main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. /*
  5. watch:
  6. g_bgAudio.paused
  7. g_tourAudio.paused
  8. g_tourAudio.shouldPlay
  9. manage.musicShouldPlay
  10. */
  11. var musicList = {
  12. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  13. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  14. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  15. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  16. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  17. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  18. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  19. '24cp':'8d216c8512264564bcde41c544fdfc69,f8769828fe9f4dda8449cd5d9506eeb4,12142ab7fbb74122ba0df52eaa5a5363'.split(','),
  20. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  21. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  22. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  23. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  24. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  25. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  26. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  27. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  28. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  29. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  30. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  31. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  32. }
  33. window.common = null;
  34. window.MathLight = null;
  35. window.math = null
  36. window.easing = null
  37. window.lerp = null
  38. window.transitions = null
  39. window.browser = null
  40. window.momentTourBlackNewType = 0//true
  41. window.myTimer = null;
  42. g_playAudio = null
  43. // 全屏热点退出按钮
  44. exit = null
  45. g_tourAudio = new Audio
  46. g_tourAudio.loop = !1
  47. g_tourAudio.crossOrigin = "anonymous"
  48. g_tourAudio.addEventListener("ended", function() {
  49. var e = document.createEvent("MouseEvent");
  50. e.initEvent("tourAudioEnded", !0, !0),
  51. window.dispatchEvent(e)
  52. g_tourAudio.shouldPlay = false
  53. manage.switchBgmState(true);
  54. })
  55. g_tourAudio.oncanplaythrough = function() {
  56. if(g_currentHot)return g_tourAudio.pause()
  57. if(manage.musicShouldPlay && g_tourAudio.shouldPlay /* manage.ifTourCanPlay() */){
  58. g_tourAudio.play();
  59. g_playAudio = g_tourAudio;
  60. if(g_bgAudio && !g_bgAudio.paused){
  61. manage.switchBgmState(false);
  62. g_bgAudio.pauseByTour = true
  63. }
  64. }
  65. }
  66. var playMusic = function(pano){//根据漫游点切换bgm
  67. var play = !( !manage.musicShouldPlay || g_tourAudio.shouldPlay || g_currentHot )
  68. var shouldplayMusic
  69. for(let i in musicList){
  70. if(musicList[i].find(e=>e.includes(pano.id))){
  71. shouldplayMusic = i;
  72. break
  73. }
  74. }
  75. if(shouldplayMusic){
  76. if(!g_bgAudio.src.includes(shouldplayMusic)){
  77. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  78. }
  79. manage.switchBgmState(play)
  80. }else{
  81. g_bgAudio.src = ''
  82. }
  83. }
  84. var dealMap = (map)=>{//使不resize when image is not power of two
  85. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  86. map.minFilter = THREE.LinearFilter;
  87. map.magFilter = THREE.LinearFilter;
  88. map.generateMipmaps = true;
  89. }
  90. var dom = {//许钟文add
  91. getOffset: function(type, element, parent) {
  92. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  93. if (!parent) parent = $("body")[0];
  94. while (element = element.offsetParent) {
  95. if (element == parent) break;
  96. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  97. }
  98. return left;
  99. }
  100. };
  101. var getTransformSid = function(){
  102. var name
  103. if(player.mode == 'panorama'){
  104. name = player.currentPano ? player.currentPano.id : 'outside'
  105. }else{
  106. name = 'outside'
  107. }
  108. return name
  109. }
  110. var convertTool = {
  111. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  112. var camera = camera || player.camera;
  113. var dom = dom || player.domElement;
  114. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  115. var x,y;
  116. x = (pos.x + 1) / 2 * dom.clientWidth;
  117. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  118. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  119. && y <= dom.clientHeight && y >= 0
  120. return {
  121. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  122. vector: pos, //(范围 -1 ~ 1)
  123. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  124. inSight : inSight //在屏幕范围内可见
  125. };
  126. },
  127. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  128. var ori = player.position
  129. var dir = pos3d.clone().sub(ori).normalize()
  130. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  131. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  132. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  133. }else{ */
  134. var o = ray.intersectObjects(player.model.colliders);
  135. //}
  136. var len = pos3d.distanceTo(ori);
  137. if (o && o.length) {
  138. for(var i=0;i<o.length;i++){
  139. if(o[i].distance < len){ return true; }//有遮挡
  140. }
  141. }
  142. },
  143. /*
  144. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  145. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  146. */
  147. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  148. var A = pos;
  149. var player = player;
  150. var mouse = player.mouse;
  151. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  152. if(info.y != void 0){//地面线的
  153. var y = info.y;
  154. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  155. //intersectPlane和地面平行,无交点
  156. var x = pos.x, z = pos.z;
  157. }else{
  158. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  159. if(O.y == A.y){console.log('一样??');return;}
  160. if(A.y == y){console.log('一样2??');return;}
  161. var r = (O.y-y)/(A.y-y);
  162. var x = (r*A.x-O.x)/(r-1);
  163. var z = (r*A.z-O.z)/(r-1);
  164. }
  165. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  166. var N = info.normalVec;
  167. var P = info.pullPos;
  168. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  169. if(O.z==A.z){console.log('O.z==A.z?');return;}
  170. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  171. //console.log('N.z==0 && N.x == 0?');
  172. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  173. if(c == 0){console.log("分母为0?? return;");return;}
  174. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  175. var x = t * (A.x - O.x) + O.x;
  176. var y = t * (A.y - O.y) + O.y;
  177. var z = t * (A.z - O.z) + O.z;
  178. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  179. 求直线L与平面π的交点的坐标。
  180. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  181. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  182. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  183. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  184. 再代入参数方程即得交点的坐标(x,y,z). */
  185. }else if(N.x ==0 ){ //z与pullPos相等
  186. var z = P.z;
  187. if(O.y == A.y){console.log('一样??');return;}
  188. if(A.y == y){console.log('一样2??');return;}
  189. if(A.z == z){console.log('一样3??');return;}
  190. var r = (O.z-z)/(A.z-z);
  191. var x = (r*A.x-O.x)/(r-1);
  192. var y = (r*A.y-O.y)/(r-1);
  193. }else if(N.z == 0){//x与pullPos相等
  194. var x = P.x;
  195. if(O.y == A.y){console.log('一样??');return;}
  196. if(A.y == y){console.log('一样2??');return;}
  197. if(A.x == x){console.log('一样3??');return;}
  198. var r = (O.x-x)/(A.x-x);
  199. var y = (r*A.y-O.y)/(r-1);
  200. var z = (r*A.z-O.z)/(r-1);
  201. }
  202. }
  203. return new THREE.Vector3(x,y,z);
  204. },
  205. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  206. var raycaster = new THREE.Raycaster;
  207. camera.updateMatrixWorld();
  208. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  209. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  210. var dir = end.sub(origin).normalize()
  211. raycaster.set(origin, dir);
  212. var n = raycaster.intersectObjects(meshes);
  213. if (0 === n.length)
  214. return null;
  215. return n[0];
  216. },
  217. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  218. var dir = B.clone().sub(A).normalize();
  219. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  220. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  221. var o = ray.intersectObjects(options.model || player.model.colliders);
  222. if (o && o.length)return o;
  223. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  224. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  225. normal.multiplyScalar(options.throughWidth)
  226. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  227. var A2 = A.clone().add(normalVec3)
  228. ray.set(A2, dir);
  229. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  230. ray.set(A.clone().add(normalVec3.negate()), dir);
  231. if (o2 && o2.length)return o2;
  232. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  233. if (o3 && o3.length)return o3;
  234. }
  235. return null;
  236. },
  237. getPosAtSphere : function(pos3d, toPanoPos){
  238. var dir = pos3d.clone().sub(toPanoPos);
  239. dir.normalize();//然后计算在球中
  240. dir.multiplyScalar(Constants.skyRadius);
  241. dir.add(toPanoPos);
  242. return dir;
  243. }
  244. }
  245. var videoPosInfo = {
  246. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  247. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  248. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  249. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  250. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  251. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  252. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  253. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  254. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  255. */
  256. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  257. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  258. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  259. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  260. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  261. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  262. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  263. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  264. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  265. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  266. }
  267. var videoOffset
  268. var videoScale
  269. var loadedVideo = false
  270. var videoMat;
  271. //add 将其中一个曲面材质改成视频
  272. var loadVideo = ()=>{
  273. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  274. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  275. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  276. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  277. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  278. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  279. setTimeout(()=>{
  280. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  281. },3000)
  282. videoMat = new THREE.MeshBasicMaterial({
  283. map : new THREE.VideoTexture( video )
  284. })
  285. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  286. videoMat.map.minFilter = THREE.LinearFilter;
  287. videoMat.map.magFilter = THREE.LinearFilter;
  288. videoMat.map.generateMipmaps = true;
  289. video.volume = 0
  290. video.muted = true
  291. window.videoPlane = player.model.chunks[1];
  292. player.model.chunks.splice(1,1)
  293. window.videoShow = video
  294. //playVideo()
  295. window.videoPlane.name = 'videoPlane'
  296. video.addEventListener('loadeddata', ()=>{
  297. console.log( "video loaded!!!")
  298. loadedVideo = true
  299. })
  300. /* var btn = addSoundBtn(video)
  301. window.videoPlane.add(btn)
  302. video.btn = btn; btn.video = video
  303. btn.position.set(-11.6,1.02,-8.5);
  304. btn.rotation.y = -0.4 */
  305. }
  306. var playVideo = (()=>{
  307. var shouldPlay = true //只和用户点击有关,不点击时都是true
  308. return (state)=>{
  309. if(state != void 0) shouldPlay = state
  310. if(shouldPlay){
  311. window.videoShow && window.videoShow.play()
  312. }else{
  313. window.videoShow && window.videoShow.pause()
  314. }
  315. loadedVideo && changeVideoMat()
  316. }
  317. })()
  318. var changeVideoMat = function(){
  319. window.videoPlane.material = videoMat;
  320. }
  321. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  322. if(!window.videoShow)return;
  323. if(o.type != "flyDone"){
  324. clearInterval(window.transformVideoTimer)
  325. }
  326. if(o.type == "beforeFlyOut"){
  327. window.videoPlane.visible = true;
  328. playVideo()
  329. changeVideoPos(new THREE.Vector3, o.dur/3)
  330. videoPlane.scale.set(1,1,1)
  331. }else{
  332. if( o.type == "beforeFlyIn"){
  333. videoPlane.scale.copy(videoScale)
  334. }
  335. if( o.type == "flyDone"){
  336. if(videoPosInfo[o.pano.id]){
  337. window.videoPlane.visible = true;
  338. playVideo()
  339. }else{
  340. window.videoPlane.visible = false
  341. window.videoShow.pause()
  342. }
  343. }else{
  344. if(videoPosInfo[o.pano.id]){
  345. window.videoPlane.visible = true;
  346. playVideo()
  347. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  348. changeVideoPos(end, o.dur)
  349. }else{
  350. }
  351. }
  352. }
  353. }
  354. var easeInOutQuad = function(e, t, i, n) {
  355. return e /= n / 2,
  356. e < 1 ? i / 2 * e * e + t : (e--,
  357. -i / 2 * (e * (e - 2) - 1) + t)
  358. }
  359. var linearTween = function(e, t, i, n) {
  360. return i * e / n + t
  361. }
  362. var changeVideoPos = function(end, dur){//开始渐变位置
  363. var start = window.videoPlane.position.clone();
  364. var startTime = new Date().getTime();
  365. window.transformVideoTimer = setInterval(()=>{
  366. var progress = (new Date().getTime() - startTime) / dur;
  367. progress = Math.min(progress, 1);
  368. progress = linearTween(progress,0,1,1)
  369. if(progress >= 1)clearInterval(window.transformVideoTimer)
  370. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  371. },20)
  372. }
  373. var getScale = function(){
  374. var s = 1.02;
  375. var center = videoPlane.geometry.boundingBox.center()
  376. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  377. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  378. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  379. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  380. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  381. var quaterion = new THREE.Quaternion;
  382. var scale = new THREE.Vector3
  383. var position = new THREE.Vector3
  384. scaleMatrix.decompose(position, quaterion, scale)
  385. console.log(scale.toArray())
  386. console.log(position.toArray())
  387. }
  388. /*
  389. var btnMat;
  390. var btnGeo
  391. var soundOnMat, soundOffMat;
  392. var addSoundBtn = function(video){
  393. if(!soundOffMat){
  394. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  395. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  396. soundOffMat = new THREE.MeshBasicMaterial({
  397. map : videoMusicOffMap ,
  398. transparent:true,
  399. })
  400. soundOnMat = new THREE.MeshBasicMaterial({
  401. map : videoMusicOnMap ,
  402. transparent:true,
  403. })
  404. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  405. }
  406. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  407. btn.name = 'soundBtn'
  408. btn.video = video;
  409. video.btn = btn;
  410. return btn
  411. }
  412. var SoundOnVideo;
  413. var switchSoundBtn = function(video, belong){
  414. if(video.btn.material == soundOffMat){ //开启
  415. if(SoundOnVideo){
  416. SoundOnVideo.btn.material = soundOffMat,
  417. SoundOnVideo.volume = 0,
  418. SoundOnVideo.muted = true
  419. }else{
  420. if(g_bgAudio && !g_bgAudio.paused){
  421. manage.switchBgmState(false);
  422. g_bgAudio.pauseByVideo = true
  423. }
  424. }
  425. video.btn.material = soundOnMat
  426. video.volume = 1
  427. //从头开始放:
  428. video.currentTime = 0
  429. video.muted = false;
  430. if(g_tourAudio){
  431. g_tourAudio.pause()
  432. g_tourAudio.shouldPlay = false
  433. }
  434. SoundOnVideo = video
  435. video.pauseByHot = video.pauseByTour = false
  436. if(belong instanceof Overlay){
  437. belong.switchPlay(true)
  438. }else{
  439. video.play()
  440. }
  441. }else{//关闭
  442. video.btn.material = soundOffMat
  443. video.volume = 0
  444. video.muted = true
  445. SoundOnVideo = null
  446. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  447. manage.switchBgmState(true)
  448. }
  449. }
  450. }
  451. var checkSoundBtnClick = function(intersect){
  452. if(intersect && intersect.object.name == "soundBtn"){
  453. switchSoundBtn(intersect.object.video, intersect.object.parent);
  454. return true
  455. }
  456. }
  457. */
  458. !function() {
  459. "use strict";
  460. function t(t, i) {
  461. return typeof t === i
  462. }
  463. function i(t, i) {
  464. return t instanceof i
  465. }
  466. function n(t) {
  467. return t && t.nodeType
  468. }
  469. function e(t) {
  470. return n(t) ? t : i(t, g) ? t[0] : void 0
  471. }
  472. function o(t, i, n) {
  473. return g.each(t, function(t, e) {
  474. n = i.call(e, n, t, e)
  475. }),
  476. n
  477. }
  478. function r(t, i, n) {
  479. var e, o, r;
  480. if (t === i)
  481. return !0;
  482. if (!t || !i || t.constructor !== i.constructor)
  483. return !1;
  484. for (e = 0,
  485. o = n.length; o > e; e += 1) {
  486. if (r = n[e],
  487. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  488. return !1;
  489. if (t[r] !== i[r])
  490. return !1
  491. }
  492. return !0
  493. }
  494. function s(t, i, n, e) {
  495. this.left = E(t),
  496. this.top = E(i),
  497. this.width = E(n),
  498. this.height = E(e),
  499. this.right = this.left + this.width,
  500. this.bottom = this.top + this.height
  501. }
  502. function h(t, i, n, e) {
  503. this.visible = t || 0,
  504. this.viewport = i || 0,
  505. this.possible = n || 0,
  506. this.rects = e && T({}, e) || null
  507. }
  508. function l(t, i) {
  509. this.els = t,
  510. this.viewport = i
  511. }
  512. function c(t, i, n) {
  513. var e;
  514. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  515. e ? e[n] : 0
  516. }
  517. function u(t, i) {
  518. return t.val - i.val
  519. }
  520. function a(t, i) {
  521. return i.val - t.val
  522. }
  523. function f(t) {
  524. var i = s.ofContent(t, !0)
  525. , n = s.ofViewport(t, !0)
  526. , e = i.width - n.width
  527. , o = i.height - n.height;
  528. this.content = i,
  529. this.viewport = n,
  530. this.width = 0 >= e ? null : n.left / e,
  531. this.height = 0 >= o ? null : n.top / o,
  532. this.left = n.left,
  533. this.top = n.top,
  534. this.right = i.right - n.right,
  535. this.bottom = i.bottom - n.bottom
  536. }
  537. function p(t) {
  538. this.el = t || window
  539. }
  540. function d(t, i) {
  541. this.context = t,
  542. this.viewport = i,
  543. this.init()
  544. }
  545. function v(t, i, n, e) {
  546. this.context = new l(t,i),
  547. this.property = n,
  548. this.descending = e,
  549. this.init()
  550. }
  551. function w(t) {
  552. t && t !== window && t !== document ? (this.context = t,
  553. this.$autoTarget = g(t)) : this.context = window,
  554. this.init()
  555. }
  556. var g = jQuery
  557. , m = g(window)
  558. , b = g(document)
  559. , T = g.extend
  560. , y = g.isFunction
  561. , k = Math.max
  562. , V = Math.min
  563. , E = Math.round
  564. , x = function() {
  565. var t = {}
  566. , i = 1;
  567. return function(n) {
  568. return n ? (t[n] || (t[n] = i,
  569. i += 1),
  570. t[n]) : 0
  571. }
  572. }();
  573. T(s.prototype, {
  574. equals: function(t) {
  575. return r(this, t, ["left", "top", "width", "height"])
  576. },
  577. area: function() {
  578. return this.width * this.height
  579. },
  580. relativeTo: function(t) {
  581. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  582. },
  583. intersection: function(t) {
  584. if (!i(t, s))
  585. return null;
  586. var n = k(this.left, t.left)
  587. , e = V(this.right, t.right)
  588. , o = k(this.top, t.top)
  589. , r = V(this.bottom, t.bottom)
  590. , h = e - n
  591. , l = r - o;
  592. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  593. },
  594. envelope: function(t) {
  595. if (!i(t, s))
  596. return this;
  597. var n = V(this.left, t.left)
  598. , e = k(this.right, t.right)
  599. , o = V(this.top, t.top)
  600. , r = k(this.bottom, t.bottom)
  601. , h = e - n
  602. , l = r - o;
  603. return new s(n,o,h,l)
  604. }
  605. }),
  606. T(s, {
  607. ofContent: function(t, i) {
  608. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  609. },
  610. ofViewport: function(t, i) {
  611. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  612. },
  613. ofElement: function(t) {
  614. var i = g(t);
  615. if (!i.is(":visible"))
  616. return null;
  617. var n = i.offset();
  618. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  619. }
  620. }),
  621. T(h.prototype, {
  622. equals: function(t) {
  623. return this.fracsEqual(t) && this.rectsEqual(t)
  624. },
  625. fracsEqual: function(t) {
  626. return r(this, t, ["visible", "viewport", "possible"])
  627. },
  628. rectsEqual: function(t) {
  629. return r(this.rects, t.rects, ["document", "element", "viewport"])
  630. }
  631. }),
  632. T(h, {
  633. of: function(t, i) {
  634. var e, o, r;
  635. return t = n(t) && s.ofElement(t) || t,
  636. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  637. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  638. r = V(t.width, i.width) * V(t.height, i.height),
  639. new h(o / t.area(),o / i.area(),o / r,{
  640. document: e,
  641. element: e.relativeTo(t),
  642. viewport: e.relativeTo(i)
  643. })) : new h
  644. }
  645. });
  646. var q = ["width", "height", "left", "right", "top", "bottom"]
  647. , S = ["possible", "visible", "viewport"];
  648. T(l.prototype, {
  649. sorted: function(t, i) {
  650. var n = this.viewport;
  651. return g.map(this.els, function(i) {
  652. return {
  653. el: i,
  654. val: c(i, n, t)
  655. }
  656. }).sort(i ? a : u)
  657. },
  658. best: function(t, i) {
  659. return this.els.length ? this.sorted(t, i)[0] : null
  660. }
  661. }),
  662. T(f.prototype, {
  663. equals: function(t) {
  664. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  665. }
  666. }),
  667. T(p.prototype, {
  668. equals: function(t) {
  669. return r(this, t, ["el"])
  670. },
  671. scrollState: function() {
  672. return new f(this.el)
  673. },
  674. scrollTo: function(t, i, n) {
  675. var e = g(this.el === window ? "html,body" : this.el);
  676. t = t || 0,
  677. i = i || 0,
  678. n = isNaN(n) ? 1e3 : n,
  679. e.stop(!0).animate({
  680. scrollLeft: t,
  681. scrollTop: i
  682. }, n)
  683. },
  684. scroll: function(t, i, n) {
  685. var e = this.el === window ? m : g(this.el);
  686. t = t || 0,
  687. i = i || 0,
  688. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  689. },
  690. scrollToRect: function(t, i, n, e) {
  691. i = i || 0,
  692. n = n || 0,
  693. this.scrollTo(t.left - i, t.top - n, e)
  694. },
  695. scrollToElement: function(t, i, n, e) {
  696. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  697. this.scrollToRect(o, i, n, e)
  698. }
  699. });
  700. var C = {
  701. init: function() {
  702. this.callbacks = g.Callbacks("memory unique"),
  703. this.currVal = null,
  704. this.prevVal = null,
  705. this.checkProxy = g.proxy(this.check, this),
  706. this.autoCheck()
  707. },
  708. bind: function(t) {
  709. this.callbacks.add(t)
  710. },
  711. unbind: function(t) {
  712. t ? this.callbacks.remove(t) : this.callbacks.empty()
  713. },
  714. trigger: function() {
  715. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  716. },
  717. check: function(t) {
  718. var i = this.updatedValue(t);
  719. return void 0 !== i && (this.prevVal = this.currVal,
  720. this.currVal = i,
  721. this.trigger(),
  722. !0)
  723. },
  724. $autoTarget: m,
  725. autoEvents: "load resize scroll",
  726. autoCheck: function(t) {
  727. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  728. }
  729. };
  730. T(d.prototype, C, {
  731. updatedValue: function() {
  732. var t = h.of(this.context, this.viewport);
  733. return this.currVal && this.currVal.equals(t) ? void 0 : t
  734. }
  735. }),
  736. T(v.prototype, C, {
  737. updatedValue: function() {
  738. var t = this.context.best(this.property, this.descending);
  739. return t && (t = t.val > 0 ? t.el : null,
  740. this.currVal !== t) ? t : void 0
  741. }
  742. }),
  743. T(w.prototype, C, {
  744. updatedValue: function() {
  745. var t = new f(this.context);
  746. return this.currVal && this.currVal.equals(t) ? void 0 : t
  747. }
  748. });
  749. var L = function(t, i) {
  750. var n = [].slice
  751. , e = jQuery
  752. , o = e.extend
  753. , r = e.isFunction
  754. , s = o({}, i)
  755. , h = function(i, n, o, s) {
  756. return o = r(o) ? o.apply(i, n) : o,
  757. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  758. }
  759. , l = function() {
  760. return h(this, n.call(arguments), s.defaultStatic, l)
  761. }
  762. , c = function(t) {
  763. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  764. }
  765. , u = function(t) {
  766. t && (o(l, t.statics),
  767. o(c, t.methods)),
  768. l.modplug = u
  769. };
  770. u.prev = {
  771. statics: e[t],
  772. methods: e.fn[t]
  773. },
  774. u(i),
  775. e[t] = l,
  776. e.fn[t] = c
  777. }
  778. , M = "fracs";
  779. L(M, {
  780. statics: {
  781. version: "0.15.0",
  782. Rect: s,
  783. Fractions: h,
  784. Group: l,
  785. ScrollState: f,
  786. Viewport: p,
  787. FracsCallbacks: d,
  788. GroupCallbacks: v,
  789. ScrollStateCallbacks: w,
  790. fracs: function(t, i) {
  791. return h.of(t, i)
  792. }
  793. },
  794. methods: {
  795. content: function(t) {
  796. return this.length ? s.ofContent(this[0], t) : null
  797. },
  798. envelope: function() {
  799. return o(this, function(t) {
  800. var i = s.ofElement(this);
  801. return t ? t.envelope(i) : i
  802. })
  803. },
  804. fracs: function(i, n, o) {
  805. t(i, "string") || (o = n,
  806. n = i,
  807. i = null),
  808. y(n) || (o = n,
  809. n = null),
  810. o = e(o);
  811. var r = M + ".fracs." + x(o);
  812. return "unbind" === i ? this.each(function() {
  813. var t = g(this).data(r);
  814. t && t.unbind(n)
  815. }) : "check" === i ? this.each(function() {
  816. var t = g(this).data(r);
  817. t && t.check()
  818. }) : y(n) ? this.each(function() {
  819. var t = g(this)
  820. , i = t.data(r);
  821. i || (i = new d(this,o),
  822. t.data(r, i)),
  823. i.bind(n)
  824. }) : this.length ? h.of(this[0], o) : null
  825. },
  826. intersection: function() {
  827. return o(this, function(t) {
  828. var i = s.ofElement(this);
  829. return t ? t.intersection(i) : i
  830. })
  831. },
  832. max: function(t, i, n) {
  833. return y(i) || (n = i,
  834. i = null),
  835. n = e(n),
  836. i ? (new v(this,n,t,!0).bind(i),
  837. this) : this.pushStack(new l(this,n).best(t, !0).el)
  838. },
  839. min: function(t, i, n) {
  840. return y(i) || (n = i,
  841. i = null),
  842. n = e(n),
  843. i ? (new v(this,n,t).bind(i),
  844. this) : this.pushStack(new l(this,n).best(t).el)
  845. },
  846. rect: function() {
  847. return this.length ? s.ofElement(this[0]) : null
  848. },
  849. scrollState: function(i, n) {
  850. var e = M + ".scrollState";
  851. return t(i, "string") || (n = i,
  852. i = null),
  853. "unbind" === i ? this.each(function() {
  854. var t = g(this).data(e);
  855. t && t.unbind(n)
  856. }) : "check" === i ? this.each(function() {
  857. var t = g(this).data(e);
  858. t && t.check()
  859. }) : y(n) ? this.each(function() {
  860. var t = g(this)
  861. , i = t.data(e);
  862. i || (i = new w(this),
  863. t.data(e, i)),
  864. i.bind(n)
  865. }) : this.length ? new f(this[0]) : null
  866. },
  867. scroll: function(t, i, n) {
  868. return this.each(function() {
  869. new p(this).scroll(t, i, n)
  870. })
  871. },
  872. scrollTo: function(t, i, n, o) {
  873. return g.isNumeric(t) && (o = n,
  874. n = i,
  875. i = t,
  876. t = null),
  877. t = e(t),
  878. this.each(function() {
  879. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  880. })
  881. },
  882. scrollToThis: function(t, i, n, o) {
  883. return o = new p(e(o)),
  884. o.scrollToElement(this[0], t, i, n),
  885. this
  886. },
  887. softLink: function(t, i, n, o) {
  888. return o = new p(e(o)),
  889. this.filter("a[href^=#]").each(function() {
  890. var e = g(this);
  891. e.on("click", function() {
  892. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  893. })
  894. })
  895. },
  896. sort: function(i, n, o) {
  897. return t(n, "boolean") || (o = n,
  898. n = null),
  899. o = e(o),
  900. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  901. return t.el
  902. }))
  903. },
  904. viewport: function(t) {
  905. return this.length ? s.ofViewport(this[0], t) : null
  906. }
  907. },
  908. defaultStatic: "fracs",
  909. defaultMethod: "fracs"
  910. })
  911. }();
  912. if ("undefined" == typeof jQuery)
  913. throw new Error("Bootstrap's JavaScript requires jQuery");
  914. +function(t) {
  915. "use strict";
  916. function e(e) {
  917. return this.each(function() {
  918. var o = t(this)
  919. , s = o.data("bs.tooltip")
  920. , n = "object" == typeof e && e;
  921. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  922. "string" == typeof e && s[e]())
  923. })
  924. }
  925. var i = function(t, e) {
  926. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  927. this.init("tooltip", t, e)
  928. };
  929. i.VERSION = "3.2.0",
  930. i.DEFAULTS = {
  931. animation: !0,
  932. placement: "top",
  933. selector: !1,
  934. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  935. trigger: "hover focus",
  936. title: "",
  937. delay: 0,
  938. html: !1,
  939. container: !1,
  940. viewport: {
  941. selector: "body",
  942. padding: 0
  943. }
  944. },
  945. i.prototype.init = function(e, i, o) {
  946. this.enabled = !0,
  947. this.type = e,
  948. this.$element = t(i),
  949. this.options = this.getOptions(o),
  950. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  951. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  952. var r = s[n];
  953. if ("click" == r)
  954. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  955. else if ("manual" != r) {
  956. var a = "hover" == r ? "mouseenter" : "focusin"
  957. , l = "hover" == r ? "mouseleave" : "focusout";
  958. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  959. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  960. }
  961. }
  962. this.options.selector ? this._options = t.extend({}, this.options, {
  963. trigger: "manual",
  964. selector: ""
  965. }) : this.fixTitle()
  966. }
  967. ,
  968. i.prototype.getDefaults = function() {
  969. return i.DEFAULTS
  970. }
  971. ,
  972. i.prototype.getOptions = function(e) {
  973. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  974. e.delay && "number" == typeof e.delay && (e.delay = {
  975. show: e.delay,
  976. hide: e.delay
  977. }),
  978. e
  979. }
  980. ,
  981. i.prototype.getDelegateOptions = function() {
  982. var e = {}
  983. , i = this.getDefaults();
  984. return this._options && t.each(this._options, function(t, o) {
  985. i[t] != o && (e[t] = o)
  986. }),
  987. e
  988. }
  989. ,
  990. i.prototype.enter = function(e) {
  991. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  992. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  993. t(e.currentTarget).data("bs." + this.type, i)),
  994. clearTimeout(i.timeout),
  995. i.hoverState = "in",
  996. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  997. // "in" == i.hoverState && i.show()
  998. }, i.options.delay.show)) : i.show()
  999. }
  1000. ,
  1001. i.prototype.leave = function(e) {
  1002. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1003. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1004. t(e.currentTarget).data("bs." + this.type, i)),
  1005. clearTimeout(i.timeout),
  1006. i.hoverState = "out",
  1007. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1008. "out" == i.hoverState && i.hide()
  1009. }, i.options.delay.hide)) : i.hide()
  1010. }
  1011. ,
  1012. i.prototype.show = function() {
  1013. var e = t.Event("show.bs." + this.type);
  1014. if (this.hasContent() && this.enabled) {
  1015. this.$element.trigger(e);
  1016. var i = t.contains(document.documentElement, this.$element[0]);
  1017. if (e.isDefaultPrevented() || !i)
  1018. return;
  1019. var o = this
  1020. , s = this.tip()
  1021. , n = this.getUID(this.type);
  1022. this.setContent(),
  1023. s.attr("id", n),
  1024. this.$element.attr("aria-describedby", n),
  1025. this.options.animation && s.addClass("fade");
  1026. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1027. , a = /\s?auto?\s?/i
  1028. , l = a.test(r);
  1029. l && (r = r.replace(a, "") || "top"),
  1030. s.detach().css({
  1031. top: 0,
  1032. left: 0,
  1033. display: "block"
  1034. }).addClass(r).data("bs." + this.type, this),
  1035. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1036. var p = this.getPosition()
  1037. , h = s[0].offsetWidth
  1038. , f = s[0].offsetHeight;
  1039. if (l) {
  1040. var u = r
  1041. , c = this.$element.parent()
  1042. , d = this.getPosition(c);
  1043. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1044. s.removeClass(u).addClass(r)
  1045. }
  1046. var g = this.getCalculatedOffset(r, p, h, f);
  1047. this.applyPlacement(g, r);
  1048. var y = function() {
  1049. o.$element.trigger("shown.bs." + o.type),
  1050. o.hoverState = null
  1051. };
  1052. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1053. }
  1054. }
  1055. ,
  1056. i.prototype.applyPlacement = function(e, i) {
  1057. var o = this.tip()
  1058. , s = o[0].offsetWidth
  1059. , n = o[0].offsetHeight
  1060. , r = parseInt(o.css("margin-top"), 10)
  1061. , a = parseInt(o.css("margin-left"), 10);
  1062. isNaN(r) && (r = 0),
  1063. isNaN(a) && (a = 0),
  1064. e.top = e.top + r,
  1065. e.left = e.left + a,
  1066. t.offset.setOffset(o[0], t.extend({
  1067. using: function(t) {
  1068. o.css({
  1069. top: Math.round(t.top),
  1070. left: Math.round(t.left)
  1071. })
  1072. }
  1073. }, e), 0),
  1074. o.addClass("in");
  1075. var l = o[0].offsetWidth
  1076. , p = o[0].offsetHeight;
  1077. "top" == i && p != n && (e.top = e.top + n - p);
  1078. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1079. h.left ? e.left += h.left : e.top += h.top;
  1080. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1081. , u = h.left ? "left" : "top"
  1082. , c = h.left ? "offsetWidth" : "offsetHeight";
  1083. o.offset(e),
  1084. this.replaceArrow(f, o[0][c], u)
  1085. }
  1086. ,
  1087. i.prototype.replaceArrow = function(t, e, i) {
  1088. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1089. }
  1090. ,
  1091. i.prototype.setContent = function() {
  1092. var t = this.tip()
  1093. , e = this.getTitle();
  1094. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1095. t.removeClass("fade in top bottom left right")
  1096. }
  1097. ,
  1098. i.prototype.hide = function() {
  1099. function e() {
  1100. "in" != i.hoverState && o.detach(),
  1101. i.$element.trigger("hidden.bs." + i.type)
  1102. }
  1103. var i = this
  1104. , o = this.tip()
  1105. , s = t.Event("hide.bs." + this.type);
  1106. if (this.$element.removeAttr("aria-describedby"),
  1107. this.$element.trigger(s),
  1108. !s.isDefaultPrevented())
  1109. return o.removeClass("in"),
  1110. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1111. this.hoverState = null,
  1112. this
  1113. }
  1114. ,
  1115. i.prototype.fixTitle = function() {
  1116. var t = this.$element;
  1117. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1118. }
  1119. ,
  1120. i.prototype.hasContent = function() {
  1121. return this.getTitle()
  1122. }
  1123. ,
  1124. i.prototype.getPosition = function(e) {
  1125. e = e || this.$element;
  1126. var i = e[0]
  1127. , o = "BODY" == i.tagName;
  1128. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1129. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1130. width: o ? t(window).width() : e.outerWidth(),
  1131. height: o ? t(window).height() : e.outerHeight()
  1132. }, o ? {
  1133. top: 0,
  1134. left: 0
  1135. } : e.offset())
  1136. }
  1137. ,
  1138. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1139. return "bottom" == t ? {
  1140. top: e.top + e.height,
  1141. left: e.left + e.width / 2 - i / 2
  1142. } : "top" == t ? {
  1143. top: e.top - o,
  1144. left: e.left + e.width / 2 - i / 2
  1145. } : "left" == t ? {
  1146. top: e.top + e.height / 2 - o / 2,
  1147. left: e.left - i
  1148. } : {
  1149. top: e.top + e.height / 2 - o / 2,
  1150. left: e.left + e.width
  1151. }
  1152. }
  1153. ,
  1154. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1155. var s = {
  1156. top: 0,
  1157. left: 0
  1158. };
  1159. if (!this.$viewport)
  1160. return s;
  1161. var n = this.options.viewport && this.options.viewport.padding || 0
  1162. , r = this.getPosition(this.$viewport);
  1163. if (/right|left/.test(t)) {
  1164. var a = e.top - n - r.scroll
  1165. , l = e.top + n - r.scroll + o;
  1166. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1167. } else {
  1168. var p = e.left - n
  1169. , h = e.left + n + i;
  1170. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1171. }
  1172. return s
  1173. }
  1174. ,
  1175. i.prototype.getTitle = function() {
  1176. var t, e = this.$element, i = this.options;
  1177. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1178. }
  1179. ,
  1180. i.prototype.getUID = function(t) {
  1181. do
  1182. t += ~~(1e6 * Math.random());
  1183. while (document.getElementById(t));return t
  1184. }
  1185. ,
  1186. i.prototype.tip = function() {
  1187. return this.$tip = this.$tip || t(this.options.template)
  1188. }
  1189. ,
  1190. i.prototype.arrow = function() {
  1191. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1192. }
  1193. ,
  1194. i.prototype.validate = function() {
  1195. this.$element[0].parentNode || (this.hide(),
  1196. this.$element = null,
  1197. this.options = null)
  1198. }
  1199. ,
  1200. i.prototype.enable = function() {
  1201. this.enabled = !0
  1202. }
  1203. ,
  1204. i.prototype.disable = function() {
  1205. this.enabled = !1
  1206. }
  1207. ,
  1208. i.prototype.toggleEnabled = function() {
  1209. this.enabled = !this.enabled
  1210. }
  1211. ,
  1212. i.prototype.toggle = function(e) {
  1213. var i = this;
  1214. e && (i = t(e.currentTarget).data("bs." + this.type),
  1215. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1216. t(e.currentTarget).data("bs." + this.type, i))),
  1217. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1218. }
  1219. ,
  1220. i.prototype.destroy = function() {
  1221. clearTimeout(this.timeout),
  1222. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1223. }
  1224. ;
  1225. var o = t.fn.tooltip;
  1226. t.fn.tooltip = e,
  1227. t.fn.tooltip.Constructor = i,
  1228. t.fn.tooltip.noConflict = function() {
  1229. return t.fn.tooltip = o,
  1230. this
  1231. }
  1232. }(jQuery);
  1233. !function(e, t, n) {
  1234. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1235. }("Keen", this, function() {
  1236. "use strict";
  1237. function Keen() {
  1238. return _init.apply(this, arguments)
  1239. }
  1240. function _init(e) {
  1241. if (_isUndefined(e))
  1242. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1243. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1244. throw new Error("Please provide a projectId");
  1245. this.configure(e)
  1246. }
  1247. function _extend(e) {
  1248. for (var t = 1; t < arguments.length; t++)
  1249. for (var n in arguments[t])
  1250. e[n] = arguments[t][n];
  1251. return e
  1252. }
  1253. function _isUndefined(e) {
  1254. return void 0 === e
  1255. }
  1256. function _type(e) {
  1257. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1258. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1259. }
  1260. function _each(e, t, n) {
  1261. var r;
  1262. if (!e)
  1263. return 0;
  1264. if (n = n ? n : e,
  1265. "array" === _type(e)) {
  1266. for (r = 0; r < e.length; r++)
  1267. if (t.call(n, e[r], r, e) === !1)
  1268. return 0
  1269. } else
  1270. for (r in e)
  1271. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1272. return 0;
  1273. return 1
  1274. }
  1275. function _parse_params(e) {
  1276. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1277. return decodeURIComponent(e.replace(r, " "))
  1278. }, a = e.split("?")[1]; t = i.exec(a); )
  1279. n[o(t[1])] = o(t[2]);
  1280. return n
  1281. }
  1282. function _set_protocol(e) {
  1283. switch (e) {
  1284. case "http":
  1285. return "http";
  1286. case "auto":
  1287. return location.protocol.replace(/:/g, "");
  1288. case "https":
  1289. case void 0:
  1290. default:
  1291. return "https"
  1292. }
  1293. }
  1294. function _set_request_type(e) {
  1295. var t = e || "jsonp"
  1296. , n = !1;
  1297. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1298. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1299. }
  1300. function _build_url(e) {
  1301. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1302. }
  1303. function _uploadEvent(e, t, n, r, i) {
  1304. var o = _build_url.apply(this, ["/events/" + e])
  1305. , a = {};
  1306. n = n !== !1,
  1307. this.client.globalProperties && (a = this.client.globalProperties(e));
  1308. for (var c in t)
  1309. t.hasOwnProperty(c) && (a[c] = t[c]);
  1310. switch (this.client.requestType) {
  1311. case "xhr":
  1312. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1313. break;
  1314. case "jsonp":
  1315. var s = JSON.stringify(a)
  1316. , l = Keen.Base64.encode(s);
  1317. o = o + "?api_key=" + this.client.writeKey,
  1318. o = o + "&data=" + l,
  1319. o = o + "&modified=" + (new Date).getTime(),
  1320. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1321. break;
  1322. case "beacon":
  1323. var s = JSON.stringify(a)
  1324. , l = Keen.Base64.encode(s);
  1325. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1326. o = o + "&data=" + encodeURIComponent(l),
  1327. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1328. o += "&c=clv1",
  1329. _request.beacon.apply(this, [o, null, r, i])
  1330. }
  1331. }
  1332. Keen.prototype.configure = function(e) {
  1333. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1334. e.protocol = _set_protocol(e.protocol),
  1335. e.requestType = _set_request_type(e.requestType),
  1336. this.client = {
  1337. projectId: e.projectId,
  1338. writeKey: e.writeKey,
  1339. readKey: e.readKey,
  1340. globalProperties: null,
  1341. endpoint: e.protocol + "://" + e.host,
  1342. requestType: e.requestType
  1343. },
  1344. Keen.trigger("client", this, e),
  1345. this.trigger("ready"),
  1346. this
  1347. }
  1348. ;
  1349. var _request = {
  1350. xhr: function(e, t, n, r, i, o, a, c) {
  1351. if (!i)
  1352. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1353. var s = new XMLHttpRequest;
  1354. if (s.onreadystatechange = function() {
  1355. if (4 == s.readyState)
  1356. if (s.status >= 200 && s.status < 300) {
  1357. var e;
  1358. try {
  1359. e = JSON.parse(s.responseText)
  1360. } catch (e) {
  1361. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1362. c && c(s, e)
  1363. }
  1364. a && e && a(e)
  1365. } else
  1366. Keen.log("HTTP request failed."),
  1367. c && c(s, null)
  1368. }
  1369. ,
  1370. s.open(e, t, o),
  1371. i && s.setRequestHeader("Authorization", i),
  1372. r && s.setRequestHeader("Content-Type", "application/json"),
  1373. n)
  1374. for (var l in n)
  1375. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1376. var u = r ? JSON.stringify(r) : null;
  1377. s.send(u)
  1378. },
  1379. jsonp: function(e, t, n, r) {
  1380. if (!t)
  1381. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1382. if (t && e.indexOf("api_key") < 0) {
  1383. var i = e.indexOf("?") > 0 ? "&" : "?";
  1384. e = e + i + "api_key=" + t
  1385. }
  1386. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1387. o += "a";
  1388. var a = !1;
  1389. window[o] = function(e) {
  1390. a = !0,
  1391. n && e && n(e),
  1392. window[o] = void 0
  1393. }
  1394. ,
  1395. e = e + "&jsonp=" + o;
  1396. var c = document.createElement("script");
  1397. c.id = "keen-jsonp",
  1398. c.src = e,
  1399. document.getElementsByTagName("head")[0].appendChild(c),
  1400. c.onreadystatechange = function() {
  1401. a === !1 && "loaded" === this.readyState && (a = !0,
  1402. r && r())
  1403. }
  1404. ,
  1405. c.onerror = function() {
  1406. a === !1 && (a = !0,
  1407. r && r())
  1408. }
  1409. },
  1410. beacon: function(e, t, n, r) {
  1411. if (t && e.indexOf("api_key") < 0) {
  1412. var i = e.indexOf("?") > 0 ? "&" : "?";
  1413. e = e + i + "api_key=" + t
  1414. }
  1415. var o = !1
  1416. , a = document.createElement("img");
  1417. a.onload = function() {
  1418. if (o = !0,
  1419. "naturalHeight"in this) {
  1420. if (this.naturalHeight + this.naturalWidth === 0)
  1421. return void this.onerror()
  1422. } else if (this.width + this.height === 0)
  1423. return void this.onerror();
  1424. n && n({
  1425. created: !0
  1426. })
  1427. }
  1428. ,
  1429. a.onerror = function() {
  1430. o = !0,
  1431. r && r()
  1432. }
  1433. ,
  1434. a.src = e
  1435. }
  1436. }
  1437. , Events = Keen.Events = {
  1438. on: function(e, t) {
  1439. this.listeners || (this.listeners = {});
  1440. var n = this.listeners[e] || (this.listeners[e] = []);
  1441. return n.push({
  1442. callback: t
  1443. }),
  1444. this
  1445. },
  1446. off: function(e, t) {
  1447. if (!e && !t)
  1448. return this.listeners = void 0,
  1449. delete this.listeners,
  1450. this;
  1451. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1452. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1453. t && 0 != n.length || (this.listeners[e] = void 0,
  1454. delete this.listeners[e]);
  1455. return this
  1456. },
  1457. trigger: function(e) {
  1458. if (!this.listeners)
  1459. return this;
  1460. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1461. n[r].callback.apply(this, t);
  1462. return this
  1463. }
  1464. };
  1465. _extend(Keen.prototype, Events),
  1466. _extend(Keen, Events),
  1467. Keen.loaded = !0,
  1468. Keen.utils = {
  1469. each: _each,
  1470. extend: _extend,
  1471. parseParams: _parse_params
  1472. },
  1473. Keen.ready = function(e) {
  1474. Keen.loaded ? e() : Keen.on("ready", e)
  1475. }
  1476. ,
  1477. Keen.log = function(e) {
  1478. "object" == typeof console && console.log("[Keen IO]", e)
  1479. }
  1480. ;
  1481. var Plugins = Keen.Plugins = {};
  1482. Keen.prototype.addEvent = function() {
  1483. _uploadEvent.apply(this, arguments)
  1484. }
  1485. ,
  1486. Keen.prototype.addEventSync = function(e, t, n, r) {
  1487. _uploadEvent.apply(this, [e, t, !1, n, r])
  1488. }
  1489. ,
  1490. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1491. var o = e
  1492. , a = o.metaKey
  1493. , c = o.target
  1494. , s = !1
  1495. , l = function() {};
  1496. return void 0 === r && (r = 500),
  1497. "A" === c.nodeName ? l = function() {
  1498. a || s || (s = !0,
  1499. window.location = c.href)
  1500. }
  1501. : "FORM" === c.nodeName && (l = function() {
  1502. s || (s = !0,
  1503. c.submit())
  1504. }
  1505. ),
  1506. i && (l = function() {
  1507. s || (s = !0,
  1508. i())
  1509. }
  1510. ),
  1511. _uploadEvent.call(this, t, n, l, l),
  1512. setTimeout(function() {
  1513. l()
  1514. }, r),
  1515. !!a && void 0
  1516. }
  1517. ,
  1518. Keen.prototype.setGlobalProperties = function(e) {
  1519. if (!this.client)
  1520. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1521. if (!e || "function" != typeof e)
  1522. throw new Error("Invalid value for global properties: " + e);
  1523. this.client.globalProperties = e
  1524. }
  1525. ,
  1526. Keen.Base64 = {
  1527. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1528. encode: function(e) {
  1529. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1530. for (e = this.utf8.encode(e); l < e.length; )
  1531. t = e.charCodeAt(l++),
  1532. n = e.charCodeAt(l++),
  1533. r = e.charCodeAt(l++),
  1534. i = t >> 2,
  1535. o = (3 & t) << 4 | n >> 4,
  1536. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1537. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1538. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1539. return s
  1540. },
  1541. decode: function(e) {
  1542. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1543. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1544. t = u.indexOf(e.charAt(l++)),
  1545. n = u.indexOf(e.charAt(l++)),
  1546. r = u.indexOf(e.charAt(l++)),
  1547. i = u.indexOf(e.charAt(l++)),
  1548. o = t << 2 | n >> 4,
  1549. a = (15 & n) << 4 | r >> 2,
  1550. c = (3 & r) << 6 | i,
  1551. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1552. return this.utf8.decode(s)
  1553. },
  1554. utf8: {
  1555. encode: function(e) {
  1556. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1557. t = e.charCodeAt(r++),
  1558. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1559. return n
  1560. },
  1561. decode: function(e) {
  1562. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1563. n = e.charCodeAt(i),
  1564. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1565. return r
  1566. }
  1567. }
  1568. },
  1569. "object" != typeof JSON && (JSON = {}),
  1570. function() {
  1571. function f(e) {
  1572. return 10 > e ? "0" + e : e
  1573. }
  1574. function quote(e) {
  1575. return escapable.lastIndex = 0,
  1576. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1577. var t = meta[e];
  1578. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1579. }) + '"' : '"' + e + '"'
  1580. }
  1581. function str(e, t) {
  1582. var n, r, i, o, a, c = gap, s = t[e];
  1583. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1584. "function" == typeof rep && (s = rep.call(t, e, s)),
  1585. typeof s) {
  1586. case "string":
  1587. return quote(s);
  1588. case "number":
  1589. return isFinite(s) ? String(s) : "null";
  1590. case "boolean":
  1591. case "null":
  1592. return String(s);
  1593. case "object":
  1594. if (!s)
  1595. return "null";
  1596. if (gap += indent,
  1597. a = [],
  1598. "[object Array]" === Object.prototype.toString.apply(s)) {
  1599. for (o = s.length,
  1600. n = 0; o > n; n += 1)
  1601. a[n] = str(n, s) || "null";
  1602. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1603. gap = c,
  1604. i
  1605. }
  1606. if (rep && "object" == typeof rep)
  1607. for (o = rep.length,
  1608. n = 0; o > n; n += 1)
  1609. "string" == typeof rep[n] && (r = rep[n],
  1610. i = str(r, s),
  1611. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1612. else
  1613. for (r in s)
  1614. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1615. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1616. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1617. gap = c,
  1618. i
  1619. }
  1620. }
  1621. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1622. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1623. }
  1624. ,
  1625. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1626. return this.valueOf()
  1627. }
  1628. );
  1629. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1630. "\b": "\\b",
  1631. "\t": "\\t",
  1632. "\n": "\\n",
  1633. "\f": "\\f",
  1634. "\r": "\\r",
  1635. '"': '\\"',
  1636. "\\": "\\\\"
  1637. }, rep;
  1638. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1639. var r;
  1640. if (gap = "",
  1641. indent = "",
  1642. "number" == typeof n)
  1643. for (r = 0; n > r; r += 1)
  1644. indent += " ";
  1645. else
  1646. "string" == typeof n && (indent = n);
  1647. if (rep = t,
  1648. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1649. throw new Error("JSON.stringify");
  1650. return str("", {
  1651. "": e
  1652. })
  1653. }
  1654. ),
  1655. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1656. function walk(e, t) {
  1657. var n, r, i = e[t];
  1658. if (i && "object" == typeof i)
  1659. for (n in i)
  1660. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1661. void 0 !== r ? i[n] = r : delete i[n]);
  1662. return reviver.call(e, t, i)
  1663. }
  1664. var j;
  1665. if (text = String(text),
  1666. cx.lastIndex = 0,
  1667. cx.test(text) && (text = text.replace(cx, function(e) {
  1668. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1669. })),
  1670. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1671. return j = eval("(" + text + ")"),
  1672. "function" == typeof reviver ? walk({
  1673. "": j
  1674. }, "") : j;
  1675. throw new SyntaxError("JSON.parse")
  1676. }
  1677. )
  1678. }(),
  1679. !function(e, t, n) {
  1680. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1681. }("domready", Keen.utils, function(e) {
  1682. function t(e) {
  1683. for (d = 1; e = r.shift(); )
  1684. e()
  1685. }
  1686. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1687. return o[l] && o[l](s, n = function() {
  1688. o.removeEventListener(s, n, i),
  1689. t()
  1690. }
  1691. , i),
  1692. c && o.attachEvent(u, n = function() {
  1693. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1694. t())
  1695. }
  1696. ),
  1697. e = c ? function(t) {
  1698. self != top ? d ? t() : r.push(t) : function() {
  1699. try {
  1700. a.doScroll("left")
  1701. } catch (n) {
  1702. return setTimeout(function() {
  1703. e(t)
  1704. }, 50)
  1705. }
  1706. t()
  1707. }()
  1708. }
  1709. : function(e) {
  1710. d ? e() : r.push(e)
  1711. }
  1712. });
  1713. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1714. if (loaded && cached) {
  1715. clients = cached.clients || {},
  1716. ready = cached.ready || [];
  1717. for (var instance in clients)
  1718. if (clients.hasOwnProperty(instance)) {
  1719. var client = clients[instance];
  1720. for (var method in Keen.prototype)
  1721. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1722. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1723. ,
  1724. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1725. ,
  1726. client._config && (client.configure.call(client, client._config),
  1727. delete client._config),
  1728. client._setGlobalProperties) {
  1729. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1730. client.setGlobalProperties.apply(client, globals[i]);
  1731. delete client._setGlobalProperties
  1732. }
  1733. if (client._addEvent) {
  1734. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1735. client.addEvent.apply(client, queue[i]);
  1736. delete client._addEvent
  1737. }
  1738. var callback = client._on || [];
  1739. if (client._on) {
  1740. for (var i = 0; i < callback.length; i++)
  1741. client.on.apply(client, callback[i]);
  1742. client.trigger("ready"),
  1743. delete client._on
  1744. }
  1745. }
  1746. for (var i = 0; i < ready.length; i++) {
  1747. var callback = ready[i];
  1748. Keen.on("ready", function() {
  1749. callback()
  1750. })
  1751. }
  1752. }
  1753. return Keen.loaded && setTimeout(function() {
  1754. Keen.utils.domready(function() {
  1755. Keen.trigger("ready")
  1756. })
  1757. }, 0),
  1758. Keen
  1759. });
  1760. !function() {
  1761. var t = window.analytics = window.analytics || [];
  1762. if (!t.initialize) {
  1763. if (t.invoked)
  1764. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1765. t.invoked = !0,
  1766. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1767. t.factory = function(e) {
  1768. return function() {
  1769. var n = Array.prototype.slice.call(arguments);
  1770. return n.unshift(e),
  1771. t.push(n),
  1772. t
  1773. }
  1774. }
  1775. ;
  1776. for (var e = 0; e < t.methods.length; e++) {
  1777. var n = t.methods[e];
  1778. t[n] = t.factory(n)
  1779. }
  1780. t.load = function(t) {
  1781. var e = document.createElement("script");
  1782. e.type = "text/javascript",
  1783. e.async = !0,
  1784. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1785. var n = document.getElementsByTagName("script")[0];
  1786. n.parentNode.insertBefore(e, n)
  1787. }
  1788. ,
  1789. t.SNIPPET_VERSION = "4.0.0"
  1790. }
  1791. }();
  1792. !function(i, e) {
  1793. "use strict";
  1794. var s = ""
  1795. , r = "?"
  1796. , o = "function"
  1797. , a = "undefined"
  1798. , n = "object"
  1799. , t = "major"
  1800. , d = "model"
  1801. , w = "name"
  1802. , l = "type"
  1803. , p = "vendor"
  1804. , m = "version"
  1805. , c = "architecture"
  1806. , u = "console"
  1807. , g = "mobile"
  1808. , f = "tablet"
  1809. , h = "smarttv"
  1810. , b = {
  1811. has: function(i, e) {
  1812. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1813. },
  1814. lowerize: function(i) {
  1815. return i.toLowerCase()
  1816. }
  1817. }
  1818. , y = {
  1819. rgx: function() {
  1820. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1821. var c = m[p]
  1822. , u = m[p + 1];
  1823. if (typeof i === a) {
  1824. i = {};
  1825. for (t in u)
  1826. d = u[t],
  1827. typeof d === n ? i[d[0]] = e : i[d] = e
  1828. }
  1829. for (s = r = 0; s < c.length; s++)
  1830. if (w = c[s].exec(this.getUA())) {
  1831. for (t = 0; t < u.length; t++)
  1832. l = w[++r],
  1833. d = u[t],
  1834. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1835. break
  1836. }
  1837. if (w)
  1838. break
  1839. }
  1840. return i
  1841. },
  1842. str: function(i, s) {
  1843. for (var o in s)
  1844. if (typeof s[o] === n && s[o].length > 0) {
  1845. for (var a = 0; a < s[o].length; a++)
  1846. if (b.has(s[o][a], i))
  1847. return o === r ? e : o
  1848. } else if (b.has(s[o], i))
  1849. return o === r ? e : o;
  1850. return i
  1851. }
  1852. }
  1853. , v = {
  1854. browser: {
  1855. oldsafari: {
  1856. major: {
  1857. 1: ["/8", "/1", "/3"],
  1858. 2: "/4",
  1859. "?": "/"
  1860. },
  1861. version: {
  1862. "1.0": "/8",
  1863. 1.2: "/1",
  1864. 1.3: "/3",
  1865. "2.0": "/412",
  1866. "2.0.2": "/416",
  1867. "2.0.3": "/417",
  1868. "2.0.4": "/419",
  1869. "?": "/"
  1870. }
  1871. }
  1872. },
  1873. device: {
  1874. sprint: {
  1875. model: {
  1876. "Evo Shift 4G": "7373KT"
  1877. },
  1878. vendor: {
  1879. HTC: "APA",
  1880. Sprint: "Sprint"
  1881. }
  1882. }
  1883. },
  1884. os: {
  1885. windows: {
  1886. version: {
  1887. ME: "4.90",
  1888. "NT 3.11": "NT3.51",
  1889. "NT 4.0": "NT4.0",
  1890. 2e3: "NT 5.0",
  1891. XP: ["NT 5.1", "NT 5.2"],
  1892. Vista: "NT 6.0",
  1893. 7: "NT 6.1",
  1894. 8: "NT 6.2",
  1895. 8.1: "NT 6.3",
  1896. RT: "ARM"
  1897. }
  1898. }
  1899. }
  1900. }
  1901. , k = {
  1902. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1903. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1904. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1905. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1906. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1907. }
  1908. , x = function(e) {
  1909. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1910. return this instanceof x ? (this.getBrowser = function() {
  1911. return y.rgx.apply(this, k.browser)
  1912. }
  1913. ,
  1914. this.getCPU = function() {
  1915. return y.rgx.apply(this, k.cpu)
  1916. }
  1917. ,
  1918. this.getDevice = function() {
  1919. return y.rgx.apply(this, k.device)
  1920. }
  1921. ,
  1922. this.getEngine = function() {
  1923. return y.rgx.apply(this, k.engine)
  1924. }
  1925. ,
  1926. this.getOS = function() {
  1927. return y.rgx.apply(this, k.os)
  1928. }
  1929. ,
  1930. this.getResult = function() {
  1931. return {
  1932. ua: this.getUA(),
  1933. browser: this.getBrowser(),
  1934. engine: this.getEngine(),
  1935. os: this.getOS(),
  1936. device: this.getDevice(),
  1937. cpu: this.getCPU()
  1938. }
  1939. }
  1940. ,
  1941. this.getUA = function() {
  1942. return r
  1943. }
  1944. ,
  1945. this.setUA = function(i) {
  1946. return r = i,
  1947. this
  1948. }
  1949. ,
  1950. void this.setUA(r)) : new x(e).getResult()
  1951. };
  1952. if (typeof exports !== a)
  1953. typeof module !== a && module.exports && (exports = module.exports = x),
  1954. exports.UAParser = x;
  1955. else if (i.UAParser = x,
  1956. typeof define === o && define.amd && define(function() {
  1957. return x
  1958. }),
  1959. typeof i.jQuery !== a) {
  1960. var A = i.jQuery
  1961. , _ = new x;
  1962. A.ua = _.getResult(),
  1963. A.ua.get = function() {
  1964. return _.getUA()
  1965. }
  1966. ,
  1967. A.ua.set = function(i) {
  1968. _.setUA(i);
  1969. var e = _.getResult();
  1970. for (var s in e)
  1971. A.ua[s] = e[s]
  1972. }
  1973. }
  1974. }(this);
  1975. window.Modernizr = function(n, e, t) {
  1976. function o(n) {
  1977. d.cssText = n
  1978. }
  1979. function r(n, e) {
  1980. return typeof n === e
  1981. }
  1982. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1983. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1984. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1985. return e in n && r(n.constructor.prototype[e], "undefined")
  1986. }
  1987. : function(n, e) {
  1988. return v.call(n, e)
  1989. }
  1990. ,
  1991. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1992. var e = this;
  1993. if ("function" != typeof e)
  1994. throw new TypeError;
  1995. var t = b.call(arguments, 1)
  1996. , o = function() {
  1997. if (this instanceof o) {
  1998. var r = function() {};
  1999. r.prototype = e.prototype;
  2000. var i = new r
  2001. , c = e.apply(i, t.concat(b.call(arguments)));
  2002. return Object(c) === c ? c : i
  2003. }
  2004. return e.apply(n, t.concat(b.call(arguments)))
  2005. };
  2006. return o
  2007. }
  2008. ),
  2009. y.webgl = function() {
  2010. return !!n.WebGLRenderingContext
  2011. }
  2012. ;
  2013. for (var h in y)
  2014. u(y, h) && (c = h.toLowerCase(),
  2015. f[c] = y[h](),
  2016. w.push((f[c] ? "" : "no-") + c));
  2017. return f.addTest = function(n, e) {
  2018. if ("object" == typeof n)
  2019. for (var o in n)
  2020. u(n, o) && f.addTest(o, n[o]);
  2021. else {
  2022. if (n = n.toLowerCase(),
  2023. f[n] !== t)
  2024. return f;
  2025. e = "function" == typeof e ? e() : e,
  2026. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2027. f[n] = e
  2028. }
  2029. return f
  2030. }
  2031. ,
  2032. o(""),
  2033. p = i = null,
  2034. f._version = a,
  2035. f
  2036. }(this, this.document);
  2037. !function(e, t, a) {
  2038. "use strict";
  2039. function n(t, h, m) {
  2040. function H(a) {
  2041. var n = 0
  2042. , i = Ee.length;
  2043. if (Ce.old = e.extend({}, Ce),
  2044. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2045. ke = Be[ge.horizontal ? "width" : "height"](),
  2046. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2047. Ee.length = 0,
  2048. Ce.start = 0,
  2049. Ce.end = q(ze - Ie, 0),
  2050. Re) {
  2051. n = Ne.length,
  2052. qe = Pe.children(ge.itemSelector),
  2053. Ne.length = 0;
  2054. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2055. ze = 0,
  2056. qe.each(function(t, a) {
  2057. var n = e(a)
  2058. , i = a.getBoundingClientRect()
  2059. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2060. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2061. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2062. , h = l + d + p
  2063. , m = !d || !p
  2064. , g = {};
  2065. g.el = a,
  2066. g.size = m ? l : h,
  2067. g.half = g.size / 2,
  2068. g.start = ze + (m ? d : 0),
  2069. g.center = g.start - E(Ie / 2 - g.size / 2),
  2070. g.end = g.start - Ie + g.size,
  2071. t || (ze += s),
  2072. ze += h,
  2073. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2074. t === v && (g.end += o,
  2075. ze += o,
  2076. f = m ? p : 0),
  2077. Ne.push(g),
  2078. r = g
  2079. }),
  2080. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2081. ze -= f,
  2082. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2083. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2084. }
  2085. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2086. Q(),
  2087. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2088. Te = d(Te, ge.minHandleSize, ke),
  2089. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2090. xe.end = ke - Te,
  2091. it || j()),
  2092. !we && Ie > 0) {
  2093. var p = Ce.start
  2094. , h = "";
  2095. if (Re)
  2096. e.each(Ne, function(e, t) {
  2097. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2098. Ee.push(p),
  2099. p += Ie,
  2100. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2101. });
  2102. else
  2103. for (; p - Ie < Ce.end; )
  2104. Ee.push(p),
  2105. p += Ie;
  2106. if (De[0] && i !== Ee.length) {
  2107. for (var m = 0; m < Ee.length; m++)
  2108. h += ge.pageBuilder.call(ye, m);
  2109. Ae = De.html(h).children(),
  2110. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2111. }
  2112. }
  2113. if (Oe.slideeSize = ze,
  2114. Oe.frameSize = Ie,
  2115. Oe.sbSize = ke,
  2116. Oe.handleSize = Te,
  2117. Re) {
  2118. a && null != ge.startAt && (W(ge.startAt),
  2119. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2120. var g = Ne[Oe.activeItem];
  2121. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2122. } else
  2123. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2124. pe("load")
  2125. }
  2126. function X(e, t, a) {
  2127. if (Re && at.released && !a) {
  2128. var n = $(e)
  2129. , i = e > Ce.start && e < Ce.end;
  2130. Le ? (i && (e = Ne[n.centerItem].center),
  2131. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2132. }
  2133. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2134. et.start = +new Date,
  2135. et.time = 0,
  2136. et.from = Ce.cur,
  2137. et.to = e,
  2138. et.delta = e - Ce.cur,
  2139. et.tweesing = at.tweese || at.init && !at.slidee,
  2140. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2141. at.tweese = 0,
  2142. e !== Ce.dest && (Ce.dest = e,
  2143. pe("change"),
  2144. it || Y()),
  2145. K(),
  2146. Q(),
  2147. Z(),
  2148. F()
  2149. }
  2150. function Y() {
  2151. if (ye.initialized) {
  2152. if (!it)
  2153. return it = w(Y),
  2154. void (at.released && pe("moveStart"));
  2155. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2156. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2157. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2158. et.to === Ce.cur ? (Ce.cur = et.to,
  2159. at.tweese = it = 0) : it = w(Y),
  2160. pe("move"),
  2161. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2162. !it && at.released && pe("moveEnd"),
  2163. j()
  2164. }
  2165. }
  2166. function j() {
  2167. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2168. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2169. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2170. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2171. }
  2172. function F() {
  2173. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2174. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2175. pe("activePage", _e.page))
  2176. }
  2177. function M() {
  2178. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2179. ot = at.init ? w(M) : 0,
  2180. tt.now = +new Date,
  2181. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2182. X(at.init ? tt.pos : E(tt.pos)),
  2183. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2184. tt.lastTime = tt.now
  2185. }
  2186. function L(e, t, n) {
  2187. if ("boolean" === i(t) && (n = t,
  2188. t = a),
  2189. t === a)
  2190. X(Ce[e], n);
  2191. else {
  2192. if (Le && "center" !== e)
  2193. return;
  2194. var r = ye.getPos(t);
  2195. r && X(r[e], n, !Le)
  2196. }
  2197. }
  2198. function R(e) {
  2199. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2200. }
  2201. function U(e) {
  2202. return R(l(e) && 0 > e ? e + Ne.length : e)
  2203. }
  2204. function W(e, t) {
  2205. var a = R(e);
  2206. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2207. qe.eq(a).addClass(ge.activeClass),
  2208. _e.active = Oe.activeItem = a,
  2209. Z(),
  2210. pe("active", a)),
  2211. a)
  2212. }
  2213. function $(e) {
  2214. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2215. var t = {}
  2216. , a = Me ? 0 : Ie / 2;
  2217. if (!we)
  2218. for (var n = 0, i = Ee.length; i > n; n++) {
  2219. if (e >= Ce.end || n === Ee.length - 1) {
  2220. t.activePage = Ee.length - 1;
  2221. break
  2222. }
  2223. if (e <= Ee[n] + a) {
  2224. t.activePage = n;
  2225. break
  2226. }
  2227. }
  2228. if (Re) {
  2229. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2230. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2231. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2232. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2233. s = c;
  2234. break
  2235. }
  2236. t.firstItem = l(r) ? r : 0,
  2237. t.centerItem = l(o) ? o : t.firstItem,
  2238. t.lastItem = l(s) ? s : t.centerItem
  2239. }
  2240. return t
  2241. }
  2242. function Q(t) {
  2243. e.extend(Oe, $(t))
  2244. }
  2245. function Z() {
  2246. var e = Ce.dest <= Ce.start
  2247. , t = Ce.dest >= Ce.end
  2248. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2249. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2250. Je.is("button,input") && Je.prop("disabled", e),
  2251. Ke.is("button,input") && Ke.prop("disabled", t),
  2252. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2253. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2254. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2255. Qe.is("button,input") && Qe.prop("disabled", e),
  2256. $e.is("button,input") && $e.prop("disabled", t)),
  2257. Re && null != Oe.activeItem) {
  2258. var n = 0 === Oe.activeItem
  2259. , i = Oe.activeItem >= Ne.length - 1
  2260. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2261. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2262. Ze.is("button,input") && Ze.prop("disabled", n),
  2263. Ge.is("button,input") && Ge.prop("disabled", i),
  2264. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2265. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2266. }
  2267. }
  2268. function G(e, t, a) {
  2269. if (e = U(e),
  2270. t = U(t),
  2271. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2272. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2273. var n = t > e ? e : a ? t : t - 1
  2274. , i = e > t ? e : a ? t + 1 : t
  2275. , r = e > t;
  2276. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2277. H()
  2278. }
  2279. }
  2280. function J(e, t) {
  2281. for (var a = 0, n = Ve[e].length; n > a; a++)
  2282. if (Ve[e][a] === t)
  2283. return a;
  2284. return -1
  2285. }
  2286. function K() {
  2287. at.released && !ye.isPaused && ye.resume()
  2288. }
  2289. function V(e) {
  2290. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2291. }
  2292. function _() {
  2293. at.history[0] = at.history[1],
  2294. at.history[1] = at.history[2],
  2295. at.history[2] = at.history[3],
  2296. at.history[3] = at.delta
  2297. }
  2298. function ee(e) {
  2299. at.released = 0,
  2300. at.source = e,
  2301. at.slidee = "slidee" === e
  2302. }
  2303. function te(t) {
  2304. var a = "touchstart" === t.type
  2305. , n = t.data.source
  2306. , i = "slidee" === n;
  2307. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2308. ee(n),
  2309. at.init = 0,
  2310. at.$source = e(t.target),
  2311. at.touch = a,
  2312. at.pointer = a ? t.originalEvent.touches[0] : t,
  2313. at.initX = at.pointer.pageX,
  2314. at.initY = at.pointer.pageY,
  2315. at.initPos = i ? Ce.cur : xe.cur,
  2316. at.start = +new Date,
  2317. at.time = 0,
  2318. at.path = 0,
  2319. at.delta = 0,
  2320. at.locked = 0,
  2321. at.history = [0, 0, 0, 0],
  2322. at.pathToLock = i ? a ? 30 : 10 : 0,
  2323. b.on(a ? z : I, ae),
  2324. ye.pause(1),
  2325. (i ? Pe : Se).addClass(ge.draggedClass),
  2326. pe("moveStart"),
  2327. i && (rt = setInterval(_, 10)))
  2328. }
  2329. function ae(e) {
  2330. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2331. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2332. at.pathX = at.pointer.pageX - at.initX,
  2333. at.pathY = at.pointer.pageY - at.initY,
  2334. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2335. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2336. at.released || !(at.path < 1)) {
  2337. if (!at.init) {
  2338. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2339. return ne();
  2340. at.init = 1
  2341. }
  2342. r(e),
  2343. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2344. at.$source.on(B, s)),
  2345. at.released && (ne(),
  2346. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2347. at.delta += at.swing,
  2348. at.tweese = x(at.swing) > 10)),
  2349. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2350. }
  2351. }
  2352. function ne() {
  2353. clearInterval(rt),
  2354. at.released = !0,
  2355. b.off(at.touch ? z : I, ae),
  2356. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2357. setTimeout(function() {
  2358. at.$source.off(B, s)
  2359. }),
  2360. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2361. ye.resume(1),
  2362. at.init = 0
  2363. }
  2364. function ie(t) {
  2365. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2366. }
  2367. function re() {
  2368. ye.stop(),
  2369. b.off("mouseup", re)
  2370. }
  2371. function se(e) {
  2372. switch (r(e),
  2373. this) {
  2374. case $e[0]:
  2375. case Qe[0]:
  2376. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2377. b.on("mouseup", re);
  2378. break;
  2379. case Ze[0]:
  2380. ye.prev();
  2381. break;
  2382. case Ge[0]:
  2383. ye.next();
  2384. break;
  2385. case Je[0]:
  2386. ye.prevPage();
  2387. break;
  2388. case Ke[0]:
  2389. ye.nextPage()
  2390. }
  2391. }
  2392. function oe(e) {
  2393. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2394. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2395. Re ? (p = +new Date,
  2396. nt.last < p - nt.resetTime && (nt.delta = 0),
  2397. nt.last = p,
  2398. nt.delta += nt.curDelta,
  2399. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2400. nt.delta %= 1),
  2401. nt.finalDelta) : nt.curDelta
  2402. }
  2403. function le(e) {
  2404. e.originalEvent[g] = ye;
  2405. var t = +new Date;
  2406. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2407. return void (O = t);
  2408. if (ge.scrollBy && Ce.start !== Ce.end) {
  2409. var a = oe(e.originalEvent);
  2410. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2411. ye.slideBy(ge.scrollBy * a)
  2412. }
  2413. }
  2414. function ce(e) {
  2415. ge.clickBar && e.target === Be[0] && (r(e),
  2416. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2417. }
  2418. function de(e) {
  2419. if (ge.keyboardNavBy)
  2420. switch (e.which) {
  2421. case ge.horizontal ? 37 : 38:
  2422. r(e),
  2423. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2424. break;
  2425. case ge.horizontal ? 39 : 40:
  2426. r(e),
  2427. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2428. }
  2429. }
  2430. function ue(e) {
  2431. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2432. }
  2433. function fe() {
  2434. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2435. }
  2436. function ve(e) {
  2437. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2438. }
  2439. function pe(e, t) {
  2440. if (Ve[e]) {
  2441. for (me = Ve[e].length,
  2442. T.length = 0,
  2443. he = 0; me > he; he++)
  2444. T.push(Ve[e][he]);
  2445. for (he = 0; me > he; he++)
  2446. T[he].call(ye, e, t)
  2447. }
  2448. }
  2449. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2450. start: 0,
  2451. center: 0,
  2452. end: 0,
  2453. cur: 0,
  2454. dest: 0
  2455. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2456. start: 0,
  2457. end: 0,
  2458. cur: 0
  2459. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2460. firstItem: 0,
  2461. lastItem: 0,
  2462. centerItem: 0,
  2463. activeItem: null,
  2464. activePage: 0
  2465. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2466. released: 1
  2467. }, nt = {
  2468. last: 0,
  2469. delta: 0,
  2470. resetTime: 200
  2471. }, it = 0, rt = 0, st = 0, ot = 0;
  2472. we || (t = be[0]),
  2473. ye.initialized = 0,
  2474. ye.frame = t,
  2475. ye.slidee = Pe[0],
  2476. ye.pos = Ce,
  2477. ye.rel = Oe,
  2478. ye.items = Ne,
  2479. ye.pages = Ee,
  2480. ye.isPaused = 0,
  2481. ye.options = ge,
  2482. ye.dragging = at,
  2483. ye.reload = function() {
  2484. H()
  2485. }
  2486. ,
  2487. ye.getPos = function(e) {
  2488. if (Re) {
  2489. var t = R(e);
  2490. return -1 !== t && Ne[t]
  2491. }
  2492. var a = Pe.find(e).eq(0);
  2493. if (a[0]) {
  2494. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2495. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2496. return {
  2497. start: n,
  2498. center: n - Ie / 2 + i / 2,
  2499. end: n - Ie + i,
  2500. size: i
  2501. }
  2502. }
  2503. return !1
  2504. }
  2505. ,
  2506. ye.moveBy = function(e) {
  2507. tt.speed = e,
  2508. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2509. tt.startPos = Ce.cur,
  2510. ee("button"),
  2511. at.init = 1,
  2512. pe("moveStart"),
  2513. y(ot),
  2514. M())
  2515. }
  2516. ,
  2517. ye.stop = function() {
  2518. "button" === at.source && (at.init = 0,
  2519. at.released = 1)
  2520. }
  2521. ,
  2522. ye.prev = function() {
  2523. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2524. }
  2525. ,
  2526. ye.next = function() {
  2527. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2528. }
  2529. ,
  2530. ye.prevPage = function() {
  2531. ye.activatePage(Oe.activePage - 1)
  2532. }
  2533. ,
  2534. ye.nextPage = function() {
  2535. ye.activatePage(Oe.activePage + 1)
  2536. }
  2537. ,
  2538. ye.slideBy = function(e, t) {
  2539. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2540. }
  2541. ,
  2542. ye.slideTo = function(e, t) {
  2543. X(e, t)
  2544. }
  2545. ,
  2546. ye.toStart = function(e, t) {
  2547. L("start", e, t)
  2548. }
  2549. ,
  2550. ye.toEnd = function(e, t) {
  2551. L("end", e, t)
  2552. }
  2553. ,
  2554. ye.toCenter = function(e, t) {
  2555. L("center", e, t)
  2556. }
  2557. ,
  2558. ye.getIndex = R,
  2559. ye.activate = function(e, t) {
  2560. var a = W(e);
  2561. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2562. }
  2563. ,
  2564. ye.activatePage = function(e, t) {
  2565. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2566. }
  2567. ,
  2568. ye.resume = function(e) {
  2569. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2570. st ? st = clearTimeout(st) : pe("resume"),
  2571. st = setTimeout(function() {
  2572. switch (pe("cycle"),
  2573. ge.cycleBy) {
  2574. case "items":
  2575. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2576. break;
  2577. case "pages":
  2578. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2579. }
  2580. }, ge.cycleInterval))
  2581. }
  2582. ,
  2583. ye.pause = function(e) {
  2584. e < ye.isPaused || (ye.isPaused = e || 100,
  2585. st && (st = clearTimeout(st),
  2586. pe("pause")))
  2587. }
  2588. ,
  2589. ye.toggle = function() {
  2590. ye[st ? "pause" : "resume"]()
  2591. }
  2592. ,
  2593. ye.set = function(t, a) {
  2594. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2595. }
  2596. ,
  2597. ye.add = function(t, a) {
  2598. var n = e(t);
  2599. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2600. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2601. H()
  2602. }
  2603. ,
  2604. ye.remove = function(t) {
  2605. if (Re) {
  2606. var a = U(t);
  2607. if (a > -1) {
  2608. qe.eq(a).remove();
  2609. var n = a === Oe.activeItem;
  2610. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2611. H(),
  2612. n && (_e.active = null,
  2613. ye.activate(Oe.activeItem))
  2614. }
  2615. } else
  2616. e(t).remove(),
  2617. H()
  2618. }
  2619. ,
  2620. ye.moveAfter = function(e, t) {
  2621. G(e, t, 1)
  2622. }
  2623. ,
  2624. ye.moveBefore = function(e, t) {
  2625. G(e, t)
  2626. }
  2627. ,
  2628. ye.on = function(e, t) {
  2629. if ("object" === i(e))
  2630. for (var a in e)
  2631. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2632. else if ("function" === i(t))
  2633. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2634. Ve[n[r]] = Ve[n[r]] || [],
  2635. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2636. else if ("array" === i(t))
  2637. for (var o = 0, l = t.length; l > o; o++)
  2638. ye.on(e, t[o])
  2639. }
  2640. ,
  2641. ye.one = function(e, t) {
  2642. function a() {
  2643. t.apply(ye, arguments),
  2644. ye.off(e, a)
  2645. }
  2646. ye.on(e, a)
  2647. }
  2648. ,
  2649. ye.off = function(e, t) {
  2650. if (t instanceof Array)
  2651. for (var a = 0, n = t.length; n > a; a++)
  2652. ye.off(e, t[a]);
  2653. else
  2654. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2655. if (Ve[i[r]] = Ve[i[r]] || [],
  2656. null == t)
  2657. Ve[i[r]].length = 0;
  2658. else {
  2659. var o = J(i[r], t);
  2660. -1 !== o && Ve[i[r]].splice(o, 1)
  2661. }
  2662. }
  2663. ,
  2664. ye.destroy = function() {
  2665. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2666. b.off("keydown", de),
  2667. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2668. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2669. De.empty(),
  2670. we || (be.off("." + g),
  2671. He.restore(),
  2672. Xe.restore(),
  2673. Ye.restore(),
  2674. je.restore(),
  2675. e.removeData(t, g)),
  2676. Ne.length = Ee.length = 0,
  2677. _e = {},
  2678. ye.initialized = 0,
  2679. ye
  2680. }
  2681. ,
  2682. ye.init = function() {
  2683. if (!ye.initialized) {
  2684. ye.on(m);
  2685. var e = ["overflow", "position"]
  2686. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2687. He.save.apply(He, e),
  2688. Ye.save.apply(Ye, e),
  2689. Xe.save.apply(Xe, t),
  2690. je.save.apply(je, t);
  2691. var a = Se;
  2692. return we || (a = a.add(Pe),
  2693. be.css("overflow", "hidden"),
  2694. f || "static" !== be.css("position") || be.css("position", "relative")),
  2695. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2696. a.css({
  2697. position: "absolute"
  2698. })),
  2699. ge.forward && $e.on(S, se),
  2700. ge.backward && Qe.on(S, se),
  2701. ge.prev && Ze.on(B, se),
  2702. ge.next && Ge.on(B, se),
  2703. ge.prevPage && Je.on(B, se),
  2704. ge.nextPage && Ke.on(B, se),
  2705. Ue.on(C, le),
  2706. Be[0] && Be.on(B, ce),
  2707. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2708. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2709. We.on(P, {
  2710. source: "slidee"
  2711. }, te),
  2712. Se && Se.on(P, {
  2713. source: "handle"
  2714. }, te),
  2715. b.on("keydown", de),
  2716. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2717. be.on("scroll." + g, o)),
  2718. ye.initialized = 1,
  2719. H(!0),
  2720. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2721. ye
  2722. }
  2723. }
  2724. }
  2725. function i(e) {
  2726. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2727. }
  2728. function r(e, t) {
  2729. e.preventDefault(),
  2730. t && e.stopPropagation()
  2731. }
  2732. function s(t) {
  2733. r(t, 1),
  2734. e(this).off(t.type, s)
  2735. }
  2736. function o() {
  2737. this.scrollLeft = 0,
  2738. this.scrollTop = 0
  2739. }
  2740. function l(e) {
  2741. return !isNaN(parseFloat(e)) && isFinite(e)
  2742. }
  2743. function c(e, t) {
  2744. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2745. }
  2746. function d(e, t, a) {
  2747. return t > e ? t : e > a ? a : e
  2748. }
  2749. function u(e) {
  2750. var t = {};
  2751. return t.style = {},
  2752. t.save = function() {
  2753. if (e && e.nodeType) {
  2754. for (var a = 0; a < arguments.length; a++)
  2755. t.style[arguments[a]] = e.style[arguments[a]];
  2756. return t
  2757. }
  2758. }
  2759. ,
  2760. t.restore = function() {
  2761. if (e && e.nodeType) {
  2762. for (var a in t.style)
  2763. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2764. return t
  2765. }
  2766. }
  2767. ,
  2768. t
  2769. }
  2770. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2771. b.on(C, function(e) {
  2772. var t = e.originalEvent[g]
  2773. , a = +new Date;
  2774. (!t || t.options.scrollHijack < a - O) && (O = a)
  2775. }),
  2776. function(e) {
  2777. function t(e) {
  2778. var t = (new Date).getTime()
  2779. , n = Math.max(0, 16 - (t - a))
  2780. , i = setTimeout(e, n);
  2781. return a = t,
  2782. i
  2783. }
  2784. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2785. var a = (new Date).getTime()
  2786. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2787. y = function(t) {
  2788. n.call(e, t)
  2789. }
  2790. }(window),
  2791. function() {
  2792. function e(e) {
  2793. for (var n = 0, i = t.length; i > n; n++) {
  2794. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2795. if (null != a.style[r])
  2796. return r
  2797. }
  2798. }
  2799. var t = ["", "webkit", "moz", "ms", "o"]
  2800. , a = document.createElement("div");
  2801. f = e("transform"),
  2802. v = e("perspective") ? "translateZ(0) " : ""
  2803. }(),
  2804. t[m] = n,
  2805. e.fn[h] = function(t, a) {
  2806. var r, s;
  2807. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2808. s = Array.prototype.slice.call(arguments, 1)),
  2809. t = {}),
  2810. this.each(function(i, o) {
  2811. var l = e.data(o, g);
  2812. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2813. })
  2814. }
  2815. ,
  2816. n.defaults = {
  2817. slidee: null,
  2818. horizontal: !1,
  2819. itemNav: null,
  2820. itemSelector: null,
  2821. smart: !1,
  2822. activateOn: null,
  2823. activateMiddle: !1,
  2824. scrollSource: null,
  2825. scrollBy: 0,
  2826. scrollHijack: 300,
  2827. scrollTrap: !1,
  2828. dragSource: null,
  2829. mouseDragging: !1,
  2830. touchDragging: !1,
  2831. releaseSwing: !1,
  2832. swingSpeed: .2,
  2833. elasticBounds: !1,
  2834. interactive: null,
  2835. scrollBar: null,
  2836. dragHandle: !1,
  2837. dynamicHandle: !1,
  2838. minHandleSize: 50,
  2839. clickBar: !1,
  2840. syncSpeed: .5,
  2841. pagesBar: null,
  2842. activatePageOn: null,
  2843. pageBuilder: function(e) {
  2844. return "<li>" + (e + 1) + "</li>"
  2845. },
  2846. forward: null,
  2847. backward: null,
  2848. prev: null,
  2849. next: null,
  2850. prevPage: null,
  2851. nextPage: null,
  2852. cycleBy: null,
  2853. cycleInterval: 5e3,
  2854. pauseOnHover: !1,
  2855. startPaused: !1,
  2856. moveBy: 300,
  2857. speed: 0,
  2858. easing: "swing",
  2859. startAt: null,
  2860. keyboardNavBy: null,
  2861. draggedClass: "dragged",
  2862. activeClass: "active",
  2863. disabledClass: "disabled"
  2864. }
  2865. }(jQuery, window);
  2866. !function e(t, i, n) {
  2867. function r(a, s) {
  2868. if (!i[a]) {
  2869. if (!t[a]) {
  2870. var l = "function" == typeof require && require;
  2871. if (!s && l)
  2872. return l(a, !0);
  2873. if (o)
  2874. return o(a, !0);
  2875. var c = new Error("Cannot find module '" + a + "'");
  2876. throw c.code = "MODULE_NOT_FOUND",
  2877. c
  2878. }
  2879. var h = i[a] = {
  2880. exports: {}
  2881. };
  2882. t[a][0].call(h.exports, function(e) {
  2883. var i = t[a][1][e];
  2884. return r(i ? i : e)
  2885. }, h, h.exports, e, t, i, n)
  2886. }
  2887. return i[a].exports
  2888. }
  2889. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2890. r(n[a]);
  2891. return r
  2892. }({
  2893. 1: [function(e, t, i) {
  2894. (function(i) {
  2895. "use strict";
  2896. function n(e) {
  2897. this.player = null,
  2898. this.director = null,
  2899. this.modelManager = null,
  2900. this.container = null,
  2901. this.tagManager = null,
  2902. this.fadeInSpeed = e,
  2903. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2904. }
  2905. var r = e("three")
  2906. , o = e("./util/logger")
  2907. , a = (e("./util/common"),
  2908. e("./enum/PlayerEvents"))
  2909. , s = e("./enum/DirectorEvents")
  2910. , l = e("./settings")
  2911. , c = e("./enum/Viewmode")
  2912. , h = (e("./enum/WarpStyle"),
  2913. e("./enum/BlackoutStyle"),
  2914. e("./enum/ModelManagerEvents"))
  2915. , u = e("./enum/tagEvents")
  2916. , d = e("./util/transitions")
  2917. , p = e("./util/lerp")
  2918. , f = new o(i);
  2919. //window.THREE = r;
  2920. n.prototype.init = function(e, t, i, n, r) {
  2921. window.app = this;
  2922. this.player = t,
  2923. this.director = e,
  2924. this.modelManager = i,
  2925. this.tagManager = n,
  2926. this.container = r,
  2927. this.updateModel(),
  2928. this.bindEvents()
  2929. }
  2930. ,
  2931. n.prototype.bindEvents = function() {
  2932. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2933. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2934. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2935. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2936. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2937. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2938. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2939. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2940. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2941. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2942. }
  2943. ,
  2944. n.prototype.updateModel = function() {
  2945. //模型this.model
  2946. this.model = this.modelManager.getActiveModel()
  2947. }
  2948. ,
  2949. n.prototype.handleWarpStarted = function() {
  2950. this.hidePlayerReticule()
  2951. }
  2952. ,
  2953. n.prototype.ontagActivated = function() {
  2954. this.hidePlayerReticule()
  2955. }
  2956. ,
  2957. n.prototype.onNavigationTotag = function() {
  2958. this.hidePlayerReticule()
  2959. }
  2960. ,
  2961. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2962. var n = this.modelManager.getActiveModel()
  2963. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2964. n.fadePanoMarkers(r),
  2965. n.setMode(t)
  2966. }
  2967. ,
  2968. n.prototype.handlePlayerModeChanged = function(e, t) {
  2969. var i = this.modelManager.getActiveModel()
  2970. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2971. i.setSide(n),
  2972. i.setMode(t)
  2973. }
  2974. ,
  2975. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2976. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2977. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2978. }
  2979. ,
  2980. n.prototype.handleActionInterruption = function() {}
  2981. ,
  2982. n.prototype.handleStartInside = function(e) {
  2983. var t = l[this.player.mode]
  2984. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2985. this.fadeIn(this.fadeInSpeed),
  2986. this.model.alpha = 0,
  2987. this.model.skybox.material.uniforms.opacity.value = 1,
  2988. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2989. var n = this.player.reticule;
  2990. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2991. }
  2992. ,
  2993. n.prototype.handleStartOutside = function(e) {
  2994. this.fadeIn(e)
  2995. }
  2996. ,
  2997. n.prototype.fadeIn = function(e) {
  2998. null !== e && void 0 !== e || (e = 2e3,
  2999. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3000. $(this.container).fadeIn(e)
  3001. }
  3002. ,
  3003. n.prototype.hidePlayerReticule = function() {
  3004. this.player.reticule.hide()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. ).call(this, "/js/DisplayController.js")
  3010. }
  3011. , {
  3012. "./enum/BlackoutStyle": 18,
  3013. "./enum/DirectorEvents": 23,
  3014. "./enum/tagEvents": 32,
  3015. "./enum/ModelManagerEvents": 33,
  3016. "./enum/PlayerEvents": 40,
  3017. "./enum/Viewmode": 51,
  3018. "./enum/WarpStyle": 52,
  3019. "./settings": 166,
  3020. "./util/common": 185,
  3021. "./util/lerp": 188,
  3022. "./util/logger": 189,
  3023. "./util/transitions": 195,
  3024. three: 217
  3025. }],
  3026. 2: [function(e, t, i) {
  3027. "use strict";
  3028. function n() {
  3029. this.baseStartTime = performance.timing.navigationStart,
  3030. this.loadingStartTime = null,
  3031. this.waitingStartTime = null,
  3032. this.appReadyTime = null
  3033. }
  3034. n.prototype.setBaseStartTime = function(e) {
  3035. this.baseStartTime = e || Date.now()
  3036. }
  3037. ,
  3038. n.prototype.setWaitingStartTime = function(e) {
  3039. this.waitingStartTime = e || Date.now()
  3040. }
  3041. ,
  3042. n.prototype.setLoadingStartTime = function(e) {
  3043. this.loadingStartTime = e || Date.now()
  3044. }
  3045. ,
  3046. n.prototype.setAppReadyTime = function(e) {
  3047. this.appReadyTime = e || Date.now()
  3048. }
  3049. ,
  3050. n.prototype.calcFullLoadingTime = function() {
  3051. var e = this.appReadyTime - this.baseStartTime;
  3052. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3053. e
  3054. }
  3055. ,
  3056. t.exports = n
  3057. }
  3058. , {}],
  3059. 3: [function(e, t, i) {
  3060. (function(i) {
  3061. "use strict";
  3062. function n() {
  3063. return 100 * Math.random()
  3064. }
  3065. var r = e("./util/logger")
  3066. , o = e("./util/browser")
  3067. , a = new r(i)
  3068. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3069. initialized: !1,
  3070. init: function(e, t) {
  3071. if (t = t || {},
  3072. !this.initialized) {
  3073. this.initialized = !0,
  3074. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3075. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3076. for (var i in e) {
  3077. var r = i.match("^sc_tilegen_([0-9]+)$");
  3078. r && (s.tilegen = n() < parseInt(r[1]));
  3079. var l = i.match("^sc_imgopt_([0-9]+)$");
  3080. l && (s.imgopt = n() < parseInt(l[1]))
  3081. }
  3082. for (var c in t)
  3083. s[c] = t[c],
  3084. a.debug("A/B override:", c, s[c])
  3085. }
  3086. },
  3087. changeIfTileGenerating: function(e) {
  3088. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3089. e += ""),
  3090. e
  3091. },
  3092. changeIfImageOptimzing: function(e) {
  3093. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3094. e += ""),
  3095. e
  3096. },
  3097. tilegen: !1,
  3098. imgopt: !1
  3099. };
  3100. t.exports = s
  3101. }
  3102. ).call(this, "/js/ab.js")
  3103. }
  3104. , {
  3105. "./util/browser": 182,
  3106. "./util/logger": 189
  3107. }],
  3108. 4: [function(e, t, i) {
  3109. (function(i) {
  3110. "use strict";
  3111. function n() {
  3112. return {
  3113. addons: [{
  3114. name: "keen:ua_parser",
  3115. input: {
  3116. ua_string: "user_agent"
  3117. },
  3118. output: "parsed_user_agent"
  3119. }]
  3120. }
  3121. }
  3122. function r(e, t, i, n) {
  3123. function r(t) {
  3124. l[t.sid] = !0;
  3125. var i = t.billboard.media && t.billboard.media.type
  3126. , n = {
  3127. tag_id: t.sid,
  3128. tags_visited: Object.keys(l).length,
  3129. tag_count: Object.keys(e.tags).length,
  3130. tag_view_count: ++E,
  3131. has_media: !!i
  3132. };
  3133. i && (n.media_type = i),
  3134. u("tag_opened", n)
  3135. }
  3136. var l = {}
  3137. , h = Date.now() - N
  3138. , f = null;
  3139. n && (f = Date.now() - window.navigationStart);
  3140. var g;
  3141. try {
  3142. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3143. } catch (e) {
  3144. g = !1
  3145. }
  3146. var v, A = e.supportsVR;
  3147. A || (v = "VR disabled at the model/account level",
  3148. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3149. u("model_loaded", {
  3150. duration: h,
  3151. duration_from_navigation_start: f,
  3152. has_hlr: g,
  3153. has_vr: A,
  3154. vr_reason: v
  3155. });
  3156. var I = 0;
  3157. e.panos.forEach(function(e) {
  3158. e.on("enter", function() {
  3159. c("pano_viewed", {
  3160. pano_id: e.id,
  3161. pano_view_count: ++I,
  3162. alignment_type: e.alignmentType,
  3163. interaction_source: O,
  3164. navigation_source: p
  3165. })
  3166. })
  3167. });
  3168. var E = 0;
  3169. for (var T in e.tags)
  3170. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3171. t.on("tour_auto", function(e) {
  3172. p = "tour_" + e
  3173. }),
  3174. t.on("tour_manual", function(e) {
  3175. O = "gui-" + e,
  3176. p = "tour_manual"
  3177. }),
  3178. i.on(C.InteractionKey, function() {
  3179. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3180. }),
  3181. i.on(C.InteractionDirect, function() {
  3182. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3183. }),
  3184. o(t),
  3185. a(),
  3186. s()
  3187. }
  3188. function o(e) {
  3189. I.on(T.OPENED, function() {
  3190. c("showcase_share_intent", {
  3191. pano_id: e.currentPano && e.currentPano.id
  3192. })
  3193. }),
  3194. I.on(T.LINK_CLICKED, function(t) {
  3195. c("showcase_share_action", {
  3196. channel: t.channel,
  3197. pano_id: e.currentPano && e.currentPano.id
  3198. })
  3199. }),
  3200. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3201. c("showcase_share_origin_link_clicked")
  3202. })
  3203. }
  3204. function a() {}
  3205. function s() {
  3206. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3207. gui_action: "click_vr_button"
  3208. })),
  3209. b.on(S.LAUNCH, function(e) {
  3210. c("showcase_gui", {
  3211. gui_action: "launch_vr",
  3212. vr_platform: e.vr_platform,
  3213. vr_app: e.vr_app
  3214. })
  3215. }),
  3216. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3217. gui_action: "vr_modal_prev"
  3218. })),
  3219. b.on(S.NEXT, function(e) {
  3220. c("showcase_gui", {
  3221. gui_action: e.nextAction
  3222. })
  3223. }),
  3224. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3225. gui_action: "vr_modal_close"
  3226. })),
  3227. b.on(S.falseICECHOSEN, function(e) {
  3228. c("showcase_gui", {
  3229. gui_action: e.name + " "
  3230. })
  3231. }),
  3232. b.on(S.STORE, function(e) {
  3233. c("showcase_gui", {
  3234. gui_action: "launch_store",
  3235. store: e
  3236. })
  3237. })
  3238. }
  3239. function l(e, t) {
  3240. if (f)
  3241. try {
  3242. f.addEvent(e, v.extendObject({
  3243. host: window.location.host,
  3244. keen: n(),
  3245. user_agent: "${keen.user_agent}",
  3246. referrer: {
  3247. url: v.normalizeUrl(document.referrer),
  3248. domain: v.domainFromUrl(document.referrer),
  3249. url_original: document.referrer
  3250. },
  3251. embedded: m.inIframe(),
  3252. is_mobile: m.isMobile(),
  3253. version: "2.25.6-0-gd87e5b1"
  3254. }, t))
  3255. } catch (e) {
  3256. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3257. }
  3258. }
  3259. function c(e, t) {
  3260. if (t = t || {},
  3261. L)
  3262. try {
  3263. window.analytics.track(e, v.extendObject(t, B), {
  3264. context: {
  3265. app: {
  3266. name: "showcase",
  3267. version: "2.25.6-0-gd87e5b1"
  3268. },
  3269. screen: {
  3270. width: window.screen.width,
  3271. height: window.screen.height,
  3272. density: window.devicePixelRatio
  3273. }
  3274. }
  3275. })
  3276. } catch (t) {
  3277. console.warn("Failed to send data to segment for " + e)
  3278. }
  3279. }
  3280. function h(e, t) {
  3281. if (t = t || {},
  3282. navigator.sendBeacon && L)
  3283. try {
  3284. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3285. event: e,
  3286. anonymousId: window.analytics.user().anonymousId(),
  3287. properties: v.extendObject(t, B),
  3288. writeKey: L,
  3289. sentAt: Date.now(),
  3290. type: "track",
  3291. context: {
  3292. userAgent: m.userAgent(),
  3293. library: {
  3294. name: "showcase-beacon",
  3295. version: "2.25.6-0-gd87e5b1"
  3296. },
  3297. app: {
  3298. name: "showcase",
  3299. version: "2.25.6-0-gd87e5b1"
  3300. }
  3301. }
  3302. }))
  3303. } catch (e) {
  3304. console.warn("Failed to send async segment request")
  3305. }
  3306. }
  3307. function u(e, t) {
  3308. t = t || {},
  3309. c(e, t)
  3310. }
  3311. function d(e, t) {
  3312. O = e === C.InteractionGui ? "gui-" + t : e,
  3313. p = "self_guided"
  3314. }
  3315. var p, f, g = (e("three"),
  3316. e("./util/ajax"),
  3317. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3318. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3319. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3320. t.exports = {
  3321. report: function(e, t, i, n) {
  3322. l("Session starts", {
  3323. model: e,
  3324. status: t,
  3325. loadtime: Date.now() - (N || Date.now()),
  3326. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3327. autoplay: i,
  3328. quickstart: n,
  3329. ab_tilegen: g.tilegen,
  3330. ab_imgopt: g.imgopt
  3331. })
  3332. },
  3333. impression: function(e) {
  3334. e = e || {};
  3335. var t = void 0 === e.isVisible || e.isVisible
  3336. , i = (void 0 !== e.immediate && e.immediate,
  3337. window.location.search.substr(1).split("&"));
  3338. u("impression", {
  3339. visible: t,
  3340. url_params: i
  3341. })
  3342. },
  3343. initKeen: function(e) {
  3344. return e.token && e.appId ? void (f = new Keen({
  3345. projectId: e.appId,
  3346. writeKey: e.token,
  3347. readKey: "",
  3348. requestType: "xhr"
  3349. })) : void P.warn("no keen token/appId")
  3350. },
  3351. initSegment: function(e) {
  3352. return e.token ? (L = e.token,
  3353. window.analytics.load(e.token),
  3354. B = {
  3355. model_id: e.model,
  3356. start_source: e.startSource,
  3357. autoplay: e.autoplay,
  3358. quickstart: e.quickstart,
  3359. language_tag: A.languageTag,
  3360. is_mobile: m.isMobile(),
  3361. iframe: m.inIframe(),
  3362. aspect_ratio: m.aspectRatio(),
  3363. session_id: F,
  3364. window: {
  3365. width: $("#player").width(),
  3366. height: $("#player").height()
  3367. },
  3368. platform: {
  3369. browser: {
  3370. name: $.ua.browser.name,
  3371. major: $.ua.browser.major,
  3372. version: $.ua.browser.version
  3373. },
  3374. os: {
  3375. name: $.ua.os.name,
  3376. version: $.ua.os.version
  3377. },
  3378. device: {
  3379. vendor: $.ua.device.vendor,
  3380. model: $.ua.device.model,
  3381. type: $.ua.device.type
  3382. }
  3383. }
  3384. },
  3385. D = Math.random() < A.analytics.sessionTrackingRate,
  3386. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3387. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3388. },
  3389. sessionStart: function(e) {
  3390. P.debug("analytics user_session_start"),
  3391. c("session_started"),
  3392. N = Date.now(),
  3393. window.addEventListener("unload", function() {
  3394. h("session_ended", {
  3395. duration: Date.now() - N
  3396. })
  3397. })
  3398. },
  3399. modelLoaded: function(e, t, i, n) {
  3400. r(e, t, i, n)
  3401. },
  3402. loadComplete: function(e) {
  3403. var t = {
  3404. time_to_app_start: e
  3405. };
  3406. c("load_times", t)
  3407. },
  3408. track: function(e, t) {
  3409. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3410. c(e, t))
  3411. },
  3412. trackAlways: function(e, t) {
  3413. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3414. c(e, t)
  3415. },
  3416. getSessionId: function() {
  3417. return F
  3418. },
  3419. updateInteraction: d
  3420. }
  3421. }
  3422. ).call(this, "/js/analytics.js")
  3423. }
  3424. , {
  3425. "./ab": 3,
  3426. "./enum/ControlEvents": 21,
  3427. "./enum/PlayerEvents": 40,
  3428. "./enum/VROption": 47,
  3429. "./enum/VRPlatforms": 49,
  3430. "./enum/Viewmode": 51,
  3431. "./gui/sharing/ShareEvents": 76,
  3432. "./gui/sharing/modal": 77,
  3433. "./gui/title/TitleEvents": 80,
  3434. "./gui/title/titleBar": 82,
  3435. "./gui/vr/vrEvent": 85,
  3436. "./gui/vr/vrModal": 87,
  3437. "./localization/localize": 108,
  3438. "./tag/Billboard/BillboardEvent": 120,
  3439. "./settings": 166,
  3440. "./util/ajax": 181,
  3441. "./util/browser": 182,
  3442. "./util/common": 185,
  3443. "./util/logger": 189,
  3444. three: 217
  3445. }],
  3446. 5: [function(e, t, i) {
  3447. "use strict";
  3448. function n() {
  3449. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3450. this.controls = null
  3451. }
  3452. var r = e("three")
  3453. , o = e("../constants")
  3454. , a = e("../util/cameraLight");
  3455. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3456. n.prototype.updateAspect = function(e) {
  3457. this.aspect = e,
  3458. this.updateProjectionMatrix()
  3459. }
  3460. ,
  3461. t.exports = n
  3462. }
  3463. , {
  3464. "../constants": 8,
  3465. "../util/cameraLight": 184,
  3466. three: 217
  3467. }],
  3468. 6: [function(e, t, i) {
  3469. "use strict";
  3470. function n() {
  3471. var e = $("#player").width() / $("#player").height();
  3472. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3473. this.controls = null,
  3474. this.updateAspect(e)
  3475. }
  3476. var r = e("three")
  3477. , o = e("../constants");
  3478. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3479. n.prototype.updateAspect = function(e) {
  3480. this.aspect = e,
  3481. this.top = o.orthoBase / e,
  3482. this.bottom = -o.orthoBase / e,
  3483. this.updateProjectionMatrix()
  3484. }
  3485. ,
  3486. t.exports = n
  3487. }
  3488. , {
  3489. "../constants": 8,
  3490. three: 217
  3491. }],
  3492. 7: [function(e, t, i) {
  3493. "use strict";
  3494. function n() {
  3495. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3496. this.controls = null
  3497. }
  3498. var r = e("three")
  3499. , o = e("../settings")
  3500. , a = e("../util/cameraLight");
  3501. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3502. n.prototype.updateAspect = function(e) {
  3503. this.aspect = e,
  3504. this.updateProjectionMatrix()
  3505. }
  3506. ,
  3507. t.exports = n
  3508. }
  3509. , {
  3510. "../settings": 166,
  3511. "../util/cameraLight": 184,
  3512. three: 217
  3513. }],
  3514. 8: [function(e, t, i) {
  3515. "use strict";
  3516. t.exports = {
  3517. signedUrlDefaultExpireTime: 24e4,
  3518. signedUrlCheckInterval: 1e4,
  3519. signedUrlRefreshBuffer: 15e3,
  3520. dollhouseFOV: 70,
  3521. dollhouseNear: 1,
  3522. dollhouseFar: 5e3,
  3523. insideFOV: 70,
  3524. insideFOVMax: 120,
  3525. insideNear: .1,
  3526. insideFar: 5e3,
  3527. insideLookSpeed: .12,
  3528. insideLookLimitUp: 40,
  3529. insideLookLimitDown: -40,
  3530. orthoNear: 1,
  3531. orthoFar: 5e3,
  3532. orthoBase: 10,
  3533. narrowLandscapeHeight: 290,
  3534. reallyNarrowLandscapeHeight: 250,
  3535. visionTilingStartDate: new Date("8/26/2016"),
  3536. visionTilingStartVersion: "1.1.407.13667",
  3537. windowHeightHighQualityThreshold: 900,
  3538. tourStepDelayDefault: 3500,
  3539. tourStepDelaySlideShow: 5e3,
  3540. workshopApsect: 9 / 16,
  3541. highQualityMaxZoom: 2,
  3542. ultraHighQualityMaxZoom: 3
  3543. }
  3544. }
  3545. , {}],
  3546. 9: [function(e, t, i) {
  3547. "use strict";
  3548. function n() {
  3549. this.activeControl = null,
  3550. this.controls = {},
  3551. this.cameras = {}
  3552. }
  3553. var r = e("./PanoramaControls")
  3554. , o = e("./DollhouseControls")
  3555. , a = e("./FloorplanControls")
  3556. , s = e("../cameras/PanoramaCamera")
  3557. , l = e("../cameras/DollhouseCamera")
  3558. , c = e("../cameras/FloorplanCamera")
  3559. , h = e("events").EventEmitter
  3560. , u = e("../enum/ControlEvents")
  3561. , d = e("../enum/ModelManagerEvents")
  3562. , p = e("../enum/Viewmode")
  3563. , f = e("../settings");
  3564. n.prototype = Object.create(h.prototype),
  3565. n.prototype.init = function(e, t) {
  3566. this.setUpControls(),
  3567. this.bindEvents(e, t)
  3568. }
  3569. ,
  3570. n.prototype.activateControls = function(e) {
  3571. this.activeControl && (this.activeControl.reset(),
  3572. this.activeControl.enabled = !1),
  3573. this.controls[e] && (this.controls[e].enabled = !0),
  3574. this.activeControl = this.controls[e]
  3575. }
  3576. ,
  3577. n.prototype.setUpControls = function() {
  3578. var e = {}
  3579. , t = {}
  3580. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3581. , n = [s, l, c]
  3582. , h = [r, o, a];
  3583. i.forEach(function(i, r) {
  3584. e[i] = new n[r],
  3585. t[i] = new h[r](e[i]),
  3586. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3587. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3588. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3589. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3590. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3591. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3592. }
  3593. .bind(this)),
  3594. this.controls = t,
  3595. this.cameras = e
  3596. }
  3597. ,
  3598. n.prototype.bindEvents = function(e, t) {
  3599. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3600. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3601. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3602. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3603. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3604. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3605. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3606. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3607. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3608. e.addEventListener("contextmenu", function(e) {
  3609. e.preventDefault()
  3610. }),
  3611. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3612. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3613. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3614. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3615. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3616. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3617. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3618. t.on(d.ActiveModelChanged, function(e) {
  3619. this.setModelForControls(e.model)
  3620. }
  3621. .bind(this))
  3622. }
  3623. ,
  3624. n.prototype.setModelForControls = function(e) {
  3625. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3626. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3627. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3628. this.controls[e].setBounds(t)
  3629. }
  3630. .bind(this))
  3631. }
  3632. ,
  3633. n.prototype.onMouseDown = function(e) {
  3634. e.preventDefault(),
  3635. this.activeControl && this.activeControl.onMouseDown(e)
  3636. }
  3637. ,
  3638. n.prototype.onMouseMove = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onMouseMove(e)
  3641. }
  3642. ,
  3643. n.prototype.onMouseUp = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onMouseUp(e)
  3646. }
  3647. ,
  3648. n.prototype.onMouseOver = function(e) {
  3649. e.preventDefault(),
  3650. this.activeControl && this.activeControl.onMouseOver(e)
  3651. }
  3652. ,
  3653. n.prototype.onMouseWheel = function(e) {
  3654. e.preventDefault(),
  3655. this.activeControl && this.activeControl.onMouseWheel(e)
  3656. }
  3657. ,
  3658. n.prototype.onTouchStart = function(e) {
  3659. e.preventDefault(),
  3660. this.activeControl && this.activeControl.onTouchStart(e);
  3661. var hotList = $('#hotListWrap')[0];
  3662. hotList.classList.remove('hotListActive');
  3663. $('#hotListContent ul .active').removeClass('active');
  3664. $('#hotList')[0].classList.remove('active')
  3665. }
  3666. ,
  3667. n.prototype.onTouchMove = function(e) {
  3668. e.preventDefault(),
  3669. this.activeControl && this.activeControl.onTouchMove(e)
  3670. }
  3671. ,
  3672. n.prototype.onTouchEnd = function(e) {
  3673. e.preventDefault(),
  3674. this.activeControl && this.activeControl.onTouchEnd(e)
  3675. }
  3676. ,
  3677. n.prototype.onPointerDown = function(e) {
  3678. if (e.preventDefault(),
  3679. this.activeControl)
  3680. switch (e.pointerType) {
  3681. case "mouse":
  3682. this.activeControl.onMouseDown(e);
  3683. break;
  3684. default:
  3685. this.activeControl.onPointerDown(e)
  3686. }
  3687. }
  3688. ,
  3689. n.prototype.onPointerMove = function(e) {
  3690. if (e.preventDefault(),
  3691. this.activeControl)
  3692. switch (e.pointerType) {
  3693. case "mouse":
  3694. this.activeControl.onMouseMove(e);
  3695. break;
  3696. default:
  3697. this.activeControl.onPointerMove(e)
  3698. }
  3699. }
  3700. ,
  3701. n.prototype.onPointerUp = function(e) {
  3702. if (e.preventDefault(),
  3703. this.activeControl)
  3704. switch (e.pointerType) {
  3705. case "mouse":
  3706. this.activeControl.onMouseUp(e);
  3707. break;
  3708. default:
  3709. this.activeControl.onPointerUp(e)
  3710. }
  3711. }
  3712. ,
  3713. n.prototype.onPointerCancel = function(e) {
  3714. e.preventDefault(),
  3715. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3716. }
  3717. ,
  3718. n.prototype.onKeyDown = function(e) {
  3719. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3720. this.activeControl && this.activeControl.onKeyDown(e))
  3721. }
  3722. ,
  3723. n.prototype.onKeyUp = function(e) {
  3724. e.preventDefault(),
  3725. this.activeControl && this.activeControl.onKeyUp(e)
  3726. }
  3727. ,
  3728. t.exports = n
  3729. }
  3730. , {
  3731. "../cameras/DollhouseCamera": 5,
  3732. "../cameras/FloorplanCamera": 6,
  3733. "../cameras/PanoramaCamera": 7,
  3734. "../enum/ControlEvents": 21,
  3735. "../enum/ModelManagerEvents": 33,
  3736. "../enum/Viewmode": 51,
  3737. "../settings": 166,
  3738. "./DollhouseControls": 10,
  3739. "./FloorplanControls": 11,
  3740. "./PanoramaControls": 13,
  3741. events: 202
  3742. }],
  3743. 10: [function(e, t, i) {
  3744. "use strict";
  3745. function n(e) {
  3746. a.call(this, e),
  3747. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3748. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3749. this.minDistance = o.dollhouseDefault.minDistance,
  3750. this.maxDistance = o.dollhouseDefault.maxDistance,
  3751. this.adjustedMinDistance = this.minDistance,
  3752. this.adjustedMaxDistance = this.maxDistance
  3753. }
  3754. var r = e("three")
  3755. , o = e("../settings")
  3756. , a = e("./OutsideControls");
  3757. n.prototype = Object.create(a.prototype),
  3758. n.prototype.pan = function(e, t) {
  3759. this.camera.updateMatrix();
  3760. var i = this.camera.position.clone().sub(this.target).length();
  3761. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3762. this.panLeft(2 * e * i / $("#player").height()),
  3763. this.panUp(-2 * t * i / $("#player").height())
  3764. }
  3765. ,
  3766. n.prototype.updateZoom = function() {
  3767. var e = this.offset.length();
  3768. return e * this.scale
  3769. }
  3770. ,
  3771. n.prototype.setZoomBounds = function(e) {
  3772. var t = e.min.distanceTo(e.max);
  3773. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3774. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3775. this.minDistance = this.adjustedMinDistance,
  3776. this.maxDistance = this.adjustedMaxDistance
  3777. }
  3778. ,
  3779. n.prototype.resetRanges = function(e, t) {
  3780. e ? (this.minDistance = Math.min(e, this.minDistance),
  3781. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3782. this.maxDistance = this.adjustedMaxDistance),
  3783. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3784. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3785. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3786. }
  3787. ,
  3788. n.prototype.toJSON = function() {
  3789. return a.prototype.toJSON.call(this)
  3790. }
  3791. ,
  3792. t.exports = n
  3793. }
  3794. , {
  3795. "../settings": 166,
  3796. "./OutsideControls": 12,
  3797. three: 217
  3798. }],
  3799. 11: [function(e, t, i) {
  3800. "use strict";
  3801. function n(e) {
  3802. a.call(this, e),
  3803. this.minDistance = 15,
  3804. this.maxDistance = 50,
  3805. this.noRotateUpDown = !0,
  3806. this.minPolarAngle = 0,
  3807. this.maxPolarAngle = 0,
  3808. this.mouseActions[l.LEFT] = s.PAN,
  3809. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3810. this.mouseActions[l.RIGHT] = s.ROTATE,
  3811. this.touchActions[1] = s.PAN,
  3812. this.touchActions[2] = s.ROTATE_DOLLY,
  3813. this.absoluteScale = 1,
  3814. this.currentScale = 1
  3815. }
  3816. var r = e("three")
  3817. , o = e("../settings")
  3818. , a = e("./OutsideControls")
  3819. , s = e("../enum/ControlActions")
  3820. , l = e("../enum/MouseButton")
  3821. , c = e("../util/math")
  3822. , h = e("../util/browser");
  3823. n.prototype = Object.create(a.prototype),
  3824. n.prototype.zoomToContain = function(e) {
  3825. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3826. this.currentScale = this.absoluteScale
  3827. }
  3828. ,
  3829. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3830. var t = Math.max(modelSize.x, modelSize.z)
  3831. , i = Math.min(modelSize.x, modelSize.z)
  3832. , n = Math.max(t, i * this.camera.aspect)
  3833. , r = Math.max(i, t * this.camera.aspect);
  3834. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3835. return absoluteScale
  3836. },
  3837. n.prototype.rotateToView = function(e, t) {
  3838. var i = 0
  3839. , n = h.aspectRatio() < 1
  3840. , r = e.x < e.z;
  3841. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3842. this.rotateLeft(i),
  3843. this.update(0)
  3844. }
  3845. ,
  3846. n.prototype.pan = function(e, t) {
  3847. this.camera.updateMatrix(),
  3848. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3849. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3850. }
  3851. ,
  3852. n.prototype.updateZoom = function() {
  3853. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3854. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3855. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3856. this.camera.left = -o.orthoBase * this.currentScale,
  3857. this.camera.right = o.orthoBase * this.currentScale,
  3858. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3859. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3860. this.camera.updateProjectionMatrix(),
  3861. this.offset.length()
  3862. }
  3863. ,
  3864. n.prototype.toJSON = function() {
  3865. var e = new r.Quaternion
  3866. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3867. , i = new r.Quaternion;
  3868. return function() {
  3869. var n = a.prototype.toJSON.call(this);
  3870. return e.copy(n.camera_quaternion),
  3871. i.copy(t),
  3872. i.multiply(e),
  3873. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3874. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3875. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3876. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3877. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3878. n
  3879. }
  3880. }(),
  3881. t.exports = n
  3882. }
  3883. , {
  3884. "../enum/ControlActions": 20,
  3885. "../enum/MouseButton": 34,
  3886. "../settings": 166,
  3887. "../util/browser": 182,
  3888. "../util/math": 190,
  3889. "./OutsideControls": 12,
  3890. three: 217
  3891. }],
  3892. 12: [function(e, t, i) {
  3893. "use strict";
  3894. function n(e) {
  3895. this.camera = e,
  3896. this.camera.controls = this,
  3897. this.enabled = !1,
  3898. this.target = new r.Vector3,
  3899. this.targetBounds = new r.Box3,
  3900. this.zoomSpeed = 1,
  3901. this.minDistance = 0,
  3902. this.maxDistance = 1 / 0,
  3903. this.noRotateUpDown = !1,
  3904. this.rotateSpeed = 1,
  3905. this.keyboardZoomSpeed = 0,
  3906. this.keyPanSpeed = 7,
  3907. this.autoRotate = !1,
  3908. this.autoRotateSpeed = 2,
  3909. this.autoPan = !1,
  3910. this.autoPanPosition = new r.Vector3,
  3911. this.minPolarAngle = r.Math.degToRad(25),
  3912. this.maxPolarAngle = r.Math.degToRad(65),
  3913. this.rotationAcceleration = new r.Vector2,
  3914. this.rotationSpeed = new r.Vector2,
  3915. this.panAcceleration = new r.Vector2,
  3916. this.panSpeed = new r.Vector2,
  3917. this.rotateStart = new r.Vector2,
  3918. this.rotateEnd = new r.Vector2,
  3919. this.rotateDelta = new r.Vector2,
  3920. this.panStart = new r.Vector2,
  3921. this.panEnd = new r.Vector2,
  3922. this.panDelta = new r.Vector2,
  3923. this.panOffset = new r.Vector3,
  3924. this.offset = new r.Vector3,
  3925. this.dollyStart = new r.Vector2,
  3926. this.dollyEnd = new r.Vector2,
  3927. this.dollyDelta = new r.Vector2,
  3928. this.phiDelta = 0,
  3929. this.thetaDelta = 0,
  3930. this.scale = 1,
  3931. this.panVector = new r.Vector3,
  3932. this.lastPosition = new r.Vector3,
  3933. this.state = c.NONE,
  3934. this.mouseActions = {},
  3935. this.mouseActions[h.LEFT] = c.ROTATE,
  3936. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3937. this.mouseActions[h.RIGHT] = c.PAN,
  3938. this.touchActions = {},
  3939. this.touchActions[1] = c.ROTATE,
  3940. this.touchActions[2] = c.PAN_DOLLY,
  3941. this.lastMoveTime = 0,
  3942. this.pointersLimit = 2,
  3943. this.pointers = []
  3944. }
  3945. var r = e("three")
  3946. , o = e("../settings")
  3947. , a = e("../util/common")
  3948. , s = e("../util/math")
  3949. , l = e("../enum/Vectors")
  3950. , c = e("../enum/ControlActions")
  3951. , h = e("../enum/MouseButton")
  3952. , u = e("../enum/Keys")
  3953. , d = e("../enum/ControlEvents")
  3954. , p = e("events").EventEmitter
  3955. , f = 1e-6;
  3956. n.prototype = Object.create(p.prototype),
  3957. n.prototype.setBounds = function(e) {
  3958. this.targetBounds = e
  3959. }
  3960. ,
  3961. n.prototype.isEngaged = function() {
  3962. return this.state !== c.NONE
  3963. }
  3964. ,
  3965. n.prototype.rotateLeft = function(e) {
  3966. void 0 === e && (e = this.getAutoRotationAngle()),
  3967. this.thetaDelta -= e
  3968. }
  3969. ,
  3970. n.prototype.rotateUp = function(e) {
  3971. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3972. this.phiDelta -= e)
  3973. }
  3974. ,
  3975. n.prototype.panLeft = function(e) {
  3976. var t = this.camera.matrix.elements;
  3977. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3978. this.panOffset.multiplyScalar(-e),
  3979. this.panVector.add(this.panOffset)
  3980. }
  3981. ,
  3982. n.prototype.panUp = function(e) {
  3983. var t = this.camera.matrix.elements;
  3984. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3985. this.panOffset.multiplyScalar(-e),
  3986. this.panVector.add(this.panOffset)
  3987. }
  3988. ,
  3989. n.prototype.startRotating = function(e, t) {
  3990. e && this.navRotationAcc("x", e),
  3991. t && this.navRotationAcc("y", t)
  3992. }
  3993. ,
  3994. n.prototype.stopRotating = function(e) {
  3995. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3996. this.navRotationAcc("x", 0),
  3997. this.navRotationAcc("y", 0)
  3998. }
  3999. ,
  4000. n.prototype.setAutoPanPosition = function(e, t) {
  4001. var i = new r.Vector3
  4002. , n = new r.Vector3;
  4003. return function(e, t) {
  4004. i.copy(this.camera.position),
  4005. void 0 === e && null === e || i.setX(e),
  4006. void 0 === t && null === t || i.setZ(t);
  4007. var r = this.camera.position.distanceTo(this.target)
  4008. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4009. this.targetClamped = !1,
  4010. n.copy(i).addScaledVector(o, r),
  4011. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4012. i.copy(n).addScaledVector(o, -r),
  4013. this.targetClamped = !0),
  4014. this.autoPanPosition.x = i.x,
  4015. this.autoPanPosition.z = i.z,
  4016. this.autoPan && this.stopAutoPanning()
  4017. }
  4018. }(),
  4019. n.prototype.stopAutoPanning = function() {
  4020. var e = this.autoPan;
  4021. this.autoPan = !1,
  4022. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4023. }
  4024. ,
  4025. n.prototype.dollyIn = function(e) {
  4026. void 0 === e && (e = this.getZoomScale()),
  4027. this.scale /= e
  4028. }
  4029. ,
  4030. n.prototype.dollyOut = function(e) {
  4031. void 0 === e && (e = this.getZoomScale()),
  4032. this.scale *= e
  4033. }
  4034. ,
  4035. n.prototype.updatePan = function(e) {
  4036. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4037. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4038. this.autoPan) {
  4039. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4040. t.setY(0).clampLength(0, 50 * e),
  4041. this.target.add(t),
  4042. this.camera.position.add(t),
  4043. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4044. this.stopAutoPanning())
  4045. }
  4046. }
  4047. ,
  4048. n.prototype.update = function(e) {
  4049. e || (e = 1 / 60),
  4050. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4051. this.rotateLeft(-this.rotationSpeed.x),
  4052. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4053. this.updatePan(e);
  4054. var t = this.camera.position;
  4055. this.offset.copy(t).sub(this.target);
  4056. var i = Math.atan2(this.offset.x, this.offset.z)
  4057. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4058. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4059. i += this.thetaDelta,
  4060. n += this.phiDelta,
  4061. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4062. n = Math.max(f, Math.min(Math.PI - f, n));
  4063. var r = this.updateZoom();
  4064. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4065. this.target.add(this.panVector),
  4066. this.targetBounds.clampPoint(this.target, this.target),
  4067. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4068. this.offset.y = r * Math.cos(n),
  4069. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4070. t.copy(this.target).add(this.offset),
  4071. this.camera.lookAt(this.target),
  4072. this.thetaDelta = 0,
  4073. this.phiDelta = 0,
  4074. this.scale = 1,
  4075. this.panVector.set(0, 0, 0),
  4076. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4077. }
  4078. ,
  4079. n.prototype.getAutoRotationAngle = function() {
  4080. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4081. }
  4082. ,
  4083. n.prototype.getZoomScale = function() {
  4084. return Math.pow(.95, this.zoomSpeed)
  4085. }
  4086. ,
  4087. n.prototype.onMouseDown = function(e) {
  4088. if (this.enabled) {
  4089. switch (e.preventDefault(),
  4090. this.stopAutoPanning(),
  4091. this.mouseDown = !0,
  4092. this.state = this.mouseActions[e.button],
  4093. this.state) {
  4094. case c.ROTATE:
  4095. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4096. this.rotationSpeed.set(0, 0);
  4097. break;
  4098. case c.DOLLY:
  4099. this.dollyStart.set(e.clientX, e.clientY);
  4100. break;
  4101. case c.PAN:
  4102. this.panStart.set(e.clientX, e.clientY)
  4103. }
  4104. this.emit(d.InputStart, "mouse")
  4105. }
  4106. }
  4107. ,
  4108. n.prototype.onMouseMove = function(e) {
  4109. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4110. switch (e.preventDefault(),
  4111. this.state) {
  4112. case c.ROTATE:
  4113. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4114. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4115. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4116. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4117. this.rotateStart.copy(this.rotateEnd);
  4118. break;
  4119. case c.DOLLY:
  4120. this.dollyEnd.set(e.clientX, e.clientY),
  4121. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4122. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4123. t.call(this),
  4124. this.dollyStart.copy(this.dollyEnd);
  4125. break;
  4126. case c.PAN:
  4127. this.panEnd.set(e.clientX, e.clientY),
  4128. this.panDelta.subVectors(this.panEnd, this.panStart),
  4129. this.pan(this.panDelta.x, this.panDelta.y),
  4130. this.panStart.copy(this.panEnd)
  4131. }
  4132. this.emit(d.Move, "mouse"),
  4133. this.lastMoveTime = e.timeStamp,
  4134. this.update()
  4135. }
  4136. }
  4137. ,
  4138. n.prototype.onMouseUp = function(e) {
  4139. this.enabled && (this.mouseDown = !1,
  4140. this.state = c.NONE,
  4141. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4142. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4143. this.update(),
  4144. this.rotationAcceleration.set(0, 0),
  4145. this.rotateDelta.set(0, 0)))
  4146. }
  4147. ,
  4148. n.prototype.onMouseOver = function(e) {
  4149. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4150. }
  4151. ,
  4152. n.prototype.onMouseWheel = function(e) {
  4153. if (this.enabled && o.useWheel) {
  4154. this.emit(d.Move, "wheel");
  4155. var t = e.wheelDelta || -e.detail
  4156. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4157. i.call(this),
  4158. this.update()
  4159. }
  4160. }
  4161. ,
  4162. n.prototype.onKeyDown = function(e) {
  4163. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4164. this.handleKeyDown(e.which)))
  4165. }
  4166. ,
  4167. n.prototype.navRotationAcc = function(e, t) {
  4168. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4169. }
  4170. ,
  4171. n.prototype.navPanAcc = function(e, t) {
  4172. this.stopAutoPanning(),
  4173. this.panAcceleration[e] = t
  4174. }
  4175. ,
  4176. n.prototype.handleKeyDown = function(e) {
  4177. var t = !0;
  4178. switch (e) {
  4179. case u.UPARROW:
  4180. case u.I:
  4181. this.navRotationAcc("y", 1);
  4182. break;
  4183. case u.DOWNARROW:
  4184. case u.K:
  4185. this.navRotationAcc("y", -1);
  4186. break;
  4187. case u.LEFTARROW:
  4188. case u.J:
  4189. this.navRotationAcc("x", -1);
  4190. break;
  4191. case u.RIGHTARROW:
  4192. case u.L:
  4193. this.navRotationAcc("x", 1);
  4194. break;
  4195. case u.W:
  4196. this.navPanAcc("y", 1);
  4197. break;
  4198. case u.S:
  4199. this.navPanAcc("y", -1);
  4200. break;
  4201. case u.A:
  4202. this.navPanAcc("x", -1);
  4203. break;
  4204. case u.D:
  4205. this.navPanAcc("x", 1);
  4206. break;
  4207. default:
  4208. t = !1
  4209. }
  4210. t && this.emit(d.Move, "key")
  4211. }
  4212. ,
  4213. n.prototype.onKeyUp = function(e) {
  4214. this.enabled && (e.preventDefault(),
  4215. e.stopPropagation(),
  4216. this.handleKeyUp(e.which))
  4217. }
  4218. ,
  4219. n.prototype.handleKeyUp = function(e) {
  4220. switch (e) {
  4221. case u.I:
  4222. case u.K:
  4223. case u.UPARROW:
  4224. case u.DOWNARROW:
  4225. this.keyboardZoomSpeed = 0,
  4226. this.rotationAcceleration.y = 0;
  4227. break;
  4228. case u.J:
  4229. case u.L:
  4230. case u.LEFTARROW:
  4231. case u.RIGHTARROW:
  4232. this.rotationAcceleration.x = 0;
  4233. break;
  4234. case u.S:
  4235. case u.W:
  4236. this.panAcceleration.y = 0;
  4237. break;
  4238. case u.A:
  4239. case u.D:
  4240. this.panAcceleration.x = 0
  4241. }
  4242. }
  4243. ,
  4244. n.prototype.onTouchStart = function(e) {
  4245. if (this.enabled || this.state === c.NONE) {
  4246. e.preventDefault(),
  4247. e.stopPropagation(),
  4248. this.stopAutoPanning();
  4249. var t = function() {
  4250. if (2 === e.touches.length) {
  4251. var t = e.touches[0].pageX - e.touches[1].pageX
  4252. , i = e.touches[0].pageY - e.touches[1].pageY;
  4253. this.dollyStart.set(t, i)
  4254. }
  4255. }
  4256. .bind(this)
  4257. , i = function() {
  4258. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4259. }
  4260. .bind(this)
  4261. , n = function() {
  4262. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4263. }
  4264. .bind(this);
  4265. switch (this.state = this.touchActions[e.touches.length],
  4266. this.state) {
  4267. case c.PAN_DOLLY:
  4268. t();
  4269. case c.PAN:
  4270. i();
  4271. break;
  4272. case c.ROTATE_DOLLY:
  4273. t();
  4274. case c.ROTATE:
  4275. n()
  4276. }
  4277. this.rotationSpeed.set(0, 0),
  4278. this.emit(d.InputStart, "touch")
  4279. }
  4280. }
  4281. ,
  4282. n.prototype.onTouchMove = function(e) {
  4283. if (this.enabled && this.state !== c.NONE) {
  4284. e.preventDefault(),
  4285. e.stopPropagation();
  4286. var t = function() {
  4287. var t = e.touches[0].pageX - e.touches[1].pageX
  4288. , i = e.touches[0].pageY - e.touches[1].pageY;
  4289. this.dollyEnd.set(t, i);
  4290. var n = this.dollyStart.length() - this.dollyEnd.length();
  4291. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4292. this.dollyStart.copy(this.dollyEnd)
  4293. }
  4294. .bind(this)
  4295. , i = function() {
  4296. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4297. this.panDelta.subVectors(this.panEnd, this.panStart),
  4298. this.pan(this.panDelta.x, this.panDelta.y),
  4299. this.panStart.copy(this.panEnd),
  4300. this.rotateDelta.set(0, 0)
  4301. }
  4302. .bind(this)
  4303. , n = function() {
  4304. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4305. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4306. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4307. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4308. this.rotateStart.copy(this.rotateEnd)
  4309. }
  4310. .bind(this)
  4311. , r = function() {
  4312. if (2 === e.touches.length) {
  4313. var i = window.devicePixelRatio || 1
  4314. , r = e.touches[1].pageX - e.touches[0].pageX
  4315. , s = e.touches[1].pageY - e.touches[0].pageY
  4316. , l = Math.sqrt(r * r + s * s)
  4317. , h = Math.abs(this.dollyStart.length() - l);
  4318. if (h > o.input.touchMoveThreshold * i)
  4319. this.state = c.DOLLY,
  4320. t();
  4321. else {
  4322. var u = a.average(e.touches, "pageX")
  4323. , d = a.average(e.touches, "pageY")
  4324. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4325. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4326. this.rotateStart.set(u, d),
  4327. n())
  4328. }
  4329. }
  4330. }
  4331. .bind(this);
  4332. switch (this.state) {
  4333. case c.PAN_DOLLY:
  4334. t();
  4335. case c.PAN:
  4336. i();
  4337. break;
  4338. case c.ROTATE_DOLLY:
  4339. r();
  4340. break;
  4341. case c.DOLLY:
  4342. t();
  4343. break;
  4344. case c.ROTATE:
  4345. n();
  4346. break;
  4347. default:
  4348. this.state = c.NONE
  4349. }
  4350. this.lastMoveTime = e.timeStamp,
  4351. this.emit(d.Move, "touch")
  4352. }
  4353. }
  4354. ,
  4355. n.prototype.onTouchEnd = function(e) {
  4356. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4357. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4358. this.state = c.NONE,
  4359. this.update(),
  4360. this.rotationAcceleration.set(0, 0),
  4361. this.rotateDelta.set(0, 0))
  4362. }
  4363. ,
  4364. n.prototype.onPointerDown = function(e) {
  4365. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4366. id: e.pointerId,
  4367. pageX: e.pageX,
  4368. pageY: e.pageY
  4369. }),
  4370. e.touches = this.pointers,
  4371. this.onTouchStart(e)),
  4372. this.emit(d.InputStart, "pointer"))
  4373. }
  4374. ,
  4375. n.prototype.onPointerMove = function(e) {
  4376. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4377. e.pointerId === t.id && (t.pageX = e.pageX,
  4378. t.pageY = e.pageY)
  4379. }),
  4380. e.touches = this.pointers,
  4381. this.onTouchMove(e))
  4382. }
  4383. ,
  4384. n.prototype.onPointerUp = function(e) {
  4385. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4386. e.pointerId === t.id && this.pointers.splice(i, 1)
  4387. }
  4388. .bind(this)),
  4389. e.touches = this.pointers,
  4390. this.onTouchEnd(e))
  4391. }
  4392. ,
  4393. n.prototype.reset = function() {
  4394. this.state = c.NONE,
  4395. this.stopAutoPanning(),
  4396. this.rotationSpeed.set(0, 0),
  4397. this.rotationAcceleration.set(0, 0),
  4398. this.panSpeed.set(0, 0),
  4399. this.panAcceleration.set(0, 0)
  4400. }
  4401. ,
  4402. n.prototype.toJSON = function() {
  4403. var e = {
  4404. camera_position: {
  4405. x: s.toPrecision(this.camera.position.x, 4),
  4406. y: s.toPrecision(this.camera.position.y, 4),
  4407. z: s.toPrecision(this.camera.position.z, 4)
  4408. },
  4409. camera_quaternion: {
  4410. x: s.toPrecision(this.camera.quaternion.x, 4),
  4411. y: s.toPrecision(this.camera.quaternion.y, 4),
  4412. z: s.toPrecision(this.camera.quaternion.z, 4),
  4413. w: s.toPrecision(this.camera.quaternion.w, 4)
  4414. }
  4415. };
  4416. return e
  4417. }
  4418. ,
  4419. t.exports = n
  4420. }
  4421. , {
  4422. "../enum/ControlActions": 20,
  4423. "../enum/ControlEvents": 21,
  4424. "../enum/Keys": 30,
  4425. "../enum/MouseButton": 34,
  4426. "../enum/Vectors": 50,
  4427. "../settings": 166,
  4428. "../util/common": 185,
  4429. "../util/math": 190,
  4430. events: 202,
  4431. three: 217
  4432. }],
  4433. 13: [function(e, t, i) {
  4434. (function(i) {
  4435. "use strict";
  4436. function n(e) {
  4437. this.camera = e,
  4438. this.camera.controls = this,
  4439. this.target = new r.Vector3(0,0,0),
  4440. this.lookVector = new r.Vector3,
  4441. this.lookSpeed = .05,
  4442. this.rotationAcc = new r.Vector2,
  4443. this.rotationSpeed = new r.Vector2,
  4444. this.lat = 0,
  4445. this.lon = 0,
  4446. this.phi = 0,
  4447. this.theta = 0,
  4448. this.enabled = !1,
  4449. this.locked = !1,
  4450. this.pointer = new r.Vector2(0,0),
  4451. this.rotationHistory = [],
  4452. this.rotationDifference = new r.Vector2,
  4453. this.pointerDragOn = !1,
  4454. this.pointerDragStart = new r.Vector2(0,0),
  4455. this.pinchDistance = 0,
  4456. this.moveStart = new r.Vector2,
  4457. this.moveTolerance = .01,
  4458. this.pointersLimit = 2,
  4459. this.pointers = []
  4460. }
  4461. var r = e("three")
  4462. , o = e("../util/logger")
  4463. , a = e("../settings")
  4464. , s = e("../util/common")
  4465. , l = e("../util/math")
  4466. , c = (e("../enum/Vectors"),
  4467. e("../enum/MouseButton"))
  4468. , h = e("../enum/Keys")
  4469. , u = e("../enum/ControlEvents")
  4470. , d = e("events").EventEmitter;
  4471. new o(i);
  4472. n.prototype = Object.create(d.prototype),
  4473. n.prototype.usable = function() {
  4474. return this.enabled && !this.locked
  4475. }
  4476. ,
  4477. n.prototype.lookAt = function(e) {
  4478. var t = this.camera.position.clone().sub(e)
  4479. , i = Math.atan(t.z / t.x);
  4480. i += t.x < 0 ? Math.PI : 0,
  4481. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4482. this.lon = r.Math.radToDeg(i) + 180;
  4483. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4484. , o = Math.atan(t.y / n);
  4485. this.lat = -r.Math.radToDeg(o)
  4486. }
  4487. ,
  4488. n.prototype.startRotationFrom = function(e, t) {
  4489. l.convertScreenPositionToNDC(e, t, this.pointer),
  4490. this.pointerDragOn = !0,
  4491. this.pointerDragStart.copy(this.pointer),
  4492. this.moveStart.copy(this.pointer),
  4493. this.rotationHistory = [],
  4494. this.rotationSpeed.set(0, 0)
  4495. }
  4496. ,
  4497. n.prototype.onMouseOver = function(e) {
  4498. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4499. }
  4500. ,
  4501. n.prototype.onTouchStart = function(e) {
  4502. if (this.usable()) {
  4503. switch (e.preventDefault(),
  4504. e.stopPropagation(),
  4505. e.touches.length) {
  4506. case 1:
  4507. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4508. break;
  4509. case 2:
  4510. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4511. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4512. this.pinchDistance = Math.sqrt(t * t + i * i)
  4513. }
  4514. this.emit(u.InputStart, "touch")
  4515. }
  4516. }
  4517. ,
  4518. n.prototype.onPointerDown = function(e) {
  4519. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4520. id: e.pointerId,
  4521. clientX: e.clientX,
  4522. clientY: e.clientY
  4523. }),
  4524. e.touches = this.pointers,
  4525. this.onTouchStart(e),
  4526. this.emit(u.InputStart, "pointer"))
  4527. }
  4528. ,
  4529. n.prototype.onMouseDown = function(e) {
  4530. if (this.usable()) {
  4531. switch (e.preventDefault(),
  4532. e.stopPropagation(),
  4533. e.button) {
  4534. case c.LEFT:
  4535. this.startRotationFrom(e.clientX, e.clientY)
  4536. }
  4537. this.emit(u.InputStart, "mouse")
  4538. }
  4539. }
  4540. ,
  4541. n.prototype.updateRotation = function() {
  4542. if (this.usable() && this.pointerDragOn) {
  4543. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4544. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4545. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4546. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4547. , o = Math.atan2(e.y, i)
  4548. , a = Math.atan2(t.y, n);
  4549. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4550. e.y = 0,
  4551. t.y = 0;
  4552. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4553. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4554. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4555. this.pointerDragStart.copy(this.pointer)
  4556. }
  4557. }
  4558. ,
  4559. n.prototype.onMouseMove = function(e) {
  4560. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4561. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4562. }
  4563. ,
  4564. n.prototype.onTouchMove = function(e) {
  4565. if (this.usable())
  4566. switch (this.emit(u.Move, "touch"),
  4567. e.touches.length) {
  4568. case 1:
  4569. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4570. break;
  4571. case 2:
  4572. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4573. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4574. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4575. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4576. this.emit(u.Pinch, n),
  4577. this.pinchDistance -= n)
  4578. }
  4579. }
  4580. ,
  4581. n.prototype.onPointerMove = function(e) {
  4582. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4583. e.pointerId === t.id && (t.clientX = e.clientX,
  4584. t.clientY = e.clientY)
  4585. }),
  4586. e.touches = this.pointers,
  4587. this.onTouchMove(e))
  4588. }
  4589. ,
  4590. n.prototype.endRotation = function() {
  4591. this.pointerDragOn = !1;
  4592. var e = s.averageVectors(this.rotationHistory);
  4593. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4594. }
  4595. ,
  4596. n.prototype.onTouchEnd = function(e) {
  4597. this.usable() && (e.preventDefault(),
  4598. e.stopPropagation(),
  4599. this.endRotation())
  4600. }
  4601. ,
  4602. n.prototype.onMouseUp = function(e) {
  4603. this.usable() && (e.preventDefault(),
  4604. e.stopPropagation(),
  4605. this.endRotation())
  4606. }
  4607. ,
  4608. n.prototype.onPointerUp = function(e) {
  4609. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4610. e.pointerId === t.id && this.pointers.splice(i, 1)
  4611. }
  4612. .bind(this)),
  4613. e.touches = this.pointers,
  4614. this.onTouchEnd(e))
  4615. }
  4616. ,
  4617. n.prototype.update = function(e) {
  4618. this.lon,
  4619. this.lat;
  4620. for (this.updateRotation(),
  4621. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4622. this.rotationHistory.shift();
  4623. this.lon += this.rotationDifference.x,
  4624. this.lat += this.rotationDifference.y,
  4625. this.rotationDifference.set(0, 0),
  4626. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4627. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4628. this.lon += this.rotationSpeed.x * e,
  4629. this.lat += this.rotationSpeed.y * e
  4630. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4631. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4632. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4633. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4634. this.phi = r.Math.degToRad(90 - this.lat),
  4635. this.theta = r.Math.degToRad(this.lon),
  4636. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4637. this.lookVector.y = Math.cos(this.phi),
  4638. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4639. this.target.copy(this.lookVector).add(this.camera.position),
  4640. this.camera.lookAt(this.target)
  4641. }
  4642. ,
  4643. n.prototype.onMouseWheel = function(e) {
  4644. if (this.usable()) {
  4645. var t = e.wheelDelta || -e.detail;
  4646. this.emit(u.InteractionDirect),
  4647. this.emit(u.Scroll, t)
  4648. }
  4649. }
  4650. ,
  4651. n.prototype.onKeyDown = function(e) {
  4652. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4653. this.handleKeyDown(e.which)))
  4654. }
  4655. ,
  4656. n.prototype.handleKeyDown = function(e) {
  4657. var t = function(e, t) {
  4658. this.rotationAcc[e] = t
  4659. }
  4660. .bind(this);
  4661. this.emit(u.InteractionKey);
  4662. var i = !0;
  4663. switch (e) {
  4664. case h.LEFTARROW:
  4665. case h.J:
  4666. t("x", -1);
  4667. break;
  4668. case h.RIGHTARROW:
  4669. case h.L:
  4670. t("x", 1);
  4671. break;
  4672. case h.I:
  4673. t("y", 1);
  4674. break;
  4675. case h.K:
  4676. t("y", -1);
  4677. break;
  4678. default:
  4679. i = !1
  4680. }
  4681. i && this.emit(u.Move, "key")
  4682. if(e == 27){
  4683. if(exit){
  4684. $(exit).click()
  4685. }
  4686. window.player.closePopup()
  4687. }
  4688. }
  4689. ,
  4690. n.prototype.onKeyUp = function(e) {
  4691. this.usable() && (e.preventDefault(),
  4692. e.stopPropagation(),
  4693. this.handleKeyUp(e.which))
  4694. }
  4695. ,
  4696. n.prototype.handleKeyUp = function(e) {
  4697. switch (e) {
  4698. case h.LEFTARROW:
  4699. case h.J:
  4700. case h.RIGHTARROW:
  4701. case h.L:
  4702. this.rotationAcc.x = 0;
  4703. break;
  4704. case h.I:
  4705. case h.K:
  4706. this.rotationAcc.y = 0
  4707. }
  4708. }
  4709. ,
  4710. n.prototype.startRotating = function(e, t) {
  4711. e && (this.rotationAcc.x = e),
  4712. t && (this.rotationAcc.y = t)
  4713. }
  4714. ,
  4715. n.prototype.stopRotating = function(e) {
  4716. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4717. this.rotationAcc.set(0, 0)
  4718. }
  4719. ,
  4720. n.prototype.reset = function() {
  4721. this.pointerDragOn = !1,
  4722. this.rotationAcc.set(0, 0),
  4723. this.rotationSpeed.set(0, 0),
  4724. this.pointers = []
  4725. }
  4726. ,
  4727. n.prototype.toJSON = function() {
  4728. var e = {
  4729. camera_position: {
  4730. x: l.toPrecision(this.camera.position.x, 4),
  4731. y: l.toPrecision(this.camera.position.y, 4),
  4732. z: l.toPrecision(this.camera.position.z, 4)
  4733. },
  4734. camera_quaternion: {
  4735. x: l.toPrecision(this.camera.quaternion.x, 4),
  4736. y: l.toPrecision(this.camera.quaternion.y, 4),
  4737. z: l.toPrecision(this.camera.quaternion.z, 4),
  4738. w: l.toPrecision(this.camera.quaternion.w, 4)
  4739. }
  4740. };
  4741. return e
  4742. }
  4743. ,
  4744. n.prototype.setStateFromJSON = function(e) {
  4745. this.camera.position.copy(e.camera_position),
  4746. this.camera.quaternion.copy(e.camera_quaternion)
  4747. }
  4748. ,
  4749. t.exports = n
  4750. }
  4751. ).call(this, "/js/controls/PanoramaControls.js")
  4752. }
  4753. , {
  4754. "../enum/ControlEvents": 21,
  4755. "../enum/Keys": 30,
  4756. "../enum/MouseButton": 34,
  4757. "../enum/Vectors": 50,
  4758. "../settings": 166,
  4759. "../util/common": 185,
  4760. "../util/logger": 189,
  4761. "../util/math": 190,
  4762. events: 202,
  4763. three: 217
  4764. }],
  4765. 14: [function(e, t, i) {
  4766. (function(i) {
  4767. "use strict";
  4768. var n = e("three")
  4769. , r = e("../enum/Viewmode")
  4770. , o = e("../util/logger")
  4771. , a = new o(i);
  4772. t.exports = {
  4773. serialize: function(e) {
  4774. return encodeURI(JSON.stringify(e))
  4775. },
  4776. deserialize: function(e) {
  4777. function t(e) {
  4778. function t(e, t) {
  4779. return e && "number" == typeof t && !isNaN(t)
  4780. }
  4781. return e.reduce(t, !0)
  4782. }
  4783. try {
  4784. var i = JSON.parse(decodeURI(e))
  4785. , o = {
  4786. mode: r.fromInt(i.camera_mode),
  4787. panoId: i.scan_id,
  4788. position: (new n.Vector3).copy(i.camera_position),
  4789. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4790. zoom: i.ortho_zoom,
  4791. floorVisibility: i.floor_visibility
  4792. }
  4793. , s = o.position;
  4794. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4795. var l = o.quaternion;
  4796. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4797. o
  4798. } catch (i) {
  4799. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4800. try {
  4801. var c = e.split(",")
  4802. , h = {
  4803. x: parseFloat(c[2]),
  4804. y: parseFloat(c[3]),
  4805. z: parseFloat(c[4])
  4806. }
  4807. , u = {
  4808. x: parseFloat(c[5]),
  4809. y: parseFloat(c[6]),
  4810. z: parseFloat(c[7]),
  4811. w: parseFloat(c[8])
  4812. };
  4813. return t([h.x, h.y, h.z]) || (h.x = 0,
  4814. h.y = 0,
  4815. h.z = 0),
  4816. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4817. u.y = 0,
  4818. u.z = 0,
  4819. u.w = 1),
  4820. {
  4821. mode: r.fromInt(c[0]),
  4822. panoId: c[1],
  4823. position: (new n.Vector3).copy(h),
  4824. quaternion: (new n.Quaternion).copy(u)
  4825. }
  4826. } catch (t) {
  4827. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4828. }
  4829. }
  4830. return null
  4831. }
  4832. }
  4833. }
  4834. ).call(this, "/js/controls/serializer.js")
  4835. }
  4836. , {
  4837. "../enum/Viewmode": 51,
  4838. "../util/logger": 189,
  4839. three: 217
  4840. }],
  4841. 15: [function(e, t, i) {
  4842. (function(i) {
  4843. "use strict";
  4844. function n() {
  4845. this.endlessLoop = a.warp.loop,
  4846. this.clock = new r.Clock(!0),
  4847. this.model = null,
  4848. this.player = null,
  4849. this.currentItem = null,
  4850. this.destinationItem = null,
  4851. this.tourIsPlaying = !1,
  4852. this.transitionStage = y.None,
  4853. this.nextFunc = null,
  4854. this.onTheBus = !1,
  4855. this.tourInProgress = !1,
  4856. this.reachSource = null,
  4857. this.interrupted = !1,
  4858. this.nItems = 0,
  4859. this.walkingSectionPaused = !1
  4860. }
  4861. var r = e("three")
  4862. , o = e("./util/logger")
  4863. , a = e("./settings")
  4864. , s = e("./util/transitions")
  4865. , l = e("events").EventEmitter
  4866. , c = e("./enum/Viewmode")
  4867. , h = e("./analytics")
  4868. , u = e("./enum/WarpStyle")
  4869. , s = e("./util/transitions")
  4870. , d = (e("./model/ModelManager"),
  4871. e("./enum/ModelManagerEvents"))
  4872. , p = e("./enum/DirectorEvents")
  4873. , f = e("./enum/PlayerEvents")
  4874. , g = (e("./enum/ControlEvents"),
  4875. e("./enum/BlackoutStyle"))
  4876. , m = e("./enum/PathDiscardMode")
  4877. , v = e("./enum/PathDisplayMode")
  4878. , A = (e("./player"),
  4879. new o(i))
  4880. , y = Object.freeze({
  4881. None: 0,
  4882. Moving: 1,
  4883. Aiming: 2,
  4884. Interlude: 3
  4885. })
  4886. , C = Object.freeze({
  4887. Forward: 1,
  4888. NoChange: 0,
  4889. Backwards: -1
  4890. })
  4891. , I = s.getUniqueId();
  4892. n.prototype = Object.create(l.prototype),
  4893. n.prototype.init = function(e, t) {
  4894. this.player = e,
  4895. this.modelManager = t,
  4896. this.updateModel(),
  4897. this.resetAll(),
  4898. this.bindEvents()
  4899. }
  4900. ,
  4901. n.prototype.resetAll = function() {
  4902. if (this.currentItem = null,
  4903. this.destinationItem = null,
  4904. this.tourIsPlaying = !1,
  4905. this.bgmReplay(),//xzw
  4906. this.transitionStage = y.None,
  4907. this.nextFunc = null,
  4908. this.onTheBus = !1,
  4909. this.reachSource = null,
  4910. this.interrupted = !1,
  4911. this.model) {
  4912. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4913. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4914. } else
  4915. this.defaultWarpStyle = u.BLACK,
  4916. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4917. this.resetSpecialTransition()
  4918. }
  4919. ,
  4920. n.prototype.updateModel = function() {
  4921. this.model = this.modelManager.getActiveModel(),
  4922. this.nItems = this.model.heroLocations.length
  4923. }
  4924. ,
  4925. n.prototype.bindEvents = function() {
  4926. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4927. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4928. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4929. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4930. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4931. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4932. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4933. this.player.once(f.Move, function() {
  4934. s.cancelById(I)
  4935. })
  4936. }
  4937. ,
  4938. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4939. return e === u.WALK && (this.interrupt(g.NONE),
  4940. this.pauseWalkingSection(),
  4941. this.player.fastForwardActivePanoFlight(),
  4942. !0)
  4943. }
  4944. ,
  4945. n.prototype.handlePlayerMove = function(e) {
  4946. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4947. this.emit("update.controls")
  4948. }
  4949. ,
  4950. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4951. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4952. this.emit("update.controls"))
  4953. }
  4954. ,
  4955. n.prototype.handlePlayerModeChanged = function(e, t) {
  4956. this.intermediateState() || e === t || (this.onTheBus = !1,
  4957. this.emit("update.controls"))
  4958. }
  4959. ,
  4960. n.prototype.handlePlayerInputStart = function(e) {
  4961. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4962. }
  4963. ,
  4964. n.prototype.handlePlayerFlyingStarted = function() {
  4965. this.clearWalkingSectionPaused()
  4966. }
  4967. ,
  4968. n.prototype.describe = function() {
  4969. return {
  4970. nItems: this.nItems,
  4971. currentItem: this.currentItem,
  4972. destinationItem: this.destinationItem,
  4973. tourIsPlaying: this.tourIsPlaying,
  4974. onTheBus: this.onTheBus,
  4975. endlessLoop: this.endlessLoop,
  4976. viewMode: this.player.mode,
  4977. inTransition: this._inTransition(),
  4978. transitionStage: this.transitionStage,
  4979. tourInProgress: this.tourInProgress
  4980. }
  4981. }
  4982. ,
  4983. n.prototype._inTransition = function() {
  4984. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4985. }
  4986. ,
  4987. n.prototype.bounceable = function() {
  4988. var e = this.clock.getDelta();
  4989. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4990. }
  4991. ,
  4992. n.prototype.itemCompare = function(item1, item2, type){//add
  4993. if(type == 'equal'){//==
  4994. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4995. }else if(type == 'less'){//<
  4996. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4997. }
  4998. }
  4999. n.prototype.currentMoveDirection = function() {
  5000. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5001. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5002. }
  5003. ,
  5004. n.prototype.clearPath = function() {
  5005. this._inTransition() || this.player.path.discardPathObject()
  5006. }
  5007. ,
  5008. n.prototype.allFloors = function() {
  5009. this.model.toggleAllFloors()
  5010. }
  5011. ,
  5012. n.prototype.actionComplete = function(e) {
  5013. if (this.interrupted = !1,
  5014. this.transitionStage = y.None,
  5015. this.resetSpecialTransition(),
  5016. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5017. this.tourIsPlaying || (this.player.disablePreRendering(),
  5018. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5019. this.emit("update.controls"),
  5020. this.nextFunc) {
  5021. var t = this.nextFunc;
  5022. this.nextFunc = null,
  5023. t()
  5024. }
  5025. }
  5026. ,
  5027. n.prototype.awaitCompletion = function(e, t) {
  5028. this.nextFunc = t,
  5029. e()
  5030. }
  5031. ,
  5032. n.prototype.updateSuccessFunction = function(e) {
  5033. this.nextFunc = e
  5034. }
  5035. ,
  5036. n.prototype.interrupt = function(e, t) {
  5037. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5038. this.tourIsPlaying = !1,
  5039. this.bgmReplay(),//xzw
  5040. this.interrupted = !0,
  5041. this.nextFunc = null,
  5042. this.emit(p.ActionInterrupted),
  5043. null !== e && void 0 !== e || (e = g.BEGINNING),
  5044. this.player.interruptAndFastForward(e, t),
  5045. !0)
  5046. }
  5047. ,
  5048. n.prototype.wouldInterrupt = function() {
  5049. return this.transitionStage !== y.None
  5050. }
  5051. ,
  5052. n.prototype.intermediateState = function() {
  5053. return this.transitionStage !== y.None
  5054. }
  5055. ,
  5056. n.prototype.isInterrupted = function() {
  5057. return this.interrupted
  5058. }
  5059. ,
  5060. n.prototype.pauseWalkingSection = function() {
  5061. this.walkingSectionPaused = !0
  5062. }
  5063. ,
  5064. n.prototype.clearWalkingSectionPaused = function() {
  5065. this.walkingSectionPaused = !1
  5066. }
  5067. ,
  5068. n.prototype.autoTour = function() {
  5069. var e = Date.now();
  5070. this.model.auxDataPromise.then(function() {
  5071. e = Date.now() - e;
  5072. var t = a.warp.auto
  5073. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5074. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5075. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5076. done: function() {
  5077. this.playTour()
  5078. }
  5079. .bind(this),
  5080. name: "_atr",
  5081. id: I
  5082. })
  5083. }
  5084. .bind(this))
  5085. }
  5086. ,
  5087. n.prototype.atDestinationPano = function() {
  5088. if (!this.player.currentPano || null === this.destinationItem)
  5089. return !1;
  5090. var e = this.player.currentPano.id;
  5091. if (void 0 === e)
  5092. return !1;
  5093. var t = this.model.heroLocations;
  5094. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5095. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5096. return destination && destination.panoId == e
  5097. }
  5098. ,
  5099. n.prototype.redirectToItem = function(e, t) {
  5100. if (null === e || void 0 === e)
  5101. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5102. if (!this.wouldInterrupt())
  5103. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5104. if (this.player.mode === c.TRANSITIONING)
  5105. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5106. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5107. var i = function() {
  5108. s.setTimeout(function() {
  5109. this.setDestinationItem(e),
  5110. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5111. }
  5112. .bind(this), 0)
  5113. }
  5114. .bind(this);
  5115. this.interrupt(g.END, 0),
  5116. this.updateSuccessFunction(i)
  5117. }
  5118. ,
  5119. n.prototype.useSpecialTransition = function(e) {
  5120. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5121. this.nextWarpStyle = u.BLACK
  5122. }
  5123. ,
  5124. n.prototype.resetSpecialTransition = function() {
  5125. this.nextWarpStyle = this.defaultWarpStyle
  5126. }
  5127. ,
  5128. n.prototype.arrivedAtDestination = function(e) {
  5129. if (this.player.flying || this.player.isWarping())
  5130. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5131. else {
  5132. this.transitionStage = y.Aiming;
  5133. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5134. this.player.model.fadePanoMarkers(0),
  5135. this.awaitCompletion(function() {
  5136. this.resetSpecialTransition(),
  5137. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5138. }
  5139. .bind(this), t)
  5140. }
  5141. }
  5142. ,
  5143. n.prototype.getAudio = function(){
  5144. let a = this.destinationItem && this.destinationItem[0];
  5145. if(a!=void 0) a = this.model.heroLocations[a] && this.model.heroLocations[a].musicInfo
  5146. if(a!=void 0) return a.music
  5147. }
  5148. n.prototype.playAudio = function(){
  5149. if(!manage.musicShouldPlay)return
  5150. var music = this.getAudio();
  5151. if(music){
  5152. var o = music.includes(g_Prefix.slice(-10)) ? music : g_Prefix + music;
  5153. if(isMobile)o = o.replace('//data/','')//add
  5154. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5155. let audioSrc2 = o.split('/').pop();
  5156. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5157. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5158. g_tourAudio.currentTime = 0;
  5159. g_tourAudio.shouldPlay = true
  5160. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5161. g_tourAudio.play();
  5162. g_tourAudio.shouldPlay = true
  5163. }
  5164. }else{//很可能是该folder的起始
  5165. g_tourAudio.src = manage.dealURL(o);
  5166. g_tourAudio.shouldPlay = true
  5167. g_tourAudio.load()
  5168. }
  5169. if(g_bgAudio && !g_bgAudio.paused){
  5170. manage.switchBgmState(false);
  5171. g_bgAudio.pauseByTour = true
  5172. }
  5173. return true
  5174. }
  5175. }
  5176. n.prototype.goToDestination = function(e, t, i, n) {
  5177. //音频
  5178. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5179. this.playAudio()
  5180. //}
  5181. if (this.onTheBus = !0,
  5182. this.emit("update.controls"),
  5183. this.player.updateLastView(),
  5184. !n && this.atDestinationPano()){
  5185. /*
  5186. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5187. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5188. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5189. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5190. } */
  5191. return void this.arrivedAtDestination(!0);
  5192. }
  5193. if (this.player.flying || this.player.isWarping())
  5194. A.warn("Cannot go to new destination while player is flying or warping.");
  5195. else {
  5196. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5197. , o = null
  5198. , a1 = null;
  5199. if (r.isPano()) {
  5200. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5201. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5202. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5203. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5204. o = this.arrivedAtDestination.bind(this, !0)
  5205. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5206. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5207. }
  5208. } else{
  5209. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5210. o = this.arrivedAtDestination.bind(this, !1);
  5211. }
  5212. this.transitionStage = y.Moving,
  5213. this.model.fadePanoMarkers(0),
  5214. this.awaitCompletion(function() {
  5215. a1();
  5216. }
  5217. .bind(this), o),
  5218. this.emit("update.controls")
  5219. }
  5220. }
  5221. ,
  5222. n.prototype.tourInterlude = function() {
  5223. if (h.trackAlways("reach_highlight", {
  5224. reach_source: this.reachSource
  5225. }),
  5226. this.model.fadePanoMarkers(0),
  5227. this.emit("update.controls"),
  5228. this.tourIsPlaying)
  5229. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5230. this.stopTour(true),
  5231. this.emit(p.TourEnd),
  5232. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5233. this.transitionStage = y.Interlude,
  5234. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5235. }
  5236. .bind(this), this.goNext.bind(this))
  5237. }
  5238. ,
  5239. n.prototype.playTour = function() {
  5240. if (!this.bounceable())
  5241. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5242. this.tourInProgress = !0,
  5243. this.reachSource = "play",
  5244. this.tourIsPlaying = !0,
  5245. this.wasZoomEnabled = this.player.zoomEnabled,
  5246. this.player.zoomEnabled = !1,
  5247. this.resetSpecialTransition(),
  5248. this.emit("update.controls"),
  5249. this.emit(p.TourStart),
  5250. this.player.enablePreRendering(),
  5251. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5252. this.goToDestination()) : this.goNext()))
  5253. }
  5254. ,
  5255. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5256. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5257. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5258. g_playAudio = g_bgAudio;
  5259. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5260. //window.tourAudio && window.tourAudio.pause();
  5261. //manage.switchBgmState(true);
  5262. playMusic(player.currentPano)
  5263. }
  5264. }
  5265. ,
  5266. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5267. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5268. this.tourIsPlaying = !1,
  5269. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5270. this.interrupt(),
  5271. this.clearWalkingSectionPaused(),
  5272. this.resetSpecialTransition(),
  5273. this.emit("update.controls"))
  5274. //window.tourAudio && window.tourAudio.pause();
  5275. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5276. {
  5277. g_tourAudio.pause();
  5278. g_tourAudio.shouldPlay = false
  5279. //g_tourAudio.src = ""
  5280. }
  5281. }
  5282. ,
  5283. n.prototype.endTourProgress = function() {
  5284. this.tourInProgress = !1,
  5285. this.emit("update.controls"),
  5286. this.emit(p.TourEnd)
  5287. }
  5288. ,
  5289. n.prototype.goToHighlight = function(e) {
  5290. if (this.wouldInterrupt())
  5291. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5292. else {
  5293. if (A.debug("<tour.goto " + e + ">"),
  5294. this.isInterrupted())
  5295. return;
  5296. this.clearWalkingSectionPaused(),
  5297. this.setDestinationItem(e),
  5298. this.useSpecialTransition("Hilight"),
  5299. this.goToDestination(),
  5300. h.trackAlways("reach_highlight", {
  5301. reach_source: "thumb"
  5302. })
  5303. }
  5304. }
  5305. ,
  5306. n.prototype.prevHighlight = function() {
  5307. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5308. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5309. this.reachSource = "prev",
  5310. this.goPrev()))
  5311. }
  5312. ,
  5313. n.prototype.nextHighlight = function() {
  5314. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5315. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5316. this.reachSource = "next",
  5317. this.goNext()))
  5318. }
  5319. ,
  5320. n.prototype.changeMode = function(e) {
  5321. var t = $.Deferred()
  5322. , i = t.resolve.bind(t)
  5323. , n = t.reject.bind(t);
  5324. this.emit(p.StartModeChange);
  5325. var r = function() {
  5326. return this.clearWalkingSectionPaused(),
  5327. !!this.wouldInterrupt() && (this.interrupt(),
  5328. !0)
  5329. }
  5330. .bind(this);
  5331. if (!r()) {
  5332. switch (e) {
  5333. case c.PANORAMA:
  5334. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5335. break;
  5336. case c.DOLLHOUSE:
  5337. case c.FLOORPLAN:
  5338. this.player.flyToNewMode({
  5339. mode: e
  5340. }).done(i).fail(n);
  5341. break;
  5342. case c.OUTDOOR:
  5343. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5344. }
  5345. return t.promise()
  5346. }
  5347. }
  5348. ,
  5349. n.prototype.atEndOfTour = function() {
  5350. //return this.currentItem >= this.nItems - 1
  5351. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5352. if(end){
  5353. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5354. if(heroLocations){
  5355. end = this.currentItem[1] >= heroLocations.length - 1
  5356. }
  5357. }
  5358. return end;
  5359. }
  5360. ,
  5361. n.prototype.firstDestination = function() {
  5362. //return 0 < this.nItems ? 0 : null
  5363. return 0 < this.nItems ? [0,0]: null
  5364. }
  5365. ,
  5366. n.prototype.finalDestination = function() {
  5367. //return 0 < this.nItems ? this.nItems - 1 : null
  5368. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5369. }
  5370. ,
  5371. n.prototype.goPrev = function() {
  5372. this.tourAdvance(-1)
  5373. }
  5374. ,
  5375. n.prototype.goNext = function() {
  5376. this.tourAdvance(1)
  5377. }
  5378. ,
  5379. n.prototype.setDestinationItem = function(e) {
  5380. this.destinationItem = e,
  5381. this.emit("update.controls")
  5382. }
  5383. ,
  5384. n.prototype.setCurrentItem = function(e) {
  5385. this.currentItem = e,
  5386. this.emit("update.controls")
  5387. }
  5388. ,
  5389. n.prototype.nextItem = function(currentItem) {
  5390. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5391. if(currentItem == void 0)return this.firstDestination()
  5392. var currentLocation = this.model.heroLocations[currentItem[0]];
  5393. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5394. var item;
  5395. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5396. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5397. }else{
  5398. item = [currentItem[0] , currentItem[1]+1]
  5399. }
  5400. if(item[0] >= this.nItems ){
  5401. item = this.firstDestination()
  5402. }
  5403. return item;
  5404. //暂时不理会endlessLoop,默认为false
  5405. }
  5406. ,
  5407. n.prototype.prevItem = function(currentItem) {
  5408. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5409. if(currentItem == void 0)return this.firstDestination()
  5410. var item;
  5411. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5412. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5413. else{
  5414. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5415. if(this.currentItem[1] == 0){//子目录中第一个
  5416. return [currentItem[0] - 1, lastChildNum-1]
  5417. }else{
  5418. return [currentItem[0], currentItem[1]-1]
  5419. }
  5420. }
  5421. }
  5422. ,
  5423. n.prototype.tourAdvance = function(e) {//e是1或-1
  5424. A.debug("tourAdvance(" + e + ")")
  5425. if(null === this.currentItem || void 0 === this.currentItem){
  5426. this.setDestinationItem(this.firstDestination())
  5427. }else{
  5428. var item
  5429. if(e == 1){
  5430. item = this.nextItem(this.currentItem)
  5431. }else if(e == -1){
  5432. item = this.prevItem(this.currentItem)
  5433. }
  5434. this.setDestinationItem(item)
  5435. }
  5436. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5437. this.useSpecialTransition("reverse-looping to end")
  5438. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5439. this.useSpecialTransition("looping back to start")
  5440. }
  5441. /* var momentTour = this.getMomentTour(this.destinationItem);
  5442. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5443. var zoomLevel = this.player.zoomLevel;
  5444. this.player.zoomEnabled = true;
  5445. var zoom = function(e, d) {
  5446. this.player.zoomTo((1-e)*zoomLevel, true)
  5447. }.bind(this)
  5448. s.start(zoom, 1500, function(){
  5449. }, 0, d.easeOutQuad, "zoom")
  5450. } */
  5451. this.goToDestination()
  5452. }
  5453. ,
  5454. n.prototype.getMomentTour = function(destinationItem) {//add
  5455. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5456. if(!destinationItem) return wholeMomentTour
  5457. else{
  5458. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5459. if(currentLocation.momentTour)return currentLocation.momentTour;
  5460. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5461. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5462. }
  5463. }
  5464. ,
  5465. t.exports = n
  5466. }
  5467. ).call(this, "/js/director.js")
  5468. }
  5469. , {
  5470. "./analytics": 4,
  5471. "./enum/BlackoutStyle": 18,
  5472. "./enum/ControlEvents": 21,
  5473. "./enum/DirectorEvents": 23,
  5474. "./enum/ModelManagerEvents": 33,
  5475. "./enum/PathDiscardMode": 38,
  5476. "./enum/PathDisplayMode": 39,
  5477. "./enum/PlayerEvents": 40,
  5478. "./enum/Viewmode": 51,
  5479. "./enum/WarpStyle": 52,
  5480. "./model/ModelManager": 140,
  5481. "./player": 155,
  5482. "./settings": 166,
  5483. "./util/logger": 189,
  5484. "./util/transitions": 195,
  5485. events: 202,
  5486. three: 217
  5487. }],
  5488. 16: [function(e, t, i) {
  5489. "use strict";
  5490. var n = e("three")
  5491. , r = e("./enum/Viewmode")
  5492. , o = (e("./settings"),
  5493. e("./util/transitions"))
  5494. , a = e("./enum/PlayerEvents")
  5495. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5496. , l = new n.ShaderPass(n.VerticalBlurShader);
  5497. l.renderToScreen = !0;
  5498. var c = $("#player").width() / $("#player").height();
  5499. isNaN(c) && (c = 1);
  5500. //initTransitionPass(n)
  5501. var h = {
  5502. currentBlur: 0,
  5503. aspect: c,
  5504. blurStrength: 1,
  5505. hblurPass: s,
  5506. vblurPass: l,
  5507. // transitionMaskPass : new n.TransitionPass()
  5508. bindEvents: function(e) {
  5509. e.on(a.ModeChanged, function(e, t) {
  5510. e === r.PANORAMA && (o.cancel(h.blur),
  5511. o.cancel(h.addBlur),
  5512. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5513. })
  5514. },
  5515. blur: function(e) {
  5516. h.currentBlur = e;
  5517. var t = e * h.blurStrength;
  5518. l.uniforms.v.value = t / 512 * h.aspect,
  5519. s.uniforms.h.value = t / 512
  5520. },
  5521. addBlur: function(e) {
  5522. e = Math.max(e, h.currentBlur),
  5523. h.blur(e)
  5524. },
  5525. removeBlur: function(e) {
  5526. e = Math.min(1 - e, h.currentBlur),
  5527. h.blur(e)
  5528. }
  5529. };
  5530. h.blur(0),
  5531. t.exports = h
  5532. }
  5533. , {
  5534. "./enum/PlayerEvents": 40,
  5535. "./enum/Viewmode": 51,
  5536. "./settings": 166,
  5537. "./util/transitions": 195,
  5538. three: 217
  5539. }],
  5540. 17: [function(e, t, i) {
  5541. "use strict";
  5542. t.exports = {
  5543. UNKNOWN: 0,
  5544. ALIGNED: 1,
  5545. UNALIGNED: 2,
  5546. PLACED: 3
  5547. }
  5548. }
  5549. , {}],
  5550. 18: [function(e, t, i) {
  5551. "use strict";
  5552. t.exports = {
  5553. NONE: 0,
  5554. MIDDLE: 1,
  5555. END: 2,
  5556. BEGINNING: 3,
  5557. FADEIN: 4
  5558. }
  5559. }
  5560. , {}],
  5561. 19: [function(e, t, i) {
  5562. "use strict";
  5563. var n = e("three");
  5564. t.exports = {
  5565. newBlue: new n.Color(4967932),
  5566. altBlue: new n.Color(47355),
  5567. tagDefault: new n.Color(223357),
  5568. classicBlue: new n.Color(53759),
  5569. mpYellow: new n.Color(16502016),
  5570. mpOrange: new n.Color(16428055),
  5571. mpBlue: new n.Color(12096),
  5572. mpLtGrey: new n.Color(13751252),
  5573. mpDkGrey: new n.Color(10000019),
  5574. mpRed: new n.Color(12525854),
  5575. mpOrangeDesat: new n.Color(16764529),
  5576. mpBlueDesat: new n.Color(4034734),
  5577. mpRedDesat: new n.Color(14705505),
  5578. white: new n.Color(16777215),
  5579. black: new n.Color(0),
  5580. _desat: function(e, t) {
  5581. var i = t || .3
  5582. , r = (new n.Color).copy(e).getHSL();
  5583. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5584. },
  5585. _darken: function(e, t) {
  5586. var i = t || .2
  5587. , r = e.getHSL();
  5588. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5589. }
  5590. }
  5591. }
  5592. , {
  5593. three: 217
  5594. }],
  5595. 20: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. NONE: -1,
  5599. ROTATE: 0,
  5600. DOLLY: 1,
  5601. PAN: 2,
  5602. ROTATE_DOLLY: 3,
  5603. PAN_DOLLY: 4
  5604. }
  5605. }
  5606. , {}],
  5607. 21: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. Move: "move",
  5611. InteractionDirect: "interaction.direct",
  5612. InteractionKey: "interaction.key",
  5613. InteractionGui: "interaction.gui",
  5614. FlyInDirection: "fly.direction",
  5615. InputStart: "input.start",
  5616. Pinch: "input.pinch",
  5617. Scroll: "input.scroll",
  5618. AutoPanInterrupt: "autopan.interrupt",
  5619. AutoPanComplete: "autopan.complete",
  5620. AutoPanClamped: "autopan.clamped",
  5621. LongTap: "longtap"
  5622. }
  5623. }
  5624. , {}],
  5625. 22: [function(e, t, i) {
  5626. "use strict";
  5627. t.exports = Object.freeze({
  5628. FORWARD: "FORWARD",
  5629. LEFT: "LEFT",
  5630. RIGHT: "RIGHT",
  5631. BACK: "BACK",
  5632. UP: "UP",
  5633. DOWN: "DOWN"
  5634. })
  5635. }
  5636. , {}],
  5637. 23: [function(e, t, i) {
  5638. "use strict";
  5639. t.exports = {
  5640. ActionInterrupted: "action.interrupted",
  5641. TourStart: "tour.start",
  5642. TourEnd: "tour.end",
  5643. StartModeChange: "mode.startChange"
  5644. }
  5645. }
  5646. , {}],
  5647. 24: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = Object.freeze({
  5650. None: 0,
  5651. Queued: 1,
  5652. ForceQueued: 2,
  5653. Downloading: 3,
  5654. Downloaded: 4,
  5655. DownloadFailed: 5
  5656. })
  5657. }
  5658. , {}],
  5659. 25: [function(e, t, i) {
  5660. "use strict";
  5661. t.exports = {
  5662. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5663. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5664. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5665. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5666. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5667. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5668. }
  5669. }
  5670. , {}],
  5671. 26: [function(e, t, i) {
  5672. "use strict";
  5673. t.exports = {
  5674. Texture2D: 0,
  5675. TextureCube: 1
  5676. }
  5677. }
  5678. , {}],
  5679. 27: [function(e, t, i) {
  5680. "use strict";
  5681. t.exports = {
  5682. SMALL: "small",
  5683. LARGE: "large"
  5684. }
  5685. }
  5686. , {}],
  5687. 28: [function(e, t, i) {
  5688. "use strict";
  5689. var n = e("./Viewmode")
  5690. , r = {
  5691. LANDING: {},
  5692. NAVIGATION: "navigation",
  5693. MORE_HELP: "moreHelp",
  5694. TOUR_INTERACTION: {}
  5695. };
  5696. r.LANDING[n.PANORAMA] = "panorama.landing",
  5697. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5698. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5699. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5700. r.TOUR_INTERACTION.standard = "standard.tour",
  5701. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5702. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5703. t.exports = r
  5704. }
  5705. , {
  5706. "./Viewmode": 51
  5707. }],
  5708. 29: [function(e, t, i) {
  5709. "use strict";
  5710. var n = {
  5711. UP: 1,
  5712. DOWN: -1,
  5713. LEFT: "L",
  5714. RIGHT: "R",
  5715. FORWARD: "F",
  5716. BACK: "B",
  5717. reverse: {},
  5718. opposite: function(e) {
  5719. return this.reverse[e.toString()]
  5720. }
  5721. };
  5722. !function() {
  5723. n.reverse[n.UP] = n.DOWN,
  5724. n.reverse[n.DOWN] = n.UP,
  5725. n.reverse[n.LEFT] = n.RIGHT,
  5726. n.reverse[n.RIGHT] = n.LEFT,
  5727. n.reverse[n.FORWARD] = n.BACK,
  5728. n.reverse[n.BACK] = n.FORWARD
  5729. }(),
  5730. t.exports = n
  5731. }
  5732. , {}],
  5733. 30: [function(e, t, i) {
  5734. "use strict";
  5735. var n = e("../util/browser")
  5736. , r = {
  5737. ZERO: 48,
  5738. ONE: 49,
  5739. TWO: 50,
  5740. THREE: 51,
  5741. FOUR: 52,
  5742. FIVE: 53,
  5743. SIX: 54,
  5744. SEVEN: 55,
  5745. EIGHT: 56,
  5746. NINE: 57,
  5747. LEFTARROW: 37,
  5748. UPARROW: 38,
  5749. RIGHTARROW: 39,
  5750. DOWNARROW: 40,
  5751. A: 65,
  5752. B: 66,
  5753. C: 67,
  5754. D: 68,
  5755. E: 69,
  5756. F: 70,
  5757. G: 71,
  5758. H: 72,
  5759. I: 73,
  5760. J: 74,
  5761. K: 75,
  5762. L: 76,
  5763. M: 77,
  5764. N: 78,
  5765. O: 79,
  5766. P: 80,
  5767. Q: 81,
  5768. R: 82,
  5769. S: 83,
  5770. T: 84,
  5771. U: 85,
  5772. V: 86,
  5773. W: 87,
  5774. X: 88,
  5775. Y: 89,
  5776. Z: 90,
  5777. SPACE: 32,
  5778. RETURN: 13,
  5779. SEMICOLON: 186,
  5780. PLUSEQUALS: 187,
  5781. DASHUNDERSCORE: 189,
  5782. OPENBRACKET: 219
  5783. };
  5784. n.detectFirefox() && (r.SEMICOLON = 59,
  5785. r.PLUSEQUALS = 61,
  5786. r.DASHUNDERSCORE = 173),
  5787. t.exports = r
  5788. }
  5789. , {
  5790. "../util/browser": 182
  5791. }],
  5792. 31: [function(e, t, i) {
  5793. "use strict";
  5794. t.exports = {
  5795. EN_US: "en-US",
  5796. ES_MX: "es-MX",
  5797. FR_FR: "fr-FR",
  5798. DE_DE: "de-DE",
  5799. RU_RU: "ru-RU",
  5800. CN_CN: "cn-CN",
  5801. JP_JP: "jp-JP"
  5802. }
  5803. }
  5804. , {}],
  5805. 32: [function(e, t, i) {
  5806. "use strict";
  5807. t.exports = {
  5808. TagActivated: "tag.activated",
  5809. TagDismissed: "tag.dismissed",
  5810. TagNavigation: "tag.navigation"
  5811. }
  5812. }
  5813. , {}],
  5814. 33: [function(e, t, i) {
  5815. "use strict";
  5816. t.exports = {
  5817. ModelAdded: "model-added",
  5818. ActiveModelChanged: "active-model-changed"
  5819. }
  5820. }
  5821. , {}],
  5822. 34: [function(e, t, i) {
  5823. "use strict";
  5824. t.exports = {
  5825. LEFT: 0,
  5826. MIDDLE: 1,
  5827. RIGHT: 2
  5828. }
  5829. }
  5830. , {}],
  5831. 35: [function(e, t, i) {
  5832. "use strict";
  5833. t.exports = {
  5834. PanoRenderComplete: "panorama.render.complete",
  5835. TileRenderFailure: "panorama.tile.render.failed",
  5836. TileRenderSuccess: "panorama.tile.render.success",
  5837. TileUploadAttempted: "panorama.tile.upload.attempted",
  5838. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5839. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5840. }
  5841. }
  5842. , {}],
  5843. 36: [function(e, t, i) {
  5844. "use strict";
  5845. t.exports = {
  5846. BASE: 1,
  5847. STANDARD: 2,
  5848. HIGH: 3,
  5849. ULTRAHIGH: 4
  5850. }
  5851. }
  5852. , {}],
  5853. 37: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = {
  5856. LoadComplete: "panorama.load.complete",
  5857. LoadFailed: "panorama.load.failed",
  5858. TileLoaded: "panorama.tile.loaded"
  5859. }
  5860. }
  5861. , {}],
  5862. 38: [function(e, t, i) {
  5863. "use strict";
  5864. t.exports = Object.freeze({
  5865. Standard: 0,
  5866. Slow: 1,
  5867. Retain: 2
  5868. })
  5869. }
  5870. , {}],
  5871. 39: [function(e, t, i) {
  5872. "use strict";
  5873. t.exports = Object.freeze({
  5874. Show: 0,
  5875. Hide: 1,
  5876. Retain: 2
  5877. })
  5878. }
  5879. , {}],
  5880. 40: [function(e, t, i) {
  5881. "use strict";
  5882. t.exports = {
  5883. Move: "move",
  5884. MoveComplete: "move.complete",
  5885. ModeChanged: "mode.changed",
  5886. ModeChanging: "mode.changing",
  5887. PanoChosen: "pano.chosen",
  5888. ClosestPanoChanging: "closest.pano.changing",
  5889. WarpStarted: "warp.started",
  5890. WarpInterrupted: "warp.interrupted",
  5891. WarpEnded: "warp.ended",
  5892. FlyinFinished: "flyin.finished",
  5893. FlyingStarted: "flying.started",
  5894. FlyingInterrupted: "flying.interrupted",
  5895. FlyingEnded: "flying.ended",
  5896. Ready: "ready",
  5897. StartInside: "start.inside",
  5898. StartOutside: "start.outside",
  5899. ViewChanged: "view.changed",
  5900. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5901. InputStart: "input.start"
  5902. }
  5903. }
  5904. , {}],
  5905. 41: [function(e, t, i) {
  5906. "use strict";
  5907. t.exports = Object.freeze({
  5908. DEFAULT: 0,
  5909. PANOMARKERS: 1,
  5910. RETICULE: 2,
  5911. TAG: 3
  5912. })
  5913. }
  5914. , {}],
  5915. 42: [function(e, t, i) {
  5916. "use strict";
  5917. t.exports = {
  5918. visibleFloor: 1,
  5919. ghostFloor: 3,
  5920. boundingSkybox: 1,
  5921. panoMarker: 2,
  5922. reticule: 3,
  5923. tagStem: 4,
  5924. tagDisc: 5,
  5925. ribbon: 100
  5926. }
  5927. }
  5928. , {}],
  5929. 43: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = {
  5932. ContextCreated: "scene-renderer-context-created",
  5933. AfterRender: "after-render",
  5934. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5935. }
  5936. }
  5937. , {}],
  5938. 44: [function(e, t, i) {
  5939. "use strict";
  5940. t.exports = {
  5941. IDLE: "idle",
  5942. BROWSE: "browse",
  5943. EXAMINE: "examine"
  5944. }
  5945. }
  5946. , {}],
  5947. 45: [function(e, t, i) {
  5948. "use strict";
  5949. t.exports = {
  5950. TileDownloadSuccess: "tiledownloader.download.success",
  5951. TileDownloadFailure: "tiledownloader.download.failure",
  5952. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5953. }
  5954. }
  5955. , {}],
  5956. 46: [function(e, t, i) {
  5957. "use strict";
  5958. t.exports = {
  5959. CardboardAndroid: "googlevr",
  5960. GearVR: "gearvr",
  5961. CardboardIOS: "googlevrios",
  5962. Cardboard: "googlevr"
  5963. }
  5964. }
  5965. , {}],
  5966. 47: [function(e, t, i) {
  5967. "use strict";
  5968. t.exports = {
  5969. NONE: 0,
  5970. CONTEXTUAL: 1,
  5971. ANDROID: 2
  5972. }
  5973. }
  5974. , {}],
  5975. 48: [function(e, t, i) {
  5976. "use strict";
  5977. var n = {
  5978. Title: 0,
  5979. Cardboard: 1
  5980. }
  5981. , r = {
  5982. Title: 0,
  5983. Cardboard: 1,
  5984. Gear: 2
  5985. };
  5986. !function() {
  5987. [n, r].forEach(function(e) {
  5988. e.pageCount = Object.keys(e).length
  5989. })
  5990. }(),
  5991. t.exports.ios = n,
  5992. t.exports.standard = r
  5993. }
  5994. , {}],
  5995. 49: [function(e, t, i) {
  5996. "use strict";
  5997. t.exports = {
  5998. Android: "android",
  5999. IOS: "ios",
  6000. Desktop: "desktop",
  6001. UnsupportedAndroid: "android-unsupported"
  6002. }
  6003. }
  6004. , {}],
  6005. 50: [function(e, t, i) {
  6006. "use strict";
  6007. var n = e("three");
  6008. t.exports = {
  6009. UP: new n.Vector3(0,1,0),
  6010. DOWN: new n.Vector3(0,-1,0),
  6011. LEFT: new n.Vector3(-1,0,0),
  6012. RIGHT: new n.Vector3(1,0,0),
  6013. FORWARD: new n.Vector3(0,0,-1),
  6014. BACK: new n.Vector3(0,0,1)
  6015. }
  6016. }
  6017. , {
  6018. three: 217
  6019. }],
  6020. 51: [function(e, t, i) {
  6021. "use strict";
  6022. var n = e("../exception/ViewmodeConvertException")
  6023. , r = e("./coreViewmodes")
  6024. , o = e("../util/common")
  6025. , a = {
  6026. MESH: "mesh",
  6027. OUTDOOR: "outdoor",
  6028. TRANSITIONING: "transitioning",
  6029. toInt: function(e) {
  6030. switch (e) {
  6031. case this.PANORAMA:
  6032. return 1;
  6033. case this.DOLLHOUSE:
  6034. return 2;
  6035. case this.FLOORPLAN:
  6036. return 3;
  6037. case this.OUTDOOR:
  6038. return 4;
  6039. case this.TRANSITIONING:
  6040. return -1
  6041. }
  6042. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6043. },
  6044. fromInt: function(e) {
  6045. switch (e) {
  6046. case "1":
  6047. case 1:
  6048. return this.PANORAMA;
  6049. case "2":
  6050. case 2:
  6051. return this.DOLLHOUSE;
  6052. case "3":
  6053. case 3:
  6054. return this.FLOORPLAN;
  6055. case "4":
  6056. case 4:
  6057. return this.OUTDOOR
  6058. }
  6059. throw new n("No known conversion for int to viewmode for int: " + e)
  6060. },
  6061. convertWorkshopModeInt: function(e) {
  6062. switch (e) {
  6063. case "0":
  6064. case 0:
  6065. case undefined: //xzw add
  6066. return this.PANORAMA;
  6067. case "1":
  6068. case 1:
  6069. return this.FLOORPLAN;
  6070. case "2":
  6071. case 2:
  6072. return this.DOLLHOUSE;
  6073. case "3":
  6074. case 3:
  6075. return this.MESH
  6076. }
  6077. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6078. }
  6079. };
  6080. o.extendObject(a, r),
  6081. t.exports = a
  6082. }
  6083. , {
  6084. "../exception/ViewmodeConvertException": 58,
  6085. "../util/common": 185,
  6086. "./coreViewmodes": 54
  6087. }],
  6088. 52: [function(e, t, i) {
  6089. "use strict";
  6090. t.exports = {
  6091. BLACK: "black",
  6092. STD: "std",
  6093. WALK: "walk"
  6094. }
  6095. }
  6096. , {}],
  6097. 53: [function(e, t, i) {
  6098. "use strict";
  6099. t.exports = {
  6100. ZoomIn: "zoom.in",
  6101. ZoomOut: "zoom.out",
  6102. ZoomMax: "zoom.max",
  6103. ZoomMin: "zoom.min"
  6104. }
  6105. }
  6106. , {}],
  6107. 54: [function(e, t, i) {
  6108. "use strict";
  6109. t.exports = {
  6110. PANORAMA: "panorama",
  6111. DOLLHOUSE: "dollhouse",
  6112. FLOORPLAN: "floorplan"
  6113. }
  6114. }
  6115. , {}],
  6116. 55: [function(e, t, i) {
  6117. "use strict";
  6118. function n(e) {
  6119. this.message = e
  6120. }
  6121. t.exports = n
  6122. }
  6123. , {}],
  6124. 56: [function(e, t, i) {
  6125. "use strict";
  6126. function n(e) {
  6127. r.call(this, e)
  6128. }
  6129. var r = e("./BasicException");
  6130. n.prototype = Object.create(r.prototype),
  6131. t.exports = n
  6132. }
  6133. , {
  6134. "./BasicException": 55
  6135. }],
  6136. 57: [function(e, t, i) {
  6137. "use strict";
  6138. function n(e) {
  6139. r.call(this, e)
  6140. }
  6141. var r = e("./BasicException");
  6142. n.prototype = Object.create(r.prototype),
  6143. t.exports = n
  6144. }
  6145. , {
  6146. "./BasicException": 55
  6147. }],
  6148. 58: [function(e, t, i) {
  6149. "use strict";
  6150. function n(e) {
  6151. r.call(this, e)
  6152. }
  6153. var r = e("./BasicException");
  6154. n.prototype = Object.create(r.prototype),
  6155. t.exports = n
  6156. }
  6157. , {
  6158. "./BasicException": 55
  6159. }],
  6160. 59: [function(e, t, i) {
  6161. (function(i) {
  6162. "use strict";
  6163. function n(e) {
  6164. var t = {};
  6165. if (e) {
  6166. var i = e.flags;
  6167. if (i)
  6168. for (var n in i)
  6169. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6170. return t
  6171. }
  6172. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6173. null
  6174. }
  6175. var r = e("./util/ajax")
  6176. , o = e("./util/showcase")
  6177. , a = e("./util/logger")
  6178. , s = ""
  6179. , l = new a(i)
  6180. , c = {};
  6181. t.exports = {
  6182. loadFeatureFlags: function(e) {
  6183. var t = $.Deferred();
  6184. return r.get(e.urlBase + s, {
  6185. responseType: "json",
  6186. prefetchFrom: "user",
  6187. auth: o.getAuthorizationHeader()
  6188. }).done(function(e) {
  6189. c = n(e),
  6190. c ? t.resolve(c) : t.reject("loading-failed")
  6191. }).fail(function() {
  6192. l.debug("Retrieval of feature flags failed."),
  6193. t.reject("loading-failed")
  6194. }),
  6195. t.promise()
  6196. },
  6197. getFlags: function() {
  6198. return c
  6199. },
  6200. updateDependentSettings: function(e, t) {
  6201. e = e || c,
  6202. e.labels && (t.labels.enabled = !0),
  6203. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6204. e.showcase_sdk && (t.sdkInit = !0),
  6205. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6206. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6207. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6208. e.hide_sc_sharing && (t.share.enabled = !1)
  6209. }
  6210. }
  6211. }
  6212. ).call(this, "/js/featureflags.js")
  6213. }
  6214. , {
  6215. "./util/ajax": 181,
  6216. "./util/logger": 189,
  6217. "./util/showcase": 193
  6218. }],
  6219. 60: [function(e, t, i) {
  6220. "use strict";
  6221. var n = (e("../util/common"),
  6222. {
  6223. status: 0,
  6224. set: function(e) {
  6225. if (isNaN(e))
  6226. return !1;
  6227. var t = $('.progressbar');
  6228. 0 > e && (e = 0);
  6229. e > 100 && (e = 100);
  6230. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6231. var barperc = e*width;
  6232. var perc = Math.round(e);
  6233. var labelpos = (parseInt(barperc)-15);
  6234. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6235. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6236. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6237. this.status = e
  6238. },
  6239. done: function(e) {
  6240. return e || this.status ? (this.status = null,
  6241. this.set(100)) : this
  6242. }
  6243. });
  6244. t.exports.circleLoader = n
  6245. }
  6246. , {
  6247. "../util/common": 185
  6248. }],
  6249. 61: [function(e, t, i) {
  6250. "use strict";
  6251. t.exports = Object.freeze({
  6252. CLOSE: "modal.closer.close"
  6253. })
  6254. }
  6255. , {}],
  6256. 62: [function(e, t, i) {
  6257. "use strict";
  6258. function n(e, t) {
  6259. t && (t.stopPropagation(),
  6260. t.preventDefault()),
  6261. e && this.emit(l.CLOSE, e),
  6262. g.reset()
  6263. }
  6264. function r(e, t) {
  6265. function i() {
  6266. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6267. t !== f && (f = t,
  6268. t ? (e.classList.add("closeByFooter"),
  6269. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6270. h.classList.remove("closeByFooter")))
  6271. }
  6272. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6273. }
  6274. var o = e("../../settings")
  6275. , a = (e("../../tag/Media/MediaEvent"),
  6276. e("../../util/browser"))
  6277. , s = e("../../util/common")
  6278. , l = e("./ModalCloserEvent")
  6279. , c = e("events").EventEmitter
  6280. , h = document.getElementsByClassName("footer")[0]
  6281. , u = h.querySelectorAll(".close")[0]
  6282. , d = null
  6283. , p = null
  6284. , f = null
  6285. , g = (a.isMobile(),
  6286. {
  6287. open: function(e) {
  6288. e && (r(e),
  6289. d && u.removeEventListener("click", d, !0),
  6290. d = n.bind(this, e.id),
  6291. u.addEventListener("click", d, !0),
  6292. p && window.removeEventListener("resize", p, !0),
  6293. p = r.bind(this, e),
  6294. window.addEventListener("resize", p, !0))
  6295. },
  6296. reset: function() {
  6297. h.classList.remove("closeByFooter"),
  6298. u.removeEventListener("click", d, !0),
  6299. window.removeEventListener("resize", p, !0),
  6300. d = p = f = null
  6301. }
  6302. });
  6303. s.extendObject(g, c.prototype),
  6304. t.exports = g
  6305. }
  6306. , {
  6307. "../../tag/Media/MediaEvent": 131,
  6308. "../../settings": 166,
  6309. "../../util/browser": 182,
  6310. "../../util/common": 185,
  6311. "./ModalCloserEvent": 61,
  6312. events: 202
  6313. }],
  6314. 63: [function(e, t, i) {
  6315. "use strict";
  6316. function n(e, t, i) {
  6317. var n = new r.GUI({
  6318. width: 400
  6319. })
  6320. , u = n.addFolder("Flydown from Dollhouse");
  6321. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6322. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6323. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6324. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6325. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6326. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6327. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6328. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6329. var d = n.addFolder("Transition between panos");
  6330. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6331. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6332. h.transition.flyTime = 0,
  6333. d.__controllers.forEach(function(e) {
  6334. e.updateDisplay()
  6335. })
  6336. }),
  6337. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6338. h.transition.flySpeed = 0,
  6339. d.__controllers.forEach(function(e) {
  6340. e.updateDisplay()
  6341. })
  6342. }),
  6343. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6344. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6345. d.add(h.transition, "movementEasing", Object.keys(a));
  6346. var p = n.addFolder("Path Display");
  6347. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6348. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6349. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6350. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6351. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6352. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6353. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6354. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6355. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6356. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6357. h.path.color = l[h.path.color],
  6358. h.path.colorUp = l._desat(h.path.color),
  6359. h.path.colorDown = l.darken(h.path.color)
  6360. }),
  6361. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6362. h.reticuleColor = l[h.reticuleColor]
  6363. });
  6364. var f = n.addFolder("Warping")
  6365. , g = f.addFolder("Warp/Teleport");
  6366. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6367. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6368. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6369. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6370. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6371. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6372. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6373. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6374. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6375. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6376. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6377. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6378. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6379. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6380. h.path.typ = c[h.path.typ]
  6381. }),
  6382. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6383. t.endlessLoop = h.warp.loop
  6384. }),
  6385. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6386. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6387. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6388. var m = f.addFolder("Long Warp Only");
  6389. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6390. h.warp.flySpeed = 0,
  6391. m.__controllers.forEach(function(e) {
  6392. e.updateDisplay()
  6393. })
  6394. }),
  6395. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6396. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6397. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6398. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6399. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6400. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6401. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6402. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6403. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6404. var v = n.addFolder("Warp Esoterica");
  6405. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6406. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6407. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6408. h.warp.minWarpTime = 0,
  6409. v.__controllers.forEach(function(e) {
  6410. e.updateDisplay()
  6411. })
  6412. }),
  6413. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6414. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6415. v.add(h.warp, "movementEasing", Object.keys(a));
  6416. var A = n.addFolder("Misc");
  6417. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6418. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6419. }),
  6420. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6421. i.cameras[s.PANORAMA].fov = h.insideFOV
  6422. }),
  6423. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6424. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6425. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6426. var y = n.addFolder("Navigation");
  6427. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6428. h.navigation.panoScores || e.panos.forEach(function(e) {
  6429. e.floor.remove(e.text3d),
  6430. e.text3d = null
  6431. })
  6432. }),
  6433. y.add(h.navigation, "mouseDirection"),
  6434. y.add(h.navigation, "filterStrictness", 0, 1),
  6435. y.add(h.navigation, "angleFactor", -60, 0),
  6436. y.add(h.navigation, "directionFactor", 1, 20),
  6437. y.add(h.navigation, "distanceFactor", -5, 5),
  6438. y.add(h.navigation, "optionalityFactor", .1, 10);
  6439. var C = n.addFolder("tags")
  6440. , I = C.addFolder("Tag Creation");
  6441. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6442. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6443. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6444. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6445. var E = C.addFolder("Visibility");
  6446. E.add(h.tags.visibility, "anyDistance"),
  6447. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6448. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6449. E.add(h.tags.visibility, "hideViaFloor"),
  6450. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6451. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6452. var b = C.addFolder("Disc Parameters");
  6453. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6454. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6455. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6456. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6457. }),
  6458. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6459. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6460. }),
  6461. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6462. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6463. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6464. var w = C.addFolder("Navigate");
  6465. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6466. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6467. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6468. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6469. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6470. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6471. var _ = n.addFolder("Debug");
  6472. _.add(h, "wireframe").onFinishChange(function() {
  6473. e.chunks.forEach(function(t) {
  6474. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6475. t.wireframeTwin.material.depthWrite = !1,
  6476. t.wireframeTwin.material.depthTest = !1,
  6477. t.wireframeTwin.material.opacity = .5,
  6478. t.wireframeTwin.material.transparent = !0),
  6479. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6480. })
  6481. }),
  6482. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6483. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6484. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6485. e.skybox.wireframe = null)
  6486. }),
  6487. _.add(h, "showSweeps").onFinishChange(function() {
  6488. e.setSweepVisibility(h.showSweeps)
  6489. }),
  6490. _.add(h, "showMesh").onFinishChange(function() {
  6491. e.chunks.forEach(function(e) {
  6492. e.visible = h.showMesh
  6493. })
  6494. }),
  6495. _.add(h, "showFloors").onFinishChange(function() {
  6496. e.floors.forEach(function(e) {
  6497. e.collider.children.forEach(function(e) {
  6498. e.material.visible = h.showFloors
  6499. })
  6500. })
  6501. }),
  6502. _.add(h, "showSkyboxes").onFinishChange(function() {
  6503. e.panos.forEach(function(e) {
  6504. e.skyboxMesh.visible = h.showSkyboxes
  6505. })
  6506. }),
  6507. _.add(h, "showNeighbors").onChange(function() {}),
  6508. _.add(e, "alpha", 0, 1)
  6509. }
  6510. var r = e("../lib/dat.gui")
  6511. , o = e("three")
  6512. , a = e("../util/easing")
  6513. , s = e("../enum/Viewmode")
  6514. , l = e("../enum/Colors")
  6515. , c = e("../enum/WarpStyle")
  6516. , h = e("../settings");
  6517. e("../tag/tag");
  6518. r.GUI.prototype.removeFolder = function(e) {
  6519. var t = this.__folders[e];
  6520. t && (t.close(),
  6521. this.__ul.removeChild(t.domElement.parentNode),
  6522. delete this.__folders[e],
  6523. this.onResize())
  6524. }
  6525. ,
  6526. t.exports.toggle = n
  6527. }
  6528. , {
  6529. "../enum/Colors": 19,
  6530. "../enum/Viewmode": 51,
  6531. "../enum/WarpStyle": 52,
  6532. "../lib/dat.gui": 93,
  6533. "../tag/tag": 123,
  6534. "../settings": 166,
  6535. "../util/easing": 186,
  6536. three: 217
  6537. }],
  6538. 64: [function(e, t, i) {
  6539. (function(i) {
  6540. "use strict";
  6541. function n(e, t, i, n) {
  6542. $(".gui-error .error-problem-text").text(e),
  6543. $(".gui-error .error-solution-text").text(t),
  6544. $(".gui-error .error-explanation").text(i),
  6545. $(".gui-error .error-actions").html(n),
  6546. $(window).resize(),
  6547. $(".gui-error").fadeIn(),
  6548. $("#bottom-logo").fadeIn()
  6549. }
  6550. function r(e) {
  6551. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6552. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6553. s.isMobile() || $("[rel=tiletip]").tooltip({
  6554. placement: "bottom",
  6555. delay: {
  6556. show: 50,
  6557. hide: 0
  6558. },
  6559. trigger: "hover",
  6560. viewport: {
  6561. selector: "body",
  6562. padding: 10
  6563. }
  6564. })
  6565. }
  6566. function o() {
  6567. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6568. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6569. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6570. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6571. e.preventDefault(),
  6572. e.stopPropagation(),
  6573. r(" ")
  6574. })
  6575. }
  6576. function a(e) {
  6577. if ($("head title").text(c.pageTitle),
  6578. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6579. $("#gui-loading").fadeOut(250),
  6580. $("#quick-blackout").hide(),
  6581. l.track("showcase_error", {
  6582. error_key: e
  6583. }),
  6584. h.locale || h.init(),
  6585. "webgl-unsupported" === e)
  6586. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6587. else if ("webgl-ios" === e)
  6588. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6589. else if ("webgl-safari" === e)
  6590. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6591. else if ("webgl-generic" === e)
  6592. o();
  6593. else if ("missing-urls" === e)
  6594. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6595. else if ("loading-failed" === e)
  6596. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6597. else {
  6598. if ("loading-failed-maintenance" !== e)
  6599. return void d.error("Unhandled error: " + e);
  6600. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6601. }
  6602. }
  6603. var s = e("./../util/browser")
  6604. , l = e("./../analytics")
  6605. , c = e("./../settings")
  6606. , h = e("../localization/localize")
  6607. , u = e("./../util/logger")
  6608. , d = new u(i)
  6609. , p = '"https://support.port.com/hc/articles/208220058"';
  6610. t.exports.error = a
  6611. }
  6612. ).call(this, "/js/gui/error.js")
  6613. }
  6614. , {
  6615. "../localization/localize": 108,
  6616. "./../analytics": 4,
  6617. "./../settings": 166,
  6618. "./../util/browser": 182,
  6619. "./../util/logger": 189
  6620. }],
  6621. 65: [function(e, t, i) {
  6622. (function(i) {
  6623. "use strict";
  6624. function n() {
  6625. Ue = [],
  6626. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6627. Ue.push(".hideTarget", ".pinTop.right")
  6628. }
  6629. function r() {
  6630. for (var e in je)
  6631. if (je.hasOwnProperty(e)) {
  6632. var t = je[e];
  6633. if (!t.visible)
  6634. for (var i = 0; i < t.elements.length; i++)
  6635. $(t.elements[i]).hide()
  6636. }
  6637. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6638. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6639. n()
  6640. }
  6641. function o(e, t) {
  6642. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6643. $("#gui-zoomin").toggle(i),
  6644. $("#gui-zoomout").toggle(i)
  6645. }
  6646. function a() {
  6647. c(),
  6648. $(".pinBottom").toggleClass("open"),
  6649. $("#drawer").toggleClass("open"),
  6650. $(".footer").toggleClass("open"),
  6651. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6652. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6653. ie.resetDrawer()),
  6654. setTimeout(function() {
  6655. $("#pullTab").toggleClass("opened");
  6656. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6657. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6658. }
  6659. function s(e) {
  6660. var t;
  6661. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6662. t = e.position().top + e.outerHeight(),
  6663. e.attr("style", "display: none"));
  6664. var i = $("#player").outerHeight()
  6665. , n = i - 130;
  6666. return n < t + 25
  6667. }
  6668. function l(e) {
  6669. "touchstart" === e.type && e.preventDefault(),
  6670. e.stopPropagation()
  6671. }
  6672. function c() {
  6673. W && (W.reload(),
  6674. W.init())
  6675. }
  6676. function h(e) {
  6677. ne.show(e),
  6678. r()
  6679. }
  6680. function u(e) {
  6681. ne.progress(e)
  6682. }
  6683. function d(e, t, i) {
  6684. var n = t.player;
  6685. $("#gui-thumb").fadeOut(2500),
  6686. ne.hide(function() {
  6687. Ge = !1
  6688. }),
  6689. me.init(e, i),
  6690. de.finishSetup(Object.keys(e.tags).length),
  6691. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6692. var s = function() {
  6693. i.dismissExaminedTag(),
  6694. i.disableHovering()
  6695. };
  6696. Ae.on(ye.OPENED, s),
  6697. Ce.on(Me.OPENED, s),
  6698. he.on(ue.OPENED, s),
  6699. fe.on(ge.OPENED, s);
  6700. var l = i.enableHovering.bind(i);
  6701. if (Ae.on(ye.CLOSED, l),
  6702. Ce.on(Me.CLOSED, l),
  6703. he.on(ue.CLOSED, l),
  6704. fe.on(ge.CLOSED, l),
  6705. Q.labels.enabled && Object.keys(e.labels).length,
  6706. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6707. C(e.currentFloor, n.mode)),
  6708. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6709. r(),
  6710. o(t, t.player),
  6711. $("#gui").fadeIn(1500),
  6712. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6713. a(),
  6714. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6715. }, 2e3),
  6716. !K.isMobile())
  6717. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6718. $(c[h]).addClass("hasHover");
  6719. O(e),
  6720. de.setupToggling();
  6721. //xzw:
  6722. window.editHotPanel && editHotPanel();
  6723. //czj
  6724. navBorderRadius(e);
  6725. //czj 编辑界面
  6726. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6727. window.EditTools && new EditTools(n.sceneRenderer);
  6728. }
  6729. function navBorderRadius(e){
  6730. var pullTab = $("#pullTab"),
  6731. mobileRadius = {
  6732. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6733. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6734. },
  6735. topRadius = {
  6736. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6737. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6738. };
  6739. function BorderRadius(bottom,top){
  6740. $("#gui-modes-map > div:visible:last").css(bottom);
  6741. if(pullTab.is(':visible')){
  6742. $(".viewContainer > div:visible:first").css(top);
  6743. }else{
  6744. $("#gui-modes-map > div:visible:first").css(top);
  6745. }
  6746. }
  6747. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6748. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6749. }else{
  6750. BorderRadius(topRadius.bottom,topRadius.top);
  6751. }
  6752. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6753. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6754. window.specialScene && specialScene.special().afterImplement();
  6755. }
  6756. }
  6757. function p(e) {
  6758. e || (e = 0),
  6759. We = !1,
  6760. window.setTimeout(function() {
  6761. We || (ze = !0,
  6762. $("#gui-spinner").stop(!0, !0).show())
  6763. }
  6764. .bind(this), e)
  6765. }
  6766. function f() {
  6767. $("#gui-spinner").stop(!0, !0),
  6768. $("#gui-spinner").fadeOut(1e3),
  6769. We = !0,
  6770. ze = !1
  6771. }
  6772. function g(e, t) {
  6773. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6774. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6775. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6776. var i = e.mode
  6777. , n = t || e.currentPano;
  6778. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6779. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6780. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6781. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6782. Q.show360Views.enabled && !n.isAligned() ? (
  6783. $(".gui-floor").addClass("hidden"),
  6784. $("#gui-modes-outside").addClass("desktop-only")) : (
  6785. $(".gui-floor").removeClass("hidden"),
  6786. $("#gui-modes-outside").removeClass("desktop-only")),
  6787. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6788. Be = i,
  6789. $("#gui-modes-outside").addClass("hidden"),
  6790. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6791. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6792. setTimeout(()=>{
  6793. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6794. if($('#gui-modes-inside').attr('class')==='active'){
  6795. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6796. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6797. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6798. }
  6799. },500)
  6800. }
  6801. function m(e, t) {
  6802. // console.log(1111111);
  6803. var i = t.player;
  6804. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6805. l(e),
  6806. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6807. J.track("USER", {
  6808. event_type: "showcase_gui",
  6809. gui_action: "click_inside_mode_button"
  6810. }),
  6811. t.changeMode(_e.PANORAMA);
  6812. // console.log(333333);
  6813. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6814. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6815. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6816. }),
  6817. // $("#gui-modes-inside").on("click", function(e) {
  6818. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6819. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6820. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6821. // }),
  6822. $("#gui-modes-outside").find("a").on("click", function(e) {
  6823. l(e),
  6824. J.track("showcase_gui", {
  6825. gui_action: "click_outside_mode_button"
  6826. }),
  6827. t.changeMode(Be)
  6828. }),
  6829. $("#gui-modes-floorplan").on("click", function(e) {
  6830. l(e),
  6831. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6832. gui_action: "click_floorplan_mode_button"
  6833. }),
  6834. t.changeMode(_e.FLOORPLAN));
  6835. $('#gui-modes-inside img').attr('src','images/inside.png')
  6836. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6837. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6838. }),
  6839. $("#gui-modes-dollhouse").on("click", function(e) {
  6840. l(e),
  6841. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6842. gui_action: "click_dollhouse_mode_button"
  6843. }),
  6844. t.changeMode(_e.DOLLHOUSE));
  6845. $('#gui-modes-inside img').attr('src','images/inside.png')
  6846. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6847. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6848. })
  6849. }
  6850. function v(e, t) {
  6851. function i() {
  6852. document.getElementById("vr").classList.remove("hidden"),
  6853. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6854. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6855. $(".improper-embed").toggleClass("hidden", !1),
  6856. r())
  6857. }, function(e) {
  6858. r()
  6859. }) : r()
  6860. }
  6861. function n(i) {
  6862. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6863. Ie.init(e.data, t, i, q),
  6864. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6865. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6866. }
  6867. function r() {
  6868. De.info("WebVR support not found, VR button activates native app VR modal"),
  6869. Ae.init(e.data, q),
  6870. Ae.on(ye.OPENED, function() {
  6871. var e = document.getElementById("vr-modal");
  6872. return function() {
  6873. Ze("vr"),
  6874. le.open(e)
  6875. }
  6876. }()),
  6877. Ae.on(ye.CLOSED, le.reset)
  6878. }
  6879. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6880. /*********************** 方奕卓 VR功能事件监听 ********************/
  6881. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6882. switch (Q.vr.option) {
  6883. case Pe.CONTEXTUAL:
  6884. i();
  6885. break;
  6886. case Pe.ANDROID:
  6887. K.detectAndroid() && i();
  6888. break;
  6889. case Pe.NONE:
  6890. }
  6891. }
  6892. }
  6893. function A(e, t) {
  6894. $("#play").on("mousedown touchstart", function(e) {
  6895. l(e);
  6896. Ze("tour");
  6897. ve.play();
  6898. J.trackAlways("showcase_gui", {
  6899. gui_action: "play_highlights"
  6900. })
  6901. }),
  6902. window.startAndPlay = function(e) {
  6903. // l(e);
  6904. Ze("tour");
  6905. ve.play();
  6906. J.trackAlways("showcase_gui", {
  6907. gui_action: "play_highlights"
  6908. })
  6909. };
  6910. $("#pause").on("mousedown touchstart", function(e) {
  6911. l(e),
  6912. ve.pause(),
  6913. J.trackAlways("showcase_gui", {
  6914. gui_action: "pause_highlights"
  6915. })
  6916. }),
  6917. $("#gui-zoomin").find("a").on("click", function(e) {
  6918. l(e),
  6919. t.player.zoomInIncrementally()
  6920. }),
  6921. $("#gui-zoomout").find("a").on("click", function(e) {
  6922. l(e),
  6923. t.player.zoomOutIncrementally()
  6924. })
  6925. }
  6926. function y(e, t) {
  6927. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6928. if(getQueryVariable('m') === '372') continue;
  6929. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6930. $(".gui-floor").find(".container").prepend(r)
  6931. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6932. }
  6933. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6934. i.on("click", function(e) {
  6935. l(e),
  6936. Ze("floor"),
  6937. i.toggleClass("open")
  6938. }),
  6939. $(".floorChoice").on("click", function(e) {
  6940. l(e);
  6941. var n = $(this).data("index");
  6942. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6943. t.player.gotoFloor(n),
  6944. J.track("showcase_gui", {
  6945. gui_action: "click_floor_select_button",
  6946. interaction_source: "gui"
  6947. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6948. Ze("move"),
  6949. t.allFloors(),
  6950. J.track("showcase_gui", {
  6951. gui_action: "click_toggle_all_floors_button",
  6952. interaction_source: "gui"
  6953. })),
  6954. i.removeClass("open")
  6955. })
  6956. }
  6957. function C(e, t) {
  6958. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6959. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6960. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6961. $(".floorChoice").removeClass("active"),
  6962. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6963. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6964. $(".floorChoice").removeClass("active"),
  6965. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6966. }
  6967. function I(e) {
  6968. return e.describe().inTransition
  6969. }
  6970. function b(e, t, i) {
  6971. Fe = e.heroLocations.length;
  6972. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6973. , r = 100 / Fe + "%"
  6974. , o = $("#thumb-container")
  6975. , a = $("#progressBar");
  6976. $("#status").find(".totalSteps").text(Fe);
  6977. for (var s = 0; s < Fe; s++) {
  6978. var c = e.heroLocations[s]
  6979. , h = $(n);
  6980. var thumbUrl
  6981. if(c.heroLocations){//有子项,选第一张截图
  6982. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6983. }else{
  6984. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6985. }
  6986. h.attr("data-index", s)
  6987. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6988. if (c.name) {
  6989. var u = $('<div class="overlay"></div>').text(c.name);
  6990. h.prepend(u)
  6991. }
  6992. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6993. var d = e.panos.get(c.panoId)
  6994. , p = d && !d.isAligned()
  6995. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6996. h.prepend(f)
  6997. }
  6998. o.append(h),
  6999. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7000. }
  7001. j = 144 * Fe,
  7002. Y = 111 * Fe,
  7003. $(".thumbImg").on("mouseover", function() {
  7004. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7005. }),
  7006. $(".thumbImg").on("mouseout", function() {
  7007. t.clearPath()
  7008. }),
  7009. //节流处理
  7010. $(".thumbImg").on("click", function(e) {
  7011. if(window.myTimer!==null) return;
  7012. window.myTimer = setTimeout(() => {
  7013. l(e);
  7014. var i = $(this);
  7015. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7016. J.trackAlways("showcase_gui", {
  7017. gui_action: "click_highlight"
  7018. }),
  7019. t.goToHighlight([i.data("index"),0])//改
  7020. //当定时器执行完毕,重新发开节流阀
  7021. window.myTimer =null;
  7022. },1000);
  7023. }),
  7024. $(".previous").find("a").on("click", function(e) {
  7025. l(e),
  7026. J.trackAlways("showcase_gui", {
  7027. gui_action: "prev_highlight"
  7028. }),
  7029. t.prevHighlight()
  7030. }),
  7031. $(".next").find("a").on("click", function(e) {
  7032. l(e),
  7033. J.trackAlways("showcase_gui", {
  7034. gui_action: "next_highlight"
  7035. }),
  7036. t.nextHighlight()
  7037. }),
  7038. $("#drawer").on("mouseleave", function(e) {
  7039. l(e);
  7040. var t;
  7041. try {
  7042. t = new MouseEvent("mouseup",{
  7043. clientX: e.clientX,
  7044. clientY: e.clientY,
  7045. screenX: e.screenX,
  7046. screenY: e.screenY
  7047. })
  7048. } catch (i) {
  7049. t = document.createEvent("MouseEvents"),
  7050. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7051. }
  7052. document.dispatchEvent(t)
  7053. }),
  7054. W = new Sly($("#scrollFrame"),{
  7055. horizontal: !0,
  7056. itemNav: "centered",
  7057. smart: !0,
  7058. scrollTrap: !0,
  7059. scrollBy: 1,
  7060. mouseDragging: !0,
  7061. touchDragging: !0,
  7062. speed: 300,
  7063. dragHandle: !0,
  7064. dynamicHandle: !0,
  7065. clickBar: !0,
  7066. scrollBar: $("#scroller"),
  7067. activateOn: null
  7068. }).init(),
  7069. W.on("active", function(e, t) {
  7070. Ve = t,
  7071. Ze("tour"),
  7072. $(".step").removeClass("active"),
  7073. $("#status").find(".curIdx").text(t + 1);
  7074. for (var i = 0; i <= t; i++)
  7075. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7076. }),
  7077. w()
  7078. }
  7079. function w() {
  7080. var e = $("#player").width() - 20
  7081. , t = $("#scroller")
  7082. , i = $("#drawer")
  7083. , n = $(".pinBottom");
  7084. if ($("#player").width() < 488 || $("#player").height() < 488)
  7085. t.addClass("hidden"),
  7086. i.addClass("noScroll"),
  7087. n.addClass("noScroll");
  7088. else {
  7089. var r = j > e
  7090. , o = !i.hasClass("noScroll")
  7091. , a = r !== o;
  7092. a && (t.toggleClass("hidden"),
  7093. i.toggleClass("noScroll"),
  7094. n.toggleClass("noScroll"))
  7095. }
  7096. }
  7097. function _(e) {
  7098. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7099. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7100. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7101. }
  7102. function T(e) {
  7103. function t(t, i) {
  7104. return !!e.player_options[t] && e[i || t]
  7105. }
  7106. $(".model-title").text(e.name);
  7107. var i = Q.pageTitle;
  7108. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7109. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7110. document.title = i ,
  7111. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7112. delay: {
  7113. show: 50,
  7114. hide: 0
  7115. },
  7116. trigger: "hover",
  7117. html: !1,
  7118. viewport: {
  7119. selector: "body",
  7120. padding: 10
  7121. }
  7122. }),
  7123. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7124. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7125. de.populate({
  7126. name: t("model_name", "name"),
  7127. coBrand: t("presented_by"),
  7128. description: t("model_summary", "summary") || "暂无内容",
  7129. contactName: t("contact_name"),
  7130. address: t("address"),
  7131. phone: t("contact_phone"),
  7132. formattedPhone: e.formatted_contact_phone,
  7133. email: t("contact_email"),
  7134. url: t("external_url"),
  7135. socialSharing: e.enable_social_sharing && e.is_public
  7136. })
  7137. }
  7138. function x(e, t, i, n, r, o) {
  7139. function a() {
  7140. o.setLoadingStartTime(),
  7141. H(),
  7142. r ? (re.showMessage(t, i, je.coBrand.visible),
  7143. l()) : h(l)
  7144. }
  7145. var s = $.Deferred()
  7146. , l = s.resolve.bind(s);
  7147. return Ge = !0,
  7148. O(e),
  7149. e.data.player_options && _(e.data.player_options),
  7150. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7151. Re.localizeGUI(),
  7152. T(e.data),
  7153. r || $(".quick").addClass("hidden"),
  7154. //e.data.image && !r && E(e.data.image),
  7155. n ? (J.impression(),
  7156. a()) : (o.setWaitingStartTime(),
  7157. oe.show(r, a)),
  7158. s
  7159. }
  7160. function S(e, t, i, n, r, a, s) {
  7161. q = s,
  7162. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7163. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7164. ae.init(),
  7165. re.init(e, a),
  7166. Oe.init(e, t, n),
  7167. $(".icon").on("mouseover", function() {
  7168. t.player && t.player.reticule.hide()
  7169. }),
  7170. m(e, t),
  7171. A(e, t),
  7172. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7173. Ce.on(Me.OPENED, function() {
  7174. var e = document.getElementById("share-modal");
  7175. return function() {
  7176. Ze("share"),
  7177. le.open(e)
  7178. }
  7179. }()),
  7180. Ce.on(Me.CLOSED, le.reset)),
  7181. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7182. je.tourControls.visible = !1),
  7183. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7184. z(),
  7185. g(i),
  7186. v(e, r),
  7187. e.on("floor.changed", C),
  7188. e.on("waiting", R.bind(this, e)),
  7189. e.on("waiting-done", P.bind(this, e)),
  7190. i.on(xe.ModeChanged, function(e, n) {
  7191. g(i),
  7192. o(t, i),
  7193. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7194. he.updateMode(n)
  7195. }),
  7196. n.on(Se.Move, Ze.bind(this, "move")),
  7197. i.on(xe.Ready, function() {
  7198. ie.init(n, i, i.tagManager, t),
  7199. i.on(xe.ModeChanged, function(e, t) {
  7200. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7201. })
  7202. }),
  7203. i.on(xe.PanoChosen, function(e, t) {
  7204. g(i, t),
  7205. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7206. }),
  7207. le.on(ce.CLOSE, function(e) {
  7208. switch (e) {
  7209. case "vr-modal":
  7210. Ae.dismiss();
  7211. break;
  7212. case "share-modal":
  7213. Ce.hide();
  7214. break;
  7215. case "terms-modal":
  7216. fe.hide()
  7217. }
  7218. });
  7219. var l = $("#play").eq(0)
  7220. , c = $("#pause").eq(0)
  7221. , h = $(".pinBottom").toArray()
  7222. , u = $("#drawer").eq(0)
  7223. , d = $("#playHead").eq(0)
  7224. , p = $("#progressBar").eq(0)
  7225. , f = $("#thumb-container").eq(0)
  7226. , y = f.children()
  7227. , I = p.children();
  7228. t.on("update.controls", function() {
  7229. var n = t.describe();
  7230. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7231. c.show()),
  7232. n.tourInProgress && (h.forEach(function(e) {
  7233. e.classList.add("playing")
  7234. }),
  7235. u.addClass("playing"),
  7236. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7237. c.hide()),
  7238. n.tourInProgress || (ve.stopTour(),
  7239. h.forEach(function(e) {
  7240. e.classList.remove("playing")
  7241. }),
  7242. u.removeClass("playing"),
  7243. d.removeClass("playing")));
  7244. var r, a, s;
  7245. if (null !== n.currentItem) {
  7246. var p, f;
  7247. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7248. n.onTheBus ? (p = "active",
  7249. f = "recent") : (f = "active",
  7250. p = "recent");
  7251. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7252. for (r = 0; r < e.heroLocations.length; r += 1)
  7253. s = y.eq(r),
  7254. a = I.eq(r),
  7255. s.removeClass(f),
  7256. a.removeClass(f),
  7257. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7258. a.addClass(p),
  7259. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7260. a.addClass(p)) : (s.removeClass(p),
  7261. a.removeClass(p))
  7262. } else
  7263. for (r = 0; r < e.heroLocations.length; r += 1)
  7264. s = y.eq(r),
  7265. a = I.eq(r),
  7266. s.removeClass("active recent"),
  7267. a.removeClass("active recent");
  7268. o(t, i)
  7269. }),
  7270. document.addEventListener("keydown", function(n) {
  7271. switch (J.updateInteraction(Se.InteractionKey),
  7272. n.which) {
  7273. case we.ZERO:
  7274. Q.debug && e.toggleAlpha();
  7275. break;
  7276. case we.NINE:
  7277. Q.debug && se.toggle();
  7278. break;
  7279. case we.ONE:
  7280. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7281. break;
  7282. case we.TWO:
  7283. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7284. break;
  7285. case we.THREE:
  7286. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7287. break;
  7288. case we.FOUR:
  7289. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7290. break;
  7291. case we.SPACE:
  7292. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7293. break;
  7294. case we.RETURN:
  7295. Q.debug && e.toggleExplodeUp();
  7296. break;
  7297. case we.P:
  7298. k();
  7299. break;
  7300. case we.U:
  7301. B();
  7302. break;
  7303. case we.X:
  7304. Q.debug && e.toggleExplode();
  7305. break;
  7306. case we.PLUSEQUALS:
  7307. t.player.activatePersistentZooming(!0),
  7308. ie.hideUi();
  7309. break;
  7310. case we.DASHUNDERSCORE:
  7311. t.player.activatePersistentZooming(!1),
  7312. ie.hideUi();
  7313. break;
  7314. case we.SEVEN:
  7315. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7316. break;
  7317. case we.EIGHT:
  7318. t.player.decreaseZoomSpeed();
  7319. break;
  7320. case we.NINE:
  7321. t.player.increaseZoomSpeed()
  7322. }
  7323. return i && i.reticule.hide(),
  7324. !0
  7325. }
  7326. .bind(this)),
  7327. document.addEventListener("keyup", function(e) {
  7328. switch (e.which) {
  7329. case we.PLUSEQUALS:
  7330. t.player.deactivatePersistentZooming();
  7331. break;
  7332. case we.DASHUNDERSCORE:
  7333. t.player.deactivatePersistentZooming()
  7334. }
  7335. }
  7336. .bind(this)),
  7337. F(e),
  7338. L(e, t.player),
  7339. M(i),
  7340. te.setAutoPlay(e.heroCount()),
  7341. he.init(i, a.mode),
  7342. he.on(ue.OPENED, Ze.bind(this, "help")),
  7343. fe.init(),
  7344. fe.on(ge.OPENED, function() {
  7345. var e = document.getElementById("terms-modal");
  7346. return function() {
  7347. Ze("terms"),
  7348. le.open(e)
  7349. }
  7350. }()),
  7351. fe.on(ge.CLOSED, le.reset),
  7352. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7353. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7354. Q.profiling.enabled && se.show(),
  7355. ve.init(t)
  7356. }
  7357. function M(e) {
  7358. var t = function(e, t) {
  7359. $(e).find("a").each(function(e, i) {
  7360. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7361. i.style.pointerEvents = t ? "auto" : "none"
  7362. })
  7363. }
  7364. , i = function() {
  7365. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7366. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7367. };
  7368. e.on(Ne.ZoomMax, function() {
  7369. t("#gui-zoomin", !1),
  7370. t("#gui-zoomout", !0)
  7371. }),
  7372. e.on(Ne.ZoomMin, function() {
  7373. t("#gui-zoomin", !0),
  7374. t("#gui-zoomout", !1)
  7375. }),
  7376. e.on(Ne.ZoomIn, function() {
  7377. t("#gui-zoomout", !0)
  7378. }),
  7379. e.on(Ne.ZoomOut, function() {
  7380. t("#gui-zoomin", !0)
  7381. }),
  7382. i()
  7383. }
  7384. function R(e) {
  7385. O(e)
  7386. }
  7387. function P(e) {
  7388. O(e)
  7389. }
  7390. function O(e) {
  7391. var t = e.waitQueue.length;
  7392. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7393. }
  7394. function L(e, t) {
  7395. He = {
  7396. gui: null,
  7397. visible: !1,
  7398. model: e,
  7399. player: t
  7400. }
  7401. }
  7402. function D(e, t) {
  7403. function i() {
  7404. var i = t.toJSON();
  7405. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7406. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7407. }
  7408. var n = {}
  7409. , r = new Le.GUI({
  7410. autoPlace: !0,
  7411. width: "60%"
  7412. });
  7413. i(),
  7414. t.on(xe.ViewChanged, i),
  7415. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7416. r.domElement.id = "datLinks";
  7417. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7418. return o.forEach(function(e) {
  7419. if (!K.detectSafari()) {
  7420. var t = document.createElement("button");
  7421. t.classList.add("btn-deep-link"),
  7422. t.innerText = Re.MENU_COPY,
  7423. e.nextSibling.appendChild(t);
  7424. var i = function() {
  7425. alert(Re.LINK_ALERT_COPY),
  7426. t.hide()
  7427. };
  7428. t.addEventListener("click", function(e) {
  7429. try {
  7430. var t = e.target.parentNode.childNodes[0];
  7431. t.select();
  7432. var n = document.execCommand("copy");
  7433. t.blur(),
  7434. n || i()
  7435. } catch (e) {
  7436. i()
  7437. }
  7438. })
  7439. }
  7440. }),
  7441. $(r.__closeButton).hide(),
  7442. r
  7443. }
  7444. function N(e) {
  7445. He.gui || (He.gui = D(He.model, He.player)),
  7446. He.visible = e,
  7447. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7448. }
  7449. function B() {
  7450. N(!He.visible)
  7451. }
  7452. function F(e) {
  7453. ke = {
  7454. gui: null,
  7455. visible: !1,
  7456. model: e
  7457. }
  7458. }
  7459. function V(e) {
  7460. var t = new Le.GUI;
  7461. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7462. e.setSweepVisibility(Q.showSweeps)
  7463. }),
  7464. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7465. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7466. Q.transition.flySpeed = 0,
  7467. t.__controllers.forEach(function(e) {
  7468. e.updateDisplay()
  7469. })
  7470. }),
  7471. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7472. $(t.__closeButton).hide(),
  7473. t
  7474. }
  7475. function U(e) {
  7476. ke.gui || (ke.gui = V(ke.model)),
  7477. ke.visible = e,
  7478. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7479. }
  7480. function k() {
  7481. U(!ke.visible)
  7482. }
  7483. function H() {
  7484. function e(e) {
  7485. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7486. }
  7487. $("body").css("touch-action", "none"),
  7488. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7489. // e.preventDefault()
  7490. });
  7491. var t = document.getElementById("terms-text")
  7492. , i = document.getElementById("more-help-wrapper")
  7493. , n = (document.getElementById("navigation-help-wrapper"),
  7494. document.getElementById("help-dialog"),
  7495. document.getElementById("tag-billboards"));
  7496. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7497. document.body.addEventListener("DOMMouseScroll", e)),
  7498. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7499. e.stopPropagation()
  7500. })
  7501. }
  7502. function G(e, t) {
  7503. for (var i = []; e; )
  7504. i.push(e),
  7505. e = e.parentNode;
  7506. for (; t && i.indexOf(t) === -1; )
  7507. t = t.parentNode;
  7508. return t
  7509. }
  7510. function z() {
  7511. var e, t = function(t) {
  7512. e = 0 === t.button || 1 === t.which ? t.target : null
  7513. }, i = function(t) {
  7514. e !== t.target && (e = G(e, t.target));
  7515. var i = document.getElementById("gui-parent");
  7516. if (G(i, e) !== i && (e = null),
  7517. e) {
  7518. var n;
  7519. try {
  7520. n = new MouseEvent("click",t)
  7521. } catch (e) {
  7522. n = document.createEvent("MouseEvents"),
  7523. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7524. }
  7525. n.syntheticClick = !0,
  7526. e.dispatchEvent(n),
  7527. e = null
  7528. }
  7529. };
  7530. document.body.addEventListener("mousedown", t, !0),
  7531. document.body.addEventListener("mouseup", i, !0),
  7532. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7533. e.syntheticClick || (e.stopPropagation(),
  7534. "A" === e.target.nodeName && e.preventDefault())
  7535. }, !0)
  7536. }
  7537. var W, j, Y, X, Z, q, K = (e("three"),
  7538. e("../util/ajax"),
  7539. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7540. e("../util/camera"),
  7541. e("../util/logger")), te = (e("../objects/Snapshot"),
  7542. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7543. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7544. e("../enum/PathDisplayMode"),
  7545. e("../enum/DirectorEvents"),
  7546. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7547. e("../enum/WarpStyle"),
  7548. e("../enum/AlignmentType"),
  7549. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7550. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7551. coBrand: {
  7552. visible: !0,
  7553. elements: [".co-brand", "#loaderCoBrand"]
  7554. },
  7555. help: {
  7556. visible: !0,
  7557. elements: [".nav-help", "#nav-help"]
  7558. },
  7559. tourControls: {
  7560. visible: !0,
  7561. elements: [".next", ".previous", "#play"]
  7562. },
  7563. highlight: {
  7564. visible: !0,
  7565. elements: ["#drawer", "#pullTab"]
  7566. },
  7567. share: {
  7568. visible: !0,
  7569. elements: [".socialButton", "#share"]
  7570. },
  7571. fullScreen: {
  7572. visible: !0,
  7573. elements: ["#gui-fullscreen"]
  7574. },
  7575. floors: {
  7576. visible: !0,
  7577. elements: [".gui-floor"]
  7578. }
  7579. }, Ye = function() {
  7580. var e = document.getElementById("drawer");
  7581. return function() {
  7582. $("#player").height() < 400 && e.classList.contains("open") && a()
  7583. }
  7584. }(), Xe = function() {
  7585. var e = document.getElementById("meta-info");
  7586. return function() {
  7587. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7588. }
  7589. }(), Ze = function(e) {
  7590. function t() {
  7591. u.classList.contains("expand") && de.toggleMeta(!0)
  7592. }
  7593. function i() {
  7594. fe.hide()
  7595. }
  7596. function n() {
  7597. he.close()
  7598. }
  7599. function r() {
  7600. Ae.dismiss()
  7601. }
  7602. function o() {
  7603. p.hasClass("open") && a(!0)
  7604. }
  7605. function l() {
  7606. Ce.hide()
  7607. }
  7608. function c() {
  7609. f.hasClass("open") && f.removeClass("open")
  7610. }
  7611. function h() {
  7612. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7613. }
  7614. var u = document.getElementById("meta-info")
  7615. , d = document.getElementById("interaction-modal")
  7616. , p = $("#drawer").eq(0)
  7617. , f = $(".gui-floor").eq(0)
  7618. , g = $(".vr-popup").eq(0);
  7619. return function(e) {
  7620. switch (e) {
  7621. case "info":
  7622. i(),
  7623. n(),
  7624. Ye(),
  7625. l(),
  7626. c(),
  7627. r(),
  7628. h();
  7629. break;
  7630. case "terms":
  7631. t(),
  7632. n(),
  7633. o(),
  7634. l(),
  7635. c(),
  7636. r(),
  7637. h();
  7638. break;
  7639. case "help":
  7640. t(),
  7641. i(),
  7642. l(),
  7643. c(),
  7644. r(),
  7645. h();
  7646. break;
  7647. case "vr":
  7648. t(),
  7649. i(),
  7650. l(),
  7651. c(),
  7652. n(),
  7653. h(),
  7654. s(g) && o();
  7655. break;
  7656. case "highlights":
  7657. Xe(),
  7658. i(),
  7659. l(),
  7660. c();
  7661. break;
  7662. case "share":
  7663. t(),
  7664. i(),
  7665. n(),
  7666. c(),
  7667. r(),
  7668. h();
  7669. break;
  7670. case "floor":
  7671. i(),
  7672. l(),
  7673. r();
  7674. break;
  7675. case "view":
  7676. c(),
  7677. l(),
  7678. i(),
  7679. r();
  7680. break;
  7681. case "tour":
  7682. i(),
  7683. l(),
  7684. c(),
  7685. r();
  7686. break;
  7687. case "move":
  7688. i(),
  7689. l(),
  7690. c(),
  7691. r();
  7692. break;
  7693. case "resize":
  7694. t(),
  7695. Ye(),
  7696. c();
  7697. break;
  7698. case "tag":
  7699. i(),
  7700. n(),
  7701. l(),
  7702. c(),
  7703. r()
  7704. }
  7705. }
  7706. }();
  7707. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7708. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7709. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7710. setTimeout(function() {
  7711. $(".icon:visible").hide().show(0)
  7712. }, 100)
  7713. }),
  7714. $("#gui-fullscreen").find("a").on("click", function(e) {
  7715. l(e),
  7716. K.requestFullscreen($("body")[0]),
  7717. J.track("showcase_gui", {
  7718. gui_action: "click_enter_fullscreen",
  7719. interaction_source: "gui"
  7720. })
  7721. //czj
  7722. //W.reload()
  7723. }),
  7724. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7725. l(e),
  7726. K.exitFullscreen(),
  7727. J.track("showcase_gui", {
  7728. gui_action: "click_exit_fullscreen",
  7729. interaction_source: "gui"
  7730. })
  7731. })
  7732. $(window).on("resize", function(e) {
  7733. var t = e.target.innerHeight
  7734. , i = e.target.innerWidth;
  7735. t === X && i === Z || (je.highlight.visible && w(),
  7736. Ze("resize"),
  7737. $(".pinTop.right").removeClass("hideUnderMeta"),
  7738. c(),
  7739. X = t,
  7740. Z = i)
  7741. }).resize(),
  7742. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7743. $("#pullTab").on("click", function(e) {
  7744. l(e),
  7745. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7746. gui_action: "hide_highlight_reel"
  7747. }),
  7748. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7749. gui_action: "show_highlight_reel"
  7750. }),
  7751. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7752. a()
  7753. });
  7754. /***********************方奕卓 热点列表事件监听 ************************/
  7755. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7756. $('#hotList').css('display', '');
  7757. $('#hotList').on('click',function(e){
  7758. l(e);
  7759. var hotList = $('#hotListWrap')[0];
  7760. var isActive = hotList.classList.contains('hotListActive');
  7761. if(isActive){
  7762. hotList.classList.remove('hotListActive');
  7763. this.classList.remove('active')
  7764. }else{
  7765. hotList.classList.add('hotListActive');
  7766. this.classList.add('active')
  7767. }
  7768. }),
  7769. $('#hotListContent ul').on('mouseover', function(e){
  7770. l(e);
  7771. var target = e.target;
  7772. var hotList = document.getElementById('hotListWrap');
  7773. if(target.tagName === 'SPAN'){
  7774. var targetParent = target.parentElement.parentElement;
  7775. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7776. hotList.style.width = target.offsetWidth + 116 + 'px';
  7777. }else{
  7778. hotList.style.width = '';
  7779. }
  7780. }else if(target.tagName === 'LI'){
  7781. var targetParent = target.parentElement;
  7782. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7783. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7784. }else{
  7785. hotList.style.width = ''
  7786. }
  7787. }else {
  7788. hotList.style.width = '';
  7789. }
  7790. });
  7791. $('#hotListContent ul').on('click', function(e){
  7792. l(e);
  7793. this.preElem && this.preElem.classList.remove('active');
  7794. if(e.target.tagName === 'SPAN'){
  7795. e.target.parentElement.classList.add('active');
  7796. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7797. this.preElem = e.target.parentElement;
  7798. }else{
  7799. e.target.classList.add('active');
  7800. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7801. this.preElem = e.target;
  7802. }
  7803. })
  7804. $('#hotListClose').on('click', function(e){
  7805. l(e);
  7806. var hotList = $('#hotListWrap')[0];
  7807. hotList.classList.remove('hotListActive');
  7808. $('#hotListContent ul .active').removeClass('active');
  7809. $('#hotList')[0].classList.remove('active')
  7810. })
  7811. }
  7812. /*****************************************************************/
  7813. $("#more-menu-button").on("click", function(e) {
  7814. l(e);
  7815. var t = $("#more-menu");
  7816. t.toggleClass("open")
  7817. }),
  7818. t.exports.init = S,
  7819. t.exports.startLoading = x,
  7820. t.exports.endLoading = d,
  7821. t.exports.onProgress = u
  7822. }
  7823. ).call(this, "/js/gui/gui.js")
  7824. }
  7825. , {
  7826. "../analytics": 4,
  7827. "../controls/serializer": 14,
  7828. "../enum/AlignmentType": 17,
  7829. "../enum/BlackoutStyle": 18,
  7830. "../enum/ControlEvents": 21,
  7831. "../enum/DirectorEvents": 23,
  7832. "../enum/Keys": 30,
  7833. "../enum/PathDiscardMode": 38,
  7834. "../enum/PathDisplayMode": 39,
  7835. "../enum/PlayerEvents": 40,
  7836. "../enum/VROption": 47,
  7837. "../enum/Vectors": 50,
  7838. "../enum/Viewmode": 51,
  7839. "../enum/WarpStyle": 52,
  7840. "../enum/ZoomEvents": 53,
  7841. "../lib/dat.gui": 93,
  7842. "../localization/localize": 108,
  7843. "../tag/Media/MediaEvent": 131,
  7844. "../objects/Snapshot": 153,
  7845. "../settings": 166,
  7846. "../util/ajax": 181,
  7847. "../util/browser": 182,
  7848. "../util/camera": 183,
  7849. "../util/logger": 189,
  7850. "../util/showcase": 193,
  7851. "../util/transitions": 195,
  7852. "./closer/ModalCloserEvent": 61,
  7853. "./closer/modalCloser": 62,
  7854. "./help/HelpEvent": 66,
  7855. "./help/help": 67,
  7856. "./helpManager": 68,
  7857. "./immersiveMode": 69,
  7858. "./konami": 70,
  7859. "./landingScreen": 71,
  7860. "./loadingScreen": 72,
  7861. "./memoryUsage": 73,
  7862. "./playButton": 74,
  7863. "./populateModal": 75,
  7864. "./sharing/ShareEvents": 76,
  7865. "./sharing/modal": 77,
  7866. "./terms/TermsEvent": 78,
  7867. "./terms/terms": 79,
  7868. "./title/TitleEvents": 80,
  7869. "./title/tagToggle": 81,
  7870. "./title/titleBar": 82,
  7871. "./tourInteraction": 84,
  7872. "./vr/vrEvent": 85,
  7873. "./vr/vrModal": 87,
  7874. "./webvr/WebVrEvent": 88,
  7875. "./webvr/webVRgui": 89,
  7876. three: 217
  7877. }],
  7878. 66: [function(e, t, i) {
  7879. "use strict";
  7880. t.exports = Object.freeze({
  7881. OPENED: "help.opened",
  7882. CLOSED: "help.closed"
  7883. })
  7884. }
  7885. , {}],
  7886. 67: [function(e, t, i) {
  7887. "use strict";
  7888. function n() {
  7889. g.on("click", function(e) {
  7890. if (S && S !== l.TRANSITIONING) {
  7891. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7892. t && !M ? R.close() : r()
  7893. }
  7894. }),
  7895. w.on("click", function(e) {
  7896. R.close()
  7897. }),
  7898. E.on("click", function(e) {
  7899. S && S !== l.TRANSITIONING && (s(),
  7900. o())
  7901. }),
  7902. b.on("click", function(e) {
  7903. s(),
  7904. a()
  7905. })
  7906. }
  7907. function r() {
  7908. S && S !== l.TRANSITIONING && (M = !0,
  7909. setTimeout(function() {
  7910. M = !1
  7911. }, d.help.modalStayDuration),
  7912. R.emit(h.OPENED),
  7913. m.addClass("open " + S),
  7914. g.addClass("open"),
  7915. s(),
  7916. o(),
  7917. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7918. y.classList.add("fadeIn"))
  7919. }
  7920. function o() {
  7921. E.addClass("underline-tab"),
  7922. u.fill(_, c.NAVIGATION, S),
  7923. m.addClass(S)
  7924. }
  7925. function a() {
  7926. b.addClass("underline-tab"),
  7927. u.fill(T, c.MORE_HELP),
  7928. m.addClass("more-help")
  7929. }
  7930. function s(e, t) {
  7931. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7932. I.forEach(function(e) {
  7933. e.classList.remove("underline-tab")
  7934. })
  7935. }
  7936. var l = e("../../enum/Viewmode")
  7937. , c = e("../../enum/HelpModalType")
  7938. , h = e("./HelpEvent")
  7939. , u = (e("../helpManager"),
  7940. e("./../populateModal"))
  7941. , d = e("../../settings")
  7942. , p = e("../../util/common")
  7943. , f = e("events").EventEmitter
  7944. , g = $(".footer-help").eq(0)
  7945. , m = $("#help-dialog").eq(0)
  7946. , v = document.querySelector("#quick-logo")
  7947. , A = document.querySelector("#loaderCoBrand")
  7948. , y = document.querySelector("#help-dialog")
  7949. , C = document.querySelector(".footer")
  7950. , I = $(".help-tabs").children().toArray()
  7951. , E = $(".navigation-tab").eq(0)
  7952. , b = $(".more-help-tab").eq(0)
  7953. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7954. m.find(".close").eq(0))
  7955. , _ = m.find(".interactions").toArray()
  7956. , T = m.find(".ui-instructions").toArray()
  7957. , x = l.PANORAMA
  7958. , S = l.PANORAMA
  7959. , M = !1
  7960. , R = {
  7961. init: function(e, t) {
  7962. S = t,
  7963. x = t,
  7964. [y, A, v, C].forEach(function(e) {
  7965. e.classList.add(u.deviceType)
  7966. }),
  7967. n()
  7968. },
  7969. close: function() {
  7970. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7971. g.removeClass("open"),
  7972. m.removeClass("open"),
  7973. y.classList.contains("fadeIn"))) {
  7974. y.classList.remove("fadeIn");
  7975. var e = S === l.TRANSITIONING ? x : S;
  7976. u.clear(_, c.NAVIGATION, e)
  7977. }
  7978. },
  7979. updateMode: function(e) {
  7980. x = S,
  7981. S = e
  7982. }
  7983. };
  7984. p.extendObject(R, f.prototype),
  7985. t.exports = R
  7986. }
  7987. , {
  7988. "../../enum/HelpModalType": 28,
  7989. "../../enum/Viewmode": 51,
  7990. "../../settings": 166,
  7991. "../../util/common": 185,
  7992. "../helpManager": 68,
  7993. "./../populateModal": 75,
  7994. "./HelpEvent": 66,
  7995. events: 202
  7996. }],
  7997. 68: [function(e, t, i) {
  7998. (function(i) {
  7999. "use strict";
  8000. var n = e("../util/browser")
  8001. , r = e("./../util/logger")
  8002. , o = e("./../settings")
  8003. , a = new r(i)
  8004. , s = function() {
  8005. var e;
  8006. try {
  8007. return e = window.localStorage.getItem("visitCount") || "0",
  8008. e = (parseFloat(e) + 1).toString(),
  8009. window.localStorage.setItem("visitCount", e),
  8010. a.debug("visitCount = " + e),
  8011. e
  8012. } catch (t) {
  8013. e = "1",
  8014. a.debug("couldn't set local storage")
  8015. }
  8016. }()
  8017. , l = !1;
  8018. t.exports = {
  8019. isHelpDisabled: function() {
  8020. return "0" === n.valueFromHash("help", null) || l
  8021. },
  8022. isLargeHelpEnabled: function() {
  8023. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8024. },
  8025. isSmallHelpEnabled: function() {
  8026. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8027. },
  8028. isHelpEnabled: function() {
  8029. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8030. },
  8031. setAutoPlay: function(e) {
  8032. l = o.warp.auto >= 0 && e > 1
  8033. }
  8034. }
  8035. }
  8036. ).call(this, "/js/gui/helpManager.js")
  8037. }
  8038. , {
  8039. "../util/browser": 182,
  8040. "./../settings": 166,
  8041. "./../util/logger": 189
  8042. }],
  8043. 69: [function(e, t, i) {
  8044. "use strict";
  8045. function n(e, t, i, n) {
  8046. F = n,
  8047. r(e, t, i, F),
  8048. o(),
  8049. N = t.mode
  8050. }
  8051. function r(e, t, i, n) {
  8052. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8053. e.controls[t].on(v.Move, a),
  8054. e.controls[t].on(v.LongTap, c)
  8055. }),
  8056. M.on("mousewheel DOMMouseScroll", a),
  8057. i.on(m.TagActivated, a),
  8058. i.on(m.TagNavigation, a),
  8059. t.on(A.FlyingEnded, s),
  8060. t.on(A.ModeChanging, function(e, t) {
  8061. B = t !== C.PANORAMA && e !== C.PANORAMA
  8062. }),
  8063. t.on(A.ModeChanged, function(e, i) {
  8064. N = t.mode,
  8065. i !== C.TRANSITIONING ? l() : a("modeChange")
  8066. }),
  8067. n.on(y.TourStart, function() {
  8068. L = !0,
  8069. a()
  8070. }),
  8071. n.on(y.TourEnd, function() {
  8072. L = !1,
  8073. l()
  8074. }),
  8075. n.on(y.ActionInterrupted, function() {
  8076. L = !1
  8077. }),
  8078. R.addEventListener("touchend", function() {
  8079. $("#pullTab").hasClass("opened") && !L && l()
  8080. }, !0)
  8081. }
  8082. function o() {
  8083. p.isMobile() ? (b.forEach(function(e) {
  8084. e.classList.add("mobile")
  8085. }),
  8086. w.click(l)) : (b.forEach(function(e) {
  8087. e.addEventListener("mouseleave", function() {
  8088. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8089. }, !0)
  8090. }),
  8091. M.mouseleave(function() {
  8092. b[0].classList.contains("detectHover") && l()
  8093. }))
  8094. }
  8095. function a(e) {
  8096. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8097. P = !0,
  8098. g.close(),
  8099. h(e),
  8100. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8101. _.hasClass("playing") || (b.forEach(function(e) {
  8102. e.classList.add("detectHover")
  8103. }),
  8104. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8105. }
  8106. function s() {
  8107. _.hasClass("playing") || (clearTimeout(O),
  8108. O = setTimeout(l, f.immersive.timeToShowAgain))
  8109. }
  8110. function l() {
  8111. clearTimeout(O),
  8112. P = !1,
  8113. I.forEach(function(e) {
  8114. e.classList.remove("drawerOpen")
  8115. }),
  8116. L || E.forEach(function(e) {
  8117. e.classList.remove("duringTour")
  8118. }),
  8119. b.forEach(function(e) {
  8120. e.classList.remove("detectHover")
  8121. })
  8122. }
  8123. function c() {
  8124. P ? l() : a(),
  8125. D = !0,
  8126. setTimeout(function() {
  8127. D = !1
  8128. }, f.immersive.uiStayDuration)
  8129. }
  8130. function h(e) {
  8131. !d(e) && L ? E.forEach(function(e) {
  8132. e.classList.remove("drawerOpen"),
  8133. e.classList.add("duringTour")
  8134. }) : _.hasClass("open") ? E.forEach(function(e) {
  8135. e.classList.remove("duringTour"),
  8136. e.classList.add("drawerOpen")
  8137. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8138. e.classList.add("fadeOut")
  8139. })
  8140. }
  8141. function u() {
  8142. T.hasClass("duringTour") || (L = !1,
  8143. a("gui"),
  8144. l())
  8145. }
  8146. function d(e) {
  8147. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8148. }
  8149. var p = e("../util/browser")
  8150. , f = e("../settings")
  8151. , g = e("./help/help")
  8152. , m = e("../enum/tagEvents")
  8153. , v = e("../enum/ControlEvents")
  8154. , A = e("../enum/PlayerEvents")
  8155. , y = e("../enum/DirectorEvents")
  8156. , A = e("../enum/PlayerEvents")
  8157. , C = e("../enum/Viewmode")
  8158. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8159. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8160. , b = $("#hover-bottom, #hover-top").toArray()
  8161. , w = ($("#pullTab").eq(0),
  8162. $("#playHead").eq(0),
  8163. $(".pinBottom-container").eq(0))
  8164. , _ = $("#drawer").eq(0)
  8165. , T = $("#drawer-container").eq(0)
  8166. , x = $("#meta-info").eq(0)
  8167. , S = $(".pinTop.left").eq(0)
  8168. , M = $("#player").eq(0)
  8169. , R = document.getElementById("pullTab")
  8170. , P = !1
  8171. , O = null
  8172. , L = !1
  8173. , D = !1
  8174. , N = null
  8175. , B = !1
  8176. , F = null;
  8177. t.exports.init = n,
  8178. t.exports.hideUi = a,
  8179. t.exports.resetDrawer = u
  8180. }
  8181. , {
  8182. "../enum/ControlEvents": 21,
  8183. "../enum/DirectorEvents": 23,
  8184. "../enum/tagEvents": 32,
  8185. "../enum/PlayerEvents": 40,
  8186. "../enum/Viewmode": 51,
  8187. "../settings": 166,
  8188. "../util/browser": 182,
  8189. "./help/help": 67
  8190. }],
  8191. 70: [function(e, t, i) {
  8192. (function(i) {
  8193. "use strict";
  8194. function n(e, t, i) {
  8195. l.debug("konami has the modelInstance");
  8196. var n = [];
  8197. $(window).on("keydown", function(e) {
  8198. n.push(e.which),
  8199. n.length > o.secretPanelWord.length && n.shift(),
  8200. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8201. o.debug = !0)
  8202. }),
  8203. $(window).on("keydown", function n(r) {
  8204. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8205. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8206. })
  8207. }
  8208. var r = e("./../util/logger")
  8209. , o = e("./../settings")
  8210. , a = e("./debug")
  8211. , s = e("./../util/common")
  8212. , l = (e("./gui"),
  8213. new r(i));
  8214. o.console && $("body").append('<div id="debug-console"></div>'),
  8215. t.exports.init = n
  8216. }
  8217. ).call(this, "/js/gui/konami.js")
  8218. }
  8219. , {
  8220. "./../settings": 166,
  8221. "./../util/common": 185,
  8222. "./../util/logger": 189,
  8223. "./debug": 63,
  8224. "./gui": 65
  8225. }],
  8226. 71: [function(e, t, i) {
  8227. "use strict";
  8228. function n(e, t) {
  8229. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8230. }
  8231. function r(e) {
  8232. var t = $.Deferred();
  8233. e || t.resolve();
  8234. var i = c.startupFlyinDelay;
  8235. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8236. setTimeout(t.resolve.bind(t), i),
  8237. t
  8238. }
  8239. function o(e, t, i) {
  8240. var n = 0;
  8241. c.quickstart.enabled && (a(i),
  8242. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8243. var r = function() {
  8244. e.once(g.Move, l),
  8245. t.once(f.TourStart, l)
  8246. };
  8247. s(n, r)
  8248. }
  8249. function a(e) {
  8250. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8251. v.before(y),
  8252. A = $(".quick-brand").toArray()),*/
  8253. m.addClass("fadeOut"),
  8254. setTimeout(function() {
  8255. A.forEach(function(e) {
  8256. e.classList.add("fadeIn")
  8257. })
  8258. }, c.quickstart.showTextDelay),
  8259. setTimeout(function() {
  8260. A.forEach(function(e) {
  8261. e.classList.add("fadeOut")
  8262. })
  8263. }, c.quickstart.fadeOutDelay),
  8264. !0
  8265. }
  8266. function s(e, t) {
  8267. setTimeout(function() {
  8268. if (h.isHelpEnabled()) {
  8269. if (t(),
  8270. u.init(),
  8271. C.addClass("fadeIn landing " + u.deviceType),
  8272. h.isSmallHelpEnabled())
  8273. return void C.addClass("small");
  8274. u.fill(I, d.LANDING[E]),
  8275. C.addClass(E)
  8276. }
  8277. }, e)
  8278. //csz 用户引导界面
  8279. var helpData = {
  8280. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8281. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8282. }
  8283. var navIcon = $(".nav-icon .icon");
  8284. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8285. function paging(id){
  8286. id.on("click",function(){
  8287. var navPage = null;
  8288. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8289. if(navPage > helpData.length || navPage < 1) return false
  8290. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8291. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8292. }else{
  8293. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8294. }
  8295. })
  8296. };
  8297. paging($(".next-button"));
  8298. paging($(".prev-button"));
  8299. }
  8300. function l() {
  8301. u.clear(I, d.LANDING[E]),
  8302. C.removeClass("fadeIn")
  8303. }
  8304. var c = e("../settings")
  8305. , h = (e("./help/help"),
  8306. e("./helpManager"))
  8307. , u = e("./populateModal")
  8308. , d = e("../enum/HelpModalType")
  8309. , p = e("../enum/Viewmode")
  8310. , f = e("../enum/DirectorEvents")
  8311. , g = e("../enum/PlayerEvents")
  8312. , m = $("#quick-blackout").eq(0)
  8313. , v = $("#quick-logo").eq(0)
  8314. , A = $(".quick-brand").toArray()
  8315. , y = $("#loaderCoBrand").eq(0)
  8316. , C = $("#interaction-modal").eq(0)
  8317. , I = C.find(".interaction").toArray()
  8318. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8319. "");
  8320. t.exports.delayLanding = r,
  8321. t.exports.showMessage = o,
  8322. t.exports.init = n,
  8323. t.exports.dismissModal = l
  8324. }
  8325. , {
  8326. "../enum/DirectorEvents": 23,
  8327. "../enum/HelpModalType": 28,
  8328. "../enum/PlayerEvents": 40,
  8329. "../enum/Viewmode": 51,
  8330. "../settings": 166,
  8331. "./help/help": 67,
  8332. "./helpManager": 68,
  8333. "./populateModal": 75
  8334. }],
  8335. 72: [function(e, t, i) {
  8336. "use strict";
  8337. var n = e("./circleLoader").circleLoader;
  8338. t.exports = {
  8339. element: $("#gui-loading"),
  8340. hide: function(e) {
  8341. n.done(),
  8342. this.element.fadeOut(1500, e)
  8343. },
  8344. show: function(e) {
  8345. this.element.fadeIn(500, function() {
  8346. this.element.css("display", "table"),
  8347. e && e()
  8348. }
  8349. .bind(this))
  8350. },
  8351. progress: function(e) {
  8352. n.set(e)
  8353. }
  8354. }
  8355. }
  8356. , {
  8357. "./circleLoader": 60
  8358. }],
  8359. 73: [function(e, t, i) {
  8360. "use strict";
  8361. var n = e("../settings")
  8362. , r = $("#memory-info")
  8363. , o = r.find("#memory-gpu")
  8364. , a = !1;
  8365. t.exports = {
  8366. show: function() {
  8367. n.profiling.enabled && (r.show(),
  8368. a = !0)
  8369. },
  8370. hide: function() {
  8371. r.hide(),
  8372. a = !1
  8373. },
  8374. toggle: function() {
  8375. a ? this.hide() : this.show()
  8376. },
  8377. update: function(e) {
  8378. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8379. }
  8380. }
  8381. }
  8382. , {
  8383. "../settings": 166
  8384. }],
  8385. 74: [function(e, t, i) {
  8386. "use strict";
  8387. var n = e("../util/browser")
  8388. , r = e("../analytics");
  8389. e("../settings");
  8390. t.exports = {
  8391. show: function(e, t) {
  8392. $("#gui-message").fadeOut(500, function() {
  8393. t()
  8394. })
  8395. }
  8396. }
  8397. }
  8398. , {
  8399. "../analytics": 4,
  8400. "../settings": 166,
  8401. "../util/browser": 182
  8402. }],
  8403. 75: [function(e, t, i) {
  8404. "use strict";
  8405. function n(e, t, i, n) {
  8406. function r(e) {
  8407. return e.classList.contains(a)
  8408. }
  8409. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8410. //for (var a in o) {
  8411. //var s = e.find(r);
  8412. //for (var l in o[a]) {
  8413. //var c = o[a][l];
  8414. //if ("top-info" === l || "bottom-info" === l) {
  8415. //var h = n ? c : "";
  8416. //czj 注释掉第一次打开的用户引导
  8417. //s.querySelector("." + l).textContent = h
  8418. //} else {
  8419. //var u = n ? c : "";
  8420. //, d = s.querySelector("." + l);
  8421. //d.src = u,
  8422. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8423. //}
  8424. //}
  8425. //}
  8426. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8427. // p.forEach(function(e) {
  8428. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8429. // })
  8430. }
  8431. var r = e("../util/browser")
  8432. , o = e("../localization/localize")
  8433. , a = e("../enum/HelpModalType")
  8434. , s = (e("../enum/HelpModalSize"),
  8435. e("../enum/Viewmode"));
  8436. t.exports = {
  8437. init: function() {
  8438. if (!this.hasInitialized) {
  8439. this.hasInitialized = !0,
  8440. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8441. this.assets = {},
  8442. this.assets[a.LANDING[s.PANORAMA]] = {
  8443. desktop: {
  8444. left: {
  8445. "top-info": o.ROTATE,
  8446. "big-image": "images/nav_help_mouse_drag_left.png",
  8447. keyboard: "images/nav_help_keyboard_left_right.png"
  8448. },
  8449. middle: {
  8450. "top-info": o.MOVE,
  8451. "big-image": "images/nav_help_mouse_click.png",
  8452. keyboard: "images/nav_help_keyboard_up_down.png"
  8453. },
  8454. right: {
  8455. "top-info": o.ZOOM,
  8456. "big-image": "images/nav_help_mouse_zoom.png",
  8457. keyboard: "images/nav_help_zoom_keys.png"
  8458. }
  8459. },
  8460. mobile: {
  8461. left: {
  8462. "top-info": o.ROTATE,
  8463. "big-image": "images/nav_help_gesture_drag.png"
  8464. },
  8465. middle: {
  8466. "top-info": o.MOVE,
  8467. "big-image": "images/nav_help_gesture_tap.png"
  8468. },
  8469. right: {
  8470. "top-info": o.ZOOM,
  8471. "big-image": "images/nav_help_gesture_pinch.png"
  8472. }
  8473. }
  8474. },
  8475. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8476. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8477. desktop: {
  8478. left: {
  8479. "top-info": o.ROTATE,
  8480. "big-image": "images/nav_help_mouse_drag_left.png",
  8481. keyboard: "images/nav_help_keyboard_left_right.png"
  8482. },
  8483. middle: {
  8484. "top-info": o.MOVE,
  8485. "big-image": "images/nav_help_mouse_position_right.png"
  8486. }
  8487. },
  8488. mobile: {
  8489. left: {
  8490. "top-info": o.ROTATE,
  8491. "big-image": "images/nav_help_gesture_drag.png"
  8492. },
  8493. middle: {
  8494. "top-info": o.MOVE,
  8495. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8496. }
  8497. }
  8498. },
  8499. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8500. desktop: {
  8501. left: {
  8502. "top-info": o.MOVE,
  8503. "big-image": "images/nav_help_mouse_position_left.png"
  8504. },
  8505. middle: {
  8506. "top-info": o.ROTATE,
  8507. "big-image": "images/nav_help_mouse_drag_right.png",
  8508. keyboard: "images/nav_help_keyboard_left_right.png"
  8509. }
  8510. },
  8511. mobile: {
  8512. left: {
  8513. "top-info": o.MOVE,
  8514. "big-image": "images/nav_help_gesture_position.png"
  8515. },
  8516. middle: {
  8517. "top-info": o.ROTATE,
  8518. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8519. }
  8520. }
  8521. };
  8522. var e = {
  8523. "top-info": o.INSIDE,
  8524. "big-image": "images/nav_help_click_inside.png",
  8525. keyboard: "images/nav_help_inside_key.png"
  8526. };
  8527. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8528. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8529. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8530. var t = {
  8531. "top-info": o.INSIDE,
  8532. "big-image": "images/nav_help_tap_inside.png"
  8533. };
  8534. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8535. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8536. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8537. this.assets[a.NAVIGATION] = {},
  8538. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8539. desktop: {
  8540. left: {
  8541. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8542. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8543. "big-image": "images/nav_help_mouse_drag_left.png",
  8544. keyboard: "images/nav_help_keyboard_left_right.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8548. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8549. "big-image": "images/nav_help_mouse_click.png",
  8550. keyboard: "images/nav_help_keyboard_up_down.png"
  8551. },
  8552. right: {
  8553. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8554. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8555. "big-image": "images/nav_help_mouse_zoom.png",
  8556. keyboard: "images/nav_help_zoom_keys.png"
  8557. }
  8558. },
  8559. mobile: {
  8560. left: {
  8561. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8562. "big-image": "images/nav_help_gesture_drag.png"
  8563. },
  8564. middle: {
  8565. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8566. "big-image": "images/nav_help_gesture_tap.png"
  8567. },
  8568. right: {
  8569. "top-info": o.HELP_MOBILE_3,
  8570. "big-image": "images/nav_help_gesture_pinch.png"
  8571. }
  8572. }
  8573. },
  8574. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8575. desktop: {
  8576. left: {
  8577. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8578. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8579. "big-image": "images/nav_help_mouse_drag_left.png",
  8580. keyboard: "images/nav_help_keyboard_all.png"
  8581. },
  8582. middle: {
  8583. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8584. "big-image": "images/nav_help_mouse_position_right.png"
  8585. },
  8586. right: {
  8587. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8588. "big-image": "images/nav_help_mouse_zoom.png"
  8589. }
  8590. },
  8591. mobile: {
  8592. left: {
  8593. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8594. "big-image": "images/nav_help_gesture_drag.png"
  8595. },
  8596. middle: {
  8597. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8598. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8599. },
  8600. right: {
  8601. "top-info": o.HELP_MOBILE_3,
  8602. "big-image": "images/nav_help_gesture_pinch.png"
  8603. }
  8604. }
  8605. },
  8606. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8607. desktop: {
  8608. left: {
  8609. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8610. "big-image": "images/nav_help_mouse_position_left.png"
  8611. },
  8612. middle: {
  8613. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8614. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8615. "big-image": "images/nav_help_mouse_drag_right.png",
  8616. keyboard: "images/nav_help_keyboard_left_right.png"
  8617. },
  8618. right: {
  8619. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8620. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8621. "big-image": "images/nav_help_mouse_zoom.png",
  8622. keyboard: "images/nav_help_keyboard_up_down.png"
  8623. }
  8624. },
  8625. mobile: {
  8626. left: {
  8627. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8628. "big-image": "images/nav_help_gesture_position.png"
  8629. },
  8630. middle: {
  8631. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8632. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8633. },
  8634. right: {
  8635. "top-info": o.HELP_MOBILE_3,
  8636. "big-image": "images/nav_help_gesture_pinch.png"
  8637. }
  8638. }
  8639. },
  8640. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8641. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8642. "top-info": o.HELP_DESKTOP_360_2A,
  8643. "bottom-info": o.HELP_DESKTOP_360_2B,
  8644. "big-image": "images/nav_help_click_inside.png",
  8645. keyboard: "images/nav_help_inside_key.png"
  8646. },
  8647. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8648. "top-info": o.HELP_MOBILE_360_2,
  8649. "big-image": "images/nav_help_tap_inside.png"
  8650. },
  8651. this.assets[a.MORE_HELP] = {
  8652. desktop: {
  8653. "more-help-hlr": {
  8654. "top-info": o.HELP_MORE_HLR_A,
  8655. "big-image": "images/nav_help_expand.svg",
  8656. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8657. },
  8658. "more-help-dollhouse": {
  8659. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8660. "big-image": "images/nav_help_dollhouse.svg",
  8661. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8662. },
  8663. "more-help-floors": {
  8664. "top-info": o.HELP_MORE_FLOORS_A,
  8665. "big-image": "images/nav_help_floor picker.svg",
  8666. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8667. },
  8668. "more-help-tag": {
  8669. "top-info": o.HELP_MORE_TAG_A,
  8670. "big-image": "images/nav_help_tag.svg",
  8671. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8672. },
  8673. "more-help-zoom": {
  8674. "top-info": o.HELP_MORE_ZOOM_A,
  8675. "big-image": "images/nav_help_zoom.svg",
  8676. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8677. },
  8678. "more-help-tour": {
  8679. "top-info": o.HELP_MORE_TOUR_A,
  8680. "big-image": "images/nav_help_play.png",
  8681. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8682. },
  8683. "more-help-inside": {
  8684. "top-info": o.HELP_MORE_INSIDE_A,
  8685. "big-image": "images/nav_help_inside.svg",
  8686. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8687. },
  8688. "more-help-vr": {
  8689. "top-info": o.HELP_MORE_VR_A,
  8690. "big-image": "images/nav_help_vr.svg",
  8691. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8692. },
  8693. "more-help-360": {
  8694. "top-info": o.HELP_MORE_360_A,
  8695. "big-image": "images/nav_help_360.svg",
  8696. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8697. },
  8698. "more-help-fullscreen": {
  8699. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8700. "big-image": "images/nav_help_fullscreen.svg",
  8701. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8702. }
  8703. },
  8704. mobile: {
  8705. "more-help-hlr": {
  8706. "top-info": o.HELP_MORE_HLR_A,
  8707. "big-image": "images/nav_help_expand.svg",
  8708. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8709. },
  8710. "more-help-dollhouse": {
  8711. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8712. "big-image": "images/nav_help_dollhouse.svg",
  8713. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8714. },
  8715. "more-help-floors": {
  8716. "top-info": o.HELP_MORE_FLOORS_A,
  8717. "big-image": "images/nav_help_floor picker.svg",
  8718. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8719. },
  8720. "more-help-tag": {
  8721. "top-info": o.HELP_MORE_TAG_A,
  8722. "big-image": "images/nav_help_tag.svg",
  8723. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8724. },
  8725. "more-help-tour": {
  8726. "top-info": o.HELP_MORE_TOUR_A,
  8727. "big-image": "images/nav_help_play.png",
  8728. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8729. },
  8730. "more-help-inside": {
  8731. "top-info": o.HELP_MORE_INSIDE_A,
  8732. "big-image": "images/nav_help_inside.svg",
  8733. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8734. },
  8735. "more-help-vr": {
  8736. "top-info": o.HELP_MORE_VR_A,
  8737. "big-image": "images/webvr.svg",
  8738. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8739. },
  8740. "more-help-360": {
  8741. "top-info": o.HELP_MORE_360_A,
  8742. "big-image": "images/nav_help_360.svg",
  8743. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8744. }
  8745. }
  8746. },
  8747. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8748. desktop: {
  8749. left: {
  8750. "top-info": o.ROTATE,
  8751. "big-image": "images/nav_help_mouse_drag_left.png",
  8752. keyboard: "images/nav_help_keyboard_left_right.png"
  8753. },
  8754. middle: {
  8755. "top-info": o.MOVE,
  8756. "big-image": "images/nav_help_mouse_click.png",
  8757. keyboard: "images/nav_help_keyboard_up_down.png"
  8758. },
  8759. right: {
  8760. "top-info": o.PLAY,
  8761. "big-image": "images/Desktop-help-play-button.svg",
  8762. keyboard: "images/Desktop-help-spacebar-2.svg"
  8763. }
  8764. },
  8765. mobile: {
  8766. left: {
  8767. "top-info": o.ROTATE,
  8768. "big-image": "images/nav_help_gesture_drag.png"
  8769. },
  8770. middle: {
  8771. "top-info": o.MOVE,
  8772. "big-image": "images/nav_help_gesture_tap.png"
  8773. },
  8774. right: {
  8775. "top-info": o.PLAY,
  8776. "big-image": "images/mobile-help-play-button.svg"
  8777. }
  8778. }
  8779. },
  8780. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8781. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8782. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8783. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8784. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8785. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8786. }
  8787. },
  8788. fill: function(e, t, i) {
  8789. n.call(this, e, t, i, !0)
  8790. },
  8791. clear: function(e, t, i) {
  8792. n.call(this, e, t, i, !1)
  8793. }
  8794. }
  8795. }
  8796. , {
  8797. "../enum/HelpModalSize": 27,
  8798. "../enum/HelpModalType": 28,
  8799. "../enum/Viewmode": 51,
  8800. "../localization/localize": 108,
  8801. "../util/browser": 182
  8802. }],
  8803. 76: [function(e, t, i) {
  8804. "use strict";
  8805. t.exports = Object.freeze({
  8806. OPENED: "share.open",
  8807. CLOSED: "share.closed",
  8808. LINK_CLICKED: "share.linked"
  8809. })
  8810. }
  8811. , {}],
  8812. 77: [function(e, t, i) {
  8813. "use strict";
  8814. function n(e) {
  8815. function t(t, i) {
  8816. var n = window.screenY + ($("#player").height() - i) / 2
  8817. , r = window.screenX + ($("#player").width() - t) / 2
  8818. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8819. I.emit(l.LINK_CLICKED, {
  8820. channel: e
  8821. }),
  8822. window.open(C[e], "shareWindow", o)
  8823. }
  8824. switch (e) {
  8825. case y.FACEBOOK:
  8826. t(580, 420);
  8827. break;
  8828. case y.TWITTER:
  8829. t(550, 440);
  8830. break;
  8831. case y.MAIL:
  8832. I.emit(l.LINK_CLICKED, {
  8833. channel: "email"
  8834. }),
  8835. window.open(C[e], "_blank");
  8836. break;
  8837. case y.LINKEDIN:
  8838. }
  8839. }
  8840. function r(e) {
  8841. I.emit(l.LINK_CLICKED, {
  8842. channel: "copylink"
  8843. });
  8844. var t = document.createRange();
  8845. t.selectNodeContents(v);
  8846. var i = window.getSelection();
  8847. i.removeAllRanges(),
  8848. i.addRange(t),
  8849. document.execCommand("copy"),
  8850. A.classList.remove("hidden"),
  8851. v.classList.add("highlighted")
  8852. }
  8853. function o(e) {
  8854. e && (e.stopPropagation(),
  8855. e.target === v) || (window.getSelection().removeAllRanges(),
  8856. v.classList.remove("highlighted"),
  8857. A.classList.add("hidden"))
  8858. }
  8859. var a = e("../../util/browser")
  8860. , s = e("../../localization/localize")
  8861. , l = e("./ShareEvents")
  8862. , c = e("../../util/common")
  8863. , h = e("events").EventEmitter
  8864. , u = document.getElementById("sharing")
  8865. , d = document.getElementById("share-modal")
  8866. , p = document.getElementById("share-close")
  8867. , f = document.getElementById("facebook-share")
  8868. , g = document.getElementById("twitter-share")
  8869. , m = document.getElementById("mail-share")
  8870. , v = document.getElementById("share-url-text")
  8871. , A = document.getElementById("copy-success")
  8872. , y = Object.freeze({
  8873. FACEBOOK: "facebook",
  8874. TWITTER: "twitter",
  8875. MAIL: "mail",
  8876. LINKEDIN: "linkedin"
  8877. })
  8878. , C = {};
  8879. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8880. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8881. C[y.MAIL] = "mailto:?subject=";
  8882. var I = {
  8883. init: function(e) {
  8884. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8885. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8886. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8887. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8888. u.addEventListener("click", this.toggle.bind(this)),
  8889. p.addEventListener("click", this.hide.bind(this)),
  8890. v.addEventListener("click", r),
  8891. d.addEventListener("click", o),
  8892. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8893. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8894. m.addEventListener("click", n.bind(this, y.MAIL)),
  8895. v.textContent = window.location.href + "&utm_source=4",
  8896. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8897. u.classList.remove("hidden")
  8898. },
  8899. show: function() {
  8900. this.emit(l.OPENED),
  8901. d.classList.add("fadeIn")
  8902. },
  8903. hide: function() {
  8904. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8905. document.selection && document.selection.empty(),
  8906. window.getSelection().removeAllRanges(),
  8907. o(),
  8908. d.classList.remove("fadeIn"))
  8909. },
  8910. toggle: function() {
  8911. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8912. }
  8913. };
  8914. c.extendObject(I, h.prototype),
  8915. t.exports = I
  8916. }
  8917. , {
  8918. "../../localization/localize": 108,
  8919. "../../util/browser": 182,
  8920. "../../util/common": 185,
  8921. "./ShareEvents": 76,
  8922. events: 202
  8923. }],
  8924. 78: [function(e, t, i) {
  8925. "use strict";
  8926. t.exports = Object.freeze({
  8927. OPENED: "terms.opened",
  8928. CLOSED: "terms.closed"
  8929. })
  8930. }
  8931. , {}],
  8932. 79: [function(e, t, i) {
  8933. "use strict";
  8934. var n = e("./TermsEvent")
  8935. , r = e("../../localization/localize")
  8936. , o = e("../../analytics")
  8937. , a = e("../../util/ajax")
  8938. , s = e("../../util/common")
  8939. , l = e("events").EventEmitter
  8940. , c = document.getElementById("terms-modal")
  8941. , h = {
  8942. init: function() {
  8943. $(".footer-terms").on("click", function(e) {
  8944. e.preventDefault(),
  8945. this.show()
  8946. }
  8947. .bind(this)),
  8948. $("#terms-modal .close").on("click", this.hide.bind(this))
  8949. },
  8950. show: function() {
  8951. this.emit(n.OPENED),
  8952. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8953. var t = $("#terms-text").html(e);
  8954. o.track("showcase_gui", {
  8955. gui_action: "click_terms_button",
  8956. interaction_source: "gui"
  8957. }),
  8958. t.find("a").attr("target", "_blank")
  8959. }).fail(function() {
  8960. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8961. }),
  8962. c.classList.add("fadeIn")
  8963. },
  8964. hide: function(e) {
  8965. e && e.preventDefault(),
  8966. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8967. c.classList.remove("fadeIn")
  8968. }
  8969. };
  8970. s.extendObject(h, l.prototype),
  8971. t.exports = h
  8972. }
  8973. , {
  8974. "../../analytics": 4,
  8975. "../../localization/localize": 108,
  8976. "../../util/ajax": 181,
  8977. "../../util/common": 185,
  8978. "./TermsEvent": 78,
  8979. events: 202
  8980. }],
  8981. 80: [function(e, t, i) {
  8982. "use strict";
  8983. t.exports = Object.freeze({
  8984. OPEN_INFO: "title.open.info",
  8985. CLOSE_INFO: "title.close.info",
  8986. SHOW_INFO: "title.show.info",
  8987. HIDE_INFO: "title.hide.info",
  8988. LINK_CLICKED: "title.link.click",
  8989. CONTACT_LINK_CLICKED: "title.contact.click",
  8990. ORIGIN_LINK_CLICKED: "title.origin.click"
  8991. })
  8992. }
  8993. , {}],
  8994. 81: [function(e, t, i) {
  8995. "use strict";
  8996. function n(e, t) {
  8997. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8998. }
  8999. function r(e, t) {
  9000. function i(i) {
  9001. e.shouldShowtags = "show" === this.value,
  9002. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9003. }
  9004. document.getElementById("tag-toggles").classList.remove("hidden"),
  9005. document.getElementById("radio-tag-show").checked = !0;
  9006. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9007. n[r].addEventListener("change", i)
  9008. }
  9009. var o = e("../../settings");
  9010. t.exports.init = n
  9011. }
  9012. , {
  9013. "../../settings": 166
  9014. }],
  9015. 82: [function(e, t, i) {
  9016. (function(i) {
  9017. "use strict";
  9018. function n(e, t) {
  9019. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9020. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9021. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9022. document.getElementById("gui-name").classList.add("noCoBrand"),
  9023. document.getElementById("cobrandTitle").classList.add("hidden")),
  9024. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9025. !1)
  9026. }
  9027. function r(e) {
  9028. return e ? (L = !0,
  9029. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9030. }
  9031. function o(e, t, i, n) {
  9032. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9033. return void T.classList.add("hidden");
  9034. L = !0;
  9035. var r = []
  9036. , o = c(r, "<br>");
  9037. if (e && o('<span id="contactName">' + e + "</span>"),
  9038. t) {
  9039. var a = n || t
  9040. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9041. o(s)
  9042. }
  9043. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9044. r[0] = "",
  9045. x.innerHTML = r.join("")
  9046. }
  9047. function a(e) {
  9048. if ("string" == typeof e)
  9049. try {
  9050. e = JSON.parse(e)
  9051. } catch (e) {
  9052. return y.warn("Unable to parse address data"),
  9053. void S.parentElement.classList.add("hidden")
  9054. }
  9055. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9056. return void S.parentElement.classList.add("hidden");
  9057. L = !0;
  9058. var t = []
  9059. , i = c(t, " ");
  9060. e.address_1 && i(e.address_1),
  9061. e.address_2 && i(e.address_2),
  9062. e.city && i(e.city, ", "),
  9063. e.state && i(e.state, ", "),
  9064. e.zip && i(e.zip, e.state ? " " : ", "),
  9065. t[0] = "",
  9066. S.innerText = t.join("")
  9067. }
  9068. function s(e) {
  9069. var t = document.createElement("a");
  9070. return t.id = "url",
  9071. t.target = "_blank",
  9072. t.href = e,
  9073. t.innerText = e,
  9074. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9075. t
  9076. }
  9077. function l(e) {
  9078. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9079. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9080. P.appendChild(s(e)),
  9081. O.forEach(function(e) {
  9082. e.classList.add("share-link")
  9083. }),
  9084. !0)
  9085. }
  9086. function c(e, t) {
  9087. var i = e
  9088. , n = t;
  9089. return function(e, t) {
  9090. i.push(t || n, e)
  9091. }
  9092. }
  9093. function h() {
  9094. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9095. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9096. var e = [].slice.call(_.querySelectorAll("a"));
  9097. e.forEach(function(e) {
  9098. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9099. });
  9100. var t = [].slice.call(T.querySelectorAll("a"));
  9101. t.forEach(function(e) {
  9102. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9103. contact_type: e.getAttribute("id")
  9104. }))
  9105. })
  9106. }
  9107. var u = e("../../util/browser")
  9108. , d = e("../../util/common")
  9109. , p = e("../../util/logger")
  9110. , f = e("../../localization/localize")
  9111. , g = e("./titleBarSettings")
  9112. , m = e("../../settings")
  9113. , v = e("./TitleEvents")
  9114. , A = e("events").EventEmitter
  9115. , y = new p(i)
  9116. , C = document.querySelector(".pinTop.left")
  9117. , I = document.getElementsByClassName("title-container")[0]
  9118. , E = document.getElementById("title-toggle").querySelector("i")
  9119. , b = document.getElementById("meta-info-wrapper")
  9120. , w = document.getElementById("meta-info")
  9121. , _ = document.getElementById("meta-description")
  9122. , T = document.getElementsByClassName("contact-info")[0]
  9123. , x = document.getElementById("contact-data")
  9124. , S = document.getElementById("addressTxt")
  9125. , M = document.getElementById("tag-toggles")
  9126. , R = document.getElementById("share-origin")
  9127. , P = document.getElementById("share-link-wrapper")
  9128. , O = [w, b, I]
  9129. , L = !1
  9130. , D = !1
  9131. , N = {
  9132. populate: function(e) {
  9133. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9134. if (r(e.description),
  9135. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9136. a(e.address),
  9137. L) {
  9138. var t = document.createElement("br");
  9139. M.insertBefore(t, M.firstElementChild)
  9140. }
  9141. e.socialSharing && m.share.enabled && (D = l(e.url))
  9142. }
  9143. },
  9144. finishSetup: function(e) {
  9145. L = L || !!e,
  9146. h(),
  9147. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9148. },
  9149. toggleMeta: function(e, t) {
  9150. var title = document.getElementById("model-title");
  9151. t && t.preventDefault();
  9152. var i = w.classList.contains("expand");
  9153. e && !i || (i ? (O.forEach(function(e) {
  9154. e.classList.remove("expand")
  9155. }),
  9156. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9157. e.classList.add("expand");
  9158. }),
  9159. title.classList.add("expand"),
  9160. this.emit(v.OPEN_INFO)))
  9161. },
  9162. setupToggling: function() {
  9163. b.style.height = w.offsetHeight + "px",
  9164. w.addEventListener("transitionend", function() {
  9165. b.style.height = w.offsetHeight + "px"
  9166. })
  9167. },
  9168. toggleTitle: function(e) {
  9169. e && e.preventDefault(),
  9170. C.classList.contains("closed") ? (C.classList.add("open"),
  9171. E.classList.remove("icon-dpad-right"),
  9172. E.classList.add("icon-dpad-left"),
  9173. this.emit(v.SHOW_INFO),
  9174. setTimeout(function() {
  9175. C.classList.remove("closed"),
  9176. C.classList.remove("open")
  9177. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9178. E.classList.remove("icon-dpad-left"),
  9179. E.classList.add("icon-dpad-right"),
  9180. this.emit(v.HIDE_INFO))
  9181. }
  9182. };
  9183. d.extendObject(N, A.prototype),
  9184. t.exports = N
  9185. }
  9186. ).call(this, "/js/gui/title/titleBar.js")
  9187. }
  9188. , {
  9189. "../../localization/localize": 108,
  9190. "../../settings": 166,
  9191. "../../util/browser": 182,
  9192. "../../util/common": 185,
  9193. "../../util/logger": 189,
  9194. "./TitleEvents": 80,
  9195. "./titleBarSettings": 83,
  9196. events: 202
  9197. }],
  9198. 83: [function(e, t, i) {
  9199. "use strict";
  9200. t.exports = Object.freeze({
  9201. minTooltipCharacters: 19,
  9202. removeAnimationClasses: 500
  9203. })
  9204. }
  9205. , {}],
  9206. 84: [function(e, t, i) {
  9207. "use strict";
  9208. function n(e) {
  9209. C = e,
  9210. P.forEach(function(e) {
  9211. b.addEventListener(e, u.bind(this, !1), !0),
  9212. w.addEventListener(e, u.bind(this, !0), !0),
  9213. E.addEventListener(e, o, !0)
  9214. /* S.forEach(function(t) {//会触发导览停止
  9215. t.addEventListener(e, a, !0)
  9216. }),
  9217. $("#drawer img").on(e, a) */
  9218. }),
  9219. document.addEventListener("keydown", u.bind(this, !1), !0),
  9220. C.on(v.TourStart, function() {
  9221. E.classList.add("playing")
  9222. })
  9223. }
  9224. function r() {
  9225. C.playTour(),
  9226. I && clearTimeout(I),
  9227. d(),
  9228. _.removeClass("fadeIn")
  9229. }
  9230. function o() {
  9231. E.classList.contains("playing") && (C.stopTour(),
  9232. _.addClass("fadeIn"),
  9233. setTimeout(function() {
  9234. _.removeClass("fadeIn")
  9235. }, p.tourInteraction.showPauseButton),
  9236. O || (clearTimeout(I),
  9237. I = setTimeout(h, p.tourInteraction.showModal)),
  9238. setTimeout(function() {
  9239. E.classList.remove("playing")
  9240. }, p.tourInteraction.allowNextClick))
  9241. }
  9242. function a() {
  9243. C.tourInProgress && (C.stopTour(),
  9244. C.endTourProgress(),
  9245. E.classList.remove("playing"))
  9246. }
  9247. function s() {
  9248. T.is(":visible") ? r() : o()
  9249. }
  9250. function l() {
  9251. x.hasClass("playing") && (clearTimeout(I),
  9252. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9253. }
  9254. function c() {
  9255. E.classList.remove("playing"),
  9256. h()
  9257. }
  9258. function h() {//去掉导览结束时的提示
  9259. /* if (!p.tourInteraction.disabled) {
  9260. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9261. M.addClass("fadeIn tour " + m.deviceType);
  9262. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9263. if (!p.tourInteraction.smallModal) {
  9264. var t;
  9265. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9266. m.fill(R, A.TOUR_INTERACTION[t]),
  9267. M.addClass(t)
  9268. }
  9269. M.addClass(e)
  9270. } */
  9271. }
  9272. function u(e, t) {//导览触发停止
  9273. if (t) {
  9274. var i = "keydown" === t.type
  9275. , n = t.which === f.SPACE || C.tourIsPlaying ;
  9276. i && n || e || (O = !0),
  9277. C.atEndOfTour() && d(),
  9278. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9279. d(),
  9280. t.which !== f.SPACE && t.currentTarget == player.domElement && a()),//add currentTarget...
  9281. i && n && s()
  9282. }
  9283. }
  9284. function d() {
  9285. M.removeClass("fadeIn")
  9286. }
  9287. var p = (e("../util/browser"),
  9288. e("../settings"))
  9289. , f = e("../enum/Keys")
  9290. , g = e("../enum/Viewmode")
  9291. , m = (e("./helpManager"),
  9292. e("./populateModal"))
  9293. , v = e("../enum/DirectorEvents")
  9294. , A = e("../enum/HelpModalType")
  9295. , y = e("../enum/HelpModalSize")
  9296. , C = null
  9297. , I = null
  9298. , E = document.getElementById("pause-overlay")
  9299. , b = document.getElementById("player")
  9300. , w = document.getElementById("gui")
  9301. , _ = $("#pause-icon").eq(0)
  9302. , T = $("#play").eq(0)
  9303. , x = $("#playHead").eq(0)
  9304. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9305. , M = $("#interaction-modal").eq(0)
  9306. , R = $("#interaction-modal .interaction").toArray()
  9307. , P = ["touchstart", "mousedown", "pointerdown"]
  9308. , O = !1;
  9309. t.exports.init = n,
  9310. t.exports.play = r,
  9311. t.exports.pause = o,
  9312. t.exports.pauseWithoutCTA = a,
  9313. t.exports.togglePlay = s,
  9314. t.exports.stopTour = l,
  9315. t.exports.dismissModal = d
  9316. }
  9317. , {
  9318. "../enum/DirectorEvents": 23,
  9319. "../enum/HelpModalSize": 27,
  9320. "../enum/HelpModalType": 28,
  9321. "../enum/Keys": 30,
  9322. "../enum/Viewmode": 51,
  9323. "../settings": 166,
  9324. "../util/browser": 182,
  9325. "./helpManager": 68,
  9326. "./populateModal": 75
  9327. }],
  9328. 85: [function(e, t, i) {
  9329. "use strict";
  9330. t.exports = Object.freeze({
  9331. OPENED: "vr.modal.opened",
  9332. LAUNCH: "vr.modal.launch",
  9333. CLOSED: "vr.modal.closed",
  9334. NEXT: "vr.modal.next",
  9335. PREV: "vr.modal.prev",
  9336. STORE: "vr.modal.store",
  9337. falseICECHOSEN: "vr.modal.device"
  9338. })
  9339. }
  9340. , {}],
  9341. 86: [function(e, t, i) {
  9342. "use strict";
  9343. function n(e, t, i) {
  9344. function n(e, t, n, r) {
  9345. function o() {
  9346. return p + "&m=" + t + "&display=" + e
  9347. }
  9348. function s() {
  9349. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9350. , t = "&utm_source=" + u
  9351. , n = "&utm_showcase_session_id=" + i;
  9352. return e + t + n
  9353. }
  9354. function l() {
  9355. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9356. }
  9357. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9358. }
  9359. function r(e, t, i, r) {
  9360. var o = "https://api.branch.io/v1/url"
  9361. , a = n(e, t, i, r)
  9362. , s = {
  9363. responseType: "json",
  9364. data: {
  9365. branch_key: h.appConfig.branch_key,
  9366. data: {
  9367. m: t,
  9368. full_url: a,
  9369. $desktop_url: m,
  9370. $og_app_id: "331853976762864119",
  9371. $og_title: i,
  9372. $og_description: r,
  9373. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9374. $canonical_url: window.location.href
  9375. }
  9376. }
  9377. };
  9378. c.post(o, s).done(function(t) {
  9379. f[e] = t.url
  9380. }).fail(function(t) {
  9381. f[e] = t
  9382. }
  9383. .bind(this, a))
  9384. }
  9385. function o(e, t, i) {
  9386. for (var r in s) {
  9387. var o = s[r]
  9388. , a = n(o, e, t, i);
  9389. f[o] = a
  9390. }
  9391. }
  9392. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9393. , d = g + "/vr/dlist/?ret=" + u
  9394. , p = g + "/vr/show/?ret=" + u
  9395. , m = "";
  9396. switch (e) {
  9397. case l.IOS:
  9398. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9399. break;
  9400. default:
  9401. o(t.sid, t.name, t.summary)
  9402. }
  9403. }
  9404. function r(e) {
  9405. var t = f[e];
  9406. window.open(t, "_blank")
  9407. }
  9408. function o(e) {
  9409. var t = u[e];
  9410. window.open(t, "_blank")
  9411. }
  9412. var a = e("../../util/browser")
  9413. , s = e("../../enum/VRApps")
  9414. , l = e("../../enum/VRPlatforms")
  9415. , c = e("../../util/ajax")
  9416. , h = e("../../settings")
  9417. , u = {};
  9418. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9419. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9420. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9421. for (var d in s) {
  9422. var p = s[d];
  9423. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9424. }
  9425. var f = {}
  9426. , g = function() {
  9427. var e = window.location.host;
  9428. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9429. "https://" + e
  9430. }();
  9431. t.exports.init = n,
  9432. t.exports.launch = r,
  9433. t.exports.launchStore = o
  9434. }
  9435. , {
  9436. "../../enum/VRApps": 46,
  9437. "../../enum/VRPlatforms": 49,
  9438. "../../settings": 166,
  9439. "../../util/ajax": 181,
  9440. "../../util/browser": 182
  9441. }],
  9442. 87: [function(e, t, i) {
  9443. "use strict";
  9444. function n(e) {
  9445. var t;
  9446. switch (e) {
  9447. case m.IOS:
  9448. return t = p.iosVersion(),
  9449. t.major > 9 || 9 === t.major && t.minor >= 1;
  9450. case m.Android:
  9451. return t = p.androidVersion(),
  9452. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9453. }
  9454. return !1
  9455. }
  9456. function r(e, t) {
  9457. function i(e) {
  9458. K.emit(A.STORE, {
  9459. type: e
  9460. }),
  9461. f.launchStore(e)
  9462. }
  9463. function r(e) {
  9464. switch (e !== _.pageCount && (a(e),
  9465. N.text(e + 1 + " / " + _.pageCount)),
  9466. e) {
  9467. case _.Title:
  9468. O.css("display", "none"),
  9469. L.text(u[e]),
  9470. o(s);
  9471. break;
  9472. case _.Cardboard:
  9473. O.css("display", "block"),
  9474. L.text(u[e]),
  9475. M.filter(".cardboard").off(),
  9476. M.filter(".gearvr").off(),
  9477. c(e, s),
  9478. h(H, X, Z);
  9479. break;
  9480. case _.Gear:
  9481. L.text(u[e]),
  9482. c(e, s),
  9483. T.addClass("lastPage"),
  9484. h(G, X, Z);
  9485. break;
  9486. case _.pageCount:
  9487. T.removeClass("fadeIn"),
  9488. K.emit(A.CLOSED)
  9489. }
  9490. B.filter("[src='']").hide()
  9491. }
  9492. var s = function() {
  9493. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9494. w = ".show-supported",
  9495. m.Android) : (T.addClass("unsupported"),
  9496. w = ".show-unsupported",
  9497. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9498. w = ".show-ios",
  9499. _ = v.ios,
  9500. m.IOS) : (T.addClass("desktop"),
  9501. w = ".show-desktop",
  9502. m.Desktop)
  9503. }();
  9504. f.init(s, e, t),
  9505. s !== m.Desktop && T.addClass("mobile");
  9506. var l = function(e) {
  9507. K.emit(A.LAUNCH, {
  9508. vr_platform: s,
  9509. vr_app: e
  9510. }),
  9511. f.launch(e)
  9512. };
  9513. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9514. q.gear = l.bind(this, g.GearVR),
  9515. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9516. d(),
  9517. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9518. $(w).show();
  9519. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9520. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9521. s === m.IOS && (u.splice(1, 1),
  9522. y.splice(1, 1)),
  9523. $("#vr").on("click", function(e) {
  9524. e.preventDefault();
  9525. if(!window.vrEnabled) { // 开启VR
  9526. window.vrEnabled = true;
  9527. this.classList.add('active');
  9528. $('#gui div').not('#vrOff').addClass('vrHide');
  9529. $('#vrOffImg').css({'display':'inline-block'});
  9530. }else{
  9531. }
  9532. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9533. // r(b),
  9534. // T.addClass("fadeIn"),
  9535. // K.emit(A.OPENED))
  9536. });
  9537. $('#vrOff').on('click', function(){
  9538. window.vrEnabled = false;
  9539. $('#gui div').not('#vrOff').removeClass('vrHide');
  9540. $('#vrOffImg').css({'display':'none'});
  9541. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9542. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9543. })
  9544. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9545. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9546. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9547. $("span.modelLink").text(I),
  9548. O.on("click", function(e) {
  9549. K.emit(A.PREV),
  9550. b--,
  9551. r(b)
  9552. }),
  9553. L.on("click", function(e) {
  9554. L.text();
  9555. K.emit(A.NEXT, {
  9556. nextAction: y[b]
  9557. }),
  9558. b++,
  9559. r(b)
  9560. }),
  9561. T.find(".close").on("click", K.dismiss)
  9562. }
  9563. function o(e) {
  9564. switch (e) {
  9565. case m.Android:
  9566. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9567. M.filter(".gearvr").off().on("click", q.gear),
  9568. s(H, G, "logo-button", "same-line");
  9569. break;
  9570. case m.UnsupportedAndroid:
  9571. s("", z, "", "");
  9572. break;
  9573. case m.IOS:
  9574. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9575. s(H, "", "logo-button", "");
  9576. break;
  9577. case m.Desktop:
  9578. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9579. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9580. s(H, G, "logo-button", "same-line"),
  9581. Q.cardboard()
  9582. }
  9583. }
  9584. function a(e) {
  9585. $(".p1, .p2, .p3").hide(),
  9586. x.insertAfter(S),
  9587. T.removeClass("front-page"),
  9588. T.removeClass("details-page"),
  9589. T.removeClass("lastPage"),
  9590. M.removeClass("logo-button"),
  9591. M.removeClass("same-line"),
  9592. S.removeClass("headsetOptions"),
  9593. R.attr("src", ""),
  9594. R.filter(".second").removeClass("gear"),
  9595. R.css("display", "inline-block"),
  9596. R.off(),
  9597. P.filter(".second").css("display", ""),
  9598. D.css("display", "none"),
  9599. $(".p" + (e + 1) + w).show(),
  9600. R.filter(".third").insertBefore(P.filter(".third"))
  9601. }
  9602. function s(e, t, i, n) {
  9603. T.addClass("front-page"),
  9604. R.filter(".first").attr("src", e),
  9605. R.filter(".second").attr("src", t),
  9606. M.filter(".first").addClass(i),
  9607. M.filter(".second").addClass(i),
  9608. M.addClass(n),
  9609. ".show-desktop" === w && S.insertAfter(x)
  9610. }
  9611. function l(e, t, i) {
  9612. S.addClass("headsetOptions"),
  9613. M.off(),
  9614. R.filter(".second").attr("src", t),
  9615. D.css("display", "block"),
  9616. P.filter(".second").css("display", "none"),
  9617. D.on("click", function() {
  9618. a(_.Title),
  9619. o(m.Desktop)
  9620. }),
  9621. e && (K.emit(A.falseICECHOSEN, {
  9622. name: g.GearVR
  9623. }),
  9624. R.filter(".first").attr("src", e),
  9625. R.filter(".second").addClass("gear"),
  9626. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9627. Q.gearvr()),
  9628. i && (K.emit(A.falseICECHOSEN, {
  9629. name: g.Cardboard
  9630. }),
  9631. R.filter(".third").attr("src", i),
  9632. R.filter(".third").show(),
  9633. R.filter(".third").insertAfter(R.filter(".second")),
  9634. R.filter(".third").addClass("link"),
  9635. R.filter(".second").addClass("link"),
  9636. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9637. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9638. Q.cardboard())
  9639. }
  9640. function c(e, t) {
  9641. switch (t) {
  9642. case m.IOS:
  9643. X = Y,
  9644. Z = j;
  9645. break;
  9646. case m.Desktop:
  9647. e === _.Cardboard ? (X = F,
  9648. Z = U,
  9649. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9650. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9651. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9652. Z = "");
  9653. break;
  9654. default:
  9655. e === _.Cardboard ? (X = z,
  9656. Z = j) : (X = k,
  9657. Z = W)
  9658. }
  9659. }
  9660. function h(e, t, i) {
  9661. T.find(".inner").addClass("details-page"),
  9662. T.addClass("details-page"),
  9663. R.filter(".first").attr("src", e),
  9664. R.filter(".second").attr("src", t),
  9665. R.filter(".third").attr("src", i)
  9666. }
  9667. function u() {
  9668. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9669. K.emit(A.CLOSED))
  9670. }
  9671. function d() {
  9672. var e = p.aspectRatio() > 1 && p.isMobile();
  9673. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9674. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9675. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9676. }
  9677. var p = e("../../util/browser")
  9678. , f = e("./vrLink")
  9679. , g = e("../../enum/VRApps")
  9680. , m = e("../../enum/VRPlatforms")
  9681. , v = e("../../enum/VRPages")
  9682. , A = e("./vrEvent")
  9683. , y = (e("../../settings"),
  9684. e("../../constants"))
  9685. , C = e("../../localization/localize")
  9686. , I = e("../../util/common")
  9687. , E = e("events").EventEmitter
  9688. , b = 0
  9689. , w = null
  9690. , _ = v.standard
  9691. , T = $(".vr-popup")
  9692. , x = T.find(".vr-popup-body")
  9693. , S = T.find(".vr-images")
  9694. , M = T.find(".img-container")
  9695. , R = T.find(".vr-sm-image")
  9696. , P = M.find(".vr-img-caption")
  9697. , O = $(".vr-buttons").find(".prev-button")
  9698. , L = $(".vr-buttons").find(".next-button")
  9699. , D = S.find(".front-close")
  9700. , N = $(".vr-page")
  9701. , B = T.find("img")
  9702. , F = "images/apple-store.png"
  9703. , V = "images/badge-oculus.png"
  9704. , U = "images/badge-cardboard.png"
  9705. , k = "images/logo-samsung.png"
  9706. , H = "images/headset-cardboard.png"
  9707. , G = "images/headset-gearvr.png"
  9708. , z = "images/ico-android-robot.png"
  9709. , W = "images/ico-gearvr.png"
  9710. , j = "images/ico-vr.png"
  9711. , Y = "images/apple-logo-white.svg"
  9712. , X = null
  9713. , Z = null
  9714. , q = {}
  9715. , K = {
  9716. init: r,
  9717. dismiss: u,
  9718. isDeviceSupported: n
  9719. };
  9720. I.extendObject(K, E.prototype),
  9721. $(window).resize(d);
  9722. var Q = function() {
  9723. var e = P.filter(".first").find(".cardboard")
  9724. , t = P.filter(".first").find(".gearvr");
  9725. return {
  9726. cardboard: function() {
  9727. t.addClass("hidden"),
  9728. e.removeClass("hidden")
  9729. },
  9730. gearvr: function() {
  9731. e.addClass("hidden"),
  9732. t.removeClass("hidden")
  9733. }
  9734. }
  9735. }();
  9736. t.exports = K
  9737. }
  9738. , {
  9739. "../../constants": 8,
  9740. "../../enum/VRApps": 46,
  9741. "../../enum/VRPages": 48,
  9742. "../../enum/VRPlatforms": 49,
  9743. "../../localization/localize": 108,
  9744. "../../settings": 166,
  9745. "../../util/browser": 182,
  9746. "../../util/common": 185,
  9747. "./vrEvent": 85,
  9748. "./vrLink": 86,
  9749. events: 202
  9750. }],
  9751. 88: [function(e, t, i) {
  9752. "use strict";
  9753. t.exports = Object.freeze({
  9754. OPENED: "webvr.modal.opened",
  9755. SHOW_TERMS: "webvr.footer.show.terms"
  9756. })
  9757. }
  9758. , {}],
  9759. 89: [function(e, t, i) {
  9760. (function(i) {
  9761. "use strict";
  9762. function n(e, t, i, n) {
  9763. function r(e) {
  9764. e.preventDefault(),
  9765. a(e.currentTarget.id)
  9766. }
  9767. function a(e) {
  9768. ne[e](),
  9769. Object.keys(ne).map(function(t, i) {
  9770. $("#" + t).toggleClass("tabs-underlined", t === e)
  9771. })
  9772. }
  9773. y = i,
  9774. v = t,
  9775. w.init(E.Android, e, n),
  9776. m();
  9777. var l = new RegExp("daydream","i")
  9778. , c = l.test(y.displayName);
  9779. c ? (a("tabdaydream"),
  9780. B.filter(".device-headset-side").attr("src", H),
  9781. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9782. B.filter(".device-headset-side").attr("src", Y),
  9783. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9784. $("#vr").on("click", function(e) {
  9785. e.preventDefault(),
  9786. g("click_webvr_button"),
  9787. L.is(":hidden") && (ie.emit(_.OPENED),
  9788. o())
  9789. }),
  9790. $(".webvr-popup .close").on("click", function(e) {
  9791. e.preventDefault(),
  9792. D.hasClass("hidden") ? (g("webvr_help_close"),
  9793. p()) : s()
  9794. }),
  9795. $("#tabcardboard").on("click", r),
  9796. $("#tabdaydream").on("click", r),
  9797. $("#tabnative").on("click", r),
  9798. $(".webvr-popup .open-with-app").on("click", function(e) {
  9799. e.preventDefault(),
  9800. g("webvr_learn_more"),
  9801. a("tabnative"),
  9802. p()
  9803. }),
  9804. $(".webvr-popup .help").on("click", function(e) {
  9805. e.preventDefault(),
  9806. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9807. p()
  9808. }),
  9809. $(".webvr-popup .terms").on("click", function(e) {
  9810. e.preventDefault(),
  9811. g("webvr_click_terms"),
  9812. s(),
  9813. ie.emit(_.SHOW_TERMS)
  9814. }),
  9815. F.on("click", function(e) {
  9816. e.preventDefault(),
  9817. g(ee),
  9818. window.open(J, "_blank")
  9819. }),
  9820. V.on("click", function(e) {
  9821. e.preventDefault(),
  9822. g("webvr_phone_link"),
  9823. window.open(te, "_blank")
  9824. }),
  9825. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9826. e.preventDefault(),
  9827. g("webvr_cardboard_link"),
  9828. w.launch(b.CardboardAndroid)
  9829. }),
  9830. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9831. e.preventDefault(),
  9832. g("webvr_oculus_link"),
  9833. w.launch(b.GearVR)
  9834. })
  9835. }
  9836. function r() {
  9837. function e() {
  9838. y.isPresenting || (f(),
  9839. window.removeEventListener("vrdisplaypresentchange", e))
  9840. }
  9841. R.info("Headset mounted"),
  9842. v.suspend();
  9843. var t = document.createElement("canvas");
  9844. for (t.getContext("webgl"),
  9845. t.className = "webvr-canvas",
  9846. document.bgColor = "#000",
  9847. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9848. document.body.removeChild(document.body.firstChild);
  9849. document.body.appendChild(t),
  9850. g("webvr_enter_app"),
  9851. y.requestPresent([{
  9852. source: t,
  9853. predistorted: !0
  9854. }]).catch(function(t) {
  9855. R.error("Failed to present: " + t),
  9856. g("webvr_exit_calibrate"),
  9857. e()
  9858. }),
  9859. A.then(function() {
  9860. window.dispatchEvent(new Event("vrapp-start"))
  9861. }),
  9862. window.addEventListener("vrdisplaypresentchange", e)
  9863. }
  9864. function o() {
  9865. O.fadeOut(I.guiAnimationSpeed),
  9866. L.fadeIn(I.guiAnimationSpeed),
  9867. a()
  9868. }
  9869. function a() {
  9870. if (!A) {
  9871. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9872. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9873. A = new Promise(function(e, i) {
  9874. var n = document.createElement("script");
  9875. n.type = "text/javascript",
  9876. n.src = t,
  9877. n.onload = e,
  9878. document.head.appendChild(n)
  9879. }
  9880. )
  9881. }
  9882. D.find(".enter-button").on("click", r)
  9883. }
  9884. function s() {
  9885. g("webvr_modal_close"),
  9886. D.find(".enter-button").off("click", r),
  9887. L.fadeOut(I.guiAnimationSpeed, function() {
  9888. D.toggleClass("hidden", !1),
  9889. N.toggleClass("hidden", !0),
  9890. C.exitFullscreen()
  9891. }),
  9892. O.fadeIn(I.guiAnimationSpeed)
  9893. }
  9894. function l() {
  9895. k.toggleClass("hidden", !1),
  9896. U.toggleClass("hidden", !0)
  9897. }
  9898. function c() {
  9899. k.toggleClass("hidden", !0),
  9900. U.toggleClass("hidden", !1)
  9901. }
  9902. function h() {
  9903. B.filter(".device-headset").attr("src", G),
  9904. B.filter(".device-phone").attr("src", z),
  9905. J = Z,
  9906. ee = K,
  9907. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9908. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9909. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9910. c()
  9911. }
  9912. function u() {
  9913. B.filter(".badge-cardboard").attr("src", j),
  9914. B.filter(".badge-oculus").attr("src", X),
  9915. l()
  9916. }
  9917. function d() {
  9918. B.filter(".device-headset").attr("src", Y),
  9919. B.filter(".device-phone").attr("src", W),
  9920. J = q,
  9921. ee = Q,
  9922. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9923. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9924. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9925. c()
  9926. }
  9927. function p() {
  9928. D.toggleClass("hidden"),
  9929. N.toggleClass("hidden")
  9930. }
  9931. function f() {
  9932. R.info("exiting webVR"),
  9933. g("webvr_exit_app"),
  9934. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9935. }
  9936. function g(e) {
  9937. var t = C.isLandscape() ? "landscape" : "portrait";
  9938. T.trackAlways("showcase_gui", {
  9939. gui_action: e,
  9940. orientation: t
  9941. })
  9942. }
  9943. function m() {
  9944. var e = C.isLandscape();
  9945. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9946. }
  9947. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9948. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9949. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9950. init: n
  9951. }, ne = {
  9952. tabcardboard: d,
  9953. tabdaydream: h,
  9954. tabnative: u
  9955. };
  9956. S.extendObject(ie, P.prototype),
  9957. $(window).resize(m),
  9958. t.exports = ie
  9959. }
  9960. ).call(this, "/js/gui/webvr/webVRgui.js")
  9961. }
  9962. , {
  9963. "../../analytics": 4,
  9964. "../../constants": 8,
  9965. "../../enum/VRApps": 46,
  9966. "../../enum/VRPlatforms": 49,
  9967. "../../localization/localize": 108,
  9968. "../../settings": 166,
  9969. "../../util/browser": 182,
  9970. "../../util/common": 185,
  9971. "../../util/logger": 189,
  9972. "./../gui": 65,
  9973. "./../vr/vrLink": 86,
  9974. "./WebVrEvent": 88,
  9975. events: 202
  9976. }],
  9977. 90: [function(e, t, i) {
  9978. "use strict";
  9979. function n(e, t, i, n, o) {
  9980. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9981. this.roomId = o || "",
  9982. this.labelId = e,
  9983. this.position = (new r.Vector3).copy(t),
  9984. this.text = i
  9985. }
  9986. var r = e("three")
  9987. , o = e("../util/browser");
  9988. n.prototype.build = function() {
  9989. var e = window.document.createElement("div");
  9990. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9991. var t = window.document.createElement("div");
  9992. t.setAttribute("class", "gui-floorplan-label-text");
  9993. var i = window.document.createTextNode(this.text);
  9994. t.appendChild(i),
  9995. e.appendChild(t),
  9996. window.document.body.appendChild(e),
  9997. this.labelGui = e,
  9998. this.textBlock = t,
  9999. $(this.labelGui).hide();
  10000. var n = window.getComputedStyle(this.labelGui);
  10001. this.initialTransform = n.transform || n.webkitTransform
  10002. }
  10003. ,
  10004. t.exports = n
  10005. }
  10006. , {
  10007. "../util/browser": 182,
  10008. three: 217
  10009. }],
  10010. 91: [function(e, t, i) {
  10011. "use strict";
  10012. function n() {
  10013. this.player = null,
  10014. this.modelManager = null,
  10015. this.container = null
  10016. }
  10017. var r = e("three")
  10018. , o = (e("../util/common"),
  10019. e("../enum/PlayerEvents"))
  10020. , a = (e("../enum/DirectorEvents"),
  10021. e("../enum/ModelManagerEvents"))
  10022. , s = e("../settings")
  10023. , l = e("../enum/Viewmode")
  10024. , c = (e("../enum/WarpStyle"),
  10025. e("../util/transitions"),
  10026. e("../util/lerp"),
  10027. e("../util/browser"));
  10028. //场景初始化
  10029. n.prototype.init = function(e, t, i) {
  10030. this.player = e,
  10031. this.modelManager = t,
  10032. this.container = i,
  10033. this.updateModel(),
  10034. this.bindEvents()
  10035. }
  10036. ,
  10037. n.prototype.bindEvents = function() {
  10038. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10039. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10040. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10041. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10042. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10043. }
  10044. ,
  10045. n.prototype.updateModel = function() {
  10046. this.model = this.modelManager.getActiveModel()
  10047. }
  10048. ,
  10049. n.prototype.handlePlayerViewChanged = function() {
  10050. this.updateLabelVisibility(),
  10051. this.updateLabelDisplay()
  10052. }
  10053. ,
  10054. n.prototype.getLabelsForFloor = function(e, t) {
  10055. return t = t || [],
  10056. t.length = 0,
  10057. this.model.labels.forEach(function(i) {
  10058. this.labelVisibleForFloor(i, e) && t.push(i)
  10059. }
  10060. .bind(this)),
  10061. t
  10062. }
  10063. ,
  10064. n.prototype.getLabelsForCurrentFloor = function(e) {
  10065. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10066. }
  10067. ,
  10068. n.prototype.labelVisibleForFloor = function(e, t) {
  10069. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10070. if (!this.model.showingLabels || !e.labelGui || !i)
  10071. return !1;
  10072. var n = e.floorId === this.model.floors.size() - 1;
  10073. return this.model.allFloorsVisible ? n : e.floorId === t
  10074. }
  10075. ,
  10076. n.prototype.updateLabelVisibility = function(e) {
  10077. this.model.labels.forEach(function(e) {
  10078. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10079. }
  10080. .bind(this))
  10081. }
  10082. ,
  10083. n.prototype.showAllLabels = function(e, t) {
  10084. this.model.labels.forEach(function(i) {
  10085. this.showLabel(i, e, t)
  10086. }
  10087. .bind(this))
  10088. }
  10089. ,
  10090. n.prototype.hideAllLabels = function(e, t) {
  10091. this.model.labels.forEach(function(i) {
  10092. this.hideLabel(i, e, t)
  10093. }
  10094. .bind(this))
  10095. }
  10096. ,
  10097. n.prototype.showLabel = function(e, t, i) {
  10098. this.model.showingLabels && (e.visible || (e.visible = !0,
  10099. e.labelGui.style.display = "block",
  10100. e.labelGui.style.opacity = 0,
  10101. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10102. }
  10103. ,
  10104. n.prototype.hideLabel = function(e, t, i) {
  10105. e.visible && (e.visible = !1,
  10106. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10107. }
  10108. ,
  10109. n.prototype.supportedMode = function() {
  10110. return this.player.mode === l.FLOORPLAN
  10111. }
  10112. ,
  10113. n.prototype.updateLabelDisplay = function() {
  10114. var e = (new r.Vector3,
  10115. new r.Vector3,
  10116. []);
  10117. return function() {
  10118. var t = this.player.getLabelScaleFactor()
  10119. , i = .6
  10120. , n = 1.2
  10121. , r = (1 - t) * n + i
  10122. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10123. this.getLabelsForCurrentFloor(e);
  10124. for (var a = 0; a < e.length; a++) {
  10125. var l = e[a];
  10126. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10127. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10128. }
  10129. }
  10130. }(),
  10131. n.prototype.updateProjectedGuiElement = function() {
  10132. var e = new r.Vector3;
  10133. new r.Vector3;
  10134. return function(t, i, n, r, o) {
  10135. i.style.fontSize = 100 * o + "%";
  10136. var a = $("#player").width()
  10137. , s = $("#player").height()
  10138. , l = .5 * a
  10139. , c = .5 * s;
  10140. e.copy(n),
  10141. e.project(this.player.camera);
  10142. var h = e.x * l + l
  10143. , u = -(e.y * c) + c;
  10144. h -= t.offsetWidth / 2,
  10145. u -= t.offsetHeight / 2,
  10146. t.style.left = h + "px",
  10147. t.style.top = u + "px"
  10148. }
  10149. }(),
  10150. n.prototype.handleStartInside = function(e) {
  10151. this.updateLabelVisibility()
  10152. }
  10153. ,
  10154. n.prototype.handleStartOutside = function() {
  10155. this.updateLabelVisibility()
  10156. }
  10157. ,
  10158. t.exports = n
  10159. }
  10160. , {
  10161. "../enum/DirectorEvents": 23,
  10162. "../enum/ModelManagerEvents": 33,
  10163. "../enum/PlayerEvents": 40,
  10164. "../enum/Viewmode": 51,
  10165. "../enum/WarpStyle": 52,
  10166. "../settings": 166,
  10167. "../util/browser": 182,
  10168. "../util/common": 185,
  10169. "../util/lerp": 188,
  10170. "../util/transitions": 195,
  10171. three: 217
  10172. }],
  10173. 92: [function(e, t, i) {
  10174. "use strict";
  10175. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10176. if (null == this)
  10177. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10178. if ("function" != typeof e)
  10179. throw new TypeError("predicate must be a function");
  10180. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10181. if (t = i[o],
  10182. e.call(r, t, o, i))
  10183. return o;
  10184. return -1
  10185. }
  10186. ),
  10187. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10188. value: function(e) {
  10189. if (null == this)
  10190. throw new TypeError('"this" is null or not defined');
  10191. var t = Object(this)
  10192. , i = t.length >>> 0;
  10193. if ("function" != typeof e)
  10194. throw new TypeError("predicate must be a function");
  10195. for (var n = arguments[1], r = 0; r < i; ) {
  10196. var o = t[r];
  10197. if (e.call(n, o, r, t))
  10198. return o;
  10199. r++
  10200. }
  10201. }
  10202. })
  10203. }
  10204. , {}],
  10205. 93: [function(e, t, i) {
  10206. "use strict";
  10207. var n = n || {};
  10208. t.exports = n,
  10209. n.gui = n.gui || {},
  10210. n.utils = n.utils || {},
  10211. n.controllers = n.controllers || {},
  10212. n.dom = n.dom || {},
  10213. n.color = n.color || {},
  10214. n.utils.css = function() {
  10215. return {
  10216. load: function(e, t) {
  10217. t = t || document;
  10218. var i = t.createElement("link");
  10219. i.type = "text/css",
  10220. i.rel = "stylesheet",
  10221. i.href = e,
  10222. t.getElementsByTagName("head")[0].appendChild(i)
  10223. },
  10224. inject: function(e, t) {
  10225. t = t || document;
  10226. var i = document.createElement("style");
  10227. i.type = "text/css",
  10228. i.innerHTML = e,
  10229. t.getElementsByTagName("head")[0].appendChild(i)
  10230. }
  10231. }
  10232. }(),
  10233. n.utils.common = function() {
  10234. var e = Array.prototype.forEach
  10235. , t = Array.prototype.slice;
  10236. return {
  10237. BREAK: {},
  10238. extend: function(e) {
  10239. return this.each(t.call(arguments, 1), function(t) {
  10240. for (var i in t)
  10241. this.isUndefined(t[i]) || (e[i] = t[i])
  10242. }, this),
  10243. e
  10244. },
  10245. defaults: function(e) {
  10246. return this.each(t.call(arguments, 1), function(t) {
  10247. for (var i in t)
  10248. this.isUndefined(e[i]) && (e[i] = t[i])
  10249. }, this),
  10250. e
  10251. },
  10252. compose: function() {
  10253. var e = t.call(arguments);
  10254. return function() {
  10255. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10256. i = [e[n].apply(this, i)];
  10257. return i[0]
  10258. }
  10259. },
  10260. each: function(t, i, n) {
  10261. if (t)
  10262. if (e && t.forEach && t.forEach === e)
  10263. t.forEach(i, n);
  10264. else if (t.length === t.length + 0) {
  10265. for (var r = 0, o = t.length; r < o; r++)
  10266. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10267. return
  10268. } else
  10269. for (var r in t)
  10270. if (i.call(n, t[r], r) === this.BREAK)
  10271. return
  10272. },
  10273. defer: function(e) {
  10274. setTimeout(e, 0)
  10275. },
  10276. toArray: function(e) {
  10277. return e.toArray ? e.toArray() : t.call(e)
  10278. },
  10279. isUndefined: function(e) {
  10280. return void 0 === e
  10281. },
  10282. isNull: function(e) {
  10283. return null === e
  10284. },
  10285. isNaN: function(e) {
  10286. return e !== e
  10287. },
  10288. isArray: Array.isArray || function(e) {
  10289. return e.constructor === Array
  10290. }
  10291. ,
  10292. isObject: function(e) {
  10293. return e === Object(e)
  10294. },
  10295. isNumber: function(e) {
  10296. return e === e + 0
  10297. },
  10298. isString: function(e) {
  10299. return e === e + ""
  10300. },
  10301. isBoolean: function(e) {
  10302. return e === !1 || e === !0
  10303. },
  10304. isFunction: function(e) {
  10305. return "[object Function]" === Object.prototype.toString.call(e)
  10306. }
  10307. }
  10308. }(),
  10309. n.controllers.Controller = function(e) {
  10310. var t = function(e, t) {
  10311. this.initialValue = e[t],
  10312. this.domElement = document.createElement("div"),
  10313. this.object = e,
  10314. this.property = t,
  10315. this.__onChange = void 0,
  10316. this.__onFinishChange = void 0
  10317. };
  10318. return e.extend(t.prototype, {
  10319. onChange: function(e) {
  10320. return this.__onChange = e,
  10321. this
  10322. },
  10323. onFinishChange: function(e) {
  10324. return this.__onFinishChange = e,
  10325. this
  10326. },
  10327. setValue: function(e) {
  10328. return this.object[this.property] = e,
  10329. this.__onChange && this.__onChange.call(this, e),
  10330. this.updateDisplay(),
  10331. this
  10332. },
  10333. getValue: function() {
  10334. return this.object[this.property]
  10335. },
  10336. updateDisplay: function() {
  10337. return this
  10338. },
  10339. isModified: function() {
  10340. return this.initialValue !== this.getValue()
  10341. }
  10342. }),
  10343. t
  10344. }(n.utils.common),
  10345. n.dom.dom = function(e) {
  10346. function t(t) {
  10347. if ("0" === t || e.isUndefined(t))
  10348. return 0;
  10349. var i = t.match(r);
  10350. return e.isNull(i) ? 0 : parseFloat(i[1])
  10351. }
  10352. var i = {
  10353. HTMLEvents: ["change"],
  10354. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10355. KeyboardEvents: ["keydown"]
  10356. }
  10357. , n = {};
  10358. e.each(i, function(t, i) {
  10359. e.each(t, function(e) {
  10360. n[e] = i
  10361. })
  10362. });
  10363. var r = /(\d+(\.\d+)?)px/
  10364. , o = {
  10365. makeSelectable: function(e, t) {
  10366. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10367. return !1
  10368. }
  10369. : function() {}
  10370. ,
  10371. e.style.MozUserSelect = t ? "auto" : "none",
  10372. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10373. e.unselectable = t ? "on" : "off")
  10374. },
  10375. makeFullscreen: function(t, i, n) {
  10376. e.isUndefined(i) && (i = !0),
  10377. e.isUndefined(n) && (n = !0),
  10378. t.style.position = "absolute",
  10379. i && (t.style.left = 0,
  10380. t.style.right = 0),
  10381. n && (t.style.top = 0,
  10382. t.style.bottom = 0)
  10383. },
  10384. fakeEvent: function(t, i, r, o) {
  10385. r = r || {};
  10386. var a = n[i];
  10387. if (!a)
  10388. throw new Error("Event type " + i + " not supported.");
  10389. var s = document.createEvent(a);
  10390. switch (a) {
  10391. case "MouseEvents":
  10392. var l = r.x || r.clientX || 0
  10393. , c = r.y || r.clientY || 0;
  10394. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10395. break;
  10396. case "KeyboardEvents":
  10397. var h = s.initKeyboardEvent || s.initKeyEvent;
  10398. e.defaults(r, {
  10399. cancelable: !0,
  10400. ctrlKey: !1,
  10401. altKey: !1,
  10402. shiftKey: !1,
  10403. metaKey: !1,
  10404. keyCode: void 0,
  10405. charCode: void 0
  10406. }),
  10407. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10408. break;
  10409. default:
  10410. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10411. }
  10412. e.defaults(s, o),
  10413. t.dispatchEvent(s)
  10414. },
  10415. bind: function(e, t, i, n) {
  10416. return n = n || !1,
  10417. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10418. o
  10419. },
  10420. unbind: function(e, t, i, n) {
  10421. return n = n || !1,
  10422. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10423. o
  10424. },
  10425. addClass: function(e, t) {
  10426. if (void 0 === e.className)
  10427. e.className = t;
  10428. else if (e.className !== t) {
  10429. var i = e.className.split(/ +/);
  10430. i.indexOf(t) == -1 && (i.push(t),
  10431. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10432. }
  10433. return o
  10434. },
  10435. removeClass: function(e, t) {
  10436. if (t)
  10437. if (void 0 === e.className)
  10438. ;
  10439. else if (e.className === t)
  10440. e.removeAttribute("class");
  10441. else {
  10442. var i = e.className.split(/ +/)
  10443. , n = i.indexOf(t);
  10444. n != -1 && (i.splice(n, 1),
  10445. e.className = i.join(" "))
  10446. }
  10447. else
  10448. e.className = void 0;
  10449. return o
  10450. },
  10451. hasClass: function(e, t) {
  10452. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10453. },
  10454. getWidth: function(e) {
  10455. var i = getComputedStyle(e);
  10456. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10457. },
  10458. getHeight: function(e) {
  10459. var i = getComputedStyle(e);
  10460. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10461. },
  10462. getOffset: function(e) {
  10463. var t = {
  10464. left: 0,
  10465. top: 0
  10466. };
  10467. if (e.offsetParent)
  10468. do
  10469. t.left += e.offsetLeft,
  10470. t.top += e.offsetTop;
  10471. while (e = e.offsetParent);return t
  10472. },
  10473. isActive: function(e) {
  10474. return e === document.activeElement && (e.type || e.href)
  10475. }
  10476. };
  10477. return o
  10478. }(n.utils.common),
  10479. n.controllers.OptionController = function(e, t, i) {
  10480. var n = function(e, r, o) {
  10481. n.superclass.call(this, e, r);
  10482. var a = this;
  10483. if (this.__select = document.createElement("select"),
  10484. i.isArray(o)) {
  10485. var s = {};
  10486. i.each(o, function(e) {
  10487. s[e] = e
  10488. }),
  10489. o = s
  10490. }
  10491. i.each(o, function(e, t) {
  10492. var i = document.createElement("option");
  10493. i.innerHTML = t,
  10494. i.setAttribute("value", e),
  10495. a.__select.appendChild(i)
  10496. }),
  10497. this.updateDisplay(),
  10498. t.bind(this.__select, "change", function() {
  10499. var e = this.options[this.selectedIndex].value;
  10500. a.setValue(e)
  10501. }),
  10502. this.domElement.appendChild(this.__select)
  10503. };
  10504. return n.superclass = e,
  10505. i.extend(n.prototype, e.prototype, {
  10506. setValue: function(e) {
  10507. var t = n.superclass.prototype.setValue.call(this, e);
  10508. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10509. t
  10510. },
  10511. updateDisplay: function() {
  10512. return this.__select.value = this.getValue(),
  10513. n.superclass.prototype.updateDisplay.call(this)
  10514. }
  10515. }),
  10516. n
  10517. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10518. n.controllers.NumberController = function(e, t) {
  10519. function i(e) {
  10520. return e = e.toString(),
  10521. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10522. }
  10523. var n = function(e, r, o) {
  10524. n.superclass.call(this, e, r),
  10525. o = o || {},
  10526. this.__min = o.min,
  10527. this.__max = o.max,
  10528. this.__step = o.step,
  10529. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10530. this.__precision = i(this.__impliedStep)
  10531. };
  10532. return n.superclass = e,
  10533. t.extend(n.prototype, e.prototype, {
  10534. setValue: function(e) {
  10535. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10536. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10537. n.superclass.prototype.setValue.call(this, e)
  10538. },
  10539. min: function(e) {
  10540. return this.__min = e,
  10541. this
  10542. },
  10543. max: function(e) {
  10544. return this.__max = e,
  10545. this
  10546. },
  10547. step: function(e) {
  10548. return this.__step = e,
  10549. this.__impliedStep = e,
  10550. this.__precision = i(e),
  10551. this
  10552. }
  10553. }),
  10554. n
  10555. }(n.controllers.Controller, n.utils.common),
  10556. n.controllers.NumberControllerBox = function(e, t, i) {
  10557. function n(e, t) {
  10558. var i = Math.pow(10, t);
  10559. return Math.round(e * i) / i
  10560. }
  10561. var r = function(e, n, o) {
  10562. function a() {
  10563. var e = parseFloat(d.__input.value);
  10564. i.isNaN(e) || d.setValue(e)
  10565. }
  10566. function s() {
  10567. a(),
  10568. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10569. }
  10570. function l(e) {
  10571. t.bind(window, "mousemove", c),
  10572. t.bind(window, "mouseup", h),
  10573. u = e.clientY
  10574. }
  10575. function c(e) {
  10576. var t = u - e.clientY;
  10577. d.setValue(d.getValue() + t * d.__impliedStep),
  10578. u = e.clientY
  10579. }
  10580. function h() {
  10581. t.unbind(window, "mousemove", c),
  10582. t.unbind(window, "mouseup", h)
  10583. }
  10584. this.__truncationSuspended = !1,
  10585. r.superclass.call(this, e, n, o);
  10586. var u, d = this;
  10587. this.__input = document.createElement("input"),
  10588. this.__input.setAttribute("type", "text"),
  10589. t.bind(this.__input, "change", a),
  10590. t.bind(this.__input, "blur", s),
  10591. t.bind(this.__input, "mousedown", l),
  10592. t.bind(this.__input, "keydown", function(e) {
  10593. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10594. this.blur(),
  10595. d.__truncationSuspended = !1)
  10596. }),
  10597. this.updateDisplay(),
  10598. this.domElement.appendChild(this.__input)
  10599. };
  10600. return r.superclass = e,
  10601. i.extend(r.prototype, e.prototype, {
  10602. updateDisplay: function() {
  10603. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10604. r.superclass.prototype.updateDisplay.call(this)
  10605. }
  10606. }),
  10607. r
  10608. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10609. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10610. function o(e, t, i, n, r) {
  10611. return n + (r - n) * ((e - t) / (i - t))
  10612. }
  10613. var a = function(e, i, n, r, s) {
  10614. function l(e) {
  10615. t.bind(window, "mousemove", c),
  10616. t.bind(window, "mouseup", h),
  10617. c(e)
  10618. }
  10619. function c(e) {
  10620. e.preventDefault();
  10621. var i = t.getOffset(u.__background)
  10622. , n = t.getWidth(u.__background);
  10623. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10624. !1
  10625. }
  10626. function h() {
  10627. t.unbind(window, "mousemove", c),
  10628. t.unbind(window, "mouseup", h),
  10629. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10630. }
  10631. a.superclass.call(this, e, i, {
  10632. min: n,
  10633. max: r,
  10634. step: s
  10635. });
  10636. var u = this;
  10637. this.__background = document.createElement("div"),
  10638. this.__foreground = document.createElement("div"),
  10639. t.bind(this.__background, "mousedown", l),
  10640. t.addClass(this.__background, "slider"),
  10641. t.addClass(this.__foreground, "slider-fg"),
  10642. this.updateDisplay(),
  10643. this.__background.appendChild(this.__foreground),
  10644. this.domElement.appendChild(this.__background)
  10645. };
  10646. return a.superclass = e,
  10647. a.useDefaultStyles = function() {
  10648. i.inject(r)
  10649. }
  10650. ,
  10651. n.extend(a.prototype, e.prototype, {
  10652. updateDisplay: function() {
  10653. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10654. return this.__foreground.style.width = 100 * e + "%",
  10655. a.superclass.prototype.updateDisplay.call(this)
  10656. }
  10657. }),
  10658. a
  10659. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10660. n.controllers.FunctionController = function(e, t, i) {
  10661. var n = function(e, i, r) {
  10662. n.superclass.call(this, e, i);
  10663. var o = this;
  10664. this.__button = document.createElement("div"),
  10665. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10666. t.bind(this.__button, "click", function(e) {
  10667. return e.preventDefault(),
  10668. o.fire(),
  10669. !1
  10670. }),
  10671. t.addClass(this.__button, "button"),
  10672. this.domElement.appendChild(this.__button)
  10673. };
  10674. return n.superclass = e,
  10675. i.extend(n.prototype, e.prototype, {
  10676. fire: function() {
  10677. this.__onChange && this.__onChange.call(this),
  10678. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10679. this.getValue().call(this.object)
  10680. }
  10681. }),
  10682. n
  10683. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10684. n.controllers.BooleanController = function(e, t, i) {
  10685. var n = function(e, i) {
  10686. function r() {
  10687. o.setValue(!o.__prev)
  10688. }
  10689. n.superclass.call(this, e, i);
  10690. var o = this;
  10691. this.__prev = this.getValue(),
  10692. this.__checkbox = document.createElement("input"),
  10693. this.__checkbox.setAttribute("type", "checkbox"),
  10694. t.bind(this.__checkbox, "change", r, !1),
  10695. this.domElement.appendChild(this.__checkbox),
  10696. this.updateDisplay()
  10697. };
  10698. return n.superclass = e,
  10699. i.extend(n.prototype, e.prototype, {
  10700. setValue: function(e) {
  10701. var t = n.superclass.prototype.setValue.call(this, e);
  10702. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10703. this.__prev = this.getValue(),
  10704. t
  10705. },
  10706. updateDisplay: function() {
  10707. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10708. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10709. n.superclass.prototype.updateDisplay.call(this)
  10710. }
  10711. }),
  10712. n
  10713. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10714. n.color.toString = function(e) {
  10715. return function(t) {
  10716. if (1 == t.a || e.isUndefined(t.a)) {
  10717. for (var i = t.hex.toString(16); i.length < 6; )
  10718. i = "0" + i;
  10719. return "#" + i
  10720. }
  10721. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10722. }
  10723. }(n.utils.common),
  10724. n.color.interpret = function(e, t) {
  10725. var i, n, r = function() {
  10726. n = !1;
  10727. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10728. return t.each(o, function(r) {
  10729. if (r.litmus(e))
  10730. return t.each(r.conversions, function(r, o) {
  10731. if (i = r.read(e),
  10732. n === !1 && i !== !1)
  10733. return n = i,
  10734. i.conversionName = o,
  10735. i.conversion = r,
  10736. t.BREAK
  10737. }),
  10738. t.BREAK
  10739. }),
  10740. n
  10741. }, o = [{
  10742. litmus: t.isString,
  10743. conversions: {
  10744. THREE_CHAR_HEX: {
  10745. read: function(e) {
  10746. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10747. return null !== t && {
  10748. space: "HEX",
  10749. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10750. }
  10751. },
  10752. write: e
  10753. },
  10754. SIX_CHAR_HEX: {
  10755. read: function(e) {
  10756. var t = e.match(/^#([A-F0-9]{6})$/i);
  10757. return null !== t && {
  10758. space: "HEX",
  10759. hex: parseInt("0x" + t[1].toString())
  10760. }
  10761. },
  10762. write: e
  10763. },
  10764. CSS_RGB: {
  10765. read: function(e) {
  10766. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10767. return null !== t && {
  10768. space: "RGB",
  10769. r: parseFloat(t[1]),
  10770. g: parseFloat(t[2]),
  10771. b: parseFloat(t[3])
  10772. }
  10773. },
  10774. write: e
  10775. },
  10776. CSS_RGBA: {
  10777. read: function(e) {
  10778. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10779. return null !== t && {
  10780. space: "RGB",
  10781. r: parseFloat(t[1]),
  10782. g: parseFloat(t[2]),
  10783. b: parseFloat(t[3]),
  10784. a: parseFloat(t[4])
  10785. }
  10786. },
  10787. write: e
  10788. }
  10789. }
  10790. }, {
  10791. litmus: t.isNumber,
  10792. conversions: {
  10793. HEX: {
  10794. read: function(e) {
  10795. return {
  10796. space: "HEX",
  10797. hex: e,
  10798. conversionName: "HEX"
  10799. }
  10800. },
  10801. write: function(e) {
  10802. return e.hex
  10803. }
  10804. }
  10805. }
  10806. }, {
  10807. litmus: t.isArray,
  10808. conversions: {
  10809. RGB_ARRAY: {
  10810. read: function(e) {
  10811. return 3 == e.length && {
  10812. space: "RGB",
  10813. r: e[0],
  10814. g: e[1],
  10815. b: e[2]
  10816. }
  10817. },
  10818. write: function(e) {
  10819. return [e.r, e.g, e.b]
  10820. }
  10821. },
  10822. RGBA_ARRAY: {
  10823. read: function(e) {
  10824. return 4 == e.length && {
  10825. space: "RGB",
  10826. r: e[0],
  10827. g: e[1],
  10828. b: e[2],
  10829. a: e[3]
  10830. }
  10831. },
  10832. write: function(e) {
  10833. return [e.r, e.g, e.b, e.a]
  10834. }
  10835. }
  10836. }
  10837. }, {
  10838. litmus: t.isObject,
  10839. conversions: {
  10840. RGBA_OBJ: {
  10841. read: function(e) {
  10842. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10843. space: "RGB",
  10844. r: e.r,
  10845. g: e.g,
  10846. b: e.b,
  10847. a: e.a
  10848. }
  10849. },
  10850. write: function(e) {
  10851. return {
  10852. r: e.r,
  10853. g: e.g,
  10854. b: e.b,
  10855. a: e.a
  10856. }
  10857. }
  10858. },
  10859. RGB_OBJ: {
  10860. read: function(e) {
  10861. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10862. space: "RGB",
  10863. r: e.r,
  10864. g: e.g,
  10865. b: e.b
  10866. }
  10867. },
  10868. write: function(e) {
  10869. return {
  10870. r: e.r,
  10871. g: e.g,
  10872. b: e.b
  10873. }
  10874. }
  10875. },
  10876. HSVA_OBJ: {
  10877. read: function(e) {
  10878. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10879. space: "HSV",
  10880. h: e.h,
  10881. s: e.s,
  10882. v: e.v,
  10883. a: e.a
  10884. }
  10885. },
  10886. write: function(e) {
  10887. return {
  10888. h: e.h,
  10889. s: e.s,
  10890. v: e.v,
  10891. a: e.a
  10892. }
  10893. }
  10894. },
  10895. HSV_OBJ: {
  10896. read: function(e) {
  10897. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10898. space: "HSV",
  10899. h: e.h,
  10900. s: e.s,
  10901. v: e.v
  10902. }
  10903. },
  10904. write: function(e) {
  10905. return {
  10906. h: e.h,
  10907. s: e.s,
  10908. v: e.v
  10909. }
  10910. }
  10911. }
  10912. }
  10913. }];
  10914. return r
  10915. }(n.color.toString, n.utils.common),
  10916. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10917. function g(e, t, i, o) {
  10918. if (void 0 === t[i])
  10919. throw new Error("Object " + t + ' has no property "' + i + '"');
  10920. var a;
  10921. if (o.color)
  10922. a = new h(t,i);
  10923. else {
  10924. var s = [t, i].concat(o.factoryArgs);
  10925. a = n.apply(e, s)
  10926. }
  10927. o.before instanceof r && (o.before = o.before.__li),
  10928. A(e, a),
  10929. p.addClass(a.domElement, "c");
  10930. var l = document.createElement("span");
  10931. p.addClass(l, "property-name"),
  10932. l.innerHTML = a.property;
  10933. var c = document.createElement("div");
  10934. c.appendChild(l),
  10935. c.appendChild(a.domElement);
  10936. var u = m(e, c, o.before);
  10937. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10938. p.addClass(u, typeof a.getValue()),
  10939. v(e, u, a),
  10940. e.__controllers.push(a),
  10941. a
  10942. }
  10943. function m(e, t, i) {
  10944. var n = document.createElement("li");
  10945. return t && n.appendChild(t),
  10946. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10947. e.onResize(),
  10948. n
  10949. }
  10950. function v(e, t, i) {
  10951. if (i.__li = t,
  10952. i.__gui = e,
  10953. f.extend(i, {
  10954. options: function(t) {
  10955. return arguments.length > 1 ? (i.remove(),
  10956. g(e, i.object, i.property, {
  10957. before: i.__li.nextElementSibling,
  10958. factoryArgs: [f.toArray(arguments)]
  10959. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10960. g(e, i.object, i.property, {
  10961. before: i.__li.nextElementSibling,
  10962. factoryArgs: [t]
  10963. })) : void 0
  10964. },
  10965. name: function(e) {
  10966. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10967. i
  10968. },
  10969. listen: function() {
  10970. return i.__gui.listen(i),
  10971. i
  10972. },
  10973. remove: function() {
  10974. return i.__gui.remove(i),
  10975. i
  10976. }
  10977. }),
  10978. i instanceof l) {
  10979. var n = new s(i.object,i.property,{
  10980. min: i.__min,
  10981. max: i.__max,
  10982. step: i.__step
  10983. });
  10984. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10985. var t = i[e]
  10986. , r = n[e];
  10987. i[e] = n[e] = function() {
  10988. var e = Array.prototype.slice.call(arguments);
  10989. return t.apply(i, e),
  10990. r.apply(n, e)
  10991. }
  10992. }),
  10993. p.addClass(t, "has-slider"),
  10994. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10995. } else if (i instanceof s) {
  10996. var r = function(t) {
  10997. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10998. g(e, i.object, i.property, {
  10999. before: i.__li.nextElementSibling,
  11000. factoryArgs: [i.__min, i.__max, i.__step]
  11001. })) : t
  11002. };
  11003. i.min = f.compose(r, i.min),
  11004. i.max = f.compose(r, i.max)
  11005. } else
  11006. i instanceof o ? (p.bind(t, "click", function() {
  11007. p.fakeEvent(i.__checkbox, "click")
  11008. }),
  11009. p.bind(i.__checkbox, "click", function(e) {
  11010. e.stopPropagation()
  11011. })) : i instanceof a ? (p.bind(t, "click", function() {
  11012. p.fakeEvent(i.__button, "click")
  11013. }),
  11014. p.bind(t, "mouseover", function() {
  11015. p.addClass(i.__button, "hover")
  11016. }),
  11017. p.bind(t, "mouseout", function() {
  11018. p.removeClass(i.__button, "hover")
  11019. })) : i instanceof h && (p.addClass(t, "color"),
  11020. i.updateDisplay = f.compose(function(e) {
  11021. return t.style.borderLeftColor = i.__color.toString(),
  11022. e
  11023. }, i.updateDisplay),
  11024. i.updateDisplay());
  11025. i.setValue = f.compose(function(t) {
  11026. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11027. t
  11028. }, i.setValue)
  11029. }
  11030. function A(e, t) {
  11031. var i = e.getRoot()
  11032. , n = i.__rememberedObjects.indexOf(t.object);
  11033. if (n != -1) {
  11034. var r = i.__rememberedObjectIndecesToControllers[n];
  11035. if (void 0 === r && (r = {},
  11036. i.__rememberedObjectIndecesToControllers[n] = r),
  11037. r[t.property] = t,
  11038. i.load && i.load.remembered) {
  11039. var o, a = i.load.remembered;
  11040. if (a[e.preset])
  11041. o = a[e.preset];
  11042. else {
  11043. if (!a[L])
  11044. return;
  11045. o = a[L]
  11046. }
  11047. if (o[n] && void 0 !== o[n][t.property]) {
  11048. var s = o[n][t.property];
  11049. t.initialValue = s,
  11050. t.setValue(s)
  11051. }
  11052. }
  11053. }
  11054. }
  11055. function y(e, t) {
  11056. return document.location.href + "." + t
  11057. }
  11058. function C(e) {
  11059. var t = e.__save_row = document.createElement("li");
  11060. p.addClass(e.domElement, "has-save"),
  11061. e.__ul.insertBefore(t, e.__ul.firstChild),
  11062. p.addClass(t, "save-row");
  11063. var i = document.createElement("span");
  11064. i.innerHTML = "&nbsp;",
  11065. p.addClass(i, "button gears");
  11066. var n = document.createElement("span");
  11067. n.innerHTML = "Save",
  11068. p.addClass(n, "button"),
  11069. p.addClass(n, "save");
  11070. var r = document.createElement("span");
  11071. r.innerHTML = "New",
  11072. p.addClass(r, "button"),
  11073. p.addClass(r, "save-as");
  11074. var o = document.createElement("span");
  11075. o.innerHTML = "Revert",
  11076. p.addClass(o, "button"),
  11077. p.addClass(o, "revert");
  11078. var a = e.__preset_select = document.createElement("select");
  11079. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11080. w(e, i, i == e.preset)
  11081. }) : w(e, L, !1),
  11082. p.bind(a, "change", function() {
  11083. for (var t = 0; t < e.__preset_select.length; t++)
  11084. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11085. e.preset = this.value
  11086. }),
  11087. t.appendChild(a),
  11088. t.appendChild(i),
  11089. t.appendChild(n),
  11090. t.appendChild(r),
  11091. t.appendChild(o),
  11092. D) {
  11093. var s = document.getElementById("dg-save-locally")
  11094. , l = document.getElementById("dg-local-explain");
  11095. s.style.display = "block";
  11096. var c = document.getElementById("dg-local-storage");
  11097. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11098. var h = function() {
  11099. l.style.display = e.useLocalStorage ? "block" : "none"
  11100. };
  11101. h(),
  11102. p.bind(c, "change", function() {
  11103. e.useLocalStorage = !e.useLocalStorage,
  11104. h()
  11105. })
  11106. }
  11107. var u = document.getElementById("dg-new-constructor");
  11108. p.bind(u, "keydown", function(e) {
  11109. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11110. }),
  11111. p.bind(i, "click", function() {
  11112. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11113. S.show(),
  11114. u.focus(),
  11115. u.select()
  11116. }),
  11117. p.bind(n, "click", function() {
  11118. e.save()
  11119. }),
  11120. p.bind(r, "click", function() {
  11121. var t = prompt("Enter a new preset name.");
  11122. t && e.saveAs(t)
  11123. }),
  11124. p.bind(o, "click", function() {
  11125. e.revert()
  11126. })
  11127. }
  11128. function I(e) {
  11129. function t(t) {
  11130. return t.preventDefault(),
  11131. r = t.clientX,
  11132. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11133. p.bind(window, "mousemove", i),
  11134. p.bind(window, "mouseup", n),
  11135. !1
  11136. }
  11137. function i(t) {
  11138. return t.preventDefault(),
  11139. e.width += r - t.clientX,
  11140. e.onResize(),
  11141. r = t.clientX,
  11142. !1
  11143. }
  11144. function n() {
  11145. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11146. p.unbind(window, "mousemove", i),
  11147. p.unbind(window, "mouseup", n)
  11148. }
  11149. e.__resize_handle = document.createElement("div"),
  11150. f.extend(e.__resize_handle.style, {
  11151. width: "6px",
  11152. marginLeft: "-3px",
  11153. height: "200px",
  11154. cursor: "ew-resize",
  11155. position: "absolute"
  11156. });
  11157. var r;
  11158. p.bind(e.__resize_handle, "mousedown", t),
  11159. p.bind(e.__closeButton, "mousedown", t),
  11160. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11161. }
  11162. function E(e, t) {
  11163. e.domElement.style.width = t + "px",
  11164. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11165. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11166. }
  11167. function b(e, t) {
  11168. var i = {};
  11169. return f.each(e.__rememberedObjects, function(n, r) {
  11170. var o = {}
  11171. , a = e.__rememberedObjectIndecesToControllers[r];
  11172. f.each(a, function(e, i) {
  11173. o[i] = t ? e.initialValue : e.getValue()
  11174. }),
  11175. i[r] = o
  11176. }),
  11177. i
  11178. }
  11179. function w(e, t, i) {
  11180. var n = document.createElement("option");
  11181. n.innerHTML = t,
  11182. n.value = t,
  11183. e.__preset_select.appendChild(n),
  11184. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11185. }
  11186. function _(e) {
  11187. for (var t = 0; t < e.__preset_select.length; t++)
  11188. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11189. }
  11190. function T(e, t) {
  11191. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11192. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11193. }
  11194. function x(e) {
  11195. 0 != e.length && u(function() {
  11196. x(e)
  11197. }),
  11198. f.each(e, function(e) {
  11199. e.updateDisplay()
  11200. })
  11201. }
  11202. e.inject(i);
  11203. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11204. try {
  11205. return "localStorage"in window && null !== window.localStorage
  11206. } catch (e) {
  11207. return !1
  11208. }
  11209. }(), N = !0, B = !1, F = [], V = function(e) {
  11210. function t() {
  11211. var e = i.getRoot();
  11212. e.width += 1,
  11213. f.defer(function() {
  11214. e.width -= 1
  11215. })
  11216. }
  11217. var i = this;
  11218. this.domElement = document.createElement("div"),
  11219. this.__ul = document.createElement("ul"),
  11220. this.domElement.appendChild(this.__ul),
  11221. p.addClass(this.domElement, R),
  11222. this.__folders = {},
  11223. this.__controllers = [],
  11224. this.__rememberedObjects = [],
  11225. this.__rememberedObjectIndecesToControllers = [],
  11226. this.__listening = [],
  11227. e = e || {},
  11228. e = f.defaults(e, {
  11229. autoPlace: !0,
  11230. width: V.DEFAULT_WIDTH
  11231. }),
  11232. e = f.defaults(e, {
  11233. resizable: e.autoPlace,
  11234. hideable: e.autoPlace
  11235. }),
  11236. f.isUndefined(e.load) ? e.load = {
  11237. preset: L
  11238. } : e.preset && (e.load.preset = e.preset),
  11239. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11240. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11241. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11242. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11243. if (Object.defineProperties(this, {
  11244. parent: {
  11245. get: function() {
  11246. return e.parent
  11247. }
  11248. },
  11249. scrollable: {
  11250. get: function() {
  11251. return e.scrollable
  11252. }
  11253. },
  11254. autoPlace: {
  11255. get: function() {
  11256. return e.autoPlace
  11257. }
  11258. },
  11259. preset: {
  11260. get: function() {
  11261. return i.parent ? i.getRoot().preset : e.load.preset
  11262. },
  11263. set: function(t) {
  11264. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11265. _(this),
  11266. i.revert()
  11267. }
  11268. },
  11269. width: {
  11270. get: function() {
  11271. return e.width
  11272. },
  11273. set: function(t) {
  11274. e.width = t,
  11275. E(i, t)
  11276. }
  11277. },
  11278. name: {
  11279. get: function() {
  11280. return e.name
  11281. },
  11282. set: function(t) {
  11283. e.name = t,
  11284. a && (a.innerHTML = e.name)
  11285. }
  11286. },
  11287. closed: {
  11288. get: function() {
  11289. return e.closed
  11290. },
  11291. set: function(t) {
  11292. e.closed = t,
  11293. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11294. this.onResize(),
  11295. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11296. }
  11297. },
  11298. load: {
  11299. get: function() {
  11300. return e.load
  11301. }
  11302. },
  11303. useLocalStorage: {
  11304. get: function() {
  11305. return r
  11306. },
  11307. set: function(e) {
  11308. D && (r = e,
  11309. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11310. localStorage.setItem(y(i, "isLocal"), e))
  11311. }
  11312. }
  11313. }),
  11314. f.isUndefined(e.parent)) {
  11315. if (e.closed = !1,
  11316. p.addClass(this.domElement, V.CLASS_MAIN),
  11317. p.makeSelectable(this.domElement, !1),
  11318. D && r) {
  11319. i.useLocalStorage = !0;
  11320. var o = localStorage.getItem(y(this, "gui"));
  11321. o && (e.load = JSON.parse(o))
  11322. }
  11323. this.__closeButton = document.createElement("div"),
  11324. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11325. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11326. this.domElement.appendChild(this.__closeButton),
  11327. p.bind(this.__closeButton, "click", function() {
  11328. i.closed = !i.closed
  11329. })
  11330. } else {
  11331. void 0 === e.closed && (e.closed = !0);
  11332. var a = document.createTextNode(e.name);
  11333. p.addClass(a, "controller-name");
  11334. var s = m(i, a)
  11335. , l = function(e) {
  11336. return e.preventDefault(),
  11337. i.closed = !i.closed,
  11338. !1
  11339. };
  11340. p.addClass(this.__ul, V.CLASS_CLOSED),
  11341. p.addClass(s, "title"),
  11342. p.bind(s, "click", l),
  11343. e.closed || (this.closed = !1)
  11344. }
  11345. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11346. p.addClass(M, R),
  11347. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11348. document.body.appendChild(M),
  11349. N = !1),
  11350. M.appendChild(this.domElement),
  11351. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11352. this.parent || E(i, e.width)),
  11353. p.bind(window, "resize", function() {
  11354. i.onResize()
  11355. }),
  11356. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11357. i.onResize()
  11358. }),
  11359. p.bind(this.__ul, "transitionend", function() {
  11360. i.onResize()
  11361. }),
  11362. p.bind(this.__ul, "oTransitionEnd", function() {
  11363. i.onResize()
  11364. }),
  11365. this.onResize(),
  11366. e.resizable && I(this),
  11367. n = function() {
  11368. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11369. }
  11370. ,
  11371. this.saveToLocalStorageIfPossible = n;
  11372. i.getRoot();
  11373. e.parent || t()
  11374. };
  11375. return V.toggleHide = function() {
  11376. B = !B,
  11377. f.each(F, function(e) {
  11378. e.domElement.style.zIndex = B ? -999 : 999,
  11379. e.domElement.style.opacity = B ? 0 : 1
  11380. })
  11381. }
  11382. ,
  11383. V.CLASS_AUTO_PLACE = "a",
  11384. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11385. V.CLASS_MAIN = "main",
  11386. V.CLASS_CONTROLLER_ROW = "cr",
  11387. V.CLASS_TOO_TALL = "taller-than-window",
  11388. V.CLASS_CLOSED = "closed",
  11389. V.CLASS_CLOSE_BUTTON = "close-button",
  11390. V.CLASS_DRAG = "drag",
  11391. V.DEFAULT_WIDTH = 245,
  11392. V.TEXT_CLOSED = "Close Controls",
  11393. V.TEXT_OPEN = "Open Controls",
  11394. p.bind(window, "keydown", function(e) {
  11395. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11396. }, !1),
  11397. f.extend(V.prototype, {
  11398. add: function(e, t) {
  11399. return g(this, e, t, {
  11400. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11401. })
  11402. },
  11403. addColor: function(e, t) {
  11404. return g(this, e, t, {
  11405. color: !0
  11406. })
  11407. },
  11408. remove: function(e) {
  11409. this.__ul.removeChild(e.__li),
  11410. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11411. var t = this;
  11412. f.defer(function() {
  11413. t.onResize()
  11414. })
  11415. },
  11416. destroy: function() {
  11417. this.autoPlace && M.removeChild(this.domElement)
  11418. },
  11419. addFolder: function(e) {
  11420. if (void 0 !== this.__folders[e])
  11421. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11422. var t = {
  11423. name: e,
  11424. parent: this
  11425. };
  11426. t.autoPlace = this.autoPlace,
  11427. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11428. t.load = this.load.folders[e]);
  11429. var i = new V(t);
  11430. this.__folders[e] = i;
  11431. var n = m(this, i.domElement);
  11432. return p.addClass(n, "folder"),
  11433. i
  11434. },
  11435. open: function() {
  11436. this.closed = !1
  11437. },
  11438. close: function() {
  11439. this.closed = !0
  11440. },
  11441. onResize: function() {
  11442. var e = this.getRoot();
  11443. if (e.scrollable) {
  11444. var t = p.getOffset(e.__ul).top
  11445. , i = 0;
  11446. f.each(e.__ul.childNodes, function(t) {
  11447. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11448. }),
  11449. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11450. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11451. e.__ul.style.height = "auto")
  11452. }
  11453. e.__resize_handle && f.defer(function() {
  11454. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11455. }),
  11456. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11457. },
  11458. remember: function() {
  11459. if (f.isUndefined(S) && (S = new d,
  11460. S.domElement.innerHTML = t),
  11461. this.parent)
  11462. throw new Error("You can only call remember on a top level GUI.");
  11463. var e = this;
  11464. f.each(Array.prototype.slice.call(arguments), function(t) {
  11465. 0 == e.__rememberedObjects.length && C(e),
  11466. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11467. }),
  11468. this.autoPlace && E(this, this.width)
  11469. },
  11470. getRoot: function() {
  11471. for (var e = this; e.parent; )
  11472. e = e.parent;
  11473. return e
  11474. },
  11475. getSaveObject: function() {
  11476. var e = this.load;
  11477. return e.closed = this.closed,
  11478. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11479. e.remembered || (e.remembered = {}),
  11480. e.remembered[this.preset] = b(this)),
  11481. e.folders = {},
  11482. f.each(this.__folders, function(t, i) {
  11483. e.folders[i] = t.getSaveObject()
  11484. }),
  11485. e
  11486. },
  11487. save: function() {
  11488. this.load.remembered || (this.load.remembered = {}),
  11489. this.load.remembered[this.preset] = b(this),
  11490. T(this, !1),
  11491. this.saveToLocalStorageIfPossible()
  11492. },
  11493. saveAs: function(e) {
  11494. this.load.remembered || (this.load.remembered = {},
  11495. this.load.remembered[L] = b(this, !0)),
  11496. this.load.remembered[e] = b(this),
  11497. this.preset = e,
  11498. w(this, e, !0),
  11499. this.saveToLocalStorageIfPossible()
  11500. },
  11501. revert: function(e) {
  11502. f.each(this.__controllers, function(t) {
  11503. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11504. }, this),
  11505. f.each(this.__folders, function(e) {
  11506. e.revert(e)
  11507. }),
  11508. e || T(this.getRoot(), !1)
  11509. },
  11510. listen: function(e) {
  11511. var t = 0 == this.__listening.length;
  11512. this.__listening.push(e),
  11513. t && x(this.__listening)
  11514. }
  11515. }),
  11516. V
  11517. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11518. return function(s, l) {
  11519. var c = s[l];
  11520. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11521. min: arguments[2],
  11522. max: arguments[3]
  11523. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11524. }
  11525. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11526. var n = function(e, i) {
  11527. function r() {
  11528. a.setValue(a.__input.value)
  11529. }
  11530. function o() {
  11531. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11532. }
  11533. n.superclass.call(this, e, i);
  11534. var a = this;
  11535. this.__input = document.createElement("input"),
  11536. this.__input.setAttribute("type", "text"),
  11537. t.bind(this.__input, "keyup", r),
  11538. t.bind(this.__input, "change", r),
  11539. t.bind(this.__input, "blur", o),
  11540. t.bind(this.__input, "keydown", function(e) {
  11541. 13 === e.keyCode && this.blur()
  11542. }),
  11543. this.updateDisplay(),
  11544. this.domElement.appendChild(this.__input)
  11545. };
  11546. return n.superclass = e,
  11547. i.extend(n.prototype, e.prototype, {
  11548. updateDisplay: function() {
  11549. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11550. n.superclass.prototype.updateDisplay.call(this)
  11551. }
  11552. }),
  11553. n
  11554. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11555. function o(e, t, i, n) {
  11556. e.style.background = "",
  11557. r.each(l, function(r) {
  11558. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11559. })
  11560. }
  11561. function a(e) {
  11562. e.style.background = "",
  11563. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11564. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11565. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11566. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11567. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11568. }
  11569. var s = function(e, l) {
  11570. function c(e) {
  11571. p(e),
  11572. t.bind(window, "mousemove", p),
  11573. t.bind(window, "mouseup", h)
  11574. }
  11575. function h() {
  11576. t.unbind(window, "mousemove", p),
  11577. t.unbind(window, "mouseup", h)
  11578. }
  11579. function u() {
  11580. var e = n(this.value);
  11581. e !== !1 ? (g.__color.__state = e,
  11582. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11583. }
  11584. function d() {
  11585. t.unbind(window, "mousemove", f),
  11586. t.unbind(window, "mouseup", d)
  11587. }
  11588. function p(e) {
  11589. e.preventDefault();
  11590. var i = t.getWidth(g.__saturation_field)
  11591. , n = t.getOffset(g.__saturation_field)
  11592. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11593. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11594. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11595. r > 1 ? r = 1 : r < 0 && (r = 0),
  11596. g.__color.v = o,
  11597. g.__color.s = r,
  11598. g.setValue(g.__color.toOriginal()),
  11599. !1
  11600. }
  11601. function f(e) {
  11602. e.preventDefault();
  11603. var i = t.getHeight(g.__hue_field)
  11604. , n = t.getOffset(g.__hue_field)
  11605. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11606. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11607. g.__color.h = 360 * r,
  11608. g.setValue(g.__color.toOriginal()),
  11609. !1
  11610. }
  11611. s.superclass.call(this, e, l),
  11612. this.__color = new i(this.getValue()),
  11613. this.__temp = new i(0);
  11614. var g = this;
  11615. this.domElement = document.createElement("div"),
  11616. t.makeSelectable(this.domElement, !1),
  11617. this.__selector = document.createElement("div"),
  11618. this.__selector.className = "selector",
  11619. this.__saturation_field = document.createElement("div"),
  11620. this.__saturation_field.className = "saturation-field",
  11621. this.__field_knob = document.createElement("div"),
  11622. this.__field_knob.className = "field-knob",
  11623. this.__field_knob_border = "2px solid ",
  11624. this.__hue_knob = document.createElement("div"),
  11625. this.__hue_knob.className = "hue-knob",
  11626. this.__hue_field = document.createElement("div"),
  11627. this.__hue_field.className = "hue-field",
  11628. this.__input = document.createElement("input"),
  11629. this.__input.type = "text",
  11630. this.__input_textShadow = "0 1px 1px ",
  11631. t.bind(this.__input, "keydown", function(e) {
  11632. 13 === e.keyCode && u.call(this)
  11633. }),
  11634. t.bind(this.__input, "blur", u),
  11635. t.bind(this.__selector, "mousedown", function(e) {
  11636. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11637. t.removeClass(g.__selector, "drag")
  11638. })
  11639. });
  11640. var m = document.createElement("div");
  11641. r.extend(this.__selector.style, {
  11642. width: "122px",
  11643. height: "102px",
  11644. padding: "3px",
  11645. backgroundColor: "#222",
  11646. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11647. }),
  11648. r.extend(this.__field_knob.style, {
  11649. position: "absolute",
  11650. width: "12px",
  11651. height: "12px",
  11652. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11653. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11654. borderRadius: "12px",
  11655. zIndex: 1
  11656. }),
  11657. r.extend(this.__hue_knob.style, {
  11658. position: "absolute",
  11659. width: "15px",
  11660. height: "2px",
  11661. borderRight: "4px solid #fff",
  11662. zIndex: 1
  11663. }),
  11664. r.extend(this.__saturation_field.style, {
  11665. width: "100px",
  11666. height: "100px",
  11667. border: "1px solid #555",
  11668. marginRight: "3px",
  11669. display: "inline-block",
  11670. cursor: "pointer"
  11671. }),
  11672. r.extend(m.style, {
  11673. width: "100%",
  11674. height: "100%",
  11675. background: "none"
  11676. }),
  11677. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11678. r.extend(this.__hue_field.style, {
  11679. width: "15px",
  11680. height: "100px",
  11681. display: "inline-block",
  11682. border: "1px solid #555",
  11683. cursor: "ns-resize"
  11684. }),
  11685. a(this.__hue_field),
  11686. r.extend(this.__input.style, {
  11687. outline: "none",
  11688. textAlign: "center",
  11689. color: "#fff",
  11690. border: 0,
  11691. fontWeight: "bold",
  11692. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11693. }),
  11694. t.bind(this.__saturation_field, "mousedown", c),
  11695. t.bind(this.__field_knob, "mousedown", c),
  11696. t.bind(this.__hue_field, "mousedown", function(e) {
  11697. f(e),
  11698. t.bind(window, "mousemove", f),
  11699. t.bind(window, "mouseup", d)
  11700. }),
  11701. this.__saturation_field.appendChild(m),
  11702. this.__selector.appendChild(this.__field_knob),
  11703. this.__selector.appendChild(this.__saturation_field),
  11704. this.__selector.appendChild(this.__hue_field),
  11705. this.__hue_field.appendChild(this.__hue_knob),
  11706. this.domElement.appendChild(this.__input),
  11707. this.domElement.appendChild(this.__selector),
  11708. this.updateDisplay()
  11709. };
  11710. s.superclass = e,
  11711. r.extend(s.prototype, e.prototype, {
  11712. updateDisplay: function() {
  11713. var e = n(this.getValue());
  11714. if (e !== !1) {
  11715. var t = !1;
  11716. r.each(i.COMPONENTS, function(i) {
  11717. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11718. return t = !0,
  11719. {}
  11720. }, this),
  11721. t && r.extend(this.__color.__state, e)
  11722. }
  11723. r.extend(this.__temp.__state, this.__color.__state),
  11724. this.__temp.a = 1;
  11725. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11726. , s = 255 - a;
  11727. r.extend(this.__field_knob.style, {
  11728. marginLeft: 100 * this.__color.s - 7 + "px",
  11729. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11730. backgroundColor: this.__temp.toString(),
  11731. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11732. }),
  11733. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11734. this.__temp.s = 1,
  11735. this.__temp.v = 1,
  11736. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11737. r.extend(this.__input.style, {
  11738. backgroundColor: this.__input.value = this.__color.toString(),
  11739. color: "rgb(" + a + "," + a + "," + a + ")",
  11740. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11741. })
  11742. }
  11743. });
  11744. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11745. return s
  11746. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11747. function r(e, t, i) {
  11748. Object.defineProperty(e, t, {
  11749. get: function() {
  11750. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11751. this.__state[t])
  11752. },
  11753. set: function(e) {
  11754. "RGB" !== this.__state.space && (a(this, t, i),
  11755. this.__state.space = "RGB"),
  11756. this.__state[t] = e
  11757. }
  11758. })
  11759. }
  11760. function o(e, t) {
  11761. Object.defineProperty(e, t, {
  11762. get: function() {
  11763. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11764. this.__state[t])
  11765. },
  11766. set: function(e) {
  11767. "HSV" !== this.__state.space && (s(this),
  11768. this.__state.space = "HSV"),
  11769. this.__state[t] = e
  11770. }
  11771. })
  11772. }
  11773. function a(e, i, r) {
  11774. if ("HEX" === e.__state.space)
  11775. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11776. else {
  11777. if ("HSV" !== e.__state.space)
  11778. throw "Corrupted color state";
  11779. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11780. }
  11781. }
  11782. function s(e) {
  11783. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11784. n.extend(e.__state, {
  11785. s: i.s,
  11786. v: i.v
  11787. }),
  11788. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11789. }
  11790. var l = function() {
  11791. if (this.__state = e.apply(this, arguments),
  11792. this.__state === !1)
  11793. throw "Failed to interpret color arguments";
  11794. this.__state.a = this.__state.a || 1
  11795. };
  11796. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11797. n.extend(l.prototype, {
  11798. toString: function() {
  11799. return i(this)
  11800. },
  11801. toOriginal: function() {
  11802. return this.__state.conversion.write(this)
  11803. }
  11804. }),
  11805. r(l.prototype, "r", 2),
  11806. r(l.prototype, "g", 1),
  11807. r(l.prototype, "b", 0),
  11808. o(l.prototype, "h"),
  11809. o(l.prototype, "s"),
  11810. o(l.prototype, "v"),
  11811. Object.defineProperty(l.prototype, "a", {
  11812. get: function() {
  11813. return this.__state.a
  11814. },
  11815. set: function(e) {
  11816. this.__state.a = e
  11817. }
  11818. }),
  11819. Object.defineProperty(l.prototype, "hex", {
  11820. get: function() {
  11821. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11822. this.__state.hex
  11823. },
  11824. set: function(e) {
  11825. this.__state.space = "HEX",
  11826. this.__state.hex = e
  11827. }
  11828. }),
  11829. l
  11830. }(n.color.interpret, n.color.math = function() {
  11831. var e;
  11832. return {
  11833. hsv_to_rgb: function(e, t, i) {
  11834. var n = Math.floor(e / 60) % 6
  11835. , r = e / 60 - Math.floor(e / 60)
  11836. , o = i * (1 - t)
  11837. , a = i * (1 - r * t)
  11838. , s = i * (1 - (1 - r) * t)
  11839. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11840. return {
  11841. r: 255 * l[0],
  11842. g: 255 * l[1],
  11843. b: 255 * l[2]
  11844. }
  11845. },
  11846. rgb_to_hsv: function(e, t, i) {
  11847. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11848. return 0 == a ? {
  11849. h: NaN,
  11850. s: 0,
  11851. v: 0
  11852. } : (r = s / a,
  11853. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11854. n /= 6,
  11855. n < 0 && (n += 1),
  11856. {
  11857. h: 360 * n,
  11858. s: r,
  11859. v: a / 255
  11860. })
  11861. },
  11862. rgb_to_hex: function(e, t, i) {
  11863. var n = this.hex_with_component(0, 2, e);
  11864. return n = this.hex_with_component(n, 1, t),
  11865. n = this.hex_with_component(n, 0, i)
  11866. },
  11867. component_from_hex: function(e, t) {
  11868. return e >> 8 * t & 255
  11869. },
  11870. hex_with_component: function(t, i, n) {
  11871. return n << (e = 8 * i) | t & ~(255 << e)
  11872. }
  11873. }
  11874. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11875. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11876. window.setTimeout(e, 1e3 / 60)
  11877. }
  11878. }(), n.dom.CenteredDiv = function(e, t) {
  11879. var i = function() {
  11880. this.backgroundElement = document.createElement("div"),
  11881. t.extend(this.backgroundElement.style, {
  11882. backgroundColor: "rgba(0,0,0,0.8)",
  11883. top: 0,
  11884. left: 0,
  11885. display: "none",
  11886. zIndex: "1000",
  11887. opacity: 0,
  11888. WebkitTransition: "opacity 0.2s linear"
  11889. }),
  11890. e.makeFullscreen(this.backgroundElement),
  11891. this.backgroundElement.style.position = "fixed",
  11892. this.domElement = document.createElement("div"),
  11893. t.extend(this.domElement.style, {
  11894. position: "fixed",
  11895. display: "none",
  11896. zIndex: "1001",
  11897. opacity: 0,
  11898. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11899. }),
  11900. document.body.appendChild(this.backgroundElement),
  11901. document.body.appendChild(this.domElement);
  11902. var i = this;
  11903. e.bind(this.backgroundElement, "click", function() {
  11904. i.hide()
  11905. })
  11906. };
  11907. return i.prototype.show = function() {
  11908. var e = this;
  11909. this.backgroundElement.style.display = "block",
  11910. this.domElement.style.display = "block",
  11911. this.domElement.style.opacity = 0,
  11912. this.domElement.style.webkitTransform = "scale(1.1)",
  11913. this.layout(),
  11914. t.defer(function() {
  11915. e.backgroundElement.style.opacity = 1,
  11916. e.domElement.style.opacity = 1,
  11917. e.domElement.style.webkitTransform = "scale(1)"
  11918. })
  11919. }
  11920. ,
  11921. i.prototype.hide = function() {
  11922. var t = this
  11923. , i = function() {
  11924. t.domElement.style.display = "none",
  11925. t.backgroundElement.style.display = "none",
  11926. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11927. e.unbind(t.domElement, "transitionend", i),
  11928. e.unbind(t.domElement, "oTransitionEnd", i)
  11929. };
  11930. e.bind(this.domElement, "webkitTransitionEnd", i),
  11931. e.bind(this.domElement, "transitionend", i),
  11932. e.bind(this.domElement, "oTransitionEnd", i),
  11933. this.backgroundElement.style.opacity = 0,
  11934. this.domElement.style.opacity = 0,
  11935. this.domElement.style.webkitTransform = "scale(1.1)"
  11936. }
  11937. ,
  11938. i.prototype.layout = function() {
  11939. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11940. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11941. }
  11942. ,
  11943. i
  11944. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11945. }
  11946. , {}],
  11947. 94: [function(e, t, i) {
  11948. (function(e) {
  11949. "use strict";
  11950. function i(t) {
  11951. function i(e) {
  11952. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11953. var n = _((t[i] * e + 50) / 100);
  11954. n < 1 ? n = 1 : n > 255 && (n = 255),
  11955. T[G[i]] = n
  11956. }
  11957. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11958. var a = _((r[o] * e + 50) / 100);
  11959. a < 1 ? a = 1 : a > 255 && (a = 255),
  11960. x[G[o]] = a
  11961. }
  11962. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11963. for (var h = 0; h < 8; h++)
  11964. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11965. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11966. l++
  11967. }
  11968. function n(e, t) {
  11969. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11970. for (var a = 1; a <= e[o]; a++)
  11971. r[t[n]] = [],
  11972. r[t[n]][0] = i,
  11973. r[t[n]][1] = o,
  11974. n++,
  11975. i++;
  11976. i *= 2
  11977. }
  11978. return r
  11979. }
  11980. function r() {
  11981. C = n(z, W),
  11982. I = n(X, Z),
  11983. E = n(j, Y),
  11984. b = n(q, K)
  11985. }
  11986. function o() {
  11987. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11988. for (var n = e; n < t; n++)
  11989. P[32767 + n] = i,
  11990. R[32767 + n] = [],
  11991. R[32767 + n][1] = i,
  11992. R[32767 + n][0] = n;
  11993. for (var r = -(t - 1); r <= -e; r++)
  11994. P[32767 + r] = i,
  11995. R[32767 + r] = [],
  11996. R[32767 + r][1] = i,
  11997. R[32767 + r][0] = t - 1 + r;
  11998. e <<= 1,
  11999. t <<= 1
  12000. }
  12001. }
  12002. function a() {
  12003. for (var e = 0; e < 256; e++)
  12004. H[e] = 19595 * e,
  12005. H[e + 256 >> 0] = 38470 * e,
  12006. H[e + 512 >> 0] = 7471 * e + 32768,
  12007. H[e + 768 >> 0] = -11059 * e,
  12008. H[e + 1024 >> 0] = -21709 * e,
  12009. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12010. H[e + 1536 >> 0] = -27439 * e,
  12011. H[e + 1792 >> 0] = -5329 * e
  12012. }
  12013. function s(e) {
  12014. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12015. t & 1 << i && (N |= 1 << B),
  12016. i--,
  12017. B--,
  12018. B < 0 && (255 == N ? (l(255),
  12019. l(0)) : l(N),
  12020. B = 7,
  12021. N = 0)
  12022. }
  12023. function l(e) {
  12024. D.push(e)
  12025. }
  12026. function c(e) {
  12027. l(e >> 8 & 255),
  12028. l(255 & e)
  12029. }
  12030. function h(e, t) {
  12031. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12032. for (h = 0; h < d; ++h) {
  12033. i = e[u],
  12034. n = e[u + 1],
  12035. r = e[u + 2],
  12036. o = e[u + 3],
  12037. a = e[u + 4],
  12038. s = e[u + 5],
  12039. l = e[u + 6],
  12040. c = e[u + 7];
  12041. var f = i + c
  12042. , g = i - c
  12043. , m = n + l
  12044. , v = n - l
  12045. , A = r + s
  12046. , y = r - s
  12047. , C = o + a
  12048. , I = o - a
  12049. , E = f + C
  12050. , b = f - C
  12051. , w = m + A
  12052. , _ = m - A;
  12053. e[u] = E + w,
  12054. e[u + 4] = E - w;
  12055. var T = .707106781 * (_ + b);
  12056. e[u + 2] = b + T,
  12057. e[u + 6] = b - T,
  12058. E = I + y,
  12059. w = y + v,
  12060. _ = v + g;
  12061. var x = .382683433 * (E - _)
  12062. , S = .5411961 * E + x
  12063. , M = 1.306562965 * _ + x
  12064. , R = .707106781 * w
  12065. , P = g + R
  12066. , L = g - R;
  12067. e[u + 5] = L + S,
  12068. e[u + 3] = L - S,
  12069. e[u + 1] = P + M,
  12070. e[u + 7] = P - M,
  12071. u += 8
  12072. }
  12073. for (u = 0,
  12074. h = 0; h < d; ++h) {
  12075. i = e[u],
  12076. n = e[u + 8],
  12077. r = e[u + 16],
  12078. o = e[u + 24],
  12079. a = e[u + 32],
  12080. s = e[u + 40],
  12081. l = e[u + 48],
  12082. c = e[u + 56];
  12083. var D = i + c
  12084. , N = i - c
  12085. , B = n + l
  12086. , F = n - l
  12087. , V = r + s
  12088. , U = r - s
  12089. , k = o + a
  12090. , H = o - a
  12091. , G = D + k
  12092. , z = D - k
  12093. , W = B + V
  12094. , j = B - V;
  12095. e[u] = G + W,
  12096. e[u + 32] = G - W;
  12097. var Y = .707106781 * (j + z);
  12098. e[u + 16] = z + Y,
  12099. e[u + 48] = z - Y,
  12100. G = H + U,
  12101. W = U + F,
  12102. j = F + N;
  12103. var X = .382683433 * (G - j)
  12104. , Z = .5411961 * G + X
  12105. , q = 1.306562965 * j + X
  12106. , K = .707106781 * W
  12107. , Q = N + K
  12108. , J = N - K;
  12109. e[u + 40] = J + Z,
  12110. e[u + 24] = J - Z,
  12111. e[u + 8] = Q + q,
  12112. e[u + 56] = Q - q,
  12113. u++
  12114. }
  12115. var $;
  12116. for (h = 0; h < p; ++h)
  12117. $ = e[h] * t[h],
  12118. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12119. return O
  12120. }
  12121. function u() {
  12122. c(65504),
  12123. c(16),
  12124. l(74),
  12125. l(70),
  12126. l(73),
  12127. l(70),
  12128. l(0),
  12129. l(1),
  12130. l(1),
  12131. l(0),
  12132. c(1),
  12133. c(1),
  12134. l(0),
  12135. l(0)
  12136. }
  12137. function d(e, t) {
  12138. c(65472),
  12139. c(17),
  12140. l(8),
  12141. c(t),
  12142. c(e),
  12143. l(3),
  12144. l(1),
  12145. l(17),
  12146. l(0),
  12147. l(2),
  12148. l(17),
  12149. l(1),
  12150. l(3),
  12151. l(17),
  12152. l(1)
  12153. }
  12154. function p() {
  12155. c(65499),
  12156. c(132),
  12157. l(0);
  12158. for (var e = 0; e < 64; e++)
  12159. l(T[e]);
  12160. l(1);
  12161. for (var t = 0; t < 64; t++)
  12162. l(x[t])
  12163. }
  12164. function f() {
  12165. c(65476),
  12166. c(418),
  12167. l(0);
  12168. for (var e = 0; e < 16; e++)
  12169. l(z[e + 1]);
  12170. for (var t = 0; t <= 11; t++)
  12171. l(W[t]);
  12172. l(16);
  12173. for (var i = 0; i < 16; i++)
  12174. l(j[i + 1]);
  12175. for (var n = 0; n <= 161; n++)
  12176. l(Y[n]);
  12177. l(1);
  12178. for (var r = 0; r < 16; r++)
  12179. l(X[r + 1]);
  12180. for (var o = 0; o <= 11; o++)
  12181. l(Z[o]);
  12182. l(17);
  12183. for (var a = 0; a < 16; a++)
  12184. l(q[a + 1]);
  12185. for (var s = 0; s <= 161; s++)
  12186. l(K[s])
  12187. }
  12188. function g() {
  12189. c(65498),
  12190. c(12),
  12191. l(3),
  12192. l(1),
  12193. l(0),
  12194. l(2),
  12195. l(17),
  12196. l(3),
  12197. l(17),
  12198. l(0),
  12199. l(63),
  12200. l(0)
  12201. }
  12202. function m(e, t, i, n, r) {
  12203. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12204. L[G[f]] = p[f];
  12205. var g = L[0] - i;
  12206. i = L[0],
  12207. 0 == g ? s(n[0]) : (o = 32767 + g,
  12208. s(n[P[o]]),
  12209. s(R[o]));
  12210. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12211. ;
  12212. if (0 == m)
  12213. return s(a),
  12214. i;
  12215. for (var v, A = 1; A <= m; ) {
  12216. for (var y = A; 0 == L[A] && A <= m; ++A)
  12217. ;
  12218. var C = A - y;
  12219. if (C >= c) {
  12220. v = C >> 4;
  12221. for (var I = 1; I <= v; ++I)
  12222. s(l);
  12223. C &= 15
  12224. }
  12225. o = 32767 + L[A],
  12226. s(r[(C << 4) + P[o]]),
  12227. s(R[o]),
  12228. A++
  12229. }
  12230. return m != u && s(a),
  12231. i
  12232. }
  12233. function v() {
  12234. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12235. k[t] = e(t)
  12236. }
  12237. function A(e) {
  12238. if (e <= 0 && (e = 1),
  12239. e > 100 && (e = 100),
  12240. w != e) {
  12241. var t = 0;
  12242. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12243. i(t),
  12244. w = e
  12245. }
  12246. }
  12247. function y() {
  12248. var e = (new Date).getTime();
  12249. t || (t = 50),
  12250. v(),
  12251. r(),
  12252. o(),
  12253. a(),
  12254. A(t);
  12255. (new Date).getTime() - e
  12256. }
  12257. var C, I, E, b, w, _ = (Math.round,
  12258. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12259. this.encode = function(t, i) {
  12260. var n = ((new Date).getTime(),
  12261. i.quality);
  12262. n && A(n),
  12263. D = new Array,
  12264. N = 0,
  12265. B = 7,
  12266. c(65496),
  12267. u(),
  12268. p(),
  12269. d(t.width, t.height),
  12270. f(),
  12271. g();
  12272. var r = 0
  12273. , o = 0
  12274. , a = 0;
  12275. N = 0,
  12276. B = 7,
  12277. this.encode.displayName = "_encode_";
  12278. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12279. for (l = 0; l < G; ) {
  12280. for (w = G * z + l,
  12281. _ = w,
  12282. T = -1,
  12283. x = 0,
  12284. R = 0; R < 64; R++)
  12285. x = (k ? 63 - R : R) >> 3,
  12286. T = 4 * (7 & R),
  12287. _ = w + x * G + T,
  12288. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12289. l + T >= G && (_ -= l + T - G + 4),
  12290. h = P[_++],
  12291. v = P[_++],
  12292. y = P[_++],
  12293. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12294. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12295. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12296. r = m(F, S, r, C, E),
  12297. o = m(V, M, o, I, b),
  12298. a = m(U, M, a, I, b),
  12299. l += 32
  12300. }
  12301. z += W
  12302. }
  12303. if (B >= 0) {
  12304. var j = [];
  12305. j[1] = B + 1,
  12306. j[0] = (1 << B + 1) - 1,
  12307. s(j)
  12308. }
  12309. return c(65497),
  12310. new e(D)
  12311. }
  12312. ,
  12313. y()
  12314. }
  12315. function n(e, t) {
  12316. t = t || {},
  12317. t.quality = t.quality || 50;
  12318. var n = t.quality
  12319. , r = new i(n)
  12320. , o = r.encode(e, t);
  12321. return {
  12322. data: o,
  12323. width: e.width,
  12324. height: e.height
  12325. }
  12326. }
  12327. t.exports.encode = n
  12328. }
  12329. ).call(this, e("buffer").Buffer)
  12330. }
  12331. , {
  12332. buffer: 198
  12333. }],
  12334. 95: [function(e, t, i) {
  12335. "use strict";
  12336. !function() {
  12337. if ("performance"in window == !1 && (window.performance = {}),
  12338. Date.now = Date.now || function() {
  12339. return (new Date).getTime()
  12340. }
  12341. ,
  12342. "now"in window.performance == !1) {
  12343. var e = Date.now();
  12344. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12345. window.performance.now = function() {
  12346. return Date.now() - e
  12347. }
  12348. }
  12349. }()
  12350. }
  12351. , {}],
  12352. 96: [function(e, t, i) {
  12353. "use strict";
  12354. var n = e("three");
  12355. n.EffectComposer = function(e, t) {
  12356. if (this.renderer = e,
  12357. void 0 === t) {
  12358. var i = {
  12359. minFilter: n.LinearFilter,
  12360. magFilter: n.LinearFilter,
  12361. format: n.RGBAFormat,
  12362. stencilBuffer: !1
  12363. }
  12364. , r = e.getSize();
  12365. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12366. }
  12367. this.renderTarget1 = t,
  12368. this.renderTarget2 = t.clone(),
  12369. this.writeBuffer = this.renderTarget1,
  12370. this.readBuffer = this.renderTarget2,
  12371. this.passes = [],
  12372. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12373. this.copyPass = new n.ShaderPass(n.CopyShader)
  12374. }
  12375. ,
  12376. n.EffectComposer.prototype = {
  12377. swapBuffers: function() {
  12378. var e = this.readBuffer;
  12379. this.readBuffer = this.writeBuffer,
  12380. this.writeBuffer = e
  12381. },
  12382. addPass: function(e) {
  12383. this.passes.push(e)
  12384. },
  12385. insertPass: function(e, t) {
  12386. this.passes.splice(t, 0, e)
  12387. },
  12388. render: function(e) {
  12389. this.writeBuffer = this.renderTarget1,
  12390. this.readBuffer = this.renderTarget2;
  12391. var t, i, r = !1, o = this.passes.length;
  12392. for (i = 0; i < o; i++)
  12393. if (t = this.passes[i],
  12394. t.enabled) {
  12395. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12396. t.needsSwap) {
  12397. if (r) {
  12398. var a = this.renderer.context;
  12399. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12400. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12401. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12402. }
  12403. this.swapBuffers()
  12404. }
  12405. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12406. }
  12407. },
  12408. reset: function(e) {
  12409. if (void 0 === e) {
  12410. var t = this.renderer.getSize();
  12411. e = this.renderTarget1.clone(),
  12412. e.setSize(t.width, t.height)
  12413. }
  12414. this.renderTarget1.dispose(),
  12415. this.renderTarget2.dispose(),
  12416. this.renderTarget1 = e,
  12417. this.renderTarget2 = e.clone(),
  12418. this.writeBuffer = this.renderTarget1,
  12419. this.readBuffer = this.renderTarget2
  12420. },
  12421. setSize: function(e, t) {
  12422. this.renderTarget1.setSize(e, t),
  12423. this.renderTarget2.setSize(e, t)
  12424. }
  12425. }
  12426. }
  12427. , {
  12428. three: 217
  12429. }],
  12430. 97: [function(e, t, i) {
  12431. "use strict";
  12432. var n = e("three");
  12433. n.MaskPass = function(e, t) {
  12434. this.scene = e,
  12435. this.camera = t,
  12436. this.enabled = !0,
  12437. this.clear = !0,
  12438. this.needsSwap = !1,
  12439. this.inverse = !1
  12440. }
  12441. ,
  12442. n.MaskPass.prototype = {
  12443. render: function(e, t, i, n) {
  12444. var r = e.context;
  12445. r.colorMask(!1, !1, !1, !1),
  12446. r.depthMask(!1);
  12447. var o, a;
  12448. this.inverse ? (o = 0,
  12449. a = 1) : (o = 1,
  12450. a = 0),
  12451. r.enable(r.STENCIL_TEST),
  12452. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12453. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12454. r.clearStencil(a),
  12455. e.render(this.scene, this.camera, i, this.clear),
  12456. e.render(this.scene, this.camera, t, this.clear),
  12457. r.colorMask(!0, !0, !0, !0),
  12458. r.depthMask(!0),
  12459. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12460. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12461. }
  12462. },
  12463. n.ClearMaskPass = function() {
  12464. this.enabled = !0
  12465. }
  12466. ,
  12467. n.ClearMaskPass.prototype = {
  12468. render: function(e, t, i, n) {
  12469. var r = e.context;
  12470. r.disable(r.STENCIL_TEST)
  12471. }
  12472. }
  12473. }
  12474. , {
  12475. three: 217
  12476. }],
  12477. 98: [function(e, t, i) {
  12478. "use strict";
  12479. var n = e("three");
  12480. n.RenderPass = function(e, t, i, r, o) {
  12481. this.scene = e,
  12482. this.camera = t,
  12483. this.overrideMaterial = i,
  12484. this.clearColor = r,
  12485. this.clearAlpha = void 0 !== o ? o : 1,
  12486. this.oldClearColor = new n.Color,
  12487. this.oldClearAlpha = 1,
  12488. this.enabled = !0,
  12489. this.clear = !0,
  12490. this.needsSwap = !1
  12491. }
  12492. ,
  12493. n.RenderPass.prototype = {
  12494. render: function(e, t, i, n) {
  12495. this.scene.overrideMaterial = this.overrideMaterial,
  12496. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12497. this.oldClearAlpha = e.getClearAlpha(),
  12498. e.setClearColor(this.clearColor, this.clearAlpha)),
  12499. e.render(this.scene, this.camera, i, this.clear),
  12500. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12501. this.scene.overrideMaterial = null
  12502. }
  12503. }
  12504. }
  12505. , {
  12506. three: 217
  12507. }],
  12508. 99: [function(e, t, i) {
  12509. "use strict";
  12510. var n = e("three");
  12511. n.ShaderPass = function(e, t) {
  12512. this.textureID = void 0 !== t ? t : "tDiffuse",
  12513. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12514. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12515. this.material = new n.ShaderMaterial({
  12516. defines: e.defines || {},
  12517. uniforms: this.uniforms,
  12518. vertexShader: e.vertexShader,
  12519. fragmentShader: e.fragmentShader
  12520. })),
  12521. this.renderToScreen = !1,
  12522. this.enabled = !0,
  12523. this.needsSwap = !0,
  12524. this.clear = !1,
  12525. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12526. this.scene = new n.Scene,
  12527. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12528. this.scene.add(this.quad)
  12529. }
  12530. ,
  12531. n.ShaderPass.prototype = {
  12532. render: function(e, t, i, n) {
  12533. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12534. this.quad.material = this.material,
  12535. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12536. }
  12537. }
  12538. }
  12539. , {
  12540. three: 217
  12541. }],
  12542. 100: [function(e, t, i) {
  12543. "use strict";
  12544. var n = e("three");
  12545. n.CopyShader = {
  12546. uniforms: {
  12547. tDiffuse: {
  12548. type: "t",
  12549. value: null
  12550. },
  12551. opacity: {
  12552. type: "f",
  12553. value: 1
  12554. }
  12555. },
  12556. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12557. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12558. }
  12559. }
  12560. , {
  12561. three: 217
  12562. }],
  12563. 101: [function(e, t, i) {
  12564. "use strict";
  12565. var n = e("three");
  12566. n.HorizontalBlurShader = {
  12567. uniforms: {
  12568. tDiffuse: {
  12569. type: "t",
  12570. value: null
  12571. },
  12572. h: {
  12573. type: "f",
  12574. value: 1 / 512
  12575. }
  12576. },
  12577. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12578. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12579. }
  12580. }
  12581. , {
  12582. three: 217
  12583. }],
  12584. 102: [function(e, t, i) {
  12585. "use strict";
  12586. var n = e("three");
  12587. n.VerticalBlurShader = {
  12588. uniforms: {
  12589. tDiffuse: {
  12590. type: "t",
  12591. value: null
  12592. },
  12593. v: {
  12594. type: "f",
  12595. value: 1 / 512
  12596. }
  12597. },
  12598. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12599. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12600. }
  12601. }
  12602. , {
  12603. three: 217
  12604. }],
  12605. 103: [function(e, t, i) {
  12606. "use strict";
  12607. var n = e("three");
  12608. !function() {
  12609. if ("performance"in window == 0 && (window.performance = {}),
  12610. "now"in window.performance == 0) {
  12611. var e = Date.now();
  12612. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12613. window.performance.now = function() {
  12614. return Date.now() - e
  12615. }
  12616. }
  12617. }(),
  12618. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12619. var t, i = this.extensions, r = this.context;
  12620. if (e === n.RepeatWrapping)
  12621. return r.REPEAT;
  12622. if (e === n.ClampToEdgeWrapping)
  12623. return r.CLAMP_TO_EDGE;
  12624. if (e === n.MirroredRepeatWrapping)
  12625. return r.MIRRORED_REPEAT;
  12626. if (e === n.NearestFilter)
  12627. return r.NEAREST;
  12628. if (e === n.NearestMipMapNearestFilter)
  12629. return r.NEAREST_MIPMAP_NEAREST;
  12630. if (e === n.NearestMipMapLinearFilter)
  12631. return r.NEAREST_MIPMAP_LINEAR;
  12632. if (e === n.LinearFilter)
  12633. return r.LINEAR;
  12634. if (e === n.LinearMipMapNearestFilter)
  12635. return r.LINEAR_MIPMAP_NEAREST;
  12636. if (e === n.LinearMipMapLinearFilter)
  12637. return r.LINEAR_MIPMAP_LINEAR;
  12638. if (e === n.UnsignedByteType)
  12639. return r.UNSIGNED_BYTE;
  12640. if (e === n.UnsignedShort4444Type)
  12641. return r.UNSIGNED_SHORT_4_4_4_4;
  12642. if (e === n.UnsignedShort5551Type)
  12643. return r.UNSIGNED_SHORT_5_5_5_1;
  12644. if (e === n.UnsignedShort565Type)
  12645. return r.UNSIGNED_SHORT_5_6_5;
  12646. if (e === n.ByteType)
  12647. return r.BYTE;
  12648. if (e === n.ShortType)
  12649. return r.SHORT;
  12650. if (e === n.UnsignedShortType)
  12651. return r.UNSIGNED_SHORT;
  12652. if (e === n.IntType)
  12653. return r.INT;
  12654. if (e === n.UnsignedIntType)
  12655. return r.UNSIGNED_INT;
  12656. if (e === n.FloatType)
  12657. return r.FLOAT;
  12658. if (t = i.get("OES_texture_half_float"),
  12659. null !== t && e === n.HalfFloatType)
  12660. return t.HALF_FLOAT_OES;
  12661. if (e === n.AlphaFormat)
  12662. return r.ALPHA;
  12663. if (e === n.RGBFormat)
  12664. return r.RGB;
  12665. if (e === n.RGBAFormat)
  12666. return r.RGBA;
  12667. if (e === n.LuminanceFormat)
  12668. return r.LUMINANCE;
  12669. if (e === n.LuminanceAlphaFormat)
  12670. return r.LUMINANCE_ALPHA;
  12671. if (e === n.AddEquation)
  12672. return r.FUNC_ADD;
  12673. if (e === n.SubtractEquation)
  12674. return r.FUNC_SUBTRACT;
  12675. if (e === n.ReverseSubtractEquation)
  12676. return r.FUNC_REVERSE_SUBTRACT;
  12677. if (e === n.ZeroFactor)
  12678. return r.ZERO;
  12679. if (e === n.OneFactor)
  12680. return r.ONE;
  12681. if (e === n.SrcColorFactor)
  12682. return r.SRC_COLOR;
  12683. if (e === n.OneMinusSrcColorFactor)
  12684. return r.ONE_MINUS_SRC_COLOR;
  12685. if (e === n.SrcAlphaFactor)
  12686. return r.SRC_ALPHA;
  12687. if (e === n.OneMinusSrcAlphaFactor)
  12688. return r.ONE_MINUS_SRC_ALPHA;
  12689. if (e === n.DstAlphaFactor)
  12690. return r.DST_ALPHA;
  12691. if (e === n.OneMinusDstAlphaFactor)
  12692. return r.ONE_MINUS_DST_ALPHA;
  12693. if (e === n.DstColorFactor)
  12694. return r.DST_COLOR;
  12695. if (e === n.OneMinusDstColorFactor)
  12696. return r.ONE_MINUS_DST_COLOR;
  12697. if (e === n.SrcAlphaSaturateFactor)
  12698. return r.SRC_ALPHA_SATURATE;
  12699. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12700. null !== t) {
  12701. if (e === n.RGB_S3TC_DXT1_Format)
  12702. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12703. if (e === n.RGBA_S3TC_DXT1_Format)
  12704. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12705. if (e === n.RGBA_S3TC_DXT3_Format)
  12706. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12707. if (e === n.RGBA_S3TC_DXT5_Format)
  12708. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12709. }
  12710. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12711. null !== t) {
  12712. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12713. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12714. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12715. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12716. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12717. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12718. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12719. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12720. }
  12721. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12722. null !== t && e === n.RGB_ETC1_Format)
  12723. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12724. if (t = i.get("EXT_blend_minmax"),
  12725. null !== t) {
  12726. if (e === n.MinEquation)
  12727. return t.MIN_EXT;
  12728. if (e === n.MaxEquation)
  12729. return t.MAX_EXT
  12730. }
  12731. return 0
  12732. }
  12733. ,
  12734. n.WebGLState = function(e, t, i) {
  12735. var r = this
  12736. , o = new n.Vector4
  12737. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12738. , s = new Uint8Array(a)
  12739. , l = new Uint8Array(a)
  12740. , c = new Uint8Array(a)
  12741. , h = {}
  12742. , u = null
  12743. , d = null
  12744. , p = null
  12745. , f = null
  12746. , g = null
  12747. , m = null
  12748. , v = null
  12749. , A = null
  12750. , y = !1
  12751. , C = null
  12752. , I = null
  12753. , E = null
  12754. , b = null
  12755. , w = null
  12756. , _ = null
  12757. , T = null
  12758. , x = null
  12759. , S = null
  12760. , M = null
  12761. , R = null
  12762. , P = null
  12763. , O = null
  12764. , L = null
  12765. , D = null
  12766. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12767. , B = void 0
  12768. , F = {}
  12769. , V = new n.Vector4
  12770. , U = null
  12771. , k = null
  12772. , H = new n.Vector4
  12773. , G = new n.Vector4;
  12774. this.init = function() {
  12775. this.clearColor(0, 0, 0, 1),
  12776. this.clearDepth(1),
  12777. this.clearStencil(0),
  12778. this.enable(e.DEPTH_TEST),
  12779. e.depthFunc(e.LEQUAL),
  12780. e.frontFace(e.CCW),
  12781. e.cullFace(e.BACK),
  12782. this.enable(e.CULL_FACE),
  12783. this.enable(e.BLEND),
  12784. e.blendEquation(e.FUNC_ADD),
  12785. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12786. }
  12787. ,
  12788. this.initAttributes = function() {
  12789. for (var e = 0, t = s.length; e < t; e++)
  12790. s[e] = 0
  12791. }
  12792. ,
  12793. this.enableAttribute = function(i) {
  12794. if (s[i] = 1,
  12795. 0 === l[i] && (e.enableVertexAttribArray(i),
  12796. l[i] = 1),
  12797. 0 !== c[i]) {
  12798. var n = t.get("ANGLE_instanced_arrays");
  12799. n.vertexAttribDivisorANGLE(i, 0),
  12800. c[i] = 0
  12801. }
  12802. }
  12803. ,
  12804. this.enableAttributeAndDivisor = function(t, i, n) {
  12805. s[t] = 1,
  12806. 0 === l[t] && (e.enableVertexAttribArray(t),
  12807. l[t] = 1),
  12808. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12809. c[t] = i)
  12810. }
  12811. ,
  12812. this.disableUnusedAttributes = function() {
  12813. for (var t = 0, i = l.length; t < i; t++)
  12814. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12815. l[t] = 0)
  12816. }
  12817. ,
  12818. this.enable = function(t) {
  12819. h[t] !== !0 && (e.enable(t),
  12820. h[t] = !0)
  12821. }
  12822. ,
  12823. this.disable = function(t) {
  12824. h[t] !== !1 && (e.disable(t),
  12825. h[t] = !1)
  12826. }
  12827. ,
  12828. this.getCompressedTextureFormats = function() {
  12829. if (null === u && (u = [],
  12830. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12831. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12832. u.push(i[n]);
  12833. return u
  12834. }
  12835. ,
  12836. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12837. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12838. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12839. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12840. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12841. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12842. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12843. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12844. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12845. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12846. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12847. d = t,
  12848. y = h),
  12849. t === n.CustomBlending ? (s = s || r,
  12850. l = l || o,
  12851. c = c || a,
  12852. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12853. p = r,
  12854. m = s),
  12855. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12856. f = o,
  12857. g = a,
  12858. v = l,
  12859. A = c)) : (p = null,
  12860. f = null,
  12861. g = null,
  12862. m = null,
  12863. v = null,
  12864. A = null)
  12865. }
  12866. ,
  12867. this.setDepthFunc = function(t) {
  12868. if (C !== t) {
  12869. if (t)
  12870. switch (t) {
  12871. case n.NeverDepth:
  12872. e.depthFunc(e.NEVER);
  12873. break;
  12874. case n.AlwaysDepth:
  12875. e.depthFunc(e.ALWAYS);
  12876. break;
  12877. case n.LessDepth:
  12878. e.depthFunc(e.LESS);
  12879. break;
  12880. case n.LessEqualDepth:
  12881. e.depthFunc(e.LEQUAL);
  12882. break;
  12883. case n.EqualDepth:
  12884. e.depthFunc(e.EQUAL);
  12885. break;
  12886. case n.GreaterEqualDepth:
  12887. e.depthFunc(e.GEQUAL);
  12888. break;
  12889. case n.GreaterDepth:
  12890. e.depthFunc(e.GREATER);
  12891. break;
  12892. case n.NotEqualDepth:
  12893. e.depthFunc(e.NOTEQUAL);
  12894. break;
  12895. default:
  12896. e.depthFunc(e.LEQUAL)
  12897. }
  12898. else
  12899. e.depthFunc(e.LEQUAL);
  12900. C = t
  12901. }
  12902. }
  12903. ,
  12904. this.setDepthTest = function(t) {
  12905. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12906. }
  12907. ,
  12908. this.setDepthWrite = function(t) {
  12909. I !== t && (e.depthMask(t),
  12910. I = t)
  12911. }
  12912. ,
  12913. this.setColorWrite = function(t) {
  12914. E !== t && (e.colorMask(t, t, t, t),
  12915. E = t)
  12916. }
  12917. ,
  12918. this.setStencilFunc = function(t, i, n) {
  12919. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12920. w = t,
  12921. _ = i,
  12922. T = n)
  12923. }
  12924. ,
  12925. this.setStencilOp = function(t, i, n) {
  12926. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12927. x = t,
  12928. S = i,
  12929. M = n)
  12930. }
  12931. ,
  12932. this.setStencilTest = function(t) {
  12933. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12934. }
  12935. ,
  12936. this.setStencilWrite = function(t) {
  12937. b !== t && (e.stencilMask(t),
  12938. b = t)
  12939. }
  12940. ,
  12941. this.setFlipSided = function(t) {
  12942. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12943. R = t)
  12944. }
  12945. ,
  12946. this.setLineWidth = function(t) {
  12947. t !== P && (e.lineWidth(t),
  12948. P = t)
  12949. }
  12950. ,
  12951. this.setPolygonOffset = function(t, i, n) {
  12952. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12953. !t || O === i && L === n || (e.polygonOffset(i, n),
  12954. O = i,
  12955. L = n)
  12956. }
  12957. ,
  12958. this.getScissorTest = function() {
  12959. return D
  12960. }
  12961. ,
  12962. this.setScissorTest = function(t) {
  12963. D = t,
  12964. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12965. }
  12966. ,
  12967. this.activeTexture = function(t) {
  12968. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12969. B !== t && (e.activeTexture(t),
  12970. B = t)
  12971. }
  12972. ,
  12973. this.bindTexture = function(t, i) {
  12974. void 0 === B && r.activeTexture();
  12975. var n = F[B];
  12976. void 0 === n && (n = {
  12977. type: void 0,
  12978. texture: void 0
  12979. },
  12980. F[B] = n),
  12981. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12982. n.type = t,
  12983. n.texture = i)
  12984. }
  12985. ,
  12986. this.compressedTexImage2D = function() {
  12987. try {
  12988. e.compressedTexImage2D.apply(e, arguments)
  12989. } catch (e) {
  12990. console.error(e)
  12991. }
  12992. }
  12993. ,
  12994. this.texImage2D = function() {
  12995. try {
  12996. e.texImage2D.apply(e, arguments)
  12997. } catch (e) {
  12998. console.error(e)
  12999. }
  13000. }
  13001. ,
  13002. this.clearColor = function(t, i, n, r) {
  13003. o.set(t, i, n, r),
  13004. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13005. V.copy(o))
  13006. }
  13007. ,
  13008. this.clearDepth = function(t) {
  13009. U !== t && (e.clearDepth(t),
  13010. U = t)
  13011. }
  13012. ,
  13013. this.clearStencil = function(t) {
  13014. k !== t && (e.clearStencil(t),
  13015. k = t)
  13016. }
  13017. ,
  13018. this.scissor = function(t) {
  13019. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13020. H.copy(t))
  13021. }
  13022. ,
  13023. this.viewport = function(t) {
  13024. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13025. G.copy(t))
  13026. }
  13027. ,
  13028. this.reset = function() {
  13029. for (var t = 0; t < l.length; t++)
  13030. 1 === l[t] && (e.disableVertexAttribArray(t),
  13031. l[t] = 0);
  13032. h = {},
  13033. u = null,
  13034. B = void 0,
  13035. F = {},
  13036. d = null,
  13037. E = null,
  13038. I = null,
  13039. b = null,
  13040. R = null
  13041. }
  13042. }
  13043. }
  13044. , {
  13045. three: 217
  13046. }],
  13047. 104: [function(e, t, i) {
  13048. (function(i, n) {
  13049. "use strict";
  13050. function r(e) {
  13051. this.urls = e;
  13052. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13053. this.builder = a.loadProto(t),
  13054. this.decoder = this.builder.build("binary_mesh")
  13055. }
  13056. var o = e("three")
  13057. , a = e("protobufjs")
  13058. , s = e("../util/logger")
  13059. , l = (e("../util/common"),
  13060. e("../util/ajax"))
  13061. , c = e("../objects/Chunk")
  13062. , h = new s(n);
  13063. r.prototype = {
  13064. constructor: r,
  13065. load: function(e, t, i, n) {
  13066. return h.time("download"),
  13067. l.get(e, {
  13068. responseType: "arraybuffer"
  13069. }).done(function(r) {
  13070. h.timeEnd("download"),
  13071. this.parse(r, e, t, i, n)
  13072. }
  13073. .bind(this)).fail(n)
  13074. },
  13075. parse: function(e, t, i, n, r) {
  13076. var o = this.readProtobuf(e);
  13077. if (!o)
  13078. return r();
  13079. try {
  13080. h.time("convert to webgl"),
  13081. this.convertProtobufToSceneObject(o, t, i, n, r),
  13082. h.timeEnd("convert to webgl")
  13083. } catch (e) {
  13084. return h.error("failed parsing .dam"),
  13085. h.error(e.message),
  13086. r()
  13087. }
  13088. },
  13089. readProtobuf: function(e) {
  13090. var t;
  13091. try {
  13092. h.time("parse proto"),
  13093. t = this.decoder.decode(e),
  13094. h.timeEnd("parse proto")
  13095. } catch (e) {
  13096. return h.error("failed parsing proto for .dam"),
  13097. h.error(e.message),
  13098. null
  13099. }
  13100. return t
  13101. },
  13102. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13103. function a(e) {
  13104. var i = new o.BufferGeometry;
  13105. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13106. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13107. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13108. i.applyMatrix(s),
  13109. i.computeBoundingBox(),
  13110. new c({
  13111. geometry: i,
  13112. textureName: e.material_name,
  13113. name: e.chunk_name,
  13114. meshUrl: t
  13115. })
  13116. }
  13117. if (0 === e.chunk.length)
  13118. return h.warn("No chunks in damfile..."),
  13119. i([]);
  13120. var s = new o.Matrix4;
  13121. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13122. var l = e.chunk.map(a);
  13123. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13124. r())
  13125. }
  13126. },
  13127. t.exports = r
  13128. }
  13129. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13130. }
  13131. , {
  13132. "../objects/Chunk": 144,
  13133. "../util/ajax": 181,
  13134. "../util/common": 185,
  13135. "../util/logger": 189,
  13136. buffer: 198,
  13137. protobufjs: 214,
  13138. three: 217
  13139. }],
  13140. 105: [function(e, t, i) {
  13141. (function(i) {
  13142. "use strict";
  13143. var n = (e("three"),
  13144. e("../settings"),
  13145. e("../util/browser"),
  13146. e("./DamLoader"))
  13147. , r = e("../util/logger")
  13148. , o = (e("../ab"),
  13149. new r(i));
  13150. t.exports = {
  13151. getLoaders: function() {
  13152. return [["_50k", ".dam", n], ["", ".dam", n]]
  13153. },
  13154. load: function(e, t, i, n, r, a) {
  13155. var s = this.getLoaders();
  13156. a = a || 0;
  13157. var l = s[a];
  13158. if (!l)
  13159. return void (r && r("No suitable model file found..."));
  13160. var c = l[0]
  13161. , h = l[1]
  13162. , u = new l[2](t)
  13163. , d = t.get(e + c + h);
  13164. d ? (o.debug("Trying " + c + h),
  13165. u.load(d, i, n, function() {
  13166. this.load(e, t, i, n, r, ++a)
  13167. }
  13168. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13169. this.load(e, t, i, n, r, ++a))
  13170. }
  13171. }
  13172. }
  13173. ).call(this, "/js/loaders/ModelLoader.js")
  13174. }
  13175. , {
  13176. "../ab": 3,
  13177. "../settings": 166,
  13178. "../util/browser": 182,
  13179. "../util/logger": 189,
  13180. "./DamLoader": 104,
  13181. three: 217
  13182. }],
  13183. 106: [function(e, t, i) {
  13184. (function(i) {
  13185. "use strict";
  13186. var n = e("../util/common")
  13187. , r = e("../util/texture")
  13188. , o = e("../util/browser")
  13189. , a = e("../util/logger")
  13190. , s = e("../settings")
  13191. , l = new a(i);
  13192. t.exports = {
  13193. load: function(e, t) {
  13194. function i(e, i) {
  13195. e || (t.push(i),
  13196. p++,
  13197. d.notify(p, a),
  13198. p === a && d.resolve())
  13199. }
  13200. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13201. return $.when();
  13202. var a = n.countUnique(e.chunks.map(function(e) {
  13203. return e.textureName
  13204. }))
  13205. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13206. , h = "_50k" === c ? "high" : "low";
  13207. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13208. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13209. h = "low"));
  13210. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13211. , d = $.Deferred()
  13212. , p = 0;
  13213. return e.chunks.forEach(function(t) {
  13214. if (!t.material.map && t.textureName) {
  13215. var n = e.urls.get(u + t.textureName);
  13216. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13217. }
  13218. }),
  13219. d.promise()
  13220. }
  13221. }
  13222. }
  13223. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13224. }
  13225. , {
  13226. "../settings": 166,
  13227. "../util/browser": 182,
  13228. "../util/common": 185,
  13229. "../util/logger": 189,
  13230. "../util/texture": 194
  13231. }],
  13232. 107: [function(e, t, i) {
  13233. (function(i, n) {
  13234. "use strict";
  13235. function r(e) {
  13236. this.model = e,
  13237. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13238. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13239. var t = i("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", "base64")
  13240. , n = o.loadProto(t);
  13241. this.decoder = n.build("VisionModeldata")
  13242. }
  13243. var o = e("protobufjs")
  13244. , a = e("../util/ajax")
  13245. , s = (e("../util/common"),
  13246. e("../util/math"))
  13247. , l = e("../util/logger")
  13248. , c = new l(n);
  13249. r.prototype.load = function() {
  13250. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13251. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13252. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13253. $.when([]))
  13254. }
  13255. ,
  13256. r.prototype.loadVisionModelData = function() {
  13257. return a.get(this.modelDataPath, {
  13258. responseType: "arraybuffer"
  13259. }).then(function(e) {
  13260. var t;
  13261. try {
  13262. t = this.decoder.decode(e)
  13263. } catch (e) {
  13264. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13265. this.loadSweepLocationsCSV()
  13266. }
  13267. var i = t.sweepLocations.map(function(e) {
  13268. return {
  13269. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13270. position: {
  13271. x: e.pose.translation.x,
  13272. y: e.pose.translation.y,
  13273. z: e.pose.translation.z
  13274. },
  13275. quaternion: {
  13276. x: e.pose.rotation.x,
  13277. y: e.pose.rotation.y,
  13278. z: e.pose.rotation.z,
  13279. w: e.pose.rotation.w
  13280. },
  13281. puck: {
  13282. x: e.puck.x,
  13283. y: e.puck.y,
  13284. z: e.puck.z
  13285. },
  13286. floor: e.group,
  13287. neighbours: e.visibles,
  13288. alignmentType: e.alignment_type
  13289. }
  13290. }).map(function(e) {
  13291. return e.position = s.convertVisionVector(e.position),
  13292. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13293. e.puck = s.convertVisionVector(e.puck),
  13294. e
  13295. });
  13296. return i.forEach(function(e) {
  13297. e.neighbours = e.neighbours.map(function(e) {
  13298. return i[e].uuid
  13299. })
  13300. }),
  13301. i
  13302. }
  13303. .bind(this), function() {
  13304. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13305. this.loadSweepLocationsCSV()
  13306. }
  13307. .bind(this))
  13308. }
  13309. ,
  13310. r.prototype.loadSweepLocationsCSV = function() {
  13311. return a.get(this.sweepLocationsPath).then(function(e) {
  13312. var t = e.split("\n").map(function(e) {
  13313. return e.split(", ")
  13314. }).filter(function(e) {
  13315. return e.length > 1
  13316. }).map(function(e) {
  13317. return {
  13318. uuid: e[0],
  13319. position: {
  13320. x: parseFloat(e[1]),
  13321. y: parseFloat(e[2]),
  13322. z: parseFloat(e[3])
  13323. },
  13324. quaternion: {
  13325. x: parseFloat(e[4]),
  13326. y: parseFloat(e[5]),
  13327. z: parseFloat(e[6]),
  13328. w: parseFloat(e[7])
  13329. }
  13330. }
  13331. }).map(function(e) {
  13332. return e.position = s.convertVisionVector(e.position),
  13333. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13334. e
  13335. });
  13336. return t
  13337. }).fail(function() {
  13338. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13339. })
  13340. }
  13341. ,
  13342. t.exports = r
  13343. }
  13344. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13345. }
  13346. , {
  13347. "../util/ajax": 181,
  13348. "../util/common": 185,
  13349. "../util/logger": 189,
  13350. "../util/math": 190,
  13351. buffer: 198,
  13352. protobufjs: 214
  13353. }],
  13354. 108: [function(e, t, i) {
  13355. (function(i) {
  13356. "use strict";
  13357. function n() {
  13358. this.locale = null
  13359. }
  13360. var r = e("../settings")
  13361. , o = e("../util/common")
  13362. , a = e("../util/logger")
  13363. , s = e("../enum/Locale")
  13364. , l = new a(i);
  13365. n.prototype.init = function() {
  13366. var t;
  13367. switch (r.languageTag) {
  13368. case null:
  13369. case "en":
  13370. case s.EN_US:
  13371. this.locale = s.EN_US,
  13372. t = e("./strings-en-US");
  13373. break;
  13374. case "es":
  13375. case s.ES_MX:
  13376. this.locale = s.ES_MX,
  13377. t = e("./strings-es-MX");
  13378. break;
  13379. case "fr":
  13380. case s.FR_FR:
  13381. this.locale = s.FR_FR,
  13382. t = e("./strings-fr-FR");
  13383. break;
  13384. case "de":
  13385. case s.DE_DE:
  13386. this.locale = s.DE_DE,
  13387. t = e("./strings-de-DE");
  13388. break;
  13389. case "ru":
  13390. case s.RU_RU:
  13391. this.locale = s.RU_RU,
  13392. t = e("./strings-ru-RU");
  13393. break;
  13394. case "cn":
  13395. case s.CN_CN:
  13396. this.locale = s.CN_CN,
  13397. t = e("./strings-cn-CN");
  13398. break;
  13399. case "jp":
  13400. case s.JP_JP:
  13401. this.locale = s.JP_JP,
  13402. t = e("./strings-jp-JP");
  13403. break;
  13404. default:
  13405. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13406. this.locale = s.EN_US,
  13407. t = e("./strings-en-US")
  13408. }
  13409. l.info("Using locale '" + this.locale + "'"),
  13410. o.extendObject(this, t)
  13411. }
  13412. ,
  13413. n.prototype.localizeGUI = function() {
  13414. var e = document.querySelector("#gui-parent");
  13415. this.localizeTree(e),
  13416. this.localizeLoadingText()
  13417. }
  13418. ,
  13419. n.prototype.localizeLoadingText = function() {
  13420. // var e = document.querySelector("#loader-cont")
  13421. // , t = e.getAttribute("title");
  13422. // e.removeAttribute("title"),
  13423. // e.setAttribute("data-status", t),
  13424. // e.classList.add(this.locale),
  13425. document.querySelector("#help-dialog").classList.add(this.locale),
  13426. document.querySelector("#interaction-modal").classList.add(this.locale),
  13427. document.querySelector("#gui").classList.add(this.locale);
  13428. }
  13429. ,
  13430. n.prototype.localizeTree = function(e) {
  13431. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13432. if (e.nodeType === Node.TEXT_NODE)
  13433. t = e.data.match(n),
  13434. t && (i = t[1],
  13435. e.data = this.localizeText(i) || i);
  13436. else if (e.nodeType === Node.ELEMENT_NODE) {
  13437. var r = e.getAttribute("title");
  13438. r && (t = r.match(n),
  13439. t && (i = t[1],
  13440. e.setAttribute("title", this.localizeText(i) || i)))
  13441. }
  13442. for (e = e.firstChild; e; )
  13443. this.localizeTree(e),
  13444. e = e.nextSibling
  13445. }
  13446. ,
  13447. n.prototype.localizeText = function(t) {
  13448. var i = this[t];
  13449. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13450. i = e("./strings-en-US")[t]),
  13451. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13452. i
  13453. }
  13454. ,
  13455. t.exports = new n
  13456. }
  13457. ).call(this, "/js/localization/localize.js")
  13458. }
  13459. , {
  13460. "../enum/Locale": 31,
  13461. "../settings": 166,
  13462. "../util/common": 185,
  13463. "../util/logger": 189,
  13464. "./strings-cn-CN": 109,
  13465. "./strings-de-DE": 110,
  13466. "./strings-en-US": 111,
  13467. "./strings-es-MX": 112,
  13468. "./strings-fr-FR": 113,
  13469. "./strings-jp-JP": 114,
  13470. "./strings-ru-RU": 115
  13471. }],
  13472. 109: [function(e, t, i) {
  13473. "use strict";
  13474. t.exports = {
  13475. PAGE_TITLE: "",
  13476. LOADING: "正在加载",
  13477. PRESENTED_BY_CAPS: "呈现者:",
  13478. POWERED_BY: "技术支持:",
  13479. POWERED_BY_CAPS: "技术支持:",
  13480. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13481. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13482. PRESENTED_BY: "呈现者:",
  13483. MORE: "更多 ",
  13484. LESS: "更少 ",
  13485. TAG_CONTENT: "tag™ 内容",
  13486. SHOW: "显示",
  13487. HIDE: "隐藏",
  13488. DOLLHOUSE: "场景屋",
  13489. FLOOR_PLAN: "楼层平面图",
  13490. OPEN_HIGHLIGHTS: "打开精彩片段",
  13491. CLOSE_HIGHLIGHTS: "关闭",
  13492. PREVIOUS: "上一个",
  13493. PLAY: "播放",
  13494. PAUSE: "暂停",
  13495. NEXT: "下一个",
  13496. EXPLORE_3D_SPACE: "探索 3D 空间",
  13497. VIEW_DOLLHOUSE: "观看场景屋",
  13498. SOCIAL_SHARING: "分享这个空间",
  13499. VIEW_IN_VR: "以 VR 观看",
  13500. VIEW_FULLSCREEN: "全屏观看",
  13501. EXIT_FULLSCREEN: " 退出全屏",
  13502. ZOOM_IN: "放大",
  13503. ZOOM_OUT: "缩小",
  13504. FLOOR_NAME: "楼层",
  13505. FLOOR_ALL: "ALL",
  13506. FLOOR_Lang: ["Floor",""],
  13507. TERMS: "条款",
  13508. PORT_TERMS: "port 条款",
  13509. TERMS_OF_USE: "使用条款",
  13510. CLOSE_TERMS: "关闭",
  13511. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13512. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13513. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13514. WEBVR_ENTER_WEBVR: "进入 VR",
  13515. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13516. WEBVR_LEARN_MORE: "了解更多",
  13517. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13518. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13519. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13520. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13521. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13522. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13523. VR_LEARN_MORE_CAPS: "了解更多",
  13524. VR_PREVIOUS_CAPS: "上一个’,",
  13525. VR_NEXT_CAPS: "下一个",
  13526. VR_GOT_IT_CAPS: "明白了",
  13527. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13528. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13529. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13530. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13531. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13532. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13533. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13534. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13535. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13536. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13537. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13538. VR_APP: "port VR 应用程序",
  13539. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13540. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13541. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13542. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13543. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13544. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13545. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13546. VR_ANDROID_DVICES: "Android 设备",
  13547. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13548. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13549. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13550. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13551. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13552. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13553. VR_DOWNLOAD_HERE: "在此下载",
  13554. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13555. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13556. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13557. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13558. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13559. SHARE_TO: "分享到",
  13560. SHARE_LINK: "直接链接",
  13561. SHARE_EXPLORE: "探索",
  13562. SHARE_AT: "在",
  13563. SHARE_WITH: "使用",
  13564. SHARE_3D: "以 3D",
  13565. SHARE_COPIED: "已复制!",
  13566. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13567. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13568. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13569. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13570. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13571. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13572. ERROR_GENERIC_ACTIONS_3: " 或",
  13573. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13574. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13575. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13576. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13577. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13578. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13579. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13580. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13581. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13582. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13583. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13584. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13585. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13586. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13587. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13588. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13589. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13590. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13591. LINK_TO_LOCATION: "地点链接",
  13592. MENU_COPY: "复制",
  13593. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13594. ROTATE: "旋转",
  13595. MOVE: "移动",
  13596. INSIDE: "内部",
  13597. ZOOM: "缩放",
  13598. HELP: "小帮手",
  13599. HELP_NAVIGATION_TAB: "导航",
  13600. HELP_MORE_HELP_TAB: "更多帮助",
  13601. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13602. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13603. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13604. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13605. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13606. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13607. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13608. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13609. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13610. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13611. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13612. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13613. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13614. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13615. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13616. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13617. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13618. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13619. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13620. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13621. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13622. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13623. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13624. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13625. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13626. HELP_MORE_HLR_A: "精彩片段集锦",
  13627. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13628. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13629. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13630. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13631. HELP_MORE_FLOORS_A: "楼层选择器",
  13632. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13633. HELP_MORE_TAG_A: "tag™ 贴文",
  13634. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13635. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13636. HELP_MORE_ZOOM_A: "缩放控件",
  13637. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13638. HELP_MORE_TOUR_A: "导览控件",
  13639. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13640. HELP_MORE_INSIDE_A: "内部视图",
  13641. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13642. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13643. HELP_MORE_VR_A: "VR 模式",
  13644. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13645. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13646. HELP_MORE_360_A: "360° 视图",
  13647. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13648. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13649. HELP_MORE_FULLSCREEN_A: "全屏",
  13650. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13651. CLOSE: "关闭"
  13652. }
  13653. }
  13654. , {}],
  13655. 110: [function(e, t, i) {
  13656. "use strict";
  13657. t.exports = {
  13658. PAGE_TITLE: "",
  13659. LOADING: "Lädt",
  13660. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13661. POWERED_BY: "Angetrieben von",
  13662. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13663. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13664. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13665. PRESENTED_BY: "Präsentiert von ",
  13666. MORE: "Mehr ",
  13667. LESS: "Weniger ",
  13668. TAG_CONTENT: "tag™ Inhalt",
  13669. SHOW: "Anzeigen",
  13670. HIDE: "Verbergen",
  13671. DOLLHOUSE: "Puppenhaus",
  13672. FLOOR_PLAN: "Grundriss",
  13673. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13674. CLOSE_HIGHLIGHTS: "Schließen",
  13675. PREVIOUS: "Vorheriges",
  13676. PLAY: "Abspielen",
  13677. PAUSE: "Pausieren",
  13678. NEXT: "Nächstes",
  13679. EXPLORE_3D_SPACE: "Innenraum betreten",
  13680. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13681. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13682. VIEW_IN_VR: "In VR ansehen",
  13683. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13684. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13685. ZOOM_IN: "Vergrößern",
  13686. ZOOM_OUT: "Verkleinern",
  13687. FLOOR_NAME: "Etage ",
  13688. FLOOR_ALL: "Alle",
  13689. TERMS: "Bedingungen",
  13690. PORT_TERMS: "port Bedingungen",
  13691. TERMS_OF_USE: "Nutzungsbedingungen",
  13692. TERMS_TEXT_FILE: "terms-de-DE.html",
  13693. CLOSE_TERMS: "Schließen",
  13694. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13695. HELP: "Hilfe",
  13696. HELP_NAVIGATION_TAB: "Navigation",
  13697. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13698. CLOSE: "Schließen",
  13699. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13700. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13701. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13702. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13703. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13704. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13705. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13706. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13707. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13708. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13709. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13710. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13711. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13712. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13713. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13714. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13715. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13716. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13717. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13718. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13719. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13720. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13721. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13722. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13723. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13724. HELP_MORE_HLR_A: "Liste das Highlight",
  13725. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13726. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13727. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13728. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13729. HELP_MORE_FLOORS_A: "Etage auswählen",
  13730. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13731. HELP_MORE_TAG_A: "tag™ Posts",
  13732. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13733. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13734. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13735. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13736. HELP_MORE_TOUR_A: "Tour Steuerung",
  13737. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13738. HELP_MORE_INSIDE_A: "Innenansicht",
  13739. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13740. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13741. HELP_MORE_VR_A: "VR Modus",
  13742. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13743. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13744. HELP_MORE_360_A: "360° Views Ansicht ",
  13745. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13746. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13747. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13748. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13749. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13750. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13751. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13752. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13753. WEBVR_LEARN_MORE: "Mehr Infos",
  13754. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13755. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13756. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13757. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13758. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13759. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13760. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13761. VR_APP: "port VR App",
  13762. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13763. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13764. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13765. VR_APP_FOR_ANDROID: "port VR app für Android",
  13766. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13767. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13768. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13769. VR_PREVIOUS_CAPS: "ZURÜCK",
  13770. VR_NEXT_CAPS: "WEITER",
  13771. VR_GOT_IT_CAPS: "VERSTANDEN",
  13772. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13773. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13774. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13775. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13776. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13777. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13778. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13779. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13780. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13781. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13782. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13783. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13784. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13785. VR_ANDROID_DVICES: "Android Geräte",
  13786. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13787. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13788. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13789. VR_DOWNLOAD_HERE: "Hier runterladen",
  13790. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13791. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13792. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13793. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13794. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13795. SHARE_TO: "Teilen auf",
  13796. SHARE_LINK: "Direkter Link",
  13797. SHARE_EXPLORE: "Umsehen",
  13798. SHARE_AT: "auf",
  13799. SHARE_WITH: "mit",
  13800. SHARE_3D: "in 3D",
  13801. SHARE_COPIED: "Kopiert!",
  13802. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13803. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13804. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13805. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13806. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13807. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13808. ERROR_GENERIC_ACTIONS_3: " oder ",
  13809. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13810. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13811. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13812. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13813. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13814. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13815. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13816. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13817. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13818. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13819. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13820. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13821. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13822. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13823. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13824. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13825. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13826. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13827. LINK_TO_LOCATION: "Link zu",
  13828. MENU_COPY: "Kopieren",
  13829. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13830. ROTATE: "Drehen",
  13831. INSIDE: "Drinnen",
  13832. MOVE: "Bewegen",
  13833. ZOOM: "Vergrößern"
  13834. }
  13835. }
  13836. , {}],
  13837. 111: [function(e, t, i) {
  13838. "use strict";
  13839. t.exports = {
  13840. PAGE_TITLE: "",
  13841. LOADING: "Loading",
  13842. PRESENTED_BY_CAPS: "PRESENTED BY",
  13843. POWERED_BY: "powered by ",
  13844. POWERED_BY_CAPS: "POWERED BY",
  13845. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13846. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13847. PRESENTED_BY: "Presented by ",
  13848. MORE: "More ",
  13849. LESS: "Less ",
  13850. TAG_CONTENT: "tag™ Content",
  13851. SHOW: "Show",
  13852. HIDE: "Hide",
  13853. DOLLHOUSE: "Dollhouse",
  13854. FLOOR_PLAN: "Floor plan",
  13855. OPEN_HIGHLIGHTS: "Open Highlights",
  13856. CLOSE_HIGHLIGHTS: "Close",
  13857. PREVIOUS: "Previous",
  13858. PLAY: "Play",
  13859. PAUSE: "Pause",
  13860. NEXT: "Next",
  13861. EXPLORE_3D_SPACE: "Explore 3D Space",
  13862. VIEW_DOLLHOUSE: "View dollhouse",
  13863. SOCIAL_SHARING: "Share this Space",
  13864. VIEW_IN_VR: "View in VR",
  13865. VIEW_FULLSCREEN: "全屏",
  13866. EXIT_FULLSCREEN: "退出全屏",
  13867. ZOOM_IN: "Zoom in",
  13868. ZOOM_OUT: "Zoom out",
  13869. FLOOR_NAME: "Floor ",
  13870. FLOOR_ALL: "全部",
  13871. TERMS: "Terms",
  13872. PORT_TERMS: "port terms",
  13873. TERMS_OF_USE: "Terms of Use",
  13874. TERMS_TEXT_FILE: "terms-en-US.html",
  13875. CLOSE_TERMS: "Close",
  13876. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13877. HELP: "Help",
  13878. HELP_NAVIGATION_TAB: "Navigation",
  13879. HELP_MORE_HELP_TAB: "More Help",
  13880. CLOSE: "Close",
  13881. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13882. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13883. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13884. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13885. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13886. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13887. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13888. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13889. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13890. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13891. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13892. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13893. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13894. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13895. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13896. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13897. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13898. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13899. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13900. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13901. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13902. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13903. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13904. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13905. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13906. HELP_MORE_HLR_A: "Highlight Reel",
  13907. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13908. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13909. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13910. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13911. HELP_MORE_FLOORS_A: "Floor Selector",
  13912. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13913. HELP_MORE_TAG_A: "tag™ Posts",
  13914. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13915. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13916. HELP_MORE_ZOOM_A: "Zoom Controls",
  13917. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13918. HELP_MORE_TOUR_A: "Tour Controls",
  13919. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13920. HELP_MORE_INSIDE_A: "Inside View",
  13921. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13922. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13923. HELP_MORE_VR_A: "VR Mode",
  13924. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13925. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13926. HELP_MORE_360_A: "360° Views",
  13927. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13928. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13929. HELP_MORE_FULLSCREEN_A: "Full screen",
  13930. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13931. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13932. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13933. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13934. WEBVR_ENTER_WEBVR: "ENTER VR",
  13935. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13936. WEBVR_LEARN_MORE: "Learn more",
  13937. WEBVR_VIEW_SPACE: "View Space in VR",
  13938. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13939. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13940. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13941. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13942. VR_PREVIOUS_CAPS: "PREVIOUS",
  13943. VR_NEXT_CAPS: "NEXT",
  13944. VR_GOT_IT_CAPS: "GOT IT",
  13945. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13946. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13947. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13948. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13949. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13950. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13951. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13952. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13953. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13954. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13955. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13956. VR_APP: "port VR App",
  13957. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13958. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13959. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13960. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13961. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13962. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13963. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13964. VR_ANDROID_DVICES: "Android Devices",
  13965. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13966. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13967. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13968. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13969. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13970. VR_APP_OPEN: "Open with the port VR app instead",
  13971. VR_DOWNLOAD_HERE: "Download here",
  13972. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13973. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13974. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13975. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13976. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13977. SHARE_TO: "Share to",
  13978. SHARE_LINK: "Direct Link",
  13979. SHARE_EXPLORE: "Explore ",
  13980. SHARE_AT: "at",
  13981. SHARE_WITH: "with",
  13982. SHARE_3D: " in 3D",
  13983. SHARE_COPIED: "Copied!",
  13984. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13985. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13986. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13987. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13988. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13989. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13990. ERROR_GENERIC_ACTIONS_3: " or ",
  13991. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13992. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13993. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13994. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13995. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13996. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13997. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13998. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13999. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14000. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14001. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14002. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14003. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14004. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14005. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14006. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14007. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14008. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14009. LINK_TO_LOCATION: "Link to location",
  14010. MENU_COPY: "Copy",
  14011. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14012. ROTATE: "Rotate",
  14013. INSIDE: "Inside",
  14014. MOVE: "Move",
  14015. ZOOM: "Zoom"
  14016. }
  14017. }
  14018. , {}],
  14019. 112: [function(e, t, i) {
  14020. "use strict";
  14021. t.exports = {
  14022. PAGE_TITLE: "",
  14023. LOADING: "Cargando",
  14024. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14025. POWERED_BY: "potenciando por ",
  14026. POWERED_BY_CAPS: "POTENCIADO POR ",
  14027. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14028. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14029. PRESENTED_BY: "Presentado por ",
  14030. MORE: "Más ",
  14031. LESS: "Menos ",
  14032. TAG_CONTENT: "Contenido de tag™",
  14033. SHOW: "Mostrar",
  14034. HIDE: "Ocultar",
  14035. DOLLHOUSE: "Dollhouse",
  14036. FLOOR_PLAN: "Planos",
  14037. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14038. CLOSE_HIGHLIGHTS: "Cerrar",
  14039. PREVIOUS: "Anterior",
  14040. PLAY: "Play",
  14041. PAUSE: "Pausa",
  14042. NEXT: "Siguiente",
  14043. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14044. VIEW_DOLLHOUSE: "Ver dollhouse",
  14045. SOCIAL_SHARING: "Compartir este espacio",
  14046. VIEW_IN_VR: "Ver en realidad virtual",
  14047. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14048. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14049. ZOOM_IN: "Acercar",
  14050. ZOOM_OUT: "Alejar",
  14051. FLOOR_NAME: "Piso ",
  14052. FLOOR_ALL: "Todas",
  14053. TERMS: "Condiciones",
  14054. PORT_TERMS: "port términos de uso",
  14055. TERMS_OF_USE: "Términos de uso",
  14056. TERMS_TEXT_FILE: "terms-es-MX.html",
  14057. CLOSE_TERMS: "Cerrar",
  14058. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14059. HELP: "Ayuda",
  14060. HELP_NAVIGATION_TAB: "Navegación",
  14061. HELP_MORE_HELP_TAB: "Más Ayuda",
  14062. CLOSE: "Cerrar",
  14063. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14064. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14065. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14066. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14067. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14068. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14069. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14070. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14071. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14072. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14073. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14074. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14075. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14076. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14077. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14078. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14079. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14080. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14081. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14082. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14083. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14084. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14085. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14086. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14087. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14088. HELP_MORE_HLR_A: "Galería destacada",
  14089. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14090. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14091. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14092. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14093. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14094. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14095. HELP_MORE_TAG_A: "tag™ Posts",
  14096. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14097. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14098. HELP_MORE_ZOOM_A: "Controles de zoom",
  14099. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14100. HELP_MORE_TOUR_A: "Controles de recorrido",
  14101. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14102. HELP_MORE_INSIDE_A: "Vista interior",
  14103. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14104. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14105. HELP_MORE_VR_A: "Modo de realidad virtual",
  14106. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14107. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14108. HELP_MORE_360_A: "360° Views",
  14109. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14110. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14111. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14112. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14113. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14114. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14115. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14116. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14117. WEBVR_LEARN_MORE: "Más información",
  14118. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14119. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14120. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14121. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14122. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14123. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14124. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14125. VR_APP: "port VR App",
  14126. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14127. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14128. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14129. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14130. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14131. VR_PREVIOUS_CAPS: "ANTERIOR",
  14132. VR_NEXT_CAPS: "SIGUIENTE",
  14133. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14134. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14135. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14136. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14137. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14138. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14139. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14140. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14141. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14142. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14143. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14144. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14145. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14146. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14147. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14148. VR_ANDROID_DVICES: "Dispositivos Android",
  14149. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14150. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14151. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14152. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14153. VR_DOWNLOAD_HERE: "Descargar aquí",
  14154. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14155. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14156. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14157. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14158. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14159. SHARE_TO: "Compartir en",
  14160. SHARE_LINK: "Enlace directo",
  14161. SHARE_EXPLORE: "Explorar ",
  14162. SHARE_AT: "en",
  14163. SHARE_WITH: "con",
  14164. SHARE_3D: " en 3D",
  14165. SHARE_COPIED: "¡Copiado!",
  14166. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14167. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14168. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14169. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14170. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14171. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14172. ERROR_GENERIC_ACTIONS_3: " o ",
  14173. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14174. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14175. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14176. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14177. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14178. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14179. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14180. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14181. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14182. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14184. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14185. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14186. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14187. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14188. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14189. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14190. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14191. LINK_TO_LOCATION: "Enlace a la ubicación",
  14192. MENU_COPY: "Copiar",
  14193. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14194. ROTATE: "Girar",
  14195. INSIDE: "Interior",
  14196. MOVE: "Moverse",
  14197. ZOOM: "Acercar o alejar"
  14198. }
  14199. }
  14200. , {}],
  14201. 113: [function(e, t, i) {
  14202. "use strict";
  14203. t.exports = {
  14204. PAGE_TITLE: "",
  14205. LOADING: "Chargement",
  14206. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14207. POWERED_BY: "alimenté par ",
  14208. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14209. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14210. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14211. PRESENTED_BY: "Présenté par ",
  14212. MORE: "Plus ",
  14213. LESS: "Moins ",
  14214. TAG_CONTENT: "Contenu tag™",
  14215. SHOW: "Montrer",
  14216. HIDE: "Cacher",
  14217. DOLLHOUSE: "Dollhouse",
  14218. FLOOR_PLAN: "Plan de sol",
  14219. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14220. CLOSE_HIGHLIGHTS: "Fermer",
  14221. PREVIOUS: "Précédent",
  14222. PLAY: "Lecture",
  14223. PAUSE: "Pause",
  14224. NEXT: "Suivant",
  14225. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14226. VIEW_DOLLHOUSE: "Voir dollhouse",
  14227. SOCIAL_SHARING: "Partager cet espace",
  14228. VIEW_IN_VR: "Voir en VR",
  14229. VIEW_FULLSCREEN: "Plein écran",
  14230. EXIT_FULLSCREEN: "Fermer plein écran",
  14231. ZOOM_IN: "Zoom avant",
  14232. ZOOM_OUT: "Zoom arrière",
  14233. FLOOR_NAME: "Étage ",
  14234. FLOOR_ALL: "Tous",
  14235. TERMS: "Mentions légales",
  14236. PORT_TERMS: "port mentions légales",
  14237. TERMS_OF_USE: "Conditions d'utilisation",
  14238. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14239. CLOSE_TERMS: "Fermer",
  14240. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14241. HELP: "Aide",
  14242. HELP_NAVIGATION_TAB: "Navigation",
  14243. HELP_MORE_HELP_TAB: "Aide",
  14244. CLOSE: "Fermer",
  14245. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14246. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14247. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14248. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14249. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14250. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14251. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14252. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14253. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14254. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14255. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14256. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14257. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14258. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14259. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14260. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14261. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14262. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14263. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14264. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14265. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14266. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14267. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14268. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14269. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14270. HELP_MORE_HLR_A: "Carrousel",
  14271. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14272. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14273. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14274. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14275. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14276. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14277. HELP_MORE_TAG_A: "tag™ Posts",
  14278. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14279. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14280. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14281. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14282. HELP_MORE_TOUR_A: "Commandes de la visite",
  14283. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14284. HELP_MORE_INSIDE_A: "Vue intérieure",
  14285. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14286. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14287. HELP_MORE_VR_A: "Mode RV",
  14288. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14289. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14290. HELP_MORE_360_A: "Vues 360°",
  14291. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14292. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14293. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14294. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14295. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14296. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14297. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14298. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14299. WEBVR_LEARN_MORE: "En savoir plus",
  14300. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14301. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14302. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14303. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14304. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14305. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14306. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14307. VR_NEXT_CAPS: "SUIVANT",
  14308. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14309. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14310. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14311. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14312. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14313. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14314. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14315. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14316. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14317. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14318. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14319. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14320. VR_APP: "port VR App",
  14321. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14322. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14323. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14324. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14325. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14326. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14327. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14328. VR_ANDROID_DVICES: "Appareils Android",
  14329. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14330. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14331. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14332. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14333. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14334. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14335. VR_DOWNLOAD_HERE: "Télécharger ici",
  14336. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14337. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14338. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14339. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14340. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14341. SHARE_TO: "Partager sur",
  14342. SHARE_LINK: "Lien direct",
  14343. SHARE_EXPLORE: "Explorer ",
  14344. SHARE_AT: "à",
  14345. SHARE_WITH: "avec",
  14346. SHARE_3D: " en 3D",
  14347. SHARE_COPIED: "Copié!",
  14348. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14349. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14350. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14351. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14352. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14353. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14354. ERROR_GENERIC_ACTIONS_3: " ou ",
  14355. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14356. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14357. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14358. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14359. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14360. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14361. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14362. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14363. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14364. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14365. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14366. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14367. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14368. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14369. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14370. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14371. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14372. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14373. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14374. MENU_COPY: "Copie",
  14375. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14376. ROTATE: "Faire pivoter",
  14377. INSIDE: "Intérieure",
  14378. MOVE: "Se déplacer",
  14379. ZOOM: "Zoom"
  14380. }
  14381. }
  14382. , {}],
  14383. 114: [function(e, t, i) {
  14384. "use strict";
  14385. t.exports = {
  14386. PAGE_TITLE: "",
  14387. LOADING: "読み込み中",
  14388. PRESENTED_BY_CAPS: "PRESENTED BY",
  14389. POWERED_BY: "powered by",
  14390. POWERED_BY_CAPS: "POWERED BY",
  14391. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14392. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14393. PRESENTED_BY: "Presented by ",
  14394. MORE: "全て表示 ",
  14395. LESS: "閉じる ",
  14396. TAG_CONTENT: "tag™コンテンツ ",
  14397. SHOW: "表示",
  14398. HIDE: "非表示",
  14399. DOLLHOUSE: "ドールハウス",
  14400. FLOOR_PLAN: "フロアプラン",
  14401. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14402. CLOSE_HIGHLIGHTS: "閉じる",
  14403. PREVIOUS: "前へ",
  14404. PLAY: "再生",
  14405. PAUSE: "一時停止",
  14406. NEXT: "次へ",
  14407. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14408. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14409. SOCIAL_SHARING: "このSpaceを共有する",
  14410. VIEW_IN_VR: "VRで表示",
  14411. VIEW_FULLSCREEN: "フルスクリーン表示",
  14412. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14413. ZOOM_IN: "ズームイン",
  14414. ZOOM_OUT: "ズームアウト",
  14415. FLOOR_NAME: "フロア ",
  14416. FLOOR_ALL: "すべて",
  14417. TERMS: "規約",
  14418. PORT_TERMS: "port規約",
  14419. TERMS_OF_USE: "利用規約",
  14420. CLOSE_TERMS: "閉じる",
  14421. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14422. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14423. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14424. WEBVR_ENTER_WEBVR: "VRに入る",
  14425. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14426. WEBVR_LEARN_MORE: "もっと詳しく",
  14427. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14428. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14429. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14430. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14431. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14432. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14433. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14434. VR_PREVIOUS_CAPS: "前へ",
  14435. VR_NEXT_CAPS: "次へ",
  14436. VR_GOT_IT_CAPS: "了解",
  14437. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14438. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14439. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14440. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14441. VR_WHAT_YOU_NEED: "必要なもの",
  14442. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14443. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14444. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14445. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14446. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14447. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14448. VR_APP: "port VRアプリ",
  14449. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14450. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14451. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14452. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14453. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14454. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14455. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14456. VR_ANDROID_DVICES: "Androidデバイス",
  14457. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14458. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14459. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14460. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14461. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14462. VR_APP_OPEN: "port VRアプリで開く",
  14463. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14464. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14465. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14466. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14467. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14468. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14469. SHARE_TO: "共有先",
  14470. SHARE_LINK: "ダイレクトリンク",
  14471. SHARE_EXPLORE: "探索",
  14472. SHARE_AT: "場所",
  14473. SHARE_WITH: "使用アプリ",
  14474. SHARE_3D: "3Dで",
  14475. SHARE_COPIED: "コピーされました!",
  14476. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14477. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14478. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14479. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14480. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14481. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14482. ERROR_GENERIC_ACTIONS_3: "または",
  14483. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14484. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14485. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14486. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14487. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14488. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14489. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14490. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14491. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14492. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14493. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14494. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14495. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14496. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14497. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14498. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14499. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14500. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14501. LINK_TO_LOCATION: "ロケーションへのリンク",
  14502. MENU_COPY: "コピー",
  14503. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14504. ROTATE: "回転",
  14505. MOVE: "移動",
  14506. INSIDE: "内側",
  14507. ZOOM: "ズーム",
  14508. HELP: "ヘルプ",
  14509. HELP_NAVIGATION_TAB: "ナビゲーション",
  14510. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14511. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14512. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14513. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14514. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14515. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14516. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14517. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14518. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14519. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14520. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14521. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14522. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14523. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14524. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14525. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14526. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14527. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14528. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14529. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14530. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14531. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14532. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14533. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14534. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14535. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14536. HELP_MORE_HLR_A: "ハイライト",
  14537. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14538. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14539. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14540. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14541. HELP_MORE_FLOORS_A: "フロアセレクター",
  14542. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14543. HELP_MORE_TAG_A: "tag™ Posts",
  14544. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14545. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14546. HELP_MORE_ZOOM_A: "ズームコントロール",
  14547. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14548. HELP_MORE_TOUR_A: "ツアーコントロール",
  14549. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14550. HELP_MORE_INSIDE_A: "内側ビュー",
  14551. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14552. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14553. HELP_MORE_VR_A: "VRモード",
  14554. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14555. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14556. HELP_MORE_360_A: "360° Views",
  14557. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14558. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14559. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14560. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14561. CLOSE: "閉じる"
  14562. }
  14563. }
  14564. , {}],
  14565. 115: [function(e, t, i) {
  14566. "use strict";
  14567. t.exports = {
  14568. PAGE_TITLE: "",
  14569. LOADING: "Загрузка",
  14570. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14571. POWERED_BY: "разработано на платформе ",
  14572. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14573. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14574. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14575. PRESENTED_BY: "Представлено ",
  14576. MORE: "Больше ",
  14577. LESS: "Меньше ",
  14578. TAG_CONTENT: "tag™ Контент",
  14579. SHOW: "Показать",
  14580. HIDE: "Скрыть",
  14581. DOLLHOUSE: "Dollhouse",
  14582. FLOOR_PLAN: "Планировка",
  14583. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14584. CLOSE_HIGHLIGHTS: "Закрыть",
  14585. PREVIOUS: "Предыдущий",
  14586. PLAY: "Воспроизвести",
  14587. PAUSE: "Пауза",
  14588. NEXT: "Следующий",
  14589. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14590. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14591. SOCIAL_SHARING: "Поделиться этой моделью",
  14592. VIEW_IN_VR: "Посмотреть в VR",
  14593. VIEW_FULLSCREEN: "Полный экран",
  14594. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14595. ZOOM_IN: "Увеличить",
  14596. ZOOM_OUT: "Уменьшить",
  14597. FLOOR_NAME: "Этаж ",
  14598. FLOOR_ALL: "Все",
  14599. TERMS: "Условия",
  14600. PORT_TERMS: "Правила пользования",
  14601. TERMS_OF_USE: "Условия использования",
  14602. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14603. CLOSE_TERMS: "Закрыть",
  14604. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14605. HELP: "Помощь",
  14606. HELP_NAVIGATION_TAB: "Навигация",
  14607. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14608. CLOSE: "Закрыть",
  14609. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14610. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14611. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14612. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14613. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14614. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14615. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14616. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14617. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14618. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14619. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14620. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14621. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14622. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14623. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14624. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14625. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14626. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14627. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14628. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14629. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14630. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14631. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14632. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14633. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14634. HELP_MORE_HLR_A: "Фотоколлаж",
  14635. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14636. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14637. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14638. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14639. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14640. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14641. HELP_MORE_TAG_A: "tag™ Posts",
  14642. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14643. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14644. HELP_MORE_ZOOM_A: "Масштаб",
  14645. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14646. HELP_MORE_TOUR_A: "Управление Туром",
  14647. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14648. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14649. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14650. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14651. HELP_MORE_VR_A: "Режим VR",
  14652. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14653. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14654. HELP_MORE_360_A: "360° Views",
  14655. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14656. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14657. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14658. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14659. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14660. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14661. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14662. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14663. WEBVR_LEARN_MORE: "Узнать больше",
  14664. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14665. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14666. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14667. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14668. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14669. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14670. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14671. VR_APP: "port VR App",
  14672. VR_APP_OPEN: "Или открыть через приложение port VR",
  14673. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14674. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14675. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14676. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14677. VR_VIEW_SPACE: "Запустить модель в VR",
  14678. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14679. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14680. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14681. VR_GOT_IT_CAPS: "ЯСНО",
  14682. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14683. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14684. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14685. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14686. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14687. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14688. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14689. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14690. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14691. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14692. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14693. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14694. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14695. VR_ANDROID_DVICES: "Android устройства",
  14696. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14697. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14698. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14699. VR_DOWNLOAD_HERE: "Скачать здесь",
  14700. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14701. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14702. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14703. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14704. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14705. SHARE_TO: "Поделиться",
  14706. SHARE_LINK: "Прямая ссылка",
  14707. SHARE_EXPLORE: "просмотреть",
  14708. SHARE_AT: "на",
  14709. SHARE_WITH: "с",
  14710. SHARE_3D: "в 3D",
  14711. SHARE_COPIED: "Скопировано!",
  14712. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14713. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14714. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14715. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14716. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14717. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14718. ERROR_GENERIC_ACTIONS_3: " или ",
  14719. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14720. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14721. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14722. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14723. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14724. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14725. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14726. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14727. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14728. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14729. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14730. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14731. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14732. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14733. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14734. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14735. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14736. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14737. LINK_TO_LOCATION: "Ссылка на местоположение",
  14738. MENU_COPY: "Копировать",
  14739. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14740. ROTATE: "Вращать",
  14741. MOVE: "Передвигаться",
  14742. INSIDE: "Вид изнутри",
  14743. ZOOM: "Масштаб"
  14744. }
  14745. }
  14746. , {}],
  14747. 116: [function(e, t, i) {//main.js
  14748. (function(t) {
  14749. "use strict";
  14750. var modelProgressBase = 0.4;
  14751. var progressUpdate = function(e){ // 0 <= e <= 1
  14752. console.log('e1:'+e)
  14753. e = Math.round(modelProgressBase * e * 100);
  14754. console.log('e2:'+e)
  14755. var t = $('.progressbar');
  14756. t.find('.bar').css('width',e+'%');
  14757. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14758. t.find('.perc').text(e +'%'); //具体数字的百分比
  14759. }
  14760. $('#gui-loading').fadeIn(200);
  14761. progressUpdate(0.1)
  14762. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14763. var url = g_Prefix + (isMobile ? '':'data/') + window.number+"/"+fileName+"?"+randomTime().getTime()
  14764. $.ajax(url,{dataType: "json"}).done( function(e){ //改
  14765. var data = matcher(e);
  14766. if(isMobile) data.files.templates = ["{{number}}/{{filename}}"]
  14767. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14768. data.user = {
  14769. "is_authenticated": false,
  14770. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14771. }
  14772. try{//处理一下导览数据
  14773. data.model.images = data.model.images.filter(e=>{
  14774. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14775. if(e.locations && e.locations.length == 0)return;
  14776. return e
  14777. })
  14778. }catch(e){console.log(e) }
  14779. window.MP_PREFETCHED_MODELDATA = data;
  14780. data.model.summary = data.summary
  14781. data.model.name = data.name
  14782. for(let i in data){
  14783. data[i] == "false" && (data[i] = false)
  14784. }
  14785. progressUpdate(0.7);
  14786. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14787. if(data.weixinDesc){
  14788. g_weixinObj.desc = data.weixinDesc;
  14789. }
  14790. if(data.shareImgUrl){
  14791. g_weixinObj.imgUrl = data.shareImgUrl
  14792. }
  14793. window.wx && manage.weixinShare();
  14794. //初始画面
  14795. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14796. function E(e) {
  14797. $("<img/>").attr("src", e).on("load", function() {
  14798. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14799. $(this).remove()
  14800. })
  14801. }
  14802. })
  14803. function StartLoad(){//当加载完data后
  14804. function i() {
  14805. var e = Y.getModelIDFromQueryString();
  14806. if (!e)
  14807. return b(null, "loading-failed");
  14808. var t = Y.parseSidUrl(e)
  14809. , i = l()
  14810. , a = c()
  14811. , s = o()
  14812. , u = V.quickstart.enabled
  14813. , g = null
  14814. , m = null
  14815. , v = null
  14816. , w = null
  14817. , T = null
  14818. , x = null
  14819. , S = null
  14820. , M = null
  14821. , R = null
  14822. , P = null
  14823. , O = null
  14824. , L = null
  14825. , N = new ue;
  14826. r(s);
  14827. h({ //MP开头写法
  14828. urlBase: t.urlBase
  14829. }).then(function() {
  14830. return re.init(),
  14831. d(t, e) //getModel and load
  14832. }).then(function(e) {
  14833. progressUpdate(0.9)
  14834. return P = e,
  14835. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14836. startSource: i,
  14837. autoplay: V.autoplay,
  14838. quickstart: u
  14839. }),
  14840. P.urls.init()
  14841. }).then(function() {
  14842. return P.loadPanos()
  14843. }).then(function() {
  14844. m = X.getStartCameraOptions(P, P.panos),
  14845. S = A(P),
  14846. O = y(u, m.mode),
  14847. v = O.controls,
  14848. w = O.player,
  14849. T = O.director,
  14850. x = O.tagManager,
  14851. M = O.tileDownloader,
  14852. R = O.qualityManager,
  14853. L = O.panoRenderer,
  14854. C(P, S, O, s),
  14855. w.director = T,//xzw add
  14856. P.supportsTiles && M.start(),
  14857. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14858. u = !1);
  14859. var e = null;
  14860. if (u) {
  14861. de.warn("Quickstart engaged. Hold on to your knickers.");
  14862. var t = v.controls[D.PANORAMA];
  14863. g = new ie(R,S.scene,S.camera,t,s),
  14864. _(S, s, P),
  14865. e = g.load(m).then(function() {
  14866. S.addComponent(g),
  14867. S.once(le.AfterRender, function() {
  14868. de.warn("First render after quickstart load finished.")
  14869. })
  14870. })
  14871. }
  14872. window.flyToFirst = function(){//xzw add
  14873. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14874. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14875. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14876. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14877. };
  14878. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14879. }).then(function() {
  14880. return f(P, U.onProgress, i, !u, a)
  14881. }).then(function() {
  14882. if (m.quickstart = u,
  14883. I(P, S, O, s),
  14884. S.started || _(S, s, P),
  14885. H.modelLoaded(P, w, v, V.autoplay),
  14886. E(w, P, m, V.autoplay).done(function() {
  14887. T.autoTour()
  14888. }),
  14889. !P.supportsTiles) {
  14890. var e = new Z(P,w);
  14891. e.start()
  14892. }
  14893. u && (S.removeComponent(g),
  14894. g.destroy(),
  14895. m.pano.enter()),
  14896. U.init(P, T, w, v, S, m, H.getSessionId()),
  14897. U.endLoading(P, T, x),
  14898. S.once(le.AfterRender, function() {
  14899. N.setAppReadyTime();
  14900. var e = N.calcFullLoadingTime();
  14901. de.warn("Total load time: " + e / 1e3),
  14902. H.loadComplete(e),
  14903. de.warn("First render after model load finished.")
  14904. }),
  14905. S.on(le.MemoryUsageUpdated, n)
  14906. }).fail(b.bind(this, e))
  14907. }
  14908. function n(e) {
  14909. ce.update(e)
  14910. }
  14911. function r(e) {
  14912. de.info("Version", "2.25.6-0-gd87e5b1"),
  14913. q.defaultMaxListeners = 1e3,
  14914. a(e),
  14915. s()
  14916. }
  14917. function o() {
  14918. return document.getElementById("player")
  14919. }
  14920. function a(e) {
  14921. e.addEventListener("dragenter", T, !1),
  14922. e.addEventListener("dragover", T, !1)
  14923. }
  14924. function s() {
  14925. F.valueFromHash("title", !0) || $(document).ready(function() {
  14926. var e = $(".model-title");
  14927. e.hide()
  14928. })
  14929. }
  14930. function l() {
  14931. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14932. }
  14933. function c() {
  14934. return {
  14935. panoElementsToLoad: 6,
  14936. modelElementsToLoad: 0,
  14937. totalElementsLoaded: 0,
  14938. totalElementsToLoad: 0,
  14939. totalPercentageLoaded: 0,
  14940. progressCallback: null
  14941. }
  14942. }
  14943. function h(e) {
  14944. return K.loadFeatureFlags(e).done(function(e) {
  14945. K.updateDependentSettings(e, V)
  14946. })
  14947. }
  14948. // function u(e) {
  14949. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14950. // responseType: "json",
  14951. // prefetchFrom: "config"
  14952. // }).then(function(e) {
  14953. // return e ? void j.extendObject(V.appConfig, e) : {}
  14954. // }, function(e) {
  14955. // return de.warn("Failed loading runtime config, using defaults."),
  14956. // $.when({})
  14957. // })
  14958. // }
  14959. function d(e, t) {
  14960. var i = B.getModel({
  14961. url: t,
  14962. floors: F.valueFromHash("f", !0),
  14963. autoload: !1
  14964. })
  14965. ;
  14966. return $.when(i, n).then(null, function(e) {
  14967. return this
  14968. })
  14969. }
  14970. function p(e, t, i, n, r) {
  14971. de.info("Model data loaded"),
  14972. de.debug("UUID: " + e.data.job.uuid),
  14973. J.init(K.getFlags()),
  14974. i && H.initKeen({
  14975. token: i,
  14976. appId: n
  14977. }),
  14978. H.initSegment({
  14979. model: e.sid,
  14980. version: "2.25.6-0-gd87e5b1",
  14981. startSource: r.startSource,
  14982. token: t,
  14983. autoplay: r.autoplay,
  14984. quickstart: r.quickstart
  14985. })
  14986. }
  14987. function f(e, t, i, n, r) {
  14988. return r.progressCallback = t,
  14989. H.sessionStart(),
  14990. e.load(n).progress(g.bind(this, r))
  14991. }
  14992. function g(e, t) {
  14993. e.modelElementsToLoad = t[1],
  14994. v(e),
  14995. m(e)
  14996. }
  14997. function m(e) {
  14998. e.totalElementsLoaded++,
  14999. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15000. //----许钟文-----------------模型进度条向后调整
  15001. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15002. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15003. console.log('pro:'+e.totalPercentageLoaded)
  15004. //---------------------------
  15005. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15006. }
  15007. function v(e) {
  15008. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15009. }
  15010. function A(e) {
  15011. var t = new x.PerspectiveCamera;
  15012. t.layers.enable(he.PANOMARKERS),
  15013. t.layers.enable(he.RETICULE),
  15014. t.layers.enable(he.TAG);
  15015. var i = new x.Scene
  15016. , n = new x.AmbientLight(16777215);
  15017. i.add(n),
  15018. // i.skybox = new W,
  15019. // i.add(i.skybox),
  15020. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15021. side: x.DoubleSide
  15022. })),
  15023. i.plane.position.y = 0,
  15024. i.plane.rotateX(-Math.PI / 2),
  15025. i.plane.material.visible = !1,
  15026. i.add(i.plane),
  15027. i.updateMatrixWorld(),
  15028. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15029. if (e.metadata && e.metadata.camera_position) {
  15030. var t = e.metadata.camera_position
  15031. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15032. n.position = t.clone(),
  15033. i.add(n);
  15034. var r = e.metadata.camera_quaternion
  15035. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15036. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15037. }
  15038. }),
  15039. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15040. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15041. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15042. var r = new te(i,t,z);
  15043. return r
  15044. }
  15045. function y(e, t) {
  15046. var i = e ? 1 : 1e3
  15047. , n = J.tilegen || J.imgopt ? 6 : 2;
  15048. n = F.valueFromHash("tileconc", n);
  15049. var r = new ne
  15050. , o = new ae({
  15051. concurrentDownloads: n
  15052. })
  15053. , a = new se
  15054. , s = new P
  15055. , l = new M
  15056. , c = new S(t)
  15057. , h = new R
  15058. , u = new O(i)
  15059. , d = new L
  15060. , p = new oe;
  15061. return {
  15062. qualityManager: r,
  15063. panoRenderer: a,
  15064. tileDownloader: o,
  15065. player: c,
  15066. director: l,
  15067. modelManager: s,
  15068. tagManager: p,
  15069. displayController: u,
  15070. labelDisplayController: d,
  15071. controls: h
  15072. }
  15073. }
  15074. function C(e, t, i, n) {
  15075. var r = i.controls
  15076. , o = i.qualityManager
  15077. , a = i.panoRenderer
  15078. , s = i.tileDownloader
  15079. , l = i.modelManager;
  15080. r.init(n, l),
  15081. ee.init(i.director, r, i.player, l, t),
  15082. o.init(l),
  15083. s.init(o),
  15084. a.init(t, s, o),
  15085. l.init(s, a, o),
  15086. l.addModel(e),
  15087. t.addComponent(G)
  15088. }
  15089. function I(e, t, i, n) {
  15090. var r = i.qualityManager
  15091. , o = i.panoRenderer
  15092. , a = i.tileDownloader
  15093. , s = i.modelManager
  15094. , l = i.player
  15095. , c = i.director
  15096. , h = i.tagManager
  15097. , u = i.displayController
  15098. , d = i.labelDisplayController
  15099. , p = i.controls;
  15100. t.scene.add(e),
  15101. t.qualityManager = r;
  15102. var f = {
  15103. camera: t.camera,
  15104. director: c,
  15105. modelManager: s,
  15106. tileDownloader: a,
  15107. panoRenderer: o,
  15108. qualityManager: r,
  15109. tagManager: h,
  15110. container: n,
  15111. controls: p
  15112. };
  15113. l.init(f),
  15114. l.setScene(t.scene),
  15115. h.init(s, l),
  15116. c.init(l, s),
  15117. u.init(c, l, s, h, n),
  15118. d.init(l, s, n),
  15119. z.bindEvents(l),
  15120. t.addComponent(h),
  15121. t.addComponent(l),
  15122. t.addComponent(o),
  15123. l.sceneRenderer = t; //xzw add 方便resize
  15124. }
  15125. function E(e, t, i, n) {
  15126. return de.info("Starting player in " + i.mode),
  15127. H.report(t.sid, "started-playing", n, i.quickstart),
  15128. e.start(i)
  15129. }
  15130. function b(e, t) {
  15131. de.error(t),
  15132. k.error(t),
  15133. H.report(e, "error-" + t)
  15134. }
  15135. function w(e) {
  15136. var t = F.details();
  15137. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15138. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15139. H.report(e, "error-webgl-generic"))
  15140. }
  15141. function _(e, t, i) {
  15142. try {
  15143. e.start(t)
  15144. } catch (e) {
  15145. throw de.warn(e.message),
  15146. w(i.sid),
  15147. e
  15148. }
  15149. }
  15150. function T(e) {
  15151. e.stopPropagation(),
  15152. e.preventDefault()
  15153. }
  15154. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15155. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15156. g_HotImage = {
  15157. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15158. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15159. } ;
  15160. }
  15161. //czj 判断someData 有没有backgroundMusic 添加音乐
  15162. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15163. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15164. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15165. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15166. $("#volume").show();
  15167. }else if (g_version === "one"){
  15168. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15169. //g_bgAudio.src = manage.dealURL(src) ;
  15170. }
  15171. //隐藏公司logo
  15172. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15173. showLogo();
  15174. }
  15175. e("./lib/three75-shim"),
  15176. e("./lib/array-polyfill"),
  15177. e("./lib/performance-polyfill"),
  15178. e("./lib/shaders/CopyShader.js"),
  15179. e("./lib/shaders/HorizontalBlurShader.js"),
  15180. e("./lib/shaders/VerticalBlurShader.js"),
  15181. e("./lib/postprocessing/EffectComposer.js"),
  15182. e("./lib/postprocessing/RenderPass.js"),
  15183. e("./lib/postprocessing/MaskPass.js"),
  15184. e("./lib/postprocessing/ShaderPass.js"),
  15185. window.Promise || (window.Promise = e("promise-polyfill"));
  15186. var x = e("three")
  15187. , _x = e("three")
  15188. , S = (e("./util/sentry"),
  15189. e("./player"))
  15190. , M = e("./director")
  15191. , R = e("./controls/CameraControls")
  15192. , P = e("./model/ModelManager")
  15193. , O = e("./DisplayController")
  15194. , L = e("./label/LabelDisplayController")
  15195. , D = e("./enum/Viewmode")
  15196. , N = e("./util/logger")
  15197. , B = e("./showcase")
  15198. , F = e("./util/browser")
  15199. , V = e("./settings")
  15200. , U = e("./gui/gui")
  15201. , k = e("./gui/error")
  15202. , H = e("./analytics")
  15203. , G = e("./util/transitions")
  15204. , z = e("./effects")
  15205. , W = e("./objects/Skybox")
  15206. , j = e("./util/common")
  15207. , Y = (e("./util/PanoramaCollection"),
  15208. e("./util/math"),
  15209. e("./util/showcase"))
  15210. , X = e("./util/camera")
  15211. , Z = (e("./objects/Panorama"),
  15212. e("./cameras/PanoramaCamera"),
  15213. e("./preloaders"))
  15214. , q = e("events").EventEmitter
  15215. , K = e("./featureflags")
  15216. , Q = (e("./util/lerp"),
  15217. e("./util/ajax"))
  15218. , J = e("./ab")
  15219. , ee = e("./sdk/automation.js")
  15220. , te = e("./scene/SceneRenderer")
  15221. , ie = e("./scene/QuickstartManager")
  15222. , ne = e("./tile/QualityManager.js")
  15223. , re = e("./localization/localize")
  15224. , oe = e("./tag/tagManager")
  15225. , ae = e("./tile/TileDownloader")
  15226. , se = e("./tile/PanoRenderer")
  15227. , le = (e("./enum/PanoSizeClass"),
  15228. e("./enum/PanoramaEvents"),
  15229. e("./enum/SceneRendererEvents"))
  15230. , ce = e("./gui/memoryUsage")
  15231. , he = e("./enum/RenderLayers")
  15232. , ue = e("./TimingData")
  15233. , de = new N(t);
  15234. N.level = V.logLevel,
  15235. N.consoleEnabled = V.console,
  15236. i()
  15237. }
  15238. }
  15239. ).call(this, "/js/main.js")
  15240. }
  15241. , {
  15242. "./DisplayController": 1,
  15243. "./TimingData": 2,
  15244. "./ab": 3,
  15245. "./analytics": 4,
  15246. "./cameras/PanoramaCamera": 7,
  15247. "./controls/CameraControls": 9,
  15248. "./director": 15,
  15249. "./effects": 16,
  15250. "./enum/PanoSizeClass": 36,
  15251. "./enum/PanoramaEvents": 37,
  15252. "./enum/RenderLayers": 41,
  15253. "./enum/SceneRendererEvents": 43,
  15254. "./enum/Viewmode": 51,
  15255. "./featureflags": 59,
  15256. "./gui/error": 64,
  15257. "./gui/gui": 65,
  15258. "./gui/memoryUsage": 73,
  15259. "./label/LabelDisplayController": 91,
  15260. "./lib/array-polyfill": 92,
  15261. "./lib/performance-polyfill": 95,
  15262. "./lib/postprocessing/EffectComposer.js": 96,
  15263. "./lib/postprocessing/MaskPass.js": 97,
  15264. "./lib/postprocessing/RenderPass.js": 98,
  15265. "./lib/postprocessing/ShaderPass.js": 99,
  15266. "./lib/shaders/CopyShader.js": 100,
  15267. "./lib/shaders/HorizontalBlurShader.js": 101,
  15268. "./lib/shaders/VerticalBlurShader.js": 102,
  15269. "./lib/three75-shim": 103,
  15270. "./localization/localize": 108,
  15271. "./tag/tagManager": 124,
  15272. "./model/ModelManager": 140,
  15273. "./objects/Panorama": 148,
  15274. "./objects/Skybox": 152,
  15275. "./player": 155,
  15276. "./preloaders": 156,
  15277. "./scene/QuickstartManager": 157,
  15278. "./scene/SceneRenderer": 158,
  15279. "./sdk/automation.js": 164,
  15280. "./settings": 166,
  15281. "./showcase": 168,
  15282. "./tile/PanoRenderer": 169,
  15283. "./tile/QualityManager.js": 170,
  15284. "./tile/TileDownloader": 171,
  15285. "./util/PanoramaCollection": 178,
  15286. "./util/ajax": 181,
  15287. "./util/browser": 182,
  15288. "./util/camera": 183,
  15289. "./util/common": 185,
  15290. "./util/lerp": 188,
  15291. "./util/logger": 189,
  15292. "./util/math": 190,
  15293. "./util/sentry": 192,
  15294. "./util/showcase": 193,
  15295. "./util/transitions": 195,
  15296. events: 202,
  15297. "promise-polyfill": 213,
  15298. three: 217
  15299. }],
  15300. 117: [function(e, t, i) {
  15301. "use strict";
  15302. function n(e) {
  15303. e = e || {}
  15304. r.RawShaderMaterial.call(this, a.extendObject({
  15305. fragmentShader: o.cube.fragmentShader,
  15306. vertexShader: o.cube.vertexShader,
  15307. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15308. name: "CubemapMaterial",
  15309. }, e))
  15310. }
  15311. var r = e("three")
  15312. , o = e("../shaders")
  15313. , a = e("../util/common");
  15314. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15315. n.prototype.constructor = n,
  15316. t.exports = n
  15317. }
  15318. , {
  15319. "../shaders": 167,
  15320. "../util/common": 185,
  15321. three: 217
  15322. }],
  15323. 118: [function(e, t, i) {
  15324. "use strict";
  15325. function n(e) {
  15326. e = e || {}
  15327. r.RawShaderMaterial.call(this, a.extendObject({
  15328. fragmentShader: o.model.fragmentShader,
  15329. vertexShader: o.model.vertexShader,
  15330. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15331. name: "ModelTextureMaterial",
  15332. }, e))
  15333. }
  15334. var r = e("three")
  15335. , o = e("../shaders")
  15336. , a = e("../util/common");
  15337. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15338. n.prototype.constructor = n,
  15339. n.prototype.setProjectedPanos = function(e, t, i) {
  15340. i && (this.uniforms.progress.value = 0),
  15341. e.ensureSkyboxReadyForRender(),
  15342. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15343. this.uniforms.pano0Position.value.copy(e.position),
  15344. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15345. t.ensureSkyboxReadyForRender(),
  15346. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15347. this.uniforms.pano1Position.value.copy(t.position),
  15348. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15349. }
  15350. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15351. this.uniforms.eyeDir.value.copy(dir)
  15352. this.uniforms.eyePos.value.copy(pos)
  15353. }
  15354. n.prototype.setBendCameraQua = function(matrix) {//加
  15355. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15356. } */
  15357. ,
  15358. t.exports = n
  15359. }
  15360. , {
  15361. "../shaders": 167,
  15362. "../util/common": 185,
  15363. three: 217
  15364. }],
  15365. 119: [function(e, t, i) {
  15366. (function(i) {
  15367. "use strict";
  15368. function n(e, t, i, n) {
  15369. this.div = null,
  15370. this.body = null,
  15371. this.label = e,
  15372. this.description = t,
  15373. this.parsedDescription = [],
  15374. this.media = i || {
  15375. type: null
  15376. },
  15377. this.loadingSpinner = null,
  15378. this.parser = new r({
  15379. supportLinks: !u.valueFromHash("mls"),
  15380. keepLinkLabels: !0
  15381. }),
  15382. this.state = I.CLOSED,
  15383. this.orientation = "",
  15384. this.initialTransform = "",
  15385. this.hovering = !1,
  15386. this.openTransition = null,
  15387. this.closeTransition = null,
  15388. this.openPromise = null,
  15389. this.closePromise = null,
  15390. this.animationTransition = null,
  15391. this.animationScale = 0
  15392. }
  15393. var r = e("../Parser/DescriptionParser")
  15394. , o = e("../Media/Link")
  15395. , a = e("../Media/Image")
  15396. , s = e("../Media/EmbedlyPlayer")
  15397. , l = e("../Media/EmbedlyEmbed")
  15398. , c = e("../../util/transitions")
  15399. , h = e("../../util/lerp")
  15400. , u = e("../../util/browser")
  15401. , d = e("./BillboardEvent")
  15402. , p = e("../Media/MediaEvent")
  15403. , f = e("../Parser/DescriptionChunkType")
  15404. , g = e("events").EventEmitter
  15405. , m = e("./billboardSettings")
  15406. , v = e("./overlaySettings")
  15407. , A = e("../../util/logger")
  15408. , y = new A(i)
  15409. , C = document.getElementById("tag-billboards");
  15410. C.addEventListener("touchend", function(e) {
  15411. C.style.pointerEvents = "none"
  15412. }),
  15413. C.addEventListener("touchcancel", function(e) {
  15414. C.style.pointerEvents = "none"
  15415. });
  15416. var I = {
  15417. CLOSED: "closed",
  15418. OPENING: "opening",
  15419. OPEN: "open",
  15420. CLOSING: "closing",
  15421. ACTIVE: "active"
  15422. };
  15423. n.prototype = Object.create(g.prototype),
  15424. n.prototype.build = function(e) {
  15425. this.parsedDescription = this.parser.parse(this.description);
  15426. var t = document.createElement("div");
  15427. t.className = "tag-container has-hotzone",
  15428. this.div = t,
  15429. this.body = document.createElement("div"),
  15430. this.body.className = "tag-body";
  15431. var i = document.createElement("div");
  15432. i.classList.add("tag-content");
  15433. var n = document.createElement("div");
  15434. n.classList.add("tag-text-content");
  15435. var r = document.createElement("div");
  15436. r.className = "tag-label",
  15437. r.textContent = this.label,
  15438. n.appendChild(r);
  15439. var o = document.createElement("div");
  15440. o.className = "tag-desc",
  15441. n.appendChild(o),
  15442. i.appendChild(n),
  15443. this.body.appendChild(i),
  15444. this.appendDescriptionElements(this.parsedDescription, o),
  15445. this.appendMedia(),
  15446. t.appendChild(this.body),
  15447. C.appendChild(t),
  15448. this.bindEvents(t, this.body)
  15449. }
  15450. ,
  15451. n.prototype.bindEvents = function(e, t) {
  15452. var i = function(e) {
  15453. return function(t) {
  15454. if (!this.div.classList.contains("overlay")) {
  15455. var i, n = document.getElementById("player");
  15456. try {
  15457. i = new MouseEvent(e,t)
  15458. } catch (n) {
  15459. i = document.createEvent("MouseEvents"),
  15460. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15461. }
  15462. n.dispatchEvent(i)
  15463. }
  15464. }
  15465. };
  15466. t.addEventListener("mousedown", function(e) {
  15467. e.stopPropagation()
  15468. }),
  15469. t.addEventListener("mouseup", function(e) {
  15470. e.stopPropagation()
  15471. }),
  15472. e.addEventListener("touchstart", function(e) {
  15473. C.style.pointerEvents = "auto"
  15474. }),
  15475. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15476. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15477. t.addEventListener("mouseover", function(t) {
  15478. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15479. }
  15480. .bind(this)),
  15481. e.addEventListener("mouseenter", function(e) {
  15482. this.state !== I.CLOSING && (this.hovering = !0,
  15483. this.emit(d.ENTER))
  15484. }
  15485. .bind(this)),
  15486. e.addEventListener("mouseleave", function(e) {
  15487. this.hovering = !1,
  15488. this.emit(d.LEAVE)
  15489. }
  15490. .bind(this)),
  15491. e.addEventListener("gesturestart", function(e) {
  15492. e.preventDefault()
  15493. });
  15494. var n = e.querySelector(".tag-text-content")
  15495. , r = 0;
  15496. n.addEventListener("touchstart", function(e) {
  15497. r = e.changedTouches[0].clientY
  15498. }),
  15499. n.addEventListener("touchmove", function(t) {
  15500. function i(e) {
  15501. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15502. }
  15503. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15504. }),
  15505. e.addEventListener("touchmove", function(e) {
  15506. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15507. })
  15508. }
  15509. ,
  15510. n.prototype.appendDescriptionElements = function(e, t) {
  15511. e.length > 0 && this.div.classList.add("has-text"),
  15512. e.forEach(function(e, i) {
  15513. switch (e.type) {
  15514. case f.TEXT:
  15515. t.appendChild(this.createTextElement(e.text));
  15516. break;
  15517. case f.LINK:
  15518. t.appendChild(this.createLinkElement(e.link))
  15519. }
  15520. }
  15521. .bind(this))
  15522. }
  15523. ,
  15524. n.prototype.appendLoadingSpinner = function() {
  15525. this.loadingSpinner = document.createElement("div"),
  15526. this.loadingSpinner.classList.add("loading-spinner");
  15527. var e = document.createElement("div");
  15528. e.classList.add("gui-spinner-icon"),
  15529. this.loadingSpinner.appendChild(e),
  15530. this.body.appendChild(this.loadingSpinner)
  15531. }
  15532. ,
  15533. n.prototype.onMediaLoadFinished = function() {
  15534. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15535. this.applyOrientation(this.orientation),
  15536. this.loadingSpinner = null)
  15537. }
  15538. ,
  15539. n.prototype.appendMedia = function() {
  15540. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15541. this.appendLoadingSpinner();
  15542. var e = document.createElement("div");
  15543. e.classList.add("tag-media-content");
  15544. var t = document.createElement("i");
  15545. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15546. t.classList.add(e)
  15547. }),
  15548. this.body.appendChild(t),
  15549. this.body.appendChild(e),
  15550. this.media.type) {
  15551. case f.IMAGE:
  15552. e.appendChild(this.createImageElement(this.media, this.body));
  15553. break;
  15554. case f.VIDEO:
  15555. e.appendChild(this.createVideoElement(this.media, this.body));
  15556. break;
  15557. case f.RICH:
  15558. e.appendChild(this.createEmbedElement(this.media, this.body))
  15559. }
  15560. }
  15561. }
  15562. ,
  15563. n.prototype.createTextElement = function(e) {
  15564. var t = document.createElement("span");
  15565. return t.textContent = e,
  15566. t
  15567. }
  15568. ;
  15569. n.prototype.createLinkElement = function(e) {
  15570. var t = new o(e);
  15571. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15572. t.createDomElement()
  15573. }
  15574. ,
  15575. n.prototype.createImageElement = function(e, t) {
  15576. function i() {
  15577. function e() {
  15578. m || (r.classList.remove("view-image"),
  15579. c.classList.add("overlay"),
  15580. i(),
  15581. window.addEventListener("resize", b),
  15582. c.addEventListener("click", a),
  15583. g.addEventListener("click", l),
  15584. f.addEventListener("click", s),
  15585. m = !0,
  15586. o.emit(p.IMAGE_OPENED))
  15587. }
  15588. function i() {
  15589. t.classList.add("show-info"),
  15590. h.classList.remove("collapsible"),
  15591. h.style.height = "";
  15592. var e = parseFloat(getComputedStyle(I).lineHeight)
  15593. , i = y + e
  15594. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15595. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15596. , s = a
  15597. , l = s * n.aspect;
  15598. l > r && (l = r,
  15599. s = l / n.aspect),
  15600. s > a && (s = a,
  15601. l = s * n.aspect),
  15602. l += C,
  15603. s += C + i,
  15604. t.style.width = l + "px",
  15605. t.style.height = s + "px",
  15606. u.style.paddingTop = e + C + "px",
  15607. o.description.length > 0 && (h.classList.add("collapsible"),
  15608. h.style.height = h.clientHeight + 12 + "px",
  15609. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15610. }
  15611. function a(e) {
  15612. e.target === c && s()
  15613. }
  15614. function s() {
  15615. m && (m = !1,
  15616. r.classList.add("view-image"),
  15617. c.classList.remove("overlay"),
  15618. h.style.height = "",
  15619. u.style.paddingTop = "",
  15620. t.style.width = "",
  15621. t.style.height = "",
  15622. window.removeEventListener("resize", b),
  15623. c.removeEventListener("click", a),
  15624. g.removeEventListener("click", l),
  15625. f.removeEventListener("click", s),
  15626. o.emit(p.IMAGE_CLOSED),
  15627. o.close(!0))
  15628. }
  15629. function l(e) {
  15630. t.classList.toggle("show-info")
  15631. }
  15632. var c = o.div
  15633. , h = c.getElementsByClassName("tag-content")[0]
  15634. , u = c.getElementsByClassName("tag-media-content")[0]
  15635. , f = t.getElementsByClassName("close")[0]
  15636. , g = h.getElementsByClassName("tag-label")[0];
  15637. c.classList.add("has-image"),
  15638. r.classList.add("view-image"),
  15639. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15640. o.applyOrientation(o.orientation);
  15641. var m = !1
  15642. , A = getComputedStyle(h)
  15643. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15644. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15645. , I = h.querySelector(".tag-label")
  15646. , E = h.querySelector(".tag-desc")
  15647. , b = function() {
  15648. var e, t, n = 0;
  15649. return function() {
  15650. clearInterval(e),
  15651. clearTimeout(t),
  15652. e = setInterval(function() {
  15653. var e = c.clientHeight;
  15654. n !== e && (i(),
  15655. n = e)
  15656. }, 100),
  15657. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15658. }
  15659. }();
  15660. n.on(p.IMAGE_OPENING, e),
  15661. o.on(d.ACTIVATE, e),
  15662. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15663. o.on(d.CLOSING, s)
  15664. }
  15665. var n = new a
  15666. , r = n.createDomElement();
  15667. this.once(d.OPENED, function() {
  15668. n.load(e.src).then(i).catch(function(t) {
  15669. y.warn("Failed to load image:", e.src),
  15670. y.warn("with error:", t)
  15671. }).then(this.onMediaLoadFinished.bind(this))
  15672. });
  15673. var o = this;
  15674. return r
  15675. }
  15676. ,
  15677. n.prototype.createVideoElement = function(e, t) {
  15678. var i = new s({
  15679. autoPlay: !0,
  15680. autoResume: !0,
  15681. startMuted: !1,
  15682. loop: !1
  15683. })
  15684. , n = i.createDomElement();
  15685. return this.once(d.OPENED, function() {
  15686. i.load(e.src).then(function() {
  15687. this.div.classList.add("has-video"),
  15688. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15689. i.play()),
  15690. this.on(d.OPENING, i.show.bind(i)),
  15691. this.on(d.OPENED, i.play.bind(i)),
  15692. this.on(d.CLOSING, i.pause.bind(i)),
  15693. this.on(d.CLOSED, i.hide.bind(i))
  15694. }
  15695. .bind(this)).catch(function(t) {
  15696. y.warn("Failed to embed video:", e.src),
  15697. y.warn("with error:", t)
  15698. }).then(this.onMediaLoadFinished.bind(this))
  15699. }
  15700. .bind(this)),
  15701. n
  15702. }
  15703. ,
  15704. n.prototype.createEmbedElement = function(e, t) {
  15705. var i = new l
  15706. , n = i.createDomElement();
  15707. return this.once(d.OPENED, function() {
  15708. i.load(e.src).then(function() {
  15709. this.div.classList.add("has-embed"),
  15710. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15711. this.applyOrientation(this.orientation),
  15712. this.on(d.OPENING, i.show.bind(i)),
  15713. this.on(d.CLOSED, i.hide.bind(i))
  15714. }
  15715. .bind(this)).catch(function(t) {
  15716. y.warn("Failed to embed:", e.src),
  15717. y.warn("with error:", t)
  15718. }).then(this.onMediaLoadFinished.bind(this))
  15719. }
  15720. .bind(this)),
  15721. n
  15722. }
  15723. ,
  15724. n.prototype.open = function(e) {
  15725. return this.openPromise = $.Deferred(),
  15726. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15727. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15728. this.state !== I.OPEN && (this.emit(d.OPENING),
  15729. e && this.emit(d.ACTIVATING),
  15730. this.state = I.OPENING,
  15731. this.animateOpen(function() {
  15732. e && this.setActiveState(),
  15733. this.openPromise.resolve()
  15734. }
  15735. .bind(this)))
  15736. }
  15737. .bind(this), m.animation.openDelay),
  15738. c.cancel(this.closeTransition),
  15739. this.closePromise && this.closePromise.reject(),
  15740. this.closeTransition = void 0,
  15741. this.openPromise.promise())
  15742. }
  15743. ,
  15744. n.prototype.close = function(e) {
  15745. return this.closePromise = $.Deferred(),
  15746. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15747. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15748. this.state = I.CLOSING,
  15749. this.animateClose())
  15750. }
  15751. .bind(this), m.animation.closeDelay)),
  15752. c.cancel(this.openTransition),
  15753. this.openPromise && this.openPromise.reject(),
  15754. this.openTransition = void 0,
  15755. this.closePromise.resolve(),
  15756. this.closePromise.promise())
  15757. }
  15758. ,
  15759. n.prototype.setActiveState = function() {
  15760. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15761. this.emit(d.ACTIVATE),
  15762. this.div.classList.remove("has-hotzone"))
  15763. }
  15764. ,
  15765. n.prototype.animateOpen = function(e) {
  15766. if (this.state === I.OPENING) {
  15767. if (c.cancel(this.animationTransition),
  15768. u.detectSamsungNative())
  15769. return this.boardOrientation = null,
  15770. this.div.style.visibility = "visible",
  15771. this.emit(d.OPENED),
  15772. this.state = I.OPEN,
  15773. void (e && e());
  15774. this.div.style.webkitTransform = "scale(0)",
  15775. this.div.style.transform = "scale(0)",
  15776. this.div.style.visibility = "visible",
  15777. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15778. this.emit(d.OPENED),
  15779. this.state = I.OPEN,
  15780. e && e()
  15781. }
  15782. .bind(this))
  15783. }
  15784. }
  15785. ,
  15786. n.prototype.animateClose = function(e) {
  15787. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15788. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15789. this.emit(d.CLOSED),
  15790. this.state = I.CLOSED,
  15791. this.div.style.visibility = "hidden",
  15792. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15793. e && e()
  15794. }
  15795. .bind(this)))
  15796. }
  15797. ,
  15798. n.prototype.needsUpdate = function() {
  15799. return this.state !== I.CLOSED
  15800. }
  15801. ,
  15802. n.prototype.update = function(e, t) {
  15803. if (this.needsUpdate()) {
  15804. var i = (this.updateOrientation(e),
  15805. this.calcScale(t))
  15806. , n = {
  15807. x: (e.x + 1) * $("#player").width() / 2,
  15808. y: (e.y + 1) * $("#player").height() / 2
  15809. };
  15810. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15811. this.div.style.webkitTransform = this.div.screenTransform,
  15812. this.div.style.transform = this.div.screenTransform
  15813. }
  15814. }
  15815. ,
  15816. n.prototype.getDimensions = function() {
  15817. return this.div.getBoundingClientRect()
  15818. }
  15819. ,
  15820. n.prototype.calcScale = function(e) {
  15821. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15822. }
  15823. ,
  15824. n.prototype.updateOrientation = function(e) {
  15825. if (this.state !== I.ACTIVE) {
  15826. var t = 1 / 3
  15827. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15828. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15829. , r = "";
  15830. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15831. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15832. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15833. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15834. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15835. }
  15836. }
  15837. ,
  15838. n.prototype.applyOrientation = function(e) {
  15839. this.div.style.transform = this.div.style.webkitTransform = "",
  15840. this.div.classList.remove("tag-container-" + this.orientation),
  15841. this.div.classList.add("tag-container-" + e);
  15842. var t = window.getComputedStyle(this.div);
  15843. this.initialTransform = t.transform || t.webkitTransform,
  15844. "none" === this.initialTransform && (this.initialTransform = "");
  15845. var i = t.transform.slice(7, -1).split(",")
  15846. , n = -i[4]
  15847. , r = -i[5];
  15848. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15849. this.div.style.transformOrigin = n + "px " + r + "px",
  15850. this.orientation = e
  15851. }
  15852. ,
  15853. t.exports = n
  15854. }
  15855. ).call(this, "/js/tag/Billboard/Billboard.js")
  15856. }
  15857. , {
  15858. "../../util/browser": 182,
  15859. "../../util/lerp": 188,
  15860. "../../util/logger": 189,
  15861. "../../util/transitions": 195,
  15862. "../Media/EmbedlyEmbed": 125,
  15863. "../Media/EmbedlyPlayer": 126,
  15864. "../Media/Image": 128,
  15865. "../Media/Link": 129,
  15866. "../Media/MediaEvent": 131,
  15867. "../Parser/DescriptionChunkType": 133,
  15868. "../Parser/DescriptionParser": 134,
  15869. "./BillboardEvent": 120,
  15870. "./billboardSettings": 121,
  15871. "./overlaySettings": 122,
  15872. events: 202
  15873. }],
  15874. 120: [function(e, t, i) {
  15875. "use strict";
  15876. t.exports = Object.freeze({
  15877. ENTER: "billboard.enter",
  15878. LEAVE: "billboard.leave",
  15879. OPENING: "billboard.opening",
  15880. OPENED: "billboard.open",
  15881. CLOSING: "billboard.closing",
  15882. CLOSED: "billboard.closed",
  15883. ACTIVATING: "billboard.activating",
  15884. ACTIVATE: "billboard.activate"
  15885. })
  15886. }
  15887. , {}],
  15888. 121: [function(e, t, i) {
  15889. "use strict";
  15890. t.exports = Object.freeze({
  15891. animation: Object.freeze({
  15892. hoverOnClosing: !1,
  15893. openDelay: 100,
  15894. closeDelay: 50,
  15895. openDuration: 200,
  15896. closeDuration: 100
  15897. }),
  15898. boardToDiscRatio: 1.2
  15899. })
  15900. }
  15901. , {}],
  15902. 122: [function(e, t, i) {
  15903. "use strict";
  15904. t.exports = Object.freeze({
  15905. boundaryWidth: 30,
  15906. boundaryHeight: 0
  15907. })
  15908. }
  15909. , {}],
  15910. /*********************************创建热点模型************************************************** */
  15911. "hot": [function(e, t, i) {//热点
  15912. "use strict";
  15913. function hot(sid,d,model){
  15914. this.sid = sid;
  15915. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15916. if(d.quaternion){
  15917. this.quaternion = d.quaternion;
  15918. }else{
  15919. this.rotation = this.conversionArray(d.rotation)
  15920. } */
  15921. this.position = this.convertValue(d.position, r.Vector3)
  15922. if(d.quaternion){
  15923. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15924. }else{
  15925. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15926. }
  15927. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15928. this.isSprite = d.isSprite
  15929. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15930. this.linkType = d.linkType || "common"
  15931. this.link = d.link;
  15932. this.model = model;
  15933. this.size = d.size;
  15934. this.infoAttribute = d.infoAttribute || {};
  15935. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15936. this.transformAtPanos = d.transformAtPanos || {}
  15937. for (let i in this.transformAtPanos) {
  15938. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15939. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15940. }
  15941. this.build();
  15942. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15943. this.changeTex()
  15944. this.visibleData = d.visiblePanos
  15945. //this.setVisiblePanos(d.visiblePanos);
  15946. }
  15947. var r = e("three")
  15948. , f = e("../shaders")
  15949. , a = e("../settings")
  15950. , s = e("../enum/Viewmode")
  15951. , p = e("../objects/Panorama")
  15952. , math = e("../util/math")
  15953. , te = e("../util/texture");
  15954. var raycaster = new r.Raycaster;
  15955. //热点大小
  15956. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15957. var defaultTex1 = te.load(g_HotImage.point);
  15958. var defaultTex2 = te.load(g_HotImage.point2);
  15959. hot.prototype.changeTex = function(){
  15960. var u = this.mesh.material.uniforms
  15961. if(this.styleImg.length){
  15962. u.texture1.value = te.load(this.styleImg[0].src);
  15963. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15964. }else{
  15965. u.texture1.value = defaultTex1;
  15966. u.texture2.value = defaultTex2;
  15967. }
  15968. }
  15969. hot.prototype.initStyleImg = function(t){
  15970. this.styleImg = []
  15971. t.styleImg = t.styleImg || [];
  15972. t.styleImg.forEach((src)=>{
  15973. this.styleImg.push({src:manage.dealURL(src)})
  15974. })
  15975. this.changeTex()
  15976. }
  15977. hot.prototype.update = function(camera) {
  15978. if(this.isSprite){
  15979. this.mesh.quaternion.copy(camera.quaternion)
  15980. }
  15981. //this.showTitle()
  15982. }
  15983. hot.prototype.setVisiblePanos = function(visibleData){
  15984. this.visiblePanos = [];
  15985. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15986. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15987. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15988. if(!isShelter){
  15989. this.visiblePanos.push(pano.id)
  15990. }
  15991. })
  15992. }
  15993. //绘制热点
  15994. hot.prototype.build = function(){
  15995. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15996. var shaderMaterial = new r.ShaderMaterial({
  15997. uniforms: t,
  15998. vertexShader: f.hot.vertexShader,
  15999. fragmentShader: f.hot.fragmentShader,
  16000. transparent: !0
  16001. })
  16002. var sprite = new r.Mesh( geometry, shaderMaterial );
  16003. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  16004. sprite.dynamic = true;
  16005. sprite.position.copy(this.position);
  16006. sprite.quaternion.copy(this.quaternion)
  16007. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  16008. // this.size && sprite.scale.set(this.size,this.size,this.size);
  16009. sprite.name = this.sid;
  16010. sprite.type = "hotSprite";
  16011. sprite.belongHot = this;
  16012. if(this.link) sprite.hotLink = this.link;
  16013. this.mesh = sprite;
  16014. this.model.add(sprite);
  16015. g_HotMeshes.push(sprite);
  16016. }
  16017. hot.prototype.setTitleElem = function(title){
  16018. var root = $("#hot");
  16019. var elem = $(`<div> ${title}</div>`)
  16020. root.append(elem);
  16021. this.titleElem = elem;
  16022. }
  16023. hot.prototype.showTitle = function(){
  16024. if(!this.titleElem)return;
  16025. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16026. if(pos.trueSide){//inSight
  16027. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16028. this.titleElem.css("display","block");
  16029. }else{
  16030. this.titleElem.css("display","none");
  16031. }
  16032. }
  16033. /* hot.prototype.showTitle = function(){//一直显示title的话
  16034. if(!this.titleElem)return;
  16035. var unvisi = ()=>{
  16036. this.titleElem.css("display","none");
  16037. }
  16038. var visi = ()=>{
  16039. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16040. if(pos.trueSide){//inSight
  16041. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16042. this.titleElem.css("display","block");
  16043. }else{
  16044. unvisi()
  16045. }
  16046. }
  16047. if(this.mesh.visible){
  16048. if(player.mode == 'panorama'){
  16049. visi()
  16050. }else{
  16051. var ifShelter = convertTool.ifShelter(this.position)
  16052. if(ifShelter)unvisi()
  16053. else visi()
  16054. }
  16055. }else{
  16056. unvisi()
  16057. }
  16058. }
  16059. */
  16060. hot.prototype.hideTitle = function(){
  16061. if(!this.titleElem)return;
  16062. this.titleElem.css("display","none");
  16063. }
  16064. hot.prototype.closestPanoTowardTag = function(e, t) {
  16065. var i = []
  16066. , o = []
  16067. , l = this.mesh.position;
  16068. if (e === s.PANORAMA) {
  16069. var c = .5
  16070. , h = t.position.clone().sub(l).normalize();
  16071. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16072. // i.push(p.filters.isPanoAligned()),
  16073. // i.push(p.filters.inPanoDirection(l, h, c)),
  16074. // i.push(p.filters.isNeighbourPanoTo(t)),
  16075. o.push(p.scoreFunctions.direction(l, h))
  16076. }
  16077. var u = new r.Vector3
  16078. , d = function(e) {
  16079. u.copy(l).sub(e.position);
  16080. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16081. , i = a.tags.navigate.tiltTolerance;
  16082. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16083. }
  16084. , f = function(e) {
  16085. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16086. };
  16087. i.push(f, d, (pano)=>{ // add
  16088. return player.checkHasNeighbor(pano)
  16089. }),
  16090. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16091. var g = t.model.panos.sortByScore(i, o);
  16092. if (g && a.tags.navigate.lineOfSight) {
  16093. for (var m = 0; m < g.length; m++) {
  16094. var v = g[m].pano
  16095. , A = v.position.distanceTo(l);
  16096. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16097. var y = raycaster.intersectObjects(t.model.colliders);
  16098. // return g[0].pano;
  16099. if (0 === y.length || y[0].distance > A) {
  16100. console.log(m);
  16101. return v
  16102. }
  16103. }
  16104. return null
  16105. }
  16106. return g && g.length > 0 && g[0].pano
  16107. }
  16108. var getLink = function(link){
  16109. var src = '';
  16110. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16111. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16112. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16113. return src
  16114. }
  16115. var musicOff = function(ifFinal){
  16116. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16117. //g_bgAudio && g_bgAudio.pause();
  16118. if(g_bgAudio && !g_bgAudio.paused){
  16119. manage.switchBgmState(false);
  16120. g_bgAudio.pauseByHot = true
  16121. }
  16122. /* if(SoundOnVideo){
  16123. SoundOnVideo.pauseByHot = true
  16124. switchSoundBtn(SoundOnVideo)
  16125. } */
  16126. if(g_tourAudio){
  16127. g_tourAudio.pause()
  16128. g_tourAudio.shouldPlay = false
  16129. }
  16130. if( !ifFinal ){//有出现过进入热点没有关闭其他声音的所以
  16131. setTimeout(()=>{window.g_currentHot && musicOff(true)}, 500)
  16132. }
  16133. }
  16134. hot.prototype.examine = function(e, options) {
  16135. try{
  16136. window.parent.postMessage("clickHot",'*')
  16137. //$("#app .aside li" , parent.document)[0].click();
  16138. }catch(e){
  16139. console.log(e)
  16140. }
  16141. options = options || {}
  16142. if(this.actionType == 'noAction' )return;
  16143. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16144. var src = getLink(this.infoAttribute.iframe[0]);
  16145. if(this.linkType=="jumpLink"){
  16146. /* var newPage = window.open(src, "_blank" );
  16147. newPage.focus(); */
  16148. var href = window.location.href
  16149. var index = href.indexOf("&")
  16150. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16151. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16152. window.location.href = src
  16153. }else if(this.linkType=="iframeDiv"){
  16154. var div = document.createElement("div");
  16155. $("body").append(div);
  16156. div.style.position = 'fixed';
  16157. div.style.width = div.style.height = "100%";
  16158. div.style.left = div.style.top = '0';
  16159. div.style["z-index"] = "999"
  16160. exit = document.createElement("div");
  16161. exit.id ='myColne'
  16162. exit.style["background-image"] = "url(images/close1.png)";
  16163. exit.style.position = 'absolute';
  16164. exit.style.width = exit.style.height = "50px";
  16165. exit.style.right = '17px'; exit.style.top = "20px"
  16166. exit.style.cursor = "pointer";
  16167. exit.style["background-repeat"] = "no-repeat";
  16168. exit.style["background-size"] = "100%,100%";
  16169. exit.style["background-position"] = "center center";
  16170. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16171. exit.style["border-radius"] = "50%";
  16172. exit.style["z-index"] = "3"
  16173. exit.onclick = ()=>{
  16174. $(div).remove()
  16175. if(g_bgAudio && g_bgAudio.pauseByHot){
  16176. manage.switchBgmState(true)
  16177. }
  16178. try{
  16179. window.parent.postMessage("closeHot",'*')
  16180. }catch(e){
  16181. console.log(e)
  16182. }
  16183. }
  16184. var myElement = document.createElement("iframe");
  16185. myElement.style.position = 'absolute';
  16186. myElement.style.width = myElement.style.height = "100%";
  16187. myElement.style.left = myElement.style.top = '0';
  16188. myElement.src = src
  16189. div.appendChild(exit);
  16190. div.appendChild(myElement)
  16191. musicOff()
  16192. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16193. //g_bgAudio && g_bgAudio.pause();
  16194. if(g_bgAudio && !g_bgAudio.paused){
  16195. manage.switchBgmState(false);
  16196. g_bgAudio.pauseByHot = true
  16197. }
  16198. if(g_tourAudio)g_tourAudio.pause()
  16199. */
  16200. }
  16201. return;
  16202. }
  16203. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16204. o();
  16205. return;
  16206. }
  16207. if(!player.currentPano)return;
  16208. var hotPop = document.getElementById('popup');
  16209. //获取那个热点的链接
  16210. if(this.link){
  16211. g_currentHot = this;
  16212. hotPop.style.display = "block";
  16213. hotPop.classList.add("wait");
  16214. var myElement = document.createElement("iframe");
  16215. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16216. //g_bgAudio && g_bgAudio.pause();
  16217. /* if(g_bgAudio && !g_bgAudio.paused){
  16218. manage.switchBgmState(false);
  16219. g_bgAudio.pauseByHot = true
  16220. }
  16221. if(g_tourAudio)g_tourAudio.pause()*/
  16222. musicOff()
  16223. var src = getLink(this.link )
  16224. myElement.src = src;
  16225. myElement.id = "id1";
  16226. myElement.allowTransparency = "true";
  16227. // myElement.scrolling = "no";
  16228. var element=document.getElementById("id1"); //判断页面是否有iframe
  16229. if (typeof(element)== "undefined" || element == null){
  16230. document.querySelector(".popup-content").appendChild(myElement);
  16231. //移动端自动播放
  16232. var videoLoaddingResult = false
  16233. window.loaddingSuccess = function() {
  16234. videoLoaddingResult = true
  16235. }
  16236. setTimeout(function func() {
  16237. if (videoLoaddingResult) {
  16238. var $iframe = document.querySelector('#id1').contentWindow.document;
  16239. if($iframe.querySelector('video')){
  16240. $iframe.querySelector('video').play();
  16241. // alert($iframe.querySelector('video'));
  16242. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16243. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16244. }
  16245. }
  16246. if($iframe.querySelector('audio')){
  16247. $iframe.querySelector('audio').play();
  16248. }
  16249. } else {
  16250. setTimeout(func, 300)
  16251. }
  16252. }, 800);
  16253. }
  16254. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16255. }
  16256. // if(hotListSta) {
  16257. // hotPop.classList.remove("wait");
  16258. // return;
  16259. // }
  16260. var t = e.mode
  16261. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16262. , n = this.mesh.position;
  16263. e.flyingToTag = true;
  16264. var o = function() {
  16265. e.flyingToTag = false;
  16266. if(this.link){
  16267. hotPop.classList.remove("wait");
  16268. }
  16269. }.bind(this);
  16270. if(settings.dontExamHot){
  16271. o();
  16272. return;
  16273. }
  16274. if (t === s.PANORAMA){
  16275. var l = {
  16276. pano: i,
  16277. lookAtPoint: n,
  16278. duration: null,
  16279. maxDistanceOverride: null,
  16280. skipWarpingCheck: !1
  16281. };
  16282. e.flyToPano(l, o)
  16283. }else {
  16284. var c = {
  16285. pano: i
  16286. };
  16287. if (n) {
  16288. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16289. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16290. }
  16291. c.callback = o,
  16292. c.duration = 1500,
  16293. c.mode = s.PANORAMA,
  16294. e.flyToNewMode(c)
  16295. }
  16296. },
  16297. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16298. // if(window.MP_PREFETCHED_MODELDATA.special){
  16299. // specialScene.special().beforeImplement();
  16300. // }
  16301. //czj 判断是否是数组 如果不是将对象转换为数组
  16302. /* hot.prototype.conversionArray = function(obj){
  16303. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16304. var arr = []
  16305. for (var i in obj) {
  16306. arr.push(obj[i]); //属性
  16307. }
  16308. return arr
  16309. } */
  16310. hot.prototype.convertValue = function(v ,Type){
  16311. var value;
  16312. if(v instanceof Array){
  16313. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16314. value = new Type().fromArray(v);
  16315. }else{
  16316. for(let i in v){v[i] = parseFloat(v[i])}
  16317. value = new Type().copy(v);
  16318. }
  16319. return value
  16320. }
  16321. t.exports = hot;
  16322. }
  16323. , {
  16324. three: 217,
  16325. "../shaders":167,
  16326. "../enum/Viewmode":51,
  16327. "../objects/Panorama":148,
  16328. "../util/texture":194,
  16329. "../settings":166,
  16330. "../util/math": 190,
  16331. }],
  16332. /************************************创建热点模型************************************ */
  16333. 123: [function(e, t, i) {//tag
  16334. (function(i) {
  16335. "use strict";
  16336. function n(e, t, i) {
  16337. var n = i.version || "0";
  16338. "0" !== n && I.info("tag defined using version " + n),
  16339. this.model = e,
  16340. this.sid = t,
  16341. this.color = (new r.Color).set(i.color || l.tagDefault),
  16342. this.hoverColor = l._darken(this.color, .2),
  16343. this.floor = null,
  16344. this.floorIndex = i.floor,
  16345. this.mode = s.PANORAMA,
  16346. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16347. this.obj3d = null,
  16348. this.disc = null,
  16349. this.materials = {
  16350. disc: null,
  16351. pole: null
  16352. },
  16353. this.position = (new r.Vector3).copy(i.position),
  16354. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16355. this.discWorldPosition = null,
  16356. this.discScale = .05,
  16357. this.poleEnabled = i.stem.enabled,
  16358. this.billboard = new o(i.label,i.description,i.media,this),
  16359. this.visibleTransition = null,
  16360. this.hoveringDisc = !1
  16361. }
  16362. var r = e("three")
  16363. , o = e("./Billboard/Billboard")
  16364. , a = e("../settings")
  16365. , s = e("../enum/Viewmode")
  16366. , l = e("../enum/Colors")
  16367. , c = e("../enum/RenderLayers")
  16368. , h = e("../enum/RenderOrder")
  16369. , u = (e("../util/common"),
  16370. e("../util/math"))
  16371. , d = e("../util/texture")
  16372. , p = e("../objects/Panorama")
  16373. , f = e("../shaders")
  16374. , g = e("../util/transitions")
  16375. , m = e("../util/lerp")
  16376. , v = e("../util/easing")
  16377. , A = e("./Billboard/BillboardEvent")
  16378. , y = e("events").EventEmitter
  16379. , C = e("../util/logger")
  16380. , I = new C(i)
  16381. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16382. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16383. , w = new r.PlaneBufferGeometry(1,1);
  16384. n.prototype = Object.create(y.prototype),
  16385. n.raycaster = new r.Raycaster,
  16386. n.prototype.bindEvents = function() {
  16387. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16388. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16389. }
  16390. ,
  16391. n.prototype.build = function() {
  16392. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16393. this.floor && (this.billboard.build(this.model.sid),
  16394. this.obj3d = this.buildObject3D(),
  16395. this.floor.add(this.obj3d)),
  16396. this
  16397. }
  16398. ,
  16399. n.prototype.buildObject3D = function() {
  16400. var e = new r.Object3D;
  16401. e.position.copy(this.position);
  16402. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16403. t.bg.value = b,
  16404. t.mask.value = E,
  16405. t.color.value.copy(this.color),
  16406. this.materials.disc = new r.RawShaderMaterial({
  16407. transparent: !0,
  16408. vertexShader: f.tagDisc.vertexShader,
  16409. fragmentShader: f.tagDisc.fragmentShader,
  16410. uniforms: t
  16411. }),
  16412. this.disc = new r.Mesh(w,this.materials.disc),
  16413. this.disc.layers.set(c.TAG),
  16414. this.disc.position.copy(this.discPosition),
  16415. this.disc.renderOrder = h.tagDisc,
  16416. this.disc.tag = this;
  16417. var i = this.buildPole();
  16418. return i.layers.set(c.TAG),
  16419. i.renderOrder = h.tagStem,
  16420. e.add(i),
  16421. e.layers.set(c.TAG),
  16422. e.add(this.disc)
  16423. }
  16424. ,
  16425. n.prototype.buildPole = function() {
  16426. var e = new r.BufferGeometry
  16427. , t = new Float32Array(6);
  16428. return t[0] = t[1] = t[2] = 0,
  16429. t[3] = this.discPosition.x,
  16430. t[4] = this.discPosition.y,
  16431. t[5] = this.discPosition.z,
  16432. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16433. this.materials.pole = new r.LineBasicMaterial({
  16434. linewidth: a.tags.pole.width,
  16435. color: a.tags.pole.color,
  16436. opacity: 0,
  16437. visible: this.poleEnabled,
  16438. transparent: !0,
  16439. depthWrite: !1
  16440. }),
  16441. new r.Line(e,this.materials.pole)
  16442. }
  16443. ,
  16444. n.prototype.setFreeState = function(e) {
  16445. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16446. this.materials.disc.uniforms.color.value = this.color
  16447. }
  16448. .bind(this))
  16449. }
  16450. ,
  16451. n.prototype.setHoverState = function(e) {
  16452. this.billboard.open(e),
  16453. this.materials.disc.uniforms.color.value = this.hoverColor
  16454. }
  16455. ,
  16456. n.prototype.hide = function(e, t) {
  16457. var i = $.Deferred();
  16458. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16459. return i.resolve().promise();
  16460. e = e || 0,
  16461. t = t || 0,
  16462. g.cancel(this.visibleTransition);
  16463. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16464. , r = t + e
  16465. , o = t / r;
  16466. return this.visibleTransition = g.start(function(e) {
  16467. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16468. , i = m.property(e.materials.pole, "opacity", 0);
  16469. return function(n) {
  16470. t(n),
  16471. e.materials.pole && i(n)
  16472. }
  16473. }(this), r * n, function() {
  16474. i.resolve()
  16475. }, o, v[a.warp.blendEasing]),
  16476. i.promise()
  16477. }
  16478. ,
  16479. n.prototype.show = function(e, t) {
  16480. var i = $.Deferred();
  16481. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16482. return i.resolve().promise();
  16483. e = e || 0,
  16484. t = t || 0,
  16485. g.cancel(this.visibleTransition);
  16486. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16487. , r = t + e
  16488. , o = t / r;
  16489. return this.visibleTransition = g.start(function(e) {
  16490. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16491. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16492. return function(n) {
  16493. t(n),
  16494. e.materials.pole && i(n)
  16495. }
  16496. }(this), r * n, function() {
  16497. i.resolve()
  16498. }, o, v[a.warp.blendEasing]),
  16499. i.promise()
  16500. }
  16501. ,
  16502. n.prototype.closestPanoTowardTag = function(e, t) {
  16503. var i = []
  16504. , o = []
  16505. , l = this.disc.getWorldPosition();
  16506. if (e === s.PANORAMA) {
  16507. var c = .5
  16508. , h = t.position.clone().sub(l).normalize();
  16509. i.push(p.filters.isPanoAligned()),
  16510. i.push(p.filters.inPanoDirection(l, h, c)),
  16511. i.push(p.filters.isNeighbourPanoTo(t)),
  16512. o.push(p.scoreFunctions.direction(l, h))
  16513. }
  16514. var u = new r.Vector3
  16515. , d = function(e) {
  16516. u.copy(l).sub(e.position);
  16517. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16518. , i = a.tags.navigate.tiltTolerance;
  16519. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16520. }
  16521. , f = function(e) {
  16522. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16523. };
  16524. i.push(f, d),
  16525. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16526. var g = this.model.panos.sortByScore(i, o);
  16527. if (a.tags.navigate.lineOfSight) {
  16528. for (var m = 0; m < g.length; m++) {
  16529. var v = g[m].pano
  16530. , A = v.position.distanceTo(l);
  16531. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16532. return null;
  16533. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16534. var y = n.raycaster.intersectObjects(this.model.colliders);
  16535. if (0 === y.length || y[0].distance > A)
  16536. return v
  16537. }
  16538. return null
  16539. }
  16540. return g.length > 0 && g[0].pano
  16541. }
  16542. ,
  16543. n.prototype.examine = function(e) {
  16544. var t = e.mode
  16545. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16546. , n = this.disc.getWorldPosition();
  16547. this.billboard.setActiveState();
  16548. var o = function() {
  16549. var t = this.billboard.getDimensions()
  16550. , n = new r.Vector3;
  16551. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16552. n.unproject(e.camera),
  16553. e.flyToPano({
  16554. pano: i,
  16555. lookAtPoint: n
  16556. })
  16557. }
  16558. .bind(this);
  16559. if (t === s.PANORAMA)
  16560. if (i !== e.currentPano) {
  16561. var l = {
  16562. pano: i,
  16563. lookAtPoint: n,
  16564. duration: null,
  16565. maxDistanceOverride: null,
  16566. skipWarpingCheck: !1
  16567. };
  16568. e.flyToPano(l, o)
  16569. } else
  16570. setTimeout(function() {
  16571. this.billboard.open().then(function() {
  16572. o()
  16573. })
  16574. }
  16575. .bind(this), 0);
  16576. else {
  16577. var c = {
  16578. pano: i
  16579. };
  16580. if (n) {
  16581. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16582. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16583. }
  16584. c.callback = o,
  16585. c.duration = 1500,
  16586. c.mode = s.PANORAMA,
  16587. e.flyToNewMode(c)
  16588. }
  16589. }
  16590. ,
  16591. n.prototype.update = function(e, t) {
  16592. var i = new r.Vector3;
  16593. return function(e, t) {
  16594. this.discWorldPosition = this.disc.getWorldPosition(),
  16595. this.updateDisc(e, t),
  16596. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16597. i.z < 1 && (i.y *= -1,
  16598. this.billboard.update(i, this.getDiscRadius(i, t))))
  16599. }
  16600. }(),
  16601. n.prototype.updateDisc = function(e, t) {
  16602. var i = new r.Vector3
  16603. , o = new r.Vector3
  16604. , l = new r.Vector3
  16605. , c = new r.Vector3
  16606. , h = new r.Vector3;
  16607. return function(e, t) {
  16608. var u = a.tags.visibility
  16609. , d = a.tags.disc.scale
  16610. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16611. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16612. this.obj3d.visible) {
  16613. this.disc.quaternion.copy(t.quaternion);
  16614. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16615. i.copy(this.discWorldPosition).project(t),
  16616. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16617. l.set(f / 2, 0, 0).add(o),
  16618. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16619. h.copy(c).unproject(t);
  16620. var g = h.distanceTo(this.discWorldPosition)
  16621. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16622. this.discScale = g * m,
  16623. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16624. }
  16625. }
  16626. }(),
  16627. n.prototype.getDiscRadius = function(e, t) {
  16628. var i = new r.Vector3;
  16629. return function(e, t) {
  16630. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16631. Math.abs(e.x - i.x) * $("#player").width()
  16632. }
  16633. }(),
  16634. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16635. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16636. }
  16637. ,
  16638. n.prototype.offScreen = function(e, t) {
  16639. var i = e.getWorldPosition().project(t);
  16640. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16641. }
  16642. ,
  16643. n.viewportScale = function() {
  16644. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16645. n.viewportHeight = $("#player").height(),
  16646. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16647. n.currentViewportScale
  16648. }
  16649. ,
  16650. t.exports = n
  16651. }
  16652. ).call(this, "/js/tag/tag.js")
  16653. }
  16654. , {
  16655. "../enum/Colors": 19,
  16656. "../enum/RenderLayers": 41,
  16657. "../enum/RenderOrder": 42,
  16658. "../enum/Viewmode": 51,
  16659. "../objects/Panorama": 148,
  16660. "../settings": 166,
  16661. "../shaders": 167,
  16662. "../util/common": 185,
  16663. "../util/easing": 186,
  16664. "../util/lerp": 188,
  16665. "../util/logger": 189,
  16666. "../util/math": 190,
  16667. "../util/texture": 194,
  16668. "../util/transitions": 195,
  16669. "./Billboard/Billboard": 119,
  16670. "./Billboard/BillboardEvent": 120,
  16671. events: 202,
  16672. three: 217
  16673. }],
  16674. 124: [function(e, t, i) {
  16675. (function(i) {
  16676. "use strict";
  16677. function n() {
  16678. this.tagState = y.IDLE,
  16679. this.intersectTag = null,
  16680. this.hoveredTag = null,
  16681. this.activeTag = null,
  16682. this.tagDiscs = [],
  16683. this.raycaster = new r.Raycaster,
  16684. this.modelManager = null,
  16685. this.player = null,
  16686. this.totaltags = 0,
  16687. this.navigatingViaTag = !1,
  16688. this.enabled = !1
  16689. }
  16690. var r = e("three")
  16691. , o = e("../util/logger")
  16692. , a = e("../util/common")
  16693. , s = e("../controls/serializer")
  16694. , l = e("../objects/Snapshot")
  16695. , c = e("../settings")
  16696. , h = e("./Billboard/BillboardEvent")
  16697. , u = e("./Media/MediaEvent")
  16698. , d = e("./Media/LinkType")
  16699. , p = e("../enum/Viewmode")
  16700. , f = e("../enum/WarpStyle")
  16701. , g = e("../enum/BlackoutStyle")
  16702. , m = e("../enum/ModelManagerEvents")
  16703. , v = e("../enum/tagEvents")
  16704. , A = e("../enum/PlayerEvents")
  16705. , y = (e("../util/lerp"),
  16706. e("../enum/TagStates"))
  16707. , C = e("events").EventEmitter
  16708. , I = new o(i);
  16709. a.extend(n, C),
  16710. n.prototype.init = function(e, t) {
  16711. this.modelManager = e,
  16712. this.player = t,
  16713. this.updateModel(),
  16714. this.bindEvents()
  16715. }
  16716. ,
  16717. n.prototype.update = function(e) {
  16718. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16719. }
  16720. ,
  16721. n.prototype.updateTags = function(e, t, i, n) {
  16722. for (var r in this.model.tags)
  16723. this.model.tags[r].update(e, t, i, n)
  16724. }
  16725. ,
  16726. n.prototype.updateModel = function() {
  16727. this.model = this.modelManager.getActiveModel(),
  16728. this.gettagsFromModel(),
  16729. this.totaltags = Object.keys(this.model.tags).length
  16730. }
  16731. ,
  16732. n.prototype.gettagsFromModel = function() {
  16733. this.tagDiscs = [];
  16734. for (var e in this.model.tags) {
  16735. var t = this.model.tags[e].disc;
  16736. t && this.tagDiscs.push(t)
  16737. }
  16738. }
  16739. ,
  16740. n.prototype.bindEvents = function() {
  16741. function e() {
  16742. Object.keys(this.model.tags).forEach(function(e) {
  16743. var t = this.model.tags[e];
  16744. t.bindEvents(),
  16745. t.billboard.on(u.LINK_CLICK, function(e) {
  16746. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16747. }
  16748. .bind(this)),
  16749. t.billboard.on(u.IMAGE_OPENED, function() {
  16750. this.tagState = y.EXAMINE,
  16751. this.emit(u.IMAGE_OPENED)
  16752. }
  16753. .bind(this)),
  16754. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16755. }
  16756. .bind(this))
  16757. }
  16758. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16759. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16760. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16761. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16762. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16763. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16764. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16765. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16766. e.call(this)
  16767. }
  16768. ,
  16769. n.prototype.navigateViaLink = function(e) {
  16770. var t = s.deserialize(e);
  16771. if (t)
  16772. if (t.mode === p.PANORAMA) {
  16773. try {
  16774. this.player.model.panos.get(t.panoId)
  16775. } catch (e) {
  16776. return void I.warn("Unable to find panorama location", t.panoId)
  16777. }
  16778. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16779. } else {
  16780. var i = {
  16781. cameraMode: t.mode,
  16782. position: t.position,
  16783. quaternion: t.quaternion,
  16784. scanId: t.panoId,
  16785. orthoZoom: t.zoom,
  16786. floorVisibility: t.floorVisibility,
  16787. thumbUrl: null,
  16788. name: null
  16789. };
  16790. this.player.flyToNewMode({
  16791. mode: t.mode,
  16792. duration: c.warp.outsideTime,
  16793. warpDest: new l(i),
  16794. force: !0
  16795. })
  16796. }
  16797. }
  16798. ,
  16799. n.prototype.handleWarpStart = function(e, t, i, n) {
  16800. this.dismissExaminedTag(),
  16801. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16802. e && (i = g.END),
  16803. this.hideShowTagsForBlackoutStyle(i, n))
  16804. }
  16805. ,
  16806. n.prototype.handleWarpInterruption = function(e, t, i) {
  16807. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16808. this.hideShowTagsForBlackoutStyle(t, i)
  16809. }
  16810. ,
  16811. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16812. var i = 0
  16813. , n = 0
  16814. , r = t / 2;
  16815. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16816. e) {
  16817. case g.END:
  16818. this.hideAlltags(r);
  16819. break;
  16820. case g.BEGINNING:
  16821. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16822. break;
  16823. case g.NONE:
  16824. break;
  16825. case g.MIDDLE:
  16826. i = r,
  16827. n = r,
  16828. this.hideAlltags(n),
  16829. setTimeout(function() {
  16830. this.showAlltags(i)
  16831. }
  16832. .bind(this), n);
  16833. break;
  16834. case g.FADEIN:
  16835. setTimeout(function() {
  16836. this.showAlltags(r)
  16837. }
  16838. .bind(this), r)
  16839. }
  16840. }
  16841. ,
  16842. n.prototype.onPlayerModeChanging = function(e, t) {
  16843. t !== p.PANORAMA && this.dismissExaminedTag(),
  16844. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16845. var i = t !== p.OUTDOOR;
  16846. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16847. }
  16848. ,
  16849. n.prototype.onPanoChange = function(e, t) {
  16850. var i = this.navigatingViaTag;
  16851. if (this.navigatingViaTag = !1,
  16852. !i) {
  16853. this.dismissExaminedTag();
  16854. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16855. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16856. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16857. }
  16858. }
  16859. ,
  16860. n.prototype.onPlayerReady = function(e, t, i) {
  16861. this.startAlltags(e, t ? i : null)
  16862. }
  16863. ,
  16864. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16865. this.updateClosestTags(e)
  16866. }
  16867. ,
  16868. n.prototype.dismissExaminedTag = function() {
  16869. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16870. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16871. this.hoveredTag = null)
  16872. }
  16873. ,
  16874. n.prototype.startAlltags = function(e, t) {
  16875. this.model.shouldShowtags = c.tags.enabled,
  16876. this.enabled = !0,
  16877. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16878. t && setTimeout(function() {
  16879. this.activateTag(this.model.getTagBySid(t))
  16880. }
  16881. .bind(this), c.tags.startup.fadeInDuration / 2))
  16882. }
  16883. ,
  16884. n.prototype.showAlltags = function(e, t, i) {
  16885. function n() {
  16886. o++,
  16887. o === this.totaltags && (this.model.tagsShown = !0,
  16888. r.resolve())
  16889. }
  16890. var r = $.Deferred();
  16891. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16892. return r.resolve().promise();
  16893. var o = 0;
  16894. for (var a in this.model.tags) {
  16895. var s = this.model.tags[a];
  16896. s.show(e, t).done(n.bind(this))
  16897. }
  16898. return r.promise()
  16899. }
  16900. ,
  16901. n.prototype.hideAlltags = function(e, t) {
  16902. function i() {
  16903. r++,
  16904. r === this.totaltags && (this.model.tagsShown = !1,
  16905. n.resolve())
  16906. }
  16907. var n = $.Deferred()
  16908. , r = 0;
  16909. for (var o in this.model.tags) {
  16910. var a = this.model.tags[o];
  16911. a.hide(e, t).done(i.bind(this)),
  16912. a === this.activeTag && this.dismissActiveTag()
  16913. }
  16914. return n.promise()
  16915. }
  16916. ,
  16917. n.prototype.enableHovering = function() {
  16918. this.enabled = !0
  16919. }
  16920. ,
  16921. n.prototype.disableHovering = function() {
  16922. this.enabled = !1
  16923. }
  16924. ,
  16925. n.prototype.activateTag = function(e, t) {
  16926. t = t || y.EXAMINE,
  16927. this.activeTag = e,
  16928. this.activeTag.hoveringDisc = !0,
  16929. this.activeTag.setHoverState(t === y.EXAMINE),
  16930. this.tagState = t,
  16931. this.emit(v.TagActivated, e)
  16932. }
  16933. ,
  16934. n.prototype.dismissActiveTag = function() {
  16935. this.activeTag.hoveringDisc = !1,
  16936. this.activeTag.setFreeState(!0);
  16937. var e = this.activeTag;
  16938. this.activeTag = null,
  16939. this.tagState = y.IDLE,
  16940. this.emit(v.TagDismissed, e)
  16941. }
  16942. ,
  16943. n.prototype.clickedOnTag = function(e) {
  16944. var t = function() {
  16945. this.navigatingViaTag = !0,
  16946. this.activeTag.examine(this.player),
  16947. this.emit(v.TagNavigation, this.activeTag)
  16948. }
  16949. .bind(this);
  16950. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16951. this.activeTag = this.intersectTag,
  16952. t(),
  16953. !0) : (this.dismissActiveTag(),
  16954. !1)
  16955. }
  16956. ,
  16957. n.prototype.intersecttag = function() {
  16958. var e = new r.Vector3
  16959. , t = new r.Vector3
  16960. , i = new r.Vector3;
  16961. return function(n, r, o) {
  16962. if (!this.enabled)
  16963. return null;
  16964. var a = null
  16965. , s = this.tagDiscs.filter(function(e) {
  16966. return e.parent.visible
  16967. });
  16968. if (s.length > 0) {
  16969. var l = this.model.floors.reduce(function(e, t) {
  16970. return t.hidden ? e : e.concat(t.collider.children)
  16971. }, s);
  16972. e.set(n.x, n.y, -1).unproject(o),
  16973. t.set(n.x, n.y, 1).unproject(o),
  16974. i.copy(t).sub(e).normalize(),
  16975. this.raycaster.set(e, i);
  16976. var c = this.raycaster.intersectObjects(l);
  16977. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16978. }
  16979. return this.intersectTag = a,
  16980. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16981. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16982. this.hoveredTag = a
  16983. }
  16984. .bind(this)),
  16985. a.billboard.on(h.LEAVE, function() {
  16986. this.hoveredTag = null
  16987. }
  16988. .bind(this))),
  16989. this.activateTag(a, y.BROWSE))),
  16990. a
  16991. }
  16992. }(),
  16993. n.prototype.rankedtagInDirection = function() {
  16994. var e = []
  16995. , t = []
  16996. , i = new r.Vector3
  16997. , n = new r.Vector3
  16998. , o = new r.Vector3;
  16999. return function(r, a, s, l) {
  17000. var c = 0;
  17001. t.length = 0;
  17002. for (var h = 0; h < this.closesttags.length; h++) {
  17003. var u = this.closesttags[h];
  17004. n.copy(u.position),
  17005. n.add(u.discPosition),
  17006. i.copy(a),
  17007. i.sub(n).negate(),
  17008. i.normalize();
  17009. var d = i.dot(l);
  17010. if (d >= 0) {
  17011. o.copy(n),
  17012. o.project(s);
  17013. var p = this.intersecttag(o, !1, s);
  17014. if (p) {
  17015. if (c >= e.length)
  17016. for (var f = 0; f < 64; f++)
  17017. e.push({
  17018. tag: u,
  17019. dot: d
  17020. });
  17021. var g = e[c];
  17022. g.tag = u,
  17023. g.dot = d,
  17024. g.position = math.projectPositionToCanvas(n, s),
  17025. t.push(g),
  17026. c++
  17027. }
  17028. }
  17029. }
  17030. return t.sort(function(e, t) {
  17031. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17032. }),
  17033. r < t.length ? t[r].tag : null
  17034. }
  17035. }(),
  17036. n.prototype.updateClosestTags = function() {
  17037. var e = new r.Vector3
  17038. , t = 30;
  17039. return function(i) {
  17040. this.closesttags || (this.closesttags = []),
  17041. this.closesttags.length = 0;
  17042. var n = this.model.tags;
  17043. if (n)
  17044. for (var r in n)
  17045. if (n.hasOwnProperty(r)) {
  17046. var o = n[r]
  17047. , a = o.position;
  17048. e.copy(i),
  17049. e.sub(a).negate();
  17050. var s = e.lengthSq();
  17051. s < t && this.closesttags.push(o)
  17052. }
  17053. }
  17054. }(),
  17055. t.exports = n
  17056. }
  17057. ).call(this, "/js/tag/tagManager.js")
  17058. }
  17059. , {
  17060. "../controls/serializer": 14,
  17061. "../enum/BlackoutStyle": 18,
  17062. "../enum/tagEvents": 32,
  17063. "../enum/ModelManagerEvents": 33,
  17064. "../enum/PlayerEvents": 40,
  17065. "../enum/TagStates": 44,
  17066. "../enum/Viewmode": 51,
  17067. "../enum/WarpStyle": 52,
  17068. "../objects/Snapshot": 153,
  17069. "../settings": 166,
  17070. "../util/common": 185,
  17071. "../util/lerp": 188,
  17072. "../util/logger": 189,
  17073. "./Billboard/BillboardEvent": 120,
  17074. "./Media/LinkType": 130,
  17075. "./Media/MediaEvent": 131,
  17076. events: 202,
  17077. three: 217
  17078. }],
  17079. 125: [function(e, t, i) {
  17080. (function(i) {
  17081. "use strict";
  17082. function n() {
  17083. this.embedWrapper = null,
  17084. this.embedElement = null
  17085. }
  17086. var r = e("../../util/ajax")
  17087. , o = e("./mediaSettings")
  17088. , a = e("../../settings")
  17089. , s = e("../../util/logger")
  17090. , l = new s(i);
  17091. n.prototype.createDomElement = function() {
  17092. return this.embedWrapper = document.createElement("div"),
  17093. this.embedWrapper.classList.add("tag-embed"),
  17094. this.embedWrapper.classList.add("hidden"),
  17095. this.embedWrapper
  17096. }
  17097. ,
  17098. n.prototype.load = function(e) {
  17099. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17100. return new Promise(function(e, i) {
  17101. r.get(t).then(function(t) {
  17102. if (t = JSON.parse(t),
  17103. t.html && t.html.indexOf("<script") === -1) {
  17104. this.embedWrapper.innerHTML = t.html;
  17105. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17106. if (this.embedWrapper.style.width = n + "px",
  17107. t.height) {
  17108. var r = t.height / t.width;
  17109. this.embedWrapper.style.height = n * r + "px"
  17110. }
  17111. this.embedElement = this.embedWrapper.firstChild;
  17112. var a = [];
  17113. try {
  17114. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17115. } catch (e) {
  17116. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17117. }
  17118. a.forEach(function(e) {
  17119. e.setAttribute("target", "_blank")
  17120. }),
  17121. this.embedElement.classList.add("hidden"),
  17122. this.embedWrapper.classList.remove("hidden"),
  17123. e()
  17124. } else
  17125. i("Not a valid embed")
  17126. }
  17127. .bind(this), function(e) {
  17128. i(e.response)
  17129. })
  17130. }
  17131. .bind(this))
  17132. }
  17133. ,
  17134. n.prototype.show = function() {
  17135. this.embedElement && this.embedElement.classList.remove("hidden")
  17136. }
  17137. ,
  17138. n.prototype.hide = function() {
  17139. this.embedElement && this.embedElement.classList.add("hidden")
  17140. }
  17141. ,
  17142. t.exports = n
  17143. }
  17144. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17145. }
  17146. , {
  17147. "../../settings": 166,
  17148. "../../util/ajax": 181,
  17149. "../../util/logger": 189,
  17150. "./mediaSettings": 132
  17151. }],
  17152. 126: [function(e, t, i) {
  17153. (function(i) {
  17154. "use strict";
  17155. function n(e) {
  17156. o.call(this),
  17157. this.options = e,
  17158. this.playerControls = null,
  17159. this.state = s.NOT_READY
  17160. }
  17161. var r = e("../../util/browser")
  17162. , o = e("./EmbedlyEmbed")
  17163. , a = e("../../util/logger")
  17164. , s = (new a(i),
  17165. Object.freeze({
  17166. NOT_READY: "player.not.ready",
  17167. CUED: "player.cued",
  17168. PLAYING: "player.playing",
  17169. PAUSED: "player.paused"
  17170. }));
  17171. n.prototype = Object.create(o.prototype),
  17172. n.prototype.createDomElement = function() {
  17173. return this.embedWrapper = document.createElement("div"),
  17174. this.embedWrapper.classList.add("tag-video"),
  17175. this.embedWrapper.classList.add("hidden"),
  17176. this.embedWrapper
  17177. }
  17178. ,
  17179. n.prototype.load = function(e) {
  17180. var t = function() {
  17181. function e(e) {
  17182. this.playerState = s.CUED,
  17183. this.options.startMuted && this.playerControls.mute()
  17184. }
  17185. function t(e) {
  17186. this.playerState = e
  17187. }
  17188. function i(e) {
  17189. this.playerControls.setCurrentTime(0),
  17190. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17191. }
  17192. this.playerControls = new playerjs.Player(this.embedElement),
  17193. this.playerControls.on("ready", e.bind(this)),
  17194. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17195. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17196. this.playerControls.on("ended", i.bind(this))
  17197. }
  17198. .bind(this);
  17199. return o.prototype.load.call(this, e).then(t.bind(this))
  17200. }
  17201. ,
  17202. n.prototype.play = function() {
  17203. var e = r.isMobile();
  17204. return function() {
  17205. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17206. }
  17207. }(),
  17208. n.prototype.pause = function() {
  17209. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17210. }
  17211. ,
  17212. t.exports = n
  17213. }
  17214. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17215. }
  17216. , {
  17217. "../../util/browser": 182,
  17218. "../../util/logger": 189,
  17219. "./EmbedlyEmbed": 125
  17220. }],
  17221. 127: [function(e, t, i) {
  17222. (function(i) {
  17223. "use strict";
  17224. function n(e) {
  17225. function t() {
  17226. return a.debug("requesting file from embedly:", e.href),
  17227. r.get(e.href, {
  17228. responseType: e.responseType
  17229. }).then(function(t) {
  17230. return a.debug("requesting file finished:", e.href),
  17231. t
  17232. })
  17233. }
  17234. function i() {}
  17235. return s = new Promise(function(e, n) {
  17236. s.catch(i).then(function() {
  17237. t().then(e, n)
  17238. })
  17239. }
  17240. )
  17241. }
  17242. var r = e("../../util/ajax")
  17243. , o = (e("./mediaSettings"),
  17244. e("../../util/logger"))
  17245. , a = new o(i)
  17246. , s = Promise.resolve();
  17247. t.exports.enqueue = n
  17248. }
  17249. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17250. }
  17251. , {
  17252. "../../util/ajax": 181,
  17253. "../../util/logger": 189,
  17254. "./mediaSettings": 132
  17255. }],
  17256. 128: [function(e, t, i) {
  17257. (function(i) {
  17258. "use strict";
  17259. function n() {
  17260. this.imageWrapper = null,
  17261. this.width = 0,
  17262. this.height = 0,
  17263. this.aspect = 1
  17264. }
  17265. var r = e("./MediaEvent")
  17266. , o = e("./EmbedlyQueue")
  17267. , a = e("events").EventEmitter
  17268. , s = e("../../util/logger")
  17269. , l = e("../../settings");
  17270. new s(i);
  17271. n.prototype = Object.create(a.prototype),
  17272. n.prototype.createDomElement = function() {
  17273. return this.imageWrapper = document.createElement("div"),
  17274. this.imageWrapper.classList.add("tag-image"),
  17275. this.imageWrapper.classList.add("hidden"),
  17276. this.imageWrapper.addEventListener("click", function(e) {
  17277. e.stopPropagation(),
  17278. this.emit(r.IMAGE_OPENING),
  17279. this.imageWrapper.style.pointerEvents = "none"
  17280. }
  17281. .bind(this)),
  17282. this.imageWrapper
  17283. }
  17284. ,
  17285. n.prototype.onClosed = function() {
  17286. this.imageWrapper.style.pointerEvents = "auto"
  17287. }
  17288. ,
  17289. n.prototype.load = function(e) {
  17290. var t = Math.max(window.screen.height, window.screen.width)
  17291. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17292. return new Promise(function(e, t) {
  17293. function n(t) {
  17294. var i = t.target;
  17295. this.width = i.naturalWidth,
  17296. this.height = i.naturalHeight,
  17297. this.aspect = this.width / this.height;
  17298. var n = t.target.src;
  17299. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17300. this.imageWrapper.style.width = this.width + "px",
  17301. this.imageWrapper.style.height = this.height + "px",
  17302. this.imageWrapper.classList.remove("hidden"),
  17303. e()
  17304. }
  17305. o.enqueue({
  17306. href: i,
  17307. responseType: "arraybuffer"
  17308. }).then(function(e) {
  17309. var t = new Uint8Array(e)
  17310. , i = new Blob([t])
  17311. , r = new window.Image;
  17312. r.addEventListener("load", n.bind(this));
  17313. var o = URL.createObjectURL(i);
  17314. r.src = o
  17315. }
  17316. .bind(this), t)
  17317. }
  17318. .bind(this))
  17319. }
  17320. ,
  17321. t.exports = n
  17322. }
  17323. ).call(this, "/js/tag/Media/Image.js")
  17324. }
  17325. , {
  17326. "../../settings": 166,
  17327. "../../util/logger": 189,
  17328. "./EmbedlyQueue": 127,
  17329. "./MediaEvent": 131,
  17330. events: 202
  17331. }],
  17332. 129: [function(e, t, i) {
  17333. "use strict";
  17334. function n(e) {
  17335. this.label = e.label,
  17336. this.href = e.url,
  17337. this.type = this.updateLinkForType(),
  17338. this.domElement = null,
  17339. this.id = c++
  17340. }
  17341. var r = e("./LinkType")
  17342. , o = e("./MediaEvent")
  17343. , a = e("../../util/browser")
  17344. , s = e("../../analytics")
  17345. , l = e("events").EventEmitter
  17346. , c = 0;
  17347. n.prototype = Object.create(l.prototype),
  17348. n.prototype.updateLinkForType = function() {
  17349. function e(e) {
  17350. var t = new RegExp("[#&?]start=([^#&?]*)")
  17351. , i = t.exec(e);
  17352. return i[1]
  17353. }
  17354. function t(e) {
  17355. return e + "&play=1"
  17356. }
  17357. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17358. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17359. r.NAVIGATION) : (this.href = t(this.href),
  17360. r.MODEL) : r.EXT_LINK
  17361. }
  17362. ;
  17363. var h = {};
  17364. n.prototype.createDomElement = function() {
  17365. function e(e) {
  17366. switch (e.stopPropagation(),
  17367. h[this.id] = !0,
  17368. s.trackAlways("click_tag_link", {
  17369. link_type: this.type,
  17370. link_count: c,
  17371. links_clicked: Object.keys(h).length
  17372. }),
  17373. this.type) {
  17374. case r.MODEL:
  17375. window.location.replace(this.href);
  17376. break;
  17377. case r.EXT_LINK:
  17378. window.open(this.href, "_blank")
  17379. }
  17380. this.emit(o.LINK_CLICK, {
  17381. type: this.type,
  17382. url: this.href
  17383. })
  17384. }
  17385. if (this.domElement = document.createElement("a"),
  17386. this.domElement.classList.add("tag-link"),
  17387. this.domElement.textContent = this.label,
  17388. this.type === r.EXT_LINK) {
  17389. this.domElement.textContent += " ";
  17390. var t = document.createElement("i");
  17391. t.classList.add("icon-ext-link"),
  17392. t.title = "Link to external web site",
  17393. this.domElement.appendChild(t)
  17394. }
  17395. return this.domElement.addEventListener("click", e.bind(this)),
  17396. this.domElement
  17397. }
  17398. ,
  17399. t.exports = n
  17400. }
  17401. , {
  17402. "../../analytics": 4,
  17403. "../../util/browser": 182,
  17404. "./LinkType": 130,
  17405. "./MediaEvent": 131,
  17406. events: 202
  17407. }],
  17408. 130: [function(e, t, i) {
  17409. "use strict";
  17410. t.exports = {
  17411. NAVIGATION: "navigation",
  17412. MODEL: "model",
  17413. EXT_LINK: "ext-link"
  17414. }
  17415. }
  17416. , {}],
  17417. 131: [function(e, t, i) {
  17418. "use strict";
  17419. t.exports = Object.freeze({
  17420. LINK_CLICK: "mtmedia.link",
  17421. IMAGE_LOADED: "mtmedia.image.loaded",
  17422. IMAGE_OPENING: "mtmedia.image.opening",
  17423. IMAGE_OPENED: "mtmedia.image.opened",
  17424. IMAGE_CLOSING: "mtmedia.image.closing",
  17425. IMAGE_CLOSED: "mtmedia.image.closed",
  17426. VIDEO_START: "mtmedia.video.start",
  17427. VIDEO_PAUSE: "mtmedia.video.pause",
  17428. VIDEO_ENDED: "mtmedia.video.end"
  17429. })
  17430. }
  17431. , {}],
  17432. 132: [function(e, t, i) {
  17433. "use strict";
  17434. t.exports = Object.freeze({
  17435. maxEmbedWidth: 350,
  17436. defaultAspectRatio: .75
  17437. })
  17438. }
  17439. , {}],
  17440. 133: [function(e, t, i) {
  17441. "use strict";
  17442. t.exports = Object.freeze({
  17443. TEXT: "text",
  17444. LINK: "link",
  17445. IMAGE: "photo",
  17446. VIDEO: "video",
  17447. RICH: "rich"
  17448. })
  17449. }
  17450. , {}],
  17451. 134: [function(e, t, i) {
  17452. "use strict";
  17453. function n(e) {
  17454. this.capabilities = {
  17455. links: {
  17456. enable: e.supportLinks,
  17457. keepLabels: e.keepLinkLabels
  17458. }
  17459. }
  17460. }
  17461. var r = e("./DescriptionChunkType");
  17462. n.prototype.parse = function(e, t) {
  17463. var i = []
  17464. , n = e.split("[").map(function(e, t) {
  17465. return 0 === t ? e : "[" + e
  17466. });
  17467. return n.forEach(function(e) {
  17468. var n = this.findMarkdown(e);
  17469. if (n) {
  17470. if (n.url.indexOf("javascript:") !== -1)
  17471. return;
  17472. this.addLinkChunk(i, n, t),
  17473. this.addTextChunk(i, e.slice(n.markdown.length))
  17474. } else
  17475. this.addTextChunk(i, e)
  17476. }
  17477. .bind(this)),
  17478. i
  17479. }
  17480. ,
  17481. n.prototype.findMarkdown = function(e) {
  17482. var t = /\[([^\]]*)\]\((.*)\)/
  17483. , i = e.match(t);
  17484. if (i) {
  17485. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17486. 0 !== r); )
  17487. o++;
  17488. var a = n.length - o;
  17489. return {
  17490. markdown: i[0].substring(0, i[0].length - a),
  17491. label: i[1],
  17492. url: i[2].substring(0, o)
  17493. }
  17494. }
  17495. }
  17496. ,
  17497. n.prototype.addTextChunk = function(e, t) {
  17498. 0 !== t.length && e.push({
  17499. type: r.TEXT,
  17500. text: t
  17501. })
  17502. }
  17503. ,
  17504. n.prototype.addLinkChunk = function(e, t) {
  17505. if (!this.capabilities.links.enable)
  17506. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17507. var i = {
  17508. label: t.label,
  17509. url: t.url
  17510. };
  17511. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17512. e.push({
  17513. type: r.LINK,
  17514. link: i
  17515. })
  17516. }
  17517. ,
  17518. t.exports = n
  17519. }
  17520. , {
  17521. "./DescriptionChunkType": 133
  17522. }],
  17523. 135: [function(e, t, i) {
  17524. (function(i) {
  17525. "use strict";
  17526. var n = e("../util/logger")
  17527. , r = new n(i)
  17528. , o = {
  17529. parseIdsFromChunkName: function(e, t) {
  17530. t.floorId = o.parseFloor(e),
  17531. t.roomId = o.parseRoom(e)
  17532. },
  17533. parseFloor: function(e) {
  17534. var t = e.match(/_group([0-9]+)/);
  17535. if (!t)
  17536. return 0;
  17537. try {
  17538. return parseInt(t[1], 10)
  17539. } catch (e) {
  17540. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17541. 0
  17542. }
  17543. },
  17544. parseRoom: function(e) {
  17545. var t = e.match(/_sub([0-9]+)/);
  17546. if (!t)
  17547. return -1;
  17548. try {
  17549. return parseInt(t[1], 10)
  17550. } catch (e) {
  17551. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17552. 0
  17553. }
  17554. }
  17555. };
  17556. t.exports = o
  17557. }
  17558. ).call(this, "/js/model/Chunks.js")
  17559. }
  17560. , {
  17561. "../util/logger": 189
  17562. }],
  17563. 136: [function(e, t, i) {
  17564. (function(i) {
  17565. "use strict";
  17566. function n(e) {
  17567. s.call(this),
  17568. this.model = e,
  17569. this.exploded = !1
  17570. }
  17571. var r = e("../objects/Floor")
  17572. , o = (e("../settings"),
  17573. e("../util/logger"))
  17574. , a = e("../util/transitions")
  17575. , s = e("../util/IndexedCollection")
  17576. , l = e("../util/common")
  17577. , c = e("../util/easing");
  17578. new o(i);
  17579. l.inherit(n, s),
  17580. n.prototype.add = function(e) {
  17581. s.prototype.add.call(this, e),
  17582. this.model.add(e)
  17583. }
  17584. ,
  17585. n.prototype.getIndex = function(e) {
  17586. return e.floorIndex
  17587. }
  17588. ,
  17589. n.prototype.build = function() {
  17590. this.list.forEach(function(e) {
  17591. e.build()
  17592. })
  17593. }
  17594. ,
  17595. n.prototype.size = function() {
  17596. return this.length
  17597. }
  17598. ,
  17599. n.prototype.sort = function() {
  17600. s.prototype.sort.call(this, function(e, t) {
  17601. return e.floorIndex - t.floorIndex
  17602. })
  17603. }
  17604. ,
  17605. n.prototype.nextFloor = function(e, t) {
  17606. return this.index[e.floorIndex + t] || null
  17607. }
  17608. ,
  17609. n.prototype.getFloorAtPoint = function(e) {
  17610. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17611. var r = this.list[n]
  17612. , o = r.distanceToPoint(e);
  17613. (!t || i > o) && (i = o,
  17614. t = r)
  17615. }
  17616. return t
  17617. }
  17618. ,
  17619. n.prototype.getOrMakeFloor = function(e) {
  17620. var t = this.index[e];
  17621. return t || (t = new r(this.model,e),
  17622. this.add(t)),
  17623. t
  17624. }
  17625. ,
  17626. n.prototype.hide = function() {
  17627. this.list.forEach(function(e) {
  17628. e.hide()
  17629. })
  17630. }
  17631. ,
  17632. n.prototype.show = function() {
  17633. this.list.forEach(function(e) {
  17634. e.show()
  17635. })
  17636. }
  17637. ,
  17638. n.prototype.names = function() {
  17639. return this.list.reduce(function(e, t) {
  17640. return e.concat(t.name)
  17641. }, [])
  17642. }
  17643. ,
  17644. n.prototype.toggleExplodeHorizontal = function() {
  17645. function e(e, t) {
  17646. r.copy(e.position),
  17647. e.position.x = i[e.floorIndex] * t,
  17648. e.position.y = 1 * e.floorIndex * t,
  17649. r.sub(e.position).multiplyScalar(-1),
  17650. e.panos.forEach(function(e) {
  17651. e.translate(r)
  17652. })
  17653. }
  17654. var t, i = [], n = 0;
  17655. this.list.forEach(function(e, r, o) {
  17656. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17657. n += t,
  17658. i[r] = n
  17659. }),
  17660. i = i.map(function(e) {
  17661. return e - n / 2
  17662. });
  17663. var r = this.list[0].position.clone();
  17664. this.exploded ? this.list.forEach(function(t) {
  17665. a.start(function(i) {
  17666. e(t, 1 - i)
  17667. }, 1500, null, 0, c.easeOutExpo)
  17668. }) : this.list.forEach(function(t) {
  17669. a.start(function(i) {
  17670. e(t, i)
  17671. }, 1500, null, 0, c.easeOutExpo)
  17672. }),
  17673. this.exploded = !this.exploded
  17674. }
  17675. ,
  17676. n.prototype.toggleExplodeVertical = function() {
  17677. function e(e, i) {
  17678. var n = n.copy(e.position);
  17679. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17680. n.sub(e.position).multiplyScalar(-1),
  17681. e.panos.forEach(function(e) {
  17682. e.translate(n)
  17683. })
  17684. }
  17685. var t = this.model.size;
  17686. this.list[0].position.clone();
  17687. this.exploded ? this.list.forEach(function(t) {
  17688. a.start(function(i) {
  17689. e(t, 1 - i)
  17690. }, 1500, null, 0, c.easeOutExpo)
  17691. }) : this.list.forEach(function(t) {
  17692. a.start(function(i) {
  17693. e(t, i)
  17694. }, 1500, null, 0, c.easeOutExpo)
  17695. }),
  17696. this.exploded = !this.exploded
  17697. }
  17698. ,
  17699. t.exports = n
  17700. }
  17701. ).call(this, "/js/model/FloorCollection.js")
  17702. }
  17703. , {
  17704. "../objects/Floor": 146,
  17705. "../settings": 166,
  17706. "../util/IndexedCollection": 175,
  17707. "../util/common": 185,
  17708. "../util/easing": 186,
  17709. "../util/logger": 189,
  17710. "../util/transitions": 195
  17711. }],
  17712. 137: [function(e, t, i) {
  17713. (function(i) {
  17714. "use strict";
  17715. function n() {
  17716. c.call(this)
  17717. }
  17718. var r = e("../settings")
  17719. , o = e("../util/logger")
  17720. , a = e("../enum/Viewmode")
  17721. , s = e("../objects/Snapshot")
  17722. , l = (e("../util/math"),
  17723. e("../util/common"))
  17724. , c = e("../util/IndexedCollection")
  17725. , h = new o(i);
  17726. l.inherit(n, c),
  17727. n.prototype.getImage = function(e) {
  17728. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17729. }
  17730. ,
  17731. n.prototype.filterByModesAndReel = function(e, t) {
  17732. for (var i = [], n = 0; n < t.length; n += 1) {
  17733. var r = t[n]
  17734. , o = this.index[r.sid];
  17735. o && i.push(o)
  17736. }
  17737. var s = e[a.DOLLHOUSE]
  17738. , l = e[a.FLOORPLAN];
  17739. i = i.filter(function(e) {
  17740. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17741. return !0;
  17742. var t;
  17743. try {
  17744. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17745. } catch (e) {
  17746. return h.debug(e.message),
  17747. !1
  17748. }
  17749. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17750. }),
  17751. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17752. this.list = i,
  17753. this.reIndex()
  17754. }
  17755. ,
  17756. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17757. if (0 === this.list.length)
  17758. return [];
  17759. var locations = [];
  17760. var deal = (info, container)=>{
  17761. var src = info.thumbnail_signed_src,
  17762. o = info.name || "";
  17763. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17764. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17765. let a = panos.get(info.metadata.scan_id);
  17766. if (a && !a.isAligned()) return
  17767. }
  17768. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17769. if (cameraMode === a.MESH) return
  17770. if(window.isLocal)src = manage.dealURL(src)
  17771. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17772. var l = {
  17773. cameraMode: cameraMode,
  17774. position: info.metadata.camera_position,
  17775. quaternion: info.metadata.camera_quaternion,
  17776. zoom: info.metadata.zoom,
  17777. panoId: info.metadata.scan_id,
  17778. orthoZoom: info.metadata.ortho_zoom,
  17779. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17780. thumbUrl: src,
  17781. name: n.filterImageName(o),
  17782. sid: info.sid
  17783. }
  17784. var item = new s(l);
  17785. item.momentTour = info.momentTour
  17786. container.push(item)
  17787. return item
  17788. }
  17789. }
  17790. this.list.forEach(image=>{
  17791. if(image.images){
  17792. var folder = $.extend({}, image )
  17793. folder.heroLocations = [];
  17794. image.images.list.forEach(child=>{
  17795. deal(child, folder.heroLocations);
  17796. })
  17797. folder.musicInfo = folder.musicInfo || {}
  17798. locations.push(folder)
  17799. delete folder.images;
  17800. delete folder.locations;
  17801. }else{
  17802. var item = deal(image, locations);
  17803. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17804. }
  17805. })
  17806. return locations
  17807. }
  17808. ,
  17809. n.prototype.getIndex = function(e) {
  17810. return e.sid
  17811. }
  17812. ,
  17813. n.filterImageName = function(e) {
  17814. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17815. }
  17816. ,
  17817. t.exports = n
  17818. }
  17819. ).call(this, "/js/model/ImageCollection.js")
  17820. }
  17821. , {
  17822. "../enum/Viewmode": 51,
  17823. "../objects/Snapshot": 153,
  17824. "../settings": 166,
  17825. "../util/IndexedCollection": 175,
  17826. "../util/common": 185,
  17827. "../util/logger": 189,
  17828. "../util/math": 190
  17829. }],
  17830. 138: [function(e, t, i) {
  17831. (function(i) {
  17832. "use strict";
  17833. function n() {
  17834. u.call(this)
  17835. }
  17836. var r = e("../label/Label")
  17837. , o = e("../settings")
  17838. , a = e("../util/logger")
  17839. , s = e("../util/math")
  17840. , l = e("../util/ajax")
  17841. , c = e("./RoomCollection")
  17842. , h = e("../util/common")
  17843. , u = e("../util/IndexedCollection");
  17844. new a(i);
  17845. h.inherit(n, u),
  17846. n.prototype.getIndex = function(e) {
  17847. return e.labelId
  17848. }
  17849. ,
  17850. n.prototype.associateWithRooms = function(e) {
  17851. this.forEach(function(t) {
  17852. e.forEach(function(e) {
  17853. e.roomId === t.roomId && (t.room = e)
  17854. })
  17855. })
  17856. }
  17857. ,
  17858. n.prototype.createFromLabelData = function(e) {
  17859. e.forEach(function(e) {
  17860. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17861. t = c.generateRoomId(e.floorId, t);
  17862. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17863. i.position = s.convertWorkshopVector(i.position),
  17864. this.add(i),
  17865. i.build()
  17866. }
  17867. .bind(this))
  17868. }
  17869. ,
  17870. n.prototype.load = function(e, t) {
  17871. return l.get(e, {
  17872. responseType: "json",
  17873. auth: t ? o.authorizationHeader : null
  17874. }).done(function(e) {
  17875. var t = [];
  17876. for (var i in e) {
  17877. var n = e[i];
  17878. t.push(n)
  17879. }
  17880. this.createFromLabelData(t)
  17881. }
  17882. .bind(this))
  17883. }
  17884. ,
  17885. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17886. var t = -1;
  17887. if (e) {
  17888. if(typeof e == 'number'){
  17889. t = parseInt(e)
  17890. }else{
  17891. var i = e.split("_");
  17892. t = parseInt(i[0])
  17893. }
  17894. }
  17895. return t
  17896. }
  17897. ,
  17898. t.exports = n
  17899. }
  17900. ).call(this, "/js/model/LabelCollection.js")
  17901. }
  17902. , {
  17903. "../label/Label": 90,
  17904. "../settings": 166,
  17905. "../util/IndexedCollection": 175,
  17906. "../util/ajax": 181,
  17907. "../util/common": 185,
  17908. "../util/logger": 189,
  17909. "../util/math": 190,
  17910. "./RoomCollection": 141
  17911. }],
  17912. 139: [function(e, t, i) {
  17913. (function(i) {
  17914. "use strict";
  17915. function n(e, t) {
  17916. o.Object3D.call(this)
  17917. this.sid = window.number;//t.sid,
  17918. this.data = t,
  17919. this.options = e,
  17920. this.urls = new s(e.urlFiles),
  17921. this.isPublic = void 0 !== t.is_public && t.is_public,
  17922. //创建heroLocations
  17923. this.images = new _(this),
  17924. this.images.extend(t.images),
  17925. this.images.forEach((info)=>{
  17926. if(info.locations){
  17927. info.images = new _(this);
  17928. info.images.extend(info.locations)
  17929. }
  17930. })
  17931. this.heroLocations = []
  17932. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17933. this.outdoorPanoLocations = [],
  17934. this.floors = new d(this),
  17935. this.floorsEnabled = void 0 === e.floors || e.floors,
  17936. this.changingFloor = !1,
  17937. this.chunks = [],
  17938. this.panos = new A,
  17939. this.colliders = [],
  17940. this.loadPanosPromise = null,
  17941. this.loadMeshTexturesPromise = null,
  17942. this.auxDataPromise = null,
  17943. this.meshTexturesLoaded = !1,
  17944. this.meshTextures = [],
  17945. this.tags = {},
  17946. this.tagsShown = !1,
  17947. this.shouldShowtags = !1,
  17948. this.has360Views = !1,
  17949. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17950. this.supportedModes = {},
  17951. this.supportedModes[c.PANORAMA] = !0,
  17952. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17953. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17954. this.supportedModes[c.TRANSITIONING] = !0,
  17955. this.supportsTiles = this.configureTiling(),
  17956. // this.supportsVR = t.is_vr,
  17957. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17958. this.mode = c.DOLLHOUSE,
  17959. this.size = null,
  17960. this.center = null,
  17961. this.boundingBox = new o.Box3,
  17962. this.currentFloor = null,
  17963. this.allFloorsVisible = !0,
  17964. this.projectedPano0 = null,
  17965. this.projectedPano1 = null,
  17966. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17967. this.addFloor(new u(this,t,e.trim()))
  17968. }
  17969. .bind(this)),
  17970. this.waitQueue = [],
  17971. this.on("load", function(e) {
  17972. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17973. return !e.isLoadedCallback()
  17974. }),
  17975. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17976. }
  17977. .bind(this)),
  17978. this.setupCustomProperties()
  17979. this.hots = {};
  17980. }
  17981. function r() {
  17982. try {
  17983. var e = document.createElement("canvas")
  17984. , t = e.getContext("webgl");
  17985. t || (t = e.getContext("experimental-webgl"));
  17986. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17987. return i
  17988. } catch (e) {
  17989. return 0
  17990. }
  17991. }
  17992. var o = e("three")
  17993. , a = e("../util/ajax")
  17994. , s = e("../util/ModelUrls")
  17995. , l = e("../objects/BoundingTextureSkybox")
  17996. , c = e("../enum/Viewmode")
  17997. , h = e("../enum/RenderOrder")
  17998. , u = (e("../enum/AlignmentType"),
  17999. e("../objects/Floor"))
  18000. , d = e("./FloorCollection")
  18001. , p = e("../objects/Chunk")
  18002. , f = (e("../objects/Room"),
  18003. e("../objects/Snapshot"),
  18004. e("../label/Label"),
  18005. e("../util/math"),
  18006. e("../settings"))
  18007. ,ss = e("../shaders")
  18008. , g = e("../util/logger")
  18009. , m = e("../tag/tag")
  18010. , v = (e("../tag/tagManager"),
  18011. e("../objects/Panorama"))
  18012. , A = e("../util/PanoramaCollection")
  18013. , y = e("../loaders/ModelLoader")
  18014. , C = e("../loaders/ModelTextureLoader")
  18015. , I = e("../loaders/SweepDataLoader")
  18016. , E = e("../util/transitions")
  18017. , b = e("../util/common")
  18018. , es = e("../util/easing")
  18019. ,lerp = e("../util/lerp")
  18020. ,tex = e("../util/texture")
  18021. , w = e("./../util/browser")
  18022. , _ = e("./ImageCollection")
  18023. , T = e("./RoomCollection")
  18024. , x = e("./LabelCollection")
  18025. , S = e("./Chunks")
  18026. , M = e("./../util/showcase")
  18027. , R = e("../exception/BasicException")
  18028. , P = (e("../constants")
  18029. ,e("events").EventEmitter)
  18030. ,Hot = e("hot")
  18031. , O = new g(i);
  18032. n.prototype = Object.create(o.Object3D.prototype),
  18033. b.extend(n, P),
  18034. n.prototype.setupCustomProperties = function() {
  18035. var e = f.modelAlpha;
  18036. Object.defineProperty(this, "alpha", {
  18037. get: function() {
  18038. return e
  18039. },
  18040. set: function(t) {
  18041. e = t,
  18042. this.chunks.forEach(function(t) {
  18043. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18044. })
  18045. }
  18046. })
  18047. }
  18048. ,
  18049. n.prototype.configureTiling = function() {
  18050. var e = r();
  18051. if (e < 2048)
  18052. return !1;
  18053. O.warn("Max cube texture size: " + e);
  18054. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18055. var i = f.tiling.tilingFlagNames[t];
  18056. if ("1" === w.valueFromHash(i, null))
  18057. return !0;
  18058. if ("0" === w.valueFromHash(i, null))
  18059. return !1
  18060. }
  18061. //--------------------------------------------许钟文-------------------------------------------
  18062. //return true;
  18063. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18064. //--------------------------------------------e n d -------------------------------------------
  18065. }
  18066. ,
  18067. n.prototype.toggleAlpha = function() {
  18068. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18069. }
  18070. ,
  18071. n.prototype.load = function(e) {
  18072. var t = function() {
  18073. return $.when(this.loadPanos(), this.loadMesh())
  18074. }
  18075. , i = this.urls.init().then(t.bind(this));
  18076. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18077. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18078. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18079. }
  18080. ,
  18081. n.prototype.loadMesh = function() {
  18082. function e(e) {
  18083. O.error(e),
  18084. n.reject("loading-failed")
  18085. }
  18086. function t(e, t) {
  18087. n.notify(e, t)
  18088. }
  18089. function i(e, t) {
  18090. if (0 === e.length) {
  18091. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18092. r.supportedModes[c.DOLLHOUSE] = !1,
  18093. r.supportedModes[c.FLOORPLAN] = !1;
  18094. var i = new p({
  18095. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18096. });
  18097. i.material.visible = !1,
  18098. i.rotateX(-Math.PI / 2),
  18099. i.geometry.computeBoundingBox(),
  18100. e = [i]
  18101. }
  18102. e.forEach(function(e) {
  18103. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18104. r.addChunk(t, e)
  18105. }),
  18106. r.floors.sort(),
  18107. n.resolve(r)
  18108. }
  18109. var n = $.Deferred()
  18110. , r = this;
  18111. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18112. n.promise()
  18113. }
  18114. ,
  18115. n.prototype.loadMeshTextures = function() {
  18116. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18117. this.meshTexturesLoaded = !0
  18118. }
  18119. .bind(this)),
  18120. this.loadTexturesPromise)
  18121. }
  18122. ,
  18123. /* n.prototype.loadtags = function() {//xzw改
  18124. var e = $.Deferred();
  18125. if (!f.tags.enabled)
  18126. return e.resolve();
  18127. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18128. t = "data/" + this.sid + "/tags.json"
  18129. return a.get(t, {
  18130. responseType: "json",
  18131. auth: this.isPublic ? null : f.authorizationHeader
  18132. }).done(function(t) {
  18133. var i = 0
  18134. , n = 0;
  18135. for (var r in t) {
  18136. var o = t[r];
  18137. o.enabled && (n++,
  18138. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18139. i++))
  18140. }
  18141. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18142. e.resolve()
  18143. }
  18144. .bind(this)).fail(function() {
  18145. O.warn("Getting tags failed, not displaying tags."),
  18146. e.resolve()
  18147. }),
  18148. e
  18149. } */
  18150. n.prototype.shineHots = function(){ //xzw
  18151. E.trigger({
  18152. func: function(e) {
  18153. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18154. for(var i in this.hots){
  18155. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18156. }
  18157. }.bind(this),
  18158. cycling: true,
  18159. duration: 3000,
  18160. //easing: "easeInOutQuad",
  18161. name: "hotShine"
  18162. })
  18163. },
  18164. n.prototype.createHotItem = function(data, hots) {
  18165. var docFragment = document.createDocumentFragment();
  18166. var keyAry = Object.keys(data);
  18167. for(var i = 0; i < keyAry.length; i++){
  18168. var li = document.createElement('li');
  18169. var span = document.createElement('span');
  18170. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18171. // console.log(span.innerHTML);
  18172. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18173. li.appendChild(span);
  18174. docFragment.appendChild(li);
  18175. }
  18176. var ul = document.querySelector('#hotListContent ul');
  18177. ul.appendChild(docFragment);
  18178. console.log(docFragment);
  18179. }
  18180. n.prototype.loadOverlays = function(overlays){
  18181. var overlays = window.data2 && window.data2.overlays
  18182. overlays && overlays.forEach((info)=>{
  18183. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18184. new Overlay(info)
  18185. })
  18186. setTimeout(Overlay.load, 300)
  18187. }
  18188. n.prototype.loadhots = function() {//xzw
  18189. var e = $.Deferred();
  18190. if(isMobile){
  18191. var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18192. }else{
  18193. var t = g_Prefix+ "data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18194. }
  18195. return a.get(t, {
  18196. responseType: "json",
  18197. auth: this.isPublic ? null : f.authorizationHeader
  18198. }).done(function(t) {
  18199. window.data2 = t;
  18200. if(!t){
  18201. console.error("data2 is null")
  18202. }else{
  18203. g_data2 = hotMatcher(t);
  18204. this.hotsCount = 0;
  18205. /* for(var i in t.hots){
  18206. this.hotsCount ++;
  18207. this.hots[i] = new Hot(i, t.hots[i], this);
  18208. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18209. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18210. };
  18211. window.hotData = t.hots
  18212. t.hots && this.createHotItem(t.hots, this.hots); */
  18213. var changeURL = function(url){
  18214. var a = url.split('/data/')[1];
  18215. return 'https://ossxiaoan.4dage.com/cms_army_macao_data/' + a
  18216. }
  18217. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18218. window.hotData = {}
  18219. if(t.hots){
  18220. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18221. sids.forEach((sid)=>{
  18222. this.hotsCount++
  18223. var data = t.hots[sid]
  18224. this.hots[sid] = new Hot(sid, data ,this);
  18225. data.infoAttribute || (data.infoAttribute = {})
  18226. if(isMobile){
  18227. data.infoAttribute.images = data.infoAttribute.images.map(e=>changeURL(e))
  18228. data.infoAttribute.styleImg = data.infoAttribute.styleImg.map(e=>changeURL(e))
  18229. data.infoAttribute.video = data.infoAttribute.video.map(e=> {return {url:changeURL(e.url)}})
  18230. }
  18231. this.hots[sid].initStyleImg(data.infoAttribute);
  18232. window.hotData[sid] = data;
  18233. })
  18234. }
  18235. this.createHotItem(window.hotData, this.hots);
  18236. if(isMobile){
  18237. g_data2.overlays.forEach(e=>{
  18238. e.file = changeURL(e.file)
  18239. })
  18240. }
  18241. g_index = w.valueFromHash("m");
  18242. /* if(t.tourAudio){
  18243. g_tourAudio = new Audio;
  18244. g_tourAudio.loop = false;
  18245. g_tourAudio.addEventListener('ended', function () {
  18246. var ev = document.createEvent("MouseEvent");
  18247. ev.initEvent("tourAudioEnded",true,true);
  18248. window.dispatchEvent(ev);
  18249. });
  18250. }; */
  18251. }
  18252. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18253. /* var dataJsPromise = $.Deferred();
  18254. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18255. a.get(dataJsUrl,{
  18256. responseType: "json",
  18257. auth: this.isPublic ? null : f.authorizationHeader
  18258. }).done(function(data) {
  18259. window.hotData = data;
  18260. this.createHotItem(data, this.hots);
  18261. for(let i in this.hots){//add
  18262. data[i] && this.hots[i].initStyleImg(data[i]);
  18263. }
  18264. dataJsPromise.resolve();
  18265. }.bind(this)).fail(function(){
  18266. console.log('Data.js is empty');
  18267. dataJsPromise.resolve();
  18268. }) */
  18269. e.resolve();
  18270. }.bind(this)).fail(function() {
  18271. console.log('没有热点');
  18272. e.resolve()
  18273. }),
  18274. e
  18275. }
  18276. ,
  18277. n.prototype.loadPanos = function() {
  18278. if (this.loadPanosPromise)
  18279. return this.loadPanosPromise;
  18280. var e = new I(this);
  18281. return this.loadPanosPromise = e.load().then(function(e) {
  18282. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18283. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18284. else console.log(e.uuid)
  18285. }
  18286. .bind(this))),
  18287. this.panos.extend(e.map(function(e) {
  18288. return new v(this,e.uuid,e,this.supportsTiles)
  18289. }
  18290. .bind(this))),
  18291. this.panos.forEach(function(e) {
  18292. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18293. var i = this.panos.get(t);
  18294. i && this.panos.setNeighbour(e, i, !0)
  18295. }
  18296. .bind(this)),
  18297. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18298. }
  18299. .bind(this)),
  18300. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18301. this.supportedModes[c.PANORAMA] = !1),
  18302. $.when(this)
  18303. }
  18304. .bind(this)),
  18305. this.loadPanosPromise
  18306. }
  18307. ,
  18308. n.prototype.loadHighlightReel = function() {//xzw
  18309. var e = $.Deferred()
  18310. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18311. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18312. return a.get(t, {
  18313. responseType: "json",
  18314. auth: this.isPublic ? null : f.authorizationHeader
  18315. }).done(function(t) {
  18316. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18317. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18318. e.resolve()
  18319. }
  18320. .bind(this)).fail(function() {
  18321. O.warn("Getting highlight reel failed, no highlights available"),
  18322. e.resolve()
  18323. }),
  18324. e
  18325. }
  18326. ,
  18327. n.prototype.waitForLoad = function(e, t) {
  18328. t() || (this.waitQueue.push({
  18329. object: e,
  18330. isLoadedCallback: t
  18331. }),
  18332. 1 === this.waitQueue.length && this.emit("waiting"))
  18333. }
  18334. ,
  18335. n.prototype.hide = function() {
  18336. this.floors.hide()
  18337. }
  18338. ,
  18339. n.prototype.show = function() {
  18340. this.floors.show()
  18341. }
  18342. ,
  18343. n.prototype.floorNames = function() {
  18344. return this.floors.names()
  18345. }
  18346. ,
  18347. n.prototype.warpDestFloors = function(e, t) {
  18348. if (!e || this.floors.length !== e.length)
  18349. return void this.toggleAllFloors(!0);
  18350. var i = e.findIndex(function(e) {
  18351. return e
  18352. }
  18353. .bind(this));
  18354. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18355. }
  18356. ,
  18357. n.prototype.setFloor = function(e, t, i) {
  18358. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18359. this.allFloorsVisible = !1,
  18360. this._setFloor(e, t, i)
  18361. }
  18362. ,
  18363. n.prototype.toggleAllFloors = function(e) {
  18364. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18365. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18366. this._setFloor(this.currentFloor)
  18367. }
  18368. ,
  18369. n.prototype._setFloor = function(e, t, i) {
  18370. t = t || this.mode,
  18371. this.emit("floor.changed", e, t, this.currentFloor),
  18372. this.currentFloor = e;
  18373. var n;
  18374. if (t === c.PANORAMA) {
  18375. if (this.show(),
  18376. this.shouldShowtags && this.tagsShown)
  18377. for (n in this.tags)
  18378. this.tags[n].show(f.showFloorDuration)
  18379. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18380. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18381. }
  18382. .bind(this)),
  18383. this.shouldShowtags && this.tagsShown))
  18384. for (n in this.tags) {
  18385. var r = this.tags[n];
  18386. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18387. }
  18388. var o = this
  18389. , a = e;
  18390. E.start(function() {}, f.showFloorDelay, function() {
  18391. o.floors.forEach(function(e) {
  18392. e.chunks.forEach(function(t) {
  18393. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18394. })
  18395. })
  18396. }
  18397. .bind(this))
  18398. }
  18399. ,
  18400. n.prototype.toggleExplode = function() {
  18401. this.floors.toggleExplodeHorizontal()
  18402. }
  18403. ,
  18404. n.prototype.toggleExplodeUp = function() {
  18405. this.floors.toggleExplodeVertical()
  18406. }
  18407. ,
  18408. n.prototype.nextFloor = function(e) {
  18409. return this.floors.nextFloor(this.currentFloor, e)
  18410. }
  18411. ,
  18412. n.prototype.addFloor = function(e) {
  18413. this.floors.add(e)
  18414. }
  18415. ,
  18416. n.prototype.getFloorAtPoint = function(e) {
  18417. return this.floors.getFloorAtPoint(e)
  18418. }
  18419. ,
  18420. n.prototype.getTagBySid = function(e) {
  18421. return this.tags[e]
  18422. }
  18423. ,
  18424. n.prototype.addChunk = function(e, t) {
  18425. this.floors.getOrMakeFloor(e).addChunk(t),
  18426. this.chunks.push(t)
  18427. }
  18428. ,
  18429. n.prototype.setMode = function(e) {
  18430. if (!this.supportedModes[e])
  18431. throw new R("Mode not supported for this model: " + e);
  18432. this.mode = e;
  18433. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18434. this.chunks.forEach(function(t) {
  18435. t.setMode(e)
  18436. })
  18437. }
  18438. ,
  18439. n.prototype.build = function() {
  18440. this.heroLocations = this.images.getHeroLocations(this.panos);
  18441. var e = function() {
  18442. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18443. }
  18444. .bind(this)();
  18445. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18446. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18447. }
  18448. .bind(this)) || e,
  18449. null === this.heroImage && O.warn("No hero image defined."),
  18450. this.currentFloor = this.floors.last(),
  18451. this.floors.build(),
  18452. this.colliders = this.floors.reduce(function(e, t) {
  18453. return e.concat(t.collider.children)
  18454. }, []),
  18455. this.panos.forEach(function(e) {
  18456. e.build1(),
  18457. e.on("enter", function() {
  18458. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18459. }
  18460. .bind(this))
  18461. }
  18462. .bind(this)),
  18463. this.panos.forEach(function(e) {
  18464. e.build2()
  18465. }),
  18466. this.floors.forEach(function(e) {
  18467. this.boundingBox.union(e.boundingBox)
  18468. }
  18469. .bind(this)),
  18470. this.size = this.boundingBox.size(),
  18471. this.center = this.boundingBox.center(),
  18472. this.floors.forEach(function(e) {
  18473. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18474. }
  18475. .bind(this)),
  18476. this.panos.populate_path_graph(),
  18477. this.skybox = new l(this.boundingBox),
  18478. this.skybox.matrixWorldNeedsUpdate = !0,
  18479. this.add(this.skybox);
  18480. setTimeout(function(){
  18481. this.hotsCount && this.shineHots();
  18482. }.bind(this),1300);//xzw 热点开始闪烁
  18483. for (var t in this.tags)
  18484. this.tags[t].build();
  18485. //add-----
  18486. for(let i in this.hots){
  18487. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18488. }
  18489. //---------
  18490. this.createFloorLogo()
  18491. return O.debug("Done building model"),
  18492. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18493. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18494. this.buildRooms(),
  18495. this.labels.associateWithRooms(this.rooms),
  18496. $.when(this)
  18497. }
  18498. ,
  18499. n.prototype.createFloorLogo = function(){
  18500. console.log('createFloorLogo')
  18501. if(this.floorLogos || !settings.floorlogoURL)return;
  18502. var url = settings.floorlogoURL
  18503. var map = tex.load(url);//可以追加done
  18504. this.floorLogos = [];
  18505. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18506. var material = new o.MeshBasicMaterial({
  18507. opacity:0,
  18508. map:map,
  18509. side: o.DoubleSide,
  18510. transparent: !0,
  18511. depthWrite: !1,
  18512. depthTest:false//改 在chunk\skybox外也可看到
  18513. });
  18514. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18515. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18516. //logo.scale.set(s,s,s);
  18517. logo.position.set(0,-1.5,0);
  18518. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18519. logo.renderOrder = 100;//cover the videoSkybox
  18520. //logo.layers.set(0)
  18521. this.add(logo);
  18522. this.floorLogos.push(logo);
  18523. }
  18524. this.floorLogos[1].visible = false;
  18525. }
  18526. n.prototype.adjustfloorLogoHeight = function(o){
  18527. var h = player.currentPano.floorPosition.y + 0.01;
  18528. this.floorLogos[1].position.setY(h);
  18529. this.floorLogos[0].position.setY(h);
  18530. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18531. },
  18532. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18533. if(!this.floorLogos) return;
  18534. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18535. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18536. if(!o.dur){//立刻
  18537. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18538. this.floorLogos[o.index].material.opacity = o.opa;
  18539. }else{
  18540. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18541. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18542. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18543. }
  18544. },
  18545. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18546. var lastQ, lastP;
  18547. var equals = function(v1, v2, min){
  18548. return Math.abs(v1-v2) < min
  18549. }
  18550. var isSame = function(now, last, k){//如果和上次相同就不改变
  18551. if(!last)return false;
  18552. var R = k.sceneRenderer;
  18553. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18554. //暂时:
  18555. var min = 0.0008
  18556. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18557. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18558. return same;
  18559. }
  18560. return function(Q, k){
  18561. if(!Q)return;
  18562. /* if(Config.ifFish && window.lowFPS){
  18563. this.fLCompute++;
  18564. if(R.AFPS < 38){
  18565. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18566. else if(k.flying && k.fLCompute%2 !=1) return;
  18567. k.fLCompute %= 4;
  18568. }else if(R.AFPS < 45){
  18569. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18570. else if(k.flying && k.fLCompute%2 !=1) return;
  18571. k.fLCompute %= 6;
  18572. }else{
  18573. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18574. //else if(k.flying && k.fLCompute%2 !=1) return;
  18575. k.fLCompute %= 2;
  18576. }
  18577. } */
  18578. var sameQ, sameP, quaternion, visible;
  18579. for(var i=0;i<2;i++){
  18580. var logo = this.floorLogos[i];
  18581. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18582. visible = true;
  18583. }
  18584. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18585. var c = k.cameraControls.activeControl;
  18586. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18587. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18588. for(var i=0;i<2;i++){
  18589. var logo = this.floorLogos[i];
  18590. if(!sameQ){
  18591. if(!quaternion){
  18592. var a = new THREE.Vector3(0,0,-1);
  18593. a.applyQuaternion(Q);
  18594. a.setY(0);
  18595. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18596. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18597. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18598. quaternion.multiply(a);
  18599. }
  18600. logo.quaternion.copy(quaternion);
  18601. }
  18602. }
  18603. }
  18604. }()
  18605. n.prototype.loadLabels = function() {//xzw
  18606. this.labels = new x(this);
  18607. var e = $.Deferred();
  18608. //加载俯视图的标签 注释这个备注就会加载
  18609. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18610. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18611. /* if (!this.showingLabels)
  18612. return e.resolve(); */
  18613. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18614. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18615. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18616. O.warn("Getting labels failed, not displaying labels."),
  18617. e.resolve()
  18618. }),
  18619. e
  18620. }
  18621. ,
  18622. n.prototype.buildRooms = function() {
  18623. this.rooms = new T(this),
  18624. this.rooms.createFromChunks(this.chunks),
  18625. this.rooms.calcRoomBoundaries()
  18626. }
  18627. ,
  18628. n.prototype.updateProjectedPanos = function() {
  18629. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18630. }
  18631. ,
  18632. n.prototype.setProjectedPanos = function(e, t, i) {
  18633. void 0 !== i && null !== i || (i = !0),
  18634. i = !!i,
  18635. this.projectedPano0 = e,
  18636. this.projectedPano1 = t,
  18637. this.skybox.material.setProjectedPanos(e, t, i),
  18638. this.chunks.forEach(function(n) {
  18639. n.materialInside.setProjectedPanos(e, t, i)
  18640. })
  18641. }
  18642. ,
  18643. n.prototype.setSide = function(e) {
  18644. this.floors.forEach(function(t) {
  18645. t.collider.material.side = e
  18646. })
  18647. }
  18648. ,
  18649. n.prototype.heroCount = function() {
  18650. return this.heroLocations ? this.heroLocations.length : 0
  18651. }
  18652. ,
  18653. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18654. if (e[0] < 0)
  18655. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18656. null;
  18657. if (this.heroCount() < 1)
  18658. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18659. null;
  18660. var t = this.heroLocations[e[0]];
  18661. if(t.heroLocations && e[1]!=void 0){
  18662. t = t.heroLocations[e[1]];
  18663. }
  18664. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18665. null) : t
  18666. }
  18667. ,
  18668. n.prototype.findPanoramicHero = function() {
  18669. for (var e in this.heroLocations)
  18670. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18671. return this.heroLocations[e];
  18672. return null
  18673. }
  18674. ,
  18675. n.prototype.listImagePanos = function() {
  18676. var e = []
  18677. , t = this;
  18678. return this.images.forEach(function(i) {
  18679. if (i.metadata && i.metadata.scan_id) {
  18680. var n = t.panos.get(i.metadata.scan_id);
  18681. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18682. }
  18683. }),
  18684. e
  18685. }
  18686. ,
  18687. n.prototype.fadePanoMarkers = function(e, t) {
  18688. this.panos.fadeMarkerOpacity(e, t)
  18689. }
  18690. ,
  18691. n.prototype.setSweepVisibility = function(e) {
  18692. this.panos.forEach(function(t) {
  18693. t.marker && (t.marker.visible = e)
  18694. })
  18695. }
  18696. ,
  18697. n.prototype.outsideAllowed = function() {
  18698. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18699. }
  18700. ,
  18701. t.exports = n
  18702. }
  18703. ).call(this, "/js/model/Model.js")
  18704. }
  18705. , {
  18706. "../constants": 8,
  18707. "../enum/AlignmentType": 17,
  18708. "../enum/RenderOrder": 42,
  18709. "../enum/Viewmode": 51,
  18710. "../exception/BasicException": 55,
  18711. "../label/Label": 90,
  18712. "../loaders/ModelLoader": 105,
  18713. "../loaders/ModelTextureLoader": 106,
  18714. "../loaders/SweepDataLoader": 107,
  18715. "../tag/tag": 123,
  18716. "../tag/tagManager": 124,
  18717. "../objects/BoundingTextureSkybox": 143,
  18718. "../objects/Chunk": 144,
  18719. "../objects/Floor": 146,
  18720. "../objects/Panorama": 148,
  18721. "../objects/Room": 150,
  18722. "../objects/Snapshot": 153,
  18723. "../settings": 166,
  18724. "../shaders": 167,
  18725. "../util/ModelUrls": 177,
  18726. "../util/PanoramaCollection": 178,
  18727. "../util/ajax": 181,
  18728. "../util/common": 185,
  18729. "../util/easing": 186,
  18730. "../util/lerp": 188,
  18731. "../util/logger": 189,
  18732. "../util/math": 190,
  18733. "../util/texture": 194,
  18734. "../util/transitions": 195,
  18735. "./../util/browser": 182,
  18736. "./../util/showcase": 193,
  18737. "./Chunks": 135,
  18738. "./FloorCollection": 136,
  18739. "./ImageCollection": 137,
  18740. "./LabelCollection": 138,
  18741. "./RoomCollection": 141,
  18742. events: 202,
  18743. three: 217,
  18744. "hot": "hot"
  18745. }],
  18746. 140: [function(e, t, i) {
  18747. "use strict";
  18748. function n() {
  18749. this.modelMap = {},
  18750. this.activeModel = null,
  18751. this.modelCount = 0,
  18752. this.tileDownloader = null,
  18753. this.panoRenderer = null
  18754. }
  18755. var r = (e("three"),
  18756. e("../util/common"))
  18757. , o = e("../exception/BasicException")
  18758. , a = e("../enum/ModelManagerEvents")
  18759. , s = e("../enum/PanoRendererEvents")
  18760. , l = e("events").EventEmitter;
  18761. n.prototype.init = function(e, t, i) {
  18762. this.tileDownloader = e,
  18763. this.panoRenderer = t,
  18764. this.qualityManager = i,
  18765. this.bindEvents()
  18766. }
  18767. ,
  18768. n.prototype.bindEvents = function() {
  18769. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18770. }
  18771. ,
  18772. n.prototype.onTileRendered = function(e, t, i, n) {}
  18773. ,
  18774. n.prototype.addModel = function(e) {
  18775. this.modelMap[e.sid] = e,
  18776. 0 === this.modelCount && this.activateModel(e.sid),
  18777. this.modelCount++,
  18778. this.emit(a.ModelAdded)
  18779. }
  18780. ,
  18781. n.prototype.getModel = function(e) {
  18782. return this.modelMap[e]
  18783. }
  18784. ,
  18785. n.prototype.activateModel = function(e) {
  18786. var t = this.modelMap[e];
  18787. if (!t)
  18788. throw new o("Tried to activate invalid model!");
  18789. var i = this.activeModel;
  18790. this.activeModel = t,
  18791. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18792. this.tileDownloader.setUrls(t.urls),
  18793. t.panos.forEach(function(e) {
  18794. e.attachToPanoRenderer(this.panoRenderer),
  18795. e.tileDownloader = this.tileDownloader,
  18796. e.qualityManager = this.qualityManager
  18797. }
  18798. .bind(this)),
  18799. this.emit(a.ActiveModelChanged, {
  18800. oldModel: i,
  18801. model: t
  18802. })
  18803. }
  18804. ,
  18805. n.prototype.getActiveModel = function() {
  18806. return this.activeModel
  18807. }
  18808. ,
  18809. r.extend(n, l),
  18810. t.exports = n
  18811. }
  18812. , {
  18813. "../enum/ModelManagerEvents": 33,
  18814. "../enum/PanoRendererEvents": 35,
  18815. "../exception/BasicException": 55,
  18816. "../util/common": 185,
  18817. events: 202,
  18818. three: 217
  18819. }],
  18820. 141: [function(e, t, i) {
  18821. (function(i) {
  18822. "use strict";
  18823. function n() {
  18824. s.call(this)
  18825. }
  18826. var r = e("../objects/Room")
  18827. , o = (e("../settings"),
  18828. e("../util/logger"))
  18829. , a = (e("../util/transitions"),
  18830. e("../util/easing"),
  18831. e("../util/common"))
  18832. , s = e("../util/IndexedCollection")
  18833. , l = e("./Chunks");
  18834. new o(i);
  18835. a.inherit(n, s),
  18836. n.prototype.getIndex = function(e) {
  18837. return e.roomId
  18838. }
  18839. ,
  18840. n.prototype.calcRoomBoundaries = function() {
  18841. this.forEach(function(e) {
  18842. e.calcBoundaries()
  18843. })
  18844. }
  18845. ,
  18846. n.prototype.createFromChunks = function(e) {
  18847. var t = {
  18848. floorId: -1,
  18849. roomId: -1
  18850. }
  18851. , i = {};
  18852. e.forEach(function(e) {
  18853. l.parseIdsFromChunkName(e.name, t);
  18854. var o = i[t.roomId];
  18855. if (!o) {
  18856. var a = n.generateRoomId(t.floorId, t.roomId);
  18857. o = new r(t.floorId,a),
  18858. this.add(o),
  18859. i[t.roomId] = o
  18860. }
  18861. o.addChunk(e)
  18862. }
  18863. .bind(this)),
  18864. this.calcRoomBoundaries()
  18865. }
  18866. ,
  18867. n.generateRoomId = function(e, t) {
  18868. return e + "_" + t
  18869. }
  18870. ,
  18871. t.exports = n
  18872. }
  18873. ).call(this, "/js/model/RoomCollection.js")
  18874. }
  18875. , {
  18876. "../objects/Room": 150,
  18877. "../settings": 166,
  18878. "../util/IndexedCollection": 175,
  18879. "../util/common": 185,
  18880. "../util/easing": 186,
  18881. "../util/logger": 189,
  18882. "../util/transitions": 195,
  18883. "./Chunks": 135
  18884. }],
  18885. 142: [function(e, t, i) {
  18886. "use strict";
  18887. function n(e, t, i) {
  18888. e = e.clone().expandByScalar(0.01);//改
  18889. var n = e.size()
  18890. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18891. o.boundingBox = e,
  18892. r.Mesh.call(this, o, t),
  18893. this.position.copy(e.center()),
  18894. this.frustumCulled = !1,
  18895. i && this.add(new r.WireframeHelper(this))
  18896. }
  18897. var r = e("three");
  18898. n.prototype = Object.create(r.Mesh.prototype),
  18899. n.prototype.constructor = n,
  18900. t.exports = n
  18901. }
  18902. , {
  18903. three: 217
  18904. }],
  18905. 143: [function(e, t, i) {
  18906. (function(i) {
  18907. "use strict";
  18908. function n(e) {
  18909. h.time("Computing a nice bounding cubemap");
  18910. var t = new a({
  18911. side: r.BackSide,
  18912. transparent: !0
  18913. });
  18914. t.uniforms.modelAlpha.value = 0,
  18915. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18916. this.renderOrder = l.boundingSkybox,
  18917. o.call(this, e, t),
  18918. h.timeEnd("Computing a nice bounding cubemap")
  18919. }
  18920. var r = e("three")
  18921. , o = (e("../enum/Viewmode"),
  18922. e("../shaders"),
  18923. e("./BoundingMesh"))
  18924. , a = e("../materials/ModelTextureMaterial")
  18925. , s = e("../settings")
  18926. , l = e("../enum/RenderOrder")
  18927. , c = e("../util/logger")
  18928. , h = new c(i);
  18929. n.prototype = Object.create(o.prototype),
  18930. n.prototype.constructor = n,
  18931. t.exports = n
  18932. }
  18933. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18934. }
  18935. , {
  18936. "../enum/RenderOrder": 42,
  18937. "../enum/Viewmode": 51,
  18938. "../materials/ModelTextureMaterial": 118,
  18939. "../settings": 166,
  18940. "../shaders": 167,
  18941. "../util/logger": 189,
  18942. "./BoundingMesh": 142,
  18943. three: 217
  18944. }],
  18945. 144: [function(e, t, i) {
  18946. "use strict";
  18947. function n(e) {
  18948. this.materialInside = new s({
  18949. side: r.DoubleSide
  18950. });
  18951. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18952. this.materialOutside = new r.RawShaderMaterial({
  18953. fragmentShader: o.modelOutside.fragmentShader,
  18954. vertexShader: o.modelOutside.vertexShader,
  18955. uniforms: t,
  18956. side: r.FrontSide,
  18957. name: "chunkOut"
  18958. }),
  18959. r.Mesh.call(this, e.geometry, this.materialInside),
  18960. this.name = e.name || "",
  18961. this.textureName = e.textureName,
  18962. this.meshUrl = e.meshUrl
  18963. }
  18964. var r = e("three")
  18965. , o = e("../shaders")
  18966. , a = e("../enum/Viewmode")
  18967. , s = e("../materials/ModelTextureMaterial");
  18968. n.prototype = Object.create(r.Mesh.prototype),
  18969. n.prototype.setTextureMap = function(e) {
  18970. this.materialInside.uniforms.map.value = e,
  18971. this.materialOutside.uniforms.map.value = e
  18972. }
  18973. ,
  18974. n.prototype.setMode = function(e) {
  18975. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18976. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18977. t.transparent = this.material.transparent,
  18978. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18979. this.material = t
  18980. }
  18981. ,
  18982. t.exports = n
  18983. }
  18984. , {
  18985. "../enum/Viewmode": 51,
  18986. "../materials/ModelTextureMaterial": 118,
  18987. "../shaders": 167,
  18988. three: 217
  18989. }],
  18990. 145: [function(e, t, i) {
  18991. "use strict";
  18992. function n(e) {
  18993. this.chunksize = e || 10,
  18994. this.chunks = {},
  18995. this.boundingBoxes = {},
  18996. this.children = [],
  18997. this.offset = new r.Vector3(0,.5,0),
  18998. this.material = new r.MeshBasicMaterial({
  18999. color: 16777215 * Math.random(),
  19000. side: r.DoubleSide
  19001. })
  19002. }
  19003. var r = e("three");
  19004. e("../enum/Viewmode");
  19005. n.prototype.add = function(e) {
  19006. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  19007. m ? (t = m.position.array,
  19008. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  19009. n = e.faces);
  19010. var v = new r.Vector3;
  19011. if (i)
  19012. for (o = 0,
  19013. a = i.length; o < a; o += 3) {
  19014. var A = 3 * i[o]
  19015. , y = 3 * i[o + 1]
  19016. , C = 3 * i[o + 2];
  19017. s = (t[A] + t[y] + t[C]) / 3,
  19018. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  19019. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  19020. h = Math.floor(s / this.chunksize),
  19021. u = Math.floor(l / this.chunksize),
  19022. d = Math.floor(c / this.chunksize),
  19023. p = h + "." + u + "." + d,
  19024. p in this.chunks ? (g = this.chunks[p],
  19025. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19026. f = this.boundingBoxes[p] = new r.Box3),
  19027. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  19028. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  19029. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  19030. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  19031. }
  19032. else
  19033. for (o = 0,
  19034. a = t.length; o < a; o += 9)
  19035. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  19036. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  19037. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  19038. h = Math.floor(s / this.chunksize),
  19039. u = Math.floor(l / this.chunksize),
  19040. d = Math.floor(c / this.chunksize),
  19041. p = h + "." + u + "." + d,
  19042. p in this.chunks ? (g = this.chunks[p],
  19043. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19044. f = this.boundingBoxes[p] = new r.Box3),
  19045. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19046. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19047. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19048. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19049. }
  19050. ,
  19051. n.prototype.build = function() {
  19052. var e = new r.Object3D;
  19053. e.material = this.material;
  19054. for (var t in this.chunks) {
  19055. var i = this.chunks[t]
  19056. , n = new r.BufferGeometry;
  19057. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19058. n.boundingBox = this.boundingBoxes[t];
  19059. var o = new r.Mesh(n,this.material);
  19060. o.material.visible = !1,
  19061. e.add(o),
  19062. this.chunks[t] = []
  19063. }
  19064. return e
  19065. }
  19066. ,
  19067. t.exports = n
  19068. }
  19069. , {
  19070. "../enum/Viewmode": 51,
  19071. three: 217
  19072. }],
  19073. 146: [function(e, t, i) {
  19074. "use strict";
  19075. var r = e("three")
  19076. , o = e("../settings")
  19077. , a = e("../util/common")
  19078. , s = e("../util/lerp")
  19079. , l = e("./ChunkedCollider")
  19080. , c = e("../util/transitions")
  19081. , h = e("../util/easing")
  19082. , u = (e("../objects/Panorama"),
  19083. e("../enum/RenderOrder"))
  19084. , d = e("../localization/localize");
  19085. function n(e, t, i) {
  19086. r.Object3D.call(this),
  19087. this.model = e,
  19088. this.floorIndex = t,
  19089. this.lang = o.languageTag,
  19090. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19091. this.panos = [],
  19092. this.chunks = [],
  19093. this.colliderBuilder = new l(3),
  19094. this.collider = null,
  19095. this.center = null,
  19096. this.boundingBox = new r.Box3,
  19097. this.size = null,
  19098. this.hidden = !1,
  19099. this.conservativeBoundingBox = new r.Box3,
  19100. this.debugColor = 16777215 * Math.random(),
  19101. this.transition = null
  19102. }
  19103. n.prototype = Object.create(r.Object3D.prototype),
  19104. n.prototype.enter = function(e) {
  19105. this.model.setFloor(this, e)
  19106. }
  19107. ,
  19108. n.prototype.hide = function(e) {
  19109. if (!this.hidden || this.transition) {
  19110. this.chunks.forEach(function(e) {
  19111. e.material.transparent = !0
  19112. }),
  19113. c.cancel(this.transition);
  19114. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19115. , i = e ? 0 : o.hideFloorDelay / t;
  19116. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19117. this.hidden = !0
  19118. }
  19119. .bind(this), i, h.easeInOutQuad)
  19120. }
  19121. }
  19122. ,
  19123. n.prototype.show = function(e) {
  19124. if (this.hidden || this.transition) {
  19125. this.hidden = !1,
  19126. c.cancel(this.transition);
  19127. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19128. , i = e ? 0 : o.showFloorDelay / t;
  19129. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19130. this.hidden || this.chunks.forEach(function(e) {
  19131. e.material.transparent = !1
  19132. })
  19133. }
  19134. .bind(this), i, h.easeInOutQuad)
  19135. }
  19136. }
  19137. ,
  19138. n.prototype.toggle = function(e, t) {
  19139. e = void 0 === e ? this.hidden : e,
  19140. e ? this.show(t) : this.hide(t)
  19141. }
  19142. ,
  19143. n.prototype.containsPoint = function(e) {
  19144. return this.collider.children.some(function(t) {
  19145. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19146. t.geometry.boundingBox.containsPoint(e)
  19147. })
  19148. }
  19149. ,
  19150. n.prototype.distanceToPoint = function(e) {
  19151. var t = null
  19152. , i = 1 / 0;
  19153. return this.collider.children.forEach(function(n) {
  19154. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19155. var r = n.geometry.boundingBox.distanceToPoint(e);
  19156. (!t || i > r) && (i = r,
  19157. t = n)
  19158. }),
  19159. i
  19160. }
  19161. ,
  19162. n.prototype.addChunk = function(e) {
  19163. e.renderOrder = u.ghostFloor,
  19164. this.add(e),
  19165. this.chunks.push(e),
  19166. this.boundingBox.union(e.geometry.boundingBox),
  19167. this.size = this.boundingBox.size(),
  19168. this.colliderBuilder.add(e.geometry)
  19169. }
  19170. ,
  19171. n.prototype.addPano = function(e) {
  19172. this.panos.push(e),
  19173. this.add(e.skyboxMesh),
  19174. e.marker && this.add(e.marker);
  19175. var t = new r.Vector3(1,1,1)
  19176. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19177. this.boundingBox.union(i)
  19178. }
  19179. ,
  19180. n.prototype.build = function() {
  19181. this.collider = this.colliderBuilder.build(!0),
  19182. this.add(this.collider),
  19183. this.center = this.boundingBox.center(),
  19184. this.conservativeBoundingBox.copy(this.boundingBox),
  19185. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19186. return e.geometry.boundingBox.min.y
  19187. }), 5),
  19188. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19189. return e.geometry.boundingBox.max.y
  19190. }), 5),
  19191. this.colliderBuilder = null
  19192. }
  19193. ,
  19194. n.prototype.toShortString = function() {
  19195. return a.nth(this.floorIndex + 1)
  19196. }
  19197. ,
  19198. n.prototype.toString = function() {
  19199. return this.name
  19200. }
  19201. ,
  19202. t.exports = n
  19203. }
  19204. , {
  19205. "../enum/RenderOrder": 42,
  19206. "../localization/localize": 108,
  19207. "./strings-cn-CN": 109,
  19208. "../objects/Panorama": 148,
  19209. "../settings": 166,
  19210. "../util/common": 185,
  19211. "../util/easing": 186,
  19212. "../util/lerp": 188,
  19213. "../util/transitions": 195,
  19214. "./ChunkedCollider": 145,
  19215. three: 217
  19216. }],
  19217. 147: [function(e, t, i) {
  19218. "use strict";
  19219. function n(e) {
  19220. this.player = e,
  19221. this.obj3d = null,
  19222. this.UP = new r.Vector3(0,1,0)
  19223. }
  19224. var r = e("three")
  19225. , o = e("../settings");
  19226. n.prototype.prefs = {
  19227. linewidth: 3,
  19228. height: .07,
  19229. opacity: .45,
  19230. endScale: .05
  19231. },
  19232. n.prototype.discard = function() {
  19233. if (this.obj3d) {
  19234. var e = this.obj3d.parent;
  19235. e && e.remove(this.obj3d)
  19236. }
  19237. this.obj3d = null
  19238. }
  19239. ,
  19240. n.prototype.draw = function() {
  19241. if (this.discard(),
  19242. o.showNeighbors) {
  19243. var e = this.player.currentPano.floor;
  19244. this.obj3d = new r.Object3D;
  19245. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19246. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19247. i.y += this.prefs.height;
  19248. var n = .1525
  19249. , a = .127
  19250. , s = .0127
  19251. , l = .1
  19252. , c = .19
  19253. , h = .2032
  19254. , u = .2286
  19255. , d = .255
  19256. , p = new r.Matrix4;
  19257. for (var f in t)
  19258. if (t[f]) {
  19259. var g = this.player.model.panos.get(f)
  19260. , m = (g.position.clone().sub(this.player.model.position),
  19261. g.position.clone().sub(g.floorPosition))
  19262. , v = g.floorPosition.clone().sub(this.player.model.position);
  19263. v.y += this.prefs.height;
  19264. var A = new r.Geometry;
  19265. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19266. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19267. p.identity().setPosition(m),
  19268. A.applyMatrix(p),
  19269. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19270. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19271. p.lookAt(v, i, this.UP).setPosition(v),
  19272. A.applyMatrix(p),
  19273. A.vertices.push(v, i);
  19274. var y = new r.Line(A,new r.LineBasicMaterial({
  19275. color: g.debugColor.getHex(),
  19276. transparent: !0,
  19277. opacity: this.prefs.opacity,
  19278. depthWrite: !1,
  19279. name: "sLine" + f,
  19280. linewidth: this.prefs.linewidth
  19281. }));
  19282. this.obj3d.add(y)
  19283. }
  19284. e.add(this.obj3d)
  19285. }
  19286. }
  19287. ,
  19288. n.prototype.update = function() {
  19289. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19290. }
  19291. ,
  19292. t.exports = n
  19293. }
  19294. , {
  19295. "../settings": 166,
  19296. three: 217
  19297. }],
  19298. 148: [function(e, t, i) {
  19299. (function(i) {
  19300. "use strict";
  19301. function n(e, t, i, n) {
  19302. this.model = e,
  19303. this.id = t,
  19304. this.alignmentType = i.alignmentType || l.ALIGNED,
  19305. this.neighbourUUIDs = i.neighbours || null,
  19306. this.neighbourPanos = null,
  19307. this.floor = null,
  19308. this.floorIndex = i.floor,
  19309. this.failedLoadingAt = 0,
  19310. this.maxLoadRetries = 4,
  19311. this.origin = i.position.clone(),
  19312. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19313. this.quaternion = i.quaternion.clone(),
  19314. this.skyboxMesh = new r.Mesh(E),
  19315. this.skyboxMesh.position.copy(this.position),
  19316. this.skyboxMesh.quaternion.copy(this.quaternion),
  19317. this.skyboxMesh.name = "skybox",
  19318. this.skyboxMesh.visible = !1,
  19319. this.skyboxMesh.updateMatrix(),
  19320. this.skyboxMesh.updateMatrixWorld(),
  19321. this.marker = null,
  19322. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19323. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19324. map: w,
  19325. side: r.DoubleSide,
  19326. opacity: 0,
  19327. transparent: !0,
  19328. depthWrite: !1
  19329. })),
  19330. this.marker.visible = this.showFloorMarker,
  19331. this.marker.renderOrder = s.panoMarker,
  19332. this.marker.name = "marker",
  19333. this.marker.pano = this,
  19334. this.marker.layers.set(v.PANOMARKERS),
  19335. this.marker.updateMatrixWorld(),
  19336. a.colorMarkerOnLoad && this.on("load", function() {
  19337. this.marker.material.color.set(65280)
  19338. })),
  19339. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19340. this.floorPosition = i.puck ? i.puck.clone() : null,
  19341. this.tiled = n,
  19342. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19343. this.solidSkybox.flipY = !1,
  19344. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19345. this.solidSkybox.magFilter = r.LinearFilter,
  19346. this.solidSkybox.generateMipmaps = !1)),
  19347. this.zoomed = !1,
  19348. this.panoRenderer = null,
  19349. this.qualityManager = null,
  19350. this.tileDownloader = null,
  19351. this.tiledPanoRenderTarget = null,
  19352. this.minimumTiledPanoLoaded = !1,
  19353. this.highestPartialTileRenderOpCompleted = 0,
  19354. this.highestFullTileRenderOpCompleted = 0,
  19355. this.shouldRedrawOnBaseLoaded = !1,
  19356. this.lockUntilRenderingComplete = !1,
  19357. a.colorMarkerOnLoad && this.on("load", function() {
  19358. this.marker.material.color.set(65280)
  19359. });
  19360. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19361. var e = new r.TextureLoader;
  19362. e.setCrossOrigin(!0);
  19363. var g = e.load("images/texture.jpg");
  19364. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19365. color: 16777215,
  19366. transparent: !0,
  19367. opacity: .75,
  19368. map: g
  19369. })),
  19370. this.vrMarker.boluoType = "vr",
  19371. this.vrMarker.position.z = 1,
  19372. this.vrMarker.enabled = !0,
  19373. this.vrMarker.visible = !1,
  19374. window.vrMarkers = window.vrMarkers || [],
  19375. window.vrMarkers.push(this.vrMarker),
  19376. this.marker && this.marker.add(this.vrMarker),
  19377. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19378. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19379. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19380. this.adjustAngleEnable) {
  19381. var i = new r.Quaternion;
  19382. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19383. this.skyboxMesh.quaternion.multiply(i);
  19384. var m = new r.Quaternion;
  19385. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19386. this.skyboxMesh.quaternion.multiply(m);
  19387. var n = new r.Quaternion;
  19388. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19389. this.skyboxMesh.quaternion.multiply(n),
  19390. this.skyboxMesh.updateMatrix(),
  19391. this.skyboxMesh.updateMatrixWorld(),
  19392. this.model.updateProjectedPanos()
  19393. }
  19394. /**************************************************************************************************************************************/
  19395. }
  19396. var r = e("three")
  19397. , o = e("../util/logger")
  19398. , a = e("../settings")
  19399. , s = (e("../enum/Viewmode"),
  19400. e("../enum/RenderOrder"))
  19401. , l = e("../enum/AlignmentType")
  19402. , c = (e("../util/common"),
  19403. e("../util/transitions"))
  19404. , h = e("../util/lerp")
  19405. , u = e("../util/ajax")
  19406. , d = e("../util/texture")
  19407. , p = e("../util/panorama")
  19408. , f = (e("../enum/TileDownloaderEvents"),
  19409. e("../enum/PanoramaEvents"))
  19410. , g = e("../enum/PanoRendererEvents")
  19411. , m = e("../enum/PanoSizeClass")
  19412. , v = e("../enum/RenderLayers")
  19413. , A = (e("../scene/SceneRenderer"),
  19414. e("../enum/GLCubeFaces"),
  19415. e("../exception/BasicException"))
  19416. , y = e("../tile/TileUtils")
  19417. , C = e("events").EventEmitter
  19418. , I = new o(i)
  19419. , E = new r.SphereBufferGeometry(.1)
  19420. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19421. , w = d.load("images/marker-256x256.png");
  19422. n.prototype = Object.create(C.prototype),
  19423. n.prototype.enter = function() {
  19424. var e = null;
  19425. return function() {
  19426. this.setZoomed(!1),
  19427. this.emit("enter", {
  19428. oldPano: e,
  19429. newPano: this
  19430. }),
  19431. e = this
  19432. playMusic(this)
  19433. }
  19434. }(),
  19435. n.prototype.exit = function() {
  19436. this.tiled ? (this.clearWaitDeferreds(),
  19437. this.minimumTiledPanoLoaded = !1,
  19438. this.tiledPanoRenderTarget = null,
  19439. this.setZoomed(!1),
  19440. this.panoRenderer.deactivateTiledPano(this),
  19441. this.highestPartialTileRenderOpCompleted = 0,
  19442. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19443. this.solidSkybox.loaded = !1,
  19444. this.solidSkybox.version = 0),
  19445. this.emit("exit")
  19446. }
  19447. ,
  19448. n.prototype.hoverOn = function(e) {
  19449. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19450. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19451. }
  19452. ,
  19453. n.prototype.hoverOff = function(e) {
  19454. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19455. }
  19456. ,
  19457. n.prototype.build1 = function() {
  19458. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19459. this.floor.addPano(this),
  19460. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19461. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19462. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19463. }
  19464. ,
  19465. n.prototype.build2 = function() {
  19466. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19467. this.height = this.position.distanceTo(this.floorPosition),
  19468. this.placeMarker()
  19469. }
  19470. ,
  19471. n.prototype.interpolateFloorPosition = function() {
  19472. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19473. return !!e.floorPosition
  19474. }).sort(function(e, t) {
  19475. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19476. }
  19477. .bind(this))
  19478. , t = this.position.clone();
  19479. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19480. t
  19481. }
  19482. ,
  19483. n.prototype.raycastFloorPosition = function() {
  19484. I.warn("Performance warning: Raycasting to find floor position");
  19485. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19486. , t = e.intersectObjects(this.model.colliders);
  19487. return t.length ? t[0].point : null
  19488. }
  19489. ,
  19490. n.prototype.raycastToFindFloor = function() {
  19491. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19492. return function() {
  19493. I.warn("Performance warning: Raycasting to find floor index");
  19494. for (var t = 0; t < e.length; t++) {
  19495. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19496. , n = i.intersectObjects(this.model.colliders);
  19497. if (n.length)
  19498. return n[0].object.parent.parent
  19499. }
  19500. return null
  19501. }
  19502. }(),
  19503. n.prototype.placeMarker = function() {
  19504. this.marker && (this.marker.position.copy(this.floorPosition),
  19505. this.marker.position.y += .05,
  19506. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19507. }
  19508. ,
  19509. n.prototype.translate = function(e) {
  19510. this.position.add(e),
  19511. this.floorPosition.add(e)
  19512. }
  19513. ,
  19514. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19515. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19516. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19517. }
  19518. ,
  19519. n.prototype.attachToPanoRenderer = function(e) {
  19520. this.panoRenderer = e,
  19521. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19522. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19523. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19524. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19525. }
  19526. ;
  19527. var _ = {};
  19528. n.prototype.getWaitDeferred = function(e) {
  19529. var t = _[this.id];
  19530. t || (t = {},
  19531. _[this.id] = t);
  19532. var i = t[e];
  19533. return i || (i = {
  19534. deferred: $.Deferred(),
  19535. active: !1
  19536. },
  19537. t[e] = i),
  19538. i
  19539. }
  19540. ,
  19541. n.prototype.resetWaitDeferred = function(e) {
  19542. var t = this.getWaitDeferred(e);
  19543. t.active = !1,
  19544. t.deferred = $.Deferred()
  19545. }
  19546. ,
  19547. n.prototype.clearWaitDeferreds = function() {
  19548. var e = _[this.id];
  19549. e || (e = {},
  19550. _[this.id] = e);
  19551. for (var t in e)
  19552. if (e.hasOwnProperty(t)) {
  19553. var i = e[t];
  19554. i.active = !1,
  19555. i.deferred = $.Deferred()
  19556. }
  19557. }
  19558. ,
  19559. n.prototype.loadTiledPano = function() {
  19560. var e = (new r.Vector3,
  19561. [])
  19562. , t = [];
  19563. return function(i, n, r, o, a, s) {
  19564. null !== o && void 0 !== o || (o = !0),
  19565. null !== a && void 0 !== a || (a = !0);
  19566. var l = this.getWaitDeferred(i)
  19567. , c = l.deferred
  19568. , h = null
  19569. , u = null;
  19570. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19571. u = r.vFov)),
  19572. !this.isLoaded(i)) {
  19573. if (!l.active) {
  19574. if (l.active = !0,
  19575. r) {
  19576. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19577. e[this.id + ":" + i] = {
  19578. tileCount: 0,
  19579. targetTileCount: d
  19580. },
  19581. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19582. }
  19583. t[this.id] || (t[this.id] = !0,
  19584. this.on(f.LoadComplete, function(e, t) {
  19585. var i = this.getWaitDeferred(e).deferred;
  19586. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19587. this.resetWaitDeferred(e))
  19588. }
  19589. .bind(this)),
  19590. this.on(f.LoadFailed, function(e) {
  19591. var t = this.getWaitDeferred(e).deferred;
  19592. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19593. this.resetWaitDeferred(e))
  19594. }
  19595. .bind(this)),
  19596. this.on(f.TileLoaded, function(t, i, n) {
  19597. var r = this.getWaitDeferred(t).deferred;
  19598. if (r && "pending" === r.state()) {
  19599. r.notify(t, i, n);
  19600. var o = e[this.id + ":" + t];
  19601. o && (o.tileCount++,
  19602. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19603. r.resolve(t, n),
  19604. this.resetWaitDeferred(t)))
  19605. }
  19606. }
  19607. .bind(this)))
  19608. }
  19609. this.tileDownloader.clearForceQueue(),
  19610. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19611. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19612. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19613. }
  19614. return c.promise()
  19615. }
  19616. }(),
  19617. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19618. if (e === this.id) {
  19619. var n = this.qualityManager.getPanoSize(m.BASE);
  19620. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19621. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19622. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19623. }
  19624. }
  19625. ,
  19626. n.prototype.onTileRendered = function(e, t, i, n) {
  19627. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19628. }
  19629. ,
  19630. n.prototype.onPanoRendered = function(e, t, i, n) {
  19631. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19632. this.updateSkyboxForZoomLevel(),
  19633. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19634. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19635. this.emit("load", t),
  19636. this.model.emit("load", this),
  19637. this.emit(f.LoadComplete, t, i))
  19638. }
  19639. ,
  19640. n.prototype.setZoomed = function(e) {
  19641. this.zoomed = e,
  19642. this.updateSkyboxForZoomLevel()
  19643. }
  19644. ,
  19645. n.prototype.ensureSkyboxReadyForRender = function() {
  19646. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19647. this.solidSkybox.loaded = !0)
  19648. }
  19649. ,
  19650. n.prototype.updateSkyboxForZoomLevel = function() {
  19651. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19652. }
  19653. ,
  19654. n.prototype.getSkyboxTexture = function() {
  19655. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19656. }
  19657. ,
  19658. n.prototype.onTileRenderFail = function(e, t, i) {
  19659. e === this.id && this.emit(f.LoadFailed, t)
  19660. }
  19661. ,
  19662. n.prototype.isLoaded = function(e) {
  19663. if (this.tiled) {
  19664. if (e && "string" == typeof e)
  19665. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19666. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19667. }
  19668. if (e && "number" == typeof e)
  19669. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19670. return !!this.solidSkybox.high || e in this.solidSkybox
  19671. }
  19672. ,
  19673. n.prototype.loadCube = function(e) {
  19674. if (this.isLoaded(e))
  19675. return I.info("Skipping load of pano, already loaded"),
  19676. $.when();
  19677. this.emit("loading", e),
  19678. this.model.emit("loading", this);
  19679. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19680. , i = t.filter(function(e) {
  19681. return !e
  19682. });
  19683. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19684. e = "high",
  19685. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19686. var n = 0
  19687. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19688. return u.getImage(t[i])
  19689. }
  19690. .bind(this));
  19691. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19692. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19693. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19694. this.solidSkybox.low = null),
  19695. this.solidSkybox.needsUpdate = !0,
  19696. this.emit("load", e),
  19697. this.model.emit("load", this),
  19698. this
  19699. }
  19700. .bind(this), function() {
  19701. I.error("Downloading cubemap for pano", this.id, "failed"),
  19702. this.failedLoadingAt = Date.now()
  19703. }
  19704. .bind(this), function() {
  19705. return $.when(++n, 6)
  19706. })
  19707. }
  19708. ,
  19709. n.raycastsSkipped = 0,
  19710. n.raycastsDone = 0,
  19711. n.prototype.findNeighourPanos = function() {
  19712. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19713. this.model.panos.forEach(function(e) {
  19714. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19715. var t = this.position.distanceTo(e.position);
  19716. if (t > a.panoramaNeighbourMaxDistance)
  19717. return this.model.panos.setNeighbour(this, e, !1),
  19718. void n.raycastsSkipped++;
  19719. var i = e.position.clone().sub(this.position).normalize()
  19720. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19721. , s = o.intersectObjects(this.model.colliders);
  19722. n.raycastsDone++,
  19723. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19724. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19725. }
  19726. }
  19727. .bind(this)),
  19728. this.model.panos.neighbourMap[this.id]
  19729. }
  19730. ,
  19731. n.prototype.worldPosition = function() {
  19732. return this.position
  19733. }
  19734. ,
  19735. n.prototype.addTextSprite = function(e, t) {
  19736. this.removeTextSprite();
  19737. var i = document.createElement("canvas")
  19738. , n = i.getContext("2d");
  19739. i.width = 256,
  19740. i.height = 256;
  19741. var o = "Arial"
  19742. , a = 60;
  19743. n.font = "bold " + a + "px " + o,
  19744. n.fillStyle = "white";
  19745. var s = n.measureText(e).width;
  19746. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19747. var l = new r.Texture(i);
  19748. l.needsUpdate = !0;
  19749. var c = new r.SpriteMaterial({
  19750. map: l,
  19751. color: t || 16428055
  19752. });
  19753. this.text3d = new r.Sprite(c),
  19754. this.text3d.position.copy(this.skyboxMesh.position),
  19755. this.floor.add(this.text3d)
  19756. }
  19757. ,
  19758. n.prototype.removeTextSprite = function() {
  19759. this.text3d && (this.floor.remove(this.text3d),
  19760. this.text3d = null)
  19761. }
  19762. ,
  19763. n.prototype.isAligned = function() {
  19764. return this.alignmentType === l.ALIGNED
  19765. }
  19766. ,
  19767. n.filters = {
  19768. inDirection: function(e, t, i) {
  19769. return function(n) {
  19770. var r = n.position.clone().sub(e).normalize();
  19771. return r.dot(t) > i
  19772. }
  19773. },
  19774. inFloorDirection: function(e, t, i) {
  19775. return function(n) {
  19776. var r = n.floorPosition.clone().sub(e).normalize();
  19777. return r.dot(t) > i
  19778. }
  19779. },
  19780. inPanoDirection: function(e, t, i) {
  19781. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19782. function(n) {
  19783. var r = n.floorPosition.clone().sub(e).normalize()
  19784. , o = n.position.clone().sub(e).normalize();
  19785. return r.dot(t) > i || o.dot(t) > i
  19786. }
  19787. },
  19788. atFloor: function(e) {
  19789. return function(t) {
  19790. return !e || t.floor === e
  19791. }
  19792. },
  19793. not: function(e) {
  19794. return function(t) {
  19795. return t !== e
  19796. }
  19797. },
  19798. notIn: function(e) {
  19799. return function(t) {
  19800. return e.indexOf(t) === -1
  19801. }
  19802. },
  19803. isLoaded: function() {
  19804. return function(e) {
  19805. return e.isLoaded()
  19806. }
  19807. },
  19808. isNotLoaded: function() {
  19809. return function(e) {
  19810. return !e.isLoaded()
  19811. }
  19812. },
  19813. isCloseEnoughTo: function(e, t) {
  19814. return function(i) {
  19815. return e.distanceTo(i.floorPosition) < t
  19816. }
  19817. },
  19818. hasMinimumHeightDifferenceTo: function(e, t) {
  19819. return function(i) {
  19820. return Math.abs(i.position.y - e.y) > t
  19821. }
  19822. },
  19823. isNotBehindNormal: function(e, t) {
  19824. var i = new r.Vector3;
  19825. return t = t.clone(),
  19826. function(n) {
  19827. var r = i.copy(n.position).sub(e).normalize();
  19828. return r.dot(t) > 0
  19829. }
  19830. },
  19831. isNeighbourPanoTo: function(e) {
  19832. return function(t) {
  19833. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19834. }
  19835. },
  19836. isNeighbourOfNeighbourTo: function(e) {
  19837. return function(t) {
  19838. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19839. var n = e.model.panos.get(i);
  19840. return !!n && n.neighbourPanos[t.id]
  19841. })
  19842. }
  19843. },
  19844. isNotRecentlyFailed: function(e) {
  19845. return function(t) {
  19846. return Date.now() - t.failedLoadingAt > e
  19847. }
  19848. },
  19849. isOnVisibleFloor: function() {
  19850. return function(e) {
  19851. return !e.floor.hidden
  19852. }
  19853. },
  19854. isPanoAligned: function() {
  19855. return function(e) {
  19856. return e.isAligned()
  19857. }
  19858. }
  19859. },
  19860. n.sortFunctions = {
  19861. distanceToPoint: function(e) {
  19862. return function(t, i) {
  19863. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19864. }
  19865. },
  19866. floorDistanceToPoint: function(e) {
  19867. return function(t, i) {
  19868. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19869. }
  19870. },
  19871. choose: function(e) {
  19872. return function(t, i) {
  19873. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19874. }
  19875. }
  19876. },
  19877. n.scoreFunctions = {
  19878. distance: function(e, t) {
  19879. return t = t || a.navigation.distanceFactor,
  19880. function(i) {
  19881. return e ? e.position.distanceTo(i.position) * t : 0
  19882. }
  19883. },
  19884. distanceSquared: function(e, t) {
  19885. return t = t || a.navigation.distanceFactor,
  19886. function(i) {
  19887. return e ? e.position.distanceToSquared(i.position) * t : 0
  19888. }
  19889. },
  19890. direction: function(e, t) {
  19891. return function(i) {
  19892. var n = i.position.clone().sub(e).normalize();
  19893. return n.dot(t) * a.navigation.directionFactor
  19894. }
  19895. },
  19896. angle: function(e, t) {
  19897. return function(i) {
  19898. var n = i.position.clone().sub(e).normalize();
  19899. return n.angleTo(t) * a.navigation.angleFactor
  19900. }
  19901. },
  19902. inFieldOfView: function(e, t) {
  19903. return function(i) {
  19904. var n = i.position.clone().sub(e).normalize();
  19905. return n.dot(t) > .75 ? 10 : -1
  19906. }
  19907. },
  19908. optionality: function(e) {
  19909. return function(t) {
  19910. var i = t.neighbourUUIDs.filter(function(t) {
  19911. return !(t in e.neighbourUUIDs) && t !== e.id
  19912. });
  19913. return i.length * a.navigation.optionalityFactor
  19914. }
  19915. },
  19916. penalizeHeightDifferenceUnder: function(e, t) {
  19917. return function(i) {
  19918. return e.y - i.position.y < t ? -20 : 0
  19919. }
  19920. }
  19921. },
  19922. t.exports = n
  19923. }
  19924. ).call(this, "/js/objects/Panorama.js")
  19925. }
  19926. , {
  19927. "../enum/AlignmentType": 17,
  19928. "../enum/GLCubeFaces": 25,
  19929. "../enum/PanoRendererEvents": 35,
  19930. "../enum/PanoSizeClass": 36,
  19931. "../enum/PanoramaEvents": 37,
  19932. "../enum/RenderLayers": 41,
  19933. "../enum/RenderOrder": 42,
  19934. "../enum/TileDownloaderEvents": 45,
  19935. "../enum/Viewmode": 51,
  19936. "../exception/BasicException": 55,
  19937. "../scene/SceneRenderer": 158,
  19938. "../settings": 166,
  19939. "../tile/TileUtils": 174,
  19940. "../util/ajax": 181,
  19941. "../util/common": 185,
  19942. "../util/lerp": 188,
  19943. "../util/logger": 189,
  19944. "../util/panorama": 191,
  19945. "../util/texture": 194,
  19946. "../util/transitions": 195,
  19947. events: 202,
  19948. three: 217
  19949. }],
  19950. 149: [function(e, t, i) {
  19951. "use strict";
  19952. function n(e) {
  19953. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19954. t.map.value = d,
  19955. t.opacity.value = 0,
  19956. t.color.value.set(o.reticuleColor),
  19957. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19958. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19959. side: r.DoubleSide,
  19960. depthWrite: !1,
  19961. depthTest: !1,
  19962. transparent: !0,
  19963. vertexShader: c.waypoint.vertexShader,
  19964. fragmentShader: c.waypoint.fragmentShader,
  19965. uniforms: t,
  19966. name: "waypoint",
  19967. opacity: 0,
  19968. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19969. })),
  19970. this.layers.set(h.RETICULE),
  19971. this.renderOrder = u.reticule,
  19972. this.player = e,
  19973. this.direction = new r.Vector3,
  19974. this.hidden = !0,
  19975. this.mouseLastMoveTime = Date.now()
  19976. }
  19977. var r = e("three")
  19978. , o = e("../settings")
  19979. , a = e("../util/transitions")
  19980. , s = e("../util/texture")
  19981. , l = e("../util/lerp")
  19982. , c = e("../shaders")
  19983. , h = e("../enum/RenderLayers")
  19984. , u = e("../enum/RenderOrder")
  19985. , d = s.load("images/reticule-256x256.png");
  19986. n.prototype = Object.create(r.Mesh.prototype),
  19987. n.prototype.move = function(e, t, i) {
  19988. this.hidden = i,
  19989. this.mouseLastMoveTime = Date.now()
  19990. }
  19991. ,
  19992. n.prototype.hide = function() {
  19993. this.hidden || (this.hidden = !0,
  19994. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19995. }
  19996. ,
  19997. n.prototype.show = function() {
  19998. this.hidden = !1,
  19999. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  20000. }
  20001. ,
  20002. n.prototype.update = function() {
  20003. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  20004. }
  20005. ,
  20006. n.prototype.updatePosition = function(e, t) {
  20007. if (!this.hidden) {
  20008. if (!t)
  20009. return this.hide();
  20010. var i = t.point
  20011. , n = e.distanceTo(i)
  20012. , r = 1 + .01 * n;
  20013. n < 1 && (r -= 1 - n),
  20014. this.show(),
  20015. this.scale.set(r, r, r),
  20016. this.direction = this.direction.multiplyScalar(.8),
  20017. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  20018. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  20019. this.lookAt(this.position.clone().add(this.direction))
  20020. }
  20021. }
  20022. ,
  20023. n.prototype.writeAstag = function() {
  20024. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  20025. , t = new Date;
  20026. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  20027. var i = {
  20028. enabled: !0,
  20029. version: "0",
  20030. created: t.toISOString(),
  20031. created_by: "APITest",
  20032. position: this.position.clone(),
  20033. stem: {
  20034. enabled: o.tags.pole.enabled,
  20035. direction: this.direction.multiplyScalar(o.tags.pole.height)
  20036. },
  20037. label: "tag " + this.tagCount,
  20038. description: "Description " + e,
  20039. floor: function(e) {
  20040. if (e.currentFloor) {
  20041. var t = e.floors.indexOf(e.currentFloor);
  20042. return t > -1 ? t : void 0
  20043. }
  20044. }(this.player.model),
  20045. type: "info",
  20046. metadata: {
  20047. preferred_camera: {
  20048. mode: this.player.mode
  20049. }
  20050. }
  20051. };
  20052. console.log("--------------------------"),
  20053. console.log(JSON.stringify(i));
  20054. var n = this.player.model.addtag(e, i).build();
  20055. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20056. n.visible || n.show(o.tags.startup.fadeInDuration))
  20057. }
  20058. ,
  20059. t.exports = n
  20060. }
  20061. , {
  20062. "../enum/RenderLayers": 41,
  20063. "../enum/RenderOrder": 42,
  20064. "../settings": 166,
  20065. "../shaders": 167,
  20066. "../util/lerp": 188,
  20067. "../util/texture": 194,
  20068. "../util/transitions": 195,
  20069. three: 217
  20070. }],
  20071. 150: [function(e, t, i) {
  20072. "use strict";
  20073. function n(e, t) {
  20074. this.chunks = [],
  20075. this.floorId = e,
  20076. this.roomId = t,
  20077. this.position = new r.Vector3
  20078. }
  20079. var r = e("three");
  20080. n.prototype.addChunk = function(e) {
  20081. this.chunks.push(e)
  20082. }
  20083. ,
  20084. n.prototype.calcBoundaries = function() {
  20085. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20086. var s = this.chunks[a]
  20087. , l = s.geometry.attributes.position;
  20088. if (l)
  20089. for (var c = 0; c < l.array.length; c += 3)
  20090. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20091. t.add(e),
  20092. 0 === c ? (i.copy(e),
  20093. n.copy(e)) : (i.max(e),
  20094. n.min(e)),
  20095. o++
  20096. }
  20097. o > 0 ? (t.multiplyScalar(1 / o),
  20098. this.average = t) : this.average = null,
  20099. this.boundsMax = i,
  20100. this.boundsMin = n,
  20101. this.center = new r.Vector3,
  20102. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20103. }
  20104. ,
  20105. t.exports = n
  20106. }
  20107. , {
  20108. three: 217
  20109. }],
  20110. 151: [function(e, t, i) {
  20111. (function(i) {
  20112. "use strict";
  20113. function n(e, t, i) {
  20114. this.obj3d = null,
  20115. this.nodes = [],
  20116. this.colorHull = [],
  20117. this.shortPaths = {},
  20118. this.floorHull = null,
  20119. this.cameraHull = null,
  20120. this.floorPathDistance = 0,
  20121. this.floorCurvePoints = null,
  20122. this.floorCurveColors = null,
  20123. this.camCurvePoints = null,
  20124. this.warpDestHeroLoc = null,
  20125. this.warpDestPano = null,
  20126. this.warpPathPoints = null,
  20127. this.warpPathLengths = [0],
  20128. this.warpLength = 0,
  20129. this.closeWarpDistance = 4,
  20130. this.UP = A.UP.clone(),
  20131. this.longestStep = 0,
  20132. this.upcomingTransType = null,
  20133. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20134. this.prevNextDist = 0,
  20135. this.nextI = 0,
  20136. this.activeTransType = null,
  20137. this.lastTransType = null,
  20138. this.bunnyObj = null,
  20139. this.director = e,
  20140. this.player = t,
  20141. this.playerControls = i,
  20142. this.modelManager = t.modelManager,
  20143. this.updateModel(),
  20144. this.updateDefaultsFromModelData(),
  20145. this.bindEvents(),
  20146. this.warping = !1,
  20147. this.waitingToWarp = !1,
  20148. this.warpInterrupted = !1,
  20149. this.warpInterruptionBlackoutStyle = null,
  20150. this.warpInterruptionTravelTime = null
  20151. }
  20152. var r = e("three")
  20153. , o = e("../util/logger")
  20154. , a = e("../enum/Viewmode")
  20155. , s = e("../enum/RenderOrder")
  20156. , l = e("../enum/WarpStyle")
  20157. , c = e("../settings")
  20158. , h = e("../util/math")
  20159. , u = e("../util/lerp")
  20160. , d = e("../util/easing")
  20161. , p = e("../util/transitions")
  20162. , f = e("../objects/Snapshot")
  20163. , g = e("../effects")
  20164. , m = e("../shaders")
  20165. , v = (e("../gui/gui"),
  20166. e("../util/texture"))
  20167. , A = e("../enum/Vectors")
  20168. , y = (e("../model/ModelManager"),
  20169. new o(i))
  20170. , C = e("../enum/PlayerEvents")
  20171. , I = e("../enum/BlackoutStyle")
  20172. , E = e("../enum/ModelManagerEvents")
  20173. , b = e("../constants")
  20174. , w = {
  20175. path: v.loadBase64("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")
  20178. };
  20179. n.prototype.setScene = function(e) {
  20180. this.createCpm(e),
  20181. this.createBunnyObj(e)
  20182. }
  20183. ,
  20184. n.prototype.updateModel = function() {
  20185. this.model = this.modelManager.getActiveModel()
  20186. }
  20187. ,
  20188. n.prototype.bindEvents = function() {
  20189. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20190. }
  20191. ,
  20192. n.prototype.updateDefaultsFromModelData = function() {
  20193. this.model.data
  20194. }
  20195. ,
  20196. n.prototype.pointPathDistance = function(e) {
  20197. for (var t = 0, i = 1; i < e.length; i += 1)
  20198. t += e[i - 1].distanceTo(e[i]);
  20199. return t
  20200. }
  20201. ,
  20202. n.prototype.pointPathLengths = function(e) {
  20203. for (var t = [0], i = 1; i < e.length; i += 1)
  20204. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20205. return t
  20206. }
  20207. ,
  20208. n.prototype.interpAlongPath = function(e, t, i) {
  20209. var n, o = new r.Vector3, a = t[t.length - 1];
  20210. if (i < 1) {
  20211. n = i * a;
  20212. for (var s = 1; s < t.length; s += 1)
  20213. if (t[s] > n) {
  20214. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20215. return o.copy(e[s]),
  20216. o.sub(e[s - 1]),
  20217. o.multiplyScalar(l),
  20218. o.add(e[s - 1]),
  20219. o
  20220. }
  20221. } else
  20222. o.copy(e[e.length - 1]);
  20223. return o
  20224. }
  20225. ,
  20226. n.prototype.pathHeight = function() {
  20227. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20228. }
  20229. ,
  20230. n.prototype.createBunnyObj = function(e) {
  20231. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20232. this.bunnyObj.visible = c.warp.showBunny),
  20233. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20234. e.add(this.bunnyObj)
  20235. }
  20236. ,
  20237. n.prototype.createCpm = function(e) {
  20238. if (!this.currentPanoMarker) {
  20239. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20240. t.material.uniforms.opacity.value = 0,
  20241. this.currentPanoMarker = {
  20242. mesh: t,
  20243. placed: !1
  20244. }
  20245. }
  20246. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20247. this.placeCpm(),
  20248. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20249. }
  20250. ,
  20251. n.prototype.placeCpm = function() {
  20252. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20253. var e = this.player.currentPano.floor;
  20254. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20255. e.add(this.currentPanoMarker.mesh)),
  20256. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20257. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20258. this.currentPanoMarker.placed = !0
  20259. } else
  20260. this.popOutCpm()
  20261. }
  20262. ,
  20263. n.prototype.fadeInCpm = function(e) {
  20264. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20265. }
  20266. ,
  20267. n.prototype.fadeOutCpm = function(e) {
  20268. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20269. }
  20270. ,
  20271. n.prototype.popInCpm = function() {
  20272. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20273. }
  20274. ,
  20275. n.prototype.popOutCpm = function() {
  20276. this.fadeOutCpm(2)
  20277. }
  20278. ,
  20279. n.prototype.brushPrefs = {
  20280. linewidth: 7,
  20281. strokeWidth: 15,
  20282. cvSegments: 48,
  20283. paveStep: .1,
  20284. paveWidth: .2,
  20285. lookBlendDist: 3,
  20286. maxTurn: r.Math.degToRad(2)
  20287. },
  20288. n.prototype.panoPathDistance = function(e) {
  20289. var t = this.model.panos;
  20290. if (!e || e.length < 2)
  20291. return 0;
  20292. for (var i = [], n = 0; n < e.length; n += 1)
  20293. i.push(t.get(e[n]).floorPosition);
  20294. return this.pointPathDistance(i)
  20295. }
  20296. ,
  20297. n.prototype.loadTileTexture = function(e) {
  20298. var t = v.load(e, function(t) {
  20299. t.wrapS = r.RepeatWrapping,
  20300. t.wrapT = r.RepeatWrapping,
  20301. t.needsUpdate = !0,
  20302. y.debug('path texture "' + e + '" is ready')
  20303. }, function() {
  20304. y.error('path texture "' + e + '" failed')
  20305. });
  20306. return t.mapping = r.UVMapping,
  20307. t
  20308. }
  20309. ,
  20310. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20311. var a = {
  20312. cameraMode: n,
  20313. position: e,
  20314. quaternion: t,
  20315. panoId: i,
  20316. orthoZoom: o,
  20317. floorVisibility: r,
  20318. thumbUrl: null,
  20319. name: null
  20320. };
  20321. return new f(a)
  20322. }
  20323. ,
  20324. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20325. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20326. }
  20327. ,
  20328. n.prototype.setWarpDestination = function(e) {
  20329. this.warpDestHeroLoc = e
  20330. }
  20331. ,
  20332. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20333. var t = this.getHeroDescriptorByHeroIndex(e);
  20334. return null !== t && (this.setWarpDestination(t),
  20335. !0)
  20336. }
  20337. ,
  20338. n.prototype.setWarpDestinationByPano = function(e, t) {
  20339. var i = this.model.panos.get(e.id);
  20340. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20341. }
  20342. ,
  20343. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20344. var i = this.model.panos.get(e);
  20345. if (i) {
  20346. t = t || new r.Quaternion;
  20347. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20348. return this.setWarpDestination(n),
  20349. !0
  20350. }
  20351. return !1
  20352. }
  20353. ,
  20354. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20355. var t = this.model.heroCount();
  20356. /* if (null !== this.warpDestHeroLoc && t < 2)
  20357. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20358. this.model.getHeroDescriptorByIndex(0); */
  20359. var i = this.model.getHeroDescriptorByIndex(e);
  20360. if (i) {
  20361. var n = i.isPano() ? i.panoId : i.cameraMode;
  20362. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20363. }
  20364. return i
  20365. }
  20366. ,
  20367. n.prototype.getHeroDescriptorByPano = function(e) {
  20368. var t = this.model.panos.get(e.id);
  20369. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20370. }
  20371. ,
  20372. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20373. var t = this.getHeroIndexFromPanoId(e);
  20374. return this.getHeroDescriptorByHeroIndex(t)
  20375. }
  20376. ,
  20377. n.prototype.getHeroIndexFromPanoId = function(e) {
  20378. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20379. var i = this.model.heroLocations[t]
  20380. , n = this.getHeroId(i);
  20381. if (n && n === e)
  20382. return t
  20383. }
  20384. return -1
  20385. }
  20386. ,
  20387. n.prototype.getHeroPano = function(e) {
  20388. if (null === e)
  20389. return y.warn("getHeroPano(): no destination"),
  20390. null;
  20391. var t = this.getHeroId(e)
  20392. , i = this.model.panos.get(t);
  20393. return void 0 === i && (i = null,
  20394. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20395. i
  20396. }
  20397. ,
  20398. n.prototype.getHeroId = function(e) {
  20399. return e.panoId
  20400. }
  20401. ,
  20402. n.prototype.setWarpDestPano = function() {
  20403. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20404. this.warpDestPano
  20405. }
  20406. ,
  20407. n.prototype.brushToWarpPano = function(e, t) {
  20408. if (this.discardPathObject(),
  20409. !this.setWarpDestPano())
  20410. return !1;
  20411. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20412. !this.warpDestPano)
  20413. return y.info("No brush"),
  20414. !1;
  20415. if (!this.player.currentPano)
  20416. return y.debug("No current pano, visibility undefined"),
  20417. !1;
  20418. if (!this.warpDestPano)
  20419. return y.info("No wPano, visibility undefined"),
  20420. !1;
  20421. if (!this.warpDestPano.isAligned())
  20422. return y.debug("Cannot brush to unaligned pano"),
  20423. !1;
  20424. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20425. , n = !0;
  20426. if (this.player.currentPano.id === this.warpDestPano.id)
  20427. y.debug("Already at destination pano");
  20428. else {
  20429. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20430. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20431. this.obj3d = new r.Object3D,
  20432. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20433. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20434. e = t) : (this.setPathHulls(this.nodes),
  20435. this.setFloorCurves(),
  20436. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20437. this.player.currentPano.floor.add(this.obj3d);
  20438. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20439. , s = e === l.STD;
  20440. if (!n && (i || s)) {
  20441. if (o) {
  20442. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20443. this.obj3d.add(h)
  20444. }
  20445. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20446. this.obj3d.add(u)
  20447. }
  20448. this.appearSlow()
  20449. }
  20450. return this.upcomingTransType = e,
  20451. !n
  20452. }
  20453. ,
  20454. n.prototype.findShortestPath = function(e, t) {
  20455. if (!e || !t)
  20456. return null;
  20457. var i = c.warp.walkExtraPanosDistance
  20458. , n = e.id + ":" + t.id + ":" + i;
  20459. if (this.shortPaths.hasOwnProperty(n))
  20460. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20461. var r = t.id + ":" + e.id + ":" + i;
  20462. if (this.shortPaths.hasOwnProperty(r))
  20463. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20464. var o = this.model.panos.aStarSearch(e, t);
  20465. return this.model.panos.includeNodesNearPath(o, i),
  20466. this.shortPaths[n] = o ? o.slice() : null,
  20467. o
  20468. }
  20469. ,
  20470. n.prototype.makePathHulls = function(e) {
  20471. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20472. t = u.get(e[0]),
  20473. r = t.floor.floorIndex;
  20474. for (var d = 0; d < e.length; d += 1)
  20475. t = u.get(e[d]),
  20476. i = t.floorPosition.clone().sub(this.model.position),
  20477. i.y += this.pathHeight(),
  20478. s.push(i),
  20479. l.push(t.position.clone()),
  20480. n = t.floor.floorIndex,
  20481. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20482. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20483. o > a && (a = o));
  20484. return a > this.longestStep && (this.longestStep = a,
  20485. y.debug("path contains " + a + " meter segment")),
  20486. {
  20487. floor: s,
  20488. camera: l,
  20489. color: h
  20490. }
  20491. }
  20492. ,
  20493. n.prototype.makeFloorCurves = function(e, t, i) {
  20494. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20495. , o = this.pointPathDistance(e) - 2 * n
  20496. , s = e.slice(0)
  20497. , l = s[1].clone().sub(s[0]);
  20498. l.y = 0,
  20499. l.normalize().multiplyScalar(n),
  20500. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20501. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20502. l.y = 0,
  20503. l.normalize().multiplyScalar(n),
  20504. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20505. var h = new r.CatmullRomCurve3(s)
  20506. , u = Math.floor(o / i);
  20507. u = 4 * Math.floor(u / 4),
  20508. u = Math.max(4, u);
  20509. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20510. f = 0,
  20511. d = g[A].distanceTo(e[0]);
  20512. for (var y = 1; y < e.length; y += 1)
  20513. v.copy(g[A]).sub(e[y]),
  20514. v.y *= 4,
  20515. p = v.length(),
  20516. p < d && (f = y);
  20517. m.push(t[f])
  20518. }
  20519. return {
  20520. distance: o,
  20521. points: g,
  20522. colors: m
  20523. }
  20524. }
  20525. ,
  20526. n.prototype.makeCameraCurvePoints = function(e, t) {
  20527. var i = this.pointPathDistance(e)
  20528. , n = new r.CatmullRomCurve3(e);
  20529. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20530. }
  20531. ,
  20532. n.prototype.makeCameraCurveTangents = function(e, t) {
  20533. var i = this.pointPathDistance(e)
  20534. , n = new r.CatmullRomCurve3(e)
  20535. , o = Math.max(2, Math.floor(i / t));
  20536. o || (o = 5);
  20537. for (var a = [], s = 0; s <= o; s++)
  20538. a.push(n.getTangentAt(s / o));
  20539. return a
  20540. }
  20541. ,
  20542. n.prototype.setPathHulls = function(e) {
  20543. var t = this.makePathHulls(e);
  20544. this.floorHull = t.floor,
  20545. this.cameraHull = t.camera,
  20546. this.colorHull = t.color
  20547. }
  20548. ,
  20549. n.prototype.setFloorCurves = function() {
  20550. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20551. this.floorPathDistance = e.distance,
  20552. this.floorCurvePoints = e.points,
  20553. this.floorCurveColors = e.colors
  20554. }
  20555. ,
  20556. n.prototype.setCameraCurvePoints = function() {
  20557. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20558. }
  20559. ,
  20560. n.prototype.chooseWarpPath = function(e) {
  20561. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20562. if (this.player.currentPano === this.warpDestPano || !e)
  20563. return this.warpPathPoints = null,
  20564. this.warpLength = 0,
  20565. !1;
  20566. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20567. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20568. t = this.warpDestPano.position.clone().sub(o.position),
  20569. i = t.clone().negate(),
  20570. t.multiplyScalar(.15).add(o.position),
  20571. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20572. t.y = o.position.y,
  20573. i.y = this.warpDestPano.position.y,
  20574. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20575. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20576. this.setCameraCurvePoints(),
  20577. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20578. this.warpLength = 0,
  20579. this.warpPathLengths = [0];
  20580. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20581. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20582. var p = s.length();
  20583. s.y *= c.warp.climbEffort;
  20584. var f = s.length() / p;
  20585. if (d > 1) {
  20586. s.setY(0).normalize(),
  20587. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20588. var g = Math.min(1, s.dot(l))
  20589. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20590. f = Math.max(m, f)
  20591. }
  20592. this.warpLength += p * f,
  20593. this.warpPathLengths[d] = this.warpLength
  20594. }
  20595. return !0
  20596. }
  20597. ,
  20598. n.prototype.drawPathRibbon = function(e, t) {
  20599. this.bunnyObj.visible = c.warp.showBunny;
  20600. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20601. h.copy(e[u]),
  20602. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20603. h.normalize(),
  20604. n.crossVectors(h, A.UP),
  20605. n.multiplyScalar(i);
  20606. var d = (new r.Vector3).copy(e[u]).add(o);
  20607. d.sub(n),
  20608. l.vertices.push(d),
  20609. d = (new r.Vector3).copy(e[u]).add(o),
  20610. d.add(n),
  20611. l.vertices.push(d)
  20612. }
  20613. var p, f = 0;
  20614. for (u = 0; u < e.length - 1; u += 1) {
  20615. var g = 2 * u
  20616. , v = f;
  20617. f += e[u + 1].distanceTo(e[u]);
  20618. var y = f
  20619. , C = t[u]
  20620. , I = t[u + 1];
  20621. p = new r.Face3(g,g + 1,g + 2),
  20622. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20623. l.faces.push(p),
  20624. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20625. p = new r.Face3(g + 2,g + 1,g + 3),
  20626. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20627. l.faces.push(p),
  20628. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20629. }
  20630. l.computeFaceNormals(),
  20631. l.computeVertexNormals();
  20632. var E, b;
  20633. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20634. b.map.value = w.path,
  20635. b.opacity.value = 0,
  20636. b.color.value.set(c.path.color),
  20637. E = new r.RawShaderMaterial({
  20638. side: r.DoubleSide,
  20639. depthWrite: !1,
  20640. transparent: !0,
  20641. vertexShader: m.ribbon.vertexShader,
  20642. fragmentShader: m.ribbon.fragmentShader,
  20643. uniforms: b,
  20644. name: "ribbonT",
  20645. opacity: 0
  20646. })) : E = new r.MeshBasicMaterial({
  20647. color: 16777215,
  20648. side: r.DoubleSide,
  20649. name: "ribbonOut",
  20650. vertexColors: r.VertexColors
  20651. });
  20652. var _ = new r.Mesh(l,E);
  20653. return _.name = "ribbon",
  20654. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20655. _
  20656. }
  20657. ,
  20658. n.prototype.drawPathPavement = function(e) {
  20659. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20660. s.copy(e[l]),
  20661. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20662. s.normalize(),
  20663. n.crossVectors(s, A.UP),
  20664. n.multiplyScalar(this.brushPrefs.paveWidth),
  20665. t = (new r.Vector3).copy(e[l]),
  20666. t.sub(n),
  20667. o.vertices.push(t),
  20668. o.vertices.push((new r.Vector3).copy(e[l])),
  20669. t = (new r.Vector3).copy(e[l]),
  20670. t.add(n),
  20671. o.vertices.push(t);
  20672. var h, u, d;
  20673. for (l = 0; l < e.length - 1; l += 1)
  20674. h = 3 * l + 1,
  20675. u = l * i,
  20676. d = u + i,
  20677. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20678. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20679. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20680. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20681. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20682. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20683. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20684. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20685. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20686. color: c.path.color,
  20687. side: r.DoubleSide,
  20688. transparent: !0,
  20689. depthWrite: !1,
  20690. opacity: 0,
  20691. name: "paveT",
  20692. map: w.path
  20693. }) : new r.MeshBasicMaterial({
  20694. color: c.path.color,
  20695. side: r.DoubleSide,
  20696. transparent: !0,
  20697. depthWrite: !1,
  20698. opacity: 1,
  20699. name: "paveO",
  20700. map: w.path
  20701. });
  20702. return new r.Mesh(o,p)
  20703. }
  20704. ,
  20705. n.prototype.hintPrefs = {
  20706. rad: .18,
  20707. width: .0125,
  20708. depth: .0625,
  20709. setBack: -.04,
  20710. markRad: .25,
  20711. markInnerRad: .16
  20712. },
  20713. n.prototype.makeWaypointObj = function(e, t) {
  20714. var i = new r.Geometry
  20715. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20716. , o = this.pathHeight();
  20717. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20718. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20719. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20720. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20721. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20722. s.map.value = e,
  20723. s.opacity.value = 0,
  20724. s.color.value.set(c.path.color);
  20725. var l = {
  20726. side: r.DoubleSide,
  20727. depthWrite: !1,
  20728. transparent: !0,
  20729. vertexShader: m.waypoint.vertexShader,
  20730. fragmentShader: m.waypoint.fragmentShader,
  20731. uniforms: s,
  20732. name: "waypoint",
  20733. opacity: 0
  20734. };
  20735. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20736. l.name = "wayPtOut");
  20737. var h = new r.RawShaderMaterial(l)
  20738. , u = new r.Mesh(i,h);
  20739. return u.name = t,
  20740. u
  20741. }
  20742. ,
  20743. n.prototype.makeStartMarker = function(e, t) {
  20744. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20745. i.y = 0,
  20746. i.normalize();
  20747. var n = Math.acos(i.x)
  20748. , o = this.makeWaypointObj(w.pathStart, "Start");
  20749. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20750. o.position.copy(e),
  20751. o
  20752. }
  20753. ,
  20754. n.prototype.makeEndMarker = function(e) {
  20755. var t = this.makeWaypointObj(w.pathEnd, "End")
  20756. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20757. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20758. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20759. t.position.copy(e),
  20760. t
  20761. }
  20762. ,
  20763. n.prototype.pathClean = function(e) {
  20764. if (e) {
  20765. for (var t in e.children)
  20766. this.pathClean(e.children[t]);
  20767. e.geometry && e.geometry.dispose(),
  20768. e.material && e.material.dispose()
  20769. }
  20770. }
  20771. ,
  20772. n.prototype.discardPathObject = function() {
  20773. if (this.obj3d) {
  20774. var e = this.obj3d.parent;
  20775. e && e.remove(this.obj3d),
  20776. this.pathClean(this.obj3d)
  20777. }
  20778. this.obj3d = null,
  20779. this.popInCpm()
  20780. }
  20781. ,
  20782. n.prototype.discardSlow = function() {
  20783. if (this.obj3d) {
  20784. if (this.player.mode !== a.PANORAMA)
  20785. return void this.discardPathObject();
  20786. for (var e, t = this, i = 0, n = function() {
  20787. this.discardPathObject()
  20788. }
  20789. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20790. e = t.obj3d.children[r],
  20791. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20792. i += 1,
  20793. n = null);
  20794. 0 === i && this.discardPathObject(),
  20795. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20796. }
  20797. }
  20798. ,
  20799. n.prototype.appearSlow = function() {
  20800. var e, t = this;
  20801. this.fadeOutCpm(c.path.fadeInTime);
  20802. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20803. e = t.obj3d.children[n],
  20804. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20805. }
  20806. ,
  20807. n.prototype.update = function() {
  20808. this.obj3d && this.obj3d.updateMatrixWorld()
  20809. }
  20810. ,
  20811. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20812. var t = r.Math.degToRad(c.warp.burnsAngle);
  20813. if (this.player.mode === a.PANORAMA) {
  20814. var i = this.burnsDir * t;
  20815. if (this.upcomingTransType === l.BLACK)
  20816. return i;
  20817. var n = e;
  20818. if (null === n)
  20819. return y.warn("Transition request for non-highlight"),
  20820. i;
  20821. var o = this.getHeroDescriptorByHeroIndex(n);
  20822. if (null === o)
  20823. return i;
  20824. if (!o.isPano())
  20825. return i;
  20826. var s = this.getHeroPano(o)
  20827. , h = this.playerControls.cameras[a.PANORAMA]
  20828. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20829. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20830. , p = function(e) {
  20831. var i = Math.acos(Math.min(1, e.dot(u)))
  20832. , n = (new r.Vector3).crossVectors(u, e);
  20833. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20834. };
  20835. if (s === this.player.currentPano)
  20836. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20837. var f = this.findShortestPath(this.player.currentPano, s);
  20838. if (void 0 === f || null === f || f.length < 1)
  20839. return y.debug("Empty path ahead..."),
  20840. i;
  20841. var g = this.makePathHulls(f)
  20842. , m = new r.CatmullRomCurve3(g.camera)
  20843. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20844. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20845. }
  20846. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20847. }
  20848. ,
  20849. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20850. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20851. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20852. var n = new r.Euler
  20853. , o = new r.Vector3;
  20854. y.debug("Starting wait: " + (void 0 !== t));
  20855. var s = this.calcBurnsAmount(e)
  20856. , h = function() {
  20857. this.endWarpState(),
  20858. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20859. t && t()
  20860. }
  20861. .bind(this)
  20862. , u = function(e, t) {
  20863. if (this.warpInterrupted)
  20864. return h(),
  20865. !0;
  20866. var r = t || 1e3 / 60;
  20867. if (c.warp.doBurns)
  20868. if (this.player.mode === a.PANORAMA) {
  20869. var l = this.playerControls.cameras[a.PANORAMA];
  20870. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20871. var u = r * s / i;
  20872. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20873. u = -1* Math.abs(u);
  20874. n.y += u,
  20875. o.set(0, 0, -1),
  20876. o.applyEuler(n),
  20877. o.add(l.position),
  20878. l.controls.lookAt(o),
  20879. l.controls.lookVector.copy(o)
  20880. ,l.lookAt(o)
  20881. } else
  20882. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20883. }
  20884. .bind(this);
  20885. this.startWarpState(),
  20886. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20887. }
  20888. ,
  20889. n.prototype.warpToNonPano = function(e) {
  20890. if (this.discardPathObject(),
  20891. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20892. var t = function() {
  20893. e && e()
  20894. }
  20895. .bind(this);
  20896. this.player.flyToNewMode({
  20897. mode: this.warpDestHeroLoc.cameraMode,
  20898. duration: c.warp.outsideTime,
  20899. warpDest: this.warpDestHeroLoc,
  20900. callback: t,
  20901. force: !0
  20902. })
  20903. } else
  20904. y.warn("no warp destination!!!"),
  20905. e && e()
  20906. }
  20907. ,
  20908. n.prototype._resetWarpShaderParams = function(e) {//
  20909. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20910. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20911. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20912. delete e.material.defines.newBlack;
  20913. e.material.needsUpdate = true
  20914. } */
  20915. }
  20916. ,
  20917. n.prototype._clearWarpShading = function() {
  20918. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20919. this._resetWarpShaderParams(e[t]),
  20920. e[t].visible = !0;
  20921. this._resetWarpShaderParams(this.model.skybox)
  20922. }
  20923. ,
  20924. n.prototype._warpStopFlying = function() {
  20925. this.activeTransType = null,
  20926. this.placeCpm()
  20927. }
  20928. ,
  20929. n.prototype._wrapupTravelOnlyBits = function() {
  20930. this._warpStopFlying(),
  20931. this.warpPathPoints && (this.player.currentPano.exit(),
  20932. this.warpDestPano.enter(),
  20933. this.player.currentPano = this.warpDestPano),
  20934. this.player.spider.draw(),
  20935. this.placeCpm()
  20936. }
  20937. ,
  20938. n.prototype._wrapupTravel = function(e) {
  20939. this._wrapupTravelOnlyBits(),
  20940. this.warpCameraAim(e)
  20941. }
  20942. ,
  20943. n.prototype._wrapupWarpShading = function(e) {
  20944. this._clearWarpShading(),
  20945. this._wrapupTravel(e)
  20946. }
  20947. ,
  20948. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20949. t !== I.END && this._clearWarpShading(),
  20950. this._wrapupTravelOnlyBits(),
  20951. this.upcomingTransType = null,
  20952. e && e()
  20953. }
  20954. ,
  20955. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20956. var i = this.warpDestHeroLoc.quaternion
  20957. , n = this.playerControls.cameras[a.PANORAMA]
  20958. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20959. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20960. , l = s.dot(o)
  20961. , u = r.Math.radToDeg(Math.acos(l))
  20962. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20963. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20964. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20965. m.y = h.constrainedTurn(m.y),
  20966. this.burnsDir = Math.sign(m.y);
  20967. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20968. , A = new r.Vector3
  20969. , C = function(e, t) {
  20970. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20971. v.y = g.y + e * m.y,
  20972. v.z = g.z + e * m.z,
  20973. A.set(0, 0, -1),
  20974. A.applyEuler(v),
  20975. A.add(n.position),
  20976. n.controls.lookAt(A),
  20977. n.controls.lookVector.copy(A),
  20978. void n.lookAt(A))
  20979. }
  20980. .bind(this);
  20981. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20982. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20983. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20984. ):
  20985. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20986. ,void (t && t())
  20987. ) */
  20988. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20989. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20990. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20991. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20992. ,void (t && t())
  20993. )
  20994. }
  20995. ,
  20996. n.prototype._warpBendAim = function(e, t, i, n) {
  20997. var o = n || 0
  20998. , s = this.playerControls.cameras[a.PANORAMA]
  20999. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21000. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  21001. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  21002. f.y = h.constrainedTurn(f.y);
  21003. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  21004. f.x = g * Math.sign(f.x),
  21005. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  21006. this.burnsDir = Math.sign(f.y),
  21007. g *= Math.sign(f.y),
  21008. f.y = g;
  21009. var m = new r.Euler(0,0,0,c.warp.eOrder)
  21010. , v = new r.Vector3
  21011. , A = function(e, t) {
  21012. if (e < .5)
  21013. m.x = u.x + e * f.x,
  21014. m.y = u.y + e * f.y,
  21015. m.z = u.z + e * f.z;
  21016. else {
  21017. var i = (1 - e) * c.warp.softBendEnd;
  21018. m.x = l.x - i * f.x,
  21019. m.y = l.y - i * f.y,
  21020. m.z = l.z - i * f.z
  21021. }
  21022. v.set(0, 0, -1),
  21023. v.applyEuler(m),
  21024. v.add(s.position);
  21025. s.controls.lookAt(v),
  21026. s.controls.lookVector.copy(v),
  21027. s.lookAt(v);
  21028. }
  21029. .bind(this);
  21030. if(momentTourBlackNewType){
  21031. A(1)
  21032. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  21033. }
  21034. ,
  21035. n.prototype._warpStepCameraAim = function(e, t, i) {
  21036. var n = this.playerControls.cameras[a.PANORAMA]
  21037. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21038. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  21039. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  21040. l.y = h.constrainedTurn(l.y),
  21041. this.burnsDir = Math.sign(l.y);
  21042. var u = new r.Euler(0,0,0,c.warp.eOrder)
  21043. , f = new r.Vector3
  21044. , g = function(e, t) {
  21045. e < .5 ? u.copy(s) : u.copy(o),
  21046. f.set(0, 0, -1),
  21047. f.applyEuler(u),
  21048. f.add(n.position),
  21049. n.controls.lookAt(f),
  21050. n.controls.lookVector.copy(f),
  21051. n.lookAt(f)
  21052. }
  21053. .bind(this);
  21054. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21055. }
  21056. ,
  21057. n.prototype.setBurnsDir = function() {
  21058. var e = this.playerControls.cameras[a.PANORAMA]
  21059. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21060. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21061. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21062. n.y = h.constrainedTurn(n.y),
  21063. this.burnsDir = Math.sign(n.y)
  21064. }
  21065. ,
  21066. n.prototype.stepWarpPath = function(e, t) {
  21067. var i = this.playerControls.cameras[a.PANORAMA];
  21068. if (!this.warpPathPoints)
  21069. return i.position.copy(this.warpDestPano.position),
  21070. !0;
  21071. var n = this.warpPathPoints[0]
  21072. , o = this.warpDestPano.position;
  21073. if (null !== this.nodes && this.cameraHull.length > 1) {
  21074. var s = new r.Vector3;
  21075. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21076. i.position.copy(s)
  21077. } else
  21078. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21079. }
  21080. ,
  21081. n.prototype.interruptAndFastForward = function(e, t) {
  21082. this.warping && (this.warpInterrupted = !0,
  21083. this.warpInterruptionBlackoutStyle = e,
  21084. this.warpInterruptionTravelTime = t,
  21085. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21086. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21087. }
  21088. ,
  21089. n.prototype.warpCameraAim = function(e) {
  21090. var t = c.warp.minWarpTime;
  21091. if (this.upcomingTransType === l.BLACK)
  21092. t = c.warp.teleportTime;
  21093. else {
  21094. var i = this.playerControls.cameras[a.PANORAMA]
  21095. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21096. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21097. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21098. s.y = h.constrainedTurn(s.y);
  21099. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21100. t = Math.max(t, u)
  21101. }
  21102. var d = function() {
  21103. this._warpStopFlying(),
  21104. this.discardSlow(),
  21105. e && e()
  21106. }
  21107. .bind(this);
  21108. this._warpCameraAim(t, d)
  21109. }
  21110. ,
  21111. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21112. this.model.skybox.material.uniforms.blackout.value = n;
  21113. var r = u.uniform(this.model.skybox, "progress", 1)
  21114. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21115. , a = !1
  21116. , s = function() {
  21117. if (this.warpInterrupted)
  21118. return a = !0,
  21119. !0
  21120. }
  21121. .bind(this)
  21122. , l = function(e, t) {
  21123. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21124. !0) : void r(e, t)
  21125. }
  21126. .bind(this)
  21127. , h = function(e, t) {
  21128. return i && a ? (o(0),
  21129. !0) : void o(e, t)
  21130. }
  21131. .bind(this);
  21132. p.start(s, e, null, t, null, "safeHaltWatch"),
  21133. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21134. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21135. }
  21136. ,
  21137. n.prototype.warpTravel_STD = function(e) {
  21138. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21139. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21140. w += this.warpLength * c.warp.timePerMeter,
  21141. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21142. var _ = !1
  21143. , T = this.warpDestHeroLoc.quaternion
  21144. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21145. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21146. , M = S.dot(x)
  21147. , R = r.Math.radToDeg(Math.acos(M))
  21148. , P = function(e) {
  21149. var t = o
  21150. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21151. return i
  21152. }
  21153. , O = function() {
  21154. return E.lookAt(C, t, A.UP),
  21155. s.setFromRotationMatrix(E, c.warp.eOrder),
  21156. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21157. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21158. h.constrainedTurn(b.y)
  21159. }
  21160. .bind(this)
  21161. , L = function(e, t) {
  21162. if (this.warpInterrupted)
  21163. return _ = !0,
  21164. !0
  21165. }
  21166. .bind(this)
  21167. , D = function(e, t) {
  21168. return _ || !this.warpPathPoints ? (g.blur(0),
  21169. !0) : void g.blur(e)
  21170. }
  21171. .bind(this)
  21172. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21173. , B = function(e, t) {
  21174. return _ || !this.warpPathPoints ? (N(0),
  21175. !0) : void N(e, t)
  21176. }
  21177. .bind(this)
  21178. , F = function(e, t) {
  21179. if (!this.warpPathPoints)
  21180. return n.position.copy(this.warpDestPano.position),
  21181. !0;
  21182. if (_)
  21183. return !0;
  21184. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21185. n.position.copy(i),
  21186. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21187. }
  21188. .bind(this)
  21189. , V = function(e, n) {
  21190. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21191. !0)
  21192. }
  21193. .bind(this)
  21194. , U = function(e, o) {
  21195. if (_)
  21196. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21197. !0;
  21198. if (!this.warpPathPoints)
  21199. return !0;
  21200. var a = this.warpLength * e
  21201. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21202. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21203. c.warp.matchCam && (l *= 1 - u),
  21204. E.lookAt(C, t, A.UP),
  21205. s.setFromRotationMatrix(E, c.warp.eOrder),
  21206. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21207. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21208. b.y = h.constrainedTurn(b.y),
  21209. s.x = m.x + l * b.x,
  21210. s.y = m.y + l * b.y,
  21211. s.z = m.z + l * b.z,
  21212. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21213. b.y = h.constrainedTurn(b.y);
  21214. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21215. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21216. v.x = v.x + b.x * c.warp.turnFriction,
  21217. v.y = v.y + b.y * c.warp.turnFriction,
  21218. v.z = v.z + b.z * c.warp.turnFriction,
  21219. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21220. var p = t.clone().sub(C).normalize();
  21221. if (R < c.warp.maxAimRotation && u > 0) {
  21222. var g = 1 - u;
  21223. p.x = p.x * g + u * S.x,
  21224. p.y = p.y * g + u * S.y,
  21225. p.z = p.z * g + u * S.z,
  21226. p.normalize()
  21227. }
  21228. this.bunnyObj.position.copy(n.position).add(p),
  21229. f.set(0, 0, -1).applyEuler(v).normalize(),
  21230. f.multiplyScalar(8),
  21231. f.add(n.position),
  21232. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21233. n.controls.lookVector.copy(f),
  21234. n.lookAt(f))
  21235. }
  21236. .bind(this)
  21237. , k = function() {
  21238. _ ? (this.discardSlow(),
  21239. this.upcomingTransType = l.BLACK,
  21240. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21241. }
  21242. .bind(this);
  21243. V(0);
  21244. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21245. w += H;
  21246. var G = H / w;
  21247. this.warpCommonParameters(w, G, !0, I.NONE),
  21248. p.start(L, w, null, 0, null, "_haltWatcher"),
  21249. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21250. p.start(D, w, null, G, P, "blurring")),
  21251. p.start(B, w, null, G, P, "modelAlpha"),
  21252. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21253. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21254. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21255. }
  21256. ,
  21257. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21258. var r = e || 0;
  21259. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21260. player.transitionPos({type:"beforeFlytopano", dur:t})//add
  21261. updateVideo({type:"beforeFlytopano", pano : player.model.panos.index[this.warpDestHeroLoc.panoId], dur:t})//add
  21262. if(momentTourBlackNewType){
  21263. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21264. var camera = this.playerControls.cameras[a.PANORAMA];
  21265. var end = this.warpDestHeroLoc.position
  21266. camera.position.copy(end)
  21267. setTimeout(()=>{
  21268. player.sceneRenderer.effects.transitionMaskPass.stop()
  21269. updateVideo({type:"flyDone", pano : player.currentPano})//add
  21270. this.wrapupWarpShadingOnly(n, i);
  21271. Overlay.updateVisibles([player.currentPano])
  21272. },t)
  21273. }else{
  21274. var o = function() {
  21275. this.wrapupWarpShadingOnly(n, i);
  21276. updateVideo({type:"flyDone", pano:player.currentPano})//add
  21277. Overlay.updateVisibles([player.currentPano])
  21278. }
  21279. .bind(this);
  21280. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21281. }
  21282. this.warpCommonParameters(t, r, !1, i)
  21283. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21284. if(window.momentTourBlackNewType){
  21285. e.material.uniforms.blackout.value = 5//i 改
  21286. //e.material.defines.newBlack = ''
  21287. //e.material.needsUpdate = true
  21288. }else{
  21289. e.material.uniforms.blackout.value = i
  21290. }
  21291. }),
  21292. this._warpBendAim(null, t, null, r);
  21293. }
  21294. ,
  21295. n.prototype.flightStepWalk = function(e, t, i) {
  21296. var n = .001
  21297. , o = 1
  21298. , a = 1.2
  21299. , s = new r.Vector3
  21300. , h = new r.Vector3
  21301. , u = function(e, t) {
  21302. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21303. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21304. h.copy(A.FORWARD),
  21305. this.player.getDirection(h),
  21306. s.copy(t).sub(e.position).normalize();
  21307. var l = s.dot(h)
  21308. , u = Math.acos(l)
  21309. , d = u / r;
  21310. return d > n && (r *= d / n,
  21311. u < o && (r *= a)),
  21312. r
  21313. };
  21314. return function(e, t, i) {
  21315. if (this.warpInterrupted)
  21316. i && i();
  21317. else if (this.activeTransType !== l.WALK)
  21318. this._clearWarpShading(),
  21319. this._warpStopFlying(),
  21320. this.player.spider.draw(),
  21321. this.placeCpm(),
  21322. i && i();
  21323. else if (this.player.currentPano !== e) {
  21324. var n = {
  21325. pano: e,
  21326. lookAtPoint: t,
  21327. duration: null,
  21328. maxDistanceOverride: c.warp.walkMaxDist,
  21329. skipWarpingCheck: !1,
  21330. constantMoveSpeed: !0
  21331. };
  21332. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21333. n.zoomLevel = this.warpDestHeroLoc.zoom
  21334. }
  21335. n.duration = u.call(this, e, t),
  21336. this.player.nonInterruptingFlyToPano(n, i)
  21337. } else
  21338. i && i()
  21339. }
  21340. }(),
  21341. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21342. return this.flightStepWalk.bind(this, e, t, i)
  21343. }
  21344. ,
  21345. n.prototype.warpTravel_WALK = function() {
  21346. var e = [];
  21347. return function(t) {
  21348. var i = this.player.model.panos;
  21349. e.length = 0;
  21350. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21351. var s = this.nodes[a]
  21352. , l = i.get(s);
  21353. a === this.nodes.length - 1;
  21354. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21355. n && o || (e.push(s),
  21356. n = l)
  21357. }
  21358. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21359. var h = e.length
  21360. , u = i.get(e[h - 1])
  21361. , d = new Array(h + 1);
  21362. d[d.length - 1] = function() {
  21363. t && t()
  21364. }
  21365. .bind(this);
  21366. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21367. var g = e[p];
  21368. u = i.get(g);
  21369. var m = new r.Vector3;
  21370. this.getLookAtForWalkingTourNode(e, p, m),
  21371. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21372. p--
  21373. }
  21374. d[0]()
  21375. }
  21376. }(),
  21377. n.prototype.getLookAtForWalkingTourNode = function() {
  21378. var e = new r.Vector3
  21379. , t = new r.Vector3
  21380. , i = new r.Vector3
  21381. , n = new r.Vector3
  21382. , o = new r.Vector3
  21383. , a = .65
  21384. , s = .75
  21385. , l = .2
  21386. , c = .4
  21387. , h = .2
  21388. , u = 3;
  21389. return function(r, d, p) {
  21390. var f = r.length;
  21391. if (d >= f)
  21392. return !1;
  21393. var g = 1
  21394. , m = 1;
  21395. t.set(0, 0, 0),
  21396. o.set(0, 0, 0);
  21397. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21398. if (v = this.player.model.panos.get(r[A]),
  21399. this.getOrientationForWalkingTourNode(r, A, i),
  21400. A === d && e.copy(i),
  21401. n.copy(i),
  21402. A > d) {
  21403. var y = n.dot(e) < a;
  21404. g *= y ? l : s,
  21405. m *= y ? h : c
  21406. }
  21407. i.multiplyScalar(g),
  21408. t.add(i),
  21409. o.lerp(v.position, m)
  21410. }
  21411. return t.normalize(),
  21412. p.copy(o),
  21413. p.add(t),
  21414. !0
  21415. }
  21416. }(),
  21417. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21418. var n = e.length;
  21419. if (t >= n)
  21420. return !1;
  21421. if (t === n - 1)
  21422. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21423. else {
  21424. var r = this.player.model.panos.get(e[t])
  21425. , o = this.player.model.panos.get(e[t + 1]);
  21426. i.copy(o.position).sub(r.position)
  21427. }
  21428. return i.normalize(),
  21429. !0
  21430. }
  21431. ,
  21432. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21433. if (this.activeTransType = this.upcomingTransType,
  21434. this.lastTransType = this.activeTransType,
  21435. this.upcomingTransType = null,
  21436. !e) {
  21437. var r = function() {
  21438. this._wrapupTravel(n)
  21439. }
  21440. .bind(this)
  21441. , o = {
  21442. pano: this.warpDestPano,
  21443. lookAtPoint: null,
  21444. duration: null,
  21445. maxDistanceOverride: null,
  21446. skipWarpingCheck: !1
  21447. };
  21448. return void this.player.flyToPano(o, r)
  21449. }
  21450. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21451. this._clearWarpShading(),
  21452. this._warpStopFlying(),
  21453. this.player.spider.draw(),
  21454. this.placeCpm(),
  21455. n && n()
  21456. }
  21457. .bind(this)) : this.warpTravel_STD(n)
  21458. }
  21459. ,
  21460. n.prototype.startWarpState = function() {
  21461. this.warping = !0,
  21462. this.warpInterrupted = !1,
  21463. this.warpInterruptionBlackoutStyle = null,
  21464. this.warpInterruptionTravelTime = null
  21465. }
  21466. ,
  21467. n.prototype.endWarpState = function() {
  21468. this.warping = !1
  21469. }
  21470. ,
  21471. n.prototype.warpToPano = function(e, t, i, n) {
  21472. if (this.warping)
  21473. return void y.warn("Cannot warp when already warping");
  21474. if (this.upcomingTransType = e,
  21475. this.activeTransType = null,
  21476. !this.setWarpDestPano())
  21477. return this.upcomingTransType = null,
  21478. void this.warpToNonPano(n);
  21479. if (this.player.mode !== a.PANORAMA)
  21480. return this.upcomingTransType = null,
  21481. this.discardSlow(),
  21482. void this.player.flyToNewMode({
  21483. mode: a.PANORAMA,
  21484. pano: this.warpDestPano,
  21485. duration: c.warp.outsideTime,
  21486. warpDest: this.warpDestHeroLoc,
  21487. callback: n,
  21488. force: !0
  21489. });
  21490. if (!this.warpDestPano)
  21491. return y.warn("no warp destination, callback dropped"),
  21492. void (this.upcomingTransType = null);
  21493. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21494. , o = this.chooseWarpPath(r);
  21495. if (o && this.upcomingTransType !== l.WALK) {
  21496. var s = function() {
  21497. this.waitingToWarp = !1,
  21498. this.warpToPano(e, t, i, n)
  21499. }
  21500. .bind(this);
  21501. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21502. return void (this.waitingToWarp = !0)
  21503. }
  21504. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21505. this.player.currentPano = this.warpDestPano,
  21506. this.placeCpm(),
  21507. this.fadeOutCpm(c.path.fadeOutTime),
  21508. this.player.spider.draw()),
  21509. y.debug("Warping to pano ", this.warpDestPano.position),
  21510. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21511. this.startWarpState();
  21512. var h = function() {
  21513. this.endWarpState(),
  21514. n && n()
  21515. }
  21516. .bind(this);
  21517. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21518. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21519. }
  21520. ,
  21521. t.exports = n
  21522. }
  21523. ).call(this, "/js/objects/ShowPath.js")
  21524. }
  21525. , {
  21526. "../constants": 8,
  21527. "../effects": 16,
  21528. "../enum/BlackoutStyle": 18,
  21529. "../enum/ModelManagerEvents": 33,
  21530. "../enum/PlayerEvents": 40,
  21531. "../enum/RenderOrder": 42,
  21532. "../enum/Vectors": 50,
  21533. "../enum/Viewmode": 51,
  21534. "../enum/WarpStyle": 52,
  21535. "../gui/gui": 65,
  21536. "../model/ModelManager": 140,
  21537. "../objects/Snapshot": 153,
  21538. "../settings": 166,
  21539. "../shaders": 167,
  21540. "../util/easing": 186,
  21541. "../util/lerp": 188,
  21542. "../util/logger": 189,
  21543. "../util/math": 190,
  21544. "../util/texture": 194,
  21545. "../util/transitions": 195,
  21546. three: 217
  21547. }],
  21548. 152: [function(e, t, i) {
  21549. "use strict";
  21550. function n() {
  21551. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21552. , t = new r.RawShaderMaterial({
  21553. fragmentShader: o.skysphere.fragmentShader,
  21554. vertexShader: o.skysphere.vertexShader,
  21555. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21556. side: r.BackSide,
  21557. name: "skysphere"
  21558. });
  21559. t.uniforms.radius.value = e.parameters.radius,
  21560. r.Mesh.call(this, e, t)
  21561. }
  21562. var r = e("three")
  21563. , o = e("../shaders")
  21564. , a = e("../settings");
  21565. n.prototype = Object.create(r.Mesh.prototype),
  21566. n.prototype.constructor = n,
  21567. t.exports = n
  21568. }
  21569. , {
  21570. "../settings": 166,
  21571. "../shaders": 167,
  21572. three: 217
  21573. }],
  21574. 153: [function(e, t, i) {
  21575. (function(i) {
  21576. "use strict";
  21577. function n(e) {
  21578. o.call(this, e),
  21579. this.sid = e.sid,//xzw add
  21580. this.panoId = e.panoId,
  21581. this.orthoZoom = e.orthoZoom,
  21582. this.floorVisibility = e.floorVisibility,
  21583. this.thumbUrl = e.thumbUrl,
  21584. this.name = e.name,
  21585. this.zoom = e.zoom
  21586. }
  21587. var r = (e("three"),
  21588. e("../util/logger"))
  21589. , o = (e("../settings"),
  21590. e("../enum/Viewmode"),
  21591. e("../util/common"),
  21592. e("../util/transitions"),
  21593. e("../util/lerp"),
  21594. e("../util/ajax"),
  21595. e("../util/texture"),
  21596. e("./View"));
  21597. e("events").EventEmitter,
  21598. new r(i);
  21599. n.prototype = Object.create(o.prototype),
  21600. n.prototype.isPano = function() {
  21601. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21602. }
  21603. ,
  21604. t.exports = n
  21605. }
  21606. ).call(this, "/js/objects/Snapshot.js")
  21607. }
  21608. , {
  21609. "../enum/Viewmode": 51,
  21610. "../settings": 166,
  21611. "../util/ajax": 181,
  21612. "../util/common": 185,
  21613. "../util/lerp": 188,
  21614. "../util/logger": 189,
  21615. "../util/texture": 194,
  21616. "../util/transitions": 195,
  21617. "./View": 154,
  21618. events: 202,
  21619. three: 217
  21620. }],
  21621. 154: [function(e, t, i) {
  21622. (function(i) {
  21623. "use strict";
  21624. function n(e) {
  21625. e = e || {},
  21626. this.position = new r.Vector3,
  21627. this.quaternion = new r.Quaternion,
  21628. this.update(e)
  21629. }
  21630. var r = e("three")
  21631. , o = e("../util/logger")
  21632. , a = (e("../settings"),
  21633. e("../enum/Viewmode"),
  21634. e("../util/common"),
  21635. e("../util/transitions"),
  21636. e("../util/lerp"),
  21637. e("../util/ajax"),
  21638. e("../util/texture"),
  21639. e("events").EventEmitter);
  21640. new o(i);
  21641. n.prototype = Object.create(a.prototype),
  21642. n.prototype.isValid = function() {
  21643. return !!this.cameraMode
  21644. }
  21645. ,
  21646. n.prototype.update = function(e) {
  21647. return this.cameraMode = e.cameraMode || this.cameraMode,
  21648. this.pano = e.pano || this.pano,
  21649. e.position && this.position.copy(e.position),
  21650. e.quaternion && this.quaternion.copy(e.quaternion),
  21651. this
  21652. }
  21653. ,
  21654. t.exports = n
  21655. }
  21656. ).call(this, "/js/objects/View.js")
  21657. }
  21658. , {
  21659. "../enum/Viewmode": 51,
  21660. "../settings": 166,
  21661. "../util/ajax": 181,
  21662. "../util/common": 185,
  21663. "../util/lerp": 188,
  21664. "../util/logger": 189,
  21665. "../util/texture": 194,
  21666. "../util/transitions": 195,
  21667. events: 202,
  21668. three: 217
  21669. }],
  21670. 155: [function(e, t, i) {//player.js
  21671. (function(i) {
  21672. "use strict";
  21673. function n(e) {
  21674. this.currentPano = null,
  21675. this.nextPano = null,
  21676. this.camera = null,
  21677. this.paused = !1,
  21678. this.flying = !1,
  21679. this.sceneIntersectionPlane = null,
  21680. this.target = new r.Vector3,
  21681. this.mouse = new r.Vector3(1.1,1.1,.5),
  21682. this.mouseAtMouseDown = new r.Vector2,
  21683. this.mouseCouldBeClickToMove = !1,
  21684. this.mouseLastMoveTime = Date.now(),
  21685. this.mouseDown = !1,
  21686. this.mouseDownTimer = null,
  21687. this.couldBeLongTap = !1,
  21688. this.containsMouse = !1, //
  21689. this.isTouchEvent = !1,
  21690. this.isPanoHover = !1,
  21691. this.reticule = new a(this),
  21692. this.panoMarkers = [],
  21693. this.spider = new h(this),
  21694. this.quaternion = new r.Quaternion,
  21695. this.position = new r.Vector3(15,10,15),
  21696. this.previousState = null,
  21697. this.lastInsideView = new c,
  21698. this.last360View = new c,
  21699. this.raycaster = new r.Raycaster,
  21700. this.intersect = null,
  21701. this.lastChangeTime = Date.now(),
  21702. this.history = new I,
  21703. this.cameraControls = null,
  21704. this.path = null,
  21705. this.model = null,
  21706. this.domElement = null,
  21707. this.cachedPanoCandidates = null,
  21708. this.basePanoSize = 0,
  21709. this.standardPanoSize = 0,
  21710. this.highPanoSize = 0,
  21711. this.ultraHighPanoSize = 0,
  21712. this.zoomLevel = 1,
  21713. this.zooming = 0,
  21714. this.zoomSpeed = .5,
  21715. this.scrollZoomSpeed = .06,
  21716. this.zoomSpeedAdjust = .05,
  21717. this.defaultZoomIncrement = .2,
  21718. this.baseFov = f.insideFOV,
  21719. this.zoomFov = this.baseFov,
  21720. this.zoomEnabled = !0,
  21721. this.preRenderingEnabled = !1,
  21722. this.setupCustomProperties(e),
  21723. this.zoomStats = new L
  21724. }
  21725. var r = e("three")
  21726. , o = e("./util/logger")
  21727. , a = e("./objects/Reticule")
  21728. , s = e("./objects/Panorama")
  21729. , l = e("./objects/ShowPath")
  21730. , c = e("./objects/View")
  21731. , h = (e("./objects/Snapshot"),
  21732. e("./objects/NSpider"))
  21733. , u = e("./enum/Viewmode")
  21734. , d = (e("./enum/TagStates"),
  21735. e("./enum/Vectors"))
  21736. , p = e("./enum/Keys")
  21737. , f = (e("./enum/AlignmentType"),
  21738. e("./settings"))
  21739. , g = e("./util/common")
  21740. , m = (e("./util/browser"),
  21741. e("./util/math"))
  21742. , v = e("./util/lerp")
  21743. , A = e("./util/easing")
  21744. , y = e("./util/transitions")
  21745. , C = e("events").EventEmitter
  21746. , I = (e("./shaders"),
  21747. e("./util/history"))
  21748. , E = (e("./util/camera"),
  21749. e("./model/ModelManager"),
  21750. e("./enum/PathDiscardMode"))
  21751. , b = e("./enum/PathDisplayMode")
  21752. , w = e("./enum/PlayerEvents")
  21753. , _ = e("./enum/ControlEvents")
  21754. , T = e("./enum/ModelManagerEvents")
  21755. , x = e("./enum/WarpStyle")
  21756. , S = e("./enum/BlackoutStyle")
  21757. , M = e("./exception/BasicException")
  21758. , R = e("./enum/PanoSizeClass")
  21759. , P = (e("./tile/TileDownloader"),
  21760. e("./tile/TilePrioritizer"))
  21761. , O = (e("./enum/PanoramaEvents"),
  21762. e("./enum/ZoomEvents"))
  21763. , L = e("./util/ZoomStats")
  21764. , D = e("./constants")
  21765. , N = e("./util/common")
  21766. , B = e("./util/cameraLight")
  21767. , Hot = e('hot')
  21768. , F = new o(i)
  21769. , V = Object.freeze({
  21770. FlyToPano: y.getUniqueId(),
  21771. FlyToNewMode: y.getUniqueId(),
  21772. FlyToSameMode: y.getUniqueId(),
  21773. FlyToViewFloor: y.getUniqueId(),
  21774. LookTransition: y.getUniqueId(),
  21775. ZoomTransition: y.getUniqueId()
  21776. });
  21777. n.prototype = Object.create(C.prototype),
  21778. n.prototype.init = function(e) {
  21779. window.player = this
  21780. this.modelManager = e.modelManager,
  21781. this.tileDownloader = e.tileDownloader,
  21782. this.panoRenderer = e.panoRenderer,
  21783. this.qualityManager = e.qualityManager,
  21784. this.domElement = e.container,
  21785. this.camera = e.camera,
  21786. this.tagManager = e.tagManager,
  21787. this.cameraControls = e.controls,
  21788. this.path = new l(e.director,this,e.controls),
  21789. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21790. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21791. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21792. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21793. this.tileDownloader.processPriorityQueue = !1,
  21794. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21795. this.bindEvents(e.container),
  21796. this.updateModel()
  21797. }
  21798. //xzw add: 截图
  21799. function dataURLtoBlob(dataurl) {
  21800. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21801. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21802. while(n--){
  21803. u8arr[n] = bstr.charCodeAt(n);
  21804. };
  21805. return new Blob([u8arr], {type:mime});
  21806. }
  21807. n.prototype.screenShot = function(o){
  21808. if(this.flying || this.flyingToTag) return;
  21809. var R = this.sceneRenderer;
  21810. R.updateScreenSize(o);
  21811. for(var i in this.model.panos.index){
  21812. if(!this.model.panos.index[i].marker) continue;
  21813. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21814. this.model.panos.index[i].marker.visible = false;
  21815. }
  21816. for(var i in this.model.hots){
  21817. this.model.hots[i].mesh.visible = false;
  21818. }
  21819. this.reticule.visible = false;
  21820. this.reticule.forceUnvisible = true;
  21821. this.path.currentPanoMarker.mesh.visible = false;
  21822. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21823. R.renderer.clear(true,true,true);
  21824. R.renderer.render(R.scene, R.camera);
  21825. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21826. o.f && o.f(imgData)
  21827. R.updateScreenSize({resize:true});
  21828. this.reticule.visible = true;
  21829. for(var i in this.model.hots){
  21830. this.model.hots[i].mesh.visible = true;
  21831. }
  21832. for(var i in this.model.panos.index){
  21833. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21834. }
  21835. this.path.currentPanoMarker.mesh.visible = true;
  21836. R.renderer.render(R.scene, R.camera);
  21837. }.bind(this),30) //这个数字不能太小
  21838. }
  21839. var scaleImg = e("scaleImg");
  21840. var ResizeImg = function(img, option){
  21841. var img2; //不能直接改img 否则可能触发第二次img.onload
  21842. var compress = function(ratio,type){
  21843. var image = img2 || img;
  21844. var c = document.createElement('canvas');
  21845. c.width = image.width; c.height = image.height;
  21846. var ctx = c.getContext('2d');
  21847. ctx.drawImage(image,0,0,image.width,image.height);
  21848. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21849. }
  21850. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21851. var image = img2 || img;
  21852. var blob = dataURLtoBlob(image.src);
  21853. if(option.maxWeight && blob.size > option.maxWeight){
  21854. compress(option.maxWeight/blob.size, "jpeg")
  21855. blob = dataURLtoBlob(image.src);
  21856. }
  21857. if(!img2){
  21858. img2 = new Image();
  21859. }
  21860. img2.base64Src = image.src;
  21861. img2.src = window.URL.createObjectURL(blob);
  21862. }
  21863. var oldSize = Math.max(img.width, img.height);
  21864. if(option.toType != "png"){//不是非要png的话
  21865. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21866. if(oldSize > option.maxSize){
  21867. compress(option.maxSize/oldSize, "jpeg");
  21868. }
  21869. reCom();
  21870. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21871. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21872. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21873. reCom();
  21874. }
  21875. }
  21876. }else{
  21877. //?貌似png会越压缩越大?
  21878. }
  21879. return img2 || img;
  21880. }
  21881. var _fixType=function(type) {
  21882. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21883. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21884. return 'image/' + r;
  21885. };
  21886. var saveFile=function(data, filename){
  21887. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21888. save_link.href = data;
  21889. save_link.download = filename;
  21890. var event = document.createEvent('MouseEvents');
  21891. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21892. save_link.dispatchEvent(event);
  21893. };
  21894. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21895. var info = this.getSnapAngleInfo();
  21896. var str = ',{\r\t' + info;
  21897. var arg = arguments[0];
  21898. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21899. if (arg && arg.__callback) {
  21900. return arg.__callback(imgData, info)
  21901. }
  21902. var img = new Image();
  21903. img.src = imgData;
  21904. img.onload = function(){
  21905. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21906. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21907. var filename = "snap" + (new Date()).getTime();
  21908. saveFile(img2.src,filename + ".jpg");
  21909. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21910. str +=('\r\t"sid":"'+filename+'",');
  21911. str +=('\r\t"name":"'+filename+'"\r}');
  21912. logData(str)
  21913. }
  21914. }});
  21915. }
  21916. ,
  21917. n.prototype.getSnapAngleInfo = function(){
  21918. var info = {};
  21919. var str = '"metadata":{';
  21920. var q = this.camera.quaternion.clone();
  21921. switch (this.mode) {
  21922. case "panorama":
  21923. info.scan_id = this.currentPano.id;
  21924. str += ('"scan_id":"'+this.currentPano.id+'",');
  21925. break;
  21926. case "floorplan":
  21927. info.camera_mode = 1;
  21928. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21929. q.multiply(this.camera.quaternion);
  21930. str += ('"camera_mode":1,');
  21931. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21932. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21933. break;
  21934. case "dollhouse":
  21935. info.camera_mode = 2;
  21936. str += ('"camera_mode":2,');
  21937. break;
  21938. }
  21939. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21940. console.log(info.camera_position)
  21941. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21942. /**fyz 对相机截屏的角度进行校对 */
  21943. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21944. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21945. out.x *= -1;
  21946. out.w *= -1;
  21947. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21948. }else{
  21949. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21950. }
  21951. info.zoom = this.zoomLevel;
  21952. console.log(info.camera_quaternion)
  21953. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21954. // fyz 扩展编辑页面, 加上导览点缩放值
  21955. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21956. return str;
  21957. }
  21958. //------end
  21959. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21960. if(!g_currentHot) return;
  21961. g_currentHot = null;
  21962. var hotPop = document.getElementById('popup');
  21963. hotPop.style.display = "none";
  21964. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21965. $("#popup iframe:last").remove();
  21966. var _bgaudio = document.getElementById("bgaudio");
  21967. try{
  21968. window.parent.postMessage("closeHot",'*')
  21969. }catch(e){
  21970. console.log(e)
  21971. }
  21972. //判断音乐是否暂停或者是否存在
  21973. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21974. {
  21975. //g_bgAudio.play();
  21976. manage.switchBgmState(true)
  21977. }; */
  21978. if(g_bgAudio && g_bgAudio.pauseByHot){
  21979. manage.switchBgmState(true)
  21980. }
  21981. playMusic(player.currentPano)
  21982. //$('#player').off("click",this.closePopup);
  21983. return false
  21984. }
  21985. n.prototype.setupCustomProperties = function(e) {
  21986. var t = e || u.PANORAMA;
  21987. Object.defineProperty(this, "mode", {
  21988. get: function() {
  21989. return t
  21990. },
  21991. set: function(e) {
  21992. var i = t;
  21993. t = e,
  21994. this.onModeUpdated(i, t)
  21995. }
  21996. })
  21997. }
  21998. ,
  21999. n.prototype.isInMode = function() {
  22000. for (var e = 0; e < arguments.length; e++)
  22001. if (this.mode === arguments[e])
  22002. return !0;
  22003. return !1
  22004. }
  22005. ,
  22006. n.prototype.isOutsideMode = function(e) {
  22007. return e = e || this.mode,
  22008. e === u.DOLLHOUSE || e === u.FLOORPLAN
  22009. }
  22010. ,
  22011. n.prototype.is360View = function(e, t) {
  22012. return e === u.PANORAMA && t && !t.isAligned()
  22013. }
  22014. ,
  22015. n.prototype.setScene = function(e) {
  22016. this.sceneIntersectionPlane = e.plane,
  22017. this.path.setScene(e),
  22018. this.moveReticuleToScene(e)
  22019. }
  22020. ,
  22021. n.prototype.moveReticuleToScene = function(e) {
  22022. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  22023. e.add(this.reticule)
  22024. }
  22025. ,
  22026. n.prototype.updateModel = function() {
  22027. function e(e, t, n) {
  22028. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  22029. }
  22030. function t(e, t) {
  22031. if (this.mode === u.DOLLHOUSE) {
  22032. var n = e ? this.model.center.y : n = t.center.y;
  22033. i.call(this, n)
  22034. }
  22035. }
  22036. function i(e) {
  22037. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  22038. , i = this.cameraControls.controls[u.DOLLHOUSE]
  22039. , n = t.position.y + (e - i.target.y)
  22040. , r = f.showFloorDuration + f.showFloorDelay;
  22041. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  22042. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  22043. }
  22044. this.model = this.modelManager.getActiveModel(),
  22045. this.model.on("floor.changed", e.bind(this)),
  22046. this.model.on("allfloors.toggled", t.bind(this)),
  22047. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22048. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22049. var e2 = this;
  22050. this.model.panos.list.forEach(function(a) {
  22051. a.vrMarker.addEventListener("click", function() {
  22052. e2.flyToPano({
  22053. pano: a
  22054. })
  22055. })
  22056. })
  22057. /********************************************************************************************************************************************/
  22058. }
  22059. ,
  22060. n.prototype.updateModelDependentData = function() {
  22061. this.cameraControls.setModelForControls(this.model),
  22062. this.getPanoMarkersFromModel(this.model)
  22063. }
  22064. ,
  22065. n.prototype.onModelChanged = function() {
  22066. this.updateModel(),
  22067. this.updateModelDependentData()
  22068. }
  22069. ,
  22070. n.prototype.getPanoMarkersFromModel = function(e) {
  22071. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22072. return t.marker ? e.concat(t.marker) : e
  22073. }, [])
  22074. }
  22075. ,
  22076. n.prototype.handleControlMove = function(e) {
  22077. this.emit(w.Move, e)
  22078. }
  22079. ,
  22080. n.prototype.handleControlInputStart = function(e) {
  22081. this.emit(w.InputStart, e)
  22082. }
  22083. ,
  22084. n.prototype.onModeUpdated = function(e, t) {
  22085. this.cameraControls.activateControls(t),
  22086. this.emit(w.ModeChanged, e, t)
  22087. }
  22088. ,
  22089. n.prototype.isWarping = function() {
  22090. return this.path.warping
  22091. }
  22092. ,
  22093. n.prototype.isWaitingToWarp = function() {
  22094. return this.path.waitingToWarp
  22095. }
  22096. ,
  22097. n.prototype.getLabelScaleFactor = function() {
  22098. if (this.isOutsideMode()) {
  22099. var e = 10
  22100. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22101. return t
  22102. }
  22103. return .5
  22104. }
  22105. ,
  22106. n.prototype.changeMusic = function() {//xzw add
  22107. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22108. g_playAudio = g_bgAudio;
  22109. //g_bgAudio.play();
  22110. manage.switchBgmState(true)
  22111. }else{
  22112. if(!g_play){
  22113. g_playAudio = g_bgAudio;
  22114. }else{//防止再次播放时重播一遍
  22115. g_playAudio = null;
  22116. }
  22117. } */
  22118. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22119. manage.switchBgmState(true)
  22120. } */
  22121. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22122. }
  22123. ,
  22124. n.prototype.bindEvents = function(e) {
  22125. e !== document && e.setAttribute("tabindex", -1),
  22126. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22127. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22128. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22129. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22130. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22131. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22132. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22133. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22134. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22135. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22136. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22137. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22138. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22139. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22140. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22141. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22142. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22143. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22144. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22145. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22146. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22147. // lzb
  22148. window.getSeft && getSeft(this);
  22149. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22150. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22151. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22152. }else{
  22153. $('#closepop').on("click",this.closePopup.bind(this));
  22154. }
  22155. }
  22156. ,
  22157. n.prototype.onMouseDown = function(e) {
  22158. e.currentTarget !== document && e.currentTarget.focus(),
  22159. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22160. this.updateIntersect())
  22161. }
  22162. ,
  22163. n.prototype.onMouseMove = function(e) {
  22164. this.isTouchEvent = !1,
  22165. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22166. }
  22167. ,
  22168. n.prototype.onMouseOver = function(e) {
  22169. this.containsMouse = !0,
  22170. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22171. }
  22172. ,
  22173. n.prototype.onMouseOut = function(e) {
  22174. this.containsMouse = !1
  22175. }
  22176. ,
  22177. n.prototype.onMouseUp = function(e) {
  22178. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22179. }
  22180. ,
  22181. n.prototype.onTouchStart = function(e) {
  22182. if (e.currentTarget !== document && e.currentTarget.focus(),
  22183. !this.mouseDown) {
  22184. this.couldBeLongTap = !0;
  22185. var t = g.average(e.changedTouches, "clientX")
  22186. , i = g.average(e.changedTouches, "clientY");
  22187. this.handleInputStart.call(this, t, i, !0),
  22188. this.mouseDownTimer = setTimeout(function() {
  22189. this.updateIntersect(),
  22190. this.handleInputEnd.call(this, t, i, !0)
  22191. }
  22192. .bind(this), f.input.longTapThreshold)
  22193. }
  22194. }
  22195. ,
  22196. n.prototype.onTouchMove = function(e) {
  22197. var t = g.average(e.changedTouches, "clientX")
  22198. , i = g.average(e.changedTouches, "clientY");
  22199. this.handleInputMove.call(this, t, i, !0)
  22200. }
  22201. ,
  22202. n.prototype.onTouchEnd = function(e) {
  22203. if (clearTimeout(this.mouseDownTimer),
  22204. this.mouseDown) {
  22205. this.couldBeLongTap = !1,
  22206. this.updateIntersect();
  22207. var t = g.average(e.changedTouches, "clientX")
  22208. , i = g.average(e.changedTouches, "clientY");
  22209. this.handleInputEnd.call(this, t, i, !0)
  22210. }
  22211. }
  22212. ,
  22213. n.prototype.onPointerDown = function(e) {
  22214. return e.currentTarget !== document && e.currentTarget.focus(),
  22215. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22216. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22217. void (this.mouseDownTimer = setTimeout(function() {
  22218. this.updateIntersect(),
  22219. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22220. }
  22221. .bind(this), f.input.longTapThreshold)))
  22222. }
  22223. ,
  22224. n.prototype.onPointerMove = function(e) {
  22225. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22226. }
  22227. ,
  22228. n.prototype.onPointerUp = function(e) {
  22229. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22230. this.couldBeLongTap = !1,
  22231. this.updateIntersect(),
  22232. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22233. }
  22234. ,
  22235. n.prototype.onPointerOut = function(e) {
  22236. this.mouseDown = !1
  22237. }
  22238. ,
  22239. n.prototype.onPointerCancel = function(e) {
  22240. this.mouseDown = !1
  22241. }
  22242. ,
  22243. n.prototype.onKeyDown = function(e) {
  22244. var t = function() {
  22245. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22246. }
  22247. .bind(this)
  22248. , i = e.which;
  22249. switch (i) {
  22250. case p.F:
  22251. t(),
  22252. this.changeFloor(-1);
  22253. break;
  22254. case p.R:
  22255. t(),
  22256. this.changeFloor(1)
  22257. }
  22258. if (this.mode === u.PANORAMA)
  22259. switch (i) {
  22260. case p.UPARROW:
  22261. case p.W:
  22262. this.flyLocalDirection(d.FORWARD.clone());
  22263. break;
  22264. case p.DOWNARROW:
  22265. case p.S:
  22266. this.flyLocalDirection(d.BACK.clone());
  22267. break;
  22268. case p.A:
  22269. this.flyLocalDirection(d.LEFT.clone());
  22270. break;
  22271. case p.D:
  22272. this.flyLocalDirection(d.RIGHT.clone())
  22273. }
  22274. }
  22275. ,
  22276. n.prototype.handleScrollPinchZoom = function() {
  22277. return function(e) {
  22278. var t = e
  22279. , i = this.zoomLevel;
  22280. this.zoomBy(t),
  22281. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22282. }
  22283. }(),
  22284. n.prototype.handleControlPinch = function(e) {
  22285. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22286. }
  22287. ,
  22288. n.prototype.handleControlScroll = function(e) {
  22289. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22290. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22291. }
  22292. ,
  22293. n.prototype.handleInputStart = function(e, t, i) {
  22294. //许钟文加
  22295. var pad = this.handelPadding(e, t);
  22296. e = pad.x;
  22297. t = pad.y;
  22298. this.isTouchEvent = i,
  22299. m.convertScreenPositionToNDC(e, t, this.mouse),
  22300. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22301. this.mouseCouldBeClickToMove = !0,
  22302. this.mouseDown = !0;
  22303. if (this.mouseCouldBeClickToMove) {
  22304. //window.DownInterface && new DownInterface().state(this,Hot);
  22305. window.Hotpoint && new Hotpoint().state(this,Hot);
  22306. }
  22307. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22308. this.overlayGroup.children.forEach((overlay)=>{
  22309. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22310. })
  22311. this.overlayInitedPlay = true
  22312. playVideo()//add
  22313. }
  22314. /* this.overlayGroup.children.forEach((overlay)=>{
  22315. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22316. }) */
  22317. }
  22318. ,
  22319. n.prototype.handelPadding = function(x, y) {
  22320. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22321. if (!this.pad)
  22322. this.pad = {
  22323. x: dom.getOffset("left", $("#player")[0]),
  22324. y: dom.getOffset("top", $("#player")[0])
  22325. }
  22326. return {
  22327. x: x - this.pad.x,
  22328. y: y - this.pad.y
  22329. }
  22330. }
  22331. n.prototype.handleInputMove = function(e, t, i) {
  22332. //许钟文加
  22333. var pad = this.handelPadding(e, t);
  22334. e = pad.x;
  22335. t = pad.y;
  22336. this.isTouchEvent = i,
  22337. m.convertScreenPositionToNDC(e, t, this.mouse),
  22338. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22339. this.couldBeLongTap = !1,
  22340. clearTimeout(this.mouseDownTimer)),
  22341. this.mouseLastMoveTime = Date.now(),
  22342. this.reticule.move(e, t, i)
  22343. }
  22344. ,
  22345. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22346. if (this.isTouchEvent = i,
  22347. this.mouseDown = !1,
  22348. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22349. !i && this.couldBeLongTap)
  22350. return !0;
  22351. if (this.handleLongTap())
  22352. return !0;
  22353. if (this.mouseCouldBeClickToMove) {
  22354. if (this.flying)
  22355. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22356. !0;
  22357. //add----
  22358. if(this.checkHotClick())//add
  22359. return !0;
  22360. /* if(checkSoundBtnClick(this.intersect))//add
  22361. return !0; */
  22362. if(this.hoveringPlane){
  22363. this.clickOverlay(this.hoveringPlane)
  22364. return;
  22365. }
  22366. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22367. this.history.invalidate(),
  22368. this.intersect)
  22369. return this.flyToPanoClosestToMouse();
  22370. if (this.mode === u.PANORAMA) {
  22371. var n = this.closestPanoInDirection(this.getMouseDirection());
  22372. return n ? this.flyToPano({
  22373. pano: n
  22374. }) : this.bump(this.getMouseDirection())
  22375. }
  22376. }
  22377. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22378. }
  22379. ,
  22380. n.prototype.handleLongTap = function() {
  22381. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22382. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22383. !0
  22384. }
  22385. ,
  22386. n.prototype.checktagClick = function() {
  22387. if (this.tagManager.intersectTag) {
  22388. var e = this.isTouchEvent
  22389. , t = this.tagManager.clickedOnTag(e, this);
  22390. return e || t || y.cancelById(V.LookTransition),
  22391. !0
  22392. }
  22393. if (this.tagManager.activeTag)
  22394. return this.tagManager.dismissActiveTag(),
  22395. !1
  22396. }
  22397. ,
  22398. n.prototype.rankedtagInDirection = function(e, t) {
  22399. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22400. }
  22401. ,
  22402. n.prototype.start = function(e) {
  22403. //-------------------
  22404. window.initOverlay(r)
  22405. this.model.loadOverlays()
  22406. loadVideo();//add
  22407. //-------------------
  22408. var t = e.mode
  22409. , i = e.pano
  22410. , n = e.position
  22411. , rr = e.quaternion
  22412. , o = e.tag
  22413. , a = e.quickstart
  22414. , s = $.Deferred();
  22415. this.updateModelDependentData(),
  22416. this.updateFromControls(),
  22417. this.findDefaultViews();
  22418. var l = this.is360View(t, i);
  22419. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22420. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22421. s.done(function(e) {
  22422. this.emit(w.Ready, l, e, o)
  22423. }
  22424. .bind(this)),
  22425. s.promise()
  22426. }
  22427. ,
  22428. n.prototype.startOutside = function(e, t) {
  22429. var i = e.mode
  22430. , n = e.pano
  22431. , r = e.position
  22432. , o = e.quaternion
  22433. , a = e.zoom
  22434. , s = e.floorVisibility
  22435. , l = e.tag;
  22436. this.emit(w.StartOutside, f[i].transitionTime),
  22437. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22438. y.cancelById(V.FlyToViewFloor),
  22439. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22440. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22441. }
  22442. ,
  22443. n.prototype.startInside = function(e, t, i, n, r) {
  22444. r = r || $.Deferred(),
  22445. this.currentPano = e;
  22446. var o = e && !e.isAligned();
  22447. if (t = o ? e.position : t || e.position,
  22448. i = i || e.quaternion,
  22449. e) {
  22450. var a = this.startInside.bind(this, e, t, i, n, r);
  22451. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22452. return
  22453. }
  22454. //add
  22455. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22456. this.updateHotVisible()
  22457. return this.mode = u.PANORAMA,
  22458. e.floor.enter(this.mode),
  22459. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22460. this.switchCameraMode(this.mode, i),
  22461. this.emit(w.StartInside, o),
  22462. r.resolve(!0),
  22463. r
  22464. }
  22465. ,
  22466. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22467. if (r = r || $.Deferred(),
  22468. this.dollhouseMode(),
  22469. !e)
  22470. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22471. r.resolve(!1),
  22472. r;
  22473. t = t || e.position;
  22474. var o = i || this.cameraControls.activeControl.camera.quaternion
  22475. , a = e.position;
  22476. return this.fitDollhouse(a, t, o),
  22477. setTimeout(function(t) {
  22478. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22479. var n = {
  22480. mode: u.PANORAMA,
  22481. pano: e,
  22482. quaternion: i,
  22483. callback: function() {
  22484. this.emit(w.FlyinFinished),
  22485. r.resolve(!0)
  22486. }
  22487. .bind(this)
  22488. };
  22489. this.flyToNewMode(n)
  22490. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22491. r
  22492. }
  22493. ,
  22494. n.prototype.checkAndWaitForPanoLoad = function() {
  22495. var e = {}
  22496. , t = {}
  22497. , i = 5e3
  22498. , n = function() {
  22499. for (var n in e)
  22500. if (e.hasOwnProperty(n) && e[n]) {
  22501. var r = performance.now() - t[n];
  22502. if (r < i)
  22503. return !0
  22504. }
  22505. return !1
  22506. };
  22507. return function(r, o, a, s, l, c, h, u, d, p) {
  22508. if (n())
  22509. return !0;
  22510. var f = function(t, i, n) {
  22511. N.delayOneFrame(function() {
  22512. e[t] = !1,
  22513. l && l(i, n)
  22514. }
  22515. .bind(this))
  22516. }
  22517. .bind(this, r.id)
  22518. , g = function(t, i) {
  22519. N.delayOneFrame(function() {
  22520. e[t] = !1,
  22521. c && c(i)
  22522. }
  22523. .bind(this))
  22524. }
  22525. .bind(this, r.id);
  22526. try {
  22527. return null !== u && void 0 !== u || (u = !0),
  22528. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22529. e[r.id] && (t[r.id] = performance.now()),
  22530. e[r.id]
  22531. } catch (n) {
  22532. throw e[r.id] = !1,
  22533. t[r.id] = performance.now() - i,
  22534. n
  22535. }
  22536. }
  22537. }(),
  22538. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22539. if (!e)
  22540. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22541. return r && this.model.waitForLoad(e, function() {
  22542. return e.isLoaded(i)
  22543. }),
  22544. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22545. !0)
  22546. }
  22547. ,
  22548. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22549. var e = new r.Vector3;
  22550. return function(t, i, n, r, o, a, s, l) {
  22551. if (!t)
  22552. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22553. return e.copy(d.FORWARD),
  22554. this.getDirection(e),
  22555. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22556. return t.isLoaded(i)
  22557. }),
  22558. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22559. n && n(e, t)
  22560. }
  22561. .bind(this)).fail(function(e) {
  22562. r && r(e)
  22563. }
  22564. .bind(this)).progress(function(e, t, i) {
  22565. o && o(e, t, i)
  22566. }
  22567. .bind(this)),
  22568. !0)
  22569. }
  22570. }(),
  22571. n.prototype.switchCameraMode = function(e, t) {
  22572. var i = this.cameraControls.controls[e]
  22573. , n = i.camera;
  22574. switch (e) {
  22575. case u.PANORAMA:
  22576. n.position.copy(this.currentPano.position);
  22577. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22578. i.lookAt(o.add(n.position));
  22579. break;
  22580. case u.DOLLHOUSE:
  22581. /* var a = this.position.clone();
  22582. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22583. n.position.copy(a),
  22584. i.target.copy(this.target.clone().setY(this.model.center.y));
  22585. break; */
  22586. //for多楼层 且 让模型刚好适应屏幕
  22587. var box = this.model.boundingBox.clone();
  22588. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22589. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22590. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22591. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22592. console.log(boxSize.x,distance, boxSize.length() / 2)
  22593. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22594. if(this.mode === u.PANORAMA){
  22595. i.target.copy(this.model.center);
  22596. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22597. }else{
  22598. i.target.copy(this.target.clone().setY(this.model.center.y))
  22599. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22600. }
  22601. vec.multiplyScalar(distance )
  22602. n.position.copy(i.target.clone().add(vec))
  22603. break
  22604. case u.FLOORPLAN:
  22605. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22606. i.target.copy(this.model.center).setY(0),
  22607. i.zoomToContain(this.model.size),
  22608. i.rotateToView(this.model.size, this.getDirection())
  22609. }
  22610. i.update(0)
  22611. }
  22612. ,
  22613. n.prototype.update = function() {
  22614. var e = (new r.Vector3,
  22615. {})
  22616. , t = [];
  22617. return function(i) {
  22618. this.updatePersistentZooming(i),
  22619. this.updateFromControls(i),
  22620. this.getCurrentNodePanos(t)
  22621. if(this.hasChanged(e) ) {
  22622. this.lastChangeTime = Date.now(),
  22623. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22624. this.emit(w.ViewChanged),
  22625. this.intersectHot && this.intersectHot.showTitle()
  22626. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22627. }
  22628. if(e.cameraChanged){
  22629. //this.controlVideosPlay()
  22630. for(var i in this.model.hots){
  22631. this.model.hots[i].update(this.camera)
  22632. }
  22633. this.overlayGroup.children.forEach(overlay=>{
  22634. overlay.update()
  22635. })
  22636. }
  22637. this.model.supportsTiles && (this.updateTileDownloader(t),
  22638. this.updatePanoRenderer(t)),
  22639. this.updatePreRendering(t),
  22640. this.reticule.update(),
  22641. this.path.update(),
  22642. this.spider.update(),
  22643. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22644. this.updateControlLocks(),
  22645. this.model.supportsTiles && this.updateZoomPano()
  22646. }
  22647. }(),
  22648. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22649. var lastMode, lastPano;
  22650. return function(){
  22651. var mode = this.mode;
  22652. var pano = mode == "panorama" ? this.currentPano : "";
  22653. if(mode != "panorama" || pano != lastPano){
  22654. overlay.noBlock = null
  22655. }
  22656. this.overlayGroup.children.forEach((overlay)=>{
  22657. if(overlay.overlayType == "video" ){
  22658. var matrix = overlay.plane.matrixWorld;
  22659. var inSight = false;
  22660. var cameraDir = this.getDirection();
  22661. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22662. var vertexes = []
  22663. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22664. for(let i=0; i<4; i++){
  22665. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22666. vertexes.push(vertex)
  22667. if(overlay.noBlock == null){
  22668. if(!m.ifShelter(vertex)){
  22669. overlay.noBlock = true
  22670. }
  22671. inSight = true; break;
  22672. }else{
  22673. overlay.noBlock = true
  22674. }
  22675. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22676. inSight = true; break;
  22677. }
  22678. }
  22679. }
  22680. overlay.inSight = inSight
  22681. if(!inSight)overlay.plane.material.map.image.pause()
  22682. else overlay.plane.material.map.image.play()//maybe fail
  22683. }
  22684. })
  22685. lastMode = mode, lastPano = pano
  22686. }
  22687. }() */
  22688. n.prototype.updatePersistentZooming = function(e) {
  22689. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22690. }
  22691. ,
  22692. n.prototype.updateControlLocks = function() {
  22693. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22694. }
  22695. ,
  22696. n.prototype.updatePanoRenderer = function() {
  22697. var e = new r.Vector3;
  22698. return function(t) {
  22699. var i = this.nextPano || this.currentPano;
  22700. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22701. this.getDirection(e),
  22702. this.panoRenderer.updateDirection(e))
  22703. }
  22704. }(),
  22705. n.prototype.cleanupInactivePanos = function() {
  22706. var e = []
  22707. , t = [];
  22708. return function() {
  22709. e.length = 0,
  22710. e.push(this.currentPano),
  22711. this.nextPano && e.push(this.nextPano),
  22712. t.length = 0;
  22713. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22714. t.push(this.panoRenderer.activePanos[i]);
  22715. for (var n = 0; n < t.length; n++) {
  22716. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22717. r.id === e[a].id && (o = !1);
  22718. o && r.exit()
  22719. }
  22720. }
  22721. }(),
  22722. n.prototype.updatePreRendering = function() {
  22723. var e = {};
  22724. return function(t) {
  22725. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22726. var i = this.nextPano || this.currentPano;
  22727. if (i && t && t.length > 1) {
  22728. var n = t.findIndex(function(e) {
  22729. if (e.id === i.id)
  22730. return !0
  22731. });
  22732. if (n >= 0 && n + 1 < t.length) {
  22733. var r = t[n + 1];
  22734. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22735. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22736. window.setTimeout(function(t) {
  22737. e[t.id] = !1
  22738. }
  22739. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22740. }
  22741. .bind(this, r), f.tiling.panoPreRenderDelay),
  22742. e[r.id] = !0)
  22743. }
  22744. }
  22745. }
  22746. }
  22747. }(),
  22748. n.prototype.enablePreRendering = function() {
  22749. this.preRenderingEnabled = !0
  22750. }
  22751. ,
  22752. n.prototype.disablePreRendering = function() {
  22753. this.preRenderingEnabled = !1,
  22754. this.cleanupInactivePanos()
  22755. }
  22756. ,
  22757. n.prototype.updateTileDownloader = function() {
  22758. var e = new r.Vector3;
  22759. return function(t) {
  22760. var i = this.nextPano || this.currentPano;
  22761. i && (e.copy(d.FORWARD),
  22762. this.getDirection(e),
  22763. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22764. this.tileDownloader.processPriorityQueue = !0)
  22765. }
  22766. }(),
  22767. n.prototype.updateFromControls = function(e) {
  22768. null !== e && void 0 !== e || (e = 0),
  22769. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22770. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22771. this.position.copy(this.cameraControls.activeControl.camera.position),
  22772. this.target.copy(this.cameraControls.activeControl.target),
  22773. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22774. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22775. this.camera.position.copy(this.position),
  22776. this.camera.quaternion.copy(this.quaternion),
  22777. this.camera.updateMatrix(),
  22778. this.camera.updateMatrixWorld()
  22779. }
  22780. ,
  22781. n.prototype.hasChanged = function(e) {
  22782. /* if (!this.previousState)
  22783. return this.previousState = {
  22784. allFloorsVisible: this.model.allFloorsVisible,
  22785. position: this.position.clone(),
  22786. quaternion: this.quaternion.clone(),
  22787. mouse: this.mouse.clone(),
  22788. labelScaleFactor: this.getLabelScaleFactor(),
  22789. currentFloor: this.model.currentFloor,
  22790. projectionMatrix: this.camera.projectionMatrix.clone(),
  22791. worldMatrix: this.camera.matrixWorld.clone(),
  22792. mode: this.mode,
  22793. modelPosition: this.model.position.clone(),
  22794. modelCenter: this.model.center.clone(),
  22795. zoomLevel: this.zoomLevel
  22796. },
  22797. !0;
  22798. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22799. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22800. e.moved = !this.position.equals(this.previousState.position),
  22801. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22802. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22803. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22804. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22805. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22806. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22807. e.modeChanged = this.mode !== this.previousState.mode,
  22808. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22809. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22810. e.nextPanoActive = null !== this.nextPano,
  22811. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22812. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22813. this.previousState.position.copy(this.position),
  22814. this.previousState.quaternion.copy(this.quaternion),
  22815. this.previousState.mouse.copy(this.mouse),
  22816. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22817. this.previousState.currentFloor = this.model.currentFloor,
  22818. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22819. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22820. this.previousState.mode = this.mode,
  22821. this.previousState.modelPosition.copy(this.model.position),
  22822. this.previousState.modelCenter.copy(this.model.center),
  22823. this.previousState.zoomLevel = this.zoomLevel,
  22824. !t */
  22825. if (!this.previousState)
  22826. {
  22827. this.previousState = {
  22828. allFloorsVisible: this.model.allFloorsVisible,
  22829. position: this.position.clone(),
  22830. quaternion: this.quaternion.clone(),
  22831. mouse: this.mouse.clone(),
  22832. //labelScaleFactor: this.getLabelScaleFactor(),
  22833. currentFloor: this.model.currentFloor,
  22834. projectionMatrix: this.camera.projectionMatrix.clone(),
  22835. worldMatrix: this.camera.matrixWorld.clone(),
  22836. mode: this.mode,
  22837. modelPosition: this.model.position.clone(),
  22838. modelCenter: this.model.center.clone(),
  22839. zoomLevel: this.zoomLevel
  22840. };
  22841. return !0;
  22842. }
  22843. //许钟文改 分成相机是否改变cameraChanged 和其他
  22844. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22845. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22846. e.cameraChanged = !a;
  22847. /* if(!t){//主要判断相机是否旋转
  22848. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22849. }else e.cameraChanged2 = false */
  22850. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22851. e.moved = !this.position.equals(this.previousState.position),
  22852. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22853. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22854. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22855. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22856. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22857. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22858. e.modeChanged = this.mode !== this.previousState.mode,
  22859. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22860. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22861. e.nextPanoActive = null !== this.nextPano,
  22862. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22863. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22864. this.previousState.position.copy(this.position),
  22865. this.previousState.quaternion.copy(this.quaternion),
  22866. this.previousState.mouse.copy(this.mouse),
  22867. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22868. this.previousState.currentFloor = this.model.currentFloor,
  22869. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22870. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22871. this.previousState.mode = this.mode,
  22872. this.previousState.modelPosition.copy(this.model.position),
  22873. this.previousState.modelCenter.copy(this.model.center),
  22874. this.previousState.zoomLevel = this.zoomLevel;
  22875. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22876. return !t
  22877. }
  22878. ,
  22879. n.prototype.updateIntersect = function() {
  22880. var e = this.flying || this.isWarping()
  22881. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22882. , i = y.getById(V.LookTransition)
  22883. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22884. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22885. this.intersect = this.getMouseIntersect(); //xzw change
  22886. this.intersect && this.updateClosestPano(this.intersect),
  22887. // this.intersect && console.log(this.intersect.point),
  22888. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22889. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22890. }
  22891. ,
  22892. n.prototype.checkHotClick = function() {
  22893. if(this.intersectHot){
  22894. this.intersectHot.examine(this)
  22895. /* g_touraudio.pause();
  22896. g_bgaudio = false;
  22897. document.getElementById("bgaudio").pause();
  22898. var sWidth = document.body.scrollWidth;
  22899. var sHeight = document.body.scrollHeight;
  22900. var pop1 = document.getElementById('popup');
  22901. pop1.style.display = "block";
  22902. var myElement = document.createElement("iframe");
  22903. myElement.src = g_HotMeshes[i].hotLink;
  22904. myElement.id = "id1";
  22905. myElement.allowTransparency = "true";
  22906. myElement.style.width = "100%";
  22907. myElement.style.height = "100%";
  22908. myElement.scrolling = "no";
  22909. var element=document.getElementById("id1");
  22910. if (typeof(element)== "undefined" || element == null){
  22911. document.getElementById("popup").appendChild(myElement);
  22912. }
  22913. var oClose = document.getElementById("closepop");
  22914. oClose.onclick = function() {
  22915. pop1.style.display = "none";
  22916. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22917. $("#popup iframe:last").remove();
  22918. document.getElementById("bgaudio").play();
  22919. } */
  22920. return true;
  22921. }
  22922. },
  22923. n.prototype.getMouseDirection = function(e) {
  22924. e = e || this.mouse;
  22925. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22926. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22927. return i.sub(t).normalize()
  22928. }
  22929. ,
  22930. n.prototype.hoverOverlay = function(mesh){
  22931. if(!mesh){
  22932. this.hoveringPlane = null;
  22933. $("#player").css("cursor",this.currentCursor || "" );
  22934. }else{
  22935. var overlay = mesh.parent;
  22936. $("#player").css("cursor","pointer");
  22937. this.hoveringPlane = overlay;
  22938. return true;
  22939. }
  22940. },
  22941. n.prototype.clickOverlay = function(overlay){
  22942. if(this.openOverlay && !overlay)return;
  22943. if(overlay == window.videoPlane){
  22944. if(overlay.material.map.image.paused) playVideo(true)
  22945. else playVideo(false)
  22946. return
  22947. }
  22948. var plane = overlay.plane;
  22949. if(overlay.overlayType == "video"){
  22950. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22951. else plane.material.map.image.pause() */
  22952. overlay.switchPlay(!!overlay.pausedByUser)
  22953. }
  22954. /* if(window.EditOverlay &&EditOverlay.editing){
  22955. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22956. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22957. EditOverlay.endAddPlane();
  22958. EditOverlay.updateOverlayPanel(overlay)
  22959. EditOverlay.controlSelectOverlay(overlay)
  22960. return;
  22961. } */
  22962. },
  22963. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22964. e = e || this.mouse.clone(),
  22965. t = t || this.model.floors.reduce(function(e, t) {
  22966. return t.hidden ? e : e.concat(t.collider.children)
  22967. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22968. for(var i in this.model.hots){
  22969. t.push(this.model.hots[i].mesh);
  22970. }
  22971. window.videoPlane && t.push(window.videoPlane)
  22972. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22973. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22974. this.raycaster.set(i, this.getMouseDirection(e));
  22975. var n = this.raycaster.intersectObjects(t, true);//add true
  22976. // n[0] && console.log(n[0].point);
  22977. if(g_HotStatus=="add"){
  22978. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22979. console.log(points[0]);
  22980. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22981. }
  22982. this.intersectHot && this.intersectHot.hideTitle()
  22983. if (0 === n.length){
  22984. this.intersectHot = null; //add
  22985. if(g_HotStatus!="add") $("#player").css("cursor","");
  22986. return null;
  22987. }
  22988. var o = n[0];
  22989. if(o.object.type == "hotSprite"){ //add
  22990. this.intersectHot = o.object.belongHot;
  22991. this.intersectHot.showTitle()
  22992. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22993. return;
  22994. }
  22995. this.intersectHot = null;
  22996. if(o.object == window.videoPlane){
  22997. this.hoveringPlane = window.videoPlane;
  22998. $("#player").css("cursor","pointer");
  22999. return
  23000. }
  23001. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  23002. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  23003. if (o.face) {
  23004. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  23005. var a = this.position.clone().sub(o.point);
  23006. a.dot(o.normal) < 0 && o.normal.negate(),
  23007. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  23008. o.horizontal = o.normal.y > .8
  23009. }
  23010. // console.log(o.point);
  23011. return o
  23012. }
  23013. ,
  23014. n.prototype.updateClosestPano = function(e) {
  23015. var t = [s.filters.isPanoAligned()];
  23016. if (this.mode === u.PANORAMA) {
  23017. if (!this.currentPano)
  23018. return;
  23019. t.push(s.filters.not(this.currentPano)),
  23020. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  23021. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  23022. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  23023. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  23024. } else{
  23025. t.push((pano)=>{ // add
  23026. return this.checkHasNeighbor(pano)
  23027. })
  23028. t.push(s.filters.isOnVisibleFloor()),
  23029. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  23030. }
  23031. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  23032. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  23033. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  23034. this.closestPano = i) : this.isPanoHover = !1
  23035. }
  23036. ,
  23037. n.prototype.dollhouseMode = function(e, t) {
  23038. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  23039. this.mode = u.DOLLHOUSE,
  23040. this.cameraControls.controls[u.DOLLHOUSE].reset();
  23041. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  23042. , n = new r.Vector3(15,10,15);
  23043. if (e && t) {
  23044. var o = d.FORWARD.clone().applyQuaternion(t)
  23045. , a = this.model.center.clone().sub(e)
  23046. , s = a.dot(o);
  23047. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23048. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23049. }
  23050. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23051. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23052. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23053. this.updateFromControls(),
  23054. this.model.alpha = 1,
  23055. this.model.skybox.material.uniforms.opacity.value = 0
  23056. }
  23057. ,
  23058. n.prototype.insideMode = function(e, t) {
  23059. var i = $.Deferred()
  23060. , n = t || null;
  23061. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23062. var r = [s.filters.isPanoAligned()];
  23063. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23064. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23065. this.flyToNewMode({
  23066. mode: u.PANORAMA,
  23067. pano: e,
  23068. callback: n
  23069. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23070. } else {
  23071. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23072. i.reject(o)
  23073. }
  23074. return i.promise()
  23075. }
  23076. ,
  23077. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23078. //if(urlHasValue('oldEntry')){
  23079. //搬自一代。
  23080. var maxY = this.model.boundingBox.max.y;
  23081. var n = d.FORWARD.clone().applyQuaternion(i)
  23082. , i = n.clone().add(e);
  23083. this.cameraControls.activeControl.target.copy(i),
  23084. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23085. //return;
  23086. /* //this.camera.position.copy(this.model.center);
  23087. //this.camera.updateMatrixWorld()
  23088. this.switchCameraMode("dollhouse", i) */
  23089. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23090. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23091. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23092. this.cameraControls.activeControl.target.copy(n).add(e);
  23093. var o = d.RIGHT.clone().applyQuaternion(i)
  23094. , a = d.UP.clone()
  23095. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23096. , l = this.model.boundingBox.max.clone()
  23097. , c = this.model.boundingBox.min.clone()
  23098. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23099. , u = 0
  23100. , p = 0
  23101. , g = 0;
  23102. h.forEach(function(e, t, i) {
  23103. var n = Math.abs(e.dot(o))
  23104. , r = e.dot(s);
  23105. n > u && (u = n,
  23106. p = r),
  23107. r > g && (g = r)
  23108. });
  23109. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23110. , v = s.clone().multiplyScalar(p).add(t)
  23111. , A = s.clone().multiplyScalar(g).add(t);
  23112. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23113. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23114. p = Math.max(p, 10),
  23115. g = Math.max(g, 10);
  23116. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23117. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23118. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23119. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23120. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23121. */
  23122. }
  23123. ,
  23124. n.prototype.floorplanMode = function(e, t, i) {
  23125. this.mode = u.FLOORPLAN;
  23126. var n = this.cameraControls.controls[u.FLOORPLAN];
  23127. n.reset();
  23128. var r = e ? e : this.model.center;
  23129. if (n.target.copy(r).setY(0),
  23130. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23131. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23132. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23133. t) {
  23134. var o = d.LEFT.clone().applyQuaternion(t);
  23135. n.rotateLeft(-Math.atan2(o.x, o.z))
  23136. } else
  23137. n.rotateToView(this.model.size, this.getDirection());
  23138. n.update(0)
  23139. }
  23140. ,
  23141. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23142. return e.skipWarpingCheck = !0,
  23143. this.flyToPano(e, t)
  23144. }
  23145. ,
  23146. n.prototype.updateMarkerVisi = function() {//加
  23147. if(this.mode != "panorama")return;
  23148. this.model.panos.list.forEach((pano)=>{
  23149. if(!pano.marker)return;
  23150. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23151. })
  23152. }
  23153. ,
  23154. n.prototype.updateHotVisible = function(pano){
  23155. var hots = this.model.hots;
  23156. pano = pano || this.currentPano;
  23157. for (var index in hots){
  23158. var visible;
  23159. if(this.mode != "panorama"){
  23160. visible = true;
  23161. }else{
  23162. //hots[index].mesh.material.depthTest = false;
  23163. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23164. }
  23165. hots[index].mesh.visible = visible;
  23166. }
  23167. }
  23168. n.prototype.flyToPano = function(e, t) {
  23169. var i = e.pano
  23170. , aim = e.lookAtPoint
  23171. , aimQua = e.quaternion //ADD
  23172. , o = e.duration
  23173. , a = e.aimDuration
  23174. , s = e.maxDistanceOverride
  23175. , l = e.skipWarpingCheck
  23176. , c = e.constantMoveSpeed
  23177. , h = null
  23178. , p = null
  23179. if (aim){
  23180. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23181. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23182. }
  23183. else aimQua = aimQua
  23184. var zoomLevel = e.zoomLevel || 1 //add
  23185. if(this.flying) return t && t(e)
  23186. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23187. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23188. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23189. t && t(),
  23190. !1;
  23191. if (this.updateLastView(),
  23192. this.mode !== u.PANORAMA) {
  23193. var m;
  23194. void this.flyToNewMode({
  23195. mode: u.PANORAMA,
  23196. pano: i,
  23197. duration: o,
  23198. quaternion: aimQua ,
  23199. callback: t
  23200. })
  23201. }
  23202. if (!i || (h = g.deepExtend(e),
  23203. p = function() {
  23204. N.delayOneFrame(function() {
  23205. this.flyToPano(h, t)
  23206. }
  23207. .bind(this))
  23208. }
  23209. .bind(this),
  23210. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23211. var C = function(e) {
  23212. t && t(e)
  23213. }
  23214. .bind(this);
  23215. this.currentPano || (this.currentPano = i,
  23216. this.path.placeCpm(),
  23217. this.path.fadeOutCpm(f.path.fadeOutTime),
  23218. this.spider.draw());
  23219. var I = o;
  23220. if ("number" != typeof o) {
  23221. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23222. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23223. }
  23224. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23225. zoomLevel !== this.zoomLevel)
  23226. switch (f.zoom.transitionStyle) {
  23227. case 1:
  23228. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23229. break;
  23230. case 2:
  23231. return h = g.deepExtend(e),
  23232. p = this.flyToPano.bind(this, h, t),
  23233. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23234. }
  23235. if (aimQua) {
  23236. y.cancelById(V.LookTransition),
  23237. I *= f.transition.aimSlowFactor;
  23238. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23239. , S = b.clone()
  23240. , M = new r.Vector3;
  23241. if (i === this.currentPano) {
  23242. var R = d.FORWARD.clone().applyQuaternion(b)
  23243. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23244. , O = R.angleTo(P);
  23245. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23246. void y.start(function(e) {
  23247. S.copy(b),
  23248. v.quaternion(S, aimQua)(e),
  23249. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23250. this.cameraControls.activeControl.lookAt(M)
  23251. }
  23252. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23253. }
  23254. }
  23255. if (i === this.currentPano || this.flying)
  23256. return void C();
  23257. this.flying = !0;
  23258. var L = this.position.clone()
  23259. , D = this.currentPano;
  23260. F.debug("Flying to pano ", i.position),
  23261. this.emit(w.PanoChosen, this.currentPano, i),
  23262. this.emit(w.FlyingStarted, i.position, L, i, D)
  23263. //---------before fly--------------- add
  23264. this.updateHotVisible(i); //更新热点显示
  23265. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23266. Overlay.updateVisibles([this.currentPano, i])
  23267. //地标变化
  23268. if(this.model.floorLogos){
  23269. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23270. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23271. //this.model.adjustfloorLogoHeight();
  23272. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23273. this.model.floorLogos[1].visible = true;
  23274. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23275. }
  23276. //=======================================
  23277. aimQua && y.start(function(e) {
  23278. S.copy(b),
  23279. v.quaternion(S, aimQua)(e),
  23280. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23281. this.cameraControls.activeControl.lookAt(M)
  23282. }
  23283. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23284. var B = c ? null : A[f.transition.movementEasing];
  23285. this.nextPano = i
  23286. //===========================
  23287. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23288. //===========================
  23289. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23290. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23291. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23292. this.flying = !1,
  23293. this.currentPano !== i && this.currentPano.exit(),
  23294. i.enter(),
  23295. this.currentPano = i,
  23296. this.nextPano = null,
  23297. this.path.placeCpm(),
  23298. this.path.fadeOutCpm(f.path.fadeOutTime),
  23299. this.spider.draw(),
  23300. this.emit(w.FlyingEnded, i.position, L, i, D),
  23301. this.updateMarkerVisi(),//add
  23302. C(e)
  23303. //add:
  23304. if(this.mode == "panorama" ){
  23305. if(this.model.floorLogos){
  23306. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23307. //this.model.adjustfloorLogoHeight()
  23308. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23309. this.model.floorLogos[1].visible = false;
  23310. }
  23311. updateVideo({type:"flyDone", pano:i})//add
  23312. Overlay.updateVisibles([this.currentPano])//add
  23313. }
  23314. }
  23315. .bind(this), 0, B, "camFly", V.FlyToPano)
  23316. }
  23317. }
  23318. ,
  23319. window._transitionPosId = 9999
  23320. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23321. y.cancelById(_transitionPosId)
  23322. var begin = function(object, pos, qua, scale){
  23323. if(pos){
  23324. if(!same(object.position, pos, 0.01)){
  23325. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23326. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23327. }
  23328. if(qua && !same(object.quaternion, qua, 1e-6)){
  23329. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23330. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23331. }
  23332. if(scale && !same(object.scale, scale, 0.001)){
  23333. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23334. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23335. }
  23336. }
  23337. }
  23338. var same = function(vec1, vec2, diff){
  23339. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23340. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23341. return s
  23342. }
  23343. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23344. this.overlayGroup.children.forEach(overlay=>{
  23345. var panoData = overlay.transformAtPanos[sid]
  23346. var useCustom = !panoData
  23347. //if(overlay.usingTransformData || !useCustom){
  23348. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23349. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23350. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23351. overlay.getScaleBySize(panoData.width , panoData.height)
  23352. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23353. begin(overlay, pos, qua, scale )
  23354. //}
  23355. overlay.usingTransformData = !useCustom
  23356. })
  23357. for(let i in this.model.hots){//是否判断visible?
  23358. var hot = this.model.hots[i];
  23359. var panoData = hot.transformAtPanos[sid];
  23360. var useCustom = !panoData
  23361. //if(hot.usingTransformData || !useCustom){
  23362. var pos = useCustom ? hot.position : panoData.pos;
  23363. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23364. begin(hot.mesh, pos, qua )
  23365. //}
  23366. hot.usingTransformData = !useCustom;
  23367. }
  23368. }
  23369. window._tranOutsideFocus = 4399
  23370. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23371. console.log("focusPoint")
  23372. if(this.mode == "floorplan"){
  23373. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23374. var control = this.cameraControls.controls.floorplan;
  23375. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23376. var currentScale = control.absoluteScale;
  23377. var currentTarget = control.target.clone()
  23378. y.cancelById(window._tranOutsideFocus, true);
  23379. y.start(function(progress){
  23380. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23381. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23382. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23383. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23384. }else if(player.mode == "dollhouse"){
  23385. var control = player.cameraControls.controls.dollhouse;
  23386. var radius = o.radius || 8;
  23387. var currentTarget = control.target.clone()
  23388. var dir = control.offset.clone().normalize()
  23389. var currentRadius = control.offset.length();
  23390. y.cancelById(window._tranOutsideFocus, true);
  23391. y.start(function(progress){
  23392. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23393. let radius_ = radius*progress+currentRadius*(1-progress)
  23394. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23395. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23396. }else if(this.mode == 'panorama'){
  23397. this.flyToPano({
  23398. lookAtPoint: o.aim.clone() ,
  23399. pano: this.currentPano,
  23400. aimDuration: o.dur || 600
  23401. })
  23402. }
  23403. }
  23404. n.prototype.fastForwardActivePanoFlight = function(e) {
  23405. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23406. y.adjustSpeed(V.FlyToPano, e),
  23407. y.adjustSpeed(V.LookTransition, e)
  23408. }
  23409. ,
  23410. n.prototype.flyToPanoClosestToMouse = function() {
  23411. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23412. this.intersect && this.updateClosestPano(this.intersect)),
  23413. this.closestPano)
  23414. return this.flyToPano({
  23415. pano: this.closestPano
  23416. });
  23417. var e = this.getMouseDirection();
  23418. this.flyDirection(e) || this.flyToPano({
  23419. pano: this.currentPano
  23420. })
  23421. }
  23422. ,
  23423. n.prototype.flyLocalDirection = function(e) {
  23424. var t = this.getDirection(e)
  23425. , i = 1 === e.z ? .4 : .75
  23426. , n = 1 === Math.abs(e.x);
  23427. return this.flyDirection(t, i, n)
  23428. }
  23429. ,
  23430. n.prototype.flyDirection = function(e, t, i) {
  23431. this.closePopup();//xzw add
  23432. var n = $.Deferred();
  23433. this.history.invalidate();
  23434. var r = this.closestPanoInDirection(e, t, i);
  23435. return r ? this.flyToPano({
  23436. pano: r
  23437. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23438. n.resolve(!1)),
  23439. n.promise()
  23440. }
  23441. ,
  23442. n.prototype.closestPanoInDirection = function(e, t, i) {
  23443. return this.rankedPanoInDirection(0, e, t, i)
  23444. }
  23445. ,
  23446. n.prototype.rankedPanoInDirection = function() {
  23447. var e = {
  23448. pano: null,
  23449. candidates: []
  23450. };
  23451. return function(t, i, n, r) {
  23452. t || (t = 0),
  23453. n = void 0 !== n ? n : .75;
  23454. var o = r ? "angle" : "direction";
  23455. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23456. this.cachedPanoCandidates = e.candidates,
  23457. e.pano
  23458. }
  23459. }(),
  23460. n.prototype.bump = function(e) {
  23461. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23462. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23463. if (s)
  23464. t = function() {
  23465. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23466. }
  23467. .bind(this),
  23468. i = function() {
  23469. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23470. }
  23471. .bind(this);
  23472. else {
  23473. var l = this.camera.position.clone()
  23474. , c = e.clone();
  23475. this.raycaster.set(l, c);
  23476. var h = this.model.floors.reduce(function(e, t) {
  23477. return e.concat(t.collider.children)
  23478. }, [])
  23479. , d = this.raycaster.intersectObjects(h)
  23480. , p = d.length > 0 ? d[0].distance / 25 : .04
  23481. , g = l.clone().add(c.multiplyScalar(p));
  23482. t = function() {
  23483. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23484. }
  23485. .bind(this),
  23486. i = function() {
  23487. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23488. }
  23489. .bind(this)
  23490. }
  23491. n = function() {
  23492. this.flying = !1
  23493. }
  23494. .bind(this),
  23495. this.flying = !0,
  23496. t()
  23497. }
  23498. }
  23499. ,
  23500. n.prototype.changeFloor = function(e) {
  23501. if (!this.is360View(this.mode, this.currentPano))
  23502. if (this.mode === u.PANORAMA) {
  23503. var t = this.history.reversePano(e);
  23504. t && t.isAligned() ? this.flyToPano({
  23505. pano: t
  23506. }) : this.changeFloorByScore(e)
  23507. } else
  23508. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23509. }
  23510. ,
  23511. n.prototype.changeFloorByScore = function() {
  23512. var e = {
  23513. pano: null,
  23514. candidates: []
  23515. };
  23516. return function(t) {
  23517. var i = this.model.nextFloor(t);
  23518. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23519. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23520. this.history.push(t, this.currentPano),
  23521. this.flyToPano({
  23522. pano: e.pano
  23523. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23524. }
  23525. }(),
  23526. n.prototype.gotoFloor = function(e) {
  23527. var t = e - this.model.currentFloor.floorIndex;
  23528. this.changeFloor(t)
  23529. }
  23530. ,
  23531. n.prototype.getDirection = function(e) {
  23532. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23533. e.applyQuaternion(this.camera.quaternion)
  23534. }
  23535. ,
  23536. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23537. if (o = o || $.Deferred(),
  23538. this.mode === u.TRANSITIONING)
  23539. return F.warn("should not be transitioning here"),
  23540. n && n(!1),
  23541. o.reject().promise();
  23542. var a = i || !1
  23543. , s = i ? i.position : this.position
  23544. , l = this.position.clone()
  23545. , c = this.currentPano;
  23546. if (F.debug("New pose in mode " + this.mode),
  23547. !e || (retryCallback = function() {
  23548. N.delayOneFrame(function() {
  23549. this.flyToSameMode(e, t, i, n, o)
  23550. }
  23551. .bind(this))
  23552. }
  23553. .bind(this),
  23554. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23555. var h = function() {
  23556. this.emit(w.FlyingEnded, s, l, e, c),
  23557. n && n(!0)
  23558. }
  23559. .bind(this)
  23560. , d = f[this.mode]
  23561. , p = void 0 !== t ? t : d.transitionTime
  23562. , g = new r.Vector3
  23563. , C = new r.Vector3;
  23564. if (this.emit(w.FlyingStarted, s, l, e, c),
  23565. this.mode === u.PANORAMA)
  23566. F.warn("we should not be here for panorama views");
  23567. else if (this.mode === u.DOLLHOUSE)
  23568. if (a) {
  23569. var I = new r.Vector3(0,1,0);
  23570. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23571. this.model.warpDestFloors(i.floorVisibility),
  23572. C.copy(i.position);
  23573. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23574. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23575. , _ = b.intersectObjects(this.model.colliders)
  23576. , T = 3;
  23577. _.length ? (g.copy(_[0].point),
  23578. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23579. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23580. var x = (new r.Matrix4).lookAt(C, g, I)
  23581. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23582. , M = g.distanceTo(C)
  23583. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23584. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23585. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23586. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23587. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23588. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23589. this.path.burnsDir = Math.sign(L.y);
  23590. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23591. , B = new r.Vector3;
  23592. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23593. y.start(function(e, t) {
  23594. D.x = P.x + e * L.x,
  23595. D.y = P.y + e * L.y,
  23596. D.z = P.z + e * L.z;
  23597. var i = O + e * (M - O);
  23598. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23599. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23600. }
  23601. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23602. y.start(function(e, t) {
  23603. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23604. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23605. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23606. }
  23607. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23608. } else
  23609. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23610. else if (this.path.placeCpm(),
  23611. this.path.fadeInCpm(f.path.fadeInTime),
  23612. i) {
  23613. this.model.warpDestFloors(i.floorVisibility);
  23614. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23615. , k = this.cameraControls.controls[u.FLOORPLAN]
  23616. , H = k.target.clone()
  23617. , G = i.position.clone().sub(H)
  23618. , z = U.position.clone().sub(k.target)
  23619. , W = z.length()
  23620. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23621. , Y = Math.atan2(k.offset.x, k.offset.z)
  23622. , X = Math.atan2(j.x, j.z)
  23623. , Z = k.absoluteScale
  23624. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23625. y.start(function(e, t) {
  23626. k.target.copy(G).multiplyScalar(e).add(H);
  23627. var i = Y + (X - Y) * e;
  23628. k.offset.x = W * Math.sin(i),
  23629. k.offset.z = W * Math.cos(i),
  23630. U.position.copy(k.target).add(k.offset),
  23631. k.absoluteScale = Z + e * (q - Z),
  23632. k.update(),
  23633. this.quaternion.copy(U.quaternion),
  23634. this.position.copy(U.position),
  23635. this.target.copy(k.target),
  23636. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23637. }
  23638. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23639. } else
  23640. F.info("flyToSameMode() funny floorplan view? skipping");
  23641. return y.setTimeout(function(e) {
  23642. this.mode = e,
  23643. h(),
  23644. o.resolve(!0)
  23645. }
  23646. .bind(this, this.mode), p, V.FlyToSameMode),
  23647. this.mode = u.TRANSITIONING,
  23648. o.promise()
  23649. }
  23650. }
  23651. ,
  23652. n.prototype.flyToNewMode = function(e, t) {
  23653. e = e || {};
  23654. var i = e.mode
  23655. , n = e.pano
  23656. , o = e.duration
  23657. , a = e.warpDest
  23658. , s = e.callback
  23659. , l = e.force
  23660. , c = e.quaternion;
  23661. if (t = t || $.Deferred(),
  23662. this.isWarping())
  23663. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23664. s && s(!1),
  23665. t.reject("Cannot change mode during tour transition").promise();
  23666. if (this.mode === u.TRANSITIONING)
  23667. return s && s(!1),
  23668. t.reject("Cannot change mode during mode transition").promise();
  23669. if (i === this.mode)
  23670. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23671. t.promise()) : (s && s(!1),
  23672. t.reject("Already in " + i + " mode").promise());
  23673. var h = a || !1;
  23674. F.debug("Switching mode to " + i);
  23675. var d = function() {
  23676. N.delayOneFrame(function() {
  23677. this.flyToNewMode(e, t)
  23678. }
  23679. .bind(this))
  23680. }
  23681. .bind(this);
  23682. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23683. return t.promise();
  23684. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23685. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23686. this.model.waitForLoad(this.model, function() {
  23687. return this.model.meshTexturesLoaded;
  23688. }
  23689. .bind(this)),
  23690. this.model.loadMeshTextures().done(d),
  23691. t.promise();
  23692. this.history.invalidate(),
  23693. this.updateLastView();
  23694. var p = this.mode
  23695. , C = this.cameraControls.cameras[i];
  23696. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23697. var I = void 0 !== o ? o : e.transitionTime;
  23698. this.emit(w.ModeChanging, p, i, n),
  23699. n && (this.currentPano = n),
  23700. this.switchCameraMode(i, c),
  23701. y.cancelById(V.LookTransition);
  23702. //before fly---------------------
  23703. if(this.mode == "panorama"){
  23704. if(this.model.floorLogos){
  23705. this.model.floorLogos[0].visible = false;
  23706. this.model.floorLogos[1].visible = false;
  23707. }
  23708. }
  23709. if(i == "panorama"){
  23710. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23711. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23712. }else{
  23713. updateVideo({type:"beforeFlyOut", dur:I})//add
  23714. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23715. }
  23716. //------------------------------------
  23717. var _ = (new r.Vector3).copy(this.position);
  23718. if (i === u.PANORAMA){
  23719. this.emit(w.PanoChosen, n, n),
  23720. setTimeout(function() {
  23721. n.floor.enter(i)
  23722. }
  23723. .bind(this), I / 2),
  23724. this.path.fadeOutCpm(f.path.fadeOutTime);
  23725. if(this.model.floorLogos){
  23726. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23727. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23728. }
  23729. }else if (i === u.DOLLHOUSE) {
  23730. if (h && (this.model.stayPut = !0),
  23731. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23732. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23733. this.path.placeCpm(),
  23734. this.path.fadeInCpm(f.path.fadeInTime),
  23735. h) {
  23736. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23737. _.set(15, 10, 15);
  23738. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23739. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23740. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23741. P.length ? (T.copy(P[0].point),
  23742. _.copy(a.position),
  23743. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23744. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23745. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23746. _.add(this.model.position),
  23747. C.position.copy(_),
  23748. this.cameraControls.controls[u.DOLLHOUSE].update()
  23749. }
  23750. } else if (this.path.placeCpm(),
  23751. this.path.fadeInCpm(f.path.fadeInTime),
  23752. a) {
  23753. this.model.warpDestFloors(a.floorVisibility);
  23754. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23755. , L = this.cameraControls.controls[u.FLOORPLAN]
  23756. , D = O.position.clone().sub(L.target)
  23757. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23758. , U = Math.atan2(B.x, B.z);
  23759. L.target.copy(a.position);
  23760. var k = D.length();
  23761. L.offset.x = k * Math.sin(U),
  23762. L.offset.y = 0,
  23763. L.offset.z = k * Math.cos(U),
  23764. O.position.copy(L.target).add(L.offset);
  23765. L.target.clone().sub(C.position);
  23766. C.quaternion.copy(a.quaternion),
  23767. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23768. L.absoluteScale = L.currentScale,
  23769. L.update()
  23770. } else
  23771. this.model.currentFloor.enter(i);
  23772. var H = this.currentPano
  23773. , G = this.position.clone();
  23774. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23775. this.flying = !0,
  23776. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23777. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23778. C.controls.update()),
  23779. e.blackoutStyle = S.FADEIN,
  23780. I = f.show360Views.transitionTime,
  23781. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23782. this.mode = i,
  23783. this.path && this.path.popOutCpm(),
  23784. e.blackoutStyle = S.END,
  23785. I = f.show360Views.transitionTime,
  23786. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23787. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23788. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23789. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23790. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23791. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23792. y.setTimeout(function() {
  23793. this.flying = !1,
  23794. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23795. this.currentPano.enter(),
  23796. this.path.placeCpm(),
  23797. this.path.fadeOutCpm(f.path.fadeOutTime),
  23798. this.spider.draw()),
  23799. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23800. this.mode = i,
  23801. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23802. //add:
  23803. this.updateMarkerVisi() ;
  23804. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23805. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23806. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23807. this.model.floorLogos[0].visible = true
  23808. )
  23809. if(this.mode == u.PANORAMA){
  23810. Overlay.updateVisibles([this.currentPano])
  23811. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23812. }else{
  23813. Overlay.updateVisibles(true)
  23814. }
  23815. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23816. t.resolve())
  23817. }
  23818. .bind(this), I, V.FlyToNewMode),
  23819. this.mode = u.TRANSITIONING,
  23820. p == "panorama" && this.updateHotVisible(),
  23821. t.promise()
  23822. }
  23823. ,
  23824. n.prototype.fade360View = function(e, t, i) {
  23825. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23826. $(this.domElement).fadeOut(.5 * e, function() {
  23827. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23828. this.model.alpha = i.modelAlpha,
  23829. this.position.copy(t.position),
  23830. this.quaternion.copy(t.quaternion),
  23831. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23832. $(this.domElement).fadeIn(.5 * e)
  23833. }
  23834. .bind(this))
  23835. }
  23836. ,
  23837. n.prototype.findDefaultViews = function() {
  23838. this.findDefaultView(this.lastInsideView, !0),
  23839. this.findDefaultView(this.last360View, !1)
  23840. }
  23841. ,
  23842. n.prototype.findDefaultView = function(e, t) {
  23843. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23844. if (e.cameraMode !== u.PANORAMA)
  23845. return !1;
  23846. var i = r.get(e.panoId);
  23847. return i && i.isAligned() === t
  23848. });
  23849. o >= 0 ? (i = r.get(n[o].panoId),
  23850. e.update({
  23851. cameraMode: u.PANORAMA,
  23852. pano: i,
  23853. position: n[o].position,
  23854. quaternion: n[o].quaternion
  23855. })) : (o = r.list.findIndex(function(e) {
  23856. return e.isAligned() === t
  23857. }),
  23858. o >= 0 ? (i = r.list[o],
  23859. e.update({
  23860. cameraMode: u.PANORAMA,
  23861. pano: i,
  23862. position: i.position
  23863. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23864. }
  23865. ,
  23866. n.prototype.updateLastView = function() {
  23867. if (this.mode === u.PANORAMA) {
  23868. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23869. e.update({
  23870. pano: this.currentPano,
  23871. position: this.position,
  23872. quaternion: this.quaternion
  23873. })
  23874. }
  23875. }
  23876. ,
  23877. n.prototype.goToLastView = function(e, t) {
  23878. var i = $.Deferred()
  23879. , n = i.resolve.bind(i)
  23880. , r = i.reject.bind(i)
  23881. , o = e ? this.lastInsideView : this.last360View;
  23882. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23883. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23884. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23885. mode: o.cameraMode,
  23886. pano: o.pano,
  23887. quaternion: o.quaternion,
  23888. callback: t
  23889. }).done(n).fail(r),
  23890. i.promise()
  23891. }
  23892. ,
  23893. n.prototype.fadeToView = function(e, t, i, n) {
  23894. var r = $.Deferred()
  23895. , o = r.resolve.bind(r)
  23896. , a = r.reject.bind(r);
  23897. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23898. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23899. a("Cannot go to illegal view"),
  23900. r.promise();
  23901. var s = (f[t.cameraMode],
  23902. function() {
  23903. $(this.domElement).fadeIn(.5 * i),
  23904. n && n(),
  23905. o()
  23906. }
  23907. .bind(this))
  23908. , l = e ? S.FADEIN : S.END;
  23909. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23910. $(this.domElement).fadeOut(.5 * i, function() {
  23911. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23912. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23913. pano: t.pano,
  23914. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23915. duration: 0
  23916. }, s) : this.flyToNewMode({
  23917. mode: t.cameraMode,
  23918. quaternion: t.quaternion,
  23919. duration: 0,
  23920. callback: s
  23921. })
  23922. }
  23923. .bind(this)),
  23924. r.promise()
  23925. }
  23926. ,
  23927. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23928. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23929. this.flying)
  23930. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23931. o && o(),
  23932. !1;
  23933. null !== e && void 0 !== e || (e = b.Show),
  23934. this.history.invalidate()
  23935. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23936. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23937. return this.emit(w.WarpStarted, a, i, n, r),
  23938. n = n || S.MIDDLE,
  23939. this.path.warpToPano(i, n, r, function() {
  23940. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23941. this.emit(w.WarpEnded, i),
  23942. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23943. o && o()
  23944. }
  23945. .bind(this)),
  23946. e === b.Hide && this.path.discardPathObject(),
  23947. !0
  23948. }
  23949. ,
  23950. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23951. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23952. s && s(),
  23953. !1)
  23954. }
  23955. ,
  23956. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23957. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23958. a && a(),
  23959. !1)
  23960. }
  23961. ,
  23962. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23963. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23964. }
  23965. ,
  23966. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23967. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23968. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23969. t && t(),
  23970. !1)
  23971. }
  23972. ,
  23973. n.prototype.aimTourCamera = function(e, t, i, n) {
  23974. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23975. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23976. }
  23977. ,
  23978. n.prototype.showPathToHeroLocation = function(e) {
  23979. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23980. }
  23981. ,
  23982. n.prototype.tourInterlude = function(e, t) {
  23983. this.history.invalidate();
  23984. this.path.discardSlow();
  23985. //xzw:
  23986. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23987. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23988. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23989. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23990. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23991. var timeEachItem = 2000;//假设每个item飞的时间
  23992. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23993. }
  23994. rotTime = Math.max(0, rotTime)
  23995. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23996. this.path.waitNextStep(e, function() {
  23997. t && t()
  23998. }.bind(this), rotTime)
  23999. }
  24000. ,
  24001. n.prototype.stopInterlude = function() {
  24002. this.interruptAndFastForward(null, 0)
  24003. }
  24004. ,
  24005. n.prototype.interruptAndFastForward = function(e, t) {
  24006. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  24007. this.flying && this.emit(w.FlyingInterrupted),
  24008. this.path.interruptAndFastForward(e, t)
  24009. }
  24010. ,
  24011. n.prototype.setSize = function(e, t) {
  24012. var i = e / t;
  24013. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  24014. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  24015. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  24016. for (var r in this.cameraControls.cameras) {
  24017. var o = this.cameraControls.cameras[r];
  24018. o.fov = this.baseFov * (1 / this.zoomLevel),
  24019. o.updateAspect(i)
  24020. }
  24021. }
  24022. ,
  24023. n.prototype.toJSON = function() {
  24024. var e = {};
  24025. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  24026. e.camera_mode = u.toInt(this.mode),
  24027. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  24028. return e.hidden ? 0 : 1
  24029. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  24030. e) : e
  24031. }
  24032. ,
  24033. n.prototype.getCurrentNodePanos = function(e) {
  24034. this.model.panos.map;
  24035. if (e.length = 0, this.path.nodes){
  24036. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  24037. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  24038. if(this.path.nodes.length){
  24039. e.push(this.model.panos.get(this.path.nodes[0]))
  24040. }
  24041. if(this.path.nodes.length>1){
  24042. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  24043. }
  24044. }else{
  24045. for (var t = 0; t < this.path.nodes.length; t++) {
  24046. var i = this.path.nodes[t];
  24047. e.push(this.model.panos.get(i))
  24048. }
  24049. }
  24050. }
  24051. }
  24052. ,
  24053. n.prototype.zoomIncrementally = function(e) {
  24054. var t = this.zoomLevel;
  24055. this.zoomTo(this.zoomLevel + e),
  24056. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24057. }
  24058. ,
  24059. n.prototype.zoomInIncrementally = function(e) {
  24060. e = e || this.defaultZoomIncrement,
  24061. this.zoomIncrementally(e)
  24062. }
  24063. ,
  24064. n.prototype.zoomOutIncrementally = function(e) {
  24065. e = e || -this.defaultZoomIncrement,
  24066. this.zoomIncrementally(e)
  24067. }
  24068. ,
  24069. n.prototype.zoomBy = function(e) {
  24070. this.zoomTo(this.zoomLevel * e)
  24071. }
  24072. ,
  24073. n.prototype.zoomIn = function() {
  24074. this.zoomBy(1 + this.zoomSpeed)
  24075. }
  24076. ,
  24077. n.prototype.zoomOut = function() {
  24078. this.zoomBy(1 - this.zoomSpeed)
  24079. }
  24080. ,
  24081. n.prototype.zoomTo = function(e, t) {
  24082. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24083. if (e < f.zoom.min && (e = f.zoom.min),
  24084. e > f.zoom.max && (e = f.zoom.max),
  24085. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24086. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24087. e === f.zoom.min && this.emit(O.ZoomMin)),
  24088. this.cameraControls.activeControl) {
  24089. var i = this.cameraControls.activeControl.camera;
  24090. this.zoomLevel = e,
  24091. i.fov = this.baseFov * (1 / this.zoomLevel),
  24092. i.updateProjectionMatrix(),
  24093. this.zoomFov = i.fov
  24094. }
  24095. }
  24096. }
  24097. ,
  24098. n.prototype.increaseZoomSpeed = function() {
  24099. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24100. }
  24101. ,
  24102. n.prototype.decreaseZoomSpeed = function() {
  24103. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24104. }
  24105. ,
  24106. n.prototype.clampZoomSpeed = function(e) {
  24107. return e < 0 ? 0 : e
  24108. }
  24109. ,
  24110. n.prototype.activatePersistentZooming = function(e) {
  24111. this.zooming = e ? 1 : -1
  24112. }
  24113. ,
  24114. n.prototype.deactivatePersistentZooming = function() {
  24115. this.zooming = 0
  24116. }
  24117. ,
  24118. n.prototype.zoomDefault = function() {
  24119. this.zoomTo(1, !0)
  24120. }
  24121. ,
  24122. window.fovTranId = 333;//add
  24123. n.prototype.smoothZoomToDefault = function(e, t) {
  24124. y.cancelById(window.fovTranId)
  24125. var i, n = this.zoomLevel,
  24126. r = function(e) {
  24127. e > 1 && (e = 1),
  24128. i = n * (1 - e) + e,
  24129. this.zoomTo(i, !0)
  24130. }.bind(this),
  24131. o = function() {
  24132. this.zoomDefault(),
  24133. t && window.setTimeout(t, 50)
  24134. }.bind(this);
  24135. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24136. }
  24137. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24138. y.cancelById(window.fovTranId)
  24139. console.log("smoothZoomFovTo "+zoomLevel)
  24140. var i,
  24141. n = this.zoomLevel,
  24142. aimLevel = zoomLevel || this.baseFov / fov
  24143. if (n == aimLevel) return
  24144. var fun = function (e) {
  24145. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24146. this.zoomTo(i, !0)
  24147. }.bind(this)
  24148. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24149. }
  24150. ,
  24151. n.prototype.updateZoomPano = function() {
  24152. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24153. var e = this.currentPano;
  24154. if (e) {
  24155. var t = this.zoomLevel > f.zoom.activationThreshold
  24156. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24157. , n = !i && !this.isWarping()
  24158. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24159. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24160. this.panoRenderer.setZoomingActive(r, e, !0);
  24161. var o = function(e, t) {
  24162. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24163. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24164. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24165. e.setZoomed(t)
  24166. }
  24167. .bind(this);
  24168. r && !e.zoomed ? (o(e, !0),
  24169. this.panoRenderer.enableUltraHighQualityMode(function() {
  24170. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24171. r && o(e, !0)
  24172. }
  24173. .bind(this))) : !t && e.zoomed && o(e, !1)
  24174. }
  24175. }
  24176. },
  24177. n.prototype.checkHasNeighbor = function(pano){//add
  24178. for(var i in pano.neighbourPanos ){
  24179. if(i == pano.id)continue;
  24180. if(pano.neighbourPanos[i]){
  24181. return true;
  24182. }
  24183. }
  24184. }
  24185. ,
  24186. t.exports = n
  24187. }
  24188. ).call(this, "/js/player.js")
  24189. }
  24190. , {
  24191. "./constants": 8,
  24192. "./enum/AlignmentType": 17,
  24193. "./enum/BlackoutStyle": 18,
  24194. "./enum/ControlEvents": 21,
  24195. "./enum/Keys": 30,
  24196. "./enum/ModelManagerEvents": 33,
  24197. "./enum/PanoSizeClass": 36,
  24198. "./enum/PanoramaEvents": 37,
  24199. "./enum/PathDiscardMode": 38,
  24200. "./enum/PathDisplayMode": 39,
  24201. "./enum/PlayerEvents": 40,
  24202. "./enum/TagStates": 44,
  24203. "./enum/Vectors": 50,
  24204. "./enum/Viewmode": 51,
  24205. "./enum/WarpStyle": 52,
  24206. "./enum/ZoomEvents": 53,
  24207. "./exception/BasicException": 55,
  24208. "./model/ModelManager": 140,
  24209. "./objects/NSpider": 147,
  24210. "./objects/Panorama": 148,
  24211. "./objects/Reticule": 149,
  24212. "./objects/ShowPath": 151,
  24213. "./objects/Snapshot": 153,
  24214. "./objects/View": 154,
  24215. "./settings": 166,
  24216. "./shaders": 167,
  24217. "./tile/TileDownloader": 171,
  24218. "./tile/TilePrioritizer": 172,
  24219. "./util/ZoomStats": 179,
  24220. "./util/browser": 182,
  24221. "./util/camera": 183,
  24222. "./util/cameraLight": 184,
  24223. "./util/common": 185,
  24224. "./util/easing": 186,
  24225. "./util/history": 187,
  24226. "./util/lerp": 188,
  24227. "./util/logger": 189,
  24228. "./util/math": 190,
  24229. "./util/transitions": 195,
  24230. "hot":"hot",
  24231. "scaleImg":"scaleImg",
  24232. events: 202,
  24233. three: 217
  24234. }],
  24235. "scaleImg":[function(t, e){// xzw
  24236. var OUTPUT = e;
  24237. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24238. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24239. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24240. return G.getImageData(0,0,s,f)}
  24241. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24242. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24243. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24244. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24245. else
  24246. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24247. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24248. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24249. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24250. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24251. W=new Float32Array(at);else
  24252. for(W=[],et=0;at>et;++et)
  24253. W[et]=0;for(b=0;w>b;b++)
  24254. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24255. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24256. delete p,h(),J=n(W)}
  24257. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24258. if("png-src"===i||"jpeg-src"===i)
  24259. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24260. return B}
  24261. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24262. OUTPUT.exports = c;
  24263. }, {}
  24264. ],
  24265. 156: [function(e, t, i) {
  24266. (function(i) {
  24267. "use strict";
  24268. function n(e, t) {
  24269. this.model = e,
  24270. this.panos = e.panos,
  24271. this.player = t,
  24272. this.imagePanos = this.listImagePanos(),
  24273. this.retryMinimumTime = 1e4
  24274. }
  24275. var r = (e("three"),
  24276. e("./enum/Viewmode"))
  24277. , o = (e("./settings"),
  24278. e("./objects/Panorama"))
  24279. , a = e("./util/logger")
  24280. , s = new a(i);
  24281. n.prototype.start = function() {
  24282. this.loadNextPano(function(e) {
  24283. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24284. setTimeout(function() {
  24285. this.start()
  24286. }
  24287. .bind(this), 1e3))
  24288. }
  24289. .bind(this))
  24290. }
  24291. ,
  24292. n.prototype.validLoadTarget = function(e) {
  24293. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24294. }
  24295. ,
  24296. n.prototype.listImagePanos = function() {
  24297. var e = []
  24298. , t = this;
  24299. return this.model.images.forEach(function(i) {
  24300. if (i.metadata && i.metadata.scan_id) {
  24301. var n = t.model.panos.get(i.metadata.scan_id);
  24302. n && !n.isLoaded("high") && e.push(n)
  24303. }
  24304. }),
  24305. e
  24306. }
  24307. ,
  24308. n.prototype.nextNotLoadedImage = function() {
  24309. for (; this.imagePanos.length > 0; ) {
  24310. var e = this.imagePanos[0];
  24311. if (!e.isLoaded("high"))
  24312. return e;
  24313. this.imagePanos.shift()
  24314. }
  24315. return null
  24316. }
  24317. ,
  24318. n.prototype.loadNextPano = function(e) {
  24319. var t, i, n = this.model.waitQueue.filter(function(e) {
  24320. return e.object instanceof o
  24321. });
  24322. n.length > 0 ? (t = n[0].object,
  24323. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24324. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24325. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24326. t = this.imagePanos[0],
  24327. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24328. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24329. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24330. s.debug("Preloading " + i + "-res pano " + t.id),
  24331. t.loadCube(i).done(e).fail(function() {
  24332. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24333. e()
  24334. })) : e && e(null)
  24335. }
  24336. ,
  24337. t.exports = n
  24338. }
  24339. ).call(this, "/js/preloaders.js")
  24340. }
  24341. , {
  24342. "./enum/Viewmode": 51,
  24343. "./objects/Panorama": 148,
  24344. "./settings": 166,
  24345. "./util/logger": 189,
  24346. three: 217
  24347. }],
  24348. 157: [function(e, t, i) {
  24349. (function(i) {
  24350. "use strict";
  24351. function n(e, t, i, n, r) {
  24352. this.qualityManager = e,
  24353. this.scene = t,
  24354. this.camera = i,
  24355. this.container = r,
  24356. this.controls = n,
  24357. this.controls.enabled = !0,
  24358. this.controls.locked = !0,
  24359. this.quickstartCamera = n.camera,
  24360. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24361. this.skybox = null
  24362. }
  24363. var r = e("three")
  24364. , o = e("../util/logger")
  24365. , a = e("../constants")
  24366. , s = (e("../util/transitions"),
  24367. e("../util/lerp"),
  24368. e("../util/easing"),
  24369. e("../enum/Vectors"))
  24370. , l = e("../enum/PanoSizeClass")
  24371. , c = (e("../materials/ModelTextureMaterial"),
  24372. e("../materials/CubemapMaterial"))
  24373. , h = (e("../cameras/PanoramaCamera"),
  24374. e("../controls/PanoramaControls"),
  24375. e("../tile/TileUtils"),
  24376. e("../util/camera"),
  24377. e("../util/cameraLight"))
  24378. , u = (e("../util/browser"),
  24379. e("../settings"),
  24380. e("../gui/helpManager"),
  24381. new o(i));
  24382. n.prototype.load = function(e) {
  24383. e.pano.shouldRedrawOnBaseLoaded = !0;
  24384. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24385. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24386. var a = this.qualityManager.getPanoSize(l.BASE)
  24387. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24388. if (e.pano.tiled) {
  24389. u.warn("Loading startPano, TILED", e.pano.id);
  24390. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24391. , p = this.quickstartCamera.fov;
  24392. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24393. t = e.pano.loadTiledPano(c, r, {
  24394. hFov: d,
  24395. vFov: p
  24396. }, !1, !1, !0),
  24397. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24398. } else
  24399. u.warn("Loading startPano", e.pano.id),
  24400. t = e.pano.loadCube("high");
  24401. return $.when(t).then(function() {
  24402. n.init(e.pano, e.quaternion),
  24403. e.pano.tiled ? i.done(function() {
  24404. e.pano.lockUntilRenderingComplete = !1,
  24405. this.controls.locked = !1
  24406. }
  24407. .bind(this)) : this.controls.locked = !1
  24408. }
  24409. .bind(this))
  24410. }
  24411. ,
  24412. n.prototype.init = function(e, t) {
  24413. u.info("Quickstart done loading, adding scene objects"),
  24414. e.lockUntilRenderingComplete = !0,
  24415. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24416. side: r.BackSide
  24417. })),
  24418. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24419. this.skybox.quaternion.copy(e.quaternion),
  24420. this.scene.add(this.skybox),
  24421. $(this.container).show()
  24422. }
  24423. ,
  24424. n.prototype.update = function(e) {
  24425. this.controls.update(e),
  24426. this.camera.copy(this.quickstartCamera)
  24427. }
  24428. ,
  24429. n.prototype.setSize = function(e, t) {
  24430. this.quickstartCamera.updateAspect(e / t)
  24431. }
  24432. ,
  24433. n.prototype.destroy = function() {
  24434. this.scene.remove(this.skybox)
  24435. }
  24436. ,
  24437. t.exports = n
  24438. }
  24439. ).call(this, "/js/scene/QuickstartManager.js")
  24440. }
  24441. , {
  24442. "../cameras/PanoramaCamera": 7,
  24443. "../constants": 8,
  24444. "../controls/PanoramaControls": 13,
  24445. "../enum/PanoSizeClass": 36,
  24446. "../enum/Vectors": 50,
  24447. "../gui/helpManager": 68,
  24448. "../materials/CubemapMaterial": 117,
  24449. "../materials/ModelTextureMaterial": 118,
  24450. "../settings": 166,
  24451. "../tile/TileUtils": 174,
  24452. "../util/browser": 182,
  24453. "../util/camera": 183,
  24454. "../util/cameraLight": 184,
  24455. "../util/easing": 186,
  24456. "../util/lerp": 188,
  24457. "../util/logger": 189,
  24458. "../util/transitions": 195,
  24459. three: 217
  24460. }],
  24461. 158: [function(e, t, i) {
  24462. "use strict";
  24463. function n(e, t, i) {
  24464. this.scene = e,
  24465. this.camera = t,
  24466. this.renderer = null,
  24467. this.effects = i,
  24468. this.animateCallback = null,
  24469. this.composer = null,
  24470. this.qualityManager = null,
  24471. e.renderWidth = 0,
  24472. e.renderHeight = 0,
  24473. this.updateClock = new r.Clock,
  24474. this.components = [],
  24475. this.updateListeners = [],
  24476. this.resizeListeners = [],
  24477. this.forceUpdateSize = !1,
  24478. this.started = !1,
  24479. this.textures = {},
  24480. this.suspendedObjects = []
  24481. }
  24482. var r = e("three")
  24483. , o = e("../shaders")
  24484. , a = e("../enum/SceneRendererEvents")
  24485. , s = e("../enum/GLTextureType")
  24486. , l = e("../enum/GLCubeFaces")
  24487. , c = e("../exception/BasicException")
  24488. , h = e("../exception/RendererCreationException")
  24489. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24490. , m = e("../util/browser")
  24491. /**************************************************************************************************************************************************/
  24492. , u = e("../settings")
  24493. , d = e("events").EventEmitter;
  24494. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24495. n.prototype = Object.create(d.prototype),
  24496. n.prototype.addComponent = function(e) {
  24497. this.components.push(e),
  24498. e.update && this.updateListeners.push(e),
  24499. e.setSize && (this.resizeListeners.push(e),
  24500. this.forceUpdateSize = !0)
  24501. }
  24502. ,
  24503. n.prototype.removeComponent = function(e) {
  24504. var t = function(t) {
  24505. return t !== e
  24506. };
  24507. this.components = this.components.filter(t),
  24508. this.updateListeners = this.updateListeners.filter(t),
  24509. this.resizeListeners = this.resizeListeners.filter(t)
  24510. }
  24511. ,
  24512. n.prototype.start = function(e) {
  24513. if (this.started)
  24514. throw new c("Can't start SceneRenderer, already started");
  24515. this.createContext(e),
  24516. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24517. m.isMobile() && this.boluoVrInit(),
  24518. /*******************************************************************************************************************************/
  24519. this.initComposer(),
  24520. this.started = !0,
  24521. (p = p.bind(this))()
  24522. }
  24523. ,
  24524. n.prototype.createContext = function(e) {
  24525. try {
  24526. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24527. this.renderer.autoClear = !0,
  24528. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24529. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24530. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24531. this.emit(a.ContextCreated)
  24532. } catch (e) {
  24533. throw new h("Unable to create a WebGL rendering context")
  24534. }
  24535. u.profiling.enabled && this.overrideTextures(),
  24536. e.appendChild(this.renderer.domElement)
  24537. /* window.stats = new Stats();
  24538. e.appendChild( stats.dom ); */
  24539. }
  24540. ,
  24541. n.prototype.overrideTextures = function() {
  24542. var e = this.renderer.context
  24543. , t = 0
  24544. , i = e.createTexture;
  24545. e.createTexture = function() {
  24546. var n = i.call(e);
  24547. return n.id = t++,
  24548. this.textures[n.id] = n,
  24549. n
  24550. }
  24551. .bind(this);
  24552. var n = e.texImage2D;
  24553. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24554. var d, p = this.getTextureTypeFromTarget(e, t);
  24555. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24556. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24557. h = a,
  24558. u = l,
  24559. o = u.naturalWidth,
  24560. a = u.naturalHeight,
  24561. n.call(e, t, i, r, c, h, u));
  24562. var f = this.textures[d.id];
  24563. f.width = p === s.TextureCube ? 6 * o : o,
  24564. f.height = a
  24565. }
  24566. .bind(this);
  24567. var r = e.deleteTexture;
  24568. e.deleteTexture = function(t) {
  24569. delete this.textures[t.id],
  24570. r.call(e, t)
  24571. }
  24572. .bind(this)
  24573. }
  24574. ,
  24575. n.prototype.updateTextureMemory = function() {
  24576. var e = null;
  24577. return function() {
  24578. var t = 0;
  24579. for (var i in this.textures) {
  24580. var n = this.textures[i];
  24581. n.width && n.height && (t += n.width * n.height * 4)
  24582. }
  24583. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24584. e = t
  24585. }
  24586. }(),
  24587. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24588. switch (t) {
  24589. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24590. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24591. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24592. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24593. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24594. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24595. return s.TextureCube;
  24596. case e.TEXTURE_2D:
  24597. return s.Texture2D;
  24598. default:
  24599. return null
  24600. }
  24601. }
  24602. ,
  24603. n.prototype.initComposer = function() {
  24604. this.composer = new r.EffectComposer(this.renderer),
  24605. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24606. //this.composer.addPass(this.effects.hblurPass),
  24607. //this.composer.addPass(this.effects.vblurPass)
  24608. this.composer.addPass(this.effects.transitionMaskPass)//add
  24609. }
  24610. ,
  24611. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24612. this.renderWidth = e,
  24613. this.renderHeight = t,
  24614. this.effects.aspect = e / t,
  24615. /* this.renderer.setSize(e, t), -----MP */
  24616. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24617. this.composer.setSize(e, t);
  24618. for (var i = 0; i < this.resizeListeners.length; i++)
  24619. this.resizeListeners[i].setSize(e, t)
  24620. }
  24621. ,
  24622. n.prototype.render = function() {
  24623. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24624. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24625. }
  24626. /******************************************************************************************************徐世廷**********************************************************************/
  24627. var vrPermission = {};
  24628. var vrPermissionCallBack = function(info1,info2){
  24629. if(info1 == "reset"){
  24630. vrPermission = {};
  24631. }else{
  24632. vrPermission[info1] = info2
  24633. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24634. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24635. }
  24636. }
  24637. }
  24638. n.prototype.boluoVrInit = function() {
  24639. console.log("boluoVrInit")
  24640. this.isHuawei5X = m.detectHUAWEI5X(),
  24641. this.oldRenderer = this.renderer,
  24642. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24643. window.panoCamera = this.camera;
  24644. var a = this;
  24645. window._vrEnabled = !1,
  24646. Object.defineProperty(window, "vrEnabled", {
  24647. get: function() {
  24648. return window._vrEnabled
  24649. },
  24650. set: function(b) {
  24651. b = !!b,
  24652. b ? (a.renderer = a.newRenderer,
  24653. window.vrMarkers.forEach(function(a) {
  24654. a.visible = !0
  24655. })) : (a.renderer = a.oldRenderer,
  24656. window.vrMarkers.forEach(function(a) {
  24657. a.visible = !1
  24658. })),
  24659. a.cursor.visible = b,
  24660. a.setSize(window.innerWidth, window.innerHeight),
  24661. window._vrEnabled = b
  24662. if(b){
  24663. setTimeout(function(){
  24664. console.log("orientEnable"+window.orientEnable)
  24665. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24666. if(m.detectIOS()/* && m.detectSafari() */){
  24667. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24668. console.log("开始获取权限 major"+b.major)
  24669. if(b.major == 12 && b.minor>=2){
  24670. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24671. else{//app??
  24672. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24673. }
  24674. }else if(b.major >= 13){
  24675. if(!window.location.href.includes("https://")){
  24676. console.log("需要https");
  24677. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24678. return;
  24679. }
  24680. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24681. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24682. if(!window.vrEnabled || window.orientEnable)return;
  24683. vrPermissionCallBack("reset")
  24684. console.log(window.DeviceMotionEvent)
  24685. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24686. console.log("开始获取权限1")
  24687. ///注意:需要https 本地服务器permissionState会得到denied
  24688. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24689. console.log("permissionState1: "+permissionState)
  24690. vrPermissionCallBack("deviceMotion", permissionState)
  24691. }).catch(function(e){
  24692. vrPermissionCallBack("deviceMotion", false)
  24693. console.log(e)
  24694. })
  24695. }else{
  24696. console.log("window.DeviceMotionEvent undefined")
  24697. vrPermissionCallBack("deviceMotion", false)
  24698. }
  24699. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24700. console.log("开始获取权限2")
  24701. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24702. console.log("permissionState2: "+permissionState)
  24703. vrPermissionCallBack("deviceOrientation", permissionState)
  24704. }).catch(function(e){
  24705. vrPermissionCallBack("deviceOrientation", false)
  24706. console.log(e)
  24707. })
  24708. }else{
  24709. console.log("window.DeviceOrientationEvent undefined")
  24710. vrPermissionCallBack("deviceOrientation", false)
  24711. }
  24712. },hasFailed ? 0 : 150)
  24713. /* /* setTimeout(function(){
  24714. if(settings.vrEnabled && !window.orientEnable){
  24715. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24716. }
  24717. },4000) */
  24718. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24719. }else{
  24720. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24721. }
  24722. }else{
  24723. //已经触发了
  24724. }
  24725. },200);
  24726. }
  24727. }
  24728. }),
  24729. this.createCursor(.5, !1, 1, 16777215, 0);
  24730. var b = {
  24731. setSize: function(b, c) {
  24732. a.camera.aspect = b / c
  24733. }
  24734. };
  24735. this.resizeListeners.push(b),
  24736. this.vrLoadingInit()
  24737. }
  24738. ,
  24739. n.prototype.vrLoadingInit = function() {
  24740. var a = function(camera) {
  24741. var a = this
  24742. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24743. , c = new r.MeshBasicMaterial({
  24744. color: 4967932,
  24745. side: r.DoubleSide
  24746. })
  24747. , d = new r.Mesh(b,c);
  24748. this.mesh = d,
  24749. d.position.z = -2,
  24750. d.scale.set(.08, .08, .08),
  24751. d.visible = !1,
  24752. camera.add(d),
  24753. //window.player.camera.add(d),
  24754. a.enabled = !1,
  24755. this.update = function(b) {
  24756. 1 == a.enabled && (d.rotation.z += 15 * b)
  24757. }
  24758. }
  24759. , a = new a(this.camera);
  24760. window.Loading = a,
  24761. this.updateListeners.push(a)
  24762. }
  24763. ,
  24764. n.prototype.createCursor = function(a, b, c, d, e) {
  24765. var g, h = new r.SpriteMaterial({
  24766. opacity: c,
  24767. color: d,
  24768. transparent: b,
  24769. map: this.boluoGetTexture("images/cursor.png"),
  24770. needsUpdate: !0,
  24771. side: r.DoubleSide
  24772. });
  24773. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24774. h.map.repeat = new r.Vector2(1 / 17,1),
  24775. h.depthTest = !1,
  24776. h.blending = r.AdditiveBlending,
  24777. g = new r.Sprite(h),
  24778. // g.scale.set(a, a, a),
  24779. g.scale.set(.3,.3,.3)
  24780. g.position.z = -2,
  24781. g.visible = !1,
  24782. g.name = "cursor",
  24783. this.camera.add(g),
  24784. this.scene.add(this.camera),
  24785. this.cursor = g;
  24786. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24787. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24788. this.updateListeners.push(i)
  24789. }
  24790. ,
  24791. window.orientEnable = 0; //是否能触发deviceorientation
  24792. n.prototype.CursorAnimation = function(a, b, c) {
  24793. function d() {
  24794. g.orient = r.Math.degToRad(window.orientation || 0)
  24795. }
  24796. function e(a) {
  24797. if(!window.vrEnabled && window.orientEnable) return;
  24798. window.orientEnable || (window.orientEnable = 1);
  24799. var b = r.Math.degToRad(a.alpha)
  24800. , c = r.Math.degToRad(a.beta)
  24801. , d = r.Math.degToRad(a.gamma);
  24802. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24803. -1e3 === g.beta && (g.beta = c),
  24804. -1e3 === g.gamma && (g.gamma = d),
  24805. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24806. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24807. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24808. g.beta = c,
  24809. g.gamma = d),
  24810. n.vrDebug) {
  24811. $("#info-device-orientation").css("display", "block");
  24812. var e = "";
  24813. e += "alpha=(" + g.alpha + ")<BR/>",
  24814. e += "beta=(" + g.beta + ")<BR/>",
  24815. e += "gamma=" + g.gamma + "<BR/>",
  24816. document.getElementById("info-device-orientation").innerHTML = e
  24817. }
  24818. }
  24819. this.cursor = b,
  24820. this.raycaster = new r.Raycaster,
  24821. this.targetEventObj = {},
  24822. this.type = 1,
  24823. this.tweenFlag = !0;
  24824. var g = this;
  24825. this.target = c,
  24826. console.log(c.uuid),
  24827. this.euler = new r.Euler,
  24828. this.q0 = new r.Quaternion,
  24829. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24830. this.zee = new r.Vector3(0,0,1),
  24831. this.alpha = -1e3,
  24832. this.beta = -1e3,
  24833. this.gamma = -1e3,
  24834. this.orient = r.Math.degToRad(window.orientation || 0),
  24835. window.addEventListener("orientationchange", d),
  24836. window.addEventListener("deviceorientation", e),
  24837. this.setObjectQuaternion = function(a, b, d, e, f) {
  24838. g.euler.set(d, b, -e, "YXZ"),
  24839. a.setFromEuler(g.euler),
  24840. a.multiply(g.q1),
  24841. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24842. c.updateMatrixWorld()
  24843. }
  24844. ,
  24845. parent !== window && window.addEventListener("message", function(a) {
  24846. var b = JSON.parse(a.data)
  24847. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24848. b && b.alpha && b.beta && b.gamma && function(a) {
  24849. var c = r.Math.degToRad(b.alpha)
  24850. , d = r.Math.degToRad(b.beta)
  24851. , e = r.Math.degToRad(b.gamma);
  24852. a ? (-1e3 === g.alpha && (g.alpha = c),
  24853. -1e3 === g.beta && (g.beta = d),
  24854. -1e3 === g.gamma && (g.gamma = e),
  24855. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24856. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24857. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24858. g.beta = d,
  24859. g.gamma = e)
  24860. }(c)
  24861. }),
  24862. this.update = function(a) {
  24863. TWEEN.update();
  24864. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24865. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24866. this.triggerTargetEvent())
  24867. }
  24868. ,
  24869. this.triggerTargetEvent = function() {
  24870. var a = this.choseObj()
  24871. , b = a ? a.object : void 0;
  24872. this.targetEventObj.currentObj = b,
  24873. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24874. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24875. b && b.enabled && this.startAnimate(function() {
  24876. this.clickCallback(b)
  24877. }
  24878. .bind(this))) : this.type,
  24879. this.targetEventObj.lastObj = b)
  24880. }
  24881. ,
  24882. this.choseObj = function() {
  24883. this.raycaster.setFromCamera({
  24884. x: 0,
  24885. y: 0
  24886. }, c);
  24887. var a = (this.raycaster.ray,
  24888. window.vrMarkers)
  24889. , b = this.raycaster.intersectObjects(a);
  24890. if (b.length > 0)
  24891. return b[0]
  24892. }
  24893. ,
  24894. this.clickCallback = function(a) {
  24895. this.runTHREEAction(a, "onclick")
  24896. }
  24897. ,
  24898. this.runTHREEAction = function(a, b) {
  24899. switch (b) {
  24900. case "onclick":
  24901. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24902. a()
  24903. });
  24904. break;
  24905. case "onhover":
  24906. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24907. a()
  24908. });
  24909. break;
  24910. case "onout":
  24911. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24912. a()
  24913. })
  24914. }
  24915. }
  24916. ,
  24917. this.startAnimate = function(a) {
  24918. this.tweenFlag && this.initAnimation(a)
  24919. }
  24920. ,
  24921. this.initAnimation = function(a) {
  24922. var b = this
  24923. , c = this.cursor.material.map.offset
  24924. , d = function(a) {
  24925. return Math.floor(17 * a) / 17
  24926. };
  24927. b.tweenFlag = !1,
  24928. this.cursorAnimate = new TWEEN.Tween(c).to({
  24929. x: 1
  24930. }, 1e3).onStart(function() {
  24931. b.tweenFlag = !1
  24932. }).onStop(function() {
  24933. b.tweenFlag = !0,
  24934. this.x = 0,
  24935. c.x = 0
  24936. }).onUpdate(function() {}).onComplete(function() {
  24937. a(),
  24938. c.x = 0,
  24939. setTimeout(function() {
  24940. b.tweenFlag = !0
  24941. }, 1500)
  24942. }),
  24943. this.cursorAnimate.easing(d),
  24944. this.cursorAnimate.start()
  24945. }
  24946. ,
  24947. this.autoCursorPosition = function(a) {
  24948. // var b = Math.abs(a.distance - 10);
  24949. // this.cursor.position.z = -b,
  24950. // b /= 10;
  24951. // alert(b);
  24952. // this.cursor.scale.set(b, b, b)
  24953. this.cursor.scale.set(.3,.3,.3)
  24954. }
  24955. }
  24956. ,
  24957. n.prototype.vrRenderer = function(a, b, c) {
  24958. var d = new b.vrCamera(c);
  24959. d.bananaAspect = .8,
  24960. this.width,
  24961. this.height;
  24962. var b = this;
  24963. this.setSize = function(c, d) {
  24964. a.setSize.call(this, c, d),
  24965. b.width = c,
  24966. b.height = d
  24967. }
  24968. ,
  24969. this.render = function(b, c, e, f) {
  24970. window.cameraQua = c.quaternion.clone();
  24971. var g, h;
  24972. if (c.__RESS__SKIP__STEREO__)
  24973. return a.render(b, c, e, f);
  24974. if ("PerspectiveCamera" === c.type)
  24975. g = d.cameraL,
  24976. h = d.cameraR,
  24977. b.updateMatrixWorld(),
  24978. null === c.parent && c.updateMatrixWorld(),
  24979. d.vrCameraUpdate(c);
  24980. else {
  24981. if ("OrthographicCamera" !== c.type)
  24982. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24983. g = h = c
  24984. }
  24985. a.setScissorTest(!0),
  24986. a.setScissor(0, 0, this.width / 2, this.height),
  24987. a.setViewport(0, 0, this.width / 2, this.height),
  24988. a.render.call(this, b, g, e, f),
  24989. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24990. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24991. a.render.call(this, b, h, e, f),
  24992. a.setScissorTest(!1)
  24993. }
  24994. ,
  24995. this.__proto__ = {
  24996. __proto__: a
  24997. }
  24998. }
  24999. ,
  25000. n.prototype.vrCamera = function(a) {
  25001. this.type = "StereoCamera",
  25002. this._aspect = 1,
  25003. this._overlap = .064,
  25004. this.cameraL = new r.PerspectiveCamera,
  25005. this.cameraL.layers.enable(1),
  25006. this.cameraL.near = 0.01,//xzw add
  25007. this.cameraL.matrixAutoUpdate = !1,
  25008. this.cameraR = new r.PerspectiveCamera,
  25009. this.cameraR.layers.enable(2),
  25010. this.cameraR.near = 0.01,//xzw add
  25011. this.cameraR.matrixAutoUpdate = !1,
  25012. this.eyeRight = new r.Matrix4,
  25013. this.eyeLeft = new r.Matrix4,
  25014. this.vrCameraNeedsUpdate = !0,
  25015. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  25016. Object.defineProperty(this, "bananaAspect", {
  25017. get: function() {
  25018. return this._aspect
  25019. },
  25020. set: function(a) {
  25021. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  25022. this._aspect = a
  25023. }
  25024. }),
  25025. Object.defineProperty(this, "overlap", {
  25026. get: function() {
  25027. return this._overlap
  25028. },
  25029. set: function(a) {
  25030. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  25031. this._overlap = a
  25032. }
  25033. }),
  25034. this.vrCameraUpdate = function(a) {
  25035. this.vrCameraNeedsUpdate = true;
  25036. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  25037. this.vrCameraNeedsUpdate) {
  25038. this.vrCameraNeedsUpdate = !1,
  25039. //console.debug("vrCameraUpdate"),
  25040. this.bananaFocus = a.focus,
  25041. this.bananaFov = a.fov,
  25042. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25043. this.bananaNear = a.near,
  25044. this.bananaFar = a.far,
  25045. //console.debug(a.aspect),
  25046. this.bananaFocus = 10;
  25047. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25048. this.eyeLeft.elements[12] = -e,
  25049. this.eyeRight.elements[12] = e,
  25050. b = -g * this.bananaReal_aspect + f,
  25051. c = g * this.bananaReal_aspect + f,
  25052. d.elements[0] = 2 * this.bananaNear / (c - b),
  25053. d.elements[8] = (c + b) / (c - b),
  25054. this.cameraL.projectionMatrix.copy(d),
  25055. b = -g * this.bananaReal_aspect - f,
  25056. c = g * this.bananaReal_aspect - f,
  25057. d.elements[0] = 2 * this.bananaNear / (c - b),
  25058. d.elements[8] = (c + b) / (c - b),
  25059. this.cameraR.projectionMatrix.copy(d)
  25060. }
  25061. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25062. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25063. }
  25064. }
  25065. ,
  25066. n.prototype.boluoGetTexture = function(a) {
  25067. var b = new r.TextureLoader;
  25068. return b.crossOrigin = "anonymous",
  25069. b.load(a)
  25070. }
  25071. ,
  25072. /***********************************************************************************************************************************************************************************/
  25073. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25074. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25075. return function(o){
  25076. var render = false;
  25077. var ratio;
  25078. var w, h; //记录应当render的大小
  25079. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25080. w = o.width, h = o.height, render = true, ratio=1;
  25081. }else{
  25082. w = $('#player').width();
  25083. h = $('#player').height();
  25084. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25085. (w !== W || h !== H || this.forceUpdateSize) &&
  25086. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25087. }
  25088. if(render){
  25089. this.setSize(w, h, ratio);
  25090. this.forceUpdateSize = !1
  25091. }
  25092. }
  25093. }()
  25094. ,
  25095. n.prototype.updateComponents = function() {
  25096. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25097. this.updateListeners[t].update(e)
  25098. }
  25099. ,
  25100. n.prototype.suspend = function() {
  25101. this.started = !1,
  25102. this.suspendedObjects = this.scene.children.map(function(e) {
  25103. return this.scene.remove(e),
  25104. e
  25105. }
  25106. .bind(this)),
  25107. this.render()
  25108. }
  25109. ,
  25110. n.prototype.resume = function() {
  25111. this.suspendedObjects.forEach(function(e) {
  25112. this.scene.add(e)
  25113. }
  25114. .bind(this)),
  25115. this.suspendedObjects = [],
  25116. this.started = !0,
  25117. p()
  25118. }
  25119. ;
  25120. var p = function() {
  25121. this.started && (window.requestAnimationFrame(p),
  25122. this.updateScreenSize(), // fyz resize
  25123. this.updateComponents(),
  25124. this.updateTextureMemory(),
  25125. this.render(),
  25126. window.stats && (window.fps = stats.update()),
  25127. this.emit(a.AfterRender))
  25128. };
  25129. n.prototype.getImageData = function() {
  25130. var e = document.createElement("canvas")
  25131. , t = e.getContext("2d");
  25132. return function(i, n, r) {
  25133. return e.width === n && e.height === r || (e.width = n,
  25134. e.height = r),
  25135. t.drawImage(i, 0, 0, n, r),
  25136. t.getImageData(0, 0, n, r)
  25137. }
  25138. }(),
  25139. n.prototype.initSizedTexture2D = function(e, t, i) {
  25140. var n = this.renderer
  25141. , o = n.context
  25142. , a = n.state
  25143. , s = new r.Texture(null);
  25144. s.flipY = !1,
  25145. i !== !0 && (i = !1),
  25146. s.generateMipmaps = i;
  25147. var l = n.paramThreeToGL(s.format)
  25148. , c = n.paramThreeToGL(s.type)
  25149. , h = n.properties.get(s)
  25150. , u = o.createTexture();
  25151. a.bindTexture(o.TEXTURE_2D, u),
  25152. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25153. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25154. s.wrapS = t,
  25155. s.wrapT = t;
  25156. var d = n.paramThreeToGL(t);
  25157. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25158. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25159. i ? (s.magFilter = r.LinearFilter,
  25160. s.minFilter = r.LinearMipMapLinearFilter,
  25161. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25162. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25163. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25164. s.minFilter = r.LinearFilter,
  25165. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25166. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25167. a.bindTexture(o.TEXTURE_2D, null),
  25168. h.__webglTexture = u,
  25169. s
  25170. }
  25171. ,
  25172. n.prototype.initSizedCubeMap = function(e, t) {
  25173. var i = this.renderer
  25174. , n = i.context
  25175. , o = i.state
  25176. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25177. a.flipY = !1,
  25178. a.generateMipmaps = t;
  25179. var s = i.paramThreeToGL(a.format)
  25180. , l = i.paramThreeToGL(a.type)
  25181. , c = i.properties.get(a)
  25182. , h = n.createTexture();
  25183. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25184. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25185. for (var u = 0; u < 6; u++)
  25186. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25187. return t ? (a.magFilter = r.LinearFilter,
  25188. a.minFilter = r.LinearMipMapLinearFilter,
  25189. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25190. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25191. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25192. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25193. a.minFilter = r.LinearFilter,
  25194. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25195. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25196. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25197. c.__image__webglTextureCube = h,
  25198. a
  25199. }
  25200. ,
  25201. n.prototype.deallocateCubeTexture = function(e) {
  25202. var t = this.renderer
  25203. , i = t.context
  25204. , n = t.properties.get(e);
  25205. i.deleteTexture(n.__image__webglTextureCube)
  25206. }
  25207. ,
  25208. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25209. var a = this.renderer
  25210. , s = a.context
  25211. , l = a.state
  25212. , c = a.properties.get(t);
  25213. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25214. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25215. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25216. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25217. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25218. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25219. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25220. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25221. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25222. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25223. l.bindTexture(s.TEXTURE_2D, null)
  25224. }
  25225. ,
  25226. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25227. var s = this.renderer
  25228. , l = s.context
  25229. , c = s.state
  25230. , h = s.properties.get(t);
  25231. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25232. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25233. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25234. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25235. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25236. }
  25237. ,
  25238. n.prototype.rebuildMipMaps2D = function(e) {
  25239. var t = this.renderer
  25240. , i = t.context
  25241. , n = t.state;
  25242. t.properties.get(e);
  25243. i.generateMipmap(i.TEXTURE_2D),
  25244. n.bindTexture(i.TEXTURE_2D, null)
  25245. }
  25246. ,
  25247. n.prototype.rebuildMipMaps3D = function(e) {
  25248. var t = this.renderer
  25249. , i = t.context
  25250. , n = t.state
  25251. , r = t.properties.get(e);
  25252. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25253. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25254. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25255. }
  25256. ,
  25257. n.prototype.renderToCubeMap = function() {
  25258. var e = !1
  25259. , t = null
  25260. , i = null
  25261. , n = null
  25262. , a = null
  25263. , s = null
  25264. , l = 1;
  25265. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25266. var _ = this.renderer;
  25267. _.context;
  25268. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25269. i.position.z = 150,
  25270. t = new r.Scene,
  25271. t.add(i),
  25272. n = new r.ShaderMaterial({
  25273. uniforms: {
  25274. tDiffuse: {
  25275. type: "t",
  25276. value: null
  25277. },
  25278. alpha: {
  25279. type: "f",
  25280. value: 1
  25281. }
  25282. },
  25283. vertexShader: o.basicTextured.vertexShader,
  25284. fragmentShader: o.basicTextured.fragmentShader,
  25285. depthWrite: !1,
  25286. depthTest: !1,
  25287. side: r.DoubleSide
  25288. }),
  25289. a = new r.PlaneBufferGeometry(l,l),
  25290. s = new r.Mesh(a,n),
  25291. s.position.z = 0,
  25292. t.add(s),
  25293. e = !0);
  25294. var T = a.getAttribute("uv");
  25295. T.setDynamic(!0),
  25296. T.needsUpdate = !0;
  25297. var x = T.array
  25298. , S = p / u
  25299. , M = f / d
  25300. , R = g / u
  25301. , P = m / d;
  25302. x[0] = S,
  25303. x[1] = M + P,
  25304. x[2] = S + R,
  25305. x[3] = M + P,
  25306. x[4] = S,
  25307. x[5] = M,
  25308. x[6] = S + R,
  25309. x[7] = M;
  25310. var O = a.getAttribute("position");
  25311. O.setDynamic(!0),
  25312. O.needsUpdate = !0;
  25313. var L = O.array
  25314. , D = v / h.width - l / 2
  25315. , N = A / h.height - l / 2
  25316. , B = y / h.width
  25317. , F = C / h.height;
  25318. L[0] = D,
  25319. L[1] = N + F,
  25320. L[3] = D + B,
  25321. L[4] = N + F,
  25322. L[6] = D,
  25323. L[7] = N,
  25324. L[9] = D + B,
  25325. L[10] = N;
  25326. this.renderer.properties.get(c);
  25327. n.uniforms.tDiffuse.value = c,
  25328. n.blending = E || r.NoBlending,
  25329. n.transparent = !!b,
  25330. void 0 !== w && null !== w || (w = 1),
  25331. n.uniforms.alpha.value = w,
  25332. n.needUpdate = !0,
  25333. h.activeCubeFace = I,
  25334. h.viewport.set(0, 0, h.width, h.height);
  25335. var V = this.renderer.autoClear;
  25336. this.renderer.autoClear = !1,
  25337. this.renderer.render(t, i, h, !1),
  25338. this.renderer.autoClear = V
  25339. }
  25340. }(),
  25341. n.prototype.copyCubeMap = function() {
  25342. var e = !1
  25343. , t = null
  25344. , i = null
  25345. , a = null
  25346. , s = null
  25347. , l = null
  25348. , c = new r.Euler;
  25349. new r.Vector3;
  25350. return function(h, u, d, p, f, g, m, v, A) {
  25351. this.renderer;
  25352. if (!e) {
  25353. var y = 2;
  25354. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25355. i.position.set(0, 0, 0),
  25356. t = new r.Scene,
  25357. t.add(i),
  25358. a = new r.ShaderMaterial({
  25359. uniforms: {
  25360. tDiffuse: {
  25361. type: "t",
  25362. value: null
  25363. },
  25364. alpha: {
  25365. type: "f",
  25366. value: 1
  25367. }
  25368. },
  25369. vertexShader: o.copyCubeMap.vertexShader,
  25370. fragmentShader: o.copyCubeMap.fragmentShader,
  25371. depthWrite: !1,
  25372. depthTest: !1,
  25373. side: r.DoubleSide
  25374. }),
  25375. s = new r.BoxGeometry(y,y,y),
  25376. l = new r.Mesh(s,a),
  25377. t.add(l),
  25378. e = !0
  25379. }
  25380. for (var C = 0; C < 6; C++)
  25381. n.getCubeOrientationForCubeFace(C, c),
  25382. l.rotation.copy(c),
  25383. l.matrixWorldNeedsUpdate = !0,
  25384. l.updateMatrixWorld(),
  25385. a.uniforms.tDiffuse.value = h,
  25386. a.blending = m || r.NoBlending,
  25387. a.transparent = !!v,
  25388. void 0 !== A && null !== A || (A = 1),
  25389. a.uniforms.alpha.value = A,
  25390. a.needUpdate = !0,
  25391. u.activeCubeFace = C,
  25392. u.viewport.set(0, 0, f, g),
  25393. this.renderer.render(t, i, u, !1)
  25394. }
  25395. }(),
  25396. n.getLookAtForCubeFace = function(e, t) {
  25397. switch (e) {
  25398. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25399. t.set(1, 0, 0);
  25400. break;
  25401. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25402. t.set(-1, 0, 0);
  25403. break;
  25404. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25405. t.set(0, 1, 0);
  25406. break;
  25407. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25408. t.set(0, -1, 0);
  25409. break;
  25410. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25411. t.set(0, 0, 1);
  25412. break;
  25413. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25414. t.set(0, 0, -1)
  25415. }
  25416. }
  25417. ,
  25418. n.getCubeOrientationForCubeFace = function(e, t) {
  25419. switch (e) {
  25420. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25421. t.set(0, -Math.PI / 2, 0);
  25422. break;
  25423. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25424. t.set(0, Math.PI / 2, 0);
  25425. break;
  25426. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25427. t.set(Math.PI / 2, Math.PI, 0);
  25428. break;
  25429. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25430. t.set(-Math.PI / 2, Math.PI, 0);
  25431. break;
  25432. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25433. t.set(0, -Math.PI, 0);
  25434. break;
  25435. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25436. t.set(0, 0, 0)
  25437. }
  25438. }
  25439. ,
  25440. t.exports = n
  25441. }
  25442. , {
  25443. "../enum/GLCubeFaces": 25,
  25444. "../enum/GLTextureType": 26,
  25445. "../enum/SceneRendererEvents": 43,
  25446. "../exception/BasicException": 55,
  25447. "../exception/RendererCreationException": 57,
  25448. "../settings": 166,
  25449. "../shaders": 167,
  25450. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25451. "../util/browser": 182,
  25452. /************************************************************************************************************************************************/
  25453. events: 202,
  25454. three: 217
  25455. }],
  25456. 159: [function(e, t, i) {
  25457. "use strict";
  25458. function n(e) {
  25459. this.messenger = new a(e),
  25460. this.clientKey = null
  25461. }
  25462. var r = e("../util/ajax")
  25463. , o = e("./PostMessageType")
  25464. , a = e("./postmessage")
  25465. , s = e("./VersionInfo")
  25466. , l = e("events").EventEmitter
  25467. , c = window.location.origin + "/api/v1/user/";
  25468. n.prototype = Object.create(l.prototype),
  25469. n.prototype.bindEvents = function() {
  25470. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25471. }
  25472. ,
  25473. n.prototype.waitForConnection = function() {
  25474. var e = new Promise(function(e, t) {
  25475. this.messenger.on(o.CONNECT, function(i) {
  25476. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25477. }
  25478. .bind(this))
  25479. }
  25480. .bind(this));
  25481. return e
  25482. }
  25483. ,
  25484. n.prototype.onConnectionReceived = function(e) {
  25485. return this.messenger.setTarget(e.source, e.origin),
  25486. this.verifyConnection(e).then(function(t, i) {
  25487. this.messenger.send({
  25488. type: o.ACCEPT,
  25489. toId: e.fromId,
  25490. warning: i
  25491. }),
  25492. this.clientKey = t,
  25493. this.messenger.removeAllListeners(o.CONNECT),
  25494. this.bindEvents()
  25495. }
  25496. .bind(this), function(t) {
  25497. this.messenger.send({
  25498. type: o.REJECT,
  25499. toId: e.fromId,
  25500. reason: t
  25501. }),
  25502. this.messenger.setTarget()
  25503. }
  25504. .bind(this))
  25505. }
  25506. ,
  25507. n.prototype.verifyConnection = function(e) {
  25508. return new Promise(function(t, i) {
  25509. var n;
  25510. if (s.isDeprecated(e.sdkVersion))
  25511. n = "这个版本正在被弃用";
  25512. else if (!s.isSupported(e.sdkVersion))
  25513. return i("不支持此版本的SDK");
  25514. var o = {
  25515. cache: !1,
  25516. headers: {
  25517. "X-port-Application-Key": e.applicationKey,
  25518. "X-port-Referrer": e.origin
  25519. }
  25520. };
  25521. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25522. }
  25523. )
  25524. }
  25525. ,
  25526. n.prototype.onMessageReceived = function(e) {
  25527. if (this.validateClientApplicationKey(e.applicationKey)) {
  25528. var t = this;
  25529. e.onDone = function(i) {
  25530. i.toId = e.fromId,
  25531. i.uid = e.uid,
  25532. i.type = o.RESPONSE,
  25533. t.messenger.send(i)
  25534. }
  25535. ,
  25536. this.emit(o.ACTION, e)
  25537. }
  25538. }
  25539. ,
  25540. n.prototype.validateClientApplicationKey = function(e) {
  25541. return this.clientKey === e
  25542. }
  25543. ,
  25544. n.prototype.sendEvent = function(e, t) {
  25545. this.messenger.send({
  25546. type: o.EVENT,
  25547. eventType: e,
  25548. eventData: t
  25549. })
  25550. }
  25551. ,
  25552. t.exports = n
  25553. }
  25554. , {
  25555. "../util/ajax": 181,
  25556. "./PostMessageType": 160,
  25557. "./VersionInfo": 163,
  25558. "./postmessage": 165,
  25559. events: 202
  25560. }],
  25561. 160: [function(e, t, i) {
  25562. "use strict";
  25563. t.exports = Object.freeze({
  25564. CONNECT: "postmessage.connect",
  25565. ACCEPT: "postmessage.accept",
  25566. REJECT: "postmessage.reject",
  25567. ACTION: "postmessage.action",
  25568. RESPONSE: "postmessage.response",
  25569. EVENT: "postmessage.event"
  25570. })
  25571. }
  25572. , {}],
  25573. 161: [function(e, t, i) {
  25574. "use strict";
  25575. t.exports = Object.freeze({
  25576. MOVE: "sdk.move",
  25577. ENTER_PANO: "sdk.enterpano",
  25578. MODEL_LOADED: "sdk.modelloaded"
  25579. })
  25580. }
  25581. , {}],
  25582. 162: [function(e, t, i) {
  25583. "use strict";
  25584. t.exports = Object.freeze({
  25585. FLY: "transition.fly",
  25586. FADEOUT: "transition.fade",
  25587. INSTANT: "transition.instant"
  25588. })
  25589. }
  25590. , {}],
  25591. 163: [function(e, t, i) {
  25592. "use strict";
  25593. t.exports = {
  25594. current: "1.0",
  25595. supported: ["1.0"],
  25596. deprecated: [],
  25597. isSupported: function(e) {
  25598. return this.supported.indexOf(e) !== -1
  25599. },
  25600. isDeprecated: function(e) {
  25601. return this.deprecated.indexOf(e) !== -1
  25602. },
  25603. isValid: function(e) {
  25604. return this.isSupported(e) || this.isDeprecated(e)
  25605. }
  25606. }
  25607. }
  25608. , {}],
  25609. 164: [function(e, t, i) {
  25610. (function(i) {
  25611. "use strict";
  25612. function n(e, t, i) {
  25613. e && (e = e.toLowerCase().trim());
  25614. var n = new I.UP.clone
  25615. , r = Math.PI / 3
  25616. , o = Math.PI / 2;
  25617. switch (e) {
  25618. case "left":
  25619. i.copy(t),
  25620. i.applyAxisAngle(n, o);
  25621. break;
  25622. case "right":
  25623. i.copy(t),
  25624. i.applyAxisAngle(n, -o);
  25625. break;
  25626. case "forwardleft":
  25627. i.copy(t),
  25628. i.applyAxisAngle(n, r);
  25629. break;
  25630. case "forwardright":
  25631. i.copy(t),
  25632. i.applyAxisAngle(n, -r);
  25633. break;
  25634. case "forward":
  25635. default:
  25636. i.copy(t)
  25637. }
  25638. return i
  25639. }
  25640. function r(e, t) {
  25641. if (e) {
  25642. var i = {
  25643. pano: e,
  25644. lookAtPoint: null,
  25645. duration: null,
  25646. maxDistanceOverride: null,
  25647. skipWarpingCheck: !1
  25648. };
  25649. this.player.flyToPano(i, function() {
  25650. t && t({
  25651. success: !0,
  25652. message: "Transition complete."
  25653. })
  25654. })
  25655. } else
  25656. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25657. t && t({
  25658. success: !1,
  25659. error: "Unable to find pano."
  25660. })
  25661. }
  25662. function o(e, t) {
  25663. var i = this.findRankedPano(e, t);
  25664. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25665. null)
  25666. }
  25667. function a(e, t) {
  25668. var i = this.findRankedtag(e, t);
  25669. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25670. null)
  25671. }
  25672. function s(e, t) {
  25673. t.copy(I.FORWARD),
  25674. e.getDirection(t)
  25675. }
  25676. function l(e) {
  25677. function t(e) {
  25678. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25679. return {
  25680. x: c.Math.radToDeg(t._x),
  25681. y: c.Math.radToDeg(t._y),
  25682. z: c.Math.radToDeg(t._z)
  25683. }
  25684. }
  25685. var i = function(e) {
  25686. return e.alignmentType !== m.ALIGNED ? null : {
  25687. x: e.position.x,
  25688. y: e.position.y,
  25689. z: e.position.z
  25690. }
  25691. };
  25692. return {
  25693. panos: e.panos.list.map(function(n) {
  25694. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25695. return {
  25696. uuid: n.id,
  25697. aligned: n.alignmentType === m.ALIGNED,
  25698. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25699. position: i(n),
  25700. rotation: t(n),
  25701. thumbnail: r
  25702. }
  25703. })
  25704. }
  25705. }
  25706. var c = e("three")
  25707. , h = e("./ApiHost")
  25708. , u = e("../util/logger")
  25709. , d = e("../util/common")
  25710. , p = e("../util/math")
  25711. , f = e("../enum/ModelManagerEvents")
  25712. , g = e("./PostMessageType")
  25713. , m = e("../enum/AlignmentType")
  25714. , v = e("../enum/Direction")
  25715. , A = e("./TransitionStyles")
  25716. , y = e("../util/panorama")
  25717. , C = e("../enum/GLCubeFaces")
  25718. , I = e("../enum/Vectors")
  25719. , E = e("../enum/Viewmode")
  25720. , b = e("../enum/WarpStyle")
  25721. , w = (e("../enum/Keys"),
  25722. e("../enum/PlayerEvents"))
  25723. , _ = e("../sdk/SdkEvents")
  25724. , I = e("../enum/Vectors")
  25725. , T = e("../enum/ControlEvents")
  25726. , x = e("../enum/RenderLayers")
  25727. , S = (e("../constants"),
  25728. e("../settings"))
  25729. , M = e("../lib/jpeg_encoder")
  25730. , R = new u(i)
  25731. , P = function() {
  25732. var e = function e() {
  25733. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25734. e.player.getDirection(e.playerDirection),
  25735. e.projectVectors();
  25736. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25737. if (e.angleTravelled += Math.abs(t),
  25738. e.angleTravelled >= Math.abs(e.angle)) {
  25739. if (e.active = !1,
  25740. e.onDone) {
  25741. var i = e.onDone;
  25742. i()
  25743. }
  25744. } else
  25745. e.lastFacingDirection.copy(e.playerDirection),
  25746. window.setTimeout(e, 4)
  25747. };
  25748. return e.active = !1,
  25749. e.angle = 0,
  25750. e.angleTravelled = 0,
  25751. e.playerDirection = new c.Vector3,
  25752. e.lastFacingDirection = new c.Vector3,
  25753. e.onDone = null,
  25754. e.player = null,
  25755. e.start = function(t, i, n, r) {
  25756. e.active = !0,
  25757. t && i && (i = 0),
  25758. e.angle = t || i,
  25759. e.xAngle = t,
  25760. e.yAngle = i,
  25761. e.angleTravelled = 0,
  25762. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25763. n.getDirection(e.playerDirection),
  25764. e.lastFacingDirection.copy(e.playerDirection),
  25765. e.projectVectors(),
  25766. e.onDone = r,
  25767. e.player = n,
  25768. e()
  25769. }
  25770. ,
  25771. e.projectVectors = function() {
  25772. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25773. e.lastFacingDirection.projectOnPlane(I.UP))
  25774. }
  25775. ,
  25776. e
  25777. }()
  25778. , O = function() {
  25779. var e = new c.Vector3;
  25780. return function(t) {
  25781. t ? (e.copy(t.position),
  25782. e.add(t.discPosition),
  25783. p.projectPositionToCanvas(e, this.player.camera, e),
  25784. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25785. }
  25786. }()
  25787. , L = function() {
  25788. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25789. }
  25790. , D = function() {
  25791. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25792. }
  25793. , N = function(e) {
  25794. var t = new c.Vector3;
  25795. return function(e) {
  25796. var i = this.player.getDirection();
  25797. t.copy(i);
  25798. var n = t.y;
  25799. t.y = 0,
  25800. t.normalize();
  25801. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25802. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25803. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25804. 0;
  25805. this.player.mode === E.DOLLHOUSE && (r = -r);
  25806. var o = L.call(this) - .1
  25807. , a = D.call(this) + .1
  25808. , s = r + e;
  25809. s > o ? s = o : s < a && (s = a);
  25810. var l = s - r;
  25811. return e > 0 && l < .01 && (l = 0),
  25812. e < 0 && l > -.01 && (l = 0),
  25813. l
  25814. }
  25815. }()
  25816. , B = function() {
  25817. var e = new c.Euler;
  25818. return function(t) {
  25819. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25820. {
  25821. position: {
  25822. x: t.position.x,
  25823. y: t.position.y,
  25824. z: t.position.z
  25825. },
  25826. rotation: {
  25827. x: c.Math.radToDeg(e.x),
  25828. y: c.Math.radToDeg(e.y),
  25829. z: 0
  25830. },
  25831. pano: t.currentPano ? t.currentPano.id : null,
  25832. mode: t.mode
  25833. }
  25834. }
  25835. }()
  25836. , F = null;
  25837. t.exports = {
  25838. init: function(e, t, i, n, r) {
  25839. V.init(e, t, i, r),
  25840. F = new Promise(function(e, t) {
  25841. i.on(w.Ready, function() {
  25842. e()
  25843. })
  25844. }
  25845. .bind(this));
  25846. var o = new h(window)
  25847. , a = o.waitForConnection();
  25848. a.then(function(e) {
  25849. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25850. });
  25851. var s = function() {
  25852. var e = Date.now();
  25853. return function() {
  25854. if (!(Date.now() - e < 100)) {
  25855. var t = B(i);
  25856. o.sendEvent(_.MOVE, {
  25857. state: t
  25858. }),
  25859. e = Date.now()
  25860. }
  25861. }
  25862. }();
  25863. i.on(w.Move, s),
  25864. i.on(w.ViewChanged, s),
  25865. n.on(f.ActiveModelChanged, function(e) {
  25866. function t(e) {
  25867. var t, i = e.newPano.id;
  25868. e.oldPano && (t = e.oldPano.id),
  25869. i !== t && o.sendEvent(_.ENTER_PANO, {
  25870. oldPano: t,
  25871. newPano: i
  25872. })
  25873. }
  25874. var i = e.model
  25875. , n = e.oldModel;
  25876. V.model = i,
  25877. a.then(function() {
  25878. o.sendEvent(_.MODEL_LOADED, {
  25879. metadata: l(i)
  25880. })
  25881. }),
  25882. n && n.panos.forEach(function(e) {
  25883. e.removeEventListener("enter", t)
  25884. }),
  25885. i.panos.forEach(function(e) {
  25886. e.on("enter", t)
  25887. })
  25888. })
  25889. }
  25890. };
  25891. var V = {
  25892. director: null,
  25893. player: null,
  25894. controls: null,
  25895. sceneRenderer: null,
  25896. model: null,
  25897. init: function(e, t, i, n) {
  25898. this.director = e,
  25899. this.player = i,
  25900. this.controls = t,
  25901. this.sceneRenderer = n
  25902. },
  25903. handleToObject: {},
  25904. objectToHandle: {},
  25905. handleCount: 0,
  25906. onMessageReceive: function(e) {
  25907. if (e) {
  25908. var t = e.targetFunction
  25909. , i = e.params
  25910. , n = e.onDone;
  25911. t && this[t] && this[t](i, n)
  25912. }
  25913. },
  25914. waitForInit: function(e, t) {
  25915. F.then(t.bind({
  25916. success: !0,
  25917. message: "Init complete."
  25918. }))
  25919. },
  25920. moveToPano: function(e, t) {
  25921. var i = new c.Euler(0,0,0,"YXZ")
  25922. , n = new c.Quaternion;
  25923. return function(e, t) {
  25924. var r = e.pano
  25925. , o = e.rotation
  25926. , a = e.transition;
  25927. if (!this.model)
  25928. return t({
  25929. success: !1,
  25930. error: "The model has not been loaded yet"
  25931. });
  25932. var s = this.model.panos.get(r);
  25933. if (!s)
  25934. return t({
  25935. success: !1,
  25936. error: r + " does not exist in this model"
  25937. });
  25938. if (!o)
  25939. return t({
  25940. sucess: !1,
  25941. erorr: o + " is not a valid rotation"
  25942. });
  25943. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25944. console.log(o.z);
  25945. var l = {
  25946. success: !0,
  25947. message: r
  25948. };
  25949. if (a === A.FADEOUT)
  25950. n.setFromEuler(i),
  25951. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25952. else {
  25953. var h, u;
  25954. a === A.INSTANT && (h = 0,
  25955. u = 0);
  25956. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25957. this.player.flyToPano({
  25958. pano: s,
  25959. lookAtPoint: d,
  25960. duration: h,
  25961. aimDuration: u
  25962. }, t.bind(this, l))
  25963. }
  25964. }
  25965. }(),
  25966. moveInDirection: function(e, t) {
  25967. var i = e.direction;
  25968. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25969. void (t && t({
  25970. success: !1,
  25971. error: "Invalid direction."
  25972. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25973. t(e ? {
  25974. success: !0,
  25975. message: "moved " + i
  25976. } : {
  25977. success: !1,
  25978. error: "Cannot move in direction: " + i
  25979. })
  25980. })
  25981. },
  25982. getPose: function(e, t) {
  25983. this.player.camera.position,
  25984. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25985. return t({
  25986. success: !0,
  25987. message: B(this.player)
  25988. })
  25989. },
  25990. takeScreenShot: function() {
  25991. var e = new c.PerspectiveCamera
  25992. , t = new c.WebGLRenderTarget;
  25993. return function(i, n) {
  25994. if (!i.resolution)
  25995. return n({
  25996. success: !1,
  25997. error: "An invalid resolution was specified"
  25998. });
  25999. if (i.resolution.width === -1 || i.resolution.height === -1) {
  26000. var r = this.sceneRenderer.renderer.getSize();
  26001. i.resolution.width = r.width,
  26002. i.resolution.height = r.height
  26003. }
  26004. e.layers.set(x.DEFAULT),
  26005. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  26006. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  26007. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  26008. var o = i.resolution.width
  26009. , a = i.resolution.height
  26010. , s = o / a;
  26011. e.position.copy(this.sceneRenderer.camera.position),
  26012. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  26013. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  26014. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  26015. t.setSize(o, a),
  26016. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  26017. var l = new Uint8Array(o * a * 4);
  26018. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  26019. var c = M.encode({
  26020. data: l,
  26021. width: o,
  26022. height: a,
  26023. heading: 180,
  26024. pitch: 0
  26025. }, {
  26026. quality: 75,
  26027. flipY: !0
  26028. })
  26029. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  26030. n({
  26031. success: !0,
  26032. message: h
  26033. })
  26034. }
  26035. }(),
  26036. findRankedPano: function(e, t) {
  26037. var i = new c.Vector3
  26038. , r = new c.Vector3;
  26039. return function(e, t) {
  26040. s(this.player, r),
  26041. n(t, r, i);
  26042. var o = this.player.rankedPanoInDirection(e, i);
  26043. if (o) {
  26044. var a = this.objectToHandle[o.id];
  26045. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26046. this.handleToObject[a] = o),
  26047. a
  26048. }
  26049. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26050. -1
  26051. }
  26052. }(),
  26053. findRankedtag: function(e, t) {
  26054. var i = new c.Vector3
  26055. , r = new c.Vector3;
  26056. return function(e, t) {
  26057. s(this.player, r),
  26058. n(t, r, i);
  26059. var o = this.player.rankedtagInDirection(e, i);
  26060. if (o) {
  26061. var a = this.objectToHandle[o.sid];
  26062. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26063. this.handleToObject[a] = o),
  26064. a
  26065. }
  26066. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26067. -1
  26068. }
  26069. }(),
  26070. clickNearesttag: function(e) {
  26071. this.clickRankedtag(0, e)
  26072. },
  26073. clickRankedtag: function(e, t) {
  26074. var i = a.call(this, e, t);
  26075. i && O.call(this, i)
  26076. },
  26077. clickNearestPano: function(e, t) {
  26078. this.clickRankedPano(0, e, t)
  26079. },
  26080. clickRankedPano: function(e, t, i) {
  26081. var n = o.call(this, e, t);
  26082. n ? r.call(this, n, i) : i(null)
  26083. },
  26084. clickPano: function(e, t) {
  26085. var i = this.handleTable[e];
  26086. i ? r.call(this, i, t) : t(null)
  26087. },
  26088. rotateDirection: function() {
  26089. return function(e, t) {
  26090. var i = e.direction
  26091. , n = e.angle;
  26092. if (!P.active) {
  26093. var r = 0
  26094. , o = 0
  26095. , a = 0
  26096. , s = 0;
  26097. if (!n || isNaN(n))
  26098. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26099. void (t && t({
  26100. success: !1,
  26101. error: "Invalid rotation angle."
  26102. }));
  26103. if (this.player.mode === E.TRANSITIONING)
  26104. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26105. void (t && t({
  26106. success: !1,
  26107. error: "Cannot rotate while transitioning"
  26108. }));
  26109. if (i === v.RIGHT || i === v.LEFT)
  26110. i === v.RIGHT && (n = -n),
  26111. r = n > 0 ? -1 : 1,
  26112. a = n;
  26113. else {
  26114. if (i !== v.UP && i !== v.DOWN)
  26115. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26116. void (t && t({
  26117. success: !1,
  26118. error: "Invalid direction for rotation."
  26119. }));
  26120. if (this.player.mode === E.FLOORPLAN)
  26121. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26122. void (t && t({
  26123. success: !1,
  26124. error: "Cannot rotate " + i + " in floorplan mode"
  26125. }));
  26126. if (i === v.DOWN && (n = -n),
  26127. n = N.call(this, n),
  26128. 0 === n)
  26129. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26130. void (t && t({
  26131. success: !1,
  26132. error: "Already at maximum rotation in direction: " + i
  26133. }));
  26134. o = n > 0 ? 1 : -1,
  26135. s = n
  26136. }
  26137. var l = n;
  26138. n = c.Math.degToRad(n),
  26139. a = c.Math.degToRad(a),
  26140. s = c.Math.degToRad(s);
  26141. var h = this.controls.activeControl
  26142. , u = function() {
  26143. h.stopRotating(!0),
  26144. t && t({
  26145. success: !0,
  26146. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26147. })
  26148. };
  26149. h.startRotating(r, o),
  26150. P.start(a, s, this.player, u)
  26151. }
  26152. }
  26153. }(),
  26154. rotate: function() {
  26155. var e = new c.Vector3
  26156. , t = new c.Vector3;
  26157. return function(i, n) {
  26158. var r = i.xAngle
  26159. , o = i.yAngle;
  26160. if (!P.active) {
  26161. if (r = r || 0,
  26162. o = o || 0,
  26163. isNaN(r) || isNaN(o))
  26164. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26165. void (n && n({
  26166. success: !1,
  26167. error: "Invalid rotation angle."
  26168. }));
  26169. if (this.player.mode === E.TRANSITIONING)
  26170. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26171. void (n && n({
  26172. success: !1,
  26173. error: "Cannot rotate while transitioning"
  26174. }));
  26175. Math.abs(r) < .01 && (r = 0),
  26176. Math.abs(o) < .01 && (o = 0);
  26177. var a = o;
  26178. o = N.call(this, o),
  26179. r = -r;
  26180. var s = a > 0 ? "UP" : "DOWN";
  26181. if (!r && a && !o)
  26182. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26183. void (n && n({
  26184. success: !1,
  26185. error: "Already at maximum rotation in direction: " + s
  26186. }));
  26187. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26188. var l = o;
  26189. o = c.Math.degToRad(o),
  26190. r = c.Math.degToRad(r),
  26191. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26192. this.player.getDirection(e),
  26193. t.copy(e).applyAxisAngle(I.UP, r),
  26194. t.applyAxisAngle(I.RIGHT, o);
  26195. var h = (e.angleTo(t),
  26196. r > 0 ? -1 : r < 0 ? 1 : 0)
  26197. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26198. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26199. var d = this.controls.activeControl
  26200. , p = function() {
  26201. d.stopRotating(!0),
  26202. n && n({
  26203. success: !0,
  26204. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26205. })
  26206. };
  26207. d.startRotating(h, u),
  26208. P.start(r, o, this.player, p)
  26209. }
  26210. }
  26211. }(),
  26212. panCamera: function(e, t) {
  26213. function i(e) {
  26214. switch (r.removeAllListeners(T.AutoPanComplete),
  26215. r.removeAllListeners(T.AutoPanInterrupt),
  26216. r.removeAllListeners(T.AutoPanClamped),
  26217. e) {
  26218. case T.AutoPanInterrupt:
  26219. t({
  26220. success: !0,
  26221. message: "Camera panning interrupted."
  26222. });
  26223. break;
  26224. case T.AutoPanClamped:
  26225. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26226. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26227. return void t({
  26228. success: !1,
  26229. error: "Already at edge of current model bounds."
  26230. });
  26231. var i = "The view point is outside the bounds for the current model. ";
  26232. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26233. console.warn(i)
  26234. }
  26235. case T.AutoPanComplete:
  26236. t({
  26237. success: !0,
  26238. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26239. })
  26240. }
  26241. }
  26242. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26243. return t({
  26244. success: !1,
  26245. error: "Camera panning is not available in the current mode: " + this.player.mode
  26246. });
  26247. var n = e.position
  26248. , r = this.player.control;
  26249. r.setAutoPanPosition(n.x, n.z),
  26250. r.autoPan = !0;
  26251. var o = function(e, t) {
  26252. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26253. };
  26254. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26255. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26256. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26257. },
  26258. click: function(e, t) {
  26259. var i = e.x
  26260. , n = e.y
  26261. , r = e.percentage;
  26262. r === !0 && (i = i / 100 * $("#player").width(),
  26263. n = n / 100 * $("#player").height()),
  26264. this.player.handleInputStart(i, n),
  26265. this.player.updateIntersect(),
  26266. this.player.handleInputEnd(i, n)
  26267. },
  26268. mouseOver: function(e, t) {
  26269. var i = e.x
  26270. , n = e.y
  26271. , r = e.percentage;
  26272. r === !0 && (i = i / 100 * $("#player").width(),
  26273. n = n / 100 * $("#player").height()),
  26274. this.player.handleInputMove(i, n),
  26275. this.player.updateIntersect()
  26276. },
  26277. moveToMode: function(e, t) {
  26278. function i(e) {
  26279. t(e ? {
  26280. success: !1,
  26281. error: "Failed to load new mode: " + e
  26282. } : {
  26283. success: !0,
  26284. message: "Moved to new mode: " + n
  26285. })
  26286. }
  26287. var n = e.mode;
  26288. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26289. i()
  26290. }, function(e) {
  26291. i(e)
  26292. }) : t({
  26293. success: !1,
  26294. error: "Invalid mode selection"
  26295. })
  26296. }
  26297. }
  26298. }
  26299. ).call(this, "/js/sdk/automation.js")
  26300. }
  26301. , {
  26302. "../constants": 8,
  26303. "../enum/AlignmentType": 17,
  26304. "../enum/ControlEvents": 21,
  26305. "../enum/Direction": 22,
  26306. "../enum/GLCubeFaces": 25,
  26307. "../enum/Keys": 30,
  26308. "../enum/ModelManagerEvents": 33,
  26309. "../enum/PlayerEvents": 40,
  26310. "../enum/RenderLayers": 41,
  26311. "../enum/Vectors": 50,
  26312. "../enum/Viewmode": 51,
  26313. "../enum/WarpStyle": 52,
  26314. "../lib/jpeg_encoder": 94,
  26315. "../sdk/SdkEvents": 161,
  26316. "../settings": 166,
  26317. "../util/common": 185,
  26318. "../util/logger": 189,
  26319. "../util/math": 190,
  26320. "../util/panorama": 191,
  26321. "./ApiHost": 159,
  26322. "./PostMessageType": 160,
  26323. "./TransitionStyles": 162,
  26324. three: 217
  26325. }],
  26326. 165: [function(e, t, i) {
  26327. "use strict";
  26328. function n(e) {
  26329. this.sourceWindow = e,
  26330. this.targetWindow = null,
  26331. this.targetOrigin = null,
  26332. this.id = Math.floor(1e5 * Math.random()),
  26333. this.bindEvents()
  26334. }
  26335. var r = e("./PostMessageType")
  26336. , o = e("events").EventEmitter;
  26337. n.prototype = Object.create(o.prototype),
  26338. n.prototype.bindEvents = function() {
  26339. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26340. }
  26341. ,
  26342. n.prototype.setTarget = function(e, t) {
  26343. this.targetWindow = e,
  26344. this.targetOrigin = t
  26345. }
  26346. ,
  26347. n.prototype.onPostmessageReceived = function(e) {
  26348. var t = e.origin || e.originalEvent.origin
  26349. , i = e.source;
  26350. switch (e.data.type) {
  26351. case r.CONNECT:
  26352. break;
  26353. case r.RESPONSE:
  26354. if (this.id !== e.data.toId)
  26355. return;
  26356. default:
  26357. if (!this.validateMessageOrigin(t))
  26358. return
  26359. }
  26360. var n = e.data;
  26361. n.source = i,
  26362. n.origin = t,
  26363. n.timestamp = Date.now(),
  26364. this.emit(e.data.type, n)
  26365. }
  26366. ,
  26367. n.prototype.validateMessageOrigin = function(e) {
  26368. return "*" === this.targetOrigin || e === this.targetOrigin
  26369. }
  26370. ,
  26371. n.prototype.send = function(e) {
  26372. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26373. this.targetWindow.postMessage(e, this.targetOrigin))
  26374. }
  26375. ,
  26376. t.exports = n
  26377. }
  26378. , {
  26379. "./PostMessageType": 160,
  26380. events: 202
  26381. }],
  26382. 166: [function(e, t, i) {
  26383. "use strict";
  26384. var n = e("three")
  26385. , r = e("./util/browser")
  26386. , o = e("./enum/Viewmode")
  26387. , a = e("./enum/VROption")
  26388. , s = e("./enum/Colors")
  26389. , l = e("./enum/WarpStyle")
  26390. , c = e("./util/easing")
  26391. , h = e("./util/common")
  26392. , u = e("./util/showcase")
  26393. , d = e("./constants")
  26394. , p = {
  26395. debug: !1,
  26396. version: "2.25.6-0-gd87e5b1",
  26397. languageTag: r.valueFromHash("lang", null),
  26398. pageTitle: "四维虚拟漫游",
  26399. authorizationHeader: u.getAuthorizationHeader(),
  26400. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26401. logLevel: r.valueFromHash("log", 2),
  26402. skyboxRadius: 2500,
  26403. modelBoundsPadding: 5,
  26404. showNeighbors: !1,
  26405. brand: r.valueFromHash("brand", !0),
  26406. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26407. startHighlights: r.valueFromHash("hl", -1),
  26408. specialEdition: r.valueFromHash("bn", 0),
  26409. useWheel: r.valueFromHash("wh", !0),
  26410. crossOrigin: "anonymous",
  26411. fancierTransition: !1,
  26412. wireframe: !1,
  26413. skyboxWireframe: !1,
  26414. modelAlpha: 1,
  26415. highlightPanoSelection: !1,
  26416. showSweeps: !0,
  26417. showSkyboxes: !1,
  26418. showMesh: !0,
  26419. showFloors: !1,
  26420. showFloorDuration: 300,
  26421. showFloorDelay: 300,
  26422. hideFloorDuration: 300,
  26423. hideFloorDelay: 0,
  26424. reticuleOpacityTransitionTime: 250,
  26425. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26426. markerOpacityTransitionTime: 500,
  26427. guiAnimationSpeed: 250,
  26428. highlightAnimationDuration: 500,
  26429. modelComponentLoadSpinnerDelay: 150,
  26430. captureErrors: !1,
  26431. maxMobileTextures: 6,
  26432. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26433. startupFlyinDelay: 3e3,
  26434. dollhouseDefault: {
  26435. minDistance: 15,
  26436. maxDistance: 50,
  26437. minPolarAngle: n.Math.degToRad(10),
  26438. maxPolarAngle: n.Math.degToRad(90)
  26439. },
  26440. hideReticuleTimeout: 1e3,
  26441. analytics: {
  26442. inactivityThreshold: 30,
  26443. sessionTrackingRate: .15,
  26444. maxTrackedErrors: 20,
  26445. sessionDurationPingFrequency: 10,
  26446. sessionDurationTimeout: 15
  26447. },
  26448. flydown: {
  26449. movementEasing: "easeInOutQuad",
  26450. movementDelay: .001,
  26451. rotationEasing: "easeInOutQuad",
  26452. rotationDelay: .5,
  26453. modelTextureDelay: .75,
  26454. skyboxDelay: .75
  26455. },
  26456. transition: {
  26457. flySpeed: .001,
  26458. flyTime: 750,
  26459. flytimeMaxDistanceThreshold: 5,
  26460. flytimeDistanceMultiplier: 150,
  26461. aimTime: 1500,
  26462. aimSlowFactor: 1.5,
  26463. blur: 0.8,
  26464. movementEasing: "easeInOutQuad",
  26465. blendEasing: "easeInOutQuad",
  26466. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26467. },
  26468. show360Views: {
  26469. enabled: !0,
  26470. transitionTime: 1e3
  26471. },
  26472. quickstart: {
  26473. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26474. animation: 1400,
  26475. showTextDelay: 500,
  26476. fadeOutDelay: 3e3,
  26477. fovChange: 10
  26478. },
  26479. appConfig: {
  26480. webvr_version: null,
  26481. segment_key: null,
  26482. embedly_key: null,
  26483. branch_key: null,
  26484. keen_write_key: null,
  26485. keen_project_id: null
  26486. },
  26487. vr: {
  26488. enabled: !0,
  26489. allowWebVR: !1,
  26490. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26491. },
  26492. share: {
  26493. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26494. },
  26495. input: {
  26496. longTapThreshold: 200,
  26497. moveToleranceNDC: .08,
  26498. touchMoveThreshold: 25
  26499. },
  26500. help: {
  26501. modalStayDuration: 600
  26502. },
  26503. immersive: {
  26504. timeToShowAgain: 1250,
  26505. uiStayDuration: 600
  26506. },
  26507. tourInteraction: {
  26508. disabled: "0" === r.valueFromHash("tourcta", null),
  26509. showPauseButton: 1e3,
  26510. showModal: 1500,
  26511. allowNextClick: 200,
  26512. largeModal: "1" === r.valueFromHash("tourcta", null),
  26513. smallModal: "2" === r.valueFromHash("tourcta", null)
  26514. },
  26515. labels: {
  26516. enabled: !1,
  26517. hideUntilStart: !0,
  26518. fadeInDuration: 250,
  26519. fadeInDelay: 250,
  26520. fadeOutDuration: 250,
  26521. fadeOutDelay: 0,
  26522. zoomHideThreshhold: {
  26523. mobile: r.isSmallScreen() ? .45 : .6,
  26524. desktop: 2
  26525. },
  26526. zoomTruncateThreshhold: {
  26527. mobile: r.isSmallScreen() ? .35 : .45,
  26528. desktop: .85
  26529. },
  26530. minLengthForTruncate: 16,
  26531. truncateLength: 12,
  26532. truncateSuffix: "..."
  26533. },
  26534. tags: {
  26535. enabled: r.valueFromHash("mt", 1),
  26536. startup: {
  26537. hideUntilStart: !0,
  26538. fadeInDuration: 500,
  26539. fadeInDelay: 100
  26540. },
  26541. visibility: {
  26542. anyDistance: !0,
  26543. visibleDistance: 8,
  26544. cameraClearance: .1,
  26545. alphaTestLevel: .05,
  26546. hideViaFloor: !0,
  26547. hideOffScreenDisc: !1,
  26548. hideOffScreenObject: !1
  26549. },
  26550. disc: {
  26551. opacity: 1,
  26552. disabledOpacity: .5,
  26553. scale: {
  26554. nearBound: 1.5,
  26555. farBound: 4.8,
  26556. linkFarBound: !1,
  26557. linkPercent: 40,
  26558. maxSize: 80,
  26559. minSize: 40,
  26560. baseViewportSize: 800,
  26561. responsiveness: 100
  26562. }
  26563. },
  26564. pole: {
  26565. enabled: !0,
  26566. height: .5,
  26567. width: 2,
  26568. opacity: .5,
  26569. color: "white"
  26570. },
  26571. navigate: {
  26572. nearestPano: !0,
  26573. lineOfSight: !0,
  26574. reactivate: !0,
  26575. aimAt: "disc",
  26576. tiltTolerance: 25,
  26577. rotateSpeedFactor: .6
  26578. }
  26579. },
  26580. path: {
  26581. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26582. colorUp: s._desat(s.newBlue, .5),
  26583. colorDown: s._darken(s.newBlue, .35),
  26584. opacity: .5,
  26585. style: "ribbon",
  26586. height: .025,
  26587. ribbonWidth: .24,
  26588. outsideHeight: .5,
  26589. waypointRadius: .5,
  26590. waypointIndoorRadius: .24,
  26591. waypointPulse: 1e3,
  26592. typ: l.BLACK,
  26593. meshFree: r.valueFromHash("mf", 1),
  26594. mapGuides: r.valueFromHash("guides", !0),
  26595. fadeInTime: 400,
  26596. fadeOutTime: 300
  26597. },
  26598. warp: {
  26599. nearPanoDist: .1,
  26600. matchCam: !1,
  26601. blur: .33,
  26602. fastTime: 1500,
  26603. teleportTime: 1500,
  26604. outsideTime: 2e3,
  26605. lookAheadMax: .3,
  26606. lookAheadDist: 2.5,
  26607. softPushDist: .37,
  26608. softPushEnd: .3,
  26609. softBendAngle: 8,
  26610. softBendTilt: 4,
  26611. softBendEnd: .3,
  26612. doBurns: true, //r.valueFromHash("kb", !0),
  26613. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26614. minBurnsAngle: 35,
  26615. minDownAngle: -35,
  26616. maxTurnPerSec: 280,
  26617. maxAimPerSec: 35,
  26618. minRotation: 12,
  26619. maxAimRotation: 33.2,
  26620. turnFriction: .2,
  26621. flySpeed: .01,
  26622. minWarpTime: 1200,
  26623. warpInterruptionRedirectTime: 500,
  26624. tourStepDelay: r.valueFromHash("st", 0),
  26625. walkDelay: 0,
  26626. walkMaxDist: 50,
  26627. walkMinDist: .8,
  26628. walkSlideShowThreshhold: 3000,
  26629. walkExtraPanosDistance: .4,
  26630. timePerMeter: 1200,
  26631. motionLeadTime: 5000,
  26632. movementEasing: "easeInOutQuad",
  26633. blendEasing: "easeInOutQuad",
  26634. showBunny: !1,
  26635. loop: r.valueFromHash("lp", !1),
  26636. auto: r.valueFromHash("ts", -1),
  26637. eOrder: 'YXZ', //"YXZ",
  26638. stepFactor: .25,
  26639. brakeStrength: 2,
  26640. minBrakeAngle: .1,
  26641. maxBrakeAngle: 1.8,
  26642. climbEffort: 4
  26643. },
  26644. rotationFriction: .05,
  26645. rotationAccelerationInside: 4.5,
  26646. rotationAccelerationOutside: .15,
  26647. rotationAfterMoveMultiplier: 40,
  26648. rotationAfterMoveHistoryCount: 5,
  26649. panFriction: .09,
  26650. panAccelerationOutside: 60,
  26651. onload: r.valueFromHash("onload", o.PANORAMA),
  26652. zoomNearLimit: .1,
  26653. zoomFarLimit: 50,
  26654. navigation: {
  26655. panoScores: !1,
  26656. mouseDirection: !0,
  26657. filterStrictness: .75,
  26658. angleFactor: -30,
  26659. directionFactor: 10,
  26660. distanceFactor: -1,
  26661. optionalityFactor: 3
  26662. },
  26663. sdkInit: !1,
  26664. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26665. console: r.valueFromHash("console", !1),
  26666. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26667. panoramaNeighbourMaxDistance: 5,
  26668. panoFloorClickRadius: .35,
  26669. showScreenshotLocations: !1,
  26670. showAxis: !1,
  26671. showNeighbourRaycasts: !1,
  26672. colorMarkerOnLoad: !1,
  26673. colorMarkerByFloor: !1,
  26674. tiling: {
  26675. panoPreRenderRepeatDelay: 2500,
  26676. panoPreRenderDelay: 500,
  26677. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26678. tilingFlagNames: ["usetiles", "tiles"],
  26679. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26680. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26681. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26682. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26683. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26684. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26685. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26686. customCompression: r.valueFromHash("tilecustcomp", 0),
  26687. // mobileHighQualityOverride: !1,
  26688. mobileHighQualityOverride: 1,
  26689. allowUltraHighResolution: true
  26690. },
  26691. zoom: {
  26692. enabled: true,
  26693. forceOff: r.valueFromHash("nozoom", 0),
  26694. overridemax: r.valueFromHash("maxzoom", null),
  26695. overridemin: r.valueFromHash("minzoom", null),
  26696. max: d.highQualityMaxZoom,
  26697. min: 1,
  26698. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26699. activationThreshold: 1.1,
  26700. restoreTime: 500
  26701. },
  26702. profiling: {
  26703. enabled: r.valueFromHash("mem", !1)
  26704. }
  26705. };
  26706. p = h.deepExtend(p, d, {
  26707. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26708. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26709. panorama: {
  26710. transitionTime: 1e3,
  26711. modelAlpha: 0,
  26712. modelAlphaDelay: p.flydown.modelTextureDelay,
  26713. modelAlphaLength: 1,
  26714. skyboxOpacity: 1,
  26715. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26716. skyboxOpacityLength: .9,
  26717. fovLength: 1,
  26718. fovDelay: 0,
  26719. cameraMatrixDuration: .8,
  26720. cameraMatrixDelay: 0,
  26721. cameraMatrixEase: c.easeInCubic,
  26722. reticuleOpacity: 1,
  26723. markerOpacity: .3,
  26724. markerOpacityOnHover: 1
  26725. },
  26726. dollhouse: {
  26727. transitionTime: 1e3,
  26728. modelAlpha: 1,
  26729. modelAlphaDelay: 0,
  26730. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26731. skyboxOpacity: 0,
  26732. skyboxOpacityDelay: 0,
  26733. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26734. fovLength: 1,
  26735. fovDelay: 0,
  26736. cameraMatrixDuration: .8,
  26737. cameraMatrixDelay: .3,
  26738. cameraMatrixEase: c.easeInCubic,
  26739. reticuleOpacity: 1,
  26740. markerOpacity: 0,
  26741. markerOpacityOnHover: 0
  26742. },
  26743. floorplan: {
  26744. transitionTime: 1e3,
  26745. modelAlpha: 1,
  26746. modelAlphaDelay: 0,
  26747. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26748. skyboxOpacity: 0,
  26749. skyboxOpacityDelay: 0,
  26750. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26751. fovLength: 1,
  26752. fovDelay: 0,
  26753. cameraMatrixDuration: .5,
  26754. cameraMatrixDelay: 0,
  26755. cameraMatrixEase: c.easeOutCubic,
  26756. reticuleOpacity: 1,
  26757. markerOpacity: 0,
  26758. markerOpacityOnHover: 0,
  26759. cameraHeight: 50
  26760. },
  26761. transitioning: {
  26762. reticuleOpacity: 0,
  26763. markerOpacity: .3,
  26764. markerOpacityOnHover: 1
  26765. },
  26766. "floorplan-dollhouse": {
  26767. rotationDelay: 0,
  26768. rotationDuration: 1
  26769. },
  26770. "floorplan-panorama": {
  26771. rotationDelay: .5,
  26772. rotationDuration: 1
  26773. },
  26774. "dollhouse-panorama": {
  26775. rotationDelay: .5,
  26776. rotationDuration: 1
  26777. },
  26778. "dollhouse-floorplan": {
  26779. rotationDelay: 0,
  26780. rotationDuration: 1,
  26781. cameraMatrixDuration: 1.05,
  26782. cameraMatrixDelay: .5
  26783. },
  26784. "panorama-dollhouse": {
  26785. rotationDelay: 0,
  26786. rotationDuration: .5
  26787. },
  26788. "panorama-floorplan": {
  26789. transitionTime: 1500,
  26790. rotationDelay: 0,
  26791. rotationDuration: .5
  26792. }
  26793. }),
  26794. p.path.meshFree && (p.path.typ = l.WALK),
  26795. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26796. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26797. t.exports = p
  26798. }
  26799. , {
  26800. "./constants": 8,
  26801. "./enum/Colors": 19,
  26802. "./enum/VROption": 47,
  26803. "./enum/Viewmode": 51,
  26804. "./enum/WarpStyle": 52,
  26805. "./util/browser": 182,
  26806. "./util/common": 185,
  26807. "./util/easing": 186,
  26808. "./util/showcase": 193,
  26809. three: 217
  26810. }],
  26811. 167: [function(e, t, i) {
  26812. "use strict";
  26813. var n = e("three")
  26814. , r = e("./settings")
  26815. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26816. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26817. t.exports = {
  26818. basicTextured: {
  26819. uniforms: {
  26820. tDiffuse: {
  26821. type: "t",
  26822. value: null
  26823. },
  26824. alpha: {
  26825. type: "f",
  26826. value: 1
  26827. }
  26828. },
  26829. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26830. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26831. },
  26832. copyCubeMap: {
  26833. uniforms: {
  26834. tDiffuse: {
  26835. type: "t",
  26836. value: null
  26837. },
  26838. alpha: {
  26839. type: "f",
  26840. value: 1
  26841. }
  26842. },
  26843. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26844. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26845. },
  26846. cube: {
  26847. uniforms: {
  26848. map: {
  26849. type: "t",
  26850. value: null
  26851. },
  26852. opacity: {
  26853. type: "f",
  26854. value: 1
  26855. }
  26856. },
  26857. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26858. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26859. },
  26860. model: {
  26861. uniforms: {
  26862. map: {
  26863. type: "t",
  26864. value: null
  26865. },
  26866. modelAlpha: {
  26867. type: "f",
  26868. value: r.modelAlpha
  26869. },
  26870. opacity: {
  26871. type: "f",
  26872. value: 1
  26873. },
  26874. progress: {
  26875. type: "f",
  26876. value: 0
  26877. },
  26878. blackout: {
  26879. type: "i",
  26880. value: 0
  26881. },
  26882. pano0Map: {
  26883. type: "t",
  26884. value: null
  26885. },
  26886. pano0Position: {
  26887. type: "v3",
  26888. value: new n.Vector3
  26889. },
  26890. pano0Matrix: {
  26891. type: "m4",
  26892. value: new n.Matrix4
  26893. },
  26894. pano1Map: {
  26895. type: "t",
  26896. value: null
  26897. },
  26898. pano1Position: {
  26899. type: "v3",
  26900. value: new n.Vector3
  26901. },
  26902. pano1Matrix: {
  26903. type: "m4",
  26904. value: new n.Matrix4
  26905. }
  26906. },
  26907. vertexShader: o + `uniform vec3 pano0Position;
  26908. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26909. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26910. varying vec3 vWorldPosition0;
  26911. varying vec3 vWorldPosition1;
  26912. uniform int blackout;
  26913. void main() {
  26914. vUv = uv;
  26915. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26916. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26917. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26918. vWorldPosition0.x *= -1.0;
  26919. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26920. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26921. vWorldPosition1.x *= -1.0;
  26922. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26923. }`,
  26924. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26925. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26926. void main() {
  26927. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26928. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26929. vec4 colorFromPanos;
  26930. if (blackout == 5){
  26931. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26932. }else{
  26933. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26934. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26935. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26936. else if (blackout == 1) {
  26937. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26938. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26939. }
  26940. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26941. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26942. }
  26943. vec4 colorFromTexture = texture2D( map, vUv );
  26944. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26945. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26946. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26947. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26948. }`
  26949. },
  26950. hot:{
  26951. uniforms:{
  26952. color:{
  26953. type: "c",
  26954. value: new n.Color( 0xff2200 )
  26955. },
  26956. opac:{
  26957. type: "f",
  26958. value: 0
  26959. },
  26960. texture1:{
  26961. type: "t",
  26962. value: null
  26963. },
  26964. texture2:{
  26965. type: "t",
  26966. value: null
  26967. }
  26968. },
  26969. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26970. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26971. },
  26972. modelOutside: {
  26973. uniforms: {
  26974. map: {
  26975. type: "t",
  26976. value: null
  26977. },
  26978. opacity: {
  26979. type: "f",
  26980. value: 1
  26981. }
  26982. },
  26983. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26984. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26985. },
  26986. ribbon: {
  26987. uniforms: {
  26988. map: {
  26989. type: "t",
  26990. value: null
  26991. },
  26992. opacity: {
  26993. type: "f",
  26994. value: 1
  26995. },
  26996. color: {
  26997. type: "c",
  26998. value: new n.Color(r.path.color)
  26999. }
  27000. },
  27001. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  27002. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  27003. },
  27004. waypoint: {
  27005. uniforms: {
  27006. map: {
  27007. type: "t",
  27008. value: null
  27009. },
  27010. opacity: {
  27011. type: "f",
  27012. value: 1
  27013. },
  27014. pulse: {
  27015. type: "f",
  27016. value: 1
  27017. },
  27018. nearFade: {
  27019. type: "v2",
  27020. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  27021. },
  27022. color: {
  27023. type: "c",
  27024. value: new n.Color(r.reticuleColor)
  27025. }
  27026. },
  27027. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  27028. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  27029. },
  27030. modelDebug: {
  27031. uniforms: {
  27032. map: {
  27033. type: "t",
  27034. value: null
  27035. },
  27036. modelAlpha: {
  27037. type: "f",
  27038. value: r.modelAlpha
  27039. },
  27040. depthmapRatio: {
  27041. type: "f",
  27042. value: 0
  27043. },
  27044. opacity: {
  27045. type: "f",
  27046. value: 1
  27047. },
  27048. progress: {
  27049. type: "f",
  27050. value: 0
  27051. },
  27052. considerOcclusion: {
  27053. type: "i",
  27054. value: r.fancierTransition
  27055. },
  27056. highlightPanoSelection: {
  27057. type: "i",
  27058. value: 0
  27059. },
  27060. useThirdPano: {
  27061. type: "i",
  27062. value: r.useThirdPano
  27063. },
  27064. pano0Map: {
  27065. type: "t",
  27066. value: null
  27067. },
  27068. pano0Depth: {
  27069. type: "t",
  27070. value: null
  27071. },
  27072. pano0Position: {
  27073. type: "v3",
  27074. value: new n.Vector3
  27075. },
  27076. pano0Matrix: {
  27077. type: "m4",
  27078. value: new n.Matrix4
  27079. },
  27080. pano0Weight: {
  27081. type: "f",
  27082. value: r.transition.pano0Weight
  27083. },
  27084. pano1Map: {
  27085. type: "t",
  27086. value: null
  27087. },
  27088. pano1Depth: {
  27089. type: "t",
  27090. value: null
  27091. },
  27092. pano1Position: {
  27093. type: "v3",
  27094. value: new n.Vector3
  27095. },
  27096. pano1Matrix: {
  27097. type: "m4",
  27098. value: new n.Matrix4
  27099. },
  27100. pano1Weight: {
  27101. type: "f",
  27102. value: r.transition.pano1Weight
  27103. },
  27104. pano2Map: {
  27105. type: "t",
  27106. value: null
  27107. },
  27108. pano2Depth: {
  27109. type: "t",
  27110. value: null
  27111. },
  27112. pano2Position: {
  27113. type: "v3",
  27114. value: new n.Vector3
  27115. },
  27116. pano2Matrix: {
  27117. type: "m4",
  27118. value: new n.Matrix4
  27119. },
  27120. pano2Weight: {
  27121. type: "f",
  27122. value: r.transition.pano2Weight
  27123. }
  27124. },
  27125. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27126. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27127. },
  27128. customDepth: {
  27129. uniforms: {
  27130. panoPosition: {
  27131. type: "v3",
  27132. value: new n.Vector3
  27133. }
  27134. },
  27135. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27136. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27137. },
  27138. skysphere: {
  27139. uniforms: {
  27140. radius: {
  27141. type: "f",
  27142. value: 0
  27143. }
  27144. },
  27145. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27146. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27147. },
  27148. tagDisc: {
  27149. uniforms: {
  27150. opacity: {
  27151. type: "f",
  27152. value: 0
  27153. },
  27154. color: {
  27155. type: "c",
  27156. value: new n.Color
  27157. },
  27158. bg: {
  27159. type: "t",
  27160. value: null
  27161. },
  27162. mask: {
  27163. type: "t",
  27164. value: null
  27165. }
  27166. },
  27167. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27168. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27169. }
  27170. }
  27171. }
  27172. , {
  27173. "./settings": 166,
  27174. three: 217
  27175. }],
  27176. 168: [function(e, t, i) {
  27177. (function(i) {
  27178. "use strict";
  27179. var n = e("three")
  27180. , r = (e("url"),
  27181. e("./util/ajax"))
  27182. , o = e("./settings")
  27183. , a = e("./util/logger")
  27184. , s = e("./util/math")
  27185. , l = e("./util/showcase")
  27186. , c = e("./objects/Panorama")
  27187. , h = new a(i)
  27188. , u = e("./model/Model")
  27189. , d = e("./shaders")
  27190. , p = e("./util/transitions")
  27191. , f = e("./objects/Chunk")
  27192. , g = e("./objects/Reticule")
  27193. , m = e("./objects/Skybox")
  27194. , v = e("./objects/Floor")
  27195. , A = e("./cameras/DollhouseCamera")
  27196. , y = e("./cameras/FloorplanCamera")
  27197. , C = e("./cameras/PanoramaCamera")
  27198. , I = e("./controls/DollhouseControls")
  27199. , E = e("./controls/FloorplanControls")
  27200. , b = e("./controls/PanoramaControls");
  27201. n.ImageUtils.crossOrigin = o.crossOrigin,
  27202. t.exports = {
  27203. shaders: d,
  27204. transitions: p,
  27205. Model: u,
  27206. Chunk: f,
  27207. Floor: v,
  27208. Skybox: m,
  27209. Reticule: g,
  27210. Panorama: c,
  27211. DollhouseCamera: A,
  27212. FloorplanCamera: y,
  27213. PanoramaCamera: C,
  27214. DollhouseControls: I,
  27215. FloorplanControls: E,
  27216. PanoramaControls: b,
  27217. getModel: function(e) {
  27218. if (!e.url)
  27219. throw 'getModel(): missing parameter "url"';
  27220. e.autoload = void 0 === e.autoload || e.autoload;
  27221. var t = l.parseSidUrl(e.url);
  27222. e.urlBase = t.urlBase,
  27223. e.urlModel = t.urlModel,
  27224. e.urlFiles = t.urlFiles;
  27225. var i = this._getPlatformError();
  27226. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27227. this._loadModel().then(this._buildModel.bind(this)))
  27228. },
  27229. _getPlatformError: function() {
  27230. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27231. },
  27232. _loadModel: function() {
  27233. return r.get(this.options.urlModel, {
  27234. responseType: "json",
  27235. prefetchFrom: "model",
  27236. auth: l.getAuthorizationHeader()
  27237. }).then(null, function() {
  27238. return h.warn("Model loading failed at initial metadata load"),
  27239. "loading-failed"
  27240. })
  27241. },
  27242. _buildModel: function(e) {
  27243. e = l.normalizeModeldata(e, s);
  27244. var t = new u(this.options,e);
  27245. return this.options.autoload ? t.load(!0) : $.when(t)
  27246. }
  27247. }
  27248. }
  27249. ).call(this, "/js/showcase.js")
  27250. }
  27251. , {
  27252. "./cameras/DollhouseCamera": 5,
  27253. "./cameras/FloorplanCamera": 6,
  27254. "./cameras/PanoramaCamera": 7,
  27255. "./controls/DollhouseControls": 10,
  27256. "./controls/FloorplanControls": 11,
  27257. "./controls/PanoramaControls": 13,
  27258. "./model/Model": 139,
  27259. "./objects/Chunk": 144,
  27260. "./objects/Floor": 146,
  27261. "./objects/Panorama": 148,
  27262. "./objects/Reticule": 149,
  27263. "./objects/Skybox": 152,
  27264. "./settings": 166,
  27265. "./shaders": 167,
  27266. "./util/ajax": 181,
  27267. "./util/logger": 189,
  27268. "./util/math": 190,
  27269. "./util/showcase": 193,
  27270. "./util/transitions": 195,
  27271. three: 217,
  27272. url: 208
  27273. }],
  27274. 169: [function(e, t, i) {
  27275. "use strict";
  27276. function n() {
  27277. var e = {
  27278. renderTarget: null,
  27279. inUse: !1,
  27280. size: -1,
  27281. pano: null
  27282. };
  27283. return e
  27284. }
  27285. function r(e) {
  27286. M.push(e)
  27287. }
  27288. function o(e) {
  27289. var t = n();
  27290. return t.inUse = !0,
  27291. t.size = e,
  27292. r(t),
  27293. t
  27294. }
  27295. function a(e) {
  27296. for (var t = 0; t < M.length; t++) {
  27297. var i = M[t];
  27298. if (!i.inUse && i.size === e)
  27299. return i.inUse = !0,
  27300. i
  27301. }
  27302. return null
  27303. }
  27304. function s(e) {
  27305. for (var t = 0; t < M.length; t++) {
  27306. var i = M[t];
  27307. if (i.renderTarget === e)
  27308. return i.inUse = !1,
  27309. !0
  27310. }
  27311. return !1
  27312. }
  27313. function l() {
  27314. this.tileDirectory = {},
  27315. this.activeRenderTargetDescriptors = {},
  27316. this.activePanos = [],
  27317. this.panoLODDescriptors = {},
  27318. this.panoDescriptors = {},
  27319. this.tileTrees = {},
  27320. this.sceneRenderer = null,
  27321. this.tileDownloader = null,
  27322. this.forceQueue = [],
  27323. this.uploadQueues = {},
  27324. this.uploadInterval = null,
  27325. this.uploadIntervalCancelled = !1,
  27326. this.usingTileOverlay = !1,
  27327. this.overlayTilesLoaded = !1,
  27328. this.overlayTileBase = null,
  27329. this.overlayTilesBasic = {},
  27330. this.overlayTilesEnhanced = {},
  27331. this.zoomRenderTarget = null,
  27332. this.zoomPano = null,
  27333. this.zoomingActive = !1,
  27334. this.zoomPanoId = null,
  27335. this.zoomPanoRenderingDisabled = !1,
  27336. this.direction = new h.Vector3,
  27337. this.initTime = -1,
  27338. this.maxBaseUploadsPerFrame = x,
  27339. this.maxNonBaseUploadsPerFrame = T
  27340. }
  27341. function c() {
  27342. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27343. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27344. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27345. }
  27346. var h = e("three")
  27347. , u = e("../exception/BasicException")
  27348. , d = e("../settings")
  27349. , p = e("../enum/PanoSizeClass")
  27350. , f = (e("../objects/Panorama"),
  27351. e("../enum/PanoRendererEvents"))
  27352. , g = e("../enum/SceneRendererEvents")
  27353. , m = e("../enum/TileDownloaderEvents")
  27354. , v = e("../enum/Vectors")
  27355. , A = (e("../enum/GLCubeFaces"),
  27356. e("../objects/Panorama"),
  27357. e("./TileTree"))
  27358. , y = (e("./TileDownloader"),
  27359. e("./TilePrioritizer"))
  27360. , C = e("./TileUtils")
  27361. , p = e("../enum/PanoSizeClass")
  27362. , I = (e("../util/browser"),
  27363. e("../util/panorama"))
  27364. , E = e("events").EventEmitter
  27365. , b = !1
  27366. , w = d.tiling.uploadIntervalDelay
  27367. , _ = d.tiling.initialIntervalDelay
  27368. , T = d.tiling.maxNonBaseUploadsPerFrame
  27369. , x = d.tiling.maxBaseUploadsPerFrame
  27370. , S = {
  27371. Base: 0,
  27372. Remaining: 1
  27373. }
  27374. , M = [];
  27375. l.prototype = Object.create(E.prototype),
  27376. l.prototype.init = function(e, t, i) {
  27377. this.sceneRenderer = e,
  27378. this.tileDownloader = t,
  27379. this.qualityManager = i,
  27380. this.bindEvents(),
  27381. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27382. this.initTime = performance.now()
  27383. }
  27384. ,
  27385. l.prototype.getActivePanoTextures = function(e) {
  27386. e = e || [];
  27387. for (var t = 0; t < M.length; t++) {
  27388. var i = M[t];
  27389. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27390. }
  27391. }
  27392. ,
  27393. l.prototype.hasQueuedTiles = function() {
  27394. var e = this.peekNextFromUploadQueue();
  27395. return null !== e && void 0 !== e
  27396. }
  27397. ,
  27398. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27399. return this.activeRenderTargetDescriptors[e]
  27400. }
  27401. ,
  27402. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27403. this.activeRenderTargetDescriptors[e] = t
  27404. }
  27405. ,
  27406. l.prototype.loadOverlayTiles = function() {
  27407. if (0 !== d.tiling.overlayStyle) {
  27408. var e = 0
  27409. , t = function(t, n, r) {
  27410. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27411. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27412. e++,
  27413. e === i.length && (this.overlayTilesLoaded = !0)
  27414. }
  27415. .bind(this)
  27416. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27417. i.forEach(function(e) {
  27418. this.tileDownloader.loadImage(e[0], 0, e[1])
  27419. }
  27420. .bind(this)),
  27421. this.usingTileOverlay = !0
  27422. } else
  27423. this.usingTileOverlay = !1
  27424. }
  27425. ,
  27426. l.prototype.bindEvents = function() {
  27427. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27428. }
  27429. ,
  27430. l.prototype.setupZoomRenderTarget = function() {
  27431. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27432. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27433. return;
  27434. var e = this.zoomRenderTarget;
  27435. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27436. e) {
  27437. var t = e.width
  27438. , i = this.zoomRenderTarget.width;
  27439. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27440. e.texture.dispose(),
  27441. e.texture.loaded = !1,
  27442. e.texture.version = 0,
  27443. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27444. e.texture = null
  27445. }
  27446. this.zoomPanoRenderingDisabled = !1
  27447. } else
  27448. this.zoomPanoRenderingDisabled = !0
  27449. }
  27450. ,
  27451. l.prototype.enableUltraHighQualityMode = function(e) {
  27452. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27453. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27454. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27455. t && (this.qualityManager.enableUltraHighQualityMode(),
  27456. this.setupZoomRenderTarget(),
  27457. e())
  27458. }
  27459. .bind(this))
  27460. }
  27461. }
  27462. ,
  27463. l.prototype.activateTiledPano = function(e, t, i) {
  27464. i && this.clearAllQueuedUploads();
  27465. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27466. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27467. this.linkAllTilesAndNodes(e);
  27468. var r = this.getActiveRenderTargetDescriptor(e.id)
  27469. , l = t;
  27470. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27471. !r || l !== r.size) {
  27472. if (r && s(r.renderTarget),
  27473. r = a(l),
  27474. !r) {
  27475. var c = this.initTiledPano(l, !1);
  27476. r = o(c.width),
  27477. r.renderTarget = c
  27478. }
  27479. r.pano = e,
  27480. this.resetPanoDescriptor(e.id),
  27481. this.resetPanoLODDescriptors(e.id),
  27482. this.resetRenderStatus(e.id, !0, !0)
  27483. }
  27484. this.setActiveRenderTargetDescriptor(e.id, r);
  27485. var h = i ? 0 : 1;
  27486. return this.updateActivePanos(e, h),
  27487. r.renderTarget
  27488. }
  27489. ,
  27490. l.prototype.deactivateTiledPano = function(e) {
  27491. var t = this.getActiveRenderTargetDescriptor(e.id);
  27492. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27493. this.setActiveRenderTargetDescriptor(e.id, null);
  27494. var i = this.getUploadQueueForPano(e.id);
  27495. this.clearUploadQueue(i),
  27496. this.updateActivePanos()
  27497. }
  27498. ,
  27499. l.prototype.updateActivePanos = function() {
  27500. var e = [];
  27501. return function(t, i) {
  27502. e.length = 0;
  27503. for (var n = 0; n < this.activePanos.length; n++) {
  27504. t && e.length === i && e.push(t);
  27505. var r = this.activePanos[n]
  27506. , o = this.getActiveRenderTargetDescriptor(r.id);
  27507. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27508. }
  27509. t && i >= e.length && e.push(t),
  27510. this.activePanos.length = 0,
  27511. this.activePanos.push.apply(this.activePanos, e)
  27512. }
  27513. }(),
  27514. l.prototype.getActivePanoCount = function() {
  27515. return this.activePanos.length
  27516. }
  27517. ,
  27518. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27519. var r = null;
  27520. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27521. for (var o = function(e, n, r, o) {
  27522. i && (n.tile.zoomUploaded = !1),
  27523. t && (n.tile.uploaded = !1)
  27524. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27525. var s = this.getTileTree(e, a);
  27526. s.breadthFirst({
  27527. callback: o.bind(this, a),
  27528. minLevel: r
  27529. })
  27530. }
  27531. }
  27532. ,
  27533. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27534. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27535. t.tile.zoomUploaded = t.tile.uploaded,
  27536. t.zoomCovered = t.covered
  27537. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27538. var r = this.getTileTree(e, n);
  27539. r.breadthFirst({
  27540. callback: i.bind(this, n),
  27541. maxLevel: t
  27542. })
  27543. }
  27544. }
  27545. ,
  27546. l.prototype.renderPanoTiles = function() {
  27547. var e = [];
  27548. return function(t, i, n, r) {
  27549. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27550. i = i || this.direction || v.FORWARD;
  27551. var o = this.getActiveRenderTargetDescriptor(t);
  27552. if (!this.isRenderTargetDescriptorValid(o))
  27553. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27554. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27555. var s = this.getTileTree(t, a);
  27556. e.length = 0,
  27557. s.breadthFirst({
  27558. saveVisited: e
  27559. });
  27560. for (var l = 0; l < e.length; l++) {
  27561. var c = e[l];
  27562. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27563. }
  27564. }
  27565. this.updateDirection(i)
  27566. }
  27567. }(),
  27568. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27569. return e && e.renderTarget
  27570. }
  27571. ,
  27572. l.prototype.isPanoActive = function(e) {
  27573. var t = this.getActiveRenderTargetDescriptor(e);
  27574. return this.isRenderTargetDescriptorValid(t)
  27575. }
  27576. ,
  27577. l.prototype.isPanoZoomed = function(e) {
  27578. return this.zoomingActive && this.zoomPanoId === e
  27579. }
  27580. ,
  27581. l.prototype.initTileTree = function(e, t, i) {
  27582. var n = this.tileTrees[e];
  27583. n || (n = [],
  27584. this.tileTrees[e] = n);
  27585. var r = n[t];
  27586. if (!r) {
  27587. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27588. r = new A(C.TILE_SIZE,o),
  27589. n[t] = r
  27590. }
  27591. }
  27592. ,
  27593. l.prototype.getTileTree = function(e, t) {
  27594. var i = this.tileTrees[e];
  27595. if (!i)
  27596. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27597. var n = i[t];
  27598. if (!n)
  27599. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27600. return n
  27601. }
  27602. ,
  27603. l.prototype.initTiledPano = function(e, t) {
  27604. var i = this.sceneRenderer.renderer
  27605. , n = (i.context,
  27606. new h.WebGLRenderTargetCube(e,e,{
  27607. stencilBuffer: !1
  27608. }))
  27609. , r = new h.CubeTexture([]);
  27610. n.texture = r,
  27611. r.image = [null, null, null, null, null, null],
  27612. r.flipY = !0,
  27613. t ? (r.generateMipmaps = !0,
  27614. r.magFilter = h.LinearFilter,
  27615. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27616. r.magFilter = h.LinearFilter,
  27617. r.minFilter = h.LinearFilter),
  27618. r.format = h.RGBAFormat,
  27619. i.setRenderTarget(n),
  27620. i.setRenderTarget(null);
  27621. var o = i.properties.get(r);
  27622. return o.__image__webglTextureCube = o.__webglTexture,
  27623. n
  27624. }
  27625. ,
  27626. l.prototype.getUploadQueueForPano = function(e) {
  27627. var t = this.uploadQueues[e];
  27628. return t || (t = [],
  27629. this.uploadQueues[e] = t),
  27630. t
  27631. }
  27632. ,
  27633. l.prototype.isTileUploaded = function(e) {
  27634. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27635. }
  27636. ,
  27637. l.prototype.setUploaded = function(e, t) {
  27638. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27639. }
  27640. ,
  27641. l.prototype.queueTileUpload = function(e, t, i) {
  27642. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27643. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27644. var r = this.getUploadQueueForPano(e.panoId);
  27645. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27646. e.uploadQueued = !0,
  27647. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27648. }
  27649. }
  27650. ,
  27651. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27652. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27653. }
  27654. ,
  27655. l.prototype.getTopUploadQueue = function() {
  27656. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27657. for (var n = 0; n < this.activePanos.length; n++)
  27658. if (e = this.activePanos[n],
  27659. t = this.getUploadQueueForPano(e.id),
  27660. t.length > 0)
  27661. switch (i) {
  27662. case S.Base:
  27663. if (0 === t[0].level)
  27664. return t;
  27665. break;
  27666. case S.Remaining:
  27667. return t
  27668. }
  27669. return null
  27670. }
  27671. ,
  27672. l.prototype.getNextFromUploadQueue = function() {
  27673. var e = function(e) {
  27674. var t = e.shift();
  27675. return t.uploadQueued = !1,
  27676. t
  27677. };
  27678. return function() {
  27679. if (this.forceQueue.length > 0)
  27680. return e(this.forceQueue);
  27681. var t = this.getTopUploadQueue();
  27682. return t && t.length > 0 ? e(t) : null
  27683. }
  27684. }(),
  27685. l.prototype.peekNextFromUploadQueue = function() {
  27686. if (this.forceQueue.length > 0)
  27687. return this.forceQueue[0];
  27688. var e = this.getTopUploadQueue();
  27689. return e && e.length > 0 ? e[0] : null
  27690. }
  27691. ,
  27692. l.prototype.clearAllQueuedUploads = function() {
  27693. this.clearAllUploadQueues(null, 0)
  27694. }
  27695. ,
  27696. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27697. this.clearAllUploadQueues(e, 0)
  27698. }
  27699. ,
  27700. l.prototype.clearAllUploadQueues = function(e, t) {
  27701. if (e)
  27702. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27703. this.clearUploadQueue(this.forceQueue, t, e);
  27704. else {
  27705. for (var i = 0; i < this.activePanos.length; i++) {
  27706. var n = this.activePanos[i];
  27707. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27708. }
  27709. this.clearUploadQueue(this.forceQueue, t)
  27710. }
  27711. }
  27712. ,
  27713. l.prototype.clearUploadQueue = function(e, t, i) {
  27714. void 0 !== t && null !== t || (t = 0);
  27715. for (var n = 0; n < e.length; ) {
  27716. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27717. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27718. e.splice(n, 1)) : n++
  27719. }
  27720. }
  27721. ,
  27722. l.prototype.refreshUploadInterval = function() {
  27723. var e = null;
  27724. return function(t) {
  27725. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27726. null !== t && void 0 !== t || (t = w),
  27727. b || (t = _),
  27728. this.uploadInterval = window.setTimeout(e, t),
  27729. this.uploadIntervalDelay = t)
  27730. }
  27731. }(),
  27732. l.prototype.update = function() {
  27733. var e = performance.now()
  27734. , t = 0;
  27735. return function() {
  27736. this.uploadIntervalCancelled = !0,
  27737. window.clearTimeout(this.uploadInterval),
  27738. this.uploadInterval = null;
  27739. var i = performance.now() - e;
  27740. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27741. e = performance.now()),
  27742. t++
  27743. }
  27744. }(),
  27745. l.prototype.updateUploadQueue = function(e, t) {
  27746. e || (e = 1);
  27747. for (var i = 0, n = 0; ; ) {
  27748. if (n >= t || i >= e)
  27749. break;
  27750. var r = this.getNextFromUploadQueue();
  27751. if (!r)
  27752. break;
  27753. if (0 !== r.level ? i++ : n++,
  27754. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27755. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27756. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27757. }
  27758. }
  27759. }
  27760. ,
  27761. l.prototype.updateDirection = function(e) {
  27762. if (e = e || this.direction) {
  27763. this.direction = e;
  27764. for (var t = 0; t < this.activePanos.length; t++) {
  27765. var i = this.activePanos[t]
  27766. , n = this.getUploadQueueForPano(i.id);
  27767. y.sortPanoTiles(n, i, this.direction)
  27768. }
  27769. }
  27770. }
  27771. ,
  27772. l.prototype.uploadTile = function() {
  27773. var e = {}
  27774. , t = (new h.Vector4,
  27775. d.tiling.overlayStyle);
  27776. return function(i, n) {
  27777. var r = i.panoId
  27778. , o = i.image
  27779. , a = i.tileSize
  27780. , s = i.panoSize
  27781. , l = i.tileIndex
  27782. , c = (i.faceTileIndex,
  27783. i.totalTiles)
  27784. , u = (i.face,
  27785. i.tileX)
  27786. , d = i.tileY
  27787. , p = !0
  27788. , g = !1
  27789. , m = (this.getPanoDescriptor(r),
  27790. this.getPanoLODDescriptor(r, s))
  27791. , v = this.getActiveRenderTargetDescriptor(r)
  27792. , A = v.renderTarget
  27793. , y = v.size;
  27794. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27795. y = this.qualityManager.getMaxZoomPanoSize()),
  27796. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27797. g = !1),
  27798. n || (this.anyUploaded(i.node) && (p = !1,
  27799. g = !0),
  27800. this.isTileUploaded(i) && (p = !1,
  27801. g = !1)),
  27802. p) {
  27803. var C = u * a
  27804. , I = d * a
  27805. , E = a / s * y
  27806. , b = C / s * y
  27807. , w = I / s * y;
  27808. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27809. var _ = e[a];
  27810. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27811. 1 === t || 2 === t) {
  27812. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27813. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27814. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27815. } else
  27816. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27817. m.uploadCount++,
  27818. this.emit(f.TileRenderSuccess, r, s, l, c),
  27819. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27820. this.setUploaded(i, !0),
  27821. this.addCoverageForNode(i.node)
  27822. } else
  27823. this.setUploaded(i, !1);
  27824. return i.uploadAttempted || (m.uploadAttempts++,
  27825. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27826. i.uploadAttempted = !0,
  27827. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27828. g
  27829. }
  27830. }(),
  27831. l.prototype.linkTileAndNode = function(e, t) {
  27832. t.tile = e,
  27833. e.node = t
  27834. }
  27835. ,
  27836. l.prototype.linkAllTilesAndNodes = function(e) {
  27837. for (var t = function(t, i, n, r, o) {
  27838. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27839. this.linkTileAndNode(a, n)
  27840. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27841. var n = this.getTileTree(e.id, i);
  27842. n.breadthFirst({
  27843. callback: t.bind(this, n, i)
  27844. })
  27845. }
  27846. }
  27847. ,
  27848. l.prototype.anyUploaded = function(e) {
  27849. if (!e)
  27850. return !1;
  27851. if (e.tile && this.isTileUploaded(e.tile))
  27852. return !0;
  27853. if (e.children)
  27854. for (var t = 0; t < e.children.length; t++) {
  27855. var i = e.children[t];
  27856. if (this.anyUploaded(i))
  27857. return !0
  27858. }
  27859. return !1
  27860. }
  27861. ,
  27862. l.prototype.setNodeCovered = function(e, t) {
  27863. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27864. }
  27865. ,
  27866. l.prototype.isNodeCovered = function(e) {
  27867. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27868. }
  27869. ,
  27870. l.prototype.addCoverageForNode = function(e) {
  27871. if (this.setNodeCovered(e, !0),
  27872. e.parent && e.covered) {
  27873. var t = e.parent;
  27874. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27875. }
  27876. }
  27877. ,
  27878. l.prototype.calcFullCoverage = function(e) {
  27879. var t = !1;
  27880. if (e.children)
  27881. for (var i = 0; i < e.children.length; i++) {
  27882. var n = e.children[i];
  27883. t = t || this.calcFullCoverage(n)
  27884. }
  27885. e.covered = e.tile.uploaded || t
  27886. }
  27887. ,
  27888. l.prototype.nodeSubcovered = function(e) {
  27889. if (!e.children)
  27890. return !1;
  27891. for (var t = 0; t < e.children.length; t++)
  27892. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27893. return !1;
  27894. return !0
  27895. }
  27896. ,
  27897. l.prototype.resetPanoDescriptor = function(e) {
  27898. this.getPanoDescriptor(e)
  27899. }
  27900. ,
  27901. l.prototype.getPanoDescriptor = function(e) {
  27902. var t = this.panoDescriptors[e];
  27903. return t || (t = {},
  27904. this.panoDescriptors[e] = t),
  27905. t
  27906. }
  27907. ,
  27908. l.prototype.resetPanoLODDescriptors = function(e) {
  27909. var t = this.getPanoLODDescriptors(e);
  27910. for (var i in t)
  27911. if (t.hasOwnProperty(i)) {
  27912. var n = t[i];
  27913. n.uploadCount = 0,
  27914. n.uploadAttempts = 0
  27915. }
  27916. }
  27917. ,
  27918. l.prototype.getPanoLODDescriptor = function(e, t) {
  27919. var i = this.getPanoLODDescriptors(e)
  27920. , n = i[t];
  27921. return n || (n = {
  27922. uploadCount: 0,
  27923. uploadAttempts: 0
  27924. },
  27925. i[t] = n),
  27926. n
  27927. }
  27928. ,
  27929. l.prototype.getPanoLODDescriptors = function(e) {
  27930. var t = this.panoLODDescriptors[e];
  27931. return t || (t = {},
  27932. this.panoLODDescriptors[e] = t),
  27933. t
  27934. }
  27935. ,
  27936. l.prototype.onTileDownloaded = function(e) {
  27937. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27938. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27939. if (i.downloaded = !0,
  27940. i.image = e.image,
  27941. i.panoSize = e.panoSize,
  27942. i.tileX = e.tileX,
  27943. i.tileY = e.tileY,
  27944. i.totalTiles = e.totalTiles,
  27945. i.tileIndex = e.tileIndex,
  27946. i.faceTileIndex = e.faceTileIndex,
  27947. i.face = e.face,
  27948. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27949. i.panoId = e.panoId,
  27950. i.tileSize = e.tileSize,
  27951. i.direction = (new h.Vector3).copy(e.direction),
  27952. i.node = null,
  27953. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27954. this.isPanoActive(i.panoId)) {
  27955. var n = this.getTileTree(i.panoId, i.face)
  27956. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27957. this.linkTileAndNode(i, r),
  27958. this.queueTileUpload(i, !0)
  27959. }
  27960. }
  27961. ,
  27962. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27963. var r = this.tileDirectory[e];
  27964. r || (r = {},
  27965. this.tileDirectory[e] = r);
  27966. var o = 16384 * t + 1024 * i + n
  27967. , a = r[o];
  27968. return a || (a = {
  27969. downloaded: !1,
  27970. uploaded: !1,
  27971. zoomUploaded: !1
  27972. },
  27973. r[o] = a),
  27974. a._key = e + ":" + t + ":" + i + ":" + n,
  27975. a._tileKey = o,
  27976. a
  27977. }
  27978. ,
  27979. l.prototype.setZoomingActive = function(e, t, i) {
  27980. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27981. this.zoomPanoId = t.id,
  27982. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27983. }
  27984. ,
  27985. l.prototype.updateZoomedPanoFromBase = function(e) {
  27986. if (!this.zoomPanoRenderingDisabled) {
  27987. var t = this.getActiveRenderTargetDescriptor(e.id);
  27988. if (t && t.renderTarget) {
  27989. var i = this.qualityManager.getMaxZoomPanoSize()
  27990. , n = t.renderTarget
  27991. , r = t.size;
  27992. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27993. this.copyBaseRenderStatusToZoomed(e.id)
  27994. }
  27995. }
  27996. }
  27997. ,
  27998. t.exports = l
  27999. }
  28000. , {
  28001. "../enum/GLCubeFaces": 25,
  28002. "../enum/PanoRendererEvents": 35,
  28003. "../enum/PanoSizeClass": 36,
  28004. "../enum/SceneRendererEvents": 43,
  28005. "../enum/TileDownloaderEvents": 45,
  28006. "../enum/Vectors": 50,
  28007. "../exception/BasicException": 55,
  28008. "../objects/Panorama": 148,
  28009. "../settings": 166,
  28010. "../util/browser": 182,
  28011. "../util/panorama": 191,
  28012. "./TileDownloader": 171,
  28013. "./TilePrioritizer": 172,
  28014. "./TileTree": 173,
  28015. "./TileUtils": 174,
  28016. events: 202,
  28017. three: 217
  28018. }],
  28019. 170: [function(e, t, i) {
  28020. "use strict";
  28021. function n(e, t, i) {
  28022. this.maxNavPanoSize = -1,
  28023. this.maxZoomPanoSize = -1,
  28024. this.devicePixelDensity = e,
  28025. this.deviceScreenSize = t,
  28026. this.clientBandwidth = i,
  28027. this.panoSizeClassMap = {},
  28028. this.useHighResolutionPanos = !0,
  28029. this.useUltraHighResolutionPanos = !1,
  28030. this.modelHasUltraHighPanos = !1
  28031. }
  28032. var r = e("../enum/PanoSizeClass")
  28033. , o = e("../settings")
  28034. , a = e("../util/browser")
  28035. , s = e("../constants")
  28036. , l = e("../util/showcase")
  28037. , c = e("../enum/ModelManagerEvents");
  28038. n.prototype.init = function(e) {
  28039. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28040. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28041. this.highSize = this.getPanoSize(r.HIGH),
  28042. this.standardSize = this.getPanoSize(r.STANDARD),
  28043. this.baseSize = this.getPanoSize(r.BASE),
  28044. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28045. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28046. this.updateMaximums(),
  28047. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28048. }
  28049. ,
  28050. n.prototype.updateFromModel = function(e) {
  28051. this.updateHighResolutionSettings(e),
  28052. this.updateUltraHighResolutionSettings(e)
  28053. }
  28054. ,
  28055. n.prototype.updateHighResolutionSettings = function(e) {
  28056. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28057. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28058. //this.useHighResolutionPanos = !0;
  28059. //----------------------e n d -----------------------------------------------------------------
  28060. this.updateMaximums()
  28061. }
  28062. ,
  28063. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28064. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28065. this.updateMaximums()
  28066. }
  28067. ,
  28068. n.prototype.enableUltraHighQualityMode = function() {
  28069. this.modelHasUltraHighPanos = !0,
  28070. this.updateUltraHighResolutionSettings(null)
  28071. }
  28072. ,
  28073. n.prototype.ultraHighQualityModeEnabled = function() {
  28074. return this.modelHasUltraHighPanos
  28075. }
  28076. ,
  28077. n.prototype.onModelChanged = function(e) {
  28078. this.updateFromModel(e.model),
  28079. this.updateMaximums()
  28080. }
  28081. ,
  28082. n.prototype.updateMaximums = function() {
  28083. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28084. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28085. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28086. }
  28087. ,
  28088. n.prototype.buildPanoSizeClassMap = function() {
  28089. this.panoSizeClassMap[r.BASE] = 512,
  28090. this.panoSizeClassMap[r.STANDARD] = 1024,
  28091. this.panoSizeClassMap[r.HIGH] = 2048,
  28092. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28093. }
  28094. ,
  28095. n.prototype.getPanoSize = function(e) {
  28096. return this.panoSizeClassMap[e]
  28097. }
  28098. ,
  28099. n.prototype.getMaxPossiblePanoSize = function() {
  28100. return this.getPanoSize(r.ULTRAHIGH)
  28101. }
  28102. ,
  28103. n.prototype.getMaxPanoSize = function() {
  28104. return this.maxZoomPanoSize
  28105. }
  28106. ,
  28107. n.prototype.getMaxNavPanoSize = function() {
  28108. return this.maxNavPanoSize
  28109. }
  28110. ,
  28111. n.prototype.getMaxZoomPanoSize = function() {
  28112. return this.maxZoomPanoSize
  28113. }
  28114. ,
  28115. n.prototype.detectMaxNavPanoSizeClass = function() {
  28116. if(settings.mobileNavHigh)return r.HIGH //改
  28117. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28118. }
  28119. ,
  28120. n.prototype.detectMaxNavPanoSize = function() {
  28121. var e = this.detectMaxNavPanoSizeClass();
  28122. return this.getPanoSize(e)
  28123. }
  28124. ,
  28125. n.prototype.detectMaxZoomPanoSize = function() {
  28126. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28127. }
  28128. ,
  28129. t.exports = n
  28130. }
  28131. , {
  28132. "../constants": 8,
  28133. "../enum/ModelManagerEvents": 33,
  28134. "../enum/PanoSizeClass": 36,
  28135. "../settings": 166,
  28136. "../util/browser": 182,
  28137. "../util/showcase": 193
  28138. }],
  28139. 171: [function(e, t, i) {
  28140. (function(i) {
  28141. "use strict";
  28142. function n(e) {
  28143. this.panos = null,
  28144. this.retryMinimumTime = 1e4,
  28145. this.urls = null,
  28146. this.panoLoadCallbacks = {},
  28147. this.downloadDescriptors = {},
  28148. this.priorityQueue = [],
  28149. this.forceQueue = [],
  28150. this.activeDownloads = [],
  28151. this.qualityManager = null,
  28152. this.tilePrioritizer = null,
  28153. this.refreshInterval = null,
  28154. this.processPriorityQueue = !1,
  28155. this.concurrentDownloads = e.concurrentDownloads || 1,
  28156. this.downloadTestResults = {}
  28157. }
  28158. var r = e("three")
  28159. , o = (e("../enum/Viewmode"),
  28160. e("../settings"))
  28161. , a = (e("../objects/Panorama"),
  28162. e("../util/logger"))
  28163. , s = (e("../enum/Vectors"),
  28164. e("../enum/PanoSizeClass"),
  28165. e("../enum/TileDownloaderEvents"))
  28166. , l = e("./TilePrioritizer")
  28167. , c = e("./TileUtils")
  28168. , h = (e("../enum/GLCubeFaces"),
  28169. e("../enum/DownloadStatus"))
  28170. , u = e("../util/panorama")
  28171. , d = e("../util/ajax")
  28172. , p = e("../ab")
  28173. , f = e("events").EventEmitter
  28174. , g = (new a(i),
  28175. Object.freeze({
  28176. Testing: 1,
  28177. Success: 2,
  28178. Fail: 3
  28179. }));
  28180. n.prototype = Object.create(f.prototype),
  28181. n.IDLE_REFRESH_DELAY = 500,
  28182. n.ACTIVE_REFRESH_DELAY = 16,
  28183. n.DOWNLOAD_RETRIES = 4,
  28184. n.prototype.init = function(e) {
  28185. this.qualityManager = e
  28186. }
  28187. ,
  28188. n.prototype.setUrls = function(e) {
  28189. this.urls = e
  28190. }
  28191. ,
  28192. n.prototype.setPanoData = function(e, t, i) {
  28193. this.panos = e,
  28194. this.imagePanos = t,
  28195. this.panoGroupId = i
  28196. }
  28197. ,
  28198. n.prototype.start = function() {
  28199. this.refreshUpdateInterval(0)
  28200. }
  28201. ,
  28202. n.prototype.stop = function() {
  28203. window.cancel(this.refreshInterval)
  28204. }
  28205. ,
  28206. n.prototype.refreshUpdateInterval = function(e) {
  28207. e || (e = 0),
  28208. this.refreshInterval = window.setTimeout(function() {
  28209. var e = this.update();
  28210. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28211. }
  28212. .bind(this), e)
  28213. }
  28214. ,
  28215. n.prototype.update = function() {
  28216. var e = this.forceQueue.length > 0;
  28217. return this.processQueueForDownloading(this.forceQueue),
  28218. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28219. this.priorityQueue.length > 0 && (e = !0),
  28220. this.processQueueForDownloading(this.priorityQueue)),
  28221. e
  28222. }
  28223. ,
  28224. n.prototype.forceQueueTilesForPano = function() {
  28225. var e = []
  28226. , t = [];
  28227. return function(i, n, r, o, a, s) {
  28228. e.length = 0;
  28229. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28230. var p = u[d];
  28231. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28232. }
  28233. if (r && e.length > 0) {
  28234. l.sortPanoTiles(e, i, r),
  28235. t.length = 0,
  28236. c.matchingTilesInDirection(i, n, r, o, a, t);
  28237. for (var f = 0, g = function(e) {
  28238. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28239. }; f < e.length; ) {
  28240. var m = e[f]
  28241. , v = t.findIndex(g);
  28242. v < 0 ? e.splice(f, 1) : f++
  28243. }
  28244. }
  28245. for (var A = 0; A < e.length; A++)
  28246. this.forceQueue.push(e[A]);
  28247. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28248. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28249. s && this.processQueueForDownloading(this.forceQueue, !0)
  28250. }
  28251. }(),
  28252. n.prototype.clearForceQueue = function() {
  28253. this.clearQueue(this.forceQueue)
  28254. }
  28255. ,
  28256. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28257. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28258. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28259. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28260. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28261. }
  28262. ,
  28263. n.prototype.clearQueue = function(e) {
  28264. this.setStatusForAllDescriptors(e, h.None),
  28265. e.length = 0
  28266. }
  28267. ,
  28268. n.prototype.clearFromQueue = function(e, t, i) {
  28269. for (var n = 0; n < e.length; n++) {
  28270. var r = e[n];
  28271. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28272. }
  28273. }
  28274. ,
  28275. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28276. for (var i = 0; i < e.length; i++) {
  28277. var n = e[i];
  28278. n && (n.status = t)
  28279. }
  28280. }
  28281. ,
  28282. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28283. for (var i = 0; i < e.length; i++) {
  28284. var n = e[i];
  28285. n && (n.status !== t ? n.status = t : e[i] = null)
  28286. }
  28287. }
  28288. ,
  28289. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28290. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28291. , n = i[t];
  28292. return n || (n = this.buildDownloadDescriptorArray(t),
  28293. i[t] = n,
  28294. this.initTileDownloadDescriptors(n, e, t)),
  28295. n
  28296. }
  28297. ,
  28298. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28299. var t = this.downloadDescriptors[e.id];
  28300. return t || (t = {},
  28301. this.downloadDescriptors[e.id] = t),
  28302. t
  28303. }
  28304. ,
  28305. n.prototype.processQueueForDownloading = function(e, t) {
  28306. if (this.cleanupActiveDownloads(),
  28307. this.activeDownloads.length < this.concurrentDownloads || t)
  28308. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28309. var o = e.shift();
  28310. o && (this.startDownload(o),
  28311. n++)
  28312. }
  28313. }
  28314. ,
  28315. n.prototype.testDownload = function(e, t, i) {
  28316. var n = this.downloadTestResults[e];
  28317. if (n)
  28318. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28319. this.downloadTestResults[e] = g.Testing;
  28320. var r = this.panos.list[0]
  28321. , o = this.getTileUrl(r.id, e, t, 0)
  28322. , a = function(t) {
  28323. this.downloadTestResults[e] = g.Success,
  28324. i(!0)
  28325. }
  28326. .bind(this)
  28327. , s = function() {
  28328. this.downloadTestResults[e] = g.Fail,
  28329. i(!1)
  28330. }
  28331. .bind(this);
  28332. this.loadImage(o, 0, a, s)
  28333. }
  28334. ,
  28335. n.prototype.startDownload = function(e) {
  28336. e.status = h.Downloading;
  28337. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28338. this.activeDownloads.push(e),
  28339. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28340. }
  28341. ,
  28342. n.prototype.downloadFailed = function(e, t) {}
  28343. ,
  28344. n.prototype.downloadComplete = function(e, t) {
  28345. if (e.panoGroupId === this.panoGroupId) {
  28346. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28347. e.status = h.Downloaded,
  28348. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28349. var n = {
  28350. panoId: e.pano.id,
  28351. image: t,
  28352. tileSize: e.tileSize,
  28353. panoSize: e.panoSize,
  28354. tileIndex: e.tileIndex,
  28355. faceTileIndex: e.faceTileIndex,
  28356. totalTiles: e.totalTiles,
  28357. face: e.face,
  28358. tileX: e.tileX,
  28359. tileY: e.tileY,
  28360. direction: e.direction
  28361. };
  28362. e.image = t,
  28363. this.emit(s.TileDownloadSuccess, n),
  28364. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28365. panoId: e.pano.id,
  28366. tileSize: e.tileSize,
  28367. panoSize: e.panoSize
  28368. },
  28369. this.emit(s.PanoDownloadComplete, n),
  28370. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28371. }
  28372. }
  28373. ,
  28374. n.prototype.cleanupActiveDownloads = function() {
  28375. var e = [];
  28376. return function() {
  28377. e.length = 0;
  28378. for (var t = 0; t < this.activeDownloads.length; t++) {
  28379. var i = this.activeDownloads[t];
  28380. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28381. }
  28382. this.activeDownloads.length = 0,
  28383. this.activeDownloads.push.apply(this.activeDownloads, e)
  28384. }
  28385. }(),
  28386. n.prototype.isPanoDownloaded = function(e, t) {
  28387. var i = this.getTileDownloadDescriptors(e, t);
  28388. if (i.length <= 0)
  28389. return !1;
  28390. for (var n = 0; n < i.length; n++) {
  28391. var r = i[n];
  28392. if (r.status !== h.Downloaded)
  28393. return !1
  28394. }
  28395. return !0
  28396. }
  28397. ,
  28398. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28399. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28400. this.panoLoadCallbacks[o] = {
  28401. onLoad: i,
  28402. onFail: n,
  28403. onProgress: r
  28404. }
  28405. }
  28406. ,
  28407. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28408. var i = e.id + ":" + t;
  28409. return this.panoLoadCallbacks[i]
  28410. }
  28411. ,
  28412. n.prototype.buildDownloadDescriptorArray = function(e) {
  28413. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28414. var r = this.buildDownloadDescriptor();
  28415. i.push(r)
  28416. }
  28417. return i
  28418. }
  28419. ,
  28420. n.prototype.buildDownloadDescriptor = function() {
  28421. var e = {
  28422. panoGroupId: null,
  28423. pano: null,
  28424. panoSize: -1,
  28425. tileSize: -1,
  28426. tileIndex: -1,
  28427. totalTiles: -1,
  28428. faceTileIndex: -1,
  28429. status: h.None,
  28430. url: null,
  28431. image: null,
  28432. direction: new r.Vector3,
  28433. face: -1,
  28434. cubeFace: -1,
  28435. tileX: -1,
  28436. tileY: -1
  28437. };
  28438. return e
  28439. }
  28440. ,
  28441. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28442. for (var n = 0; n < e.length; n++) {
  28443. var r = e[n];
  28444. this.initTileDownloadDescriptor(r, t, i, n)
  28445. }
  28446. }
  28447. ,
  28448. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28449. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28450. e.face = c.getFaceForTile(i, n),
  28451. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28452. e.panoGroupId = this.panoGroupId,
  28453. e.pano = t,
  28454. e.panoSize = i,
  28455. e.tileSize = r,
  28456. e.tileIndex = n,
  28457. e.totalTiles = c.getTileCountForSize(i),
  28458. e.status = h.None,
  28459. e.image = null,
  28460. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28461. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28462. }
  28463. ,
  28464. n.prototype.getTileUrl = function() {
  28465. var e = {
  28466. 256: "256",
  28467. 512: "512",
  28468. 1024: "1k",
  28469. 2048: "2k",
  28470. 4096: "4k"
  28471. }
  28472. , t = {
  28473. face: -1,
  28474. faceTileIndex: -1,
  28475. tileX: -1,
  28476. tileY: -1
  28477. };
  28478. return function(i, n, r, a) {
  28479. c.getTileLocation(n, a, t);
  28480. var s = Math.floor(n / r)
  28481. , l = s * s
  28482. , h = Math.floor(a / l)
  28483. , u = "";
  28484. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28485. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28486. return d = p.changeIfTileGenerating(d)
  28487. }
  28488. }(),
  28489. n.prototype.loadImage = function(e, t, i, n) {
  28490. d.getImage(e, t).then(function(e) {
  28491. i(e)
  28492. }).fail(n)
  28493. }
  28494. ,
  28495. t.exports = n
  28496. }
  28497. ).call(this, "/js/tile/TileDownloader.js")
  28498. }
  28499. , {
  28500. "../ab": 3,
  28501. "../enum/DownloadStatus": 24,
  28502. "../enum/GLCubeFaces": 25,
  28503. "../enum/PanoSizeClass": 36,
  28504. "../enum/TileDownloaderEvents": 45,
  28505. "../enum/Vectors": 50,
  28506. "../enum/Viewmode": 51,
  28507. "../objects/Panorama": 148,
  28508. "../settings": 166,
  28509. "../util/ajax": 181,
  28510. "../util/logger": 189,
  28511. "../util/panorama": 191,
  28512. "./TilePrioritizer": 172,
  28513. "./TileUtils": 174,
  28514. events: 202,
  28515. three: 217
  28516. }],
  28517. 172: [function(e, t, i) {
  28518. (function(i) {
  28519. "use strict";
  28520. function n(e, t, i, o, a) {
  28521. this.qualityManager = e,
  28522. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28523. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28524. this.baseSize = t,
  28525. this.standardSize = i,
  28526. this.highSize = o,
  28527. this.ultraHighSize = a,
  28528. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28529. }
  28530. var r = e("three")
  28531. , o = (e("../enum/Viewmode"),
  28532. e("../settings"),
  28533. e("../settings"),
  28534. e("../objects/Panorama"))
  28535. , a = e("../util/logger")
  28536. , s = (e("../enum/Vectors"),
  28537. e("../enum/PanoSizeClass"),
  28538. e("../enum/ModelManagerEvents"),
  28539. e("../enum/GLCubeFaces"),
  28540. e("../enum/DownloadStatus"))
  28541. , l = (e("../util/browser"),
  28542. e("./TileUtils"))
  28543. , c = e("../util/math")
  28544. , h = (e("events").EventEmitter,
  28545. new a(i),
  28546. Object.freeze({
  28547. None: 0,
  28548. DirectionalFOV: 1
  28549. }));
  28550. n.PriorityCriteria = function(e, t, i, n, o) {
  28551. this.pano = e,
  28552. this.cameraPosition = (new r.Vector3).copy(t),
  28553. this.cameraDir = (new r.Vector3).copy(i),
  28554. this.panoSpaceDir = (new r.Vector3).copy(n),
  28555. this.upcomingPanos = o,
  28556. this.copy = function(e) {
  28557. this.pano = e.pano,
  28558. this.cameraPosition.copy(e.cameraPosition),
  28559. this.cameraDir.copy(e.cameraDir),
  28560. this.panoSpaceDir.copy(e.panoSpaceDir),
  28561. this.upcomingPanos = o
  28562. }
  28563. ,
  28564. this.zoomingActive = !1
  28565. }
  28566. ,
  28567. n.DIRECTIONAL_FOV = 180,
  28568. n.DIRECTIONAL_FOV_NARROW = 120,
  28569. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28570. n.MAX_SCORED_PANOS_TOADD = 2,
  28571. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28572. n.DIRECTION_SCORE_STRICTNESS = .75,
  28573. n.appendQueue = function(e, t) {
  28574. if (e && t)
  28575. for (var i = 0; i < t.length; i++)
  28576. e.push(t[i])
  28577. }
  28578. ,
  28579. n.prototype.updateCriteria = function(e, t, i, n) {
  28580. this.priorityCriteria.pano = e,
  28581. this.priorityCriteria.cameraPosition.copy(t),
  28582. this.priorityCriteria.cameraDir.copy(i),
  28583. this.priorityCriteria.upcomingPanos = n,
  28584. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28585. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28586. }
  28587. ,
  28588. n.prototype.filterAndPrioritize = function() {
  28589. var e = []
  28590. , t = []
  28591. , i = [];
  28592. return function(r, o, a) {
  28593. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28594. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28595. var s = this.baseSize
  28596. , l = this.standardSize
  28597. , c = this.highSize
  28598. , h = this.ultraHighSize;
  28599. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28600. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28601. i.length = 0,
  28602. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28603. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28604. n.appendQueue(r, i),
  28605. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28606. i.length = 0,
  28607. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28608. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28609. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28610. n.appendQueue(r, i),
  28611. i.length = 0,
  28612. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28613. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28614. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28615. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28616. n.appendQueue(r, i),
  28617. this.queueTilesForPanos(r, e, a, s)
  28618. }
  28619. }(),
  28620. n.prototype.canDownloadSize = function(e) {
  28621. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28622. }
  28623. ,
  28624. n.prototype.populateNeighborPanos = function(e, t, i) {
  28625. i = i || [],
  28626. i.length = 0;
  28627. var n = t.getNeighbours(e);
  28628. for (var r in n)
  28629. if (n.hasOwnProperty(r)) {
  28630. var o = t.get(r);
  28631. i.push(o)
  28632. }
  28633. return i
  28634. }
  28635. ,
  28636. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28637. i = i || [],
  28638. i.length = 0;
  28639. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28640. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28641. , c = t.sortByScore(s, l);
  28642. if (c)
  28643. for (var h = 0; h < c.length && h < a; h++) {
  28644. var u = c[h].pano;
  28645. i.push(u)
  28646. }
  28647. return i
  28648. }
  28649. ,
  28650. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28651. for (var o = 0, a = 0; a < t.length; a++) {
  28652. var s = t[a]
  28653. , l = this.queueTilesForPano(e, i, s, n);
  28654. if (o += l > 0 ? 1 : 0,
  28655. r && o >= r)
  28656. break
  28657. }
  28658. return o
  28659. }
  28660. ,
  28661. n.prototype.queueTilesForPano = function() {
  28662. var e = {
  28663. filter: h.None
  28664. };
  28665. return function(t, i, n, r) {
  28666. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28667. }
  28668. }(),
  28669. n.prototype.queueTilesForPanosInDirection = function() {
  28670. var e = new r.Vector3;
  28671. return function(t, i, n, r, o, a, s, l) {
  28672. for (var h = 0, u = 0; u < n.length; u++) {
  28673. var d = n[u];
  28674. e.copy(d.position),
  28675. e.sub(o),
  28676. e.normalize();
  28677. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28678. , f = c.getFOVDotThreshold(s);
  28679. if (p >= f) {
  28680. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28681. if (h += g > 0 ? 1 : 0,
  28682. l && h >= l)
  28683. break
  28684. }
  28685. }
  28686. return h
  28687. }
  28688. }(),
  28689. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28690. for (var l = 0, c = 0; c < i.length; c++) {
  28691. var h = i[c]
  28692. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28693. if (l += u > 0 ? 1 : 0,
  28694. s && l >= s)
  28695. break
  28696. }
  28697. return l
  28698. }
  28699. ,
  28700. n.prototype.queueTilesInDirectionForPano = function() {
  28701. var e = {
  28702. filter: h.DirectionalFOV,
  28703. direction: new r.Vector3,
  28704. fov: 60
  28705. }
  28706. , t = new r.Vector3;
  28707. return function(i, n, r, o, a, s, c) {
  28708. return t.copy(s),
  28709. l.getRelativeDirection(r.quaternion, t),
  28710. e.direction.copy(t),
  28711. e.fov = c,
  28712. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28713. }
  28714. }(),
  28715. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28716. var e = [];
  28717. return function(t, i, n, r, o) {
  28718. var a = i.getTileDownloadDescriptors(n, r);
  28719. e.length = 0,
  28720. this.filterTileDownloadDescriptors(n, a, e, o);
  28721. for (var s = 0, l = 0; l < e.length; l++) {
  28722. var c = e[l];
  28723. c && (t.push(c),
  28724. s++)
  28725. }
  28726. return s
  28727. }
  28728. }(),
  28729. n.prototype.filterTileDownloadDescriptors = function() {
  28730. new r.Vector3;
  28731. return function(e, t, i, n) {
  28732. var r, o;
  28733. switch (n.filter) {
  28734. case h.DirectionalFOV:
  28735. for (r = 0; r < t.length; r++)
  28736. o = t[r],
  28737. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28738. break;
  28739. default:
  28740. for (r = 0; r < t.length; r++)
  28741. o = t[r],
  28742. i.push(o)
  28743. }
  28744. for (r = 0; r < i.length; r++)
  28745. o = i[r],
  28746. this.canIncludeDescriptor(o) || (i[r] = null)
  28747. }
  28748. }(),
  28749. n.prototype.canIncludeDescriptor = function(e) {
  28750. return e.status !== s.Downloading && e.status !== s.Downloaded
  28751. }
  28752. ,
  28753. n.prototype.canIncludePano = function(e, t) {
  28754. return !e.isLoaded(t)
  28755. }
  28756. ,
  28757. n.getFOVDotThreshold = function(e) {
  28758. return Math.cos(r.Math.degToRad(e / 2))
  28759. }
  28760. ;
  28761. var u = function() {
  28762. var e = function e(t, i) {
  28763. var n = e._panoSpaceDir
  28764. , r = e._fovThreshold
  28765. , o = e._fovThresholdNarrow
  28766. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28767. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28768. return t._dot = a,
  28769. i._dot = s,
  28770. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28771. };
  28772. return e._panoSpaceDir = new r.Vector3,
  28773. e._fovThreshold = -1,
  28774. e._fovThresholdNarrow = -1,
  28775. e
  28776. }();
  28777. n.sortPanoTiles = function(e, t, i) {
  28778. u._panoSpaceDir.copy(i),
  28779. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28780. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28781. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28782. e.sort(u)
  28783. }
  28784. ,
  28785. n.insertSortedPanoTile = function(e, t, i, r) {
  28786. u._panoSpaceDir.copy(r),
  28787. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28788. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28789. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28790. for (var o = -1, a = 0; a < e.length; a++) {
  28791. var s = u(t, e[a]);
  28792. if (s <= 0) {
  28793. o = a;
  28794. break
  28795. }
  28796. }
  28797. if (o === -1)
  28798. e[e.length] = t;
  28799. else {
  28800. for (var h = e.length; h > o; h--)
  28801. e[h] = e[h - 1];
  28802. e[o] = t
  28803. }
  28804. }
  28805. ,
  28806. n.prototype.setZoomingActive = function(e) {
  28807. e !== this.zoomingActive && (this.zoomingActive = e)
  28808. }
  28809. ,
  28810. t.exports = n
  28811. }
  28812. ).call(this, "/js/tile/TilePrioritizer.js")
  28813. }
  28814. , {
  28815. "../enum/DownloadStatus": 24,
  28816. "../enum/GLCubeFaces": 25,
  28817. "../enum/ModelManagerEvents": 33,
  28818. "../enum/PanoSizeClass": 36,
  28819. "../enum/Vectors": 50,
  28820. "../enum/Viewmode": 51,
  28821. "../objects/Panorama": 148,
  28822. "../settings": 166,
  28823. "../util/browser": 182,
  28824. "../util/logger": 189,
  28825. "../util/math": 190,
  28826. "./TileUtils": 174,
  28827. events: 202,
  28828. three: 217
  28829. }],
  28830. 173: [function(e, t, i) {
  28831. "use strict";
  28832. function n(e, t) {
  28833. this.levels = t,
  28834. this.tileSize = e,
  28835. this.root = null,
  28836. this.allNodes = [],
  28837. a(this)
  28838. }
  28839. function r(e, t) {
  28840. this.tree = e,
  28841. this.parent = t,
  28842. this.children = [],
  28843. this.id = ++u
  28844. }
  28845. function o(e, t, i, r, a, s, l, h) {
  28846. if (e) {
  28847. l = l || n.TraversalType.PreOrder;
  28848. var u = r * c + i;
  28849. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28850. s && s.push(e)),
  28851. e.children && 0 !== e.children.length) {
  28852. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28853. for (var g = 0; g < c; g++)
  28854. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28855. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28856. s && s.push(e))
  28857. }
  28858. }
  28859. }
  28860. function a(e) {
  28861. e.root = s(e, null, 0)
  28862. }
  28863. function s(e, t, i) {
  28864. if (i > e.levels)
  28865. return null;
  28866. var n = new r(e,t);
  28867. e.allNodes.push(n);
  28868. for (var o = 0; o < h; o++)
  28869. n.children[o] = s(e, n, i + 1);
  28870. return n
  28871. }
  28872. function l(e, t, i, n, r) {
  28873. if (!e)
  28874. return null;
  28875. if (0 === i)
  28876. return e;
  28877. if (!e.children || 0 === e.children.length)
  28878. return null;
  28879. var o = Math.pow(c, i)
  28880. , a = o / c
  28881. , s = n % a
  28882. , h = r % a
  28883. , u = Math.floor(r / a)
  28884. , d = Math.floor(n / a)
  28885. , p = u * c + d
  28886. , f = e.children[p];
  28887. return l(f, t + 1, i - 1, s, h)
  28888. }
  28889. var c = (e("three"),
  28890. e("./TileUtils"),
  28891. e("../objects/Panorama"),
  28892. e("../util/panorama"),
  28893. e("events").EventEmitter,
  28894. 2)
  28895. , h = c * c;
  28896. n.TraversalType = Object.freeze({
  28897. PreOrder: 0,
  28898. PostOrder: 1
  28899. });
  28900. var u = 0;
  28901. n.getLevelCountForSize = function(e, t) {
  28902. var i = 0;
  28903. for (t < e && (t = e); ; ) {
  28904. if (t /= c,
  28905. t < e)
  28906. break;
  28907. i++
  28908. }
  28909. return i
  28910. }
  28911. ,
  28912. n.getSizeForLevel = function(e, t) {
  28913. return Math.pow(c, t) * e
  28914. }
  28915. ,
  28916. n.prototype.getSubNode = function(e, t, i) {
  28917. (!t || e < this.tileSize) && (t = 0),
  28918. (!i || e < this.tileSize) && (i = 0),
  28919. e < this.tileSize && (e = this.tileSize);
  28920. var r = n.getLevelCountForSize(this.tileSize, e)
  28921. , o = l(this.root, 0, r, t, i);
  28922. return o
  28923. }
  28924. ,
  28925. n.prototype.breadthFirst = function(e) {
  28926. e = e || {};
  28927. var t = !!e.nullLevelEnd
  28928. , i = e.maxLevel
  28929. , n = e.minLevel
  28930. , r = e.callback
  28931. , o = e.saveVisited
  28932. , a = []
  28933. , s = {}
  28934. , l = 0
  28935. , c = 0;
  28936. for (a.push(this.root),
  28937. a.push(s); a.length > 0 && !(i && l > i); ) {
  28938. var h = a.shift();
  28939. if (h === s)
  28940. (!n || l >= n) && (r && t && r(null),
  28941. o && t && o.push(null)),
  28942. a.length > 0 && a.push(s),
  28943. l++,
  28944. c = 0;
  28945. else {
  28946. if (h.children)
  28947. for (var u = 0; u < h.children.length; u++) {
  28948. var d = h.children[u];
  28949. d && a.push(h.children[u])
  28950. }
  28951. var p = this.getFaceIndexFromNode(h);
  28952. (!n || l >= n) && (r && r(h, l, p),
  28953. o && o.push(h)),
  28954. c++
  28955. }
  28956. }
  28957. }
  28958. ,
  28959. n.prototype.getFaceIndexFromNode = function(e) {
  28960. if (!e)
  28961. return -1;
  28962. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28963. var o = i.parent;
  28964. if (!o)
  28965. break;
  28966. for (var a = -1, s = 0; s < o.children.length; s++)
  28967. o.children[s] === i && (a = s);
  28968. var l = a % c
  28969. , h = Math.floor(a / c);
  28970. n = l * t + n,
  28971. r = h * t + r,
  28972. t *= c,
  28973. i = o
  28974. }
  28975. return r * t + n
  28976. }
  28977. ,
  28978. n.prototype.depthFirst = function(e, t, i) {
  28979. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28980. }
  28981. ,
  28982. t.exports = n
  28983. }
  28984. , {
  28985. "../objects/Panorama": 148,
  28986. "../util/panorama": 191,
  28987. "./TileUtils": 174,
  28988. events: 202,
  28989. three: 217
  28990. }],
  28991. 174: [function(e, t, i) {
  28992. "use strict";
  28993. var n = e("../enum/GLCubeFaces")
  28994. , r = e("../util/MathLight")
  28995. , o = {};
  28996. o.TILE_SIZE = 512,
  28997. o.FACES_PER_PANO = 6,
  28998. o.LocationOnTile = {
  28999. Center: 0,
  29000. UpperLeft: 1,
  29001. UpperRight: 2,
  29002. LowerRight: 3,
  29003. LowerLeft: 4
  29004. },
  29005. o.getTileVector = function() {
  29006. return function(e, t, i, a, s, l, c, h) {
  29007. l = l || o.LocationOnTile.Center;
  29008. var u = e / t
  29009. , d = a / u;
  29010. s = -s + (u - 1);
  29011. var p = s / u
  29012. , f = t / e
  29013. , g = 2 * f
  29014. , m = g / 2
  29015. , v = 2 * d - 1 + m
  29016. , A = 2 * p - 1 + m;
  29017. switch (l) {
  29018. case o.LocationOnTile.UpperLeft:
  29019. v -= m,
  29020. A += m,
  29021. v += c * g;
  29022. break;
  29023. case o.LocationOnTile.UpperRight:
  29024. v += m,
  29025. A += m,
  29026. A -= c * g;
  29027. break;
  29028. case o.LocationOnTile.LowerRight:
  29029. v += m,
  29030. A -= m,
  29031. v -= c * g;
  29032. break;
  29033. case o.LocationOnTile.LowerLeft:
  29034. v -= m,
  29035. A -= m,
  29036. A += c * g;
  29037. break;
  29038. case o.LocationOnTile.Center:
  29039. }
  29040. switch (i) {
  29041. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29042. r.setVector(h, -1, A, -v);
  29043. break;
  29044. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29045. r.setVector(h, 1, A, v);
  29046. break;
  29047. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29048. r.setVector(h, -v, 1, -A);
  29049. break;
  29050. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29051. r.setVector(h, -v, -1, A);
  29052. break;
  29053. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29054. r.setVector(h, -v, A, 1);
  29055. break;
  29056. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29057. r.setVector(h, v, A, -1)
  29058. }
  29059. r.normalize(h)
  29060. }
  29061. }(),
  29062. o.getFaceForTile = function(e, t) {
  29063. var i = o.TILE_SIZE;
  29064. e < o.TILE_SIZE && (i = e);
  29065. var n = Math.floor(e / i)
  29066. , r = n * n;
  29067. return Math.floor(t / r)
  29068. }
  29069. ,
  29070. o.getTileLocation = function(e, t, i) {
  29071. var n = o.TILE_SIZE;
  29072. e < o.TILE_SIZE && (n = e);
  29073. var r = o.getFaceForTile(e, t)
  29074. , a = Math.floor(e / n)
  29075. , s = a * a
  29076. , l = t - r * s;
  29077. i.tileX = l % a,
  29078. i.tileY = Math.floor(l / a),
  29079. i.face = r,
  29080. i.faceTileIndex = l
  29081. }
  29082. ,
  29083. o.getTileCountForSize = function(e) {
  29084. if (e <= o.TILE_SIZE)
  29085. return o.FACES_PER_PANO;
  29086. var t = Math.floor(e / o.TILE_SIZE)
  29087. , i = t * t
  29088. , n = i * o.FACES_PER_PANO;
  29089. return n
  29090. }
  29091. ,
  29092. o.getRelativeDirection = function() {
  29093. var e = new r.Matrix4
  29094. , t = new r.Quaternion;
  29095. return function(i, n) {
  29096. t.copy(i),
  29097. t.inverse(),
  29098. e.makeRotationFromQuaternion(t),
  29099. e.applyToVector3(n),
  29100. r.normalize(n)
  29101. }
  29102. }(),
  29103. o.matchingTilesInDirection = function() {
  29104. var e = new r.Vector3
  29105. , t = new r.Vector3(0,0,-1)
  29106. , i = new r.Quaternion
  29107. , n = function(e, t) {
  29108. e.push({
  29109. face: t.face,
  29110. faceTileIndex: t.faceTileIndex,
  29111. tileX: t.tileX,
  29112. tileY: t.tileY
  29113. })
  29114. }
  29115. , a = function() {
  29116. var e = {
  29117. face: -1,
  29118. faceTileIndex: -1,
  29119. tileX: -1,
  29120. tileY: -1
  29121. };
  29122. return function(t, i, r) {
  29123. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29124. o.getTileLocation(t, l, e),
  29125. i && !i(e) || (s++,
  29126. r && n(r, e));
  29127. return s
  29128. }
  29129. }();
  29130. return function(n, s, l, c, h, u) {
  29131. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29132. o.getTileCountForSize(s);
  29133. if (!c && !h)
  29134. return a(s, null, u);
  29135. var p = !!h;
  29136. if (h = h || c,
  29137. h = Math.max(0, Math.min(h, 360)),
  29138. c = Math.max(0, Math.min(c, 360)),
  29139. r.copyVector(l, e),
  29140. o.getRelativeDirection(n.quaternion, e),
  29141. p) {
  29142. i.setFromUnitVectors(e, t);
  29143. var f = function(e) {
  29144. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29145. };
  29146. return a(s, f, u)
  29147. }
  29148. var g = function(t) {
  29149. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29150. };
  29151. return a(s, g, u)
  29152. }
  29153. }(),
  29154. o.isTileWithinFrustum = function() {
  29155. var e = new r.Vector3
  29156. , t = 1e-5;
  29157. return function(i, n, a, s, l, c, h, u) {
  29158. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29159. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29160. r.applyQuaternionToVector(c, e),
  29161. e.z >= -t)
  29162. I++;
  29163. else {
  29164. var w = -1 / e.z
  29165. , _ = e.x * w
  29166. , T = e.y * w;
  29167. T > d ? v++ : T < p && A++,
  29168. _ > f ? y++ : _ < g && C++,
  29169. E++
  29170. }
  29171. return A !== E && v !== E && y !== E && C !== E
  29172. }
  29173. }(),
  29174. o.isTileWithinFOV = function() {
  29175. var e = new r.Vector3
  29176. , t = new r.Vector3(0,1,0)
  29177. , i = new r.Vector3(1,0,0);
  29178. return function(n, a, s, l, c, h, u) {
  29179. var d = o.mapFaceToCubemapFace(s);
  29180. if (r.cross(h, t, i),
  29181. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29182. o.isWithinFOV(e, h, u, null))
  29183. return !0;
  29184. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29185. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29186. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29187. o.isWithinFOV(e, h, u, null))
  29188. return !0;
  29189. g += p
  29190. }
  29191. return !1
  29192. }
  29193. }(),
  29194. o.isWithinFOV = function() {
  29195. var e = new r.Vector3
  29196. , t = new r.Vector3;
  29197. return function(i, n, o, a) {
  29198. if (r.copyVector(i, t),
  29199. a) {
  29200. r.copyVector(a, e),
  29201. r.normalize(e);
  29202. var s = r.dot(e, i);
  29203. e.x *= s,
  29204. e.y *= s,
  29205. e.z *= s,
  29206. r.subVector(t, e)
  29207. }
  29208. var l = o / 2 * r.RADIANS_PER_DEGREE
  29209. , c = Math.cos(l)
  29210. , h = r.dot(t, n);
  29211. return h >= c
  29212. }
  29213. }(),
  29214. o.mapFaceToCubemapFace = function() {
  29215. var e = {
  29216. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29217. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29218. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29219. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29220. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29221. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29222. };
  29223. return function(t) {
  29224. return e[t]
  29225. }
  29226. }(),
  29227. t.exports = o
  29228. }
  29229. , {
  29230. "../enum/GLCubeFaces": 25,
  29231. "../util/MathLight": 176
  29232. }],
  29233. 175: [function(e, t, i) {
  29234. (function(i) {
  29235. "use strict";
  29236. function n() {
  29237. this.list = [],
  29238. this.index = {},
  29239. Object.defineProperty(this, "length", {
  29240. get: function() {
  29241. return this.list.length
  29242. }
  29243. })
  29244. }
  29245. var r = (e("./common"),
  29246. e("./logger"));
  29247. new r(i);
  29248. n.prototype.forEach = function(e) {
  29249. this.list.forEach(e)
  29250. }
  29251. ,
  29252. n.prototype.add = function(e) {
  29253. this.list.push(e),
  29254. this.index[this.getIndex(e)] = e
  29255. }
  29256. ,
  29257. n.prototype.getIndex = function(e) {
  29258. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29259. }
  29260. ,
  29261. n.prototype.extend = function(e) {
  29262. for (var t = 0; t < e.length; t++)
  29263. this.add(e[t])
  29264. }
  29265. ,
  29266. n.prototype.get = function(e) {
  29267. return this.index[e]
  29268. }
  29269. ,
  29270. n.prototype.first = function() {
  29271. return this.list[0]
  29272. }
  29273. ,
  29274. n.prototype.last = function() {
  29275. return this.list[this.list.length - 1]
  29276. }
  29277. ,
  29278. n.prototype.reIndex = function() {
  29279. this.index = {};
  29280. var e = this;
  29281. this.forEach(function(t) {
  29282. e.index[e.getIndex(t)] = t
  29283. })
  29284. }
  29285. ,
  29286. n.prototype.filter = function(e) {
  29287. var t = this.list.filter(e);
  29288. return this.reIndex(),
  29289. t
  29290. }
  29291. ,
  29292. n.prototype.reduce = function(e, t) {
  29293. return this.list.reduce(e, t)
  29294. }
  29295. ,
  29296. n.prototype.sort = function(e) {
  29297. return this.list.sort(e)
  29298. }
  29299. ,
  29300. n.prototype.indexOf = function(e) {
  29301. for (var t = 0; t < this.list.length; ++t)
  29302. if (this.list[t] === e)
  29303. return t;
  29304. return -1
  29305. }
  29306. ,
  29307. t.exports = n
  29308. }
  29309. ).call(this, "/js/util/IndexedCollection.js")
  29310. }
  29311. , {
  29312. "./common": 185,
  29313. "./logger": 189
  29314. }],
  29315. 176: [function(e, t, i) {
  29316. "use strict";
  29317. var n = e("../constants")
  29318. , r = {};
  29319. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29320. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29321. r.Vector3 = function(e, t, i) {
  29322. this.x = e || 0,
  29323. this.y = t || 0,
  29324. this.z = i || 0
  29325. }
  29326. ,
  29327. r.Matrix4 = function() {
  29328. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29329. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29330. }
  29331. ,
  29332. r.Matrix4.prototype = {
  29333. identity: function() {
  29334. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29335. this
  29336. },
  29337. copy: function(e) {
  29338. return this.elements.set(e.elements),
  29339. this
  29340. },
  29341. applyToVector3: function(e) {
  29342. var t = e.x
  29343. , i = e.y
  29344. , n = e.z
  29345. , r = this.elements;
  29346. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29347. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29348. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29349. this
  29350. },
  29351. getInverse: function(e, t) {
  29352. var i = this.elements
  29353. , n = e.elements
  29354. , r = n[0]
  29355. , o = n[1]
  29356. , a = n[2]
  29357. , s = n[3]
  29358. , l = n[4]
  29359. , c = n[5]
  29360. , h = n[6]
  29361. , u = n[7]
  29362. , d = n[8]
  29363. , p = n[9]
  29364. , f = n[10]
  29365. , g = n[11]
  29366. , m = n[12]
  29367. , v = n[13]
  29368. , A = n[14]
  29369. , y = n[15]
  29370. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29371. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29372. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29373. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29374. , w = r * C + o * I + a * E + s * b;
  29375. if (0 === w) {
  29376. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29377. if (t)
  29378. throw new Error(_);
  29379. return console.warn(_),
  29380. this.identity()
  29381. }
  29382. var T = 1 / w;
  29383. return i[0] = C * T,
  29384. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29385. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29386. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29387. i[4] = I * T,
  29388. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29389. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29390. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29391. i[8] = E * T,
  29392. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29393. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29394. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29395. i[12] = b * T,
  29396. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29397. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29398. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29399. this
  29400. },
  29401. makeRotationFromQuaternion: function(e) {
  29402. var t = this.elements
  29403. , i = e.x
  29404. , n = e.y
  29405. , r = e.z
  29406. , o = e.w
  29407. , a = i + i
  29408. , s = n + n
  29409. , l = r + r
  29410. , c = i * a
  29411. , h = i * s
  29412. , u = i * l
  29413. , d = n * s
  29414. , p = n * l
  29415. , f = r * l
  29416. , g = o * a
  29417. , m = o * s
  29418. , v = o * l;
  29419. return t[0] = 1 - (d + f),
  29420. t[4] = h - v,
  29421. t[8] = u + m,
  29422. t[1] = h + v,
  29423. t[5] = 1 - (c + f),
  29424. t[9] = p - g,
  29425. t[2] = u - m,
  29426. t[6] = p + g,
  29427. t[10] = 1 - (c + d),
  29428. t[3] = 0,
  29429. t[7] = 0,
  29430. t[11] = 0,
  29431. t[12] = 0,
  29432. t[13] = 0,
  29433. t[14] = 0,
  29434. t[15] = 1,
  29435. this
  29436. }
  29437. },
  29438. r.Quaternion = function(e, t, i, n) {
  29439. this._x = e || 0,
  29440. this._y = t || 0,
  29441. this._z = i || 0,
  29442. this._w = void 0 !== n ? n : 1
  29443. }
  29444. ,
  29445. r.Quaternion.prototype = {
  29446. get x() {
  29447. return this._x
  29448. },
  29449. set x(e) {
  29450. this._x = e
  29451. },
  29452. get y() {
  29453. return this._y
  29454. },
  29455. set y(e) {
  29456. this._y = e
  29457. },
  29458. get z() {
  29459. return this._z
  29460. },
  29461. set z(e) {
  29462. this._z = e
  29463. },
  29464. get w() {
  29465. return this._w
  29466. },
  29467. set w(e) {
  29468. this._w = e
  29469. },
  29470. copy: function(e) {
  29471. this._x = e.x,
  29472. this._y = e.y,
  29473. this._z = e.z,
  29474. this._w = e.w
  29475. },
  29476. inverse: function() {
  29477. return this.conjugate().normalize()
  29478. },
  29479. conjugate: function() {
  29480. return this._x *= -1,
  29481. this._y *= -1,
  29482. this._z *= -1,
  29483. this
  29484. },
  29485. length: function() {
  29486. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29487. },
  29488. normalize: function() {
  29489. var e = this.length();
  29490. return 0 === e ? (this._x = 0,
  29491. this._y = 0,
  29492. this._z = 0,
  29493. this._w = 1) : (e = 1 / e,
  29494. this._x = this._x * e,
  29495. this._y = this._y * e,
  29496. this._z = this._z * e,
  29497. this._w = this._w * e),
  29498. this
  29499. },
  29500. setFromAxisAngle: function(e, t) {
  29501. var i = t / 2
  29502. , n = Math.sin(i);
  29503. return this._x = e.x * n,
  29504. this._y = e.y * n,
  29505. this._z = e.z * n,
  29506. this._w = Math.cos(i),
  29507. this
  29508. },
  29509. setFromUnitVectors: function() {
  29510. var e, t, i = 1e-6;
  29511. return function(n, o) {
  29512. return void 0 === e && (e = new r.Vector3),
  29513. t = r.dot(n, o) + 1,
  29514. t < i ? (t = 0,
  29515. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29516. this._x = e.x,
  29517. this._y = e.y,
  29518. this._z = e.z,
  29519. this._w = t,
  29520. this.normalize()
  29521. }
  29522. }(),
  29523. multiply: function(e) {
  29524. return this.multiplyQuaternions(this, e)
  29525. },
  29526. premultiply: function(e) {
  29527. return this.multiplyQuaternions(e, this)
  29528. },
  29529. multiplyQuaternions: function(e, t) {
  29530. var i = e._x
  29531. , n = e._y
  29532. , r = e._z
  29533. , o = e._w
  29534. , a = t._x
  29535. , s = t._y
  29536. , l = t._z
  29537. , c = t._w;
  29538. return this._x = i * c + o * a + n * l - r * s,
  29539. this._y = n * c + o * s + r * a - i * l,
  29540. this._z = r * c + o * l + i * s - n * a,
  29541. this._w = o * c - i * a - n * s - r * l,
  29542. this
  29543. }
  29544. },
  29545. r.convertWorkshopVector = function(e) {
  29546. return new r.Vector3(-e.x,e.y,e.z)
  29547. }
  29548. ,
  29549. r.convertWorkshopQuaternion = function(e) {
  29550. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29551. }
  29552. ;
  29553. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29554. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29555. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29556. }
  29557. ,
  29558. r.convertWorkshopPanoramaQuaternion = function(e) {
  29559. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29560. }
  29561. ,
  29562. r.normalize = function(e) {
  29563. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29564. , i = Math.sqrt(t);
  29565. e.x /= i,
  29566. e.y /= i,
  29567. e.z /= i
  29568. }
  29569. ,
  29570. r.dot = function(e, t) {
  29571. return e.x * t.x + e.y * t.y + e.z * t.z
  29572. }
  29573. ,
  29574. r.cross = function(e, t, i) {
  29575. var n = e.x
  29576. , r = e.y
  29577. , o = e.z;
  29578. i.x = r * t.z - o * t.y,
  29579. i.y = o * t.x - n * t.z,
  29580. i.z = n * t.y - r * t.x
  29581. }
  29582. ,
  29583. r.setVector = function(e, t, i, n) {
  29584. e.x = t,
  29585. e.y = i,
  29586. e.z = n
  29587. }
  29588. ,
  29589. r.copyVector = function(e, t) {
  29590. t.x = e.x,
  29591. t.y = e.y,
  29592. t.z = e.z
  29593. }
  29594. ,
  29595. r.addVector = function(e, t) {
  29596. e.x += t.x,
  29597. e.y += t.y,
  29598. e.z += t.z
  29599. }
  29600. ,
  29601. r.subVector = function(e, t) {
  29602. e.x -= t.x,
  29603. e.y -= t.y,
  29604. e.z -= t.z
  29605. }
  29606. ,
  29607. r.applyQuaternionToVector = function(e, t) {
  29608. var i = t.x
  29609. , n = t.y
  29610. , r = t.z
  29611. , o = e.x
  29612. , a = e.y
  29613. , s = e.z
  29614. , l = e.w
  29615. , c = l * i + a * r - s * n
  29616. , h = l * n + s * i - o * r
  29617. , u = l * r + o * n - a * i
  29618. , d = -o * i - a * n - s * r;
  29619. t.x = c * l + d * -o + h * -s - u * -a,
  29620. t.y = h * l + d * -a + u * -o - c * -s,
  29621. t.z = u * l + d * -s + c * -a - h * -o
  29622. }
  29623. ,
  29624. r.angleBetweenVectors = function(e, t) {
  29625. return Math.acos(r.dot(e, t))
  29626. }
  29627. ,
  29628. t.exports = r
  29629. }
  29630. , {
  29631. "../constants": 8
  29632. }],
  29633. 177: [function(e, t, i) {
  29634. (function(i) {
  29635. "use strict";
  29636. function n(e) {
  29637. this.cache = null,
  29638. this.expires = 0
  29639. }
  29640. function r() {
  29641. this.baseUrl = null,
  29642. this.cache = null,
  29643. this.expires = 0
  29644. }
  29645. function o() {
  29646. this.baseUrl = null,
  29647. this.expires = 0
  29648. }
  29649. function a(e) {
  29650. this.initialLoadingPromise = null,
  29651. this.endpoint = e + "?type=3",
  29652. this.urlContainer = null,
  29653. this.authorizationHeader = h.getAuthorizationHeader(),
  29654. this.containerClasses = [o, r, n]
  29655. }
  29656. var s = e("./ajax")
  29657. , l = e("./logger")
  29658. , c = e("../constants")
  29659. , h = e("./showcase")
  29660. , u = (e("../ab"),
  29661. new l(i));
  29662. n.prototype = {
  29663. version: 1,
  29664. validate: function(e) {
  29665. return "catalog.json"in e && Object.keys(e).length > 0
  29666. },
  29667. update: function(e) {
  29668. return this.cache = e,
  29669. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29670. $.when()
  29671. },
  29672. get: function(e) {
  29673. return this.cache[e]
  29674. }
  29675. },
  29676. r.prototype = {
  29677. version: 2,
  29678. validate: function(e) {
  29679. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29680. },
  29681. update: function(e) {
  29682. return this.baseUrl = e["base.url"],
  29683. this.cache = e,
  29684. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29685. $.when()
  29686. },
  29687. get: function(e) {
  29688. var t = this.cache[e];
  29689. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29690. }
  29691. },
  29692. o.prototype = {
  29693. version: 3,
  29694. validate: function(e) {
  29695. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29696. },
  29697. update: function(e) {
  29698. return this.baseUrl = e.templates[0],
  29699. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29700. $.when()
  29701. },
  29702. get: function(e) {
  29703. return this.baseUrl.replace("{{filename}}", e)
  29704. }
  29705. },
  29706. a.prototype = {
  29707. init: function() {
  29708. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29709. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29710. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29711. this.refresh().done(function() {
  29712. u.debug("Refreshed")
  29713. }).fail(function() {
  29714. u.error("Failed url refresh, urls might go stale soon")
  29715. }))
  29716. }
  29717. .bind(this), c.signedUrlCheckInterval),
  29718. this.initialLoadingPromise = this.refresh(),
  29719. this.initialLoadingPromise)
  29720. },
  29721. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29722. e = e || {};
  29723. /*var t = void 0 === e.cache || e.cache;
  29724. return s.get( this.endpoint , { //file
  29725. responseType: "json",
  29726. prefetchFrom: t ? "files" : null,
  29727. cache: t,
  29728. auth: this.authorizationHeader
  29729. }).then(function(e) {
  29730. if (this.urlContainer && this.urlContainer.validate(e))
  29731. return this.urlContainer.update(e);
  29732. for (var i = 0; i < this.containerClasses.length; i++) {
  29733. var n = this.containerClasses[i]
  29734. , r = new n;
  29735. if (r.validate(e))
  29736. return u.info("Using urls version " + r.version),
  29737. this.urlContainer = r,
  29738. this.urlContainer.update(e)
  29739. }
  29740. return t ? this.refresh({
  29741. cache: !1
  29742. }) : $.Deferred().reject("missing-urls")
  29743. }
  29744. .bind(this), function(e) {
  29745. return "loading-failed"
  29746. }) */
  29747. return $.Deferred().resolve();
  29748. },
  29749. get: function(e) {
  29750. //return this.urlContainer.get(e)
  29751. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29752. }
  29753. },
  29754. t.exports = a
  29755. }
  29756. ).call(this, "/js/util/ModelUrls.js")
  29757. }
  29758. , {
  29759. "../ab": 3,
  29760. "../constants": 8,
  29761. "./ajax": 181,
  29762. "./logger": 189,
  29763. "./showcase": 193
  29764. }],
  29765. 178: [function(e, t, i) {
  29766. (function(i) {
  29767. "use strict";
  29768. function n() {
  29769. u.call(this),
  29770. this.neighbourMap = {},
  29771. this.map = null
  29772. }
  29773. var r = e("three")
  29774. , o = e("./common")
  29775. , a = e("../settings")
  29776. , s = e("../objects/Panorama")
  29777. , a = e("../settings")
  29778. , l = e("./aStar")
  29779. , c = e("./logger")
  29780. , h = new c(i)
  29781. , u = e("./IndexedCollection")
  29782. , d = e("./transitions");
  29783. o.inherit(n, u),
  29784. n.prototype.getIndex = function(e) {
  29785. return e.id
  29786. }
  29787. ,
  29788. n.prototype.find = function(e, t) {
  29789. var i = o.filterAll(this.list, e);
  29790. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29791. i = o.stableSort(i, e)
  29792. }),
  29793. i[0])
  29794. }
  29795. ,
  29796. n.prototype.sortByScore = function(e, t) {
  29797. var i = o.filterAll(this.list, e);
  29798. return 0 === i.length ? null : i = i.map(function(e) {
  29799. return {
  29800. pano: e,
  29801. score: t.reduce(function(t, i) {
  29802. return t + i(e)
  29803. }, 0)
  29804. }
  29805. }).sort(function(e, t) {
  29806. return t.score - e.score;
  29807. })
  29808. }
  29809. ,
  29810. n.prototype.lowestByScore = function(e, t, i) {
  29811. return this.findRankedByScore(0, e, t, i)
  29812. }
  29813. ,
  29814. n.prototype.findRankedByScore = function(e, t, i, n) {
  29815. n && (n.candidates = null,
  29816. n.pano = null),
  29817. e || (e = 0);
  29818. var r = this.sortByScore(t, i);
  29819. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29820. n.pano = r[e].pano),
  29821. r[e].pano)
  29822. }
  29823. ,
  29824. n.prototype.showPanoScores = function(e) {
  29825. this.list.forEach(function(e) {
  29826. e.removeTextSprite()
  29827. });
  29828. var t = 6344768;
  29829. e.forEach(function(e) {
  29830. e.pano.addTextSprite(e.score.toFixed(2), t),
  29831. t = 16428055
  29832. })
  29833. }
  29834. ,
  29835. n.prototype.isNeighbour = function(e, t) {
  29836. return this.neighbourMap[e.id][t.id]
  29837. }
  29838. ,
  29839. n.prototype.getNeighbours = function(e) {
  29840. return this.neighbourMap[e.id]
  29841. }
  29842. ,
  29843. n.prototype.setNeighbour = function(e, t, i) {
  29844. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29845. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29846. this.neighbourMap[e.id][e.id] = !0,
  29847. this.neighbourMap[t.id][t.id] = !0,
  29848. this.neighbourMap[e.id][t.id] = i,
  29849. this.neighbourMap[t.id][e.id] = i,
  29850. this.neighbourMap[e.id]
  29851. }
  29852. ,
  29853. n.prototype.findClosest = function(e, t) {
  29854. var i = [s.filters.isPanoAligned()];
  29855. return t && i.push(s.filters.inDirection(e, t, .75)),
  29856. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29857. }
  29858. ,
  29859. n.prototype.dualNeighbors = function(e, t) {
  29860. var i, n = [];
  29861. for (i in this.neighbourMap[e.id])
  29862. this.neighbourMap[t.id][i] && n.push(i);
  29863. return n
  29864. }
  29865. ,
  29866. n.prototype.populate_path_graph = function() {
  29867. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29868. for (e = 0; e < this.list.length; e += 1) {
  29869. o = this.list[e],
  29870. s = {},
  29871. l = !1,
  29872. i = o.neighbourPanos || o.findNeighourPanos();
  29873. for (t in i)
  29874. if (i[t]) {
  29875. a = this.index[t],
  29876. p.copy(o.floorPosition),
  29877. p.sub(a.floorPosition);
  29878. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29879. , v = (Math.abs(p.y) / Math.max(m, .01),
  29880. Math.max(0, Math.abs(p.y) - .2));
  29881. v > 0 ? (f += 1,
  29882. v = Math.pow(4 * v, 2),
  29883. m = Math.pow(m, 2),
  29884. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29885. n = p.length()),
  29886. s[a.id] = n,
  29887. l = !0
  29888. }
  29889. l ? u[o.id] = s : d += 1
  29890. }
  29891. this.map = u,
  29892. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29893. }
  29894. ,
  29895. n.prototype.aStarSearch = function(e, t) {
  29896. var i = Date.now()
  29897. , n = new l({
  29898. start: e,
  29899. isEnd: function(e) {
  29900. return e === t
  29901. },
  29902. neighbor: function(e) {
  29903. var t = e.neighbourPanos || e.findNeighourPanos()
  29904. , i = [];
  29905. for (var n in t)
  29906. t[n] && i.push(this.index[n]); //add: t[n] &&
  29907. return i
  29908. }
  29909. .bind(this),
  29910. distance: function(e, t) {
  29911. var i = this.map[e.id]
  29912. , n = i[t.id];
  29913. return n
  29914. }
  29915. .bind(this),
  29916. heuristic: function(e, t) {
  29917. return 1
  29918. }
  29919. .bind(this),
  29920. hash: function(e) {
  29921. return e.id
  29922. },
  29923. timeout: 5e3
  29924. });
  29925. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29926. "success" !== n.status)
  29927. return h.debug("Did not find A* path from " + e + " to " + t),
  29928. null;
  29929. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29930. var r = [];
  29931. return n.path.forEach(function(e) {
  29932. r.push(e.id)
  29933. }),
  29934. r
  29935. }
  29936. ,
  29937. n.prototype.includeNodesNearPath = function() {
  29938. var e = new r.Vector3
  29939. , t = new r.Vector3
  29940. , i = new r.Vector3
  29941. , n = new r.Vector3
  29942. , o = new r.Vector3
  29943. , a = new r.Vector3
  29944. , s = new r.Vector3
  29945. , l = new r.Vector3
  29946. , c = []
  29947. , h = new r.Vector3
  29948. , u = new r.Vector3;
  29949. return function(r, d) {
  29950. if (r)
  29951. for (var p = function(e, t, i) {
  29952. return o.copy(t).sub(e),
  29953. o.dot(i)
  29954. }, f = function(e, t) {
  29955. return p(h, e.position, i) - p(h, t.position, i)
  29956. }, g = 0; g < r.length - 1; ) {
  29957. var m = r[g]
  29958. , v = r[g + 1]
  29959. , A = this.index[m]
  29960. , y = this.index[v];
  29961. h.copy(A.position),
  29962. u.copy(y.position),
  29963. c.length = 0,
  29964. e.copy(u).sub(h),
  29965. i.copy(e).normalize();
  29966. for (var C = 0; C < this.list.length; C++) {
  29967. var I = this.list[C];
  29968. o.copy(I.position).sub(h);
  29969. var E = o.dot(i);
  29970. if (E > 0) {
  29971. s.copy(i),
  29972. s.multiplyScalar(E),
  29973. a.copy(o),
  29974. a.sub(s);
  29975. var b = a.length();
  29976. if (b < d) {
  29977. t.copy(e).negate(),
  29978. n.copy(t).normalize(),
  29979. l.copy(I.position).sub(u);
  29980. var w = l.dot(n);
  29981. w > 0 && c.push(I)
  29982. }
  29983. }
  29984. }
  29985. if (c.length > 0) {
  29986. c.sort(f);
  29987. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29988. r[_] = r[_ - c.length];
  29989. for (var T = 0; T < c.length; T++)
  29990. r[T + g + 1] = c[T].id
  29991. }
  29992. g += c.length + 1
  29993. }
  29994. }
  29995. }(),
  29996. n.prototype.fadeMarkerOpacity = function(e, t) {
  29997. var i = void 0 === e ? a.panorama.markerOpacity : e
  29998. , n = this.list.findIndex(function(e) {
  29999. return e.marker
  30000. });
  30001. if (!(n < 0)) {
  30002. var r = this.list[n].marker.material.opacity;
  30003. if (r !== e) {
  30004. var o = i - r;
  30005. d.trigger({
  30006. func: function(e, t) {
  30007. var i = r + e * o;
  30008. this.forEach(function(e) {
  30009. e.marker && (e.marker.material.opacity = i)
  30010. })
  30011. }
  30012. .bind(this),
  30013. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  30014. name: "_fpm"
  30015. })
  30016. }
  30017. }
  30018. }
  30019. ,
  30020. t.exports = n
  30021. }
  30022. ).call(this, "/js/util/PanoramaCollection.js")
  30023. }
  30024. , {
  30025. "../objects/Panorama": 148,
  30026. "../settings": 166,
  30027. "./IndexedCollection": 175,
  30028. "./aStar": 180,
  30029. "./common": 185,
  30030. "./logger": 189,
  30031. "./transitions": 195,
  30032. three: 217
  30033. }],
  30034. 179: [function(e, t, i) {
  30035. "use strict";
  30036. function n() {
  30037. this.actionSequence = [],
  30038. this.actionSequenceInProgress = !1
  30039. }
  30040. function r(e, t, i, n) {
  30041. s.trackAlways("zoom_" + e, {
  30042. from: t,
  30043. to: i,
  30044. pano: n
  30045. })
  30046. }
  30047. function o(e, t) {
  30048. r("initial", 1, e, t)
  30049. }
  30050. function a(e, t, i) {
  30051. r("followup", e, t, i)
  30052. }
  30053. var s = e("../analytics");
  30054. n.prototype.reset = function(e) {
  30055. this.actionSequenceInProgress = !1,
  30056. this.actionSequence.length = 0
  30057. }
  30058. ,
  30059. n.prototype.addZoomAction = function() {
  30060. var e = null
  30061. , t = null
  30062. , i = !1
  30063. , n = function() {
  30064. if (e = null,
  30065. this.actionSequence.length > 0) {
  30066. var i = this.actionSequence[0].start
  30067. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30068. 1 === i ? o(n, t) : a(i, n, t)
  30069. }
  30070. this.reset()
  30071. };
  30072. return function(r, o, a) {
  30073. if (r !== o) {
  30074. i || (n = n.bind(this),
  30075. i = !0),
  30076. e && (window.clearTimeout(e),
  30077. e = null),
  30078. a === t && this.actionSequenceInProgress || (this.reset(),
  30079. t = a),
  30080. this.actionSequenceInProgress = !0;
  30081. var s = {
  30082. start: r,
  30083. end: o
  30084. };
  30085. this.actionSequence.push(s),
  30086. e = window.setTimeout(n, 150)
  30087. }
  30088. }
  30089. }(),
  30090. t.exports = n
  30091. }
  30092. , {
  30093. "../analytics": 4
  30094. }],
  30095. 180: [function(e, t, i) {
  30096. "use strict";
  30097. function n(e) {
  30098. void 0 === e.timeout && (e.timeout = 1 / 0);
  30099. var t = e.hash || o
  30100. , i = {
  30101. data: e.start,
  30102. g: 0,
  30103. h: e.heuristic(e.start)
  30104. }
  30105. , n = i;
  30106. i.f = i.h;
  30107. var h = new s
  30108. , u = new l(a)
  30109. , d = c();
  30110. u.push(i),
  30111. d.set(t(i.data), i);
  30112. for (var p = new Date; u.size(); ) {
  30113. if (new Date - p > e.timeout)
  30114. return {
  30115. status: "timeout",
  30116. cost: n.g,
  30117. path: r(n)
  30118. };
  30119. var f = u.pop();
  30120. if (d.delete(t(f.data)),
  30121. e.isEnd(f.data))
  30122. return {
  30123. status: "success",
  30124. cost: f.g,
  30125. path: r(f)
  30126. };
  30127. h.add(t(f.data));
  30128. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30129. var v = g[m];
  30130. if (!h.contains(t(v))) {
  30131. var A = f.g + e.distance(f.data, v)
  30132. , y = d.get(t(v))
  30133. , C = !1;
  30134. if (void 0 === y)
  30135. y = {
  30136. data: v
  30137. },
  30138. d.set(t(v), y);
  30139. else {
  30140. if (y.g < A)
  30141. continue;
  30142. C = !0
  30143. }
  30144. y.parent = f,
  30145. y.g = A,
  30146. y.h = e.heuristic(v),
  30147. y.f = A + y.h,
  30148. y.h < n.h && (n = y),
  30149. C ? u.heapify() : u.push(y)
  30150. }
  30151. }
  30152. }
  30153. return {
  30154. status: "noPath",
  30155. cost: n.g,
  30156. path: r(n)
  30157. }
  30158. }
  30159. function r(e) {
  30160. if (void 0 !== e.parent) {
  30161. var t = r(e.parent);
  30162. return t.push(e.data),
  30163. t
  30164. }
  30165. return [e.data]
  30166. }
  30167. function o(e) {
  30168. return e.toString()
  30169. }
  30170. function a(e, t) {
  30171. return e.f - t.f
  30172. }
  30173. var s = e("Set")
  30174. , l = e("heap")
  30175. , c = e("dict");
  30176. t.exports = n
  30177. }
  30178. , {
  30179. Set: 196,
  30180. dict: 210,
  30181. heap: 211
  30182. }],
  30183. 181: [function(e, t, i) {
  30184. (function(i) {
  30185. "use strict";
  30186. function n(e, t, i) {
  30187. var n = new XMLHttpRequest;
  30188. if (i && "withCredentials"in n)
  30189. n.open(e, t, i);
  30190. else if ("undefined" != typeof XDomainRequest)
  30191. n = new XDomainRequest,
  30192. n.open(e, t);
  30193. else {
  30194. if (i)
  30195. throw "Browser does not support CORS!";
  30196. n.open(e, t)
  30197. }
  30198. return n
  30199. }
  30200. function r(e, t, i) {
  30201. function o() {
  30202. u.warn("Retrying ", t),
  30203. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30204. }
  30205. function a(e, t) {
  30206. var i = e.response;
  30207. if ("json" === t && "object" != typeof i)
  30208. try {
  30209. i = JSON.parse(e.responseText)
  30210. } catch (e) {
  30211. return void c.reject({
  30212. error: "Failed parsing JSON"
  30213. })
  30214. }
  30215. else if ("image/jpeg" === t) {
  30216. var n = new Uint8Array(e.response)
  30217. , r = new Blob([n],{
  30218. type: "image/jpeg"
  30219. })
  30220. , o = URL.createObjectURL(r);
  30221. i = new Image,
  30222. i.src = o,
  30223. i.crossOrigin = "Anonymous",
  30224. i.onload = function() {
  30225. URL.revokeObjectURL(o)
  30226. }
  30227. }
  30228. return i
  30229. }
  30230. var s = n(e, t, !1);
  30231. if (i = i || {},
  30232. i.retries = void 0 !== i.retries ? i.retries : 0,
  30233. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30234. i.responseType)
  30235. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30236. s.responseType = i.responseType;
  30237. else {
  30238. if ("image/jpeg" !== i.responseType)
  30239. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30240. s.responseType = "arraybuffer"
  30241. }
  30242. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30243. i.auth && s.setRequestHeader("Authorization", i.auth),
  30244. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30245. s.setRequestHeader("Content-Type", "application/json")),
  30246. "object" == typeof i.headers)
  30247. for (var l in i.headers)
  30248. s.setRequestHeader(l, i.headers[l]);
  30249. var c = $.Deferred();
  30250. return s.onreadystatechange = function(e) {
  30251. if (4 === this.readyState)
  30252. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30253. i.retries++,
  30254. setTimeout(o, 1e3);
  30255. else if (200 === this.status) {
  30256. var t = a(this, i.responseType);
  30257. c.resolve(t)
  30258. } else
  30259. c.reject(this)
  30260. }
  30261. ,
  30262. s.onprogress = function(e) {
  30263. c.notify(e)
  30264. }
  30265. ,
  30266. s.send(i.data),
  30267. c.promise()
  30268. }
  30269. function o(e) {
  30270. return Object.keys(e).sort().map(function(t) {
  30271. return {
  30272. key: t,
  30273. value: e[t]
  30274. }
  30275. })
  30276. }
  30277. function a(e, t) {
  30278. var i = t.responseType || null
  30279. , n = t.auth || null
  30280. , r = t.prefetchFrom || null
  30281. , a = e + "__" + i + "__" + n + "__" + r;
  30282. return t.headers && o(t.headers).forEach(function(e) {
  30283. a += "__" + e.key + ":" + e.value
  30284. }),
  30285. a
  30286. }
  30287. function s(e, t) {
  30288. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30289. }
  30290. function l(e, t, i) {
  30291. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30292. }
  30293. var c = e("./logger")
  30294. , h = e("../ab")
  30295. , u = new c(i);
  30296. window.URL = window.URL || window.webkitURL,
  30297. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30298. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30299. /* setTimeout(function() {//MP-- xzw delete
  30300. window.MP_REQUEST_CACHE = null,
  30301. window.MP_PREFETCHED_MODELDATA = {}
  30302. }, 6e4),
  30303. window.onpageshow = function(e) {
  30304. e.persisted && (window.MP_REQUEST_CACHE = null,
  30305. window.MP_PREFETCHED_MODELDATA = {})
  30306. } */
  30307. ,
  30308. t.exports = {
  30309. get: function(e, t) {
  30310. t = t || {};
  30311. var i = void 0 === t.cache || t.cache;
  30312. if (i) {
  30313. var n = s(e, t);
  30314. if (n)
  30315. return n
  30316. }
  30317. var o;
  30318. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30319. i && l(e, t, o),
  30320. o
  30321. },
  30322. post: function(e, t) {
  30323. return r("POST", e, t)
  30324. },
  30325. patch: function(e, t) {
  30326. return r("PATCH", e, t)
  30327. },
  30328. getImage: function(e, t) {
  30329. function i() {
  30330. u.warn("Retrying ", e),
  30331. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30332. }
  30333. var n = $.Deferred()
  30334. , r = new Image
  30335. , o = this;
  30336. return e = h.changeIfImageOptimzing(e),
  30337. null !== t && void 0 !== t || (t = 3),
  30338. r.onerror = function() {
  30339. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30340. }
  30341. ,
  30342. r.onload = function() {
  30343. n.resolve(r)
  30344. }
  30345. ,
  30346. r.crossOrigin = "anonymous",
  30347. r.src = e,
  30348. n
  30349. }
  30350. }
  30351. }
  30352. ).call(this, "/js/util/ajax.js")
  30353. }
  30354. , {
  30355. "../ab": 3,
  30356. "./logger": 189
  30357. }],
  30358. 182: [function(e, t, i) {
  30359. "use strict";
  30360. function n(e, t) {
  30361. var i = window.navigator.userAgent
  30362. , n = i.match(e);
  30363. return n = n ? n[1].split(t) : [],
  30364. {
  30365. major: parseInt(n[0]) || 0,
  30366. minor: parseInt(n[1]) || 0,
  30367. patch: parseInt(n[2]) || 0
  30368. }
  30369. }
  30370. var r = e("../exception/DeviceMismatchException");
  30371. window.browser = t.exports = {
  30372. isFullscreen: function() {
  30373. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30374. },
  30375. supportsFullscreen: function() {
  30376. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30377. },
  30378. isPointerLocked: function() {
  30379. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30380. },
  30381. requestFullscreen: function(e, t) {
  30382. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30383. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30384. },
  30385. requestPointerLock: function() {
  30386. var e;
  30387. if (document.fullscreenElement)
  30388. e = document.fullscreenElement();
  30389. else if (document.mozFullscreenElement)
  30390. e = document.mozFullscreenElement();
  30391. else if (document.mozFullScreenElement)
  30392. e = document.mozFullScreenElement();
  30393. else {
  30394. if (!document.webkitFullscreenElement)
  30395. return;
  30396. e = document.webkitFullscreenElement()
  30397. }
  30398. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30399. e.requestPointerLock(),
  30400. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30401. },
  30402. exitPointerLock: function() {
  30403. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30404. document.exitPointerLock()
  30405. },
  30406. exitFullscreen: function() {
  30407. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30408. },
  30409. details: function() {
  30410. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30411. return e ? {
  30412. name: e[1],
  30413. version: parseInt(e[2]),
  30414. platform: navigator.platform
  30415. } : {}
  30416. },
  30417. is: function(e) {
  30418. return this.details() && this.details().name === e
  30419. },
  30420. inIframe: function() {
  30421. return window.parent !== window
  30422. },
  30423. aspectRatio: function() {
  30424. var e = $("#player").width() / $("#player").height();
  30425. return isFinite(e) ? e : 0
  30426. },
  30427. userAgent: function() {
  30428. return window.navigator.userAgent
  30429. },
  30430. isMobile: function() {
  30431. var e = navigator.userAgent || navigator.vendor || window.opera;
  30432. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30433. },
  30434. isLandscape: function() {
  30435. return this.isMobile && this.aspectRatio() > 1
  30436. },
  30437. isSmallScreen: function() {
  30438. var e = screen.width / window.devicePixelRatio;
  30439. return e < 240
  30440. },
  30441. detectIE: function() {
  30442. var e = window.navigator.userAgent
  30443. , t = e.indexOf("MSIE ");
  30444. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30445. },
  30446. detectSafari: function() {
  30447. var e = window.navigator.userAgent
  30448. , t = e.indexOf("Safari");
  30449. return t !== -1 && !this.detectChrome()
  30450. },
  30451. detectFirefox: function() {
  30452. var e = window.navigator.userAgent;
  30453. return e.indexOf("Firefox") !== -1
  30454. },
  30455. detectChrome: function() {
  30456. var e = window.navigator.userAgent;
  30457. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30458. },
  30459. detectOpera: function() {
  30460. var e = window.navigator.userAgent;
  30461. return e.indexOf("OPR") !== -1
  30462. },
  30463. detectIOS: function() {
  30464. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30465. },
  30466. detectIPad: function() {
  30467. var e = window.navigator.userAgent
  30468. , t = /iPad/;
  30469. return t.test(e)
  30470. },
  30471. detectIPod: function() {
  30472. var e = window.navigator.userAgent
  30473. , t = /iPod/;
  30474. return t.test(e)
  30475. },
  30476. detectIPhone: function() {
  30477. var e = window.navigator.userAgent
  30478. , t = /iPhone/;
  30479. return t.test(e)
  30480. },
  30481. detectAndroid: function() {
  30482. var e = window.navigator.userAgent;
  30483. return e.indexOf("Android") !== -1
  30484. },
  30485. detectAndroidMobile: function() {
  30486. var e = window.navigator.userAgent;
  30487. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30488. },
  30489. detectSamsungNative: function() {
  30490. var e = window.navigator.userAgent;
  30491. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30492. },
  30493. detectSamsungS6: function() {
  30494. var e = window.navigator.userAgent;
  30495. return e.indexOf("SM-G92") !== -1
  30496. },
  30497. /************************************************************fyz改from徐世廷*************************************************************/
  30498. detectHUAWEI5X: function() {
  30499. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30500. },
  30501. /*******************************************************************************************************************************/
  30502. detectWebVR: function() {
  30503. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30504. },
  30505. getVRDisplay: function() {
  30506. var e = $.Deferred();
  30507. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30508. t.length >= 1 && e.resolve(t[0]),
  30509. e.reject(null)
  30510. }),
  30511. e) : e.reject(null)
  30512. },
  30513. iosVersion: function() {
  30514. if (!this.detectIOS())
  30515. throw new r("Did not detect an iDevice");
  30516. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30517. , t = "_";
  30518. return n(e, t)
  30519. },
  30520. androidVersion: function() {
  30521. if (!this.detectAndroid())
  30522. throw new r("Did not detect an Android based device");
  30523. var e = /Android ((?:\d+\.?){1,3})/
  30524. , t = ".";
  30525. return n(e, t)
  30526. },
  30527. valueFromCookie: function(e, t) {
  30528. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30529. if (!i)
  30530. return t;
  30531. var n = i[1];
  30532. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30533. },
  30534. valueFromHash: function(e, t) {
  30535. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30536. , n = i.exec(window.location.href);
  30537. if (!n)
  30538. return t;
  30539. var r = n[1];
  30540. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30541. }
  30542. }
  30543. //changeLog()
  30544. }
  30545. , {
  30546. "../exception/DeviceMismatchException": 56
  30547. }],
  30548. 183: [function(e, t, i) {
  30549. (function(i) {
  30550. "use strict";
  30551. function n(e, t) {
  30552. var i = r(t);
  30553. var replaceAll = function (str, f, e) {
  30554. //f全部替换成e
  30555. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30556. return str.replace(reg, e);
  30557. };
  30558. var urlFirstView = c.valueFromHash('firstView');
  30559. if(urlFirstView){
  30560. try{
  30561. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30562. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30563. urlFirstView = "{"+urlFirstView+"]}"
  30564. let info = JSON.parse(urlFirstView);
  30565. i.pano = t.index[info.pano] //panos.get(info.pano)
  30566. if(!i.pano){
  30567. urlFirstView = false
  30568. console.error('检测到firstView但是 找不到该pano')
  30569. }else{
  30570. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30571. i.zoom = -1;
  30572. i.mode = "panorama"
  30573. i.setByUrl = true
  30574. }
  30575. }catch(e){
  30576. urlFirstView = false
  30577. console.error('检测到firstView但是解析出错'+e)
  30578. }
  30579. }
  30580. if (Object.keys(i).length > 0)
  30581. return i;
  30582. if (e.heroImage)
  30583. i = o(e, t);
  30584. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30585. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30586. try {
  30587. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30588. i.position = n.camera.position,
  30589. //i.quaternion = n.camera.quaternion,
  30590. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30591. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30592. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30593. d.debug("Using camera_start"),
  30594. d.debug("Modeldata pano: ", i.pano.quaternion),
  30595. d.debug("Camera start pano: ", n.pano.quaternion)),
  30596. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30597. } catch (e) {
  30598. d.warn(e.message)
  30599. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30600. }
  30601. }
  30602. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30603. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30604. i.pano = t.findClosest(i.position),
  30605. i.quaternion = i.pano.quaternion),
  30606. 0 === Object.keys(i).length) {
  30607. var a = t.list[0];
  30608. a && (i.mode = h.PANORAMA,
  30609. i.pano = a,
  30610. i.position = a.position,
  30611. i.quaternion = a.quaternion,
  30612. d.info("Starting at 1st pano " + a.id))
  30613. }
  30614. return i.mode = i.mode || h.DOLLHOUSE,
  30615. i
  30616. }
  30617. function r(e) {
  30618. var t = c.valueFromHash("start", "")
  30619. , i = {};
  30620. if ("" !== t) {
  30621. d.debug("Start override found in parameters, trying to parse..."),
  30622. i = a(t) || {};
  30623. var n = c.valueFromHash("tag", null);
  30624. n && (i.tag = n),
  30625. i.panoId && (i.pano = e.get(i.panoId))
  30626. }
  30627. return i
  30628. }
  30629. function o(e, t) {
  30630. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30631. return {};
  30632. var i = {}
  30633. , n = e.heroImage.metadata;
  30634. d.debug("Using start position from thumbnail image"),
  30635. i.position = n.camera_position,
  30636. i.quaternion = n.camera_quaternion;
  30637. try {
  30638. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30639. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30640. } catch (e) {
  30641. d.debug(e.message)
  30642. }
  30643. return i
  30644. }
  30645. function a(e) {
  30646. return s.deserialize(e)
  30647. }
  30648. var s = e("../controls/serializer")
  30649. , l = e("../util/math")
  30650. , c = e("./browser")
  30651. , h = e("../enum/Viewmode")
  30652. , u = e("../util/logger")
  30653. , th = e("three")//xzw
  30654. , d = new u(i);
  30655. t.exports = {
  30656. getStartCameraOptions: n
  30657. }
  30658. }
  30659. ).call(this, "/js/util/camera.js")
  30660. }
  30661. , {
  30662. "../controls/serializer": 14,
  30663. "../enum/Viewmode": 51,
  30664. "../util/logger": 189,
  30665. "../util/math": 190,
  30666. "./browser": 182,
  30667. "three": 217
  30668. }],
  30669. 184: [function(e, t, i) {
  30670. "use strict";
  30671. function n(e, t, i) {
  30672. return o(e.fov, t, i)
  30673. }
  30674. var r = e("./MathLight")
  30675. , o = function(e, t, i) {
  30676. var n = t
  30677. , o = i
  30678. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30679. return a
  30680. }
  30681. , a = function(e, t, i) {
  30682. var n = t
  30683. , o = i
  30684. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30685. return a
  30686. }
  30687. , s = function(e, t, i, n) {
  30688. var r = o(e, i, n);
  30689. return r > t ? a(t, i, n) : e
  30690. };
  30691. t.exports = {
  30692. clampVFOV: s,
  30693. getHFOVForCamera: n,
  30694. getHFOVFromVFOV: o,
  30695. getVFOVFromHFOV: a
  30696. }
  30697. window.MathLight = t.exports
  30698. }
  30699. , {
  30700. "./MathLight": 176
  30701. }],
  30702. 185: [function(e, t, i) {
  30703. "use strict";
  30704. var n = e("three");
  30705. t.exports = {
  30706. delayOneFrame: function(e) {
  30707. window.setTimeout(e, 1)
  30708. },
  30709. normalizeUrl: function(e) {
  30710. return e.replace("https://", "http://")
  30711. },
  30712. domainFromUrl: function(e) {
  30713. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30714. return t ? t[3] : e
  30715. },
  30716. average: function(e, t) {
  30717. if (0 === e.length)
  30718. return null;
  30719. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30720. var o = t ? e[r][t] : e[r];
  30721. i += o,
  30722. n++
  30723. }
  30724. return i / n
  30725. },
  30726. countUnique: function(e) {
  30727. for (var t = {}, i = 0; i < e.length; i++)
  30728. t[e[i]] = 1 + (t[e[i]] || 0);
  30729. return Object.keys(t).length
  30730. },
  30731. averageVectors: function(e, t) {
  30732. var i = new n.Vector3;
  30733. if (0 === e.length)
  30734. return i;
  30735. for (var r = 0, o = 0; o < e.length; o++) {
  30736. var a = t ? e[o][t] : e[o];
  30737. i.add(a),
  30738. r++
  30739. }
  30740. return i.divideScalar(r)
  30741. },
  30742. equalLists: function(e, t) {
  30743. if (e.length !== t.length)
  30744. return !1;
  30745. for (var i = 0; i < e.length; i++)
  30746. if (e[i] !== t[i])
  30747. return !1;
  30748. return !0
  30749. },
  30750. lowerMedian: function(e, t) {
  30751. if (0 === e.length)
  30752. return null;
  30753. t = t || 2,
  30754. e.sort(function(e, t) {
  30755. return e - t
  30756. });
  30757. var i = Math.floor(e.length / t);
  30758. return e[i]
  30759. },
  30760. stableSort: function(e, t) {
  30761. return e.map(function(e, t) {
  30762. return {
  30763. value: e,
  30764. index: t
  30765. }
  30766. }).sort(function(e, i) {
  30767. var n = t(e.value, i.value);
  30768. return 0 !== n ? n : e.index - i.index
  30769. }).map(function(e) {
  30770. return e.value
  30771. })
  30772. },
  30773. filterAll: function(e, t) {
  30774. return e.filter(function(e) {
  30775. return t.every(function(t) {
  30776. return t(e)
  30777. })
  30778. })
  30779. },
  30780. formatDate: function(e) {
  30781. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30782. },
  30783. formatDatetime: function(e) {
  30784. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30785. },
  30786. randomString: function(e) {
  30787. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30788. t += i.charAt(Math.floor(Math.random() * i.length));
  30789. return t
  30790. },
  30791. uint8ToBase64: function(e, t) {
  30792. t && "number" == typeof t || (t = 8192);
  30793. for (var i = [], n = 0; n < e.length; n += t)
  30794. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30795. return btoa(i.join(""))
  30796. },
  30797. uuid4: function e(t) {
  30798. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30799. },
  30800. nth: function(e) {
  30801. return e %= 10,
  30802. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30803. },
  30804. extendObject: function(e, t) {
  30805. return Object.keys(t).forEach(function(i) {
  30806. e[i] = t[i]
  30807. }),
  30808. e
  30809. },
  30810. deepExtend: function e(t) {
  30811. t = t || {};
  30812. for (var i = 1; i < arguments.length; i++) {
  30813. var n = arguments[i];
  30814. if (n)
  30815. for (var r in n)
  30816. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30817. }
  30818. return t
  30819. },
  30820. inherit: function(e, t) {
  30821. e.prototype = Object.create(t.prototype),
  30822. e.prototype.constructor = e
  30823. },
  30824. extend: function(e, t) {
  30825. for (var i in t.prototype)
  30826. e.prototype[i] = t.prototype[i]
  30827. }
  30828. ,
  30829. getVisiblePano : function(positions = [], options={}){//add
  30830. var visiblePanos = [];
  30831. var panos = options.panos || player.model.panos.list;
  30832. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30833. panos.forEach((pano)=>{
  30834. if(!pano.isAligned())return;
  30835. var A = pano.position.clone();
  30836. var posB = options.posAtPanos[pano.id] || positions;
  30837. var posLength = posB.length
  30838. for(let i=0;i<posLength;i++){
  30839. var B = posB[i];
  30840. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30841. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30842. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30843. visiblePanos.push(pano );
  30844. break;
  30845. }
  30846. }
  30847. })
  30848. return visiblePanos
  30849. }
  30850. ,
  30851. sortByScore : function(list, request, rank) {
  30852. var i = this.filterAll(list, request);
  30853. return 0 === i.length ? null : i = i.map(function(e) {
  30854. return {
  30855. item: e,
  30856. score: rank.reduce(function(t, i) {
  30857. return t + i(e);
  30858. }, 0)
  30859. };
  30860. }).sort(function(e, t) {
  30861. return t.score - e.score;
  30862. });
  30863. }
  30864. },
  30865. Math.sign = function(e) {
  30866. return e < 0 ? -1 : 1
  30867. }
  30868. window.common = t.exports
  30869. }
  30870. , {
  30871. three: 217
  30872. }],
  30873. 186: [function(e, t, i) {
  30874. "use strict";
  30875. var n = {};
  30876. n.linearTween = function(e, t, i, n) {
  30877. return i * e / n + t
  30878. }
  30879. ,
  30880. n.easeInQuad = function(e, t, i, n) {
  30881. return e /= n,
  30882. i * e * e + t
  30883. }
  30884. ,
  30885. n.easeOutQuad = function(e, t, i, n) {
  30886. return e /= n,
  30887. -i * e * (e - 2) + t
  30888. }
  30889. ,
  30890. n.easeInOutQuad = function(e, t, i, n) {
  30891. return e /= n / 2,
  30892. e < 1 ? i / 2 * e * e + t : (e--,
  30893. -i / 2 * (e * (e - 2) - 1) + t)
  30894. }
  30895. ,
  30896. n.easeInCubic = function(e, t, i, n) {
  30897. return e /= n,
  30898. i * e * e * e + t
  30899. }
  30900. ,
  30901. n.easeOutCubic = function(e, t, i, n) {
  30902. return e /= n,
  30903. e--,
  30904. i * (e * e * e + 1) + t
  30905. }
  30906. ,
  30907. n.easeInOutCubic = function(e, t, i, n) {
  30908. return e /= n / 2,
  30909. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30910. i / 2 * (e * e * e + 2) + t)
  30911. }
  30912. ,
  30913. n.easeInQuart = function(e, t, i, n) {
  30914. return e /= n,
  30915. i * e * e * e * e + t
  30916. }
  30917. ,
  30918. n.easeOutQuart = function(e, t, i, n) {
  30919. return e /= n,
  30920. e--,
  30921. -i * (e * e * e * e - 1) + t
  30922. }
  30923. ,
  30924. n.easeInOutQuart = function(e, t, i, n) {
  30925. return e /= n / 2,
  30926. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30927. -i / 2 * (e * e * e * e - 2) + t)
  30928. }
  30929. ,
  30930. n.easeInQuint = function(e, t, i, n) {
  30931. return e /= n,
  30932. i * e * e * e * e * e + t
  30933. }
  30934. ,
  30935. n.easeOutQuint = function(e, t, i, n) {
  30936. return e /= n,
  30937. e--,
  30938. i * (e * e * e * e * e + 1) + t
  30939. }
  30940. ,
  30941. n.easeInOutQuint = function(e, t, i, n) {
  30942. return e /= n / 2,
  30943. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30944. i / 2 * (e * e * e * e * e + 2) + t)
  30945. }
  30946. ,
  30947. n.easeInSine = function(e, t, i, n) {
  30948. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30949. }
  30950. ,
  30951. n.easeOutSine = function(e, t, i, n) {
  30952. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30953. }
  30954. ,
  30955. n.easeInOutSine = function(e, t, i, n) {
  30956. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30957. }
  30958. ,
  30959. n.easeInExpo = function(e, t, i, n) {
  30960. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30961. }
  30962. ,
  30963. n.easeOutExpo = function(e, t, i, n) {
  30964. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30965. }
  30966. ,
  30967. n.easeInOutExpo = function(e, t, i, n) {
  30968. return e /= n / 2,
  30969. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30970. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30971. }
  30972. ,
  30973. n.easeInCirc = function(e, t, i, n) {
  30974. return e /= n,
  30975. -i * (Math.sqrt(1 - e * e) - 1) + t
  30976. }
  30977. ,
  30978. n.easeOutCirc = function(e, t, i, n) {
  30979. return e /= n,
  30980. e--,
  30981. i * Math.sqrt(1 - e * e) + t
  30982. }
  30983. ,
  30984. n.easeInOutCirc = function(e, t, i, n) {
  30985. return e /= n / 2,
  30986. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30987. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30988. }
  30989. ,
  30990. n.easeInElastic = function(e, t, i, n) {
  30991. var r = 1.70158
  30992. , o = 0
  30993. , a = i;
  30994. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30995. a < Math.abs(i) ? (a = i,
  30996. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30997. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30998. }
  30999. ,
  31000. n.easeOutElastic = function(e, t, i, n) {
  31001. var r = 1.70158
  31002. , o = 0
  31003. , a = i;
  31004. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31005. a < Math.abs(i) ? (a = i,
  31006. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31007. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  31008. }
  31009. ,
  31010. n.easeInOutElastic = function(e, t, i, n) {
  31011. var r = 1.70158
  31012. , o = 0
  31013. , a = i;
  31014. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  31015. a < Math.abs(i) ? (a = i,
  31016. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31017. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  31018. }
  31019. ,
  31020. n.easeInBack = function(e, t, i, n, r) {
  31021. return void 0 === r && (r = 1.70158),
  31022. i * (e /= n) * e * ((r + 1) * e - r) + t
  31023. }
  31024. ,
  31025. n.easeOutBack = function(e, t, i, n, r) {
  31026. return void 0 === r && (r = 1.70158),
  31027. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31028. }
  31029. ,
  31030. n.easeInOutBack = function(e, t, i, n, r) {
  31031. return void 0 === r && (r = 1.70158),
  31032. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31033. }
  31034. ,
  31035. n.easeOutBounce = function(e, t, i, n) {
  31036. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31037. }
  31038. ,
  31039. n.easeInBounce = function(e, t, i, r) {
  31040. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31041. }
  31042. ,
  31043. n.easeInOutBounce = function(e, t, i, r) {
  31044. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31045. }
  31046. ,
  31047. t.exports = n
  31048. window.easing = n
  31049. }
  31050. , {}],
  31051. 187: [function(e, t, i) {
  31052. "use strict";
  31053. function n() {
  31054. this.events = [],
  31055. this.valid = !1
  31056. }
  31057. var r = e("../enum/Joystick");
  31058. n.prototype.push = function(e, t) {
  31059. this.events.push({
  31060. direction: e,
  31061. pano: t
  31062. }),
  31063. this.valid = !0
  31064. }
  31065. ,
  31066. n.prototype.pop = function(e) {
  31067. var t = this.events.pop();
  31068. return this.events.length < 1 && (this.valid = !1),
  31069. t
  31070. }
  31071. ,
  31072. n.prototype.peek = function() {
  31073. return this.events.length ? this.events[this.events.length - 1] : {
  31074. direction: null,
  31075. pano: null
  31076. }
  31077. }
  31078. ,
  31079. n.prototype.invalidate = function() {
  31080. this.events = [],
  31081. this.valid = !1
  31082. }
  31083. ,
  31084. n.prototype.reversePano = function(e) {
  31085. if (!this.valid)
  31086. return null;
  31087. var t = this.peek();
  31088. return r.opposite(e) === t.direction ? (this.pop(),
  31089. t.pano) : null
  31090. }
  31091. ,
  31092. t.exports = n
  31093. }
  31094. , {
  31095. "../enum/Joystick": 29
  31096. }],
  31097. 188: [function(e, t, i) {
  31098. "use strict";
  31099. window.lerp = t.exports = {
  31100. vector: function(e, t) {
  31101. var i = e.clone();
  31102. return t = t.clone(),
  31103. function(n) {
  31104. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31105. }
  31106. },
  31107. quaternion: function(e, t) {
  31108. var i = e.clone();
  31109. return function(n) {
  31110. e.copy(i).slerp(t, n)
  31111. }
  31112. },
  31113. property: function(e, t, i, n) {
  31114. var r = e[t];
  31115. return function(o) {
  31116. e[t] = r * (1 - o) + i * o,
  31117. n && n(e[t])
  31118. }
  31119. },
  31120. uniform: function(e, t, i) {
  31121. var n = e.material.uniforms[t].value;
  31122. return function(r) {
  31123. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31124. }
  31125. },
  31126. matrix4: function(e, t) {
  31127. var i = e.clone();
  31128. return function(n) {
  31129. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31130. r[s] = o[s] * (1 - n) + a[s] * n
  31131. }
  31132. },
  31133. allUniforms: function(e, t, i) {
  31134. var n = e.map(function(e) {
  31135. return this.uniform(e, t, i)
  31136. }
  31137. .bind(this));
  31138. return function(e) {
  31139. n.forEach(function(t) {
  31140. t(e)
  31141. })
  31142. }
  31143. }
  31144. }
  31145. }
  31146. , {}],
  31147. 189: [function(e, t, i) {
  31148. "use strict";
  31149. function n(e) {
  31150. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31151. if (n.consoleEnabled) {
  31152. var h = function(e) {
  31153. $("#debug-console").append("<p>" + e + "</p>"),
  31154. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31155. };
  31156. t = function(e) {
  31157. h(Array.prototype.slice.call(arguments).join(" "))
  31158. }
  31159. ,
  31160. i = function(e) {
  31161. h(Array.prototype.slice.call(arguments).join(" "))
  31162. }
  31163. ,
  31164. o = function(e) {
  31165. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31166. }
  31167. ,
  31168. a = function(e) {
  31169. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31170. }
  31171. } else
  31172. console.log ? (t = console.log,
  31173. i = console.info ? console.info : console.log,
  31174. o = console.warn ? console.warn : console.log,
  31175. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31176. ;
  31177. var u = function(e) {
  31178. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31179. }
  31180. , d = function(t, i) {
  31181. if (r) {
  31182. var o = Array.prototype.slice.call(t).join(" ");
  31183. r.captureMessage(o, {
  31184. level: i,
  31185. path: e,
  31186. timestamp: n.timestamp()
  31187. })
  31188. }
  31189. }
  31190. , p = function(t, i) {
  31191. if (r) {
  31192. var o = Array.prototype.slice.call(t).join(" ");
  31193. r.captureException(new Error(o), {
  31194. level: i,
  31195. path: e,
  31196. timestamp: n.timestamp()
  31197. })
  31198. }
  31199. };
  31200. return {
  31201. debug: function() {
  31202. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31203. },
  31204. info: function() {
  31205. n.level >= n.levels.info && i.apply(console, u(arguments))
  31206. },
  31207. warn: function() {
  31208. d(arguments, "warn"),
  31209. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31210. },
  31211. error: function() {
  31212. p(arguments, "error"),
  31213. n.level >= n.levels.error && a.apply(console, u(arguments))
  31214. },
  31215. v3str: function(e, t) {
  31216. var i = void 0 === t ? 2 : t;
  31217. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31218. },
  31219. eulstr: function(e, t) {
  31220. var i = void 0 === t ? 2 : t;
  31221. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31222. },
  31223. time: function(e) {
  31224. n.level >= n.levels.debug && (c[e] = Date.now())
  31225. },
  31226. timeEnd: function(e) {
  31227. if (n.level >= n.levels.debug) {
  31228. var t = c[e];
  31229. if (!t)
  31230. return;
  31231. var i = (Date.now() - t) / 1e3;
  31232. this.debug(e, i + "s")
  31233. }
  31234. }
  31235. }
  31236. }
  31237. var r = window.Raven;
  31238. n.timestamp = function() {
  31239. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31240. }
  31241. ,
  31242. n.levels = {
  31243. debug: 3,
  31244. info: 2,
  31245. warn: 1,
  31246. error: 0
  31247. },
  31248. n.level = n.levels.info,
  31249. t.exports = n
  31250. }
  31251. , {}],
  31252. 190: [function(e, t, i) {
  31253. "use strict";
  31254. var n = e("three")
  31255. , r = e("../enum/GLCubeFaces")
  31256. , o = e("../constants");
  31257. t.exports = {
  31258. convertVisionVector: function(e) {
  31259. return new n.Vector3(e.x,e.z,-e.y)
  31260. },
  31261. convertVisionQuaternion: function(e) {
  31262. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31263. },
  31264. convertWorkshopVector: function(e) {
  31265. return new n.Vector3(-e.x,e.y,e.z)
  31266. },
  31267. convertWorkshopQuaternion: function(e) {
  31268. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31269. },
  31270. convertWorkshopPanoramaQuaternion: function(e) {
  31271. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31272. },
  31273. convertWorkshopOrthoZoom: function(e) {// xzw
  31274. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31275. //return e;
  31276. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31277. },
  31278. toPrecision: function(e, t) {//xzw change
  31279. var f = function(e, t){
  31280. var i = Math.pow(10, t);
  31281. return Math.round(e * i) / i
  31282. }
  31283. if(e instanceof Array){
  31284. for(var s=0; s<e.length; s++){
  31285. e[s] = f(e[s],t);
  31286. }
  31287. return e;
  31288. }
  31289. else return f(e,t)
  31290. },
  31291. isEmptyQuaternion: function(e) {
  31292. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31293. },
  31294. projectPositionToCanvas: function(e, t, i) {
  31295. i = i || new n.Vector3,
  31296. i.copy(e);
  31297. var r = .5 * $("#player").width()
  31298. , o = .5 * $("#player").height();
  31299. return i.project(t),
  31300. i.x = i.x * r + r,
  31301. i.y = -(i.y * o) + o,
  31302. i
  31303. },
  31304. convertScreenPositionToNDC: function(e, t, i) {
  31305. return i = i || new n.Vector2,
  31306. i.x = e / $("#player").width() * 2 - 1,
  31307. i.y = 2 * -(t / $("#player").height()) + 1,
  31308. i
  31309. },
  31310. constrainedTurn: function(e) {
  31311. var t = e % (2 * Math.PI);
  31312. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31313. },
  31314. getFOVDotThreshold: function(e) {
  31315. return Math.cos(n.Math.degToRad(e / 2))
  31316. },
  31317. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31318. switch (e) {
  31319. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31320. i.set(1, t.y, t.x);
  31321. break;
  31322. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31323. i.set(-1, t.y, -t.x);
  31324. break;
  31325. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31326. i.set(-t.x, 1, -t.y);
  31327. break;
  31328. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31329. i.set(-t.x, -1, t.y);
  31330. break;
  31331. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31332. i.set(-t.x, t.y, 1);
  31333. break;
  31334. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31335. i.set(t.x, t.y, -1)
  31336. }
  31337. n && i.normalize()
  31338. },
  31339. //add:
  31340. getPos2d : function(point, camera, dom){
  31341. var camera = camera ;
  31342. var dom = dom;
  31343. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31344. var x,y;
  31345. x = (pos.x + 1) / 2 * dom.clientWidth;
  31346. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31347. var inSight = x <= dom.clientWidth && x >= 0
  31348. && y <= dom.clientHeight && y >= 0
  31349. return {
  31350. pos: new THREE.Vector2(x,y),
  31351. vector: pos,
  31352. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31353. inSight : inSight //在屏幕范围内可见
  31354. };
  31355. }
  31356. }
  31357. window.math = t.exports
  31358. }
  31359. , {
  31360. "../constants": 8,
  31361. "../enum/GLCubeFaces": 25,
  31362. three: 217
  31363. }],
  31364. 191: [function(e, t, i) {
  31365. "use strict";
  31366. function n(e, t, i) {
  31367. return a.map(function(n, o) {
  31368. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31369. }
  31370. .bind(this))
  31371. }
  31372. function r(e) {
  31373. return s[e]
  31374. }
  31375. var o = e("../enum/GLCubeFaces")
  31376. , a = [0, 1, 2, 3, 4, 5]
  31377. , s = {
  31378. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31379. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31380. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31381. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31382. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31383. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31384. };
  31385. t.exports = {
  31386. mapFaceToCubemapFace: r,
  31387. getCubemapUrls: n
  31388. }
  31389. }
  31390. , {
  31391. "../enum/GLCubeFaces": 25
  31392. }],
  31393. 192: [function(e, t, i) {
  31394. "use strict";
  31395. t.exports = {
  31396. captureErrors: function(e, t, i) {
  31397. if ("Raven"in window) {
  31398. Raven.config(e, t).install(),
  31399. i && Raven.setTagsContext(i);
  31400. var n = console.warn
  31401. , r = console.error;
  31402. console.warn = function() {
  31403. var e = Array.prototype.slice.call(arguments);
  31404. Raven.captureMessage(e.join(" "), {
  31405. level: "warning"
  31406. }),
  31407. n.apply(console, e)
  31408. }
  31409. ,
  31410. console.error = function() {
  31411. var e = Array.prototype.slice.call(arguments);
  31412. Raven.captureException(new Error(e.join(" ")), {
  31413. level: "error"
  31414. }),
  31415. r.apply(console, e)
  31416. }
  31417. } else
  31418. console.error("Raven not found, not capturing errors.")
  31419. }
  31420. }
  31421. }
  31422. , {}],
  31423. 193: [function(e, t, i) {
  31424. (function(i) {
  31425. "use strict";
  31426. var n = e("./browser")
  31427. , r = e("../constants")
  31428. , o = e("url")
  31429. , a = e("./logger")
  31430. , ss = e('three')
  31431. , s = new a(i)
  31432. , l = {
  31433. getAuthorizationHeader: function() {
  31434. var e = n.valueFromHash("auth");
  31435. if (e)
  31436. return e.replace(",", " ");
  31437. var t = n.valueFromCookie("token");
  31438. return t ? "Token " + t : null
  31439. },
  31440. parseSidUrl: function(e) {
  31441. var t, i;
  31442. t=g_Prefix;
  31443. if (e = e || "",
  31444. e.match(/^https?/)) {
  31445. var n = o.parse(e);
  31446. t = g_Prefix,
  31447. i = e
  31448. } else{
  31449. //xzw 原先的不能用
  31450. //t = window.location.protocol + "//" + window.location.host, //MP
  31451. t = g_Prefix
  31452. //i = t + "/api/player/models/" + e; //MP
  31453. i = t + "data/" + e;
  31454. }
  31455. return {
  31456. urlBase: t,
  31457. urlModel: i,
  31458. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31459. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31460. }
  31461. },
  31462. getModelIDFromQueryString: function() {
  31463. return n.valueFromHash("model") || n.valueFromHash("m")
  31464. },
  31465. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31466. e = JSON.parse(JSON.stringify(e));
  31467. var i = null;
  31468. if (e.images.forEach(function(n) {
  31469. if(!n.metadata) return;
  31470. if ("string" == typeof n.metadata)
  31471. try {
  31472. n.metadata = JSON.parse(n.metadata)
  31473. } catch (e) {
  31474. s.warn("Unable to parse image metadata"),
  31475. n.metadata = null
  31476. }
  31477. else{
  31478. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31479. }
  31480. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31481. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31482. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31483. }else{
  31484. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31485. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31486. n.metadata.zoom = n.metadata.zoom || 1;
  31487. }
  31488. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31489. }),
  31490. //icon初始视角的:
  31491. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31492. var n = {};
  31493. n.pano = {
  31494. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31495. position: t.convertWorkshopVector(i.scan_position),
  31496. uuid: i.scan_id
  31497. },
  31498. n.camera = {
  31499. quaternion: i.camera_quaternion,
  31500. position: i.camera_position
  31501. },
  31502. e.startPano = n
  31503. }
  31504. return e
  31505. },
  31506. */
  31507. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31508. e = JSON.parse(JSON.stringify(e));
  31509. var i = null;
  31510. var deal = function(n) {
  31511. if(!n.metadata) return;
  31512. if ("string" == typeof n.metadata)
  31513. try {
  31514. n.metadata = JSON.parse(n.metadata)
  31515. } catch (e) {
  31516. s.warn("Unable to parse image metadata"),
  31517. n.metadata = null
  31518. }
  31519. else{
  31520. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31521. }
  31522. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31523. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31524. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31525. }else{
  31526. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31527. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31528. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31529. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31530. }
  31531. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31532. }
  31533. //改
  31534. e.images.forEach(info=>{
  31535. if(info.locations){
  31536. info.locations.forEach(a=>deal(a))
  31537. }else{
  31538. deal(info)
  31539. }
  31540. })
  31541. //icon初始视角的:
  31542. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31543. var n = {};
  31544. n.pano = {
  31545. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31546. position: t.convertWorkshopVector(i.scan_position),
  31547. uuid: i.scan_id
  31548. },
  31549. n.camera = {
  31550. quaternion: i.camera_quaternion,
  31551. position: i.camera_position
  31552. },
  31553. e.startPano = n
  31554. }
  31555. return e
  31556. },
  31557. visionVersionToInt: function() {
  31558. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31559. return function(t) {
  31560. if (!t)
  31561. throw new Error("Vision version is required");
  31562. var i = e.exec(t);
  31563. if (null === i)
  31564. throw new Error("String is not a vision version: " + t);
  31565. return parseInt(i[1])
  31566. }
  31567. }(),
  31568. modelDataPromisesTiles: function(e) {
  31569. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31570. if (vision_version)
  31571. try {
  31572. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31573. } catch (t) {
  31574. s.warn("Invalid vision version: " + vision_version)
  31575. }
  31576. // var t = e.created ? new Date(e.created) : null;
  31577. // return t && t >= r.visionTilingStartDate
  31578. return false
  31579. }
  31580. };
  31581. t.exports = l
  31582. }
  31583. ).call(this, "/js/util/showcase.js")
  31584. }
  31585. , {
  31586. "../constants": 8,
  31587. "./browser": 182,
  31588. "./logger": 189,
  31589. three:217,
  31590. url: 208
  31591. }],
  31592. 194: [function(e, t, i) {
  31593. "use strict";
  31594. var n = e("../util/ajax")
  31595. , r = e("three")
  31596. , o = e("../settings")
  31597. , a = {};
  31598. t.exports = {
  31599. load: function(e, t, i) {
  31600. var s = a[e];
  31601. return s ? (t && setTimeout(function() {
  31602. t(s)
  31603. }, 1),
  31604. s) : (s = new r.Texture,
  31605. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31606. s.magFilter = r.LinearFilter,
  31607. s.generateMipmaps = !1),
  31608. s.sourceFile = e,
  31609. a[e] = s,
  31610. n.getImage(e).then(function(e) {
  31611. s.image = e,
  31612. s.needsUpdate = !0,
  31613. t && t(s)
  31614. }).fail(i),
  31615. s)
  31616. },
  31617. loadBase64: function(e, t) {
  31618. t = t || "png";
  31619. var i = new r.Texture;
  31620. return i.image = document.createElement("img"),
  31621. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31622. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31623. i.magFilter = r.LinearFilter,
  31624. i.generateMipmaps = !1),
  31625. i.needsUpdate = !0,
  31626. i
  31627. },
  31628. isLoaded: function(e) {
  31629. return !!a[e]
  31630. }
  31631. }
  31632. window.Texture = t.exports
  31633. }
  31634. , {
  31635. "../settings": 166,
  31636. "../util/ajax": 181,
  31637. three: 217
  31638. }],
  31639. 195: [function(e, t, i) {
  31640. "use strict";
  31641. var n = e("./easing");
  31642. window.transitions = t.exports = {
  31643. globalDone: null,
  31644. funcs: [],
  31645. counter: 0,
  31646. uniqueID: 0,
  31647. start: function(e, t, i, r, o, a, s) {
  31648. return r = r || 0,
  31649. this.funcs.push({
  31650. func: e,
  31651. current: -r * Math.abs(t),
  31652. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31653. done: i,
  31654. easing: o || n.linearTween,
  31655. cycling: t < 0,
  31656. running: !0,
  31657. debug: r < 0,
  31658. name: a || "T" + this.counter,
  31659. id: void 0 === s ? this.counter : s,
  31660. paused: !1
  31661. }),
  31662. e(0, 16),
  31663. this.counter += 1,
  31664. e
  31665. },
  31666. trigger: function(e) {
  31667. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31668. , i = e.func || function() {}
  31669. , r = void 0 === e.duration ? 0 : e.duration;
  31670. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31671. var o = e.done || null
  31672. , a = e.easing || n.linearTween
  31673. , s = e.name || "R" + this.counter
  31674. , l = void 0 === e.id ? this.counter : e.id;
  31675. return this.start(i, r, o, t, a, s, l)
  31676. },
  31677. setTimeout: function(e, t, i) {
  31678. var n = void 0 === i ? this.counter : i;
  31679. return this.trigger({
  31680. done: e,
  31681. duration: void 0 === t ? 0 : t,
  31682. name: "O" + this.counter,
  31683. id: n
  31684. })
  31685. },
  31686. pause: function() {
  31687. this.paused = !0
  31688. },
  31689. resume: function() {
  31690. this.paused = !1
  31691. },
  31692. update: function(e) {
  31693. this.funcs.forEach(function(t) {
  31694. if (!(t.paused || (t.current += 1e3 * e,
  31695. t.current < 0)))
  31696. if (t.current >= t.duration && !t.cycling) {
  31697. var i = t.easing(1, 0, 1, 1);
  31698. t.func(i, 1e3 * e),
  31699. t.done && t.done(),
  31700. t.running = !1
  31701. } else {
  31702. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31703. , r = t.func(n, 1e3 * e) || !1;
  31704. r && (t.done && t.done(),
  31705. t.running = !1)
  31706. }
  31707. });
  31708. var t = this.funcs.length;
  31709. this.funcs = this.funcs.filter(function(e) {
  31710. return e.running
  31711. });
  31712. var i = this.funcs.length;
  31713. if (t > 0 && 0 === i && this.globalDone) {
  31714. var n = this.globalDone;
  31715. this.globalDone = null,
  31716. n()
  31717. }
  31718. },
  31719. adjustSpeed: function(e, t) {
  31720. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31721. var r = i[n];
  31722. r.duration /= t,
  31723. r.current /= t
  31724. }
  31725. },
  31726. getById: function(e) {
  31727. return this.funcs.filter(function(t) {
  31728. return e === t.id
  31729. })
  31730. },
  31731. get: function(e) {
  31732. for (var t = 0; t < this.funcs.length; t += 1)
  31733. if (this.funcs[t].func === e)
  31734. return this.funcs[t];
  31735. return null
  31736. },
  31737. isRunning: function(e) {
  31738. var t = this.get(e);
  31739. return null !== t && t.running
  31740. },
  31741. countActive: function() {
  31742. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31743. e += this.funcs[t].running;
  31744. return e
  31745. },
  31746. listActive: function() {
  31747. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31748. this.funcs[t].running && e.push(this.funcs[t].name);
  31749. return e
  31750. },
  31751. done: function(e) {
  31752. this.globalDone = e
  31753. },
  31754. cancelById: function(e) {
  31755. var t = void 0 === e ? 0 : e;
  31756. this.funcs = this.funcs.filter(function(e) {
  31757. return e.id !== t
  31758. })
  31759. },
  31760. cancel: function(e) {
  31761. this.funcs = this.funcs.filter(function(t) {
  31762. return t.func !== e
  31763. })
  31764. },
  31765. getUniqueId: function() {
  31766. return this.uniqueID -= 1,
  31767. this.uniqueID
  31768. }
  31769. }
  31770. }
  31771. , {
  31772. "./easing": 186
  31773. }],
  31774. 196: [function(e, t, i) {
  31775. function n(e) {
  31776. if (this.set = {},
  31777. this.infContains = function() {
  31778. return !0
  31779. }
  31780. ,
  31781. "object" == typeof e)
  31782. if (e instanceof Array)
  31783. for (var t = 0; t < e.length; t++)
  31784. this.set[e[t]] = !0;
  31785. else
  31786. this.set = e;
  31787. else if ("function" == typeof e)
  31788. this.infContains = e;
  31789. else if ("undefined" != typeof e)
  31790. throw new Error("set must be either an array or an object.")
  31791. }
  31792. t.exports = n,
  31793. n.prototype.contains = function(e) {
  31794. return !!this.set[e]
  31795. }
  31796. ,
  31797. n.prototype.has = n.prototype.contains,
  31798. n.prototype.add = function(e) {
  31799. if (1 == arguments.length)
  31800. this.set[e] = !0;
  31801. else
  31802. for (var t = 0; t < arguments.length; t++)
  31803. this.set[arguments[t]] = !0
  31804. }
  31805. ,
  31806. n.prototype.addAll = function(e) {
  31807. if ("object" != typeof e && !(e instanceof Array))
  31808. throw new Error("arr must be an array.");
  31809. for (var t = 0; t < e.length; t++)
  31810. this.add(e[t])
  31811. }
  31812. ,
  31813. n.prototype.remove = function(e) {
  31814. if (1 == arguments.length)
  31815. delete this.set[e];
  31816. else
  31817. for (var t = 0; t < arguments.length; t++)
  31818. delete this.set[arguments[t]]
  31819. }
  31820. ,
  31821. n.prototype.delete = n.prototype.remove,
  31822. n.prototype.clear = function() {
  31823. this.set = {}
  31824. }
  31825. ,
  31826. n.prototype.size = function() {
  31827. return Object.keys(this.set).length
  31828. }
  31829. ,
  31830. n.prototype.toString = function() {
  31831. return "{" + Object.keys(this.set).toString() + "}"
  31832. }
  31833. ,
  31834. n.prototype.toArray = function() {
  31835. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31836. }
  31837. ,
  31838. n.prototype["*values"] = n.prototype.toArray
  31839. }
  31840. , {}],
  31841. 197: [function(e, t, i) {}
  31842. , {}],
  31843. 198: [function(e, t, i) {
  31844. (function(t) {
  31845. "use strict";
  31846. function n() {
  31847. try {
  31848. var e = new Uint8Array(1);
  31849. return e.__proto__ = {
  31850. __proto__: Uint8Array.prototype,
  31851. foo: function() {
  31852. return 42
  31853. }
  31854. },
  31855. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31856. } catch (e) {
  31857. return !1
  31858. }
  31859. }
  31860. function r() {
  31861. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31862. }
  31863. function o(e, t) {
  31864. if (r() < t)
  31865. throw new RangeError("Invalid typed array length");
  31866. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31867. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31868. e.length = t),
  31869. e
  31870. }
  31871. function a(e, t, i) {
  31872. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31873. return new a(e,t,i);
  31874. if ("number" == typeof e) {
  31875. if ("string" == typeof t)
  31876. throw new Error("If encoding is specified then the first argument must be a string");
  31877. return h(this, e)
  31878. }
  31879. return s(this, e, t, i)
  31880. }
  31881. function s(e, t, i, n) {
  31882. if ("number" == typeof t)
  31883. throw new TypeError('"value" argument must not be a number');
  31884. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31885. }
  31886. function l(e) {
  31887. if ("number" != typeof e)
  31888. throw new TypeError('"size" argument must be a number');
  31889. if (e < 0)
  31890. throw new RangeError('"size" argument must not be negative')
  31891. }
  31892. function c(e, t, i, n) {
  31893. return l(t),
  31894. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31895. }
  31896. function h(e, t) {
  31897. if (l(t),
  31898. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31899. !a.TYPED_ARRAY_SUPPORT)
  31900. for (var i = 0; i < t; ++i)
  31901. e[i] = 0;
  31902. return e
  31903. }
  31904. function u(e, t, i) {
  31905. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31906. !a.isEncoding(i))
  31907. throw new TypeError('"encoding" must be a valid string encoding');
  31908. var n = 0 | v(t, i);
  31909. e = o(e, n);
  31910. var r = e.write(t, i);
  31911. return r !== n && (e = e.slice(0, r)),
  31912. e
  31913. }
  31914. function d(e, t) {
  31915. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31916. e = o(e, i);
  31917. for (var n = 0; n < i; n += 1)
  31918. e[n] = 255 & t[n];
  31919. return e
  31920. }
  31921. function p(e, t, i, n) {
  31922. if (t.byteLength,
  31923. i < 0 || t.byteLength < i)
  31924. throw new RangeError("'offset' is out of bounds");
  31925. if (t.byteLength < i + (n || 0))
  31926. throw new RangeError("'length' is out of bounds");
  31927. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31928. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31929. e.__proto__ = a.prototype) : e = d(e, t),
  31930. e
  31931. }
  31932. function f(e, t) {
  31933. if (a.isBuffer(t)) {
  31934. var i = 0 | g(t.length);
  31935. return e = o(e, i),
  31936. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31937. e)
  31938. }
  31939. if (t) {
  31940. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31941. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31942. if ("Buffer" === t.type && $(t.data))
  31943. return d(e, t.data)
  31944. }
  31945. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31946. }
  31947. function g(e) {
  31948. if (e >= r())
  31949. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31950. return 0 | e
  31951. }
  31952. function m(e) {
  31953. return +e != e && (e = 0),
  31954. a.alloc(+e)
  31955. }
  31956. function v(e, t) {
  31957. if (a.isBuffer(e))
  31958. return e.length;
  31959. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31960. return e.byteLength;
  31961. "string" != typeof e && (e = "" + e);
  31962. var i = e.length;
  31963. if (0 === i)
  31964. return 0;
  31965. for (var n = !1; ; )
  31966. switch (t) {
  31967. case "ascii":
  31968. case "latin1":
  31969. case "binary":
  31970. return i;
  31971. case "utf8":
  31972. case "utf-8":
  31973. case void 0:
  31974. return j(e).length;
  31975. case "ucs2":
  31976. case "ucs-2":
  31977. case "utf16le":
  31978. case "utf-16le":
  31979. return 2 * i;
  31980. case "hex":
  31981. return i >>> 1;
  31982. case "base64":
  31983. return Z(e).length;
  31984. default:
  31985. if (n)
  31986. return j(e).length;
  31987. t = ("" + t).toLowerCase(),
  31988. n = !0
  31989. }
  31990. }
  31991. function A(e, t, i) {
  31992. var n = !1;
  31993. if ((void 0 === t || t < 0) && (t = 0),
  31994. t > this.length)
  31995. return "";
  31996. if ((void 0 === i || i > this.length) && (i = this.length),
  31997. i <= 0)
  31998. return "";
  31999. if (i >>>= 0,
  32000. t >>>= 0,
  32001. i <= t)
  32002. return "";
  32003. for (e || (e = "utf8"); ; )
  32004. switch (e) {
  32005. case "hex":
  32006. return L(this, t, i);
  32007. case "utf8":
  32008. case "utf-8":
  32009. return M(this, t, i);
  32010. case "ascii":
  32011. return P(this, t, i);
  32012. case "latin1":
  32013. case "binary":
  32014. return O(this, t, i);
  32015. case "base64":
  32016. return S(this, t, i);
  32017. case "ucs2":
  32018. case "ucs-2":
  32019. case "utf16le":
  32020. case "utf-16le":
  32021. return D(this, t, i);
  32022. default:
  32023. if (n)
  32024. throw new TypeError("Unknown encoding: " + e);
  32025. e = (e + "").toLowerCase(),
  32026. n = !0
  32027. }
  32028. }
  32029. function y(e, t, i) {
  32030. var n = e[t];
  32031. e[t] = e[i],
  32032. e[i] = n
  32033. }
  32034. function C(e, t, i, n, r) {
  32035. if (0 === e.length)
  32036. return -1;
  32037. if ("string" == typeof i ? (n = i,
  32038. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32039. i = +i,
  32040. isNaN(i) && (i = r ? 0 : e.length - 1),
  32041. i < 0 && (i = e.length + i),
  32042. i >= e.length) {
  32043. if (r)
  32044. return -1;
  32045. i = e.length - 1
  32046. } else if (i < 0) {
  32047. if (!r)
  32048. return -1;
  32049. i = 0
  32050. }
  32051. if ("string" == typeof t && (t = a.from(t, n)),
  32052. a.isBuffer(t))
  32053. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32054. if ("number" == typeof t)
  32055. return t &= 255,
  32056. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32057. throw new TypeError("val must be string, number or Buffer")
  32058. }
  32059. function I(e, t, i, n, r) {
  32060. function o(e, t) {
  32061. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32062. }
  32063. var a = 1
  32064. , s = e.length
  32065. , l = t.length;
  32066. if (void 0 !== n && (n = String(n).toLowerCase(),
  32067. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32068. if (e.length < 2 || t.length < 2)
  32069. return -1;
  32070. a = 2,
  32071. s /= 2,
  32072. l /= 2,
  32073. i /= 2
  32074. }
  32075. var c;
  32076. if (r) {
  32077. var h = -1;
  32078. for (c = i; c < s; c++)
  32079. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32080. if (h === -1 && (h = c),
  32081. c - h + 1 === l)
  32082. return h * a
  32083. } else
  32084. h !== -1 && (c -= c - h),
  32085. h = -1
  32086. } else
  32087. for (i + l > s && (i = s - l),
  32088. c = i; c >= 0; c--) {
  32089. for (var u = !0, d = 0; d < l; d++)
  32090. if (o(e, c + d) !== o(t, d)) {
  32091. u = !1;
  32092. break
  32093. }
  32094. if (u)
  32095. return c
  32096. }
  32097. return -1
  32098. }
  32099. function E(e, t, i, n) {
  32100. i = Number(i) || 0;
  32101. var r = e.length - i;
  32102. n ? (n = Number(n),
  32103. n > r && (n = r)) : n = r;
  32104. var o = t.length;
  32105. if (o % 2 !== 0)
  32106. throw new TypeError("Invalid hex string");
  32107. n > o / 2 && (n = o / 2);
  32108. for (var a = 0; a < n; ++a) {
  32109. var s = parseInt(t.substr(2 * a, 2), 16);
  32110. if (isNaN(s))
  32111. return a;
  32112. e[i + a] = s
  32113. }
  32114. return a
  32115. }
  32116. function b(e, t, i, n) {
  32117. return q(j(t, e.length - i), e, i, n)
  32118. }
  32119. function w(e, t, i, n) {
  32120. return q(Y(t), e, i, n)
  32121. }
  32122. function _(e, t, i, n) {
  32123. return w(e, t, i, n)
  32124. }
  32125. function T(e, t, i, n) {
  32126. return q(Z(t), e, i, n)
  32127. }
  32128. function x(e, t, i, n) {
  32129. return q(X(t, e.length - i), e, i, n)
  32130. }
  32131. function S(e, t, i) {
  32132. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32133. }
  32134. function M(e, t, i) {
  32135. i = Math.min(e.length, i);
  32136. for (var n = [], r = t; r < i; ) {
  32137. var o = e[r]
  32138. , a = null
  32139. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32140. if (r + s <= i) {
  32141. var l, c, h, u;
  32142. switch (s) {
  32143. case 1:
  32144. o < 128 && (a = o);
  32145. break;
  32146. case 2:
  32147. l = e[r + 1],
  32148. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32149. u > 127 && (a = u));
  32150. break;
  32151. case 3:
  32152. l = e[r + 1],
  32153. c = e[r + 2],
  32154. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32155. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32156. break;
  32157. case 4:
  32158. l = e[r + 1],
  32159. c = e[r + 2],
  32160. h = e[r + 3],
  32161. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32162. u > 65535 && u < 1114112 && (a = u))
  32163. }
  32164. }
  32165. null === a ? (a = 65533,
  32166. s = 1) : a > 65535 && (a -= 65536,
  32167. n.push(a >>> 10 & 1023 | 55296),
  32168. a = 56320 | 1023 & a),
  32169. n.push(a),
  32170. r += s
  32171. }
  32172. return R(n)
  32173. }
  32174. function R(e) {
  32175. var t = e.length;
  32176. if (t <= ee)
  32177. return String.fromCharCode.apply(String, e);
  32178. for (var i = "", n = 0; n < t; )
  32179. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32180. return i
  32181. }
  32182. function P(e, t, i) {
  32183. var n = "";
  32184. i = Math.min(e.length, i);
  32185. for (var r = t; r < i; ++r)
  32186. n += String.fromCharCode(127 & e[r]);
  32187. return n
  32188. }
  32189. function O(e, t, i) {
  32190. var n = "";
  32191. i = Math.min(e.length, i);
  32192. for (var r = t; r < i; ++r)
  32193. n += String.fromCharCode(e[r]);
  32194. return n
  32195. }
  32196. function L(e, t, i) {
  32197. var n = e.length;
  32198. (!t || t < 0) && (t = 0),
  32199. (!i || i < 0 || i > n) && (i = n);
  32200. for (var r = "", o = t; o < i; ++o)
  32201. r += W(e[o]);
  32202. return r
  32203. }
  32204. function D(e, t, i) {
  32205. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32206. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32207. return r
  32208. }
  32209. function N(e, t, i) {
  32210. if (e % 1 !== 0 || e < 0)
  32211. throw new RangeError("offset is not uint");
  32212. if (e + t > i)
  32213. throw new RangeError("Trying to access beyond buffer length")
  32214. }
  32215. function B(e, t, i, n, r, o) {
  32216. if (!a.isBuffer(e))
  32217. throw new TypeError('"buffer" argument must be a Buffer instance');
  32218. if (t > r || t < o)
  32219. throw new RangeError('"value" argument is out of bounds');
  32220. if (i + n > e.length)
  32221. throw new RangeError("Index out of range")
  32222. }
  32223. function F(e, t, i, n) {
  32224. t < 0 && (t = 65535 + t + 1);
  32225. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32226. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32227. }
  32228. function V(e, t, i, n) {
  32229. t < 0 && (t = 4294967295 + t + 1);
  32230. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32231. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32232. }
  32233. function U(e, t, i, n, r, o) {
  32234. if (i + n > e.length)
  32235. throw new RangeError("Index out of range");
  32236. if (i < 0)
  32237. throw new RangeError("Index out of range")
  32238. }
  32239. function k(e, t, i, n, r) {
  32240. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32241. J.write(e, t, i, n, 23, 4),
  32242. i + 4
  32243. }
  32244. function H(e, t, i, n, r) {
  32245. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32246. J.write(e, t, i, n, 52, 8),
  32247. i + 8
  32248. }
  32249. function G(e) {
  32250. if (e = z(e).replace(te, ""),
  32251. e.length < 2)
  32252. return "";
  32253. for (; e.length % 4 !== 0; )
  32254. e += "=";
  32255. return e
  32256. }
  32257. function z(e) {
  32258. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32259. }
  32260. function W(e) {
  32261. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32262. }
  32263. function j(e, t) {
  32264. t = t || 1 / 0;
  32265. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32266. if (i = e.charCodeAt(a),
  32267. i > 55295 && i < 57344) {
  32268. if (!r) {
  32269. if (i > 56319) {
  32270. (t -= 3) > -1 && o.push(239, 191, 189);
  32271. continue
  32272. }
  32273. if (a + 1 === n) {
  32274. (t -= 3) > -1 && o.push(239, 191, 189);
  32275. continue
  32276. }
  32277. r = i;
  32278. continue
  32279. }
  32280. if (i < 56320) {
  32281. (t -= 3) > -1 && o.push(239, 191, 189),
  32282. r = i;
  32283. continue
  32284. }
  32285. i = (r - 55296 << 10 | i - 56320) + 65536
  32286. } else
  32287. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32288. if (r = null,
  32289. i < 128) {
  32290. if ((t -= 1) < 0)
  32291. break;
  32292. o.push(i)
  32293. } else if (i < 2048) {
  32294. if ((t -= 2) < 0)
  32295. break;
  32296. o.push(i >> 6 | 192, 63 & i | 128)
  32297. } else if (i < 65536) {
  32298. if ((t -= 3) < 0)
  32299. break;
  32300. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32301. } else {
  32302. if (!(i < 1114112))
  32303. throw new Error("Invalid code point");
  32304. if ((t -= 4) < 0)
  32305. break;
  32306. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32307. }
  32308. }
  32309. return o
  32310. }
  32311. function Y(e) {
  32312. for (var t = [], i = 0; i < e.length; ++i)
  32313. t.push(255 & e.charCodeAt(i));
  32314. return t
  32315. }
  32316. function X(e, t) {
  32317. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32318. i = e.charCodeAt(a),
  32319. n = i >> 8,
  32320. r = i % 256,
  32321. o.push(r),
  32322. o.push(n);
  32323. return o
  32324. }
  32325. function Z(e) {
  32326. return Q.toByteArray(G(e))
  32327. }
  32328. function q(e, t, i, n) {
  32329. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32330. t[r + i] = e[r];
  32331. return r
  32332. }
  32333. function K(e) {
  32334. return e !== e
  32335. }
  32336. var Q = e("base64-js")
  32337. , J = e("ieee754")
  32338. , $ = e("isarray");
  32339. i.Buffer = a,
  32340. i.SlowBuffer = m,
  32341. i.INSPECT_MAX_BYTES = 50,
  32342. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32343. i.kMaxLength = r(),
  32344. a.poolSize = 8192,
  32345. a._augment = function(e) {
  32346. return e.__proto__ = a.prototype,
  32347. e
  32348. }
  32349. ,
  32350. a.from = function(e, t, i) {
  32351. return s(null, e, t, i)
  32352. }
  32353. ,
  32354. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32355. a.__proto__ = Uint8Array,
  32356. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32357. value: null,
  32358. configurable: !0
  32359. })),
  32360. a.alloc = function(e, t, i) {
  32361. return c(null, e, t, i)
  32362. }
  32363. ,
  32364. a.allocUnsafe = function(e) {
  32365. return h(null, e)
  32366. }
  32367. ,
  32368. a.allocUnsafeSlow = function(e) {
  32369. return h(null, e)
  32370. }
  32371. ,
  32372. a.isBuffer = function(e) {
  32373. return !(null == e || !e._isBuffer)
  32374. }
  32375. ,
  32376. a.compare = function(e, t) {
  32377. if (!a.isBuffer(e) || !a.isBuffer(t))
  32378. throw new TypeError("Arguments must be Buffers");
  32379. if (e === t)
  32380. return 0;
  32381. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32382. if (e[r] !== t[r]) {
  32383. i = e[r],
  32384. n = t[r];
  32385. break
  32386. }
  32387. return i < n ? -1 : n < i ? 1 : 0
  32388. }
  32389. ,
  32390. a.isEncoding = function(e) {
  32391. switch (String(e).toLowerCase()) {
  32392. case "hex":
  32393. case "utf8":
  32394. case "utf-8":
  32395. case "ascii":
  32396. case "latin1":
  32397. case "binary":
  32398. case "base64":
  32399. case "ucs2":
  32400. case "ucs-2":
  32401. case "utf16le":
  32402. case "utf-16le":
  32403. return !0;
  32404. default:
  32405. return !1
  32406. }
  32407. }
  32408. ,
  32409. a.concat = function(e, t) {
  32410. if (!$(e))
  32411. throw new TypeError('"list" argument must be an Array of Buffers');
  32412. if (0 === e.length)
  32413. return a.alloc(0);
  32414. var i;
  32415. if (void 0 === t)
  32416. for (t = 0,
  32417. i = 0; i < e.length; ++i)
  32418. t += e[i].length;
  32419. var n = a.allocUnsafe(t)
  32420. , r = 0;
  32421. for (i = 0; i < e.length; ++i) {
  32422. var o = e[i];
  32423. if (!a.isBuffer(o))
  32424. throw new TypeError('"list" argument must be an Array of Buffers');
  32425. o.copy(n, r),
  32426. r += o.length
  32427. }
  32428. return n
  32429. }
  32430. ,
  32431. a.byteLength = v,
  32432. a.prototype._isBuffer = !0,
  32433. a.prototype.swap16 = function() {
  32434. var e = this.length;
  32435. if (e % 2 !== 0)
  32436. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32437. for (var t = 0; t < e; t += 2)
  32438. y(this, t, t + 1);
  32439. return this
  32440. }
  32441. ,
  32442. a.prototype.swap32 = function() {
  32443. var e = this.length;
  32444. if (e % 4 !== 0)
  32445. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32446. for (var t = 0; t < e; t += 4)
  32447. y(this, t, t + 3),
  32448. y(this, t + 1, t + 2);
  32449. return this
  32450. }
  32451. ,
  32452. a.prototype.swap64 = function() {
  32453. var e = this.length;
  32454. if (e % 8 !== 0)
  32455. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32456. for (var t = 0; t < e; t += 8)
  32457. y(this, t, t + 7),
  32458. y(this, t + 1, t + 6),
  32459. y(this, t + 2, t + 5),
  32460. y(this, t + 3, t + 4);
  32461. return this
  32462. }
  32463. ,
  32464. a.prototype.toString = function() {
  32465. var e = 0 | this.length;
  32466. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32467. }
  32468. ,
  32469. a.prototype.equals = function(e) {
  32470. if (!a.isBuffer(e))
  32471. throw new TypeError("Argument must be a Buffer");
  32472. return this === e || 0 === a.compare(this, e)
  32473. }
  32474. ,
  32475. a.prototype.inspect = function() {
  32476. var e = ""
  32477. , t = i.INSPECT_MAX_BYTES;
  32478. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32479. this.length > t && (e += " ... ")),
  32480. "<Buffer " + e + ">"
  32481. }
  32482. ,
  32483. a.prototype.compare = function(e, t, i, n, r) {
  32484. if (!a.isBuffer(e))
  32485. throw new TypeError("Argument must be a Buffer");
  32486. if (void 0 === t && (t = 0),
  32487. void 0 === i && (i = e ? e.length : 0),
  32488. void 0 === n && (n = 0),
  32489. void 0 === r && (r = this.length),
  32490. t < 0 || i > e.length || n < 0 || r > this.length)
  32491. throw new RangeError("out of range index");
  32492. if (n >= r && t >= i)
  32493. return 0;
  32494. if (n >= r)
  32495. return -1;
  32496. if (t >= i)
  32497. return 1;
  32498. if (t >>>= 0,
  32499. i >>>= 0,
  32500. n >>>= 0,
  32501. r >>>= 0,
  32502. this === e)
  32503. return 0;
  32504. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32505. if (c[u] !== h[u]) {
  32506. o = c[u],
  32507. s = h[u];
  32508. break
  32509. }
  32510. return o < s ? -1 : s < o ? 1 : 0
  32511. }
  32512. ,
  32513. a.prototype.includes = function(e, t, i) {
  32514. return this.indexOf(e, t, i) !== -1
  32515. }
  32516. ,
  32517. a.prototype.indexOf = function(e, t, i) {
  32518. return C(this, e, t, i, !0)
  32519. }
  32520. ,
  32521. a.prototype.lastIndexOf = function(e, t, i) {
  32522. return C(this, e, t, i, !1)
  32523. }
  32524. ,
  32525. a.prototype.write = function(e, t, i, n) {
  32526. if (void 0 === t)
  32527. n = "utf8",
  32528. i = this.length,
  32529. t = 0;
  32530. else if (void 0 === i && "string" == typeof t)
  32531. n = t,
  32532. i = this.length,
  32533. t = 0;
  32534. else {
  32535. if (!isFinite(t))
  32536. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32537. t |= 0,
  32538. isFinite(i) ? (i |= 0,
  32539. void 0 === n && (n = "utf8")) : (n = i,
  32540. i = void 0)
  32541. }
  32542. var r = this.length - t;
  32543. if ((void 0 === i || i > r) && (i = r),
  32544. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32545. throw new RangeError("Attempt to write outside buffer bounds");
  32546. n || (n = "utf8");
  32547. for (var o = !1; ; )
  32548. switch (n) {
  32549. case "hex":
  32550. return E(this, e, t, i);
  32551. case "utf8":
  32552. case "utf-8":
  32553. return b(this, e, t, i);
  32554. case "ascii":
  32555. return w(this, e, t, i);
  32556. case "latin1":
  32557. case "binary":
  32558. return _(this, e, t, i);
  32559. case "base64":
  32560. return T(this, e, t, i);
  32561. case "ucs2":
  32562. case "ucs-2":
  32563. case "utf16le":
  32564. case "utf-16le":
  32565. return x(this, e, t, i);
  32566. default:
  32567. if (o)
  32568. throw new TypeError("Unknown encoding: " + n);
  32569. n = ("" + n).toLowerCase(),
  32570. o = !0
  32571. }
  32572. }
  32573. ,
  32574. a.prototype.toJSON = function() {
  32575. return {
  32576. type: "Buffer",
  32577. data: Array.prototype.slice.call(this._arr || this, 0)
  32578. }
  32579. }
  32580. ;
  32581. var ee = 4096;
  32582. a.prototype.slice = function(e, t) {
  32583. var i = this.length;
  32584. e = ~~e,
  32585. t = void 0 === t ? i : ~~t,
  32586. e < 0 ? (e += i,
  32587. e < 0 && (e = 0)) : e > i && (e = i),
  32588. t < 0 ? (t += i,
  32589. t < 0 && (t = 0)) : t > i && (t = i),
  32590. t < e && (t = e);
  32591. var n;
  32592. if (a.TYPED_ARRAY_SUPPORT)
  32593. n = this.subarray(e, t),
  32594. n.__proto__ = a.prototype;
  32595. else {
  32596. var r = t - e;
  32597. n = new a(r,void 0);
  32598. for (var o = 0; o < r; ++o)
  32599. n[o] = this[o + e]
  32600. }
  32601. return n
  32602. }
  32603. ,
  32604. a.prototype.readUIntLE = function(e, t, i) {
  32605. e |= 0,
  32606. t |= 0,
  32607. i || N(e, t, this.length);
  32608. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32609. n += this[e + o] * r;
  32610. return n
  32611. }
  32612. ,
  32613. a.prototype.readUIntBE = function(e, t, i) {
  32614. e |= 0,
  32615. t |= 0,
  32616. i || N(e, t, this.length);
  32617. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32618. n += this[e + --t] * r;
  32619. return n
  32620. }
  32621. ,
  32622. a.prototype.readUInt8 = function(e, t) {
  32623. return t || N(e, 1, this.length),
  32624. this[e]
  32625. }
  32626. ,
  32627. a.prototype.readUInt16LE = function(e, t) {
  32628. return t || N(e, 2, this.length),
  32629. this[e] | this[e + 1] << 8
  32630. }
  32631. ,
  32632. a.prototype.readUInt16BE = function(e, t) {
  32633. return t || N(e, 2, this.length),
  32634. this[e] << 8 | this[e + 1]
  32635. }
  32636. ,
  32637. a.prototype.readUInt32LE = function(e, t) {
  32638. return t || N(e, 4, this.length),
  32639. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32640. }
  32641. ,
  32642. a.prototype.readUInt32BE = function(e, t) {
  32643. return t || N(e, 4, this.length),
  32644. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32645. }
  32646. ,
  32647. a.prototype.readIntLE = function(e, t, i) {
  32648. e |= 0,
  32649. t |= 0,
  32650. i || N(e, t, this.length);
  32651. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32652. n += this[e + o] * r;
  32653. return r *= 128,
  32654. n >= r && (n -= Math.pow(2, 8 * t)),
  32655. n
  32656. }
  32657. ,
  32658. a.prototype.readIntBE = function(e, t, i) {
  32659. e |= 0,
  32660. t |= 0,
  32661. i || N(e, t, this.length);
  32662. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32663. o += this[e + --n] * r;
  32664. return r *= 128,
  32665. o >= r && (o -= Math.pow(2, 8 * t)),
  32666. o
  32667. }
  32668. ,
  32669. a.prototype.readInt8 = function(e, t) {
  32670. return t || N(e, 1, this.length),
  32671. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32672. }
  32673. ,
  32674. a.prototype.readInt16LE = function(e, t) {
  32675. t || N(e, 2, this.length);
  32676. var i = this[e] | this[e + 1] << 8;
  32677. return 32768 & i ? 4294901760 | i : i
  32678. }
  32679. ,
  32680. a.prototype.readInt16BE = function(e, t) {
  32681. t || N(e, 2, this.length);
  32682. var i = this[e + 1] | this[e] << 8;
  32683. return 32768 & i ? 4294901760 | i : i
  32684. }
  32685. ,
  32686. a.prototype.readInt32LE = function(e, t) {
  32687. return t || N(e, 4, this.length),
  32688. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32689. }
  32690. ,
  32691. a.prototype.readInt32BE = function(e, t) {
  32692. return t || N(e, 4, this.length),
  32693. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32694. }
  32695. ,
  32696. a.prototype.readFloatLE = function(e, t) {
  32697. return t || N(e, 4, this.length),
  32698. J.read(this, e, !0, 23, 4)
  32699. }
  32700. ,
  32701. a.prototype.readFloatBE = function(e, t) {
  32702. return t || N(e, 4, this.length),
  32703. J.read(this, e, !1, 23, 4)
  32704. }
  32705. ,
  32706. a.prototype.readDoubleLE = function(e, t) {
  32707. return t || N(e, 8, this.length),
  32708. J.read(this, e, !0, 52, 8)
  32709. }
  32710. ,
  32711. a.prototype.readDoubleBE = function(e, t) {
  32712. return t || N(e, 8, this.length),
  32713. J.read(this, e, !1, 52, 8)
  32714. }
  32715. ,
  32716. a.prototype.writeUIntLE = function(e, t, i, n) {
  32717. if (e = +e,
  32718. t |= 0,
  32719. i |= 0,
  32720. !n) {
  32721. var r = Math.pow(2, 8 * i) - 1;
  32722. B(this, e, t, i, r, 0)
  32723. }
  32724. var o = 1
  32725. , a = 0;
  32726. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32727. this[t + a] = e / o & 255;
  32728. return t + i
  32729. }
  32730. ,
  32731. a.prototype.writeUIntBE = function(e, t, i, n) {
  32732. if (e = +e,
  32733. t |= 0,
  32734. i |= 0,
  32735. !n) {
  32736. var r = Math.pow(2, 8 * i) - 1;
  32737. B(this, e, t, i, r, 0)
  32738. }
  32739. var o = i - 1
  32740. , a = 1;
  32741. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32742. this[t + o] = e / a & 255;
  32743. return t + i
  32744. }
  32745. ,
  32746. a.prototype.writeUInt8 = function(e, t, i) {
  32747. return e = +e,
  32748. t |= 0,
  32749. i || B(this, e, t, 1, 255, 0),
  32750. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32751. this[t] = 255 & e,
  32752. t + 1
  32753. }
  32754. ,
  32755. a.prototype.writeUInt16LE = function(e, t, i) {
  32756. return e = +e,
  32757. t |= 0,
  32758. i || B(this, e, t, 2, 65535, 0),
  32759. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32760. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32761. t + 2
  32762. }
  32763. ,
  32764. a.prototype.writeUInt16BE = function(e, t, i) {
  32765. return e = +e,
  32766. t |= 0,
  32767. i || B(this, e, t, 2, 65535, 0),
  32768. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32769. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32770. t + 2
  32771. }
  32772. ,
  32773. a.prototype.writeUInt32LE = function(e, t, i) {
  32774. return e = +e,
  32775. t |= 0,
  32776. i || B(this, e, t, 4, 4294967295, 0),
  32777. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32778. this[t + 2] = e >>> 16,
  32779. this[t + 1] = e >>> 8,
  32780. this[t] = 255 & e) : V(this, e, t, !0),
  32781. t + 4
  32782. }
  32783. ,
  32784. a.prototype.writeUInt32BE = function(e, t, i) {
  32785. return e = +e,
  32786. t |= 0,
  32787. i || B(this, e, t, 4, 4294967295, 0),
  32788. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32789. this[t + 1] = e >>> 16,
  32790. this[t + 2] = e >>> 8,
  32791. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32792. t + 4
  32793. }
  32794. ,
  32795. a.prototype.writeIntLE = function(e, t, i, n) {
  32796. if (e = +e,
  32797. t |= 0,
  32798. !n) {
  32799. var r = Math.pow(2, 8 * i - 1);
  32800. B(this, e, t, i, r - 1, -r)
  32801. }
  32802. var o = 0
  32803. , a = 1
  32804. , s = 0;
  32805. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32806. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32807. this[t + o] = (e / a >> 0) - s & 255;
  32808. return t + i
  32809. }
  32810. ,
  32811. a.prototype.writeIntBE = function(e, t, i, n) {
  32812. if (e = +e,
  32813. t |= 0,
  32814. !n) {
  32815. var r = Math.pow(2, 8 * i - 1);
  32816. B(this, e, t, i, r - 1, -r)
  32817. }
  32818. var o = i - 1
  32819. , a = 1
  32820. , s = 0;
  32821. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32822. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32823. this[t + o] = (e / a >> 0) - s & 255;
  32824. return t + i
  32825. }
  32826. ,
  32827. a.prototype.writeInt8 = function(e, t, i) {
  32828. return e = +e,
  32829. t |= 0,
  32830. i || B(this, e, t, 1, 127, -128),
  32831. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32832. e < 0 && (e = 255 + e + 1),
  32833. this[t] = 255 & e,
  32834. t + 1
  32835. }
  32836. ,
  32837. a.prototype.writeInt16LE = function(e, t, i) {
  32838. return e = +e,
  32839. t |= 0,
  32840. i || B(this, e, t, 2, 32767, -32768),
  32841. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32842. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32843. t + 2
  32844. }
  32845. ,
  32846. a.prototype.writeInt16BE = function(e, t, i) {
  32847. return e = +e,
  32848. t |= 0,
  32849. i || B(this, e, t, 2, 32767, -32768),
  32850. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32851. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32852. t + 2
  32853. }
  32854. ,
  32855. a.prototype.writeInt32LE = function(e, t, i) {
  32856. return e = +e,
  32857. t |= 0,
  32858. i || B(this, e, t, 4, 2147483647, -2147483648),
  32859. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32860. this[t + 1] = e >>> 8,
  32861. this[t + 2] = e >>> 16,
  32862. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32863. t + 4
  32864. }
  32865. ,
  32866. a.prototype.writeInt32BE = function(e, t, i) {
  32867. return e = +e,
  32868. t |= 0,
  32869. i || B(this, e, t, 4, 2147483647, -2147483648),
  32870. e < 0 && (e = 4294967295 + e + 1),
  32871. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32872. this[t + 1] = e >>> 16,
  32873. this[t + 2] = e >>> 8,
  32874. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32875. t + 4
  32876. }
  32877. ,
  32878. a.prototype.writeFloatLE = function(e, t, i) {
  32879. return k(this, e, t, !0, i)
  32880. }
  32881. ,
  32882. a.prototype.writeFloatBE = function(e, t, i) {
  32883. return k(this, e, t, !1, i)
  32884. }
  32885. ,
  32886. a.prototype.writeDoubleLE = function(e, t, i) {
  32887. return H(this, e, t, !0, i)
  32888. }
  32889. ,
  32890. a.prototype.writeDoubleBE = function(e, t, i) {
  32891. return H(this, e, t, !1, i)
  32892. }
  32893. ,
  32894. a.prototype.copy = function(e, t, i, n) {
  32895. if (i || (i = 0),
  32896. n || 0 === n || (n = this.length),
  32897. t >= e.length && (t = e.length),
  32898. t || (t = 0),
  32899. n > 0 && n < i && (n = i),
  32900. n === i)
  32901. return 0;
  32902. if (0 === e.length || 0 === this.length)
  32903. return 0;
  32904. if (t < 0)
  32905. throw new RangeError("targetStart out of bounds");
  32906. if (i < 0 || i >= this.length)
  32907. throw new RangeError("sourceStart out of bounds");
  32908. if (n < 0)
  32909. throw new RangeError("sourceEnd out of bounds");
  32910. n > this.length && (n = this.length),
  32911. e.length - t < n - i && (n = e.length - t + i);
  32912. var r, o = n - i;
  32913. if (this === e && i < t && t < n)
  32914. for (r = o - 1; r >= 0; --r)
  32915. e[r + t] = this[r + i];
  32916. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32917. for (r = 0; r < o; ++r)
  32918. e[r + t] = this[r + i];
  32919. else
  32920. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32921. return o
  32922. }
  32923. ,
  32924. a.prototype.fill = function(e, t, i, n) {
  32925. if ("string" == typeof e) {
  32926. if ("string" == typeof t ? (n = t,
  32927. t = 0,
  32928. i = this.length) : "string" == typeof i && (n = i,
  32929. i = this.length),
  32930. 1 === e.length) {
  32931. var r = e.charCodeAt(0);
  32932. r < 256 && (e = r)
  32933. }
  32934. if (void 0 !== n && "string" != typeof n)
  32935. throw new TypeError("encoding must be a string");
  32936. if ("string" == typeof n && !a.isEncoding(n))
  32937. throw new TypeError("Unknown encoding: " + n)
  32938. } else
  32939. "number" == typeof e && (e &= 255);
  32940. if (t < 0 || this.length < t || this.length < i)
  32941. throw new RangeError("Out of range index");
  32942. if (i <= t)
  32943. return this;
  32944. t >>>= 0,
  32945. i = void 0 === i ? this.length : i >>> 0,
  32946. e || (e = 0);
  32947. var o;
  32948. if ("number" == typeof e)
  32949. for (o = t; o < i; ++o)
  32950. this[o] = e;
  32951. else {
  32952. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32953. , l = s.length;
  32954. for (o = 0; o < i - t; ++o)
  32955. this[o + t] = s[o % l]
  32956. }
  32957. return this
  32958. }
  32959. ;
  32960. var te = /[^+\/0-9A-Za-z-_]/g
  32961. }
  32962. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32963. }
  32964. , {
  32965. "base64-js": 199,
  32966. ieee754: 200,
  32967. isarray: 201
  32968. }],
  32969. 199: [function(e, t, i) {
  32970. "use strict";
  32971. function n(e) {
  32972. var t = e.length;
  32973. if (t % 4 > 0)
  32974. throw new Error("Invalid string. Length must be a multiple of 4");
  32975. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32976. }
  32977. function r(e) {
  32978. return 3 * e.length / 4 - n(e)
  32979. }
  32980. function o(e) {
  32981. var t, i, r, o, a, s, l = e.length;
  32982. a = n(e),
  32983. s = new u(3 * l / 4 - a),
  32984. r = a > 0 ? l - 4 : l;
  32985. var c = 0;
  32986. for (t = 0,
  32987. i = 0; t < r; t += 4,
  32988. i += 3)
  32989. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32990. s[c++] = o >> 16 & 255,
  32991. s[c++] = o >> 8 & 255,
  32992. s[c++] = 255 & o;
  32993. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32994. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32995. s[c++] = o >> 8 & 255,
  32996. s[c++] = 255 & o),
  32997. s
  32998. }
  32999. function a(e) {
  33000. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  33001. }
  33002. function s(e, t, i) {
  33003. for (var n, r = [], o = t; o < i; o += 3)
  33004. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  33005. r.push(a(n));
  33006. return r.join("")
  33007. }
  33008. function l(e) {
  33009. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  33010. o.push(s(e, l, l + a > h ? h : l + a));
  33011. return 1 === n ? (t = e[i - 1],
  33012. r += c[t >> 2],
  33013. r += c[t << 4 & 63],
  33014. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  33015. r += c[t >> 10],
  33016. r += c[t >> 4 & 63],
  33017. r += c[t << 2 & 63],
  33018. r += "="),
  33019. o.push(r),
  33020. o.join("")
  33021. }
  33022. i.byteLength = r,
  33023. i.toByteArray = o,
  33024. i.fromByteArray = l;
  33025. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33026. c[p] = d[p],
  33027. h[d.charCodeAt(p)] = p;
  33028. h["-".charCodeAt(0)] = 62,
  33029. h["_".charCodeAt(0)] = 63
  33030. }
  33031. , {}],
  33032. 200: [function(e, t, i) {
  33033. i.read = function(e, t, i, n, r) {
  33034. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33035. for (u += d,
  33036. o = p & (1 << -h) - 1,
  33037. p >>= -h,
  33038. h += s; h > 0; o = 256 * o + e[t + u],
  33039. u += d,
  33040. h -= 8)
  33041. ;
  33042. for (a = o & (1 << -h) - 1,
  33043. o >>= -h,
  33044. h += n; h > 0; a = 256 * a + e[t + u],
  33045. u += d,
  33046. h -= 8)
  33047. ;
  33048. if (0 === o)
  33049. o = 1 - c;
  33050. else {
  33051. if (o === l)
  33052. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33053. a += Math.pow(2, n),
  33054. o -= c
  33055. }
  33056. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33057. }
  33058. ,
  33059. i.write = function(e, t, i, n, r, o) {
  33060. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33061. for (t = Math.abs(t),
  33062. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33063. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33064. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33065. l *= 2),
  33066. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33067. t * l >= 2 && (a++,
  33068. l /= 2),
  33069. a + u >= h ? (s = 0,
  33070. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33071. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33072. a = 0)); r >= 8; e[i + p] = 255 & s,
  33073. p += f,
  33074. s /= 256,
  33075. r -= 8)
  33076. ;
  33077. for (a = a << r | s,
  33078. c += r; c > 0; e[i + p] = 255 & a,
  33079. p += f,
  33080. a /= 256,
  33081. c -= 8)
  33082. ;
  33083. e[i + p - f] |= 128 * g
  33084. }
  33085. }
  33086. , {}],
  33087. 201: [function(e, t, i) {
  33088. var n = {}.toString;
  33089. t.exports = Array.isArray || function(e) {
  33090. return "[object Array]" == n.call(e)
  33091. }
  33092. }
  33093. , {}],
  33094. 202: [function(e, t, i) {
  33095. function n() {
  33096. this._events = this._events || {},
  33097. this._maxListeners = this._maxListeners || void 0
  33098. }
  33099. function r(e) {
  33100. return "function" == typeof e
  33101. }
  33102. function o(e) {
  33103. return "number" == typeof e
  33104. }
  33105. function a(e) {
  33106. return "object" == typeof e && null !== e
  33107. }
  33108. function s(e) {
  33109. return void 0 === e
  33110. }
  33111. t.exports = n,
  33112. n.EventEmitter = n,
  33113. n.prototype._events = void 0,
  33114. n.prototype._maxListeners = void 0,
  33115. n.defaultMaxListeners = 10,
  33116. n.prototype.setMaxListeners = function(e) {
  33117. if (!o(e) || e < 0 || isNaN(e))
  33118. throw TypeError("n must be a positive number");
  33119. return this._maxListeners = e,
  33120. this
  33121. }
  33122. ,
  33123. n.prototype.emit = function(e) {
  33124. var t, i, n, o, l, c;
  33125. if (this._events || (this._events = {}),
  33126. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33127. if (t = arguments[1],
  33128. t instanceof Error)
  33129. throw t;
  33130. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33131. throw h.context = t,
  33132. h
  33133. }
  33134. if (i = this._events[e],
  33135. s(i))
  33136. return !1;
  33137. if (r(i))
  33138. switch (arguments.length) {
  33139. case 1:
  33140. i.call(this);
  33141. break;
  33142. case 2:
  33143. i.call(this, arguments[1]);
  33144. break;
  33145. case 3:
  33146. i.call(this, arguments[1], arguments[2]);
  33147. break;
  33148. default:
  33149. o = Array.prototype.slice.call(arguments, 1),
  33150. i.apply(this, o)
  33151. }
  33152. else if (a(i))
  33153. for (o = Array.prototype.slice.call(arguments, 1),
  33154. c = i.slice(),
  33155. n = c.length,
  33156. l = 0; l < n; l++)
  33157. c[l].apply(this, o);
  33158. return !0
  33159. }
  33160. ,
  33161. n.prototype.addListener = function(e, t) {
  33162. var i;
  33163. if (!r(t))
  33164. throw TypeError("listener must be a function");
  33165. return this._events || (this._events = {}),
  33166. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33167. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33168. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33169. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33170. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33171. "function" == typeof console.trace && console.trace())),
  33172. this
  33173. }
  33174. ,
  33175. n.prototype.on = n.prototype.addListener,
  33176. n.prototype.once = function(e, t) {
  33177. function i() {
  33178. this.removeListener(e, i),
  33179. n || (n = !0,
  33180. t.apply(this, arguments))
  33181. }
  33182. if (!r(t))
  33183. throw TypeError("listener must be a function");
  33184. var n = !1;
  33185. return i.listener = t,
  33186. this.on(e, i),
  33187. this
  33188. }
  33189. ,
  33190. n.prototype.removeListener = function(e, t) {
  33191. var i, n, o, s;
  33192. if (!r(t))
  33193. throw TypeError("listener must be a function");
  33194. if (!this._events || !this._events[e])
  33195. return this;
  33196. if (i = this._events[e],
  33197. o = i.length,
  33198. n = -1,
  33199. i === t || r(i.listener) && i.listener === t)
  33200. delete this._events[e],
  33201. this._events.removeListener && this.emit("removeListener", e, t);
  33202. else if (a(i)) {
  33203. for (s = o; s-- > 0; )
  33204. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33205. n = s;
  33206. break
  33207. }
  33208. if (n < 0)
  33209. return this;
  33210. 1 === i.length ? (i.length = 0,
  33211. delete this._events[e]) : i.splice(n, 1),
  33212. this._events.removeListener && this.emit("removeListener", e, t)
  33213. }
  33214. return this
  33215. }
  33216. ,
  33217. n.prototype.removeAllListeners = function(e) {
  33218. var t, i;
  33219. if (!this._events)
  33220. return this;
  33221. if (!this._events.removeListener)
  33222. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33223. this;
  33224. if (0 === arguments.length) {
  33225. for (t in this._events)
  33226. "removeListener" !== t && this.removeAllListeners(t);
  33227. return this.removeAllListeners("removeListener"),
  33228. this._events = {},
  33229. this
  33230. }
  33231. if (i = this._events[e],
  33232. r(i))
  33233. this.removeListener(e, i);
  33234. else if (i)
  33235. for (; i.length; )
  33236. this.removeListener(e, i[i.length - 1]);
  33237. return delete this._events[e],
  33238. this
  33239. }
  33240. ,
  33241. n.prototype.listeners = function(e) {
  33242. var t;
  33243. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33244. }
  33245. ,
  33246. n.prototype.listenerCount = function(e) {
  33247. if (this._events) {
  33248. var t = this._events[e];
  33249. if (r(t))
  33250. return 1;
  33251. if (t)
  33252. return t.length
  33253. }
  33254. return 0
  33255. }
  33256. ,
  33257. n.listenerCount = function(e, t) {
  33258. return e.listenerCount(t)
  33259. }
  33260. }
  33261. , {}],
  33262. 203: [function(e, t, i) {
  33263. function n() {
  33264. throw new Error("setTimeout has not been defined")
  33265. }
  33266. function r() {
  33267. throw new Error("clearTimeout has not been defined")
  33268. }
  33269. function o(e) {
  33270. if (u === setTimeout)
  33271. return setTimeout(e, 0);
  33272. if ((u === n || !u) && setTimeout)
  33273. return u = setTimeout,
  33274. setTimeout(e, 0);
  33275. try {
  33276. return u(e, 0)
  33277. } catch (t) {
  33278. try {
  33279. return u.call(null, e, 0)
  33280. } catch (t) {
  33281. return u.call(this, e, 0)
  33282. }
  33283. }
  33284. }
  33285. function a(e) {
  33286. if (d === clearTimeout)
  33287. return clearTimeout(e);
  33288. if ((d === r || !d) && clearTimeout)
  33289. return d = clearTimeout,
  33290. clearTimeout(e);
  33291. try {
  33292. return d(e)
  33293. } catch (t) {
  33294. try {
  33295. return d.call(null, e)
  33296. } catch (t) {
  33297. return d.call(this, e)
  33298. }
  33299. }
  33300. }
  33301. function s() {
  33302. m && f && (m = !1,
  33303. f.length ? g = f.concat(g) : v = -1,
  33304. g.length && l())
  33305. }
  33306. function l() {
  33307. if (!m) {
  33308. var e = o(s);
  33309. m = !0;
  33310. for (var t = g.length; t; ) {
  33311. for (f = g,
  33312. g = []; ++v < t; )
  33313. f && f[v].run();
  33314. v = -1,
  33315. t = g.length
  33316. }
  33317. f = null,
  33318. m = !1,
  33319. a(e)
  33320. }
  33321. }
  33322. function c(e, t) {
  33323. this.fun = e,
  33324. this.array = t
  33325. }
  33326. function h() {}
  33327. var u, d, p = t.exports = {};
  33328. !function() {
  33329. try {
  33330. u = "function" == typeof setTimeout ? setTimeout : n
  33331. } catch (e) {
  33332. u = n
  33333. }
  33334. try {
  33335. d = "function" == typeof clearTimeout ? clearTimeout : r
  33336. } catch (e) {
  33337. d = r
  33338. }
  33339. }();
  33340. var f, g = [], m = !1, v = -1;
  33341. p.nextTick = function(e) {
  33342. var t = new Array(arguments.length - 1);
  33343. if (arguments.length > 1)
  33344. for (var i = 1; i < arguments.length; i++)
  33345. t[i - 1] = arguments[i];
  33346. g.push(new c(e,t)),
  33347. 1 !== g.length || m || o(l)
  33348. }
  33349. ,
  33350. c.prototype.run = function() {
  33351. this.fun.apply(null, this.array)
  33352. }
  33353. ,
  33354. p.title = "browser",
  33355. p.browser = !0,
  33356. p.env = {},
  33357. p.argv = [],
  33358. p.version = "",
  33359. p.versions = {},
  33360. p.on = h,
  33361. p.addListener = h,
  33362. p.once = h,
  33363. p.off = h,
  33364. p.removeListener = h,
  33365. p.removeAllListeners = h,
  33366. p.emit = h,
  33367. p.binding = function(e) {
  33368. throw new Error("process.binding is not supported")
  33369. }
  33370. ,
  33371. p.cwd = function() {
  33372. return "/"
  33373. }
  33374. ,
  33375. p.chdir = function(e) {
  33376. throw new Error("process.chdir is not supported")
  33377. }
  33378. ,
  33379. p.umask = function() {
  33380. return 0
  33381. }
  33382. }
  33383. , {}],
  33384. 204: [function(e, t, i) {
  33385. (function(e) {
  33386. !function(n) {
  33387. function r(e) {
  33388. throw new RangeError(L[e])
  33389. }
  33390. function o(e, t) {
  33391. for (var i = e.length, n = []; i--; )
  33392. n[i] = t(e[i]);
  33393. return n
  33394. }
  33395. function a(e, t) {
  33396. var i = e.split("@")
  33397. , n = "";
  33398. i.length > 1 && (n = i[0] + "@",
  33399. e = i[1]),
  33400. e = e.replace(O, ".");
  33401. var r = e.split(".")
  33402. , a = o(r, t).join(".");
  33403. return n + a
  33404. }
  33405. function s(e) {
  33406. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33407. t = e.charCodeAt(r++),
  33408. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33409. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33410. r--)) : n.push(t);
  33411. return n
  33412. }
  33413. function l(e) {
  33414. return o(e, function(e) {
  33415. var t = "";
  33416. return e > 65535 && (e -= 65536,
  33417. t += B(e >>> 10 & 1023 | 55296),
  33418. e = 56320 | 1023 & e),
  33419. t += B(e)
  33420. }).join("")
  33421. }
  33422. function c(e) {
  33423. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33424. }
  33425. function h(e, t) {
  33426. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33427. }
  33428. function u(e, t, i) {
  33429. var n = 0;
  33430. for (e = i ? N(e / T) : e >> 1,
  33431. e += N(e / t); e > D * w >> 1; n += E)
  33432. e = N(e / D);
  33433. return N(n + (D + 1) * e / (e + _))
  33434. }
  33435. function d(e) {
  33436. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33437. for (i = e.lastIndexOf(M),
  33438. i < 0 && (i = 0),
  33439. n = 0; n < i; ++n)
  33440. e.charCodeAt(n) >= 128 && r("not-basic"),
  33441. g.push(e.charCodeAt(n));
  33442. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33443. for (a = v,
  33444. s = 1,
  33445. h = E; o >= m && r("invalid-input"),
  33446. d = c(e.charCodeAt(o++)),
  33447. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33448. v += d * s,
  33449. p = h <= y ? b : h >= y + w ? w : h - y,
  33450. !(d < p); h += E)
  33451. f = E - p,
  33452. s > N(I / f) && r("overflow"),
  33453. s *= f;
  33454. t = g.length + 1,
  33455. y = u(v - a, t, 0 == a),
  33456. N(v / t) > I - A && r("overflow"),
  33457. A += N(v / t),
  33458. v %= t,
  33459. g.splice(v++, 0, A)
  33460. }
  33461. return l(g)
  33462. }
  33463. function p(e) {
  33464. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33465. for (e = s(e),
  33466. m = e.length,
  33467. t = S,
  33468. i = 0,
  33469. a = x,
  33470. l = 0; l < m; ++l)
  33471. g = e[l],
  33472. g < 128 && C.push(B(g));
  33473. for (n = o = C.length,
  33474. o && C.push(M); n < m; ) {
  33475. for (c = I,
  33476. l = 0; l < m; ++l)
  33477. g = e[l],
  33478. g >= t && g < c && (c = g);
  33479. for (v = n + 1,
  33480. c - t > N((I - i) / v) && r("overflow"),
  33481. i += (c - t) * v,
  33482. t = c,
  33483. l = 0; l < m; ++l)
  33484. if (g = e[l],
  33485. g < t && ++i > I && r("overflow"),
  33486. g == t) {
  33487. for (d = i,
  33488. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33489. !(d < f); p += E)
  33490. y = d - f,
  33491. A = E - f,
  33492. C.push(B(h(f + y % A, 0))),
  33493. d = N(y / A);
  33494. C.push(B(h(d, 0))),
  33495. a = u(i, v, n == o),
  33496. i = 0,
  33497. ++n
  33498. }
  33499. ++i,
  33500. ++t
  33501. }
  33502. return C.join("")
  33503. }
  33504. function f(e) {
  33505. return a(e, function(e) {
  33506. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33507. })
  33508. }
  33509. function g(e) {
  33510. return a(e, function(e) {
  33511. return P.test(e) ? "xn--" + p(e) : e
  33512. })
  33513. }
  33514. var m = "object" == typeof i && i && !i.nodeType && i
  33515. , v = "object" == typeof t && t && !t.nodeType && t
  33516. , A = "object" == typeof e && e;
  33517. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33518. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33519. overflow: "Overflow: input needs wider integers to process",
  33520. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33521. "invalid-input": "Invalid input"
  33522. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33523. if (y = {
  33524. version: "1.4.1",
  33525. ucs2: {
  33526. decode: s,
  33527. encode: l
  33528. },
  33529. decode: d,
  33530. encode: p,
  33531. toASCII: g,
  33532. toUnicode: f
  33533. },
  33534. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33535. define("punycode", function() {
  33536. return y
  33537. });
  33538. else if (m && v)
  33539. if (t.exports == m)
  33540. v.exports = y;
  33541. else
  33542. for (C in y)
  33543. y.hasOwnProperty(C) && (m[C] = y[C]);
  33544. else
  33545. n.punycode = y
  33546. }(this)
  33547. }
  33548. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33549. }
  33550. , {}],
  33551. 205: [function(e, t, i) {
  33552. "use strict";
  33553. function n(e, t) {
  33554. return Object.prototype.hasOwnProperty.call(e, t)
  33555. }
  33556. t.exports = function(e, t, i, o) {
  33557. t = t || "&",
  33558. i = i || "=";
  33559. var a = {};
  33560. if ("string" != typeof e || 0 === e.length)
  33561. return a;
  33562. var s = /\+/g;
  33563. e = e.split(t);
  33564. var l = 1e3;
  33565. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33566. var c = e.length;
  33567. l > 0 && c > l && (c = l);
  33568. for (var h = 0; h < c; ++h) {
  33569. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33570. m >= 0 ? (u = g.substr(0, m),
  33571. d = g.substr(m + 1)) : (u = g,
  33572. d = ""),
  33573. p = decodeURIComponent(u),
  33574. f = decodeURIComponent(d),
  33575. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33576. }
  33577. return a
  33578. }
  33579. ;
  33580. var r = Array.isArray || function(e) {
  33581. return "[object Array]" === Object.prototype.toString.call(e)
  33582. }
  33583. }
  33584. , {}],
  33585. 206: [function(e, t, i) {
  33586. "use strict";
  33587. function n(e, t) {
  33588. if (e.map)
  33589. return e.map(t);
  33590. for (var i = [], n = 0; n < e.length; n++)
  33591. i.push(t(e[n], n));
  33592. return i
  33593. }
  33594. var r = function(e) {
  33595. switch (typeof e) {
  33596. case "string":
  33597. return e;
  33598. case "boolean":
  33599. return e ? "true" : "false";
  33600. case "number":
  33601. return isFinite(e) ? e : "";
  33602. default:
  33603. return ""
  33604. }
  33605. };
  33606. t.exports = function(e, t, i, s) {
  33607. return t = t || "&",
  33608. i = i || "=",
  33609. null === e && (e = void 0),
  33610. "object" == typeof e ? n(a(e), function(a) {
  33611. var s = encodeURIComponent(r(a)) + i;
  33612. return o(e[a]) ? n(e[a], function(e) {
  33613. return s + encodeURIComponent(r(e))
  33614. }).join(t) : s + encodeURIComponent(r(e[a]))
  33615. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33616. }
  33617. ;
  33618. var o = Array.isArray || function(e) {
  33619. return "[object Array]" === Object.prototype.toString.call(e)
  33620. }
  33621. , a = Object.keys || function(e) {
  33622. var t = [];
  33623. for (var i in e)
  33624. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33625. return t
  33626. }
  33627. }
  33628. , {}],
  33629. 207: [function(e, t, i) {
  33630. "use strict";
  33631. i.decode = i.parse = e("./decode"),
  33632. i.encode = i.stringify = e("./encode")
  33633. }
  33634. , {
  33635. "./decode": 205,
  33636. "./encode": 206
  33637. }],
  33638. 208: [function(e, t, i) {
  33639. "use strict";
  33640. function n() {
  33641. this.protocol = null,
  33642. this.slashes = null,
  33643. this.auth = null,
  33644. this.host = null,
  33645. this.port = null,
  33646. this.hostname = null,
  33647. this.hash = null,
  33648. this.search = null,
  33649. this.query = null,
  33650. this.pathname = null,
  33651. this.path = null,
  33652. this.href = null
  33653. }
  33654. function r(e, t, i) {
  33655. if (e && c.isObject(e) && e instanceof n)
  33656. return e;
  33657. var r = new n;
  33658. return r.parse(e, t, i),
  33659. r
  33660. }
  33661. function o(e) {
  33662. return c.isString(e) && (e = r(e)),
  33663. e instanceof n ? e.format() : n.prototype.format.call(e)
  33664. }
  33665. function a(e, t) {
  33666. return r(e, !1, !0).resolve(t)
  33667. }
  33668. function s(e, t) {
  33669. return e ? r(e, !1, !0).resolveObject(t) : t
  33670. }
  33671. var l = e("punycode")
  33672. , c = e("./util");
  33673. i.parse = r,
  33674. i.resolve = a,
  33675. i.resolveObject = s,
  33676. i.format = o,
  33677. i.Url = n;
  33678. var h = /^([a-z0-9.+-]+:)/i
  33679. , u = /:[0-9]*$/
  33680. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33681. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33682. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33683. , g = ["'"].concat(f)
  33684. , m = ["%", "/", "?", ";", "#"].concat(g)
  33685. , v = ["/", "?", "#"]
  33686. , A = 255
  33687. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33688. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33689. , I = {
  33690. javascript: !0,
  33691. "javascript:": !0
  33692. }
  33693. , E = {
  33694. javascript: !0,
  33695. "javascript:": !0
  33696. }
  33697. , b = {
  33698. http: !0,
  33699. https: !0,
  33700. ftp: !0,
  33701. gopher: !0,
  33702. file: !0,
  33703. "http:": !0,
  33704. "https:": !0,
  33705. "ftp:": !0,
  33706. "gopher:": !0,
  33707. "file:": !0
  33708. }
  33709. , w = e("querystring");
  33710. n.prototype.parse = function(e, t, i) {
  33711. if (!c.isString(e))
  33712. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33713. var n = e.indexOf("?")
  33714. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33715. , o = e.split(r)
  33716. , a = /\\/g;
  33717. o[0] = o[0].replace(a, "/"),
  33718. e = o.join(r);
  33719. var s = e;
  33720. if (s = s.trim(),
  33721. !i && 1 === e.split("#").length) {
  33722. var u = d.exec(s);
  33723. if (u)
  33724. return this.path = s,
  33725. this.href = s,
  33726. this.pathname = u[1],
  33727. u[2] ? (this.search = u[2],
  33728. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33729. this.query = {}),
  33730. this
  33731. }
  33732. var p = h.exec(s);
  33733. if (p) {
  33734. p = p[0];
  33735. var f = p.toLowerCase();
  33736. this.protocol = f,
  33737. s = s.substr(p.length)
  33738. }
  33739. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33740. var _ = "//" === s.substr(0, 2);
  33741. !_ || p && E[p] || (s = s.substr(2),
  33742. this.slashes = !0)
  33743. }
  33744. if (!E[p] && (_ || p && !b[p])) {
  33745. for (var T = -1, x = 0; x < v.length; x++) {
  33746. var S = s.indexOf(v[x]);
  33747. S !== -1 && (T === -1 || S < T) && (T = S)
  33748. }
  33749. var M, R;
  33750. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33751. R !== -1 && (M = s.slice(0, R),
  33752. s = s.slice(R + 1),
  33753. this.auth = decodeURIComponent(M)),
  33754. T = -1;
  33755. for (var x = 0; x < m.length; x++) {
  33756. var S = s.indexOf(m[x]);
  33757. S !== -1 && (T === -1 || S < T) && (T = S)
  33758. }
  33759. T === -1 && (T = s.length),
  33760. this.host = s.slice(0, T),
  33761. s = s.slice(T),
  33762. this.parseHost(),
  33763. this.hostname = this.hostname || "";
  33764. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33765. if (!P)
  33766. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33767. var D = O[x];
  33768. if (D && !D.match(y)) {
  33769. for (var N = "", B = 0, F = D.length; B < F; B++)
  33770. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33771. if (!N.match(y)) {
  33772. var V = O.slice(0, x)
  33773. , U = O.slice(x + 1)
  33774. , k = D.match(C);
  33775. k && (V.push(k[1]),
  33776. U.unshift(k[2])),
  33777. U.length && (s = "/" + U.join(".") + s),
  33778. this.hostname = V.join(".");
  33779. break
  33780. }
  33781. }
  33782. }
  33783. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33784. P || (this.hostname = l.toASCII(this.hostname));
  33785. var H = this.port ? ":" + this.port : ""
  33786. , G = this.hostname || "";
  33787. this.host = G + H,
  33788. this.href += this.host,
  33789. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33790. "/" !== s[0] && (s = "/" + s))
  33791. }
  33792. if (!I[f])
  33793. for (var x = 0, L = g.length; x < L; x++) {
  33794. var z = g[x];
  33795. if (s.indexOf(z) !== -1) {
  33796. var W = encodeURIComponent(z);
  33797. W === z && (W = escape(z)),
  33798. s = s.split(z).join(W)
  33799. }
  33800. }
  33801. var j = s.indexOf("#");
  33802. j !== -1 && (this.hash = s.substr(j),
  33803. s = s.slice(0, j));
  33804. var Y = s.indexOf("?");
  33805. if (Y !== -1 ? (this.search = s.substr(Y),
  33806. this.query = s.substr(Y + 1),
  33807. t && (this.query = w.parse(this.query)),
  33808. s = s.slice(0, Y)) : t && (this.search = "",
  33809. this.query = {}),
  33810. s && (this.pathname = s),
  33811. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33812. this.pathname || this.search) {
  33813. var H = this.pathname || ""
  33814. , X = this.search || "";
  33815. this.path = H + X
  33816. }
  33817. return this.href = this.format(),
  33818. this
  33819. }
  33820. ,
  33821. n.prototype.format = function() {
  33822. var e = this.auth || "";
  33823. e && (e = encodeURIComponent(e),
  33824. e = e.replace(/%3A/i, ":"),
  33825. e += "@");
  33826. var t = this.protocol || ""
  33827. , i = this.pathname || ""
  33828. , n = this.hash || ""
  33829. , r = !1
  33830. , o = "";
  33831. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33832. this.port && (r += ":" + this.port)),
  33833. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33834. var a = this.search || o && "?" + o || "";
  33835. return t && ":" !== t.substr(-1) && (t += ":"),
  33836. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33837. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33838. n && "#" !== n.charAt(0) && (n = "#" + n),
  33839. a && "?" !== a.charAt(0) && (a = "?" + a),
  33840. i = i.replace(/[?#]/g, function(e) {
  33841. return encodeURIComponent(e)
  33842. }),
  33843. a = a.replace("#", "%23"),
  33844. t + r + i + a + n
  33845. }
  33846. ,
  33847. n.prototype.resolve = function(e) {
  33848. return this.resolveObject(r(e, !1, !0)).format()
  33849. }
  33850. ,
  33851. n.prototype.resolveObject = function(e) {
  33852. if (c.isString(e)) {
  33853. var t = new n;
  33854. t.parse(e, !1, !0),
  33855. e = t
  33856. }
  33857. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33858. var a = r[o];
  33859. i[a] = this[a]
  33860. }
  33861. if (i.hash = e.hash,
  33862. "" === e.href)
  33863. return i.href = i.format(),
  33864. i;
  33865. if (e.slashes && !e.protocol) {
  33866. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33867. var h = s[l];
  33868. "protocol" !== h && (i[h] = e[h])
  33869. }
  33870. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33871. i.href = i.format(),
  33872. i
  33873. }
  33874. if (e.protocol && e.protocol !== i.protocol) {
  33875. if (!b[e.protocol]) {
  33876. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33877. var p = u[d];
  33878. i[p] = e[p]
  33879. }
  33880. return i.href = i.format(),
  33881. i
  33882. }
  33883. if (i.protocol = e.protocol,
  33884. e.host || E[e.protocol])
  33885. i.pathname = e.pathname;
  33886. else {
  33887. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33888. ;
  33889. e.host || (e.host = ""),
  33890. e.hostname || (e.hostname = ""),
  33891. "" !== f[0] && f.unshift(""),
  33892. f.length < 2 && f.unshift(""),
  33893. i.pathname = f.join("/")
  33894. }
  33895. if (i.search = e.search,
  33896. i.query = e.query,
  33897. i.host = e.host || "",
  33898. i.auth = e.auth,
  33899. i.hostname = e.hostname || e.host,
  33900. i.port = e.port,
  33901. i.pathname || i.search) {
  33902. var g = i.pathname || ""
  33903. , m = i.search || "";
  33904. i.path = g + m
  33905. }
  33906. return i.slashes = i.slashes || e.slashes,
  33907. i.href = i.format(),
  33908. i
  33909. }
  33910. var v = i.pathname && "/" === i.pathname.charAt(0)
  33911. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33912. , y = A || v || i.host && e.pathname
  33913. , C = y
  33914. , I = i.pathname && i.pathname.split("/") || []
  33915. , f = e.pathname && e.pathname.split("/") || []
  33916. , w = i.protocol && !b[i.protocol];
  33917. if (w && (i.hostname = "",
  33918. i.port = null,
  33919. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33920. i.host = "",
  33921. e.protocol && (e.hostname = null,
  33922. e.port = null,
  33923. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33924. e.host = null),
  33925. y = y && ("" === f[0] || "" === I[0])),
  33926. A)
  33927. i.host = e.host || "" === e.host ? e.host : i.host,
  33928. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33929. i.search = e.search,
  33930. i.query = e.query,
  33931. I = f;
  33932. else if (f.length)
  33933. I || (I = []),
  33934. I.pop(),
  33935. I = I.concat(f),
  33936. i.search = e.search,
  33937. i.query = e.query;
  33938. else if (!c.isNullOrUndefined(e.search)) {
  33939. if (w) {
  33940. i.hostname = i.host = I.shift();
  33941. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33942. _ && (i.auth = _.shift(),
  33943. i.host = i.hostname = _.shift())
  33944. }
  33945. return i.search = e.search,
  33946. i.query = e.query,
  33947. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33948. i.href = i.format(),
  33949. i
  33950. }
  33951. if (!I.length)
  33952. return i.pathname = null,
  33953. i.search ? i.path = "/" + i.search : i.path = null,
  33954. i.href = i.format(),
  33955. i;
  33956. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33957. T = I[M],
  33958. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33959. S++) : S && (I.splice(M, 1),
  33960. S--);
  33961. if (!y && !C)
  33962. for (; S--; S)
  33963. I.unshift("..");
  33964. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33965. x && "/" !== I.join("/").substr(-1) && I.push("");
  33966. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33967. if (w) {
  33968. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33969. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33970. _ && (i.auth = _.shift(),
  33971. i.host = i.hostname = _.shift())
  33972. }
  33973. return y = y || i.host && I.length,
  33974. y && !R && I.unshift(""),
  33975. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33976. i.path = null),
  33977. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33978. i.auth = e.auth || i.auth,
  33979. i.slashes = i.slashes || e.slashes,
  33980. i.href = i.format(),
  33981. i
  33982. }
  33983. ,
  33984. n.prototype.parseHost = function() {
  33985. var e = this.host
  33986. , t = u.exec(e);
  33987. t && (t = t[0],
  33988. ":" !== t && (this.port = t.substr(1)),
  33989. e = e.substr(0, e.length - t.length)),
  33990. e && (this.hostname = e)
  33991. }
  33992. }
  33993. , {
  33994. "./util": 209,
  33995. punycode: 204,
  33996. querystring: 207
  33997. }],
  33998. 209: [function(e, t, i) {
  33999. "use strict";
  34000. t.exports = {
  34001. isString: function(e) {
  34002. return "string" == typeof e
  34003. },
  34004. isObject: function(e) {
  34005. return "object" == typeof e && null !== e
  34006. },
  34007. isNull: function(e) {
  34008. return null === e
  34009. },
  34010. isNullOrUndefined: function(e) {
  34011. return null == e
  34012. }
  34013. }
  34014. }
  34015. , {}],
  34016. 210: [function(e, t, i) {
  34017. "use strict";
  34018. function n(e) {
  34019. return l + e
  34020. }
  34021. function r(e) {
  34022. return e.substring(l.length)
  34023. }
  34024. function o(e, t) {
  34025. for (var i in t)
  34026. Object.defineProperty(e, i, {
  34027. value: t[i],
  34028. configurable: !0,
  34029. writable: !0
  34030. })
  34031. }
  34032. function a(e) {
  34033. if ("string" != typeof e)
  34034. throw new TypeError("key must be a string.")
  34035. }
  34036. var s = Object.prototype.hasOwnProperty
  34037. , l = "~";
  34038. t.exports = function(e) {
  34039. var t = Object.create(null)
  34040. , i = 0
  34041. , l = {};
  34042. return o(l, {
  34043. get: function(e, i) {
  34044. a(e);
  34045. var r = n(e);
  34046. return r in t ? t[r] : i
  34047. },
  34048. set: function(e, r) {
  34049. a(e);
  34050. var o = n(e);
  34051. return o in t || ++i,
  34052. t[o] = r
  34053. },
  34054. has: function(e) {
  34055. return a(e),
  34056. n(e)in t
  34057. },
  34058. delete: function(e) {
  34059. a(e);
  34060. var r = n(e);
  34061. return r in t && (--i,
  34062. delete t[r],
  34063. !0)
  34064. },
  34065. clear: function() {
  34066. t = Object.create(null),
  34067. i = 0
  34068. },
  34069. forEach: function(e, i) {
  34070. if ("function" != typeof e)
  34071. throw new TypeError("`callback` must be a function");
  34072. for (var n in t)
  34073. if (s.call(t, n)) {
  34074. var o = r(n)
  34075. , a = t[n];
  34076. e.call(i, a, o, l)
  34077. }
  34078. }
  34079. }),
  34080. Object.defineProperty(l, "size", {
  34081. get: function() {
  34082. return i
  34083. },
  34084. configurable: !0
  34085. }),
  34086. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34087. l.set(t, e[t])
  34088. }),
  34089. l
  34090. }
  34091. }
  34092. , {}],
  34093. 211: [function(e, t, i) {
  34094. t.exports = e("./lib/heap")
  34095. }
  34096. , {
  34097. "./lib/heap": 212
  34098. }],
  34099. 212: [function(e, t, i) {
  34100. (function() {
  34101. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34102. r = Math.floor,
  34103. u = Math.min,
  34104. n = function(e, t) {
  34105. return e < t ? -1 : e > t ? 1 : 0
  34106. }
  34107. ,
  34108. h = function(e, t, i, o, a) {
  34109. var s;
  34110. if (null == i && (i = 0),
  34111. null == a && (a = n),
  34112. i < 0)
  34113. throw new Error("lo must be non-negative");
  34114. for (null == o && (o = e.length); i < o; )
  34115. s = r((i + o) / 2),
  34116. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34117. return [].splice.apply(e, [i, i - i].concat(t)),
  34118. t
  34119. }
  34120. ,
  34121. s = function(e, t, i) {
  34122. return null == i && (i = n),
  34123. e.push(t),
  34124. g(e, 0, e.length - 1, i)
  34125. }
  34126. ,
  34127. a = function(e, t) {
  34128. var i, r;
  34129. return null == t && (t = n),
  34130. i = e.pop(),
  34131. e.length ? (r = e[0],
  34132. e[0] = i,
  34133. m(e, 0, t)) : r = i,
  34134. r
  34135. }
  34136. ,
  34137. c = function(e, t, i) {
  34138. var r;
  34139. return null == i && (i = n),
  34140. r = e[0],
  34141. e[0] = t,
  34142. m(e, 0, i),
  34143. r
  34144. }
  34145. ,
  34146. l = function(e, t, i) {
  34147. var r;
  34148. return null == i && (i = n),
  34149. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34150. t = r[0],
  34151. e[0] = r[1],
  34152. m(e, 0, i)),
  34153. t
  34154. }
  34155. ,
  34156. o = function(e, t) {
  34157. var i, o, a, s, l, c;
  34158. for (null == t && (t = n),
  34159. s = function() {
  34160. c = [];
  34161. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34162. c.push(t);
  34163. return c
  34164. }
  34165. .apply(this).reverse(),
  34166. l = [],
  34167. o = 0,
  34168. a = s.length; o < a; o++)
  34169. i = s[o],
  34170. l.push(m(e, i, t));
  34171. return l
  34172. }
  34173. ,
  34174. f = function(e, t, i) {
  34175. var r;
  34176. if (null == i && (i = n),
  34177. r = e.indexOf(t),
  34178. r !== -1)
  34179. return g(e, 0, r, i),
  34180. m(e, r, i)
  34181. }
  34182. ,
  34183. d = function(e, t, i) {
  34184. var r, a, s, c, h;
  34185. if (null == i && (i = n),
  34186. a = e.slice(0, t),
  34187. !a.length)
  34188. return a;
  34189. for (o(a, i),
  34190. h = e.slice(t),
  34191. s = 0,
  34192. c = h.length; s < c; s++)
  34193. r = h[s],
  34194. l(a, r, i);
  34195. return a.sort(i).reverse()
  34196. }
  34197. ,
  34198. p = function(e, t, i) {
  34199. var r, s, l, c, d, p, f, g, m, v;
  34200. if (null == i && (i = n),
  34201. 10 * t <= e.length) {
  34202. if (c = e.slice(0, t).sort(i),
  34203. !c.length)
  34204. return c;
  34205. for (l = c[c.length - 1],
  34206. g = e.slice(t),
  34207. d = 0,
  34208. f = g.length; d < f; d++)
  34209. r = g[d],
  34210. i(r, l) < 0 && (h(c, r, 0, null, i),
  34211. c.pop(),
  34212. l = c[c.length - 1]);
  34213. return c
  34214. }
  34215. for (o(e, i),
  34216. v = [],
  34217. s = p = 0,
  34218. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34219. v.push(a(e, i));
  34220. return v
  34221. }
  34222. ,
  34223. g = function(e, t, i, r) {
  34224. var o, a, s;
  34225. for (null == r && (r = n),
  34226. o = e[i]; i > t && (s = i - 1 >> 1,
  34227. a = e[s],
  34228. r(o, a) < 0); )
  34229. e[i] = a,
  34230. i = s;
  34231. return e[i] = o
  34232. }
  34233. ,
  34234. m = function(e, t, i) {
  34235. var r, o, a, s, l;
  34236. for (null == i && (i = n),
  34237. o = e.length,
  34238. l = t,
  34239. a = e[t],
  34240. r = 2 * t + 1; r < o; )
  34241. s = r + 1,
  34242. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34243. e[t] = e[r],
  34244. t = r,
  34245. r = 2 * t + 1;
  34246. return e[t] = a,
  34247. g(e, l, t, i)
  34248. }
  34249. ,
  34250. e = function() {
  34251. function e(e) {
  34252. this.cmp = null != e ? e : n,
  34253. this.nodes = []
  34254. }
  34255. return e.push = s,
  34256. e.pop = a,
  34257. e.replace = c,
  34258. e.pushpop = l,
  34259. e.heapify = o,
  34260. e.updateItem = f,
  34261. e.nlargest = d,
  34262. e.nsmallest = p,
  34263. e.prototype.push = function(e) {
  34264. return s(this.nodes, e, this.cmp)
  34265. }
  34266. ,
  34267. e.prototype.pop = function() {
  34268. return a(this.nodes, this.cmp)
  34269. }
  34270. ,
  34271. e.prototype.peek = function() {
  34272. return this.nodes[0]
  34273. }
  34274. ,
  34275. e.prototype.contains = function(e) {
  34276. return this.nodes.indexOf(e) !== -1
  34277. }
  34278. ,
  34279. e.prototype.replace = function(e) {
  34280. return c(this.nodes, e, this.cmp)
  34281. }
  34282. ,
  34283. e.prototype.pushpop = function(e) {
  34284. return l(this.nodes, e, this.cmp)
  34285. }
  34286. ,
  34287. e.prototype.heapify = function() {
  34288. return o(this.nodes, this.cmp)
  34289. }
  34290. ,
  34291. e.prototype.updateItem = function(e) {
  34292. return f(this.nodes, e, this.cmp)
  34293. }
  34294. ,
  34295. e.prototype.clear = function() {
  34296. return this.nodes = []
  34297. }
  34298. ,
  34299. e.prototype.empty = function() {
  34300. return 0 === this.nodes.length
  34301. }
  34302. ,
  34303. e.prototype.size = function() {
  34304. return this.nodes.length
  34305. }
  34306. ,
  34307. e.prototype.clone = function() {
  34308. var t;
  34309. return t = new e,
  34310. t.nodes = this.nodes.slice(0),
  34311. t
  34312. }
  34313. ,
  34314. e.prototype.toArray = function() {
  34315. return this.nodes.slice(0)
  34316. }
  34317. ,
  34318. e.prototype.insert = e.prototype.push,
  34319. e.prototype.top = e.prototype.peek,
  34320. e.prototype.front = e.prototype.peek,
  34321. e.prototype.has = e.prototype.contains,
  34322. e.prototype.copy = e.prototype.clone,
  34323. e
  34324. }(),
  34325. function(e, n) {
  34326. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34327. }(this, function() {
  34328. return e
  34329. })
  34330. }
  34331. ).call(this)
  34332. }
  34333. , {}],
  34334. 213: [function(e, t, i) {
  34335. !function(e) {
  34336. function i() {}
  34337. function n(e, t) {
  34338. return function() {
  34339. e.apply(t, arguments)
  34340. }
  34341. }
  34342. function r(e) {
  34343. if ("object" != typeof this)
  34344. throw new TypeError("Promises must be constructed via new");
  34345. if ("function" != typeof e)
  34346. throw new TypeError("not a function");
  34347. this._state = 0,
  34348. this._handled = !1,
  34349. this._value = void 0,
  34350. this._deferreds = [],
  34351. h(e, this)
  34352. }
  34353. function o(e, t) {
  34354. for (; 3 === e._state; )
  34355. e = e._value;
  34356. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34357. void r._immediateFn(function() {
  34358. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34359. if (null === i)
  34360. return void (1 === e._state ? a : s)(t.promise, e._value);
  34361. var n;
  34362. try {
  34363. n = i(e._value)
  34364. } catch (e) {
  34365. return void s(t.promise, e)
  34366. }
  34367. a(t.promise, n)
  34368. }))
  34369. }
  34370. function a(e, t) {
  34371. try {
  34372. if (t === e)
  34373. throw new TypeError("A promise cannot be resolved with itself.");
  34374. if (t && ("object" == typeof t || "function" == typeof t)) {
  34375. var i = t.then;
  34376. if (t instanceof r)
  34377. return e._state = 3,
  34378. e._value = t,
  34379. void l(e);
  34380. if ("function" == typeof i)
  34381. return void h(n(i, t), e)
  34382. }
  34383. e._state = 1,
  34384. e._value = t,
  34385. l(e)
  34386. } catch (t) {
  34387. s(e, t)
  34388. }
  34389. }
  34390. function s(e, t) {
  34391. e._state = 2,
  34392. e._value = t,
  34393. l(e)
  34394. }
  34395. function l(e) {
  34396. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34397. e._handled || r._unhandledRejectionFn(e._value)
  34398. });
  34399. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34400. o(e, e._deferreds[t]);
  34401. e._deferreds = null
  34402. }
  34403. function c(e, t, i) {
  34404. this.onFulfilled = "function" == typeof e ? e : null,
  34405. this.onRejected = "function" == typeof t ? t : null,
  34406. this.promise = i
  34407. }
  34408. function h(e, t) {
  34409. var i = !1;
  34410. try {
  34411. e(function(e) {
  34412. i || (i = !0,
  34413. a(t, e))
  34414. }, function(e) {
  34415. i || (i = !0,
  34416. s(t, e))
  34417. })
  34418. } catch (e) {
  34419. if (i)
  34420. return;
  34421. i = !0,
  34422. s(t, e)
  34423. }
  34424. }
  34425. var u = setTimeout;
  34426. r.prototype.catch = function(e) {
  34427. return this.then(null, e)
  34428. }
  34429. ,
  34430. r.prototype.then = function(e, t) {
  34431. var n = new this.constructor(i);
  34432. return o(this, new c(e,t,n)),
  34433. n
  34434. }
  34435. ,
  34436. r.all = function(e) {
  34437. var t = Array.prototype.slice.call(e);
  34438. return new r(function(e, i) {
  34439. function n(o, a) {
  34440. try {
  34441. if (a && ("object" == typeof a || "function" == typeof a)) {
  34442. var s = a.then;
  34443. if ("function" == typeof s)
  34444. return void s.call(a, function(e) {
  34445. n(o, e)
  34446. }, i)
  34447. }
  34448. t[o] = a,
  34449. 0 === --r && e(t)
  34450. } catch (e) {
  34451. i(e)
  34452. }
  34453. }
  34454. if (0 === t.length)
  34455. return e([]);
  34456. for (var r = t.length, o = 0; o < t.length; o++)
  34457. n(o, t[o])
  34458. }
  34459. )
  34460. }
  34461. ,
  34462. r.resolve = function(e) {
  34463. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34464. t(e)
  34465. }
  34466. )
  34467. }
  34468. ,
  34469. r.reject = function(e) {
  34470. return new r(function(t, i) {
  34471. i(e)
  34472. }
  34473. )
  34474. }
  34475. ,
  34476. r.race = function(e) {
  34477. return new r(function(t, i) {
  34478. for (var n = 0, r = e.length; n < r; n++)
  34479. e[n].then(t, i)
  34480. }
  34481. )
  34482. }
  34483. ,
  34484. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34485. setImmediate(e)
  34486. }
  34487. || function(e) {
  34488. u(e, 0)
  34489. }
  34490. ,
  34491. r._unhandledRejectionFn = function(e) {
  34492. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34493. }
  34494. ,
  34495. r._setImmediateFn = function(e) {
  34496. r._immediateFn = e
  34497. }
  34498. ,
  34499. r._setUnhandledRejectionFn = function(e) {
  34500. r._unhandledRejectionFn = e
  34501. }
  34502. ,
  34503. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34504. }(this)
  34505. }
  34506. , {}],
  34507. 214: [function(e, t, i) {
  34508. (function(i) {
  34509. !function(i, n) {
  34510. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34511. }(this, function(t, n) {
  34512. "use strict";
  34513. var r = {};
  34514. return r.ByteBuffer = t,
  34515. r.Long = t.Long || null,
  34516. r.VERSION = "5.0.1",
  34517. r.WIRE_TYPES = {},
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  34519. r.WIRE_TYPES.BITS64 = 1,
  34520. r.WIRE_TYPES.LDELIM = 2,
  34521. r.WIRE_TYPES.STARTGROUP = 3,
  34522. r.WIRE_TYPES.ENDGROUP = 4,
  34523. r.WIRE_TYPES.BITS32 = 5,
  34524. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34525. r.TYPES = {
  34526. int32: {
  34527. name: "int32",
  34528. wireType: r.WIRE_TYPES.VARINT,
  34529. defaultValue: 0
  34530. },
  34531. uint32: {
  34532. name: "uint32",
  34533. wireType: r.WIRE_TYPES.VARINT,
  34534. defaultValue: 0
  34535. },
  34536. sint32: {
  34537. name: "sint32",
  34538. wireType: r.WIRE_TYPES.VARINT,
  34539. defaultValue: 0
  34540. },
  34541. int64: {
  34542. name: "int64",
  34543. wireType: r.WIRE_TYPES.VARINT,
  34544. defaultValue: r.Long ? r.Long.ZERO : void 0
  34545. },
  34546. uint64: {
  34547. name: "uint64",
  34548. wireType: r.WIRE_TYPES.VARINT,
  34549. defaultValue: r.Long ? r.Long.UZERO : void 0
  34550. },
  34551. sint64: {
  34552. name: "sint64",
  34553. wireType: r.WIRE_TYPES.VARINT,
  34554. defaultValue: r.Long ? r.Long.ZERO : void 0
  34555. },
  34556. bool: {
  34557. name: "bool",
  34558. wireType: r.WIRE_TYPES.VARINT,
  34559. defaultValue: !1
  34560. },
  34561. double: {
  34562. name: "double",
  34563. wireType: r.WIRE_TYPES.BITS64,
  34564. defaultValue: 0
  34565. },
  34566. string: {
  34567. name: "string",
  34568. wireType: r.WIRE_TYPES.LDELIM,
  34569. defaultValue: ""
  34570. },
  34571. bytes: {
  34572. name: "bytes",
  34573. wireType: r.WIRE_TYPES.LDELIM,
  34574. defaultValue: null
  34575. },
  34576. fixed32: {
  34577. name: "fixed32",
  34578. wireType: r.WIRE_TYPES.BITS32,
  34579. defaultValue: 0
  34580. },
  34581. sfixed32: {
  34582. name: "sfixed32",
  34583. wireType: r.WIRE_TYPES.BITS32,
  34584. defaultValue: 0
  34585. },
  34586. fixed64: {
  34587. name: "fixed64",
  34588. wireType: r.WIRE_TYPES.BITS64,
  34589. defaultValue: r.Long ? r.Long.UZERO : void 0
  34590. },
  34591. sfixed64: {
  34592. name: "sfixed64",
  34593. wireType: r.WIRE_TYPES.BITS64,
  34594. defaultValue: r.Long ? r.Long.ZERO : void 0
  34595. },
  34596. float: {
  34597. name: "float",
  34598. wireType: r.WIRE_TYPES.BITS32,
  34599. defaultValue: 0
  34600. },
  34601. enum: {
  34602. name: "enum",
  34603. wireType: r.WIRE_TYPES.VARINT,
  34604. defaultValue: 0
  34605. },
  34606. message: {
  34607. name: "message",
  34608. wireType: r.WIRE_TYPES.LDELIM,
  34609. defaultValue: null
  34610. },
  34611. group: {
  34612. name: "group",
  34613. wireType: r.WIRE_TYPES.STARTGROUP,
  34614. defaultValue: null
  34615. }
  34616. },
  34617. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34618. r.ID_MIN = 1,
  34619. r.ID_MAX = 536870911,
  34620. r.convertFieldsToCamelCase = !1,
  34621. r.populateAccessors = !0,
  34622. r.populateDefaults = !0,
  34623. r.Util = function() {
  34624. var t = {};
  34625. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34626. t.XHR = function() {
  34627. for (var e = [function() {
  34628. return new XMLHttpRequest
  34629. }
  34630. , function() {
  34631. return new ActiveXObject("Msxml2.XMLHTTP")
  34632. }
  34633. , function() {
  34634. return new ActiveXObject("Msxml3.XMLHTTP")
  34635. }
  34636. , function() {
  34637. return new ActiveXObject("Microsoft.XMLHTTP")
  34638. }
  34639. ], t = null, i = 0; i < e.length; i++) {
  34640. try {
  34641. t = e[i]()
  34642. } catch (e) {
  34643. continue
  34644. }
  34645. break
  34646. }
  34647. if (!t)
  34648. throw Error("XMLHttpRequest is not supported");
  34649. return t
  34650. }
  34651. ,
  34652. t.fetch = function(i, n) {
  34653. if (n && "function" != typeof n && (n = null),
  34654. t.IS_NODE) {
  34655. var r = e("fs");
  34656. if (n)
  34657. r.readFile(i, function(e, t) {
  34658. n(e ? null : "" + t)
  34659. });
  34660. else
  34661. try {
  34662. return r.readFileSync(i)
  34663. } catch (e) {
  34664. return null
  34665. }
  34666. } else {
  34667. var o = t.XHR();
  34668. if (o.open("GET", i, !!n),
  34669. o.setRequestHeader("Accept", "text/plain"),
  34670. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34671. !n)
  34672. return o.send(null),
  34673. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34674. if (o.onreadystatechange = function() {
  34675. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34676. }
  34677. ,
  34678. 4 == o.readyState)
  34679. return;
  34680. o.send(null)
  34681. }
  34682. }
  34683. ,
  34684. t.toCamelCase = function(e) {
  34685. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34686. return t.toUpperCase()
  34687. })
  34688. }
  34689. ,
  34690. t
  34691. }(),
  34692. r.Lang = {
  34693. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34694. RULE: /^(?:required|optional|repeated|map)$/,
  34695. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34696. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34697. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34698. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34699. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34700. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34701. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34702. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34703. NUMBER_OCT: /^0[0-7]+$/,
  34704. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34705. BOOL: /^(?:true|false)$/i,
  34706. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34707. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34708. WHITESPACE: /\s/,
  34709. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34710. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34711. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34712. },
  34713. r.DotProto = function(e, t) {
  34714. function i(e, i) {
  34715. var n = -1
  34716. , r = 1;
  34717. if ("-" == e.charAt(0) && (r = -1,
  34718. e = e.substring(1)),
  34719. t.NUMBER_DEC.test(e))
  34720. n = parseInt(e);
  34721. else if (t.NUMBER_HEX.test(e))
  34722. n = parseInt(e.substring(2), 16);
  34723. else {
  34724. if (!t.NUMBER_OCT.test(e))
  34725. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34726. n = parseInt(e.substring(1), 8)
  34727. }
  34728. if (n = r * n | 0,
  34729. !i && n < 0)
  34730. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34731. return n
  34732. }
  34733. function n(e) {
  34734. var i = 1;
  34735. if ("-" == e.charAt(0) && (i = -1,
  34736. e = e.substring(1)),
  34737. t.NUMBER_DEC.test(e))
  34738. return i * parseInt(e, 10);
  34739. if (t.NUMBER_HEX.test(e))
  34740. return i * parseInt(e.substring(2), 16);
  34741. if (t.NUMBER_OCT.test(e))
  34742. return i * parseInt(e.substring(1), 8);
  34743. if ("inf" === e)
  34744. return i * (1 / 0);
  34745. if ("nan" === e)
  34746. return NaN;
  34747. if (t.NUMBER_FLT.test(e))
  34748. return i * parseFloat(e);
  34749. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34750. }
  34751. function r(e, t, i) {
  34752. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34753. e[t].push(i))
  34754. }
  34755. var o = {}
  34756. , a = function(e) {
  34757. this.source = e + "",
  34758. this.index = 0,
  34759. this.line = 1,
  34760. this.stack = [],
  34761. this._stringOpen = null
  34762. }
  34763. , s = a.prototype;
  34764. s._readString = function() {
  34765. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34766. e.lastIndex = this.index - 1;
  34767. var i = e.exec(this.source);
  34768. if (!i)
  34769. throw Error("unterminated string");
  34770. return this.index = e.lastIndex,
  34771. this.stack.push(this._stringOpen),
  34772. this._stringOpen = null,
  34773. i[1]
  34774. }
  34775. ,
  34776. s.next = function() {
  34777. if (this.stack.length > 0)
  34778. return this.stack.shift();
  34779. if (this.index >= this.source.length)
  34780. return null;
  34781. if (null !== this._stringOpen)
  34782. return this._readString();
  34783. var e, i, n;
  34784. do {
  34785. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34786. if ("\n" === n && ++this.line,
  34787. ++this.index === this.source.length)
  34788. return null;
  34789. if ("/" === this.source.charAt(this.index))
  34790. if (++this.index,
  34791. "/" === this.source.charAt(this.index)) {
  34792. for (; "\n" !== this.source.charAt(++this.index); )
  34793. if (this.index == this.source.length)
  34794. return null;
  34795. ++this.index,
  34796. ++this.line,
  34797. e = !0
  34798. } else {
  34799. if ("*" !== (n = this.source.charAt(this.index)))
  34800. return "/";
  34801. do {
  34802. if ("\n" === n && ++this.line,
  34803. ++this.index === this.source.length)
  34804. return null;
  34805. i = n,
  34806. n = this.source.charAt(this.index)
  34807. } while ("*" !== i || "/" !== n);++this.index,
  34808. e = !0
  34809. }
  34810. } while (e);if (this.index === this.source.length)
  34811. return null;
  34812. var r = this.index;
  34813. t.DELIM.lastIndex = 0;
  34814. var o = t.DELIM.test(this.source.charAt(r++));
  34815. if (!o)
  34816. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34817. ++r;
  34818. var a = this.source.substring(this.index, this.index = r);
  34819. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34820. a
  34821. }
  34822. ,
  34823. s.peek = function() {
  34824. if (0 === this.stack.length) {
  34825. var e = this.next();
  34826. if (null === e)
  34827. return null;
  34828. this.stack.push(e)
  34829. }
  34830. return this.stack[0]
  34831. }
  34832. ,
  34833. s.skip = function(e) {
  34834. var t = this.next();
  34835. if (t !== e)
  34836. throw Error("illegal '" + t + "', '" + e + "' expected")
  34837. }
  34838. ,
  34839. s.omit = function(e) {
  34840. return this.peek() === e && (this.next(),
  34841. !0)
  34842. }
  34843. ,
  34844. s.toString = function() {
  34845. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34846. }
  34847. ,
  34848. o.Tokenizer = a;
  34849. var l = function(e) {
  34850. this.tn = new a(e),
  34851. this.proto3 = !1
  34852. }
  34853. , c = l.prototype;
  34854. return c.parse = function() {
  34855. var e, i, n = {
  34856. name: "[ROOT]",
  34857. package: null,
  34858. messages: [],
  34859. enums: [],
  34860. imports: [],
  34861. options: {},
  34862. services: []
  34863. }, r = !0;
  34864. try {
  34865. for (; e = this.tn.next(); )
  34866. switch (e) {
  34867. case "package":
  34868. if (!r || null !== n.package)
  34869. throw Error("unexpected 'package'");
  34870. if (e = this.tn.next(),
  34871. !t.TYPEREF.test(e))
  34872. throw Error("illegal package name: " + e);
  34873. this.tn.skip(";"),
  34874. n.package = e;
  34875. break;
  34876. case "import":
  34877. if (!r)
  34878. throw Error("unexpected 'import'");
  34879. e = this.tn.peek(),
  34880. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34881. e = this._readString(),
  34882. this.tn.skip(";"),
  34883. i || n.imports.push(e);
  34884. break;
  34885. case "syntax":
  34886. if (!r)
  34887. throw Error("unexpected 'syntax'");
  34888. this.tn.skip("="),
  34889. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34890. this.tn.skip(";");
  34891. break;
  34892. case "message":
  34893. this._parseMessage(n, null),
  34894. r = !1;
  34895. break;
  34896. case "enum":
  34897. this._parseEnum(n),
  34898. r = !1;
  34899. break;
  34900. case "option":
  34901. this._parseOption(n);
  34902. break;
  34903. case "service":
  34904. this._parseService(n);
  34905. break;
  34906. case "extend":
  34907. this._parseExtend(n);
  34908. break;
  34909. default:
  34910. throw Error("unexpected '" + e + "'")
  34911. }
  34912. } catch (e) {
  34913. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34914. e
  34915. }
  34916. return delete n.name,
  34917. n
  34918. }
  34919. ,
  34920. l.parse = function(e) {
  34921. return new l(e).parse()
  34922. }
  34923. ,
  34924. c._readString = function() {
  34925. var e, t, i = "";
  34926. do {
  34927. if (t = this.tn.next(),
  34928. "'" !== t && '"' !== t)
  34929. throw Error("illegal string delimiter: " + t);
  34930. i += this.tn.next(),
  34931. this.tn.skip(t),
  34932. e = this.tn.peek()
  34933. } while ('"' === e || '"' === e);return i
  34934. }
  34935. ,
  34936. c._readValue = function(e) {
  34937. var i = this.tn.peek();
  34938. if ('"' === i || "'" === i)
  34939. return this._readString();
  34940. if (this.tn.next(),
  34941. t.NUMBER.test(i))
  34942. return n(i);
  34943. if (t.BOOL.test(i))
  34944. return "true" === i.toLowerCase();
  34945. if (e && t.TYPEREF.test(i))
  34946. return i;
  34947. throw Error("illegal value: " + i)
  34948. }
  34949. ,
  34950. c._parseOption = function(e, i) {
  34951. var n = this.tn.next()
  34952. , r = !1;
  34953. if ("(" === n && (r = !0,
  34954. n = this.tn.next()),
  34955. !t.TYPEREF.test(n))
  34956. throw Error("illegal option name: " + n);
  34957. var o = n;
  34958. r && (this.tn.skip(")"),
  34959. o = "(" + o + ")",
  34960. n = this.tn.peek(),
  34961. t.FQTYPEREF.test(n) && (o += n,
  34962. this.tn.next())),
  34963. this.tn.skip("="),
  34964. this._parseOptionValue(e, o),
  34965. i || this.tn.skip(";")
  34966. }
  34967. ,
  34968. c._parseOptionValue = function(e, i) {
  34969. var n = this.tn.peek();
  34970. if ("{" !== n)
  34971. r(e.options, i, this._readValue(!0));
  34972. else
  34973. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34974. if (!t.NAME.test(n))
  34975. throw Error("illegal option name: " + i + "." + n);
  34976. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34977. }
  34978. }
  34979. ,
  34980. c._parseService = function(e) {
  34981. var i = this.tn.next();
  34982. if (!t.NAME.test(i))
  34983. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34984. var n = i
  34985. , r = {
  34986. name: n,
  34987. rpc: {},
  34988. options: {}
  34989. };
  34990. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34991. if ("option" === i)
  34992. this._parseOption(r);
  34993. else {
  34994. if ("rpc" !== i)
  34995. throw Error("illegal service token: " + i);
  34996. this._parseServiceRPC(r)
  34997. }
  34998. this.tn.omit(";"),
  34999. e.services.push(r)
  35000. }
  35001. ,
  35002. c._parseServiceRPC = function(e) {
  35003. var i = "rpc"
  35004. , n = this.tn.next();
  35005. if (!t.NAME.test(n))
  35006. throw Error("illegal rpc service method name: " + n);
  35007. var r = n
  35008. , o = {
  35009. request: null,
  35010. response: null,
  35011. request_stream: !1,
  35012. response_stream: !1,
  35013. options: {}
  35014. };
  35015. if (this.tn.skip("("),
  35016. n = this.tn.next(),
  35017. "stream" === n.toLowerCase() && (o.request_stream = !0,
  35018. n = this.tn.next()),
  35019. !t.TYPEREF.test(n))
  35020. throw Error("illegal rpc service request type: " + n);
  35021. if (o.request = n,
  35022. this.tn.skip(")"),
  35023. n = this.tn.next(),
  35024. "returns" !== n.toLowerCase())
  35025. throw Error("illegal rpc service request type delimiter: " + n);
  35026. if (this.tn.skip("("),
  35027. n = this.tn.next(),
  35028. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35029. n = this.tn.next()),
  35030. o.response = n,
  35031. this.tn.skip(")"),
  35032. n = this.tn.peek(),
  35033. "{" === n) {
  35034. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  35035. if ("option" !== n)
  35036. throw Error("illegal rpc service token: " + n);
  35037. this._parseOption(o)
  35038. }
  35039. this.tn.omit(";")
  35040. } else
  35041. this.tn.skip(";");
  35042. "undefined" == typeof e[i] && (e[i] = {}),
  35043. e[i][r] = o
  35044. }
  35045. ,
  35046. c._parseMessage = function(e, n) {
  35047. var r = !!n
  35048. , o = this.tn.next()
  35049. , a = {
  35050. name: "",
  35051. fields: [],
  35052. enums: [],
  35053. messages: [],
  35054. options: {},
  35055. services: [],
  35056. oneofs: {}
  35057. };
  35058. if (!t.NAME.test(o))
  35059. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35060. for (a.name = o,
  35061. r && (this.tn.skip("="),
  35062. n.id = i(this.tn.next()),
  35063. a.isGroup = !0),
  35064. o = this.tn.peek(),
  35065. "[" === o && n && this._parseFieldOptions(n),
  35066. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35067. if (t.RULE.test(o))
  35068. this._parseMessageField(a, o);
  35069. else if ("oneof" === o)
  35070. this._parseMessageOneOf(a);
  35071. else if ("enum" === o)
  35072. this._parseEnum(a);
  35073. else if ("message" === o)
  35074. this._parseMessage(a);
  35075. else if ("option" === o)
  35076. this._parseOption(a);
  35077. else if ("service" === o)
  35078. this._parseService(a);
  35079. else if ("extensions" === o)
  35080. a.extensions = this._parseExtensionRanges();
  35081. else if ("reserved" === o)
  35082. this._parseIgnored();
  35083. else if ("extend" === o)
  35084. this._parseExtend(a);
  35085. else {
  35086. if (!t.TYPEREF.test(o))
  35087. throw Error("illegal message token: " + o);
  35088. if (!this.proto3)
  35089. throw Error("illegal field rule: " + o);
  35090. this._parseMessageField(a, "optional", o)
  35091. }
  35092. return this.tn.omit(";"),
  35093. e.messages.push(a),
  35094. a
  35095. }
  35096. ,
  35097. c._parseIgnored = function() {
  35098. for (; ";" !== this.tn.peek(); )
  35099. this.tn.next();
  35100. this.tn.skip(";")
  35101. }
  35102. ,
  35103. c._parseMessageField = function(e, n, r) {
  35104. if (!t.RULE.test(n))
  35105. throw Error("illegal message field rule: " + n);
  35106. var o, a = {
  35107. rule: n,
  35108. type: "",
  35109. name: "",
  35110. options: {},
  35111. id: 0
  35112. };
  35113. if ("map" === n) {
  35114. if (r)
  35115. throw Error("illegal type: " + r);
  35116. if (this.tn.skip("<"),
  35117. o = this.tn.next(),
  35118. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35119. throw Error("illegal message field type: " + o);
  35120. if (a.keytype = o,
  35121. this.tn.skip(","),
  35122. o = this.tn.next(),
  35123. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35124. throw Error("illegal message field: " + o);
  35125. if (a.type = o,
  35126. this.tn.skip(">"),
  35127. o = this.tn.next(),
  35128. !t.NAME.test(o))
  35129. throw Error("illegal message field name: " + o);
  35130. a.name = o,
  35131. this.tn.skip("="),
  35132. a.id = i(this.tn.next()),
  35133. o = this.tn.peek(),
  35134. "[" === o && this._parseFieldOptions(a),
  35135. this.tn.skip(";")
  35136. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35137. "group" === r) {
  35138. var s = this._parseMessage(e, a);
  35139. if (!/^[A-Z]/.test(s.name))
  35140. throw Error("illegal group name: " + s.name);
  35141. a.type = s.name,
  35142. a.name = s.name.toLowerCase(),
  35143. this.tn.omit(";")
  35144. } else {
  35145. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35146. throw Error("illegal message field type: " + r);
  35147. if (a.type = r,
  35148. o = this.tn.next(),
  35149. !t.NAME.test(o))
  35150. throw Error("illegal message field name: " + o);
  35151. a.name = o,
  35152. this.tn.skip("="),
  35153. a.id = i(this.tn.next()),
  35154. o = this.tn.peek(),
  35155. "[" === o && this._parseFieldOptions(a),
  35156. this.tn.skip(";")
  35157. }
  35158. return e.fields.push(a),
  35159. a
  35160. }
  35161. ,
  35162. c._parseMessageOneOf = function(e) {
  35163. var i = this.tn.next();
  35164. if (!t.NAME.test(i))
  35165. throw Error("illegal oneof name: " + i);
  35166. var n, r = i, o = [];
  35167. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35168. n = this._parseMessageField(e, "optional", i),
  35169. n.oneof = r,
  35170. o.push(n.id);
  35171. this.tn.omit(";"),
  35172. e.oneofs[r] = o
  35173. }
  35174. ,
  35175. c._parseFieldOptions = function(e) {
  35176. this.tn.skip("[");
  35177. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35178. i || this.tn.skip(","),
  35179. this._parseOption(e, !0),
  35180. i = !1;
  35181. this.tn.next()
  35182. }
  35183. ,
  35184. c._parseEnum = function(e) {
  35185. var n = {
  35186. name: "",
  35187. values: [],
  35188. options: {}
  35189. }
  35190. , r = this.tn.next();
  35191. if (!t.NAME.test(r))
  35192. throw Error("illegal name: " + r);
  35193. for (n.name = r,
  35194. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35195. if ("option" === r)
  35196. this._parseOption(n);
  35197. else {
  35198. if (!t.NAME.test(r))
  35199. throw Error("illegal name: " + r);
  35200. this.tn.skip("=");
  35201. var o = {
  35202. name: r,
  35203. id: i(this.tn.next(), !0)
  35204. };
  35205. r = this.tn.peek(),
  35206. "[" === r && this._parseFieldOptions({
  35207. options: {}
  35208. }),
  35209. this.tn.skip(";"),
  35210. n.values.push(o)
  35211. }
  35212. this.tn.omit(";"),
  35213. e.enums.push(n)
  35214. }
  35215. ,
  35216. c._parseExtensionRanges = function() {
  35217. var t, i, r, o = [];
  35218. do {
  35219. for (i = []; ; ) {
  35220. switch (t = this.tn.next()) {
  35221. case "min":
  35222. r = e.ID_MIN;
  35223. break;
  35224. case "max":
  35225. r = e.ID_MAX;
  35226. break;
  35227. default:
  35228. r = n(t)
  35229. }
  35230. if (i.push(r),
  35231. 2 === i.length)
  35232. break;
  35233. if ("to" !== this.tn.peek()) {
  35234. i.push(r);
  35235. break
  35236. }
  35237. this.tn.next()
  35238. }
  35239. o.push(i)
  35240. } while (this.tn.omit(","));return this.tn.skip(";"),
  35241. o
  35242. }
  35243. ,
  35244. c._parseExtend = function(e) {
  35245. var i = this.tn.next();
  35246. if (!t.TYPEREF.test(i))
  35247. throw Error("illegal extend reference: " + i);
  35248. var n = {
  35249. ref: i,
  35250. fields: []
  35251. };
  35252. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35253. if (t.RULE.test(i))
  35254. this._parseMessageField(n, i);
  35255. else {
  35256. if (!t.TYPEREF.test(i))
  35257. throw Error("illegal extend token: " + i);
  35258. if (!this.proto3)
  35259. throw Error("illegal field rule: " + i);
  35260. this._parseMessageField(n, "optional", i)
  35261. }
  35262. return this.tn.omit(";"),
  35263. e.messages.push(n),
  35264. n
  35265. }
  35266. ,
  35267. c.toString = function() {
  35268. return "Parser at line " + this.tn.line
  35269. }
  35270. ,
  35271. o.Parser = l,
  35272. o
  35273. }(r, r.Lang),
  35274. r.Reflect = function(e) {
  35275. function i(i) {
  35276. if ("string" == typeof i && (i = e.TYPES[i]),
  35277. "undefined" == typeof i.defaultValue)
  35278. throw Error("default value for type " + i.name + " is not supported");
  35279. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35280. }
  35281. function n(t, i) {
  35282. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35283. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35284. if ("string" == typeof t)
  35285. return e.Long.fromString(t, i || !1, 10);
  35286. if ("number" == typeof t)
  35287. return e.Long.fromNumber(t, i || !1);
  35288. throw Error("not convertible to Long")
  35289. }
  35290. function r(t, i) {
  35291. var n = i.readVarint32()
  35292. , o = 7 & n
  35293. , a = n >>> 3;
  35294. switch (o) {
  35295. case e.WIRE_TYPES.VARINT:
  35296. do
  35297. n = i.readUint8();
  35298. while (128 === (128 & n));break;
  35299. case e.WIRE_TYPES.BITS64:
  35300. i.offset += 8;
  35301. break;
  35302. case e.WIRE_TYPES.LDELIM:
  35303. n = i.readVarint32(),
  35304. i.offset += n;
  35305. break;
  35306. case e.WIRE_TYPES.STARTGROUP:
  35307. r(a, i);
  35308. break;
  35309. case e.WIRE_TYPES.ENDGROUP:
  35310. if (a === t)
  35311. return !1;
  35312. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35313. case e.WIRE_TYPES.BITS32:
  35314. i.offset += 4;
  35315. break;
  35316. default:
  35317. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35318. }
  35319. return !0
  35320. }
  35321. var o = {}
  35322. , a = function(e, t, i) {
  35323. this.builder = e,
  35324. this.parent = t,
  35325. this.name = i,
  35326. this.className
  35327. }
  35328. , s = a.prototype;
  35329. s.fqn = function() {
  35330. for (var e = this.name, t = this; ; ) {
  35331. if (t = t.parent,
  35332. null == t)
  35333. break;
  35334. e = t.name + "." + e
  35335. }
  35336. return e
  35337. }
  35338. ,
  35339. s.toString = function(e) {
  35340. return (e ? this.className + " " : "") + this.fqn()
  35341. }
  35342. ,
  35343. s.build = function() {
  35344. throw Error(this.toString(!0) + " cannot be built directly")
  35345. }
  35346. ,
  35347. o.T = a;
  35348. var l = function(e, t, i, n, r) {
  35349. a.call(this, e, t, i),
  35350. this.className = "Namespace",
  35351. this.children = [],
  35352. this.options = n || {},
  35353. this.syntax = r || "proto2"
  35354. }
  35355. , c = l.prototype = Object.create(a.prototype);
  35356. c.getChildren = function(e) {
  35357. if (e = e || null,
  35358. null == e)
  35359. return this.children.slice();
  35360. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35361. this.children[i]instanceof e && t.push(this.children[i]);
  35362. return t
  35363. }
  35364. ,
  35365. c.addChild = function(e) {
  35366. var t;
  35367. if (t = this.getChild(e.name))
  35368. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35369. t.name = t.originalName;
  35370. else {
  35371. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35372. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35373. e.name = e.originalName
  35374. }
  35375. this.children.push(e)
  35376. }
  35377. ,
  35378. c.getChild = function(e) {
  35379. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35380. if (this.children[i][t] === e)
  35381. return this.children[i];
  35382. return null
  35383. }
  35384. ,
  35385. c.resolve = function(e, t) {
  35386. var i = "string" == typeof e ? e.split(".") : e
  35387. , n = this
  35388. , r = 0;
  35389. if ("" === i[r]) {
  35390. for (; null !== n.parent; )
  35391. n = n.parent;
  35392. r++
  35393. }
  35394. var a;
  35395. do {
  35396. do {
  35397. if (!(n instanceof o.Namespace)) {
  35398. n = null;
  35399. break
  35400. }
  35401. if (a = n.getChild(i[r]),
  35402. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35403. n = null;
  35404. break
  35405. }
  35406. n = a,
  35407. r++
  35408. } while (r < i.length);if (null != n)
  35409. break;
  35410. if (null !== this.parent)
  35411. return this.parent.resolve(e, t)
  35412. } while (null != n);return n
  35413. }
  35414. ,
  35415. c.qn = function(e) {
  35416. var t = []
  35417. , i = e;
  35418. do
  35419. t.unshift(i.name),
  35420. i = i.parent;
  35421. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35422. var r = t.slice(t.length - n);
  35423. if (e === this.resolve(r, e instanceof o.Namespace))
  35424. return r.join(".")
  35425. }
  35426. return e.fqn()
  35427. }
  35428. ,
  35429. c.build = function() {
  35430. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35431. e = i[n],
  35432. e instanceof l && (t[e.name] = e.build());
  35433. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35434. value: this.buildOpt()
  35435. }),
  35436. t
  35437. }
  35438. ,
  35439. c.buildOpt = function() {
  35440. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35441. var r = t[i]
  35442. , o = this.options[t[i]];
  35443. e[r] = o
  35444. }
  35445. return e
  35446. }
  35447. ,
  35448. c.getOption = function(e) {
  35449. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35450. }
  35451. ,
  35452. o.Namespace = l;
  35453. var h = function(t, i, n, r) {
  35454. if (this.type = t,
  35455. this.resolvedType = i,
  35456. this.isMapKey = n,
  35457. this.syntax = r,
  35458. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35459. throw Error("Invalid map key type: " + t.name)
  35460. }
  35461. , u = h.prototype;
  35462. h.defaultFieldValue = i,
  35463. u.verifyValue = function(i) {
  35464. function r(e, t) {
  35465. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35466. }
  35467. var o = this;
  35468. switch (this.type) {
  35469. case e.TYPES.int32:
  35470. case e.TYPES.sint32:
  35471. case e.TYPES.sfixed32:
  35472. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35473. i > 4294967295 ? 0 | i : i;
  35474. case e.TYPES.uint32:
  35475. case e.TYPES.fixed32:
  35476. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35477. i < 0 ? i >>> 0 : i;
  35478. case e.TYPES.int64:
  35479. case e.TYPES.sint64:
  35480. case e.TYPES.sfixed64:
  35481. if (e.Long)
  35482. try {
  35483. return n(i, !1)
  35484. } catch (e) {
  35485. r(typeof i, e.message)
  35486. }
  35487. else
  35488. r(typeof i, "requires Long.js");
  35489. case e.TYPES.uint64:
  35490. case e.TYPES.fixed64:
  35491. if (e.Long)
  35492. try {
  35493. return n(i, !0)
  35494. } catch (e) {
  35495. r(typeof i, e.message)
  35496. }
  35497. else
  35498. r(typeof i, "requires Long.js");
  35499. case e.TYPES.bool:
  35500. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35501. i;
  35502. case e.TYPES.float:
  35503. case e.TYPES.double:
  35504. return "number" != typeof i && r(typeof i, "not a number"),
  35505. i;
  35506. case e.TYPES.string:
  35507. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35508. "" + i;
  35509. case e.TYPES.bytes:
  35510. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35511. case e.TYPES.enum:
  35512. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35513. for (l = 0; l < a.length; l++) {
  35514. if (a[l].name == i)
  35515. return a[l].id;
  35516. if (a[l].id == i)
  35517. return a[l].id
  35518. }
  35519. if ("proto3" === this.syntax)
  35520. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35521. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35522. i;
  35523. r(i, "not a valid enum value");
  35524. case e.TYPES.group:
  35525. case e.TYPES.message:
  35526. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35527. i instanceof this.resolvedType.clazz)
  35528. return i;
  35529. if (i instanceof e.Builder.Message) {
  35530. var s = {};
  35531. for (var l in i)
  35532. i.hasOwnProperty(l) && (s[l] = i[l]);
  35533. i = s
  35534. }
  35535. return new this.resolvedType.clazz(i)
  35536. }
  35537. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35538. }
  35539. ,
  35540. u.calculateLength = function(i, n) {
  35541. if (null === n)
  35542. return 0;
  35543. var r;
  35544. switch (this.type) {
  35545. case e.TYPES.int32:
  35546. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35547. case e.TYPES.uint32:
  35548. return t.calculateVarint32(n);
  35549. case e.TYPES.sint32:
  35550. return t.calculateVarint32(t.zigZagEncode32(n));
  35551. case e.TYPES.fixed32:
  35552. case e.TYPES.sfixed32:
  35553. case e.TYPES.float:
  35554. return 4;
  35555. case e.TYPES.int64:
  35556. case e.TYPES.uint64:
  35557. return t.calculateVarint64(n);
  35558. case e.TYPES.sint64:
  35559. return t.calculateVarint64(t.zigZagEncode64(n));
  35560. case e.TYPES.fixed64:
  35561. case e.TYPES.sfixed64:
  35562. return 8;
  35563. case e.TYPES.bool:
  35564. return 1;
  35565. case e.TYPES.enum:
  35566. return t.calculateVarint32(n);
  35567. case e.TYPES.double:
  35568. return 8;
  35569. case e.TYPES.string:
  35570. return r = t.calculateUTF8Bytes(n),
  35571. t.calculateVarint32(r) + r;
  35572. case e.TYPES.bytes:
  35573. if (n.remaining() < 0)
  35574. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35575. return t.calculateVarint32(n.remaining()) + n.remaining();
  35576. case e.TYPES.message:
  35577. return r = this.resolvedType.calculate(n),
  35578. t.calculateVarint32(r) + r;
  35579. case e.TYPES.group:
  35580. return r = this.resolvedType.calculate(n),
  35581. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35582. }
  35583. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35584. }
  35585. ,
  35586. u.encodeValue = function(i, n, r) {
  35587. if (null === n)
  35588. return r;
  35589. switch (this.type) {
  35590. case e.TYPES.int32:
  35591. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35592. break;
  35593. case e.TYPES.uint32:
  35594. r.writeVarint32(n);
  35595. break;
  35596. case e.TYPES.sint32:
  35597. r.writeVarint32ZigZag(n);
  35598. break;
  35599. case e.TYPES.fixed32:
  35600. r.writeUint32(n);
  35601. break;
  35602. case e.TYPES.sfixed32:
  35603. r.writeInt32(n);
  35604. break;
  35605. case e.TYPES.int64:
  35606. case e.TYPES.uint64:
  35607. r.writeVarint64(n);
  35608. break;
  35609. case e.TYPES.sint64:
  35610. r.writeVarint64ZigZag(n);
  35611. break;
  35612. case e.TYPES.fixed64:
  35613. r.writeUint64(n);
  35614. break;
  35615. case e.TYPES.sfixed64:
  35616. r.writeInt64(n);
  35617. break;
  35618. case e.TYPES.bool:
  35619. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35620. break;
  35621. case e.TYPES.enum:
  35622. r.writeVarint32(n);
  35623. break;
  35624. case e.TYPES.float:
  35625. r.writeFloat32(n);
  35626. break;
  35627. case e.TYPES.double:
  35628. r.writeFloat64(n);
  35629. break;
  35630. case e.TYPES.string:
  35631. r.writeVString(n);
  35632. break;
  35633. case e.TYPES.bytes:
  35634. if (n.remaining() < 0)
  35635. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35636. var o = n.offset;
  35637. r.writeVarint32(n.remaining()),
  35638. r.append(n),
  35639. n.offset = o;
  35640. break;
  35641. case e.TYPES.message:
  35642. var a = (new t).LE();
  35643. this.resolvedType.encode(n, a),
  35644. r.writeVarint32(a.offset),
  35645. r.append(a.flip());
  35646. break;
  35647. case e.TYPES.group:
  35648. this.resolvedType.encode(n, r),
  35649. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35650. break;
  35651. default:
  35652. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35653. }
  35654. return r
  35655. }
  35656. ,
  35657. u.decode = function(t, i, n) {
  35658. if (i != this.type.wireType)
  35659. throw Error("Unexpected wire type for element");
  35660. var r, o;
  35661. switch (this.type) {
  35662. case e.TYPES.int32:
  35663. return 0 | t.readVarint32();
  35664. case e.TYPES.uint32:
  35665. return t.readVarint32() >>> 0;
  35666. case e.TYPES.sint32:
  35667. return 0 | t.readVarint32ZigZag();
  35668. case e.TYPES.fixed32:
  35669. return t.readUint32() >>> 0;
  35670. case e.TYPES.sfixed32:
  35671. return 0 | t.readInt32();
  35672. case e.TYPES.int64:
  35673. return t.readVarint64();
  35674. case e.TYPES.uint64:
  35675. return t.readVarint64().toUnsigned();
  35676. case e.TYPES.sint64:
  35677. return t.readVarint64ZigZag();
  35678. case e.TYPES.fixed64:
  35679. return t.readUint64();
  35680. case e.TYPES.sfixed64:
  35681. return t.readInt64();
  35682. case e.TYPES.bool:
  35683. return !!t.readVarint32();
  35684. case e.TYPES.enum:
  35685. return t.readVarint32();
  35686. case e.TYPES.float:
  35687. return t.readFloat();
  35688. case e.TYPES.double:
  35689. return t.readDouble();
  35690. case e.TYPES.string:
  35691. return t.readVString();
  35692. case e.TYPES.bytes:
  35693. if (o = t.readVarint32(),
  35694. t.remaining() < o)
  35695. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35696. return r = t.clone(),
  35697. r.limit = r.offset + o,
  35698. t.offset += o,
  35699. r;
  35700. case e.TYPES.message:
  35701. return o = t.readVarint32(),
  35702. this.resolvedType.decode(t, o);
  35703. case e.TYPES.group:
  35704. return this.resolvedType.decode(t, -1, n)
  35705. }
  35706. throw Error("[INTERNAL] Illegal decode type")
  35707. }
  35708. ,
  35709. u.valueFromString = function(i) {
  35710. if (!this.isMapKey)
  35711. throw Error("valueFromString() called on non-map-key element");
  35712. switch (this.type) {
  35713. case e.TYPES.int32:
  35714. case e.TYPES.sint32:
  35715. case e.TYPES.sfixed32:
  35716. case e.TYPES.uint32:
  35717. case e.TYPES.fixed32:
  35718. return this.verifyValue(parseInt(i));
  35719. case e.TYPES.int64:
  35720. case e.TYPES.sint64:
  35721. case e.TYPES.sfixed64:
  35722. case e.TYPES.uint64:
  35723. case e.TYPES.fixed64:
  35724. return this.verifyValue(i);
  35725. case e.TYPES.bool:
  35726. return "true" === i;
  35727. case e.TYPES.string:
  35728. return this.verifyValue(i);
  35729. case e.TYPES.bytes:
  35730. return t.fromBinary(i)
  35731. }
  35732. }
  35733. ,
  35734. u.valueToString = function(t) {
  35735. if (!this.isMapKey)
  35736. throw Error("valueToString() called on non-map-key element");
  35737. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35738. }
  35739. ,
  35740. o.Element = h;
  35741. var d = function(e, t, i, n, r, o) {
  35742. l.call(this, e, t, i, n, o),
  35743. this.className = "Message",
  35744. this.extensions = void 0,
  35745. this.clazz = null,
  35746. this.isGroup = !!r,
  35747. this._fields = null,
  35748. this._fieldsById = null,
  35749. this._fieldsByName = null
  35750. }
  35751. , p = d.prototype = Object.create(l.prototype);
  35752. p.build = function(i) {
  35753. if (this.clazz && !i)
  35754. return this.clazz;
  35755. var n = function(e, i) {
  35756. function n(i, r, o, a) {
  35757. if (null === i || "object" != typeof i) {
  35758. if (a && a instanceof e.Reflect.Enum) {
  35759. var s = e.Reflect.Enum.getName(a.object, i);
  35760. if (null !== s)
  35761. return s
  35762. }
  35763. return i
  35764. }
  35765. if (t.isByteBuffer(i))
  35766. return r ? i.toBase64() : i.toBuffer();
  35767. if (e.Long.isLong(i))
  35768. return o ? i.toString() : e.Long.fromValue(i);
  35769. var l;
  35770. if (Array.isArray(i))
  35771. return l = [],
  35772. i.forEach(function(e, t) {
  35773. l[t] = n(e, r, o, a)
  35774. }),
  35775. l;
  35776. if (l = {},
  35777. i instanceof e.Map) {
  35778. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35779. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35780. return l
  35781. }
  35782. var u = i.$type
  35783. , d = void 0;
  35784. for (var p in i)
  35785. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35786. return l
  35787. }
  35788. var r = i.getChildren(e.Reflect.Message.Field)
  35789. , o = i.getChildren(e.Reflect.Message.OneOf)
  35790. , a = function(n, s) {
  35791. e.Builder.Message.call(this);
  35792. for (var l = 0, c = o.length; l < c; ++l)
  35793. this[o[l].name] = null;
  35794. for (l = 0,
  35795. c = r.length; l < c; ++l) {
  35796. var h = r[l];
  35797. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35798. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35799. }
  35800. if (arguments.length > 0) {
  35801. var u;
  35802. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35803. for (l = 0,
  35804. c = arguments.length; l < c; ++l)
  35805. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35806. else
  35807. this.$set(n)
  35808. }
  35809. }
  35810. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35811. s.add = function(t, n, r) {
  35812. var o = i._fieldsByName[t];
  35813. if (!r) {
  35814. if (!o)
  35815. throw Error(this + "#" + t + " is undefined");
  35816. if (!(o instanceof e.Reflect.Message.Field))
  35817. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35818. if (!o.repeated)
  35819. throw Error(this + "#" + t + " is not a repeated field");
  35820. n = o.verifyValue(n, !0)
  35821. }
  35822. return null === this[t] && (this[t] = []),
  35823. this[t].push(n),
  35824. this
  35825. }
  35826. ,
  35827. s.$add = s.add,
  35828. s.set = function(t, n, r) {
  35829. if (t && "object" == typeof t) {
  35830. r = n;
  35831. for (var o in t)
  35832. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35833. return this
  35834. }
  35835. var a = i._fieldsByName[t];
  35836. if (r)
  35837. this[t] = n;
  35838. else {
  35839. if (!a)
  35840. throw Error(this + "#" + t + " is not a field: undefined");
  35841. if (!(a instanceof e.Reflect.Message.Field))
  35842. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35843. this[a.name] = n = a.verifyValue(n)
  35844. }
  35845. if (a && a.oneof) {
  35846. var s = this[a.oneof.name];
  35847. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35848. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35849. }
  35850. return this
  35851. }
  35852. ,
  35853. s.$set = s.set,
  35854. s.get = function(t, n) {
  35855. if (n)
  35856. return this[t];
  35857. var r = i._fieldsByName[t];
  35858. if (!(r && r instanceof e.Reflect.Message.Field))
  35859. throw Error(this + "#" + t + " is not a field: undefined");
  35860. if (!(r instanceof e.Reflect.Message.Field))
  35861. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35862. return this[r.name]
  35863. }
  35864. ,
  35865. s.$get = s.get;
  35866. for (var l = 0; l < r.length; l++) {
  35867. var c = r[l];
  35868. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35869. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35870. return e.toUpperCase().replace("_", "")
  35871. });
  35872. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35873. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35874. return "_" + e
  35875. })
  35876. , r = function(t, i) {
  35877. return this[e.name] = i ? t : e.verifyValue(t),
  35878. this
  35879. }
  35880. , o = function() {
  35881. return this[e.name]
  35882. };
  35883. null === i.getChild("set" + t) && (s["set" + t] = r),
  35884. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35885. null === i.getChild("get" + t) && (s["get" + t] = o),
  35886. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35887. }(c)
  35888. }
  35889. s.encode = function(e, n) {
  35890. "boolean" == typeof e && (n = e,
  35891. e = void 0);
  35892. var r = !1;
  35893. e || (e = new t,
  35894. r = !0);
  35895. var o = e.littleEndian;
  35896. try {
  35897. return i.encode(this, e.LE(), n),
  35898. (r ? e.flip() : e).LE(o)
  35899. } catch (t) {
  35900. throw e.LE(o),
  35901. t
  35902. }
  35903. }
  35904. ,
  35905. a.encode = function(e, t, i) {
  35906. return new a(e).encode(t, i)
  35907. }
  35908. ,
  35909. s.calculate = function() {
  35910. return i.calculate(this)
  35911. }
  35912. ,
  35913. s.encodeDelimited = function(e, n) {
  35914. var r = !1;
  35915. e || (e = new t,
  35916. r = !0);
  35917. var o = (new t).LE();
  35918. return i.encode(this, o, n).flip(),
  35919. e.writeVarint32(o.remaining()),
  35920. e.append(o),
  35921. r ? e.flip() : e
  35922. }
  35923. ,
  35924. s.encodeAB = function() {
  35925. try {
  35926. return this.encode().toArrayBuffer()
  35927. } catch (e) {
  35928. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35929. e
  35930. }
  35931. }
  35932. ,
  35933. s.toArrayBuffer = s.encodeAB,
  35934. s.encodeNB = function() {
  35935. try {
  35936. return this.encode().toBuffer()
  35937. } catch (e) {
  35938. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35939. e
  35940. }
  35941. }
  35942. ,
  35943. s.toBuffer = s.encodeNB,
  35944. s.encode64 = function() {
  35945. try {
  35946. return this.encode().toBase64()
  35947. } catch (e) {
  35948. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35949. e
  35950. }
  35951. }
  35952. ,
  35953. s.toBase64 = s.encode64,
  35954. s.encodeHex = function() {
  35955. try {
  35956. return this.encode().toHex()
  35957. } catch (e) {
  35958. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35959. e
  35960. }
  35961. }
  35962. ,
  35963. s.toHex = s.encodeHex,
  35964. s.toRaw = function(e, t) {
  35965. return n(this, !!e, !!t, this.$type)
  35966. }
  35967. ,
  35968. s.encodeJSON = function() {
  35969. return JSON.stringify(n(this, !0, !0, this.$type))
  35970. }
  35971. ,
  35972. a.decode = function(e, n, r) {
  35973. "string" == typeof n && (r = n,
  35974. n = -1),
  35975. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35976. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35977. var o = e.littleEndian;
  35978. try {
  35979. var a = i.decode(e.LE());
  35980. return e.LE(o),
  35981. a
  35982. } catch (t) {
  35983. throw e.LE(o),
  35984. t
  35985. }
  35986. }
  35987. ,
  35988. a.decodeDelimited = function(e, n) {
  35989. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35990. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35991. e.remaining() < 1)
  35992. return null;
  35993. var r = e.offset
  35994. , o = e.readVarint32();
  35995. if (e.remaining() < o)
  35996. return e.offset = r,
  35997. null;
  35998. try {
  35999. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  36000. return e.offset += o,
  36001. a
  36002. } catch (t) {
  36003. throw e.offset += o,
  36004. t
  36005. }
  36006. }
  36007. ,
  36008. a.decode64 = function(e) {
  36009. return a.decode(e, "base64")
  36010. }
  36011. ,
  36012. a.decodeHex = function(e) {
  36013. return a.decode(e, "hex")
  36014. }
  36015. ,
  36016. a.decodeJSON = function(e) {
  36017. return new a(JSON.parse(e))
  36018. }
  36019. ,
  36020. s.toString = function() {
  36021. return i.toString()
  36022. }
  36023. ;
  36024. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36025. value: i.buildOpt()
  36026. }),
  36027. Object.defineProperty(s, "$options", {
  36028. value: a.$options
  36029. }),
  36030. Object.defineProperty(a, "$type", {
  36031. value: i
  36032. }),
  36033. Object.defineProperty(s, "$type", {
  36034. value: i
  36035. })),
  36036. a
  36037. }(e, this);
  36038. this._fields = [],
  36039. this._fieldsById = {},
  36040. this._fieldsByName = {};
  36041. for (var r, o = 0, a = this.children.length; o < a; o++)
  36042. if (r = this.children[o],
  36043. r instanceof A || r instanceof d || r instanceof E) {
  36044. if (n.hasOwnProperty(r.name))
  36045. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36046. n[r.name] = r.build()
  36047. } else if (r instanceof d.Field)
  36048. r.build(),
  36049. this._fields.push(r),
  36050. this._fieldsById[r.id] = r,
  36051. this._fieldsByName[r.name] = r;
  36052. else if (!(r instanceof d.OneOf || r instanceof I))
  36053. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36054. return this.clazz = n
  36055. }
  36056. ,
  36057. p.encode = function(e, t, i) {
  36058. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36059. n = this._fields[a],
  36060. r = e[n.name],
  36061. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36062. if (null !== o) {
  36063. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36064. throw l.encoded = t,
  36065. l
  36066. }
  36067. return t
  36068. }
  36069. ,
  36070. p.calculate = function(e) {
  36071. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36072. if (t = this._fields[r],
  36073. i = e[t.name],
  36074. t.required && null === i)
  36075. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36076. n += t.calculate(i, e)
  36077. }
  36078. return n
  36079. }
  36080. ,
  36081. p.decode = function(t, i, n) {
  36082. i = "number" == typeof i ? i : -1;
  36083. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36084. if (o = t.readVarint32(),
  36085. a = 7 & o,
  36086. s = o >>> 3,
  36087. a === e.WIRE_TYPES.ENDGROUP) {
  36088. if (s !== n)
  36089. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36090. break
  36091. }
  36092. if (l = this._fieldsById[s]) {
  36093. if (l.repeated && !l.options.packed)
  36094. h[l.name].push(l.decode(a, t));
  36095. else if (l.map) {
  36096. var u = l.decode(a, t);
  36097. h[l.name].set(u[0], u[1])
  36098. } else if (h[l.name] = l.decode(a, t),
  36099. l.oneof) {
  36100. var d = h[l.oneof.name];
  36101. null !== d && d !== l.name && (h[d] = null),
  36102. h[l.oneof.name] = l.name
  36103. }
  36104. } else
  36105. switch (a) {
  36106. case e.WIRE_TYPES.VARINT:
  36107. t.readVarint32();
  36108. break;
  36109. case e.WIRE_TYPES.BITS32:
  36110. t.offset += 4;
  36111. break;
  36112. case e.WIRE_TYPES.BITS64:
  36113. t.offset += 8;
  36114. break;
  36115. case e.WIRE_TYPES.LDELIM:
  36116. var p = t.readVarint32();
  36117. t.offset += p;
  36118. break;
  36119. case e.WIRE_TYPES.STARTGROUP:
  36120. for (; r(s, t); )
  36121. ;
  36122. break;
  36123. default:
  36124. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36125. }
  36126. }
  36127. for (var f = 0, g = this._fields.length; f < g; ++f)
  36128. if (l = this._fields[f],
  36129. null === h[l.name])
  36130. if ("proto3" === this.syntax)
  36131. h[l.name] = l.defaultValue;
  36132. else {
  36133. if (l.required) {
  36134. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36135. throw m.decoded = h,
  36136. m
  36137. }
  36138. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36139. }
  36140. return h
  36141. }
  36142. ,
  36143. o.Message = d;
  36144. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36145. a.call(this, t, i, s),
  36146. this.className = "Message.Field",
  36147. this.required = "required" === n,
  36148. this.repeated = "repeated" === n,
  36149. this.map = "map" === n,
  36150. this.keyType = r || null,
  36151. this.type = o,
  36152. this.resolvedType = null,
  36153. this.id = l,
  36154. this.options = c || {},
  36155. this.defaultValue = null,
  36156. this.oneof = h || null,
  36157. this.syntax = u || "proto2",
  36158. this.originalName = this.name,
  36159. this.element = null,
  36160. this.keyElement = null,
  36161. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36162. }
  36163. , g = f.prototype = Object.create(a.prototype);
  36164. g.build = function() {
  36165. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36166. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36167. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36168. }
  36169. ,
  36170. g.verifyValue = function(t, i) {
  36171. function n(e, t) {
  36172. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36173. }
  36174. i = i || !1;
  36175. var r = this;
  36176. if (null === t)
  36177. return this.required && n(typeof t, "required"),
  36178. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36179. null;
  36180. var o;
  36181. if (this.repeated && !i) {
  36182. Array.isArray(t) || (t = [t]);
  36183. var a = [];
  36184. for (o = 0; o < t.length; o++)
  36185. a.push(this.element.verifyValue(t[o]));
  36186. return a
  36187. }
  36188. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36189. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36190. this.element.verifyValue(t))
  36191. }
  36192. ,
  36193. g.hasWirePresence = function(t, i) {
  36194. if ("proto3" !== this.syntax)
  36195. return null !== t;
  36196. if (this.oneof && i[this.oneof.name] === this.name)
  36197. return !0;
  36198. switch (this.type) {
  36199. case e.TYPES.int32:
  36200. case e.TYPES.sint32:
  36201. case e.TYPES.sfixed32:
  36202. case e.TYPES.uint32:
  36203. case e.TYPES.fixed32:
  36204. return 0 !== t;
  36205. case e.TYPES.int64:
  36206. case e.TYPES.sint64:
  36207. case e.TYPES.sfixed64:
  36208. case e.TYPES.uint64:
  36209. case e.TYPES.fixed64:
  36210. return 0 !== t.low || 0 !== t.high;
  36211. case e.TYPES.bool:
  36212. return t;
  36213. case e.TYPES.float:
  36214. case e.TYPES.double:
  36215. return 0 !== t;
  36216. case e.TYPES.string:
  36217. return t.length > 0;
  36218. case e.TYPES.bytes:
  36219. return t.remaining() > 0;
  36220. case e.TYPES.enum:
  36221. return 0 !== t;
  36222. case e.TYPES.message:
  36223. return null !== t;
  36224. default:
  36225. return !0
  36226. }
  36227. }
  36228. ,
  36229. g.encode = function(i, n, r) {
  36230. if (null === this.type || "object" != typeof this.type)
  36231. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36232. if (null === i || this.repeated && 0 == i.length)
  36233. return n;
  36234. try {
  36235. if (this.repeated) {
  36236. var o;
  36237. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36238. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36239. n.ensureCapacity(n.offset += 1);
  36240. var a = n.offset;
  36241. for (o = 0; o < i.length; o++)
  36242. this.element.encodeValue(this.id, i[o], n);
  36243. var s = n.offset - a
  36244. , l = t.calculateVarint32(s);
  36245. if (l > 1) {
  36246. var c = n.slice(a, n.offset);
  36247. a += l - 1,
  36248. n.offset = a,
  36249. n.append(c)
  36250. }
  36251. n.writeVarint32(s, a - l)
  36252. } else
  36253. for (o = 0; o < i.length; o++)
  36254. n.writeVarint32(this.id << 3 | this.type.wireType),
  36255. this.element.encodeValue(this.id, i[o], n)
  36256. } else
  36257. this.map ? i.forEach(function(i, r, o) {
  36258. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36259. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36260. n.writeVarint32(a),
  36261. n.writeVarint32(8 | this.keyType.wireType),
  36262. this.keyElement.encodeValue(1, r, n),
  36263. n.writeVarint32(16 | this.type.wireType),
  36264. this.element.encodeValue(2, i, n)
  36265. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36266. this.element.encodeValue(this.id, i, n))
  36267. } catch (e) {
  36268. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36269. }
  36270. return n
  36271. }
  36272. ,
  36273. g.calculate = function(i, n) {
  36274. if (i = this.verifyValue(i),
  36275. null === this.type || "object" != typeof this.type)
  36276. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36277. if (null === i || this.repeated && 0 == i.length)
  36278. return 0;
  36279. var r = 0;
  36280. try {
  36281. if (this.repeated) {
  36282. var o, a;
  36283. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36284. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36285. a = 0,
  36286. o = 0; o < i.length; o++)
  36287. a += this.element.calculateLength(this.id, i[o]);
  36288. r += t.calculateVarint32(a),
  36289. r += a
  36290. } else
  36291. for (o = 0; o < i.length; o++)
  36292. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36293. r += this.element.calculateLength(this.id, i[o])
  36294. } else
  36295. this.map ? i.forEach(function(i, n, o) {
  36296. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36297. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36298. r += t.calculateVarint32(a),
  36299. r += a
  36300. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36301. r += this.element.calculateLength(this.id, i))
  36302. } catch (e) {
  36303. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36304. }
  36305. return r
  36306. }
  36307. ,
  36308. g.decode = function(t, i, n) {
  36309. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36310. if (!a)
  36311. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36312. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36313. o = i.readVarint32(),
  36314. o = i.offset + o;
  36315. for (var s = []; i.offset < o; )
  36316. s.push(this.decode(this.type.wireType, i, !0));
  36317. return s
  36318. }
  36319. if (this.map) {
  36320. var l = h.defaultFieldValue(this.keyType);
  36321. if (r = h.defaultFieldValue(this.type),
  36322. o = i.readVarint32(),
  36323. i.remaining() < o)
  36324. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36325. var c = i.clone();
  36326. for (c.limit = c.offset + o,
  36327. i.offset += o; c.remaining() > 0; ) {
  36328. var u = c.readVarint32();
  36329. t = 7 & u;
  36330. var d = u >>> 3;
  36331. if (1 === d)
  36332. l = this.keyElement.decode(c, t, d);
  36333. else {
  36334. if (2 !== d)
  36335. throw Error("Unexpected tag in map field key/value submessage");
  36336. r = this.element.decode(c, t, d)
  36337. }
  36338. }
  36339. return [l, r]
  36340. }
  36341. return this.element.decode(i, t, this.id)
  36342. }
  36343. ,
  36344. o.Message.Field = f;
  36345. var m = function(e, t, i, n, r, o, a) {
  36346. f.call(this, e, t, i, null, n, r, o, a),
  36347. this.extension
  36348. };
  36349. m.prototype = Object.create(f.prototype),
  36350. o.Message.ExtensionField = m;
  36351. var v = function(e, t, i) {
  36352. a.call(this, e, t, i),
  36353. this.fields = []
  36354. };
  36355. o.Message.OneOf = v;
  36356. var A = function(e, t, i, n, r) {
  36357. l.call(this, e, t, i, n, r),
  36358. this.className = "Enum",
  36359. this.object = null
  36360. };
  36361. A.getName = function(e, t) {
  36362. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36363. if (e[i = n[r]] === t)
  36364. return i;
  36365. return null
  36366. }
  36367. ;
  36368. var y = A.prototype = Object.create(l.prototype);
  36369. y.build = function(t) {
  36370. if (this.object && !t)
  36371. return this.object;
  36372. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36373. i[n[r].name] = n[r].id;
  36374. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36375. value: this.buildOpt(),
  36376. enumerable: !1
  36377. }),
  36378. this.object = i
  36379. }
  36380. ,
  36381. o.Enum = A;
  36382. var C = function(e, t, i, n) {
  36383. a.call(this, e, t, i),
  36384. this.className = "Enum.Value",
  36385. this.id = n
  36386. };
  36387. C.prototype = Object.create(a.prototype),
  36388. o.Enum.Value = C;
  36389. var I = function(e, t, i, n) {
  36390. a.call(this, e, t, i),
  36391. this.field = n
  36392. };
  36393. I.prototype = Object.create(a.prototype),
  36394. o.Extension = I;
  36395. var E = function(e, t, i, n) {
  36396. l.call(this, e, t, i, n),
  36397. this.className = "Service",
  36398. this.clazz = null
  36399. }
  36400. , b = E.prototype = Object.create(l.prototype);
  36401. b.build = function(i) {
  36402. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36403. for (var n = function(t) {
  36404. e.Builder.Service.call(this),
  36405. this.rpcImpl = t || function(e, t, i) {
  36406. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36407. }
  36408. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36409. !function(e) {
  36410. r[e.name] = function(n, r) {
  36411. try {
  36412. try {
  36413. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36414. } catch (e) {
  36415. if (!(e instanceof TypeError))
  36416. throw e
  36417. }
  36418. if (null === n || "object" != typeof n)
  36419. throw Error("Illegal arguments");
  36420. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36421. this.rpcImpl(e.fqn(), n, function(t, n) {
  36422. if (t)
  36423. return void r(t);
  36424. null === n && (n = "");
  36425. try {
  36426. n = e.resolvedResponseType.clazz.decode(n)
  36427. } catch (e) {}
  36428. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36429. })
  36430. } catch (e) {
  36431. setTimeout(r.bind(this, e), 0)
  36432. }
  36433. }
  36434. ,
  36435. n[e.name] = function(t, i, r) {
  36436. new n(t)[e.name](i, r)
  36437. }
  36438. ,
  36439. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36440. value: e.buildOpt()
  36441. }),
  36442. Object.defineProperty(r[e.name], "$options", {
  36443. value: n[e.name].$options
  36444. }))
  36445. }(o[a]);
  36446. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36447. value: i.buildOpt()
  36448. }),
  36449. Object.defineProperty(r, "$options", {
  36450. value: n.$options
  36451. }),
  36452. Object.defineProperty(n, "$type", {
  36453. value: i
  36454. }),
  36455. Object.defineProperty(r, "$type", {
  36456. value: i
  36457. })),
  36458. n
  36459. }(e, this)
  36460. }
  36461. ,
  36462. o.Service = E;
  36463. var w = function(e, t, i, n) {
  36464. a.call(this, e, t, i),
  36465. this.className = "Service.Method",
  36466. this.options = n || {}
  36467. }
  36468. , _ = w.prototype = Object.create(a.prototype);
  36469. _.buildOpt = c.buildOpt,
  36470. o.Service.Method = w;
  36471. var T = function(e, t, i, n, r, o, a, s) {
  36472. w.call(this, e, t, i, s),
  36473. this.className = "Service.RPCMethod",
  36474. this.requestName = n,
  36475. this.responseName = r,
  36476. this.requestStream = o,
  36477. this.responseStream = a,
  36478. this.resolvedRequestType = null,
  36479. this.resolvedResponseType = null
  36480. };
  36481. return T.prototype = Object.create(w.prototype),
  36482. o.Service.RPCMethod = T,
  36483. o
  36484. }(r),
  36485. r.Builder = function(t, i, n) {
  36486. function r(e) {
  36487. e.messages && e.messages.forEach(function(t) {
  36488. t.syntax = e.syntax,
  36489. r(t)
  36490. }),
  36491. e.enums && e.enums.forEach(function(t) {
  36492. t.syntax = e.syntax
  36493. })
  36494. }
  36495. var o = function(e) {
  36496. this.ns = new n.Namespace(this,null,""),
  36497. this.ptr = this.ns,
  36498. this.resolved = !1,
  36499. this.result = null,
  36500. this.files = {},
  36501. this.importRoot = null,
  36502. this.options = e || {}
  36503. }
  36504. , a = o.prototype;
  36505. return o.isMessage = function(e) {
  36506. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36507. }
  36508. ,
  36509. o.isMessageField = function(e) {
  36510. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36511. }
  36512. ,
  36513. o.isEnum = function(e) {
  36514. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36515. }
  36516. ,
  36517. o.isService = function(e) {
  36518. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36519. }
  36520. ,
  36521. o.isExtend = function(e) {
  36522. return "string" == typeof e.ref
  36523. }
  36524. ,
  36525. a.reset = function() {
  36526. return this.ptr = this.ns,
  36527. this
  36528. }
  36529. ,
  36530. a.define = function(e) {
  36531. if ("string" != typeof e || !i.TYPEREF.test(e))
  36532. throw Error("illegal namespace: " + e);
  36533. return e.split(".").forEach(function(e) {
  36534. var t = this.ptr.getChild(e);
  36535. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36536. this.ptr = t
  36537. }, this),
  36538. this
  36539. }
  36540. ,
  36541. a.create = function(e) {
  36542. if (!e)
  36543. return this;
  36544. if (Array.isArray(e)) {
  36545. if (0 === e.length)
  36546. return this;
  36547. e = e.slice()
  36548. } else
  36549. e = [e];
  36550. for (var i = [e]; i.length > 0; ) {
  36551. if (e = i.pop(),
  36552. !Array.isArray(e))
  36553. throw Error("not a valid namespace: " + JSON.stringify(e));
  36554. for (; e.length > 0; ) {
  36555. var r = e.shift();
  36556. if (o.isMessage(r)) {
  36557. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36558. , s = {};
  36559. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36560. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36561. }, this),
  36562. r.fields && r.fields.forEach(function(e) {
  36563. if (null !== a.getChild(0 | e.id))
  36564. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36565. if (e.options && "object" != typeof e.options)
  36566. throw Error("illegal field options in " + a.name + "#" + e.name);
  36567. var t = null;
  36568. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36569. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36570. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36571. t && t.fields.push(e),
  36572. a.addChild(e)
  36573. }, this);
  36574. var l = [];
  36575. if (r.enums && r.enums.forEach(function(e) {
  36576. l.push(e)
  36577. }),
  36578. r.messages && r.messages.forEach(function(e) {
  36579. l.push(e)
  36580. }),
  36581. r.services && r.services.forEach(function(e) {
  36582. l.push(e)
  36583. }),
  36584. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36585. this.ptr.addChild(a),
  36586. l.length > 0) {
  36587. i.push(e),
  36588. e = l,
  36589. l = null,
  36590. this.ptr = a,
  36591. a = null;
  36592. continue
  36593. }
  36594. l = null
  36595. } else if (o.isEnum(r))
  36596. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36597. r.values.forEach(function(e) {
  36598. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36599. }, this),
  36600. this.ptr.addChild(a);
  36601. else if (o.isService(r))
  36602. a = new n.Service(this,this.ptr,r.name,r.options),
  36603. Object.keys(r.rpc).forEach(function(e) {
  36604. var t = r.rpc[e];
  36605. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36606. }, this),
  36607. this.ptr.addChild(a);
  36608. else {
  36609. if (!o.isExtend(r))
  36610. throw Error("not a valid definition: " + JSON.stringify(r));
  36611. if (a = this.ptr.resolve(r.ref, !0))
  36612. r.fields.forEach(function(e) {
  36613. if (null !== a.getChild(0 | e.id))
  36614. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36615. if (a.extensions) {
  36616. var i = !1;
  36617. if (a.extensions.forEach(function(t) {
  36618. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36619. }),
  36620. !i)
  36621. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36622. }
  36623. var r = e.name;
  36624. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36625. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36626. , s = new n.Extension(this,this.ptr,e.name,o);
  36627. o.extension = s,
  36628. this.ptr.addChild(s),
  36629. a.addChild(o)
  36630. }, this);
  36631. else if (!/\.?google\.protobuf\./.test(r.ref))
  36632. throw Error("extended message " + r.ref + " is not defined")
  36633. }
  36634. r = null,
  36635. a = null
  36636. }
  36637. e = null,
  36638. this.ptr = this.ptr.parent
  36639. }
  36640. return this.resolved = !1,
  36641. this.result = null,
  36642. this
  36643. }
  36644. ,
  36645. a.import = function(i, n) {
  36646. var o = "/";
  36647. if ("string" == typeof n) {
  36648. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36649. this.files[n] === !0)
  36650. return this.reset();
  36651. this.files[n] = !0
  36652. } else if ("object" == typeof n) {
  36653. var a = n.root;
  36654. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36655. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36656. var s = a + o + n.file;
  36657. if (this.files[s] === !0)
  36658. return this.reset();
  36659. this.files[s] = !0
  36660. }
  36661. if (i.imports && i.imports.length > 0) {
  36662. var l, c = !1;
  36663. "object" == typeof n ? (this.importRoot = n.root,
  36664. c = !0,
  36665. l = this.importRoot,
  36666. n = n.file,
  36667. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36668. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36669. o = "\\") : l = "." : l = null;
  36670. for (var h = 0; h < i.imports.length; h++)
  36671. if ("string" == typeof i.imports[h]) {
  36672. if (!l)
  36673. throw Error("cannot determine import root");
  36674. var u = i.imports[h];
  36675. if ("google/protobuf/descriptor.proto" === u)
  36676. continue;
  36677. if (u = l + o + u,
  36678. this.files[u] === !0)
  36679. continue;
  36680. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36681. var d = t.Util.fetch(u);
  36682. if (null === d)
  36683. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36684. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36685. } else
  36686. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36687. return t + "_import" + h + "." + i
  36688. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36689. c && (this.importRoot = null)
  36690. }
  36691. i.package && this.define(i.package),
  36692. i.syntax && r(i);
  36693. var p = this.ptr;
  36694. return i.options && Object.keys(i.options).forEach(function(e) {
  36695. p.options[e] = i.options[e]
  36696. }),
  36697. i.messages && (this.create(i.messages),
  36698. this.ptr = p),
  36699. i.enums && (this.create(i.enums),
  36700. this.ptr = p),
  36701. i.services && (this.create(i.services),
  36702. this.ptr = p),
  36703. i.extends && this.create(i.extends),
  36704. this.reset()
  36705. }
  36706. ,
  36707. a.resolveAll = function() {
  36708. var e;
  36709. if (null == this.ptr || "object" == typeof this.ptr.type)
  36710. return this;
  36711. if (this.ptr instanceof n.Namespace)
  36712. this.ptr.children.forEach(function(e) {
  36713. this.ptr = e,
  36714. this.resolveAll()
  36715. }, this);
  36716. else if (this.ptr instanceof n.Message.Field) {
  36717. if (i.TYPE.test(this.ptr.type))
  36718. this.ptr.type = t.TYPES[this.ptr.type];
  36719. else {
  36720. if (!i.TYPEREF.test(this.ptr.type))
  36721. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36722. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36723. !e)
  36724. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36725. if (this.ptr.resolvedType = e,
  36726. e instanceof n.Enum) {
  36727. if (this.ptr.type = t.TYPES.enum,
  36728. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36729. throw Error("proto3 message cannot reference proto2 enum")
  36730. } else {
  36731. if (!(e instanceof n.Message))
  36732. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36733. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36734. }
  36735. }
  36736. if (this.ptr.map) {
  36737. if (!i.TYPE.test(this.ptr.keyType))
  36738. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36739. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36740. }
  36741. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36742. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36743. throw Error("illegal service type in " + this.ptr.toString(!0));
  36744. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36745. !(e && e instanceof t.Reflect.Message))
  36746. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36747. if (this.ptr.resolvedRequestType = e,
  36748. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36749. !(e && e instanceof t.Reflect.Message))
  36750. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36751. this.ptr.resolvedResponseType = e
  36752. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36753. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36754. return this.reset()
  36755. }
  36756. ,
  36757. a.build = function(e) {
  36758. if (this.reset(),
  36759. this.resolved || (this.resolveAll(),
  36760. this.resolved = !0,
  36761. this.result = null),
  36762. null === this.result && (this.result = this.ns.build()),
  36763. !e)
  36764. return this.result;
  36765. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36766. if (!i[t[n]]) {
  36767. i = null;
  36768. break
  36769. }
  36770. i = i[t[n]]
  36771. }
  36772. return i
  36773. }
  36774. ,
  36775. a.lookup = function(e, t) {
  36776. return e ? this.ns.resolve(e, t) : this.ns
  36777. }
  36778. ,
  36779. a.toString = function() {
  36780. return "Builder"
  36781. }
  36782. ,
  36783. o.Message = function() {}
  36784. ,
  36785. o.Enum = function() {}
  36786. ,
  36787. o.Service = function() {}
  36788. ,
  36789. o
  36790. }(r, r.Lang, r.Reflect),
  36791. r.Map = function(e, t) {
  36792. function i(e) {
  36793. var t = 0;
  36794. return {
  36795. next: function() {
  36796. return t < e.length ? {
  36797. done: !1,
  36798. value: e[t++]
  36799. } : {
  36800. done: !0
  36801. }
  36802. }
  36803. }
  36804. }
  36805. var n = function(e, i) {
  36806. if (!e.map)
  36807. throw Error("field is not a map");
  36808. if (this.field = e,
  36809. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36810. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36811. this.map = {},
  36812. Object.defineProperty(this, "size", {
  36813. get: function() {
  36814. return Object.keys(this.map).length
  36815. }
  36816. }),
  36817. i)
  36818. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36819. var o = this.keyElem.valueFromString(n[r])
  36820. , a = this.valueElem.verifyValue(i[n[r]]);
  36821. this.map[this.keyElem.valueToString(o)] = {
  36822. key: o,
  36823. value: a
  36824. }
  36825. }
  36826. }
  36827. , r = n.prototype;
  36828. return r.clear = function() {
  36829. this.map = {}
  36830. }
  36831. ,
  36832. r.delete = function(e) {
  36833. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36834. , i = t in this.map;
  36835. return delete this.map[t],
  36836. i
  36837. }
  36838. ,
  36839. r.entries = function() {
  36840. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36841. t.push([(e = this.map[n[r]]).key, e.value]);
  36842. return i(t)
  36843. }
  36844. ,
  36845. r.keys = function() {
  36846. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36847. e.push(this.map[t[n]].key);
  36848. return i(e)
  36849. }
  36850. ,
  36851. r.values = function() {
  36852. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36853. e.push(this.map[t[n]].value);
  36854. return i(e)
  36855. }
  36856. ,
  36857. r.forEach = function(e, t) {
  36858. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36859. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36860. }
  36861. ,
  36862. r.set = function(e, t) {
  36863. var i = this.keyElem.verifyValue(e)
  36864. , n = this.valueElem.verifyValue(t);
  36865. return this.map[this.keyElem.valueToString(i)] = {
  36866. key: i,
  36867. value: n
  36868. },
  36869. this
  36870. }
  36871. ,
  36872. r.get = function(e) {
  36873. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36874. if (t in this.map)
  36875. return this.map[t].value
  36876. }
  36877. ,
  36878. r.has = function(e) {
  36879. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36880. return t in this.map
  36881. }
  36882. ,
  36883. n
  36884. }(r, r.Reflect),
  36885. r.loadProto = function(e, t, i) {
  36886. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36887. t = void 0),
  36888. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36889. }
  36890. ,
  36891. r.protoFromString = r.loadProto,
  36892. r.loadProtoFile = function(e, t, i) {
  36893. if (t && "object" == typeof t ? (i = t,
  36894. t = null) : t && "function" == typeof t || (t = null),
  36895. t)
  36896. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36897. if (null === n)
  36898. return void t(Error("Failed to fetch file"));
  36899. try {
  36900. t(null, r.loadProto(n, i, e))
  36901. } catch (e) {
  36902. t(e)
  36903. }
  36904. });
  36905. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36906. return null === n ? null : r.loadProto(n, i, e)
  36907. }
  36908. ,
  36909. r.protoFromFile = r.loadProtoFile,
  36910. r.newBuilder = function(e) {
  36911. return e = e || {},
  36912. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36913. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36914. new r.Builder(e)
  36915. }
  36916. ,
  36917. r.loadJson = function(e, t, i) {
  36918. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36919. t = null),
  36920. t && "object" == typeof t || (t = r.newBuilder()),
  36921. "string" == typeof e && (e = JSON.parse(e)),
  36922. t.import(e, i),
  36923. t.resolveAll(),
  36924. t
  36925. }
  36926. ,
  36927. r.loadJsonFile = function(e, t, i) {
  36928. if (t && "object" == typeof t ? (i = t,
  36929. t = null) : t && "function" == typeof t || (t = null),
  36930. t)
  36931. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36932. if (null === n)
  36933. return void t(Error("Failed to fetch file"));
  36934. try {
  36935. t(null, r.loadJson(JSON.parse(n), i, e))
  36936. } catch (e) {
  36937. t(e)
  36938. }
  36939. });
  36940. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36941. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36942. }
  36943. ,
  36944. r
  36945. })
  36946. }
  36947. ).call(this, e("_process"))
  36948. }
  36949. , {
  36950. _process: 203,
  36951. bytebuffer: 215,
  36952. fs: 197,
  36953. path: 197
  36954. }],
  36955. 215: [function(e, t, i) {
  36956. !function(i, n) {
  36957. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36958. var t;
  36959. try {
  36960. t = e("long")
  36961. } catch (e) {}
  36962. return n(t)
  36963. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36964. }(this, function(e) {
  36965. "use strict";
  36966. function t(e) {
  36967. var t = 0;
  36968. return function() {
  36969. return t < e.length ? e.charCodeAt(t++) : null
  36970. }
  36971. }
  36972. function i() {
  36973. var e = []
  36974. , t = [];
  36975. return function() {
  36976. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36977. e.length = 0),
  36978. void Array.prototype.push.apply(e, arguments))
  36979. }
  36980. }
  36981. function n(e, t, i, n, r) {
  36982. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36983. for (u += d,
  36984. o = p & (1 << -h) - 1,
  36985. p >>= -h,
  36986. h += s; h > 0; o = 256 * o + e[t + u],
  36987. u += d,
  36988. h -= 8)
  36989. ;
  36990. for (a = o & (1 << -h) - 1,
  36991. o >>= -h,
  36992. h += n; h > 0; a = 256 * a + e[t + u],
  36993. u += d,
  36994. h -= 8)
  36995. ;
  36996. if (0 === o)
  36997. o = 1 - c;
  36998. else {
  36999. if (o === l)
  37000. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  37001. a += Math.pow(2, n),
  37002. o -= c
  37003. }
  37004. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  37005. }
  37006. function r(e, t, i, n, r, o) {
  37007. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  37008. for (t = Math.abs(t),
  37009. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  37010. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  37011. t * (l = Math.pow(2, -a)) < 1 && (a--,
  37012. l *= 2),
  37013. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  37014. t * l >= 2 && (a++,
  37015. l /= 2),
  37016. a + u >= h ? (s = 0,
  37017. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  37018. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  37019. a = 0)); r >= 8; e[i + p] = 255 & s,
  37020. p += f,
  37021. s /= 256,
  37022. r -= 8)
  37023. ;
  37024. for (a = a << r | s,
  37025. c += r; c > 0; e[i + p] = 255 & a,
  37026. p += f,
  37027. a /= 256,
  37028. c -= 8)
  37029. ;
  37030. e[i + p - f] |= 128 * g
  37031. }
  37032. var o = function(e, t, i) {
  37033. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37034. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37035. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37036. !i) {
  37037. if (e |= 0,
  37038. e < 0)
  37039. throw RangeError("Illegal capacity");
  37040. t = !!t,
  37041. i = !!i
  37042. }
  37043. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37044. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37045. this.offset = 0,
  37046. this.markedOffset = -1,
  37047. this.limit = e,
  37048. this.littleEndian = t,
  37049. this.noAssert = i
  37050. };
  37051. o.VERSION = "5.0.1",
  37052. o.LITTLE_ENDIAN = !0,
  37053. o.BIG_ENDIAN = !1,
  37054. o.DEFAULT_CAPACITY = 16,
  37055. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37056. o.DEFAULT_NOASSERT = !1,
  37057. o.Long = e || null;
  37058. var a = o.prototype;
  37059. a.__isByteBuffer__,
  37060. Object.defineProperty(a, "__isByteBuffer__", {
  37061. value: !0,
  37062. enumerable: !1,
  37063. configurable: !1
  37064. });
  37065. var s = new ArrayBuffer(0)
  37066. , l = String.fromCharCode;
  37067. o.accessor = function() {
  37068. return Uint8Array
  37069. }
  37070. ,
  37071. o.allocate = function(e, t, i) {
  37072. return new o(e,t,i)
  37073. }
  37074. ,
  37075. o.concat = function(e, t, i, n) {
  37076. "boolean" != typeof t && "string" == typeof t || (n = i,
  37077. i = t,
  37078. t = void 0);
  37079. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37080. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37081. r = e[s].limit - e[s].offset,
  37082. r > 0 && (a += r);
  37083. if (0 === a)
  37084. return new o(0,i,n);
  37085. var c, h = new o(a,i,n);
  37086. for (s = 0; s < l; )
  37087. c = e[s++],
  37088. r = c.limit - c.offset,
  37089. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37090. h.offset += r);
  37091. return h.limit = h.offset,
  37092. h.offset = 0,
  37093. h
  37094. }
  37095. ,
  37096. o.isByteBuffer = function(e) {
  37097. return (e && e.__isByteBuffer__) === !0
  37098. }
  37099. ,
  37100. o.type = function() {
  37101. return ArrayBuffer
  37102. }
  37103. ,
  37104. o.wrap = function(e, t, i, n) {
  37105. if ("string" != typeof t && (n = i,
  37106. i = t,
  37107. t = void 0),
  37108. "string" == typeof e)
  37109. switch ("undefined" == typeof t && (t = "utf8"),
  37110. t) {
  37111. case "base64":
  37112. return o.fromBase64(e, i);
  37113. case "hex":
  37114. return o.fromHex(e, i);
  37115. case "binary":
  37116. return o.fromBinary(e, i);
  37117. case "utf8":
  37118. return o.fromUTF8(e, i);
  37119. case "debug":
  37120. return o.fromDebug(e, i);
  37121. default:
  37122. throw Error("Unsupported encoding: " + t)
  37123. }
  37124. if (null === e || "object" != typeof e)
  37125. throw TypeError("Illegal buffer");
  37126. var r;
  37127. if (o.isByteBuffer(e))
  37128. return r = a.clone.call(e),
  37129. r.markedOffset = -1,
  37130. r;
  37131. if (e instanceof Uint8Array)
  37132. r = new o(0,i,n),
  37133. e.length > 0 && (r.buffer = e.buffer,
  37134. r.offset = e.byteOffset,
  37135. r.limit = e.byteOffset + e.byteLength,
  37136. r.view = new Uint8Array(e.buffer));
  37137. else if (e instanceof ArrayBuffer)
  37138. r = new o(0,i,n),
  37139. e.byteLength > 0 && (r.buffer = e,
  37140. r.offset = 0,
  37141. r.limit = e.byteLength,
  37142. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37143. else {
  37144. if ("[object Array]" !== Object.prototype.toString.call(e))
  37145. throw TypeError("Illegal buffer");
  37146. r = new o(e.length,i,n),
  37147. r.limit = e.length;
  37148. for (var s = 0; s < e.length; ++s)
  37149. r.view[s] = e[s]
  37150. }
  37151. return r
  37152. }
  37153. ,
  37154. a.writeBitSet = function(e, t) {
  37155. var i = "undefined" == typeof t;
  37156. if (i && (t = this.offset),
  37157. !this.noAssert) {
  37158. if (!(e instanceof Array))
  37159. throw TypeError("Illegal BitSet: Not an array");
  37160. if ("number" != typeof t || t % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37162. if (t >>>= 0,
  37163. t < 0 || t + 0 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37165. }
  37166. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37167. for (t += this.writeVarint32(o, t); a--; )
  37168. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37169. this.writeByte(n, t++);
  37170. if (s < o) {
  37171. var l = 0;
  37172. for (n = 0; s < o; )
  37173. n |= (1 & !!e[s++]) << l++;
  37174. this.writeByte(n, t++)
  37175. }
  37176. return i ? (this.offset = t,
  37177. this) : t - r
  37178. }
  37179. ,
  37180. a.readBitSet = function(e) {
  37181. var t = "undefined" == typeof e;
  37182. t && (e = this.offset);
  37183. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37184. for (e += n.length; o--; )
  37185. i = this.readByte(e++),
  37186. s[a++] = !!(1 & i),
  37187. s[a++] = !!(2 & i),
  37188. s[a++] = !!(4 & i),
  37189. s[a++] = !!(8 & i),
  37190. s[a++] = !!(16 & i),
  37191. s[a++] = !!(32 & i),
  37192. s[a++] = !!(64 & i),
  37193. s[a++] = !!(128 & i);
  37194. if (a < r) {
  37195. var l = 0;
  37196. for (i = this.readByte(e++); a < r; )
  37197. s[a++] = !!(i >> l++ & 1)
  37198. }
  37199. return t && (this.offset = e),
  37200. s
  37201. }
  37202. ,
  37203. a.readBytes = function(e, t) {
  37204. var i = "undefined" == typeof t;
  37205. if (i && (t = this.offset),
  37206. !this.noAssert) {
  37207. if ("number" != typeof t || t % 1 !== 0)
  37208. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37209. if (t >>>= 0,
  37210. t < 0 || t + e > this.buffer.byteLength)
  37211. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37212. }
  37213. var n = this.slice(t, t + e);
  37214. return i && (this.offset += e),
  37215. n
  37216. }
  37217. ,
  37218. a.writeBytes = a.append,
  37219. a.writeInt8 = function(e, t) {
  37220. var i = "undefined" == typeof t;
  37221. if (i && (t = this.offset),
  37222. !this.noAssert) {
  37223. if ("number" != typeof e || e % 1 !== 0)
  37224. throw TypeError("Illegal value: " + e + " (not an integer)");
  37225. if (e |= 0,
  37226. "number" != typeof t || t % 1 !== 0)
  37227. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37228. if (t >>>= 0,
  37229. t < 0 || t + 0 > this.buffer.byteLength)
  37230. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37231. }
  37232. t += 1;
  37233. var n = this.buffer.byteLength;
  37234. return t > n && this.resize((n *= 2) > t ? n : t),
  37235. t -= 1,
  37236. this.view[t] = e,
  37237. i && (this.offset += 1),
  37238. this
  37239. }
  37240. ,
  37241. a.writeByte = a.writeInt8,
  37242. a.readInt8 = function(e) {
  37243. var t = "undefined" == typeof e;
  37244. if (t && (e = this.offset),
  37245. !this.noAssert) {
  37246. if ("number" != typeof e || e % 1 !== 0)
  37247. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37248. if (e >>>= 0,
  37249. e < 0 || e + 1 > this.buffer.byteLength)
  37250. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37251. }
  37252. var i = this.view[e];
  37253. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37254. t && (this.offset += 1),
  37255. i
  37256. }
  37257. ,
  37258. a.readByte = a.readInt8,
  37259. a.writeUint8 = function(e, t) {
  37260. var i = "undefined" == typeof t;
  37261. if (i && (t = this.offset),
  37262. !this.noAssert) {
  37263. if ("number" != typeof e || e % 1 !== 0)
  37264. throw TypeError("Illegal value: " + e + " (not an integer)");
  37265. if (e >>>= 0,
  37266. "number" != typeof t || t % 1 !== 0)
  37267. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37268. if (t >>>= 0,
  37269. t < 0 || t + 0 > this.buffer.byteLength)
  37270. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37271. }
  37272. t += 1;
  37273. var n = this.buffer.byteLength;
  37274. return t > n && this.resize((n *= 2) > t ? n : t),
  37275. t -= 1,
  37276. this.view[t] = e,
  37277. i && (this.offset += 1),
  37278. this
  37279. }
  37280. ,
  37281. a.writeUInt8 = a.writeUint8,
  37282. a.readUint8 = function(e) {
  37283. var t = "undefined" == typeof e;
  37284. if (t && (e = this.offset),
  37285. !this.noAssert) {
  37286. if ("number" != typeof e || e % 1 !== 0)
  37287. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37288. if (e >>>= 0,
  37289. e < 0 || e + 1 > this.buffer.byteLength)
  37290. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37291. }
  37292. var i = this.view[e];
  37293. return t && (this.offset += 1),
  37294. i
  37295. }
  37296. ,
  37297. a.readUInt8 = a.readUint8,
  37298. a.writeInt16 = function(e, t) {
  37299. var i = "undefined" == typeof t;
  37300. if (i && (t = this.offset),
  37301. !this.noAssert) {
  37302. if ("number" != typeof e || e % 1 !== 0)
  37303. throw TypeError("Illegal value: " + e + " (not an integer)");
  37304. if (e |= 0,
  37305. "number" != typeof t || t % 1 !== 0)
  37306. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37307. if (t >>>= 0,
  37308. t < 0 || t + 0 > this.buffer.byteLength)
  37309. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37310. }
  37311. t += 2;
  37312. var n = this.buffer.byteLength;
  37313. return t > n && this.resize((n *= 2) > t ? n : t),
  37314. t -= 2,
  37315. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37316. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37317. this.view[t + 1] = 255 & e),
  37318. i && (this.offset += 2),
  37319. this
  37320. }
  37321. ,
  37322. a.writeShort = a.writeInt16,
  37323. a.readInt16 = function(e) {
  37324. var t = "undefined" == typeof e;
  37325. if (t && (e = this.offset),
  37326. !this.noAssert) {
  37327. if ("number" != typeof e || e % 1 !== 0)
  37328. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37329. if (e >>>= 0,
  37330. e < 0 || e + 2 > this.buffer.byteLength)
  37331. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37332. }
  37333. var i = 0;
  37334. return this.littleEndian ? (i = this.view[e],
  37335. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37336. i |= this.view[e + 1]),
  37337. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37338. t && (this.offset += 2),
  37339. i
  37340. }
  37341. ,
  37342. a.readShort = a.readInt16,
  37343. a.writeUint16 = function(e, t) {
  37344. var i = "undefined" == typeof t;
  37345. if (i && (t = this.offset),
  37346. !this.noAssert) {
  37347. if ("number" != typeof e || e % 1 !== 0)
  37348. throw TypeError("Illegal value: " + e + " (not an integer)");
  37349. if (e >>>= 0,
  37350. "number" != typeof t || t % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37352. if (t >>>= 0,
  37353. t < 0 || t + 0 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37355. }
  37356. t += 2;
  37357. var n = this.buffer.byteLength;
  37358. return t > n && this.resize((n *= 2) > t ? n : t),
  37359. t -= 2,
  37360. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37361. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37362. this.view[t + 1] = 255 & e),
  37363. i && (this.offset += 2),
  37364. this
  37365. }
  37366. ,
  37367. a.writeUInt16 = a.writeUint16,
  37368. a.readUint16 = function(e) {
  37369. var t = "undefined" == typeof e;
  37370. if (t && (e = this.offset),
  37371. !this.noAssert) {
  37372. if ("number" != typeof e || e % 1 !== 0)
  37373. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37374. if (e >>>= 0,
  37375. e < 0 || e + 2 > this.buffer.byteLength)
  37376. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37377. }
  37378. var i = 0;
  37379. return this.littleEndian ? (i = this.view[e],
  37380. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37381. i |= this.view[e + 1]),
  37382. t && (this.offset += 2),
  37383. i
  37384. }
  37385. ,
  37386. a.readUInt16 = a.readUint16,
  37387. a.writeInt32 = function(e, t) {
  37388. var i = "undefined" == typeof t;
  37389. if (i && (t = this.offset),
  37390. !this.noAssert) {
  37391. if ("number" != typeof e || e % 1 !== 0)
  37392. throw TypeError("Illegal value: " + e + " (not an integer)");
  37393. if (e |= 0,
  37394. "number" != typeof t || t % 1 !== 0)
  37395. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37396. if (t >>>= 0,
  37397. t < 0 || t + 0 > this.buffer.byteLength)
  37398. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37399. }
  37400. t += 4;
  37401. var n = this.buffer.byteLength;
  37402. return t > n && this.resize((n *= 2) > t ? n : t),
  37403. t -= 4,
  37404. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37405. this.view[t + 2] = e >>> 16 & 255,
  37406. this.view[t + 1] = e >>> 8 & 255,
  37407. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37408. this.view[t + 1] = e >>> 16 & 255,
  37409. this.view[t + 2] = e >>> 8 & 255,
  37410. this.view[t + 3] = 255 & e),
  37411. i && (this.offset += 4),
  37412. this
  37413. }
  37414. ,
  37415. a.writeInt = a.writeInt32,
  37416. a.readInt32 = function(e) {
  37417. var t = "undefined" == typeof e;
  37418. if (t && (e = this.offset),
  37419. !this.noAssert) {
  37420. if ("number" != typeof e || e % 1 !== 0)
  37421. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37422. if (e >>>= 0,
  37423. e < 0 || e + 4 > this.buffer.byteLength)
  37424. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37425. }
  37426. var i = 0;
  37427. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37428. i |= this.view[e + 1] << 8,
  37429. i |= this.view[e],
  37430. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37431. i |= this.view[e + 2] << 8,
  37432. i |= this.view[e + 3],
  37433. i += this.view[e] << 24 >>> 0),
  37434. i |= 0,
  37435. t && (this.offset += 4),
  37436. i
  37437. }
  37438. ,
  37439. a.readInt = a.readInt32,
  37440. a.writeUint32 = function(e, t) {
  37441. var i = "undefined" == typeof t;
  37442. if (i && (t = this.offset),
  37443. !this.noAssert) {
  37444. if ("number" != typeof e || e % 1 !== 0)
  37445. throw TypeError("Illegal value: " + e + " (not an integer)");
  37446. if (e >>>= 0,
  37447. "number" != typeof t || t % 1 !== 0)
  37448. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37449. if (t >>>= 0,
  37450. t < 0 || t + 0 > this.buffer.byteLength)
  37451. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37452. }
  37453. t += 4;
  37454. var n = this.buffer.byteLength;
  37455. return t > n && this.resize((n *= 2) > t ? n : t),
  37456. t -= 4,
  37457. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37458. this.view[t + 2] = e >>> 16 & 255,
  37459. this.view[t + 1] = e >>> 8 & 255,
  37460. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37461. this.view[t + 1] = e >>> 16 & 255,
  37462. this.view[t + 2] = e >>> 8 & 255,
  37463. this.view[t + 3] = 255 & e),
  37464. i && (this.offset += 4),
  37465. this
  37466. }
  37467. ,
  37468. a.writeUInt32 = a.writeUint32,
  37469. a.readUint32 = function(e) {
  37470. var t = "undefined" == typeof e;
  37471. if (t && (e = this.offset),
  37472. !this.noAssert) {
  37473. if ("number" != typeof e || e % 1 !== 0)
  37474. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37475. if (e >>>= 0,
  37476. e < 0 || e + 4 > this.buffer.byteLength)
  37477. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37478. }
  37479. var i = 0;
  37480. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37481. i |= this.view[e + 1] << 8,
  37482. i |= this.view[e],
  37483. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37484. i |= this.view[e + 2] << 8,
  37485. i |= this.view[e + 3],
  37486. i += this.view[e] << 24 >>> 0),
  37487. t && (this.offset += 4),
  37488. i
  37489. }
  37490. ,
  37491. a.readUInt32 = a.readUint32,
  37492. e && (a.writeInt64 = function(t, i) {
  37493. var n = "undefined" == typeof i;
  37494. if (n && (i = this.offset),
  37495. !this.noAssert) {
  37496. if ("number" == typeof t)
  37497. t = e.fromNumber(t);
  37498. else if ("string" == typeof t)
  37499. t = e.fromString(t);
  37500. else if (!(t && t instanceof e))
  37501. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37502. if ("number" != typeof i || i % 1 !== 0)
  37503. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37504. if (i >>>= 0,
  37505. i < 0 || i + 0 > this.buffer.byteLength)
  37506. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37507. }
  37508. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37509. i += 8;
  37510. var r = this.buffer.byteLength;
  37511. i > r && this.resize((r *= 2) > i ? r : i),
  37512. i -= 8;
  37513. var o = t.low
  37514. , a = t.high;
  37515. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37516. this.view[i + 2] = o >>> 16 & 255,
  37517. this.view[i + 1] = o >>> 8 & 255,
  37518. this.view[i] = 255 & o,
  37519. i += 4,
  37520. this.view[i + 3] = a >>> 24 & 255,
  37521. this.view[i + 2] = a >>> 16 & 255,
  37522. this.view[i + 1] = a >>> 8 & 255,
  37523. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37524. this.view[i + 1] = a >>> 16 & 255,
  37525. this.view[i + 2] = a >>> 8 & 255,
  37526. this.view[i + 3] = 255 & a,
  37527. i += 4,
  37528. this.view[i] = o >>> 24 & 255,
  37529. this.view[i + 1] = o >>> 16 & 255,
  37530. this.view[i + 2] = o >>> 8 & 255,
  37531. this.view[i + 3] = 255 & o),
  37532. n && (this.offset += 8),
  37533. this
  37534. }
  37535. ,
  37536. a.writeLong = a.writeInt64,
  37537. a.readInt64 = function(t) {
  37538. var i = "undefined" == typeof t;
  37539. if (i && (t = this.offset),
  37540. !this.noAssert) {
  37541. if ("number" != typeof t || t % 1 !== 0)
  37542. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37543. if (t >>>= 0,
  37544. t < 0 || t + 8 > this.buffer.byteLength)
  37545. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37546. }
  37547. var n = 0
  37548. , r = 0;
  37549. this.littleEndian ? (n = this.view[t + 2] << 16,
  37550. n |= this.view[t + 1] << 8,
  37551. n |= this.view[t],
  37552. n += this.view[t + 3] << 24 >>> 0,
  37553. t += 4,
  37554. r = this.view[t + 2] << 16,
  37555. r |= this.view[t + 1] << 8,
  37556. r |= this.view[t],
  37557. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37558. r |= this.view[t + 2] << 8,
  37559. r |= this.view[t + 3],
  37560. r += this.view[t] << 24 >>> 0,
  37561. t += 4,
  37562. n = this.view[t + 1] << 16,
  37563. n |= this.view[t + 2] << 8,
  37564. n |= this.view[t + 3],
  37565. n += this.view[t] << 24 >>> 0);
  37566. var o = new e(n,r,!1);
  37567. return i && (this.offset += 8),
  37568. o
  37569. }
  37570. ,
  37571. a.readLong = a.readInt64,
  37572. a.writeUint64 = function(t, i) {
  37573. var n = "undefined" == typeof i;
  37574. if (n && (i = this.offset),
  37575. !this.noAssert) {
  37576. if ("number" == typeof t)
  37577. t = e.fromNumber(t);
  37578. else if ("string" == typeof t)
  37579. t = e.fromString(t);
  37580. else if (!(t && t instanceof e))
  37581. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37582. if ("number" != typeof i || i % 1 !== 0)
  37583. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37584. if (i >>>= 0,
  37585. i < 0 || i + 0 > this.buffer.byteLength)
  37586. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37587. }
  37588. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37589. i += 8;
  37590. var r = this.buffer.byteLength;
  37591. i > r && this.resize((r *= 2) > i ? r : i),
  37592. i -= 8;
  37593. var o = t.low
  37594. , a = t.high;
  37595. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37596. this.view[i + 2] = o >>> 16 & 255,
  37597. this.view[i + 1] = o >>> 8 & 255,
  37598. this.view[i] = 255 & o,
  37599. i += 4,
  37600. this.view[i + 3] = a >>> 24 & 255,
  37601. this.view[i + 2] = a >>> 16 & 255,
  37602. this.view[i + 1] = a >>> 8 & 255,
  37603. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37604. this.view[i + 1] = a >>> 16 & 255,
  37605. this.view[i + 2] = a >>> 8 & 255,
  37606. this.view[i + 3] = 255 & a,
  37607. i += 4,
  37608. this.view[i] = o >>> 24 & 255,
  37609. this.view[i + 1] = o >>> 16 & 255,
  37610. this.view[i + 2] = o >>> 8 & 255,
  37611. this.view[i + 3] = 255 & o),
  37612. n && (this.offset += 8),
  37613. this
  37614. }
  37615. ,
  37616. a.writeUInt64 = a.writeUint64,
  37617. a.readUint64 = function(t) {
  37618. var i = "undefined" == typeof t;
  37619. if (i && (t = this.offset),
  37620. !this.noAssert) {
  37621. if ("number" != typeof t || t % 1 !== 0)
  37622. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37623. if (t >>>= 0,
  37624. t < 0 || t + 8 > this.buffer.byteLength)
  37625. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37626. }
  37627. var n = 0
  37628. , r = 0;
  37629. this.littleEndian ? (n = this.view[t + 2] << 16,
  37630. n |= this.view[t + 1] << 8,
  37631. n |= this.view[t],
  37632. n += this.view[t + 3] << 24 >>> 0,
  37633. t += 4,
  37634. r = this.view[t + 2] << 16,
  37635. r |= this.view[t + 1] << 8,
  37636. r |= this.view[t],
  37637. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37638. r |= this.view[t + 2] << 8,
  37639. r |= this.view[t + 3],
  37640. r += this.view[t] << 24 >>> 0,
  37641. t += 4,
  37642. n = this.view[t + 1] << 16,
  37643. n |= this.view[t + 2] << 8,
  37644. n |= this.view[t + 3],
  37645. n += this.view[t] << 24 >>> 0);
  37646. var o = new e(n,r,!0);
  37647. return i && (this.offset += 8),
  37648. o
  37649. }
  37650. ,
  37651. a.readUInt64 = a.readUint64),
  37652. a.writeFloat32 = function(e, t) {
  37653. var i = "undefined" == typeof t;
  37654. if (i && (t = this.offset),
  37655. !this.noAssert) {
  37656. if ("number" != typeof e)
  37657. throw TypeError("Illegal value: " + e + " (not a number)");
  37658. if ("number" != typeof t || t % 1 !== 0)
  37659. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37660. if (t >>>= 0,
  37661. t < 0 || t + 0 > this.buffer.byteLength)
  37662. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37663. }
  37664. t += 4;
  37665. var n = this.buffer.byteLength;
  37666. return t > n && this.resize((n *= 2) > t ? n : t),
  37667. t -= 4,
  37668. r(this.view, e, t, this.littleEndian, 23, 4),
  37669. i && (this.offset += 4),
  37670. this
  37671. }
  37672. ,
  37673. a.writeFloat = a.writeFloat32,
  37674. a.readFloat32 = function(e) {
  37675. var t = "undefined" == typeof e;
  37676. if (t && (e = this.offset),
  37677. !this.noAssert) {
  37678. if ("number" != typeof e || e % 1 !== 0)
  37679. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37680. if (e >>>= 0,
  37681. e < 0 || e + 4 > this.buffer.byteLength)
  37682. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37683. }
  37684. var i = n(this.view, e, this.littleEndian, 23, 4);
  37685. return t && (this.offset += 4),
  37686. i
  37687. }
  37688. ,
  37689. a.readFloat = a.readFloat32,
  37690. a.writeFloat64 = function(e, t) {
  37691. var i = "undefined" == typeof t;
  37692. if (i && (t = this.offset),
  37693. !this.noAssert) {
  37694. if ("number" != typeof e)
  37695. throw TypeError("Illegal value: " + e + " (not a number)");
  37696. if ("number" != typeof t || t % 1 !== 0)
  37697. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37698. if (t >>>= 0,
  37699. t < 0 || t + 0 > this.buffer.byteLength)
  37700. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37701. }
  37702. t += 8;
  37703. var n = this.buffer.byteLength;
  37704. return t > n && this.resize((n *= 2) > t ? n : t),
  37705. t -= 8,
  37706. r(this.view, e, t, this.littleEndian, 52, 8),
  37707. i && (this.offset += 8),
  37708. this
  37709. }
  37710. ,
  37711. a.writeDouble = a.writeFloat64,
  37712. a.readFloat64 = function(e) {
  37713. var t = "undefined" == typeof e;
  37714. if (t && (e = this.offset),
  37715. !this.noAssert) {
  37716. if ("number" != typeof e || e % 1 !== 0)
  37717. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37718. if (e >>>= 0,
  37719. e < 0 || e + 8 > this.buffer.byteLength)
  37720. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37721. }
  37722. var i = n(this.view, e, this.littleEndian, 52, 8);
  37723. return t && (this.offset += 8),
  37724. i
  37725. }
  37726. ,
  37727. a.readDouble = a.readFloat64,
  37728. o.MAX_VARINT32_BYTES = 5,
  37729. o.calculateVarint32 = function(e) {
  37730. return e >>>= 0,
  37731. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37732. }
  37733. ,
  37734. o.zigZagEncode32 = function(e) {
  37735. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37736. }
  37737. ,
  37738. o.zigZagDecode32 = function(e) {
  37739. return e >>> 1 ^ -(1 & e) | 0
  37740. }
  37741. ,
  37742. a.writeVarint32 = function(e, t) {
  37743. var i = "undefined" == typeof t;
  37744. if (i && (t = this.offset),
  37745. !this.noAssert) {
  37746. if ("number" != typeof e || e % 1 !== 0)
  37747. throw TypeError("Illegal value: " + e + " (not an integer)");
  37748. if (e |= 0,
  37749. "number" != typeof t || t % 1 !== 0)
  37750. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37751. if (t >>>= 0,
  37752. t < 0 || t + 0 > this.buffer.byteLength)
  37753. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37754. }
  37755. var n, r = o.calculateVarint32(e);
  37756. t += r;
  37757. var a = this.buffer.byteLength;
  37758. for (t > a && this.resize((a *= 2) > t ? a : t),
  37759. t -= r,
  37760. e >>>= 0; e >= 128; )
  37761. n = 127 & e | 128,
  37762. this.view[t++] = n,
  37763. e >>>= 7;
  37764. return this.view[t++] = e,
  37765. i ? (this.offset = t,
  37766. this) : r
  37767. }
  37768. ,
  37769. a.writeVarint32ZigZag = function(e, t) {
  37770. return this.writeVarint32(o.zigZagEncode32(e), t)
  37771. }
  37772. ,
  37773. a.readVarint32 = function(e) {
  37774. var t = "undefined" == typeof e;
  37775. if (t && (e = this.offset),
  37776. !this.noAssert) {
  37777. if ("number" != typeof e || e % 1 !== 0)
  37778. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37779. if (e >>>= 0,
  37780. e < 0 || e + 1 > this.buffer.byteLength)
  37781. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37782. }
  37783. var i, n = 0, r = 0;
  37784. do {
  37785. if (!this.noAssert && e > this.limit) {
  37786. var o = Error("Truncated");
  37787. throw o.truncated = !0,
  37788. o
  37789. }
  37790. i = this.view[e++],
  37791. n < 5 && (r |= (127 & i) << 7 * n),
  37792. ++n
  37793. } while (0 !== (128 & i));return r |= 0,
  37794. t ? (this.offset = e,
  37795. r) : {
  37796. value: r,
  37797. length: n
  37798. }
  37799. }
  37800. ,
  37801. a.readVarint32ZigZag = function(e) {
  37802. var t = this.readVarint32(e);
  37803. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37804. t
  37805. }
  37806. ,
  37807. e && (o.MAX_VARINT64_BYTES = 10,
  37808. o.calculateVarint64 = function(t) {
  37809. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37810. var i = t.toInt() >>> 0
  37811. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37812. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37813. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37814. }
  37815. ,
  37816. o.zigZagEncode64 = function(t) {
  37817. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37818. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37819. }
  37820. ,
  37821. o.zigZagDecode64 = function(t) {
  37822. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37823. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37824. }
  37825. ,
  37826. a.writeVarint64 = function(t, i) {
  37827. var n = "undefined" == typeof i;
  37828. if (n && (i = this.offset),
  37829. !this.noAssert) {
  37830. if ("number" == typeof t)
  37831. t = e.fromNumber(t);
  37832. else if ("string" == typeof t)
  37833. t = e.fromString(t);
  37834. else if (!(t && t instanceof e))
  37835. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37836. if ("number" != typeof i || i % 1 !== 0)
  37837. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37838. if (i >>>= 0,
  37839. i < 0 || i + 0 > this.buffer.byteLength)
  37840. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37841. }
  37842. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37843. var r = o.calculateVarint64(t)
  37844. , a = t.toInt() >>> 0
  37845. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37846. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37847. i += r;
  37848. var c = this.buffer.byteLength;
  37849. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37850. i -= r,
  37851. r) {
  37852. case 10:
  37853. this.view[i + 9] = l >>> 7 & 1;
  37854. case 9:
  37855. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37856. case 8:
  37857. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37858. case 7:
  37859. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37860. case 6:
  37861. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37862. case 5:
  37863. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37864. case 4:
  37865. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37866. case 3:
  37867. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37868. case 2:
  37869. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37870. case 1:
  37871. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37872. }
  37873. return n ? (this.offset += r,
  37874. this) : r
  37875. }
  37876. ,
  37877. a.writeVarint64ZigZag = function(e, t) {
  37878. return this.writeVarint64(o.zigZagEncode64(e), t)
  37879. }
  37880. ,
  37881. a.readVarint64 = function(t) {
  37882. var i = "undefined" == typeof t;
  37883. if (i && (t = this.offset),
  37884. !this.noAssert) {
  37885. if ("number" != typeof t || t % 1 !== 0)
  37886. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37887. if (t >>>= 0,
  37888. t < 0 || t + 1 > this.buffer.byteLength)
  37889. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37890. }
  37891. var n = t
  37892. , r = 0
  37893. , o = 0
  37894. , a = 0
  37895. , s = 0;
  37896. if (s = this.view[t++],
  37897. r = 127 & s,
  37898. 128 & s && (s = this.view[t++],
  37899. r |= (127 & s) << 7,
  37900. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37901. r |= (127 & s) << 14,
  37902. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37903. r |= (127 & s) << 21,
  37904. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37905. o = 127 & s,
  37906. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37907. o |= (127 & s) << 7,
  37908. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37909. o |= (127 & s) << 14,
  37910. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37911. o |= (127 & s) << 21,
  37912. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37913. a = 127 & s,
  37914. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37915. a |= (127 & s) << 7,
  37916. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37917. throw Error("Buffer overrun");
  37918. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37919. return i ? (this.offset = t,
  37920. l) : {
  37921. value: l,
  37922. length: t - n
  37923. }
  37924. }
  37925. ,
  37926. a.readVarint64ZigZag = function(t) {
  37927. var i = this.readVarint64(t);
  37928. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37929. i
  37930. }
  37931. ),
  37932. a.writeCString = function(e, i) {
  37933. var n = "undefined" == typeof i;
  37934. n && (i = this.offset);
  37935. var r, o = e.length;
  37936. if (!this.noAssert) {
  37937. if ("string" != typeof e)
  37938. throw TypeError("Illegal str: Not a string");
  37939. for (r = 0; r < o; ++r)
  37940. if (0 === e.charCodeAt(r))
  37941. throw RangeError("Illegal str: Contains NULL-characters");
  37942. if ("number" != typeof i || i % 1 !== 0)
  37943. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37944. if (i >>>= 0,
  37945. i < 0 || i + 0 > this.buffer.byteLength)
  37946. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37947. }
  37948. o = h.calculateUTF16asUTF8(t(e))[1],
  37949. i += o + 1;
  37950. var a = this.buffer.byteLength;
  37951. return i > a && this.resize((a *= 2) > i ? a : i),
  37952. i -= o + 1,
  37953. h.encodeUTF16toUTF8(t(e), function(e) {
  37954. this.view[i++] = e
  37955. }
  37956. .bind(this)),
  37957. this.view[i++] = 0,
  37958. n ? (this.offset = i,
  37959. this) : o
  37960. }
  37961. ,
  37962. a.readCString = function(e) {
  37963. var t = "undefined" == typeof e;
  37964. if (t && (e = this.offset),
  37965. !this.noAssert) {
  37966. if ("number" != typeof e || e % 1 !== 0)
  37967. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37968. if (e >>>= 0,
  37969. e < 0 || e + 1 > this.buffer.byteLength)
  37970. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37971. }
  37972. var n, r = e, o = -1;
  37973. return h.decodeUTF8toUTF16(function() {
  37974. if (0 === o)
  37975. return null;
  37976. if (e >= this.limit)
  37977. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37978. return o = this.view[e++],
  37979. 0 === o ? null : o
  37980. }
  37981. .bind(this), n = i(), !0),
  37982. t ? (this.offset = e,
  37983. n()) : {
  37984. string: n(),
  37985. length: e - r
  37986. }
  37987. }
  37988. ,
  37989. a.writeIString = function(e, i) {
  37990. var n = "undefined" == typeof i;
  37991. if (n && (i = this.offset),
  37992. !this.noAssert) {
  37993. if ("string" != typeof e)
  37994. throw TypeError("Illegal str: Not a string");
  37995. if ("number" != typeof i || i % 1 !== 0)
  37996. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37997. if (i >>>= 0,
  37998. i < 0 || i + 0 > this.buffer.byteLength)
  37999. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38000. }
  38001. var r, o = i;
  38002. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38003. i += 4 + r;
  38004. var a = this.buffer.byteLength;
  38005. if (i > a && this.resize((a *= 2) > i ? a : i),
  38006. i -= 4 + r,
  38007. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  38008. this.view[i + 2] = r >>> 16 & 255,
  38009. this.view[i + 1] = r >>> 8 & 255,
  38010. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  38011. this.view[i + 1] = r >>> 16 & 255,
  38012. this.view[i + 2] = r >>> 8 & 255,
  38013. this.view[i + 3] = 255 & r),
  38014. i += 4,
  38015. h.encodeUTF16toUTF8(t(e), function(e) {
  38016. this.view[i++] = e
  38017. }
  38018. .bind(this)),
  38019. i !== o + 4 + r)
  38020. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  38021. return n ? (this.offset = i,
  38022. this) : i - o
  38023. }
  38024. ,
  38025. a.readIString = function(e) {
  38026. var t = "undefined" == typeof e;
  38027. if (t && (e = this.offset),
  38028. !this.noAssert) {
  38029. if ("number" != typeof e || e % 1 !== 0)
  38030. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38031. if (e >>>= 0,
  38032. e < 0 || e + 4 > this.buffer.byteLength)
  38033. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38034. }
  38035. var i = e
  38036. , n = this.readUint32(e)
  38037. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38038. return e += r.length,
  38039. t ? (this.offset = e,
  38040. r.string) : {
  38041. string: r.string,
  38042. length: e - i
  38043. }
  38044. }
  38045. ,
  38046. o.METRICS_CHARS = "c",
  38047. o.METRICS_BYTES = "b",
  38048. a.writeUTF8String = function(e, i) {
  38049. var n = "undefined" == typeof i;
  38050. if (n && (i = this.offset),
  38051. !this.noAssert) {
  38052. if ("number" != typeof i || i % 1 !== 0)
  38053. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38054. if (i >>>= 0,
  38055. i < 0 || i + 0 > this.buffer.byteLength)
  38056. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38057. }
  38058. var r, o = i;
  38059. r = h.calculateUTF16asUTF8(t(e))[1],
  38060. i += r;
  38061. var a = this.buffer.byteLength;
  38062. return i > a && this.resize((a *= 2) > i ? a : i),
  38063. i -= r,
  38064. h.encodeUTF16toUTF8(t(e), function(e) {
  38065. this.view[i++] = e
  38066. }
  38067. .bind(this)),
  38068. n ? (this.offset = i,
  38069. this) : i - o
  38070. }
  38071. ,
  38072. a.writeString = a.writeUTF8String,
  38073. o.calculateUTF8Chars = function(e) {
  38074. return h.calculateUTF16asUTF8(t(e))[0]
  38075. }
  38076. ,
  38077. o.calculateUTF8Bytes = function(e) {
  38078. return h.calculateUTF16asUTF8(t(e))[1]
  38079. }
  38080. ,
  38081. o.calculateString = o.calculateUTF8Bytes,
  38082. a.readUTF8String = function(e, t, n) {
  38083. "number" == typeof t && (n = t,
  38084. t = void 0);
  38085. var r = "undefined" == typeof n;
  38086. if (r && (n = this.offset),
  38087. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38088. !this.noAssert) {
  38089. if ("number" != typeof e || e % 1 !== 0)
  38090. throw TypeError("Illegal length: " + e + " (not an integer)");
  38091. if (e |= 0,
  38092. "number" != typeof n || n % 1 !== 0)
  38093. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38094. if (n >>>= 0,
  38095. n < 0 || n + 0 > this.buffer.byteLength)
  38096. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38097. }
  38098. var a, s = 0, l = n;
  38099. if (t === o.METRICS_CHARS) {
  38100. if (a = i(),
  38101. h.decodeUTF8(function() {
  38102. return s < e && n < this.limit ? this.view[n++] : null
  38103. }
  38104. .bind(this), function(e) {
  38105. ++s,
  38106. h.UTF8toUTF16(e, a)
  38107. }),
  38108. s !== e)
  38109. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38110. return r ? (this.offset = n,
  38111. a()) : {
  38112. string: a(),
  38113. length: n - l
  38114. }
  38115. }
  38116. if (t === o.METRICS_BYTES) {
  38117. if (!this.noAssert) {
  38118. if ("number" != typeof n || n % 1 !== 0)
  38119. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38120. if (n >>>= 0,
  38121. n < 0 || n + e > this.buffer.byteLength)
  38122. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38123. }
  38124. var c = n + e;
  38125. if (h.decodeUTF8toUTF16(function() {
  38126. return n < c ? this.view[n++] : null
  38127. }
  38128. .bind(this), a = i(), this.noAssert),
  38129. n !== c)
  38130. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38131. return r ? (this.offset = n,
  38132. a()) : {
  38133. string: a(),
  38134. length: n - l
  38135. }
  38136. }
  38137. throw TypeError("Unsupported metrics: " + t)
  38138. }
  38139. ,
  38140. a.readString = a.readUTF8String,
  38141. a.writeVString = function(e, i) {
  38142. var n = "undefined" == typeof i;
  38143. if (n && (i = this.offset),
  38144. !this.noAssert) {
  38145. if ("string" != typeof e)
  38146. throw TypeError("Illegal str: Not a string");
  38147. if ("number" != typeof i || i % 1 !== 0)
  38148. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38149. if (i >>>= 0,
  38150. i < 0 || i + 0 > this.buffer.byteLength)
  38151. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38152. }
  38153. var r, a, s = i;
  38154. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38155. a = o.calculateVarint32(r),
  38156. i += a + r;
  38157. var l = this.buffer.byteLength;
  38158. if (i > l && this.resize((l *= 2) > i ? l : i),
  38159. i -= a + r,
  38160. i += this.writeVarint32(r, i),
  38161. h.encodeUTF16toUTF8(t(e), function(e) {
  38162. this.view[i++] = e
  38163. }
  38164. .bind(this)),
  38165. i !== s + r + a)
  38166. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38167. return n ? (this.offset = i,
  38168. this) : i - s
  38169. }
  38170. ,
  38171. a.readVString = function(e) {
  38172. var t = "undefined" == typeof e;
  38173. if (t && (e = this.offset),
  38174. !this.noAssert) {
  38175. if ("number" != typeof e || e % 1 !== 0)
  38176. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38177. if (e >>>= 0,
  38178. e < 0 || e + 1 > this.buffer.byteLength)
  38179. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38180. }
  38181. var i = e
  38182. , n = this.readVarint32(e)
  38183. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38184. return e += r.length,
  38185. t ? (this.offset = e,
  38186. r.string) : {
  38187. string: r.string,
  38188. length: e - i
  38189. }
  38190. }
  38191. ,
  38192. a.append = function(e, t, i) {
  38193. "number" != typeof t && "string" == typeof t || (i = t,
  38194. t = void 0);
  38195. var n = "undefined" == typeof i;
  38196. if (n && (i = this.offset),
  38197. !this.noAssert) {
  38198. if ("number" != typeof i || i % 1 !== 0)
  38199. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38200. if (i >>>= 0,
  38201. i < 0 || i + 0 > this.buffer.byteLength)
  38202. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38203. }
  38204. e instanceof o || (e = o.wrap(e, t));
  38205. var r = e.limit - e.offset;
  38206. if (r <= 0)
  38207. return this;
  38208. i += r;
  38209. var a = this.buffer.byteLength;
  38210. return i > a && this.resize((a *= 2) > i ? a : i),
  38211. i -= r,
  38212. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38213. e.offset += r,
  38214. n && (this.offset += r),
  38215. this
  38216. }
  38217. ,
  38218. a.appendTo = function(e, t) {
  38219. return e.append(this, t),
  38220. this
  38221. }
  38222. ,
  38223. a.assert = function(e) {
  38224. return this.noAssert = !e,
  38225. this
  38226. }
  38227. ,
  38228. a.capacity = function() {
  38229. return this.buffer.byteLength
  38230. }
  38231. ,
  38232. a.clear = function() {
  38233. return this.offset = 0,
  38234. this.limit = this.buffer.byteLength,
  38235. this.markedOffset = -1,
  38236. this
  38237. }
  38238. ,
  38239. a.clone = function(e) {
  38240. var t = new o(0,this.littleEndian,this.noAssert);
  38241. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38242. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38243. t.view = this.view),
  38244. t.offset = this.offset,
  38245. t.markedOffset = this.markedOffset,
  38246. t.limit = this.limit,
  38247. t
  38248. }
  38249. ,
  38250. a.compact = function(e, t) {
  38251. if ("undefined" == typeof e && (e = this.offset),
  38252. "undefined" == typeof t && (t = this.limit),
  38253. !this.noAssert) {
  38254. if ("number" != typeof e || e % 1 !== 0)
  38255. throw TypeError("Illegal begin: Not an integer");
  38256. if (e >>>= 0,
  38257. "number" != typeof t || t % 1 !== 0)
  38258. throw TypeError("Illegal end: Not an integer");
  38259. if (t >>>= 0,
  38260. e < 0 || e > t || t > this.buffer.byteLength)
  38261. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38262. }
  38263. if (0 === e && t === this.buffer.byteLength)
  38264. return this;
  38265. var i = t - e;
  38266. if (0 === i)
  38267. return this.buffer = s,
  38268. this.view = null,
  38269. this.markedOffset >= 0 && (this.markedOffset -= e),
  38270. this.offset = 0,
  38271. this.limit = 0,
  38272. this;
  38273. var n = new ArrayBuffer(i)
  38274. , r = new Uint8Array(n);
  38275. return r.set(this.view.subarray(e, t)),
  38276. this.buffer = n,
  38277. this.view = r,
  38278. this.markedOffset >= 0 && (this.markedOffset -= e),
  38279. this.offset = 0,
  38280. this.limit = i,
  38281. this
  38282. }
  38283. ,
  38284. a.copy = function(e, t) {
  38285. if ("undefined" == typeof e && (e = this.offset),
  38286. "undefined" == typeof t && (t = this.limit),
  38287. !this.noAssert) {
  38288. if ("number" != typeof e || e % 1 !== 0)
  38289. throw TypeError("Illegal begin: Not an integer");
  38290. if (e >>>= 0,
  38291. "number" != typeof t || t % 1 !== 0)
  38292. throw TypeError("Illegal end: Not an integer");
  38293. if (t >>>= 0,
  38294. e < 0 || e > t || t > this.buffer.byteLength)
  38295. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38296. }
  38297. if (e === t)
  38298. return new o(0,this.littleEndian,this.noAssert);
  38299. var i = t - e
  38300. , n = new o(i,this.littleEndian,this.noAssert);
  38301. return n.offset = 0,
  38302. n.limit = i,
  38303. n.markedOffset >= 0 && (n.markedOffset -= e),
  38304. this.copyTo(n, 0, e, t),
  38305. n
  38306. }
  38307. ,
  38308. a.copyTo = function(e, t, i, n) {
  38309. var r, a;
  38310. if (!this.noAssert && !o.isByteBuffer(e))
  38311. throw TypeError("Illegal target: Not a ByteBuffer");
  38312. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38313. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38314. n = "undefined" == typeof n ? this.limit : 0 | n,
  38315. t < 0 || t > e.buffer.byteLength)
  38316. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38317. if (i < 0 || n > this.buffer.byteLength)
  38318. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38319. var s = n - i;
  38320. return 0 === s ? e : (e.ensureCapacity(t + s),
  38321. e.view.set(this.view.subarray(i, n), t),
  38322. r && (this.offset += s),
  38323. a && (e.offset += s),
  38324. this)
  38325. }
  38326. ,
  38327. a.ensureCapacity = function(e) {
  38328. var t = this.buffer.byteLength;
  38329. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38330. }
  38331. ,
  38332. a.fill = function(e, t, i) {
  38333. var n = "undefined" == typeof t;
  38334. if (n && (t = this.offset),
  38335. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38336. "undefined" == typeof t && (t = this.offset),
  38337. "undefined" == typeof i && (i = this.limit),
  38338. !this.noAssert) {
  38339. if ("number" != typeof e || e % 1 !== 0)
  38340. throw TypeError("Illegal value: " + e + " (not an integer)");
  38341. if (e |= 0,
  38342. "number" != typeof t || t % 1 !== 0)
  38343. throw TypeError("Illegal begin: Not an integer");
  38344. if (t >>>= 0,
  38345. "number" != typeof i || i % 1 !== 0)
  38346. throw TypeError("Illegal end: Not an integer");
  38347. if (i >>>= 0,
  38348. t < 0 || t > i || i > this.buffer.byteLength)
  38349. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38350. }
  38351. if (t >= i)
  38352. return this;
  38353. for (; t < i; )
  38354. this.view[t++] = e;
  38355. return n && (this.offset = t),
  38356. this
  38357. }
  38358. ,
  38359. a.flip = function() {
  38360. return this.limit = this.offset,
  38361. this.offset = 0,
  38362. this
  38363. }
  38364. ,
  38365. a.mark = function(e) {
  38366. if (e = "undefined" == typeof e ? this.offset : e,
  38367. !this.noAssert) {
  38368. if ("number" != typeof e || e % 1 !== 0)
  38369. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38370. if (e >>>= 0,
  38371. e < 0 || e + 0 > this.buffer.byteLength)
  38372. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38373. }
  38374. return this.markedOffset = e,
  38375. this
  38376. }
  38377. ,
  38378. a.order = function(e) {
  38379. if (!this.noAssert && "boolean" != typeof e)
  38380. throw TypeError("Illegal littleEndian: Not a boolean");
  38381. return this.littleEndian = !!e,
  38382. this
  38383. }
  38384. ,
  38385. a.LE = function(e) {
  38386. return this.littleEndian = "undefined" == typeof e || !!e,
  38387. this
  38388. }
  38389. ,
  38390. a.BE = function(e) {
  38391. return this.littleEndian = "undefined" != typeof e && !e,
  38392. this
  38393. }
  38394. ,
  38395. a.prepend = function(e, t, i) {
  38396. "number" != typeof t && "string" == typeof t || (i = t,
  38397. t = void 0);
  38398. var n = "undefined" == typeof i;
  38399. if (n && (i = this.offset),
  38400. !this.noAssert) {
  38401. if ("number" != typeof i || i % 1 !== 0)
  38402. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38403. if (i >>>= 0,
  38404. i < 0 || i + 0 > this.buffer.byteLength)
  38405. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38406. }
  38407. e instanceof o || (e = o.wrap(e, t));
  38408. var r = e.limit - e.offset;
  38409. if (r <= 0)
  38410. return this;
  38411. var a = r - i;
  38412. if (a > 0) {
  38413. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38414. , l = new Uint8Array(s);
  38415. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38416. this.buffer = s,
  38417. this.view = l,
  38418. this.offset += a,
  38419. this.markedOffset >= 0 && (this.markedOffset += a),
  38420. this.limit += a,
  38421. i += a
  38422. } else {
  38423. new Uint8Array(this.buffer)
  38424. }
  38425. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38426. e.offset = e.limit,
  38427. n && (this.offset -= r),
  38428. this
  38429. }
  38430. ,
  38431. a.prependTo = function(e, t) {
  38432. return e.prepend(this, t),
  38433. this
  38434. }
  38435. ,
  38436. a.printDebug = function(e) {
  38437. "function" != typeof e && (e = console.log.bind(console)),
  38438. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38439. }
  38440. ,
  38441. a.remaining = function() {
  38442. return this.limit - this.offset
  38443. }
  38444. ,
  38445. a.reset = function() {
  38446. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38447. this.markedOffset = -1) : this.offset = 0,
  38448. this
  38449. }
  38450. ,
  38451. a.resize = function(e) {
  38452. if (!this.noAssert) {
  38453. if ("number" != typeof e || e % 1 !== 0)
  38454. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38455. if (e |= 0,
  38456. e < 0)
  38457. throw RangeError("Illegal capacity: 0 <= " + e)
  38458. }
  38459. if (this.buffer.byteLength < e) {
  38460. var t = new ArrayBuffer(e)
  38461. , i = new Uint8Array(t);
  38462. i.set(this.view),
  38463. this.buffer = t,
  38464. this.view = i
  38465. }
  38466. return this
  38467. }
  38468. ,
  38469. a.reverse = function(e, t) {
  38470. if ("undefined" == typeof e && (e = this.offset),
  38471. "undefined" == typeof t && (t = this.limit),
  38472. !this.noAssert) {
  38473. if ("number" != typeof e || e % 1 !== 0)
  38474. throw TypeError("Illegal begin: Not an integer");
  38475. if (e >>>= 0,
  38476. "number" != typeof t || t % 1 !== 0)
  38477. throw TypeError("Illegal end: Not an integer");
  38478. if (t >>>= 0,
  38479. e < 0 || e > t || t > this.buffer.byteLength)
  38480. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38481. }
  38482. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38483. this)
  38484. }
  38485. ,
  38486. a.skip = function(e) {
  38487. if (!this.noAssert) {
  38488. if ("number" != typeof e || e % 1 !== 0)
  38489. throw TypeError("Illegal length: " + e + " (not an integer)");
  38490. e |= 0
  38491. }
  38492. var t = this.offset + e;
  38493. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38494. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38495. return this.offset = t,
  38496. this
  38497. }
  38498. ,
  38499. a.slice = function(e, t) {
  38500. if ("undefined" == typeof e && (e = this.offset),
  38501. "undefined" == typeof t && (t = this.limit),
  38502. !this.noAssert) {
  38503. if ("number" != typeof e || e % 1 !== 0)
  38504. throw TypeError("Illegal begin: Not an integer");
  38505. if (e >>>= 0,
  38506. "number" != typeof t || t % 1 !== 0)
  38507. throw TypeError("Illegal end: Not an integer");
  38508. if (t >>>= 0,
  38509. e < 0 || e > t || t > this.buffer.byteLength)
  38510. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38511. }
  38512. var i = this.clone();
  38513. return i.offset = e,
  38514. i.limit = t,
  38515. i
  38516. }
  38517. ,
  38518. a.toBuffer = function(e) {
  38519. var t = this.offset
  38520. , i = this.limit;
  38521. if (!this.noAssert) {
  38522. if ("number" != typeof t || t % 1 !== 0)
  38523. throw TypeError("Illegal offset: Not an integer");
  38524. if (t >>>= 0,
  38525. "number" != typeof i || i % 1 !== 0)
  38526. throw TypeError("Illegal limit: Not an integer");
  38527. if (i >>>= 0,
  38528. t < 0 || t > i || i > this.buffer.byteLength)
  38529. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38530. }
  38531. if (!e && 0 === t && i === this.buffer.byteLength)
  38532. return this.buffer;
  38533. if (t === i)
  38534. return s;
  38535. var n = new ArrayBuffer(i - t);
  38536. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38537. n
  38538. }
  38539. ,
  38540. a.toArrayBuffer = a.toBuffer,
  38541. a.toString = function(e, t, i) {
  38542. if ("undefined" == typeof e)
  38543. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38544. switch ("number" == typeof e && (e = "utf8",
  38545. t = e,
  38546. i = t),
  38547. e) {
  38548. case "utf8":
  38549. return this.toUTF8(t, i);
  38550. case "base64":
  38551. return this.toBase64(t, i);
  38552. case "hex":
  38553. return this.toHex(t, i);
  38554. case "binary":
  38555. return this.toBinary(t, i);
  38556. case "debug":
  38557. return this.toDebug();
  38558. case "columns":
  38559. return this.toColumns();
  38560. default:
  38561. throw Error("Unsupported encoding: " + e)
  38562. }
  38563. }
  38564. ;
  38565. var c = function() {
  38566. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38567. i[t[n]] = n;
  38568. return e.encode = function(e, i) {
  38569. for (var n, r; null !== (n = e()); )
  38570. i(t[n >> 2 & 63]),
  38571. r = (3 & n) << 4,
  38572. null !== (n = e()) ? (r |= n >> 4 & 15,
  38573. i(t[63 & (r | n >> 4 & 15)]),
  38574. r = (15 & n) << 2,
  38575. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38576. i(t[63 & n])) : (i(t[63 & r]),
  38577. i(61))) : (i(t[63 & r]),
  38578. i(61),
  38579. i(61))
  38580. }
  38581. ,
  38582. e.decode = function(e, t) {
  38583. function n(e) {
  38584. throw Error("Illegal character code: " + e)
  38585. }
  38586. for (var r, o, a; null !== (r = e()); )
  38587. if (o = i[r],
  38588. "undefined" == typeof o && n(r),
  38589. null !== (r = e()) && (a = i[r],
  38590. "undefined" == typeof a && n(r),
  38591. t(o << 2 >>> 0 | (48 & a) >> 4),
  38592. null !== (r = e()))) {
  38593. if (o = i[r],
  38594. "undefined" == typeof o) {
  38595. if (61 === r)
  38596. break;
  38597. n(r)
  38598. }
  38599. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38600. null !== (r = e())) {
  38601. if (a = i[r],
  38602. "undefined" == typeof a) {
  38603. if (61 === r)
  38604. break;
  38605. n(r)
  38606. }
  38607. t((3 & o) << 6 >>> 0 | a)
  38608. }
  38609. }
  38610. }
  38611. ,
  38612. e.test = function(e) {
  38613. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38614. }
  38615. ,
  38616. e
  38617. }();
  38618. a.toBase64 = function(e, t) {
  38619. if ("undefined" == typeof e && (e = this.offset),
  38620. "undefined" == typeof t && (t = this.limit),
  38621. e |= 0,
  38622. t |= 0,
  38623. e < 0 || t > this.capacity || e > t)
  38624. throw RangeError("begin, end");
  38625. var n;
  38626. return c.encode(function() {
  38627. return e < t ? this.view[e++] : null
  38628. }
  38629. .bind(this), n = i()),
  38630. n()
  38631. }
  38632. ,
  38633. o.fromBase64 = function(e, i) {
  38634. if ("string" != typeof e)
  38635. throw TypeError("str");
  38636. var n = new o(e.length / 4 * 3,i)
  38637. , r = 0;
  38638. return c.decode(t(e), function(e) {
  38639. n.view[r++] = e
  38640. }),
  38641. n.limit = r,
  38642. n
  38643. }
  38644. ,
  38645. o.btoa = function(e) {
  38646. return o.fromBinary(e).toBase64()
  38647. }
  38648. ,
  38649. o.atob = function(e) {
  38650. return o.fromBase64(e).toBinary()
  38651. }
  38652. ,
  38653. a.toBinary = function(e, t) {
  38654. if ("undefined" == typeof e && (e = this.offset),
  38655. "undefined" == typeof t && (t = this.limit),
  38656. e |= 0,
  38657. t |= 0,
  38658. e < 0 || t > this.capacity() || e > t)
  38659. throw RangeError("begin, end");
  38660. if (e === t)
  38661. return "";
  38662. for (var i = [], n = []; e < t; )
  38663. i.push(this.view[e++]),
  38664. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38665. i = []);
  38666. return n.join("") + String.fromCharCode.apply(String, i)
  38667. }
  38668. ,
  38669. o.fromBinary = function(e, t) {
  38670. if ("string" != typeof e)
  38671. throw TypeError("str");
  38672. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38673. if (i = e.charCodeAt(n),
  38674. i > 255)
  38675. throw RangeError("illegal char code: " + i);
  38676. a.view[n++] = i
  38677. }
  38678. return a.limit = r,
  38679. a
  38680. }
  38681. ,
  38682. a.toDebug = function(e) {
  38683. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38684. if (i !== -1 && (t = this.view[i],
  38685. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38686. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38687. ++i,
  38688. e && i > 0 && i % 16 === 0 && i !== n) {
  38689. for (; r.length < 51; )
  38690. r += " ";
  38691. a += r + o + "\n",
  38692. r = o = ""
  38693. }
  38694. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38695. }
  38696. if (e && " " !== r) {
  38697. for (; r.length < 51; )
  38698. r += " ";
  38699. a += r + o + "\n"
  38700. }
  38701. return e ? a : r
  38702. }
  38703. ,
  38704. o.fromDebug = function(e, t, i) {
  38705. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38706. switch (n = e.charAt(l++)) {
  38707. case "!":
  38708. if (!i) {
  38709. if (u || d || p) {
  38710. f = !0;
  38711. break
  38712. }
  38713. u = d = p = !0
  38714. }
  38715. s.offset = s.markedOffset = s.limit = c,
  38716. h = !1;
  38717. break;
  38718. case "|":
  38719. if (!i) {
  38720. if (u || p) {
  38721. f = !0;
  38722. break
  38723. }
  38724. u = p = !0
  38725. }
  38726. s.offset = s.limit = c,
  38727. h = !1;
  38728. break;
  38729. case "[":
  38730. if (!i) {
  38731. if (u || d) {
  38732. f = !0;
  38733. break
  38734. }
  38735. u = d = !0
  38736. }
  38737. s.offset = s.markedOffset = c,
  38738. h = !1;
  38739. break;
  38740. case "<":
  38741. if (!i) {
  38742. if (u) {
  38743. f = !0;
  38744. break
  38745. }
  38746. u = !0
  38747. }
  38748. s.offset = c,
  38749. h = !1;
  38750. break;
  38751. case "]":
  38752. if (!i) {
  38753. if (p || d) {
  38754. f = !0;
  38755. break
  38756. }
  38757. p = d = !0
  38758. }
  38759. s.limit = s.markedOffset = c,
  38760. h = !1;
  38761. break;
  38762. case ">":
  38763. if (!i) {
  38764. if (p) {
  38765. f = !0;
  38766. break
  38767. }
  38768. p = !0
  38769. }
  38770. s.limit = c,
  38771. h = !1;
  38772. break;
  38773. case "'":
  38774. if (!i) {
  38775. if (d) {
  38776. f = !0;
  38777. break
  38778. }
  38779. d = !0
  38780. }
  38781. s.markedOffset = c,
  38782. h = !1;
  38783. break;
  38784. case " ":
  38785. h = !1;
  38786. break;
  38787. default:
  38788. if (!i && h) {
  38789. f = !0;
  38790. break
  38791. }
  38792. if (r = parseInt(n + e.charAt(l++), 16),
  38793. !i && (isNaN(r) || r < 0 || r > 255))
  38794. throw TypeError("Illegal str: Not a debug encoded string");
  38795. s.view[c++] = r,
  38796. h = !0
  38797. }
  38798. if (f)
  38799. throw TypeError("Illegal str: Invalid symbol at " + l)
  38800. }
  38801. if (!i) {
  38802. if (!u || !p)
  38803. throw TypeError("Illegal str: Missing offset or limit");
  38804. if (c < s.buffer.byteLength)
  38805. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38806. }
  38807. return s
  38808. }
  38809. ,
  38810. a.toHex = function(e, t) {
  38811. if (e = "undefined" == typeof e ? this.offset : e,
  38812. t = "undefined" == typeof t ? this.limit : t,
  38813. !this.noAssert) {
  38814. if ("number" != typeof e || e % 1 !== 0)
  38815. throw TypeError("Illegal begin: Not an integer");
  38816. if (e >>>= 0,
  38817. "number" != typeof t || t % 1 !== 0)
  38818. throw TypeError("Illegal end: Not an integer");
  38819. if (t >>>= 0,
  38820. e < 0 || e > t || t > this.buffer.byteLength)
  38821. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38822. }
  38823. for (var i, n = new Array(t - e); e < t; )
  38824. i = this.view[e++],
  38825. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38826. return n.join("")
  38827. }
  38828. ,
  38829. o.fromHex = function(e, t, i) {
  38830. if (!i) {
  38831. if ("string" != typeof e)
  38832. throw TypeError("Illegal str: Not a string");
  38833. if (e.length % 2 !== 0)
  38834. throw TypeError("Illegal str: Length not a multiple of 2")
  38835. }
  38836. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38837. if (n = parseInt(e.substring(s, s + 2), 16),
  38838. !i && (!isFinite(n) || n < 0 || n > 255))
  38839. throw TypeError("Illegal str: Contains non-hex characters");
  38840. a.view[l++] = n
  38841. }
  38842. return a.limit = l,
  38843. a
  38844. }
  38845. ;
  38846. var h = function() {
  38847. var e = {};
  38848. return e.MAX_CODEPOINT = 1114111,
  38849. e.encodeUTF8 = function(e, t) {
  38850. var i = null;
  38851. for ("number" == typeof e && (i = e,
  38852. e = function() {
  38853. return null
  38854. }
  38855. ); null !== i || null !== (i = e()); )
  38856. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38857. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38858. t(i >> 6 & 63 | 128),
  38859. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38860. t(i >> 12 & 63 | 128),
  38861. t(i >> 6 & 63 | 128),
  38862. t(63 & i | 128)),
  38863. i = null
  38864. }
  38865. ,
  38866. e.decodeUTF8 = function(e, t) {
  38867. for (var i, n, r, o, a = function(e) {
  38868. e = e.slice(0, e.indexOf(null));
  38869. var t = Error(e.toString());
  38870. throw t.name = "TruncatedError",
  38871. t.bytes = e,
  38872. t
  38873. }; null !== (i = e()); )
  38874. if (0 === (128 & i))
  38875. t(i);
  38876. else if (192 === (224 & i))
  38877. null === (n = e()) && a([i, n]),
  38878. t((31 & i) << 6 | 63 & n);
  38879. else if (224 === (240 & i))
  38880. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38881. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38882. else {
  38883. if (240 !== (248 & i))
  38884. throw RangeError("Illegal starting byte: " + i);
  38885. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38886. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38887. }
  38888. }
  38889. ,
  38890. e.UTF16toUTF8 = function(e, t) {
  38891. for (var i, n = null; ; ) {
  38892. if (null === (i = null !== n ? n : e()))
  38893. break;
  38894. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38895. n = null) : t(i)
  38896. }
  38897. null !== n && t(n)
  38898. }
  38899. ,
  38900. e.UTF8toUTF16 = function(e, t) {
  38901. var i = null;
  38902. for ("number" == typeof e && (i = e,
  38903. e = function() {
  38904. return null
  38905. }
  38906. ); null !== i || null !== (i = e()); )
  38907. i <= 65535 ? t(i) : (i -= 65536,
  38908. t((i >> 10) + 55296),
  38909. t(i % 1024 + 56320)),
  38910. i = null
  38911. }
  38912. ,
  38913. e.encodeUTF16toUTF8 = function(t, i) {
  38914. e.UTF16toUTF8(t, function(t) {
  38915. e.encodeUTF8(t, i)
  38916. })
  38917. }
  38918. ,
  38919. e.decodeUTF8toUTF16 = function(t, i) {
  38920. e.decodeUTF8(t, function(t) {
  38921. e.UTF8toUTF16(t, i)
  38922. })
  38923. }
  38924. ,
  38925. e.calculateCodePoint = function(e) {
  38926. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38927. }
  38928. ,
  38929. e.calculateUTF8 = function(e) {
  38930. for (var t, i = 0; null !== (t = e()); )
  38931. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38932. return i
  38933. }
  38934. ,
  38935. e.calculateUTF16asUTF8 = function(t) {
  38936. var i = 0
  38937. , n = 0;
  38938. return e.UTF16toUTF8(t, function(e) {
  38939. ++i,
  38940. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38941. }),
  38942. [i, n]
  38943. }
  38944. ,
  38945. e
  38946. }();
  38947. return a.toUTF8 = function(e, t) {
  38948. if ("undefined" == typeof e && (e = this.offset),
  38949. "undefined" == typeof t && (t = this.limit),
  38950. !this.noAssert) {
  38951. if ("number" != typeof e || e % 1 !== 0)
  38952. throw TypeError("Illegal begin: Not an integer");
  38953. if (e >>>= 0,
  38954. "number" != typeof t || t % 1 !== 0)
  38955. throw TypeError("Illegal end: Not an integer");
  38956. if (t >>>= 0,
  38957. e < 0 || e > t || t > this.buffer.byteLength)
  38958. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38959. }
  38960. var n;
  38961. try {
  38962. h.decodeUTF8toUTF16(function() {
  38963. return e < t ? this.view[e++] : null
  38964. }
  38965. .bind(this), n = i())
  38966. } catch (i) {
  38967. if (e !== t)
  38968. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38969. }
  38970. return n()
  38971. }
  38972. ,
  38973. o.fromUTF8 = function(e, i, n) {
  38974. if (!n && "string" != typeof e)
  38975. throw TypeError("Illegal str: Not a string");
  38976. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38977. , a = 0;
  38978. return h.encodeUTF16toUTF8(t(e), function(e) {
  38979. r.view[a++] = e
  38980. }),
  38981. r.limit = a,
  38982. r
  38983. }
  38984. ,
  38985. o
  38986. })
  38987. }
  38988. , {
  38989. long: 216
  38990. }],
  38991. 216: [function(e, t, i) {
  38992. !function(i, n) {
  38993. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38994. }(this, function() {
  38995. "use strict";
  38996. function e(e, t, i) {
  38997. this.low = 0 | e,
  38998. this.high = 0 | t,
  38999. this.unsigned = !!i
  39000. }
  39001. function t(e) {
  39002. return (e && e.__isLong__) === !0
  39003. }
  39004. function i(e, t) {
  39005. var i, n, o;
  39006. return t ? (e >>>= 0,
  39007. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  39008. o && (l[e] = i),
  39009. i)) : (e |= 0,
  39010. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  39011. o && (s[e] = i),
  39012. i))
  39013. }
  39014. function n(e, t) {
  39015. if (isNaN(e) || !isFinite(e))
  39016. return t ? m : g;
  39017. if (t) {
  39018. if (e < 0)
  39019. return m;
  39020. if (e >= d)
  39021. return I
  39022. } else {
  39023. if (e <= -p)
  39024. return E;
  39025. if (e + 1 >= p)
  39026. return C
  39027. }
  39028. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39029. }
  39030. function r(t, i, n) {
  39031. return new e(t,i,n)
  39032. }
  39033. function o(e, t, i) {
  39034. if (0 === e.length)
  39035. throw Error("empty string");
  39036. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39037. return g;
  39038. if ("number" == typeof t ? (i = t,
  39039. t = !1) : t = !!t,
  39040. i = i || 10,
  39041. i < 2 || 36 < i)
  39042. throw RangeError("radix");
  39043. var r;
  39044. if ((r = e.indexOf("-")) > 0)
  39045. throw Error("interior hyphen");
  39046. if (0 === r)
  39047. return o(e.substring(1), t, i).neg();
  39048. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39049. var h = Math.min(8, e.length - l)
  39050. , u = parseInt(e.substring(l, l + h), i);
  39051. if (h < 8) {
  39052. var d = n(c(i, h));
  39053. s = s.mul(d).add(n(u))
  39054. } else
  39055. s = s.mul(a),
  39056. s = s.add(n(u))
  39057. }
  39058. return s.unsigned = t,
  39059. s
  39060. }
  39061. function a(t) {
  39062. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39063. }
  39064. e.prototype.__isLong__,
  39065. Object.defineProperty(e.prototype, "__isLong__", {
  39066. value: !0,
  39067. enumerable: !1,
  39068. configurable: !1
  39069. }),
  39070. e.isLong = t;
  39071. var s = {}
  39072. , l = {};
  39073. e.fromInt = i,
  39074. e.fromNumber = n,
  39075. e.fromBits = r;
  39076. var c = Math.pow;
  39077. e.fromString = o,
  39078. e.fromValue = a;
  39079. var h = 1 << 24
  39080. , u = 4294967296
  39081. , d = 0x10000000000000000
  39082. , p = d / 2
  39083. , f = i(h)
  39084. , g = i(0);
  39085. e.ZERO = g;
  39086. var m = i(0, !0);
  39087. e.UZERO = m;
  39088. var v = i(1);
  39089. e.ONE = v;
  39090. var A = i(1, !0);
  39091. e.UONE = A;
  39092. var y = i(-1);
  39093. e.NEG_ONE = y;
  39094. var C = r(-1, 2147483647, !1);
  39095. e.MAX_VALUE = C;
  39096. var I = r(-1, -1, !0);
  39097. e.MAX_UNSIGNED_VALUE = I;
  39098. var E = r(0, -2147483648, !1);
  39099. e.MIN_VALUE = E;
  39100. var b = e.prototype;
  39101. return b.toInt = function() {
  39102. return this.unsigned ? this.low >>> 0 : this.low
  39103. }
  39104. ,
  39105. b.toNumber = function() {
  39106. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39107. }
  39108. ,
  39109. b.toString = function(e) {
  39110. if (e = e || 10,
  39111. e < 2 || 36 < e)
  39112. throw RangeError("radix");
  39113. if (this.isZero())
  39114. return "0";
  39115. if (this.isNegative()) {
  39116. if (this.eq(E)) {
  39117. var t = n(e)
  39118. , i = this.div(t)
  39119. , r = i.mul(t).sub(this);
  39120. return i.toString(e) + r.toInt().toString(e)
  39121. }
  39122. return "-" + this.neg().toString(e)
  39123. }
  39124. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39125. var l = a.div(o)
  39126. , h = a.sub(l.mul(o)).toInt() >>> 0
  39127. , u = h.toString(e);
  39128. if (a = l,
  39129. a.isZero())
  39130. return u + s;
  39131. for (; u.length < 6; )
  39132. u = "0" + u;
  39133. s = "" + u + s
  39134. }
  39135. }
  39136. ,
  39137. b.getHighBits = function() {
  39138. return this.high
  39139. }
  39140. ,
  39141. b.getHighBitsUnsigned = function() {
  39142. return this.high >>> 0
  39143. }
  39144. ,
  39145. b.getLowBits = function() {
  39146. return this.low
  39147. }
  39148. ,
  39149. b.getLowBitsUnsigned = function() {
  39150. return this.low >>> 0
  39151. }
  39152. ,
  39153. b.getNumBitsAbs = function() {
  39154. if (this.isNegative())
  39155. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39156. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39157. ;
  39158. return 0 != this.high ? t + 33 : t + 1
  39159. }
  39160. ,
  39161. b.isZero = function() {
  39162. return 0 === this.high && 0 === this.low
  39163. }
  39164. ,
  39165. b.isNegative = function() {
  39166. return !this.unsigned && this.high < 0
  39167. }
  39168. ,
  39169. b.isPositive = function() {
  39170. return this.unsigned || this.high >= 0
  39171. }
  39172. ,
  39173. b.isOdd = function() {
  39174. return 1 === (1 & this.low)
  39175. }
  39176. ,
  39177. b.isEven = function() {
  39178. return 0 === (1 & this.low)
  39179. }
  39180. ,
  39181. b.equals = function(e) {
  39182. return t(e) || (e = a(e)),
  39183. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39184. }
  39185. ,
  39186. b.eq = b.equals,
  39187. b.notEquals = function(e) {
  39188. return !this.eq(e)
  39189. }
  39190. ,
  39191. b.neq = b.notEquals,
  39192. b.lessThan = function(e) {
  39193. return this.comp(e) < 0
  39194. }
  39195. ,
  39196. b.lt = b.lessThan,
  39197. b.lessThanOrEqual = function(e) {
  39198. return this.comp(e) <= 0
  39199. }
  39200. ,
  39201. b.lte = b.lessThanOrEqual,
  39202. b.greaterThan = function(e) {
  39203. return this.comp(e) > 0
  39204. }
  39205. ,
  39206. b.gt = b.greaterThan,
  39207. b.greaterThanOrEqual = function(e) {
  39208. return this.comp(e) >= 0
  39209. }
  39210. ,
  39211. b.gte = b.greaterThanOrEqual,
  39212. b.compare = function(e) {
  39213. if (t(e) || (e = a(e)),
  39214. this.eq(e))
  39215. return 0;
  39216. var i = this.isNegative()
  39217. , n = e.isNegative();
  39218. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39219. }
  39220. ,
  39221. b.comp = b.compare,
  39222. b.negate = function() {
  39223. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39224. }
  39225. ,
  39226. b.neg = b.negate,
  39227. b.add = function(e) {
  39228. t(e) || (e = a(e));
  39229. var i = this.high >>> 16
  39230. , n = 65535 & this.high
  39231. , o = this.low >>> 16
  39232. , s = 65535 & this.low
  39233. , l = e.high >>> 16
  39234. , c = 65535 & e.high
  39235. , h = e.low >>> 16
  39236. , u = 65535 & e.low
  39237. , d = 0
  39238. , p = 0
  39239. , f = 0
  39240. , g = 0;
  39241. return g += s + u,
  39242. f += g >>> 16,
  39243. g &= 65535,
  39244. f += o + h,
  39245. p += f >>> 16,
  39246. f &= 65535,
  39247. p += n + c,
  39248. d += p >>> 16,
  39249. p &= 65535,
  39250. d += i + l,
  39251. d &= 65535,
  39252. r(f << 16 | g, d << 16 | p, this.unsigned)
  39253. }
  39254. ,
  39255. b.subtract = function(e) {
  39256. return t(e) || (e = a(e)),
  39257. this.add(e.neg())
  39258. }
  39259. ,
  39260. b.sub = b.subtract,
  39261. b.multiply = function(e) {
  39262. if (this.isZero())
  39263. return g;
  39264. if (t(e) || (e = a(e)),
  39265. e.isZero())
  39266. return g;
  39267. if (this.eq(E))
  39268. return e.isOdd() ? E : g;
  39269. if (e.eq(E))
  39270. return this.isOdd() ? E : g;
  39271. if (this.isNegative())
  39272. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39273. if (e.isNegative())
  39274. return this.mul(e.neg()).neg();
  39275. if (this.lt(f) && e.lt(f))
  39276. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39277. var i = this.high >>> 16
  39278. , o = 65535 & this.high
  39279. , s = this.low >>> 16
  39280. , l = 65535 & this.low
  39281. , c = e.high >>> 16
  39282. , h = 65535 & e.high
  39283. , u = e.low >>> 16
  39284. , d = 65535 & e.low
  39285. , p = 0
  39286. , m = 0
  39287. , v = 0
  39288. , A = 0;
  39289. return A += l * d,
  39290. v += A >>> 16,
  39291. A &= 65535,
  39292. v += s * d,
  39293. m += v >>> 16,
  39294. v &= 65535,
  39295. v += l * u,
  39296. m += v >>> 16,
  39297. v &= 65535,
  39298. m += o * d,
  39299. p += m >>> 16,
  39300. m &= 65535,
  39301. m += s * u,
  39302. p += m >>> 16,
  39303. m &= 65535,
  39304. m += l * h,
  39305. p += m >>> 16,
  39306. m &= 65535,
  39307. p += i * d + o * u + s * h + l * c,
  39308. p &= 65535,
  39309. r(v << 16 | A, p << 16 | m, this.unsigned)
  39310. }
  39311. ,
  39312. b.mul = b.multiply,
  39313. b.divide = function(e) {
  39314. if (t(e) || (e = a(e)),
  39315. e.isZero())
  39316. throw Error("division by zero");
  39317. if (this.isZero())
  39318. return this.unsigned ? m : g;
  39319. var i, r, o;
  39320. if (this.unsigned) {
  39321. if (e.unsigned || (e = e.toUnsigned()),
  39322. e.gt(this))
  39323. return m;
  39324. if (e.gt(this.shru(1)))
  39325. return A;
  39326. o = m
  39327. } else {
  39328. if (this.eq(E)) {
  39329. if (e.eq(v) || e.eq(y))
  39330. return E;
  39331. if (e.eq(E))
  39332. return v;
  39333. var s = this.shr(1);
  39334. return i = s.div(e).shl(1),
  39335. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39336. o = i.add(r.div(e)))
  39337. }
  39338. if (e.eq(E))
  39339. return this.unsigned ? m : g;
  39340. if (this.isNegative())
  39341. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39342. if (e.isNegative())
  39343. return this.div(e.neg()).neg();
  39344. o = g
  39345. }
  39346. for (r = this; r.gte(e); ) {
  39347. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39348. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39349. i -= h,
  39350. u = n(i, this.unsigned),
  39351. d = u.mul(e);
  39352. u.isZero() && (u = v),
  39353. o = o.add(u),
  39354. r = r.sub(d)
  39355. }
  39356. return o
  39357. }
  39358. ,
  39359. b.div = b.divide,
  39360. b.modulo = function(e) {
  39361. return t(e) || (e = a(e)),
  39362. this.sub(this.div(e).mul(e))
  39363. }
  39364. ,
  39365. b.mod = b.modulo,
  39366. b.not = function() {
  39367. return r(~this.low, ~this.high, this.unsigned)
  39368. }
  39369. ,
  39370. b.and = function(e) {
  39371. return t(e) || (e = a(e)),
  39372. r(this.low & e.low, this.high & e.high, this.unsigned)
  39373. }
  39374. ,
  39375. b.or = function(e) {
  39376. return t(e) || (e = a(e)),
  39377. r(this.low | e.low, this.high | e.high, this.unsigned)
  39378. }
  39379. ,
  39380. b.xor = function(e) {
  39381. return t(e) || (e = a(e)),
  39382. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39383. }
  39384. ,
  39385. b.shiftLeft = function(e) {
  39386. return t(e) && (e = e.toInt()),
  39387. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39388. }
  39389. ,
  39390. b.shl = b.shiftLeft,
  39391. b.shiftRight = function(e) {
  39392. return t(e) && (e = e.toInt()),
  39393. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39394. }
  39395. ,
  39396. b.shr = b.shiftRight,
  39397. b.shiftRightUnsigned = function(e) {
  39398. if (t(e) && (e = e.toInt()),
  39399. e &= 63,
  39400. 0 === e)
  39401. return this;
  39402. var i = this.high;
  39403. if (e < 32) {
  39404. var n = this.low;
  39405. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39406. }
  39407. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39408. }
  39409. ,
  39410. b.shru = b.shiftRightUnsigned,
  39411. b.toSigned = function() {
  39412. return this.unsigned ? r(this.low, this.high, !1) : this
  39413. }
  39414. ,
  39415. b.toUnsigned = function() {
  39416. return this.unsigned ? this : r(this.low, this.high, !0)
  39417. }
  39418. ,
  39419. b.toBytes = function(e) {
  39420. return e ? this.toBytesLE() : this.toBytesBE()
  39421. }
  39422. ,
  39423. b.toBytesLE = function() {
  39424. var e = this.high
  39425. , t = this.low;
  39426. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39427. }
  39428. ,
  39429. b.toBytesBE = function() {
  39430. var e = this.high
  39431. , t = this.low;
  39432. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39433. }
  39434. ,
  39435. e
  39436. })
  39437. }
  39438. , {}],
  39439. 217: [function(e, t, i) {
  39440. var n = {
  39441. REVISION: "75"
  39442. };
  39443. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39444. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39445. void 0 === Math.sign && (Math.sign = function(e) {
  39446. return e < 0 ? -1 : e > 0 ? 1 : +e
  39447. }
  39448. ),
  39449. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39450. get: function() {
  39451. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39452. }
  39453. }),
  39454. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39455. writable: !0,
  39456. configurable: !0,
  39457. value: function(e) {
  39458. "use strict";
  39459. if (void 0 === e || null === e)
  39460. throw new TypeError("Cannot convert first argument to object");
  39461. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39462. var r = arguments[i];
  39463. if (void 0 !== r && null !== r) {
  39464. r = Object(r);
  39465. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39466. var l = o[a]
  39467. , c = Object.getOwnPropertyDescriptor(r, l);
  39468. void 0 !== c && c.enumerable && (t[l] = r[l])
  39469. }
  39470. }
  39471. }
  39472. return t
  39473. }
  39474. }),
  39475. n.MOUSE = {
  39476. LEFT: 0,
  39477. MIDDLE: 1,
  39478. RIGHT: 2
  39479. },
  39480. n.CullFaceNone = 0,
  39481. n.CullFaceBack = 1,
  39482. n.CullFaceFront = 2,
  39483. n.CullFaceFrontBack = 3,
  39484. n.FrontFaceDirectionCW = 0,
  39485. n.FrontFaceDirectionCCW = 1,
  39486. n.BasicShadowMap = 0,
  39487. n.PCFShadowMap = 1,
  39488. n.PCFSoftShadowMap = 2,
  39489. n.FrontSide = 0,
  39490. n.BackSide = 1,
  39491. n.DoubleSide = 2,
  39492. n.FlatShading = 1,
  39493. n.SmoothShading = 2,
  39494. n.NoColors = 0,
  39495. n.FaceColors = 1,
  39496. n.VertexColors = 2,
  39497. n.NoBlending = 0,
  39498. n.NormalBlending = 1,
  39499. n.AdditiveBlending = 2,
  39500. n.SubtractiveBlending = 3,
  39501. n.MultiplyBlending = 4,
  39502. n.CustomBlending = 5,
  39503. n.AddEquation = 100,
  39504. n.SubtractEquation = 101,
  39505. n.ReverseSubtractEquation = 102,
  39506. n.MinEquation = 103,
  39507. n.MaxEquation = 104,
  39508. n.ZeroFactor = 200,
  39509. n.OneFactor = 201,
  39510. n.SrcColorFactor = 202,
  39511. n.OneMinusSrcColorFactor = 203,
  39512. n.SrcAlphaFactor = 204,
  39513. n.OneMinusSrcAlphaFactor = 205,
  39514. n.DstAlphaFactor = 206,
  39515. n.OneMinusDstAlphaFactor = 207,
  39516. n.DstColorFactor = 208,
  39517. n.OneMinusDstColorFactor = 209,
  39518. n.SrcAlphaSaturateFactor = 210,
  39519. n.NeverDepth = 0,
  39520. n.AlwaysDepth = 1,
  39521. n.LessDepth = 2,
  39522. n.LessEqualDepth = 3,
  39523. n.EqualDepth = 4,
  39524. n.GreaterEqualDepth = 5,
  39525. n.GreaterDepth = 6,
  39526. n.NotEqualDepth = 7,
  39527. n.MultiplyOperation = 0,
  39528. n.MixOperation = 1,
  39529. n.AddOperation = 2,
  39530. n.NoToneMapping = 0,
  39531. n.LinearToneMapping = 1,
  39532. n.ReinhardToneMapping = 2,
  39533. n.Uncharted2ToneMapping = 3,
  39534. n.CineonToneMapping = 4,
  39535. n.UVMapping = 300,
  39536. n.CubeReflectionMapping = 301,
  39537. n.CubeRefractionMapping = 302,
  39538. n.EquirectangularReflectionMapping = 303,
  39539. n.EquirectangularRefractionMapping = 304,
  39540. n.SphericalReflectionMapping = 305,
  39541. n.CubeUVReflectionMapping = 306,
  39542. n.CubeUVRefractionMapping = 307,
  39543. n.RepeatWrapping = 1e3,
  39544. n.ClampToEdgeWrapping = 1001,
  39545. n.MirroredRepeatWrapping = 1002,
  39546. n.NearestFilter = 1003,
  39547. n.NearestMipMapNearestFilter = 1004,
  39548. n.NearestMipMapLinearFilter = 1005,
  39549. n.LinearFilter = 1006,
  39550. n.LinearMipMapNearestFilter = 1007,
  39551. n.LinearMipMapLinearFilter = 1008,
  39552. n.UnsignedByteType = 1009,
  39553. n.ByteType = 1010,
  39554. n.ShortType = 1011,
  39555. n.UnsignedShortType = 1012,
  39556. n.IntType = 1013,
  39557. n.UnsignedIntType = 1014,
  39558. n.FloatType = 1015,
  39559. n.HalfFloatType = 1025,
  39560. n.UnsignedShort4444Type = 1016,
  39561. n.UnsignedShort5551Type = 1017,
  39562. n.UnsignedShort565Type = 1018,
  39563. n.AlphaFormat = 1019,
  39564. n.RGBFormat = 1020,
  39565. n.RGBAFormat = 1021,
  39566. n.LuminanceFormat = 1022,
  39567. n.LuminanceAlphaFormat = 1023,
  39568. n.RGBEFormat = n.RGBAFormat,
  39569. n.RGB_S3TC_DXT1_Format = 2001,
  39570. n.RGBA_S3TC_DXT1_Format = 2002,
  39571. n.RGBA_S3TC_DXT3_Format = 2003,
  39572. n.RGBA_S3TC_DXT5_Format = 2004,
  39573. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39574. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39575. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39576. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39577. n.RGB_ETC1_Format = 2151,
  39578. n.LoopOnce = 2200,
  39579. n.LoopRepeat = 2201,
  39580. n.LoopPingPong = 2202,
  39581. n.InterpolateDiscrete = 2300,
  39582. n.InterpolateLinear = 2301,
  39583. n.InterpolateSmooth = 2302,
  39584. n.ZeroCurvatureEnding = 2400,
  39585. n.ZeroSlopeEnding = 2401,
  39586. n.WrapAroundEnding = 2402,
  39587. n.TrianglesDrawMode = 0,
  39588. n.TriangleStripDrawMode = 1,
  39589. n.TriangleFanDrawMode = 2,
  39590. n.LinearEncoding = 3e3,
  39591. n.sRGBEncoding = 3001,
  39592. n.GammaEncoding = 3007,
  39593. n.RGBEEncoding = 3002,
  39594. n.LogLuvEncoding = 3003,
  39595. n.RGBM7Encoding = 3004,
  39596. n.RGBM16Encoding = 3005,
  39597. n.RGBDEncoding = 3006,
  39598. n.Color = function(e) {
  39599. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39600. }
  39601. ,
  39602. n.Color.prototype = {
  39603. constructor: n.Color,
  39604. r: 1,
  39605. g: 1,
  39606. b: 1,
  39607. set: function(e) {
  39608. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39609. this
  39610. },
  39611. setScalar: function(e) {
  39612. this.r = e,
  39613. this.g = e,
  39614. this.b = e
  39615. },
  39616. setHex: function(e) {
  39617. return e = Math.floor(e),
  39618. this.r = (e >> 16 & 255) / 255,
  39619. this.g = (e >> 8 & 255) / 255,
  39620. this.b = (255 & e) / 255,
  39621. this
  39622. },
  39623. setRGB: function(e, t, i) {
  39624. return this.r = e,
  39625. this.g = t,
  39626. this.b = i,
  39627. this
  39628. },
  39629. setHSL: function() {
  39630. function e(e, t, i) {
  39631. return i < 0 && (i += 1),
  39632. i > 1 && (i -= 1),
  39633. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39634. }
  39635. return function(t, i, r) {
  39636. if (t = n.Math.euclideanModulo(t, 1),
  39637. i = n.Math.clamp(i, 0, 1),
  39638. r = n.Math.clamp(r, 0, 1),
  39639. 0 === i)
  39640. this.r = this.g = this.b = r;
  39641. else {
  39642. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39643. , a = 2 * r - o;
  39644. this.r = e(a, o, t + 1 / 3),
  39645. this.g = e(a, o, t),
  39646. this.b = e(a, o, t - 1 / 3)
  39647. }
  39648. return this
  39649. }
  39650. }(),
  39651. setStyle: function(e) {
  39652. function t(t) {
  39653. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39654. }
  39655. var i;
  39656. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39657. var r, o = i[1], a = i[2];
  39658. switch (o) {
  39659. case "rgb":
  39660. case "rgba":
  39661. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39662. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39663. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39664. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39665. t(r[5]),
  39666. this;
  39667. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39668. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39669. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39670. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39671. t(r[5]),
  39672. this;
  39673. break;
  39674. case "hsl":
  39675. case "hsla":
  39676. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39677. var s = parseFloat(r[1]) / 360
  39678. , l = parseInt(r[2], 10) / 100
  39679. , c = parseInt(r[3], 10) / 100;
  39680. return t(r[5]),
  39681. this.setHSL(s, l, c)
  39682. }
  39683. }
  39684. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39685. var h = i[1]
  39686. , u = h.length;
  39687. if (3 === u)
  39688. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39689. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39690. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39691. this;
  39692. if (6 === u)
  39693. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39694. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39695. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39696. this
  39697. }
  39698. if (e && e.length > 0) {
  39699. var h = n.ColorKeywords[e];
  39700. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39701. }
  39702. return this
  39703. },
  39704. clone: function() {
  39705. return new this.constructor(this.r,this.g,this.b)
  39706. },
  39707. copy: function(e) {
  39708. return this.r = e.r,
  39709. this.g = e.g,
  39710. this.b = e.b,
  39711. this
  39712. },
  39713. copyGammaToLinear: function(e, t) {
  39714. return void 0 === t && (t = 2),
  39715. this.r = Math.pow(e.r, t),
  39716. this.g = Math.pow(e.g, t),
  39717. this.b = Math.pow(e.b, t),
  39718. this
  39719. },
  39720. copyLinearToGamma: function(e, t) {
  39721. void 0 === t && (t = 2);
  39722. var i = t > 0 ? 1 / t : 1;
  39723. return this.r = Math.pow(e.r, i),
  39724. this.g = Math.pow(e.g, i),
  39725. this.b = Math.pow(e.b, i),
  39726. this
  39727. },
  39728. convertGammaToLinear: function() {
  39729. var e = this.r
  39730. , t = this.g
  39731. , i = this.b;
  39732. return this.r = e * e,
  39733. this.g = t * t,
  39734. this.b = i * i,
  39735. this
  39736. },
  39737. convertLinearToGamma: function() {
  39738. return this.r = Math.sqrt(this.r),
  39739. this.g = Math.sqrt(this.g),
  39740. this.b = Math.sqrt(this.b),
  39741. this
  39742. },
  39743. getHex: function() {
  39744. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39745. },
  39746. getHexString: function() {
  39747. return ("000000" + this.getHex().toString(16)).slice(-6)
  39748. },
  39749. getHSL: function(e) {
  39750. var t, i, n = e || {
  39751. h: 0,
  39752. s: 0,
  39753. l: 0
  39754. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39755. if (l === s)
  39756. t = 0,
  39757. i = 0;
  39758. else {
  39759. var h = s - l;
  39760. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39761. s) {
  39762. case r:
  39763. t = (o - a) / h + (o < a ? 6 : 0);
  39764. break;
  39765. case o:
  39766. t = (a - r) / h + 2;
  39767. break;
  39768. case a:
  39769. t = (r - o) / h + 4
  39770. }
  39771. t /= 6
  39772. }
  39773. return n.h = t,
  39774. n.s = i,
  39775. n.l = c,
  39776. n
  39777. },
  39778. getStyle: function() {
  39779. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39780. },
  39781. offsetHSL: function(e, t, i) {
  39782. var n = this.getHSL();
  39783. return n.h += e,
  39784. n.s += t,
  39785. n.l += i,
  39786. this.setHSL(n.h, n.s, n.l),
  39787. this
  39788. },
  39789. add: function(e) {
  39790. return this.r += e.r,
  39791. this.g += e.g,
  39792. this.b += e.b,
  39793. this
  39794. },
  39795. addColors: function(e, t) {
  39796. return this.r = e.r + t.r,
  39797. this.g = e.g + t.g,
  39798. this.b = e.b + t.b,
  39799. this
  39800. },
  39801. addScalar: function(e) {
  39802. return this.r += e,
  39803. this.g += e,
  39804. this.b += e,
  39805. this
  39806. },
  39807. multiply: function(e) {
  39808. return this.r *= e.r,
  39809. this.g *= e.g,
  39810. this.b *= e.b,
  39811. this
  39812. },
  39813. multiplyScalar: function(e) {
  39814. return this.r *= e,
  39815. this.g *= e,
  39816. this.b *= e,
  39817. this
  39818. },
  39819. lerp: function(e, t) {
  39820. return this.r += (e.r - this.r) * t,
  39821. this.g += (e.g - this.g) * t,
  39822. this.b += (e.b - this.b) * t,
  39823. this
  39824. },
  39825. equals: function(e) {
  39826. return e.r === this.r && e.g === this.g && e.b === this.b
  39827. },
  39828. fromArray: function(e, t) {
  39829. return void 0 === t && (t = 0),
  39830. this.r = e[t],
  39831. this.g = e[t + 1],
  39832. this.b = e[t + 2],
  39833. this
  39834. },
  39835. toArray: function(e, t) {
  39836. return void 0 === e && (e = []),
  39837. void 0 === t && (t = 0),
  39838. e[t] = this.r,
  39839. e[t + 1] = this.g,
  39840. e[t + 2] = this.b,
  39841. e
  39842. }
  39843. },
  39844. n.ColorKeywords = {
  39845. aliceblue: 15792383,
  39846. antiquewhite: 16444375,
  39847. aqua: 65535,
  39848. aquamarine: 8388564,
  39849. azure: 15794175,
  39850. beige: 16119260,
  39851. bisque: 16770244,
  39852. black: 0,
  39853. blanchedalmond: 16772045,
  39854. blue: 255,
  39855. blueviolet: 9055202,
  39856. brown: 10824234,
  39857. burlywood: 14596231,
  39858. cadetblue: 6266528,
  39859. chartreuse: 8388352,
  39860. chocolate: 13789470,
  39861. coral: 16744272,
  39862. cornflowerblue: 6591981,
  39863. cornsilk: 16775388,
  39864. crimson: 14423100,
  39865. cyan: 65535,
  39866. darkblue: 139,
  39867. darkcyan: 35723,
  39868. darkgoldenrod: 12092939,
  39869. darkgray: 11119017,
  39870. darkgreen: 25600,
  39871. darkgrey: 11119017,
  39872. darkkhaki: 12433259,
  39873. darkmagenta: 9109643,
  39874. darkolivegreen: 5597999,
  39875. darkorange: 16747520,
  39876. darkorchid: 10040012,
  39877. darkred: 9109504,
  39878. darksalmon: 15308410,
  39879. darkseagreen: 9419919,
  39880. darkslateblue: 4734347,
  39881. darkslategray: 3100495,
  39882. darkslategrey: 3100495,
  39883. darkturquoise: 52945,
  39884. darkviolet: 9699539,
  39885. deeppink: 16716947,
  39886. deepskyblue: 49151,
  39887. dimgray: 6908265,
  39888. dimgrey: 6908265,
  39889. dodgerblue: 2003199,
  39890. firebrick: 11674146,
  39891. floralwhite: 16775920,
  39892. forestgreen: 2263842,
  39893. fuchsia: 16711935,
  39894. gainsboro: 14474460,
  39895. ghostwhite: 16316671,
  39896. gold: 16766720,
  39897. goldenrod: 14329120,
  39898. gray: 8421504,
  39899. green: 32768,
  39900. greenyellow: 11403055,
  39901. grey: 8421504,
  39902. honeydew: 15794160,
  39903. hotpink: 16738740,
  39904. indianred: 13458524,
  39905. indigo: 4915330,
  39906. ivory: 16777200,
  39907. khaki: 15787660,
  39908. lavender: 15132410,
  39909. lavenderblush: 16773365,
  39910. lawngreen: 8190976,
  39911. lemonchiffon: 16775885,
  39912. lightblue: 11393254,
  39913. lightcoral: 15761536,
  39914. lightcyan: 14745599,
  39915. lightgoldenrodyellow: 16448210,
  39916. lightgray: 13882323,
  39917. lightgreen: 9498256,
  39918. lightgrey: 13882323,
  39919. lightpink: 16758465,
  39920. lightsalmon: 16752762,
  39921. lightseagreen: 2142890,
  39922. lightskyblue: 8900346,
  39923. lightslategray: 7833753,
  39924. lightslategrey: 7833753,
  39925. lightsteelblue: 11584734,
  39926. lightyellow: 16777184,
  39927. lime: 65280,
  39928. limegreen: 3329330,
  39929. linen: 16445670,
  39930. magenta: 16711935,
  39931. maroon: 8388608,
  39932. mediumaquamarine: 6737322,
  39933. mediumblue: 205,
  39934. mediumorchid: 12211667,
  39935. mediumpurple: 9662683,
  39936. mediumseagreen: 3978097,
  39937. mediumslateblue: 8087790,
  39938. mediumspringgreen: 64154,
  39939. mediumturquoise: 4772300,
  39940. mediumvioletred: 13047173,
  39941. midnightblue: 1644912,
  39942. mintcream: 16121850,
  39943. mistyrose: 16770273,
  39944. moccasin: 16770229,
  39945. navajowhite: 16768685,
  39946. navy: 128,
  39947. oldlace: 16643558,
  39948. olive: 8421376,
  39949. olivedrab: 7048739,
  39950. orange: 16753920,
  39951. orangered: 16729344,
  39952. orchid: 14315734,
  39953. palegoldenrod: 15657130,
  39954. palegreen: 10025880,
  39955. paleturquoise: 11529966,
  39956. palevioletred: 14381203,
  39957. papayawhip: 16773077,
  39958. peachpuff: 16767673,
  39959. peru: 13468991,
  39960. pink: 16761035,
  39961. plum: 14524637,
  39962. powderblue: 11591910,
  39963. purple: 8388736,
  39964. red: 16711680,
  39965. rosybrown: 12357519,
  39966. royalblue: 4286945,
  39967. saddlebrown: 9127187,
  39968. salmon: 16416882,
  39969. sandybrown: 16032864,
  39970. seagreen: 3050327,
  39971. seashell: 16774638,
  39972. sienna: 10506797,
  39973. silver: 12632256,
  39974. skyblue: 8900331,
  39975. slateblue: 6970061,
  39976. slategray: 7372944,
  39977. slategrey: 7372944,
  39978. snow: 16775930,
  39979. springgreen: 65407,
  39980. steelblue: 4620980,
  39981. tan: 13808780,
  39982. teal: 32896,
  39983. thistle: 14204888,
  39984. tomato: 16737095,
  39985. turquoise: 4251856,
  39986. violet: 15631086,
  39987. wheat: 16113331,
  39988. white: 16777215,
  39989. whitesmoke: 16119285,
  39990. yellow: 16776960,
  39991. yellowgreen: 10145074
  39992. },
  39993. n.Quaternion = function(e, t, i, n) {
  39994. this._x = e || 0,
  39995. this._y = t || 0,
  39996. this._z = i || 0,
  39997. this._w = void 0 !== n ? n : 1
  39998. }
  39999. ,
  40000. n.Quaternion.prototype = {
  40001. constructor: n.Quaternion,
  40002. get x() {
  40003. return this._x
  40004. },
  40005. set x(e) {
  40006. this._x = e,
  40007. this.onChangeCallback()
  40008. },
  40009. get y() {
  40010. return this._y
  40011. },
  40012. set y(e) {
  40013. this._y = e,
  40014. this.onChangeCallback()
  40015. },
  40016. get z() {
  40017. return this._z
  40018. },
  40019. set z(e) {
  40020. this._z = e,
  40021. this.onChangeCallback()
  40022. },
  40023. get w() {
  40024. return this._w
  40025. },
  40026. set w(e) {
  40027. this._w = e,
  40028. this.onChangeCallback()
  40029. },
  40030. set: function(e, t, i, n) {
  40031. return this._x = e,
  40032. this._y = t,
  40033. this._z = i,
  40034. this._w = n,
  40035. this.onChangeCallback(),
  40036. this
  40037. },
  40038. clone: function() {
  40039. return new this.constructor(this._x,this._y,this._z,this._w)
  40040. },
  40041. copy: function(e) {
  40042. return this._x = e.x,
  40043. this._y = e.y,
  40044. this._z = e.z,
  40045. this._w = e.w,
  40046. this.onChangeCallback(),
  40047. this
  40048. },
  40049. setFromEuler: function(e, t) {
  40050. if (e instanceof n.Euler == !1)
  40051. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40052. var i = Math.cos(e._x / 2)
  40053. , r = Math.cos(e._y / 2)
  40054. , o = Math.cos(e._z / 2)
  40055. , a = Math.sin(e._x / 2)
  40056. , s = Math.sin(e._y / 2)
  40057. , l = Math.sin(e._z / 2)
  40058. , c = e.order;
  40059. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40060. this._y = i * s * o - a * r * l,
  40061. this._z = i * r * l + a * s * o,
  40062. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40063. this._y = i * s * o - a * r * l,
  40064. this._z = i * r * l - a * s * o,
  40065. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40066. this._y = i * s * o + a * r * l,
  40067. this._z = i * r * l + a * s * o,
  40068. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40069. this._y = i * s * o + a * r * l,
  40070. this._z = i * r * l - a * s * o,
  40071. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40072. this._y = i * s * o + a * r * l,
  40073. this._z = i * r * l - a * s * o,
  40074. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40075. this._y = i * s * o - a * r * l,
  40076. this._z = i * r * l + a * s * o,
  40077. this._w = i * r * o + a * s * l),
  40078. t !== !1 && this.onChangeCallback(),
  40079. this
  40080. },
  40081. setFromAxisAngle: function(e, t) {
  40082. var i = t / 2
  40083. , n = Math.sin(i);
  40084. return this._x = e.x * n,
  40085. this._y = e.y * n,
  40086. this._z = e.z * n,
  40087. this._w = Math.cos(i),
  40088. this.onChangeCallback(),
  40089. this
  40090. },
  40091. setFromRotationMatrix: function(e) {
  40092. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40093. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40094. this._w = .25 / t,
  40095. this._x = (h - l) * t,
  40096. this._y = (o - c) * t,
  40097. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40098. this._w = (h - l) / t,
  40099. this._x = .25 * t,
  40100. this._y = (r + a) / t,
  40101. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40102. this._w = (o - c) / t,
  40103. this._x = (r + a) / t,
  40104. this._y = .25 * t,
  40105. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40106. this._w = (a - r) / t,
  40107. this._x = (o + c) / t,
  40108. this._y = (l + h) / t,
  40109. this._z = .25 * t),
  40110. this.onChangeCallback(),
  40111. this
  40112. },
  40113. setFromUnitVectors: function() {
  40114. var e, t, i = 1e-6;
  40115. return function(r, o) {
  40116. return void 0 === e && (e = new n.Vector3),
  40117. t = r.dot(o) + 1,
  40118. t < i ? (t = 0,
  40119. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40120. this._x = e.x,
  40121. this._y = e.y,
  40122. this._z = e.z,
  40123. this._w = t,
  40124. this.normalize(),
  40125. this
  40126. }
  40127. }(),
  40128. inverse: function() {
  40129. return this.conjugate().normalize(),
  40130. this
  40131. },
  40132. conjugate: function() {
  40133. return this._x *= -1,
  40134. this._y *= -1,
  40135. this._z *= -1,
  40136. this.onChangeCallback(),
  40137. this
  40138. },
  40139. dot: function(e) {
  40140. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40141. },
  40142. lengthSq: function() {
  40143. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40144. },
  40145. length: function() {
  40146. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40147. },
  40148. normalize: function() {
  40149. var e = this.length();
  40150. return 0 === e ? (this._x = 0,
  40151. this._y = 0,
  40152. this._z = 0,
  40153. this._w = 1) : (e = 1 / e,
  40154. this._x = this._x * e,
  40155. this._y = this._y * e,
  40156. this._z = this._z * e,
  40157. this._w = this._w * e),
  40158. this.onChangeCallback(),
  40159. this
  40160. },
  40161. multiply: function(e, t) {
  40162. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40163. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40164. },
  40165. multiplyQuaternions: function(e, t) {
  40166. var i = e._x
  40167. , n = e._y
  40168. , r = e._z
  40169. , o = e._w
  40170. , a = t._x
  40171. , s = t._y
  40172. , l = t._z
  40173. , c = t._w;
  40174. return this._x = i * c + o * a + n * l - r * s,
  40175. this._y = n * c + o * s + r * a - i * l,
  40176. this._z = r * c + o * l + i * s - n * a,
  40177. this._w = o * c - i * a - n * s - r * l,
  40178. this.onChangeCallback(),
  40179. this
  40180. },
  40181. slerp: function(e, t) {
  40182. if (0 === t)
  40183. return this;
  40184. if (1 === t)
  40185. return this.copy(e);
  40186. var i = this._x
  40187. , n = this._y
  40188. , r = this._z
  40189. , o = this._w
  40190. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40191. if (a < 0 ? (this._w = -e._w,
  40192. this._x = -e._x,
  40193. this._y = -e._y,
  40194. this._z = -e._z,
  40195. a = -a) : this.copy(e),
  40196. a >= 1)
  40197. return this._w = o,
  40198. this._x = i,
  40199. this._y = n,
  40200. this._z = r,
  40201. this;
  40202. var s = Math.sqrt(1 - a * a);
  40203. if (Math.abs(s) < .001)
  40204. return this._w = .5 * (o + this._w),
  40205. this._x = .5 * (i + this._x),
  40206. this._y = .5 * (n + this._y),
  40207. this._z = .5 * (r + this._z),
  40208. this;
  40209. var l = Math.atan2(s, a)
  40210. , c = Math.sin((1 - t) * l) / s
  40211. , h = Math.sin(t * l) / s;
  40212. return this._w = o * c + this._w * h,
  40213. this._x = i * c + this._x * h,
  40214. this._y = n * c + this._y * h,
  40215. this._z = r * c + this._z * h,
  40216. this.onChangeCallback(),
  40217. this
  40218. },
  40219. equals: function(e) {
  40220. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40221. },
  40222. fromArray: function(e, t) {
  40223. return void 0 === t && (t = 0),
  40224. this._x = e[t],
  40225. this._y = e[t + 1],
  40226. this._z = e[t + 2],
  40227. this._w = e[t + 3],
  40228. this.onChangeCallback(),
  40229. this
  40230. },
  40231. toArray: function(e, t) {
  40232. return void 0 === e && (e = []),
  40233. void 0 === t && (t = 0),
  40234. e[t] = this._x,
  40235. e[t + 1] = this._y,
  40236. e[t + 2] = this._z,
  40237. e[t + 3] = this._w,
  40238. e
  40239. },
  40240. onChange: function(e) {
  40241. return this.onChangeCallback = e,
  40242. this
  40243. },
  40244. onChangeCallback: function() {}
  40245. },
  40246. Object.assign(n.Quaternion, {
  40247. slerp: function(e, t, i, n) {
  40248. return i.copy(e).slerp(t, n)
  40249. },
  40250. slerpFlat: function(e, t, i, n, r, o, a) {
  40251. var s = i[n + 0]
  40252. , l = i[n + 1]
  40253. , c = i[n + 2]
  40254. , h = i[n + 3]
  40255. , u = r[o + 0]
  40256. , d = r[o + 1]
  40257. , p = r[o + 2]
  40258. , f = r[o + 3];
  40259. if (h !== f || s !== u || l !== d || c !== p) {
  40260. var g = 1 - a
  40261. , m = s * u + l * d + c * p + h * f
  40262. , v = m >= 0 ? 1 : -1
  40263. , A = 1 - m * m;
  40264. if (A > Number.EPSILON) {
  40265. var y = Math.sqrt(A)
  40266. , C = Math.atan2(y, m * v);
  40267. g = Math.sin(g * C) / y,
  40268. a = Math.sin(a * C) / y
  40269. }
  40270. var I = a * v;
  40271. if (s = s * g + u * I,
  40272. l = l * g + d * I,
  40273. c = c * g + p * I,
  40274. h = h * g + f * I,
  40275. g === 1 - a) {
  40276. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40277. s *= E,
  40278. l *= E,
  40279. c *= E,
  40280. h *= E
  40281. }
  40282. }
  40283. e[t] = s,
  40284. e[t + 1] = l,
  40285. e[t + 2] = c,
  40286. e[t + 3] = h
  40287. }
  40288. }),
  40289. n.Vector2 = function(e, t) {
  40290. this.x = e || 0,
  40291. this.y = t || 0
  40292. }
  40293. ,
  40294. n.Vector2.prototype = {
  40295. constructor: n.Vector2,
  40296. get width() {
  40297. return this.x
  40298. },
  40299. set width(e) {
  40300. this.x = e
  40301. },
  40302. get height() {
  40303. return this.y
  40304. },
  40305. set height(e) {
  40306. this.y = e
  40307. },
  40308. set: function(e, t) {
  40309. return this.x = e,
  40310. this.y = t,
  40311. this
  40312. },
  40313. setScalar: function(e) {
  40314. return this.x = e,
  40315. this.y = e,
  40316. this
  40317. },
  40318. setX: function(e) {
  40319. return this.x = e,
  40320. this
  40321. },
  40322. setY: function(e) {
  40323. return this.y = e,
  40324. this
  40325. },
  40326. setComponent: function(e, t) {
  40327. switch (e) {
  40328. case 0:
  40329. this.x = t;
  40330. break;
  40331. case 1:
  40332. this.y = t;
  40333. break;
  40334. default:
  40335. throw new Error("index is out of range: " + e)
  40336. }
  40337. },
  40338. getComponent: function(e) {
  40339. switch (e) {
  40340. case 0:
  40341. return this.x;
  40342. case 1:
  40343. return this.y;
  40344. default:
  40345. throw new Error("index is out of range: " + e)
  40346. }
  40347. },
  40348. clone: function() {
  40349. return new this.constructor(this.x,this.y)
  40350. },
  40351. copy: function(e) {
  40352. return this.x = e.x,
  40353. this.y = e.y,
  40354. this
  40355. },
  40356. add: function(e, t) {
  40357. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40358. this.addVectors(e, t)) : (this.x += e.x,
  40359. this.y += e.y,
  40360. this)
  40361. },
  40362. addScalar: function(e) {
  40363. return this.x += e,
  40364. this.y += e,
  40365. this
  40366. },
  40367. addVectors: function(e, t) {
  40368. return this.x = e.x + t.x,
  40369. this.y = e.y + t.y,
  40370. this
  40371. },
  40372. addScaledVector: function(e, t) {
  40373. return this.x += e.x * t,
  40374. this.y += e.y * t,
  40375. this
  40376. },
  40377. sub: function(e, t) {
  40378. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40379. this.subVectors(e, t)) : (this.x -= e.x,
  40380. this.y -= e.y,
  40381. this)
  40382. },
  40383. subScalar: function(e) {
  40384. return this.x -= e,
  40385. this.y -= e,
  40386. this
  40387. },
  40388. subVectors: function(e, t) {
  40389. return this.x = e.x - t.x,
  40390. this.y = e.y - t.y,
  40391. this
  40392. },
  40393. multiply: function(e) {
  40394. return this.x *= e.x,
  40395. this.y *= e.y,
  40396. this
  40397. },
  40398. multiplyScalar: function(e) {
  40399. return isFinite(e) ? (this.x *= e,
  40400. this.y *= e) : (this.x = 0,
  40401. this.y = 0),
  40402. this
  40403. },
  40404. divide: function(e) {
  40405. return this.x /= e.x,
  40406. this.y /= e.y,
  40407. this
  40408. },
  40409. divideScalar: function(e) {
  40410. return this.multiplyScalar(1 / e)
  40411. },
  40412. min: function(e) {
  40413. return this.x = Math.min(this.x, e.x),
  40414. this.y = Math.min(this.y, e.y),
  40415. this
  40416. },
  40417. max: function(e) {
  40418. return this.x = Math.max(this.x, e.x),
  40419. this.y = Math.max(this.y, e.y),
  40420. this
  40421. },
  40422. clamp: function(e, t) {
  40423. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40424. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40425. this
  40426. },
  40427. clampScalar: function() {
  40428. var e, t;
  40429. return function(i, r) {
  40430. return void 0 === e && (e = new n.Vector2,
  40431. t = new n.Vector2),
  40432. e.set(i, i),
  40433. t.set(r, r),
  40434. this.clamp(e, t)
  40435. }
  40436. }(),
  40437. clampLength: function(e, t) {
  40438. var i = this.length();
  40439. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40440. this
  40441. },
  40442. floor: function() {
  40443. return this.x = Math.floor(this.x),
  40444. this.y = Math.floor(this.y),
  40445. this
  40446. },
  40447. ceil: function() {
  40448. return this.x = Math.ceil(this.x),
  40449. this.y = Math.ceil(this.y),
  40450. this
  40451. },
  40452. round: function() {
  40453. return this.x = Math.round(this.x),
  40454. this.y = Math.round(this.y),
  40455. this
  40456. },
  40457. roundToZero: function() {
  40458. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40459. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40460. this
  40461. },
  40462. negate: function() {
  40463. return this.x = -this.x,
  40464. this.y = -this.y,
  40465. this
  40466. },
  40467. dot: function(e) {
  40468. return this.x * e.x + this.y * e.y
  40469. },
  40470. lengthSq: function() {
  40471. return this.x * this.x + this.y * this.y
  40472. },
  40473. length: function() {
  40474. return Math.sqrt(this.x * this.x + this.y * this.y)
  40475. },
  40476. lengthManhattan: function() {
  40477. return Math.abs(this.x) + Math.abs(this.y)
  40478. },
  40479. normalize: function() {
  40480. return this.divideScalar(this.length())
  40481. },
  40482. angle: function() {
  40483. var e = Math.atan2(this.y, this.x);
  40484. return e < 0 && (e += 2 * Math.PI),
  40485. e
  40486. },
  40487. distanceTo: function(e) {
  40488. return Math.sqrt(this.distanceToSquared(e))
  40489. },
  40490. distanceToSquared: function(e) {
  40491. var t = this.x - e.x
  40492. , i = this.y - e.y;
  40493. return t * t + i * i
  40494. },
  40495. setLength: function(e) {
  40496. return this.multiplyScalar(e / this.length())
  40497. },
  40498. lerp: function(e, t) {
  40499. return this.x += (e.x - this.x) * t,
  40500. this.y += (e.y - this.y) * t,
  40501. this
  40502. },
  40503. lerpVectors: function(e, t, i) {
  40504. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40505. this
  40506. },
  40507. equals: function(e) {
  40508. return e.x === this.x && e.y === this.y
  40509. },
  40510. fromArray: function(e, t) {
  40511. return void 0 === t && (t = 0),
  40512. this.x = e[t],
  40513. this.y = e[t + 1],
  40514. this
  40515. },
  40516. toArray: function(e, t) {
  40517. return void 0 === e && (e = []),
  40518. void 0 === t && (t = 0),
  40519. e[t] = this.x,
  40520. e[t + 1] = this.y,
  40521. e
  40522. },
  40523. fromAttribute: function(e, t, i) {
  40524. return void 0 === i && (i = 0),
  40525. t = t * e.itemSize + i,
  40526. this.x = e.array[t],
  40527. this.y = e.array[t + 1],
  40528. this
  40529. },
  40530. rotateAround: function(e, t) {
  40531. var i = Math.cos(t)
  40532. , n = Math.sin(t)
  40533. , r = this.x - e.x
  40534. , o = this.y - e.y;
  40535. return this.x = r * i - o * n + e.x,
  40536. this.y = r * n + o * i + e.y,
  40537. this
  40538. }
  40539. },
  40540. n.Vector3 = function(e, t, i) {
  40541. this.x = e || 0,
  40542. this.y = t || 0,
  40543. this.z = i || 0
  40544. }
  40545. ,
  40546. n.Vector3.prototype = {
  40547. constructor: n.Vector3,
  40548. set: function(e, t, i) {
  40549. return this.x = e,
  40550. this.y = t,
  40551. this.z = i,
  40552. this
  40553. },
  40554. setScalar: function(e) {
  40555. return this.x = e,
  40556. this.y = e,
  40557. this.z = e,
  40558. this
  40559. },
  40560. setX: function(e) {
  40561. return this.x = e,
  40562. this
  40563. },
  40564. setY: function(e) {
  40565. return this.y = e,
  40566. this
  40567. },
  40568. setZ: function(e) {
  40569. return this.z = e,
  40570. this
  40571. },
  40572. setComponent: function(e, t) {
  40573. switch (e) {
  40574. case 0:
  40575. this.x = t;
  40576. break;
  40577. case 1:
  40578. this.y = t;
  40579. break;
  40580. case 2:
  40581. this.z = t;
  40582. break;
  40583. default:
  40584. throw new Error("index is out of range: " + e)
  40585. }
  40586. },
  40587. getComponent: function(e) {
  40588. switch (e) {
  40589. case 0:
  40590. return this.x;
  40591. case 1:
  40592. return this.y;
  40593. case 2:
  40594. return this.z;
  40595. default:
  40596. throw new Error("index is out of range: " + e)
  40597. }
  40598. },
  40599. clone: function() {
  40600. return new this.constructor(this.x,this.y,this.z)
  40601. },
  40602. copy: function(e) {
  40603. return this.x = e.x,
  40604. this.y = e.y,
  40605. this.z = e.z,
  40606. this
  40607. },
  40608. add: function(e, t) {
  40609. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40610. this.addVectors(e, t)) : (this.x += e.x,
  40611. this.y += e.y,
  40612. this.z += e.z,
  40613. this)
  40614. },
  40615. addScalar: function(e) {
  40616. return this.x += e,
  40617. this.y += e,
  40618. this.z += e,
  40619. this
  40620. },
  40621. addVectors: function(e, t) {
  40622. return this.x = e.x + t.x,
  40623. this.y = e.y + t.y,
  40624. this.z = e.z + t.z,
  40625. this
  40626. },
  40627. addScaledVector: function(e, t) {
  40628. return this.x += e.x * t,
  40629. this.y += e.y * t,
  40630. this.z += e.z * t,
  40631. this
  40632. },
  40633. sub: function(e, t) {
  40634. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40635. this.subVectors(e, t)) : (this.x -= e.x,
  40636. this.y -= e.y,
  40637. this.z -= e.z,
  40638. this)
  40639. },
  40640. subScalar: function(e) {
  40641. return this.x -= e,
  40642. this.y -= e,
  40643. this.z -= e,
  40644. this
  40645. },
  40646. subVectors: function(e, t) {
  40647. return this.x = e.x - t.x,
  40648. this.y = e.y - t.y,
  40649. this.z = e.z - t.z,
  40650. this
  40651. },
  40652. multiply: function(e, t) {
  40653. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40654. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40655. this.y *= e.y,
  40656. this.z *= e.z,
  40657. this)
  40658. },
  40659. multiplyScalar: function(e) {
  40660. return isFinite(e) ? (this.x *= e,
  40661. this.y *= e,
  40662. this.z *= e) : (this.x = 0,
  40663. this.y = 0,
  40664. this.z = 0),
  40665. this
  40666. },
  40667. multiplyVectors: function(e, t) {
  40668. return this.x = e.x * t.x,
  40669. this.y = e.y * t.y,
  40670. this.z = e.z * t.z,
  40671. this
  40672. },
  40673. applyEuler: function() {
  40674. var e;
  40675. return function(t) {
  40676. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40677. void 0 === e && (e = new n.Quaternion),
  40678. this.applyQuaternion(e.setFromEuler(t)),
  40679. this
  40680. }
  40681. }(),
  40682. applyAxisAngle: function() {
  40683. var e;
  40684. return function(t, i) {
  40685. return void 0 === e && (e = new n.Quaternion),
  40686. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40687. this
  40688. }
  40689. }(),
  40690. applyMatrix3: function(e) {
  40691. var t = this.x
  40692. , i = this.y
  40693. , n = this.z
  40694. , r = e.elements;
  40695. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40696. this.y = r[1] * t + r[4] * i + r[7] * n,
  40697. this.z = r[2] * t + r[5] * i + r[8] * n,
  40698. this
  40699. },
  40700. applyMatrix4: function(e) {
  40701. var t = this.x
  40702. , i = this.y
  40703. , n = this.z
  40704. , r = e.elements;
  40705. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40706. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40707. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40708. this
  40709. },
  40710. applyProjection: function(e) {
  40711. var t = this.x
  40712. , i = this.y
  40713. , n = this.z
  40714. , r = e.elements
  40715. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40716. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40717. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40718. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40719. this
  40720. },
  40721. applyQuaternion: function(e) {
  40722. var t = this.x
  40723. , i = this.y
  40724. , n = this.z
  40725. , r = e.x
  40726. , o = e.y
  40727. , a = e.z
  40728. , s = e.w
  40729. , l = s * t + o * n - a * i
  40730. , c = s * i + a * t - r * n
  40731. , h = s * n + r * i - o * t
  40732. , u = -r * t - o * i - a * n;
  40733. return this.x = l * s + u * -r + c * -a - h * -o,
  40734. this.y = c * s + u * -o + h * -r - l * -a,
  40735. this.z = h * s + u * -a + l * -o - c * -r,
  40736. this
  40737. },
  40738. project: function() {
  40739. var e;
  40740. return function(t) {
  40741. return void 0 === e && (e = new n.Matrix4),
  40742. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40743. this.applyProjection(e)
  40744. }
  40745. }(),
  40746. unproject: function() {
  40747. var e;
  40748. return function(t) {
  40749. return void 0 === e && (e = new n.Matrix4),
  40750. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40751. this.applyProjection(e)
  40752. }
  40753. }(),
  40754. transformDirection: function(e) {
  40755. var t = this.x
  40756. , i = this.y
  40757. , n = this.z
  40758. , r = e.elements;
  40759. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40760. this.y = r[1] * t + r[5] * i + r[9] * n,
  40761. this.z = r[2] * t + r[6] * i + r[10] * n,
  40762. this.normalize(),
  40763. this
  40764. },
  40765. divide: function(e) {
  40766. return this.x /= e.x,
  40767. this.y /= e.y,
  40768. this.z /= e.z,
  40769. this
  40770. },
  40771. divideScalar: function(e) {
  40772. return this.multiplyScalar(1 / e)
  40773. },
  40774. min: function(e) {
  40775. return this.x = Math.min(this.x, e.x),
  40776. this.y = Math.min(this.y, e.y),
  40777. this.z = Math.min(this.z, e.z),
  40778. this
  40779. },
  40780. max: function(e) {
  40781. return this.x = Math.max(this.x, e.x),
  40782. this.y = Math.max(this.y, e.y),
  40783. this.z = Math.max(this.z, e.z),
  40784. this
  40785. },
  40786. clamp: function(e, t) {
  40787. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40788. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40789. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40790. this
  40791. },
  40792. clampScalar: function() {
  40793. var e, t;
  40794. return function(i, r) {
  40795. return void 0 === e && (e = new n.Vector3,
  40796. t = new n.Vector3),
  40797. e.set(i, i, i),
  40798. t.set(r, r, r),
  40799. this.clamp(e, t)
  40800. }
  40801. }(),
  40802. clampLength: function(e, t) {
  40803. var i = this.length();
  40804. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40805. this
  40806. },
  40807. floor: function() {
  40808. return this.x = Math.floor(this.x),
  40809. this.y = Math.floor(this.y),
  40810. this.z = Math.floor(this.z),
  40811. this
  40812. },
  40813. ceil: function() {
  40814. return this.x = Math.ceil(this.x),
  40815. this.y = Math.ceil(this.y),
  40816. this.z = Math.ceil(this.z),
  40817. this
  40818. },
  40819. round: function() {
  40820. return this.x = Math.round(this.x),
  40821. this.y = Math.round(this.y),
  40822. this.z = Math.round(this.z),
  40823. this
  40824. },
  40825. roundToZero: function() {
  40826. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40827. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40828. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40829. this
  40830. },
  40831. negate: function() {
  40832. return this.x = -this.x,
  40833. this.y = -this.y,
  40834. this.z = -this.z,
  40835. this
  40836. },
  40837. dot: function(e) {
  40838. return this.x * e.x + this.y * e.y + this.z * e.z
  40839. },
  40840. lengthSq: function() {
  40841. return this.x * this.x + this.y * this.y + this.z * this.z
  40842. },
  40843. length: function() {
  40844. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40845. },
  40846. lengthManhattan: function() {
  40847. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40848. },
  40849. normalize: function() {
  40850. return this.divideScalar(this.length())
  40851. },
  40852. setLength: function(e) {
  40853. return this.multiplyScalar(e / this.length())
  40854. },
  40855. lerp: function(e, t) {
  40856. return this.x += (e.x - this.x) * t,
  40857. this.y += (e.y - this.y) * t,
  40858. this.z += (e.z - this.z) * t,
  40859. this
  40860. },
  40861. lerpVectors: function(e, t, i) {
  40862. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40863. this
  40864. },
  40865. cross: function(e, t) {
  40866. if (void 0 !== t)
  40867. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40868. this.crossVectors(e, t);
  40869. var i = this.x
  40870. , n = this.y
  40871. , r = this.z;
  40872. return this.x = n * e.z - r * e.y,
  40873. this.y = r * e.x - i * e.z,
  40874. this.z = i * e.y - n * e.x,
  40875. this
  40876. },
  40877. crossVectors: function(e, t) {
  40878. var i = e.x
  40879. , n = e.y
  40880. , r = e.z
  40881. , o = t.x
  40882. , a = t.y
  40883. , s = t.z;
  40884. return this.x = n * s - r * a,
  40885. this.y = r * o - i * s,
  40886. this.z = i * a - n * o,
  40887. this
  40888. },
  40889. projectOnVector: function() {
  40890. var e, t;
  40891. return function(i) {
  40892. return void 0 === e && (e = new n.Vector3),
  40893. e.copy(i).normalize(),
  40894. t = this.dot(e),
  40895. this.copy(e).multiplyScalar(t)
  40896. }
  40897. }(),
  40898. projectOnPlane: function() {
  40899. var e;
  40900. return function(t) {
  40901. return void 0 === e && (e = new n.Vector3),
  40902. e.copy(this).projectOnVector(t),
  40903. this.sub(e)
  40904. }
  40905. }(),
  40906. reflect: function() {
  40907. var e;
  40908. return function(t) {
  40909. return void 0 === e && (e = new n.Vector3),
  40910. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40911. }
  40912. }(),
  40913. angleTo: function(e) {
  40914. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40915. return Math.acos(n.Math.clamp(t, -1, 1))
  40916. },
  40917. distanceTo: function(e) {
  40918. return Math.sqrt(this.distanceToSquared(e))
  40919. },
  40920. distanceToSquared: function(e) {
  40921. var t = this.x - e.x
  40922. , i = this.y - e.y
  40923. , n = this.z - e.z;
  40924. return t * t + i * i + n * n
  40925. },
  40926. setFromSpherical: function(e) {
  40927. var t = Math.sin(e.phi) * e.radius;
  40928. return this.x = t * Math.sin(e.theta),
  40929. this.y = Math.cos(e.phi) * e.radius,
  40930. this.z = t * Math.cos(e.theta),
  40931. this
  40932. },
  40933. setFromMatrixPosition: function(e) {
  40934. return this.setFromMatrixColumn(e, 3)
  40935. },
  40936. setFromMatrixScale: function(e) {
  40937. var t = this.setFromMatrixColumn(e, 0).length()
  40938. , i = this.setFromMatrixColumn(e, 1).length()
  40939. , n = this.setFromMatrixColumn(e, 2).length();
  40940. return this.x = t,
  40941. this.y = i,
  40942. this.z = n,
  40943. this
  40944. },
  40945. setFromMatrixColumn: function(e, t) {
  40946. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40947. e = arguments[1],
  40948. t = arguments[0]),
  40949. this.fromArray(e.elements, 4 * t)
  40950. },
  40951. equals: function(e) {
  40952. return e.x === this.x && e.y === this.y && e.z === this.z
  40953. },
  40954. fromArray: function(e, t) {
  40955. return void 0 === t && (t = 0),
  40956. this.x = e[t],
  40957. this.y = e[t + 1],
  40958. this.z = e[t + 2],
  40959. this
  40960. },
  40961. toArray: function(e, t) {
  40962. return void 0 === e && (e = []),
  40963. void 0 === t && (t = 0),
  40964. e[t] = this.x,
  40965. e[t + 1] = this.y,
  40966. e[t + 2] = this.z,
  40967. e
  40968. },
  40969. fromAttribute: function(e, t, i) {
  40970. return void 0 === i && (i = 0),
  40971. t = t * e.itemSize + i,
  40972. this.x = e.array[t],
  40973. this.y = e.array[t + 1],
  40974. this.z = e.array[t + 2],
  40975. this
  40976. }
  40977. },
  40978. n.Vector4 = function(e, t, i, n) {
  40979. this.x = e || 0,
  40980. this.y = t || 0,
  40981. this.z = i || 0,
  40982. this.w = void 0 !== n ? n : 1
  40983. }
  40984. ,
  40985. n.Vector4.prototype = {
  40986. constructor: n.Vector4,
  40987. set: function(e, t, i, n) {
  40988. return this.x = e,
  40989. this.y = t,
  40990. this.z = i,
  40991. this.w = n,
  40992. this
  40993. },
  40994. setScalar: function(e) {
  40995. return this.x = e,
  40996. this.y = e,
  40997. this.z = e,
  40998. this.w = e,
  40999. this
  41000. },
  41001. setX: function(e) {
  41002. return this.x = e,
  41003. this
  41004. },
  41005. setY: function(e) {
  41006. return this.y = e,
  41007. this
  41008. },
  41009. setZ: function(e) {
  41010. return this.z = e,
  41011. this
  41012. },
  41013. setW: function(e) {
  41014. return this.w = e,
  41015. this
  41016. },
  41017. setComponent: function(e, t) {
  41018. switch (e) {
  41019. case 0:
  41020. this.x = t;
  41021. break;
  41022. case 1:
  41023. this.y = t;
  41024. break;
  41025. case 2:
  41026. this.z = t;
  41027. break;
  41028. case 3:
  41029. this.w = t;
  41030. break;
  41031. default:
  41032. throw new Error("index is out of range: " + e)
  41033. }
  41034. },
  41035. getComponent: function(e) {
  41036. switch (e) {
  41037. case 0:
  41038. return this.x;
  41039. case 1:
  41040. return this.y;
  41041. case 2:
  41042. return this.z;
  41043. case 3:
  41044. return this.w;
  41045. default:
  41046. throw new Error("index is out of range: " + e)
  41047. }
  41048. },
  41049. clone: function() {
  41050. return new this.constructor(this.x,this.y,this.z,this.w)
  41051. },
  41052. copy: function(e) {
  41053. return this.x = e.x,
  41054. this.y = e.y,
  41055. this.z = e.z,
  41056. this.w = void 0 !== e.w ? e.w : 1,
  41057. this
  41058. },
  41059. add: function(e, t) {
  41060. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41061. this.addVectors(e, t)) : (this.x += e.x,
  41062. this.y += e.y,
  41063. this.z += e.z,
  41064. this.w += e.w,
  41065. this)
  41066. },
  41067. addScalar: function(e) {
  41068. return this.x += e,
  41069. this.y += e,
  41070. this.z += e,
  41071. this.w += e,
  41072. this
  41073. },
  41074. addVectors: function(e, t) {
  41075. return this.x = e.x + t.x,
  41076. this.y = e.y + t.y,
  41077. this.z = e.z + t.z,
  41078. this.w = e.w + t.w,
  41079. this
  41080. },
  41081. addScaledVector: function(e, t) {
  41082. return this.x += e.x * t,
  41083. this.y += e.y * t,
  41084. this.z += e.z * t,
  41085. this.w += e.w * t,
  41086. this
  41087. },
  41088. sub: function(e, t) {
  41089. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41090. this.subVectors(e, t)) : (this.x -= e.x,
  41091. this.y -= e.y,
  41092. this.z -= e.z,
  41093. this.w -= e.w,
  41094. this)
  41095. },
  41096. subScalar: function(e) {
  41097. return this.x -= e,
  41098. this.y -= e,
  41099. this.z -= e,
  41100. this.w -= e,
  41101. this
  41102. },
  41103. subVectors: function(e, t) {
  41104. return this.x = e.x - t.x,
  41105. this.y = e.y - t.y,
  41106. this.z = e.z - t.z,
  41107. this.w = e.w - t.w,
  41108. this
  41109. },
  41110. multiplyScalar: function(e) {
  41111. return isFinite(e) ? (this.x *= e,
  41112. this.y *= e,
  41113. this.z *= e,
  41114. this.w *= e) : (this.x = 0,
  41115. this.y = 0,
  41116. this.z = 0,
  41117. this.w = 0),
  41118. this
  41119. },
  41120. applyMatrix4: function(e) {
  41121. var t = this.x
  41122. , i = this.y
  41123. , n = this.z
  41124. , r = this.w
  41125. , o = e.elements;
  41126. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41127. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41128. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41129. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41130. this
  41131. },
  41132. divideScalar: function(e) {
  41133. return this.multiplyScalar(1 / e)
  41134. },
  41135. setAxisAngleFromQuaternion: function(e) {
  41136. this.w = 2 * Math.acos(e.w);
  41137. var t = Math.sqrt(1 - e.w * e.w);
  41138. return t < 1e-4 ? (this.x = 1,
  41139. this.y = 0,
  41140. this.z = 0) : (this.x = e.x / t,
  41141. this.y = e.y / t,
  41142. this.z = e.z / t),
  41143. this
  41144. },
  41145. setAxisAngleFromRotationMatrix: function(e) {
  41146. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41147. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41148. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41149. return this.set(1, 0, 0, 0),
  41150. this;
  41151. t = Math.PI;
  41152. var v = (l + 1) / 2
  41153. , A = (d + 1) / 2
  41154. , y = (m + 1) / 2
  41155. , C = (c + u) / 4
  41156. , I = (h + f) / 4
  41157. , E = (p + g) / 4;
  41158. return v > A && v > y ? v < o ? (i = 0,
  41159. n = .707106781,
  41160. r = .707106781) : (i = Math.sqrt(v),
  41161. n = C / i,
  41162. r = I / i) : A > y ? A < o ? (i = .707106781,
  41163. n = 0,
  41164. r = .707106781) : (n = Math.sqrt(A),
  41165. i = C / n,
  41166. r = E / n) : y < o ? (i = .707106781,
  41167. n = .707106781,
  41168. r = 0) : (r = Math.sqrt(y),
  41169. i = I / r,
  41170. n = E / r),
  41171. this.set(i, n, r, t),
  41172. this
  41173. }
  41174. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41175. return Math.abs(b) < .001 && (b = 1),
  41176. this.x = (g - p) / b,
  41177. this.y = (h - f) / b,
  41178. this.z = (u - c) / b,
  41179. this.w = Math.acos((l + d + m - 1) / 2),
  41180. this
  41181. },
  41182. min: function(e) {
  41183. return this.x = Math.min(this.x, e.x),
  41184. this.y = Math.min(this.y, e.y),
  41185. this.z = Math.min(this.z, e.z),
  41186. this.w = Math.min(this.w, e.w),
  41187. this
  41188. },
  41189. max: function(e) {
  41190. return this.x = Math.max(this.x, e.x),
  41191. this.y = Math.max(this.y, e.y),
  41192. this.z = Math.max(this.z, e.z),
  41193. this.w = Math.max(this.w, e.w),
  41194. this
  41195. },
  41196. clamp: function(e, t) {
  41197. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41198. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41199. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41200. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41201. this
  41202. },
  41203. clampScalar: function() {
  41204. var e, t;
  41205. return function(i, r) {
  41206. return void 0 === e && (e = new n.Vector4,
  41207. t = new n.Vector4),
  41208. e.set(i, i, i, i),
  41209. t.set(r, r, r, r),
  41210. this.clamp(e, t)
  41211. }
  41212. }(),
  41213. floor: function() {
  41214. return this.x = Math.floor(this.x),
  41215. this.y = Math.floor(this.y),
  41216. this.z = Math.floor(this.z),
  41217. this.w = Math.floor(this.w),
  41218. this
  41219. },
  41220. ceil: function() {
  41221. return this.x = Math.ceil(this.x),
  41222. this.y = Math.ceil(this.y),
  41223. this.z = Math.ceil(this.z),
  41224. this.w = Math.ceil(this.w),
  41225. this
  41226. },
  41227. round: function() {
  41228. return this.x = Math.round(this.x),
  41229. this.y = Math.round(this.y),
  41230. this.z = Math.round(this.z),
  41231. this.w = Math.round(this.w),
  41232. this
  41233. },
  41234. roundToZero: function() {
  41235. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41236. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41237. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41238. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41239. this
  41240. },
  41241. negate: function() {
  41242. return this.x = -this.x,
  41243. this.y = -this.y,
  41244. this.z = -this.z,
  41245. this.w = -this.w,
  41246. this
  41247. },
  41248. dot: function(e) {
  41249. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41250. },
  41251. lengthSq: function() {
  41252. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41253. },
  41254. length: function() {
  41255. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41256. },
  41257. lengthManhattan: function() {
  41258. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41259. },
  41260. normalize: function() {
  41261. return this.divideScalar(this.length())
  41262. },
  41263. setLength: function(e) {
  41264. return this.multiplyScalar(e / this.length())
  41265. },
  41266. lerp: function(e, t) {
  41267. return this.x += (e.x - this.x) * t,
  41268. this.y += (e.y - this.y) * t,
  41269. this.z += (e.z - this.z) * t,
  41270. this.w += (e.w - this.w) * t,
  41271. this
  41272. },
  41273. lerpVectors: function(e, t, i) {
  41274. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41275. this
  41276. },
  41277. equals: function(e) {
  41278. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41279. },
  41280. fromArray: function(e, t) {
  41281. return void 0 === t && (t = 0),
  41282. this.x = e[t],
  41283. this.y = e[t + 1],
  41284. this.z = e[t + 2],
  41285. this.w = e[t + 3],
  41286. this
  41287. },
  41288. toArray: function(e, t) {
  41289. return void 0 === e && (e = []),
  41290. void 0 === t && (t = 0),
  41291. e[t] = this.x,
  41292. e[t + 1] = this.y,
  41293. e[t + 2] = this.z,
  41294. e[t + 3] = this.w,
  41295. e
  41296. },
  41297. fromAttribute: function(e, t, i) {
  41298. return void 0 === i && (i = 0),
  41299. t = t * e.itemSize + i,
  41300. this.x = e.array[t],
  41301. this.y = e.array[t + 1],
  41302. this.z = e.array[t + 2],
  41303. this.w = e.array[t + 3],
  41304. this
  41305. }
  41306. },
  41307. n.Euler = function(e, t, i, r) {
  41308. this._x = e || 0,
  41309. this._y = t || 0,
  41310. this._z = i || 0,
  41311. this._order = r || n.Euler.DefaultOrder
  41312. }
  41313. ,
  41314. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41315. n.Euler.DefaultOrder = "XYZ",
  41316. n.Euler.prototype = {
  41317. constructor: n.Euler,
  41318. get x() {
  41319. return this._x
  41320. },
  41321. set x(e) {
  41322. this._x = e,
  41323. this.onChangeCallback()
  41324. },
  41325. get y() {
  41326. return this._y
  41327. },
  41328. set y(e) {
  41329. this._y = e,
  41330. this.onChangeCallback()
  41331. },
  41332. get z() {
  41333. return this._z
  41334. },
  41335. set z(e) {
  41336. this._z = e,
  41337. this.onChangeCallback()
  41338. },
  41339. get order() {
  41340. return this._order
  41341. },
  41342. set order(e) {
  41343. this._order = e,
  41344. this.onChangeCallback()
  41345. },
  41346. set: function(e, t, i, n) {
  41347. return this._x = e,
  41348. this._y = t,
  41349. this._z = i,
  41350. this._order = n || this._order,
  41351. this.onChangeCallback(),
  41352. this
  41353. },
  41354. clone: function() {
  41355. return new this.constructor(this._x,this._y,this._z,this._order)
  41356. },
  41357. copy: function(e) {
  41358. return this._x = e._x,
  41359. this._y = e._y,
  41360. this._z = e._z,
  41361. this._order = e._order,
  41362. this.onChangeCallback(),
  41363. this
  41364. },
  41365. setFromRotationMatrix: function(e, t, i) {
  41366. var r = n.Math.clamp
  41367. , o = e.elements
  41368. , a = o[0]
  41369. , s = o[4]
  41370. , l = o[8]
  41371. , c = o[1]
  41372. , h = o[5]
  41373. , u = o[9]
  41374. , d = o[2]
  41375. , p = o[6]
  41376. , f = o[10];
  41377. return t = t || this._order,
  41378. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41379. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41380. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41381. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41382. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41383. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41384. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41385. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41386. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41387. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41388. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41389. this._z = Math.atan2(c, a)) : (this._x = 0,
  41390. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41391. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41392. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41393. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41394. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41395. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41396. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41397. this._order = t,
  41398. i !== !1 && this.onChangeCallback(),
  41399. this
  41400. },
  41401. setFromQuaternion: function() {
  41402. var e;
  41403. return function(t, i, r) {
  41404. return void 0 === e && (e = new n.Matrix4),
  41405. e.makeRotationFromQuaternion(t),
  41406. this.setFromRotationMatrix(e, i, r),
  41407. this
  41408. }
  41409. }(),
  41410. setFromVector3: function(e, t) {
  41411. return this.set(e.x, e.y, e.z, t || this._order)
  41412. },
  41413. reorder: function() {
  41414. var e = new n.Quaternion;
  41415. return function(t) {
  41416. e.setFromEuler(this),
  41417. this.setFromQuaternion(e, t)
  41418. }
  41419. }(),
  41420. equals: function(e) {
  41421. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41422. },
  41423. fromArray: function(e) {
  41424. return this._x = e[0],
  41425. this._y = e[1],
  41426. this._z = e[2],
  41427. void 0 !== e[3] && (this._order = e[3]),
  41428. this.onChangeCallback(),
  41429. this
  41430. },
  41431. toArray: function(e, t) {
  41432. return void 0 === e && (e = []),
  41433. void 0 === t && (t = 0),
  41434. e[t] = this._x,
  41435. e[t + 1] = this._y,
  41436. e[t + 2] = this._z,
  41437. e[t + 3] = this._order,
  41438. e
  41439. },
  41440. toVector3: function(e) {
  41441. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41442. },
  41443. onChange: function(e) {
  41444. return this.onChangeCallback = e,
  41445. this
  41446. },
  41447. onChangeCallback: function() {}
  41448. },
  41449. n.Line3 = function(e, t) {
  41450. this.start = void 0 !== e ? e : new n.Vector3,
  41451. this.end = void 0 !== t ? t : new n.Vector3
  41452. }
  41453. ,
  41454. n.Line3.prototype = {
  41455. constructor: n.Line3,
  41456. set: function(e, t) {
  41457. return this.start.copy(e),
  41458. this.end.copy(t),
  41459. this
  41460. },
  41461. clone: function() {
  41462. return (new this.constructor).copy(this)
  41463. },
  41464. copy: function(e) {
  41465. return this.start.copy(e.start),
  41466. this.end.copy(e.end),
  41467. this
  41468. },
  41469. center: function(e) {
  41470. var t = e || new n.Vector3;
  41471. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41472. },
  41473. delta: function(e) {
  41474. var t = e || new n.Vector3;
  41475. return t.subVectors(this.end, this.start)
  41476. },
  41477. distanceSq: function() {
  41478. return this.start.distanceToSquared(this.end)
  41479. },
  41480. distance: function() {
  41481. return this.start.distanceTo(this.end)
  41482. },
  41483. at: function(e, t) {
  41484. var i = t || new n.Vector3;
  41485. return this.delta(i).multiplyScalar(e).add(this.start)
  41486. },
  41487. closestPointToPointParameter: function() {
  41488. var e = new n.Vector3
  41489. , t = new n.Vector3;
  41490. return function(i, r) {
  41491. e.subVectors(i, this.start),
  41492. t.subVectors(this.end, this.start);
  41493. var o = t.dot(t)
  41494. , a = t.dot(e)
  41495. , s = a / o;
  41496. return r && (s = n.Math.clamp(s, 0, 1)),
  41497. s
  41498. }
  41499. }(),
  41500. closestPointToPoint: function(e, t, i) {
  41501. var r = this.closestPointToPointParameter(e, t)
  41502. , o = i || new n.Vector3;
  41503. return this.delta(o).multiplyScalar(r).add(this.start)
  41504. },
  41505. applyMatrix4: function(e) {
  41506. return this.start.applyMatrix4(e),
  41507. this.end.applyMatrix4(e),
  41508. this
  41509. },
  41510. equals: function(e) {
  41511. return e.start.equals(this.start) && e.end.equals(this.end)
  41512. }
  41513. },
  41514. n.Box2 = function(e, t) {
  41515. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41516. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41517. }
  41518. ,
  41519. n.Box2.prototype = {
  41520. constructor: n.Box2,
  41521. set: function(e, t) {
  41522. return this.min.copy(e),
  41523. this.max.copy(t),
  41524. this
  41525. },
  41526. setFromPoints: function(e) {
  41527. this.makeEmpty();
  41528. for (var t = 0, i = e.length; t < i; t++)
  41529. this.expandByPoint(e[t]);
  41530. return this
  41531. },
  41532. setFromCenterAndSize: function() {
  41533. var e = new n.Vector2;
  41534. return function(t, i) {
  41535. var n = e.copy(i).multiplyScalar(.5);
  41536. return this.min.copy(t).sub(n),
  41537. this.max.copy(t).add(n),
  41538. this
  41539. }
  41540. }(),
  41541. clone: function() {
  41542. return (new this.constructor).copy(this)
  41543. },
  41544. copy: function(e) {
  41545. return this.min.copy(e.min),
  41546. this.max.copy(e.max),
  41547. this
  41548. },
  41549. makeEmpty: function() {
  41550. return this.min.x = this.min.y = +(1 / 0),
  41551. this.max.x = this.max.y = -(1 / 0),
  41552. this
  41553. },
  41554. isEmpty: function() {
  41555. return this.max.x < this.min.x || this.max.y < this.min.y
  41556. },
  41557. center: function(e) {
  41558. var t = e || new n.Vector2;
  41559. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41560. },
  41561. size: function(e) {
  41562. var t = e || new n.Vector2;
  41563. return t.subVectors(this.max, this.min)
  41564. },
  41565. expandByPoint: function(e) {
  41566. return this.min.min(e),
  41567. this.max.max(e),
  41568. this
  41569. },
  41570. expandByVector: function(e) {
  41571. return this.min.sub(e),
  41572. this.max.add(e),
  41573. this
  41574. },
  41575. expandByScalar: function(e) {
  41576. return this.min.addScalar(-e),
  41577. this.max.addScalar(e),
  41578. this
  41579. },
  41580. containsPoint: function(e) {
  41581. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41582. },
  41583. containsBox: function(e) {
  41584. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41585. },
  41586. getParameter: function(e, t) {
  41587. var i = t || new n.Vector2;
  41588. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41589. },
  41590. intersectsBox: function(e) {
  41591. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41592. },
  41593. clampPoint: function(e, t) {
  41594. var i = t || new n.Vector2;
  41595. return i.copy(e).clamp(this.min, this.max)
  41596. },
  41597. distanceToPoint: function() {
  41598. var e = new n.Vector2;
  41599. return function(t) {
  41600. var i = e.copy(t).clamp(this.min, this.max);
  41601. return i.sub(t).length()
  41602. }
  41603. }(),
  41604. intersect: function(e) {
  41605. return this.min.max(e.min),
  41606. this.max.min(e.max),
  41607. this
  41608. },
  41609. union: function(e) {
  41610. return this.min.min(e.min),
  41611. this.max.max(e.max),
  41612. this
  41613. },
  41614. translate: function(e) {
  41615. return this.min.add(e),
  41616. this.max.add(e),
  41617. this
  41618. },
  41619. equals: function(e) {
  41620. return e.min.equals(this.min) && e.max.equals(this.max)
  41621. }
  41622. },
  41623. n.Box3 = function(e, t) {
  41624. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41625. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41626. }
  41627. ,
  41628. n.Box3.prototype = {
  41629. constructor: n.Box3,
  41630. set: function(e, t) {
  41631. return this.min.copy(e),
  41632. this.max.copy(t),
  41633. this
  41634. },
  41635. setFromArray: function(e) {
  41636. this.makeEmpty();
  41637. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41638. var c = e[s]
  41639. , h = e[s + 1]
  41640. , u = e[s + 2];
  41641. c < t && (t = c),
  41642. h < i && (i = h),
  41643. u < n && (n = u),
  41644. c > r && (r = c),
  41645. h > o && (o = h),
  41646. u > a && (a = u)
  41647. }
  41648. this.min.set(t, i, n),
  41649. this.max.set(r, o, a)
  41650. },
  41651. setFromPoints: function(e) {
  41652. this.makeEmpty();
  41653. for (var t = 0, i = e.length; t < i; t++)
  41654. this.expandByPoint(e[t]);
  41655. return this
  41656. },
  41657. setFromCenterAndSize: function() {
  41658. var e = new n.Vector3;
  41659. return function(t, i) {
  41660. var n = e.copy(i).multiplyScalar(.5);
  41661. return this.min.copy(t).sub(n),
  41662. this.max.copy(t).add(n),
  41663. this
  41664. }
  41665. }(),
  41666. setFromObject: function() {
  41667. var e;
  41668. return function(t) {
  41669. void 0 === e && (e = new n.Box3);
  41670. var i = this;
  41671. return this.makeEmpty(),
  41672. t.updateMatrixWorld(!0),
  41673. t.traverse(function(t) {
  41674. var n = t.geometry;
  41675. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41676. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41677. e.applyMatrix4(t.matrixWorld),
  41678. i.union(e)))
  41679. }),
  41680. this
  41681. }
  41682. }(),
  41683. clone: function() {
  41684. return (new this.constructor).copy(this)
  41685. },
  41686. copy: function(e) {
  41687. return this.min.copy(e.min),
  41688. this.max.copy(e.max),
  41689. this
  41690. },
  41691. makeEmpty: function() {
  41692. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41693. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41694. this
  41695. },
  41696. isEmpty: function() {
  41697. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41698. },
  41699. center: function(e) {
  41700. var t = e || new n.Vector3;
  41701. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41702. },
  41703. size: function(e) {
  41704. var t = e || new n.Vector3;
  41705. return t.subVectors(this.max, this.min)
  41706. },
  41707. expandByPoint: function(e) {
  41708. return this.min.min(e),
  41709. this.max.max(e),
  41710. this
  41711. },
  41712. expandByVector: function(e) {
  41713. return this.min.sub(e),
  41714. this.max.add(e),
  41715. this
  41716. },
  41717. expandByScalar: function(e) {
  41718. return this.min.addScalar(-e),
  41719. this.max.addScalar(e),
  41720. this
  41721. },
  41722. containsPoint: function(e) {
  41723. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41724. },
  41725. containsBox: function(e) {
  41726. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41727. },
  41728. getParameter: function(e, t) {
  41729. var i = t || new n.Vector3;
  41730. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41731. },
  41732. intersectsBox: function(e) {
  41733. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41734. },
  41735. intersectsSphere: function() {
  41736. var e;
  41737. return function(t) {
  41738. return void 0 === e && (e = new n.Vector3),
  41739. this.clampPoint(t.center, e),
  41740. e.distanceToSquared(t.center) <= t.radius * t.radius
  41741. }
  41742. }(),
  41743. intersectsPlane: function(e) {
  41744. var t, i;
  41745. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41746. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41747. i = e.normal.x * this.min.x),
  41748. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41749. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41750. i += e.normal.y * this.min.y),
  41751. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41752. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41753. i += e.normal.z * this.min.z),
  41754. t <= e.constant && i >= e.constant
  41755. },
  41756. clampPoint: function(e, t) {
  41757. var i = t || new n.Vector3;
  41758. return i.copy(e).clamp(this.min, this.max)
  41759. },
  41760. distanceToPoint: function() {
  41761. var e = new n.Vector3;
  41762. return function(t) {
  41763. var i = e.copy(t).clamp(this.min, this.max);
  41764. return i.sub(t).length()
  41765. }
  41766. }(),
  41767. getBoundingSphere: function() {
  41768. var e = new n.Vector3;
  41769. return function(t) {
  41770. var i = t || new n.Sphere;
  41771. return i.center = this.center(),
  41772. i.radius = .5 * this.size(e).length(),
  41773. i
  41774. }
  41775. }(),
  41776. intersect: function(e) {
  41777. return this.min.max(e.min),
  41778. this.max.min(e.max),
  41779. this
  41780. },
  41781. union: function(e) {
  41782. return this.min.min(e.min),
  41783. this.max.max(e.max),
  41784. this
  41785. },
  41786. applyMatrix4: function() {
  41787. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41788. return function(t) {
  41789. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41790. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41791. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41792. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41793. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41794. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41795. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41796. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41797. this.makeEmpty(),
  41798. this.setFromPoints(e),
  41799. this
  41800. }
  41801. }(),
  41802. translate: function(e) {
  41803. return this.min.add(e),
  41804. this.max.add(e),
  41805. this
  41806. },
  41807. equals: function(e) {
  41808. return e.min.equals(this.min) && e.max.equals(this.max)
  41809. }
  41810. },
  41811. n.Matrix3 = function() {
  41812. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41813. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41814. }
  41815. ,
  41816. n.Matrix3.prototype = {
  41817. constructor: n.Matrix3,
  41818. set: function(e, t, i, n, r, o, a, s, l) {
  41819. var c = this.elements;
  41820. return c[0] = e,
  41821. c[1] = n,
  41822. c[2] = a,
  41823. c[3] = t,
  41824. c[4] = r,
  41825. c[5] = s,
  41826. c[6] = i,
  41827. c[7] = o,
  41828. c[8] = l,
  41829. this
  41830. },
  41831. identity: function() {
  41832. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41833. this
  41834. },
  41835. clone: function() {
  41836. return (new this.constructor).fromArray(this.elements)
  41837. },
  41838. copy: function(e) {
  41839. var t = e.elements;
  41840. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41841. this
  41842. },
  41843. setFromMatrix4: function(e) {
  41844. var t = e.elements;
  41845. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41846. this
  41847. },
  41848. applyToVector3Array: function() {
  41849. var e;
  41850. return function(t, i, r) {
  41851. void 0 === e && (e = new n.Vector3),
  41852. void 0 === i && (i = 0),
  41853. void 0 === r && (r = t.length);
  41854. for (var o = 0, a = i; o < r; o += 3,
  41855. a += 3)
  41856. e.fromArray(t, a),
  41857. e.applyMatrix3(this),
  41858. e.toArray(t, a);
  41859. return t
  41860. }
  41861. }(),
  41862. applyToBuffer: function() {
  41863. var e;
  41864. return function(t, i, r) {
  41865. void 0 === e && (e = new n.Vector3),
  41866. void 0 === i && (i = 0),
  41867. void 0 === r && (r = t.length / t.itemSize);
  41868. for (var o = 0, a = i; o < r; o++,
  41869. a++)
  41870. e.x = t.getX(a),
  41871. e.y = t.getY(a),
  41872. e.z = t.getZ(a),
  41873. e.applyMatrix3(this),
  41874. t.setXYZ(e.x, e.y, e.z);
  41875. return t
  41876. }
  41877. }(),
  41878. multiplyScalar: function(e) {
  41879. var t = this.elements;
  41880. return t[0] *= e,
  41881. t[3] *= e,
  41882. t[6] *= e,
  41883. t[1] *= e,
  41884. t[4] *= e,
  41885. t[7] *= e,
  41886. t[2] *= e,
  41887. t[5] *= e,
  41888. t[8] *= e,
  41889. this
  41890. },
  41891. determinant: function() {
  41892. var e = this.elements
  41893. , t = e[0]
  41894. , i = e[1]
  41895. , n = e[2]
  41896. , r = e[3]
  41897. , o = e[4]
  41898. , a = e[5]
  41899. , s = e[6]
  41900. , l = e[7]
  41901. , c = e[8];
  41902. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41903. },
  41904. getInverse: function(e, t) {
  41905. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41906. var i = e.elements
  41907. , r = this.elements
  41908. , o = i[0]
  41909. , a = i[1]
  41910. , s = i[2]
  41911. , l = i[3]
  41912. , c = i[4]
  41913. , h = i[5]
  41914. , u = i[6]
  41915. , d = i[7]
  41916. , p = i[8]
  41917. , f = p * c - h * d
  41918. , g = h * u - p * l
  41919. , m = d * l - c * u
  41920. , v = o * f + a * g + s * m;
  41921. if (0 === v) {
  41922. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41923. if (t)
  41924. throw new Error(A);
  41925. return console.warn(A),
  41926. this.identity()
  41927. }
  41928. return r[0] = f,
  41929. r[1] = s * d - p * a,
  41930. r[2] = h * a - s * c,
  41931. r[3] = g,
  41932. r[4] = p * o - s * u,
  41933. r[5] = s * l - h * o,
  41934. r[6] = m,
  41935. r[7] = a * u - d * o,
  41936. r[8] = c * o - a * l,
  41937. this.multiplyScalar(1 / v)
  41938. },
  41939. transpose: function() {
  41940. var e, t = this.elements;
  41941. return e = t[1],
  41942. t[1] = t[3],
  41943. t[3] = e,
  41944. e = t[2],
  41945. t[2] = t[6],
  41946. t[6] = e,
  41947. e = t[5],
  41948. t[5] = t[7],
  41949. t[7] = e,
  41950. this
  41951. },
  41952. flattenToArrayOffset: function(e, t) {
  41953. var i = this.elements;
  41954. return e[t] = i[0],
  41955. e[t + 1] = i[1],
  41956. e[t + 2] = i[2],
  41957. e[t + 3] = i[3],
  41958. e[t + 4] = i[4],
  41959. e[t + 5] = i[5],
  41960. e[t + 6] = i[6],
  41961. e[t + 7] = i[7],
  41962. e[t + 8] = i[8],
  41963. e
  41964. },
  41965. getNormalMatrix: function(e) {
  41966. return this.setFromMatrix4(e).getInverse(this).transpose()
  41967. },
  41968. transposeIntoArray: function(e) {
  41969. var t = this.elements;
  41970. return e[0] = t[0],
  41971. e[1] = t[3],
  41972. e[2] = t[6],
  41973. e[3] = t[1],
  41974. e[4] = t[4],
  41975. e[5] = t[7],
  41976. e[6] = t[2],
  41977. e[7] = t[5],
  41978. e[8] = t[8],
  41979. this
  41980. },
  41981. fromArray: function(e) {
  41982. return this.elements.set(e),
  41983. this
  41984. },
  41985. toArray: function() {
  41986. var e = this.elements;
  41987. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41988. }
  41989. },
  41990. n.Matrix4 = function() {
  41991. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41992. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41993. }
  41994. ,
  41995. n.Matrix4.prototype = {
  41996. constructor: n.Matrix4,
  41997. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41998. var m = this.elements;
  41999. return m[0] = e,
  42000. m[4] = t,
  42001. m[8] = i,
  42002. m[12] = n,
  42003. m[1] = r,
  42004. m[5] = o,
  42005. m[9] = a,
  42006. m[13] = s,
  42007. m[2] = l,
  42008. m[6] = c,
  42009. m[10] = h,
  42010. m[14] = u,
  42011. m[3] = d,
  42012. m[7] = p,
  42013. m[11] = f,
  42014. m[15] = g,
  42015. this
  42016. },
  42017. identity: function() {
  42018. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42019. this
  42020. },
  42021. clone: function() {
  42022. return (new n.Matrix4).fromArray(this.elements)
  42023. },
  42024. copy: function(e) {
  42025. return this.elements.set(e.elements),
  42026. this
  42027. },
  42028. copyPosition: function(e) {
  42029. var t = this.elements
  42030. , i = e.elements;
  42031. return t[12] = i[12],
  42032. t[13] = i[13],
  42033. t[14] = i[14],
  42034. this
  42035. },
  42036. extractBasis: function(e, t, i) {
  42037. return e.setFromMatrixColumn(this, 0),
  42038. t.setFromMatrixColumn(this, 1),
  42039. i.setFromMatrixColumn(this, 2),
  42040. this
  42041. },
  42042. makeBasis: function(e, t, i) {
  42043. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42044. this
  42045. },
  42046. extractRotation: function() {
  42047. var e;
  42048. return function(t) {
  42049. void 0 === e && (e = new n.Vector3);
  42050. var i = this.elements
  42051. , r = t.elements
  42052. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42053. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42054. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42055. return i[0] = r[0] * o,
  42056. i[1] = r[1] * o,
  42057. i[2] = r[2] * o,
  42058. i[4] = r[4] * a,
  42059. i[5] = r[5] * a,
  42060. i[6] = r[6] * a,
  42061. i[8] = r[8] * s,
  42062. i[9] = r[9] * s,
  42063. i[10] = r[10] * s,
  42064. this
  42065. }
  42066. }(),
  42067. makeRotationFromEuler: function(e) {
  42068. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42069. var t = this.elements
  42070. , i = e.x
  42071. , r = e.y
  42072. , o = e.z
  42073. , a = Math.cos(i)
  42074. , s = Math.sin(i)
  42075. , l = Math.cos(r)
  42076. , c = Math.sin(r)
  42077. , h = Math.cos(o)
  42078. , u = Math.sin(o);
  42079. if ("XYZ" === e.order) {
  42080. var d = a * h
  42081. , p = a * u
  42082. , f = s * h
  42083. , g = s * u;
  42084. t[0] = l * h,
  42085. t[4] = -l * u,
  42086. t[8] = c,
  42087. t[1] = p + f * c,
  42088. t[5] = d - g * c,
  42089. t[9] = -s * l,
  42090. t[2] = g - d * c,
  42091. t[6] = f + p * c,
  42092. t[10] = a * l
  42093. } else if ("YXZ" === e.order) {
  42094. var m = l * h
  42095. , v = l * u
  42096. , A = c * h
  42097. , y = c * u;
  42098. t[0] = m + y * s,
  42099. t[4] = A * s - v,
  42100. t[8] = a * c,
  42101. t[1] = a * u,
  42102. t[5] = a * h,
  42103. t[9] = -s,
  42104. t[2] = v * s - A,
  42105. t[6] = y + m * s,
  42106. t[10] = a * l
  42107. } else if ("ZXY" === e.order) {
  42108. var m = l * h
  42109. , v = l * u
  42110. , A = c * h
  42111. , y = c * u;
  42112. t[0] = m - y * s,
  42113. t[4] = -a * u,
  42114. t[8] = A + v * s,
  42115. t[1] = v + A * s,
  42116. t[5] = a * h,
  42117. t[9] = y - m * s,
  42118. t[2] = -a * c,
  42119. t[6] = s,
  42120. t[10] = a * l
  42121. } else if ("ZYX" === e.order) {
  42122. var d = a * h
  42123. , p = a * u
  42124. , f = s * h
  42125. , g = s * u;
  42126. t[0] = l * h,
  42127. t[4] = f * c - p,
  42128. t[8] = d * c + g,
  42129. t[1] = l * u,
  42130. t[5] = g * c + d,
  42131. t[9] = p * c - f,
  42132. t[2] = -c,
  42133. t[6] = s * l,
  42134. t[10] = a * l
  42135. } else if ("YZX" === e.order) {
  42136. var C = a * l
  42137. , I = a * c
  42138. , E = s * l
  42139. , b = s * c;
  42140. t[0] = l * h,
  42141. t[4] = b - C * u,
  42142. t[8] = E * u + I,
  42143. t[1] = u,
  42144. t[5] = a * h,
  42145. t[9] = -s * h,
  42146. t[2] = -c * h,
  42147. t[6] = I * u + E,
  42148. t[10] = C - b * u
  42149. } else if ("XZY" === e.order) {
  42150. var C = a * l
  42151. , I = a * c
  42152. , E = s * l
  42153. , b = s * c;
  42154. t[0] = l * h,
  42155. t[4] = -u,
  42156. t[8] = c * h,
  42157. t[1] = C * u + b,
  42158. t[5] = a * h,
  42159. t[9] = I * u - E,
  42160. t[2] = E * u - I,
  42161. t[6] = s * h,
  42162. t[10] = b * u + C
  42163. }
  42164. return t[3] = 0,
  42165. t[7] = 0,
  42166. t[11] = 0,
  42167. t[12] = 0,
  42168. t[13] = 0,
  42169. t[14] = 0,
  42170. t[15] = 1,
  42171. this
  42172. },
  42173. makeRotationFromQuaternion: function(e) {
  42174. var t = this.elements
  42175. , i = e.x
  42176. , n = e.y
  42177. , r = e.z
  42178. , o = e.w
  42179. , a = i + i
  42180. , s = n + n
  42181. , l = r + r
  42182. , c = i * a
  42183. , h = i * s
  42184. , u = i * l
  42185. , d = n * s
  42186. , p = n * l
  42187. , f = r * l
  42188. , g = o * a
  42189. , m = o * s
  42190. , v = o * l;
  42191. return t[0] = 1 - (d + f),
  42192. t[4] = h - v,
  42193. t[8] = u + m,
  42194. t[1] = h + v,
  42195. t[5] = 1 - (c + f),
  42196. t[9] = p - g,
  42197. t[2] = u - m,
  42198. t[6] = p + g,
  42199. t[10] = 1 - (c + d),
  42200. t[3] = 0,
  42201. t[7] = 0,
  42202. t[11] = 0,
  42203. t[12] = 0,
  42204. t[13] = 0,
  42205. t[14] = 0,
  42206. t[15] = 1,
  42207. this
  42208. },
  42209. lookAt: function() {
  42210. var e, t, i;
  42211. return function(r, o, a) {
  42212. void 0 === e && (e = new n.Vector3),
  42213. void 0 === t && (t = new n.Vector3),
  42214. void 0 === i && (i = new n.Vector3);
  42215. var s = this.elements;
  42216. return i.subVectors(r, o).normalize(),
  42217. 0 === i.lengthSq() && (i.z = 1),
  42218. e.crossVectors(a, i).normalize(),
  42219. 0 === e.lengthSq() && (i.x += 1e-4,
  42220. e.crossVectors(a, i).normalize()),
  42221. t.crossVectors(i, e),
  42222. s[0] = e.x,
  42223. s[4] = t.x,
  42224. s[8] = i.x,
  42225. s[1] = e.y,
  42226. s[5] = t.y,
  42227. s[9] = i.y,
  42228. s[2] = e.z,
  42229. s[6] = t.z,
  42230. s[10] = i.z,
  42231. this
  42232. }
  42233. }(),
  42234. multiply: function(e, t) {
  42235. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42236. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42237. },
  42238. multiplyMatrices: function(e, t) {
  42239. var i = e.elements
  42240. , n = t.elements
  42241. , r = this.elements
  42242. , o = i[0]
  42243. , a = i[4]
  42244. , s = i[8]
  42245. , l = i[12]
  42246. , c = i[1]
  42247. , h = i[5]
  42248. , u = i[9]
  42249. , d = i[13]
  42250. , p = i[2]
  42251. , f = i[6]
  42252. , g = i[10]
  42253. , m = i[14]
  42254. , v = i[3]
  42255. , A = i[7]
  42256. , y = i[11]
  42257. , C = i[15]
  42258. , I = n[0]
  42259. , E = n[4]
  42260. , b = n[8]
  42261. , w = n[12]
  42262. , _ = n[1]
  42263. , T = n[5]
  42264. , x = n[9]
  42265. , S = n[13]
  42266. , M = n[2]
  42267. , R = n[6]
  42268. , P = n[10]
  42269. , O = n[14]
  42270. , L = n[3]
  42271. , D = n[7]
  42272. , N = n[11]
  42273. , B = n[15];
  42274. return r[0] = o * I + a * _ + s * M + l * L,
  42275. r[4] = o * E + a * T + s * R + l * D,
  42276. r[8] = o * b + a * x + s * P + l * N,
  42277. r[12] = o * w + a * S + s * O + l * B,
  42278. r[1] = c * I + h * _ + u * M + d * L,
  42279. r[5] = c * E + h * T + u * R + d * D,
  42280. r[9] = c * b + h * x + u * P + d * N,
  42281. r[13] = c * w + h * S + u * O + d * B,
  42282. r[2] = p * I + f * _ + g * M + m * L,
  42283. r[6] = p * E + f * T + g * R + m * D,
  42284. r[10] = p * b + f * x + g * P + m * N,
  42285. r[14] = p * w + f * S + g * O + m * B,
  42286. r[3] = v * I + A * _ + y * M + C * L,
  42287. r[7] = v * E + A * T + y * R + C * D,
  42288. r[11] = v * b + A * x + y * P + C * N,
  42289. r[15] = v * w + A * S + y * O + C * B,
  42290. this
  42291. },
  42292. multiplyToArray: function(e, t, i) {
  42293. var n = this.elements;
  42294. return this.multiplyMatrices(e, t),
  42295. i[0] = n[0],
  42296. i[1] = n[1],
  42297. i[2] = n[2],
  42298. i[3] = n[3],
  42299. i[4] = n[4],
  42300. i[5] = n[5],
  42301. i[6] = n[6],
  42302. i[7] = n[7],
  42303. i[8] = n[8],
  42304. i[9] = n[9],
  42305. i[10] = n[10],
  42306. i[11] = n[11],
  42307. i[12] = n[12],
  42308. i[13] = n[13],
  42309. i[14] = n[14],
  42310. i[15] = n[15],
  42311. this
  42312. },
  42313. multiplyScalar: function(e) {
  42314. var t = this.elements;
  42315. return t[0] *= e,
  42316. t[4] *= e,
  42317. t[8] *= e,
  42318. t[12] *= e,
  42319. t[1] *= e,
  42320. t[5] *= e,
  42321. t[9] *= e,
  42322. t[13] *= e,
  42323. t[2] *= e,
  42324. t[6] *= e,
  42325. t[10] *= e,
  42326. t[14] *= e,
  42327. t[3] *= e,
  42328. t[7] *= e,
  42329. t[11] *= e,
  42330. t[15] *= e,
  42331. this
  42332. },
  42333. applyToVector3Array: function() {
  42334. var e;
  42335. return function(t, i, r) {
  42336. void 0 === e && (e = new n.Vector3),
  42337. void 0 === i && (i = 0),
  42338. void 0 === r && (r = t.length);
  42339. for (var o = 0, a = i; o < r; o += 3,
  42340. a += 3)
  42341. e.fromArray(t, a),
  42342. e.applyMatrix4(this),
  42343. e.toArray(t, a);
  42344. return t
  42345. }
  42346. }(),
  42347. applyToBuffer: function() {
  42348. var e;
  42349. return function(t, i, r) {
  42350. void 0 === e && (e = new n.Vector3),
  42351. void 0 === i && (i = 0),
  42352. void 0 === r && (r = t.length / t.itemSize);
  42353. for (var o = 0, a = i; o < r; o++,
  42354. a++)
  42355. e.x = t.getX(a),
  42356. e.y = t.getY(a),
  42357. e.z = t.getZ(a),
  42358. e.applyMatrix4(this),
  42359. t.setXYZ(e.x, e.y, e.z);
  42360. return t
  42361. }
  42362. }(),
  42363. determinant: function() {
  42364. var e = this.elements
  42365. , t = e[0]
  42366. , i = e[4]
  42367. , n = e[8]
  42368. , r = e[12]
  42369. , o = e[1]
  42370. , a = e[5]
  42371. , s = e[9]
  42372. , l = e[13]
  42373. , c = e[2]
  42374. , h = e[6]
  42375. , u = e[10]
  42376. , d = e[14]
  42377. , p = e[3]
  42378. , f = e[7]
  42379. , g = e[11]
  42380. , m = e[15];
  42381. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42382. },
  42383. transpose: function() {
  42384. var e, t = this.elements;
  42385. return e = t[1],
  42386. t[1] = t[4],
  42387. t[4] = e,
  42388. e = t[2],
  42389. t[2] = t[8],
  42390. t[8] = e,
  42391. e = t[6],
  42392. t[6] = t[9],
  42393. t[9] = e,
  42394. e = t[3],
  42395. t[3] = t[12],
  42396. t[12] = e,
  42397. e = t[7],
  42398. t[7] = t[13],
  42399. t[13] = e,
  42400. e = t[11],
  42401. t[11] = t[14],
  42402. t[14] = e,
  42403. this
  42404. },
  42405. flattenToArrayOffset: function(e, t) {
  42406. var i = this.elements;
  42407. return e[t] = i[0],
  42408. e[t + 1] = i[1],
  42409. e[t + 2] = i[2],
  42410. e[t + 3] = i[3],
  42411. e[t + 4] = i[4],
  42412. e[t + 5] = i[5],
  42413. e[t + 6] = i[6],
  42414. e[t + 7] = i[7],
  42415. e[t + 8] = i[8],
  42416. e[t + 9] = i[9],
  42417. e[t + 10] = i[10],
  42418. e[t + 11] = i[11],
  42419. e[t + 12] = i[12],
  42420. e[t + 13] = i[13],
  42421. e[t + 14] = i[14],
  42422. e[t + 15] = i[15],
  42423. e
  42424. },
  42425. getPosition: function() {
  42426. var e;
  42427. return function() {
  42428. return void 0 === e && (e = new n.Vector3),
  42429. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42430. e.setFromMatrixColumn(this, 3)
  42431. }
  42432. }(),
  42433. setPosition: function(e) {
  42434. var t = this.elements;
  42435. return t[12] = e.x,
  42436. t[13] = e.y,
  42437. t[14] = e.z,
  42438. this
  42439. },
  42440. getInverse: function(e, t) {
  42441. var i = this.elements
  42442. , n = e.elements
  42443. , r = n[0]
  42444. , o = n[1]
  42445. , a = n[2]
  42446. , s = n[3]
  42447. , l = n[4]
  42448. , c = n[5]
  42449. , h = n[6]
  42450. , u = n[7]
  42451. , d = n[8]
  42452. , p = n[9]
  42453. , f = n[10]
  42454. , g = n[11]
  42455. , m = n[12]
  42456. , v = n[13]
  42457. , A = n[14]
  42458. , y = n[15]
  42459. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42460. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42461. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42462. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42463. , w = r * C + o * I + a * E + s * b;
  42464. if (0 === w) {
  42465. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42466. if (t)
  42467. throw new Error(_);
  42468. return console.warn(_),
  42469. this.identity()
  42470. }
  42471. return i[0] = C,
  42472. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42473. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42474. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42475. i[4] = I,
  42476. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42477. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42478. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42479. i[8] = E,
  42480. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42481. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42482. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42483. i[12] = b,
  42484. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42485. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42486. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42487. this.multiplyScalar(1 / w)
  42488. },
  42489. scale: function(e) {
  42490. var t = this.elements
  42491. , i = e.x
  42492. , n = e.y
  42493. , r = e.z;
  42494. return t[0] *= i,
  42495. t[4] *= n,
  42496. t[8] *= r,
  42497. t[1] *= i,
  42498. t[5] *= n,
  42499. t[9] *= r,
  42500. t[2] *= i,
  42501. t[6] *= n,
  42502. t[10] *= r,
  42503. t[3] *= i,
  42504. t[7] *= n,
  42505. t[11] *= r,
  42506. this
  42507. },
  42508. getMaxScaleOnAxis: function() {
  42509. var e = this.elements
  42510. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42511. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42512. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42513. return Math.sqrt(Math.max(t, i, n))
  42514. },
  42515. makeTranslation: function(e, t, i) {
  42516. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42517. this
  42518. },
  42519. makeRotationX: function(e) {
  42520. var t = Math.cos(e)
  42521. , i = Math.sin(e);
  42522. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42523. this
  42524. },
  42525. makeRotationY: function(e) {
  42526. var t = Math.cos(e)
  42527. , i = Math.sin(e);
  42528. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42529. this
  42530. },
  42531. makeRotationZ: function(e) {
  42532. var t = Math.cos(e)
  42533. , i = Math.sin(e);
  42534. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42535. this
  42536. },
  42537. makeRotationAxis: function(e, t) {
  42538. var i = Math.cos(t)
  42539. , n = Math.sin(t)
  42540. , r = 1 - i
  42541. , o = e.x
  42542. , a = e.y
  42543. , s = e.z
  42544. , l = r * o
  42545. , c = r * a;
  42546. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42547. this
  42548. },
  42549. makeScale: function(e, t, i) {
  42550. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42551. this
  42552. },
  42553. compose: function(e, t, i) {
  42554. return this.makeRotationFromQuaternion(t),
  42555. this.scale(i),
  42556. this.setPosition(e),
  42557. this
  42558. },
  42559. decompose: function() {
  42560. var e, t;
  42561. return function(i, r, o) {
  42562. void 0 === e && (e = new n.Vector3),
  42563. void 0 === t && (t = new n.Matrix4);
  42564. var a = this.elements
  42565. , s = e.set(a[0], a[1], a[2]).length()
  42566. , l = e.set(a[4], a[5], a[6]).length()
  42567. , c = e.set(a[8], a[9], a[10]).length()
  42568. , h = this.determinant();
  42569. h < 0 && (s = -s),
  42570. i.x = a[12],
  42571. i.y = a[13],
  42572. i.z = a[14],
  42573. t.elements.set(this.elements);
  42574. var u = 1 / s
  42575. , d = 1 / l
  42576. , p = 1 / c;
  42577. return t.elements[0] *= u,
  42578. t.elements[1] *= u,
  42579. t.elements[2] *= u,
  42580. t.elements[4] *= d,
  42581. t.elements[5] *= d,
  42582. t.elements[6] *= d,
  42583. t.elements[8] *= p,
  42584. t.elements[9] *= p,
  42585. t.elements[10] *= p,
  42586. r.setFromRotationMatrix(t),
  42587. o.x = s,
  42588. o.y = l,
  42589. o.z = c,
  42590. this
  42591. }
  42592. }(),
  42593. makeFrustum: function(e, t, i, n, r, o) {
  42594. var a = this.elements
  42595. , s = 2 * r / (t - e)
  42596. , l = 2 * r / (n - i)
  42597. , c = (t + e) / (t - e)
  42598. , h = (n + i) / (n - i)
  42599. , u = -(o + r) / (o - r)
  42600. , d = -2 * o * r / (o - r);
  42601. return a[0] = s,
  42602. a[4] = 0,
  42603. a[8] = c,
  42604. a[12] = 0,
  42605. a[1] = 0,
  42606. a[5] = l,
  42607. a[9] = h,
  42608. a[13] = 0,
  42609. a[2] = 0,
  42610. a[6] = 0,
  42611. a[10] = u,
  42612. a[14] = d,
  42613. a[3] = 0,
  42614. a[7] = 0,
  42615. a[11] = -1,
  42616. a[15] = 0,
  42617. this
  42618. },
  42619. makePerspective: function(e, t, i, r) {
  42620. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42621. , a = -o
  42622. , s = a * t
  42623. , l = o * t;
  42624. return this.makeFrustum(s, l, a, o, i, r)
  42625. },
  42626. makeOrthographic: function(e, t, i, n, r, o) {
  42627. var a = this.elements
  42628. , s = 1 / (t - e)
  42629. , l = 1 / (i - n)
  42630. , c = 1 / (o - r)
  42631. , h = (t + e) * s
  42632. , u = (i + n) * l
  42633. , d = (o + r) * c;
  42634. return a[0] = 2 * s,
  42635. a[4] = 0,
  42636. a[8] = 0,
  42637. a[12] = -h,
  42638. a[1] = 0,
  42639. a[5] = 2 * l,
  42640. a[9] = 0,
  42641. a[13] = -u,
  42642. a[2] = 0,
  42643. a[6] = 0,
  42644. a[10] = -2 * c,
  42645. a[14] = -d,
  42646. a[3] = 0,
  42647. a[7] = 0,
  42648. a[11] = 0,
  42649. a[15] = 1,
  42650. this
  42651. },
  42652. equals: function(e) {
  42653. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42654. if (t[n] !== i[n])
  42655. return !1;
  42656. return !0
  42657. },
  42658. fromArray: function(e) {
  42659. return this.elements.set(e),
  42660. this
  42661. },
  42662. toArray: function() {
  42663. var e = this.elements;
  42664. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42665. }
  42666. },
  42667. n.Ray = function(e, t) {
  42668. this.origin = void 0 !== e ? e : new n.Vector3,
  42669. this.direction = void 0 !== t ? t : new n.Vector3
  42670. }
  42671. ,
  42672. n.Ray.prototype = {
  42673. constructor: n.Ray,
  42674. set: function(e, t) {
  42675. return this.origin.copy(e),
  42676. this.direction.copy(t),
  42677. this
  42678. },
  42679. clone: function() {
  42680. return (new this.constructor).copy(this)
  42681. },
  42682. copy: function(e) {
  42683. return this.origin.copy(e.origin),
  42684. this.direction.copy(e.direction),
  42685. this
  42686. },
  42687. at: function(e, t) {
  42688. var i = t || new n.Vector3;
  42689. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42690. },
  42691. lookAt: function(e) {
  42692. this.direction.copy(e).sub(this.origin).normalize()
  42693. },
  42694. recast: function() {
  42695. var e = new n.Vector3;
  42696. return function(t) {
  42697. return this.origin.copy(this.at(t, e)),
  42698. this
  42699. }
  42700. }(),
  42701. closestPointToPoint: function(e, t) {
  42702. var i = t || new n.Vector3;
  42703. i.subVectors(e, this.origin);
  42704. var r = i.dot(this.direction);
  42705. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42706. },
  42707. distanceToPoint: function(e) {
  42708. return Math.sqrt(this.distanceSqToPoint(e))
  42709. },
  42710. distanceSqToPoint: function() {
  42711. var e = new n.Vector3;
  42712. return function(t) {
  42713. var i = e.subVectors(t, this.origin).dot(this.direction);
  42714. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42715. e.distanceToSquared(t))
  42716. }
  42717. }(),
  42718. distanceSqToSegment: function() {
  42719. var e = new n.Vector3
  42720. , t = new n.Vector3
  42721. , i = new n.Vector3;
  42722. return function(n, r, o, a) {
  42723. e.copy(n).add(r).multiplyScalar(.5),
  42724. t.copy(r).sub(n).normalize(),
  42725. i.copy(this.origin).sub(e);
  42726. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42727. if (m > 0)
  42728. if (s = d * f - p,
  42729. l = d * p - f,
  42730. h = u * m,
  42731. s >= 0)
  42732. if (l >= -h)
  42733. if (l <= h) {
  42734. var v = 1 / m;
  42735. s *= v,
  42736. l *= v,
  42737. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42738. } else
  42739. l = u,
  42740. s = Math.max(0, -(d * l + p)),
  42741. c = -s * s + l * (l + 2 * f) + g;
  42742. else
  42743. l = -u,
  42744. s = Math.max(0, -(d * l + p)),
  42745. c = -s * s + l * (l + 2 * f) + g;
  42746. else
  42747. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42748. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42749. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42750. l = Math.min(Math.max(-u, -f), u),
  42751. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42752. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42753. c = -s * s + l * (l + 2 * f) + g);
  42754. else
  42755. l = d > 0 ? -u : u,
  42756. s = Math.max(0, -(d * l + p)),
  42757. c = -s * s + l * (l + 2 * f) + g;
  42758. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42759. a && a.copy(t).multiplyScalar(l).add(e),
  42760. c
  42761. }
  42762. }(),
  42763. intersectSphere: function() {
  42764. var e = new n.Vector3;
  42765. return function(t, i) {
  42766. e.subVectors(t.center, this.origin);
  42767. var n = e.dot(this.direction)
  42768. , r = e.dot(e) - n * n
  42769. , o = t.radius * t.radius;
  42770. if (r > o)
  42771. return null;
  42772. var a = Math.sqrt(o - r)
  42773. , s = n - a
  42774. , l = n + a;
  42775. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42776. }
  42777. }(),
  42778. intersectsSphere: function(e) {
  42779. return this.distanceToPoint(e.center) <= e.radius
  42780. },
  42781. distanceToPlane: function(e) {
  42782. var t = e.normal.dot(this.direction);
  42783. if (0 === t)
  42784. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42785. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42786. return i >= 0 ? i : null
  42787. },
  42788. intersectPlane: function(e, t) {
  42789. var i = this.distanceToPlane(e);
  42790. return null === i ? null : this.at(i, t)
  42791. },
  42792. intersectsPlane: function(e) {
  42793. var t = e.distanceToPoint(this.origin);
  42794. if (0 === t)
  42795. return !0;
  42796. var i = e.normal.dot(this.direction);
  42797. return i * t < 0
  42798. },
  42799. intersectBox: function(e, t) {
  42800. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42801. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42802. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42803. n = (e.min.x - u.x) * l),
  42804. c >= 0 ? (r = (e.min.y - u.y) * c,
  42805. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42806. o = (e.min.y - u.y) * c),
  42807. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42808. (o < n || n !== n) && (n = o),
  42809. h >= 0 ? (a = (e.min.z - u.z) * h,
  42810. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42811. s = (e.min.z - u.z) * h),
  42812. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42813. (s < n || n !== n) && (n = s),
  42814. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42815. },
  42816. intersectsBox: function() {
  42817. var e = new n.Vector3;
  42818. return function(t) {
  42819. return null !== this.intersectBox(t, e)
  42820. }
  42821. }(),
  42822. intersectTriangle: function() {
  42823. var e = new n.Vector3
  42824. , t = new n.Vector3
  42825. , i = new n.Vector3
  42826. , r = new n.Vector3;
  42827. return function(n, o, a, s, l) {
  42828. t.subVectors(o, n),
  42829. i.subVectors(a, n),
  42830. r.crossVectors(t, i);
  42831. var c, h = this.direction.dot(r);
  42832. if (h > 0) {
  42833. if (s)
  42834. return null;
  42835. c = 1
  42836. } else {
  42837. if (!(h < 0))
  42838. return null;
  42839. c = -1,
  42840. h = -h
  42841. }
  42842. e.subVectors(this.origin, n);
  42843. var u = c * this.direction.dot(i.crossVectors(e, i));
  42844. if (u < 0)
  42845. return null;
  42846. var d = c * this.direction.dot(t.cross(e));
  42847. if (d < 0)
  42848. return null;
  42849. if (u + d > h)
  42850. return null;
  42851. var p = -c * e.dot(r);
  42852. return p < 0 ? null : this.at(p / h, l)
  42853. }
  42854. }(),
  42855. applyMatrix4: function(e) {
  42856. return this.direction.add(this.origin).applyMatrix4(e),
  42857. this.origin.applyMatrix4(e),
  42858. this.direction.sub(this.origin),
  42859. this.direction.normalize(),
  42860. this
  42861. },
  42862. equals: function(e) {
  42863. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42864. }
  42865. },
  42866. n.Sphere = function(e, t) {
  42867. this.center = void 0 !== e ? e : new n.Vector3,
  42868. this.radius = void 0 !== t ? t : 0
  42869. }
  42870. ,
  42871. n.Sphere.prototype = {
  42872. constructor: n.Sphere,
  42873. set: function(e, t) {
  42874. return this.center.copy(e),
  42875. this.radius = t,
  42876. this
  42877. },
  42878. setFromPoints: function() {
  42879. var e = new n.Box3;
  42880. return function(t, i) {
  42881. var n = this.center;
  42882. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42883. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42884. r = Math.max(r, n.distanceToSquared(t[o]));
  42885. return this.radius = Math.sqrt(r),
  42886. this
  42887. }
  42888. }(),
  42889. clone: function() {
  42890. return (new this.constructor).copy(this)
  42891. },
  42892. copy: function(e) {
  42893. return this.center.copy(e.center),
  42894. this.radius = e.radius,
  42895. this
  42896. },
  42897. empty: function() {
  42898. return this.radius <= 0
  42899. },
  42900. containsPoint: function(e) {
  42901. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42902. },
  42903. distanceToPoint: function(e) {
  42904. return e.distanceTo(this.center) - this.radius
  42905. },
  42906. intersectsSphere: function(e) {
  42907. var t = this.radius + e.radius;
  42908. return e.center.distanceToSquared(this.center) <= t * t
  42909. },
  42910. intersectsBox: function(e) {
  42911. return e.intersectsSphere(this)
  42912. },
  42913. intersectsPlane: function(e) {
  42914. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42915. },
  42916. clampPoint: function(e, t) {
  42917. var i = this.center.distanceToSquared(e)
  42918. , r = t || new n.Vector3;
  42919. return r.copy(e),
  42920. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42921. r.multiplyScalar(this.radius).add(this.center)),
  42922. r
  42923. },
  42924. getBoundingBox: function(e) {
  42925. var t = e || new n.Box3;
  42926. return t.set(this.center, this.center),
  42927. t.expandByScalar(this.radius),
  42928. t
  42929. },
  42930. applyMatrix4: function(e) {
  42931. return this.center.applyMatrix4(e),
  42932. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42933. this
  42934. },
  42935. translate: function(e) {
  42936. return this.center.add(e),
  42937. this
  42938. },
  42939. equals: function(e) {
  42940. return e.center.equals(this.center) && e.radius === this.radius
  42941. }
  42942. },
  42943. n.Frustum = function(e, t, i, r, o, a) {
  42944. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42945. }
  42946. ,
  42947. n.Frustum.prototype = {
  42948. constructor: n.Frustum,
  42949. set: function(e, t, i, n, r, o) {
  42950. var a = this.planes;
  42951. return a[0].copy(e),
  42952. a[1].copy(t),
  42953. a[2].copy(i),
  42954. a[3].copy(n),
  42955. a[4].copy(r),
  42956. a[5].copy(o),
  42957. this
  42958. },
  42959. clone: function() {
  42960. return (new this.constructor).copy(this)
  42961. },
  42962. copy: function(e) {
  42963. for (var t = this.planes, i = 0; i < 6; i++)
  42964. t[i].copy(e.planes[i]);
  42965. return this
  42966. },
  42967. setFromMatrix: function(e) {
  42968. var t = this.planes
  42969. , i = e.elements
  42970. , n = i[0]
  42971. , r = i[1]
  42972. , o = i[2]
  42973. , a = i[3]
  42974. , s = i[4]
  42975. , l = i[5]
  42976. , c = i[6]
  42977. , h = i[7]
  42978. , u = i[8]
  42979. , d = i[9]
  42980. , p = i[10]
  42981. , f = i[11]
  42982. , g = i[12]
  42983. , m = i[13]
  42984. , v = i[14]
  42985. , A = i[15];
  42986. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42987. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42988. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42989. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42990. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42991. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42992. this
  42993. },
  42994. intersectsObject: function() {
  42995. var e = new n.Sphere;
  42996. return function(t) {
  42997. var i = t.geometry;
  42998. return null === i.boundingSphere && i.computeBoundingSphere(),
  42999. e.copy(i.boundingSphere),
  43000. e.applyMatrix4(t.matrixWorld),
  43001. this.intersectsSphere(e)
  43002. }
  43003. }(),
  43004. intersectsSphere: function(e) {
  43005. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  43006. var o = t[r].distanceToPoint(i);
  43007. if (o < n)
  43008. return !1
  43009. }
  43010. return !0
  43011. },
  43012. intersectsBox: function() {
  43013. var e = new n.Vector3
  43014. , t = new n.Vector3;
  43015. return function(i) {
  43016. for (var n = this.planes, r = 0; r < 6; r++) {
  43017. var o = n[r];
  43018. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  43019. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  43020. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  43021. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43022. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43023. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43024. var a = o.distanceToPoint(e)
  43025. , s = o.distanceToPoint(t);
  43026. if (a < 0 && s < 0)
  43027. return !1
  43028. }
  43029. return !0
  43030. }
  43031. }(),
  43032. containsPoint: function(e) {
  43033. for (var t = this.planes, i = 0; i < 6; i++)
  43034. if (t[i].distanceToPoint(e) < 0)
  43035. return !1;
  43036. return !0
  43037. }
  43038. },
  43039. n.Plane = function(e, t) {
  43040. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  43041. this.constant = void 0 !== t ? t : 0
  43042. }
  43043. ,
  43044. n.Plane.prototype = {
  43045. constructor: n.Plane,
  43046. set: function(e, t) {
  43047. return this.normal.copy(e),
  43048. this.constant = t,
  43049. this
  43050. },
  43051. setComponents: function(e, t, i, n) {
  43052. return this.normal.set(e, t, i),
  43053. this.constant = n,
  43054. this
  43055. },
  43056. setFromNormalAndCoplanarPoint: function(e, t) {
  43057. return this.normal.copy(e),
  43058. this.constant = -t.dot(this.normal),
  43059. this
  43060. },
  43061. setFromCoplanarPoints: function() {
  43062. var e = new n.Vector3
  43063. , t = new n.Vector3;
  43064. return function(i, n, r) {
  43065. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43066. return this.setFromNormalAndCoplanarPoint(o, i),
  43067. this
  43068. }
  43069. }(),
  43070. clone: function() {
  43071. return (new this.constructor).copy(this)
  43072. },
  43073. copy: function(e) {
  43074. return this.normal.copy(e.normal),
  43075. this.constant = e.constant,
  43076. this
  43077. },
  43078. normalize: function() {
  43079. var e = 1 / this.normal.length();
  43080. return this.normal.multiplyScalar(e),
  43081. this.constant *= e,
  43082. this
  43083. },
  43084. negate: function() {
  43085. return this.constant *= -1,
  43086. this.normal.negate(),
  43087. this
  43088. },
  43089. distanceToPoint: function(e) {
  43090. return this.normal.dot(e) + this.constant
  43091. },
  43092. distanceToSphere: function(e) {
  43093. return this.distanceToPoint(e.center) - e.radius
  43094. },
  43095. projectPoint: function(e, t) {
  43096. return this.orthoPoint(e, t).sub(e).negate()
  43097. },
  43098. orthoPoint: function(e, t) {
  43099. var i = this.distanceToPoint(e)
  43100. , r = t || new n.Vector3;
  43101. return r.copy(this.normal).multiplyScalar(i)
  43102. },
  43103. intersectLine: function() {
  43104. var e = new n.Vector3;
  43105. return function(t, i) {
  43106. var r = i || new n.Vector3
  43107. , o = t.delta(e)
  43108. , a = this.normal.dot(o);
  43109. if (0 !== a) {
  43110. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43111. if (!(s < 0 || s > 1))
  43112. return r.copy(o).multiplyScalar(s).add(t.start)
  43113. } else if (0 === this.distanceToPoint(t.start))
  43114. return r.copy(t.start)
  43115. }
  43116. }(),
  43117. intersectsLine: function(e) {
  43118. var t = this.distanceToPoint(e.start)
  43119. , i = this.distanceToPoint(e.end);
  43120. return t < 0 && i > 0 || i < 0 && t > 0
  43121. },
  43122. intersectsBox: function(e) {
  43123. return e.intersectsPlane(this)
  43124. },
  43125. intersectsSphere: function(e) {
  43126. return e.intersectsPlane(this)
  43127. },
  43128. coplanarPoint: function(e) {
  43129. var t = e || new n.Vector3;
  43130. return t.copy(this.normal).multiplyScalar(-this.constant)
  43131. },
  43132. applyMatrix4: function() {
  43133. var e = new n.Vector3
  43134. , t = new n.Vector3
  43135. , i = new n.Matrix3;
  43136. return function(n, r) {
  43137. var o = r || i.getNormalMatrix(n)
  43138. , a = e.copy(this.normal).applyMatrix3(o)
  43139. , s = this.coplanarPoint(t);
  43140. return s.applyMatrix4(n),
  43141. this.setFromNormalAndCoplanarPoint(a, s),
  43142. this
  43143. }
  43144. }(),
  43145. translate: function(e) {
  43146. return this.constant = this.constant - e.dot(this.normal),
  43147. this
  43148. },
  43149. equals: function(e) {
  43150. return e.normal.equals(this.normal) && e.constant === this.constant
  43151. }
  43152. },
  43153. n.Spherical = function(e, t, i) {
  43154. return this.radius = void 0 !== e ? e : 1,
  43155. this.phi = void 0 !== t ? t : 0,
  43156. this.theta = void 0 !== i ? i : 0,
  43157. this
  43158. }
  43159. ,
  43160. n.Spherical.prototype = {
  43161. constructor: n.Spherical,
  43162. set: function(e, t, i) {
  43163. this.radius = e,
  43164. this.phi = t,
  43165. this.theta = i
  43166. },
  43167. clone: function() {
  43168. return (new this.constructor).copy(this)
  43169. },
  43170. copy: function(e) {
  43171. return this.radius.copy(e.radius),
  43172. this.phi.copy(e.phi),
  43173. this.theta.copy(e.theta),
  43174. this
  43175. },
  43176. makeSafe: function() {
  43177. var e = 1e-6;
  43178. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43179. },
  43180. setFromVector3: function(e) {
  43181. return this.radius = e.length(),
  43182. 0 === this.radius ? (this.theta = 0,
  43183. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43184. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43185. this
  43186. }
  43187. },
  43188. n.Math = {
  43189. generateUUID: function() {
  43190. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43191. return function() {
  43192. for (var r = 0; r < 36; r++)
  43193. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43194. e = 15 & n,
  43195. n >>= 4,
  43196. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43197. return i.join("")
  43198. }
  43199. }(),
  43200. clamp: function(e, t, i) {
  43201. return Math.max(t, Math.min(i, e))
  43202. },
  43203. euclideanModulo: function(e, t) {
  43204. return (e % t + t) % t
  43205. },
  43206. mapLinear: function(e, t, i, n, r) {
  43207. return n + (e - t) * (r - n) / (i - t)
  43208. },
  43209. smoothstep: function(e, t, i) {
  43210. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43211. e * e * (3 - 2 * e))
  43212. },
  43213. smootherstep: function(e, t, i) {
  43214. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43215. e * e * e * (e * (6 * e - 15) + 10))
  43216. },
  43217. random16: function() {
  43218. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43219. Math.random()
  43220. },
  43221. randInt: function(e, t) {
  43222. return e + Math.floor(Math.random() * (t - e + 1))
  43223. },
  43224. randFloat: function(e, t) {
  43225. return e + Math.random() * (t - e)
  43226. },
  43227. randFloatSpread: function(e) {
  43228. return e * (.5 - Math.random())
  43229. },
  43230. degToRad: function() {
  43231. var e = Math.PI / 180;
  43232. return function(t) {
  43233. return t * e
  43234. }
  43235. }(),
  43236. radToDeg: function() {
  43237. var e = 180 / Math.PI;
  43238. return function(t) {
  43239. return t * e
  43240. }
  43241. }(),
  43242. isPowerOfTwo: function(e) {
  43243. return 0 === (e & e - 1) && 0 !== e
  43244. },
  43245. nearestPowerOfTwo: function(e) {
  43246. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43247. },
  43248. nextPowerOfTwo: function(e) {
  43249. return e--,
  43250. e |= e >> 1,
  43251. e |= e >> 2,
  43252. e |= e >> 4,
  43253. e |= e >> 8,
  43254. e |= e >> 16,
  43255. e++,
  43256. e
  43257. }
  43258. },
  43259. n.Spline = function(e) {
  43260. function t(e, t, i, n, r, o, a) {
  43261. var s = .5 * (i - e)
  43262. , l = .5 * (n - t);
  43263. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43264. }
  43265. this.points = e;
  43266. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43267. x: 0,
  43268. y: 0,
  43269. z: 0
  43270. };
  43271. this.initFromArray = function(e) {
  43272. this.points = [];
  43273. for (var t = 0; t < e.length; t++)
  43274. this.points[t] = {
  43275. x: e[t][0],
  43276. y: e[t][1],
  43277. z: e[t][2]
  43278. }
  43279. }
  43280. ,
  43281. this.getPoint = function(e) {
  43282. return i = (this.points.length - 1) * e,
  43283. r = Math.floor(i),
  43284. o = i - r,
  43285. d[0] = 0 === r ? r : r - 1,
  43286. d[1] = r,
  43287. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43288. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43289. l = this.points[d[0]],
  43290. c = this.points[d[1]],
  43291. h = this.points[d[2]],
  43292. u = this.points[d[3]],
  43293. a = o * o,
  43294. s = o * a,
  43295. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43296. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43297. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43298. p
  43299. }
  43300. ,
  43301. this.getControlPointsArray = function() {
  43302. var e, t, i = this.points.length, n = [];
  43303. for (e = 0; e < i; e++)
  43304. t = this.points[e],
  43305. n[e] = [t.x, t.y, t.z];
  43306. return n
  43307. }
  43308. ,
  43309. this.getLength = function(e) {
  43310. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43311. for (u[0] = 0,
  43312. e || (e = 100),
  43313. r = this.points.length * e,
  43314. c.copy(this.points[0]),
  43315. t = 1; t < r; t++)
  43316. i = t / r,
  43317. o = this.getPoint(i),
  43318. h.copy(o),
  43319. d += h.distanceTo(c),
  43320. c.copy(o),
  43321. a = (this.points.length - 1) * i,
  43322. s = Math.floor(a),
  43323. s !== l && (u[s] = d,
  43324. l = s);
  43325. return u[u.length] = d,
  43326. {
  43327. chunks: u,
  43328. total: d
  43329. }
  43330. }
  43331. ,
  43332. this.reparametrizeByArcLength = function(e) {
  43333. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43334. for (h.push(u.copy(this.points[0]).clone()),
  43335. t = 1; t < this.points.length; t++) {
  43336. for (s = d.chunks[t] - d.chunks[t - 1],
  43337. l = Math.ceil(e * s / d.total),
  43338. o = (t - 1) / (this.points.length - 1),
  43339. a = t / (this.points.length - 1),
  43340. i = 1; i < l - 1; i++)
  43341. r = o + i * (1 / l) * (a - o),
  43342. c = this.getPoint(r),
  43343. h.push(u.copy(c).clone());
  43344. h.push(u.copy(this.points[t]).clone())
  43345. }
  43346. this.points = h
  43347. }
  43348. }
  43349. ,
  43350. n.Triangle = function(e, t, i) {
  43351. this.a = void 0 !== e ? e : new n.Vector3,
  43352. this.b = void 0 !== t ? t : new n.Vector3,
  43353. this.c = void 0 !== i ? i : new n.Vector3
  43354. }
  43355. ,
  43356. n.Triangle.normal = function() {
  43357. var e = new n.Vector3;
  43358. return function(t, i, r, o) {
  43359. var a = o || new n.Vector3;
  43360. a.subVectors(r, i),
  43361. e.subVectors(t, i),
  43362. a.cross(e);
  43363. var s = a.lengthSq();
  43364. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43365. }
  43366. }(),
  43367. n.Triangle.barycoordFromPoint = function() {
  43368. var e = new n.Vector3
  43369. , t = new n.Vector3
  43370. , i = new n.Vector3;
  43371. return function(r, o, a, s, l) {
  43372. e.subVectors(s, o),
  43373. t.subVectors(a, o),
  43374. i.subVectors(r, o);
  43375. var c = e.dot(e)
  43376. , h = e.dot(t)
  43377. , u = e.dot(i)
  43378. , d = t.dot(t)
  43379. , p = t.dot(i)
  43380. , f = c * d - h * h
  43381. , g = l || new n.Vector3;
  43382. if (0 === f)
  43383. return g.set(-2, -1, -1);
  43384. var m = 1 / f
  43385. , v = (d * u - h * p) * m
  43386. , A = (c * p - h * u) * m;
  43387. return g.set(1 - v - A, A, v)
  43388. }
  43389. }(),
  43390. n.Triangle.containsPoint = function() {
  43391. var e = new n.Vector3;
  43392. return function(t, i, r, o) {
  43393. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43394. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43395. }
  43396. }(),
  43397. n.Triangle.prototype = {
  43398. constructor: n.Triangle,
  43399. set: function(e, t, i) {
  43400. return this.a.copy(e),
  43401. this.b.copy(t),
  43402. this.c.copy(i),
  43403. this
  43404. },
  43405. setFromPointsAndIndices: function(e, t, i, n) {
  43406. return this.a.copy(e[t]),
  43407. this.b.copy(e[i]),
  43408. this.c.copy(e[n]),
  43409. this
  43410. },
  43411. clone: function() {
  43412. return (new this.constructor).copy(this)
  43413. },
  43414. copy: function(e) {
  43415. return this.a.copy(e.a),
  43416. this.b.copy(e.b),
  43417. this.c.copy(e.c),
  43418. this
  43419. },
  43420. area: function() {
  43421. var e = new n.Vector3
  43422. , t = new n.Vector3;
  43423. return function() {
  43424. return e.subVectors(this.c, this.b),
  43425. t.subVectors(this.a, this.b),
  43426. .5 * e.cross(t).length()
  43427. }
  43428. }(),
  43429. midpoint: function(e) {
  43430. var t = e || new n.Vector3;
  43431. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43432. },
  43433. normal: function(e) {
  43434. return n.Triangle.normal(this.a, this.b, this.c, e)
  43435. },
  43436. plane: function(e) {
  43437. var t = e || new n.Plane;
  43438. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43439. },
  43440. barycoordFromPoint: function(e, t) {
  43441. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43442. },
  43443. containsPoint: function(e) {
  43444. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43445. },
  43446. equals: function(e) {
  43447. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43448. }
  43449. },
  43450. n.Interpolant = function(e, t, i, n) {
  43451. this.parameterPositions = e,
  43452. this._cachedIndex = 0,
  43453. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43454. this.sampleValues = t,
  43455. this.valueSize = i
  43456. }
  43457. ,
  43458. n.Interpolant.prototype = {
  43459. constructor: n.Interpolant,
  43460. evaluate: function(e) {
  43461. var t = this.parameterPositions
  43462. , i = this._cachedIndex
  43463. , n = t[i]
  43464. , r = t[i - 1];
  43465. e: {
  43466. t: {
  43467. var o;
  43468. i: {
  43469. n: if (!(e < n)) {
  43470. for (var a = i + 2; ; ) {
  43471. if (void 0 === n) {
  43472. if (e < r)
  43473. break n;
  43474. return i = t.length,
  43475. this._cachedIndex = i,
  43476. this.afterEnd_(i - 1, e, r)
  43477. }
  43478. if (i === a)
  43479. break;
  43480. if (r = n,
  43481. n = t[++i],
  43482. e < n)
  43483. break t
  43484. }
  43485. o = t.length;
  43486. break i
  43487. }
  43488. {
  43489. if (e >= r)
  43490. break e;
  43491. var s = t[1];
  43492. e < s && (i = 2,
  43493. r = s);
  43494. for (var a = i - 2; ; ) {
  43495. if (void 0 === r)
  43496. return this._cachedIndex = 0,
  43497. this.beforeStart_(0, e, n);
  43498. if (i === a)
  43499. break;
  43500. if (n = r,
  43501. r = t[--i - 1],
  43502. e >= r)
  43503. break t
  43504. }
  43505. o = i,
  43506. i = 0
  43507. }
  43508. }
  43509. for (; i < o; ) {
  43510. var l = i + o >>> 1;
  43511. e < t[l] ? o = l : i = l + 1
  43512. }
  43513. if (n = t[i],
  43514. r = t[i - 1],
  43515. void 0 === r)
  43516. return this._cachedIndex = 0,
  43517. this.beforeStart_(0, e, n);
  43518. if (void 0 === n)
  43519. return i = t.length,
  43520. this._cachedIndex = i,
  43521. this.afterEnd_(i - 1, r, e)
  43522. }
  43523. this._cachedIndex = i,
  43524. this.intervalChanged_(i, r, n)
  43525. }
  43526. return this.interpolate_(i, r, e, n)
  43527. },
  43528. settings: null,
  43529. DefaultSettings_: {},
  43530. getSettings_: function() {
  43531. return this.settings || this.DefaultSettings_
  43532. },
  43533. copySampleValue_: function(e) {
  43534. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43535. t[o] = i[r + o];
  43536. return t
  43537. },
  43538. interpolate_: function(e, t, i, n) {
  43539. throw new Error("call to abstract method")
  43540. },
  43541. intervalChanged_: function(e, t, i) {}
  43542. },
  43543. Object.assign(n.Interpolant.prototype, {
  43544. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43545. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43546. }),
  43547. n.CubicInterpolant = function(e, t, i, r) {
  43548. n.Interpolant.call(this, e, t, i, r),
  43549. this._weightPrev = -0,
  43550. this._offsetPrev = -0,
  43551. this._weightNext = -0,
  43552. this._offsetNext = -0
  43553. }
  43554. ,
  43555. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43556. constructor: n.CubicInterpolant,
  43557. DefaultSettings_: {
  43558. endingStart: n.ZeroCurvatureEnding,
  43559. endingEnd: n.ZeroCurvatureEnding
  43560. },
  43561. intervalChanged_: function(e, t, i) {
  43562. var r = this.parameterPositions
  43563. , o = e - 2
  43564. , a = e + 1
  43565. , s = r[o]
  43566. , l = r[a];
  43567. if (void 0 === s)
  43568. switch (this.getSettings_().endingStart) {
  43569. case n.ZeroSlopeEnding:
  43570. o = e,
  43571. s = 2 * t - i;
  43572. break;
  43573. case n.WrapAroundEnding:
  43574. o = r.length - 2,
  43575. s = t + r[o] - r[o + 1];
  43576. break;
  43577. default:
  43578. o = e,
  43579. s = i
  43580. }
  43581. if (void 0 === l)
  43582. switch (this.getSettings_().endingEnd) {
  43583. case n.ZeroSlopeEnding:
  43584. a = e,
  43585. l = 2 * i - t;
  43586. break;
  43587. case n.WrapAroundEnding:
  43588. a = 1,
  43589. l = i + r[1] - r[0];
  43590. break;
  43591. default:
  43592. a = e - 1,
  43593. l = t
  43594. }
  43595. var c = .5 * (i - t)
  43596. , h = this.valueSize;
  43597. this._weightPrev = c / (t - s),
  43598. this._weightNext = c / (l - i),
  43599. this._offsetPrev = o * h,
  43600. this._offsetNext = a * h
  43601. },
  43602. interpolate_: function(e, t, i, n) {
  43603. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43604. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43605. return r
  43606. }
  43607. }),
  43608. n.DiscreteInterpolant = function(e, t, i, r) {
  43609. n.Interpolant.call(this, e, t, i, r)
  43610. }
  43611. ,
  43612. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43613. constructor: n.DiscreteInterpolant,
  43614. interpolate_: function(e, t, i, n) {
  43615. return this.copySampleValue_(e - 1)
  43616. }
  43617. }),
  43618. n.LinearInterpolant = function(e, t, i, r) {
  43619. n.Interpolant.call(this, e, t, i, r)
  43620. }
  43621. ,
  43622. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43623. constructor: n.LinearInterpolant,
  43624. interpolate_: function(e, t, i, n) {
  43625. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43626. r[u] = o[l + u] * h + o[s + u] * c;
  43627. return r
  43628. }
  43629. }),
  43630. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43631. n.Interpolant.call(this, e, t, i, r)
  43632. }
  43633. ,
  43634. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43635. constructor: n.QuaternionLinearInterpolant,
  43636. interpolate_: function(e, t, i, r) {
  43637. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43638. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43639. return o
  43640. }
  43641. }),
  43642. n.Clock = function(e) {
  43643. this.autoStart = void 0 === e || e,
  43644. this.startTime = 0,
  43645. this.oldTime = 0,
  43646. this.elapsedTime = 0,
  43647. this.running = !1
  43648. }
  43649. ,
  43650. n.Clock.prototype = {
  43651. constructor: n.Clock,
  43652. start: function() {
  43653. this.startTime = performance.now(),
  43654. this.oldTime = this.startTime,
  43655. this.running = !0
  43656. },
  43657. stop: function() {
  43658. this.getElapsedTime(),
  43659. this.running = !1
  43660. },
  43661. getElapsedTime: function() {
  43662. return this.getDelta(),
  43663. this.elapsedTime
  43664. },
  43665. getDelta: function() {
  43666. var e = 0;
  43667. if (this.autoStart && !this.running && this.start(),
  43668. this.running) {
  43669. var t = performance.now();
  43670. e = .001 * (t - this.oldTime),
  43671. this.oldTime = t,
  43672. this.elapsedTime += e
  43673. }
  43674. return e
  43675. }
  43676. },
  43677. n.EventDispatcher = function() {}
  43678. ,
  43679. n.EventDispatcher.prototype = {
  43680. constructor: n.EventDispatcher,
  43681. apply: function(e) {
  43682. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43683. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43684. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43685. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43686. },
  43687. addEventListener: function(e, t) {
  43688. void 0 === this._listeners && (this._listeners = {});
  43689. var i = this._listeners;
  43690. void 0 === i[e] && (i[e] = []),
  43691. i[e].indexOf(t) === -1 && i[e].push(t)
  43692. },
  43693. hasEventListener: function(e, t) {
  43694. if (void 0 === this._listeners)
  43695. return !1;
  43696. var i = this._listeners;
  43697. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43698. },
  43699. removeEventListener: function(e, t) {
  43700. if (void 0 !== this._listeners) {
  43701. var i = this._listeners
  43702. , n = i[e];
  43703. if (void 0 !== n) {
  43704. var r = n.indexOf(t);
  43705. r !== -1 && n.splice(r, 1)
  43706. }
  43707. }
  43708. },
  43709. dispatchEvent: function(e) {
  43710. if (void 0 !== this._listeners) {
  43711. var t = this._listeners
  43712. , i = t[e.type];
  43713. if (void 0 !== i) {
  43714. e.target = this;
  43715. for (var n = [], r = i.length, o = 0; o < r; o++)
  43716. n[o] = i[o];
  43717. for (var o = 0; o < r; o++)
  43718. n[o].call(this, e)
  43719. }
  43720. }
  43721. }
  43722. },
  43723. n.Layers = function() {
  43724. this.mask = 1
  43725. }
  43726. ,
  43727. n.Layers.prototype = {
  43728. constructor: n.Layers,
  43729. set: function(e) {
  43730. this.mask = 1 << e
  43731. },
  43732. enable: function(e) {
  43733. this.mask |= 1 << e
  43734. },
  43735. toggle: function(e) {
  43736. this.mask ^= 1 << e
  43737. },
  43738. disable: function(e) {
  43739. this.mask &= ~(1 << e)
  43740. },
  43741. test: function(e) {
  43742. return 0 !== (this.mask & e.mask)
  43743. }
  43744. },
  43745. function(e) {
  43746. function t(e, t) {
  43747. return e.distance - t.distance
  43748. }
  43749. function i(e, t, n, r) {
  43750. if (e.visible !== !1 && (e.raycast(t, n),
  43751. r === !0))
  43752. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43753. i(o[a], t, n, !0)
  43754. }
  43755. e.Raycaster = function(t, i, n, r) {
  43756. this.ray = new e.Ray(t,i),
  43757. this.near = n || 0,
  43758. this.far = r || 1 / 0,
  43759. this.params = {
  43760. Mesh: {},
  43761. Line: {},
  43762. LOD: {},
  43763. Points: {
  43764. threshold: 1
  43765. },
  43766. Sprite: {}
  43767. },
  43768. Object.defineProperties(this.params, {
  43769. PointCloud: {
  43770. get: function() {
  43771. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43772. this.Points
  43773. }
  43774. }
  43775. })
  43776. }
  43777. ,
  43778. e.Raycaster.prototype = {
  43779. constructor: e.Raycaster,
  43780. linePrecision: 1,
  43781. set: function(e, t) {
  43782. this.ray.set(e, t)
  43783. },
  43784. setFromCamera: function(t, i) {
  43785. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43786. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43787. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43788. },
  43789. intersectObject: function(e, n) {
  43790. var r = [];
  43791. return i(e, this, r, n),
  43792. r.sort(t),
  43793. r
  43794. },
  43795. intersectObjects: function(e, n) {
  43796. var r = [];
  43797. if (Array.isArray(e) === !1)
  43798. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43799. r;
  43800. for (var o = 0, a = e.length; o < a; o++)
  43801. i(e[o], this, r, n);
  43802. return r.sort(t),
  43803. r
  43804. }
  43805. }
  43806. }(n),
  43807. n.Object3D = function() {
  43808. function e() {
  43809. o.setFromEuler(r, !1)
  43810. }
  43811. function t() {
  43812. r.setFromQuaternion(o, void 0, !1)
  43813. }
  43814. Object.defineProperty(this, "id", {
  43815. value: n.Object3DIdCount++
  43816. }),
  43817. this.uuid = n.Math.generateUUID(),
  43818. this.name = "",
  43819. this.type = "Object3D",
  43820. this.parent = null,
  43821. this.children = [],
  43822. this.up = n.Object3D.DefaultUp.clone();
  43823. var i = new n.Vector3
  43824. , r = new n.Euler
  43825. , o = new n.Quaternion
  43826. , a = new n.Vector3(1,1,1);
  43827. r.onChange(e),
  43828. o.onChange(t),
  43829. Object.defineProperties(this, {
  43830. position: {
  43831. enumerable: !0,
  43832. value: i
  43833. },
  43834. rotation: {
  43835. enumerable: !0,
  43836. value: r
  43837. },
  43838. quaternion: {
  43839. enumerable: !0,
  43840. value: o
  43841. },
  43842. scale: {
  43843. enumerable: !0,
  43844. value: a
  43845. },
  43846. modelViewMatrix: {
  43847. value: new n.Matrix4
  43848. },
  43849. normalMatrix: {
  43850. value: new n.Matrix3
  43851. }
  43852. }),
  43853. this.rotationAutoUpdate = !0,
  43854. this.matrix = new n.Matrix4,
  43855. this.matrixWorld = new n.Matrix4,
  43856. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43857. this.matrixWorldNeedsUpdate = !1,
  43858. this.layers = new n.Layers,
  43859. this.visible = !0,
  43860. this.castShadow = !1,
  43861. this.receiveShadow = !1,
  43862. this.frustumCulled = !0,
  43863. this.renderOrder = 0,
  43864. this.userData = {}
  43865. }
  43866. ,
  43867. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43868. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43869. n.Object3D.prototype = {
  43870. constructor: n.Object3D,
  43871. applyMatrix: function(e) {
  43872. this.matrix.multiplyMatrices(e, this.matrix),
  43873. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43874. },
  43875. setRotationFromAxisAngle: function(e, t) {
  43876. this.quaternion.setFromAxisAngle(e, t)
  43877. },
  43878. setRotationFromEuler: function(e) {
  43879. this.quaternion.setFromEuler(e, !0)
  43880. },
  43881. setRotationFromMatrix: function(e) {
  43882. this.quaternion.setFromRotationMatrix(e)
  43883. },
  43884. setRotationFromQuaternion: function(e) {
  43885. this.quaternion.copy(e)
  43886. },
  43887. rotateOnAxis: function() {
  43888. var e = new n.Quaternion;
  43889. return function(t, i) {
  43890. return e.setFromAxisAngle(t, i),
  43891. this.quaternion.multiply(e),
  43892. this
  43893. }
  43894. }(),
  43895. rotateX: function() {
  43896. var e = new n.Vector3(1,0,0);
  43897. return function(t) {
  43898. return this.rotateOnAxis(e, t)
  43899. }
  43900. }(),
  43901. rotateY: function() {
  43902. var e = new n.Vector3(0,1,0);
  43903. return function(t) {
  43904. return this.rotateOnAxis(e, t)
  43905. }
  43906. }(),
  43907. rotateZ: function() {
  43908. var e = new n.Vector3(0,0,1);
  43909. return function(t) {
  43910. return this.rotateOnAxis(e, t)
  43911. }
  43912. }(),
  43913. translateOnAxis: function() {
  43914. var e = new n.Vector3;
  43915. return function(t, i) {
  43916. return e.copy(t).applyQuaternion(this.quaternion),
  43917. this.position.add(e.multiplyScalar(i)),
  43918. this
  43919. }
  43920. }(),
  43921. translateX: function() {
  43922. var e = new n.Vector3(1,0,0);
  43923. return function(t) {
  43924. return this.translateOnAxis(e, t)
  43925. }
  43926. }(),
  43927. translateY: function() {
  43928. var e = new n.Vector3(0,1,0);
  43929. return function(t) {
  43930. return this.translateOnAxis(e, t)
  43931. }
  43932. }(),
  43933. translateZ: function() {
  43934. var e = new n.Vector3(0,0,1);
  43935. return function(t) {
  43936. return this.translateOnAxis(e, t)
  43937. }
  43938. }(),
  43939. localToWorld: function(e) {
  43940. return e.applyMatrix4(this.matrixWorld)
  43941. },
  43942. worldToLocal: function() {
  43943. var e = new n.Matrix4;
  43944. return function(t) {
  43945. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43946. }
  43947. }(),
  43948. lookAt: function() {
  43949. var e = new n.Matrix4;
  43950. return function(t) {
  43951. e.lookAt(t, this.position, this.up),
  43952. this.quaternion.setFromRotationMatrix(e)
  43953. }
  43954. }(),
  43955. add: function(e) {
  43956. if (arguments.length > 1) {
  43957. for (var t = 0; t < arguments.length; t++)
  43958. this.add(arguments[t]);
  43959. return this
  43960. }
  43961. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43962. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43963. e.parent = this,
  43964. e.dispatchEvent({
  43965. type: "added"
  43966. }),
  43967. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43968. this)
  43969. },
  43970. remove: function(e) {
  43971. if (arguments.length > 1)
  43972. for (var t = 0; t < arguments.length; t++)
  43973. this.remove(arguments[t]);
  43974. var i = this.children.indexOf(e);
  43975. i !== -1 && (e.parent = null,
  43976. e.dispatchEvent({
  43977. type: "removed"
  43978. }),
  43979. this.children.splice(i, 1))
  43980. },
  43981. getObjectById: function(e) {
  43982. return this.getObjectByProperty("id", e)
  43983. },
  43984. getObjectByName: function(e) {
  43985. return this.getObjectByProperty("name", e)
  43986. },
  43987. getObjectByProperty: function(e, t) {
  43988. if (this[e] === t)
  43989. return this;
  43990. for (var i = 0, n = this.children.length; i < n; i++) {
  43991. var r = this.children[i]
  43992. , o = r.getObjectByProperty(e, t);
  43993. if (void 0 !== o)
  43994. return o
  43995. }
  43996. },
  43997. getWorldPosition: function(e) {
  43998. var t = e || new n.Vector3;
  43999. return this.updateMatrixWorld(!0),
  44000. t.setFromMatrixPosition(this.matrixWorld)
  44001. },
  44002. getWorldQuaternion: function() {
  44003. var e = new n.Vector3
  44004. , t = new n.Vector3;
  44005. return function(i) {
  44006. var r = i || new n.Quaternion;
  44007. return this.updateMatrixWorld(!0),
  44008. this.matrixWorld.decompose(e, r, t),
  44009. r
  44010. }
  44011. }(),
  44012. getWorldRotation: function() {
  44013. var e = new n.Quaternion;
  44014. return function(t) {
  44015. var i = t || new n.Euler;
  44016. return this.getWorldQuaternion(e),
  44017. i.setFromQuaternion(e, this.rotation.order, !1)
  44018. }
  44019. }(),
  44020. getWorldScale: function() {
  44021. var e = new n.Vector3
  44022. , t = new n.Quaternion;
  44023. return function(i) {
  44024. var r = i || new n.Vector3;
  44025. return this.updateMatrixWorld(!0),
  44026. this.matrixWorld.decompose(e, t, r),
  44027. r
  44028. }
  44029. }(),
  44030. getWorldDirection: function() {
  44031. var e = new n.Quaternion;
  44032. return function(t) {
  44033. var i = t || new n.Vector3;
  44034. return this.getWorldQuaternion(e),
  44035. i.set(0, 0, 1).applyQuaternion(e)
  44036. }
  44037. }(),
  44038. raycast: function() {},
  44039. traverse: function(e) {
  44040. e(this);
  44041. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44042. t[i].traverse(e)
  44043. },
  44044. traverseVisible: function(e) {
  44045. if (this.visible !== !1) {
  44046. e(this);
  44047. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44048. t[i].traverseVisible(e)
  44049. }
  44050. },
  44051. traverseAncestors: function(e) {
  44052. var t = this.parent;
  44053. null !== t && (e(t),
  44054. t.traverseAncestors(e))
  44055. },
  44056. updateMatrix: function() {
  44057. this.matrix.compose(this.position, this.quaternion, this.scale),
  44058. this.matrixWorldNeedsUpdate = !0
  44059. },
  44060. updateMatrixWorld: function(e) {
  44061. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44062. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44063. this.matrixWorldNeedsUpdate = !1,
  44064. e = !0);
  44065. for (var t = 0, i = this.children.length; t < i; t++)
  44066. this.children[t].updateMatrixWorld(e)
  44067. },
  44068. toJSON: function(e) {
  44069. function t(e) {
  44070. var t = [];
  44071. for (var i in e) {
  44072. var n = e[i];
  44073. delete n.metadata,
  44074. t.push(n)
  44075. }
  44076. return t
  44077. }
  44078. var i = void 0 === e
  44079. , n = {};
  44080. i && (e = {
  44081. geometries: {},
  44082. materials: {},
  44083. textures: {},
  44084. images: {}
  44085. },
  44086. n.metadata = {
  44087. version: 4.4,
  44088. type: "Object",
  44089. generator: "Object3D.toJSON"
  44090. });
  44091. var r = {};
  44092. if (r.uuid = this.uuid,
  44093. r.type = this.type,
  44094. "" !== this.name && (r.name = this.name),
  44095. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44096. this.castShadow === !0 && (r.castShadow = !0),
  44097. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44098. this.visible === !1 && (r.visible = !1),
  44099. r.matrix = this.matrix.toArray(),
  44100. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44101. r.geometry = this.geometry.uuid),
  44102. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44103. r.material = this.material.uuid),
  44104. this.children.length > 0) {
  44105. r.children = [];
  44106. for (var o = 0; o < this.children.length; o++)
  44107. r.children.push(this.children[o].toJSON(e).object)
  44108. }
  44109. if (i) {
  44110. var a = t(e.geometries)
  44111. , s = t(e.materials)
  44112. , l = t(e.textures)
  44113. , c = t(e.images);
  44114. a.length > 0 && (n.geometries = a),
  44115. s.length > 0 && (n.materials = s),
  44116. l.length > 0 && (n.textures = l),
  44117. c.length > 0 && (n.images = c)
  44118. }
  44119. return n.object = r,
  44120. n
  44121. },
  44122. clone: function(e) {
  44123. return (new this.constructor).copy(this, e)
  44124. },
  44125. copy: function(e, t) {
  44126. if (void 0 === t && (t = !0),
  44127. this.name = e.name,
  44128. this.up.copy(e.up),
  44129. this.position.copy(e.position),
  44130. this.quaternion.copy(e.quaternion),
  44131. this.scale.copy(e.scale),
  44132. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44133. this.matrix.copy(e.matrix),
  44134. this.matrixWorld.copy(e.matrixWorld),
  44135. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44136. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44137. this.visible = e.visible,
  44138. this.castShadow = e.castShadow,
  44139. this.receiveShadow = e.receiveShadow,
  44140. this.frustumCulled = e.frustumCulled,
  44141. this.renderOrder = e.renderOrder,
  44142. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44143. t === !0)
  44144. for (var i = 0; i < e.children.length; i++) {
  44145. var n = e.children[i];
  44146. this.add(n.clone())
  44147. }
  44148. return this
  44149. }
  44150. },
  44151. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44152. n.Object3DIdCount = 0,
  44153. n.Face3 = function(e, t, i, r, o, a) {
  44154. this.a = e,
  44155. this.b = t,
  44156. this.c = i,
  44157. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44158. this.vertexNormals = Array.isArray(r) ? r : [],
  44159. this.color = o instanceof n.Color ? o : new n.Color,
  44160. this.vertexColors = Array.isArray(o) ? o : [],
  44161. this.materialIndex = void 0 !== a ? a : 0
  44162. }
  44163. ,
  44164. n.Face3.prototype = {
  44165. constructor: n.Face3,
  44166. clone: function() {
  44167. return (new this.constructor).copy(this)
  44168. },
  44169. copy: function(e) {
  44170. this.a = e.a,
  44171. this.b = e.b,
  44172. this.c = e.c,
  44173. this.normal.copy(e.normal),
  44174. this.color.copy(e.color),
  44175. this.materialIndex = e.materialIndex;
  44176. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44177. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44178. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44179. this.vertexColors[t] = e.vertexColors[t].clone();
  44180. return this
  44181. }
  44182. },
  44183. n.BufferAttribute = function(e, t) {
  44184. this.uuid = n.Math.generateUUID(),
  44185. this.array = e,
  44186. this.itemSize = t,
  44187. this.dynamic = !1,
  44188. this.updateRange = {
  44189. offset: 0,
  44190. count: -1
  44191. },
  44192. this.version = 0
  44193. }
  44194. ,
  44195. n.BufferAttribute.prototype = {
  44196. constructor: n.BufferAttribute,
  44197. get count() {
  44198. return this.array.length / this.itemSize
  44199. },
  44200. set needsUpdate(e) {
  44201. e === !0 && this.version++
  44202. },
  44203. setDynamic: function(e) {
  44204. return this.dynamic = e,
  44205. this
  44206. },
  44207. copy: function(e) {
  44208. return this.array = new e.array.constructor(e.array),
  44209. this.itemSize = e.itemSize,
  44210. this.dynamic = e.dynamic,
  44211. this
  44212. },
  44213. copyAt: function(e, t, i) {
  44214. e *= this.itemSize,
  44215. i *= t.itemSize;
  44216. for (var n = 0, r = this.itemSize; n < r; n++)
  44217. this.array[e + n] = t.array[i + n];
  44218. return this
  44219. },
  44220. copyArray: function(e) {
  44221. return this.array.set(e),
  44222. this
  44223. },
  44224. copyColorsArray: function(e) {
  44225. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44226. var a = e[r];
  44227. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44228. a = new n.Color),
  44229. t[i++] = a.r,
  44230. t[i++] = a.g,
  44231. t[i++] = a.b
  44232. }
  44233. return this
  44234. },
  44235. copyIndicesArray: function(e) {
  44236. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44237. var o = e[n];
  44238. t[i++] = o.a,
  44239. t[i++] = o.b,
  44240. t[i++] = o.c
  44241. }
  44242. return this
  44243. },
  44244. copyVector2sArray: function(e) {
  44245. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44246. var a = e[r];
  44247. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44248. a = new n.Vector2),
  44249. t[i++] = a.x,
  44250. t[i++] = a.y
  44251. }
  44252. return this
  44253. },
  44254. copyVector3sArray: function(e) {
  44255. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44256. var a = e[r];
  44257. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44258. a = new n.Vector3),
  44259. t[i++] = a.x,
  44260. t[i++] = a.y,
  44261. t[i++] = a.z
  44262. }
  44263. return this
  44264. },
  44265. copyVector4sArray: function(e) {
  44266. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44267. var a = e[r];
  44268. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44269. a = new n.Vector4),
  44270. t[i++] = a.x,
  44271. t[i++] = a.y,
  44272. t[i++] = a.z,
  44273. t[i++] = a.w
  44274. }
  44275. return this
  44276. },
  44277. set: function(e, t) {
  44278. return void 0 === t && (t = 0),
  44279. this.array.set(e, t),
  44280. this
  44281. },
  44282. getX: function(e) {
  44283. return this.array[e * this.itemSize]
  44284. },
  44285. setX: function(e, t) {
  44286. return this.array[e * this.itemSize] = t,
  44287. this
  44288. },
  44289. getY: function(e) {
  44290. return this.array[e * this.itemSize + 1]
  44291. },
  44292. setY: function(e, t) {
  44293. return this.array[e * this.itemSize + 1] = t,
  44294. this
  44295. },
  44296. getZ: function(e) {
  44297. return this.array[e * this.itemSize + 2]
  44298. },
  44299. setZ: function(e, t) {
  44300. return this.array[e * this.itemSize + 2] = t,
  44301. this
  44302. },
  44303. getW: function(e) {
  44304. return this.array[e * this.itemSize + 3]
  44305. },
  44306. setW: function(e, t) {
  44307. return this.array[e * this.itemSize + 3] = t,
  44308. this
  44309. },
  44310. setXY: function(e, t, i) {
  44311. return e *= this.itemSize,
  44312. this.array[e + 0] = t,
  44313. this.array[e + 1] = i,
  44314. this
  44315. },
  44316. setXYZ: function(e, t, i, n) {
  44317. return e *= this.itemSize,
  44318. this.array[e + 0] = t,
  44319. this.array[e + 1] = i,
  44320. this.array[e + 2] = n,
  44321. this
  44322. },
  44323. setXYZW: function(e, t, i, n, r) {
  44324. return e *= this.itemSize,
  44325. this.array[e + 0] = t,
  44326. this.array[e + 1] = i,
  44327. this.array[e + 2] = n,
  44328. this.array[e + 3] = r,
  44329. this
  44330. },
  44331. clone: function() {
  44332. return (new this.constructor).copy(this)
  44333. }
  44334. },
  44335. n.Int8Attribute = function(e, t) {
  44336. return new n.BufferAttribute(new Int8Array(e),t)
  44337. }
  44338. ,
  44339. n.Uint8Attribute = function(e, t) {
  44340. return new n.BufferAttribute(new Uint8Array(e),t)
  44341. }
  44342. ,
  44343. n.Uint8ClampedAttribute = function(e, t) {
  44344. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44345. }
  44346. ,
  44347. n.Int16Attribute = function(e, t) {
  44348. return new n.BufferAttribute(new Int16Array(e),t)
  44349. }
  44350. ,
  44351. n.Uint16Attribute = function(e, t) {
  44352. return new n.BufferAttribute(new Uint16Array(e),t)
  44353. }
  44354. ;
  44355. n.Int32Attribute = function(e, t) {
  44356. return new n.BufferAttribute(new Int32Array(e),t)
  44357. }
  44358. ;
  44359. n.Uint32Attribute = function(e, t) {
  44360. return new n.BufferAttribute(new Uint32Array(e),t)
  44361. }
  44362. ,
  44363. n.Float32Attribute = function(e, t) {
  44364. return new n.BufferAttribute(new Float32Array(e),t)
  44365. }
  44366. ,
  44367. n.Float64Attribute = function(e, t) {
  44368. return new n.BufferAttribute(new Float64Array(e),t)
  44369. }
  44370. ,
  44371. n.DynamicBufferAttribute = function(e, t) {
  44372. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44373. new n.BufferAttribute(e,t).setDynamic(!0)
  44374. }
  44375. ,
  44376. n.InstancedBufferAttribute = function(e, t, i) {
  44377. n.BufferAttribute.call(this, e, t),
  44378. this.meshPerAttribute = i || 1
  44379. }
  44380. ,
  44381. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44382. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44383. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44384. return n.BufferAttribute.prototype.copy.call(this, e),
  44385. this.meshPerAttribute = e.meshPerAttribute,
  44386. this
  44387. }
  44388. ,
  44389. n.InterleavedBuffer = function(e, t) {
  44390. this.uuid = n.Math.generateUUID(),
  44391. this.array = e,
  44392. this.stride = t,
  44393. this.dynamic = !1,
  44394. this.updateRange = {
  44395. offset: 0,
  44396. count: -1
  44397. },
  44398. this.version = 0
  44399. }
  44400. ,
  44401. n.InterleavedBuffer.prototype = {
  44402. constructor: n.InterleavedBuffer,
  44403. get length() {
  44404. return this.array.length
  44405. },
  44406. get count() {
  44407. return this.array.length / this.stride
  44408. },
  44409. set needsUpdate(e) {
  44410. e === !0 && this.version++
  44411. },
  44412. setDynamic: function(e) {
  44413. return this.dynamic = e,
  44414. this
  44415. },
  44416. copy: function(e) {
  44417. return this.array = new e.array.constructor(e.array),
  44418. this.stride = e.stride,
  44419. this.dynamic = e.dynamic,
  44420. this
  44421. },
  44422. copyAt: function(e, t, i) {
  44423. e *= this.stride,
  44424. i *= t.stride;
  44425. for (var n = 0, r = this.stride; n < r; n++)
  44426. this.array[e + n] = t.array[i + n];
  44427. return this
  44428. },
  44429. set: function(e, t) {
  44430. return void 0 === t && (t = 0),
  44431. this.array.set(e, t),
  44432. this
  44433. },
  44434. clone: function() {
  44435. return (new this.constructor).copy(this)
  44436. }
  44437. },
  44438. n.InstancedInterleavedBuffer = function(e, t, i) {
  44439. n.InterleavedBuffer.call(this, e, t),
  44440. this.meshPerAttribute = i || 1
  44441. }
  44442. ,
  44443. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44444. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44445. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44446. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44447. this.meshPerAttribute = e.meshPerAttribute,
  44448. this
  44449. }
  44450. ,
  44451. n.InterleavedBufferAttribute = function(e, t, i) {
  44452. this.uuid = n.Math.generateUUID(),
  44453. this.data = e,
  44454. this.itemSize = t,
  44455. this.offset = i
  44456. }
  44457. ,
  44458. n.InterleavedBufferAttribute.prototype = {
  44459. constructor: n.InterleavedBufferAttribute,
  44460. get length() {
  44461. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44462. this.array.length
  44463. },
  44464. get count() {
  44465. return this.data.count
  44466. },
  44467. setX: function(e, t) {
  44468. return this.data.array[e * this.data.stride + this.offset] = t,
  44469. this
  44470. },
  44471. setY: function(e, t) {
  44472. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44473. this
  44474. },
  44475. setZ: function(e, t) {
  44476. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44477. this
  44478. },
  44479. setW: function(e, t) {
  44480. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44481. this
  44482. },
  44483. getX: function(e) {
  44484. return this.data.array[e * this.data.stride + this.offset]
  44485. },
  44486. getY: function(e) {
  44487. return this.data.array[e * this.data.stride + this.offset + 1]
  44488. },
  44489. getZ: function(e) {
  44490. return this.data.array[e * this.data.stride + this.offset + 2]
  44491. },
  44492. getW: function(e) {
  44493. return this.data.array[e * this.data.stride + this.offset + 3]
  44494. },
  44495. setXY: function(e, t, i) {
  44496. return e = e * this.data.stride + this.offset,
  44497. this.data.array[e + 0] = t,
  44498. this.data.array[e + 1] = i,
  44499. this
  44500. },
  44501. setXYZ: function(e, t, i, n) {
  44502. return e = e * this.data.stride + this.offset,
  44503. this.data.array[e + 0] = t,
  44504. this.data.array[e + 1] = i,
  44505. this.data.array[e + 2] = n,
  44506. this
  44507. },
  44508. setXYZW: function(e, t, i, n, r) {
  44509. return e = e * this.data.stride + this.offset,
  44510. this.data.array[e + 0] = t,
  44511. this.data.array[e + 1] = i,
  44512. this.data.array[e + 2] = n,
  44513. this.data.array[e + 3] = r,
  44514. this
  44515. }
  44516. },
  44517. n.Geometry = function() {
  44518. Object.defineProperty(this, "id", {
  44519. value: n.GeometryIdCount++
  44520. }),
  44521. this.uuid = n.Math.generateUUID(),
  44522. this.name = "",
  44523. this.type = "Geometry",
  44524. this.vertices = [],
  44525. this.colors = [],
  44526. this.faces = [],
  44527. this.faceVertexUvs = [[]],
  44528. this.morphTargets = [],
  44529. this.morphNormals = [],
  44530. this.skinWeights = [],
  44531. this.skinIndices = [],
  44532. this.lineDistances = [],
  44533. this.boundingBox = null,
  44534. this.boundingSphere = null,
  44535. this.verticesNeedUpdate = !1,
  44536. this.elementsNeedUpdate = !1,
  44537. this.uvsNeedUpdate = !1,
  44538. this.normalsNeedUpdate = !1,
  44539. this.colorsNeedUpdate = !1,
  44540. this.lineDistancesNeedUpdate = !1,
  44541. this.groupsNeedUpdate = !1
  44542. }
  44543. ,
  44544. n.Geometry.prototype = {
  44545. constructor: n.Geometry,
  44546. applyMatrix: function(e) {
  44547. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44548. var o = this.vertices[i];
  44549. o.applyMatrix4(e)
  44550. }
  44551. for (var i = 0, r = this.faces.length; i < r; i++) {
  44552. var a = this.faces[i];
  44553. a.normal.applyMatrix3(t).normalize();
  44554. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44555. a.vertexNormals[s].applyMatrix3(t).normalize()
  44556. }
  44557. return null !== this.boundingBox && this.computeBoundingBox(),
  44558. null !== this.boundingSphere && this.computeBoundingSphere(),
  44559. this.verticesNeedUpdate = !0,
  44560. this.normalsNeedUpdate = !0,
  44561. this
  44562. },
  44563. rotateX: function() {
  44564. var e;
  44565. return function(t) {
  44566. return void 0 === e && (e = new n.Matrix4),
  44567. e.makeRotationX(t),
  44568. this.applyMatrix(e),
  44569. this
  44570. }
  44571. }(),
  44572. rotateY: function() {
  44573. var e;
  44574. return function(t) {
  44575. return void 0 === e && (e = new n.Matrix4),
  44576. e.makeRotationY(t),
  44577. this.applyMatrix(e),
  44578. this
  44579. }
  44580. }(),
  44581. rotateZ: function() {
  44582. var e;
  44583. return function(t) {
  44584. return void 0 === e && (e = new n.Matrix4),
  44585. e.makeRotationZ(t),
  44586. this.applyMatrix(e),
  44587. this
  44588. }
  44589. }(),
  44590. translate: function() {
  44591. var e;
  44592. return function(t, i, r) {
  44593. return void 0 === e && (e = new n.Matrix4),
  44594. e.makeTranslation(t, i, r),
  44595. this.applyMatrix(e),
  44596. this
  44597. }
  44598. }(),
  44599. scale: function() {
  44600. var e;
  44601. return function(t, i, r) {
  44602. return void 0 === e && (e = new n.Matrix4),
  44603. e.makeScale(t, i, r),
  44604. this.applyMatrix(e),
  44605. this
  44606. }
  44607. }(),
  44608. lookAt: function() {
  44609. var e;
  44610. return function(t) {
  44611. void 0 === e && (e = new n.Object3D),
  44612. e.lookAt(t),
  44613. e.updateMatrix(),
  44614. this.applyMatrix(e.matrix)
  44615. }
  44616. }(),
  44617. fromBufferGeometry: function(e) {
  44618. function t(e, t, r, o) {
  44619. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44620. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44621. , g = new n.Face3(e,t,r,a,f,o);
  44622. i.faces.push(g),
  44623. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44624. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44625. }
  44626. var i = this
  44627. , r = null !== e.index ? e.index.array : void 0
  44628. , o = e.attributes
  44629. , a = o.position.array
  44630. , s = void 0 !== o.normal ? o.normal.array : void 0
  44631. , l = void 0 !== o.color ? o.color.array : void 0
  44632. , c = void 0 !== o.uv ? o.uv.array : void 0
  44633. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44634. void 0 !== h && (this.faceVertexUvs[1] = []);
  44635. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44636. g += 2)
  44637. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44638. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44639. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44640. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44641. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44642. if (void 0 !== r) {
  44643. var m = e.groups;
  44644. if (m.length > 0)
  44645. for (var f = 0; f < m.length; f++)
  44646. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44647. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44648. else
  44649. for (var f = 0; f < r.length; f += 3)
  44650. t(r[f], r[f + 1], r[f + 2])
  44651. } else
  44652. for (var f = 0; f < a.length / 3; f += 3)
  44653. t(f, f + 1, f + 2);
  44654. return this.computeFaceNormals(),
  44655. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44656. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44657. this
  44658. },
  44659. center: function() {
  44660. this.computeBoundingBox();
  44661. var e = this.boundingBox.center().negate();
  44662. return this.translate(e.x, e.y, e.z),
  44663. e
  44664. },
  44665. normalize: function() {
  44666. this.computeBoundingSphere();
  44667. var e = this.boundingSphere.center
  44668. , t = this.boundingSphere.radius
  44669. , i = 0 === t ? 1 : 1 / t
  44670. , r = new n.Matrix4;
  44671. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44672. this.applyMatrix(r),
  44673. this
  44674. },
  44675. computeFaceNormals: function() {
  44676. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44677. var o = this.faces[i]
  44678. , a = this.vertices[o.a]
  44679. , s = this.vertices[o.b]
  44680. , l = this.vertices[o.c];
  44681. e.subVectors(l, s),
  44682. t.subVectors(a, s),
  44683. e.cross(t),
  44684. e.normalize(),
  44685. o.normal.copy(e)
  44686. }
  44687. },
  44688. computeVertexNormals: function(e) {
  44689. void 0 === e && (e = !0);
  44690. var t, i, r, o, a, s;
  44691. for (s = new Array(this.vertices.length),
  44692. t = 0,
  44693. i = this.vertices.length; t < i; t++)
  44694. s[t] = new n.Vector3;
  44695. if (e) {
  44696. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44697. for (r = 0,
  44698. o = this.faces.length; r < o; r++)
  44699. a = this.faces[r],
  44700. l = this.vertices[a.a],
  44701. c = this.vertices[a.b],
  44702. h = this.vertices[a.c],
  44703. u.subVectors(h, c),
  44704. d.subVectors(l, c),
  44705. u.cross(d),
  44706. s[a.a].add(u),
  44707. s[a.b].add(u),
  44708. s[a.c].add(u)
  44709. } else
  44710. for (r = 0,
  44711. o = this.faces.length; r < o; r++)
  44712. a = this.faces[r],
  44713. s[a.a].add(a.normal),
  44714. s[a.b].add(a.normal),
  44715. s[a.c].add(a.normal);
  44716. for (t = 0,
  44717. i = this.vertices.length; t < i; t++)
  44718. s[t].normalize();
  44719. for (r = 0,
  44720. o = this.faces.length; r < o; r++) {
  44721. a = this.faces[r];
  44722. var p = a.vertexNormals;
  44723. 3 === p.length ? (p[0].copy(s[a.a]),
  44724. p[1].copy(s[a.b]),
  44725. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44726. p[1] = s[a.b].clone(),
  44727. p[2] = s[a.c].clone())
  44728. }
  44729. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44730. },
  44731. computeMorphNormals: function() {
  44732. var e, t, i, r, o;
  44733. for (i = 0,
  44734. r = this.faces.length; i < r; i++)
  44735. for (o = this.faces[i],
  44736. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44737. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44738. e = 0,
  44739. t = o.vertexNormals.length; e < t; e++)
  44740. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44741. var a = new n.Geometry;
  44742. for (a.faces = this.faces,
  44743. e = 0,
  44744. t = this.morphTargets.length; e < t; e++) {
  44745. if (!this.morphNormals[e]) {
  44746. this.morphNormals[e] = {},
  44747. this.morphNormals[e].faceNormals = [],
  44748. this.morphNormals[e].vertexNormals = [];
  44749. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44750. for (i = 0,
  44751. r = this.faces.length; i < r; i++)
  44752. s = new n.Vector3,
  44753. l = {
  44754. a: new n.Vector3,
  44755. b: new n.Vector3,
  44756. c: new n.Vector3
  44757. },
  44758. c.push(s),
  44759. h.push(l)
  44760. }
  44761. var u = this.morphNormals[e];
  44762. a.vertices = this.morphTargets[e].vertices,
  44763. a.computeFaceNormals(),
  44764. a.computeVertexNormals();
  44765. var s, l;
  44766. for (i = 0,
  44767. r = this.faces.length; i < r; i++)
  44768. o = this.faces[i],
  44769. s = u.faceNormals[i],
  44770. l = u.vertexNormals[i],
  44771. s.copy(o.normal),
  44772. l.a.copy(o.vertexNormals[0]),
  44773. l.b.copy(o.vertexNormals[1]),
  44774. l.c.copy(o.vertexNormals[2])
  44775. }
  44776. for (i = 0,
  44777. r = this.faces.length; i < r; i++)
  44778. o = this.faces[i],
  44779. o.normal = o.__originalFaceNormal,
  44780. o.vertexNormals = o.__originalVertexNormals
  44781. },
  44782. computeTangents: function() {
  44783. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44784. },
  44785. computeLineDistances: function() {
  44786. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44787. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44788. this.lineDistances[i] = e
  44789. },
  44790. computeBoundingBox: function() {
  44791. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44792. this.boundingBox.setFromPoints(this.vertices)
  44793. },
  44794. computeBoundingSphere: function() {
  44795. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44796. this.boundingSphere.setFromPoints(this.vertices)
  44797. },
  44798. merge: function(e, t, i) {
  44799. if (e instanceof n.Geometry == !1)
  44800. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44801. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44802. void 0 === i && (i = 0),
  44803. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44804. for (var d = 0, p = s.length; d < p; d++) {
  44805. var f = s[d]
  44806. , g = f.clone();
  44807. void 0 !== t && g.applyMatrix4(t),
  44808. a.push(g)
  44809. }
  44810. for (d = 0,
  44811. p = c.length; d < p; d++) {
  44812. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44813. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44814. m.normal.copy(y.normal),
  44815. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44816. for (var E = 0, b = C.length; E < b; E++)
  44817. v = C[E].clone(),
  44818. void 0 !== r && v.applyMatrix3(r).normalize(),
  44819. m.vertexNormals.push(v);
  44820. m.color.copy(y.color);
  44821. for (var E = 0, b = I.length; E < b; E++)
  44822. A = I[E],
  44823. m.vertexColors.push(A.clone());
  44824. m.materialIndex = y.materialIndex + i,
  44825. l.push(m)
  44826. }
  44827. for (d = 0,
  44828. p = u.length; d < p; d++) {
  44829. var w = u[d]
  44830. , _ = [];
  44831. if (void 0 !== w) {
  44832. for (var E = 0, b = w.length; E < b; E++)
  44833. _.push(w[E].clone());
  44834. h.push(_)
  44835. }
  44836. }
  44837. },
  44838. mergeMesh: function(e) {
  44839. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44840. void this.merge(e.geometry, e.matrix))
  44841. },
  44842. mergeVertices: function() {
  44843. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44844. for (i = 0,
  44845. n = this.vertices.length; i < n; i++)
  44846. e = this.vertices[i],
  44847. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44848. void 0 === l[t] ? (l[t] = i,
  44849. c.push(this.vertices[i]),
  44850. h[i] = c.length - 1) : h[i] = h[l[t]];
  44851. var p = [];
  44852. for (i = 0,
  44853. n = this.faces.length; i < n; i++) {
  44854. r = this.faces[i],
  44855. r.a = h[r.a],
  44856. r.b = h[r.b],
  44857. r.c = h[r.c],
  44858. o = [r.a, r.b, r.c];
  44859. for (var f = -1, g = 0; g < 3; g++)
  44860. if (o[g] === o[(g + 1) % 3]) {
  44861. f = g,
  44862. p.push(i);
  44863. break
  44864. }
  44865. }
  44866. for (i = p.length - 1; i >= 0; i--) {
  44867. var m = p[i];
  44868. for (this.faces.splice(m, 1),
  44869. a = 0,
  44870. s = this.faceVertexUvs.length; a < s; a++)
  44871. this.faceVertexUvs[a].splice(m, 1)
  44872. }
  44873. var v = this.vertices.length - c.length;
  44874. return this.vertices = c,
  44875. v
  44876. },
  44877. sortFacesByMaterialIndex: function() {
  44878. function e(e, t) {
  44879. return e.materialIndex - t.materialIndex
  44880. }
  44881. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44882. t[n]._id = n;
  44883. t.sort(e);
  44884. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44885. a && a.length === i && (r = []),
  44886. s && s.length === i && (o = []);
  44887. for (var n = 0; n < i; n++) {
  44888. var l = t[n]._id;
  44889. r && r.push(a[l]),
  44890. o && o.push(s[l])
  44891. }
  44892. r && (this.faceVertexUvs[0] = r),
  44893. o && (this.faceVertexUvs[1] = o)
  44894. },
  44895. toJSON: function() {
  44896. function e(e, t, i) {
  44897. return i ? e | 1 << t : e & ~(1 << t)
  44898. }
  44899. function t(e) {
  44900. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44901. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44902. u.push(e.x, e.y, e.z),
  44903. d[t])
  44904. }
  44905. function i(e) {
  44906. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44907. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44908. p.push(e.getHex()),
  44909. f[t])
  44910. }
  44911. function n(e) {
  44912. var t = e.x.toString() + e.y.toString();
  44913. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44914. g.push(e.x, e.y),
  44915. m[t])
  44916. }
  44917. var r = {
  44918. metadata: {
  44919. version: 4.4,
  44920. type: "Geometry",
  44921. generator: "Geometry.toJSON"
  44922. }
  44923. };
  44924. if (r.uuid = this.uuid,
  44925. r.type = this.type,
  44926. "" !== this.name && (r.name = this.name),
  44927. void 0 !== this.parameters) {
  44928. var o = this.parameters;
  44929. for (var a in o)
  44930. void 0 !== o[a] && (r[a] = o[a]);
  44931. return r
  44932. }
  44933. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44934. var c = this.vertices[l];
  44935. s.push(c.x, c.y, c.z)
  44936. }
  44937. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44938. var v = this.faces[l]
  44939. , A = !0
  44940. , y = !1
  44941. , C = void 0 !== this.faceVertexUvs[0][l]
  44942. , I = v.normal.length() > 0
  44943. , E = v.vertexNormals.length > 0
  44944. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44945. , w = v.vertexColors.length > 0
  44946. , _ = 0;
  44947. if (_ = e(_, 0, 0),
  44948. _ = e(_, 1, A),
  44949. _ = e(_, 2, y),
  44950. _ = e(_, 3, C),
  44951. _ = e(_, 4, I),
  44952. _ = e(_, 5, E),
  44953. _ = e(_, 6, b),
  44954. _ = e(_, 7, w),
  44955. h.push(_),
  44956. h.push(v.a, v.b, v.c),
  44957. h.push(v.materialIndex),
  44958. C) {
  44959. var T = this.faceVertexUvs[0][l];
  44960. h.push(n(T[0]), n(T[1]), n(T[2]))
  44961. }
  44962. if (I && h.push(t(v.normal)),
  44963. E) {
  44964. var x = v.vertexNormals;
  44965. h.push(t(x[0]), t(x[1]), t(x[2]))
  44966. }
  44967. if (b && h.push(i(v.color)),
  44968. w) {
  44969. var S = v.vertexColors;
  44970. h.push(i(S[0]), i(S[1]), i(S[2]))
  44971. }
  44972. }
  44973. return r.data = {},
  44974. r.data.vertices = s,
  44975. r.data.normals = u,
  44976. p.length > 0 && (r.data.colors = p),
  44977. g.length > 0 && (r.data.uvs = [g]),
  44978. r.data.faces = h,
  44979. r
  44980. },
  44981. clone: function() {
  44982. return (new n.Geometry).copy(this)
  44983. },
  44984. copy: function(e) {
  44985. this.vertices = [],
  44986. this.faces = [],
  44987. this.faceVertexUvs = [[]];
  44988. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44989. this.vertices.push(t[i].clone());
  44990. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44991. this.faces.push(r[i].clone());
  44992. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44993. var o = e.faceVertexUvs[i];
  44994. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44995. for (var a = 0, s = o.length; a < s; a++) {
  44996. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44997. var d = l[h];
  44998. c.push(d.clone())
  44999. }
  45000. this.faceVertexUvs[i].push(c)
  45001. }
  45002. }
  45003. return this
  45004. },
  45005. dispose: function() {
  45006. this.dispatchEvent({
  45007. type: "dispose"
  45008. })
  45009. }
  45010. },
  45011. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  45012. n.GeometryIdCount = 0,
  45013. n.DirectGeometry = function() {
  45014. Object.defineProperty(this, "id", {
  45015. value: n.GeometryIdCount++
  45016. }),
  45017. this.uuid = n.Math.generateUUID(),
  45018. this.name = "",
  45019. this.type = "DirectGeometry",
  45020. this.indices = [],
  45021. this.vertices = [],
  45022. this.normals = [],
  45023. this.colors = [],
  45024. this.uvs = [],
  45025. this.uvs2 = [],
  45026. this.groups = [],
  45027. this.morphTargets = {},
  45028. this.skinWeights = [],
  45029. this.skinIndices = [],
  45030. this.boundingBox = null,
  45031. this.boundingSphere = null,
  45032. this.verticesNeedUpdate = !1,
  45033. this.normalsNeedUpdate = !1,
  45034. this.colorsNeedUpdate = !1,
  45035. this.uvsNeedUpdate = !1,
  45036. this.groupsNeedUpdate = !1
  45037. }
  45038. ,
  45039. n.DirectGeometry.prototype = {
  45040. constructor: n.DirectGeometry,
  45041. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45042. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45043. computeFaceNormals: function() {
  45044. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45045. },
  45046. computeVertexNormals: function() {
  45047. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45048. },
  45049. computeGroups: function(e) {
  45050. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45051. var a = r[o];
  45052. a.materialIndex !== i && (i = a.materialIndex,
  45053. void 0 !== t && (t.count = 3 * o - t.start,
  45054. n.push(t)),
  45055. t = {
  45056. start: 3 * o,
  45057. materialIndex: i
  45058. })
  45059. }
  45060. void 0 !== t && (t.count = 3 * o - t.start,
  45061. n.push(t)),
  45062. this.groups = n
  45063. },
  45064. fromGeometry: function(e) {
  45065. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45066. if (c > 0) {
  45067. t = [];
  45068. for (var h = 0; h < c; h++)
  45069. t[h] = [];
  45070. this.morphTargets.position = t
  45071. }
  45072. var u, d = e.morphNormals, p = d.length;
  45073. if (p > 0) {
  45074. u = [];
  45075. for (var h = 0; h < p; h++)
  45076. u[h] = [];
  45077. this.morphTargets.normal = u
  45078. }
  45079. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45080. var A = i[h];
  45081. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45082. var y = A.vertexNormals;
  45083. if (3 === y.length)
  45084. this.normals.push(y[0], y[1], y[2]);
  45085. else {
  45086. var C = A.normal;
  45087. this.normals.push(C, C, C)
  45088. }
  45089. var I = A.vertexColors;
  45090. if (3 === I.length)
  45091. this.colors.push(I[0], I[1], I[2]);
  45092. else {
  45093. var E = A.color;
  45094. this.colors.push(E, E, E)
  45095. }
  45096. if (a === !0) {
  45097. var b = o[0][h];
  45098. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45099. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45100. }
  45101. if (s === !0) {
  45102. var b = o[1][h];
  45103. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45104. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45105. }
  45106. for (var w = 0; w < c; w++) {
  45107. var _ = l[w].vertices;
  45108. t[w].push(_[A.a], _[A.b], _[A.c])
  45109. }
  45110. for (var w = 0; w < p; w++) {
  45111. var T = d[w].vertexNormals[h];
  45112. u[w].push(T.a, T.b, T.c)
  45113. }
  45114. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45115. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45116. }
  45117. return this.computeGroups(e),
  45118. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45119. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45120. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45121. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45122. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45123. this
  45124. },
  45125. dispose: function() {
  45126. this.dispatchEvent({
  45127. type: "dispose"
  45128. })
  45129. }
  45130. },
  45131. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45132. n.BufferGeometry = function() {
  45133. Object.defineProperty(this, "id", {
  45134. value: n.GeometryIdCount++
  45135. }),
  45136. this.uuid = n.Math.generateUUID(),
  45137. this.name = "",
  45138. this.type = "BufferGeometry",
  45139. this.index = null,
  45140. this.attributes = {},
  45141. this.morphAttributes = {},
  45142. this.groups = [],
  45143. this.boundingBox = null,
  45144. this.boundingSphere = null,
  45145. this.drawRange = {
  45146. start: 0,
  45147. count: 1 / 0
  45148. }
  45149. }
  45150. ,
  45151. n.BufferGeometry.prototype = {
  45152. constructor: n.BufferGeometry,
  45153. getIndex: function() {
  45154. return this.index
  45155. },
  45156. setIndex: function(e) {
  45157. this.index = e
  45158. },
  45159. addAttribute: function(e, t) {
  45160. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45161. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45162. void this.setIndex(t)) : (this.attributes[e] = t,
  45163. this)
  45164. },
  45165. getAttribute: function(e) {
  45166. return this.attributes[e]
  45167. },
  45168. removeAttribute: function(e) {
  45169. return delete this.attributes[e],
  45170. this
  45171. },
  45172. addGroup: function(e, t, i) {
  45173. this.groups.push({
  45174. start: e,
  45175. count: t,
  45176. materialIndex: void 0 !== i ? i : 0
  45177. })
  45178. },
  45179. clearGroups: function() {
  45180. this.groups = []
  45181. },
  45182. setDrawRange: function(e, t) {
  45183. this.drawRange.start = e,
  45184. this.drawRange.count = t
  45185. },
  45186. applyMatrix: function(e) {
  45187. var t = this.attributes.position;
  45188. void 0 !== t && (e.applyToVector3Array(t.array),
  45189. t.needsUpdate = !0);
  45190. var i = this.attributes.normal;
  45191. if (void 0 !== i) {
  45192. var r = (new n.Matrix3).getNormalMatrix(e);
  45193. r.applyToVector3Array(i.array),
  45194. i.needsUpdate = !0
  45195. }
  45196. return null !== this.boundingBox && this.computeBoundingBox(),
  45197. null !== this.boundingSphere && this.computeBoundingSphere(),
  45198. this
  45199. },
  45200. rotateX: function() {
  45201. var e;
  45202. return function(t) {
  45203. return void 0 === e && (e = new n.Matrix4),
  45204. e.makeRotationX(t),
  45205. this.applyMatrix(e),
  45206. this
  45207. }
  45208. }(),
  45209. rotateY: function() {
  45210. var e;
  45211. return function(t) {
  45212. return void 0 === e && (e = new n.Matrix4),
  45213. e.makeRotationY(t),
  45214. this.applyMatrix(e),
  45215. this
  45216. }
  45217. }(),
  45218. rotateZ: function() {
  45219. var e;
  45220. return function(t) {
  45221. return void 0 === e && (e = new n.Matrix4),
  45222. e.makeRotationZ(t),
  45223. this.applyMatrix(e),
  45224. this
  45225. }
  45226. }(),
  45227. translate: function() {
  45228. var e;
  45229. return function(t, i, r) {
  45230. return void 0 === e && (e = new n.Matrix4),
  45231. e.makeTranslation(t, i, r),
  45232. this.applyMatrix(e),
  45233. this
  45234. }
  45235. }(),
  45236. scale: function() {
  45237. var e;
  45238. return function(t, i, r) {
  45239. return void 0 === e && (e = new n.Matrix4),
  45240. e.makeScale(t, i, r),
  45241. this.applyMatrix(e),
  45242. this
  45243. }
  45244. }(),
  45245. lookAt: function() {
  45246. var e;
  45247. return function(t) {
  45248. void 0 === e && (e = new n.Object3D),
  45249. e.lookAt(t),
  45250. e.updateMatrix(),
  45251. this.applyMatrix(e.matrix)
  45252. }
  45253. }(),
  45254. center: function() {
  45255. this.computeBoundingBox();
  45256. var e = this.boundingBox.center().negate();
  45257. return this.translate(e.x, e.y, e.z),
  45258. e
  45259. },
  45260. setFromObject: function(e) {
  45261. var t = e.geometry;
  45262. if (e instanceof n.Points || e instanceof n.Line) {
  45263. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45264. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45265. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45266. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45267. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45268. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45269. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45270. }
  45271. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45272. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45273. } else
  45274. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45275. return this
  45276. },
  45277. updateFromObject: function(e) {
  45278. var t = e.geometry;
  45279. if (e instanceof n.Mesh) {
  45280. var i = t.__directGeometry;
  45281. if (void 0 === i)
  45282. return this.fromGeometry(t);
  45283. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45284. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45285. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45286. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45287. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45288. t.verticesNeedUpdate = !1,
  45289. t.normalsNeedUpdate = !1,
  45290. t.colorsNeedUpdate = !1,
  45291. t.uvsNeedUpdate = !1,
  45292. t.groupsNeedUpdate = !1,
  45293. t = i
  45294. }
  45295. if (t.verticesNeedUpdate === !0) {
  45296. var r = this.attributes.position;
  45297. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45298. r.needsUpdate = !0),
  45299. t.verticesNeedUpdate = !1
  45300. }
  45301. if (t.normalsNeedUpdate === !0) {
  45302. var r = this.attributes.normal;
  45303. void 0 !== r && (r.copyVector3sArray(t.normals),
  45304. r.needsUpdate = !0),
  45305. t.normalsNeedUpdate = !1
  45306. }
  45307. if (t.colorsNeedUpdate === !0) {
  45308. var r = this.attributes.color;
  45309. void 0 !== r && (r.copyColorsArray(t.colors),
  45310. r.needsUpdate = !0),
  45311. t.colorsNeedUpdate = !1
  45312. }
  45313. if (t.uvsNeedUpdate) {
  45314. var r = this.attributes.uv;
  45315. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45316. r.needsUpdate = !0),
  45317. t.uvsNeedUpdate = !1
  45318. }
  45319. if (t.lineDistancesNeedUpdate) {
  45320. var r = this.attributes.lineDistance;
  45321. void 0 !== r && (r.copyArray(t.lineDistances),
  45322. r.needsUpdate = !0),
  45323. t.lineDistancesNeedUpdate = !1
  45324. }
  45325. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45326. this.groups = t.groups,
  45327. t.groupsNeedUpdate = !1),
  45328. this
  45329. },
  45330. fromGeometry: function(e) {
  45331. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45332. this.fromDirectGeometry(e.__directGeometry)
  45333. },
  45334. fromDirectGeometry: function(e) {
  45335. var t = new Float32Array(3 * e.vertices.length);
  45336. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45337. e.normals.length > 0) {
  45338. var i = new Float32Array(3 * e.normals.length);
  45339. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45340. }
  45341. if (e.colors.length > 0) {
  45342. var r = new Float32Array(3 * e.colors.length);
  45343. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45344. }
  45345. if (e.uvs.length > 0) {
  45346. var o = new Float32Array(2 * e.uvs.length);
  45347. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45348. }
  45349. if (e.uvs2.length > 0) {
  45350. var a = new Float32Array(2 * e.uvs2.length);
  45351. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45352. }
  45353. if (e.indices.length > 0) {
  45354. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45355. , l = new s(3 * e.indices.length);
  45356. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45357. }
  45358. this.groups = e.groups;
  45359. for (var c in e.morphTargets) {
  45360. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45361. var f = u[d]
  45362. , g = new n.Float32Attribute(3 * f.length,3);
  45363. h.push(g.copyVector3sArray(f))
  45364. }
  45365. this.morphAttributes[c] = h
  45366. }
  45367. if (e.skinIndices.length > 0) {
  45368. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45369. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45370. }
  45371. if (e.skinWeights.length > 0) {
  45372. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45373. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45374. }
  45375. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45376. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45377. this
  45378. },
  45379. computeBoundingBox: function() {
  45380. new n.Vector3;
  45381. return function() {
  45382. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45383. var e = this.attributes.position.array;
  45384. e && this.boundingBox.setFromArray(e),
  45385. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45386. this.boundingBox.max.set(0, 0, 0)),
  45387. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45388. }
  45389. }(),
  45390. computeBoundingSphere: function() {
  45391. var e = new n.Box3
  45392. , t = new n.Vector3;
  45393. return function() {
  45394. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45395. var i = this.attributes.position.array;
  45396. if (i) {
  45397. var r = this.boundingSphere.center;
  45398. e.setFromArray(i),
  45399. e.center(r);
  45400. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45401. t.fromArray(i, a),
  45402. o = Math.max(o, r.distanceToSquared(t));
  45403. this.boundingSphere.radius = Math.sqrt(o),
  45404. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45405. }
  45406. }
  45407. }(),
  45408. computeFaceNormals: function() {},
  45409. computeVertexNormals: function() {
  45410. var e = this.index
  45411. , t = this.attributes
  45412. , i = this.groups;
  45413. if (t.position) {
  45414. var r = t.position.array;
  45415. if (void 0 === t.normal)
  45416. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45417. else
  45418. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45419. o[a] = 0;
  45420. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45421. if (e) {
  45422. var v = e.array;
  45423. 0 === i.length && this.addGroup(0, v.length);
  45424. for (var A = 0, y = i.length; A < y; ++A)
  45425. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45426. l = 3 * v[a + 0],
  45427. c = 3 * v[a + 1],
  45428. h = 3 * v[a + 2],
  45429. d.fromArray(r, l),
  45430. p.fromArray(r, c),
  45431. f.fromArray(r, h),
  45432. g.subVectors(f, p),
  45433. m.subVectors(d, p),
  45434. g.cross(m),
  45435. u[l] += g.x,
  45436. u[l + 1] += g.y,
  45437. u[l + 2] += g.z,
  45438. u[c] += g.x,
  45439. u[c + 1] += g.y,
  45440. u[c + 2] += g.z,
  45441. u[h] += g.x,
  45442. u[h + 1] += g.y,
  45443. u[h + 2] += g.z
  45444. } else
  45445. for (var a = 0, s = r.length; a < s; a += 9)
  45446. d.fromArray(r, a),
  45447. p.fromArray(r, a + 3),
  45448. f.fromArray(r, a + 6),
  45449. g.subVectors(f, p),
  45450. m.subVectors(d, p),
  45451. g.cross(m),
  45452. u[a] = g.x,
  45453. u[a + 1] = g.y,
  45454. u[a + 2] = g.z,
  45455. u[a + 3] = g.x,
  45456. u[a + 4] = g.y,
  45457. u[a + 5] = g.z,
  45458. u[a + 6] = g.x,
  45459. u[a + 7] = g.y,
  45460. u[a + 8] = g.z;
  45461. this.normalizeNormals(),
  45462. t.normal.needsUpdate = !0
  45463. }
  45464. },
  45465. merge: function(e, t) {
  45466. if (e instanceof n.BufferGeometry == !1)
  45467. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45468. void 0 === t && (t = 0);
  45469. var i = this.attributes;
  45470. for (var r in i)
  45471. if (void 0 !== e.attributes[r])
  45472. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45473. u++)
  45474. a[u] = l[h];
  45475. return this
  45476. },
  45477. normalizeNormals: function() {
  45478. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45479. e = r[o],
  45480. t = r[o + 1],
  45481. i = r[o + 2],
  45482. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45483. r[o] *= n,
  45484. r[o + 1] *= n,
  45485. r[o + 2] *= n
  45486. },
  45487. toNonIndexed: function() {
  45488. if (null === this.index)
  45489. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45490. this;
  45491. var e = new n.BufferGeometry
  45492. , t = this.index.array
  45493. , i = this.attributes;
  45494. for (var r in i) {
  45495. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45496. c = t[u] * s;
  45497. for (var p = 0; p < s; p++)
  45498. l[h++] = a[c++]
  45499. }
  45500. e.addAttribute(r, new n.BufferAttribute(l,s))
  45501. }
  45502. return e
  45503. },
  45504. toJSON: function() {
  45505. var e = {
  45506. metadata: {
  45507. version: 4.4,
  45508. type: "BufferGeometry",
  45509. generator: "BufferGeometry.toJSON"
  45510. }
  45511. };
  45512. if (e.uuid = this.uuid,
  45513. e.type = this.type,
  45514. "" !== this.name && (e.name = this.name),
  45515. void 0 !== this.parameters) {
  45516. var t = this.parameters;
  45517. for (var i in t)
  45518. void 0 !== t[i] && (e[i] = t[i]);
  45519. return e
  45520. }
  45521. e.data = {
  45522. attributes: {}
  45523. };
  45524. var n = this.index;
  45525. if (null !== n) {
  45526. var r = Array.prototype.slice.call(n.array);
  45527. e.data.index = {
  45528. type: n.array.constructor.name,
  45529. array: r
  45530. }
  45531. }
  45532. var o = this.attributes;
  45533. for (var i in o) {
  45534. var a = o[i]
  45535. , r = Array.prototype.slice.call(a.array);
  45536. e.data.attributes[i] = {
  45537. itemSize: a.itemSize,
  45538. type: a.array.constructor.name,
  45539. array: r
  45540. }
  45541. }
  45542. var s = this.groups;
  45543. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45544. var l = this.boundingSphere;
  45545. return null !== l && (e.data.boundingSphere = {
  45546. center: l.center.toArray(),
  45547. radius: l.radius
  45548. }),
  45549. e
  45550. },
  45551. clone: function() {
  45552. return (new n.BufferGeometry).copy(this)
  45553. },
  45554. copy: function(e) {
  45555. var t = e.index;
  45556. null !== t && this.setIndex(t.clone());
  45557. var i = e.attributes;
  45558. for (var n in i) {
  45559. var r = i[n];
  45560. this.addAttribute(n, r.clone())
  45561. }
  45562. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45563. var l = o[a];
  45564. this.addGroup(l.start, l.count)
  45565. }
  45566. return this
  45567. },
  45568. dispose: function() {
  45569. this.dispatchEvent({
  45570. type: "dispose"
  45571. })
  45572. }
  45573. },
  45574. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45575. n.BufferGeometry.MaxIndex = 65535,
  45576. n.InstancedBufferGeometry = function() {
  45577. n.BufferGeometry.call(this),
  45578. this.type = "InstancedBufferGeometry",
  45579. this.maxInstancedCount = void 0
  45580. }
  45581. ,
  45582. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45583. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45584. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45585. this.groups.push({
  45586. start: e,
  45587. count: t,
  45588. instances: i
  45589. })
  45590. }
  45591. ,
  45592. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45593. var t = e.index;
  45594. null !== t && this.setIndex(t.clone());
  45595. var i = e.attributes;
  45596. for (var n in i) {
  45597. var r = i[n];
  45598. this.addAttribute(n, r.clone())
  45599. }
  45600. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45601. var l = o[a];
  45602. this.addGroup(l.start, l.count, l.instances)
  45603. }
  45604. return this
  45605. }
  45606. ,
  45607. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45608. n.Uniform = function(e, t) {
  45609. this.type = e,
  45610. this.value = t,
  45611. this.dynamic = !1
  45612. }
  45613. ,
  45614. n.Uniform.prototype = {
  45615. constructor: n.Uniform,
  45616. onUpdate: function(e) {
  45617. return this.dynamic = !0,
  45618. this.onUpdateCallback = e,
  45619. this
  45620. }
  45621. },
  45622. n.AnimationClip = function(e, t, i) {
  45623. this.name = e || n.Math.generateUUID(),
  45624. this.tracks = i,
  45625. this.duration = void 0 !== t ? t : -1,
  45626. this.duration < 0 && this.resetDuration(),
  45627. this.trim(),
  45628. this.optimize()
  45629. }
  45630. ,
  45631. n.AnimationClip.prototype = {
  45632. constructor: n.AnimationClip,
  45633. resetDuration: function() {
  45634. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45635. var r = this.tracks[i];
  45636. t = Math.max(t, r.times[r.times.length - 1])
  45637. }
  45638. this.duration = t
  45639. },
  45640. trim: function() {
  45641. for (var e = 0; e < this.tracks.length; e++)
  45642. this.tracks[e].trim(0, this.duration);
  45643. return this
  45644. },
  45645. optimize: function() {
  45646. for (var e = 0; e < this.tracks.length; e++)
  45647. this.tracks[e].optimize();
  45648. return this
  45649. }
  45650. },
  45651. Object.assign(n.AnimationClip, {
  45652. parse: function(e) {
  45653. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45654. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45655. return new n.AnimationClip(e.name,e.duration,t)
  45656. },
  45657. toJSON: function(e) {
  45658. for (var t = [], i = e.tracks, r = {
  45659. name: e.name,
  45660. duration: e.duration,
  45661. tracks: t
  45662. }, o = 0, a = i.length; o !== a; ++o)
  45663. t.push(n.KeyframeTrack.toJSON(i[o]));
  45664. return r
  45665. },
  45666. CreateFromMorphTargetSequence: function(e, t, i) {
  45667. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45668. var s = []
  45669. , l = [];
  45670. s.push((a + r - 1) % r, a, (a + 1) % r),
  45671. l.push(0, 1, 0);
  45672. var c = n.AnimationUtils.getKeyframeOrder(s);
  45673. s = n.AnimationUtils.sortedArray(s, 1, c),
  45674. l = n.AnimationUtils.sortedArray(l, 1, c),
  45675. 0 === s[0] && (s.push(r),
  45676. l.push(l[0])),
  45677. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45678. }
  45679. return new n.AnimationClip(e,-1,o)
  45680. },
  45681. findByName: function(e, t) {
  45682. for (var i = 0; i < e.length; i++)
  45683. if (e[i].name === t)
  45684. return e[i];
  45685. return null
  45686. },
  45687. CreateClipsFromMorphTargetSequences: function(e, t) {
  45688. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45689. var s = e[o]
  45690. , l = s.name.match(r);
  45691. if (l && l.length > 1) {
  45692. var c = l[1]
  45693. , h = i[c];
  45694. h || (i[c] = h = []),
  45695. h.push(s)
  45696. }
  45697. }
  45698. var u = [];
  45699. for (var c in i)
  45700. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45701. return u
  45702. },
  45703. parseAnimation: function(e, t, i) {
  45704. if (!e)
  45705. return console.error(" no animation in JSONLoader data"),
  45706. null;
  45707. for (var r = function(e, t, i, r, o) {
  45708. if (0 !== i.length) {
  45709. var a = []
  45710. , s = [];
  45711. n.AnimationUtils.flattenJSON(i, a, s, r),
  45712. 0 !== a.length && o.push(new e(t,a,s))
  45713. }
  45714. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45715. var u = c[h].keys;
  45716. if (u && 0 != u.length)
  45717. if (u[0].morphTargets) {
  45718. for (var d = {}, p = 0; p < u.length; p++)
  45719. if (u[p].morphTargets)
  45720. for (var f = 0; f < u[p].morphTargets.length; f++)
  45721. d[u[p].morphTargets[f]] = -1;
  45722. for (var g in d) {
  45723. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45724. var A = u[p];
  45725. m.push(A.time),
  45726. v.push(A.morphTarget === g ? 1 : 0)
  45727. }
  45728. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45729. }
  45730. s = d.length * (l || 1)
  45731. } else {
  45732. var y = ".bones[" + t[h].name + "]";
  45733. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45734. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45735. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45736. }
  45737. }
  45738. if (0 === o.length)
  45739. return null;
  45740. var C = new n.AnimationClip(a,s,o);
  45741. return C
  45742. }
  45743. }),
  45744. n.AnimationMixer = function(e) {
  45745. this._root = e,
  45746. this._initMemoryManager(),
  45747. this._accuIndex = 0,
  45748. this.time = 0,
  45749. this.timeScale = 1
  45750. }
  45751. ,
  45752. n.AnimationMixer.prototype = {
  45753. constructor: n.AnimationMixer,
  45754. clipAction: function(e, t) {
  45755. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45756. if (void 0 !== l) {
  45757. var c = l.actionByRoot[o];
  45758. if (void 0 !== c)
  45759. return c;
  45760. if (i = l.knownActions[0],
  45761. s = i._clip,
  45762. e !== a && e !== s)
  45763. throw new Error("Different clips with the same name detected!")
  45764. }
  45765. if (null === s)
  45766. return null;
  45767. var h = new n.AnimationMixer._Action(this,s,t);
  45768. return this._bindAction(h, i),
  45769. this._addInactiveAction(h, a, o),
  45770. h
  45771. },
  45772. existingAction: function(e, t) {
  45773. var i = t || this._root
  45774. , n = i.uuid
  45775. , r = "string" == typeof e ? e : e.name
  45776. , o = this._actionsByClip[r];
  45777. return void 0 !== o ? o.actionByRoot[n] || null : null
  45778. },
  45779. stopAllAction: function() {
  45780. var e = this._actions
  45781. , t = this._nActiveActions
  45782. , i = this._bindings
  45783. , n = this._nActiveBindings;
  45784. this._nActiveActions = 0,
  45785. this._nActiveBindings = 0;
  45786. for (var r = 0; r !== t; ++r)
  45787. e[r].reset();
  45788. for (var r = 0; r !== n; ++r)
  45789. i[r].useCount = 0;
  45790. return this
  45791. },
  45792. update: function(e) {
  45793. e *= this.timeScale;
  45794. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45795. var s = t[a];
  45796. s.enabled && s._update(n, e, r, o)
  45797. }
  45798. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45799. l[a].apply(o);
  45800. return this
  45801. },
  45802. getRoot: function() {
  45803. return this._root
  45804. },
  45805. uncacheClip: function(e) {
  45806. var t = this._actions
  45807. , i = e.name
  45808. , n = this._actionsByClip
  45809. , r = n[i];
  45810. if (void 0 !== r) {
  45811. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45812. var l = o[a];
  45813. this._deactivateAction(l);
  45814. var c = l._cacheIndex
  45815. , h = t[t.length - 1];
  45816. l._cacheIndex = null,
  45817. l._byClipCacheIndex = null,
  45818. h._cacheIndex = c,
  45819. t[c] = h,
  45820. t.pop(),
  45821. this._removeInactiveBindingsForAction(l)
  45822. }
  45823. delete n[i]
  45824. }
  45825. },
  45826. uncacheRoot: function(e) {
  45827. var t = e.uuid
  45828. , i = this._actionsByClip;
  45829. for (var n in i) {
  45830. var r = i[n].actionByRoot
  45831. , o = r[t];
  45832. void 0 !== o && (this._deactivateAction(o),
  45833. this._removeInactiveAction(o))
  45834. }
  45835. var a = this._bindingsByRootAndName
  45836. , s = a[t];
  45837. if (void 0 !== s)
  45838. for (var l in s) {
  45839. var c = s[l];
  45840. c.restoreOriginalState(),
  45841. this._removeInactiveBinding(c)
  45842. }
  45843. },
  45844. uncacheAction: function(e, t) {
  45845. var i = this.existingAction(e, t);
  45846. null !== i && (this._deactivateAction(i),
  45847. this._removeInactiveAction(i))
  45848. }
  45849. },
  45850. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45851. n.AnimationMixer._Action = function(e, t, i) {
  45852. this._mixer = e,
  45853. this._clip = t,
  45854. this._localRoot = i || null;
  45855. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45856. endingStart: n.ZeroCurvatureEnding,
  45857. endingEnd: n.ZeroCurvatureEnding
  45858. }, l = 0; l !== o; ++l) {
  45859. var c = r[l].createInterpolant(null);
  45860. a[l] = c,
  45861. c.settings = s
  45862. }
  45863. this._interpolantSettings = s,
  45864. this._interpolants = a,
  45865. this._propertyBindings = new Array(o),
  45866. this._cacheIndex = null,
  45867. this._byClipCacheIndex = null,
  45868. this._timeScaleInterpolant = null,
  45869. this._weightInterpolant = null,
  45870. this.loop = n.LoopRepeat,
  45871. this._loopCount = -1,
  45872. this._startTime = null,
  45873. this.time = 0,
  45874. this.timeScale = 1,
  45875. this._effectiveTimeScale = 1,
  45876. this.weight = 1,
  45877. this._effectiveWeight = 1,
  45878. this.repetitions = 1 / 0,
  45879. this.paused = !1,
  45880. this.enabled = !0,
  45881. this.clampWhenFinished = !1,
  45882. this.zeroSlopeAtStart = !0,
  45883. this.zeroSlopeAtEnd = !0
  45884. }
  45885. ,
  45886. n.AnimationMixer._Action.prototype = {
  45887. constructor: n.AnimationMixer._Action,
  45888. play: function() {
  45889. return this._mixer._activateAction(this),
  45890. this
  45891. },
  45892. stop: function() {
  45893. return this._mixer._deactivateAction(this),
  45894. this.reset()
  45895. },
  45896. reset: function() {
  45897. return this.paused = !1,
  45898. this.enabled = !0,
  45899. this.time = 0,
  45900. this._loopCount = -1,
  45901. this._startTime = null,
  45902. this.stopFading().stopWarping()
  45903. },
  45904. isRunning: function() {
  45905. this._startTime;
  45906. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45907. },
  45908. isScheduled: function() {
  45909. return this._mixer._isActiveAction(this)
  45910. },
  45911. startAt: function(e) {
  45912. return this._startTime = e,
  45913. this
  45914. },
  45915. setLoop: function(e, t) {
  45916. return this.loop = e,
  45917. this.repetitions = t,
  45918. this
  45919. },
  45920. setEffectiveWeight: function(e) {
  45921. return this.weight = e,
  45922. this._effectiveWeight = this.enabled ? e : 0,
  45923. this.stopFading()
  45924. },
  45925. getEffectiveWeight: function() {
  45926. return this._effectiveWeight
  45927. },
  45928. fadeIn: function(e) {
  45929. return this._scheduleFading(e, 0, 1)
  45930. },
  45931. fadeOut: function(e) {
  45932. return this._scheduleFading(e, 1, 0)
  45933. },
  45934. crossFadeFrom: function(e, t, i) {
  45935. this._mixer;
  45936. if (e.fadeOut(t),
  45937. this.fadeIn(t),
  45938. i) {
  45939. var n = this._clip.duration
  45940. , r = e._clip.duration
  45941. , o = r / n
  45942. , a = n / r;
  45943. e.warp(1, o, t),
  45944. this.warp(a, 1, t)
  45945. }
  45946. return this
  45947. },
  45948. crossFadeTo: function(e, t, i) {
  45949. return e.crossFadeFrom(this, t, i)
  45950. },
  45951. stopFading: function() {
  45952. var e = this._weightInterpolant;
  45953. return null !== e && (this._weightInterpolant = null,
  45954. this._mixer._takeBackControlInterpolant(e)),
  45955. this
  45956. },
  45957. setEffectiveTimeScale: function(e) {
  45958. return this.timeScale = e,
  45959. this._effectiveTimeScale = this.paused ? 0 : e,
  45960. this.stopWarping()
  45961. },
  45962. getEffectiveTimeScale: function() {
  45963. return this._effectiveTimeScale
  45964. },
  45965. setDuration: function(e) {
  45966. return this.timeScale = this._clip.duration / e,
  45967. this.stopWarping()
  45968. },
  45969. syncWith: function(e) {
  45970. return this.time = e.time,
  45971. this.timeScale = e.timeScale,
  45972. this.stopWarping()
  45973. },
  45974. halt: function(e) {
  45975. return this.warp(this._currentTimeScale, 0, e)
  45976. },
  45977. warp: function(e, t, i) {
  45978. var n = this._mixer
  45979. , r = n.time
  45980. , o = this._timeScaleInterpolant
  45981. , a = this.timeScale;
  45982. null === o && (o = n._lendControlInterpolant(),
  45983. this._timeScaleInterpolant = o);
  45984. var s = o.parameterPositions
  45985. , l = o.sampleValues;
  45986. return s[0] = r,
  45987. s[1] = r + i,
  45988. l[0] = e / a,
  45989. l[1] = t / a,
  45990. this
  45991. },
  45992. stopWarping: function() {
  45993. var e = this._timeScaleInterpolant;
  45994. return null !== e && (this._timeScaleInterpolant = null,
  45995. this._mixer._takeBackControlInterpolant(e)),
  45996. this
  45997. },
  45998. getMixer: function() {
  45999. return this._mixer
  46000. },
  46001. getClip: function() {
  46002. return this._clip
  46003. },
  46004. getRoot: function() {
  46005. return this._localRoot || this._mixer._root
  46006. },
  46007. _update: function(e, t, i, n) {
  46008. var r = this._startTime;
  46009. if (null !== r) {
  46010. var o = (e - r) * i;
  46011. if (o < 0 || 0 === i)
  46012. return;
  46013. this._startTime = null,
  46014. t = i * o
  46015. }
  46016. t *= this._updateTimeScale(e);
  46017. var a = this._updateTime(t)
  46018. , s = this._updateWeight(e);
  46019. if (s > 0)
  46020. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  46021. l[h].evaluate(a),
  46022. c[h].accumulate(n, s)
  46023. },
  46024. _updateWeight: function(e) {
  46025. var t = 0;
  46026. if (this.enabled) {
  46027. t = this.weight;
  46028. var i = this._weightInterpolant;
  46029. if (null !== i) {
  46030. var n = i.evaluate(e)[0];
  46031. t *= n,
  46032. e > i.parameterPositions[1] && (this.stopFading(),
  46033. 0 === n && (this.enabled = !1))
  46034. }
  46035. }
  46036. return this._effectiveWeight = t,
  46037. t
  46038. },
  46039. _updateTimeScale: function(e) {
  46040. var t = 0;
  46041. if (!this.paused) {
  46042. t = this.timeScale;
  46043. var i = this._timeScaleInterpolant;
  46044. if (null !== i) {
  46045. var n = i.evaluate(e)[0];
  46046. t *= n,
  46047. e > i.parameterPositions[1] && (this.stopWarping(),
  46048. 0 === t ? this.pause = !0 : this.timeScale = t)
  46049. }
  46050. }
  46051. return this._effectiveTimeScale = t,
  46052. t
  46053. },
  46054. _updateTime: function(e) {
  46055. var t = this.time + e;
  46056. if (0 === e)
  46057. return t;
  46058. var i = this._clip.duration
  46059. , r = this.loop
  46060. , o = this._loopCount
  46061. , a = !1;
  46062. switch (r) {
  46063. case n.LoopOnce:
  46064. if (o === -1 && (this.loopCount = 0,
  46065. this._setEndings(!0, !0, !1)),
  46066. t >= i)
  46067. t = i;
  46068. else {
  46069. if (!(t < 0))
  46070. break;
  46071. t = 0
  46072. }
  46073. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46074. this._mixer.dispatchEvent({
  46075. type: "finished",
  46076. action: this,
  46077. direction: e < 0 ? -1 : 1
  46078. });
  46079. break;
  46080. case n.LoopPingPong:
  46081. a = !0;
  46082. case n.LoopRepeat:
  46083. if (o === -1 && (e > 0 ? (o = 0,
  46084. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46085. t >= i || t < 0) {
  46086. var s = Math.floor(t / i);
  46087. t -= i * s,
  46088. o += Math.abs(s);
  46089. var l = this.repetitions - o;
  46090. if (l < 0) {
  46091. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46092. t = e > 0 ? i : 0,
  46093. this._mixer.dispatchEvent({
  46094. type: "finished",
  46095. action: this,
  46096. direction: e > 0 ? 1 : -1
  46097. });
  46098. break
  46099. }
  46100. if (0 === l) {
  46101. var c = e < 0;
  46102. this._setEndings(c, !c, a)
  46103. } else
  46104. this._setEndings(!1, !1, a);
  46105. this._loopCount = o,
  46106. this._mixer.dispatchEvent({
  46107. type: "loop",
  46108. action: this,
  46109. loopDelta: s
  46110. })
  46111. }
  46112. if (r === n.LoopPingPong && 1 === (1 & o))
  46113. return this.time = t,
  46114. i - t
  46115. }
  46116. return this.time = t,
  46117. t
  46118. },
  46119. _setEndings: function(e, t, i) {
  46120. var r = this._interpolantSettings;
  46121. i ? (r.endingStart = n.ZeroSlopeEnding,
  46122. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46123. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46124. },
  46125. _scheduleFading: function(e, t, i) {
  46126. var n = this._mixer
  46127. , r = n.time
  46128. , o = this._weightInterpolant;
  46129. null === o && (o = n._lendControlInterpolant(),
  46130. this._weightInterpolant = o);
  46131. var a = o.parameterPositions
  46132. , s = o.sampleValues;
  46133. return a[0] = r,
  46134. s[0] = t,
  46135. a[1] = r + e,
  46136. s[1] = i,
  46137. this
  46138. }
  46139. },
  46140. Object.assign(n.AnimationMixer.prototype, {
  46141. _bindAction: function(e, t) {
  46142. var i = e._localRoot || this._root
  46143. , r = e._clip.tracks
  46144. , o = r.length
  46145. , a = e._propertyBindings
  46146. , s = e._interpolants
  46147. , l = i.uuid
  46148. , c = this._bindingsByRootAndName
  46149. , h = c[l];
  46150. void 0 === h && (h = {},
  46151. c[l] = h);
  46152. for (var u = 0; u !== o; ++u) {
  46153. var d = r[u]
  46154. , p = d.name
  46155. , f = h[p];
  46156. if (void 0 !== f)
  46157. a[u] = f;
  46158. else {
  46159. if (f = a[u],
  46160. void 0 !== f) {
  46161. null === f._cacheIndex && (++f.referenceCount,
  46162. this._addInactiveBinding(f, l, p));
  46163. continue
  46164. }
  46165. var g = t && t._propertyBindings[u].binding.parsedPath;
  46166. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46167. ++f.referenceCount,
  46168. this._addInactiveBinding(f, l, p),
  46169. a[u] = f
  46170. }
  46171. s[u].resultBuffer = f.buffer
  46172. }
  46173. },
  46174. _activateAction: function(e) {
  46175. if (!this._isActiveAction(e)) {
  46176. if (null === e._cacheIndex) {
  46177. var t = (e._localRoot || this._root).uuid
  46178. , i = e._clip.name
  46179. , n = this._actionsByClip[i];
  46180. this._bindAction(e, n && n.knownActions[0]),
  46181. this._addInactiveAction(e, i, t)
  46182. }
  46183. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46184. var s = r[o];
  46185. 0 === s.useCount++ && (this._lendBinding(s),
  46186. s.saveOriginalState())
  46187. }
  46188. this._lendAction(e)
  46189. }
  46190. },
  46191. _deactivateAction: function(e) {
  46192. if (this._isActiveAction(e)) {
  46193. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46194. var r = t[i];
  46195. 0 === --r.useCount && (r.restoreOriginalState(),
  46196. this._takeBackBinding(r))
  46197. }
  46198. this._takeBackAction(e)
  46199. }
  46200. },
  46201. _initMemoryManager: function() {
  46202. this._actions = [],
  46203. this._nActiveActions = 0,
  46204. this._actionsByClip = {},
  46205. this._bindings = [],
  46206. this._nActiveBindings = 0,
  46207. this._bindingsByRootAndName = {},
  46208. this._controlInterpolants = [],
  46209. this._nActiveControlInterpolants = 0;
  46210. var e = this;
  46211. this.stats = {
  46212. actions: {
  46213. get total() {
  46214. return e._actions.length
  46215. },
  46216. get inUse() {
  46217. return e._nActiveActions
  46218. }
  46219. },
  46220. bindings: {
  46221. get total() {
  46222. return e._bindings.length
  46223. },
  46224. get inUse() {
  46225. return e._nActiveBindings
  46226. }
  46227. },
  46228. controlInterpolants: {
  46229. get total() {
  46230. return e._controlInterpolants.length
  46231. },
  46232. get inUse() {
  46233. return e._nActiveControlInterpolants
  46234. }
  46235. }
  46236. }
  46237. },
  46238. _isActiveAction: function(e) {
  46239. var t = e._cacheIndex;
  46240. return null !== t && t < this._nActiveActions
  46241. },
  46242. _addInactiveAction: function(e, t, i) {
  46243. var n = this._actions
  46244. , r = this._actionsByClip
  46245. , o = r[t];
  46246. if (void 0 === o)
  46247. o = {
  46248. knownActions: [e],
  46249. actionByRoot: {}
  46250. },
  46251. e._byClipCacheIndex = 0,
  46252. r[t] = o;
  46253. else {
  46254. var a = o.knownActions;
  46255. e._byClipCacheIndex = a.length,
  46256. a.push(e)
  46257. }
  46258. e._cacheIndex = n.length,
  46259. n.push(e),
  46260. o.actionByRoot[i] = e
  46261. },
  46262. _removeInactiveAction: function(e) {
  46263. var t = this._actions
  46264. , i = t[t.length - 1]
  46265. , n = e._cacheIndex;
  46266. i._cacheIndex = n,
  46267. t[n] = i,
  46268. t.pop(),
  46269. e._cacheIndex = null;
  46270. var r = e._clip.name
  46271. , o = this._actionsByClip
  46272. , a = o[r]
  46273. , s = a.knownActions
  46274. , l = s[s.length - 1]
  46275. , c = e._byClipCacheIndex;
  46276. l._byClipCacheIndex = c,
  46277. s[c] = l,
  46278. s.pop(),
  46279. e._byClipCacheIndex = null;
  46280. var h = a.actionByRoot
  46281. , u = (t._localRoot || this._root).uuid;
  46282. delete h[u],
  46283. 0 === s.length && delete o[r],
  46284. this._removeInactiveBindingsForAction(e)
  46285. },
  46286. _removeInactiveBindingsForAction: function(e) {
  46287. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46288. var r = t[i];
  46289. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46290. }
  46291. },
  46292. _lendAction: function(e) {
  46293. var t = this._actions
  46294. , i = e._cacheIndex
  46295. , n = this._nActiveActions++
  46296. , r = t[n];
  46297. e._cacheIndex = n,
  46298. t[n] = e,
  46299. r._cacheIndex = i,
  46300. t[i] = r
  46301. },
  46302. _takeBackAction: function(e) {
  46303. var t = this._actions
  46304. , i = e._cacheIndex
  46305. , n = --this._nActiveActions
  46306. , r = t[n];
  46307. e._cacheIndex = n,
  46308. t[n] = e,
  46309. r._cacheIndex = i,
  46310. t[i] = r
  46311. },
  46312. _addInactiveBinding: function(e, t, i) {
  46313. var n = this._bindingsByRootAndName
  46314. , r = n[t]
  46315. , o = this._bindings;
  46316. void 0 === r && (r = {},
  46317. n[t] = r),
  46318. r[i] = e,
  46319. e._cacheIndex = o.length,
  46320. o.push(e)
  46321. },
  46322. _removeInactiveBinding: function(e) {
  46323. var t = this._bindings
  46324. , i = e.binding
  46325. , n = i.rootNode.uuid
  46326. , r = i.path
  46327. , o = this._bindingsByRootAndName
  46328. , a = o[n]
  46329. , s = t[t.length - 1]
  46330. , l = e._cacheIndex;
  46331. s._cacheIndex = l,
  46332. t[l] = s,
  46333. t.pop(),
  46334. delete a[r];
  46335. e: {
  46336. for (var c in a)
  46337. break e;
  46338. delete o[n]
  46339. }
  46340. },
  46341. _lendBinding: function(e) {
  46342. var t = this._bindings
  46343. , i = e._cacheIndex
  46344. , n = this._nActiveBindings++
  46345. , r = t[n];
  46346. e._cacheIndex = n,
  46347. t[n] = e,
  46348. r._cacheIndex = i,
  46349. t[i] = r
  46350. },
  46351. _takeBackBinding: function(e) {
  46352. var t = this._bindings
  46353. , i = e._cacheIndex
  46354. , n = --this._nActiveBindings
  46355. , r = t[n];
  46356. e._cacheIndex = n,
  46357. t[n] = e,
  46358. r._cacheIndex = i,
  46359. t[i] = r
  46360. },
  46361. _lendControlInterpolant: function() {
  46362. var e = this._controlInterpolants
  46363. , t = this._nActiveControlInterpolants++
  46364. , i = e[t];
  46365. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46366. i.__cacheIndex = t,
  46367. e[t] = i),
  46368. i
  46369. },
  46370. _takeBackControlInterpolant: function(e) {
  46371. var t = this._controlInterpolants
  46372. , i = e.__cacheIndex
  46373. , n = --this._nActiveControlInterpolants
  46374. , r = t[n];
  46375. e.__cacheIndex = n,
  46376. t[n] = e,
  46377. r.__cacheIndex = i,
  46378. t[i] = r
  46379. },
  46380. _controlInterpolantsResultBuffer: new Float32Array(1)
  46381. }),
  46382. n.AnimationObjectGroup = function(e) {
  46383. this.uuid = n.Math.generateUUID(),
  46384. this._objects = Array.prototype.slice.call(arguments),
  46385. this.nCachedObjects_ = 0;
  46386. var t = {};
  46387. this._indicesByUUID = t;
  46388. for (var i = 0, r = arguments.length; i !== r; ++i)
  46389. t[arguments[i].uuid] = i;
  46390. this._paths = [],
  46391. this._parsedPaths = [],
  46392. this._bindings = [],
  46393. this._bindingsIndicesByPath = {};
  46394. var o = this;
  46395. this.stats = {
  46396. objects: {
  46397. get total() {
  46398. return o._objects.length
  46399. },
  46400. get inUse() {
  46401. return this.total - o.nCachedObjects_
  46402. }
  46403. },
  46404. get bindingsPerObject() {
  46405. return o._bindings.length
  46406. }
  46407. }
  46408. }
  46409. ,
  46410. n.AnimationObjectGroup.prototype = {
  46411. constructor: n.AnimationObjectGroup,
  46412. add: function(e) {
  46413. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46414. var d = arguments[h]
  46415. , p = d.uuid
  46416. , f = o[p];
  46417. if (void 0 === f) {
  46418. f = i++,
  46419. o[p] = f,
  46420. t.push(d);
  46421. for (var g = 0, m = c; g !== m; ++g)
  46422. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46423. } else if (f < r) {
  46424. var v = t[f]
  46425. , A = --r
  46426. , y = t[A];
  46427. o[y.uuid] = f,
  46428. t[f] = y,
  46429. o[p] = A,
  46430. t[A] = d;
  46431. for (var g = 0, m = c; g !== m; ++g) {
  46432. var C = l[g]
  46433. , I = C[A]
  46434. , E = C[f];
  46435. C[f] = I,
  46436. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46437. C[A] = E
  46438. }
  46439. } else
  46440. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46441. }
  46442. this.nCachedObjects_ = r
  46443. },
  46444. remove: function(e) {
  46445. for (var t = this._objects, i = (t.length,
  46446. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46447. var l = arguments[a]
  46448. , c = l.uuid
  46449. , h = n[c];
  46450. if (void 0 !== h && h >= i) {
  46451. var u = i++
  46452. , d = t[u];
  46453. n[d.uuid] = h,
  46454. t[h] = d,
  46455. n[c] = u,
  46456. t[u] = l;
  46457. for (var p = 0, f = o; p !== f; ++p) {
  46458. var g = r[p]
  46459. , m = g[u]
  46460. , v = g[h];
  46461. g[h] = m,
  46462. g[u] = v
  46463. }
  46464. }
  46465. }
  46466. this.nCachedObjects_ = i
  46467. },
  46468. uncache: function(e) {
  46469. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46470. var c = arguments[s]
  46471. , h = c.uuid
  46472. , u = r[h];
  46473. if (void 0 !== u)
  46474. if (delete r[h],
  46475. u < n) {
  46476. var d = --n
  46477. , p = t[d]
  46478. , f = --i
  46479. , g = t[f];
  46480. r[p.uuid] = u,
  46481. t[u] = p,
  46482. r[g.uuid] = d,
  46483. t[d] = g,
  46484. t.pop();
  46485. for (var m = 0, v = a; m !== v; ++m) {
  46486. var A = o[m]
  46487. , y = A[d]
  46488. , C = A[f];
  46489. A[u] = y,
  46490. A[d] = C,
  46491. A.pop()
  46492. }
  46493. } else {
  46494. var f = --i
  46495. , g = t[f];
  46496. r[g.uuid] = u,
  46497. t[u] = g,
  46498. t.pop();
  46499. for (var m = 0, v = a; m !== v; ++m) {
  46500. var A = o[m];
  46501. A[u] = A[f],
  46502. A.pop()
  46503. }
  46504. }
  46505. }
  46506. this.nCachedObjects_ = n
  46507. },
  46508. subscribe_: function(e, t) {
  46509. var i = this._bindingsIndicesByPath
  46510. , r = i[e]
  46511. , o = this._bindings;
  46512. if (void 0 !== r)
  46513. return o[r];
  46514. var a = this._paths
  46515. , s = this._parsedPaths
  46516. , l = this._objects
  46517. , c = l.length
  46518. , h = this.nCachedObjects_
  46519. , u = new Array(c);
  46520. r = o.length,
  46521. i[e] = r,
  46522. a.push(e),
  46523. s.push(t),
  46524. o.push(u);
  46525. for (var d = h, p = l.length; d !== p; ++d) {
  46526. var f = l[d];
  46527. u[d] = new n.PropertyBinding(f,e,t)
  46528. }
  46529. return u
  46530. },
  46531. unsubscribe_: function(e) {
  46532. var t = this._bindingsIndicesByPath
  46533. , i = t[e];
  46534. if (void 0 !== i) {
  46535. var n = this._paths
  46536. , r = this._parsedPaths
  46537. , o = this._bindings
  46538. , a = o.length - 1
  46539. , s = o[a]
  46540. , l = e[a];
  46541. t[l] = i,
  46542. o[i] = s,
  46543. o.pop(),
  46544. r[i] = r[a],
  46545. r.pop(),
  46546. n[i] = n[a],
  46547. n.pop()
  46548. }
  46549. }
  46550. },
  46551. n.AnimationUtils = {
  46552. arraySlice: function(e, t, i) {
  46553. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46554. },
  46555. convertArray: function(e, t, i) {
  46556. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46557. },
  46558. isTypedArray: function(e) {
  46559. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46560. },
  46561. getKeyframeOrder: function(e) {
  46562. function t(t, i) {
  46563. return e[t] - e[i]
  46564. }
  46565. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46566. n[r] = r;
  46567. return n.sort(t),
  46568. n
  46569. },
  46570. sortedArray: function(e, t, i) {
  46571. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46572. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46573. r[a++] = e[s + l];
  46574. return r
  46575. },
  46576. flattenJSON: function(e, t, i, n) {
  46577. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46578. o = e[r++];
  46579. if (void 0 !== o) {
  46580. var a = o[n];
  46581. if (void 0 !== a)
  46582. if (Array.isArray(a)) {
  46583. do
  46584. a = o[n],
  46585. void 0 !== a && (t.push(o.time),
  46586. i.push.apply(i, a)),
  46587. o = e[r++];
  46588. while (void 0 !== o)
  46589. } else if (void 0 !== a.toArray) {
  46590. do
  46591. a = o[n],
  46592. void 0 !== a && (t.push(o.time),
  46593. a.toArray(i, i.length)),
  46594. o = e[r++];
  46595. while (void 0 !== o)
  46596. } else
  46597. do
  46598. a = o[n],
  46599. void 0 !== a && (t.push(o.time),
  46600. i.push(a)),
  46601. o = e[r++];
  46602. while (void 0 !== o)
  46603. }
  46604. }
  46605. },
  46606. n.KeyframeTrack = function(e, t, i, r) {
  46607. if (void 0 === e)
  46608. throw new Error("track name is undefined");
  46609. if (void 0 === t || 0 === t.length)
  46610. throw new Error("no keyframes in track named " + e);
  46611. this.name = e,
  46612. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46613. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46614. this.setInterpolation(r || this.DefaultInterpolation),
  46615. this.validate(),
  46616. this.optimize()
  46617. }
  46618. ,
  46619. n.KeyframeTrack.prototype = {
  46620. constructor: n.KeyframeTrack,
  46621. TimeBufferType: Float32Array,
  46622. ValueBufferType: Float32Array,
  46623. DefaultInterpolation: n.InterpolateLinear,
  46624. InterpolantFactoryMethodDiscrete: function(e) {
  46625. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46626. },
  46627. InterpolantFactoryMethodLinear: function(e) {
  46628. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46629. },
  46630. InterpolantFactoryMethodSmooth: function(e) {
  46631. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46632. },
  46633. setInterpolation: function(e) {
  46634. var t = void 0;
  46635. switch (e) {
  46636. case n.InterpolateDiscrete:
  46637. t = this.InterpolantFactoryMethodDiscrete;
  46638. break;
  46639. case n.InterpolateLinear:
  46640. t = this.InterpolantFactoryMethodLinear;
  46641. break;
  46642. case n.InterpolateSmooth:
  46643. t = this.InterpolantFactoryMethodSmooth
  46644. }
  46645. if (void 0 === t) {
  46646. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46647. if (void 0 === this.createInterpolant) {
  46648. if (e === this.DefaultInterpolation)
  46649. throw new Error(i);
  46650. this.setInterpolation(this.DefaultInterpolation)
  46651. }
  46652. return void console.warn(i)
  46653. }
  46654. this.createInterpolant = t
  46655. },
  46656. getInterpolation: function() {
  46657. switch (this.createInterpolant) {
  46658. case this.InterpolantFactoryMethodDiscrete:
  46659. return n.InterpolateDiscrete;
  46660. case this.InterpolantFactoryMethodLinear:
  46661. return n.InterpolateLinear;
  46662. case this.InterpolantFactoryMethodSmooth:
  46663. return n.InterpolateSmooth
  46664. }
  46665. },
  46666. getValueSize: function() {
  46667. return this.values.length / this.times.length
  46668. },
  46669. shift: function(e) {
  46670. if (0 !== e)
  46671. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46672. t[i] += e;
  46673. return this
  46674. },
  46675. scale: function(e) {
  46676. if (1 !== e)
  46677. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46678. t[i] *= e;
  46679. return this
  46680. },
  46681. trim: function(e, t) {
  46682. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46683. ++o;
  46684. for (; a !== -1 && i[a] > t; )
  46685. --a;
  46686. if (++a,
  46687. 0 !== o || a !== r) {
  46688. o >= a && (a = Math.max(a, 1),
  46689. o = a - 1);
  46690. var s = this.getValueSize();
  46691. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46692. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46693. }
  46694. return this
  46695. },
  46696. validate: function() {
  46697. var e = !0
  46698. , t = this.getValueSize();
  46699. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46700. e = !1);
  46701. var i = this.times
  46702. , r = this.values
  46703. , o = i.length;
  46704. 0 === o && (console.error("track is empty", this),
  46705. e = !1);
  46706. for (var a = null, s = 0; s !== o; s++) {
  46707. var l = i[s];
  46708. if ("number" == typeof l && isNaN(l)) {
  46709. console.error("time is not a valid number", this, s, l),
  46710. e = !1;
  46711. break
  46712. }
  46713. if (null !== a && a > l) {
  46714. console.error("out of order keys", this, s, l, a),
  46715. e = !1;
  46716. break
  46717. }
  46718. a = l
  46719. }
  46720. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46721. for (var s = 0, c = r.length; s !== c; ++s) {
  46722. var h = r[s];
  46723. if (isNaN(h)) {
  46724. console.error("value is not a valid number", this, s, h),
  46725. e = !1;
  46726. break
  46727. }
  46728. }
  46729. return e
  46730. },
  46731. optimize: function() {
  46732. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46733. var s = !1
  46734. , l = e[o]
  46735. , c = e[o + 1];
  46736. if (l !== c && (1 !== o || l !== l[0]))
  46737. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46738. var f = t[h + p];
  46739. if (f !== t[u + p] || f !== t[d + p]) {
  46740. s = !0;
  46741. break
  46742. }
  46743. }
  46744. if (s) {
  46745. if (o !== r) {
  46746. e[r] = e[o];
  46747. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46748. t[m + p] = t[g + p]
  46749. }
  46750. ++r
  46751. }
  46752. }
  46753. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46754. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46755. this
  46756. }
  46757. },
  46758. Object.assign(n.KeyframeTrack, {
  46759. parse: function(e) {
  46760. if (void 0 === e.type)
  46761. throw new Error("track type undefined, can not parse");
  46762. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46763. if (void 0 === e.times) {
  46764. console.warn("legacy JSON format detected, converting");
  46765. var i = []
  46766. , r = [];
  46767. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46768. e.times = i,
  46769. e.values = r
  46770. }
  46771. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46772. },
  46773. toJSON: function(e) {
  46774. var t, i = e.constructor;
  46775. if (void 0 !== i.toJSON)
  46776. t = i.toJSON(e);
  46777. else {
  46778. t = {
  46779. name: e.name,
  46780. times: n.AnimationUtils.convertArray(e.times, Array),
  46781. values: n.AnimationUtils.convertArray(e.values, Array)
  46782. };
  46783. var r = e.getInterpolation();
  46784. r !== e.DefaultInterpolation && (t.interpolation = r)
  46785. }
  46786. return t.type = e.ValueTypeName,
  46787. t
  46788. },
  46789. _getTrackTypeForValueTypeName: function(e) {
  46790. switch (e.toLowerCase()) {
  46791. case "scalar":
  46792. case "double":
  46793. case "float":
  46794. case "number":
  46795. case "integer":
  46796. return n.NumberKeyframeTrack;
  46797. case "vector":
  46798. case "vector2":
  46799. case "vector3":
  46800. case "vector4":
  46801. return n.VectorKeyframeTrack;
  46802. case "color":
  46803. return n.ColorKeyframeTrack;
  46804. case "quaternion":
  46805. return n.QuaternionKeyframeTrack;
  46806. case "bool":
  46807. case "boolean":
  46808. return n.BooleanKeyframeTrack;
  46809. case "string":
  46810. return n.StringKeyframeTrack
  46811. }
  46812. throw new Error("Unsupported typeName: " + e)
  46813. }
  46814. }),
  46815. n.PropertyBinding = function(e, t, i) {
  46816. this.path = t,
  46817. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46818. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46819. this.rootNode = e
  46820. }
  46821. ,
  46822. n.PropertyBinding.prototype = {
  46823. constructor: n.PropertyBinding,
  46824. getValue: function(e, t) {
  46825. this.bind(),
  46826. this.getValue(e, t)
  46827. },
  46828. setValue: function(e, t) {
  46829. this.bind(),
  46830. this.setValue(e, t)
  46831. },
  46832. bind: function() {
  46833. var e = this.node
  46834. , t = this.parsedPath
  46835. , i = t.objectName
  46836. , r = t.propertyName
  46837. , o = t.propertyIndex;
  46838. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46839. this.node = e),
  46840. this.getValue = this._getValue_unavailable,
  46841. this.setValue = this._setValue_unavailable,
  46842. !e)
  46843. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46844. if (i) {
  46845. var a = t.objectIndex;
  46846. switch (i) {
  46847. case "materials":
  46848. if (!e.material)
  46849. return void console.error(" can not bind to material as node does not have a material", this);
  46850. if (!e.material.materials)
  46851. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46852. e = e.material.materials;
  46853. break;
  46854. case "bones":
  46855. if (!e.skeleton)
  46856. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46857. e = e.skeleton.bones;
  46858. for (var s = 0; s < e.length; s++)
  46859. if (e[s].name === a) {
  46860. a = s;
  46861. break
  46862. }
  46863. break;
  46864. default:
  46865. if (void 0 === e[i])
  46866. return void console.error(" can not bind to objectName of node, undefined", this);
  46867. e = e[i]
  46868. }
  46869. if (void 0 !== a) {
  46870. if (void 0 === e[a])
  46871. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46872. e = e[a]
  46873. }
  46874. }
  46875. var l = e[r];
  46876. if (!l) {
  46877. var c = t.nodeName;
  46878. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46879. }
  46880. var h = this.Versioning.None;
  46881. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46882. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46883. this.targetObject = e);
  46884. var u = this.BindingType.Direct;
  46885. if (void 0 !== o) {
  46886. if ("morphTargetInfluences" === r) {
  46887. if (!e.geometry)
  46888. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46889. if (!e.geometry.morphTargets)
  46890. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46891. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46892. if (e.geometry.morphTargets[s].name === o) {
  46893. o = s;
  46894. break
  46895. }
  46896. }
  46897. u = this.BindingType.ArrayElement,
  46898. this.resolvedProperty = l,
  46899. this.propertyIndex = o
  46900. } else
  46901. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46902. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46903. this.resolvedProperty = l) : this.propertyName = r;
  46904. this.getValue = this.GetterByBindingType[u],
  46905. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46906. },
  46907. unbind: function() {
  46908. this.node = null,
  46909. this.getValue = this._getValue_unbound,
  46910. this.setValue = this._setValue_unbound
  46911. }
  46912. },
  46913. Object.assign(n.PropertyBinding.prototype, {
  46914. _getValue_unavailable: function() {},
  46915. _setValue_unavailable: function() {},
  46916. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46917. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46918. BindingType: {
  46919. Direct: 0,
  46920. EntireArray: 1,
  46921. ArrayElement: 2,
  46922. HasFromToArray: 3
  46923. },
  46924. Versioning: {
  46925. None: 0,
  46926. NeedsUpdate: 1,
  46927. MatrixWorldNeedsUpdate: 2
  46928. },
  46929. GetterByBindingType: [function(e, t) {
  46930. e[t] = this.node[this.propertyName]
  46931. }
  46932. , function(e, t) {
  46933. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46934. e[t++] = i[n]
  46935. }
  46936. , function(e, t) {
  46937. e[t] = this.resolvedProperty[this.propertyIndex]
  46938. }
  46939. , function(e, t) {
  46940. this.resolvedProperty.toArray(e, t)
  46941. }
  46942. ],
  46943. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46944. this.node[this.propertyName] = e[t]
  46945. }
  46946. , function(e, t) {
  46947. this.node[this.propertyName] = e[t],
  46948. this.targetObject.needsUpdate = !0
  46949. }
  46950. , function(e, t) {
  46951. this.node[this.propertyName] = e[t],
  46952. this.targetObject.matrixWorldNeedsUpdate = !0
  46953. }
  46954. ], [function(e, t) {
  46955. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46956. i[n] = e[t++]
  46957. }
  46958. , function(e, t) {
  46959. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46960. i[n] = e[t++];
  46961. this.targetObject.needsUpdate = !0
  46962. }
  46963. , function(e, t) {
  46964. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46965. i[n] = e[t++];
  46966. this.targetObject.matrixWorldNeedsUpdate = !0
  46967. }
  46968. ], [function(e, t) {
  46969. this.resolvedProperty[this.propertyIndex] = e[t]
  46970. }
  46971. , function(e, t) {
  46972. this.resolvedProperty[this.propertyIndex] = e[t],
  46973. this.targetObject.needsUpdate = !0
  46974. }
  46975. , function(e, t) {
  46976. this.resolvedProperty[this.propertyIndex] = e[t],
  46977. this.targetObject.matrixWorldNeedsUpdate = !0
  46978. }
  46979. ], [function(e, t) {
  46980. this.resolvedProperty.fromArray(e, t)
  46981. }
  46982. , function(e, t) {
  46983. this.resolvedProperty.fromArray(e, t),
  46984. this.targetObject.needsUpdate = !0
  46985. }
  46986. , function(e, t) {
  46987. this.resolvedProperty.fromArray(e, t),
  46988. this.targetObject.matrixWorldNeedsUpdate = !0
  46989. }
  46990. ]]
  46991. }),
  46992. n.PropertyBinding.Composite = function(e, t, i) {
  46993. var r = i || n.PropertyBinding.parseTrackName(t);
  46994. this._targetGroup = e,
  46995. this._bindings = e.subscribe_(t, r)
  46996. }
  46997. ,
  46998. n.PropertyBinding.Composite.prototype = {
  46999. constructor: n.PropertyBinding.Composite,
  47000. getValue: function(e, t) {
  47001. this.bind();
  47002. var i = this._targetGroup.nCachedObjects_
  47003. , n = this._bindings[i];
  47004. void 0 !== n && n.getValue(e, t)
  47005. },
  47006. setValue: function(e, t) {
  47007. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  47008. i[n].setValue(e, t)
  47009. },
  47010. bind: function() {
  47011. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47012. e[t].bind()
  47013. },
  47014. unbind: function() {
  47015. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47016. e[t].unbind()
  47017. }
  47018. },
  47019. n.PropertyBinding.create = function(e, t, i) {
  47020. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  47021. }
  47022. ,
  47023. n.PropertyBinding.parseTrackName = function(e) {
  47024. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47025. , i = t.exec(e);
  47026. if (!i)
  47027. throw new Error("cannot parse trackName at all: " + e);
  47028. i.index === t.lastIndex && t.lastIndex++;
  47029. var n = {
  47030. nodeName: i[3],
  47031. objectName: i[5],
  47032. objectIndex: i[7],
  47033. propertyName: i[9],
  47034. propertyIndex: i[11]
  47035. };
  47036. if (null === n.propertyName || 0 === n.propertyName.length)
  47037. throw new Error("can not parse propertyName from trackName: " + e);
  47038. return n
  47039. }
  47040. ,
  47041. n.PropertyBinding.findNode = function(e, t) {
  47042. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47043. return e;
  47044. if (e.skeleton) {
  47045. var i = function(e) {
  47046. for (var i = 0; i < e.bones.length; i++) {
  47047. var n = e.bones[i];
  47048. if (n.name === t)
  47049. return n
  47050. }
  47051. return null
  47052. }
  47053. , n = i(e.skeleton);
  47054. if (n)
  47055. return n
  47056. }
  47057. if (e.children) {
  47058. var r = function(e) {
  47059. for (var i = 0; i < e.length; i++) {
  47060. var n = e[i];
  47061. if (n.name === t || n.uuid === t)
  47062. return n;
  47063. var o = r(n.children);
  47064. if (o)
  47065. return o
  47066. }
  47067. return null
  47068. }
  47069. , o = r(e.children);
  47070. if (o)
  47071. return o
  47072. }
  47073. return null
  47074. }
  47075. ,
  47076. n.PropertyMixer = function(e, t, i) {
  47077. this.binding = e,
  47078. this.valueSize = i;
  47079. var n, r = Float64Array;
  47080. switch (t) {
  47081. case "quaternion":
  47082. n = this._slerp;
  47083. break;
  47084. case "string":
  47085. case "bool":
  47086. r = Array,
  47087. n = this._select;
  47088. break;
  47089. default:
  47090. n = this._lerp
  47091. }
  47092. this.buffer = new r(4 * i),
  47093. this._mixBufferRegion = n,
  47094. this.cumulativeWeight = 0,
  47095. this.useCount = 0,
  47096. this.referenceCount = 0
  47097. }
  47098. ,
  47099. n.PropertyMixer.prototype = {
  47100. constructor: n.PropertyMixer,
  47101. accumulate: function(e, t) {
  47102. var i = this.buffer
  47103. , n = this.valueSize
  47104. , r = e * n + n
  47105. , o = this.cumulativeWeight;
  47106. if (0 === o) {
  47107. for (var a = 0; a !== n; ++a)
  47108. i[r + a] = i[a];
  47109. o = t
  47110. } else {
  47111. o += t;
  47112. var s = t / o;
  47113. this._mixBufferRegion(i, r, 0, s, n)
  47114. }
  47115. this.cumulativeWeight = o
  47116. },
  47117. apply: function(e) {
  47118. var t = this.valueSize
  47119. , i = this.buffer
  47120. , n = e * t + t
  47121. , r = this.cumulativeWeight
  47122. , o = this.binding;
  47123. if (this.cumulativeWeight = 0,
  47124. r < 1) {
  47125. var a = 3 * t;
  47126. this._mixBufferRegion(i, n, a, 1 - r, t)
  47127. }
  47128. for (var s = t, l = t + t; s !== l; ++s)
  47129. if (i[s] !== i[s + t]) {
  47130. o.setValue(i, n);
  47131. break
  47132. }
  47133. },
  47134. saveOriginalState: function() {
  47135. var e = this.binding
  47136. , t = this.buffer
  47137. , i = this.valueSize
  47138. , n = 3 * i;
  47139. e.getValue(t, n);
  47140. for (var r = i, o = n; r !== o; ++r)
  47141. t[r] = t[n + r % i];
  47142. this.cumulativeWeight = 0
  47143. },
  47144. restoreOriginalState: function() {
  47145. var e = 3 * this.valueSize;
  47146. this.binding.setValue(this.buffer, e)
  47147. },
  47148. _select: function(e, t, i, n, r) {
  47149. if (n >= .5)
  47150. for (var o = 0; o !== r; ++o)
  47151. e[t + o] = e[i + o]
  47152. },
  47153. _slerp: function(e, t, i, r, o) {
  47154. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47155. },
  47156. _lerp: function(e, t, i, n, r) {
  47157. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47158. var s = t + a;
  47159. e[s] = e[s] * o + e[i + a] * n
  47160. }
  47161. }
  47162. },
  47163. n.BooleanKeyframeTrack = function(e, t, i) {
  47164. n.KeyframeTrack.call(this, e, t, i)
  47165. }
  47166. ,
  47167. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47168. constructor: n.BooleanKeyframeTrack,
  47169. ValueTypeName: "bool",
  47170. ValueBufferType: Array,
  47171. DefaultInterpolation: n.IntepolateDiscrete,
  47172. InterpolantFactoryMethodLinear: void 0,
  47173. InterpolantFactoryMethodSmooth: void 0
  47174. }),
  47175. n.NumberKeyframeTrack = function(e, t, i, r) {
  47176. n.KeyframeTrack.call(this, e, t, i, r)
  47177. }
  47178. ,
  47179. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47180. constructor: n.NumberKeyframeTrack,
  47181. ValueTypeName: "number"
  47182. }),
  47183. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47184. n.KeyframeTrack.call(this, e, t, i, r)
  47185. }
  47186. ,
  47187. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47188. constructor: n.QuaternionKeyframeTrack,
  47189. ValueTypeName: "quaternion",
  47190. DefaultInterpolation: n.InterpolateLinear,
  47191. InterpolantFactoryMethodLinear: function(e) {
  47192. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47193. },
  47194. InterpolantFactoryMethodSmooth: void 0
  47195. }),
  47196. n.StringKeyframeTrack = function(e, t, i, r) {
  47197. n.KeyframeTrack.call(this, e, t, i, r)
  47198. }
  47199. ,
  47200. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47201. constructor: n.StringKeyframeTrack,
  47202. ValueTypeName: "string",
  47203. ValueBufferType: Array,
  47204. DefaultInterpolation: n.IntepolateDiscrete,
  47205. InterpolantFactoryMethodLinear: void 0,
  47206. InterpolantFactoryMethodSmooth: void 0
  47207. }),
  47208. n.VectorKeyframeTrack = function(e, t, i, r) {
  47209. n.KeyframeTrack.call(this, e, t, i, r)
  47210. }
  47211. ,
  47212. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47213. constructor: n.VectorKeyframeTrack,
  47214. ValueTypeName: "vector"
  47215. }),
  47216. n.Audio = function(e) {
  47217. n.Object3D.call(this),
  47218. this.type = "Audio",
  47219. this.context = e.context,
  47220. this.source = this.context.createBufferSource(),
  47221. this.source.onended = this.onEnded.bind(this),
  47222. this.gain = this.context.createGain(),
  47223. this.gain.connect(e.getInput()),
  47224. this.autoplay = !1,
  47225. this.startTime = 0,
  47226. this.playbackRate = 1,
  47227. this.isPlaying = !1,
  47228. this.hasPlaybackControl = !0,
  47229. this.sourceType = "empty",
  47230. this.filter = null
  47231. }
  47232. ,
  47233. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47234. n.Audio.prototype.constructor = n.Audio,
  47235. n.Audio.prototype.getOutput = function() {
  47236. return this.gain
  47237. }
  47238. ,
  47239. n.Audio.prototype.load = function(e) {
  47240. var t = new n.AudioBuffer(this.context);
  47241. return t.load(e),
  47242. this.setBuffer(t),
  47243. this
  47244. }
  47245. ,
  47246. n.Audio.prototype.setNodeSource = function(e) {
  47247. return this.hasPlaybackControl = !1,
  47248. this.sourceType = "audioNode",
  47249. this.source = e,
  47250. this.connect(),
  47251. this
  47252. }
  47253. ,
  47254. n.Audio.prototype.setBuffer = function(e) {
  47255. var t = this;
  47256. return e.onReady(function(e) {
  47257. t.source.buffer = e,
  47258. t.sourceType = "buffer",
  47259. t.autoplay && t.play()
  47260. }),
  47261. this
  47262. }
  47263. ,
  47264. n.Audio.prototype.play = function() {
  47265. if (this.isPlaying === !0)
  47266. return void console.warn("THREE.Audio: Audio is already playing.");
  47267. if (this.hasPlaybackControl === !1)
  47268. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47269. var e = this.context.createBufferSource();
  47270. e.buffer = this.source.buffer,
  47271. e.loop = this.source.loop,
  47272. e.onended = this.source.onended,
  47273. e.start(0, this.startTime),
  47274. e.playbackRate.value = this.playbackRate,
  47275. this.isPlaying = !0,
  47276. this.source = e,
  47277. this.connect()
  47278. }
  47279. ,
  47280. n.Audio.prototype.pause = function() {
  47281. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47282. void (this.startTime = this.context.currentTime))
  47283. }
  47284. ,
  47285. n.Audio.prototype.stop = function() {
  47286. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47287. void (this.startTime = 0))
  47288. }
  47289. ,
  47290. n.Audio.prototype.connect = function() {
  47291. null !== this.filter ? (this.source.connect(this.filter),
  47292. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47293. }
  47294. ,
  47295. n.Audio.prototype.disconnect = function() {
  47296. null !== this.filter ? (this.source.disconnect(this.filter),
  47297. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47298. }
  47299. ,
  47300. n.Audio.prototype.getFilter = function() {
  47301. return this.filter
  47302. }
  47303. ,
  47304. n.Audio.prototype.setFilter = function(e) {
  47305. void 0 === e && (e = null),
  47306. this.isPlaying === !0 ? (this.disconnect(),
  47307. this.filter = e,
  47308. this.connect()) : this.filter = e
  47309. }
  47310. ,
  47311. n.Audio.prototype.setPlaybackRate = function(e) {
  47312. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47313. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47314. }
  47315. ,
  47316. n.Audio.prototype.getPlaybackRate = function() {
  47317. return this.playbackRate
  47318. }
  47319. ,
  47320. n.Audio.prototype.onEnded = function() {
  47321. this.isPlaying = !1
  47322. }
  47323. ,
  47324. n.Audio.prototype.setLoop = function(e) {
  47325. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47326. }
  47327. ,
  47328. n.Audio.prototype.getLoop = function() {
  47329. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47330. !1) : this.source.loop
  47331. }
  47332. ,
  47333. n.Audio.prototype.setVolume = function(e) {
  47334. this.gain.gain.value = e
  47335. }
  47336. ,
  47337. n.Audio.prototype.getVolume = function() {
  47338. return this.gain.gain.value
  47339. }
  47340. ,
  47341. n.AudioAnalyser = function(e, t) {
  47342. this.analyser = e.context.createAnalyser(),
  47343. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47344. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47345. e.getOutput().connect(this.analyser)
  47346. }
  47347. ,
  47348. n.AudioAnalyser.prototype = {
  47349. constructor: n.AudioAnalyser,
  47350. getData: function() {
  47351. return this.analyser.getByteFrequencyData(this.data),
  47352. this.data
  47353. }
  47354. },
  47355. n.AudioBuffer = function(e) {
  47356. this.context = e,
  47357. this.ready = !1,
  47358. this.readyCallbacks = []
  47359. }
  47360. ,
  47361. n.AudioBuffer.prototype.load = function(e) {
  47362. var t = this
  47363. , i = new XMLHttpRequest;
  47364. return i.open("GET", e, !0),
  47365. i.responseType = "arraybuffer",
  47366. i.onload = function(e) {
  47367. t.context.decodeAudioData(this.response, function(e) {
  47368. t.buffer = e,
  47369. t.ready = !0;
  47370. for (var i = 0; i < t.readyCallbacks.length; i++)
  47371. t.readyCallbacks[i](t.buffer);
  47372. t.readyCallbacks = []
  47373. })
  47374. }
  47375. ,
  47376. i.send(),
  47377. this
  47378. }
  47379. ,
  47380. n.AudioBuffer.prototype.onReady = function(e) {
  47381. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47382. }
  47383. ,
  47384. n.PositionalAudio = function(e) {
  47385. n.Audio.call(this, e),
  47386. this.panner = this.context.createPanner(),
  47387. this.panner.connect(this.gain)
  47388. }
  47389. ,
  47390. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47391. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47392. n.PositionalAudio.prototype.getOutput = function() {
  47393. return this.panner
  47394. }
  47395. ,
  47396. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47397. this.panner.refDistance = e
  47398. }
  47399. ,
  47400. n.PositionalAudio.prototype.getRefDistance = function() {
  47401. return this.panner.refDistance
  47402. }
  47403. ,
  47404. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47405. this.panner.rolloffFactor = e
  47406. }
  47407. ,
  47408. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47409. return this.panner.rolloffFactor
  47410. }
  47411. ,
  47412. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47413. this.panner.distanceModel = e
  47414. }
  47415. ,
  47416. n.PositionalAudio.prototype.getDistanceModel = function() {
  47417. return this.panner.distanceModel
  47418. }
  47419. ,
  47420. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47421. this.panner.maxDistance = e
  47422. }
  47423. ,
  47424. n.PositionalAudio.prototype.getMaxDistance = function() {
  47425. return this.panner.maxDistance
  47426. }
  47427. ,
  47428. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47429. var e = new n.Vector3;
  47430. return function(t) {
  47431. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47432. e.setFromMatrixPosition(this.matrixWorld),
  47433. this.panner.setPosition(e.x, e.y, e.z)
  47434. }
  47435. }(),
  47436. n.AudioListener = function() {
  47437. n.Object3D.call(this),
  47438. this.type = "AudioListener",
  47439. this.context = new (window.AudioContext || window.webkitAudioContext),
  47440. this.gain = this.context.createGain(),
  47441. this.gain.connect(this.context.destination),
  47442. this.filter = null
  47443. }
  47444. ,
  47445. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47446. n.AudioListener.prototype.constructor = n.AudioListener,
  47447. n.AudioListener.prototype.getInput = function() {
  47448. return this.gain
  47449. }
  47450. ,
  47451. n.AudioListener.prototype.removeFilter = function() {
  47452. null !== this.filter && (this.gain.disconnect(this.filter),
  47453. this.filter.disconnect(this.context.destination),
  47454. this.gain.connect(this.context.destination),
  47455. this.filter = null)
  47456. }
  47457. ,
  47458. n.AudioListener.prototype.setFilter = function(e) {
  47459. null !== this.filter ? (this.gain.disconnect(this.filter),
  47460. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47461. this.filter = e,
  47462. this.gain.connect(this.filter),
  47463. this.filter.connect(this.context.destination)
  47464. }
  47465. ,
  47466. n.AudioListener.prototype.getFilter = function() {
  47467. return this.filter
  47468. }
  47469. ,
  47470. n.AudioListener.prototype.setMasterVolume = function(e) {
  47471. this.gain.gain.value = e
  47472. }
  47473. ,
  47474. n.AudioListener.prototype.getMasterVolume = function() {
  47475. return this.gain.gain.value
  47476. }
  47477. ,
  47478. n.AudioListener.prototype.updateMatrixWorld = function() {
  47479. var e = new n.Vector3
  47480. , t = new n.Quaternion
  47481. , i = new n.Vector3
  47482. , r = new n.Vector3;
  47483. return function(o) {
  47484. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47485. var a = this.context.listener
  47486. , s = this.up;
  47487. this.matrixWorld.decompose(e, t, i),
  47488. r.set(0, 0, -1).applyQuaternion(t),
  47489. a.setPosition(e.x, e.y, e.z),
  47490. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47491. }
  47492. }(),
  47493. n.Camera = function() {
  47494. n.Object3D.call(this),
  47495. this.type = "Camera",
  47496. this.matrixWorldInverse = new n.Matrix4,
  47497. this.projectionMatrix = new n.Matrix4
  47498. }
  47499. ,
  47500. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47501. n.Camera.prototype.constructor = n.Camera,
  47502. n.Camera.prototype.getWorldDirection = function() {
  47503. var e = new n.Quaternion;
  47504. return function(t) {
  47505. var i = t || new n.Vector3;
  47506. return this.getWorldQuaternion(e),
  47507. i.set(0, 0, -1).applyQuaternion(e)
  47508. }
  47509. }(),
  47510. n.Camera.prototype.lookAt = function() {
  47511. var e = new n.Matrix4;
  47512. return function(t) {
  47513. e.lookAt(this.position, t, this.up),
  47514. this.quaternion.setFromRotationMatrix(e)
  47515. }
  47516. }(),
  47517. n.Camera.prototype.clone = function() {
  47518. return (new this.constructor).copy(this)
  47519. }
  47520. ,
  47521. n.Camera.prototype.copy = function(e) {
  47522. return n.Object3D.prototype.copy.call(this, e),
  47523. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47524. this.projectionMatrix.copy(e.projectionMatrix),
  47525. this
  47526. }
  47527. ,
  47528. n.CubeCamera = function(e, t, i) {
  47529. n.Object3D.call(this),
  47530. this.type = "CubeCamera";
  47531. var r = 90
  47532. , o = 1
  47533. , a = new n.PerspectiveCamera(r,o,e,t);
  47534. a.up.set(0, -1, 0),
  47535. a.lookAt(new n.Vector3(1,0,0)),
  47536. this.add(a);
  47537. var s = new n.PerspectiveCamera(r,o,e,t);
  47538. s.up.set(0, -1, 0),
  47539. s.lookAt(new n.Vector3(-1,0,0)),
  47540. this.add(s);
  47541. var l = new n.PerspectiveCamera(r,o,e,t);
  47542. l.up.set(0, 0, 1),
  47543. l.lookAt(new n.Vector3(0,1,0)),
  47544. this.add(l);
  47545. var c = new n.PerspectiveCamera(r,o,e,t);
  47546. c.up.set(0, 0, -1),
  47547. c.lookAt(new n.Vector3(0,-1,0)),
  47548. this.add(c);
  47549. var h = new n.PerspectiveCamera(r,o,e,t);
  47550. h.up.set(0, -1, 0),
  47551. h.lookAt(new n.Vector3(0,0,1)),
  47552. this.add(h);
  47553. var u = new n.PerspectiveCamera(r,o,e,t);
  47554. u.up.set(0, -1, 0),
  47555. u.lookAt(new n.Vector3(0,0,-1)),
  47556. this.add(u);
  47557. var d = {
  47558. format: n.RGBFormat,
  47559. magFilter: n.LinearFilter,
  47560. minFilter: n.LinearFilter
  47561. };
  47562. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47563. this.updateCubeMap = function(e, t) {
  47564. null === this.parent && this.updateMatrixWorld();
  47565. var i = this.renderTarget
  47566. , n = i.texture.generateMipmaps;
  47567. i.texture.generateMipmaps = !1,
  47568. i.activeCubeFace = 0,
  47569. e.render(t, a, i),
  47570. i.activeCubeFace = 1,
  47571. e.render(t, s, i),
  47572. i.activeCubeFace = 2,
  47573. e.render(t, l, i),
  47574. i.activeCubeFace = 3,
  47575. e.render(t, c, i),
  47576. i.activeCubeFace = 4,
  47577. e.render(t, h, i),
  47578. i.texture.generateMipmaps = n,
  47579. i.activeCubeFace = 5,
  47580. e.render(t, u, i),
  47581. e.setRenderTarget(null)
  47582. }
  47583. }
  47584. ,
  47585. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47586. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47587. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47588. n.Camera.call(this),
  47589. this.type = "OrthographicCamera",
  47590. this.zoom = 1,
  47591. this.left = e,
  47592. this.right = t,
  47593. this.top = i,
  47594. this.bottom = r,
  47595. this.near = void 0 !== o ? o : .1,
  47596. this.far = void 0 !== a ? a : 2e3,
  47597. this.updateProjectionMatrix()
  47598. }
  47599. ,
  47600. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47601. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47602. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47603. var e = (this.right - this.left) / (2 * this.zoom)
  47604. , t = (this.top - this.bottom) / (2 * this.zoom)
  47605. , i = (this.right + this.left) / 2
  47606. , n = (this.top + this.bottom) / 2;
  47607. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47608. }
  47609. ,
  47610. n.OrthographicCamera.prototype.copy = function(e) {
  47611. return n.Camera.prototype.copy.call(this, e),
  47612. this.left = e.left,
  47613. this.right = e.right,
  47614. this.top = e.top,
  47615. this.bottom = e.bottom,
  47616. this.near = e.near,
  47617. this.far = e.far,
  47618. this.zoom = e.zoom,
  47619. this
  47620. }
  47621. ,
  47622. n.OrthographicCamera.prototype.toJSON = function(e) {
  47623. var t = n.Object3D.prototype.toJSON.call(this, e);
  47624. return t.object.zoom = this.zoom,
  47625. t.object.left = this.left,
  47626. t.object.right = this.right,
  47627. t.object.top = this.top,
  47628. t.object.bottom = this.bottom,
  47629. t.object.near = this.near,
  47630. t.object.far = this.far,
  47631. t
  47632. }
  47633. ,
  47634. n.PerspectiveCamera = function(e, t, i, r) {
  47635. n.Camera.call(this),
  47636. this.type = "PerspectiveCamera",
  47637. this.focalLength = 10,
  47638. this.zoom = 1,
  47639. this.fov = void 0 !== e ? e : 50,
  47640. this.aspect = void 0 !== t ? t : 1,
  47641. this.near = void 0 !== i ? i : .1,
  47642. this.far = void 0 !== r ? r : 2e3,
  47643. this.updateProjectionMatrix()
  47644. }
  47645. ,
  47646. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47647. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47648. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47649. void 0 === t && (t = 24),
  47650. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47651. this.updateProjectionMatrix()
  47652. }
  47653. ,
  47654. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47655. this.fullWidth = e,
  47656. this.fullHeight = t,
  47657. this.x = i,
  47658. this.y = n,
  47659. this.width = r,
  47660. this.height = o,
  47661. this.updateProjectionMatrix()
  47662. }
  47663. ,
  47664. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47665. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47666. if (this.fullWidth) {
  47667. var t = this.fullWidth / this.fullHeight
  47668. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47669. , r = -i
  47670. , o = t * r
  47671. , a = t * i
  47672. , s = Math.abs(a - o)
  47673. , l = Math.abs(i - r);
  47674. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47675. } else
  47676. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47677. }
  47678. ,
  47679. n.PerspectiveCamera.prototype.copy = function(e) {
  47680. return n.Camera.prototype.copy.call(this, e),
  47681. this.focalLength = e.focalLength,
  47682. this.zoom = e.zoom,
  47683. this.fov = e.fov,
  47684. this.aspect = e.aspect,
  47685. this.near = e.near,
  47686. this.far = e.far,
  47687. this
  47688. }
  47689. ,
  47690. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47691. var t = n.Object3D.prototype.toJSON.call(this, e);
  47692. return t.object.focalLength = this.focalLength,
  47693. t.object.zoom = this.zoom,
  47694. t.object.fov = this.fov,
  47695. t.object.aspect = this.aspect,
  47696. t.object.near = this.near,
  47697. t.object.far = this.far,
  47698. t
  47699. }
  47700. ,
  47701. n.StereoCamera = function() {
  47702. this.type = "StereoCamera",
  47703. this.aspect = 1,
  47704. this.cameraL = new n.PerspectiveCamera,
  47705. this.cameraL.layers.enable(1),
  47706. this.cameraL.matrixAutoUpdate = !1,
  47707. this.cameraR = new n.PerspectiveCamera,
  47708. this.cameraR.layers.enable(2),
  47709. this.cameraR.matrixAutoUpdate = !1
  47710. }
  47711. ,
  47712. n.StereoCamera.prototype = {
  47713. constructor: n.StereoCamera,
  47714. update: function() {
  47715. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47716. return function(l) {
  47717. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47718. if (c) {
  47719. e = l.focalLength,
  47720. t = l.fov,
  47721. i = l.aspect * this.aspect,
  47722. r = l.near,
  47723. o = l.far;
  47724. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47725. s.elements[12] = -p,
  47726. a.elements[12] = p,
  47727. h = -g * i + f,
  47728. u = g * i + f,
  47729. d.elements[0] = 2 * r / (u - h),
  47730. d.elements[8] = (u + h) / (u - h),
  47731. this.cameraL.projectionMatrix.copy(d),
  47732. h = -g * i - f,
  47733. u = g * i - f,
  47734. d.elements[0] = 2 * r / (u - h),
  47735. d.elements[8] = (u + h) / (u - h),
  47736. this.cameraR.projectionMatrix.copy(d)
  47737. }
  47738. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47739. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47740. }
  47741. }()
  47742. },
  47743. n.Light = function(e, t) {
  47744. n.Object3D.call(this),
  47745. this.type = "Light",
  47746. this.color = new n.Color(e),
  47747. this.intensity = void 0 !== t ? t : 1,
  47748. this.receiveShadow = void 0
  47749. }
  47750. ,
  47751. n.Light.prototype = Object.create(n.Object3D.prototype),
  47752. n.Light.prototype.constructor = n.Light,
  47753. n.Light.prototype.copy = function(e) {
  47754. return n.Object3D.prototype.copy.call(this, e),
  47755. this.color.copy(e.color),
  47756. this.intensity = e.intensity,
  47757. this
  47758. }
  47759. ,
  47760. n.Light.prototype.toJSON = function(e) {
  47761. var t = n.Object3D.prototype.toJSON.call(this, e);
  47762. return t.object.color = this.color.getHex(),
  47763. t.object.intensity = this.intensity,
  47764. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47765. void 0 !== this.distance && (t.object.distance = this.distance),
  47766. void 0 !== this.angle && (t.object.angle = this.angle),
  47767. void 0 !== this.decay && (t.object.decay = this.decay),
  47768. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47769. t
  47770. }
  47771. ,
  47772. n.LightShadow = function(e) {
  47773. this.camera = e,
  47774. this.bias = 0,
  47775. this.radius = 1,
  47776. this.mapSize = new n.Vector2(512,512),
  47777. this.map = null,
  47778. this.matrix = new n.Matrix4
  47779. }
  47780. ,
  47781. n.LightShadow.prototype = {
  47782. constructor: n.LightShadow,
  47783. copy: function(e) {
  47784. return this.camera = e.camera.clone(),
  47785. this.bias = e.bias,
  47786. this.radius = e.radius,
  47787. this.mapSize.copy(e.mapSize),
  47788. this
  47789. },
  47790. clone: function() {
  47791. return (new this.constructor).copy(this)
  47792. }
  47793. },
  47794. n.AmbientLight = function(e, t) {
  47795. n.Light.call(this, e, t),
  47796. this.type = "AmbientLight",
  47797. this.castShadow = void 0
  47798. }
  47799. ,
  47800. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47801. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47802. n.DirectionalLight = function(e, t) {
  47803. n.Light.call(this, e, t),
  47804. this.type = "DirectionalLight",
  47805. this.position.set(0, 1, 0),
  47806. this.updateMatrix(),
  47807. this.target = new n.Object3D,
  47808. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47809. }
  47810. ,
  47811. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47812. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47813. n.DirectionalLight.prototype.copy = function(e) {
  47814. return n.Light.prototype.copy.call(this, e),
  47815. this.target = e.target.clone(),
  47816. this.shadow = e.shadow.clone(),
  47817. this
  47818. }
  47819. ,
  47820. n.HemisphereLight = function(e, t, i) {
  47821. n.Light.call(this, e, i),
  47822. this.type = "HemisphereLight",
  47823. this.castShadow = void 0,
  47824. this.position.set(0, 1, 0),
  47825. this.updateMatrix(),
  47826. this.groundColor = new n.Color(t)
  47827. }
  47828. ,
  47829. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47830. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47831. n.HemisphereLight.prototype.copy = function(e) {
  47832. return n.Light.prototype.copy.call(this, e),
  47833. this.groundColor.copy(e.groundColor),
  47834. this
  47835. }
  47836. ,
  47837. n.PointLight = function(e, t, i, r) {
  47838. n.Light.call(this, e, t),
  47839. this.type = "PointLight",
  47840. this.distance = void 0 !== i ? i : 0,
  47841. this.decay = void 0 !== r ? r : 1,
  47842. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47843. }
  47844. ,
  47845. n.PointLight.prototype = Object.create(n.Light.prototype),
  47846. n.PointLight.prototype.constructor = n.PointLight,
  47847. Object.defineProperty(n.PointLight.prototype, "power", {
  47848. get: function() {
  47849. return 4 * this.intensity * Math.PI
  47850. },
  47851. set: function(e) {
  47852. this.intensity = e / (4 * Math.PI)
  47853. }
  47854. }),
  47855. n.PointLight.prototype.copy = function(e) {
  47856. return n.Light.prototype.copy.call(this, e),
  47857. this.distance = e.distance,
  47858. this.decay = e.decay,
  47859. this.shadow = e.shadow.clone(),
  47860. this
  47861. }
  47862. ,
  47863. n.SpotLight = function(e, t, i, r, o, a) {
  47864. n.Light.call(this, e, t),
  47865. this.type = "SpotLight",
  47866. this.position.set(0, 1, 0),
  47867. this.updateMatrix(),
  47868. this.target = new n.Object3D,
  47869. this.distance = void 0 !== i ? i : 0,
  47870. this.angle = void 0 !== r ? r : Math.PI / 3,
  47871. this.penumbra = void 0 !== o ? o : 0,
  47872. this.decay = void 0 !== a ? a : 1,
  47873. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47874. }
  47875. ,
  47876. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47877. n.SpotLight.prototype.constructor = n.SpotLight,
  47878. Object.defineProperty(n.SpotLight.prototype, "power", {
  47879. get: function() {
  47880. return this.intensity * Math.PI
  47881. },
  47882. set: function(e) {
  47883. this.intensity = e / Math.PI
  47884. }
  47885. }),
  47886. n.SpotLight.prototype.copy = function(e) {
  47887. return n.Light.prototype.copy.call(this, e),
  47888. this.distance = e.distance,
  47889. this.angle = e.angle,
  47890. this.penumbra = e.penumbra,
  47891. this.decay = e.decay,
  47892. this.target = e.target.clone(),
  47893. this.shadow = e.shadow.clone(),
  47894. this
  47895. }
  47896. ,
  47897. n.Cache = {
  47898. enabled: !1,
  47899. files: {},
  47900. add: function(e, t) {
  47901. this.enabled !== !1 && (this.files[e] = t)
  47902. },
  47903. get: function(e) {
  47904. if (this.enabled !== !1)
  47905. return this.files[e]
  47906. },
  47907. remove: function(e) {
  47908. delete this.files[e]
  47909. },
  47910. clear: function() {
  47911. this.files = {}
  47912. }
  47913. },
  47914. n.Loader = function() {
  47915. this.onLoadStart = function() {}
  47916. ,
  47917. this.onLoadProgress = function() {}
  47918. ,
  47919. this.onLoadComplete = function() {}
  47920. }
  47921. ,
  47922. n.Loader.prototype = {
  47923. constructor: n.Loader,
  47924. crossOrigin: void 0,
  47925. extractUrlBase: function(e) {
  47926. var t = e.split("/");
  47927. return 1 === t.length ? "./" : (t.pop(),
  47928. t.join("/") + "/")
  47929. },
  47930. initMaterials: function(e, t, i) {
  47931. for (var n = [], r = 0; r < e.length; ++r)
  47932. n[r] = this.createMaterial(e[r], t, i);
  47933. return n
  47934. },
  47935. createMaterial: function() {
  47936. var e, t, i;
  47937. return function(r, o, a) {
  47938. function s(e, i, r, s, c) {
  47939. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47940. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47941. h = t.load(u)),
  47942. void 0 !== i && (h.repeat.fromArray(i),
  47943. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47944. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47945. void 0 !== r && h.offset.fromArray(r),
  47946. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47947. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47948. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47949. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47950. void 0 !== c && (h.anisotropy = c);
  47951. var p = n.Math.generateUUID();
  47952. return l[p] = h,
  47953. p
  47954. }
  47955. void 0 === e && (e = new n.Color),
  47956. void 0 === t && (t = new n.TextureLoader),
  47957. void 0 === i && (i = new n.MaterialLoader);
  47958. var l = {}
  47959. , c = {
  47960. uuid: n.Math.generateUUID(),
  47961. type: "MeshLambertMaterial"
  47962. };
  47963. for (var h in r) {
  47964. var u = r[h];
  47965. switch (h) {
  47966. case "DbgColor":
  47967. case "DbgIndex":
  47968. case "opticalDensity":
  47969. case "illumination":
  47970. break;
  47971. case "DbgName":
  47972. c.name = u;
  47973. break;
  47974. case "blending":
  47975. c.blending = n[u];
  47976. break;
  47977. case "colorAmbient":
  47978. case "mapAmbient":
  47979. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47980. break;
  47981. case "colorDiffuse":
  47982. c.color = e.fromArray(u).getHex();
  47983. break;
  47984. case "colorSpecular":
  47985. c.specular = e.fromArray(u).getHex();
  47986. break;
  47987. case "colorEmissive":
  47988. c.emissive = e.fromArray(u).getHex();
  47989. break;
  47990. case "specularCoef":
  47991. c.shininess = u;
  47992. break;
  47993. case "shading":
  47994. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47995. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47996. break;
  47997. case "mapDiffuse":
  47998. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47999. break;
  48000. case "mapDiffuseRepeat":
  48001. case "mapDiffuseOffset":
  48002. case "mapDiffuseWrap":
  48003. case "mapDiffuseAnisotropy":
  48004. break;
  48005. case "mapLight":
  48006. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  48007. break;
  48008. case "mapLightRepeat":
  48009. case "mapLightOffset":
  48010. case "mapLightWrap":
  48011. case "mapLightAnisotropy":
  48012. break;
  48013. case "mapAO":
  48014. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  48015. break;
  48016. case "mapAORepeat":
  48017. case "mapAOOffset":
  48018. case "mapAOWrap":
  48019. case "mapAOAnisotropy":
  48020. break;
  48021. case "mapBump":
  48022. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48023. break;
  48024. case "mapBumpScale":
  48025. c.bumpScale = u;
  48026. break;
  48027. case "mapBumpRepeat":
  48028. case "mapBumpOffset":
  48029. case "mapBumpWrap":
  48030. case "mapBumpAnisotropy":
  48031. break;
  48032. case "mapNormal":
  48033. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48034. break;
  48035. case "mapNormalFactor":
  48036. c.normalScale = [u, u];
  48037. break;
  48038. case "mapNormalRepeat":
  48039. case "mapNormalOffset":
  48040. case "mapNormalWrap":
  48041. case "mapNormalAnisotropy":
  48042. break;
  48043. case "mapSpecular":
  48044. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48045. break;
  48046. case "mapSpecularRepeat":
  48047. case "mapSpecularOffset":
  48048. case "mapSpecularWrap":
  48049. case "mapSpecularAnisotropy":
  48050. break;
  48051. case "mapAlpha":
  48052. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48053. break;
  48054. case "mapAlphaRepeat":
  48055. case "mapAlphaOffset":
  48056. case "mapAlphaWrap":
  48057. case "mapAlphaAnisotropy":
  48058. break;
  48059. case "flipSided":
  48060. c.side = n.BackSide;
  48061. break;
  48062. case "doubleSided":
  48063. c.side = n.DoubleSide;
  48064. break;
  48065. case "transparency":
  48066. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48067. c.opacity = u;
  48068. break;
  48069. case "depthTest":
  48070. case "depthWrite":
  48071. case "colorWrite":
  48072. case "opacity":
  48073. case "reflectivity":
  48074. case "transparent":
  48075. case "visible":
  48076. case "wireframe":
  48077. c[h] = u;
  48078. break;
  48079. case "vertexColors":
  48080. u === !0 && (c.vertexColors = n.VertexColors),
  48081. "face" === u && (c.vertexColors = n.FaceColors);
  48082. break;
  48083. default:
  48084. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48085. }
  48086. }
  48087. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48088. "MeshPhongMaterial" !== c.type && delete c.specular,
  48089. c.opacity < 1 && (c.transparent = !0),
  48090. i.setTextures(l),
  48091. i.parse(c)
  48092. }
  48093. }()
  48094. },
  48095. n.Loader.Handlers = {
  48096. handlers: [],
  48097. add: function(e, t) {
  48098. this.handlers.push(e, t)
  48099. },
  48100. get: function(e) {
  48101. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48102. var r = t[i]
  48103. , o = t[i + 1];
  48104. if (r.test(e))
  48105. return o
  48106. }
  48107. return null
  48108. }
  48109. },
  48110. n.XHRLoader = function(e) {
  48111. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48112. }
  48113. ,
  48114. n.XHRLoader.prototype = {
  48115. constructor: n.XHRLoader,
  48116. load: function(e, t, i, r) {
  48117. void 0 !== this.path && (e = this.path + e);
  48118. var o = this
  48119. , a = n.Cache.get(e);
  48120. if (void 0 !== a)
  48121. return t && setTimeout(function() {
  48122. t(a)
  48123. }, 0),
  48124. a;
  48125. var s = new XMLHttpRequest;
  48126. return s.overrideMimeType("text/plain"),
  48127. s.open("GET", e, !0),
  48128. s.addEventListener("load", function(i) {
  48129. var a = i.target.response;
  48130. n.Cache.add(e, a),
  48131. 200 === this.status ? (t && t(a),
  48132. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48133. t && t(a),
  48134. o.manager.itemEnd(e)) : (r && r(i),
  48135. o.manager.itemError(e))
  48136. }, !1),
  48137. void 0 !== i && s.addEventListener("progress", function(e) {
  48138. i(e)
  48139. }, !1),
  48140. s.addEventListener("error", function(t) {
  48141. r && r(t),
  48142. o.manager.itemError(e)
  48143. }, !1),
  48144. void 0 !== this.responseType && (s.responseType = this.responseType),
  48145. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48146. s.send(null),
  48147. o.manager.itemStart(e),
  48148. s
  48149. },
  48150. setPath: function(e) {
  48151. this.path = e
  48152. },
  48153. setResponseType: function(e) {
  48154. this.responseType = e
  48155. },
  48156. setWithCredentials: function(e) {
  48157. this.withCredentials = e
  48158. }
  48159. },
  48160. n.FontLoader = function(e) {
  48161. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48162. }
  48163. ,
  48164. n.FontLoader.prototype = {
  48165. constructor: n.FontLoader,
  48166. load: function(e, t, i, r) {
  48167. var o = new n.XHRLoader(this.manager);
  48168. o.load(e, function(e) {
  48169. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48170. }, i, r)
  48171. }
  48172. },
  48173. n.ImageLoader = function(e) {
  48174. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48175. }
  48176. ,
  48177. n.ImageLoader.prototype = {
  48178. constructor: n.ImageLoader,
  48179. load: function(e, t, i, r) {
  48180. void 0 !== this.path && (e = this.path + e);
  48181. var o = this
  48182. , a = n.Cache.get(e);
  48183. if (void 0 !== a)
  48184. return o.manager.itemStart(e),
  48185. t ? setTimeout(function() {
  48186. t(a),
  48187. o.manager.itemEnd(e)
  48188. }, 0) : o.manager.itemEnd(e),
  48189. a;
  48190. var s = document.createElement("img");
  48191. return s.addEventListener("load", function(i) {
  48192. n.Cache.add(e, this),
  48193. t && t(this),
  48194. o.manager.itemEnd(e)
  48195. }, !1),
  48196. void 0 !== i && s.addEventListener("progress", function(e) {
  48197. i(e)
  48198. }, !1),
  48199. s.addEventListener("error", function(t) {
  48200. r && r(t),
  48201. o.manager.itemError(e)
  48202. }, !1),
  48203. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48204. o.manager.itemStart(e),
  48205. s.src = e,
  48206. s
  48207. },
  48208. setCrossOrigin: function(e) {
  48209. this.crossOrigin = e
  48210. },
  48211. setPath: function(e) {
  48212. this.path = e
  48213. }
  48214. },
  48215. n.JSONLoader = function(e) {
  48216. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48217. e = void 0),
  48218. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48219. this.withCredentials = !1
  48220. }
  48221. ,
  48222. n.JSONLoader.prototype = {
  48223. constructor: n.JSONLoader,
  48224. get statusDomElement() {
  48225. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48226. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48227. this._statusDomElement
  48228. },
  48229. load: function(e, t, i, r) {
  48230. var o = this
  48231. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48232. , s = new n.XHRLoader(this.manager);
  48233. s.setWithCredentials(this.withCredentials),
  48234. s.load(e, function(i) {
  48235. var n = JSON.parse(i)
  48236. , r = n.metadata;
  48237. if (void 0 !== r) {
  48238. var s = r.type;
  48239. if (void 0 !== s) {
  48240. if ("object" === s.toLowerCase())
  48241. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48242. if ("scene" === s.toLowerCase())
  48243. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48244. }
  48245. }
  48246. var l = o.parse(n, a);
  48247. t(l.geometry, l.materials)
  48248. }, i, r)
  48249. },
  48250. setTexturePath: function(e) {
  48251. this.texturePath = e
  48252. },
  48253. parse: function(e, t) {
  48254. function i(t) {
  48255. function i(e, t) {
  48256. return e & 1 << t
  48257. }
  48258. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48259. if (void 0 !== e.uvs) {
  48260. for (r = 0; r < e.uvs.length; r++)
  48261. e.uvs[r].length && B++;
  48262. for (r = 0; r < B; r++)
  48263. s.faceVertexUvs[r] = []
  48264. }
  48265. for (l = 0,
  48266. c = L.length; l < c; )
  48267. E = new n.Vector3,
  48268. E.x = L[l++] * t,
  48269. E.y = L[l++] * t,
  48270. E.z = L[l++] * t,
  48271. s.vertices.push(E);
  48272. for (l = 0,
  48273. c = O.length; l < c; )
  48274. if (f = O[l++],
  48275. g = i(f, 0),
  48276. m = i(f, 1),
  48277. v = i(f, 3),
  48278. A = i(f, 4),
  48279. y = i(f, 5),
  48280. C = i(f, 6),
  48281. I = i(f, 7),
  48282. g) {
  48283. if (w = new n.Face3,
  48284. w.a = O[l],
  48285. w.b = O[l + 1],
  48286. w.c = O[l + 3],
  48287. _ = new n.Face3,
  48288. _.a = O[l + 1],
  48289. _.b = O[l + 2],
  48290. _.c = O[l + 3],
  48291. l += 4,
  48292. m && (p = O[l++],
  48293. w.materialIndex = p,
  48294. _.materialIndex = p),
  48295. a = s.faces.length,
  48296. v)
  48297. for (r = 0; r < B; r++)
  48298. for (S = e.uvs[r],
  48299. s.faceVertexUvs[r][a] = [],
  48300. s.faceVertexUvs[r][a + 1] = [],
  48301. o = 0; o < 4; o++)
  48302. d = O[l++],
  48303. R = S[2 * d],
  48304. P = S[2 * d + 1],
  48305. M = new n.Vector2(R,P),
  48306. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48307. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48308. if (A && (u = 3 * O[l++],
  48309. w.normal.set(D[u++], D[u++], D[u]),
  48310. _.normal.copy(w.normal)),
  48311. y)
  48312. for (r = 0; r < 4; r++)
  48313. u = 3 * O[l++],
  48314. x = new n.Vector3(D[u++],D[u++],D[u]),
  48315. 2 !== r && w.vertexNormals.push(x),
  48316. 0 !== r && _.vertexNormals.push(x);
  48317. if (C && (h = O[l++],
  48318. T = N[h],
  48319. w.color.setHex(T),
  48320. _.color.setHex(T)),
  48321. I)
  48322. for (r = 0; r < 4; r++)
  48323. h = O[l++],
  48324. T = N[h],
  48325. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48326. 0 !== r && _.vertexColors.push(new n.Color(T));
  48327. s.faces.push(w),
  48328. s.faces.push(_)
  48329. } else {
  48330. if (b = new n.Face3,
  48331. b.a = O[l++],
  48332. b.b = O[l++],
  48333. b.c = O[l++],
  48334. m && (p = O[l++],
  48335. b.materialIndex = p),
  48336. a = s.faces.length,
  48337. v)
  48338. for (r = 0; r < B; r++)
  48339. for (S = e.uvs[r],
  48340. s.faceVertexUvs[r][a] = [],
  48341. o = 0; o < 3; o++)
  48342. d = O[l++],
  48343. R = S[2 * d],
  48344. P = S[2 * d + 1],
  48345. M = new n.Vector2(R,P),
  48346. s.faceVertexUvs[r][a].push(M);
  48347. if (A && (u = 3 * O[l++],
  48348. b.normal.set(D[u++], D[u++], D[u])),
  48349. y)
  48350. for (r = 0; r < 3; r++)
  48351. u = 3 * O[l++],
  48352. x = new n.Vector3(D[u++],D[u++],D[u]),
  48353. b.vertexNormals.push(x);
  48354. if (C && (h = O[l++],
  48355. b.color.setHex(N[h])),
  48356. I)
  48357. for (r = 0; r < 3; r++)
  48358. h = O[l++],
  48359. b.vertexColors.push(new n.Color(N[h]));
  48360. s.faces.push(b)
  48361. }
  48362. }
  48363. function r() {
  48364. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48365. if (e.skinWeights)
  48366. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48367. var o = e.skinWeights[i]
  48368. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48369. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48370. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48371. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48372. }
  48373. if (e.skinIndices)
  48374. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48375. var h = e.skinIndices[i]
  48376. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48377. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48378. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48379. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48380. }
  48381. s.bones = e.bones,
  48382. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48383. }
  48384. function o(t) {
  48385. if (void 0 !== e.morphTargets)
  48386. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48387. s.morphTargets[i] = {},
  48388. s.morphTargets[i].name = e.morphTargets[i].name,
  48389. s.morphTargets[i].vertices = [];
  48390. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48391. var h = new n.Vector3;
  48392. h.x = a[l] * t,
  48393. h.y = a[l + 1] * t,
  48394. h.z = a[l + 2] * t,
  48395. o.push(h)
  48396. }
  48397. }
  48398. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48399. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48400. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48401. u[i].color.fromArray(d, 3 * i)
  48402. }
  48403. }
  48404. function a() {
  48405. var t = []
  48406. , i = [];
  48407. void 0 !== e.animation && i.push(e.animation),
  48408. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48409. for (var r = 0; r < i.length; r++) {
  48410. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48411. o && t.push(o)
  48412. }
  48413. if (s.morphTargets) {
  48414. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48415. t = t.concat(a)
  48416. }
  48417. t.length > 0 && (s.animations = t)
  48418. }
  48419. var s = new n.Geometry
  48420. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48421. if (i(l),
  48422. r(),
  48423. o(l),
  48424. a(),
  48425. s.computeFaceNormals(),
  48426. s.computeBoundingSphere(),
  48427. void 0 === e.materials || 0 === e.materials.length)
  48428. return {
  48429. geometry: s
  48430. };
  48431. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48432. return {
  48433. geometry: s,
  48434. materials: c
  48435. }
  48436. }
  48437. },
  48438. n.LoadingManager = function(e, t, i) {
  48439. var n = this
  48440. , r = !1
  48441. , o = 0
  48442. , a = 0;
  48443. this.onStart = void 0,
  48444. this.onLoad = e,
  48445. this.onProgress = t,
  48446. this.onError = i,
  48447. this.itemStart = function(e) {
  48448. a++,
  48449. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48450. r = !0
  48451. }
  48452. ,
  48453. this.itemEnd = function(e) {
  48454. o++,
  48455. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48456. o === a && (r = !1,
  48457. void 0 !== n.onLoad && n.onLoad())
  48458. }
  48459. ,
  48460. this.itemError = function(e) {
  48461. void 0 !== n.onError && n.onError(e)
  48462. }
  48463. }
  48464. ,
  48465. n.DefaultLoadingManager = new n.LoadingManager,
  48466. n.BufferGeometryLoader = function(e) {
  48467. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48468. }
  48469. ,
  48470. n.BufferGeometryLoader.prototype = {
  48471. constructor: n.BufferGeometryLoader,
  48472. load: function(e, t, i, r) {
  48473. var o = this
  48474. , a = new n.XHRLoader(o.manager);
  48475. a.load(e, function(e) {
  48476. t(o.parse(JSON.parse(e)))
  48477. }, i, r)
  48478. },
  48479. parse: function(e) {
  48480. var t = new n.BufferGeometry
  48481. , i = e.data.index
  48482. , r = {
  48483. Int8Array: Int8Array,
  48484. Uint8Array: Uint8Array,
  48485. Uint8ClampedArray: Uint8ClampedArray,
  48486. Int16Array: Int16Array,
  48487. Uint16Array: Uint16Array,
  48488. Int32Array: Int32Array,
  48489. Uint32Array: Uint32Array,
  48490. Float32Array: Float32Array,
  48491. Float64Array: Float64Array
  48492. };
  48493. if (void 0 !== i) {
  48494. var o = new r[i.type](i.array);
  48495. t.setIndex(new n.BufferAttribute(o,1))
  48496. }
  48497. var a = e.data.attributes;
  48498. for (var s in a) {
  48499. var l = a[s]
  48500. , o = new r[l.type](l.array);
  48501. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48502. }
  48503. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48504. if (void 0 !== c)
  48505. for (var h = 0, u = c.length; h !== u; ++h) {
  48506. var d = c[h];
  48507. t.addGroup(d.start, d.count, d.materialIndex)
  48508. }
  48509. var p = e.data.boundingSphere;
  48510. if (void 0 !== p) {
  48511. var f = new n.Vector3;
  48512. void 0 !== p.center && f.fromArray(p.center),
  48513. t.boundingSphere = new n.Sphere(f,p.radius)
  48514. }
  48515. return t
  48516. }
  48517. },
  48518. n.MaterialLoader = function(e) {
  48519. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48520. this.textures = {}
  48521. }
  48522. ,
  48523. n.MaterialLoader.prototype = {
  48524. constructor: n.MaterialLoader,
  48525. load: function(e, t, i, r) {
  48526. var o = this
  48527. , a = new n.XHRLoader(o.manager);
  48528. a.load(e, function(e) {
  48529. t(o.parse(JSON.parse(e)))
  48530. }, i, r)
  48531. },
  48532. setTextures: function(e) {
  48533. this.textures = e
  48534. },
  48535. getTexture: function(e) {
  48536. var t = this.textures;
  48537. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48538. t[e]
  48539. },
  48540. parse: function(e) {
  48541. var t = new n[e.type];
  48542. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48543. void 0 !== e.name && (t.name = e.name),
  48544. void 0 !== e.color && t.color.setHex(e.color),
  48545. void 0 !== e.roughness && (t.roughness = e.roughness),
  48546. void 0 !== e.metalness && (t.metalness = e.metalness),
  48547. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48548. void 0 !== e.specular && t.specular.setHex(e.specular),
  48549. void 0 !== e.shininess && (t.shininess = e.shininess),
  48550. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48551. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48552. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48553. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48554. void 0 !== e.shading && (t.shading = e.shading),
  48555. void 0 !== e.blending && (t.blending = e.blending),
  48556. void 0 !== e.side && (t.side = e.side),
  48557. void 0 !== e.opacity && (t.opacity = e.opacity),
  48558. void 0 !== e.transparent && (t.transparent = e.transparent),
  48559. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48560. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48561. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48562. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48563. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48564. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48565. void 0 !== e.size && (t.size = e.size),
  48566. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48567. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48568. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48569. t.transparent = !0),
  48570. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48571. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48572. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48573. void 0 !== e.normalScale) {
  48574. var i = e.normalScale;
  48575. Array.isArray(i) === !1 && (i = [i, i]),
  48576. t.normalScale = (new n.Vector2).fromArray(i)
  48577. }
  48578. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48579. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48580. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48581. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48582. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48583. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48584. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48585. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48586. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48587. t.combine = n.MultiplyOperation),
  48588. e.reflectivity && (t.reflectivity = e.reflectivity),
  48589. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48590. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48591. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48592. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48593. void 0 !== e.materials)
  48594. for (var r = 0, o = e.materials.length; r < o; r++)
  48595. t.materials.push(this.parse(e.materials[r]));
  48596. return t
  48597. }
  48598. },
  48599. n.ObjectLoader = function(e) {
  48600. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48601. this.texturePath = ""
  48602. }
  48603. ,
  48604. n.ObjectLoader.prototype = {
  48605. constructor: n.ObjectLoader,
  48606. load: function(e, t, i, r) {
  48607. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48608. var o = this
  48609. , a = new n.XHRLoader(o.manager);
  48610. a.load(e, function(e) {
  48611. o.parse(JSON.parse(e), t)
  48612. }, i, r)
  48613. },
  48614. setTexturePath: function(e) {
  48615. this.texturePath = e
  48616. },
  48617. setCrossOrigin: function(e) {
  48618. this.crossOrigin = e
  48619. },
  48620. parse: function(e, t) {
  48621. var i = this.parseGeometries(e.geometries)
  48622. , n = this.parseImages(e.images, function() {
  48623. void 0 !== t && t(a)
  48624. })
  48625. , r = this.parseTextures(e.textures, n)
  48626. , o = this.parseMaterials(e.materials, r)
  48627. , a = this.parseObject(e.object, i, o);
  48628. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48629. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48630. a
  48631. },
  48632. parseGeometries: function(e) {
  48633. var t = {};
  48634. if (void 0 !== e)
  48635. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48636. var s, l = e[o];
  48637. switch (l.type) {
  48638. case "PlaneGeometry":
  48639. case "PlaneBufferGeometry":
  48640. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48641. break;
  48642. case "BoxGeometry":
  48643. case "BoxBufferGeometry":
  48644. case "CubeGeometry":
  48645. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48646. break;
  48647. case "CircleGeometry":
  48648. case "CircleBufferGeometry":
  48649. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48650. break;
  48651. case "CylinderGeometry":
  48652. case "CylinderBufferGeometry":
  48653. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48654. break;
  48655. case "SphereGeometry":
  48656. case "SphereBufferGeometry":
  48657. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48658. break;
  48659. case "DodecahedronGeometry":
  48660. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48661. break;
  48662. case "IcosahedronGeometry":
  48663. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48664. break;
  48665. case "OctahedronGeometry":
  48666. s = new n.OctahedronGeometry(l.radius,l.detail);
  48667. break;
  48668. case "TetrahedronGeometry":
  48669. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48670. break;
  48671. case "RingGeometry":
  48672. case "RingBufferGeometry":
  48673. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48674. break;
  48675. case "TorusGeometry":
  48676. case "TorusBufferGeometry":
  48677. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48678. break;
  48679. case "TorusKnotGeometry":
  48680. case "TorusKnotBufferGeometry":
  48681. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48682. break;
  48683. case "LatheGeometry":
  48684. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48685. break;
  48686. case "BufferGeometry":
  48687. s = r.parse(l);
  48688. break;
  48689. case "Geometry":
  48690. s = i.parse(l.data, this.texturePath).geometry;
  48691. break;
  48692. default:
  48693. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48694. continue
  48695. }
  48696. s.uuid = l.uuid,
  48697. void 0 !== l.name && (s.name = l.name),
  48698. t[l.uuid] = s
  48699. }
  48700. return t
  48701. },
  48702. parseMaterials: function(e, t) {
  48703. var i = {};
  48704. if (void 0 !== e) {
  48705. var r = new n.MaterialLoader;
  48706. r.setTextures(t);
  48707. for (var o = 0, a = e.length; o < a; o++) {
  48708. var s = r.parse(e[o]);
  48709. i[s.uuid] = s
  48710. }
  48711. }
  48712. return i
  48713. },
  48714. parseAnimations: function(e) {
  48715. for (var t = [], i = 0; i < e.length; i++) {
  48716. var r = n.AnimationClip.parse(e[i]);
  48717. t.push(r)
  48718. }
  48719. return t
  48720. },
  48721. parseImages: function(e, t) {
  48722. function i(e) {
  48723. return r.manager.itemStart(e),
  48724. s.load(e, function() {
  48725. r.manager.itemEnd(e)
  48726. })
  48727. }
  48728. var r = this
  48729. , o = {};
  48730. if (void 0 !== e && e.length > 0) {
  48731. var a = new n.LoadingManager(t)
  48732. , s = new n.ImageLoader(a);
  48733. s.setCrossOrigin(this.crossOrigin);
  48734. for (var l = 0, c = e.length; l < c; l++) {
  48735. var h = e[l]
  48736. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48737. o[h.uuid] = i(u)
  48738. }
  48739. }
  48740. return o
  48741. },
  48742. parseTextures: function(e, t) {
  48743. function i(e) {
  48744. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48745. n[e])
  48746. }
  48747. var r = {};
  48748. if (void 0 !== e)
  48749. for (var o = 0, a = e.length; o < a; o++) {
  48750. var s = e[o];
  48751. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48752. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48753. var l = new n.Texture(t[s.image]);
  48754. l.needsUpdate = !0,
  48755. l.uuid = s.uuid,
  48756. void 0 !== s.name && (l.name = s.name),
  48757. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48758. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48759. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48760. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48761. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48762. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48763. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48764. l.wrapT = i(s.wrap[1])),
  48765. r[s.uuid] = l
  48766. }
  48767. return r
  48768. },
  48769. parseObject: function() {
  48770. var e = new n.Matrix4;
  48771. return function(t, i, r) {
  48772. function o(e) {
  48773. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48774. i[e]
  48775. }
  48776. function a(e) {
  48777. if (void 0 !== e)
  48778. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48779. r[e]
  48780. }
  48781. var s;
  48782. switch (t.type) {
  48783. case "Scene":
  48784. s = new n.Scene;
  48785. break;
  48786. case "PerspectiveCamera":
  48787. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48788. break;
  48789. case "OrthographicCamera":
  48790. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48791. break;
  48792. case "AmbientLight":
  48793. s = new n.AmbientLight(t.color,t.intensity);
  48794. break;
  48795. case "DirectionalLight":
  48796. s = new n.DirectionalLight(t.color,t.intensity);
  48797. break;
  48798. case "PointLight":
  48799. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48800. break;
  48801. case "SpotLight":
  48802. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48803. break;
  48804. case "HemisphereLight":
  48805. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48806. break;
  48807. case "Mesh":
  48808. var l = o(t.geometry)
  48809. , c = a(t.material);
  48810. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48811. break;
  48812. case "LOD":
  48813. s = new n.LOD;
  48814. break;
  48815. case "Line":
  48816. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48817. break;
  48818. case "PointCloud":
  48819. case "Points":
  48820. s = new n.Points(o(t.geometry),a(t.material));
  48821. break;
  48822. case "Sprite":
  48823. s = new n.Sprite(a(t.material));
  48824. break;
  48825. case "Group":
  48826. s = new n.Group;
  48827. break;
  48828. default:
  48829. s = new n.Object3D
  48830. }
  48831. if (s.uuid = t.uuid,
  48832. void 0 !== t.name && (s.name = t.name),
  48833. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48834. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48835. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48836. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48837. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48838. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48839. void 0 !== t.visible && (s.visible = t.visible),
  48840. void 0 !== t.userData && (s.userData = t.userData),
  48841. void 0 !== t.children)
  48842. for (var h in t.children)
  48843. s.add(this.parseObject(t.children[h], i, r));
  48844. if ("LOD" === t.type)
  48845. for (var u = t.levels, d = 0; d < u.length; d++) {
  48846. var p = u[d]
  48847. , h = s.getObjectByProperty("uuid", p.object);
  48848. void 0 !== h && s.addLevel(h, p.distance)
  48849. }
  48850. return s
  48851. }
  48852. }()
  48853. },
  48854. n.TextureLoader = function(e) {
  48855. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48856. }
  48857. ,
  48858. n.TextureLoader.prototype = {
  48859. constructor: n.TextureLoader,
  48860. load: function(e, t, i, r) {
  48861. var o = new n.Texture
  48862. , a = new n.ImageLoader(this.manager);
  48863. return a.setCrossOrigin(this.crossOrigin),
  48864. a.setPath(this.path),
  48865. a.load(e, function(e) {
  48866. o.image = e,
  48867. o.needsUpdate = !0,
  48868. void 0 !== t && t(o)
  48869. }, i, r),
  48870. o
  48871. },
  48872. setCrossOrigin: function(e) {
  48873. this.crossOrigin = e
  48874. },
  48875. setPath: function(e) {
  48876. this.path = e
  48877. }
  48878. },
  48879. n.CubeTextureLoader = function(e) {
  48880. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48881. }
  48882. ,
  48883. n.CubeTextureLoader.prototype = {
  48884. constructor: n.CubeTextureLoader,
  48885. load: function(e, t, i, r) {
  48886. function o(i) {
  48887. s.load(e[i], function(e) {
  48888. a.images[i] = e,
  48889. l++,
  48890. 6 === l && (a.needsUpdate = !0,
  48891. t && t(a))
  48892. }, void 0, r)
  48893. }
  48894. var a = new n.CubeTexture
  48895. , s = new n.ImageLoader(this.manager);
  48896. s.setCrossOrigin(this.crossOrigin),
  48897. s.setPath(this.path);
  48898. for (var l = 0, c = 0; c < e.length; ++c)
  48899. o(c);
  48900. return a
  48901. },
  48902. setCrossOrigin: function(e) {
  48903. this.crossOrigin = e
  48904. },
  48905. setPath: function(e) {
  48906. this.path = e
  48907. }
  48908. },
  48909. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48910. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48911. this._parser = null
  48912. }
  48913. ,
  48914. n.BinaryTextureLoader.prototype = {
  48915. constructor: n.BinaryTextureLoader,
  48916. load: function(e, t, i, r) {
  48917. var o = this
  48918. , a = new n.DataTexture
  48919. , s = new n.XHRLoader(this.manager);
  48920. return s.setResponseType("arraybuffer"),
  48921. s.load(e, function(e) {
  48922. var i = o._parser(e);
  48923. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48924. a.image.height = i.height,
  48925. a.image.data = i.data),
  48926. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48927. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48928. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48929. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48930. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48931. void 0 !== i.format && (a.format = i.format),
  48932. void 0 !== i.type && (a.type = i.type),
  48933. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48934. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48935. a.needsUpdate = !0,
  48936. t && t(a, i))
  48937. }, i, r),
  48938. a
  48939. }
  48940. },
  48941. n.CompressedTextureLoader = function(e) {
  48942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48943. this._parser = null
  48944. }
  48945. ;
  48946. n.CompressedTextureLoader.prototype = {
  48947. constructor: n.CompressedTextureLoader,
  48948. load: function(e, t, i, r) {
  48949. function o(o) {
  48950. c.load(e[o], function(e) {
  48951. var i = a._parser(e, !0);
  48952. s[o] = {
  48953. width: i.width,
  48954. height: i.height,
  48955. format: i.format,
  48956. mipmaps: i.mipmaps
  48957. },
  48958. h += 1,
  48959. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48960. l.format = i.format,
  48961. l.needsUpdate = !0,
  48962. t && t(l))
  48963. }, i, r)
  48964. }
  48965. var a = this
  48966. , s = []
  48967. , l = new n.CompressedTexture;
  48968. l.image = s;
  48969. var c = new n.XHRLoader(this.manager);
  48970. if (c.setPath(this.path),
  48971. c.setResponseType("arraybuffer"),
  48972. Array.isArray(e))
  48973. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48974. o(u);
  48975. else
  48976. c.load(e, function(e) {
  48977. var i = a._parser(e, !0);
  48978. if (i.isCubemap)
  48979. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48980. s[o] = {
  48981. mipmaps: []
  48982. };
  48983. for (var c = 0; c < i.mipmapCount; c++)
  48984. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48985. s[o].format = i.format,
  48986. s[o].width = i.width,
  48987. s[o].height = i.height
  48988. }
  48989. else
  48990. l.image.width = i.width,
  48991. l.image.height = i.height,
  48992. l.mipmaps = i.mipmaps;
  48993. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48994. l.format = i.format,
  48995. l.needsUpdate = !0,
  48996. t && t(l)
  48997. }, i, r);
  48998. return l
  48999. },
  49000. setPath: function(e) {
  49001. this.path = e
  49002. }
  49003. };
  49004. n.Material = function() {
  49005. Object.defineProperty(this, "id", {
  49006. value: n.MaterialIdCount++
  49007. }),
  49008. this.uuid = n.Math.generateUUID(),
  49009. this.name = "",
  49010. this.type = "Material",
  49011. this.side = n.FrontSide,
  49012. this.opacity = 1,
  49013. this.transparent = !1,
  49014. this.blending = n.NormalBlending,
  49015. this.blendSrc = n.SrcAlphaFactor,
  49016. this.blendDst = n.OneMinusSrcAlphaFactor,
  49017. this.blendEquation = n.AddEquation,
  49018. this.blendSrcAlpha = null,
  49019. this.blendDstAlpha = null,
  49020. this.blendEquationAlpha = null,
  49021. this.depthFunc = n.LessEqualDepth,
  49022. this.depthTest = !0,
  49023. this.depthWrite = !0,
  49024. this.colorWrite = !0,
  49025. this.precision = null,
  49026. this.polygonOffset = !1,
  49027. this.polygonOffsetFactor = 0,
  49028. this.polygonOffsetUnits = 0,
  49029. this.alphaTest = 0,
  49030. this.premultipliedAlpha = !1,
  49031. this.overdraw = 0,
  49032. this.visible = !0,
  49033. this._needsUpdate = !0
  49034. }
  49035. ,
  49036. n.Material.prototype = {
  49037. constructor: n.Material,
  49038. get needsUpdate() {
  49039. return this._needsUpdate
  49040. },
  49041. set needsUpdate(e) {
  49042. e === !0 && this.update(),
  49043. this._needsUpdate = e
  49044. },
  49045. setValues: function(e) {
  49046. if (void 0 !== e)
  49047. for (var t in e) {
  49048. var i = e[t];
  49049. if (void 0 !== i) {
  49050. var r = this[t];
  49051. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49052. } else
  49053. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49054. }
  49055. },
  49056. toJSON: function(e) {
  49057. function t(e) {
  49058. var t = [];
  49059. for (var i in e) {
  49060. var n = e[i];
  49061. delete n.metadata,
  49062. t.push(n)
  49063. }
  49064. return t
  49065. }
  49066. var i = void 0 === e;
  49067. i && (e = {
  49068. textures: {},
  49069. images: {}
  49070. });
  49071. var r = {
  49072. metadata: {
  49073. version: 4.4,
  49074. type: "Material",
  49075. generator: "Material.toJSON"
  49076. }
  49077. };
  49078. if (r.uuid = this.uuid,
  49079. r.type = this.type,
  49080. "" !== this.name && (r.name = this.name),
  49081. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49082. .5 !== this.roughness && (r.roughness = this.roughness),
  49083. .5 !== this.metalness && (r.metalness = this.metalness),
  49084. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49085. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49086. void 0 !== this.shininess && (r.shininess = this.shininess),
  49087. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49088. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49089. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49090. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49091. r.bumpScale = this.bumpScale),
  49092. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49093. r.normalScale = this.normalScale.toArray()),
  49094. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49095. r.displacementScale = this.displacementScale,
  49096. r.displacementBias = this.displacementBias),
  49097. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49098. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49099. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49100. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49101. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49102. r.reflectivity = this.reflectivity),
  49103. void 0 !== this.size && (r.size = this.size),
  49104. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49105. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49106. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49107. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49108. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49109. this.opacity < 1 && (r.opacity = this.opacity),
  49110. this.transparent === !0 && (r.transparent = this.transparent),
  49111. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49112. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49113. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49114. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49115. i) {
  49116. var o = t(e.textures)
  49117. , a = t(e.images);
  49118. o.length > 0 && (r.textures = o),
  49119. a.length > 0 && (r.images = a)
  49120. }
  49121. return r
  49122. },
  49123. clone: function() {
  49124. return (new this.constructor).copy(this)
  49125. },
  49126. copy: function(e) {
  49127. return this.name = e.name,
  49128. this.side = e.side,
  49129. this.opacity = e.opacity,
  49130. this.transparent = e.transparent,
  49131. this.blending = e.blending,
  49132. this.blendSrc = e.blendSrc,
  49133. this.blendDst = e.blendDst,
  49134. this.blendEquation = e.blendEquation,
  49135. this.blendSrcAlpha = e.blendSrcAlpha,
  49136. this.blendDstAlpha = e.blendDstAlpha,
  49137. this.blendEquationAlpha = e.blendEquationAlpha,
  49138. this.depthFunc = e.depthFunc,
  49139. this.depthTest = e.depthTest,
  49140. this.depthWrite = e.depthWrite,
  49141. this.colorWrite = e.colorWrite,
  49142. this.precision = e.precision,
  49143. this.polygonOffset = e.polygonOffset,
  49144. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49145. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49146. this.alphaTest = e.alphaTest,
  49147. this.premultipliedAlpha = e.premultipliedAlpha,
  49148. this.overdraw = e.overdraw,
  49149. this.visible = e.visible,
  49150. this
  49151. },
  49152. update: function() {
  49153. this.dispatchEvent({
  49154. type: "update"
  49155. })
  49156. },
  49157. dispose: function() {
  49158. this.dispatchEvent({
  49159. type: "dispose"
  49160. })
  49161. }
  49162. },
  49163. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49164. n.MaterialIdCount = 0,
  49165. n.LineBasicMaterial = function(e) {
  49166. n.Material.call(this),
  49167. this.type = "LineBasicMaterial",
  49168. this.color = new n.Color(16777215),
  49169. this.linewidth = 1,
  49170. this.linecap = "round",
  49171. this.linejoin = "round",
  49172. this.blending = n.NormalBlending,
  49173. this.vertexColors = n.NoColors,
  49174. this.fog = !0,
  49175. this.setValues(e)
  49176. }
  49177. ,
  49178. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49179. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49180. n.LineBasicMaterial.prototype.copy = function(e) {
  49181. return n.Material.prototype.copy.call(this, e),
  49182. this.color.copy(e.color),
  49183. this.linewidth = e.linewidth,
  49184. this.linecap = e.linecap,
  49185. this.linejoin = e.linejoin,
  49186. this.vertexColors = e.vertexColors,
  49187. this.fog = e.fog,
  49188. this
  49189. }
  49190. ,
  49191. n.LineDashedMaterial = function(e) {
  49192. n.Material.call(this),
  49193. this.type = "LineDashedMaterial",
  49194. this.color = new n.Color(16777215),
  49195. this.linewidth = 1,
  49196. this.scale = 1,
  49197. this.dashSize = 3,
  49198. this.gapSize = 1,
  49199. this.blending = n.NormalBlending,
  49200. this.vertexColors = n.NoColors,
  49201. this.fog = !0,
  49202. this.setValues(e)
  49203. }
  49204. ,
  49205. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49206. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49207. n.LineDashedMaterial.prototype.copy = function(e) {
  49208. return n.Material.prototype.copy.call(this, e),
  49209. this.color.copy(e.color),
  49210. this.linewidth = e.linewidth,
  49211. this.scale = e.scale,
  49212. this.dashSize = e.dashSize,
  49213. this.gapSize = e.gapSize,
  49214. this.vertexColors = e.vertexColors,
  49215. this.fog = e.fog,
  49216. this
  49217. }
  49218. ,
  49219. n.MeshBasicMaterial = function(e) {
  49220. n.Material.call(this),
  49221. this.type = "MeshBasicMaterial",
  49222. this.color = new n.Color(16777215),
  49223. this.map = null,
  49224. this.aoMap = null,
  49225. this.aoMapIntensity = 1,
  49226. this.specularMap = null,
  49227. this.alphaMap = null,
  49228. this.envMap = null,
  49229. this.combine = n.MultiplyOperation,
  49230. this.reflectivity = 1,
  49231. this.refractionRatio = .98,
  49232. this.fog = !0,
  49233. this.shading = n.SmoothShading,
  49234. this.blending = n.NormalBlending,
  49235. this.wireframe = !1,
  49236. this.wireframeLinewidth = 1,
  49237. this.wireframeLinecap = "round",
  49238. this.wireframeLinejoin = "round",
  49239. this.vertexColors = n.NoColors,
  49240. this.skinning = !1,
  49241. this.morphTargets = !1,
  49242. this.setValues(e)
  49243. }
  49244. ,
  49245. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49246. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49247. n.MeshBasicMaterial.prototype.copy = function(e) {
  49248. return n.Material.prototype.copy.call(this, e),
  49249. this.color.copy(e.color),
  49250. this.map = e.map,
  49251. this.aoMap = e.aoMap,
  49252. this.aoMapIntensity = e.aoMapIntensity,
  49253. this.specularMap = e.specularMap,
  49254. this.alphaMap = e.alphaMap,
  49255. this.envMap = e.envMap,
  49256. this.combine = e.combine,
  49257. this.reflectivity = e.reflectivity,
  49258. this.refractionRatio = e.refractionRatio,
  49259. this.fog = e.fog,
  49260. this.shading = e.shading,
  49261. this.wireframe = e.wireframe,
  49262. this.wireframeLinewidth = e.wireframeLinewidth,
  49263. this.wireframeLinecap = e.wireframeLinecap,
  49264. this.wireframeLinejoin = e.wireframeLinejoin,
  49265. this.vertexColors = e.vertexColors,
  49266. this.skinning = e.skinning,
  49267. this.morphTargets = e.morphTargets,
  49268. this
  49269. }
  49270. ,
  49271. n.MeshLambertMaterial = function(e) {
  49272. n.Material.call(this),
  49273. this.type = "MeshLambertMaterial",
  49274. this.color = new n.Color(16777215),
  49275. this.map = null,
  49276. this.lightMap = null,
  49277. this.lightMapIntensity = 1,
  49278. this.aoMap = null,
  49279. this.aoMapIntensity = 1,
  49280. this.emissive = new n.Color(0),
  49281. this.emissiveIntensity = 1,
  49282. this.emissiveMap = null,
  49283. this.specularMap = null,
  49284. this.alphaMap = null,
  49285. this.envMap = null,
  49286. this.combine = n.MultiplyOperation,
  49287. this.reflectivity = 1,
  49288. this.refractionRatio = .98,
  49289. this.fog = !0,
  49290. this.blending = n.NormalBlending,
  49291. this.wireframe = !1,
  49292. this.wireframeLinewidth = 1,
  49293. this.wireframeLinecap = "round",
  49294. this.wireframeLinejoin = "round",
  49295. this.vertexColors = n.NoColors,
  49296. this.skinning = !1,
  49297. this.morphTargets = !1,
  49298. this.morphNormals = !1,
  49299. this.setValues(e)
  49300. }
  49301. ,
  49302. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49303. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49304. n.MeshLambertMaterial.prototype.copy = function(e) {
  49305. return n.Material.prototype.copy.call(this, e),
  49306. this.color.copy(e.color),
  49307. this.map = e.map,
  49308. this.lightMap = e.lightMap,
  49309. this.lightMapIntensity = e.lightMapIntensity,
  49310. this.aoMap = e.aoMap,
  49311. this.aoMapIntensity = e.aoMapIntensity,
  49312. this.emissive.copy(e.emissive),
  49313. this.emissiveMap = e.emissiveMap,
  49314. this.emissiveIntensity = e.emissiveIntensity,
  49315. this.specularMap = e.specularMap,
  49316. this.alphaMap = e.alphaMap,
  49317. this.envMap = e.envMap,
  49318. this.combine = e.combine,
  49319. this.reflectivity = e.reflectivity,
  49320. this.refractionRatio = e.refractionRatio,
  49321. this.fog = e.fog,
  49322. this.wireframe = e.wireframe,
  49323. this.wireframeLinewidth = e.wireframeLinewidth,
  49324. this.wireframeLinecap = e.wireframeLinecap,
  49325. this.wireframeLinejoin = e.wireframeLinejoin,
  49326. this.vertexColors = e.vertexColors,
  49327. this.skinning = e.skinning,
  49328. this.morphTargets = e.morphTargets,
  49329. this.morphNormals = e.morphNormals,
  49330. this
  49331. }
  49332. ,
  49333. n.MeshPhongMaterial = function(e) {
  49334. n.Material.call(this),
  49335. this.type = "MeshPhongMaterial",
  49336. this.color = new n.Color(16777215),
  49337. this.specular = new n.Color(1118481),
  49338. this.shininess = 30,
  49339. this.map = null,
  49340. this.lightMap = null,
  49341. this.lightMapIntensity = 1,
  49342. this.aoMap = null,
  49343. this.aoMapIntensity = 1,
  49344. this.emissive = new n.Color(0),
  49345. this.emissiveIntensity = 1,
  49346. this.emissiveMap = null,
  49347. this.bumpMap = null,
  49348. this.bumpScale = 1,
  49349. this.normalMap = null,
  49350. this.normalScale = new n.Vector2(1,1),
  49351. this.displacementMap = null,
  49352. this.displacementScale = 1,
  49353. this.displacementBias = 0,
  49354. this.specularMap = null,
  49355. this.alphaMap = null,
  49356. this.envMap = null,
  49357. this.combine = n.MultiplyOperation,
  49358. this.reflectivity = 1,
  49359. this.refractionRatio = .98,
  49360. this.fog = !0,
  49361. this.shading = n.SmoothShading,
  49362. this.blending = n.NormalBlending,
  49363. this.wireframe = !1,
  49364. this.wireframeLinewidth = 1,
  49365. this.wireframeLinecap = "round",
  49366. this.wireframeLinejoin = "round",
  49367. this.vertexColors = n.NoColors,
  49368. this.skinning = !1,
  49369. this.morphTargets = !1,
  49370. this.morphNormals = !1,
  49371. this.setValues(e)
  49372. }
  49373. ,
  49374. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49375. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49376. n.MeshPhongMaterial.prototype.copy = function(e) {
  49377. return n.Material.prototype.copy.call(this, e),
  49378. this.color.copy(e.color),
  49379. this.specular.copy(e.specular),
  49380. this.shininess = e.shininess,
  49381. this.map = e.map,
  49382. this.lightMap = e.lightMap,
  49383. this.lightMapIntensity = e.lightMapIntensity,
  49384. this.aoMap = e.aoMap,
  49385. this.aoMapIntensity = e.aoMapIntensity,
  49386. this.emissive.copy(e.emissive),
  49387. this.emissiveMap = e.emissiveMap,
  49388. this.emissiveIntensity = e.emissiveIntensity,
  49389. this.bumpMap = e.bumpMap,
  49390. this.bumpScale = e.bumpScale,
  49391. this.normalMap = e.normalMap,
  49392. this.normalScale.copy(e.normalScale),
  49393. this.displacementMap = e.displacementMap,
  49394. this.displacementScale = e.displacementScale,
  49395. this.displacementBias = e.displacementBias,
  49396. this.specularMap = e.specularMap,
  49397. this.alphaMap = e.alphaMap,
  49398. this.envMap = e.envMap,
  49399. this.combine = e.combine,
  49400. this.reflectivity = e.reflectivity,
  49401. this.refractionRatio = e.refractionRatio,
  49402. this.fog = e.fog,
  49403. this.shading = e.shading,
  49404. this.wireframe = e.wireframe,
  49405. this.wireframeLinewidth = e.wireframeLinewidth,
  49406. this.wireframeLinecap = e.wireframeLinecap,
  49407. this.wireframeLinejoin = e.wireframeLinejoin,
  49408. this.vertexColors = e.vertexColors,
  49409. this.skinning = e.skinning,
  49410. this.morphTargets = e.morphTargets,
  49411. this.morphNormals = e.morphNormals,
  49412. this
  49413. }
  49414. ,
  49415. n.MeshStandardMaterial = function(e) {
  49416. n.Material.call(this),
  49417. this.type = "MeshStandardMaterial",
  49418. this.color = new n.Color(16777215),
  49419. this.roughness = .5,
  49420. this.metalness = .5,
  49421. this.map = null,
  49422. this.lightMap = null,
  49423. this.lightMapIntensity = 1,
  49424. this.aoMap = null,
  49425. this.aoMapIntensity = 1,
  49426. this.emissive = new n.Color(0),
  49427. this.emissiveIntensity = 1,
  49428. this.emissiveMap = null,
  49429. this.bumpMap = null,
  49430. this.bumpScale = 1,
  49431. this.normalMap = null,
  49432. this.normalScale = new n.Vector2(1,1),
  49433. this.displacementMap = null,
  49434. this.displacementScale = 1,
  49435. this.displacementBias = 0,
  49436. this.roughnessMap = null,
  49437. this.metalnessMap = null,
  49438. this.alphaMap = null,
  49439. this.envMap = null,
  49440. this.envMapIntensity = 1,
  49441. this.refractionRatio = .98,
  49442. this.fog = !0,
  49443. this.shading = n.SmoothShading,
  49444. this.blending = n.NormalBlending,
  49445. this.wireframe = !1,
  49446. this.wireframeLinewidth = 1,
  49447. this.wireframeLinecap = "round",
  49448. this.wireframeLinejoin = "round",
  49449. this.vertexColors = n.NoColors,
  49450. this.skinning = !1,
  49451. this.morphTargets = !1,
  49452. this.morphNormals = !1,
  49453. this.setValues(e)
  49454. }
  49455. ,
  49456. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49457. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49458. n.MeshStandardMaterial.prototype.copy = function(e) {
  49459. return n.Material.prototype.copy.call(this, e),
  49460. this.color.copy(e.color),
  49461. this.roughness = e.roughness,
  49462. this.metalness = e.metalness,
  49463. this.map = e.map,
  49464. this.lightMap = e.lightMap,
  49465. this.lightMapIntensity = e.lightMapIntensity,
  49466. this.aoMap = e.aoMap,
  49467. this.aoMapIntensity = e.aoMapIntensity,
  49468. this.emissive.copy(e.emissive),
  49469. this.emissiveMap = e.emissiveMap,
  49470. this.emissiveIntensity = e.emissiveIntensity,
  49471. this.bumpMap = e.bumpMap,
  49472. this.bumpScale = e.bumpScale,
  49473. this.normalMap = e.normalMap,
  49474. this.normalScale.copy(e.normalScale),
  49475. this.displacementMap = e.displacementMap,
  49476. this.displacementScale = e.displacementScale,
  49477. this.displacementBias = e.displacementBias,
  49478. this.roughnessMap = e.roughnessMap,
  49479. this.metalnessMap = e.metalnessMap,
  49480. this.alphaMap = e.alphaMap,
  49481. this.envMap = e.envMap,
  49482. this.envMapIntensity = e.envMapIntensity,
  49483. this.refractionRatio = e.refractionRatio,
  49484. this.fog = e.fog,
  49485. this.shading = e.shading,
  49486. this.wireframe = e.wireframe,
  49487. this.wireframeLinewidth = e.wireframeLinewidth,
  49488. this.wireframeLinecap = e.wireframeLinecap,
  49489. this.wireframeLinejoin = e.wireframeLinejoin,
  49490. this.vertexColors = e.vertexColors,
  49491. this.skinning = e.skinning,
  49492. this.morphTargets = e.morphTargets,
  49493. this.morphNormals = e.morphNormals,
  49494. this
  49495. }
  49496. ,
  49497. n.MeshDepthMaterial = function(e) {
  49498. n.Material.call(this),
  49499. this.type = "MeshDepthMaterial",
  49500. this.morphTargets = !1,
  49501. this.wireframe = !1,
  49502. this.wireframeLinewidth = 1,
  49503. this.setValues(e)
  49504. }
  49505. ,
  49506. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49507. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49508. n.MeshDepthMaterial.prototype.copy = function(e) {
  49509. return n.Material.prototype.copy.call(this, e),
  49510. this.wireframe = e.wireframe,
  49511. this.wireframeLinewidth = e.wireframeLinewidth,
  49512. this
  49513. }
  49514. ,
  49515. n.MeshNormalMaterial = function(e) {
  49516. n.Material.call(this, e),
  49517. this.type = "MeshNormalMaterial",
  49518. this.wireframe = !1,
  49519. this.wireframeLinewidth = 1,
  49520. this.morphTargets = !1,
  49521. this.setValues(e)
  49522. }
  49523. ,
  49524. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49525. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49526. n.MeshNormalMaterial.prototype.copy = function(e) {
  49527. return n.Material.prototype.copy.call(this, e),
  49528. this.wireframe = e.wireframe,
  49529. this.wireframeLinewidth = e.wireframeLinewidth,
  49530. this
  49531. }
  49532. ,
  49533. n.MultiMaterial = function(e) {
  49534. this.uuid = n.Math.generateUUID(),
  49535. this.type = "MultiMaterial",
  49536. this.materials = e instanceof Array ? e : [],
  49537. this.visible = !0
  49538. }
  49539. ,
  49540. n.MultiMaterial.prototype = {
  49541. constructor: n.MultiMaterial,
  49542. toJSON: function(e) {
  49543. for (var t = {
  49544. metadata: {
  49545. version: 4.2,
  49546. type: "material",
  49547. generator: "MaterialExporter"
  49548. },
  49549. uuid: this.uuid,
  49550. type: this.type,
  49551. materials: []
  49552. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49553. var o = i[n].toJSON(e);
  49554. delete o.metadata,
  49555. t.materials.push(o)
  49556. }
  49557. return t.visible = this.visible,
  49558. t
  49559. },
  49560. clone: function() {
  49561. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49562. e.materials.push(this.materials[t].clone());
  49563. return e.visible = this.visible,
  49564. e
  49565. }
  49566. },
  49567. n.PointsMaterial = function(e) {
  49568. n.Material.call(this),
  49569. this.type = "PointsMaterial",
  49570. this.color = new n.Color(16777215),
  49571. this.map = null,
  49572. this.size = 1,
  49573. this.sizeAttenuation = !0,
  49574. this.blending = n.NormalBlending,
  49575. this.vertexColors = n.NoColors,
  49576. this.fog = !0,
  49577. this.setValues(e)
  49578. }
  49579. ,
  49580. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49581. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49582. n.PointsMaterial.prototype.copy = function(e) {
  49583. return n.Material.prototype.copy.call(this, e),
  49584. this.color.copy(e.color),
  49585. this.map = e.map,
  49586. this.size = e.size,
  49587. this.sizeAttenuation = e.sizeAttenuation,
  49588. this.vertexColors = e.vertexColors,
  49589. this.fog = e.fog,
  49590. this
  49591. }
  49592. ,
  49593. n.ShaderMaterial = function(e) {
  49594. n.Material.call(this),
  49595. this.type = "ShaderMaterial",
  49596. this.defines = {},
  49597. this.uniforms = {},
  49598. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49599. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49600. this.shading = n.SmoothShading,
  49601. this.linewidth = 1,
  49602. this.wireframe = !1,
  49603. this.wireframeLinewidth = 1,
  49604. this.fog = !1,
  49605. this.lights = !1,
  49606. this.vertexColors = n.NoColors,
  49607. this.skinning = !1,
  49608. this.morphTargets = !1,
  49609. this.morphNormals = !1,
  49610. this.extensions = {
  49611. derivatives: !1,
  49612. fragDepth: !1,
  49613. drawBuffers: !1,
  49614. shaderTextureLOD: !1
  49615. },
  49616. this.defaultAttributeValues = {
  49617. color: [1, 1, 1],
  49618. uv: [0, 0],
  49619. uv2: [0, 0]
  49620. },
  49621. this.index0AttributeName = void 0,
  49622. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49623. this.setValues(e))
  49624. }
  49625. ,
  49626. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49627. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49628. n.ShaderMaterial.prototype.copy = function(e) {
  49629. return n.Material.prototype.copy.call(this, e),
  49630. this.fragmentShader = e.fragmentShader,
  49631. this.vertexShader = e.vertexShader,
  49632. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49633. this.defines = e.defines,
  49634. this.shading = e.shading,
  49635. this.wireframe = e.wireframe,
  49636. this.wireframeLinewidth = e.wireframeLinewidth,
  49637. this.fog = e.fog,
  49638. this.lights = e.lights,
  49639. this.vertexColors = e.vertexColors,
  49640. this.skinning = e.skinning,
  49641. this.morphTargets = e.morphTargets,
  49642. this.morphNormals = e.morphNormals,
  49643. this.extensions = e.extensions,
  49644. this
  49645. }
  49646. ,
  49647. n.ShaderMaterial.prototype.toJSON = function(e) {
  49648. var t = n.Material.prototype.toJSON.call(this, e);
  49649. return t.uniforms = this.uniforms,
  49650. t.vertexShader = this.vertexShader,
  49651. t.fragmentShader = this.fragmentShader,
  49652. t
  49653. }
  49654. ,
  49655. n.RawShaderMaterial = function(e) {
  49656. n.ShaderMaterial.call(this, e),
  49657. this.type = "RawShaderMaterial"
  49658. }
  49659. ,
  49660. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49661. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49662. n.SpriteMaterial = function(e) {
  49663. n.Material.call(this),
  49664. this.type = "SpriteMaterial",
  49665. this.color = new n.Color(16777215),
  49666. this.map = null,
  49667. this.rotation = 0,
  49668. this.fog = !1,
  49669. this.setValues(e)
  49670. }
  49671. ,
  49672. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49673. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49674. n.SpriteMaterial.prototype.copy = function(e) {
  49675. return n.Material.prototype.copy.call(this, e),
  49676. this.color.copy(e.color),
  49677. this.map = e.map,
  49678. this.rotation = e.rotation,
  49679. this.fog = e.fog,
  49680. this
  49681. }
  49682. ,
  49683. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49684. Object.defineProperty(this, "id", {
  49685. value: n.TextureIdCount++
  49686. }),
  49687. this.uuid = n.Math.generateUUID(),
  49688. this.name = "",
  49689. this.sourceFile = "",
  49690. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49691. this.mipmaps = [],
  49692. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49693. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49694. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49695. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49696. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49697. this.anisotropy = void 0 !== c ? c : 1,
  49698. this.format = void 0 !== s ? s : n.RGBAFormat,
  49699. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49700. this.offset = new n.Vector2(0,0),
  49701. this.repeat = new n.Vector2(1,1),
  49702. this.generateMipmaps = !0,
  49703. this.premultiplyAlpha = !1,
  49704. this.flipY = !0,
  49705. this.unpackAlignment = 4,
  49706. this.encoding = n.LinearEncoding,
  49707. this.version = 0,
  49708. this.onUpdate = null
  49709. }
  49710. ,
  49711. n.Texture.DEFAULT_IMAGE = void 0,
  49712. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49713. n.Texture.prototype = {
  49714. constructor: n.Texture,
  49715. set needsUpdate(e) {
  49716. e === !0 && this.version++
  49717. },
  49718. clone: function() {
  49719. return (new this.constructor).copy(this)
  49720. },
  49721. copy: function(e) {
  49722. return this.image = e.image,
  49723. this.mipmaps = e.mipmaps.slice(0),
  49724. this.mapping = e.mapping,
  49725. this.wrapS = e.wrapS,
  49726. this.wrapT = e.wrapT,
  49727. this.magFilter = e.magFilter,
  49728. this.minFilter = e.minFilter,
  49729. this.anisotropy = e.anisotropy,
  49730. this.format = e.format,
  49731. this.type = e.type,
  49732. this.offset.copy(e.offset),
  49733. this.repeat.copy(e.repeat),
  49734. this.generateMipmaps = e.generateMipmaps,
  49735. this.premultiplyAlpha = e.premultiplyAlpha,
  49736. this.flipY = e.flipY,
  49737. this.unpackAlignment = e.unpackAlignment,
  49738. this.encoding = e.encoding,
  49739. this
  49740. },
  49741. toJSON: function(e) {
  49742. function t(e) {
  49743. var t;
  49744. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49745. t.width = e.width,
  49746. t.height = e.height,
  49747. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49748. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49749. }
  49750. if (void 0 !== e.textures[this.uuid])
  49751. return e.textures[this.uuid];
  49752. var i = {
  49753. metadata: {
  49754. version: 4.4,
  49755. type: "Texture",
  49756. generator: "Texture.toJSON"
  49757. },
  49758. uuid: this.uuid,
  49759. name: this.name,
  49760. mapping: this.mapping,
  49761. repeat: [this.repeat.x, this.repeat.y],
  49762. offset: [this.offset.x, this.offset.y],
  49763. wrap: [this.wrapS, this.wrapT],
  49764. minFilter: this.minFilter,
  49765. magFilter: this.magFilter,
  49766. anisotropy: this.anisotropy
  49767. };
  49768. if (void 0 !== this.image) {
  49769. var r = this.image;
  49770. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49771. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49772. uuid: r.uuid,
  49773. url: t(r)
  49774. }),
  49775. i.image = r.uuid
  49776. }
  49777. return e.textures[this.uuid] = i,
  49778. i
  49779. },
  49780. dispose: function() {
  49781. this.dispatchEvent({
  49782. type: "dispose"
  49783. })
  49784. },
  49785. transformUv: function(e) {
  49786. if (this.mapping === n.UVMapping) {
  49787. if (e.multiply(this.repeat),
  49788. e.add(this.offset),
  49789. e.x < 0 || e.x > 1)
  49790. switch (this.wrapS) {
  49791. case n.RepeatWrapping:
  49792. e.x = e.x - Math.floor(e.x);
  49793. break;
  49794. case n.ClampToEdgeWrapping:
  49795. e.x = e.x < 0 ? 0 : 1;
  49796. break;
  49797. case n.MirroredRepeatWrapping:
  49798. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49799. }
  49800. if (e.y < 0 || e.y > 1)
  49801. switch (this.wrapT) {
  49802. case n.RepeatWrapping:
  49803. e.y = e.y - Math.floor(e.y);
  49804. break;
  49805. case n.ClampToEdgeWrapping:
  49806. e.y = e.y < 0 ? 0 : 1;
  49807. break;
  49808. case n.MirroredRepeatWrapping:
  49809. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49810. }
  49811. this.flipY && (e.y = 1 - e.y)
  49812. }
  49813. }
  49814. },
  49815. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49816. n.TextureIdCount = 0,
  49817. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49818. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49819. this.needsUpdate = !0
  49820. }
  49821. ,
  49822. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49823. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49824. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49825. e = void 0 !== e ? e : [],
  49826. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49827. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49828. this.flipY = !1
  49829. }
  49830. ,
  49831. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49832. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49833. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49834. get: function() {
  49835. return this.image
  49836. },
  49837. set: function(e) {
  49838. this.image = e
  49839. }
  49840. }),
  49841. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49842. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49843. this.image = {
  49844. width: t,
  49845. height: i
  49846. },
  49847. this.mipmaps = e,
  49848. this.flipY = !1,
  49849. this.generateMipmaps = !1
  49850. }
  49851. ,
  49852. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49853. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49854. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49855. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49856. this.image = {
  49857. data: e,
  49858. width: t,
  49859. height: i
  49860. },
  49861. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49862. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49863. this.flipY = !1,
  49864. this.generateMipmaps = !1
  49865. }
  49866. ,
  49867. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49868. n.DataTexture.prototype.constructor = n.DataTexture,
  49869. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49870. function h() {
  49871. requestAnimationFrame(h)
  49872. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49873. u.needsUpdate = !0
  49874. }
  49875. }
  49876. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49877. this.generateMipmaps = !1;
  49878. var u = this;
  49879. h()
  49880. }
  49881. ,
  49882. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49883. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49884. n.Group = function() {
  49885. n.Object3D.call(this),
  49886. this.type = "Group"
  49887. }
  49888. ,
  49889. n.Group.prototype = Object.create(n.Object3D.prototype),
  49890. n.Group.prototype.constructor = n.Group,
  49891. n.Points = function(e, t) {
  49892. n.Object3D.call(this),
  49893. this.type = "Points",
  49894. this.geometry = void 0 !== e ? e : new n.Geometry,
  49895. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49896. color: 16777215 * Math.random()
  49897. })
  49898. }
  49899. ,
  49900. n.Points.prototype = Object.create(n.Object3D.prototype),
  49901. n.Points.prototype.constructor = n.Points,
  49902. n.Points.prototype.raycast = function() {
  49903. var e = new n.Matrix4
  49904. , t = new n.Ray
  49905. , i = new n.Sphere;
  49906. return function(r, o) {
  49907. function a(e, i) {
  49908. var n = t.distanceSqToPoint(e);
  49909. if (n < d) {
  49910. var a = t.closestPointToPoint(e);
  49911. a.applyMatrix4(c);
  49912. var l = r.ray.origin.distanceTo(a);
  49913. if (l < r.near || l > r.far)
  49914. return;
  49915. o.push({
  49916. distance: l,
  49917. distanceToRay: Math.sqrt(n),
  49918. point: a.clone(),
  49919. index: i,
  49920. face: null,
  49921. object: s
  49922. })
  49923. }
  49924. }
  49925. var s = this
  49926. , l = this.geometry
  49927. , c = this.matrixWorld
  49928. , h = r.params.Points.threshold;
  49929. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49930. i.copy(l.boundingSphere),
  49931. i.applyMatrix4(c),
  49932. r.ray.intersectsSphere(i) !== !1) {
  49933. e.getInverse(c),
  49934. t.copy(r.ray).applyMatrix4(e);
  49935. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49936. , d = u * u
  49937. , p = new n.Vector3;
  49938. if (l instanceof n.BufferGeometry) {
  49939. var f = l.index
  49940. , g = l.attributes
  49941. , m = g.position.array;
  49942. if (null !== f)
  49943. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49944. var C = v[A];
  49945. p.fromArray(m, 3 * C),
  49946. a(p, C)
  49947. }
  49948. else
  49949. for (var A = 0, I = m.length / 3; A < I; A++)
  49950. p.fromArray(m, 3 * A),
  49951. a(p, A)
  49952. } else
  49953. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49954. a(E[A], A)
  49955. }
  49956. }
  49957. }(),
  49958. n.Points.prototype.clone = function() {
  49959. return new this.constructor(this.geometry,this.material).copy(this)
  49960. }
  49961. ,
  49962. n.Line = function(e, t, i) {
  49963. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49964. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49965. this.type = "Line",
  49966. this.geometry = void 0 !== e ? e : new n.Geometry,
  49967. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49968. color: 16777215 * Math.random()
  49969. })))
  49970. }
  49971. ,
  49972. n.Line.prototype = Object.create(n.Object3D.prototype),
  49973. n.Line.prototype.constructor = n.Line,
  49974. n.Line.prototype.raycast = function() {
  49975. var e = new n.Matrix4
  49976. , t = new n.Ray
  49977. , i = new n.Sphere;
  49978. return function(r, o) {
  49979. var a = r.linePrecision
  49980. , s = a * a
  49981. , l = this.geometry
  49982. , c = this.matrixWorld;
  49983. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49984. i.copy(l.boundingSphere),
  49985. i.applyMatrix4(c),
  49986. r.ray.intersectsSphere(i) !== !1) {
  49987. e.getInverse(c),
  49988. t.copy(r.ray).applyMatrix4(e);
  49989. var h = new n.Vector3
  49990. , u = new n.Vector3
  49991. , d = new n.Vector3
  49992. , p = new n.Vector3
  49993. , f = this instanceof n.LineSegments ? 2 : 1;
  49994. if (l instanceof n.BufferGeometry) {
  49995. var g = l.index
  49996. , m = l.attributes
  49997. , v = m.position.array;
  49998. if (null !== g)
  49999. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  50000. var I = A[y]
  50001. , E = A[y + 1];
  50002. h.fromArray(v, 3 * I),
  50003. u.fromArray(v, 3 * E);
  50004. var b = t.distanceSqToSegment(h, u, p, d);
  50005. if (!(b > s)) {
  50006. p.applyMatrix4(this.matrixWorld);
  50007. var w = r.ray.origin.distanceTo(p);
  50008. w < r.near || w > r.far || o.push({
  50009. distance: w,
  50010. point: d.clone().applyMatrix4(this.matrixWorld),
  50011. index: y,
  50012. face: null,
  50013. faceIndex: null,
  50014. object: this
  50015. })
  50016. }
  50017. }
  50018. else
  50019. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  50020. h.fromArray(v, 3 * y),
  50021. u.fromArray(v, 3 * y + 3);
  50022. var b = t.distanceSqToSegment(h, u, p, d);
  50023. if (!(b > s)) {
  50024. p.applyMatrix4(this.matrixWorld);
  50025. var w = r.ray.origin.distanceTo(p);
  50026. w < r.near || w > r.far || o.push({
  50027. distance: w,
  50028. point: d.clone().applyMatrix4(this.matrixWorld),
  50029. index: y,
  50030. face: null,
  50031. faceIndex: null,
  50032. object: this
  50033. })
  50034. }
  50035. }
  50036. } else if (l instanceof n.Geometry)
  50037. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50038. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50039. if (!(b > s)) {
  50040. p.applyMatrix4(this.matrixWorld);
  50041. var w = r.ray.origin.distanceTo(p);
  50042. w < r.near || w > r.far || o.push({
  50043. distance: w,
  50044. point: d.clone().applyMatrix4(this.matrixWorld),
  50045. index: y,
  50046. face: null,
  50047. faceIndex: null,
  50048. object: this
  50049. })
  50050. }
  50051. }
  50052. }
  50053. }
  50054. }(),
  50055. n.Line.prototype.clone = function() {
  50056. return new this.constructor(this.geometry,this.material).copy(this)
  50057. }
  50058. ,
  50059. n.LineStrip = 0,
  50060. n.LinePieces = 1,
  50061. n.LineSegments = function(e, t) {
  50062. n.Line.call(this, e, t),
  50063. this.type = "LineSegments"
  50064. }
  50065. ,
  50066. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50067. n.LineSegments.prototype.constructor = n.LineSegments,
  50068. n.Mesh = function(e, t) {
  50069. n.Object3D.call(this),
  50070. this.type = "Mesh",
  50071. this.geometry = void 0 !== e ? e : new n.Geometry,
  50072. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50073. color: 16777215 * Math.random()
  50074. }),
  50075. this.drawMode = n.TrianglesDrawMode,
  50076. this.updateMorphTargets()
  50077. }
  50078. ,
  50079. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50080. n.Mesh.prototype.constructor = n.Mesh,
  50081. n.Mesh.prototype.setDrawMode = function(e) {
  50082. this.drawMode = e
  50083. }
  50084. ,
  50085. n.Mesh.prototype.updateMorphTargets = function() {
  50086. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50087. this.morphTargetBase = -1,
  50088. this.morphTargetInfluences = [],
  50089. this.morphTargetDictionary = {};
  50090. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50091. this.morphTargetInfluences.push(0),
  50092. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50093. }
  50094. }
  50095. ,
  50096. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50097. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50098. 0)
  50099. }
  50100. ,
  50101. n.Mesh.prototype.raycast = function() {
  50102. function e(e, t, i, r, o, a, s) {
  50103. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50104. o.multiplyScalar(m.x),
  50105. a.multiplyScalar(m.y),
  50106. s.multiplyScalar(m.z),
  50107. o.add(a).add(s),
  50108. o.clone()
  50109. }
  50110. function t(e, t, i, r, o, a, s) {
  50111. var l, c = e.material;
  50112. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50113. null === l)
  50114. return null;
  50115. A.copy(s),
  50116. A.applyMatrix4(e.matrixWorld);
  50117. var h = t.ray.origin.distanceTo(A);
  50118. return h < t.near || h > t.far ? null : {
  50119. distance: h,
  50120. point: A.clone(),
  50121. object: e
  50122. }
  50123. }
  50124. function i(i, r, o, a, h, u, d, m) {
  50125. s.fromArray(a, 3 * u),
  50126. l.fromArray(a, 3 * d),
  50127. c.fromArray(a, 3 * m);
  50128. var A = t(i, r, o, s, l, c, v);
  50129. return A && (h && (p.fromArray(h, 2 * u),
  50130. f.fromArray(h, 2 * d),
  50131. g.fromArray(h, 2 * m),
  50132. A.uv = e(v, s, l, c, p, f, g)),
  50133. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50134. A.faceIndex = u),
  50135. A
  50136. }
  50137. var r = new n.Matrix4
  50138. , o = new n.Ray
  50139. , a = new n.Sphere
  50140. , s = new n.Vector3
  50141. , l = new n.Vector3
  50142. , c = new n.Vector3
  50143. , h = new n.Vector3
  50144. , u = new n.Vector3
  50145. , d = new n.Vector3
  50146. , p = new n.Vector2
  50147. , f = new n.Vector2
  50148. , g = new n.Vector2
  50149. , m = new n.Vector3
  50150. , v = new n.Vector3
  50151. , A = new n.Vector3;
  50152. return function(m, A) {
  50153. var y = this.geometry
  50154. , C = this.material
  50155. , I = this.matrixWorld;
  50156. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50157. a.copy(y.boundingSphere),
  50158. a.applyMatrix4(I),
  50159. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50160. o.copy(m.ray).applyMatrix4(r),
  50161. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50162. var E, b;
  50163. if (y instanceof n.BufferGeometry) {
  50164. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50165. if (void 0 !== S.uv && (E = S.uv.array),
  50166. null !== x)
  50167. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50168. w = R[P],
  50169. _ = R[P + 1],
  50170. T = R[P + 2],
  50171. b = i(this, m, o, M, E, w, _, T),
  50172. b && (b.faceIndex = Math.floor(P / 3),
  50173. A.push(b));
  50174. else
  50175. for (var P = 0, O = M.length; P < O; P += 9)
  50176. w = P / 3,
  50177. _ = w + 1,
  50178. T = w + 2,
  50179. b = i(this, m, o, M, E, w, _, T),
  50180. b && (b.index = w,
  50181. A.push(b))
  50182. } else if (y instanceof n.Geometry) {
  50183. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50184. k.length > 0 && (E = k);
  50185. for (var H = 0, G = U.length; H < G; H++) {
  50186. var z = U[H]
  50187. , W = B === !0 ? F[z.materialIndex] : C;
  50188. if (void 0 !== W) {
  50189. if (L = V[z.a],
  50190. D = V[z.b],
  50191. N = V[z.c],
  50192. W.morphTargets === !0) {
  50193. var j = y.morphTargets
  50194. , Y = this.morphTargetInfluences;
  50195. s.set(0, 0, 0),
  50196. l.set(0, 0, 0),
  50197. c.set(0, 0, 0);
  50198. for (var X = 0, Z = j.length; X < Z; X++) {
  50199. var q = Y[X];
  50200. if (0 !== q) {
  50201. var K = j[X].vertices;
  50202. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50203. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50204. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50205. }
  50206. }
  50207. s.add(L),
  50208. l.add(D),
  50209. c.add(N),
  50210. L = s,
  50211. D = l,
  50212. N = c
  50213. }
  50214. if (b = t(this, m, o, L, D, N, v)) {
  50215. if (E) {
  50216. var Q = E[H];
  50217. p.copy(Q[0]),
  50218. f.copy(Q[1]),
  50219. g.copy(Q[2]),
  50220. b.uv = e(v, L, D, N, p, f, g)
  50221. }
  50222. b.face = z,
  50223. b.faceIndex = H,
  50224. A.push(b)
  50225. }
  50226. }
  50227. }
  50228. }
  50229. }
  50230. }
  50231. }(),
  50232. n.Mesh.prototype.clone = function() {
  50233. return new this.constructor(this.geometry,this.material).copy(this)
  50234. }
  50235. ,
  50236. n.Bone = function(e) {
  50237. n.Object3D.call(this),
  50238. this.type = "Bone",
  50239. this.skin = e
  50240. }
  50241. ,
  50242. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50243. n.Bone.prototype.constructor = n.Bone,
  50244. n.Bone.prototype.copy = function(e) {
  50245. return n.Object3D.prototype.copy.call(this, e),
  50246. this.skin = e.skin,
  50247. this
  50248. }
  50249. ,
  50250. n.Skeleton = function(e, t, i) {
  50251. if (this.useVertexTexture = void 0 === i || i,
  50252. this.identityMatrix = new n.Matrix4,
  50253. e = e || [],
  50254. this.bones = e.slice(0),
  50255. this.useVertexTexture) {
  50256. var r = Math.sqrt(4 * this.bones.length);
  50257. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50258. r = Math.max(r, 4),
  50259. this.boneTextureWidth = r,
  50260. this.boneTextureHeight = r,
  50261. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50262. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50263. } else
  50264. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50265. if (void 0 === t)
  50266. this.calculateInverses();
  50267. else if (this.bones.length === t.length)
  50268. this.boneInverses = t.slice(0);
  50269. else {
  50270. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50271. this.boneInverses = [];
  50272. for (var o = 0, a = this.bones.length; o < a; o++)
  50273. this.boneInverses.push(new n.Matrix4)
  50274. }
  50275. }
  50276. ,
  50277. n.Skeleton.prototype.calculateInverses = function() {
  50278. this.boneInverses = [];
  50279. for (var e = 0, t = this.bones.length; e < t; e++) {
  50280. var i = new n.Matrix4;
  50281. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50282. this.boneInverses.push(i)
  50283. }
  50284. }
  50285. ,
  50286. n.Skeleton.prototype.pose = function() {
  50287. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50288. e = this.bones[t],
  50289. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50290. for (var t = 0, i = this.bones.length; t < i; t++)
  50291. e = this.bones[t],
  50292. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50293. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50294. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50295. }
  50296. ,
  50297. n.Skeleton.prototype.update = function() {
  50298. var e = new n.Matrix4;
  50299. return function() {
  50300. for (var t = 0, i = this.bones.length; t < i; t++) {
  50301. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50302. e.multiplyMatrices(n, this.boneInverses[t]),
  50303. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50304. }
  50305. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50306. }
  50307. }(),
  50308. n.Skeleton.prototype.clone = function() {
  50309. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50310. }
  50311. ,
  50312. n.SkinnedMesh = function(e, t, i) {
  50313. n.Mesh.call(this, e, t),
  50314. this.type = "SkinnedMesh",
  50315. this.bindMode = "attached",
  50316. this.bindMatrix = new n.Matrix4,
  50317. this.bindMatrixInverse = new n.Matrix4;
  50318. var r = [];
  50319. if (this.geometry && void 0 !== this.geometry.bones) {
  50320. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50321. a = this.geometry.bones[s],
  50322. o = new n.Bone(this),
  50323. r.push(o),
  50324. o.name = a.name,
  50325. o.position.fromArray(a.pos),
  50326. o.quaternion.fromArray(a.rotq),
  50327. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50328. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50329. a = this.geometry.bones[s],
  50330. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50331. }
  50332. this.normalizeSkinWeights(),
  50333. this.updateMatrixWorld(!0),
  50334. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50335. }
  50336. ,
  50337. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50338. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50339. n.SkinnedMesh.prototype.bind = function(e, t) {
  50340. this.skeleton = e,
  50341. void 0 === t && (this.updateMatrixWorld(!0),
  50342. this.skeleton.calculateInverses(),
  50343. t = this.matrixWorld),
  50344. this.bindMatrix.copy(t),
  50345. this.bindMatrixInverse.getInverse(t)
  50346. }
  50347. ,
  50348. n.SkinnedMesh.prototype.pose = function() {
  50349. this.skeleton.pose()
  50350. }
  50351. ,
  50352. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50353. if (this.geometry instanceof n.Geometry)
  50354. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50355. var t = this.geometry.skinWeights[e]
  50356. , i = 1 / t.lengthManhattan();
  50357. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50358. }
  50359. else if (this.geometry instanceof n.BufferGeometry)
  50360. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50361. r.x = o.getX(e),
  50362. r.y = o.getY(e),
  50363. r.z = o.getZ(e),
  50364. r.w = o.getW(e);
  50365. var i = 1 / r.lengthManhattan();
  50366. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50367. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50368. }
  50369. }
  50370. ,
  50371. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50372. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50373. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50374. }
  50375. ,
  50376. n.SkinnedMesh.prototype.clone = function() {
  50377. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50378. }
  50379. ,
  50380. n.LOD = function() {
  50381. n.Object3D.call(this),
  50382. this.type = "LOD",
  50383. Object.defineProperties(this, {
  50384. levels: {
  50385. enumerable: !0,
  50386. value: []
  50387. },
  50388. objects: {
  50389. get: function() {
  50390. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50391. this.levels
  50392. }
  50393. }
  50394. })
  50395. }
  50396. ,
  50397. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50398. n.LOD.prototype.constructor = n.LOD,
  50399. n.LOD.prototype.addLevel = function(e, t) {
  50400. void 0 === t && (t = 0),
  50401. t = Math.abs(t);
  50402. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50403. ;
  50404. i.splice(n, 0, {
  50405. distance: t,
  50406. object: e
  50407. }),
  50408. this.add(e)
  50409. }
  50410. ,
  50411. n.LOD.prototype.getObjectForDistance = function(e) {
  50412. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50413. ;
  50414. return t[i - 1].object
  50415. }
  50416. ,
  50417. n.LOD.prototype.raycast = function() {
  50418. var e = new n.Vector3;
  50419. return function(t, i) {
  50420. e.setFromMatrixPosition(this.matrixWorld);
  50421. var n = t.ray.origin.distanceTo(e);
  50422. this.getObjectForDistance(n).raycast(t, i)
  50423. }
  50424. }(),
  50425. n.LOD.prototype.update = function() {
  50426. var e = new n.Vector3
  50427. , t = new n.Vector3;
  50428. return function(i) {
  50429. var n = this.levels;
  50430. if (n.length > 1) {
  50431. e.setFromMatrixPosition(i.matrixWorld),
  50432. t.setFromMatrixPosition(this.matrixWorld);
  50433. var r = e.distanceTo(t);
  50434. n[0].object.visible = !0;
  50435. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50436. n[o - 1].object.visible = !1,
  50437. n[o].object.visible = !0;
  50438. for (; o < a; o++)
  50439. n[o].object.visible = !1
  50440. }
  50441. }
  50442. }(),
  50443. n.LOD.prototype.copy = function(e) {
  50444. n.Object3D.prototype.copy.call(this, e, !1);
  50445. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50446. var o = t[i];
  50447. this.addLevel(o.object.clone(), o.distance)
  50448. }
  50449. return this
  50450. }
  50451. ,
  50452. n.LOD.prototype.toJSON = function(e) {
  50453. var t = n.Object3D.prototype.toJSON.call(this, e);
  50454. t.object.levels = [];
  50455. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50456. var a = i[r];
  50457. t.object.levels.push({
  50458. object: a.object.uuid,
  50459. distance: a.distance
  50460. })
  50461. }
  50462. return t
  50463. }
  50464. ,
  50465. n.Sprite = function() {
  50466. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50467. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50468. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50469. , r = new n.BufferGeometry;
  50470. return r.setIndex(new n.BufferAttribute(e,1)),
  50471. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50472. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50473. function(e) {
  50474. n.Object3D.call(this),
  50475. this.type = "Sprite",
  50476. this.geometry = r,
  50477. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50478. }
  50479. }(),
  50480. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50481. n.Sprite.prototype.constructor = n.Sprite,
  50482. n.Sprite.prototype.raycast = function() {
  50483. var e = new n.Vector3;
  50484. return function(t, i) {
  50485. e.setFromMatrixPosition(this.matrixWorld);
  50486. var n = t.ray.distanceSqToPoint(e)
  50487. , r = this.scale.x * this.scale.y;
  50488. n > r || i.push({
  50489. distance: Math.sqrt(n),
  50490. point: this.position,
  50491. face: null,
  50492. object: this
  50493. })
  50494. }
  50495. }(),
  50496. n.Sprite.prototype.clone = function() {
  50497. return new this.constructor(this.material).copy(this)
  50498. }
  50499. ,
  50500. n.Particle = n.Sprite,
  50501. n.LensFlare = function(e, t, i, r, o) {
  50502. n.Object3D.call(this),
  50503. this.lensFlares = [],
  50504. this.positionScreen = new n.Vector3,
  50505. this.customUpdateCallback = void 0,
  50506. void 0 !== e && this.add(e, t, i, r, o)
  50507. }
  50508. ,
  50509. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50510. n.LensFlare.prototype.constructor = n.LensFlare,
  50511. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50512. void 0 === t && (t = -1),
  50513. void 0 === i && (i = 0),
  50514. void 0 === a && (a = 1),
  50515. void 0 === o && (o = new n.Color(16777215)),
  50516. void 0 === r && (r = n.NormalBlending),
  50517. i = Math.min(i, Math.max(0, i)),
  50518. this.lensFlares.push({
  50519. texture: e,
  50520. size: t,
  50521. distance: i,
  50522. x: 0,
  50523. y: 0,
  50524. z: 0,
  50525. scale: 1,
  50526. rotation: 0,
  50527. opacity: a,
  50528. color: o,
  50529. blending: r
  50530. })
  50531. }
  50532. ,
  50533. n.LensFlare.prototype.updateLensFlares = function() {
  50534. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50535. for (e = 0; e < i; e++)
  50536. t = this.lensFlares[e],
  50537. t.x = this.positionScreen.x + n * t.distance,
  50538. t.y = this.positionScreen.y + r * t.distance,
  50539. t.wantedRotation = t.x * Math.PI * .25,
  50540. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50541. }
  50542. ,
  50543. n.LensFlare.prototype.copy = function(e) {
  50544. n.Object3D.prototype.copy.call(this, e),
  50545. this.positionScreen.copy(e.positionScreen),
  50546. this.customUpdateCallback = e.customUpdateCallback;
  50547. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50548. this.lensFlares.push(e.lensFlares[t]);
  50549. return this
  50550. }
  50551. ,
  50552. n.Scene = function() {
  50553. n.Object3D.call(this),
  50554. this.type = "Scene",
  50555. this.fog = null,
  50556. this.overrideMaterial = null,
  50557. this.autoUpdate = !0
  50558. }
  50559. ,
  50560. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50561. n.Scene.prototype.constructor = n.Scene,
  50562. n.Scene.prototype.copy = function(e, t) {
  50563. return n.Object3D.prototype.copy.call(this, e, t),
  50564. null !== e.fog && (this.fog = e.fog.clone()),
  50565. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50566. this.autoUpdate = e.autoUpdate,
  50567. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50568. this
  50569. }
  50570. ,
  50571. n.Fog = function(e, t, i) {
  50572. this.name = "",
  50573. this.color = new n.Color(e),
  50574. this.near = void 0 !== t ? t : 1,
  50575. this.far = void 0 !== i ? i : 1e3
  50576. }
  50577. ,
  50578. n.Fog.prototype.clone = function() {
  50579. return new n.Fog(this.color.getHex(),this.near,this.far)
  50580. }
  50581. ,
  50582. n.FogExp2 = function(e, t) {
  50583. this.name = "",
  50584. this.color = new n.Color(e),
  50585. this.density = void 0 !== t ? t : 25e-5
  50586. }
  50587. ,
  50588. n.FogExp2.prototype.clone = function() {
  50589. return new n.FogExp2(this.color.getHex(),this.density)
  50590. }
  50591. ,
  50592. n.ShaderChunk = {},
  50593. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50594. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50595. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50596. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50597. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50598. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50599. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50600. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50601. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50602. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50603. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50604. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50605. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50606. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50607. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50608. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50609. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50610. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50611. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50612. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50613. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50614. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50615. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50616. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50617. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50618. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50619. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50620. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50621. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50622. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50623. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50624. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50625. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50626. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50627. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50628. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50629. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50630. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50631. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50632. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50633. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50634. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50635. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50636. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50637. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50638. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50639. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50640. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50641. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50642. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50643. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50644. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50645. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50646. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50647. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50648. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50649. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50650. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50651. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50652. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50653. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50654. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50655. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50656. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50657. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50658. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50659. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50660. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50661. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50662. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50663. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50664. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50665. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50666. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50667. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50668. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50669. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50670. n.UniformsUtils = {
  50671. merge: function(e) {
  50672. for (var t = {}, i = 0; i < e.length; i++) {
  50673. var n = this.clone(e[i]);
  50674. for (var r in n)
  50675. t[r] = n[r]
  50676. }
  50677. return t
  50678. },
  50679. clone: function(e) {
  50680. var t = {};
  50681. for (var i in e) {
  50682. t[i] = {};
  50683. for (var r in e[i]) {
  50684. var o = e[i][r];
  50685. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50686. }
  50687. }
  50688. return t
  50689. }
  50690. },
  50691. n.UniformsLib = {
  50692. common: {
  50693. diffuse: {
  50694. type: "c",
  50695. value: new n.Color(15658734)
  50696. },
  50697. opacity: {
  50698. type: "f",
  50699. value: 1
  50700. },
  50701. map: {
  50702. type: "t",
  50703. value: null
  50704. },
  50705. offsetRepeat: {
  50706. type: "v4",
  50707. value: new n.Vector4(0,0,1,1)
  50708. },
  50709. specularMap: {
  50710. type: "t",
  50711. value: null
  50712. },
  50713. alphaMap: {
  50714. type: "t",
  50715. value: null
  50716. },
  50717. envMap: {
  50718. type: "t",
  50719. value: null
  50720. },
  50721. flipEnvMap: {
  50722. type: "f",
  50723. value: -1
  50724. },
  50725. reflectivity: {
  50726. type: "f",
  50727. value: 1
  50728. },
  50729. refractionRatio: {
  50730. type: "f",
  50731. value: .98
  50732. }
  50733. },
  50734. aomap: {
  50735. aoMap: {
  50736. type: "t",
  50737. value: null
  50738. },
  50739. aoMapIntensity: {
  50740. type: "f",
  50741. value: 1
  50742. }
  50743. },
  50744. lightmap: {
  50745. lightMap: {
  50746. type: "t",
  50747. value: null
  50748. },
  50749. lightMapIntensity: {
  50750. type: "f",
  50751. value: 1
  50752. }
  50753. },
  50754. emissivemap: {
  50755. emissiveMap: {
  50756. type: "t",
  50757. value: null
  50758. }
  50759. },
  50760. bumpmap: {
  50761. bumpMap: {
  50762. type: "t",
  50763. value: null
  50764. },
  50765. bumpScale: {
  50766. type: "f",
  50767. value: 1
  50768. }
  50769. },
  50770. normalmap: {
  50771. normalMap: {
  50772. type: "t",
  50773. value: null
  50774. },
  50775. normalScale: {
  50776. type: "v2",
  50777. value: new n.Vector2(1,1)
  50778. }
  50779. },
  50780. displacementmap: {
  50781. displacementMap: {
  50782. type: "t",
  50783. value: null
  50784. },
  50785. displacementScale: {
  50786. type: "f",
  50787. value: 1
  50788. },
  50789. displacementBias: {
  50790. type: "f",
  50791. value: 0
  50792. }
  50793. },
  50794. roughnessmap: {
  50795. roughnessMap: {
  50796. type: "t",
  50797. value: null
  50798. }
  50799. },
  50800. metalnessmap: {
  50801. metalnessMap: {
  50802. type: "t",
  50803. value: null
  50804. }
  50805. },
  50806. fog: {
  50807. fogDensity: {
  50808. type: "f",
  50809. value: 25e-5
  50810. },
  50811. fogNear: {
  50812. type: "f",
  50813. value: 1
  50814. },
  50815. fogFar: {
  50816. type: "f",
  50817. value: 2e3
  50818. },
  50819. fogColor: {
  50820. type: "c",
  50821. value: new n.Color(16777215)
  50822. }
  50823. },
  50824. lights: {
  50825. ambientLightColor: {
  50826. type: "fv",
  50827. value: []
  50828. },
  50829. directionalLights: {
  50830. type: "sa",
  50831. value: [],
  50832. properties: {
  50833. direction: {
  50834. type: "v3"
  50835. },
  50836. color: {
  50837. type: "c"
  50838. },
  50839. shadow: {
  50840. type: "i"
  50841. },
  50842. shadowBias: {
  50843. type: "f"
  50844. },
  50845. shadowRadius: {
  50846. type: "f"
  50847. },
  50848. shadowMapSize: {
  50849. type: "v2"
  50850. }
  50851. }
  50852. },
  50853. directionalShadowMap: {
  50854. type: "tv",
  50855. value: []
  50856. },
  50857. directionalShadowMatrix: {
  50858. type: "m4v",
  50859. value: []
  50860. },
  50861. spotLights: {
  50862. type: "sa",
  50863. value: [],
  50864. properties: {
  50865. color: {
  50866. type: "c"
  50867. },
  50868. position: {
  50869. type: "v3"
  50870. },
  50871. direction: {
  50872. type: "v3"
  50873. },
  50874. distance: {
  50875. type: "f"
  50876. },
  50877. coneCos: {
  50878. type: "f"
  50879. },
  50880. penumbraCos: {
  50881. type: "f"
  50882. },
  50883. decay: {
  50884. type: "f"
  50885. },
  50886. shadow: {
  50887. type: "i"
  50888. },
  50889. shadowBias: {
  50890. type: "f"
  50891. },
  50892. shadowRadius: {
  50893. type: "f"
  50894. },
  50895. shadowMapSize: {
  50896. type: "v2"
  50897. }
  50898. }
  50899. },
  50900. spotShadowMap: {
  50901. type: "tv",
  50902. value: []
  50903. },
  50904. spotShadowMatrix: {
  50905. type: "m4v",
  50906. value: []
  50907. },
  50908. pointLights: {
  50909. type: "sa",
  50910. value: [],
  50911. properties: {
  50912. color: {
  50913. type: "c"
  50914. },
  50915. position: {
  50916. type: "v3"
  50917. },
  50918. decay: {
  50919. type: "f"
  50920. },
  50921. distance: {
  50922. type: "f"
  50923. },
  50924. shadow: {
  50925. type: "i"
  50926. },
  50927. shadowBias: {
  50928. type: "f"
  50929. },
  50930. shadowRadius: {
  50931. type: "f"
  50932. },
  50933. shadowMapSize: {
  50934. type: "v2"
  50935. }
  50936. }
  50937. },
  50938. pointShadowMap: {
  50939. type: "tv",
  50940. value: []
  50941. },
  50942. pointShadowMatrix: {
  50943. type: "m4v",
  50944. value: []
  50945. },
  50946. hemisphereLights: {
  50947. type: "sa",
  50948. value: [],
  50949. properties: {
  50950. direction: {
  50951. type: "v3"
  50952. },
  50953. skyColor: {
  50954. type: "c"
  50955. },
  50956. groundColor: {
  50957. type: "c"
  50958. }
  50959. }
  50960. }
  50961. },
  50962. points: {
  50963. diffuse: {
  50964. type: "c",
  50965. value: new n.Color(15658734)
  50966. },
  50967. opacity: {
  50968. type: "f",
  50969. value: 1
  50970. },
  50971. size: {
  50972. type: "f",
  50973. value: 1
  50974. },
  50975. scale: {
  50976. type: "f",
  50977. value: 1
  50978. },
  50979. map: {
  50980. type: "t",
  50981. value: null
  50982. },
  50983. offsetRepeat: {
  50984. type: "v4",
  50985. value: new n.Vector4(0,0,1,1)
  50986. }
  50987. }
  50988. },
  50989. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50990. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50991. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50992. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50993. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50994. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50995. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50996. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50997. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50998. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50999. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51000. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  51001. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51002. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  51003. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51004. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51005. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51006. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51007. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51008. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51009. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  51010. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51011. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51012. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51013. n.ShaderLib = {
  51014. basic: {
  51015. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  51016. vertexShader: n.ShaderChunk.meshbasic_vert,
  51017. fragmentShader: n.ShaderChunk.meshbasic_frag
  51018. },
  51019. lambert: {
  51020. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51021. emissive: {
  51022. type: "c",
  51023. value: new n.Color(0)
  51024. }
  51025. }]),
  51026. vertexShader: n.ShaderChunk.meshlambert_vert,
  51027. fragmentShader: n.ShaderChunk.meshlambert_frag
  51028. },
  51029. phong: {
  51030. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51031. emissive: {
  51032. type: "c",
  51033. value: new n.Color(0)
  51034. },
  51035. specular: {
  51036. type: "c",
  51037. value: new n.Color(1118481)
  51038. },
  51039. shininess: {
  51040. type: "f",
  51041. value: 30
  51042. }
  51043. }]),
  51044. vertexShader: n.ShaderChunk.meshphong_vert,
  51045. fragmentShader: n.ShaderChunk.meshphong_frag
  51046. },
  51047. standard: {
  51048. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51049. emissive: {
  51050. type: "c",
  51051. value: new n.Color(0)
  51052. },
  51053. roughness: {
  51054. type: "f",
  51055. value: .5
  51056. },
  51057. metalness: {
  51058. type: "f",
  51059. value: 0
  51060. },
  51061. envMapIntensity: {
  51062. type: "f",
  51063. value: 1
  51064. }
  51065. }]),
  51066. vertexShader: n.ShaderChunk.meshstandard_vert,
  51067. fragmentShader: n.ShaderChunk.meshstandard_frag
  51068. },
  51069. points: {
  51070. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51071. vertexShader: n.ShaderChunk.points_vert,
  51072. fragmentShader: n.ShaderChunk.points_frag
  51073. },
  51074. dashed: {
  51075. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51076. scale: {
  51077. type: "f",
  51078. value: 1
  51079. },
  51080. dashSize: {
  51081. type: "f",
  51082. value: 1
  51083. },
  51084. totalSize: {
  51085. type: "f",
  51086. value: 2
  51087. }
  51088. }]),
  51089. vertexShader: n.ShaderChunk.linedashed_vert,
  51090. fragmentShader: n.ShaderChunk.linedashed_frag
  51091. },
  51092. depth: {
  51093. uniforms: {
  51094. mNear: {
  51095. type: "f",
  51096. value: 1
  51097. },
  51098. mFar: {
  51099. type: "f",
  51100. value: 2e3
  51101. },
  51102. opacity: {
  51103. type: "f",
  51104. value: 1
  51105. }
  51106. },
  51107. vertexShader: n.ShaderChunk.depth_vert,
  51108. fragmentShader: n.ShaderChunk.depth_frag
  51109. },
  51110. normal: {
  51111. uniforms: {
  51112. opacity: {
  51113. type: "f",
  51114. value: 1
  51115. }
  51116. },
  51117. vertexShader: n.ShaderChunk.normal_vert,
  51118. fragmentShader: n.ShaderChunk.normal_frag
  51119. },
  51120. cube: {
  51121. uniforms: {
  51122. tCube: {
  51123. type: "t",
  51124. value: null
  51125. },
  51126. tFlip: {
  51127. type: "f",
  51128. value: -1
  51129. }
  51130. },
  51131. vertexShader: n.ShaderChunk.cube_vert,
  51132. fragmentShader: n.ShaderChunk.cube_frag
  51133. },
  51134. equirect: {
  51135. uniforms: {
  51136. tEquirect: {
  51137. type: "t",
  51138. value: null
  51139. },
  51140. tFlip: {
  51141. type: "f",
  51142. value: -1
  51143. }
  51144. },
  51145. vertexShader: n.ShaderChunk.equirect_vert,
  51146. fragmentShader: n.ShaderChunk.equirect_frag
  51147. },
  51148. depthRGBA: {
  51149. uniforms: {},
  51150. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51151. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51152. },
  51153. distanceRGBA: {
  51154. uniforms: {
  51155. lightPos: {
  51156. type: "v3",
  51157. value: new n.Vector3(0,0,0)
  51158. }
  51159. },
  51160. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51161. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51162. }
  51163. },
  51164. n.WebGLRenderer = function(e) {
  51165. function t() {
  51166. return null === ye ? Oe : 1
  51167. }
  51168. function i(e, t, i, n) {
  51169. se === !0 && (e *= n,
  51170. t *= n,
  51171. i *= n),
  51172. Ye.clearColor(e, t, i, n)
  51173. }
  51174. function r() {
  51175. Ye.init(),
  51176. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51177. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51178. i(Se.r, Se.g, Se.b, Me)
  51179. }
  51180. function o() {
  51181. Ae = null,
  51182. be = null,
  51183. Ee = "",
  51184. Ie = -1,
  51185. Ye.reset()
  51186. }
  51187. function a(e) {
  51188. e.preventDefault(),
  51189. o(),
  51190. r(),
  51191. Xe.clear()
  51192. }
  51193. function s(e) {
  51194. var t = e.target;
  51195. t.removeEventListener("dispose", s),
  51196. h(t),
  51197. ke.textures--
  51198. }
  51199. function l(e) {
  51200. var t = e.target;
  51201. t.removeEventListener("dispose", l),
  51202. u(t),
  51203. ke.textures--
  51204. }
  51205. function c(e) {
  51206. var t = e.target;
  51207. t.removeEventListener("dispose", c),
  51208. d(t)
  51209. }
  51210. function h(e) {
  51211. var t = Xe.get(e);
  51212. if (e.image && t.__image__webglTextureCube)
  51213. Ge.deleteTexture(t.__image__webglTextureCube);
  51214. else {
  51215. if (void 0 === t.__webglInit)
  51216. return;
  51217. Ge.deleteTexture(t.__webglTexture)
  51218. }
  51219. Xe.delete(e)
  51220. }
  51221. function u(e) {
  51222. var t = Xe.get(e)
  51223. , i = Xe.get(e.texture);
  51224. if (e && void 0 !== i.__webglTexture) {
  51225. if (Ge.deleteTexture(i.__webglTexture),
  51226. e instanceof n.WebGLRenderTargetCube)
  51227. for (var r = 0; r < 6; r++)
  51228. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51229. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51230. else
  51231. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51232. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51233. Xe.delete(e.texture),
  51234. Xe.delete(e)
  51235. }
  51236. }
  51237. function d(e) {
  51238. p(e),
  51239. Xe.delete(e)
  51240. }
  51241. function p(e) {
  51242. var t = Xe.get(e).program;
  51243. e.program = void 0,
  51244. void 0 !== t && qe.releaseProgram(t)
  51245. }
  51246. function f(e, t, i, r) {
  51247. var o;
  51248. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51249. null === o))
  51250. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51251. void 0 === r && (r = 0),
  51252. Ye.initAttributes();
  51253. var a = i.attributes
  51254. , s = t.getAttributes()
  51255. , l = e.defaultAttributeValues;
  51256. for (var c in s) {
  51257. var h = s[c];
  51258. if (h >= 0) {
  51259. var u = a[c];
  51260. if (void 0 !== u) {
  51261. var d = u.itemSize
  51262. , p = Ze.getAttributeBuffer(u);
  51263. if (u instanceof n.InterleavedBufferAttribute) {
  51264. var f = u.data
  51265. , g = f.stride
  51266. , m = u.offset;
  51267. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51268. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51269. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51270. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51271. } else
  51272. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51273. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51274. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51275. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51276. } else if (void 0 !== l) {
  51277. var v = l[c];
  51278. if (void 0 !== v)
  51279. switch (v.length) {
  51280. case 2:
  51281. Ge.vertexAttrib2fv(h, v);
  51282. break;
  51283. case 3:
  51284. Ge.vertexAttrib3fv(h, v);
  51285. break;
  51286. case 4:
  51287. Ge.vertexAttrib4fv(h, v);
  51288. break;
  51289. default:
  51290. Ge.vertexAttrib1fv(h, v)
  51291. }
  51292. }
  51293. }
  51294. }
  51295. Ye.disableUnusedAttributes()
  51296. }
  51297. function g(e, t) {
  51298. return Math.abs(t[0]) - Math.abs(e[0])
  51299. }
  51300. function m(e, t) {
  51301. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51302. }
  51303. function v(e, t) {
  51304. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51305. }
  51306. function A(e, t, i, n, r) {
  51307. var o, a;
  51308. i.transparent ? (o = de,
  51309. a = ++pe) : (o = he,
  51310. a = ++ue);
  51311. var s = o[a];
  51312. void 0 !== s ? (s.id = e.id,
  51313. s.object = e,
  51314. s.geometry = t,
  51315. s.material = i,
  51316. s.z = Ve.z,
  51317. s.group = r) : (s = {
  51318. id: e.id,
  51319. object: e,
  51320. geometry: t,
  51321. material: i,
  51322. z: Ve.z,
  51323. group: r
  51324. },
  51325. o.push(s))
  51326. }
  51327. function y(e, t) {
  51328. if (e.visible !== !1) {
  51329. if (e.layers.test(t.layers))
  51330. if (e instanceof n.Light)
  51331. ce.push(e);
  51332. else if (e instanceof n.Sprite)
  51333. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51334. else if (e instanceof n.LensFlare)
  51335. me.push(e);
  51336. else if (e instanceof n.ImmediateRenderObject)
  51337. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51338. Ve.applyProjection(Fe)),
  51339. A(e, null, e.material, Ve.z, null);
  51340. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51341. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51342. var i = e.material;
  51343. if (i.visible === !0) {
  51344. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51345. Ve.applyProjection(Fe));
  51346. var r = Ze.update(e);
  51347. if (i instanceof n.MultiMaterial)
  51348. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51349. var c = o[s]
  51350. , h = a[c.materialIndex];
  51351. h.visible === !0 && A(e, r, h, Ve.z, c)
  51352. }
  51353. else
  51354. A(e, r, i, Ve.z, null)
  51355. }
  51356. }
  51357. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51358. y(u[s], t)
  51359. }
  51360. }
  51361. function C(e, t, i, r) {
  51362. for (var o = 0, a = e.length; o < a; o++) {
  51363. var s = e[o]
  51364. , l = s.object
  51365. , c = s.geometry
  51366. , h = void 0 === r ? s.material : r
  51367. , u = s.group;
  51368. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51369. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51370. l instanceof n.ImmediateRenderObject) {
  51371. E(h);
  51372. var d = w(t, i, h, l);
  51373. Ee = "",
  51374. l.render(function(e) {
  51375. ve.renderBufferImmediate(e, d, h)
  51376. })
  51377. } else
  51378. ve.renderBufferDirect(t, i, c, h, l, u)
  51379. }
  51380. }
  51381. function I(e, t, i) {
  51382. var r = Xe.get(e)
  51383. , o = qe.getParameters(e, Ue, t, i)
  51384. , a = qe.getProgramCode(e, o)
  51385. , s = r.program
  51386. , l = !0;
  51387. if (void 0 === s)
  51388. e.addEventListener("dispose", c);
  51389. else if (s.code !== a)
  51390. p(e);
  51391. else {
  51392. if (void 0 !== o.shaderID)
  51393. return;
  51394. l = !1
  51395. }
  51396. if (l) {
  51397. if (o.shaderID) {
  51398. var h = n.ShaderLib[o.shaderID];
  51399. r.__webglShader = {
  51400. name: e.type,
  51401. uniforms: n.UniformsUtils.clone(h.uniforms),
  51402. vertexShader: h.vertexShader,
  51403. fragmentShader: h.fragmentShader
  51404. }
  51405. } else
  51406. r.__webglShader = {
  51407. name: e.type,
  51408. uniforms: e.uniforms,
  51409. vertexShader: e.vertexShader,
  51410. fragmentShader: e.fragmentShader
  51411. };
  51412. e.__webglShader = r.__webglShader,
  51413. s = qe.acquireProgram(e, o, a),
  51414. r.program = s,
  51415. e.program = s
  51416. }
  51417. var u = s.getAttributes();
  51418. if (e.morphTargets) {
  51419. e.numSupportedMorphTargets = 0;
  51420. for (var d = 0; d < ve.maxMorphTargets; d++)
  51421. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51422. }
  51423. if (e.morphNormals) {
  51424. e.numSupportedMorphNormals = 0;
  51425. for (var d = 0; d < ve.maxMorphNormals; d++)
  51426. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51427. }
  51428. r.uniformsList = [];
  51429. var f = r.__webglShader.uniforms
  51430. , g = r.program.getUniforms();
  51431. for (var m in f) {
  51432. var v = g[m];
  51433. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51434. }
  51435. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51436. f.ambientLightColor.value = Ue.ambient,
  51437. f.directionalLights.value = Ue.directional,
  51438. f.spotLights.value = Ue.spot,
  51439. f.pointLights.value = Ue.point,
  51440. f.hemisphereLights.value = Ue.hemi,
  51441. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51442. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51443. f.spotShadowMap.value = Ue.spotShadowMap,
  51444. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51445. f.pointShadowMap.value = Ue.pointShadowMap,
  51446. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51447. r.hasDynamicUniforms = !1;
  51448. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51449. var C = r.uniformsList[A][0];
  51450. if (C.dynamic === !0) {
  51451. r.hasDynamicUniforms = !0;
  51452. break
  51453. }
  51454. }
  51455. }
  51456. function E(e) {
  51457. b(e),
  51458. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51459. Ye.setDepthFunc(e.depthFunc),
  51460. Ye.setDepthTest(e.depthTest),
  51461. Ye.setDepthWrite(e.depthWrite),
  51462. Ye.setColorWrite(e.colorWrite),
  51463. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51464. }
  51465. function b(e) {
  51466. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51467. Ye.setFlipSided(e.side === n.BackSide)
  51468. }
  51469. function w(e, t, i, r) {
  51470. xe = 0;
  51471. var o = Xe.get(i);
  51472. void 0 === o.program && (i.needsUpdate = !0),
  51473. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51474. i.needsUpdate && (I(i, t, r),
  51475. i.needsUpdate = !1);
  51476. var a = !1
  51477. , s = !1
  51478. , l = !1
  51479. , c = o.program
  51480. , h = c.getUniforms()
  51481. , u = o.__webglShader.uniforms;
  51482. if (c.id !== Ae && (Ge.useProgram(c.program),
  51483. Ae = c.id,
  51484. a = !0,
  51485. s = !0,
  51486. l = !0),
  51487. i.id !== Ie && (Ie = i.id,
  51488. s = !0),
  51489. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51490. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51491. e !== be && (be = e,
  51492. s = !0,
  51493. l = !0),
  51494. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51495. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51496. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51497. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51498. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51499. i.skinning)
  51500. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51501. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51502. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51503. if (void 0 !== h.boneTexture) {
  51504. var d = B();
  51505. Ge.uniform1i(h.boneTexture, d),
  51506. ve.setTexture(r.skeleton.boneTexture, d)
  51507. }
  51508. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51509. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51510. } else
  51511. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51512. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51513. t && i.fog && R(u, t),
  51514. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51515. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51516. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51517. u.mFar.value = e.far,
  51518. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51519. V(o.uniformsList)),
  51520. N(h, r),
  51521. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51522. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51523. c
  51524. }
  51525. function _(e, t, i) {
  51526. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51527. var a = e[r][0]
  51528. , s = a.onUpdateCallback;
  51529. void 0 !== s && (s.bind(a)(t, i),
  51530. n.push(e[r]))
  51531. }
  51532. V(n)
  51533. }
  51534. function T(e, t) {
  51535. e.opacity.value = t.opacity,
  51536. e.diffuse.value = t.color,
  51537. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51538. e.map.value = t.map,
  51539. e.specularMap.value = t.specularMap,
  51540. e.alphaMap.value = t.alphaMap,
  51541. t.aoMap && (e.aoMap.value = t.aoMap,
  51542. e.aoMapIntensity.value = t.aoMapIntensity);
  51543. var i;
  51544. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51545. void 0 !== i) {
  51546. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51547. var r = i.offset
  51548. , o = i.repeat;
  51549. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51550. }
  51551. e.envMap.value = t.envMap,
  51552. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51553. e.reflectivity.value = t.reflectivity,
  51554. e.refractionRatio.value = t.refractionRatio
  51555. }
  51556. function x(e, t) {
  51557. e.diffuse.value = t.color,
  51558. e.opacity.value = t.opacity
  51559. }
  51560. function S(e, t) {
  51561. e.dashSize.value = t.dashSize,
  51562. e.totalSize.value = t.dashSize + t.gapSize,
  51563. e.scale.value = t.scale
  51564. }
  51565. function M(e, t) {
  51566. if (e.diffuse.value = t.color,
  51567. e.opacity.value = t.opacity,
  51568. e.size.value = t.size * Oe,
  51569. e.scale.value = te.clientHeight / 2,
  51570. e.map.value = t.map,
  51571. null !== t.map) {
  51572. var i = t.map.offset
  51573. , n = t.map.repeat;
  51574. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51575. }
  51576. }
  51577. function R(e, t) {
  51578. e.fogColor.value = t.color,
  51579. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51580. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51581. }
  51582. function P(e, t) {
  51583. t.lightMap && (e.lightMap.value = t.lightMap,
  51584. e.lightMapIntensity.value = t.lightMapIntensity),
  51585. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51586. }
  51587. function O(e, t) {
  51588. e.specular.value = t.specular,
  51589. e.shininess.value = Math.max(t.shininess, 1e-4),
  51590. t.lightMap && (e.lightMap.value = t.lightMap,
  51591. e.lightMapIntensity.value = t.lightMapIntensity),
  51592. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51593. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51594. e.bumpScale.value = t.bumpScale),
  51595. t.normalMap && (e.normalMap.value = t.normalMap,
  51596. e.normalScale.value.copy(t.normalScale)),
  51597. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51598. e.displacementScale.value = t.displacementScale,
  51599. e.displacementBias.value = t.displacementBias)
  51600. }
  51601. function L(e, t) {
  51602. e.roughness.value = t.roughness,
  51603. e.metalness.value = t.metalness,
  51604. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51605. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51606. t.lightMap && (e.lightMap.value = t.lightMap,
  51607. e.lightMapIntensity.value = t.lightMapIntensity),
  51608. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51609. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51610. e.bumpScale.value = t.bumpScale),
  51611. t.normalMap && (e.normalMap.value = t.normalMap,
  51612. e.normalScale.value.copy(t.normalScale)),
  51613. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51614. e.displacementScale.value = t.displacementScale,
  51615. e.displacementBias.value = t.displacementBias),
  51616. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51617. }
  51618. function D(e, t) {
  51619. e.ambientLightColor.needsUpdate = t,
  51620. e.directionalLights.needsUpdate = t,
  51621. e.pointLights.needsUpdate = t,
  51622. e.spotLights.needsUpdate = t,
  51623. e.hemisphereLights.needsUpdate = t
  51624. }
  51625. function N(e, t) {
  51626. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51627. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51628. }
  51629. function B() {
  51630. var e = xe;
  51631. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51632. xe += 1,
  51633. e
  51634. }
  51635. function F(e, t, i, r) {
  51636. var o, a;
  51637. if ("1i" === t)
  51638. Ge.uniform1i(i, r);
  51639. else if ("1f" === t)
  51640. Ge.uniform1f(i, r);
  51641. else if ("2f" === t)
  51642. Ge.uniform2f(i, r[0], r[1]);
  51643. else if ("3f" === t)
  51644. Ge.uniform3f(i, r[0], r[1], r[2]);
  51645. else if ("4f" === t)
  51646. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51647. else if ("1iv" === t)
  51648. Ge.uniform1iv(i, r);
  51649. else if ("3iv" === t)
  51650. Ge.uniform3iv(i, r);
  51651. else if ("1fv" === t)
  51652. Ge.uniform1fv(i, r);
  51653. else if ("2fv" === t)
  51654. Ge.uniform2fv(i, r);
  51655. else if ("3fv" === t)
  51656. Ge.uniform3fv(i, r);
  51657. else if ("4fv" === t)
  51658. Ge.uniform4fv(i, r);
  51659. else if ("Matrix2fv" === t)
  51660. Ge.uniformMatrix2fv(i, !1, r);
  51661. else if ("Matrix3fv" === t)
  51662. Ge.uniformMatrix3fv(i, !1, r);
  51663. else if ("Matrix4fv" === t)
  51664. Ge.uniformMatrix4fv(i, !1, r);
  51665. else if ("i" === t)
  51666. Ge.uniform1i(i, r);
  51667. else if ("f" === t)
  51668. Ge.uniform1f(i, r);
  51669. else if ("v2" === t)
  51670. Ge.uniform2f(i, r.x, r.y);
  51671. else if ("v3" === t)
  51672. Ge.uniform3f(i, r.x, r.y, r.z);
  51673. else if ("v4" === t)
  51674. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51675. else if ("c" === t)
  51676. Ge.uniform3f(i, r.r, r.g, r.b);
  51677. else if ("s" === t) {
  51678. var s = e.properties;
  51679. for (var l in s) {
  51680. var c = s[l]
  51681. , h = i[l]
  51682. , u = r[l];
  51683. F(c, c.type, h, u)
  51684. }
  51685. } else if ("sa" === t)
  51686. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51687. for (var l in s) {
  51688. var c = s[l]
  51689. , h = i[d][l]
  51690. , u = r[d][l];
  51691. F(c, c.type, h, u)
  51692. }
  51693. else if ("iv1" === t)
  51694. Ge.uniform1iv(i, r);
  51695. else if ("iv" === t)
  51696. Ge.uniform3iv(i, r);
  51697. else if ("fv1" === t)
  51698. Ge.uniform1fv(i, r);
  51699. else if ("fv" === t)
  51700. Ge.uniform3fv(i, r);
  51701. else if ("v2v" === t) {
  51702. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51703. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51704. f += 2)
  51705. e._array[f + 0] = r[d].x,
  51706. e._array[f + 1] = r[d].y;
  51707. Ge.uniform2fv(i, e._array)
  51708. } else if ("v3v" === t) {
  51709. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51710. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51711. m += 3)
  51712. e._array[m + 0] = r[d].x,
  51713. e._array[m + 1] = r[d].y,
  51714. e._array[m + 2] = r[d].z;
  51715. Ge.uniform3fv(i, e._array)
  51716. } else if ("v4v" === t) {
  51717. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51718. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51719. v += 4)
  51720. e._array[v + 0] = r[d].x,
  51721. e._array[v + 1] = r[d].y,
  51722. e._array[v + 2] = r[d].z,
  51723. e._array[v + 3] = r[d].w;
  51724. Ge.uniform4fv(i, e._array)
  51725. } else if ("m2" === t)
  51726. Ge.uniformMatrix2fv(i, !1, r.elements);
  51727. else if ("m3" === t)
  51728. Ge.uniformMatrix3fv(i, !1, r.elements);
  51729. else if ("m3v" === t) {
  51730. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51731. for (var d = 0, g = r.length; d < g; d++)
  51732. r[d].flattenToArrayOffset(e._array, 9 * d);
  51733. Ge.uniformMatrix3fv(i, !1, e._array)
  51734. } else if ("m4" === t)
  51735. Ge.uniformMatrix4fv(i, !1, r.elements);
  51736. else if ("m4v" === t) {
  51737. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51738. for (var d = 0, g = r.length; d < g; d++)
  51739. r[d].flattenToArrayOffset(e._array, 16 * d);
  51740. Ge.uniformMatrix4fv(i, !1, e._array)
  51741. } else if ("t" === t) {
  51742. if (o = r,
  51743. a = B(),
  51744. Ge.uniform1i(i, a),
  51745. !o)
  51746. return;
  51747. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51748. } else if ("tv" === t) {
  51749. void 0 === e._array && (e._array = []);
  51750. for (var d = 0, g = e.value.length; d < g; d++)
  51751. e._array[d] = B();
  51752. Ge.uniform1iv(i, e._array);
  51753. for (var d = 0, g = e.value.length; d < g; d++)
  51754. o = e.value[d],
  51755. a = e._array[d],
  51756. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51757. } else
  51758. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51759. }
  51760. function V(e) {
  51761. for (var t = 0, i = e.length; t < i; t++) {
  51762. var n = e[t][0];
  51763. if (n.needsUpdate !== !1) {
  51764. var r = n.type
  51765. , o = e[t][1]
  51766. , a = n.value;
  51767. F(n, r, o, a)
  51768. }
  51769. }
  51770. }
  51771. function U(e, t) {
  51772. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51773. for (Ue.shadowsPointLight = 0,
  51774. i = 0,
  51775. r = e.length; i < r; i++)
  51776. if (o = e[i],
  51777. a = o.color,
  51778. s = o.intensity,
  51779. l = o.distance,
  51780. o instanceof n.AmbientLight)
  51781. c += a.r * s,
  51782. h += a.g * s,
  51783. u += a.b * s;
  51784. else if (o instanceof n.DirectionalLight) {
  51785. var A = Ke.get(o);
  51786. A.color.copy(o.color).multiplyScalar(o.intensity),
  51787. A.direction.setFromMatrixPosition(o.matrixWorld),
  51788. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51789. A.direction.sub(Ve),
  51790. A.direction.transformDirection(d),
  51791. A.shadow = o.castShadow,
  51792. o.castShadow && (A.shadowBias = o.shadow.bias,
  51793. A.shadowRadius = o.shadow.radius,
  51794. A.shadowMapSize = o.shadow.mapSize,
  51795. Ue.shadows[v++] = o),
  51796. Ue.directionalShadowMap[p] = o.shadow.map,
  51797. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51798. Ue.directional[p++] = A
  51799. } else if (o instanceof n.SpotLight) {
  51800. var A = Ke.get(o);
  51801. A.position.setFromMatrixPosition(o.matrixWorld),
  51802. A.position.applyMatrix4(d),
  51803. A.color.copy(a).multiplyScalar(s),
  51804. A.distance = l,
  51805. A.direction.setFromMatrixPosition(o.matrixWorld),
  51806. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51807. A.direction.sub(Ve),
  51808. A.direction.transformDirection(d),
  51809. A.coneCos = Math.cos(o.angle),
  51810. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51811. A.decay = 0 === o.distance ? 0 : o.decay,
  51812. A.shadow = o.castShadow,
  51813. o.castShadow && (A.shadowBias = o.shadow.bias,
  51814. A.shadowRadius = o.shadow.radius,
  51815. A.shadowMapSize = o.shadow.mapSize,
  51816. Ue.shadows[v++] = o),
  51817. Ue.spotShadowMap[g] = o.shadow.map,
  51818. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51819. Ue.spot[g++] = A
  51820. } else if (o instanceof n.PointLight) {
  51821. var A = Ke.get(o);
  51822. A.position.setFromMatrixPosition(o.matrixWorld),
  51823. A.position.applyMatrix4(d),
  51824. A.color.copy(o.color).multiplyScalar(o.intensity),
  51825. A.distance = o.distance,
  51826. A.decay = 0 === o.distance ? 0 : o.decay,
  51827. A.shadow = o.castShadow,
  51828. o.castShadow && (A.shadowBias = o.shadow.bias,
  51829. A.shadowRadius = o.shadow.radius,
  51830. A.shadowMapSize = o.shadow.mapSize,
  51831. Ue.shadows[v++] = o),
  51832. Ue.pointShadowMap[f] = o.shadow.map,
  51833. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51834. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51835. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51836. Ue.point[f++] = A
  51837. } else if (o instanceof n.HemisphereLight) {
  51838. var A = Ke.get(o);
  51839. A.direction.setFromMatrixPosition(o.matrixWorld),
  51840. A.direction.transformDirection(d),
  51841. A.direction.normalize(),
  51842. A.skyColor.copy(o.color).multiplyScalar(s),
  51843. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51844. Ue.hemi[m++] = A
  51845. }
  51846. Ue.ambient[0] = c,
  51847. Ue.ambient[1] = h,
  51848. Ue.ambient[2] = u,
  51849. Ue.directional.length = p,
  51850. Ue.spot.length = g,
  51851. Ue.point.length = f,
  51852. Ue.hemi.length = m,
  51853. Ue.shadows.length = v,
  51854. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51855. }
  51856. function k(e, t, i) {
  51857. var r;
  51858. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51859. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51860. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51861. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51862. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51863. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51864. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51865. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51866. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51867. r = We.get("EXT_texture_filter_anisotropic")) {
  51868. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51869. return;
  51870. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51871. return;
  51872. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51873. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51874. }
  51875. }
  51876. function H(e, t, i) {
  51877. void 0 === e.__webglInit && (e.__webglInit = !0,
  51878. t.addEventListener("dispose", s),
  51879. e.__webglTexture = Ge.createTexture(),
  51880. ke.textures++),
  51881. Ye.activeTexture(Ge.TEXTURE0 + i),
  51882. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51883. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51884. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51885. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51886. var r = G(t.image, je.maxTextureSize);
  51887. W(t) && z(r) === !1 && (r = j(r));
  51888. var o = z(r)
  51889. , a = ee(t.format)
  51890. , l = ee(t.type);
  51891. k(Ge.TEXTURE_2D, t, o);
  51892. var c, h = t.mipmaps;
  51893. if (t instanceof n.DataTexture)
  51894. if (h.length > 0 && o) {
  51895. for (var u = 0, d = h.length; u < d; u++)
  51896. c = h[u],
  51897. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51898. t.generateMipmaps = !1
  51899. } else
  51900. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51901. else if (t instanceof n.CompressedTexture)
  51902. for (var u = 0, d = h.length; u < d; u++)
  51903. c = h[u],
  51904. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51905. else if (h.length > 0 && o) {
  51906. for (var u = 0, d = h.length; u < d; u++)
  51907. c = h[u],
  51908. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51909. t.generateMipmaps = !1
  51910. } else
  51911. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51912. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51913. e.__version = t.version,
  51914. t.onUpdate && t.onUpdate(t)
  51915. }
  51916. function G(e, t) {
  51917. if (e.width > t || e.height > t) {
  51918. var i = t / Math.max(e.width, e.height)
  51919. , n = document.createElement("canvas");
  51920. n.width = Math.floor(e.width * i),
  51921. n.height = Math.floor(e.height * i);
  51922. var r = n.getContext("2d");
  51923. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51924. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51925. n
  51926. }
  51927. return e
  51928. }
  51929. function z(e) {
  51930. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51931. }
  51932. function W(e) {
  51933. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51934. }
  51935. function j(e) {
  51936. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51937. var t = document.createElement("canvas");
  51938. t.width = n.Math.nearestPowerOfTwo(e.width),
  51939. t.height = n.Math.nearestPowerOfTwo(e.height);
  51940. var i = t.getContext("2d");
  51941. return i.drawImage(e, 0, 0, t.width, t.height),
  51942. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51943. t
  51944. }
  51945. return e
  51946. }
  51947. function Y(e, t) {
  51948. var i = Xe.get(e);
  51949. if (6 === e.image.length)
  51950. if (e.version > 0 && i.__version !== e.version) {
  51951. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51952. i.__image__webglTextureCube = Ge.createTexture(),
  51953. ke.textures++),
  51954. Ye.activeTexture(Ge.TEXTURE0 + t),
  51955. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51956. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51957. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51958. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51959. var c = a[0]
  51960. , h = z(c)
  51961. , u = ee(e.format)
  51962. , d = ee(e.type);
  51963. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51964. for (var l = 0; l < 6; l++)
  51965. if (r)
  51966. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51967. p = f[g],
  51968. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51969. else
  51970. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51971. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51972. i.__version = e.version,
  51973. e.onUpdate && e.onUpdate(e)
  51974. } else
  51975. Ye.activeTexture(Ge.TEXTURE0 + t),
  51976. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51977. }
  51978. function X(e, t) {
  51979. Ye.activeTexture(Ge.TEXTURE0 + t),
  51980. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51981. }
  51982. function Z(e, t, i, n) {
  51983. var r = ee(t.texture.format)
  51984. , o = ee(t.texture.type);
  51985. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51986. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51987. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51988. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51989. }
  51990. function q(e, t) {
  51991. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51992. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51993. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51994. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51995. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51996. }
  51997. function K(e) {
  51998. var t = Xe.get(e)
  51999. , i = e instanceof n.WebGLRenderTargetCube;
  52000. if (i) {
  52001. t.__webglDepthbuffer = [];
  52002. for (var r = 0; r < 6; r++)
  52003. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  52004. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  52005. q(t.__webglDepthbuffer[r], e)
  52006. } else
  52007. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  52008. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  52009. q(t.__webglDepthbuffer, e);
  52010. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52011. }
  52012. function Q(e) {
  52013. var t = Xe.get(e)
  52014. , i = Xe.get(e.texture);
  52015. e.addEventListener("dispose", l),
  52016. i.__webglTexture = Ge.createTexture(),
  52017. ke.textures++;
  52018. var r = e instanceof n.WebGLRenderTargetCube
  52019. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  52020. if (r) {
  52021. t.__webglFramebuffer = [];
  52022. for (var a = 0; a < 6; a++)
  52023. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52024. } else
  52025. t.__webglFramebuffer = Ge.createFramebuffer();
  52026. if (r) {
  52027. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52028. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52029. for (var a = 0; a < 6; a++)
  52030. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52031. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52032. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52033. } else
  52034. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52035. k(Ge.TEXTURE_2D, e.texture, o),
  52036. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52037. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52038. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52039. e.depthBuffer && K(e)
  52040. }
  52041. function J(e) {
  52042. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52043. , i = Xe.get(e.texture).__webglTexture;
  52044. Ye.bindTexture(t, i),
  52045. Ge.generateMipmap(t),
  52046. Ye.bindTexture(t, null)
  52047. }
  52048. function $(e) {
  52049. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52050. }
  52051. function ee(e) {
  52052. var t;
  52053. if (e === n.RepeatWrapping)
  52054. return Ge.REPEAT;
  52055. if (e === n.ClampToEdgeWrapping)
  52056. return Ge.CLAMP_TO_EDGE;
  52057. if (e === n.MirroredRepeatWrapping)
  52058. return Ge.MIRRORED_REPEAT;
  52059. if (e === n.NearestFilter)
  52060. return Ge.NEAREST;
  52061. if (e === n.NearestMipMapNearestFilter)
  52062. return Ge.NEAREST_MIPMAP_NEAREST;
  52063. if (e === n.NearestMipMapLinearFilter)
  52064. return Ge.NEAREST_MIPMAP_LINEAR;
  52065. if (e === n.LinearFilter)
  52066. return Ge.LINEAR;
  52067. if (e === n.LinearMipMapNearestFilter)
  52068. return Ge.LINEAR_MIPMAP_NEAREST;
  52069. if (e === n.LinearMipMapLinearFilter)
  52070. return Ge.LINEAR_MIPMAP_LINEAR;
  52071. if (e === n.UnsignedByteType)
  52072. return Ge.UNSIGNED_BYTE;
  52073. if (e === n.UnsignedShort4444Type)
  52074. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52075. if (e === n.UnsignedShort5551Type)
  52076. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52077. if (e === n.UnsignedShort565Type)
  52078. return Ge.UNSIGNED_SHORT_5_6_5;
  52079. if (e === n.ByteType)
  52080. return Ge.BYTE;
  52081. if (e === n.ShortType)
  52082. return Ge.SHORT;
  52083. if (e === n.UnsignedShortType)
  52084. return Ge.UNSIGNED_SHORT;
  52085. if (e === n.IntType)
  52086. return Ge.INT;
  52087. if (e === n.UnsignedIntType)
  52088. return Ge.UNSIGNED_INT;
  52089. if (e === n.FloatType)
  52090. return Ge.FLOAT;
  52091. if (t = We.get("OES_texture_half_float"),
  52092. null !== t && e === n.HalfFloatType)
  52093. return t.HALF_FLOAT_OES;
  52094. if (e === n.AlphaFormat)
  52095. return Ge.ALPHA;
  52096. if (e === n.RGBFormat)
  52097. return Ge.RGB;
  52098. if (e === n.RGBAFormat)
  52099. return Ge.RGBA;
  52100. if (e === n.LuminanceFormat)
  52101. return Ge.LUMINANCE;
  52102. if (e === n.LuminanceAlphaFormat)
  52103. return Ge.LUMINANCE_ALPHA;
  52104. if (e === n.AddEquation)
  52105. return Ge.FUNC_ADD;
  52106. if (e === n.SubtractEquation)
  52107. return Ge.FUNC_SUBTRACT;
  52108. if (e === n.ReverseSubtractEquation)
  52109. return Ge.FUNC_REVERSE_SUBTRACT;
  52110. if (e === n.ZeroFactor)
  52111. return Ge.ZERO;
  52112. if (e === n.OneFactor)
  52113. return Ge.ONE;
  52114. if (e === n.SrcColorFactor)
  52115. return Ge.SRC_COLOR;
  52116. if (e === n.OneMinusSrcColorFactor)
  52117. return Ge.ONE_MINUS_SRC_COLOR;
  52118. if (e === n.SrcAlphaFactor)
  52119. return Ge.SRC_ALPHA;
  52120. if (e === n.OneMinusSrcAlphaFactor)
  52121. return Ge.ONE_MINUS_SRC_ALPHA;
  52122. if (e === n.DstAlphaFactor)
  52123. return Ge.DST_ALPHA;
  52124. if (e === n.OneMinusDstAlphaFactor)
  52125. return Ge.ONE_MINUS_DST_ALPHA;
  52126. if (e === n.DstColorFactor)
  52127. return Ge.DST_COLOR;
  52128. if (e === n.OneMinusDstColorFactor)
  52129. return Ge.ONE_MINUS_DST_COLOR;
  52130. if (e === n.SrcAlphaSaturateFactor)
  52131. return Ge.SRC_ALPHA_SATURATE;
  52132. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52133. null !== t) {
  52134. if (e === n.RGB_S3TC_DXT1_Format)
  52135. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52136. if (e === n.RGBA_S3TC_DXT1_Format)
  52137. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52138. if (e === n.RGBA_S3TC_DXT3_Format)
  52139. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52140. if (e === n.RGBA_S3TC_DXT5_Format)
  52141. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52142. }
  52143. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52144. null !== t) {
  52145. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52146. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52147. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52148. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52149. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52150. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52151. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52152. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52153. }
  52154. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52155. null !== t && e === n.RGB_ETC1_Format)
  52156. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52157. if (t = We.get("EXT_blend_minmax"),
  52158. null !== t) {
  52159. if (e === n.MinEquation)
  52160. return t.MIN_EXT;
  52161. if (e === n.MaxEquation)
  52162. return t.MAX_EXT
  52163. }
  52164. return 0
  52165. }
  52166. console.log("THREE.WebGLRenderer", n.REVISION),
  52167. e = e || {};
  52168. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52169. , ie = void 0 !== e.context ? e.context : null
  52170. , ne = void 0 !== e.alpha && e.alpha
  52171. , re = void 0 === e.depth || e.depth
  52172. , oe = void 0 === e.stencil || e.stencil
  52173. , ae = void 0 !== e.antialias && e.antialias
  52174. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52175. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52176. , ce = []
  52177. , he = []
  52178. , ue = -1
  52179. , de = []
  52180. , pe = -1
  52181. , fe = new Float32Array(8)
  52182. , ge = []
  52183. , me = [];
  52184. this.domElement = te,
  52185. this.context = null,
  52186. this.autoClear = !0,
  52187. this.autoClearColor = !0,
  52188. this.autoClearDepth = !0,
  52189. this.autoClearStencil = !0,
  52190. this.sortObjects = !0,
  52191. this.gammaFactor = 2,
  52192. this.gammaInput = !1,
  52193. this.gammaOutput = !1,
  52194. this.physicallyCorrectLights = !1,
  52195. this.toneMapping = n.LinearToneMapping,
  52196. this.toneMappingExposure = 1,
  52197. this.toneMappingWhitePoint = 1,
  52198. this.maxMorphTargets = 8,
  52199. this.maxMorphNormals = 4,
  52200. this.autoScaleCubemaps = !0;
  52201. var ve = this
  52202. , Ae = null
  52203. , ye = null
  52204. , Ce = null
  52205. , Ie = -1
  52206. , Ee = ""
  52207. , be = null
  52208. , we = new n.Vector4
  52209. , _e = null
  52210. , Te = new n.Vector4
  52211. , xe = 0
  52212. , Se = new n.Color(0)
  52213. , Me = 0
  52214. , Re = te.width
  52215. , Pe = te.height
  52216. , Oe = 1
  52217. , Le = new n.Vector4(0,0,Re,Pe)
  52218. , De = !1
  52219. , Ne = new n.Vector4(0,0,Re,Pe)
  52220. , Be = new n.Frustum
  52221. , Fe = new n.Matrix4
  52222. , Ve = new n.Vector3
  52223. , Ue = {
  52224. hash: "",
  52225. ambient: [0, 0, 0],
  52226. directional: [],
  52227. directionalShadowMap: [],
  52228. directionalShadowMatrix: [],
  52229. spot: [],
  52230. spotShadowMap: [],
  52231. spotShadowMatrix: [],
  52232. point: [],
  52233. pointShadowMap: [],
  52234. pointShadowMatrix: [],
  52235. hemi: [],
  52236. shadows: [],
  52237. shadowsPointLight: 0
  52238. }
  52239. , ke = {
  52240. geometries: 0,
  52241. textures: 0
  52242. }
  52243. , He = {
  52244. calls: 0,
  52245. vertices: 0,
  52246. faces: 0,
  52247. points: 0
  52248. };
  52249. this.info = {
  52250. render: He,
  52251. memory: ke,
  52252. programs: null
  52253. };
  52254. var Ge;
  52255. try {
  52256. var ze = {
  52257. alpha: ne,
  52258. depth: re,
  52259. stencil: oe,
  52260. antialias: ae,
  52261. premultipliedAlpha: se,
  52262. preserveDrawingBuffer: le
  52263. };
  52264. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52265. null === Ge)
  52266. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52267. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52268. return {
  52269. rangeMin: 1,
  52270. rangeMax: 1,
  52271. precision: 1
  52272. }
  52273. }
  52274. ),
  52275. te.addEventListener("webglcontextlost", a, !1)
  52276. } catch (e) {
  52277. console.error("THREE.WebGLRenderer: " + e)
  52278. }
  52279. var We = new n.WebGLExtensions(Ge);
  52280. We.get("OES_texture_float"),
  52281. We.get("OES_texture_float_linear"),
  52282. We.get("OES_texture_half_float"),
  52283. We.get("OES_texture_half_float_linear"),
  52284. We.get("OES_standard_derivatives"),
  52285. We.get("ANGLE_instanced_arrays"),
  52286. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52287. var je = new n.WebGLCapabilities(Ge,We,e)
  52288. , Ye = new n.WebGLState(Ge,We,ee)
  52289. , Xe = new n.WebGLProperties
  52290. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52291. , qe = new n.WebGLPrograms(this,je)
  52292. , Ke = new n.WebGLLights;
  52293. this.info.programs = qe.programs;
  52294. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52295. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52296. r(),
  52297. this.context = Ge,
  52298. this.capabilities = je,
  52299. this.extensions = We,
  52300. this.properties = Xe,
  52301. this.state = Ye;
  52302. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52303. this.shadowMap = $e;
  52304. var et = new n.SpritePlugin(this,ge)
  52305. , tt = new n.LensFlarePlugin(this,me);
  52306. this.getContext = function() {
  52307. return Ge
  52308. }
  52309. ,
  52310. this.getContextAttributes = function() {
  52311. return Ge.getContextAttributes()
  52312. }
  52313. ,
  52314. this.forceContextLoss = function() {
  52315. We.get("WEBGL_lose_context").loseContext()
  52316. }
  52317. ,
  52318. this.getMaxAnisotropy = function() {
  52319. var e;
  52320. return function() {
  52321. if (void 0 !== e)
  52322. return e;
  52323. var t = We.get("EXT_texture_filter_anisotropic");
  52324. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52325. }
  52326. }(),
  52327. this.getPrecision = function() {
  52328. return je.precision
  52329. }
  52330. ,
  52331. this.getPixelRatio = function() {
  52332. return Oe
  52333. }
  52334. ,
  52335. this.setPixelRatio = function(e) {
  52336. void 0 !== e && (Oe = e,
  52337. this.setSize(Ne.z, Ne.w, !1))
  52338. }
  52339. ,
  52340. this.getSize = function() {
  52341. return {
  52342. width: Re,
  52343. height: Pe
  52344. }
  52345. }
  52346. ,
  52347. this.setSize = function(e, t, i, devicePixelRatio) {
  52348. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52349. Re = e,
  52350. Pe = t,
  52351. te.width = e * Oe,
  52352. te.height = t * Oe,
  52353. i !== !1 && (te.style.width = e + "px",
  52354. te.style.height = t + "px"),
  52355. this.setViewport(0, 0, e, t)
  52356. }
  52357. ,
  52358. this.setViewport = function(e, t, i, n) {
  52359. Ye.viewport(Ne.set(e, t, i, n))
  52360. }
  52361. ,
  52362. this.setScissor = function(e, t, i, n) {
  52363. Ye.scissor(Le.set(e, t, i, n))
  52364. }
  52365. ,
  52366. this.setScissorTest = function(e) {
  52367. Ye.setScissorTest(De = e)
  52368. }
  52369. ,
  52370. this.getClearColor = function() {
  52371. return Se
  52372. }
  52373. ,
  52374. this.setClearColor = function(e, t) {
  52375. Se.set(e),
  52376. Me = void 0 !== t ? t : 1,
  52377. i(Se.r, Se.g, Se.b, Me)
  52378. }
  52379. ,
  52380. this.getClearAlpha = function() {
  52381. return Me
  52382. }
  52383. ,
  52384. this.setClearAlpha = function(e) {
  52385. Me = e,
  52386. i(Se.r, Se.g, Se.b, Me)
  52387. }
  52388. ,
  52389. this.clear = function(e, t, i) {
  52390. var n = 0;
  52391. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52392. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52393. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52394. Ge.clear(n)
  52395. }
  52396. ,
  52397. this.clearColor = function() {
  52398. this.clear(!0, !1, !1)
  52399. }
  52400. ,
  52401. this.clearDepth = function() {
  52402. this.clear(!1, !0, !1)
  52403. }
  52404. ,
  52405. this.clearStencil = function() {
  52406. this.clear(!1, !1, !0)
  52407. }
  52408. ,
  52409. this.clearTarget = function(e, t, i, n) {
  52410. this.setRenderTarget(e),
  52411. this.clear(t, i, n)
  52412. }
  52413. ,
  52414. this.resetGLState = o,
  52415. this.dispose = function() {
  52416. te.removeEventListener("webglcontextlost", a, !1)
  52417. }
  52418. ,
  52419. this.renderBufferImmediate = function(e, t, i) {
  52420. Ye.initAttributes();
  52421. var r = Xe.get(e);
  52422. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52423. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52424. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52425. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52426. var o = t.getAttributes();
  52427. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52428. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52429. Ye.enableAttribute(o.position),
  52430. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52431. e.hasNormals) {
  52432. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52433. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52434. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52435. var l = e.normalArray
  52436. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52437. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52438. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52439. l[a + 0] = c,
  52440. l[a + 1] = h,
  52441. l[a + 2] = u,
  52442. l[a + 3] = c,
  52443. l[a + 4] = h,
  52444. l[a + 5] = u,
  52445. l[a + 6] = c,
  52446. l[a + 7] = h,
  52447. l[a + 8] = u
  52448. }
  52449. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52450. Ye.enableAttribute(o.normal),
  52451. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52452. }
  52453. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52454. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52455. Ye.enableAttribute(o.uv),
  52456. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52457. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52458. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52459. Ye.enableAttribute(o.color),
  52460. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52461. Ye.disableUnusedAttributes(),
  52462. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52463. e.count = 0
  52464. }
  52465. ,
  52466. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52467. E(o);
  52468. var l = w(e, i, o, a)
  52469. , c = !1
  52470. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52471. h !== Ee && (Ee = h,
  52472. c = !0);
  52473. var u = a.morphTargetInfluences;
  52474. if (void 0 !== u) {
  52475. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52476. var v = u[p];
  52477. d.push([v, p])
  52478. }
  52479. d.sort(g),
  52480. d.length > 8 && (d.length = 8);
  52481. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52482. var v = d[p];
  52483. if (fe[p] = v[0],
  52484. 0 !== v[0]) {
  52485. var y = v[1];
  52486. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52487. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52488. } else
  52489. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52490. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52491. }
  52492. var C = l.getUniforms();
  52493. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52494. c = !0
  52495. }
  52496. var y = r.index
  52497. , I = r.attributes.position;
  52498. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52499. var b;
  52500. null !== y ? (b = Je,
  52501. b.setIndex(y)) : b = Qe,
  52502. c && (f(o, l, r),
  52503. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52504. var _ = 0
  52505. , T = 1 / 0;
  52506. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52507. var x = r.drawRange.start
  52508. , S = r.drawRange.count
  52509. , M = null !== s ? s.start : 0
  52510. , R = null !== s ? s.count : 1 / 0
  52511. , P = Math.max(_, x, M)
  52512. , O = Math.min(_ + T, x + S, M + R) - 1
  52513. , L = Math.max(0, O - P + 1);
  52514. if (a instanceof n.Mesh)
  52515. if (o.wireframe === !0)
  52516. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52517. b.setMode(Ge.LINES);
  52518. else
  52519. switch (a.drawMode) {
  52520. case n.TrianglesDrawMode:
  52521. b.setMode(Ge.TRIANGLES);
  52522. break;
  52523. case n.TriangleStripDrawMode:
  52524. b.setMode(Ge.TRIANGLE_STRIP);
  52525. break;
  52526. case n.TriangleFanDrawMode:
  52527. b.setMode(Ge.TRIANGLE_FAN)
  52528. }
  52529. else if (a instanceof n.Line) {
  52530. var D = o.linewidth;
  52531. void 0 === D && (D = 1),
  52532. Ye.setLineWidth(D * t()),
  52533. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52534. } else
  52535. a instanceof n.Points && b.setMode(Ge.POINTS);
  52536. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52537. }
  52538. ,
  52539. this.render = function(e, t, i, r) {
  52540. if (t instanceof n.Camera == !1)
  52541. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52542. var o = e.fog;
  52543. if (Ee = "",
  52544. Ie = -1,
  52545. be = null,
  52546. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52547. null === t.parent && t.updateMatrixWorld(),
  52548. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52549. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52550. Be.setFromMatrix(Fe),
  52551. ce.length = 0,
  52552. ue = -1,
  52553. pe = -1,
  52554. ge.length = 0,
  52555. me.length = 0,
  52556. y(e, t),
  52557. he.length = ue + 1,
  52558. de.length = pe + 1,
  52559. ve.sortObjects === !0 && (he.sort(m),
  52560. de.sort(v)),
  52561. U(ce, t),
  52562. $e.render(e, t),
  52563. He.calls = 0,
  52564. He.vertices = 0,
  52565. He.faces = 0,
  52566. He.points = 0,
  52567. void 0 === i && (i = null),
  52568. this.setRenderTarget(i),
  52569. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52570. e.overrideMaterial) {
  52571. var a = e.overrideMaterial;
  52572. C(he, t, o, a),
  52573. C(de, t, o, a)
  52574. } else
  52575. Ye.setBlending(n.NoBlending),
  52576. C(he, t, o),
  52577. C(de, t, o);
  52578. if (et.render(e, t),
  52579. tt.render(e, t, Te),
  52580. i) {
  52581. var s = i.texture;
  52582. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52583. }
  52584. Ye.setDepthTest(!0),
  52585. Ye.setDepthWrite(!0),
  52586. Ye.setColorWrite(!0)
  52587. }
  52588. ,
  52589. this.setFaceCulling = function(e, t) {
  52590. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52591. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52592. Ye.enable(Ge.CULL_FACE))
  52593. }
  52594. ,
  52595. this.setTexture = function(e, t) {
  52596. var i = Xe.get(e);
  52597. if (e.version > 0 && i.__version !== e.version) {
  52598. var n = e.image;
  52599. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52600. }
  52601. Ye.activeTexture(Ge.TEXTURE0 + t),
  52602. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52603. }
  52604. ,
  52605. this.getCurrentRenderTarget = function() {
  52606. return ye
  52607. }
  52608. ,
  52609. this.setRenderTarget = function(e) {
  52610. ye = e,
  52611. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52612. var t, i = e instanceof n.WebGLRenderTargetCube;
  52613. if (e) {
  52614. var r = Xe.get(e);
  52615. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52616. we.copy(e.scissor),
  52617. _e = e.scissorTest,
  52618. Te.copy(e.viewport)
  52619. } else
  52620. t = null,
  52621. we.copy(Le).multiplyScalar(Oe),
  52622. _e = De,
  52623. Te.copy(Ne).multiplyScalar(Oe);
  52624. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52625. Ce = t),
  52626. Ye.scissor(we),
  52627. Ye.setScissorTest(_e),
  52628. Ye.viewport(Te),
  52629. i) {
  52630. var o = Xe.get(e.texture);
  52631. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52632. }
  52633. }
  52634. ,
  52635. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52636. if (e instanceof n.WebGLRenderTarget == !1)
  52637. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52638. var s = Xe.get(e).__webglFramebuffer;
  52639. if (s) {
  52640. var l = !1;
  52641. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52642. l = !0);
  52643. try {
  52644. var c = e.texture;
  52645. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52646. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52647. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52648. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52649. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52650. } finally {
  52651. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52652. }
  52653. }
  52654. }
  52655. }
  52656. ,
  52657. n.WebGLRenderTarget = function(e, t, i) {
  52658. this.uuid = n.Math.generateUUID(),
  52659. this.width = e,
  52660. this.height = t,
  52661. this.scissor = new n.Vector4(0,0,e,t),
  52662. this.scissorTest = !1,
  52663. this.viewport = new n.Vector4(0,0,e,t),
  52664. i = i || {},
  52665. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52666. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52667. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52668. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52669. }
  52670. ,
  52671. n.WebGLRenderTarget.prototype = {
  52672. constructor: n.WebGLRenderTarget,
  52673. setSize: function(e, t) {
  52674. this.width === e && this.height === t || (this.width = e,
  52675. this.height = t,
  52676. this.dispose()),
  52677. this.viewport.set(0, 0, e, t),
  52678. this.scissor.set(0, 0, e, t)
  52679. },
  52680. clone: function() {
  52681. return (new this.constructor).copy(this)
  52682. },
  52683. copy: function(e) {
  52684. return this.width = e.width,
  52685. this.height = e.height,
  52686. this.viewport.copy(e.viewport),
  52687. this.texture = e.texture.clone(),
  52688. this.depthBuffer = e.depthBuffer,
  52689. this.stencilBuffer = e.stencilBuffer,
  52690. this
  52691. },
  52692. dispose: function() {
  52693. this.dispatchEvent({
  52694. type: "dispose"
  52695. })
  52696. }
  52697. },
  52698. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52699. n.WebGLRenderTargetCube = function(e, t, i) {
  52700. n.WebGLRenderTarget.call(this, e, t, i),
  52701. this.activeCubeFace = 0,
  52702. this.activeMipMapLevel = 0
  52703. }
  52704. ,
  52705. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52706. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52707. n.WebGLBufferRenderer = function(e, t, i) {
  52708. function r(e) {
  52709. s = e
  52710. }
  52711. function o(t, n) {
  52712. e.drawArrays(s, t, n),
  52713. i.calls++,
  52714. i.vertices += n,
  52715. s === e.TRIANGLES && (i.faces += n / 3)
  52716. }
  52717. function a(r) {
  52718. var o = t.get("ANGLE_instanced_arrays");
  52719. if (null === o)
  52720. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52721. var a = r.attributes.position
  52722. , l = 0;
  52723. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52724. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52725. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52726. i.calls++,
  52727. i.vertices += l * r.maxInstancedCount,
  52728. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52729. }
  52730. var s;
  52731. this.setMode = r,
  52732. this.render = o,
  52733. this.renderInstances = a
  52734. }
  52735. ,
  52736. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52737. function n(e) {
  52738. s = e
  52739. }
  52740. function r(i) {
  52741. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52742. c = 4) : (l = e.UNSIGNED_SHORT,
  52743. c = 2)
  52744. }
  52745. function o(t, n) {
  52746. e.drawElements(s, n, l, t * c),
  52747. i.calls++,
  52748. i.vertices += n,
  52749. s === e.TRIANGLES && (i.faces += n / 3)
  52750. }
  52751. function a(n, r, o) {
  52752. var a = t.get("ANGLE_instanced_arrays");
  52753. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52754. i.calls++,
  52755. i.vertices += o * n.maxInstancedCount,
  52756. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52757. }
  52758. var s, l, c;
  52759. this.setMode = n,
  52760. this.setIndex = r,
  52761. this.render = o,
  52762. this.renderInstances = a
  52763. }
  52764. ,
  52765. n.WebGLExtensions = function(e) {
  52766. var t = {};
  52767. this.get = function(i) {
  52768. if (void 0 !== t[i])
  52769. return t[i];
  52770. var n;
  52771. switch (i) {
  52772. case "EXT_texture_filter_anisotropic":
  52773. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52774. break;
  52775. case "WEBGL_compressed_texture_s3tc":
  52776. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52777. break;
  52778. case "WEBGL_compressed_texture_pvrtc":
  52779. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52780. break;
  52781. case "WEBGL_compressed_texture_etc1":
  52782. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52783. break;
  52784. default:
  52785. n = e.getExtension(i)
  52786. }
  52787. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52788. t[i] = n,
  52789. n
  52790. }
  52791. }
  52792. ,
  52793. n.WebGLCapabilities = function(e, t, i) {
  52794. function n(t) {
  52795. if ("highp" === t) {
  52796. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52797. return "highp";
  52798. t = "mediump"
  52799. }
  52800. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52801. }
  52802. this.getMaxPrecision = n,
  52803. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52804. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52805. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52806. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52807. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52808. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52809. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52810. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52811. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52812. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52813. this.vertexTextures = this.maxVertexTextures > 0,
  52814. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52815. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52816. var r = n(this.precision);
  52817. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52818. this.precision = r),
  52819. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52820. }
  52821. ,
  52822. n.WebGLGeometries = function(e, t, i) {
  52823. function r(e) {
  52824. var t = e.geometry;
  52825. if (void 0 !== h[t.id])
  52826. return h[t.id];
  52827. t.addEventListener("dispose", o);
  52828. var r;
  52829. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52830. r = t._bufferGeometry),
  52831. h[t.id] = r,
  52832. i.memory.geometries++,
  52833. r
  52834. }
  52835. function o(e) {
  52836. var n = e.target
  52837. , r = h[n.id];
  52838. null !== r.index && s(r.index),
  52839. l(r.attributes),
  52840. n.removeEventListener("dispose", o),
  52841. delete h[n.id];
  52842. var a = t.get(n);
  52843. a.wireframe && s(a.wireframe),
  52844. t.delete(n);
  52845. var c = t.get(r);
  52846. c.wireframe && s(c.wireframe),
  52847. t.delete(r),
  52848. i.memory.geometries--
  52849. }
  52850. function a(e) {
  52851. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52852. }
  52853. function s(t) {
  52854. var i = a(t);
  52855. void 0 !== i && (e.deleteBuffer(i),
  52856. c(t))
  52857. }
  52858. function l(e) {
  52859. for (var t in e)
  52860. s(e[t])
  52861. }
  52862. function c(e) {
  52863. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52864. }
  52865. var h = {};
  52866. this.get = r
  52867. }
  52868. ,
  52869. n.WebGLLights = function() {
  52870. var e = {};
  52871. this.get = function(t) {
  52872. if (void 0 !== e[t.id])
  52873. return e[t.id];
  52874. var i;
  52875. switch (t.type) {
  52876. case "DirectionalLight":
  52877. i = {
  52878. direction: new n.Vector3,
  52879. color: new n.Color,
  52880. shadow: !1,
  52881. shadowBias: 0,
  52882. shadowRadius: 1,
  52883. shadowMapSize: new n.Vector2
  52884. };
  52885. break;
  52886. case "SpotLight":
  52887. i = {
  52888. position: new n.Vector3,
  52889. direction: new n.Vector3,
  52890. color: new n.Color,
  52891. distance: 0,
  52892. coneCos: 0,
  52893. penumbraCos: 0,
  52894. decay: 0,
  52895. shadow: !1,
  52896. shadowBias: 0,
  52897. shadowRadius: 1,
  52898. shadowMapSize: new n.Vector2
  52899. };
  52900. break;
  52901. case "PointLight":
  52902. i = {
  52903. position: new n.Vector3,
  52904. color: new n.Color,
  52905. distance: 0,
  52906. decay: 0,
  52907. shadow: !1,
  52908. shadowBias: 0,
  52909. shadowRadius: 1,
  52910. shadowMapSize: new n.Vector2
  52911. };
  52912. break;
  52913. case "HemisphereLight":
  52914. i = {
  52915. direction: new n.Vector3,
  52916. skyColor: new n.Color,
  52917. groundColor: new n.Color
  52918. }
  52919. }
  52920. return e[t.id] = i,
  52921. i
  52922. }
  52923. }
  52924. ,
  52925. n.WebGLObjects = function(e, t, i) {
  52926. function r(t) {
  52927. var i = u.get(t);
  52928. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52929. var r = i.index
  52930. , a = i.attributes;
  52931. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52932. for (var s in a)
  52933. o(a[s], e.ARRAY_BUFFER);
  52934. var l = i.morphAttributes;
  52935. for (var s in l)
  52936. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52937. o(c[h], e.ARRAY_BUFFER);
  52938. return i
  52939. }
  52940. function o(e, i) {
  52941. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52942. , o = t.get(r);
  52943. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52944. }
  52945. function a(t, i, n) {
  52946. t.__webglBuffer = e.createBuffer(),
  52947. e.bindBuffer(n, t.__webglBuffer);
  52948. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52949. e.bufferData(n, i.array, r),
  52950. t.version = i.version
  52951. }
  52952. function s(t, i, n) {
  52953. e.bindBuffer(n, t.__webglBuffer),
  52954. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52955. i.updateRange.count = 0),
  52956. t.version = i.version
  52957. }
  52958. function l(e) {
  52959. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52960. }
  52961. function c(i) {
  52962. var r = t.get(i);
  52963. if (void 0 !== r.wireframe)
  52964. return r.wireframe;
  52965. var a = []
  52966. , s = i.index
  52967. , l = i.attributes
  52968. , c = l.position;
  52969. if (null !== s)
  52970. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52971. var g = d[p + 0]
  52972. , m = d[p + 1]
  52973. , v = d[p + 2];
  52974. h(u, g, m) && a.push(g, m),
  52975. h(u, m, v) && a.push(m, v),
  52976. h(u, v, g) && a.push(v, g)
  52977. }
  52978. else
  52979. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52980. var g = p + 0
  52981. , m = p + 1
  52982. , v = p + 2;
  52983. a.push(g, m, m, v, v, g)
  52984. }
  52985. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52986. , y = new n.BufferAttribute(new A(a),1);
  52987. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52988. r.wireframe = y,
  52989. y
  52990. }
  52991. function h(e, t, i) {
  52992. if (t > i) {
  52993. var n = t;
  52994. t = i,
  52995. i = n
  52996. }
  52997. var r = e[t];
  52998. return void 0 === r ? (e[t] = [i],
  52999. !0) : r.indexOf(i) === -1 && (r.push(i),
  53000. !0)
  53001. }
  53002. var u = new n.WebGLGeometries(e,t,i);
  53003. this.getAttributeBuffer = l,
  53004. this.getWireframeAttribute = c,
  53005. this.update = r
  53006. }
  53007. ,
  53008. n.WebGLProgram = function() {
  53009. function e(e) {
  53010. switch (e) {
  53011. case n.LinearEncoding:
  53012. return ["Linear", "( value )"];
  53013. case n.sRGBEncoding:
  53014. return ["sRGB", "( value )"];
  53015. case n.RGBEEncoding:
  53016. return ["RGBE", "( value )"];
  53017. case n.RGBM7Encoding:
  53018. return ["RGBM", "( value, 7.0 )"];
  53019. case n.RGBM16Encoding:
  53020. return ["RGBM", "( value, 16.0 )"];
  53021. case n.RGBDEncoding:
  53022. return ["RGBD", "( value, 256.0 )"];
  53023. case n.GammaEncoding:
  53024. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53025. default:
  53026. throw new Error("unsupported encoding: " + e)
  53027. }
  53028. }
  53029. function t(t, i) {
  53030. var n = e(i);
  53031. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53032. }
  53033. function i(t, i) {
  53034. var n = e(i);
  53035. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53036. }
  53037. function r(e, t) {
  53038. var i;
  53039. switch (t) {
  53040. case n.LinearToneMapping:
  53041. i = "Linear";
  53042. break;
  53043. case n.ReinhardToneMapping:
  53044. i = "Reinhard";
  53045. break;
  53046. case n.Uncharted2ToneMapping:
  53047. i = "Uncharted2";
  53048. break;
  53049. case n.CineonToneMapping:
  53050. i = "OptimizedCineon";
  53051. break;
  53052. default:
  53053. throw new Error("unsupported toneMapping: " + t)
  53054. }
  53055. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53056. }
  53057. function o(e, t, i) {
  53058. e = e || {};
  53059. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53060. return n.filter(c).join("\n")
  53061. }
  53062. function a(e) {
  53063. var t = [];
  53064. for (var i in e) {
  53065. var n = e[i];
  53066. n !== !1 && t.push("#define " + i + " " + n)
  53067. }
  53068. return t.join("\n")
  53069. }
  53070. function s(e, t, i) {
  53071. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53072. var a = e.getActiveUniform(t, o)
  53073. , s = a.name
  53074. , l = e.getUniformLocation(t, s)
  53075. , c = f.exec(s);
  53076. if (c) {
  53077. var h = c[1]
  53078. , u = c[2]
  53079. , d = n[h];
  53080. d || (d = n[h] = {}),
  53081. d[u] = l
  53082. } else if (c = g.exec(s)) {
  53083. var p = c[1]
  53084. , v = c[2]
  53085. , A = c[3]
  53086. , y = n[p];
  53087. y || (y = n[p] = []);
  53088. var C = y[v];
  53089. C || (C = y[v] = {}),
  53090. C[A] = l
  53091. } else if (c = m.exec(s)) {
  53092. var p = c[1];
  53093. n[p] = l
  53094. } else
  53095. n[s] = l
  53096. }
  53097. return n
  53098. }
  53099. function l(e, t, i) {
  53100. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53101. var a = e.getActiveAttrib(t, o)
  53102. , s = a.name;
  53103. n[s] = e.getAttribLocation(t, s)
  53104. }
  53105. return n
  53106. }
  53107. function c(e) {
  53108. return "" !== e
  53109. }
  53110. function h(e, t) {
  53111. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53112. }
  53113. function u(e) {
  53114. function t(e, t) {
  53115. var i = n.ShaderChunk[t];
  53116. if (void 0 === i)
  53117. throw new Error("Can not resolve #include <" + t + ">");
  53118. return u(i)
  53119. }
  53120. var i = /#include +<([\w\d.]+)>/g;
  53121. return e.replace(i, t)
  53122. }
  53123. function d(e) {
  53124. function t(e, t, i, n) {
  53125. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53126. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53127. return r
  53128. }
  53129. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53130. return e.replace(i, t)
  53131. }
  53132. var p = 0
  53133. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53134. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53135. , m = /^([\w\d_]+)\[0\]$/;
  53136. return function(e, f, g, m) {
  53137. var v = e.context
  53138. , A = g.extensions
  53139. , y = g.defines
  53140. , C = g.__webglShader.vertexShader
  53141. , I = g.__webglShader.fragmentShader
  53142. , E = "SHADOWMAP_TYPE_BASIC";
  53143. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53144. var b = "ENVMAP_TYPE_CUBE"
  53145. , w = "ENVMAP_MODE_REFLECTION"
  53146. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53147. if (m.envMap) {
  53148. switch (g.envMap.mapping) {
  53149. case n.CubeReflectionMapping:
  53150. case n.CubeRefractionMapping:
  53151. b = "ENVMAP_TYPE_CUBE";
  53152. break;
  53153. case n.CubeUVReflectionMapping:
  53154. case n.CubeUVRefractionMapping:
  53155. b = "ENVMAP_TYPE_CUBE_UV";
  53156. break;
  53157. case n.EquirectangularReflectionMapping:
  53158. case n.EquirectangularRefractionMapping:
  53159. b = "ENVMAP_TYPE_EQUIREC";
  53160. break;
  53161. case n.SphericalReflectionMapping:
  53162. b = "ENVMAP_TYPE_SPHERE"
  53163. }
  53164. switch (g.envMap.mapping) {
  53165. case n.CubeRefractionMapping:
  53166. case n.EquirectangularRefractionMapping:
  53167. w = "ENVMAP_MODE_REFRACTION"
  53168. }
  53169. switch (g.combine) {
  53170. case n.MultiplyOperation:
  53171. _ = "ENVMAP_BLENDING_MULTIPLY";
  53172. break;
  53173. case n.MixOperation:
  53174. _ = "ENVMAP_BLENDING_MIX";
  53175. break;
  53176. case n.AddOperation:
  53177. _ = "ENVMAP_BLENDING_ADD"
  53178. }
  53179. }
  53180. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53181. g instanceof n.RawShaderMaterial ? (T = "",
  53182. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53183. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53184. C = u(C, m),
  53185. C = h(C, m),
  53186. I = u(I, m),
  53187. I = h(I, m),
  53188. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53189. I = d(I));
  53190. var O = T + C
  53191. , L = x + I
  53192. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53193. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53194. v.attachShader(P, D),
  53195. v.attachShader(P, N),
  53196. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53197. v.linkProgram(P);
  53198. var B = v.getProgramInfoLog(P)
  53199. , F = v.getShaderInfoLog(D)
  53200. , V = v.getShaderInfoLog(N)
  53201. , U = !0
  53202. , k = !0;
  53203. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53204. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53205. k && (this.diagnostics = {
  53206. runnable: U,
  53207. material: g,
  53208. programLog: B,
  53209. vertexShader: {
  53210. log: F,
  53211. prefix: T
  53212. },
  53213. fragmentShader: {
  53214. log: V,
  53215. prefix: x
  53216. }
  53217. }),
  53218. v.deleteShader(D),
  53219. v.deleteShader(N);
  53220. var H;
  53221. this.getUniforms = function() {
  53222. return void 0 === H && (H = s(v, P)),
  53223. H
  53224. }
  53225. ;
  53226. var G;
  53227. return this.getAttributes = function() {
  53228. return void 0 === G && (G = l(v, P)),
  53229. G
  53230. }
  53231. ,
  53232. this.destroy = function() {
  53233. v.deleteProgram(P),
  53234. this.program = void 0
  53235. }
  53236. ,
  53237. Object.defineProperties(this, {
  53238. uniforms: {
  53239. get: function() {
  53240. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53241. this.getUniforms()
  53242. }
  53243. },
  53244. attributes: {
  53245. get: function() {
  53246. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53247. this.getAttributes()
  53248. }
  53249. }
  53250. }),
  53251. this.id = p++,
  53252. this.code = f,
  53253. this.usedTimes = 1,
  53254. this.program = P,
  53255. this.vertexShader = D,
  53256. this.fragmentShader = N,
  53257. this
  53258. }
  53259. }(),
  53260. n.WebGLPrograms = function(e, t) {
  53261. function i(e) {
  53262. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53263. return 1024;
  53264. var i = t.maxVertexUniforms
  53265. , r = Math.floor((i - 20) / 4)
  53266. , o = r;
  53267. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53268. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53269. o
  53270. }
  53271. function r(e, t) {
  53272. var i;
  53273. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53274. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53275. i
  53276. }
  53277. var o = []
  53278. , a = {
  53279. MeshDepthMaterial: "depth",
  53280. MeshNormalMaterial: "normal",
  53281. MeshBasicMaterial: "basic",
  53282. MeshLambertMaterial: "lambert",
  53283. MeshPhongMaterial: "phong",
  53284. MeshStandardMaterial: "standard",
  53285. LineBasicMaterial: "basic",
  53286. LineDashedMaterial: "dashed",
  53287. PointsMaterial: "points"
  53288. }
  53289. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53290. this.getParameters = function(o, s, l, c) {
  53291. var h = a[o.type]
  53292. , u = i(c)
  53293. , d = e.getPrecision();
  53294. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53295. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53296. var p = {
  53297. shaderID: h,
  53298. precision: d,
  53299. supportsVertexTextures: t.vertexTextures,
  53300. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53301. map: !!o.map,
  53302. mapEncoding: r(o.map, e.gammaInput),
  53303. envMap: !!o.envMap,
  53304. envMapMode: o.envMap && o.envMap.mapping,
  53305. envMapEncoding: r(o.envMap, e.gammaInput),
  53306. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53307. lightMap: !!o.lightMap,
  53308. aoMap: !!o.aoMap,
  53309. emissiveMap: !!o.emissiveMap,
  53310. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53311. bumpMap: !!o.bumpMap,
  53312. normalMap: !!o.normalMap,
  53313. displacementMap: !!o.displacementMap,
  53314. roughnessMap: !!o.roughnessMap,
  53315. metalnessMap: !!o.metalnessMap,
  53316. specularMap: !!o.specularMap,
  53317. alphaMap: !!o.alphaMap,
  53318. combine: o.combine,
  53319. vertexColors: o.vertexColors,
  53320. fog: l,
  53321. useFog: o.fog,
  53322. fogExp: l instanceof n.FogExp2,
  53323. flatShading: o.shading === n.FlatShading,
  53324. sizeAttenuation: o.sizeAttenuation,
  53325. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53326. skinning: o.skinning,
  53327. maxBones: u,
  53328. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53329. morphTargets: o.morphTargets,
  53330. morphNormals: o.morphNormals,
  53331. maxMorphTargets: e.maxMorphTargets,
  53332. maxMorphNormals: e.maxMorphNormals,
  53333. numDirLights: s.directional.length,
  53334. numPointLights: s.point.length,
  53335. numSpotLights: s.spot.length,
  53336. numHemiLights: s.hemi.length,
  53337. pointLightShadows: s.shadowsPointLight,
  53338. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53339. shadowMapType: e.shadowMap.type,
  53340. toneMapping: e.toneMapping,
  53341. physicallyCorrectLights: e.physicallyCorrectLights,
  53342. premultipliedAlpha: o.premultipliedAlpha,
  53343. alphaTest: o.alphaTest,
  53344. doubleSided: o.side === n.DoubleSide,
  53345. flipSided: o.side === n.BackSide
  53346. };
  53347. return p
  53348. }
  53349. ,
  53350. this.getProgramCode = function(e, t) {
  53351. var i = [];
  53352. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53353. i.push(e.vertexShader)),
  53354. void 0 !== e.defines)
  53355. for (var n in e.defines)
  53356. i.push(n),
  53357. i.push(e.defines[n]);
  53358. for (var r = 0; r < s.length; r++) {
  53359. var o = s[r];
  53360. i.push(o),
  53361. i.push(t[o])
  53362. }
  53363. return i.join()
  53364. }
  53365. ,
  53366. this.acquireProgram = function(t, i, r) {
  53367. for (var a, s = 0, l = o.length; s < l; s++) {
  53368. var c = o[s];
  53369. if (c.code === r) {
  53370. a = c,
  53371. ++a.usedTimes;
  53372. break
  53373. }
  53374. }
  53375. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53376. o.push(a)),
  53377. a
  53378. }
  53379. ,
  53380. this.releaseProgram = function(e) {
  53381. if (0 === --e.usedTimes) {
  53382. var t = o.indexOf(e);
  53383. o[t] = o[o.length - 1],
  53384. o.pop(),
  53385. e.destroy()
  53386. }
  53387. }
  53388. ,
  53389. this.programs = o
  53390. }
  53391. ,
  53392. n.WebGLProperties = function() {
  53393. var e = {};
  53394. this.get = function(t) {
  53395. var i = t.uuid
  53396. , n = e[i];
  53397. return void 0 === n && (n = {},
  53398. e[i] = n),
  53399. n
  53400. }
  53401. ,
  53402. this.delete = function(t) {
  53403. delete e[t.uuid]
  53404. }
  53405. ,
  53406. this.clear = function() {
  53407. e = {}
  53408. }
  53409. }
  53410. ,
  53411. n.WebGLShader = function() {
  53412. function e(e) {
  53413. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53414. t[i] = i + 1 + ": " + t[i];
  53415. return t.join("\n")
  53416. }
  53417. return function(t, i, n) {
  53418. var r = t.createShader(i);
  53419. return t.shaderSource(r, n),
  53420. t.compileShader(r),
  53421. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53422. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53423. r
  53424. }
  53425. }(),
  53426. n.WebGLShadowMap = function(e, t, i) {
  53427. function r(e, t, i, r) {
  53428. var o = e.geometry
  53429. , a = null
  53430. , s = v
  53431. , l = e.customDepthMaterial;
  53432. if (i && (s = A,
  53433. l = e.customDistanceMaterial),
  53434. l)
  53435. a = l;
  53436. else {
  53437. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53438. , h = e instanceof n.SkinnedMesh && t.skinning
  53439. , u = 0;
  53440. c && (u |= f),
  53441. h && (u |= g),
  53442. a = s[u]
  53443. }
  53444. return a.visible = t.visible,
  53445. a.wireframe = t.wireframe,
  53446. a.wireframeLinewidth = t.wireframeLinewidth,
  53447. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53448. a
  53449. }
  53450. function o(e, t, i) {
  53451. if (e.visible !== !1) {
  53452. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53453. var r = e.material;
  53454. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53455. p.push(e))
  53456. }
  53457. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53458. o(a[s], t, i)
  53459. }
  53460. }
  53461. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53462. var x = 0 !== (T & f)
  53463. , S = 0 !== (T & g)
  53464. , M = new n.ShaderMaterial({
  53465. uniforms: b,
  53466. vertexShader: E.vertexShader,
  53467. fragmentShader: E.fragmentShader,
  53468. morphTargets: x,
  53469. skinning: S
  53470. });
  53471. v[T] = M;
  53472. var R = new n.ShaderMaterial({
  53473. defines: {
  53474. USE_SHADOWMAP: ""
  53475. },
  53476. uniforms: _,
  53477. vertexShader: w.vertexShader,
  53478. fragmentShader: w.fragmentShader,
  53479. morphTargets: x,
  53480. skinning: S
  53481. });
  53482. A[T] = R
  53483. }
  53484. var P = this;
  53485. this.enabled = !1,
  53486. this.autoUpdate = !0,
  53487. this.needsUpdate = !1,
  53488. this.type = n.PCFShadowMap,
  53489. this.cullFace = n.CullFaceFront,
  53490. this.render = function(f, g) {
  53491. var m, v, A = t.shadows;
  53492. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53493. s.clearColor(1, 1, 1, 1),
  53494. s.disable(a.BLEND),
  53495. s.enable(a.CULL_FACE),
  53496. a.frontFace(a.CCW),
  53497. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53498. s.setDepthTest(!0),
  53499. s.setScissorTest(!1);
  53500. for (var E = 0, b = A.length; E < b; E++) {
  53501. var w = A[E]
  53502. , _ = w.shadow
  53503. , T = _.camera;
  53504. if (h.copy(_.mapSize),
  53505. w instanceof n.PointLight) {
  53506. m = 6,
  53507. v = !0;
  53508. var x = h.x
  53509. , S = h.y;
  53510. I[0].set(2 * x, S, x, S),
  53511. I[1].set(0, S, x, S),
  53512. I[2].set(3 * x, S, x, S),
  53513. I[3].set(x, S, x, S),
  53514. I[4].set(3 * x, 0, x, S),
  53515. I[5].set(x, 0, x, S),
  53516. h.x *= 4,
  53517. h.y *= 2
  53518. } else
  53519. m = 1,
  53520. v = !1;
  53521. if (null === _.map) {
  53522. var M = {
  53523. minFilter: n.NearestFilter,
  53524. magFilter: n.NearestFilter,
  53525. format: n.RGBAFormat
  53526. };
  53527. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53528. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53529. T.updateProjectionMatrix()
  53530. }
  53531. var R = _.map
  53532. , O = _.matrix;
  53533. d.setFromMatrixPosition(w.matrixWorld),
  53534. T.position.copy(d),
  53535. e.setRenderTarget(R),
  53536. e.clear();
  53537. for (var L = 0; L < m; L++) {
  53538. if (v) {
  53539. u.copy(T.position),
  53540. u.add(y[L]),
  53541. T.up.copy(C[L]),
  53542. T.lookAt(u);
  53543. var D = I[L];
  53544. s.viewport(D)
  53545. } else
  53546. u.setFromMatrixPosition(w.target.matrixWorld),
  53547. T.lookAt(u);
  53548. T.updateMatrixWorld(),
  53549. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53550. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53551. O.multiply(T.projectionMatrix),
  53552. O.multiply(T.matrixWorldInverse),
  53553. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53554. l.setFromMatrix(c),
  53555. p.length = 0,
  53556. o(f, g, T);
  53557. for (var N = 0, B = p.length; N < B; N++) {
  53558. var F = p[N]
  53559. , V = i.update(F)
  53560. , U = F.material;
  53561. if (U instanceof n.MultiMaterial)
  53562. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53563. var W = k[G]
  53564. , j = H[W.materialIndex];
  53565. if (j.visible === !0) {
  53566. var Y = r(F, j, v, d);
  53567. e.renderBufferDirect(T, null, V, Y, F, W)
  53568. }
  53569. }
  53570. else {
  53571. var Y = r(F, U, v, d);
  53572. e.renderBufferDirect(T, null, V, Y, F, null)
  53573. }
  53574. }
  53575. }
  53576. }
  53577. var X = e.getClearColor()
  53578. , Z = e.getClearAlpha();
  53579. e.setClearColor(X, Z),
  53580. s.enable(a.BLEND),
  53581. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53582. P.needsUpdate = !1
  53583. }
  53584. }
  53585. }
  53586. ,
  53587. n.WebGLState = function(e, t, i) {
  53588. var r = this
  53589. , o = new n.Vector4
  53590. , a = new Uint8Array(16)
  53591. , s = new Uint8Array(16)
  53592. , l = new Uint8Array(16)
  53593. , c = {}
  53594. , h = null
  53595. , u = null
  53596. , d = null
  53597. , p = null
  53598. , f = null
  53599. , g = null
  53600. , m = null
  53601. , v = null
  53602. , A = !1
  53603. , y = null
  53604. , C = null
  53605. , I = null
  53606. , E = null
  53607. , b = null
  53608. , w = null
  53609. , _ = null
  53610. , T = null
  53611. , x = null
  53612. , S = null
  53613. , M = null
  53614. , R = null
  53615. , P = null
  53616. , O = null
  53617. , L = null
  53618. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53619. , N = void 0
  53620. , B = {}
  53621. , F = new n.Vector4
  53622. , V = null
  53623. , U = null
  53624. , k = new n.Vector4
  53625. , H = new n.Vector4
  53626. , G = e.createTexture();
  53627. e.bindTexture(e.TEXTURE_2D, G),
  53628. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53629. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53630. this.init = function() {
  53631. this.clearColor(0, 0, 0, 1),
  53632. this.clearDepth(1),
  53633. this.clearStencil(0),
  53634. this.enable(e.DEPTH_TEST),
  53635. e.depthFunc(e.LEQUAL),
  53636. e.frontFace(e.CCW),
  53637. e.cullFace(e.BACK),
  53638. this.enable(e.CULL_FACE),
  53639. this.enable(e.BLEND),
  53640. e.blendEquation(e.FUNC_ADD),
  53641. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53642. }
  53643. ,
  53644. this.initAttributes = function() {
  53645. for (var e = 0, t = a.length; e < t; e++)
  53646. a[e] = 0
  53647. }
  53648. ,
  53649. this.enableAttribute = function(i) {
  53650. if (a[i] = 1,
  53651. 0 === s[i] && (e.enableVertexAttribArray(i),
  53652. s[i] = 1),
  53653. 0 !== l[i]) {
  53654. var n = t.get("ANGLE_instanced_arrays");
  53655. n.vertexAttribDivisorANGLE(i, 0),
  53656. l[i] = 0
  53657. }
  53658. }
  53659. ,
  53660. this.enableAttributeAndDivisor = function(t, i, n) {
  53661. a[t] = 1,
  53662. 0 === s[t] && (e.enableVertexAttribArray(t),
  53663. s[t] = 1),
  53664. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53665. l[t] = i)
  53666. }
  53667. ,
  53668. this.disableUnusedAttributes = function() {
  53669. for (var t = 0, i = s.length; t < i; t++)
  53670. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53671. s[t] = 0)
  53672. }
  53673. ,
  53674. this.enable = function(t) {
  53675. c[t] !== !0 && (e.enable(t),
  53676. c[t] = !0)
  53677. }
  53678. ,
  53679. this.disable = function(t) {
  53680. c[t] !== !1 && (e.disable(t),
  53681. c[t] = !1)
  53682. }
  53683. ,
  53684. this.getCompressedTextureFormats = function() {
  53685. if (null === h && (h = [],
  53686. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53687. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53688. h.push(i[n]);
  53689. return h
  53690. }
  53691. ,
  53692. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53693. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53694. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53695. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53696. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53697. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53698. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53699. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53700. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53701. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53702. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53703. u = t,
  53704. A = h),
  53705. t === n.CustomBlending ? (s = s || r,
  53706. l = l || o,
  53707. c = c || a,
  53708. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53709. d = r,
  53710. g = s),
  53711. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53712. p = o,
  53713. f = a,
  53714. m = l,
  53715. v = c)) : (d = null,
  53716. p = null,
  53717. f = null,
  53718. g = null,
  53719. m = null,
  53720. v = null)
  53721. }
  53722. ,
  53723. this.setDepthFunc = function(t) {
  53724. if (y !== t) {
  53725. if (t)
  53726. switch (t) {
  53727. case n.NeverDepth:
  53728. e.depthFunc(e.NEVER);
  53729. break;
  53730. case n.AlwaysDepth:
  53731. e.depthFunc(e.ALWAYS);
  53732. break;
  53733. case n.LessDepth:
  53734. e.depthFunc(e.LESS);
  53735. break;
  53736. case n.LessEqualDepth:
  53737. e.depthFunc(e.LEQUAL);
  53738. break;
  53739. case n.EqualDepth:
  53740. e.depthFunc(e.EQUAL);
  53741. break;
  53742. case n.GreaterEqualDepth:
  53743. e.depthFunc(e.GEQUAL);
  53744. break;
  53745. case n.GreaterDepth:
  53746. e.depthFunc(e.GREATER);
  53747. break;
  53748. case n.NotEqualDepth:
  53749. e.depthFunc(e.NOTEQUAL);
  53750. break;
  53751. default:
  53752. e.depthFunc(e.LEQUAL)
  53753. }
  53754. else
  53755. e.depthFunc(e.LEQUAL);
  53756. y = t
  53757. }
  53758. }
  53759. ,
  53760. this.setDepthTest = function(t) {
  53761. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53762. }
  53763. ,
  53764. this.setDepthWrite = function(t) {
  53765. C !== t && (e.depthMask(t),
  53766. C = t)
  53767. }
  53768. ,
  53769. this.setColorWrite = function(t) {
  53770. I !== t && (e.colorMask(t, t, t, t),
  53771. I = t)
  53772. }
  53773. ,
  53774. this.setStencilFunc = function(t, i, n) {
  53775. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53776. b = t,
  53777. w = i,
  53778. _ = n)
  53779. }
  53780. ,
  53781. this.setStencilOp = function(t, i, n) {
  53782. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53783. T = t,
  53784. x = i,
  53785. S = n)
  53786. }
  53787. ,
  53788. this.setStencilTest = function(t) {
  53789. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53790. }
  53791. ,
  53792. this.setStencilWrite = function(t) {
  53793. E !== t && (e.stencilMask(t),
  53794. E = t)
  53795. }
  53796. ,
  53797. this.setFlipSided = function(t) {
  53798. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53799. M = t)
  53800. }
  53801. ,
  53802. this.setLineWidth = function(t) {
  53803. t !== R && (e.lineWidth(t),
  53804. R = t)
  53805. }
  53806. ,
  53807. this.setPolygonOffset = function(t, i, n) {
  53808. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53809. !t || P === i && O === n || (e.polygonOffset(i, n),
  53810. P = i,
  53811. O = n)
  53812. }
  53813. ,
  53814. this.getScissorTest = function() {
  53815. return L
  53816. }
  53817. ,
  53818. this.setScissorTest = function(t) {
  53819. L = t,
  53820. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53821. }
  53822. ,
  53823. this.activeTexture = function(t) {
  53824. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53825. N !== t && (e.activeTexture(t),
  53826. N = t)
  53827. }
  53828. ,
  53829. this.bindTexture = function(t, i) {
  53830. void 0 === N && r.activeTexture();
  53831. var n = B[N];
  53832. void 0 === n && (n = {
  53833. type: void 0,
  53834. texture: void 0
  53835. },
  53836. B[N] = n),
  53837. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53838. n.type = t,
  53839. n.texture = i)
  53840. }
  53841. ,
  53842. this.compressedTexImage2D = function() {
  53843. try {
  53844. e.compressedTexImage2D.apply(e, arguments)
  53845. } catch (e) {
  53846. console.error(e)
  53847. }
  53848. }
  53849. ,
  53850. this.texImage2D = function() {
  53851. try {
  53852. e.texImage2D.apply(e, arguments)
  53853. } catch (e) {
  53854. console.error(e)
  53855. }
  53856. }
  53857. ,
  53858. this.clearColor = function(t, i, n, r) {
  53859. o.set(t, i, n, r),
  53860. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53861. F.copy(o))
  53862. }
  53863. ,
  53864. this.clearDepth = function(t) {
  53865. V !== t && (e.clearDepth(t),
  53866. V = t)
  53867. }
  53868. ,
  53869. this.clearStencil = function(t) {
  53870. U !== t && (e.clearStencil(t),
  53871. U = t)
  53872. }
  53873. ,
  53874. this.scissor = function(t) {
  53875. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53876. k.copy(t))
  53877. }
  53878. ,
  53879. this.viewport = function(t) {
  53880. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53881. H.copy(t))
  53882. }
  53883. ,
  53884. this.reset = function() {
  53885. for (var t = 0; t < s.length; t++)
  53886. 1 === s[t] && (e.disableVertexAttribArray(t),
  53887. s[t] = 0);
  53888. c = {},
  53889. h = null,
  53890. N = void 0,
  53891. B = {},
  53892. u = null,
  53893. I = null,
  53894. C = null,
  53895. E = null,
  53896. M = null
  53897. }
  53898. }
  53899. ,
  53900. n.LensFlarePlugin = function(e, t) {
  53901. function i() {
  53902. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53903. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53904. o = p.createBuffer(),
  53905. a = p.createBuffer(),
  53906. p.bindBuffer(p.ARRAY_BUFFER, o),
  53907. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53908. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53909. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53910. u = p.createTexture(),
  53911. d = p.createTexture(),
  53912. f.bindTexture(p.TEXTURE_2D, u),
  53913. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53914. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53915. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53916. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53917. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53918. f.bindTexture(p.TEXTURE_2D, d),
  53919. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53920. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53921. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53922. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53923. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53924. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53925. var i;
  53926. i = h ? {
  53927. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53928. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53929. } : {
  53930. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53931. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53932. },
  53933. s = r(i),
  53934. l = {
  53935. vertex: p.getAttribLocation(s, "position"),
  53936. uv: p.getAttribLocation(s, "uv")
  53937. },
  53938. c = {
  53939. renderType: p.getUniformLocation(s, "renderType"),
  53940. map: p.getUniformLocation(s, "map"),
  53941. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53942. opacity: p.getUniformLocation(s, "opacity"),
  53943. color: p.getUniformLocation(s, "color"),
  53944. scale: p.getUniformLocation(s, "scale"),
  53945. rotation: p.getUniformLocation(s, "rotation"),
  53946. screenPosition: p.getUniformLocation(s, "screenPosition")
  53947. }
  53948. }
  53949. function r(t) {
  53950. var i = p.createProgram()
  53951. , n = p.createShader(p.FRAGMENT_SHADER)
  53952. , r = p.createShader(p.VERTEX_SHADER)
  53953. , o = "precision " + e.getPrecision() + " float;\n";
  53954. return p.shaderSource(n, o + t.fragmentShader),
  53955. p.shaderSource(r, o + t.vertexShader),
  53956. p.compileShader(n),
  53957. p.compileShader(r),
  53958. p.attachShader(i, n),
  53959. p.attachShader(i, r),
  53960. p.linkProgram(i),
  53961. i
  53962. }
  53963. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53964. this.render = function(r, g, m) {
  53965. if (0 !== t.length) {
  53966. var v = new n.Vector3
  53967. , A = m.w / m.z
  53968. , y = .5 * m.z
  53969. , C = .5 * m.w
  53970. , I = 16 / m.w
  53971. , E = new n.Vector2(I * A,I)
  53972. , b = new n.Vector3(1,1,0)
  53973. , w = new n.Vector2(1,1);
  53974. void 0 === s && i(),
  53975. p.useProgram(s),
  53976. f.initAttributes(),
  53977. f.enableAttribute(l.vertex),
  53978. f.enableAttribute(l.uv),
  53979. f.disableUnusedAttributes(),
  53980. p.uniform1i(c.occlusionMap, 0),
  53981. p.uniform1i(c.map, 1),
  53982. p.bindBuffer(p.ARRAY_BUFFER, o),
  53983. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53984. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53985. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53986. f.disable(p.CULL_FACE),
  53987. f.setDepthWrite(!1);
  53988. for (var _ = 0, T = t.length; _ < T; _++) {
  53989. I = 16 / m.w,
  53990. E.set(I * A, I);
  53991. var x = t[_];
  53992. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53993. v.applyMatrix4(g.matrixWorldInverse),
  53994. v.applyProjection(g.projectionMatrix),
  53995. b.copy(v),
  53996. w.x = b.x * y + y,
  53997. w.y = b.y * C + C,
  53998. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53999. f.activeTexture(p.TEXTURE0),
  54000. f.bindTexture(p.TEXTURE_2D, null),
  54001. f.activeTexture(p.TEXTURE1),
  54002. f.bindTexture(p.TEXTURE_2D, u),
  54003. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54004. p.uniform1i(c.renderType, 0),
  54005. p.uniform2f(c.scale, E.x, E.y),
  54006. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54007. f.disable(p.BLEND),
  54008. f.enable(p.DEPTH_TEST),
  54009. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54010. f.activeTexture(p.TEXTURE0),
  54011. f.bindTexture(p.TEXTURE_2D, d),
  54012. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54013. p.uniform1i(c.renderType, 1),
  54014. f.disable(p.DEPTH_TEST),
  54015. f.activeTexture(p.TEXTURE1),
  54016. f.bindTexture(p.TEXTURE_2D, u),
  54017. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54018. x.positionScreen.copy(b),
  54019. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  54020. p.uniform1i(c.renderType, 2),
  54021. f.enable(p.BLEND);
  54022. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54023. var R = x.lensFlares[S];
  54024. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54025. b.y = R.y,
  54026. b.z = R.z,
  54027. I = R.size * R.scale / m.w,
  54028. E.x = I * A,
  54029. E.y = I,
  54030. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54031. p.uniform2f(c.scale, E.x, E.y),
  54032. p.uniform1f(c.rotation, R.rotation),
  54033. p.uniform1f(c.opacity, R.opacity),
  54034. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54035. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54036. e.setTexture(R.texture, 1),
  54037. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54038. }
  54039. }
  54040. }
  54041. f.enable(p.CULL_FACE),
  54042. f.enable(p.DEPTH_TEST),
  54043. f.setDepthWrite(!0),
  54044. e.resetGLState()
  54045. }
  54046. }
  54047. }
  54048. ,
  54049. n.SpritePlugin = function(e, t) {
  54050. function i() {
  54051. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54052. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54053. a = d.createBuffer(),
  54054. s = d.createBuffer(),
  54055. d.bindBuffer(d.ARRAY_BUFFER, a),
  54056. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54057. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54058. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54059. l = r(),
  54060. c = {
  54061. position: d.getAttribLocation(l, "position"),
  54062. uv: d.getAttribLocation(l, "uv")
  54063. },
  54064. h = {
  54065. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54066. uvScale: d.getUniformLocation(l, "uvScale"),
  54067. rotation: d.getUniformLocation(l, "rotation"),
  54068. scale: d.getUniformLocation(l, "scale"),
  54069. color: d.getUniformLocation(l, "color"),
  54070. map: d.getUniformLocation(l, "map"),
  54071. opacity: d.getUniformLocation(l, "opacity"),
  54072. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54073. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54074. fogType: d.getUniformLocation(l, "fogType"),
  54075. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54076. fogNear: d.getUniformLocation(l, "fogNear"),
  54077. fogFar: d.getUniformLocation(l, "fogFar"),
  54078. fogColor: d.getUniformLocation(l, "fogColor"),
  54079. alphaTest: d.getUniformLocation(l, "alphaTest")
  54080. };
  54081. var i = document.createElement("canvas");
  54082. i.width = 8,
  54083. i.height = 8;
  54084. var o = i.getContext("2d");
  54085. o.fillStyle = "white",
  54086. o.fillRect(0, 0, 8, 8),
  54087. u = new n.Texture(i),
  54088. u.needsUpdate = !0
  54089. }
  54090. function r() {
  54091. var t = d.createProgram()
  54092. , i = d.createShader(d.VERTEX_SHADER)
  54093. , n = d.createShader(d.FRAGMENT_SHADER);
  54094. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54095. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54096. d.compileShader(i),
  54097. d.compileShader(n),
  54098. d.attachShader(t, i),
  54099. d.attachShader(t, n),
  54100. d.linkProgram(t),
  54101. t
  54102. }
  54103. function o(e, t) {
  54104. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54105. }
  54106. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54107. this.render = function(r, v) {
  54108. if (0 !== t.length) {
  54109. void 0 === l && i(),
  54110. d.useProgram(l),
  54111. p.initAttributes(),
  54112. p.enableAttribute(c.position),
  54113. p.enableAttribute(c.uv),
  54114. p.disableUnusedAttributes(),
  54115. p.disable(d.CULL_FACE),
  54116. p.enable(d.BLEND),
  54117. d.bindBuffer(d.ARRAY_BUFFER, a),
  54118. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54119. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54120. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54121. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54122. p.activeTexture(d.TEXTURE0),
  54123. d.uniform1i(h.map, 0);
  54124. var A = 0
  54125. , y = 0
  54126. , C = r.fog;
  54127. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54128. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54129. d.uniform1f(h.fogFar, C.far),
  54130. d.uniform1i(h.fogType, 1),
  54131. A = 1,
  54132. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54133. d.uniform1i(h.fogType, 2),
  54134. A = 2,
  54135. y = 2)) : (d.uniform1i(h.fogType, 0),
  54136. A = 0,
  54137. y = 0);
  54138. for (var I = 0, E = t.length; I < E; I++) {
  54139. var b = t[I];
  54140. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54141. b.z = -b.modelViewMatrix.elements[14]
  54142. }
  54143. t.sort(o);
  54144. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54145. var b = t[I]
  54146. , _ = b.material;
  54147. d.uniform1f(h.alphaTest, _.alphaTest),
  54148. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54149. b.matrixWorld.decompose(f, g, m),
  54150. w[0] = m.x,
  54151. w[1] = m.y;
  54152. var T = 0;
  54153. r.fog && _.fog && (T = y),
  54154. A !== T && (d.uniform1i(h.fogType, T),
  54155. A = T),
  54156. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54157. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54158. d.uniform2f(h.uvScale, 1, 1)),
  54159. d.uniform1f(h.opacity, _.opacity),
  54160. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54161. d.uniform1f(h.rotation, _.rotation),
  54162. d.uniform2fv(h.scale, w),
  54163. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54164. p.setDepthTest(_.depthTest),
  54165. p.setDepthWrite(_.depthWrite),
  54166. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54167. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54168. }
  54169. p.enable(d.CULL_FACE),
  54170. e.resetGLState()
  54171. }
  54172. }
  54173. }
  54174. ,
  54175. Object.defineProperties(n.Box2.prototype, {
  54176. empty: {
  54177. value: function() {
  54178. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54179. this.isEmpty()
  54180. }
  54181. },
  54182. isIntersectionBox: {
  54183. value: function(e) {
  54184. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54185. this.intersectsBox(e)
  54186. }
  54187. }
  54188. }),
  54189. Object.defineProperties(n.Box3.prototype, {
  54190. empty: {
  54191. value: function() {
  54192. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54193. this.isEmpty()
  54194. }
  54195. },
  54196. isIntersectionBox: {
  54197. value: function(e) {
  54198. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54199. this.intersectsBox(e)
  54200. }
  54201. },
  54202. isIntersectionSphere: {
  54203. value: function(e) {
  54204. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54205. this.intersectsSphere(e)
  54206. }
  54207. }
  54208. }),
  54209. Object.defineProperties(n.Matrix3.prototype, {
  54210. multiplyVector3: {
  54211. value: function(e) {
  54212. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54213. e.applyMatrix3(this)
  54214. }
  54215. },
  54216. multiplyVector3Array: {
  54217. value: function(e) {
  54218. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54219. this.applyToVector3Array(e)
  54220. }
  54221. }
  54222. }),
  54223. Object.defineProperties(n.Matrix4.prototype, {
  54224. extractPosition: {
  54225. value: function(e) {
  54226. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54227. this.copyPosition(e)
  54228. }
  54229. },
  54230. setRotationFromQuaternion: {
  54231. value: function(e) {
  54232. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54233. this.makeRotationFromQuaternion(e)
  54234. }
  54235. },
  54236. multiplyVector3: {
  54237. value: function(e) {
  54238. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54239. e.applyProjection(this)
  54240. }
  54241. },
  54242. multiplyVector4: {
  54243. value: function(e) {
  54244. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54245. e.applyMatrix4(this)
  54246. }
  54247. },
  54248. multiplyVector3Array: {
  54249. value: function(e) {
  54250. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54251. this.applyToVector3Array(e)
  54252. }
  54253. },
  54254. rotateAxis: {
  54255. value: function(e) {
  54256. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54257. e.transformDirection(this)
  54258. }
  54259. },
  54260. crossVector: {
  54261. value: function(e) {
  54262. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54263. e.applyMatrix4(this)
  54264. }
  54265. },
  54266. translate: {
  54267. value: function(e) {
  54268. console.error("THREE.Matrix4: .translate() has been removed.")
  54269. }
  54270. },
  54271. rotateX: {
  54272. value: function(e) {
  54273. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54274. }
  54275. },
  54276. rotateY: {
  54277. value: function(e) {
  54278. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54279. }
  54280. },
  54281. rotateZ: {
  54282. value: function(e) {
  54283. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54284. }
  54285. },
  54286. rotateByAxis: {
  54287. value: function(e, t) {
  54288. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54289. }
  54290. }
  54291. }),
  54292. Object.defineProperties(n.Plane.prototype, {
  54293. isIntersectionLine: {
  54294. value: function(e) {
  54295. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54296. this.intersectsLine(e)
  54297. }
  54298. }
  54299. }),
  54300. Object.defineProperties(n.Quaternion.prototype, {
  54301. multiplyVector3: {
  54302. value: function(e) {
  54303. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54304. e.applyQuaternion(this)
  54305. }
  54306. }
  54307. }),
  54308. Object.defineProperties(n.Ray.prototype, {
  54309. isIntersectionBox: {
  54310. value: function(e) {
  54311. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54312. this.intersectsBox(e)
  54313. }
  54314. },
  54315. isIntersectionPlane: {
  54316. value: function(e) {
  54317. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54318. this.intersectsPlane(e)
  54319. }
  54320. },
  54321. isIntersectionSphere: {
  54322. value: function(e) {
  54323. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54324. this.intersectsSphere(e)
  54325. }
  54326. }
  54327. }),
  54328. Object.defineProperties(n.Vector3.prototype, {
  54329. setEulerFromRotationMatrix: {
  54330. value: function() {
  54331. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54332. }
  54333. },
  54334. setEulerFromQuaternion: {
  54335. value: function() {
  54336. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54337. }
  54338. },
  54339. getPositionFromMatrix: {
  54340. value: function(e) {
  54341. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54342. this.setFromMatrixPosition(e)
  54343. }
  54344. },
  54345. getScaleFromMatrix: {
  54346. value: function(e) {
  54347. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54348. this.setFromMatrixScale(e)
  54349. }
  54350. },
  54351. getColumnFromMatrix: {
  54352. value: function(e, t) {
  54353. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54354. this.setFromMatrixColumn(e, t)
  54355. }
  54356. }
  54357. }),
  54358. n.Face4 = function(e, t, i, r, o, a, s) {
  54359. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54360. new n.Face3(e,t,i,o,a,s)
  54361. }
  54362. ,
  54363. n.Vertex = function(e, t, i) {
  54364. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54365. new n.Vector3(e,t,i)
  54366. }
  54367. ,
  54368. Object.defineProperties(n.Object3D.prototype, {
  54369. eulerOrder: {
  54370. get: function() {
  54371. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54372. this.rotation.order
  54373. },
  54374. set: function(e) {
  54375. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54376. this.rotation.order = e
  54377. }
  54378. },
  54379. getChildByName: {
  54380. value: function(e) {
  54381. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54382. this.getObjectByName(e)
  54383. }
  54384. },
  54385. renderDepth: {
  54386. set: function(e) {
  54387. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54388. }
  54389. },
  54390. translate: {
  54391. value: function(e, t) {
  54392. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54393. this.translateOnAxis(t, e)
  54394. }
  54395. },
  54396. useQuaternion: {
  54397. get: function() {
  54398. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54399. },
  54400. set: function(e) {
  54401. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54402. }
  54403. }
  54404. }),
  54405. Object.defineProperties(n, {
  54406. PointCloud: {
  54407. value: function(e, t) {
  54408. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54409. new n.Points(e,t)
  54410. }
  54411. },
  54412. ParticleSystem: {
  54413. value: function(e, t) {
  54414. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54415. new n.Points(e,t)
  54416. }
  54417. }
  54418. }),
  54419. Object.defineProperties(n.Light.prototype, {
  54420. onlyShadow: {
  54421. set: function(e) {
  54422. console.warn("THREE.Light: .onlyShadow has been removed.")
  54423. }
  54424. },
  54425. shadowCameraFov: {
  54426. set: function(e) {
  54427. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54428. this.shadow.camera.fov = e
  54429. }
  54430. },
  54431. shadowCameraLeft: {
  54432. set: function(e) {
  54433. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54434. this.shadow.camera.left = e
  54435. }
  54436. },
  54437. shadowCameraRight: {
  54438. set: function(e) {
  54439. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54440. this.shadow.camera.right = e
  54441. }
  54442. },
  54443. shadowCameraTop: {
  54444. set: function(e) {
  54445. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54446. this.shadow.camera.top = e
  54447. }
  54448. },
  54449. shadowCameraBottom: {
  54450. set: function(e) {
  54451. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54452. this.shadow.camera.bottom = e
  54453. }
  54454. },
  54455. shadowCameraNear: {
  54456. set: function(e) {
  54457. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54458. this.shadow.camera.near = e
  54459. }
  54460. },
  54461. shadowCameraFar: {
  54462. set: function(e) {
  54463. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54464. this.shadow.camera.far = e
  54465. }
  54466. },
  54467. shadowCameraVisible: {
  54468. set: function(e) {
  54469. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54470. }
  54471. },
  54472. shadowBias: {
  54473. set: function(e) {
  54474. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54475. this.shadow.bias = e
  54476. }
  54477. },
  54478. shadowDarkness: {
  54479. set: function(e) {
  54480. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54481. }
  54482. },
  54483. shadowMapWidth: {
  54484. set: function(e) {
  54485. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54486. this.shadow.mapSize.width = e
  54487. }
  54488. },
  54489. shadowMapHeight: {
  54490. set: function(e) {
  54491. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54492. this.shadow.mapSize.height = e
  54493. }
  54494. }
  54495. }),
  54496. Object.defineProperties(n.BufferAttribute.prototype, {
  54497. length: {
  54498. get: function() {
  54499. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54500. this.array.length
  54501. }
  54502. }
  54503. }),
  54504. Object.defineProperties(n.BufferGeometry.prototype, {
  54505. drawcalls: {
  54506. get: function() {
  54507. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54508. this.groups
  54509. }
  54510. },
  54511. offsets: {
  54512. get: function() {
  54513. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54514. this.groups
  54515. }
  54516. },
  54517. addIndex: {
  54518. value: function(e) {
  54519. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54520. this.setIndex(e)
  54521. }
  54522. },
  54523. addDrawCall: {
  54524. value: function(e, t, i) {
  54525. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54526. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54527. this.addGroup(e, t)
  54528. }
  54529. },
  54530. clearDrawCalls: {
  54531. value: function() {
  54532. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54533. this.clearGroups()
  54534. }
  54535. },
  54536. computeTangents: {
  54537. value: function() {
  54538. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54539. }
  54540. },
  54541. computeOffsets: {
  54542. value: function() {
  54543. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54544. }
  54545. }
  54546. }),
  54547. Object.defineProperties(n.Material.prototype, {
  54548. wrapAround: {
  54549. get: function() {
  54550. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54551. },
  54552. set: function(e) {
  54553. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54554. }
  54555. },
  54556. wrapRGB: {
  54557. get: function() {
  54558. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54559. new n.Color
  54560. }
  54561. }
  54562. }),
  54563. Object.defineProperties(n, {
  54564. PointCloudMaterial: {
  54565. value: function(e) {
  54566. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54567. new n.PointsMaterial(e)
  54568. }
  54569. },
  54570. ParticleBasicMaterial: {
  54571. value: function(e) {
  54572. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54573. new n.PointsMaterial(e)
  54574. }
  54575. },
  54576. ParticleSystemMaterial: {
  54577. value: function(e) {
  54578. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54579. new n.PointsMaterial(e)
  54580. }
  54581. }
  54582. }),
  54583. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54584. metal: {
  54585. get: function() {
  54586. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54587. !1
  54588. },
  54589. set: function(e) {
  54590. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54591. }
  54592. }
  54593. }),
  54594. Object.defineProperties(n.ShaderMaterial.prototype, {
  54595. derivatives: {
  54596. get: function() {
  54597. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54598. this.extensions.derivatives
  54599. },
  54600. set: function(e) {
  54601. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54602. this.extensions.derivatives = e
  54603. }
  54604. }
  54605. }),
  54606. Object.defineProperties(n.WebGLRenderer.prototype, {
  54607. supportsFloatTextures: {
  54608. value: function() {
  54609. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54610. this.extensions.get("OES_texture_float")
  54611. }
  54612. },
  54613. supportsHalfFloatTextures: {
  54614. value: function() {
  54615. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54616. this.extensions.get("OES_texture_half_float")
  54617. }
  54618. },
  54619. supportsStandardDerivatives: {
  54620. value: function() {
  54621. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54622. this.extensions.get("OES_standard_derivatives")
  54623. }
  54624. },
  54625. supportsCompressedTextureS3TC: {
  54626. value: function() {
  54627. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54628. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54629. }
  54630. },
  54631. supportsCompressedTexturePVRTC: {
  54632. value: function() {
  54633. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54634. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54635. }
  54636. },
  54637. supportsBlendMinMax: {
  54638. value: function() {
  54639. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54640. this.extensions.get("EXT_blend_minmax")
  54641. }
  54642. },
  54643. supportsVertexTextures: {
  54644. value: function() {
  54645. return this.capabilities.vertexTextures
  54646. }
  54647. },
  54648. supportsInstancedArrays: {
  54649. value: function() {
  54650. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54651. this.extensions.get("ANGLE_instanced_arrays")
  54652. }
  54653. },
  54654. enableScissorTest: {
  54655. value: function(e) {
  54656. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54657. this.setScissorTest(e)
  54658. }
  54659. },
  54660. initMaterial: {
  54661. value: function() {
  54662. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54663. }
  54664. },
  54665. addPrePlugin: {
  54666. value: function() {
  54667. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54668. }
  54669. },
  54670. addPostPlugin: {
  54671. value: function() {
  54672. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54673. }
  54674. },
  54675. updateShadowMap: {
  54676. value: function() {
  54677. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54678. }
  54679. },
  54680. shadowMapEnabled: {
  54681. get: function() {
  54682. return this.shadowMap.enabled
  54683. },
  54684. set: function(e) {
  54685. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54686. this.shadowMap.enabled = e
  54687. }
  54688. },
  54689. shadowMapType: {
  54690. get: function() {
  54691. return this.shadowMap.type
  54692. },
  54693. set: function(e) {
  54694. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54695. this.shadowMap.type = e
  54696. }
  54697. },
  54698. shadowMapCullFace: {
  54699. get: function() {
  54700. return this.shadowMap.cullFace
  54701. },
  54702. set: function(e) {
  54703. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54704. this.shadowMap.cullFace = e
  54705. }
  54706. }
  54707. }),
  54708. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54709. wrapS: {
  54710. get: function() {
  54711. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54712. this.texture.wrapS
  54713. },
  54714. set: function(e) {
  54715. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54716. this.texture.wrapS = e
  54717. }
  54718. },
  54719. wrapT: {
  54720. get: function() {
  54721. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54722. this.texture.wrapT
  54723. },
  54724. set: function(e) {
  54725. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54726. this.texture.wrapT = e
  54727. }
  54728. },
  54729. magFilter: {
  54730. get: function() {
  54731. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54732. this.texture.magFilter
  54733. },
  54734. set: function(e) {
  54735. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54736. this.texture.magFilter = e
  54737. }
  54738. },
  54739. minFilter: {
  54740. get: function() {
  54741. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54742. this.texture.minFilter
  54743. },
  54744. set: function(e) {
  54745. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54746. this.texture.minFilter = e
  54747. }
  54748. },
  54749. anisotropy: {
  54750. get: function() {
  54751. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54752. this.texture.anisotropy
  54753. },
  54754. set: function(e) {
  54755. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54756. this.texture.anisotropy = e
  54757. }
  54758. },
  54759. offset: {
  54760. get: function() {
  54761. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54762. this.texture.offset
  54763. },
  54764. set: function(e) {
  54765. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54766. this.texture.offset = e
  54767. }
  54768. },
  54769. repeat: {
  54770. get: function() {
  54771. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54772. this.texture.repeat
  54773. },
  54774. set: function(e) {
  54775. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54776. this.texture.repeat = e
  54777. }
  54778. },
  54779. format: {
  54780. get: function() {
  54781. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54782. this.texture.format
  54783. },
  54784. set: function(e) {
  54785. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54786. this.texture.format = e
  54787. }
  54788. },
  54789. type: {
  54790. get: function() {
  54791. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54792. this.texture.type
  54793. },
  54794. set: function(e) {
  54795. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54796. this.texture.type = e
  54797. }
  54798. },
  54799. generateMipmaps: {
  54800. get: function() {
  54801. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54802. this.texture.generateMipmaps
  54803. },
  54804. set: function(e) {
  54805. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54806. this.texture.generateMipmaps = e
  54807. }
  54808. }
  54809. }),
  54810. n.GeometryUtils = {
  54811. merge: function(e, t, i) {
  54812. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54813. var r;
  54814. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54815. r = t.matrix,
  54816. t = t.geometry),
  54817. e.merge(t, r, i)
  54818. },
  54819. center: function(e) {
  54820. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54821. e.center()
  54822. }
  54823. },
  54824. n.ImageUtils = {
  54825. crossOrigin: void 0,
  54826. loadTexture: function(e, t, i, r) {
  54827. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54828. var o = new n.TextureLoader;
  54829. o.setCrossOrigin(this.crossOrigin);
  54830. var a = o.load(e, i, void 0, r);
  54831. return t && (a.mapping = t),
  54832. a
  54833. },
  54834. loadTextureCube: function(e, t, i, r) {
  54835. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54836. var o = new n.CubeTextureLoader;
  54837. o.setCrossOrigin(this.crossOrigin);
  54838. var a = o.load(e, i, void 0, r);
  54839. return t && (a.mapping = t),
  54840. a
  54841. },
  54842. loadCompressedTexture: function() {
  54843. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54844. },
  54845. loadCompressedTextureCube: function() {
  54846. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54847. }
  54848. },
  54849. n.Projector = function() {
  54850. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54851. this.projectVector = function(e, t) {
  54852. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54853. e.project(t)
  54854. }
  54855. ,
  54856. this.unprojectVector = function(e, t) {
  54857. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54858. e.unproject(t)
  54859. }
  54860. ,
  54861. this.pickingRay = function(e, t) {
  54862. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54863. }
  54864. }
  54865. ,
  54866. n.CanvasRenderer = function() {
  54867. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54868. this.domElement = document.createElement("canvas"),
  54869. this.clear = function() {}
  54870. ,
  54871. this.render = function() {}
  54872. ,
  54873. this.setClearColor = function() {}
  54874. ,
  54875. this.setSize = function() {}
  54876. }
  54877. ,
  54878. n.MeshFaceMaterial = n.MultiMaterial,
  54879. n.CurveUtils = {
  54880. tangentQuadraticBezier: function(e, t, i, n) {
  54881. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54882. },
  54883. tangentCubicBezier: function(e, t, i, n, r) {
  54884. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54885. },
  54886. tangentSpline: function(e, t, i, n, r) {
  54887. var o = 6 * e * e - 6 * e
  54888. , a = 3 * e * e - 4 * e + 1
  54889. , s = -6 * e * e + 6 * e
  54890. , l = 3 * e * e - 2 * e;
  54891. return o + a + s + l
  54892. },
  54893. interpolate: function(e, t, i, n, r) {
  54894. var o = .5 * (i - e)
  54895. , a = .5 * (n - t)
  54896. , s = r * r
  54897. , l = r * s;
  54898. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54899. }
  54900. },
  54901. n.SceneUtils = {
  54902. createMultiMaterialObject: function(e, t) {
  54903. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54904. i.add(new n.Mesh(e,t[r]));
  54905. return i
  54906. },
  54907. detach: function(e, t, i) {
  54908. e.applyMatrix(t.matrixWorld),
  54909. t.remove(e),
  54910. i.add(e)
  54911. },
  54912. attach: function(e, t, i) {
  54913. var r = new n.Matrix4;
  54914. r.getInverse(i.matrixWorld),
  54915. e.applyMatrix(r),
  54916. t.remove(e),
  54917. i.add(e)
  54918. }
  54919. },
  54920. n.ShapeUtils = {
  54921. area: function(e) {
  54922. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54923. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54924. return .5 * i
  54925. },
  54926. triangulate: function() {
  54927. function e(e, t, i, n, r, o) {
  54928. var a, s, l, c, h, u, d, p, f;
  54929. if (s = e[o[t]].x,
  54930. l = e[o[t]].y,
  54931. c = e[o[i]].x,
  54932. h = e[o[i]].y,
  54933. u = e[o[n]].x,
  54934. d = e[o[n]].y,
  54935. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54936. return !1;
  54937. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54938. for (g = u - c,
  54939. m = d - h,
  54940. v = s - u,
  54941. A = l - d,
  54942. y = c - s,
  54943. C = h - l,
  54944. a = 0; a < r; a++)
  54945. if (p = e[o[a]].x,
  54946. f = e[o[a]].y,
  54947. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54948. E = f - l,
  54949. b = p - c,
  54950. w = f - h,
  54951. _ = p - u,
  54952. T = f - d,
  54953. M = g * w - m * b,
  54954. x = y * E - C * I,
  54955. S = v * T - A * _,
  54956. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54957. return !1;
  54958. return !0
  54959. }
  54960. return function(t, i) {
  54961. var r = t.length;
  54962. if (r < 3)
  54963. return null;
  54964. var o, a, s, l = [], c = [], h = [];
  54965. if (n.ShapeUtils.area(t) > 0)
  54966. for (a = 0; a < r; a++)
  54967. c[a] = a;
  54968. else
  54969. for (a = 0; a < r; a++)
  54970. c[a] = r - 1 - a;
  54971. var u = r
  54972. , d = 2 * u;
  54973. for (a = u - 1; u > 2; ) {
  54974. if (d-- <= 0)
  54975. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54976. i ? h : l;
  54977. if (o = a,
  54978. u <= o && (o = 0),
  54979. a = o + 1,
  54980. u <= a && (a = 0),
  54981. s = a + 1,
  54982. u <= s && (s = 0),
  54983. e(t, o, a, s, u, c)) {
  54984. var p, f, g, m, v;
  54985. for (p = c[o],
  54986. f = c[a],
  54987. g = c[s],
  54988. l.push([t[p], t[f], t[g]]),
  54989. h.push([c[o], c[a], c[s]]),
  54990. m = a,
  54991. v = a + 1; v < u; m++,
  54992. v++)
  54993. c[m] = c[v];
  54994. u--,
  54995. d = 2 * u
  54996. }
  54997. }
  54998. return i ? h : l
  54999. }
  55000. }(),
  55001. triangulateShape: function(e, t) {
  55002. function i(e, t, i) {
  55003. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  55004. }
  55005. function r(e, t, n, r, o) {
  55006. var a = t.x - e.x
  55007. , s = t.y - e.y
  55008. , l = r.x - n.x
  55009. , c = r.y - n.y
  55010. , h = e.x - n.x
  55011. , u = e.y - n.y
  55012. , d = s * l - a * c
  55013. , p = s * h - a * u;
  55014. if (Math.abs(d) > Number.EPSILON) {
  55015. var f;
  55016. if (d > 0) {
  55017. if (p < 0 || p > d)
  55018. return [];
  55019. if (f = c * h - l * u,
  55020. f < 0 || f > d)
  55021. return []
  55022. } else {
  55023. if (p > 0 || p < d)
  55024. return [];
  55025. if (f = c * h - l * u,
  55026. f > 0 || f < d)
  55027. return []
  55028. }
  55029. if (0 === f)
  55030. return !o || 0 !== p && p !== d ? [e] : [];
  55031. if (f === d)
  55032. return !o || 0 !== p && p !== d ? [t] : [];
  55033. if (0 === p)
  55034. return [n];
  55035. if (p === d)
  55036. return [r];
  55037. var g = f / d;
  55038. return [{
  55039. x: e.x + g * a,
  55040. y: e.y + g * s
  55041. }]
  55042. }
  55043. if (0 !== p || c * h !== l * u)
  55044. return [];
  55045. var m = 0 === a && 0 === s
  55046. , v = 0 === l && 0 === c;
  55047. if (m && v)
  55048. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55049. if (m)
  55050. return i(n, r, e) ? [e] : [];
  55051. if (v)
  55052. return i(e, t, n) ? [n] : [];
  55053. var A, y, C, I, E, b, w, _;
  55054. return 0 !== a ? (e.x < t.x ? (A = e,
  55055. C = e.x,
  55056. y = t,
  55057. I = t.x) : (A = t,
  55058. C = t.x,
  55059. y = e,
  55060. I = e.x),
  55061. n.x < r.x ? (E = n,
  55062. w = n.x,
  55063. b = r,
  55064. _ = r.x) : (E = r,
  55065. w = r.x,
  55066. b = n,
  55067. _ = n.x)) : (e.y < t.y ? (A = e,
  55068. C = e.y,
  55069. y = t,
  55070. I = t.y) : (A = t,
  55071. C = t.y,
  55072. y = e,
  55073. I = e.y),
  55074. n.y < r.y ? (E = n,
  55075. w = n.y,
  55076. b = r,
  55077. _ = r.y) : (E = r,
  55078. w = r.y,
  55079. b = n,
  55080. _ = n.y)),
  55081. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55082. }
  55083. function o(e, t, i, n) {
  55084. var r = t.x - e.x
  55085. , o = t.y - e.y
  55086. , a = i.x - e.x
  55087. , s = i.y - e.y
  55088. , l = n.x - e.x
  55089. , c = n.y - e.y
  55090. , h = r * s - o * a
  55091. , u = r * c - o * l;
  55092. if (Math.abs(h) > Number.EPSILON) {
  55093. var d = l * s - c * a;
  55094. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55095. }
  55096. return u > 0
  55097. }
  55098. function a(e, t) {
  55099. function i(e, t) {
  55100. var i = A.length - 1
  55101. , n = e - 1;
  55102. n < 0 && (n = i);
  55103. var r = e + 1;
  55104. r > i && (r = 0);
  55105. var a = o(A[e], A[n], A[r], s[t]);
  55106. if (!a)
  55107. return !1;
  55108. var l = s.length - 1
  55109. , c = t - 1;
  55110. c < 0 && (c = l);
  55111. var h = t + 1;
  55112. return h > l && (h = 0),
  55113. a = o(s[t], s[c], s[h], A[e]),
  55114. !!a
  55115. }
  55116. function n(e, t) {
  55117. var i, n, o;
  55118. for (i = 0; i < A.length; i++)
  55119. if (n = i + 1,
  55120. n %= A.length,
  55121. o = r(e, t, A[i], A[n], !0),
  55122. o.length > 0)
  55123. return !0;
  55124. return !1
  55125. }
  55126. function a(e, i) {
  55127. var n, o, a, s, l;
  55128. for (n = 0; n < y.length; n++)
  55129. for (o = t[y[n]],
  55130. a = 0; a < o.length; a++)
  55131. if (s = a + 1,
  55132. s %= o.length,
  55133. l = r(e, i, o[a], o[s], !0),
  55134. l.length > 0)
  55135. return !0;
  55136. return !1
  55137. }
  55138. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55139. y.push(I);
  55140. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55141. if (w--,
  55142. w < 0) {
  55143. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55144. break
  55145. }
  55146. for (c = b; c < A.length; c++) {
  55147. h = A[c],
  55148. l = -1;
  55149. for (var I = 0; I < y.length; I++)
  55150. if (d = y[I],
  55151. p = h.x + ":" + h.y + ":" + d,
  55152. void 0 === C[p]) {
  55153. s = t[d];
  55154. for (var _ = 0; _ < s.length; _++)
  55155. if (u = s[_],
  55156. i(c, _) && !n(h, u) && !a(h, u)) {
  55157. l = _,
  55158. y.splice(I, 1),
  55159. f = A.slice(0, c + 1),
  55160. g = A.slice(c),
  55161. m = s.slice(l),
  55162. v = s.slice(0, l + 1),
  55163. A = f.concat(m).concat(v).concat(g),
  55164. b = c;
  55165. break
  55166. }
  55167. if (l >= 0)
  55168. break;
  55169. C[p] = !0
  55170. }
  55171. if (l >= 0)
  55172. break
  55173. }
  55174. }
  55175. return A
  55176. }
  55177. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55178. Array.prototype.push.apply(f, t[g]);
  55179. for (s = 0,
  55180. l = f.length; s < l; s++)
  55181. u = f[s].x + ":" + f[s].y,
  55182. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55183. p[u] = s;
  55184. var v = a(e, t)
  55185. , A = n.ShapeUtils.triangulate(v, !1);
  55186. for (s = 0,
  55187. l = A.length; s < l; s++)
  55188. for (h = A[s],
  55189. c = 0; c < 3; c++)
  55190. u = h[c].x + ":" + h[c].y,
  55191. d = p[u],
  55192. void 0 !== d && (h[c] = d);
  55193. return A.concat()
  55194. },
  55195. isClockWise: function(e) {
  55196. return n.ShapeUtils.area(e) < 0
  55197. },
  55198. b2: function() {
  55199. function e(e, t) {
  55200. var i = 1 - e;
  55201. return i * i * t
  55202. }
  55203. function t(e, t) {
  55204. return 2 * (1 - e) * e * t
  55205. }
  55206. function i(e, t) {
  55207. return e * e * t
  55208. }
  55209. return function(n, r, o, a) {
  55210. return e(n, r) + t(n, o) + i(n, a)
  55211. }
  55212. }(),
  55213. b3: function() {
  55214. function e(e, t) {
  55215. var i = 1 - e;
  55216. return i * i * i * t
  55217. }
  55218. function t(e, t) {
  55219. var i = 1 - e;
  55220. return 3 * i * i * e * t
  55221. }
  55222. function i(e, t) {
  55223. var i = 1 - e;
  55224. return 3 * i * e * e * t
  55225. }
  55226. function n(e, t) {
  55227. return e * e * e * t
  55228. }
  55229. return function(r, o, a, s, l) {
  55230. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55231. }
  55232. }()
  55233. },
  55234. n.Curve = function() {}
  55235. ,
  55236. n.Curve.prototype = {
  55237. constructor: n.Curve,
  55238. getPoint: function(e) {
  55239. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55240. null
  55241. },
  55242. getPointAt: function(e) {
  55243. var t = this.getUtoTmapping(e);
  55244. return this.getPoint(t)
  55245. },
  55246. getPoints: function(e) {
  55247. e || (e = 5);
  55248. var t, i = [];
  55249. for (t = 0; t <= e; t++)
  55250. i.push(this.getPoint(t / e));
  55251. return i
  55252. },
  55253. getSpacedPoints: function(e) {
  55254. e || (e = 5);
  55255. var t, i = [];
  55256. for (t = 0; t <= e; t++)
  55257. i.push(this.getPointAt(t / e));
  55258. return i
  55259. },
  55260. getLength: function() {
  55261. var e = this.getLengths();
  55262. return e[e.length - 1]
  55263. },
  55264. getLengths: function(e) {
  55265. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55266. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55267. return this.cacheArcLengths;
  55268. this.needsUpdate = !1;
  55269. var t, i, n = [], r = this.getPoint(0), o = 0;
  55270. for (n.push(0),
  55271. i = 1; i <= e; i++)
  55272. t = this.getPoint(i / e),
  55273. o += t.distanceTo(r),
  55274. n.push(o),
  55275. r = t;
  55276. return this.cacheArcLengths = n,
  55277. n
  55278. },
  55279. updateArcLengths: function() {
  55280. this.needsUpdate = !0,
  55281. this.getLengths()
  55282. },
  55283. getUtoTmapping: function(e, t) {
  55284. var i, n = this.getLengths(), r = 0, o = n.length;
  55285. i = t ? t : e * n[o - 1];
  55286. for (var a, s = 0, l = o - 1; s <= l; )
  55287. if (r = Math.floor(s + (l - s) / 2),
  55288. a = n[r] - i,
  55289. a < 0)
  55290. s = r + 1;
  55291. else {
  55292. if (!(a > 0)) {
  55293. l = r;
  55294. break
  55295. }
  55296. l = r - 1
  55297. }
  55298. if (r = l,
  55299. n[r] === i) {
  55300. var c = r / (o - 1);
  55301. return c
  55302. }
  55303. var h = n[r]
  55304. , u = n[r + 1]
  55305. , d = u - h
  55306. , p = (i - h) / d
  55307. , c = (r + p) / (o - 1);
  55308. return c
  55309. },
  55310. getTangent: function(e) {
  55311. var t = 1e-4
  55312. , i = e - t
  55313. , n = e + t;
  55314. i < 0 && (i = 0),
  55315. n > 1 && (n = 1);
  55316. var r = this.getPoint(i)
  55317. , o = this.getPoint(n)
  55318. , a = o.clone().sub(r);
  55319. return a.normalize()
  55320. },
  55321. getTangentAt: function(e) {
  55322. var t = this.getUtoTmapping(e);
  55323. return this.getTangent(t)
  55324. }
  55325. },
  55326. n.Curve.create = function(e, t) {
  55327. return e.prototype = Object.create(n.Curve.prototype),
  55328. e.prototype.constructor = e,
  55329. e.prototype.getPoint = t,
  55330. e
  55331. }
  55332. ,
  55333. n.CurvePath = function() {
  55334. this.curves = [],
  55335. this.autoClose = !1
  55336. }
  55337. ,
  55338. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55339. n.CurvePath.prototype.constructor = n.CurvePath,
  55340. n.CurvePath.prototype.add = function(e) {
  55341. this.curves.push(e)
  55342. }
  55343. ,
  55344. n.CurvePath.prototype.closePath = function() {
  55345. var e = this.curves[0].getPoint(0)
  55346. , t = this.curves[this.curves.length - 1].getPoint(1);
  55347. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55348. }
  55349. ,
  55350. n.CurvePath.prototype.getPoint = function(e) {
  55351. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55352. if (i[n] >= t) {
  55353. var r = i[n] - t
  55354. , o = this.curves[n]
  55355. , a = 1 - r / o.getLength();
  55356. return o.getPointAt(a)
  55357. }
  55358. n++
  55359. }
  55360. return null
  55361. }
  55362. ,
  55363. n.CurvePath.prototype.getLength = function() {
  55364. var e = this.getCurveLengths();
  55365. return e[e.length - 1]
  55366. }
  55367. ,
  55368. n.CurvePath.prototype.getCurveLengths = function() {
  55369. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55370. return this.cacheLengths;
  55371. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55372. t += this.curves[i].getLength(),
  55373. e.push(t);
  55374. return this.cacheLengths = e,
  55375. e
  55376. }
  55377. ,
  55378. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55379. var t = this.getPoints(e);
  55380. return this.createGeometry(t)
  55381. }
  55382. ,
  55383. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55384. var t = this.getSpacedPoints(e);
  55385. return this.createGeometry(t)
  55386. }
  55387. ,
  55388. n.CurvePath.prototype.createGeometry = function(e) {
  55389. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55390. var o = e[i];
  55391. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55392. }
  55393. return t
  55394. }
  55395. ,
  55396. n.Font = function(e) {
  55397. this.data = e
  55398. }
  55399. ,
  55400. n.Font.prototype = {
  55401. constructor: n.Font,
  55402. generateShapes: function(e, t, i) {
  55403. function r(e) {
  55404. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55405. var c = o(i[l], n, r);
  55406. r += c.offset,
  55407. s.push(c.path)
  55408. }
  55409. return s
  55410. }
  55411. function o(e, t, r) {
  55412. var o = a.glyphs[e] || a.glyphs["?"];
  55413. if (o) {
  55414. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55415. if (o.o)
  55416. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55417. var _ = E[b++];
  55418. switch (_) {
  55419. case "m":
  55420. s = E[b++] * t + r,
  55421. l = E[b++] * t,
  55422. A.moveTo(s, l);
  55423. break;
  55424. case "l":
  55425. s = E[b++] * t + r,
  55426. l = E[b++] * t,
  55427. A.lineTo(s, l);
  55428. break;
  55429. case "q":
  55430. if (c = E[b++] * t + r,
  55431. h = E[b++] * t,
  55432. p = E[b++] * t + r,
  55433. f = E[b++] * t,
  55434. A.quadraticCurveTo(p, f, c, h),
  55435. v = y[y.length - 1]) {
  55436. u = v.x,
  55437. d = v.y;
  55438. for (var T = 1; T <= i; T++) {
  55439. var x = T / i;
  55440. C(x, u, p, c),
  55441. C(x, d, f, h)
  55442. }
  55443. }
  55444. break;
  55445. case "b":
  55446. if (c = E[b++] * t + r,
  55447. h = E[b++] * t,
  55448. p = E[b++] * t + r,
  55449. f = E[b++] * t,
  55450. g = E[b++] * t + r,
  55451. m = E[b++] * t,
  55452. A.bezierCurveTo(p, f, g, m, c, h),
  55453. v = y[y.length - 1]) {
  55454. u = v.x,
  55455. d = v.y;
  55456. for (var T = 1; T <= i; T++) {
  55457. var x = T / i;
  55458. I(x, u, p, g, c),
  55459. I(x, d, f, m, h)
  55460. }
  55461. }
  55462. }
  55463. }
  55464. return {
  55465. offset: o.ha * t,
  55466. path: A
  55467. }
  55468. }
  55469. }
  55470. void 0 === t && (t = 100),
  55471. void 0 === i && (i = 4);
  55472. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55473. Array.prototype.push.apply(l, s[c].toShapes());
  55474. return l
  55475. }
  55476. },
  55477. n.Path = function(e) {
  55478. n.CurvePath.call(this),
  55479. this.actions = [],
  55480. e && this.fromPoints(e)
  55481. }
  55482. ,
  55483. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55484. n.Path.prototype.constructor = n.Path,
  55485. n.Path.prototype.fromPoints = function(e) {
  55486. this.moveTo(e[0].x, e[0].y);
  55487. for (var t = 1, i = e.length; t < i; t++)
  55488. this.lineTo(e[t].x, e[t].y)
  55489. }
  55490. ,
  55491. n.Path.prototype.moveTo = function(e, t) {
  55492. this.actions.push({
  55493. action: "moveTo",
  55494. args: [e, t]
  55495. })
  55496. }
  55497. ,
  55498. n.Path.prototype.lineTo = function(e, t) {
  55499. var i = this.actions[this.actions.length - 1].args
  55500. , r = i[i.length - 2]
  55501. , o = i[i.length - 1]
  55502. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55503. this.curves.push(a),
  55504. this.actions.push({
  55505. action: "lineTo",
  55506. args: [e, t]
  55507. })
  55508. }
  55509. ,
  55510. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55511. var o = this.actions[this.actions.length - 1].args
  55512. , a = o[o.length - 2]
  55513. , s = o[o.length - 1]
  55514. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55515. this.curves.push(l),
  55516. this.actions.push({
  55517. action: "quadraticCurveTo",
  55518. args: [e, t, i, r]
  55519. })
  55520. }
  55521. ,
  55522. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55523. var s = this.actions[this.actions.length - 1].args
  55524. , l = s[s.length - 2]
  55525. , c = s[s.length - 1]
  55526. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55527. this.curves.push(h),
  55528. this.actions.push({
  55529. action: "bezierCurveTo",
  55530. args: [e, t, i, r, o, a]
  55531. })
  55532. }
  55533. ,
  55534. n.Path.prototype.splineThru = function(e) {
  55535. var t = Array.prototype.slice.call(arguments)
  55536. , i = this.actions[this.actions.length - 1].args
  55537. , r = i[i.length - 2]
  55538. , o = i[i.length - 1]
  55539. , a = [new n.Vector2(r,o)];
  55540. Array.prototype.push.apply(a, e);
  55541. var s = new n.SplineCurve(a);
  55542. this.curves.push(s),
  55543. this.actions.push({
  55544. action: "splineThru",
  55545. args: t
  55546. })
  55547. }
  55548. ,
  55549. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55550. var a = this.actions[this.actions.length - 1].args
  55551. , s = a[a.length - 2]
  55552. , l = a[a.length - 1];
  55553. this.absarc(e + s, t + l, i, n, r, o)
  55554. }
  55555. ,
  55556. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55557. this.absellipse(e, t, i, i, n, r, o)
  55558. }
  55559. ,
  55560. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55561. var l = this.actions[this.actions.length - 1].args
  55562. , c = l[l.length - 2]
  55563. , h = l[l.length - 1];
  55564. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55565. }
  55566. ,
  55567. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55568. var c = [e, t, i, r, o, a, s, l || 0]
  55569. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55570. this.curves.push(h);
  55571. var u = h.getPoint(1);
  55572. c.push(u.x),
  55573. c.push(u.y),
  55574. this.actions.push({
  55575. action: "ellipse",
  55576. args: c
  55577. })
  55578. }
  55579. ,
  55580. n.Path.prototype.getSpacedPoints = function(e) {
  55581. e || (e = 40);
  55582. for (var t = [], i = 0; i < e; i++)
  55583. t.push(this.getPoint(i / e));
  55584. return this.autoClose && t.push(t[0]),
  55585. t
  55586. }
  55587. ,
  55588. n.Path.prototype.getPoints = function(e) {
  55589. e = e || 12;
  55590. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55591. var A = this.actions[m]
  55592. , y = A.action
  55593. , C = A.args;
  55594. switch (y) {
  55595. case "moveTo":
  55596. g.push(new n.Vector2(C[0],C[1]));
  55597. break;
  55598. case "lineTo":
  55599. g.push(new n.Vector2(C[0],C[1]));
  55600. break;
  55601. case "quadraticCurveTo":
  55602. t = C[2],
  55603. i = C[3],
  55604. a = C[0],
  55605. s = C[1],
  55606. g.length > 0 ? (h = g[g.length - 1],
  55607. l = h.x,
  55608. c = h.y) : (h = this.actions[m - 1].args,
  55609. l = h[h.length - 2],
  55610. c = h[h.length - 1]);
  55611. for (var I = 1; I <= e; I++) {
  55612. var E = I / e;
  55613. u = p(E, l, a, t),
  55614. d = p(E, c, s, i),
  55615. g.push(new n.Vector2(u,d))
  55616. }
  55617. break;
  55618. case "bezierCurveTo":
  55619. t = C[4],
  55620. i = C[5],
  55621. a = C[0],
  55622. s = C[1],
  55623. r = C[2],
  55624. o = C[3],
  55625. g.length > 0 ? (h = g[g.length - 1],
  55626. l = h.x,
  55627. c = h.y) : (h = this.actions[m - 1].args,
  55628. l = h[h.length - 2],
  55629. c = h[h.length - 1]);
  55630. for (var I = 1; I <= e; I++) {
  55631. var E = I / e;
  55632. u = f(E, l, a, r, t),
  55633. d = f(E, c, s, o, i),
  55634. g.push(new n.Vector2(u,d))
  55635. }
  55636. break;
  55637. case "splineThru":
  55638. h = this.actions[m - 1].args;
  55639. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55640. , w = [b]
  55641. , _ = e * C[0].length;
  55642. w = w.concat(C[0]);
  55643. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55644. g.push(T.getPointAt(I / _));
  55645. break;
  55646. case "arc":
  55647. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55648. var E = I / N;
  55649. L || (E = 1 - E),
  55650. x = P + E * D,
  55651. u = S + R * Math.cos(x),
  55652. d = M + R * Math.sin(x),
  55653. g.push(new n.Vector2(u,d))
  55654. }
  55655. break;
  55656. case "ellipse":
  55657. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55658. 0 !== k && (B = Math.cos(k),
  55659. F = Math.sin(k));
  55660. for (var I = 1; I <= N; I++) {
  55661. var E = I / N;
  55662. if (L || (E = 1 - E),
  55663. x = P + E * D,
  55664. u = S + V * Math.cos(x),
  55665. d = M + U * Math.sin(x),
  55666. 0 !== k) {
  55667. var H = u
  55668. , G = d;
  55669. u = (H - S) * B - (G - M) * F + S,
  55670. d = (H - S) * F + (G - M) * B + M
  55671. }
  55672. g.push(new n.Vector2(u,d))
  55673. }
  55674. }
  55675. }
  55676. var z = g[g.length - 1];
  55677. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55678. this.autoClose && g.push(g[0]),
  55679. g
  55680. }
  55681. ,
  55682. n.Path.prototype.toShapes = function(e, t) {
  55683. function i(e) {
  55684. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55685. var a = e[r]
  55686. , s = a.args
  55687. , l = a.action;
  55688. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55689. i = new n.Path),
  55690. i[l].apply(i, s)
  55691. }
  55692. return 0 !== i.actions.length && t.push(i),
  55693. t
  55694. }
  55695. function r(e) {
  55696. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55697. var o = e[i]
  55698. , a = new n.Shape;
  55699. a.actions = o.actions,
  55700. a.curves = o.curves,
  55701. t.push(a)
  55702. }
  55703. return t
  55704. }
  55705. function o(e, t) {
  55706. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55707. var a = t[r]
  55708. , s = t[o]
  55709. , l = s.x - a.x
  55710. , c = s.y - a.y;
  55711. if (Math.abs(c) > Number.EPSILON) {
  55712. if (c < 0 && (a = t[o],
  55713. l = -l,
  55714. s = t[r],
  55715. c = -c),
  55716. e.y < a.y || e.y > s.y)
  55717. continue;
  55718. if (e.y === a.y) {
  55719. if (e.x === a.x)
  55720. return !0
  55721. } else {
  55722. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55723. if (0 === h)
  55724. return !0;
  55725. if (h < 0)
  55726. continue;
  55727. n = !n
  55728. }
  55729. } else {
  55730. if (e.y !== a.y)
  55731. continue;
  55732. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55733. return !0
  55734. }
  55735. }
  55736. return n
  55737. }
  55738. var a = n.ShapeUtils.isClockWise
  55739. , s = i(this.actions);
  55740. if (0 === s.length)
  55741. return [];
  55742. if (t === !0)
  55743. return r(s);
  55744. var l, c, h, u = [];
  55745. if (1 === s.length)
  55746. return c = s[0],
  55747. h = new n.Shape,
  55748. h.actions = c.actions,
  55749. h.curves = c.curves,
  55750. u.push(h),
  55751. u;
  55752. var d = !a(s[0].getPoints());
  55753. d = e ? !d : d;
  55754. var p, f = [], g = [], m = [], v = 0;
  55755. g[v] = void 0,
  55756. m[v] = [];
  55757. for (var A = 0, y = s.length; A < y; A++)
  55758. c = s[A],
  55759. p = c.getPoints(),
  55760. l = a(p),
  55761. l = e ? !l : l,
  55762. l ? (!d && g[v] && v++,
  55763. g[v] = {
  55764. s: new n.Shape,
  55765. p: p
  55766. },
  55767. g[v].s.actions = c.actions,
  55768. g[v].s.curves = c.curves,
  55769. d && v++,
  55770. m[v] = []) : m[v].push({
  55771. h: c,
  55772. p: p[0]
  55773. });
  55774. if (!g[0])
  55775. return r(s);
  55776. if (g.length > 1) {
  55777. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55778. f[E] = [];
  55779. for (var E = 0, b = g.length; E < b; E++)
  55780. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55781. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55782. o(T.p, g[S].p) && (E !== S && I.push({
  55783. froms: E,
  55784. tos: S,
  55785. hole: _
  55786. }),
  55787. x ? (x = !1,
  55788. f[S].push(T)) : C = !0);
  55789. x && f[E].push(T)
  55790. }
  55791. I.length > 0 && (C || (m = f))
  55792. }
  55793. for (var M, A = 0, R = g.length; A < R; A++) {
  55794. h = g[A].s,
  55795. u.push(h),
  55796. M = m[A];
  55797. for (var P = 0, O = M.length; P < O; P++)
  55798. h.holes.push(M[P].h)
  55799. }
  55800. return u
  55801. }
  55802. ,
  55803. n.Shape = function() {
  55804. n.Path.apply(this, arguments),
  55805. this.holes = []
  55806. }
  55807. ,
  55808. n.Shape.prototype = Object.create(n.Path.prototype),
  55809. n.Shape.prototype.constructor = n.Shape,
  55810. n.Shape.prototype.extrude = function(e) {
  55811. return new n.ExtrudeGeometry(this,e)
  55812. }
  55813. ,
  55814. n.Shape.prototype.makeGeometry = function(e) {
  55815. return new n.ShapeGeometry(this,e)
  55816. }
  55817. ,
  55818. n.Shape.prototype.getPointsHoles = function(e) {
  55819. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55820. t[i] = this.holes[i].getPoints(e);
  55821. return t
  55822. }
  55823. ,
  55824. n.Shape.prototype.extractAllPoints = function(e) {
  55825. return {
  55826. shape: this.getPoints(e),
  55827. holes: this.getPointsHoles(e)
  55828. }
  55829. }
  55830. ,
  55831. n.Shape.prototype.extractPoints = function(e) {
  55832. return this.extractAllPoints(e)
  55833. }
  55834. ,
  55835. n.LineCurve = function(e, t) {
  55836. this.v1 = e,
  55837. this.v2 = t
  55838. }
  55839. ,
  55840. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55841. n.LineCurve.prototype.constructor = n.LineCurve,
  55842. n.LineCurve.prototype.getPoint = function(e) {
  55843. var t = this.v2.clone().sub(this.v1);
  55844. return t.multiplyScalar(e).add(this.v1),
  55845. t
  55846. }
  55847. ,
  55848. n.LineCurve.prototype.getPointAt = function(e) {
  55849. return this.getPoint(e)
  55850. }
  55851. ,
  55852. n.LineCurve.prototype.getTangent = function(e) {
  55853. var t = this.v2.clone().sub(this.v1);
  55854. return t.normalize()
  55855. }
  55856. ,
  55857. n.QuadraticBezierCurve = function(e, t, i) {
  55858. this.v0 = e,
  55859. this.v1 = t,
  55860. this.v2 = i
  55861. }
  55862. ,
  55863. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55864. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55865. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55866. var t = n.ShapeUtils.b2;
  55867. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55868. }
  55869. ,
  55870. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55871. var t = n.CurveUtils.tangentQuadraticBezier;
  55872. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55873. }
  55874. ,
  55875. n.CubicBezierCurve = function(e, t, i, n) {
  55876. this.v0 = e,
  55877. this.v1 = t,
  55878. this.v2 = i,
  55879. this.v3 = n
  55880. }
  55881. ,
  55882. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55883. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55884. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55885. var t = n.ShapeUtils.b3;
  55886. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55887. }
  55888. ,
  55889. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55890. var t = n.CurveUtils.tangentCubicBezier;
  55891. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55892. }
  55893. ,
  55894. n.SplineCurve = function(e) {
  55895. this.points = void 0 == e ? [] : e
  55896. }
  55897. ,
  55898. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55899. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55900. n.SplineCurve.prototype.getPoint = function(e) {
  55901. var t = this.points
  55902. , i = (t.length - 1) * e
  55903. , r = Math.floor(i)
  55904. , o = i - r
  55905. , a = t[0 === r ? r : r - 1]
  55906. , s = t[r]
  55907. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55908. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55909. , h = n.CurveUtils.interpolate;
  55910. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55911. }
  55912. ,
  55913. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55914. this.aX = e,
  55915. this.aY = t,
  55916. this.xRadius = i,
  55917. this.yRadius = n,
  55918. this.aStartAngle = r,
  55919. this.aEndAngle = o,
  55920. this.aClockwise = a,
  55921. this.aRotation = s || 0
  55922. }
  55923. ,
  55924. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55925. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55926. n.EllipseCurve.prototype.getPoint = function(e) {
  55927. var t = this.aEndAngle - this.aStartAngle;
  55928. t < 0 && (t += 2 * Math.PI),
  55929. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55930. var i;
  55931. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55932. var r = this.aX + this.xRadius * Math.cos(i)
  55933. , o = this.aY + this.yRadius * Math.sin(i);
  55934. if (0 !== this.aRotation) {
  55935. var a = Math.cos(this.aRotation)
  55936. , s = Math.sin(this.aRotation)
  55937. , l = r
  55938. , c = o;
  55939. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55940. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55941. }
  55942. return new n.Vector2(r,o)
  55943. }
  55944. ,
  55945. n.ArcCurve = function(e, t, i, r, o, a) {
  55946. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55947. }
  55948. ,
  55949. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55950. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55951. n.LineCurve3 = n.Curve.create(function(e, t) {
  55952. this.v1 = e,
  55953. this.v2 = t
  55954. }, function(e) {
  55955. var t = new n.Vector3;
  55956. return t.subVectors(this.v2, this.v1),
  55957. t.multiplyScalar(e),
  55958. t.add(this.v1),
  55959. t
  55960. }),
  55961. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55962. this.v0 = e,
  55963. this.v1 = t,
  55964. this.v2 = i
  55965. }, function(e) {
  55966. var t = n.ShapeUtils.b2;
  55967. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55968. }),
  55969. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55970. this.v0 = e,
  55971. this.v1 = t,
  55972. this.v2 = i,
  55973. this.v3 = n
  55974. }, function(e) {
  55975. var t = n.ShapeUtils.b3;
  55976. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55977. }),
  55978. n.SplineCurve3 = n.Curve.create(function(e) {
  55979. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55980. this.points = void 0 == e ? [] : e
  55981. }, function(e) {
  55982. var t = this.points
  55983. , i = (t.length - 1) * e
  55984. , r = Math.floor(i)
  55985. , o = i - r
  55986. , a = t[0 == r ? r : r - 1]
  55987. , s = t[r]
  55988. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55989. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55990. , h = n.CurveUtils.interpolate;
  55991. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55992. }),
  55993. n.CatmullRomCurve3 = function() {
  55994. function e() {}
  55995. var t = new n.Vector3
  55996. , i = new e
  55997. , r = new e
  55998. , o = new e;
  55999. return e.prototype.init = function(e, t, i, n) {
  56000. this.c0 = e,
  56001. this.c1 = i,
  56002. this.c2 = -3 * e + 3 * t - 2 * i - n,
  56003. this.c3 = 2 * e - 2 * t + i + n
  56004. }
  56005. ,
  56006. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  56007. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  56008. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  56009. s *= o,
  56010. l *= o,
  56011. this.init(t, i, s, l)
  56012. }
  56013. ,
  56014. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  56015. this.init(t, i, r * (i - e), r * (n - t))
  56016. }
  56017. ,
  56018. e.prototype.calc = function(e) {
  56019. var t = e * e
  56020. , i = t * e;
  56021. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56022. }
  56023. ,
  56024. n.Curve.create(function(e) {
  56025. this.points = e || [],
  56026. this.closed = !1
  56027. }, function(e) {
  56028. var a, s, l, c, h = this.points;
  56029. c = h.length,
  56030. c < 2 && console.log("duh, you need at least 2 points"),
  56031. a = (c - (this.closed ? 0 : 1)) * e,
  56032. s = Math.floor(a),
  56033. l = a - s,
  56034. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56035. l = 1);
  56036. var u, d, p, f;
  56037. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56038. u = t),
  56039. d = h[s % c],
  56040. p = h[(s + 1) % c],
  56041. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56042. f = t),
  56043. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56044. var g = "chordal" === this.type ? .5 : .25
  56045. , m = Math.pow(u.distanceToSquared(d), g)
  56046. , v = Math.pow(d.distanceToSquared(p), g)
  56047. , A = Math.pow(p.distanceToSquared(f), g);
  56048. v < 1e-4 && (v = 1),
  56049. m < 1e-4 && (m = v),
  56050. A < 1e-4 && (A = v),
  56051. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56052. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56053. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56054. } else if ("catmullrom" === this.type) {
  56055. var y = void 0 !== this.tension ? this.tension : .5;
  56056. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56057. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56058. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56059. }
  56060. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56061. return C
  56062. })
  56063. }(),
  56064. n.ClosedSplineCurve3 = function(e) {
  56065. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56066. n.CatmullRomCurve3.call(this, e),
  56067. this.type = "catmullrom",
  56068. this.closed = !0
  56069. }
  56070. ,
  56071. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56072. n.BoxGeometry = function(e, t, i, r, o, a) {
  56073. n.Geometry.call(this),
  56074. this.type = "BoxGeometry",
  56075. this.parameters = {
  56076. width: e,
  56077. height: t,
  56078. depth: i,
  56079. widthSegments: r,
  56080. heightSegments: o,
  56081. depthSegments: a
  56082. },
  56083. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56084. this.mergeVertices()
  56085. }
  56086. ,
  56087. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56088. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56089. n.CubeGeometry = n.BoxGeometry,
  56090. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56091. function s(e, t, i) {
  56092. var n = 0;
  56093. return n += e * t * 2,
  56094. n += e * i * 2,
  56095. n += i * t * 2,
  56096. 4 * n
  56097. }
  56098. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56099. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56100. for (var L = O * b - _, D = 0; D < x; D++) {
  56101. var N = D * E - w;
  56102. P[e] = N * r,
  56103. P[t] = L * o,
  56104. P[i] = T,
  56105. p[m] = P.x,
  56106. p[m + 1] = P.y,
  56107. p[m + 2] = P.z,
  56108. P[e] = 0,
  56109. P[t] = 0,
  56110. P[i] = l > 0 ? 1 : -1,
  56111. f[m] = P.x,
  56112. f[m + 1] = P.y,
  56113. f[m + 2] = P.z,
  56114. g[v] = D / h,
  56115. g[v + 1] = 1 - O / u,
  56116. m += 3,
  56117. v += 2,
  56118. M += 1
  56119. }
  56120. for (O = 0; O < u; O++)
  56121. for (D = 0; D < h; D++) {
  56122. var B = y + D + x * O
  56123. , F = y + D + x * (O + 1)
  56124. , V = y + (D + 1) + x * (O + 1)
  56125. , U = y + (D + 1) + x * O;
  56126. d[A] = B,
  56127. d[A + 1] = F,
  56128. d[A + 2] = U,
  56129. d[A + 3] = F,
  56130. d[A + 4] = V,
  56131. d[A + 5] = U,
  56132. A += 6,
  56133. R += 6
  56134. }
  56135. c.addGroup(C, R, I),
  56136. C += R,
  56137. y += M
  56138. }
  56139. n.BufferGeometry.call(this),
  56140. this.type = "BoxBufferGeometry",
  56141. this.parameters = {
  56142. width: e,
  56143. height: t,
  56144. depth: i,
  56145. widthSegments: r,
  56146. heightSegments: o,
  56147. depthSegments: a
  56148. };
  56149. var c = this;
  56150. r = Math.floor(r) || 1,
  56151. o = Math.floor(o) || 1,
  56152. a = Math.floor(a) || 1;
  56153. var h = s(r, o, a)
  56154. , u = h / 4 * 6
  56155. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56156. , p = new Float32Array(3 * h)
  56157. , f = new Float32Array(3 * h)
  56158. , g = new Float32Array(2 * h)
  56159. , m = 0
  56160. , v = 0
  56161. , A = 0
  56162. , y = 0
  56163. , C = 0;
  56164. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56165. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56166. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56167. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56168. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56169. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56170. this.setIndex(new n.BufferAttribute(d,1)),
  56171. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56172. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56173. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56174. }
  56175. ,
  56176. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56177. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56178. n.CircleGeometry = function(e, t, i, r) {
  56179. n.Geometry.call(this),
  56180. this.type = "CircleGeometry",
  56181. this.parameters = {
  56182. radius: e,
  56183. segments: t,
  56184. thetaStart: i,
  56185. thetaLength: r
  56186. },
  56187. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56188. }
  56189. ,
  56190. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56191. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56192. n.CircleBufferGeometry = function(e, t, i, r) {
  56193. n.BufferGeometry.call(this),
  56194. this.type = "CircleBufferGeometry",
  56195. this.parameters = {
  56196. radius: e,
  56197. segments: t,
  56198. thetaStart: i,
  56199. thetaLength: r
  56200. },
  56201. e = e || 50,
  56202. t = void 0 !== t ? Math.max(3, t) : 8,
  56203. i = void 0 !== i ? i : 0,
  56204. r = void 0 !== r ? r : 2 * Math.PI;
  56205. var o = t + 2
  56206. , a = new Float32Array(3 * o)
  56207. , s = new Float32Array(3 * o)
  56208. , l = new Float32Array(2 * o);
  56209. s[2] = 1,
  56210. l[0] = .5,
  56211. l[1] = .5;
  56212. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56213. h += 3,
  56214. u += 2) {
  56215. var d = i + c / t * r;
  56216. a[h] = e * Math.cos(d),
  56217. a[h + 1] = e * Math.sin(d),
  56218. s[h + 2] = 1,
  56219. l[u] = (a[h] / e + 1) / 2,
  56220. l[u + 1] = (a[h + 1] / e + 1) / 2
  56221. }
  56222. for (var p = [], h = 1; h <= t; h++)
  56223. p.push(h, h + 1, 0);
  56224. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56225. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56226. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56227. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56228. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56229. }
  56230. ,
  56231. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56232. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56233. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56234. function c() {
  56235. var e = (r + 1) * (o + 1);
  56236. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56237. e
  56238. }
  56239. function h() {
  56240. var e = r * o * 2 * 3;
  56241. return a === !1 && (e += 2 * r * 3),
  56242. e
  56243. }
  56244. function u() {
  56245. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56246. for (c = 0; c <= o; c++) {
  56247. var p = []
  56248. , f = c / o
  56249. , b = f * (t - e) + e;
  56250. for (a = 0; a <= r; a++) {
  56251. var w = a / r;
  56252. u.x = b * Math.sin(w * l + s),
  56253. u.y = -f * i + E,
  56254. u.z = b * Math.cos(w * l + s),
  56255. m.setXYZ(y, u.x, u.y, u.z),
  56256. h.copy(u),
  56257. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56258. h.z = Math.cos(w * l + s)),
  56259. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56260. v.setXYZ(y, h.x, h.y, h.z),
  56261. A.setXY(y, w, 1 - f),
  56262. p.push(y),
  56263. y++
  56264. }
  56265. I.push(p)
  56266. }
  56267. for (a = 0; a < r; a++)
  56268. for (c = 0; c < o; c++) {
  56269. var _ = I[c][a]
  56270. , T = I[c + 1][a]
  56271. , x = I[c + 1][a + 1]
  56272. , S = I[c][a + 1];
  56273. g.setX(C, _),
  56274. C++,
  56275. g.setX(C, T),
  56276. C++,
  56277. g.setX(C, S),
  56278. C++,
  56279. g.setX(C, T),
  56280. C++,
  56281. g.setX(C, x),
  56282. C++,
  56283. g.setX(C, S),
  56284. C++
  56285. }
  56286. }
  56287. function d(i) {
  56288. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56289. for (a = y,
  56290. o = 1; o <= r; o++)
  56291. m.setXYZ(y, 0, E * p, 0),
  56292. v.setXYZ(y, 0, p, 0),
  56293. i === !0 ? (h.x = o / r,
  56294. h.y = 0) : (h.x = (o - 1) / r,
  56295. h.y = 1),
  56296. A.setXY(y, h.x, h.y),
  56297. y++;
  56298. for (c = y,
  56299. o = 0; o <= r; o++) {
  56300. var f = o / r;
  56301. u.x = d * Math.sin(f * l + s),
  56302. u.y = E * p,
  56303. u.z = d * Math.cos(f * l + s),
  56304. m.setXYZ(y, u.x, u.y, u.z),
  56305. v.setXYZ(y, 0, p, 0),
  56306. A.setXY(y, f, i === !0 ? 1 : 0),
  56307. y++
  56308. }
  56309. for (o = 0; o < r; o++) {
  56310. var I = a + o
  56311. , b = c + o;
  56312. i === !0 ? (g.setX(C, b),
  56313. C++,
  56314. g.setX(C, b + 1),
  56315. C++,
  56316. g.setX(C, I),
  56317. C++) : (g.setX(C, b + 1),
  56318. C++,
  56319. g.setX(C, b),
  56320. C++,
  56321. g.setX(C, I),
  56322. C++)
  56323. }
  56324. }
  56325. n.BufferGeometry.call(this),
  56326. this.type = "CylinderBufferGeometry",
  56327. this.parameters = {
  56328. radiusTop: e,
  56329. radiusBottom: t,
  56330. height: i,
  56331. radialSegments: r,
  56332. heightSegments: o,
  56333. openEnded: a,
  56334. thetaStart: s,
  56335. thetaLength: l
  56336. },
  56337. e = void 0 !== e ? e : 20,
  56338. t = void 0 !== t ? t : 20,
  56339. i = void 0 !== i ? i : 100,
  56340. r = Math.floor(r) || 8,
  56341. o = Math.floor(o) || 1,
  56342. a = void 0 !== a && a,
  56343. s = void 0 !== s ? s : 0,
  56344. l = void 0 !== l ? l : 2 * Math.PI;
  56345. var p = c()
  56346. , f = h()
  56347. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56348. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56349. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56350. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56351. , y = 0
  56352. , C = 0
  56353. , I = []
  56354. , E = i / 2;
  56355. u(),
  56356. a === !1 && (e > 0 && d(!0),
  56357. t > 0 && d(!1)),
  56358. this.setIndex(g),
  56359. this.addAttribute("position", m),
  56360. this.addAttribute("normal", v),
  56361. this.addAttribute("uv", A)
  56362. }
  56363. ,
  56364. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56365. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56366. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56367. n.Geometry.call(this),
  56368. this.type = "CylinderGeometry",
  56369. this.parameters = {
  56370. radiusTop: e,
  56371. radiusBottom: t,
  56372. height: i,
  56373. radialSegments: r,
  56374. heightSegments: o,
  56375. openEnded: a,
  56376. thetaStart: s,
  56377. thetaLength: l
  56378. },
  56379. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56380. this.mergeVertices()
  56381. }
  56382. ,
  56383. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56384. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56385. n.EdgesGeometry = function(e, t) {
  56386. function i(e, t) {
  56387. return e - t
  56388. }
  56389. n.BufferGeometry.call(this),
  56390. t = void 0 !== t ? t : 1;
  56391. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56392. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56393. r.fromBufferGeometry(e)) : r = e.clone(),
  56394. r.mergeVertices(),
  56395. r.computeFaceNormals();
  56396. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56397. for (var p = h[u], f = 0; f < 3; f++) {
  56398. a[0] = p[l[f]],
  56399. a[1] = p[l[(f + 1) % 3]],
  56400. a.sort(i);
  56401. var g = a.toString();
  56402. void 0 === s[g] ? s[g] = {
  56403. vert1: a[0],
  56404. vert2: a[1],
  56405. face1: u,
  56406. face2: void 0
  56407. } : s[g].face2 = u
  56408. }
  56409. var m = [];
  56410. for (var g in s) {
  56411. var v = s[g];
  56412. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56413. var A = c[v.vert1];
  56414. m.push(A.x),
  56415. m.push(A.y),
  56416. m.push(A.z),
  56417. A = c[v.vert2],
  56418. m.push(A.x),
  56419. m.push(A.y),
  56420. m.push(A.z)
  56421. }
  56422. }
  56423. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56424. }
  56425. ,
  56426. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56427. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56428. n.ExtrudeGeometry = function(e, t) {
  56429. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56430. this.type = "ExtrudeGeometry",
  56431. e = Array.isArray(e) ? e : [e],
  56432. this.addShapeList(e, t),
  56433. void this.computeFaceNormals())
  56434. }
  56435. ;
  56436. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56437. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56438. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56439. for (var i = e.length, n = 0; n < i; n++) {
  56440. var r = e[n];
  56441. this.addShape(r, t)
  56442. }
  56443. }
  56444. ,
  56445. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56446. function i(e, t, i) {
  56447. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56448. t.clone().multiplyScalar(i).add(e)
  56449. }
  56450. function r(e, t, i) {
  56451. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56452. if (Math.abs(d) > Number.EPSILON) {
  56453. var p = Math.sqrt(u)
  56454. , f = Math.sqrt(c * c + h * h)
  56455. , g = t.x - l / p
  56456. , m = t.y + s / p
  56457. , v = i.x - h / f
  56458. , A = i.y + c / f
  56459. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56460. r = g + s * y - e.x,
  56461. o = m + l * y - e.y;
  56462. var C = r * r + o * o;
  56463. if (C <= 2)
  56464. return new n.Vector2(r,o);
  56465. a = Math.sqrt(C / 2)
  56466. } else {
  56467. var I = !1;
  56468. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56469. I ? (r = -l,
  56470. o = s,
  56471. a = Math.sqrt(u)) : (r = s,
  56472. o = l,
  56473. a = Math.sqrt(u / 2))
  56474. }
  56475. return new n.Vector2(r / a,o / a)
  56476. }
  56477. function o() {
  56478. if (C) {
  56479. var e = 0
  56480. , t = z * e;
  56481. for (Y = 0; Y < W; Y++)
  56482. G = N[Y],
  56483. c(G[2] + t, G[1] + t, G[0] + t);
  56484. for (e = E + 2 * y,
  56485. t = z * e,
  56486. Y = 0; Y < W; Y++)
  56487. G = N[Y],
  56488. c(G[0] + t, G[1] + t, G[2] + t)
  56489. } else {
  56490. for (Y = 0; Y < W; Y++)
  56491. G = N[Y],
  56492. c(G[2], G[1], G[0]);
  56493. for (Y = 0; Y < W; Y++)
  56494. G = N[Y],
  56495. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56496. }
  56497. }
  56498. function a() {
  56499. var e = 0;
  56500. for (s(B, e),
  56501. e += B.length,
  56502. x = 0,
  56503. S = L.length; x < S; x++)
  56504. T = L[x],
  56505. s(T, e),
  56506. e += T.length
  56507. }
  56508. function s(e, t) {
  56509. var i, n;
  56510. for (Y = e.length; --Y >= 0; ) {
  56511. i = Y,
  56512. n = Y - 1,
  56513. n < 0 && (n = e.length - 1);
  56514. var r = 0
  56515. , o = E + 2 * y;
  56516. for (r = 0; r < o; r++) {
  56517. var a = z * r
  56518. , s = z * (r + 1)
  56519. , l = t + i + a
  56520. , c = t + n + a
  56521. , u = t + n + s
  56522. , d = t + i + s;
  56523. h(l, c, u, d, e, r, o, i, n)
  56524. }
  56525. }
  56526. }
  56527. function l(e, t, i) {
  56528. M.vertices.push(new n.Vector3(e,t,i))
  56529. }
  56530. function c(e, t, i) {
  56531. e += R,
  56532. t += R,
  56533. i += R,
  56534. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56535. var r = _.generateTopUV(M, e, t, i);
  56536. M.faceVertexUvs[0].push(r)
  56537. }
  56538. function h(e, t, i, r, o, a, s, l, c) {
  56539. e += R,
  56540. t += R,
  56541. i += R,
  56542. r += R,
  56543. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56544. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56545. var h = _.generateSideWallUV(M, e, t, i, r);
  56546. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56547. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56548. }
  56549. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56550. b && (u = b.getSpacedPoints(E),
  56551. w = !0,
  56552. C = !1,
  56553. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56554. p = new n.Vector3,
  56555. f = new n.Vector3,
  56556. g = new n.Vector3),
  56557. C || (y = 0,
  56558. v = 0,
  56559. A = 0);
  56560. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56561. if (D) {
  56562. for (O = O.reverse(),
  56563. x = 0,
  56564. S = L.length; x < S; x++)
  56565. T = L[x],
  56566. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56567. D = !1
  56568. }
  56569. var N = n.ShapeUtils.triangulateShape(O, L)
  56570. , B = O;
  56571. for (x = 0,
  56572. S = L.length; x < S; x++)
  56573. T = L[x],
  56574. O = O.concat(T);
  56575. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56576. Z++,
  56577. q++)
  56578. Z === X && (Z = 0),
  56579. q === X && (q = 0),
  56580. j[Y] = r(B[Y], B[Z], B[q]);
  56581. var K, Q = [], J = j.concat();
  56582. for (x = 0,
  56583. S = L.length; x < S; x++) {
  56584. for (T = L[x],
  56585. K = [],
  56586. Y = 0,
  56587. X = T.length,
  56588. Z = X - 1,
  56589. q = Y + 1; Y < X; Y++,
  56590. Z++,
  56591. q++)
  56592. Z === X && (Z = 0),
  56593. q === X && (q = 0),
  56594. K[Y] = r(T[Y], T[Z], T[q]);
  56595. Q.push(K),
  56596. J = J.concat(K)
  56597. }
  56598. for (F = 0; F < y; F++) {
  56599. for (U = F / y,
  56600. k = v * (1 - U),
  56601. V = A * Math.sin(U * Math.PI / 2),
  56602. Y = 0,
  56603. X = B.length; Y < X; Y++)
  56604. H = i(B[Y], j[Y], V),
  56605. l(H.x, H.y, -k);
  56606. for (x = 0,
  56607. S = L.length; x < S; x++)
  56608. for (T = L[x],
  56609. K = Q[x],
  56610. Y = 0,
  56611. X = T.length; Y < X; Y++)
  56612. H = i(T[Y], K[Y], V),
  56613. l(H.x, H.y, -k)
  56614. }
  56615. for (V = A,
  56616. Y = 0; Y < z; Y++)
  56617. H = C ? i(O[Y], J[Y], V) : O[Y],
  56618. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56619. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56620. g.copy(u[0]).add(f).add(p),
  56621. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56622. var $;
  56623. for ($ = 1; $ <= E; $++)
  56624. for (Y = 0; Y < z; Y++)
  56625. H = C ? i(O[Y], J[Y], V) : O[Y],
  56626. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56627. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56628. g.copy(u[$]).add(f).add(p),
  56629. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56630. for (F = y - 1; F >= 0; F--) {
  56631. for (U = F / y,
  56632. k = v * (1 - U),
  56633. V = A * Math.sin(U * Math.PI / 2),
  56634. Y = 0,
  56635. X = B.length; Y < X; Y++)
  56636. H = i(B[Y], j[Y], V),
  56637. l(H.x, H.y, m + k);
  56638. for (x = 0,
  56639. S = L.length; x < S; x++)
  56640. for (T = L[x],
  56641. K = Q[x],
  56642. Y = 0,
  56643. X = T.length; Y < X; Y++)
  56644. H = i(T[Y], K[Y], V),
  56645. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56646. }
  56647. o(),
  56648. a()
  56649. }
  56650. ,
  56651. n.ExtrudeGeometry.WorldUVGenerator = {
  56652. generateTopUV: function(e, t, i, r) {
  56653. var o = e.vertices
  56654. , a = o[t]
  56655. , s = o[i]
  56656. , l = o[r];
  56657. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56658. },
  56659. generateSideWallUV: function(e, t, i, r, o) {
  56660. var a = e.vertices
  56661. , s = a[t]
  56662. , l = a[i]
  56663. , c = a[r]
  56664. , h = a[o];
  56665. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56666. }
  56667. },
  56668. n.ShapeGeometry = function(e, t) {
  56669. n.Geometry.call(this),
  56670. this.type = "ShapeGeometry",
  56671. Array.isArray(e) === !1 && (e = [e]),
  56672. this.addShapeList(e, t),
  56673. this.computeFaceNormals()
  56674. }
  56675. ,
  56676. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56677. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56678. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56679. for (var i = 0, n = e.length; i < n; i++)
  56680. this.addShape(e[i], t);
  56681. return this
  56682. }
  56683. ,
  56684. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56685. void 0 === t && (t = {});
  56686. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56687. if (p) {
  56688. for (u = u.reverse(),
  56689. i = 0,
  56690. r = d.length; i < r; i++)
  56691. o = d[i],
  56692. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56693. p = !1
  56694. }
  56695. var f = n.ShapeUtils.triangulateShape(u, d);
  56696. for (i = 0,
  56697. r = d.length; i < r; i++)
  56698. o = d[i],
  56699. u = u.concat(o);
  56700. var g, m, v = u.length, A = f.length;
  56701. for (i = 0; i < v; i++)
  56702. g = u[i],
  56703. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56704. for (i = 0; i < A; i++) {
  56705. m = f[i];
  56706. var y = m[0] + c
  56707. , C = m[1] + c
  56708. , I = m[2] + c;
  56709. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56710. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56711. }
  56712. }
  56713. ,
  56714. n.LatheBufferGeometry = function(e, t, i, r) {
  56715. n.BufferGeometry.call(this),
  56716. this.type = "LatheBufferGeometry",
  56717. this.parameters = {
  56718. points: e,
  56719. segments: t,
  56720. phiStart: i,
  56721. phiLength: r
  56722. },
  56723. t = Math.floor(t) || 12,
  56724. i = i || 0,
  56725. r = r || 2 * Math.PI,
  56726. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56727. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56728. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56729. for (a = 0; a <= t; a++) {
  56730. var A = i + a * g * r
  56731. , y = Math.sin(A)
  56732. , C = Math.cos(A);
  56733. for (s = 0; s <= e.length - 1; s++)
  56734. m.x = e[s].x * y,
  56735. m.y = e[s].y,
  56736. m.z = e[s].x * C,
  56737. u.setXYZ(p, m.x, m.y, m.z),
  56738. v.x = a / t,
  56739. v.y = s / (e.length - 1),
  56740. d.setXY(p, v.x, v.y),
  56741. p++
  56742. }
  56743. for (a = 0; a < t; a++)
  56744. for (s = 0; s < e.length - 1; s++) {
  56745. o = s + a * e.length;
  56746. var I = o
  56747. , E = o + e.length
  56748. , b = o + e.length + 1
  56749. , w = o + 1;
  56750. h.setX(f, I),
  56751. f++,
  56752. h.setX(f, E),
  56753. f++,
  56754. h.setX(f, w),
  56755. f++,
  56756. h.setX(f, E),
  56757. f++,
  56758. h.setX(f, b),
  56759. f++,
  56760. h.setX(f, w),
  56761. f++
  56762. }
  56763. if (this.setIndex(h),
  56764. this.addAttribute("position", u),
  56765. this.addAttribute("uv", d),
  56766. this.computeVertexNormals(),
  56767. r === 2 * Math.PI) {
  56768. var _ = this.attributes.normal.array
  56769. , T = new n.Vector3
  56770. , x = new n.Vector3
  56771. , S = new n.Vector3;
  56772. for (o = t * e.length * 3,
  56773. a = 0,
  56774. s = 0; a < e.length; a++,
  56775. s += 3)
  56776. T.x = _[s + 0],
  56777. T.y = _[s + 1],
  56778. T.z = _[s + 2],
  56779. x.x = _[o + s + 0],
  56780. x.y = _[o + s + 1],
  56781. x.z = _[o + s + 2],
  56782. S.addVectors(T, x).normalize(),
  56783. _[s + 0] = _[o + s + 0] = S.x,
  56784. _[s + 1] = _[o + s + 1] = S.y,
  56785. _[s + 2] = _[o + s + 2] = S.z
  56786. }
  56787. }
  56788. ,
  56789. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56790. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56791. n.LatheGeometry = function(e, t, i, r) {
  56792. n.Geometry.call(this),
  56793. this.type = "LatheGeometry",
  56794. this.parameters = {
  56795. points: e,
  56796. segments: t,
  56797. phiStart: i,
  56798. phiLength: r
  56799. },
  56800. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56801. this.mergeVertices()
  56802. }
  56803. ,
  56804. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56805. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56806. n.PlaneGeometry = function(e, t, i, r) {
  56807. n.Geometry.call(this),
  56808. this.type = "PlaneGeometry",
  56809. this.parameters = {
  56810. width: e,
  56811. height: t,
  56812. widthSegments: i,
  56813. heightSegments: r
  56814. },
  56815. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56816. }
  56817. ,
  56818. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56819. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56820. n.PlaneBufferGeometry = function(e, t, i, r) {
  56821. n.BufferGeometry.call(this),
  56822. this.type = "PlaneBufferGeometry",
  56823. this.parameters = {
  56824. width: e,
  56825. height: t,
  56826. widthSegments: i,
  56827. heightSegments: r
  56828. };
  56829. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56830. for (var y = A * d - a, C = 0; C < c; C++) {
  56831. var I = C * u - o;
  56832. p[m] = I,
  56833. p[m + 1] = -y,
  56834. f[m + 2] = 1,
  56835. g[v] = C / s,
  56836. g[v + 1] = 1 - A / l,
  56837. m += 3,
  56838. v += 2
  56839. }
  56840. m = 0;
  56841. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56842. for (var C = 0; C < s; C++) {
  56843. var b = C + c * A
  56844. , w = C + c * (A + 1)
  56845. , _ = C + 1 + c * (A + 1)
  56846. , T = C + 1 + c * A;
  56847. E[m] = b,
  56848. E[m + 1] = w,
  56849. E[m + 2] = T,
  56850. E[m + 3] = w,
  56851. E[m + 4] = _,
  56852. E[m + 5] = T,
  56853. m += 6
  56854. }
  56855. this.setIndex(new n.BufferAttribute(E,1)),
  56856. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56857. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56858. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56859. }
  56860. ,
  56861. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56862. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56863. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56864. n.BufferGeometry.call(this),
  56865. this.type = "RingBufferGeometry",
  56866. this.parameters = {
  56867. innerRadius: e,
  56868. outerRadius: t,
  56869. thetaSegments: i,
  56870. phiSegments: r,
  56871. thetaStart: o,
  56872. thetaLength: a
  56873. },
  56874. e = e || 20,
  56875. t = t || 50,
  56876. o = void 0 !== o ? o : 0,
  56877. a = void 0 !== a ? a : 2 * Math.PI,
  56878. i = void 0 !== i ? Math.max(3, i) : 8,
  56879. r = void 0 !== r ? Math.max(1, r) : 1;
  56880. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56881. for (l = 0; l <= r; l++) {
  56882. for (c = 0; c <= i; c++)
  56883. s = o + c / i * a,
  56884. C.x = A * Math.cos(s),
  56885. C.y = A * Math.sin(s),
  56886. p.setXYZ(m, C.x, C.y, C.z),
  56887. f.setXYZ(m, 0, 0, 1),
  56888. I.x = (C.x / t + 1) / 2,
  56889. I.y = (C.y / t + 1) / 2,
  56890. g.setXY(m, I.x, I.y),
  56891. m++;
  56892. A += y
  56893. }
  56894. for (l = 0; l < r; l++) {
  56895. var E = l * (i + 1);
  56896. for (c = 0; c < i; c++) {
  56897. s = c + E;
  56898. var b = s
  56899. , w = s + i + 1
  56900. , _ = s + i + 2
  56901. , T = s + 1;
  56902. d.setX(v, b),
  56903. v++,
  56904. d.setX(v, w),
  56905. v++,
  56906. d.setX(v, _),
  56907. v++,
  56908. d.setX(v, b),
  56909. v++,
  56910. d.setX(v, _),
  56911. v++,
  56912. d.setX(v, T),
  56913. v++
  56914. }
  56915. }
  56916. this.setIndex(d),
  56917. this.addAttribute("position", p),
  56918. this.addAttribute("normal", f),
  56919. this.addAttribute("uv", g)
  56920. }
  56921. ,
  56922. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56923. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56924. n.RingGeometry = function(e, t, i, r, o, a) {
  56925. n.Geometry.call(this),
  56926. this.type = "RingGeometry",
  56927. this.parameters = {
  56928. innerRadius: e,
  56929. outerRadius: t,
  56930. thetaSegments: i,
  56931. phiSegments: r,
  56932. thetaStart: o,
  56933. thetaLength: a
  56934. },
  56935. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56936. }
  56937. ,
  56938. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56939. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56940. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56941. n.Geometry.call(this),
  56942. this.type = "SphereGeometry",
  56943. this.parameters = {
  56944. radius: e,
  56945. widthSegments: t,
  56946. heightSegments: i,
  56947. phiStart: r,
  56948. phiLength: o,
  56949. thetaStart: a,
  56950. thetaLength: s
  56951. },
  56952. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56953. }
  56954. ,
  56955. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56956. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56957. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56958. n.BufferGeometry.call(this),
  56959. this.type = "SphereBufferGeometry",
  56960. this.parameters = {
  56961. radius: e,
  56962. widthSegments: t,
  56963. heightSegments: i,
  56964. phiStart: r,
  56965. phiLength: o,
  56966. thetaStart: a,
  56967. thetaLength: s
  56968. },
  56969. e = e || 50,
  56970. t = Math.max(3, Math.floor(t) || 8),
  56971. i = Math.max(2, Math.floor(i) || 6),
  56972. r = void 0 !== r ? r : 0,
  56973. o = void 0 !== o ? o : 2 * Math.PI,
  56974. a = void 0 !== a ? a : 0,
  56975. s = void 0 !== s ? s : Math.PI;
  56976. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56977. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56978. var C = y / t
  56979. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56980. , E = e * Math.cos(a + A * s)
  56981. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56982. g.set(I, E, b).normalize(),
  56983. h.setXYZ(p, I, E, b),
  56984. u.setXYZ(p, g.x, g.y, g.z),
  56985. d.setXY(p, C, 1 - A),
  56986. v.push(p),
  56987. p++
  56988. }
  56989. f.push(v)
  56990. }
  56991. for (var w = [], m = 0; m < i; m++)
  56992. for (var y = 0; y < t; y++) {
  56993. var _ = f[m][y + 1]
  56994. , T = f[m][y]
  56995. , x = f[m + 1][y]
  56996. , S = f[m + 1][y + 1];
  56997. (0 !== m || a > 0) && w.push(_, T, S),
  56998. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56999. }
  57000. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  57001. this.addAttribute("position", h),
  57002. this.addAttribute("normal", u),
  57003. this.addAttribute("uv", d),
  57004. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  57005. }
  57006. ,
  57007. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57008. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  57009. n.TextGeometry = function(e, t) {
  57010. t = t || {};
  57011. var i = t.font;
  57012. if (i instanceof n.Font == !1)
  57013. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  57014. new n.Geometry;
  57015. var r = i.generateShapes(e, t.size, t.curveSegments);
  57016. t.amount = void 0 !== t.height ? t.height : 50,
  57017. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  57018. void 0 === t.bevelSize && (t.bevelSize = 8),
  57019. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  57020. n.ExtrudeGeometry.call(this, r, t),
  57021. this.type = "TextGeometry"
  57022. }
  57023. ,
  57024. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57025. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57026. n.TorusBufferGeometry = function(e, t, i, r, o) {
  57027. n.BufferGeometry.call(this),
  57028. this.type = "TorusBufferGeometry",
  57029. this.parameters = {
  57030. radius: e,
  57031. tube: t,
  57032. radialSegments: i,
  57033. tubularSegments: r,
  57034. arc: o
  57035. },
  57036. e = e || 100,
  57037. t = t || 40,
  57038. i = Math.floor(i) || 8,
  57039. r = Math.floor(r) || 6,
  57040. o = o || 2 * Math.PI;
  57041. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57042. for (a = 0; a <= i; a++)
  57043. for (s = 0; s <= r; s++) {
  57044. var C = s / r * o
  57045. , I = a / i * Math.PI * 2;
  57046. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57047. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57048. A.z = t * Math.sin(I),
  57049. u[f] = A.x,
  57050. u[f + 1] = A.y,
  57051. u[f + 2] = A.z,
  57052. v.x = e * Math.cos(C),
  57053. v.y = e * Math.sin(C),
  57054. y.subVectors(A, v).normalize(),
  57055. d[f] = y.x,
  57056. d[f + 1] = y.y,
  57057. d[f + 2] = y.z,
  57058. p[g] = s / r,
  57059. p[g + 1] = a / i,
  57060. f += 3,
  57061. g += 2
  57062. }
  57063. for (a = 1; a <= i; a++)
  57064. for (s = 1; s <= r; s++) {
  57065. var E = (r + 1) * a + s - 1
  57066. , b = (r + 1) * (a - 1) + s - 1
  57067. , w = (r + 1) * (a - 1) + s
  57068. , _ = (r + 1) * a + s;
  57069. h[m] = E,
  57070. h[m + 1] = b,
  57071. h[m + 2] = _,
  57072. h[m + 3] = b,
  57073. h[m + 4] = w,
  57074. h[m + 5] = _,
  57075. m += 6
  57076. }
  57077. this.setIndex(new n.BufferAttribute(h,1)),
  57078. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57079. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57080. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57081. }
  57082. ,
  57083. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57084. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57085. n.TorusGeometry = function(e, t, i, r, o) {
  57086. n.Geometry.call(this),
  57087. this.type = "TorusGeometry",
  57088. this.parameters = {
  57089. radius: e,
  57090. tube: t,
  57091. radialSegments: i,
  57092. tubularSegments: r,
  57093. arc: o
  57094. },
  57095. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57096. }
  57097. ,
  57098. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57099. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57100. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57101. function s(e, t, i, n, r) {
  57102. var o = Math.cos(e)
  57103. , a = Math.sin(e)
  57104. , s = i / t * e
  57105. , l = Math.cos(s);
  57106. r.x = n * (2 + l) * .5 * o,
  57107. r.y = n * (2 + l) * a * .5,
  57108. r.z = n * Math.sin(s) * .5
  57109. }
  57110. n.BufferGeometry.call(this),
  57111. this.type = "TorusKnotBufferGeometry",
  57112. this.parameters = {
  57113. radius: e,
  57114. tube: t,
  57115. tubularSegments: i,
  57116. radialSegments: r,
  57117. p: o,
  57118. q: a
  57119. },
  57120. e = e || 100,
  57121. t = t || 40,
  57122. i = Math.floor(i) || 64,
  57123. r = Math.floor(r) || 8,
  57124. o = o || 2,
  57125. a = a || 3;
  57126. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57127. for (l = 0; l <= i; ++l) {
  57128. var T = l / i * o * Math.PI * 2;
  57129. for (s(T, o, a, e, I),
  57130. s(T + .01, o, a, e, E),
  57131. w.subVectors(E, I),
  57132. _.addVectors(E, I),
  57133. b.crossVectors(w, _),
  57134. _.crossVectors(b, w),
  57135. b.normalize(),
  57136. _.normalize(),
  57137. c = 0; c <= r; ++c) {
  57138. var x = c / r * Math.PI * 2
  57139. , S = -t * Math.cos(x)
  57140. , M = t * Math.sin(x);
  57141. A.x = I.x + (S * _.x + M * b.x),
  57142. A.y = I.y + (S * _.y + M * b.y),
  57143. A.z = I.z + (S * _.z + M * b.z),
  57144. p.setXYZ(m, A.x, A.y, A.z),
  57145. y.subVectors(A, I).normalize(),
  57146. f.setXYZ(m, y.x, y.y, y.z),
  57147. C.x = l / i,
  57148. C.y = c / r,
  57149. g.setXY(m, C.x, C.y),
  57150. m++
  57151. }
  57152. }
  57153. for (c = 1; c <= i; c++)
  57154. for (l = 1; l <= r; l++) {
  57155. var R = (r + 1) * (c - 1) + (l - 1)
  57156. , P = (r + 1) * c + (l - 1)
  57157. , O = (r + 1) * c + l
  57158. , L = (r + 1) * (c - 1) + l;
  57159. d.setX(v, R),
  57160. v++,
  57161. d.setX(v, P),
  57162. v++,
  57163. d.setX(v, L),
  57164. v++,
  57165. d.setX(v, P),
  57166. v++,
  57167. d.setX(v, O),
  57168. v++,
  57169. d.setX(v, L),
  57170. v++
  57171. }
  57172. this.setIndex(d),
  57173. this.addAttribute("position", p),
  57174. this.addAttribute("normal", f),
  57175. this.addAttribute("uv", g)
  57176. }
  57177. ,
  57178. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57179. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57180. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57181. n.Geometry.call(this),
  57182. this.type = "TorusKnotGeometry",
  57183. this.parameters = {
  57184. radius: e,
  57185. tube: t,
  57186. tubularSegments: i,
  57187. radialSegments: r,
  57188. p: o,
  57189. q: a
  57190. },
  57191. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57192. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57193. this.mergeVertices()
  57194. }
  57195. ,
  57196. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57197. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57198. n.TubeGeometry = function(e, t, i, r, o, a) {
  57199. function s(e, t, i) {
  57200. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57201. }
  57202. n.Geometry.call(this),
  57203. this.type = "TubeGeometry",
  57204. this.parameters = {
  57205. path: e,
  57206. segments: t,
  57207. radius: i,
  57208. radialSegments: r,
  57209. closed: o,
  57210. taper: a
  57211. },
  57212. t = t || 64,
  57213. i = i || 1,
  57214. r = r || 8,
  57215. o = o || !1,
  57216. a = a || n.TubeGeometry.NoTaper;
  57217. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57218. for (this.tangents = D,
  57219. this.normals = N,
  57220. this.binormals = B,
  57221. v = 0; v < P; v++)
  57222. for (M[v] = [],
  57223. u = v / (P - 1),
  57224. m = e.getPointAt(u),
  57225. l = D[v],
  57226. c = N[v],
  57227. h = B[v],
  57228. p = i * a(u),
  57229. A = 0; A < r; A++)
  57230. d = A / r * 2 * Math.PI,
  57231. f = -p * Math.cos(d),
  57232. g = p * Math.sin(d),
  57233. O.copy(m),
  57234. O.x += f * c.x + g * h.x,
  57235. O.y += f * c.y + g * h.y,
  57236. O.z += f * c.z + g * h.z,
  57237. M[v][A] = s(O.x, O.y, O.z);
  57238. for (v = 0; v < t; v++)
  57239. for (A = 0; A < r; A++)
  57240. y = o ? (v + 1) % t : v + 1,
  57241. C = (A + 1) % r,
  57242. I = M[v][A],
  57243. E = M[y][A],
  57244. b = M[y][C],
  57245. w = M[v][C],
  57246. _ = new n.Vector2(v / t,A / r),
  57247. T = new n.Vector2((v + 1) / t,A / r),
  57248. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57249. S = new n.Vector2(v / t,(A + 1) / r),
  57250. this.faces.push(new n.Face3(I,E,w)),
  57251. this.faceVertexUvs[0].push([_, T, S]),
  57252. this.faces.push(new n.Face3(E,b,w)),
  57253. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57254. this.computeFaceNormals(),
  57255. this.computeVertexNormals()
  57256. }
  57257. ,
  57258. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57259. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57260. n.TubeGeometry.NoTaper = function(e) {
  57261. return 1
  57262. }
  57263. ,
  57264. n.TubeGeometry.SinusoidalTaper = function(e) {
  57265. return Math.sin(Math.PI * e)
  57266. }
  57267. ,
  57268. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57269. function r() {
  57270. f[0] = new n.Vector3,
  57271. g[0] = new n.Vector3,
  57272. a = Number.MAX_VALUE,
  57273. s = Math.abs(p[0].x),
  57274. l = Math.abs(p[0].y),
  57275. c = Math.abs(p[0].z),
  57276. s <= a && (a = s,
  57277. d.set(1, 0, 0)),
  57278. l <= a && (a = l,
  57279. d.set(0, 1, 0)),
  57280. c <= a && d.set(0, 0, 1),
  57281. m.crossVectors(p[0], d).normalize(),
  57282. f[0].crossVectors(p[0], m),
  57283. g[0].crossVectors(p[0], f[0])
  57284. }
  57285. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57286. for (this.tangents = p,
  57287. this.normals = f,
  57288. this.binormals = g,
  57289. h = 0; h < A; h++)
  57290. u = h / (A - 1),
  57291. p[h] = e.getTangentAt(u),
  57292. p[h].normalize();
  57293. for (r(),
  57294. h = 1; h < A; h++)
  57295. f[h] = f[h - 1].clone(),
  57296. g[h] = g[h - 1].clone(),
  57297. m.crossVectors(p[h - 1], p[h]),
  57298. m.length() > Number.EPSILON && (m.normalize(),
  57299. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57300. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57301. g[h].crossVectors(p[h], f[h]);
  57302. if (i)
  57303. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57304. o /= A - 1,
  57305. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57306. h = 1; h < A; h++)
  57307. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57308. g[h].crossVectors(p[h], f[h])
  57309. }
  57310. ,
  57311. n.PolyhedronGeometry = function(e, t, i, r) {
  57312. function o(e) {
  57313. var t = e.normalize().clone();
  57314. t.index = u.vertices.push(t) - 1;
  57315. var i = l(e) / 2 / Math.PI + .5
  57316. , r = c(e) / Math.PI + .5;
  57317. return t.uv = new n.Vector2(i,1 - r),
  57318. t
  57319. }
  57320. function a(e, t, i, r) {
  57321. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57322. u.faces.push(o),
  57323. C.copy(e).add(t).add(i).divideScalar(3);
  57324. var a = l(C);
  57325. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57326. }
  57327. function s(e, t) {
  57328. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57329. l[h] = [];
  57330. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57331. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57332. }
  57333. for (var h = 0; h < i; h++)
  57334. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57335. var m = Math.floor(g / 2);
  57336. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57337. }
  57338. }
  57339. function l(e) {
  57340. return Math.atan2(e.z, -e.x)
  57341. }
  57342. function c(e) {
  57343. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57344. }
  57345. function h(e, t, i) {
  57346. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57347. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57348. e.clone()
  57349. }
  57350. n.Geometry.call(this),
  57351. this.type = "PolyhedronGeometry",
  57352. this.parameters = {
  57353. vertices: e,
  57354. indices: t,
  57355. radius: i,
  57356. detail: r
  57357. },
  57358. i = i || 1,
  57359. r = r || 0;
  57360. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57361. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57362. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57363. m++) {
  57364. var v = f[t[d]]
  57365. , A = f[t[d + 1]]
  57366. , y = f[t[d + 2]];
  57367. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57368. }
  57369. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57370. s(g[d], r);
  57371. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57372. var I = this.faceVertexUvs[0][d]
  57373. , E = I[0].x
  57374. , b = I[1].x
  57375. , w = I[2].x
  57376. , _ = Math.max(E, b, w)
  57377. , T = Math.min(E, b, w);
  57378. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57379. b < .2 && (I[1].x += 1),
  57380. w < .2 && (I[2].x += 1))
  57381. }
  57382. for (var d = 0, p = this.vertices.length; d < p; d++)
  57383. this.vertices[d].multiplyScalar(i);
  57384. this.mergeVertices(),
  57385. this.computeFaceNormals(),
  57386. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57387. }
  57388. ,
  57389. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57390. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57391. n.DodecahedronGeometry = function(e, t) {
  57392. var i = (1 + Math.sqrt(5)) / 2
  57393. , r = 1 / i
  57394. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57395. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57396. n.PolyhedronGeometry.call(this, o, a, e, t),
  57397. this.type = "DodecahedronGeometry",
  57398. this.parameters = {
  57399. radius: e,
  57400. detail: t
  57401. }
  57402. }
  57403. ,
  57404. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57405. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57406. n.IcosahedronGeometry = function(e, t) {
  57407. var i = (1 + Math.sqrt(5)) / 2
  57408. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57409. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57410. n.PolyhedronGeometry.call(this, r, o, e, t),
  57411. this.type = "IcosahedronGeometry",
  57412. this.parameters = {
  57413. radius: e,
  57414. detail: t
  57415. }
  57416. }
  57417. ,
  57418. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57419. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57420. n.OctahedronGeometry = function(e, t) {
  57421. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57422. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57423. n.PolyhedronGeometry.call(this, i, r, e, t),
  57424. this.type = "OctahedronGeometry",
  57425. this.parameters = {
  57426. radius: e,
  57427. detail: t
  57428. }
  57429. }
  57430. ,
  57431. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57432. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57433. n.TetrahedronGeometry = function(e, t) {
  57434. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57435. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57436. n.PolyhedronGeometry.call(this, i, r, e, t),
  57437. this.type = "TetrahedronGeometry",
  57438. this.parameters = {
  57439. radius: e,
  57440. detail: t
  57441. }
  57442. }
  57443. ,
  57444. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57445. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57446. n.ParametricGeometry = function(e, t, i) {
  57447. n.Geometry.call(this),
  57448. this.type = "ParametricGeometry",
  57449. this.parameters = {
  57450. func: e,
  57451. slices: t,
  57452. stacks: i
  57453. };
  57454. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57455. for (r = 0; r <= i; r++)
  57456. for (l = r / i,
  57457. o = 0; o <= t; o++)
  57458. s = o / t,
  57459. a = e(s, l),
  57460. c.push(a);
  57461. var p, f, g, m, v, A, y, C;
  57462. for (r = 0; r < i; r++)
  57463. for (o = 0; o < t; o++)
  57464. p = r * d + o,
  57465. f = r * d + o + 1,
  57466. g = (r + 1) * d + o + 1,
  57467. m = (r + 1) * d + o,
  57468. v = new n.Vector2(o / t,r / i),
  57469. A = new n.Vector2((o + 1) / t,r / i),
  57470. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57471. C = new n.Vector2(o / t,(r + 1) / i),
  57472. h.push(new n.Face3(p,f,m)),
  57473. u.push([v, A, C]),
  57474. h.push(new n.Face3(f,g,m)),
  57475. u.push([A.clone(), y, C.clone()]);
  57476. this.computeFaceNormals(),
  57477. this.computeVertexNormals()
  57478. }
  57479. ,
  57480. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57481. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57482. n.WireframeGeometry = function(e) {
  57483. function t(e, t) {
  57484. return e - t
  57485. }
  57486. n.BufferGeometry.call(this);
  57487. var i = [0, 0]
  57488. , r = {}
  57489. , o = ["a", "b", "c"];
  57490. if (e instanceof n.Geometry) {
  57491. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57492. for (var d = s[h], p = 0; p < 3; p++) {
  57493. i[0] = d[o[p]],
  57494. i[1] = d[o[(p + 1) % 3]],
  57495. i.sort(t);
  57496. var f = i.toString();
  57497. void 0 === r[f] && (c[2 * l] = i[0],
  57498. c[2 * l + 1] = i[1],
  57499. r[f] = !0,
  57500. l++)
  57501. }
  57502. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57503. for (var p = 0; p < 2; p++) {
  57504. var m = a[c[2 * h + p]]
  57505. , v = 6 * h + 3 * p;
  57506. g[v + 0] = m.x,
  57507. g[v + 1] = m.y,
  57508. g[v + 2] = m.z
  57509. }
  57510. this.addAttribute("position", new n.BufferAttribute(g,3))
  57511. } else if (e instanceof n.BufferGeometry)
  57512. if (null !== e.index) {
  57513. var A = e.index.array
  57514. , a = e.attributes.position
  57515. , y = e.groups
  57516. , l = 0;
  57517. 0 === y.length && e.addGroup(0, A.length);
  57518. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57519. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57520. for (var p = 0; p < 3; p++) {
  57521. i[0] = A[h + p],
  57522. i[1] = A[h + (p + 1) % 3],
  57523. i.sort(t);
  57524. var f = i.toString();
  57525. void 0 === r[f] && (c[2 * l] = i[0],
  57526. c[2 * l + 1] = i[1],
  57527. r[f] = !0,
  57528. l++)
  57529. }
  57530. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57531. for (var p = 0; p < 2; p++) {
  57532. var v = 6 * h + 3 * p
  57533. , T = c[2 * h + p];
  57534. g[v + 0] = a.getX(T),
  57535. g[v + 1] = a.getY(T),
  57536. g[v + 2] = a.getZ(T)
  57537. }
  57538. this.addAttribute("position", new n.BufferAttribute(g,3))
  57539. } else {
  57540. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57541. for (var p = 0; p < 3; p++) {
  57542. var v = 18 * h + 6 * p
  57543. , S = 9 * h + 3 * p;
  57544. g[v + 0] = a[S],
  57545. g[v + 1] = a[S + 1],
  57546. g[v + 2] = a[S + 2];
  57547. var T = 9 * h + 3 * ((p + 1) % 3);
  57548. g[v + 3] = a[T],
  57549. g[v + 4] = a[T + 1],
  57550. g[v + 5] = a[T + 2]
  57551. }
  57552. this.addAttribute("position", new n.BufferAttribute(g,3))
  57553. }
  57554. }
  57555. ,
  57556. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57557. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57558. n.AxisHelper = function(e) {
  57559. e = e || 1;
  57560. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57561. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57562. , r = new n.BufferGeometry;
  57563. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57564. r.addAttribute("color", new n.BufferAttribute(i,3));
  57565. var o = new n.LineBasicMaterial({
  57566. vertexColors: n.VertexColors
  57567. });
  57568. n.LineSegments.call(this, r, o)
  57569. }
  57570. ,
  57571. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57572. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57573. n.ArrowHelper = function() {
  57574. var e = new n.Geometry;
  57575. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57576. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57577. return t.translate(0, -.5, 0),
  57578. function(i, r, o, a, s, l) {
  57579. n.Object3D.call(this),
  57580. void 0 === a && (a = 16776960),
  57581. void 0 === o && (o = 1),
  57582. void 0 === s && (s = .2 * o),
  57583. void 0 === l && (l = .2 * s),
  57584. this.position.copy(r),
  57585. this.line = new n.Line(e,new n.LineBasicMaterial({
  57586. color: a
  57587. })),
  57588. this.line.matrixAutoUpdate = !1,
  57589. this.add(this.line),
  57590. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57591. color: a
  57592. })),
  57593. this.cone.matrixAutoUpdate = !1,
  57594. this.add(this.cone),
  57595. this.setDirection(i),
  57596. this.setLength(o, s, l)
  57597. }
  57598. }(),
  57599. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57600. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57601. n.ArrowHelper.prototype.setDirection = function() {
  57602. var e, t = new n.Vector3;
  57603. return function(i) {
  57604. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57605. e = Math.acos(i.y),
  57606. this.quaternion.setFromAxisAngle(t, e))
  57607. }
  57608. }(),
  57609. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57610. void 0 === t && (t = .2 * e),
  57611. void 0 === i && (i = .2 * t),
  57612. this.line.scale.set(1, Math.max(0, e - t), 1),
  57613. this.line.updateMatrix(),
  57614. this.cone.scale.set(i, t, i),
  57615. this.cone.position.y = e,
  57616. this.cone.updateMatrix()
  57617. }
  57618. ,
  57619. n.ArrowHelper.prototype.setColor = function(e) {
  57620. this.line.material.color.set(e),
  57621. this.cone.material.color.set(e)
  57622. }
  57623. ,
  57624. n.BoxHelper = function(e) {
  57625. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57626. , i = new Float32Array(24)
  57627. , r = new n.BufferGeometry;
  57628. r.setIndex(new n.BufferAttribute(t,1)),
  57629. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57630. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57631. color: 16776960
  57632. })),
  57633. void 0 !== e && this.update(e)
  57634. }
  57635. ,
  57636. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57637. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57638. n.BoxHelper.prototype.update = function() {
  57639. var e = new n.Box3;
  57640. return function(t) {
  57641. if (e.setFromObject(t),
  57642. !e.isEmpty()) {
  57643. var i = e.min
  57644. , n = e.max
  57645. , r = this.geometry.attributes.position
  57646. , o = r.array;
  57647. o[0] = n.x,
  57648. o[1] = n.y,
  57649. o[2] = n.z,
  57650. o[3] = i.x,
  57651. o[4] = n.y,
  57652. o[5] = n.z,
  57653. o[6] = i.x,
  57654. o[7] = i.y,
  57655. o[8] = n.z,
  57656. o[9] = n.x,
  57657. o[10] = i.y,
  57658. o[11] = n.z,
  57659. o[12] = n.x,
  57660. o[13] = n.y,
  57661. o[14] = i.z,
  57662. o[15] = i.x,
  57663. o[16] = n.y,
  57664. o[17] = i.z,
  57665. o[18] = i.x,
  57666. o[19] = i.y,
  57667. o[20] = i.z,
  57668. o[21] = n.x,
  57669. o[22] = i.y,
  57670. o[23] = i.z,
  57671. r.needsUpdate = !0,
  57672. this.geometry.computeBoundingSphere()
  57673. }
  57674. }
  57675. }(),
  57676. n.BoundingBoxHelper = function(e, t) {
  57677. var i = void 0 !== t ? t : 8947848;
  57678. this.object = e,
  57679. this.box = new n.Box3,
  57680. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57681. color: i,
  57682. wireframe: !0
  57683. }))
  57684. }
  57685. ,
  57686. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57687. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57688. n.BoundingBoxHelper.prototype.update = function() {
  57689. this.box.setFromObject(this.object),
  57690. this.box.size(this.scale),
  57691. this.box.center(this.position)
  57692. }
  57693. ,
  57694. n.CameraHelper = function(e) {
  57695. function t(e, t, n) {
  57696. i(e, n),
  57697. i(t, n)
  57698. }
  57699. function i(e, t) {
  57700. r.vertices.push(new n.Vector3),
  57701. r.colors.push(new n.Color(t)),
  57702. void 0 === a[e] && (a[e] = []),
  57703. a[e].push(r.vertices.length - 1)
  57704. }
  57705. var r = new n.Geometry
  57706. , o = new n.LineBasicMaterial({
  57707. color: 16777215,
  57708. vertexColors: n.FaceColors
  57709. })
  57710. , a = {}
  57711. , s = 16755200
  57712. , l = 16711680
  57713. , c = 43775
  57714. , h = 16777215
  57715. , u = 3355443;
  57716. t("n1", "n2", s),
  57717. t("n2", "n4", s),
  57718. t("n4", "n3", s),
  57719. t("n3", "n1", s),
  57720. t("f1", "f2", s),
  57721. t("f2", "f4", s),
  57722. t("f4", "f3", s),
  57723. t("f3", "f1", s),
  57724. t("n1", "f1", s),
  57725. t("n2", "f2", s),
  57726. t("n3", "f3", s),
  57727. t("n4", "f4", s),
  57728. t("p", "n1", l),
  57729. t("p", "n2", l),
  57730. t("p", "n3", l),
  57731. t("p", "n4", l),
  57732. t("u1", "u2", c),
  57733. t("u2", "u3", c),
  57734. t("u3", "u1", c),
  57735. t("c", "t", h),
  57736. t("p", "c", u),
  57737. t("cn1", "cn2", u),
  57738. t("cn3", "cn4", u),
  57739. t("cf1", "cf2", u),
  57740. t("cf3", "cf4", u),
  57741. n.LineSegments.call(this, r, o),
  57742. this.camera = e,
  57743. this.camera.updateProjectionMatrix(),
  57744. this.matrix = e.matrixWorld,
  57745. this.matrixAutoUpdate = !1,
  57746. this.pointMap = a,
  57747. this.update()
  57748. }
  57749. ,
  57750. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57751. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57752. n.CameraHelper.prototype.update = function() {
  57753. function e(e, n, a, s) {
  57754. r.set(n, a, s).unproject(o);
  57755. var l = i[e];
  57756. if (void 0 !== l)
  57757. for (var c = 0, h = l.length; c < h; c++)
  57758. t.vertices[l[c]].copy(r)
  57759. }
  57760. var t, i, r = new n.Vector3, o = new n.Camera;
  57761. return function() {
  57762. t = this.geometry,
  57763. i = this.pointMap;
  57764. var n = 1
  57765. , r = 1;
  57766. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57767. e("c", 0, 0, -1),
  57768. e("t", 0, 0, 1),
  57769. e("n1", -n, -r, -1),
  57770. e("n2", n, -r, -1),
  57771. e("n3", -n, r, -1),
  57772. e("n4", n, r, -1),
  57773. e("f1", -n, -r, 1),
  57774. e("f2", n, -r, 1),
  57775. e("f3", -n, r, 1),
  57776. e("f4", n, r, 1),
  57777. e("u1", .7 * n, 1.1 * r, -1),
  57778. e("u2", .7 * -n, 1.1 * r, -1),
  57779. e("u3", 0, 2 * r, -1),
  57780. e("cf1", -n, 0, 1),
  57781. e("cf2", n, 0, 1),
  57782. e("cf3", 0, -r, 1),
  57783. e("cf4", 0, r, 1),
  57784. e("cn1", -n, 0, -1),
  57785. e("cn2", n, 0, -1),
  57786. e("cn3", 0, -r, -1),
  57787. e("cn4", 0, r, -1),
  57788. t.verticesNeedUpdate = !0
  57789. }
  57790. }(),
  57791. n.DirectionalLightHelper = function(e, t) {
  57792. n.Object3D.call(this),
  57793. this.light = e,
  57794. this.light.updateMatrixWorld(),
  57795. this.matrix = e.matrixWorld,
  57796. this.matrixAutoUpdate = !1,
  57797. t = t || 1;
  57798. var i = new n.Geometry;
  57799. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57800. var r = new n.LineBasicMaterial({
  57801. fog: !1
  57802. });
  57803. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57804. this.lightPlane = new n.Line(i,r),
  57805. this.add(this.lightPlane),
  57806. i = new n.Geometry,
  57807. i.vertices.push(new n.Vector3, new n.Vector3),
  57808. r = new n.LineBasicMaterial({
  57809. fog: !1
  57810. }),
  57811. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57812. this.targetLine = new n.Line(i,r),
  57813. this.add(this.targetLine),
  57814. this.update()
  57815. }
  57816. ,
  57817. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57818. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57819. n.DirectionalLightHelper.prototype.dispose = function() {
  57820. this.lightPlane.geometry.dispose(),
  57821. this.lightPlane.material.dispose(),
  57822. this.targetLine.geometry.dispose(),
  57823. this.targetLine.material.dispose()
  57824. }
  57825. ,
  57826. n.DirectionalLightHelper.prototype.update = function() {
  57827. var e = new n.Vector3
  57828. , t = new n.Vector3
  57829. , i = new n.Vector3;
  57830. return function() {
  57831. e.setFromMatrixPosition(this.light.matrixWorld),
  57832. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57833. i.subVectors(t, e),
  57834. this.lightPlane.lookAt(i),
  57835. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57836. this.targetLine.geometry.vertices[1].copy(i),
  57837. this.targetLine.geometry.verticesNeedUpdate = !0,
  57838. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57839. }
  57840. }(),
  57841. n.EdgesHelper = function(e, t, i) {
  57842. var r = void 0 !== t ? t : 16777215;
  57843. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57844. color: r
  57845. })),
  57846. this.matrix = e.matrixWorld,
  57847. this.matrixAutoUpdate = !1
  57848. }
  57849. ,
  57850. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57851. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57852. n.FaceNormalsHelper = function(e, t, i, r) {
  57853. this.object = e,
  57854. this.size = void 0 !== t ? t : 1;
  57855. var o = void 0 !== i ? i : 16776960
  57856. , a = void 0 !== r ? r : 1
  57857. , s = 0
  57858. , l = this.object.geometry;
  57859. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57860. var c = new n.BufferGeometry
  57861. , h = new n.Float32Attribute(2 * s * 3,3);
  57862. c.addAttribute("position", h),
  57863. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57864. color: o,
  57865. linewidth: a
  57866. })),
  57867. this.matrixAutoUpdate = !1,
  57868. this.update()
  57869. }
  57870. ,
  57871. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57872. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57873. n.FaceNormalsHelper.prototype.update = function() {
  57874. var e = new n.Vector3
  57875. , t = new n.Vector3
  57876. , i = new n.Matrix3;
  57877. return function() {
  57878. this.object.updateMatrixWorld(!0),
  57879. i.getNormalMatrix(this.object.matrixWorld);
  57880. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57881. var u = s[c]
  57882. , d = u.normal;
  57883. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57884. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57885. r.setXYZ(l, e.x, e.y, e.z),
  57886. l += 1,
  57887. r.setXYZ(l, t.x, t.y, t.z),
  57888. l += 1
  57889. }
  57890. return r.needsUpdate = !0,
  57891. this
  57892. }
  57893. }(),
  57894. n.GridHelper = function(e, t) {
  57895. var i = new n.Geometry
  57896. , r = new n.LineBasicMaterial({
  57897. vertexColors: n.VertexColors
  57898. });
  57899. this.color1 = new n.Color(4473924),
  57900. this.color2 = new n.Color(8947848);
  57901. for (var o = -e; o <= e; o += t) {
  57902. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57903. var a = 0 === o ? this.color1 : this.color2;
  57904. i.colors.push(a, a, a, a)
  57905. }
  57906. n.LineSegments.call(this, i, r)
  57907. }
  57908. ,
  57909. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57910. n.GridHelper.prototype.constructor = n.GridHelper,
  57911. n.GridHelper.prototype.setColors = function(e, t) {
  57912. this.color1.set(e),
  57913. this.color2.set(t),
  57914. this.geometry.colorsNeedUpdate = !0
  57915. }
  57916. ,
  57917. n.HemisphereLightHelper = function(e, t) {
  57918. n.Object3D.call(this),
  57919. this.light = e,
  57920. this.light.updateMatrixWorld(),
  57921. this.matrix = e.matrixWorld,
  57922. this.matrixAutoUpdate = !1,
  57923. this.colors = [new n.Color, new n.Color];
  57924. var i = new n.SphereGeometry(t,4,2);
  57925. i.rotateX(-Math.PI / 2);
  57926. for (var r = 0, o = 8; r < o; r++)
  57927. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57928. var a = new n.MeshBasicMaterial({
  57929. vertexColors: n.FaceColors,
  57930. wireframe: !0
  57931. });
  57932. this.lightSphere = new n.Mesh(i,a),
  57933. this.add(this.lightSphere),
  57934. this.update()
  57935. }
  57936. ,
  57937. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57938. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57939. n.HemisphereLightHelper.prototype.dispose = function() {
  57940. this.lightSphere.geometry.dispose(),
  57941. this.lightSphere.material.dispose()
  57942. }
  57943. ,
  57944. n.HemisphereLightHelper.prototype.update = function() {
  57945. var e = new n.Vector3;
  57946. return function() {
  57947. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57948. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57949. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57950. this.lightSphere.geometry.colorsNeedUpdate = !0
  57951. }
  57952. }(),
  57953. n.PointLightHelper = function(e, t) {
  57954. this.light = e,
  57955. this.light.updateMatrixWorld();
  57956. var i = new n.SphereGeometry(t,4,2)
  57957. , r = new n.MeshBasicMaterial({
  57958. wireframe: !0,
  57959. fog: !1
  57960. });
  57961. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57962. n.Mesh.call(this, i, r),
  57963. this.matrix = this.light.matrixWorld,
  57964. this.matrixAutoUpdate = !1
  57965. }
  57966. ,
  57967. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57968. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57969. n.PointLightHelper.prototype.dispose = function() {
  57970. this.geometry.dispose(),
  57971. this.material.dispose()
  57972. }
  57973. ,
  57974. n.PointLightHelper.prototype.update = function() {
  57975. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57976. }
  57977. ,
  57978. n.SkeletonHelper = function(e) {
  57979. this.bones = this.getBoneList(e);
  57980. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57981. var r = this.bones[i];
  57982. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57983. t.vertices.push(new n.Vector3),
  57984. t.colors.push(new n.Color(0,0,1)),
  57985. t.colors.push(new n.Color(0,1,0)))
  57986. }
  57987. t.dynamic = !0;
  57988. var o = new n.LineBasicMaterial({
  57989. vertexColors: n.VertexColors,
  57990. depthTest: !1,
  57991. depthWrite: !1,
  57992. transparent: !0
  57993. });
  57994. n.LineSegments.call(this, t, o),
  57995. this.root = e,
  57996. this.matrix = e.matrixWorld,
  57997. this.matrixAutoUpdate = !1,
  57998. this.update()
  57999. }
  58000. ,
  58001. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  58002. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  58003. n.SkeletonHelper.prototype.getBoneList = function(e) {
  58004. var t = [];
  58005. e instanceof n.Bone && t.push(e);
  58006. for (var i = 0; i < e.children.length; i++)
  58007. t.push.apply(t, this.getBoneList(e.children[i]));
  58008. return t
  58009. }
  58010. ,
  58011. n.SkeletonHelper.prototype.update = function() {
  58012. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  58013. var a = this.bones[o];
  58014. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  58015. e.vertices[r].setFromMatrixPosition(i),
  58016. i.multiplyMatrices(t, a.parent.matrixWorld),
  58017. e.vertices[r + 1].setFromMatrixPosition(i),
  58018. r += 2)
  58019. }
  58020. e.verticesNeedUpdate = !0,
  58021. e.computeBoundingSphere()
  58022. }
  58023. ,
  58024. n.SpotLightHelper = function(e) {
  58025. n.Object3D.call(this),
  58026. this.light = e,
  58027. this.light.updateMatrixWorld(),
  58028. this.matrix = e.matrixWorld,
  58029. this.matrixAutoUpdate = !1;
  58030. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  58031. t.translate(0, -.5, 0),
  58032. t.rotateX(-Math.PI / 2);
  58033. var i = new n.MeshBasicMaterial({
  58034. wireframe: !0,
  58035. fog: !1
  58036. });
  58037. this.cone = new n.Mesh(t,i),
  58038. this.add(this.cone),
  58039. this.update()
  58040. }
  58041. ,
  58042. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58043. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58044. n.SpotLightHelper.prototype.dispose = function() {
  58045. this.cone.geometry.dispose(),
  58046. this.cone.material.dispose()
  58047. }
  58048. ,
  58049. n.SpotLightHelper.prototype.update = function() {
  58050. var e = new n.Vector3
  58051. , t = new n.Vector3;
  58052. return function() {
  58053. var i = this.light.distance ? this.light.distance : 1e4
  58054. , n = i * Math.tan(this.light.angle);
  58055. this.cone.scale.set(n, n, i),
  58056. e.setFromMatrixPosition(this.light.matrixWorld),
  58057. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58058. this.cone.lookAt(t.sub(e)),
  58059. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58060. }
  58061. }(),
  58062. n.VertexNormalsHelper = function(e, t, i, r) {
  58063. this.object = e,
  58064. this.size = void 0 !== t ? t : 1;
  58065. var o = void 0 !== i ? i : 16711680
  58066. , a = void 0 !== r ? r : 1
  58067. , s = 0
  58068. , l = this.object.geometry;
  58069. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58070. var c = new n.BufferGeometry
  58071. , h = new n.Float32Attribute(2 * s * 3,3);
  58072. c.addAttribute("position", h),
  58073. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58074. color: o,
  58075. linewidth: a
  58076. })),
  58077. this.matrixAutoUpdate = !1,
  58078. this.update()
  58079. }
  58080. ,
  58081. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58082. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58083. n.VertexNormalsHelper.prototype.update = function() {
  58084. var e = new n.Vector3
  58085. , t = new n.Vector3
  58086. , i = new n.Matrix3;
  58087. return function() {
  58088. var r = ["a", "b", "c"];
  58089. this.object.updateMatrixWorld(!0),
  58090. i.getNormalMatrix(this.object.matrixWorld);
  58091. var o = this.object.matrixWorld
  58092. , a = this.geometry.attributes.position
  58093. , s = this.object.geometry;
  58094. if (s instanceof n.Geometry)
  58095. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58096. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58097. var m = l[p[r[f]]]
  58098. , v = p.vertexNormals[f];
  58099. e.copy(m).applyMatrix4(o),
  58100. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58101. a.setXYZ(h, e.x, e.y, e.z),
  58102. h += 1,
  58103. a.setXYZ(h, t.x, t.y, t.z),
  58104. h += 1
  58105. }
  58106. else if (s instanceof n.BufferGeometry)
  58107. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58108. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58109. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58110. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58111. a.setXYZ(h, e.x, e.y, e.z),
  58112. h += 1,
  58113. a.setXYZ(h, t.x, t.y, t.z),
  58114. h += 1;
  58115. return a.needsUpdate = !0,
  58116. this
  58117. }
  58118. }(),
  58119. n.WireframeHelper = function(e, t) {
  58120. var i = void 0 !== t ? t : 16777215;
  58121. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58122. color: i
  58123. })),
  58124. this.matrix = e.matrixWorld,
  58125. this.matrixAutoUpdate = !1
  58126. }
  58127. ,
  58128. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58129. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58130. n.ImmediateRenderObject = function(e) {
  58131. n.Object3D.call(this),
  58132. this.material = e,
  58133. this.render = function(e) {}
  58134. }
  58135. ,
  58136. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58137. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58138. n.MorphBlendMesh = function(e, t) {
  58139. n.Mesh.call(this, e, t),
  58140. this.animationsMap = {},
  58141. this.animationsList = [];
  58142. var i = this.geometry.morphTargets.length
  58143. , r = "__default"
  58144. , o = 0
  58145. , a = i - 1
  58146. , s = i / 1;
  58147. this.createAnimation(r, o, a, s),
  58148. this.setAnimationWeight(r, 1)
  58149. }
  58150. ,
  58151. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58152. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58153. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58154. var r = {
  58155. start: t,
  58156. end: i,
  58157. length: i - t + 1,
  58158. fps: n,
  58159. duration: (i - t) / n,
  58160. lastFrame: 0,
  58161. currentFrame: 0,
  58162. active: !1,
  58163. time: 0,
  58164. direction: 1,
  58165. weight: 1,
  58166. directionBackwards: !1,
  58167. mirroredLoop: !1
  58168. };
  58169. this.animationsMap[e] = r,
  58170. this.animationsList.push(r)
  58171. }
  58172. ,
  58173. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58174. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58175. var s = r.morphTargets[o]
  58176. , l = s.name.match(i);
  58177. if (l && l.length > 1) {
  58178. var c = l[1];
  58179. n[c] || (n[c] = {
  58180. start: 1 / 0,
  58181. end: -(1 / 0)
  58182. });
  58183. var h = n[c];
  58184. o < h.start && (h.start = o),
  58185. o > h.end && (h.end = o),
  58186. t || (t = c)
  58187. }
  58188. }
  58189. for (var c in n) {
  58190. var h = n[c];
  58191. this.createAnimation(c, h.start, h.end, e)
  58192. }
  58193. this.firstAnimation = t
  58194. }
  58195. ,
  58196. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58197. var t = this.animationsMap[e];
  58198. t && (t.direction = 1,
  58199. t.directionBackwards = !1)
  58200. }
  58201. ,
  58202. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58203. var t = this.animationsMap[e];
  58204. t && (t.direction = -1,
  58205. t.directionBackwards = !0)
  58206. }
  58207. ,
  58208. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58209. var i = this.animationsMap[e];
  58210. i && (i.fps = t,
  58211. i.duration = (i.end - i.start) / i.fps)
  58212. }
  58213. ,
  58214. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58215. var i = this.animationsMap[e];
  58216. i && (i.duration = t,
  58217. i.fps = (i.end - i.start) / i.duration)
  58218. }
  58219. ,
  58220. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58221. var i = this.animationsMap[e];
  58222. i && (i.weight = t)
  58223. }
  58224. ,
  58225. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58226. var i = this.animationsMap[e];
  58227. i && (i.time = t)
  58228. }
  58229. ,
  58230. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58231. var t = 0
  58232. , i = this.animationsMap[e];
  58233. return i && (t = i.time),
  58234. t
  58235. }
  58236. ,
  58237. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58238. var t = -1
  58239. , i = this.animationsMap[e];
  58240. return i && (t = i.duration),
  58241. t
  58242. }
  58243. ,
  58244. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58245. var t = this.animationsMap[e];
  58246. t ? (t.time = 0,
  58247. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58248. }
  58249. ,
  58250. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58251. var t = this.animationsMap[e];
  58252. t && (t.active = !1)
  58253. }
  58254. ,
  58255. n.MorphBlendMesh.prototype.update = function(e) {
  58256. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58257. var r = this.animationsList[t];
  58258. if (r.active) {
  58259. var o = r.duration / r.length;
  58260. r.time += r.direction * e,
  58261. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58262. r.time > r.duration && (r.time = r.duration,
  58263. r.directionBackwards = !0),
  58264. r.time < 0 && (r.time = 0,
  58265. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58266. r.time < 0 && (r.time += r.duration));
  58267. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58268. , s = r.weight;
  58269. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58270. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58271. this.morphTargetInfluences[a] = 0,
  58272. r.lastFrame = r.currentFrame,
  58273. r.currentFrame = a);
  58274. var l = r.time % o / o;
  58275. r.directionBackwards && (l = 1 - l),
  58276. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58277. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58278. }
  58279. }
  58280. }
  58281. ,
  58282. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58283. i.THREE = n) : this.THREE = n
  58284. window.THREE = n
  58285. }
  58286. , {}]
  58287. }, {}, [116]);
  58288. function initTransitionPass(THREE){
  58289. THREE.TransitionPass = function ( scene, camera ) {
  58290. this.renderScene = scene;
  58291. this.renderCamera = camera;
  58292. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58293. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58294. format: THREE.RGBAFormat
  58295. });
  58296. this.coverTex = this.coverRenderTarget.texture;
  58297. this.enabled = false;
  58298. this.oldClearColor = new THREE.Color();
  58299. this.oldClearAlpha = 1;
  58300. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58301. this.scene = new THREE.Scene();
  58302. this.material = this.getMaskMaterial()
  58303. var copyShader = THREE.CopyShader;
  58304. this.materialCopy = new THREE.ShaderMaterial( {
  58305. uniforms: this.copyUniforms,
  58306. vertexShader: copyShader.vertexShader,
  58307. fragmentShader: copyShader.fragmentShader,
  58308. blending: THREE.NoBlending,
  58309. depthTest: false,
  58310. depthWrite: false,
  58311. transparent: true
  58312. } );
  58313. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58314. this.quad.frustumCulled = false; // Avoid getting clipped
  58315. this.scene.add( this.quad );
  58316. }
  58317. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58318. constructor: THREE.TransitionPass,
  58319. setSize: function ( width, height ) {
  58320. this.coverRenderTarget.setSize( width, height );
  58321. },
  58322. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58323. var oldAutoClear = renderer.autoClear;
  58324. renderer.autoClear = false;
  58325. var uniforms = this.quad.material.uniforms
  58326. uniforms.bgTex.value = readBuffer.texture;
  58327. uniforms.coverTex.value = this.coverTex;
  58328. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58329. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58330. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58331. renderer.render( this.scene, this.camera);
  58332. renderer.autoClear = oldAutoClear;
  58333. },
  58334. start:function(sceneRenderer){
  58335. this.enabled = true
  58336. //draw coverTex
  58337. this.quad.material.uniforms.progress.value = 1;
  58338. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58339. },
  58340. stop:function(){
  58341. this.enabled = false
  58342. }
  58343. ,
  58344. getMaskMaterial :function(){
  58345. return new THREE.ShaderMaterial( {
  58346. uniforms: {
  58347. coverTex: {
  58348. type: "t",
  58349. value: null
  58350. },
  58351. bgTex: {
  58352. type: "t",
  58353. value: null
  58354. },
  58355. progress:{
  58356. type: "f",
  58357. value: 0
  58358. },
  58359. screenRatio:{
  58360. type: "f",
  58361. value: 1
  58362. }
  58363. },
  58364. vertexShader: `
  58365. varying vec2 vUv;
  58366. void main()
  58367. {
  58368. vUv = uv;
  58369. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58370. }
  58371. `,
  58372. fragmentShader: `
  58373. uniform sampler2D coverTex;
  58374. uniform sampler2D bgTex;
  58375. uniform float progress;
  58376. uniform float screenRatio;
  58377. varying vec2 vUv;
  58378. void main() {
  58379. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58380. const float minRadius = 0.0 ;
  58381. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58382. float diff = 0.15;
  58383. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58384. float radiusOut = radiusIn + diff;
  58385. if(radius < radiusIn) {
  58386. gl_FragColor = texture2D(bgTex, vUv);
  58387. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58388. }else if(radius>radiusOut){
  58389. gl_FragColor = texture2D(coverTex, vUv) ;
  58390. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58391. }else{
  58392. vec4 color1 = texture2D(bgTex, vUv);
  58393. vec4 color2 = texture2D(coverTex, vUv);
  58394. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58395. gl_FragColor = mix(color1, color2, rotio);
  58396. }
  58397. }
  58398. `
  58399. } );
  58400. },
  58401. }
  58402. }
  58403. /*
  58404. 笔记:
  58405. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58406. */