main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var convertTool = {
  5. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  6. var camera = camera || player.camera;
  7. var dom = dom || player.domElement;
  8. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  9. var x,y;
  10. x = (pos.x + 1) / 2 * dom.clientWidth;
  11. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  12. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  13. && y <= dom.clientHeight && y >= 0
  14. return {
  15. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  16. vector: pos, //(范围 -1 ~ 1)
  17. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  18. inSight : inSight //在屏幕范围内可见
  19. };
  20. },
  21. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  22. var ori = player.position
  23. var dir = pos3d.clone().sub(ori).normalize()
  24. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  25. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  26. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  27. }else{ */
  28. var o = ray.intersectObjects(player.model.colliders);
  29. //}
  30. var len = pos3d.distanceTo(ori);
  31. if (o && o.length) {
  32. for(var i=0;i<o.length;i++){
  33. if(o[i].distance < len){ return true; }//有遮挡
  34. }
  35. }
  36. },
  37. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  38. var dir = B.clone().sub(A).normalize();
  39. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  40. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  41. var o = ray.intersectObjects(options.model || player.model.colliders);
  42. if (o && o.length)return o;
  43. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  44. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  45. normal.multiplyScalar(options.throughWidth)
  46. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  47. var A2 = A.clone().add(normalVec3)
  48. ray.set(A2, dir);
  49. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  50. ray.set(A.clone().add(normalVec3.negate()), dir);
  51. if (o2 && o2.length)return o2;
  52. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  53. if (o3 && o3.length)return o3;
  54. }
  55. return null;
  56. }
  57. }
  58. var getTransformSid = function(){
  59. var name
  60. if(player.mode == 'panorama'){
  61. name = player.currentPano ? player.currentPano.id : 'outside'
  62. }else{
  63. name = 'outside'
  64. }
  65. return name
  66. }
  67. var createEnterLogo = function(){
  68. var entryTex = Texture.load("images/enter.png", ()=>{
  69. player.controlEntryOpacity({on:true, entryShowing:true})
  70. })
  71. var plane = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1,1,1), new THREE.MeshBasicMaterial({
  72. transparent:true,
  73. map : entryTex,
  74. opacity:0,
  75. color: new THREE.Color(229/255,220/255,180/255),
  76. }))
  77. window.enterObjects = new THREE.Object3D;
  78. enterObjects.position.set(-23.611102870311473, 4.6692603935021335, -0.800100018978118)//(-34.301849651636786, 5.301961727741601, 20.08320022583008)
  79. enterObjects.add(plane);
  80. //player.model.add(enterObjects)
  81. player.overlayGroup.add(enterObjects)
  82. }
  83. var entryShowing = false;
  84. var _entryOpacityId = 999
  85. /* var updateEntryShowing = function(){
  86. var maxDis = 22;
  87. var show = player.position.distanceTo(enterObjects.position)<maxDis
  88. if(show && !entryShowing) player.controlEntryOpacity({on:true, entryShowing:true})
  89. else if(!show && entryShowing) player.controlEntryOpacity({on:false, entryShowing:false})
  90. } */
  91. /* n.prototype.controlEntryOpacity = function(o){
  92. if(op.entryShowing!=void 0) entryShowing = op.entryShowing
  93. if(entryShowing && !o.on)return
  94. var startOpa = enterObjects.children[0].material.opacity;
  95. var aimOpa = o.on ? 1 : 0.5
  96. y.cancelById(_entryOpacityId);
  97. y.start((progress)=>{
  98. var opa = startOpa * (1-progress) + o.opacity * progress
  99. enterObjects.children.forEach(plane=>{
  100. plane.material.opacity = opa
  101. })
  102. }, 1000, ()=>{//done
  103. if(entryShowing){
  104. this.controlEntryOpacity({on:!o.on})
  105. }
  106. }, 0, f.transition.movementEasing, null, _entryOpacityId);
  107. } */
  108. var dom = {//许钟文add
  109. getOffset: function(type, element, parent) {
  110. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  111. if (!parent) parent = $("body")[0];
  112. while (element = element.offsetParent) {
  113. if (element == parent) break;
  114. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  115. }
  116. return left;
  117. }
  118. };
  119. !function() {
  120. "use strict";
  121. function t(t, i) {
  122. return typeof t === i
  123. }
  124. function i(t, i) {
  125. return t instanceof i
  126. }
  127. function n(t) {
  128. return t && t.nodeType
  129. }
  130. function e(t) {
  131. return n(t) ? t : i(t, g) ? t[0] : void 0
  132. }
  133. function o(t, i, n) {
  134. return g.each(t, function(t, e) {
  135. n = i.call(e, n, t, e)
  136. }),
  137. n
  138. }
  139. function r(t, i, n) {
  140. var e, o, r;
  141. if (t === i)
  142. return !0;
  143. if (!t || !i || t.constructor !== i.constructor)
  144. return !1;
  145. for (e = 0,
  146. o = n.length; o > e; e += 1) {
  147. if (r = n[e],
  148. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  149. return !1;
  150. if (t[r] !== i[r])
  151. return !1
  152. }
  153. return !0
  154. }
  155. function s(t, i, n, e) {
  156. this.left = E(t),
  157. this.top = E(i),
  158. this.width = E(n),
  159. this.height = E(e),
  160. this.right = this.left + this.width,
  161. this.bottom = this.top + this.height
  162. }
  163. function h(t, i, n, e) {
  164. this.visible = t || 0,
  165. this.viewport = i || 0,
  166. this.possible = n || 0,
  167. this.rects = e && T({}, e) || null
  168. }
  169. function l(t, i) {
  170. this.els = t,
  171. this.viewport = i
  172. }
  173. function c(t, i, n) {
  174. var e;
  175. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  176. e ? e[n] : 0
  177. }
  178. function u(t, i) {
  179. return t.val - i.val
  180. }
  181. function a(t, i) {
  182. return i.val - t.val
  183. }
  184. function f(t) {
  185. var i = s.ofContent(t, !0)
  186. , n = s.ofViewport(t, !0)
  187. , e = i.width - n.width
  188. , o = i.height - n.height;
  189. this.content = i,
  190. this.viewport = n,
  191. this.width = 0 >= e ? null : n.left / e,
  192. this.height = 0 >= o ? null : n.top / o,
  193. this.left = n.left,
  194. this.top = n.top,
  195. this.right = i.right - n.right,
  196. this.bottom = i.bottom - n.bottom
  197. }
  198. function p(t) {
  199. this.el = t || window
  200. }
  201. function d(t, i) {
  202. this.context = t,
  203. this.viewport = i,
  204. this.init()
  205. }
  206. function v(t, i, n, e) {
  207. this.context = new l(t,i),
  208. this.property = n,
  209. this.descending = e,
  210. this.init()
  211. }
  212. function w(t) {
  213. t && t !== window && t !== document ? (this.context = t,
  214. this.$autoTarget = g(t)) : this.context = window,
  215. this.init()
  216. }
  217. var g = jQuery
  218. , m = g(window)
  219. , b = g(document)
  220. , T = g.extend
  221. , y = g.isFunction
  222. , k = Math.max
  223. , V = Math.min
  224. , E = Math.round
  225. , x = function() {
  226. var t = {}
  227. , i = 1;
  228. return function(n) {
  229. return n ? (t[n] || (t[n] = i,
  230. i += 1),
  231. t[n]) : 0
  232. }
  233. }();
  234. T(s.prototype, {
  235. equals: function(t) {
  236. return r(this, t, ["left", "top", "width", "height"])
  237. },
  238. area: function() {
  239. return this.width * this.height
  240. },
  241. relativeTo: function(t) {
  242. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  243. },
  244. intersection: function(t) {
  245. if (!i(t, s))
  246. return null;
  247. var n = k(this.left, t.left)
  248. , e = V(this.right, t.right)
  249. , o = k(this.top, t.top)
  250. , r = V(this.bottom, t.bottom)
  251. , h = e - n
  252. , l = r - o;
  253. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  254. },
  255. envelope: function(t) {
  256. if (!i(t, s))
  257. return this;
  258. var n = V(this.left, t.left)
  259. , e = k(this.right, t.right)
  260. , o = V(this.top, t.top)
  261. , r = k(this.bottom, t.bottom)
  262. , h = e - n
  263. , l = r - o;
  264. return new s(n,o,h,l)
  265. }
  266. }),
  267. T(s, {
  268. ofContent: function(t, i) {
  269. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  270. },
  271. ofViewport: function(t, i) {
  272. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  273. },
  274. ofElement: function(t) {
  275. var i = g(t);
  276. if (!i.is(":visible"))
  277. return null;
  278. var n = i.offset();
  279. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  280. }
  281. }),
  282. T(h.prototype, {
  283. equals: function(t) {
  284. return this.fracsEqual(t) && this.rectsEqual(t)
  285. },
  286. fracsEqual: function(t) {
  287. return r(this, t, ["visible", "viewport", "possible"])
  288. },
  289. rectsEqual: function(t) {
  290. return r(this.rects, t.rects, ["document", "element", "viewport"])
  291. }
  292. }),
  293. T(h, {
  294. of: function(t, i) {
  295. var e, o, r;
  296. return t = n(t) && s.ofElement(t) || t,
  297. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  298. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  299. r = V(t.width, i.width) * V(t.height, i.height),
  300. new h(o / t.area(),o / i.area(),o / r,{
  301. document: e,
  302. element: e.relativeTo(t),
  303. viewport: e.relativeTo(i)
  304. })) : new h
  305. }
  306. });
  307. var q = ["width", "height", "left", "right", "top", "bottom"]
  308. , S = ["possible", "visible", "viewport"];
  309. T(l.prototype, {
  310. sorted: function(t, i) {
  311. var n = this.viewport;
  312. return g.map(this.els, function(i) {
  313. return {
  314. el: i,
  315. val: c(i, n, t)
  316. }
  317. }).sort(i ? a : u)
  318. },
  319. best: function(t, i) {
  320. return this.els.length ? this.sorted(t, i)[0] : null
  321. }
  322. }),
  323. T(f.prototype, {
  324. equals: function(t) {
  325. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  326. }
  327. }),
  328. T(p.prototype, {
  329. equals: function(t) {
  330. return r(this, t, ["el"])
  331. },
  332. scrollState: function() {
  333. return new f(this.el)
  334. },
  335. scrollTo: function(t, i, n) {
  336. var e = g(this.el === window ? "html,body" : this.el);
  337. t = t || 0,
  338. i = i || 0,
  339. n = isNaN(n) ? 1e3 : n,
  340. e.stop(!0).animate({
  341. scrollLeft: t,
  342. scrollTop: i
  343. }, n)
  344. },
  345. scroll: function(t, i, n) {
  346. var e = this.el === window ? m : g(this.el);
  347. t = t || 0,
  348. i = i || 0,
  349. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  350. },
  351. scrollToRect: function(t, i, n, e) {
  352. i = i || 0,
  353. n = n || 0,
  354. this.scrollTo(t.left - i, t.top - n, e)
  355. },
  356. scrollToElement: function(t, i, n, e) {
  357. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  358. this.scrollToRect(o, i, n, e)
  359. }
  360. });
  361. var C = {
  362. init: function() {
  363. this.callbacks = g.Callbacks("memory unique"),
  364. this.currVal = null,
  365. this.prevVal = null,
  366. this.checkProxy = g.proxy(this.check, this),
  367. this.autoCheck()
  368. },
  369. bind: function(t) {
  370. this.callbacks.add(t)
  371. },
  372. unbind: function(t) {
  373. t ? this.callbacks.remove(t) : this.callbacks.empty()
  374. },
  375. trigger: function() {
  376. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  377. },
  378. check: function(t) {
  379. var i = this.updatedValue(t);
  380. return void 0 !== i && (this.prevVal = this.currVal,
  381. this.currVal = i,
  382. this.trigger(),
  383. !0)
  384. },
  385. $autoTarget: m,
  386. autoEvents: "load resize scroll",
  387. autoCheck: function(t) {
  388. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  389. }
  390. };
  391. T(d.prototype, C, {
  392. updatedValue: function() {
  393. var t = h.of(this.context, this.viewport);
  394. return this.currVal && this.currVal.equals(t) ? void 0 : t
  395. }
  396. }),
  397. T(v.prototype, C, {
  398. updatedValue: function() {
  399. var t = this.context.best(this.property, this.descending);
  400. return t && (t = t.val > 0 ? t.el : null,
  401. this.currVal !== t) ? t : void 0
  402. }
  403. }),
  404. T(w.prototype, C, {
  405. updatedValue: function() {
  406. var t = new f(this.context);
  407. return this.currVal && this.currVal.equals(t) ? void 0 : t
  408. }
  409. });
  410. var L = function(t, i) {
  411. var n = [].slice
  412. , e = jQuery
  413. , o = e.extend
  414. , r = e.isFunction
  415. , s = o({}, i)
  416. , h = function(i, n, o, s) {
  417. return o = r(o) ? o.apply(i, n) : o,
  418. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  419. }
  420. , l = function() {
  421. return h(this, n.call(arguments), s.defaultStatic, l)
  422. }
  423. , c = function(t) {
  424. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  425. }
  426. , u = function(t) {
  427. t && (o(l, t.statics),
  428. o(c, t.methods)),
  429. l.modplug = u
  430. };
  431. u.prev = {
  432. statics: e[t],
  433. methods: e.fn[t]
  434. },
  435. u(i),
  436. e[t] = l,
  437. e.fn[t] = c
  438. }
  439. , M = "fracs";
  440. L(M, {
  441. statics: {
  442. version: "0.15.0",
  443. Rect: s,
  444. Fractions: h,
  445. Group: l,
  446. ScrollState: f,
  447. Viewport: p,
  448. FracsCallbacks: d,
  449. GroupCallbacks: v,
  450. ScrollStateCallbacks: w,
  451. fracs: function(t, i) {
  452. return h.of(t, i)
  453. }
  454. },
  455. methods: {
  456. content: function(t) {
  457. return this.length ? s.ofContent(this[0], t) : null
  458. },
  459. envelope: function() {
  460. return o(this, function(t) {
  461. var i = s.ofElement(this);
  462. return t ? t.envelope(i) : i
  463. })
  464. },
  465. fracs: function(i, n, o) {
  466. t(i, "string") || (o = n,
  467. n = i,
  468. i = null),
  469. y(n) || (o = n,
  470. n = null),
  471. o = e(o);
  472. var r = M + ".fracs." + x(o);
  473. return "unbind" === i ? this.each(function() {
  474. var t = g(this).data(r);
  475. t && t.unbind(n)
  476. }) : "check" === i ? this.each(function() {
  477. var t = g(this).data(r);
  478. t && t.check()
  479. }) : y(n) ? this.each(function() {
  480. var t = g(this)
  481. , i = t.data(r);
  482. i || (i = new d(this,o),
  483. t.data(r, i)),
  484. i.bind(n)
  485. }) : this.length ? h.of(this[0], o) : null
  486. },
  487. intersection: function() {
  488. return o(this, function(t) {
  489. var i = s.ofElement(this);
  490. return t ? t.intersection(i) : i
  491. })
  492. },
  493. max: function(t, i, n) {
  494. return y(i) || (n = i,
  495. i = null),
  496. n = e(n),
  497. i ? (new v(this,n,t,!0).bind(i),
  498. this) : this.pushStack(new l(this,n).best(t, !0).el)
  499. },
  500. min: function(t, i, n) {
  501. return y(i) || (n = i,
  502. i = null),
  503. n = e(n),
  504. i ? (new v(this,n,t).bind(i),
  505. this) : this.pushStack(new l(this,n).best(t).el)
  506. },
  507. rect: function() {
  508. return this.length ? s.ofElement(this[0]) : null
  509. },
  510. scrollState: function(i, n) {
  511. var e = M + ".scrollState";
  512. return t(i, "string") || (n = i,
  513. i = null),
  514. "unbind" === i ? this.each(function() {
  515. var t = g(this).data(e);
  516. t && t.unbind(n)
  517. }) : "check" === i ? this.each(function() {
  518. var t = g(this).data(e);
  519. t && t.check()
  520. }) : y(n) ? this.each(function() {
  521. var t = g(this)
  522. , i = t.data(e);
  523. i || (i = new w(this),
  524. t.data(e, i)),
  525. i.bind(n)
  526. }) : this.length ? new f(this[0]) : null
  527. },
  528. scroll: function(t, i, n) {
  529. return this.each(function() {
  530. new p(this).scroll(t, i, n)
  531. })
  532. },
  533. scrollTo: function(t, i, n, o) {
  534. return g.isNumeric(t) && (o = n,
  535. n = i,
  536. i = t,
  537. t = null),
  538. t = e(t),
  539. this.each(function() {
  540. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  541. })
  542. },
  543. scrollToThis: function(t, i, n, o) {
  544. return o = new p(e(o)),
  545. o.scrollToElement(this[0], t, i, n),
  546. this
  547. },
  548. softLink: function(t, i, n, o) {
  549. return o = new p(e(o)),
  550. this.filter("a[href^=#]").each(function() {
  551. var e = g(this);
  552. e.on("click", function() {
  553. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  554. })
  555. })
  556. },
  557. sort: function(i, n, o) {
  558. return t(n, "boolean") || (o = n,
  559. n = null),
  560. o = e(o),
  561. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  562. return t.el
  563. }))
  564. },
  565. viewport: function(t) {
  566. return this.length ? s.ofViewport(this[0], t) : null
  567. }
  568. },
  569. defaultStatic: "fracs",
  570. defaultMethod: "fracs"
  571. })
  572. }();
  573. if ("undefined" == typeof jQuery)
  574. throw new Error("Bootstrap's JavaScript requires jQuery");
  575. +function(t) {
  576. "use strict";
  577. function e(e) {
  578. return this.each(function() {
  579. var o = t(this)
  580. , s = o.data("bs.tooltip")
  581. , n = "object" == typeof e && e;
  582. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  583. "string" == typeof e && s[e]())
  584. })
  585. }
  586. var i = function(t, e) {
  587. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  588. this.init("tooltip", t, e)
  589. };
  590. i.VERSION = "3.2.0",
  591. i.DEFAULTS = {
  592. animation: !0,
  593. placement: "top",
  594. selector: !1,
  595. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  596. trigger: "hover focus",
  597. title: "",
  598. delay: 0,
  599. html: !1,
  600. container: !1,
  601. viewport: {
  602. selector: "body",
  603. padding: 0
  604. }
  605. },
  606. i.prototype.init = function(e, i, o) {
  607. this.enabled = !0,
  608. this.type = e,
  609. this.$element = t(i),
  610. this.options = this.getOptions(o),
  611. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  612. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  613. var r = s[n];
  614. if ("click" == r)
  615. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  616. else if ("manual" != r) {
  617. var a = "hover" == r ? "mouseenter" : "focusin"
  618. , l = "hover" == r ? "mouseleave" : "focusout";
  619. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  620. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  621. }
  622. }
  623. this.options.selector ? this._options = t.extend({}, this.options, {
  624. trigger: "manual",
  625. selector: ""
  626. }) : this.fixTitle()
  627. }
  628. ,
  629. i.prototype.getDefaults = function() {
  630. return i.DEFAULTS
  631. }
  632. ,
  633. i.prototype.getOptions = function(e) {
  634. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  635. e.delay && "number" == typeof e.delay && (e.delay = {
  636. show: e.delay,
  637. hide: e.delay
  638. }),
  639. e
  640. }
  641. ,
  642. i.prototype.getDelegateOptions = function() {
  643. var e = {}
  644. , i = this.getDefaults();
  645. return this._options && t.each(this._options, function(t, o) {
  646. i[t] != o && (e[t] = o)
  647. }),
  648. e
  649. }
  650. ,
  651. i.prototype.enter = function(e) {
  652. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  653. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  654. t(e.currentTarget).data("bs." + this.type, i)),
  655. clearTimeout(i.timeout),
  656. i.hoverState = "in",
  657. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  658. // "in" == i.hoverState && i.show()
  659. }, i.options.delay.show)) : i.show()
  660. }
  661. ,
  662. i.prototype.leave = function(e) {
  663. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  664. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  665. t(e.currentTarget).data("bs." + this.type, i)),
  666. clearTimeout(i.timeout),
  667. i.hoverState = "out",
  668. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  669. "out" == i.hoverState && i.hide()
  670. }, i.options.delay.hide)) : i.hide()
  671. }
  672. ,
  673. i.prototype.show = function() {
  674. var e = t.Event("show.bs." + this.type);
  675. if (this.hasContent() && this.enabled) {
  676. this.$element.trigger(e);
  677. var i = t.contains(document.documentElement, this.$element[0]);
  678. if (e.isDefaultPrevented() || !i)
  679. return;
  680. var o = this
  681. , s = this.tip()
  682. , n = this.getUID(this.type);
  683. this.setContent(),
  684. s.attr("id", n),
  685. this.$element.attr("aria-describedby", n),
  686. this.options.animation && s.addClass("fade");
  687. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  688. , a = /\s?auto?\s?/i
  689. , l = a.test(r);
  690. l && (r = r.replace(a, "") || "top"),
  691. s.detach().css({
  692. top: 0,
  693. left: 0,
  694. display: "block"
  695. }).addClass(r).data("bs." + this.type, this),
  696. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  697. var p = this.getPosition()
  698. , h = s[0].offsetWidth
  699. , f = s[0].offsetHeight;
  700. if (l) {
  701. var u = r
  702. , c = this.$element.parent()
  703. , d = this.getPosition(c);
  704. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  705. s.removeClass(u).addClass(r)
  706. }
  707. var g = this.getCalculatedOffset(r, p, h, f);
  708. this.applyPlacement(g, r);
  709. var y = function() {
  710. o.$element.trigger("shown.bs." + o.type),
  711. o.hoverState = null
  712. };
  713. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  714. }
  715. }
  716. ,
  717. i.prototype.applyPlacement = function(e, i) {
  718. var o = this.tip()
  719. , s = o[0].offsetWidth
  720. , n = o[0].offsetHeight
  721. , r = parseInt(o.css("margin-top"), 10)
  722. , a = parseInt(o.css("margin-left"), 10);
  723. isNaN(r) && (r = 0),
  724. isNaN(a) && (a = 0),
  725. e.top = e.top + r,
  726. e.left = e.left + a,
  727. t.offset.setOffset(o[0], t.extend({
  728. using: function(t) {
  729. o.css({
  730. top: Math.round(t.top),
  731. left: Math.round(t.left)
  732. })
  733. }
  734. }, e), 0),
  735. o.addClass("in");
  736. var l = o[0].offsetWidth
  737. , p = o[0].offsetHeight;
  738. "top" == i && p != n && (e.top = e.top + n - p);
  739. var h = this.getViewportAdjustedDelta(i, e, l, p);
  740. h.left ? e.left += h.left : e.top += h.top;
  741. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  742. , u = h.left ? "left" : "top"
  743. , c = h.left ? "offsetWidth" : "offsetHeight";
  744. o.offset(e),
  745. this.replaceArrow(f, o[0][c], u)
  746. }
  747. ,
  748. i.prototype.replaceArrow = function(t, e, i) {
  749. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  750. }
  751. ,
  752. i.prototype.setContent = function() {
  753. var t = this.tip()
  754. , e = this.getTitle();
  755. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  756. t.removeClass("fade in top bottom left right")
  757. }
  758. ,
  759. i.prototype.hide = function() {
  760. function e() {
  761. "in" != i.hoverState && o.detach(),
  762. i.$element.trigger("hidden.bs." + i.type)
  763. }
  764. var i = this
  765. , o = this.tip()
  766. , s = t.Event("hide.bs." + this.type);
  767. if (this.$element.removeAttr("aria-describedby"),
  768. this.$element.trigger(s),
  769. !s.isDefaultPrevented())
  770. return o.removeClass("in"),
  771. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  772. this.hoverState = null,
  773. this
  774. }
  775. ,
  776. i.prototype.fixTitle = function() {
  777. var t = this.$element;
  778. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  779. }
  780. ,
  781. i.prototype.hasContent = function() {
  782. return this.getTitle()
  783. }
  784. ,
  785. i.prototype.getPosition = function(e) {
  786. e = e || this.$element;
  787. var i = e[0]
  788. , o = "BODY" == i.tagName;
  789. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  790. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  791. width: o ? t(window).width() : e.outerWidth(),
  792. height: o ? t(window).height() : e.outerHeight()
  793. }, o ? {
  794. top: 0,
  795. left: 0
  796. } : e.offset())
  797. }
  798. ,
  799. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  800. return "bottom" == t ? {
  801. top: e.top + e.height,
  802. left: e.left + e.width / 2 - i / 2
  803. } : "top" == t ? {
  804. top: e.top - o,
  805. left: e.left + e.width / 2 - i / 2
  806. } : "left" == t ? {
  807. top: e.top + e.height / 2 - o / 2,
  808. left: e.left - i
  809. } : {
  810. top: e.top + e.height / 2 - o / 2,
  811. left: e.left + e.width
  812. }
  813. }
  814. ,
  815. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  816. var s = {
  817. top: 0,
  818. left: 0
  819. };
  820. if (!this.$viewport)
  821. return s;
  822. var n = this.options.viewport && this.options.viewport.padding || 0
  823. , r = this.getPosition(this.$viewport);
  824. if (/right|left/.test(t)) {
  825. var a = e.top - n - r.scroll
  826. , l = e.top + n - r.scroll + o;
  827. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  828. } else {
  829. var p = e.left - n
  830. , h = e.left + n + i;
  831. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  832. }
  833. return s
  834. }
  835. ,
  836. i.prototype.getTitle = function() {
  837. var t, e = this.$element, i = this.options;
  838. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  839. }
  840. ,
  841. i.prototype.getUID = function(t) {
  842. do
  843. t += ~~(1e6 * Math.random());
  844. while (document.getElementById(t));return t
  845. }
  846. ,
  847. i.prototype.tip = function() {
  848. return this.$tip = this.$tip || t(this.options.template)
  849. }
  850. ,
  851. i.prototype.arrow = function() {
  852. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  853. }
  854. ,
  855. i.prototype.validate = function() {
  856. this.$element[0].parentNode || (this.hide(),
  857. this.$element = null,
  858. this.options = null)
  859. }
  860. ,
  861. i.prototype.enable = function() {
  862. this.enabled = !0
  863. }
  864. ,
  865. i.prototype.disable = function() {
  866. this.enabled = !1
  867. }
  868. ,
  869. i.prototype.toggleEnabled = function() {
  870. this.enabled = !this.enabled
  871. }
  872. ,
  873. i.prototype.toggle = function(e) {
  874. var i = this;
  875. e && (i = t(e.currentTarget).data("bs." + this.type),
  876. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  877. t(e.currentTarget).data("bs." + this.type, i))),
  878. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  879. }
  880. ,
  881. i.prototype.destroy = function() {
  882. clearTimeout(this.timeout),
  883. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  884. }
  885. ;
  886. var o = t.fn.tooltip;
  887. t.fn.tooltip = e,
  888. t.fn.tooltip.Constructor = i,
  889. t.fn.tooltip.noConflict = function() {
  890. return t.fn.tooltip = o,
  891. this
  892. }
  893. }(jQuery);
  894. !function(e, t, n) {
  895. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  896. }("Keen", this, function() {
  897. "use strict";
  898. function Keen() {
  899. return _init.apply(this, arguments)
  900. }
  901. function _init(e) {
  902. if (_isUndefined(e))
  903. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  904. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  905. throw new Error("Please provide a projectId");
  906. this.configure(e)
  907. }
  908. function _extend(e) {
  909. for (var t = 1; t < arguments.length; t++)
  910. for (var n in arguments[t])
  911. e[n] = arguments[t][n];
  912. return e
  913. }
  914. function _isUndefined(e) {
  915. return void 0 === e
  916. }
  917. function _type(e) {
  918. var t = e && e.constructor ? e.constructor.toString() : void 0;
  919. return t ? t.match(/function (.*)\(/)[1] : "Null"
  920. }
  921. function _each(e, t, n) {
  922. var r;
  923. if (!e)
  924. return 0;
  925. if (n = n ? n : e,
  926. "array" === _type(e)) {
  927. for (r = 0; r < e.length; r++)
  928. if (t.call(n, e[r], r, e) === !1)
  929. return 0
  930. } else
  931. for (r in e)
  932. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  933. return 0;
  934. return 1
  935. }
  936. function _parse_params(e) {
  937. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  938. return decodeURIComponent(e.replace(r, " "))
  939. }, a = e.split("?")[1]; t = i.exec(a); )
  940. n[o(t[1])] = o(t[2]);
  941. return n
  942. }
  943. function _set_protocol(e) {
  944. switch (e) {
  945. case "http":
  946. return "http";
  947. case "auto":
  948. return location.protocol.replace(/:/g, "");
  949. case "https":
  950. case void 0:
  951. default:
  952. return "https"
  953. }
  954. }
  955. function _set_request_type(e) {
  956. var t = e || "jsonp"
  957. , n = !1;
  958. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  959. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  960. }
  961. function _build_url(e) {
  962. return this.client.endpoint + "/projects/" + this.client.projectId + e
  963. }
  964. function _uploadEvent(e, t, n, r, i) {
  965. var o = _build_url.apply(this, ["/events/" + e])
  966. , a = {};
  967. n = n !== !1,
  968. this.client.globalProperties && (a = this.client.globalProperties(e));
  969. for (var c in t)
  970. t.hasOwnProperty(c) && (a[c] = t[c]);
  971. switch (this.client.requestType) {
  972. case "xhr":
  973. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  974. break;
  975. case "jsonp":
  976. var s = JSON.stringify(a)
  977. , l = Keen.Base64.encode(s);
  978. o = o + "?api_key=" + this.client.writeKey,
  979. o = o + "&data=" + l,
  980. o = o + "&modified=" + (new Date).getTime(),
  981. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  982. break;
  983. case "beacon":
  984. var s = JSON.stringify(a)
  985. , l = Keen.Base64.encode(s);
  986. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  987. o = o + "&data=" + encodeURIComponent(l),
  988. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  989. o += "&c=clv1",
  990. _request.beacon.apply(this, [o, null, r, i])
  991. }
  992. }
  993. Keen.prototype.configure = function(e) {
  994. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  995. e.protocol = _set_protocol(e.protocol),
  996. e.requestType = _set_request_type(e.requestType),
  997. this.client = {
  998. projectId: e.projectId,
  999. writeKey: e.writeKey,
  1000. readKey: e.readKey,
  1001. globalProperties: null,
  1002. endpoint: e.protocol + "://" + e.host,
  1003. requestType: e.requestType
  1004. },
  1005. Keen.trigger("client", this, e),
  1006. this.trigger("ready"),
  1007. this
  1008. }
  1009. ;
  1010. var _request = {
  1011. xhr: function(e, t, n, r, i, o, a, c) {
  1012. if (!i)
  1013. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1014. var s = new XMLHttpRequest;
  1015. if (s.onreadystatechange = function() {
  1016. if (4 == s.readyState)
  1017. if (s.status >= 200 && s.status < 300) {
  1018. var e;
  1019. try {
  1020. e = JSON.parse(s.responseText)
  1021. } catch (e) {
  1022. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1023. c && c(s, e)
  1024. }
  1025. a && e && a(e)
  1026. } else
  1027. Keen.log("HTTP request failed."),
  1028. c && c(s, null)
  1029. }
  1030. ,
  1031. s.open(e, t, o),
  1032. i && s.setRequestHeader("Authorization", i),
  1033. r && s.setRequestHeader("Content-Type", "application/json"),
  1034. n)
  1035. for (var l in n)
  1036. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1037. var u = r ? JSON.stringify(r) : null;
  1038. s.send(u)
  1039. },
  1040. jsonp: function(e, t, n, r) {
  1041. if (!t)
  1042. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1043. if (t && e.indexOf("api_key") < 0) {
  1044. var i = e.indexOf("?") > 0 ? "&" : "?";
  1045. e = e + i + "api_key=" + t
  1046. }
  1047. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1048. o += "a";
  1049. var a = !1;
  1050. window[o] = function(e) {
  1051. a = !0,
  1052. n && e && n(e),
  1053. window[o] = void 0
  1054. }
  1055. ,
  1056. e = e + "&jsonp=" + o;
  1057. var c = document.createElement("script");
  1058. c.id = "keen-jsonp",
  1059. c.src = e,
  1060. document.getElementsByTagName("head")[0].appendChild(c),
  1061. c.onreadystatechange = function() {
  1062. a === !1 && "loaded" === this.readyState && (a = !0,
  1063. r && r())
  1064. }
  1065. ,
  1066. c.onerror = function() {
  1067. a === !1 && (a = !0,
  1068. r && r())
  1069. }
  1070. },
  1071. beacon: function(e, t, n, r) {
  1072. if (t && e.indexOf("api_key") < 0) {
  1073. var i = e.indexOf("?") > 0 ? "&" : "?";
  1074. e = e + i + "api_key=" + t
  1075. }
  1076. var o = !1
  1077. , a = document.createElement("img");
  1078. a.onload = function() {
  1079. if (o = !0,
  1080. "naturalHeight"in this) {
  1081. if (this.naturalHeight + this.naturalWidth === 0)
  1082. return void this.onerror()
  1083. } else if (this.width + this.height === 0)
  1084. return void this.onerror();
  1085. n && n({
  1086. created: !0
  1087. })
  1088. }
  1089. ,
  1090. a.onerror = function() {
  1091. o = !0,
  1092. r && r()
  1093. }
  1094. ,
  1095. a.src = e
  1096. }
  1097. }
  1098. , Events = Keen.Events = {
  1099. on: function(e, t) {
  1100. this.listeners || (this.listeners = {});
  1101. var n = this.listeners[e] || (this.listeners[e] = []);
  1102. return n.push({
  1103. callback: t
  1104. }),
  1105. this
  1106. },
  1107. off: function(e, t) {
  1108. if (!e && !t)
  1109. return this.listeners = void 0,
  1110. delete this.listeners,
  1111. this;
  1112. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1113. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1114. t && 0 != n.length || (this.listeners[e] = void 0,
  1115. delete this.listeners[e]);
  1116. return this
  1117. },
  1118. trigger: function(e) {
  1119. if (!this.listeners)
  1120. return this;
  1121. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1122. n[r].callback.apply(this, t);
  1123. return this
  1124. }
  1125. };
  1126. _extend(Keen.prototype, Events),
  1127. _extend(Keen, Events),
  1128. Keen.loaded = !0,
  1129. Keen.utils = {
  1130. each: _each,
  1131. extend: _extend,
  1132. parseParams: _parse_params
  1133. },
  1134. Keen.ready = function(e) {
  1135. Keen.loaded ? e() : Keen.on("ready", e)
  1136. }
  1137. ,
  1138. Keen.log = function(e) {
  1139. "object" == typeof console && console.log("[Keen IO]", e)
  1140. }
  1141. ;
  1142. var Plugins = Keen.Plugins = {};
  1143. Keen.prototype.addEvent = function() {
  1144. _uploadEvent.apply(this, arguments)
  1145. }
  1146. ,
  1147. Keen.prototype.addEventSync = function(e, t, n, r) {
  1148. _uploadEvent.apply(this, [e, t, !1, n, r])
  1149. }
  1150. ,
  1151. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1152. var o = e
  1153. , a = o.metaKey
  1154. , c = o.target
  1155. , s = !1
  1156. , l = function() {};
  1157. return void 0 === r && (r = 500),
  1158. "A" === c.nodeName ? l = function() {
  1159. a || s || (s = !0,
  1160. window.location = c.href)
  1161. }
  1162. : "FORM" === c.nodeName && (l = function() {
  1163. s || (s = !0,
  1164. c.submit())
  1165. }
  1166. ),
  1167. i && (l = function() {
  1168. s || (s = !0,
  1169. i())
  1170. }
  1171. ),
  1172. _uploadEvent.call(this, t, n, l, l),
  1173. setTimeout(function() {
  1174. l()
  1175. }, r),
  1176. !!a && void 0
  1177. }
  1178. ,
  1179. Keen.prototype.setGlobalProperties = function(e) {
  1180. if (!this.client)
  1181. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1182. if (!e || "function" != typeof e)
  1183. throw new Error("Invalid value for global properties: " + e);
  1184. this.client.globalProperties = e
  1185. }
  1186. ,
  1187. Keen.Base64 = {
  1188. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1189. encode: function(e) {
  1190. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1191. for (e = this.utf8.encode(e); l < e.length; )
  1192. t = e.charCodeAt(l++),
  1193. n = e.charCodeAt(l++),
  1194. r = e.charCodeAt(l++),
  1195. i = t >> 2,
  1196. o = (3 & t) << 4 | n >> 4,
  1197. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1198. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1199. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1200. return s
  1201. },
  1202. decode: function(e) {
  1203. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1204. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1205. t = u.indexOf(e.charAt(l++)),
  1206. n = u.indexOf(e.charAt(l++)),
  1207. r = u.indexOf(e.charAt(l++)),
  1208. i = u.indexOf(e.charAt(l++)),
  1209. o = t << 2 | n >> 4,
  1210. a = (15 & n) << 4 | r >> 2,
  1211. c = (3 & r) << 6 | i,
  1212. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1213. return this.utf8.decode(s)
  1214. },
  1215. utf8: {
  1216. encode: function(e) {
  1217. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1218. t = e.charCodeAt(r++),
  1219. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1220. return n
  1221. },
  1222. decode: function(e) {
  1223. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1224. n = e.charCodeAt(i),
  1225. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1226. return r
  1227. }
  1228. }
  1229. },
  1230. "object" != typeof JSON && (JSON = {}),
  1231. function() {
  1232. function f(e) {
  1233. return 10 > e ? "0" + e : e
  1234. }
  1235. function quote(e) {
  1236. return escapable.lastIndex = 0,
  1237. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1238. var t = meta[e];
  1239. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1240. }) + '"' : '"' + e + '"'
  1241. }
  1242. function str(e, t) {
  1243. var n, r, i, o, a, c = gap, s = t[e];
  1244. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1245. "function" == typeof rep && (s = rep.call(t, e, s)),
  1246. typeof s) {
  1247. case "string":
  1248. return quote(s);
  1249. case "number":
  1250. return isFinite(s) ? String(s) : "null";
  1251. case "boolean":
  1252. case "null":
  1253. return String(s);
  1254. case "object":
  1255. if (!s)
  1256. return "null";
  1257. if (gap += indent,
  1258. a = [],
  1259. "[object Array]" === Object.prototype.toString.apply(s)) {
  1260. for (o = s.length,
  1261. n = 0; o > n; n += 1)
  1262. a[n] = str(n, s) || "null";
  1263. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1264. gap = c,
  1265. i
  1266. }
  1267. if (rep && "object" == typeof rep)
  1268. for (o = rep.length,
  1269. n = 0; o > n; n += 1)
  1270. "string" == typeof rep[n] && (r = rep[n],
  1271. i = str(r, s),
  1272. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1273. else
  1274. for (r in s)
  1275. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1276. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1277. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1278. gap = c,
  1279. i
  1280. }
  1281. }
  1282. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1283. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1284. }
  1285. ,
  1286. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1287. return this.valueOf()
  1288. }
  1289. );
  1290. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1291. "\b": "\\b",
  1292. "\t": "\\t",
  1293. "\n": "\\n",
  1294. "\f": "\\f",
  1295. "\r": "\\r",
  1296. '"': '\\"',
  1297. "\\": "\\\\"
  1298. }, rep;
  1299. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1300. var r;
  1301. if (gap = "",
  1302. indent = "",
  1303. "number" == typeof n)
  1304. for (r = 0; n > r; r += 1)
  1305. indent += " ";
  1306. else
  1307. "string" == typeof n && (indent = n);
  1308. if (rep = t,
  1309. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1310. throw new Error("JSON.stringify");
  1311. return str("", {
  1312. "": e
  1313. })
  1314. }
  1315. ),
  1316. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1317. function walk(e, t) {
  1318. var n, r, i = e[t];
  1319. if (i && "object" == typeof i)
  1320. for (n in i)
  1321. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1322. void 0 !== r ? i[n] = r : delete i[n]);
  1323. return reviver.call(e, t, i)
  1324. }
  1325. var j;
  1326. if (text = String(text),
  1327. cx.lastIndex = 0,
  1328. cx.test(text) && (text = text.replace(cx, function(e) {
  1329. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1330. })),
  1331. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1332. return j = eval("(" + text + ")"),
  1333. "function" == typeof reviver ? walk({
  1334. "": j
  1335. }, "") : j;
  1336. throw new SyntaxError("JSON.parse")
  1337. }
  1338. )
  1339. }(),
  1340. !function(e, t, n) {
  1341. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1342. }("domready", Keen.utils, function(e) {
  1343. function t(e) {
  1344. for (d = 1; e = r.shift(); )
  1345. e()
  1346. }
  1347. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1348. return o[l] && o[l](s, n = function() {
  1349. o.removeEventListener(s, n, i),
  1350. t()
  1351. }
  1352. , i),
  1353. c && o.attachEvent(u, n = function() {
  1354. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1355. t())
  1356. }
  1357. ),
  1358. e = c ? function(t) {
  1359. self != top ? d ? t() : r.push(t) : function() {
  1360. try {
  1361. a.doScroll("left")
  1362. } catch (n) {
  1363. return setTimeout(function() {
  1364. e(t)
  1365. }, 50)
  1366. }
  1367. t()
  1368. }()
  1369. }
  1370. : function(e) {
  1371. d ? e() : r.push(e)
  1372. }
  1373. });
  1374. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1375. if (loaded && cached) {
  1376. clients = cached.clients || {},
  1377. ready = cached.ready || [];
  1378. for (var instance in clients)
  1379. if (clients.hasOwnProperty(instance)) {
  1380. var client = clients[instance];
  1381. for (var method in Keen.prototype)
  1382. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1383. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1384. ,
  1385. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1386. ,
  1387. client._config && (client.configure.call(client, client._config),
  1388. delete client._config),
  1389. client._setGlobalProperties) {
  1390. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1391. client.setGlobalProperties.apply(client, globals[i]);
  1392. delete client._setGlobalProperties
  1393. }
  1394. if (client._addEvent) {
  1395. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1396. client.addEvent.apply(client, queue[i]);
  1397. delete client._addEvent
  1398. }
  1399. var callback = client._on || [];
  1400. if (client._on) {
  1401. for (var i = 0; i < callback.length; i++)
  1402. client.on.apply(client, callback[i]);
  1403. client.trigger("ready"),
  1404. delete client._on
  1405. }
  1406. }
  1407. for (var i = 0; i < ready.length; i++) {
  1408. var callback = ready[i];
  1409. Keen.on("ready", function() {
  1410. callback()
  1411. })
  1412. }
  1413. }
  1414. return Keen.loaded && setTimeout(function() {
  1415. Keen.utils.domready(function() {
  1416. Keen.trigger("ready")
  1417. })
  1418. }, 0),
  1419. Keen
  1420. });
  1421. !function() {
  1422. var t = window.analytics = window.analytics || [];
  1423. if (!t.initialize) {
  1424. if (t.invoked)
  1425. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1426. t.invoked = !0,
  1427. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1428. t.factory = function(e) {
  1429. return function() {
  1430. var n = Array.prototype.slice.call(arguments);
  1431. return n.unshift(e),
  1432. t.push(n),
  1433. t
  1434. }
  1435. }
  1436. ;
  1437. for (var e = 0; e < t.methods.length; e++) {
  1438. var n = t.methods[e];
  1439. t[n] = t.factory(n)
  1440. }
  1441. t.load = function(t) {
  1442. var e = document.createElement("script");
  1443. e.type = "text/javascript",
  1444. e.async = !0,
  1445. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1446. var n = document.getElementsByTagName("script")[0];
  1447. n.parentNode.insertBefore(e, n)
  1448. }
  1449. ,
  1450. t.SNIPPET_VERSION = "4.0.0"
  1451. }
  1452. }();
  1453. !function(i, e) {
  1454. "use strict";
  1455. var s = ""
  1456. , r = "?"
  1457. , o = "function"
  1458. , a = "undefined"
  1459. , n = "object"
  1460. , t = "major"
  1461. , d = "model"
  1462. , w = "name"
  1463. , l = "type"
  1464. , p = "vendor"
  1465. , m = "version"
  1466. , c = "architecture"
  1467. , u = "console"
  1468. , g = "mobile"
  1469. , f = "tablet"
  1470. , h = "smarttv"
  1471. , b = {
  1472. has: function(i, e) {
  1473. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1474. },
  1475. lowerize: function(i) {
  1476. return i.toLowerCase()
  1477. }
  1478. }
  1479. , y = {
  1480. rgx: function() {
  1481. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1482. var c = m[p]
  1483. , u = m[p + 1];
  1484. if (typeof i === a) {
  1485. i = {};
  1486. for (t in u)
  1487. d = u[t],
  1488. typeof d === n ? i[d[0]] = e : i[d] = e
  1489. }
  1490. for (s = r = 0; s < c.length; s++)
  1491. if (w = c[s].exec(this.getUA())) {
  1492. for (t = 0; t < u.length; t++)
  1493. l = w[++r],
  1494. d = u[t],
  1495. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1496. break
  1497. }
  1498. if (w)
  1499. break
  1500. }
  1501. return i
  1502. },
  1503. str: function(i, s) {
  1504. for (var o in s)
  1505. if (typeof s[o] === n && s[o].length > 0) {
  1506. for (var a = 0; a < s[o].length; a++)
  1507. if (b.has(s[o][a], i))
  1508. return o === r ? e : o
  1509. } else if (b.has(s[o], i))
  1510. return o === r ? e : o;
  1511. return i
  1512. }
  1513. }
  1514. , v = {
  1515. browser: {
  1516. oldsafari: {
  1517. major: {
  1518. 1: ["/8", "/1", "/3"],
  1519. 2: "/4",
  1520. "?": "/"
  1521. },
  1522. version: {
  1523. "1.0": "/8",
  1524. 1.2: "/1",
  1525. 1.3: "/3",
  1526. "2.0": "/412",
  1527. "2.0.2": "/416",
  1528. "2.0.3": "/417",
  1529. "2.0.4": "/419",
  1530. "?": "/"
  1531. }
  1532. }
  1533. },
  1534. device: {
  1535. sprint: {
  1536. model: {
  1537. "Evo Shift 4G": "7373KT"
  1538. },
  1539. vendor: {
  1540. HTC: "APA",
  1541. Sprint: "Sprint"
  1542. }
  1543. }
  1544. },
  1545. os: {
  1546. windows: {
  1547. version: {
  1548. ME: "4.90",
  1549. "NT 3.11": "NT3.51",
  1550. "NT 4.0": "NT4.0",
  1551. 2e3: "NT 5.0",
  1552. XP: ["NT 5.1", "NT 5.2"],
  1553. Vista: "NT 6.0",
  1554. 7: "NT 6.1",
  1555. 8: "NT 6.2",
  1556. 8.1: "NT 6.3",
  1557. RT: "ARM"
  1558. }
  1559. }
  1560. }
  1561. }
  1562. , k = {
  1563. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1564. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1565. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1566. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1567. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1568. }
  1569. , x = function(e) {
  1570. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1571. return this instanceof x ? (this.getBrowser = function() {
  1572. return y.rgx.apply(this, k.browser)
  1573. }
  1574. ,
  1575. this.getCPU = function() {
  1576. return y.rgx.apply(this, k.cpu)
  1577. }
  1578. ,
  1579. this.getDevice = function() {
  1580. return y.rgx.apply(this, k.device)
  1581. }
  1582. ,
  1583. this.getEngine = function() {
  1584. return y.rgx.apply(this, k.engine)
  1585. }
  1586. ,
  1587. this.getOS = function() {
  1588. return y.rgx.apply(this, k.os)
  1589. }
  1590. ,
  1591. this.getResult = function() {
  1592. return {
  1593. ua: this.getUA(),
  1594. browser: this.getBrowser(),
  1595. engine: this.getEngine(),
  1596. os: this.getOS(),
  1597. device: this.getDevice(),
  1598. cpu: this.getCPU()
  1599. }
  1600. }
  1601. ,
  1602. this.getUA = function() {
  1603. return r
  1604. }
  1605. ,
  1606. this.setUA = function(i) {
  1607. return r = i,
  1608. this
  1609. }
  1610. ,
  1611. void this.setUA(r)) : new x(e).getResult()
  1612. };
  1613. if (typeof exports !== a)
  1614. typeof module !== a && module.exports && (exports = module.exports = x),
  1615. exports.UAParser = x;
  1616. else if (i.UAParser = x,
  1617. typeof define === o && define.amd && define(function() {
  1618. return x
  1619. }),
  1620. typeof i.jQuery !== a) {
  1621. var A = i.jQuery
  1622. , _ = new x;
  1623. A.ua = _.getResult(),
  1624. A.ua.get = function() {
  1625. return _.getUA()
  1626. }
  1627. ,
  1628. A.ua.set = function(i) {
  1629. _.setUA(i);
  1630. var e = _.getResult();
  1631. for (var s in e)
  1632. A.ua[s] = e[s]
  1633. }
  1634. }
  1635. }(this);
  1636. window.Modernizr = function(n, e, t) {
  1637. function o(n) {
  1638. d.cssText = n
  1639. }
  1640. function r(n, e) {
  1641. return typeof n === e
  1642. }
  1643. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1644. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1645. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1646. return e in n && r(n.constructor.prototype[e], "undefined")
  1647. }
  1648. : function(n, e) {
  1649. return v.call(n, e)
  1650. }
  1651. ,
  1652. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1653. var e = this;
  1654. if ("function" != typeof e)
  1655. throw new TypeError;
  1656. var t = b.call(arguments, 1)
  1657. , o = function() {
  1658. if (this instanceof o) {
  1659. var r = function() {};
  1660. r.prototype = e.prototype;
  1661. var i = new r
  1662. , c = e.apply(i, t.concat(b.call(arguments)));
  1663. return Object(c) === c ? c : i
  1664. }
  1665. return e.apply(n, t.concat(b.call(arguments)))
  1666. };
  1667. return o
  1668. }
  1669. ),
  1670. y.webgl = function() {
  1671. return !!n.WebGLRenderingContext
  1672. }
  1673. ;
  1674. for (var h in y)
  1675. u(y, h) && (c = h.toLowerCase(),
  1676. f[c] = y[h](),
  1677. w.push((f[c] ? "" : "no-") + c));
  1678. return f.addTest = function(n, e) {
  1679. if ("object" == typeof n)
  1680. for (var o in n)
  1681. u(n, o) && f.addTest(o, n[o]);
  1682. else {
  1683. if (n = n.toLowerCase(),
  1684. f[n] !== t)
  1685. return f;
  1686. e = "function" == typeof e ? e() : e,
  1687. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1688. f[n] = e
  1689. }
  1690. return f
  1691. }
  1692. ,
  1693. o(""),
  1694. p = i = null,
  1695. f._version = a,
  1696. f
  1697. }(this, this.document);
  1698. !function(e, t, a) {
  1699. "use strict";
  1700. function n(t, h, m) {
  1701. function H(a) {
  1702. var n = 0
  1703. , i = Ee.length;
  1704. if (Ce.old = e.extend({}, Ce),
  1705. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1706. ke = Be[ge.horizontal ? "width" : "height"](),
  1707. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1708. Ee.length = 0,
  1709. Ce.start = 0,
  1710. Ce.end = q(ze - Ie, 0),
  1711. Re) {
  1712. n = Ne.length,
  1713. qe = Pe.children(ge.itemSelector),
  1714. Ne.length = 0;
  1715. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1716. ze = 0,
  1717. qe.each(function(t, a) {
  1718. var n = e(a)
  1719. , i = a.getBoundingClientRect()
  1720. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1721. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1722. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1723. , h = l + d + p
  1724. , m = !d || !p
  1725. , g = {};
  1726. g.el = a,
  1727. g.size = m ? l : h,
  1728. g.half = g.size / 2,
  1729. g.start = ze + (m ? d : 0),
  1730. g.center = g.start - E(Ie / 2 - g.size / 2),
  1731. g.end = g.start - Ie + g.size,
  1732. t || (ze += s),
  1733. ze += h,
  1734. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1735. t === v && (g.end += o,
  1736. ze += o,
  1737. f = m ? p : 0),
  1738. Ne.push(g),
  1739. r = g
  1740. }),
  1741. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1742. ze -= f,
  1743. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1744. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1745. }
  1746. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1747. Q(),
  1748. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1749. Te = d(Te, ge.minHandleSize, ke),
  1750. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1751. xe.end = ke - Te,
  1752. it || j()),
  1753. !we && Ie > 0) {
  1754. var p = Ce.start
  1755. , h = "";
  1756. if (Re)
  1757. e.each(Ne, function(e, t) {
  1758. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1759. Ee.push(p),
  1760. p += Ie,
  1761. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1762. });
  1763. else
  1764. for (; p - Ie < Ce.end; )
  1765. Ee.push(p),
  1766. p += Ie;
  1767. if (De[0] && i !== Ee.length) {
  1768. for (var m = 0; m < Ee.length; m++)
  1769. h += ge.pageBuilder.call(ye, m);
  1770. Ae = De.html(h).children(),
  1771. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1772. }
  1773. }
  1774. if (Oe.slideeSize = ze,
  1775. Oe.frameSize = Ie,
  1776. Oe.sbSize = ke,
  1777. Oe.handleSize = Te,
  1778. Re) {
  1779. a && null != ge.startAt && (W(ge.startAt),
  1780. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1781. var g = Ne[Oe.activeItem];
  1782. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1783. } else
  1784. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1785. pe("load")
  1786. }
  1787. function X(e, t, a) {
  1788. if (Re && at.released && !a) {
  1789. var n = $(e)
  1790. , i = e > Ce.start && e < Ce.end;
  1791. Le ? (i && (e = Ne[n.centerItem].center),
  1792. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1793. }
  1794. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1795. et.start = +new Date,
  1796. et.time = 0,
  1797. et.from = Ce.cur,
  1798. et.to = e,
  1799. et.delta = e - Ce.cur,
  1800. et.tweesing = at.tweese || at.init && !at.slidee,
  1801. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1802. at.tweese = 0,
  1803. e !== Ce.dest && (Ce.dest = e,
  1804. pe("change"),
  1805. it || Y()),
  1806. K(),
  1807. Q(),
  1808. Z(),
  1809. F()
  1810. }
  1811. function Y() {
  1812. if (ye.initialized) {
  1813. if (!it)
  1814. return it = w(Y),
  1815. void (at.released && pe("moveStart"));
  1816. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1817. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1818. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1819. et.to === Ce.cur ? (Ce.cur = et.to,
  1820. at.tweese = it = 0) : it = w(Y),
  1821. pe("move"),
  1822. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1823. !it && at.released && pe("moveEnd"),
  1824. j()
  1825. }
  1826. }
  1827. function j() {
  1828. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1829. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1830. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1831. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1832. }
  1833. function F() {
  1834. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1835. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1836. pe("activePage", _e.page))
  1837. }
  1838. function M() {
  1839. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1840. ot = at.init ? w(M) : 0,
  1841. tt.now = +new Date,
  1842. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1843. X(at.init ? tt.pos : E(tt.pos)),
  1844. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1845. tt.lastTime = tt.now
  1846. }
  1847. function L(e, t, n) {
  1848. if ("boolean" === i(t) && (n = t,
  1849. t = a),
  1850. t === a)
  1851. X(Ce[e], n);
  1852. else {
  1853. if (Le && "center" !== e)
  1854. return;
  1855. var r = ye.getPos(t);
  1856. r && X(r[e], n, !Le)
  1857. }
  1858. }
  1859. function R(e) {
  1860. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1861. }
  1862. function U(e) {
  1863. return R(l(e) && 0 > e ? e + Ne.length : e)
  1864. }
  1865. function W(e, t) {
  1866. var a = R(e);
  1867. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1868. qe.eq(a).addClass(ge.activeClass),
  1869. _e.active = Oe.activeItem = a,
  1870. Z(),
  1871. pe("active", a)),
  1872. a)
  1873. }
  1874. function $(e) {
  1875. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1876. var t = {}
  1877. , a = Me ? 0 : Ie / 2;
  1878. if (!we)
  1879. for (var n = 0, i = Ee.length; i > n; n++) {
  1880. if (e >= Ce.end || n === Ee.length - 1) {
  1881. t.activePage = Ee.length - 1;
  1882. break
  1883. }
  1884. if (e <= Ee[n] + a) {
  1885. t.activePage = n;
  1886. break
  1887. }
  1888. }
  1889. if (Re) {
  1890. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1891. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1892. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1893. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1894. s = c;
  1895. break
  1896. }
  1897. t.firstItem = l(r) ? r : 0,
  1898. t.centerItem = l(o) ? o : t.firstItem,
  1899. t.lastItem = l(s) ? s : t.centerItem
  1900. }
  1901. return t
  1902. }
  1903. function Q(t) {
  1904. e.extend(Oe, $(t))
  1905. }
  1906. function Z() {
  1907. var e = Ce.dest <= Ce.start
  1908. , t = Ce.dest >= Ce.end
  1909. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1910. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1911. Je.is("button,input") && Je.prop("disabled", e),
  1912. Ke.is("button,input") && Ke.prop("disabled", t),
  1913. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1914. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1915. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1916. Qe.is("button,input") && Qe.prop("disabled", e),
  1917. $e.is("button,input") && $e.prop("disabled", t)),
  1918. Re && null != Oe.activeItem) {
  1919. var n = 0 === Oe.activeItem
  1920. , i = Oe.activeItem >= Ne.length - 1
  1921. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1922. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1923. Ze.is("button,input") && Ze.prop("disabled", n),
  1924. Ge.is("button,input") && Ge.prop("disabled", i),
  1925. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1926. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1927. }
  1928. }
  1929. function G(e, t, a) {
  1930. if (e = U(e),
  1931. t = U(t),
  1932. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1933. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1934. var n = t > e ? e : a ? t : t - 1
  1935. , i = e > t ? e : a ? t + 1 : t
  1936. , r = e > t;
  1937. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1938. H()
  1939. }
  1940. }
  1941. function J(e, t) {
  1942. for (var a = 0, n = Ve[e].length; n > a; a++)
  1943. if (Ve[e][a] === t)
  1944. return a;
  1945. return -1
  1946. }
  1947. function K() {
  1948. at.released && !ye.isPaused && ye.resume()
  1949. }
  1950. function V(e) {
  1951. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1952. }
  1953. function _() {
  1954. at.history[0] = at.history[1],
  1955. at.history[1] = at.history[2],
  1956. at.history[2] = at.history[3],
  1957. at.history[3] = at.delta
  1958. }
  1959. function ee(e) {
  1960. at.released = 0,
  1961. at.source = e,
  1962. at.slidee = "slidee" === e
  1963. }
  1964. function te(t) {
  1965. var a = "touchstart" === t.type
  1966. , n = t.data.source
  1967. , i = "slidee" === n;
  1968. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1969. ee(n),
  1970. at.init = 0,
  1971. at.$source = e(t.target),
  1972. at.touch = a,
  1973. at.pointer = a ? t.originalEvent.touches[0] : t,
  1974. at.initX = at.pointer.pageX,
  1975. at.initY = at.pointer.pageY,
  1976. at.initPos = i ? Ce.cur : xe.cur,
  1977. at.start = +new Date,
  1978. at.time = 0,
  1979. at.path = 0,
  1980. at.delta = 0,
  1981. at.locked = 0,
  1982. at.history = [0, 0, 0, 0],
  1983. at.pathToLock = i ? a ? 30 : 10 : 0,
  1984. b.on(a ? z : I, ae),
  1985. ye.pause(1),
  1986. (i ? Pe : Se).addClass(ge.draggedClass),
  1987. pe("moveStart"),
  1988. i && (rt = setInterval(_, 10)))
  1989. }
  1990. function ae(e) {
  1991. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1992. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1993. at.pathX = at.pointer.pageX - at.initX,
  1994. at.pathY = at.pointer.pageY - at.initY,
  1995. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1996. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1997. at.released || !(at.path < 1)) {
  1998. if (!at.init) {
  1999. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2000. return ne();
  2001. at.init = 1
  2002. }
  2003. r(e),
  2004. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2005. at.$source.on(B, s)),
  2006. at.released && (ne(),
  2007. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2008. at.delta += at.swing,
  2009. at.tweese = x(at.swing) > 10)),
  2010. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2011. }
  2012. }
  2013. function ne() {
  2014. clearInterval(rt),
  2015. at.released = !0,
  2016. b.off(at.touch ? z : I, ae),
  2017. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2018. setTimeout(function() {
  2019. at.$source.off(B, s)
  2020. }),
  2021. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2022. ye.resume(1),
  2023. at.init = 0
  2024. }
  2025. function ie(t) {
  2026. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2027. }
  2028. function re() {
  2029. ye.stop(),
  2030. b.off("mouseup", re)
  2031. }
  2032. function se(e) {
  2033. switch (r(e),
  2034. this) {
  2035. case $e[0]:
  2036. case Qe[0]:
  2037. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2038. b.on("mouseup", re);
  2039. break;
  2040. case Ze[0]:
  2041. ye.prev();
  2042. break;
  2043. case Ge[0]:
  2044. ye.next();
  2045. break;
  2046. case Je[0]:
  2047. ye.prevPage();
  2048. break;
  2049. case Ke[0]:
  2050. ye.nextPage()
  2051. }
  2052. }
  2053. function oe(e) {
  2054. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2055. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2056. Re ? (p = +new Date,
  2057. nt.last < p - nt.resetTime && (nt.delta = 0),
  2058. nt.last = p,
  2059. nt.delta += nt.curDelta,
  2060. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2061. nt.delta %= 1),
  2062. nt.finalDelta) : nt.curDelta
  2063. }
  2064. function le(e) {
  2065. e.originalEvent[g] = ye;
  2066. var t = +new Date;
  2067. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2068. return void (O = t);
  2069. if (ge.scrollBy && Ce.start !== Ce.end) {
  2070. var a = oe(e.originalEvent);
  2071. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2072. ye.slideBy(ge.scrollBy * a)
  2073. }
  2074. }
  2075. function ce(e) {
  2076. ge.clickBar && e.target === Be[0] && (r(e),
  2077. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2078. }
  2079. function de(e) {
  2080. if (ge.keyboardNavBy)
  2081. switch (e.which) {
  2082. case ge.horizontal ? 37 : 38:
  2083. r(e),
  2084. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2085. break;
  2086. case ge.horizontal ? 39 : 40:
  2087. r(e),
  2088. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2089. }
  2090. }
  2091. function ue(e) {
  2092. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2093. }
  2094. function fe() {
  2095. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2096. }
  2097. function ve(e) {
  2098. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2099. }
  2100. function pe(e, t) {
  2101. if (Ve[e]) {
  2102. for (me = Ve[e].length,
  2103. T.length = 0,
  2104. he = 0; me > he; he++)
  2105. T.push(Ve[e][he]);
  2106. for (he = 0; me > he; he++)
  2107. T[he].call(ye, e, t)
  2108. }
  2109. }
  2110. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2111. start: 0,
  2112. center: 0,
  2113. end: 0,
  2114. cur: 0,
  2115. dest: 0
  2116. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2117. start: 0,
  2118. end: 0,
  2119. cur: 0
  2120. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2121. firstItem: 0,
  2122. lastItem: 0,
  2123. centerItem: 0,
  2124. activeItem: null,
  2125. activePage: 0
  2126. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2127. released: 1
  2128. }, nt = {
  2129. last: 0,
  2130. delta: 0,
  2131. resetTime: 200
  2132. }, it = 0, rt = 0, st = 0, ot = 0;
  2133. we || (t = be[0]),
  2134. ye.initialized = 0,
  2135. ye.frame = t,
  2136. ye.slidee = Pe[0],
  2137. ye.pos = Ce,
  2138. ye.rel = Oe,
  2139. ye.items = Ne,
  2140. ye.pages = Ee,
  2141. ye.isPaused = 0,
  2142. ye.options = ge,
  2143. ye.dragging = at,
  2144. ye.reload = function() {
  2145. H()
  2146. }
  2147. ,
  2148. ye.getPos = function(e) {
  2149. if (Re) {
  2150. var t = R(e);
  2151. return -1 !== t && Ne[t]
  2152. }
  2153. var a = Pe.find(e).eq(0);
  2154. if (a[0]) {
  2155. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2156. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2157. return {
  2158. start: n,
  2159. center: n - Ie / 2 + i / 2,
  2160. end: n - Ie + i,
  2161. size: i
  2162. }
  2163. }
  2164. return !1
  2165. }
  2166. ,
  2167. ye.moveBy = function(e) {
  2168. tt.speed = e,
  2169. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2170. tt.startPos = Ce.cur,
  2171. ee("button"),
  2172. at.init = 1,
  2173. pe("moveStart"),
  2174. y(ot),
  2175. M())
  2176. }
  2177. ,
  2178. ye.stop = function() {
  2179. "button" === at.source && (at.init = 0,
  2180. at.released = 1)
  2181. }
  2182. ,
  2183. ye.prev = function() {
  2184. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2185. }
  2186. ,
  2187. ye.next = function() {
  2188. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2189. }
  2190. ,
  2191. ye.prevPage = function() {
  2192. ye.activatePage(Oe.activePage - 1)
  2193. }
  2194. ,
  2195. ye.nextPage = function() {
  2196. ye.activatePage(Oe.activePage + 1)
  2197. }
  2198. ,
  2199. ye.slideBy = function(e, t) {
  2200. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2201. }
  2202. ,
  2203. ye.slideTo = function(e, t) {
  2204. X(e, t)
  2205. }
  2206. ,
  2207. ye.toStart = function(e, t) {
  2208. L("start", e, t)
  2209. }
  2210. ,
  2211. ye.toEnd = function(e, t) {
  2212. L("end", e, t)
  2213. }
  2214. ,
  2215. ye.toCenter = function(e, t) {
  2216. L("center", e, t)
  2217. }
  2218. ,
  2219. ye.getIndex = R,
  2220. ye.activate = function(e, t) {
  2221. var a = W(e);
  2222. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2223. }
  2224. ,
  2225. ye.activatePage = function(e, t) {
  2226. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2227. }
  2228. ,
  2229. ye.resume = function(e) {
  2230. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2231. st ? st = clearTimeout(st) : pe("resume"),
  2232. st = setTimeout(function() {
  2233. switch (pe("cycle"),
  2234. ge.cycleBy) {
  2235. case "items":
  2236. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2237. break;
  2238. case "pages":
  2239. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2240. }
  2241. }, ge.cycleInterval))
  2242. }
  2243. ,
  2244. ye.pause = function(e) {
  2245. e < ye.isPaused || (ye.isPaused = e || 100,
  2246. st && (st = clearTimeout(st),
  2247. pe("pause")))
  2248. }
  2249. ,
  2250. ye.toggle = function() {
  2251. ye[st ? "pause" : "resume"]()
  2252. }
  2253. ,
  2254. ye.set = function(t, a) {
  2255. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2256. }
  2257. ,
  2258. ye.add = function(t, a) {
  2259. var n = e(t);
  2260. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2261. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2262. H()
  2263. }
  2264. ,
  2265. ye.remove = function(t) {
  2266. if (Re) {
  2267. var a = U(t);
  2268. if (a > -1) {
  2269. qe.eq(a).remove();
  2270. var n = a === Oe.activeItem;
  2271. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2272. H(),
  2273. n && (_e.active = null,
  2274. ye.activate(Oe.activeItem))
  2275. }
  2276. } else
  2277. e(t).remove(),
  2278. H()
  2279. }
  2280. ,
  2281. ye.moveAfter = function(e, t) {
  2282. G(e, t, 1)
  2283. }
  2284. ,
  2285. ye.moveBefore = function(e, t) {
  2286. G(e, t)
  2287. }
  2288. ,
  2289. ye.on = function(e, t) {
  2290. if ("object" === i(e))
  2291. for (var a in e)
  2292. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2293. else if ("function" === i(t))
  2294. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2295. Ve[n[r]] = Ve[n[r]] || [],
  2296. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2297. else if ("array" === i(t))
  2298. for (var o = 0, l = t.length; l > o; o++)
  2299. ye.on(e, t[o])
  2300. }
  2301. ,
  2302. ye.one = function(e, t) {
  2303. function a() {
  2304. t.apply(ye, arguments),
  2305. ye.off(e, a)
  2306. }
  2307. ye.on(e, a)
  2308. }
  2309. ,
  2310. ye.off = function(e, t) {
  2311. if (t instanceof Array)
  2312. for (var a = 0, n = t.length; n > a; a++)
  2313. ye.off(e, t[a]);
  2314. else
  2315. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2316. if (Ve[i[r]] = Ve[i[r]] || [],
  2317. null == t)
  2318. Ve[i[r]].length = 0;
  2319. else {
  2320. var o = J(i[r], t);
  2321. -1 !== o && Ve[i[r]].splice(o, 1)
  2322. }
  2323. }
  2324. ,
  2325. ye.destroy = function() {
  2326. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2327. b.off("keydown", de),
  2328. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2329. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2330. De.empty(),
  2331. we || (be.off("." + g),
  2332. He.restore(),
  2333. Xe.restore(),
  2334. Ye.restore(),
  2335. je.restore(),
  2336. e.removeData(t, g)),
  2337. Ne.length = Ee.length = 0,
  2338. _e = {},
  2339. ye.initialized = 0,
  2340. ye
  2341. }
  2342. ,
  2343. ye.init = function() {
  2344. if (!ye.initialized) {
  2345. ye.on(m);
  2346. var e = ["overflow", "position"]
  2347. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2348. He.save.apply(He, e),
  2349. Ye.save.apply(Ye, e),
  2350. Xe.save.apply(Xe, t),
  2351. je.save.apply(je, t);
  2352. var a = Se;
  2353. return we || (a = a.add(Pe),
  2354. be.css("overflow", "hidden"),
  2355. f || "static" !== be.css("position") || be.css("position", "relative")),
  2356. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2357. a.css({
  2358. position: "absolute"
  2359. })),
  2360. ge.forward && $e.on(S, se),
  2361. ge.backward && Qe.on(S, se),
  2362. ge.prev && Ze.on(B, se),
  2363. ge.next && Ge.on(B, se),
  2364. ge.prevPage && Je.on(B, se),
  2365. ge.nextPage && Ke.on(B, se),
  2366. Ue.on(C, le),
  2367. Be[0] && Be.on(B, ce),
  2368. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2369. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2370. We.on(P, {
  2371. source: "slidee"
  2372. }, te),
  2373. Se && Se.on(P, {
  2374. source: "handle"
  2375. }, te),
  2376. b.on("keydown", de),
  2377. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2378. be.on("scroll." + g, o)),
  2379. ye.initialized = 1,
  2380. H(!0),
  2381. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2382. ye
  2383. }
  2384. }
  2385. }
  2386. function i(e) {
  2387. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2388. }
  2389. function r(e, t) {
  2390. e.preventDefault(),
  2391. t && e.stopPropagation()
  2392. }
  2393. function s(t) {
  2394. r(t, 1),
  2395. e(this).off(t.type, s)
  2396. }
  2397. function o() {
  2398. this.scrollLeft = 0,
  2399. this.scrollTop = 0
  2400. }
  2401. function l(e) {
  2402. return !isNaN(parseFloat(e)) && isFinite(e)
  2403. }
  2404. function c(e, t) {
  2405. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2406. }
  2407. function d(e, t, a) {
  2408. return t > e ? t : e > a ? a : e
  2409. }
  2410. function u(e) {
  2411. var t = {};
  2412. return t.style = {},
  2413. t.save = function() {
  2414. if (e && e.nodeType) {
  2415. for (var a = 0; a < arguments.length; a++)
  2416. t.style[arguments[a]] = e.style[arguments[a]];
  2417. return t
  2418. }
  2419. }
  2420. ,
  2421. t.restore = function() {
  2422. if (e && e.nodeType) {
  2423. for (var a in t.style)
  2424. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2425. return t
  2426. }
  2427. }
  2428. ,
  2429. t
  2430. }
  2431. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2432. b.on(C, function(e) {
  2433. var t = e.originalEvent[g]
  2434. , a = +new Date;
  2435. (!t || t.options.scrollHijack < a - O) && (O = a)
  2436. }),
  2437. function(e) {
  2438. function t(e) {
  2439. var t = (new Date).getTime()
  2440. , n = Math.max(0, 16 - (t - a))
  2441. , i = setTimeout(e, n);
  2442. return a = t,
  2443. i
  2444. }
  2445. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2446. var a = (new Date).getTime()
  2447. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2448. y = function(t) {
  2449. n.call(e, t)
  2450. }
  2451. }(window),
  2452. function() {
  2453. function e(e) {
  2454. for (var n = 0, i = t.length; i > n; n++) {
  2455. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2456. if (null != a.style[r])
  2457. return r
  2458. }
  2459. }
  2460. var t = ["", "webkit", "moz", "ms", "o"]
  2461. , a = document.createElement("div");
  2462. f = e("transform"),
  2463. v = e("perspective") ? "translateZ(0) " : ""
  2464. }(),
  2465. t[m] = n,
  2466. e.fn[h] = function(t, a) {
  2467. var r, s;
  2468. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2469. s = Array.prototype.slice.call(arguments, 1)),
  2470. t = {}),
  2471. this.each(function(i, o) {
  2472. var l = e.data(o, g);
  2473. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2474. })
  2475. }
  2476. ,
  2477. n.defaults = {
  2478. slidee: null,
  2479. horizontal: !1,
  2480. itemNav: null,
  2481. itemSelector: null,
  2482. smart: !1,
  2483. activateOn: null,
  2484. activateMiddle: !1,
  2485. scrollSource: null,
  2486. scrollBy: 0,
  2487. scrollHijack: 300,
  2488. scrollTrap: !1,
  2489. dragSource: null,
  2490. mouseDragging: !1,
  2491. touchDragging: !1,
  2492. releaseSwing: !1,
  2493. swingSpeed: .2,
  2494. elasticBounds: !1,
  2495. interactive: null,
  2496. scrollBar: null,
  2497. dragHandle: !1,
  2498. dynamicHandle: !1,
  2499. minHandleSize: 50,
  2500. clickBar: !1,
  2501. syncSpeed: .5,
  2502. pagesBar: null,
  2503. activatePageOn: null,
  2504. pageBuilder: function(e) {
  2505. return "<li>" + (e + 1) + "</li>"
  2506. },
  2507. forward: null,
  2508. backward: null,
  2509. prev: null,
  2510. next: null,
  2511. prevPage: null,
  2512. nextPage: null,
  2513. cycleBy: null,
  2514. cycleInterval: 5e3,
  2515. pauseOnHover: !1,
  2516. startPaused: !1,
  2517. moveBy: 300,
  2518. speed: 0,
  2519. easing: "swing",
  2520. startAt: null,
  2521. keyboardNavBy: null,
  2522. draggedClass: "dragged",
  2523. activeClass: "active",
  2524. disabledClass: "disabled"
  2525. }
  2526. }(jQuery, window);
  2527. !function e(t, i, n) {
  2528. function r(a, s) {
  2529. if (!i[a]) {
  2530. if (!t[a]) {
  2531. var l = "function" == typeof require && require;
  2532. if (!s && l)
  2533. return l(a, !0);
  2534. if (o)
  2535. return o(a, !0);
  2536. var c = new Error("Cannot find module '" + a + "'");
  2537. throw c.code = "MODULE_NOT_FOUND",
  2538. c
  2539. }
  2540. var h = i[a] = {
  2541. exports: {}
  2542. };
  2543. t[a][0].call(h.exports, function(e) {
  2544. var i = t[a][1][e];
  2545. return r(i ? i : e)
  2546. }, h, h.exports, e, t, i, n)
  2547. }
  2548. return i[a].exports
  2549. }
  2550. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2551. r(n[a]);
  2552. return r
  2553. }({
  2554. 1: [function(e, t, i) {
  2555. (function(i) {
  2556. "use strict";
  2557. function n(e) {
  2558. this.player = null,
  2559. this.director = null,
  2560. this.modelManager = null,
  2561. this.container = null,
  2562. this.tagManager = null,
  2563. this.fadeInSpeed = e,
  2564. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2565. }
  2566. var r = e("three")
  2567. , o = e("./util/logger")
  2568. , a = (e("./util/common"),
  2569. e("./enum/PlayerEvents"))
  2570. , s = e("./enum/DirectorEvents")
  2571. , l = e("./settings")
  2572. , c = e("./enum/Viewmode")
  2573. , h = (e("./enum/WarpStyle"),
  2574. e("./enum/BlackoutStyle"),
  2575. e("./enum/ModelManagerEvents"))
  2576. , u = e("./enum/tagEvents")
  2577. , d = e("./util/transitions")
  2578. , p = e("./util/lerp")
  2579. , f = new o(i);
  2580. //window.THREE = r;
  2581. n.prototype.init = function(e, t, i, n, r) {
  2582. window.app = this;
  2583. this.player = t,
  2584. this.director = e,
  2585. this.modelManager = i,
  2586. this.tagManager = n,
  2587. this.container = r,
  2588. this.updateModel(),
  2589. this.bindEvents()
  2590. }
  2591. ,
  2592. n.prototype.bindEvents = function() {
  2593. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2594. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2595. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2596. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2597. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2598. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2599. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2600. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2601. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2602. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2603. }
  2604. ,
  2605. n.prototype.updateModel = function() {
  2606. //模型this.model
  2607. this.model = this.modelManager.getActiveModel()
  2608. }
  2609. ,
  2610. n.prototype.handleWarpStarted = function() {
  2611. this.hidePlayerReticule()
  2612. }
  2613. ,
  2614. n.prototype.ontagActivated = function() {
  2615. this.hidePlayerReticule()
  2616. }
  2617. ,
  2618. n.prototype.onNavigationTotag = function() {
  2619. this.hidePlayerReticule()
  2620. }
  2621. ,
  2622. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2623. var n = this.modelManager.getActiveModel()
  2624. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2625. n.fadePanoMarkers(r),
  2626. n.setMode(t)
  2627. }
  2628. ,
  2629. n.prototype.handlePlayerModeChanged = function(e, t) {
  2630. var i = this.modelManager.getActiveModel()
  2631. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2632. i.setSide(n),
  2633. i.setMode(t)
  2634. }
  2635. ,
  2636. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2637. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2638. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2639. }
  2640. ,
  2641. n.prototype.handleActionInterruption = function() {}
  2642. ,
  2643. n.prototype.handleStartInside = function(e) {
  2644. var t = l[this.player.mode]
  2645. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2646. this.fadeIn(this.fadeInSpeed),
  2647. this.model.alpha = 0,
  2648. this.model.skybox.material.uniforms.opacity.value = 1,
  2649. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2650. var n = this.player.reticule;
  2651. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2652. }
  2653. ,
  2654. n.prototype.handleStartOutside = function(e) {
  2655. this.fadeIn(e)
  2656. }
  2657. ,
  2658. n.prototype.fadeIn = function(e) {
  2659. null !== e && void 0 !== e || (e = 2e3,
  2660. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2661. $(this.container).fadeIn(e)
  2662. }
  2663. ,
  2664. n.prototype.hidePlayerReticule = function() {
  2665. this.player.reticule.hide()
  2666. }
  2667. ,
  2668. t.exports = n
  2669. }
  2670. ).call(this, "/js/DisplayController.js")
  2671. }
  2672. , {
  2673. "./enum/BlackoutStyle": 18,
  2674. "./enum/DirectorEvents": 23,
  2675. "./enum/tagEvents": 32,
  2676. "./enum/ModelManagerEvents": 33,
  2677. "./enum/PlayerEvents": 40,
  2678. "./enum/Viewmode": 51,
  2679. "./enum/WarpStyle": 52,
  2680. "./settings": 166,
  2681. "./util/common": 185,
  2682. "./util/lerp": 188,
  2683. "./util/logger": 189,
  2684. "./util/transitions": 195,
  2685. three: 217
  2686. }],
  2687. 2: [function(e, t, i) {
  2688. "use strict";
  2689. function n() {
  2690. this.baseStartTime = performance.timing.navigationStart,
  2691. this.loadingStartTime = null,
  2692. this.waitingStartTime = null,
  2693. this.appReadyTime = null
  2694. }
  2695. n.prototype.setBaseStartTime = function(e) {
  2696. this.baseStartTime = e || Date.now()
  2697. }
  2698. ,
  2699. n.prototype.setWaitingStartTime = function(e) {
  2700. this.waitingStartTime = e || Date.now()
  2701. }
  2702. ,
  2703. n.prototype.setLoadingStartTime = function(e) {
  2704. this.loadingStartTime = e || Date.now()
  2705. }
  2706. ,
  2707. n.prototype.setAppReadyTime = function(e) {
  2708. this.appReadyTime = e || Date.now()
  2709. }
  2710. ,
  2711. n.prototype.calcFullLoadingTime = function() {
  2712. var e = this.appReadyTime - this.baseStartTime;
  2713. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2714. e
  2715. }
  2716. ,
  2717. t.exports = n
  2718. }
  2719. , {}],
  2720. 3: [function(e, t, i) {
  2721. (function(i) {
  2722. "use strict";
  2723. function n() {
  2724. return 100 * Math.random()
  2725. }
  2726. var r = e("./util/logger")
  2727. , o = e("./util/browser")
  2728. , a = new r(i)
  2729. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2730. initialized: !1,
  2731. init: function(e, t) {
  2732. if (t = t || {},
  2733. !this.initialized) {
  2734. this.initialized = !0,
  2735. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2736. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2737. for (var i in e) {
  2738. var r = i.match("^sc_tilegen_([0-9]+)$");
  2739. r && (s.tilegen = n() < parseInt(r[1]));
  2740. var l = i.match("^sc_imgopt_([0-9]+)$");
  2741. l && (s.imgopt = n() < parseInt(l[1]))
  2742. }
  2743. for (var c in t)
  2744. s[c] = t[c],
  2745. a.debug("A/B override:", c, s[c])
  2746. }
  2747. },
  2748. changeIfTileGenerating: function(e) {
  2749. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2750. e += ""),
  2751. e
  2752. },
  2753. changeIfImageOptimzing: function(e) {
  2754. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2755. e += ""),
  2756. e
  2757. },
  2758. tilegen: !1,
  2759. imgopt: !1
  2760. };
  2761. t.exports = s
  2762. }
  2763. ).call(this, "/js/ab.js")
  2764. }
  2765. , {
  2766. "./util/browser": 182,
  2767. "./util/logger": 189
  2768. }],
  2769. 4: [function(e, t, i) {
  2770. (function(i) {
  2771. "use strict";
  2772. function n() {
  2773. return {
  2774. addons: [{
  2775. name: "keen:ua_parser",
  2776. input: {
  2777. ua_string: "user_agent"
  2778. },
  2779. output: "parsed_user_agent"
  2780. }]
  2781. }
  2782. }
  2783. function r(e, t, i, n) {
  2784. function r(t) {
  2785. l[t.sid] = !0;
  2786. var i = t.billboard.media && t.billboard.media.type
  2787. , n = {
  2788. tag_id: t.sid,
  2789. tags_visited: Object.keys(l).length,
  2790. tag_count: Object.keys(e.tags).length,
  2791. tag_view_count: ++E,
  2792. has_media: !!i
  2793. };
  2794. i && (n.media_type = i),
  2795. u("tag_opened", n)
  2796. }
  2797. var l = {}
  2798. , h = Date.now() - N
  2799. , f = null;
  2800. n && (f = Date.now() - window.navigationStart);
  2801. var g;
  2802. try {
  2803. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2804. } catch (e) {
  2805. g = !1
  2806. }
  2807. var v, A = e.supportsVR;
  2808. A || (v = "VR disabled at the model/account level",
  2809. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2810. u("model_loaded", {
  2811. duration: h,
  2812. duration_from_navigation_start: f,
  2813. has_hlr: g,
  2814. has_vr: A,
  2815. vr_reason: v
  2816. });
  2817. var I = 0;
  2818. e.panos.forEach(function(e) {
  2819. e.on("enter", function() {
  2820. c("pano_viewed", {
  2821. pano_id: e.id,
  2822. pano_view_count: ++I,
  2823. alignment_type: e.alignmentType,
  2824. interaction_source: O,
  2825. navigation_source: p
  2826. })
  2827. })
  2828. });
  2829. var E = 0;
  2830. for (var T in e.tags)
  2831. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2832. t.on("tour_auto", function(e) {
  2833. p = "tour_" + e
  2834. }),
  2835. t.on("tour_manual", function(e) {
  2836. O = "gui-" + e,
  2837. p = "tour_manual"
  2838. }),
  2839. i.on(C.InteractionKey, function() {
  2840. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2841. }),
  2842. i.on(C.InteractionDirect, function() {
  2843. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2844. }),
  2845. o(t),
  2846. a(),
  2847. s()
  2848. }
  2849. function o(e) {
  2850. I.on(T.OPENED, function() {
  2851. c("showcase_share_intent", {
  2852. pano_id: e.currentPano && e.currentPano.id
  2853. })
  2854. }),
  2855. I.on(T.LINK_CLICKED, function(t) {
  2856. c("showcase_share_action", {
  2857. channel: t.channel,
  2858. pano_id: e.currentPano && e.currentPano.id
  2859. })
  2860. }),
  2861. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2862. c("showcase_share_origin_link_clicked")
  2863. })
  2864. }
  2865. function a() {}
  2866. function s() {
  2867. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2868. gui_action: "click_vr_button"
  2869. })),
  2870. b.on(S.LAUNCH, function(e) {
  2871. c("showcase_gui", {
  2872. gui_action: "launch_vr",
  2873. vr_platform: e.vr_platform,
  2874. vr_app: e.vr_app
  2875. })
  2876. }),
  2877. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2878. gui_action: "vr_modal_prev"
  2879. })),
  2880. b.on(S.NEXT, function(e) {
  2881. c("showcase_gui", {
  2882. gui_action: e.nextAction
  2883. })
  2884. }),
  2885. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2886. gui_action: "vr_modal_close"
  2887. })),
  2888. b.on(S.falseICECHOSEN, function(e) {
  2889. c("showcase_gui", {
  2890. gui_action: e.name + " "
  2891. })
  2892. }),
  2893. b.on(S.STORE, function(e) {
  2894. c("showcase_gui", {
  2895. gui_action: "launch_store",
  2896. store: e
  2897. })
  2898. })
  2899. }
  2900. function l(e, t) {
  2901. if (f)
  2902. try {
  2903. f.addEvent(e, v.extendObject({
  2904. host: window.location.host,
  2905. keen: n(),
  2906. user_agent: "${keen.user_agent}",
  2907. referrer: {
  2908. url: v.normalizeUrl(document.referrer),
  2909. domain: v.domainFromUrl(document.referrer),
  2910. url_original: document.referrer
  2911. },
  2912. embedded: m.inIframe(),
  2913. is_mobile: m.isMobile(),
  2914. version: "2.25.6-0-gd87e5b1"
  2915. }, t))
  2916. } catch (e) {
  2917. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2918. }
  2919. }
  2920. function c(e, t) {
  2921. if (t = t || {},
  2922. L)
  2923. try {
  2924. window.analytics.track(e, v.extendObject(t, B), {
  2925. context: {
  2926. app: {
  2927. name: "showcase",
  2928. version: "2.25.6-0-gd87e5b1"
  2929. },
  2930. screen: {
  2931. width: window.screen.width,
  2932. height: window.screen.height,
  2933. density: window.devicePixelRatio
  2934. }
  2935. }
  2936. })
  2937. } catch (t) {
  2938. console.warn("Failed to send data to segment for " + e)
  2939. }
  2940. }
  2941. function h(e, t) {
  2942. if (t = t || {},
  2943. navigator.sendBeacon && L)
  2944. try {
  2945. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2946. event: e,
  2947. anonymousId: window.analytics.user().anonymousId(),
  2948. properties: v.extendObject(t, B),
  2949. writeKey: L,
  2950. sentAt: Date.now(),
  2951. type: "track",
  2952. context: {
  2953. userAgent: m.userAgent(),
  2954. library: {
  2955. name: "showcase-beacon",
  2956. version: "2.25.6-0-gd87e5b1"
  2957. },
  2958. app: {
  2959. name: "showcase",
  2960. version: "2.25.6-0-gd87e5b1"
  2961. }
  2962. }
  2963. }))
  2964. } catch (e) {
  2965. console.warn("Failed to send async segment request")
  2966. }
  2967. }
  2968. function u(e, t) {
  2969. t = t || {},
  2970. c(e, t)
  2971. }
  2972. function d(e, t) {
  2973. O = e === C.InteractionGui ? "gui-" + t : e,
  2974. p = "self_guided"
  2975. }
  2976. var p, f, g = (e("three"),
  2977. e("./util/ajax"),
  2978. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2979. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2980. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2981. t.exports = {
  2982. report: function(e, t, i, n) {
  2983. l("Session starts", {
  2984. model: e,
  2985. status: t,
  2986. loadtime: Date.now() - (N || Date.now()),
  2987. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2988. autoplay: i,
  2989. quickstart: n,
  2990. ab_tilegen: g.tilegen,
  2991. ab_imgopt: g.imgopt
  2992. })
  2993. },
  2994. impression: function(e) {
  2995. e = e || {};
  2996. var t = void 0 === e.isVisible || e.isVisible
  2997. , i = (void 0 !== e.immediate && e.immediate,
  2998. window.location.search.substr(1).split("&"));
  2999. u("impression", {
  3000. visible: t,
  3001. url_params: i
  3002. })
  3003. },
  3004. initKeen: function(e) {
  3005. return e.token && e.appId ? void (f = new Keen({
  3006. projectId: e.appId,
  3007. writeKey: e.token,
  3008. readKey: "",
  3009. requestType: "xhr"
  3010. })) : void P.warn("no keen token/appId")
  3011. },
  3012. initSegment: function(e) {
  3013. return e.token ? (L = e.token,
  3014. window.analytics.load(e.token),
  3015. B = {
  3016. model_id: e.model,
  3017. start_source: e.startSource,
  3018. autoplay: e.autoplay,
  3019. quickstart: e.quickstart,
  3020. language_tag: A.languageTag,
  3021. is_mobile: m.isMobile(),
  3022. iframe: m.inIframe(),
  3023. aspect_ratio: m.aspectRatio(),
  3024. session_id: F,
  3025. window: {
  3026. width: $("#player").width(),
  3027. height: $("#player").height()
  3028. },
  3029. platform: {
  3030. browser: {
  3031. name: $.ua.browser.name,
  3032. major: $.ua.browser.major,
  3033. version: $.ua.browser.version
  3034. },
  3035. os: {
  3036. name: $.ua.os.name,
  3037. version: $.ua.os.version
  3038. },
  3039. device: {
  3040. vendor: $.ua.device.vendor,
  3041. model: $.ua.device.model,
  3042. type: $.ua.device.type
  3043. }
  3044. }
  3045. },
  3046. D = Math.random() < A.analytics.sessionTrackingRate,
  3047. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3048. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3049. },
  3050. sessionStart: function(e) {
  3051. P.debug("analytics user_session_start"),
  3052. c("session_started"),
  3053. N = Date.now(),
  3054. window.addEventListener("unload", function() {
  3055. h("session_ended", {
  3056. duration: Date.now() - N
  3057. })
  3058. })
  3059. },
  3060. modelLoaded: function(e, t, i, n) {
  3061. r(e, t, i, n)
  3062. },
  3063. loadComplete: function(e) {
  3064. var t = {
  3065. time_to_app_start: e
  3066. };
  3067. c("load_times", t)
  3068. },
  3069. track: function(e, t) {
  3070. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3071. c(e, t))
  3072. },
  3073. trackAlways: function(e, t) {
  3074. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3075. c(e, t)
  3076. },
  3077. getSessionId: function() {
  3078. return F
  3079. },
  3080. updateInteraction: d
  3081. }
  3082. }
  3083. ).call(this, "/js/analytics.js")
  3084. }
  3085. , {
  3086. "./ab": 3,
  3087. "./enum/ControlEvents": 21,
  3088. "./enum/PlayerEvents": 40,
  3089. "./enum/VROption": 47,
  3090. "./enum/VRPlatforms": 49,
  3091. "./enum/Viewmode": 51,
  3092. "./gui/sharing/ShareEvents": 76,
  3093. "./gui/sharing/modal": 77,
  3094. "./gui/title/TitleEvents": 80,
  3095. "./gui/title/titleBar": 82,
  3096. "./gui/vr/vrEvent": 85,
  3097. "./gui/vr/vrModal": 87,
  3098. "./localization/localize": 108,
  3099. "./tag/Billboard/BillboardEvent": 120,
  3100. "./settings": 166,
  3101. "./util/ajax": 181,
  3102. "./util/browser": 182,
  3103. "./util/common": 185,
  3104. "./util/logger": 189,
  3105. three: 217
  3106. }],
  3107. 5: [function(e, t, i) {
  3108. "use strict";
  3109. function n() {
  3110. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3111. this.controls = null
  3112. }
  3113. var r = e("three")
  3114. , o = e("../constants")
  3115. , a = e("../util/cameraLight");
  3116. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3117. n.prototype.updateAspect = function(e) {
  3118. this.aspect = e,
  3119. this.updateProjectionMatrix()
  3120. }
  3121. ,
  3122. t.exports = n
  3123. }
  3124. , {
  3125. "../constants": 8,
  3126. "../util/cameraLight": 184,
  3127. three: 217
  3128. }],
  3129. 6: [function(e, t, i) {
  3130. "use strict";
  3131. function n() {
  3132. var e = $("#player").width() / $("#player").height();
  3133. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3134. this.controls = null,
  3135. this.updateAspect(e)
  3136. }
  3137. var r = e("three")
  3138. , o = e("../constants");
  3139. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3140. n.prototype.updateAspect = function(e) {
  3141. this.aspect = e,
  3142. this.top = o.orthoBase / e,
  3143. this.bottom = -o.orthoBase / e,
  3144. this.updateProjectionMatrix()
  3145. }
  3146. ,
  3147. t.exports = n
  3148. }
  3149. , {
  3150. "../constants": 8,
  3151. three: 217
  3152. }],
  3153. 7: [function(e, t, i) {
  3154. "use strict";
  3155. function n() {
  3156. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3157. this.controls = null
  3158. }
  3159. var r = e("three")
  3160. , o = e("../settings")
  3161. , a = e("../util/cameraLight");
  3162. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3163. n.prototype.updateAspect = function(e) {
  3164. this.aspect = e,
  3165. this.updateProjectionMatrix()
  3166. }
  3167. ,
  3168. t.exports = n
  3169. }
  3170. , {
  3171. "../settings": 166,
  3172. "../util/cameraLight": 184,
  3173. three: 217
  3174. }],
  3175. 8: [function(e, t, i) {
  3176. "use strict";
  3177. t.exports = {
  3178. signedUrlDefaultExpireTime: 24e4,
  3179. signedUrlCheckInterval: 1e4,
  3180. signedUrlRefreshBuffer: 15e3,
  3181. dollhouseFOV: 70,
  3182. dollhouseNear: 1,
  3183. dollhouseFar: 5e3,
  3184. insideFOV: 70,
  3185. insideFOVMax: 120,
  3186. insideNear: .1,
  3187. insideFar: 5e3,
  3188. insideLookSpeed: .12,
  3189. insideLookLimitUp: 40,
  3190. insideLookLimitDown: -40,
  3191. orthoNear: 1,
  3192. orthoFar: 5e3,
  3193. orthoBase: 10,
  3194. narrowLandscapeHeight: 290,
  3195. reallyNarrowLandscapeHeight: 250,
  3196. visionTilingStartDate: new Date("8/26/2016"),
  3197. visionTilingStartVersion: "1.1.407.13667",
  3198. windowHeightHighQualityThreshold: 900,
  3199. tourStepDelayDefault: 3500,
  3200. tourStepDelaySlideShow: 5e3,
  3201. workshopApsect: 9 / 16,
  3202. highQualityMaxZoom: 2,
  3203. ultraHighQualityMaxZoom: 3
  3204. }
  3205. }
  3206. , {}],
  3207. 9: [function(e, t, i) {
  3208. "use strict";
  3209. function n() {
  3210. this.activeControl = null,
  3211. this.controls = {},
  3212. this.cameras = {}
  3213. }
  3214. var r = e("./PanoramaControls")
  3215. , o = e("./DollhouseControls")
  3216. , a = e("./FloorplanControls")
  3217. , s = e("../cameras/PanoramaCamera")
  3218. , l = e("../cameras/DollhouseCamera")
  3219. , c = e("../cameras/FloorplanCamera")
  3220. , h = e("events").EventEmitter
  3221. , u = e("../enum/ControlEvents")
  3222. , d = e("../enum/ModelManagerEvents")
  3223. , p = e("../enum/Viewmode")
  3224. , f = e("../settings");
  3225. n.prototype = Object.create(h.prototype),
  3226. n.prototype.init = function(e, t) {
  3227. this.setUpControls(),
  3228. this.bindEvents(e, t)
  3229. }
  3230. ,
  3231. n.prototype.activateControls = function(e) {
  3232. this.activeControl && (this.activeControl.reset(),
  3233. this.activeControl.enabled = !1),
  3234. this.controls[e] && (this.controls[e].enabled = !0),
  3235. this.activeControl = this.controls[e]
  3236. }
  3237. ,
  3238. n.prototype.setUpControls = function() {
  3239. var e = {}
  3240. , t = {}
  3241. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3242. , n = [s, l, c]
  3243. , h = [r, o, a];
  3244. i.forEach(function(i, r) {
  3245. e[i] = new n[r],
  3246. t[i] = new h[r](e[i]),
  3247. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3248. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3249. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3250. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3251. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3252. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3253. }
  3254. .bind(this)),
  3255. this.controls = t,
  3256. this.cameras = e
  3257. }
  3258. ,
  3259. n.prototype.bindEvents = function(e, t) {
  3260. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3261. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3262. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3263. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3264. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3265. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3266. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3267. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3268. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3269. e.addEventListener("contextmenu", function(e) {
  3270. e.preventDefault()
  3271. }),
  3272. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3273. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3274. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3275. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3276. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3277. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3278. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3279. t.on(d.ActiveModelChanged, function(e) {
  3280. this.setModelForControls(e.model)
  3281. }
  3282. .bind(this))
  3283. }
  3284. ,
  3285. n.prototype.setModelForControls = function(e) {
  3286. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3287. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3288. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3289. this.controls[e].setBounds(t)
  3290. }
  3291. .bind(this))
  3292. }
  3293. ,
  3294. n.prototype.onMouseDown = function(e) {
  3295. e.preventDefault(),
  3296. this.activeControl && this.activeControl.onMouseDown(e)
  3297. }
  3298. ,
  3299. n.prototype.onMouseMove = function(e) {
  3300. e.preventDefault(),
  3301. this.activeControl && this.activeControl.onMouseMove(e)
  3302. }
  3303. ,
  3304. n.prototype.onMouseUp = function(e) {
  3305. e.preventDefault(),
  3306. this.activeControl && this.activeControl.onMouseUp(e)
  3307. }
  3308. ,
  3309. n.prototype.onMouseOver = function(e) {
  3310. e.preventDefault(),
  3311. this.activeControl && this.activeControl.onMouseOver(e)
  3312. }
  3313. ,
  3314. n.prototype.onMouseWheel = function(e) {
  3315. e.preventDefault(),
  3316. this.activeControl && this.activeControl.onMouseWheel(e)
  3317. }
  3318. ,
  3319. n.prototype.onTouchStart = function(e) {
  3320. e.preventDefault(),
  3321. this.activeControl && this.activeControl.onTouchStart(e);
  3322. var hotList = $('#hotListWrap')[0];
  3323. hotList.classList.remove('hotListActive');
  3324. $('#hotListContent ul .active').removeClass('active');
  3325. $('#hotList')[0].classList.remove('active')
  3326. }
  3327. ,
  3328. n.prototype.onTouchMove = function(e) {
  3329. e.preventDefault(),
  3330. this.activeControl && this.activeControl.onTouchMove(e)
  3331. }
  3332. ,
  3333. n.prototype.onTouchEnd = function(e) {
  3334. e.preventDefault(),
  3335. this.activeControl && this.activeControl.onTouchEnd(e)
  3336. }
  3337. ,
  3338. n.prototype.onPointerDown = function(e) {
  3339. if (e.preventDefault(),
  3340. this.activeControl)
  3341. switch (e.pointerType) {
  3342. case "mouse":
  3343. this.activeControl.onMouseDown(e);
  3344. break;
  3345. default:
  3346. this.activeControl.onPointerDown(e)
  3347. }
  3348. }
  3349. ,
  3350. n.prototype.onPointerMove = function(e) {
  3351. if (e.preventDefault(),
  3352. this.activeControl)
  3353. switch (e.pointerType) {
  3354. case "mouse":
  3355. this.activeControl.onMouseMove(e);
  3356. break;
  3357. default:
  3358. this.activeControl.onPointerMove(e)
  3359. }
  3360. }
  3361. ,
  3362. n.prototype.onPointerUp = function(e) {
  3363. if (e.preventDefault(),
  3364. this.activeControl)
  3365. switch (e.pointerType) {
  3366. case "mouse":
  3367. this.activeControl.onMouseUp(e);
  3368. break;
  3369. default:
  3370. this.activeControl.onPointerUp(e)
  3371. }
  3372. }
  3373. ,
  3374. n.prototype.onPointerCancel = function(e) {
  3375. e.preventDefault(),
  3376. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3377. }
  3378. ,
  3379. n.prototype.onKeyDown = function(e) {
  3380. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3381. this.activeControl && this.activeControl.onKeyDown(e))
  3382. }
  3383. ,
  3384. n.prototype.onKeyUp = function(e) {
  3385. e.preventDefault(),
  3386. this.activeControl && this.activeControl.onKeyUp(e)
  3387. }
  3388. ,
  3389. t.exports = n
  3390. }
  3391. , {
  3392. "../cameras/DollhouseCamera": 5,
  3393. "../cameras/FloorplanCamera": 6,
  3394. "../cameras/PanoramaCamera": 7,
  3395. "../enum/ControlEvents": 21,
  3396. "../enum/ModelManagerEvents": 33,
  3397. "../enum/Viewmode": 51,
  3398. "../settings": 166,
  3399. "./DollhouseControls": 10,
  3400. "./FloorplanControls": 11,
  3401. "./PanoramaControls": 13,
  3402. events: 202
  3403. }],
  3404. 10: [function(e, t, i) {
  3405. "use strict";
  3406. function n(e) {
  3407. a.call(this, e),
  3408. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3409. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3410. this.minDistance = o.dollhouseDefault.minDistance,
  3411. this.maxDistance = o.dollhouseDefault.maxDistance,
  3412. this.adjustedMinDistance = this.minDistance,
  3413. this.adjustedMaxDistance = this.maxDistance
  3414. }
  3415. var r = e("three")
  3416. , o = e("../settings")
  3417. , a = e("./OutsideControls");
  3418. n.prototype = Object.create(a.prototype),
  3419. n.prototype.pan = function(e, t) {
  3420. this.camera.updateMatrix();
  3421. var i = this.camera.position.clone().sub(this.target).length();
  3422. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3423. this.panLeft(2 * e * i / $("#player").height()),
  3424. this.panUp(-2 * t * i / $("#player").height())
  3425. }
  3426. ,
  3427. n.prototype.updateZoom = function() {
  3428. var e = this.offset.length();
  3429. return e * this.scale
  3430. }
  3431. ,
  3432. n.prototype.setZoomBounds = function(e) {
  3433. var t = e.min.distanceTo(e.max);
  3434. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3435. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3436. this.minDistance = this.adjustedMinDistance,
  3437. this.maxDistance = this.adjustedMaxDistance
  3438. }
  3439. ,
  3440. n.prototype.resetRanges = function(e, t) {
  3441. e ? (this.minDistance = Math.min(e, this.minDistance),
  3442. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3443. this.maxDistance = this.adjustedMaxDistance),
  3444. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3445. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3446. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3447. }
  3448. ,
  3449. n.prototype.toJSON = function() {
  3450. return a.prototype.toJSON.call(this)
  3451. }
  3452. ,
  3453. t.exports = n
  3454. }
  3455. , {
  3456. "../settings": 166,
  3457. "./OutsideControls": 12,
  3458. three: 217
  3459. }],
  3460. 11: [function(e, t, i) {
  3461. "use strict";
  3462. function n(e) {
  3463. a.call(this, e),
  3464. this.minDistance = 15,
  3465. this.maxDistance = 50,
  3466. this.noRotateUpDown = !0,
  3467. this.minPolarAngle = 0,
  3468. this.maxPolarAngle = 0,
  3469. this.mouseActions[l.LEFT] = s.PAN,
  3470. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3471. this.mouseActions[l.RIGHT] = s.ROTATE,
  3472. this.touchActions[1] = s.PAN,
  3473. this.touchActions[2] = s.ROTATE_DOLLY,
  3474. this.absoluteScale = 1,
  3475. this.currentScale = 1
  3476. }
  3477. var r = e("three")
  3478. , o = e("../settings")
  3479. , a = e("./OutsideControls")
  3480. , s = e("../enum/ControlActions")
  3481. , l = e("../enum/MouseButton")
  3482. , c = e("../util/math")
  3483. , h = e("../util/browser");
  3484. n.prototype = Object.create(a.prototype),
  3485. n.prototype.zoomToContain = function(e) {
  3486. var t = Math.max(e.x, e.z)
  3487. , i = Math.min(e.x, e.z)
  3488. , n = Math.max(t, i * this.camera.aspect)
  3489. , r = Math.max(i, t * this.camera.aspect);
  3490. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3491. this.currentScale = this.absoluteScale
  3492. }
  3493. ,
  3494. n.prototype.rotateToView = function(e, t) {
  3495. var i = 0
  3496. , n = h.aspectRatio() < 1
  3497. , r = e.x < e.z;
  3498. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3499. this.rotateLeft(i),
  3500. this.update(0)
  3501. }
  3502. ,
  3503. n.prototype.pan = function(e, t) {
  3504. this.camera.updateMatrix(),
  3505. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3506. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3507. }
  3508. ,
  3509. n.prototype.updateZoom = function() {
  3510. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3511. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3512. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3513. this.camera.left = -o.orthoBase * this.currentScale,
  3514. this.camera.right = o.orthoBase * this.currentScale,
  3515. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3516. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3517. this.camera.updateProjectionMatrix(),
  3518. this.offset.length()
  3519. }
  3520. ,
  3521. n.prototype.toJSON = function() {
  3522. var e = new r.Quaternion
  3523. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3524. , i = new r.Quaternion;
  3525. return function() {
  3526. var n = a.prototype.toJSON.call(this);
  3527. return e.copy(n.camera_quaternion),
  3528. i.copy(t),
  3529. i.multiply(e),
  3530. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3531. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3532. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3533. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3534. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3535. n
  3536. }
  3537. }(),
  3538. t.exports = n
  3539. }
  3540. , {
  3541. "../enum/ControlActions": 20,
  3542. "../enum/MouseButton": 34,
  3543. "../settings": 166,
  3544. "../util/browser": 182,
  3545. "../util/math": 190,
  3546. "./OutsideControls": 12,
  3547. three: 217
  3548. }],
  3549. 12: [function(e, t, i) {
  3550. "use strict";
  3551. function n(e) {
  3552. this.camera = e,
  3553. this.camera.controls = this,
  3554. this.enabled = !1,
  3555. this.target = new r.Vector3,
  3556. this.targetBounds = new r.Box3,
  3557. this.zoomSpeed = 1,
  3558. this.minDistance = 0,
  3559. this.maxDistance = 1 / 0,
  3560. this.noRotateUpDown = !1,
  3561. this.rotateSpeed = 1,
  3562. this.keyboardZoomSpeed = 0,
  3563. this.keyPanSpeed = 7,
  3564. this.autoRotate = !1,
  3565. this.autoRotateSpeed = 2,
  3566. this.autoPan = !1,
  3567. this.autoPanPosition = new r.Vector3,
  3568. this.minPolarAngle = r.Math.degToRad(25),
  3569. this.maxPolarAngle = r.Math.degToRad(65),
  3570. this.rotationAcceleration = new r.Vector2,
  3571. this.rotationSpeed = new r.Vector2,
  3572. this.panAcceleration = new r.Vector2,
  3573. this.panSpeed = new r.Vector2,
  3574. this.rotateStart = new r.Vector2,
  3575. this.rotateEnd = new r.Vector2,
  3576. this.rotateDelta = new r.Vector2,
  3577. this.panStart = new r.Vector2,
  3578. this.panEnd = new r.Vector2,
  3579. this.panDelta = new r.Vector2,
  3580. this.panOffset = new r.Vector3,
  3581. this.offset = new r.Vector3,
  3582. this.dollyStart = new r.Vector2,
  3583. this.dollyEnd = new r.Vector2,
  3584. this.dollyDelta = new r.Vector2,
  3585. this.phiDelta = 0,
  3586. this.thetaDelta = 0,
  3587. this.scale = 1,
  3588. this.panVector = new r.Vector3,
  3589. this.lastPosition = new r.Vector3,
  3590. this.state = c.NONE,
  3591. this.mouseActions = {},
  3592. this.mouseActions[h.LEFT] = c.ROTATE,
  3593. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3594. this.mouseActions[h.RIGHT] = c.PAN,
  3595. this.touchActions = {},
  3596. this.touchActions[1] = c.ROTATE,
  3597. this.touchActions[2] = c.PAN_DOLLY,
  3598. this.lastMoveTime = 0,
  3599. this.pointersLimit = 2,
  3600. this.pointers = []
  3601. }
  3602. var r = e("three")
  3603. , o = e("../settings")
  3604. , a = e("../util/common")
  3605. , s = e("../util/math")
  3606. , l = e("../enum/Vectors")
  3607. , c = e("../enum/ControlActions")
  3608. , h = e("../enum/MouseButton")
  3609. , u = e("../enum/Keys")
  3610. , d = e("../enum/ControlEvents")
  3611. , p = e("events").EventEmitter
  3612. , f = 1e-6;
  3613. n.prototype = Object.create(p.prototype),
  3614. n.prototype.setBounds = function(e) {
  3615. this.targetBounds = e
  3616. }
  3617. ,
  3618. n.prototype.isEngaged = function() {
  3619. return this.state !== c.NONE
  3620. }
  3621. ,
  3622. n.prototype.rotateLeft = function(e) {
  3623. void 0 === e && (e = this.getAutoRotationAngle()),
  3624. this.thetaDelta -= e
  3625. }
  3626. ,
  3627. n.prototype.rotateUp = function(e) {
  3628. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3629. this.phiDelta -= e)
  3630. }
  3631. ,
  3632. n.prototype.panLeft = function(e) {
  3633. var t = this.camera.matrix.elements;
  3634. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3635. this.panOffset.multiplyScalar(-e),
  3636. this.panVector.add(this.panOffset)
  3637. }
  3638. ,
  3639. n.prototype.panUp = function(e) {
  3640. var t = this.camera.matrix.elements;
  3641. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3642. this.panOffset.multiplyScalar(-e),
  3643. this.panVector.add(this.panOffset)
  3644. }
  3645. ,
  3646. n.prototype.startRotating = function(e, t) {
  3647. e && this.navRotationAcc("x", e),
  3648. t && this.navRotationAcc("y", t)
  3649. }
  3650. ,
  3651. n.prototype.stopRotating = function(e) {
  3652. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3653. this.navRotationAcc("x", 0),
  3654. this.navRotationAcc("y", 0)
  3655. }
  3656. ,
  3657. n.prototype.setAutoPanPosition = function(e, t) {
  3658. var i = new r.Vector3
  3659. , n = new r.Vector3;
  3660. return function(e, t) {
  3661. i.copy(this.camera.position),
  3662. void 0 === e && null === e || i.setX(e),
  3663. void 0 === t && null === t || i.setZ(t);
  3664. var r = this.camera.position.distanceTo(this.target)
  3665. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3666. this.targetClamped = !1,
  3667. n.copy(i).addScaledVector(o, r),
  3668. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3669. i.copy(n).addScaledVector(o, -r),
  3670. this.targetClamped = !0),
  3671. this.autoPanPosition.x = i.x,
  3672. this.autoPanPosition.z = i.z,
  3673. this.autoPan && this.stopAutoPanning()
  3674. }
  3675. }(),
  3676. n.prototype.stopAutoPanning = function() {
  3677. var e = this.autoPan;
  3678. this.autoPan = !1,
  3679. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3680. }
  3681. ,
  3682. n.prototype.dollyIn = function(e) {
  3683. void 0 === e && (e = this.getZoomScale()),
  3684. this.scale /= e
  3685. }
  3686. ,
  3687. n.prototype.dollyOut = function(e) {
  3688. void 0 === e && (e = this.getZoomScale()),
  3689. this.scale *= e
  3690. }
  3691. ,
  3692. n.prototype.updatePan = function(e) {
  3693. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3694. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3695. this.autoPan) {
  3696. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3697. t.setY(0).clampLength(0, 50 * e),
  3698. this.target.add(t),
  3699. this.camera.position.add(t),
  3700. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3701. this.stopAutoPanning())
  3702. }
  3703. }
  3704. ,
  3705. n.prototype.update = function(e) {
  3706. e || (e = 1 / 60),
  3707. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3708. this.rotateLeft(-this.rotationSpeed.x),
  3709. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3710. this.updatePan(e);
  3711. var t = this.camera.position;
  3712. this.offset.copy(t).sub(this.target);
  3713. var i = Math.atan2(this.offset.x, this.offset.z)
  3714. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3715. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3716. i += this.thetaDelta,
  3717. n += this.phiDelta,
  3718. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3719. n = Math.max(f, Math.min(Math.PI - f, n));
  3720. var r = this.updateZoom();
  3721. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3722. this.target.add(this.panVector),
  3723. this.targetBounds.clampPoint(this.target, this.target),
  3724. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3725. this.offset.y = r * Math.cos(n),
  3726. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3727. t.copy(this.target).add(this.offset),
  3728. this.camera.lookAt(this.target),
  3729. this.thetaDelta = 0,
  3730. this.phiDelta = 0,
  3731. this.scale = 1,
  3732. this.panVector.set(0, 0, 0),
  3733. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3734. }
  3735. ,
  3736. n.prototype.getAutoRotationAngle = function() {
  3737. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3738. }
  3739. ,
  3740. n.prototype.getZoomScale = function() {
  3741. return Math.pow(.95, this.zoomSpeed)
  3742. }
  3743. ,
  3744. n.prototype.onMouseDown = function(e) {
  3745. if (this.enabled) {
  3746. switch (e.preventDefault(),
  3747. this.stopAutoPanning(),
  3748. this.mouseDown = !0,
  3749. this.state = this.mouseActions[e.button],
  3750. this.state) {
  3751. case c.ROTATE:
  3752. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3753. this.rotationSpeed.set(0, 0);
  3754. break;
  3755. case c.DOLLY:
  3756. this.dollyStart.set(e.clientX, e.clientY);
  3757. break;
  3758. case c.PAN:
  3759. this.panStart.set(e.clientX, e.clientY)
  3760. }
  3761. this.emit(d.InputStart, "mouse")
  3762. }
  3763. }
  3764. ,
  3765. n.prototype.onMouseMove = function(e) {
  3766. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3767. switch (e.preventDefault(),
  3768. this.state) {
  3769. case c.ROTATE:
  3770. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3771. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3772. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3773. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3774. this.rotateStart.copy(this.rotateEnd);
  3775. break;
  3776. case c.DOLLY:
  3777. this.dollyEnd.set(e.clientX, e.clientY),
  3778. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3779. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3780. t.call(this),
  3781. this.dollyStart.copy(this.dollyEnd);
  3782. break;
  3783. case c.PAN:
  3784. this.panEnd.set(e.clientX, e.clientY),
  3785. this.panDelta.subVectors(this.panEnd, this.panStart),
  3786. this.pan(this.panDelta.x, this.panDelta.y),
  3787. this.panStart.copy(this.panEnd)
  3788. }
  3789. this.emit(d.Move, "mouse"),
  3790. this.lastMoveTime = e.timeStamp,
  3791. this.update()
  3792. }
  3793. }
  3794. ,
  3795. n.prototype.onMouseUp = function(e) {
  3796. this.enabled && (this.mouseDown = !1,
  3797. this.state = c.NONE,
  3798. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3799. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3800. this.update(),
  3801. this.rotationAcceleration.set(0, 0),
  3802. this.rotateDelta.set(0, 0)))
  3803. }
  3804. ,
  3805. n.prototype.onMouseOver = function(e) {
  3806. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3807. }
  3808. ,
  3809. n.prototype.onMouseWheel = function(e) {
  3810. if (this.enabled && o.useWheel) {
  3811. this.emit(d.Move, "wheel");
  3812. var t = e.wheelDelta || -e.detail
  3813. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3814. i.call(this),
  3815. this.update()
  3816. }
  3817. }
  3818. ,
  3819. n.prototype.onKeyDown = function(e) {
  3820. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3821. this.handleKeyDown(e.which)))
  3822. }
  3823. ,
  3824. n.prototype.navRotationAcc = function(e, t) {
  3825. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3826. }
  3827. ,
  3828. n.prototype.navPanAcc = function(e, t) {
  3829. this.stopAutoPanning(),
  3830. this.panAcceleration[e] = t
  3831. }
  3832. ,
  3833. n.prototype.handleKeyDown = function(e) {
  3834. var t = !0;
  3835. switch (e) {
  3836. case u.UPARROW:
  3837. case u.I:
  3838. this.navRotationAcc("y", 1);
  3839. break;
  3840. case u.DOWNARROW:
  3841. case u.K:
  3842. this.navRotationAcc("y", -1);
  3843. break;
  3844. case u.LEFTARROW:
  3845. case u.J:
  3846. this.navRotationAcc("x", -1);
  3847. break;
  3848. case u.RIGHTARROW:
  3849. case u.L:
  3850. this.navRotationAcc("x", 1);
  3851. break;
  3852. case u.W:
  3853. this.navPanAcc("y", 1);
  3854. break;
  3855. case u.S:
  3856. this.navPanAcc("y", -1);
  3857. break;
  3858. case u.A:
  3859. this.navPanAcc("x", -1);
  3860. break;
  3861. case u.D:
  3862. this.navPanAcc("x", 1);
  3863. break;
  3864. default:
  3865. t = !1
  3866. }
  3867. t && this.emit(d.Move, "key")
  3868. }
  3869. ,
  3870. n.prototype.onKeyUp = function(e) {
  3871. this.enabled && (e.preventDefault(),
  3872. e.stopPropagation(),
  3873. this.handleKeyUp(e.which))
  3874. }
  3875. ,
  3876. n.prototype.handleKeyUp = function(e) {
  3877. switch (e) {
  3878. case u.I:
  3879. case u.K:
  3880. case u.UPARROW:
  3881. case u.DOWNARROW:
  3882. this.keyboardZoomSpeed = 0,
  3883. this.rotationAcceleration.y = 0;
  3884. break;
  3885. case u.J:
  3886. case u.L:
  3887. case u.LEFTARROW:
  3888. case u.RIGHTARROW:
  3889. this.rotationAcceleration.x = 0;
  3890. break;
  3891. case u.S:
  3892. case u.W:
  3893. this.panAcceleration.y = 0;
  3894. break;
  3895. case u.A:
  3896. case u.D:
  3897. this.panAcceleration.x = 0
  3898. }
  3899. }
  3900. ,
  3901. n.prototype.onTouchStart = function(e) {
  3902. if (this.enabled || this.state === c.NONE) {
  3903. e.preventDefault(),
  3904. e.stopPropagation(),
  3905. this.stopAutoPanning();
  3906. var t = function() {
  3907. if (2 === e.touches.length) {
  3908. var t = e.touches[0].pageX - e.touches[1].pageX
  3909. , i = e.touches[0].pageY - e.touches[1].pageY;
  3910. this.dollyStart.set(t, i)
  3911. }
  3912. }
  3913. .bind(this)
  3914. , i = function() {
  3915. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3916. }
  3917. .bind(this)
  3918. , n = function() {
  3919. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3920. }
  3921. .bind(this);
  3922. switch (this.state = this.touchActions[e.touches.length],
  3923. this.state) {
  3924. case c.PAN_DOLLY:
  3925. t();
  3926. case c.PAN:
  3927. i();
  3928. break;
  3929. case c.ROTATE_DOLLY:
  3930. t();
  3931. case c.ROTATE:
  3932. n()
  3933. }
  3934. this.rotationSpeed.set(0, 0),
  3935. this.emit(d.InputStart, "touch")
  3936. }
  3937. }
  3938. ,
  3939. n.prototype.onTouchMove = function(e) {
  3940. if (this.enabled && this.state !== c.NONE) {
  3941. e.preventDefault(),
  3942. e.stopPropagation();
  3943. var t = function() {
  3944. var t = e.touches[0].pageX - e.touches[1].pageX
  3945. , i = e.touches[0].pageY - e.touches[1].pageY;
  3946. this.dollyEnd.set(t, i);
  3947. var n = this.dollyStart.length() - this.dollyEnd.length();
  3948. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3949. this.dollyStart.copy(this.dollyEnd)
  3950. }
  3951. .bind(this)
  3952. , i = function() {
  3953. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3954. this.panDelta.subVectors(this.panEnd, this.panStart),
  3955. this.pan(this.panDelta.x, this.panDelta.y),
  3956. this.panStart.copy(this.panEnd),
  3957. this.rotateDelta.set(0, 0)
  3958. }
  3959. .bind(this)
  3960. , n = function() {
  3961. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3962. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3963. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3964. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3965. this.rotateStart.copy(this.rotateEnd)
  3966. }
  3967. .bind(this)
  3968. , r = function() {
  3969. if (2 === e.touches.length) {
  3970. var i = window.devicePixelRatio || 1
  3971. , r = e.touches[1].pageX - e.touches[0].pageX
  3972. , s = e.touches[1].pageY - e.touches[0].pageY
  3973. , l = Math.sqrt(r * r + s * s)
  3974. , h = Math.abs(this.dollyStart.length() - l);
  3975. if (h > o.input.touchMoveThreshold * i)
  3976. this.state = c.DOLLY,
  3977. t();
  3978. else {
  3979. var u = a.average(e.touches, "pageX")
  3980. , d = a.average(e.touches, "pageY")
  3981. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3982. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3983. this.rotateStart.set(u, d),
  3984. n())
  3985. }
  3986. }
  3987. }
  3988. .bind(this);
  3989. switch (this.state) {
  3990. case c.PAN_DOLLY:
  3991. t();
  3992. case c.PAN:
  3993. i();
  3994. break;
  3995. case c.ROTATE_DOLLY:
  3996. r();
  3997. break;
  3998. case c.DOLLY:
  3999. t();
  4000. break;
  4001. case c.ROTATE:
  4002. n();
  4003. break;
  4004. default:
  4005. this.state = c.NONE
  4006. }
  4007. this.lastMoveTime = e.timeStamp,
  4008. this.emit(d.Move, "touch")
  4009. }
  4010. }
  4011. ,
  4012. n.prototype.onTouchEnd = function(e) {
  4013. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4014. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4015. this.state = c.NONE,
  4016. this.update(),
  4017. this.rotationAcceleration.set(0, 0),
  4018. this.rotateDelta.set(0, 0))
  4019. }
  4020. ,
  4021. n.prototype.onPointerDown = function(e) {
  4022. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4023. id: e.pointerId,
  4024. pageX: e.pageX,
  4025. pageY: e.pageY
  4026. }),
  4027. e.touches = this.pointers,
  4028. this.onTouchStart(e)),
  4029. this.emit(d.InputStart, "pointer"))
  4030. }
  4031. ,
  4032. n.prototype.onPointerMove = function(e) {
  4033. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4034. e.pointerId === t.id && (t.pageX = e.pageX,
  4035. t.pageY = e.pageY)
  4036. }),
  4037. e.touches = this.pointers,
  4038. this.onTouchMove(e))
  4039. }
  4040. ,
  4041. n.prototype.onPointerUp = function(e) {
  4042. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4043. e.pointerId === t.id && this.pointers.splice(i, 1)
  4044. }
  4045. .bind(this)),
  4046. e.touches = this.pointers,
  4047. this.onTouchEnd(e))
  4048. }
  4049. ,
  4050. n.prototype.reset = function() {
  4051. this.state = c.NONE,
  4052. this.stopAutoPanning(),
  4053. this.rotationSpeed.set(0, 0),
  4054. this.rotationAcceleration.set(0, 0),
  4055. this.panSpeed.set(0, 0),
  4056. this.panAcceleration.set(0, 0)
  4057. }
  4058. ,
  4059. n.prototype.toJSON = function() {
  4060. var e = {
  4061. camera_position: {
  4062. x: s.toPrecision(this.camera.position.x, 4),
  4063. y: s.toPrecision(this.camera.position.y, 4),
  4064. z: s.toPrecision(this.camera.position.z, 4)
  4065. },
  4066. camera_quaternion: {
  4067. x: s.toPrecision(this.camera.quaternion.x, 4),
  4068. y: s.toPrecision(this.camera.quaternion.y, 4),
  4069. z: s.toPrecision(this.camera.quaternion.z, 4),
  4070. w: s.toPrecision(this.camera.quaternion.w, 4)
  4071. }
  4072. };
  4073. return e
  4074. }
  4075. ,
  4076. t.exports = n
  4077. }
  4078. , {
  4079. "../enum/ControlActions": 20,
  4080. "../enum/ControlEvents": 21,
  4081. "../enum/Keys": 30,
  4082. "../enum/MouseButton": 34,
  4083. "../enum/Vectors": 50,
  4084. "../settings": 166,
  4085. "../util/common": 185,
  4086. "../util/math": 190,
  4087. events: 202,
  4088. three: 217
  4089. }],
  4090. 13: [function(e, t, i) {
  4091. (function(i) {
  4092. "use strict";
  4093. function n(e) {
  4094. this.camera = e,
  4095. this.camera.controls = this,
  4096. this.target = new r.Vector3(0,0,0),
  4097. this.lookVector = new r.Vector3,
  4098. this.lookSpeed = .05,
  4099. this.rotationAcc = new r.Vector2,
  4100. this.rotationSpeed = new r.Vector2,
  4101. this.lat = 0,
  4102. this.lon = 0,
  4103. this.phi = 0,
  4104. this.theta = 0,
  4105. this.enabled = !1,
  4106. this.locked = !1,
  4107. this.pointer = new r.Vector2(0,0),
  4108. this.rotationHistory = [],
  4109. this.rotationDifference = new r.Vector2,
  4110. this.pointerDragOn = !1,
  4111. this.pointerDragStart = new r.Vector2(0,0),
  4112. this.pinchDistance = 0,
  4113. this.moveStart = new r.Vector2,
  4114. this.moveTolerance = .01,
  4115. this.pointersLimit = 2,
  4116. this.pointers = []
  4117. }
  4118. var r = e("three")
  4119. , o = e("../util/logger")
  4120. , a = e("../settings")
  4121. , s = e("../util/common")
  4122. , l = e("../util/math")
  4123. , c = (e("../enum/Vectors"),
  4124. e("../enum/MouseButton"))
  4125. , h = e("../enum/Keys")
  4126. , u = e("../enum/ControlEvents")
  4127. , d = e("events").EventEmitter;
  4128. new o(i);
  4129. n.prototype = Object.create(d.prototype),
  4130. n.prototype.usable = function() {
  4131. return this.enabled && !this.locked
  4132. }
  4133. ,
  4134. n.prototype.lookAt = function(e) {
  4135. var t = this.camera.position.clone().sub(e)
  4136. , i = Math.atan(t.z / t.x);
  4137. i += t.x < 0 ? Math.PI : 0,
  4138. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4139. this.lon = r.Math.radToDeg(i) + 180;
  4140. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4141. , o = Math.atan(t.y / n);
  4142. this.lat = -r.Math.radToDeg(o)
  4143. }
  4144. ,
  4145. n.prototype.startRotationFrom = function(e, t) {
  4146. l.convertScreenPositionToNDC(e, t, this.pointer),
  4147. this.pointerDragOn = !0,
  4148. this.pointerDragStart.copy(this.pointer),
  4149. this.moveStart.copy(this.pointer),
  4150. this.rotationHistory = [],
  4151. this.rotationSpeed.set(0, 0)
  4152. }
  4153. ,
  4154. n.prototype.onMouseOver = function(e) {
  4155. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4156. }
  4157. ,
  4158. n.prototype.onTouchStart = function(e) {
  4159. if (this.usable()) {
  4160. switch (e.preventDefault(),
  4161. e.stopPropagation(),
  4162. e.touches.length) {
  4163. case 1:
  4164. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4165. break;
  4166. case 2:
  4167. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4168. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4169. this.pinchDistance = Math.sqrt(t * t + i * i)
  4170. }
  4171. this.emit(u.InputStart, "touch")
  4172. }
  4173. }
  4174. ,
  4175. n.prototype.onPointerDown = function(e) {
  4176. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4177. id: e.pointerId,
  4178. clientX: e.clientX,
  4179. clientY: e.clientY
  4180. }),
  4181. e.touches = this.pointers,
  4182. this.onTouchStart(e),
  4183. this.emit(u.InputStart, "pointer"))
  4184. }
  4185. ,
  4186. n.prototype.onMouseDown = function(e) {
  4187. if (this.usable()) {
  4188. switch (e.preventDefault(),
  4189. e.stopPropagation(),
  4190. e.button) {
  4191. case c.LEFT:
  4192. this.startRotationFrom(e.clientX, e.clientY)
  4193. }
  4194. this.emit(u.InputStart, "mouse")
  4195. }
  4196. }
  4197. ,
  4198. n.prototype.updateRotation = function() {
  4199. if (this.usable() && this.pointerDragOn) {
  4200. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4201. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4202. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4203. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4204. , o = Math.atan2(e.y, i)
  4205. , a = Math.atan2(t.y, n);
  4206. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4207. e.y = 0,
  4208. t.y = 0;
  4209. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4210. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4211. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4212. this.pointerDragStart.copy(this.pointer)
  4213. }
  4214. }
  4215. ,
  4216. n.prototype.onMouseMove = function(e) {
  4217. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4218. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4219. }
  4220. ,
  4221. n.prototype.onTouchMove = function(e) {
  4222. if (this.usable())
  4223. switch (this.emit(u.Move, "touch"),
  4224. e.touches.length) {
  4225. case 1:
  4226. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4227. break;
  4228. case 2:
  4229. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4230. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4231. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4232. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4233. this.emit(u.Pinch, n),
  4234. this.pinchDistance -= n)
  4235. }
  4236. }
  4237. ,
  4238. n.prototype.onPointerMove = function(e) {
  4239. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4240. e.pointerId === t.id && (t.clientX = e.clientX,
  4241. t.clientY = e.clientY)
  4242. }),
  4243. e.touches = this.pointers,
  4244. this.onTouchMove(e))
  4245. }
  4246. ,
  4247. n.prototype.endRotation = function() {
  4248. this.pointerDragOn = !1;
  4249. var e = s.averageVectors(this.rotationHistory);
  4250. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4251. }
  4252. ,
  4253. n.prototype.onTouchEnd = function(e) {
  4254. this.usable() && (e.preventDefault(),
  4255. e.stopPropagation(),
  4256. this.endRotation())
  4257. }
  4258. ,
  4259. n.prototype.onMouseUp = function(e) {
  4260. this.usable() && (e.preventDefault(),
  4261. e.stopPropagation(),
  4262. this.endRotation())
  4263. }
  4264. ,
  4265. n.prototype.onPointerUp = function(e) {
  4266. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4267. e.pointerId === t.id && this.pointers.splice(i, 1)
  4268. }
  4269. .bind(this)),
  4270. e.touches = this.pointers,
  4271. this.onTouchEnd(e))
  4272. }
  4273. ,
  4274. n.prototype.update = function(e) {
  4275. this.lon,
  4276. this.lat;
  4277. for (this.updateRotation(),
  4278. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4279. this.rotationHistory.shift();
  4280. this.lon += this.rotationDifference.x,
  4281. this.lat += this.rotationDifference.y,
  4282. this.rotationDifference.set(0, 0),
  4283. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4284. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4285. this.lon += this.rotationSpeed.x * e,
  4286. this.lat += this.rotationSpeed.y * e
  4287. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4288. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4289. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4290. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4291. this.phi = r.Math.degToRad(90 - this.lat),
  4292. this.theta = r.Math.degToRad(this.lon),
  4293. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4294. this.lookVector.y = Math.cos(this.phi),
  4295. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4296. this.target.copy(this.lookVector).add(this.camera.position),
  4297. this.camera.lookAt(this.target)
  4298. }
  4299. ,
  4300. n.prototype.onMouseWheel = function(e) {
  4301. if (this.usable()) {
  4302. var t = e.wheelDelta || -e.detail;
  4303. this.emit(u.InteractionDirect),
  4304. this.emit(u.Scroll, t)
  4305. }
  4306. }
  4307. ,
  4308. n.prototype.onKeyDown = function(e) {
  4309. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4310. this.handleKeyDown(e.which)))
  4311. }
  4312. ,
  4313. n.prototype.handleKeyDown = function(e) {
  4314. var t = function(e, t) {
  4315. this.rotationAcc[e] = t
  4316. }
  4317. .bind(this);
  4318. this.emit(u.InteractionKey);
  4319. var i = !0;
  4320. switch (e) {
  4321. case h.LEFTARROW:
  4322. case h.J:
  4323. t("x", -1);
  4324. break;
  4325. case h.RIGHTARROW:
  4326. case h.L:
  4327. t("x", 1);
  4328. break;
  4329. case h.I:
  4330. t("y", 1);
  4331. break;
  4332. case h.K:
  4333. t("y", -1);
  4334. break;
  4335. default:
  4336. i = !1
  4337. }
  4338. i && this.emit(u.Move, "key")
  4339. }
  4340. ,
  4341. n.prototype.onKeyUp = function(e) {
  4342. this.usable() && (e.preventDefault(),
  4343. e.stopPropagation(),
  4344. this.handleKeyUp(e.which))
  4345. }
  4346. ,
  4347. n.prototype.handleKeyUp = function(e) {
  4348. switch (e) {
  4349. case h.LEFTARROW:
  4350. case h.J:
  4351. case h.RIGHTARROW:
  4352. case h.L:
  4353. this.rotationAcc.x = 0;
  4354. break;
  4355. case h.I:
  4356. case h.K:
  4357. this.rotationAcc.y = 0
  4358. }
  4359. }
  4360. ,
  4361. n.prototype.startRotating = function(e, t) {
  4362. e && (this.rotationAcc.x = e),
  4363. t && (this.rotationAcc.y = t)
  4364. }
  4365. ,
  4366. n.prototype.stopRotating = function(e) {
  4367. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4368. this.rotationAcc.set(0, 0)
  4369. }
  4370. ,
  4371. n.prototype.reset = function() {
  4372. this.pointerDragOn = !1,
  4373. this.rotationAcc.set(0, 0),
  4374. this.rotationSpeed.set(0, 0),
  4375. this.pointers = []
  4376. }
  4377. ,
  4378. n.prototype.toJSON = function() {
  4379. var e = {
  4380. camera_position: {
  4381. x: l.toPrecision(this.camera.position.x, 4),
  4382. y: l.toPrecision(this.camera.position.y, 4),
  4383. z: l.toPrecision(this.camera.position.z, 4)
  4384. },
  4385. camera_quaternion: {
  4386. x: l.toPrecision(this.camera.quaternion.x, 4),
  4387. y: l.toPrecision(this.camera.quaternion.y, 4),
  4388. z: l.toPrecision(this.camera.quaternion.z, 4),
  4389. w: l.toPrecision(this.camera.quaternion.w, 4)
  4390. }
  4391. };
  4392. return e
  4393. }
  4394. ,
  4395. n.prototype.setStateFromJSON = function(e) {
  4396. this.camera.position.copy(e.camera_position),
  4397. this.camera.quaternion.copy(e.camera_quaternion)
  4398. }
  4399. ,
  4400. t.exports = n
  4401. }
  4402. ).call(this, "/js/controls/PanoramaControls.js")
  4403. }
  4404. , {
  4405. "../enum/ControlEvents": 21,
  4406. "../enum/Keys": 30,
  4407. "../enum/MouseButton": 34,
  4408. "../enum/Vectors": 50,
  4409. "../settings": 166,
  4410. "../util/common": 185,
  4411. "../util/logger": 189,
  4412. "../util/math": 190,
  4413. events: 202,
  4414. three: 217
  4415. }],
  4416. 14: [function(e, t, i) {
  4417. (function(i) {
  4418. "use strict";
  4419. var n = e("three")
  4420. , r = e("../enum/Viewmode")
  4421. , o = e("../util/logger")
  4422. , a = new o(i);
  4423. t.exports = {
  4424. serialize: function(e) {
  4425. return encodeURI(JSON.stringify(e))
  4426. },
  4427. deserialize: function(e) {
  4428. function t(e) {
  4429. function t(e, t) {
  4430. return e && "number" == typeof t && !isNaN(t)
  4431. }
  4432. return e.reduce(t, !0)
  4433. }
  4434. try {
  4435. var i = JSON.parse(decodeURI(e))
  4436. , o = {
  4437. mode: r.fromInt(i.camera_mode),
  4438. panoId: i.scan_id,
  4439. position: (new n.Vector3).copy(i.camera_position),
  4440. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4441. zoom: i.ortho_zoom,
  4442. floorVisibility: i.floor_visibility
  4443. }
  4444. , s = o.position;
  4445. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4446. var l = o.quaternion;
  4447. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4448. o
  4449. } catch (i) {
  4450. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4451. try {
  4452. var c = e.split(",")
  4453. , h = {
  4454. x: parseFloat(c[2]),
  4455. y: parseFloat(c[3]),
  4456. z: parseFloat(c[4])
  4457. }
  4458. , u = {
  4459. x: parseFloat(c[5]),
  4460. y: parseFloat(c[6]),
  4461. z: parseFloat(c[7]),
  4462. w: parseFloat(c[8])
  4463. };
  4464. return t([h.x, h.y, h.z]) || (h.x = 0,
  4465. h.y = 0,
  4466. h.z = 0),
  4467. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4468. u.y = 0,
  4469. u.z = 0,
  4470. u.w = 1),
  4471. {
  4472. mode: r.fromInt(c[0]),
  4473. panoId: c[1],
  4474. position: (new n.Vector3).copy(h),
  4475. quaternion: (new n.Quaternion).copy(u)
  4476. }
  4477. } catch (t) {
  4478. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4479. }
  4480. }
  4481. return null
  4482. }
  4483. }
  4484. }
  4485. ).call(this, "/js/controls/serializer.js")
  4486. }
  4487. , {
  4488. "../enum/Viewmode": 51,
  4489. "../util/logger": 189,
  4490. three: 217
  4491. }],
  4492. 15: [function(e, t, i) {
  4493. (function(i) {
  4494. "use strict";
  4495. function n() {
  4496. this.endlessLoop = a.warp.loop,
  4497. this.clock = new r.Clock(!0),
  4498. this.model = null,
  4499. this.player = null,
  4500. this.currentItem = null,
  4501. this.destinationItem = null,
  4502. this.tourIsPlaying = !1,
  4503. this.transitionStage = y.None,
  4504. this.nextFunc = null,
  4505. this.onTheBus = !1,
  4506. this.tourInProgress = !1,
  4507. this.reachSource = null,
  4508. this.interrupted = !1,
  4509. this.nItems = 0,
  4510. this.walkingSectionPaused = !1
  4511. }
  4512. var r = e("three")
  4513. , o = e("./util/logger")
  4514. , a = e("./settings")
  4515. , s = e("./util/transitions")
  4516. , l = e("events").EventEmitter
  4517. , c = e("./enum/Viewmode")
  4518. , h = e("./analytics")
  4519. , u = e("./enum/WarpStyle")
  4520. , s = e("./util/transitions")
  4521. , d = (e("./model/ModelManager"),
  4522. e("./enum/ModelManagerEvents"))
  4523. , p = e("./enum/DirectorEvents")
  4524. , f = e("./enum/PlayerEvents")
  4525. , g = (e("./enum/ControlEvents"),
  4526. e("./enum/BlackoutStyle"))
  4527. , m = e("./enum/PathDiscardMode")
  4528. , v = e("./enum/PathDisplayMode")
  4529. , A = (e("./player"),
  4530. new o(i))
  4531. , y = Object.freeze({
  4532. None: 0,
  4533. Moving: 1,
  4534. Aiming: 2,
  4535. Interlude: 3
  4536. })
  4537. , C = Object.freeze({
  4538. Forward: 1,
  4539. NoChange: 0,
  4540. Backwards: -1
  4541. })
  4542. , I = s.getUniqueId();
  4543. n.prototype = Object.create(l.prototype),
  4544. n.prototype.init = function(e, t) {
  4545. this.player = e,
  4546. this.modelManager = t,
  4547. this.updateModel(),
  4548. this.resetAll(),
  4549. this.bindEvents()
  4550. }
  4551. ,
  4552. n.prototype.resetAll = function() {
  4553. if (this.currentItem = null,
  4554. this.destinationItem = null,
  4555. this.tourIsPlaying = !1,
  4556. this.bgmReplay(),//xzw
  4557. this.transitionStage = y.None,
  4558. this.nextFunc = null,
  4559. this.onTheBus = !1,
  4560. this.reachSource = null,
  4561. this.interrupted = !1,
  4562. this.model) {
  4563. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4564. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4565. } else
  4566. this.defaultWarpStyle = u.BLACK,
  4567. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4568. this.resetSpecialTransition()
  4569. }
  4570. ,
  4571. n.prototype.updateModel = function() {
  4572. this.model = this.modelManager.getActiveModel(),
  4573. this.nItems = this.model.heroLocations.length
  4574. }
  4575. ,
  4576. n.prototype.bindEvents = function() {
  4577. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4578. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4579. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4580. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4581. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4582. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4583. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4584. this.player.once(f.Move, function() {
  4585. s.cancelById(I)
  4586. })
  4587. }
  4588. ,
  4589. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4590. return e === u.WALK && (this.interrupt(g.NONE),
  4591. this.pauseWalkingSection(),
  4592. this.player.fastForwardActivePanoFlight(),
  4593. !0)
  4594. }
  4595. ,
  4596. n.prototype.handlePlayerMove = function(e) {
  4597. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4598. this.emit("update.controls")
  4599. }
  4600. ,
  4601. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4602. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4603. this.emit("update.controls"))
  4604. }
  4605. ,
  4606. n.prototype.handlePlayerModeChanged = function(e, t) {
  4607. this.intermediateState() || e === t || (this.onTheBus = !1,
  4608. this.emit("update.controls"))
  4609. }
  4610. ,
  4611. n.prototype.handlePlayerInputStart = function(e) {
  4612. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4613. }
  4614. ,
  4615. n.prototype.handlePlayerFlyingStarted = function() {
  4616. this.clearWalkingSectionPaused()
  4617. }
  4618. ,
  4619. n.prototype.describe = function() {
  4620. return {
  4621. nItems: this.nItems,
  4622. currentItem: this.currentItem,
  4623. destinationItem: this.destinationItem,
  4624. tourIsPlaying: this.tourIsPlaying,
  4625. onTheBus: this.onTheBus,
  4626. endlessLoop: this.endlessLoop,
  4627. viewMode: this.player.mode,
  4628. inTransition: this._inTransition(),
  4629. transitionStage: this.transitionStage,
  4630. tourInProgress: this.tourInProgress
  4631. }
  4632. }
  4633. ,
  4634. n.prototype._inTransition = function() {
  4635. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4636. }
  4637. ,
  4638. n.prototype.bounceable = function() {
  4639. var e = this.clock.getDelta();
  4640. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4641. }
  4642. ,
  4643. n.prototype.itemCompare = function(item1, item2, type){//add
  4644. if(type == 'equal'){//==
  4645. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4646. }else if(type == 'less'){//<
  4647. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4648. }
  4649. }
  4650. n.prototype.currentMoveDirection = function() {
  4651. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4652. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4653. }
  4654. ,
  4655. n.prototype.clearPath = function() {
  4656. this._inTransition() || this.player.path.discardPathObject()
  4657. }
  4658. ,
  4659. n.prototype.allFloors = function() {
  4660. this.model.toggleAllFloors()
  4661. }
  4662. ,
  4663. n.prototype.actionComplete = function(e) {
  4664. if (this.interrupted = !1,
  4665. this.transitionStage = y.None,
  4666. this.resetSpecialTransition(),
  4667. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4668. this.tourIsPlaying || (this.player.disablePreRendering(),
  4669. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4670. this.emit("update.controls"),
  4671. this.nextFunc) {
  4672. var t = this.nextFunc;
  4673. this.nextFunc = null,
  4674. t()
  4675. }
  4676. }
  4677. ,
  4678. n.prototype.awaitCompletion = function(e, t) {
  4679. this.nextFunc = t,
  4680. e()
  4681. }
  4682. ,
  4683. n.prototype.updateSuccessFunction = function(e) {
  4684. this.nextFunc = e
  4685. }
  4686. ,
  4687. n.prototype.interrupt = function(e, t) {
  4688. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4689. this.tourIsPlaying = !1,
  4690. this.bgmReplay(),//xzw
  4691. this.interrupted = !0,
  4692. this.nextFunc = null,
  4693. this.emit(p.ActionInterrupted),
  4694. null !== e && void 0 !== e || (e = g.BEGINNING),
  4695. this.player.interruptAndFastForward(e, t),
  4696. !0)
  4697. }
  4698. ,
  4699. n.prototype.wouldInterrupt = function() {
  4700. return this.transitionStage !== y.None
  4701. }
  4702. ,
  4703. n.prototype.intermediateState = function() {
  4704. return this.transitionStage !== y.None
  4705. }
  4706. ,
  4707. n.prototype.isInterrupted = function() {
  4708. return this.interrupted
  4709. }
  4710. ,
  4711. n.prototype.pauseWalkingSection = function() {
  4712. this.walkingSectionPaused = !0
  4713. }
  4714. ,
  4715. n.prototype.clearWalkingSectionPaused = function() {
  4716. this.walkingSectionPaused = !1
  4717. }
  4718. ,
  4719. n.prototype.autoTour = function() {
  4720. var e = Date.now();
  4721. this.model.auxDataPromise.then(function() {
  4722. e = Date.now() - e;
  4723. var t = a.warp.auto
  4724. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4725. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4726. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4727. done: function() {
  4728. this.playTour()
  4729. }
  4730. .bind(this),
  4731. name: "_atr",
  4732. id: I
  4733. })
  4734. }
  4735. .bind(this))
  4736. }
  4737. ,
  4738. n.prototype.atDestinationPano = function() {
  4739. if (!this.player.currentPano || null === this.destinationItem)
  4740. return !1;
  4741. var e = this.player.currentPano.id;
  4742. if (void 0 === e)
  4743. return !1;
  4744. var t = this.model.heroLocations;
  4745. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4746. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4747. return destination && destination.panoId == e
  4748. }
  4749. ,
  4750. n.prototype.redirectToItem = function(e, t) {
  4751. if (null === e || void 0 === e)
  4752. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4753. if (!this.wouldInterrupt())
  4754. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4755. if (this.player.mode === c.TRANSITIONING)
  4756. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4757. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4758. var i = function() {
  4759. s.setTimeout(function() {
  4760. this.setDestinationItem(e),
  4761. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4762. }
  4763. .bind(this), 0)
  4764. }
  4765. .bind(this);
  4766. this.interrupt(g.END, 0),
  4767. this.updateSuccessFunction(i)
  4768. }
  4769. ,
  4770. n.prototype.useSpecialTransition = function(e) {
  4771. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4772. this.nextWarpStyle = u.BLACK
  4773. }
  4774. ,
  4775. n.prototype.resetSpecialTransition = function() {
  4776. this.nextWarpStyle = this.defaultWarpStyle
  4777. }
  4778. ,
  4779. n.prototype.arrivedAtDestination = function(e) {
  4780. if (this.player.flying || this.player.isWarping())
  4781. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4782. else {
  4783. this.transitionStage = y.Aiming;
  4784. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4785. this.player.model.fadePanoMarkers(0),
  4786. this.awaitCompletion(function() {
  4787. this.resetSpecialTransition(),
  4788. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4789. }
  4790. .bind(this), t)
  4791. }
  4792. }
  4793. ,
  4794. n.prototype.goToDestination = function(e, t, i, n) {
  4795. //音频
  4796. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4797. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4798. if(musicInfo && musicInfo.music){
  4799. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4800. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4801. let audioSrc2 = o.split('/').pop();
  4802. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4803. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4804. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4805. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4806. g_tourAudio.play()
  4807. }
  4808. }else{//很可能是该folder的起始
  4809. g_tourAudio.src = manage.dealURL(o);
  4810. g_tourAudio.load()
  4811. }
  4812. }
  4813. //}
  4814. if (this.onTheBus = !0,
  4815. this.emit("update.controls"),
  4816. this.player.updateLastView(),
  4817. !n && this.atDestinationPano()){
  4818. /*
  4819. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4820. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4821. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4822. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4823. } */
  4824. return void this.arrivedAtDestination(!0);
  4825. }
  4826. if (this.player.flying || this.player.isWarping())
  4827. A.warn("Cannot go to new destination while player is flying or warping.");
  4828. else {
  4829. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4830. , o = null
  4831. , a1 = null;
  4832. if (r.isPano()) {
  4833. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4834. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4835. o = this.arrivedAtDestination.bind(this, !0)
  4836. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4837. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4838. }
  4839. } else{
  4840. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4841. o = this.arrivedAtDestination.bind(this, !1);
  4842. }
  4843. this.transitionStage = y.Moving,
  4844. this.model.fadePanoMarkers(0),
  4845. this.awaitCompletion(function() {
  4846. a1();
  4847. }
  4848. .bind(this), o),
  4849. this.emit("update.controls")
  4850. }
  4851. }
  4852. ,
  4853. n.prototype.tourInterlude = function() {
  4854. if (h.trackAlways("reach_highlight", {
  4855. reach_source: this.reachSource
  4856. }),
  4857. this.model.fadePanoMarkers(0),
  4858. this.emit("update.controls"),
  4859. this.tourIsPlaying)
  4860. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4861. this.stopTour(true),
  4862. this.emit(p.TourEnd),
  4863. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4864. this.transitionStage = y.Interlude,
  4865. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4866. }
  4867. .bind(this), this.goNext.bind(this))
  4868. }
  4869. ,
  4870. n.prototype.playTour = function() {
  4871. if (!this.bounceable())
  4872. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4873. this.tourInProgress = !0,
  4874. this.reachSource = "play",
  4875. this.tourIsPlaying = !0,
  4876. this.wasZoomEnabled = this.player.zoomEnabled,
  4877. this.player.zoomEnabled = !1,
  4878. this.resetSpecialTransition(),
  4879. this.emit("update.controls"),
  4880. this.emit(p.TourStart),
  4881. this.player.enablePreRendering(),
  4882. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4883. this.goToDestination()) : this.goNext()))
  4884. }
  4885. ,
  4886. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4887. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4888. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4889. g_playAudio = g_bgAudio;
  4890. g_tourAudio && g_tourAudio.pause();
  4891. //window.tourAudio && window.tourAudio.pause();
  4892. manage.switchBgmState(true);
  4893. }
  4894. }
  4895. ,
  4896. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4897. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4898. this.tourIsPlaying = !1,
  4899. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4900. this.interrupt(),
  4901. this.clearWalkingSectionPaused(),
  4902. this.resetSpecialTransition(),
  4903. this.emit("update.controls"))
  4904. //window.tourAudio && window.tourAudio.pause();
  4905. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4906. {
  4907. g_tourAudio.pause();
  4908. //g_tourAudio.src = ""
  4909. }
  4910. }
  4911. ,
  4912. n.prototype.endTourProgress = function() {
  4913. this.tourInProgress = !1,
  4914. this.emit("update.controls"),
  4915. this.emit(p.TourEnd)
  4916. }
  4917. ,
  4918. n.prototype.goToHighlight = function(e) {
  4919. if (this.wouldInterrupt())
  4920. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4921. else {
  4922. if (A.debug("<tour.goto " + e + ">"),
  4923. this.isInterrupted())
  4924. return;
  4925. this.clearWalkingSectionPaused(),
  4926. this.setDestinationItem(e),
  4927. this.useSpecialTransition("Hilight"),
  4928. this.goToDestination(),
  4929. h.trackAlways("reach_highlight", {
  4930. reach_source: "thumb"
  4931. })
  4932. }
  4933. }
  4934. ,
  4935. n.prototype.prevHighlight = function() {
  4936. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4937. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4938. this.reachSource = "prev",
  4939. this.goPrev()))
  4940. }
  4941. ,
  4942. n.prototype.nextHighlight = function() {
  4943. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4944. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4945. this.reachSource = "next",
  4946. this.goNext()))
  4947. }
  4948. ,
  4949. n.prototype.changeMode = function(e) {
  4950. var t = $.Deferred()
  4951. , i = t.resolve.bind(t)
  4952. , n = t.reject.bind(t);
  4953. this.emit(p.StartModeChange);
  4954. var r = function() {
  4955. return this.clearWalkingSectionPaused(),
  4956. !!this.wouldInterrupt() && (this.interrupt(),
  4957. !0)
  4958. }
  4959. .bind(this);
  4960. if (!r()) {
  4961. switch (e) {
  4962. case c.PANORAMA:
  4963. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4964. break;
  4965. case c.DOLLHOUSE:
  4966. case c.FLOORPLAN:
  4967. this.player.flyToNewMode({
  4968. mode: e
  4969. }).done(i).fail(n);
  4970. break;
  4971. case c.OUTDOOR:
  4972. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4973. }
  4974. return t.promise()
  4975. }
  4976. }
  4977. ,
  4978. n.prototype.atEndOfTour = function() {
  4979. //return this.currentItem >= this.nItems - 1
  4980. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4981. if(end){
  4982. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4983. if(heroLocations){
  4984. end = this.currentItem[1] >= heroLocations.length - 1
  4985. }
  4986. }
  4987. return end;
  4988. }
  4989. ,
  4990. n.prototype.firstDestination = function() {
  4991. //return 0 < this.nItems ? 0 : null
  4992. return 0 < this.nItems ? [0,0]: null
  4993. }
  4994. ,
  4995. n.prototype.finalDestination = function() {
  4996. //return 0 < this.nItems ? this.nItems - 1 : null
  4997. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4998. }
  4999. ,
  5000. n.prototype.goPrev = function() {
  5001. this.tourAdvance(-1)
  5002. }
  5003. ,
  5004. n.prototype.goNext = function() {
  5005. this.tourAdvance(1)
  5006. }
  5007. ,
  5008. n.prototype.setDestinationItem = function(e) {
  5009. this.destinationItem = e,
  5010. this.emit("update.controls")
  5011. }
  5012. ,
  5013. n.prototype.setCurrentItem = function(e) {
  5014. this.currentItem = e,
  5015. this.emit("update.controls")
  5016. }
  5017. ,
  5018. n.prototype.nextItem = function(currentItem) {
  5019. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5020. if(currentItem == void 0)return this.firstDestination()
  5021. var currentLocation = this.model.heroLocations[currentItem[0]];
  5022. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5023. var item;
  5024. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5025. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5026. }else{
  5027. item = [currentItem[0] , currentItem[1]+1]
  5028. }
  5029. if(item[0] >= this.nItems ){
  5030. item = this.firstDestination()
  5031. }
  5032. return item;
  5033. //暂时不理会endlessLoop,默认为false
  5034. }
  5035. ,
  5036. n.prototype.prevItem = function(currentItem) {
  5037. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5038. if(currentItem == void 0)return this.firstDestination()
  5039. var item;
  5040. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5041. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5042. else{
  5043. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5044. if(this.currentItem[1] == 0){//子目录中第一个
  5045. return [currentItem[0] - 1, lastChildNum-1]
  5046. }else{
  5047. return [currentItem[0], currentItem[1]-1]
  5048. }
  5049. }
  5050. }
  5051. ,
  5052. n.prototype.tourAdvance = function(e) {//e是1或-1
  5053. A.debug("tourAdvance(" + e + ")")
  5054. if(null === this.currentItem || void 0 === this.currentItem){
  5055. this.setDestinationItem(this.firstDestination())
  5056. }else{
  5057. var item
  5058. if(e == 1){
  5059. item = this.nextItem(this.currentItem)
  5060. }else if(e == -1){
  5061. item = this.prevItem(this.currentItem)
  5062. }
  5063. this.setDestinationItem(item)
  5064. }
  5065. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5066. this.useSpecialTransition("reverse-looping to end")
  5067. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5068. this.useSpecialTransition("looping back to start")
  5069. }
  5070. /* var momentTour = this.getMomentTour(this.destinationItem);
  5071. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5072. var zoomLevel = this.player.zoomLevel;
  5073. this.player.zoomEnabled = true;
  5074. var zoom = function(e, d) {
  5075. this.player.zoomTo((1-e)*zoomLevel, true)
  5076. }.bind(this)
  5077. s.start(zoom, 1500, function(){
  5078. }, 0, d.easeOutQuad, "zoom")
  5079. } */
  5080. this.goToDestination()
  5081. }
  5082. ,
  5083. n.prototype.getMomentTour = function(destinationItem) {//add
  5084. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5085. if(!destinationItem) return wholeMomentTour
  5086. else{
  5087. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5088. if(currentLocation.momentTour)return currentLocation.momentTour;
  5089. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5090. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5091. }
  5092. }
  5093. t.exports = n
  5094. }
  5095. ).call(this, "/js/director.js")
  5096. }
  5097. , {
  5098. "./analytics": 4,
  5099. "./enum/BlackoutStyle": 18,
  5100. "./enum/ControlEvents": 21,
  5101. "./enum/DirectorEvents": 23,
  5102. "./enum/ModelManagerEvents": 33,
  5103. "./enum/PathDiscardMode": 38,
  5104. "./enum/PathDisplayMode": 39,
  5105. "./enum/PlayerEvents": 40,
  5106. "./enum/Viewmode": 51,
  5107. "./enum/WarpStyle": 52,
  5108. "./model/ModelManager": 140,
  5109. "./player": 155,
  5110. "./settings": 166,
  5111. "./util/logger": 189,
  5112. "./util/transitions": 195,
  5113. events: 202,
  5114. three: 217
  5115. }],
  5116. 16: [function(e, t, i) {
  5117. "use strict";
  5118. var n = e("three")
  5119. , r = e("./enum/Viewmode")
  5120. , o = (e("./settings"),
  5121. e("./util/transitions"))
  5122. , a = e("./enum/PlayerEvents")
  5123. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5124. , l = new n.ShaderPass(n.VerticalBlurShader);
  5125. l.renderToScreen = !0;
  5126. var c = $("#player").width() / $("#player").height();
  5127. isNaN(c) && (c = 1);
  5128. var h = {
  5129. currentBlur: 0,
  5130. aspect: c,
  5131. blurStrength: 1,
  5132. hblurPass: s,
  5133. vblurPass: l,
  5134. bindEvents: function(e) {
  5135. e.on(a.ModeChanged, function(e, t) {
  5136. e === r.PANORAMA && (o.cancel(h.blur),
  5137. o.cancel(h.addBlur),
  5138. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5139. })
  5140. },
  5141. blur: function(e) {
  5142. h.currentBlur = e;
  5143. var t = e * h.blurStrength;
  5144. l.uniforms.v.value = t / 512 * h.aspect,
  5145. s.uniforms.h.value = t / 512
  5146. },
  5147. addBlur: function(e) {
  5148. e = Math.max(e, h.currentBlur),
  5149. h.blur(e)
  5150. },
  5151. removeBlur: function(e) {
  5152. e = Math.min(1 - e, h.currentBlur),
  5153. h.blur(e)
  5154. }
  5155. };
  5156. h.blur(0),
  5157. t.exports = h
  5158. }
  5159. , {
  5160. "./enum/PlayerEvents": 40,
  5161. "./enum/Viewmode": 51,
  5162. "./settings": 166,
  5163. "./util/transitions": 195,
  5164. three: 217
  5165. }],
  5166. 17: [function(e, t, i) {
  5167. "use strict";
  5168. t.exports = {
  5169. UNKNOWN: 0,
  5170. ALIGNED: 1,
  5171. UNALIGNED: 2,
  5172. PLACED: 3
  5173. }
  5174. }
  5175. , {}],
  5176. 18: [function(e, t, i) {
  5177. "use strict";
  5178. t.exports = {
  5179. NONE: 0,
  5180. MIDDLE: 1,
  5181. END: 2,
  5182. BEGINNING: 3,
  5183. FADEIN: 4
  5184. }
  5185. }
  5186. , {}],
  5187. 19: [function(e, t, i) {
  5188. "use strict";
  5189. var n = e("three");
  5190. t.exports = {
  5191. newBlue: new n.Color(4967932),
  5192. altBlue: new n.Color(47355),
  5193. tagDefault: new n.Color(223357),
  5194. classicBlue: new n.Color(53759),
  5195. mpYellow: new n.Color(16502016),
  5196. mpOrange: new n.Color(16428055),
  5197. mpBlue: new n.Color(12096),
  5198. mpLtGrey: new n.Color(13751252),
  5199. mpDkGrey: new n.Color(10000019),
  5200. mpRed: new n.Color(12525854),
  5201. mpOrangeDesat: new n.Color(16764529),
  5202. mpBlueDesat: new n.Color(4034734),
  5203. mpRedDesat: new n.Color(14705505),
  5204. white: new n.Color(16777215),
  5205. black: new n.Color(0),
  5206. _desat: function(e, t) {
  5207. var i = t || .3
  5208. , r = (new n.Color).copy(e).getHSL();
  5209. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5210. },
  5211. _darken: function(e, t) {
  5212. var i = t || .2
  5213. , r = e.getHSL();
  5214. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5215. }
  5216. }
  5217. }
  5218. , {
  5219. three: 217
  5220. }],
  5221. 20: [function(e, t, i) {
  5222. "use strict";
  5223. t.exports = {
  5224. NONE: -1,
  5225. ROTATE: 0,
  5226. DOLLY: 1,
  5227. PAN: 2,
  5228. ROTATE_DOLLY: 3,
  5229. PAN_DOLLY: 4
  5230. }
  5231. }
  5232. , {}],
  5233. 21: [function(e, t, i) {
  5234. "use strict";
  5235. t.exports = {
  5236. Move: "move",
  5237. InteractionDirect: "interaction.direct",
  5238. InteractionKey: "interaction.key",
  5239. InteractionGui: "interaction.gui",
  5240. FlyInDirection: "fly.direction",
  5241. InputStart: "input.start",
  5242. Pinch: "input.pinch",
  5243. Scroll: "input.scroll",
  5244. AutoPanInterrupt: "autopan.interrupt",
  5245. AutoPanComplete: "autopan.complete",
  5246. AutoPanClamped: "autopan.clamped",
  5247. LongTap: "longtap"
  5248. }
  5249. }
  5250. , {}],
  5251. 22: [function(e, t, i) {
  5252. "use strict";
  5253. t.exports = Object.freeze({
  5254. FORWARD: "FORWARD",
  5255. LEFT: "LEFT",
  5256. RIGHT: "RIGHT",
  5257. BACK: "BACK",
  5258. UP: "UP",
  5259. DOWN: "DOWN"
  5260. })
  5261. }
  5262. , {}],
  5263. 23: [function(e, t, i) {
  5264. "use strict";
  5265. t.exports = {
  5266. ActionInterrupted: "action.interrupted",
  5267. TourStart: "tour.start",
  5268. TourEnd: "tour.end",
  5269. StartModeChange: "mode.startChange"
  5270. }
  5271. }
  5272. , {}],
  5273. 24: [function(e, t, i) {
  5274. "use strict";
  5275. t.exports = Object.freeze({
  5276. None: 0,
  5277. Queued: 1,
  5278. ForceQueued: 2,
  5279. Downloading: 3,
  5280. Downloaded: 4,
  5281. DownloadFailed: 5
  5282. })
  5283. }
  5284. , {}],
  5285. 25: [function(e, t, i) {
  5286. "use strict";
  5287. t.exports = {
  5288. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5289. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5290. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5291. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5292. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5293. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5294. }
  5295. }
  5296. , {}],
  5297. 26: [function(e, t, i) {
  5298. "use strict";
  5299. t.exports = {
  5300. Texture2D: 0,
  5301. TextureCube: 1
  5302. }
  5303. }
  5304. , {}],
  5305. 27: [function(e, t, i) {
  5306. "use strict";
  5307. t.exports = {
  5308. SMALL: "small",
  5309. LARGE: "large"
  5310. }
  5311. }
  5312. , {}],
  5313. 28: [function(e, t, i) {
  5314. "use strict";
  5315. var n = e("./Viewmode")
  5316. , r = {
  5317. LANDING: {},
  5318. NAVIGATION: "navigation",
  5319. MORE_HELP: "moreHelp",
  5320. TOUR_INTERACTION: {}
  5321. };
  5322. r.LANDING[n.PANORAMA] = "panorama.landing",
  5323. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5324. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5325. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5326. r.TOUR_INTERACTION.standard = "standard.tour",
  5327. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5328. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5329. t.exports = r
  5330. }
  5331. , {
  5332. "./Viewmode": 51
  5333. }],
  5334. 29: [function(e, t, i) {
  5335. "use strict";
  5336. var n = {
  5337. UP: 1,
  5338. DOWN: -1,
  5339. LEFT: "L",
  5340. RIGHT: "R",
  5341. FORWARD: "F",
  5342. BACK: "B",
  5343. reverse: {},
  5344. opposite: function(e) {
  5345. return this.reverse[e.toString()]
  5346. }
  5347. };
  5348. !function() {
  5349. n.reverse[n.UP] = n.DOWN,
  5350. n.reverse[n.DOWN] = n.UP,
  5351. n.reverse[n.LEFT] = n.RIGHT,
  5352. n.reverse[n.RIGHT] = n.LEFT,
  5353. n.reverse[n.FORWARD] = n.BACK,
  5354. n.reverse[n.BACK] = n.FORWARD
  5355. }(),
  5356. t.exports = n
  5357. }
  5358. , {}],
  5359. 30: [function(e, t, i) {
  5360. "use strict";
  5361. var n = e("../util/browser")
  5362. , r = {
  5363. ZERO: 48,
  5364. ONE: 49,
  5365. TWO: 50,
  5366. THREE: 51,
  5367. FOUR: 52,
  5368. FIVE: 53,
  5369. SIX: 54,
  5370. SEVEN: 55,
  5371. EIGHT: 56,
  5372. NINE: 57,
  5373. LEFTARROW: 37,
  5374. UPARROW: 38,
  5375. RIGHTARROW: 39,
  5376. DOWNARROW: 40,
  5377. A: 65,
  5378. B: 66,
  5379. C: 67,
  5380. D: 68,
  5381. E: 69,
  5382. F: 70,
  5383. G: 71,
  5384. H: 72,
  5385. I: 73,
  5386. J: 74,
  5387. K: 75,
  5388. L: 76,
  5389. M: 77,
  5390. N: 78,
  5391. O: 79,
  5392. P: 80,
  5393. Q: 81,
  5394. R: 82,
  5395. S: 83,
  5396. T: 84,
  5397. U: 85,
  5398. V: 86,
  5399. W: 87,
  5400. X: 88,
  5401. Y: 89,
  5402. Z: 90,
  5403. SPACE: 32,
  5404. RETURN: 13,
  5405. SEMICOLON: 186,
  5406. PLUSEQUALS: 187,
  5407. DASHUNDERSCORE: 189,
  5408. OPENBRACKET: 219
  5409. };
  5410. n.detectFirefox() && (r.SEMICOLON = 59,
  5411. r.PLUSEQUALS = 61,
  5412. r.DASHUNDERSCORE = 173),
  5413. t.exports = r
  5414. }
  5415. , {
  5416. "../util/browser": 182
  5417. }],
  5418. 31: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = {
  5421. EN_US: "en-US",
  5422. ES_MX: "es-MX",
  5423. FR_FR: "fr-FR",
  5424. DE_DE: "de-DE",
  5425. RU_RU: "ru-RU",
  5426. CN_CN: "cn-CN",
  5427. JP_JP: "jp-JP"
  5428. }
  5429. }
  5430. , {}],
  5431. 32: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. TagActivated: "tag.activated",
  5435. TagDismissed: "tag.dismissed",
  5436. TagNavigation: "tag.navigation"
  5437. }
  5438. }
  5439. , {}],
  5440. 33: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. ModelAdded: "model-added",
  5444. ActiveModelChanged: "active-model-changed"
  5445. }
  5446. }
  5447. , {}],
  5448. 34: [function(e, t, i) {
  5449. "use strict";
  5450. t.exports = {
  5451. LEFT: 0,
  5452. MIDDLE: 1,
  5453. RIGHT: 2
  5454. }
  5455. }
  5456. , {}],
  5457. 35: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = {
  5460. PanoRenderComplete: "panorama.render.complete",
  5461. TileRenderFailure: "panorama.tile.render.failed",
  5462. TileRenderSuccess: "panorama.tile.render.success",
  5463. TileUploadAttempted: "panorama.tile.upload.attempted",
  5464. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5465. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5466. }
  5467. }
  5468. , {}],
  5469. 36: [function(e, t, i) {
  5470. "use strict";
  5471. t.exports = {
  5472. BASE: 1,
  5473. STANDARD: 2,
  5474. HIGH: 3,
  5475. ULTRAHIGH: 4
  5476. }
  5477. }
  5478. , {}],
  5479. 37: [function(e, t, i) {
  5480. "use strict";
  5481. t.exports = {
  5482. LoadComplete: "panorama.load.complete",
  5483. LoadFailed: "panorama.load.failed",
  5484. TileLoaded: "panorama.tile.loaded"
  5485. }
  5486. }
  5487. , {}],
  5488. 38: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = Object.freeze({
  5491. Standard: 0,
  5492. Slow: 1,
  5493. Retain: 2
  5494. })
  5495. }
  5496. , {}],
  5497. 39: [function(e, t, i) {
  5498. "use strict";
  5499. t.exports = Object.freeze({
  5500. Show: 0,
  5501. Hide: 1,
  5502. Retain: 2
  5503. })
  5504. }
  5505. , {}],
  5506. 40: [function(e, t, i) {
  5507. "use strict";
  5508. t.exports = {
  5509. Move: "move",
  5510. MoveComplete: "move.complete",
  5511. ModeChanged: "mode.changed",
  5512. ModeChanging: "mode.changing",
  5513. PanoChosen: "pano.chosen",
  5514. ClosestPanoChanging: "closest.pano.changing",
  5515. WarpStarted: "warp.started",
  5516. WarpInterrupted: "warp.interrupted",
  5517. WarpEnded: "warp.ended",
  5518. FlyinFinished: "flyin.finished",
  5519. FlyingStarted: "flying.started",
  5520. FlyingInterrupted: "flying.interrupted",
  5521. FlyingEnded: "flying.ended",
  5522. Ready: "ready",
  5523. StartInside: "start.inside",
  5524. StartOutside: "start.outside",
  5525. ViewChanged: "view.changed",
  5526. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5527. InputStart: "input.start"
  5528. }
  5529. }
  5530. , {}],
  5531. 41: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = Object.freeze({
  5534. DEFAULT: 0,
  5535. PANOMARKERS: 1,
  5536. RETICULE: 2,
  5537. TAG: 3
  5538. })
  5539. }
  5540. , {}],
  5541. 42: [function(e, t, i) {
  5542. "use strict";
  5543. t.exports = {
  5544. visibleFloor: 1,
  5545. ghostFloor: 3,
  5546. boundingSkybox: 1,
  5547. panoMarker: 2,
  5548. reticule: 3,
  5549. tagStem: 4,
  5550. tagDisc: 5,
  5551. ribbon: 100
  5552. }
  5553. }
  5554. , {}],
  5555. 43: [function(e, t, i) {
  5556. "use strict";
  5557. t.exports = {
  5558. ContextCreated: "scene-renderer-context-created",
  5559. AfterRender: "after-render",
  5560. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5561. }
  5562. }
  5563. , {}],
  5564. 44: [function(e, t, i) {
  5565. "use strict";
  5566. t.exports = {
  5567. IDLE: "idle",
  5568. BROWSE: "browse",
  5569. EXAMINE: "examine"
  5570. }
  5571. }
  5572. , {}],
  5573. 45: [function(e, t, i) {
  5574. "use strict";
  5575. t.exports = {
  5576. TileDownloadSuccess: "tiledownloader.download.success",
  5577. TileDownloadFailure: "tiledownloader.download.failure",
  5578. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5579. }
  5580. }
  5581. , {}],
  5582. 46: [function(e, t, i) {
  5583. "use strict";
  5584. t.exports = {
  5585. CardboardAndroid: "googlevr",
  5586. GearVR: "gearvr",
  5587. CardboardIOS: "googlevrios",
  5588. Cardboard: "googlevr"
  5589. }
  5590. }
  5591. , {}],
  5592. 47: [function(e, t, i) {
  5593. "use strict";
  5594. t.exports = {
  5595. NONE: 0,
  5596. CONTEXTUAL: 1,
  5597. ANDROID: 2
  5598. }
  5599. }
  5600. , {}],
  5601. 48: [function(e, t, i) {
  5602. "use strict";
  5603. var n = {
  5604. Title: 0,
  5605. Cardboard: 1
  5606. }
  5607. , r = {
  5608. Title: 0,
  5609. Cardboard: 1,
  5610. Gear: 2
  5611. };
  5612. !function() {
  5613. [n, r].forEach(function(e) {
  5614. e.pageCount = Object.keys(e).length
  5615. })
  5616. }(),
  5617. t.exports.ios = n,
  5618. t.exports.standard = r
  5619. }
  5620. , {}],
  5621. 49: [function(e, t, i) {
  5622. "use strict";
  5623. t.exports = {
  5624. Android: "android",
  5625. IOS: "ios",
  5626. Desktop: "desktop",
  5627. UnsupportedAndroid: "android-unsupported"
  5628. }
  5629. }
  5630. , {}],
  5631. 50: [function(e, t, i) {
  5632. "use strict";
  5633. var n = e("three");
  5634. t.exports = {
  5635. UP: new n.Vector3(0,1,0),
  5636. DOWN: new n.Vector3(0,-1,0),
  5637. LEFT: new n.Vector3(-1,0,0),
  5638. RIGHT: new n.Vector3(1,0,0),
  5639. FORWARD: new n.Vector3(0,0,-1),
  5640. BACK: new n.Vector3(0,0,1)
  5641. }
  5642. }
  5643. , {
  5644. three: 217
  5645. }],
  5646. 51: [function(e, t, i) {
  5647. "use strict";
  5648. var n = e("../exception/ViewmodeConvertException")
  5649. , r = e("./coreViewmodes")
  5650. , o = e("../util/common")
  5651. , a = {
  5652. MESH: "mesh",
  5653. OUTDOOR: "outdoor",
  5654. TRANSITIONING: "transitioning",
  5655. toInt: function(e) {
  5656. switch (e) {
  5657. case this.PANORAMA:
  5658. return 1;
  5659. case this.DOLLHOUSE:
  5660. return 2;
  5661. case this.FLOORPLAN:
  5662. return 3;
  5663. case this.OUTDOOR:
  5664. return 4;
  5665. case this.TRANSITIONING:
  5666. return -1
  5667. }
  5668. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5669. },
  5670. fromInt: function(e) {
  5671. switch (e) {
  5672. case "1":
  5673. case 1:
  5674. return this.PANORAMA;
  5675. case "2":
  5676. case 2:
  5677. return this.DOLLHOUSE;
  5678. case "3":
  5679. case 3:
  5680. return this.FLOORPLAN;
  5681. case "4":
  5682. case 4:
  5683. return this.OUTDOOR
  5684. }
  5685. throw new n("No known conversion for int to viewmode for int: " + e)
  5686. },
  5687. convertWorkshopModeInt: function(e) {
  5688. switch (e) {
  5689. case "0":
  5690. case 0:
  5691. case undefined: //xzw add
  5692. return this.PANORAMA;
  5693. case "1":
  5694. case 1:
  5695. return this.FLOORPLAN;
  5696. case "2":
  5697. case 2:
  5698. return this.DOLLHOUSE;
  5699. case "3":
  5700. case 3:
  5701. return this.MESH
  5702. }
  5703. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5704. }
  5705. };
  5706. o.extendObject(a, r),
  5707. t.exports = a
  5708. }
  5709. , {
  5710. "../exception/ViewmodeConvertException": 58,
  5711. "../util/common": 185,
  5712. "./coreViewmodes": 54
  5713. }],
  5714. 52: [function(e, t, i) {
  5715. "use strict";
  5716. t.exports = {
  5717. BLACK: "black",
  5718. STD: "std",
  5719. WALK: "walk"
  5720. }
  5721. }
  5722. , {}],
  5723. 53: [function(e, t, i) {
  5724. "use strict";
  5725. t.exports = {
  5726. ZoomIn: "zoom.in",
  5727. ZoomOut: "zoom.out",
  5728. ZoomMax: "zoom.max",
  5729. ZoomMin: "zoom.min"
  5730. }
  5731. }
  5732. , {}],
  5733. 54: [function(e, t, i) {
  5734. "use strict";
  5735. t.exports = {
  5736. PANORAMA: "panorama",
  5737. DOLLHOUSE: "dollhouse",
  5738. FLOORPLAN: "floorplan"
  5739. }
  5740. }
  5741. , {}],
  5742. 55: [function(e, t, i) {
  5743. "use strict";
  5744. function n(e) {
  5745. this.message = e
  5746. }
  5747. t.exports = n
  5748. }
  5749. , {}],
  5750. 56: [function(e, t, i) {
  5751. "use strict";
  5752. function n(e) {
  5753. r.call(this, e)
  5754. }
  5755. var r = e("./BasicException");
  5756. n.prototype = Object.create(r.prototype),
  5757. t.exports = n
  5758. }
  5759. , {
  5760. "./BasicException": 55
  5761. }],
  5762. 57: [function(e, t, i) {
  5763. "use strict";
  5764. function n(e) {
  5765. r.call(this, e)
  5766. }
  5767. var r = e("./BasicException");
  5768. n.prototype = Object.create(r.prototype),
  5769. t.exports = n
  5770. }
  5771. , {
  5772. "./BasicException": 55
  5773. }],
  5774. 58: [function(e, t, i) {
  5775. "use strict";
  5776. function n(e) {
  5777. r.call(this, e)
  5778. }
  5779. var r = e("./BasicException");
  5780. n.prototype = Object.create(r.prototype),
  5781. t.exports = n
  5782. }
  5783. , {
  5784. "./BasicException": 55
  5785. }],
  5786. 59: [function(e, t, i) {
  5787. (function(i) {
  5788. "use strict";
  5789. function n(e) {
  5790. var t = {};
  5791. if (e) {
  5792. var i = e.flags;
  5793. if (i)
  5794. for (var n in i)
  5795. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5796. return t
  5797. }
  5798. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5799. null
  5800. }
  5801. var r = e("./util/ajax")
  5802. , o = e("./util/showcase")
  5803. , a = e("./util/logger")
  5804. , s = ""
  5805. , l = new a(i)
  5806. , c = {};
  5807. t.exports = {
  5808. loadFeatureFlags: function(e) {
  5809. var t = $.Deferred();
  5810. return r.get(e.urlBase + s, {
  5811. responseType: "json",
  5812. prefetchFrom: "user",
  5813. auth: o.getAuthorizationHeader()
  5814. }).done(function(e) {
  5815. c = n(e),
  5816. c ? t.resolve(c) : t.reject("loading-failed")
  5817. }).fail(function() {
  5818. l.debug("Retrieval of feature flags failed."),
  5819. t.reject("loading-failed")
  5820. }),
  5821. t.promise()
  5822. },
  5823. getFlags: function() {
  5824. return c
  5825. },
  5826. updateDependentSettings: function(e, t) {
  5827. e = e || c,
  5828. e.labels && (t.labels.enabled = !0),
  5829. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5830. e.showcase_sdk && (t.sdkInit = !0),
  5831. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5832. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5833. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5834. e.hide_sc_sharing && (t.share.enabled = !1)
  5835. }
  5836. }
  5837. }
  5838. ).call(this, "/js/featureflags.js")
  5839. }
  5840. , {
  5841. "./util/ajax": 181,
  5842. "./util/logger": 189,
  5843. "./util/showcase": 193
  5844. }],
  5845. 60: [function(e, t, i) {
  5846. "use strict";
  5847. var n = (e("../util/common"),
  5848. {
  5849. status: 0,
  5850. set: function(e) {
  5851. if (isNaN(e))
  5852. return !1;
  5853. var t = $('.progressbar');
  5854. 0 > e && (e = 0);
  5855. e > 100 && (e = 100);
  5856. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5857. var barperc = e*width;
  5858. var perc = Math.round(e);
  5859. var labelpos = (parseInt(barperc)-15);
  5860. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5861. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5862. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5863. this.status = e
  5864. },
  5865. done: function(e) {
  5866. return e || this.status ? (this.status = null,
  5867. this.set(100)) : this
  5868. }
  5869. });
  5870. t.exports.circleLoader = n
  5871. }
  5872. , {
  5873. "../util/common": 185
  5874. }],
  5875. 61: [function(e, t, i) {
  5876. "use strict";
  5877. t.exports = Object.freeze({
  5878. CLOSE: "modal.closer.close"
  5879. })
  5880. }
  5881. , {}],
  5882. 62: [function(e, t, i) {
  5883. "use strict";
  5884. function n(e, t) {
  5885. t && (t.stopPropagation(),
  5886. t.preventDefault()),
  5887. e && this.emit(l.CLOSE, e),
  5888. g.reset()
  5889. }
  5890. function r(e, t) {
  5891. function i() {
  5892. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5893. t !== f && (f = t,
  5894. t ? (e.classList.add("closeByFooter"),
  5895. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5896. h.classList.remove("closeByFooter")))
  5897. }
  5898. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5899. }
  5900. var o = e("../../settings")
  5901. , a = (e("../../tag/Media/MediaEvent"),
  5902. e("../../util/browser"))
  5903. , s = e("../../util/common")
  5904. , l = e("./ModalCloserEvent")
  5905. , c = e("events").EventEmitter
  5906. , h = document.getElementsByClassName("footer")[0]
  5907. , u = h.querySelectorAll(".close")[0]
  5908. , d = null
  5909. , p = null
  5910. , f = null
  5911. , g = (a.isMobile(),
  5912. {
  5913. open: function(e) {
  5914. e && (r(e),
  5915. d && u.removeEventListener("click", d, !0),
  5916. d = n.bind(this, e.id),
  5917. u.addEventListener("click", d, !0),
  5918. p && window.removeEventListener("resize", p, !0),
  5919. p = r.bind(this, e),
  5920. window.addEventListener("resize", p, !0))
  5921. },
  5922. reset: function() {
  5923. h.classList.remove("closeByFooter"),
  5924. u.removeEventListener("click", d, !0),
  5925. window.removeEventListener("resize", p, !0),
  5926. d = p = f = null
  5927. }
  5928. });
  5929. s.extendObject(g, c.prototype),
  5930. t.exports = g
  5931. }
  5932. , {
  5933. "../../tag/Media/MediaEvent": 131,
  5934. "../../settings": 166,
  5935. "../../util/browser": 182,
  5936. "../../util/common": 185,
  5937. "./ModalCloserEvent": 61,
  5938. events: 202
  5939. }],
  5940. 63: [function(e, t, i) {
  5941. "use strict";
  5942. function n(e, t, i) {
  5943. var n = new r.GUI({
  5944. width: 400
  5945. })
  5946. , u = n.addFolder("Flydown from Dollhouse");
  5947. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5948. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5949. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5950. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5951. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5952. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5953. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5954. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5955. var d = n.addFolder("Transition between panos");
  5956. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5957. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5958. h.transition.flyTime = 0,
  5959. d.__controllers.forEach(function(e) {
  5960. e.updateDisplay()
  5961. })
  5962. }),
  5963. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5964. h.transition.flySpeed = 0,
  5965. d.__controllers.forEach(function(e) {
  5966. e.updateDisplay()
  5967. })
  5968. }),
  5969. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5970. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5971. d.add(h.transition, "movementEasing", Object.keys(a));
  5972. var p = n.addFolder("Path Display");
  5973. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5974. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5975. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5976. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5977. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5978. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5979. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5980. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5981. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5982. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5983. h.path.color = l[h.path.color],
  5984. h.path.colorUp = l._desat(h.path.color),
  5985. h.path.colorDown = l.darken(h.path.color)
  5986. }),
  5987. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5988. h.reticuleColor = l[h.reticuleColor]
  5989. });
  5990. var f = n.addFolder("Warping")
  5991. , g = f.addFolder("Warp/Teleport");
  5992. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5993. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5994. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5995. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5996. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5997. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5998. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5999. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6000. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6001. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6002. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6003. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6004. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6005. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6006. h.path.typ = c[h.path.typ]
  6007. }),
  6008. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6009. t.endlessLoop = h.warp.loop
  6010. }),
  6011. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6012. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6013. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6014. var m = f.addFolder("Long Warp Only");
  6015. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6016. h.warp.flySpeed = 0,
  6017. m.__controllers.forEach(function(e) {
  6018. e.updateDisplay()
  6019. })
  6020. }),
  6021. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6022. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6023. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6024. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6025. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6026. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6027. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6028. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6029. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6030. var v = n.addFolder("Warp Esoterica");
  6031. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6032. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6033. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6034. h.warp.minWarpTime = 0,
  6035. v.__controllers.forEach(function(e) {
  6036. e.updateDisplay()
  6037. })
  6038. }),
  6039. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6040. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6041. v.add(h.warp, "movementEasing", Object.keys(a));
  6042. var A = n.addFolder("Misc");
  6043. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6044. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6045. }),
  6046. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6047. i.cameras[s.PANORAMA].fov = h.insideFOV
  6048. }),
  6049. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6050. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6051. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6052. var y = n.addFolder("Navigation");
  6053. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6054. h.navigation.panoScores || e.panos.forEach(function(e) {
  6055. e.floor.remove(e.text3d),
  6056. e.text3d = null
  6057. })
  6058. }),
  6059. y.add(h.navigation, "mouseDirection"),
  6060. y.add(h.navigation, "filterStrictness", 0, 1),
  6061. y.add(h.navigation, "angleFactor", -60, 0),
  6062. y.add(h.navigation, "directionFactor", 1, 20),
  6063. y.add(h.navigation, "distanceFactor", -5, 5),
  6064. y.add(h.navigation, "optionalityFactor", .1, 10);
  6065. var C = n.addFolder("tags")
  6066. , I = C.addFolder("Tag Creation");
  6067. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6068. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6069. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6070. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6071. var E = C.addFolder("Visibility");
  6072. E.add(h.tags.visibility, "anyDistance"),
  6073. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6074. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6075. E.add(h.tags.visibility, "hideViaFloor"),
  6076. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6077. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6078. var b = C.addFolder("Disc Parameters");
  6079. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6080. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6081. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6082. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6083. }),
  6084. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6085. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6086. }),
  6087. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6088. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6089. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6090. var w = C.addFolder("Navigate");
  6091. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6092. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6093. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6094. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6095. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6096. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6097. var _ = n.addFolder("Debug");
  6098. _.add(h, "wireframe").onFinishChange(function() {
  6099. e.chunks.forEach(function(t) {
  6100. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6101. t.wireframeTwin.material.depthWrite = !1,
  6102. t.wireframeTwin.material.depthTest = !1,
  6103. t.wireframeTwin.material.opacity = .5,
  6104. t.wireframeTwin.material.transparent = !0),
  6105. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6106. })
  6107. }),
  6108. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6109. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6110. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6111. e.skybox.wireframe = null)
  6112. }),
  6113. _.add(h, "showSweeps").onFinishChange(function() {
  6114. e.setSweepVisibility(h.showSweeps)
  6115. }),
  6116. _.add(h, "showMesh").onFinishChange(function() {
  6117. e.chunks.forEach(function(e) {
  6118. e.visible = h.showMesh
  6119. })
  6120. }),
  6121. _.add(h, "showFloors").onFinishChange(function() {
  6122. e.floors.forEach(function(e) {
  6123. e.collider.children.forEach(function(e) {
  6124. e.material.visible = h.showFloors
  6125. })
  6126. })
  6127. }),
  6128. _.add(h, "showSkyboxes").onFinishChange(function() {
  6129. e.panos.forEach(function(e) {
  6130. e.skyboxMesh.visible = h.showSkyboxes
  6131. })
  6132. }),
  6133. _.add(h, "showNeighbors").onChange(function() {}),
  6134. _.add(e, "alpha", 0, 1)
  6135. }
  6136. var r = e("../lib/dat.gui")
  6137. , o = e("three")
  6138. , a = e("../util/easing")
  6139. , s = e("../enum/Viewmode")
  6140. , l = e("../enum/Colors")
  6141. , c = e("../enum/WarpStyle")
  6142. , h = e("../settings");
  6143. e("../tag/tag");
  6144. r.GUI.prototype.removeFolder = function(e) {
  6145. var t = this.__folders[e];
  6146. t && (t.close(),
  6147. this.__ul.removeChild(t.domElement.parentNode),
  6148. delete this.__folders[e],
  6149. this.onResize())
  6150. }
  6151. ,
  6152. t.exports.toggle = n
  6153. }
  6154. , {
  6155. "../enum/Colors": 19,
  6156. "../enum/Viewmode": 51,
  6157. "../enum/WarpStyle": 52,
  6158. "../lib/dat.gui": 93,
  6159. "../tag/tag": 123,
  6160. "../settings": 166,
  6161. "../util/easing": 186,
  6162. three: 217
  6163. }],
  6164. 64: [function(e, t, i) {
  6165. (function(i) {
  6166. "use strict";
  6167. function n(e, t, i, n) {
  6168. $(".gui-error .error-problem-text").text(e),
  6169. $(".gui-error .error-solution-text").text(t),
  6170. $(".gui-error .error-explanation").text(i),
  6171. $(".gui-error .error-actions").html(n),
  6172. $(window).resize(),
  6173. $(".gui-error").fadeIn(),
  6174. $("#bottom-logo").fadeIn()
  6175. }
  6176. function r(e) {
  6177. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6178. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6179. s.isMobile() || $("[rel=tiletip]").tooltip({
  6180. placement: "bottom",
  6181. delay: {
  6182. show: 50,
  6183. hide: 0
  6184. },
  6185. trigger: "hover",
  6186. viewport: {
  6187. selector: "body",
  6188. padding: 10
  6189. }
  6190. })
  6191. }
  6192. function o() {
  6193. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6194. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6195. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6196. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6197. e.preventDefault(),
  6198. e.stopPropagation(),
  6199. r(" ")
  6200. })
  6201. }
  6202. function a(e) {
  6203. if ($("head title").text(c.pageTitle),
  6204. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6205. $("#gui-loading").fadeOut(250),
  6206. $("#quick-blackout").hide(),
  6207. l.track("showcase_error", {
  6208. error_key: e
  6209. }),
  6210. h.locale || h.init(),
  6211. "webgl-unsupported" === e)
  6212. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6213. else if ("webgl-ios" === e)
  6214. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6215. else if ("webgl-safari" === e)
  6216. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6217. else if ("webgl-generic" === e)
  6218. o();
  6219. else if ("missing-urls" === e)
  6220. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6221. else if ("loading-failed" === e)
  6222. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6223. else {
  6224. if ("loading-failed-maintenance" !== e)
  6225. return void d.error("Unhandled error: " + e);
  6226. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6227. }
  6228. }
  6229. var s = e("./../util/browser")
  6230. , l = e("./../analytics")
  6231. , c = e("./../settings")
  6232. , h = e("../localization/localize")
  6233. , u = e("./../util/logger")
  6234. , d = new u(i)
  6235. , p = '"https://support.port.com/hc/articles/208220058"';
  6236. t.exports.error = a
  6237. }
  6238. ).call(this, "/js/gui/error.js")
  6239. }
  6240. , {
  6241. "../localization/localize": 108,
  6242. "./../analytics": 4,
  6243. "./../settings": 166,
  6244. "./../util/browser": 182,
  6245. "./../util/logger": 189
  6246. }],
  6247. 65: [function(e, t, i) {
  6248. (function(i) {
  6249. "use strict";
  6250. function n() {
  6251. Ue = [],
  6252. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6253. Ue.push(".hideTarget", ".pinTop.right")
  6254. }
  6255. function r() {
  6256. for (var e in je)
  6257. if (je.hasOwnProperty(e)) {
  6258. var t = je[e];
  6259. if (!t.visible)
  6260. for (var i = 0; i < t.elements.length; i++)
  6261. $(t.elements[i]).hide()
  6262. }
  6263. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6264. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6265. n()
  6266. }
  6267. function o(e, t) {
  6268. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6269. $("#gui-zoomin").toggle(i),
  6270. $("#gui-zoomout").toggle(i)
  6271. }
  6272. function a() {
  6273. c(),
  6274. $(".pinBottom").toggleClass("open"),
  6275. $("#drawer").toggleClass("open"),
  6276. $(".footer").toggleClass("open"),
  6277. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6278. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6279. ie.resetDrawer()),
  6280. setTimeout(function() {
  6281. $("#pullTab").toggleClass("opened");
  6282. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6283. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6284. }
  6285. function s(e) {
  6286. var t;
  6287. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6288. t = e.position().top + e.outerHeight(),
  6289. e.attr("style", "display: none"));
  6290. var i = $("#player").outerHeight()
  6291. , n = i - 130;
  6292. return n < t + 25
  6293. }
  6294. function l(e) {
  6295. "touchstart" === e.type && e.preventDefault(),
  6296. e.stopPropagation()
  6297. }
  6298. function c() {
  6299. W && (W.reload(),
  6300. W.init())
  6301. }
  6302. function h(e) {
  6303. ne.show(e),
  6304. r()
  6305. }
  6306. function u(e) {
  6307. ne.progress(e)
  6308. }
  6309. function d(e, t, i) {
  6310. var n = t.player;
  6311. $("#gui-thumb").fadeOut(2500),
  6312. ne.hide(function() {
  6313. Ge = !1
  6314. }),
  6315. me.init(e, i),
  6316. de.finishSetup(Object.keys(e.tags).length),
  6317. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6318. var s = function() {
  6319. i.dismissExaminedTag(),
  6320. i.disableHovering()
  6321. };
  6322. Ae.on(ye.OPENED, s),
  6323. Ce.on(Me.OPENED, s),
  6324. he.on(ue.OPENED, s),
  6325. fe.on(ge.OPENED, s);
  6326. var l = i.enableHovering.bind(i);
  6327. if (Ae.on(ye.CLOSED, l),
  6328. Ce.on(Me.CLOSED, l),
  6329. he.on(ue.CLOSED, l),
  6330. fe.on(ge.CLOSED, l),
  6331. Q.labels.enabled && Object.keys(e.labels).length,
  6332. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6333. C(e.currentFloor, n.mode)),
  6334. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6335. r(),
  6336. o(t, t.player),
  6337. $("#gui").fadeIn(1500),
  6338. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6339. a(),
  6340. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6341. }, 2e3),
  6342. !K.isMobile())
  6343. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6344. $(c[h]).addClass("hasHover");
  6345. O(e),
  6346. de.setupToggling();
  6347. //xzw:
  6348. window.editHotPanel && editHotPanel();
  6349. //czj
  6350. navBorderRadius(e);
  6351. //czj 编辑界面
  6352. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6353. window.EditTools && new EditTools(n.sceneRenderer);
  6354. }
  6355. function navBorderRadius(e){
  6356. var pullTab = $("#pullTab"),
  6357. mobileRadius = {
  6358. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6359. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6360. },
  6361. topRadius = {
  6362. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6363. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6364. };
  6365. function BorderRadius(bottom,top){
  6366. $("#gui-modes-map > div:visible:last").css(bottom);
  6367. if(pullTab.is(':visible')){
  6368. $(".viewContainer > div:visible:first").css(top);
  6369. }else{
  6370. $("#gui-modes-map > div:visible:first").css(top);
  6371. }
  6372. }
  6373. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6374. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6375. }else{
  6376. BorderRadius(topRadius.bottom,topRadius.top);
  6377. }
  6378. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6379. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6380. window.specialScene && specialScene.special().afterImplement();
  6381. }
  6382. }
  6383. function p(e) {
  6384. e || (e = 0),
  6385. We = !1,
  6386. window.setTimeout(function() {
  6387. We || (ze = !0,
  6388. $("#gui-spinner").stop(!0, !0).show())
  6389. }
  6390. .bind(this), e)
  6391. }
  6392. function f() {
  6393. $("#gui-spinner").stop(!0, !0),
  6394. $("#gui-spinner").fadeOut(1e3),
  6395. We = !0,
  6396. ze = !1
  6397. }
  6398. function g(e, t) {
  6399. var i = e.mode
  6400. , n = t || e.currentPano;
  6401. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6402. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6403. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6404. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6405. Q.show360Views.enabled && !n.isAligned() ? (
  6406. $(".gui-floor").addClass("hidden"),
  6407. $("#gui-modes-outside").addClass("desktop-only")) : (
  6408. $(".gui-floor").removeClass("hidden"),
  6409. $("#gui-modes-outside").removeClass("desktop-only")),
  6410. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6411. Be = i,
  6412. $("#gui-modes-outside").addClass("hidden"),
  6413. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6414. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6415. setTimeout(()=>{
  6416. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6417. if($('#gui-modes-inside').attr('class')==='active'){
  6418. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6419. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6420. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6421. }
  6422. },500)
  6423. }
  6424. function m(e, t) {
  6425. var i = t.player;
  6426. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6427. l(e),
  6428. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6429. J.track("USER", {
  6430. event_type: "showcase_gui",
  6431. gui_action: "click_inside_mode_button"
  6432. }),
  6433. t.changeMode(_e.PANORAMA);
  6434. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6435. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6436. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6437. }),
  6438. $("#gui-modes-outside").find("a").on("click", function(e) {
  6439. l(e),
  6440. J.track("showcase_gui", {
  6441. gui_action: "click_outside_mode_button"
  6442. }),
  6443. t.changeMode(Be)
  6444. }),
  6445. $("#gui-modes-floorplan").on("click", function(e) {
  6446. l(e),
  6447. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6448. gui_action: "click_floorplan_mode_button"
  6449. }),
  6450. t.changeMode(_e.FLOORPLAN));
  6451. $('#gui-modes-inside img').attr('src','images/inside.png')
  6452. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6453. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6454. }),
  6455. $("#gui-modes-dollhouse").on("click", function(e) {
  6456. l(e),
  6457. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6458. gui_action: "click_dollhouse_mode_button"
  6459. }),
  6460. t.changeMode(_e.DOLLHOUSE));
  6461. $('#gui-modes-inside img').attr('src','images/inside.png')
  6462. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6463. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6464. })
  6465. }
  6466. function v(e, t) {
  6467. function i() {
  6468. document.getElementById("vr").classList.remove("hidden"),
  6469. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6470. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6471. $(".improper-embed").toggleClass("hidden", !1),
  6472. r())
  6473. }, function(e) {
  6474. r()
  6475. }) : r()
  6476. }
  6477. function n(i) {
  6478. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6479. Ie.init(e.data, t, i, q),
  6480. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6481. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6482. }
  6483. function r() {
  6484. De.info("WebVR support not found, VR button activates native app VR modal"),
  6485. Ae.init(e.data, q),
  6486. Ae.on(ye.OPENED, function() {
  6487. var e = document.getElementById("vr-modal");
  6488. return function() {
  6489. Ze("vr"),
  6490. le.open(e)
  6491. }
  6492. }()),
  6493. Ae.on(ye.CLOSED, le.reset)
  6494. }
  6495. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6496. /*********************** 方奕卓 VR功能事件监听 ********************/
  6497. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6498. switch (Q.vr.option) {
  6499. case Pe.CONTEXTUAL:
  6500. i();
  6501. break;
  6502. case Pe.ANDROID:
  6503. K.detectAndroid() && i();
  6504. break;
  6505. case Pe.NONE:
  6506. }
  6507. }
  6508. }
  6509. function A(e, t) {
  6510. $("#play").on("mousedown touchstart", function(e) {
  6511. l(e);
  6512. Ze("tour");
  6513. ve.play();
  6514. J.trackAlways("showcase_gui", {
  6515. gui_action: "play_highlights"
  6516. })
  6517. }),
  6518. window.startAndPlay = function(e) {
  6519. // l(e);
  6520. Ze("tour");
  6521. ve.play();
  6522. J.trackAlways("showcase_gui", {
  6523. gui_action: "play_highlights"
  6524. })
  6525. };
  6526. $("#pause").on("mousedown touchstart", function(e) {
  6527. l(e),
  6528. ve.pause(),
  6529. J.trackAlways("showcase_gui", {
  6530. gui_action: "pause_highlights"
  6531. })
  6532. }),
  6533. $("#gui-zoomin").find("a").on("click", function(e) {
  6534. l(e),
  6535. t.player.zoomInIncrementally()
  6536. }),
  6537. $("#gui-zoomout").find("a").on("click", function(e) {
  6538. l(e),
  6539. t.player.zoomOutIncrementally()
  6540. })
  6541. }
  6542. function y(e, t) {
  6543. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6544. if(getQueryVariable('m') === '372') continue;
  6545. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6546. $(".gui-floor").find(".container").prepend(r)
  6547. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6548. }
  6549. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6550. i.on("click", function(e) {
  6551. l(e),
  6552. Ze("floor"),
  6553. i.toggleClass("open")
  6554. }),
  6555. $(".floorChoice").on("click", function(e) {
  6556. l(e);
  6557. var n = $(this).data("index");
  6558. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6559. t.player.gotoFloor(n),
  6560. J.track("showcase_gui", {
  6561. gui_action: "click_floor_select_button",
  6562. interaction_source: "gui"
  6563. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6564. Ze("move"),
  6565. t.allFloors(),
  6566. J.track("showcase_gui", {
  6567. gui_action: "click_toggle_all_floors_button",
  6568. interaction_source: "gui"
  6569. })),
  6570. i.removeClass("open")
  6571. })
  6572. }
  6573. function C(e, t) {
  6574. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6575. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6576. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6577. $(".floorChoice").removeClass("active"),
  6578. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6579. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6580. $(".floorChoice").removeClass("active"),
  6581. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6582. }
  6583. function I(e) {
  6584. return e.describe().inTransition
  6585. }
  6586. function b(e, t, i) {
  6587. Fe = e.heroLocations.length;
  6588. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6589. , r = 100 / Fe + "%"
  6590. , o = $("#thumb-container")
  6591. , a = $("#progressBar");
  6592. $("#status").find(".totalSteps").text(Fe);
  6593. for (var s = 0; s < Fe; s++) {
  6594. var c = e.heroLocations[s]
  6595. , h = $(n);
  6596. var thumbUrl
  6597. if(c.heroLocations){//有子项,选第一张截图
  6598. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6599. }else{
  6600. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6601. }
  6602. h.attr("data-index", s)
  6603. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6604. if (c.name) {
  6605. var u = $('<div class="overlay"></div>').text(c.name);
  6606. h.prepend(u)
  6607. }
  6608. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6609. var d = e.panos.get(c.panoId)
  6610. , p = d && !d.isAligned()
  6611. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6612. h.prepend(f)
  6613. }
  6614. o.append(h),
  6615. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6616. }
  6617. j = 144 * Fe,
  6618. Y = 111 * Fe,
  6619. $(".thumbImg").on("mouseover", function() {
  6620. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6621. }),
  6622. $(".thumbImg").on("mouseout", function() {
  6623. t.clearPath()
  6624. }),
  6625. $(".thumbImg").on("click", function(e) {
  6626. l(e);
  6627. var i = $(this);
  6628. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6629. J.trackAlways("showcase_gui", {
  6630. gui_action: "click_highlight"
  6631. }),
  6632. t.goToHighlight([i.data("index"),0])//改
  6633. }),
  6634. $(".previous").find("a").on("click", function(e) {
  6635. l(e),
  6636. J.trackAlways("showcase_gui", {
  6637. gui_action: "prev_highlight"
  6638. }),
  6639. t.prevHighlight()
  6640. }),
  6641. $(".next").find("a").on("click", function(e) {
  6642. l(e),
  6643. J.trackAlways("showcase_gui", {
  6644. gui_action: "next_highlight"
  6645. }),
  6646. t.nextHighlight()
  6647. }),
  6648. $("#drawer").on("mouseleave", function(e) {
  6649. l(e);
  6650. var t;
  6651. try {
  6652. t = new MouseEvent("mouseup",{
  6653. clientX: e.clientX,
  6654. clientY: e.clientY,
  6655. screenX: e.screenX,
  6656. screenY: e.screenY
  6657. })
  6658. } catch (i) {
  6659. t = document.createEvent("MouseEvents"),
  6660. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6661. }
  6662. document.dispatchEvent(t)
  6663. }),
  6664. W = new Sly($("#scrollFrame"),{
  6665. horizontal: !0,
  6666. itemNav: "centered",
  6667. smart: !0,
  6668. scrollTrap: !0,
  6669. scrollBy: 1,
  6670. mouseDragging: !0,
  6671. touchDragging: !0,
  6672. speed: 300,
  6673. dragHandle: !0,
  6674. dynamicHandle: !0,
  6675. clickBar: !0,
  6676. scrollBar: $("#scroller"),
  6677. activateOn: null
  6678. }).init(),
  6679. W.on("active", function(e, t) {
  6680. Ve = t,
  6681. Ze("tour"),
  6682. $(".step").removeClass("active"),
  6683. $("#status").find(".curIdx").text(t + 1);
  6684. for (var i = 0; i <= t; i++)
  6685. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6686. }),
  6687. w()
  6688. }
  6689. function w() {
  6690. var e = $("#player").width() - 20
  6691. , t = $("#scroller")
  6692. , i = $("#drawer")
  6693. , n = $(".pinBottom");
  6694. if ($("#player").width() < 488 || $("#player").height() < 488)
  6695. t.addClass("hidden"),
  6696. i.addClass("noScroll"),
  6697. n.addClass("noScroll");
  6698. else {
  6699. var r = j > e
  6700. , o = !i.hasClass("noScroll")
  6701. , a = r !== o;
  6702. a && (t.toggleClass("hidden"),
  6703. i.toggleClass("noScroll"),
  6704. n.toggleClass("noScroll"))
  6705. }
  6706. }
  6707. function _(e) {
  6708. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6709. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6710. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6711. }
  6712. function T(e) {
  6713. function t(t, i) {
  6714. return !!e.player_options[t] && e[i || t]
  6715. }
  6716. $(".model-title").text(e.name);
  6717. var i = Q.pageTitle;
  6718. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6719. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6720. document.title = i ,
  6721. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6722. delay: {
  6723. show: 50,
  6724. hide: 0
  6725. },
  6726. trigger: "hover",
  6727. html: !1,
  6728. viewport: {
  6729. selector: "body",
  6730. padding: 10
  6731. }
  6732. }),
  6733. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6734. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6735. de.populate({
  6736. name: t("model_name", "name"),
  6737. coBrand: t("presented_by"),
  6738. description: t("model_summary", "summary") || "暂无内容",
  6739. contactName: t("contact_name"),
  6740. address: t("address"),
  6741. phone: t("contact_phone"),
  6742. formattedPhone: e.formatted_contact_phone,
  6743. email: t("contact_email"),
  6744. url: t("external_url"),
  6745. socialSharing: e.enable_social_sharing && e.is_public
  6746. })
  6747. }
  6748. function x(e, t, i, n, r, o) {
  6749. function a() {
  6750. o.setLoadingStartTime(),
  6751. H(),
  6752. r ? (re.showMessage(t, i, je.coBrand.visible),
  6753. l()) : h(l)
  6754. }
  6755. var s = $.Deferred()
  6756. , l = s.resolve.bind(s);
  6757. return Ge = !0,
  6758. O(e),
  6759. e.data.player_options && _(e.data.player_options),
  6760. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6761. Re.localizeGUI(),
  6762. T(e.data),
  6763. r || $(".quick").addClass("hidden"),
  6764. //e.data.image && !r && E(e.data.image),
  6765. n ? (J.impression(),
  6766. a()) : (o.setWaitingStartTime(),
  6767. oe.show(r, a)),
  6768. s
  6769. }
  6770. function S(e, t, i, n, r, a, s) {
  6771. q = s,
  6772. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6773. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6774. ae.init(),
  6775. re.init(e, a),
  6776. Oe.init(e, t, n),
  6777. $(".icon").on("mouseover", function() {
  6778. t.player && t.player.reticule.hide()
  6779. }),
  6780. m(e, t),
  6781. A(e, t),
  6782. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6783. Ce.on(Me.OPENED, function() {
  6784. var e = document.getElementById("share-modal");
  6785. return function() {
  6786. Ze("share"),
  6787. le.open(e)
  6788. }
  6789. }()),
  6790. Ce.on(Me.CLOSED, le.reset)),
  6791. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6792. je.tourControls.visible = !1),
  6793. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6794. z(),
  6795. g(i),
  6796. v(e, r),
  6797. e.on("floor.changed", C),
  6798. e.on("waiting", R.bind(this, e)),
  6799. e.on("waiting-done", P.bind(this, e)),
  6800. i.on(xe.ModeChanged, function(e, n) {
  6801. g(i),
  6802. o(t, i),
  6803. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6804. he.updateMode(n)
  6805. }),
  6806. n.on(Se.Move, Ze.bind(this, "move")),
  6807. i.on(xe.Ready, function() {
  6808. ie.init(n, i, i.tagManager, t),
  6809. i.on(xe.ModeChanged, function(e, t) {
  6810. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6811. })
  6812. }),
  6813. i.on(xe.PanoChosen, function(e, t) {
  6814. g(i, t),
  6815. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6816. }),
  6817. le.on(ce.CLOSE, function(e) {
  6818. switch (e) {
  6819. case "vr-modal":
  6820. Ae.dismiss();
  6821. break;
  6822. case "share-modal":
  6823. Ce.hide();
  6824. break;
  6825. case "terms-modal":
  6826. fe.hide()
  6827. }
  6828. });
  6829. var l = $("#play").eq(0)
  6830. , c = $("#pause").eq(0)
  6831. , h = $(".pinBottom").toArray()
  6832. , u = $("#drawer").eq(0)
  6833. , d = $("#playHead").eq(0)
  6834. , p = $("#progressBar").eq(0)
  6835. , f = $("#thumb-container").eq(0)
  6836. , y = f.children()
  6837. , I = p.children();
  6838. t.on("update.controls", function() {
  6839. var n = t.describe();
  6840. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6841. c.show()),
  6842. n.tourInProgress && (h.forEach(function(e) {
  6843. e.classList.add("playing")
  6844. }),
  6845. u.addClass("playing"),
  6846. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6847. c.hide()),
  6848. n.tourInProgress || (ve.stopTour(),
  6849. h.forEach(function(e) {
  6850. e.classList.remove("playing")
  6851. }),
  6852. u.removeClass("playing"),
  6853. d.removeClass("playing")));
  6854. var r, a, s;
  6855. if (null !== n.currentItem) {
  6856. var p, f;
  6857. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6858. n.onTheBus ? (p = "active",
  6859. f = "recent") : (f = "active",
  6860. p = "recent");
  6861. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6862. for (r = 0; r < e.heroLocations.length; r += 1)
  6863. s = y.eq(r),
  6864. a = I.eq(r),
  6865. s.removeClass(f),
  6866. a.removeClass(f),
  6867. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6868. a.addClass(p),
  6869. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6870. a.addClass(p)) : (s.removeClass(p),
  6871. a.removeClass(p))
  6872. } else
  6873. for (r = 0; r < e.heroLocations.length; r += 1)
  6874. s = y.eq(r),
  6875. a = I.eq(r),
  6876. s.removeClass("active recent"),
  6877. a.removeClass("active recent");
  6878. o(t, i)
  6879. }),
  6880. document.addEventListener("keydown", function(n) {
  6881. switch (J.updateInteraction(Se.InteractionKey),
  6882. n.which) {
  6883. case we.ZERO:
  6884. Q.debug && e.toggleAlpha();
  6885. break;
  6886. case we.NINE:
  6887. Q.debug && se.toggle();
  6888. break;
  6889. case we.ONE:
  6890. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6891. break;
  6892. case we.TWO:
  6893. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6894. break;
  6895. case we.THREE:
  6896. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6897. break;
  6898. case we.FOUR:
  6899. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6900. break;
  6901. case we.SPACE:
  6902. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6903. break;
  6904. case we.RETURN:
  6905. Q.debug && e.toggleExplodeUp();
  6906. break;
  6907. case we.P:
  6908. k();
  6909. break;
  6910. case we.U:
  6911. B();
  6912. break;
  6913. case we.X:
  6914. Q.debug && e.toggleExplode();
  6915. break;
  6916. case we.PLUSEQUALS:
  6917. t.player.activatePersistentZooming(!0),
  6918. ie.hideUi();
  6919. break;
  6920. case we.DASHUNDERSCORE:
  6921. t.player.activatePersistentZooming(!1),
  6922. ie.hideUi();
  6923. break;
  6924. case we.SEVEN:
  6925. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6926. break;
  6927. case we.EIGHT:
  6928. t.player.decreaseZoomSpeed();
  6929. break;
  6930. case we.NINE:
  6931. t.player.increaseZoomSpeed()
  6932. }
  6933. return i && i.reticule.hide(),
  6934. !0
  6935. }
  6936. .bind(this)),
  6937. document.addEventListener("keyup", function(e) {
  6938. switch (e.which) {
  6939. case we.PLUSEQUALS:
  6940. t.player.deactivatePersistentZooming();
  6941. break;
  6942. case we.DASHUNDERSCORE:
  6943. t.player.deactivatePersistentZooming()
  6944. }
  6945. }
  6946. .bind(this)),
  6947. F(e),
  6948. L(e, t.player),
  6949. M(i),
  6950. te.setAutoPlay(e.heroCount()),
  6951. he.init(i, a.mode),
  6952. he.on(ue.OPENED, Ze.bind(this, "help")),
  6953. fe.init(),
  6954. fe.on(ge.OPENED, function() {
  6955. var e = document.getElementById("terms-modal");
  6956. return function() {
  6957. Ze("terms"),
  6958. le.open(e)
  6959. }
  6960. }()),
  6961. fe.on(ge.CLOSED, le.reset),
  6962. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6963. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6964. Q.profiling.enabled && se.show(),
  6965. ve.init(t)
  6966. }
  6967. function M(e) {
  6968. var t = function(e, t) {
  6969. $(e).find("a").each(function(e, i) {
  6970. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6971. i.style.pointerEvents = t ? "auto" : "none"
  6972. })
  6973. }
  6974. , i = function() {
  6975. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6976. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6977. };
  6978. e.on(Ne.ZoomMax, function() {
  6979. t("#gui-zoomin", !1),
  6980. t("#gui-zoomout", !0)
  6981. }),
  6982. e.on(Ne.ZoomMin, function() {
  6983. t("#gui-zoomin", !0),
  6984. t("#gui-zoomout", !1)
  6985. }),
  6986. e.on(Ne.ZoomIn, function() {
  6987. t("#gui-zoomout", !0)
  6988. }),
  6989. e.on(Ne.ZoomOut, function() {
  6990. t("#gui-zoomin", !0)
  6991. }),
  6992. i()
  6993. }
  6994. function R(e) {
  6995. O(e)
  6996. }
  6997. function P(e) {
  6998. O(e)
  6999. }
  7000. function O(e) {
  7001. var t = e.waitQueue.length;
  7002. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7003. }
  7004. function L(e, t) {
  7005. He = {
  7006. gui: null,
  7007. visible: !1,
  7008. model: e,
  7009. player: t
  7010. }
  7011. }
  7012. function D(e, t) {
  7013. function i() {
  7014. var i = t.toJSON();
  7015. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7016. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7017. }
  7018. var n = {}
  7019. , r = new Le.GUI({
  7020. autoPlace: !0,
  7021. width: "60%"
  7022. });
  7023. i(),
  7024. t.on(xe.ViewChanged, i),
  7025. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7026. r.domElement.id = "datLinks";
  7027. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7028. return o.forEach(function(e) {
  7029. if (!K.detectSafari()) {
  7030. var t = document.createElement("button");
  7031. t.classList.add("btn-deep-link"),
  7032. t.innerText = Re.MENU_COPY,
  7033. e.nextSibling.appendChild(t);
  7034. var i = function() {
  7035. alert(Re.LINK_ALERT_COPY),
  7036. t.hide()
  7037. };
  7038. t.addEventListener("click", function(e) {
  7039. try {
  7040. var t = e.target.parentNode.childNodes[0];
  7041. t.select();
  7042. var n = document.execCommand("copy");
  7043. t.blur(),
  7044. n || i()
  7045. } catch (e) {
  7046. i()
  7047. }
  7048. })
  7049. }
  7050. }),
  7051. $(r.__closeButton).hide(),
  7052. r
  7053. }
  7054. function N(e) {
  7055. He.gui || (He.gui = D(He.model, He.player)),
  7056. He.visible = e,
  7057. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7058. }
  7059. function B() {
  7060. N(!He.visible)
  7061. }
  7062. function F(e) {
  7063. ke = {
  7064. gui: null,
  7065. visible: !1,
  7066. model: e
  7067. }
  7068. }
  7069. function V(e) {
  7070. var t = new Le.GUI;
  7071. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7072. e.setSweepVisibility(Q.showSweeps)
  7073. }),
  7074. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7075. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7076. Q.transition.flySpeed = 0,
  7077. t.__controllers.forEach(function(e) {
  7078. e.updateDisplay()
  7079. })
  7080. }),
  7081. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7082. $(t.__closeButton).hide(),
  7083. t
  7084. }
  7085. function U(e) {
  7086. ke.gui || (ke.gui = V(ke.model)),
  7087. ke.visible = e,
  7088. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7089. }
  7090. function k() {
  7091. U(!ke.visible)
  7092. }
  7093. function H() {
  7094. function e(e) {
  7095. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7096. }
  7097. $("body").css("touch-action", "none"),
  7098. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7099. // e.preventDefault()
  7100. });
  7101. var t = document.getElementById("terms-text")
  7102. , i = document.getElementById("more-help-wrapper")
  7103. , n = (document.getElementById("navigation-help-wrapper"),
  7104. document.getElementById("help-dialog"),
  7105. document.getElementById("tag-billboards"));
  7106. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7107. document.body.addEventListener("DOMMouseScroll", e)),
  7108. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7109. e.stopPropagation()
  7110. })
  7111. }
  7112. function G(e, t) {
  7113. for (var i = []; e; )
  7114. i.push(e),
  7115. e = e.parentNode;
  7116. for (; t && i.indexOf(t) === -1; )
  7117. t = t.parentNode;
  7118. return t
  7119. }
  7120. function z() {
  7121. var e, t = function(t) {
  7122. e = 0 === t.button || 1 === t.which ? t.target : null
  7123. }, i = function(t) {
  7124. e !== t.target && (e = G(e, t.target));
  7125. var i = document.getElementById("gui-parent");
  7126. if (G(i, e) !== i && (e = null),
  7127. e) {
  7128. var n;
  7129. try {
  7130. n = new MouseEvent("click",t)
  7131. } catch (e) {
  7132. n = document.createEvent("MouseEvents"),
  7133. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7134. }
  7135. n.syntheticClick = !0,
  7136. e.dispatchEvent(n),
  7137. e = null
  7138. }
  7139. };
  7140. document.body.addEventListener("mousedown", t, !0),
  7141. document.body.addEventListener("mouseup", i, !0),
  7142. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7143. e.syntheticClick || (e.stopPropagation(),
  7144. "A" === e.target.nodeName && e.preventDefault())
  7145. }, !0)
  7146. }
  7147. var W, j, Y, X, Z, q, K = (e("three"),
  7148. e("../util/ajax"),
  7149. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7150. e("../util/camera"),
  7151. e("../util/logger")), te = (e("../objects/Snapshot"),
  7152. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7153. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7154. e("../enum/PathDisplayMode"),
  7155. e("../enum/DirectorEvents"),
  7156. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7157. e("../enum/WarpStyle"),
  7158. e("../enum/AlignmentType"),
  7159. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7160. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7161. coBrand: {
  7162. visible: !0,
  7163. elements: [".co-brand", "#loaderCoBrand"]
  7164. },
  7165. help: {
  7166. visible: !0,
  7167. elements: [".nav-help", "#nav-help"]
  7168. },
  7169. tourControls: {
  7170. visible: !0,
  7171. elements: [".next", ".previous", "#play"]
  7172. },
  7173. highlight: {
  7174. visible: !0,
  7175. elements: ["#drawer", "#pullTab"]
  7176. },
  7177. share: {
  7178. visible: !0,
  7179. elements: [".socialButton", "#share"]
  7180. },
  7181. fullScreen: {
  7182. visible: !0,
  7183. elements: ["#gui-fullscreen"]
  7184. },
  7185. floors: {
  7186. visible: !0,
  7187. elements: [".gui-floor"]
  7188. }
  7189. }, Ye = function() {
  7190. var e = document.getElementById("drawer");
  7191. return function() {
  7192. $("#player").height() < 400 && e.classList.contains("open") && a()
  7193. }
  7194. }(), Xe = function() {
  7195. var e = document.getElementById("meta-info");
  7196. return function() {
  7197. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7198. }
  7199. }(), Ze = function(e) {
  7200. function t() {
  7201. u.classList.contains("expand") && de.toggleMeta(!0)
  7202. }
  7203. function i() {
  7204. fe.hide()
  7205. }
  7206. function n() {
  7207. he.close()
  7208. }
  7209. function r() {
  7210. Ae.dismiss()
  7211. }
  7212. function o() {
  7213. p.hasClass("open") && a(!0)
  7214. }
  7215. function l() {
  7216. Ce.hide()
  7217. }
  7218. function c() {
  7219. f.hasClass("open") && f.removeClass("open")
  7220. }
  7221. function h() {
  7222. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7223. }
  7224. var u = document.getElementById("meta-info")
  7225. , d = document.getElementById("interaction-modal")
  7226. , p = $("#drawer").eq(0)
  7227. , f = $(".gui-floor").eq(0)
  7228. , g = $(".vr-popup").eq(0);
  7229. return function(e) {
  7230. switch (e) {
  7231. case "info":
  7232. i(),
  7233. n(),
  7234. Ye(),
  7235. l(),
  7236. c(),
  7237. r(),
  7238. h();
  7239. break;
  7240. case "terms":
  7241. t(),
  7242. n(),
  7243. o(),
  7244. l(),
  7245. c(),
  7246. r(),
  7247. h();
  7248. break;
  7249. case "help":
  7250. t(),
  7251. i(),
  7252. l(),
  7253. c(),
  7254. r(),
  7255. h();
  7256. break;
  7257. case "vr":
  7258. t(),
  7259. i(),
  7260. l(),
  7261. c(),
  7262. n(),
  7263. h(),
  7264. s(g) && o();
  7265. break;
  7266. case "highlights":
  7267. Xe(),
  7268. i(),
  7269. l(),
  7270. c();
  7271. break;
  7272. case "share":
  7273. t(),
  7274. i(),
  7275. n(),
  7276. c(),
  7277. r(),
  7278. h();
  7279. break;
  7280. case "floor":
  7281. i(),
  7282. l(),
  7283. r();
  7284. break;
  7285. case "view":
  7286. c(),
  7287. l(),
  7288. i(),
  7289. r();
  7290. break;
  7291. case "tour":
  7292. i(),
  7293. l(),
  7294. c(),
  7295. r();
  7296. break;
  7297. case "move":
  7298. i(),
  7299. l(),
  7300. c(),
  7301. r();
  7302. break;
  7303. case "resize":
  7304. t(),
  7305. Ye(),
  7306. c();
  7307. break;
  7308. case "tag":
  7309. i(),
  7310. n(),
  7311. l(),
  7312. c(),
  7313. r()
  7314. }
  7315. }
  7316. }();
  7317. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7318. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7319. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7320. setTimeout(function() {
  7321. $(".icon:visible").hide().show(0)
  7322. }, 100)
  7323. }),
  7324. $("#gui-fullscreen").find("a").on("click", function(e) {
  7325. l(e),
  7326. K.requestFullscreen($("body")[0]),
  7327. J.track("showcase_gui", {
  7328. gui_action: "click_enter_fullscreen",
  7329. interaction_source: "gui"
  7330. })
  7331. //czj
  7332. //W.reload()
  7333. }),
  7334. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7335. l(e),
  7336. K.exitFullscreen(),
  7337. J.track("showcase_gui", {
  7338. gui_action: "click_exit_fullscreen",
  7339. interaction_source: "gui"
  7340. })
  7341. })
  7342. $(window).on("resize", function(e) {
  7343. var t = e.target.innerHeight
  7344. , i = e.target.innerWidth;
  7345. t === X && i === Z || (je.highlight.visible && w(),
  7346. Ze("resize"),
  7347. $(".pinTop.right").removeClass("hideUnderMeta"),
  7348. c(),
  7349. X = t,
  7350. Z = i)
  7351. }).resize(),
  7352. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7353. $("#pullTab").on("click", function(e) {
  7354. l(e),
  7355. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7356. gui_action: "hide_highlight_reel"
  7357. }),
  7358. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7359. gui_action: "show_highlight_reel"
  7360. }),
  7361. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7362. a()
  7363. });
  7364. /***********************方奕卓 热点列表事件监听 ************************/
  7365. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7366. $('#hotList').css('display', '');
  7367. $('#hotList').on('click',function(e){
  7368. l(e);
  7369. var hotList = $('#hotListWrap')[0];
  7370. var isActive = hotList.classList.contains('hotListActive');
  7371. if(isActive){
  7372. hotList.classList.remove('hotListActive');
  7373. this.classList.remove('active')
  7374. }else{
  7375. hotList.classList.add('hotListActive');
  7376. this.classList.add('active')
  7377. }
  7378. }),
  7379. $('#hotListContent ul').on('mouseover', function(e){
  7380. l(e);
  7381. var target = e.target;
  7382. var hotList = document.getElementById('hotListWrap');
  7383. if(target.tagName === 'SPAN'){
  7384. var targetParent = target.parentElement.parentElement;
  7385. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7386. hotList.style.width = target.offsetWidth + 116 + 'px';
  7387. }else{
  7388. hotList.style.width = '';
  7389. }
  7390. }else if(target.tagName === 'LI'){
  7391. var targetParent = target.parentElement;
  7392. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7393. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7394. }else{
  7395. hotList.style.width = ''
  7396. }
  7397. }else {
  7398. hotList.style.width = '';
  7399. }
  7400. });
  7401. $('#hotListContent ul').on('click', function(e){
  7402. l(e);
  7403. this.preElem && this.preElem.classList.remove('active');
  7404. if(e.target.tagName === 'SPAN'){
  7405. e.target.parentElement.classList.add('active');
  7406. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7407. this.preElem = e.target.parentElement;
  7408. }else{
  7409. e.target.classList.add('active');
  7410. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7411. this.preElem = e.target;
  7412. }
  7413. })
  7414. $('#hotListClose').on('click', function(e){
  7415. l(e);
  7416. var hotList = $('#hotListWrap')[0];
  7417. hotList.classList.remove('hotListActive');
  7418. $('#hotListContent ul .active').removeClass('active');
  7419. $('#hotList')[0].classList.remove('active')
  7420. })
  7421. }
  7422. /*****************************************************************/
  7423. $("#more-menu-button").on("click", function(e) {
  7424. l(e);
  7425. var t = $("#more-menu");
  7426. t.toggleClass("open")
  7427. }),
  7428. t.exports.init = S,
  7429. t.exports.startLoading = x,
  7430. t.exports.endLoading = d,
  7431. t.exports.onProgress = u
  7432. }
  7433. ).call(this, "/js/gui/gui.js")
  7434. }
  7435. , {
  7436. "../analytics": 4,
  7437. "../controls/serializer": 14,
  7438. "../enum/AlignmentType": 17,
  7439. "../enum/BlackoutStyle": 18,
  7440. "../enum/ControlEvents": 21,
  7441. "../enum/DirectorEvents": 23,
  7442. "../enum/Keys": 30,
  7443. "../enum/PathDiscardMode": 38,
  7444. "../enum/PathDisplayMode": 39,
  7445. "../enum/PlayerEvents": 40,
  7446. "../enum/VROption": 47,
  7447. "../enum/Vectors": 50,
  7448. "../enum/Viewmode": 51,
  7449. "../enum/WarpStyle": 52,
  7450. "../enum/ZoomEvents": 53,
  7451. "../lib/dat.gui": 93,
  7452. "../localization/localize": 108,
  7453. "../tag/Media/MediaEvent": 131,
  7454. "../objects/Snapshot": 153,
  7455. "../settings": 166,
  7456. "../util/ajax": 181,
  7457. "../util/browser": 182,
  7458. "../util/camera": 183,
  7459. "../util/logger": 189,
  7460. "../util/showcase": 193,
  7461. "../util/transitions": 195,
  7462. "./closer/ModalCloserEvent": 61,
  7463. "./closer/modalCloser": 62,
  7464. "./help/HelpEvent": 66,
  7465. "./help/help": 67,
  7466. "./helpManager": 68,
  7467. "./immersiveMode": 69,
  7468. "./konami": 70,
  7469. "./landingScreen": 71,
  7470. "./loadingScreen": 72,
  7471. "./memoryUsage": 73,
  7472. "./playButton": 74,
  7473. "./populateModal": 75,
  7474. "./sharing/ShareEvents": 76,
  7475. "./sharing/modal": 77,
  7476. "./terms/TermsEvent": 78,
  7477. "./terms/terms": 79,
  7478. "./title/TitleEvents": 80,
  7479. "./title/tagToggle": 81,
  7480. "./title/titleBar": 82,
  7481. "./tourInteraction": 84,
  7482. "./vr/vrEvent": 85,
  7483. "./vr/vrModal": 87,
  7484. "./webvr/WebVrEvent": 88,
  7485. "./webvr/webVRgui": 89,
  7486. three: 217
  7487. }],
  7488. 66: [function(e, t, i) {
  7489. "use strict";
  7490. t.exports = Object.freeze({
  7491. OPENED: "help.opened",
  7492. CLOSED: "help.closed"
  7493. })
  7494. }
  7495. , {}],
  7496. 67: [function(e, t, i) {
  7497. "use strict";
  7498. function n() {
  7499. g.on("click", function(e) {
  7500. if (S && S !== l.TRANSITIONING) {
  7501. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7502. t && !M ? R.close() : r()
  7503. }
  7504. }),
  7505. w.on("click", function(e) {
  7506. R.close()
  7507. }),
  7508. E.on("click", function(e) {
  7509. S && S !== l.TRANSITIONING && (s(),
  7510. o())
  7511. }),
  7512. b.on("click", function(e) {
  7513. s(),
  7514. a()
  7515. })
  7516. }
  7517. function r() {
  7518. S && S !== l.TRANSITIONING && (M = !0,
  7519. setTimeout(function() {
  7520. M = !1
  7521. }, d.help.modalStayDuration),
  7522. R.emit(h.OPENED),
  7523. m.addClass("open " + S),
  7524. g.addClass("open"),
  7525. s(),
  7526. o(),
  7527. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7528. y.classList.add("fadeIn"))
  7529. }
  7530. function o() {
  7531. E.addClass("underline-tab"),
  7532. u.fill(_, c.NAVIGATION, S),
  7533. m.addClass(S)
  7534. }
  7535. function a() {
  7536. b.addClass("underline-tab"),
  7537. u.fill(T, c.MORE_HELP),
  7538. m.addClass("more-help")
  7539. }
  7540. function s(e, t) {
  7541. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7542. I.forEach(function(e) {
  7543. e.classList.remove("underline-tab")
  7544. })
  7545. }
  7546. var l = e("../../enum/Viewmode")
  7547. , c = e("../../enum/HelpModalType")
  7548. , h = e("./HelpEvent")
  7549. , u = (e("../helpManager"),
  7550. e("./../populateModal"))
  7551. , d = e("../../settings")
  7552. , p = e("../../util/common")
  7553. , f = e("events").EventEmitter
  7554. , g = $(".footer-help").eq(0)
  7555. , m = $("#help-dialog").eq(0)
  7556. , v = document.querySelector("#quick-logo")
  7557. , A = document.querySelector("#loaderCoBrand")
  7558. , y = document.querySelector("#help-dialog")
  7559. , C = document.querySelector(".footer")
  7560. , I = $(".help-tabs").children().toArray()
  7561. , E = $(".navigation-tab").eq(0)
  7562. , b = $(".more-help-tab").eq(0)
  7563. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7564. m.find(".close").eq(0))
  7565. , _ = m.find(".interactions").toArray()
  7566. , T = m.find(".ui-instructions").toArray()
  7567. , x = l.PANORAMA
  7568. , S = l.PANORAMA
  7569. , M = !1
  7570. , R = {
  7571. init: function(e, t) {
  7572. S = t,
  7573. x = t,
  7574. [y, A, v, C].forEach(function(e) {
  7575. e.classList.add(u.deviceType)
  7576. }),
  7577. n()
  7578. },
  7579. close: function() {
  7580. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7581. g.removeClass("open"),
  7582. m.removeClass("open"),
  7583. y.classList.contains("fadeIn"))) {
  7584. y.classList.remove("fadeIn");
  7585. var e = S === l.TRANSITIONING ? x : S;
  7586. u.clear(_, c.NAVIGATION, e)
  7587. }
  7588. },
  7589. updateMode: function(e) {
  7590. x = S,
  7591. S = e
  7592. }
  7593. };
  7594. p.extendObject(R, f.prototype),
  7595. t.exports = R
  7596. }
  7597. , {
  7598. "../../enum/HelpModalType": 28,
  7599. "../../enum/Viewmode": 51,
  7600. "../../settings": 166,
  7601. "../../util/common": 185,
  7602. "../helpManager": 68,
  7603. "./../populateModal": 75,
  7604. "./HelpEvent": 66,
  7605. events: 202
  7606. }],
  7607. 68: [function(e, t, i) {
  7608. (function(i) {
  7609. "use strict";
  7610. var n = e("../util/browser")
  7611. , r = e("./../util/logger")
  7612. , o = e("./../settings")
  7613. , a = new r(i)
  7614. , s = function() {
  7615. var e;
  7616. try {
  7617. return e = window.localStorage.getItem("visitCount") || "0",
  7618. e = (parseFloat(e) + 1).toString(),
  7619. window.localStorage.setItem("visitCount", e),
  7620. a.debug("visitCount = " + e),
  7621. e
  7622. } catch (t) {
  7623. e = "1",
  7624. a.debug("couldn't set local storage")
  7625. }
  7626. }()
  7627. , l = !1;
  7628. t.exports = {
  7629. isHelpDisabled: function() {
  7630. return "0" === n.valueFromHash("help", null) || l
  7631. },
  7632. isLargeHelpEnabled: function() {
  7633. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7634. },
  7635. isSmallHelpEnabled: function() {
  7636. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7637. },
  7638. isHelpEnabled: function() {
  7639. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7640. },
  7641. setAutoPlay: function(e) {
  7642. l = o.warp.auto >= 0 && e > 1
  7643. }
  7644. }
  7645. }
  7646. ).call(this, "/js/gui/helpManager.js")
  7647. }
  7648. , {
  7649. "../util/browser": 182,
  7650. "./../settings": 166,
  7651. "./../util/logger": 189
  7652. }],
  7653. 69: [function(e, t, i) {
  7654. "use strict";
  7655. function n(e, t, i, n) {
  7656. F = n,
  7657. r(e, t, i, F),
  7658. o(),
  7659. N = t.mode
  7660. }
  7661. function r(e, t, i, n) {
  7662. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7663. e.controls[t].on(v.Move, a),
  7664. e.controls[t].on(v.LongTap, c)
  7665. }),
  7666. M.on("mousewheel DOMMouseScroll", a),
  7667. i.on(m.TagActivated, a),
  7668. i.on(m.TagNavigation, a),
  7669. t.on(A.FlyingEnded, s),
  7670. t.on(A.ModeChanging, function(e, t) {
  7671. B = t !== C.PANORAMA && e !== C.PANORAMA
  7672. }),
  7673. t.on(A.ModeChanged, function(e, i) {
  7674. N = t.mode,
  7675. i !== C.TRANSITIONING ? l() : a("modeChange")
  7676. }),
  7677. n.on(y.TourStart, function() {
  7678. L = !0,
  7679. a()
  7680. }),
  7681. n.on(y.TourEnd, function() {
  7682. L = !1,
  7683. l()
  7684. }),
  7685. n.on(y.ActionInterrupted, function() {
  7686. L = !1
  7687. }),
  7688. R.addEventListener("touchend", function() {
  7689. $("#pullTab").hasClass("opened") && !L && l()
  7690. }, !0)
  7691. }
  7692. function o() {
  7693. p.isMobile() ? (b.forEach(function(e) {
  7694. e.classList.add("mobile")
  7695. }),
  7696. w.click(l)) : (b.forEach(function(e) {
  7697. e.addEventListener("mouseleave", function() {
  7698. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7699. }, !0)
  7700. }),
  7701. M.mouseleave(function() {
  7702. b[0].classList.contains("detectHover") && l()
  7703. }))
  7704. }
  7705. function a(e) {
  7706. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7707. P = !0,
  7708. g.close(),
  7709. h(e),
  7710. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7711. _.hasClass("playing") || (b.forEach(function(e) {
  7712. e.classList.add("detectHover")
  7713. }),
  7714. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7715. }
  7716. function s() {
  7717. _.hasClass("playing") || (clearTimeout(O),
  7718. O = setTimeout(l, f.immersive.timeToShowAgain))
  7719. }
  7720. function l() {
  7721. clearTimeout(O),
  7722. P = !1,
  7723. I.forEach(function(e) {
  7724. e.classList.remove("drawerOpen")
  7725. }),
  7726. L || E.forEach(function(e) {
  7727. e.classList.remove("duringTour")
  7728. }),
  7729. b.forEach(function(e) {
  7730. e.classList.remove("detectHover")
  7731. })
  7732. }
  7733. function c() {
  7734. P ? l() : a(),
  7735. D = !0,
  7736. setTimeout(function() {
  7737. D = !1
  7738. }, f.immersive.uiStayDuration)
  7739. }
  7740. function h(e) {
  7741. !d(e) && L ? E.forEach(function(e) {
  7742. e.classList.remove("drawerOpen"),
  7743. e.classList.add("duringTour")
  7744. }) : _.hasClass("open") ? E.forEach(function(e) {
  7745. e.classList.remove("duringTour"),
  7746. e.classList.add("drawerOpen")
  7747. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7748. e.classList.add("fadeOut")
  7749. })
  7750. }
  7751. function u() {
  7752. T.hasClass("duringTour") || (L = !1,
  7753. a("gui"),
  7754. l())
  7755. }
  7756. function d(e) {
  7757. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7758. }
  7759. var p = e("../util/browser")
  7760. , f = e("../settings")
  7761. , g = e("./help/help")
  7762. , m = e("../enum/tagEvents")
  7763. , v = e("../enum/ControlEvents")
  7764. , A = e("../enum/PlayerEvents")
  7765. , y = e("../enum/DirectorEvents")
  7766. , A = e("../enum/PlayerEvents")
  7767. , C = e("../enum/Viewmode")
  7768. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7769. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7770. , b = $("#hover-bottom, #hover-top").toArray()
  7771. , w = ($("#pullTab").eq(0),
  7772. $("#playHead").eq(0),
  7773. $(".pinBottom-container").eq(0))
  7774. , _ = $("#drawer").eq(0)
  7775. , T = $("#drawer-container").eq(0)
  7776. , x = $("#meta-info").eq(0)
  7777. , S = $(".pinTop.left").eq(0)
  7778. , M = $("#player").eq(0)
  7779. , R = document.getElementById("pullTab")
  7780. , P = !1
  7781. , O = null
  7782. , L = !1
  7783. , D = !1
  7784. , N = null
  7785. , B = !1
  7786. , F = null;
  7787. t.exports.init = n,
  7788. t.exports.hideUi = a,
  7789. t.exports.resetDrawer = u
  7790. }
  7791. , {
  7792. "../enum/ControlEvents": 21,
  7793. "../enum/DirectorEvents": 23,
  7794. "../enum/tagEvents": 32,
  7795. "../enum/PlayerEvents": 40,
  7796. "../enum/Viewmode": 51,
  7797. "../settings": 166,
  7798. "../util/browser": 182,
  7799. "./help/help": 67
  7800. }],
  7801. 70: [function(e, t, i) {
  7802. (function(i) {
  7803. "use strict";
  7804. function n(e, t, i) {
  7805. l.debug("konami has the modelInstance");
  7806. var n = [];
  7807. $(window).on("keydown", function(e) {
  7808. n.push(e.which),
  7809. n.length > o.secretPanelWord.length && n.shift(),
  7810. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7811. o.debug = !0)
  7812. }),
  7813. $(window).on("keydown", function n(r) {
  7814. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7815. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7816. })
  7817. }
  7818. var r = e("./../util/logger")
  7819. , o = e("./../settings")
  7820. , a = e("./debug")
  7821. , s = e("./../util/common")
  7822. , l = (e("./gui"),
  7823. new r(i));
  7824. o.console && $("body").append('<div id="debug-console"></div>'),
  7825. t.exports.init = n
  7826. }
  7827. ).call(this, "/js/gui/konami.js")
  7828. }
  7829. , {
  7830. "./../settings": 166,
  7831. "./../util/common": 185,
  7832. "./../util/logger": 189,
  7833. "./debug": 63,
  7834. "./gui": 65
  7835. }],
  7836. 71: [function(e, t, i) {
  7837. "use strict";
  7838. function n(e, t) {
  7839. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7840. }
  7841. function r(e) {
  7842. var t = $.Deferred();
  7843. e || t.resolve();
  7844. var i = c.startupFlyinDelay;
  7845. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7846. setTimeout(t.resolve.bind(t), i),
  7847. t
  7848. }
  7849. function o(e, t, i) {
  7850. var n = 0;
  7851. c.quickstart.enabled && (a(i),
  7852. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7853. var r = function() {
  7854. e.once(g.Move, l),
  7855. t.once(f.TourStart, l)
  7856. };
  7857. s(n, r)
  7858. }
  7859. function a(e) {
  7860. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7861. v.before(y),
  7862. A = $(".quick-brand").toArray()),*/
  7863. m.addClass("fadeOut"),
  7864. setTimeout(function() {
  7865. A.forEach(function(e) {
  7866. e.classList.add("fadeIn")
  7867. })
  7868. }, c.quickstart.showTextDelay),
  7869. setTimeout(function() {
  7870. A.forEach(function(e) {
  7871. e.classList.add("fadeOut")
  7872. })
  7873. }, c.quickstart.fadeOutDelay),
  7874. !0
  7875. }
  7876. function s(e, t) {
  7877. setTimeout(function() {
  7878. if (h.isHelpEnabled()) {
  7879. if (t(),
  7880. u.init(),
  7881. C.addClass("fadeIn landing " + u.deviceType),
  7882. h.isSmallHelpEnabled())
  7883. return void C.addClass("small");
  7884. u.fill(I, d.LANDING[E]),
  7885. C.addClass(E)
  7886. }
  7887. }, e)
  7888. //csz 用户引导界面
  7889. var helpData = {
  7890. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7891. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7892. }
  7893. var navIcon = $(".nav-icon .icon");
  7894. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7895. function paging(id){
  7896. id.on("click",function(){
  7897. var navPage = null;
  7898. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7899. if(navPage > helpData.length || navPage < 1) return false
  7900. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7901. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7902. }else{
  7903. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7904. }
  7905. })
  7906. };
  7907. paging($(".next-button"));
  7908. paging($(".prev-button"));
  7909. }
  7910. function l() {
  7911. u.clear(I, d.LANDING[E]),
  7912. C.removeClass("fadeIn")
  7913. }
  7914. var c = e("../settings")
  7915. , h = (e("./help/help"),
  7916. e("./helpManager"))
  7917. , u = e("./populateModal")
  7918. , d = e("../enum/HelpModalType")
  7919. , p = e("../enum/Viewmode")
  7920. , f = e("../enum/DirectorEvents")
  7921. , g = e("../enum/PlayerEvents")
  7922. , m = $("#quick-blackout").eq(0)
  7923. , v = $("#quick-logo").eq(0)
  7924. , A = $(".quick-brand").toArray()
  7925. , y = $("#loaderCoBrand").eq(0)
  7926. , C = $("#interaction-modal").eq(0)
  7927. , I = C.find(".interaction").toArray()
  7928. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7929. "");
  7930. t.exports.delayLanding = r,
  7931. t.exports.showMessage = o,
  7932. t.exports.init = n,
  7933. t.exports.dismissModal = l
  7934. }
  7935. , {
  7936. "../enum/DirectorEvents": 23,
  7937. "../enum/HelpModalType": 28,
  7938. "../enum/PlayerEvents": 40,
  7939. "../enum/Viewmode": 51,
  7940. "../settings": 166,
  7941. "./help/help": 67,
  7942. "./helpManager": 68,
  7943. "./populateModal": 75
  7944. }],
  7945. 72: [function(e, t, i) {
  7946. "use strict";
  7947. var n = e("./circleLoader").circleLoader;
  7948. t.exports = {
  7949. element: $("#gui-loading"),
  7950. hide: function(e) {
  7951. n.done(),
  7952. this.element.fadeOut(1500, e)
  7953. },
  7954. show: function(e) {
  7955. this.element.fadeIn(500, function() {
  7956. this.element.css("display", "table"),
  7957. e && e()
  7958. }
  7959. .bind(this))
  7960. },
  7961. progress: function(e) {
  7962. n.set(e)
  7963. }
  7964. }
  7965. }
  7966. , {
  7967. "./circleLoader": 60
  7968. }],
  7969. 73: [function(e, t, i) {
  7970. "use strict";
  7971. var n = e("../settings")
  7972. , r = $("#memory-info")
  7973. , o = r.find("#memory-gpu")
  7974. , a = !1;
  7975. t.exports = {
  7976. show: function() {
  7977. n.profiling.enabled && (r.show(),
  7978. a = !0)
  7979. },
  7980. hide: function() {
  7981. r.hide(),
  7982. a = !1
  7983. },
  7984. toggle: function() {
  7985. a ? this.hide() : this.show()
  7986. },
  7987. update: function(e) {
  7988. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7989. }
  7990. }
  7991. }
  7992. , {
  7993. "../settings": 166
  7994. }],
  7995. 74: [function(e, t, i) {
  7996. "use strict";
  7997. var n = e("../util/browser")
  7998. , r = e("../analytics");
  7999. e("../settings");
  8000. t.exports = {
  8001. show: function(e, t) {
  8002. $("#gui-message").fadeOut(500, function() {
  8003. t()
  8004. })
  8005. }
  8006. }
  8007. }
  8008. , {
  8009. "../analytics": 4,
  8010. "../settings": 166,
  8011. "../util/browser": 182
  8012. }],
  8013. 75: [function(e, t, i) {
  8014. "use strict";
  8015. function n(e, t, i, n) {
  8016. function r(e) {
  8017. return e.classList.contains(a)
  8018. }
  8019. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8020. //for (var a in o) {
  8021. //var s = e.find(r);
  8022. //for (var l in o[a]) {
  8023. //var c = o[a][l];
  8024. //if ("top-info" === l || "bottom-info" === l) {
  8025. //var h = n ? c : "";
  8026. //czj 注释掉第一次打开的用户引导
  8027. //s.querySelector("." + l).textContent = h
  8028. //} else {
  8029. //var u = n ? c : "";
  8030. //, d = s.querySelector("." + l);
  8031. //d.src = u,
  8032. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8033. //}
  8034. //}
  8035. //}
  8036. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8037. // p.forEach(function(e) {
  8038. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8039. // })
  8040. }
  8041. var r = e("../util/browser")
  8042. , o = e("../localization/localize")
  8043. , a = e("../enum/HelpModalType")
  8044. , s = (e("../enum/HelpModalSize"),
  8045. e("../enum/Viewmode"));
  8046. t.exports = {
  8047. init: function() {
  8048. if (!this.hasInitialized) {
  8049. this.hasInitialized = !0,
  8050. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8051. this.assets = {},
  8052. this.assets[a.LANDING[s.PANORAMA]] = {
  8053. desktop: {
  8054. left: {
  8055. "top-info": o.ROTATE,
  8056. "big-image": "images/nav_help_mouse_drag_left.png",
  8057. keyboard: "images/nav_help_keyboard_left_right.png"
  8058. },
  8059. middle: {
  8060. "top-info": o.MOVE,
  8061. "big-image": "images/nav_help_mouse_click.png",
  8062. keyboard: "images/nav_help_keyboard_up_down.png"
  8063. },
  8064. right: {
  8065. "top-info": o.ZOOM,
  8066. "big-image": "images/nav_help_mouse_zoom.png",
  8067. keyboard: "images/nav_help_zoom_keys.png"
  8068. }
  8069. },
  8070. mobile: {
  8071. left: {
  8072. "top-info": o.ROTATE,
  8073. "big-image": "images/nav_help_gesture_drag.png"
  8074. },
  8075. middle: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "images/nav_help_gesture_tap.png"
  8078. },
  8079. right: {
  8080. "top-info": o.ZOOM,
  8081. "big-image": "images/nav_help_gesture_pinch.png"
  8082. }
  8083. }
  8084. },
  8085. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8086. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8087. desktop: {
  8088. left: {
  8089. "top-info": o.ROTATE,
  8090. "big-image": "images/nav_help_mouse_drag_left.png",
  8091. keyboard: "images/nav_help_keyboard_left_right.png"
  8092. },
  8093. middle: {
  8094. "top-info": o.MOVE,
  8095. "big-image": "images/nav_help_mouse_position_right.png"
  8096. }
  8097. },
  8098. mobile: {
  8099. left: {
  8100. "top-info": o.ROTATE,
  8101. "big-image": "images/nav_help_gesture_drag.png"
  8102. },
  8103. middle: {
  8104. "top-info": o.MOVE,
  8105. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8106. }
  8107. }
  8108. },
  8109. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8110. desktop: {
  8111. left: {
  8112. "top-info": o.MOVE,
  8113. "big-image": "images/nav_help_mouse_position_left.png"
  8114. },
  8115. middle: {
  8116. "top-info": o.ROTATE,
  8117. "big-image": "images/nav_help_mouse_drag_right.png",
  8118. keyboard: "images/nav_help_keyboard_left_right.png"
  8119. }
  8120. },
  8121. mobile: {
  8122. left: {
  8123. "top-info": o.MOVE,
  8124. "big-image": "images/nav_help_gesture_position.png"
  8125. },
  8126. middle: {
  8127. "top-info": o.ROTATE,
  8128. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8129. }
  8130. }
  8131. };
  8132. var e = {
  8133. "top-info": o.INSIDE,
  8134. "big-image": "images/nav_help_click_inside.png",
  8135. keyboard: "images/nav_help_inside_key.png"
  8136. };
  8137. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8138. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8139. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8140. var t = {
  8141. "top-info": o.INSIDE,
  8142. "big-image": "images/nav_help_tap_inside.png"
  8143. };
  8144. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8145. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8146. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8147. this.assets[a.NAVIGATION] = {},
  8148. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8149. desktop: {
  8150. left: {
  8151. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8152. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8153. "big-image": "images/nav_help_mouse_drag_left.png",
  8154. keyboard: "images/nav_help_keyboard_left_right.png"
  8155. },
  8156. middle: {
  8157. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8158. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8159. "big-image": "images/nav_help_mouse_click.png",
  8160. keyboard: "images/nav_help_keyboard_up_down.png"
  8161. },
  8162. right: {
  8163. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8164. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8165. "big-image": "images/nav_help_mouse_zoom.png",
  8166. keyboard: "images/nav_help_zoom_keys.png"
  8167. }
  8168. },
  8169. mobile: {
  8170. left: {
  8171. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8172. "big-image": "images/nav_help_gesture_drag.png"
  8173. },
  8174. middle: {
  8175. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8176. "big-image": "images/nav_help_gesture_tap.png"
  8177. },
  8178. right: {
  8179. "top-info": o.HELP_MOBILE_3,
  8180. "big-image": "images/nav_help_gesture_pinch.png"
  8181. }
  8182. }
  8183. },
  8184. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8185. desktop: {
  8186. left: {
  8187. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8188. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8189. "big-image": "images/nav_help_mouse_drag_left.png",
  8190. keyboard: "images/nav_help_keyboard_all.png"
  8191. },
  8192. middle: {
  8193. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8194. "big-image": "images/nav_help_mouse_position_right.png"
  8195. },
  8196. right: {
  8197. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8198. "big-image": "images/nav_help_mouse_zoom.png"
  8199. }
  8200. },
  8201. mobile: {
  8202. left: {
  8203. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8204. "big-image": "images/nav_help_gesture_drag.png"
  8205. },
  8206. middle: {
  8207. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8208. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8209. },
  8210. right: {
  8211. "top-info": o.HELP_MOBILE_3,
  8212. "big-image": "images/nav_help_gesture_pinch.png"
  8213. }
  8214. }
  8215. },
  8216. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8217. desktop: {
  8218. left: {
  8219. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8220. "big-image": "images/nav_help_mouse_position_left.png"
  8221. },
  8222. middle: {
  8223. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8224. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8225. "big-image": "images/nav_help_mouse_drag_right.png",
  8226. keyboard: "images/nav_help_keyboard_left_right.png"
  8227. },
  8228. right: {
  8229. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8230. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8231. "big-image": "images/nav_help_mouse_zoom.png",
  8232. keyboard: "images/nav_help_keyboard_up_down.png"
  8233. }
  8234. },
  8235. mobile: {
  8236. left: {
  8237. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8238. "big-image": "images/nav_help_gesture_position.png"
  8239. },
  8240. middle: {
  8241. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8242. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8243. },
  8244. right: {
  8245. "top-info": o.HELP_MOBILE_3,
  8246. "big-image": "images/nav_help_gesture_pinch.png"
  8247. }
  8248. }
  8249. },
  8250. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8251. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8252. "top-info": o.HELP_DESKTOP_360_2A,
  8253. "bottom-info": o.HELP_DESKTOP_360_2B,
  8254. "big-image": "images/nav_help_click_inside.png",
  8255. keyboard: "images/nav_help_inside_key.png"
  8256. },
  8257. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8258. "top-info": o.HELP_MOBILE_360_2,
  8259. "big-image": "images/nav_help_tap_inside.png"
  8260. },
  8261. this.assets[a.MORE_HELP] = {
  8262. desktop: {
  8263. "more-help-hlr": {
  8264. "top-info": o.HELP_MORE_HLR_A,
  8265. "big-image": "images/nav_help_expand.svg",
  8266. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8267. },
  8268. "more-help-dollhouse": {
  8269. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8270. "big-image": "images/nav_help_dollhouse.svg",
  8271. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8272. },
  8273. "more-help-floors": {
  8274. "top-info": o.HELP_MORE_FLOORS_A,
  8275. "big-image": "images/nav_help_floor picker.svg",
  8276. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8277. },
  8278. "more-help-tag": {
  8279. "top-info": o.HELP_MORE_TAG_A,
  8280. "big-image": "images/nav_help_tag.svg",
  8281. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8282. },
  8283. "more-help-zoom": {
  8284. "top-info": o.HELP_MORE_ZOOM_A,
  8285. "big-image": "images/nav_help_zoom.svg",
  8286. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8287. },
  8288. "more-help-tour": {
  8289. "top-info": o.HELP_MORE_TOUR_A,
  8290. "big-image": "images/nav_help_play.png",
  8291. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8292. },
  8293. "more-help-inside": {
  8294. "top-info": o.HELP_MORE_INSIDE_A,
  8295. "big-image": "images/nav_help_inside.svg",
  8296. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8297. },
  8298. "more-help-vr": {
  8299. "top-info": o.HELP_MORE_VR_A,
  8300. "big-image": "images/nav_help_vr.svg",
  8301. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8302. },
  8303. "more-help-360": {
  8304. "top-info": o.HELP_MORE_360_A,
  8305. "big-image": "images/nav_help_360.svg",
  8306. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8307. },
  8308. "more-help-fullscreen": {
  8309. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8310. "big-image": "images/nav_help_fullscreen.svg",
  8311. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8312. }
  8313. },
  8314. mobile: {
  8315. "more-help-hlr": {
  8316. "top-info": o.HELP_MORE_HLR_A,
  8317. "big-image": "images/nav_help_expand.svg",
  8318. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8319. },
  8320. "more-help-dollhouse": {
  8321. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8322. "big-image": "images/nav_help_dollhouse.svg",
  8323. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8324. },
  8325. "more-help-floors": {
  8326. "top-info": o.HELP_MORE_FLOORS_A,
  8327. "big-image": "images/nav_help_floor picker.svg",
  8328. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8329. },
  8330. "more-help-tag": {
  8331. "top-info": o.HELP_MORE_TAG_A,
  8332. "big-image": "images/nav_help_tag.svg",
  8333. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8334. },
  8335. "more-help-tour": {
  8336. "top-info": o.HELP_MORE_TOUR_A,
  8337. "big-image": "images/nav_help_play.png",
  8338. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8339. },
  8340. "more-help-inside": {
  8341. "top-info": o.HELP_MORE_INSIDE_A,
  8342. "big-image": "images/nav_help_inside.svg",
  8343. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8344. },
  8345. "more-help-vr": {
  8346. "top-info": o.HELP_MORE_VR_A,
  8347. "big-image": "images/webvr.svg",
  8348. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8349. },
  8350. "more-help-360": {
  8351. "top-info": o.HELP_MORE_360_A,
  8352. "big-image": "images/nav_help_360.svg",
  8353. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8354. }
  8355. }
  8356. },
  8357. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8358. desktop: {
  8359. left: {
  8360. "top-info": o.ROTATE,
  8361. "big-image": "images/nav_help_mouse_drag_left.png",
  8362. keyboard: "images/nav_help_keyboard_left_right.png"
  8363. },
  8364. middle: {
  8365. "top-info": o.MOVE,
  8366. "big-image": "images/nav_help_mouse_click.png",
  8367. keyboard: "images/nav_help_keyboard_up_down.png"
  8368. },
  8369. right: {
  8370. "top-info": o.PLAY,
  8371. "big-image": "images/Desktop-help-play-button.svg",
  8372. keyboard: "images/Desktop-help-spacebar-2.svg"
  8373. }
  8374. },
  8375. mobile: {
  8376. left: {
  8377. "top-info": o.ROTATE,
  8378. "big-image": "images/nav_help_gesture_drag.png"
  8379. },
  8380. middle: {
  8381. "top-info": o.MOVE,
  8382. "big-image": "images/nav_help_gesture_tap.png"
  8383. },
  8384. right: {
  8385. "top-info": o.PLAY,
  8386. "big-image": "images/mobile-help-play-button.svg"
  8387. }
  8388. }
  8389. },
  8390. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8391. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8392. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8393. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8394. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8395. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8396. }
  8397. },
  8398. fill: function(e, t, i) {
  8399. n.call(this, e, t, i, !0)
  8400. },
  8401. clear: function(e, t, i) {
  8402. n.call(this, e, t, i, !1)
  8403. }
  8404. }
  8405. }
  8406. , {
  8407. "../enum/HelpModalSize": 27,
  8408. "../enum/HelpModalType": 28,
  8409. "../enum/Viewmode": 51,
  8410. "../localization/localize": 108,
  8411. "../util/browser": 182
  8412. }],
  8413. 76: [function(e, t, i) {
  8414. "use strict";
  8415. t.exports = Object.freeze({
  8416. OPENED: "share.open",
  8417. CLOSED: "share.closed",
  8418. LINK_CLICKED: "share.linked"
  8419. })
  8420. }
  8421. , {}],
  8422. 77: [function(e, t, i) {
  8423. "use strict";
  8424. function n(e) {
  8425. function t(t, i) {
  8426. var n = window.screenY + ($("#player").height() - i) / 2
  8427. , r = window.screenX + ($("#player").width() - t) / 2
  8428. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8429. I.emit(l.LINK_CLICKED, {
  8430. channel: e
  8431. }),
  8432. window.open(C[e], "shareWindow", o)
  8433. }
  8434. switch (e) {
  8435. case y.FACEBOOK:
  8436. t(580, 420);
  8437. break;
  8438. case y.TWITTER:
  8439. t(550, 440);
  8440. break;
  8441. case y.MAIL:
  8442. I.emit(l.LINK_CLICKED, {
  8443. channel: "email"
  8444. }),
  8445. window.open(C[e], "_blank");
  8446. break;
  8447. case y.LINKEDIN:
  8448. }
  8449. }
  8450. function r(e) {
  8451. I.emit(l.LINK_CLICKED, {
  8452. channel: "copylink"
  8453. });
  8454. var t = document.createRange();
  8455. t.selectNodeContents(v);
  8456. var i = window.getSelection();
  8457. i.removeAllRanges(),
  8458. i.addRange(t),
  8459. document.execCommand("copy"),
  8460. A.classList.remove("hidden"),
  8461. v.classList.add("highlighted")
  8462. }
  8463. function o(e) {
  8464. e && (e.stopPropagation(),
  8465. e.target === v) || (window.getSelection().removeAllRanges(),
  8466. v.classList.remove("highlighted"),
  8467. A.classList.add("hidden"))
  8468. }
  8469. var a = e("../../util/browser")
  8470. , s = e("../../localization/localize")
  8471. , l = e("./ShareEvents")
  8472. , c = e("../../util/common")
  8473. , h = e("events").EventEmitter
  8474. , u = document.getElementById("sharing")
  8475. , d = document.getElementById("share-modal")
  8476. , p = document.getElementById("share-close")
  8477. , f = document.getElementById("facebook-share")
  8478. , g = document.getElementById("twitter-share")
  8479. , m = document.getElementById("mail-share")
  8480. , v = document.getElementById("share-url-text")
  8481. , A = document.getElementById("copy-success")
  8482. , y = Object.freeze({
  8483. FACEBOOK: "facebook",
  8484. TWITTER: "twitter",
  8485. MAIL: "mail",
  8486. LINKEDIN: "linkedin"
  8487. })
  8488. , C = {};
  8489. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8490. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8491. C[y.MAIL] = "mailto:?subject=";
  8492. var I = {
  8493. init: function(e) {
  8494. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8495. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8496. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8497. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8498. u.addEventListener("click", this.toggle.bind(this)),
  8499. p.addEventListener("click", this.hide.bind(this)),
  8500. v.addEventListener("click", r),
  8501. d.addEventListener("click", o),
  8502. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8503. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8504. m.addEventListener("click", n.bind(this, y.MAIL)),
  8505. v.textContent = window.location.href + "&utm_source=4",
  8506. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8507. u.classList.remove("hidden")
  8508. },
  8509. show: function() {
  8510. this.emit(l.OPENED),
  8511. d.classList.add("fadeIn")
  8512. },
  8513. hide: function() {
  8514. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8515. document.selection && document.selection.empty(),
  8516. window.getSelection().removeAllRanges(),
  8517. o(),
  8518. d.classList.remove("fadeIn"))
  8519. },
  8520. toggle: function() {
  8521. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8522. }
  8523. };
  8524. c.extendObject(I, h.prototype),
  8525. t.exports = I
  8526. }
  8527. , {
  8528. "../../localization/localize": 108,
  8529. "../../util/browser": 182,
  8530. "../../util/common": 185,
  8531. "./ShareEvents": 76,
  8532. events: 202
  8533. }],
  8534. 78: [function(e, t, i) {
  8535. "use strict";
  8536. t.exports = Object.freeze({
  8537. OPENED: "terms.opened",
  8538. CLOSED: "terms.closed"
  8539. })
  8540. }
  8541. , {}],
  8542. 79: [function(e, t, i) {
  8543. "use strict";
  8544. var n = e("./TermsEvent")
  8545. , r = e("../../localization/localize")
  8546. , o = e("../../analytics")
  8547. , a = e("../../util/ajax")
  8548. , s = e("../../util/common")
  8549. , l = e("events").EventEmitter
  8550. , c = document.getElementById("terms-modal")
  8551. , h = {
  8552. init: function() {
  8553. $(".footer-terms").on("click", function(e) {
  8554. e.preventDefault(),
  8555. this.show()
  8556. }
  8557. .bind(this)),
  8558. $("#terms-modal .close").on("click", this.hide.bind(this))
  8559. },
  8560. show: function() {
  8561. this.emit(n.OPENED),
  8562. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8563. var t = $("#terms-text").html(e);
  8564. o.track("showcase_gui", {
  8565. gui_action: "click_terms_button",
  8566. interaction_source: "gui"
  8567. }),
  8568. t.find("a").attr("target", "_blank")
  8569. }).fail(function() {
  8570. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8571. }),
  8572. c.classList.add("fadeIn")
  8573. },
  8574. hide: function(e) {
  8575. e && e.preventDefault(),
  8576. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8577. c.classList.remove("fadeIn")
  8578. }
  8579. };
  8580. s.extendObject(h, l.prototype),
  8581. t.exports = h
  8582. }
  8583. , {
  8584. "../../analytics": 4,
  8585. "../../localization/localize": 108,
  8586. "../../util/ajax": 181,
  8587. "../../util/common": 185,
  8588. "./TermsEvent": 78,
  8589. events: 202
  8590. }],
  8591. 80: [function(e, t, i) {
  8592. "use strict";
  8593. t.exports = Object.freeze({
  8594. OPEN_INFO: "title.open.info",
  8595. CLOSE_INFO: "title.close.info",
  8596. SHOW_INFO: "title.show.info",
  8597. HIDE_INFO: "title.hide.info",
  8598. LINK_CLICKED: "title.link.click",
  8599. CONTACT_LINK_CLICKED: "title.contact.click",
  8600. ORIGIN_LINK_CLICKED: "title.origin.click"
  8601. })
  8602. }
  8603. , {}],
  8604. 81: [function(e, t, i) {
  8605. "use strict";
  8606. function n(e, t) {
  8607. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8608. }
  8609. function r(e, t) {
  8610. function i(i) {
  8611. e.shouldShowtags = "show" === this.value,
  8612. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8613. }
  8614. document.getElementById("tag-toggles").classList.remove("hidden"),
  8615. document.getElementById("radio-tag-show").checked = !0;
  8616. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8617. n[r].addEventListener("change", i)
  8618. }
  8619. var o = e("../../settings");
  8620. t.exports.init = n
  8621. }
  8622. , {
  8623. "../../settings": 166
  8624. }],
  8625. 82: [function(e, t, i) {
  8626. (function(i) {
  8627. "use strict";
  8628. function n(e, t) {
  8629. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8630. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8631. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8632. document.getElementById("gui-name").classList.add("noCoBrand"),
  8633. document.getElementById("cobrandTitle").classList.add("hidden")),
  8634. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8635. !1)
  8636. }
  8637. function r(e) {
  8638. return e ? (L = !0,
  8639. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8640. }
  8641. function o(e, t, i, n) {
  8642. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8643. return void T.classList.add("hidden");
  8644. L = !0;
  8645. var r = []
  8646. , o = c(r, "<br>");
  8647. if (e && o('<span id="contactName">' + e + "</span>"),
  8648. t) {
  8649. var a = n || t
  8650. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8651. o(s)
  8652. }
  8653. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8654. r[0] = "",
  8655. x.innerHTML = r.join("")
  8656. }
  8657. function a(e) {
  8658. if ("string" == typeof e)
  8659. try {
  8660. e = JSON.parse(e)
  8661. } catch (e) {
  8662. return y.warn("Unable to parse address data"),
  8663. void S.parentElement.classList.add("hidden")
  8664. }
  8665. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8666. return void S.parentElement.classList.add("hidden");
  8667. L = !0;
  8668. var t = []
  8669. , i = c(t, " ");
  8670. e.address_1 && i(e.address_1),
  8671. e.address_2 && i(e.address_2),
  8672. e.city && i(e.city, ", "),
  8673. e.state && i(e.state, ", "),
  8674. e.zip && i(e.zip, e.state ? " " : ", "),
  8675. t[0] = "",
  8676. S.innerText = t.join("")
  8677. }
  8678. function s(e) {
  8679. var t = document.createElement("a");
  8680. return t.id = "url",
  8681. t.target = "_blank",
  8682. t.href = e,
  8683. t.innerText = e,
  8684. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8685. t
  8686. }
  8687. function l(e) {
  8688. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8689. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8690. P.appendChild(s(e)),
  8691. O.forEach(function(e) {
  8692. e.classList.add("share-link")
  8693. }),
  8694. !0)
  8695. }
  8696. function c(e, t) {
  8697. var i = e
  8698. , n = t;
  8699. return function(e, t) {
  8700. i.push(t || n, e)
  8701. }
  8702. }
  8703. function h() {
  8704. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8705. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8706. var e = [].slice.call(_.querySelectorAll("a"));
  8707. e.forEach(function(e) {
  8708. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8709. });
  8710. var t = [].slice.call(T.querySelectorAll("a"));
  8711. t.forEach(function(e) {
  8712. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8713. contact_type: e.getAttribute("id")
  8714. }))
  8715. })
  8716. }
  8717. var u = e("../../util/browser")
  8718. , d = e("../../util/common")
  8719. , p = e("../../util/logger")
  8720. , f = e("../../localization/localize")
  8721. , g = e("./titleBarSettings")
  8722. , m = e("../../settings")
  8723. , v = e("./TitleEvents")
  8724. , A = e("events").EventEmitter
  8725. , y = new p(i)
  8726. , C = document.querySelector(".pinTop.left")
  8727. , I = document.getElementsByClassName("title-container")[0]
  8728. , E = document.getElementById("title-toggle").querySelector("i")
  8729. , b = document.getElementById("meta-info-wrapper")
  8730. , w = document.getElementById("meta-info")
  8731. , _ = document.getElementById("meta-description")
  8732. , T = document.getElementsByClassName("contact-info")[0]
  8733. , x = document.getElementById("contact-data")
  8734. , S = document.getElementById("addressTxt")
  8735. , M = document.getElementById("tag-toggles")
  8736. , R = document.getElementById("share-origin")
  8737. , P = document.getElementById("share-link-wrapper")
  8738. , O = [w, b, I]
  8739. , L = !1
  8740. , D = !1
  8741. , N = {
  8742. populate: function(e) {
  8743. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8744. if (r(e.description),
  8745. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8746. a(e.address),
  8747. L) {
  8748. var t = document.createElement("br");
  8749. M.insertBefore(t, M.firstElementChild)
  8750. }
  8751. e.socialSharing && m.share.enabled && (D = l(e.url))
  8752. }
  8753. },
  8754. finishSetup: function(e) {
  8755. L = L || !!e,
  8756. h(),
  8757. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8758. },
  8759. toggleMeta: function(e, t) {
  8760. var title = document.getElementById("model-title");
  8761. t && t.preventDefault();
  8762. var i = w.classList.contains("expand");
  8763. e && !i || (i ? (O.forEach(function(e) {
  8764. e.classList.remove("expand")
  8765. }),
  8766. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8767. e.classList.add("expand");
  8768. }),
  8769. title.classList.add("expand"),
  8770. this.emit(v.OPEN_INFO)))
  8771. },
  8772. setupToggling: function() {
  8773. b.style.height = w.offsetHeight + "px",
  8774. w.addEventListener("transitionend", function() {
  8775. b.style.height = w.offsetHeight + "px"
  8776. })
  8777. },
  8778. toggleTitle: function(e) {
  8779. e && e.preventDefault(),
  8780. C.classList.contains("closed") ? (C.classList.add("open"),
  8781. E.classList.remove("icon-dpad-right"),
  8782. E.classList.add("icon-dpad-left"),
  8783. this.emit(v.SHOW_INFO),
  8784. setTimeout(function() {
  8785. C.classList.remove("closed"),
  8786. C.classList.remove("open")
  8787. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8788. E.classList.remove("icon-dpad-left"),
  8789. E.classList.add("icon-dpad-right"),
  8790. this.emit(v.HIDE_INFO))
  8791. }
  8792. };
  8793. d.extendObject(N, A.prototype),
  8794. t.exports = N
  8795. }
  8796. ).call(this, "/js/gui/title/titleBar.js")
  8797. }
  8798. , {
  8799. "../../localization/localize": 108,
  8800. "../../settings": 166,
  8801. "../../util/browser": 182,
  8802. "../../util/common": 185,
  8803. "../../util/logger": 189,
  8804. "./TitleEvents": 80,
  8805. "./titleBarSettings": 83,
  8806. events: 202
  8807. }],
  8808. 83: [function(e, t, i) {
  8809. "use strict";
  8810. t.exports = Object.freeze({
  8811. minTooltipCharacters: 19,
  8812. removeAnimationClasses: 500
  8813. })
  8814. }
  8815. , {}],
  8816. 84: [function(e, t, i) {
  8817. "use strict";
  8818. function n(e) {
  8819. C = e,
  8820. P.forEach(function(e) {
  8821. b.addEventListener(e, u.bind(this, !1), !0),
  8822. w.addEventListener(e, u.bind(this, !0), !0),
  8823. E.addEventListener(e, o, !0),
  8824. S.forEach(function(t) {
  8825. t.addEventListener(e, a, !0)
  8826. }),
  8827. $("#drawer img").on(e, a)
  8828. }),
  8829. document.addEventListener("keydown", u.bind(this, !1), !0),
  8830. C.on(v.TourStart, function() {
  8831. E.classList.add("playing")
  8832. })
  8833. }
  8834. function r() {
  8835. C.playTour(),
  8836. I && clearTimeout(I),
  8837. d(),
  8838. _.removeClass("fadeIn")
  8839. }
  8840. function o() {
  8841. E.classList.contains("playing") && (C.stopTour(),
  8842. _.addClass("fadeIn"),
  8843. setTimeout(function() {
  8844. _.removeClass("fadeIn")
  8845. }, p.tourInteraction.showPauseButton),
  8846. O || (clearTimeout(I),
  8847. I = setTimeout(h, p.tourInteraction.showModal)),
  8848. setTimeout(function() {
  8849. E.classList.remove("playing")
  8850. }, p.tourInteraction.allowNextClick))
  8851. }
  8852. function a() {
  8853. C.tourInProgress && (C.stopTour(),
  8854. C.endTourProgress(),
  8855. E.classList.remove("playing"))
  8856. }
  8857. function s() {
  8858. T.is(":visible") ? r() : o()
  8859. }
  8860. function l() {
  8861. x.hasClass("playing") && (clearTimeout(I),
  8862. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8863. }
  8864. function c() {
  8865. E.classList.remove("playing"),
  8866. h()
  8867. }
  8868. function h() {//去掉导览结束时的提示
  8869. /* if (!p.tourInteraction.disabled) {
  8870. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8871. M.addClass("fadeIn tour " + m.deviceType);
  8872. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8873. if (!p.tourInteraction.smallModal) {
  8874. var t;
  8875. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8876. m.fill(R, A.TOUR_INTERACTION[t]),
  8877. M.addClass(t)
  8878. }
  8879. M.addClass(e)
  8880. } */
  8881. }
  8882. function u(e, t) {
  8883. if (t) {
  8884. var i = "keydown" === t.type
  8885. , n = t.which === f.SPACE || C.tourIsPlaying;
  8886. i && n || e || (O = !0),
  8887. C.atEndOfTour() && d(),
  8888. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8889. d(),
  8890. t.which !== f.SPACE && a()),
  8891. i && n && s()
  8892. }
  8893. }
  8894. function d() {
  8895. M.removeClass("fadeIn")
  8896. }
  8897. var p = (e("../util/browser"),
  8898. e("../settings"))
  8899. , f = e("../enum/Keys")
  8900. , g = e("../enum/Viewmode")
  8901. , m = (e("./helpManager"),
  8902. e("./populateModal"))
  8903. , v = e("../enum/DirectorEvents")
  8904. , A = e("../enum/HelpModalType")
  8905. , y = e("../enum/HelpModalSize")
  8906. , C = null
  8907. , I = null
  8908. , E = document.getElementById("pause-overlay")
  8909. , b = document.getElementById("player")
  8910. , w = document.getElementById("gui")
  8911. , _ = $("#pause-icon").eq(0)
  8912. , T = $("#play").eq(0)
  8913. , x = $("#playHead").eq(0)
  8914. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8915. , M = $("#interaction-modal").eq(0)
  8916. , R = $("#interaction-modal .interaction").toArray()
  8917. , P = ["touchstart", "mousedown", "pointerdown"]
  8918. , O = !1;
  8919. t.exports.init = n,
  8920. t.exports.play = r,
  8921. t.exports.pause = o,
  8922. t.exports.pauseWithoutCTA = a,
  8923. t.exports.togglePlay = s,
  8924. t.exports.stopTour = l,
  8925. t.exports.dismissModal = d
  8926. }
  8927. , {
  8928. "../enum/DirectorEvents": 23,
  8929. "../enum/HelpModalSize": 27,
  8930. "../enum/HelpModalType": 28,
  8931. "../enum/Keys": 30,
  8932. "../enum/Viewmode": 51,
  8933. "../settings": 166,
  8934. "../util/browser": 182,
  8935. "./helpManager": 68,
  8936. "./populateModal": 75
  8937. }],
  8938. 85: [function(e, t, i) {
  8939. "use strict";
  8940. t.exports = Object.freeze({
  8941. OPENED: "vr.modal.opened",
  8942. LAUNCH: "vr.modal.launch",
  8943. CLOSED: "vr.modal.closed",
  8944. NEXT: "vr.modal.next",
  8945. PREV: "vr.modal.prev",
  8946. STORE: "vr.modal.store",
  8947. falseICECHOSEN: "vr.modal.device"
  8948. })
  8949. }
  8950. , {}],
  8951. 86: [function(e, t, i) {
  8952. "use strict";
  8953. function n(e, t, i) {
  8954. function n(e, t, n, r) {
  8955. function o() {
  8956. return p + "&m=" + t + "&display=" + e
  8957. }
  8958. function s() {
  8959. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8960. , t = "&utm_source=" + u
  8961. , n = "&utm_showcase_session_id=" + i;
  8962. return e + t + n
  8963. }
  8964. function l() {
  8965. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8966. }
  8967. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8968. }
  8969. function r(e, t, i, r) {
  8970. var o = "https://api.branch.io/v1/url"
  8971. , a = n(e, t, i, r)
  8972. , s = {
  8973. responseType: "json",
  8974. data: {
  8975. branch_key: h.appConfig.branch_key,
  8976. data: {
  8977. m: t,
  8978. full_url: a,
  8979. $desktop_url: m,
  8980. $og_app_id: "331853976762864119",
  8981. $og_title: i,
  8982. $og_description: r,
  8983. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8984. $canonical_url: window.location.href
  8985. }
  8986. }
  8987. };
  8988. c.post(o, s).done(function(t) {
  8989. f[e] = t.url
  8990. }).fail(function(t) {
  8991. f[e] = t
  8992. }
  8993. .bind(this, a))
  8994. }
  8995. function o(e, t, i) {
  8996. for (var r in s) {
  8997. var o = s[r]
  8998. , a = n(o, e, t, i);
  8999. f[o] = a
  9000. }
  9001. }
  9002. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9003. , d = g + "/vr/dlist/?ret=" + u
  9004. , p = g + "/vr/show/?ret=" + u
  9005. , m = "";
  9006. switch (e) {
  9007. case l.IOS:
  9008. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9009. break;
  9010. default:
  9011. o(t.sid, t.name, t.summary)
  9012. }
  9013. }
  9014. function r(e) {
  9015. var t = f[e];
  9016. window.open(t, "_blank")
  9017. }
  9018. function o(e) {
  9019. var t = u[e];
  9020. window.open(t, "_blank")
  9021. }
  9022. var a = e("../../util/browser")
  9023. , s = e("../../enum/VRApps")
  9024. , l = e("../../enum/VRPlatforms")
  9025. , c = e("../../util/ajax")
  9026. , h = e("../../settings")
  9027. , u = {};
  9028. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9029. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9030. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9031. for (var d in s) {
  9032. var p = s[d];
  9033. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9034. }
  9035. var f = {}
  9036. , g = function() {
  9037. var e = window.location.host;
  9038. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9039. "https://" + e
  9040. }();
  9041. t.exports.init = n,
  9042. t.exports.launch = r,
  9043. t.exports.launchStore = o
  9044. }
  9045. , {
  9046. "../../enum/VRApps": 46,
  9047. "../../enum/VRPlatforms": 49,
  9048. "../../settings": 166,
  9049. "../../util/ajax": 181,
  9050. "../../util/browser": 182
  9051. }],
  9052. 87: [function(e, t, i) {
  9053. "use strict";
  9054. function n(e) {
  9055. var t;
  9056. switch (e) {
  9057. case m.IOS:
  9058. return t = p.iosVersion(),
  9059. t.major > 9 || 9 === t.major && t.minor >= 1;
  9060. case m.Android:
  9061. return t = p.androidVersion(),
  9062. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9063. }
  9064. return !1
  9065. }
  9066. function r(e, t) {
  9067. function i(e) {
  9068. K.emit(A.STORE, {
  9069. type: e
  9070. }),
  9071. f.launchStore(e)
  9072. }
  9073. function r(e) {
  9074. switch (e !== _.pageCount && (a(e),
  9075. N.text(e + 1 + " / " + _.pageCount)),
  9076. e) {
  9077. case _.Title:
  9078. O.css("display", "none"),
  9079. L.text(u[e]),
  9080. o(s);
  9081. break;
  9082. case _.Cardboard:
  9083. O.css("display", "block"),
  9084. L.text(u[e]),
  9085. M.filter(".cardboard").off(),
  9086. M.filter(".gearvr").off(),
  9087. c(e, s),
  9088. h(H, X, Z);
  9089. break;
  9090. case _.Gear:
  9091. L.text(u[e]),
  9092. c(e, s),
  9093. T.addClass("lastPage"),
  9094. h(G, X, Z);
  9095. break;
  9096. case _.pageCount:
  9097. T.removeClass("fadeIn"),
  9098. K.emit(A.CLOSED)
  9099. }
  9100. B.filter("[src='']").hide()
  9101. }
  9102. var s = function() {
  9103. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9104. w = ".show-supported",
  9105. m.Android) : (T.addClass("unsupported"),
  9106. w = ".show-unsupported",
  9107. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9108. w = ".show-ios",
  9109. _ = v.ios,
  9110. m.IOS) : (T.addClass("desktop"),
  9111. w = ".show-desktop",
  9112. m.Desktop)
  9113. }();
  9114. f.init(s, e, t),
  9115. s !== m.Desktop && T.addClass("mobile");
  9116. var l = function(e) {
  9117. K.emit(A.LAUNCH, {
  9118. vr_platform: s,
  9119. vr_app: e
  9120. }),
  9121. f.launch(e)
  9122. };
  9123. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9124. q.gear = l.bind(this, g.GearVR),
  9125. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9126. d(),
  9127. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9128. $(w).show();
  9129. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9130. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9131. s === m.IOS && (u.splice(1, 1),
  9132. y.splice(1, 1)),
  9133. $("#vr").on("click", function(e) {
  9134. e.preventDefault();
  9135. if(!window.vrEnabled) { // 开启VR
  9136. window.vrEnabled = true;
  9137. this.classList.add('active');
  9138. $('#gui div').not('#vrOff').addClass('vrHide');
  9139. $('#vrOffImg').css({'display':'inline-block'});
  9140. }else{
  9141. }
  9142. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9143. // r(b),
  9144. // T.addClass("fadeIn"),
  9145. // K.emit(A.OPENED))
  9146. });
  9147. $('#vrOff').on('click', function(){
  9148. window.vrEnabled = false;
  9149. $('#gui div').not('#vrOff').removeClass('vrHide');
  9150. $('#vrOffImg').css({'display':'none'});
  9151. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9152. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9153. })
  9154. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9155. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9156. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9157. $("span.modelLink").text(I),
  9158. O.on("click", function(e) {
  9159. K.emit(A.PREV),
  9160. b--,
  9161. r(b)
  9162. }),
  9163. L.on("click", function(e) {
  9164. L.text();
  9165. K.emit(A.NEXT, {
  9166. nextAction: y[b]
  9167. }),
  9168. b++,
  9169. r(b)
  9170. }),
  9171. T.find(".close").on("click", K.dismiss)
  9172. }
  9173. function o(e) {
  9174. switch (e) {
  9175. case m.Android:
  9176. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9177. M.filter(".gearvr").off().on("click", q.gear),
  9178. s(H, G, "logo-button", "same-line");
  9179. break;
  9180. case m.UnsupportedAndroid:
  9181. s("", z, "", "");
  9182. break;
  9183. case m.IOS:
  9184. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9185. s(H, "", "logo-button", "");
  9186. break;
  9187. case m.Desktop:
  9188. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9189. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9190. s(H, G, "logo-button", "same-line"),
  9191. Q.cardboard()
  9192. }
  9193. }
  9194. function a(e) {
  9195. $(".p1, .p2, .p3").hide(),
  9196. x.insertAfter(S),
  9197. T.removeClass("front-page"),
  9198. T.removeClass("details-page"),
  9199. T.removeClass("lastPage"),
  9200. M.removeClass("logo-button"),
  9201. M.removeClass("same-line"),
  9202. S.removeClass("headsetOptions"),
  9203. R.attr("src", ""),
  9204. R.filter(".second").removeClass("gear"),
  9205. R.css("display", "inline-block"),
  9206. R.off(),
  9207. P.filter(".second").css("display", ""),
  9208. D.css("display", "none"),
  9209. $(".p" + (e + 1) + w).show(),
  9210. R.filter(".third").insertBefore(P.filter(".third"))
  9211. }
  9212. function s(e, t, i, n) {
  9213. T.addClass("front-page"),
  9214. R.filter(".first").attr("src", e),
  9215. R.filter(".second").attr("src", t),
  9216. M.filter(".first").addClass(i),
  9217. M.filter(".second").addClass(i),
  9218. M.addClass(n),
  9219. ".show-desktop" === w && S.insertAfter(x)
  9220. }
  9221. function l(e, t, i) {
  9222. S.addClass("headsetOptions"),
  9223. M.off(),
  9224. R.filter(".second").attr("src", t),
  9225. D.css("display", "block"),
  9226. P.filter(".second").css("display", "none"),
  9227. D.on("click", function() {
  9228. a(_.Title),
  9229. o(m.Desktop)
  9230. }),
  9231. e && (K.emit(A.falseICECHOSEN, {
  9232. name: g.GearVR
  9233. }),
  9234. R.filter(".first").attr("src", e),
  9235. R.filter(".second").addClass("gear"),
  9236. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9237. Q.gearvr()),
  9238. i && (K.emit(A.falseICECHOSEN, {
  9239. name: g.Cardboard
  9240. }),
  9241. R.filter(".third").attr("src", i),
  9242. R.filter(".third").show(),
  9243. R.filter(".third").insertAfter(R.filter(".second")),
  9244. R.filter(".third").addClass("link"),
  9245. R.filter(".second").addClass("link"),
  9246. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9247. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9248. Q.cardboard())
  9249. }
  9250. function c(e, t) {
  9251. switch (t) {
  9252. case m.IOS:
  9253. X = Y,
  9254. Z = j;
  9255. break;
  9256. case m.Desktop:
  9257. e === _.Cardboard ? (X = F,
  9258. Z = U,
  9259. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9260. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9261. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9262. Z = "");
  9263. break;
  9264. default:
  9265. e === _.Cardboard ? (X = z,
  9266. Z = j) : (X = k,
  9267. Z = W)
  9268. }
  9269. }
  9270. function h(e, t, i) {
  9271. T.find(".inner").addClass("details-page"),
  9272. T.addClass("details-page"),
  9273. R.filter(".first").attr("src", e),
  9274. R.filter(".second").attr("src", t),
  9275. R.filter(".third").attr("src", i)
  9276. }
  9277. function u() {
  9278. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9279. K.emit(A.CLOSED))
  9280. }
  9281. function d() {
  9282. var e = p.aspectRatio() > 1 && p.isMobile();
  9283. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9284. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9285. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9286. }
  9287. var p = e("../../util/browser")
  9288. , f = e("./vrLink")
  9289. , g = e("../../enum/VRApps")
  9290. , m = e("../../enum/VRPlatforms")
  9291. , v = e("../../enum/VRPages")
  9292. , A = e("./vrEvent")
  9293. , y = (e("../../settings"),
  9294. e("../../constants"))
  9295. , C = e("../../localization/localize")
  9296. , I = e("../../util/common")
  9297. , E = e("events").EventEmitter
  9298. , b = 0
  9299. , w = null
  9300. , _ = v.standard
  9301. , T = $(".vr-popup")
  9302. , x = T.find(".vr-popup-body")
  9303. , S = T.find(".vr-images")
  9304. , M = T.find(".img-container")
  9305. , R = T.find(".vr-sm-image")
  9306. , P = M.find(".vr-img-caption")
  9307. , O = $(".vr-buttons").find(".prev-button")
  9308. , L = $(".vr-buttons").find(".next-button")
  9309. , D = S.find(".front-close")
  9310. , N = $(".vr-page")
  9311. , B = T.find("img")
  9312. , F = "images/apple-store.png"
  9313. , V = "images/badge-oculus.png"
  9314. , U = "images/badge-cardboard.png"
  9315. , k = "images/logo-samsung.png"
  9316. , H = "images/headset-cardboard.png"
  9317. , G = "images/headset-gearvr.png"
  9318. , z = "images/ico-android-robot.png"
  9319. , W = "images/ico-gearvr.png"
  9320. , j = "images/ico-vr.png"
  9321. , Y = "images/apple-logo-white.svg"
  9322. , X = null
  9323. , Z = null
  9324. , q = {}
  9325. , K = {
  9326. init: r,
  9327. dismiss: u,
  9328. isDeviceSupported: n
  9329. };
  9330. I.extendObject(K, E.prototype),
  9331. $(window).resize(d);
  9332. var Q = function() {
  9333. var e = P.filter(".first").find(".cardboard")
  9334. , t = P.filter(".first").find(".gearvr");
  9335. return {
  9336. cardboard: function() {
  9337. t.addClass("hidden"),
  9338. e.removeClass("hidden")
  9339. },
  9340. gearvr: function() {
  9341. e.addClass("hidden"),
  9342. t.removeClass("hidden")
  9343. }
  9344. }
  9345. }();
  9346. t.exports = K
  9347. }
  9348. , {
  9349. "../../constants": 8,
  9350. "../../enum/VRApps": 46,
  9351. "../../enum/VRPages": 48,
  9352. "../../enum/VRPlatforms": 49,
  9353. "../../localization/localize": 108,
  9354. "../../settings": 166,
  9355. "../../util/browser": 182,
  9356. "../../util/common": 185,
  9357. "./vrEvent": 85,
  9358. "./vrLink": 86,
  9359. events: 202
  9360. }],
  9361. 88: [function(e, t, i) {
  9362. "use strict";
  9363. t.exports = Object.freeze({
  9364. OPENED: "webvr.modal.opened",
  9365. SHOW_TERMS: "webvr.footer.show.terms"
  9366. })
  9367. }
  9368. , {}],
  9369. 89: [function(e, t, i) {
  9370. (function(i) {
  9371. "use strict";
  9372. function n(e, t, i, n) {
  9373. function r(e) {
  9374. e.preventDefault(),
  9375. a(e.currentTarget.id)
  9376. }
  9377. function a(e) {
  9378. ne[e](),
  9379. Object.keys(ne).map(function(t, i) {
  9380. $("#" + t).toggleClass("tabs-underlined", t === e)
  9381. })
  9382. }
  9383. y = i,
  9384. v = t,
  9385. w.init(E.Android, e, n),
  9386. m();
  9387. var l = new RegExp("daydream","i")
  9388. , c = l.test(y.displayName);
  9389. c ? (a("tabdaydream"),
  9390. B.filter(".device-headset-side").attr("src", H),
  9391. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9392. B.filter(".device-headset-side").attr("src", Y),
  9393. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9394. $("#vr").on("click", function(e) {
  9395. e.preventDefault(),
  9396. g("click_webvr_button"),
  9397. L.is(":hidden") && (ie.emit(_.OPENED),
  9398. o())
  9399. }),
  9400. $(".webvr-popup .close").on("click", function(e) {
  9401. e.preventDefault(),
  9402. D.hasClass("hidden") ? (g("webvr_help_close"),
  9403. p()) : s()
  9404. }),
  9405. $("#tabcardboard").on("click", r),
  9406. $("#tabdaydream").on("click", r),
  9407. $("#tabnative").on("click", r),
  9408. $(".webvr-popup .open-with-app").on("click", function(e) {
  9409. e.preventDefault(),
  9410. g("webvr_learn_more"),
  9411. a("tabnative"),
  9412. p()
  9413. }),
  9414. $(".webvr-popup .help").on("click", function(e) {
  9415. e.preventDefault(),
  9416. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9417. p()
  9418. }),
  9419. $(".webvr-popup .terms").on("click", function(e) {
  9420. e.preventDefault(),
  9421. g("webvr_click_terms"),
  9422. s(),
  9423. ie.emit(_.SHOW_TERMS)
  9424. }),
  9425. F.on("click", function(e) {
  9426. e.preventDefault(),
  9427. g(ee),
  9428. window.open(J, "_blank")
  9429. }),
  9430. V.on("click", function(e) {
  9431. e.preventDefault(),
  9432. g("webvr_phone_link"),
  9433. window.open(te, "_blank")
  9434. }),
  9435. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9436. e.preventDefault(),
  9437. g("webvr_cardboard_link"),
  9438. w.launch(b.CardboardAndroid)
  9439. }),
  9440. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9441. e.preventDefault(),
  9442. g("webvr_oculus_link"),
  9443. w.launch(b.GearVR)
  9444. })
  9445. }
  9446. function r() {
  9447. function e() {
  9448. y.isPresenting || (f(),
  9449. window.removeEventListener("vrdisplaypresentchange", e))
  9450. }
  9451. R.info("Headset mounted"),
  9452. v.suspend();
  9453. var t = document.createElement("canvas");
  9454. for (t.getContext("webgl"),
  9455. t.className = "webvr-canvas",
  9456. document.bgColor = "#000",
  9457. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9458. document.body.removeChild(document.body.firstChild);
  9459. document.body.appendChild(t),
  9460. g("webvr_enter_app"),
  9461. y.requestPresent([{
  9462. source: t,
  9463. predistorted: !0
  9464. }]).catch(function(t) {
  9465. R.error("Failed to present: " + t),
  9466. g("webvr_exit_calibrate"),
  9467. e()
  9468. }),
  9469. A.then(function() {
  9470. window.dispatchEvent(new Event("vrapp-start"))
  9471. }),
  9472. window.addEventListener("vrdisplaypresentchange", e)
  9473. }
  9474. function o() {
  9475. O.fadeOut(I.guiAnimationSpeed),
  9476. L.fadeIn(I.guiAnimationSpeed),
  9477. a()
  9478. }
  9479. function a() {
  9480. if (!A) {
  9481. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9482. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9483. A = new Promise(function(e, i) {
  9484. var n = document.createElement("script");
  9485. n.type = "text/javascript",
  9486. n.src = t,
  9487. n.onload = e,
  9488. document.head.appendChild(n)
  9489. }
  9490. )
  9491. }
  9492. D.find(".enter-button").on("click", r)
  9493. }
  9494. function s() {
  9495. g("webvr_modal_close"),
  9496. D.find(".enter-button").off("click", r),
  9497. L.fadeOut(I.guiAnimationSpeed, function() {
  9498. D.toggleClass("hidden", !1),
  9499. N.toggleClass("hidden", !0),
  9500. C.exitFullscreen()
  9501. }),
  9502. O.fadeIn(I.guiAnimationSpeed)
  9503. }
  9504. function l() {
  9505. k.toggleClass("hidden", !1),
  9506. U.toggleClass("hidden", !0)
  9507. }
  9508. function c() {
  9509. k.toggleClass("hidden", !0),
  9510. U.toggleClass("hidden", !1)
  9511. }
  9512. function h() {
  9513. B.filter(".device-headset").attr("src", G),
  9514. B.filter(".device-phone").attr("src", z),
  9515. J = Z,
  9516. ee = K,
  9517. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9518. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9519. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9520. c()
  9521. }
  9522. function u() {
  9523. B.filter(".badge-cardboard").attr("src", j),
  9524. B.filter(".badge-oculus").attr("src", X),
  9525. l()
  9526. }
  9527. function d() {
  9528. B.filter(".device-headset").attr("src", Y),
  9529. B.filter(".device-phone").attr("src", W),
  9530. J = q,
  9531. ee = Q,
  9532. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9533. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9534. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9535. c()
  9536. }
  9537. function p() {
  9538. D.toggleClass("hidden"),
  9539. N.toggleClass("hidden")
  9540. }
  9541. function f() {
  9542. R.info("exiting webVR"),
  9543. g("webvr_exit_app"),
  9544. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9545. }
  9546. function g(e) {
  9547. var t = C.isLandscape() ? "landscape" : "portrait";
  9548. T.trackAlways("showcase_gui", {
  9549. gui_action: e,
  9550. orientation: t
  9551. })
  9552. }
  9553. function m() {
  9554. var e = C.isLandscape();
  9555. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9556. }
  9557. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9558. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9559. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9560. init: n
  9561. }, ne = {
  9562. tabcardboard: d,
  9563. tabdaydream: h,
  9564. tabnative: u
  9565. };
  9566. S.extendObject(ie, P.prototype),
  9567. $(window).resize(m),
  9568. t.exports = ie
  9569. }
  9570. ).call(this, "/js/gui/webvr/webVRgui.js")
  9571. }
  9572. , {
  9573. "../../analytics": 4,
  9574. "../../constants": 8,
  9575. "../../enum/VRApps": 46,
  9576. "../../enum/VRPlatforms": 49,
  9577. "../../localization/localize": 108,
  9578. "../../settings": 166,
  9579. "../../util/browser": 182,
  9580. "../../util/common": 185,
  9581. "../../util/logger": 189,
  9582. "./../gui": 65,
  9583. "./../vr/vrLink": 86,
  9584. "./WebVrEvent": 88,
  9585. events: 202
  9586. }],
  9587. 90: [function(e, t, i) {
  9588. "use strict";
  9589. function n(e, t, i, n, o) {
  9590. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9591. this.roomId = o || "",
  9592. this.labelId = e,
  9593. this.position = (new r.Vector3).copy(t),
  9594. this.text = i
  9595. }
  9596. var r = e("three")
  9597. , o = e("../util/browser");
  9598. n.prototype.build = function() {
  9599. var e = window.document.createElement("div");
  9600. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9601. var t = window.document.createElement("div");
  9602. t.setAttribute("class", "gui-floorplan-label-text");
  9603. var i = window.document.createTextNode(this.text);
  9604. t.appendChild(i),
  9605. e.appendChild(t),
  9606. window.document.body.appendChild(e),
  9607. this.labelGui = e,
  9608. this.textBlock = t,
  9609. $(this.labelGui).hide();
  9610. var n = window.getComputedStyle(this.labelGui);
  9611. this.initialTransform = n.transform || n.webkitTransform
  9612. }
  9613. ,
  9614. t.exports = n
  9615. }
  9616. , {
  9617. "../util/browser": 182,
  9618. three: 217
  9619. }],
  9620. 91: [function(e, t, i) {
  9621. "use strict";
  9622. function n() {
  9623. this.player = null,
  9624. this.modelManager = null,
  9625. this.container = null
  9626. }
  9627. var r = e("three")
  9628. , o = (e("../util/common"),
  9629. e("../enum/PlayerEvents"))
  9630. , a = (e("../enum/DirectorEvents"),
  9631. e("../enum/ModelManagerEvents"))
  9632. , s = e("../settings")
  9633. , l = e("../enum/Viewmode")
  9634. , c = (e("../enum/WarpStyle"),
  9635. e("../util/transitions"),
  9636. e("../util/lerp"),
  9637. e("../util/browser"));
  9638. //场景初始化
  9639. n.prototype.init = function(e, t, i) {
  9640. this.player = e,
  9641. this.modelManager = t,
  9642. this.container = i,
  9643. this.updateModel(),
  9644. this.bindEvents()
  9645. }
  9646. ,
  9647. n.prototype.bindEvents = function() {
  9648. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9649. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9650. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9651. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9652. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9653. }
  9654. ,
  9655. n.prototype.updateModel = function() {
  9656. this.model = this.modelManager.getActiveModel()
  9657. }
  9658. ,
  9659. n.prototype.handlePlayerViewChanged = function() {
  9660. this.updateLabelVisibility(),
  9661. this.updateLabelDisplay()
  9662. }
  9663. ,
  9664. n.prototype.getLabelsForFloor = function(e, t) {
  9665. return t = t || [],
  9666. t.length = 0,
  9667. this.model.labels.forEach(function(i) {
  9668. this.labelVisibleForFloor(i, e) && t.push(i)
  9669. }
  9670. .bind(this)),
  9671. t
  9672. }
  9673. ,
  9674. n.prototype.getLabelsForCurrentFloor = function(e) {
  9675. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9676. }
  9677. ,
  9678. n.prototype.labelVisibleForFloor = function(e, t) {
  9679. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9680. if (!this.model.showingLabels || !e.labelGui || !i)
  9681. return !1;
  9682. var n = e.floorId === this.model.floors.size() - 1;
  9683. return this.model.allFloorsVisible ? n : e.floorId === t
  9684. }
  9685. ,
  9686. n.prototype.updateLabelVisibility = function(e) {
  9687. this.model.labels.forEach(function(e) {
  9688. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9689. }
  9690. .bind(this))
  9691. }
  9692. ,
  9693. n.prototype.showAllLabels = function(e, t) {
  9694. this.model.labels.forEach(function(i) {
  9695. this.showLabel(i, e, t)
  9696. }
  9697. .bind(this))
  9698. }
  9699. ,
  9700. n.prototype.hideAllLabels = function(e, t) {
  9701. this.model.labels.forEach(function(i) {
  9702. this.hideLabel(i, e, t)
  9703. }
  9704. .bind(this))
  9705. }
  9706. ,
  9707. n.prototype.showLabel = function(e, t, i) {
  9708. this.model.showingLabels && (e.visible || (e.visible = !0,
  9709. e.labelGui.style.display = "block",
  9710. e.labelGui.style.opacity = 0,
  9711. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9712. }
  9713. ,
  9714. n.prototype.hideLabel = function(e, t, i) {
  9715. e.visible && (e.visible = !1,
  9716. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9717. }
  9718. ,
  9719. n.prototype.supportedMode = function() {
  9720. return this.player.mode === l.FLOORPLAN
  9721. }
  9722. ,
  9723. n.prototype.updateLabelDisplay = function() {
  9724. var e = (new r.Vector3,
  9725. new r.Vector3,
  9726. []);
  9727. return function() {
  9728. var t = this.player.getLabelScaleFactor()
  9729. , i = .6
  9730. , n = 1.2
  9731. , r = (1 - t) * n + i
  9732. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9733. this.getLabelsForCurrentFloor(e);
  9734. for (var a = 0; a < e.length; a++) {
  9735. var l = e[a];
  9736. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9737. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9738. }
  9739. }
  9740. }(),
  9741. n.prototype.updateProjectedGuiElement = function() {
  9742. var e = new r.Vector3;
  9743. new r.Vector3;
  9744. return function(t, i, n, r, o) {
  9745. i.style.fontSize = 100 * o + "%";
  9746. var a = $("#player").width()
  9747. , s = $("#player").height()
  9748. , l = .5 * a
  9749. , c = .5 * s;
  9750. e.copy(n),
  9751. e.project(this.player.camera);
  9752. var h = e.x * l + l
  9753. , u = -(e.y * c) + c;
  9754. h -= t.offsetWidth / 2,
  9755. u -= t.offsetHeight / 2,
  9756. t.style.left = h + "px",
  9757. t.style.top = u + "px"
  9758. }
  9759. }(),
  9760. n.prototype.handleStartInside = function(e) {
  9761. this.updateLabelVisibility()
  9762. }
  9763. ,
  9764. n.prototype.handleStartOutside = function() {
  9765. this.updateLabelVisibility()
  9766. }
  9767. ,
  9768. t.exports = n
  9769. }
  9770. , {
  9771. "../enum/DirectorEvents": 23,
  9772. "../enum/ModelManagerEvents": 33,
  9773. "../enum/PlayerEvents": 40,
  9774. "../enum/Viewmode": 51,
  9775. "../enum/WarpStyle": 52,
  9776. "../settings": 166,
  9777. "../util/browser": 182,
  9778. "../util/common": 185,
  9779. "../util/lerp": 188,
  9780. "../util/transitions": 195,
  9781. three: 217
  9782. }],
  9783. 92: [function(e, t, i) {
  9784. "use strict";
  9785. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9786. if (null == this)
  9787. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9788. if ("function" != typeof e)
  9789. throw new TypeError("predicate must be a function");
  9790. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9791. if (t = i[o],
  9792. e.call(r, t, o, i))
  9793. return o;
  9794. return -1
  9795. }
  9796. ),
  9797. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9798. value: function(e) {
  9799. if (null == this)
  9800. throw new TypeError('"this" is null or not defined');
  9801. var t = Object(this)
  9802. , i = t.length >>> 0;
  9803. if ("function" != typeof e)
  9804. throw new TypeError("predicate must be a function");
  9805. for (var n = arguments[1], r = 0; r < i; ) {
  9806. var o = t[r];
  9807. if (e.call(n, o, r, t))
  9808. return o;
  9809. r++
  9810. }
  9811. }
  9812. })
  9813. }
  9814. , {}],
  9815. 93: [function(e, t, i) {
  9816. "use strict";
  9817. var n = n || {};
  9818. t.exports = n,
  9819. n.gui = n.gui || {},
  9820. n.utils = n.utils || {},
  9821. n.controllers = n.controllers || {},
  9822. n.dom = n.dom || {},
  9823. n.color = n.color || {},
  9824. n.utils.css = function() {
  9825. return {
  9826. load: function(e, t) {
  9827. t = t || document;
  9828. var i = t.createElement("link");
  9829. i.type = "text/css",
  9830. i.rel = "stylesheet",
  9831. i.href = e,
  9832. t.getElementsByTagName("head")[0].appendChild(i)
  9833. },
  9834. inject: function(e, t) {
  9835. t = t || document;
  9836. var i = document.createElement("style");
  9837. i.type = "text/css",
  9838. i.innerHTML = e,
  9839. t.getElementsByTagName("head")[0].appendChild(i)
  9840. }
  9841. }
  9842. }(),
  9843. n.utils.common = function() {
  9844. var e = Array.prototype.forEach
  9845. , t = Array.prototype.slice;
  9846. return {
  9847. BREAK: {},
  9848. extend: function(e) {
  9849. return this.each(t.call(arguments, 1), function(t) {
  9850. for (var i in t)
  9851. this.isUndefined(t[i]) || (e[i] = t[i])
  9852. }, this),
  9853. e
  9854. },
  9855. defaults: function(e) {
  9856. return this.each(t.call(arguments, 1), function(t) {
  9857. for (var i in t)
  9858. this.isUndefined(e[i]) && (e[i] = t[i])
  9859. }, this),
  9860. e
  9861. },
  9862. compose: function() {
  9863. var e = t.call(arguments);
  9864. return function() {
  9865. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9866. i = [e[n].apply(this, i)];
  9867. return i[0]
  9868. }
  9869. },
  9870. each: function(t, i, n) {
  9871. if (t)
  9872. if (e && t.forEach && t.forEach === e)
  9873. t.forEach(i, n);
  9874. else if (t.length === t.length + 0) {
  9875. for (var r = 0, o = t.length; r < o; r++)
  9876. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9877. return
  9878. } else
  9879. for (var r in t)
  9880. if (i.call(n, t[r], r) === this.BREAK)
  9881. return
  9882. },
  9883. defer: function(e) {
  9884. setTimeout(e, 0)
  9885. },
  9886. toArray: function(e) {
  9887. return e.toArray ? e.toArray() : t.call(e)
  9888. },
  9889. isUndefined: function(e) {
  9890. return void 0 === e
  9891. },
  9892. isNull: function(e) {
  9893. return null === e
  9894. },
  9895. isNaN: function(e) {
  9896. return e !== e
  9897. },
  9898. isArray: Array.isArray || function(e) {
  9899. return e.constructor === Array
  9900. }
  9901. ,
  9902. isObject: function(e) {
  9903. return e === Object(e)
  9904. },
  9905. isNumber: function(e) {
  9906. return e === e + 0
  9907. },
  9908. isString: function(e) {
  9909. return e === e + ""
  9910. },
  9911. isBoolean: function(e) {
  9912. return e === !1 || e === !0
  9913. },
  9914. isFunction: function(e) {
  9915. return "[object Function]" === Object.prototype.toString.call(e)
  9916. }
  9917. }
  9918. }(),
  9919. n.controllers.Controller = function(e) {
  9920. var t = function(e, t) {
  9921. this.initialValue = e[t],
  9922. this.domElement = document.createElement("div"),
  9923. this.object = e,
  9924. this.property = t,
  9925. this.__onChange = void 0,
  9926. this.__onFinishChange = void 0
  9927. };
  9928. return e.extend(t.prototype, {
  9929. onChange: function(e) {
  9930. return this.__onChange = e,
  9931. this
  9932. },
  9933. onFinishChange: function(e) {
  9934. return this.__onFinishChange = e,
  9935. this
  9936. },
  9937. setValue: function(e) {
  9938. return this.object[this.property] = e,
  9939. this.__onChange && this.__onChange.call(this, e),
  9940. this.updateDisplay(),
  9941. this
  9942. },
  9943. getValue: function() {
  9944. return this.object[this.property]
  9945. },
  9946. updateDisplay: function() {
  9947. return this
  9948. },
  9949. isModified: function() {
  9950. return this.initialValue !== this.getValue()
  9951. }
  9952. }),
  9953. t
  9954. }(n.utils.common),
  9955. n.dom.dom = function(e) {
  9956. function t(t) {
  9957. if ("0" === t || e.isUndefined(t))
  9958. return 0;
  9959. var i = t.match(r);
  9960. return e.isNull(i) ? 0 : parseFloat(i[1])
  9961. }
  9962. var i = {
  9963. HTMLEvents: ["change"],
  9964. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9965. KeyboardEvents: ["keydown"]
  9966. }
  9967. , n = {};
  9968. e.each(i, function(t, i) {
  9969. e.each(t, function(e) {
  9970. n[e] = i
  9971. })
  9972. });
  9973. var r = /(\d+(\.\d+)?)px/
  9974. , o = {
  9975. makeSelectable: function(e, t) {
  9976. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9977. return !1
  9978. }
  9979. : function() {}
  9980. ,
  9981. e.style.MozUserSelect = t ? "auto" : "none",
  9982. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9983. e.unselectable = t ? "on" : "off")
  9984. },
  9985. makeFullscreen: function(t, i, n) {
  9986. e.isUndefined(i) && (i = !0),
  9987. e.isUndefined(n) && (n = !0),
  9988. t.style.position = "absolute",
  9989. i && (t.style.left = 0,
  9990. t.style.right = 0),
  9991. n && (t.style.top = 0,
  9992. t.style.bottom = 0)
  9993. },
  9994. fakeEvent: function(t, i, r, o) {
  9995. r = r || {};
  9996. var a = n[i];
  9997. if (!a)
  9998. throw new Error("Event type " + i + " not supported.");
  9999. var s = document.createEvent(a);
  10000. switch (a) {
  10001. case "MouseEvents":
  10002. var l = r.x || r.clientX || 0
  10003. , c = r.y || r.clientY || 0;
  10004. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10005. break;
  10006. case "KeyboardEvents":
  10007. var h = s.initKeyboardEvent || s.initKeyEvent;
  10008. e.defaults(r, {
  10009. cancelable: !0,
  10010. ctrlKey: !1,
  10011. altKey: !1,
  10012. shiftKey: !1,
  10013. metaKey: !1,
  10014. keyCode: void 0,
  10015. charCode: void 0
  10016. }),
  10017. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10018. break;
  10019. default:
  10020. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10021. }
  10022. e.defaults(s, o),
  10023. t.dispatchEvent(s)
  10024. },
  10025. bind: function(e, t, i, n) {
  10026. return n = n || !1,
  10027. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10028. o
  10029. },
  10030. unbind: function(e, t, i, n) {
  10031. return n = n || !1,
  10032. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10033. o
  10034. },
  10035. addClass: function(e, t) {
  10036. if (void 0 === e.className)
  10037. e.className = t;
  10038. else if (e.className !== t) {
  10039. var i = e.className.split(/ +/);
  10040. i.indexOf(t) == -1 && (i.push(t),
  10041. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10042. }
  10043. return o
  10044. },
  10045. removeClass: function(e, t) {
  10046. if (t)
  10047. if (void 0 === e.className)
  10048. ;
  10049. else if (e.className === t)
  10050. e.removeAttribute("class");
  10051. else {
  10052. var i = e.className.split(/ +/)
  10053. , n = i.indexOf(t);
  10054. n != -1 && (i.splice(n, 1),
  10055. e.className = i.join(" "))
  10056. }
  10057. else
  10058. e.className = void 0;
  10059. return o
  10060. },
  10061. hasClass: function(e, t) {
  10062. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10063. },
  10064. getWidth: function(e) {
  10065. var i = getComputedStyle(e);
  10066. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10067. },
  10068. getHeight: function(e) {
  10069. var i = getComputedStyle(e);
  10070. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10071. },
  10072. getOffset: function(e) {
  10073. var t = {
  10074. left: 0,
  10075. top: 0
  10076. };
  10077. if (e.offsetParent)
  10078. do
  10079. t.left += e.offsetLeft,
  10080. t.top += e.offsetTop;
  10081. while (e = e.offsetParent);return t
  10082. },
  10083. isActive: function(e) {
  10084. return e === document.activeElement && (e.type || e.href)
  10085. }
  10086. };
  10087. return o
  10088. }(n.utils.common),
  10089. n.controllers.OptionController = function(e, t, i) {
  10090. var n = function(e, r, o) {
  10091. n.superclass.call(this, e, r);
  10092. var a = this;
  10093. if (this.__select = document.createElement("select"),
  10094. i.isArray(o)) {
  10095. var s = {};
  10096. i.each(o, function(e) {
  10097. s[e] = e
  10098. }),
  10099. o = s
  10100. }
  10101. i.each(o, function(e, t) {
  10102. var i = document.createElement("option");
  10103. i.innerHTML = t,
  10104. i.setAttribute("value", e),
  10105. a.__select.appendChild(i)
  10106. }),
  10107. this.updateDisplay(),
  10108. t.bind(this.__select, "change", function() {
  10109. var e = this.options[this.selectedIndex].value;
  10110. a.setValue(e)
  10111. }),
  10112. this.domElement.appendChild(this.__select)
  10113. };
  10114. return n.superclass = e,
  10115. i.extend(n.prototype, e.prototype, {
  10116. setValue: function(e) {
  10117. var t = n.superclass.prototype.setValue.call(this, e);
  10118. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10119. t
  10120. },
  10121. updateDisplay: function() {
  10122. return this.__select.value = this.getValue(),
  10123. n.superclass.prototype.updateDisplay.call(this)
  10124. }
  10125. }),
  10126. n
  10127. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10128. n.controllers.NumberController = function(e, t) {
  10129. function i(e) {
  10130. return e = e.toString(),
  10131. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10132. }
  10133. var n = function(e, r, o) {
  10134. n.superclass.call(this, e, r),
  10135. o = o || {},
  10136. this.__min = o.min,
  10137. this.__max = o.max,
  10138. this.__step = o.step,
  10139. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10140. this.__precision = i(this.__impliedStep)
  10141. };
  10142. return n.superclass = e,
  10143. t.extend(n.prototype, e.prototype, {
  10144. setValue: function(e) {
  10145. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10146. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10147. n.superclass.prototype.setValue.call(this, e)
  10148. },
  10149. min: function(e) {
  10150. return this.__min = e,
  10151. this
  10152. },
  10153. max: function(e) {
  10154. return this.__max = e,
  10155. this
  10156. },
  10157. step: function(e) {
  10158. return this.__step = e,
  10159. this.__impliedStep = e,
  10160. this.__precision = i(e),
  10161. this
  10162. }
  10163. }),
  10164. n
  10165. }(n.controllers.Controller, n.utils.common),
  10166. n.controllers.NumberControllerBox = function(e, t, i) {
  10167. function n(e, t) {
  10168. var i = Math.pow(10, t);
  10169. return Math.round(e * i) / i
  10170. }
  10171. var r = function(e, n, o) {
  10172. function a() {
  10173. var e = parseFloat(d.__input.value);
  10174. i.isNaN(e) || d.setValue(e)
  10175. }
  10176. function s() {
  10177. a(),
  10178. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10179. }
  10180. function l(e) {
  10181. t.bind(window, "mousemove", c),
  10182. t.bind(window, "mouseup", h),
  10183. u = e.clientY
  10184. }
  10185. function c(e) {
  10186. var t = u - e.clientY;
  10187. d.setValue(d.getValue() + t * d.__impliedStep),
  10188. u = e.clientY
  10189. }
  10190. function h() {
  10191. t.unbind(window, "mousemove", c),
  10192. t.unbind(window, "mouseup", h)
  10193. }
  10194. this.__truncationSuspended = !1,
  10195. r.superclass.call(this, e, n, o);
  10196. var u, d = this;
  10197. this.__input = document.createElement("input"),
  10198. this.__input.setAttribute("type", "text"),
  10199. t.bind(this.__input, "change", a),
  10200. t.bind(this.__input, "blur", s),
  10201. t.bind(this.__input, "mousedown", l),
  10202. t.bind(this.__input, "keydown", function(e) {
  10203. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10204. this.blur(),
  10205. d.__truncationSuspended = !1)
  10206. }),
  10207. this.updateDisplay(),
  10208. this.domElement.appendChild(this.__input)
  10209. };
  10210. return r.superclass = e,
  10211. i.extend(r.prototype, e.prototype, {
  10212. updateDisplay: function() {
  10213. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10214. r.superclass.prototype.updateDisplay.call(this)
  10215. }
  10216. }),
  10217. r
  10218. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10219. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10220. function o(e, t, i, n, r) {
  10221. return n + (r - n) * ((e - t) / (i - t))
  10222. }
  10223. var a = function(e, i, n, r, s) {
  10224. function l(e) {
  10225. t.bind(window, "mousemove", c),
  10226. t.bind(window, "mouseup", h),
  10227. c(e)
  10228. }
  10229. function c(e) {
  10230. e.preventDefault();
  10231. var i = t.getOffset(u.__background)
  10232. , n = t.getWidth(u.__background);
  10233. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10234. !1
  10235. }
  10236. function h() {
  10237. t.unbind(window, "mousemove", c),
  10238. t.unbind(window, "mouseup", h),
  10239. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10240. }
  10241. a.superclass.call(this, e, i, {
  10242. min: n,
  10243. max: r,
  10244. step: s
  10245. });
  10246. var u = this;
  10247. this.__background = document.createElement("div"),
  10248. this.__foreground = document.createElement("div"),
  10249. t.bind(this.__background, "mousedown", l),
  10250. t.addClass(this.__background, "slider"),
  10251. t.addClass(this.__foreground, "slider-fg"),
  10252. this.updateDisplay(),
  10253. this.__background.appendChild(this.__foreground),
  10254. this.domElement.appendChild(this.__background)
  10255. };
  10256. return a.superclass = e,
  10257. a.useDefaultStyles = function() {
  10258. i.inject(r)
  10259. }
  10260. ,
  10261. n.extend(a.prototype, e.prototype, {
  10262. updateDisplay: function() {
  10263. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10264. return this.__foreground.style.width = 100 * e + "%",
  10265. a.superclass.prototype.updateDisplay.call(this)
  10266. }
  10267. }),
  10268. a
  10269. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10270. n.controllers.FunctionController = function(e, t, i) {
  10271. var n = function(e, i, r) {
  10272. n.superclass.call(this, e, i);
  10273. var o = this;
  10274. this.__button = document.createElement("div"),
  10275. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10276. t.bind(this.__button, "click", function(e) {
  10277. return e.preventDefault(),
  10278. o.fire(),
  10279. !1
  10280. }),
  10281. t.addClass(this.__button, "button"),
  10282. this.domElement.appendChild(this.__button)
  10283. };
  10284. return n.superclass = e,
  10285. i.extend(n.prototype, e.prototype, {
  10286. fire: function() {
  10287. this.__onChange && this.__onChange.call(this),
  10288. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10289. this.getValue().call(this.object)
  10290. }
  10291. }),
  10292. n
  10293. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10294. n.controllers.BooleanController = function(e, t, i) {
  10295. var n = function(e, i) {
  10296. function r() {
  10297. o.setValue(!o.__prev)
  10298. }
  10299. n.superclass.call(this, e, i);
  10300. var o = this;
  10301. this.__prev = this.getValue(),
  10302. this.__checkbox = document.createElement("input"),
  10303. this.__checkbox.setAttribute("type", "checkbox"),
  10304. t.bind(this.__checkbox, "change", r, !1),
  10305. this.domElement.appendChild(this.__checkbox),
  10306. this.updateDisplay()
  10307. };
  10308. return n.superclass = e,
  10309. i.extend(n.prototype, e.prototype, {
  10310. setValue: function(e) {
  10311. var t = n.superclass.prototype.setValue.call(this, e);
  10312. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10313. this.__prev = this.getValue(),
  10314. t
  10315. },
  10316. updateDisplay: function() {
  10317. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10318. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10319. n.superclass.prototype.updateDisplay.call(this)
  10320. }
  10321. }),
  10322. n
  10323. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10324. n.color.toString = function(e) {
  10325. return function(t) {
  10326. if (1 == t.a || e.isUndefined(t.a)) {
  10327. for (var i = t.hex.toString(16); i.length < 6; )
  10328. i = "0" + i;
  10329. return "#" + i
  10330. }
  10331. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10332. }
  10333. }(n.utils.common),
  10334. n.color.interpret = function(e, t) {
  10335. var i, n, r = function() {
  10336. n = !1;
  10337. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10338. return t.each(o, function(r) {
  10339. if (r.litmus(e))
  10340. return t.each(r.conversions, function(r, o) {
  10341. if (i = r.read(e),
  10342. n === !1 && i !== !1)
  10343. return n = i,
  10344. i.conversionName = o,
  10345. i.conversion = r,
  10346. t.BREAK
  10347. }),
  10348. t.BREAK
  10349. }),
  10350. n
  10351. }, o = [{
  10352. litmus: t.isString,
  10353. conversions: {
  10354. THREE_CHAR_HEX: {
  10355. read: function(e) {
  10356. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10357. return null !== t && {
  10358. space: "HEX",
  10359. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10360. }
  10361. },
  10362. write: e
  10363. },
  10364. SIX_CHAR_HEX: {
  10365. read: function(e) {
  10366. var t = e.match(/^#([A-F0-9]{6})$/i);
  10367. return null !== t && {
  10368. space: "HEX",
  10369. hex: parseInt("0x" + t[1].toString())
  10370. }
  10371. },
  10372. write: e
  10373. },
  10374. CSS_RGB: {
  10375. read: function(e) {
  10376. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10377. return null !== t && {
  10378. space: "RGB",
  10379. r: parseFloat(t[1]),
  10380. g: parseFloat(t[2]),
  10381. b: parseFloat(t[3])
  10382. }
  10383. },
  10384. write: e
  10385. },
  10386. CSS_RGBA: {
  10387. read: function(e) {
  10388. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10389. return null !== t && {
  10390. space: "RGB",
  10391. r: parseFloat(t[1]),
  10392. g: parseFloat(t[2]),
  10393. b: parseFloat(t[3]),
  10394. a: parseFloat(t[4])
  10395. }
  10396. },
  10397. write: e
  10398. }
  10399. }
  10400. }, {
  10401. litmus: t.isNumber,
  10402. conversions: {
  10403. HEX: {
  10404. read: function(e) {
  10405. return {
  10406. space: "HEX",
  10407. hex: e,
  10408. conversionName: "HEX"
  10409. }
  10410. },
  10411. write: function(e) {
  10412. return e.hex
  10413. }
  10414. }
  10415. }
  10416. }, {
  10417. litmus: t.isArray,
  10418. conversions: {
  10419. RGB_ARRAY: {
  10420. read: function(e) {
  10421. return 3 == e.length && {
  10422. space: "RGB",
  10423. r: e[0],
  10424. g: e[1],
  10425. b: e[2]
  10426. }
  10427. },
  10428. write: function(e) {
  10429. return [e.r, e.g, e.b]
  10430. }
  10431. },
  10432. RGBA_ARRAY: {
  10433. read: function(e) {
  10434. return 4 == e.length && {
  10435. space: "RGB",
  10436. r: e[0],
  10437. g: e[1],
  10438. b: e[2],
  10439. a: e[3]
  10440. }
  10441. },
  10442. write: function(e) {
  10443. return [e.r, e.g, e.b, e.a]
  10444. }
  10445. }
  10446. }
  10447. }, {
  10448. litmus: t.isObject,
  10449. conversions: {
  10450. RGBA_OBJ: {
  10451. read: function(e) {
  10452. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10453. space: "RGB",
  10454. r: e.r,
  10455. g: e.g,
  10456. b: e.b,
  10457. a: e.a
  10458. }
  10459. },
  10460. write: function(e) {
  10461. return {
  10462. r: e.r,
  10463. g: e.g,
  10464. b: e.b,
  10465. a: e.a
  10466. }
  10467. }
  10468. },
  10469. RGB_OBJ: {
  10470. read: function(e) {
  10471. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10472. space: "RGB",
  10473. r: e.r,
  10474. g: e.g,
  10475. b: e.b
  10476. }
  10477. },
  10478. write: function(e) {
  10479. return {
  10480. r: e.r,
  10481. g: e.g,
  10482. b: e.b
  10483. }
  10484. }
  10485. },
  10486. HSVA_OBJ: {
  10487. read: function(e) {
  10488. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10489. space: "HSV",
  10490. h: e.h,
  10491. s: e.s,
  10492. v: e.v,
  10493. a: e.a
  10494. }
  10495. },
  10496. write: function(e) {
  10497. return {
  10498. h: e.h,
  10499. s: e.s,
  10500. v: e.v,
  10501. a: e.a
  10502. }
  10503. }
  10504. },
  10505. HSV_OBJ: {
  10506. read: function(e) {
  10507. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10508. space: "HSV",
  10509. h: e.h,
  10510. s: e.s,
  10511. v: e.v
  10512. }
  10513. },
  10514. write: function(e) {
  10515. return {
  10516. h: e.h,
  10517. s: e.s,
  10518. v: e.v
  10519. }
  10520. }
  10521. }
  10522. }
  10523. }];
  10524. return r
  10525. }(n.color.toString, n.utils.common),
  10526. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10527. function g(e, t, i, o) {
  10528. if (void 0 === t[i])
  10529. throw new Error("Object " + t + ' has no property "' + i + '"');
  10530. var a;
  10531. if (o.color)
  10532. a = new h(t,i);
  10533. else {
  10534. var s = [t, i].concat(o.factoryArgs);
  10535. a = n.apply(e, s)
  10536. }
  10537. o.before instanceof r && (o.before = o.before.__li),
  10538. A(e, a),
  10539. p.addClass(a.domElement, "c");
  10540. var l = document.createElement("span");
  10541. p.addClass(l, "property-name"),
  10542. l.innerHTML = a.property;
  10543. var c = document.createElement("div");
  10544. c.appendChild(l),
  10545. c.appendChild(a.domElement);
  10546. var u = m(e, c, o.before);
  10547. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10548. p.addClass(u, typeof a.getValue()),
  10549. v(e, u, a),
  10550. e.__controllers.push(a),
  10551. a
  10552. }
  10553. function m(e, t, i) {
  10554. var n = document.createElement("li");
  10555. return t && n.appendChild(t),
  10556. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10557. e.onResize(),
  10558. n
  10559. }
  10560. function v(e, t, i) {
  10561. if (i.__li = t,
  10562. i.__gui = e,
  10563. f.extend(i, {
  10564. options: function(t) {
  10565. return arguments.length > 1 ? (i.remove(),
  10566. g(e, i.object, i.property, {
  10567. before: i.__li.nextElementSibling,
  10568. factoryArgs: [f.toArray(arguments)]
  10569. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10570. g(e, i.object, i.property, {
  10571. before: i.__li.nextElementSibling,
  10572. factoryArgs: [t]
  10573. })) : void 0
  10574. },
  10575. name: function(e) {
  10576. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10577. i
  10578. },
  10579. listen: function() {
  10580. return i.__gui.listen(i),
  10581. i
  10582. },
  10583. remove: function() {
  10584. return i.__gui.remove(i),
  10585. i
  10586. }
  10587. }),
  10588. i instanceof l) {
  10589. var n = new s(i.object,i.property,{
  10590. min: i.__min,
  10591. max: i.__max,
  10592. step: i.__step
  10593. });
  10594. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10595. var t = i[e]
  10596. , r = n[e];
  10597. i[e] = n[e] = function() {
  10598. var e = Array.prototype.slice.call(arguments);
  10599. return t.apply(i, e),
  10600. r.apply(n, e)
  10601. }
  10602. }),
  10603. p.addClass(t, "has-slider"),
  10604. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10605. } else if (i instanceof s) {
  10606. var r = function(t) {
  10607. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10608. g(e, i.object, i.property, {
  10609. before: i.__li.nextElementSibling,
  10610. factoryArgs: [i.__min, i.__max, i.__step]
  10611. })) : t
  10612. };
  10613. i.min = f.compose(r, i.min),
  10614. i.max = f.compose(r, i.max)
  10615. } else
  10616. i instanceof o ? (p.bind(t, "click", function() {
  10617. p.fakeEvent(i.__checkbox, "click")
  10618. }),
  10619. p.bind(i.__checkbox, "click", function(e) {
  10620. e.stopPropagation()
  10621. })) : i instanceof a ? (p.bind(t, "click", function() {
  10622. p.fakeEvent(i.__button, "click")
  10623. }),
  10624. p.bind(t, "mouseover", function() {
  10625. p.addClass(i.__button, "hover")
  10626. }),
  10627. p.bind(t, "mouseout", function() {
  10628. p.removeClass(i.__button, "hover")
  10629. })) : i instanceof h && (p.addClass(t, "color"),
  10630. i.updateDisplay = f.compose(function(e) {
  10631. return t.style.borderLeftColor = i.__color.toString(),
  10632. e
  10633. }, i.updateDisplay),
  10634. i.updateDisplay());
  10635. i.setValue = f.compose(function(t) {
  10636. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10637. t
  10638. }, i.setValue)
  10639. }
  10640. function A(e, t) {
  10641. var i = e.getRoot()
  10642. , n = i.__rememberedObjects.indexOf(t.object);
  10643. if (n != -1) {
  10644. var r = i.__rememberedObjectIndecesToControllers[n];
  10645. if (void 0 === r && (r = {},
  10646. i.__rememberedObjectIndecesToControllers[n] = r),
  10647. r[t.property] = t,
  10648. i.load && i.load.remembered) {
  10649. var o, a = i.load.remembered;
  10650. if (a[e.preset])
  10651. o = a[e.preset];
  10652. else {
  10653. if (!a[L])
  10654. return;
  10655. o = a[L]
  10656. }
  10657. if (o[n] && void 0 !== o[n][t.property]) {
  10658. var s = o[n][t.property];
  10659. t.initialValue = s,
  10660. t.setValue(s)
  10661. }
  10662. }
  10663. }
  10664. }
  10665. function y(e, t) {
  10666. return document.location.href + "." + t
  10667. }
  10668. function C(e) {
  10669. var t = e.__save_row = document.createElement("li");
  10670. p.addClass(e.domElement, "has-save"),
  10671. e.__ul.insertBefore(t, e.__ul.firstChild),
  10672. p.addClass(t, "save-row");
  10673. var i = document.createElement("span");
  10674. i.innerHTML = "&nbsp;",
  10675. p.addClass(i, "button gears");
  10676. var n = document.createElement("span");
  10677. n.innerHTML = "Save",
  10678. p.addClass(n, "button"),
  10679. p.addClass(n, "save");
  10680. var r = document.createElement("span");
  10681. r.innerHTML = "New",
  10682. p.addClass(r, "button"),
  10683. p.addClass(r, "save-as");
  10684. var o = document.createElement("span");
  10685. o.innerHTML = "Revert",
  10686. p.addClass(o, "button"),
  10687. p.addClass(o, "revert");
  10688. var a = e.__preset_select = document.createElement("select");
  10689. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10690. w(e, i, i == e.preset)
  10691. }) : w(e, L, !1),
  10692. p.bind(a, "change", function() {
  10693. for (var t = 0; t < e.__preset_select.length; t++)
  10694. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10695. e.preset = this.value
  10696. }),
  10697. t.appendChild(a),
  10698. t.appendChild(i),
  10699. t.appendChild(n),
  10700. t.appendChild(r),
  10701. t.appendChild(o),
  10702. D) {
  10703. var s = document.getElementById("dg-save-locally")
  10704. , l = document.getElementById("dg-local-explain");
  10705. s.style.display = "block";
  10706. var c = document.getElementById("dg-local-storage");
  10707. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10708. var h = function() {
  10709. l.style.display = e.useLocalStorage ? "block" : "none"
  10710. };
  10711. h(),
  10712. p.bind(c, "change", function() {
  10713. e.useLocalStorage = !e.useLocalStorage,
  10714. h()
  10715. })
  10716. }
  10717. var u = document.getElementById("dg-new-constructor");
  10718. p.bind(u, "keydown", function(e) {
  10719. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10720. }),
  10721. p.bind(i, "click", function() {
  10722. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10723. S.show(),
  10724. u.focus(),
  10725. u.select()
  10726. }),
  10727. p.bind(n, "click", function() {
  10728. e.save()
  10729. }),
  10730. p.bind(r, "click", function() {
  10731. var t = prompt("Enter a new preset name.");
  10732. t && e.saveAs(t)
  10733. }),
  10734. p.bind(o, "click", function() {
  10735. e.revert()
  10736. })
  10737. }
  10738. function I(e) {
  10739. function t(t) {
  10740. return t.preventDefault(),
  10741. r = t.clientX,
  10742. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10743. p.bind(window, "mousemove", i),
  10744. p.bind(window, "mouseup", n),
  10745. !1
  10746. }
  10747. function i(t) {
  10748. return t.preventDefault(),
  10749. e.width += r - t.clientX,
  10750. e.onResize(),
  10751. r = t.clientX,
  10752. !1
  10753. }
  10754. function n() {
  10755. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10756. p.unbind(window, "mousemove", i),
  10757. p.unbind(window, "mouseup", n)
  10758. }
  10759. e.__resize_handle = document.createElement("div"),
  10760. f.extend(e.__resize_handle.style, {
  10761. width: "6px",
  10762. marginLeft: "-3px",
  10763. height: "200px",
  10764. cursor: "ew-resize",
  10765. position: "absolute"
  10766. });
  10767. var r;
  10768. p.bind(e.__resize_handle, "mousedown", t),
  10769. p.bind(e.__closeButton, "mousedown", t),
  10770. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10771. }
  10772. function E(e, t) {
  10773. e.domElement.style.width = t + "px",
  10774. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10775. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10776. }
  10777. function b(e, t) {
  10778. var i = {};
  10779. return f.each(e.__rememberedObjects, function(n, r) {
  10780. var o = {}
  10781. , a = e.__rememberedObjectIndecesToControllers[r];
  10782. f.each(a, function(e, i) {
  10783. o[i] = t ? e.initialValue : e.getValue()
  10784. }),
  10785. i[r] = o
  10786. }),
  10787. i
  10788. }
  10789. function w(e, t, i) {
  10790. var n = document.createElement("option");
  10791. n.innerHTML = t,
  10792. n.value = t,
  10793. e.__preset_select.appendChild(n),
  10794. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10795. }
  10796. function _(e) {
  10797. for (var t = 0; t < e.__preset_select.length; t++)
  10798. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10799. }
  10800. function T(e, t) {
  10801. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10802. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10803. }
  10804. function x(e) {
  10805. 0 != e.length && u(function() {
  10806. x(e)
  10807. }),
  10808. f.each(e, function(e) {
  10809. e.updateDisplay()
  10810. })
  10811. }
  10812. e.inject(i);
  10813. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10814. try {
  10815. return "localStorage"in window && null !== window.localStorage
  10816. } catch (e) {
  10817. return !1
  10818. }
  10819. }(), N = !0, B = !1, F = [], V = function(e) {
  10820. function t() {
  10821. var e = i.getRoot();
  10822. e.width += 1,
  10823. f.defer(function() {
  10824. e.width -= 1
  10825. })
  10826. }
  10827. var i = this;
  10828. this.domElement = document.createElement("div"),
  10829. this.__ul = document.createElement("ul"),
  10830. this.domElement.appendChild(this.__ul),
  10831. p.addClass(this.domElement, R),
  10832. this.__folders = {},
  10833. this.__controllers = [],
  10834. this.__rememberedObjects = [],
  10835. this.__rememberedObjectIndecesToControllers = [],
  10836. this.__listening = [],
  10837. e = e || {},
  10838. e = f.defaults(e, {
  10839. autoPlace: !0,
  10840. width: V.DEFAULT_WIDTH
  10841. }),
  10842. e = f.defaults(e, {
  10843. resizable: e.autoPlace,
  10844. hideable: e.autoPlace
  10845. }),
  10846. f.isUndefined(e.load) ? e.load = {
  10847. preset: L
  10848. } : e.preset && (e.load.preset = e.preset),
  10849. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10850. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10851. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10852. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10853. if (Object.defineProperties(this, {
  10854. parent: {
  10855. get: function() {
  10856. return e.parent
  10857. }
  10858. },
  10859. scrollable: {
  10860. get: function() {
  10861. return e.scrollable
  10862. }
  10863. },
  10864. autoPlace: {
  10865. get: function() {
  10866. return e.autoPlace
  10867. }
  10868. },
  10869. preset: {
  10870. get: function() {
  10871. return i.parent ? i.getRoot().preset : e.load.preset
  10872. },
  10873. set: function(t) {
  10874. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10875. _(this),
  10876. i.revert()
  10877. }
  10878. },
  10879. width: {
  10880. get: function() {
  10881. return e.width
  10882. },
  10883. set: function(t) {
  10884. e.width = t,
  10885. E(i, t)
  10886. }
  10887. },
  10888. name: {
  10889. get: function() {
  10890. return e.name
  10891. },
  10892. set: function(t) {
  10893. e.name = t,
  10894. a && (a.innerHTML = e.name)
  10895. }
  10896. },
  10897. closed: {
  10898. get: function() {
  10899. return e.closed
  10900. },
  10901. set: function(t) {
  10902. e.closed = t,
  10903. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10904. this.onResize(),
  10905. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10906. }
  10907. },
  10908. load: {
  10909. get: function() {
  10910. return e.load
  10911. }
  10912. },
  10913. useLocalStorage: {
  10914. get: function() {
  10915. return r
  10916. },
  10917. set: function(e) {
  10918. D && (r = e,
  10919. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10920. localStorage.setItem(y(i, "isLocal"), e))
  10921. }
  10922. }
  10923. }),
  10924. f.isUndefined(e.parent)) {
  10925. if (e.closed = !1,
  10926. p.addClass(this.domElement, V.CLASS_MAIN),
  10927. p.makeSelectable(this.domElement, !1),
  10928. D && r) {
  10929. i.useLocalStorage = !0;
  10930. var o = localStorage.getItem(y(this, "gui"));
  10931. o && (e.load = JSON.parse(o))
  10932. }
  10933. this.__closeButton = document.createElement("div"),
  10934. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10935. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10936. this.domElement.appendChild(this.__closeButton),
  10937. p.bind(this.__closeButton, "click", function() {
  10938. i.closed = !i.closed
  10939. })
  10940. } else {
  10941. void 0 === e.closed && (e.closed = !0);
  10942. var a = document.createTextNode(e.name);
  10943. p.addClass(a, "controller-name");
  10944. var s = m(i, a)
  10945. , l = function(e) {
  10946. return e.preventDefault(),
  10947. i.closed = !i.closed,
  10948. !1
  10949. };
  10950. p.addClass(this.__ul, V.CLASS_CLOSED),
  10951. p.addClass(s, "title"),
  10952. p.bind(s, "click", l),
  10953. e.closed || (this.closed = !1)
  10954. }
  10955. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10956. p.addClass(M, R),
  10957. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10958. document.body.appendChild(M),
  10959. N = !1),
  10960. M.appendChild(this.domElement),
  10961. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10962. this.parent || E(i, e.width)),
  10963. p.bind(window, "resize", function() {
  10964. i.onResize()
  10965. }),
  10966. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10967. i.onResize()
  10968. }),
  10969. p.bind(this.__ul, "transitionend", function() {
  10970. i.onResize()
  10971. }),
  10972. p.bind(this.__ul, "oTransitionEnd", function() {
  10973. i.onResize()
  10974. }),
  10975. this.onResize(),
  10976. e.resizable && I(this),
  10977. n = function() {
  10978. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10979. }
  10980. ,
  10981. this.saveToLocalStorageIfPossible = n;
  10982. i.getRoot();
  10983. e.parent || t()
  10984. };
  10985. return V.toggleHide = function() {
  10986. B = !B,
  10987. f.each(F, function(e) {
  10988. e.domElement.style.zIndex = B ? -999 : 999,
  10989. e.domElement.style.opacity = B ? 0 : 1
  10990. })
  10991. }
  10992. ,
  10993. V.CLASS_AUTO_PLACE = "a",
  10994. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10995. V.CLASS_MAIN = "main",
  10996. V.CLASS_CONTROLLER_ROW = "cr",
  10997. V.CLASS_TOO_TALL = "taller-than-window",
  10998. V.CLASS_CLOSED = "closed",
  10999. V.CLASS_CLOSE_BUTTON = "close-button",
  11000. V.CLASS_DRAG = "drag",
  11001. V.DEFAULT_WIDTH = 245,
  11002. V.TEXT_CLOSED = "Close Controls",
  11003. V.TEXT_OPEN = "Open Controls",
  11004. p.bind(window, "keydown", function(e) {
  11005. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11006. }, !1),
  11007. f.extend(V.prototype, {
  11008. add: function(e, t) {
  11009. return g(this, e, t, {
  11010. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11011. })
  11012. },
  11013. addColor: function(e, t) {
  11014. return g(this, e, t, {
  11015. color: !0
  11016. })
  11017. },
  11018. remove: function(e) {
  11019. this.__ul.removeChild(e.__li),
  11020. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11021. var t = this;
  11022. f.defer(function() {
  11023. t.onResize()
  11024. })
  11025. },
  11026. destroy: function() {
  11027. this.autoPlace && M.removeChild(this.domElement)
  11028. },
  11029. addFolder: function(e) {
  11030. if (void 0 !== this.__folders[e])
  11031. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11032. var t = {
  11033. name: e,
  11034. parent: this
  11035. };
  11036. t.autoPlace = this.autoPlace,
  11037. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11038. t.load = this.load.folders[e]);
  11039. var i = new V(t);
  11040. this.__folders[e] = i;
  11041. var n = m(this, i.domElement);
  11042. return p.addClass(n, "folder"),
  11043. i
  11044. },
  11045. open: function() {
  11046. this.closed = !1
  11047. },
  11048. close: function() {
  11049. this.closed = !0
  11050. },
  11051. onResize: function() {
  11052. var e = this.getRoot();
  11053. if (e.scrollable) {
  11054. var t = p.getOffset(e.__ul).top
  11055. , i = 0;
  11056. f.each(e.__ul.childNodes, function(t) {
  11057. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11058. }),
  11059. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11060. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11061. e.__ul.style.height = "auto")
  11062. }
  11063. e.__resize_handle && f.defer(function() {
  11064. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11065. }),
  11066. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11067. },
  11068. remember: function() {
  11069. if (f.isUndefined(S) && (S = new d,
  11070. S.domElement.innerHTML = t),
  11071. this.parent)
  11072. throw new Error("You can only call remember on a top level GUI.");
  11073. var e = this;
  11074. f.each(Array.prototype.slice.call(arguments), function(t) {
  11075. 0 == e.__rememberedObjects.length && C(e),
  11076. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11077. }),
  11078. this.autoPlace && E(this, this.width)
  11079. },
  11080. getRoot: function() {
  11081. for (var e = this; e.parent; )
  11082. e = e.parent;
  11083. return e
  11084. },
  11085. getSaveObject: function() {
  11086. var e = this.load;
  11087. return e.closed = this.closed,
  11088. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11089. e.remembered || (e.remembered = {}),
  11090. e.remembered[this.preset] = b(this)),
  11091. e.folders = {},
  11092. f.each(this.__folders, function(t, i) {
  11093. e.folders[i] = t.getSaveObject()
  11094. }),
  11095. e
  11096. },
  11097. save: function() {
  11098. this.load.remembered || (this.load.remembered = {}),
  11099. this.load.remembered[this.preset] = b(this),
  11100. T(this, !1),
  11101. this.saveToLocalStorageIfPossible()
  11102. },
  11103. saveAs: function(e) {
  11104. this.load.remembered || (this.load.remembered = {},
  11105. this.load.remembered[L] = b(this, !0)),
  11106. this.load.remembered[e] = b(this),
  11107. this.preset = e,
  11108. w(this, e, !0),
  11109. this.saveToLocalStorageIfPossible()
  11110. },
  11111. revert: function(e) {
  11112. f.each(this.__controllers, function(t) {
  11113. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11114. }, this),
  11115. f.each(this.__folders, function(e) {
  11116. e.revert(e)
  11117. }),
  11118. e || T(this.getRoot(), !1)
  11119. },
  11120. listen: function(e) {
  11121. var t = 0 == this.__listening.length;
  11122. this.__listening.push(e),
  11123. t && x(this.__listening)
  11124. }
  11125. }),
  11126. V
  11127. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11128. return function(s, l) {
  11129. var c = s[l];
  11130. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11131. min: arguments[2],
  11132. max: arguments[3]
  11133. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11134. }
  11135. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11136. var n = function(e, i) {
  11137. function r() {
  11138. a.setValue(a.__input.value)
  11139. }
  11140. function o() {
  11141. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11142. }
  11143. n.superclass.call(this, e, i);
  11144. var a = this;
  11145. this.__input = document.createElement("input"),
  11146. this.__input.setAttribute("type", "text"),
  11147. t.bind(this.__input, "keyup", r),
  11148. t.bind(this.__input, "change", r),
  11149. t.bind(this.__input, "blur", o),
  11150. t.bind(this.__input, "keydown", function(e) {
  11151. 13 === e.keyCode && this.blur()
  11152. }),
  11153. this.updateDisplay(),
  11154. this.domElement.appendChild(this.__input)
  11155. };
  11156. return n.superclass = e,
  11157. i.extend(n.prototype, e.prototype, {
  11158. updateDisplay: function() {
  11159. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11160. n.superclass.prototype.updateDisplay.call(this)
  11161. }
  11162. }),
  11163. n
  11164. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11165. function o(e, t, i, n) {
  11166. e.style.background = "",
  11167. r.each(l, function(r) {
  11168. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11169. })
  11170. }
  11171. function a(e) {
  11172. e.style.background = "",
  11173. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11174. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11175. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11176. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11177. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11178. }
  11179. var s = function(e, l) {
  11180. function c(e) {
  11181. p(e),
  11182. t.bind(window, "mousemove", p),
  11183. t.bind(window, "mouseup", h)
  11184. }
  11185. function h() {
  11186. t.unbind(window, "mousemove", p),
  11187. t.unbind(window, "mouseup", h)
  11188. }
  11189. function u() {
  11190. var e = n(this.value);
  11191. e !== !1 ? (g.__color.__state = e,
  11192. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11193. }
  11194. function d() {
  11195. t.unbind(window, "mousemove", f),
  11196. t.unbind(window, "mouseup", d)
  11197. }
  11198. function p(e) {
  11199. e.preventDefault();
  11200. var i = t.getWidth(g.__saturation_field)
  11201. , n = t.getOffset(g.__saturation_field)
  11202. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11203. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11204. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11205. r > 1 ? r = 1 : r < 0 && (r = 0),
  11206. g.__color.v = o,
  11207. g.__color.s = r,
  11208. g.setValue(g.__color.toOriginal()),
  11209. !1
  11210. }
  11211. function f(e) {
  11212. e.preventDefault();
  11213. var i = t.getHeight(g.__hue_field)
  11214. , n = t.getOffset(g.__hue_field)
  11215. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11216. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11217. g.__color.h = 360 * r,
  11218. g.setValue(g.__color.toOriginal()),
  11219. !1
  11220. }
  11221. s.superclass.call(this, e, l),
  11222. this.__color = new i(this.getValue()),
  11223. this.__temp = new i(0);
  11224. var g = this;
  11225. this.domElement = document.createElement("div"),
  11226. t.makeSelectable(this.domElement, !1),
  11227. this.__selector = document.createElement("div"),
  11228. this.__selector.className = "selector",
  11229. this.__saturation_field = document.createElement("div"),
  11230. this.__saturation_field.className = "saturation-field",
  11231. this.__field_knob = document.createElement("div"),
  11232. this.__field_knob.className = "field-knob",
  11233. this.__field_knob_border = "2px solid ",
  11234. this.__hue_knob = document.createElement("div"),
  11235. this.__hue_knob.className = "hue-knob",
  11236. this.__hue_field = document.createElement("div"),
  11237. this.__hue_field.className = "hue-field",
  11238. this.__input = document.createElement("input"),
  11239. this.__input.type = "text",
  11240. this.__input_textShadow = "0 1px 1px ",
  11241. t.bind(this.__input, "keydown", function(e) {
  11242. 13 === e.keyCode && u.call(this)
  11243. }),
  11244. t.bind(this.__input, "blur", u),
  11245. t.bind(this.__selector, "mousedown", function(e) {
  11246. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11247. t.removeClass(g.__selector, "drag")
  11248. })
  11249. });
  11250. var m = document.createElement("div");
  11251. r.extend(this.__selector.style, {
  11252. width: "122px",
  11253. height: "102px",
  11254. padding: "3px",
  11255. backgroundColor: "#222",
  11256. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11257. }),
  11258. r.extend(this.__field_knob.style, {
  11259. position: "absolute",
  11260. width: "12px",
  11261. height: "12px",
  11262. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11263. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11264. borderRadius: "12px",
  11265. zIndex: 1
  11266. }),
  11267. r.extend(this.__hue_knob.style, {
  11268. position: "absolute",
  11269. width: "15px",
  11270. height: "2px",
  11271. borderRight: "4px solid #fff",
  11272. zIndex: 1
  11273. }),
  11274. r.extend(this.__saturation_field.style, {
  11275. width: "100px",
  11276. height: "100px",
  11277. border: "1px solid #555",
  11278. marginRight: "3px",
  11279. display: "inline-block",
  11280. cursor: "pointer"
  11281. }),
  11282. r.extend(m.style, {
  11283. width: "100%",
  11284. height: "100%",
  11285. background: "none"
  11286. }),
  11287. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11288. r.extend(this.__hue_field.style, {
  11289. width: "15px",
  11290. height: "100px",
  11291. display: "inline-block",
  11292. border: "1px solid #555",
  11293. cursor: "ns-resize"
  11294. }),
  11295. a(this.__hue_field),
  11296. r.extend(this.__input.style, {
  11297. outline: "none",
  11298. textAlign: "center",
  11299. color: "#fff",
  11300. border: 0,
  11301. fontWeight: "bold",
  11302. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11303. }),
  11304. t.bind(this.__saturation_field, "mousedown", c),
  11305. t.bind(this.__field_knob, "mousedown", c),
  11306. t.bind(this.__hue_field, "mousedown", function(e) {
  11307. f(e),
  11308. t.bind(window, "mousemove", f),
  11309. t.bind(window, "mouseup", d)
  11310. }),
  11311. this.__saturation_field.appendChild(m),
  11312. this.__selector.appendChild(this.__field_knob),
  11313. this.__selector.appendChild(this.__saturation_field),
  11314. this.__selector.appendChild(this.__hue_field),
  11315. this.__hue_field.appendChild(this.__hue_knob),
  11316. this.domElement.appendChild(this.__input),
  11317. this.domElement.appendChild(this.__selector),
  11318. this.updateDisplay()
  11319. };
  11320. s.superclass = e,
  11321. r.extend(s.prototype, e.prototype, {
  11322. updateDisplay: function() {
  11323. var e = n(this.getValue());
  11324. if (e !== !1) {
  11325. var t = !1;
  11326. r.each(i.COMPONENTS, function(i) {
  11327. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11328. return t = !0,
  11329. {}
  11330. }, this),
  11331. t && r.extend(this.__color.__state, e)
  11332. }
  11333. r.extend(this.__temp.__state, this.__color.__state),
  11334. this.__temp.a = 1;
  11335. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11336. , s = 255 - a;
  11337. r.extend(this.__field_knob.style, {
  11338. marginLeft: 100 * this.__color.s - 7 + "px",
  11339. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11340. backgroundColor: this.__temp.toString(),
  11341. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11342. }),
  11343. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11344. this.__temp.s = 1,
  11345. this.__temp.v = 1,
  11346. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11347. r.extend(this.__input.style, {
  11348. backgroundColor: this.__input.value = this.__color.toString(),
  11349. color: "rgb(" + a + "," + a + "," + a + ")",
  11350. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11351. })
  11352. }
  11353. });
  11354. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11355. return s
  11356. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11357. function r(e, t, i) {
  11358. Object.defineProperty(e, t, {
  11359. get: function() {
  11360. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11361. this.__state[t])
  11362. },
  11363. set: function(e) {
  11364. "RGB" !== this.__state.space && (a(this, t, i),
  11365. this.__state.space = "RGB"),
  11366. this.__state[t] = e
  11367. }
  11368. })
  11369. }
  11370. function o(e, t) {
  11371. Object.defineProperty(e, t, {
  11372. get: function() {
  11373. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11374. this.__state[t])
  11375. },
  11376. set: function(e) {
  11377. "HSV" !== this.__state.space && (s(this),
  11378. this.__state.space = "HSV"),
  11379. this.__state[t] = e
  11380. }
  11381. })
  11382. }
  11383. function a(e, i, r) {
  11384. if ("HEX" === e.__state.space)
  11385. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11386. else {
  11387. if ("HSV" !== e.__state.space)
  11388. throw "Corrupted color state";
  11389. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11390. }
  11391. }
  11392. function s(e) {
  11393. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11394. n.extend(e.__state, {
  11395. s: i.s,
  11396. v: i.v
  11397. }),
  11398. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11399. }
  11400. var l = function() {
  11401. if (this.__state = e.apply(this, arguments),
  11402. this.__state === !1)
  11403. throw "Failed to interpret color arguments";
  11404. this.__state.a = this.__state.a || 1
  11405. };
  11406. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11407. n.extend(l.prototype, {
  11408. toString: function() {
  11409. return i(this)
  11410. },
  11411. toOriginal: function() {
  11412. return this.__state.conversion.write(this)
  11413. }
  11414. }),
  11415. r(l.prototype, "r", 2),
  11416. r(l.prototype, "g", 1),
  11417. r(l.prototype, "b", 0),
  11418. o(l.prototype, "h"),
  11419. o(l.prototype, "s"),
  11420. o(l.prototype, "v"),
  11421. Object.defineProperty(l.prototype, "a", {
  11422. get: function() {
  11423. return this.__state.a
  11424. },
  11425. set: function(e) {
  11426. this.__state.a = e
  11427. }
  11428. }),
  11429. Object.defineProperty(l.prototype, "hex", {
  11430. get: function() {
  11431. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11432. this.__state.hex
  11433. },
  11434. set: function(e) {
  11435. this.__state.space = "HEX",
  11436. this.__state.hex = e
  11437. }
  11438. }),
  11439. l
  11440. }(n.color.interpret, n.color.math = function() {
  11441. var e;
  11442. return {
  11443. hsv_to_rgb: function(e, t, i) {
  11444. var n = Math.floor(e / 60) % 6
  11445. , r = e / 60 - Math.floor(e / 60)
  11446. , o = i * (1 - t)
  11447. , a = i * (1 - r * t)
  11448. , s = i * (1 - (1 - r) * t)
  11449. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11450. return {
  11451. r: 255 * l[0],
  11452. g: 255 * l[1],
  11453. b: 255 * l[2]
  11454. }
  11455. },
  11456. rgb_to_hsv: function(e, t, i) {
  11457. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11458. return 0 == a ? {
  11459. h: NaN,
  11460. s: 0,
  11461. v: 0
  11462. } : (r = s / a,
  11463. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11464. n /= 6,
  11465. n < 0 && (n += 1),
  11466. {
  11467. h: 360 * n,
  11468. s: r,
  11469. v: a / 255
  11470. })
  11471. },
  11472. rgb_to_hex: function(e, t, i) {
  11473. var n = this.hex_with_component(0, 2, e);
  11474. return n = this.hex_with_component(n, 1, t),
  11475. n = this.hex_with_component(n, 0, i)
  11476. },
  11477. component_from_hex: function(e, t) {
  11478. return e >> 8 * t & 255
  11479. },
  11480. hex_with_component: function(t, i, n) {
  11481. return n << (e = 8 * i) | t & ~(255 << e)
  11482. }
  11483. }
  11484. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11485. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11486. window.setTimeout(e, 1e3 / 60)
  11487. }
  11488. }(), n.dom.CenteredDiv = function(e, t) {
  11489. var i = function() {
  11490. this.backgroundElement = document.createElement("div"),
  11491. t.extend(this.backgroundElement.style, {
  11492. backgroundColor: "rgba(0,0,0,0.8)",
  11493. top: 0,
  11494. left: 0,
  11495. display: "none",
  11496. zIndex: "1000",
  11497. opacity: 0,
  11498. WebkitTransition: "opacity 0.2s linear"
  11499. }),
  11500. e.makeFullscreen(this.backgroundElement),
  11501. this.backgroundElement.style.position = "fixed",
  11502. this.domElement = document.createElement("div"),
  11503. t.extend(this.domElement.style, {
  11504. position: "fixed",
  11505. display: "none",
  11506. zIndex: "1001",
  11507. opacity: 0,
  11508. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11509. }),
  11510. document.body.appendChild(this.backgroundElement),
  11511. document.body.appendChild(this.domElement);
  11512. var i = this;
  11513. e.bind(this.backgroundElement, "click", function() {
  11514. i.hide()
  11515. })
  11516. };
  11517. return i.prototype.show = function() {
  11518. var e = this;
  11519. this.backgroundElement.style.display = "block",
  11520. this.domElement.style.display = "block",
  11521. this.domElement.style.opacity = 0,
  11522. this.domElement.style.webkitTransform = "scale(1.1)",
  11523. this.layout(),
  11524. t.defer(function() {
  11525. e.backgroundElement.style.opacity = 1,
  11526. e.domElement.style.opacity = 1,
  11527. e.domElement.style.webkitTransform = "scale(1)"
  11528. })
  11529. }
  11530. ,
  11531. i.prototype.hide = function() {
  11532. var t = this
  11533. , i = function() {
  11534. t.domElement.style.display = "none",
  11535. t.backgroundElement.style.display = "none",
  11536. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11537. e.unbind(t.domElement, "transitionend", i),
  11538. e.unbind(t.domElement, "oTransitionEnd", i)
  11539. };
  11540. e.bind(this.domElement, "webkitTransitionEnd", i),
  11541. e.bind(this.domElement, "transitionend", i),
  11542. e.bind(this.domElement, "oTransitionEnd", i),
  11543. this.backgroundElement.style.opacity = 0,
  11544. this.domElement.style.opacity = 0,
  11545. this.domElement.style.webkitTransform = "scale(1.1)"
  11546. }
  11547. ,
  11548. i.prototype.layout = function() {
  11549. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11550. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11551. }
  11552. ,
  11553. i
  11554. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11555. }
  11556. , {}],
  11557. 94: [function(e, t, i) {
  11558. (function(e) {
  11559. "use strict";
  11560. function i(t) {
  11561. function i(e) {
  11562. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11563. var n = _((t[i] * e + 50) / 100);
  11564. n < 1 ? n = 1 : n > 255 && (n = 255),
  11565. T[G[i]] = n
  11566. }
  11567. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11568. var a = _((r[o] * e + 50) / 100);
  11569. a < 1 ? a = 1 : a > 255 && (a = 255),
  11570. x[G[o]] = a
  11571. }
  11572. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11573. for (var h = 0; h < 8; h++)
  11574. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11575. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11576. l++
  11577. }
  11578. function n(e, t) {
  11579. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11580. for (var a = 1; a <= e[o]; a++)
  11581. r[t[n]] = [],
  11582. r[t[n]][0] = i,
  11583. r[t[n]][1] = o,
  11584. n++,
  11585. i++;
  11586. i *= 2
  11587. }
  11588. return r
  11589. }
  11590. function r() {
  11591. C = n(z, W),
  11592. I = n(X, Z),
  11593. E = n(j, Y),
  11594. b = n(q, K)
  11595. }
  11596. function o() {
  11597. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11598. for (var n = e; n < t; n++)
  11599. P[32767 + n] = i,
  11600. R[32767 + n] = [],
  11601. R[32767 + n][1] = i,
  11602. R[32767 + n][0] = n;
  11603. for (var r = -(t - 1); r <= -e; r++)
  11604. P[32767 + r] = i,
  11605. R[32767 + r] = [],
  11606. R[32767 + r][1] = i,
  11607. R[32767 + r][0] = t - 1 + r;
  11608. e <<= 1,
  11609. t <<= 1
  11610. }
  11611. }
  11612. function a() {
  11613. for (var e = 0; e < 256; e++)
  11614. H[e] = 19595 * e,
  11615. H[e + 256 >> 0] = 38470 * e,
  11616. H[e + 512 >> 0] = 7471 * e + 32768,
  11617. H[e + 768 >> 0] = -11059 * e,
  11618. H[e + 1024 >> 0] = -21709 * e,
  11619. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11620. H[e + 1536 >> 0] = -27439 * e,
  11621. H[e + 1792 >> 0] = -5329 * e
  11622. }
  11623. function s(e) {
  11624. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11625. t & 1 << i && (N |= 1 << B),
  11626. i--,
  11627. B--,
  11628. B < 0 && (255 == N ? (l(255),
  11629. l(0)) : l(N),
  11630. B = 7,
  11631. N = 0)
  11632. }
  11633. function l(e) {
  11634. D.push(e)
  11635. }
  11636. function c(e) {
  11637. l(e >> 8 & 255),
  11638. l(255 & e)
  11639. }
  11640. function h(e, t) {
  11641. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11642. for (h = 0; h < d; ++h) {
  11643. i = e[u],
  11644. n = e[u + 1],
  11645. r = e[u + 2],
  11646. o = e[u + 3],
  11647. a = e[u + 4],
  11648. s = e[u + 5],
  11649. l = e[u + 6],
  11650. c = e[u + 7];
  11651. var f = i + c
  11652. , g = i - c
  11653. , m = n + l
  11654. , v = n - l
  11655. , A = r + s
  11656. , y = r - s
  11657. , C = o + a
  11658. , I = o - a
  11659. , E = f + C
  11660. , b = f - C
  11661. , w = m + A
  11662. , _ = m - A;
  11663. e[u] = E + w,
  11664. e[u + 4] = E - w;
  11665. var T = .707106781 * (_ + b);
  11666. e[u + 2] = b + T,
  11667. e[u + 6] = b - T,
  11668. E = I + y,
  11669. w = y + v,
  11670. _ = v + g;
  11671. var x = .382683433 * (E - _)
  11672. , S = .5411961 * E + x
  11673. , M = 1.306562965 * _ + x
  11674. , R = .707106781 * w
  11675. , P = g + R
  11676. , L = g - R;
  11677. e[u + 5] = L + S,
  11678. e[u + 3] = L - S,
  11679. e[u + 1] = P + M,
  11680. e[u + 7] = P - M,
  11681. u += 8
  11682. }
  11683. for (u = 0,
  11684. h = 0; h < d; ++h) {
  11685. i = e[u],
  11686. n = e[u + 8],
  11687. r = e[u + 16],
  11688. o = e[u + 24],
  11689. a = e[u + 32],
  11690. s = e[u + 40],
  11691. l = e[u + 48],
  11692. c = e[u + 56];
  11693. var D = i + c
  11694. , N = i - c
  11695. , B = n + l
  11696. , F = n - l
  11697. , V = r + s
  11698. , U = r - s
  11699. , k = o + a
  11700. , H = o - a
  11701. , G = D + k
  11702. , z = D - k
  11703. , W = B + V
  11704. , j = B - V;
  11705. e[u] = G + W,
  11706. e[u + 32] = G - W;
  11707. var Y = .707106781 * (j + z);
  11708. e[u + 16] = z + Y,
  11709. e[u + 48] = z - Y,
  11710. G = H + U,
  11711. W = U + F,
  11712. j = F + N;
  11713. var X = .382683433 * (G - j)
  11714. , Z = .5411961 * G + X
  11715. , q = 1.306562965 * j + X
  11716. , K = .707106781 * W
  11717. , Q = N + K
  11718. , J = N - K;
  11719. e[u + 40] = J + Z,
  11720. e[u + 24] = J - Z,
  11721. e[u + 8] = Q + q,
  11722. e[u + 56] = Q - q,
  11723. u++
  11724. }
  11725. var $;
  11726. for (h = 0; h < p; ++h)
  11727. $ = e[h] * t[h],
  11728. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11729. return O
  11730. }
  11731. function u() {
  11732. c(65504),
  11733. c(16),
  11734. l(74),
  11735. l(70),
  11736. l(73),
  11737. l(70),
  11738. l(0),
  11739. l(1),
  11740. l(1),
  11741. l(0),
  11742. c(1),
  11743. c(1),
  11744. l(0),
  11745. l(0)
  11746. }
  11747. function d(e, t) {
  11748. c(65472),
  11749. c(17),
  11750. l(8),
  11751. c(t),
  11752. c(e),
  11753. l(3),
  11754. l(1),
  11755. l(17),
  11756. l(0),
  11757. l(2),
  11758. l(17),
  11759. l(1),
  11760. l(3),
  11761. l(17),
  11762. l(1)
  11763. }
  11764. function p() {
  11765. c(65499),
  11766. c(132),
  11767. l(0);
  11768. for (var e = 0; e < 64; e++)
  11769. l(T[e]);
  11770. l(1);
  11771. for (var t = 0; t < 64; t++)
  11772. l(x[t])
  11773. }
  11774. function f() {
  11775. c(65476),
  11776. c(418),
  11777. l(0);
  11778. for (var e = 0; e < 16; e++)
  11779. l(z[e + 1]);
  11780. for (var t = 0; t <= 11; t++)
  11781. l(W[t]);
  11782. l(16);
  11783. for (var i = 0; i < 16; i++)
  11784. l(j[i + 1]);
  11785. for (var n = 0; n <= 161; n++)
  11786. l(Y[n]);
  11787. l(1);
  11788. for (var r = 0; r < 16; r++)
  11789. l(X[r + 1]);
  11790. for (var o = 0; o <= 11; o++)
  11791. l(Z[o]);
  11792. l(17);
  11793. for (var a = 0; a < 16; a++)
  11794. l(q[a + 1]);
  11795. for (var s = 0; s <= 161; s++)
  11796. l(K[s])
  11797. }
  11798. function g() {
  11799. c(65498),
  11800. c(12),
  11801. l(3),
  11802. l(1),
  11803. l(0),
  11804. l(2),
  11805. l(17),
  11806. l(3),
  11807. l(17),
  11808. l(0),
  11809. l(63),
  11810. l(0)
  11811. }
  11812. function m(e, t, i, n, r) {
  11813. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11814. L[G[f]] = p[f];
  11815. var g = L[0] - i;
  11816. i = L[0],
  11817. 0 == g ? s(n[0]) : (o = 32767 + g,
  11818. s(n[P[o]]),
  11819. s(R[o]));
  11820. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11821. ;
  11822. if (0 == m)
  11823. return s(a),
  11824. i;
  11825. for (var v, A = 1; A <= m; ) {
  11826. for (var y = A; 0 == L[A] && A <= m; ++A)
  11827. ;
  11828. var C = A - y;
  11829. if (C >= c) {
  11830. v = C >> 4;
  11831. for (var I = 1; I <= v; ++I)
  11832. s(l);
  11833. C &= 15
  11834. }
  11835. o = 32767 + L[A],
  11836. s(r[(C << 4) + P[o]]),
  11837. s(R[o]),
  11838. A++
  11839. }
  11840. return m != u && s(a),
  11841. i
  11842. }
  11843. function v() {
  11844. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11845. k[t] = e(t)
  11846. }
  11847. function A(e) {
  11848. if (e <= 0 && (e = 1),
  11849. e > 100 && (e = 100),
  11850. w != e) {
  11851. var t = 0;
  11852. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11853. i(t),
  11854. w = e
  11855. }
  11856. }
  11857. function y() {
  11858. var e = (new Date).getTime();
  11859. t || (t = 50),
  11860. v(),
  11861. r(),
  11862. o(),
  11863. a(),
  11864. A(t);
  11865. (new Date).getTime() - e
  11866. }
  11867. var C, I, E, b, w, _ = (Math.round,
  11868. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11869. this.encode = function(t, i) {
  11870. var n = ((new Date).getTime(),
  11871. i.quality);
  11872. n && A(n),
  11873. D = new Array,
  11874. N = 0,
  11875. B = 7,
  11876. c(65496),
  11877. u(),
  11878. p(),
  11879. d(t.width, t.height),
  11880. f(),
  11881. g();
  11882. var r = 0
  11883. , o = 0
  11884. , a = 0;
  11885. N = 0,
  11886. B = 7,
  11887. this.encode.displayName = "_encode_";
  11888. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11889. for (l = 0; l < G; ) {
  11890. for (w = G * z + l,
  11891. _ = w,
  11892. T = -1,
  11893. x = 0,
  11894. R = 0; R < 64; R++)
  11895. x = (k ? 63 - R : R) >> 3,
  11896. T = 4 * (7 & R),
  11897. _ = w + x * G + T,
  11898. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11899. l + T >= G && (_ -= l + T - G + 4),
  11900. h = P[_++],
  11901. v = P[_++],
  11902. y = P[_++],
  11903. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11904. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11905. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11906. r = m(F, S, r, C, E),
  11907. o = m(V, M, o, I, b),
  11908. a = m(U, M, a, I, b),
  11909. l += 32
  11910. }
  11911. z += W
  11912. }
  11913. if (B >= 0) {
  11914. var j = [];
  11915. j[1] = B + 1,
  11916. j[0] = (1 << B + 1) - 1,
  11917. s(j)
  11918. }
  11919. return c(65497),
  11920. new e(D)
  11921. }
  11922. ,
  11923. y()
  11924. }
  11925. function n(e, t) {
  11926. t = t || {},
  11927. t.quality = t.quality || 50;
  11928. var n = t.quality
  11929. , r = new i(n)
  11930. , o = r.encode(e, t);
  11931. return {
  11932. data: o,
  11933. width: e.width,
  11934. height: e.height
  11935. }
  11936. }
  11937. t.exports.encode = n
  11938. }
  11939. ).call(this, e("buffer").Buffer)
  11940. }
  11941. , {
  11942. buffer: 198
  11943. }],
  11944. 95: [function(e, t, i) {
  11945. "use strict";
  11946. !function() {
  11947. if ("performance"in window == !1 && (window.performance = {}),
  11948. Date.now = Date.now || function() {
  11949. return (new Date).getTime()
  11950. }
  11951. ,
  11952. "now"in window.performance == !1) {
  11953. var e = Date.now();
  11954. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11955. window.performance.now = function() {
  11956. return Date.now() - e
  11957. }
  11958. }
  11959. }()
  11960. }
  11961. , {}],
  11962. 96: [function(e, t, i) {
  11963. "use strict";
  11964. var n = e("three");
  11965. n.EffectComposer = function(e, t) {
  11966. if (this.renderer = e,
  11967. void 0 === t) {
  11968. var i = {
  11969. minFilter: n.LinearFilter,
  11970. magFilter: n.LinearFilter,
  11971. format: n.RGBAFormat,
  11972. stencilBuffer: !1
  11973. }
  11974. , r = e.getSize();
  11975. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11976. }
  11977. this.renderTarget1 = t,
  11978. this.renderTarget2 = t.clone(),
  11979. this.writeBuffer = this.renderTarget1,
  11980. this.readBuffer = this.renderTarget2,
  11981. this.passes = [],
  11982. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11983. this.copyPass = new n.ShaderPass(n.CopyShader)
  11984. }
  11985. ,
  11986. n.EffectComposer.prototype = {
  11987. swapBuffers: function() {
  11988. var e = this.readBuffer;
  11989. this.readBuffer = this.writeBuffer,
  11990. this.writeBuffer = e
  11991. },
  11992. addPass: function(e) {
  11993. this.passes.push(e)
  11994. },
  11995. insertPass: function(e, t) {
  11996. this.passes.splice(t, 0, e)
  11997. },
  11998. render: function(e) {
  11999. this.writeBuffer = this.renderTarget1,
  12000. this.readBuffer = this.renderTarget2;
  12001. var t, i, r = !1, o = this.passes.length;
  12002. for (i = 0; i < o; i++)
  12003. if (t = this.passes[i],
  12004. t.enabled) {
  12005. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12006. t.needsSwap) {
  12007. if (r) {
  12008. var a = this.renderer.context;
  12009. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12010. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12011. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12012. }
  12013. this.swapBuffers()
  12014. }
  12015. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12016. }
  12017. },
  12018. reset: function(e) {
  12019. if (void 0 === e) {
  12020. var t = this.renderer.getSize();
  12021. e = this.renderTarget1.clone(),
  12022. e.setSize(t.width, t.height)
  12023. }
  12024. this.renderTarget1.dispose(),
  12025. this.renderTarget2.dispose(),
  12026. this.renderTarget1 = e,
  12027. this.renderTarget2 = e.clone(),
  12028. this.writeBuffer = this.renderTarget1,
  12029. this.readBuffer = this.renderTarget2
  12030. },
  12031. setSize: function(e, t) {
  12032. this.renderTarget1.setSize(e, t),
  12033. this.renderTarget2.setSize(e, t)
  12034. }
  12035. }
  12036. }
  12037. , {
  12038. three: 217
  12039. }],
  12040. 97: [function(e, t, i) {
  12041. "use strict";
  12042. var n = e("three");
  12043. n.MaskPass = function(e, t) {
  12044. this.scene = e,
  12045. this.camera = t,
  12046. this.enabled = !0,
  12047. this.clear = !0,
  12048. this.needsSwap = !1,
  12049. this.inverse = !1
  12050. }
  12051. ,
  12052. n.MaskPass.prototype = {
  12053. render: function(e, t, i, n) {
  12054. var r = e.context;
  12055. r.colorMask(!1, !1, !1, !1),
  12056. r.depthMask(!1);
  12057. var o, a;
  12058. this.inverse ? (o = 0,
  12059. a = 1) : (o = 1,
  12060. a = 0),
  12061. r.enable(r.STENCIL_TEST),
  12062. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12063. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12064. r.clearStencil(a),
  12065. e.render(this.scene, this.camera, i, this.clear),
  12066. e.render(this.scene, this.camera, t, this.clear),
  12067. r.colorMask(!0, !0, !0, !0),
  12068. r.depthMask(!0),
  12069. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12070. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12071. }
  12072. },
  12073. n.ClearMaskPass = function() {
  12074. this.enabled = !0
  12075. }
  12076. ,
  12077. n.ClearMaskPass.prototype = {
  12078. render: function(e, t, i, n) {
  12079. var r = e.context;
  12080. r.disable(r.STENCIL_TEST)
  12081. }
  12082. }
  12083. }
  12084. , {
  12085. three: 217
  12086. }],
  12087. 98: [function(e, t, i) {
  12088. "use strict";
  12089. var n = e("three");
  12090. n.RenderPass = function(e, t, i, r, o) {
  12091. this.scene = e,
  12092. this.camera = t,
  12093. this.overrideMaterial = i,
  12094. this.clearColor = r,
  12095. this.clearAlpha = void 0 !== o ? o : 1,
  12096. this.oldClearColor = new n.Color,
  12097. this.oldClearAlpha = 1,
  12098. this.enabled = !0,
  12099. this.clear = !0,
  12100. this.needsSwap = !1
  12101. }
  12102. ,
  12103. n.RenderPass.prototype = {
  12104. render: function(e, t, i, n) {
  12105. this.scene.overrideMaterial = this.overrideMaterial,
  12106. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12107. this.oldClearAlpha = e.getClearAlpha(),
  12108. e.setClearColor(this.clearColor, this.clearAlpha)),
  12109. e.render(this.scene, this.camera, i, this.clear),
  12110. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12111. this.scene.overrideMaterial = null
  12112. }
  12113. }
  12114. }
  12115. , {
  12116. three: 217
  12117. }],
  12118. 99: [function(e, t, i) {
  12119. "use strict";
  12120. var n = e("three");
  12121. n.ShaderPass = function(e, t) {
  12122. this.textureID = void 0 !== t ? t : "tDiffuse",
  12123. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12124. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12125. this.material = new n.ShaderMaterial({
  12126. defines: e.defines || {},
  12127. uniforms: this.uniforms,
  12128. vertexShader: e.vertexShader,
  12129. fragmentShader: e.fragmentShader
  12130. })),
  12131. this.renderToScreen = !1,
  12132. this.enabled = !0,
  12133. this.needsSwap = !0,
  12134. this.clear = !1,
  12135. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12136. this.scene = new n.Scene,
  12137. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12138. this.scene.add(this.quad)
  12139. }
  12140. ,
  12141. n.ShaderPass.prototype = {
  12142. render: function(e, t, i, n) {
  12143. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12144. this.quad.material = this.material,
  12145. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12146. }
  12147. }
  12148. }
  12149. , {
  12150. three: 217
  12151. }],
  12152. 100: [function(e, t, i) {
  12153. "use strict";
  12154. var n = e("three");
  12155. n.CopyShader = {
  12156. uniforms: {
  12157. tDiffuse: {
  12158. type: "t",
  12159. value: null
  12160. },
  12161. opacity: {
  12162. type: "f",
  12163. value: 1
  12164. }
  12165. },
  12166. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12167. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12168. }
  12169. }
  12170. , {
  12171. three: 217
  12172. }],
  12173. 101: [function(e, t, i) {
  12174. "use strict";
  12175. var n = e("three");
  12176. n.HorizontalBlurShader = {
  12177. uniforms: {
  12178. tDiffuse: {
  12179. type: "t",
  12180. value: null
  12181. },
  12182. h: {
  12183. type: "f",
  12184. value: 1 / 512
  12185. }
  12186. },
  12187. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12188. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12189. }
  12190. }
  12191. , {
  12192. three: 217
  12193. }],
  12194. 102: [function(e, t, i) {
  12195. "use strict";
  12196. var n = e("three");
  12197. n.VerticalBlurShader = {
  12198. uniforms: {
  12199. tDiffuse: {
  12200. type: "t",
  12201. value: null
  12202. },
  12203. v: {
  12204. type: "f",
  12205. value: 1 / 512
  12206. }
  12207. },
  12208. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12209. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12210. }
  12211. }
  12212. , {
  12213. three: 217
  12214. }],
  12215. 103: [function(e, t, i) {
  12216. "use strict";
  12217. var n = e("three");
  12218. !function() {
  12219. if ("performance"in window == 0 && (window.performance = {}),
  12220. "now"in window.performance == 0) {
  12221. var e = Date.now();
  12222. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12223. window.performance.now = function() {
  12224. return Date.now() - e
  12225. }
  12226. }
  12227. }(),
  12228. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12229. var t, i = this.extensions, r = this.context;
  12230. if (e === n.RepeatWrapping)
  12231. return r.REPEAT;
  12232. if (e === n.ClampToEdgeWrapping)
  12233. return r.CLAMP_TO_EDGE;
  12234. if (e === n.MirroredRepeatWrapping)
  12235. return r.MIRRORED_REPEAT;
  12236. if (e === n.NearestFilter)
  12237. return r.NEAREST;
  12238. if (e === n.NearestMipMapNearestFilter)
  12239. return r.NEAREST_MIPMAP_NEAREST;
  12240. if (e === n.NearestMipMapLinearFilter)
  12241. return r.NEAREST_MIPMAP_LINEAR;
  12242. if (e === n.LinearFilter)
  12243. return r.LINEAR;
  12244. if (e === n.LinearMipMapNearestFilter)
  12245. return r.LINEAR_MIPMAP_NEAREST;
  12246. if (e === n.LinearMipMapLinearFilter)
  12247. return r.LINEAR_MIPMAP_LINEAR;
  12248. if (e === n.UnsignedByteType)
  12249. return r.UNSIGNED_BYTE;
  12250. if (e === n.UnsignedShort4444Type)
  12251. return r.UNSIGNED_SHORT_4_4_4_4;
  12252. if (e === n.UnsignedShort5551Type)
  12253. return r.UNSIGNED_SHORT_5_5_5_1;
  12254. if (e === n.UnsignedShort565Type)
  12255. return r.UNSIGNED_SHORT_5_6_5;
  12256. if (e === n.ByteType)
  12257. return r.BYTE;
  12258. if (e === n.ShortType)
  12259. return r.SHORT;
  12260. if (e === n.UnsignedShortType)
  12261. return r.UNSIGNED_SHORT;
  12262. if (e === n.IntType)
  12263. return r.INT;
  12264. if (e === n.UnsignedIntType)
  12265. return r.UNSIGNED_INT;
  12266. if (e === n.FloatType)
  12267. return r.FLOAT;
  12268. if (t = i.get("OES_texture_half_float"),
  12269. null !== t && e === n.HalfFloatType)
  12270. return t.HALF_FLOAT_OES;
  12271. if (e === n.AlphaFormat)
  12272. return r.ALPHA;
  12273. if (e === n.RGBFormat)
  12274. return r.RGB;
  12275. if (e === n.RGBAFormat)
  12276. return r.RGBA;
  12277. if (e === n.LuminanceFormat)
  12278. return r.LUMINANCE;
  12279. if (e === n.LuminanceAlphaFormat)
  12280. return r.LUMINANCE_ALPHA;
  12281. if (e === n.AddEquation)
  12282. return r.FUNC_ADD;
  12283. if (e === n.SubtractEquation)
  12284. return r.FUNC_SUBTRACT;
  12285. if (e === n.ReverseSubtractEquation)
  12286. return r.FUNC_REVERSE_SUBTRACT;
  12287. if (e === n.ZeroFactor)
  12288. return r.ZERO;
  12289. if (e === n.OneFactor)
  12290. return r.ONE;
  12291. if (e === n.SrcColorFactor)
  12292. return r.SRC_COLOR;
  12293. if (e === n.OneMinusSrcColorFactor)
  12294. return r.ONE_MINUS_SRC_COLOR;
  12295. if (e === n.SrcAlphaFactor)
  12296. return r.SRC_ALPHA;
  12297. if (e === n.OneMinusSrcAlphaFactor)
  12298. return r.ONE_MINUS_SRC_ALPHA;
  12299. if (e === n.DstAlphaFactor)
  12300. return r.DST_ALPHA;
  12301. if (e === n.OneMinusDstAlphaFactor)
  12302. return r.ONE_MINUS_DST_ALPHA;
  12303. if (e === n.DstColorFactor)
  12304. return r.DST_COLOR;
  12305. if (e === n.OneMinusDstColorFactor)
  12306. return r.ONE_MINUS_DST_COLOR;
  12307. if (e === n.SrcAlphaSaturateFactor)
  12308. return r.SRC_ALPHA_SATURATE;
  12309. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12310. null !== t) {
  12311. if (e === n.RGB_S3TC_DXT1_Format)
  12312. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12313. if (e === n.RGBA_S3TC_DXT1_Format)
  12314. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12315. if (e === n.RGBA_S3TC_DXT3_Format)
  12316. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12317. if (e === n.RGBA_S3TC_DXT5_Format)
  12318. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12319. }
  12320. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12321. null !== t) {
  12322. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12323. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12324. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12325. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12326. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12327. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12328. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12329. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12330. }
  12331. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12332. null !== t && e === n.RGB_ETC1_Format)
  12333. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12334. if (t = i.get("EXT_blend_minmax"),
  12335. null !== t) {
  12336. if (e === n.MinEquation)
  12337. return t.MIN_EXT;
  12338. if (e === n.MaxEquation)
  12339. return t.MAX_EXT
  12340. }
  12341. return 0
  12342. }
  12343. ,
  12344. n.WebGLState = function(e, t, i) {
  12345. var r = this
  12346. , o = new n.Vector4
  12347. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12348. , s = new Uint8Array(a)
  12349. , l = new Uint8Array(a)
  12350. , c = new Uint8Array(a)
  12351. , h = {}
  12352. , u = null
  12353. , d = null
  12354. , p = null
  12355. , f = null
  12356. , g = null
  12357. , m = null
  12358. , v = null
  12359. , A = null
  12360. , y = !1
  12361. , C = null
  12362. , I = null
  12363. , E = null
  12364. , b = null
  12365. , w = null
  12366. , _ = null
  12367. , T = null
  12368. , x = null
  12369. , S = null
  12370. , M = null
  12371. , R = null
  12372. , P = null
  12373. , O = null
  12374. , L = null
  12375. , D = null
  12376. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12377. , B = void 0
  12378. , F = {}
  12379. , V = new n.Vector4
  12380. , U = null
  12381. , k = null
  12382. , H = new n.Vector4
  12383. , G = new n.Vector4;
  12384. this.init = function() {
  12385. this.clearColor(0, 0, 0, 1),
  12386. this.clearDepth(1),
  12387. this.clearStencil(0),
  12388. this.enable(e.DEPTH_TEST),
  12389. e.depthFunc(e.LEQUAL),
  12390. e.frontFace(e.CCW),
  12391. e.cullFace(e.BACK),
  12392. this.enable(e.CULL_FACE),
  12393. this.enable(e.BLEND),
  12394. e.blendEquation(e.FUNC_ADD),
  12395. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12396. }
  12397. ,
  12398. this.initAttributes = function() {
  12399. for (var e = 0, t = s.length; e < t; e++)
  12400. s[e] = 0
  12401. }
  12402. ,
  12403. this.enableAttribute = function(i) {
  12404. if (s[i] = 1,
  12405. 0 === l[i] && (e.enableVertexAttribArray(i),
  12406. l[i] = 1),
  12407. 0 !== c[i]) {
  12408. var n = t.get("ANGLE_instanced_arrays");
  12409. n.vertexAttribDivisorANGLE(i, 0),
  12410. c[i] = 0
  12411. }
  12412. }
  12413. ,
  12414. this.enableAttributeAndDivisor = function(t, i, n) {
  12415. s[t] = 1,
  12416. 0 === l[t] && (e.enableVertexAttribArray(t),
  12417. l[t] = 1),
  12418. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12419. c[t] = i)
  12420. }
  12421. ,
  12422. this.disableUnusedAttributes = function() {
  12423. for (var t = 0, i = l.length; t < i; t++)
  12424. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12425. l[t] = 0)
  12426. }
  12427. ,
  12428. this.enable = function(t) {
  12429. h[t] !== !0 && (e.enable(t),
  12430. h[t] = !0)
  12431. }
  12432. ,
  12433. this.disable = function(t) {
  12434. h[t] !== !1 && (e.disable(t),
  12435. h[t] = !1)
  12436. }
  12437. ,
  12438. this.getCompressedTextureFormats = function() {
  12439. if (null === u && (u = [],
  12440. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12441. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12442. u.push(i[n]);
  12443. return u
  12444. }
  12445. ,
  12446. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12447. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12448. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12449. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12450. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12451. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12452. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12453. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12454. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12455. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12456. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12457. d = t,
  12458. y = h),
  12459. t === n.CustomBlending ? (s = s || r,
  12460. l = l || o,
  12461. c = c || a,
  12462. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12463. p = r,
  12464. m = s),
  12465. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12466. f = o,
  12467. g = a,
  12468. v = l,
  12469. A = c)) : (p = null,
  12470. f = null,
  12471. g = null,
  12472. m = null,
  12473. v = null,
  12474. A = null)
  12475. }
  12476. ,
  12477. this.setDepthFunc = function(t) {
  12478. if (C !== t) {
  12479. if (t)
  12480. switch (t) {
  12481. case n.NeverDepth:
  12482. e.depthFunc(e.NEVER);
  12483. break;
  12484. case n.AlwaysDepth:
  12485. e.depthFunc(e.ALWAYS);
  12486. break;
  12487. case n.LessDepth:
  12488. e.depthFunc(e.LESS);
  12489. break;
  12490. case n.LessEqualDepth:
  12491. e.depthFunc(e.LEQUAL);
  12492. break;
  12493. case n.EqualDepth:
  12494. e.depthFunc(e.EQUAL);
  12495. break;
  12496. case n.GreaterEqualDepth:
  12497. e.depthFunc(e.GEQUAL);
  12498. break;
  12499. case n.GreaterDepth:
  12500. e.depthFunc(e.GREATER);
  12501. break;
  12502. case n.NotEqualDepth:
  12503. e.depthFunc(e.NOTEQUAL);
  12504. break;
  12505. default:
  12506. e.depthFunc(e.LEQUAL)
  12507. }
  12508. else
  12509. e.depthFunc(e.LEQUAL);
  12510. C = t
  12511. }
  12512. }
  12513. ,
  12514. this.setDepthTest = function(t) {
  12515. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12516. }
  12517. ,
  12518. this.setDepthWrite = function(t) {
  12519. I !== t && (e.depthMask(t),
  12520. I = t)
  12521. }
  12522. ,
  12523. this.setColorWrite = function(t) {
  12524. E !== t && (e.colorMask(t, t, t, t),
  12525. E = t)
  12526. }
  12527. ,
  12528. this.setStencilFunc = function(t, i, n) {
  12529. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12530. w = t,
  12531. _ = i,
  12532. T = n)
  12533. }
  12534. ,
  12535. this.setStencilOp = function(t, i, n) {
  12536. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12537. x = t,
  12538. S = i,
  12539. M = n)
  12540. }
  12541. ,
  12542. this.setStencilTest = function(t) {
  12543. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12544. }
  12545. ,
  12546. this.setStencilWrite = function(t) {
  12547. b !== t && (e.stencilMask(t),
  12548. b = t)
  12549. }
  12550. ,
  12551. this.setFlipSided = function(t) {
  12552. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12553. R = t)
  12554. }
  12555. ,
  12556. this.setLineWidth = function(t) {
  12557. t !== P && (e.lineWidth(t),
  12558. P = t)
  12559. }
  12560. ,
  12561. this.setPolygonOffset = function(t, i, n) {
  12562. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12563. !t || O === i && L === n || (e.polygonOffset(i, n),
  12564. O = i,
  12565. L = n)
  12566. }
  12567. ,
  12568. this.getScissorTest = function() {
  12569. return D
  12570. }
  12571. ,
  12572. this.setScissorTest = function(t) {
  12573. D = t,
  12574. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12575. }
  12576. ,
  12577. this.activeTexture = function(t) {
  12578. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12579. B !== t && (e.activeTexture(t),
  12580. B = t)
  12581. }
  12582. ,
  12583. this.bindTexture = function(t, i) {
  12584. void 0 === B && r.activeTexture();
  12585. var n = F[B];
  12586. void 0 === n && (n = {
  12587. type: void 0,
  12588. texture: void 0
  12589. },
  12590. F[B] = n),
  12591. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12592. n.type = t,
  12593. n.texture = i)
  12594. }
  12595. ,
  12596. this.compressedTexImage2D = function() {
  12597. try {
  12598. e.compressedTexImage2D.apply(e, arguments)
  12599. } catch (e) {
  12600. console.error(e)
  12601. }
  12602. }
  12603. ,
  12604. this.texImage2D = function() {
  12605. try {
  12606. e.texImage2D.apply(e, arguments)
  12607. } catch (e) {
  12608. console.error(e)
  12609. }
  12610. }
  12611. ,
  12612. this.clearColor = function(t, i, n, r) {
  12613. o.set(t, i, n, r),
  12614. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12615. V.copy(o))
  12616. }
  12617. ,
  12618. this.clearDepth = function(t) {
  12619. U !== t && (e.clearDepth(t),
  12620. U = t)
  12621. }
  12622. ,
  12623. this.clearStencil = function(t) {
  12624. k !== t && (e.clearStencil(t),
  12625. k = t)
  12626. }
  12627. ,
  12628. this.scissor = function(t) {
  12629. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12630. H.copy(t))
  12631. }
  12632. ,
  12633. this.viewport = function(t) {
  12634. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12635. G.copy(t))
  12636. }
  12637. ,
  12638. this.reset = function() {
  12639. for (var t = 0; t < l.length; t++)
  12640. 1 === l[t] && (e.disableVertexAttribArray(t),
  12641. l[t] = 0);
  12642. h = {},
  12643. u = null,
  12644. B = void 0,
  12645. F = {},
  12646. d = null,
  12647. E = null,
  12648. I = null,
  12649. b = null,
  12650. R = null
  12651. }
  12652. }
  12653. }
  12654. , {
  12655. three: 217
  12656. }],
  12657. 104: [function(e, t, i) {
  12658. (function(i, n) {
  12659. "use strict";
  12660. function r(e) {
  12661. this.urls = e;
  12662. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12663. this.builder = a.loadProto(t),
  12664. this.decoder = this.builder.build("binary_mesh")
  12665. }
  12666. var o = e("three")
  12667. , a = e("protobufjs")
  12668. , s = e("../util/logger")
  12669. , l = (e("../util/common"),
  12670. e("../util/ajax"))
  12671. , c = e("../objects/Chunk")
  12672. , h = new s(n);
  12673. r.prototype = {
  12674. constructor: r,
  12675. load: function(e, t, i, n) {
  12676. return h.time("download"),
  12677. l.get(e, {
  12678. responseType: "arraybuffer"
  12679. }).done(function(r) {
  12680. h.timeEnd("download"),
  12681. this.parse(r, e, t, i, n)
  12682. }
  12683. .bind(this)).fail(n)
  12684. },
  12685. parse: function(e, t, i, n, r) {
  12686. var o = this.readProtobuf(e);
  12687. if (!o)
  12688. return r();
  12689. try {
  12690. h.time("convert to webgl"),
  12691. this.convertProtobufToSceneObject(o, t, i, n, r),
  12692. h.timeEnd("convert to webgl")
  12693. } catch (e) {
  12694. return h.error("failed parsing .dam"),
  12695. h.error(e.message),
  12696. r()
  12697. }
  12698. },
  12699. readProtobuf: function(e) {
  12700. var t;
  12701. try {
  12702. h.time("parse proto"),
  12703. t = this.decoder.decode(e),
  12704. h.timeEnd("parse proto")
  12705. } catch (e) {
  12706. return h.error("failed parsing proto for .dam"),
  12707. h.error(e.message),
  12708. null
  12709. }
  12710. return t
  12711. },
  12712. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12713. function a(e) {
  12714. var i = new o.BufferGeometry;
  12715. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12716. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12717. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12718. i.applyMatrix(s),
  12719. i.computeBoundingBox(),
  12720. new c({
  12721. geometry: i,
  12722. textureName: e.material_name,
  12723. name: e.chunk_name,
  12724. meshUrl: t
  12725. })
  12726. }
  12727. if (0 === e.chunk.length)
  12728. return h.warn("No chunks in damfile..."),
  12729. i([]);
  12730. var s = new o.Matrix4;
  12731. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12732. var l = e.chunk.map(a);
  12733. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12734. r())
  12735. }
  12736. },
  12737. t.exports = r
  12738. }
  12739. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12740. }
  12741. , {
  12742. "../objects/Chunk": 144,
  12743. "../util/ajax": 181,
  12744. "../util/common": 185,
  12745. "../util/logger": 189,
  12746. buffer: 198,
  12747. protobufjs: 214,
  12748. three: 217
  12749. }],
  12750. 105: [function(e, t, i) {
  12751. (function(i) {
  12752. "use strict";
  12753. var n = (e("three"),
  12754. e("../settings"),
  12755. e("../util/browser"),
  12756. e("./DamLoader"))
  12757. , r = e("../util/logger")
  12758. , o = (e("../ab"),
  12759. new r(i));
  12760. t.exports = {
  12761. getLoaders: function() {
  12762. return [["_50k", ".dam", n], ["", ".dam", n]]
  12763. },
  12764. load: function(e, t, i, n, r, a) {
  12765. var s = this.getLoaders();
  12766. a = a || 0;
  12767. var l = s[a];
  12768. if (!l)
  12769. return void (r && r("No suitable model file found..."));
  12770. var c = l[0]
  12771. , h = l[1]
  12772. , u = new l[2](t)
  12773. , d = t.get(e + c + h);
  12774. d ? (o.debug("Trying " + c + h),
  12775. u.load(d, i, n, function() {
  12776. this.load(e, t, i, n, r, ++a)
  12777. }
  12778. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12779. this.load(e, t, i, n, r, ++a))
  12780. }
  12781. }
  12782. }
  12783. ).call(this, "/js/loaders/ModelLoader.js")
  12784. }
  12785. , {
  12786. "../ab": 3,
  12787. "../settings": 166,
  12788. "../util/browser": 182,
  12789. "../util/logger": 189,
  12790. "./DamLoader": 104,
  12791. three: 217
  12792. }],
  12793. 106: [function(e, t, i) {
  12794. (function(i) {
  12795. "use strict";
  12796. var n = e("../util/common")
  12797. , r = e("../util/texture")
  12798. , o = e("../util/browser")
  12799. , a = e("../util/logger")
  12800. , s = e("../settings")
  12801. , l = new a(i);
  12802. t.exports = {
  12803. load: function(e, t) {
  12804. function i(e, i) {
  12805. e || (t.push(i),
  12806. p++,
  12807. d.notify(p, a),
  12808. p === a && d.resolve())
  12809. }
  12810. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12811. return $.when();
  12812. var a = n.countUnique(e.chunks.map(function(e) {
  12813. return e.textureName
  12814. }))
  12815. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12816. , h = "_50k" === c ? "high" : "low";
  12817. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12818. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12819. h = "low"));
  12820. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12821. , d = $.Deferred()
  12822. , p = 0;
  12823. return e.chunks.forEach(function(t) {
  12824. if (!t.material.map && t.textureName) {
  12825. var n = e.urls.get(u + t.textureName);
  12826. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12827. }
  12828. }),
  12829. d.promise()
  12830. }
  12831. }
  12832. }
  12833. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12834. }
  12835. , {
  12836. "../settings": 166,
  12837. "../util/browser": 182,
  12838. "../util/common": 185,
  12839. "../util/logger": 189,
  12840. "../util/texture": 194
  12841. }],
  12842. 107: [function(e, t, i) {
  12843. (function(i, n) {
  12844. "use strict";
  12845. function r(e) {
  12846. this.model = e,
  12847. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12848. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12849. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12850. , n = o.loadProto(t);
  12851. this.decoder = n.build("VisionModeldata")
  12852. }
  12853. var o = e("protobufjs")
  12854. , a = e("../util/ajax")
  12855. , s = (e("../util/common"),
  12856. e("../util/math"))
  12857. , l = e("../util/logger")
  12858. , c = new l(n);
  12859. r.prototype.load = function() {
  12860. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12861. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12862. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12863. $.when([]))
  12864. }
  12865. ,
  12866. r.prototype.loadVisionModelData = function() {
  12867. return a.get(this.modelDataPath, {
  12868. responseType: "arraybuffer"
  12869. }).then(function(e) {
  12870. var t;
  12871. try {
  12872. t = this.decoder.decode(e)
  12873. } catch (e) {
  12874. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12875. this.loadSweepLocationsCSV()
  12876. }
  12877. var i = t.sweepLocations.map(function(e) {
  12878. return {
  12879. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12880. position: {
  12881. x: e.pose.translation.x,
  12882. y: e.pose.translation.y,
  12883. z: e.pose.translation.z
  12884. },
  12885. quaternion: {
  12886. x: e.pose.rotation.x,
  12887. y: e.pose.rotation.y,
  12888. z: e.pose.rotation.z,
  12889. w: e.pose.rotation.w
  12890. },
  12891. puck: {
  12892. x: e.puck.x,
  12893. y: e.puck.y,
  12894. z: e.puck.z
  12895. },
  12896. floor: e.group,
  12897. neighbours: e.visibles,
  12898. alignmentType: e.alignment_type
  12899. }
  12900. }).map(function(e) {
  12901. return e.position = s.convertVisionVector(e.position),
  12902. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12903. e.puck = s.convertVisionVector(e.puck),
  12904. e
  12905. });
  12906. return i.forEach(function(e) {
  12907. e.neighbours = e.neighbours.map(function(e) {
  12908. return i[e].uuid
  12909. })
  12910. }),
  12911. i
  12912. }
  12913. .bind(this), function() {
  12914. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12915. this.loadSweepLocationsCSV()
  12916. }
  12917. .bind(this))
  12918. }
  12919. ,
  12920. r.prototype.loadSweepLocationsCSV = function() {
  12921. return a.get(this.sweepLocationsPath).then(function(e) {
  12922. var t = e.split("\n").map(function(e) {
  12923. return e.split(", ")
  12924. }).filter(function(e) {
  12925. return e.length > 1
  12926. }).map(function(e) {
  12927. return {
  12928. uuid: e[0],
  12929. position: {
  12930. x: parseFloat(e[1]),
  12931. y: parseFloat(e[2]),
  12932. z: parseFloat(e[3])
  12933. },
  12934. quaternion: {
  12935. x: parseFloat(e[4]),
  12936. y: parseFloat(e[5]),
  12937. z: parseFloat(e[6]),
  12938. w: parseFloat(e[7])
  12939. }
  12940. }
  12941. }).map(function(e) {
  12942. return e.position = s.convertVisionVector(e.position),
  12943. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12944. e
  12945. });
  12946. return t
  12947. }).fail(function() {
  12948. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12949. })
  12950. }
  12951. ,
  12952. t.exports = r
  12953. }
  12954. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12955. }
  12956. , {
  12957. "../util/ajax": 181,
  12958. "../util/common": 185,
  12959. "../util/logger": 189,
  12960. "../util/math": 190,
  12961. buffer: 198,
  12962. protobufjs: 214
  12963. }],
  12964. 108: [function(e, t, i) {
  12965. (function(i) {
  12966. "use strict";
  12967. function n() {
  12968. this.locale = null
  12969. }
  12970. var r = e("../settings")
  12971. , o = e("../util/common")
  12972. , a = e("../util/logger")
  12973. , s = e("../enum/Locale")
  12974. , l = new a(i);
  12975. n.prototype.init = function() {
  12976. var t;
  12977. switch (r.languageTag) {
  12978. case null:
  12979. case "en":
  12980. case s.EN_US:
  12981. this.locale = s.EN_US,
  12982. t = e("./strings-en-US");
  12983. break;
  12984. case "es":
  12985. case s.ES_MX:
  12986. this.locale = s.ES_MX,
  12987. t = e("./strings-es-MX");
  12988. break;
  12989. case "fr":
  12990. case s.FR_FR:
  12991. this.locale = s.FR_FR,
  12992. t = e("./strings-fr-FR");
  12993. break;
  12994. case "de":
  12995. case s.DE_DE:
  12996. this.locale = s.DE_DE,
  12997. t = e("./strings-de-DE");
  12998. break;
  12999. case "ru":
  13000. case s.RU_RU:
  13001. this.locale = s.RU_RU,
  13002. t = e("./strings-ru-RU");
  13003. break;
  13004. case "cn":
  13005. case s.CN_CN:
  13006. this.locale = s.CN_CN,
  13007. t = e("./strings-cn-CN");
  13008. break;
  13009. case "jp":
  13010. case s.JP_JP:
  13011. this.locale = s.JP_JP,
  13012. t = e("./strings-jp-JP");
  13013. break;
  13014. default:
  13015. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13016. this.locale = s.EN_US,
  13017. t = e("./strings-en-US")
  13018. }
  13019. l.info("Using locale '" + this.locale + "'"),
  13020. o.extendObject(this, t)
  13021. }
  13022. ,
  13023. n.prototype.localizeGUI = function() {
  13024. var e = document.querySelector("#gui-parent");
  13025. this.localizeTree(e),
  13026. this.localizeLoadingText()
  13027. }
  13028. ,
  13029. n.prototype.localizeLoadingText = function() {
  13030. // var e = document.querySelector("#loader-cont")
  13031. // , t = e.getAttribute("title");
  13032. // e.removeAttribute("title"),
  13033. // e.setAttribute("data-status", t),
  13034. // e.classList.add(this.locale),
  13035. document.querySelector("#help-dialog").classList.add(this.locale),
  13036. document.querySelector("#interaction-modal").classList.add(this.locale),
  13037. document.querySelector("#gui").classList.add(this.locale);
  13038. }
  13039. ,
  13040. n.prototype.localizeTree = function(e) {
  13041. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13042. if (e.nodeType === Node.TEXT_NODE)
  13043. t = e.data.match(n),
  13044. t && (i = t[1],
  13045. e.data = this.localizeText(i) || i);
  13046. else if (e.nodeType === Node.ELEMENT_NODE) {
  13047. var r = e.getAttribute("title");
  13048. r && (t = r.match(n),
  13049. t && (i = t[1],
  13050. e.setAttribute("title", this.localizeText(i) || i)))
  13051. }
  13052. for (e = e.firstChild; e; )
  13053. this.localizeTree(e),
  13054. e = e.nextSibling
  13055. }
  13056. ,
  13057. n.prototype.localizeText = function(t) {
  13058. var i = this[t];
  13059. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13060. i = e("./strings-en-US")[t]),
  13061. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13062. i
  13063. }
  13064. ,
  13065. t.exports = new n
  13066. }
  13067. ).call(this, "/js/localization/localize.js")
  13068. }
  13069. , {
  13070. "../enum/Locale": 31,
  13071. "../settings": 166,
  13072. "../util/common": 185,
  13073. "../util/logger": 189,
  13074. "./strings-cn-CN": 109,
  13075. "./strings-de-DE": 110,
  13076. "./strings-en-US": 111,
  13077. "./strings-es-MX": 112,
  13078. "./strings-fr-FR": 113,
  13079. "./strings-jp-JP": 114,
  13080. "./strings-ru-RU": 115
  13081. }],
  13082. 109: [function(e, t, i) {
  13083. "use strict";
  13084. t.exports = {
  13085. PAGE_TITLE: "",
  13086. LOADING: "正在加载",
  13087. PRESENTED_BY_CAPS: "呈现者:",
  13088. POWERED_BY: "技术支持:",
  13089. POWERED_BY_CAPS: "技术支持:",
  13090. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13091. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13092. PRESENTED_BY: "呈现者:",
  13093. MORE: "更多 ",
  13094. LESS: "更少 ",
  13095. TAG_CONTENT: "tag™ 内容",
  13096. SHOW: "显示",
  13097. HIDE: "隐藏",
  13098. DOLLHOUSE: "场景屋",
  13099. FLOOR_PLAN: "楼层平面图",
  13100. OPEN_HIGHLIGHTS: "打开精彩片段",
  13101. CLOSE_HIGHLIGHTS: "关闭",
  13102. PREVIOUS: "上一个",
  13103. PLAY: "播放",
  13104. PAUSE: "暂停",
  13105. NEXT: "下一个",
  13106. EXPLORE_3D_SPACE: "探索 3D 空间",
  13107. VIEW_DOLLHOUSE: "观看场景屋",
  13108. SOCIAL_SHARING: "分享这个空间",
  13109. VIEW_IN_VR: "以 VR 观看",
  13110. VIEW_FULLSCREEN: "全屏观看",
  13111. EXIT_FULLSCREEN: " 退出全屏",
  13112. ZOOM_IN: "放大",
  13113. ZOOM_OUT: "缩小",
  13114. FLOOR_NAME: "楼层",
  13115. FLOOR_ALL: "ALL",
  13116. FLOOR_Lang: ["Floor",""],
  13117. TERMS: "条款",
  13118. PORT_TERMS: "port 条款",
  13119. TERMS_OF_USE: "使用条款",
  13120. CLOSE_TERMS: "关闭",
  13121. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13122. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13123. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13124. WEBVR_ENTER_WEBVR: "进入 VR",
  13125. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13126. WEBVR_LEARN_MORE: "了解更多",
  13127. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13128. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13129. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13130. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13131. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13132. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13133. VR_LEARN_MORE_CAPS: "了解更多",
  13134. VR_PREVIOUS_CAPS: "上一个’,",
  13135. VR_NEXT_CAPS: "下一个",
  13136. VR_GOT_IT_CAPS: "明白了",
  13137. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13138. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13139. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13140. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13141. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13142. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13143. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13144. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13145. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13146. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13147. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13148. VR_APP: "port VR 应用程序",
  13149. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13150. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13151. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13152. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13153. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13154. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13155. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13156. VR_ANDROID_DVICES: "Android 设备",
  13157. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13158. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13159. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13160. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13161. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13162. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13163. VR_DOWNLOAD_HERE: "在此下载",
  13164. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13165. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13166. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13167. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13168. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13169. SHARE_TO: "分享到",
  13170. SHARE_LINK: "直接链接",
  13171. SHARE_EXPLORE: "探索",
  13172. SHARE_AT: "在",
  13173. SHARE_WITH: "使用",
  13174. SHARE_3D: "以 3D",
  13175. SHARE_COPIED: "已复制!",
  13176. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13177. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13178. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13179. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13180. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13181. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13182. ERROR_GENERIC_ACTIONS_3: " 或",
  13183. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13184. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13185. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13186. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13187. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13188. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13189. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13190. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13191. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13192. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13193. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13194. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13195. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13196. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13197. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13198. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13199. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13200. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13201. LINK_TO_LOCATION: "地点链接",
  13202. MENU_COPY: "复制",
  13203. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13204. ROTATE: "旋转",
  13205. MOVE: "移动",
  13206. INSIDE: "内部",
  13207. ZOOM: "缩放",
  13208. HELP: "小帮手",
  13209. HELP_NAVIGATION_TAB: "导航",
  13210. HELP_MORE_HELP_TAB: "更多帮助",
  13211. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13212. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13213. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13214. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13215. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13216. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13217. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13218. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13219. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13220. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13221. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13222. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13223. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13224. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13225. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13226. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13227. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13228. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13229. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13230. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13231. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13232. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13233. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13234. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13235. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13236. HELP_MORE_HLR_A: "精彩片段集锦",
  13237. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13238. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13239. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13240. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13241. HELP_MORE_FLOORS_A: "楼层选择器",
  13242. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13243. HELP_MORE_TAG_A: "tag™ 贴文",
  13244. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13245. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13246. HELP_MORE_ZOOM_A: "缩放控件",
  13247. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13248. HELP_MORE_TOUR_A: "导览控件",
  13249. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13250. HELP_MORE_INSIDE_A: "内部视图",
  13251. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13252. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13253. HELP_MORE_VR_A: "VR 模式",
  13254. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13255. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13256. HELP_MORE_360_A: "360° 视图",
  13257. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13258. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13259. HELP_MORE_FULLSCREEN_A: "全屏",
  13260. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13261. CLOSE: "关闭"
  13262. }
  13263. }
  13264. , {}],
  13265. 110: [function(e, t, i) {
  13266. "use strict";
  13267. t.exports = {
  13268. PAGE_TITLE: "",
  13269. LOADING: "Lädt",
  13270. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13271. POWERED_BY: "Angetrieben von",
  13272. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13273. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13274. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13275. PRESENTED_BY: "Präsentiert von ",
  13276. MORE: "Mehr ",
  13277. LESS: "Weniger ",
  13278. TAG_CONTENT: "tag™ Inhalt",
  13279. SHOW: "Anzeigen",
  13280. HIDE: "Verbergen",
  13281. DOLLHOUSE: "Puppenhaus",
  13282. FLOOR_PLAN: "Grundriss",
  13283. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13284. CLOSE_HIGHLIGHTS: "Schließen",
  13285. PREVIOUS: "Vorheriges",
  13286. PLAY: "Abspielen",
  13287. PAUSE: "Pausieren",
  13288. NEXT: "Nächstes",
  13289. EXPLORE_3D_SPACE: "Innenraum betreten",
  13290. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13291. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13292. VIEW_IN_VR: "In VR ansehen",
  13293. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13294. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13295. ZOOM_IN: "Vergrößern",
  13296. ZOOM_OUT: "Verkleinern",
  13297. FLOOR_NAME: "Etage ",
  13298. FLOOR_ALL: "Alle",
  13299. TERMS: "Bedingungen",
  13300. PORT_TERMS: "port Bedingungen",
  13301. TERMS_OF_USE: "Nutzungsbedingungen",
  13302. TERMS_TEXT_FILE: "terms-de-DE.html",
  13303. CLOSE_TERMS: "Schließen",
  13304. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13305. HELP: "Hilfe",
  13306. HELP_NAVIGATION_TAB: "Navigation",
  13307. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13308. CLOSE: "Schließen",
  13309. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13310. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13311. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13312. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13313. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13314. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13315. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13316. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13317. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13318. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13319. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13320. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13321. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13322. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13323. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13324. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13325. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13326. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13327. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13328. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13329. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13330. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13331. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13332. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13333. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13334. HELP_MORE_HLR_A: "Liste das Highlight",
  13335. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13336. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13337. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13338. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13339. HELP_MORE_FLOORS_A: "Etage auswählen",
  13340. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13341. HELP_MORE_TAG_A: "tag™ Posts",
  13342. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13343. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13344. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13345. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13346. HELP_MORE_TOUR_A: "Tour Steuerung",
  13347. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13348. HELP_MORE_INSIDE_A: "Innenansicht",
  13349. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13350. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13351. HELP_MORE_VR_A: "VR Modus",
  13352. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13353. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13354. HELP_MORE_360_A: "360° Views Ansicht ",
  13355. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13356. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13357. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13358. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13359. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13360. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13361. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13362. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13363. WEBVR_LEARN_MORE: "Mehr Infos",
  13364. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13365. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13366. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13367. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13368. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13369. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13370. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13371. VR_APP: "port VR App",
  13372. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13373. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13374. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13375. VR_APP_FOR_ANDROID: "port VR app für Android",
  13376. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13377. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13378. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13379. VR_PREVIOUS_CAPS: "ZURÜCK",
  13380. VR_NEXT_CAPS: "WEITER",
  13381. VR_GOT_IT_CAPS: "VERSTANDEN",
  13382. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13383. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13384. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13385. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13386. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13387. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13388. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13389. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13390. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13391. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13392. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13393. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13394. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13395. VR_ANDROID_DVICES: "Android Geräte",
  13396. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13397. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13398. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13399. VR_DOWNLOAD_HERE: "Hier runterladen",
  13400. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13401. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13402. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13403. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13404. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13405. SHARE_TO: "Teilen auf",
  13406. SHARE_LINK: "Direkter Link",
  13407. SHARE_EXPLORE: "Umsehen",
  13408. SHARE_AT: "auf",
  13409. SHARE_WITH: "mit",
  13410. SHARE_3D: "in 3D",
  13411. SHARE_COPIED: "Kopiert!",
  13412. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13413. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13414. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13415. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13416. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13417. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13418. ERROR_GENERIC_ACTIONS_3: " oder ",
  13419. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13420. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13421. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13422. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13423. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13424. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13425. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13426. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13427. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13428. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13429. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13430. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13431. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13432. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13433. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13434. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13435. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13436. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13437. LINK_TO_LOCATION: "Link zu",
  13438. MENU_COPY: "Kopieren",
  13439. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13440. ROTATE: "Drehen",
  13441. INSIDE: "Drinnen",
  13442. MOVE: "Bewegen",
  13443. ZOOM: "Vergrößern"
  13444. }
  13445. }
  13446. , {}],
  13447. 111: [function(e, t, i) {
  13448. "use strict";
  13449. t.exports = {
  13450. PAGE_TITLE: "",
  13451. LOADING: "Loading",
  13452. PRESENTED_BY_CAPS: "PRESENTED BY",
  13453. POWERED_BY: "powered by ",
  13454. POWERED_BY_CAPS: "POWERED BY",
  13455. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13456. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13457. PRESENTED_BY: "Presented by ",
  13458. MORE: "More ",
  13459. LESS: "Less ",
  13460. TAG_CONTENT: "tag™ Content",
  13461. SHOW: "Show",
  13462. HIDE: "Hide",
  13463. DOLLHOUSE: "Dollhouse",
  13464. FLOOR_PLAN: "Floor plan",
  13465. OPEN_HIGHLIGHTS: "Open Highlights",
  13466. CLOSE_HIGHLIGHTS: "Close",
  13467. PREVIOUS: "Previous",
  13468. PLAY: "Play",
  13469. PAUSE: "Pause",
  13470. NEXT: "Next",
  13471. EXPLORE_3D_SPACE: "Explore 3D Space",
  13472. VIEW_DOLLHOUSE: "View dollhouse",
  13473. SOCIAL_SHARING: "Share this Space",
  13474. VIEW_IN_VR: "View in VR",
  13475. VIEW_FULLSCREEN: "全屏",
  13476. EXIT_FULLSCREEN: "退出全屏",
  13477. ZOOM_IN: "Zoom in",
  13478. ZOOM_OUT: "Zoom out",
  13479. FLOOR_NAME: "Floor ",
  13480. FLOOR_ALL: "全部",
  13481. TERMS: "Terms",
  13482. PORT_TERMS: "port terms",
  13483. TERMS_OF_USE: "Terms of Use",
  13484. TERMS_TEXT_FILE: "terms-en-US.html",
  13485. CLOSE_TERMS: "Close",
  13486. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13487. HELP: "Help",
  13488. HELP_NAVIGATION_TAB: "Navigation",
  13489. HELP_MORE_HELP_TAB: "More Help",
  13490. CLOSE: "Close",
  13491. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13492. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13493. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13494. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13495. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13496. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13497. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13498. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13499. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13500. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13501. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13502. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13503. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13504. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13505. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13506. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13507. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13508. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13509. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13510. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13511. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13512. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13513. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13514. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13515. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13516. HELP_MORE_HLR_A: "Highlight Reel",
  13517. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13518. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13519. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13520. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13521. HELP_MORE_FLOORS_A: "Floor Selector",
  13522. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13523. HELP_MORE_TAG_A: "tag™ Posts",
  13524. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13525. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13526. HELP_MORE_ZOOM_A: "Zoom Controls",
  13527. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13528. HELP_MORE_TOUR_A: "Tour Controls",
  13529. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13530. HELP_MORE_INSIDE_A: "Inside View",
  13531. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13532. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13533. HELP_MORE_VR_A: "VR Mode",
  13534. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13535. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13536. HELP_MORE_360_A: "360° Views",
  13537. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13538. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13539. HELP_MORE_FULLSCREEN_A: "Full screen",
  13540. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13541. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13542. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13543. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13544. WEBVR_ENTER_WEBVR: "ENTER VR",
  13545. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13546. WEBVR_LEARN_MORE: "Learn more",
  13547. WEBVR_VIEW_SPACE: "View Space in VR",
  13548. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13549. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13550. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13551. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13552. VR_PREVIOUS_CAPS: "PREVIOUS",
  13553. VR_NEXT_CAPS: "NEXT",
  13554. VR_GOT_IT_CAPS: "GOT IT",
  13555. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13556. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13557. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13558. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13559. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13560. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13561. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13562. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13563. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13564. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13565. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13566. VR_APP: "port VR App",
  13567. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13568. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13569. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13570. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13571. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13572. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13573. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13574. VR_ANDROID_DVICES: "Android Devices",
  13575. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13576. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13577. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13578. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13579. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13580. VR_APP_OPEN: "Open with the port VR app instead",
  13581. VR_DOWNLOAD_HERE: "Download here",
  13582. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13583. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13584. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13585. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13586. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13587. SHARE_TO: "Share to",
  13588. SHARE_LINK: "Direct Link",
  13589. SHARE_EXPLORE: "Explore ",
  13590. SHARE_AT: "at",
  13591. SHARE_WITH: "with",
  13592. SHARE_3D: " in 3D",
  13593. SHARE_COPIED: "Copied!",
  13594. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13595. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13596. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13597. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13598. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13599. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13600. ERROR_GENERIC_ACTIONS_3: " or ",
  13601. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13602. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13603. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13604. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13605. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13606. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13607. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13608. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13609. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13610. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13611. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13612. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13613. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13614. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13615. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13616. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13617. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13618. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13619. LINK_TO_LOCATION: "Link to location",
  13620. MENU_COPY: "Copy",
  13621. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13622. ROTATE: "Rotate",
  13623. INSIDE: "Inside",
  13624. MOVE: "Move",
  13625. ZOOM: "Zoom"
  13626. }
  13627. }
  13628. , {}],
  13629. 112: [function(e, t, i) {
  13630. "use strict";
  13631. t.exports = {
  13632. PAGE_TITLE: "",
  13633. LOADING: "Cargando",
  13634. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13635. POWERED_BY: "potenciando por ",
  13636. POWERED_BY_CAPS: "POTENCIADO POR ",
  13637. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13638. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13639. PRESENTED_BY: "Presentado por ",
  13640. MORE: "Más ",
  13641. LESS: "Menos ",
  13642. TAG_CONTENT: "Contenido de tag™",
  13643. SHOW: "Mostrar",
  13644. HIDE: "Ocultar",
  13645. DOLLHOUSE: "Dollhouse",
  13646. FLOOR_PLAN: "Planos",
  13647. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13648. CLOSE_HIGHLIGHTS: "Cerrar",
  13649. PREVIOUS: "Anterior",
  13650. PLAY: "Play",
  13651. PAUSE: "Pausa",
  13652. NEXT: "Siguiente",
  13653. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13654. VIEW_DOLLHOUSE: "Ver dollhouse",
  13655. SOCIAL_SHARING: "Compartir este espacio",
  13656. VIEW_IN_VR: "Ver en realidad virtual",
  13657. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13658. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13659. ZOOM_IN: "Acercar",
  13660. ZOOM_OUT: "Alejar",
  13661. FLOOR_NAME: "Piso ",
  13662. FLOOR_ALL: "Todas",
  13663. TERMS: "Condiciones",
  13664. PORT_TERMS: "port términos de uso",
  13665. TERMS_OF_USE: "Términos de uso",
  13666. TERMS_TEXT_FILE: "terms-es-MX.html",
  13667. CLOSE_TERMS: "Cerrar",
  13668. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13669. HELP: "Ayuda",
  13670. HELP_NAVIGATION_TAB: "Navegación",
  13671. HELP_MORE_HELP_TAB: "Más Ayuda",
  13672. CLOSE: "Cerrar",
  13673. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13674. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13675. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13676. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13677. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13678. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13679. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13680. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13681. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13682. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13683. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13684. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13685. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13686. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13687. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13688. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13689. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13690. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13691. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13692. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13693. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13694. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13695. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13696. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13697. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13698. HELP_MORE_HLR_A: "Galería destacada",
  13699. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13700. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13701. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13702. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13703. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13704. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13705. HELP_MORE_TAG_A: "tag™ Posts",
  13706. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13707. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13708. HELP_MORE_ZOOM_A: "Controles de zoom",
  13709. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13710. HELP_MORE_TOUR_A: "Controles de recorrido",
  13711. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13712. HELP_MORE_INSIDE_A: "Vista interior",
  13713. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13714. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13715. HELP_MORE_VR_A: "Modo de realidad virtual",
  13716. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13717. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13718. HELP_MORE_360_A: "360° Views",
  13719. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13720. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13721. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13722. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13723. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13724. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13725. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13726. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13727. WEBVR_LEARN_MORE: "Más información",
  13728. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13729. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13730. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13731. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13732. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13733. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13734. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13735. VR_APP: "port VR App",
  13736. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13737. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13738. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13739. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13740. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13741. VR_PREVIOUS_CAPS: "ANTERIOR",
  13742. VR_NEXT_CAPS: "SIGUIENTE",
  13743. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13744. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13745. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13746. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13747. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13748. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13749. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13750. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13751. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13752. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13753. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13754. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13755. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13756. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13757. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13758. VR_ANDROID_DVICES: "Dispositivos Android",
  13759. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13760. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13761. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13762. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13763. VR_DOWNLOAD_HERE: "Descargar aquí",
  13764. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13765. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13766. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13767. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13768. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13769. SHARE_TO: "Compartir en",
  13770. SHARE_LINK: "Enlace directo",
  13771. SHARE_EXPLORE: "Explorar ",
  13772. SHARE_AT: "en",
  13773. SHARE_WITH: "con",
  13774. SHARE_3D: " en 3D",
  13775. SHARE_COPIED: "¡Copiado!",
  13776. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13777. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13778. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13779. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13780. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13781. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13782. ERROR_GENERIC_ACTIONS_3: " o ",
  13783. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13784. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13785. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13786. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13787. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13788. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13789. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13790. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13791. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13792. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13793. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13794. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13795. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13796. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13797. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13798. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13799. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13800. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13801. LINK_TO_LOCATION: "Enlace a la ubicación",
  13802. MENU_COPY: "Copiar",
  13803. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13804. ROTATE: "Girar",
  13805. INSIDE: "Interior",
  13806. MOVE: "Moverse",
  13807. ZOOM: "Acercar o alejar"
  13808. }
  13809. }
  13810. , {}],
  13811. 113: [function(e, t, i) {
  13812. "use strict";
  13813. t.exports = {
  13814. PAGE_TITLE: "",
  13815. LOADING: "Chargement",
  13816. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13817. POWERED_BY: "alimenté par ",
  13818. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13819. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13820. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13821. PRESENTED_BY: "Présenté par ",
  13822. MORE: "Plus ",
  13823. LESS: "Moins ",
  13824. TAG_CONTENT: "Contenu tag™",
  13825. SHOW: "Montrer",
  13826. HIDE: "Cacher",
  13827. DOLLHOUSE: "Dollhouse",
  13828. FLOOR_PLAN: "Plan de sol",
  13829. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13830. CLOSE_HIGHLIGHTS: "Fermer",
  13831. PREVIOUS: "Précédent",
  13832. PLAY: "Lecture",
  13833. PAUSE: "Pause",
  13834. NEXT: "Suivant",
  13835. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13836. VIEW_DOLLHOUSE: "Voir dollhouse",
  13837. SOCIAL_SHARING: "Partager cet espace",
  13838. VIEW_IN_VR: "Voir en VR",
  13839. VIEW_FULLSCREEN: "Plein écran",
  13840. EXIT_FULLSCREEN: "Fermer plein écran",
  13841. ZOOM_IN: "Zoom avant",
  13842. ZOOM_OUT: "Zoom arrière",
  13843. FLOOR_NAME: "Étage ",
  13844. FLOOR_ALL: "Tous",
  13845. TERMS: "Mentions légales",
  13846. PORT_TERMS: "port mentions légales",
  13847. TERMS_OF_USE: "Conditions d'utilisation",
  13848. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13849. CLOSE_TERMS: "Fermer",
  13850. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13851. HELP: "Aide",
  13852. HELP_NAVIGATION_TAB: "Navigation",
  13853. HELP_MORE_HELP_TAB: "Aide",
  13854. CLOSE: "Fermer",
  13855. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13856. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13857. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13858. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13859. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13860. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13861. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13862. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13863. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13864. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13865. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13866. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13867. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13868. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13869. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13870. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13871. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13872. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13873. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13874. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13875. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13876. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13877. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13878. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13879. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13880. HELP_MORE_HLR_A: "Carrousel",
  13881. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13882. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13883. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13884. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13885. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13886. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13887. HELP_MORE_TAG_A: "tag™ Posts",
  13888. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13889. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13890. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13891. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13892. HELP_MORE_TOUR_A: "Commandes de la visite",
  13893. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13894. HELP_MORE_INSIDE_A: "Vue intérieure",
  13895. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13896. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13897. HELP_MORE_VR_A: "Mode RV",
  13898. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13899. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13900. HELP_MORE_360_A: "Vues 360°",
  13901. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13902. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13903. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13904. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13905. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13906. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13907. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13908. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13909. WEBVR_LEARN_MORE: "En savoir plus",
  13910. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13911. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13912. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13913. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13914. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13915. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13916. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13917. VR_NEXT_CAPS: "SUIVANT",
  13918. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13919. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13920. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13921. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13922. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13923. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13924. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13925. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13926. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13927. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13928. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13929. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13930. VR_APP: "port VR App",
  13931. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13932. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13933. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13934. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13935. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13936. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13937. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13938. VR_ANDROID_DVICES: "Appareils Android",
  13939. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13940. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13941. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13942. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13943. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13944. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13945. VR_DOWNLOAD_HERE: "Télécharger ici",
  13946. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13947. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13948. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13949. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13950. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13951. SHARE_TO: "Partager sur",
  13952. SHARE_LINK: "Lien direct",
  13953. SHARE_EXPLORE: "Explorer ",
  13954. SHARE_AT: "à",
  13955. SHARE_WITH: "avec",
  13956. SHARE_3D: " en 3D",
  13957. SHARE_COPIED: "Copié!",
  13958. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13959. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13960. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13961. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13962. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13963. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13964. ERROR_GENERIC_ACTIONS_3: " ou ",
  13965. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13966. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13967. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13968. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13969. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13970. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13971. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13972. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13973. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13974. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13975. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13976. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13977. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13978. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13979. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13980. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13981. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13982. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13983. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13984. MENU_COPY: "Copie",
  13985. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13986. ROTATE: "Faire pivoter",
  13987. INSIDE: "Intérieure",
  13988. MOVE: "Se déplacer",
  13989. ZOOM: "Zoom"
  13990. }
  13991. }
  13992. , {}],
  13993. 114: [function(e, t, i) {
  13994. "use strict";
  13995. t.exports = {
  13996. PAGE_TITLE: "",
  13997. LOADING: "読み込み中",
  13998. PRESENTED_BY_CAPS: "PRESENTED BY",
  13999. POWERED_BY: "powered by",
  14000. POWERED_BY_CAPS: "POWERED BY",
  14001. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14002. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14003. PRESENTED_BY: "Presented by ",
  14004. MORE: "全て表示 ",
  14005. LESS: "閉じる ",
  14006. TAG_CONTENT: "tag™コンテンツ ",
  14007. SHOW: "表示",
  14008. HIDE: "非表示",
  14009. DOLLHOUSE: "ドールハウス",
  14010. FLOOR_PLAN: "フロアプラン",
  14011. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14012. CLOSE_HIGHLIGHTS: "閉じる",
  14013. PREVIOUS: "前へ",
  14014. PLAY: "再生",
  14015. PAUSE: "一時停止",
  14016. NEXT: "次へ",
  14017. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14018. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14019. SOCIAL_SHARING: "このSpaceを共有する",
  14020. VIEW_IN_VR: "VRで表示",
  14021. VIEW_FULLSCREEN: "フルスクリーン表示",
  14022. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14023. ZOOM_IN: "ズームイン",
  14024. ZOOM_OUT: "ズームアウト",
  14025. FLOOR_NAME: "フロア ",
  14026. FLOOR_ALL: "すべて",
  14027. TERMS: "規約",
  14028. PORT_TERMS: "port規約",
  14029. TERMS_OF_USE: "利用規約",
  14030. CLOSE_TERMS: "閉じる",
  14031. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14032. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14033. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14034. WEBVR_ENTER_WEBVR: "VRに入る",
  14035. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14036. WEBVR_LEARN_MORE: "もっと詳しく",
  14037. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14038. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14039. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14040. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14041. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14042. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14043. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14044. VR_PREVIOUS_CAPS: "前へ",
  14045. VR_NEXT_CAPS: "次へ",
  14046. VR_GOT_IT_CAPS: "了解",
  14047. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14048. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14049. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14050. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14051. VR_WHAT_YOU_NEED: "必要なもの",
  14052. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14053. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14054. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14055. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14056. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14057. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14058. VR_APP: "port VRアプリ",
  14059. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14060. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14061. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14062. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14063. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14064. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14065. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14066. VR_ANDROID_DVICES: "Androidデバイス",
  14067. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14068. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14069. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14070. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14071. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14072. VR_APP_OPEN: "port VRアプリで開く",
  14073. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14074. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14075. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14076. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14077. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14078. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14079. SHARE_TO: "共有先",
  14080. SHARE_LINK: "ダイレクトリンク",
  14081. SHARE_EXPLORE: "探索",
  14082. SHARE_AT: "場所",
  14083. SHARE_WITH: "使用アプリ",
  14084. SHARE_3D: "3Dで",
  14085. SHARE_COPIED: "コピーされました!",
  14086. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14087. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14088. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14089. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14090. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14091. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14092. ERROR_GENERIC_ACTIONS_3: "または",
  14093. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14094. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14095. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14096. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14097. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14098. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14099. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14100. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14101. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14102. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14103. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14104. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14105. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14106. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14107. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14108. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14109. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14110. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14111. LINK_TO_LOCATION: "ロケーションへのリンク",
  14112. MENU_COPY: "コピー",
  14113. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14114. ROTATE: "回転",
  14115. MOVE: "移動",
  14116. INSIDE: "内側",
  14117. ZOOM: "ズーム",
  14118. HELP: "ヘルプ",
  14119. HELP_NAVIGATION_TAB: "ナビゲーション",
  14120. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14121. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14122. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14123. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14124. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14125. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14126. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14127. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14128. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14129. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14130. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14131. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14132. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14133. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14134. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14135. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14136. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14137. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14138. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14139. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14140. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14141. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14142. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14143. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14144. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14145. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14146. HELP_MORE_HLR_A: "ハイライト",
  14147. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14148. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14149. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14150. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14151. HELP_MORE_FLOORS_A: "フロアセレクター",
  14152. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14153. HELP_MORE_TAG_A: "tag™ Posts",
  14154. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14155. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14156. HELP_MORE_ZOOM_A: "ズームコントロール",
  14157. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14158. HELP_MORE_TOUR_A: "ツアーコントロール",
  14159. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14160. HELP_MORE_INSIDE_A: "内側ビュー",
  14161. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14162. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14163. HELP_MORE_VR_A: "VRモード",
  14164. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14165. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14166. HELP_MORE_360_A: "360° Views",
  14167. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14168. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14169. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14170. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14171. CLOSE: "閉じる"
  14172. }
  14173. }
  14174. , {}],
  14175. 115: [function(e, t, i) {
  14176. "use strict";
  14177. t.exports = {
  14178. PAGE_TITLE: "",
  14179. LOADING: "Загрузка",
  14180. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14181. POWERED_BY: "разработано на платформе ",
  14182. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14183. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14184. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14185. PRESENTED_BY: "Представлено ",
  14186. MORE: "Больше ",
  14187. LESS: "Меньше ",
  14188. TAG_CONTENT: "tag™ Контент",
  14189. SHOW: "Показать",
  14190. HIDE: "Скрыть",
  14191. DOLLHOUSE: "Dollhouse",
  14192. FLOOR_PLAN: "Планировка",
  14193. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14194. CLOSE_HIGHLIGHTS: "Закрыть",
  14195. PREVIOUS: "Предыдущий",
  14196. PLAY: "Воспроизвести",
  14197. PAUSE: "Пауза",
  14198. NEXT: "Следующий",
  14199. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14200. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14201. SOCIAL_SHARING: "Поделиться этой моделью",
  14202. VIEW_IN_VR: "Посмотреть в VR",
  14203. VIEW_FULLSCREEN: "Полный экран",
  14204. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14205. ZOOM_IN: "Увеличить",
  14206. ZOOM_OUT: "Уменьшить",
  14207. FLOOR_NAME: "Этаж ",
  14208. FLOOR_ALL: "Все",
  14209. TERMS: "Условия",
  14210. PORT_TERMS: "Правила пользования",
  14211. TERMS_OF_USE: "Условия использования",
  14212. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14213. CLOSE_TERMS: "Закрыть",
  14214. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14215. HELP: "Помощь",
  14216. HELP_NAVIGATION_TAB: "Навигация",
  14217. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14218. CLOSE: "Закрыть",
  14219. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14220. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14221. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14222. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14223. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14224. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14225. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14226. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14227. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14228. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14229. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14230. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14231. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14232. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14233. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14234. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14235. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14236. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14237. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14238. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14239. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14240. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14241. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14242. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14243. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14244. HELP_MORE_HLR_A: "Фотоколлаж",
  14245. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14246. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14247. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14248. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14249. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14250. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14251. HELP_MORE_TAG_A: "tag™ Posts",
  14252. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14253. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14254. HELP_MORE_ZOOM_A: "Масштаб",
  14255. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14256. HELP_MORE_TOUR_A: "Управление Туром",
  14257. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14258. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14259. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14260. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14261. HELP_MORE_VR_A: "Режим VR",
  14262. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14263. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14264. HELP_MORE_360_A: "360° Views",
  14265. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14266. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14267. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14268. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14269. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14270. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14271. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14272. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14273. WEBVR_LEARN_MORE: "Узнать больше",
  14274. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14275. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14276. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14277. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14278. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14279. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14280. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14281. VR_APP: "port VR App",
  14282. VR_APP_OPEN: "Или открыть через приложение port VR",
  14283. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14284. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14285. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14286. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14287. VR_VIEW_SPACE: "Запустить модель в VR",
  14288. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14289. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14290. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14291. VR_GOT_IT_CAPS: "ЯСНО",
  14292. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14293. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14294. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14295. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14296. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14297. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14298. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14299. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14300. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14301. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14302. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14303. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14304. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14305. VR_ANDROID_DVICES: "Android устройства",
  14306. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14307. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14308. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14309. VR_DOWNLOAD_HERE: "Скачать здесь",
  14310. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14311. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14312. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14313. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14314. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14315. SHARE_TO: "Поделиться",
  14316. SHARE_LINK: "Прямая ссылка",
  14317. SHARE_EXPLORE: "просмотреть",
  14318. SHARE_AT: "на",
  14319. SHARE_WITH: "с",
  14320. SHARE_3D: "в 3D",
  14321. SHARE_COPIED: "Скопировано!",
  14322. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14323. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14324. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14325. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14326. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14327. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14328. ERROR_GENERIC_ACTIONS_3: " или ",
  14329. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14330. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14331. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14332. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14333. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14334. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14335. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14336. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14337. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14338. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14339. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14340. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14341. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14342. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14343. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14344. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14345. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14346. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14347. LINK_TO_LOCATION: "Ссылка на местоположение",
  14348. MENU_COPY: "Копировать",
  14349. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14350. ROTATE: "Вращать",
  14351. MOVE: "Передвигаться",
  14352. INSIDE: "Вид изнутри",
  14353. ZOOM: "Масштаб"
  14354. }
  14355. }
  14356. , {}],
  14357. 116: [function(e, t, i) {//main.js
  14358. (function(t) {
  14359. "use strict";
  14360. var modelProgressBase = 0.4;
  14361. var progressUpdate = function(e){ // 0 <= e <= 1
  14362. console.log('e1:'+e)
  14363. e = Math.round(modelProgressBase * e * 100);
  14364. console.log('e2:'+e)
  14365. var t = $('.progressbar');
  14366. t.find('.bar').css('width',e+'%');
  14367. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14368. t.find('.perc').text(e +'%'); //具体数字的百分比
  14369. }
  14370. $('#gui-loading').fadeIn(200);
  14371. progressUpdate(0.1)
  14372. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14373. var url = g_Prefix + (browser.isMobile() ? '':'data/') + window.number+"/"+fileName+"?"+randomTime().getTime()
  14374. $.ajax(url,{dataType: "json"}).done( function(e){ //改
  14375. var data = matcher(e);
  14376. if(browser.isMobile()) data.files.templates = ["{{number}}/{{filename}}"]
  14377. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14378. data.user = {
  14379. "is_authenticated": false,
  14380. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14381. }
  14382. try{//处理一下导览数据
  14383. data.model.images = data.model.images.filter(e=>{
  14384. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14385. if(e.locations && e.locations.length == 0)return;
  14386. return e
  14387. })
  14388. }catch(e){console.log(e) }
  14389. window.MP_PREFETCHED_MODELDATA = data;
  14390. data.model.summary = data.summary
  14391. data.model.name = data.name
  14392. for(let i in data){
  14393. data[i] == "false" && (data[i] = false)
  14394. }
  14395. progressUpdate(0.7);
  14396. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14397. if(data.weixinDesc){
  14398. g_weixinObj.desc = data.weixinDesc;
  14399. }
  14400. if(data.shareImgUrl){
  14401. g_weixinObj.imgUrl = data.shareImgUrl
  14402. }
  14403. window.wx && manage.weixinShare();
  14404. //初始画面
  14405. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14406. function E(e) {
  14407. $("<img/>").attr("src", e).on("load", function() {
  14408. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14409. $(this).remove()
  14410. })
  14411. }
  14412. })
  14413. function StartLoad(){//当加载完data后
  14414. function i() {
  14415. var e = Y.getModelIDFromQueryString();
  14416. if (!e)
  14417. return b(null, "loading-failed");
  14418. var t = Y.parseSidUrl(e)
  14419. , i = l()
  14420. , a = c()
  14421. , s = o()
  14422. , u = V.quickstart.enabled
  14423. , g = null
  14424. , m = null
  14425. , v = null
  14426. , w = null
  14427. , T = null
  14428. , x = null
  14429. , S = null
  14430. , M = null
  14431. , R = null
  14432. , P = null
  14433. , O = null
  14434. , L = null
  14435. , N = new ue;
  14436. r(s);
  14437. h({ //MP开头写法
  14438. urlBase: t.urlBase
  14439. }).then(function() {
  14440. return re.init(),
  14441. d(t, e) //getModel and load
  14442. }).then(function(e) {
  14443. progressUpdate(0.9)
  14444. return P = e,
  14445. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14446. startSource: i,
  14447. autoplay: V.autoplay,
  14448. quickstart: u
  14449. }),
  14450. P.urls.init()
  14451. }).then(function() {
  14452. return P.loadPanos()
  14453. }).then(function() {
  14454. m = X.getStartCameraOptions(P, P.panos),
  14455. S = A(P),
  14456. O = y(u, m.mode),
  14457. v = O.controls,
  14458. w = O.player,
  14459. T = O.director,
  14460. x = O.tagManager,
  14461. M = O.tileDownloader,
  14462. R = O.qualityManager,
  14463. L = O.panoRenderer,
  14464. C(P, S, O, s),
  14465. w.director = T,//xzw add
  14466. P.supportsTiles && M.start(),
  14467. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14468. u = !1);
  14469. var e = null;
  14470. if (u) {
  14471. de.warn("Quickstart engaged. Hold on to your knickers.");
  14472. var t = v.controls[D.PANORAMA];
  14473. g = new ie(R,S.scene,S.camera,t,s),
  14474. _(S, s, P),
  14475. e = g.load(m).then(function() {
  14476. S.addComponent(g),
  14477. S.once(le.AfterRender, function() {
  14478. de.warn("First render after quickstart load finished.")
  14479. })
  14480. })
  14481. }
  14482. window.flyToFirst = function(){//xzw add
  14483. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14484. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14485. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14486. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14487. };
  14488. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14489. }).then(function() {
  14490. return f(P, U.onProgress, i, !u, a)
  14491. }).then(function() {
  14492. if (m.quickstart = u,
  14493. I(P, S, O, s),
  14494. S.started || _(S, s, P),
  14495. H.modelLoaded(P, w, v, V.autoplay),
  14496. E(w, P, m, V.autoplay).done(function() {
  14497. T.autoTour()
  14498. }),
  14499. !P.supportsTiles) {
  14500. var e = new Z(P,w);
  14501. e.start()
  14502. }
  14503. u && (S.removeComponent(g),
  14504. g.destroy(),
  14505. m.pano.enter()),
  14506. U.init(P, T, w, v, S, m, H.getSessionId()),
  14507. U.endLoading(P, T, x),
  14508. S.once(le.AfterRender, function() {
  14509. N.setAppReadyTime();
  14510. var e = N.calcFullLoadingTime();
  14511. de.warn("Total load time: " + e / 1e3),
  14512. H.loadComplete(e),
  14513. window.parent.postMessage('loadComplete','*')
  14514. de.warn("First render after model load finished.")
  14515. try{
  14516. window.parent.postMessage('loadComplete','*')
  14517. }catch(e){
  14518. console.log(e)
  14519. }
  14520. }),
  14521. S.on(le.MemoryUsageUpdated, n)
  14522. }).fail(b.bind(this, e))
  14523. }
  14524. function n(e) {
  14525. ce.update(e)
  14526. }
  14527. function r(e) {
  14528. de.info("Version", "2.25.6-0-gd87e5b1"),
  14529. q.defaultMaxListeners = 1e3,
  14530. a(e),
  14531. s()
  14532. }
  14533. function o() {
  14534. return document.getElementById("player")
  14535. }
  14536. function a(e) {
  14537. e.addEventListener("dragenter", T, !1),
  14538. e.addEventListener("dragover", T, !1)
  14539. }
  14540. function s() {
  14541. F.valueFromHash("title", !0) || $(document).ready(function() {
  14542. var e = $(".model-title");
  14543. e.hide()
  14544. })
  14545. }
  14546. function l() {
  14547. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14548. }
  14549. function c() {
  14550. return {
  14551. panoElementsToLoad: 6,
  14552. modelElementsToLoad: 0,
  14553. totalElementsLoaded: 0,
  14554. totalElementsToLoad: 0,
  14555. totalPercentageLoaded: 0,
  14556. progressCallback: null
  14557. }
  14558. }
  14559. function h(e) {
  14560. return K.loadFeatureFlags(e).done(function(e) {
  14561. K.updateDependentSettings(e, V)
  14562. })
  14563. }
  14564. // function u(e) {
  14565. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14566. // responseType: "json",
  14567. // prefetchFrom: "config"
  14568. // }).then(function(e) {
  14569. // return e ? void j.extendObject(V.appConfig, e) : {}
  14570. // }, function(e) {
  14571. // return de.warn("Failed loading runtime config, using defaults."),
  14572. // $.when({})
  14573. // })
  14574. // }
  14575. function d(e, t) {
  14576. var i = B.getModel({
  14577. url: t,
  14578. floors: F.valueFromHash("f", !0),
  14579. autoload: !1
  14580. })
  14581. ;
  14582. return $.when(i, n).then(null, function(e) {
  14583. return this
  14584. })
  14585. }
  14586. function p(e, t, i, n, r) {
  14587. de.info("Model data loaded"),
  14588. de.debug("UUID: " + e.data.job.uuid),
  14589. J.init(K.getFlags()),
  14590. i && H.initKeen({
  14591. token: i,
  14592. appId: n
  14593. }),
  14594. H.initSegment({
  14595. model: e.sid,
  14596. version: "2.25.6-0-gd87e5b1",
  14597. startSource: r.startSource,
  14598. token: t,
  14599. autoplay: r.autoplay,
  14600. quickstart: r.quickstart
  14601. })
  14602. }
  14603. function f(e, t, i, n, r) {
  14604. return r.progressCallback = t,
  14605. H.sessionStart(),
  14606. e.load(n).progress(g.bind(this, r))
  14607. }
  14608. function g(e, t) {
  14609. e.modelElementsToLoad = t[1],
  14610. v(e),
  14611. m(e)
  14612. }
  14613. function m(e) {
  14614. e.totalElementsLoaded++,
  14615. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14616. //----许钟文-----------------模型进度条向后调整
  14617. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14618. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14619. console.log('pro:'+e.totalPercentageLoaded)
  14620. //---------------------------
  14621. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14622. }
  14623. function v(e) {
  14624. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14625. }
  14626. function A(e) {
  14627. var t = new x.PerspectiveCamera;
  14628. t.layers.enable(he.PANOMARKERS),
  14629. t.layers.enable(he.RETICULE),
  14630. t.layers.enable(he.TAG);
  14631. var i = new x.Scene
  14632. , n = new x.AmbientLight(16777215);
  14633. i.add(n),
  14634. // i.skybox = new W,
  14635. // i.add(i.skybox),
  14636. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14637. side: x.DoubleSide
  14638. })),
  14639. i.plane.position.y = 0,
  14640. i.plane.rotateX(-Math.PI / 2),
  14641. i.plane.material.visible = !1,
  14642. i.add(i.plane),
  14643. i.updateMatrixWorld(),
  14644. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14645. if (e.metadata && e.metadata.camera_position) {
  14646. var t = e.metadata.camera_position
  14647. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14648. n.position = t.clone(),
  14649. i.add(n);
  14650. var r = e.metadata.camera_quaternion
  14651. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14652. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14653. }
  14654. }),
  14655. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14656. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14657. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14658. var r = new te(i,t,z);
  14659. return r
  14660. }
  14661. function y(e, t) {
  14662. var i = e ? 1 : 1e3
  14663. , n = J.tilegen || J.imgopt ? 6 : 2;
  14664. n = F.valueFromHash("tileconc", n);
  14665. var r = new ne
  14666. , o = new ae({
  14667. concurrentDownloads: n
  14668. })
  14669. , a = new se
  14670. , s = new P
  14671. , l = new M
  14672. , c = new S(t)
  14673. , h = new R
  14674. , u = new O(i)
  14675. , d = new L
  14676. , p = new oe;
  14677. return {
  14678. qualityManager: r,
  14679. panoRenderer: a,
  14680. tileDownloader: o,
  14681. player: c,
  14682. director: l,
  14683. modelManager: s,
  14684. tagManager: p,
  14685. displayController: u,
  14686. labelDisplayController: d,
  14687. controls: h
  14688. }
  14689. }
  14690. function C(e, t, i, n) {
  14691. var r = i.controls
  14692. , o = i.qualityManager
  14693. , a = i.panoRenderer
  14694. , s = i.tileDownloader
  14695. , l = i.modelManager;
  14696. r.init(n, l),
  14697. ee.init(i.director, r, i.player, l, t),
  14698. o.init(l),
  14699. s.init(o),
  14700. a.init(t, s, o),
  14701. l.init(s, a, o),
  14702. l.addModel(e),
  14703. t.addComponent(G)
  14704. }
  14705. function I(e, t, i, n) {
  14706. var r = i.qualityManager
  14707. , o = i.panoRenderer
  14708. , a = i.tileDownloader
  14709. , s = i.modelManager
  14710. , l = i.player
  14711. , c = i.director
  14712. , h = i.tagManager
  14713. , u = i.displayController
  14714. , d = i.labelDisplayController
  14715. , p = i.controls;
  14716. t.scene.add(e),
  14717. t.qualityManager = r;
  14718. var f = {
  14719. camera: t.camera,
  14720. director: c,
  14721. modelManager: s,
  14722. tileDownloader: a,
  14723. panoRenderer: o,
  14724. qualityManager: r,
  14725. tagManager: h,
  14726. container: n,
  14727. controls: p
  14728. };
  14729. l.init(f),
  14730. l.setScene(t.scene),
  14731. h.init(s, l),
  14732. c.init(l, s),
  14733. u.init(c, l, s, h, n),
  14734. d.init(l, s, n),
  14735. z.bindEvents(l),
  14736. t.addComponent(h),
  14737. t.addComponent(l),
  14738. t.addComponent(o),
  14739. l.sceneRenderer = t; //xzw add 方便resize
  14740. }
  14741. function E(e, t, i, n) {
  14742. return de.info("Starting player in " + i.mode),
  14743. H.report(t.sid, "started-playing", n, i.quickstart),
  14744. e.start(i)
  14745. }
  14746. function b(e, t) {
  14747. de.error(t),
  14748. k.error(t),
  14749. H.report(e, "error-" + t)
  14750. }
  14751. function w(e) {
  14752. var t = F.details();
  14753. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14754. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14755. H.report(e, "error-webgl-generic"))
  14756. }
  14757. function _(e, t, i) {
  14758. try {
  14759. e.start(t)
  14760. } catch (e) {
  14761. throw de.warn(e.message),
  14762. w(i.sid),
  14763. e
  14764. }
  14765. }
  14766. function T(e) {
  14767. e.stopPropagation(),
  14768. e.preventDefault()
  14769. }
  14770. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14771. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14772. g_HotImage = {
  14773. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14774. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14775. } ;
  14776. }
  14777. //czj 判断someData 有没有backgroundMusic 添加音乐
  14778. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14779. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14780. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic//.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14781. $("#volume").show();
  14782. }else if (g_version === "one"){
  14783. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14784. //g_bgAudio.src = manage.dealURL(src) ;
  14785. }
  14786. //隐藏公司logo
  14787. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14788. showLogo();
  14789. }
  14790. e("./lib/three75-shim"),
  14791. e("./lib/array-polyfill"),
  14792. e("./lib/performance-polyfill"),
  14793. e("./lib/shaders/CopyShader.js"),
  14794. e("./lib/shaders/HorizontalBlurShader.js"),
  14795. e("./lib/shaders/VerticalBlurShader.js"),
  14796. e("./lib/postprocessing/EffectComposer.js"),
  14797. e("./lib/postprocessing/RenderPass.js"),
  14798. e("./lib/postprocessing/MaskPass.js"),
  14799. e("./lib/postprocessing/ShaderPass.js"),
  14800. window.Promise || (window.Promise = e("promise-polyfill"));
  14801. var x = e("three")
  14802. , _x = e("three")
  14803. , S = (e("./util/sentry"),
  14804. e("./player"))
  14805. , M = e("./director")
  14806. , R = e("./controls/CameraControls")
  14807. , P = e("./model/ModelManager")
  14808. , O = e("./DisplayController")
  14809. , L = e("./label/LabelDisplayController")
  14810. , D = e("./enum/Viewmode")
  14811. , N = e("./util/logger")
  14812. , B = e("./showcase")
  14813. , F = e("./util/browser")
  14814. , V = e("./settings")
  14815. , U = e("./gui/gui")
  14816. , k = e("./gui/error")
  14817. , H = e("./analytics")
  14818. , G = e("./util/transitions")
  14819. , z = e("./effects")
  14820. , W = e("./objects/Skybox")
  14821. , j = e("./util/common")
  14822. , Y = (e("./util/PanoramaCollection"),
  14823. e("./util/math"),
  14824. e("./util/showcase"))
  14825. , X = e("./util/camera")
  14826. , Z = (e("./objects/Panorama"),
  14827. e("./cameras/PanoramaCamera"),
  14828. e("./preloaders"))
  14829. , q = e("events").EventEmitter
  14830. , K = e("./featureflags")
  14831. , Q = (e("./util/lerp"),
  14832. e("./util/ajax"))
  14833. , J = e("./ab")
  14834. , ee = e("./sdk/automation.js")
  14835. , te = e("./scene/SceneRenderer")
  14836. , ie = e("./scene/QuickstartManager")
  14837. , ne = e("./tile/QualityManager.js")
  14838. , re = e("./localization/localize")
  14839. , oe = e("./tag/tagManager")
  14840. , ae = e("./tile/TileDownloader")
  14841. , se = e("./tile/PanoRenderer")
  14842. , le = (e("./enum/PanoSizeClass"),
  14843. e("./enum/PanoramaEvents"),
  14844. e("./enum/SceneRendererEvents"))
  14845. , ce = e("./gui/memoryUsage")
  14846. , he = e("./enum/RenderLayers")
  14847. , ue = e("./TimingData")
  14848. , de = new N(t);
  14849. N.level = V.logLevel,
  14850. N.consoleEnabled = V.console,
  14851. i()
  14852. }
  14853. }
  14854. ).call(this, "/js/main.js")
  14855. }
  14856. , {
  14857. "./DisplayController": 1,
  14858. "./TimingData": 2,
  14859. "./ab": 3,
  14860. "./analytics": 4,
  14861. "./cameras/PanoramaCamera": 7,
  14862. "./controls/CameraControls": 9,
  14863. "./director": 15,
  14864. "./effects": 16,
  14865. "./enum/PanoSizeClass": 36,
  14866. "./enum/PanoramaEvents": 37,
  14867. "./enum/RenderLayers": 41,
  14868. "./enum/SceneRendererEvents": 43,
  14869. "./enum/Viewmode": 51,
  14870. "./featureflags": 59,
  14871. "./gui/error": 64,
  14872. "./gui/gui": 65,
  14873. "./gui/memoryUsage": 73,
  14874. "./label/LabelDisplayController": 91,
  14875. "./lib/array-polyfill": 92,
  14876. "./lib/performance-polyfill": 95,
  14877. "./lib/postprocessing/EffectComposer.js": 96,
  14878. "./lib/postprocessing/MaskPass.js": 97,
  14879. "./lib/postprocessing/RenderPass.js": 98,
  14880. "./lib/postprocessing/ShaderPass.js": 99,
  14881. "./lib/shaders/CopyShader.js": 100,
  14882. "./lib/shaders/HorizontalBlurShader.js": 101,
  14883. "./lib/shaders/VerticalBlurShader.js": 102,
  14884. "./lib/three75-shim": 103,
  14885. "./localization/localize": 108,
  14886. "./tag/tagManager": 124,
  14887. "./model/ModelManager": 140,
  14888. "./objects/Panorama": 148,
  14889. "./objects/Skybox": 152,
  14890. "./player": 155,
  14891. "./preloaders": 156,
  14892. "./scene/QuickstartManager": 157,
  14893. "./scene/SceneRenderer": 158,
  14894. "./sdk/automation.js": 164,
  14895. "./settings": 166,
  14896. "./showcase": 168,
  14897. "./tile/PanoRenderer": 169,
  14898. "./tile/QualityManager.js": 170,
  14899. "./tile/TileDownloader": 171,
  14900. "./util/PanoramaCollection": 178,
  14901. "./util/ajax": 181,
  14902. "./util/browser": 182,
  14903. "./util/camera": 183,
  14904. "./util/common": 185,
  14905. "./util/lerp": 188,
  14906. "./util/logger": 189,
  14907. "./util/math": 190,
  14908. "./util/sentry": 192,
  14909. "./util/showcase": 193,
  14910. "./util/transitions": 195,
  14911. events: 202,
  14912. "promise-polyfill": 213,
  14913. three: 217
  14914. }],
  14915. 117: [function(e, t, i) {
  14916. "use strict";
  14917. function n(e) {
  14918. e = e || {},
  14919. r.RawShaderMaterial.call(this, a.extendObject({
  14920. fragmentShader: o.cube.fragmentShader,
  14921. vertexShader: o.cube.vertexShader,
  14922. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14923. name: "CubemapMaterial"
  14924. }, e))
  14925. }
  14926. var r = e("three")
  14927. , o = e("../shaders")
  14928. , a = e("../util/common");
  14929. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14930. n.prototype.constructor = n,
  14931. t.exports = n
  14932. }
  14933. , {
  14934. "../shaders": 167,
  14935. "../util/common": 185,
  14936. three: 217
  14937. }],
  14938. 118: [function(e, t, i) {
  14939. "use strict";
  14940. function n(e) {
  14941. e = e || {},
  14942. r.RawShaderMaterial.call(this, a.extendObject({
  14943. fragmentShader: o.model.fragmentShader,
  14944. vertexShader: o.model.vertexShader,
  14945. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14946. name: "ModelTextureMaterial"
  14947. }, e))
  14948. }
  14949. var r = e("three")
  14950. , o = e("../shaders")
  14951. , a = e("../util/common");
  14952. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14953. n.prototype.constructor = n,
  14954. n.prototype.setProjectedPanos = function(e, t, i) {
  14955. i && (this.uniforms.progress.value = 0),
  14956. e.ensureSkyboxReadyForRender(),
  14957. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14958. this.uniforms.pano0Position.value.copy(e.position),
  14959. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14960. t.ensureSkyboxReadyForRender(),
  14961. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14962. this.uniforms.pano1Position.value.copy(t.position),
  14963. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14964. }
  14965. ,
  14966. t.exports = n
  14967. }
  14968. , {
  14969. "../shaders": 167,
  14970. "../util/common": 185,
  14971. three: 217
  14972. }],
  14973. 119: [function(e, t, i) {
  14974. (function(i) {
  14975. "use strict";
  14976. function n(e, t, i, n) {
  14977. this.div = null,
  14978. this.body = null,
  14979. this.label = e,
  14980. this.description = t,
  14981. this.parsedDescription = [],
  14982. this.media = i || {
  14983. type: null
  14984. },
  14985. this.loadingSpinner = null,
  14986. this.parser = new r({
  14987. supportLinks: !u.valueFromHash("mls"),
  14988. keepLinkLabels: !0
  14989. }),
  14990. this.state = I.CLOSED,
  14991. this.orientation = "",
  14992. this.initialTransform = "",
  14993. this.hovering = !1,
  14994. this.openTransition = null,
  14995. this.closeTransition = null,
  14996. this.openPromise = null,
  14997. this.closePromise = null,
  14998. this.animationTransition = null,
  14999. this.animationScale = 0
  15000. }
  15001. var r = e("../Parser/DescriptionParser")
  15002. , o = e("../Media/Link")
  15003. , a = e("../Media/Image")
  15004. , s = e("../Media/EmbedlyPlayer")
  15005. , l = e("../Media/EmbedlyEmbed")
  15006. , c = e("../../util/transitions")
  15007. , h = e("../../util/lerp")
  15008. , u = e("../../util/browser")
  15009. , d = e("./BillboardEvent")
  15010. , p = e("../Media/MediaEvent")
  15011. , f = e("../Parser/DescriptionChunkType")
  15012. , g = e("events").EventEmitter
  15013. , m = e("./billboardSettings")
  15014. , v = e("./overlaySettings")
  15015. , A = e("../../util/logger")
  15016. , y = new A(i)
  15017. , C = document.getElementById("tag-billboards");
  15018. C.addEventListener("touchend", function(e) {
  15019. C.style.pointerEvents = "none"
  15020. }),
  15021. C.addEventListener("touchcancel", function(e) {
  15022. C.style.pointerEvents = "none"
  15023. });
  15024. var I = {
  15025. CLOSED: "closed",
  15026. OPENING: "opening",
  15027. OPEN: "open",
  15028. CLOSING: "closing",
  15029. ACTIVE: "active"
  15030. };
  15031. n.prototype = Object.create(g.prototype),
  15032. n.prototype.build = function(e) {
  15033. this.parsedDescription = this.parser.parse(this.description);
  15034. var t = document.createElement("div");
  15035. t.className = "tag-container has-hotzone",
  15036. this.div = t,
  15037. this.body = document.createElement("div"),
  15038. this.body.className = "tag-body";
  15039. var i = document.createElement("div");
  15040. i.classList.add("tag-content");
  15041. var n = document.createElement("div");
  15042. n.classList.add("tag-text-content");
  15043. var r = document.createElement("div");
  15044. r.className = "tag-label",
  15045. r.textContent = this.label,
  15046. n.appendChild(r);
  15047. var o = document.createElement("div");
  15048. o.className = "tag-desc",
  15049. n.appendChild(o),
  15050. i.appendChild(n),
  15051. this.body.appendChild(i),
  15052. this.appendDescriptionElements(this.parsedDescription, o),
  15053. this.appendMedia(),
  15054. t.appendChild(this.body),
  15055. C.appendChild(t),
  15056. this.bindEvents(t, this.body)
  15057. }
  15058. ,
  15059. n.prototype.bindEvents = function(e, t) {
  15060. var i = function(e) {
  15061. return function(t) {
  15062. if (!this.div.classList.contains("overlay")) {
  15063. var i, n = document.getElementById("player");
  15064. try {
  15065. i = new MouseEvent(e,t)
  15066. } catch (n) {
  15067. i = document.createEvent("MouseEvents"),
  15068. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15069. }
  15070. n.dispatchEvent(i)
  15071. }
  15072. }
  15073. };
  15074. t.addEventListener("mousedown", function(e) {
  15075. e.stopPropagation()
  15076. }),
  15077. t.addEventListener("mouseup", function(e) {
  15078. e.stopPropagation()
  15079. }),
  15080. e.addEventListener("touchstart", function(e) {
  15081. C.style.pointerEvents = "auto"
  15082. }),
  15083. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15084. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15085. t.addEventListener("mouseover", function(t) {
  15086. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15087. }
  15088. .bind(this)),
  15089. e.addEventListener("mouseenter", function(e) {
  15090. this.state !== I.CLOSING && (this.hovering = !0,
  15091. this.emit(d.ENTER))
  15092. }
  15093. .bind(this)),
  15094. e.addEventListener("mouseleave", function(e) {
  15095. this.hovering = !1,
  15096. this.emit(d.LEAVE)
  15097. }
  15098. .bind(this)),
  15099. e.addEventListener("gesturestart", function(e) {
  15100. e.preventDefault()
  15101. });
  15102. var n = e.querySelector(".tag-text-content")
  15103. , r = 0;
  15104. n.addEventListener("touchstart", function(e) {
  15105. r = e.changedTouches[0].clientY
  15106. }),
  15107. n.addEventListener("touchmove", function(t) {
  15108. function i(e) {
  15109. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15110. }
  15111. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15112. }),
  15113. e.addEventListener("touchmove", function(e) {
  15114. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15115. })
  15116. }
  15117. ,
  15118. n.prototype.appendDescriptionElements = function(e, t) {
  15119. e.length > 0 && this.div.classList.add("has-text"),
  15120. e.forEach(function(e, i) {
  15121. switch (e.type) {
  15122. case f.TEXT:
  15123. t.appendChild(this.createTextElement(e.text));
  15124. break;
  15125. case f.LINK:
  15126. t.appendChild(this.createLinkElement(e.link))
  15127. }
  15128. }
  15129. .bind(this))
  15130. }
  15131. ,
  15132. n.prototype.appendLoadingSpinner = function() {
  15133. this.loadingSpinner = document.createElement("div"),
  15134. this.loadingSpinner.classList.add("loading-spinner");
  15135. var e = document.createElement("div");
  15136. e.classList.add("gui-spinner-icon"),
  15137. this.loadingSpinner.appendChild(e),
  15138. this.body.appendChild(this.loadingSpinner)
  15139. }
  15140. ,
  15141. n.prototype.onMediaLoadFinished = function() {
  15142. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15143. this.applyOrientation(this.orientation),
  15144. this.loadingSpinner = null)
  15145. }
  15146. ,
  15147. n.prototype.appendMedia = function() {
  15148. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15149. this.appendLoadingSpinner();
  15150. var e = document.createElement("div");
  15151. e.classList.add("tag-media-content");
  15152. var t = document.createElement("i");
  15153. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15154. t.classList.add(e)
  15155. }),
  15156. this.body.appendChild(t),
  15157. this.body.appendChild(e),
  15158. this.media.type) {
  15159. case f.IMAGE:
  15160. e.appendChild(this.createImageElement(this.media, this.body));
  15161. break;
  15162. case f.VIDEO:
  15163. e.appendChild(this.createVideoElement(this.media, this.body));
  15164. break;
  15165. case f.RICH:
  15166. e.appendChild(this.createEmbedElement(this.media, this.body))
  15167. }
  15168. }
  15169. }
  15170. ,
  15171. n.prototype.createTextElement = function(e) {
  15172. var t = document.createElement("span");
  15173. return t.textContent = e,
  15174. t
  15175. }
  15176. ;
  15177. n.prototype.createLinkElement = function(e) {
  15178. var t = new o(e);
  15179. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15180. t.createDomElement()
  15181. }
  15182. ,
  15183. n.prototype.createImageElement = function(e, t) {
  15184. function i() {
  15185. function e() {
  15186. m || (r.classList.remove("view-image"),
  15187. c.classList.add("overlay"),
  15188. i(),
  15189. window.addEventListener("resize", b),
  15190. c.addEventListener("click", a),
  15191. g.addEventListener("click", l),
  15192. f.addEventListener("click", s),
  15193. m = !0,
  15194. o.emit(p.IMAGE_OPENED))
  15195. }
  15196. function i() {
  15197. t.classList.add("show-info"),
  15198. h.classList.remove("collapsible"),
  15199. h.style.height = "";
  15200. var e = parseFloat(getComputedStyle(I).lineHeight)
  15201. , i = y + e
  15202. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15203. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15204. , s = a
  15205. , l = s * n.aspect;
  15206. l > r && (l = r,
  15207. s = l / n.aspect),
  15208. s > a && (s = a,
  15209. l = s * n.aspect),
  15210. l += C,
  15211. s += C + i,
  15212. t.style.width = l + "px",
  15213. t.style.height = s + "px",
  15214. u.style.paddingTop = e + C + "px",
  15215. o.description.length > 0 && (h.classList.add("collapsible"),
  15216. h.style.height = h.clientHeight + 12 + "px",
  15217. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15218. }
  15219. function a(e) {
  15220. e.target === c && s()
  15221. }
  15222. function s() {
  15223. m && (m = !1,
  15224. r.classList.add("view-image"),
  15225. c.classList.remove("overlay"),
  15226. h.style.height = "",
  15227. u.style.paddingTop = "",
  15228. t.style.width = "",
  15229. t.style.height = "",
  15230. window.removeEventListener("resize", b),
  15231. c.removeEventListener("click", a),
  15232. g.removeEventListener("click", l),
  15233. f.removeEventListener("click", s),
  15234. o.emit(p.IMAGE_CLOSED),
  15235. o.close(!0))
  15236. }
  15237. function l(e) {
  15238. t.classList.toggle("show-info")
  15239. }
  15240. var c = o.div
  15241. , h = c.getElementsByClassName("tag-content")[0]
  15242. , u = c.getElementsByClassName("tag-media-content")[0]
  15243. , f = t.getElementsByClassName("close")[0]
  15244. , g = h.getElementsByClassName("tag-label")[0];
  15245. c.classList.add("has-image"),
  15246. r.classList.add("view-image"),
  15247. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15248. o.applyOrientation(o.orientation);
  15249. var m = !1
  15250. , A = getComputedStyle(h)
  15251. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15252. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15253. , I = h.querySelector(".tag-label")
  15254. , E = h.querySelector(".tag-desc")
  15255. , b = function() {
  15256. var e, t, n = 0;
  15257. return function() {
  15258. clearInterval(e),
  15259. clearTimeout(t),
  15260. e = setInterval(function() {
  15261. var e = c.clientHeight;
  15262. n !== e && (i(),
  15263. n = e)
  15264. }, 100),
  15265. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15266. }
  15267. }();
  15268. n.on(p.IMAGE_OPENING, e),
  15269. o.on(d.ACTIVATE, e),
  15270. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15271. o.on(d.CLOSING, s)
  15272. }
  15273. var n = new a
  15274. , r = n.createDomElement();
  15275. this.once(d.OPENED, function() {
  15276. n.load(e.src).then(i).catch(function(t) {
  15277. y.warn("Failed to load image:", e.src),
  15278. y.warn("with error:", t)
  15279. }).then(this.onMediaLoadFinished.bind(this))
  15280. });
  15281. var o = this;
  15282. return r
  15283. }
  15284. ,
  15285. n.prototype.createVideoElement = function(e, t) {
  15286. var i = new s({
  15287. autoPlay: !0,
  15288. autoResume: !0,
  15289. startMuted: !1,
  15290. loop: !1
  15291. })
  15292. , n = i.createDomElement();
  15293. return this.once(d.OPENED, function() {
  15294. i.load(e.src).then(function() {
  15295. this.div.classList.add("has-video"),
  15296. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15297. i.play()),
  15298. this.on(d.OPENING, i.show.bind(i)),
  15299. this.on(d.OPENED, i.play.bind(i)),
  15300. this.on(d.CLOSING, i.pause.bind(i)),
  15301. this.on(d.CLOSED, i.hide.bind(i))
  15302. }
  15303. .bind(this)).catch(function(t) {
  15304. y.warn("Failed to embed video:", e.src),
  15305. y.warn("with error:", t)
  15306. }).then(this.onMediaLoadFinished.bind(this))
  15307. }
  15308. .bind(this)),
  15309. n
  15310. }
  15311. ,
  15312. n.prototype.createEmbedElement = function(e, t) {
  15313. var i = new l
  15314. , n = i.createDomElement();
  15315. return this.once(d.OPENED, function() {
  15316. i.load(e.src).then(function() {
  15317. this.div.classList.add("has-embed"),
  15318. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15319. this.applyOrientation(this.orientation),
  15320. this.on(d.OPENING, i.show.bind(i)),
  15321. this.on(d.CLOSED, i.hide.bind(i))
  15322. }
  15323. .bind(this)).catch(function(t) {
  15324. y.warn("Failed to embed:", e.src),
  15325. y.warn("with error:", t)
  15326. }).then(this.onMediaLoadFinished.bind(this))
  15327. }
  15328. .bind(this)),
  15329. n
  15330. }
  15331. ,
  15332. n.prototype.open = function(e) {
  15333. return this.openPromise = $.Deferred(),
  15334. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15335. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15336. this.state !== I.OPEN && (this.emit(d.OPENING),
  15337. e && this.emit(d.ACTIVATING),
  15338. this.state = I.OPENING,
  15339. this.animateOpen(function() {
  15340. e && this.setActiveState(),
  15341. this.openPromise.resolve()
  15342. }
  15343. .bind(this)))
  15344. }
  15345. .bind(this), m.animation.openDelay),
  15346. c.cancel(this.closeTransition),
  15347. this.closePromise && this.closePromise.reject(),
  15348. this.closeTransition = void 0,
  15349. this.openPromise.promise())
  15350. }
  15351. ,
  15352. n.prototype.close = function(e) {
  15353. return this.closePromise = $.Deferred(),
  15354. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15355. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15356. this.state = I.CLOSING,
  15357. this.animateClose())
  15358. }
  15359. .bind(this), m.animation.closeDelay)),
  15360. c.cancel(this.openTransition),
  15361. this.openPromise && this.openPromise.reject(),
  15362. this.openTransition = void 0,
  15363. this.closePromise.resolve(),
  15364. this.closePromise.promise())
  15365. }
  15366. ,
  15367. n.prototype.setActiveState = function() {
  15368. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15369. this.emit(d.ACTIVATE),
  15370. this.div.classList.remove("has-hotzone"))
  15371. }
  15372. ,
  15373. n.prototype.animateOpen = function(e) {
  15374. if (this.state === I.OPENING) {
  15375. if (c.cancel(this.animationTransition),
  15376. u.detectSamsungNative())
  15377. return this.boardOrientation = null,
  15378. this.div.style.visibility = "visible",
  15379. this.emit(d.OPENED),
  15380. this.state = I.OPEN,
  15381. void (e && e());
  15382. this.div.style.webkitTransform = "scale(0)",
  15383. this.div.style.transform = "scale(0)",
  15384. this.div.style.visibility = "visible",
  15385. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15386. this.emit(d.OPENED),
  15387. this.state = I.OPEN,
  15388. e && e()
  15389. }
  15390. .bind(this))
  15391. }
  15392. }
  15393. ,
  15394. n.prototype.animateClose = function(e) {
  15395. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15396. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15397. this.emit(d.CLOSED),
  15398. this.state = I.CLOSED,
  15399. this.div.style.visibility = "hidden",
  15400. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15401. e && e()
  15402. }
  15403. .bind(this)))
  15404. }
  15405. ,
  15406. n.prototype.needsUpdate = function() {
  15407. return this.state !== I.CLOSED
  15408. }
  15409. ,
  15410. n.prototype.update = function(e, t) {
  15411. if (this.needsUpdate()) {
  15412. var i = (this.updateOrientation(e),
  15413. this.calcScale(t))
  15414. , n = {
  15415. x: (e.x + 1) * $("#player").width() / 2,
  15416. y: (e.y + 1) * $("#player").height() / 2
  15417. };
  15418. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15419. this.div.style.webkitTransform = this.div.screenTransform,
  15420. this.div.style.transform = this.div.screenTransform
  15421. }
  15422. }
  15423. ,
  15424. n.prototype.getDimensions = function() {
  15425. return this.div.getBoundingClientRect()
  15426. }
  15427. ,
  15428. n.prototype.calcScale = function(e) {
  15429. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15430. }
  15431. ,
  15432. n.prototype.updateOrientation = function(e) {
  15433. if (this.state !== I.ACTIVE) {
  15434. var t = 1 / 3
  15435. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15436. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15437. , r = "";
  15438. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15439. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15440. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15441. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15442. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15443. }
  15444. }
  15445. ,
  15446. n.prototype.applyOrientation = function(e) {
  15447. this.div.style.transform = this.div.style.webkitTransform = "",
  15448. this.div.classList.remove("tag-container-" + this.orientation),
  15449. this.div.classList.add("tag-container-" + e);
  15450. var t = window.getComputedStyle(this.div);
  15451. this.initialTransform = t.transform || t.webkitTransform,
  15452. "none" === this.initialTransform && (this.initialTransform = "");
  15453. var i = t.transform.slice(7, -1).split(",")
  15454. , n = -i[4]
  15455. , r = -i[5];
  15456. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15457. this.div.style.transformOrigin = n + "px " + r + "px",
  15458. this.orientation = e
  15459. }
  15460. ,
  15461. t.exports = n
  15462. }
  15463. ).call(this, "/js/tag/Billboard/Billboard.js")
  15464. }
  15465. , {
  15466. "../../util/browser": 182,
  15467. "../../util/lerp": 188,
  15468. "../../util/logger": 189,
  15469. "../../util/transitions": 195,
  15470. "../Media/EmbedlyEmbed": 125,
  15471. "../Media/EmbedlyPlayer": 126,
  15472. "../Media/Image": 128,
  15473. "../Media/Link": 129,
  15474. "../Media/MediaEvent": 131,
  15475. "../Parser/DescriptionChunkType": 133,
  15476. "../Parser/DescriptionParser": 134,
  15477. "./BillboardEvent": 120,
  15478. "./billboardSettings": 121,
  15479. "./overlaySettings": 122,
  15480. events: 202
  15481. }],
  15482. 120: [function(e, t, i) {
  15483. "use strict";
  15484. t.exports = Object.freeze({
  15485. ENTER: "billboard.enter",
  15486. LEAVE: "billboard.leave",
  15487. OPENING: "billboard.opening",
  15488. OPENED: "billboard.open",
  15489. CLOSING: "billboard.closing",
  15490. CLOSED: "billboard.closed",
  15491. ACTIVATING: "billboard.activating",
  15492. ACTIVATE: "billboard.activate"
  15493. })
  15494. }
  15495. , {}],
  15496. 121: [function(e, t, i) {
  15497. "use strict";
  15498. t.exports = Object.freeze({
  15499. animation: Object.freeze({
  15500. hoverOnClosing: !1,
  15501. openDelay: 100,
  15502. closeDelay: 50,
  15503. openDuration: 200,
  15504. closeDuration: 100
  15505. }),
  15506. boardToDiscRatio: 1.2
  15507. })
  15508. }
  15509. , {}],
  15510. 122: [function(e, t, i) {
  15511. "use strict";
  15512. t.exports = Object.freeze({
  15513. boundaryWidth: 30,
  15514. boundaryHeight: 0
  15515. })
  15516. }
  15517. , {}],
  15518. /*********************************创建热点模型************************************************** */
  15519. "hot": [function(e, t, i) {//热点
  15520. "use strict";
  15521. function hot(sid,d,model){
  15522. this.sid = sid;
  15523. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15524. if(d.quaternion){
  15525. this.quaternion = d.quaternion;
  15526. }else{
  15527. this.rotation = this.conversionArray(d.rotation)
  15528. } */
  15529. this.position = this.convertValue(d.position, r.Vector3)
  15530. if(d.quaternion){
  15531. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15532. }else{
  15533. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15534. }
  15535. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15536. this.isSprite = d.isSprite
  15537. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15538. this.linkType = d.linkType || "common"
  15539. this.link = d.link;
  15540. this.model = model;
  15541. this.size = d.size;
  15542. this.infoAttribute = d.infoAttribute || {};
  15543. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15544. this.transformAtPanos = d.transformAtPanos || {}
  15545. for (let i in this.transformAtPanos) {
  15546. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15547. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15548. }
  15549. this.build();
  15550. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15551. this.changeTex()
  15552. this.visibleData = d.visiblePanos
  15553. //this.setVisiblePanos(d.visiblePanos);
  15554. }
  15555. var r = e("three")
  15556. , f = e("../shaders")
  15557. , a = e("../settings")
  15558. , s = e("../enum/Viewmode")
  15559. , p = e("../objects/Panorama")
  15560. , math = e("../util/math")
  15561. , te = e("../util/texture");
  15562. var raycaster = new r.Raycaster;
  15563. //热点大小
  15564. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15565. var defaultTex1 = te.load(g_HotImage.point);
  15566. var defaultTex2 = te.load(g_HotImage.point2);
  15567. hot.prototype.changeTex = function(){
  15568. var u = this.mesh.material.uniforms
  15569. if(this.styleImg.length){
  15570. u.texture1.value = te.load(this.styleImg[0].src);
  15571. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15572. }else{
  15573. u.texture1.value = defaultTex1;
  15574. u.texture2.value = defaultTex2;
  15575. }
  15576. }
  15577. hot.prototype.initStyleImg = function(t){
  15578. this.styleImg = []
  15579. t.styleImg = t.styleImg || [];
  15580. t.styleImg.forEach((src)=>{
  15581. this.styleImg.push({src:manage.dealURL(src)})
  15582. })
  15583. this.changeTex()
  15584. }
  15585. hot.prototype.update = function(camera) {
  15586. if(this.isSprite){
  15587. this.mesh.quaternion.copy(camera.quaternion)
  15588. }
  15589. //this.showTitle()
  15590. }
  15591. hot.prototype.setVisiblePanos = function(visibleData){
  15592. this.visiblePanos = [];
  15593. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15594. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15595. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15596. if(!isShelter){
  15597. this.visiblePanos.push(pano.id)
  15598. }
  15599. })
  15600. }
  15601. //绘制热点
  15602. hot.prototype.build = function(){
  15603. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15604. var shaderMaterial = new r.ShaderMaterial({
  15605. uniforms: t,
  15606. vertexShader: f.hot.vertexShader,
  15607. fragmentShader: f.hot.fragmentShader,
  15608. transparent: !0
  15609. })
  15610. var sprite = new r.Mesh( geometry, shaderMaterial );
  15611. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15612. sprite.dynamic = true;
  15613. sprite.position.copy(this.position);
  15614. sprite.quaternion.copy(this.quaternion)
  15615. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15616. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15617. sprite.name = this.sid;
  15618. sprite.type = "hotSprite";
  15619. sprite.belongHot = this;
  15620. if(this.link) sprite.hotLink = this.link;
  15621. this.mesh = sprite;
  15622. this.model.add(sprite);
  15623. g_HotMeshes.push(sprite);
  15624. }
  15625. hot.prototype.setTitleElem = function(title){
  15626. var root = $("#hot");
  15627. var elem = $(`<div> ${title}</div>`)
  15628. root.append(elem);
  15629. this.titleElem = elem;
  15630. }
  15631. hot.prototype.showTitle = function(){
  15632. if(!this.titleElem)return;
  15633. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15634. if(pos.trueSide){//inSight
  15635. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15636. this.titleElem.css("display","block");
  15637. }else{
  15638. this.titleElem.css("display","none");
  15639. }
  15640. }
  15641. hot.prototype.hideTitle = function(){
  15642. if(!this.titleElem)return;
  15643. this.titleElem.css("display","none");
  15644. }
  15645. hot.prototype.closestPanoTowardTag = function(e, t) {
  15646. var i = []
  15647. , o = []
  15648. , l = this.mesh.position;
  15649. if (e === s.PANORAMA) {
  15650. var c = .5
  15651. , h = t.position.clone().sub(l).normalize();
  15652. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15653. // i.push(p.filters.isPanoAligned()),
  15654. // i.push(p.filters.inPanoDirection(l, h, c)),
  15655. // i.push(p.filters.isNeighbourPanoTo(t)),
  15656. o.push(p.scoreFunctions.direction(l, h))
  15657. }
  15658. var u = new r.Vector3
  15659. , d = function(e) {
  15660. u.copy(l).sub(e.position);
  15661. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15662. , i = a.tags.navigate.tiltTolerance;
  15663. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15664. }
  15665. , f = function(e) {
  15666. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15667. };
  15668. i.push(f, d, (pano)=>{ // add
  15669. return player.checkHasNeighbor(pano)
  15670. }),
  15671. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15672. var g = t.model.panos.sortByScore(i, o);
  15673. if (g && a.tags.navigate.lineOfSight) {
  15674. for (var m = 0; m < g.length; m++) {
  15675. var v = g[m].pano
  15676. , A = v.position.distanceTo(l);
  15677. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15678. var y = raycaster.intersectObjects(t.model.colliders);
  15679. // return g[0].pano;
  15680. if (0 === y.length || y[0].distance > A) {
  15681. console.log(m);
  15682. return v
  15683. }
  15684. }
  15685. return null
  15686. }
  15687. return g && g.length > 0 && g[0].pano
  15688. }
  15689. var getLink = function(link){
  15690. var src = '';
  15691. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15692. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15693. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15694. return src
  15695. }
  15696. hot.prototype.examine = function(e, options) {
  15697. try{
  15698. window.parent.postMessage("clickHot",'*')
  15699. //$("#app .aside li" , parent.document)[0].click();
  15700. }catch(e){
  15701. console.log(e)
  15702. }
  15703. options = options || {}
  15704. if(this.actionType == 'noAction' )return;
  15705. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15706. var src = getLink(this.infoAttribute.iframe[0]);
  15707. if(this.linkType=="jumpLink"){
  15708. /* var newPage = window.open(src, "_blank" );
  15709. newPage.focus(); */
  15710. var href = window.location.href
  15711. var index = href.indexOf("&")
  15712. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15713. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15714. window.location.href = src
  15715. }else if(this.linkType=="iframeDiv"){
  15716. var div = document.createElement("div");
  15717. $("body").append(div);
  15718. div.style.position = 'fixed';
  15719. div.style.width = div.style.height = "100%";
  15720. div.style.left = div.style.top = '0';
  15721. div.style["z-index"] = "999"
  15722. var exit = document.createElement("div");
  15723. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15724. exit.style.position = 'absolute';
  15725. exit.style.width = exit.style.height = "50px";
  15726. exit.style.left = '17px'; exit.style.top = "20px"
  15727. exit.style.cursor = "pointer";
  15728. exit.style["background-repeat"] = "no-repeat";
  15729. exit.style["background-size"] = "25%";
  15730. exit.style["background-position"] = "center center";
  15731. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15732. exit.style["border-radius"] = "50%";
  15733. exit.style["z-index"] = "3"
  15734. exit.onclick = ()=>{
  15735. $(div).remove();
  15736. if(g_bgAudio && g_bgAudio.pauseByHot){
  15737. manage.switchBgmState(true)
  15738. }
  15739. try{
  15740. window.parent.postMessage("closeHot",'*')
  15741. }catch(e){
  15742. console.log(e)
  15743. }
  15744. }
  15745. var myElement = document.createElement("iframe");
  15746. myElement.style.position = 'absolute';
  15747. myElement.style.width = myElement.style.height = "100%";
  15748. myElement.style.left = myElement.style.top = '0';
  15749. myElement.src = src
  15750. div.appendChild(exit);
  15751. div.appendChild(myElement)
  15752. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15753. //g_bgAudio && g_bgAudio.pause();
  15754. if(g_bgAudio && !g_bgAudio.paused){
  15755. manage.switchBgmState(false);
  15756. g_bgAudio.pauseByHot = true
  15757. }
  15758. if(g_tourAudio)g_tourAudio.pause()
  15759. }
  15760. return;
  15761. }
  15762. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15763. o();
  15764. return;
  15765. }
  15766. if(!player.currentPano)return;
  15767. var hotPop = document.getElementById('popup');
  15768. //获取那个热点的链接
  15769. if(this.link){
  15770. g_currentHot = this;
  15771. hotPop.style.display = "block";
  15772. $("#volume").addClass("hide")//add
  15773. hotPop.classList.add("wait");
  15774. var myElement = document.createElement("iframe");
  15775. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15776. //g_bgAudio && g_bgAudio.pause();
  15777. if(g_bgAudio && !g_bgAudio.paused){
  15778. manage.switchBgmState(false);
  15779. g_bgAudio.pauseByHot = true
  15780. }
  15781. if(g_tourAudio)g_tourAudio.pause()
  15782. var src = getLink(this.link )
  15783. myElement.src = src;
  15784. myElement.id = "id1";
  15785. myElement.allowTransparency = "true";
  15786. // myElement.scrolling = "no";
  15787. var element=document.getElementById("id1"); //判断页面是否有iframe
  15788. if (typeof(element)== "undefined" || element == null){
  15789. document.querySelector(".popup-content").appendChild(myElement);
  15790. //移动端自动播放
  15791. var videoLoaddingResult = false
  15792. window.loaddingSuccess = function() {
  15793. videoLoaddingResult = true
  15794. }
  15795. setTimeout(function func() {
  15796. if (videoLoaddingResult) {
  15797. var $iframe = document.querySelector('#id1').contentWindow.document;
  15798. if($iframe.querySelector('video')){
  15799. $iframe.querySelector('video').play();
  15800. // alert($iframe.querySelector('video'));
  15801. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15802. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15803. }
  15804. }
  15805. if($iframe.querySelector('audio')){
  15806. $iframe.querySelector('audio').play();
  15807. }
  15808. } else {
  15809. setTimeout(func, 300)
  15810. }
  15811. }, 800);
  15812. }
  15813. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15814. }
  15815. // if(hotListSta) {
  15816. // hotPop.classList.remove("wait");
  15817. // return;
  15818. // }
  15819. var t = e.mode
  15820. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15821. , n = this.mesh.position;
  15822. e.flyingToTag = true;
  15823. var o = function() {
  15824. e.flyingToTag = false;
  15825. if(this.link){
  15826. hotPop.classList.remove("wait");
  15827. }
  15828. }.bind(this);
  15829. if(settings.dontExamHot){
  15830. o();
  15831. return;
  15832. }
  15833. if (t === s.PANORAMA){
  15834. var l = {
  15835. pano: i,
  15836. lookAtPoint: n,
  15837. duration: null,
  15838. maxDistanceOverride: null,
  15839. skipWarpingCheck: !1
  15840. };
  15841. e.flyToPano(l, o)
  15842. }else {
  15843. var c = {
  15844. pano: i
  15845. };
  15846. if (n) {
  15847. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15848. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15849. }
  15850. c.callback = o,
  15851. c.duration = 1500,
  15852. c.mode = s.PANORAMA,
  15853. e.flyToNewMode(c)
  15854. }
  15855. },
  15856. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15857. // if(window.MP_PREFETCHED_MODELDATA.special){
  15858. // specialScene.special().beforeImplement();
  15859. // }
  15860. //czj 判断是否是数组 如果不是将对象转换为数组
  15861. /* hot.prototype.conversionArray = function(obj){
  15862. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15863. var arr = []
  15864. for (var i in obj) {
  15865. arr.push(obj[i]); //属性
  15866. }
  15867. return arr
  15868. } */
  15869. hot.prototype.convertValue = function(v ,Type){
  15870. var value;
  15871. if(v instanceof Array){
  15872. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15873. value = new Type().fromArray(v);
  15874. }else{
  15875. for(let i in v){v[i] = parseFloat(v[i])}
  15876. value = new Type().copy(v);
  15877. }
  15878. return value
  15879. }
  15880. t.exports = hot;
  15881. }
  15882. , {
  15883. three: 217,
  15884. "../shaders":167,
  15885. "../enum/Viewmode":51,
  15886. "../objects/Panorama":148,
  15887. "../util/texture":194,
  15888. "../settings":166,
  15889. "../util/math": 190,
  15890. }],
  15891. /************************************创建热点模型************************************ */
  15892. 123: [function(e, t, i) {//tag
  15893. (function(i) {
  15894. "use strict";
  15895. function n(e, t, i) {
  15896. var n = i.version || "0";
  15897. "0" !== n && I.info("tag defined using version " + n),
  15898. this.model = e,
  15899. this.sid = t,
  15900. this.color = (new r.Color).set(i.color || l.tagDefault),
  15901. this.hoverColor = l._darken(this.color, .2),
  15902. this.floor = null,
  15903. this.floorIndex = i.floor,
  15904. this.mode = s.PANORAMA,
  15905. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15906. this.obj3d = null,
  15907. this.disc = null,
  15908. this.materials = {
  15909. disc: null,
  15910. pole: null
  15911. },
  15912. this.position = (new r.Vector3).copy(i.position),
  15913. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15914. this.discWorldPosition = null,
  15915. this.discScale = .05,
  15916. this.poleEnabled = i.stem.enabled,
  15917. this.billboard = new o(i.label,i.description,i.media,this),
  15918. this.visibleTransition = null,
  15919. this.hoveringDisc = !1
  15920. }
  15921. var r = e("three")
  15922. , o = e("./Billboard/Billboard")
  15923. , a = e("../settings")
  15924. , s = e("../enum/Viewmode")
  15925. , l = e("../enum/Colors")
  15926. , c = e("../enum/RenderLayers")
  15927. , h = e("../enum/RenderOrder")
  15928. , u = (e("../util/common"),
  15929. e("../util/math"))
  15930. , d = e("../util/texture")
  15931. , p = e("../objects/Panorama")
  15932. , f = e("../shaders")
  15933. , g = e("../util/transitions")
  15934. , m = e("../util/lerp")
  15935. , v = e("../util/easing")
  15936. , A = e("./Billboard/BillboardEvent")
  15937. , y = e("events").EventEmitter
  15938. , C = e("../util/logger")
  15939. , I = new C(i)
  15940. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15941. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15942. , w = new r.PlaneBufferGeometry(1,1);
  15943. n.prototype = Object.create(y.prototype),
  15944. n.raycaster = new r.Raycaster,
  15945. n.prototype.bindEvents = function() {
  15946. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15947. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15948. }
  15949. ,
  15950. n.prototype.build = function() {
  15951. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15952. this.floor && (this.billboard.build(this.model.sid),
  15953. this.obj3d = this.buildObject3D(),
  15954. this.floor.add(this.obj3d)),
  15955. this
  15956. }
  15957. ,
  15958. n.prototype.buildObject3D = function() {
  15959. var e = new r.Object3D;
  15960. e.position.copy(this.position);
  15961. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15962. t.bg.value = b,
  15963. t.mask.value = E,
  15964. t.color.value.copy(this.color),
  15965. this.materials.disc = new r.RawShaderMaterial({
  15966. transparent: !0,
  15967. vertexShader: f.tagDisc.vertexShader,
  15968. fragmentShader: f.tagDisc.fragmentShader,
  15969. uniforms: t
  15970. }),
  15971. this.disc = new r.Mesh(w,this.materials.disc),
  15972. this.disc.layers.set(c.TAG),
  15973. this.disc.position.copy(this.discPosition),
  15974. this.disc.renderOrder = h.tagDisc,
  15975. this.disc.tag = this;
  15976. var i = this.buildPole();
  15977. return i.layers.set(c.TAG),
  15978. i.renderOrder = h.tagStem,
  15979. e.add(i),
  15980. e.layers.set(c.TAG),
  15981. e.add(this.disc)
  15982. }
  15983. ,
  15984. n.prototype.buildPole = function() {
  15985. var e = new r.BufferGeometry
  15986. , t = new Float32Array(6);
  15987. return t[0] = t[1] = t[2] = 0,
  15988. t[3] = this.discPosition.x,
  15989. t[4] = this.discPosition.y,
  15990. t[5] = this.discPosition.z,
  15991. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15992. this.materials.pole = new r.LineBasicMaterial({
  15993. linewidth: a.tags.pole.width,
  15994. color: a.tags.pole.color,
  15995. opacity: 0,
  15996. visible: this.poleEnabled,
  15997. transparent: !0,
  15998. depthWrite: !1
  15999. }),
  16000. new r.Line(e,this.materials.pole)
  16001. }
  16002. ,
  16003. n.prototype.setFreeState = function(e) {
  16004. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16005. this.materials.disc.uniforms.color.value = this.color
  16006. }
  16007. .bind(this))
  16008. }
  16009. ,
  16010. n.prototype.setHoverState = function(e) {
  16011. this.billboard.open(e),
  16012. this.materials.disc.uniforms.color.value = this.hoverColor
  16013. }
  16014. ,
  16015. n.prototype.hide = function(e, t) {
  16016. var i = $.Deferred();
  16017. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16018. return i.resolve().promise();
  16019. e = e || 0,
  16020. t = t || 0,
  16021. g.cancel(this.visibleTransition);
  16022. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16023. , r = t + e
  16024. , o = t / r;
  16025. return this.visibleTransition = g.start(function(e) {
  16026. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16027. , i = m.property(e.materials.pole, "opacity", 0);
  16028. return function(n) {
  16029. t(n),
  16030. e.materials.pole && i(n)
  16031. }
  16032. }(this), r * n, function() {
  16033. i.resolve()
  16034. }, o, v[a.warp.blendEasing]),
  16035. i.promise()
  16036. }
  16037. ,
  16038. n.prototype.show = function(e, t) {
  16039. var i = $.Deferred();
  16040. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16041. return i.resolve().promise();
  16042. e = e || 0,
  16043. t = t || 0,
  16044. g.cancel(this.visibleTransition);
  16045. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16046. , r = t + e
  16047. , o = t / r;
  16048. return this.visibleTransition = g.start(function(e) {
  16049. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16050. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16051. return function(n) {
  16052. t(n),
  16053. e.materials.pole && i(n)
  16054. }
  16055. }(this), r * n, function() {
  16056. i.resolve()
  16057. }, o, v[a.warp.blendEasing]),
  16058. i.promise()
  16059. }
  16060. ,
  16061. n.prototype.closestPanoTowardTag = function(e, t) {
  16062. var i = []
  16063. , o = []
  16064. , l = this.disc.getWorldPosition();
  16065. if (e === s.PANORAMA) {
  16066. var c = .5
  16067. , h = t.position.clone().sub(l).normalize();
  16068. i.push(p.filters.isPanoAligned()),
  16069. i.push(p.filters.inPanoDirection(l, h, c)),
  16070. i.push(p.filters.isNeighbourPanoTo(t)),
  16071. o.push(p.scoreFunctions.direction(l, h))
  16072. }
  16073. var u = new r.Vector3
  16074. , d = function(e) {
  16075. u.copy(l).sub(e.position);
  16076. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16077. , i = a.tags.navigate.tiltTolerance;
  16078. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16079. }
  16080. , f = function(e) {
  16081. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16082. };
  16083. i.push(f, d),
  16084. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16085. var g = this.model.panos.sortByScore(i, o);
  16086. if (a.tags.navigate.lineOfSight) {
  16087. for (var m = 0; m < g.length; m++) {
  16088. var v = g[m].pano
  16089. , A = v.position.distanceTo(l);
  16090. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16091. return null;
  16092. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16093. var y = n.raycaster.intersectObjects(this.model.colliders);
  16094. if (0 === y.length || y[0].distance > A)
  16095. return v
  16096. }
  16097. return null
  16098. }
  16099. return g.length > 0 && g[0].pano
  16100. }
  16101. ,
  16102. n.prototype.examine = function(e) {
  16103. var t = e.mode
  16104. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16105. , n = this.disc.getWorldPosition();
  16106. this.billboard.setActiveState();
  16107. var o = function() {
  16108. var t = this.billboard.getDimensions()
  16109. , n = new r.Vector3;
  16110. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16111. n.unproject(e.camera),
  16112. e.flyToPano({
  16113. pano: i,
  16114. lookAtPoint: n
  16115. })
  16116. }
  16117. .bind(this);
  16118. if (t === s.PANORAMA)
  16119. if (i !== e.currentPano) {
  16120. var l = {
  16121. pano: i,
  16122. lookAtPoint: n,
  16123. duration: null,
  16124. maxDistanceOverride: null,
  16125. skipWarpingCheck: !1
  16126. };
  16127. e.flyToPano(l, o)
  16128. } else
  16129. setTimeout(function() {
  16130. this.billboard.open().then(function() {
  16131. o()
  16132. })
  16133. }
  16134. .bind(this), 0);
  16135. else {
  16136. var c = {
  16137. pano: i
  16138. };
  16139. if (n) {
  16140. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16141. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16142. }
  16143. c.callback = o,
  16144. c.duration = 1500,
  16145. c.mode = s.PANORAMA,
  16146. e.flyToNewMode(c)
  16147. }
  16148. }
  16149. ,
  16150. n.prototype.update = function(e, t) {
  16151. var i = new r.Vector3;
  16152. return function(e, t) {
  16153. this.discWorldPosition = this.disc.getWorldPosition(),
  16154. this.updateDisc(e, t),
  16155. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16156. i.z < 1 && (i.y *= -1,
  16157. this.billboard.update(i, this.getDiscRadius(i, t))))
  16158. }
  16159. }(),
  16160. n.prototype.updateDisc = function(e, t) {
  16161. var i = new r.Vector3
  16162. , o = new r.Vector3
  16163. , l = new r.Vector3
  16164. , c = new r.Vector3
  16165. , h = new r.Vector3;
  16166. return function(e, t) {
  16167. var u = a.tags.visibility
  16168. , d = a.tags.disc.scale
  16169. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16170. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16171. this.obj3d.visible) {
  16172. this.disc.quaternion.copy(t.quaternion);
  16173. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16174. i.copy(this.discWorldPosition).project(t),
  16175. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16176. l.set(f / 2, 0, 0).add(o),
  16177. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16178. h.copy(c).unproject(t);
  16179. var g = h.distanceTo(this.discWorldPosition)
  16180. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16181. this.discScale = g * m,
  16182. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16183. }
  16184. }
  16185. }(),
  16186. n.prototype.getDiscRadius = function(e, t) {
  16187. var i = new r.Vector3;
  16188. return function(e, t) {
  16189. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16190. Math.abs(e.x - i.x) * $("#player").width()
  16191. }
  16192. }(),
  16193. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16194. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16195. }
  16196. ,
  16197. n.prototype.offScreen = function(e, t) {
  16198. var i = e.getWorldPosition().project(t);
  16199. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16200. }
  16201. ,
  16202. n.viewportScale = function() {
  16203. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16204. n.viewportHeight = $("#player").height(),
  16205. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16206. n.currentViewportScale
  16207. }
  16208. ,
  16209. t.exports = n
  16210. }
  16211. ).call(this, "/js/tag/tag.js")
  16212. }
  16213. , {
  16214. "../enum/Colors": 19,
  16215. "../enum/RenderLayers": 41,
  16216. "../enum/RenderOrder": 42,
  16217. "../enum/Viewmode": 51,
  16218. "../objects/Panorama": 148,
  16219. "../settings": 166,
  16220. "../shaders": 167,
  16221. "../util/common": 185,
  16222. "../util/easing": 186,
  16223. "../util/lerp": 188,
  16224. "../util/logger": 189,
  16225. "../util/math": 190,
  16226. "../util/texture": 194,
  16227. "../util/transitions": 195,
  16228. "./Billboard/Billboard": 119,
  16229. "./Billboard/BillboardEvent": 120,
  16230. events: 202,
  16231. three: 217
  16232. }],
  16233. 124: [function(e, t, i) {
  16234. (function(i) {
  16235. "use strict";
  16236. function n() {
  16237. this.tagState = y.IDLE,
  16238. this.intersectTag = null,
  16239. this.hoveredTag = null,
  16240. this.activeTag = null,
  16241. this.tagDiscs = [],
  16242. this.raycaster = new r.Raycaster,
  16243. this.modelManager = null,
  16244. this.player = null,
  16245. this.totaltags = 0,
  16246. this.navigatingViaTag = !1,
  16247. this.enabled = !1
  16248. }
  16249. var r = e("three")
  16250. , o = e("../util/logger")
  16251. , a = e("../util/common")
  16252. , s = e("../controls/serializer")
  16253. , l = e("../objects/Snapshot")
  16254. , c = e("../settings")
  16255. , h = e("./Billboard/BillboardEvent")
  16256. , u = e("./Media/MediaEvent")
  16257. , d = e("./Media/LinkType")
  16258. , p = e("../enum/Viewmode")
  16259. , f = e("../enum/WarpStyle")
  16260. , g = e("../enum/BlackoutStyle")
  16261. , m = e("../enum/ModelManagerEvents")
  16262. , v = e("../enum/tagEvents")
  16263. , A = e("../enum/PlayerEvents")
  16264. , y = (e("../util/lerp"),
  16265. e("../enum/TagStates"))
  16266. , C = e("events").EventEmitter
  16267. , I = new o(i);
  16268. a.extend(n, C),
  16269. n.prototype.init = function(e, t) {
  16270. this.modelManager = e,
  16271. this.player = t,
  16272. this.updateModel(),
  16273. this.bindEvents()
  16274. }
  16275. ,
  16276. n.prototype.update = function(e) {
  16277. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16278. }
  16279. ,
  16280. n.prototype.updateTags = function(e, t, i, n) {
  16281. for (var r in this.model.tags)
  16282. this.model.tags[r].update(e, t, i, n)
  16283. }
  16284. ,
  16285. n.prototype.updateModel = function() {
  16286. this.model = this.modelManager.getActiveModel(),
  16287. this.gettagsFromModel(),
  16288. this.totaltags = Object.keys(this.model.tags).length
  16289. }
  16290. ,
  16291. n.prototype.gettagsFromModel = function() {
  16292. this.tagDiscs = [];
  16293. for (var e in this.model.tags) {
  16294. var t = this.model.tags[e].disc;
  16295. t && this.tagDiscs.push(t)
  16296. }
  16297. }
  16298. ,
  16299. n.prototype.bindEvents = function() {
  16300. function e() {
  16301. Object.keys(this.model.tags).forEach(function(e) {
  16302. var t = this.model.tags[e];
  16303. t.bindEvents(),
  16304. t.billboard.on(u.LINK_CLICK, function(e) {
  16305. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16306. }
  16307. .bind(this)),
  16308. t.billboard.on(u.IMAGE_OPENED, function() {
  16309. this.tagState = y.EXAMINE,
  16310. this.emit(u.IMAGE_OPENED)
  16311. }
  16312. .bind(this)),
  16313. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16314. }
  16315. .bind(this))
  16316. }
  16317. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16318. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16319. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16320. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16321. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16322. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16323. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16324. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16325. e.call(this)
  16326. }
  16327. ,
  16328. n.prototype.navigateViaLink = function(e) {
  16329. var t = s.deserialize(e);
  16330. if (t)
  16331. if (t.mode === p.PANORAMA) {
  16332. try {
  16333. this.player.model.panos.get(t.panoId)
  16334. } catch (e) {
  16335. return void I.warn("Unable to find panorama location", t.panoId)
  16336. }
  16337. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16338. } else {
  16339. var i = {
  16340. cameraMode: t.mode,
  16341. position: t.position,
  16342. quaternion: t.quaternion,
  16343. scanId: t.panoId,
  16344. orthoZoom: t.zoom,
  16345. floorVisibility: t.floorVisibility,
  16346. thumbUrl: null,
  16347. name: null
  16348. };
  16349. this.player.flyToNewMode({
  16350. mode: t.mode,
  16351. duration: c.warp.outsideTime,
  16352. warpDest: new l(i),
  16353. force: !0
  16354. })
  16355. }
  16356. }
  16357. ,
  16358. n.prototype.handleWarpStart = function(e, t, i, n) {
  16359. this.dismissExaminedTag(),
  16360. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16361. e && (i = g.END),
  16362. this.hideShowTagsForBlackoutStyle(i, n))
  16363. }
  16364. ,
  16365. n.prototype.handleWarpInterruption = function(e, t, i) {
  16366. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16367. this.hideShowTagsForBlackoutStyle(t, i)
  16368. }
  16369. ,
  16370. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16371. var i = 0
  16372. , n = 0
  16373. , r = t / 2;
  16374. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16375. e) {
  16376. case g.END:
  16377. this.hideAlltags(r);
  16378. break;
  16379. case g.BEGINNING:
  16380. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16381. break;
  16382. case g.NONE:
  16383. break;
  16384. case g.MIDDLE:
  16385. i = r,
  16386. n = r,
  16387. this.hideAlltags(n),
  16388. setTimeout(function() {
  16389. this.showAlltags(i)
  16390. }
  16391. .bind(this), n);
  16392. break;
  16393. case g.FADEIN:
  16394. setTimeout(function() {
  16395. this.showAlltags(r)
  16396. }
  16397. .bind(this), r)
  16398. }
  16399. }
  16400. ,
  16401. n.prototype.onPlayerModeChanging = function(e, t) {
  16402. t !== p.PANORAMA && this.dismissExaminedTag(),
  16403. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16404. var i = t !== p.OUTDOOR;
  16405. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16406. }
  16407. ,
  16408. n.prototype.onPanoChange = function(e, t) {
  16409. var i = this.navigatingViaTag;
  16410. if (this.navigatingViaTag = !1,
  16411. !i) {
  16412. this.dismissExaminedTag();
  16413. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16414. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16415. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16416. }
  16417. }
  16418. ,
  16419. n.prototype.onPlayerReady = function(e, t, i) {
  16420. this.startAlltags(e, t ? i : null)
  16421. }
  16422. ,
  16423. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16424. this.updateClosestTags(e)
  16425. }
  16426. ,
  16427. n.prototype.dismissExaminedTag = function() {
  16428. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16429. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16430. this.hoveredTag = null)
  16431. }
  16432. ,
  16433. n.prototype.startAlltags = function(e, t) {
  16434. this.model.shouldShowtags = c.tags.enabled,
  16435. this.enabled = !0,
  16436. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16437. t && setTimeout(function() {
  16438. this.activateTag(this.model.getTagBySid(t))
  16439. }
  16440. .bind(this), c.tags.startup.fadeInDuration / 2))
  16441. }
  16442. ,
  16443. n.prototype.showAlltags = function(e, t, i) {
  16444. function n() {
  16445. o++,
  16446. o === this.totaltags && (this.model.tagsShown = !0,
  16447. r.resolve())
  16448. }
  16449. var r = $.Deferred();
  16450. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16451. return r.resolve().promise();
  16452. var o = 0;
  16453. for (var a in this.model.tags) {
  16454. var s = this.model.tags[a];
  16455. s.show(e, t).done(n.bind(this))
  16456. }
  16457. return r.promise()
  16458. }
  16459. ,
  16460. n.prototype.hideAlltags = function(e, t) {
  16461. function i() {
  16462. r++,
  16463. r === this.totaltags && (this.model.tagsShown = !1,
  16464. n.resolve())
  16465. }
  16466. var n = $.Deferred()
  16467. , r = 0;
  16468. for (var o in this.model.tags) {
  16469. var a = this.model.tags[o];
  16470. a.hide(e, t).done(i.bind(this)),
  16471. a === this.activeTag && this.dismissActiveTag()
  16472. }
  16473. return n.promise()
  16474. }
  16475. ,
  16476. n.prototype.enableHovering = function() {
  16477. this.enabled = !0
  16478. }
  16479. ,
  16480. n.prototype.disableHovering = function() {
  16481. this.enabled = !1
  16482. }
  16483. ,
  16484. n.prototype.activateTag = function(e, t) {
  16485. t = t || y.EXAMINE,
  16486. this.activeTag = e,
  16487. this.activeTag.hoveringDisc = !0,
  16488. this.activeTag.setHoverState(t === y.EXAMINE),
  16489. this.tagState = t,
  16490. this.emit(v.TagActivated, e)
  16491. }
  16492. ,
  16493. n.prototype.dismissActiveTag = function() {
  16494. this.activeTag.hoveringDisc = !1,
  16495. this.activeTag.setFreeState(!0);
  16496. var e = this.activeTag;
  16497. this.activeTag = null,
  16498. this.tagState = y.IDLE,
  16499. this.emit(v.TagDismissed, e)
  16500. }
  16501. ,
  16502. n.prototype.clickedOnTag = function(e) {
  16503. var t = function() {
  16504. this.navigatingViaTag = !0,
  16505. this.activeTag.examine(this.player),
  16506. this.emit(v.TagNavigation, this.activeTag)
  16507. }
  16508. .bind(this);
  16509. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16510. this.activeTag = this.intersectTag,
  16511. t(),
  16512. !0) : (this.dismissActiveTag(),
  16513. !1)
  16514. }
  16515. ,
  16516. n.prototype.intersecttag = function() {
  16517. var e = new r.Vector3
  16518. , t = new r.Vector3
  16519. , i = new r.Vector3;
  16520. return function(n, r, o) {
  16521. if (!this.enabled)
  16522. return null;
  16523. var a = null
  16524. , s = this.tagDiscs.filter(function(e) {
  16525. return e.parent.visible
  16526. });
  16527. if (s.length > 0) {
  16528. var l = this.model.floors.reduce(function(e, t) {
  16529. return t.hidden ? e : e.concat(t.collider.children)
  16530. }, s);
  16531. e.set(n.x, n.y, -1).unproject(o),
  16532. t.set(n.x, n.y, 1).unproject(o),
  16533. i.copy(t).sub(e).normalize(),
  16534. this.raycaster.set(e, i);
  16535. var c = this.raycaster.intersectObjects(l);
  16536. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16537. }
  16538. return this.intersectTag = a,
  16539. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16540. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16541. this.hoveredTag = a
  16542. }
  16543. .bind(this)),
  16544. a.billboard.on(h.LEAVE, function() {
  16545. this.hoveredTag = null
  16546. }
  16547. .bind(this))),
  16548. this.activateTag(a, y.BROWSE))),
  16549. a
  16550. }
  16551. }(),
  16552. n.prototype.rankedtagInDirection = function() {
  16553. var e = []
  16554. , t = []
  16555. , i = new r.Vector3
  16556. , n = new r.Vector3
  16557. , o = new r.Vector3;
  16558. return function(r, a, s, l) {
  16559. var c = 0;
  16560. t.length = 0;
  16561. for (var h = 0; h < this.closesttags.length; h++) {
  16562. var u = this.closesttags[h];
  16563. n.copy(u.position),
  16564. n.add(u.discPosition),
  16565. i.copy(a),
  16566. i.sub(n).negate(),
  16567. i.normalize();
  16568. var d = i.dot(l);
  16569. if (d >= 0) {
  16570. o.copy(n),
  16571. o.project(s);
  16572. var p = this.intersecttag(o, !1, s);
  16573. if (p) {
  16574. if (c >= e.length)
  16575. for (var f = 0; f < 64; f++)
  16576. e.push({
  16577. tag: u,
  16578. dot: d
  16579. });
  16580. var g = e[c];
  16581. g.tag = u,
  16582. g.dot = d,
  16583. g.position = math.projectPositionToCanvas(n, s),
  16584. t.push(g),
  16585. c++
  16586. }
  16587. }
  16588. }
  16589. return t.sort(function(e, t) {
  16590. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16591. }),
  16592. r < t.length ? t[r].tag : null
  16593. }
  16594. }(),
  16595. n.prototype.updateClosestTags = function() {
  16596. var e = new r.Vector3
  16597. , t = 30;
  16598. return function(i) {
  16599. this.closesttags || (this.closesttags = []),
  16600. this.closesttags.length = 0;
  16601. var n = this.model.tags;
  16602. if (n)
  16603. for (var r in n)
  16604. if (n.hasOwnProperty(r)) {
  16605. var o = n[r]
  16606. , a = o.position;
  16607. e.copy(i),
  16608. e.sub(a).negate();
  16609. var s = e.lengthSq();
  16610. s < t && this.closesttags.push(o)
  16611. }
  16612. }
  16613. }(),
  16614. t.exports = n
  16615. }
  16616. ).call(this, "/js/tag/tagManager.js")
  16617. }
  16618. , {
  16619. "../controls/serializer": 14,
  16620. "../enum/BlackoutStyle": 18,
  16621. "../enum/tagEvents": 32,
  16622. "../enum/ModelManagerEvents": 33,
  16623. "../enum/PlayerEvents": 40,
  16624. "../enum/TagStates": 44,
  16625. "../enum/Viewmode": 51,
  16626. "../enum/WarpStyle": 52,
  16627. "../objects/Snapshot": 153,
  16628. "../settings": 166,
  16629. "../util/common": 185,
  16630. "../util/lerp": 188,
  16631. "../util/logger": 189,
  16632. "./Billboard/BillboardEvent": 120,
  16633. "./Media/LinkType": 130,
  16634. "./Media/MediaEvent": 131,
  16635. events: 202,
  16636. three: 217
  16637. }],
  16638. 125: [function(e, t, i) {
  16639. (function(i) {
  16640. "use strict";
  16641. function n() {
  16642. this.embedWrapper = null,
  16643. this.embedElement = null
  16644. }
  16645. var r = e("../../util/ajax")
  16646. , o = e("./mediaSettings")
  16647. , a = e("../../settings")
  16648. , s = e("../../util/logger")
  16649. , l = new s(i);
  16650. n.prototype.createDomElement = function() {
  16651. return this.embedWrapper = document.createElement("div"),
  16652. this.embedWrapper.classList.add("tag-embed"),
  16653. this.embedWrapper.classList.add("hidden"),
  16654. this.embedWrapper
  16655. }
  16656. ,
  16657. n.prototype.load = function(e) {
  16658. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16659. return new Promise(function(e, i) {
  16660. r.get(t).then(function(t) {
  16661. if (t = JSON.parse(t),
  16662. t.html && t.html.indexOf("<script") === -1) {
  16663. this.embedWrapper.innerHTML = t.html;
  16664. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16665. if (this.embedWrapper.style.width = n + "px",
  16666. t.height) {
  16667. var r = t.height / t.width;
  16668. this.embedWrapper.style.height = n * r + "px"
  16669. }
  16670. this.embedElement = this.embedWrapper.firstChild;
  16671. var a = [];
  16672. try {
  16673. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16674. } catch (e) {
  16675. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16676. }
  16677. a.forEach(function(e) {
  16678. e.setAttribute("target", "_blank")
  16679. }),
  16680. this.embedElement.classList.add("hidden"),
  16681. this.embedWrapper.classList.remove("hidden"),
  16682. e()
  16683. } else
  16684. i("Not a valid embed")
  16685. }
  16686. .bind(this), function(e) {
  16687. i(e.response)
  16688. })
  16689. }
  16690. .bind(this))
  16691. }
  16692. ,
  16693. n.prototype.show = function() {
  16694. this.embedElement && this.embedElement.classList.remove("hidden")
  16695. }
  16696. ,
  16697. n.prototype.hide = function() {
  16698. this.embedElement && this.embedElement.classList.add("hidden")
  16699. }
  16700. ,
  16701. t.exports = n
  16702. }
  16703. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16704. }
  16705. , {
  16706. "../../settings": 166,
  16707. "../../util/ajax": 181,
  16708. "../../util/logger": 189,
  16709. "./mediaSettings": 132
  16710. }],
  16711. 126: [function(e, t, i) {
  16712. (function(i) {
  16713. "use strict";
  16714. function n(e) {
  16715. o.call(this),
  16716. this.options = e,
  16717. this.playerControls = null,
  16718. this.state = s.NOT_READY
  16719. }
  16720. var r = e("../../util/browser")
  16721. , o = e("./EmbedlyEmbed")
  16722. , a = e("../../util/logger")
  16723. , s = (new a(i),
  16724. Object.freeze({
  16725. NOT_READY: "player.not.ready",
  16726. CUED: "player.cued",
  16727. PLAYING: "player.playing",
  16728. PAUSED: "player.paused"
  16729. }));
  16730. n.prototype = Object.create(o.prototype),
  16731. n.prototype.createDomElement = function() {
  16732. return this.embedWrapper = document.createElement("div"),
  16733. this.embedWrapper.classList.add("tag-video"),
  16734. this.embedWrapper.classList.add("hidden"),
  16735. this.embedWrapper
  16736. }
  16737. ,
  16738. n.prototype.load = function(e) {
  16739. var t = function() {
  16740. function e(e) {
  16741. this.playerState = s.CUED,
  16742. this.options.startMuted && this.playerControls.mute()
  16743. }
  16744. function t(e) {
  16745. this.playerState = e
  16746. }
  16747. function i(e) {
  16748. this.playerControls.setCurrentTime(0),
  16749. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16750. }
  16751. this.playerControls = new playerjs.Player(this.embedElement),
  16752. this.playerControls.on("ready", e.bind(this)),
  16753. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16754. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16755. this.playerControls.on("ended", i.bind(this))
  16756. }
  16757. .bind(this);
  16758. return o.prototype.load.call(this, e).then(t.bind(this))
  16759. }
  16760. ,
  16761. n.prototype.play = function() {
  16762. var e = r.isMobile();
  16763. return function() {
  16764. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16765. }
  16766. }(),
  16767. n.prototype.pause = function() {
  16768. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16769. }
  16770. ,
  16771. t.exports = n
  16772. }
  16773. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16774. }
  16775. , {
  16776. "../../util/browser": 182,
  16777. "../../util/logger": 189,
  16778. "./EmbedlyEmbed": 125
  16779. }],
  16780. 127: [function(e, t, i) {
  16781. (function(i) {
  16782. "use strict";
  16783. function n(e) {
  16784. function t() {
  16785. return a.debug("requesting file from embedly:", e.href),
  16786. r.get(e.href, {
  16787. responseType: e.responseType
  16788. }).then(function(t) {
  16789. return a.debug("requesting file finished:", e.href),
  16790. t
  16791. })
  16792. }
  16793. function i() {}
  16794. return s = new Promise(function(e, n) {
  16795. s.catch(i).then(function() {
  16796. t().then(e, n)
  16797. })
  16798. }
  16799. )
  16800. }
  16801. var r = e("../../util/ajax")
  16802. , o = (e("./mediaSettings"),
  16803. e("../../util/logger"))
  16804. , a = new o(i)
  16805. , s = Promise.resolve();
  16806. t.exports.enqueue = n
  16807. }
  16808. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16809. }
  16810. , {
  16811. "../../util/ajax": 181,
  16812. "../../util/logger": 189,
  16813. "./mediaSettings": 132
  16814. }],
  16815. 128: [function(e, t, i) {
  16816. (function(i) {
  16817. "use strict";
  16818. function n() {
  16819. this.imageWrapper = null,
  16820. this.width = 0,
  16821. this.height = 0,
  16822. this.aspect = 1
  16823. }
  16824. var r = e("./MediaEvent")
  16825. , o = e("./EmbedlyQueue")
  16826. , a = e("events").EventEmitter
  16827. , s = e("../../util/logger")
  16828. , l = e("../../settings");
  16829. new s(i);
  16830. n.prototype = Object.create(a.prototype),
  16831. n.prototype.createDomElement = function() {
  16832. return this.imageWrapper = document.createElement("div"),
  16833. this.imageWrapper.classList.add("tag-image"),
  16834. this.imageWrapper.classList.add("hidden"),
  16835. this.imageWrapper.addEventListener("click", function(e) {
  16836. e.stopPropagation(),
  16837. this.emit(r.IMAGE_OPENING),
  16838. this.imageWrapper.style.pointerEvents = "none"
  16839. }
  16840. .bind(this)),
  16841. this.imageWrapper
  16842. }
  16843. ,
  16844. n.prototype.onClosed = function() {
  16845. this.imageWrapper.style.pointerEvents = "auto"
  16846. }
  16847. ,
  16848. n.prototype.load = function(e) {
  16849. var t = Math.max(window.screen.height, window.screen.width)
  16850. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16851. return new Promise(function(e, t) {
  16852. function n(t) {
  16853. var i = t.target;
  16854. this.width = i.naturalWidth,
  16855. this.height = i.naturalHeight,
  16856. this.aspect = this.width / this.height;
  16857. var n = t.target.src;
  16858. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16859. this.imageWrapper.style.width = this.width + "px",
  16860. this.imageWrapper.style.height = this.height + "px",
  16861. this.imageWrapper.classList.remove("hidden"),
  16862. e()
  16863. }
  16864. o.enqueue({
  16865. href: i,
  16866. responseType: "arraybuffer"
  16867. }).then(function(e) {
  16868. var t = new Uint8Array(e)
  16869. , i = new Blob([t])
  16870. , r = new window.Image;
  16871. r.addEventListener("load", n.bind(this));
  16872. var o = URL.createObjectURL(i);
  16873. r.src = o
  16874. }
  16875. .bind(this), t)
  16876. }
  16877. .bind(this))
  16878. }
  16879. ,
  16880. t.exports = n
  16881. }
  16882. ).call(this, "/js/tag/Media/Image.js")
  16883. }
  16884. , {
  16885. "../../settings": 166,
  16886. "../../util/logger": 189,
  16887. "./EmbedlyQueue": 127,
  16888. "./MediaEvent": 131,
  16889. events: 202
  16890. }],
  16891. 129: [function(e, t, i) {
  16892. "use strict";
  16893. function n(e) {
  16894. this.label = e.label,
  16895. this.href = e.url,
  16896. this.type = this.updateLinkForType(),
  16897. this.domElement = null,
  16898. this.id = c++
  16899. }
  16900. var r = e("./LinkType")
  16901. , o = e("./MediaEvent")
  16902. , a = e("../../util/browser")
  16903. , s = e("../../analytics")
  16904. , l = e("events").EventEmitter
  16905. , c = 0;
  16906. n.prototype = Object.create(l.prototype),
  16907. n.prototype.updateLinkForType = function() {
  16908. function e(e) {
  16909. var t = new RegExp("[#&?]start=([^#&?]*)")
  16910. , i = t.exec(e);
  16911. return i[1]
  16912. }
  16913. function t(e) {
  16914. return e + "&play=1"
  16915. }
  16916. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16917. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16918. r.NAVIGATION) : (this.href = t(this.href),
  16919. r.MODEL) : r.EXT_LINK
  16920. }
  16921. ;
  16922. var h = {};
  16923. n.prototype.createDomElement = function() {
  16924. function e(e) {
  16925. switch (e.stopPropagation(),
  16926. h[this.id] = !0,
  16927. s.trackAlways("click_tag_link", {
  16928. link_type: this.type,
  16929. link_count: c,
  16930. links_clicked: Object.keys(h).length
  16931. }),
  16932. this.type) {
  16933. case r.MODEL:
  16934. window.location.replace(this.href);
  16935. break;
  16936. case r.EXT_LINK:
  16937. window.open(this.href, "_blank")
  16938. }
  16939. this.emit(o.LINK_CLICK, {
  16940. type: this.type,
  16941. url: this.href
  16942. })
  16943. }
  16944. if (this.domElement = document.createElement("a"),
  16945. this.domElement.classList.add("tag-link"),
  16946. this.domElement.textContent = this.label,
  16947. this.type === r.EXT_LINK) {
  16948. this.domElement.textContent += " ";
  16949. var t = document.createElement("i");
  16950. t.classList.add("icon-ext-link"),
  16951. t.title = "Link to external web site",
  16952. this.domElement.appendChild(t)
  16953. }
  16954. return this.domElement.addEventListener("click", e.bind(this)),
  16955. this.domElement
  16956. }
  16957. ,
  16958. t.exports = n
  16959. }
  16960. , {
  16961. "../../analytics": 4,
  16962. "../../util/browser": 182,
  16963. "./LinkType": 130,
  16964. "./MediaEvent": 131,
  16965. events: 202
  16966. }],
  16967. 130: [function(e, t, i) {
  16968. "use strict";
  16969. t.exports = {
  16970. NAVIGATION: "navigation",
  16971. MODEL: "model",
  16972. EXT_LINK: "ext-link"
  16973. }
  16974. }
  16975. , {}],
  16976. 131: [function(e, t, i) {
  16977. "use strict";
  16978. t.exports = Object.freeze({
  16979. LINK_CLICK: "mtmedia.link",
  16980. IMAGE_LOADED: "mtmedia.image.loaded",
  16981. IMAGE_OPENING: "mtmedia.image.opening",
  16982. IMAGE_OPENED: "mtmedia.image.opened",
  16983. IMAGE_CLOSING: "mtmedia.image.closing",
  16984. IMAGE_CLOSED: "mtmedia.image.closed",
  16985. VIDEO_START: "mtmedia.video.start",
  16986. VIDEO_PAUSE: "mtmedia.video.pause",
  16987. VIDEO_ENDED: "mtmedia.video.end"
  16988. })
  16989. }
  16990. , {}],
  16991. 132: [function(e, t, i) {
  16992. "use strict";
  16993. t.exports = Object.freeze({
  16994. maxEmbedWidth: 350,
  16995. defaultAspectRatio: .75
  16996. })
  16997. }
  16998. , {}],
  16999. 133: [function(e, t, i) {
  17000. "use strict";
  17001. t.exports = Object.freeze({
  17002. TEXT: "text",
  17003. LINK: "link",
  17004. IMAGE: "photo",
  17005. VIDEO: "video",
  17006. RICH: "rich"
  17007. })
  17008. }
  17009. , {}],
  17010. 134: [function(e, t, i) {
  17011. "use strict";
  17012. function n(e) {
  17013. this.capabilities = {
  17014. links: {
  17015. enable: e.supportLinks,
  17016. keepLabels: e.keepLinkLabels
  17017. }
  17018. }
  17019. }
  17020. var r = e("./DescriptionChunkType");
  17021. n.prototype.parse = function(e, t) {
  17022. var i = []
  17023. , n = e.split("[").map(function(e, t) {
  17024. return 0 === t ? e : "[" + e
  17025. });
  17026. return n.forEach(function(e) {
  17027. var n = this.findMarkdown(e);
  17028. if (n) {
  17029. if (n.url.indexOf("javascript:") !== -1)
  17030. return;
  17031. this.addLinkChunk(i, n, t),
  17032. this.addTextChunk(i, e.slice(n.markdown.length))
  17033. } else
  17034. this.addTextChunk(i, e)
  17035. }
  17036. .bind(this)),
  17037. i
  17038. }
  17039. ,
  17040. n.prototype.findMarkdown = function(e) {
  17041. var t = /\[([^\]]*)\]\((.*)\)/
  17042. , i = e.match(t);
  17043. if (i) {
  17044. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17045. 0 !== r); )
  17046. o++;
  17047. var a = n.length - o;
  17048. return {
  17049. markdown: i[0].substring(0, i[0].length - a),
  17050. label: i[1],
  17051. url: i[2].substring(0, o)
  17052. }
  17053. }
  17054. }
  17055. ,
  17056. n.prototype.addTextChunk = function(e, t) {
  17057. 0 !== t.length && e.push({
  17058. type: r.TEXT,
  17059. text: t
  17060. })
  17061. }
  17062. ,
  17063. n.prototype.addLinkChunk = function(e, t) {
  17064. if (!this.capabilities.links.enable)
  17065. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17066. var i = {
  17067. label: t.label,
  17068. url: t.url
  17069. };
  17070. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17071. e.push({
  17072. type: r.LINK,
  17073. link: i
  17074. })
  17075. }
  17076. ,
  17077. t.exports = n
  17078. }
  17079. , {
  17080. "./DescriptionChunkType": 133
  17081. }],
  17082. 135: [function(e, t, i) {
  17083. (function(i) {
  17084. "use strict";
  17085. var n = e("../util/logger")
  17086. , r = new n(i)
  17087. , o = {
  17088. parseIdsFromChunkName: function(e, t) {
  17089. t.floorId = o.parseFloor(e),
  17090. t.roomId = o.parseRoom(e)
  17091. },
  17092. parseFloor: function(e) {
  17093. var t = e.match(/_group([0-9]+)/);
  17094. if (!t)
  17095. return 0;
  17096. try {
  17097. return parseInt(t[1], 10)
  17098. } catch (e) {
  17099. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17100. 0
  17101. }
  17102. },
  17103. parseRoom: function(e) {
  17104. var t = e.match(/_sub([0-9]+)/);
  17105. if (!t)
  17106. return -1;
  17107. try {
  17108. return parseInt(t[1], 10)
  17109. } catch (e) {
  17110. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17111. 0
  17112. }
  17113. }
  17114. };
  17115. t.exports = o
  17116. }
  17117. ).call(this, "/js/model/Chunks.js")
  17118. }
  17119. , {
  17120. "../util/logger": 189
  17121. }],
  17122. 136: [function(e, t, i) {
  17123. (function(i) {
  17124. "use strict";
  17125. function n(e) {
  17126. s.call(this),
  17127. this.model = e,
  17128. this.exploded = !1
  17129. }
  17130. var r = e("../objects/Floor")
  17131. , o = (e("../settings"),
  17132. e("../util/logger"))
  17133. , a = e("../util/transitions")
  17134. , s = e("../util/IndexedCollection")
  17135. , l = e("../util/common")
  17136. , c = e("../util/easing");
  17137. new o(i);
  17138. l.inherit(n, s),
  17139. n.prototype.add = function(e) {
  17140. s.prototype.add.call(this, e),
  17141. this.model.add(e)
  17142. }
  17143. ,
  17144. n.prototype.getIndex = function(e) {
  17145. return e.floorIndex
  17146. }
  17147. ,
  17148. n.prototype.build = function() {
  17149. this.list.forEach(function(e) {
  17150. e.build()
  17151. })
  17152. }
  17153. ,
  17154. n.prototype.size = function() {
  17155. return this.length
  17156. }
  17157. ,
  17158. n.prototype.sort = function() {
  17159. s.prototype.sort.call(this, function(e, t) {
  17160. return e.floorIndex - t.floorIndex
  17161. })
  17162. }
  17163. ,
  17164. n.prototype.nextFloor = function(e, t) {
  17165. return this.index[e.floorIndex + t] || null
  17166. }
  17167. ,
  17168. n.prototype.getFloorAtPoint = function(e) {
  17169. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17170. var r = this.list[n]
  17171. , o = r.distanceToPoint(e);
  17172. (!t || i > o) && (i = o,
  17173. t = r)
  17174. }
  17175. return t
  17176. }
  17177. ,
  17178. n.prototype.getOrMakeFloor = function(e) {
  17179. var t = this.index[e];
  17180. return t || (t = new r(this.model,e),
  17181. this.add(t)),
  17182. t
  17183. }
  17184. ,
  17185. n.prototype.hide = function() {
  17186. this.list.forEach(function(e) {
  17187. e.hide()
  17188. })
  17189. }
  17190. ,
  17191. n.prototype.show = function() {
  17192. this.list.forEach(function(e) {
  17193. e.show()
  17194. })
  17195. }
  17196. ,
  17197. n.prototype.names = function() {
  17198. return this.list.reduce(function(e, t) {
  17199. return e.concat(t.name)
  17200. }, [])
  17201. }
  17202. ,
  17203. n.prototype.toggleExplodeHorizontal = function() {
  17204. function e(e, t) {
  17205. r.copy(e.position),
  17206. e.position.x = i[e.floorIndex] * t,
  17207. e.position.y = 1 * e.floorIndex * t,
  17208. r.sub(e.position).multiplyScalar(-1),
  17209. e.panos.forEach(function(e) {
  17210. e.translate(r)
  17211. })
  17212. }
  17213. var t, i = [], n = 0;
  17214. this.list.forEach(function(e, r, o) {
  17215. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17216. n += t,
  17217. i[r] = n
  17218. }),
  17219. i = i.map(function(e) {
  17220. return e - n / 2
  17221. });
  17222. var r = this.list[0].position.clone();
  17223. this.exploded ? this.list.forEach(function(t) {
  17224. a.start(function(i) {
  17225. e(t, 1 - i)
  17226. }, 1500, null, 0, c.easeOutExpo)
  17227. }) : this.list.forEach(function(t) {
  17228. a.start(function(i) {
  17229. e(t, i)
  17230. }, 1500, null, 0, c.easeOutExpo)
  17231. }),
  17232. this.exploded = !this.exploded
  17233. }
  17234. ,
  17235. n.prototype.toggleExplodeVertical = function() {
  17236. function e(e, i) {
  17237. var n = n.copy(e.position);
  17238. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17239. n.sub(e.position).multiplyScalar(-1),
  17240. e.panos.forEach(function(e) {
  17241. e.translate(n)
  17242. })
  17243. }
  17244. var t = this.model.size;
  17245. this.list[0].position.clone();
  17246. this.exploded ? this.list.forEach(function(t) {
  17247. a.start(function(i) {
  17248. e(t, 1 - i)
  17249. }, 1500, null, 0, c.easeOutExpo)
  17250. }) : this.list.forEach(function(t) {
  17251. a.start(function(i) {
  17252. e(t, i)
  17253. }, 1500, null, 0, c.easeOutExpo)
  17254. }),
  17255. this.exploded = !this.exploded
  17256. }
  17257. ,
  17258. t.exports = n
  17259. }
  17260. ).call(this, "/js/model/FloorCollection.js")
  17261. }
  17262. , {
  17263. "../objects/Floor": 146,
  17264. "../settings": 166,
  17265. "../util/IndexedCollection": 175,
  17266. "../util/common": 185,
  17267. "../util/easing": 186,
  17268. "../util/logger": 189,
  17269. "../util/transitions": 195
  17270. }],
  17271. 137: [function(e, t, i) {
  17272. (function(i) {
  17273. "use strict";
  17274. function n() {
  17275. c.call(this)
  17276. }
  17277. var r = e("../settings")
  17278. , o = e("../util/logger")
  17279. , a = e("../enum/Viewmode")
  17280. , s = e("../objects/Snapshot")
  17281. , l = (e("../util/math"),
  17282. e("../util/common"))
  17283. , c = e("../util/IndexedCollection")
  17284. , h = new o(i);
  17285. l.inherit(n, c),
  17286. n.prototype.getImage = function(e) {
  17287. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17288. }
  17289. ,
  17290. n.prototype.filterByModesAndReel = function(e, t) {
  17291. for (var i = [], n = 0; n < t.length; n += 1) {
  17292. var r = t[n]
  17293. , o = this.index[r.sid];
  17294. o && i.push(o)
  17295. }
  17296. var s = e[a.DOLLHOUSE]
  17297. , l = e[a.FLOORPLAN];
  17298. i = i.filter(function(e) {
  17299. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17300. return !0;
  17301. var t;
  17302. try {
  17303. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17304. } catch (e) {
  17305. return h.debug(e.message),
  17306. !1
  17307. }
  17308. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17309. }),
  17310. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17311. this.list = i,
  17312. this.reIndex()
  17313. }
  17314. ,
  17315. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17316. if (0 === this.list.length)
  17317. return [];
  17318. var locations = [];
  17319. var deal = (info, container)=>{
  17320. var src = info.thumbnail_signed_src,
  17321. o = info.name || "";
  17322. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17323. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17324. let a = panos.get(info.metadata.scan_id);
  17325. if (a && !a.isAligned()) return
  17326. }
  17327. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17328. if (cameraMode === a.MESH) return
  17329. if(window.isLocal)src = manage.dealURL(src)
  17330. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17331. var l = {
  17332. cameraMode: cameraMode,
  17333. position: info.metadata.camera_position,
  17334. quaternion: info.metadata.camera_quaternion,
  17335. zoom: info.metadata.zoom,
  17336. panoId: info.metadata.scan_id,
  17337. orthoZoom: info.metadata.ortho_zoom,
  17338. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17339. thumbUrl: src,
  17340. name: n.filterImageName(o),
  17341. sid: info.sid
  17342. }
  17343. var item = new s(l);
  17344. item.momentTour = info.momentTour
  17345. container.push(item)
  17346. return item
  17347. }
  17348. }
  17349. this.list.forEach(image=>{
  17350. if(image.images){
  17351. var folder = $.extend({}, image )
  17352. folder.heroLocations = [];
  17353. image.images.list.forEach(child=>{
  17354. deal(child, folder.heroLocations);
  17355. })
  17356. folder.musicInfo = folder.musicInfo || {}
  17357. locations.push(folder)
  17358. delete folder.images;
  17359. delete folder.locations;
  17360. }else{
  17361. var item = deal(image, locations);
  17362. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17363. }
  17364. })
  17365. return locations
  17366. }
  17367. ,
  17368. n.prototype.getIndex = function(e) {
  17369. return e.sid
  17370. }
  17371. ,
  17372. n.filterImageName = function(e) {
  17373. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17374. }
  17375. ,
  17376. t.exports = n
  17377. }
  17378. ).call(this, "/js/model/ImageCollection.js")
  17379. }
  17380. , {
  17381. "../enum/Viewmode": 51,
  17382. "../objects/Snapshot": 153,
  17383. "../settings": 166,
  17384. "../util/IndexedCollection": 175,
  17385. "../util/common": 185,
  17386. "../util/logger": 189,
  17387. "../util/math": 190
  17388. }],
  17389. 138: [function(e, t, i) {
  17390. (function(i) {
  17391. "use strict";
  17392. function n() {
  17393. u.call(this)
  17394. }
  17395. var r = e("../label/Label")
  17396. , o = e("../settings")
  17397. , a = e("../util/logger")
  17398. , s = e("../util/math")
  17399. , l = e("../util/ajax")
  17400. , c = e("./RoomCollection")
  17401. , h = e("../util/common")
  17402. , u = e("../util/IndexedCollection");
  17403. new a(i);
  17404. h.inherit(n, u),
  17405. n.prototype.getIndex = function(e) {
  17406. return e.labelId
  17407. }
  17408. ,
  17409. n.prototype.associateWithRooms = function(e) {
  17410. this.forEach(function(t) {
  17411. e.forEach(function(e) {
  17412. e.roomId === t.roomId && (t.room = e)
  17413. })
  17414. })
  17415. }
  17416. ,
  17417. n.prototype.createFromLabelData = function(e) {
  17418. e.forEach(function(e) {
  17419. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17420. t = c.generateRoomId(e.floorId, t);
  17421. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17422. i.position = s.convertWorkshopVector(i.position),
  17423. this.add(i),
  17424. i.build()
  17425. }
  17426. .bind(this))
  17427. }
  17428. ,
  17429. n.prototype.load = function(e, t) {
  17430. return l.get(e, {
  17431. responseType: "json",
  17432. auth: t ? o.authorizationHeader : null
  17433. }).done(function(e) {
  17434. var t = [];
  17435. for (var i in e) {
  17436. var n = e[i];
  17437. t.push(n)
  17438. }
  17439. this.createFromLabelData(t)
  17440. }
  17441. .bind(this))
  17442. }
  17443. ,
  17444. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17445. var t = -1;
  17446. if (e) {
  17447. var i = e.split("_");
  17448. t = parseInt(i[0])
  17449. }
  17450. return t
  17451. }
  17452. ,
  17453. t.exports = n
  17454. }
  17455. ).call(this, "/js/model/LabelCollection.js")
  17456. }
  17457. , {
  17458. "../label/Label": 90,
  17459. "../settings": 166,
  17460. "../util/IndexedCollection": 175,
  17461. "../util/ajax": 181,
  17462. "../util/common": 185,
  17463. "../util/logger": 189,
  17464. "../util/math": 190,
  17465. "./RoomCollection": 141
  17466. }],
  17467. 139: [function(e, t, i) {
  17468. (function(i) {
  17469. "use strict";
  17470. function n(e, t) {
  17471. o.Object3D.call(this)
  17472. this.sid = window.number;//t.sid,
  17473. this.data = t,
  17474. this.options = e,
  17475. this.urls = new s(e.urlFiles),
  17476. this.isPublic = void 0 !== t.is_public && t.is_public,
  17477. //创建heroLocations
  17478. this.images = new _(this),
  17479. this.images.extend(t.images),
  17480. this.images.forEach((info)=>{
  17481. if(info.locations){
  17482. info.images = new _(this);
  17483. info.images.extend(info.locations)
  17484. }
  17485. })
  17486. this.heroLocations = []
  17487. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17488. this.outdoorPanoLocations = [],
  17489. this.floors = new d(this),
  17490. this.floorsEnabled = void 0 === e.floors || e.floors,
  17491. this.changingFloor = !1,
  17492. this.chunks = [],
  17493. this.panos = new A,
  17494. this.colliders = [],
  17495. this.loadPanosPromise = null,
  17496. this.loadMeshTexturesPromise = null,
  17497. this.auxDataPromise = null,
  17498. this.meshTexturesLoaded = !1,
  17499. this.meshTextures = [],
  17500. this.tags = {},
  17501. this.tagsShown = !1,
  17502. this.shouldShowtags = !1,
  17503. this.has360Views = !1,
  17504. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17505. this.supportedModes = {},
  17506. this.supportedModes[c.PANORAMA] = !0,
  17507. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17508. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17509. this.supportedModes[c.TRANSITIONING] = !0,
  17510. this.supportsTiles = this.configureTiling(),
  17511. // this.supportsVR = t.is_vr,
  17512. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17513. this.mode = c.DOLLHOUSE,
  17514. this.size = null,
  17515. this.center = null,
  17516. this.boundingBox = new o.Box3,
  17517. this.currentFloor = null,
  17518. this.allFloorsVisible = !0,
  17519. this.projectedPano0 = null,
  17520. this.projectedPano1 = null,
  17521. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17522. this.addFloor(new u(this,t,e.trim()))
  17523. }
  17524. .bind(this)),
  17525. this.waitQueue = [],
  17526. this.on("load", function(e) {
  17527. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17528. return !e.isLoadedCallback()
  17529. }),
  17530. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17531. }
  17532. .bind(this)),
  17533. this.setupCustomProperties()
  17534. this.hots = {};
  17535. }
  17536. function r() {
  17537. try {
  17538. var e = document.createElement("canvas")
  17539. , t = e.getContext("webgl");
  17540. t || (t = e.getContext("experimental-webgl"));
  17541. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17542. return i
  17543. } catch (e) {
  17544. return 0
  17545. }
  17546. }
  17547. var o = e("three")
  17548. , a = e("../util/ajax")
  17549. , s = e("../util/ModelUrls")
  17550. , l = e("../objects/BoundingTextureSkybox")
  17551. , c = e("../enum/Viewmode")
  17552. , h = e("../enum/RenderOrder")
  17553. , u = (e("../enum/AlignmentType"),
  17554. e("../objects/Floor"))
  17555. , d = e("./FloorCollection")
  17556. , p = e("../objects/Chunk")
  17557. , f = (e("../objects/Room"),
  17558. e("../objects/Snapshot"),
  17559. e("../label/Label"),
  17560. e("../util/math"),
  17561. e("../settings"))
  17562. ,ss = e("../shaders")
  17563. , g = e("../util/logger")
  17564. , m = e("../tag/tag")
  17565. , v = (e("../tag/tagManager"),
  17566. e("../objects/Panorama"))
  17567. , A = e("../util/PanoramaCollection")
  17568. , y = e("../loaders/ModelLoader")
  17569. , C = e("../loaders/ModelTextureLoader")
  17570. , I = e("../loaders/SweepDataLoader")
  17571. , E = e("../util/transitions")
  17572. , b = e("../util/common")
  17573. , es = e("../util/easing")
  17574. ,lerp = e("../util/lerp")
  17575. ,tex = e("../util/texture")
  17576. , w = e("./../util/browser")
  17577. , _ = e("./ImageCollection")
  17578. , T = e("./RoomCollection")
  17579. , x = e("./LabelCollection")
  17580. , S = e("./Chunks")
  17581. , M = e("./../util/showcase")
  17582. , R = e("../exception/BasicException")
  17583. , P = (e("../constants")
  17584. ,e("events").EventEmitter)
  17585. ,Hot = e("hot")
  17586. , O = new g(i);
  17587. n.prototype = Object.create(o.Object3D.prototype),
  17588. b.extend(n, P),
  17589. n.prototype.setupCustomProperties = function() {
  17590. var e = f.modelAlpha;
  17591. Object.defineProperty(this, "alpha", {
  17592. get: function() {
  17593. return e
  17594. },
  17595. set: function(t) {
  17596. e = t,
  17597. this.chunks.forEach(function(t) {
  17598. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17599. })
  17600. }
  17601. })
  17602. }
  17603. ,
  17604. n.prototype.configureTiling = function() {
  17605. var e = r();
  17606. if (e < 2048)
  17607. return !1;
  17608. O.warn("Max cube texture size: " + e);
  17609. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17610. var i = f.tiling.tilingFlagNames[t];
  17611. if ("1" === w.valueFromHash(i, null))
  17612. return !0;
  17613. if ("0" === w.valueFromHash(i, null))
  17614. return !1
  17615. }
  17616. //--------------------------------------------许钟文-------------------------------------------
  17617. //return true;
  17618. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17619. //--------------------------------------------e n d -------------------------------------------
  17620. }
  17621. ,
  17622. n.prototype.toggleAlpha = function() {
  17623. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17624. }
  17625. ,
  17626. n.prototype.load = function(e) {
  17627. var t = function() {
  17628. return $.when(this.loadPanos(), this.loadMesh())
  17629. }
  17630. , i = this.urls.init().then(t.bind(this));
  17631. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17632. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17633. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17634. }
  17635. ,
  17636. n.prototype.loadMesh = function() {
  17637. function e(e) {
  17638. O.error(e),
  17639. n.reject("loading-failed")
  17640. }
  17641. function t(e, t) {
  17642. n.notify(e, t)
  17643. }
  17644. function i(e, t) {
  17645. if (0 === e.length) {
  17646. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17647. r.supportedModes[c.DOLLHOUSE] = !1,
  17648. r.supportedModes[c.FLOORPLAN] = !1;
  17649. var i = new p({
  17650. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17651. });
  17652. i.material.visible = !1,
  17653. i.rotateX(-Math.PI / 2),
  17654. i.geometry.computeBoundingBox(),
  17655. e = [i]
  17656. }
  17657. e.forEach(function(e) {
  17658. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17659. r.addChunk(t, e)
  17660. }),
  17661. r.floors.sort(),
  17662. n.resolve(r)
  17663. }
  17664. var n = $.Deferred()
  17665. , r = this;
  17666. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17667. n.promise()
  17668. }
  17669. ,
  17670. n.prototype.loadMeshTextures = function() {
  17671. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17672. this.meshTexturesLoaded = !0
  17673. }
  17674. .bind(this)),
  17675. this.loadTexturesPromise)
  17676. }
  17677. ,
  17678. /* n.prototype.loadtags = function() {//xzw改
  17679. var e = $.Deferred();
  17680. if (!f.tags.enabled)
  17681. return e.resolve();
  17682. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17683. t = "data/" + this.sid + "/tags.json"
  17684. return a.get(t, {
  17685. responseType: "json",
  17686. auth: this.isPublic ? null : f.authorizationHeader
  17687. }).done(function(t) {
  17688. var i = 0
  17689. , n = 0;
  17690. for (var r in t) {
  17691. var o = t[r];
  17692. o.enabled && (n++,
  17693. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17694. i++))
  17695. }
  17696. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17697. e.resolve()
  17698. }
  17699. .bind(this)).fail(function() {
  17700. O.warn("Getting tags failed, not displaying tags."),
  17701. e.resolve()
  17702. }),
  17703. e
  17704. } */
  17705. n.prototype.shineHots = function(){ //xzw
  17706. E.trigger({
  17707. func: function(e) {
  17708. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17709. for(var i in this.hots){
  17710. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17711. }
  17712. }.bind(this),
  17713. cycling: true,
  17714. duration: 3000,
  17715. //easing: "easeInOutQuad",
  17716. name: "hotShine"
  17717. })
  17718. },
  17719. n.prototype.createHotItem = function(data, hots) {
  17720. var docFragment = document.createDocumentFragment();
  17721. var keyAry = Object.keys(data);
  17722. for(var i = 0; i < keyAry.length; i++){
  17723. var li = document.createElement('li');
  17724. var span = document.createElement('span');
  17725. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17726. // console.log(span.innerHTML);
  17727. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17728. li.appendChild(span);
  17729. docFragment.appendChild(li);
  17730. }
  17731. var ul = document.querySelector('#hotListContent ul');
  17732. ul.appendChild(docFragment);
  17733. console.log(docFragment);
  17734. }
  17735. n.prototype.loadOverlays = function(overlays){
  17736. //var overlays = window.data2 && window.data2.overlays
  17737. var overlays = [{"media":["text"],"depth":0.02,"file":"https://super.4dage.com/data/791/edit/20210128_141321391.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"},{"media":["photo"],"depth":0.02,"file":"images/textbg.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"}]
  17738. overlays && overlays.forEach((info)=>{
  17739. new Overlay(info)
  17740. })
  17741. Overlay.load()
  17742. }
  17743. n.prototype.loadhots = function() {//xzw
  17744. var e = $.Deferred();
  17745. //var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17746. if(browser.isMobile()){
  17747. var t = g_Prefix+/* "data/" + */ this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17748. }else{
  17749. var t = g_Prefix+ "data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17750. }
  17751. return a.get(t, {
  17752. responseType: "json",
  17753. auth: this.isPublic ? null : f.authorizationHeader
  17754. }).done(function(t) {
  17755. window.data2 = t;
  17756. if(!t){
  17757. console.error("data2 is null")
  17758. }else{
  17759. g_data2 = hotMatcher(t);
  17760. this.hotsCount = 0;
  17761. /* for(var i in t.hots){
  17762. this.hotsCount ++;
  17763. this.hots[i] = new Hot(i, t.hots[i], this);
  17764. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17765. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17766. };
  17767. window.hotData = t.hots
  17768. t.hots && this.createHotItem(t.hots, this.hots); */
  17769. var changeURL = function(url){
  17770. var a = url.split('/data/')[1];
  17771. return 'https://ossxiaoan.4dage.com/cms_army_macao_data/' + a
  17772. }
  17773. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17774. window.hotData = {}
  17775. if(t.hots){
  17776. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17777. sids.forEach((sid)=>{
  17778. this.hotsCount++
  17779. var data = t.hots[sid]
  17780. this.hots[sid] = new Hot(sid, data ,this);
  17781. data.infoAttribute || (data.infoAttribute = {})
  17782. /* data.infoAttribute.images = data.infoAttribute.images.map(e=>changeURL(e))
  17783. data.infoAttribute.styleImg = data.infoAttribute.styleImg.map(e=>changeURL(e))
  17784. data.infoAttribute.video = data.infoAttribute.video.map(e=> {return {url:changeURL(e.url)}})
  17785. */
  17786. this.hots[sid].initStyleImg(data.infoAttribute);
  17787. window.hotData[sid] = data;
  17788. })
  17789. }
  17790. this.createHotItem(window.hotData, this.hots);
  17791. /* g_data2.overlays.forEach(e=>{
  17792. e.file = changeURL(e.file)
  17793. }) */
  17794. g_index = w.valueFromHash("m");
  17795. /* if(t.tourAudio){
  17796. g_tourAudio = new Audio;
  17797. g_tourAudio.loop = false;
  17798. g_tourAudio.addEventListener('ended', function () {
  17799. var ev = document.createEvent("MouseEvent");
  17800. ev.initEvent("tourAudioEnded",true,true);
  17801. window.dispatchEvent(ev);
  17802. });
  17803. }; */
  17804. }
  17805. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17806. /* var dataJsPromise = $.Deferred();
  17807. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17808. a.get(dataJsUrl,{
  17809. responseType: "json",
  17810. auth: this.isPublic ? null : f.authorizationHeader
  17811. }).done(function(data) {
  17812. window.hotData = data;
  17813. this.createHotItem(data, this.hots);
  17814. for(let i in this.hots){//add
  17815. data[i] && this.hots[i].initStyleImg(data[i]);
  17816. }
  17817. dataJsPromise.resolve();
  17818. }.bind(this)).fail(function(){
  17819. console.log('Data.js is empty');
  17820. dataJsPromise.resolve();
  17821. }) */
  17822. e.resolve();
  17823. }.bind(this)).fail(function() {
  17824. console.log('没有热点');
  17825. e.resolve()
  17826. }),
  17827. e
  17828. }
  17829. ,
  17830. n.prototype.loadPanos = function() {
  17831. if (this.loadPanosPromise)
  17832. return this.loadPanosPromise;
  17833. var e = new I(this);
  17834. return this.loadPanosPromise = e.load().then(function(e) {
  17835. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17836. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17837. else console.log(e.uuid)
  17838. }
  17839. .bind(this))),
  17840. this.panos.extend(e.map(function(e) {
  17841. return new v(this,e.uuid,e,this.supportsTiles)
  17842. }
  17843. .bind(this))),
  17844. this.panos.forEach(function(e) {
  17845. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17846. var i = this.panos.get(t);
  17847. i && this.panos.setNeighbour(e, i, !0)
  17848. }
  17849. .bind(this)),
  17850. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17851. }
  17852. .bind(this)),
  17853. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17854. this.supportedModes[c.PANORAMA] = !1),
  17855. $.when(this)
  17856. }
  17857. .bind(this)),
  17858. this.loadPanosPromise
  17859. }
  17860. ,
  17861. n.prototype.loadHighlightReel = function() {//xzw
  17862. var e = $.Deferred()
  17863. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17864. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17865. return a.get(t, {
  17866. responseType: "json",
  17867. auth: this.isPublic ? null : f.authorizationHeader
  17868. }).done(function(t) {
  17869. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17870. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17871. e.resolve()
  17872. }
  17873. .bind(this)).fail(function() {
  17874. O.warn("Getting highlight reel failed, no highlights available"),
  17875. e.resolve()
  17876. }),
  17877. e
  17878. }
  17879. ,
  17880. n.prototype.waitForLoad = function(e, t) {
  17881. t() || (this.waitQueue.push({
  17882. object: e,
  17883. isLoadedCallback: t
  17884. }),
  17885. 1 === this.waitQueue.length && this.emit("waiting"))
  17886. }
  17887. ,
  17888. n.prototype.hide = function() {
  17889. this.floors.hide()
  17890. }
  17891. ,
  17892. n.prototype.show = function() {
  17893. this.floors.show()
  17894. }
  17895. ,
  17896. n.prototype.floorNames = function() {
  17897. return this.floors.names()
  17898. }
  17899. ,
  17900. n.prototype.warpDestFloors = function(e, t) {
  17901. if (!e || this.floors.length !== e.length)
  17902. return void this.toggleAllFloors(!0);
  17903. var i = e.findIndex(function(e) {
  17904. return e
  17905. }
  17906. .bind(this));
  17907. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17908. }
  17909. ,
  17910. n.prototype.setFloor = function(e, t, i) {
  17911. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17912. this.allFloorsVisible = !1,
  17913. this._setFloor(e, t, i)
  17914. }
  17915. ,
  17916. n.prototype.toggleAllFloors = function(e) {
  17917. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17918. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17919. this._setFloor(this.currentFloor)
  17920. }
  17921. ,
  17922. n.prototype._setFloor = function(e, t, i) {
  17923. t = t || this.mode,
  17924. this.emit("floor.changed", e, t, this.currentFloor),
  17925. this.currentFloor = e;
  17926. var n;
  17927. if (t === c.PANORAMA) {
  17928. if (this.show(),
  17929. this.shouldShowtags && this.tagsShown)
  17930. for (n in this.tags)
  17931. this.tags[n].show(f.showFloorDuration)
  17932. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17933. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17934. }
  17935. .bind(this)),
  17936. this.shouldShowtags && this.tagsShown))
  17937. for (n in this.tags) {
  17938. var r = this.tags[n];
  17939. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17940. }
  17941. var o = this
  17942. , a = e;
  17943. E.start(function() {}, f.showFloorDelay, function() {
  17944. o.floors.forEach(function(e) {
  17945. e.chunks.forEach(function(t) {
  17946. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17947. })
  17948. })
  17949. }
  17950. .bind(this))
  17951. }
  17952. ,
  17953. n.prototype.toggleExplode = function() {
  17954. this.floors.toggleExplodeHorizontal()
  17955. }
  17956. ,
  17957. n.prototype.toggleExplodeUp = function() {
  17958. this.floors.toggleExplodeVertical()
  17959. }
  17960. ,
  17961. n.prototype.nextFloor = function(e) {
  17962. return this.floors.nextFloor(this.currentFloor, e)
  17963. }
  17964. ,
  17965. n.prototype.addFloor = function(e) {
  17966. this.floors.add(e)
  17967. }
  17968. ,
  17969. n.prototype.getFloorAtPoint = function(e) {
  17970. return this.floors.getFloorAtPoint(e)
  17971. }
  17972. ,
  17973. n.prototype.getTagBySid = function(e) {
  17974. return this.tags[e]
  17975. }
  17976. ,
  17977. n.prototype.addChunk = function(e, t) {
  17978. this.floors.getOrMakeFloor(e).addChunk(t),
  17979. this.chunks.push(t)
  17980. }
  17981. ,
  17982. n.prototype.setMode = function(e) {
  17983. if (!this.supportedModes[e])
  17984. throw new R("Mode not supported for this model: " + e);
  17985. this.mode = e;
  17986. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17987. this.chunks.forEach(function(t) {
  17988. t.setMode(e)
  17989. })
  17990. }
  17991. ,
  17992. n.prototype.build = function() {
  17993. this.heroLocations = this.images.getHeroLocations(this.panos);
  17994. var e = function() {
  17995. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17996. }
  17997. .bind(this)();
  17998. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17999. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18000. }
  18001. .bind(this)) || e,
  18002. null === this.heroImage && O.warn("No hero image defined."),
  18003. this.currentFloor = this.floors.last(),
  18004. this.floors.build(),
  18005. this.colliders = this.floors.reduce(function(e, t) {
  18006. return e.concat(t.collider.children)
  18007. }, []),
  18008. this.panos.forEach(function(e) {
  18009. e.build1(),
  18010. e.on("enter", function() {
  18011. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18012. }
  18013. .bind(this))
  18014. }
  18015. .bind(this)),
  18016. this.panos.forEach(function(e) {
  18017. e.build2()
  18018. }),
  18019. this.floors.forEach(function(e) {
  18020. this.boundingBox.union(e.boundingBox)
  18021. }
  18022. .bind(this)),
  18023. this.size = this.boundingBox.size(),
  18024. this.center = this.boundingBox.center(),
  18025. this.floors.forEach(function(e) {
  18026. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18027. }
  18028. .bind(this)),
  18029. this.panos.populate_path_graph(),
  18030. this.skybox = new l(this.boundingBox),
  18031. this.skybox.matrixWorldNeedsUpdate = !0,
  18032. this.add(this.skybox);
  18033. setTimeout(function(){
  18034. this.hotsCount && this.shineHots();
  18035. }.bind(this),1300);//xzw 热点开始闪烁
  18036. for (var t in this.tags)
  18037. this.tags[t].build();
  18038. //add-----
  18039. for(let i in this.hots){
  18040. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18041. }
  18042. //---------
  18043. this.createFloorLogo()
  18044. return O.debug("Done building model"),
  18045. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18046. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18047. this.buildRooms(),
  18048. this.labels.associateWithRooms(this.rooms),
  18049. $.when(this)
  18050. }
  18051. ,
  18052. n.prototype.createFloorLogo = function(){
  18053. console.log('createFloorLogo')
  18054. if(this.floorLogos || !settings.floorlogoURL)return;
  18055. var url = settings.floorlogoURL
  18056. var map = tex.load(url);//可以追加done
  18057. this.floorLogos = [];
  18058. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18059. var material = new o.MeshBasicMaterial({
  18060. opacity:0,
  18061. map:map,
  18062. side: o.DoubleSide,
  18063. transparent: !0,
  18064. depthWrite: !1,
  18065. depthTest:false//改 在chunk\skybox外也可看到
  18066. });
  18067. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18068. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18069. //logo.scale.set(s,s,s);
  18070. logo.position.set(0,-1.5,0);
  18071. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18072. logo.renderOrder = 100;//cover the videoSkybox
  18073. //logo.layers.set(0)
  18074. this.add(logo);
  18075. this.floorLogos.push(logo);
  18076. }
  18077. this.floorLogos[1].visible = false;
  18078. }
  18079. n.prototype.adjustfloorLogoHeight = function(o){
  18080. var h = player.currentPano.floorPosition.y + 0.01;
  18081. this.floorLogos[1].position.setY(h);
  18082. this.floorLogos[0].position.setY(h);
  18083. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18084. },
  18085. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18086. if(!this.floorLogos) return;
  18087. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18088. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18089. if(!o.dur){//立刻
  18090. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18091. this.floorLogos[o.index].material.opacity = o.opa;
  18092. }else{
  18093. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18094. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18095. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18096. }
  18097. },
  18098. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18099. var lastQ, lastP;
  18100. var equals = function(v1, v2, min){
  18101. return Math.abs(v1-v2) < min
  18102. }
  18103. var isSame = function(now, last, k){//如果和上次相同就不改变
  18104. if(!last)return false;
  18105. var R = k.sceneRenderer;
  18106. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18107. //暂时:
  18108. var min = 0.0008
  18109. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18110. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18111. return same;
  18112. }
  18113. return function(Q, k){
  18114. if(!Q)return;
  18115. /* if(Config.ifFish && window.lowFPS){
  18116. this.fLCompute++;
  18117. if(R.AFPS < 38){
  18118. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18119. else if(k.flying && k.fLCompute%2 !=1) return;
  18120. k.fLCompute %= 4;
  18121. }else if(R.AFPS < 45){
  18122. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18123. else if(k.flying && k.fLCompute%2 !=1) return;
  18124. k.fLCompute %= 6;
  18125. }else{
  18126. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18127. //else if(k.flying && k.fLCompute%2 !=1) return;
  18128. k.fLCompute %= 2;
  18129. }
  18130. } */
  18131. var sameQ, sameP, quaternion, visible;
  18132. for(var i=0;i<2;i++){
  18133. var logo = this.floorLogos[i];
  18134. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18135. visible = true;
  18136. }
  18137. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18138. var c = k.cameraControls.activeControl;
  18139. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18140. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18141. for(var i=0;i<2;i++){
  18142. var logo = this.floorLogos[i];
  18143. if(!sameQ){
  18144. if(!quaternion){
  18145. var a = new THREE.Vector3(0,0,-1);
  18146. a.applyQuaternion(Q);
  18147. a.setY(0);
  18148. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18149. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18150. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18151. quaternion.multiply(a);
  18152. }
  18153. logo.quaternion.copy(quaternion);
  18154. }
  18155. }
  18156. }
  18157. }()
  18158. n.prototype.loadLabels = function() {//xzw
  18159. this.labels = new x(this);
  18160. var e = $.Deferred();
  18161. //加载俯视图的标签 注释这个备注就会加载
  18162. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18163. if (!this.showingLabels) */
  18164. return e.resolve();
  18165. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18166. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18167. console.log(t);
  18168. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18169. O.warn("Getting labels failed, not displaying labels."),
  18170. e.resolve()
  18171. }),
  18172. e
  18173. }
  18174. ,
  18175. n.prototype.buildRooms = function() {
  18176. this.rooms = new T(this),
  18177. this.rooms.createFromChunks(this.chunks),
  18178. this.rooms.calcRoomBoundaries()
  18179. }
  18180. ,
  18181. n.prototype.updateProjectedPanos = function() {
  18182. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18183. }
  18184. ,
  18185. n.prototype.setProjectedPanos = function(e, t, i) {
  18186. void 0 !== i && null !== i || (i = !0),
  18187. i = !!i,
  18188. this.projectedPano0 = e,
  18189. this.projectedPano1 = t,
  18190. this.skybox.material.setProjectedPanos(e, t, i),
  18191. this.chunks.forEach(function(n) {
  18192. n.materialInside.setProjectedPanos(e, t, i)
  18193. })
  18194. }
  18195. ,
  18196. n.prototype.setSide = function(e) {
  18197. this.floors.forEach(function(t) {
  18198. t.collider.material.side = e
  18199. })
  18200. }
  18201. ,
  18202. n.prototype.heroCount = function() {
  18203. return this.heroLocations ? this.heroLocations.length : 0
  18204. }
  18205. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18206. if (e[0] < 0)
  18207. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18208. null;
  18209. if (this.heroCount() < 1)
  18210. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18211. null;
  18212. var t = this.heroLocations[e[0]];
  18213. if(t.heroLocations && e[1]!=void 0){
  18214. t = t.heroLocations[e[1]];
  18215. }
  18216. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18217. null) : t
  18218. }
  18219. ,
  18220. n.prototype.findPanoramicHero = function() {
  18221. for (var e in this.heroLocations)
  18222. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18223. return this.heroLocations[e];
  18224. return null
  18225. }
  18226. ,
  18227. n.prototype.listImagePanos = function() {
  18228. var e = []
  18229. , t = this;
  18230. return this.images.forEach(function(i) {
  18231. if (i.metadata && i.metadata.scan_id) {
  18232. var n = t.panos.get(i.metadata.scan_id);
  18233. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18234. }
  18235. }),
  18236. e
  18237. }
  18238. ,
  18239. n.prototype.fadePanoMarkers = function(e, t) {
  18240. this.panos.fadeMarkerOpacity(e, t)
  18241. }
  18242. ,
  18243. n.prototype.setSweepVisibility = function(e) {
  18244. this.panos.forEach(function(t) {
  18245. t.marker && (t.marker.visible = e)
  18246. })
  18247. }
  18248. ,
  18249. n.prototype.outsideAllowed = function() {
  18250. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18251. }
  18252. ,
  18253. t.exports = n
  18254. }
  18255. ).call(this, "/js/model/Model.js")
  18256. }
  18257. , {
  18258. "../constants": 8,
  18259. "../enum/AlignmentType": 17,
  18260. "../enum/RenderOrder": 42,
  18261. "../enum/Viewmode": 51,
  18262. "../exception/BasicException": 55,
  18263. "../label/Label": 90,
  18264. "../loaders/ModelLoader": 105,
  18265. "../loaders/ModelTextureLoader": 106,
  18266. "../loaders/SweepDataLoader": 107,
  18267. "../tag/tag": 123,
  18268. "../tag/tagManager": 124,
  18269. "../objects/BoundingTextureSkybox": 143,
  18270. "../objects/Chunk": 144,
  18271. "../objects/Floor": 146,
  18272. "../objects/Panorama": 148,
  18273. "../objects/Room": 150,
  18274. "../objects/Snapshot": 153,
  18275. "../settings": 166,
  18276. "../shaders": 167,
  18277. "../util/ModelUrls": 177,
  18278. "../util/PanoramaCollection": 178,
  18279. "../util/ajax": 181,
  18280. "../util/common": 185,
  18281. "../util/easing": 186,
  18282. "../util/lerp": 188,
  18283. "../util/logger": 189,
  18284. "../util/math": 190,
  18285. "../util/texture": 194,
  18286. "../util/transitions": 195,
  18287. "./../util/browser": 182,
  18288. "./../util/showcase": 193,
  18289. "./Chunks": 135,
  18290. "./FloorCollection": 136,
  18291. "./ImageCollection": 137,
  18292. "./LabelCollection": 138,
  18293. "./RoomCollection": 141,
  18294. events: 202,
  18295. three: 217,
  18296. "hot": "hot"
  18297. }],
  18298. 140: [function(e, t, i) {
  18299. "use strict";
  18300. function n() {
  18301. this.modelMap = {},
  18302. this.activeModel = null,
  18303. this.modelCount = 0,
  18304. this.tileDownloader = null,
  18305. this.panoRenderer = null
  18306. }
  18307. var r = (e("three"),
  18308. e("../util/common"))
  18309. , o = e("../exception/BasicException")
  18310. , a = e("../enum/ModelManagerEvents")
  18311. , s = e("../enum/PanoRendererEvents")
  18312. , l = e("events").EventEmitter;
  18313. n.prototype.init = function(e, t, i) {
  18314. this.tileDownloader = e,
  18315. this.panoRenderer = t,
  18316. this.qualityManager = i,
  18317. this.bindEvents()
  18318. }
  18319. ,
  18320. n.prototype.bindEvents = function() {
  18321. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18322. }
  18323. ,
  18324. n.prototype.onTileRendered = function(e, t, i, n) {}
  18325. ,
  18326. n.prototype.addModel = function(e) {
  18327. this.modelMap[e.sid] = e,
  18328. 0 === this.modelCount && this.activateModel(e.sid),
  18329. this.modelCount++,
  18330. this.emit(a.ModelAdded)
  18331. }
  18332. ,
  18333. n.prototype.getModel = function(e) {
  18334. return this.modelMap[e]
  18335. }
  18336. ,
  18337. n.prototype.activateModel = function(e) {
  18338. var t = this.modelMap[e];
  18339. if (!t)
  18340. throw new o("Tried to activate invalid model!");
  18341. var i = this.activeModel;
  18342. this.activeModel = t,
  18343. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18344. this.tileDownloader.setUrls(t.urls),
  18345. t.panos.forEach(function(e) {
  18346. e.attachToPanoRenderer(this.panoRenderer),
  18347. e.tileDownloader = this.tileDownloader,
  18348. e.qualityManager = this.qualityManager
  18349. }
  18350. .bind(this)),
  18351. this.emit(a.ActiveModelChanged, {
  18352. oldModel: i,
  18353. model: t
  18354. })
  18355. }
  18356. ,
  18357. n.prototype.getActiveModel = function() {
  18358. return this.activeModel
  18359. }
  18360. ,
  18361. r.extend(n, l),
  18362. t.exports = n
  18363. }
  18364. , {
  18365. "../enum/ModelManagerEvents": 33,
  18366. "../enum/PanoRendererEvents": 35,
  18367. "../exception/BasicException": 55,
  18368. "../util/common": 185,
  18369. events: 202,
  18370. three: 217
  18371. }],
  18372. 141: [function(e, t, i) {
  18373. (function(i) {
  18374. "use strict";
  18375. function n() {
  18376. s.call(this)
  18377. }
  18378. var r = e("../objects/Room")
  18379. , o = (e("../settings"),
  18380. e("../util/logger"))
  18381. , a = (e("../util/transitions"),
  18382. e("../util/easing"),
  18383. e("../util/common"))
  18384. , s = e("../util/IndexedCollection")
  18385. , l = e("./Chunks");
  18386. new o(i);
  18387. a.inherit(n, s),
  18388. n.prototype.getIndex = function(e) {
  18389. return e.roomId
  18390. }
  18391. ,
  18392. n.prototype.calcRoomBoundaries = function() {
  18393. this.forEach(function(e) {
  18394. e.calcBoundaries()
  18395. })
  18396. }
  18397. ,
  18398. n.prototype.createFromChunks = function(e) {
  18399. var t = {
  18400. floorId: -1,
  18401. roomId: -1
  18402. }
  18403. , i = {};
  18404. e.forEach(function(e) {
  18405. l.parseIdsFromChunkName(e.name, t);
  18406. var o = i[t.roomId];
  18407. if (!o) {
  18408. var a = n.generateRoomId(t.floorId, t.roomId);
  18409. o = new r(t.floorId,a),
  18410. this.add(o),
  18411. i[t.roomId] = o
  18412. }
  18413. o.addChunk(e)
  18414. }
  18415. .bind(this)),
  18416. this.calcRoomBoundaries()
  18417. }
  18418. ,
  18419. n.generateRoomId = function(e, t) {
  18420. return e + "_" + t
  18421. }
  18422. ,
  18423. t.exports = n
  18424. }
  18425. ).call(this, "/js/model/RoomCollection.js")
  18426. }
  18427. , {
  18428. "../objects/Room": 150,
  18429. "../settings": 166,
  18430. "../util/IndexedCollection": 175,
  18431. "../util/common": 185,
  18432. "../util/easing": 186,
  18433. "../util/logger": 189,
  18434. "../util/transitions": 195,
  18435. "./Chunks": 135
  18436. }],
  18437. 142: [function(e, t, i) {
  18438. "use strict";
  18439. function n(e, t, i) {
  18440. e = e.clone().expandByScalar(0.01);//改
  18441. var n = e.size()
  18442. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18443. o.boundingBox = e,
  18444. r.Mesh.call(this, o, t),
  18445. this.position.copy(e.center()),
  18446. this.frustumCulled = !1,
  18447. i && this.add(new r.WireframeHelper(this))
  18448. }
  18449. var r = e("three");
  18450. n.prototype = Object.create(r.Mesh.prototype),
  18451. n.prototype.constructor = n,
  18452. t.exports = n
  18453. }
  18454. , {
  18455. three: 217
  18456. }],
  18457. 143: [function(e, t, i) {
  18458. (function(i) {
  18459. "use strict";
  18460. function n(e) {
  18461. h.time("Computing a nice bounding cubemap");
  18462. var t = new a({
  18463. side: r.BackSide,
  18464. transparent: !0
  18465. });
  18466. t.uniforms.modelAlpha.value = 0,
  18467. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18468. this.renderOrder = l.boundingSkybox,
  18469. o.call(this, e, t),
  18470. h.timeEnd("Computing a nice bounding cubemap")
  18471. }
  18472. var r = e("three")
  18473. , o = (e("../enum/Viewmode"),
  18474. e("../shaders"),
  18475. e("./BoundingMesh"))
  18476. , a = e("../materials/ModelTextureMaterial")
  18477. , s = e("../settings")
  18478. , l = e("../enum/RenderOrder")
  18479. , c = e("../util/logger")
  18480. , h = new c(i);
  18481. n.prototype = Object.create(o.prototype),
  18482. n.prototype.constructor = n,
  18483. t.exports = n
  18484. }
  18485. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18486. }
  18487. , {
  18488. "../enum/RenderOrder": 42,
  18489. "../enum/Viewmode": 51,
  18490. "../materials/ModelTextureMaterial": 118,
  18491. "../settings": 166,
  18492. "../shaders": 167,
  18493. "../util/logger": 189,
  18494. "./BoundingMesh": 142,
  18495. three: 217
  18496. }],
  18497. 144: [function(e, t, i) {
  18498. "use strict";
  18499. function n(e) {
  18500. this.materialInside = new s({
  18501. side: r.DoubleSide
  18502. });
  18503. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18504. this.materialOutside = new r.RawShaderMaterial({
  18505. fragmentShader: o.modelOutside.fragmentShader,
  18506. vertexShader: o.modelOutside.vertexShader,
  18507. uniforms: t,
  18508. side: r.FrontSide,
  18509. name: "chunkOut"
  18510. }),
  18511. r.Mesh.call(this, e.geometry, this.materialInside),
  18512. this.name = e.name || "",
  18513. this.textureName = e.textureName,
  18514. this.meshUrl = e.meshUrl
  18515. }
  18516. var r = e("three")
  18517. , o = e("../shaders")
  18518. , a = e("../enum/Viewmode")
  18519. , s = e("../materials/ModelTextureMaterial");
  18520. n.prototype = Object.create(r.Mesh.prototype),
  18521. n.prototype.setTextureMap = function(e) {
  18522. this.materialInside.uniforms.map.value = e,
  18523. this.materialOutside.uniforms.map.value = e
  18524. }
  18525. ,
  18526. n.prototype.setMode = function(e) {
  18527. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18528. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18529. t.transparent = this.material.transparent,
  18530. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18531. this.material = t
  18532. }
  18533. ,
  18534. t.exports = n
  18535. }
  18536. , {
  18537. "../enum/Viewmode": 51,
  18538. "../materials/ModelTextureMaterial": 118,
  18539. "../shaders": 167,
  18540. three: 217
  18541. }],
  18542. 145: [function(e, t, i) {
  18543. "use strict";
  18544. function n(e) {
  18545. this.chunksize = e || 10,
  18546. this.chunks = {},
  18547. this.boundingBoxes = {},
  18548. this.children = [],
  18549. this.offset = new r.Vector3(0,.5,0),
  18550. this.material = new r.MeshBasicMaterial({
  18551. color: 16777215 * Math.random(),
  18552. side: r.DoubleSide
  18553. })
  18554. }
  18555. var r = e("three");
  18556. e("../enum/Viewmode");
  18557. n.prototype.add = function(e) {
  18558. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18559. m ? (t = m.position.array,
  18560. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18561. n = e.faces);
  18562. var v = new r.Vector3;
  18563. if (i)
  18564. for (o = 0,
  18565. a = i.length; o < a; o += 3) {
  18566. var A = 3 * i[o]
  18567. , y = 3 * i[o + 1]
  18568. , C = 3 * i[o + 2];
  18569. s = (t[A] + t[y] + t[C]) / 3,
  18570. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18571. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18572. h = Math.floor(s / this.chunksize),
  18573. u = Math.floor(l / this.chunksize),
  18574. d = Math.floor(c / this.chunksize),
  18575. p = h + "." + u + "." + d,
  18576. p in this.chunks ? (g = this.chunks[p],
  18577. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18578. f = this.boundingBoxes[p] = new r.Box3),
  18579. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18580. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18581. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18582. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18583. }
  18584. else
  18585. for (o = 0,
  18586. a = t.length; o < a; o += 9)
  18587. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18588. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18589. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18590. h = Math.floor(s / this.chunksize),
  18591. u = Math.floor(l / this.chunksize),
  18592. d = Math.floor(c / this.chunksize),
  18593. p = h + "." + u + "." + d,
  18594. p in this.chunks ? (g = this.chunks[p],
  18595. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18596. f = this.boundingBoxes[p] = new r.Box3),
  18597. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18598. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18599. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18600. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18601. }
  18602. ,
  18603. n.prototype.build = function() {
  18604. var e = new r.Object3D;
  18605. e.material = this.material;
  18606. for (var t in this.chunks) {
  18607. var i = this.chunks[t]
  18608. , n = new r.BufferGeometry;
  18609. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18610. n.boundingBox = this.boundingBoxes[t];
  18611. var o = new r.Mesh(n,this.material);
  18612. o.material.visible = !1,
  18613. e.add(o),
  18614. this.chunks[t] = []
  18615. }
  18616. return e
  18617. }
  18618. ,
  18619. t.exports = n
  18620. }
  18621. , {
  18622. "../enum/Viewmode": 51,
  18623. three: 217
  18624. }],
  18625. 146: [function(e, t, i) {
  18626. "use strict";
  18627. var r = e("three")
  18628. , o = e("../settings")
  18629. , a = e("../util/common")
  18630. , s = e("../util/lerp")
  18631. , l = e("./ChunkedCollider")
  18632. , c = e("../util/transitions")
  18633. , h = e("../util/easing")
  18634. , u = (e("../objects/Panorama"),
  18635. e("../enum/RenderOrder"))
  18636. , d = e("../localization/localize");
  18637. function n(e, t, i) {
  18638. r.Object3D.call(this),
  18639. this.model = e,
  18640. this.floorIndex = t,
  18641. this.lang = o.languageTag,
  18642. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18643. this.panos = [],
  18644. this.chunks = [],
  18645. this.colliderBuilder = new l(3),
  18646. this.collider = null,
  18647. this.center = null,
  18648. this.boundingBox = new r.Box3,
  18649. this.size = null,
  18650. this.hidden = !1,
  18651. this.conservativeBoundingBox = new r.Box3,
  18652. this.debugColor = 16777215 * Math.random(),
  18653. this.transition = null
  18654. }
  18655. n.prototype = Object.create(r.Object3D.prototype),
  18656. n.prototype.enter = function(e) {
  18657. this.model.setFloor(this, e)
  18658. }
  18659. ,
  18660. n.prototype.hide = function(e) {
  18661. if (!this.hidden || this.transition) {
  18662. this.chunks.forEach(function(e) {
  18663. e.material.transparent = !0
  18664. }),
  18665. c.cancel(this.transition);
  18666. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18667. , i = e ? 0 : o.hideFloorDelay / t;
  18668. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18669. this.hidden = !0
  18670. }
  18671. .bind(this), i, h.easeInOutQuad)
  18672. }
  18673. }
  18674. ,
  18675. n.prototype.show = function(e) {
  18676. if (this.hidden || this.transition) {
  18677. this.hidden = !1,
  18678. c.cancel(this.transition);
  18679. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18680. , i = e ? 0 : o.showFloorDelay / t;
  18681. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18682. this.hidden || this.chunks.forEach(function(e) {
  18683. e.material.transparent = !1
  18684. })
  18685. }
  18686. .bind(this), i, h.easeInOutQuad)
  18687. }
  18688. }
  18689. ,
  18690. n.prototype.toggle = function(e, t) {
  18691. e = void 0 === e ? this.hidden : e,
  18692. e ? this.show(t) : this.hide(t)
  18693. }
  18694. ,
  18695. n.prototype.containsPoint = function(e) {
  18696. return this.collider.children.some(function(t) {
  18697. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18698. t.geometry.boundingBox.containsPoint(e)
  18699. })
  18700. }
  18701. ,
  18702. n.prototype.distanceToPoint = function(e) {
  18703. var t = null
  18704. , i = 1 / 0;
  18705. return this.collider.children.forEach(function(n) {
  18706. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18707. var r = n.geometry.boundingBox.distanceToPoint(e);
  18708. (!t || i > r) && (i = r,
  18709. t = n)
  18710. }),
  18711. i
  18712. }
  18713. ,
  18714. n.prototype.addChunk = function(e) {
  18715. e.renderOrder = u.ghostFloor,
  18716. this.add(e),
  18717. this.chunks.push(e),
  18718. this.boundingBox.union(e.geometry.boundingBox),
  18719. this.size = this.boundingBox.size(),
  18720. this.colliderBuilder.add(e.geometry)
  18721. }
  18722. ,
  18723. n.prototype.addPano = function(e) {
  18724. this.panos.push(e),
  18725. this.add(e.skyboxMesh),
  18726. e.marker && this.add(e.marker);
  18727. var t = new r.Vector3(1,1,1)
  18728. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18729. this.boundingBox.union(i)
  18730. }
  18731. ,
  18732. n.prototype.build = function() {
  18733. this.collider = this.colliderBuilder.build(!0),
  18734. this.add(this.collider),
  18735. this.center = this.boundingBox.center(),
  18736. this.conservativeBoundingBox.copy(this.boundingBox),
  18737. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18738. return e.geometry.boundingBox.min.y
  18739. }), 5),
  18740. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18741. return e.geometry.boundingBox.max.y
  18742. }), 5),
  18743. this.colliderBuilder = null
  18744. }
  18745. ,
  18746. n.prototype.toShortString = function() {
  18747. return a.nth(this.floorIndex + 1)
  18748. }
  18749. ,
  18750. n.prototype.toString = function() {
  18751. return this.name
  18752. }
  18753. ,
  18754. t.exports = n
  18755. }
  18756. , {
  18757. "../enum/RenderOrder": 42,
  18758. "../localization/localize": 108,
  18759. "./strings-cn-CN": 109,
  18760. "../objects/Panorama": 148,
  18761. "../settings": 166,
  18762. "../util/common": 185,
  18763. "../util/easing": 186,
  18764. "../util/lerp": 188,
  18765. "../util/transitions": 195,
  18766. "./ChunkedCollider": 145,
  18767. three: 217
  18768. }],
  18769. 147: [function(e, t, i) {
  18770. "use strict";
  18771. function n(e) {
  18772. this.player = e,
  18773. this.obj3d = null,
  18774. this.UP = new r.Vector3(0,1,0)
  18775. }
  18776. var r = e("three")
  18777. , o = e("../settings");
  18778. n.prototype.prefs = {
  18779. linewidth: 3,
  18780. height: .07,
  18781. opacity: .45,
  18782. endScale: .05
  18783. },
  18784. n.prototype.discard = function() {
  18785. if (this.obj3d) {
  18786. var e = this.obj3d.parent;
  18787. e && e.remove(this.obj3d)
  18788. }
  18789. this.obj3d = null
  18790. }
  18791. ,
  18792. n.prototype.draw = function() {
  18793. if (this.discard(),
  18794. o.showNeighbors) {
  18795. var e = this.player.currentPano.floor;
  18796. this.obj3d = new r.Object3D;
  18797. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18798. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18799. i.y += this.prefs.height;
  18800. var n = .1525
  18801. , a = .127
  18802. , s = .0127
  18803. , l = .1
  18804. , c = .19
  18805. , h = .2032
  18806. , u = .2286
  18807. , d = .255
  18808. , p = new r.Matrix4;
  18809. for (var f in t)
  18810. if (t[f]) {
  18811. var g = this.player.model.panos.get(f)
  18812. , m = (g.position.clone().sub(this.player.model.position),
  18813. g.position.clone().sub(g.floorPosition))
  18814. , v = g.floorPosition.clone().sub(this.player.model.position);
  18815. v.y += this.prefs.height;
  18816. var A = new r.Geometry;
  18817. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18818. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18819. p.identity().setPosition(m),
  18820. A.applyMatrix(p),
  18821. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18822. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18823. p.lookAt(v, i, this.UP).setPosition(v),
  18824. A.applyMatrix(p),
  18825. A.vertices.push(v, i);
  18826. var y = new r.Line(A,new r.LineBasicMaterial({
  18827. color: g.debugColor.getHex(),
  18828. transparent: !0,
  18829. opacity: this.prefs.opacity,
  18830. depthWrite: !1,
  18831. name: "sLine" + f,
  18832. linewidth: this.prefs.linewidth
  18833. }));
  18834. this.obj3d.add(y)
  18835. }
  18836. e.add(this.obj3d)
  18837. }
  18838. }
  18839. ,
  18840. n.prototype.update = function() {
  18841. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18842. }
  18843. ,
  18844. t.exports = n
  18845. }
  18846. , {
  18847. "../settings": 166,
  18848. three: 217
  18849. }],
  18850. 148: [function(e, t, i) {
  18851. (function(i) {
  18852. "use strict";
  18853. function n(e, t, i, n) {
  18854. this.model = e,
  18855. this.id = t,
  18856. this.alignmentType = i.alignmentType || l.ALIGNED,
  18857. this.neighbourUUIDs = i.neighbours || null,
  18858. this.neighbourPanos = null,
  18859. this.floor = null,
  18860. this.floorIndex = i.floor,
  18861. this.failedLoadingAt = 0,
  18862. this.maxLoadRetries = 4,
  18863. this.origin = i.position.clone(),
  18864. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18865. this.quaternion = i.quaternion.clone(),
  18866. this.skyboxMesh = new r.Mesh(E),
  18867. this.skyboxMesh.position.copy(this.position),
  18868. this.skyboxMesh.quaternion.copy(this.quaternion),
  18869. this.skyboxMesh.name = "skybox",
  18870. this.skyboxMesh.visible = !1,
  18871. this.skyboxMesh.updateMatrix(),
  18872. this.skyboxMesh.updateMatrixWorld(),
  18873. this.marker = null,
  18874. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18875. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18876. map: w,
  18877. side: r.DoubleSide,
  18878. opacity: 0,
  18879. transparent: !0,
  18880. depthWrite: !1
  18881. })),
  18882. this.marker.visible = this.showFloorMarker,
  18883. this.marker.renderOrder = s.panoMarker,
  18884. this.marker.name = "marker",
  18885. this.marker.pano = this,
  18886. this.marker.layers.set(v.PANOMARKERS),
  18887. this.marker.updateMatrixWorld(),
  18888. a.colorMarkerOnLoad && this.on("load", function() {
  18889. this.marker.material.color.set(65280)
  18890. })),
  18891. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18892. this.floorPosition = i.puck ? i.puck.clone() : null,
  18893. this.tiled = n,
  18894. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18895. this.solidSkybox.flipY = !1,
  18896. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18897. this.solidSkybox.magFilter = r.LinearFilter,
  18898. this.solidSkybox.generateMipmaps = !1)),
  18899. this.zoomed = !1,
  18900. this.panoRenderer = null,
  18901. this.qualityManager = null,
  18902. this.tileDownloader = null,
  18903. this.tiledPanoRenderTarget = null,
  18904. this.minimumTiledPanoLoaded = !1,
  18905. this.highestPartialTileRenderOpCompleted = 0,
  18906. this.highestFullTileRenderOpCompleted = 0,
  18907. this.shouldRedrawOnBaseLoaded = !1,
  18908. this.lockUntilRenderingComplete = !1,
  18909. a.colorMarkerOnLoad && this.on("load", function() {
  18910. this.marker.material.color.set(65280)
  18911. });
  18912. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18913. var e = new r.TextureLoader;
  18914. e.setCrossOrigin(!0);
  18915. var g = e.load("images/texture.jpg");
  18916. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18917. color: 16777215,
  18918. transparent: !0,
  18919. opacity: .75,
  18920. map: g
  18921. })),
  18922. this.vrMarker.boluoType = "vr",
  18923. this.vrMarker.position.z = 1,
  18924. this.vrMarker.enabled = !0,
  18925. this.vrMarker.visible = !1,
  18926. window.vrMarkers = window.vrMarkers || [],
  18927. window.vrMarkers.push(this.vrMarker),
  18928. this.marker && this.marker.add(this.vrMarker),
  18929. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18930. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18931. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18932. this.adjustAngleEnable) {
  18933. var i = new r.Quaternion;
  18934. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18935. this.skyboxMesh.quaternion.multiply(i);
  18936. var m = new r.Quaternion;
  18937. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18938. this.skyboxMesh.quaternion.multiply(m);
  18939. var n = new r.Quaternion;
  18940. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18941. this.skyboxMesh.quaternion.multiply(n),
  18942. this.skyboxMesh.updateMatrix(),
  18943. this.skyboxMesh.updateMatrixWorld(),
  18944. this.model.updateProjectedPanos()
  18945. }
  18946. /**************************************************************************************************************************************/
  18947. }
  18948. var r = e("three")
  18949. , o = e("../util/logger")
  18950. , a = e("../settings")
  18951. , s = (e("../enum/Viewmode"),
  18952. e("../enum/RenderOrder"))
  18953. , l = e("../enum/AlignmentType")
  18954. , c = (e("../util/common"),
  18955. e("../util/transitions"))
  18956. , h = e("../util/lerp")
  18957. , u = e("../util/ajax")
  18958. , d = e("../util/texture")
  18959. , p = e("../util/panorama")
  18960. , f = (e("../enum/TileDownloaderEvents"),
  18961. e("../enum/PanoramaEvents"))
  18962. , g = e("../enum/PanoRendererEvents")
  18963. , m = e("../enum/PanoSizeClass")
  18964. , v = e("../enum/RenderLayers")
  18965. , A = (e("../scene/SceneRenderer"),
  18966. e("../enum/GLCubeFaces"),
  18967. e("../exception/BasicException"))
  18968. , y = e("../tile/TileUtils")
  18969. , C = e("events").EventEmitter
  18970. , I = new o(i)
  18971. , E = new r.SphereBufferGeometry(.1)
  18972. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18973. , w = d.load("images/marker-256x256.png");
  18974. n.prototype = Object.create(C.prototype),
  18975. n.prototype.enter = function() {
  18976. var e = null;
  18977. return function() {
  18978. this.setZoomed(!1),
  18979. this.emit("enter", {
  18980. oldPano: e,
  18981. newPano: this
  18982. }),
  18983. e = this
  18984. }
  18985. }(),
  18986. n.prototype.exit = function() {
  18987. this.tiled ? (this.clearWaitDeferreds(),
  18988. this.minimumTiledPanoLoaded = !1,
  18989. this.tiledPanoRenderTarget = null,
  18990. this.setZoomed(!1),
  18991. this.panoRenderer.deactivateTiledPano(this),
  18992. this.highestPartialTileRenderOpCompleted = 0,
  18993. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18994. this.solidSkybox.loaded = !1,
  18995. this.solidSkybox.version = 0),
  18996. this.emit("exit")
  18997. }
  18998. ,
  18999. n.prototype.hoverOn = function(e) {
  19000. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19001. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19002. }
  19003. ,
  19004. n.prototype.hoverOff = function(e) {
  19005. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19006. }
  19007. ,
  19008. n.prototype.build1 = function() {
  19009. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19010. this.floor.addPano(this),
  19011. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19012. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19013. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19014. }
  19015. ,
  19016. n.prototype.build2 = function() {
  19017. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19018. this.height = this.position.distanceTo(this.floorPosition),
  19019. this.placeMarker()
  19020. }
  19021. ,
  19022. n.prototype.interpolateFloorPosition = function() {
  19023. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19024. return !!e.floorPosition
  19025. }).sort(function(e, t) {
  19026. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19027. }
  19028. .bind(this))
  19029. , t = this.position.clone();
  19030. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19031. t
  19032. }
  19033. ,
  19034. n.prototype.raycastFloorPosition = function() {
  19035. I.warn("Performance warning: Raycasting to find floor position");
  19036. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19037. , t = e.intersectObjects(this.model.colliders);
  19038. return t.length ? t[0].point : null
  19039. }
  19040. ,
  19041. n.prototype.raycastToFindFloor = function() {
  19042. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19043. return function() {
  19044. I.warn("Performance warning: Raycasting to find floor index");
  19045. for (var t = 0; t < e.length; t++) {
  19046. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19047. , n = i.intersectObjects(this.model.colliders);
  19048. if (n.length)
  19049. return n[0].object.parent.parent
  19050. }
  19051. return null
  19052. }
  19053. }(),
  19054. n.prototype.placeMarker = function() {
  19055. this.marker && (this.marker.position.copy(this.floorPosition),
  19056. this.marker.position.y += .05,
  19057. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19058. }
  19059. ,
  19060. n.prototype.translate = function(e) {
  19061. this.position.add(e),
  19062. this.floorPosition.add(e)
  19063. }
  19064. ,
  19065. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19066. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19067. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19068. }
  19069. ,
  19070. n.prototype.attachToPanoRenderer = function(e) {
  19071. this.panoRenderer = e,
  19072. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19073. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19074. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19075. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19076. }
  19077. ;
  19078. var _ = {};
  19079. n.prototype.getWaitDeferred = function(e) {
  19080. var t = _[this.id];
  19081. t || (t = {},
  19082. _[this.id] = t);
  19083. var i = t[e];
  19084. return i || (i = {
  19085. deferred: $.Deferred(),
  19086. active: !1
  19087. },
  19088. t[e] = i),
  19089. i
  19090. }
  19091. ,
  19092. n.prototype.resetWaitDeferred = function(e) {
  19093. var t = this.getWaitDeferred(e);
  19094. t.active = !1,
  19095. t.deferred = $.Deferred()
  19096. }
  19097. ,
  19098. n.prototype.clearWaitDeferreds = function() {
  19099. var e = _[this.id];
  19100. e || (e = {},
  19101. _[this.id] = e);
  19102. for (var t in e)
  19103. if (e.hasOwnProperty(t)) {
  19104. var i = e[t];
  19105. i.active = !1,
  19106. i.deferred = $.Deferred()
  19107. }
  19108. }
  19109. ,
  19110. n.prototype.loadTiledPano = function() {
  19111. var e = (new r.Vector3,
  19112. [])
  19113. , t = [];
  19114. return function(i, n, r, o, a, s) {
  19115. null !== o && void 0 !== o || (o = !0),
  19116. null !== a && void 0 !== a || (a = !0);
  19117. var l = this.getWaitDeferred(i)
  19118. , c = l.deferred
  19119. , h = null
  19120. , u = null;
  19121. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19122. u = r.vFov)),
  19123. !this.isLoaded(i)) {
  19124. if (!l.active) {
  19125. if (l.active = !0,
  19126. r) {
  19127. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19128. e[this.id + ":" + i] = {
  19129. tileCount: 0,
  19130. targetTileCount: d
  19131. },
  19132. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19133. }
  19134. t[this.id] || (t[this.id] = !0,
  19135. this.on(f.LoadComplete, function(e, t) {
  19136. var i = this.getWaitDeferred(e).deferred;
  19137. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19138. this.resetWaitDeferred(e))
  19139. }
  19140. .bind(this)),
  19141. this.on(f.LoadFailed, function(e) {
  19142. var t = this.getWaitDeferred(e).deferred;
  19143. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19144. this.resetWaitDeferred(e))
  19145. }
  19146. .bind(this)),
  19147. this.on(f.TileLoaded, function(t, i, n) {
  19148. var r = this.getWaitDeferred(t).deferred;
  19149. if (r && "pending" === r.state()) {
  19150. r.notify(t, i, n);
  19151. var o = e[this.id + ":" + t];
  19152. o && (o.tileCount++,
  19153. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19154. r.resolve(t, n),
  19155. this.resetWaitDeferred(t)))
  19156. }
  19157. }
  19158. .bind(this)))
  19159. }
  19160. this.tileDownloader.clearForceQueue(),
  19161. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19162. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19163. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19164. }
  19165. return c.promise()
  19166. }
  19167. }(),
  19168. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19169. if (e === this.id) {
  19170. var n = this.qualityManager.getPanoSize(m.BASE);
  19171. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19172. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19173. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19174. }
  19175. }
  19176. ,
  19177. n.prototype.onTileRendered = function(e, t, i, n) {
  19178. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19179. }
  19180. ,
  19181. n.prototype.onPanoRendered = function(e, t, i, n) {
  19182. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19183. this.updateSkyboxForZoomLevel(),
  19184. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19185. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19186. this.emit("load", t),
  19187. this.model.emit("load", this),
  19188. this.emit(f.LoadComplete, t, i))
  19189. }
  19190. ,
  19191. n.prototype.setZoomed = function(e) {
  19192. this.zoomed = e,
  19193. this.updateSkyboxForZoomLevel()
  19194. }
  19195. ,
  19196. n.prototype.ensureSkyboxReadyForRender = function() {
  19197. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19198. this.solidSkybox.loaded = !0)
  19199. }
  19200. ,
  19201. n.prototype.updateSkyboxForZoomLevel = function() {
  19202. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19203. }
  19204. ,
  19205. n.prototype.getSkyboxTexture = function() {
  19206. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19207. }
  19208. ,
  19209. n.prototype.onTileRenderFail = function(e, t, i) {
  19210. e === this.id && this.emit(f.LoadFailed, t)
  19211. }
  19212. ,
  19213. n.prototype.isLoaded = function(e) {
  19214. if (this.tiled) {
  19215. if (e && "string" == typeof e)
  19216. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19217. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19218. }
  19219. if (e && "number" == typeof e)
  19220. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19221. return !!this.solidSkybox.high || e in this.solidSkybox
  19222. }
  19223. ,
  19224. n.prototype.loadCube = function(e) {
  19225. if (this.isLoaded(e))
  19226. return I.info("Skipping load of pano, already loaded"),
  19227. $.when();
  19228. this.emit("loading", e),
  19229. this.model.emit("loading", this);
  19230. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19231. , i = t.filter(function(e) {
  19232. return !e
  19233. });
  19234. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19235. e = "high",
  19236. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19237. var n = 0
  19238. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19239. return u.getImage(t[i])
  19240. }
  19241. .bind(this));
  19242. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19243. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19244. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19245. this.solidSkybox.low = null),
  19246. this.solidSkybox.needsUpdate = !0,
  19247. this.emit("load", e),
  19248. this.model.emit("load", this),
  19249. this
  19250. }
  19251. .bind(this), function() {
  19252. I.error("Downloading cubemap for pano", this.id, "failed"),
  19253. this.failedLoadingAt = Date.now()
  19254. }
  19255. .bind(this), function() {
  19256. return $.when(++n, 6)
  19257. })
  19258. }
  19259. ,
  19260. n.raycastsSkipped = 0,
  19261. n.raycastsDone = 0,
  19262. n.prototype.findNeighourPanos = function() {
  19263. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19264. this.model.panos.forEach(function(e) {
  19265. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19266. var t = this.position.distanceTo(e.position);
  19267. if (t > a.panoramaNeighbourMaxDistance)
  19268. return this.model.panos.setNeighbour(this, e, !1),
  19269. void n.raycastsSkipped++;
  19270. var i = e.position.clone().sub(this.position).normalize()
  19271. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19272. , s = o.intersectObjects(this.model.colliders);
  19273. n.raycastsDone++,
  19274. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19275. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19276. }
  19277. }
  19278. .bind(this)),
  19279. this.model.panos.neighbourMap[this.id]
  19280. }
  19281. ,
  19282. n.prototype.worldPosition = function() {
  19283. return this.position
  19284. }
  19285. ,
  19286. n.prototype.addTextSprite = function(e, t) {
  19287. this.removeTextSprite();
  19288. var i = document.createElement("canvas")
  19289. , n = i.getContext("2d");
  19290. i.width = 256,
  19291. i.height = 256;
  19292. var o = "Arial"
  19293. , a = 60;
  19294. n.font = "bold " + a + "px " + o,
  19295. n.fillStyle = "white";
  19296. var s = n.measureText(e).width;
  19297. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19298. var l = new r.Texture(i);
  19299. l.needsUpdate = !0;
  19300. var c = new r.SpriteMaterial({
  19301. map: l,
  19302. color: t || 16428055
  19303. });
  19304. this.text3d = new r.Sprite(c),
  19305. this.text3d.position.copy(this.skyboxMesh.position),
  19306. this.floor.add(this.text3d)
  19307. }
  19308. ,
  19309. n.prototype.removeTextSprite = function() {
  19310. this.text3d && (this.floor.remove(this.text3d),
  19311. this.text3d = null)
  19312. }
  19313. ,
  19314. n.prototype.isAligned = function() {
  19315. return this.alignmentType === l.ALIGNED
  19316. }
  19317. ,
  19318. n.filters = {
  19319. inDirection: function(e, t, i) {
  19320. return function(n) {
  19321. var r = n.position.clone().sub(e).normalize();
  19322. return r.dot(t) > i
  19323. }
  19324. },
  19325. inFloorDirection: function(e, t, i) {
  19326. return function(n) {
  19327. var r = n.floorPosition.clone().sub(e).normalize();
  19328. return r.dot(t) > i
  19329. }
  19330. },
  19331. inPanoDirection: function(e, t, i) {
  19332. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19333. function(n) {
  19334. var r = n.floorPosition.clone().sub(e).normalize()
  19335. , o = n.position.clone().sub(e).normalize();
  19336. return r.dot(t) > i || o.dot(t) > i
  19337. }
  19338. },
  19339. atFloor: function(e) {
  19340. return function(t) {
  19341. return !e || t.floor === e
  19342. }
  19343. },
  19344. not: function(e) {
  19345. return function(t) {
  19346. return t !== e
  19347. }
  19348. },
  19349. notIn: function(e) {
  19350. return function(t) {
  19351. return e.indexOf(t) === -1
  19352. }
  19353. },
  19354. isLoaded: function() {
  19355. return function(e) {
  19356. return e.isLoaded()
  19357. }
  19358. },
  19359. isNotLoaded: function() {
  19360. return function(e) {
  19361. return !e.isLoaded()
  19362. }
  19363. },
  19364. isCloseEnoughTo: function(e, t) {
  19365. return function(i) {
  19366. return e.distanceTo(i.floorPosition) < t
  19367. }
  19368. },
  19369. hasMinimumHeightDifferenceTo: function(e, t) {
  19370. return function(i) {
  19371. return Math.abs(i.position.y - e.y) > t
  19372. }
  19373. },
  19374. isNotBehindNormal: function(e, t) {
  19375. var i = new r.Vector3;
  19376. return t = t.clone(),
  19377. function(n) {
  19378. var r = i.copy(n.position).sub(e).normalize();
  19379. return r.dot(t) > 0
  19380. }
  19381. },
  19382. isNeighbourPanoTo: function(e) {
  19383. return function(t) {
  19384. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19385. }
  19386. },
  19387. isNeighbourOfNeighbourTo: function(e) {
  19388. return function(t) {
  19389. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19390. var n = e.model.panos.get(i);
  19391. return !!n && n.neighbourPanos[t.id]
  19392. })
  19393. }
  19394. },
  19395. isNotRecentlyFailed: function(e) {
  19396. return function(t) {
  19397. return Date.now() - t.failedLoadingAt > e
  19398. }
  19399. },
  19400. isOnVisibleFloor: function() {
  19401. return function(e) {
  19402. return !e.floor.hidden
  19403. }
  19404. },
  19405. isPanoAligned: function() {
  19406. return function(e) {
  19407. return e.isAligned()
  19408. }
  19409. }
  19410. },
  19411. n.sortFunctions = {
  19412. distanceToPoint: function(e) {
  19413. return function(t, i) {
  19414. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19415. }
  19416. },
  19417. floorDistanceToPoint: function(e) {
  19418. return function(t, i) {
  19419. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19420. }
  19421. },
  19422. choose: function(e) {
  19423. return function(t, i) {
  19424. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19425. }
  19426. }
  19427. },
  19428. n.scoreFunctions = {
  19429. distance: function(e, t) {
  19430. return t = t || a.navigation.distanceFactor,
  19431. function(i) {
  19432. return e ? e.position.distanceTo(i.position) * t : 0
  19433. }
  19434. },
  19435. distanceSquared: function(e, t) {
  19436. return t = t || a.navigation.distanceFactor,
  19437. function(i) {
  19438. return e ? e.position.distanceToSquared(i.position) * t : 0
  19439. }
  19440. },
  19441. direction: function(e, t) {
  19442. return function(i) {
  19443. var n = i.position.clone().sub(e).normalize();
  19444. return n.dot(t) * a.navigation.directionFactor
  19445. }
  19446. },
  19447. angle: function(e, t) {
  19448. return function(i) {
  19449. var n = i.position.clone().sub(e).normalize();
  19450. return n.angleTo(t) * a.navigation.angleFactor
  19451. }
  19452. },
  19453. inFieldOfView: function(e, t) {
  19454. return function(i) {
  19455. var n = i.position.clone().sub(e).normalize();
  19456. return n.dot(t) > .75 ? 10 : -1
  19457. }
  19458. },
  19459. optionality: function(e) {
  19460. return function(t) {
  19461. var i = t.neighbourUUIDs.filter(function(t) {
  19462. return !(t in e.neighbourUUIDs) && t !== e.id
  19463. });
  19464. return i.length * a.navigation.optionalityFactor
  19465. }
  19466. },
  19467. penalizeHeightDifferenceUnder: function(e, t) {
  19468. return function(i) {
  19469. return e.y - i.position.y < t ? -20 : 0
  19470. }
  19471. }
  19472. },
  19473. t.exports = n
  19474. }
  19475. ).call(this, "/js/objects/Panorama.js")
  19476. }
  19477. , {
  19478. "../enum/AlignmentType": 17,
  19479. "../enum/GLCubeFaces": 25,
  19480. "../enum/PanoRendererEvents": 35,
  19481. "../enum/PanoSizeClass": 36,
  19482. "../enum/PanoramaEvents": 37,
  19483. "../enum/RenderLayers": 41,
  19484. "../enum/RenderOrder": 42,
  19485. "../enum/TileDownloaderEvents": 45,
  19486. "../enum/Viewmode": 51,
  19487. "../exception/BasicException": 55,
  19488. "../scene/SceneRenderer": 158,
  19489. "../settings": 166,
  19490. "../tile/TileUtils": 174,
  19491. "../util/ajax": 181,
  19492. "../util/common": 185,
  19493. "../util/lerp": 188,
  19494. "../util/logger": 189,
  19495. "../util/panorama": 191,
  19496. "../util/texture": 194,
  19497. "../util/transitions": 195,
  19498. events: 202,
  19499. three: 217
  19500. }],
  19501. 149: [function(e, t, i) {
  19502. "use strict";
  19503. function n(e) {
  19504. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19505. t.map.value = d,
  19506. t.opacity.value = 0,
  19507. t.color.value.set(o.reticuleColor),
  19508. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19509. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19510. side: r.DoubleSide,
  19511. depthWrite: !1,
  19512. depthTest: !1,
  19513. transparent: !0,
  19514. vertexShader: c.waypoint.vertexShader,
  19515. fragmentShader: c.waypoint.fragmentShader,
  19516. uniforms: t,
  19517. name: "waypoint",
  19518. opacity: 0,
  19519. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19520. })),
  19521. this.layers.set(h.RETICULE),
  19522. this.renderOrder = u.reticule,
  19523. this.player = e,
  19524. this.direction = new r.Vector3,
  19525. this.hidden = !0,
  19526. this.mouseLastMoveTime = Date.now()
  19527. }
  19528. var r = e("three")
  19529. , o = e("../settings")
  19530. , a = e("../util/transitions")
  19531. , s = e("../util/texture")
  19532. , l = e("../util/lerp")
  19533. , c = e("../shaders")
  19534. , h = e("../enum/RenderLayers")
  19535. , u = e("../enum/RenderOrder")
  19536. , d = s.load("images/reticule-256x256.png");
  19537. n.prototype = Object.create(r.Mesh.prototype),
  19538. n.prototype.move = function(e, t, i) {
  19539. this.hidden = i,
  19540. this.mouseLastMoveTime = Date.now()
  19541. }
  19542. ,
  19543. n.prototype.hide = function() {
  19544. this.hidden || (this.hidden = !0,
  19545. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19546. }
  19547. ,
  19548. n.prototype.show = function() {
  19549. this.hidden = !1,
  19550. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19551. }
  19552. ,
  19553. n.prototype.update = function() {
  19554. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19555. }
  19556. ,
  19557. n.prototype.updatePosition = function(e, t) {
  19558. if (!this.hidden) {
  19559. if (!t)
  19560. return this.hide();
  19561. var i = t.point
  19562. , n = e.distanceTo(i)
  19563. , r = 1 + .01 * n;
  19564. n < 1 && (r -= 1 - n),
  19565. this.show(),
  19566. this.scale.set(r, r, r),
  19567. this.direction = this.direction.multiplyScalar(.8),
  19568. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19569. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19570. this.lookAt(this.position.clone().add(this.direction))
  19571. }
  19572. }
  19573. ,
  19574. n.prototype.writeAstag = function() {
  19575. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19576. , t = new Date;
  19577. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19578. var i = {
  19579. enabled: !0,
  19580. version: "0",
  19581. created: t.toISOString(),
  19582. created_by: "APITest",
  19583. position: this.position.clone(),
  19584. stem: {
  19585. enabled: o.tags.pole.enabled,
  19586. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19587. },
  19588. label: "tag " + this.tagCount,
  19589. description: "Description " + e,
  19590. floor: function(e) {
  19591. if (e.currentFloor) {
  19592. var t = e.floors.indexOf(e.currentFloor);
  19593. return t > -1 ? t : void 0
  19594. }
  19595. }(this.player.model),
  19596. type: "info",
  19597. metadata: {
  19598. preferred_camera: {
  19599. mode: this.player.mode
  19600. }
  19601. }
  19602. };
  19603. console.log("--------------------------"),
  19604. console.log(JSON.stringify(i));
  19605. var n = this.player.model.addtag(e, i).build();
  19606. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19607. n.visible || n.show(o.tags.startup.fadeInDuration))
  19608. }
  19609. ,
  19610. t.exports = n
  19611. }
  19612. , {
  19613. "../enum/RenderLayers": 41,
  19614. "../enum/RenderOrder": 42,
  19615. "../settings": 166,
  19616. "../shaders": 167,
  19617. "../util/lerp": 188,
  19618. "../util/texture": 194,
  19619. "../util/transitions": 195,
  19620. three: 217
  19621. }],
  19622. 150: [function(e, t, i) {
  19623. "use strict";
  19624. function n(e, t) {
  19625. this.chunks = [],
  19626. this.floorId = e,
  19627. this.roomId = t,
  19628. this.position = new r.Vector3
  19629. }
  19630. var r = e("three");
  19631. n.prototype.addChunk = function(e) {
  19632. this.chunks.push(e)
  19633. }
  19634. ,
  19635. n.prototype.calcBoundaries = function() {
  19636. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19637. var s = this.chunks[a]
  19638. , l = s.geometry.attributes.position;
  19639. if (l)
  19640. for (var c = 0; c < l.array.length; c += 3)
  19641. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19642. t.add(e),
  19643. 0 === c ? (i.copy(e),
  19644. n.copy(e)) : (i.max(e),
  19645. n.min(e)),
  19646. o++
  19647. }
  19648. o > 0 ? (t.multiplyScalar(1 / o),
  19649. this.average = t) : this.average = null,
  19650. this.boundsMax = i,
  19651. this.boundsMin = n,
  19652. this.center = new r.Vector3,
  19653. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19654. }
  19655. ,
  19656. t.exports = n
  19657. }
  19658. , {
  19659. three: 217
  19660. }],
  19661. 151: [function(e, t, i) {
  19662. (function(i) {
  19663. "use strict";
  19664. function n(e, t, i) {
  19665. this.obj3d = null,
  19666. this.nodes = [],
  19667. this.colorHull = [],
  19668. this.shortPaths = {},
  19669. this.floorHull = null,
  19670. this.cameraHull = null,
  19671. this.floorPathDistance = 0,
  19672. this.floorCurvePoints = null,
  19673. this.floorCurveColors = null,
  19674. this.camCurvePoints = null,
  19675. this.warpDestHeroLoc = null,
  19676. this.warpDestPano = null,
  19677. this.warpPathPoints = null,
  19678. this.warpPathLengths = [0],
  19679. this.warpLength = 0,
  19680. this.closeWarpDistance = 4,
  19681. this.UP = A.UP.clone(),
  19682. this.longestStep = 0,
  19683. this.upcomingTransType = null,
  19684. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19685. this.prevNextDist = 0,
  19686. this.nextI = 0,
  19687. this.activeTransType = null,
  19688. this.lastTransType = null,
  19689. this.bunnyObj = null,
  19690. this.director = e,
  19691. this.player = t,
  19692. this.playerControls = i,
  19693. this.modelManager = t.modelManager,
  19694. this.updateModel(),
  19695. this.updateDefaultsFromModelData(),
  19696. this.bindEvents(),
  19697. this.warping = !1,
  19698. this.waitingToWarp = !1,
  19699. this.warpInterrupted = !1,
  19700. this.warpInterruptionBlackoutStyle = null,
  19701. this.warpInterruptionTravelTime = null
  19702. }
  19703. var r = e("three")
  19704. , o = e("../util/logger")
  19705. , a = e("../enum/Viewmode")
  19706. , s = e("../enum/RenderOrder")
  19707. , l = e("../enum/WarpStyle")
  19708. , c = e("../settings")
  19709. , h = e("../util/math")
  19710. , u = e("../util/lerp")
  19711. , d = e("../util/easing")
  19712. , p = e("../util/transitions")
  19713. , f = e("../objects/Snapshot")
  19714. , g = e("../effects")
  19715. , m = e("../shaders")
  19716. , v = (e("../gui/gui"),
  19717. e("../util/texture"))
  19718. , A = e("../enum/Vectors")
  19719. , y = (e("../model/ModelManager"),
  19720. new o(i))
  19721. , C = e("../enum/PlayerEvents")
  19722. , I = e("../enum/BlackoutStyle")
  19723. , E = e("../enum/ModelManagerEvents")
  19724. , b = e("../constants")
  19725. , w = {
  19726. path: 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  19728. pathStart: 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")
  19729. };
  19730. n.prototype.setScene = function(e) {
  19731. this.createCpm(e),
  19732. this.createBunnyObj(e)
  19733. }
  19734. ,
  19735. n.prototype.updateModel = function() {
  19736. this.model = this.modelManager.getActiveModel()
  19737. }
  19738. ,
  19739. n.prototype.bindEvents = function() {
  19740. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19741. }
  19742. ,
  19743. n.prototype.updateDefaultsFromModelData = function() {
  19744. this.model.data
  19745. }
  19746. ,
  19747. n.prototype.pointPathDistance = function(e) {
  19748. for (var t = 0, i = 1; i < e.length; i += 1)
  19749. t += e[i - 1].distanceTo(e[i]);
  19750. return t
  19751. }
  19752. ,
  19753. n.prototype.pointPathLengths = function(e) {
  19754. for (var t = [0], i = 1; i < e.length; i += 1)
  19755. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19756. return t
  19757. }
  19758. ,
  19759. n.prototype.interpAlongPath = function(e, t, i) {
  19760. var n, o = new r.Vector3, a = t[t.length - 1];
  19761. if (i < 1) {
  19762. n = i * a;
  19763. for (var s = 1; s < t.length; s += 1)
  19764. if (t[s] > n) {
  19765. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19766. return o.copy(e[s]),
  19767. o.sub(e[s - 1]),
  19768. o.multiplyScalar(l),
  19769. o.add(e[s - 1]),
  19770. o
  19771. }
  19772. } else
  19773. o.copy(e[e.length - 1]);
  19774. return o
  19775. }
  19776. ,
  19777. n.prototype.pathHeight = function() {
  19778. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19779. }
  19780. ,
  19781. n.prototype.createBunnyObj = function(e) {
  19782. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19783. this.bunnyObj.visible = c.warp.showBunny),
  19784. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19785. e.add(this.bunnyObj)
  19786. }
  19787. ,
  19788. n.prototype.createCpm = function(e) {
  19789. if (!this.currentPanoMarker) {
  19790. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19791. t.material.uniforms.opacity.value = 0,
  19792. this.currentPanoMarker = {
  19793. mesh: t,
  19794. placed: !1
  19795. }
  19796. }
  19797. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19798. this.placeCpm(),
  19799. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19800. }
  19801. ,
  19802. n.prototype.placeCpm = function() {
  19803. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19804. var e = this.player.currentPano.floor;
  19805. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19806. e.add(this.currentPanoMarker.mesh)),
  19807. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19808. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19809. this.currentPanoMarker.placed = !0
  19810. } else
  19811. this.popOutCpm()
  19812. }
  19813. ,
  19814. n.prototype.fadeInCpm = function(e) {
  19815. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19816. }
  19817. ,
  19818. n.prototype.fadeOutCpm = function(e) {
  19819. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19820. }
  19821. ,
  19822. n.prototype.popInCpm = function() {
  19823. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19824. }
  19825. ,
  19826. n.prototype.popOutCpm = function() {
  19827. this.fadeOutCpm(2)
  19828. }
  19829. ,
  19830. n.prototype.brushPrefs = {
  19831. linewidth: 7,
  19832. strokeWidth: 15,
  19833. cvSegments: 48,
  19834. paveStep: .1,
  19835. paveWidth: .2,
  19836. lookBlendDist: 3,
  19837. maxTurn: r.Math.degToRad(2)
  19838. },
  19839. n.prototype.panoPathDistance = function(e) {
  19840. var t = this.model.panos;
  19841. if (!e || e.length < 2)
  19842. return 0;
  19843. for (var i = [], n = 0; n < e.length; n += 1)
  19844. i.push(t.get(e[n]).floorPosition);
  19845. return this.pointPathDistance(i)
  19846. }
  19847. ,
  19848. n.prototype.loadTileTexture = function(e) {
  19849. var t = v.load(e, function(t) {
  19850. t.wrapS = r.RepeatWrapping,
  19851. t.wrapT = r.RepeatWrapping,
  19852. t.needsUpdate = !0,
  19853. y.debug('path texture "' + e + '" is ready')
  19854. }, function() {
  19855. y.error('path texture "' + e + '" failed')
  19856. });
  19857. return t.mapping = r.UVMapping,
  19858. t
  19859. }
  19860. ,
  19861. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19862. var a = {
  19863. cameraMode: n,
  19864. position: e,
  19865. quaternion: t,
  19866. panoId: i,
  19867. orthoZoom: o,
  19868. floorVisibility: r,
  19869. thumbUrl: null,
  19870. name: null
  19871. };
  19872. return new f(a)
  19873. }
  19874. ,
  19875. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19876. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19877. }
  19878. ,
  19879. n.prototype.setWarpDestination = function(e) {
  19880. this.warpDestHeroLoc = e
  19881. }
  19882. ,
  19883. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19884. var t = this.getHeroDescriptorByHeroIndex(e);
  19885. return null !== t && (this.setWarpDestination(t),
  19886. !0)
  19887. }
  19888. ,
  19889. n.prototype.setWarpDestinationByPano = function(e, t) {
  19890. var i = this.model.panos.get(e.id);
  19891. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19892. }
  19893. ,
  19894. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19895. var i = this.model.panos.get(e);
  19896. if (i) {
  19897. t = t || new r.Quaternion;
  19898. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19899. return this.setWarpDestination(n),
  19900. !0
  19901. }
  19902. return !1
  19903. }
  19904. ,
  19905. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19906. var t = this.model.heroCount();
  19907. /* if (null !== this.warpDestHeroLoc && t < 2)
  19908. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19909. this.model.getHeroDescriptorByIndex(0); */
  19910. var i = this.model.getHeroDescriptorByIndex(e);
  19911. if (i) {
  19912. var n = i.isPano() ? i.panoId : i.cameraMode;
  19913. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19914. }
  19915. return i
  19916. }
  19917. ,
  19918. n.prototype.getHeroDescriptorByPano = function(e) {
  19919. var t = this.model.panos.get(e.id);
  19920. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19921. }
  19922. ,
  19923. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19924. var t = this.getHeroIndexFromPanoId(e);
  19925. return this.getHeroDescriptorByHeroIndex(t)
  19926. }
  19927. ,
  19928. n.prototype.getHeroIndexFromPanoId = function(e) {
  19929. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19930. var i = this.model.heroLocations[t]
  19931. , n = this.getHeroId(i);
  19932. if (n && n === e)
  19933. return t
  19934. }
  19935. return -1
  19936. }
  19937. ,
  19938. n.prototype.getHeroPano = function(e) {
  19939. if (null === e)
  19940. return y.warn("getHeroPano(): no destination"),
  19941. null;
  19942. var t = this.getHeroId(e)
  19943. , i = this.model.panos.get(t);
  19944. return void 0 === i && (i = null,
  19945. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19946. i
  19947. }
  19948. ,
  19949. n.prototype.getHeroId = function(e) {
  19950. return e.panoId
  19951. }
  19952. ,
  19953. n.prototype.setWarpDestPano = function() {
  19954. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19955. this.warpDestPano
  19956. }
  19957. ,
  19958. n.prototype.brushToWarpPano = function(e, t) {
  19959. if (this.discardPathObject(),
  19960. !this.setWarpDestPano())
  19961. return !1;
  19962. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19963. !this.warpDestPano)
  19964. return y.info("No brush"),
  19965. !1;
  19966. if (!this.player.currentPano)
  19967. return y.debug("No current pano, visibility undefined"),
  19968. !1;
  19969. if (!this.warpDestPano)
  19970. return y.info("No wPano, visibility undefined"),
  19971. !1;
  19972. if (!this.warpDestPano.isAligned())
  19973. return y.debug("Cannot brush to unaligned pano"),
  19974. !1;
  19975. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19976. , n = !0;
  19977. if (this.player.currentPano.id === this.warpDestPano.id)
  19978. y.debug("Already at destination pano");
  19979. else {
  19980. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19981. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19982. this.obj3d = new r.Object3D,
  19983. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19984. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19985. e = t) : (this.setPathHulls(this.nodes),
  19986. this.setFloorCurves(),
  19987. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19988. this.player.currentPano.floor.add(this.obj3d);
  19989. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19990. , s = e === l.STD;
  19991. if (!n && (i || s)) {
  19992. if (o) {
  19993. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19994. this.obj3d.add(h)
  19995. }
  19996. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19997. this.obj3d.add(u)
  19998. }
  19999. this.appearSlow()
  20000. }
  20001. return this.upcomingTransType = e,
  20002. !n
  20003. }
  20004. ,
  20005. n.prototype.findShortestPath = function(e, t) {
  20006. if (!e || !t)
  20007. return null;
  20008. var i = c.warp.walkExtraPanosDistance
  20009. , n = e.id + ":" + t.id + ":" + i;
  20010. if (this.shortPaths.hasOwnProperty(n))
  20011. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20012. var r = t.id + ":" + e.id + ":" + i;
  20013. if (this.shortPaths.hasOwnProperty(r))
  20014. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20015. var o = this.model.panos.aStarSearch(e, t);
  20016. return this.model.panos.includeNodesNearPath(o, i),
  20017. this.shortPaths[n] = o ? o.slice() : null,
  20018. o
  20019. }
  20020. ,
  20021. n.prototype.makePathHulls = function(e) {
  20022. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20023. t = u.get(e[0]),
  20024. r = t.floor.floorIndex;
  20025. for (var d = 0; d < e.length; d += 1)
  20026. t = u.get(e[d]),
  20027. i = t.floorPosition.clone().sub(this.model.position),
  20028. i.y += this.pathHeight(),
  20029. s.push(i),
  20030. l.push(t.position.clone()),
  20031. n = t.floor.floorIndex,
  20032. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20033. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20034. o > a && (a = o));
  20035. return a > this.longestStep && (this.longestStep = a,
  20036. y.debug("path contains " + a + " meter segment")),
  20037. {
  20038. floor: s,
  20039. camera: l,
  20040. color: h
  20041. }
  20042. }
  20043. ,
  20044. n.prototype.makeFloorCurves = function(e, t, i) {
  20045. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20046. , o = this.pointPathDistance(e) - 2 * n
  20047. , s = e.slice(0)
  20048. , l = s[1].clone().sub(s[0]);
  20049. l.y = 0,
  20050. l.normalize().multiplyScalar(n),
  20051. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20052. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20053. l.y = 0,
  20054. l.normalize().multiplyScalar(n),
  20055. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20056. var h = new r.CatmullRomCurve3(s)
  20057. , u = Math.floor(o / i);
  20058. u = 4 * Math.floor(u / 4),
  20059. u = Math.max(4, u);
  20060. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20061. f = 0,
  20062. d = g[A].distanceTo(e[0]);
  20063. for (var y = 1; y < e.length; y += 1)
  20064. v.copy(g[A]).sub(e[y]),
  20065. v.y *= 4,
  20066. p = v.length(),
  20067. p < d && (f = y);
  20068. m.push(t[f])
  20069. }
  20070. return {
  20071. distance: o,
  20072. points: g,
  20073. colors: m
  20074. }
  20075. }
  20076. ,
  20077. n.prototype.makeCameraCurvePoints = function(e, t) {
  20078. var i = this.pointPathDistance(e)
  20079. , n = new r.CatmullRomCurve3(e);
  20080. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20081. }
  20082. ,
  20083. n.prototype.makeCameraCurveTangents = function(e, t) {
  20084. var i = this.pointPathDistance(e)
  20085. , n = new r.CatmullRomCurve3(e)
  20086. , o = Math.max(2, Math.floor(i / t));
  20087. o || (o = 5);
  20088. for (var a = [], s = 0; s <= o; s++)
  20089. a.push(n.getTangentAt(s / o));
  20090. return a
  20091. }
  20092. ,
  20093. n.prototype.setPathHulls = function(e) {
  20094. var t = this.makePathHulls(e);
  20095. this.floorHull = t.floor,
  20096. this.cameraHull = t.camera,
  20097. this.colorHull = t.color
  20098. }
  20099. ,
  20100. n.prototype.setFloorCurves = function() {
  20101. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20102. this.floorPathDistance = e.distance,
  20103. this.floorCurvePoints = e.points,
  20104. this.floorCurveColors = e.colors
  20105. }
  20106. ,
  20107. n.prototype.setCameraCurvePoints = function() {
  20108. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20109. }
  20110. ,
  20111. n.prototype.chooseWarpPath = function(e) {
  20112. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20113. if (this.player.currentPano === this.warpDestPano || !e)
  20114. return this.warpPathPoints = null,
  20115. this.warpLength = 0,
  20116. !1;
  20117. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20118. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20119. t = this.warpDestPano.position.clone().sub(o.position),
  20120. i = t.clone().negate(),
  20121. t.multiplyScalar(.15).add(o.position),
  20122. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20123. t.y = o.position.y,
  20124. i.y = this.warpDestPano.position.y,
  20125. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20126. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20127. this.setCameraCurvePoints(),
  20128. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20129. this.warpLength = 0,
  20130. this.warpPathLengths = [0];
  20131. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20132. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20133. var p = s.length();
  20134. s.y *= c.warp.climbEffort;
  20135. var f = s.length() / p;
  20136. if (d > 1) {
  20137. s.setY(0).normalize(),
  20138. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20139. var g = Math.min(1, s.dot(l))
  20140. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20141. f = Math.max(m, f)
  20142. }
  20143. this.warpLength += p * f,
  20144. this.warpPathLengths[d] = this.warpLength
  20145. }
  20146. return !0
  20147. }
  20148. ,
  20149. n.prototype.drawPathRibbon = function(e, t) {
  20150. this.bunnyObj.visible = c.warp.showBunny;
  20151. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20152. h.copy(e[u]),
  20153. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20154. h.normalize(),
  20155. n.crossVectors(h, A.UP),
  20156. n.multiplyScalar(i);
  20157. var d = (new r.Vector3).copy(e[u]).add(o);
  20158. d.sub(n),
  20159. l.vertices.push(d),
  20160. d = (new r.Vector3).copy(e[u]).add(o),
  20161. d.add(n),
  20162. l.vertices.push(d)
  20163. }
  20164. var p, f = 0;
  20165. for (u = 0; u < e.length - 1; u += 1) {
  20166. var g = 2 * u
  20167. , v = f;
  20168. f += e[u + 1].distanceTo(e[u]);
  20169. var y = f
  20170. , C = t[u]
  20171. , I = t[u + 1];
  20172. p = new r.Face3(g,g + 1,g + 2),
  20173. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20174. l.faces.push(p),
  20175. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20176. p = new r.Face3(g + 2,g + 1,g + 3),
  20177. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20178. l.faces.push(p),
  20179. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20180. }
  20181. l.computeFaceNormals(),
  20182. l.computeVertexNormals();
  20183. var E, b;
  20184. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20185. b.map.value = w.path,
  20186. b.opacity.value = 0,
  20187. b.color.value.set(c.path.color),
  20188. E = new r.RawShaderMaterial({
  20189. side: r.DoubleSide,
  20190. depthWrite: !1,
  20191. transparent: !0,
  20192. vertexShader: m.ribbon.vertexShader,
  20193. fragmentShader: m.ribbon.fragmentShader,
  20194. uniforms: b,
  20195. name: "ribbonT",
  20196. opacity: 0
  20197. })) : E = new r.MeshBasicMaterial({
  20198. color: 16777215,
  20199. side: r.DoubleSide,
  20200. name: "ribbonOut",
  20201. vertexColors: r.VertexColors
  20202. });
  20203. var _ = new r.Mesh(l,E);
  20204. return _.name = "ribbon",
  20205. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20206. _
  20207. }
  20208. ,
  20209. n.prototype.drawPathPavement = function(e) {
  20210. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20211. s.copy(e[l]),
  20212. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20213. s.normalize(),
  20214. n.crossVectors(s, A.UP),
  20215. n.multiplyScalar(this.brushPrefs.paveWidth),
  20216. t = (new r.Vector3).copy(e[l]),
  20217. t.sub(n),
  20218. o.vertices.push(t),
  20219. o.vertices.push((new r.Vector3).copy(e[l])),
  20220. t = (new r.Vector3).copy(e[l]),
  20221. t.add(n),
  20222. o.vertices.push(t);
  20223. var h, u, d;
  20224. for (l = 0; l < e.length - 1; l += 1)
  20225. h = 3 * l + 1,
  20226. u = l * i,
  20227. d = u + i,
  20228. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20229. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20230. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20231. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20232. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20233. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20234. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20235. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20236. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20237. color: c.path.color,
  20238. side: r.DoubleSide,
  20239. transparent: !0,
  20240. depthWrite: !1,
  20241. opacity: 0,
  20242. name: "paveT",
  20243. map: w.path
  20244. }) : new r.MeshBasicMaterial({
  20245. color: c.path.color,
  20246. side: r.DoubleSide,
  20247. transparent: !0,
  20248. depthWrite: !1,
  20249. opacity: 1,
  20250. name: "paveO",
  20251. map: w.path
  20252. });
  20253. return new r.Mesh(o,p)
  20254. }
  20255. ,
  20256. n.prototype.hintPrefs = {
  20257. rad: .18,
  20258. width: .0125,
  20259. depth: .0625,
  20260. setBack: -.04,
  20261. markRad: .25,
  20262. markInnerRad: .16
  20263. },
  20264. n.prototype.makeWaypointObj = function(e, t) {
  20265. var i = new r.Geometry
  20266. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20267. , o = this.pathHeight();
  20268. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20269. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20270. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20271. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20272. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20273. s.map.value = e,
  20274. s.opacity.value = 0,
  20275. s.color.value.set(c.path.color);
  20276. var l = {
  20277. side: r.DoubleSide,
  20278. depthWrite: !1,
  20279. transparent: !0,
  20280. vertexShader: m.waypoint.vertexShader,
  20281. fragmentShader: m.waypoint.fragmentShader,
  20282. uniforms: s,
  20283. name: "waypoint",
  20284. opacity: 0
  20285. };
  20286. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20287. l.name = "wayPtOut");
  20288. var h = new r.RawShaderMaterial(l)
  20289. , u = new r.Mesh(i,h);
  20290. return u.name = t,
  20291. u
  20292. }
  20293. ,
  20294. n.prototype.makeStartMarker = function(e, t) {
  20295. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20296. i.y = 0,
  20297. i.normalize();
  20298. var n = Math.acos(i.x)
  20299. , o = this.makeWaypointObj(w.pathStart, "Start");
  20300. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20301. o.position.copy(e),
  20302. o
  20303. }
  20304. ,
  20305. n.prototype.makeEndMarker = function(e) {
  20306. var t = this.makeWaypointObj(w.pathEnd, "End")
  20307. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20308. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20309. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20310. t.position.copy(e),
  20311. t
  20312. }
  20313. ,
  20314. n.prototype.pathClean = function(e) {
  20315. if (e) {
  20316. for (var t in e.children)
  20317. this.pathClean(e.children[t]);
  20318. e.geometry && e.geometry.dispose(),
  20319. e.material && e.material.dispose()
  20320. }
  20321. }
  20322. ,
  20323. n.prototype.discardPathObject = function() {
  20324. if (this.obj3d) {
  20325. var e = this.obj3d.parent;
  20326. e && e.remove(this.obj3d),
  20327. this.pathClean(this.obj3d)
  20328. }
  20329. this.obj3d = null,
  20330. this.popInCpm()
  20331. }
  20332. ,
  20333. n.prototype.discardSlow = function() {
  20334. if (this.obj3d) {
  20335. if (this.player.mode !== a.PANORAMA)
  20336. return void this.discardPathObject();
  20337. for (var e, t = this, i = 0, n = function() {
  20338. this.discardPathObject()
  20339. }
  20340. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20341. e = t.obj3d.children[r],
  20342. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20343. i += 1,
  20344. n = null);
  20345. 0 === i && this.discardPathObject(),
  20346. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20347. }
  20348. }
  20349. ,
  20350. n.prototype.appearSlow = function() {
  20351. var e, t = this;
  20352. this.fadeOutCpm(c.path.fadeInTime);
  20353. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20354. e = t.obj3d.children[n],
  20355. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20356. }
  20357. ,
  20358. n.prototype.update = function() {
  20359. this.obj3d && this.obj3d.updateMatrixWorld()
  20360. }
  20361. ,
  20362. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20363. var t = r.Math.degToRad(c.warp.burnsAngle);
  20364. if (this.player.mode === a.PANORAMA) {
  20365. var i = this.burnsDir * t;
  20366. if (this.upcomingTransType === l.BLACK)
  20367. return i;
  20368. var n = e;
  20369. if (null === n)
  20370. return y.warn("Transition request for non-highlight"),
  20371. i;
  20372. var o = this.getHeroDescriptorByHeroIndex(n);
  20373. if (null === o)
  20374. return i;
  20375. if (!o.isPano())
  20376. return i;
  20377. var s = this.getHeroPano(o)
  20378. , h = this.playerControls.cameras[a.PANORAMA]
  20379. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20380. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20381. , p = function(e) {
  20382. var i = Math.acos(Math.min(1, e.dot(u)))
  20383. , n = (new r.Vector3).crossVectors(u, e);
  20384. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20385. };
  20386. if (s === this.player.currentPano)
  20387. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20388. var f = this.findShortestPath(this.player.currentPano, s);
  20389. if (void 0 === f || null === f || f.length < 1)
  20390. return y.debug("Empty path ahead..."),
  20391. i;
  20392. var g = this.makePathHulls(f)
  20393. , m = new r.CatmullRomCurve3(g.camera)
  20394. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20395. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20396. }
  20397. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20398. }
  20399. ,
  20400. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20401. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20402. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20403. var n = new r.Euler
  20404. , o = new r.Vector3;
  20405. y.debug("Starting wait: " + (void 0 !== t));
  20406. var s = this.calcBurnsAmount(e)
  20407. , h = function() {
  20408. this.endWarpState(),
  20409. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20410. t && t()
  20411. }
  20412. .bind(this)
  20413. , u = function(e, t) {
  20414. if (this.warpInterrupted)
  20415. return h(),
  20416. !0;
  20417. var r = t || 1e3 / 60;
  20418. if (c.warp.doBurns)
  20419. if (this.player.mode === a.PANORAMA) {
  20420. var l = this.playerControls.cameras[a.PANORAMA];
  20421. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20422. var u = r * s / i;
  20423. u = -1*Math.abs(u);//add
  20424. n.y += u,
  20425. o.set(0, 0, -1),
  20426. o.applyEuler(n),
  20427. o.add(l.position),
  20428. l.controls.lookAt(o),
  20429. l.controls.lookVector.copy(o)
  20430. ,l.lookAt(o)
  20431. } else
  20432. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20433. }
  20434. .bind(this);
  20435. this.startWarpState(),
  20436. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20437. }
  20438. ,
  20439. n.prototype.warpToNonPano = function(e) {
  20440. if (this.discardPathObject(),
  20441. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20442. var t = function() {
  20443. e && e()
  20444. }
  20445. .bind(this);
  20446. this.player.flyToNewMode({
  20447. mode: this.warpDestHeroLoc.cameraMode,
  20448. duration: c.warp.outsideTime,
  20449. warpDest: this.warpDestHeroLoc,
  20450. callback: t,
  20451. force: !0
  20452. })
  20453. } else
  20454. y.warn("no warp destination!!!"),
  20455. e && e()
  20456. }
  20457. ,
  20458. n.prototype._resetWarpShaderParams = function(e) {
  20459. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20460. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20461. }
  20462. ,
  20463. n.prototype._clearWarpShading = function() {
  20464. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20465. this._resetWarpShaderParams(e[t]),
  20466. e[t].visible = !0;
  20467. this._resetWarpShaderParams(this.model.skybox)
  20468. }
  20469. ,
  20470. n.prototype._warpStopFlying = function() {
  20471. this.activeTransType = null,
  20472. this.placeCpm()
  20473. }
  20474. ,
  20475. n.prototype._wrapupTravelOnlyBits = function() {
  20476. this._warpStopFlying(),
  20477. this.warpPathPoints && (this.player.currentPano.exit(),
  20478. this.warpDestPano.enter(),
  20479. this.player.currentPano = this.warpDestPano),
  20480. this.player.spider.draw(),
  20481. this.placeCpm()
  20482. }
  20483. ,
  20484. n.prototype._wrapupTravel = function(e) {
  20485. this._wrapupTravelOnlyBits(),
  20486. this.warpCameraAim(e)
  20487. }
  20488. ,
  20489. n.prototype._wrapupWarpShading = function(e) {
  20490. this._clearWarpShading(),
  20491. this._wrapupTravel(e)
  20492. }
  20493. ,
  20494. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20495. t !== I.END && this._clearWarpShading(),
  20496. this._wrapupTravelOnlyBits(),
  20497. this.upcomingTransType = null,
  20498. e && e()
  20499. }
  20500. ,
  20501. n.prototype._warpCameraAim = function(e, t) {
  20502. var i = this.warpDestHeroLoc.quaternion
  20503. , n = this.playerControls.cameras[a.PANORAMA]
  20504. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20505. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20506. , l = s.dot(o)
  20507. , u = r.Math.radToDeg(Math.acos(l))
  20508. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20509. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20510. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20511. m.y = h.constrainedTurn(m.y),
  20512. this.burnsDir = Math.sign(m.y);
  20513. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20514. , A = new r.Vector3
  20515. , C = function(e, t) {
  20516. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20517. v.y = g.y + e * m.y,
  20518. v.z = g.z + e * m.z,
  20519. A.set(0, 0, -1),
  20520. A.applyEuler(v),
  20521. A.add(n.position),
  20522. n.controls.lookAt(A),
  20523. n.controls.lookVector.copy(A),
  20524. void n.lookAt(A))
  20525. }
  20526. .bind(this);
  20527. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20528. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20529. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20530. ):
  20531. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20532. ,void (t && t())
  20533. ) */
  20534. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20535. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20536. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20537. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20538. ,void (t && t())
  20539. )
  20540. }
  20541. ,
  20542. n.prototype._warpBendAim = function(e, t, i, n) {
  20543. var o = n || 0
  20544. , s = this.playerControls.cameras[a.PANORAMA]
  20545. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20546. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20547. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20548. f.y = h.constrainedTurn(f.y);
  20549. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20550. f.x = g * Math.sign(f.x),
  20551. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20552. this.burnsDir = Math.sign(f.y),
  20553. g *= Math.sign(f.y),
  20554. f.y = g;
  20555. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20556. , v = new r.Vector3
  20557. , A = function(e, t) {
  20558. if (e < .5)
  20559. m.x = u.x + e * f.x,
  20560. m.y = u.y + e * f.y,
  20561. m.z = u.z + e * f.z;
  20562. else {
  20563. var i = (1 - e) * c.warp.softBendEnd;
  20564. m.x = l.x - i * f.x,
  20565. m.y = l.y - i * f.y,
  20566. m.z = l.z - i * f.z
  20567. }
  20568. v.set(0, 0, -1),
  20569. v.applyEuler(m),
  20570. v.add(s.position);
  20571. s.controls.lookAt(v),
  20572. s.controls.lookVector.copy(v),
  20573. s.lookAt(v);
  20574. }
  20575. .bind(this);
  20576. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20577. }
  20578. ,
  20579. n.prototype._warpStepCameraAim = function(e, t, i) {
  20580. var n = this.playerControls.cameras[a.PANORAMA]
  20581. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20582. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20583. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20584. l.y = h.constrainedTurn(l.y),
  20585. this.burnsDir = Math.sign(l.y);
  20586. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20587. , f = new r.Vector3
  20588. , g = function(e, t) {
  20589. e < .5 ? u.copy(s) : u.copy(o),
  20590. f.set(0, 0, -1),
  20591. f.applyEuler(u),
  20592. f.add(n.position),
  20593. n.controls.lookAt(f),
  20594. n.controls.lookVector.copy(f),
  20595. n.lookAt(f)
  20596. }
  20597. .bind(this);
  20598. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20599. }
  20600. ,
  20601. n.prototype.setBurnsDir = function() {
  20602. var e = this.playerControls.cameras[a.PANORAMA]
  20603. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20604. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20605. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20606. n.y = h.constrainedTurn(n.y),
  20607. this.burnsDir = Math.sign(n.y)
  20608. }
  20609. ,
  20610. n.prototype.stepWarpPath = function(e, t) {
  20611. var i = this.playerControls.cameras[a.PANORAMA];
  20612. if (!this.warpPathPoints)
  20613. return i.position.copy(this.warpDestPano.position),
  20614. !0;
  20615. var n = this.warpPathPoints[0]
  20616. , o = this.warpDestPano.position;
  20617. if (null !== this.nodes && this.cameraHull.length > 1) {
  20618. var s = new r.Vector3;
  20619. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20620. i.position.copy(s)
  20621. } else
  20622. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20623. }
  20624. ,
  20625. n.prototype.interruptAndFastForward = function(e, t) {
  20626. this.warping && (this.warpInterrupted = !0,
  20627. this.warpInterruptionBlackoutStyle = e,
  20628. this.warpInterruptionTravelTime = t,
  20629. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20630. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20631. }
  20632. ,
  20633. n.prototype.warpCameraAim = function(e) {
  20634. var t = c.warp.minWarpTime;
  20635. if (this.upcomingTransType === l.BLACK)
  20636. t = c.warp.teleportTime;
  20637. else {
  20638. var i = this.playerControls.cameras[a.PANORAMA]
  20639. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20640. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20641. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20642. s.y = h.constrainedTurn(s.y);
  20643. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20644. t = Math.max(t, u)
  20645. }
  20646. var d = function() {
  20647. this._warpStopFlying(),
  20648. this.discardSlow(),
  20649. e && e()
  20650. }
  20651. .bind(this);
  20652. this._warpCameraAim(t, d)
  20653. }
  20654. ,
  20655. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20656. this.model.skybox.material.uniforms.blackout.value = n;
  20657. var r = u.uniform(this.model.skybox, "progress", 1)
  20658. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20659. , a = !1
  20660. , s = function() {
  20661. if (this.warpInterrupted)
  20662. return a = !0,
  20663. !0
  20664. }
  20665. .bind(this)
  20666. , l = function(e, t) {
  20667. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20668. !0) : void r(e, t)
  20669. }
  20670. .bind(this)
  20671. , h = function(e, t) {
  20672. return i && a ? (o(0),
  20673. !0) : void o(e, t)
  20674. }
  20675. .bind(this);
  20676. p.start(s, e, null, t, null, "safeHaltWatch"),
  20677. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20678. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20679. }
  20680. ,
  20681. n.prototype.warpTravel_STD = function(e) {
  20682. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20683. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20684. w += this.warpLength * c.warp.timePerMeter,
  20685. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20686. var _ = !1
  20687. , T = this.warpDestHeroLoc.quaternion
  20688. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20689. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20690. , M = S.dot(x)
  20691. , R = r.Math.radToDeg(Math.acos(M))
  20692. , P = function(e) {
  20693. var t = o
  20694. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20695. return i
  20696. }
  20697. , O = function() {
  20698. return E.lookAt(C, t, A.UP),
  20699. s.setFromRotationMatrix(E, c.warp.eOrder),
  20700. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20701. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20702. h.constrainedTurn(b.y)
  20703. }
  20704. .bind(this)
  20705. , L = function(e, t) {
  20706. if (this.warpInterrupted)
  20707. return _ = !0,
  20708. !0
  20709. }
  20710. .bind(this)
  20711. , D = function(e, t) {
  20712. return _ || !this.warpPathPoints ? (g.blur(0),
  20713. !0) : void g.blur(e)
  20714. }
  20715. .bind(this)
  20716. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20717. , B = function(e, t) {
  20718. return _ || !this.warpPathPoints ? (N(0),
  20719. !0) : void N(e, t)
  20720. }
  20721. .bind(this)
  20722. , F = function(e, t) {
  20723. if (!this.warpPathPoints)
  20724. return n.position.copy(this.warpDestPano.position),
  20725. !0;
  20726. if (_)
  20727. return !0;
  20728. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20729. n.position.copy(i),
  20730. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20731. }
  20732. .bind(this)
  20733. , V = function(e, n) {
  20734. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20735. !0)
  20736. }
  20737. .bind(this)
  20738. , U = function(e, o) {
  20739. if (_)
  20740. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20741. !0;
  20742. if (!this.warpPathPoints)
  20743. return !0;
  20744. var a = this.warpLength * e
  20745. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20746. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20747. c.warp.matchCam && (l *= 1 - u),
  20748. E.lookAt(C, t, A.UP),
  20749. s.setFromRotationMatrix(E, c.warp.eOrder),
  20750. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20751. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20752. b.y = h.constrainedTurn(b.y),
  20753. s.x = m.x + l * b.x,
  20754. s.y = m.y + l * b.y,
  20755. s.z = m.z + l * b.z,
  20756. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20757. b.y = h.constrainedTurn(b.y);
  20758. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20759. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20760. v.x = v.x + b.x * c.warp.turnFriction,
  20761. v.y = v.y + b.y * c.warp.turnFriction,
  20762. v.z = v.z + b.z * c.warp.turnFriction,
  20763. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20764. var p = t.clone().sub(C).normalize();
  20765. if (R < c.warp.maxAimRotation && u > 0) {
  20766. var g = 1 - u;
  20767. p.x = p.x * g + u * S.x,
  20768. p.y = p.y * g + u * S.y,
  20769. p.z = p.z * g + u * S.z,
  20770. p.normalize()
  20771. }
  20772. this.bunnyObj.position.copy(n.position).add(p),
  20773. f.set(0, 0, -1).applyEuler(v).normalize(),
  20774. f.multiplyScalar(8),
  20775. f.add(n.position),
  20776. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20777. n.controls.lookVector.copy(f),
  20778. n.lookAt(f))
  20779. }
  20780. .bind(this)
  20781. , k = function() {
  20782. _ ? (this.discardSlow(),
  20783. this.upcomingTransType = l.BLACK,
  20784. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20785. }
  20786. .bind(this);
  20787. V(0);
  20788. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20789. w += H;
  20790. var G = H / w;
  20791. this.warpCommonParameters(w, G, !0, I.NONE),
  20792. p.start(L, w, null, 0, null, "_haltWatcher"),
  20793. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20794. p.start(D, w, null, G, P, "blurring")),
  20795. p.start(B, w, null, G, P, "modelAlpha"),
  20796. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20797. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20798. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20799. }
  20800. ,
  20801. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20802. var r = e || 0;
  20803. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20804. this.warpCommonParameters(t, r, !1, i),
  20805. this.model.chunks.forEach(function(e) {
  20806. e.material.uniforms.blackout.value = i
  20807. }),
  20808. this._warpBendAim(null, t, null, r);
  20809. var o = function() {
  20810. this.wrapupWarpShadingOnly(n, i);
  20811. }
  20812. .bind(this);
  20813. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20814. }
  20815. ,
  20816. n.prototype.flightStepWalk = function(e, t, i) {
  20817. var n = .001
  20818. , o = 1
  20819. , a = 1.2
  20820. , s = new r.Vector3
  20821. , h = new r.Vector3
  20822. , u = function(e, t) {
  20823. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20824. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20825. h.copy(A.FORWARD),
  20826. this.player.getDirection(h),
  20827. s.copy(t).sub(e.position).normalize();
  20828. var l = s.dot(h)
  20829. , u = Math.acos(l)
  20830. , d = u / r;
  20831. return d > n && (r *= d / n,
  20832. u < o && (r *= a)),
  20833. r
  20834. };
  20835. return function(e, t, i) {
  20836. if (this.warpInterrupted)
  20837. i && i();
  20838. else if (this.activeTransType !== l.WALK)
  20839. this._clearWarpShading(),
  20840. this._warpStopFlying(),
  20841. this.player.spider.draw(),
  20842. this.placeCpm(),
  20843. i && i();
  20844. else if (this.player.currentPano !== e) {
  20845. var n = {
  20846. pano: e,
  20847. lookAtPoint: t,
  20848. duration: null,
  20849. maxDistanceOverride: c.warp.walkMaxDist,
  20850. skipWarpingCheck: !1,
  20851. constantMoveSpeed: !0
  20852. };
  20853. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20854. n.zoomLevel = this.warpDestHeroLoc.zoom
  20855. }
  20856. n.duration = u.call(this, e, t),
  20857. this.player.nonInterruptingFlyToPano(n, i)
  20858. } else
  20859. i && i()
  20860. }
  20861. }(),
  20862. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20863. return this.flightStepWalk.bind(this, e, t, i)
  20864. }
  20865. ,
  20866. n.prototype.warpTravel_WALK = function() {
  20867. var e = [];
  20868. return function(t) {
  20869. var i = this.player.model.panos;
  20870. e.length = 0;
  20871. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20872. var s = this.nodes[a]
  20873. , l = i.get(s);
  20874. a === this.nodes.length - 1;
  20875. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20876. n && o || (e.push(s),
  20877. n = l)
  20878. }
  20879. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20880. var h = e.length
  20881. , u = i.get(e[h - 1])
  20882. , d = new Array(h + 1);
  20883. d[d.length - 1] = function() {
  20884. t && t()
  20885. }
  20886. .bind(this);
  20887. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20888. var g = e[p];
  20889. u = i.get(g);
  20890. var m = new r.Vector3;
  20891. this.getLookAtForWalkingTourNode(e, p, m),
  20892. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20893. p--
  20894. }
  20895. d[0]()
  20896. }
  20897. }(),
  20898. n.prototype.getLookAtForWalkingTourNode = function() {
  20899. var e = new r.Vector3
  20900. , t = new r.Vector3
  20901. , i = new r.Vector3
  20902. , n = new r.Vector3
  20903. , o = new r.Vector3
  20904. , a = .65
  20905. , s = .75
  20906. , l = .2
  20907. , c = .4
  20908. , h = .2
  20909. , u = 3;
  20910. return function(r, d, p) {
  20911. var f = r.length;
  20912. if (d >= f)
  20913. return !1;
  20914. var g = 1
  20915. , m = 1;
  20916. t.set(0, 0, 0),
  20917. o.set(0, 0, 0);
  20918. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20919. if (v = this.player.model.panos.get(r[A]),
  20920. this.getOrientationForWalkingTourNode(r, A, i),
  20921. A === d && e.copy(i),
  20922. n.copy(i),
  20923. A > d) {
  20924. var y = n.dot(e) < a;
  20925. g *= y ? l : s,
  20926. m *= y ? h : c
  20927. }
  20928. i.multiplyScalar(g),
  20929. t.add(i),
  20930. o.lerp(v.position, m)
  20931. }
  20932. return t.normalize(),
  20933. p.copy(o),
  20934. p.add(t),
  20935. !0
  20936. }
  20937. }(),
  20938. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20939. var n = e.length;
  20940. if (t >= n)
  20941. return !1;
  20942. if (t === n - 1)
  20943. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20944. else {
  20945. var r = this.player.model.panos.get(e[t])
  20946. , o = this.player.model.panos.get(e[t + 1]);
  20947. i.copy(o.position).sub(r.position)
  20948. }
  20949. return i.normalize(),
  20950. !0
  20951. }
  20952. ,
  20953. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20954. if (this.activeTransType = this.upcomingTransType,
  20955. this.lastTransType = this.activeTransType,
  20956. this.upcomingTransType = null,
  20957. !e) {
  20958. var r = function() {
  20959. this._wrapupTravel(n)
  20960. }
  20961. .bind(this)
  20962. , o = {
  20963. pano: this.warpDestPano,
  20964. lookAtPoint: null,
  20965. duration: null,
  20966. maxDistanceOverride: null,
  20967. skipWarpingCheck: !1
  20968. };
  20969. return void this.player.flyToPano(o, r)
  20970. }
  20971. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20972. this._clearWarpShading(),
  20973. this._warpStopFlying(),
  20974. this.player.spider.draw(),
  20975. this.placeCpm(),
  20976. n && n()
  20977. }
  20978. .bind(this)) : this.warpTravel_STD(n)
  20979. }
  20980. ,
  20981. n.prototype.startWarpState = function() {
  20982. this.warping = !0,
  20983. this.warpInterrupted = !1,
  20984. this.warpInterruptionBlackoutStyle = null,
  20985. this.warpInterruptionTravelTime = null
  20986. }
  20987. ,
  20988. n.prototype.endWarpState = function() {
  20989. this.warping = !1
  20990. }
  20991. ,
  20992. n.prototype.warpToPano = function(e, t, i, n) {
  20993. if (this.warping)
  20994. return void y.warn("Cannot warp when already warping");
  20995. if (this.upcomingTransType = e,
  20996. this.activeTransType = null,
  20997. !this.setWarpDestPano())
  20998. return this.upcomingTransType = null,
  20999. void this.warpToNonPano(n);
  21000. if (this.player.mode !== a.PANORAMA)
  21001. return this.upcomingTransType = null,
  21002. this.discardSlow(),
  21003. void this.player.flyToNewMode({
  21004. mode: a.PANORAMA,
  21005. pano: this.warpDestPano,
  21006. duration: c.warp.outsideTime,
  21007. warpDest: this.warpDestHeroLoc,
  21008. callback: n,
  21009. force: !0
  21010. });
  21011. if (!this.warpDestPano)
  21012. return y.warn("no warp destination, callback dropped"),
  21013. void (this.upcomingTransType = null);
  21014. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21015. , o = this.chooseWarpPath(r);
  21016. if (o && this.upcomingTransType !== l.WALK) {
  21017. var s = function() {
  21018. this.waitingToWarp = !1,
  21019. this.warpToPano(e, t, i, n)
  21020. }
  21021. .bind(this);
  21022. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21023. return void (this.waitingToWarp = !0)
  21024. }
  21025. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21026. this.player.currentPano = this.warpDestPano,
  21027. this.placeCpm(),
  21028. this.fadeOutCpm(c.path.fadeOutTime),
  21029. this.player.spider.draw()),
  21030. y.debug("Warping to pano ", this.warpDestPano.position),
  21031. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21032. this.startWarpState();
  21033. var h = function() {
  21034. this.endWarpState(),
  21035. n && n()
  21036. }
  21037. .bind(this);
  21038. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21039. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21040. }
  21041. ,
  21042. t.exports = n
  21043. }
  21044. ).call(this, "/js/objects/ShowPath.js")
  21045. }
  21046. , {
  21047. "../constants": 8,
  21048. "../effects": 16,
  21049. "../enum/BlackoutStyle": 18,
  21050. "../enum/ModelManagerEvents": 33,
  21051. "../enum/PlayerEvents": 40,
  21052. "../enum/RenderOrder": 42,
  21053. "../enum/Vectors": 50,
  21054. "../enum/Viewmode": 51,
  21055. "../enum/WarpStyle": 52,
  21056. "../gui/gui": 65,
  21057. "../model/ModelManager": 140,
  21058. "../objects/Snapshot": 153,
  21059. "../settings": 166,
  21060. "../shaders": 167,
  21061. "../util/easing": 186,
  21062. "../util/lerp": 188,
  21063. "../util/logger": 189,
  21064. "../util/math": 190,
  21065. "../util/texture": 194,
  21066. "../util/transitions": 195,
  21067. three: 217
  21068. }],
  21069. 152: [function(e, t, i) {
  21070. "use strict";
  21071. function n() {
  21072. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21073. , t = new r.RawShaderMaterial({
  21074. fragmentShader: o.skysphere.fragmentShader,
  21075. vertexShader: o.skysphere.vertexShader,
  21076. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21077. side: r.BackSide,
  21078. name: "skysphere"
  21079. });
  21080. t.uniforms.radius.value = e.parameters.radius,
  21081. r.Mesh.call(this, e, t)
  21082. }
  21083. var r = e("three")
  21084. , o = e("../shaders")
  21085. , a = e("../settings");
  21086. n.prototype = Object.create(r.Mesh.prototype),
  21087. n.prototype.constructor = n,
  21088. t.exports = n
  21089. }
  21090. , {
  21091. "../settings": 166,
  21092. "../shaders": 167,
  21093. three: 217
  21094. }],
  21095. 153: [function(e, t, i) {
  21096. (function(i) {
  21097. "use strict";
  21098. function n(e) {
  21099. o.call(this, e),
  21100. this.sid = e.sid,//xzw add
  21101. this.panoId = e.panoId,
  21102. this.orthoZoom = e.orthoZoom,
  21103. this.floorVisibility = e.floorVisibility,
  21104. this.thumbUrl = e.thumbUrl,
  21105. this.name = e.name,
  21106. this.zoom = e.zoom
  21107. }
  21108. var r = (e("three"),
  21109. e("../util/logger"))
  21110. , o = (e("../settings"),
  21111. e("../enum/Viewmode"),
  21112. e("../util/common"),
  21113. e("../util/transitions"),
  21114. e("../util/lerp"),
  21115. e("../util/ajax"),
  21116. e("../util/texture"),
  21117. e("./View"));
  21118. e("events").EventEmitter,
  21119. new r(i);
  21120. n.prototype = Object.create(o.prototype),
  21121. n.prototype.isPano = function() {
  21122. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21123. }
  21124. ,
  21125. t.exports = n
  21126. }
  21127. ).call(this, "/js/objects/Snapshot.js")
  21128. }
  21129. , {
  21130. "../enum/Viewmode": 51,
  21131. "../settings": 166,
  21132. "../util/ajax": 181,
  21133. "../util/common": 185,
  21134. "../util/lerp": 188,
  21135. "../util/logger": 189,
  21136. "../util/texture": 194,
  21137. "../util/transitions": 195,
  21138. "./View": 154,
  21139. events: 202,
  21140. three: 217
  21141. }],
  21142. 154: [function(e, t, i) {
  21143. (function(i) {
  21144. "use strict";
  21145. function n(e) {
  21146. e = e || {},
  21147. this.position = new r.Vector3,
  21148. this.quaternion = new r.Quaternion,
  21149. this.update(e)
  21150. }
  21151. var r = e("three")
  21152. , o = e("../util/logger")
  21153. , a = (e("../settings"),
  21154. e("../enum/Viewmode"),
  21155. e("../util/common"),
  21156. e("../util/transitions"),
  21157. e("../util/lerp"),
  21158. e("../util/ajax"),
  21159. e("../util/texture"),
  21160. e("events").EventEmitter);
  21161. new o(i);
  21162. n.prototype = Object.create(a.prototype),
  21163. n.prototype.isValid = function() {
  21164. return !!this.cameraMode
  21165. }
  21166. ,
  21167. n.prototype.update = function(e) {
  21168. return this.cameraMode = e.cameraMode || this.cameraMode,
  21169. this.pano = e.pano || this.pano,
  21170. e.position && this.position.copy(e.position),
  21171. e.quaternion && this.quaternion.copy(e.quaternion),
  21172. this
  21173. }
  21174. ,
  21175. t.exports = n
  21176. }
  21177. ).call(this, "/js/objects/View.js")
  21178. }
  21179. , {
  21180. "../enum/Viewmode": 51,
  21181. "../settings": 166,
  21182. "../util/ajax": 181,
  21183. "../util/common": 185,
  21184. "../util/lerp": 188,
  21185. "../util/logger": 189,
  21186. "../util/texture": 194,
  21187. "../util/transitions": 195,
  21188. events: 202,
  21189. three: 217
  21190. }],
  21191. 155: [function(e, t, i) {//player.js
  21192. (function(i) {
  21193. "use strict";
  21194. function n(e) {
  21195. this.currentPano = null,
  21196. this.nextPano = null,
  21197. this.camera = null,
  21198. this.paused = !1,
  21199. this.flying = !1,
  21200. this.sceneIntersectionPlane = null,
  21201. this.target = new r.Vector3,
  21202. this.mouse = new r.Vector3(1.1,1.1,.5),
  21203. this.mouseAtMouseDown = new r.Vector2,
  21204. this.mouseCouldBeClickToMove = !1,
  21205. this.mouseLastMoveTime = Date.now(),
  21206. this.mouseDown = !1,
  21207. this.mouseDownTimer = null,
  21208. this.couldBeLongTap = !1,
  21209. this.containsMouse = !1,
  21210. this.isTouchEvent = !1,
  21211. this.isPanoHover = !1,
  21212. this.reticule = new a(this),
  21213. this.panoMarkers = [],
  21214. this.spider = new h(this),
  21215. this.quaternion = new r.Quaternion,
  21216. this.position = new r.Vector3(15,10,15),
  21217. this.previousState = null,
  21218. this.lastInsideView = new c,
  21219. this.last360View = new c,
  21220. this.raycaster = new r.Raycaster,
  21221. this.intersect = null,
  21222. this.lastChangeTime = Date.now(),
  21223. this.history = new I,
  21224. this.cameraControls = null,
  21225. this.path = null,
  21226. this.model = null,
  21227. this.domElement = null,
  21228. this.cachedPanoCandidates = null,
  21229. this.basePanoSize = 0,
  21230. this.standardPanoSize = 0,
  21231. this.highPanoSize = 0,
  21232. this.ultraHighPanoSize = 0,
  21233. this.zoomLevel = 1,
  21234. this.zooming = 0,
  21235. this.zoomSpeed = .5,
  21236. this.scrollZoomSpeed = .06,
  21237. this.zoomSpeedAdjust = .05,
  21238. this.defaultZoomIncrement = .2,
  21239. this.baseFov = f.insideFOV,
  21240. this.zoomFov = this.baseFov,
  21241. this.zoomEnabled = !0,
  21242. this.preRenderingEnabled = !1,
  21243. this.setupCustomProperties(e),
  21244. this.zoomStats = new L
  21245. }
  21246. var r = e("three")
  21247. , o = e("./util/logger")
  21248. , a = e("./objects/Reticule")
  21249. , s = e("./objects/Panorama")
  21250. , l = e("./objects/ShowPath")
  21251. , c = e("./objects/View")
  21252. , h = (e("./objects/Snapshot"),
  21253. e("./objects/NSpider"))
  21254. , u = e("./enum/Viewmode")
  21255. , d = (e("./enum/TagStates"),
  21256. e("./enum/Vectors"))
  21257. , p = e("./enum/Keys")
  21258. , f = (e("./enum/AlignmentType"),
  21259. e("./settings"))
  21260. , g = e("./util/common")
  21261. , m = (e("./util/browser"),
  21262. e("./util/math"))
  21263. , v = e("./util/lerp")
  21264. , A = e("./util/easing")
  21265. , y = e("./util/transitions")
  21266. , C = e("events").EventEmitter
  21267. , I = (e("./shaders"),
  21268. e("./util/history"))
  21269. , E = (e("./util/camera"),
  21270. e("./model/ModelManager"),
  21271. e("./enum/PathDiscardMode"))
  21272. , b = e("./enum/PathDisplayMode")
  21273. , w = e("./enum/PlayerEvents")
  21274. , _ = e("./enum/ControlEvents")
  21275. , T = e("./enum/ModelManagerEvents")
  21276. , x = e("./enum/WarpStyle")
  21277. , S = e("./enum/BlackoutStyle")
  21278. , M = e("./exception/BasicException")
  21279. , R = e("./enum/PanoSizeClass")
  21280. , P = (e("./tile/TileDownloader"),
  21281. e("./tile/TilePrioritizer"))
  21282. , O = (e("./enum/PanoramaEvents"),
  21283. e("./enum/ZoomEvents"))
  21284. , L = e("./util/ZoomStats")
  21285. , D = e("./constants")
  21286. , N = e("./util/common")
  21287. , B = e("./util/cameraLight")
  21288. , Hot = e('hot')
  21289. , F = new o(i)
  21290. , V = Object.freeze({
  21291. FlyToPano: y.getUniqueId(),
  21292. FlyToNewMode: y.getUniqueId(),
  21293. FlyToSameMode: y.getUniqueId(),
  21294. FlyToViewFloor: y.getUniqueId(),
  21295. LookTransition: y.getUniqueId(),
  21296. ZoomTransition: y.getUniqueId()
  21297. });
  21298. n.prototype = Object.create(C.prototype),
  21299. n.prototype.init = function(e) {
  21300. window.player = this
  21301. this.modelManager = e.modelManager,
  21302. this.tileDownloader = e.tileDownloader,
  21303. this.panoRenderer = e.panoRenderer,
  21304. this.qualityManager = e.qualityManager,
  21305. this.domElement = e.container,
  21306. this.camera = e.camera,
  21307. this.tagManager = e.tagManager,
  21308. this.cameraControls = e.controls,
  21309. this.path = new l(e.director,this,e.controls),
  21310. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21311. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21312. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21313. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21314. this.tileDownloader.processPriorityQueue = !1,
  21315. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21316. this.bindEvents(e.container),
  21317. this.updateModel()
  21318. }
  21319. //xzw add: 截图
  21320. function dataURLtoBlob(dataurl) {
  21321. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21322. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21323. while(n--){
  21324. u8arr[n] = bstr.charCodeAt(n);
  21325. };
  21326. return new Blob([u8arr], {type:mime});
  21327. }
  21328. n.prototype.screenShot = function(o){
  21329. if(this.flying || this.flyingToTag) return;
  21330. var R = this.sceneRenderer;
  21331. R.updateScreenSize(o);
  21332. for(var i in this.model.panos.index){
  21333. if(!this.model.panos.index[i].marker) continue;
  21334. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21335. this.model.panos.index[i].marker.visible = false;
  21336. }
  21337. for(var i in this.model.hots){
  21338. this.model.hots[i].mesh.visible = false;
  21339. }
  21340. this.reticule.visible = false;
  21341. this.reticule.forceUnvisible = true;
  21342. this.path.currentPanoMarker.mesh.visible = false;
  21343. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21344. R.renderer.clear(true,true,true);
  21345. R.renderer.render(R.scene, R.camera);
  21346. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21347. o.f && o.f(imgData)
  21348. R.updateScreenSize({resize:true});
  21349. this.reticule.visible = true;
  21350. for(var i in this.model.hots){
  21351. this.model.hots[i].mesh.visible = true;
  21352. }
  21353. for(var i in this.model.panos.index){
  21354. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21355. }
  21356. this.path.currentPanoMarker.mesh.visible = true;
  21357. R.renderer.render(R.scene, R.camera);
  21358. }.bind(this),30) //这个数字不能太小
  21359. }
  21360. var scaleImg = e("scaleImg");
  21361. var ResizeImg = function(img, option){
  21362. var img2; //不能直接改img 否则可能触发第二次img.onload
  21363. var compress = function(ratio,type){
  21364. var image = img2 || img;
  21365. var c = document.createElement('canvas');
  21366. c.width = image.width; c.height = image.height;
  21367. var ctx = c.getContext('2d');
  21368. ctx.drawImage(image,0,0,image.width,image.height);
  21369. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21370. }
  21371. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21372. var image = img2 || img;
  21373. var blob = dataURLtoBlob(image.src);
  21374. if(option.maxWeight && blob.size > option.maxWeight){
  21375. compress(option.maxWeight/blob.size, "jpeg")
  21376. blob = dataURLtoBlob(image.src);
  21377. }
  21378. if(!img2){
  21379. img2 = new Image();
  21380. }
  21381. img2.base64Src = image.src;
  21382. img2.src = window.URL.createObjectURL(blob);
  21383. }
  21384. var oldSize = Math.max(img.width, img.height);
  21385. if(option.toType != "png"){//不是非要png的话
  21386. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21387. if(oldSize > option.maxSize){
  21388. compress(option.maxSize/oldSize, "jpeg");
  21389. }
  21390. reCom();
  21391. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21392. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21393. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21394. reCom();
  21395. }
  21396. }
  21397. }else{
  21398. //?貌似png会越压缩越大?
  21399. }
  21400. return img2 || img;
  21401. }
  21402. var _fixType=function(type) {
  21403. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21404. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21405. return 'image/' + r;
  21406. };
  21407. var saveFile=function(data, filename){
  21408. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21409. save_link.href = data;
  21410. save_link.download = filename;
  21411. var event = document.createEvent('MouseEvents');
  21412. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21413. save_link.dispatchEvent(event);
  21414. };
  21415. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21416. var info = this.getSnapAngleInfo();
  21417. var str = ',{\r\t' + info;
  21418. var arg = arguments[0];
  21419. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21420. if (arg && arg.__callback) {
  21421. return arg.__callback(imgData, info)
  21422. }
  21423. var img = new Image();
  21424. img.src = imgData;
  21425. img.onload = function(){
  21426. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21427. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21428. var filename = "snap" + (new Date()).getTime();
  21429. saveFile(img2.src,filename + ".jpg");
  21430. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21431. str +=('\r\t"sid":"'+filename+'",');
  21432. str +=('\r\t"name":"'+filename+'"\r}');
  21433. logData(str)
  21434. }
  21435. }});
  21436. }
  21437. ,
  21438. n.prototype.getSnapAngleInfo = function(){
  21439. var info = {};
  21440. var str = '"metadata":{';
  21441. var q = this.camera.quaternion.clone();
  21442. switch (this.mode) {
  21443. case "panorama":
  21444. info.scan_id = this.currentPano.id;
  21445. str += ('"scan_id":"'+this.currentPano.id+'",');
  21446. break;
  21447. case "floorplan":
  21448. info.camera_mode = 1;
  21449. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21450. q.multiply(this.camera.quaternion);
  21451. str += ('"camera_mode":1,');
  21452. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21453. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21454. break;
  21455. case "dollhouse":
  21456. info.camera_mode = 2;
  21457. str += ('"camera_mode":2,');
  21458. break;
  21459. }
  21460. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21461. console.log(info.camera_position)
  21462. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21463. /**fyz 对相机截屏的角度进行校对 */
  21464. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21465. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21466. out.x *= -1;
  21467. out.w *= -1;
  21468. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21469. }else{
  21470. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21471. }
  21472. info.zoom = this.zoomLevel;
  21473. console.log(info.camera_quaternion)
  21474. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21475. // fyz 扩展编辑页面, 加上导览点缩放值
  21476. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21477. return str;
  21478. }
  21479. //------end
  21480. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21481. if(!g_currentHot) return;
  21482. g_currentHot = null;
  21483. var hotPop = document.getElementById('popup');
  21484. hotPop.style.display = "none";
  21485. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21486. $("#popup iframe:last").remove();
  21487. var _bgaudio = document.getElementById("bgaudio");
  21488. //判断音乐是否暂停或者是否存在
  21489. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21490. {
  21491. //g_bgAudio.play();
  21492. manage.switchBgmState(true)
  21493. }; */
  21494. if(g_bgAudio && g_bgAudio.pauseByHot){
  21495. manage.switchBgmState(true)
  21496. }
  21497. try{
  21498. window.parent.postMessage("closeHot",'*')
  21499. }catch(e){
  21500. console.log(e)
  21501. }
  21502. //$('#player').off("click",this.closePopup);
  21503. $("#volume").removeClass("hide")
  21504. return false
  21505. }
  21506. n.prototype.setupCustomProperties = function(e) {
  21507. var t = e || u.PANORAMA;
  21508. Object.defineProperty(this, "mode", {
  21509. get: function() {
  21510. return t
  21511. },
  21512. set: function(e) {
  21513. var i = t;
  21514. t = e,
  21515. this.onModeUpdated(i, t)
  21516. }
  21517. })
  21518. }
  21519. ,
  21520. n.prototype.isInMode = function() {
  21521. for (var e = 0; e < arguments.length; e++)
  21522. if (this.mode === arguments[e])
  21523. return !0;
  21524. return !1
  21525. }
  21526. ,
  21527. n.prototype.isOutsideMode = function(e) {
  21528. return e = e || this.mode,
  21529. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21530. }
  21531. ,
  21532. n.prototype.is360View = function(e, t) {
  21533. return e === u.PANORAMA && t && !t.isAligned()
  21534. }
  21535. ,
  21536. n.prototype.setScene = function(e) {
  21537. this.sceneIntersectionPlane = e.plane,
  21538. this.path.setScene(e),
  21539. this.moveReticuleToScene(e)
  21540. }
  21541. ,
  21542. n.prototype.moveReticuleToScene = function(e) {
  21543. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21544. e.add(this.reticule)
  21545. }
  21546. ,
  21547. n.prototype.updateModel = function() {
  21548. function e(e, t, n) {
  21549. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21550. }
  21551. function t(e, t) {
  21552. if (this.mode === u.DOLLHOUSE) {
  21553. var n = e ? this.model.center.y : n = t.center.y;
  21554. i.call(this, n)
  21555. }
  21556. }
  21557. function i(e) {
  21558. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21559. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21560. , n = t.position.y + (e - i.target.y)
  21561. , r = f.showFloorDuration + f.showFloorDelay;
  21562. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21563. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21564. }
  21565. this.model = this.modelManager.getActiveModel(),
  21566. this.model.on("floor.changed", e.bind(this)),
  21567. this.model.on("allfloors.toggled", t.bind(this)),
  21568. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21569. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21570. var e2 = this;
  21571. this.model.panos.list.forEach(function(a) {
  21572. a.vrMarker.addEventListener("click", function() {
  21573. e2.flyToPano({
  21574. pano: a
  21575. })
  21576. })
  21577. })
  21578. /********************************************************************************************************************************************/
  21579. }
  21580. ,
  21581. n.prototype.updateModelDependentData = function() {
  21582. this.cameraControls.setModelForControls(this.model),
  21583. this.getPanoMarkersFromModel(this.model)
  21584. }
  21585. ,
  21586. n.prototype.onModelChanged = function() {
  21587. this.updateModel(),
  21588. this.updateModelDependentData()
  21589. }
  21590. ,
  21591. n.prototype.getPanoMarkersFromModel = function(e) {
  21592. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21593. return t.marker ? e.concat(t.marker) : e
  21594. }, [])
  21595. }
  21596. ,
  21597. n.prototype.handleControlMove = function(e) {
  21598. this.emit(w.Move, e)
  21599. }
  21600. ,
  21601. n.prototype.handleControlInputStart = function(e) {
  21602. this.emit(w.InputStart, e)
  21603. }
  21604. ,
  21605. n.prototype.onModeUpdated = function(e, t) {
  21606. this.cameraControls.activateControls(t),
  21607. this.emit(w.ModeChanged, e, t)
  21608. }
  21609. ,
  21610. n.prototype.isWarping = function() {
  21611. return this.path.warping
  21612. }
  21613. ,
  21614. n.prototype.isWaitingToWarp = function() {
  21615. return this.path.waitingToWarp
  21616. }
  21617. ,
  21618. n.prototype.getLabelScaleFactor = function() {
  21619. if (this.isOutsideMode()) {
  21620. var e = 10
  21621. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21622. return t
  21623. }
  21624. return .5
  21625. }
  21626. ,
  21627. n.prototype.changeMusic = function() {//xzw add
  21628. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21629. g_playAudio = g_bgAudio;
  21630. //g_bgAudio.play();
  21631. manage.switchBgmState(true)
  21632. }else{
  21633. if(!g_play){
  21634. g_playAudio = g_bgAudio;
  21635. }else{//防止再次播放时重播一遍
  21636. g_playAudio = null;
  21637. }
  21638. } */
  21639. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21640. manage.switchBgmState(true)
  21641. } */
  21642. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21643. }
  21644. ,
  21645. n.prototype.bindEvents = function(e) {
  21646. e !== document && e.setAttribute("tabindex", -1),
  21647. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21648. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21649. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21650. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21651. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21652. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21653. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21654. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21655. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21656. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21657. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21658. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21659. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21660. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21661. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21662. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21663. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21664. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21665. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21666. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21667. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21668. // lzb
  21669. window.getSeft && getSeft(this);
  21670. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21671. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21672. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21673. }else{
  21674. $('#closepop').on("click",this.closePopup.bind(this));
  21675. }
  21676. }
  21677. ,
  21678. n.prototype.onMouseDown = function(e) {
  21679. e.currentTarget !== document && e.currentTarget.focus(),
  21680. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21681. this.updateIntersect())
  21682. }
  21683. ,
  21684. n.prototype.onMouseMove = function(e) {
  21685. this.isTouchEvent = !1,
  21686. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21687. }
  21688. ,
  21689. n.prototype.onMouseOver = function(e) {
  21690. this.containsMouse = !0,
  21691. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21692. }
  21693. ,
  21694. n.prototype.onMouseOut = function(e) {
  21695. this.containsMouse = !1
  21696. }
  21697. ,
  21698. n.prototype.onMouseUp = function(e) {
  21699. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21700. }
  21701. ,
  21702. n.prototype.onTouchStart = function(e) {
  21703. if (e.currentTarget !== document && e.currentTarget.focus(),
  21704. !this.mouseDown) {
  21705. this.couldBeLongTap = !0;
  21706. var t = g.average(e.changedTouches, "clientX")
  21707. , i = g.average(e.changedTouches, "clientY");
  21708. this.handleInputStart.call(this, t, i, !0),
  21709. this.mouseDownTimer = setTimeout(function() {
  21710. this.updateIntersect(),
  21711. this.handleInputEnd.call(this, t, i, !0)
  21712. }
  21713. .bind(this), f.input.longTapThreshold)
  21714. }
  21715. }
  21716. ,
  21717. n.prototype.onTouchMove = function(e) {
  21718. var t = g.average(e.changedTouches, "clientX")
  21719. , i = g.average(e.changedTouches, "clientY");
  21720. this.handleInputMove.call(this, t, i, !0)
  21721. }
  21722. ,
  21723. n.prototype.onTouchEnd = function(e) {
  21724. if (clearTimeout(this.mouseDownTimer),
  21725. this.mouseDown) {
  21726. this.couldBeLongTap = !1,
  21727. this.updateIntersect();
  21728. var t = g.average(e.changedTouches, "clientX")
  21729. , i = g.average(e.changedTouches, "clientY");
  21730. this.handleInputEnd.call(this, t, i, !0)
  21731. }
  21732. }
  21733. ,
  21734. n.prototype.onPointerDown = function(e) {
  21735. return e.currentTarget !== document && e.currentTarget.focus(),
  21736. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21737. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21738. void (this.mouseDownTimer = setTimeout(function() {
  21739. this.updateIntersect(),
  21740. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21741. }
  21742. .bind(this), f.input.longTapThreshold)))
  21743. }
  21744. ,
  21745. n.prototype.onPointerMove = function(e) {
  21746. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21747. }
  21748. ,
  21749. n.prototype.onPointerUp = function(e) {
  21750. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21751. this.couldBeLongTap = !1,
  21752. this.updateIntersect(),
  21753. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21754. }
  21755. ,
  21756. n.prototype.onPointerOut = function(e) {
  21757. this.mouseDown = !1
  21758. }
  21759. ,
  21760. n.prototype.onPointerCancel = function(e) {
  21761. this.mouseDown = !1
  21762. }
  21763. ,
  21764. n.prototype.onKeyDown = function(e) {
  21765. var t = function() {
  21766. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21767. }
  21768. .bind(this)
  21769. , i = e.which;
  21770. switch (i) {
  21771. case p.F:
  21772. t(),
  21773. this.changeFloor(-1);
  21774. break;
  21775. case p.R:
  21776. t(),
  21777. this.changeFloor(1)
  21778. }
  21779. if (this.mode === u.PANORAMA)
  21780. switch (i) {
  21781. case p.UPARROW:
  21782. case p.W:
  21783. this.flyLocalDirection(d.FORWARD.clone());
  21784. break;
  21785. case p.DOWNARROW:
  21786. case p.S:
  21787. this.flyLocalDirection(d.BACK.clone());
  21788. break;
  21789. case p.A:
  21790. this.flyLocalDirection(d.LEFT.clone());
  21791. break;
  21792. case p.D:
  21793. this.flyLocalDirection(d.RIGHT.clone())
  21794. }
  21795. }
  21796. ,
  21797. n.prototype.handleScrollPinchZoom = function() {
  21798. return function(e) {
  21799. var t = e
  21800. , i = this.zoomLevel;
  21801. this.zoomBy(t),
  21802. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21803. }
  21804. }(),
  21805. n.prototype.handleControlPinch = function(e) {
  21806. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21807. }
  21808. ,
  21809. n.prototype.handleControlScroll = function(e) {
  21810. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21811. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21812. }
  21813. ,
  21814. n.prototype.handleInputStart = function(e, t, i) {
  21815. //许钟文加
  21816. var pad = this.handelPadding(e, t);
  21817. e = pad.x;
  21818. t = pad.y;
  21819. this.isTouchEvent = i,
  21820. m.convertScreenPositionToNDC(e, t, this.mouse),
  21821. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21822. this.mouseCouldBeClickToMove = !0,
  21823. this.mouseDown = !0;
  21824. if (this.mouseCouldBeClickToMove) {
  21825. //window.DownInterface && new DownInterface().state(this,Hot);
  21826. window.Hotpoint && new Hotpoint().state(this,Hot);
  21827. }
  21828. /* if( this.overlayGroup.children.length){
  21829. this.overlayGroup.children.forEach((overlay)=>{
  21830. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  21831. })
  21832. } */
  21833. }
  21834. ,
  21835. n.prototype.handelPadding = function(x, y) {
  21836. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21837. if (!this.pad)
  21838. this.pad = {
  21839. x: dom.getOffset("left", $("#player")[0]),
  21840. y: dom.getOffset("top", $("#player")[0])
  21841. }
  21842. return {
  21843. x: x - this.pad.x,
  21844. y: y - this.pad.y
  21845. }
  21846. }
  21847. n.prototype.handleInputMove = function(e, t, i) {
  21848. //许钟文加
  21849. var pad = this.handelPadding(e, t);
  21850. e = pad.x;
  21851. t = pad.y;
  21852. this.isTouchEvent = i,
  21853. m.convertScreenPositionToNDC(e, t, this.mouse),
  21854. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21855. this.couldBeLongTap = !1,
  21856. clearTimeout(this.mouseDownTimer)),
  21857. this.mouseLastMoveTime = Date.now(),
  21858. this.reticule.move(e, t, i)
  21859. }
  21860. ,
  21861. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21862. if (this.isTouchEvent = i,
  21863. this.mouseDown = !1,
  21864. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21865. !i && this.couldBeLongTap)
  21866. return !0;
  21867. if (this.handleLongTap())
  21868. return !0;
  21869. if (this.mouseCouldBeClickToMove) {
  21870. if (this.flying)
  21871. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21872. !0;
  21873. //add----
  21874. if(this.checkHotClick())//add
  21875. return !0;
  21876. if(this.hoveringPlane){
  21877. this.clickOverlay(this.hoveringPlane)
  21878. return;
  21879. }
  21880. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21881. this.history.invalidate(),
  21882. this.intersect)
  21883. return this.flyToPanoClosestToMouse();
  21884. if (this.mode === u.PANORAMA) {
  21885. var n = this.closestPanoInDirection(this.getMouseDirection());
  21886. return n ? this.flyToPano({
  21887. pano: n
  21888. }) : this.bump(this.getMouseDirection())
  21889. }
  21890. }
  21891. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21892. }
  21893. ,
  21894. n.prototype.handleLongTap = function() {
  21895. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21896. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21897. !0
  21898. }
  21899. ,
  21900. n.prototype.checktagClick = function() {
  21901. if (this.tagManager.intersectTag) {
  21902. var e = this.isTouchEvent
  21903. , t = this.tagManager.clickedOnTag(e, this);
  21904. return e || t || y.cancelById(V.LookTransition),
  21905. !0
  21906. }
  21907. if (this.tagManager.activeTag)
  21908. return this.tagManager.dismissActiveTag(),
  21909. !1
  21910. }
  21911. ,
  21912. n.prototype.rankedtagInDirection = function(e, t) {
  21913. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21914. }
  21915. ,
  21916. n.prototype.start = function(e) {
  21917. //-------------------
  21918. window.initOverlay(r)
  21919. this.model.loadOverlays()
  21920. createEnterLogo()
  21921. //-------------------
  21922. var t = e.mode
  21923. , i = e.pano
  21924. , n = e.position
  21925. , rr = e.quaternion
  21926. , o = e.tag
  21927. , a = e.quickstart
  21928. , s = $.Deferred();
  21929. this.updateModelDependentData(),
  21930. this.updateFromControls(),
  21931. this.findDefaultViews();
  21932. var l = this.is360View(t, i);
  21933. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21934. s.done(function(e) {
  21935. this.emit(w.Ready, l, e, o)
  21936. }
  21937. .bind(this)),
  21938. s.promise()
  21939. }
  21940. ,
  21941. n.prototype.startOutside = function(e, t) {
  21942. var i = e.mode
  21943. , n = e.pano
  21944. , r = e.position
  21945. , o = e.quaternion
  21946. , a = e.zoom
  21947. , s = e.floorVisibility
  21948. , l = e.tag;
  21949. this.emit(w.StartOutside, f[i].transitionTime),
  21950. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21951. y.cancelById(V.FlyToViewFloor),
  21952. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21953. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21954. }
  21955. ,
  21956. n.prototype.startInside = function(e, t, i, n, r) {
  21957. r = r || $.Deferred(),
  21958. this.currentPano = e;
  21959. var o = e && !e.isAligned();
  21960. if (t = o ? e.position : t || e.position,
  21961. i = i || e.quaternion,
  21962. e) {
  21963. var a = this.startInside.bind(this, e, t, i, n, r);
  21964. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21965. return
  21966. }
  21967. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21968. this.updateHotVisible()
  21969. return this.mode = u.PANORAMA,
  21970. e.floor.enter(this.mode),
  21971. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21972. this.switchCameraMode(this.mode, i),
  21973. this.emit(w.StartInside, o),
  21974. r.resolve(!0),
  21975. r
  21976. }
  21977. ,
  21978. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21979. if (r = r || $.Deferred(),
  21980. this.dollhouseMode(),
  21981. !e)
  21982. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21983. r.resolve(!1),
  21984. r;
  21985. t = t || e.position;
  21986. var o = i || this.cameraControls.activeControl.camera.quaternion
  21987. , a = e.position;
  21988. return this.fitDollhouse(a, t, o),
  21989. setTimeout(function(t) {
  21990. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21991. var n = {
  21992. mode: u.PANORAMA,
  21993. pano: e,
  21994. quaternion: i,
  21995. callback: function() {
  21996. this.emit(w.FlyinFinished),
  21997. r.resolve(!0)
  21998. }
  21999. .bind(this)
  22000. };
  22001. this.flyToNewMode(n)
  22002. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22003. r
  22004. }
  22005. ,
  22006. n.prototype.checkAndWaitForPanoLoad = function() {
  22007. var e = {}
  22008. , t = {}
  22009. , i = 5e3
  22010. , n = function() {
  22011. for (var n in e)
  22012. if (e.hasOwnProperty(n) && e[n]) {
  22013. var r = performance.now() - t[n];
  22014. if (r < i)
  22015. return !0
  22016. }
  22017. return !1
  22018. };
  22019. return function(r, o, a, s, l, c, h, u, d, p) {
  22020. if (n())
  22021. return !0;
  22022. var f = function(t, i, n) {
  22023. N.delayOneFrame(function() {
  22024. e[t] = !1,
  22025. l && l(i, n)
  22026. }
  22027. .bind(this))
  22028. }
  22029. .bind(this, r.id)
  22030. , g = function(t, i) {
  22031. N.delayOneFrame(function() {
  22032. e[t] = !1,
  22033. c && c(i)
  22034. }
  22035. .bind(this))
  22036. }
  22037. .bind(this, r.id);
  22038. try {
  22039. return null !== u && void 0 !== u || (u = !0),
  22040. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22041. e[r.id] && (t[r.id] = performance.now()),
  22042. e[r.id]
  22043. } catch (n) {
  22044. throw e[r.id] = !1,
  22045. t[r.id] = performance.now() - i,
  22046. n
  22047. }
  22048. }
  22049. }(),
  22050. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22051. if (!e)
  22052. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22053. return r && this.model.waitForLoad(e, function() {
  22054. return e.isLoaded(i)
  22055. }),
  22056. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22057. !0)
  22058. }
  22059. ,
  22060. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22061. var e = new r.Vector3;
  22062. return function(t, i, n, r, o, a, s, l) {
  22063. if (!t)
  22064. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22065. return e.copy(d.FORWARD),
  22066. this.getDirection(e),
  22067. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22068. return t.isLoaded(i)
  22069. }),
  22070. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22071. n && n(e, t)
  22072. }
  22073. .bind(this)).fail(function(e) {
  22074. r && r(e)
  22075. }
  22076. .bind(this)).progress(function(e, t, i) {
  22077. o && o(e, t, i)
  22078. }
  22079. .bind(this)),
  22080. !0)
  22081. }
  22082. }(),
  22083. n.prototype.switchCameraMode = function(e, t) {
  22084. var i = this.cameraControls.controls[e]
  22085. , n = i.camera;
  22086. switch (e) {
  22087. case u.PANORAMA:
  22088. n.position.copy(this.currentPano.position);
  22089. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22090. i.lookAt(o.add(n.position));
  22091. break;
  22092. case u.DOLLHOUSE:
  22093. /* var a = this.position.clone();
  22094. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22095. n.position.copy(a),
  22096. i.target.copy(this.target.clone().setY(this.model.center.y));
  22097. break; */
  22098. //for多楼层 且 让模型刚好适应屏幕
  22099. var box = this.model.boundingBox.clone();
  22100. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22101. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22102. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22103. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22104. console.log(boxSize.x,distance, boxSize.length() / 2)
  22105. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22106. if(this.mode === u.PANORAMA){
  22107. i.target.copy(this.model.center);
  22108. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22109. }else{
  22110. i.target.copy(this.target.clone().setY(this.model.center.y))
  22111. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22112. }
  22113. vec.multiplyScalar(distance )
  22114. n.position.copy(i.target.clone().add(vec))
  22115. break
  22116. case u.FLOORPLAN:
  22117. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22118. i.target.copy(this.model.center).setY(0),
  22119. i.zoomToContain(this.model.size),
  22120. i.rotateToView(this.model.size, this.getDirection())
  22121. }
  22122. i.update(0)
  22123. }
  22124. ,
  22125. n.prototype.update = function() {
  22126. var e = (new r.Vector3,
  22127. {})
  22128. , t = [];
  22129. return function(i) {
  22130. this.updatePersistentZooming(i),
  22131. this.updateFromControls(i),
  22132. this.getCurrentNodePanos(t)
  22133. if(this.hasChanged(e) ) {
  22134. this.lastChangeTime = Date.now(),
  22135. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22136. this.emit(w.ViewChanged),
  22137. this.intersectHot && this.intersectHot.showTitle()
  22138. }
  22139. if(e.cameraChanged){
  22140. //this.controlVideosPlay()
  22141. for(var i in this.model.hots){
  22142. this.model.hots[i].update(this.camera)
  22143. }
  22144. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22145. if(overlay.overlayType == "video"){
  22146. if(overlay.visible && overlay.inSight()){
  22147. overlay.videoControl(true)
  22148. }else{
  22149. overlay.videoControl(false)
  22150. }
  22151. }else if(this.animateInfo){
  22152. if(this.visible && this.inSight()){
  22153. GifTexDeal.start(this.animation)
  22154. }else{
  22155. GifTexDeal.stop(this.animation)
  22156. }
  22157. }
  22158. })
  22159. }
  22160. this.model.supportsTiles && (this.updateTileDownloader(t),
  22161. this.updatePanoRenderer(t)),
  22162. this.updatePreRendering(t),
  22163. this.reticule.update(),
  22164. this.path.update(),
  22165. this.spider.update(),
  22166. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22167. this.updateControlLocks(),
  22168. this.model.supportsTiles && this.updateZoomPano()
  22169. }
  22170. }(),
  22171. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22172. var lastMode, lastPano;
  22173. return function(){
  22174. var mode = this.mode;
  22175. var pano = mode == "panorama" ? this.currentPano : "";
  22176. if(mode != "panorama" || pano != lastPano){
  22177. overlay.noBlock = null
  22178. }
  22179. this.overlayGroup.children.forEach((overlay)=>{
  22180. if(overlay.overlayType == "video" ){
  22181. var matrix = overlay.plane.matrixWorld;
  22182. var inSight = false;
  22183. var cameraDir = this.getDirection();
  22184. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22185. var vertexes = []
  22186. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22187. for(let i=0; i<4; i++){
  22188. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22189. vertexes.push(vertex)
  22190. if(overlay.noBlock == null){
  22191. if(!m.ifShelter(vertex)){
  22192. overlay.noBlock = true
  22193. }
  22194. inSight = true; break;
  22195. }else{
  22196. overlay.noBlock = true
  22197. }
  22198. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22199. inSight = true; break;
  22200. }
  22201. }
  22202. }
  22203. overlay.inSight = inSight
  22204. if(!inSight)overlay.plane.material.map.image.pause()
  22205. else overlay.plane.material.map.image.play()//maybe fail
  22206. }
  22207. })
  22208. lastMode = mode, lastPano = pano
  22209. }
  22210. }() */
  22211. n.prototype.updatePersistentZooming = function(e) {
  22212. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22213. }
  22214. ,
  22215. n.prototype.updateControlLocks = function() {
  22216. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22217. }
  22218. ,
  22219. n.prototype.updatePanoRenderer = function() {
  22220. var e = new r.Vector3;
  22221. return function(t) {
  22222. var i = this.nextPano || this.currentPano;
  22223. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22224. this.getDirection(e),
  22225. this.panoRenderer.updateDirection(e))
  22226. }
  22227. }(),
  22228. n.prototype.cleanupInactivePanos = function() {
  22229. var e = []
  22230. , t = [];
  22231. return function() {
  22232. e.length = 0,
  22233. e.push(this.currentPano),
  22234. this.nextPano && e.push(this.nextPano),
  22235. t.length = 0;
  22236. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22237. t.push(this.panoRenderer.activePanos[i]);
  22238. for (var n = 0; n < t.length; n++) {
  22239. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22240. r.id === e[a].id && (o = !1);
  22241. o && r.exit()
  22242. }
  22243. }
  22244. }(),
  22245. n.prototype.updatePreRendering = function() {
  22246. var e = {};
  22247. return function(t) {
  22248. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22249. var i = this.nextPano || this.currentPano;
  22250. if (i && t && t.length > 1) {
  22251. var n = t.findIndex(function(e) {
  22252. if (e.id === i.id)
  22253. return !0
  22254. });
  22255. if (n >= 0 && n + 1 < t.length) {
  22256. var r = t[n + 1];
  22257. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22258. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22259. window.setTimeout(function(t) {
  22260. e[t.id] = !1
  22261. }
  22262. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22263. }
  22264. .bind(this, r), f.tiling.panoPreRenderDelay),
  22265. e[r.id] = !0)
  22266. }
  22267. }
  22268. }
  22269. }
  22270. }(),
  22271. n.prototype.enablePreRendering = function() {
  22272. this.preRenderingEnabled = !0
  22273. }
  22274. ,
  22275. n.prototype.disablePreRendering = function() {
  22276. this.preRenderingEnabled = !1,
  22277. this.cleanupInactivePanos()
  22278. }
  22279. ,
  22280. n.prototype.updateTileDownloader = function() {
  22281. var e = new r.Vector3;
  22282. return function(t) {
  22283. var i = this.nextPano || this.currentPano;
  22284. i && (e.copy(d.FORWARD),
  22285. this.getDirection(e),
  22286. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22287. this.tileDownloader.processPriorityQueue = !0)
  22288. }
  22289. }(),
  22290. n.prototype.updateFromControls = function(e) {
  22291. null !== e && void 0 !== e || (e = 0),
  22292. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22293. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22294. this.position.copy(this.cameraControls.activeControl.camera.position),
  22295. this.target.copy(this.cameraControls.activeControl.target),
  22296. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22297. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22298. this.camera.position.copy(this.position),
  22299. this.camera.quaternion.copy(this.quaternion),
  22300. this.camera.updateMatrix(),
  22301. this.camera.updateMatrixWorld()
  22302. }
  22303. ,
  22304. n.prototype.hasChanged = function(e) {
  22305. /* if (!this.previousState)
  22306. return this.previousState = {
  22307. allFloorsVisible: this.model.allFloorsVisible,
  22308. position: this.position.clone(),
  22309. quaternion: this.quaternion.clone(),
  22310. mouse: this.mouse.clone(),
  22311. labelScaleFactor: this.getLabelScaleFactor(),
  22312. currentFloor: this.model.currentFloor,
  22313. projectionMatrix: this.camera.projectionMatrix.clone(),
  22314. worldMatrix: this.camera.matrixWorld.clone(),
  22315. mode: this.mode,
  22316. modelPosition: this.model.position.clone(),
  22317. modelCenter: this.model.center.clone(),
  22318. zoomLevel: this.zoomLevel
  22319. },
  22320. !0;
  22321. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22322. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22323. e.moved = !this.position.equals(this.previousState.position),
  22324. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22325. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22326. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22327. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22328. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22329. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22330. e.modeChanged = this.mode !== this.previousState.mode,
  22331. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22332. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22333. e.nextPanoActive = null !== this.nextPano,
  22334. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22335. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22336. this.previousState.position.copy(this.position),
  22337. this.previousState.quaternion.copy(this.quaternion),
  22338. this.previousState.mouse.copy(this.mouse),
  22339. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22340. this.previousState.currentFloor = this.model.currentFloor,
  22341. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22342. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22343. this.previousState.mode = this.mode,
  22344. this.previousState.modelPosition.copy(this.model.position),
  22345. this.previousState.modelCenter.copy(this.model.center),
  22346. this.previousState.zoomLevel = this.zoomLevel,
  22347. !t */
  22348. if (!this.previousState)
  22349. {
  22350. this.previousState = {
  22351. allFloorsVisible: this.model.allFloorsVisible,
  22352. position: this.position.clone(),
  22353. quaternion: this.quaternion.clone(),
  22354. mouse: this.mouse.clone(),
  22355. //labelScaleFactor: this.getLabelScaleFactor(),
  22356. currentFloor: this.model.currentFloor,
  22357. projectionMatrix: this.camera.projectionMatrix.clone(),
  22358. worldMatrix: this.camera.matrixWorld.clone(),
  22359. mode: this.mode,
  22360. modelPosition: this.model.position.clone(),
  22361. modelCenter: this.model.center.clone(),
  22362. zoomLevel: this.zoomLevel
  22363. };
  22364. return !0;
  22365. }
  22366. //许钟文改 分成相机是否改变cameraChanged 和其他
  22367. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22368. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22369. e.cameraChanged = !a;
  22370. /* if(!t){//主要判断相机是否旋转
  22371. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22372. }else e.cameraChanged2 = false */
  22373. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22374. e.moved = !this.position.equals(this.previousState.position),
  22375. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22376. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22377. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22378. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22379. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22380. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22381. e.modeChanged = this.mode !== this.previousState.mode,
  22382. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22383. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22384. e.nextPanoActive = null !== this.nextPano,
  22385. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22386. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22387. this.previousState.position.copy(this.position),
  22388. this.previousState.quaternion.copy(this.quaternion),
  22389. this.previousState.mouse.copy(this.mouse),
  22390. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22391. this.previousState.currentFloor = this.model.currentFloor,
  22392. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22393. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22394. this.previousState.mode = this.mode,
  22395. this.previousState.modelPosition.copy(this.model.position),
  22396. this.previousState.modelCenter.copy(this.model.center),
  22397. this.previousState.zoomLevel = this.zoomLevel;
  22398. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22399. return !t
  22400. }
  22401. ,
  22402. n.prototype.updateIntersect = function() {
  22403. var e = this.flying || this.isWarping()
  22404. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22405. , i = y.getById(V.LookTransition)
  22406. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22407. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22408. this.intersect = this.getMouseIntersect(); //xzw change
  22409. this.intersect && this.updateClosestPano(this.intersect),
  22410. // this.intersect && console.log(this.intersect.point),
  22411. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22412. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22413. }
  22414. ,
  22415. n.prototype.checkHotClick = function() {
  22416. if(this.intersectHot){
  22417. this.intersectHot.examine(this)
  22418. /* g_touraudio.pause();
  22419. g_bgaudio = false;
  22420. document.getElementById("bgaudio").pause();
  22421. var sWidth = document.body.scrollWidth;
  22422. var sHeight = document.body.scrollHeight;
  22423. var pop1 = document.getElementById('popup');
  22424. pop1.style.display = "block";
  22425. var myElement = document.createElement("iframe");
  22426. myElement.src = g_HotMeshes[i].hotLink;
  22427. myElement.id = "id1";
  22428. myElement.allowTransparency = "true";
  22429. myElement.style.width = "100%";
  22430. myElement.style.height = "100%";
  22431. myElement.scrolling = "no";
  22432. var element=document.getElementById("id1");
  22433. if (typeof(element)== "undefined" || element == null){
  22434. document.getElementById("popup").appendChild(myElement);
  22435. }
  22436. var oClose = document.getElementById("closepop");
  22437. oClose.onclick = function() {
  22438. pop1.style.display = "none";
  22439. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22440. $("#popup iframe:last").remove();
  22441. document.getElementById("bgaudio").play();
  22442. } */
  22443. return true;
  22444. }
  22445. },
  22446. n.prototype.getMouseDirection = function(e) {
  22447. e = e || this.mouse;
  22448. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22449. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22450. return i.sub(t).normalize()
  22451. }
  22452. ,
  22453. n.prototype.hoverOverlay = function(mesh){
  22454. if(!mesh){
  22455. this.hoveringPlane = null;
  22456. $("#player").css("cursor",this.currentCursor || "" );
  22457. }else{
  22458. var overlay = mesh.parent;
  22459. $("#player").css("cursor","pointer");
  22460. this.hoveringPlane = overlay;
  22461. return true;
  22462. }
  22463. },
  22464. n.prototype.clickOverlay = function(overlay){
  22465. if(this.openOverlay && !overlay)return;
  22466. var plane = overlay.plane;
  22467. if(overlay.overlayType == "video"){
  22468. if(plane.material.map.image.paused)plane.material.map.image.play()
  22469. else plane.material.map.image.pause();
  22470. }else if(overlay == enterObjects){//add
  22471. //window.location.href = "http://www.4dmodel.com/SuperTwo762/index.html?m=762&qust=1"
  22472. try{
  22473. window.parent.postMessage("goInside",'*')
  22474. //$("#app .aside li" , parent.document)[0].click();
  22475. }catch(e){
  22476. console.log(e)
  22477. }
  22478. }
  22479. /* if(window.EditOverlay &&EditOverlay.editing){
  22480. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22481. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22482. EditOverlay.endAddPlane();
  22483. EditOverlay.updateOverlayPanel(overlay)
  22484. EditOverlay.controlSelectOverlay(overlay)
  22485. return;
  22486. } */
  22487. },
  22488. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22489. e = e || this.mouse.clone(),
  22490. t = t || this.model.floors.reduce(function(e, t) {
  22491. return t.hidden ? e : e.concat(t.collider.children)
  22492. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22493. for(var i in this.model.hots){
  22494. t.push(this.model.hots[i].mesh);
  22495. }
  22496. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22497. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22498. this.raycaster.set(i, this.getMouseDirection(e));
  22499. var n = this.raycaster.intersectObjects(t, true);//add true
  22500. // n[0] && console.log(n[0].point);
  22501. if(g_HotStatus=="add"){
  22502. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22503. console.log(points[0]);
  22504. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22505. }
  22506. this.intersectHot && this.intersectHot.hideTitle()
  22507. if (0 === n.length){
  22508. this.intersectHot = null; //add
  22509. if(g_HotStatus!="add") $("#player").css("cursor","");
  22510. return null;
  22511. }
  22512. var o = n[0];
  22513. if(o.object.type == "hotSprite"){ //add
  22514. this.intersectHot = o.object.belongHot;
  22515. this.intersectHot.showTitle()
  22516. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22517. return;
  22518. }
  22519. this.intersectHot = null;
  22520. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22521. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22522. if (o.face) {
  22523. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22524. var a = this.position.clone().sub(o.point);
  22525. a.dot(o.normal) < 0 && o.normal.negate(),
  22526. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22527. o.horizontal = o.normal.y > .8
  22528. }
  22529. // console.log(o.point);
  22530. return o
  22531. }
  22532. ,
  22533. n.prototype.updateClosestPano = function(e) {
  22534. var t = [s.filters.isPanoAligned()];
  22535. if (this.mode === u.PANORAMA) {
  22536. if (!this.currentPano)
  22537. return;
  22538. t.push(s.filters.not(this.currentPano)),
  22539. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22540. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22541. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22542. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22543. } else{
  22544. t.push((pano)=>{ // add
  22545. return this.checkHasNeighbor(pano)
  22546. })
  22547. t.push(s.filters.isOnVisibleFloor()),
  22548. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22549. }
  22550. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22551. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22552. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22553. this.closestPano = i) : this.isPanoHover = !1
  22554. }
  22555. ,
  22556. n.prototype.dollhouseMode = function(e, t) {
  22557. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22558. this.mode = u.DOLLHOUSE,
  22559. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22560. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22561. , n = new r.Vector3(15,10,15);
  22562. if (e && t) {
  22563. var o = d.FORWARD.clone().applyQuaternion(t)
  22564. , a = this.model.center.clone().sub(e)
  22565. , s = a.dot(o);
  22566. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22567. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22568. }
  22569. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22570. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22571. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22572. this.updateFromControls(),
  22573. this.model.alpha = 1,
  22574. this.model.skybox.material.uniforms.opacity.value = 0
  22575. }
  22576. ,
  22577. n.prototype.insideMode = function(e, t) {
  22578. var i = $.Deferred()
  22579. , n = t || null;
  22580. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22581. var r = [s.filters.isPanoAligned()];
  22582. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22583. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22584. this.flyToNewMode({
  22585. mode: u.PANORAMA,
  22586. pano: e,
  22587. callback: n
  22588. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22589. } else {
  22590. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22591. i.reject(o)
  22592. }
  22593. return i.promise()
  22594. }
  22595. ,
  22596. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22597. //if(urlHasValue('oldEntry')){
  22598. //搬自一代。
  22599. var n = d.FORWARD.clone().applyQuaternion(i)
  22600. , i = n.clone().add(e);
  22601. this.cameraControls.activeControl.target.copy(i),
  22602. this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(e).add(n.multiplyScalar(-10))
  22603. //return;
  22604. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22605. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22606. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22607. this.cameraControls.activeControl.target.copy(n).add(e);
  22608. var o = d.RIGHT.clone().applyQuaternion(i)
  22609. , a = d.UP.clone()
  22610. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22611. , l = this.model.boundingBox.max.clone()
  22612. , c = this.model.boundingBox.min.clone()
  22613. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22614. , u = 0
  22615. , p = 0
  22616. , g = 0;
  22617. h.forEach(function(e, t, i) {
  22618. var n = Math.abs(e.dot(o))
  22619. , r = e.dot(s);
  22620. n > u && (u = n,
  22621. p = r),
  22622. r > g && (g = r)
  22623. });
  22624. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22625. , v = s.clone().multiplyScalar(p).add(t)
  22626. , A = s.clone().multiplyScalar(g).add(t);
  22627. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22628. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22629. p = Math.max(p, 10),
  22630. g = Math.max(g, 10);
  22631. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22632. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22633. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22634. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22635. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22636. */
  22637. }
  22638. ,
  22639. n.prototype.floorplanMode = function(e, t, i) {
  22640. this.mode = u.FLOORPLAN;
  22641. var n = this.cameraControls.controls[u.FLOORPLAN];
  22642. n.reset();
  22643. var r = e ? e : this.model.center;
  22644. if (n.target.copy(r).setY(0),
  22645. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22646. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22647. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22648. t) {
  22649. var o = d.LEFT.clone().applyQuaternion(t);
  22650. n.rotateLeft(-Math.atan2(o.x, o.z))
  22651. } else
  22652. n.rotateToView(this.model.size, this.getDirection());
  22653. n.update(0)
  22654. }
  22655. ,
  22656. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22657. return e.skipWarpingCheck = !0,
  22658. this.flyToPano(e, t)
  22659. }
  22660. ,
  22661. n.prototype.updateMarkerVisi = function() {//加
  22662. if(this.mode != "panorama")return;
  22663. this.model.panos.list.forEach((pano)=>{
  22664. if(!pano.marker)return;
  22665. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22666. })
  22667. }
  22668. ,
  22669. n.prototype.updateHotVisible = function(pano){
  22670. var hots = this.model.hots;
  22671. pano = pano || this.currentPano;
  22672. for (var index in hots){
  22673. var visible;
  22674. if(this.mode != "panorama"){
  22675. visible = true;
  22676. }else{
  22677. //hots[index].mesh.material.depthTest = false;
  22678. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22679. }
  22680. hots[index].mesh.visible = visible;
  22681. }
  22682. },
  22683. n.prototype.flyToPano = function(e, t) {
  22684. var i = e.pano
  22685. , aim = e.lookAtPoint
  22686. , aimQua = e.quaternion //ADD
  22687. , o = e.duration
  22688. , a = e.aimDuration
  22689. , s = e.maxDistanceOverride
  22690. , l = e.skipWarpingCheck
  22691. , c = e.constantMoveSpeed
  22692. , h = null
  22693. , p = null
  22694. if (aim){
  22695. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22696. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22697. }
  22698. else aimQua = aimQua
  22699. var zoomLevel = e.zoomLevel || 1 //add
  22700. if(this.flying) return t && t(e)
  22701. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22702. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22703. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22704. t && t(),
  22705. !1;
  22706. if (this.updateLastView(),
  22707. this.mode !== u.PANORAMA) {
  22708. var m;
  22709. void this.flyToNewMode({
  22710. mode: u.PANORAMA,
  22711. pano: i,
  22712. duration: o,
  22713. quaternion: aimQua ,
  22714. callback: t
  22715. })
  22716. }
  22717. if (!i || (h = g.deepExtend(e),
  22718. p = function() {
  22719. N.delayOneFrame(function() {
  22720. this.flyToPano(h, t)
  22721. }
  22722. .bind(this))
  22723. }
  22724. .bind(this),
  22725. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22726. var C = function(e) {
  22727. t && t(e)
  22728. }
  22729. .bind(this);
  22730. this.currentPano || (this.currentPano = i,
  22731. this.path.placeCpm(),
  22732. this.path.fadeOutCpm(f.path.fadeOutTime),
  22733. this.spider.draw());
  22734. var I = o;
  22735. if ("number" != typeof o) {
  22736. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22737. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22738. }
  22739. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22740. zoomLevel !== this.zoomLevel)
  22741. switch (f.zoom.transitionStyle) {
  22742. case 1:
  22743. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22744. break;
  22745. case 2:
  22746. return h = g.deepExtend(e),
  22747. p = this.flyToPano.bind(this, h, t),
  22748. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22749. }
  22750. if (aimQua) {
  22751. y.cancelById(V.LookTransition),
  22752. I *= f.transition.aimSlowFactor;
  22753. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22754. , S = b.clone()
  22755. , M = new r.Vector3;
  22756. if (i === this.currentPano) {
  22757. var R = d.FORWARD.clone().applyQuaternion(b)
  22758. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22759. , O = R.angleTo(P);
  22760. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22761. void y.start(function(e) {
  22762. S.copy(b),
  22763. v.quaternion(S, aimQua)(e),
  22764. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22765. this.cameraControls.activeControl.lookAt(M)
  22766. }
  22767. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22768. }
  22769. }
  22770. if (i === this.currentPano )
  22771. return void C();
  22772. this.flying = !0;
  22773. var L = this.position.clone()
  22774. , D = this.currentPano;
  22775. F.debug("Flying to pano ", i.position),
  22776. this.emit(w.PanoChosen, this.currentPano, i),
  22777. this.emit(w.FlyingStarted, i.position, L, i, D)
  22778. //---------before fly--------------- add
  22779. this.updateHotVisible(i); //更新热点显示
  22780. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22781. Overlay.updateVisibles([this.currentPano, i])
  22782. //地标变化
  22783. if(this.model.floorLogos){
  22784. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22785. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22786. //this.model.adjustfloorLogoHeight();
  22787. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22788. this.model.floorLogos[1].visible = true;
  22789. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22790. }
  22791. //=======================================
  22792. aimQua && y.start(function(e) {
  22793. S.copy(b),
  22794. v.quaternion(S, aimQua)(e),
  22795. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22796. this.cameraControls.activeControl.lookAt(M)
  22797. }
  22798. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22799. var B = c ? null : A[f.transition.movementEasing];
  22800. this.nextPano = i,
  22801. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22802. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22803. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22804. this.flying = !1,
  22805. this.currentPano !== i && this.currentPano.exit(),
  22806. i.enter(),
  22807. this.currentPano = i,
  22808. this.nextPano = null,
  22809. this.path.placeCpm(),
  22810. this.path.fadeOutCpm(f.path.fadeOutTime),
  22811. this.spider.draw(),
  22812. this.emit(w.FlyingEnded, i.position, L, i, D),
  22813. this.updateMarkerVisi(),//add
  22814. C(e)
  22815. //add:
  22816. if(this.mode == "panorama" ){
  22817. if(this.model.floorLogos){
  22818. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22819. //this.model.adjustfloorLogoHeight()
  22820. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22821. this.model.floorLogos[1].visible = false;
  22822. }
  22823. Overlay.updateVisibles([this.currentPano])//add
  22824. }
  22825. }
  22826. .bind(this), 0, B, "camFly", V.FlyToPano)
  22827. }
  22828. }
  22829. ,
  22830. n.prototype.controlEntryOpacity = function(o){//add
  22831. if(o.entryShowing!=void 0) entryShowing = o.entryShowing
  22832. var startOpa = enterObjects.children[0].material.opacity;
  22833. var aimOpa = o.on ? 1 : entryShowing ? 0.3 : 0
  22834. if(startOpa == aimOpa)return;
  22835. y.cancelById(_entryOpacityId);
  22836. y.start((progress)=>{
  22837. var opa = startOpa * (1-progress) + aimOpa * progress
  22838. enterObjects.children.forEach(plane=>{
  22839. plane.material.opacity = opa
  22840. })
  22841. }, 1500, ()=>{//done
  22842. if(entryShowing){
  22843. this.controlEntryOpacity({on:!o.on})
  22844. }
  22845. }, 0, A[f.transition.movementEasing], null, _entryOpacityId);
  22846. }
  22847. window._transitionPosId = 9999
  22848. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22849. y.cancelById(_transitionPosId)
  22850. var begin = function(object, pos, qua, scale){
  22851. if(pos){
  22852. if(!same(object.position, pos, 0.01)){
  22853. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22854. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22855. }
  22856. if(qua && !same(object.quaternion, qua, 1e-6)){
  22857. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22858. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22859. }
  22860. if(scale && !same(object.scale, scale, 0.001)){
  22861. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22862. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22863. }
  22864. }
  22865. }
  22866. var same = function(vec1, vec2, diff){
  22867. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22868. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22869. return s
  22870. }
  22871. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22872. this.overlayGroup.children.forEach(overlay=>{
  22873. if(!overlay.transformAtPanos)return
  22874. var panoData = overlay.transformAtPanos[sid]
  22875. var useCustom = !panoData
  22876. //if(overlay.usingTransformData || !useCustom){
  22877. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22878. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22879. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22880. overlay.getScaleBySize(panoData.width , panoData.height)
  22881. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22882. begin(overlay, pos, qua, scale )
  22883. //}
  22884. overlay.usingTransformData = !useCustom
  22885. })
  22886. for(let i in this.model.hots){//是否判断visible?
  22887. var hot = this.model.hots[i];
  22888. var panoData = hot.transformAtPanos[sid];
  22889. var useCustom = !panoData
  22890. //if(hot.usingTransformData || !useCustom){
  22891. var pos = useCustom ? hot.position : panoData.pos;
  22892. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  22893. begin(hot.mesh, pos, qua )
  22894. //}
  22895. hot.usingTransformData = !useCustom;
  22896. }
  22897. }
  22898. window._tranOutsideFocus = 4399
  22899. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22900. console.log("focusPoint")
  22901. if(this.mode == "floorplan"){
  22902. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22903. var control = this.cameraControls.controls.floorplan;
  22904. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22905. var currentScale = control.absoluteScale;
  22906. var currentTarget = control.target.clone()
  22907. y.cancelById(window._tranOutsideFocus, true);
  22908. y.start(function(progress){
  22909. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22910. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22911. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22912. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22913. }else if(player.mode == "dollhouse"){
  22914. var control = player.cameraControls.controls.dollhouse;
  22915. var radius = o.radius || 8;
  22916. var currentTarget = control.target.clone()
  22917. var dir = control.offset.clone().normalize()
  22918. var currentRadius = control.offset.length();
  22919. y.cancelById(window._tranOutsideFocus, true);
  22920. y.start(function(progress){
  22921. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22922. let radius_ = radius*progress+currentRadius*(1-progress)
  22923. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22924. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22925. }else if(this.mode == 'panorama'){
  22926. this.flyToPano({
  22927. lookAtPoint: o.aim.clone() ,
  22928. pano: this.currentPano,
  22929. aimDuration: o.dur || 600
  22930. })
  22931. }
  22932. }
  22933. n.prototype.fastForwardActivePanoFlight = function(e) {
  22934. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22935. y.adjustSpeed(V.FlyToPano, e),
  22936. y.adjustSpeed(V.LookTransition, e)
  22937. }
  22938. ,
  22939. n.prototype.flyToPanoClosestToMouse = function() {
  22940. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22941. this.intersect && this.updateClosestPano(this.intersect)),
  22942. this.closestPano)
  22943. return this.flyToPano({
  22944. pano: this.closestPano
  22945. });
  22946. var e = this.getMouseDirection();
  22947. this.flyDirection(e) || this.flyToPano({
  22948. pano: this.currentPano
  22949. })
  22950. }
  22951. ,
  22952. n.prototype.flyLocalDirection = function(e) {
  22953. var t = this.getDirection(e)
  22954. , i = 1 === e.z ? .4 : .75
  22955. , n = 1 === Math.abs(e.x);
  22956. return this.flyDirection(t, i, n)
  22957. }
  22958. ,
  22959. n.prototype.flyDirection = function(e, t, i) {
  22960. this.closePopup();//xzw add
  22961. var n = $.Deferred();
  22962. this.history.invalidate();
  22963. var r = this.closestPanoInDirection(e, t, i);
  22964. return r ? this.flyToPano({
  22965. pano: r
  22966. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22967. n.resolve(!1)),
  22968. n.promise()
  22969. }
  22970. ,
  22971. n.prototype.closestPanoInDirection = function(e, t, i) {
  22972. return this.rankedPanoInDirection(0, e, t, i)
  22973. }
  22974. ,
  22975. n.prototype.rankedPanoInDirection = function() {
  22976. var e = {
  22977. pano: null,
  22978. candidates: []
  22979. };
  22980. return function(t, i, n, r) {
  22981. t || (t = 0),
  22982. n = void 0 !== n ? n : .75;
  22983. var o = r ? "angle" : "direction";
  22984. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22985. this.cachedPanoCandidates = e.candidates,
  22986. e.pano
  22987. }
  22988. }(),
  22989. n.prototype.bump = function(e) {
  22990. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22991. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22992. if (s)
  22993. t = function() {
  22994. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22995. }
  22996. .bind(this),
  22997. i = function() {
  22998. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22999. }
  23000. .bind(this);
  23001. else {
  23002. var l = this.camera.position.clone()
  23003. , c = e.clone();
  23004. this.raycaster.set(l, c);
  23005. var h = this.model.floors.reduce(function(e, t) {
  23006. return e.concat(t.collider.children)
  23007. }, [])
  23008. , d = this.raycaster.intersectObjects(h)
  23009. , p = d.length > 0 ? d[0].distance / 25 : .04
  23010. , g = l.clone().add(c.multiplyScalar(p));
  23011. t = function() {
  23012. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23013. }
  23014. .bind(this),
  23015. i = function() {
  23016. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23017. }
  23018. .bind(this)
  23019. }
  23020. n = function() {
  23021. this.flying = !1
  23022. }
  23023. .bind(this),
  23024. this.flying = !0,
  23025. t()
  23026. }
  23027. }
  23028. ,
  23029. n.prototype.changeFloor = function(e) {
  23030. if (!this.is360View(this.mode, this.currentPano))
  23031. if (this.mode === u.PANORAMA) {
  23032. var t = this.history.reversePano(e);
  23033. t && t.isAligned() ? this.flyToPano({
  23034. pano: t
  23035. }) : this.changeFloorByScore(e)
  23036. } else
  23037. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23038. }
  23039. ,
  23040. n.prototype.changeFloorByScore = function() {
  23041. var e = {
  23042. pano: null,
  23043. candidates: []
  23044. };
  23045. return function(t) {
  23046. var i = this.model.nextFloor(t);
  23047. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23048. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23049. this.history.push(t, this.currentPano),
  23050. this.flyToPano({
  23051. pano: e.pano
  23052. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23053. }
  23054. }(),
  23055. n.prototype.gotoFloor = function(e) {
  23056. var t = e - this.model.currentFloor.floorIndex;
  23057. this.changeFloor(t)
  23058. }
  23059. ,
  23060. n.prototype.getDirection = function(e) {
  23061. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23062. e.applyQuaternion(this.camera.quaternion)
  23063. }
  23064. ,
  23065. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23066. if (o = o || $.Deferred(),
  23067. this.mode === u.TRANSITIONING)
  23068. return F.warn("should not be transitioning here"),
  23069. n && n(!1),
  23070. o.reject().promise();
  23071. var a = i || !1
  23072. , s = i ? i.position : this.position
  23073. , l = this.position.clone()
  23074. , c = this.currentPano;
  23075. if (F.debug("New pose in mode " + this.mode),
  23076. !e || (retryCallback = function() {
  23077. N.delayOneFrame(function() {
  23078. this.flyToSameMode(e, t, i, n, o)
  23079. }
  23080. .bind(this))
  23081. }
  23082. .bind(this),
  23083. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23084. var h = function() {
  23085. this.emit(w.FlyingEnded, s, l, e, c),
  23086. n && n(!0)
  23087. }
  23088. .bind(this)
  23089. , d = f[this.mode]
  23090. , p = void 0 !== t ? t : d.transitionTime
  23091. , g = new r.Vector3
  23092. , C = new r.Vector3;
  23093. if (this.emit(w.FlyingStarted, s, l, e, c),
  23094. this.mode === u.PANORAMA)
  23095. F.warn("we should not be here for panorama views");
  23096. else if (this.mode === u.DOLLHOUSE)
  23097. if (a) {
  23098. var I = new r.Vector3(0,1,0);
  23099. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23100. this.model.warpDestFloors(i.floorVisibility),
  23101. C.copy(i.position);
  23102. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23103. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23104. , _ = b.intersectObjects(this.model.colliders)
  23105. , T = 3;
  23106. _.length ? (g.copy(_[0].point),
  23107. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23108. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23109. var x = (new r.Matrix4).lookAt(C, g, I)
  23110. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23111. , M = g.distanceTo(C)
  23112. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23113. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23114. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23115. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23116. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23117. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23118. this.path.burnsDir = Math.sign(L.y);
  23119. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23120. , B = new r.Vector3;
  23121. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23122. y.start(function(e, t) {
  23123. D.x = P.x + e * L.x,
  23124. D.y = P.y + e * L.y,
  23125. D.z = P.z + e * L.z;
  23126. var i = O + e * (M - O);
  23127. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23128. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23129. }
  23130. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23131. y.start(function(e, t) {
  23132. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23133. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23134. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23135. }
  23136. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23137. } else
  23138. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23139. else if (this.path.placeCpm(),
  23140. this.path.fadeInCpm(f.path.fadeInTime),
  23141. i) {
  23142. this.model.warpDestFloors(i.floorVisibility);
  23143. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23144. , k = this.cameraControls.controls[u.FLOORPLAN]
  23145. , H = k.target.clone()
  23146. , G = i.position.clone().sub(H)
  23147. , z = U.position.clone().sub(k.target)
  23148. , W = z.length()
  23149. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23150. , Y = Math.atan2(k.offset.x, k.offset.z)
  23151. , X = Math.atan2(j.x, j.z)
  23152. , Z = k.absoluteScale
  23153. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23154. y.start(function(e, t) {
  23155. k.target.copy(G).multiplyScalar(e).add(H);
  23156. var i = Y + (X - Y) * e;
  23157. k.offset.x = W * Math.sin(i),
  23158. k.offset.z = W * Math.cos(i),
  23159. U.position.copy(k.target).add(k.offset),
  23160. k.absoluteScale = Z + e * (q - Z),
  23161. k.update(),
  23162. this.quaternion.copy(U.quaternion),
  23163. this.position.copy(U.position),
  23164. this.target.copy(k.target),
  23165. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23166. }
  23167. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23168. } else
  23169. F.info("flyToSameMode() funny floorplan view? skipping");
  23170. return y.setTimeout(function(e) {
  23171. this.mode = e,
  23172. h(),
  23173. o.resolve(!0)
  23174. }
  23175. .bind(this, this.mode), p, V.FlyToSameMode),
  23176. this.mode = u.TRANSITIONING,
  23177. o.promise()
  23178. }
  23179. }
  23180. ,
  23181. n.prototype.flyToNewMode = function(e, t) {
  23182. e = e || {};
  23183. var i = e.mode
  23184. , n = e.pano
  23185. , o = e.duration
  23186. , a = e.warpDest
  23187. , s = e.callback
  23188. , l = e.force
  23189. , c = e.quaternion;
  23190. if (t = t || $.Deferred(),
  23191. this.isWarping())
  23192. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23193. s && s(!1),
  23194. t.reject("Cannot change mode during tour transition").promise();
  23195. if (this.mode === u.TRANSITIONING)
  23196. return s && s(!1),
  23197. t.reject("Cannot change mode during mode transition").promise();
  23198. if (i === this.mode)
  23199. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23200. t.promise()) : (s && s(!1),
  23201. t.reject("Already in " + i + " mode").promise());
  23202. var h = a || !1;
  23203. F.debug("Switching mode to " + i);
  23204. var d = function() {
  23205. N.delayOneFrame(function() {
  23206. this.flyToNewMode(e, t)
  23207. }
  23208. .bind(this))
  23209. }
  23210. .bind(this);
  23211. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23212. return t.promise();
  23213. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23214. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23215. this.model.waitForLoad(this.model, function() {
  23216. return this.model.meshTexturesLoaded;
  23217. }
  23218. .bind(this)),
  23219. this.model.loadMeshTextures().done(d),
  23220. t.promise();
  23221. this.history.invalidate(),
  23222. this.updateLastView();
  23223. var p = this.mode
  23224. , C = this.cameraControls.cameras[i];
  23225. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23226. var I = void 0 !== o ? o : e.transitionTime;
  23227. this.emit(w.ModeChanging, p, i, n),
  23228. n && (this.currentPano = n),
  23229. this.switchCameraMode(i, c),
  23230. y.cancelById(V.LookTransition);
  23231. //before fly---------------------
  23232. if(this.mode == "panorama"){
  23233. if(this.model.floorLogos){
  23234. this.model.floorLogos[0].visible = false;
  23235. this.model.floorLogos[1].visible = false;
  23236. }
  23237. if(i == "panorama"){
  23238. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23239. }else{
  23240. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23241. }
  23242. }
  23243. //------------------------------------
  23244. var _ = (new r.Vector3).copy(this.position);
  23245. if (i === u.PANORAMA){
  23246. this.emit(w.PanoChosen, n, n),
  23247. setTimeout(function() {
  23248. n.floor.enter(i)
  23249. }
  23250. .bind(this), I / 2),
  23251. this.path.fadeOutCpm(f.path.fadeOutTime);
  23252. if(this.model.floorLogos){
  23253. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23254. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23255. }
  23256. }else if (i === u.DOLLHOUSE) {
  23257. if (h && (this.model.stayPut = !0),
  23258. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23259. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23260. this.path.placeCpm(),
  23261. this.path.fadeInCpm(f.path.fadeInTime),
  23262. h) {
  23263. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23264. _.set(15, 10, 15);
  23265. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23266. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23267. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23268. P.length ? (T.copy(P[0].point),
  23269. _.copy(a.position),
  23270. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23271. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23272. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23273. _.add(this.model.position),
  23274. C.position.copy(_),
  23275. this.cameraControls.controls[u.DOLLHOUSE].update()
  23276. }
  23277. } else if (this.path.placeCpm(),
  23278. this.path.fadeInCpm(f.path.fadeInTime),
  23279. a) {
  23280. this.model.warpDestFloors(a.floorVisibility);
  23281. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23282. , L = this.cameraControls.controls[u.FLOORPLAN]
  23283. , D = O.position.clone().sub(L.target)
  23284. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23285. , U = Math.atan2(B.x, B.z);
  23286. L.target.copy(a.position);
  23287. var k = D.length();
  23288. L.offset.x = k * Math.sin(U),
  23289. L.offset.y = 0,
  23290. L.offset.z = k * Math.cos(U),
  23291. O.position.copy(L.target).add(L.offset);
  23292. L.target.clone().sub(C.position);
  23293. C.quaternion.copy(a.quaternion),
  23294. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23295. L.absoluteScale = L.currentScale,
  23296. L.update()
  23297. } else
  23298. this.model.currentFloor.enter(i);
  23299. var H = this.currentPano
  23300. , G = this.position.clone();
  23301. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23302. this.flying = !0,
  23303. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23304. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23305. C.controls.update()),
  23306. e.blackoutStyle = S.FADEIN,
  23307. I = f.show360Views.transitionTime,
  23308. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23309. this.mode = i,
  23310. this.path && this.path.popOutCpm(),
  23311. e.blackoutStyle = S.END,
  23312. I = f.show360Views.transitionTime,
  23313. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23314. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23315. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23316. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23317. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23318. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23319. y.setTimeout(function() {
  23320. this.flying = !1,
  23321. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23322. this.currentPano.enter(),
  23323. this.path.placeCpm(),
  23324. this.path.fadeOutCpm(f.path.fadeOutTime),
  23325. this.spider.draw()),
  23326. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23327. this.mode = i,
  23328. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23329. //add:
  23330. this.updateMarkerVisi() ;
  23331. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23332. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23333. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23334. this.model.floorLogos[0].visible = true
  23335. )
  23336. /* if(this.mode == u.PANORAMA) updateEntryShowing()
  23337. else player.controlEntryOpacity({on:false, entryShowing:false}) */
  23338. //-------
  23339. if(this.mode == u.PANORAMA){
  23340. Overlay.updateVisibles([this.currentPano])
  23341. }else{
  23342. Overlay.updateVisibles(true)
  23343. }
  23344. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23345. t.resolve())
  23346. }
  23347. .bind(this), I, V.FlyToNewMode),
  23348. this.mode = u.TRANSITIONING,
  23349. p == "panorama" && this.updateHotVisible(),
  23350. t.promise()
  23351. }
  23352. ,
  23353. n.prototype.fade360View = function(e, t, i) {
  23354. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23355. $(this.domElement).fadeOut(.5 * e, function() {
  23356. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23357. this.model.alpha = i.modelAlpha,
  23358. this.position.copy(t.position),
  23359. this.quaternion.copy(t.quaternion),
  23360. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23361. $(this.domElement).fadeIn(.5 * e)
  23362. }
  23363. .bind(this))
  23364. }
  23365. ,
  23366. n.prototype.findDefaultViews = function() {
  23367. this.findDefaultView(this.lastInsideView, !0),
  23368. this.findDefaultView(this.last360View, !1)
  23369. }
  23370. ,
  23371. n.prototype.findDefaultView = function(e, t) {
  23372. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23373. if (e.cameraMode !== u.PANORAMA)
  23374. return !1;
  23375. var i = r.get(e.panoId);
  23376. return i && i.isAligned() === t
  23377. });
  23378. o >= 0 ? (i = r.get(n[o].panoId),
  23379. e.update({
  23380. cameraMode: u.PANORAMA,
  23381. pano: i,
  23382. position: n[o].position,
  23383. quaternion: n[o].quaternion
  23384. })) : (o = r.list.findIndex(function(e) {
  23385. return e.isAligned() === t
  23386. }),
  23387. o >= 0 ? (i = r.list[o],
  23388. e.update({
  23389. cameraMode: u.PANORAMA,
  23390. pano: i,
  23391. position: i.position
  23392. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23393. }
  23394. ,
  23395. n.prototype.updateLastView = function() {
  23396. if (this.mode === u.PANORAMA) {
  23397. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23398. e.update({
  23399. pano: this.currentPano,
  23400. position: this.position,
  23401. quaternion: this.quaternion
  23402. })
  23403. }
  23404. }
  23405. ,
  23406. n.prototype.goToLastView = function(e, t) {
  23407. var i = $.Deferred()
  23408. , n = i.resolve.bind(i)
  23409. , r = i.reject.bind(i)
  23410. , o = e ? this.lastInsideView : this.last360View;
  23411. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23412. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23413. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23414. mode: o.cameraMode,
  23415. pano: o.pano,
  23416. quaternion: o.quaternion,
  23417. callback: t
  23418. }).done(n).fail(r),
  23419. i.promise()
  23420. }
  23421. ,
  23422. n.prototype.fadeToView = function(e, t, i, n) {
  23423. var r = $.Deferred()
  23424. , o = r.resolve.bind(r)
  23425. , a = r.reject.bind(r);
  23426. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23427. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23428. a("Cannot go to illegal view"),
  23429. r.promise();
  23430. var s = (f[t.cameraMode],
  23431. function() {
  23432. $(this.domElement).fadeIn(.5 * i),
  23433. n && n(),
  23434. o()
  23435. }
  23436. .bind(this))
  23437. , l = e ? S.FADEIN : S.END;
  23438. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23439. $(this.domElement).fadeOut(.5 * i, function() {
  23440. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23441. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23442. pano: t.pano,
  23443. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23444. duration: 0
  23445. }, s) : this.flyToNewMode({
  23446. mode: t.cameraMode,
  23447. quaternion: t.quaternion,
  23448. duration: 0,
  23449. callback: s
  23450. })
  23451. }
  23452. .bind(this)),
  23453. r.promise()
  23454. }
  23455. ,
  23456. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23457. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23458. this.flying)
  23459. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23460. o && o(),
  23461. !1;
  23462. null !== e && void 0 !== e || (e = b.Show),
  23463. this.history.invalidate()
  23464. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23465. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23466. return this.emit(w.WarpStarted, a, i, n, r),
  23467. n = n || S.MIDDLE,
  23468. this.path.warpToPano(i, n, r, function() {
  23469. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23470. this.emit(w.WarpEnded, i),
  23471. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23472. o && o()
  23473. }
  23474. .bind(this)),
  23475. e === b.Hide && this.path.discardPathObject(),
  23476. !0
  23477. }
  23478. ,
  23479. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23480. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23481. s && s(),
  23482. !1)
  23483. }
  23484. ,
  23485. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23486. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23487. a && a(),
  23488. !1)
  23489. }
  23490. ,
  23491. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23492. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23493. }
  23494. ,
  23495. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23496. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23497. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23498. t && t(),
  23499. !1)
  23500. }
  23501. ,
  23502. n.prototype.aimTourCamera = function(e, t, i, n) {
  23503. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23504. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23505. }
  23506. ,
  23507. n.prototype.showPathToHeroLocation = function(e) {
  23508. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23509. }
  23510. ,
  23511. n.prototype.tourInterlude = function(e, t) {
  23512. this.history.invalidate();
  23513. this.path.discardSlow();
  23514. //xzw:
  23515. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23516. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23517. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23518. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23519. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23520. var timeEachItem = 2000;//假设每个item飞的时间
  23521. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23522. }
  23523. rotTime = Math.max(0, rotTime)
  23524. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23525. this.path.waitNextStep(e, function() {
  23526. t && t()
  23527. }.bind(this), rotTime)
  23528. }
  23529. ,
  23530. n.prototype.stopInterlude = function() {
  23531. this.interruptAndFastForward(null, 0)
  23532. }
  23533. ,
  23534. n.prototype.interruptAndFastForward = function(e, t) {
  23535. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23536. this.flying && this.emit(w.FlyingInterrupted),
  23537. this.path.interruptAndFastForward(e, t)
  23538. }
  23539. ,
  23540. n.prototype.setSize = function(e, t) {
  23541. var i = e / t;
  23542. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23543. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23544. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23545. for (var r in this.cameraControls.cameras) {
  23546. var o = this.cameraControls.cameras[r];
  23547. o.fov = this.baseFov * (1 / this.zoomLevel),
  23548. o.updateAspect(i)
  23549. }
  23550. }
  23551. ,
  23552. n.prototype.toJSON = function() {
  23553. var e = {};
  23554. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23555. e.camera_mode = u.toInt(this.mode),
  23556. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23557. return e.hidden ? 0 : 1
  23558. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23559. e) : e
  23560. }
  23561. ,
  23562. n.prototype.getCurrentNodePanos = function(e) {
  23563. this.model.panos.map;
  23564. if (e.length = 0, this.path.nodes){
  23565. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23566. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23567. if(this.path.nodes.length){
  23568. e.push(this.model.panos.get(this.path.nodes[0]))
  23569. }
  23570. if(this.path.nodes.length>1){
  23571. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23572. }
  23573. }else{
  23574. for (var t = 0; t < this.path.nodes.length; t++) {
  23575. var i = this.path.nodes[t];
  23576. e.push(this.model.panos.get(i))
  23577. }
  23578. }
  23579. }
  23580. }
  23581. ,
  23582. n.prototype.zoomIncrementally = function(e) {
  23583. var t = this.zoomLevel;
  23584. this.zoomTo(this.zoomLevel + e),
  23585. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23586. }
  23587. ,
  23588. n.prototype.zoomInIncrementally = function(e) {
  23589. e = e || this.defaultZoomIncrement,
  23590. this.zoomIncrementally(e)
  23591. }
  23592. ,
  23593. n.prototype.zoomOutIncrementally = function(e) {
  23594. e = e || -this.defaultZoomIncrement,
  23595. this.zoomIncrementally(e)
  23596. }
  23597. ,
  23598. n.prototype.zoomBy = function(e) {
  23599. this.zoomTo(this.zoomLevel * e)
  23600. }
  23601. ,
  23602. n.prototype.zoomIn = function() {
  23603. this.zoomBy(1 + this.zoomSpeed)
  23604. }
  23605. ,
  23606. n.prototype.zoomOut = function() {
  23607. this.zoomBy(1 - this.zoomSpeed)
  23608. }
  23609. ,
  23610. n.prototype.zoomTo = function(e, t) {
  23611. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23612. if (e < f.zoom.min && (e = f.zoom.min),
  23613. e > f.zoom.max && (e = f.zoom.max),
  23614. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23615. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23616. e === f.zoom.min && this.emit(O.ZoomMin)),
  23617. this.cameraControls.activeControl) {
  23618. var i = this.cameraControls.activeControl.camera;
  23619. this.zoomLevel = e,
  23620. i.fov = this.baseFov * (1 / this.zoomLevel),
  23621. i.updateProjectionMatrix(),
  23622. this.zoomFov = i.fov
  23623. }
  23624. }
  23625. }
  23626. ,
  23627. n.prototype.increaseZoomSpeed = function() {
  23628. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23629. }
  23630. ,
  23631. n.prototype.decreaseZoomSpeed = function() {
  23632. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23633. }
  23634. ,
  23635. n.prototype.clampZoomSpeed = function(e) {
  23636. return e < 0 ? 0 : e
  23637. }
  23638. ,
  23639. n.prototype.activatePersistentZooming = function(e) {
  23640. this.zooming = e ? 1 : -1
  23641. }
  23642. ,
  23643. n.prototype.deactivatePersistentZooming = function() {
  23644. this.zooming = 0
  23645. }
  23646. ,
  23647. n.prototype.zoomDefault = function() {
  23648. this.zoomTo(1, !0)
  23649. }
  23650. ,
  23651. window.fovTranId = 333;//add
  23652. n.prototype.smoothZoomToDefault = function(e, t) {
  23653. y.cancelById(window.fovTranId)
  23654. var i, n = this.zoomLevel,
  23655. r = function(e) {
  23656. e > 1 && (e = 1),
  23657. i = n * (1 - e) + e,
  23658. this.zoomTo(i, !0)
  23659. }.bind(this),
  23660. o = function() {
  23661. this.zoomDefault(),
  23662. t && window.setTimeout(t, 50)
  23663. }.bind(this);
  23664. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23665. }
  23666. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23667. y.cancelById(window.fovTranId)
  23668. console.log("smoothZoomFovTo "+zoomLevel)
  23669. var i,
  23670. n = this.zoomLevel,
  23671. aimLevel = zoomLevel || this.baseFov / fov
  23672. if (n == aimLevel) return
  23673. var fun = function (e) {
  23674. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23675. this.zoomTo(i, !0)
  23676. }.bind(this)
  23677. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23678. }
  23679. ,
  23680. n.prototype.updateZoomPano = function() {
  23681. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23682. var e = this.currentPano;
  23683. if (e) {
  23684. var t = this.zoomLevel > f.zoom.activationThreshold
  23685. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23686. , n = !i && !this.isWarping()
  23687. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23688. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23689. this.panoRenderer.setZoomingActive(r, e, !0);
  23690. var o = function(e, t) {
  23691. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23692. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23693. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23694. e.setZoomed(t)
  23695. }
  23696. .bind(this);
  23697. r && !e.zoomed ? (o(e, !0),
  23698. this.panoRenderer.enableUltraHighQualityMode(function() {
  23699. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23700. r && o(e, !0)
  23701. }
  23702. .bind(this))) : !t && e.zoomed && o(e, !1)
  23703. }
  23704. }
  23705. },
  23706. n.prototype.checkHasNeighbor = function(pano){//add
  23707. for(var i in pano.neighbourPanos ){
  23708. if(i == pano.id)continue;
  23709. if(pano.neighbourPanos[i]){
  23710. return true;
  23711. }
  23712. }
  23713. }
  23714. ,
  23715. t.exports = n
  23716. }
  23717. ).call(this, "/js/player.js")
  23718. }
  23719. , {
  23720. "./constants": 8,
  23721. "./enum/AlignmentType": 17,
  23722. "./enum/BlackoutStyle": 18,
  23723. "./enum/ControlEvents": 21,
  23724. "./enum/Keys": 30,
  23725. "./enum/ModelManagerEvents": 33,
  23726. "./enum/PanoSizeClass": 36,
  23727. "./enum/PanoramaEvents": 37,
  23728. "./enum/PathDiscardMode": 38,
  23729. "./enum/PathDisplayMode": 39,
  23730. "./enum/PlayerEvents": 40,
  23731. "./enum/TagStates": 44,
  23732. "./enum/Vectors": 50,
  23733. "./enum/Viewmode": 51,
  23734. "./enum/WarpStyle": 52,
  23735. "./enum/ZoomEvents": 53,
  23736. "./exception/BasicException": 55,
  23737. "./model/ModelManager": 140,
  23738. "./objects/NSpider": 147,
  23739. "./objects/Panorama": 148,
  23740. "./objects/Reticule": 149,
  23741. "./objects/ShowPath": 151,
  23742. "./objects/Snapshot": 153,
  23743. "./objects/View": 154,
  23744. "./settings": 166,
  23745. "./shaders": 167,
  23746. "./tile/TileDownloader": 171,
  23747. "./tile/TilePrioritizer": 172,
  23748. "./util/ZoomStats": 179,
  23749. "./util/browser": 182,
  23750. "./util/camera": 183,
  23751. "./util/cameraLight": 184,
  23752. "./util/common": 185,
  23753. "./util/easing": 186,
  23754. "./util/history": 187,
  23755. "./util/lerp": 188,
  23756. "./util/logger": 189,
  23757. "./util/math": 190,
  23758. "./util/transitions": 195,
  23759. "hot":"hot",
  23760. "scaleImg":"scaleImg",
  23761. events: 202,
  23762. three: 217
  23763. }],
  23764. "scaleImg":[function(t, e){// xzw
  23765. var OUTPUT = e;
  23766. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23767. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23768. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23769. return G.getImageData(0,0,s,f)}
  23770. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23771. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23772. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23773. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23774. else
  23775. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23776. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23777. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23778. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23779. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23780. W=new Float32Array(at);else
  23781. for(W=[],et=0;at>et;++et)
  23782. W[et]=0;for(b=0;w>b;b++)
  23783. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23784. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23785. delete p,h(),J=n(W)}
  23786. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23787. if("png-src"===i||"jpeg-src"===i)
  23788. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23789. return B}
  23790. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23791. OUTPUT.exports = c;
  23792. }, {}
  23793. ],
  23794. 156: [function(e, t, i) {
  23795. (function(i) {
  23796. "use strict";
  23797. function n(e, t) {
  23798. this.model = e,
  23799. this.panos = e.panos,
  23800. this.player = t,
  23801. this.imagePanos = this.listImagePanos(),
  23802. this.retryMinimumTime = 1e4
  23803. }
  23804. var r = (e("three"),
  23805. e("./enum/Viewmode"))
  23806. , o = (e("./settings"),
  23807. e("./objects/Panorama"))
  23808. , a = e("./util/logger")
  23809. , s = new a(i);
  23810. n.prototype.start = function() {
  23811. this.loadNextPano(function(e) {
  23812. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23813. setTimeout(function() {
  23814. this.start()
  23815. }
  23816. .bind(this), 1e3))
  23817. }
  23818. .bind(this))
  23819. }
  23820. ,
  23821. n.prototype.validLoadTarget = function(e) {
  23822. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23823. }
  23824. ,
  23825. n.prototype.listImagePanos = function() {
  23826. var e = []
  23827. , t = this;
  23828. return this.model.images.forEach(function(i) {
  23829. if (i.metadata && i.metadata.scan_id) {
  23830. var n = t.model.panos.get(i.metadata.scan_id);
  23831. n && !n.isLoaded("high") && e.push(n)
  23832. }
  23833. }),
  23834. e
  23835. }
  23836. ,
  23837. n.prototype.nextNotLoadedImage = function() {
  23838. for (; this.imagePanos.length > 0; ) {
  23839. var e = this.imagePanos[0];
  23840. if (!e.isLoaded("high"))
  23841. return e;
  23842. this.imagePanos.shift()
  23843. }
  23844. return null
  23845. }
  23846. ,
  23847. n.prototype.loadNextPano = function(e) {
  23848. var t, i, n = this.model.waitQueue.filter(function(e) {
  23849. return e.object instanceof o
  23850. });
  23851. n.length > 0 ? (t = n[0].object,
  23852. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23853. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23854. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23855. t = this.imagePanos[0],
  23856. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23857. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23858. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23859. s.debug("Preloading " + i + "-res pano " + t.id),
  23860. t.loadCube(i).done(e).fail(function() {
  23861. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23862. e()
  23863. })) : e && e(null)
  23864. }
  23865. ,
  23866. t.exports = n
  23867. }
  23868. ).call(this, "/js/preloaders.js")
  23869. }
  23870. , {
  23871. "./enum/Viewmode": 51,
  23872. "./objects/Panorama": 148,
  23873. "./settings": 166,
  23874. "./util/logger": 189,
  23875. three: 217
  23876. }],
  23877. 157: [function(e, t, i) {
  23878. (function(i) {
  23879. "use strict";
  23880. function n(e, t, i, n, r) {
  23881. this.qualityManager = e,
  23882. this.scene = t,
  23883. this.camera = i,
  23884. this.container = r,
  23885. this.controls = n,
  23886. this.controls.enabled = !0,
  23887. this.controls.locked = !0,
  23888. this.quickstartCamera = n.camera,
  23889. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23890. this.skybox = null
  23891. }
  23892. var r = e("three")
  23893. , o = e("../util/logger")
  23894. , a = e("../constants")
  23895. , s = (e("../util/transitions"),
  23896. e("../util/lerp"),
  23897. e("../util/easing"),
  23898. e("../enum/Vectors"))
  23899. , l = e("../enum/PanoSizeClass")
  23900. , c = (e("../materials/ModelTextureMaterial"),
  23901. e("../materials/CubemapMaterial"))
  23902. , h = (e("../cameras/PanoramaCamera"),
  23903. e("../controls/PanoramaControls"),
  23904. e("../tile/TileUtils"),
  23905. e("../util/camera"),
  23906. e("../util/cameraLight"))
  23907. , u = (e("../util/browser"),
  23908. e("../settings"),
  23909. e("../gui/helpManager"),
  23910. new o(i));
  23911. n.prototype.load = function(e) {
  23912. e.pano.shouldRedrawOnBaseLoaded = !0;
  23913. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23914. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23915. var a = this.qualityManager.getPanoSize(l.BASE)
  23916. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23917. if (e.pano.tiled) {
  23918. u.warn("Loading startPano, TILED", e.pano.id);
  23919. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23920. , p = this.quickstartCamera.fov;
  23921. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23922. t = e.pano.loadTiledPano(c, r, {
  23923. hFov: d,
  23924. vFov: p
  23925. }, !1, !1, !0),
  23926. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23927. } else
  23928. u.warn("Loading startPano", e.pano.id),
  23929. t = e.pano.loadCube("high");
  23930. return $.when(t).then(function() {
  23931. n.init(e.pano, e.quaternion),
  23932. e.pano.tiled ? i.done(function() {
  23933. e.pano.lockUntilRenderingComplete = !1,
  23934. this.controls.locked = !1
  23935. }
  23936. .bind(this)) : this.controls.locked = !1
  23937. }
  23938. .bind(this))
  23939. }
  23940. ,
  23941. n.prototype.init = function(e, t) {
  23942. u.info("Quickstart done loading, adding scene objects"),
  23943. e.lockUntilRenderingComplete = !0,
  23944. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23945. side: r.BackSide
  23946. })),
  23947. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23948. this.skybox.quaternion.copy(e.quaternion),
  23949. this.scene.add(this.skybox),
  23950. $(this.container).show()
  23951. }
  23952. ,
  23953. n.prototype.update = function(e) {
  23954. this.controls.update(e),
  23955. this.camera.copy(this.quickstartCamera)
  23956. }
  23957. ,
  23958. n.prototype.setSize = function(e, t) {
  23959. this.quickstartCamera.updateAspect(e / t)
  23960. }
  23961. ,
  23962. n.prototype.destroy = function() {
  23963. this.scene.remove(this.skybox)
  23964. }
  23965. ,
  23966. t.exports = n
  23967. }
  23968. ).call(this, "/js/scene/QuickstartManager.js")
  23969. }
  23970. , {
  23971. "../cameras/PanoramaCamera": 7,
  23972. "../constants": 8,
  23973. "../controls/PanoramaControls": 13,
  23974. "../enum/PanoSizeClass": 36,
  23975. "../enum/Vectors": 50,
  23976. "../gui/helpManager": 68,
  23977. "../materials/CubemapMaterial": 117,
  23978. "../materials/ModelTextureMaterial": 118,
  23979. "../settings": 166,
  23980. "../tile/TileUtils": 174,
  23981. "../util/browser": 182,
  23982. "../util/camera": 183,
  23983. "../util/cameraLight": 184,
  23984. "../util/easing": 186,
  23985. "../util/lerp": 188,
  23986. "../util/logger": 189,
  23987. "../util/transitions": 195,
  23988. three: 217
  23989. }],
  23990. 158: [function(e, t, i) {
  23991. "use strict";
  23992. function n(e, t, i) {
  23993. this.scene = e,
  23994. this.camera = t,
  23995. this.renderer = null,
  23996. this.effects = i,
  23997. this.animateCallback = null,
  23998. this.composer = null,
  23999. this.qualityManager = null,
  24000. e.renderWidth = 0,
  24001. e.renderHeight = 0,
  24002. this.updateClock = new r.Clock,
  24003. this.components = [],
  24004. this.updateListeners = [],
  24005. this.resizeListeners = [],
  24006. this.forceUpdateSize = !1,
  24007. this.started = !1,
  24008. this.textures = {},
  24009. this.suspendedObjects = []
  24010. }
  24011. var r = e("three")
  24012. , o = e("../shaders")
  24013. , a = e("../enum/SceneRendererEvents")
  24014. , s = e("../enum/GLTextureType")
  24015. , l = e("../enum/GLCubeFaces")
  24016. , c = e("../exception/BasicException")
  24017. , h = e("../exception/RendererCreationException")
  24018. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24019. , m = e("../util/browser")
  24020. /**************************************************************************************************************************************************/
  24021. , u = e("../settings")
  24022. , d = e("events").EventEmitter;
  24023. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24024. n.prototype = Object.create(d.prototype),
  24025. n.prototype.addComponent = function(e) {
  24026. this.components.push(e),
  24027. e.update && this.updateListeners.push(e),
  24028. e.setSize && (this.resizeListeners.push(e),
  24029. this.forceUpdateSize = !0)
  24030. }
  24031. ,
  24032. n.prototype.removeComponent = function(e) {
  24033. var t = function(t) {
  24034. return t !== e
  24035. };
  24036. this.components = this.components.filter(t),
  24037. this.updateListeners = this.updateListeners.filter(t),
  24038. this.resizeListeners = this.resizeListeners.filter(t)
  24039. }
  24040. ,
  24041. n.prototype.start = function(e) {
  24042. if (this.started)
  24043. throw new c("Can't start SceneRenderer, already started");
  24044. this.createContext(e),
  24045. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24046. m.isMobile() && this.boluoVrInit(),
  24047. /*******************************************************************************************************************************/
  24048. this.initComposer(),
  24049. this.started = !0,
  24050. (p = p.bind(this))()
  24051. }
  24052. ,
  24053. n.prototype.createContext = function(e) {
  24054. try {
  24055. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24056. this.renderer.autoClear = !0,
  24057. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24058. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24059. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24060. this.emit(a.ContextCreated)
  24061. } catch (e) {
  24062. throw new h("Unable to create a WebGL rendering context")
  24063. }
  24064. u.profiling.enabled && this.overrideTextures(),
  24065. e.appendChild(this.renderer.domElement)
  24066. }
  24067. ,
  24068. n.prototype.overrideTextures = function() {
  24069. var e = this.renderer.context
  24070. , t = 0
  24071. , i = e.createTexture;
  24072. e.createTexture = function() {
  24073. var n = i.call(e);
  24074. return n.id = t++,
  24075. this.textures[n.id] = n,
  24076. n
  24077. }
  24078. .bind(this);
  24079. var n = e.texImage2D;
  24080. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24081. var d, p = this.getTextureTypeFromTarget(e, t);
  24082. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24083. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24084. h = a,
  24085. u = l,
  24086. o = u.naturalWidth,
  24087. a = u.naturalHeight,
  24088. n.call(e, t, i, r, c, h, u));
  24089. var f = this.textures[d.id];
  24090. f.width = p === s.TextureCube ? 6 * o : o,
  24091. f.height = a
  24092. }
  24093. .bind(this);
  24094. var r = e.deleteTexture;
  24095. e.deleteTexture = function(t) {
  24096. delete this.textures[t.id],
  24097. r.call(e, t)
  24098. }
  24099. .bind(this)
  24100. }
  24101. ,
  24102. n.prototype.updateTextureMemory = function() {
  24103. var e = null;
  24104. return function() {
  24105. var t = 0;
  24106. for (var i in this.textures) {
  24107. var n = this.textures[i];
  24108. n.width && n.height && (t += n.width * n.height * 4)
  24109. }
  24110. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24111. e = t
  24112. }
  24113. }(),
  24114. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24115. switch (t) {
  24116. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24117. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24118. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24119. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24120. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24121. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24122. return s.TextureCube;
  24123. case e.TEXTURE_2D:
  24124. return s.Texture2D;
  24125. default:
  24126. return null
  24127. }
  24128. }
  24129. ,
  24130. n.prototype.initComposer = function() {
  24131. this.composer = new r.EffectComposer(this.renderer),
  24132. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24133. this.composer.addPass(this.effects.hblurPass),
  24134. this.composer.addPass(this.effects.vblurPass)
  24135. }
  24136. ,
  24137. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24138. this.renderWidth = e,
  24139. this.renderHeight = t,
  24140. this.effects.aspect = e / t,
  24141. /* this.renderer.setSize(e, t), -----MP */
  24142. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24143. this.composer.setSize(e, t);
  24144. for (var i = 0; i < this.resizeListeners.length; i++)
  24145. this.resizeListeners[i].setSize(e, t)
  24146. }
  24147. ,
  24148. n.prototype.render = function() {
  24149. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24150. }
  24151. /******************************************************************************************************徐世廷**********************************************************************/
  24152. var vrPermission = {};
  24153. var vrPermissionCallBack = function(info1,info2){
  24154. if(info1 == "reset"){
  24155. vrPermission = {};
  24156. }else{
  24157. vrPermission[info1] = info2
  24158. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24159. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24160. }
  24161. }
  24162. }
  24163. n.prototype.boluoVrInit = function() {
  24164. console.log("boluoVrInit")
  24165. this.isHuawei5X = m.detectHUAWEI5X(),
  24166. this.oldRenderer = this.renderer,
  24167. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24168. window.panoCamera = this.camera;
  24169. var a = this;
  24170. window._vrEnabled = !1,
  24171. Object.defineProperty(window, "vrEnabled", {
  24172. get: function() {
  24173. return window._vrEnabled
  24174. },
  24175. set: function(b) {
  24176. b = !!b,
  24177. b ? (a.renderer = a.newRenderer,
  24178. window.vrMarkers.forEach(function(a) {
  24179. a.visible = !0
  24180. })) : (a.renderer = a.oldRenderer,
  24181. window.vrMarkers.forEach(function(a) {
  24182. a.visible = !1
  24183. })),
  24184. a.cursor.visible = b,
  24185. a.setSize(window.innerWidth, window.innerHeight),
  24186. window._vrEnabled = b
  24187. if(b){
  24188. setTimeout(function(){
  24189. console.log("orientEnable"+window.orientEnable)
  24190. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24191. if(m.detectIOS()/* && m.detectSafari() */){
  24192. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24193. console.log("开始获取权限 major"+b.major)
  24194. if(b.major == 12 && b.minor>=2){
  24195. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24196. else{//app??
  24197. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24198. }
  24199. }else if(b.major >= 13){
  24200. if(!window.location.href.includes("https://")){
  24201. console.log("需要https");
  24202. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24203. return;
  24204. }
  24205. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24206. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24207. if(!window.vrEnabled || window.orientEnable)return;
  24208. vrPermissionCallBack("reset")
  24209. console.log(window.DeviceMotionEvent)
  24210. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24211. console.log("开始获取权限1")
  24212. ///注意:需要https 本地服务器permissionState会得到denied
  24213. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24214. console.log("permissionState1: "+permissionState)
  24215. vrPermissionCallBack("deviceMotion", permissionState)
  24216. }).catch(function(e){
  24217. vrPermissionCallBack("deviceMotion", false)
  24218. console.log(e)
  24219. })
  24220. }else{
  24221. console.log("window.DeviceMotionEvent undefined")
  24222. vrPermissionCallBack("deviceMotion", false)
  24223. }
  24224. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24225. console.log("开始获取权限2")
  24226. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24227. console.log("permissionState2: "+permissionState)
  24228. vrPermissionCallBack("deviceOrientation", permissionState)
  24229. }).catch(function(e){
  24230. vrPermissionCallBack("deviceOrientation", false)
  24231. console.log(e)
  24232. })
  24233. }else{
  24234. console.log("window.DeviceOrientationEvent undefined")
  24235. vrPermissionCallBack("deviceOrientation", false)
  24236. }
  24237. },hasFailed ? 0 : 150)
  24238. /* /* setTimeout(function(){
  24239. if(settings.vrEnabled && !window.orientEnable){
  24240. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24241. }
  24242. },4000) */
  24243. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24244. }else{
  24245. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24246. }
  24247. }else{
  24248. //已经触发了
  24249. }
  24250. },200);
  24251. }
  24252. }
  24253. }),
  24254. this.createCursor(.5, !1, 1, 16777215, 0);
  24255. var b = {
  24256. setSize: function(b, c) {
  24257. a.camera.aspect = b / c
  24258. }
  24259. };
  24260. this.resizeListeners.push(b),
  24261. this.vrLoadingInit()
  24262. }
  24263. ,
  24264. n.prototype.vrLoadingInit = function() {
  24265. var a = function(camera) {
  24266. var a = this
  24267. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24268. , c = new r.MeshBasicMaterial({
  24269. color: 4967932,
  24270. side: r.DoubleSide
  24271. })
  24272. , d = new r.Mesh(b,c);
  24273. this.mesh = d,
  24274. d.position.z = -2,
  24275. d.scale.set(.08, .08, .08),
  24276. d.visible = !1,
  24277. camera.add(d),
  24278. //window.player.camera.add(d),
  24279. a.enabled = !1,
  24280. this.update = function(b) {
  24281. 1 == a.enabled && (d.rotation.z += 15 * b)
  24282. }
  24283. }
  24284. , a = new a(this.camera);
  24285. window.Loading = a,
  24286. this.updateListeners.push(a)
  24287. }
  24288. ,
  24289. n.prototype.createCursor = function(a, b, c, d, e) {
  24290. var g, h = new r.SpriteMaterial({
  24291. opacity: c,
  24292. color: d,
  24293. transparent: b,
  24294. map: this.boluoGetTexture("images/cursor.png"),
  24295. needsUpdate: !0,
  24296. side: r.DoubleSide
  24297. });
  24298. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24299. h.map.repeat = new r.Vector2(1 / 17,1),
  24300. h.depthTest = !1,
  24301. h.blending = r.AdditiveBlending,
  24302. g = new r.Sprite(h),
  24303. // g.scale.set(a, a, a),
  24304. g.scale.set(.3,.3,.3)
  24305. g.position.z = -2,
  24306. g.visible = !1,
  24307. g.name = "cursor",
  24308. this.camera.add(g),
  24309. this.scene.add(this.camera),
  24310. this.cursor = g;
  24311. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24312. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24313. this.updateListeners.push(i)
  24314. }
  24315. ,
  24316. window.orientEnable = 0; //是否能触发deviceorientation
  24317. n.prototype.CursorAnimation = function(a, b, c) {
  24318. function d() {
  24319. g.orient = r.Math.degToRad(window.orientation || 0)
  24320. }
  24321. function e(a) {
  24322. if(!window.vrEnabled && window.orientEnable) return;
  24323. window.orientEnable || (window.orientEnable = 1);
  24324. var b = r.Math.degToRad(a.alpha)
  24325. , c = r.Math.degToRad(a.beta)
  24326. , d = r.Math.degToRad(a.gamma);
  24327. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24328. -1e3 === g.beta && (g.beta = c),
  24329. -1e3 === g.gamma && (g.gamma = d),
  24330. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24331. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24332. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24333. g.beta = c,
  24334. g.gamma = d),
  24335. n.vrDebug) {
  24336. $("#info-device-orientation").css("display", "block");
  24337. var e = "";
  24338. e += "alpha=(" + g.alpha + ")<BR/>",
  24339. e += "beta=(" + g.beta + ")<BR/>",
  24340. e += "gamma=" + g.gamma + "<BR/>",
  24341. document.getElementById("info-device-orientation").innerHTML = e
  24342. }
  24343. }
  24344. this.cursor = b,
  24345. this.raycaster = new r.Raycaster,
  24346. this.targetEventObj = {},
  24347. this.type = 1,
  24348. this.tweenFlag = !0;
  24349. var g = this;
  24350. this.target = c,
  24351. console.log(c.uuid),
  24352. this.euler = new r.Euler,
  24353. this.q0 = new r.Quaternion,
  24354. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24355. this.zee = new r.Vector3(0,0,1),
  24356. this.alpha = -1e3,
  24357. this.beta = -1e3,
  24358. this.gamma = -1e3,
  24359. this.orient = r.Math.degToRad(window.orientation || 0),
  24360. window.addEventListener("orientationchange", d),
  24361. window.addEventListener("deviceorientation", e),
  24362. this.setObjectQuaternion = function(a, b, d, e, f) {
  24363. g.euler.set(d, b, -e, "YXZ"),
  24364. a.setFromEuler(g.euler),
  24365. a.multiply(g.q1),
  24366. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24367. c.updateMatrixWorld()
  24368. }
  24369. ,
  24370. parent !== window && window.addEventListener("message", function(a) {
  24371. var b = JSON.parse(a.data)
  24372. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24373. b && b.alpha && b.beta && b.gamma && function(a) {
  24374. var c = r.Math.degToRad(b.alpha)
  24375. , d = r.Math.degToRad(b.beta)
  24376. , e = r.Math.degToRad(b.gamma);
  24377. a ? (-1e3 === g.alpha && (g.alpha = c),
  24378. -1e3 === g.beta && (g.beta = d),
  24379. -1e3 === g.gamma && (g.gamma = e),
  24380. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24381. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24382. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24383. g.beta = d,
  24384. g.gamma = e)
  24385. }(c)
  24386. }),
  24387. this.update = function(a) {
  24388. TWEEN.update();
  24389. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24390. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24391. this.triggerTargetEvent())
  24392. }
  24393. ,
  24394. this.triggerTargetEvent = function() {
  24395. var a = this.choseObj()
  24396. , b = a ? a.object : void 0;
  24397. this.targetEventObj.currentObj = b,
  24398. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24399. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24400. b && b.enabled && this.startAnimate(function() {
  24401. this.clickCallback(b)
  24402. }
  24403. .bind(this))) : this.type,
  24404. this.targetEventObj.lastObj = b)
  24405. }
  24406. ,
  24407. this.choseObj = function() {
  24408. this.raycaster.setFromCamera({
  24409. x: 0,
  24410. y: 0
  24411. }, c);
  24412. var a = (this.raycaster.ray,
  24413. window.vrMarkers)
  24414. , b = this.raycaster.intersectObjects(a);
  24415. if (b.length > 0)
  24416. return b[0]
  24417. }
  24418. ,
  24419. this.clickCallback = function(a) {
  24420. this.runTHREEAction(a, "onclick")
  24421. }
  24422. ,
  24423. this.runTHREEAction = function(a, b) {
  24424. switch (b) {
  24425. case "onclick":
  24426. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24427. a()
  24428. });
  24429. break;
  24430. case "onhover":
  24431. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24432. a()
  24433. });
  24434. break;
  24435. case "onout":
  24436. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24437. a()
  24438. })
  24439. }
  24440. }
  24441. ,
  24442. this.startAnimate = function(a) {
  24443. this.tweenFlag && this.initAnimation(a)
  24444. }
  24445. ,
  24446. this.initAnimation = function(a) {
  24447. var b = this
  24448. , c = this.cursor.material.map.offset
  24449. , d = function(a) {
  24450. return Math.floor(17 * a) / 17
  24451. };
  24452. b.tweenFlag = !1,
  24453. this.cursorAnimate = new TWEEN.Tween(c).to({
  24454. x: 1
  24455. }, 1e3).onStart(function() {
  24456. b.tweenFlag = !1
  24457. }).onStop(function() {
  24458. b.tweenFlag = !0,
  24459. this.x = 0,
  24460. c.x = 0
  24461. }).onUpdate(function() {}).onComplete(function() {
  24462. a(),
  24463. c.x = 0,
  24464. setTimeout(function() {
  24465. b.tweenFlag = !0
  24466. }, 1500)
  24467. }),
  24468. this.cursorAnimate.easing(d),
  24469. this.cursorAnimate.start()
  24470. }
  24471. ,
  24472. this.autoCursorPosition = function(a) {
  24473. // var b = Math.abs(a.distance - 10);
  24474. // this.cursor.position.z = -b,
  24475. // b /= 10;
  24476. // alert(b);
  24477. // this.cursor.scale.set(b, b, b)
  24478. this.cursor.scale.set(.3,.3,.3)
  24479. }
  24480. }
  24481. ,
  24482. n.prototype.vrRenderer = function(a, b, c) {
  24483. var d = new b.vrCamera(c);
  24484. d.bananaAspect = .8,
  24485. this.width,
  24486. this.height;
  24487. var b = this;
  24488. this.setSize = function(c, d) {
  24489. a.setSize.call(this, c, d),
  24490. b.width = c,
  24491. b.height = d
  24492. }
  24493. ,
  24494. this.render = function(b, c, e, f) {
  24495. window.cameraQua = c.quaternion.clone();
  24496. var g, h;
  24497. if (c.__RESS__SKIP__STEREO__)
  24498. return a.render(b, c, e, f);
  24499. if ("PerspectiveCamera" === c.type)
  24500. g = d.cameraL,
  24501. h = d.cameraR,
  24502. b.updateMatrixWorld(),
  24503. null === c.parent && c.updateMatrixWorld(),
  24504. d.vrCameraUpdate(c);
  24505. else {
  24506. if ("OrthographicCamera" !== c.type)
  24507. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24508. g = h = c
  24509. }
  24510. a.setScissorTest(!0),
  24511. a.setScissor(0, 0, this.width / 2, this.height),
  24512. a.setViewport(0, 0, this.width / 2, this.height),
  24513. a.render.call(this, b, g, e, f),
  24514. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24515. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24516. a.render.call(this, b, h, e, f),
  24517. a.setScissorTest(!1)
  24518. }
  24519. ,
  24520. this.__proto__ = {
  24521. __proto__: a
  24522. }
  24523. }
  24524. ,
  24525. n.prototype.vrCamera = function(a) {
  24526. this.type = "StereoCamera",
  24527. this._aspect = 1,
  24528. this._overlap = .064,
  24529. this.cameraL = new r.PerspectiveCamera,
  24530. this.cameraL.layers.enable(1),
  24531. this.cameraL.near = 0.01,//xzw add
  24532. this.cameraL.matrixAutoUpdate = !1,
  24533. this.cameraR = new r.PerspectiveCamera,
  24534. this.cameraR.layers.enable(2),
  24535. this.cameraR.near = 0.01,//xzw add
  24536. this.cameraR.matrixAutoUpdate = !1,
  24537. this.eyeRight = new r.Matrix4,
  24538. this.eyeLeft = new r.Matrix4,
  24539. this.vrCameraNeedsUpdate = !0,
  24540. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24541. Object.defineProperty(this, "bananaAspect", {
  24542. get: function() {
  24543. return this._aspect
  24544. },
  24545. set: function(a) {
  24546. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24547. this._aspect = a
  24548. }
  24549. }),
  24550. Object.defineProperty(this, "overlap", {
  24551. get: function() {
  24552. return this._overlap
  24553. },
  24554. set: function(a) {
  24555. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24556. this._overlap = a
  24557. }
  24558. }),
  24559. this.vrCameraUpdate = function(a) {
  24560. this.vrCameraNeedsUpdate = true;
  24561. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24562. this.vrCameraNeedsUpdate) {
  24563. this.vrCameraNeedsUpdate = !1,
  24564. //console.debug("vrCameraUpdate"),
  24565. this.bananaFocus = a.focus,
  24566. this.bananaFov = a.fov,
  24567. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24568. this.bananaNear = a.near,
  24569. this.bananaFar = a.far,
  24570. //console.debug(a.aspect),
  24571. this.bananaFocus = 10;
  24572. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24573. this.eyeLeft.elements[12] = -e,
  24574. this.eyeRight.elements[12] = e,
  24575. b = -g * this.bananaReal_aspect + f,
  24576. c = g * this.bananaReal_aspect + f,
  24577. d.elements[0] = 2 * this.bananaNear / (c - b),
  24578. d.elements[8] = (c + b) / (c - b),
  24579. this.cameraL.projectionMatrix.copy(d),
  24580. b = -g * this.bananaReal_aspect - f,
  24581. c = g * this.bananaReal_aspect - f,
  24582. d.elements[0] = 2 * this.bananaNear / (c - b),
  24583. d.elements[8] = (c + b) / (c - b),
  24584. this.cameraR.projectionMatrix.copy(d)
  24585. }
  24586. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24587. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24588. }
  24589. }
  24590. ,
  24591. n.prototype.boluoGetTexture = function(a) {
  24592. var b = new r.TextureLoader;
  24593. return b.crossOrigin = "anonymous",
  24594. b.load(a)
  24595. }
  24596. ,
  24597. /***********************************************************************************************************************************************************************************/
  24598. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24599. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24600. return function(o){
  24601. var render = false;
  24602. var ratio;
  24603. var w, h; //记录应当render的大小
  24604. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24605. w = o.width, h = o.height, render = true, ratio=1;
  24606. }else{
  24607. w = $('#player').width();
  24608. h = $('#player').height();
  24609. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24610. (w !== W || h !== H || this.forceUpdateSize) &&
  24611. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24612. }
  24613. if(render){
  24614. this.setSize(w, h, ratio);
  24615. this.forceUpdateSize = !1
  24616. }
  24617. }
  24618. }()
  24619. ,
  24620. n.prototype.updateComponents = function() {
  24621. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24622. this.updateListeners[t].update(e)
  24623. }
  24624. ,
  24625. n.prototype.suspend = function() {
  24626. this.started = !1,
  24627. this.suspendedObjects = this.scene.children.map(function(e) {
  24628. return this.scene.remove(e),
  24629. e
  24630. }
  24631. .bind(this)),
  24632. this.render()
  24633. }
  24634. ,
  24635. n.prototype.resume = function() {
  24636. this.suspendedObjects.forEach(function(e) {
  24637. this.scene.add(e)
  24638. }
  24639. .bind(this)),
  24640. this.suspendedObjects = [],
  24641. this.started = !0,
  24642. p()
  24643. }
  24644. ;
  24645. var p = function() {
  24646. this.started && (window.requestAnimationFrame(p),
  24647. this.updateScreenSize(), // fyz resize
  24648. this.updateComponents(),
  24649. this.updateTextureMemory(),
  24650. this.render(),
  24651. this.emit(a.AfterRender))
  24652. };
  24653. n.prototype.getImageData = function() {
  24654. var e = document.createElement("canvas")
  24655. , t = e.getContext("2d");
  24656. return function(i, n, r) {
  24657. return e.width === n && e.height === r || (e.width = n,
  24658. e.height = r),
  24659. t.drawImage(i, 0, 0, n, r),
  24660. t.getImageData(0, 0, n, r)
  24661. }
  24662. }(),
  24663. n.prototype.initSizedTexture2D = function(e, t, i) {
  24664. var n = this.renderer
  24665. , o = n.context
  24666. , a = n.state
  24667. , s = new r.Texture(null);
  24668. s.flipY = !1,
  24669. i !== !0 && (i = !1),
  24670. s.generateMipmaps = i;
  24671. var l = n.paramThreeToGL(s.format)
  24672. , c = n.paramThreeToGL(s.type)
  24673. , h = n.properties.get(s)
  24674. , u = o.createTexture();
  24675. a.bindTexture(o.TEXTURE_2D, u),
  24676. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24677. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24678. s.wrapS = t,
  24679. s.wrapT = t;
  24680. var d = n.paramThreeToGL(t);
  24681. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24682. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24683. i ? (s.magFilter = r.LinearFilter,
  24684. s.minFilter = r.LinearMipMapLinearFilter,
  24685. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24686. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24687. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24688. s.minFilter = r.LinearFilter,
  24689. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24690. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24691. a.bindTexture(o.TEXTURE_2D, null),
  24692. h.__webglTexture = u,
  24693. s
  24694. }
  24695. ,
  24696. n.prototype.initSizedCubeMap = function(e, t) {
  24697. var i = this.renderer
  24698. , n = i.context
  24699. , o = i.state
  24700. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24701. a.flipY = !1,
  24702. a.generateMipmaps = t;
  24703. var s = i.paramThreeToGL(a.format)
  24704. , l = i.paramThreeToGL(a.type)
  24705. , c = i.properties.get(a)
  24706. , h = n.createTexture();
  24707. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24708. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24709. for (var u = 0; u < 6; u++)
  24710. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24711. return t ? (a.magFilter = r.LinearFilter,
  24712. a.minFilter = r.LinearMipMapLinearFilter,
  24713. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24714. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24715. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24716. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24717. a.minFilter = r.LinearFilter,
  24718. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24719. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24720. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24721. c.__image__webglTextureCube = h,
  24722. a
  24723. }
  24724. ,
  24725. n.prototype.deallocateCubeTexture = function(e) {
  24726. var t = this.renderer
  24727. , i = t.context
  24728. , n = t.properties.get(e);
  24729. i.deleteTexture(n.__image__webglTextureCube)
  24730. }
  24731. ,
  24732. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24733. var a = this.renderer
  24734. , s = a.context
  24735. , l = a.state
  24736. , c = a.properties.get(t);
  24737. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24738. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24739. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24740. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24741. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24742. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24743. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24744. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24745. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24746. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24747. l.bindTexture(s.TEXTURE_2D, null)
  24748. }
  24749. ,
  24750. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24751. var s = this.renderer
  24752. , l = s.context
  24753. , c = s.state
  24754. , h = s.properties.get(t);
  24755. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24756. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24757. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24758. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24759. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24760. }
  24761. ,
  24762. n.prototype.rebuildMipMaps2D = function(e) {
  24763. var t = this.renderer
  24764. , i = t.context
  24765. , n = t.state;
  24766. t.properties.get(e);
  24767. i.generateMipmap(i.TEXTURE_2D),
  24768. n.bindTexture(i.TEXTURE_2D, null)
  24769. }
  24770. ,
  24771. n.prototype.rebuildMipMaps3D = function(e) {
  24772. var t = this.renderer
  24773. , i = t.context
  24774. , n = t.state
  24775. , r = t.properties.get(e);
  24776. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24777. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24778. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24779. }
  24780. ,
  24781. n.prototype.renderToCubeMap = function() {
  24782. var e = !1
  24783. , t = null
  24784. , i = null
  24785. , n = null
  24786. , a = null
  24787. , s = null
  24788. , l = 1;
  24789. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24790. var _ = this.renderer;
  24791. _.context;
  24792. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24793. i.position.z = 150,
  24794. t = new r.Scene,
  24795. t.add(i),
  24796. n = new r.ShaderMaterial({
  24797. uniforms: {
  24798. tDiffuse: {
  24799. type: "t",
  24800. value: null
  24801. },
  24802. alpha: {
  24803. type: "f",
  24804. value: 1
  24805. }
  24806. },
  24807. vertexShader: o.basicTextured.vertexShader,
  24808. fragmentShader: o.basicTextured.fragmentShader,
  24809. depthWrite: !1,
  24810. depthTest: !1,
  24811. side: r.DoubleSide
  24812. }),
  24813. a = new r.PlaneBufferGeometry(l,l),
  24814. s = new r.Mesh(a,n),
  24815. s.position.z = 0,
  24816. t.add(s),
  24817. e = !0);
  24818. var T = a.getAttribute("uv");
  24819. T.setDynamic(!0),
  24820. T.needsUpdate = !0;
  24821. var x = T.array
  24822. , S = p / u
  24823. , M = f / d
  24824. , R = g / u
  24825. , P = m / d;
  24826. x[0] = S,
  24827. x[1] = M + P,
  24828. x[2] = S + R,
  24829. x[3] = M + P,
  24830. x[4] = S,
  24831. x[5] = M,
  24832. x[6] = S + R,
  24833. x[7] = M;
  24834. var O = a.getAttribute("position");
  24835. O.setDynamic(!0),
  24836. O.needsUpdate = !0;
  24837. var L = O.array
  24838. , D = v / h.width - l / 2
  24839. , N = A / h.height - l / 2
  24840. , B = y / h.width
  24841. , F = C / h.height;
  24842. L[0] = D,
  24843. L[1] = N + F,
  24844. L[3] = D + B,
  24845. L[4] = N + F,
  24846. L[6] = D,
  24847. L[7] = N,
  24848. L[9] = D + B,
  24849. L[10] = N;
  24850. this.renderer.properties.get(c);
  24851. n.uniforms.tDiffuse.value = c,
  24852. n.blending = E || r.NoBlending,
  24853. n.transparent = !!b,
  24854. void 0 !== w && null !== w || (w = 1),
  24855. n.uniforms.alpha.value = w,
  24856. n.needUpdate = !0,
  24857. h.activeCubeFace = I,
  24858. h.viewport.set(0, 0, h.width, h.height);
  24859. var V = this.renderer.autoClear;
  24860. this.renderer.autoClear = !1,
  24861. this.renderer.render(t, i, h, !1),
  24862. this.renderer.autoClear = V
  24863. }
  24864. }(),
  24865. n.prototype.copyCubeMap = function() {
  24866. var e = !1
  24867. , t = null
  24868. , i = null
  24869. , a = null
  24870. , s = null
  24871. , l = null
  24872. , c = new r.Euler;
  24873. new r.Vector3;
  24874. return function(h, u, d, p, f, g, m, v, A) {
  24875. this.renderer;
  24876. if (!e) {
  24877. var y = 2;
  24878. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24879. i.position.set(0, 0, 0),
  24880. t = new r.Scene,
  24881. t.add(i),
  24882. a = new r.ShaderMaterial({
  24883. uniforms: {
  24884. tDiffuse: {
  24885. type: "t",
  24886. value: null
  24887. },
  24888. alpha: {
  24889. type: "f",
  24890. value: 1
  24891. }
  24892. },
  24893. vertexShader: o.copyCubeMap.vertexShader,
  24894. fragmentShader: o.copyCubeMap.fragmentShader,
  24895. depthWrite: !1,
  24896. depthTest: !1,
  24897. side: r.DoubleSide
  24898. }),
  24899. s = new r.BoxGeometry(y,y,y),
  24900. l = new r.Mesh(s,a),
  24901. t.add(l),
  24902. e = !0
  24903. }
  24904. for (var C = 0; C < 6; C++)
  24905. n.getCubeOrientationForCubeFace(C, c),
  24906. l.rotation.copy(c),
  24907. l.matrixWorldNeedsUpdate = !0,
  24908. l.updateMatrixWorld(),
  24909. a.uniforms.tDiffuse.value = h,
  24910. a.blending = m || r.NoBlending,
  24911. a.transparent = !!v,
  24912. void 0 !== A && null !== A || (A = 1),
  24913. a.uniforms.alpha.value = A,
  24914. a.needUpdate = !0,
  24915. u.activeCubeFace = C,
  24916. u.viewport.set(0, 0, f, g),
  24917. this.renderer.render(t, i, u, !1)
  24918. }
  24919. }(),
  24920. n.getLookAtForCubeFace = function(e, t) {
  24921. switch (e) {
  24922. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24923. t.set(1, 0, 0);
  24924. break;
  24925. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24926. t.set(-1, 0, 0);
  24927. break;
  24928. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24929. t.set(0, 1, 0);
  24930. break;
  24931. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24932. t.set(0, -1, 0);
  24933. break;
  24934. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24935. t.set(0, 0, 1);
  24936. break;
  24937. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24938. t.set(0, 0, -1)
  24939. }
  24940. }
  24941. ,
  24942. n.getCubeOrientationForCubeFace = function(e, t) {
  24943. switch (e) {
  24944. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24945. t.set(0, -Math.PI / 2, 0);
  24946. break;
  24947. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24948. t.set(0, Math.PI / 2, 0);
  24949. break;
  24950. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24951. t.set(Math.PI / 2, Math.PI, 0);
  24952. break;
  24953. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24954. t.set(-Math.PI / 2, Math.PI, 0);
  24955. break;
  24956. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24957. t.set(0, -Math.PI, 0);
  24958. break;
  24959. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24960. t.set(0, 0, 0)
  24961. }
  24962. }
  24963. ,
  24964. t.exports = n
  24965. }
  24966. , {
  24967. "../enum/GLCubeFaces": 25,
  24968. "../enum/GLTextureType": 26,
  24969. "../enum/SceneRendererEvents": 43,
  24970. "../exception/BasicException": 55,
  24971. "../exception/RendererCreationException": 57,
  24972. "../settings": 166,
  24973. "../shaders": 167,
  24974. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24975. "../util/browser": 182,
  24976. /************************************************************************************************************************************************/
  24977. events: 202,
  24978. three: 217
  24979. }],
  24980. 159: [function(e, t, i) {
  24981. "use strict";
  24982. function n(e) {
  24983. this.messenger = new a(e),
  24984. this.clientKey = null
  24985. }
  24986. var r = e("../util/ajax")
  24987. , o = e("./PostMessageType")
  24988. , a = e("./postmessage")
  24989. , s = e("./VersionInfo")
  24990. , l = e("events").EventEmitter
  24991. , c = window.location.origin + "/api/v1/user/";
  24992. n.prototype = Object.create(l.prototype),
  24993. n.prototype.bindEvents = function() {
  24994. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24995. }
  24996. ,
  24997. n.prototype.waitForConnection = function() {
  24998. var e = new Promise(function(e, t) {
  24999. this.messenger.on(o.CONNECT, function(i) {
  25000. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25001. }
  25002. .bind(this))
  25003. }
  25004. .bind(this));
  25005. return e
  25006. }
  25007. ,
  25008. n.prototype.onConnectionReceived = function(e) {
  25009. return this.messenger.setTarget(e.source, e.origin),
  25010. this.verifyConnection(e).then(function(t, i) {
  25011. this.messenger.send({
  25012. type: o.ACCEPT,
  25013. toId: e.fromId,
  25014. warning: i
  25015. }),
  25016. this.clientKey = t,
  25017. this.messenger.removeAllListeners(o.CONNECT),
  25018. this.bindEvents()
  25019. }
  25020. .bind(this), function(t) {
  25021. this.messenger.send({
  25022. type: o.REJECT,
  25023. toId: e.fromId,
  25024. reason: t
  25025. }),
  25026. this.messenger.setTarget()
  25027. }
  25028. .bind(this))
  25029. }
  25030. ,
  25031. n.prototype.verifyConnection = function(e) {
  25032. return new Promise(function(t, i) {
  25033. var n;
  25034. if (s.isDeprecated(e.sdkVersion))
  25035. n = "这个版本正在被弃用";
  25036. else if (!s.isSupported(e.sdkVersion))
  25037. return i("不支持此版本的SDK");
  25038. var o = {
  25039. cache: !1,
  25040. headers: {
  25041. "X-port-Application-Key": e.applicationKey,
  25042. "X-port-Referrer": e.origin
  25043. }
  25044. };
  25045. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25046. }
  25047. )
  25048. }
  25049. ,
  25050. n.prototype.onMessageReceived = function(e) {
  25051. if (this.validateClientApplicationKey(e.applicationKey)) {
  25052. var t = this;
  25053. e.onDone = function(i) {
  25054. i.toId = e.fromId,
  25055. i.uid = e.uid,
  25056. i.type = o.RESPONSE,
  25057. t.messenger.send(i)
  25058. }
  25059. ,
  25060. this.emit(o.ACTION, e)
  25061. }
  25062. }
  25063. ,
  25064. n.prototype.validateClientApplicationKey = function(e) {
  25065. return this.clientKey === e
  25066. }
  25067. ,
  25068. n.prototype.sendEvent = function(e, t) {
  25069. this.messenger.send({
  25070. type: o.EVENT,
  25071. eventType: e,
  25072. eventData: t
  25073. })
  25074. }
  25075. ,
  25076. t.exports = n
  25077. }
  25078. , {
  25079. "../util/ajax": 181,
  25080. "./PostMessageType": 160,
  25081. "./VersionInfo": 163,
  25082. "./postmessage": 165,
  25083. events: 202
  25084. }],
  25085. 160: [function(e, t, i) {
  25086. "use strict";
  25087. t.exports = Object.freeze({
  25088. CONNECT: "postmessage.connect",
  25089. ACCEPT: "postmessage.accept",
  25090. REJECT: "postmessage.reject",
  25091. ACTION: "postmessage.action",
  25092. RESPONSE: "postmessage.response",
  25093. EVENT: "postmessage.event"
  25094. })
  25095. }
  25096. , {}],
  25097. 161: [function(e, t, i) {
  25098. "use strict";
  25099. t.exports = Object.freeze({
  25100. MOVE: "sdk.move",
  25101. ENTER_PANO: "sdk.enterpano",
  25102. MODEL_LOADED: "sdk.modelloaded"
  25103. })
  25104. }
  25105. , {}],
  25106. 162: [function(e, t, i) {
  25107. "use strict";
  25108. t.exports = Object.freeze({
  25109. FLY: "transition.fly",
  25110. FADEOUT: "transition.fade",
  25111. INSTANT: "transition.instant"
  25112. })
  25113. }
  25114. , {}],
  25115. 163: [function(e, t, i) {
  25116. "use strict";
  25117. t.exports = {
  25118. current: "1.0",
  25119. supported: ["1.0"],
  25120. deprecated: [],
  25121. isSupported: function(e) {
  25122. return this.supported.indexOf(e) !== -1
  25123. },
  25124. isDeprecated: function(e) {
  25125. return this.deprecated.indexOf(e) !== -1
  25126. },
  25127. isValid: function(e) {
  25128. return this.isSupported(e) || this.isDeprecated(e)
  25129. }
  25130. }
  25131. }
  25132. , {}],
  25133. 164: [function(e, t, i) {
  25134. (function(i) {
  25135. "use strict";
  25136. function n(e, t, i) {
  25137. e && (e = e.toLowerCase().trim());
  25138. var n = new I.UP.clone
  25139. , r = Math.PI / 3
  25140. , o = Math.PI / 2;
  25141. switch (e) {
  25142. case "left":
  25143. i.copy(t),
  25144. i.applyAxisAngle(n, o);
  25145. break;
  25146. case "right":
  25147. i.copy(t),
  25148. i.applyAxisAngle(n, -o);
  25149. break;
  25150. case "forwardleft":
  25151. i.copy(t),
  25152. i.applyAxisAngle(n, r);
  25153. break;
  25154. case "forwardright":
  25155. i.copy(t),
  25156. i.applyAxisAngle(n, -r);
  25157. break;
  25158. case "forward":
  25159. default:
  25160. i.copy(t)
  25161. }
  25162. return i
  25163. }
  25164. function r(e, t) {
  25165. if (e) {
  25166. var i = {
  25167. pano: e,
  25168. lookAtPoint: null,
  25169. duration: null,
  25170. maxDistanceOverride: null,
  25171. skipWarpingCheck: !1
  25172. };
  25173. this.player.flyToPano(i, function() {
  25174. t && t({
  25175. success: !0,
  25176. message: "Transition complete."
  25177. })
  25178. })
  25179. } else
  25180. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25181. t && t({
  25182. success: !1,
  25183. error: "Unable to find pano."
  25184. })
  25185. }
  25186. function o(e, t) {
  25187. var i = this.findRankedPano(e, t);
  25188. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25189. null)
  25190. }
  25191. function a(e, t) {
  25192. var i = this.findRankedtag(e, t);
  25193. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25194. null)
  25195. }
  25196. function s(e, t) {
  25197. t.copy(I.FORWARD),
  25198. e.getDirection(t)
  25199. }
  25200. function l(e) {
  25201. function t(e) {
  25202. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25203. return {
  25204. x: c.Math.radToDeg(t._x),
  25205. y: c.Math.radToDeg(t._y),
  25206. z: c.Math.radToDeg(t._z)
  25207. }
  25208. }
  25209. var i = function(e) {
  25210. return e.alignmentType !== m.ALIGNED ? null : {
  25211. x: e.position.x,
  25212. y: e.position.y,
  25213. z: e.position.z
  25214. }
  25215. };
  25216. return {
  25217. panos: e.panos.list.map(function(n) {
  25218. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25219. return {
  25220. uuid: n.id,
  25221. aligned: n.alignmentType === m.ALIGNED,
  25222. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25223. position: i(n),
  25224. rotation: t(n),
  25225. thumbnail: r
  25226. }
  25227. })
  25228. }
  25229. }
  25230. var c = e("three")
  25231. , h = e("./ApiHost")
  25232. , u = e("../util/logger")
  25233. , d = e("../util/common")
  25234. , p = e("../util/math")
  25235. , f = e("../enum/ModelManagerEvents")
  25236. , g = e("./PostMessageType")
  25237. , m = e("../enum/AlignmentType")
  25238. , v = e("../enum/Direction")
  25239. , A = e("./TransitionStyles")
  25240. , y = e("../util/panorama")
  25241. , C = e("../enum/GLCubeFaces")
  25242. , I = e("../enum/Vectors")
  25243. , E = e("../enum/Viewmode")
  25244. , b = e("../enum/WarpStyle")
  25245. , w = (e("../enum/Keys"),
  25246. e("../enum/PlayerEvents"))
  25247. , _ = e("../sdk/SdkEvents")
  25248. , I = e("../enum/Vectors")
  25249. , T = e("../enum/ControlEvents")
  25250. , x = e("../enum/RenderLayers")
  25251. , S = (e("../constants"),
  25252. e("../settings"))
  25253. , M = e("../lib/jpeg_encoder")
  25254. , R = new u(i)
  25255. , P = function() {
  25256. var e = function e() {
  25257. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25258. e.player.getDirection(e.playerDirection),
  25259. e.projectVectors();
  25260. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25261. if (e.angleTravelled += Math.abs(t),
  25262. e.angleTravelled >= Math.abs(e.angle)) {
  25263. if (e.active = !1,
  25264. e.onDone) {
  25265. var i = e.onDone;
  25266. i()
  25267. }
  25268. } else
  25269. e.lastFacingDirection.copy(e.playerDirection),
  25270. window.setTimeout(e, 4)
  25271. };
  25272. return e.active = !1,
  25273. e.angle = 0,
  25274. e.angleTravelled = 0,
  25275. e.playerDirection = new c.Vector3,
  25276. e.lastFacingDirection = new c.Vector3,
  25277. e.onDone = null,
  25278. e.player = null,
  25279. e.start = function(t, i, n, r) {
  25280. e.active = !0,
  25281. t && i && (i = 0),
  25282. e.angle = t || i,
  25283. e.xAngle = t,
  25284. e.yAngle = i,
  25285. e.angleTravelled = 0,
  25286. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25287. n.getDirection(e.playerDirection),
  25288. e.lastFacingDirection.copy(e.playerDirection),
  25289. e.projectVectors(),
  25290. e.onDone = r,
  25291. e.player = n,
  25292. e()
  25293. }
  25294. ,
  25295. e.projectVectors = function() {
  25296. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25297. e.lastFacingDirection.projectOnPlane(I.UP))
  25298. }
  25299. ,
  25300. e
  25301. }()
  25302. , O = function() {
  25303. var e = new c.Vector3;
  25304. return function(t) {
  25305. t ? (e.copy(t.position),
  25306. e.add(t.discPosition),
  25307. p.projectPositionToCanvas(e, this.player.camera, e),
  25308. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25309. }
  25310. }()
  25311. , L = function() {
  25312. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25313. }
  25314. , D = function() {
  25315. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25316. }
  25317. , N = function(e) {
  25318. var t = new c.Vector3;
  25319. return function(e) {
  25320. var i = this.player.getDirection();
  25321. t.copy(i);
  25322. var n = t.y;
  25323. t.y = 0,
  25324. t.normalize();
  25325. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25326. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25327. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25328. 0;
  25329. this.player.mode === E.DOLLHOUSE && (r = -r);
  25330. var o = L.call(this) - .1
  25331. , a = D.call(this) + .1
  25332. , s = r + e;
  25333. s > o ? s = o : s < a && (s = a);
  25334. var l = s - r;
  25335. return e > 0 && l < .01 && (l = 0),
  25336. e < 0 && l > -.01 && (l = 0),
  25337. l
  25338. }
  25339. }()
  25340. , B = function() {
  25341. var e = new c.Euler;
  25342. return function(t) {
  25343. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25344. {
  25345. position: {
  25346. x: t.position.x,
  25347. y: t.position.y,
  25348. z: t.position.z
  25349. },
  25350. rotation: {
  25351. x: c.Math.radToDeg(e.x),
  25352. y: c.Math.radToDeg(e.y),
  25353. z: 0
  25354. },
  25355. pano: t.currentPano ? t.currentPano.id : null,
  25356. mode: t.mode
  25357. }
  25358. }
  25359. }()
  25360. , F = null;
  25361. t.exports = {
  25362. init: function(e, t, i, n, r) {
  25363. V.init(e, t, i, r),
  25364. F = new Promise(function(e, t) {
  25365. i.on(w.Ready, function() {
  25366. e()
  25367. })
  25368. }
  25369. .bind(this));
  25370. var o = new h(window)
  25371. , a = o.waitForConnection();
  25372. a.then(function(e) {
  25373. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25374. });
  25375. var s = function() {
  25376. var e = Date.now();
  25377. return function() {
  25378. if (!(Date.now() - e < 100)) {
  25379. var t = B(i);
  25380. o.sendEvent(_.MOVE, {
  25381. state: t
  25382. }),
  25383. e = Date.now()
  25384. }
  25385. }
  25386. }();
  25387. i.on(w.Move, s),
  25388. i.on(w.ViewChanged, s),
  25389. n.on(f.ActiveModelChanged, function(e) {
  25390. function t(e) {
  25391. var t, i = e.newPano.id;
  25392. e.oldPano && (t = e.oldPano.id),
  25393. i !== t && o.sendEvent(_.ENTER_PANO, {
  25394. oldPano: t,
  25395. newPano: i
  25396. })
  25397. }
  25398. var i = e.model
  25399. , n = e.oldModel;
  25400. V.model = i,
  25401. a.then(function() {
  25402. o.sendEvent(_.MODEL_LOADED, {
  25403. metadata: l(i)
  25404. })
  25405. }),
  25406. n && n.panos.forEach(function(e) {
  25407. e.removeEventListener("enter", t)
  25408. }),
  25409. i.panos.forEach(function(e) {
  25410. e.on("enter", t)
  25411. })
  25412. })
  25413. }
  25414. };
  25415. var V = {
  25416. director: null,
  25417. player: null,
  25418. controls: null,
  25419. sceneRenderer: null,
  25420. model: null,
  25421. init: function(e, t, i, n) {
  25422. this.director = e,
  25423. this.player = i,
  25424. this.controls = t,
  25425. this.sceneRenderer = n
  25426. },
  25427. handleToObject: {},
  25428. objectToHandle: {},
  25429. handleCount: 0,
  25430. onMessageReceive: function(e) {
  25431. if (e) {
  25432. var t = e.targetFunction
  25433. , i = e.params
  25434. , n = e.onDone;
  25435. t && this[t] && this[t](i, n)
  25436. }
  25437. },
  25438. waitForInit: function(e, t) {
  25439. F.then(t.bind({
  25440. success: !0,
  25441. message: "Init complete."
  25442. }))
  25443. },
  25444. moveToPano: function(e, t) {
  25445. var i = new c.Euler(0,0,0,"YXZ")
  25446. , n = new c.Quaternion;
  25447. return function(e, t) {
  25448. var r = e.pano
  25449. , o = e.rotation
  25450. , a = e.transition;
  25451. if (!this.model)
  25452. return t({
  25453. success: !1,
  25454. error: "The model has not been loaded yet"
  25455. });
  25456. var s = this.model.panos.get(r);
  25457. if (!s)
  25458. return t({
  25459. success: !1,
  25460. error: r + " does not exist in this model"
  25461. });
  25462. if (!o)
  25463. return t({
  25464. sucess: !1,
  25465. erorr: o + " is not a valid rotation"
  25466. });
  25467. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25468. console.log(o.z);
  25469. var l = {
  25470. success: !0,
  25471. message: r
  25472. };
  25473. if (a === A.FADEOUT)
  25474. n.setFromEuler(i),
  25475. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25476. else {
  25477. var h, u;
  25478. a === A.INSTANT && (h = 0,
  25479. u = 0);
  25480. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25481. this.player.flyToPano({
  25482. pano: s,
  25483. lookAtPoint: d,
  25484. duration: h,
  25485. aimDuration: u
  25486. }, t.bind(this, l))
  25487. }
  25488. }
  25489. }(),
  25490. moveInDirection: function(e, t) {
  25491. var i = e.direction;
  25492. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25493. void (t && t({
  25494. success: !1,
  25495. error: "Invalid direction."
  25496. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25497. t(e ? {
  25498. success: !0,
  25499. message: "moved " + i
  25500. } : {
  25501. success: !1,
  25502. error: "Cannot move in direction: " + i
  25503. })
  25504. })
  25505. },
  25506. getPose: function(e, t) {
  25507. this.player.camera.position,
  25508. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25509. return t({
  25510. success: !0,
  25511. message: B(this.player)
  25512. })
  25513. },
  25514. takeScreenShot: function() {
  25515. var e = new c.PerspectiveCamera
  25516. , t = new c.WebGLRenderTarget;
  25517. return function(i, n) {
  25518. if (!i.resolution)
  25519. return n({
  25520. success: !1,
  25521. error: "An invalid resolution was specified"
  25522. });
  25523. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25524. var r = this.sceneRenderer.renderer.getSize();
  25525. i.resolution.width = r.width,
  25526. i.resolution.height = r.height
  25527. }
  25528. e.layers.set(x.DEFAULT),
  25529. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25530. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25531. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25532. var o = i.resolution.width
  25533. , a = i.resolution.height
  25534. , s = o / a;
  25535. e.position.copy(this.sceneRenderer.camera.position),
  25536. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25537. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25538. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25539. t.setSize(o, a),
  25540. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25541. var l = new Uint8Array(o * a * 4);
  25542. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25543. var c = M.encode({
  25544. data: l,
  25545. width: o,
  25546. height: a,
  25547. heading: 180,
  25548. pitch: 0
  25549. }, {
  25550. quality: 75,
  25551. flipY: !0
  25552. })
  25553. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25554. n({
  25555. success: !0,
  25556. message: h
  25557. })
  25558. }
  25559. }(),
  25560. findRankedPano: function(e, t) {
  25561. var i = new c.Vector3
  25562. , r = new c.Vector3;
  25563. return function(e, t) {
  25564. s(this.player, r),
  25565. n(t, r, i);
  25566. var o = this.player.rankedPanoInDirection(e, i);
  25567. if (o) {
  25568. var a = this.objectToHandle[o.id];
  25569. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25570. this.handleToObject[a] = o),
  25571. a
  25572. }
  25573. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25574. -1
  25575. }
  25576. }(),
  25577. findRankedtag: function(e, t) {
  25578. var i = new c.Vector3
  25579. , r = new c.Vector3;
  25580. return function(e, t) {
  25581. s(this.player, r),
  25582. n(t, r, i);
  25583. var o = this.player.rankedtagInDirection(e, i);
  25584. if (o) {
  25585. var a = this.objectToHandle[o.sid];
  25586. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25587. this.handleToObject[a] = o),
  25588. a
  25589. }
  25590. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25591. -1
  25592. }
  25593. }(),
  25594. clickNearesttag: function(e) {
  25595. this.clickRankedtag(0, e)
  25596. },
  25597. clickRankedtag: function(e, t) {
  25598. var i = a.call(this, e, t);
  25599. i && O.call(this, i)
  25600. },
  25601. clickNearestPano: function(e, t) {
  25602. this.clickRankedPano(0, e, t)
  25603. },
  25604. clickRankedPano: function(e, t, i) {
  25605. var n = o.call(this, e, t);
  25606. n ? r.call(this, n, i) : i(null)
  25607. },
  25608. clickPano: function(e, t) {
  25609. var i = this.handleTable[e];
  25610. i ? r.call(this, i, t) : t(null)
  25611. },
  25612. rotateDirection: function() {
  25613. return function(e, t) {
  25614. var i = e.direction
  25615. , n = e.angle;
  25616. if (!P.active) {
  25617. var r = 0
  25618. , o = 0
  25619. , a = 0
  25620. , s = 0;
  25621. if (!n || isNaN(n))
  25622. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25623. void (t && t({
  25624. success: !1,
  25625. error: "Invalid rotation angle."
  25626. }));
  25627. if (this.player.mode === E.TRANSITIONING)
  25628. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25629. void (t && t({
  25630. success: !1,
  25631. error: "Cannot rotate while transitioning"
  25632. }));
  25633. if (i === v.RIGHT || i === v.LEFT)
  25634. i === v.RIGHT && (n = -n),
  25635. r = n > 0 ? -1 : 1,
  25636. a = n;
  25637. else {
  25638. if (i !== v.UP && i !== v.DOWN)
  25639. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25640. void (t && t({
  25641. success: !1,
  25642. error: "Invalid direction for rotation."
  25643. }));
  25644. if (this.player.mode === E.FLOORPLAN)
  25645. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25646. void (t && t({
  25647. success: !1,
  25648. error: "Cannot rotate " + i + " in floorplan mode"
  25649. }));
  25650. if (i === v.DOWN && (n = -n),
  25651. n = N.call(this, n),
  25652. 0 === n)
  25653. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25654. void (t && t({
  25655. success: !1,
  25656. error: "Already at maximum rotation in direction: " + i
  25657. }));
  25658. o = n > 0 ? 1 : -1,
  25659. s = n
  25660. }
  25661. var l = n;
  25662. n = c.Math.degToRad(n),
  25663. a = c.Math.degToRad(a),
  25664. s = c.Math.degToRad(s);
  25665. var h = this.controls.activeControl
  25666. , u = function() {
  25667. h.stopRotating(!0),
  25668. t && t({
  25669. success: !0,
  25670. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25671. })
  25672. };
  25673. h.startRotating(r, o),
  25674. P.start(a, s, this.player, u)
  25675. }
  25676. }
  25677. }(),
  25678. rotate: function() {
  25679. var e = new c.Vector3
  25680. , t = new c.Vector3;
  25681. return function(i, n) {
  25682. var r = i.xAngle
  25683. , o = i.yAngle;
  25684. if (!P.active) {
  25685. if (r = r || 0,
  25686. o = o || 0,
  25687. isNaN(r) || isNaN(o))
  25688. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25689. void (n && n({
  25690. success: !1,
  25691. error: "Invalid rotation angle."
  25692. }));
  25693. if (this.player.mode === E.TRANSITIONING)
  25694. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25695. void (n && n({
  25696. success: !1,
  25697. error: "Cannot rotate while transitioning"
  25698. }));
  25699. Math.abs(r) < .01 && (r = 0),
  25700. Math.abs(o) < .01 && (o = 0);
  25701. var a = o;
  25702. o = N.call(this, o),
  25703. r = -r;
  25704. var s = a > 0 ? "UP" : "DOWN";
  25705. if (!r && a && !o)
  25706. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25707. void (n && n({
  25708. success: !1,
  25709. error: "Already at maximum rotation in direction: " + s
  25710. }));
  25711. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25712. var l = o;
  25713. o = c.Math.degToRad(o),
  25714. r = c.Math.degToRad(r),
  25715. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25716. this.player.getDirection(e),
  25717. t.copy(e).applyAxisAngle(I.UP, r),
  25718. t.applyAxisAngle(I.RIGHT, o);
  25719. var h = (e.angleTo(t),
  25720. r > 0 ? -1 : r < 0 ? 1 : 0)
  25721. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25722. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25723. var d = this.controls.activeControl
  25724. , p = function() {
  25725. d.stopRotating(!0),
  25726. n && n({
  25727. success: !0,
  25728. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25729. })
  25730. };
  25731. d.startRotating(h, u),
  25732. P.start(r, o, this.player, p)
  25733. }
  25734. }
  25735. }(),
  25736. panCamera: function(e, t) {
  25737. function i(e) {
  25738. switch (r.removeAllListeners(T.AutoPanComplete),
  25739. r.removeAllListeners(T.AutoPanInterrupt),
  25740. r.removeAllListeners(T.AutoPanClamped),
  25741. e) {
  25742. case T.AutoPanInterrupt:
  25743. t({
  25744. success: !0,
  25745. message: "Camera panning interrupted."
  25746. });
  25747. break;
  25748. case T.AutoPanClamped:
  25749. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25750. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25751. return void t({
  25752. success: !1,
  25753. error: "Already at edge of current model bounds."
  25754. });
  25755. var i = "The view point is outside the bounds for the current model. ";
  25756. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25757. console.warn(i)
  25758. }
  25759. case T.AutoPanComplete:
  25760. t({
  25761. success: !0,
  25762. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25763. })
  25764. }
  25765. }
  25766. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25767. return t({
  25768. success: !1,
  25769. error: "Camera panning is not available in the current mode: " + this.player.mode
  25770. });
  25771. var n = e.position
  25772. , r = this.player.control;
  25773. r.setAutoPanPosition(n.x, n.z),
  25774. r.autoPan = !0;
  25775. var o = function(e, t) {
  25776. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25777. };
  25778. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25779. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25780. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25781. },
  25782. click: function(e, t) {
  25783. var i = e.x
  25784. , n = e.y
  25785. , r = e.percentage;
  25786. r === !0 && (i = i / 100 * $("#player").width(),
  25787. n = n / 100 * $("#player").height()),
  25788. this.player.handleInputStart(i, n),
  25789. this.player.updateIntersect(),
  25790. this.player.handleInputEnd(i, n)
  25791. },
  25792. mouseOver: function(e, t) {
  25793. var i = e.x
  25794. , n = e.y
  25795. , r = e.percentage;
  25796. r === !0 && (i = i / 100 * $("#player").width(),
  25797. n = n / 100 * $("#player").height()),
  25798. this.player.handleInputMove(i, n),
  25799. this.player.updateIntersect()
  25800. },
  25801. moveToMode: function(e, t) {
  25802. function i(e) {
  25803. t(e ? {
  25804. success: !1,
  25805. error: "Failed to load new mode: " + e
  25806. } : {
  25807. success: !0,
  25808. message: "Moved to new mode: " + n
  25809. })
  25810. }
  25811. var n = e.mode;
  25812. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25813. i()
  25814. }, function(e) {
  25815. i(e)
  25816. }) : t({
  25817. success: !1,
  25818. error: "Invalid mode selection"
  25819. })
  25820. }
  25821. }
  25822. }
  25823. ).call(this, "/js/sdk/automation.js")
  25824. }
  25825. , {
  25826. "../constants": 8,
  25827. "../enum/AlignmentType": 17,
  25828. "../enum/ControlEvents": 21,
  25829. "../enum/Direction": 22,
  25830. "../enum/GLCubeFaces": 25,
  25831. "../enum/Keys": 30,
  25832. "../enum/ModelManagerEvents": 33,
  25833. "../enum/PlayerEvents": 40,
  25834. "../enum/RenderLayers": 41,
  25835. "../enum/Vectors": 50,
  25836. "../enum/Viewmode": 51,
  25837. "../enum/WarpStyle": 52,
  25838. "../lib/jpeg_encoder": 94,
  25839. "../sdk/SdkEvents": 161,
  25840. "../settings": 166,
  25841. "../util/common": 185,
  25842. "../util/logger": 189,
  25843. "../util/math": 190,
  25844. "../util/panorama": 191,
  25845. "./ApiHost": 159,
  25846. "./PostMessageType": 160,
  25847. "./TransitionStyles": 162,
  25848. three: 217
  25849. }],
  25850. 165: [function(e, t, i) {
  25851. "use strict";
  25852. function n(e) {
  25853. this.sourceWindow = e,
  25854. this.targetWindow = null,
  25855. this.targetOrigin = null,
  25856. this.id = Math.floor(1e5 * Math.random()),
  25857. this.bindEvents()
  25858. }
  25859. var r = e("./PostMessageType")
  25860. , o = e("events").EventEmitter;
  25861. n.prototype = Object.create(o.prototype),
  25862. n.prototype.bindEvents = function() {
  25863. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25864. }
  25865. ,
  25866. n.prototype.setTarget = function(e, t) {
  25867. this.targetWindow = e,
  25868. this.targetOrigin = t
  25869. }
  25870. ,
  25871. n.prototype.onPostmessageReceived = function(e) {
  25872. var t = e.origin || e.originalEvent.origin
  25873. , i = e.source;
  25874. switch (e.data.type) {
  25875. case r.CONNECT:
  25876. break;
  25877. case r.RESPONSE:
  25878. if (this.id !== e.data.toId)
  25879. return;
  25880. default:
  25881. if (!this.validateMessageOrigin(t))
  25882. return
  25883. }
  25884. var n = e.data;
  25885. n.source = i,
  25886. n.origin = t,
  25887. n.timestamp = Date.now(),
  25888. this.emit(e.data.type, n)
  25889. }
  25890. ,
  25891. n.prototype.validateMessageOrigin = function(e) {
  25892. return "*" === this.targetOrigin || e === this.targetOrigin
  25893. }
  25894. ,
  25895. n.prototype.send = function(e) {
  25896. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25897. this.targetWindow.postMessage(e, this.targetOrigin))
  25898. }
  25899. ,
  25900. t.exports = n
  25901. }
  25902. , {
  25903. "./PostMessageType": 160,
  25904. events: 202
  25905. }],
  25906. 166: [function(e, t, i) {
  25907. "use strict";
  25908. var n = e("three")
  25909. , r = e("./util/browser")
  25910. , o = e("./enum/Viewmode")
  25911. , a = e("./enum/VROption")
  25912. , s = e("./enum/Colors")
  25913. , l = e("./enum/WarpStyle")
  25914. , c = e("./util/easing")
  25915. , h = e("./util/common")
  25916. , u = e("./util/showcase")
  25917. , d = e("./constants")
  25918. , p = {
  25919. debug: !1,
  25920. version: "2.25.6-0-gd87e5b1",
  25921. languageTag: r.valueFromHash("lang", null),
  25922. pageTitle: "四维虚拟漫游",
  25923. authorizationHeader: u.getAuthorizationHeader(),
  25924. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25925. logLevel: r.valueFromHash("log", 2),
  25926. skyboxRadius: 2500,
  25927. modelBoundsPadding: 5,
  25928. showNeighbors: !1,
  25929. brand: r.valueFromHash("brand", !0),
  25930. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25931. startHighlights: r.valueFromHash("hl", -1),
  25932. specialEdition: r.valueFromHash("bn", 0),
  25933. useWheel: r.valueFromHash("wh", !0),
  25934. crossOrigin: "anonymous",
  25935. fancierTransition: !1,
  25936. wireframe: !1,
  25937. skyboxWireframe: !1,
  25938. modelAlpha: 1,
  25939. highlightPanoSelection: !1,
  25940. showSweeps: !0,
  25941. showSkyboxes: !1,
  25942. showMesh: !0,
  25943. showFloors: !1,
  25944. showFloorDuration: 300,
  25945. showFloorDelay: 300,
  25946. hideFloorDuration: 300,
  25947. hideFloorDelay: 0,
  25948. reticuleOpacityTransitionTime: 250,
  25949. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25950. markerOpacityTransitionTime: 500,
  25951. guiAnimationSpeed: 250,
  25952. highlightAnimationDuration: 500,
  25953. modelComponentLoadSpinnerDelay: 150,
  25954. captureErrors: !1,
  25955. maxMobileTextures: 6,
  25956. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25957. startupFlyinDelay: 3e3,
  25958. dollhouseDefault: {
  25959. minDistance: 15,
  25960. maxDistance: 50,
  25961. minPolarAngle: n.Math.degToRad(10),
  25962. maxPolarAngle: n.Math.degToRad(90)
  25963. },
  25964. hideReticuleTimeout: 1e3,
  25965. analytics: {
  25966. inactivityThreshold: 30,
  25967. sessionTrackingRate: .15,
  25968. maxTrackedErrors: 20,
  25969. sessionDurationPingFrequency: 10,
  25970. sessionDurationTimeout: 15
  25971. },
  25972. flydown: {
  25973. movementEasing: "easeInOutQuad",
  25974. movementDelay: .001,
  25975. rotationEasing: "easeInOutQuad",
  25976. rotationDelay: .5,
  25977. modelTextureDelay: .75,
  25978. skyboxDelay: .75
  25979. },
  25980. transition: {
  25981. flySpeed: .001,
  25982. flyTime: 750,
  25983. flytimeMaxDistanceThreshold: 5,
  25984. flytimeDistanceMultiplier: 150,
  25985. aimTime: 1500,
  25986. aimSlowFactor: 1.5,
  25987. blur: 0.8,
  25988. movementEasing: "easeInOutQuad",
  25989. blendEasing: "easeInOutQuad",
  25990. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25991. },
  25992. show360Views: {
  25993. enabled: !0,
  25994. transitionTime: 1e3
  25995. },
  25996. quickstart: {
  25997. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25998. animation: 1400,
  25999. showTextDelay: 500,
  26000. fadeOutDelay: 3e3,
  26001. fovChange: 10
  26002. },
  26003. appConfig: {
  26004. webvr_version: null,
  26005. segment_key: null,
  26006. embedly_key: null,
  26007. branch_key: null,
  26008. keen_write_key: null,
  26009. keen_project_id: null
  26010. },
  26011. vr: {
  26012. enabled: !0,
  26013. allowWebVR: !1,
  26014. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26015. },
  26016. share: {
  26017. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26018. },
  26019. input: {
  26020. longTapThreshold: 200,
  26021. moveToleranceNDC: .08,
  26022. touchMoveThreshold: 25
  26023. },
  26024. help: {
  26025. modalStayDuration: 600
  26026. },
  26027. immersive: {
  26028. timeToShowAgain: 1250,
  26029. uiStayDuration: 600
  26030. },
  26031. tourInteraction: {
  26032. disabled: "0" === r.valueFromHash("tourcta", null),
  26033. showPauseButton: 1e3,
  26034. showModal: 1500,
  26035. allowNextClick: 200,
  26036. largeModal: "1" === r.valueFromHash("tourcta", null),
  26037. smallModal: "2" === r.valueFromHash("tourcta", null)
  26038. },
  26039. labels: {
  26040. enabled: !1,
  26041. hideUntilStart: !0,
  26042. fadeInDuration: 250,
  26043. fadeInDelay: 250,
  26044. fadeOutDuration: 250,
  26045. fadeOutDelay: 0,
  26046. zoomHideThreshhold: {
  26047. mobile: r.isSmallScreen() ? .45 : .6,
  26048. desktop: 2
  26049. },
  26050. zoomTruncateThreshhold: {
  26051. mobile: r.isSmallScreen() ? .35 : .45,
  26052. desktop: .85
  26053. },
  26054. minLengthForTruncate: 16,
  26055. truncateLength: 12,
  26056. truncateSuffix: "..."
  26057. },
  26058. tags: {
  26059. enabled: r.valueFromHash("mt", 1),
  26060. startup: {
  26061. hideUntilStart: !0,
  26062. fadeInDuration: 500,
  26063. fadeInDelay: 100
  26064. },
  26065. visibility: {
  26066. anyDistance: !0,
  26067. visibleDistance: 8,
  26068. cameraClearance: .1,
  26069. alphaTestLevel: .05,
  26070. hideViaFloor: !0,
  26071. hideOffScreenDisc: !1,
  26072. hideOffScreenObject: !1
  26073. },
  26074. disc: {
  26075. opacity: 1,
  26076. disabledOpacity: .5,
  26077. scale: {
  26078. nearBound: 1.5,
  26079. farBound: 4.8,
  26080. linkFarBound: !1,
  26081. linkPercent: 40,
  26082. maxSize: 80,
  26083. minSize: 40,
  26084. baseViewportSize: 800,
  26085. responsiveness: 100
  26086. }
  26087. },
  26088. pole: {
  26089. enabled: !0,
  26090. height: .5,
  26091. width: 2,
  26092. opacity: .5,
  26093. color: "white"
  26094. },
  26095. navigate: {
  26096. nearestPano: !0,
  26097. lineOfSight: !0,
  26098. reactivate: !0,
  26099. aimAt: "disc",
  26100. tiltTolerance: 25,
  26101. rotateSpeedFactor: .6
  26102. }
  26103. },
  26104. path: {
  26105. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26106. colorUp: s._desat(s.newBlue, .5),
  26107. colorDown: s._darken(s.newBlue, .35),
  26108. opacity: .5,
  26109. style: "ribbon",
  26110. height: .025,
  26111. ribbonWidth: .24,
  26112. outsideHeight: .5,
  26113. waypointRadius: .5,
  26114. waypointIndoorRadius: .24,
  26115. waypointPulse: 1e3,
  26116. typ: l.BLACK,
  26117. meshFree: r.valueFromHash("mf", 1),
  26118. mapGuides: r.valueFromHash("guides", !0),
  26119. fadeInTime: 400,
  26120. fadeOutTime: 300
  26121. },
  26122. warp: {
  26123. nearPanoDist: .1,
  26124. matchCam: !1,
  26125. blur: .33,
  26126. fastTime: 1500,
  26127. teleportTime: 1500,
  26128. outsideTime: 2e3,
  26129. lookAheadMax: .3,
  26130. lookAheadDist: 2.5,
  26131. softPushDist: .37,
  26132. softPushEnd: .3,
  26133. softBendAngle: 8,
  26134. softBendTilt: 4,
  26135. softBendEnd: .3,
  26136. doBurns: true, //r.valueFromHash("kb", !0),
  26137. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26138. minBurnsAngle: 35,
  26139. minDownAngle: -35,
  26140. maxTurnPerSec: 280,
  26141. maxAimPerSec: 35,
  26142. minRotation: 12,
  26143. maxAimRotation: 33.2,
  26144. turnFriction: .2,
  26145. flySpeed: .01,
  26146. minWarpTime: 1200,
  26147. warpInterruptionRedirectTime: 500,
  26148. tourStepDelay: r.valueFromHash("st", 0),
  26149. walkDelay: 0,
  26150. walkMaxDist: 50,
  26151. walkMinDist: .8,
  26152. walkSlideShowThreshhold: 3000,
  26153. walkExtraPanosDistance: .4,
  26154. timePerMeter: 1200,
  26155. motionLeadTime: 5000,
  26156. movementEasing: "easeInOutQuad",
  26157. blendEasing: "easeInOutQuad",
  26158. showBunny: !1,
  26159. loop: r.valueFromHash("lp", !1),
  26160. auto: r.valueFromHash("ts", -1),
  26161. eOrder: 'YXZ', //"YXZ",
  26162. stepFactor: .25,
  26163. brakeStrength: 2,
  26164. minBrakeAngle: .1,
  26165. maxBrakeAngle: 1.8,
  26166. climbEffort: 4
  26167. },
  26168. rotationFriction: .05,
  26169. rotationAccelerationInside: 4.5,
  26170. rotationAccelerationOutside: .15,
  26171. rotationAfterMoveMultiplier: 40,
  26172. rotationAfterMoveHistoryCount: 5,
  26173. panFriction: .09,
  26174. panAccelerationOutside: 60,
  26175. onload: r.valueFromHash("onload", o.PANORAMA),
  26176. zoomNearLimit: .1,
  26177. zoomFarLimit: 30,
  26178. navigation: {
  26179. panoScores: !1,
  26180. mouseDirection: !0,
  26181. filterStrictness: .75,
  26182. angleFactor: -30,
  26183. directionFactor: 10,
  26184. distanceFactor: -1,
  26185. optionalityFactor: 3
  26186. },
  26187. sdkInit: !1,
  26188. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26189. console: r.valueFromHash("console", !1),
  26190. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26191. panoramaNeighbourMaxDistance: 5,
  26192. panoFloorClickRadius: .35,
  26193. showScreenshotLocations: !1,
  26194. showAxis: !1,
  26195. showNeighbourRaycasts: !1,
  26196. colorMarkerOnLoad: !1,
  26197. colorMarkerByFloor: !1,
  26198. tiling: {
  26199. panoPreRenderRepeatDelay: 2500,
  26200. panoPreRenderDelay: 500,
  26201. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26202. tilingFlagNames: ["usetiles", "tiles"],
  26203. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26204. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26205. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26206. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26207. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26208. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26209. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26210. customCompression: r.valueFromHash("tilecustcomp", 0),
  26211. // mobileHighQualityOverride: !1,
  26212. mobileHighQualityOverride: 1,
  26213. allowUltraHighResolution: true
  26214. },
  26215. zoom: {
  26216. enabled: true,
  26217. forceOff: r.valueFromHash("nozoom", 0),
  26218. overridemax: r.valueFromHash("maxzoom", null),
  26219. overridemin: r.valueFromHash("minzoom", null),
  26220. max: d.highQualityMaxZoom,
  26221. min: 1,
  26222. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26223. activationThreshold: 1.1,
  26224. restoreTime: 500
  26225. },
  26226. profiling: {
  26227. enabled: r.valueFromHash("mem", !1)
  26228. }
  26229. };
  26230. p = h.deepExtend(p, d, {
  26231. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26232. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26233. panorama: {
  26234. transitionTime: 1e3,
  26235. modelAlpha: 0,
  26236. modelAlphaDelay: p.flydown.modelTextureDelay,
  26237. modelAlphaLength: 1,
  26238. skyboxOpacity: 1,
  26239. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26240. skyboxOpacityLength: .9,
  26241. fovLength: 1,
  26242. fovDelay: 0,
  26243. cameraMatrixDuration: .8,
  26244. cameraMatrixDelay: 0,
  26245. cameraMatrixEase: c.easeInCubic,
  26246. reticuleOpacity: 1,
  26247. markerOpacity: .3,
  26248. markerOpacityOnHover: 1
  26249. },
  26250. dollhouse: {
  26251. transitionTime: 1e3,
  26252. modelAlpha: 1,
  26253. modelAlphaDelay: 0,
  26254. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26255. skyboxOpacity: 0,
  26256. skyboxOpacityDelay: 0,
  26257. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26258. fovLength: 1,
  26259. fovDelay: 0,
  26260. cameraMatrixDuration: .8,
  26261. cameraMatrixDelay: .3,
  26262. cameraMatrixEase: c.easeInCubic,
  26263. reticuleOpacity: 1,
  26264. markerOpacity: 0,
  26265. markerOpacityOnHover: 0
  26266. },
  26267. floorplan: {
  26268. transitionTime: 1e3,
  26269. modelAlpha: 1,
  26270. modelAlphaDelay: 0,
  26271. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26272. skyboxOpacity: 0,
  26273. skyboxOpacityDelay: 0,
  26274. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26275. fovLength: 1,
  26276. fovDelay: 0,
  26277. cameraMatrixDuration: .5,
  26278. cameraMatrixDelay: 0,
  26279. cameraMatrixEase: c.easeOutCubic,
  26280. reticuleOpacity: 1,
  26281. markerOpacity: 0,
  26282. markerOpacityOnHover: 0,
  26283. cameraHeight: 50
  26284. },
  26285. transitioning: {
  26286. reticuleOpacity: 0,
  26287. markerOpacity: .3,
  26288. markerOpacityOnHover: 1
  26289. },
  26290. "floorplan-dollhouse": {
  26291. rotationDelay: 0,
  26292. rotationDuration: 1
  26293. },
  26294. "floorplan-panorama": {
  26295. rotationDelay: .5,
  26296. rotationDuration: 1
  26297. },
  26298. "dollhouse-panorama": {
  26299. rotationDelay: .5,
  26300. rotationDuration: 1
  26301. },
  26302. "dollhouse-floorplan": {
  26303. rotationDelay: 0,
  26304. rotationDuration: 1,
  26305. cameraMatrixDuration: 1.05,
  26306. cameraMatrixDelay: .5
  26307. },
  26308. "panorama-dollhouse": {
  26309. rotationDelay: 0,
  26310. rotationDuration: .5
  26311. },
  26312. "panorama-floorplan": {
  26313. transitionTime: 1500,
  26314. rotationDelay: 0,
  26315. rotationDuration: .5
  26316. }
  26317. }),
  26318. p.path.meshFree && (p.path.typ = l.WALK),
  26319. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26320. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26321. t.exports = p
  26322. }
  26323. , {
  26324. "./constants": 8,
  26325. "./enum/Colors": 19,
  26326. "./enum/VROption": 47,
  26327. "./enum/Viewmode": 51,
  26328. "./enum/WarpStyle": 52,
  26329. "./util/browser": 182,
  26330. "./util/common": 185,
  26331. "./util/easing": 186,
  26332. "./util/showcase": 193,
  26333. three: 217
  26334. }],
  26335. 167: [function(e, t, i) {
  26336. "use strict";
  26337. var n = e("three")
  26338. , r = e("./settings")
  26339. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26340. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26341. t.exports = {
  26342. basicTextured: {
  26343. uniforms: {
  26344. tDiffuse: {
  26345. type: "t",
  26346. value: null
  26347. },
  26348. alpha: {
  26349. type: "f",
  26350. value: 1
  26351. }
  26352. },
  26353. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26354. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26355. },
  26356. copyCubeMap: {
  26357. uniforms: {
  26358. tDiffuse: {
  26359. type: "t",
  26360. value: null
  26361. },
  26362. alpha: {
  26363. type: "f",
  26364. value: 1
  26365. }
  26366. },
  26367. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26368. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26369. },
  26370. cube: {
  26371. uniforms: {
  26372. map: {
  26373. type: "t",
  26374. value: null
  26375. },
  26376. opacity: {
  26377. type: "f",
  26378. value: 1
  26379. }
  26380. },
  26381. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26382. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26383. },
  26384. model: {
  26385. uniforms: {
  26386. map: {
  26387. type: "t",
  26388. value: null
  26389. },
  26390. modelAlpha: {
  26391. type: "f",
  26392. value: r.modelAlpha
  26393. },
  26394. opacity: {
  26395. type: "f",
  26396. value: 1
  26397. },
  26398. progress: {
  26399. type: "f",
  26400. value: 0
  26401. },
  26402. blackout: {
  26403. type: "i",
  26404. value: 0
  26405. },
  26406. pano0Map: {
  26407. type: "t",
  26408. value: null
  26409. },
  26410. pano0Position: {
  26411. type: "v3",
  26412. value: new n.Vector3
  26413. },
  26414. pano0Matrix: {
  26415. type: "m4",
  26416. value: new n.Matrix4
  26417. },
  26418. pano1Map: {
  26419. type: "t",
  26420. value: null
  26421. },
  26422. pano1Position: {
  26423. type: "v3",
  26424. value: new n.Vector3
  26425. },
  26426. pano1Matrix: {
  26427. type: "m4",
  26428. value: new n.Matrix4
  26429. }
  26430. },
  26431. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26432. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26433. },
  26434. hot:{
  26435. uniforms:{
  26436. color:{
  26437. type: "c",
  26438. value: new n.Color( 0xff2200 )
  26439. },
  26440. opac:{
  26441. type: "f",
  26442. value: 0
  26443. },
  26444. texture1:{
  26445. type: "t",
  26446. value: null
  26447. },
  26448. texture2:{
  26449. type: "t",
  26450. value: null
  26451. }
  26452. },
  26453. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26454. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26455. },
  26456. modelOutside: {
  26457. uniforms: {
  26458. map: {
  26459. type: "t",
  26460. value: null
  26461. },
  26462. opacity: {
  26463. type: "f",
  26464. value: 1
  26465. }
  26466. },
  26467. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26468. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26469. },
  26470. ribbon: {
  26471. uniforms: {
  26472. map: {
  26473. type: "t",
  26474. value: null
  26475. },
  26476. opacity: {
  26477. type: "f",
  26478. value: 1
  26479. },
  26480. color: {
  26481. type: "c",
  26482. value: new n.Color(r.path.color)
  26483. }
  26484. },
  26485. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26486. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26487. },
  26488. waypoint: {
  26489. uniforms: {
  26490. map: {
  26491. type: "t",
  26492. value: null
  26493. },
  26494. opacity: {
  26495. type: "f",
  26496. value: 1
  26497. },
  26498. pulse: {
  26499. type: "f",
  26500. value: 1
  26501. },
  26502. nearFade: {
  26503. type: "v2",
  26504. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26505. },
  26506. color: {
  26507. type: "c",
  26508. value: new n.Color(r.reticuleColor)
  26509. }
  26510. },
  26511. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26512. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26513. },
  26514. modelDebug: {
  26515. uniforms: {
  26516. map: {
  26517. type: "t",
  26518. value: null
  26519. },
  26520. modelAlpha: {
  26521. type: "f",
  26522. value: r.modelAlpha
  26523. },
  26524. depthmapRatio: {
  26525. type: "f",
  26526. value: 0
  26527. },
  26528. opacity: {
  26529. type: "f",
  26530. value: 1
  26531. },
  26532. progress: {
  26533. type: "f",
  26534. value: 0
  26535. },
  26536. considerOcclusion: {
  26537. type: "i",
  26538. value: r.fancierTransition
  26539. },
  26540. highlightPanoSelection: {
  26541. type: "i",
  26542. value: 0
  26543. },
  26544. useThirdPano: {
  26545. type: "i",
  26546. value: r.useThirdPano
  26547. },
  26548. pano0Map: {
  26549. type: "t",
  26550. value: null
  26551. },
  26552. pano0Depth: {
  26553. type: "t",
  26554. value: null
  26555. },
  26556. pano0Position: {
  26557. type: "v3",
  26558. value: new n.Vector3
  26559. },
  26560. pano0Matrix: {
  26561. type: "m4",
  26562. value: new n.Matrix4
  26563. },
  26564. pano0Weight: {
  26565. type: "f",
  26566. value: r.transition.pano0Weight
  26567. },
  26568. pano1Map: {
  26569. type: "t",
  26570. value: null
  26571. },
  26572. pano1Depth: {
  26573. type: "t",
  26574. value: null
  26575. },
  26576. pano1Position: {
  26577. type: "v3",
  26578. value: new n.Vector3
  26579. },
  26580. pano1Matrix: {
  26581. type: "m4",
  26582. value: new n.Matrix4
  26583. },
  26584. pano1Weight: {
  26585. type: "f",
  26586. value: r.transition.pano1Weight
  26587. },
  26588. pano2Map: {
  26589. type: "t",
  26590. value: null
  26591. },
  26592. pano2Depth: {
  26593. type: "t",
  26594. value: null
  26595. },
  26596. pano2Position: {
  26597. type: "v3",
  26598. value: new n.Vector3
  26599. },
  26600. pano2Matrix: {
  26601. type: "m4",
  26602. value: new n.Matrix4
  26603. },
  26604. pano2Weight: {
  26605. type: "f",
  26606. value: r.transition.pano2Weight
  26607. }
  26608. },
  26609. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26610. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26611. },
  26612. customDepth: {
  26613. uniforms: {
  26614. panoPosition: {
  26615. type: "v3",
  26616. value: new n.Vector3
  26617. }
  26618. },
  26619. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26620. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26621. },
  26622. skysphere: {
  26623. uniforms: {
  26624. radius: {
  26625. type: "f",
  26626. value: 0
  26627. }
  26628. },
  26629. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26630. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26631. },
  26632. tagDisc: {
  26633. uniforms: {
  26634. opacity: {
  26635. type: "f",
  26636. value: 0
  26637. },
  26638. color: {
  26639. type: "c",
  26640. value: new n.Color
  26641. },
  26642. bg: {
  26643. type: "t",
  26644. value: null
  26645. },
  26646. mask: {
  26647. type: "t",
  26648. value: null
  26649. }
  26650. },
  26651. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26652. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26653. }
  26654. }
  26655. }
  26656. , {
  26657. "./settings": 166,
  26658. three: 217
  26659. }],
  26660. 168: [function(e, t, i) {
  26661. (function(i) {
  26662. "use strict";
  26663. var n = e("three")
  26664. , r = (e("url"),
  26665. e("./util/ajax"))
  26666. , o = e("./settings")
  26667. , a = e("./util/logger")
  26668. , s = e("./util/math")
  26669. , l = e("./util/showcase")
  26670. , c = e("./objects/Panorama")
  26671. , h = new a(i)
  26672. , u = e("./model/Model")
  26673. , d = e("./shaders")
  26674. , p = e("./util/transitions")
  26675. , f = e("./objects/Chunk")
  26676. , g = e("./objects/Reticule")
  26677. , m = e("./objects/Skybox")
  26678. , v = e("./objects/Floor")
  26679. , A = e("./cameras/DollhouseCamera")
  26680. , y = e("./cameras/FloorplanCamera")
  26681. , C = e("./cameras/PanoramaCamera")
  26682. , I = e("./controls/DollhouseControls")
  26683. , E = e("./controls/FloorplanControls")
  26684. , b = e("./controls/PanoramaControls");
  26685. n.ImageUtils.crossOrigin = o.crossOrigin,
  26686. t.exports = {
  26687. shaders: d,
  26688. transitions: p,
  26689. Model: u,
  26690. Chunk: f,
  26691. Floor: v,
  26692. Skybox: m,
  26693. Reticule: g,
  26694. Panorama: c,
  26695. DollhouseCamera: A,
  26696. FloorplanCamera: y,
  26697. PanoramaCamera: C,
  26698. DollhouseControls: I,
  26699. FloorplanControls: E,
  26700. PanoramaControls: b,
  26701. getModel: function(e) {
  26702. if (!e.url)
  26703. throw 'getModel(): missing parameter "url"';
  26704. e.autoload = void 0 === e.autoload || e.autoload;
  26705. var t = l.parseSidUrl(e.url);
  26706. e.urlBase = t.urlBase,
  26707. e.urlModel = t.urlModel,
  26708. e.urlFiles = t.urlFiles;
  26709. var i = this._getPlatformError();
  26710. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26711. this._loadModel().then(this._buildModel.bind(this)))
  26712. },
  26713. _getPlatformError: function() {
  26714. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26715. },
  26716. _loadModel: function() {
  26717. return r.get(this.options.urlModel, {
  26718. responseType: "json",
  26719. prefetchFrom: "model",
  26720. auth: l.getAuthorizationHeader()
  26721. }).then(null, function() {
  26722. return h.warn("Model loading failed at initial metadata load"),
  26723. "loading-failed"
  26724. })
  26725. },
  26726. _buildModel: function(e) {
  26727. e = l.normalizeModeldata(e, s);
  26728. var t = new u(this.options,e);
  26729. return this.options.autoload ? t.load(!0) : $.when(t)
  26730. }
  26731. }
  26732. }
  26733. ).call(this, "/js/showcase.js")
  26734. }
  26735. , {
  26736. "./cameras/DollhouseCamera": 5,
  26737. "./cameras/FloorplanCamera": 6,
  26738. "./cameras/PanoramaCamera": 7,
  26739. "./controls/DollhouseControls": 10,
  26740. "./controls/FloorplanControls": 11,
  26741. "./controls/PanoramaControls": 13,
  26742. "./model/Model": 139,
  26743. "./objects/Chunk": 144,
  26744. "./objects/Floor": 146,
  26745. "./objects/Panorama": 148,
  26746. "./objects/Reticule": 149,
  26747. "./objects/Skybox": 152,
  26748. "./settings": 166,
  26749. "./shaders": 167,
  26750. "./util/ajax": 181,
  26751. "./util/logger": 189,
  26752. "./util/math": 190,
  26753. "./util/showcase": 193,
  26754. "./util/transitions": 195,
  26755. three: 217,
  26756. url: 208
  26757. }],
  26758. 169: [function(e, t, i) {
  26759. "use strict";
  26760. function n() {
  26761. var e = {
  26762. renderTarget: null,
  26763. inUse: !1,
  26764. size: -1,
  26765. pano: null
  26766. };
  26767. return e
  26768. }
  26769. function r(e) {
  26770. M.push(e)
  26771. }
  26772. function o(e) {
  26773. var t = n();
  26774. return t.inUse = !0,
  26775. t.size = e,
  26776. r(t),
  26777. t
  26778. }
  26779. function a(e) {
  26780. for (var t = 0; t < M.length; t++) {
  26781. var i = M[t];
  26782. if (!i.inUse && i.size === e)
  26783. return i.inUse = !0,
  26784. i
  26785. }
  26786. return null
  26787. }
  26788. function s(e) {
  26789. for (var t = 0; t < M.length; t++) {
  26790. var i = M[t];
  26791. if (i.renderTarget === e)
  26792. return i.inUse = !1,
  26793. !0
  26794. }
  26795. return !1
  26796. }
  26797. function l() {
  26798. this.tileDirectory = {},
  26799. this.activeRenderTargetDescriptors = {},
  26800. this.activePanos = [],
  26801. this.panoLODDescriptors = {},
  26802. this.panoDescriptors = {},
  26803. this.tileTrees = {},
  26804. this.sceneRenderer = null,
  26805. this.tileDownloader = null,
  26806. this.forceQueue = [],
  26807. this.uploadQueues = {},
  26808. this.uploadInterval = null,
  26809. this.uploadIntervalCancelled = !1,
  26810. this.usingTileOverlay = !1,
  26811. this.overlayTilesLoaded = !1,
  26812. this.overlayTileBase = null,
  26813. this.overlayTilesBasic = {},
  26814. this.overlayTilesEnhanced = {},
  26815. this.zoomRenderTarget = null,
  26816. this.zoomPano = null,
  26817. this.zoomingActive = !1,
  26818. this.zoomPanoId = null,
  26819. this.zoomPanoRenderingDisabled = !1,
  26820. this.direction = new h.Vector3,
  26821. this.initTime = -1,
  26822. this.maxBaseUploadsPerFrame = x,
  26823. this.maxNonBaseUploadsPerFrame = T
  26824. }
  26825. function c() {
  26826. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26827. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26828. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26829. }
  26830. var h = e("three")
  26831. , u = e("../exception/BasicException")
  26832. , d = e("../settings")
  26833. , p = e("../enum/PanoSizeClass")
  26834. , f = (e("../objects/Panorama"),
  26835. e("../enum/PanoRendererEvents"))
  26836. , g = e("../enum/SceneRendererEvents")
  26837. , m = e("../enum/TileDownloaderEvents")
  26838. , v = e("../enum/Vectors")
  26839. , A = (e("../enum/GLCubeFaces"),
  26840. e("../objects/Panorama"),
  26841. e("./TileTree"))
  26842. , y = (e("./TileDownloader"),
  26843. e("./TilePrioritizer"))
  26844. , C = e("./TileUtils")
  26845. , p = e("../enum/PanoSizeClass")
  26846. , I = (e("../util/browser"),
  26847. e("../util/panorama"))
  26848. , E = e("events").EventEmitter
  26849. , b = !1
  26850. , w = d.tiling.uploadIntervalDelay
  26851. , _ = d.tiling.initialIntervalDelay
  26852. , T = d.tiling.maxNonBaseUploadsPerFrame
  26853. , x = d.tiling.maxBaseUploadsPerFrame
  26854. , S = {
  26855. Base: 0,
  26856. Remaining: 1
  26857. }
  26858. , M = [];
  26859. l.prototype = Object.create(E.prototype),
  26860. l.prototype.init = function(e, t, i) {
  26861. this.sceneRenderer = e,
  26862. this.tileDownloader = t,
  26863. this.qualityManager = i,
  26864. this.bindEvents(),
  26865. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26866. this.initTime = performance.now()
  26867. }
  26868. ,
  26869. l.prototype.getActivePanoTextures = function(e) {
  26870. e = e || [];
  26871. for (var t = 0; t < M.length; t++) {
  26872. var i = M[t];
  26873. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26874. }
  26875. }
  26876. ,
  26877. l.prototype.hasQueuedTiles = function() {
  26878. var e = this.peekNextFromUploadQueue();
  26879. return null !== e && void 0 !== e
  26880. }
  26881. ,
  26882. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26883. return this.activeRenderTargetDescriptors[e]
  26884. }
  26885. ,
  26886. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26887. this.activeRenderTargetDescriptors[e] = t
  26888. }
  26889. ,
  26890. l.prototype.loadOverlayTiles = function() {
  26891. if (0 !== d.tiling.overlayStyle) {
  26892. var e = 0
  26893. , t = function(t, n, r) {
  26894. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26895. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26896. e++,
  26897. e === i.length && (this.overlayTilesLoaded = !0)
  26898. }
  26899. .bind(this)
  26900. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26901. i.forEach(function(e) {
  26902. this.tileDownloader.loadImage(e[0], 0, e[1])
  26903. }
  26904. .bind(this)),
  26905. this.usingTileOverlay = !0
  26906. } else
  26907. this.usingTileOverlay = !1
  26908. }
  26909. ,
  26910. l.prototype.bindEvents = function() {
  26911. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26912. }
  26913. ,
  26914. l.prototype.setupZoomRenderTarget = function() {
  26915. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26916. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26917. return;
  26918. var e = this.zoomRenderTarget;
  26919. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26920. e) {
  26921. var t = e.width
  26922. , i = this.zoomRenderTarget.width;
  26923. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26924. e.texture.dispose(),
  26925. e.texture.loaded = !1,
  26926. e.texture.version = 0,
  26927. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26928. e.texture = null
  26929. }
  26930. this.zoomPanoRenderingDisabled = !1
  26931. } else
  26932. this.zoomPanoRenderingDisabled = !0
  26933. }
  26934. ,
  26935. l.prototype.enableUltraHighQualityMode = function(e) {
  26936. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26937. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26938. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26939. t && (this.qualityManager.enableUltraHighQualityMode(),
  26940. this.setupZoomRenderTarget(),
  26941. e())
  26942. }
  26943. .bind(this))
  26944. }
  26945. }
  26946. ,
  26947. l.prototype.activateTiledPano = function(e, t, i) {
  26948. i && this.clearAllQueuedUploads();
  26949. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26950. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26951. this.linkAllTilesAndNodes(e);
  26952. var r = this.getActiveRenderTargetDescriptor(e.id)
  26953. , l = t;
  26954. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26955. !r || l !== r.size) {
  26956. if (r && s(r.renderTarget),
  26957. r = a(l),
  26958. !r) {
  26959. var c = this.initTiledPano(l, !1);
  26960. r = o(c.width),
  26961. r.renderTarget = c
  26962. }
  26963. r.pano = e,
  26964. this.resetPanoDescriptor(e.id),
  26965. this.resetPanoLODDescriptors(e.id),
  26966. this.resetRenderStatus(e.id, !0, !0)
  26967. }
  26968. this.setActiveRenderTargetDescriptor(e.id, r);
  26969. var h = i ? 0 : 1;
  26970. return this.updateActivePanos(e, h),
  26971. r.renderTarget
  26972. }
  26973. ,
  26974. l.prototype.deactivateTiledPano = function(e) {
  26975. var t = this.getActiveRenderTargetDescriptor(e.id);
  26976. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26977. this.setActiveRenderTargetDescriptor(e.id, null);
  26978. var i = this.getUploadQueueForPano(e.id);
  26979. this.clearUploadQueue(i),
  26980. this.updateActivePanos()
  26981. }
  26982. ,
  26983. l.prototype.updateActivePanos = function() {
  26984. var e = [];
  26985. return function(t, i) {
  26986. e.length = 0;
  26987. for (var n = 0; n < this.activePanos.length; n++) {
  26988. t && e.length === i && e.push(t);
  26989. var r = this.activePanos[n]
  26990. , o = this.getActiveRenderTargetDescriptor(r.id);
  26991. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26992. }
  26993. t && i >= e.length && e.push(t),
  26994. this.activePanos.length = 0,
  26995. this.activePanos.push.apply(this.activePanos, e)
  26996. }
  26997. }(),
  26998. l.prototype.getActivePanoCount = function() {
  26999. return this.activePanos.length
  27000. }
  27001. ,
  27002. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27003. var r = null;
  27004. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27005. for (var o = function(e, n, r, o) {
  27006. i && (n.tile.zoomUploaded = !1),
  27007. t && (n.tile.uploaded = !1)
  27008. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27009. var s = this.getTileTree(e, a);
  27010. s.breadthFirst({
  27011. callback: o.bind(this, a),
  27012. minLevel: r
  27013. })
  27014. }
  27015. }
  27016. ,
  27017. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27018. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27019. t.tile.zoomUploaded = t.tile.uploaded,
  27020. t.zoomCovered = t.covered
  27021. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27022. var r = this.getTileTree(e, n);
  27023. r.breadthFirst({
  27024. callback: i.bind(this, n),
  27025. maxLevel: t
  27026. })
  27027. }
  27028. }
  27029. ,
  27030. l.prototype.renderPanoTiles = function() {
  27031. var e = [];
  27032. return function(t, i, n, r) {
  27033. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27034. i = i || this.direction || v.FORWARD;
  27035. var o = this.getActiveRenderTargetDescriptor(t);
  27036. if (!this.isRenderTargetDescriptorValid(o))
  27037. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27038. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27039. var s = this.getTileTree(t, a);
  27040. e.length = 0,
  27041. s.breadthFirst({
  27042. saveVisited: e
  27043. });
  27044. for (var l = 0; l < e.length; l++) {
  27045. var c = e[l];
  27046. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27047. }
  27048. }
  27049. this.updateDirection(i)
  27050. }
  27051. }(),
  27052. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27053. return e && e.renderTarget
  27054. }
  27055. ,
  27056. l.prototype.isPanoActive = function(e) {
  27057. var t = this.getActiveRenderTargetDescriptor(e);
  27058. return this.isRenderTargetDescriptorValid(t)
  27059. }
  27060. ,
  27061. l.prototype.isPanoZoomed = function(e) {
  27062. return this.zoomingActive && this.zoomPanoId === e
  27063. }
  27064. ,
  27065. l.prototype.initTileTree = function(e, t, i) {
  27066. var n = this.tileTrees[e];
  27067. n || (n = [],
  27068. this.tileTrees[e] = n);
  27069. var r = n[t];
  27070. if (!r) {
  27071. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27072. r = new A(C.TILE_SIZE,o),
  27073. n[t] = r
  27074. }
  27075. }
  27076. ,
  27077. l.prototype.getTileTree = function(e, t) {
  27078. var i = this.tileTrees[e];
  27079. if (!i)
  27080. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27081. var n = i[t];
  27082. if (!n)
  27083. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27084. return n
  27085. }
  27086. ,
  27087. l.prototype.initTiledPano = function(e, t) {
  27088. var i = this.sceneRenderer.renderer
  27089. , n = (i.context,
  27090. new h.WebGLRenderTargetCube(e,e,{
  27091. stencilBuffer: !1
  27092. }))
  27093. , r = new h.CubeTexture([]);
  27094. n.texture = r,
  27095. r.image = [null, null, null, null, null, null],
  27096. r.flipY = !0,
  27097. t ? (r.generateMipmaps = !0,
  27098. r.magFilter = h.LinearFilter,
  27099. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27100. r.magFilter = h.LinearFilter,
  27101. r.minFilter = h.LinearFilter),
  27102. r.format = h.RGBAFormat,
  27103. i.setRenderTarget(n),
  27104. i.setRenderTarget(null);
  27105. var o = i.properties.get(r);
  27106. return o.__image__webglTextureCube = o.__webglTexture,
  27107. n
  27108. }
  27109. ,
  27110. l.prototype.getUploadQueueForPano = function(e) {
  27111. var t = this.uploadQueues[e];
  27112. return t || (t = [],
  27113. this.uploadQueues[e] = t),
  27114. t
  27115. }
  27116. ,
  27117. l.prototype.isTileUploaded = function(e) {
  27118. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27119. }
  27120. ,
  27121. l.prototype.setUploaded = function(e, t) {
  27122. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27123. }
  27124. ,
  27125. l.prototype.queueTileUpload = function(e, t, i) {
  27126. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27127. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27128. var r = this.getUploadQueueForPano(e.panoId);
  27129. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27130. e.uploadQueued = !0,
  27131. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27132. }
  27133. }
  27134. ,
  27135. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27136. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27137. }
  27138. ,
  27139. l.prototype.getTopUploadQueue = function() {
  27140. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27141. for (var n = 0; n < this.activePanos.length; n++)
  27142. if (e = this.activePanos[n],
  27143. t = this.getUploadQueueForPano(e.id),
  27144. t.length > 0)
  27145. switch (i) {
  27146. case S.Base:
  27147. if (0 === t[0].level)
  27148. return t;
  27149. break;
  27150. case S.Remaining:
  27151. return t
  27152. }
  27153. return null
  27154. }
  27155. ,
  27156. l.prototype.getNextFromUploadQueue = function() {
  27157. var e = function(e) {
  27158. var t = e.shift();
  27159. return t.uploadQueued = !1,
  27160. t
  27161. };
  27162. return function() {
  27163. if (this.forceQueue.length > 0)
  27164. return e(this.forceQueue);
  27165. var t = this.getTopUploadQueue();
  27166. return t && t.length > 0 ? e(t) : null
  27167. }
  27168. }(),
  27169. l.prototype.peekNextFromUploadQueue = function() {
  27170. if (this.forceQueue.length > 0)
  27171. return this.forceQueue[0];
  27172. var e = this.getTopUploadQueue();
  27173. return e && e.length > 0 ? e[0] : null
  27174. }
  27175. ,
  27176. l.prototype.clearAllQueuedUploads = function() {
  27177. this.clearAllUploadQueues(null, 0)
  27178. }
  27179. ,
  27180. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27181. this.clearAllUploadQueues(e, 0)
  27182. }
  27183. ,
  27184. l.prototype.clearAllUploadQueues = function(e, t) {
  27185. if (e)
  27186. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27187. this.clearUploadQueue(this.forceQueue, t, e);
  27188. else {
  27189. for (var i = 0; i < this.activePanos.length; i++) {
  27190. var n = this.activePanos[i];
  27191. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27192. }
  27193. this.clearUploadQueue(this.forceQueue, t)
  27194. }
  27195. }
  27196. ,
  27197. l.prototype.clearUploadQueue = function(e, t, i) {
  27198. void 0 !== t && null !== t || (t = 0);
  27199. for (var n = 0; n < e.length; ) {
  27200. var r = e[n];
  27201. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27202. e.splice(n, 1)) : n++
  27203. }
  27204. }
  27205. ,
  27206. l.prototype.refreshUploadInterval = function() {
  27207. var e = null;
  27208. return function(t) {
  27209. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27210. null !== t && void 0 !== t || (t = w),
  27211. b || (t = _),
  27212. this.uploadInterval = window.setTimeout(e, t),
  27213. this.uploadIntervalDelay = t)
  27214. }
  27215. }(),
  27216. l.prototype.update = function() {
  27217. var e = performance.now()
  27218. , t = 0;
  27219. return function() {
  27220. this.uploadIntervalCancelled = !0,
  27221. window.clearTimeout(this.uploadInterval),
  27222. this.uploadInterval = null;
  27223. var i = performance.now() - e;
  27224. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27225. e = performance.now()),
  27226. t++
  27227. }
  27228. }(),
  27229. l.prototype.updateUploadQueue = function(e, t) {
  27230. e || (e = 1);
  27231. for (var i = 0, n = 0; ; ) {
  27232. if (n >= t || i >= e)
  27233. break;
  27234. var r = this.getNextFromUploadQueue();
  27235. if (!r)
  27236. break;
  27237. if (0 !== r.level ? i++ : n++,
  27238. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27239. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27240. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27241. }
  27242. }
  27243. }
  27244. ,
  27245. l.prototype.updateDirection = function(e) {
  27246. if (e = e || this.direction) {
  27247. this.direction = e;
  27248. for (var t = 0; t < this.activePanos.length; t++) {
  27249. var i = this.activePanos[t]
  27250. , n = this.getUploadQueueForPano(i.id);
  27251. y.sortPanoTiles(n, i, this.direction)
  27252. }
  27253. }
  27254. }
  27255. ,
  27256. l.prototype.uploadTile = function() {
  27257. var e = {}
  27258. , t = (new h.Vector4,
  27259. d.tiling.overlayStyle);
  27260. return function(i, n) {
  27261. var r = i.panoId
  27262. , o = i.image
  27263. , a = i.tileSize
  27264. , s = i.panoSize
  27265. , l = i.tileIndex
  27266. , c = (i.faceTileIndex,
  27267. i.totalTiles)
  27268. , u = (i.face,
  27269. i.tileX)
  27270. , d = i.tileY
  27271. , p = !0
  27272. , g = !1
  27273. , m = (this.getPanoDescriptor(r),
  27274. this.getPanoLODDescriptor(r, s))
  27275. , v = this.getActiveRenderTargetDescriptor(r)
  27276. , A = v.renderTarget
  27277. , y = v.size;
  27278. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27279. y = this.qualityManager.getMaxZoomPanoSize()),
  27280. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27281. g = !1),
  27282. n || (this.anyUploaded(i.node) && (p = !1,
  27283. g = !0),
  27284. this.isTileUploaded(i) && (p = !1,
  27285. g = !1)),
  27286. p) {
  27287. var C = u * a
  27288. , I = d * a
  27289. , E = a / s * y
  27290. , b = C / s * y
  27291. , w = I / s * y;
  27292. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27293. var _ = e[a];
  27294. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27295. 1 === t || 2 === t) {
  27296. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27297. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27298. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27299. } else
  27300. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27301. m.uploadCount++,
  27302. this.emit(f.TileRenderSuccess, r, s, l, c),
  27303. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27304. this.setUploaded(i, !0),
  27305. this.addCoverageForNode(i.node)
  27306. } else
  27307. this.setUploaded(i, !1);
  27308. return i.uploadAttempted || (m.uploadAttempts++,
  27309. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27310. i.uploadAttempted = !0,
  27311. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27312. g
  27313. }
  27314. }(),
  27315. l.prototype.linkTileAndNode = function(e, t) {
  27316. t.tile = e,
  27317. e.node = t
  27318. }
  27319. ,
  27320. l.prototype.linkAllTilesAndNodes = function(e) {
  27321. for (var t = function(t, i, n, r, o) {
  27322. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27323. this.linkTileAndNode(a, n)
  27324. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27325. var n = this.getTileTree(e.id, i);
  27326. n.breadthFirst({
  27327. callback: t.bind(this, n, i)
  27328. })
  27329. }
  27330. }
  27331. ,
  27332. l.prototype.anyUploaded = function(e) {
  27333. if (!e)
  27334. return !1;
  27335. if (e.tile && this.isTileUploaded(e.tile))
  27336. return !0;
  27337. if (e.children)
  27338. for (var t = 0; t < e.children.length; t++) {
  27339. var i = e.children[t];
  27340. if (this.anyUploaded(i))
  27341. return !0
  27342. }
  27343. return !1
  27344. }
  27345. ,
  27346. l.prototype.setNodeCovered = function(e, t) {
  27347. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27348. }
  27349. ,
  27350. l.prototype.isNodeCovered = function(e) {
  27351. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27352. }
  27353. ,
  27354. l.prototype.addCoverageForNode = function(e) {
  27355. if (this.setNodeCovered(e, !0),
  27356. e.parent && e.covered) {
  27357. var t = e.parent;
  27358. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27359. }
  27360. }
  27361. ,
  27362. l.prototype.calcFullCoverage = function(e) {
  27363. var t = !1;
  27364. if (e.children)
  27365. for (var i = 0; i < e.children.length; i++) {
  27366. var n = e.children[i];
  27367. t = t || this.calcFullCoverage(n)
  27368. }
  27369. e.covered = e.tile.uploaded || t
  27370. }
  27371. ,
  27372. l.prototype.nodeSubcovered = function(e) {
  27373. if (!e.children)
  27374. return !1;
  27375. for (var t = 0; t < e.children.length; t++)
  27376. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27377. return !1;
  27378. return !0
  27379. }
  27380. ,
  27381. l.prototype.resetPanoDescriptor = function(e) {
  27382. this.getPanoDescriptor(e)
  27383. }
  27384. ,
  27385. l.prototype.getPanoDescriptor = function(e) {
  27386. var t = this.panoDescriptors[e];
  27387. return t || (t = {},
  27388. this.panoDescriptors[e] = t),
  27389. t
  27390. }
  27391. ,
  27392. l.prototype.resetPanoLODDescriptors = function(e) {
  27393. var t = this.getPanoLODDescriptors(e);
  27394. for (var i in t)
  27395. if (t.hasOwnProperty(i)) {
  27396. var n = t[i];
  27397. n.uploadCount = 0,
  27398. n.uploadAttempts = 0
  27399. }
  27400. }
  27401. ,
  27402. l.prototype.getPanoLODDescriptor = function(e, t) {
  27403. var i = this.getPanoLODDescriptors(e)
  27404. , n = i[t];
  27405. return n || (n = {
  27406. uploadCount: 0,
  27407. uploadAttempts: 0
  27408. },
  27409. i[t] = n),
  27410. n
  27411. }
  27412. ,
  27413. l.prototype.getPanoLODDescriptors = function(e) {
  27414. var t = this.panoLODDescriptors[e];
  27415. return t || (t = {},
  27416. this.panoLODDescriptors[e] = t),
  27417. t
  27418. }
  27419. ,
  27420. l.prototype.onTileDownloaded = function(e) {
  27421. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27422. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27423. if (i.downloaded = !0,
  27424. i.image = e.image,
  27425. i.panoSize = e.panoSize,
  27426. i.tileX = e.tileX,
  27427. i.tileY = e.tileY,
  27428. i.totalTiles = e.totalTiles,
  27429. i.tileIndex = e.tileIndex,
  27430. i.faceTileIndex = e.faceTileIndex,
  27431. i.face = e.face,
  27432. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27433. i.panoId = e.panoId,
  27434. i.tileSize = e.tileSize,
  27435. i.direction = (new h.Vector3).copy(e.direction),
  27436. i.node = null,
  27437. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27438. this.isPanoActive(i.panoId)) {
  27439. var n = this.getTileTree(i.panoId, i.face)
  27440. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27441. this.linkTileAndNode(i, r),
  27442. this.queueTileUpload(i, !0)
  27443. }
  27444. }
  27445. ,
  27446. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27447. var r = this.tileDirectory[e];
  27448. r || (r = {},
  27449. this.tileDirectory[e] = r);
  27450. var o = 16384 * t + 1024 * i + n
  27451. , a = r[o];
  27452. return a || (a = {
  27453. downloaded: !1,
  27454. uploaded: !1,
  27455. zoomUploaded: !1
  27456. },
  27457. r[o] = a),
  27458. a._key = e + ":" + t + ":" + i + ":" + n,
  27459. a._tileKey = o,
  27460. a
  27461. }
  27462. ,
  27463. l.prototype.setZoomingActive = function(e, t, i) {
  27464. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27465. this.zoomPanoId = t.id,
  27466. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27467. }
  27468. ,
  27469. l.prototype.updateZoomedPanoFromBase = function(e) {
  27470. if (!this.zoomPanoRenderingDisabled) {
  27471. var t = this.getActiveRenderTargetDescriptor(e.id);
  27472. if (t && t.renderTarget) {
  27473. var i = this.qualityManager.getMaxZoomPanoSize()
  27474. , n = t.renderTarget
  27475. , r = t.size;
  27476. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27477. this.copyBaseRenderStatusToZoomed(e.id)
  27478. }
  27479. }
  27480. }
  27481. ,
  27482. t.exports = l
  27483. }
  27484. , {
  27485. "../enum/GLCubeFaces": 25,
  27486. "../enum/PanoRendererEvents": 35,
  27487. "../enum/PanoSizeClass": 36,
  27488. "../enum/SceneRendererEvents": 43,
  27489. "../enum/TileDownloaderEvents": 45,
  27490. "../enum/Vectors": 50,
  27491. "../exception/BasicException": 55,
  27492. "../objects/Panorama": 148,
  27493. "../settings": 166,
  27494. "../util/browser": 182,
  27495. "../util/panorama": 191,
  27496. "./TileDownloader": 171,
  27497. "./TilePrioritizer": 172,
  27498. "./TileTree": 173,
  27499. "./TileUtils": 174,
  27500. events: 202,
  27501. three: 217
  27502. }],
  27503. 170: [function(e, t, i) {
  27504. "use strict";
  27505. function n(e, t, i) {
  27506. this.maxNavPanoSize = -1,
  27507. this.maxZoomPanoSize = -1,
  27508. this.devicePixelDensity = e,
  27509. this.deviceScreenSize = t,
  27510. this.clientBandwidth = i,
  27511. this.panoSizeClassMap = {},
  27512. this.useHighResolutionPanos = !0,
  27513. this.useUltraHighResolutionPanos = !1,
  27514. this.modelHasUltraHighPanos = !1
  27515. }
  27516. var r = e("../enum/PanoSizeClass")
  27517. , o = e("../settings")
  27518. , a = e("../util/browser")
  27519. , s = e("../constants")
  27520. , l = e("../util/showcase")
  27521. , c = e("../enum/ModelManagerEvents");
  27522. n.prototype.init = function(e) {
  27523. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27524. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27525. this.highSize = this.getPanoSize(r.HIGH),
  27526. this.standardSize = this.getPanoSize(r.STANDARD),
  27527. this.baseSize = this.getPanoSize(r.BASE),
  27528. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27529. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27530. this.updateMaximums(),
  27531. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27532. }
  27533. ,
  27534. n.prototype.updateFromModel = function(e) {
  27535. this.updateHighResolutionSettings(e),
  27536. this.updateUltraHighResolutionSettings(e)
  27537. }
  27538. ,
  27539. n.prototype.updateHighResolutionSettings = function(e) {
  27540. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27541. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27542. //this.useHighResolutionPanos = !0;
  27543. //----------------------e n d -----------------------------------------------------------------
  27544. this.updateMaximums()
  27545. }
  27546. ,
  27547. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27548. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27549. this.updateMaximums()
  27550. }
  27551. ,
  27552. n.prototype.enableUltraHighQualityMode = function() {
  27553. this.modelHasUltraHighPanos = !0,
  27554. this.updateUltraHighResolutionSettings(null)
  27555. }
  27556. ,
  27557. n.prototype.ultraHighQualityModeEnabled = function() {
  27558. return this.modelHasUltraHighPanos
  27559. }
  27560. ,
  27561. n.prototype.onModelChanged = function(e) {
  27562. this.updateFromModel(e.model),
  27563. this.updateMaximums()
  27564. }
  27565. ,
  27566. n.prototype.updateMaximums = function() {
  27567. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27568. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27569. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27570. }
  27571. ,
  27572. n.prototype.buildPanoSizeClassMap = function() {
  27573. this.panoSizeClassMap[r.BASE] = 512,
  27574. this.panoSizeClassMap[r.STANDARD] = 1024,
  27575. this.panoSizeClassMap[r.HIGH] = 2048,
  27576. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27577. }
  27578. ,
  27579. n.prototype.getPanoSize = function(e) {
  27580. return this.panoSizeClassMap[e]
  27581. }
  27582. ,
  27583. n.prototype.getMaxPossiblePanoSize = function() {
  27584. return this.getPanoSize(r.ULTRAHIGH)
  27585. }
  27586. ,
  27587. n.prototype.getMaxPanoSize = function() {
  27588. return this.maxZoomPanoSize
  27589. }
  27590. ,
  27591. n.prototype.getMaxNavPanoSize = function() {
  27592. return this.maxNavPanoSize
  27593. }
  27594. ,
  27595. n.prototype.getMaxZoomPanoSize = function() {
  27596. return this.maxZoomPanoSize
  27597. }
  27598. ,
  27599. n.prototype.detectMaxNavPanoSizeClass = function() {
  27600. if(settings.mobileNavHigh)return r.HIGH //改
  27601. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27602. }
  27603. ,
  27604. n.prototype.detectMaxNavPanoSize = function() {
  27605. var e = this.detectMaxNavPanoSizeClass();
  27606. return this.getPanoSize(e)
  27607. }
  27608. ,
  27609. n.prototype.detectMaxZoomPanoSize = function() {
  27610. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27611. }
  27612. ,
  27613. t.exports = n
  27614. }
  27615. , {
  27616. "../constants": 8,
  27617. "../enum/ModelManagerEvents": 33,
  27618. "../enum/PanoSizeClass": 36,
  27619. "../settings": 166,
  27620. "../util/browser": 182,
  27621. "../util/showcase": 193
  27622. }],
  27623. 171: [function(e, t, i) {
  27624. (function(i) {
  27625. "use strict";
  27626. function n(e) {
  27627. this.panos = null,
  27628. this.retryMinimumTime = 1e4,
  27629. this.urls = null,
  27630. this.panoLoadCallbacks = {},
  27631. this.downloadDescriptors = {},
  27632. this.priorityQueue = [],
  27633. this.forceQueue = [],
  27634. this.activeDownloads = [],
  27635. this.qualityManager = null,
  27636. this.tilePrioritizer = null,
  27637. this.refreshInterval = null,
  27638. this.processPriorityQueue = !1,
  27639. this.concurrentDownloads = e.concurrentDownloads || 1,
  27640. this.downloadTestResults = {}
  27641. }
  27642. var r = e("three")
  27643. , o = (e("../enum/Viewmode"),
  27644. e("../settings"))
  27645. , a = (e("../objects/Panorama"),
  27646. e("../util/logger"))
  27647. , s = (e("../enum/Vectors"),
  27648. e("../enum/PanoSizeClass"),
  27649. e("../enum/TileDownloaderEvents"))
  27650. , l = e("./TilePrioritizer")
  27651. , c = e("./TileUtils")
  27652. , h = (e("../enum/GLCubeFaces"),
  27653. e("../enum/DownloadStatus"))
  27654. , u = e("../util/panorama")
  27655. , d = e("../util/ajax")
  27656. , p = e("../ab")
  27657. , f = e("events").EventEmitter
  27658. , g = (new a(i),
  27659. Object.freeze({
  27660. Testing: 1,
  27661. Success: 2,
  27662. Fail: 3
  27663. }));
  27664. n.prototype = Object.create(f.prototype),
  27665. n.IDLE_REFRESH_DELAY = 500,
  27666. n.ACTIVE_REFRESH_DELAY = 16,
  27667. n.DOWNLOAD_RETRIES = 4,
  27668. n.prototype.init = function(e) {
  27669. this.qualityManager = e
  27670. }
  27671. ,
  27672. n.prototype.setUrls = function(e) {
  27673. this.urls = e
  27674. }
  27675. ,
  27676. n.prototype.setPanoData = function(e, t, i) {
  27677. this.panos = e,
  27678. this.imagePanos = t,
  27679. this.panoGroupId = i
  27680. }
  27681. ,
  27682. n.prototype.start = function() {
  27683. this.refreshUpdateInterval(0)
  27684. }
  27685. ,
  27686. n.prototype.stop = function() {
  27687. window.cancel(this.refreshInterval)
  27688. }
  27689. ,
  27690. n.prototype.refreshUpdateInterval = function(e) {
  27691. e || (e = 0),
  27692. this.refreshInterval = window.setTimeout(function() {
  27693. var e = this.update();
  27694. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27695. }
  27696. .bind(this), e)
  27697. }
  27698. ,
  27699. n.prototype.update = function() {
  27700. var e = this.forceQueue.length > 0;
  27701. return this.processQueueForDownloading(this.forceQueue),
  27702. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27703. this.priorityQueue.length > 0 && (e = !0),
  27704. this.processQueueForDownloading(this.priorityQueue)),
  27705. e
  27706. }
  27707. ,
  27708. n.prototype.forceQueueTilesForPano = function() {
  27709. var e = []
  27710. , t = [];
  27711. return function(i, n, r, o, a, s) {
  27712. e.length = 0;
  27713. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27714. var p = u[d];
  27715. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27716. }
  27717. if (r && e.length > 0) {
  27718. l.sortPanoTiles(e, i, r),
  27719. t.length = 0,
  27720. c.matchingTilesInDirection(i, n, r, o, a, t);
  27721. for (var f = 0, g = function(e) {
  27722. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27723. }; f < e.length; ) {
  27724. var m = e[f]
  27725. , v = t.findIndex(g);
  27726. v < 0 ? e.splice(f, 1) : f++
  27727. }
  27728. }
  27729. for (var A = 0; A < e.length; A++)
  27730. this.forceQueue.push(e[A]);
  27731. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27732. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27733. s && this.processQueueForDownloading(this.forceQueue, !0)
  27734. }
  27735. }(),
  27736. n.prototype.clearForceQueue = function() {
  27737. this.clearQueue(this.forceQueue)
  27738. }
  27739. ,
  27740. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27741. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27742. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27743. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27744. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27745. }
  27746. ,
  27747. n.prototype.clearQueue = function(e) {
  27748. this.setStatusForAllDescriptors(e, h.None),
  27749. e.length = 0
  27750. }
  27751. ,
  27752. n.prototype.clearFromQueue = function(e, t, i) {
  27753. for (var n = 0; n < e.length; n++) {
  27754. var r = e[n];
  27755. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27756. }
  27757. }
  27758. ,
  27759. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27760. for (var i = 0; i < e.length; i++) {
  27761. var n = e[i];
  27762. n && (n.status = t)
  27763. }
  27764. }
  27765. ,
  27766. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27767. for (var i = 0; i < e.length; i++) {
  27768. var n = e[i];
  27769. n && (n.status !== t ? n.status = t : e[i] = null)
  27770. }
  27771. }
  27772. ,
  27773. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27774. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27775. , n = i[t];
  27776. return n || (n = this.buildDownloadDescriptorArray(t),
  27777. i[t] = n,
  27778. this.initTileDownloadDescriptors(n, e, t)),
  27779. n
  27780. }
  27781. ,
  27782. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27783. var t = this.downloadDescriptors[e.id];
  27784. return t || (t = {},
  27785. this.downloadDescriptors[e.id] = t),
  27786. t
  27787. }
  27788. ,
  27789. n.prototype.processQueueForDownloading = function(e, t) {
  27790. if (this.cleanupActiveDownloads(),
  27791. this.activeDownloads.length < this.concurrentDownloads || t)
  27792. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27793. var o = e.shift();
  27794. o && (this.startDownload(o),
  27795. n++)
  27796. }
  27797. }
  27798. ,
  27799. n.prototype.testDownload = function(e, t, i) {
  27800. var n = this.downloadTestResults[e];
  27801. if (n)
  27802. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27803. this.downloadTestResults[e] = g.Testing;
  27804. var r = this.panos.list[0]
  27805. , o = this.getTileUrl(r.id, e, t, 0)
  27806. , a = function(t) {
  27807. this.downloadTestResults[e] = g.Success,
  27808. i(!0)
  27809. }
  27810. .bind(this)
  27811. , s = function() {
  27812. this.downloadTestResults[e] = g.Fail,
  27813. i(!1)
  27814. }
  27815. .bind(this);
  27816. this.loadImage(o, 0, a, s)
  27817. }
  27818. ,
  27819. n.prototype.startDownload = function(e) {
  27820. e.status = h.Downloading;
  27821. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27822. this.activeDownloads.push(e),
  27823. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27824. }
  27825. ,
  27826. n.prototype.downloadFailed = function(e, t) {}
  27827. ,
  27828. n.prototype.downloadComplete = function(e, t) {
  27829. if (e.panoGroupId === this.panoGroupId) {
  27830. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27831. e.status = h.Downloaded,
  27832. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27833. var n = {
  27834. panoId: e.pano.id,
  27835. image: t,
  27836. tileSize: e.tileSize,
  27837. panoSize: e.panoSize,
  27838. tileIndex: e.tileIndex,
  27839. faceTileIndex: e.faceTileIndex,
  27840. totalTiles: e.totalTiles,
  27841. face: e.face,
  27842. tileX: e.tileX,
  27843. tileY: e.tileY,
  27844. direction: e.direction
  27845. };
  27846. e.image = t,
  27847. this.emit(s.TileDownloadSuccess, n),
  27848. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27849. panoId: e.pano.id,
  27850. tileSize: e.tileSize,
  27851. panoSize: e.panoSize
  27852. },
  27853. this.emit(s.PanoDownloadComplete, n),
  27854. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27855. }
  27856. }
  27857. ,
  27858. n.prototype.cleanupActiveDownloads = function() {
  27859. var e = [];
  27860. return function() {
  27861. e.length = 0;
  27862. for (var t = 0; t < this.activeDownloads.length; t++) {
  27863. var i = this.activeDownloads[t];
  27864. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27865. }
  27866. this.activeDownloads.length = 0,
  27867. this.activeDownloads.push.apply(this.activeDownloads, e)
  27868. }
  27869. }(),
  27870. n.prototype.isPanoDownloaded = function(e, t) {
  27871. var i = this.getTileDownloadDescriptors(e, t);
  27872. if (i.length <= 0)
  27873. return !1;
  27874. for (var n = 0; n < i.length; n++) {
  27875. var r = i[n];
  27876. if (r.status !== h.Downloaded)
  27877. return !1
  27878. }
  27879. return !0
  27880. }
  27881. ,
  27882. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27883. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27884. this.panoLoadCallbacks[o] = {
  27885. onLoad: i,
  27886. onFail: n,
  27887. onProgress: r
  27888. }
  27889. }
  27890. ,
  27891. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27892. var i = e.id + ":" + t;
  27893. return this.panoLoadCallbacks[i]
  27894. }
  27895. ,
  27896. n.prototype.buildDownloadDescriptorArray = function(e) {
  27897. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27898. var r = this.buildDownloadDescriptor();
  27899. i.push(r)
  27900. }
  27901. return i
  27902. }
  27903. ,
  27904. n.prototype.buildDownloadDescriptor = function() {
  27905. var e = {
  27906. panoGroupId: null,
  27907. pano: null,
  27908. panoSize: -1,
  27909. tileSize: -1,
  27910. tileIndex: -1,
  27911. totalTiles: -1,
  27912. faceTileIndex: -1,
  27913. status: h.None,
  27914. url: null,
  27915. image: null,
  27916. direction: new r.Vector3,
  27917. face: -1,
  27918. cubeFace: -1,
  27919. tileX: -1,
  27920. tileY: -1
  27921. };
  27922. return e
  27923. }
  27924. ,
  27925. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27926. for (var n = 0; n < e.length; n++) {
  27927. var r = e[n];
  27928. this.initTileDownloadDescriptor(r, t, i, n)
  27929. }
  27930. }
  27931. ,
  27932. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27933. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27934. e.face = c.getFaceForTile(i, n),
  27935. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27936. e.panoGroupId = this.panoGroupId,
  27937. e.pano = t,
  27938. e.panoSize = i,
  27939. e.tileSize = r,
  27940. e.tileIndex = n,
  27941. e.totalTiles = c.getTileCountForSize(i),
  27942. e.status = h.None,
  27943. e.image = null,
  27944. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27945. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27946. }
  27947. ,
  27948. n.prototype.getTileUrl = function() {
  27949. var e = {
  27950. 256: "256",
  27951. 512: "512",
  27952. 1024: "1k",
  27953. 2048: "2k",
  27954. 4096: "4k"
  27955. }
  27956. , t = {
  27957. face: -1,
  27958. faceTileIndex: -1,
  27959. tileX: -1,
  27960. tileY: -1
  27961. };
  27962. return function(i, n, r, a) {
  27963. c.getTileLocation(n, a, t);
  27964. var s = Math.floor(n / r)
  27965. , l = s * s
  27966. , h = Math.floor(a / l)
  27967. , u = "";
  27968. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27969. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27970. return d = p.changeIfTileGenerating(d)
  27971. }
  27972. }(),
  27973. n.prototype.loadImage = function(e, t, i, n) {
  27974. d.getImage(e, t).then(function(e) {
  27975. i(e)
  27976. }).fail(n)
  27977. }
  27978. ,
  27979. t.exports = n
  27980. }
  27981. ).call(this, "/js/tile/TileDownloader.js")
  27982. }
  27983. , {
  27984. "../ab": 3,
  27985. "../enum/DownloadStatus": 24,
  27986. "../enum/GLCubeFaces": 25,
  27987. "../enum/PanoSizeClass": 36,
  27988. "../enum/TileDownloaderEvents": 45,
  27989. "../enum/Vectors": 50,
  27990. "../enum/Viewmode": 51,
  27991. "../objects/Panorama": 148,
  27992. "../settings": 166,
  27993. "../util/ajax": 181,
  27994. "../util/logger": 189,
  27995. "../util/panorama": 191,
  27996. "./TilePrioritizer": 172,
  27997. "./TileUtils": 174,
  27998. events: 202,
  27999. three: 217
  28000. }],
  28001. 172: [function(e, t, i) {
  28002. (function(i) {
  28003. "use strict";
  28004. function n(e, t, i, o, a) {
  28005. this.qualityManager = e,
  28006. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28007. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28008. this.baseSize = t,
  28009. this.standardSize = i,
  28010. this.highSize = o,
  28011. this.ultraHighSize = a,
  28012. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28013. }
  28014. var r = e("three")
  28015. , o = (e("../enum/Viewmode"),
  28016. e("../settings"),
  28017. e("../settings"),
  28018. e("../objects/Panorama"))
  28019. , a = e("../util/logger")
  28020. , s = (e("../enum/Vectors"),
  28021. e("../enum/PanoSizeClass"),
  28022. e("../enum/ModelManagerEvents"),
  28023. e("../enum/GLCubeFaces"),
  28024. e("../enum/DownloadStatus"))
  28025. , l = (e("../util/browser"),
  28026. e("./TileUtils"))
  28027. , c = e("../util/math")
  28028. , h = (e("events").EventEmitter,
  28029. new a(i),
  28030. Object.freeze({
  28031. None: 0,
  28032. DirectionalFOV: 1
  28033. }));
  28034. n.PriorityCriteria = function(e, t, i, n, o) {
  28035. this.pano = e,
  28036. this.cameraPosition = (new r.Vector3).copy(t),
  28037. this.cameraDir = (new r.Vector3).copy(i),
  28038. this.panoSpaceDir = (new r.Vector3).copy(n),
  28039. this.upcomingPanos = o,
  28040. this.copy = function(e) {
  28041. this.pano = e.pano,
  28042. this.cameraPosition.copy(e.cameraPosition),
  28043. this.cameraDir.copy(e.cameraDir),
  28044. this.panoSpaceDir.copy(e.panoSpaceDir),
  28045. this.upcomingPanos = o
  28046. }
  28047. ,
  28048. this.zoomingActive = !1
  28049. }
  28050. ,
  28051. n.DIRECTIONAL_FOV = 180,
  28052. n.DIRECTIONAL_FOV_NARROW = 120,
  28053. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28054. n.MAX_SCORED_PANOS_TOADD = 2,
  28055. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28056. n.DIRECTION_SCORE_STRICTNESS = .75,
  28057. n.appendQueue = function(e, t) {
  28058. if (e && t)
  28059. for (var i = 0; i < t.length; i++)
  28060. e.push(t[i])
  28061. }
  28062. ,
  28063. n.prototype.updateCriteria = function(e, t, i, n) {
  28064. this.priorityCriteria.pano = e,
  28065. this.priorityCriteria.cameraPosition.copy(t),
  28066. this.priorityCriteria.cameraDir.copy(i),
  28067. this.priorityCriteria.upcomingPanos = n,
  28068. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28069. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28070. }
  28071. ,
  28072. n.prototype.filterAndPrioritize = function() {
  28073. var e = []
  28074. , t = []
  28075. , i = [];
  28076. return function(r, o, a) {
  28077. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28078. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28079. var s = this.baseSize
  28080. , l = this.standardSize
  28081. , c = this.highSize
  28082. , h = this.ultraHighSize;
  28083. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28084. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28085. i.length = 0,
  28086. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28087. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28088. n.appendQueue(r, i),
  28089. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28090. i.length = 0,
  28091. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28092. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28093. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28094. n.appendQueue(r, i),
  28095. i.length = 0,
  28096. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28097. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28098. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28099. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28100. n.appendQueue(r, i),
  28101. this.queueTilesForPanos(r, e, a, s)
  28102. }
  28103. }(),
  28104. n.prototype.canDownloadSize = function(e) {
  28105. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28106. }
  28107. ,
  28108. n.prototype.populateNeighborPanos = function(e, t, i) {
  28109. i = i || [],
  28110. i.length = 0;
  28111. var n = t.getNeighbours(e);
  28112. for (var r in n)
  28113. if (n.hasOwnProperty(r)) {
  28114. var o = t.get(r);
  28115. i.push(o)
  28116. }
  28117. return i
  28118. }
  28119. ,
  28120. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28121. i = i || [],
  28122. i.length = 0;
  28123. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28124. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28125. , c = t.sortByScore(s, l);
  28126. if (c)
  28127. for (var h = 0; h < c.length && h < a; h++) {
  28128. var u = c[h].pano;
  28129. i.push(u)
  28130. }
  28131. return i
  28132. }
  28133. ,
  28134. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28135. for (var o = 0, a = 0; a < t.length; a++) {
  28136. var s = t[a]
  28137. , l = this.queueTilesForPano(e, i, s, n);
  28138. if (o += l > 0 ? 1 : 0,
  28139. r && o >= r)
  28140. break
  28141. }
  28142. return o
  28143. }
  28144. ,
  28145. n.prototype.queueTilesForPano = function() {
  28146. var e = {
  28147. filter: h.None
  28148. };
  28149. return function(t, i, n, r) {
  28150. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28151. }
  28152. }(),
  28153. n.prototype.queueTilesForPanosInDirection = function() {
  28154. var e = new r.Vector3;
  28155. return function(t, i, n, r, o, a, s, l) {
  28156. for (var h = 0, u = 0; u < n.length; u++) {
  28157. var d = n[u];
  28158. e.copy(d.position),
  28159. e.sub(o),
  28160. e.normalize();
  28161. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28162. , f = c.getFOVDotThreshold(s);
  28163. if (p >= f) {
  28164. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28165. if (h += g > 0 ? 1 : 0,
  28166. l && h >= l)
  28167. break
  28168. }
  28169. }
  28170. return h
  28171. }
  28172. }(),
  28173. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28174. for (var l = 0, c = 0; c < i.length; c++) {
  28175. var h = i[c]
  28176. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28177. if (l += u > 0 ? 1 : 0,
  28178. s && l >= s)
  28179. break
  28180. }
  28181. return l
  28182. }
  28183. ,
  28184. n.prototype.queueTilesInDirectionForPano = function() {
  28185. var e = {
  28186. filter: h.DirectionalFOV,
  28187. direction: new r.Vector3,
  28188. fov: 60
  28189. }
  28190. , t = new r.Vector3;
  28191. return function(i, n, r, o, a, s, c) {
  28192. return t.copy(s),
  28193. l.getRelativeDirection(r.quaternion, t),
  28194. e.direction.copy(t),
  28195. e.fov = c,
  28196. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28197. }
  28198. }(),
  28199. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28200. var e = [];
  28201. return function(t, i, n, r, o) {
  28202. var a = i.getTileDownloadDescriptors(n, r);
  28203. e.length = 0,
  28204. this.filterTileDownloadDescriptors(n, a, e, o);
  28205. for (var s = 0, l = 0; l < e.length; l++) {
  28206. var c = e[l];
  28207. c && (t.push(c),
  28208. s++)
  28209. }
  28210. return s
  28211. }
  28212. }(),
  28213. n.prototype.filterTileDownloadDescriptors = function() {
  28214. new r.Vector3;
  28215. return function(e, t, i, n) {
  28216. var r, o;
  28217. switch (n.filter) {
  28218. case h.DirectionalFOV:
  28219. for (r = 0; r < t.length; r++)
  28220. o = t[r],
  28221. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28222. break;
  28223. default:
  28224. for (r = 0; r < t.length; r++)
  28225. o = t[r],
  28226. i.push(o)
  28227. }
  28228. for (r = 0; r < i.length; r++)
  28229. o = i[r],
  28230. this.canIncludeDescriptor(o) || (i[r] = null)
  28231. }
  28232. }(),
  28233. n.prototype.canIncludeDescriptor = function(e) {
  28234. return e.status !== s.Downloading && e.status !== s.Downloaded
  28235. }
  28236. ,
  28237. n.prototype.canIncludePano = function(e, t) {
  28238. return !e.isLoaded(t)
  28239. }
  28240. ,
  28241. n.getFOVDotThreshold = function(e) {
  28242. return Math.cos(r.Math.degToRad(e / 2))
  28243. }
  28244. ;
  28245. var u = function() {
  28246. var e = function e(t, i) {
  28247. var n = e._panoSpaceDir
  28248. , r = e._fovThreshold
  28249. , o = e._fovThresholdNarrow
  28250. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28251. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28252. return t._dot = a,
  28253. i._dot = s,
  28254. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28255. };
  28256. return e._panoSpaceDir = new r.Vector3,
  28257. e._fovThreshold = -1,
  28258. e._fovThresholdNarrow = -1,
  28259. e
  28260. }();
  28261. n.sortPanoTiles = function(e, t, i) {
  28262. u._panoSpaceDir.copy(i),
  28263. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28264. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28265. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28266. e.sort(u)
  28267. }
  28268. ,
  28269. n.insertSortedPanoTile = function(e, t, i, r) {
  28270. u._panoSpaceDir.copy(r),
  28271. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28272. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28273. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28274. for (var o = -1, a = 0; a < e.length; a++) {
  28275. var s = u(t, e[a]);
  28276. if (s <= 0) {
  28277. o = a;
  28278. break
  28279. }
  28280. }
  28281. if (o === -1)
  28282. e[e.length] = t;
  28283. else {
  28284. for (var h = e.length; h > o; h--)
  28285. e[h] = e[h - 1];
  28286. e[o] = t
  28287. }
  28288. }
  28289. ,
  28290. n.prototype.setZoomingActive = function(e) {
  28291. e !== this.zoomingActive && (this.zoomingActive = e)
  28292. }
  28293. ,
  28294. t.exports = n
  28295. }
  28296. ).call(this, "/js/tile/TilePrioritizer.js")
  28297. }
  28298. , {
  28299. "../enum/DownloadStatus": 24,
  28300. "../enum/GLCubeFaces": 25,
  28301. "../enum/ModelManagerEvents": 33,
  28302. "../enum/PanoSizeClass": 36,
  28303. "../enum/Vectors": 50,
  28304. "../enum/Viewmode": 51,
  28305. "../objects/Panorama": 148,
  28306. "../settings": 166,
  28307. "../util/browser": 182,
  28308. "../util/logger": 189,
  28309. "../util/math": 190,
  28310. "./TileUtils": 174,
  28311. events: 202,
  28312. three: 217
  28313. }],
  28314. 173: [function(e, t, i) {
  28315. "use strict";
  28316. function n(e, t) {
  28317. this.levels = t,
  28318. this.tileSize = e,
  28319. this.root = null,
  28320. this.allNodes = [],
  28321. a(this)
  28322. }
  28323. function r(e, t) {
  28324. this.tree = e,
  28325. this.parent = t,
  28326. this.children = [],
  28327. this.id = ++u
  28328. }
  28329. function o(e, t, i, r, a, s, l, h) {
  28330. if (e) {
  28331. l = l || n.TraversalType.PreOrder;
  28332. var u = r * c + i;
  28333. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28334. s && s.push(e)),
  28335. e.children && 0 !== e.children.length) {
  28336. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28337. for (var g = 0; g < c; g++)
  28338. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28339. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28340. s && s.push(e))
  28341. }
  28342. }
  28343. }
  28344. function a(e) {
  28345. e.root = s(e, null, 0)
  28346. }
  28347. function s(e, t, i) {
  28348. if (i > e.levels)
  28349. return null;
  28350. var n = new r(e,t);
  28351. e.allNodes.push(n);
  28352. for (var o = 0; o < h; o++)
  28353. n.children[o] = s(e, n, i + 1);
  28354. return n
  28355. }
  28356. function l(e, t, i, n, r) {
  28357. if (!e)
  28358. return null;
  28359. if (0 === i)
  28360. return e;
  28361. if (!e.children || 0 === e.children.length)
  28362. return null;
  28363. var o = Math.pow(c, i)
  28364. , a = o / c
  28365. , s = n % a
  28366. , h = r % a
  28367. , u = Math.floor(r / a)
  28368. , d = Math.floor(n / a)
  28369. , p = u * c + d
  28370. , f = e.children[p];
  28371. return l(f, t + 1, i - 1, s, h)
  28372. }
  28373. var c = (e("three"),
  28374. e("./TileUtils"),
  28375. e("../objects/Panorama"),
  28376. e("../util/panorama"),
  28377. e("events").EventEmitter,
  28378. 2)
  28379. , h = c * c;
  28380. n.TraversalType = Object.freeze({
  28381. PreOrder: 0,
  28382. PostOrder: 1
  28383. });
  28384. var u = 0;
  28385. n.getLevelCountForSize = function(e, t) {
  28386. var i = 0;
  28387. for (t < e && (t = e); ; ) {
  28388. if (t /= c,
  28389. t < e)
  28390. break;
  28391. i++
  28392. }
  28393. return i
  28394. }
  28395. ,
  28396. n.getSizeForLevel = function(e, t) {
  28397. return Math.pow(c, t) * e
  28398. }
  28399. ,
  28400. n.prototype.getSubNode = function(e, t, i) {
  28401. (!t || e < this.tileSize) && (t = 0),
  28402. (!i || e < this.tileSize) && (i = 0),
  28403. e < this.tileSize && (e = this.tileSize);
  28404. var r = n.getLevelCountForSize(this.tileSize, e)
  28405. , o = l(this.root, 0, r, t, i);
  28406. return o
  28407. }
  28408. ,
  28409. n.prototype.breadthFirst = function(e) {
  28410. e = e || {};
  28411. var t = !!e.nullLevelEnd
  28412. , i = e.maxLevel
  28413. , n = e.minLevel
  28414. , r = e.callback
  28415. , o = e.saveVisited
  28416. , a = []
  28417. , s = {}
  28418. , l = 0
  28419. , c = 0;
  28420. for (a.push(this.root),
  28421. a.push(s); a.length > 0 && !(i && l > i); ) {
  28422. var h = a.shift();
  28423. if (h === s)
  28424. (!n || l >= n) && (r && t && r(null),
  28425. o && t && o.push(null)),
  28426. a.length > 0 && a.push(s),
  28427. l++,
  28428. c = 0;
  28429. else {
  28430. if (h.children)
  28431. for (var u = 0; u < h.children.length; u++) {
  28432. var d = h.children[u];
  28433. d && a.push(h.children[u])
  28434. }
  28435. var p = this.getFaceIndexFromNode(h);
  28436. (!n || l >= n) && (r && r(h, l, p),
  28437. o && o.push(h)),
  28438. c++
  28439. }
  28440. }
  28441. }
  28442. ,
  28443. n.prototype.getFaceIndexFromNode = function(e) {
  28444. if (!e)
  28445. return -1;
  28446. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28447. var o = i.parent;
  28448. if (!o)
  28449. break;
  28450. for (var a = -1, s = 0; s < o.children.length; s++)
  28451. o.children[s] === i && (a = s);
  28452. var l = a % c
  28453. , h = Math.floor(a / c);
  28454. n = l * t + n,
  28455. r = h * t + r,
  28456. t *= c,
  28457. i = o
  28458. }
  28459. return r * t + n
  28460. }
  28461. ,
  28462. n.prototype.depthFirst = function(e, t, i) {
  28463. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28464. }
  28465. ,
  28466. t.exports = n
  28467. }
  28468. , {
  28469. "../objects/Panorama": 148,
  28470. "../util/panorama": 191,
  28471. "./TileUtils": 174,
  28472. events: 202,
  28473. three: 217
  28474. }],
  28475. 174: [function(e, t, i) {
  28476. "use strict";
  28477. var n = e("../enum/GLCubeFaces")
  28478. , r = e("../util/MathLight")
  28479. , o = {};
  28480. o.TILE_SIZE = 512,
  28481. o.FACES_PER_PANO = 6,
  28482. o.LocationOnTile = {
  28483. Center: 0,
  28484. UpperLeft: 1,
  28485. UpperRight: 2,
  28486. LowerRight: 3,
  28487. LowerLeft: 4
  28488. },
  28489. o.getTileVector = function() {
  28490. return function(e, t, i, a, s, l, c, h) {
  28491. l = l || o.LocationOnTile.Center;
  28492. var u = e / t
  28493. , d = a / u;
  28494. s = -s + (u - 1);
  28495. var p = s / u
  28496. , f = t / e
  28497. , g = 2 * f
  28498. , m = g / 2
  28499. , v = 2 * d - 1 + m
  28500. , A = 2 * p - 1 + m;
  28501. switch (l) {
  28502. case o.LocationOnTile.UpperLeft:
  28503. v -= m,
  28504. A += m,
  28505. v += c * g;
  28506. break;
  28507. case o.LocationOnTile.UpperRight:
  28508. v += m,
  28509. A += m,
  28510. A -= c * g;
  28511. break;
  28512. case o.LocationOnTile.LowerRight:
  28513. v += m,
  28514. A -= m,
  28515. v -= c * g;
  28516. break;
  28517. case o.LocationOnTile.LowerLeft:
  28518. v -= m,
  28519. A -= m,
  28520. A += c * g;
  28521. break;
  28522. case o.LocationOnTile.Center:
  28523. }
  28524. switch (i) {
  28525. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28526. r.setVector(h, -1, A, -v);
  28527. break;
  28528. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28529. r.setVector(h, 1, A, v);
  28530. break;
  28531. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28532. r.setVector(h, -v, 1, -A);
  28533. break;
  28534. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28535. r.setVector(h, -v, -1, A);
  28536. break;
  28537. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28538. r.setVector(h, -v, A, 1);
  28539. break;
  28540. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28541. r.setVector(h, v, A, -1)
  28542. }
  28543. r.normalize(h)
  28544. }
  28545. }(),
  28546. o.getFaceForTile = function(e, t) {
  28547. var i = o.TILE_SIZE;
  28548. e < o.TILE_SIZE && (i = e);
  28549. var n = Math.floor(e / i)
  28550. , r = n * n;
  28551. return Math.floor(t / r)
  28552. }
  28553. ,
  28554. o.getTileLocation = function(e, t, i) {
  28555. var n = o.TILE_SIZE;
  28556. e < o.TILE_SIZE && (n = e);
  28557. var r = o.getFaceForTile(e, t)
  28558. , a = Math.floor(e / n)
  28559. , s = a * a
  28560. , l = t - r * s;
  28561. i.tileX = l % a,
  28562. i.tileY = Math.floor(l / a),
  28563. i.face = r,
  28564. i.faceTileIndex = l
  28565. }
  28566. ,
  28567. o.getTileCountForSize = function(e) {
  28568. if (e <= o.TILE_SIZE)
  28569. return o.FACES_PER_PANO;
  28570. var t = Math.floor(e / o.TILE_SIZE)
  28571. , i = t * t
  28572. , n = i * o.FACES_PER_PANO;
  28573. return n
  28574. }
  28575. ,
  28576. o.getRelativeDirection = function() {
  28577. var e = new r.Matrix4
  28578. , t = new r.Quaternion;
  28579. return function(i, n) {
  28580. t.copy(i),
  28581. t.inverse(),
  28582. e.makeRotationFromQuaternion(t),
  28583. e.applyToVector3(n),
  28584. r.normalize(n)
  28585. }
  28586. }(),
  28587. o.matchingTilesInDirection = function() {
  28588. var e = new r.Vector3
  28589. , t = new r.Vector3(0,0,-1)
  28590. , i = new r.Quaternion
  28591. , n = function(e, t) {
  28592. e.push({
  28593. face: t.face,
  28594. faceTileIndex: t.faceTileIndex,
  28595. tileX: t.tileX,
  28596. tileY: t.tileY
  28597. })
  28598. }
  28599. , a = function() {
  28600. var e = {
  28601. face: -1,
  28602. faceTileIndex: -1,
  28603. tileX: -1,
  28604. tileY: -1
  28605. };
  28606. return function(t, i, r) {
  28607. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28608. o.getTileLocation(t, l, e),
  28609. i && !i(e) || (s++,
  28610. r && n(r, e));
  28611. return s
  28612. }
  28613. }();
  28614. return function(n, s, l, c, h, u) {
  28615. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28616. o.getTileCountForSize(s);
  28617. if (!c && !h)
  28618. return a(s, null, u);
  28619. var p = !!h;
  28620. if (h = h || c,
  28621. h = Math.max(0, Math.min(h, 360)),
  28622. c = Math.max(0, Math.min(c, 360)),
  28623. r.copyVector(l, e),
  28624. o.getRelativeDirection(n.quaternion, e),
  28625. p) {
  28626. i.setFromUnitVectors(e, t);
  28627. var f = function(e) {
  28628. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28629. };
  28630. return a(s, f, u)
  28631. }
  28632. var g = function(t) {
  28633. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28634. };
  28635. return a(s, g, u)
  28636. }
  28637. }(),
  28638. o.isTileWithinFrustum = function() {
  28639. var e = new r.Vector3
  28640. , t = 1e-5;
  28641. return function(i, n, a, s, l, c, h, u) {
  28642. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28643. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28644. r.applyQuaternionToVector(c, e),
  28645. e.z >= -t)
  28646. I++;
  28647. else {
  28648. var w = -1 / e.z
  28649. , _ = e.x * w
  28650. , T = e.y * w;
  28651. T > d ? v++ : T < p && A++,
  28652. _ > f ? y++ : _ < g && C++,
  28653. E++
  28654. }
  28655. return A !== E && v !== E && y !== E && C !== E
  28656. }
  28657. }(),
  28658. o.isTileWithinFOV = function() {
  28659. var e = new r.Vector3
  28660. , t = new r.Vector3(0,1,0)
  28661. , i = new r.Vector3(1,0,0);
  28662. return function(n, a, s, l, c, h, u) {
  28663. var d = o.mapFaceToCubemapFace(s);
  28664. if (r.cross(h, t, i),
  28665. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28666. o.isWithinFOV(e, h, u, null))
  28667. return !0;
  28668. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28669. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28670. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28671. o.isWithinFOV(e, h, u, null))
  28672. return !0;
  28673. g += p
  28674. }
  28675. return !1
  28676. }
  28677. }(),
  28678. o.isWithinFOV = function() {
  28679. var e = new r.Vector3
  28680. , t = new r.Vector3;
  28681. return function(i, n, o, a) {
  28682. if (r.copyVector(i, t),
  28683. a) {
  28684. r.copyVector(a, e),
  28685. r.normalize(e);
  28686. var s = r.dot(e, i);
  28687. e.x *= s,
  28688. e.y *= s,
  28689. e.z *= s,
  28690. r.subVector(t, e)
  28691. }
  28692. var l = o / 2 * r.RADIANS_PER_DEGREE
  28693. , c = Math.cos(l)
  28694. , h = r.dot(t, n);
  28695. return h >= c
  28696. }
  28697. }(),
  28698. o.mapFaceToCubemapFace = function() {
  28699. var e = {
  28700. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28701. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28702. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28703. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28704. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28705. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28706. };
  28707. return function(t) {
  28708. return e[t]
  28709. }
  28710. }(),
  28711. t.exports = o
  28712. }
  28713. , {
  28714. "../enum/GLCubeFaces": 25,
  28715. "../util/MathLight": 176
  28716. }],
  28717. 175: [function(e, t, i) {
  28718. (function(i) {
  28719. "use strict";
  28720. function n() {
  28721. this.list = [],
  28722. this.index = {},
  28723. Object.defineProperty(this, "length", {
  28724. get: function() {
  28725. return this.list.length
  28726. }
  28727. })
  28728. }
  28729. var r = (e("./common"),
  28730. e("./logger"));
  28731. new r(i);
  28732. n.prototype.forEach = function(e) {
  28733. this.list.forEach(e)
  28734. }
  28735. ,
  28736. n.prototype.add = function(e) {
  28737. this.list.push(e),
  28738. this.index[this.getIndex(e)] = e
  28739. }
  28740. ,
  28741. n.prototype.getIndex = function(e) {
  28742. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28743. }
  28744. ,
  28745. n.prototype.extend = function(e) {
  28746. for (var t = 0; t < e.length; t++)
  28747. this.add(e[t])
  28748. }
  28749. ,
  28750. n.prototype.get = function(e) {
  28751. return this.index[e]
  28752. }
  28753. ,
  28754. n.prototype.first = function() {
  28755. return this.list[0]
  28756. }
  28757. ,
  28758. n.prototype.last = function() {
  28759. return this.list[this.list.length - 1]
  28760. }
  28761. ,
  28762. n.prototype.reIndex = function() {
  28763. this.index = {};
  28764. var e = this;
  28765. this.forEach(function(t) {
  28766. e.index[e.getIndex(t)] = t
  28767. })
  28768. }
  28769. ,
  28770. n.prototype.filter = function(e) {
  28771. var t = this.list.filter(e);
  28772. return this.reIndex(),
  28773. t
  28774. }
  28775. ,
  28776. n.prototype.reduce = function(e, t) {
  28777. return this.list.reduce(e, t)
  28778. }
  28779. ,
  28780. n.prototype.sort = function(e) {
  28781. return this.list.sort(e)
  28782. }
  28783. ,
  28784. n.prototype.indexOf = function(e) {
  28785. for (var t = 0; t < this.list.length; ++t)
  28786. if (this.list[t] === e)
  28787. return t;
  28788. return -1
  28789. }
  28790. ,
  28791. t.exports = n
  28792. }
  28793. ).call(this, "/js/util/IndexedCollection.js")
  28794. }
  28795. , {
  28796. "./common": 185,
  28797. "./logger": 189
  28798. }],
  28799. 176: [function(e, t, i) {
  28800. "use strict";
  28801. var n = e("../constants")
  28802. , r = {};
  28803. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28804. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28805. r.Vector3 = function(e, t, i) {
  28806. this.x = e || 0,
  28807. this.y = t || 0,
  28808. this.z = i || 0
  28809. }
  28810. ,
  28811. r.Matrix4 = function() {
  28812. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28813. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28814. }
  28815. ,
  28816. r.Matrix4.prototype = {
  28817. identity: function() {
  28818. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28819. this
  28820. },
  28821. copy: function(e) {
  28822. return this.elements.set(e.elements),
  28823. this
  28824. },
  28825. applyToVector3: function(e) {
  28826. var t = e.x
  28827. , i = e.y
  28828. , n = e.z
  28829. , r = this.elements;
  28830. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28831. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28832. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28833. this
  28834. },
  28835. getInverse: function(e, t) {
  28836. var i = this.elements
  28837. , n = e.elements
  28838. , r = n[0]
  28839. , o = n[1]
  28840. , a = n[2]
  28841. , s = n[3]
  28842. , l = n[4]
  28843. , c = n[5]
  28844. , h = n[6]
  28845. , u = n[7]
  28846. , d = n[8]
  28847. , p = n[9]
  28848. , f = n[10]
  28849. , g = n[11]
  28850. , m = n[12]
  28851. , v = n[13]
  28852. , A = n[14]
  28853. , y = n[15]
  28854. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28855. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28856. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28857. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28858. , w = r * C + o * I + a * E + s * b;
  28859. if (0 === w) {
  28860. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28861. if (t)
  28862. throw new Error(_);
  28863. return console.warn(_),
  28864. this.identity()
  28865. }
  28866. var T = 1 / w;
  28867. return i[0] = C * T,
  28868. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28869. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28870. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28871. i[4] = I * T,
  28872. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28873. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28874. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28875. i[8] = E * T,
  28876. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28877. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28878. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28879. i[12] = b * T,
  28880. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28881. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28882. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28883. this
  28884. },
  28885. makeRotationFromQuaternion: function(e) {
  28886. var t = this.elements
  28887. , i = e.x
  28888. , n = e.y
  28889. , r = e.z
  28890. , o = e.w
  28891. , a = i + i
  28892. , s = n + n
  28893. , l = r + r
  28894. , c = i * a
  28895. , h = i * s
  28896. , u = i * l
  28897. , d = n * s
  28898. , p = n * l
  28899. , f = r * l
  28900. , g = o * a
  28901. , m = o * s
  28902. , v = o * l;
  28903. return t[0] = 1 - (d + f),
  28904. t[4] = h - v,
  28905. t[8] = u + m,
  28906. t[1] = h + v,
  28907. t[5] = 1 - (c + f),
  28908. t[9] = p - g,
  28909. t[2] = u - m,
  28910. t[6] = p + g,
  28911. t[10] = 1 - (c + d),
  28912. t[3] = 0,
  28913. t[7] = 0,
  28914. t[11] = 0,
  28915. t[12] = 0,
  28916. t[13] = 0,
  28917. t[14] = 0,
  28918. t[15] = 1,
  28919. this
  28920. }
  28921. },
  28922. r.Quaternion = function(e, t, i, n) {
  28923. this._x = e || 0,
  28924. this._y = t || 0,
  28925. this._z = i || 0,
  28926. this._w = void 0 !== n ? n : 1
  28927. }
  28928. ,
  28929. r.Quaternion.prototype = {
  28930. get x() {
  28931. return this._x
  28932. },
  28933. set x(e) {
  28934. this._x = e
  28935. },
  28936. get y() {
  28937. return this._y
  28938. },
  28939. set y(e) {
  28940. this._y = e
  28941. },
  28942. get z() {
  28943. return this._z
  28944. },
  28945. set z(e) {
  28946. this._z = e
  28947. },
  28948. get w() {
  28949. return this._w
  28950. },
  28951. set w(e) {
  28952. this._w = e
  28953. },
  28954. copy: function(e) {
  28955. this._x = e.x,
  28956. this._y = e.y,
  28957. this._z = e.z,
  28958. this._w = e.w
  28959. },
  28960. inverse: function() {
  28961. return this.conjugate().normalize()
  28962. },
  28963. conjugate: function() {
  28964. return this._x *= -1,
  28965. this._y *= -1,
  28966. this._z *= -1,
  28967. this
  28968. },
  28969. length: function() {
  28970. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28971. },
  28972. normalize: function() {
  28973. var e = this.length();
  28974. return 0 === e ? (this._x = 0,
  28975. this._y = 0,
  28976. this._z = 0,
  28977. this._w = 1) : (e = 1 / e,
  28978. this._x = this._x * e,
  28979. this._y = this._y * e,
  28980. this._z = this._z * e,
  28981. this._w = this._w * e),
  28982. this
  28983. },
  28984. setFromAxisAngle: function(e, t) {
  28985. var i = t / 2
  28986. , n = Math.sin(i);
  28987. return this._x = e.x * n,
  28988. this._y = e.y * n,
  28989. this._z = e.z * n,
  28990. this._w = Math.cos(i),
  28991. this
  28992. },
  28993. setFromUnitVectors: function() {
  28994. var e, t, i = 1e-6;
  28995. return function(n, o) {
  28996. return void 0 === e && (e = new r.Vector3),
  28997. t = r.dot(n, o) + 1,
  28998. t < i ? (t = 0,
  28999. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29000. this._x = e.x,
  29001. this._y = e.y,
  29002. this._z = e.z,
  29003. this._w = t,
  29004. this.normalize()
  29005. }
  29006. }(),
  29007. multiply: function(e) {
  29008. return this.multiplyQuaternions(this, e)
  29009. },
  29010. premultiply: function(e) {
  29011. return this.multiplyQuaternions(e, this)
  29012. },
  29013. multiplyQuaternions: function(e, t) {
  29014. var i = e._x
  29015. , n = e._y
  29016. , r = e._z
  29017. , o = e._w
  29018. , a = t._x
  29019. , s = t._y
  29020. , l = t._z
  29021. , c = t._w;
  29022. return this._x = i * c + o * a + n * l - r * s,
  29023. this._y = n * c + o * s + r * a - i * l,
  29024. this._z = r * c + o * l + i * s - n * a,
  29025. this._w = o * c - i * a - n * s - r * l,
  29026. this
  29027. }
  29028. },
  29029. r.convertWorkshopVector = function(e) {
  29030. return new r.Vector3(-e.x,e.y,e.z)
  29031. }
  29032. ,
  29033. r.convertWorkshopQuaternion = function(e) {
  29034. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29035. }
  29036. ;
  29037. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29038. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29039. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29040. }
  29041. ,
  29042. r.convertWorkshopPanoramaQuaternion = function(e) {
  29043. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29044. }
  29045. ,
  29046. r.normalize = function(e) {
  29047. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29048. , i = Math.sqrt(t);
  29049. e.x /= i,
  29050. e.y /= i,
  29051. e.z /= i
  29052. }
  29053. ,
  29054. r.dot = function(e, t) {
  29055. return e.x * t.x + e.y * t.y + e.z * t.z
  29056. }
  29057. ,
  29058. r.cross = function(e, t, i) {
  29059. var n = e.x
  29060. , r = e.y
  29061. , o = e.z;
  29062. i.x = r * t.z - o * t.y,
  29063. i.y = o * t.x - n * t.z,
  29064. i.z = n * t.y - r * t.x
  29065. }
  29066. ,
  29067. r.setVector = function(e, t, i, n) {
  29068. e.x = t,
  29069. e.y = i,
  29070. e.z = n
  29071. }
  29072. ,
  29073. r.copyVector = function(e, t) {
  29074. t.x = e.x,
  29075. t.y = e.y,
  29076. t.z = e.z
  29077. }
  29078. ,
  29079. r.addVector = function(e, t) {
  29080. e.x += t.x,
  29081. e.y += t.y,
  29082. e.z += t.z
  29083. }
  29084. ,
  29085. r.subVector = function(e, t) {
  29086. e.x -= t.x,
  29087. e.y -= t.y,
  29088. e.z -= t.z
  29089. }
  29090. ,
  29091. r.applyQuaternionToVector = function(e, t) {
  29092. var i = t.x
  29093. , n = t.y
  29094. , r = t.z
  29095. , o = e.x
  29096. , a = e.y
  29097. , s = e.z
  29098. , l = e.w
  29099. , c = l * i + a * r - s * n
  29100. , h = l * n + s * i - o * r
  29101. , u = l * r + o * n - a * i
  29102. , d = -o * i - a * n - s * r;
  29103. t.x = c * l + d * -o + h * -s - u * -a,
  29104. t.y = h * l + d * -a + u * -o - c * -s,
  29105. t.z = u * l + d * -s + c * -a - h * -o
  29106. }
  29107. ,
  29108. r.angleBetweenVectors = function(e, t) {
  29109. return Math.acos(r.dot(e, t))
  29110. }
  29111. ,
  29112. t.exports = r
  29113. }
  29114. , {
  29115. "../constants": 8
  29116. }],
  29117. 177: [function(e, t, i) {
  29118. (function(i) {
  29119. "use strict";
  29120. function n(e) {
  29121. this.cache = null,
  29122. this.expires = 0
  29123. }
  29124. function r() {
  29125. this.baseUrl = null,
  29126. this.cache = null,
  29127. this.expires = 0
  29128. }
  29129. function o() {
  29130. this.baseUrl = null,
  29131. this.expires = 0
  29132. }
  29133. function a(e) {
  29134. this.initialLoadingPromise = null,
  29135. this.endpoint = e + "?type=3",
  29136. this.urlContainer = null,
  29137. this.authorizationHeader = h.getAuthorizationHeader(),
  29138. this.containerClasses = [o, r, n]
  29139. }
  29140. var s = e("./ajax")
  29141. , l = e("./logger")
  29142. , c = e("../constants")
  29143. , h = e("./showcase")
  29144. , u = (e("../ab"),
  29145. new l(i));
  29146. n.prototype = {
  29147. version: 1,
  29148. validate: function(e) {
  29149. return "catalog.json"in e && Object.keys(e).length > 0
  29150. },
  29151. update: function(e) {
  29152. return this.cache = e,
  29153. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29154. $.when()
  29155. },
  29156. get: function(e) {
  29157. return this.cache[e]
  29158. }
  29159. },
  29160. r.prototype = {
  29161. version: 2,
  29162. validate: function(e) {
  29163. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29164. },
  29165. update: function(e) {
  29166. return this.baseUrl = e["base.url"],
  29167. this.cache = e,
  29168. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29169. $.when()
  29170. },
  29171. get: function(e) {
  29172. var t = this.cache[e];
  29173. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29174. }
  29175. },
  29176. o.prototype = {
  29177. version: 3,
  29178. validate: function(e) {
  29179. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29180. },
  29181. update: function(e) {
  29182. return this.baseUrl = e.templates[0],
  29183. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29184. $.when()
  29185. },
  29186. get: function(e) {
  29187. return this.baseUrl.replace("{{filename}}", e)
  29188. }
  29189. },
  29190. a.prototype = {
  29191. init: function() {
  29192. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29193. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29194. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29195. this.refresh().done(function() {
  29196. u.debug("Refreshed")
  29197. }).fail(function() {
  29198. u.error("Failed url refresh, urls might go stale soon")
  29199. }))
  29200. }
  29201. .bind(this), c.signedUrlCheckInterval),
  29202. this.initialLoadingPromise = this.refresh(),
  29203. this.initialLoadingPromise)
  29204. },
  29205. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29206. e = e || {};
  29207. /*var t = void 0 === e.cache || e.cache;
  29208. return s.get( this.endpoint , { //file
  29209. responseType: "json",
  29210. prefetchFrom: t ? "files" : null,
  29211. cache: t,
  29212. auth: this.authorizationHeader
  29213. }).then(function(e) {
  29214. if (this.urlContainer && this.urlContainer.validate(e))
  29215. return this.urlContainer.update(e);
  29216. for (var i = 0; i < this.containerClasses.length; i++) {
  29217. var n = this.containerClasses[i]
  29218. , r = new n;
  29219. if (r.validate(e))
  29220. return u.info("Using urls version " + r.version),
  29221. this.urlContainer = r,
  29222. this.urlContainer.update(e)
  29223. }
  29224. return t ? this.refresh({
  29225. cache: !1
  29226. }) : $.Deferred().reject("missing-urls")
  29227. }
  29228. .bind(this), function(e) {
  29229. return "loading-failed"
  29230. }) */
  29231. return $.Deferred().resolve();
  29232. },
  29233. get: function(e) {
  29234. //return this.urlContainer.get(e)
  29235. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29236. }
  29237. },
  29238. t.exports = a
  29239. }
  29240. ).call(this, "/js/util/ModelUrls.js")
  29241. }
  29242. , {
  29243. "../ab": 3,
  29244. "../constants": 8,
  29245. "./ajax": 181,
  29246. "./logger": 189,
  29247. "./showcase": 193
  29248. }],
  29249. 178: [function(e, t, i) {
  29250. (function(i) {
  29251. "use strict";
  29252. function n() {
  29253. u.call(this),
  29254. this.neighbourMap = {},
  29255. this.map = null
  29256. }
  29257. var r = e("three")
  29258. , o = e("./common")
  29259. , a = e("../settings")
  29260. , s = e("../objects/Panorama")
  29261. , a = e("../settings")
  29262. , l = e("./aStar")
  29263. , c = e("./logger")
  29264. , h = new c(i)
  29265. , u = e("./IndexedCollection")
  29266. , d = e("./transitions");
  29267. o.inherit(n, u),
  29268. n.prototype.getIndex = function(e) {
  29269. return e.id
  29270. }
  29271. ,
  29272. n.prototype.find = function(e, t) {
  29273. var i = o.filterAll(this.list, e);
  29274. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29275. i = o.stableSort(i, e)
  29276. }),
  29277. i[0])
  29278. }
  29279. ,
  29280. n.prototype.sortByScore = function(e, t) {
  29281. var i = o.filterAll(this.list, e);
  29282. return 0 === i.length ? null : i = i.map(function(e) {
  29283. return {
  29284. pano: e,
  29285. score: t.reduce(function(t, i) {
  29286. return t + i(e)
  29287. }, 0)
  29288. }
  29289. }).sort(function(e, t) {
  29290. return t.score - e.score;
  29291. })
  29292. }
  29293. ,
  29294. n.prototype.lowestByScore = function(e, t, i) {
  29295. return this.findRankedByScore(0, e, t, i)
  29296. }
  29297. ,
  29298. n.prototype.findRankedByScore = function(e, t, i, n) {
  29299. n && (n.candidates = null,
  29300. n.pano = null),
  29301. e || (e = 0);
  29302. var r = this.sortByScore(t, i);
  29303. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29304. n.pano = r[e].pano),
  29305. r[e].pano)
  29306. }
  29307. ,
  29308. n.prototype.showPanoScores = function(e) {
  29309. this.list.forEach(function(e) {
  29310. e.removeTextSprite()
  29311. });
  29312. var t = 6344768;
  29313. e.forEach(function(e) {
  29314. e.pano.addTextSprite(e.score.toFixed(2), t),
  29315. t = 16428055
  29316. })
  29317. }
  29318. ,
  29319. n.prototype.isNeighbour = function(e, t) {
  29320. return this.neighbourMap[e.id][t.id]
  29321. }
  29322. ,
  29323. n.prototype.getNeighbours = function(e) {
  29324. return this.neighbourMap[e.id]
  29325. }
  29326. ,
  29327. n.prototype.setNeighbour = function(e, t, i) {
  29328. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29329. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29330. this.neighbourMap[e.id][e.id] = !0,
  29331. this.neighbourMap[t.id][t.id] = !0,
  29332. this.neighbourMap[e.id][t.id] = i,
  29333. this.neighbourMap[t.id][e.id] = i,
  29334. this.neighbourMap[e.id]
  29335. }
  29336. ,
  29337. n.prototype.findClosest = function(e, t) {
  29338. var i = [s.filters.isPanoAligned()];
  29339. return t && i.push(s.filters.inDirection(e, t, .75)),
  29340. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29341. }
  29342. ,
  29343. n.prototype.dualNeighbors = function(e, t) {
  29344. var i, n = [];
  29345. for (i in this.neighbourMap[e.id])
  29346. this.neighbourMap[t.id][i] && n.push(i);
  29347. return n
  29348. }
  29349. ,
  29350. n.prototype.populate_path_graph = function() {
  29351. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29352. for (e = 0; e < this.list.length; e += 1) {
  29353. o = this.list[e],
  29354. s = {},
  29355. l = !1,
  29356. i = o.neighbourPanos || o.findNeighourPanos();
  29357. for (t in i)
  29358. if (i[t]) {
  29359. a = this.index[t],
  29360. p.copy(o.floorPosition),
  29361. p.sub(a.floorPosition);
  29362. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29363. , v = (Math.abs(p.y) / Math.max(m, .01),
  29364. Math.max(0, Math.abs(p.y) - .2));
  29365. v > 0 ? (f += 1,
  29366. v = Math.pow(4 * v, 2),
  29367. m = Math.pow(m, 2),
  29368. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29369. n = p.length()),
  29370. s[a.id] = n,
  29371. l = !0
  29372. }
  29373. l ? u[o.id] = s : d += 1
  29374. }
  29375. this.map = u,
  29376. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29377. }
  29378. ,
  29379. n.prototype.aStarSearch = function(e, t) {
  29380. var i = Date.now()
  29381. , n = new l({
  29382. start: e,
  29383. isEnd: function(e) {
  29384. return e === t
  29385. },
  29386. neighbor: function(e) {
  29387. var t = e.neighbourPanos || e.findNeighourPanos()
  29388. , i = [];
  29389. for (var n in t)
  29390. t[n] && i.push(this.index[n]); //add: t[n] &&
  29391. return i
  29392. }
  29393. .bind(this),
  29394. distance: function(e, t) {
  29395. var i = this.map[e.id]
  29396. , n = i[t.id];
  29397. return n
  29398. }
  29399. .bind(this),
  29400. heuristic: function(e, t) {
  29401. return 1
  29402. }
  29403. .bind(this),
  29404. hash: function(e) {
  29405. return e.id
  29406. },
  29407. timeout: 5e3
  29408. });
  29409. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29410. "success" !== n.status)
  29411. return h.debug("Did not find A* path from " + e + " to " + t),
  29412. null;
  29413. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29414. var r = [];
  29415. return n.path.forEach(function(e) {
  29416. r.push(e.id)
  29417. }),
  29418. r
  29419. }
  29420. ,
  29421. n.prototype.includeNodesNearPath = function() {
  29422. var e = new r.Vector3
  29423. , t = new r.Vector3
  29424. , i = new r.Vector3
  29425. , n = new r.Vector3
  29426. , o = new r.Vector3
  29427. , a = new r.Vector3
  29428. , s = new r.Vector3
  29429. , l = new r.Vector3
  29430. , c = []
  29431. , h = new r.Vector3
  29432. , u = new r.Vector3;
  29433. return function(r, d) {
  29434. if (r)
  29435. for (var p = function(e, t, i) {
  29436. return o.copy(t).sub(e),
  29437. o.dot(i)
  29438. }, f = function(e, t) {
  29439. return p(h, e.position, i) - p(h, t.position, i)
  29440. }, g = 0; g < r.length - 1; ) {
  29441. var m = r[g]
  29442. , v = r[g + 1]
  29443. , A = this.index[m]
  29444. , y = this.index[v];
  29445. h.copy(A.position),
  29446. u.copy(y.position),
  29447. c.length = 0,
  29448. e.copy(u).sub(h),
  29449. i.copy(e).normalize();
  29450. for (var C = 0; C < this.list.length; C++) {
  29451. var I = this.list[C];
  29452. o.copy(I.position).sub(h);
  29453. var E = o.dot(i);
  29454. if (E > 0) {
  29455. s.copy(i),
  29456. s.multiplyScalar(E),
  29457. a.copy(o),
  29458. a.sub(s);
  29459. var b = a.length();
  29460. if (b < d) {
  29461. t.copy(e).negate(),
  29462. n.copy(t).normalize(),
  29463. l.copy(I.position).sub(u);
  29464. var w = l.dot(n);
  29465. w > 0 && c.push(I)
  29466. }
  29467. }
  29468. }
  29469. if (c.length > 0) {
  29470. c.sort(f);
  29471. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29472. r[_] = r[_ - c.length];
  29473. for (var T = 0; T < c.length; T++)
  29474. r[T + g + 1] = c[T].id
  29475. }
  29476. g += c.length + 1
  29477. }
  29478. }
  29479. }(),
  29480. n.prototype.fadeMarkerOpacity = function(e, t) {
  29481. var i = void 0 === e ? a.panorama.markerOpacity : e
  29482. , n = this.list.findIndex(function(e) {
  29483. return e.marker
  29484. });
  29485. if (!(n < 0)) {
  29486. var r = this.list[n].marker.material.opacity;
  29487. if (r !== e) {
  29488. var o = i - r;
  29489. d.trigger({
  29490. func: function(e, t) {
  29491. var i = r + e * o;
  29492. this.forEach(function(e) {
  29493. e.marker && (e.marker.material.opacity = i)
  29494. })
  29495. }
  29496. .bind(this),
  29497. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29498. name: "_fpm"
  29499. })
  29500. }
  29501. }
  29502. }
  29503. ,
  29504. t.exports = n
  29505. }
  29506. ).call(this, "/js/util/PanoramaCollection.js")
  29507. }
  29508. , {
  29509. "../objects/Panorama": 148,
  29510. "../settings": 166,
  29511. "./IndexedCollection": 175,
  29512. "./aStar": 180,
  29513. "./common": 185,
  29514. "./logger": 189,
  29515. "./transitions": 195,
  29516. three: 217
  29517. }],
  29518. 179: [function(e, t, i) {
  29519. "use strict";
  29520. function n() {
  29521. this.actionSequence = [],
  29522. this.actionSequenceInProgress = !1
  29523. }
  29524. function r(e, t, i, n) {
  29525. s.trackAlways("zoom_" + e, {
  29526. from: t,
  29527. to: i,
  29528. pano: n
  29529. })
  29530. }
  29531. function o(e, t) {
  29532. r("initial", 1, e, t)
  29533. }
  29534. function a(e, t, i) {
  29535. r("followup", e, t, i)
  29536. }
  29537. var s = e("../analytics");
  29538. n.prototype.reset = function(e) {
  29539. this.actionSequenceInProgress = !1,
  29540. this.actionSequence.length = 0
  29541. }
  29542. ,
  29543. n.prototype.addZoomAction = function() {
  29544. var e = null
  29545. , t = null
  29546. , i = !1
  29547. , n = function() {
  29548. if (e = null,
  29549. this.actionSequence.length > 0) {
  29550. var i = this.actionSequence[0].start
  29551. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29552. 1 === i ? o(n, t) : a(i, n, t)
  29553. }
  29554. this.reset()
  29555. };
  29556. return function(r, o, a) {
  29557. if (r !== o) {
  29558. i || (n = n.bind(this),
  29559. i = !0),
  29560. e && (window.clearTimeout(e),
  29561. e = null),
  29562. a === t && this.actionSequenceInProgress || (this.reset(),
  29563. t = a),
  29564. this.actionSequenceInProgress = !0;
  29565. var s = {
  29566. start: r,
  29567. end: o
  29568. };
  29569. this.actionSequence.push(s),
  29570. e = window.setTimeout(n, 150)
  29571. }
  29572. }
  29573. }(),
  29574. t.exports = n
  29575. }
  29576. , {
  29577. "../analytics": 4
  29578. }],
  29579. 180: [function(e, t, i) {
  29580. "use strict";
  29581. function n(e) {
  29582. void 0 === e.timeout && (e.timeout = 1 / 0);
  29583. var t = e.hash || o
  29584. , i = {
  29585. data: e.start,
  29586. g: 0,
  29587. h: e.heuristic(e.start)
  29588. }
  29589. , n = i;
  29590. i.f = i.h;
  29591. var h = new s
  29592. , u = new l(a)
  29593. , d = c();
  29594. u.push(i),
  29595. d.set(t(i.data), i);
  29596. for (var p = new Date; u.size(); ) {
  29597. if (new Date - p > e.timeout)
  29598. return {
  29599. status: "timeout",
  29600. cost: n.g,
  29601. path: r(n)
  29602. };
  29603. var f = u.pop();
  29604. if (d.delete(t(f.data)),
  29605. e.isEnd(f.data))
  29606. return {
  29607. status: "success",
  29608. cost: f.g,
  29609. path: r(f)
  29610. };
  29611. h.add(t(f.data));
  29612. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29613. var v = g[m];
  29614. if (!h.contains(t(v))) {
  29615. var A = f.g + e.distance(f.data, v)
  29616. , y = d.get(t(v))
  29617. , C = !1;
  29618. if (void 0 === y)
  29619. y = {
  29620. data: v
  29621. },
  29622. d.set(t(v), y);
  29623. else {
  29624. if (y.g < A)
  29625. continue;
  29626. C = !0
  29627. }
  29628. y.parent = f,
  29629. y.g = A,
  29630. y.h = e.heuristic(v),
  29631. y.f = A + y.h,
  29632. y.h < n.h && (n = y),
  29633. C ? u.heapify() : u.push(y)
  29634. }
  29635. }
  29636. }
  29637. return {
  29638. status: "noPath",
  29639. cost: n.g,
  29640. path: r(n)
  29641. }
  29642. }
  29643. function r(e) {
  29644. if (void 0 !== e.parent) {
  29645. var t = r(e.parent);
  29646. return t.push(e.data),
  29647. t
  29648. }
  29649. return [e.data]
  29650. }
  29651. function o(e) {
  29652. return e.toString()
  29653. }
  29654. function a(e, t) {
  29655. return e.f - t.f
  29656. }
  29657. var s = e("Set")
  29658. , l = e("heap")
  29659. , c = e("dict");
  29660. t.exports = n
  29661. }
  29662. , {
  29663. Set: 196,
  29664. dict: 210,
  29665. heap: 211
  29666. }],
  29667. 181: [function(e, t, i) {
  29668. (function(i) {
  29669. "use strict";
  29670. function n(e, t, i) {
  29671. var n = new XMLHttpRequest;
  29672. if (i && "withCredentials"in n)
  29673. n.open(e, t, i);
  29674. else if ("undefined" != typeof XDomainRequest)
  29675. n = new XDomainRequest,
  29676. n.open(e, t);
  29677. else {
  29678. if (i)
  29679. throw "Browser does not support CORS!";
  29680. n.open(e, t)
  29681. }
  29682. return n
  29683. }
  29684. function r(e, t, i) {
  29685. function o() {
  29686. u.warn("Retrying ", t),
  29687. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29688. }
  29689. function a(e, t) {
  29690. var i = e.response;
  29691. if ("json" === t && "object" != typeof i)
  29692. try {
  29693. i = JSON.parse(e.responseText)
  29694. } catch (e) {
  29695. return void c.reject({
  29696. error: "Failed parsing JSON"
  29697. })
  29698. }
  29699. else if ("image/jpeg" === t) {
  29700. var n = new Uint8Array(e.response)
  29701. , r = new Blob([n],{
  29702. type: "image/jpeg"
  29703. })
  29704. , o = URL.createObjectURL(r);
  29705. i = new Image,
  29706. i.src = o,
  29707. i.crossOrigin = "Anonymous",
  29708. i.onload = function() {
  29709. URL.revokeObjectURL(o)
  29710. }
  29711. }
  29712. return i
  29713. }
  29714. var s = n(e, t, !1);
  29715. if (i = i || {},
  29716. i.retries = void 0 !== i.retries ? i.retries : 0,
  29717. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29718. i.responseType)
  29719. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29720. s.responseType = i.responseType;
  29721. else {
  29722. if ("image/jpeg" !== i.responseType)
  29723. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29724. s.responseType = "arraybuffer"
  29725. }
  29726. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29727. i.auth && s.setRequestHeader("Authorization", i.auth),
  29728. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29729. s.setRequestHeader("Content-Type", "application/json")),
  29730. "object" == typeof i.headers)
  29731. for (var l in i.headers)
  29732. s.setRequestHeader(l, i.headers[l]);
  29733. var c = $.Deferred();
  29734. return s.onreadystatechange = function(e) {
  29735. if (4 === this.readyState)
  29736. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29737. i.retries++,
  29738. setTimeout(o, 1e3);
  29739. else if (200 === this.status) {
  29740. var t = a(this, i.responseType);
  29741. c.resolve(t)
  29742. } else
  29743. c.reject(this)
  29744. }
  29745. ,
  29746. s.onprogress = function(e) {
  29747. c.notify(e)
  29748. }
  29749. ,
  29750. s.send(i.data),
  29751. c.promise()
  29752. }
  29753. function o(e) {
  29754. return Object.keys(e).sort().map(function(t) {
  29755. return {
  29756. key: t,
  29757. value: e[t]
  29758. }
  29759. })
  29760. }
  29761. function a(e, t) {
  29762. var i = t.responseType || null
  29763. , n = t.auth || null
  29764. , r = t.prefetchFrom || null
  29765. , a = e + "__" + i + "__" + n + "__" + r;
  29766. return t.headers && o(t.headers).forEach(function(e) {
  29767. a += "__" + e.key + ":" + e.value
  29768. }),
  29769. a
  29770. }
  29771. function s(e, t) {
  29772. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29773. }
  29774. function l(e, t, i) {
  29775. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29776. }
  29777. var c = e("./logger")
  29778. , h = e("../ab")
  29779. , u = new c(i);
  29780. window.URL = window.URL || window.webkitURL,
  29781. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29782. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29783. /* setTimeout(function() {//MP-- xzw delete
  29784. window.MP_REQUEST_CACHE = null,
  29785. window.MP_PREFETCHED_MODELDATA = {}
  29786. }, 6e4),
  29787. window.onpageshow = function(e) {
  29788. e.persisted && (window.MP_REQUEST_CACHE = null,
  29789. window.MP_PREFETCHED_MODELDATA = {})
  29790. } */
  29791. ,
  29792. t.exports = {
  29793. get: function(e, t) {
  29794. t = t || {};
  29795. var i = void 0 === t.cache || t.cache;
  29796. if (i) {
  29797. var n = s(e, t);
  29798. if (n)
  29799. return n
  29800. }
  29801. var o;
  29802. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29803. i && l(e, t, o),
  29804. o
  29805. },
  29806. post: function(e, t) {
  29807. return r("POST", e, t)
  29808. },
  29809. patch: function(e, t) {
  29810. return r("PATCH", e, t)
  29811. },
  29812. getImage: function(e, t) {
  29813. function i() {
  29814. u.warn("Retrying ", e),
  29815. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29816. }
  29817. var n = $.Deferred()
  29818. , r = new Image
  29819. , o = this;
  29820. return e = h.changeIfImageOptimzing(e),
  29821. null !== t && void 0 !== t || (t = 3),
  29822. r.onerror = function() {
  29823. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29824. }
  29825. ,
  29826. r.onload = function() {
  29827. n.resolve(r)
  29828. }
  29829. ,
  29830. r.crossOrigin = "anonymous",
  29831. r.src = e,
  29832. n
  29833. }
  29834. }
  29835. }
  29836. ).call(this, "/js/util/ajax.js")
  29837. }
  29838. , {
  29839. "../ab": 3,
  29840. "./logger": 189
  29841. }],
  29842. 182: [function(e, t, i) {
  29843. "use strict";
  29844. function n(e, t) {
  29845. var i = window.navigator.userAgent
  29846. , n = i.match(e);
  29847. return n = n ? n[1].split(t) : [],
  29848. {
  29849. major: parseInt(n[0]) || 0,
  29850. minor: parseInt(n[1]) || 0,
  29851. patch: parseInt(n[2]) || 0
  29852. }
  29853. }
  29854. var r = e("../exception/DeviceMismatchException");
  29855. window.browser = t.exports = {
  29856. isFullscreen: function() {
  29857. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29858. },
  29859. supportsFullscreen: function() {
  29860. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29861. },
  29862. isPointerLocked: function() {
  29863. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29864. },
  29865. requestFullscreen: function(e, t) {
  29866. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29867. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29868. },
  29869. requestPointerLock: function() {
  29870. var e;
  29871. if (document.fullscreenElement)
  29872. e = document.fullscreenElement();
  29873. else if (document.mozFullscreenElement)
  29874. e = document.mozFullscreenElement();
  29875. else if (document.mozFullScreenElement)
  29876. e = document.mozFullScreenElement();
  29877. else {
  29878. if (!document.webkitFullscreenElement)
  29879. return;
  29880. e = document.webkitFullscreenElement()
  29881. }
  29882. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29883. e.requestPointerLock(),
  29884. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29885. },
  29886. exitPointerLock: function() {
  29887. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29888. document.exitPointerLock()
  29889. },
  29890. exitFullscreen: function() {
  29891. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29892. },
  29893. details: function() {
  29894. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29895. return e ? {
  29896. name: e[1],
  29897. version: parseInt(e[2]),
  29898. platform: navigator.platform
  29899. } : {}
  29900. },
  29901. is: function(e) {
  29902. return this.details() && this.details().name === e
  29903. },
  29904. inIframe: function() {
  29905. return window.parent !== window
  29906. },
  29907. aspectRatio: function() {
  29908. var e = $("#player").width() / $("#player").height();
  29909. return isFinite(e) ? e : 0
  29910. },
  29911. userAgent: function() {
  29912. return window.navigator.userAgent
  29913. },
  29914. isMobile: function() {
  29915. var e = navigator.userAgent || navigator.vendor || window.opera;
  29916. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29917. },
  29918. isLandscape: function() {
  29919. return this.isMobile && this.aspectRatio() > 1
  29920. },
  29921. isSmallScreen: function() {
  29922. var e = screen.width / window.devicePixelRatio;
  29923. return e < 240
  29924. },
  29925. detectIE: function() {
  29926. var e = window.navigator.userAgent
  29927. , t = e.indexOf("MSIE ");
  29928. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29929. },
  29930. detectSafari: function() {
  29931. var e = window.navigator.userAgent
  29932. , t = e.indexOf("Safari");
  29933. return t !== -1 && !this.detectChrome()
  29934. },
  29935. detectFirefox: function() {
  29936. var e = window.navigator.userAgent;
  29937. return e.indexOf("Firefox") !== -1
  29938. },
  29939. detectChrome: function() {
  29940. var e = window.navigator.userAgent;
  29941. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29942. },
  29943. detectOpera: function() {
  29944. var e = window.navigator.userAgent;
  29945. return e.indexOf("OPR") !== -1
  29946. },
  29947. detectIOS: function() {
  29948. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29949. },
  29950. detectIPad: function() {
  29951. var e = window.navigator.userAgent
  29952. , t = /iPad/;
  29953. return t.test(e)
  29954. },
  29955. detectIPod: function() {
  29956. var e = window.navigator.userAgent
  29957. , t = /iPod/;
  29958. return t.test(e)
  29959. },
  29960. detectIPhone: function() {
  29961. var e = window.navigator.userAgent
  29962. , t = /iPhone/;
  29963. return t.test(e)
  29964. },
  29965. detectAndroid: function() {
  29966. var e = window.navigator.userAgent;
  29967. return e.indexOf("Android") !== -1
  29968. },
  29969. detectAndroidMobile: function() {
  29970. var e = window.navigator.userAgent;
  29971. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29972. },
  29973. detectSamsungNative: function() {
  29974. var e = window.navigator.userAgent;
  29975. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29976. },
  29977. detectSamsungS6: function() {
  29978. var e = window.navigator.userAgent;
  29979. return e.indexOf("SM-G92") !== -1
  29980. },
  29981. /************************************************************fyz改from徐世廷*************************************************************/
  29982. detectHUAWEI5X: function() {
  29983. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29984. },
  29985. /*******************************************************************************************************************************/
  29986. detectWebVR: function() {
  29987. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29988. },
  29989. getVRDisplay: function() {
  29990. var e = $.Deferred();
  29991. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29992. t.length >= 1 && e.resolve(t[0]),
  29993. e.reject(null)
  29994. }),
  29995. e) : e.reject(null)
  29996. },
  29997. iosVersion: function() {
  29998. if (!this.detectIOS())
  29999. throw new r("Did not detect an iDevice");
  30000. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30001. , t = "_";
  30002. return n(e, t)
  30003. },
  30004. androidVersion: function() {
  30005. if (!this.detectAndroid())
  30006. throw new r("Did not detect an Android based device");
  30007. var e = /Android ((?:\d+\.?){1,3})/
  30008. , t = ".";
  30009. return n(e, t)
  30010. },
  30011. valueFromCookie: function(e, t) {
  30012. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30013. if (!i)
  30014. return t;
  30015. var n = i[1];
  30016. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30017. },
  30018. valueFromHash: function(e, t) {
  30019. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30020. , n = i.exec(window.location.href);
  30021. if (!n)
  30022. return t;
  30023. var r = n[1];
  30024. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30025. }
  30026. }
  30027. }
  30028. , {
  30029. "../exception/DeviceMismatchException": 56
  30030. }],
  30031. 183: [function(e, t, i) {
  30032. (function(i) {
  30033. "use strict";
  30034. function n(e, t) {
  30035. var i = r(t);
  30036. var replaceAll = function (str, f, e) {
  30037. //f全部替换成e
  30038. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30039. return str.replace(reg, e);
  30040. };
  30041. var urlFirstView = c.valueFromHash('firstView');
  30042. if(urlFirstView){
  30043. try{
  30044. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30045. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30046. urlFirstView = "{"+urlFirstView+"]}"
  30047. let info = JSON.parse(urlFirstView);
  30048. i.pano = t.index[info.pano] //panos.get(info.pano)
  30049. if(!i.pano){
  30050. urlFirstView = false
  30051. console.error('检测到firstView但是 找不到该pano')
  30052. }else{
  30053. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30054. i.zoom = -1;
  30055. i.mode = "panorama"
  30056. i.setByUrl = true
  30057. }
  30058. }catch(e){
  30059. urlFirstView = false
  30060. console.error('检测到firstView但是解析出错'+e)
  30061. }
  30062. }
  30063. if (Object.keys(i).length > 0)
  30064. return i;
  30065. if (e.heroImage)
  30066. i = o(e, t);
  30067. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30068. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30069. try {
  30070. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30071. i.position = n.camera.position,
  30072. //i.quaternion = n.camera.quaternion,
  30073. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30074. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30075. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30076. d.debug("Using camera_start"),
  30077. d.debug("Modeldata pano: ", i.pano.quaternion),
  30078. d.debug("Camera start pano: ", n.pano.quaternion)),
  30079. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30080. } catch (e) {
  30081. d.warn(e.message)
  30082. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30083. }
  30084. }
  30085. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30086. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30087. i.pano = t.findClosest(i.position),
  30088. i.quaternion = i.pano.quaternion),
  30089. 0 === Object.keys(i).length) {
  30090. var a = t.list[0];
  30091. a && (i.mode = h.PANORAMA,
  30092. i.pano = a,
  30093. i.position = a.position,
  30094. i.quaternion = a.quaternion,
  30095. d.info("Starting at 1st pano " + a.id))
  30096. }
  30097. return i.mode = i.mode || h.DOLLHOUSE,
  30098. i
  30099. }
  30100. function r(e) {
  30101. var t = c.valueFromHash("start", "")
  30102. , i = {};
  30103. if ("" !== t) {
  30104. d.debug("Start override found in parameters, trying to parse..."),
  30105. i = a(t) || {};
  30106. var n = c.valueFromHash("tag", null);
  30107. n && (i.tag = n),
  30108. i.panoId && (i.pano = e.get(i.panoId))
  30109. }
  30110. return i
  30111. }
  30112. function o(e, t) {
  30113. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30114. return {};
  30115. var i = {}
  30116. , n = e.heroImage.metadata;
  30117. d.debug("Using start position from thumbnail image"),
  30118. i.position = n.camera_position,
  30119. i.quaternion = n.camera_quaternion;
  30120. try {
  30121. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30122. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30123. } catch (e) {
  30124. d.debug(e.message)
  30125. }
  30126. return i
  30127. }
  30128. function a(e) {
  30129. return s.deserialize(e)
  30130. }
  30131. var s = e("../controls/serializer")
  30132. , l = e("../util/math")
  30133. , c = e("./browser")
  30134. , h = e("../enum/Viewmode")
  30135. , u = e("../util/logger")
  30136. , th = e("three")//xzw
  30137. , d = new u(i);
  30138. t.exports = {
  30139. getStartCameraOptions: n
  30140. }
  30141. }
  30142. ).call(this, "/js/util/camera.js")
  30143. }
  30144. , {
  30145. "../controls/serializer": 14,
  30146. "../enum/Viewmode": 51,
  30147. "../util/logger": 189,
  30148. "../util/math": 190,
  30149. "./browser": 182,
  30150. "three": 217
  30151. }],
  30152. 184: [function(e, t, i) {
  30153. "use strict";
  30154. function n(e, t, i) {
  30155. return o(e.fov, t, i)
  30156. }
  30157. var r = e("./MathLight")
  30158. , o = function(e, t, i) {
  30159. var n = t
  30160. , o = i
  30161. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30162. return a
  30163. }
  30164. , a = function(e, t, i) {
  30165. var n = t
  30166. , o = i
  30167. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30168. return a
  30169. }
  30170. , s = function(e, t, i, n) {
  30171. var r = o(e, i, n);
  30172. return r > t ? a(t, i, n) : e
  30173. };
  30174. t.exports = {
  30175. clampVFOV: s,
  30176. getHFOVForCamera: n,
  30177. getHFOVFromVFOV: o,
  30178. getVFOVFromHFOV: a
  30179. }
  30180. window.MathLight = t.exports
  30181. }
  30182. , {
  30183. "./MathLight": 176
  30184. }],
  30185. 185: [function(e, t, i) {
  30186. "use strict";
  30187. var n = e("three");
  30188. t.exports = {
  30189. delayOneFrame: function(e) {
  30190. window.setTimeout(e, 1)
  30191. },
  30192. normalizeUrl: function(e) {
  30193. return e.replace("https://", "http://")
  30194. },
  30195. domainFromUrl: function(e) {
  30196. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30197. return t ? t[3] : e
  30198. },
  30199. average: function(e, t) {
  30200. if (0 === e.length)
  30201. return null;
  30202. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30203. var o = t ? e[r][t] : e[r];
  30204. i += o,
  30205. n++
  30206. }
  30207. return i / n
  30208. },
  30209. countUnique: function(e) {
  30210. for (var t = {}, i = 0; i < e.length; i++)
  30211. t[e[i]] = 1 + (t[e[i]] || 0);
  30212. return Object.keys(t).length
  30213. },
  30214. averageVectors: function(e, t) {
  30215. var i = new n.Vector3;
  30216. if (0 === e.length)
  30217. return i;
  30218. for (var r = 0, o = 0; o < e.length; o++) {
  30219. var a = t ? e[o][t] : e[o];
  30220. i.add(a),
  30221. r++
  30222. }
  30223. return i.divideScalar(r)
  30224. },
  30225. equalLists: function(e, t) {
  30226. if (e.length !== t.length)
  30227. return !1;
  30228. for (var i = 0; i < e.length; i++)
  30229. if (e[i] !== t[i])
  30230. return !1;
  30231. return !0
  30232. },
  30233. lowerMedian: function(e, t) {
  30234. if (0 === e.length)
  30235. return null;
  30236. t = t || 2,
  30237. e.sort(function(e, t) {
  30238. return e - t
  30239. });
  30240. var i = Math.floor(e.length / t);
  30241. return e[i]
  30242. },
  30243. stableSort: function(e, t) {
  30244. return e.map(function(e, t) {
  30245. return {
  30246. value: e,
  30247. index: t
  30248. }
  30249. }).sort(function(e, i) {
  30250. var n = t(e.value, i.value);
  30251. return 0 !== n ? n : e.index - i.index
  30252. }).map(function(e) {
  30253. return e.value
  30254. })
  30255. },
  30256. filterAll: function(e, t) {
  30257. return e.filter(function(e) {
  30258. return t.every(function(t) {
  30259. return t(e)
  30260. })
  30261. })
  30262. },
  30263. formatDate: function(e) {
  30264. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30265. },
  30266. formatDatetime: function(e) {
  30267. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30268. },
  30269. randomString: function(e) {
  30270. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30271. t += i.charAt(Math.floor(Math.random() * i.length));
  30272. return t
  30273. },
  30274. uint8ToBase64: function(e, t) {
  30275. t && "number" == typeof t || (t = 8192);
  30276. for (var i = [], n = 0; n < e.length; n += t)
  30277. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30278. return btoa(i.join(""))
  30279. },
  30280. uuid4: function e(t) {
  30281. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30282. },
  30283. nth: function(e) {
  30284. return e %= 10,
  30285. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30286. },
  30287. extendObject: function(e, t) {
  30288. return Object.keys(t).forEach(function(i) {
  30289. e[i] = t[i]
  30290. }),
  30291. e
  30292. },
  30293. deepExtend: function e(t) {
  30294. t = t || {};
  30295. for (var i = 1; i < arguments.length; i++) {
  30296. var n = arguments[i];
  30297. if (n)
  30298. for (var r in n)
  30299. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30300. }
  30301. return t
  30302. },
  30303. inherit: function(e, t) {
  30304. e.prototype = Object.create(t.prototype),
  30305. e.prototype.constructor = e
  30306. },
  30307. extend: function(e, t) {
  30308. for (var i in t.prototype)
  30309. e.prototype[i] = t.prototype[i]
  30310. }
  30311. ,
  30312. getVisiblePano : function(position, options={}){//add
  30313. var visiblePanos = [];
  30314. var B = position.clone();
  30315. var panos = options.panos || player.model.panos.list;
  30316. panos.forEach((pano)=>{
  30317. if(!pano.isAligned())return;
  30318. var A = pano.position.clone();
  30319. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30320. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30321. if (!o || !o.length)visiblePanos.push(pano );
  30322. })
  30323. return visiblePanos
  30324. }
  30325. ,
  30326. sortByScore : function(list, request, rank) {
  30327. var i = this.filterAll(list, request);
  30328. return 0 === i.length ? null : i = i.map(function(e) {
  30329. return {
  30330. item: e,
  30331. score: rank.reduce(function(t, i) {
  30332. return t + i(e);
  30333. }, 0)
  30334. };
  30335. }).sort(function(e, t) {
  30336. return t.score - e.score;
  30337. });
  30338. }
  30339. },
  30340. Math.sign = function(e) {
  30341. return e < 0 ? -1 : 1
  30342. }
  30343. window.common = t.exports
  30344. }
  30345. , {
  30346. three: 217
  30347. }],
  30348. 186: [function(e, t, i) {
  30349. "use strict";
  30350. var n = {};
  30351. n.linearTween = function(e, t, i, n) {
  30352. return i * e / n + t
  30353. }
  30354. ,
  30355. n.easeInQuad = function(e, t, i, n) {
  30356. return e /= n,
  30357. i * e * e + t
  30358. }
  30359. ,
  30360. n.easeOutQuad = function(e, t, i, n) {
  30361. return e /= n,
  30362. -i * e * (e - 2) + t
  30363. }
  30364. ,
  30365. n.easeInOutQuad = function(e, t, i, n) {
  30366. return e /= n / 2,
  30367. e < 1 ? i / 2 * e * e + t : (e--,
  30368. -i / 2 * (e * (e - 2) - 1) + t)
  30369. }
  30370. ,
  30371. n.easeInCubic = function(e, t, i, n) {
  30372. return e /= n,
  30373. i * e * e * e + t
  30374. }
  30375. ,
  30376. n.easeOutCubic = function(e, t, i, n) {
  30377. return e /= n,
  30378. e--,
  30379. i * (e * e * e + 1) + t
  30380. }
  30381. ,
  30382. n.easeInOutCubic = function(e, t, i, n) {
  30383. return e /= n / 2,
  30384. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30385. i / 2 * (e * e * e + 2) + t)
  30386. }
  30387. ,
  30388. n.easeInQuart = function(e, t, i, n) {
  30389. return e /= n,
  30390. i * e * e * e * e + t
  30391. }
  30392. ,
  30393. n.easeOutQuart = function(e, t, i, n) {
  30394. return e /= n,
  30395. e--,
  30396. -i * (e * e * e * e - 1) + t
  30397. }
  30398. ,
  30399. n.easeInOutQuart = function(e, t, i, n) {
  30400. return e /= n / 2,
  30401. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30402. -i / 2 * (e * e * e * e - 2) + t)
  30403. }
  30404. ,
  30405. n.easeInQuint = function(e, t, i, n) {
  30406. return e /= n,
  30407. i * e * e * e * e * e + t
  30408. }
  30409. ,
  30410. n.easeOutQuint = function(e, t, i, n) {
  30411. return e /= n,
  30412. e--,
  30413. i * (e * e * e * e * e + 1) + t
  30414. }
  30415. ,
  30416. n.easeInOutQuint = function(e, t, i, n) {
  30417. return e /= n / 2,
  30418. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30419. i / 2 * (e * e * e * e * e + 2) + t)
  30420. }
  30421. ,
  30422. n.easeInSine = function(e, t, i, n) {
  30423. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30424. }
  30425. ,
  30426. n.easeOutSine = function(e, t, i, n) {
  30427. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30428. }
  30429. ,
  30430. n.easeInOutSine = function(e, t, i, n) {
  30431. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30432. }
  30433. ,
  30434. n.easeInExpo = function(e, t, i, n) {
  30435. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30436. }
  30437. ,
  30438. n.easeOutExpo = function(e, t, i, n) {
  30439. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30440. }
  30441. ,
  30442. n.easeInOutExpo = function(e, t, i, n) {
  30443. return e /= n / 2,
  30444. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30445. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30446. }
  30447. ,
  30448. n.easeInCirc = function(e, t, i, n) {
  30449. return e /= n,
  30450. -i * (Math.sqrt(1 - e * e) - 1) + t
  30451. }
  30452. ,
  30453. n.easeOutCirc = function(e, t, i, n) {
  30454. return e /= n,
  30455. e--,
  30456. i * Math.sqrt(1 - e * e) + t
  30457. }
  30458. ,
  30459. n.easeInOutCirc = function(e, t, i, n) {
  30460. return e /= n / 2,
  30461. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30462. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30463. }
  30464. ,
  30465. n.easeInElastic = function(e, t, i, n) {
  30466. var r = 1.70158
  30467. , o = 0
  30468. , a = i;
  30469. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30470. a < Math.abs(i) ? (a = i,
  30471. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30472. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30473. }
  30474. ,
  30475. n.easeOutElastic = function(e, t, i, n) {
  30476. var r = 1.70158
  30477. , o = 0
  30478. , a = i;
  30479. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30480. a < Math.abs(i) ? (a = i,
  30481. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30482. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30483. }
  30484. ,
  30485. n.easeInOutElastic = function(e, t, i, n) {
  30486. var r = 1.70158
  30487. , o = 0
  30488. , a = i;
  30489. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30490. a < Math.abs(i) ? (a = i,
  30491. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30492. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30493. }
  30494. ,
  30495. n.easeInBack = function(e, t, i, n, r) {
  30496. return void 0 === r && (r = 1.70158),
  30497. i * (e /= n) * e * ((r + 1) * e - r) + t
  30498. }
  30499. ,
  30500. n.easeOutBack = function(e, t, i, n, r) {
  30501. return void 0 === r && (r = 1.70158),
  30502. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30503. }
  30504. ,
  30505. n.easeInOutBack = function(e, t, i, n, r) {
  30506. return void 0 === r && (r = 1.70158),
  30507. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30508. }
  30509. ,
  30510. n.easeOutBounce = function(e, t, i, n) {
  30511. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30512. }
  30513. ,
  30514. n.easeInBounce = function(e, t, i, r) {
  30515. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30516. }
  30517. ,
  30518. n.easeInOutBounce = function(e, t, i, r) {
  30519. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30520. }
  30521. ,
  30522. t.exports = n
  30523. window.easing = n
  30524. }
  30525. , {}],
  30526. 187: [function(e, t, i) {
  30527. "use strict";
  30528. function n() {
  30529. this.events = [],
  30530. this.valid = !1
  30531. }
  30532. var r = e("../enum/Joystick");
  30533. n.prototype.push = function(e, t) {
  30534. this.events.push({
  30535. direction: e,
  30536. pano: t
  30537. }),
  30538. this.valid = !0
  30539. }
  30540. ,
  30541. n.prototype.pop = function(e) {
  30542. var t = this.events.pop();
  30543. return this.events.length < 1 && (this.valid = !1),
  30544. t
  30545. }
  30546. ,
  30547. n.prototype.peek = function() {
  30548. return this.events.length ? this.events[this.events.length - 1] : {
  30549. direction: null,
  30550. pano: null
  30551. }
  30552. }
  30553. ,
  30554. n.prototype.invalidate = function() {
  30555. this.events = [],
  30556. this.valid = !1
  30557. }
  30558. ,
  30559. n.prototype.reversePano = function(e) {
  30560. if (!this.valid)
  30561. return null;
  30562. var t = this.peek();
  30563. return r.opposite(e) === t.direction ? (this.pop(),
  30564. t.pano) : null
  30565. }
  30566. ,
  30567. t.exports = n
  30568. }
  30569. , {
  30570. "../enum/Joystick": 29
  30571. }],
  30572. 188: [function(e, t, i) {
  30573. "use strict";
  30574. window.lerp = t.exports = {
  30575. vector: function(e, t) {
  30576. var i = e.clone();
  30577. return t = t.clone(),
  30578. function(n) {
  30579. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30580. }
  30581. },
  30582. quaternion: function(e, t) {
  30583. var i = e.clone();
  30584. return function(n) {
  30585. e.copy(i).slerp(t, n)
  30586. }
  30587. },
  30588. property: function(e, t, i, n) {
  30589. var r = e[t];
  30590. return function(o) {
  30591. e[t] = r * (1 - o) + i * o,
  30592. n && n(e[t])
  30593. }
  30594. },
  30595. uniform: function(e, t, i) {
  30596. var n = e.material.uniforms[t].value;
  30597. return function(r) {
  30598. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30599. }
  30600. },
  30601. matrix4: function(e, t) {
  30602. var i = e.clone();
  30603. return function(n) {
  30604. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30605. r[s] = o[s] * (1 - n) + a[s] * n
  30606. }
  30607. },
  30608. allUniforms: function(e, t, i) {
  30609. var n = e.map(function(e) {
  30610. return this.uniform(e, t, i)
  30611. }
  30612. .bind(this));
  30613. return function(e) {
  30614. n.forEach(function(t) {
  30615. t(e)
  30616. })
  30617. }
  30618. }
  30619. }
  30620. }
  30621. , {}],
  30622. 189: [function(e, t, i) {
  30623. "use strict";
  30624. function n(e) {
  30625. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30626. if (n.consoleEnabled) {
  30627. var h = function(e) {
  30628. $("#debug-console").append("<p>" + e + "</p>"),
  30629. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30630. };
  30631. t = function(e) {
  30632. h(Array.prototype.slice.call(arguments).join(" "))
  30633. }
  30634. ,
  30635. i = function(e) {
  30636. h(Array.prototype.slice.call(arguments).join(" "))
  30637. }
  30638. ,
  30639. o = function(e) {
  30640. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30641. }
  30642. ,
  30643. a = function(e) {
  30644. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30645. }
  30646. } else
  30647. console.log ? (t = console.log,
  30648. i = console.info ? console.info : console.log,
  30649. o = console.warn ? console.warn : console.log,
  30650. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30651. ;
  30652. var u = function(e) {
  30653. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30654. }
  30655. , d = function(t, i) {
  30656. if (r) {
  30657. var o = Array.prototype.slice.call(t).join(" ");
  30658. r.captureMessage(o, {
  30659. level: i,
  30660. path: e,
  30661. timestamp: n.timestamp()
  30662. })
  30663. }
  30664. }
  30665. , p = function(t, i) {
  30666. if (r) {
  30667. var o = Array.prototype.slice.call(t).join(" ");
  30668. r.captureException(new Error(o), {
  30669. level: i,
  30670. path: e,
  30671. timestamp: n.timestamp()
  30672. })
  30673. }
  30674. };
  30675. return {
  30676. debug: function() {
  30677. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30678. },
  30679. info: function() {
  30680. n.level >= n.levels.info && i.apply(console, u(arguments))
  30681. },
  30682. warn: function() {
  30683. d(arguments, "warn"),
  30684. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30685. },
  30686. error: function() {
  30687. p(arguments, "error"),
  30688. n.level >= n.levels.error && a.apply(console, u(arguments))
  30689. },
  30690. v3str: function(e, t) {
  30691. var i = void 0 === t ? 2 : t;
  30692. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30693. },
  30694. eulstr: function(e, t) {
  30695. var i = void 0 === t ? 2 : t;
  30696. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30697. },
  30698. time: function(e) {
  30699. n.level >= n.levels.debug && (c[e] = Date.now())
  30700. },
  30701. timeEnd: function(e) {
  30702. if (n.level >= n.levels.debug) {
  30703. var t = c[e];
  30704. if (!t)
  30705. return;
  30706. var i = (Date.now() - t) / 1e3;
  30707. this.debug(e, i + "s")
  30708. }
  30709. }
  30710. }
  30711. }
  30712. var r = window.Raven;
  30713. n.timestamp = function() {
  30714. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30715. }
  30716. ,
  30717. n.levels = {
  30718. debug: 3,
  30719. info: 2,
  30720. warn: 1,
  30721. error: 0
  30722. },
  30723. n.level = n.levels.info,
  30724. t.exports = n
  30725. }
  30726. , {}],
  30727. 190: [function(e, t, i) {
  30728. "use strict";
  30729. var n = e("three")
  30730. , r = e("../enum/GLCubeFaces")
  30731. , o = e("../constants");
  30732. t.exports = {
  30733. convertVisionVector: function(e) {
  30734. return new n.Vector3(e.x,e.z,-e.y)
  30735. },
  30736. convertVisionQuaternion: function(e) {
  30737. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30738. },
  30739. convertWorkshopVector: function(e) {
  30740. return new n.Vector3(-e.x,e.y,e.z)
  30741. },
  30742. convertWorkshopQuaternion: function(e) {
  30743. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30744. },
  30745. convertWorkshopPanoramaQuaternion: function(e) {
  30746. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30747. },
  30748. convertWorkshopOrthoZoom: function(e) {// xzw
  30749. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30750. //return e;
  30751. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30752. },
  30753. toPrecision: function(e, t) {//xzw change
  30754. var f = function(e, t){
  30755. var i = Math.pow(10, t);
  30756. return Math.round(e * i) / i
  30757. }
  30758. if(e instanceof Array){
  30759. for(var s=0; s<e.length; s++){
  30760. e[s] = f(e[s],t);
  30761. }
  30762. return e;
  30763. }
  30764. else return f(e,t)
  30765. },
  30766. isEmptyQuaternion: function(e) {
  30767. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30768. },
  30769. projectPositionToCanvas: function(e, t, i) {
  30770. i = i || new n.Vector3,
  30771. i.copy(e);
  30772. var r = .5 * $("#player").width()
  30773. , o = .5 * $("#player").height();
  30774. return i.project(t),
  30775. i.x = i.x * r + r,
  30776. i.y = -(i.y * o) + o,
  30777. i
  30778. },
  30779. convertScreenPositionToNDC: function(e, t, i) {
  30780. return i = i || new n.Vector2,
  30781. i.x = e / $("#player").width() * 2 - 1,
  30782. i.y = 2 * -(t / $("#player").height()) + 1,
  30783. i
  30784. },
  30785. constrainedTurn: function(e) {
  30786. var t = e % (2 * Math.PI);
  30787. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30788. },
  30789. getFOVDotThreshold: function(e) {
  30790. return Math.cos(n.Math.degToRad(e / 2))
  30791. },
  30792. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30793. switch (e) {
  30794. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30795. i.set(1, t.y, t.x);
  30796. break;
  30797. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30798. i.set(-1, t.y, -t.x);
  30799. break;
  30800. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30801. i.set(-t.x, 1, -t.y);
  30802. break;
  30803. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30804. i.set(-t.x, -1, t.y);
  30805. break;
  30806. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30807. i.set(-t.x, t.y, 1);
  30808. break;
  30809. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30810. i.set(t.x, t.y, -1)
  30811. }
  30812. n && i.normalize()
  30813. },
  30814. //add:
  30815. getPos2d : function(point, camera, dom){
  30816. var camera = camera ;
  30817. var dom = dom;
  30818. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30819. var x,y;
  30820. x = (pos.x + 1) / 2 * dom.clientWidth;
  30821. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30822. var inSight = x <= dom.clientWidth && x >= 0
  30823. && y <= dom.clientHeight && y >= 0
  30824. return {
  30825. pos: new THREE.Vector2(x,y),
  30826. vector: pos,
  30827. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30828. inSight : inSight //在屏幕范围内可见
  30829. };
  30830. }
  30831. }
  30832. window.math = t.exports
  30833. }
  30834. , {
  30835. "../constants": 8,
  30836. "../enum/GLCubeFaces": 25,
  30837. three: 217
  30838. }],
  30839. 191: [function(e, t, i) {
  30840. "use strict";
  30841. function n(e, t, i) {
  30842. return a.map(function(n, o) {
  30843. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30844. }
  30845. .bind(this))
  30846. }
  30847. function r(e) {
  30848. return s[e]
  30849. }
  30850. var o = e("../enum/GLCubeFaces")
  30851. , a = [0, 1, 2, 3, 4, 5]
  30852. , s = {
  30853. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30854. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30855. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30856. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30857. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30858. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30859. };
  30860. t.exports = {
  30861. mapFaceToCubemapFace: r,
  30862. getCubemapUrls: n
  30863. }
  30864. }
  30865. , {
  30866. "../enum/GLCubeFaces": 25
  30867. }],
  30868. 192: [function(e, t, i) {
  30869. "use strict";
  30870. t.exports = {
  30871. captureErrors: function(e, t, i) {
  30872. if ("Raven"in window) {
  30873. Raven.config(e, t).install(),
  30874. i && Raven.setTagsContext(i);
  30875. var n = console.warn
  30876. , r = console.error;
  30877. console.warn = function() {
  30878. var e = Array.prototype.slice.call(arguments);
  30879. Raven.captureMessage(e.join(" "), {
  30880. level: "warning"
  30881. }),
  30882. n.apply(console, e)
  30883. }
  30884. ,
  30885. console.error = function() {
  30886. var e = Array.prototype.slice.call(arguments);
  30887. Raven.captureException(new Error(e.join(" ")), {
  30888. level: "error"
  30889. }),
  30890. r.apply(console, e)
  30891. }
  30892. } else
  30893. console.error("Raven not found, not capturing errors.")
  30894. }
  30895. }
  30896. }
  30897. , {}],
  30898. 193: [function(e, t, i) {
  30899. (function(i) {
  30900. "use strict";
  30901. var n = e("./browser")
  30902. , r = e("../constants")
  30903. , o = e("url")
  30904. , a = e("./logger")
  30905. , ss = e('three')
  30906. , s = new a(i)
  30907. , l = {
  30908. getAuthorizationHeader: function() {
  30909. var e = n.valueFromHash("auth");
  30910. if (e)
  30911. return e.replace(",", " ");
  30912. var t = n.valueFromCookie("token");
  30913. return t ? "Token " + t : null
  30914. },
  30915. parseSidUrl: function(e) {
  30916. var t, i;
  30917. t=g_Prefix;
  30918. if (e = e || "",
  30919. e.match(/^https?/)) {
  30920. var n = o.parse(e);
  30921. t = g_Prefix,
  30922. i = e
  30923. } else{
  30924. //xzw 原先的不能用
  30925. //t = window.location.protocol + "//" + window.location.host, //MP
  30926. t = g_Prefix
  30927. //i = t + "/api/player/models/" + e; //MP
  30928. i = t + "data/" + e;
  30929. }
  30930. return {
  30931. urlBase: t,
  30932. urlModel: i,
  30933. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30934. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30935. }
  30936. },
  30937. getModelIDFromQueryString: function() {
  30938. return n.valueFromHash("model") || n.valueFromHash("m")
  30939. },
  30940. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30941. e = JSON.parse(JSON.stringify(e));
  30942. var i = null;
  30943. if (e.images.forEach(function(n) {
  30944. if(!n.metadata) return;
  30945. if ("string" == typeof n.metadata)
  30946. try {
  30947. n.metadata = JSON.parse(n.metadata)
  30948. } catch (e) {
  30949. s.warn("Unable to parse image metadata"),
  30950. n.metadata = null
  30951. }
  30952. else{
  30953. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30954. }
  30955. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30956. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30957. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30958. }else{
  30959. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30960. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30961. n.metadata.zoom = n.metadata.zoom || 1;
  30962. }
  30963. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30964. }),
  30965. //icon初始视角的:
  30966. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30967. var n = {};
  30968. n.pano = {
  30969. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30970. position: t.convertWorkshopVector(i.scan_position),
  30971. uuid: i.scan_id
  30972. },
  30973. n.camera = {
  30974. quaternion: i.camera_quaternion,
  30975. position: i.camera_position
  30976. },
  30977. e.startPano = n
  30978. }
  30979. return e
  30980. },
  30981. */
  30982. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30983. e = JSON.parse(JSON.stringify(e));
  30984. var i = null;
  30985. var deal = function(n) {
  30986. if(!n.metadata) return;
  30987. if ("string" == typeof n.metadata)
  30988. try {
  30989. n.metadata = JSON.parse(n.metadata)
  30990. } catch (e) {
  30991. s.warn("Unable to parse image metadata"),
  30992. n.metadata = null
  30993. }
  30994. else{
  30995. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30996. }
  30997. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30998. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30999. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31000. }else{
  31001. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31002. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31003. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31004. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31005. }
  31006. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31007. }
  31008. //改
  31009. e.images.forEach(info=>{
  31010. if(info.locations){
  31011. info.locations.forEach(a=>deal(a))
  31012. }else{
  31013. deal(info)
  31014. }
  31015. })
  31016. //icon初始视角的:
  31017. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31018. var n = {};
  31019. n.pano = {
  31020. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31021. position: t.convertWorkshopVector(i.scan_position),
  31022. uuid: i.scan_id
  31023. },
  31024. n.camera = {
  31025. quaternion: i.camera_quaternion,
  31026. position: i.camera_position
  31027. },
  31028. e.startPano = n
  31029. }
  31030. return e
  31031. },
  31032. visionVersionToInt: function() {
  31033. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31034. return function(t) {
  31035. if (!t)
  31036. throw new Error("Vision version is required");
  31037. var i = e.exec(t);
  31038. if (null === i)
  31039. throw new Error("String is not a vision version: " + t);
  31040. return parseInt(i[1])
  31041. }
  31042. }(),
  31043. modelDataPromisesTiles: function(e) {
  31044. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31045. if (vision_version)
  31046. try {
  31047. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31048. } catch (t) {
  31049. s.warn("Invalid vision version: " + vision_version)
  31050. }
  31051. // var t = e.created ? new Date(e.created) : null;
  31052. // return t && t >= r.visionTilingStartDate
  31053. return false
  31054. }
  31055. };
  31056. t.exports = l
  31057. }
  31058. ).call(this, "/js/util/showcase.js")
  31059. }
  31060. , {
  31061. "../constants": 8,
  31062. "./browser": 182,
  31063. "./logger": 189,
  31064. three:217,
  31065. url: 208
  31066. }],
  31067. 194: [function(e, t, i) {
  31068. "use strict";
  31069. var n = e("../util/ajax")
  31070. , r = e("three")
  31071. , o = e("../settings")
  31072. , a = {};
  31073. t.exports = {
  31074. load: function(e, t, i) {
  31075. var s = a[e];
  31076. return s ? (t && setTimeout(function() {
  31077. t(s)
  31078. }, 1),
  31079. s) : (s = new r.Texture,
  31080. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31081. s.magFilter = r.LinearFilter,
  31082. s.generateMipmaps = !1),
  31083. s.sourceFile = e,
  31084. a[e] = s,
  31085. n.getImage(e).then(function(e) {
  31086. s.image = e,
  31087. s.needsUpdate = !0,
  31088. t && t(s)
  31089. }).fail(i),
  31090. s)
  31091. },
  31092. loadBase64: function(e, t) {
  31093. t = t || "png";
  31094. var i = new r.Texture;
  31095. return i.image = document.createElement("img"),
  31096. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31097. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31098. i.magFilter = r.LinearFilter,
  31099. i.generateMipmaps = !1),
  31100. i.needsUpdate = !0,
  31101. i
  31102. },
  31103. isLoaded: function(e) {
  31104. return !!a[e]
  31105. }
  31106. }
  31107. window.Texture = t.exports
  31108. }
  31109. , {
  31110. "../settings": 166,
  31111. "../util/ajax": 181,
  31112. three: 217
  31113. }],
  31114. 195: [function(e, t, i) {
  31115. "use strict";
  31116. var n = e("./easing");
  31117. window.transitions = t.exports = {
  31118. globalDone: null,
  31119. funcs: [],
  31120. counter: 0,
  31121. uniqueID: 0,
  31122. start: function(e, t, i, r, o, a, s) {
  31123. return r = r || 0,
  31124. this.funcs.push({
  31125. func: e,
  31126. current: -r * Math.abs(t),
  31127. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31128. done: i,
  31129. easing: o || n.linearTween,
  31130. cycling: t < 0,
  31131. running: !0,
  31132. debug: r < 0,
  31133. name: a || "T" + this.counter,
  31134. id: void 0 === s ? this.counter : s,
  31135. paused: !1
  31136. }),
  31137. e(0, 16),
  31138. this.counter += 1,
  31139. e
  31140. },
  31141. trigger: function(e) {
  31142. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31143. , i = e.func || function() {}
  31144. , r = void 0 === e.duration ? 0 : e.duration;
  31145. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31146. var o = e.done || null
  31147. , a = e.easing || n.linearTween
  31148. , s = e.name || "R" + this.counter
  31149. , l = void 0 === e.id ? this.counter : e.id;
  31150. return this.start(i, r, o, t, a, s, l)
  31151. },
  31152. setTimeout: function(e, t, i) {
  31153. var n = void 0 === i ? this.counter : i;
  31154. return this.trigger({
  31155. done: e,
  31156. duration: void 0 === t ? 0 : t,
  31157. name: "O" + this.counter,
  31158. id: n
  31159. })
  31160. },
  31161. pause: function() {
  31162. this.paused = !0
  31163. },
  31164. resume: function() {
  31165. this.paused = !1
  31166. },
  31167. update: function(e) {
  31168. this.funcs.forEach(function(t) {
  31169. if (!(t.paused || (t.current += 1e3 * e,
  31170. t.current < 0)))
  31171. if (t.current >= t.duration && !t.cycling) {
  31172. var i = t.easing(1, 0, 1, 1);
  31173. t.func(i, 1e3 * e),
  31174. t.done && t.done(),
  31175. t.running = !1
  31176. } else {
  31177. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31178. , r = t.func(n, 1e3 * e) || !1;
  31179. r && (t.done && t.done(),
  31180. t.running = !1)
  31181. }
  31182. });
  31183. var t = this.funcs.length;
  31184. this.funcs = this.funcs.filter(function(e) {
  31185. return e.running
  31186. });
  31187. var i = this.funcs.length;
  31188. if (t > 0 && 0 === i && this.globalDone) {
  31189. var n = this.globalDone;
  31190. this.globalDone = null,
  31191. n()
  31192. }
  31193. },
  31194. adjustSpeed: function(e, t) {
  31195. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31196. var r = i[n];
  31197. r.duration /= t,
  31198. r.current /= t
  31199. }
  31200. },
  31201. getById: function(e) {
  31202. return this.funcs.filter(function(t) {
  31203. return e === t.id
  31204. })
  31205. },
  31206. get: function(e) {
  31207. for (var t = 0; t < this.funcs.length; t += 1)
  31208. if (this.funcs[t].func === e)
  31209. return this.funcs[t];
  31210. return null
  31211. },
  31212. isRunning: function(e) {
  31213. var t = this.get(e);
  31214. return null !== t && t.running
  31215. },
  31216. countActive: function() {
  31217. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31218. e += this.funcs[t].running;
  31219. return e
  31220. },
  31221. listActive: function() {
  31222. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31223. this.funcs[t].running && e.push(this.funcs[t].name);
  31224. return e
  31225. },
  31226. done: function(e) {
  31227. this.globalDone = e
  31228. },
  31229. cancelById: function(e) {
  31230. var t = void 0 === e ? 0 : e;
  31231. this.funcs = this.funcs.filter(function(e) {
  31232. return e.id !== t
  31233. })
  31234. },
  31235. cancel: function(e) {
  31236. this.funcs = this.funcs.filter(function(t) {
  31237. return t.func !== e
  31238. })
  31239. },
  31240. getUniqueId: function() {
  31241. return this.uniqueID -= 1,
  31242. this.uniqueID
  31243. }
  31244. }
  31245. }
  31246. , {
  31247. "./easing": 186
  31248. }],
  31249. 196: [function(e, t, i) {
  31250. function n(e) {
  31251. if (this.set = {},
  31252. this.infContains = function() {
  31253. return !0
  31254. }
  31255. ,
  31256. "object" == typeof e)
  31257. if (e instanceof Array)
  31258. for (var t = 0; t < e.length; t++)
  31259. this.set[e[t]] = !0;
  31260. else
  31261. this.set = e;
  31262. else if ("function" == typeof e)
  31263. this.infContains = e;
  31264. else if ("undefined" != typeof e)
  31265. throw new Error("set must be either an array or an object.")
  31266. }
  31267. t.exports = n,
  31268. n.prototype.contains = function(e) {
  31269. return !!this.set[e]
  31270. }
  31271. ,
  31272. n.prototype.has = n.prototype.contains,
  31273. n.prototype.add = function(e) {
  31274. if (1 == arguments.length)
  31275. this.set[e] = !0;
  31276. else
  31277. for (var t = 0; t < arguments.length; t++)
  31278. this.set[arguments[t]] = !0
  31279. }
  31280. ,
  31281. n.prototype.addAll = function(e) {
  31282. if ("object" != typeof e && !(e instanceof Array))
  31283. throw new Error("arr must be an array.");
  31284. for (var t = 0; t < e.length; t++)
  31285. this.add(e[t])
  31286. }
  31287. ,
  31288. n.prototype.remove = function(e) {
  31289. if (1 == arguments.length)
  31290. delete this.set[e];
  31291. else
  31292. for (var t = 0; t < arguments.length; t++)
  31293. delete this.set[arguments[t]]
  31294. }
  31295. ,
  31296. n.prototype.delete = n.prototype.remove,
  31297. n.prototype.clear = function() {
  31298. this.set = {}
  31299. }
  31300. ,
  31301. n.prototype.size = function() {
  31302. return Object.keys(this.set).length
  31303. }
  31304. ,
  31305. n.prototype.toString = function() {
  31306. return "{" + Object.keys(this.set).toString() + "}"
  31307. }
  31308. ,
  31309. n.prototype.toArray = function() {
  31310. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31311. }
  31312. ,
  31313. n.prototype["*values"] = n.prototype.toArray
  31314. }
  31315. , {}],
  31316. 197: [function(e, t, i) {}
  31317. , {}],
  31318. 198: [function(e, t, i) {
  31319. (function(t) {
  31320. "use strict";
  31321. function n() {
  31322. try {
  31323. var e = new Uint8Array(1);
  31324. return e.__proto__ = {
  31325. __proto__: Uint8Array.prototype,
  31326. foo: function() {
  31327. return 42
  31328. }
  31329. },
  31330. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31331. } catch (e) {
  31332. return !1
  31333. }
  31334. }
  31335. function r() {
  31336. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31337. }
  31338. function o(e, t) {
  31339. if (r() < t)
  31340. throw new RangeError("Invalid typed array length");
  31341. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31342. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31343. e.length = t),
  31344. e
  31345. }
  31346. function a(e, t, i) {
  31347. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31348. return new a(e,t,i);
  31349. if ("number" == typeof e) {
  31350. if ("string" == typeof t)
  31351. throw new Error("If encoding is specified then the first argument must be a string");
  31352. return h(this, e)
  31353. }
  31354. return s(this, e, t, i)
  31355. }
  31356. function s(e, t, i, n) {
  31357. if ("number" == typeof t)
  31358. throw new TypeError('"value" argument must not be a number');
  31359. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31360. }
  31361. function l(e) {
  31362. if ("number" != typeof e)
  31363. throw new TypeError('"size" argument must be a number');
  31364. if (e < 0)
  31365. throw new RangeError('"size" argument must not be negative')
  31366. }
  31367. function c(e, t, i, n) {
  31368. return l(t),
  31369. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31370. }
  31371. function h(e, t) {
  31372. if (l(t),
  31373. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31374. !a.TYPED_ARRAY_SUPPORT)
  31375. for (var i = 0; i < t; ++i)
  31376. e[i] = 0;
  31377. return e
  31378. }
  31379. function u(e, t, i) {
  31380. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31381. !a.isEncoding(i))
  31382. throw new TypeError('"encoding" must be a valid string encoding');
  31383. var n = 0 | v(t, i);
  31384. e = o(e, n);
  31385. var r = e.write(t, i);
  31386. return r !== n && (e = e.slice(0, r)),
  31387. e
  31388. }
  31389. function d(e, t) {
  31390. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31391. e = o(e, i);
  31392. for (var n = 0; n < i; n += 1)
  31393. e[n] = 255 & t[n];
  31394. return e
  31395. }
  31396. function p(e, t, i, n) {
  31397. if (t.byteLength,
  31398. i < 0 || t.byteLength < i)
  31399. throw new RangeError("'offset' is out of bounds");
  31400. if (t.byteLength < i + (n || 0))
  31401. throw new RangeError("'length' is out of bounds");
  31402. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31403. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31404. e.__proto__ = a.prototype) : e = d(e, t),
  31405. e
  31406. }
  31407. function f(e, t) {
  31408. if (a.isBuffer(t)) {
  31409. var i = 0 | g(t.length);
  31410. return e = o(e, i),
  31411. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31412. e)
  31413. }
  31414. if (t) {
  31415. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31416. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31417. if ("Buffer" === t.type && $(t.data))
  31418. return d(e, t.data)
  31419. }
  31420. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31421. }
  31422. function g(e) {
  31423. if (e >= r())
  31424. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31425. return 0 | e
  31426. }
  31427. function m(e) {
  31428. return +e != e && (e = 0),
  31429. a.alloc(+e)
  31430. }
  31431. function v(e, t) {
  31432. if (a.isBuffer(e))
  31433. return e.length;
  31434. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31435. return e.byteLength;
  31436. "string" != typeof e && (e = "" + e);
  31437. var i = e.length;
  31438. if (0 === i)
  31439. return 0;
  31440. for (var n = !1; ; )
  31441. switch (t) {
  31442. case "ascii":
  31443. case "latin1":
  31444. case "binary":
  31445. return i;
  31446. case "utf8":
  31447. case "utf-8":
  31448. case void 0:
  31449. return j(e).length;
  31450. case "ucs2":
  31451. case "ucs-2":
  31452. case "utf16le":
  31453. case "utf-16le":
  31454. return 2 * i;
  31455. case "hex":
  31456. return i >>> 1;
  31457. case "base64":
  31458. return Z(e).length;
  31459. default:
  31460. if (n)
  31461. return j(e).length;
  31462. t = ("" + t).toLowerCase(),
  31463. n = !0
  31464. }
  31465. }
  31466. function A(e, t, i) {
  31467. var n = !1;
  31468. if ((void 0 === t || t < 0) && (t = 0),
  31469. t > this.length)
  31470. return "";
  31471. if ((void 0 === i || i > this.length) && (i = this.length),
  31472. i <= 0)
  31473. return "";
  31474. if (i >>>= 0,
  31475. t >>>= 0,
  31476. i <= t)
  31477. return "";
  31478. for (e || (e = "utf8"); ; )
  31479. switch (e) {
  31480. case "hex":
  31481. return L(this, t, i);
  31482. case "utf8":
  31483. case "utf-8":
  31484. return M(this, t, i);
  31485. case "ascii":
  31486. return P(this, t, i);
  31487. case "latin1":
  31488. case "binary":
  31489. return O(this, t, i);
  31490. case "base64":
  31491. return S(this, t, i);
  31492. case "ucs2":
  31493. case "ucs-2":
  31494. case "utf16le":
  31495. case "utf-16le":
  31496. return D(this, t, i);
  31497. default:
  31498. if (n)
  31499. throw new TypeError("Unknown encoding: " + e);
  31500. e = (e + "").toLowerCase(),
  31501. n = !0
  31502. }
  31503. }
  31504. function y(e, t, i) {
  31505. var n = e[t];
  31506. e[t] = e[i],
  31507. e[i] = n
  31508. }
  31509. function C(e, t, i, n, r) {
  31510. if (0 === e.length)
  31511. return -1;
  31512. if ("string" == typeof i ? (n = i,
  31513. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31514. i = +i,
  31515. isNaN(i) && (i = r ? 0 : e.length - 1),
  31516. i < 0 && (i = e.length + i),
  31517. i >= e.length) {
  31518. if (r)
  31519. return -1;
  31520. i = e.length - 1
  31521. } else if (i < 0) {
  31522. if (!r)
  31523. return -1;
  31524. i = 0
  31525. }
  31526. if ("string" == typeof t && (t = a.from(t, n)),
  31527. a.isBuffer(t))
  31528. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31529. if ("number" == typeof t)
  31530. return t &= 255,
  31531. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31532. throw new TypeError("val must be string, number or Buffer")
  31533. }
  31534. function I(e, t, i, n, r) {
  31535. function o(e, t) {
  31536. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31537. }
  31538. var a = 1
  31539. , s = e.length
  31540. , l = t.length;
  31541. if (void 0 !== n && (n = String(n).toLowerCase(),
  31542. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31543. if (e.length < 2 || t.length < 2)
  31544. return -1;
  31545. a = 2,
  31546. s /= 2,
  31547. l /= 2,
  31548. i /= 2
  31549. }
  31550. var c;
  31551. if (r) {
  31552. var h = -1;
  31553. for (c = i; c < s; c++)
  31554. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31555. if (h === -1 && (h = c),
  31556. c - h + 1 === l)
  31557. return h * a
  31558. } else
  31559. h !== -1 && (c -= c - h),
  31560. h = -1
  31561. } else
  31562. for (i + l > s && (i = s - l),
  31563. c = i; c >= 0; c--) {
  31564. for (var u = !0, d = 0; d < l; d++)
  31565. if (o(e, c + d) !== o(t, d)) {
  31566. u = !1;
  31567. break
  31568. }
  31569. if (u)
  31570. return c
  31571. }
  31572. return -1
  31573. }
  31574. function E(e, t, i, n) {
  31575. i = Number(i) || 0;
  31576. var r = e.length - i;
  31577. n ? (n = Number(n),
  31578. n > r && (n = r)) : n = r;
  31579. var o = t.length;
  31580. if (o % 2 !== 0)
  31581. throw new TypeError("Invalid hex string");
  31582. n > o / 2 && (n = o / 2);
  31583. for (var a = 0; a < n; ++a) {
  31584. var s = parseInt(t.substr(2 * a, 2), 16);
  31585. if (isNaN(s))
  31586. return a;
  31587. e[i + a] = s
  31588. }
  31589. return a
  31590. }
  31591. function b(e, t, i, n) {
  31592. return q(j(t, e.length - i), e, i, n)
  31593. }
  31594. function w(e, t, i, n) {
  31595. return q(Y(t), e, i, n)
  31596. }
  31597. function _(e, t, i, n) {
  31598. return w(e, t, i, n)
  31599. }
  31600. function T(e, t, i, n) {
  31601. return q(Z(t), e, i, n)
  31602. }
  31603. function x(e, t, i, n) {
  31604. return q(X(t, e.length - i), e, i, n)
  31605. }
  31606. function S(e, t, i) {
  31607. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31608. }
  31609. function M(e, t, i) {
  31610. i = Math.min(e.length, i);
  31611. for (var n = [], r = t; r < i; ) {
  31612. var o = e[r]
  31613. , a = null
  31614. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31615. if (r + s <= i) {
  31616. var l, c, h, u;
  31617. switch (s) {
  31618. case 1:
  31619. o < 128 && (a = o);
  31620. break;
  31621. case 2:
  31622. l = e[r + 1],
  31623. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31624. u > 127 && (a = u));
  31625. break;
  31626. case 3:
  31627. l = e[r + 1],
  31628. c = e[r + 2],
  31629. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31630. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31631. break;
  31632. case 4:
  31633. l = e[r + 1],
  31634. c = e[r + 2],
  31635. h = e[r + 3],
  31636. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31637. u > 65535 && u < 1114112 && (a = u))
  31638. }
  31639. }
  31640. null === a ? (a = 65533,
  31641. s = 1) : a > 65535 && (a -= 65536,
  31642. n.push(a >>> 10 & 1023 | 55296),
  31643. a = 56320 | 1023 & a),
  31644. n.push(a),
  31645. r += s
  31646. }
  31647. return R(n)
  31648. }
  31649. function R(e) {
  31650. var t = e.length;
  31651. if (t <= ee)
  31652. return String.fromCharCode.apply(String, e);
  31653. for (var i = "", n = 0; n < t; )
  31654. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31655. return i
  31656. }
  31657. function P(e, t, i) {
  31658. var n = "";
  31659. i = Math.min(e.length, i);
  31660. for (var r = t; r < i; ++r)
  31661. n += String.fromCharCode(127 & e[r]);
  31662. return n
  31663. }
  31664. function O(e, t, i) {
  31665. var n = "";
  31666. i = Math.min(e.length, i);
  31667. for (var r = t; r < i; ++r)
  31668. n += String.fromCharCode(e[r]);
  31669. return n
  31670. }
  31671. function L(e, t, i) {
  31672. var n = e.length;
  31673. (!t || t < 0) && (t = 0),
  31674. (!i || i < 0 || i > n) && (i = n);
  31675. for (var r = "", o = t; o < i; ++o)
  31676. r += W(e[o]);
  31677. return r
  31678. }
  31679. function D(e, t, i) {
  31680. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31681. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31682. return r
  31683. }
  31684. function N(e, t, i) {
  31685. if (e % 1 !== 0 || e < 0)
  31686. throw new RangeError("offset is not uint");
  31687. if (e + t > i)
  31688. throw new RangeError("Trying to access beyond buffer length")
  31689. }
  31690. function B(e, t, i, n, r, o) {
  31691. if (!a.isBuffer(e))
  31692. throw new TypeError('"buffer" argument must be a Buffer instance');
  31693. if (t > r || t < o)
  31694. throw new RangeError('"value" argument is out of bounds');
  31695. if (i + n > e.length)
  31696. throw new RangeError("Index out of range")
  31697. }
  31698. function F(e, t, i, n) {
  31699. t < 0 && (t = 65535 + t + 1);
  31700. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31701. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31702. }
  31703. function V(e, t, i, n) {
  31704. t < 0 && (t = 4294967295 + t + 1);
  31705. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31706. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31707. }
  31708. function U(e, t, i, n, r, o) {
  31709. if (i + n > e.length)
  31710. throw new RangeError("Index out of range");
  31711. if (i < 0)
  31712. throw new RangeError("Index out of range")
  31713. }
  31714. function k(e, t, i, n, r) {
  31715. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31716. J.write(e, t, i, n, 23, 4),
  31717. i + 4
  31718. }
  31719. function H(e, t, i, n, r) {
  31720. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31721. J.write(e, t, i, n, 52, 8),
  31722. i + 8
  31723. }
  31724. function G(e) {
  31725. if (e = z(e).replace(te, ""),
  31726. e.length < 2)
  31727. return "";
  31728. for (; e.length % 4 !== 0; )
  31729. e += "=";
  31730. return e
  31731. }
  31732. function z(e) {
  31733. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31734. }
  31735. function W(e) {
  31736. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31737. }
  31738. function j(e, t) {
  31739. t = t || 1 / 0;
  31740. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31741. if (i = e.charCodeAt(a),
  31742. i > 55295 && i < 57344) {
  31743. if (!r) {
  31744. if (i > 56319) {
  31745. (t -= 3) > -1 && o.push(239, 191, 189);
  31746. continue
  31747. }
  31748. if (a + 1 === n) {
  31749. (t -= 3) > -1 && o.push(239, 191, 189);
  31750. continue
  31751. }
  31752. r = i;
  31753. continue
  31754. }
  31755. if (i < 56320) {
  31756. (t -= 3) > -1 && o.push(239, 191, 189),
  31757. r = i;
  31758. continue
  31759. }
  31760. i = (r - 55296 << 10 | i - 56320) + 65536
  31761. } else
  31762. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31763. if (r = null,
  31764. i < 128) {
  31765. if ((t -= 1) < 0)
  31766. break;
  31767. o.push(i)
  31768. } else if (i < 2048) {
  31769. if ((t -= 2) < 0)
  31770. break;
  31771. o.push(i >> 6 | 192, 63 & i | 128)
  31772. } else if (i < 65536) {
  31773. if ((t -= 3) < 0)
  31774. break;
  31775. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31776. } else {
  31777. if (!(i < 1114112))
  31778. throw new Error("Invalid code point");
  31779. if ((t -= 4) < 0)
  31780. break;
  31781. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31782. }
  31783. }
  31784. return o
  31785. }
  31786. function Y(e) {
  31787. for (var t = [], i = 0; i < e.length; ++i)
  31788. t.push(255 & e.charCodeAt(i));
  31789. return t
  31790. }
  31791. function X(e, t) {
  31792. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31793. i = e.charCodeAt(a),
  31794. n = i >> 8,
  31795. r = i % 256,
  31796. o.push(r),
  31797. o.push(n);
  31798. return o
  31799. }
  31800. function Z(e) {
  31801. return Q.toByteArray(G(e))
  31802. }
  31803. function q(e, t, i, n) {
  31804. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31805. t[r + i] = e[r];
  31806. return r
  31807. }
  31808. function K(e) {
  31809. return e !== e
  31810. }
  31811. var Q = e("base64-js")
  31812. , J = e("ieee754")
  31813. , $ = e("isarray");
  31814. i.Buffer = a,
  31815. i.SlowBuffer = m,
  31816. i.INSPECT_MAX_BYTES = 50,
  31817. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31818. i.kMaxLength = r(),
  31819. a.poolSize = 8192,
  31820. a._augment = function(e) {
  31821. return e.__proto__ = a.prototype,
  31822. e
  31823. }
  31824. ,
  31825. a.from = function(e, t, i) {
  31826. return s(null, e, t, i)
  31827. }
  31828. ,
  31829. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31830. a.__proto__ = Uint8Array,
  31831. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31832. value: null,
  31833. configurable: !0
  31834. })),
  31835. a.alloc = function(e, t, i) {
  31836. return c(null, e, t, i)
  31837. }
  31838. ,
  31839. a.allocUnsafe = function(e) {
  31840. return h(null, e)
  31841. }
  31842. ,
  31843. a.allocUnsafeSlow = function(e) {
  31844. return h(null, e)
  31845. }
  31846. ,
  31847. a.isBuffer = function(e) {
  31848. return !(null == e || !e._isBuffer)
  31849. }
  31850. ,
  31851. a.compare = function(e, t) {
  31852. if (!a.isBuffer(e) || !a.isBuffer(t))
  31853. throw new TypeError("Arguments must be Buffers");
  31854. if (e === t)
  31855. return 0;
  31856. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31857. if (e[r] !== t[r]) {
  31858. i = e[r],
  31859. n = t[r];
  31860. break
  31861. }
  31862. return i < n ? -1 : n < i ? 1 : 0
  31863. }
  31864. ,
  31865. a.isEncoding = function(e) {
  31866. switch (String(e).toLowerCase()) {
  31867. case "hex":
  31868. case "utf8":
  31869. case "utf-8":
  31870. case "ascii":
  31871. case "latin1":
  31872. case "binary":
  31873. case "base64":
  31874. case "ucs2":
  31875. case "ucs-2":
  31876. case "utf16le":
  31877. case "utf-16le":
  31878. return !0;
  31879. default:
  31880. return !1
  31881. }
  31882. }
  31883. ,
  31884. a.concat = function(e, t) {
  31885. if (!$(e))
  31886. throw new TypeError('"list" argument must be an Array of Buffers');
  31887. if (0 === e.length)
  31888. return a.alloc(0);
  31889. var i;
  31890. if (void 0 === t)
  31891. for (t = 0,
  31892. i = 0; i < e.length; ++i)
  31893. t += e[i].length;
  31894. var n = a.allocUnsafe(t)
  31895. , r = 0;
  31896. for (i = 0; i < e.length; ++i) {
  31897. var o = e[i];
  31898. if (!a.isBuffer(o))
  31899. throw new TypeError('"list" argument must be an Array of Buffers');
  31900. o.copy(n, r),
  31901. r += o.length
  31902. }
  31903. return n
  31904. }
  31905. ,
  31906. a.byteLength = v,
  31907. a.prototype._isBuffer = !0,
  31908. a.prototype.swap16 = function() {
  31909. var e = this.length;
  31910. if (e % 2 !== 0)
  31911. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31912. for (var t = 0; t < e; t += 2)
  31913. y(this, t, t + 1);
  31914. return this
  31915. }
  31916. ,
  31917. a.prototype.swap32 = function() {
  31918. var e = this.length;
  31919. if (e % 4 !== 0)
  31920. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31921. for (var t = 0; t < e; t += 4)
  31922. y(this, t, t + 3),
  31923. y(this, t + 1, t + 2);
  31924. return this
  31925. }
  31926. ,
  31927. a.prototype.swap64 = function() {
  31928. var e = this.length;
  31929. if (e % 8 !== 0)
  31930. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31931. for (var t = 0; t < e; t += 8)
  31932. y(this, t, t + 7),
  31933. y(this, t + 1, t + 6),
  31934. y(this, t + 2, t + 5),
  31935. y(this, t + 3, t + 4);
  31936. return this
  31937. }
  31938. ,
  31939. a.prototype.toString = function() {
  31940. var e = 0 | this.length;
  31941. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31942. }
  31943. ,
  31944. a.prototype.equals = function(e) {
  31945. if (!a.isBuffer(e))
  31946. throw new TypeError("Argument must be a Buffer");
  31947. return this === e || 0 === a.compare(this, e)
  31948. }
  31949. ,
  31950. a.prototype.inspect = function() {
  31951. var e = ""
  31952. , t = i.INSPECT_MAX_BYTES;
  31953. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31954. this.length > t && (e += " ... ")),
  31955. "<Buffer " + e + ">"
  31956. }
  31957. ,
  31958. a.prototype.compare = function(e, t, i, n, r) {
  31959. if (!a.isBuffer(e))
  31960. throw new TypeError("Argument must be a Buffer");
  31961. if (void 0 === t && (t = 0),
  31962. void 0 === i && (i = e ? e.length : 0),
  31963. void 0 === n && (n = 0),
  31964. void 0 === r && (r = this.length),
  31965. t < 0 || i > e.length || n < 0 || r > this.length)
  31966. throw new RangeError("out of range index");
  31967. if (n >= r && t >= i)
  31968. return 0;
  31969. if (n >= r)
  31970. return -1;
  31971. if (t >= i)
  31972. return 1;
  31973. if (t >>>= 0,
  31974. i >>>= 0,
  31975. n >>>= 0,
  31976. r >>>= 0,
  31977. this === e)
  31978. return 0;
  31979. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31980. if (c[u] !== h[u]) {
  31981. o = c[u],
  31982. s = h[u];
  31983. break
  31984. }
  31985. return o < s ? -1 : s < o ? 1 : 0
  31986. }
  31987. ,
  31988. a.prototype.includes = function(e, t, i) {
  31989. return this.indexOf(e, t, i) !== -1
  31990. }
  31991. ,
  31992. a.prototype.indexOf = function(e, t, i) {
  31993. return C(this, e, t, i, !0)
  31994. }
  31995. ,
  31996. a.prototype.lastIndexOf = function(e, t, i) {
  31997. return C(this, e, t, i, !1)
  31998. }
  31999. ,
  32000. a.prototype.write = function(e, t, i, n) {
  32001. if (void 0 === t)
  32002. n = "utf8",
  32003. i = this.length,
  32004. t = 0;
  32005. else if (void 0 === i && "string" == typeof t)
  32006. n = t,
  32007. i = this.length,
  32008. t = 0;
  32009. else {
  32010. if (!isFinite(t))
  32011. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32012. t |= 0,
  32013. isFinite(i) ? (i |= 0,
  32014. void 0 === n && (n = "utf8")) : (n = i,
  32015. i = void 0)
  32016. }
  32017. var r = this.length - t;
  32018. if ((void 0 === i || i > r) && (i = r),
  32019. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32020. throw new RangeError("Attempt to write outside buffer bounds");
  32021. n || (n = "utf8");
  32022. for (var o = !1; ; )
  32023. switch (n) {
  32024. case "hex":
  32025. return E(this, e, t, i);
  32026. case "utf8":
  32027. case "utf-8":
  32028. return b(this, e, t, i);
  32029. case "ascii":
  32030. return w(this, e, t, i);
  32031. case "latin1":
  32032. case "binary":
  32033. return _(this, e, t, i);
  32034. case "base64":
  32035. return T(this, e, t, i);
  32036. case "ucs2":
  32037. case "ucs-2":
  32038. case "utf16le":
  32039. case "utf-16le":
  32040. return x(this, e, t, i);
  32041. default:
  32042. if (o)
  32043. throw new TypeError("Unknown encoding: " + n);
  32044. n = ("" + n).toLowerCase(),
  32045. o = !0
  32046. }
  32047. }
  32048. ,
  32049. a.prototype.toJSON = function() {
  32050. return {
  32051. type: "Buffer",
  32052. data: Array.prototype.slice.call(this._arr || this, 0)
  32053. }
  32054. }
  32055. ;
  32056. var ee = 4096;
  32057. a.prototype.slice = function(e, t) {
  32058. var i = this.length;
  32059. e = ~~e,
  32060. t = void 0 === t ? i : ~~t,
  32061. e < 0 ? (e += i,
  32062. e < 0 && (e = 0)) : e > i && (e = i),
  32063. t < 0 ? (t += i,
  32064. t < 0 && (t = 0)) : t > i && (t = i),
  32065. t < e && (t = e);
  32066. var n;
  32067. if (a.TYPED_ARRAY_SUPPORT)
  32068. n = this.subarray(e, t),
  32069. n.__proto__ = a.prototype;
  32070. else {
  32071. var r = t - e;
  32072. n = new a(r,void 0);
  32073. for (var o = 0; o < r; ++o)
  32074. n[o] = this[o + e]
  32075. }
  32076. return n
  32077. }
  32078. ,
  32079. a.prototype.readUIntLE = function(e, t, i) {
  32080. e |= 0,
  32081. t |= 0,
  32082. i || N(e, t, this.length);
  32083. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32084. n += this[e + o] * r;
  32085. return n
  32086. }
  32087. ,
  32088. a.prototype.readUIntBE = function(e, t, i) {
  32089. e |= 0,
  32090. t |= 0,
  32091. i || N(e, t, this.length);
  32092. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32093. n += this[e + --t] * r;
  32094. return n
  32095. }
  32096. ,
  32097. a.prototype.readUInt8 = function(e, t) {
  32098. return t || N(e, 1, this.length),
  32099. this[e]
  32100. }
  32101. ,
  32102. a.prototype.readUInt16LE = function(e, t) {
  32103. return t || N(e, 2, this.length),
  32104. this[e] | this[e + 1] << 8
  32105. }
  32106. ,
  32107. a.prototype.readUInt16BE = function(e, t) {
  32108. return t || N(e, 2, this.length),
  32109. this[e] << 8 | this[e + 1]
  32110. }
  32111. ,
  32112. a.prototype.readUInt32LE = function(e, t) {
  32113. return t || N(e, 4, this.length),
  32114. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32115. }
  32116. ,
  32117. a.prototype.readUInt32BE = function(e, t) {
  32118. return t || N(e, 4, this.length),
  32119. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32120. }
  32121. ,
  32122. a.prototype.readIntLE = function(e, t, i) {
  32123. e |= 0,
  32124. t |= 0,
  32125. i || N(e, t, this.length);
  32126. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32127. n += this[e + o] * r;
  32128. return r *= 128,
  32129. n >= r && (n -= Math.pow(2, 8 * t)),
  32130. n
  32131. }
  32132. ,
  32133. a.prototype.readIntBE = function(e, t, i) {
  32134. e |= 0,
  32135. t |= 0,
  32136. i || N(e, t, this.length);
  32137. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32138. o += this[e + --n] * r;
  32139. return r *= 128,
  32140. o >= r && (o -= Math.pow(2, 8 * t)),
  32141. o
  32142. }
  32143. ,
  32144. a.prototype.readInt8 = function(e, t) {
  32145. return t || N(e, 1, this.length),
  32146. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32147. }
  32148. ,
  32149. a.prototype.readInt16LE = function(e, t) {
  32150. t || N(e, 2, this.length);
  32151. var i = this[e] | this[e + 1] << 8;
  32152. return 32768 & i ? 4294901760 | i : i
  32153. }
  32154. ,
  32155. a.prototype.readInt16BE = function(e, t) {
  32156. t || N(e, 2, this.length);
  32157. var i = this[e + 1] | this[e] << 8;
  32158. return 32768 & i ? 4294901760 | i : i
  32159. }
  32160. ,
  32161. a.prototype.readInt32LE = function(e, t) {
  32162. return t || N(e, 4, this.length),
  32163. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32164. }
  32165. ,
  32166. a.prototype.readInt32BE = function(e, t) {
  32167. return t || N(e, 4, this.length),
  32168. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32169. }
  32170. ,
  32171. a.prototype.readFloatLE = function(e, t) {
  32172. return t || N(e, 4, this.length),
  32173. J.read(this, e, !0, 23, 4)
  32174. }
  32175. ,
  32176. a.prototype.readFloatBE = function(e, t) {
  32177. return t || N(e, 4, this.length),
  32178. J.read(this, e, !1, 23, 4)
  32179. }
  32180. ,
  32181. a.prototype.readDoubleLE = function(e, t) {
  32182. return t || N(e, 8, this.length),
  32183. J.read(this, e, !0, 52, 8)
  32184. }
  32185. ,
  32186. a.prototype.readDoubleBE = function(e, t) {
  32187. return t || N(e, 8, this.length),
  32188. J.read(this, e, !1, 52, 8)
  32189. }
  32190. ,
  32191. a.prototype.writeUIntLE = function(e, t, i, n) {
  32192. if (e = +e,
  32193. t |= 0,
  32194. i |= 0,
  32195. !n) {
  32196. var r = Math.pow(2, 8 * i) - 1;
  32197. B(this, e, t, i, r, 0)
  32198. }
  32199. var o = 1
  32200. , a = 0;
  32201. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32202. this[t + a] = e / o & 255;
  32203. return t + i
  32204. }
  32205. ,
  32206. a.prototype.writeUIntBE = function(e, t, i, n) {
  32207. if (e = +e,
  32208. t |= 0,
  32209. i |= 0,
  32210. !n) {
  32211. var r = Math.pow(2, 8 * i) - 1;
  32212. B(this, e, t, i, r, 0)
  32213. }
  32214. var o = i - 1
  32215. , a = 1;
  32216. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32217. this[t + o] = e / a & 255;
  32218. return t + i
  32219. }
  32220. ,
  32221. a.prototype.writeUInt8 = function(e, t, i) {
  32222. return e = +e,
  32223. t |= 0,
  32224. i || B(this, e, t, 1, 255, 0),
  32225. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32226. this[t] = 255 & e,
  32227. t + 1
  32228. }
  32229. ,
  32230. a.prototype.writeUInt16LE = function(e, t, i) {
  32231. return e = +e,
  32232. t |= 0,
  32233. i || B(this, e, t, 2, 65535, 0),
  32234. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32235. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32236. t + 2
  32237. }
  32238. ,
  32239. a.prototype.writeUInt16BE = function(e, t, i) {
  32240. return e = +e,
  32241. t |= 0,
  32242. i || B(this, e, t, 2, 65535, 0),
  32243. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32244. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32245. t + 2
  32246. }
  32247. ,
  32248. a.prototype.writeUInt32LE = function(e, t, i) {
  32249. return e = +e,
  32250. t |= 0,
  32251. i || B(this, e, t, 4, 4294967295, 0),
  32252. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32253. this[t + 2] = e >>> 16,
  32254. this[t + 1] = e >>> 8,
  32255. this[t] = 255 & e) : V(this, e, t, !0),
  32256. t + 4
  32257. }
  32258. ,
  32259. a.prototype.writeUInt32BE = function(e, t, i) {
  32260. return e = +e,
  32261. t |= 0,
  32262. i || B(this, e, t, 4, 4294967295, 0),
  32263. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32264. this[t + 1] = e >>> 16,
  32265. this[t + 2] = e >>> 8,
  32266. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32267. t + 4
  32268. }
  32269. ,
  32270. a.prototype.writeIntLE = function(e, t, i, n) {
  32271. if (e = +e,
  32272. t |= 0,
  32273. !n) {
  32274. var r = Math.pow(2, 8 * i - 1);
  32275. B(this, e, t, i, r - 1, -r)
  32276. }
  32277. var o = 0
  32278. , a = 1
  32279. , s = 0;
  32280. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32281. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32282. this[t + o] = (e / a >> 0) - s & 255;
  32283. return t + i
  32284. }
  32285. ,
  32286. a.prototype.writeIntBE = function(e, t, i, n) {
  32287. if (e = +e,
  32288. t |= 0,
  32289. !n) {
  32290. var r = Math.pow(2, 8 * i - 1);
  32291. B(this, e, t, i, r - 1, -r)
  32292. }
  32293. var o = i - 1
  32294. , a = 1
  32295. , s = 0;
  32296. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32297. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32298. this[t + o] = (e / a >> 0) - s & 255;
  32299. return t + i
  32300. }
  32301. ,
  32302. a.prototype.writeInt8 = function(e, t, i) {
  32303. return e = +e,
  32304. t |= 0,
  32305. i || B(this, e, t, 1, 127, -128),
  32306. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32307. e < 0 && (e = 255 + e + 1),
  32308. this[t] = 255 & e,
  32309. t + 1
  32310. }
  32311. ,
  32312. a.prototype.writeInt16LE = function(e, t, i) {
  32313. return e = +e,
  32314. t |= 0,
  32315. i || B(this, e, t, 2, 32767, -32768),
  32316. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32317. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32318. t + 2
  32319. }
  32320. ,
  32321. a.prototype.writeInt16BE = function(e, t, i) {
  32322. return e = +e,
  32323. t |= 0,
  32324. i || B(this, e, t, 2, 32767, -32768),
  32325. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32326. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32327. t + 2
  32328. }
  32329. ,
  32330. a.prototype.writeInt32LE = function(e, t, i) {
  32331. return e = +e,
  32332. t |= 0,
  32333. i || B(this, e, t, 4, 2147483647, -2147483648),
  32334. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32335. this[t + 1] = e >>> 8,
  32336. this[t + 2] = e >>> 16,
  32337. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32338. t + 4
  32339. }
  32340. ,
  32341. a.prototype.writeInt32BE = function(e, t, i) {
  32342. return e = +e,
  32343. t |= 0,
  32344. i || B(this, e, t, 4, 2147483647, -2147483648),
  32345. e < 0 && (e = 4294967295 + e + 1),
  32346. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32347. this[t + 1] = e >>> 16,
  32348. this[t + 2] = e >>> 8,
  32349. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32350. t + 4
  32351. }
  32352. ,
  32353. a.prototype.writeFloatLE = function(e, t, i) {
  32354. return k(this, e, t, !0, i)
  32355. }
  32356. ,
  32357. a.prototype.writeFloatBE = function(e, t, i) {
  32358. return k(this, e, t, !1, i)
  32359. }
  32360. ,
  32361. a.prototype.writeDoubleLE = function(e, t, i) {
  32362. return H(this, e, t, !0, i)
  32363. }
  32364. ,
  32365. a.prototype.writeDoubleBE = function(e, t, i) {
  32366. return H(this, e, t, !1, i)
  32367. }
  32368. ,
  32369. a.prototype.copy = function(e, t, i, n) {
  32370. if (i || (i = 0),
  32371. n || 0 === n || (n = this.length),
  32372. t >= e.length && (t = e.length),
  32373. t || (t = 0),
  32374. n > 0 && n < i && (n = i),
  32375. n === i)
  32376. return 0;
  32377. if (0 === e.length || 0 === this.length)
  32378. return 0;
  32379. if (t < 0)
  32380. throw new RangeError("targetStart out of bounds");
  32381. if (i < 0 || i >= this.length)
  32382. throw new RangeError("sourceStart out of bounds");
  32383. if (n < 0)
  32384. throw new RangeError("sourceEnd out of bounds");
  32385. n > this.length && (n = this.length),
  32386. e.length - t < n - i && (n = e.length - t + i);
  32387. var r, o = n - i;
  32388. if (this === e && i < t && t < n)
  32389. for (r = o - 1; r >= 0; --r)
  32390. e[r + t] = this[r + i];
  32391. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32392. for (r = 0; r < o; ++r)
  32393. e[r + t] = this[r + i];
  32394. else
  32395. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32396. return o
  32397. }
  32398. ,
  32399. a.prototype.fill = function(e, t, i, n) {
  32400. if ("string" == typeof e) {
  32401. if ("string" == typeof t ? (n = t,
  32402. t = 0,
  32403. i = this.length) : "string" == typeof i && (n = i,
  32404. i = this.length),
  32405. 1 === e.length) {
  32406. var r = e.charCodeAt(0);
  32407. r < 256 && (e = r)
  32408. }
  32409. if (void 0 !== n && "string" != typeof n)
  32410. throw new TypeError("encoding must be a string");
  32411. if ("string" == typeof n && !a.isEncoding(n))
  32412. throw new TypeError("Unknown encoding: " + n)
  32413. } else
  32414. "number" == typeof e && (e &= 255);
  32415. if (t < 0 || this.length < t || this.length < i)
  32416. throw new RangeError("Out of range index");
  32417. if (i <= t)
  32418. return this;
  32419. t >>>= 0,
  32420. i = void 0 === i ? this.length : i >>> 0,
  32421. e || (e = 0);
  32422. var o;
  32423. if ("number" == typeof e)
  32424. for (o = t; o < i; ++o)
  32425. this[o] = e;
  32426. else {
  32427. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32428. , l = s.length;
  32429. for (o = 0; o < i - t; ++o)
  32430. this[o + t] = s[o % l]
  32431. }
  32432. return this
  32433. }
  32434. ;
  32435. var te = /[^+\/0-9A-Za-z-_]/g
  32436. }
  32437. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32438. }
  32439. , {
  32440. "base64-js": 199,
  32441. ieee754: 200,
  32442. isarray: 201
  32443. }],
  32444. 199: [function(e, t, i) {
  32445. "use strict";
  32446. function n(e) {
  32447. var t = e.length;
  32448. if (t % 4 > 0)
  32449. throw new Error("Invalid string. Length must be a multiple of 4");
  32450. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32451. }
  32452. function r(e) {
  32453. return 3 * e.length / 4 - n(e)
  32454. }
  32455. function o(e) {
  32456. var t, i, r, o, a, s, l = e.length;
  32457. a = n(e),
  32458. s = new u(3 * l / 4 - a),
  32459. r = a > 0 ? l - 4 : l;
  32460. var c = 0;
  32461. for (t = 0,
  32462. i = 0; t < r; t += 4,
  32463. i += 3)
  32464. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32465. s[c++] = o >> 16 & 255,
  32466. s[c++] = o >> 8 & 255,
  32467. s[c++] = 255 & o;
  32468. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32469. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32470. s[c++] = o >> 8 & 255,
  32471. s[c++] = 255 & o),
  32472. s
  32473. }
  32474. function a(e) {
  32475. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32476. }
  32477. function s(e, t, i) {
  32478. for (var n, r = [], o = t; o < i; o += 3)
  32479. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32480. r.push(a(n));
  32481. return r.join("")
  32482. }
  32483. function l(e) {
  32484. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32485. o.push(s(e, l, l + a > h ? h : l + a));
  32486. return 1 === n ? (t = e[i - 1],
  32487. r += c[t >> 2],
  32488. r += c[t << 4 & 63],
  32489. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32490. r += c[t >> 10],
  32491. r += c[t >> 4 & 63],
  32492. r += c[t << 2 & 63],
  32493. r += "="),
  32494. o.push(r),
  32495. o.join("")
  32496. }
  32497. i.byteLength = r,
  32498. i.toByteArray = o,
  32499. i.fromByteArray = l;
  32500. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32501. c[p] = d[p],
  32502. h[d.charCodeAt(p)] = p;
  32503. h["-".charCodeAt(0)] = 62,
  32504. h["_".charCodeAt(0)] = 63
  32505. }
  32506. , {}],
  32507. 200: [function(e, t, i) {
  32508. i.read = function(e, t, i, n, r) {
  32509. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32510. for (u += d,
  32511. o = p & (1 << -h) - 1,
  32512. p >>= -h,
  32513. h += s; h > 0; o = 256 * o + e[t + u],
  32514. u += d,
  32515. h -= 8)
  32516. ;
  32517. for (a = o & (1 << -h) - 1,
  32518. o >>= -h,
  32519. h += n; h > 0; a = 256 * a + e[t + u],
  32520. u += d,
  32521. h -= 8)
  32522. ;
  32523. if (0 === o)
  32524. o = 1 - c;
  32525. else {
  32526. if (o === l)
  32527. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32528. a += Math.pow(2, n),
  32529. o -= c
  32530. }
  32531. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32532. }
  32533. ,
  32534. i.write = function(e, t, i, n, r, o) {
  32535. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32536. for (t = Math.abs(t),
  32537. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32538. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32539. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32540. l *= 2),
  32541. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32542. t * l >= 2 && (a++,
  32543. l /= 2),
  32544. a + u >= h ? (s = 0,
  32545. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32546. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32547. a = 0)); r >= 8; e[i + p] = 255 & s,
  32548. p += f,
  32549. s /= 256,
  32550. r -= 8)
  32551. ;
  32552. for (a = a << r | s,
  32553. c += r; c > 0; e[i + p] = 255 & a,
  32554. p += f,
  32555. a /= 256,
  32556. c -= 8)
  32557. ;
  32558. e[i + p - f] |= 128 * g
  32559. }
  32560. }
  32561. , {}],
  32562. 201: [function(e, t, i) {
  32563. var n = {}.toString;
  32564. t.exports = Array.isArray || function(e) {
  32565. return "[object Array]" == n.call(e)
  32566. }
  32567. }
  32568. , {}],
  32569. 202: [function(e, t, i) {
  32570. function n() {
  32571. this._events = this._events || {},
  32572. this._maxListeners = this._maxListeners || void 0
  32573. }
  32574. function r(e) {
  32575. return "function" == typeof e
  32576. }
  32577. function o(e) {
  32578. return "number" == typeof e
  32579. }
  32580. function a(e) {
  32581. return "object" == typeof e && null !== e
  32582. }
  32583. function s(e) {
  32584. return void 0 === e
  32585. }
  32586. t.exports = n,
  32587. n.EventEmitter = n,
  32588. n.prototype._events = void 0,
  32589. n.prototype._maxListeners = void 0,
  32590. n.defaultMaxListeners = 10,
  32591. n.prototype.setMaxListeners = function(e) {
  32592. if (!o(e) || e < 0 || isNaN(e))
  32593. throw TypeError("n must be a positive number");
  32594. return this._maxListeners = e,
  32595. this
  32596. }
  32597. ,
  32598. n.prototype.emit = function(e) {
  32599. var t, i, n, o, l, c;
  32600. if (this._events || (this._events = {}),
  32601. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32602. if (t = arguments[1],
  32603. t instanceof Error)
  32604. throw t;
  32605. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32606. throw h.context = t,
  32607. h
  32608. }
  32609. if (i = this._events[e],
  32610. s(i))
  32611. return !1;
  32612. if (r(i))
  32613. switch (arguments.length) {
  32614. case 1:
  32615. i.call(this);
  32616. break;
  32617. case 2:
  32618. i.call(this, arguments[1]);
  32619. break;
  32620. case 3:
  32621. i.call(this, arguments[1], arguments[2]);
  32622. break;
  32623. default:
  32624. o = Array.prototype.slice.call(arguments, 1),
  32625. i.apply(this, o)
  32626. }
  32627. else if (a(i))
  32628. for (o = Array.prototype.slice.call(arguments, 1),
  32629. c = i.slice(),
  32630. n = c.length,
  32631. l = 0; l < n; l++)
  32632. c[l].apply(this, o);
  32633. return !0
  32634. }
  32635. ,
  32636. n.prototype.addListener = function(e, t) {
  32637. var i;
  32638. if (!r(t))
  32639. throw TypeError("listener must be a function");
  32640. return this._events || (this._events = {}),
  32641. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32642. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32643. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32644. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32645. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32646. "function" == typeof console.trace && console.trace())),
  32647. this
  32648. }
  32649. ,
  32650. n.prototype.on = n.prototype.addListener,
  32651. n.prototype.once = function(e, t) {
  32652. function i() {
  32653. this.removeListener(e, i),
  32654. n || (n = !0,
  32655. t.apply(this, arguments))
  32656. }
  32657. if (!r(t))
  32658. throw TypeError("listener must be a function");
  32659. var n = !1;
  32660. return i.listener = t,
  32661. this.on(e, i),
  32662. this
  32663. }
  32664. ,
  32665. n.prototype.removeListener = function(e, t) {
  32666. var i, n, o, s;
  32667. if (!r(t))
  32668. throw TypeError("listener must be a function");
  32669. if (!this._events || !this._events[e])
  32670. return this;
  32671. if (i = this._events[e],
  32672. o = i.length,
  32673. n = -1,
  32674. i === t || r(i.listener) && i.listener === t)
  32675. delete this._events[e],
  32676. this._events.removeListener && this.emit("removeListener", e, t);
  32677. else if (a(i)) {
  32678. for (s = o; s-- > 0; )
  32679. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32680. n = s;
  32681. break
  32682. }
  32683. if (n < 0)
  32684. return this;
  32685. 1 === i.length ? (i.length = 0,
  32686. delete this._events[e]) : i.splice(n, 1),
  32687. this._events.removeListener && this.emit("removeListener", e, t)
  32688. }
  32689. return this
  32690. }
  32691. ,
  32692. n.prototype.removeAllListeners = function(e) {
  32693. var t, i;
  32694. if (!this._events)
  32695. return this;
  32696. if (!this._events.removeListener)
  32697. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32698. this;
  32699. if (0 === arguments.length) {
  32700. for (t in this._events)
  32701. "removeListener" !== t && this.removeAllListeners(t);
  32702. return this.removeAllListeners("removeListener"),
  32703. this._events = {},
  32704. this
  32705. }
  32706. if (i = this._events[e],
  32707. r(i))
  32708. this.removeListener(e, i);
  32709. else if (i)
  32710. for (; i.length; )
  32711. this.removeListener(e, i[i.length - 1]);
  32712. return delete this._events[e],
  32713. this
  32714. }
  32715. ,
  32716. n.prototype.listeners = function(e) {
  32717. var t;
  32718. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32719. }
  32720. ,
  32721. n.prototype.listenerCount = function(e) {
  32722. if (this._events) {
  32723. var t = this._events[e];
  32724. if (r(t))
  32725. return 1;
  32726. if (t)
  32727. return t.length
  32728. }
  32729. return 0
  32730. }
  32731. ,
  32732. n.listenerCount = function(e, t) {
  32733. return e.listenerCount(t)
  32734. }
  32735. }
  32736. , {}],
  32737. 203: [function(e, t, i) {
  32738. function n() {
  32739. throw new Error("setTimeout has not been defined")
  32740. }
  32741. function r() {
  32742. throw new Error("clearTimeout has not been defined")
  32743. }
  32744. function o(e) {
  32745. if (u === setTimeout)
  32746. return setTimeout(e, 0);
  32747. if ((u === n || !u) && setTimeout)
  32748. return u = setTimeout,
  32749. setTimeout(e, 0);
  32750. try {
  32751. return u(e, 0)
  32752. } catch (t) {
  32753. try {
  32754. return u.call(null, e, 0)
  32755. } catch (t) {
  32756. return u.call(this, e, 0)
  32757. }
  32758. }
  32759. }
  32760. function a(e) {
  32761. if (d === clearTimeout)
  32762. return clearTimeout(e);
  32763. if ((d === r || !d) && clearTimeout)
  32764. return d = clearTimeout,
  32765. clearTimeout(e);
  32766. try {
  32767. return d(e)
  32768. } catch (t) {
  32769. try {
  32770. return d.call(null, e)
  32771. } catch (t) {
  32772. return d.call(this, e)
  32773. }
  32774. }
  32775. }
  32776. function s() {
  32777. m && f && (m = !1,
  32778. f.length ? g = f.concat(g) : v = -1,
  32779. g.length && l())
  32780. }
  32781. function l() {
  32782. if (!m) {
  32783. var e = o(s);
  32784. m = !0;
  32785. for (var t = g.length; t; ) {
  32786. for (f = g,
  32787. g = []; ++v < t; )
  32788. f && f[v].run();
  32789. v = -1,
  32790. t = g.length
  32791. }
  32792. f = null,
  32793. m = !1,
  32794. a(e)
  32795. }
  32796. }
  32797. function c(e, t) {
  32798. this.fun = e,
  32799. this.array = t
  32800. }
  32801. function h() {}
  32802. var u, d, p = t.exports = {};
  32803. !function() {
  32804. try {
  32805. u = "function" == typeof setTimeout ? setTimeout : n
  32806. } catch (e) {
  32807. u = n
  32808. }
  32809. try {
  32810. d = "function" == typeof clearTimeout ? clearTimeout : r
  32811. } catch (e) {
  32812. d = r
  32813. }
  32814. }();
  32815. var f, g = [], m = !1, v = -1;
  32816. p.nextTick = function(e) {
  32817. var t = new Array(arguments.length - 1);
  32818. if (arguments.length > 1)
  32819. for (var i = 1; i < arguments.length; i++)
  32820. t[i - 1] = arguments[i];
  32821. g.push(new c(e,t)),
  32822. 1 !== g.length || m || o(l)
  32823. }
  32824. ,
  32825. c.prototype.run = function() {
  32826. this.fun.apply(null, this.array)
  32827. }
  32828. ,
  32829. p.title = "browser",
  32830. p.browser = !0,
  32831. p.env = {},
  32832. p.argv = [],
  32833. p.version = "",
  32834. p.versions = {},
  32835. p.on = h,
  32836. p.addListener = h,
  32837. p.once = h,
  32838. p.off = h,
  32839. p.removeListener = h,
  32840. p.removeAllListeners = h,
  32841. p.emit = h,
  32842. p.binding = function(e) {
  32843. throw new Error("process.binding is not supported")
  32844. }
  32845. ,
  32846. p.cwd = function() {
  32847. return "/"
  32848. }
  32849. ,
  32850. p.chdir = function(e) {
  32851. throw new Error("process.chdir is not supported")
  32852. }
  32853. ,
  32854. p.umask = function() {
  32855. return 0
  32856. }
  32857. }
  32858. , {}],
  32859. 204: [function(e, t, i) {
  32860. (function(e) {
  32861. !function(n) {
  32862. function r(e) {
  32863. throw new RangeError(L[e])
  32864. }
  32865. function o(e, t) {
  32866. for (var i = e.length, n = []; i--; )
  32867. n[i] = t(e[i]);
  32868. return n
  32869. }
  32870. function a(e, t) {
  32871. var i = e.split("@")
  32872. , n = "";
  32873. i.length > 1 && (n = i[0] + "@",
  32874. e = i[1]),
  32875. e = e.replace(O, ".");
  32876. var r = e.split(".")
  32877. , a = o(r, t).join(".");
  32878. return n + a
  32879. }
  32880. function s(e) {
  32881. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32882. t = e.charCodeAt(r++),
  32883. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32884. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32885. r--)) : n.push(t);
  32886. return n
  32887. }
  32888. function l(e) {
  32889. return o(e, function(e) {
  32890. var t = "";
  32891. return e > 65535 && (e -= 65536,
  32892. t += B(e >>> 10 & 1023 | 55296),
  32893. e = 56320 | 1023 & e),
  32894. t += B(e)
  32895. }).join("")
  32896. }
  32897. function c(e) {
  32898. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32899. }
  32900. function h(e, t) {
  32901. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32902. }
  32903. function u(e, t, i) {
  32904. var n = 0;
  32905. for (e = i ? N(e / T) : e >> 1,
  32906. e += N(e / t); e > D * w >> 1; n += E)
  32907. e = N(e / D);
  32908. return N(n + (D + 1) * e / (e + _))
  32909. }
  32910. function d(e) {
  32911. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32912. for (i = e.lastIndexOf(M),
  32913. i < 0 && (i = 0),
  32914. n = 0; n < i; ++n)
  32915. e.charCodeAt(n) >= 128 && r("not-basic"),
  32916. g.push(e.charCodeAt(n));
  32917. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32918. for (a = v,
  32919. s = 1,
  32920. h = E; o >= m && r("invalid-input"),
  32921. d = c(e.charCodeAt(o++)),
  32922. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32923. v += d * s,
  32924. p = h <= y ? b : h >= y + w ? w : h - y,
  32925. !(d < p); h += E)
  32926. f = E - p,
  32927. s > N(I / f) && r("overflow"),
  32928. s *= f;
  32929. t = g.length + 1,
  32930. y = u(v - a, t, 0 == a),
  32931. N(v / t) > I - A && r("overflow"),
  32932. A += N(v / t),
  32933. v %= t,
  32934. g.splice(v++, 0, A)
  32935. }
  32936. return l(g)
  32937. }
  32938. function p(e) {
  32939. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32940. for (e = s(e),
  32941. m = e.length,
  32942. t = S,
  32943. i = 0,
  32944. a = x,
  32945. l = 0; l < m; ++l)
  32946. g = e[l],
  32947. g < 128 && C.push(B(g));
  32948. for (n = o = C.length,
  32949. o && C.push(M); n < m; ) {
  32950. for (c = I,
  32951. l = 0; l < m; ++l)
  32952. g = e[l],
  32953. g >= t && g < c && (c = g);
  32954. for (v = n + 1,
  32955. c - t > N((I - i) / v) && r("overflow"),
  32956. i += (c - t) * v,
  32957. t = c,
  32958. l = 0; l < m; ++l)
  32959. if (g = e[l],
  32960. g < t && ++i > I && r("overflow"),
  32961. g == t) {
  32962. for (d = i,
  32963. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32964. !(d < f); p += E)
  32965. y = d - f,
  32966. A = E - f,
  32967. C.push(B(h(f + y % A, 0))),
  32968. d = N(y / A);
  32969. C.push(B(h(d, 0))),
  32970. a = u(i, v, n == o),
  32971. i = 0,
  32972. ++n
  32973. }
  32974. ++i,
  32975. ++t
  32976. }
  32977. return C.join("")
  32978. }
  32979. function f(e) {
  32980. return a(e, function(e) {
  32981. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32982. })
  32983. }
  32984. function g(e) {
  32985. return a(e, function(e) {
  32986. return P.test(e) ? "xn--" + p(e) : e
  32987. })
  32988. }
  32989. var m = "object" == typeof i && i && !i.nodeType && i
  32990. , v = "object" == typeof t && t && !t.nodeType && t
  32991. , A = "object" == typeof e && e;
  32992. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32993. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32994. overflow: "Overflow: input needs wider integers to process",
  32995. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32996. "invalid-input": "Invalid input"
  32997. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32998. if (y = {
  32999. version: "1.4.1",
  33000. ucs2: {
  33001. decode: s,
  33002. encode: l
  33003. },
  33004. decode: d,
  33005. encode: p,
  33006. toASCII: g,
  33007. toUnicode: f
  33008. },
  33009. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33010. define("punycode", function() {
  33011. return y
  33012. });
  33013. else if (m && v)
  33014. if (t.exports == m)
  33015. v.exports = y;
  33016. else
  33017. for (C in y)
  33018. y.hasOwnProperty(C) && (m[C] = y[C]);
  33019. else
  33020. n.punycode = y
  33021. }(this)
  33022. }
  33023. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33024. }
  33025. , {}],
  33026. 205: [function(e, t, i) {
  33027. "use strict";
  33028. function n(e, t) {
  33029. return Object.prototype.hasOwnProperty.call(e, t)
  33030. }
  33031. t.exports = function(e, t, i, o) {
  33032. t = t || "&",
  33033. i = i || "=";
  33034. var a = {};
  33035. if ("string" != typeof e || 0 === e.length)
  33036. return a;
  33037. var s = /\+/g;
  33038. e = e.split(t);
  33039. var l = 1e3;
  33040. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33041. var c = e.length;
  33042. l > 0 && c > l && (c = l);
  33043. for (var h = 0; h < c; ++h) {
  33044. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33045. m >= 0 ? (u = g.substr(0, m),
  33046. d = g.substr(m + 1)) : (u = g,
  33047. d = ""),
  33048. p = decodeURIComponent(u),
  33049. f = decodeURIComponent(d),
  33050. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33051. }
  33052. return a
  33053. }
  33054. ;
  33055. var r = Array.isArray || function(e) {
  33056. return "[object Array]" === Object.prototype.toString.call(e)
  33057. }
  33058. }
  33059. , {}],
  33060. 206: [function(e, t, i) {
  33061. "use strict";
  33062. function n(e, t) {
  33063. if (e.map)
  33064. return e.map(t);
  33065. for (var i = [], n = 0; n < e.length; n++)
  33066. i.push(t(e[n], n));
  33067. return i
  33068. }
  33069. var r = function(e) {
  33070. switch (typeof e) {
  33071. case "string":
  33072. return e;
  33073. case "boolean":
  33074. return e ? "true" : "false";
  33075. case "number":
  33076. return isFinite(e) ? e : "";
  33077. default:
  33078. return ""
  33079. }
  33080. };
  33081. t.exports = function(e, t, i, s) {
  33082. return t = t || "&",
  33083. i = i || "=",
  33084. null === e && (e = void 0),
  33085. "object" == typeof e ? n(a(e), function(a) {
  33086. var s = encodeURIComponent(r(a)) + i;
  33087. return o(e[a]) ? n(e[a], function(e) {
  33088. return s + encodeURIComponent(r(e))
  33089. }).join(t) : s + encodeURIComponent(r(e[a]))
  33090. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33091. }
  33092. ;
  33093. var o = Array.isArray || function(e) {
  33094. return "[object Array]" === Object.prototype.toString.call(e)
  33095. }
  33096. , a = Object.keys || function(e) {
  33097. var t = [];
  33098. for (var i in e)
  33099. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33100. return t
  33101. }
  33102. }
  33103. , {}],
  33104. 207: [function(e, t, i) {
  33105. "use strict";
  33106. i.decode = i.parse = e("./decode"),
  33107. i.encode = i.stringify = e("./encode")
  33108. }
  33109. , {
  33110. "./decode": 205,
  33111. "./encode": 206
  33112. }],
  33113. 208: [function(e, t, i) {
  33114. "use strict";
  33115. function n() {
  33116. this.protocol = null,
  33117. this.slashes = null,
  33118. this.auth = null,
  33119. this.host = null,
  33120. this.port = null,
  33121. this.hostname = null,
  33122. this.hash = null,
  33123. this.search = null,
  33124. this.query = null,
  33125. this.pathname = null,
  33126. this.path = null,
  33127. this.href = null
  33128. }
  33129. function r(e, t, i) {
  33130. if (e && c.isObject(e) && e instanceof n)
  33131. return e;
  33132. var r = new n;
  33133. return r.parse(e, t, i),
  33134. r
  33135. }
  33136. function o(e) {
  33137. return c.isString(e) && (e = r(e)),
  33138. e instanceof n ? e.format() : n.prototype.format.call(e)
  33139. }
  33140. function a(e, t) {
  33141. return r(e, !1, !0).resolve(t)
  33142. }
  33143. function s(e, t) {
  33144. return e ? r(e, !1, !0).resolveObject(t) : t
  33145. }
  33146. var l = e("punycode")
  33147. , c = e("./util");
  33148. i.parse = r,
  33149. i.resolve = a,
  33150. i.resolveObject = s,
  33151. i.format = o,
  33152. i.Url = n;
  33153. var h = /^([a-z0-9.+-]+:)/i
  33154. , u = /:[0-9]*$/
  33155. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33156. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33157. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33158. , g = ["'"].concat(f)
  33159. , m = ["%", "/", "?", ";", "#"].concat(g)
  33160. , v = ["/", "?", "#"]
  33161. , A = 255
  33162. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33163. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33164. , I = {
  33165. javascript: !0,
  33166. "javascript:": !0
  33167. }
  33168. , E = {
  33169. javascript: !0,
  33170. "javascript:": !0
  33171. }
  33172. , b = {
  33173. http: !0,
  33174. https: !0,
  33175. ftp: !0,
  33176. gopher: !0,
  33177. file: !0,
  33178. "http:": !0,
  33179. "https:": !0,
  33180. "ftp:": !0,
  33181. "gopher:": !0,
  33182. "file:": !0
  33183. }
  33184. , w = e("querystring");
  33185. n.prototype.parse = function(e, t, i) {
  33186. if (!c.isString(e))
  33187. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33188. var n = e.indexOf("?")
  33189. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33190. , o = e.split(r)
  33191. , a = /\\/g;
  33192. o[0] = o[0].replace(a, "/"),
  33193. e = o.join(r);
  33194. var s = e;
  33195. if (s = s.trim(),
  33196. !i && 1 === e.split("#").length) {
  33197. var u = d.exec(s);
  33198. if (u)
  33199. return this.path = s,
  33200. this.href = s,
  33201. this.pathname = u[1],
  33202. u[2] ? (this.search = u[2],
  33203. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33204. this.query = {}),
  33205. this
  33206. }
  33207. var p = h.exec(s);
  33208. if (p) {
  33209. p = p[0];
  33210. var f = p.toLowerCase();
  33211. this.protocol = f,
  33212. s = s.substr(p.length)
  33213. }
  33214. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33215. var _ = "//" === s.substr(0, 2);
  33216. !_ || p && E[p] || (s = s.substr(2),
  33217. this.slashes = !0)
  33218. }
  33219. if (!E[p] && (_ || p && !b[p])) {
  33220. for (var T = -1, x = 0; x < v.length; x++) {
  33221. var S = s.indexOf(v[x]);
  33222. S !== -1 && (T === -1 || S < T) && (T = S)
  33223. }
  33224. var M, R;
  33225. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33226. R !== -1 && (M = s.slice(0, R),
  33227. s = s.slice(R + 1),
  33228. this.auth = decodeURIComponent(M)),
  33229. T = -1;
  33230. for (var x = 0; x < m.length; x++) {
  33231. var S = s.indexOf(m[x]);
  33232. S !== -1 && (T === -1 || S < T) && (T = S)
  33233. }
  33234. T === -1 && (T = s.length),
  33235. this.host = s.slice(0, T),
  33236. s = s.slice(T),
  33237. this.parseHost(),
  33238. this.hostname = this.hostname || "";
  33239. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33240. if (!P)
  33241. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33242. var D = O[x];
  33243. if (D && !D.match(y)) {
  33244. for (var N = "", B = 0, F = D.length; B < F; B++)
  33245. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33246. if (!N.match(y)) {
  33247. var V = O.slice(0, x)
  33248. , U = O.slice(x + 1)
  33249. , k = D.match(C);
  33250. k && (V.push(k[1]),
  33251. U.unshift(k[2])),
  33252. U.length && (s = "/" + U.join(".") + s),
  33253. this.hostname = V.join(".");
  33254. break
  33255. }
  33256. }
  33257. }
  33258. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33259. P || (this.hostname = l.toASCII(this.hostname));
  33260. var H = this.port ? ":" + this.port : ""
  33261. , G = this.hostname || "";
  33262. this.host = G + H,
  33263. this.href += this.host,
  33264. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33265. "/" !== s[0] && (s = "/" + s))
  33266. }
  33267. if (!I[f])
  33268. for (var x = 0, L = g.length; x < L; x++) {
  33269. var z = g[x];
  33270. if (s.indexOf(z) !== -1) {
  33271. var W = encodeURIComponent(z);
  33272. W === z && (W = escape(z)),
  33273. s = s.split(z).join(W)
  33274. }
  33275. }
  33276. var j = s.indexOf("#");
  33277. j !== -1 && (this.hash = s.substr(j),
  33278. s = s.slice(0, j));
  33279. var Y = s.indexOf("?");
  33280. if (Y !== -1 ? (this.search = s.substr(Y),
  33281. this.query = s.substr(Y + 1),
  33282. t && (this.query = w.parse(this.query)),
  33283. s = s.slice(0, Y)) : t && (this.search = "",
  33284. this.query = {}),
  33285. s && (this.pathname = s),
  33286. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33287. this.pathname || this.search) {
  33288. var H = this.pathname || ""
  33289. , X = this.search || "";
  33290. this.path = H + X
  33291. }
  33292. return this.href = this.format(),
  33293. this
  33294. }
  33295. ,
  33296. n.prototype.format = function() {
  33297. var e = this.auth || "";
  33298. e && (e = encodeURIComponent(e),
  33299. e = e.replace(/%3A/i, ":"),
  33300. e += "@");
  33301. var t = this.protocol || ""
  33302. , i = this.pathname || ""
  33303. , n = this.hash || ""
  33304. , r = !1
  33305. , o = "";
  33306. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33307. this.port && (r += ":" + this.port)),
  33308. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33309. var a = this.search || o && "?" + o || "";
  33310. return t && ":" !== t.substr(-1) && (t += ":"),
  33311. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33312. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33313. n && "#" !== n.charAt(0) && (n = "#" + n),
  33314. a && "?" !== a.charAt(0) && (a = "?" + a),
  33315. i = i.replace(/[?#]/g, function(e) {
  33316. return encodeURIComponent(e)
  33317. }),
  33318. a = a.replace("#", "%23"),
  33319. t + r + i + a + n
  33320. }
  33321. ,
  33322. n.prototype.resolve = function(e) {
  33323. return this.resolveObject(r(e, !1, !0)).format()
  33324. }
  33325. ,
  33326. n.prototype.resolveObject = function(e) {
  33327. if (c.isString(e)) {
  33328. var t = new n;
  33329. t.parse(e, !1, !0),
  33330. e = t
  33331. }
  33332. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33333. var a = r[o];
  33334. i[a] = this[a]
  33335. }
  33336. if (i.hash = e.hash,
  33337. "" === e.href)
  33338. return i.href = i.format(),
  33339. i;
  33340. if (e.slashes && !e.protocol) {
  33341. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33342. var h = s[l];
  33343. "protocol" !== h && (i[h] = e[h])
  33344. }
  33345. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33346. i.href = i.format(),
  33347. i
  33348. }
  33349. if (e.protocol && e.protocol !== i.protocol) {
  33350. if (!b[e.protocol]) {
  33351. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33352. var p = u[d];
  33353. i[p] = e[p]
  33354. }
  33355. return i.href = i.format(),
  33356. i
  33357. }
  33358. if (i.protocol = e.protocol,
  33359. e.host || E[e.protocol])
  33360. i.pathname = e.pathname;
  33361. else {
  33362. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33363. ;
  33364. e.host || (e.host = ""),
  33365. e.hostname || (e.hostname = ""),
  33366. "" !== f[0] && f.unshift(""),
  33367. f.length < 2 && f.unshift(""),
  33368. i.pathname = f.join("/")
  33369. }
  33370. if (i.search = e.search,
  33371. i.query = e.query,
  33372. i.host = e.host || "",
  33373. i.auth = e.auth,
  33374. i.hostname = e.hostname || e.host,
  33375. i.port = e.port,
  33376. i.pathname || i.search) {
  33377. var g = i.pathname || ""
  33378. , m = i.search || "";
  33379. i.path = g + m
  33380. }
  33381. return i.slashes = i.slashes || e.slashes,
  33382. i.href = i.format(),
  33383. i
  33384. }
  33385. var v = i.pathname && "/" === i.pathname.charAt(0)
  33386. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33387. , y = A || v || i.host && e.pathname
  33388. , C = y
  33389. , I = i.pathname && i.pathname.split("/") || []
  33390. , f = e.pathname && e.pathname.split("/") || []
  33391. , w = i.protocol && !b[i.protocol];
  33392. if (w && (i.hostname = "",
  33393. i.port = null,
  33394. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33395. i.host = "",
  33396. e.protocol && (e.hostname = null,
  33397. e.port = null,
  33398. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33399. e.host = null),
  33400. y = y && ("" === f[0] || "" === I[0])),
  33401. A)
  33402. i.host = e.host || "" === e.host ? e.host : i.host,
  33403. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33404. i.search = e.search,
  33405. i.query = e.query,
  33406. I = f;
  33407. else if (f.length)
  33408. I || (I = []),
  33409. I.pop(),
  33410. I = I.concat(f),
  33411. i.search = e.search,
  33412. i.query = e.query;
  33413. else if (!c.isNullOrUndefined(e.search)) {
  33414. if (w) {
  33415. i.hostname = i.host = I.shift();
  33416. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33417. _ && (i.auth = _.shift(),
  33418. i.host = i.hostname = _.shift())
  33419. }
  33420. return i.search = e.search,
  33421. i.query = e.query,
  33422. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33423. i.href = i.format(),
  33424. i
  33425. }
  33426. if (!I.length)
  33427. return i.pathname = null,
  33428. i.search ? i.path = "/" + i.search : i.path = null,
  33429. i.href = i.format(),
  33430. i;
  33431. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33432. T = I[M],
  33433. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33434. S++) : S && (I.splice(M, 1),
  33435. S--);
  33436. if (!y && !C)
  33437. for (; S--; S)
  33438. I.unshift("..");
  33439. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33440. x && "/" !== I.join("/").substr(-1) && I.push("");
  33441. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33442. if (w) {
  33443. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33444. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33445. _ && (i.auth = _.shift(),
  33446. i.host = i.hostname = _.shift())
  33447. }
  33448. return y = y || i.host && I.length,
  33449. y && !R && I.unshift(""),
  33450. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33451. i.path = null),
  33452. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33453. i.auth = e.auth || i.auth,
  33454. i.slashes = i.slashes || e.slashes,
  33455. i.href = i.format(),
  33456. i
  33457. }
  33458. ,
  33459. n.prototype.parseHost = function() {
  33460. var e = this.host
  33461. , t = u.exec(e);
  33462. t && (t = t[0],
  33463. ":" !== t && (this.port = t.substr(1)),
  33464. e = e.substr(0, e.length - t.length)),
  33465. e && (this.hostname = e)
  33466. }
  33467. }
  33468. , {
  33469. "./util": 209,
  33470. punycode: 204,
  33471. querystring: 207
  33472. }],
  33473. 209: [function(e, t, i) {
  33474. "use strict";
  33475. t.exports = {
  33476. isString: function(e) {
  33477. return "string" == typeof e
  33478. },
  33479. isObject: function(e) {
  33480. return "object" == typeof e && null !== e
  33481. },
  33482. isNull: function(e) {
  33483. return null === e
  33484. },
  33485. isNullOrUndefined: function(e) {
  33486. return null == e
  33487. }
  33488. }
  33489. }
  33490. , {}],
  33491. 210: [function(e, t, i) {
  33492. "use strict";
  33493. function n(e) {
  33494. return l + e
  33495. }
  33496. function r(e) {
  33497. return e.substring(l.length)
  33498. }
  33499. function o(e, t) {
  33500. for (var i in t)
  33501. Object.defineProperty(e, i, {
  33502. value: t[i],
  33503. configurable: !0,
  33504. writable: !0
  33505. })
  33506. }
  33507. function a(e) {
  33508. if ("string" != typeof e)
  33509. throw new TypeError("key must be a string.")
  33510. }
  33511. var s = Object.prototype.hasOwnProperty
  33512. , l = "~";
  33513. t.exports = function(e) {
  33514. var t = Object.create(null)
  33515. , i = 0
  33516. , l = {};
  33517. return o(l, {
  33518. get: function(e, i) {
  33519. a(e);
  33520. var r = n(e);
  33521. return r in t ? t[r] : i
  33522. },
  33523. set: function(e, r) {
  33524. a(e);
  33525. var o = n(e);
  33526. return o in t || ++i,
  33527. t[o] = r
  33528. },
  33529. has: function(e) {
  33530. return a(e),
  33531. n(e)in t
  33532. },
  33533. delete: function(e) {
  33534. a(e);
  33535. var r = n(e);
  33536. return r in t && (--i,
  33537. delete t[r],
  33538. !0)
  33539. },
  33540. clear: function() {
  33541. t = Object.create(null),
  33542. i = 0
  33543. },
  33544. forEach: function(e, i) {
  33545. if ("function" != typeof e)
  33546. throw new TypeError("`callback` must be a function");
  33547. for (var n in t)
  33548. if (s.call(t, n)) {
  33549. var o = r(n)
  33550. , a = t[n];
  33551. e.call(i, a, o, l)
  33552. }
  33553. }
  33554. }),
  33555. Object.defineProperty(l, "size", {
  33556. get: function() {
  33557. return i
  33558. },
  33559. configurable: !0
  33560. }),
  33561. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33562. l.set(t, e[t])
  33563. }),
  33564. l
  33565. }
  33566. }
  33567. , {}],
  33568. 211: [function(e, t, i) {
  33569. t.exports = e("./lib/heap")
  33570. }
  33571. , {
  33572. "./lib/heap": 212
  33573. }],
  33574. 212: [function(e, t, i) {
  33575. (function() {
  33576. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33577. r = Math.floor,
  33578. u = Math.min,
  33579. n = function(e, t) {
  33580. return e < t ? -1 : e > t ? 1 : 0
  33581. }
  33582. ,
  33583. h = function(e, t, i, o, a) {
  33584. var s;
  33585. if (null == i && (i = 0),
  33586. null == a && (a = n),
  33587. i < 0)
  33588. throw new Error("lo must be non-negative");
  33589. for (null == o && (o = e.length); i < o; )
  33590. s = r((i + o) / 2),
  33591. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33592. return [].splice.apply(e, [i, i - i].concat(t)),
  33593. t
  33594. }
  33595. ,
  33596. s = function(e, t, i) {
  33597. return null == i && (i = n),
  33598. e.push(t),
  33599. g(e, 0, e.length - 1, i)
  33600. }
  33601. ,
  33602. a = function(e, t) {
  33603. var i, r;
  33604. return null == t && (t = n),
  33605. i = e.pop(),
  33606. e.length ? (r = e[0],
  33607. e[0] = i,
  33608. m(e, 0, t)) : r = i,
  33609. r
  33610. }
  33611. ,
  33612. c = function(e, t, i) {
  33613. var r;
  33614. return null == i && (i = n),
  33615. r = e[0],
  33616. e[0] = t,
  33617. m(e, 0, i),
  33618. r
  33619. }
  33620. ,
  33621. l = function(e, t, i) {
  33622. var r;
  33623. return null == i && (i = n),
  33624. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33625. t = r[0],
  33626. e[0] = r[1],
  33627. m(e, 0, i)),
  33628. t
  33629. }
  33630. ,
  33631. o = function(e, t) {
  33632. var i, o, a, s, l, c;
  33633. for (null == t && (t = n),
  33634. s = function() {
  33635. c = [];
  33636. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33637. c.push(t);
  33638. return c
  33639. }
  33640. .apply(this).reverse(),
  33641. l = [],
  33642. o = 0,
  33643. a = s.length; o < a; o++)
  33644. i = s[o],
  33645. l.push(m(e, i, t));
  33646. return l
  33647. }
  33648. ,
  33649. f = function(e, t, i) {
  33650. var r;
  33651. if (null == i && (i = n),
  33652. r = e.indexOf(t),
  33653. r !== -1)
  33654. return g(e, 0, r, i),
  33655. m(e, r, i)
  33656. }
  33657. ,
  33658. d = function(e, t, i) {
  33659. var r, a, s, c, h;
  33660. if (null == i && (i = n),
  33661. a = e.slice(0, t),
  33662. !a.length)
  33663. return a;
  33664. for (o(a, i),
  33665. h = e.slice(t),
  33666. s = 0,
  33667. c = h.length; s < c; s++)
  33668. r = h[s],
  33669. l(a, r, i);
  33670. return a.sort(i).reverse()
  33671. }
  33672. ,
  33673. p = function(e, t, i) {
  33674. var r, s, l, c, d, p, f, g, m, v;
  33675. if (null == i && (i = n),
  33676. 10 * t <= e.length) {
  33677. if (c = e.slice(0, t).sort(i),
  33678. !c.length)
  33679. return c;
  33680. for (l = c[c.length - 1],
  33681. g = e.slice(t),
  33682. d = 0,
  33683. f = g.length; d < f; d++)
  33684. r = g[d],
  33685. i(r, l) < 0 && (h(c, r, 0, null, i),
  33686. c.pop(),
  33687. l = c[c.length - 1]);
  33688. return c
  33689. }
  33690. for (o(e, i),
  33691. v = [],
  33692. s = p = 0,
  33693. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33694. v.push(a(e, i));
  33695. return v
  33696. }
  33697. ,
  33698. g = function(e, t, i, r) {
  33699. var o, a, s;
  33700. for (null == r && (r = n),
  33701. o = e[i]; i > t && (s = i - 1 >> 1,
  33702. a = e[s],
  33703. r(o, a) < 0); )
  33704. e[i] = a,
  33705. i = s;
  33706. return e[i] = o
  33707. }
  33708. ,
  33709. m = function(e, t, i) {
  33710. var r, o, a, s, l;
  33711. for (null == i && (i = n),
  33712. o = e.length,
  33713. l = t,
  33714. a = e[t],
  33715. r = 2 * t + 1; r < o; )
  33716. s = r + 1,
  33717. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33718. e[t] = e[r],
  33719. t = r,
  33720. r = 2 * t + 1;
  33721. return e[t] = a,
  33722. g(e, l, t, i)
  33723. }
  33724. ,
  33725. e = function() {
  33726. function e(e) {
  33727. this.cmp = null != e ? e : n,
  33728. this.nodes = []
  33729. }
  33730. return e.push = s,
  33731. e.pop = a,
  33732. e.replace = c,
  33733. e.pushpop = l,
  33734. e.heapify = o,
  33735. e.updateItem = f,
  33736. e.nlargest = d,
  33737. e.nsmallest = p,
  33738. e.prototype.push = function(e) {
  33739. return s(this.nodes, e, this.cmp)
  33740. }
  33741. ,
  33742. e.prototype.pop = function() {
  33743. return a(this.nodes, this.cmp)
  33744. }
  33745. ,
  33746. e.prototype.peek = function() {
  33747. return this.nodes[0]
  33748. }
  33749. ,
  33750. e.prototype.contains = function(e) {
  33751. return this.nodes.indexOf(e) !== -1
  33752. }
  33753. ,
  33754. e.prototype.replace = function(e) {
  33755. return c(this.nodes, e, this.cmp)
  33756. }
  33757. ,
  33758. e.prototype.pushpop = function(e) {
  33759. return l(this.nodes, e, this.cmp)
  33760. }
  33761. ,
  33762. e.prototype.heapify = function() {
  33763. return o(this.nodes, this.cmp)
  33764. }
  33765. ,
  33766. e.prototype.updateItem = function(e) {
  33767. return f(this.nodes, e, this.cmp)
  33768. }
  33769. ,
  33770. e.prototype.clear = function() {
  33771. return this.nodes = []
  33772. }
  33773. ,
  33774. e.prototype.empty = function() {
  33775. return 0 === this.nodes.length
  33776. }
  33777. ,
  33778. e.prototype.size = function() {
  33779. return this.nodes.length
  33780. }
  33781. ,
  33782. e.prototype.clone = function() {
  33783. var t;
  33784. return t = new e,
  33785. t.nodes = this.nodes.slice(0),
  33786. t
  33787. }
  33788. ,
  33789. e.prototype.toArray = function() {
  33790. return this.nodes.slice(0)
  33791. }
  33792. ,
  33793. e.prototype.insert = e.prototype.push,
  33794. e.prototype.top = e.prototype.peek,
  33795. e.prototype.front = e.prototype.peek,
  33796. e.prototype.has = e.prototype.contains,
  33797. e.prototype.copy = e.prototype.clone,
  33798. e
  33799. }(),
  33800. function(e, n) {
  33801. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33802. }(this, function() {
  33803. return e
  33804. })
  33805. }
  33806. ).call(this)
  33807. }
  33808. , {}],
  33809. 213: [function(e, t, i) {
  33810. !function(e) {
  33811. function i() {}
  33812. function n(e, t) {
  33813. return function() {
  33814. e.apply(t, arguments)
  33815. }
  33816. }
  33817. function r(e) {
  33818. if ("object" != typeof this)
  33819. throw new TypeError("Promises must be constructed via new");
  33820. if ("function" != typeof e)
  33821. throw new TypeError("not a function");
  33822. this._state = 0,
  33823. this._handled = !1,
  33824. this._value = void 0,
  33825. this._deferreds = [],
  33826. h(e, this)
  33827. }
  33828. function o(e, t) {
  33829. for (; 3 === e._state; )
  33830. e = e._value;
  33831. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33832. void r._immediateFn(function() {
  33833. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33834. if (null === i)
  33835. return void (1 === e._state ? a : s)(t.promise, e._value);
  33836. var n;
  33837. try {
  33838. n = i(e._value)
  33839. } catch (e) {
  33840. return void s(t.promise, e)
  33841. }
  33842. a(t.promise, n)
  33843. }))
  33844. }
  33845. function a(e, t) {
  33846. try {
  33847. if (t === e)
  33848. throw new TypeError("A promise cannot be resolved with itself.");
  33849. if (t && ("object" == typeof t || "function" == typeof t)) {
  33850. var i = t.then;
  33851. if (t instanceof r)
  33852. return e._state = 3,
  33853. e._value = t,
  33854. void l(e);
  33855. if ("function" == typeof i)
  33856. return void h(n(i, t), e)
  33857. }
  33858. e._state = 1,
  33859. e._value = t,
  33860. l(e)
  33861. } catch (t) {
  33862. s(e, t)
  33863. }
  33864. }
  33865. function s(e, t) {
  33866. e._state = 2,
  33867. e._value = t,
  33868. l(e)
  33869. }
  33870. function l(e) {
  33871. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33872. e._handled || r._unhandledRejectionFn(e._value)
  33873. });
  33874. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33875. o(e, e._deferreds[t]);
  33876. e._deferreds = null
  33877. }
  33878. function c(e, t, i) {
  33879. this.onFulfilled = "function" == typeof e ? e : null,
  33880. this.onRejected = "function" == typeof t ? t : null,
  33881. this.promise = i
  33882. }
  33883. function h(e, t) {
  33884. var i = !1;
  33885. try {
  33886. e(function(e) {
  33887. i || (i = !0,
  33888. a(t, e))
  33889. }, function(e) {
  33890. i || (i = !0,
  33891. s(t, e))
  33892. })
  33893. } catch (e) {
  33894. if (i)
  33895. return;
  33896. i = !0,
  33897. s(t, e)
  33898. }
  33899. }
  33900. var u = setTimeout;
  33901. r.prototype.catch = function(e) {
  33902. return this.then(null, e)
  33903. }
  33904. ,
  33905. r.prototype.then = function(e, t) {
  33906. var n = new this.constructor(i);
  33907. return o(this, new c(e,t,n)),
  33908. n
  33909. }
  33910. ,
  33911. r.all = function(e) {
  33912. var t = Array.prototype.slice.call(e);
  33913. return new r(function(e, i) {
  33914. function n(o, a) {
  33915. try {
  33916. if (a && ("object" == typeof a || "function" == typeof a)) {
  33917. var s = a.then;
  33918. if ("function" == typeof s)
  33919. return void s.call(a, function(e) {
  33920. n(o, e)
  33921. }, i)
  33922. }
  33923. t[o] = a,
  33924. 0 === --r && e(t)
  33925. } catch (e) {
  33926. i(e)
  33927. }
  33928. }
  33929. if (0 === t.length)
  33930. return e([]);
  33931. for (var r = t.length, o = 0; o < t.length; o++)
  33932. n(o, t[o])
  33933. }
  33934. )
  33935. }
  33936. ,
  33937. r.resolve = function(e) {
  33938. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33939. t(e)
  33940. }
  33941. )
  33942. }
  33943. ,
  33944. r.reject = function(e) {
  33945. return new r(function(t, i) {
  33946. i(e)
  33947. }
  33948. )
  33949. }
  33950. ,
  33951. r.race = function(e) {
  33952. return new r(function(t, i) {
  33953. for (var n = 0, r = e.length; n < r; n++)
  33954. e[n].then(t, i)
  33955. }
  33956. )
  33957. }
  33958. ,
  33959. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33960. setImmediate(e)
  33961. }
  33962. || function(e) {
  33963. u(e, 0)
  33964. }
  33965. ,
  33966. r._unhandledRejectionFn = function(e) {
  33967. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33968. }
  33969. ,
  33970. r._setImmediateFn = function(e) {
  33971. r._immediateFn = e
  33972. }
  33973. ,
  33974. r._setUnhandledRejectionFn = function(e) {
  33975. r._unhandledRejectionFn = e
  33976. }
  33977. ,
  33978. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33979. }(this)
  33980. }
  33981. , {}],
  33982. 214: [function(e, t, i) {
  33983. (function(i) {
  33984. !function(i, n) {
  33985. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33986. }(this, function(t, n) {
  33987. "use strict";
  33988. var r = {};
  33989. return r.ByteBuffer = t,
  33990. r.Long = t.Long || null,
  33991. r.VERSION = "5.0.1",
  33992. r.WIRE_TYPES = {},
  33993. r.WIRE_TYPES.VARINT = 0,
  33994. r.WIRE_TYPES.BITS64 = 1,
  33995. r.WIRE_TYPES.LDELIM = 2,
  33996. r.WIRE_TYPES.STARTGROUP = 3,
  33997. r.WIRE_TYPES.ENDGROUP = 4,
  33998. r.WIRE_TYPES.BITS32 = 5,
  33999. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34000. r.TYPES = {
  34001. int32: {
  34002. name: "int32",
  34003. wireType: r.WIRE_TYPES.VARINT,
  34004. defaultValue: 0
  34005. },
  34006. uint32: {
  34007. name: "uint32",
  34008. wireType: r.WIRE_TYPES.VARINT,
  34009. defaultValue: 0
  34010. },
  34011. sint32: {
  34012. name: "sint32",
  34013. wireType: r.WIRE_TYPES.VARINT,
  34014. defaultValue: 0
  34015. },
  34016. int64: {
  34017. name: "int64",
  34018. wireType: r.WIRE_TYPES.VARINT,
  34019. defaultValue: r.Long ? r.Long.ZERO : void 0
  34020. },
  34021. uint64: {
  34022. name: "uint64",
  34023. wireType: r.WIRE_TYPES.VARINT,
  34024. defaultValue: r.Long ? r.Long.UZERO : void 0
  34025. },
  34026. sint64: {
  34027. name: "sint64",
  34028. wireType: r.WIRE_TYPES.VARINT,
  34029. defaultValue: r.Long ? r.Long.ZERO : void 0
  34030. },
  34031. bool: {
  34032. name: "bool",
  34033. wireType: r.WIRE_TYPES.VARINT,
  34034. defaultValue: !1
  34035. },
  34036. double: {
  34037. name: "double",
  34038. wireType: r.WIRE_TYPES.BITS64,
  34039. defaultValue: 0
  34040. },
  34041. string: {
  34042. name: "string",
  34043. wireType: r.WIRE_TYPES.LDELIM,
  34044. defaultValue: ""
  34045. },
  34046. bytes: {
  34047. name: "bytes",
  34048. wireType: r.WIRE_TYPES.LDELIM,
  34049. defaultValue: null
  34050. },
  34051. fixed32: {
  34052. name: "fixed32",
  34053. wireType: r.WIRE_TYPES.BITS32,
  34054. defaultValue: 0
  34055. },
  34056. sfixed32: {
  34057. name: "sfixed32",
  34058. wireType: r.WIRE_TYPES.BITS32,
  34059. defaultValue: 0
  34060. },
  34061. fixed64: {
  34062. name: "fixed64",
  34063. wireType: r.WIRE_TYPES.BITS64,
  34064. defaultValue: r.Long ? r.Long.UZERO : void 0
  34065. },
  34066. sfixed64: {
  34067. name: "sfixed64",
  34068. wireType: r.WIRE_TYPES.BITS64,
  34069. defaultValue: r.Long ? r.Long.ZERO : void 0
  34070. },
  34071. float: {
  34072. name: "float",
  34073. wireType: r.WIRE_TYPES.BITS32,
  34074. defaultValue: 0
  34075. },
  34076. enum: {
  34077. name: "enum",
  34078. wireType: r.WIRE_TYPES.VARINT,
  34079. defaultValue: 0
  34080. },
  34081. message: {
  34082. name: "message",
  34083. wireType: r.WIRE_TYPES.LDELIM,
  34084. defaultValue: null
  34085. },
  34086. group: {
  34087. name: "group",
  34088. wireType: r.WIRE_TYPES.STARTGROUP,
  34089. defaultValue: null
  34090. }
  34091. },
  34092. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34093. r.ID_MIN = 1,
  34094. r.ID_MAX = 536870911,
  34095. r.convertFieldsToCamelCase = !1,
  34096. r.populateAccessors = !0,
  34097. r.populateDefaults = !0,
  34098. r.Util = function() {
  34099. var t = {};
  34100. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34101. t.XHR = function() {
  34102. for (var e = [function() {
  34103. return new XMLHttpRequest
  34104. }
  34105. , function() {
  34106. return new ActiveXObject("Msxml2.XMLHTTP")
  34107. }
  34108. , function() {
  34109. return new ActiveXObject("Msxml3.XMLHTTP")
  34110. }
  34111. , function() {
  34112. return new ActiveXObject("Microsoft.XMLHTTP")
  34113. }
  34114. ], t = null, i = 0; i < e.length; i++) {
  34115. try {
  34116. t = e[i]()
  34117. } catch (e) {
  34118. continue
  34119. }
  34120. break
  34121. }
  34122. if (!t)
  34123. throw Error("XMLHttpRequest is not supported");
  34124. return t
  34125. }
  34126. ,
  34127. t.fetch = function(i, n) {
  34128. if (n && "function" != typeof n && (n = null),
  34129. t.IS_NODE) {
  34130. var r = e("fs");
  34131. if (n)
  34132. r.readFile(i, function(e, t) {
  34133. n(e ? null : "" + t)
  34134. });
  34135. else
  34136. try {
  34137. return r.readFileSync(i)
  34138. } catch (e) {
  34139. return null
  34140. }
  34141. } else {
  34142. var o = t.XHR();
  34143. if (o.open("GET", i, !!n),
  34144. o.setRequestHeader("Accept", "text/plain"),
  34145. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34146. !n)
  34147. return o.send(null),
  34148. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34149. if (o.onreadystatechange = function() {
  34150. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34151. }
  34152. ,
  34153. 4 == o.readyState)
  34154. return;
  34155. o.send(null)
  34156. }
  34157. }
  34158. ,
  34159. t.toCamelCase = function(e) {
  34160. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34161. return t.toUpperCase()
  34162. })
  34163. }
  34164. ,
  34165. t
  34166. }(),
  34167. r.Lang = {
  34168. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34169. RULE: /^(?:required|optional|repeated|map)$/,
  34170. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34171. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34172. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34173. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34174. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34175. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34176. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34177. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34178. NUMBER_OCT: /^0[0-7]+$/,
  34179. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34180. BOOL: /^(?:true|false)$/i,
  34181. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34182. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34183. WHITESPACE: /\s/,
  34184. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34185. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34186. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34187. },
  34188. r.DotProto = function(e, t) {
  34189. function i(e, i) {
  34190. var n = -1
  34191. , r = 1;
  34192. if ("-" == e.charAt(0) && (r = -1,
  34193. e = e.substring(1)),
  34194. t.NUMBER_DEC.test(e))
  34195. n = parseInt(e);
  34196. else if (t.NUMBER_HEX.test(e))
  34197. n = parseInt(e.substring(2), 16);
  34198. else {
  34199. if (!t.NUMBER_OCT.test(e))
  34200. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34201. n = parseInt(e.substring(1), 8)
  34202. }
  34203. if (n = r * n | 0,
  34204. !i && n < 0)
  34205. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34206. return n
  34207. }
  34208. function n(e) {
  34209. var i = 1;
  34210. if ("-" == e.charAt(0) && (i = -1,
  34211. e = e.substring(1)),
  34212. t.NUMBER_DEC.test(e))
  34213. return i * parseInt(e, 10);
  34214. if (t.NUMBER_HEX.test(e))
  34215. return i * parseInt(e.substring(2), 16);
  34216. if (t.NUMBER_OCT.test(e))
  34217. return i * parseInt(e.substring(1), 8);
  34218. if ("inf" === e)
  34219. return i * (1 / 0);
  34220. if ("nan" === e)
  34221. return NaN;
  34222. if (t.NUMBER_FLT.test(e))
  34223. return i * parseFloat(e);
  34224. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34225. }
  34226. function r(e, t, i) {
  34227. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34228. e[t].push(i))
  34229. }
  34230. var o = {}
  34231. , a = function(e) {
  34232. this.source = e + "",
  34233. this.index = 0,
  34234. this.line = 1,
  34235. this.stack = [],
  34236. this._stringOpen = null
  34237. }
  34238. , s = a.prototype;
  34239. s._readString = function() {
  34240. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34241. e.lastIndex = this.index - 1;
  34242. var i = e.exec(this.source);
  34243. if (!i)
  34244. throw Error("unterminated string");
  34245. return this.index = e.lastIndex,
  34246. this.stack.push(this._stringOpen),
  34247. this._stringOpen = null,
  34248. i[1]
  34249. }
  34250. ,
  34251. s.next = function() {
  34252. if (this.stack.length > 0)
  34253. return this.stack.shift();
  34254. if (this.index >= this.source.length)
  34255. return null;
  34256. if (null !== this._stringOpen)
  34257. return this._readString();
  34258. var e, i, n;
  34259. do {
  34260. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34261. if ("\n" === n && ++this.line,
  34262. ++this.index === this.source.length)
  34263. return null;
  34264. if ("/" === this.source.charAt(this.index))
  34265. if (++this.index,
  34266. "/" === this.source.charAt(this.index)) {
  34267. for (; "\n" !== this.source.charAt(++this.index); )
  34268. if (this.index == this.source.length)
  34269. return null;
  34270. ++this.index,
  34271. ++this.line,
  34272. e = !0
  34273. } else {
  34274. if ("*" !== (n = this.source.charAt(this.index)))
  34275. return "/";
  34276. do {
  34277. if ("\n" === n && ++this.line,
  34278. ++this.index === this.source.length)
  34279. return null;
  34280. i = n,
  34281. n = this.source.charAt(this.index)
  34282. } while ("*" !== i || "/" !== n);++this.index,
  34283. e = !0
  34284. }
  34285. } while (e);if (this.index === this.source.length)
  34286. return null;
  34287. var r = this.index;
  34288. t.DELIM.lastIndex = 0;
  34289. var o = t.DELIM.test(this.source.charAt(r++));
  34290. if (!o)
  34291. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34292. ++r;
  34293. var a = this.source.substring(this.index, this.index = r);
  34294. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34295. a
  34296. }
  34297. ,
  34298. s.peek = function() {
  34299. if (0 === this.stack.length) {
  34300. var e = this.next();
  34301. if (null === e)
  34302. return null;
  34303. this.stack.push(e)
  34304. }
  34305. return this.stack[0]
  34306. }
  34307. ,
  34308. s.skip = function(e) {
  34309. var t = this.next();
  34310. if (t !== e)
  34311. throw Error("illegal '" + t + "', '" + e + "' expected")
  34312. }
  34313. ,
  34314. s.omit = function(e) {
  34315. return this.peek() === e && (this.next(),
  34316. !0)
  34317. }
  34318. ,
  34319. s.toString = function() {
  34320. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34321. }
  34322. ,
  34323. o.Tokenizer = a;
  34324. var l = function(e) {
  34325. this.tn = new a(e),
  34326. this.proto3 = !1
  34327. }
  34328. , c = l.prototype;
  34329. return c.parse = function() {
  34330. var e, i, n = {
  34331. name: "[ROOT]",
  34332. package: null,
  34333. messages: [],
  34334. enums: [],
  34335. imports: [],
  34336. options: {},
  34337. services: []
  34338. }, r = !0;
  34339. try {
  34340. for (; e = this.tn.next(); )
  34341. switch (e) {
  34342. case "package":
  34343. if (!r || null !== n.package)
  34344. throw Error("unexpected 'package'");
  34345. if (e = this.tn.next(),
  34346. !t.TYPEREF.test(e))
  34347. throw Error("illegal package name: " + e);
  34348. this.tn.skip(";"),
  34349. n.package = e;
  34350. break;
  34351. case "import":
  34352. if (!r)
  34353. throw Error("unexpected 'import'");
  34354. e = this.tn.peek(),
  34355. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34356. e = this._readString(),
  34357. this.tn.skip(";"),
  34358. i || n.imports.push(e);
  34359. break;
  34360. case "syntax":
  34361. if (!r)
  34362. throw Error("unexpected 'syntax'");
  34363. this.tn.skip("="),
  34364. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34365. this.tn.skip(";");
  34366. break;
  34367. case "message":
  34368. this._parseMessage(n, null),
  34369. r = !1;
  34370. break;
  34371. case "enum":
  34372. this._parseEnum(n),
  34373. r = !1;
  34374. break;
  34375. case "option":
  34376. this._parseOption(n);
  34377. break;
  34378. case "service":
  34379. this._parseService(n);
  34380. break;
  34381. case "extend":
  34382. this._parseExtend(n);
  34383. break;
  34384. default:
  34385. throw Error("unexpected '" + e + "'")
  34386. }
  34387. } catch (e) {
  34388. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34389. e
  34390. }
  34391. return delete n.name,
  34392. n
  34393. }
  34394. ,
  34395. l.parse = function(e) {
  34396. return new l(e).parse()
  34397. }
  34398. ,
  34399. c._readString = function() {
  34400. var e, t, i = "";
  34401. do {
  34402. if (t = this.tn.next(),
  34403. "'" !== t && '"' !== t)
  34404. throw Error("illegal string delimiter: " + t);
  34405. i += this.tn.next(),
  34406. this.tn.skip(t),
  34407. e = this.tn.peek()
  34408. } while ('"' === e || '"' === e);return i
  34409. }
  34410. ,
  34411. c._readValue = function(e) {
  34412. var i = this.tn.peek();
  34413. if ('"' === i || "'" === i)
  34414. return this._readString();
  34415. if (this.tn.next(),
  34416. t.NUMBER.test(i))
  34417. return n(i);
  34418. if (t.BOOL.test(i))
  34419. return "true" === i.toLowerCase();
  34420. if (e && t.TYPEREF.test(i))
  34421. return i;
  34422. throw Error("illegal value: " + i)
  34423. }
  34424. ,
  34425. c._parseOption = function(e, i) {
  34426. var n = this.tn.next()
  34427. , r = !1;
  34428. if ("(" === n && (r = !0,
  34429. n = this.tn.next()),
  34430. !t.TYPEREF.test(n))
  34431. throw Error("illegal option name: " + n);
  34432. var o = n;
  34433. r && (this.tn.skip(")"),
  34434. o = "(" + o + ")",
  34435. n = this.tn.peek(),
  34436. t.FQTYPEREF.test(n) && (o += n,
  34437. this.tn.next())),
  34438. this.tn.skip("="),
  34439. this._parseOptionValue(e, o),
  34440. i || this.tn.skip(";")
  34441. }
  34442. ,
  34443. c._parseOptionValue = function(e, i) {
  34444. var n = this.tn.peek();
  34445. if ("{" !== n)
  34446. r(e.options, i, this._readValue(!0));
  34447. else
  34448. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34449. if (!t.NAME.test(n))
  34450. throw Error("illegal option name: " + i + "." + n);
  34451. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34452. }
  34453. }
  34454. ,
  34455. c._parseService = function(e) {
  34456. var i = this.tn.next();
  34457. if (!t.NAME.test(i))
  34458. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34459. var n = i
  34460. , r = {
  34461. name: n,
  34462. rpc: {},
  34463. options: {}
  34464. };
  34465. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34466. if ("option" === i)
  34467. this._parseOption(r);
  34468. else {
  34469. if ("rpc" !== i)
  34470. throw Error("illegal service token: " + i);
  34471. this._parseServiceRPC(r)
  34472. }
  34473. this.tn.omit(";"),
  34474. e.services.push(r)
  34475. }
  34476. ,
  34477. c._parseServiceRPC = function(e) {
  34478. var i = "rpc"
  34479. , n = this.tn.next();
  34480. if (!t.NAME.test(n))
  34481. throw Error("illegal rpc service method name: " + n);
  34482. var r = n
  34483. , o = {
  34484. request: null,
  34485. response: null,
  34486. request_stream: !1,
  34487. response_stream: !1,
  34488. options: {}
  34489. };
  34490. if (this.tn.skip("("),
  34491. n = this.tn.next(),
  34492. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34493. n = this.tn.next()),
  34494. !t.TYPEREF.test(n))
  34495. throw Error("illegal rpc service request type: " + n);
  34496. if (o.request = n,
  34497. this.tn.skip(")"),
  34498. n = this.tn.next(),
  34499. "returns" !== n.toLowerCase())
  34500. throw Error("illegal rpc service request type delimiter: " + n);
  34501. if (this.tn.skip("("),
  34502. n = this.tn.next(),
  34503. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34504. n = this.tn.next()),
  34505. o.response = n,
  34506. this.tn.skip(")"),
  34507. n = this.tn.peek(),
  34508. "{" === n) {
  34509. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34510. if ("option" !== n)
  34511. throw Error("illegal rpc service token: " + n);
  34512. this._parseOption(o)
  34513. }
  34514. this.tn.omit(";")
  34515. } else
  34516. this.tn.skip(";");
  34517. "undefined" == typeof e[i] && (e[i] = {}),
  34518. e[i][r] = o
  34519. }
  34520. ,
  34521. c._parseMessage = function(e, n) {
  34522. var r = !!n
  34523. , o = this.tn.next()
  34524. , a = {
  34525. name: "",
  34526. fields: [],
  34527. enums: [],
  34528. messages: [],
  34529. options: {},
  34530. services: [],
  34531. oneofs: {}
  34532. };
  34533. if (!t.NAME.test(o))
  34534. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34535. for (a.name = o,
  34536. r && (this.tn.skip("="),
  34537. n.id = i(this.tn.next()),
  34538. a.isGroup = !0),
  34539. o = this.tn.peek(),
  34540. "[" === o && n && this._parseFieldOptions(n),
  34541. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34542. if (t.RULE.test(o))
  34543. this._parseMessageField(a, o);
  34544. else if ("oneof" === o)
  34545. this._parseMessageOneOf(a);
  34546. else if ("enum" === o)
  34547. this._parseEnum(a);
  34548. else if ("message" === o)
  34549. this._parseMessage(a);
  34550. else if ("option" === o)
  34551. this._parseOption(a);
  34552. else if ("service" === o)
  34553. this._parseService(a);
  34554. else if ("extensions" === o)
  34555. a.extensions = this._parseExtensionRanges();
  34556. else if ("reserved" === o)
  34557. this._parseIgnored();
  34558. else if ("extend" === o)
  34559. this._parseExtend(a);
  34560. else {
  34561. if (!t.TYPEREF.test(o))
  34562. throw Error("illegal message token: " + o);
  34563. if (!this.proto3)
  34564. throw Error("illegal field rule: " + o);
  34565. this._parseMessageField(a, "optional", o)
  34566. }
  34567. return this.tn.omit(";"),
  34568. e.messages.push(a),
  34569. a
  34570. }
  34571. ,
  34572. c._parseIgnored = function() {
  34573. for (; ";" !== this.tn.peek(); )
  34574. this.tn.next();
  34575. this.tn.skip(";")
  34576. }
  34577. ,
  34578. c._parseMessageField = function(e, n, r) {
  34579. if (!t.RULE.test(n))
  34580. throw Error("illegal message field rule: " + n);
  34581. var o, a = {
  34582. rule: n,
  34583. type: "",
  34584. name: "",
  34585. options: {},
  34586. id: 0
  34587. };
  34588. if ("map" === n) {
  34589. if (r)
  34590. throw Error("illegal type: " + r);
  34591. if (this.tn.skip("<"),
  34592. o = this.tn.next(),
  34593. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34594. throw Error("illegal message field type: " + o);
  34595. if (a.keytype = o,
  34596. this.tn.skip(","),
  34597. o = this.tn.next(),
  34598. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34599. throw Error("illegal message field: " + o);
  34600. if (a.type = o,
  34601. this.tn.skip(">"),
  34602. o = this.tn.next(),
  34603. !t.NAME.test(o))
  34604. throw Error("illegal message field name: " + o);
  34605. a.name = o,
  34606. this.tn.skip("="),
  34607. a.id = i(this.tn.next()),
  34608. o = this.tn.peek(),
  34609. "[" === o && this._parseFieldOptions(a),
  34610. this.tn.skip(";")
  34611. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34612. "group" === r) {
  34613. var s = this._parseMessage(e, a);
  34614. if (!/^[A-Z]/.test(s.name))
  34615. throw Error("illegal group name: " + s.name);
  34616. a.type = s.name,
  34617. a.name = s.name.toLowerCase(),
  34618. this.tn.omit(";")
  34619. } else {
  34620. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34621. throw Error("illegal message field type: " + r);
  34622. if (a.type = r,
  34623. o = this.tn.next(),
  34624. !t.NAME.test(o))
  34625. throw Error("illegal message field name: " + o);
  34626. a.name = o,
  34627. this.tn.skip("="),
  34628. a.id = i(this.tn.next()),
  34629. o = this.tn.peek(),
  34630. "[" === o && this._parseFieldOptions(a),
  34631. this.tn.skip(";")
  34632. }
  34633. return e.fields.push(a),
  34634. a
  34635. }
  34636. ,
  34637. c._parseMessageOneOf = function(e) {
  34638. var i = this.tn.next();
  34639. if (!t.NAME.test(i))
  34640. throw Error("illegal oneof name: " + i);
  34641. var n, r = i, o = [];
  34642. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34643. n = this._parseMessageField(e, "optional", i),
  34644. n.oneof = r,
  34645. o.push(n.id);
  34646. this.tn.omit(";"),
  34647. e.oneofs[r] = o
  34648. }
  34649. ,
  34650. c._parseFieldOptions = function(e) {
  34651. this.tn.skip("[");
  34652. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34653. i || this.tn.skip(","),
  34654. this._parseOption(e, !0),
  34655. i = !1;
  34656. this.tn.next()
  34657. }
  34658. ,
  34659. c._parseEnum = function(e) {
  34660. var n = {
  34661. name: "",
  34662. values: [],
  34663. options: {}
  34664. }
  34665. , r = this.tn.next();
  34666. if (!t.NAME.test(r))
  34667. throw Error("illegal name: " + r);
  34668. for (n.name = r,
  34669. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34670. if ("option" === r)
  34671. this._parseOption(n);
  34672. else {
  34673. if (!t.NAME.test(r))
  34674. throw Error("illegal name: " + r);
  34675. this.tn.skip("=");
  34676. var o = {
  34677. name: r,
  34678. id: i(this.tn.next(), !0)
  34679. };
  34680. r = this.tn.peek(),
  34681. "[" === r && this._parseFieldOptions({
  34682. options: {}
  34683. }),
  34684. this.tn.skip(";"),
  34685. n.values.push(o)
  34686. }
  34687. this.tn.omit(";"),
  34688. e.enums.push(n)
  34689. }
  34690. ,
  34691. c._parseExtensionRanges = function() {
  34692. var t, i, r, o = [];
  34693. do {
  34694. for (i = []; ; ) {
  34695. switch (t = this.tn.next()) {
  34696. case "min":
  34697. r = e.ID_MIN;
  34698. break;
  34699. case "max":
  34700. r = e.ID_MAX;
  34701. break;
  34702. default:
  34703. r = n(t)
  34704. }
  34705. if (i.push(r),
  34706. 2 === i.length)
  34707. break;
  34708. if ("to" !== this.tn.peek()) {
  34709. i.push(r);
  34710. break
  34711. }
  34712. this.tn.next()
  34713. }
  34714. o.push(i)
  34715. } while (this.tn.omit(","));return this.tn.skip(";"),
  34716. o
  34717. }
  34718. ,
  34719. c._parseExtend = function(e) {
  34720. var i = this.tn.next();
  34721. if (!t.TYPEREF.test(i))
  34722. throw Error("illegal extend reference: " + i);
  34723. var n = {
  34724. ref: i,
  34725. fields: []
  34726. };
  34727. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34728. if (t.RULE.test(i))
  34729. this._parseMessageField(n, i);
  34730. else {
  34731. if (!t.TYPEREF.test(i))
  34732. throw Error("illegal extend token: " + i);
  34733. if (!this.proto3)
  34734. throw Error("illegal field rule: " + i);
  34735. this._parseMessageField(n, "optional", i)
  34736. }
  34737. return this.tn.omit(";"),
  34738. e.messages.push(n),
  34739. n
  34740. }
  34741. ,
  34742. c.toString = function() {
  34743. return "Parser at line " + this.tn.line
  34744. }
  34745. ,
  34746. o.Parser = l,
  34747. o
  34748. }(r, r.Lang),
  34749. r.Reflect = function(e) {
  34750. function i(i) {
  34751. if ("string" == typeof i && (i = e.TYPES[i]),
  34752. "undefined" == typeof i.defaultValue)
  34753. throw Error("default value for type " + i.name + " is not supported");
  34754. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34755. }
  34756. function n(t, i) {
  34757. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34758. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34759. if ("string" == typeof t)
  34760. return e.Long.fromString(t, i || !1, 10);
  34761. if ("number" == typeof t)
  34762. return e.Long.fromNumber(t, i || !1);
  34763. throw Error("not convertible to Long")
  34764. }
  34765. function r(t, i) {
  34766. var n = i.readVarint32()
  34767. , o = 7 & n
  34768. , a = n >>> 3;
  34769. switch (o) {
  34770. case e.WIRE_TYPES.VARINT:
  34771. do
  34772. n = i.readUint8();
  34773. while (128 === (128 & n));break;
  34774. case e.WIRE_TYPES.BITS64:
  34775. i.offset += 8;
  34776. break;
  34777. case e.WIRE_TYPES.LDELIM:
  34778. n = i.readVarint32(),
  34779. i.offset += n;
  34780. break;
  34781. case e.WIRE_TYPES.STARTGROUP:
  34782. r(a, i);
  34783. break;
  34784. case e.WIRE_TYPES.ENDGROUP:
  34785. if (a === t)
  34786. return !1;
  34787. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34788. case e.WIRE_TYPES.BITS32:
  34789. i.offset += 4;
  34790. break;
  34791. default:
  34792. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34793. }
  34794. return !0
  34795. }
  34796. var o = {}
  34797. , a = function(e, t, i) {
  34798. this.builder = e,
  34799. this.parent = t,
  34800. this.name = i,
  34801. this.className
  34802. }
  34803. , s = a.prototype;
  34804. s.fqn = function() {
  34805. for (var e = this.name, t = this; ; ) {
  34806. if (t = t.parent,
  34807. null == t)
  34808. break;
  34809. e = t.name + "." + e
  34810. }
  34811. return e
  34812. }
  34813. ,
  34814. s.toString = function(e) {
  34815. return (e ? this.className + " " : "") + this.fqn()
  34816. }
  34817. ,
  34818. s.build = function() {
  34819. throw Error(this.toString(!0) + " cannot be built directly")
  34820. }
  34821. ,
  34822. o.T = a;
  34823. var l = function(e, t, i, n, r) {
  34824. a.call(this, e, t, i),
  34825. this.className = "Namespace",
  34826. this.children = [],
  34827. this.options = n || {},
  34828. this.syntax = r || "proto2"
  34829. }
  34830. , c = l.prototype = Object.create(a.prototype);
  34831. c.getChildren = function(e) {
  34832. if (e = e || null,
  34833. null == e)
  34834. return this.children.slice();
  34835. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34836. this.children[i]instanceof e && t.push(this.children[i]);
  34837. return t
  34838. }
  34839. ,
  34840. c.addChild = function(e) {
  34841. var t;
  34842. if (t = this.getChild(e.name))
  34843. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34844. t.name = t.originalName;
  34845. else {
  34846. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34847. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34848. e.name = e.originalName
  34849. }
  34850. this.children.push(e)
  34851. }
  34852. ,
  34853. c.getChild = function(e) {
  34854. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34855. if (this.children[i][t] === e)
  34856. return this.children[i];
  34857. return null
  34858. }
  34859. ,
  34860. c.resolve = function(e, t) {
  34861. var i = "string" == typeof e ? e.split(".") : e
  34862. , n = this
  34863. , r = 0;
  34864. if ("" === i[r]) {
  34865. for (; null !== n.parent; )
  34866. n = n.parent;
  34867. r++
  34868. }
  34869. var a;
  34870. do {
  34871. do {
  34872. if (!(n instanceof o.Namespace)) {
  34873. n = null;
  34874. break
  34875. }
  34876. if (a = n.getChild(i[r]),
  34877. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34878. n = null;
  34879. break
  34880. }
  34881. n = a,
  34882. r++
  34883. } while (r < i.length);if (null != n)
  34884. break;
  34885. if (null !== this.parent)
  34886. return this.parent.resolve(e, t)
  34887. } while (null != n);return n
  34888. }
  34889. ,
  34890. c.qn = function(e) {
  34891. var t = []
  34892. , i = e;
  34893. do
  34894. t.unshift(i.name),
  34895. i = i.parent;
  34896. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34897. var r = t.slice(t.length - n);
  34898. if (e === this.resolve(r, e instanceof o.Namespace))
  34899. return r.join(".")
  34900. }
  34901. return e.fqn()
  34902. }
  34903. ,
  34904. c.build = function() {
  34905. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34906. e = i[n],
  34907. e instanceof l && (t[e.name] = e.build());
  34908. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34909. value: this.buildOpt()
  34910. }),
  34911. t
  34912. }
  34913. ,
  34914. c.buildOpt = function() {
  34915. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34916. var r = t[i]
  34917. , o = this.options[t[i]];
  34918. e[r] = o
  34919. }
  34920. return e
  34921. }
  34922. ,
  34923. c.getOption = function(e) {
  34924. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34925. }
  34926. ,
  34927. o.Namespace = l;
  34928. var h = function(t, i, n, r) {
  34929. if (this.type = t,
  34930. this.resolvedType = i,
  34931. this.isMapKey = n,
  34932. this.syntax = r,
  34933. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34934. throw Error("Invalid map key type: " + t.name)
  34935. }
  34936. , u = h.prototype;
  34937. h.defaultFieldValue = i,
  34938. u.verifyValue = function(i) {
  34939. function r(e, t) {
  34940. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34941. }
  34942. var o = this;
  34943. switch (this.type) {
  34944. case e.TYPES.int32:
  34945. case e.TYPES.sint32:
  34946. case e.TYPES.sfixed32:
  34947. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34948. i > 4294967295 ? 0 | i : i;
  34949. case e.TYPES.uint32:
  34950. case e.TYPES.fixed32:
  34951. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34952. i < 0 ? i >>> 0 : i;
  34953. case e.TYPES.int64:
  34954. case e.TYPES.sint64:
  34955. case e.TYPES.sfixed64:
  34956. if (e.Long)
  34957. try {
  34958. return n(i, !1)
  34959. } catch (e) {
  34960. r(typeof i, e.message)
  34961. }
  34962. else
  34963. r(typeof i, "requires Long.js");
  34964. case e.TYPES.uint64:
  34965. case e.TYPES.fixed64:
  34966. if (e.Long)
  34967. try {
  34968. return n(i, !0)
  34969. } catch (e) {
  34970. r(typeof i, e.message)
  34971. }
  34972. else
  34973. r(typeof i, "requires Long.js");
  34974. case e.TYPES.bool:
  34975. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34976. i;
  34977. case e.TYPES.float:
  34978. case e.TYPES.double:
  34979. return "number" != typeof i && r(typeof i, "not a number"),
  34980. i;
  34981. case e.TYPES.string:
  34982. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34983. "" + i;
  34984. case e.TYPES.bytes:
  34985. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34986. case e.TYPES.enum:
  34987. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34988. for (l = 0; l < a.length; l++) {
  34989. if (a[l].name == i)
  34990. return a[l].id;
  34991. if (a[l].id == i)
  34992. return a[l].id
  34993. }
  34994. if ("proto3" === this.syntax)
  34995. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34996. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34997. i;
  34998. r(i, "not a valid enum value");
  34999. case e.TYPES.group:
  35000. case e.TYPES.message:
  35001. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35002. i instanceof this.resolvedType.clazz)
  35003. return i;
  35004. if (i instanceof e.Builder.Message) {
  35005. var s = {};
  35006. for (var l in i)
  35007. i.hasOwnProperty(l) && (s[l] = i[l]);
  35008. i = s
  35009. }
  35010. return new this.resolvedType.clazz(i)
  35011. }
  35012. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35013. }
  35014. ,
  35015. u.calculateLength = function(i, n) {
  35016. if (null === n)
  35017. return 0;
  35018. var r;
  35019. switch (this.type) {
  35020. case e.TYPES.int32:
  35021. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35022. case e.TYPES.uint32:
  35023. return t.calculateVarint32(n);
  35024. case e.TYPES.sint32:
  35025. return t.calculateVarint32(t.zigZagEncode32(n));
  35026. case e.TYPES.fixed32:
  35027. case e.TYPES.sfixed32:
  35028. case e.TYPES.float:
  35029. return 4;
  35030. case e.TYPES.int64:
  35031. case e.TYPES.uint64:
  35032. return t.calculateVarint64(n);
  35033. case e.TYPES.sint64:
  35034. return t.calculateVarint64(t.zigZagEncode64(n));
  35035. case e.TYPES.fixed64:
  35036. case e.TYPES.sfixed64:
  35037. return 8;
  35038. case e.TYPES.bool:
  35039. return 1;
  35040. case e.TYPES.enum:
  35041. return t.calculateVarint32(n);
  35042. case e.TYPES.double:
  35043. return 8;
  35044. case e.TYPES.string:
  35045. return r = t.calculateUTF8Bytes(n),
  35046. t.calculateVarint32(r) + r;
  35047. case e.TYPES.bytes:
  35048. if (n.remaining() < 0)
  35049. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35050. return t.calculateVarint32(n.remaining()) + n.remaining();
  35051. case e.TYPES.message:
  35052. return r = this.resolvedType.calculate(n),
  35053. t.calculateVarint32(r) + r;
  35054. case e.TYPES.group:
  35055. return r = this.resolvedType.calculate(n),
  35056. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35057. }
  35058. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35059. }
  35060. ,
  35061. u.encodeValue = function(i, n, r) {
  35062. if (null === n)
  35063. return r;
  35064. switch (this.type) {
  35065. case e.TYPES.int32:
  35066. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35067. break;
  35068. case e.TYPES.uint32:
  35069. r.writeVarint32(n);
  35070. break;
  35071. case e.TYPES.sint32:
  35072. r.writeVarint32ZigZag(n);
  35073. break;
  35074. case e.TYPES.fixed32:
  35075. r.writeUint32(n);
  35076. break;
  35077. case e.TYPES.sfixed32:
  35078. r.writeInt32(n);
  35079. break;
  35080. case e.TYPES.int64:
  35081. case e.TYPES.uint64:
  35082. r.writeVarint64(n);
  35083. break;
  35084. case e.TYPES.sint64:
  35085. r.writeVarint64ZigZag(n);
  35086. break;
  35087. case e.TYPES.fixed64:
  35088. r.writeUint64(n);
  35089. break;
  35090. case e.TYPES.sfixed64:
  35091. r.writeInt64(n);
  35092. break;
  35093. case e.TYPES.bool:
  35094. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35095. break;
  35096. case e.TYPES.enum:
  35097. r.writeVarint32(n);
  35098. break;
  35099. case e.TYPES.float:
  35100. r.writeFloat32(n);
  35101. break;
  35102. case e.TYPES.double:
  35103. r.writeFloat64(n);
  35104. break;
  35105. case e.TYPES.string:
  35106. r.writeVString(n);
  35107. break;
  35108. case e.TYPES.bytes:
  35109. if (n.remaining() < 0)
  35110. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35111. var o = n.offset;
  35112. r.writeVarint32(n.remaining()),
  35113. r.append(n),
  35114. n.offset = o;
  35115. break;
  35116. case e.TYPES.message:
  35117. var a = (new t).LE();
  35118. this.resolvedType.encode(n, a),
  35119. r.writeVarint32(a.offset),
  35120. r.append(a.flip());
  35121. break;
  35122. case e.TYPES.group:
  35123. this.resolvedType.encode(n, r),
  35124. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35125. break;
  35126. default:
  35127. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35128. }
  35129. return r
  35130. }
  35131. ,
  35132. u.decode = function(t, i, n) {
  35133. if (i != this.type.wireType)
  35134. throw Error("Unexpected wire type for element");
  35135. var r, o;
  35136. switch (this.type) {
  35137. case e.TYPES.int32:
  35138. return 0 | t.readVarint32();
  35139. case e.TYPES.uint32:
  35140. return t.readVarint32() >>> 0;
  35141. case e.TYPES.sint32:
  35142. return 0 | t.readVarint32ZigZag();
  35143. case e.TYPES.fixed32:
  35144. return t.readUint32() >>> 0;
  35145. case e.TYPES.sfixed32:
  35146. return 0 | t.readInt32();
  35147. case e.TYPES.int64:
  35148. return t.readVarint64();
  35149. case e.TYPES.uint64:
  35150. return t.readVarint64().toUnsigned();
  35151. case e.TYPES.sint64:
  35152. return t.readVarint64ZigZag();
  35153. case e.TYPES.fixed64:
  35154. return t.readUint64();
  35155. case e.TYPES.sfixed64:
  35156. return t.readInt64();
  35157. case e.TYPES.bool:
  35158. return !!t.readVarint32();
  35159. case e.TYPES.enum:
  35160. return t.readVarint32();
  35161. case e.TYPES.float:
  35162. return t.readFloat();
  35163. case e.TYPES.double:
  35164. return t.readDouble();
  35165. case e.TYPES.string:
  35166. return t.readVString();
  35167. case e.TYPES.bytes:
  35168. if (o = t.readVarint32(),
  35169. t.remaining() < o)
  35170. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35171. return r = t.clone(),
  35172. r.limit = r.offset + o,
  35173. t.offset += o,
  35174. r;
  35175. case e.TYPES.message:
  35176. return o = t.readVarint32(),
  35177. this.resolvedType.decode(t, o);
  35178. case e.TYPES.group:
  35179. return this.resolvedType.decode(t, -1, n)
  35180. }
  35181. throw Error("[INTERNAL] Illegal decode type")
  35182. }
  35183. ,
  35184. u.valueFromString = function(i) {
  35185. if (!this.isMapKey)
  35186. throw Error("valueFromString() called on non-map-key element");
  35187. switch (this.type) {
  35188. case e.TYPES.int32:
  35189. case e.TYPES.sint32:
  35190. case e.TYPES.sfixed32:
  35191. case e.TYPES.uint32:
  35192. case e.TYPES.fixed32:
  35193. return this.verifyValue(parseInt(i));
  35194. case e.TYPES.int64:
  35195. case e.TYPES.sint64:
  35196. case e.TYPES.sfixed64:
  35197. case e.TYPES.uint64:
  35198. case e.TYPES.fixed64:
  35199. return this.verifyValue(i);
  35200. case e.TYPES.bool:
  35201. return "true" === i;
  35202. case e.TYPES.string:
  35203. return this.verifyValue(i);
  35204. case e.TYPES.bytes:
  35205. return t.fromBinary(i)
  35206. }
  35207. }
  35208. ,
  35209. u.valueToString = function(t) {
  35210. if (!this.isMapKey)
  35211. throw Error("valueToString() called on non-map-key element");
  35212. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35213. }
  35214. ,
  35215. o.Element = h;
  35216. var d = function(e, t, i, n, r, o) {
  35217. l.call(this, e, t, i, n, o),
  35218. this.className = "Message",
  35219. this.extensions = void 0,
  35220. this.clazz = null,
  35221. this.isGroup = !!r,
  35222. this._fields = null,
  35223. this._fieldsById = null,
  35224. this._fieldsByName = null
  35225. }
  35226. , p = d.prototype = Object.create(l.prototype);
  35227. p.build = function(i) {
  35228. if (this.clazz && !i)
  35229. return this.clazz;
  35230. var n = function(e, i) {
  35231. function n(i, r, o, a) {
  35232. if (null === i || "object" != typeof i) {
  35233. if (a && a instanceof e.Reflect.Enum) {
  35234. var s = e.Reflect.Enum.getName(a.object, i);
  35235. if (null !== s)
  35236. return s
  35237. }
  35238. return i
  35239. }
  35240. if (t.isByteBuffer(i))
  35241. return r ? i.toBase64() : i.toBuffer();
  35242. if (e.Long.isLong(i))
  35243. return o ? i.toString() : e.Long.fromValue(i);
  35244. var l;
  35245. if (Array.isArray(i))
  35246. return l = [],
  35247. i.forEach(function(e, t) {
  35248. l[t] = n(e, r, o, a)
  35249. }),
  35250. l;
  35251. if (l = {},
  35252. i instanceof e.Map) {
  35253. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35254. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35255. return l
  35256. }
  35257. var u = i.$type
  35258. , d = void 0;
  35259. for (var p in i)
  35260. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35261. return l
  35262. }
  35263. var r = i.getChildren(e.Reflect.Message.Field)
  35264. , o = i.getChildren(e.Reflect.Message.OneOf)
  35265. , a = function(n, s) {
  35266. e.Builder.Message.call(this);
  35267. for (var l = 0, c = o.length; l < c; ++l)
  35268. this[o[l].name] = null;
  35269. for (l = 0,
  35270. c = r.length; l < c; ++l) {
  35271. var h = r[l];
  35272. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35273. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35274. }
  35275. if (arguments.length > 0) {
  35276. var u;
  35277. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35278. for (l = 0,
  35279. c = arguments.length; l < c; ++l)
  35280. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35281. else
  35282. this.$set(n)
  35283. }
  35284. }
  35285. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35286. s.add = function(t, n, r) {
  35287. var o = i._fieldsByName[t];
  35288. if (!r) {
  35289. if (!o)
  35290. throw Error(this + "#" + t + " is undefined");
  35291. if (!(o instanceof e.Reflect.Message.Field))
  35292. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35293. if (!o.repeated)
  35294. throw Error(this + "#" + t + " is not a repeated field");
  35295. n = o.verifyValue(n, !0)
  35296. }
  35297. return null === this[t] && (this[t] = []),
  35298. this[t].push(n),
  35299. this
  35300. }
  35301. ,
  35302. s.$add = s.add,
  35303. s.set = function(t, n, r) {
  35304. if (t && "object" == typeof t) {
  35305. r = n;
  35306. for (var o in t)
  35307. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35308. return this
  35309. }
  35310. var a = i._fieldsByName[t];
  35311. if (r)
  35312. this[t] = n;
  35313. else {
  35314. if (!a)
  35315. throw Error(this + "#" + t + " is not a field: undefined");
  35316. if (!(a instanceof e.Reflect.Message.Field))
  35317. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35318. this[a.name] = n = a.verifyValue(n)
  35319. }
  35320. if (a && a.oneof) {
  35321. var s = this[a.oneof.name];
  35322. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35323. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35324. }
  35325. return this
  35326. }
  35327. ,
  35328. s.$set = s.set,
  35329. s.get = function(t, n) {
  35330. if (n)
  35331. return this[t];
  35332. var r = i._fieldsByName[t];
  35333. if (!(r && r instanceof e.Reflect.Message.Field))
  35334. throw Error(this + "#" + t + " is not a field: undefined");
  35335. if (!(r instanceof e.Reflect.Message.Field))
  35336. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35337. return this[r.name]
  35338. }
  35339. ,
  35340. s.$get = s.get;
  35341. for (var l = 0; l < r.length; l++) {
  35342. var c = r[l];
  35343. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35344. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35345. return e.toUpperCase().replace("_", "")
  35346. });
  35347. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35348. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35349. return "_" + e
  35350. })
  35351. , r = function(t, i) {
  35352. return this[e.name] = i ? t : e.verifyValue(t),
  35353. this
  35354. }
  35355. , o = function() {
  35356. return this[e.name]
  35357. };
  35358. null === i.getChild("set" + t) && (s["set" + t] = r),
  35359. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35360. null === i.getChild("get" + t) && (s["get" + t] = o),
  35361. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35362. }(c)
  35363. }
  35364. s.encode = function(e, n) {
  35365. "boolean" == typeof e && (n = e,
  35366. e = void 0);
  35367. var r = !1;
  35368. e || (e = new t,
  35369. r = !0);
  35370. var o = e.littleEndian;
  35371. try {
  35372. return i.encode(this, e.LE(), n),
  35373. (r ? e.flip() : e).LE(o)
  35374. } catch (t) {
  35375. throw e.LE(o),
  35376. t
  35377. }
  35378. }
  35379. ,
  35380. a.encode = function(e, t, i) {
  35381. return new a(e).encode(t, i)
  35382. }
  35383. ,
  35384. s.calculate = function() {
  35385. return i.calculate(this)
  35386. }
  35387. ,
  35388. s.encodeDelimited = function(e, n) {
  35389. var r = !1;
  35390. e || (e = new t,
  35391. r = !0);
  35392. var o = (new t).LE();
  35393. return i.encode(this, o, n).flip(),
  35394. e.writeVarint32(o.remaining()),
  35395. e.append(o),
  35396. r ? e.flip() : e
  35397. }
  35398. ,
  35399. s.encodeAB = function() {
  35400. try {
  35401. return this.encode().toArrayBuffer()
  35402. } catch (e) {
  35403. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35404. e
  35405. }
  35406. }
  35407. ,
  35408. s.toArrayBuffer = s.encodeAB,
  35409. s.encodeNB = function() {
  35410. try {
  35411. return this.encode().toBuffer()
  35412. } catch (e) {
  35413. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35414. e
  35415. }
  35416. }
  35417. ,
  35418. s.toBuffer = s.encodeNB,
  35419. s.encode64 = function() {
  35420. try {
  35421. return this.encode().toBase64()
  35422. } catch (e) {
  35423. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35424. e
  35425. }
  35426. }
  35427. ,
  35428. s.toBase64 = s.encode64,
  35429. s.encodeHex = function() {
  35430. try {
  35431. return this.encode().toHex()
  35432. } catch (e) {
  35433. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35434. e
  35435. }
  35436. }
  35437. ,
  35438. s.toHex = s.encodeHex,
  35439. s.toRaw = function(e, t) {
  35440. return n(this, !!e, !!t, this.$type)
  35441. }
  35442. ,
  35443. s.encodeJSON = function() {
  35444. return JSON.stringify(n(this, !0, !0, this.$type))
  35445. }
  35446. ,
  35447. a.decode = function(e, n, r) {
  35448. "string" == typeof n && (r = n,
  35449. n = -1),
  35450. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35451. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35452. var o = e.littleEndian;
  35453. try {
  35454. var a = i.decode(e.LE());
  35455. return e.LE(o),
  35456. a
  35457. } catch (t) {
  35458. throw e.LE(o),
  35459. t
  35460. }
  35461. }
  35462. ,
  35463. a.decodeDelimited = function(e, n) {
  35464. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35465. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35466. e.remaining() < 1)
  35467. return null;
  35468. var r = e.offset
  35469. , o = e.readVarint32();
  35470. if (e.remaining() < o)
  35471. return e.offset = r,
  35472. null;
  35473. try {
  35474. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35475. return e.offset += o,
  35476. a
  35477. } catch (t) {
  35478. throw e.offset += o,
  35479. t
  35480. }
  35481. }
  35482. ,
  35483. a.decode64 = function(e) {
  35484. return a.decode(e, "base64")
  35485. }
  35486. ,
  35487. a.decodeHex = function(e) {
  35488. return a.decode(e, "hex")
  35489. }
  35490. ,
  35491. a.decodeJSON = function(e) {
  35492. return new a(JSON.parse(e))
  35493. }
  35494. ,
  35495. s.toString = function() {
  35496. return i.toString()
  35497. }
  35498. ;
  35499. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35500. value: i.buildOpt()
  35501. }),
  35502. Object.defineProperty(s, "$options", {
  35503. value: a.$options
  35504. }),
  35505. Object.defineProperty(a, "$type", {
  35506. value: i
  35507. }),
  35508. Object.defineProperty(s, "$type", {
  35509. value: i
  35510. })),
  35511. a
  35512. }(e, this);
  35513. this._fields = [],
  35514. this._fieldsById = {},
  35515. this._fieldsByName = {};
  35516. for (var r, o = 0, a = this.children.length; o < a; o++)
  35517. if (r = this.children[o],
  35518. r instanceof A || r instanceof d || r instanceof E) {
  35519. if (n.hasOwnProperty(r.name))
  35520. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35521. n[r.name] = r.build()
  35522. } else if (r instanceof d.Field)
  35523. r.build(),
  35524. this._fields.push(r),
  35525. this._fieldsById[r.id] = r,
  35526. this._fieldsByName[r.name] = r;
  35527. else if (!(r instanceof d.OneOf || r instanceof I))
  35528. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35529. return this.clazz = n
  35530. }
  35531. ,
  35532. p.encode = function(e, t, i) {
  35533. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35534. n = this._fields[a],
  35535. r = e[n.name],
  35536. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35537. if (null !== o) {
  35538. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35539. throw l.encoded = t,
  35540. l
  35541. }
  35542. return t
  35543. }
  35544. ,
  35545. p.calculate = function(e) {
  35546. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35547. if (t = this._fields[r],
  35548. i = e[t.name],
  35549. t.required && null === i)
  35550. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35551. n += t.calculate(i, e)
  35552. }
  35553. return n
  35554. }
  35555. ,
  35556. p.decode = function(t, i, n) {
  35557. i = "number" == typeof i ? i : -1;
  35558. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35559. if (o = t.readVarint32(),
  35560. a = 7 & o,
  35561. s = o >>> 3,
  35562. a === e.WIRE_TYPES.ENDGROUP) {
  35563. if (s !== n)
  35564. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35565. break
  35566. }
  35567. if (l = this._fieldsById[s]) {
  35568. if (l.repeated && !l.options.packed)
  35569. h[l.name].push(l.decode(a, t));
  35570. else if (l.map) {
  35571. var u = l.decode(a, t);
  35572. h[l.name].set(u[0], u[1])
  35573. } else if (h[l.name] = l.decode(a, t),
  35574. l.oneof) {
  35575. var d = h[l.oneof.name];
  35576. null !== d && d !== l.name && (h[d] = null),
  35577. h[l.oneof.name] = l.name
  35578. }
  35579. } else
  35580. switch (a) {
  35581. case e.WIRE_TYPES.VARINT:
  35582. t.readVarint32();
  35583. break;
  35584. case e.WIRE_TYPES.BITS32:
  35585. t.offset += 4;
  35586. break;
  35587. case e.WIRE_TYPES.BITS64:
  35588. t.offset += 8;
  35589. break;
  35590. case e.WIRE_TYPES.LDELIM:
  35591. var p = t.readVarint32();
  35592. t.offset += p;
  35593. break;
  35594. case e.WIRE_TYPES.STARTGROUP:
  35595. for (; r(s, t); )
  35596. ;
  35597. break;
  35598. default:
  35599. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35600. }
  35601. }
  35602. for (var f = 0, g = this._fields.length; f < g; ++f)
  35603. if (l = this._fields[f],
  35604. null === h[l.name])
  35605. if ("proto3" === this.syntax)
  35606. h[l.name] = l.defaultValue;
  35607. else {
  35608. if (l.required) {
  35609. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35610. throw m.decoded = h,
  35611. m
  35612. }
  35613. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35614. }
  35615. return h
  35616. }
  35617. ,
  35618. o.Message = d;
  35619. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35620. a.call(this, t, i, s),
  35621. this.className = "Message.Field",
  35622. this.required = "required" === n,
  35623. this.repeated = "repeated" === n,
  35624. this.map = "map" === n,
  35625. this.keyType = r || null,
  35626. this.type = o,
  35627. this.resolvedType = null,
  35628. this.id = l,
  35629. this.options = c || {},
  35630. this.defaultValue = null,
  35631. this.oneof = h || null,
  35632. this.syntax = u || "proto2",
  35633. this.originalName = this.name,
  35634. this.element = null,
  35635. this.keyElement = null,
  35636. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35637. }
  35638. , g = f.prototype = Object.create(a.prototype);
  35639. g.build = function() {
  35640. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35641. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35642. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35643. }
  35644. ,
  35645. g.verifyValue = function(t, i) {
  35646. function n(e, t) {
  35647. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35648. }
  35649. i = i || !1;
  35650. var r = this;
  35651. if (null === t)
  35652. return this.required && n(typeof t, "required"),
  35653. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35654. null;
  35655. var o;
  35656. if (this.repeated && !i) {
  35657. Array.isArray(t) || (t = [t]);
  35658. var a = [];
  35659. for (o = 0; o < t.length; o++)
  35660. a.push(this.element.verifyValue(t[o]));
  35661. return a
  35662. }
  35663. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35664. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35665. this.element.verifyValue(t))
  35666. }
  35667. ,
  35668. g.hasWirePresence = function(t, i) {
  35669. if ("proto3" !== this.syntax)
  35670. return null !== t;
  35671. if (this.oneof && i[this.oneof.name] === this.name)
  35672. return !0;
  35673. switch (this.type) {
  35674. case e.TYPES.int32:
  35675. case e.TYPES.sint32:
  35676. case e.TYPES.sfixed32:
  35677. case e.TYPES.uint32:
  35678. case e.TYPES.fixed32:
  35679. return 0 !== t;
  35680. case e.TYPES.int64:
  35681. case e.TYPES.sint64:
  35682. case e.TYPES.sfixed64:
  35683. case e.TYPES.uint64:
  35684. case e.TYPES.fixed64:
  35685. return 0 !== t.low || 0 !== t.high;
  35686. case e.TYPES.bool:
  35687. return t;
  35688. case e.TYPES.float:
  35689. case e.TYPES.double:
  35690. return 0 !== t;
  35691. case e.TYPES.string:
  35692. return t.length > 0;
  35693. case e.TYPES.bytes:
  35694. return t.remaining() > 0;
  35695. case e.TYPES.enum:
  35696. return 0 !== t;
  35697. case e.TYPES.message:
  35698. return null !== t;
  35699. default:
  35700. return !0
  35701. }
  35702. }
  35703. ,
  35704. g.encode = function(i, n, r) {
  35705. if (null === this.type || "object" != typeof this.type)
  35706. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35707. if (null === i || this.repeated && 0 == i.length)
  35708. return n;
  35709. try {
  35710. if (this.repeated) {
  35711. var o;
  35712. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35713. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35714. n.ensureCapacity(n.offset += 1);
  35715. var a = n.offset;
  35716. for (o = 0; o < i.length; o++)
  35717. this.element.encodeValue(this.id, i[o], n);
  35718. var s = n.offset - a
  35719. , l = t.calculateVarint32(s);
  35720. if (l > 1) {
  35721. var c = n.slice(a, n.offset);
  35722. a += l - 1,
  35723. n.offset = a,
  35724. n.append(c)
  35725. }
  35726. n.writeVarint32(s, a - l)
  35727. } else
  35728. for (o = 0; o < i.length; o++)
  35729. n.writeVarint32(this.id << 3 | this.type.wireType),
  35730. this.element.encodeValue(this.id, i[o], n)
  35731. } else
  35732. this.map ? i.forEach(function(i, r, o) {
  35733. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35734. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35735. n.writeVarint32(a),
  35736. n.writeVarint32(8 | this.keyType.wireType),
  35737. this.keyElement.encodeValue(1, r, n),
  35738. n.writeVarint32(16 | this.type.wireType),
  35739. this.element.encodeValue(2, i, n)
  35740. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35741. this.element.encodeValue(this.id, i, n))
  35742. } catch (e) {
  35743. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35744. }
  35745. return n
  35746. }
  35747. ,
  35748. g.calculate = function(i, n) {
  35749. if (i = this.verifyValue(i),
  35750. null === this.type || "object" != typeof this.type)
  35751. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35752. if (null === i || this.repeated && 0 == i.length)
  35753. return 0;
  35754. var r = 0;
  35755. try {
  35756. if (this.repeated) {
  35757. var o, a;
  35758. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35759. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35760. a = 0,
  35761. o = 0; o < i.length; o++)
  35762. a += this.element.calculateLength(this.id, i[o]);
  35763. r += t.calculateVarint32(a),
  35764. r += a
  35765. } else
  35766. for (o = 0; o < i.length; o++)
  35767. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35768. r += this.element.calculateLength(this.id, i[o])
  35769. } else
  35770. this.map ? i.forEach(function(i, n, o) {
  35771. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35772. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35773. r += t.calculateVarint32(a),
  35774. r += a
  35775. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35776. r += this.element.calculateLength(this.id, i))
  35777. } catch (e) {
  35778. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35779. }
  35780. return r
  35781. }
  35782. ,
  35783. g.decode = function(t, i, n) {
  35784. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35785. if (!a)
  35786. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35787. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35788. o = i.readVarint32(),
  35789. o = i.offset + o;
  35790. for (var s = []; i.offset < o; )
  35791. s.push(this.decode(this.type.wireType, i, !0));
  35792. return s
  35793. }
  35794. if (this.map) {
  35795. var l = h.defaultFieldValue(this.keyType);
  35796. if (r = h.defaultFieldValue(this.type),
  35797. o = i.readVarint32(),
  35798. i.remaining() < o)
  35799. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35800. var c = i.clone();
  35801. for (c.limit = c.offset + o,
  35802. i.offset += o; c.remaining() > 0; ) {
  35803. var u = c.readVarint32();
  35804. t = 7 & u;
  35805. var d = u >>> 3;
  35806. if (1 === d)
  35807. l = this.keyElement.decode(c, t, d);
  35808. else {
  35809. if (2 !== d)
  35810. throw Error("Unexpected tag in map field key/value submessage");
  35811. r = this.element.decode(c, t, d)
  35812. }
  35813. }
  35814. return [l, r]
  35815. }
  35816. return this.element.decode(i, t, this.id)
  35817. }
  35818. ,
  35819. o.Message.Field = f;
  35820. var m = function(e, t, i, n, r, o, a) {
  35821. f.call(this, e, t, i, null, n, r, o, a),
  35822. this.extension
  35823. };
  35824. m.prototype = Object.create(f.prototype),
  35825. o.Message.ExtensionField = m;
  35826. var v = function(e, t, i) {
  35827. a.call(this, e, t, i),
  35828. this.fields = []
  35829. };
  35830. o.Message.OneOf = v;
  35831. var A = function(e, t, i, n, r) {
  35832. l.call(this, e, t, i, n, r),
  35833. this.className = "Enum",
  35834. this.object = null
  35835. };
  35836. A.getName = function(e, t) {
  35837. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35838. if (e[i = n[r]] === t)
  35839. return i;
  35840. return null
  35841. }
  35842. ;
  35843. var y = A.prototype = Object.create(l.prototype);
  35844. y.build = function(t) {
  35845. if (this.object && !t)
  35846. return this.object;
  35847. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35848. i[n[r].name] = n[r].id;
  35849. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35850. value: this.buildOpt(),
  35851. enumerable: !1
  35852. }),
  35853. this.object = i
  35854. }
  35855. ,
  35856. o.Enum = A;
  35857. var C = function(e, t, i, n) {
  35858. a.call(this, e, t, i),
  35859. this.className = "Enum.Value",
  35860. this.id = n
  35861. };
  35862. C.prototype = Object.create(a.prototype),
  35863. o.Enum.Value = C;
  35864. var I = function(e, t, i, n) {
  35865. a.call(this, e, t, i),
  35866. this.field = n
  35867. };
  35868. I.prototype = Object.create(a.prototype),
  35869. o.Extension = I;
  35870. var E = function(e, t, i, n) {
  35871. l.call(this, e, t, i, n),
  35872. this.className = "Service",
  35873. this.clazz = null
  35874. }
  35875. , b = E.prototype = Object.create(l.prototype);
  35876. b.build = function(i) {
  35877. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35878. for (var n = function(t) {
  35879. e.Builder.Service.call(this),
  35880. this.rpcImpl = t || function(e, t, i) {
  35881. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35882. }
  35883. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35884. !function(e) {
  35885. r[e.name] = function(n, r) {
  35886. try {
  35887. try {
  35888. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35889. } catch (e) {
  35890. if (!(e instanceof TypeError))
  35891. throw e
  35892. }
  35893. if (null === n || "object" != typeof n)
  35894. throw Error("Illegal arguments");
  35895. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35896. this.rpcImpl(e.fqn(), n, function(t, n) {
  35897. if (t)
  35898. return void r(t);
  35899. null === n && (n = "");
  35900. try {
  35901. n = e.resolvedResponseType.clazz.decode(n)
  35902. } catch (e) {}
  35903. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35904. })
  35905. } catch (e) {
  35906. setTimeout(r.bind(this, e), 0)
  35907. }
  35908. }
  35909. ,
  35910. n[e.name] = function(t, i, r) {
  35911. new n(t)[e.name](i, r)
  35912. }
  35913. ,
  35914. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35915. value: e.buildOpt()
  35916. }),
  35917. Object.defineProperty(r[e.name], "$options", {
  35918. value: n[e.name].$options
  35919. }))
  35920. }(o[a]);
  35921. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35922. value: i.buildOpt()
  35923. }),
  35924. Object.defineProperty(r, "$options", {
  35925. value: n.$options
  35926. }),
  35927. Object.defineProperty(n, "$type", {
  35928. value: i
  35929. }),
  35930. Object.defineProperty(r, "$type", {
  35931. value: i
  35932. })),
  35933. n
  35934. }(e, this)
  35935. }
  35936. ,
  35937. o.Service = E;
  35938. var w = function(e, t, i, n) {
  35939. a.call(this, e, t, i),
  35940. this.className = "Service.Method",
  35941. this.options = n || {}
  35942. }
  35943. , _ = w.prototype = Object.create(a.prototype);
  35944. _.buildOpt = c.buildOpt,
  35945. o.Service.Method = w;
  35946. var T = function(e, t, i, n, r, o, a, s) {
  35947. w.call(this, e, t, i, s),
  35948. this.className = "Service.RPCMethod",
  35949. this.requestName = n,
  35950. this.responseName = r,
  35951. this.requestStream = o,
  35952. this.responseStream = a,
  35953. this.resolvedRequestType = null,
  35954. this.resolvedResponseType = null
  35955. };
  35956. return T.prototype = Object.create(w.prototype),
  35957. o.Service.RPCMethod = T,
  35958. o
  35959. }(r),
  35960. r.Builder = function(t, i, n) {
  35961. function r(e) {
  35962. e.messages && e.messages.forEach(function(t) {
  35963. t.syntax = e.syntax,
  35964. r(t)
  35965. }),
  35966. e.enums && e.enums.forEach(function(t) {
  35967. t.syntax = e.syntax
  35968. })
  35969. }
  35970. var o = function(e) {
  35971. this.ns = new n.Namespace(this,null,""),
  35972. this.ptr = this.ns,
  35973. this.resolved = !1,
  35974. this.result = null,
  35975. this.files = {},
  35976. this.importRoot = null,
  35977. this.options = e || {}
  35978. }
  35979. , a = o.prototype;
  35980. return o.isMessage = function(e) {
  35981. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35982. }
  35983. ,
  35984. o.isMessageField = function(e) {
  35985. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35986. }
  35987. ,
  35988. o.isEnum = function(e) {
  35989. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35990. }
  35991. ,
  35992. o.isService = function(e) {
  35993. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35994. }
  35995. ,
  35996. o.isExtend = function(e) {
  35997. return "string" == typeof e.ref
  35998. }
  35999. ,
  36000. a.reset = function() {
  36001. return this.ptr = this.ns,
  36002. this
  36003. }
  36004. ,
  36005. a.define = function(e) {
  36006. if ("string" != typeof e || !i.TYPEREF.test(e))
  36007. throw Error("illegal namespace: " + e);
  36008. return e.split(".").forEach(function(e) {
  36009. var t = this.ptr.getChild(e);
  36010. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36011. this.ptr = t
  36012. }, this),
  36013. this
  36014. }
  36015. ,
  36016. a.create = function(e) {
  36017. if (!e)
  36018. return this;
  36019. if (Array.isArray(e)) {
  36020. if (0 === e.length)
  36021. return this;
  36022. e = e.slice()
  36023. } else
  36024. e = [e];
  36025. for (var i = [e]; i.length > 0; ) {
  36026. if (e = i.pop(),
  36027. !Array.isArray(e))
  36028. throw Error("not a valid namespace: " + JSON.stringify(e));
  36029. for (; e.length > 0; ) {
  36030. var r = e.shift();
  36031. if (o.isMessage(r)) {
  36032. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36033. , s = {};
  36034. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36035. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36036. }, this),
  36037. r.fields && r.fields.forEach(function(e) {
  36038. if (null !== a.getChild(0 | e.id))
  36039. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36040. if (e.options && "object" != typeof e.options)
  36041. throw Error("illegal field options in " + a.name + "#" + e.name);
  36042. var t = null;
  36043. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36044. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36045. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36046. t && t.fields.push(e),
  36047. a.addChild(e)
  36048. }, this);
  36049. var l = [];
  36050. if (r.enums && r.enums.forEach(function(e) {
  36051. l.push(e)
  36052. }),
  36053. r.messages && r.messages.forEach(function(e) {
  36054. l.push(e)
  36055. }),
  36056. r.services && r.services.forEach(function(e) {
  36057. l.push(e)
  36058. }),
  36059. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36060. this.ptr.addChild(a),
  36061. l.length > 0) {
  36062. i.push(e),
  36063. e = l,
  36064. l = null,
  36065. this.ptr = a,
  36066. a = null;
  36067. continue
  36068. }
  36069. l = null
  36070. } else if (o.isEnum(r))
  36071. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36072. r.values.forEach(function(e) {
  36073. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36074. }, this),
  36075. this.ptr.addChild(a);
  36076. else if (o.isService(r))
  36077. a = new n.Service(this,this.ptr,r.name,r.options),
  36078. Object.keys(r.rpc).forEach(function(e) {
  36079. var t = r.rpc[e];
  36080. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36081. }, this),
  36082. this.ptr.addChild(a);
  36083. else {
  36084. if (!o.isExtend(r))
  36085. throw Error("not a valid definition: " + JSON.stringify(r));
  36086. if (a = this.ptr.resolve(r.ref, !0))
  36087. r.fields.forEach(function(e) {
  36088. if (null !== a.getChild(0 | e.id))
  36089. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36090. if (a.extensions) {
  36091. var i = !1;
  36092. if (a.extensions.forEach(function(t) {
  36093. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36094. }),
  36095. !i)
  36096. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36097. }
  36098. var r = e.name;
  36099. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36100. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36101. , s = new n.Extension(this,this.ptr,e.name,o);
  36102. o.extension = s,
  36103. this.ptr.addChild(s),
  36104. a.addChild(o)
  36105. }, this);
  36106. else if (!/\.?google\.protobuf\./.test(r.ref))
  36107. throw Error("extended message " + r.ref + " is not defined")
  36108. }
  36109. r = null,
  36110. a = null
  36111. }
  36112. e = null,
  36113. this.ptr = this.ptr.parent
  36114. }
  36115. return this.resolved = !1,
  36116. this.result = null,
  36117. this
  36118. }
  36119. ,
  36120. a.import = function(i, n) {
  36121. var o = "/";
  36122. if ("string" == typeof n) {
  36123. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36124. this.files[n] === !0)
  36125. return this.reset();
  36126. this.files[n] = !0
  36127. } else if ("object" == typeof n) {
  36128. var a = n.root;
  36129. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36130. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36131. var s = a + o + n.file;
  36132. if (this.files[s] === !0)
  36133. return this.reset();
  36134. this.files[s] = !0
  36135. }
  36136. if (i.imports && i.imports.length > 0) {
  36137. var l, c = !1;
  36138. "object" == typeof n ? (this.importRoot = n.root,
  36139. c = !0,
  36140. l = this.importRoot,
  36141. n = n.file,
  36142. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36143. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36144. o = "\\") : l = "." : l = null;
  36145. for (var h = 0; h < i.imports.length; h++)
  36146. if ("string" == typeof i.imports[h]) {
  36147. if (!l)
  36148. throw Error("cannot determine import root");
  36149. var u = i.imports[h];
  36150. if ("google/protobuf/descriptor.proto" === u)
  36151. continue;
  36152. if (u = l + o + u,
  36153. this.files[u] === !0)
  36154. continue;
  36155. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36156. var d = t.Util.fetch(u);
  36157. if (null === d)
  36158. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36159. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36160. } else
  36161. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36162. return t + "_import" + h + "." + i
  36163. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36164. c && (this.importRoot = null)
  36165. }
  36166. i.package && this.define(i.package),
  36167. i.syntax && r(i);
  36168. var p = this.ptr;
  36169. return i.options && Object.keys(i.options).forEach(function(e) {
  36170. p.options[e] = i.options[e]
  36171. }),
  36172. i.messages && (this.create(i.messages),
  36173. this.ptr = p),
  36174. i.enums && (this.create(i.enums),
  36175. this.ptr = p),
  36176. i.services && (this.create(i.services),
  36177. this.ptr = p),
  36178. i.extends && this.create(i.extends),
  36179. this.reset()
  36180. }
  36181. ,
  36182. a.resolveAll = function() {
  36183. var e;
  36184. if (null == this.ptr || "object" == typeof this.ptr.type)
  36185. return this;
  36186. if (this.ptr instanceof n.Namespace)
  36187. this.ptr.children.forEach(function(e) {
  36188. this.ptr = e,
  36189. this.resolveAll()
  36190. }, this);
  36191. else if (this.ptr instanceof n.Message.Field) {
  36192. if (i.TYPE.test(this.ptr.type))
  36193. this.ptr.type = t.TYPES[this.ptr.type];
  36194. else {
  36195. if (!i.TYPEREF.test(this.ptr.type))
  36196. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36197. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36198. !e)
  36199. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36200. if (this.ptr.resolvedType = e,
  36201. e instanceof n.Enum) {
  36202. if (this.ptr.type = t.TYPES.enum,
  36203. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36204. throw Error("proto3 message cannot reference proto2 enum")
  36205. } else {
  36206. if (!(e instanceof n.Message))
  36207. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36208. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36209. }
  36210. }
  36211. if (this.ptr.map) {
  36212. if (!i.TYPE.test(this.ptr.keyType))
  36213. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36214. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36215. }
  36216. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36217. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36218. throw Error("illegal service type in " + this.ptr.toString(!0));
  36219. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36220. !(e && e instanceof t.Reflect.Message))
  36221. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36222. if (this.ptr.resolvedRequestType = e,
  36223. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36224. !(e && e instanceof t.Reflect.Message))
  36225. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36226. this.ptr.resolvedResponseType = e
  36227. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36228. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36229. return this.reset()
  36230. }
  36231. ,
  36232. a.build = function(e) {
  36233. if (this.reset(),
  36234. this.resolved || (this.resolveAll(),
  36235. this.resolved = !0,
  36236. this.result = null),
  36237. null === this.result && (this.result = this.ns.build()),
  36238. !e)
  36239. return this.result;
  36240. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36241. if (!i[t[n]]) {
  36242. i = null;
  36243. break
  36244. }
  36245. i = i[t[n]]
  36246. }
  36247. return i
  36248. }
  36249. ,
  36250. a.lookup = function(e, t) {
  36251. return e ? this.ns.resolve(e, t) : this.ns
  36252. }
  36253. ,
  36254. a.toString = function() {
  36255. return "Builder"
  36256. }
  36257. ,
  36258. o.Message = function() {}
  36259. ,
  36260. o.Enum = function() {}
  36261. ,
  36262. o.Service = function() {}
  36263. ,
  36264. o
  36265. }(r, r.Lang, r.Reflect),
  36266. r.Map = function(e, t) {
  36267. function i(e) {
  36268. var t = 0;
  36269. return {
  36270. next: function() {
  36271. return t < e.length ? {
  36272. done: !1,
  36273. value: e[t++]
  36274. } : {
  36275. done: !0
  36276. }
  36277. }
  36278. }
  36279. }
  36280. var n = function(e, i) {
  36281. if (!e.map)
  36282. throw Error("field is not a map");
  36283. if (this.field = e,
  36284. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36285. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36286. this.map = {},
  36287. Object.defineProperty(this, "size", {
  36288. get: function() {
  36289. return Object.keys(this.map).length
  36290. }
  36291. }),
  36292. i)
  36293. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36294. var o = this.keyElem.valueFromString(n[r])
  36295. , a = this.valueElem.verifyValue(i[n[r]]);
  36296. this.map[this.keyElem.valueToString(o)] = {
  36297. key: o,
  36298. value: a
  36299. }
  36300. }
  36301. }
  36302. , r = n.prototype;
  36303. return r.clear = function() {
  36304. this.map = {}
  36305. }
  36306. ,
  36307. r.delete = function(e) {
  36308. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36309. , i = t in this.map;
  36310. return delete this.map[t],
  36311. i
  36312. }
  36313. ,
  36314. r.entries = function() {
  36315. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36316. t.push([(e = this.map[n[r]]).key, e.value]);
  36317. return i(t)
  36318. }
  36319. ,
  36320. r.keys = function() {
  36321. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36322. e.push(this.map[t[n]].key);
  36323. return i(e)
  36324. }
  36325. ,
  36326. r.values = function() {
  36327. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36328. e.push(this.map[t[n]].value);
  36329. return i(e)
  36330. }
  36331. ,
  36332. r.forEach = function(e, t) {
  36333. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36334. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36335. }
  36336. ,
  36337. r.set = function(e, t) {
  36338. var i = this.keyElem.verifyValue(e)
  36339. , n = this.valueElem.verifyValue(t);
  36340. return this.map[this.keyElem.valueToString(i)] = {
  36341. key: i,
  36342. value: n
  36343. },
  36344. this
  36345. }
  36346. ,
  36347. r.get = function(e) {
  36348. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36349. if (t in this.map)
  36350. return this.map[t].value
  36351. }
  36352. ,
  36353. r.has = function(e) {
  36354. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36355. return t in this.map
  36356. }
  36357. ,
  36358. n
  36359. }(r, r.Reflect),
  36360. r.loadProto = function(e, t, i) {
  36361. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36362. t = void 0),
  36363. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36364. }
  36365. ,
  36366. r.protoFromString = r.loadProto,
  36367. r.loadProtoFile = function(e, t, i) {
  36368. if (t && "object" == typeof t ? (i = t,
  36369. t = null) : t && "function" == typeof t || (t = null),
  36370. t)
  36371. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36372. if (null === n)
  36373. return void t(Error("Failed to fetch file"));
  36374. try {
  36375. t(null, r.loadProto(n, i, e))
  36376. } catch (e) {
  36377. t(e)
  36378. }
  36379. });
  36380. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36381. return null === n ? null : r.loadProto(n, i, e)
  36382. }
  36383. ,
  36384. r.protoFromFile = r.loadProtoFile,
  36385. r.newBuilder = function(e) {
  36386. return e = e || {},
  36387. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36388. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36389. new r.Builder(e)
  36390. }
  36391. ,
  36392. r.loadJson = function(e, t, i) {
  36393. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36394. t = null),
  36395. t && "object" == typeof t || (t = r.newBuilder()),
  36396. "string" == typeof e && (e = JSON.parse(e)),
  36397. t.import(e, i),
  36398. t.resolveAll(),
  36399. t
  36400. }
  36401. ,
  36402. r.loadJsonFile = function(e, t, i) {
  36403. if (t && "object" == typeof t ? (i = t,
  36404. t = null) : t && "function" == typeof t || (t = null),
  36405. t)
  36406. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36407. if (null === n)
  36408. return void t(Error("Failed to fetch file"));
  36409. try {
  36410. t(null, r.loadJson(JSON.parse(n), i, e))
  36411. } catch (e) {
  36412. t(e)
  36413. }
  36414. });
  36415. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36416. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36417. }
  36418. ,
  36419. r
  36420. })
  36421. }
  36422. ).call(this, e("_process"))
  36423. }
  36424. , {
  36425. _process: 203,
  36426. bytebuffer: 215,
  36427. fs: 197,
  36428. path: 197
  36429. }],
  36430. 215: [function(e, t, i) {
  36431. !function(i, n) {
  36432. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36433. var t;
  36434. try {
  36435. t = e("long")
  36436. } catch (e) {}
  36437. return n(t)
  36438. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36439. }(this, function(e) {
  36440. "use strict";
  36441. function t(e) {
  36442. var t = 0;
  36443. return function() {
  36444. return t < e.length ? e.charCodeAt(t++) : null
  36445. }
  36446. }
  36447. function i() {
  36448. var e = []
  36449. , t = [];
  36450. return function() {
  36451. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36452. e.length = 0),
  36453. void Array.prototype.push.apply(e, arguments))
  36454. }
  36455. }
  36456. function n(e, t, i, n, r) {
  36457. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36458. for (u += d,
  36459. o = p & (1 << -h) - 1,
  36460. p >>= -h,
  36461. h += s; h > 0; o = 256 * o + e[t + u],
  36462. u += d,
  36463. h -= 8)
  36464. ;
  36465. for (a = o & (1 << -h) - 1,
  36466. o >>= -h,
  36467. h += n; h > 0; a = 256 * a + e[t + u],
  36468. u += d,
  36469. h -= 8)
  36470. ;
  36471. if (0 === o)
  36472. o = 1 - c;
  36473. else {
  36474. if (o === l)
  36475. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36476. a += Math.pow(2, n),
  36477. o -= c
  36478. }
  36479. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36480. }
  36481. function r(e, t, i, n, r, o) {
  36482. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36483. for (t = Math.abs(t),
  36484. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36485. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36486. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36487. l *= 2),
  36488. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36489. t * l >= 2 && (a++,
  36490. l /= 2),
  36491. a + u >= h ? (s = 0,
  36492. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36493. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36494. a = 0)); r >= 8; e[i + p] = 255 & s,
  36495. p += f,
  36496. s /= 256,
  36497. r -= 8)
  36498. ;
  36499. for (a = a << r | s,
  36500. c += r; c > 0; e[i + p] = 255 & a,
  36501. p += f,
  36502. a /= 256,
  36503. c -= 8)
  36504. ;
  36505. e[i + p - f] |= 128 * g
  36506. }
  36507. var o = function(e, t, i) {
  36508. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36509. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36510. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36511. !i) {
  36512. if (e |= 0,
  36513. e < 0)
  36514. throw RangeError("Illegal capacity");
  36515. t = !!t,
  36516. i = !!i
  36517. }
  36518. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36519. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36520. this.offset = 0,
  36521. this.markedOffset = -1,
  36522. this.limit = e,
  36523. this.littleEndian = t,
  36524. this.noAssert = i
  36525. };
  36526. o.VERSION = "5.0.1",
  36527. o.LITTLE_ENDIAN = !0,
  36528. o.BIG_ENDIAN = !1,
  36529. o.DEFAULT_CAPACITY = 16,
  36530. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36531. o.DEFAULT_NOASSERT = !1,
  36532. o.Long = e || null;
  36533. var a = o.prototype;
  36534. a.__isByteBuffer__,
  36535. Object.defineProperty(a, "__isByteBuffer__", {
  36536. value: !0,
  36537. enumerable: !1,
  36538. configurable: !1
  36539. });
  36540. var s = new ArrayBuffer(0)
  36541. , l = String.fromCharCode;
  36542. o.accessor = function() {
  36543. return Uint8Array
  36544. }
  36545. ,
  36546. o.allocate = function(e, t, i) {
  36547. return new o(e,t,i)
  36548. }
  36549. ,
  36550. o.concat = function(e, t, i, n) {
  36551. "boolean" != typeof t && "string" == typeof t || (n = i,
  36552. i = t,
  36553. t = void 0);
  36554. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36555. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36556. r = e[s].limit - e[s].offset,
  36557. r > 0 && (a += r);
  36558. if (0 === a)
  36559. return new o(0,i,n);
  36560. var c, h = new o(a,i,n);
  36561. for (s = 0; s < l; )
  36562. c = e[s++],
  36563. r = c.limit - c.offset,
  36564. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36565. h.offset += r);
  36566. return h.limit = h.offset,
  36567. h.offset = 0,
  36568. h
  36569. }
  36570. ,
  36571. o.isByteBuffer = function(e) {
  36572. return (e && e.__isByteBuffer__) === !0
  36573. }
  36574. ,
  36575. o.type = function() {
  36576. return ArrayBuffer
  36577. }
  36578. ,
  36579. o.wrap = function(e, t, i, n) {
  36580. if ("string" != typeof t && (n = i,
  36581. i = t,
  36582. t = void 0),
  36583. "string" == typeof e)
  36584. switch ("undefined" == typeof t && (t = "utf8"),
  36585. t) {
  36586. case "base64":
  36587. return o.fromBase64(e, i);
  36588. case "hex":
  36589. return o.fromHex(e, i);
  36590. case "binary":
  36591. return o.fromBinary(e, i);
  36592. case "utf8":
  36593. return o.fromUTF8(e, i);
  36594. case "debug":
  36595. return o.fromDebug(e, i);
  36596. default:
  36597. throw Error("Unsupported encoding: " + t)
  36598. }
  36599. if (null === e || "object" != typeof e)
  36600. throw TypeError("Illegal buffer");
  36601. var r;
  36602. if (o.isByteBuffer(e))
  36603. return r = a.clone.call(e),
  36604. r.markedOffset = -1,
  36605. r;
  36606. if (e instanceof Uint8Array)
  36607. r = new o(0,i,n),
  36608. e.length > 0 && (r.buffer = e.buffer,
  36609. r.offset = e.byteOffset,
  36610. r.limit = e.byteOffset + e.byteLength,
  36611. r.view = new Uint8Array(e.buffer));
  36612. else if (e instanceof ArrayBuffer)
  36613. r = new o(0,i,n),
  36614. e.byteLength > 0 && (r.buffer = e,
  36615. r.offset = 0,
  36616. r.limit = e.byteLength,
  36617. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36618. else {
  36619. if ("[object Array]" !== Object.prototype.toString.call(e))
  36620. throw TypeError("Illegal buffer");
  36621. r = new o(e.length,i,n),
  36622. r.limit = e.length;
  36623. for (var s = 0; s < e.length; ++s)
  36624. r.view[s] = e[s]
  36625. }
  36626. return r
  36627. }
  36628. ,
  36629. a.writeBitSet = function(e, t) {
  36630. var i = "undefined" == typeof t;
  36631. if (i && (t = this.offset),
  36632. !this.noAssert) {
  36633. if (!(e instanceof Array))
  36634. throw TypeError("Illegal BitSet: Not an array");
  36635. if ("number" != typeof t || t % 1 !== 0)
  36636. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36637. if (t >>>= 0,
  36638. t < 0 || t + 0 > this.buffer.byteLength)
  36639. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36640. }
  36641. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36642. for (t += this.writeVarint32(o, t); a--; )
  36643. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36644. this.writeByte(n, t++);
  36645. if (s < o) {
  36646. var l = 0;
  36647. for (n = 0; s < o; )
  36648. n |= (1 & !!e[s++]) << l++;
  36649. this.writeByte(n, t++)
  36650. }
  36651. return i ? (this.offset = t,
  36652. this) : t - r
  36653. }
  36654. ,
  36655. a.readBitSet = function(e) {
  36656. var t = "undefined" == typeof e;
  36657. t && (e = this.offset);
  36658. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36659. for (e += n.length; o--; )
  36660. i = this.readByte(e++),
  36661. s[a++] = !!(1 & i),
  36662. s[a++] = !!(2 & i),
  36663. s[a++] = !!(4 & i),
  36664. s[a++] = !!(8 & i),
  36665. s[a++] = !!(16 & i),
  36666. s[a++] = !!(32 & i),
  36667. s[a++] = !!(64 & i),
  36668. s[a++] = !!(128 & i);
  36669. if (a < r) {
  36670. var l = 0;
  36671. for (i = this.readByte(e++); a < r; )
  36672. s[a++] = !!(i >> l++ & 1)
  36673. }
  36674. return t && (this.offset = e),
  36675. s
  36676. }
  36677. ,
  36678. a.readBytes = function(e, t) {
  36679. var i = "undefined" == typeof t;
  36680. if (i && (t = this.offset),
  36681. !this.noAssert) {
  36682. if ("number" != typeof t || t % 1 !== 0)
  36683. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36684. if (t >>>= 0,
  36685. t < 0 || t + e > this.buffer.byteLength)
  36686. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36687. }
  36688. var n = this.slice(t, t + e);
  36689. return i && (this.offset += e),
  36690. n
  36691. }
  36692. ,
  36693. a.writeBytes = a.append,
  36694. a.writeInt8 = function(e, t) {
  36695. var i = "undefined" == typeof t;
  36696. if (i && (t = this.offset),
  36697. !this.noAssert) {
  36698. if ("number" != typeof e || e % 1 !== 0)
  36699. throw TypeError("Illegal value: " + e + " (not an integer)");
  36700. if (e |= 0,
  36701. "number" != typeof t || t % 1 !== 0)
  36702. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36703. if (t >>>= 0,
  36704. t < 0 || t + 0 > this.buffer.byteLength)
  36705. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36706. }
  36707. t += 1;
  36708. var n = this.buffer.byteLength;
  36709. return t > n && this.resize((n *= 2) > t ? n : t),
  36710. t -= 1,
  36711. this.view[t] = e,
  36712. i && (this.offset += 1),
  36713. this
  36714. }
  36715. ,
  36716. a.writeByte = a.writeInt8,
  36717. a.readInt8 = function(e) {
  36718. var t = "undefined" == typeof e;
  36719. if (t && (e = this.offset),
  36720. !this.noAssert) {
  36721. if ("number" != typeof e || e % 1 !== 0)
  36722. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36723. if (e >>>= 0,
  36724. e < 0 || e + 1 > this.buffer.byteLength)
  36725. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36726. }
  36727. var i = this.view[e];
  36728. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36729. t && (this.offset += 1),
  36730. i
  36731. }
  36732. ,
  36733. a.readByte = a.readInt8,
  36734. a.writeUint8 = function(e, t) {
  36735. var i = "undefined" == typeof t;
  36736. if (i && (t = this.offset),
  36737. !this.noAssert) {
  36738. if ("number" != typeof e || e % 1 !== 0)
  36739. throw TypeError("Illegal value: " + e + " (not an integer)");
  36740. if (e >>>= 0,
  36741. "number" != typeof t || t % 1 !== 0)
  36742. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36743. if (t >>>= 0,
  36744. t < 0 || t + 0 > this.buffer.byteLength)
  36745. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36746. }
  36747. t += 1;
  36748. var n = this.buffer.byteLength;
  36749. return t > n && this.resize((n *= 2) > t ? n : t),
  36750. t -= 1,
  36751. this.view[t] = e,
  36752. i && (this.offset += 1),
  36753. this
  36754. }
  36755. ,
  36756. a.writeUInt8 = a.writeUint8,
  36757. a.readUint8 = function(e) {
  36758. var t = "undefined" == typeof e;
  36759. if (t && (e = this.offset),
  36760. !this.noAssert) {
  36761. if ("number" != typeof e || e % 1 !== 0)
  36762. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36763. if (e >>>= 0,
  36764. e < 0 || e + 1 > this.buffer.byteLength)
  36765. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36766. }
  36767. var i = this.view[e];
  36768. return t && (this.offset += 1),
  36769. i
  36770. }
  36771. ,
  36772. a.readUInt8 = a.readUint8,
  36773. a.writeInt16 = function(e, t) {
  36774. var i = "undefined" == typeof t;
  36775. if (i && (t = this.offset),
  36776. !this.noAssert) {
  36777. if ("number" != typeof e || e % 1 !== 0)
  36778. throw TypeError("Illegal value: " + e + " (not an integer)");
  36779. if (e |= 0,
  36780. "number" != typeof t || t % 1 !== 0)
  36781. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36782. if (t >>>= 0,
  36783. t < 0 || t + 0 > this.buffer.byteLength)
  36784. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36785. }
  36786. t += 2;
  36787. var n = this.buffer.byteLength;
  36788. return t > n && this.resize((n *= 2) > t ? n : t),
  36789. t -= 2,
  36790. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36791. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36792. this.view[t + 1] = 255 & e),
  36793. i && (this.offset += 2),
  36794. this
  36795. }
  36796. ,
  36797. a.writeShort = a.writeInt16,
  36798. a.readInt16 = function(e) {
  36799. var t = "undefined" == typeof e;
  36800. if (t && (e = this.offset),
  36801. !this.noAssert) {
  36802. if ("number" != typeof e || e % 1 !== 0)
  36803. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36804. if (e >>>= 0,
  36805. e < 0 || e + 2 > this.buffer.byteLength)
  36806. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36807. }
  36808. var i = 0;
  36809. return this.littleEndian ? (i = this.view[e],
  36810. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36811. i |= this.view[e + 1]),
  36812. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36813. t && (this.offset += 2),
  36814. i
  36815. }
  36816. ,
  36817. a.readShort = a.readInt16,
  36818. a.writeUint16 = function(e, t) {
  36819. var i = "undefined" == typeof t;
  36820. if (i && (t = this.offset),
  36821. !this.noAssert) {
  36822. if ("number" != typeof e || e % 1 !== 0)
  36823. throw TypeError("Illegal value: " + e + " (not an integer)");
  36824. if (e >>>= 0,
  36825. "number" != typeof t || t % 1 !== 0)
  36826. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36827. if (t >>>= 0,
  36828. t < 0 || t + 0 > this.buffer.byteLength)
  36829. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36830. }
  36831. t += 2;
  36832. var n = this.buffer.byteLength;
  36833. return t > n && this.resize((n *= 2) > t ? n : t),
  36834. t -= 2,
  36835. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36836. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36837. this.view[t + 1] = 255 & e),
  36838. i && (this.offset += 2),
  36839. this
  36840. }
  36841. ,
  36842. a.writeUInt16 = a.writeUint16,
  36843. a.readUint16 = function(e) {
  36844. var t = "undefined" == typeof e;
  36845. if (t && (e = this.offset),
  36846. !this.noAssert) {
  36847. if ("number" != typeof e || e % 1 !== 0)
  36848. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36849. if (e >>>= 0,
  36850. e < 0 || e + 2 > this.buffer.byteLength)
  36851. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36852. }
  36853. var i = 0;
  36854. return this.littleEndian ? (i = this.view[e],
  36855. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36856. i |= this.view[e + 1]),
  36857. t && (this.offset += 2),
  36858. i
  36859. }
  36860. ,
  36861. a.readUInt16 = a.readUint16,
  36862. a.writeInt32 = function(e, t) {
  36863. var i = "undefined" == typeof t;
  36864. if (i && (t = this.offset),
  36865. !this.noAssert) {
  36866. if ("number" != typeof e || e % 1 !== 0)
  36867. throw TypeError("Illegal value: " + e + " (not an integer)");
  36868. if (e |= 0,
  36869. "number" != typeof t || t % 1 !== 0)
  36870. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36871. if (t >>>= 0,
  36872. t < 0 || t + 0 > this.buffer.byteLength)
  36873. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36874. }
  36875. t += 4;
  36876. var n = this.buffer.byteLength;
  36877. return t > n && this.resize((n *= 2) > t ? n : t),
  36878. t -= 4,
  36879. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36880. this.view[t + 2] = e >>> 16 & 255,
  36881. this.view[t + 1] = e >>> 8 & 255,
  36882. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36883. this.view[t + 1] = e >>> 16 & 255,
  36884. this.view[t + 2] = e >>> 8 & 255,
  36885. this.view[t + 3] = 255 & e),
  36886. i && (this.offset += 4),
  36887. this
  36888. }
  36889. ,
  36890. a.writeInt = a.writeInt32,
  36891. a.readInt32 = function(e) {
  36892. var t = "undefined" == typeof e;
  36893. if (t && (e = this.offset),
  36894. !this.noAssert) {
  36895. if ("number" != typeof e || e % 1 !== 0)
  36896. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36897. if (e >>>= 0,
  36898. e < 0 || e + 4 > this.buffer.byteLength)
  36899. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36900. }
  36901. var i = 0;
  36902. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36903. i |= this.view[e + 1] << 8,
  36904. i |= this.view[e],
  36905. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36906. i |= this.view[e + 2] << 8,
  36907. i |= this.view[e + 3],
  36908. i += this.view[e] << 24 >>> 0),
  36909. i |= 0,
  36910. t && (this.offset += 4),
  36911. i
  36912. }
  36913. ,
  36914. a.readInt = a.readInt32,
  36915. a.writeUint32 = function(e, t) {
  36916. var i = "undefined" == typeof t;
  36917. if (i && (t = this.offset),
  36918. !this.noAssert) {
  36919. if ("number" != typeof e || e % 1 !== 0)
  36920. throw TypeError("Illegal value: " + e + " (not an integer)");
  36921. if (e >>>= 0,
  36922. "number" != typeof t || t % 1 !== 0)
  36923. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36924. if (t >>>= 0,
  36925. t < 0 || t + 0 > this.buffer.byteLength)
  36926. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36927. }
  36928. t += 4;
  36929. var n = this.buffer.byteLength;
  36930. return t > n && this.resize((n *= 2) > t ? n : t),
  36931. t -= 4,
  36932. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36933. this.view[t + 2] = e >>> 16 & 255,
  36934. this.view[t + 1] = e >>> 8 & 255,
  36935. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36936. this.view[t + 1] = e >>> 16 & 255,
  36937. this.view[t + 2] = e >>> 8 & 255,
  36938. this.view[t + 3] = 255 & e),
  36939. i && (this.offset += 4),
  36940. this
  36941. }
  36942. ,
  36943. a.writeUInt32 = a.writeUint32,
  36944. a.readUint32 = function(e) {
  36945. var t = "undefined" == typeof e;
  36946. if (t && (e = this.offset),
  36947. !this.noAssert) {
  36948. if ("number" != typeof e || e % 1 !== 0)
  36949. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36950. if (e >>>= 0,
  36951. e < 0 || e + 4 > this.buffer.byteLength)
  36952. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36953. }
  36954. var i = 0;
  36955. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36956. i |= this.view[e + 1] << 8,
  36957. i |= this.view[e],
  36958. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36959. i |= this.view[e + 2] << 8,
  36960. i |= this.view[e + 3],
  36961. i += this.view[e] << 24 >>> 0),
  36962. t && (this.offset += 4),
  36963. i
  36964. }
  36965. ,
  36966. a.readUInt32 = a.readUint32,
  36967. e && (a.writeInt64 = function(t, i) {
  36968. var n = "undefined" == typeof i;
  36969. if (n && (i = this.offset),
  36970. !this.noAssert) {
  36971. if ("number" == typeof t)
  36972. t = e.fromNumber(t);
  36973. else if ("string" == typeof t)
  36974. t = e.fromString(t);
  36975. else if (!(t && t instanceof e))
  36976. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36977. if ("number" != typeof i || i % 1 !== 0)
  36978. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36979. if (i >>>= 0,
  36980. i < 0 || i + 0 > this.buffer.byteLength)
  36981. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36982. }
  36983. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36984. i += 8;
  36985. var r = this.buffer.byteLength;
  36986. i > r && this.resize((r *= 2) > i ? r : i),
  36987. i -= 8;
  36988. var o = t.low
  36989. , a = t.high;
  36990. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36991. this.view[i + 2] = o >>> 16 & 255,
  36992. this.view[i + 1] = o >>> 8 & 255,
  36993. this.view[i] = 255 & o,
  36994. i += 4,
  36995. this.view[i + 3] = a >>> 24 & 255,
  36996. this.view[i + 2] = a >>> 16 & 255,
  36997. this.view[i + 1] = a >>> 8 & 255,
  36998. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36999. this.view[i + 1] = a >>> 16 & 255,
  37000. this.view[i + 2] = a >>> 8 & 255,
  37001. this.view[i + 3] = 255 & a,
  37002. i += 4,
  37003. this.view[i] = o >>> 24 & 255,
  37004. this.view[i + 1] = o >>> 16 & 255,
  37005. this.view[i + 2] = o >>> 8 & 255,
  37006. this.view[i + 3] = 255 & o),
  37007. n && (this.offset += 8),
  37008. this
  37009. }
  37010. ,
  37011. a.writeLong = a.writeInt64,
  37012. a.readInt64 = function(t) {
  37013. var i = "undefined" == typeof t;
  37014. if (i && (t = this.offset),
  37015. !this.noAssert) {
  37016. if ("number" != typeof t || t % 1 !== 0)
  37017. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37018. if (t >>>= 0,
  37019. t < 0 || t + 8 > this.buffer.byteLength)
  37020. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37021. }
  37022. var n = 0
  37023. , r = 0;
  37024. this.littleEndian ? (n = this.view[t + 2] << 16,
  37025. n |= this.view[t + 1] << 8,
  37026. n |= this.view[t],
  37027. n += this.view[t + 3] << 24 >>> 0,
  37028. t += 4,
  37029. r = this.view[t + 2] << 16,
  37030. r |= this.view[t + 1] << 8,
  37031. r |= this.view[t],
  37032. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37033. r |= this.view[t + 2] << 8,
  37034. r |= this.view[t + 3],
  37035. r += this.view[t] << 24 >>> 0,
  37036. t += 4,
  37037. n = this.view[t + 1] << 16,
  37038. n |= this.view[t + 2] << 8,
  37039. n |= this.view[t + 3],
  37040. n += this.view[t] << 24 >>> 0);
  37041. var o = new e(n,r,!1);
  37042. return i && (this.offset += 8),
  37043. o
  37044. }
  37045. ,
  37046. a.readLong = a.readInt64,
  37047. a.writeUint64 = function(t, i) {
  37048. var n = "undefined" == typeof i;
  37049. if (n && (i = this.offset),
  37050. !this.noAssert) {
  37051. if ("number" == typeof t)
  37052. t = e.fromNumber(t);
  37053. else if ("string" == typeof t)
  37054. t = e.fromString(t);
  37055. else if (!(t && t instanceof e))
  37056. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37057. if ("number" != typeof i || i % 1 !== 0)
  37058. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37059. if (i >>>= 0,
  37060. i < 0 || i + 0 > this.buffer.byteLength)
  37061. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37062. }
  37063. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37064. i += 8;
  37065. var r = this.buffer.byteLength;
  37066. i > r && this.resize((r *= 2) > i ? r : i),
  37067. i -= 8;
  37068. var o = t.low
  37069. , a = t.high;
  37070. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37071. this.view[i + 2] = o >>> 16 & 255,
  37072. this.view[i + 1] = o >>> 8 & 255,
  37073. this.view[i] = 255 & o,
  37074. i += 4,
  37075. this.view[i + 3] = a >>> 24 & 255,
  37076. this.view[i + 2] = a >>> 16 & 255,
  37077. this.view[i + 1] = a >>> 8 & 255,
  37078. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37079. this.view[i + 1] = a >>> 16 & 255,
  37080. this.view[i + 2] = a >>> 8 & 255,
  37081. this.view[i + 3] = 255 & a,
  37082. i += 4,
  37083. this.view[i] = o >>> 24 & 255,
  37084. this.view[i + 1] = o >>> 16 & 255,
  37085. this.view[i + 2] = o >>> 8 & 255,
  37086. this.view[i + 3] = 255 & o),
  37087. n && (this.offset += 8),
  37088. this
  37089. }
  37090. ,
  37091. a.writeUInt64 = a.writeUint64,
  37092. a.readUint64 = function(t) {
  37093. var i = "undefined" == typeof t;
  37094. if (i && (t = this.offset),
  37095. !this.noAssert) {
  37096. if ("number" != typeof t || t % 1 !== 0)
  37097. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37098. if (t >>>= 0,
  37099. t < 0 || t + 8 > this.buffer.byteLength)
  37100. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37101. }
  37102. var n = 0
  37103. , r = 0;
  37104. this.littleEndian ? (n = this.view[t + 2] << 16,
  37105. n |= this.view[t + 1] << 8,
  37106. n |= this.view[t],
  37107. n += this.view[t + 3] << 24 >>> 0,
  37108. t += 4,
  37109. r = this.view[t + 2] << 16,
  37110. r |= this.view[t + 1] << 8,
  37111. r |= this.view[t],
  37112. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37113. r |= this.view[t + 2] << 8,
  37114. r |= this.view[t + 3],
  37115. r += this.view[t] << 24 >>> 0,
  37116. t += 4,
  37117. n = this.view[t + 1] << 16,
  37118. n |= this.view[t + 2] << 8,
  37119. n |= this.view[t + 3],
  37120. n += this.view[t] << 24 >>> 0);
  37121. var o = new e(n,r,!0);
  37122. return i && (this.offset += 8),
  37123. o
  37124. }
  37125. ,
  37126. a.readUInt64 = a.readUint64),
  37127. a.writeFloat32 = function(e, t) {
  37128. var i = "undefined" == typeof t;
  37129. if (i && (t = this.offset),
  37130. !this.noAssert) {
  37131. if ("number" != typeof e)
  37132. throw TypeError("Illegal value: " + e + " (not a number)");
  37133. if ("number" != typeof t || t % 1 !== 0)
  37134. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37135. if (t >>>= 0,
  37136. t < 0 || t + 0 > this.buffer.byteLength)
  37137. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37138. }
  37139. t += 4;
  37140. var n = this.buffer.byteLength;
  37141. return t > n && this.resize((n *= 2) > t ? n : t),
  37142. t -= 4,
  37143. r(this.view, e, t, this.littleEndian, 23, 4),
  37144. i && (this.offset += 4),
  37145. this
  37146. }
  37147. ,
  37148. a.writeFloat = a.writeFloat32,
  37149. a.readFloat32 = function(e) {
  37150. var t = "undefined" == typeof e;
  37151. if (t && (e = this.offset),
  37152. !this.noAssert) {
  37153. if ("number" != typeof e || e % 1 !== 0)
  37154. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37155. if (e >>>= 0,
  37156. e < 0 || e + 4 > this.buffer.byteLength)
  37157. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37158. }
  37159. var i = n(this.view, e, this.littleEndian, 23, 4);
  37160. return t && (this.offset += 4),
  37161. i
  37162. }
  37163. ,
  37164. a.readFloat = a.readFloat32,
  37165. a.writeFloat64 = function(e, t) {
  37166. var i = "undefined" == typeof t;
  37167. if (i && (t = this.offset),
  37168. !this.noAssert) {
  37169. if ("number" != typeof e)
  37170. throw TypeError("Illegal value: " + e + " (not a number)");
  37171. if ("number" != typeof t || t % 1 !== 0)
  37172. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37173. if (t >>>= 0,
  37174. t < 0 || t + 0 > this.buffer.byteLength)
  37175. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37176. }
  37177. t += 8;
  37178. var n = this.buffer.byteLength;
  37179. return t > n && this.resize((n *= 2) > t ? n : t),
  37180. t -= 8,
  37181. r(this.view, e, t, this.littleEndian, 52, 8),
  37182. i && (this.offset += 8),
  37183. this
  37184. }
  37185. ,
  37186. a.writeDouble = a.writeFloat64,
  37187. a.readFloat64 = function(e) {
  37188. var t = "undefined" == typeof e;
  37189. if (t && (e = this.offset),
  37190. !this.noAssert) {
  37191. if ("number" != typeof e || e % 1 !== 0)
  37192. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37193. if (e >>>= 0,
  37194. e < 0 || e + 8 > this.buffer.byteLength)
  37195. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37196. }
  37197. var i = n(this.view, e, this.littleEndian, 52, 8);
  37198. return t && (this.offset += 8),
  37199. i
  37200. }
  37201. ,
  37202. a.readDouble = a.readFloat64,
  37203. o.MAX_VARINT32_BYTES = 5,
  37204. o.calculateVarint32 = function(e) {
  37205. return e >>>= 0,
  37206. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37207. }
  37208. ,
  37209. o.zigZagEncode32 = function(e) {
  37210. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37211. }
  37212. ,
  37213. o.zigZagDecode32 = function(e) {
  37214. return e >>> 1 ^ -(1 & e) | 0
  37215. }
  37216. ,
  37217. a.writeVarint32 = function(e, t) {
  37218. var i = "undefined" == typeof t;
  37219. if (i && (t = this.offset),
  37220. !this.noAssert) {
  37221. if ("number" != typeof e || e % 1 !== 0)
  37222. throw TypeError("Illegal value: " + e + " (not an integer)");
  37223. if (e |= 0,
  37224. "number" != typeof t || t % 1 !== 0)
  37225. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37226. if (t >>>= 0,
  37227. t < 0 || t + 0 > this.buffer.byteLength)
  37228. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37229. }
  37230. var n, r = o.calculateVarint32(e);
  37231. t += r;
  37232. var a = this.buffer.byteLength;
  37233. for (t > a && this.resize((a *= 2) > t ? a : t),
  37234. t -= r,
  37235. e >>>= 0; e >= 128; )
  37236. n = 127 & e | 128,
  37237. this.view[t++] = n,
  37238. e >>>= 7;
  37239. return this.view[t++] = e,
  37240. i ? (this.offset = t,
  37241. this) : r
  37242. }
  37243. ,
  37244. a.writeVarint32ZigZag = function(e, t) {
  37245. return this.writeVarint32(o.zigZagEncode32(e), t)
  37246. }
  37247. ,
  37248. a.readVarint32 = function(e) {
  37249. var t = "undefined" == typeof e;
  37250. if (t && (e = this.offset),
  37251. !this.noAssert) {
  37252. if ("number" != typeof e || e % 1 !== 0)
  37253. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37254. if (e >>>= 0,
  37255. e < 0 || e + 1 > this.buffer.byteLength)
  37256. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37257. }
  37258. var i, n = 0, r = 0;
  37259. do {
  37260. if (!this.noAssert && e > this.limit) {
  37261. var o = Error("Truncated");
  37262. throw o.truncated = !0,
  37263. o
  37264. }
  37265. i = this.view[e++],
  37266. n < 5 && (r |= (127 & i) << 7 * n),
  37267. ++n
  37268. } while (0 !== (128 & i));return r |= 0,
  37269. t ? (this.offset = e,
  37270. r) : {
  37271. value: r,
  37272. length: n
  37273. }
  37274. }
  37275. ,
  37276. a.readVarint32ZigZag = function(e) {
  37277. var t = this.readVarint32(e);
  37278. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37279. t
  37280. }
  37281. ,
  37282. e && (o.MAX_VARINT64_BYTES = 10,
  37283. o.calculateVarint64 = function(t) {
  37284. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37285. var i = t.toInt() >>> 0
  37286. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37287. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37288. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37289. }
  37290. ,
  37291. o.zigZagEncode64 = function(t) {
  37292. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37293. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37294. }
  37295. ,
  37296. o.zigZagDecode64 = function(t) {
  37297. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37298. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37299. }
  37300. ,
  37301. a.writeVarint64 = function(t, i) {
  37302. var n = "undefined" == typeof i;
  37303. if (n && (i = this.offset),
  37304. !this.noAssert) {
  37305. if ("number" == typeof t)
  37306. t = e.fromNumber(t);
  37307. else if ("string" == typeof t)
  37308. t = e.fromString(t);
  37309. else if (!(t && t instanceof e))
  37310. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37311. if ("number" != typeof i || i % 1 !== 0)
  37312. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37313. if (i >>>= 0,
  37314. i < 0 || i + 0 > this.buffer.byteLength)
  37315. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37316. }
  37317. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37318. var r = o.calculateVarint64(t)
  37319. , a = t.toInt() >>> 0
  37320. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37321. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37322. i += r;
  37323. var c = this.buffer.byteLength;
  37324. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37325. i -= r,
  37326. r) {
  37327. case 10:
  37328. this.view[i + 9] = l >>> 7 & 1;
  37329. case 9:
  37330. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37331. case 8:
  37332. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37333. case 7:
  37334. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37335. case 6:
  37336. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37337. case 5:
  37338. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37339. case 4:
  37340. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37341. case 3:
  37342. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37343. case 2:
  37344. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37345. case 1:
  37346. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37347. }
  37348. return n ? (this.offset += r,
  37349. this) : r
  37350. }
  37351. ,
  37352. a.writeVarint64ZigZag = function(e, t) {
  37353. return this.writeVarint64(o.zigZagEncode64(e), t)
  37354. }
  37355. ,
  37356. a.readVarint64 = function(t) {
  37357. var i = "undefined" == typeof t;
  37358. if (i && (t = this.offset),
  37359. !this.noAssert) {
  37360. if ("number" != typeof t || t % 1 !== 0)
  37361. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37362. if (t >>>= 0,
  37363. t < 0 || t + 1 > this.buffer.byteLength)
  37364. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37365. }
  37366. var n = t
  37367. , r = 0
  37368. , o = 0
  37369. , a = 0
  37370. , s = 0;
  37371. if (s = this.view[t++],
  37372. r = 127 & s,
  37373. 128 & s && (s = this.view[t++],
  37374. r |= (127 & s) << 7,
  37375. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37376. r |= (127 & s) << 14,
  37377. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37378. r |= (127 & s) << 21,
  37379. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37380. o = 127 & s,
  37381. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37382. o |= (127 & s) << 7,
  37383. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37384. o |= (127 & s) << 14,
  37385. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37386. o |= (127 & s) << 21,
  37387. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37388. a = 127 & s,
  37389. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37390. a |= (127 & s) << 7,
  37391. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37392. throw Error("Buffer overrun");
  37393. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37394. return i ? (this.offset = t,
  37395. l) : {
  37396. value: l,
  37397. length: t - n
  37398. }
  37399. }
  37400. ,
  37401. a.readVarint64ZigZag = function(t) {
  37402. var i = this.readVarint64(t);
  37403. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37404. i
  37405. }
  37406. ),
  37407. a.writeCString = function(e, i) {
  37408. var n = "undefined" == typeof i;
  37409. n && (i = this.offset);
  37410. var r, o = e.length;
  37411. if (!this.noAssert) {
  37412. if ("string" != typeof e)
  37413. throw TypeError("Illegal str: Not a string");
  37414. for (r = 0; r < o; ++r)
  37415. if (0 === e.charCodeAt(r))
  37416. throw RangeError("Illegal str: Contains NULL-characters");
  37417. if ("number" != typeof i || i % 1 !== 0)
  37418. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37419. if (i >>>= 0,
  37420. i < 0 || i + 0 > this.buffer.byteLength)
  37421. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37422. }
  37423. o = h.calculateUTF16asUTF8(t(e))[1],
  37424. i += o + 1;
  37425. var a = this.buffer.byteLength;
  37426. return i > a && this.resize((a *= 2) > i ? a : i),
  37427. i -= o + 1,
  37428. h.encodeUTF16toUTF8(t(e), function(e) {
  37429. this.view[i++] = e
  37430. }
  37431. .bind(this)),
  37432. this.view[i++] = 0,
  37433. n ? (this.offset = i,
  37434. this) : o
  37435. }
  37436. ,
  37437. a.readCString = function(e) {
  37438. var t = "undefined" == typeof e;
  37439. if (t && (e = this.offset),
  37440. !this.noAssert) {
  37441. if ("number" != typeof e || e % 1 !== 0)
  37442. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37443. if (e >>>= 0,
  37444. e < 0 || e + 1 > this.buffer.byteLength)
  37445. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37446. }
  37447. var n, r = e, o = -1;
  37448. return h.decodeUTF8toUTF16(function() {
  37449. if (0 === o)
  37450. return null;
  37451. if (e >= this.limit)
  37452. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37453. return o = this.view[e++],
  37454. 0 === o ? null : o
  37455. }
  37456. .bind(this), n = i(), !0),
  37457. t ? (this.offset = e,
  37458. n()) : {
  37459. string: n(),
  37460. length: e - r
  37461. }
  37462. }
  37463. ,
  37464. a.writeIString = function(e, i) {
  37465. var n = "undefined" == typeof i;
  37466. if (n && (i = this.offset),
  37467. !this.noAssert) {
  37468. if ("string" != typeof e)
  37469. throw TypeError("Illegal str: Not a string");
  37470. if ("number" != typeof i || i % 1 !== 0)
  37471. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37472. if (i >>>= 0,
  37473. i < 0 || i + 0 > this.buffer.byteLength)
  37474. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37475. }
  37476. var r, o = i;
  37477. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37478. i += 4 + r;
  37479. var a = this.buffer.byteLength;
  37480. if (i > a && this.resize((a *= 2) > i ? a : i),
  37481. i -= 4 + r,
  37482. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37483. this.view[i + 2] = r >>> 16 & 255,
  37484. this.view[i + 1] = r >>> 8 & 255,
  37485. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37486. this.view[i + 1] = r >>> 16 & 255,
  37487. this.view[i + 2] = r >>> 8 & 255,
  37488. this.view[i + 3] = 255 & r),
  37489. i += 4,
  37490. h.encodeUTF16toUTF8(t(e), function(e) {
  37491. this.view[i++] = e
  37492. }
  37493. .bind(this)),
  37494. i !== o + 4 + r)
  37495. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37496. return n ? (this.offset = i,
  37497. this) : i - o
  37498. }
  37499. ,
  37500. a.readIString = function(e) {
  37501. var t = "undefined" == typeof e;
  37502. if (t && (e = this.offset),
  37503. !this.noAssert) {
  37504. if ("number" != typeof e || e % 1 !== 0)
  37505. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37506. if (e >>>= 0,
  37507. e < 0 || e + 4 > this.buffer.byteLength)
  37508. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37509. }
  37510. var i = e
  37511. , n = this.readUint32(e)
  37512. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37513. return e += r.length,
  37514. t ? (this.offset = e,
  37515. r.string) : {
  37516. string: r.string,
  37517. length: e - i
  37518. }
  37519. }
  37520. ,
  37521. o.METRICS_CHARS = "c",
  37522. o.METRICS_BYTES = "b",
  37523. a.writeUTF8String = function(e, i) {
  37524. var n = "undefined" == typeof i;
  37525. if (n && (i = this.offset),
  37526. !this.noAssert) {
  37527. if ("number" != typeof i || i % 1 !== 0)
  37528. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37529. if (i >>>= 0,
  37530. i < 0 || i + 0 > this.buffer.byteLength)
  37531. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37532. }
  37533. var r, o = i;
  37534. r = h.calculateUTF16asUTF8(t(e))[1],
  37535. i += r;
  37536. var a = this.buffer.byteLength;
  37537. return i > a && this.resize((a *= 2) > i ? a : i),
  37538. i -= r,
  37539. h.encodeUTF16toUTF8(t(e), function(e) {
  37540. this.view[i++] = e
  37541. }
  37542. .bind(this)),
  37543. n ? (this.offset = i,
  37544. this) : i - o
  37545. }
  37546. ,
  37547. a.writeString = a.writeUTF8String,
  37548. o.calculateUTF8Chars = function(e) {
  37549. return h.calculateUTF16asUTF8(t(e))[0]
  37550. }
  37551. ,
  37552. o.calculateUTF8Bytes = function(e) {
  37553. return h.calculateUTF16asUTF8(t(e))[1]
  37554. }
  37555. ,
  37556. o.calculateString = o.calculateUTF8Bytes,
  37557. a.readUTF8String = function(e, t, n) {
  37558. "number" == typeof t && (n = t,
  37559. t = void 0);
  37560. var r = "undefined" == typeof n;
  37561. if (r && (n = this.offset),
  37562. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37563. !this.noAssert) {
  37564. if ("number" != typeof e || e % 1 !== 0)
  37565. throw TypeError("Illegal length: " + e + " (not an integer)");
  37566. if (e |= 0,
  37567. "number" != typeof n || n % 1 !== 0)
  37568. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37569. if (n >>>= 0,
  37570. n < 0 || n + 0 > this.buffer.byteLength)
  37571. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37572. }
  37573. var a, s = 0, l = n;
  37574. if (t === o.METRICS_CHARS) {
  37575. if (a = i(),
  37576. h.decodeUTF8(function() {
  37577. return s < e && n < this.limit ? this.view[n++] : null
  37578. }
  37579. .bind(this), function(e) {
  37580. ++s,
  37581. h.UTF8toUTF16(e, a)
  37582. }),
  37583. s !== e)
  37584. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37585. return r ? (this.offset = n,
  37586. a()) : {
  37587. string: a(),
  37588. length: n - l
  37589. }
  37590. }
  37591. if (t === o.METRICS_BYTES) {
  37592. if (!this.noAssert) {
  37593. if ("number" != typeof n || n % 1 !== 0)
  37594. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37595. if (n >>>= 0,
  37596. n < 0 || n + e > this.buffer.byteLength)
  37597. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37598. }
  37599. var c = n + e;
  37600. if (h.decodeUTF8toUTF16(function() {
  37601. return n < c ? this.view[n++] : null
  37602. }
  37603. .bind(this), a = i(), this.noAssert),
  37604. n !== c)
  37605. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37606. return r ? (this.offset = n,
  37607. a()) : {
  37608. string: a(),
  37609. length: n - l
  37610. }
  37611. }
  37612. throw TypeError("Unsupported metrics: " + t)
  37613. }
  37614. ,
  37615. a.readString = a.readUTF8String,
  37616. a.writeVString = function(e, i) {
  37617. var n = "undefined" == typeof i;
  37618. if (n && (i = this.offset),
  37619. !this.noAssert) {
  37620. if ("string" != typeof e)
  37621. throw TypeError("Illegal str: Not a string");
  37622. if ("number" != typeof i || i % 1 !== 0)
  37623. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37624. if (i >>>= 0,
  37625. i < 0 || i + 0 > this.buffer.byteLength)
  37626. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37627. }
  37628. var r, a, s = i;
  37629. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37630. a = o.calculateVarint32(r),
  37631. i += a + r;
  37632. var l = this.buffer.byteLength;
  37633. if (i > l && this.resize((l *= 2) > i ? l : i),
  37634. i -= a + r,
  37635. i += this.writeVarint32(r, i),
  37636. h.encodeUTF16toUTF8(t(e), function(e) {
  37637. this.view[i++] = e
  37638. }
  37639. .bind(this)),
  37640. i !== s + r + a)
  37641. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37642. return n ? (this.offset = i,
  37643. this) : i - s
  37644. }
  37645. ,
  37646. a.readVString = function(e) {
  37647. var t = "undefined" == typeof e;
  37648. if (t && (e = this.offset),
  37649. !this.noAssert) {
  37650. if ("number" != typeof e || e % 1 !== 0)
  37651. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37652. if (e >>>= 0,
  37653. e < 0 || e + 1 > this.buffer.byteLength)
  37654. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37655. }
  37656. var i = e
  37657. , n = this.readVarint32(e)
  37658. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37659. return e += r.length,
  37660. t ? (this.offset = e,
  37661. r.string) : {
  37662. string: r.string,
  37663. length: e - i
  37664. }
  37665. }
  37666. ,
  37667. a.append = function(e, t, i) {
  37668. "number" != typeof t && "string" == typeof t || (i = t,
  37669. t = void 0);
  37670. var n = "undefined" == typeof i;
  37671. if (n && (i = this.offset),
  37672. !this.noAssert) {
  37673. if ("number" != typeof i || i % 1 !== 0)
  37674. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37675. if (i >>>= 0,
  37676. i < 0 || i + 0 > this.buffer.byteLength)
  37677. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37678. }
  37679. e instanceof o || (e = o.wrap(e, t));
  37680. var r = e.limit - e.offset;
  37681. if (r <= 0)
  37682. return this;
  37683. i += r;
  37684. var a = this.buffer.byteLength;
  37685. return i > a && this.resize((a *= 2) > i ? a : i),
  37686. i -= r,
  37687. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37688. e.offset += r,
  37689. n && (this.offset += r),
  37690. this
  37691. }
  37692. ,
  37693. a.appendTo = function(e, t) {
  37694. return e.append(this, t),
  37695. this
  37696. }
  37697. ,
  37698. a.assert = function(e) {
  37699. return this.noAssert = !e,
  37700. this
  37701. }
  37702. ,
  37703. a.capacity = function() {
  37704. return this.buffer.byteLength
  37705. }
  37706. ,
  37707. a.clear = function() {
  37708. return this.offset = 0,
  37709. this.limit = this.buffer.byteLength,
  37710. this.markedOffset = -1,
  37711. this
  37712. }
  37713. ,
  37714. a.clone = function(e) {
  37715. var t = new o(0,this.littleEndian,this.noAssert);
  37716. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37717. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37718. t.view = this.view),
  37719. t.offset = this.offset,
  37720. t.markedOffset = this.markedOffset,
  37721. t.limit = this.limit,
  37722. t
  37723. }
  37724. ,
  37725. a.compact = function(e, t) {
  37726. if ("undefined" == typeof e && (e = this.offset),
  37727. "undefined" == typeof t && (t = this.limit),
  37728. !this.noAssert) {
  37729. if ("number" != typeof e || e % 1 !== 0)
  37730. throw TypeError("Illegal begin: Not an integer");
  37731. if (e >>>= 0,
  37732. "number" != typeof t || t % 1 !== 0)
  37733. throw TypeError("Illegal end: Not an integer");
  37734. if (t >>>= 0,
  37735. e < 0 || e > t || t > this.buffer.byteLength)
  37736. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37737. }
  37738. if (0 === e && t === this.buffer.byteLength)
  37739. return this;
  37740. var i = t - e;
  37741. if (0 === i)
  37742. return this.buffer = s,
  37743. this.view = null,
  37744. this.markedOffset >= 0 && (this.markedOffset -= e),
  37745. this.offset = 0,
  37746. this.limit = 0,
  37747. this;
  37748. var n = new ArrayBuffer(i)
  37749. , r = new Uint8Array(n);
  37750. return r.set(this.view.subarray(e, t)),
  37751. this.buffer = n,
  37752. this.view = r,
  37753. this.markedOffset >= 0 && (this.markedOffset -= e),
  37754. this.offset = 0,
  37755. this.limit = i,
  37756. this
  37757. }
  37758. ,
  37759. a.copy = function(e, t) {
  37760. if ("undefined" == typeof e && (e = this.offset),
  37761. "undefined" == typeof t && (t = this.limit),
  37762. !this.noAssert) {
  37763. if ("number" != typeof e || e % 1 !== 0)
  37764. throw TypeError("Illegal begin: Not an integer");
  37765. if (e >>>= 0,
  37766. "number" != typeof t || t % 1 !== 0)
  37767. throw TypeError("Illegal end: Not an integer");
  37768. if (t >>>= 0,
  37769. e < 0 || e > t || t > this.buffer.byteLength)
  37770. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37771. }
  37772. if (e === t)
  37773. return new o(0,this.littleEndian,this.noAssert);
  37774. var i = t - e
  37775. , n = new o(i,this.littleEndian,this.noAssert);
  37776. return n.offset = 0,
  37777. n.limit = i,
  37778. n.markedOffset >= 0 && (n.markedOffset -= e),
  37779. this.copyTo(n, 0, e, t),
  37780. n
  37781. }
  37782. ,
  37783. a.copyTo = function(e, t, i, n) {
  37784. var r, a;
  37785. if (!this.noAssert && !o.isByteBuffer(e))
  37786. throw TypeError("Illegal target: Not a ByteBuffer");
  37787. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37788. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37789. n = "undefined" == typeof n ? this.limit : 0 | n,
  37790. t < 0 || t > e.buffer.byteLength)
  37791. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37792. if (i < 0 || n > this.buffer.byteLength)
  37793. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37794. var s = n - i;
  37795. return 0 === s ? e : (e.ensureCapacity(t + s),
  37796. e.view.set(this.view.subarray(i, n), t),
  37797. r && (this.offset += s),
  37798. a && (e.offset += s),
  37799. this)
  37800. }
  37801. ,
  37802. a.ensureCapacity = function(e) {
  37803. var t = this.buffer.byteLength;
  37804. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37805. }
  37806. ,
  37807. a.fill = function(e, t, i) {
  37808. var n = "undefined" == typeof t;
  37809. if (n && (t = this.offset),
  37810. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37811. "undefined" == typeof t && (t = this.offset),
  37812. "undefined" == typeof i && (i = this.limit),
  37813. !this.noAssert) {
  37814. if ("number" != typeof e || e % 1 !== 0)
  37815. throw TypeError("Illegal value: " + e + " (not an integer)");
  37816. if (e |= 0,
  37817. "number" != typeof t || t % 1 !== 0)
  37818. throw TypeError("Illegal begin: Not an integer");
  37819. if (t >>>= 0,
  37820. "number" != typeof i || i % 1 !== 0)
  37821. throw TypeError("Illegal end: Not an integer");
  37822. if (i >>>= 0,
  37823. t < 0 || t > i || i > this.buffer.byteLength)
  37824. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37825. }
  37826. if (t >= i)
  37827. return this;
  37828. for (; t < i; )
  37829. this.view[t++] = e;
  37830. return n && (this.offset = t),
  37831. this
  37832. }
  37833. ,
  37834. a.flip = function() {
  37835. return this.limit = this.offset,
  37836. this.offset = 0,
  37837. this
  37838. }
  37839. ,
  37840. a.mark = function(e) {
  37841. if (e = "undefined" == typeof e ? this.offset : e,
  37842. !this.noAssert) {
  37843. if ("number" != typeof e || e % 1 !== 0)
  37844. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37845. if (e >>>= 0,
  37846. e < 0 || e + 0 > this.buffer.byteLength)
  37847. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37848. }
  37849. return this.markedOffset = e,
  37850. this
  37851. }
  37852. ,
  37853. a.order = function(e) {
  37854. if (!this.noAssert && "boolean" != typeof e)
  37855. throw TypeError("Illegal littleEndian: Not a boolean");
  37856. return this.littleEndian = !!e,
  37857. this
  37858. }
  37859. ,
  37860. a.LE = function(e) {
  37861. return this.littleEndian = "undefined" == typeof e || !!e,
  37862. this
  37863. }
  37864. ,
  37865. a.BE = function(e) {
  37866. return this.littleEndian = "undefined" != typeof e && !e,
  37867. this
  37868. }
  37869. ,
  37870. a.prepend = function(e, t, i) {
  37871. "number" != typeof t && "string" == typeof t || (i = t,
  37872. t = void 0);
  37873. var n = "undefined" == typeof i;
  37874. if (n && (i = this.offset),
  37875. !this.noAssert) {
  37876. if ("number" != typeof i || i % 1 !== 0)
  37877. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37878. if (i >>>= 0,
  37879. i < 0 || i + 0 > this.buffer.byteLength)
  37880. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37881. }
  37882. e instanceof o || (e = o.wrap(e, t));
  37883. var r = e.limit - e.offset;
  37884. if (r <= 0)
  37885. return this;
  37886. var a = r - i;
  37887. if (a > 0) {
  37888. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37889. , l = new Uint8Array(s);
  37890. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37891. this.buffer = s,
  37892. this.view = l,
  37893. this.offset += a,
  37894. this.markedOffset >= 0 && (this.markedOffset += a),
  37895. this.limit += a,
  37896. i += a
  37897. } else {
  37898. new Uint8Array(this.buffer)
  37899. }
  37900. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37901. e.offset = e.limit,
  37902. n && (this.offset -= r),
  37903. this
  37904. }
  37905. ,
  37906. a.prependTo = function(e, t) {
  37907. return e.prepend(this, t),
  37908. this
  37909. }
  37910. ,
  37911. a.printDebug = function(e) {
  37912. "function" != typeof e && (e = console.log.bind(console)),
  37913. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37914. }
  37915. ,
  37916. a.remaining = function() {
  37917. return this.limit - this.offset
  37918. }
  37919. ,
  37920. a.reset = function() {
  37921. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37922. this.markedOffset = -1) : this.offset = 0,
  37923. this
  37924. }
  37925. ,
  37926. a.resize = function(e) {
  37927. if (!this.noAssert) {
  37928. if ("number" != typeof e || e % 1 !== 0)
  37929. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37930. if (e |= 0,
  37931. e < 0)
  37932. throw RangeError("Illegal capacity: 0 <= " + e)
  37933. }
  37934. if (this.buffer.byteLength < e) {
  37935. var t = new ArrayBuffer(e)
  37936. , i = new Uint8Array(t);
  37937. i.set(this.view),
  37938. this.buffer = t,
  37939. this.view = i
  37940. }
  37941. return this
  37942. }
  37943. ,
  37944. a.reverse = function(e, t) {
  37945. if ("undefined" == typeof e && (e = this.offset),
  37946. "undefined" == typeof t && (t = this.limit),
  37947. !this.noAssert) {
  37948. if ("number" != typeof e || e % 1 !== 0)
  37949. throw TypeError("Illegal begin: Not an integer");
  37950. if (e >>>= 0,
  37951. "number" != typeof t || t % 1 !== 0)
  37952. throw TypeError("Illegal end: Not an integer");
  37953. if (t >>>= 0,
  37954. e < 0 || e > t || t > this.buffer.byteLength)
  37955. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37956. }
  37957. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37958. this)
  37959. }
  37960. ,
  37961. a.skip = function(e) {
  37962. if (!this.noAssert) {
  37963. if ("number" != typeof e || e % 1 !== 0)
  37964. throw TypeError("Illegal length: " + e + " (not an integer)");
  37965. e |= 0
  37966. }
  37967. var t = this.offset + e;
  37968. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37969. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37970. return this.offset = t,
  37971. this
  37972. }
  37973. ,
  37974. a.slice = function(e, t) {
  37975. if ("undefined" == typeof e && (e = this.offset),
  37976. "undefined" == typeof t && (t = this.limit),
  37977. !this.noAssert) {
  37978. if ("number" != typeof e || e % 1 !== 0)
  37979. throw TypeError("Illegal begin: Not an integer");
  37980. if (e >>>= 0,
  37981. "number" != typeof t || t % 1 !== 0)
  37982. throw TypeError("Illegal end: Not an integer");
  37983. if (t >>>= 0,
  37984. e < 0 || e > t || t > this.buffer.byteLength)
  37985. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37986. }
  37987. var i = this.clone();
  37988. return i.offset = e,
  37989. i.limit = t,
  37990. i
  37991. }
  37992. ,
  37993. a.toBuffer = function(e) {
  37994. var t = this.offset
  37995. , i = this.limit;
  37996. if (!this.noAssert) {
  37997. if ("number" != typeof t || t % 1 !== 0)
  37998. throw TypeError("Illegal offset: Not an integer");
  37999. if (t >>>= 0,
  38000. "number" != typeof i || i % 1 !== 0)
  38001. throw TypeError("Illegal limit: Not an integer");
  38002. if (i >>>= 0,
  38003. t < 0 || t > i || i > this.buffer.byteLength)
  38004. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38005. }
  38006. if (!e && 0 === t && i === this.buffer.byteLength)
  38007. return this.buffer;
  38008. if (t === i)
  38009. return s;
  38010. var n = new ArrayBuffer(i - t);
  38011. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38012. n
  38013. }
  38014. ,
  38015. a.toArrayBuffer = a.toBuffer,
  38016. a.toString = function(e, t, i) {
  38017. if ("undefined" == typeof e)
  38018. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38019. switch ("number" == typeof e && (e = "utf8",
  38020. t = e,
  38021. i = t),
  38022. e) {
  38023. case "utf8":
  38024. return this.toUTF8(t, i);
  38025. case "base64":
  38026. return this.toBase64(t, i);
  38027. case "hex":
  38028. return this.toHex(t, i);
  38029. case "binary":
  38030. return this.toBinary(t, i);
  38031. case "debug":
  38032. return this.toDebug();
  38033. case "columns":
  38034. return this.toColumns();
  38035. default:
  38036. throw Error("Unsupported encoding: " + e)
  38037. }
  38038. }
  38039. ;
  38040. var c = function() {
  38041. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38042. i[t[n]] = n;
  38043. return e.encode = function(e, i) {
  38044. for (var n, r; null !== (n = e()); )
  38045. i(t[n >> 2 & 63]),
  38046. r = (3 & n) << 4,
  38047. null !== (n = e()) ? (r |= n >> 4 & 15,
  38048. i(t[63 & (r | n >> 4 & 15)]),
  38049. r = (15 & n) << 2,
  38050. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38051. i(t[63 & n])) : (i(t[63 & r]),
  38052. i(61))) : (i(t[63 & r]),
  38053. i(61),
  38054. i(61))
  38055. }
  38056. ,
  38057. e.decode = function(e, t) {
  38058. function n(e) {
  38059. throw Error("Illegal character code: " + e)
  38060. }
  38061. for (var r, o, a; null !== (r = e()); )
  38062. if (o = i[r],
  38063. "undefined" == typeof o && n(r),
  38064. null !== (r = e()) && (a = i[r],
  38065. "undefined" == typeof a && n(r),
  38066. t(o << 2 >>> 0 | (48 & a) >> 4),
  38067. null !== (r = e()))) {
  38068. if (o = i[r],
  38069. "undefined" == typeof o) {
  38070. if (61 === r)
  38071. break;
  38072. n(r)
  38073. }
  38074. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38075. null !== (r = e())) {
  38076. if (a = i[r],
  38077. "undefined" == typeof a) {
  38078. if (61 === r)
  38079. break;
  38080. n(r)
  38081. }
  38082. t((3 & o) << 6 >>> 0 | a)
  38083. }
  38084. }
  38085. }
  38086. ,
  38087. e.test = function(e) {
  38088. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38089. }
  38090. ,
  38091. e
  38092. }();
  38093. a.toBase64 = function(e, t) {
  38094. if ("undefined" == typeof e && (e = this.offset),
  38095. "undefined" == typeof t && (t = this.limit),
  38096. e |= 0,
  38097. t |= 0,
  38098. e < 0 || t > this.capacity || e > t)
  38099. throw RangeError("begin, end");
  38100. var n;
  38101. return c.encode(function() {
  38102. return e < t ? this.view[e++] : null
  38103. }
  38104. .bind(this), n = i()),
  38105. n()
  38106. }
  38107. ,
  38108. o.fromBase64 = function(e, i) {
  38109. if ("string" != typeof e)
  38110. throw TypeError("str");
  38111. var n = new o(e.length / 4 * 3,i)
  38112. , r = 0;
  38113. return c.decode(t(e), function(e) {
  38114. n.view[r++] = e
  38115. }),
  38116. n.limit = r,
  38117. n
  38118. }
  38119. ,
  38120. o.btoa = function(e) {
  38121. return o.fromBinary(e).toBase64()
  38122. }
  38123. ,
  38124. o.atob = function(e) {
  38125. return o.fromBase64(e).toBinary()
  38126. }
  38127. ,
  38128. a.toBinary = function(e, t) {
  38129. if ("undefined" == typeof e && (e = this.offset),
  38130. "undefined" == typeof t && (t = this.limit),
  38131. e |= 0,
  38132. t |= 0,
  38133. e < 0 || t > this.capacity() || e > t)
  38134. throw RangeError("begin, end");
  38135. if (e === t)
  38136. return "";
  38137. for (var i = [], n = []; e < t; )
  38138. i.push(this.view[e++]),
  38139. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38140. i = []);
  38141. return n.join("") + String.fromCharCode.apply(String, i)
  38142. }
  38143. ,
  38144. o.fromBinary = function(e, t) {
  38145. if ("string" != typeof e)
  38146. throw TypeError("str");
  38147. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38148. if (i = e.charCodeAt(n),
  38149. i > 255)
  38150. throw RangeError("illegal char code: " + i);
  38151. a.view[n++] = i
  38152. }
  38153. return a.limit = r,
  38154. a
  38155. }
  38156. ,
  38157. a.toDebug = function(e) {
  38158. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38159. if (i !== -1 && (t = this.view[i],
  38160. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38161. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38162. ++i,
  38163. e && i > 0 && i % 16 === 0 && i !== n) {
  38164. for (; r.length < 51; )
  38165. r += " ";
  38166. a += r + o + "\n",
  38167. r = o = ""
  38168. }
  38169. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38170. }
  38171. if (e && " " !== r) {
  38172. for (; r.length < 51; )
  38173. r += " ";
  38174. a += r + o + "\n"
  38175. }
  38176. return e ? a : r
  38177. }
  38178. ,
  38179. o.fromDebug = function(e, t, i) {
  38180. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38181. switch (n = e.charAt(l++)) {
  38182. case "!":
  38183. if (!i) {
  38184. if (u || d || p) {
  38185. f = !0;
  38186. break
  38187. }
  38188. u = d = p = !0
  38189. }
  38190. s.offset = s.markedOffset = s.limit = c,
  38191. h = !1;
  38192. break;
  38193. case "|":
  38194. if (!i) {
  38195. if (u || p) {
  38196. f = !0;
  38197. break
  38198. }
  38199. u = p = !0
  38200. }
  38201. s.offset = s.limit = c,
  38202. h = !1;
  38203. break;
  38204. case "[":
  38205. if (!i) {
  38206. if (u || d) {
  38207. f = !0;
  38208. break
  38209. }
  38210. u = d = !0
  38211. }
  38212. s.offset = s.markedOffset = c,
  38213. h = !1;
  38214. break;
  38215. case "<":
  38216. if (!i) {
  38217. if (u) {
  38218. f = !0;
  38219. break
  38220. }
  38221. u = !0
  38222. }
  38223. s.offset = c,
  38224. h = !1;
  38225. break;
  38226. case "]":
  38227. if (!i) {
  38228. if (p || d) {
  38229. f = !0;
  38230. break
  38231. }
  38232. p = d = !0
  38233. }
  38234. s.limit = s.markedOffset = c,
  38235. h = !1;
  38236. break;
  38237. case ">":
  38238. if (!i) {
  38239. if (p) {
  38240. f = !0;
  38241. break
  38242. }
  38243. p = !0
  38244. }
  38245. s.limit = c,
  38246. h = !1;
  38247. break;
  38248. case "'":
  38249. if (!i) {
  38250. if (d) {
  38251. f = !0;
  38252. break
  38253. }
  38254. d = !0
  38255. }
  38256. s.markedOffset = c,
  38257. h = !1;
  38258. break;
  38259. case " ":
  38260. h = !1;
  38261. break;
  38262. default:
  38263. if (!i && h) {
  38264. f = !0;
  38265. break
  38266. }
  38267. if (r = parseInt(n + e.charAt(l++), 16),
  38268. !i && (isNaN(r) || r < 0 || r > 255))
  38269. throw TypeError("Illegal str: Not a debug encoded string");
  38270. s.view[c++] = r,
  38271. h = !0
  38272. }
  38273. if (f)
  38274. throw TypeError("Illegal str: Invalid symbol at " + l)
  38275. }
  38276. if (!i) {
  38277. if (!u || !p)
  38278. throw TypeError("Illegal str: Missing offset or limit");
  38279. if (c < s.buffer.byteLength)
  38280. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38281. }
  38282. return s
  38283. }
  38284. ,
  38285. a.toHex = function(e, t) {
  38286. if (e = "undefined" == typeof e ? this.offset : e,
  38287. t = "undefined" == typeof t ? this.limit : t,
  38288. !this.noAssert) {
  38289. if ("number" != typeof e || e % 1 !== 0)
  38290. throw TypeError("Illegal begin: Not an integer");
  38291. if (e >>>= 0,
  38292. "number" != typeof t || t % 1 !== 0)
  38293. throw TypeError("Illegal end: Not an integer");
  38294. if (t >>>= 0,
  38295. e < 0 || e > t || t > this.buffer.byteLength)
  38296. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38297. }
  38298. for (var i, n = new Array(t - e); e < t; )
  38299. i = this.view[e++],
  38300. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38301. return n.join("")
  38302. }
  38303. ,
  38304. o.fromHex = function(e, t, i) {
  38305. if (!i) {
  38306. if ("string" != typeof e)
  38307. throw TypeError("Illegal str: Not a string");
  38308. if (e.length % 2 !== 0)
  38309. throw TypeError("Illegal str: Length not a multiple of 2")
  38310. }
  38311. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38312. if (n = parseInt(e.substring(s, s + 2), 16),
  38313. !i && (!isFinite(n) || n < 0 || n > 255))
  38314. throw TypeError("Illegal str: Contains non-hex characters");
  38315. a.view[l++] = n
  38316. }
  38317. return a.limit = l,
  38318. a
  38319. }
  38320. ;
  38321. var h = function() {
  38322. var e = {};
  38323. return e.MAX_CODEPOINT = 1114111,
  38324. e.encodeUTF8 = function(e, t) {
  38325. var i = null;
  38326. for ("number" == typeof e && (i = e,
  38327. e = function() {
  38328. return null
  38329. }
  38330. ); null !== i || null !== (i = e()); )
  38331. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38332. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38333. t(i >> 6 & 63 | 128),
  38334. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38335. t(i >> 12 & 63 | 128),
  38336. t(i >> 6 & 63 | 128),
  38337. t(63 & i | 128)),
  38338. i = null
  38339. }
  38340. ,
  38341. e.decodeUTF8 = function(e, t) {
  38342. for (var i, n, r, o, a = function(e) {
  38343. e = e.slice(0, e.indexOf(null));
  38344. var t = Error(e.toString());
  38345. throw t.name = "TruncatedError",
  38346. t.bytes = e,
  38347. t
  38348. }; null !== (i = e()); )
  38349. if (0 === (128 & i))
  38350. t(i);
  38351. else if (192 === (224 & i))
  38352. null === (n = e()) && a([i, n]),
  38353. t((31 & i) << 6 | 63 & n);
  38354. else if (224 === (240 & i))
  38355. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38356. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38357. else {
  38358. if (240 !== (248 & i))
  38359. throw RangeError("Illegal starting byte: " + i);
  38360. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38361. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38362. }
  38363. }
  38364. ,
  38365. e.UTF16toUTF8 = function(e, t) {
  38366. for (var i, n = null; ; ) {
  38367. if (null === (i = null !== n ? n : e()))
  38368. break;
  38369. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38370. n = null) : t(i)
  38371. }
  38372. null !== n && t(n)
  38373. }
  38374. ,
  38375. e.UTF8toUTF16 = function(e, t) {
  38376. var i = null;
  38377. for ("number" == typeof e && (i = e,
  38378. e = function() {
  38379. return null
  38380. }
  38381. ); null !== i || null !== (i = e()); )
  38382. i <= 65535 ? t(i) : (i -= 65536,
  38383. t((i >> 10) + 55296),
  38384. t(i % 1024 + 56320)),
  38385. i = null
  38386. }
  38387. ,
  38388. e.encodeUTF16toUTF8 = function(t, i) {
  38389. e.UTF16toUTF8(t, function(t) {
  38390. e.encodeUTF8(t, i)
  38391. })
  38392. }
  38393. ,
  38394. e.decodeUTF8toUTF16 = function(t, i) {
  38395. e.decodeUTF8(t, function(t) {
  38396. e.UTF8toUTF16(t, i)
  38397. })
  38398. }
  38399. ,
  38400. e.calculateCodePoint = function(e) {
  38401. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38402. }
  38403. ,
  38404. e.calculateUTF8 = function(e) {
  38405. for (var t, i = 0; null !== (t = e()); )
  38406. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38407. return i
  38408. }
  38409. ,
  38410. e.calculateUTF16asUTF8 = function(t) {
  38411. var i = 0
  38412. , n = 0;
  38413. return e.UTF16toUTF8(t, function(e) {
  38414. ++i,
  38415. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38416. }),
  38417. [i, n]
  38418. }
  38419. ,
  38420. e
  38421. }();
  38422. return a.toUTF8 = function(e, t) {
  38423. if ("undefined" == typeof e && (e = this.offset),
  38424. "undefined" == typeof t && (t = this.limit),
  38425. !this.noAssert) {
  38426. if ("number" != typeof e || e % 1 !== 0)
  38427. throw TypeError("Illegal begin: Not an integer");
  38428. if (e >>>= 0,
  38429. "number" != typeof t || t % 1 !== 0)
  38430. throw TypeError("Illegal end: Not an integer");
  38431. if (t >>>= 0,
  38432. e < 0 || e > t || t > this.buffer.byteLength)
  38433. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38434. }
  38435. var n;
  38436. try {
  38437. h.decodeUTF8toUTF16(function() {
  38438. return e < t ? this.view[e++] : null
  38439. }
  38440. .bind(this), n = i())
  38441. } catch (i) {
  38442. if (e !== t)
  38443. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38444. }
  38445. return n()
  38446. }
  38447. ,
  38448. o.fromUTF8 = function(e, i, n) {
  38449. if (!n && "string" != typeof e)
  38450. throw TypeError("Illegal str: Not a string");
  38451. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38452. , a = 0;
  38453. return h.encodeUTF16toUTF8(t(e), function(e) {
  38454. r.view[a++] = e
  38455. }),
  38456. r.limit = a,
  38457. r
  38458. }
  38459. ,
  38460. o
  38461. })
  38462. }
  38463. , {
  38464. long: 216
  38465. }],
  38466. 216: [function(e, t, i) {
  38467. !function(i, n) {
  38468. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38469. }(this, function() {
  38470. "use strict";
  38471. function e(e, t, i) {
  38472. this.low = 0 | e,
  38473. this.high = 0 | t,
  38474. this.unsigned = !!i
  38475. }
  38476. function t(e) {
  38477. return (e && e.__isLong__) === !0
  38478. }
  38479. function i(e, t) {
  38480. var i, n, o;
  38481. return t ? (e >>>= 0,
  38482. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38483. o && (l[e] = i),
  38484. i)) : (e |= 0,
  38485. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38486. o && (s[e] = i),
  38487. i))
  38488. }
  38489. function n(e, t) {
  38490. if (isNaN(e) || !isFinite(e))
  38491. return t ? m : g;
  38492. if (t) {
  38493. if (e < 0)
  38494. return m;
  38495. if (e >= d)
  38496. return I
  38497. } else {
  38498. if (e <= -p)
  38499. return E;
  38500. if (e + 1 >= p)
  38501. return C
  38502. }
  38503. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38504. }
  38505. function r(t, i, n) {
  38506. return new e(t,i,n)
  38507. }
  38508. function o(e, t, i) {
  38509. if (0 === e.length)
  38510. throw Error("empty string");
  38511. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38512. return g;
  38513. if ("number" == typeof t ? (i = t,
  38514. t = !1) : t = !!t,
  38515. i = i || 10,
  38516. i < 2 || 36 < i)
  38517. throw RangeError("radix");
  38518. var r;
  38519. if ((r = e.indexOf("-")) > 0)
  38520. throw Error("interior hyphen");
  38521. if (0 === r)
  38522. return o(e.substring(1), t, i).neg();
  38523. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38524. var h = Math.min(8, e.length - l)
  38525. , u = parseInt(e.substring(l, l + h), i);
  38526. if (h < 8) {
  38527. var d = n(c(i, h));
  38528. s = s.mul(d).add(n(u))
  38529. } else
  38530. s = s.mul(a),
  38531. s = s.add(n(u))
  38532. }
  38533. return s.unsigned = t,
  38534. s
  38535. }
  38536. function a(t) {
  38537. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38538. }
  38539. e.prototype.__isLong__,
  38540. Object.defineProperty(e.prototype, "__isLong__", {
  38541. value: !0,
  38542. enumerable: !1,
  38543. configurable: !1
  38544. }),
  38545. e.isLong = t;
  38546. var s = {}
  38547. , l = {};
  38548. e.fromInt = i,
  38549. e.fromNumber = n,
  38550. e.fromBits = r;
  38551. var c = Math.pow;
  38552. e.fromString = o,
  38553. e.fromValue = a;
  38554. var h = 1 << 24
  38555. , u = 4294967296
  38556. , d = 0x10000000000000000
  38557. , p = d / 2
  38558. , f = i(h)
  38559. , g = i(0);
  38560. e.ZERO = g;
  38561. var m = i(0, !0);
  38562. e.UZERO = m;
  38563. var v = i(1);
  38564. e.ONE = v;
  38565. var A = i(1, !0);
  38566. e.UONE = A;
  38567. var y = i(-1);
  38568. e.NEG_ONE = y;
  38569. var C = r(-1, 2147483647, !1);
  38570. e.MAX_VALUE = C;
  38571. var I = r(-1, -1, !0);
  38572. e.MAX_UNSIGNED_VALUE = I;
  38573. var E = r(0, -2147483648, !1);
  38574. e.MIN_VALUE = E;
  38575. var b = e.prototype;
  38576. return b.toInt = function() {
  38577. return this.unsigned ? this.low >>> 0 : this.low
  38578. }
  38579. ,
  38580. b.toNumber = function() {
  38581. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38582. }
  38583. ,
  38584. b.toString = function(e) {
  38585. if (e = e || 10,
  38586. e < 2 || 36 < e)
  38587. throw RangeError("radix");
  38588. if (this.isZero())
  38589. return "0";
  38590. if (this.isNegative()) {
  38591. if (this.eq(E)) {
  38592. var t = n(e)
  38593. , i = this.div(t)
  38594. , r = i.mul(t).sub(this);
  38595. return i.toString(e) + r.toInt().toString(e)
  38596. }
  38597. return "-" + this.neg().toString(e)
  38598. }
  38599. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38600. var l = a.div(o)
  38601. , h = a.sub(l.mul(o)).toInt() >>> 0
  38602. , u = h.toString(e);
  38603. if (a = l,
  38604. a.isZero())
  38605. return u + s;
  38606. for (; u.length < 6; )
  38607. u = "0" + u;
  38608. s = "" + u + s
  38609. }
  38610. }
  38611. ,
  38612. b.getHighBits = function() {
  38613. return this.high
  38614. }
  38615. ,
  38616. b.getHighBitsUnsigned = function() {
  38617. return this.high >>> 0
  38618. }
  38619. ,
  38620. b.getLowBits = function() {
  38621. return this.low
  38622. }
  38623. ,
  38624. b.getLowBitsUnsigned = function() {
  38625. return this.low >>> 0
  38626. }
  38627. ,
  38628. b.getNumBitsAbs = function() {
  38629. if (this.isNegative())
  38630. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38631. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38632. ;
  38633. return 0 != this.high ? t + 33 : t + 1
  38634. }
  38635. ,
  38636. b.isZero = function() {
  38637. return 0 === this.high && 0 === this.low
  38638. }
  38639. ,
  38640. b.isNegative = function() {
  38641. return !this.unsigned && this.high < 0
  38642. }
  38643. ,
  38644. b.isPositive = function() {
  38645. return this.unsigned || this.high >= 0
  38646. }
  38647. ,
  38648. b.isOdd = function() {
  38649. return 1 === (1 & this.low)
  38650. }
  38651. ,
  38652. b.isEven = function() {
  38653. return 0 === (1 & this.low)
  38654. }
  38655. ,
  38656. b.equals = function(e) {
  38657. return t(e) || (e = a(e)),
  38658. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38659. }
  38660. ,
  38661. b.eq = b.equals,
  38662. b.notEquals = function(e) {
  38663. return !this.eq(e)
  38664. }
  38665. ,
  38666. b.neq = b.notEquals,
  38667. b.lessThan = function(e) {
  38668. return this.comp(e) < 0
  38669. }
  38670. ,
  38671. b.lt = b.lessThan,
  38672. b.lessThanOrEqual = function(e) {
  38673. return this.comp(e) <= 0
  38674. }
  38675. ,
  38676. b.lte = b.lessThanOrEqual,
  38677. b.greaterThan = function(e) {
  38678. return this.comp(e) > 0
  38679. }
  38680. ,
  38681. b.gt = b.greaterThan,
  38682. b.greaterThanOrEqual = function(e) {
  38683. return this.comp(e) >= 0
  38684. }
  38685. ,
  38686. b.gte = b.greaterThanOrEqual,
  38687. b.compare = function(e) {
  38688. if (t(e) || (e = a(e)),
  38689. this.eq(e))
  38690. return 0;
  38691. var i = this.isNegative()
  38692. , n = e.isNegative();
  38693. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38694. }
  38695. ,
  38696. b.comp = b.compare,
  38697. b.negate = function() {
  38698. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38699. }
  38700. ,
  38701. b.neg = b.negate,
  38702. b.add = function(e) {
  38703. t(e) || (e = a(e));
  38704. var i = this.high >>> 16
  38705. , n = 65535 & this.high
  38706. , o = this.low >>> 16
  38707. , s = 65535 & this.low
  38708. , l = e.high >>> 16
  38709. , c = 65535 & e.high
  38710. , h = e.low >>> 16
  38711. , u = 65535 & e.low
  38712. , d = 0
  38713. , p = 0
  38714. , f = 0
  38715. , g = 0;
  38716. return g += s + u,
  38717. f += g >>> 16,
  38718. g &= 65535,
  38719. f += o + h,
  38720. p += f >>> 16,
  38721. f &= 65535,
  38722. p += n + c,
  38723. d += p >>> 16,
  38724. p &= 65535,
  38725. d += i + l,
  38726. d &= 65535,
  38727. r(f << 16 | g, d << 16 | p, this.unsigned)
  38728. }
  38729. ,
  38730. b.subtract = function(e) {
  38731. return t(e) || (e = a(e)),
  38732. this.add(e.neg())
  38733. }
  38734. ,
  38735. b.sub = b.subtract,
  38736. b.multiply = function(e) {
  38737. if (this.isZero())
  38738. return g;
  38739. if (t(e) || (e = a(e)),
  38740. e.isZero())
  38741. return g;
  38742. if (this.eq(E))
  38743. return e.isOdd() ? E : g;
  38744. if (e.eq(E))
  38745. return this.isOdd() ? E : g;
  38746. if (this.isNegative())
  38747. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38748. if (e.isNegative())
  38749. return this.mul(e.neg()).neg();
  38750. if (this.lt(f) && e.lt(f))
  38751. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38752. var i = this.high >>> 16
  38753. , o = 65535 & this.high
  38754. , s = this.low >>> 16
  38755. , l = 65535 & this.low
  38756. , c = e.high >>> 16
  38757. , h = 65535 & e.high
  38758. , u = e.low >>> 16
  38759. , d = 65535 & e.low
  38760. , p = 0
  38761. , m = 0
  38762. , v = 0
  38763. , A = 0;
  38764. return A += l * d,
  38765. v += A >>> 16,
  38766. A &= 65535,
  38767. v += s * d,
  38768. m += v >>> 16,
  38769. v &= 65535,
  38770. v += l * u,
  38771. m += v >>> 16,
  38772. v &= 65535,
  38773. m += o * d,
  38774. p += m >>> 16,
  38775. m &= 65535,
  38776. m += s * u,
  38777. p += m >>> 16,
  38778. m &= 65535,
  38779. m += l * h,
  38780. p += m >>> 16,
  38781. m &= 65535,
  38782. p += i * d + o * u + s * h + l * c,
  38783. p &= 65535,
  38784. r(v << 16 | A, p << 16 | m, this.unsigned)
  38785. }
  38786. ,
  38787. b.mul = b.multiply,
  38788. b.divide = function(e) {
  38789. if (t(e) || (e = a(e)),
  38790. e.isZero())
  38791. throw Error("division by zero");
  38792. if (this.isZero())
  38793. return this.unsigned ? m : g;
  38794. var i, r, o;
  38795. if (this.unsigned) {
  38796. if (e.unsigned || (e = e.toUnsigned()),
  38797. e.gt(this))
  38798. return m;
  38799. if (e.gt(this.shru(1)))
  38800. return A;
  38801. o = m
  38802. } else {
  38803. if (this.eq(E)) {
  38804. if (e.eq(v) || e.eq(y))
  38805. return E;
  38806. if (e.eq(E))
  38807. return v;
  38808. var s = this.shr(1);
  38809. return i = s.div(e).shl(1),
  38810. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38811. o = i.add(r.div(e)))
  38812. }
  38813. if (e.eq(E))
  38814. return this.unsigned ? m : g;
  38815. if (this.isNegative())
  38816. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38817. if (e.isNegative())
  38818. return this.div(e.neg()).neg();
  38819. o = g
  38820. }
  38821. for (r = this; r.gte(e); ) {
  38822. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38823. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38824. i -= h,
  38825. u = n(i, this.unsigned),
  38826. d = u.mul(e);
  38827. u.isZero() && (u = v),
  38828. o = o.add(u),
  38829. r = r.sub(d)
  38830. }
  38831. return o
  38832. }
  38833. ,
  38834. b.div = b.divide,
  38835. b.modulo = function(e) {
  38836. return t(e) || (e = a(e)),
  38837. this.sub(this.div(e).mul(e))
  38838. }
  38839. ,
  38840. b.mod = b.modulo,
  38841. b.not = function() {
  38842. return r(~this.low, ~this.high, this.unsigned)
  38843. }
  38844. ,
  38845. b.and = function(e) {
  38846. return t(e) || (e = a(e)),
  38847. r(this.low & e.low, this.high & e.high, this.unsigned)
  38848. }
  38849. ,
  38850. b.or = function(e) {
  38851. return t(e) || (e = a(e)),
  38852. r(this.low | e.low, this.high | e.high, this.unsigned)
  38853. }
  38854. ,
  38855. b.xor = function(e) {
  38856. return t(e) || (e = a(e)),
  38857. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38858. }
  38859. ,
  38860. b.shiftLeft = function(e) {
  38861. return t(e) && (e = e.toInt()),
  38862. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38863. }
  38864. ,
  38865. b.shl = b.shiftLeft,
  38866. b.shiftRight = function(e) {
  38867. return t(e) && (e = e.toInt()),
  38868. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38869. }
  38870. ,
  38871. b.shr = b.shiftRight,
  38872. b.shiftRightUnsigned = function(e) {
  38873. if (t(e) && (e = e.toInt()),
  38874. e &= 63,
  38875. 0 === e)
  38876. return this;
  38877. var i = this.high;
  38878. if (e < 32) {
  38879. var n = this.low;
  38880. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38881. }
  38882. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38883. }
  38884. ,
  38885. b.shru = b.shiftRightUnsigned,
  38886. b.toSigned = function() {
  38887. return this.unsigned ? r(this.low, this.high, !1) : this
  38888. }
  38889. ,
  38890. b.toUnsigned = function() {
  38891. return this.unsigned ? this : r(this.low, this.high, !0)
  38892. }
  38893. ,
  38894. b.toBytes = function(e) {
  38895. return e ? this.toBytesLE() : this.toBytesBE()
  38896. }
  38897. ,
  38898. b.toBytesLE = function() {
  38899. var e = this.high
  38900. , t = this.low;
  38901. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38902. }
  38903. ,
  38904. b.toBytesBE = function() {
  38905. var e = this.high
  38906. , t = this.low;
  38907. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38908. }
  38909. ,
  38910. e
  38911. })
  38912. }
  38913. , {}],
  38914. 217: [function(e, t, i) {
  38915. var n = {
  38916. REVISION: "75"
  38917. };
  38918. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38919. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38920. void 0 === Math.sign && (Math.sign = function(e) {
  38921. return e < 0 ? -1 : e > 0 ? 1 : +e
  38922. }
  38923. ),
  38924. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38925. get: function() {
  38926. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38927. }
  38928. }),
  38929. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38930. writable: !0,
  38931. configurable: !0,
  38932. value: function(e) {
  38933. "use strict";
  38934. if (void 0 === e || null === e)
  38935. throw new TypeError("Cannot convert first argument to object");
  38936. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38937. var r = arguments[i];
  38938. if (void 0 !== r && null !== r) {
  38939. r = Object(r);
  38940. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38941. var l = o[a]
  38942. , c = Object.getOwnPropertyDescriptor(r, l);
  38943. void 0 !== c && c.enumerable && (t[l] = r[l])
  38944. }
  38945. }
  38946. }
  38947. return t
  38948. }
  38949. }),
  38950. n.MOUSE = {
  38951. LEFT: 0,
  38952. MIDDLE: 1,
  38953. RIGHT: 2
  38954. },
  38955. n.CullFaceNone = 0,
  38956. n.CullFaceBack = 1,
  38957. n.CullFaceFront = 2,
  38958. n.CullFaceFrontBack = 3,
  38959. n.FrontFaceDirectionCW = 0,
  38960. n.FrontFaceDirectionCCW = 1,
  38961. n.BasicShadowMap = 0,
  38962. n.PCFShadowMap = 1,
  38963. n.PCFSoftShadowMap = 2,
  38964. n.FrontSide = 0,
  38965. n.BackSide = 1,
  38966. n.DoubleSide = 2,
  38967. n.FlatShading = 1,
  38968. n.SmoothShading = 2,
  38969. n.NoColors = 0,
  38970. n.FaceColors = 1,
  38971. n.VertexColors = 2,
  38972. n.NoBlending = 0,
  38973. n.NormalBlending = 1,
  38974. n.AdditiveBlending = 2,
  38975. n.SubtractiveBlending = 3,
  38976. n.MultiplyBlending = 4,
  38977. n.CustomBlending = 5,
  38978. n.AddEquation = 100,
  38979. n.SubtractEquation = 101,
  38980. n.ReverseSubtractEquation = 102,
  38981. n.MinEquation = 103,
  38982. n.MaxEquation = 104,
  38983. n.ZeroFactor = 200,
  38984. n.OneFactor = 201,
  38985. n.SrcColorFactor = 202,
  38986. n.OneMinusSrcColorFactor = 203,
  38987. n.SrcAlphaFactor = 204,
  38988. n.OneMinusSrcAlphaFactor = 205,
  38989. n.DstAlphaFactor = 206,
  38990. n.OneMinusDstAlphaFactor = 207,
  38991. n.DstColorFactor = 208,
  38992. n.OneMinusDstColorFactor = 209,
  38993. n.SrcAlphaSaturateFactor = 210,
  38994. n.NeverDepth = 0,
  38995. n.AlwaysDepth = 1,
  38996. n.LessDepth = 2,
  38997. n.LessEqualDepth = 3,
  38998. n.EqualDepth = 4,
  38999. n.GreaterEqualDepth = 5,
  39000. n.GreaterDepth = 6,
  39001. n.NotEqualDepth = 7,
  39002. n.MultiplyOperation = 0,
  39003. n.MixOperation = 1,
  39004. n.AddOperation = 2,
  39005. n.NoToneMapping = 0,
  39006. n.LinearToneMapping = 1,
  39007. n.ReinhardToneMapping = 2,
  39008. n.Uncharted2ToneMapping = 3,
  39009. n.CineonToneMapping = 4,
  39010. n.UVMapping = 300,
  39011. n.CubeReflectionMapping = 301,
  39012. n.CubeRefractionMapping = 302,
  39013. n.EquirectangularReflectionMapping = 303,
  39014. n.EquirectangularRefractionMapping = 304,
  39015. n.SphericalReflectionMapping = 305,
  39016. n.CubeUVReflectionMapping = 306,
  39017. n.CubeUVRefractionMapping = 307,
  39018. n.RepeatWrapping = 1e3,
  39019. n.ClampToEdgeWrapping = 1001,
  39020. n.MirroredRepeatWrapping = 1002,
  39021. n.NearestFilter = 1003,
  39022. n.NearestMipMapNearestFilter = 1004,
  39023. n.NearestMipMapLinearFilter = 1005,
  39024. n.LinearFilter = 1006,
  39025. n.LinearMipMapNearestFilter = 1007,
  39026. n.LinearMipMapLinearFilter = 1008,
  39027. n.UnsignedByteType = 1009,
  39028. n.ByteType = 1010,
  39029. n.ShortType = 1011,
  39030. n.UnsignedShortType = 1012,
  39031. n.IntType = 1013,
  39032. n.UnsignedIntType = 1014,
  39033. n.FloatType = 1015,
  39034. n.HalfFloatType = 1025,
  39035. n.UnsignedShort4444Type = 1016,
  39036. n.UnsignedShort5551Type = 1017,
  39037. n.UnsignedShort565Type = 1018,
  39038. n.AlphaFormat = 1019,
  39039. n.RGBFormat = 1020,
  39040. n.RGBAFormat = 1021,
  39041. n.LuminanceFormat = 1022,
  39042. n.LuminanceAlphaFormat = 1023,
  39043. n.RGBEFormat = n.RGBAFormat,
  39044. n.RGB_S3TC_DXT1_Format = 2001,
  39045. n.RGBA_S3TC_DXT1_Format = 2002,
  39046. n.RGBA_S3TC_DXT3_Format = 2003,
  39047. n.RGBA_S3TC_DXT5_Format = 2004,
  39048. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39049. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39050. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39051. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39052. n.RGB_ETC1_Format = 2151,
  39053. n.LoopOnce = 2200,
  39054. n.LoopRepeat = 2201,
  39055. n.LoopPingPong = 2202,
  39056. n.InterpolateDiscrete = 2300,
  39057. n.InterpolateLinear = 2301,
  39058. n.InterpolateSmooth = 2302,
  39059. n.ZeroCurvatureEnding = 2400,
  39060. n.ZeroSlopeEnding = 2401,
  39061. n.WrapAroundEnding = 2402,
  39062. n.TrianglesDrawMode = 0,
  39063. n.TriangleStripDrawMode = 1,
  39064. n.TriangleFanDrawMode = 2,
  39065. n.LinearEncoding = 3e3,
  39066. n.sRGBEncoding = 3001,
  39067. n.GammaEncoding = 3007,
  39068. n.RGBEEncoding = 3002,
  39069. n.LogLuvEncoding = 3003,
  39070. n.RGBM7Encoding = 3004,
  39071. n.RGBM16Encoding = 3005,
  39072. n.RGBDEncoding = 3006,
  39073. n.Color = function(e) {
  39074. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39075. }
  39076. ,
  39077. n.Color.prototype = {
  39078. constructor: n.Color,
  39079. r: 1,
  39080. g: 1,
  39081. b: 1,
  39082. set: function(e) {
  39083. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39084. this
  39085. },
  39086. setScalar: function(e) {
  39087. this.r = e,
  39088. this.g = e,
  39089. this.b = e
  39090. },
  39091. setHex: function(e) {
  39092. return e = Math.floor(e),
  39093. this.r = (e >> 16 & 255) / 255,
  39094. this.g = (e >> 8 & 255) / 255,
  39095. this.b = (255 & e) / 255,
  39096. this
  39097. },
  39098. setRGB: function(e, t, i) {
  39099. return this.r = e,
  39100. this.g = t,
  39101. this.b = i,
  39102. this
  39103. },
  39104. setHSL: function() {
  39105. function e(e, t, i) {
  39106. return i < 0 && (i += 1),
  39107. i > 1 && (i -= 1),
  39108. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39109. }
  39110. return function(t, i, r) {
  39111. if (t = n.Math.euclideanModulo(t, 1),
  39112. i = n.Math.clamp(i, 0, 1),
  39113. r = n.Math.clamp(r, 0, 1),
  39114. 0 === i)
  39115. this.r = this.g = this.b = r;
  39116. else {
  39117. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39118. , a = 2 * r - o;
  39119. this.r = e(a, o, t + 1 / 3),
  39120. this.g = e(a, o, t),
  39121. this.b = e(a, o, t - 1 / 3)
  39122. }
  39123. return this
  39124. }
  39125. }(),
  39126. setStyle: function(e) {
  39127. function t(t) {
  39128. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39129. }
  39130. var i;
  39131. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39132. var r, o = i[1], a = i[2];
  39133. switch (o) {
  39134. case "rgb":
  39135. case "rgba":
  39136. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39137. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39138. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39139. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39140. t(r[5]),
  39141. this;
  39142. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39143. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39144. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39145. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39146. t(r[5]),
  39147. this;
  39148. break;
  39149. case "hsl":
  39150. case "hsla":
  39151. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39152. var s = parseFloat(r[1]) / 360
  39153. , l = parseInt(r[2], 10) / 100
  39154. , c = parseInt(r[3], 10) / 100;
  39155. return t(r[5]),
  39156. this.setHSL(s, l, c)
  39157. }
  39158. }
  39159. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39160. var h = i[1]
  39161. , u = h.length;
  39162. if (3 === u)
  39163. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39164. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39165. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39166. this;
  39167. if (6 === u)
  39168. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39169. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39170. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39171. this
  39172. }
  39173. if (e && e.length > 0) {
  39174. var h = n.ColorKeywords[e];
  39175. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39176. }
  39177. return this
  39178. },
  39179. clone: function() {
  39180. return new this.constructor(this.r,this.g,this.b)
  39181. },
  39182. copy: function(e) {
  39183. return this.r = e.r,
  39184. this.g = e.g,
  39185. this.b = e.b,
  39186. this
  39187. },
  39188. copyGammaToLinear: function(e, t) {
  39189. return void 0 === t && (t = 2),
  39190. this.r = Math.pow(e.r, t),
  39191. this.g = Math.pow(e.g, t),
  39192. this.b = Math.pow(e.b, t),
  39193. this
  39194. },
  39195. copyLinearToGamma: function(e, t) {
  39196. void 0 === t && (t = 2);
  39197. var i = t > 0 ? 1 / t : 1;
  39198. return this.r = Math.pow(e.r, i),
  39199. this.g = Math.pow(e.g, i),
  39200. this.b = Math.pow(e.b, i),
  39201. this
  39202. },
  39203. convertGammaToLinear: function() {
  39204. var e = this.r
  39205. , t = this.g
  39206. , i = this.b;
  39207. return this.r = e * e,
  39208. this.g = t * t,
  39209. this.b = i * i,
  39210. this
  39211. },
  39212. convertLinearToGamma: function() {
  39213. return this.r = Math.sqrt(this.r),
  39214. this.g = Math.sqrt(this.g),
  39215. this.b = Math.sqrt(this.b),
  39216. this
  39217. },
  39218. getHex: function() {
  39219. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39220. },
  39221. getHexString: function() {
  39222. return ("000000" + this.getHex().toString(16)).slice(-6)
  39223. },
  39224. getHSL: function(e) {
  39225. var t, i, n = e || {
  39226. h: 0,
  39227. s: 0,
  39228. l: 0
  39229. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39230. if (l === s)
  39231. t = 0,
  39232. i = 0;
  39233. else {
  39234. var h = s - l;
  39235. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39236. s) {
  39237. case r:
  39238. t = (o - a) / h + (o < a ? 6 : 0);
  39239. break;
  39240. case o:
  39241. t = (a - r) / h + 2;
  39242. break;
  39243. case a:
  39244. t = (r - o) / h + 4
  39245. }
  39246. t /= 6
  39247. }
  39248. return n.h = t,
  39249. n.s = i,
  39250. n.l = c,
  39251. n
  39252. },
  39253. getStyle: function() {
  39254. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39255. },
  39256. offsetHSL: function(e, t, i) {
  39257. var n = this.getHSL();
  39258. return n.h += e,
  39259. n.s += t,
  39260. n.l += i,
  39261. this.setHSL(n.h, n.s, n.l),
  39262. this
  39263. },
  39264. add: function(e) {
  39265. return this.r += e.r,
  39266. this.g += e.g,
  39267. this.b += e.b,
  39268. this
  39269. },
  39270. addColors: function(e, t) {
  39271. return this.r = e.r + t.r,
  39272. this.g = e.g + t.g,
  39273. this.b = e.b + t.b,
  39274. this
  39275. },
  39276. addScalar: function(e) {
  39277. return this.r += e,
  39278. this.g += e,
  39279. this.b += e,
  39280. this
  39281. },
  39282. multiply: function(e) {
  39283. return this.r *= e.r,
  39284. this.g *= e.g,
  39285. this.b *= e.b,
  39286. this
  39287. },
  39288. multiplyScalar: function(e) {
  39289. return this.r *= e,
  39290. this.g *= e,
  39291. this.b *= e,
  39292. this
  39293. },
  39294. lerp: function(e, t) {
  39295. return this.r += (e.r - this.r) * t,
  39296. this.g += (e.g - this.g) * t,
  39297. this.b += (e.b - this.b) * t,
  39298. this
  39299. },
  39300. equals: function(e) {
  39301. return e.r === this.r && e.g === this.g && e.b === this.b
  39302. },
  39303. fromArray: function(e, t) {
  39304. return void 0 === t && (t = 0),
  39305. this.r = e[t],
  39306. this.g = e[t + 1],
  39307. this.b = e[t + 2],
  39308. this
  39309. },
  39310. toArray: function(e, t) {
  39311. return void 0 === e && (e = []),
  39312. void 0 === t && (t = 0),
  39313. e[t] = this.r,
  39314. e[t + 1] = this.g,
  39315. e[t + 2] = this.b,
  39316. e
  39317. }
  39318. },
  39319. n.ColorKeywords = {
  39320. aliceblue: 15792383,
  39321. antiquewhite: 16444375,
  39322. aqua: 65535,
  39323. aquamarine: 8388564,
  39324. azure: 15794175,
  39325. beige: 16119260,
  39326. bisque: 16770244,
  39327. black: 0,
  39328. blanchedalmond: 16772045,
  39329. blue: 255,
  39330. blueviolet: 9055202,
  39331. brown: 10824234,
  39332. burlywood: 14596231,
  39333. cadetblue: 6266528,
  39334. chartreuse: 8388352,
  39335. chocolate: 13789470,
  39336. coral: 16744272,
  39337. cornflowerblue: 6591981,
  39338. cornsilk: 16775388,
  39339. crimson: 14423100,
  39340. cyan: 65535,
  39341. darkblue: 139,
  39342. darkcyan: 35723,
  39343. darkgoldenrod: 12092939,
  39344. darkgray: 11119017,
  39345. darkgreen: 25600,
  39346. darkgrey: 11119017,
  39347. darkkhaki: 12433259,
  39348. darkmagenta: 9109643,
  39349. darkolivegreen: 5597999,
  39350. darkorange: 16747520,
  39351. darkorchid: 10040012,
  39352. darkred: 9109504,
  39353. darksalmon: 15308410,
  39354. darkseagreen: 9419919,
  39355. darkslateblue: 4734347,
  39356. darkslategray: 3100495,
  39357. darkslategrey: 3100495,
  39358. darkturquoise: 52945,
  39359. darkviolet: 9699539,
  39360. deeppink: 16716947,
  39361. deepskyblue: 49151,
  39362. dimgray: 6908265,
  39363. dimgrey: 6908265,
  39364. dodgerblue: 2003199,
  39365. firebrick: 11674146,
  39366. floralwhite: 16775920,
  39367. forestgreen: 2263842,
  39368. fuchsia: 16711935,
  39369. gainsboro: 14474460,
  39370. ghostwhite: 16316671,
  39371. gold: 16766720,
  39372. goldenrod: 14329120,
  39373. gray: 8421504,
  39374. green: 32768,
  39375. greenyellow: 11403055,
  39376. grey: 8421504,
  39377. honeydew: 15794160,
  39378. hotpink: 16738740,
  39379. indianred: 13458524,
  39380. indigo: 4915330,
  39381. ivory: 16777200,
  39382. khaki: 15787660,
  39383. lavender: 15132410,
  39384. lavenderblush: 16773365,
  39385. lawngreen: 8190976,
  39386. lemonchiffon: 16775885,
  39387. lightblue: 11393254,
  39388. lightcoral: 15761536,
  39389. lightcyan: 14745599,
  39390. lightgoldenrodyellow: 16448210,
  39391. lightgray: 13882323,
  39392. lightgreen: 9498256,
  39393. lightgrey: 13882323,
  39394. lightpink: 16758465,
  39395. lightsalmon: 16752762,
  39396. lightseagreen: 2142890,
  39397. lightskyblue: 8900346,
  39398. lightslategray: 7833753,
  39399. lightslategrey: 7833753,
  39400. lightsteelblue: 11584734,
  39401. lightyellow: 16777184,
  39402. lime: 65280,
  39403. limegreen: 3329330,
  39404. linen: 16445670,
  39405. magenta: 16711935,
  39406. maroon: 8388608,
  39407. mediumaquamarine: 6737322,
  39408. mediumblue: 205,
  39409. mediumorchid: 12211667,
  39410. mediumpurple: 9662683,
  39411. mediumseagreen: 3978097,
  39412. mediumslateblue: 8087790,
  39413. mediumspringgreen: 64154,
  39414. mediumturquoise: 4772300,
  39415. mediumvioletred: 13047173,
  39416. midnightblue: 1644912,
  39417. mintcream: 16121850,
  39418. mistyrose: 16770273,
  39419. moccasin: 16770229,
  39420. navajowhite: 16768685,
  39421. navy: 128,
  39422. oldlace: 16643558,
  39423. olive: 8421376,
  39424. olivedrab: 7048739,
  39425. orange: 16753920,
  39426. orangered: 16729344,
  39427. orchid: 14315734,
  39428. palegoldenrod: 15657130,
  39429. palegreen: 10025880,
  39430. paleturquoise: 11529966,
  39431. palevioletred: 14381203,
  39432. papayawhip: 16773077,
  39433. peachpuff: 16767673,
  39434. peru: 13468991,
  39435. pink: 16761035,
  39436. plum: 14524637,
  39437. powderblue: 11591910,
  39438. purple: 8388736,
  39439. red: 16711680,
  39440. rosybrown: 12357519,
  39441. royalblue: 4286945,
  39442. saddlebrown: 9127187,
  39443. salmon: 16416882,
  39444. sandybrown: 16032864,
  39445. seagreen: 3050327,
  39446. seashell: 16774638,
  39447. sienna: 10506797,
  39448. silver: 12632256,
  39449. skyblue: 8900331,
  39450. slateblue: 6970061,
  39451. slategray: 7372944,
  39452. slategrey: 7372944,
  39453. snow: 16775930,
  39454. springgreen: 65407,
  39455. steelblue: 4620980,
  39456. tan: 13808780,
  39457. teal: 32896,
  39458. thistle: 14204888,
  39459. tomato: 16737095,
  39460. turquoise: 4251856,
  39461. violet: 15631086,
  39462. wheat: 16113331,
  39463. white: 16777215,
  39464. whitesmoke: 16119285,
  39465. yellow: 16776960,
  39466. yellowgreen: 10145074
  39467. },
  39468. n.Quaternion = function(e, t, i, n) {
  39469. this._x = e || 0,
  39470. this._y = t || 0,
  39471. this._z = i || 0,
  39472. this._w = void 0 !== n ? n : 1
  39473. }
  39474. ,
  39475. n.Quaternion.prototype = {
  39476. constructor: n.Quaternion,
  39477. get x() {
  39478. return this._x
  39479. },
  39480. set x(e) {
  39481. this._x = e,
  39482. this.onChangeCallback()
  39483. },
  39484. get y() {
  39485. return this._y
  39486. },
  39487. set y(e) {
  39488. this._y = e,
  39489. this.onChangeCallback()
  39490. },
  39491. get z() {
  39492. return this._z
  39493. },
  39494. set z(e) {
  39495. this._z = e,
  39496. this.onChangeCallback()
  39497. },
  39498. get w() {
  39499. return this._w
  39500. },
  39501. set w(e) {
  39502. this._w = e,
  39503. this.onChangeCallback()
  39504. },
  39505. set: function(e, t, i, n) {
  39506. return this._x = e,
  39507. this._y = t,
  39508. this._z = i,
  39509. this._w = n,
  39510. this.onChangeCallback(),
  39511. this
  39512. },
  39513. clone: function() {
  39514. return new this.constructor(this._x,this._y,this._z,this._w)
  39515. },
  39516. copy: function(e) {
  39517. return this._x = e.x,
  39518. this._y = e.y,
  39519. this._z = e.z,
  39520. this._w = e.w,
  39521. this.onChangeCallback(),
  39522. this
  39523. },
  39524. setFromEuler: function(e, t) {
  39525. if (e instanceof n.Euler == !1)
  39526. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39527. var i = Math.cos(e._x / 2)
  39528. , r = Math.cos(e._y / 2)
  39529. , o = Math.cos(e._z / 2)
  39530. , a = Math.sin(e._x / 2)
  39531. , s = Math.sin(e._y / 2)
  39532. , l = Math.sin(e._z / 2)
  39533. , c = e.order;
  39534. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39535. this._y = i * s * o - a * r * l,
  39536. this._z = i * r * l + a * s * o,
  39537. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39538. this._y = i * s * o - a * r * l,
  39539. this._z = i * r * l - a * s * o,
  39540. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39541. this._y = i * s * o + a * r * l,
  39542. this._z = i * r * l + a * s * o,
  39543. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39544. this._y = i * s * o + a * r * l,
  39545. this._z = i * r * l - a * s * o,
  39546. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39547. this._y = i * s * o + a * r * l,
  39548. this._z = i * r * l - a * s * o,
  39549. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39550. this._y = i * s * o - a * r * l,
  39551. this._z = i * r * l + a * s * o,
  39552. this._w = i * r * o + a * s * l),
  39553. t !== !1 && this.onChangeCallback(),
  39554. this
  39555. },
  39556. setFromAxisAngle: function(e, t) {
  39557. var i = t / 2
  39558. , n = Math.sin(i);
  39559. return this._x = e.x * n,
  39560. this._y = e.y * n,
  39561. this._z = e.z * n,
  39562. this._w = Math.cos(i),
  39563. this.onChangeCallback(),
  39564. this
  39565. },
  39566. setFromRotationMatrix: function(e) {
  39567. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39568. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39569. this._w = .25 / t,
  39570. this._x = (h - l) * t,
  39571. this._y = (o - c) * t,
  39572. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39573. this._w = (h - l) / t,
  39574. this._x = .25 * t,
  39575. this._y = (r + a) / t,
  39576. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39577. this._w = (o - c) / t,
  39578. this._x = (r + a) / t,
  39579. this._y = .25 * t,
  39580. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39581. this._w = (a - r) / t,
  39582. this._x = (o + c) / t,
  39583. this._y = (l + h) / t,
  39584. this._z = .25 * t),
  39585. this.onChangeCallback(),
  39586. this
  39587. },
  39588. setFromUnitVectors: function() {
  39589. var e, t, i = 1e-6;
  39590. return function(r, o) {
  39591. return void 0 === e && (e = new n.Vector3),
  39592. t = r.dot(o) + 1,
  39593. t < i ? (t = 0,
  39594. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39595. this._x = e.x,
  39596. this._y = e.y,
  39597. this._z = e.z,
  39598. this._w = t,
  39599. this.normalize(),
  39600. this
  39601. }
  39602. }(),
  39603. inverse: function() {
  39604. return this.conjugate().normalize(),
  39605. this
  39606. },
  39607. conjugate: function() {
  39608. return this._x *= -1,
  39609. this._y *= -1,
  39610. this._z *= -1,
  39611. this.onChangeCallback(),
  39612. this
  39613. },
  39614. dot: function(e) {
  39615. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39616. },
  39617. lengthSq: function() {
  39618. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39619. },
  39620. length: function() {
  39621. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39622. },
  39623. normalize: function() {
  39624. var e = this.length();
  39625. return 0 === e ? (this._x = 0,
  39626. this._y = 0,
  39627. this._z = 0,
  39628. this._w = 1) : (e = 1 / e,
  39629. this._x = this._x * e,
  39630. this._y = this._y * e,
  39631. this._z = this._z * e,
  39632. this._w = this._w * e),
  39633. this.onChangeCallback(),
  39634. this
  39635. },
  39636. multiply: function(e, t) {
  39637. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39638. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39639. },
  39640. multiplyQuaternions: function(e, t) {
  39641. var i = e._x
  39642. , n = e._y
  39643. , r = e._z
  39644. , o = e._w
  39645. , a = t._x
  39646. , s = t._y
  39647. , l = t._z
  39648. , c = t._w;
  39649. return this._x = i * c + o * a + n * l - r * s,
  39650. this._y = n * c + o * s + r * a - i * l,
  39651. this._z = r * c + o * l + i * s - n * a,
  39652. this._w = o * c - i * a - n * s - r * l,
  39653. this.onChangeCallback(),
  39654. this
  39655. },
  39656. slerp: function(e, t) {
  39657. if (0 === t)
  39658. return this;
  39659. if (1 === t)
  39660. return this.copy(e);
  39661. var i = this._x
  39662. , n = this._y
  39663. , r = this._z
  39664. , o = this._w
  39665. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39666. if (a < 0 ? (this._w = -e._w,
  39667. this._x = -e._x,
  39668. this._y = -e._y,
  39669. this._z = -e._z,
  39670. a = -a) : this.copy(e),
  39671. a >= 1)
  39672. return this._w = o,
  39673. this._x = i,
  39674. this._y = n,
  39675. this._z = r,
  39676. this;
  39677. var s = Math.sqrt(1 - a * a);
  39678. if (Math.abs(s) < .001)
  39679. return this._w = .5 * (o + this._w),
  39680. this._x = .5 * (i + this._x),
  39681. this._y = .5 * (n + this._y),
  39682. this._z = .5 * (r + this._z),
  39683. this;
  39684. var l = Math.atan2(s, a)
  39685. , c = Math.sin((1 - t) * l) / s
  39686. , h = Math.sin(t * l) / s;
  39687. return this._w = o * c + this._w * h,
  39688. this._x = i * c + this._x * h,
  39689. this._y = n * c + this._y * h,
  39690. this._z = r * c + this._z * h,
  39691. this.onChangeCallback(),
  39692. this
  39693. },
  39694. equals: function(e) {
  39695. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39696. },
  39697. fromArray: function(e, t) {
  39698. return void 0 === t && (t = 0),
  39699. this._x = e[t],
  39700. this._y = e[t + 1],
  39701. this._z = e[t + 2],
  39702. this._w = e[t + 3],
  39703. this.onChangeCallback(),
  39704. this
  39705. },
  39706. toArray: function(e, t) {
  39707. return void 0 === e && (e = []),
  39708. void 0 === t && (t = 0),
  39709. e[t] = this._x,
  39710. e[t + 1] = this._y,
  39711. e[t + 2] = this._z,
  39712. e[t + 3] = this._w,
  39713. e
  39714. },
  39715. onChange: function(e) {
  39716. return this.onChangeCallback = e,
  39717. this
  39718. },
  39719. onChangeCallback: function() {}
  39720. },
  39721. Object.assign(n.Quaternion, {
  39722. slerp: function(e, t, i, n) {
  39723. return i.copy(e).slerp(t, n)
  39724. },
  39725. slerpFlat: function(e, t, i, n, r, o, a) {
  39726. var s = i[n + 0]
  39727. , l = i[n + 1]
  39728. , c = i[n + 2]
  39729. , h = i[n + 3]
  39730. , u = r[o + 0]
  39731. , d = r[o + 1]
  39732. , p = r[o + 2]
  39733. , f = r[o + 3];
  39734. if (h !== f || s !== u || l !== d || c !== p) {
  39735. var g = 1 - a
  39736. , m = s * u + l * d + c * p + h * f
  39737. , v = m >= 0 ? 1 : -1
  39738. , A = 1 - m * m;
  39739. if (A > Number.EPSILON) {
  39740. var y = Math.sqrt(A)
  39741. , C = Math.atan2(y, m * v);
  39742. g = Math.sin(g * C) / y,
  39743. a = Math.sin(a * C) / y
  39744. }
  39745. var I = a * v;
  39746. if (s = s * g + u * I,
  39747. l = l * g + d * I,
  39748. c = c * g + p * I,
  39749. h = h * g + f * I,
  39750. g === 1 - a) {
  39751. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39752. s *= E,
  39753. l *= E,
  39754. c *= E,
  39755. h *= E
  39756. }
  39757. }
  39758. e[t] = s,
  39759. e[t + 1] = l,
  39760. e[t + 2] = c,
  39761. e[t + 3] = h
  39762. }
  39763. }),
  39764. n.Vector2 = function(e, t) {
  39765. this.x = e || 0,
  39766. this.y = t || 0
  39767. }
  39768. ,
  39769. n.Vector2.prototype = {
  39770. constructor: n.Vector2,
  39771. get width() {
  39772. return this.x
  39773. },
  39774. set width(e) {
  39775. this.x = e
  39776. },
  39777. get height() {
  39778. return this.y
  39779. },
  39780. set height(e) {
  39781. this.y = e
  39782. },
  39783. set: function(e, t) {
  39784. return this.x = e,
  39785. this.y = t,
  39786. this
  39787. },
  39788. setScalar: function(e) {
  39789. return this.x = e,
  39790. this.y = e,
  39791. this
  39792. },
  39793. setX: function(e) {
  39794. return this.x = e,
  39795. this
  39796. },
  39797. setY: function(e) {
  39798. return this.y = e,
  39799. this
  39800. },
  39801. setComponent: function(e, t) {
  39802. switch (e) {
  39803. case 0:
  39804. this.x = t;
  39805. break;
  39806. case 1:
  39807. this.y = t;
  39808. break;
  39809. default:
  39810. throw new Error("index is out of range: " + e)
  39811. }
  39812. },
  39813. getComponent: function(e) {
  39814. switch (e) {
  39815. case 0:
  39816. return this.x;
  39817. case 1:
  39818. return this.y;
  39819. default:
  39820. throw new Error("index is out of range: " + e)
  39821. }
  39822. },
  39823. clone: function() {
  39824. return new this.constructor(this.x,this.y)
  39825. },
  39826. copy: function(e) {
  39827. return this.x = e.x,
  39828. this.y = e.y,
  39829. this
  39830. },
  39831. add: function(e, t) {
  39832. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39833. this.addVectors(e, t)) : (this.x += e.x,
  39834. this.y += e.y,
  39835. this)
  39836. },
  39837. addScalar: function(e) {
  39838. return this.x += e,
  39839. this.y += e,
  39840. this
  39841. },
  39842. addVectors: function(e, t) {
  39843. return this.x = e.x + t.x,
  39844. this.y = e.y + t.y,
  39845. this
  39846. },
  39847. addScaledVector: function(e, t) {
  39848. return this.x += e.x * t,
  39849. this.y += e.y * t,
  39850. this
  39851. },
  39852. sub: function(e, t) {
  39853. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39854. this.subVectors(e, t)) : (this.x -= e.x,
  39855. this.y -= e.y,
  39856. this)
  39857. },
  39858. subScalar: function(e) {
  39859. return this.x -= e,
  39860. this.y -= e,
  39861. this
  39862. },
  39863. subVectors: function(e, t) {
  39864. return this.x = e.x - t.x,
  39865. this.y = e.y - t.y,
  39866. this
  39867. },
  39868. multiply: function(e) {
  39869. return this.x *= e.x,
  39870. this.y *= e.y,
  39871. this
  39872. },
  39873. multiplyScalar: function(e) {
  39874. return isFinite(e) ? (this.x *= e,
  39875. this.y *= e) : (this.x = 0,
  39876. this.y = 0),
  39877. this
  39878. },
  39879. divide: function(e) {
  39880. return this.x /= e.x,
  39881. this.y /= e.y,
  39882. this
  39883. },
  39884. divideScalar: function(e) {
  39885. return this.multiplyScalar(1 / e)
  39886. },
  39887. min: function(e) {
  39888. return this.x = Math.min(this.x, e.x),
  39889. this.y = Math.min(this.y, e.y),
  39890. this
  39891. },
  39892. max: function(e) {
  39893. return this.x = Math.max(this.x, e.x),
  39894. this.y = Math.max(this.y, e.y),
  39895. this
  39896. },
  39897. clamp: function(e, t) {
  39898. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39899. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39900. this
  39901. },
  39902. clampScalar: function() {
  39903. var e, t;
  39904. return function(i, r) {
  39905. return void 0 === e && (e = new n.Vector2,
  39906. t = new n.Vector2),
  39907. e.set(i, i),
  39908. t.set(r, r),
  39909. this.clamp(e, t)
  39910. }
  39911. }(),
  39912. clampLength: function(e, t) {
  39913. var i = this.length();
  39914. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39915. this
  39916. },
  39917. floor: function() {
  39918. return this.x = Math.floor(this.x),
  39919. this.y = Math.floor(this.y),
  39920. this
  39921. },
  39922. ceil: function() {
  39923. return this.x = Math.ceil(this.x),
  39924. this.y = Math.ceil(this.y),
  39925. this
  39926. },
  39927. round: function() {
  39928. return this.x = Math.round(this.x),
  39929. this.y = Math.round(this.y),
  39930. this
  39931. },
  39932. roundToZero: function() {
  39933. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39934. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39935. this
  39936. },
  39937. negate: function() {
  39938. return this.x = -this.x,
  39939. this.y = -this.y,
  39940. this
  39941. },
  39942. dot: function(e) {
  39943. return this.x * e.x + this.y * e.y
  39944. },
  39945. lengthSq: function() {
  39946. return this.x * this.x + this.y * this.y
  39947. },
  39948. length: function() {
  39949. return Math.sqrt(this.x * this.x + this.y * this.y)
  39950. },
  39951. lengthManhattan: function() {
  39952. return Math.abs(this.x) + Math.abs(this.y)
  39953. },
  39954. normalize: function() {
  39955. return this.divideScalar(this.length())
  39956. },
  39957. angle: function() {
  39958. var e = Math.atan2(this.y, this.x);
  39959. return e < 0 && (e += 2 * Math.PI),
  39960. e
  39961. },
  39962. distanceTo: function(e) {
  39963. return Math.sqrt(this.distanceToSquared(e))
  39964. },
  39965. distanceToSquared: function(e) {
  39966. var t = this.x - e.x
  39967. , i = this.y - e.y;
  39968. return t * t + i * i
  39969. },
  39970. setLength: function(e) {
  39971. return this.multiplyScalar(e / this.length())
  39972. },
  39973. lerp: function(e, t) {
  39974. return this.x += (e.x - this.x) * t,
  39975. this.y += (e.y - this.y) * t,
  39976. this
  39977. },
  39978. lerpVectors: function(e, t, i) {
  39979. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39980. this
  39981. },
  39982. equals: function(e) {
  39983. return e.x === this.x && e.y === this.y
  39984. },
  39985. fromArray: function(e, t) {
  39986. return void 0 === t && (t = 0),
  39987. this.x = e[t],
  39988. this.y = e[t + 1],
  39989. this
  39990. },
  39991. toArray: function(e, t) {
  39992. return void 0 === e && (e = []),
  39993. void 0 === t && (t = 0),
  39994. e[t] = this.x,
  39995. e[t + 1] = this.y,
  39996. e
  39997. },
  39998. fromAttribute: function(e, t, i) {
  39999. return void 0 === i && (i = 0),
  40000. t = t * e.itemSize + i,
  40001. this.x = e.array[t],
  40002. this.y = e.array[t + 1],
  40003. this
  40004. },
  40005. rotateAround: function(e, t) {
  40006. var i = Math.cos(t)
  40007. , n = Math.sin(t)
  40008. , r = this.x - e.x
  40009. , o = this.y - e.y;
  40010. return this.x = r * i - o * n + e.x,
  40011. this.y = r * n + o * i + e.y,
  40012. this
  40013. }
  40014. },
  40015. n.Vector3 = function(e, t, i) {
  40016. this.x = e || 0,
  40017. this.y = t || 0,
  40018. this.z = i || 0
  40019. }
  40020. ,
  40021. n.Vector3.prototype = {
  40022. constructor: n.Vector3,
  40023. set: function(e, t, i) {
  40024. return this.x = e,
  40025. this.y = t,
  40026. this.z = i,
  40027. this
  40028. },
  40029. setScalar: function(e) {
  40030. return this.x = e,
  40031. this.y = e,
  40032. this.z = e,
  40033. this
  40034. },
  40035. setX: function(e) {
  40036. return this.x = e,
  40037. this
  40038. },
  40039. setY: function(e) {
  40040. return this.y = e,
  40041. this
  40042. },
  40043. setZ: function(e) {
  40044. return this.z = e,
  40045. this
  40046. },
  40047. setComponent: function(e, t) {
  40048. switch (e) {
  40049. case 0:
  40050. this.x = t;
  40051. break;
  40052. case 1:
  40053. this.y = t;
  40054. break;
  40055. case 2:
  40056. this.z = t;
  40057. break;
  40058. default:
  40059. throw new Error("index is out of range: " + e)
  40060. }
  40061. },
  40062. getComponent: function(e) {
  40063. switch (e) {
  40064. case 0:
  40065. return this.x;
  40066. case 1:
  40067. return this.y;
  40068. case 2:
  40069. return this.z;
  40070. default:
  40071. throw new Error("index is out of range: " + e)
  40072. }
  40073. },
  40074. clone: function() {
  40075. return new this.constructor(this.x,this.y,this.z)
  40076. },
  40077. copy: function(e) {
  40078. return this.x = e.x,
  40079. this.y = e.y,
  40080. this.z = e.z,
  40081. this
  40082. },
  40083. add: function(e, t) {
  40084. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40085. this.addVectors(e, t)) : (this.x += e.x,
  40086. this.y += e.y,
  40087. this.z += e.z,
  40088. this)
  40089. },
  40090. addScalar: function(e) {
  40091. return this.x += e,
  40092. this.y += e,
  40093. this.z += e,
  40094. this
  40095. },
  40096. addVectors: function(e, t) {
  40097. return this.x = e.x + t.x,
  40098. this.y = e.y + t.y,
  40099. this.z = e.z + t.z,
  40100. this
  40101. },
  40102. addScaledVector: function(e, t) {
  40103. return this.x += e.x * t,
  40104. this.y += e.y * t,
  40105. this.z += e.z * t,
  40106. this
  40107. },
  40108. sub: function(e, t) {
  40109. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40110. this.subVectors(e, t)) : (this.x -= e.x,
  40111. this.y -= e.y,
  40112. this.z -= e.z,
  40113. this)
  40114. },
  40115. subScalar: function(e) {
  40116. return this.x -= e,
  40117. this.y -= e,
  40118. this.z -= e,
  40119. this
  40120. },
  40121. subVectors: function(e, t) {
  40122. return this.x = e.x - t.x,
  40123. this.y = e.y - t.y,
  40124. this.z = e.z - t.z,
  40125. this
  40126. },
  40127. multiply: function(e, t) {
  40128. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40129. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40130. this.y *= e.y,
  40131. this.z *= e.z,
  40132. this)
  40133. },
  40134. multiplyScalar: function(e) {
  40135. return isFinite(e) ? (this.x *= e,
  40136. this.y *= e,
  40137. this.z *= e) : (this.x = 0,
  40138. this.y = 0,
  40139. this.z = 0),
  40140. this
  40141. },
  40142. multiplyVectors: function(e, t) {
  40143. return this.x = e.x * t.x,
  40144. this.y = e.y * t.y,
  40145. this.z = e.z * t.z,
  40146. this
  40147. },
  40148. applyEuler: function() {
  40149. var e;
  40150. return function(t) {
  40151. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40152. void 0 === e && (e = new n.Quaternion),
  40153. this.applyQuaternion(e.setFromEuler(t)),
  40154. this
  40155. }
  40156. }(),
  40157. applyAxisAngle: function() {
  40158. var e;
  40159. return function(t, i) {
  40160. return void 0 === e && (e = new n.Quaternion),
  40161. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40162. this
  40163. }
  40164. }(),
  40165. applyMatrix3: function(e) {
  40166. var t = this.x
  40167. , i = this.y
  40168. , n = this.z
  40169. , r = e.elements;
  40170. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40171. this.y = r[1] * t + r[4] * i + r[7] * n,
  40172. this.z = r[2] * t + r[5] * i + r[8] * n,
  40173. this
  40174. },
  40175. applyMatrix4: function(e) {
  40176. var t = this.x
  40177. , i = this.y
  40178. , n = this.z
  40179. , r = e.elements;
  40180. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40181. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40182. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40183. this
  40184. },
  40185. applyProjection: function(e) {
  40186. var t = this.x
  40187. , i = this.y
  40188. , n = this.z
  40189. , r = e.elements
  40190. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40191. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40192. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40193. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40194. this
  40195. },
  40196. applyQuaternion: function(e) {
  40197. var t = this.x
  40198. , i = this.y
  40199. , n = this.z
  40200. , r = e.x
  40201. , o = e.y
  40202. , a = e.z
  40203. , s = e.w
  40204. , l = s * t + o * n - a * i
  40205. , c = s * i + a * t - r * n
  40206. , h = s * n + r * i - o * t
  40207. , u = -r * t - o * i - a * n;
  40208. return this.x = l * s + u * -r + c * -a - h * -o,
  40209. this.y = c * s + u * -o + h * -r - l * -a,
  40210. this.z = h * s + u * -a + l * -o - c * -r,
  40211. this
  40212. },
  40213. project: function() {
  40214. var e;
  40215. return function(t) {
  40216. return void 0 === e && (e = new n.Matrix4),
  40217. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40218. this.applyProjection(e)
  40219. }
  40220. }(),
  40221. unproject: function() {
  40222. var e;
  40223. return function(t) {
  40224. return void 0 === e && (e = new n.Matrix4),
  40225. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40226. this.applyProjection(e)
  40227. }
  40228. }(),
  40229. transformDirection: function(e) {
  40230. var t = this.x
  40231. , i = this.y
  40232. , n = this.z
  40233. , r = e.elements;
  40234. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40235. this.y = r[1] * t + r[5] * i + r[9] * n,
  40236. this.z = r[2] * t + r[6] * i + r[10] * n,
  40237. this.normalize(),
  40238. this
  40239. },
  40240. divide: function(e) {
  40241. return this.x /= e.x,
  40242. this.y /= e.y,
  40243. this.z /= e.z,
  40244. this
  40245. },
  40246. divideScalar: function(e) {
  40247. return this.multiplyScalar(1 / e)
  40248. },
  40249. min: function(e) {
  40250. return this.x = Math.min(this.x, e.x),
  40251. this.y = Math.min(this.y, e.y),
  40252. this.z = Math.min(this.z, e.z),
  40253. this
  40254. },
  40255. max: function(e) {
  40256. return this.x = Math.max(this.x, e.x),
  40257. this.y = Math.max(this.y, e.y),
  40258. this.z = Math.max(this.z, e.z),
  40259. this
  40260. },
  40261. clamp: function(e, t) {
  40262. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40263. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40264. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40265. this
  40266. },
  40267. clampScalar: function() {
  40268. var e, t;
  40269. return function(i, r) {
  40270. return void 0 === e && (e = new n.Vector3,
  40271. t = new n.Vector3),
  40272. e.set(i, i, i),
  40273. t.set(r, r, r),
  40274. this.clamp(e, t)
  40275. }
  40276. }(),
  40277. clampLength: function(e, t) {
  40278. var i = this.length();
  40279. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40280. this
  40281. },
  40282. floor: function() {
  40283. return this.x = Math.floor(this.x),
  40284. this.y = Math.floor(this.y),
  40285. this.z = Math.floor(this.z),
  40286. this
  40287. },
  40288. ceil: function() {
  40289. return this.x = Math.ceil(this.x),
  40290. this.y = Math.ceil(this.y),
  40291. this.z = Math.ceil(this.z),
  40292. this
  40293. },
  40294. round: function() {
  40295. return this.x = Math.round(this.x),
  40296. this.y = Math.round(this.y),
  40297. this.z = Math.round(this.z),
  40298. this
  40299. },
  40300. roundToZero: function() {
  40301. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40302. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40303. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40304. this
  40305. },
  40306. negate: function() {
  40307. return this.x = -this.x,
  40308. this.y = -this.y,
  40309. this.z = -this.z,
  40310. this
  40311. },
  40312. dot: function(e) {
  40313. return this.x * e.x + this.y * e.y + this.z * e.z
  40314. },
  40315. lengthSq: function() {
  40316. return this.x * this.x + this.y * this.y + this.z * this.z
  40317. },
  40318. length: function() {
  40319. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40320. },
  40321. lengthManhattan: function() {
  40322. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40323. },
  40324. normalize: function() {
  40325. return this.divideScalar(this.length())
  40326. },
  40327. setLength: function(e) {
  40328. return this.multiplyScalar(e / this.length())
  40329. },
  40330. lerp: function(e, t) {
  40331. return this.x += (e.x - this.x) * t,
  40332. this.y += (e.y - this.y) * t,
  40333. this.z += (e.z - this.z) * t,
  40334. this
  40335. },
  40336. lerpVectors: function(e, t, i) {
  40337. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40338. this
  40339. },
  40340. cross: function(e, t) {
  40341. if (void 0 !== t)
  40342. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40343. this.crossVectors(e, t);
  40344. var i = this.x
  40345. , n = this.y
  40346. , r = this.z;
  40347. return this.x = n * e.z - r * e.y,
  40348. this.y = r * e.x - i * e.z,
  40349. this.z = i * e.y - n * e.x,
  40350. this
  40351. },
  40352. crossVectors: function(e, t) {
  40353. var i = e.x
  40354. , n = e.y
  40355. , r = e.z
  40356. , o = t.x
  40357. , a = t.y
  40358. , s = t.z;
  40359. return this.x = n * s - r * a,
  40360. this.y = r * o - i * s,
  40361. this.z = i * a - n * o,
  40362. this
  40363. },
  40364. projectOnVector: function() {
  40365. var e, t;
  40366. return function(i) {
  40367. return void 0 === e && (e = new n.Vector3),
  40368. e.copy(i).normalize(),
  40369. t = this.dot(e),
  40370. this.copy(e).multiplyScalar(t)
  40371. }
  40372. }(),
  40373. projectOnPlane: function() {
  40374. var e;
  40375. return function(t) {
  40376. return void 0 === e && (e = new n.Vector3),
  40377. e.copy(this).projectOnVector(t),
  40378. this.sub(e)
  40379. }
  40380. }(),
  40381. reflect: function() {
  40382. var e;
  40383. return function(t) {
  40384. return void 0 === e && (e = new n.Vector3),
  40385. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40386. }
  40387. }(),
  40388. angleTo: function(e) {
  40389. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40390. return Math.acos(n.Math.clamp(t, -1, 1))
  40391. },
  40392. distanceTo: function(e) {
  40393. return Math.sqrt(this.distanceToSquared(e))
  40394. },
  40395. distanceToSquared: function(e) {
  40396. var t = this.x - e.x
  40397. , i = this.y - e.y
  40398. , n = this.z - e.z;
  40399. return t * t + i * i + n * n
  40400. },
  40401. setFromSpherical: function(e) {
  40402. var t = Math.sin(e.phi) * e.radius;
  40403. return this.x = t * Math.sin(e.theta),
  40404. this.y = Math.cos(e.phi) * e.radius,
  40405. this.z = t * Math.cos(e.theta),
  40406. this
  40407. },
  40408. setFromMatrixPosition: function(e) {
  40409. return this.setFromMatrixColumn(e, 3)
  40410. },
  40411. setFromMatrixScale: function(e) {
  40412. var t = this.setFromMatrixColumn(e, 0).length()
  40413. , i = this.setFromMatrixColumn(e, 1).length()
  40414. , n = this.setFromMatrixColumn(e, 2).length();
  40415. return this.x = t,
  40416. this.y = i,
  40417. this.z = n,
  40418. this
  40419. },
  40420. setFromMatrixColumn: function(e, t) {
  40421. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40422. e = arguments[1],
  40423. t = arguments[0]),
  40424. this.fromArray(e.elements, 4 * t)
  40425. },
  40426. equals: function(e) {
  40427. return e.x === this.x && e.y === this.y && e.z === this.z
  40428. },
  40429. fromArray: function(e, t) {
  40430. return void 0 === t && (t = 0),
  40431. this.x = e[t],
  40432. this.y = e[t + 1],
  40433. this.z = e[t + 2],
  40434. this
  40435. },
  40436. toArray: function(e, t) {
  40437. return void 0 === e && (e = []),
  40438. void 0 === t && (t = 0),
  40439. e[t] = this.x,
  40440. e[t + 1] = this.y,
  40441. e[t + 2] = this.z,
  40442. e
  40443. },
  40444. fromAttribute: function(e, t, i) {
  40445. return void 0 === i && (i = 0),
  40446. t = t * e.itemSize + i,
  40447. this.x = e.array[t],
  40448. this.y = e.array[t + 1],
  40449. this.z = e.array[t + 2],
  40450. this
  40451. }
  40452. },
  40453. n.Vector4 = function(e, t, i, n) {
  40454. this.x = e || 0,
  40455. this.y = t || 0,
  40456. this.z = i || 0,
  40457. this.w = void 0 !== n ? n : 1
  40458. }
  40459. ,
  40460. n.Vector4.prototype = {
  40461. constructor: n.Vector4,
  40462. set: function(e, t, i, n) {
  40463. return this.x = e,
  40464. this.y = t,
  40465. this.z = i,
  40466. this.w = n,
  40467. this
  40468. },
  40469. setScalar: function(e) {
  40470. return this.x = e,
  40471. this.y = e,
  40472. this.z = e,
  40473. this.w = e,
  40474. this
  40475. },
  40476. setX: function(e) {
  40477. return this.x = e,
  40478. this
  40479. },
  40480. setY: function(e) {
  40481. return this.y = e,
  40482. this
  40483. },
  40484. setZ: function(e) {
  40485. return this.z = e,
  40486. this
  40487. },
  40488. setW: function(e) {
  40489. return this.w = e,
  40490. this
  40491. },
  40492. setComponent: function(e, t) {
  40493. switch (e) {
  40494. case 0:
  40495. this.x = t;
  40496. break;
  40497. case 1:
  40498. this.y = t;
  40499. break;
  40500. case 2:
  40501. this.z = t;
  40502. break;
  40503. case 3:
  40504. this.w = t;
  40505. break;
  40506. default:
  40507. throw new Error("index is out of range: " + e)
  40508. }
  40509. },
  40510. getComponent: function(e) {
  40511. switch (e) {
  40512. case 0:
  40513. return this.x;
  40514. case 1:
  40515. return this.y;
  40516. case 2:
  40517. return this.z;
  40518. case 3:
  40519. return this.w;
  40520. default:
  40521. throw new Error("index is out of range: " + e)
  40522. }
  40523. },
  40524. clone: function() {
  40525. return new this.constructor(this.x,this.y,this.z,this.w)
  40526. },
  40527. copy: function(e) {
  40528. return this.x = e.x,
  40529. this.y = e.y,
  40530. this.z = e.z,
  40531. this.w = void 0 !== e.w ? e.w : 1,
  40532. this
  40533. },
  40534. add: function(e, t) {
  40535. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40536. this.addVectors(e, t)) : (this.x += e.x,
  40537. this.y += e.y,
  40538. this.z += e.z,
  40539. this.w += e.w,
  40540. this)
  40541. },
  40542. addScalar: function(e) {
  40543. return this.x += e,
  40544. this.y += e,
  40545. this.z += e,
  40546. this.w += e,
  40547. this
  40548. },
  40549. addVectors: function(e, t) {
  40550. return this.x = e.x + t.x,
  40551. this.y = e.y + t.y,
  40552. this.z = e.z + t.z,
  40553. this.w = e.w + t.w,
  40554. this
  40555. },
  40556. addScaledVector: function(e, t) {
  40557. return this.x += e.x * t,
  40558. this.y += e.y * t,
  40559. this.z += e.z * t,
  40560. this.w += e.w * t,
  40561. this
  40562. },
  40563. sub: function(e, t) {
  40564. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40565. this.subVectors(e, t)) : (this.x -= e.x,
  40566. this.y -= e.y,
  40567. this.z -= e.z,
  40568. this.w -= e.w,
  40569. this)
  40570. },
  40571. subScalar: function(e) {
  40572. return this.x -= e,
  40573. this.y -= e,
  40574. this.z -= e,
  40575. this.w -= e,
  40576. this
  40577. },
  40578. subVectors: function(e, t) {
  40579. return this.x = e.x - t.x,
  40580. this.y = e.y - t.y,
  40581. this.z = e.z - t.z,
  40582. this.w = e.w - t.w,
  40583. this
  40584. },
  40585. multiplyScalar: function(e) {
  40586. return isFinite(e) ? (this.x *= e,
  40587. this.y *= e,
  40588. this.z *= e,
  40589. this.w *= e) : (this.x = 0,
  40590. this.y = 0,
  40591. this.z = 0,
  40592. this.w = 0),
  40593. this
  40594. },
  40595. applyMatrix4: function(e) {
  40596. var t = this.x
  40597. , i = this.y
  40598. , n = this.z
  40599. , r = this.w
  40600. , o = e.elements;
  40601. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40602. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40603. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40604. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40605. this
  40606. },
  40607. divideScalar: function(e) {
  40608. return this.multiplyScalar(1 / e)
  40609. },
  40610. setAxisAngleFromQuaternion: function(e) {
  40611. this.w = 2 * Math.acos(e.w);
  40612. var t = Math.sqrt(1 - e.w * e.w);
  40613. return t < 1e-4 ? (this.x = 1,
  40614. this.y = 0,
  40615. this.z = 0) : (this.x = e.x / t,
  40616. this.y = e.y / t,
  40617. this.z = e.z / t),
  40618. this
  40619. },
  40620. setAxisAngleFromRotationMatrix: function(e) {
  40621. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40622. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40623. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40624. return this.set(1, 0, 0, 0),
  40625. this;
  40626. t = Math.PI;
  40627. var v = (l + 1) / 2
  40628. , A = (d + 1) / 2
  40629. , y = (m + 1) / 2
  40630. , C = (c + u) / 4
  40631. , I = (h + f) / 4
  40632. , E = (p + g) / 4;
  40633. return v > A && v > y ? v < o ? (i = 0,
  40634. n = .707106781,
  40635. r = .707106781) : (i = Math.sqrt(v),
  40636. n = C / i,
  40637. r = I / i) : A > y ? A < o ? (i = .707106781,
  40638. n = 0,
  40639. r = .707106781) : (n = Math.sqrt(A),
  40640. i = C / n,
  40641. r = E / n) : y < o ? (i = .707106781,
  40642. n = .707106781,
  40643. r = 0) : (r = Math.sqrt(y),
  40644. i = I / r,
  40645. n = E / r),
  40646. this.set(i, n, r, t),
  40647. this
  40648. }
  40649. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40650. return Math.abs(b) < .001 && (b = 1),
  40651. this.x = (g - p) / b,
  40652. this.y = (h - f) / b,
  40653. this.z = (u - c) / b,
  40654. this.w = Math.acos((l + d + m - 1) / 2),
  40655. this
  40656. },
  40657. min: function(e) {
  40658. return this.x = Math.min(this.x, e.x),
  40659. this.y = Math.min(this.y, e.y),
  40660. this.z = Math.min(this.z, e.z),
  40661. this.w = Math.min(this.w, e.w),
  40662. this
  40663. },
  40664. max: function(e) {
  40665. return this.x = Math.max(this.x, e.x),
  40666. this.y = Math.max(this.y, e.y),
  40667. this.z = Math.max(this.z, e.z),
  40668. this.w = Math.max(this.w, e.w),
  40669. this
  40670. },
  40671. clamp: function(e, t) {
  40672. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40673. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40674. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40675. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40676. this
  40677. },
  40678. clampScalar: function() {
  40679. var e, t;
  40680. return function(i, r) {
  40681. return void 0 === e && (e = new n.Vector4,
  40682. t = new n.Vector4),
  40683. e.set(i, i, i, i),
  40684. t.set(r, r, r, r),
  40685. this.clamp(e, t)
  40686. }
  40687. }(),
  40688. floor: function() {
  40689. return this.x = Math.floor(this.x),
  40690. this.y = Math.floor(this.y),
  40691. this.z = Math.floor(this.z),
  40692. this.w = Math.floor(this.w),
  40693. this
  40694. },
  40695. ceil: function() {
  40696. return this.x = Math.ceil(this.x),
  40697. this.y = Math.ceil(this.y),
  40698. this.z = Math.ceil(this.z),
  40699. this.w = Math.ceil(this.w),
  40700. this
  40701. },
  40702. round: function() {
  40703. return this.x = Math.round(this.x),
  40704. this.y = Math.round(this.y),
  40705. this.z = Math.round(this.z),
  40706. this.w = Math.round(this.w),
  40707. this
  40708. },
  40709. roundToZero: function() {
  40710. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40711. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40712. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40713. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40714. this
  40715. },
  40716. negate: function() {
  40717. return this.x = -this.x,
  40718. this.y = -this.y,
  40719. this.z = -this.z,
  40720. this.w = -this.w,
  40721. this
  40722. },
  40723. dot: function(e) {
  40724. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40725. },
  40726. lengthSq: function() {
  40727. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40728. },
  40729. length: function() {
  40730. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40731. },
  40732. lengthManhattan: function() {
  40733. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40734. },
  40735. normalize: function() {
  40736. return this.divideScalar(this.length())
  40737. },
  40738. setLength: function(e) {
  40739. return this.multiplyScalar(e / this.length())
  40740. },
  40741. lerp: function(e, t) {
  40742. return this.x += (e.x - this.x) * t,
  40743. this.y += (e.y - this.y) * t,
  40744. this.z += (e.z - this.z) * t,
  40745. this.w += (e.w - this.w) * t,
  40746. this
  40747. },
  40748. lerpVectors: function(e, t, i) {
  40749. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40750. this
  40751. },
  40752. equals: function(e) {
  40753. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40754. },
  40755. fromArray: function(e, t) {
  40756. return void 0 === t && (t = 0),
  40757. this.x = e[t],
  40758. this.y = e[t + 1],
  40759. this.z = e[t + 2],
  40760. this.w = e[t + 3],
  40761. this
  40762. },
  40763. toArray: function(e, t) {
  40764. return void 0 === e && (e = []),
  40765. void 0 === t && (t = 0),
  40766. e[t] = this.x,
  40767. e[t + 1] = this.y,
  40768. e[t + 2] = this.z,
  40769. e[t + 3] = this.w,
  40770. e
  40771. },
  40772. fromAttribute: function(e, t, i) {
  40773. return void 0 === i && (i = 0),
  40774. t = t * e.itemSize + i,
  40775. this.x = e.array[t],
  40776. this.y = e.array[t + 1],
  40777. this.z = e.array[t + 2],
  40778. this.w = e.array[t + 3],
  40779. this
  40780. }
  40781. },
  40782. n.Euler = function(e, t, i, r) {
  40783. this._x = e || 0,
  40784. this._y = t || 0,
  40785. this._z = i || 0,
  40786. this._order = r || n.Euler.DefaultOrder
  40787. }
  40788. ,
  40789. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40790. n.Euler.DefaultOrder = "XYZ",
  40791. n.Euler.prototype = {
  40792. constructor: n.Euler,
  40793. get x() {
  40794. return this._x
  40795. },
  40796. set x(e) {
  40797. this._x = e,
  40798. this.onChangeCallback()
  40799. },
  40800. get y() {
  40801. return this._y
  40802. },
  40803. set y(e) {
  40804. this._y = e,
  40805. this.onChangeCallback()
  40806. },
  40807. get z() {
  40808. return this._z
  40809. },
  40810. set z(e) {
  40811. this._z = e,
  40812. this.onChangeCallback()
  40813. },
  40814. get order() {
  40815. return this._order
  40816. },
  40817. set order(e) {
  40818. this._order = e,
  40819. this.onChangeCallback()
  40820. },
  40821. set: function(e, t, i, n) {
  40822. return this._x = e,
  40823. this._y = t,
  40824. this._z = i,
  40825. this._order = n || this._order,
  40826. this.onChangeCallback(),
  40827. this
  40828. },
  40829. clone: function() {
  40830. return new this.constructor(this._x,this._y,this._z,this._order)
  40831. },
  40832. copy: function(e) {
  40833. return this._x = e._x,
  40834. this._y = e._y,
  40835. this._z = e._z,
  40836. this._order = e._order,
  40837. this.onChangeCallback(),
  40838. this
  40839. },
  40840. setFromRotationMatrix: function(e, t, i) {
  40841. var r = n.Math.clamp
  40842. , o = e.elements
  40843. , a = o[0]
  40844. , s = o[4]
  40845. , l = o[8]
  40846. , c = o[1]
  40847. , h = o[5]
  40848. , u = o[9]
  40849. , d = o[2]
  40850. , p = o[6]
  40851. , f = o[10];
  40852. return t = t || this._order,
  40853. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40854. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40855. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40856. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40857. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40858. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40859. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40860. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40861. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40862. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40863. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40864. this._z = Math.atan2(c, a)) : (this._x = 0,
  40865. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40866. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40867. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40868. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40869. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40870. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40871. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40872. this._order = t,
  40873. i !== !1 && this.onChangeCallback(),
  40874. this
  40875. },
  40876. setFromQuaternion: function() {
  40877. var e;
  40878. return function(t, i, r) {
  40879. return void 0 === e && (e = new n.Matrix4),
  40880. e.makeRotationFromQuaternion(t),
  40881. this.setFromRotationMatrix(e, i, r),
  40882. this
  40883. }
  40884. }(),
  40885. setFromVector3: function(e, t) {
  40886. return this.set(e.x, e.y, e.z, t || this._order)
  40887. },
  40888. reorder: function() {
  40889. var e = new n.Quaternion;
  40890. return function(t) {
  40891. e.setFromEuler(this),
  40892. this.setFromQuaternion(e, t)
  40893. }
  40894. }(),
  40895. equals: function(e) {
  40896. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40897. },
  40898. fromArray: function(e) {
  40899. return this._x = e[0],
  40900. this._y = e[1],
  40901. this._z = e[2],
  40902. void 0 !== e[3] && (this._order = e[3]),
  40903. this.onChangeCallback(),
  40904. this
  40905. },
  40906. toArray: function(e, t) {
  40907. return void 0 === e && (e = []),
  40908. void 0 === t && (t = 0),
  40909. e[t] = this._x,
  40910. e[t + 1] = this._y,
  40911. e[t + 2] = this._z,
  40912. e[t + 3] = this._order,
  40913. e
  40914. },
  40915. toVector3: function(e) {
  40916. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40917. },
  40918. onChange: function(e) {
  40919. return this.onChangeCallback = e,
  40920. this
  40921. },
  40922. onChangeCallback: function() {}
  40923. },
  40924. n.Line3 = function(e, t) {
  40925. this.start = void 0 !== e ? e : new n.Vector3,
  40926. this.end = void 0 !== t ? t : new n.Vector3
  40927. }
  40928. ,
  40929. n.Line3.prototype = {
  40930. constructor: n.Line3,
  40931. set: function(e, t) {
  40932. return this.start.copy(e),
  40933. this.end.copy(t),
  40934. this
  40935. },
  40936. clone: function() {
  40937. return (new this.constructor).copy(this)
  40938. },
  40939. copy: function(e) {
  40940. return this.start.copy(e.start),
  40941. this.end.copy(e.end),
  40942. this
  40943. },
  40944. center: function(e) {
  40945. var t = e || new n.Vector3;
  40946. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40947. },
  40948. delta: function(e) {
  40949. var t = e || new n.Vector3;
  40950. return t.subVectors(this.end, this.start)
  40951. },
  40952. distanceSq: function() {
  40953. return this.start.distanceToSquared(this.end)
  40954. },
  40955. distance: function() {
  40956. return this.start.distanceTo(this.end)
  40957. },
  40958. at: function(e, t) {
  40959. var i = t || new n.Vector3;
  40960. return this.delta(i).multiplyScalar(e).add(this.start)
  40961. },
  40962. closestPointToPointParameter: function() {
  40963. var e = new n.Vector3
  40964. , t = new n.Vector3;
  40965. return function(i, r) {
  40966. e.subVectors(i, this.start),
  40967. t.subVectors(this.end, this.start);
  40968. var o = t.dot(t)
  40969. , a = t.dot(e)
  40970. , s = a / o;
  40971. return r && (s = n.Math.clamp(s, 0, 1)),
  40972. s
  40973. }
  40974. }(),
  40975. closestPointToPoint: function(e, t, i) {
  40976. var r = this.closestPointToPointParameter(e, t)
  40977. , o = i || new n.Vector3;
  40978. return this.delta(o).multiplyScalar(r).add(this.start)
  40979. },
  40980. applyMatrix4: function(e) {
  40981. return this.start.applyMatrix4(e),
  40982. this.end.applyMatrix4(e),
  40983. this
  40984. },
  40985. equals: function(e) {
  40986. return e.start.equals(this.start) && e.end.equals(this.end)
  40987. }
  40988. },
  40989. n.Box2 = function(e, t) {
  40990. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40991. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40992. }
  40993. ,
  40994. n.Box2.prototype = {
  40995. constructor: n.Box2,
  40996. set: function(e, t) {
  40997. return this.min.copy(e),
  40998. this.max.copy(t),
  40999. this
  41000. },
  41001. setFromPoints: function(e) {
  41002. this.makeEmpty();
  41003. for (var t = 0, i = e.length; t < i; t++)
  41004. this.expandByPoint(e[t]);
  41005. return this
  41006. },
  41007. setFromCenterAndSize: function() {
  41008. var e = new n.Vector2;
  41009. return function(t, i) {
  41010. var n = e.copy(i).multiplyScalar(.5);
  41011. return this.min.copy(t).sub(n),
  41012. this.max.copy(t).add(n),
  41013. this
  41014. }
  41015. }(),
  41016. clone: function() {
  41017. return (new this.constructor).copy(this)
  41018. },
  41019. copy: function(e) {
  41020. return this.min.copy(e.min),
  41021. this.max.copy(e.max),
  41022. this
  41023. },
  41024. makeEmpty: function() {
  41025. return this.min.x = this.min.y = +(1 / 0),
  41026. this.max.x = this.max.y = -(1 / 0),
  41027. this
  41028. },
  41029. isEmpty: function() {
  41030. return this.max.x < this.min.x || this.max.y < this.min.y
  41031. },
  41032. center: function(e) {
  41033. var t = e || new n.Vector2;
  41034. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41035. },
  41036. size: function(e) {
  41037. var t = e || new n.Vector2;
  41038. return t.subVectors(this.max, this.min)
  41039. },
  41040. expandByPoint: function(e) {
  41041. return this.min.min(e),
  41042. this.max.max(e),
  41043. this
  41044. },
  41045. expandByVector: function(e) {
  41046. return this.min.sub(e),
  41047. this.max.add(e),
  41048. this
  41049. },
  41050. expandByScalar: function(e) {
  41051. return this.min.addScalar(-e),
  41052. this.max.addScalar(e),
  41053. this
  41054. },
  41055. containsPoint: function(e) {
  41056. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41057. },
  41058. containsBox: function(e) {
  41059. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41060. },
  41061. getParameter: function(e, t) {
  41062. var i = t || new n.Vector2;
  41063. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41064. },
  41065. intersectsBox: function(e) {
  41066. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41067. },
  41068. clampPoint: function(e, t) {
  41069. var i = t || new n.Vector2;
  41070. return i.copy(e).clamp(this.min, this.max)
  41071. },
  41072. distanceToPoint: function() {
  41073. var e = new n.Vector2;
  41074. return function(t) {
  41075. var i = e.copy(t).clamp(this.min, this.max);
  41076. return i.sub(t).length()
  41077. }
  41078. }(),
  41079. intersect: function(e) {
  41080. return this.min.max(e.min),
  41081. this.max.min(e.max),
  41082. this
  41083. },
  41084. union: function(e) {
  41085. return this.min.min(e.min),
  41086. this.max.max(e.max),
  41087. this
  41088. },
  41089. translate: function(e) {
  41090. return this.min.add(e),
  41091. this.max.add(e),
  41092. this
  41093. },
  41094. equals: function(e) {
  41095. return e.min.equals(this.min) && e.max.equals(this.max)
  41096. }
  41097. },
  41098. n.Box3 = function(e, t) {
  41099. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41100. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41101. }
  41102. ,
  41103. n.Box3.prototype = {
  41104. constructor: n.Box3,
  41105. set: function(e, t) {
  41106. return this.min.copy(e),
  41107. this.max.copy(t),
  41108. this
  41109. },
  41110. setFromArray: function(e) {
  41111. this.makeEmpty();
  41112. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41113. var c = e[s]
  41114. , h = e[s + 1]
  41115. , u = e[s + 2];
  41116. c < t && (t = c),
  41117. h < i && (i = h),
  41118. u < n && (n = u),
  41119. c > r && (r = c),
  41120. h > o && (o = h),
  41121. u > a && (a = u)
  41122. }
  41123. this.min.set(t, i, n),
  41124. this.max.set(r, o, a)
  41125. },
  41126. setFromPoints: function(e) {
  41127. this.makeEmpty();
  41128. for (var t = 0, i = e.length; t < i; t++)
  41129. this.expandByPoint(e[t]);
  41130. return this
  41131. },
  41132. setFromCenterAndSize: function() {
  41133. var e = new n.Vector3;
  41134. return function(t, i) {
  41135. var n = e.copy(i).multiplyScalar(.5);
  41136. return this.min.copy(t).sub(n),
  41137. this.max.copy(t).add(n),
  41138. this
  41139. }
  41140. }(),
  41141. setFromObject: function() {
  41142. var e;
  41143. return function(t) {
  41144. void 0 === e && (e = new n.Box3);
  41145. var i = this;
  41146. return this.makeEmpty(),
  41147. t.updateMatrixWorld(!0),
  41148. t.traverse(function(t) {
  41149. var n = t.geometry;
  41150. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41151. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41152. e.applyMatrix4(t.matrixWorld),
  41153. i.union(e)))
  41154. }),
  41155. this
  41156. }
  41157. }(),
  41158. clone: function() {
  41159. return (new this.constructor).copy(this)
  41160. },
  41161. copy: function(e) {
  41162. return this.min.copy(e.min),
  41163. this.max.copy(e.max),
  41164. this
  41165. },
  41166. makeEmpty: function() {
  41167. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41168. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41169. this
  41170. },
  41171. isEmpty: function() {
  41172. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41173. },
  41174. center: function(e) {
  41175. var t = e || new n.Vector3;
  41176. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41177. },
  41178. size: function(e) {
  41179. var t = e || new n.Vector3;
  41180. return t.subVectors(this.max, this.min)
  41181. },
  41182. expandByPoint: function(e) {
  41183. return this.min.min(e),
  41184. this.max.max(e),
  41185. this
  41186. },
  41187. expandByVector: function(e) {
  41188. return this.min.sub(e),
  41189. this.max.add(e),
  41190. this
  41191. },
  41192. expandByScalar: function(e) {
  41193. return this.min.addScalar(-e),
  41194. this.max.addScalar(e),
  41195. this
  41196. },
  41197. containsPoint: function(e) {
  41198. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41199. },
  41200. containsBox: function(e) {
  41201. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41202. },
  41203. getParameter: function(e, t) {
  41204. var i = t || new n.Vector3;
  41205. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41206. },
  41207. intersectsBox: function(e) {
  41208. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41209. },
  41210. intersectsSphere: function() {
  41211. var e;
  41212. return function(t) {
  41213. return void 0 === e && (e = new n.Vector3),
  41214. this.clampPoint(t.center, e),
  41215. e.distanceToSquared(t.center) <= t.radius * t.radius
  41216. }
  41217. }(),
  41218. intersectsPlane: function(e) {
  41219. var t, i;
  41220. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41221. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41222. i = e.normal.x * this.min.x),
  41223. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41224. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41225. i += e.normal.y * this.min.y),
  41226. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41227. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41228. i += e.normal.z * this.min.z),
  41229. t <= e.constant && i >= e.constant
  41230. },
  41231. clampPoint: function(e, t) {
  41232. var i = t || new n.Vector3;
  41233. return i.copy(e).clamp(this.min, this.max)
  41234. },
  41235. distanceToPoint: function() {
  41236. var e = new n.Vector3;
  41237. return function(t) {
  41238. var i = e.copy(t).clamp(this.min, this.max);
  41239. return i.sub(t).length()
  41240. }
  41241. }(),
  41242. getBoundingSphere: function() {
  41243. var e = new n.Vector3;
  41244. return function(t) {
  41245. var i = t || new n.Sphere;
  41246. return i.center = this.center(),
  41247. i.radius = .5 * this.size(e).length(),
  41248. i
  41249. }
  41250. }(),
  41251. intersect: function(e) {
  41252. return this.min.max(e.min),
  41253. this.max.min(e.max),
  41254. this
  41255. },
  41256. union: function(e) {
  41257. return this.min.min(e.min),
  41258. this.max.max(e.max),
  41259. this
  41260. },
  41261. applyMatrix4: function() {
  41262. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41263. return function(t) {
  41264. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41265. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41266. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41267. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41268. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41269. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41270. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41271. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41272. this.makeEmpty(),
  41273. this.setFromPoints(e),
  41274. this
  41275. }
  41276. }(),
  41277. translate: function(e) {
  41278. return this.min.add(e),
  41279. this.max.add(e),
  41280. this
  41281. },
  41282. equals: function(e) {
  41283. return e.min.equals(this.min) && e.max.equals(this.max)
  41284. }
  41285. },
  41286. n.Matrix3 = function() {
  41287. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41288. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41289. }
  41290. ,
  41291. n.Matrix3.prototype = {
  41292. constructor: n.Matrix3,
  41293. set: function(e, t, i, n, r, o, a, s, l) {
  41294. var c = this.elements;
  41295. return c[0] = e,
  41296. c[1] = n,
  41297. c[2] = a,
  41298. c[3] = t,
  41299. c[4] = r,
  41300. c[5] = s,
  41301. c[6] = i,
  41302. c[7] = o,
  41303. c[8] = l,
  41304. this
  41305. },
  41306. identity: function() {
  41307. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41308. this
  41309. },
  41310. clone: function() {
  41311. return (new this.constructor).fromArray(this.elements)
  41312. },
  41313. copy: function(e) {
  41314. var t = e.elements;
  41315. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41316. this
  41317. },
  41318. setFromMatrix4: function(e) {
  41319. var t = e.elements;
  41320. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41321. this
  41322. },
  41323. applyToVector3Array: function() {
  41324. var e;
  41325. return function(t, i, r) {
  41326. void 0 === e && (e = new n.Vector3),
  41327. void 0 === i && (i = 0),
  41328. void 0 === r && (r = t.length);
  41329. for (var o = 0, a = i; o < r; o += 3,
  41330. a += 3)
  41331. e.fromArray(t, a),
  41332. e.applyMatrix3(this),
  41333. e.toArray(t, a);
  41334. return t
  41335. }
  41336. }(),
  41337. applyToBuffer: function() {
  41338. var e;
  41339. return function(t, i, r) {
  41340. void 0 === e && (e = new n.Vector3),
  41341. void 0 === i && (i = 0),
  41342. void 0 === r && (r = t.length / t.itemSize);
  41343. for (var o = 0, a = i; o < r; o++,
  41344. a++)
  41345. e.x = t.getX(a),
  41346. e.y = t.getY(a),
  41347. e.z = t.getZ(a),
  41348. e.applyMatrix3(this),
  41349. t.setXYZ(e.x, e.y, e.z);
  41350. return t
  41351. }
  41352. }(),
  41353. multiplyScalar: function(e) {
  41354. var t = this.elements;
  41355. return t[0] *= e,
  41356. t[3] *= e,
  41357. t[6] *= e,
  41358. t[1] *= e,
  41359. t[4] *= e,
  41360. t[7] *= e,
  41361. t[2] *= e,
  41362. t[5] *= e,
  41363. t[8] *= e,
  41364. this
  41365. },
  41366. determinant: function() {
  41367. var e = this.elements
  41368. , t = e[0]
  41369. , i = e[1]
  41370. , n = e[2]
  41371. , r = e[3]
  41372. , o = e[4]
  41373. , a = e[5]
  41374. , s = e[6]
  41375. , l = e[7]
  41376. , c = e[8];
  41377. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41378. },
  41379. getInverse: function(e, t) {
  41380. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41381. var i = e.elements
  41382. , r = this.elements
  41383. , o = i[0]
  41384. , a = i[1]
  41385. , s = i[2]
  41386. , l = i[3]
  41387. , c = i[4]
  41388. , h = i[5]
  41389. , u = i[6]
  41390. , d = i[7]
  41391. , p = i[8]
  41392. , f = p * c - h * d
  41393. , g = h * u - p * l
  41394. , m = d * l - c * u
  41395. , v = o * f + a * g + s * m;
  41396. if (0 === v) {
  41397. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41398. if (t)
  41399. throw new Error(A);
  41400. return console.warn(A),
  41401. this.identity()
  41402. }
  41403. return r[0] = f,
  41404. r[1] = s * d - p * a,
  41405. r[2] = h * a - s * c,
  41406. r[3] = g,
  41407. r[4] = p * o - s * u,
  41408. r[5] = s * l - h * o,
  41409. r[6] = m,
  41410. r[7] = a * u - d * o,
  41411. r[8] = c * o - a * l,
  41412. this.multiplyScalar(1 / v)
  41413. },
  41414. transpose: function() {
  41415. var e, t = this.elements;
  41416. return e = t[1],
  41417. t[1] = t[3],
  41418. t[3] = e,
  41419. e = t[2],
  41420. t[2] = t[6],
  41421. t[6] = e,
  41422. e = t[5],
  41423. t[5] = t[7],
  41424. t[7] = e,
  41425. this
  41426. },
  41427. flattenToArrayOffset: function(e, t) {
  41428. var i = this.elements;
  41429. return e[t] = i[0],
  41430. e[t + 1] = i[1],
  41431. e[t + 2] = i[2],
  41432. e[t + 3] = i[3],
  41433. e[t + 4] = i[4],
  41434. e[t + 5] = i[5],
  41435. e[t + 6] = i[6],
  41436. e[t + 7] = i[7],
  41437. e[t + 8] = i[8],
  41438. e
  41439. },
  41440. getNormalMatrix: function(e) {
  41441. return this.setFromMatrix4(e).getInverse(this).transpose()
  41442. },
  41443. transposeIntoArray: function(e) {
  41444. var t = this.elements;
  41445. return e[0] = t[0],
  41446. e[1] = t[3],
  41447. e[2] = t[6],
  41448. e[3] = t[1],
  41449. e[4] = t[4],
  41450. e[5] = t[7],
  41451. e[6] = t[2],
  41452. e[7] = t[5],
  41453. e[8] = t[8],
  41454. this
  41455. },
  41456. fromArray: function(e) {
  41457. return this.elements.set(e),
  41458. this
  41459. },
  41460. toArray: function() {
  41461. var e = this.elements;
  41462. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41463. }
  41464. },
  41465. n.Matrix4 = function() {
  41466. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41467. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41468. }
  41469. ,
  41470. n.Matrix4.prototype = {
  41471. constructor: n.Matrix4,
  41472. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41473. var m = this.elements;
  41474. return m[0] = e,
  41475. m[4] = t,
  41476. m[8] = i,
  41477. m[12] = n,
  41478. m[1] = r,
  41479. m[5] = o,
  41480. m[9] = a,
  41481. m[13] = s,
  41482. m[2] = l,
  41483. m[6] = c,
  41484. m[10] = h,
  41485. m[14] = u,
  41486. m[3] = d,
  41487. m[7] = p,
  41488. m[11] = f,
  41489. m[15] = g,
  41490. this
  41491. },
  41492. identity: function() {
  41493. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41494. this
  41495. },
  41496. clone: function() {
  41497. return (new n.Matrix4).fromArray(this.elements)
  41498. },
  41499. copy: function(e) {
  41500. return this.elements.set(e.elements),
  41501. this
  41502. },
  41503. copyPosition: function(e) {
  41504. var t = this.elements
  41505. , i = e.elements;
  41506. return t[12] = i[12],
  41507. t[13] = i[13],
  41508. t[14] = i[14],
  41509. this
  41510. },
  41511. extractBasis: function(e, t, i) {
  41512. return e.setFromMatrixColumn(this, 0),
  41513. t.setFromMatrixColumn(this, 1),
  41514. i.setFromMatrixColumn(this, 2),
  41515. this
  41516. },
  41517. makeBasis: function(e, t, i) {
  41518. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41519. this
  41520. },
  41521. extractRotation: function() {
  41522. var e;
  41523. return function(t) {
  41524. void 0 === e && (e = new n.Vector3);
  41525. var i = this.elements
  41526. , r = t.elements
  41527. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41528. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41529. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41530. return i[0] = r[0] * o,
  41531. i[1] = r[1] * o,
  41532. i[2] = r[2] * o,
  41533. i[4] = r[4] * a,
  41534. i[5] = r[5] * a,
  41535. i[6] = r[6] * a,
  41536. i[8] = r[8] * s,
  41537. i[9] = r[9] * s,
  41538. i[10] = r[10] * s,
  41539. this
  41540. }
  41541. }(),
  41542. makeRotationFromEuler: function(e) {
  41543. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41544. var t = this.elements
  41545. , i = e.x
  41546. , r = e.y
  41547. , o = e.z
  41548. , a = Math.cos(i)
  41549. , s = Math.sin(i)
  41550. , l = Math.cos(r)
  41551. , c = Math.sin(r)
  41552. , h = Math.cos(o)
  41553. , u = Math.sin(o);
  41554. if ("XYZ" === e.order) {
  41555. var d = a * h
  41556. , p = a * u
  41557. , f = s * h
  41558. , g = s * u;
  41559. t[0] = l * h,
  41560. t[4] = -l * u,
  41561. t[8] = c,
  41562. t[1] = p + f * c,
  41563. t[5] = d - g * c,
  41564. t[9] = -s * l,
  41565. t[2] = g - d * c,
  41566. t[6] = f + p * c,
  41567. t[10] = a * l
  41568. } else if ("YXZ" === e.order) {
  41569. var m = l * h
  41570. , v = l * u
  41571. , A = c * h
  41572. , y = c * u;
  41573. t[0] = m + y * s,
  41574. t[4] = A * s - v,
  41575. t[8] = a * c,
  41576. t[1] = a * u,
  41577. t[5] = a * h,
  41578. t[9] = -s,
  41579. t[2] = v * s - A,
  41580. t[6] = y + m * s,
  41581. t[10] = a * l
  41582. } else if ("ZXY" === e.order) {
  41583. var m = l * h
  41584. , v = l * u
  41585. , A = c * h
  41586. , y = c * u;
  41587. t[0] = m - y * s,
  41588. t[4] = -a * u,
  41589. t[8] = A + v * s,
  41590. t[1] = v + A * s,
  41591. t[5] = a * h,
  41592. t[9] = y - m * s,
  41593. t[2] = -a * c,
  41594. t[6] = s,
  41595. t[10] = a * l
  41596. } else if ("ZYX" === e.order) {
  41597. var d = a * h
  41598. , p = a * u
  41599. , f = s * h
  41600. , g = s * u;
  41601. t[0] = l * h,
  41602. t[4] = f * c - p,
  41603. t[8] = d * c + g,
  41604. t[1] = l * u,
  41605. t[5] = g * c + d,
  41606. t[9] = p * c - f,
  41607. t[2] = -c,
  41608. t[6] = s * l,
  41609. t[10] = a * l
  41610. } else if ("YZX" === e.order) {
  41611. var C = a * l
  41612. , I = a * c
  41613. , E = s * l
  41614. , b = s * c;
  41615. t[0] = l * h,
  41616. t[4] = b - C * u,
  41617. t[8] = E * u + I,
  41618. t[1] = u,
  41619. t[5] = a * h,
  41620. t[9] = -s * h,
  41621. t[2] = -c * h,
  41622. t[6] = I * u + E,
  41623. t[10] = C - b * u
  41624. } else if ("XZY" === e.order) {
  41625. var C = a * l
  41626. , I = a * c
  41627. , E = s * l
  41628. , b = s * c;
  41629. t[0] = l * h,
  41630. t[4] = -u,
  41631. t[8] = c * h,
  41632. t[1] = C * u + b,
  41633. t[5] = a * h,
  41634. t[9] = I * u - E,
  41635. t[2] = E * u - I,
  41636. t[6] = s * h,
  41637. t[10] = b * u + C
  41638. }
  41639. return t[3] = 0,
  41640. t[7] = 0,
  41641. t[11] = 0,
  41642. t[12] = 0,
  41643. t[13] = 0,
  41644. t[14] = 0,
  41645. t[15] = 1,
  41646. this
  41647. },
  41648. makeRotationFromQuaternion: function(e) {
  41649. var t = this.elements
  41650. , i = e.x
  41651. , n = e.y
  41652. , r = e.z
  41653. , o = e.w
  41654. , a = i + i
  41655. , s = n + n
  41656. , l = r + r
  41657. , c = i * a
  41658. , h = i * s
  41659. , u = i * l
  41660. , d = n * s
  41661. , p = n * l
  41662. , f = r * l
  41663. , g = o * a
  41664. , m = o * s
  41665. , v = o * l;
  41666. return t[0] = 1 - (d + f),
  41667. t[4] = h - v,
  41668. t[8] = u + m,
  41669. t[1] = h + v,
  41670. t[5] = 1 - (c + f),
  41671. t[9] = p - g,
  41672. t[2] = u - m,
  41673. t[6] = p + g,
  41674. t[10] = 1 - (c + d),
  41675. t[3] = 0,
  41676. t[7] = 0,
  41677. t[11] = 0,
  41678. t[12] = 0,
  41679. t[13] = 0,
  41680. t[14] = 0,
  41681. t[15] = 1,
  41682. this
  41683. },
  41684. lookAt: function() {
  41685. var e, t, i;
  41686. return function(r, o, a) {
  41687. void 0 === e && (e = new n.Vector3),
  41688. void 0 === t && (t = new n.Vector3),
  41689. void 0 === i && (i = new n.Vector3);
  41690. var s = this.elements;
  41691. return i.subVectors(r, o).normalize(),
  41692. 0 === i.lengthSq() && (i.z = 1),
  41693. e.crossVectors(a, i).normalize(),
  41694. 0 === e.lengthSq() && (i.x += 1e-4,
  41695. e.crossVectors(a, i).normalize()),
  41696. t.crossVectors(i, e),
  41697. s[0] = e.x,
  41698. s[4] = t.x,
  41699. s[8] = i.x,
  41700. s[1] = e.y,
  41701. s[5] = t.y,
  41702. s[9] = i.y,
  41703. s[2] = e.z,
  41704. s[6] = t.z,
  41705. s[10] = i.z,
  41706. this
  41707. }
  41708. }(),
  41709. multiply: function(e, t) {
  41710. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41711. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41712. },
  41713. multiplyMatrices: function(e, t) {
  41714. var i = e.elements
  41715. , n = t.elements
  41716. , r = this.elements
  41717. , o = i[0]
  41718. , a = i[4]
  41719. , s = i[8]
  41720. , l = i[12]
  41721. , c = i[1]
  41722. , h = i[5]
  41723. , u = i[9]
  41724. , d = i[13]
  41725. , p = i[2]
  41726. , f = i[6]
  41727. , g = i[10]
  41728. , m = i[14]
  41729. , v = i[3]
  41730. , A = i[7]
  41731. , y = i[11]
  41732. , C = i[15]
  41733. , I = n[0]
  41734. , E = n[4]
  41735. , b = n[8]
  41736. , w = n[12]
  41737. , _ = n[1]
  41738. , T = n[5]
  41739. , x = n[9]
  41740. , S = n[13]
  41741. , M = n[2]
  41742. , R = n[6]
  41743. , P = n[10]
  41744. , O = n[14]
  41745. , L = n[3]
  41746. , D = n[7]
  41747. , N = n[11]
  41748. , B = n[15];
  41749. return r[0] = o * I + a * _ + s * M + l * L,
  41750. r[4] = o * E + a * T + s * R + l * D,
  41751. r[8] = o * b + a * x + s * P + l * N,
  41752. r[12] = o * w + a * S + s * O + l * B,
  41753. r[1] = c * I + h * _ + u * M + d * L,
  41754. r[5] = c * E + h * T + u * R + d * D,
  41755. r[9] = c * b + h * x + u * P + d * N,
  41756. r[13] = c * w + h * S + u * O + d * B,
  41757. r[2] = p * I + f * _ + g * M + m * L,
  41758. r[6] = p * E + f * T + g * R + m * D,
  41759. r[10] = p * b + f * x + g * P + m * N,
  41760. r[14] = p * w + f * S + g * O + m * B,
  41761. r[3] = v * I + A * _ + y * M + C * L,
  41762. r[7] = v * E + A * T + y * R + C * D,
  41763. r[11] = v * b + A * x + y * P + C * N,
  41764. r[15] = v * w + A * S + y * O + C * B,
  41765. this
  41766. },
  41767. multiplyToArray: function(e, t, i) {
  41768. var n = this.elements;
  41769. return this.multiplyMatrices(e, t),
  41770. i[0] = n[0],
  41771. i[1] = n[1],
  41772. i[2] = n[2],
  41773. i[3] = n[3],
  41774. i[4] = n[4],
  41775. i[5] = n[5],
  41776. i[6] = n[6],
  41777. i[7] = n[7],
  41778. i[8] = n[8],
  41779. i[9] = n[9],
  41780. i[10] = n[10],
  41781. i[11] = n[11],
  41782. i[12] = n[12],
  41783. i[13] = n[13],
  41784. i[14] = n[14],
  41785. i[15] = n[15],
  41786. this
  41787. },
  41788. multiplyScalar: function(e) {
  41789. var t = this.elements;
  41790. return t[0] *= e,
  41791. t[4] *= e,
  41792. t[8] *= e,
  41793. t[12] *= e,
  41794. t[1] *= e,
  41795. t[5] *= e,
  41796. t[9] *= e,
  41797. t[13] *= e,
  41798. t[2] *= e,
  41799. t[6] *= e,
  41800. t[10] *= e,
  41801. t[14] *= e,
  41802. t[3] *= e,
  41803. t[7] *= e,
  41804. t[11] *= e,
  41805. t[15] *= e,
  41806. this
  41807. },
  41808. applyToVector3Array: function() {
  41809. var e;
  41810. return function(t, i, r) {
  41811. void 0 === e && (e = new n.Vector3),
  41812. void 0 === i && (i = 0),
  41813. void 0 === r && (r = t.length);
  41814. for (var o = 0, a = i; o < r; o += 3,
  41815. a += 3)
  41816. e.fromArray(t, a),
  41817. e.applyMatrix4(this),
  41818. e.toArray(t, a);
  41819. return t
  41820. }
  41821. }(),
  41822. applyToBuffer: function() {
  41823. var e;
  41824. return function(t, i, r) {
  41825. void 0 === e && (e = new n.Vector3),
  41826. void 0 === i && (i = 0),
  41827. void 0 === r && (r = t.length / t.itemSize);
  41828. for (var o = 0, a = i; o < r; o++,
  41829. a++)
  41830. e.x = t.getX(a),
  41831. e.y = t.getY(a),
  41832. e.z = t.getZ(a),
  41833. e.applyMatrix4(this),
  41834. t.setXYZ(e.x, e.y, e.z);
  41835. return t
  41836. }
  41837. }(),
  41838. determinant: function() {
  41839. var e = this.elements
  41840. , t = e[0]
  41841. , i = e[4]
  41842. , n = e[8]
  41843. , r = e[12]
  41844. , o = e[1]
  41845. , a = e[5]
  41846. , s = e[9]
  41847. , l = e[13]
  41848. , c = e[2]
  41849. , h = e[6]
  41850. , u = e[10]
  41851. , d = e[14]
  41852. , p = e[3]
  41853. , f = e[7]
  41854. , g = e[11]
  41855. , m = e[15];
  41856. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41857. },
  41858. transpose: function() {
  41859. var e, t = this.elements;
  41860. return e = t[1],
  41861. t[1] = t[4],
  41862. t[4] = e,
  41863. e = t[2],
  41864. t[2] = t[8],
  41865. t[8] = e,
  41866. e = t[6],
  41867. t[6] = t[9],
  41868. t[9] = e,
  41869. e = t[3],
  41870. t[3] = t[12],
  41871. t[12] = e,
  41872. e = t[7],
  41873. t[7] = t[13],
  41874. t[13] = e,
  41875. e = t[11],
  41876. t[11] = t[14],
  41877. t[14] = e,
  41878. this
  41879. },
  41880. flattenToArrayOffset: function(e, t) {
  41881. var i = this.elements;
  41882. return e[t] = i[0],
  41883. e[t + 1] = i[1],
  41884. e[t + 2] = i[2],
  41885. e[t + 3] = i[3],
  41886. e[t + 4] = i[4],
  41887. e[t + 5] = i[5],
  41888. e[t + 6] = i[6],
  41889. e[t + 7] = i[7],
  41890. e[t + 8] = i[8],
  41891. e[t + 9] = i[9],
  41892. e[t + 10] = i[10],
  41893. e[t + 11] = i[11],
  41894. e[t + 12] = i[12],
  41895. e[t + 13] = i[13],
  41896. e[t + 14] = i[14],
  41897. e[t + 15] = i[15],
  41898. e
  41899. },
  41900. getPosition: function() {
  41901. var e;
  41902. return function() {
  41903. return void 0 === e && (e = new n.Vector3),
  41904. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41905. e.setFromMatrixColumn(this, 3)
  41906. }
  41907. }(),
  41908. setPosition: function(e) {
  41909. var t = this.elements;
  41910. return t[12] = e.x,
  41911. t[13] = e.y,
  41912. t[14] = e.z,
  41913. this
  41914. },
  41915. getInverse: function(e, t) {
  41916. var i = this.elements
  41917. , n = e.elements
  41918. , r = n[0]
  41919. , o = n[1]
  41920. , a = n[2]
  41921. , s = n[3]
  41922. , l = n[4]
  41923. , c = n[5]
  41924. , h = n[6]
  41925. , u = n[7]
  41926. , d = n[8]
  41927. , p = n[9]
  41928. , f = n[10]
  41929. , g = n[11]
  41930. , m = n[12]
  41931. , v = n[13]
  41932. , A = n[14]
  41933. , y = n[15]
  41934. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41935. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41936. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41937. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41938. , w = r * C + o * I + a * E + s * b;
  41939. if (0 === w) {
  41940. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41941. if (t)
  41942. throw new Error(_);
  41943. return console.warn(_),
  41944. this.identity()
  41945. }
  41946. return i[0] = C,
  41947. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41948. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41949. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41950. i[4] = I,
  41951. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41952. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41953. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41954. i[8] = E,
  41955. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41956. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41957. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41958. i[12] = b,
  41959. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41960. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41961. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41962. this.multiplyScalar(1 / w)
  41963. },
  41964. scale: function(e) {
  41965. var t = this.elements
  41966. , i = e.x
  41967. , n = e.y
  41968. , r = e.z;
  41969. return t[0] *= i,
  41970. t[4] *= n,
  41971. t[8] *= r,
  41972. t[1] *= i,
  41973. t[5] *= n,
  41974. t[9] *= r,
  41975. t[2] *= i,
  41976. t[6] *= n,
  41977. t[10] *= r,
  41978. t[3] *= i,
  41979. t[7] *= n,
  41980. t[11] *= r,
  41981. this
  41982. },
  41983. getMaxScaleOnAxis: function() {
  41984. var e = this.elements
  41985. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41986. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41987. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41988. return Math.sqrt(Math.max(t, i, n))
  41989. },
  41990. makeTranslation: function(e, t, i) {
  41991. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41992. this
  41993. },
  41994. makeRotationX: function(e) {
  41995. var t = Math.cos(e)
  41996. , i = Math.sin(e);
  41997. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41998. this
  41999. },
  42000. makeRotationY: function(e) {
  42001. var t = Math.cos(e)
  42002. , i = Math.sin(e);
  42003. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42004. this
  42005. },
  42006. makeRotationZ: function(e) {
  42007. var t = Math.cos(e)
  42008. , i = Math.sin(e);
  42009. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42010. this
  42011. },
  42012. makeRotationAxis: function(e, t) {
  42013. var i = Math.cos(t)
  42014. , n = Math.sin(t)
  42015. , r = 1 - i
  42016. , o = e.x
  42017. , a = e.y
  42018. , s = e.z
  42019. , l = r * o
  42020. , c = r * a;
  42021. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42022. this
  42023. },
  42024. makeScale: function(e, t, i) {
  42025. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42026. this
  42027. },
  42028. compose: function(e, t, i) {
  42029. return this.makeRotationFromQuaternion(t),
  42030. this.scale(i),
  42031. this.setPosition(e),
  42032. this
  42033. },
  42034. decompose: function() {
  42035. var e, t;
  42036. return function(i, r, o) {
  42037. void 0 === e && (e = new n.Vector3),
  42038. void 0 === t && (t = new n.Matrix4);
  42039. var a = this.elements
  42040. , s = e.set(a[0], a[1], a[2]).length()
  42041. , l = e.set(a[4], a[5], a[6]).length()
  42042. , c = e.set(a[8], a[9], a[10]).length()
  42043. , h = this.determinant();
  42044. h < 0 && (s = -s),
  42045. i.x = a[12],
  42046. i.y = a[13],
  42047. i.z = a[14],
  42048. t.elements.set(this.elements);
  42049. var u = 1 / s
  42050. , d = 1 / l
  42051. , p = 1 / c;
  42052. return t.elements[0] *= u,
  42053. t.elements[1] *= u,
  42054. t.elements[2] *= u,
  42055. t.elements[4] *= d,
  42056. t.elements[5] *= d,
  42057. t.elements[6] *= d,
  42058. t.elements[8] *= p,
  42059. t.elements[9] *= p,
  42060. t.elements[10] *= p,
  42061. r.setFromRotationMatrix(t),
  42062. o.x = s,
  42063. o.y = l,
  42064. o.z = c,
  42065. this
  42066. }
  42067. }(),
  42068. makeFrustum: function(e, t, i, n, r, o) {
  42069. var a = this.elements
  42070. , s = 2 * r / (t - e)
  42071. , l = 2 * r / (n - i)
  42072. , c = (t + e) / (t - e)
  42073. , h = (n + i) / (n - i)
  42074. , u = -(o + r) / (o - r)
  42075. , d = -2 * o * r / (o - r);
  42076. return a[0] = s,
  42077. a[4] = 0,
  42078. a[8] = c,
  42079. a[12] = 0,
  42080. a[1] = 0,
  42081. a[5] = l,
  42082. a[9] = h,
  42083. a[13] = 0,
  42084. a[2] = 0,
  42085. a[6] = 0,
  42086. a[10] = u,
  42087. a[14] = d,
  42088. a[3] = 0,
  42089. a[7] = 0,
  42090. a[11] = -1,
  42091. a[15] = 0,
  42092. this
  42093. },
  42094. makePerspective: function(e, t, i, r) {
  42095. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42096. , a = -o
  42097. , s = a * t
  42098. , l = o * t;
  42099. return this.makeFrustum(s, l, a, o, i, r)
  42100. },
  42101. makeOrthographic: function(e, t, i, n, r, o) {
  42102. var a = this.elements
  42103. , s = 1 / (t - e)
  42104. , l = 1 / (i - n)
  42105. , c = 1 / (o - r)
  42106. , h = (t + e) * s
  42107. , u = (i + n) * l
  42108. , d = (o + r) * c;
  42109. return a[0] = 2 * s,
  42110. a[4] = 0,
  42111. a[8] = 0,
  42112. a[12] = -h,
  42113. a[1] = 0,
  42114. a[5] = 2 * l,
  42115. a[9] = 0,
  42116. a[13] = -u,
  42117. a[2] = 0,
  42118. a[6] = 0,
  42119. a[10] = -2 * c,
  42120. a[14] = -d,
  42121. a[3] = 0,
  42122. a[7] = 0,
  42123. a[11] = 0,
  42124. a[15] = 1,
  42125. this
  42126. },
  42127. equals: function(e) {
  42128. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42129. if (t[n] !== i[n])
  42130. return !1;
  42131. return !0
  42132. },
  42133. fromArray: function(e) {
  42134. return this.elements.set(e),
  42135. this
  42136. },
  42137. toArray: function() {
  42138. var e = this.elements;
  42139. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42140. }
  42141. },
  42142. n.Ray = function(e, t) {
  42143. this.origin = void 0 !== e ? e : new n.Vector3,
  42144. this.direction = void 0 !== t ? t : new n.Vector3
  42145. }
  42146. ,
  42147. n.Ray.prototype = {
  42148. constructor: n.Ray,
  42149. set: function(e, t) {
  42150. return this.origin.copy(e),
  42151. this.direction.copy(t),
  42152. this
  42153. },
  42154. clone: function() {
  42155. return (new this.constructor).copy(this)
  42156. },
  42157. copy: function(e) {
  42158. return this.origin.copy(e.origin),
  42159. this.direction.copy(e.direction),
  42160. this
  42161. },
  42162. at: function(e, t) {
  42163. var i = t || new n.Vector3;
  42164. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42165. },
  42166. lookAt: function(e) {
  42167. this.direction.copy(e).sub(this.origin).normalize()
  42168. },
  42169. recast: function() {
  42170. var e = new n.Vector3;
  42171. return function(t) {
  42172. return this.origin.copy(this.at(t, e)),
  42173. this
  42174. }
  42175. }(),
  42176. closestPointToPoint: function(e, t) {
  42177. var i = t || new n.Vector3;
  42178. i.subVectors(e, this.origin);
  42179. var r = i.dot(this.direction);
  42180. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42181. },
  42182. distanceToPoint: function(e) {
  42183. return Math.sqrt(this.distanceSqToPoint(e))
  42184. },
  42185. distanceSqToPoint: function() {
  42186. var e = new n.Vector3;
  42187. return function(t) {
  42188. var i = e.subVectors(t, this.origin).dot(this.direction);
  42189. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42190. e.distanceToSquared(t))
  42191. }
  42192. }(),
  42193. distanceSqToSegment: function() {
  42194. var e = new n.Vector3
  42195. , t = new n.Vector3
  42196. , i = new n.Vector3;
  42197. return function(n, r, o, a) {
  42198. e.copy(n).add(r).multiplyScalar(.5),
  42199. t.copy(r).sub(n).normalize(),
  42200. i.copy(this.origin).sub(e);
  42201. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42202. if (m > 0)
  42203. if (s = d * f - p,
  42204. l = d * p - f,
  42205. h = u * m,
  42206. s >= 0)
  42207. if (l >= -h)
  42208. if (l <= h) {
  42209. var v = 1 / m;
  42210. s *= v,
  42211. l *= v,
  42212. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42213. } else
  42214. l = u,
  42215. s = Math.max(0, -(d * l + p)),
  42216. c = -s * s + l * (l + 2 * f) + g;
  42217. else
  42218. l = -u,
  42219. s = Math.max(0, -(d * l + p)),
  42220. c = -s * s + l * (l + 2 * f) + g;
  42221. else
  42222. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42223. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42224. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42225. l = Math.min(Math.max(-u, -f), u),
  42226. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42227. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42228. c = -s * s + l * (l + 2 * f) + g);
  42229. else
  42230. l = d > 0 ? -u : u,
  42231. s = Math.max(0, -(d * l + p)),
  42232. c = -s * s + l * (l + 2 * f) + g;
  42233. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42234. a && a.copy(t).multiplyScalar(l).add(e),
  42235. c
  42236. }
  42237. }(),
  42238. intersectSphere: function() {
  42239. var e = new n.Vector3;
  42240. return function(t, i) {
  42241. e.subVectors(t.center, this.origin);
  42242. var n = e.dot(this.direction)
  42243. , r = e.dot(e) - n * n
  42244. , o = t.radius * t.radius;
  42245. if (r > o)
  42246. return null;
  42247. var a = Math.sqrt(o - r)
  42248. , s = n - a
  42249. , l = n + a;
  42250. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42251. }
  42252. }(),
  42253. intersectsSphere: function(e) {
  42254. return this.distanceToPoint(e.center) <= e.radius
  42255. },
  42256. distanceToPlane: function(e) {
  42257. var t = e.normal.dot(this.direction);
  42258. if (0 === t)
  42259. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42260. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42261. return i >= 0 ? i : null
  42262. },
  42263. intersectPlane: function(e, t) {
  42264. var i = this.distanceToPlane(e);
  42265. return null === i ? null : this.at(i, t)
  42266. },
  42267. intersectsPlane: function(e) {
  42268. var t = e.distanceToPoint(this.origin);
  42269. if (0 === t)
  42270. return !0;
  42271. var i = e.normal.dot(this.direction);
  42272. return i * t < 0
  42273. },
  42274. intersectBox: function(e, t) {
  42275. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42276. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42277. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42278. n = (e.min.x - u.x) * l),
  42279. c >= 0 ? (r = (e.min.y - u.y) * c,
  42280. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42281. o = (e.min.y - u.y) * c),
  42282. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42283. (o < n || n !== n) && (n = o),
  42284. h >= 0 ? (a = (e.min.z - u.z) * h,
  42285. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42286. s = (e.min.z - u.z) * h),
  42287. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42288. (s < n || n !== n) && (n = s),
  42289. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42290. },
  42291. intersectsBox: function() {
  42292. var e = new n.Vector3;
  42293. return function(t) {
  42294. return null !== this.intersectBox(t, e)
  42295. }
  42296. }(),
  42297. intersectTriangle: function() {
  42298. var e = new n.Vector3
  42299. , t = new n.Vector3
  42300. , i = new n.Vector3
  42301. , r = new n.Vector3;
  42302. return function(n, o, a, s, l) {
  42303. t.subVectors(o, n),
  42304. i.subVectors(a, n),
  42305. r.crossVectors(t, i);
  42306. var c, h = this.direction.dot(r);
  42307. if (h > 0) {
  42308. if (s)
  42309. return null;
  42310. c = 1
  42311. } else {
  42312. if (!(h < 0))
  42313. return null;
  42314. c = -1,
  42315. h = -h
  42316. }
  42317. e.subVectors(this.origin, n);
  42318. var u = c * this.direction.dot(i.crossVectors(e, i));
  42319. if (u < 0)
  42320. return null;
  42321. var d = c * this.direction.dot(t.cross(e));
  42322. if (d < 0)
  42323. return null;
  42324. if (u + d > h)
  42325. return null;
  42326. var p = -c * e.dot(r);
  42327. return p < 0 ? null : this.at(p / h, l)
  42328. }
  42329. }(),
  42330. applyMatrix4: function(e) {
  42331. return this.direction.add(this.origin).applyMatrix4(e),
  42332. this.origin.applyMatrix4(e),
  42333. this.direction.sub(this.origin),
  42334. this.direction.normalize(),
  42335. this
  42336. },
  42337. equals: function(e) {
  42338. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42339. }
  42340. },
  42341. n.Sphere = function(e, t) {
  42342. this.center = void 0 !== e ? e : new n.Vector3,
  42343. this.radius = void 0 !== t ? t : 0
  42344. }
  42345. ,
  42346. n.Sphere.prototype = {
  42347. constructor: n.Sphere,
  42348. set: function(e, t) {
  42349. return this.center.copy(e),
  42350. this.radius = t,
  42351. this
  42352. },
  42353. setFromPoints: function() {
  42354. var e = new n.Box3;
  42355. return function(t, i) {
  42356. var n = this.center;
  42357. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42358. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42359. r = Math.max(r, n.distanceToSquared(t[o]));
  42360. return this.radius = Math.sqrt(r),
  42361. this
  42362. }
  42363. }(),
  42364. clone: function() {
  42365. return (new this.constructor).copy(this)
  42366. },
  42367. copy: function(e) {
  42368. return this.center.copy(e.center),
  42369. this.radius = e.radius,
  42370. this
  42371. },
  42372. empty: function() {
  42373. return this.radius <= 0
  42374. },
  42375. containsPoint: function(e) {
  42376. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42377. },
  42378. distanceToPoint: function(e) {
  42379. return e.distanceTo(this.center) - this.radius
  42380. },
  42381. intersectsSphere: function(e) {
  42382. var t = this.radius + e.radius;
  42383. return e.center.distanceToSquared(this.center) <= t * t
  42384. },
  42385. intersectsBox: function(e) {
  42386. return e.intersectsSphere(this)
  42387. },
  42388. intersectsPlane: function(e) {
  42389. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42390. },
  42391. clampPoint: function(e, t) {
  42392. var i = this.center.distanceToSquared(e)
  42393. , r = t || new n.Vector3;
  42394. return r.copy(e),
  42395. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42396. r.multiplyScalar(this.radius).add(this.center)),
  42397. r
  42398. },
  42399. getBoundingBox: function(e) {
  42400. var t = e || new n.Box3;
  42401. return t.set(this.center, this.center),
  42402. t.expandByScalar(this.radius),
  42403. t
  42404. },
  42405. applyMatrix4: function(e) {
  42406. return this.center.applyMatrix4(e),
  42407. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42408. this
  42409. },
  42410. translate: function(e) {
  42411. return this.center.add(e),
  42412. this
  42413. },
  42414. equals: function(e) {
  42415. return e.center.equals(this.center) && e.radius === this.radius
  42416. }
  42417. },
  42418. n.Frustum = function(e, t, i, r, o, a) {
  42419. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42420. }
  42421. ,
  42422. n.Frustum.prototype = {
  42423. constructor: n.Frustum,
  42424. set: function(e, t, i, n, r, o) {
  42425. var a = this.planes;
  42426. return a[0].copy(e),
  42427. a[1].copy(t),
  42428. a[2].copy(i),
  42429. a[3].copy(n),
  42430. a[4].copy(r),
  42431. a[5].copy(o),
  42432. this
  42433. },
  42434. clone: function() {
  42435. return (new this.constructor).copy(this)
  42436. },
  42437. copy: function(e) {
  42438. for (var t = this.planes, i = 0; i < 6; i++)
  42439. t[i].copy(e.planes[i]);
  42440. return this
  42441. },
  42442. setFromMatrix: function(e) {
  42443. var t = this.planes
  42444. , i = e.elements
  42445. , n = i[0]
  42446. , r = i[1]
  42447. , o = i[2]
  42448. , a = i[3]
  42449. , s = i[4]
  42450. , l = i[5]
  42451. , c = i[6]
  42452. , h = i[7]
  42453. , u = i[8]
  42454. , d = i[9]
  42455. , p = i[10]
  42456. , f = i[11]
  42457. , g = i[12]
  42458. , m = i[13]
  42459. , v = i[14]
  42460. , A = i[15];
  42461. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42462. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42463. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42464. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42465. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42466. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42467. this
  42468. },
  42469. intersectsObject: function() {
  42470. var e = new n.Sphere;
  42471. return function(t) {
  42472. var i = t.geometry;
  42473. return null === i.boundingSphere && i.computeBoundingSphere(),
  42474. e.copy(i.boundingSphere),
  42475. e.applyMatrix4(t.matrixWorld),
  42476. this.intersectsSphere(e)
  42477. }
  42478. }(),
  42479. intersectsSphere: function(e) {
  42480. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42481. var o = t[r].distanceToPoint(i);
  42482. if (o < n)
  42483. return !1
  42484. }
  42485. return !0
  42486. },
  42487. intersectsBox: function() {
  42488. var e = new n.Vector3
  42489. , t = new n.Vector3;
  42490. return function(i) {
  42491. for (var n = this.planes, r = 0; r < 6; r++) {
  42492. var o = n[r];
  42493. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42494. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42495. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42496. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42497. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42498. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42499. var a = o.distanceToPoint(e)
  42500. , s = o.distanceToPoint(t);
  42501. if (a < 0 && s < 0)
  42502. return !1
  42503. }
  42504. return !0
  42505. }
  42506. }(),
  42507. containsPoint: function(e) {
  42508. for (var t = this.planes, i = 0; i < 6; i++)
  42509. if (t[i].distanceToPoint(e) < 0)
  42510. return !1;
  42511. return !0
  42512. }
  42513. },
  42514. n.Plane = function(e, t) {
  42515. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42516. this.constant = void 0 !== t ? t : 0
  42517. }
  42518. ,
  42519. n.Plane.prototype = {
  42520. constructor: n.Plane,
  42521. set: function(e, t) {
  42522. return this.normal.copy(e),
  42523. this.constant = t,
  42524. this
  42525. },
  42526. setComponents: function(e, t, i, n) {
  42527. return this.normal.set(e, t, i),
  42528. this.constant = n,
  42529. this
  42530. },
  42531. setFromNormalAndCoplanarPoint: function(e, t) {
  42532. return this.normal.copy(e),
  42533. this.constant = -t.dot(this.normal),
  42534. this
  42535. },
  42536. setFromCoplanarPoints: function() {
  42537. var e = new n.Vector3
  42538. , t = new n.Vector3;
  42539. return function(i, n, r) {
  42540. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42541. return this.setFromNormalAndCoplanarPoint(o, i),
  42542. this
  42543. }
  42544. }(),
  42545. clone: function() {
  42546. return (new this.constructor).copy(this)
  42547. },
  42548. copy: function(e) {
  42549. return this.normal.copy(e.normal),
  42550. this.constant = e.constant,
  42551. this
  42552. },
  42553. normalize: function() {
  42554. var e = 1 / this.normal.length();
  42555. return this.normal.multiplyScalar(e),
  42556. this.constant *= e,
  42557. this
  42558. },
  42559. negate: function() {
  42560. return this.constant *= -1,
  42561. this.normal.negate(),
  42562. this
  42563. },
  42564. distanceToPoint: function(e) {
  42565. return this.normal.dot(e) + this.constant
  42566. },
  42567. distanceToSphere: function(e) {
  42568. return this.distanceToPoint(e.center) - e.radius
  42569. },
  42570. projectPoint: function(e, t) {
  42571. return this.orthoPoint(e, t).sub(e).negate()
  42572. },
  42573. orthoPoint: function(e, t) {
  42574. var i = this.distanceToPoint(e)
  42575. , r = t || new n.Vector3;
  42576. return r.copy(this.normal).multiplyScalar(i)
  42577. },
  42578. intersectLine: function() {
  42579. var e = new n.Vector3;
  42580. return function(t, i) {
  42581. var r = i || new n.Vector3
  42582. , o = t.delta(e)
  42583. , a = this.normal.dot(o);
  42584. if (0 !== a) {
  42585. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42586. if (!(s < 0 || s > 1))
  42587. return r.copy(o).multiplyScalar(s).add(t.start)
  42588. } else if (0 === this.distanceToPoint(t.start))
  42589. return r.copy(t.start)
  42590. }
  42591. }(),
  42592. intersectsLine: function(e) {
  42593. var t = this.distanceToPoint(e.start)
  42594. , i = this.distanceToPoint(e.end);
  42595. return t < 0 && i > 0 || i < 0 && t > 0
  42596. },
  42597. intersectsBox: function(e) {
  42598. return e.intersectsPlane(this)
  42599. },
  42600. intersectsSphere: function(e) {
  42601. return e.intersectsPlane(this)
  42602. },
  42603. coplanarPoint: function(e) {
  42604. var t = e || new n.Vector3;
  42605. return t.copy(this.normal).multiplyScalar(-this.constant)
  42606. },
  42607. applyMatrix4: function() {
  42608. var e = new n.Vector3
  42609. , t = new n.Vector3
  42610. , i = new n.Matrix3;
  42611. return function(n, r) {
  42612. var o = r || i.getNormalMatrix(n)
  42613. , a = e.copy(this.normal).applyMatrix3(o)
  42614. , s = this.coplanarPoint(t);
  42615. return s.applyMatrix4(n),
  42616. this.setFromNormalAndCoplanarPoint(a, s),
  42617. this
  42618. }
  42619. }(),
  42620. translate: function(e) {
  42621. return this.constant = this.constant - e.dot(this.normal),
  42622. this
  42623. },
  42624. equals: function(e) {
  42625. return e.normal.equals(this.normal) && e.constant === this.constant
  42626. }
  42627. },
  42628. n.Spherical = function(e, t, i) {
  42629. return this.radius = void 0 !== e ? e : 1,
  42630. this.phi = void 0 !== t ? t : 0,
  42631. this.theta = void 0 !== i ? i : 0,
  42632. this
  42633. }
  42634. ,
  42635. n.Spherical.prototype = {
  42636. constructor: n.Spherical,
  42637. set: function(e, t, i) {
  42638. this.radius = e,
  42639. this.phi = t,
  42640. this.theta = i
  42641. },
  42642. clone: function() {
  42643. return (new this.constructor).copy(this)
  42644. },
  42645. copy: function(e) {
  42646. return this.radius.copy(e.radius),
  42647. this.phi.copy(e.phi),
  42648. this.theta.copy(e.theta),
  42649. this
  42650. },
  42651. makeSafe: function() {
  42652. var e = 1e-6;
  42653. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42654. },
  42655. setFromVector3: function(e) {
  42656. return this.radius = e.length(),
  42657. 0 === this.radius ? (this.theta = 0,
  42658. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42659. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42660. this
  42661. }
  42662. },
  42663. n.Math = {
  42664. generateUUID: function() {
  42665. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42666. return function() {
  42667. for (var r = 0; r < 36; r++)
  42668. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42669. e = 15 & n,
  42670. n >>= 4,
  42671. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42672. return i.join("")
  42673. }
  42674. }(),
  42675. clamp: function(e, t, i) {
  42676. return Math.max(t, Math.min(i, e))
  42677. },
  42678. euclideanModulo: function(e, t) {
  42679. return (e % t + t) % t
  42680. },
  42681. mapLinear: function(e, t, i, n, r) {
  42682. return n + (e - t) * (r - n) / (i - t)
  42683. },
  42684. smoothstep: function(e, t, i) {
  42685. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42686. e * e * (3 - 2 * e))
  42687. },
  42688. smootherstep: function(e, t, i) {
  42689. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42690. e * e * e * (e * (6 * e - 15) + 10))
  42691. },
  42692. random16: function() {
  42693. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42694. Math.random()
  42695. },
  42696. randInt: function(e, t) {
  42697. return e + Math.floor(Math.random() * (t - e + 1))
  42698. },
  42699. randFloat: function(e, t) {
  42700. return e + Math.random() * (t - e)
  42701. },
  42702. randFloatSpread: function(e) {
  42703. return e * (.5 - Math.random())
  42704. },
  42705. degToRad: function() {
  42706. var e = Math.PI / 180;
  42707. return function(t) {
  42708. return t * e
  42709. }
  42710. }(),
  42711. radToDeg: function() {
  42712. var e = 180 / Math.PI;
  42713. return function(t) {
  42714. return t * e
  42715. }
  42716. }(),
  42717. isPowerOfTwo: function(e) {
  42718. return 0 === (e & e - 1) && 0 !== e
  42719. },
  42720. nearestPowerOfTwo: function(e) {
  42721. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42722. },
  42723. nextPowerOfTwo: function(e) {
  42724. return e--,
  42725. e |= e >> 1,
  42726. e |= e >> 2,
  42727. e |= e >> 4,
  42728. e |= e >> 8,
  42729. e |= e >> 16,
  42730. e++,
  42731. e
  42732. }
  42733. },
  42734. n.Spline = function(e) {
  42735. function t(e, t, i, n, r, o, a) {
  42736. var s = .5 * (i - e)
  42737. , l = .5 * (n - t);
  42738. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42739. }
  42740. this.points = e;
  42741. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42742. x: 0,
  42743. y: 0,
  42744. z: 0
  42745. };
  42746. this.initFromArray = function(e) {
  42747. this.points = [];
  42748. for (var t = 0; t < e.length; t++)
  42749. this.points[t] = {
  42750. x: e[t][0],
  42751. y: e[t][1],
  42752. z: e[t][2]
  42753. }
  42754. }
  42755. ,
  42756. this.getPoint = function(e) {
  42757. return i = (this.points.length - 1) * e,
  42758. r = Math.floor(i),
  42759. o = i - r,
  42760. d[0] = 0 === r ? r : r - 1,
  42761. d[1] = r,
  42762. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42763. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42764. l = this.points[d[0]],
  42765. c = this.points[d[1]],
  42766. h = this.points[d[2]],
  42767. u = this.points[d[3]],
  42768. a = o * o,
  42769. s = o * a,
  42770. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42771. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42772. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42773. p
  42774. }
  42775. ,
  42776. this.getControlPointsArray = function() {
  42777. var e, t, i = this.points.length, n = [];
  42778. for (e = 0; e < i; e++)
  42779. t = this.points[e],
  42780. n[e] = [t.x, t.y, t.z];
  42781. return n
  42782. }
  42783. ,
  42784. this.getLength = function(e) {
  42785. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42786. for (u[0] = 0,
  42787. e || (e = 100),
  42788. r = this.points.length * e,
  42789. c.copy(this.points[0]),
  42790. t = 1; t < r; t++)
  42791. i = t / r,
  42792. o = this.getPoint(i),
  42793. h.copy(o),
  42794. d += h.distanceTo(c),
  42795. c.copy(o),
  42796. a = (this.points.length - 1) * i,
  42797. s = Math.floor(a),
  42798. s !== l && (u[s] = d,
  42799. l = s);
  42800. return u[u.length] = d,
  42801. {
  42802. chunks: u,
  42803. total: d
  42804. }
  42805. }
  42806. ,
  42807. this.reparametrizeByArcLength = function(e) {
  42808. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42809. for (h.push(u.copy(this.points[0]).clone()),
  42810. t = 1; t < this.points.length; t++) {
  42811. for (s = d.chunks[t] - d.chunks[t - 1],
  42812. l = Math.ceil(e * s / d.total),
  42813. o = (t - 1) / (this.points.length - 1),
  42814. a = t / (this.points.length - 1),
  42815. i = 1; i < l - 1; i++)
  42816. r = o + i * (1 / l) * (a - o),
  42817. c = this.getPoint(r),
  42818. h.push(u.copy(c).clone());
  42819. h.push(u.copy(this.points[t]).clone())
  42820. }
  42821. this.points = h
  42822. }
  42823. }
  42824. ,
  42825. n.Triangle = function(e, t, i) {
  42826. this.a = void 0 !== e ? e : new n.Vector3,
  42827. this.b = void 0 !== t ? t : new n.Vector3,
  42828. this.c = void 0 !== i ? i : new n.Vector3
  42829. }
  42830. ,
  42831. n.Triangle.normal = function() {
  42832. var e = new n.Vector3;
  42833. return function(t, i, r, o) {
  42834. var a = o || new n.Vector3;
  42835. a.subVectors(r, i),
  42836. e.subVectors(t, i),
  42837. a.cross(e);
  42838. var s = a.lengthSq();
  42839. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42840. }
  42841. }(),
  42842. n.Triangle.barycoordFromPoint = function() {
  42843. var e = new n.Vector3
  42844. , t = new n.Vector3
  42845. , i = new n.Vector3;
  42846. return function(r, o, a, s, l) {
  42847. e.subVectors(s, o),
  42848. t.subVectors(a, o),
  42849. i.subVectors(r, o);
  42850. var c = e.dot(e)
  42851. , h = e.dot(t)
  42852. , u = e.dot(i)
  42853. , d = t.dot(t)
  42854. , p = t.dot(i)
  42855. , f = c * d - h * h
  42856. , g = l || new n.Vector3;
  42857. if (0 === f)
  42858. return g.set(-2, -1, -1);
  42859. var m = 1 / f
  42860. , v = (d * u - h * p) * m
  42861. , A = (c * p - h * u) * m;
  42862. return g.set(1 - v - A, A, v)
  42863. }
  42864. }(),
  42865. n.Triangle.containsPoint = function() {
  42866. var e = new n.Vector3;
  42867. return function(t, i, r, o) {
  42868. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42869. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42870. }
  42871. }(),
  42872. n.Triangle.prototype = {
  42873. constructor: n.Triangle,
  42874. set: function(e, t, i) {
  42875. return this.a.copy(e),
  42876. this.b.copy(t),
  42877. this.c.copy(i),
  42878. this
  42879. },
  42880. setFromPointsAndIndices: function(e, t, i, n) {
  42881. return this.a.copy(e[t]),
  42882. this.b.copy(e[i]),
  42883. this.c.copy(e[n]),
  42884. this
  42885. },
  42886. clone: function() {
  42887. return (new this.constructor).copy(this)
  42888. },
  42889. copy: function(e) {
  42890. return this.a.copy(e.a),
  42891. this.b.copy(e.b),
  42892. this.c.copy(e.c),
  42893. this
  42894. },
  42895. area: function() {
  42896. var e = new n.Vector3
  42897. , t = new n.Vector3;
  42898. return function() {
  42899. return e.subVectors(this.c, this.b),
  42900. t.subVectors(this.a, this.b),
  42901. .5 * e.cross(t).length()
  42902. }
  42903. }(),
  42904. midpoint: function(e) {
  42905. var t = e || new n.Vector3;
  42906. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42907. },
  42908. normal: function(e) {
  42909. return n.Triangle.normal(this.a, this.b, this.c, e)
  42910. },
  42911. plane: function(e) {
  42912. var t = e || new n.Plane;
  42913. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42914. },
  42915. barycoordFromPoint: function(e, t) {
  42916. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42917. },
  42918. containsPoint: function(e) {
  42919. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42920. },
  42921. equals: function(e) {
  42922. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42923. }
  42924. },
  42925. n.Interpolant = function(e, t, i, n) {
  42926. this.parameterPositions = e,
  42927. this._cachedIndex = 0,
  42928. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42929. this.sampleValues = t,
  42930. this.valueSize = i
  42931. }
  42932. ,
  42933. n.Interpolant.prototype = {
  42934. constructor: n.Interpolant,
  42935. evaluate: function(e) {
  42936. var t = this.parameterPositions
  42937. , i = this._cachedIndex
  42938. , n = t[i]
  42939. , r = t[i - 1];
  42940. e: {
  42941. t: {
  42942. var o;
  42943. i: {
  42944. n: if (!(e < n)) {
  42945. for (var a = i + 2; ; ) {
  42946. if (void 0 === n) {
  42947. if (e < r)
  42948. break n;
  42949. return i = t.length,
  42950. this._cachedIndex = i,
  42951. this.afterEnd_(i - 1, e, r)
  42952. }
  42953. if (i === a)
  42954. break;
  42955. if (r = n,
  42956. n = t[++i],
  42957. e < n)
  42958. break t
  42959. }
  42960. o = t.length;
  42961. break i
  42962. }
  42963. {
  42964. if (e >= r)
  42965. break e;
  42966. var s = t[1];
  42967. e < s && (i = 2,
  42968. r = s);
  42969. for (var a = i - 2; ; ) {
  42970. if (void 0 === r)
  42971. return this._cachedIndex = 0,
  42972. this.beforeStart_(0, e, n);
  42973. if (i === a)
  42974. break;
  42975. if (n = r,
  42976. r = t[--i - 1],
  42977. e >= r)
  42978. break t
  42979. }
  42980. o = i,
  42981. i = 0
  42982. }
  42983. }
  42984. for (; i < o; ) {
  42985. var l = i + o >>> 1;
  42986. e < t[l] ? o = l : i = l + 1
  42987. }
  42988. if (n = t[i],
  42989. r = t[i - 1],
  42990. void 0 === r)
  42991. return this._cachedIndex = 0,
  42992. this.beforeStart_(0, e, n);
  42993. if (void 0 === n)
  42994. return i = t.length,
  42995. this._cachedIndex = i,
  42996. this.afterEnd_(i - 1, r, e)
  42997. }
  42998. this._cachedIndex = i,
  42999. this.intervalChanged_(i, r, n)
  43000. }
  43001. return this.interpolate_(i, r, e, n)
  43002. },
  43003. settings: null,
  43004. DefaultSettings_: {},
  43005. getSettings_: function() {
  43006. return this.settings || this.DefaultSettings_
  43007. },
  43008. copySampleValue_: function(e) {
  43009. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43010. t[o] = i[r + o];
  43011. return t
  43012. },
  43013. interpolate_: function(e, t, i, n) {
  43014. throw new Error("call to abstract method")
  43015. },
  43016. intervalChanged_: function(e, t, i) {}
  43017. },
  43018. Object.assign(n.Interpolant.prototype, {
  43019. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43020. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43021. }),
  43022. n.CubicInterpolant = function(e, t, i, r) {
  43023. n.Interpolant.call(this, e, t, i, r),
  43024. this._weightPrev = -0,
  43025. this._offsetPrev = -0,
  43026. this._weightNext = -0,
  43027. this._offsetNext = -0
  43028. }
  43029. ,
  43030. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43031. constructor: n.CubicInterpolant,
  43032. DefaultSettings_: {
  43033. endingStart: n.ZeroCurvatureEnding,
  43034. endingEnd: n.ZeroCurvatureEnding
  43035. },
  43036. intervalChanged_: function(e, t, i) {
  43037. var r = this.parameterPositions
  43038. , o = e - 2
  43039. , a = e + 1
  43040. , s = r[o]
  43041. , l = r[a];
  43042. if (void 0 === s)
  43043. switch (this.getSettings_().endingStart) {
  43044. case n.ZeroSlopeEnding:
  43045. o = e,
  43046. s = 2 * t - i;
  43047. break;
  43048. case n.WrapAroundEnding:
  43049. o = r.length - 2,
  43050. s = t + r[o] - r[o + 1];
  43051. break;
  43052. default:
  43053. o = e,
  43054. s = i
  43055. }
  43056. if (void 0 === l)
  43057. switch (this.getSettings_().endingEnd) {
  43058. case n.ZeroSlopeEnding:
  43059. a = e,
  43060. l = 2 * i - t;
  43061. break;
  43062. case n.WrapAroundEnding:
  43063. a = 1,
  43064. l = i + r[1] - r[0];
  43065. break;
  43066. default:
  43067. a = e - 1,
  43068. l = t
  43069. }
  43070. var c = .5 * (i - t)
  43071. , h = this.valueSize;
  43072. this._weightPrev = c / (t - s),
  43073. this._weightNext = c / (l - i),
  43074. this._offsetPrev = o * h,
  43075. this._offsetNext = a * h
  43076. },
  43077. interpolate_: function(e, t, i, n) {
  43078. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43079. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43080. return r
  43081. }
  43082. }),
  43083. n.DiscreteInterpolant = function(e, t, i, r) {
  43084. n.Interpolant.call(this, e, t, i, r)
  43085. }
  43086. ,
  43087. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43088. constructor: n.DiscreteInterpolant,
  43089. interpolate_: function(e, t, i, n) {
  43090. return this.copySampleValue_(e - 1)
  43091. }
  43092. }),
  43093. n.LinearInterpolant = function(e, t, i, r) {
  43094. n.Interpolant.call(this, e, t, i, r)
  43095. }
  43096. ,
  43097. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43098. constructor: n.LinearInterpolant,
  43099. interpolate_: function(e, t, i, n) {
  43100. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43101. r[u] = o[l + u] * h + o[s + u] * c;
  43102. return r
  43103. }
  43104. }),
  43105. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43106. n.Interpolant.call(this, e, t, i, r)
  43107. }
  43108. ,
  43109. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43110. constructor: n.QuaternionLinearInterpolant,
  43111. interpolate_: function(e, t, i, r) {
  43112. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43113. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43114. return o
  43115. }
  43116. }),
  43117. n.Clock = function(e) {
  43118. this.autoStart = void 0 === e || e,
  43119. this.startTime = 0,
  43120. this.oldTime = 0,
  43121. this.elapsedTime = 0,
  43122. this.running = !1
  43123. }
  43124. ,
  43125. n.Clock.prototype = {
  43126. constructor: n.Clock,
  43127. start: function() {
  43128. this.startTime = performance.now(),
  43129. this.oldTime = this.startTime,
  43130. this.running = !0
  43131. },
  43132. stop: function() {
  43133. this.getElapsedTime(),
  43134. this.running = !1
  43135. },
  43136. getElapsedTime: function() {
  43137. return this.getDelta(),
  43138. this.elapsedTime
  43139. },
  43140. getDelta: function() {
  43141. var e = 0;
  43142. if (this.autoStart && !this.running && this.start(),
  43143. this.running) {
  43144. var t = performance.now();
  43145. e = .001 * (t - this.oldTime),
  43146. this.oldTime = t,
  43147. this.elapsedTime += e
  43148. }
  43149. return e
  43150. }
  43151. },
  43152. n.EventDispatcher = function() {}
  43153. ,
  43154. n.EventDispatcher.prototype = {
  43155. constructor: n.EventDispatcher,
  43156. apply: function(e) {
  43157. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43158. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43159. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43160. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43161. },
  43162. addEventListener: function(e, t) {
  43163. void 0 === this._listeners && (this._listeners = {});
  43164. var i = this._listeners;
  43165. void 0 === i[e] && (i[e] = []),
  43166. i[e].indexOf(t) === -1 && i[e].push(t)
  43167. },
  43168. hasEventListener: function(e, t) {
  43169. if (void 0 === this._listeners)
  43170. return !1;
  43171. var i = this._listeners;
  43172. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43173. },
  43174. removeEventListener: function(e, t) {
  43175. if (void 0 !== this._listeners) {
  43176. var i = this._listeners
  43177. , n = i[e];
  43178. if (void 0 !== n) {
  43179. var r = n.indexOf(t);
  43180. r !== -1 && n.splice(r, 1)
  43181. }
  43182. }
  43183. },
  43184. dispatchEvent: function(e) {
  43185. if (void 0 !== this._listeners) {
  43186. var t = this._listeners
  43187. , i = t[e.type];
  43188. if (void 0 !== i) {
  43189. e.target = this;
  43190. for (var n = [], r = i.length, o = 0; o < r; o++)
  43191. n[o] = i[o];
  43192. for (var o = 0; o < r; o++)
  43193. n[o].call(this, e)
  43194. }
  43195. }
  43196. }
  43197. },
  43198. n.Layers = function() {
  43199. this.mask = 1
  43200. }
  43201. ,
  43202. n.Layers.prototype = {
  43203. constructor: n.Layers,
  43204. set: function(e) {
  43205. this.mask = 1 << e
  43206. },
  43207. enable: function(e) {
  43208. this.mask |= 1 << e
  43209. },
  43210. toggle: function(e) {
  43211. this.mask ^= 1 << e
  43212. },
  43213. disable: function(e) {
  43214. this.mask &= ~(1 << e)
  43215. },
  43216. test: function(e) {
  43217. return 0 !== (this.mask & e.mask)
  43218. }
  43219. },
  43220. function(e) {
  43221. function t(e, t) {
  43222. return e.distance - t.distance
  43223. }
  43224. function i(e, t, n, r) {
  43225. if (e.visible !== !1 && (e.raycast(t, n),
  43226. r === !0))
  43227. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43228. i(o[a], t, n, !0)
  43229. }
  43230. e.Raycaster = function(t, i, n, r) {
  43231. this.ray = new e.Ray(t,i),
  43232. this.near = n || 0,
  43233. this.far = r || 1 / 0,
  43234. this.params = {
  43235. Mesh: {},
  43236. Line: {},
  43237. LOD: {},
  43238. Points: {
  43239. threshold: 1
  43240. },
  43241. Sprite: {}
  43242. },
  43243. Object.defineProperties(this.params, {
  43244. PointCloud: {
  43245. get: function() {
  43246. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43247. this.Points
  43248. }
  43249. }
  43250. })
  43251. }
  43252. ,
  43253. e.Raycaster.prototype = {
  43254. constructor: e.Raycaster,
  43255. linePrecision: 1,
  43256. set: function(e, t) {
  43257. this.ray.set(e, t)
  43258. },
  43259. setFromCamera: function(t, i) {
  43260. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43261. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43262. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43263. },
  43264. intersectObject: function(e, n) {
  43265. var r = [];
  43266. return i(e, this, r, n),
  43267. r.sort(t),
  43268. r
  43269. },
  43270. intersectObjects: function(e, n) {
  43271. var r = [];
  43272. if (Array.isArray(e) === !1)
  43273. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43274. r;
  43275. for (var o = 0, a = e.length; o < a; o++)
  43276. i(e[o], this, r, n);
  43277. return r.sort(t),
  43278. r
  43279. }
  43280. }
  43281. }(n),
  43282. n.Object3D = function() {
  43283. function e() {
  43284. o.setFromEuler(r, !1)
  43285. }
  43286. function t() {
  43287. r.setFromQuaternion(o, void 0, !1)
  43288. }
  43289. Object.defineProperty(this, "id", {
  43290. value: n.Object3DIdCount++
  43291. }),
  43292. this.uuid = n.Math.generateUUID(),
  43293. this.name = "",
  43294. this.type = "Object3D",
  43295. this.parent = null,
  43296. this.children = [],
  43297. this.up = n.Object3D.DefaultUp.clone();
  43298. var i = new n.Vector3
  43299. , r = new n.Euler
  43300. , o = new n.Quaternion
  43301. , a = new n.Vector3(1,1,1);
  43302. r.onChange(e),
  43303. o.onChange(t),
  43304. Object.defineProperties(this, {
  43305. position: {
  43306. enumerable: !0,
  43307. value: i
  43308. },
  43309. rotation: {
  43310. enumerable: !0,
  43311. value: r
  43312. },
  43313. quaternion: {
  43314. enumerable: !0,
  43315. value: o
  43316. },
  43317. scale: {
  43318. enumerable: !0,
  43319. value: a
  43320. },
  43321. modelViewMatrix: {
  43322. value: new n.Matrix4
  43323. },
  43324. normalMatrix: {
  43325. value: new n.Matrix3
  43326. }
  43327. }),
  43328. this.rotationAutoUpdate = !0,
  43329. this.matrix = new n.Matrix4,
  43330. this.matrixWorld = new n.Matrix4,
  43331. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43332. this.matrixWorldNeedsUpdate = !1,
  43333. this.layers = new n.Layers,
  43334. this.visible = !0,
  43335. this.castShadow = !1,
  43336. this.receiveShadow = !1,
  43337. this.frustumCulled = !0,
  43338. this.renderOrder = 0,
  43339. this.userData = {}
  43340. }
  43341. ,
  43342. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43343. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43344. n.Object3D.prototype = {
  43345. constructor: n.Object3D,
  43346. applyMatrix: function(e) {
  43347. this.matrix.multiplyMatrices(e, this.matrix),
  43348. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43349. },
  43350. setRotationFromAxisAngle: function(e, t) {
  43351. this.quaternion.setFromAxisAngle(e, t)
  43352. },
  43353. setRotationFromEuler: function(e) {
  43354. this.quaternion.setFromEuler(e, !0)
  43355. },
  43356. setRotationFromMatrix: function(e) {
  43357. this.quaternion.setFromRotationMatrix(e)
  43358. },
  43359. setRotationFromQuaternion: function(e) {
  43360. this.quaternion.copy(e)
  43361. },
  43362. rotateOnAxis: function() {
  43363. var e = new n.Quaternion;
  43364. return function(t, i) {
  43365. return e.setFromAxisAngle(t, i),
  43366. this.quaternion.multiply(e),
  43367. this
  43368. }
  43369. }(),
  43370. rotateX: function() {
  43371. var e = new n.Vector3(1,0,0);
  43372. return function(t) {
  43373. return this.rotateOnAxis(e, t)
  43374. }
  43375. }(),
  43376. rotateY: function() {
  43377. var e = new n.Vector3(0,1,0);
  43378. return function(t) {
  43379. return this.rotateOnAxis(e, t)
  43380. }
  43381. }(),
  43382. rotateZ: function() {
  43383. var e = new n.Vector3(0,0,1);
  43384. return function(t) {
  43385. return this.rotateOnAxis(e, t)
  43386. }
  43387. }(),
  43388. translateOnAxis: function() {
  43389. var e = new n.Vector3;
  43390. return function(t, i) {
  43391. return e.copy(t).applyQuaternion(this.quaternion),
  43392. this.position.add(e.multiplyScalar(i)),
  43393. this
  43394. }
  43395. }(),
  43396. translateX: function() {
  43397. var e = new n.Vector3(1,0,0);
  43398. return function(t) {
  43399. return this.translateOnAxis(e, t)
  43400. }
  43401. }(),
  43402. translateY: function() {
  43403. var e = new n.Vector3(0,1,0);
  43404. return function(t) {
  43405. return this.translateOnAxis(e, t)
  43406. }
  43407. }(),
  43408. translateZ: function() {
  43409. var e = new n.Vector3(0,0,1);
  43410. return function(t) {
  43411. return this.translateOnAxis(e, t)
  43412. }
  43413. }(),
  43414. localToWorld: function(e) {
  43415. return e.applyMatrix4(this.matrixWorld)
  43416. },
  43417. worldToLocal: function() {
  43418. var e = new n.Matrix4;
  43419. return function(t) {
  43420. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43421. }
  43422. }(),
  43423. lookAt: function() {
  43424. var e = new n.Matrix4;
  43425. return function(t) {
  43426. e.lookAt(t, this.position, this.up),
  43427. this.quaternion.setFromRotationMatrix(e)
  43428. }
  43429. }(),
  43430. add: function(e) {
  43431. if (arguments.length > 1) {
  43432. for (var t = 0; t < arguments.length; t++)
  43433. this.add(arguments[t]);
  43434. return this
  43435. }
  43436. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43437. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43438. e.parent = this,
  43439. e.dispatchEvent({
  43440. type: "added"
  43441. }),
  43442. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43443. this)
  43444. },
  43445. remove: function(e) {
  43446. if (arguments.length > 1)
  43447. for (var t = 0; t < arguments.length; t++)
  43448. this.remove(arguments[t]);
  43449. var i = this.children.indexOf(e);
  43450. i !== -1 && (e.parent = null,
  43451. e.dispatchEvent({
  43452. type: "removed"
  43453. }),
  43454. this.children.splice(i, 1))
  43455. },
  43456. getObjectById: function(e) {
  43457. return this.getObjectByProperty("id", e)
  43458. },
  43459. getObjectByName: function(e) {
  43460. return this.getObjectByProperty("name", e)
  43461. },
  43462. getObjectByProperty: function(e, t) {
  43463. if (this[e] === t)
  43464. return this;
  43465. for (var i = 0, n = this.children.length; i < n; i++) {
  43466. var r = this.children[i]
  43467. , o = r.getObjectByProperty(e, t);
  43468. if (void 0 !== o)
  43469. return o
  43470. }
  43471. },
  43472. getWorldPosition: function(e) {
  43473. var t = e || new n.Vector3;
  43474. return this.updateMatrixWorld(!0),
  43475. t.setFromMatrixPosition(this.matrixWorld)
  43476. },
  43477. getWorldQuaternion: function() {
  43478. var e = new n.Vector3
  43479. , t = new n.Vector3;
  43480. return function(i) {
  43481. var r = i || new n.Quaternion;
  43482. return this.updateMatrixWorld(!0),
  43483. this.matrixWorld.decompose(e, r, t),
  43484. r
  43485. }
  43486. }(),
  43487. getWorldRotation: function() {
  43488. var e = new n.Quaternion;
  43489. return function(t) {
  43490. var i = t || new n.Euler;
  43491. return this.getWorldQuaternion(e),
  43492. i.setFromQuaternion(e, this.rotation.order, !1)
  43493. }
  43494. }(),
  43495. getWorldScale: function() {
  43496. var e = new n.Vector3
  43497. , t = new n.Quaternion;
  43498. return function(i) {
  43499. var r = i || new n.Vector3;
  43500. return this.updateMatrixWorld(!0),
  43501. this.matrixWorld.decompose(e, t, r),
  43502. r
  43503. }
  43504. }(),
  43505. getWorldDirection: function() {
  43506. var e = new n.Quaternion;
  43507. return function(t) {
  43508. var i = t || new n.Vector3;
  43509. return this.getWorldQuaternion(e),
  43510. i.set(0, 0, 1).applyQuaternion(e)
  43511. }
  43512. }(),
  43513. raycast: function() {},
  43514. traverse: function(e) {
  43515. e(this);
  43516. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43517. t[i].traverse(e)
  43518. },
  43519. traverseVisible: function(e) {
  43520. if (this.visible !== !1) {
  43521. e(this);
  43522. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43523. t[i].traverseVisible(e)
  43524. }
  43525. },
  43526. traverseAncestors: function(e) {
  43527. var t = this.parent;
  43528. null !== t && (e(t),
  43529. t.traverseAncestors(e))
  43530. },
  43531. updateMatrix: function() {
  43532. this.matrix.compose(this.position, this.quaternion, this.scale),
  43533. this.matrixWorldNeedsUpdate = !0
  43534. },
  43535. updateMatrixWorld: function(e) {
  43536. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43537. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43538. this.matrixWorldNeedsUpdate = !1,
  43539. e = !0);
  43540. for (var t = 0, i = this.children.length; t < i; t++)
  43541. this.children[t].updateMatrixWorld(e)
  43542. },
  43543. toJSON: function(e) {
  43544. function t(e) {
  43545. var t = [];
  43546. for (var i in e) {
  43547. var n = e[i];
  43548. delete n.metadata,
  43549. t.push(n)
  43550. }
  43551. return t
  43552. }
  43553. var i = void 0 === e
  43554. , n = {};
  43555. i && (e = {
  43556. geometries: {},
  43557. materials: {},
  43558. textures: {},
  43559. images: {}
  43560. },
  43561. n.metadata = {
  43562. version: 4.4,
  43563. type: "Object",
  43564. generator: "Object3D.toJSON"
  43565. });
  43566. var r = {};
  43567. if (r.uuid = this.uuid,
  43568. r.type = this.type,
  43569. "" !== this.name && (r.name = this.name),
  43570. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43571. this.castShadow === !0 && (r.castShadow = !0),
  43572. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43573. this.visible === !1 && (r.visible = !1),
  43574. r.matrix = this.matrix.toArray(),
  43575. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43576. r.geometry = this.geometry.uuid),
  43577. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43578. r.material = this.material.uuid),
  43579. this.children.length > 0) {
  43580. r.children = [];
  43581. for (var o = 0; o < this.children.length; o++)
  43582. r.children.push(this.children[o].toJSON(e).object)
  43583. }
  43584. if (i) {
  43585. var a = t(e.geometries)
  43586. , s = t(e.materials)
  43587. , l = t(e.textures)
  43588. , c = t(e.images);
  43589. a.length > 0 && (n.geometries = a),
  43590. s.length > 0 && (n.materials = s),
  43591. l.length > 0 && (n.textures = l),
  43592. c.length > 0 && (n.images = c)
  43593. }
  43594. return n.object = r,
  43595. n
  43596. },
  43597. clone: function(e) {
  43598. return (new this.constructor).copy(this, e)
  43599. },
  43600. copy: function(e, t) {
  43601. if (void 0 === t && (t = !0),
  43602. this.name = e.name,
  43603. this.up.copy(e.up),
  43604. this.position.copy(e.position),
  43605. this.quaternion.copy(e.quaternion),
  43606. this.scale.copy(e.scale),
  43607. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43608. this.matrix.copy(e.matrix),
  43609. this.matrixWorld.copy(e.matrixWorld),
  43610. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43611. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43612. this.visible = e.visible,
  43613. this.castShadow = e.castShadow,
  43614. this.receiveShadow = e.receiveShadow,
  43615. this.frustumCulled = e.frustumCulled,
  43616. this.renderOrder = e.renderOrder,
  43617. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43618. t === !0)
  43619. for (var i = 0; i < e.children.length; i++) {
  43620. var n = e.children[i];
  43621. this.add(n.clone())
  43622. }
  43623. return this
  43624. }
  43625. },
  43626. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43627. n.Object3DIdCount = 0,
  43628. n.Face3 = function(e, t, i, r, o, a) {
  43629. this.a = e,
  43630. this.b = t,
  43631. this.c = i,
  43632. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43633. this.vertexNormals = Array.isArray(r) ? r : [],
  43634. this.color = o instanceof n.Color ? o : new n.Color,
  43635. this.vertexColors = Array.isArray(o) ? o : [],
  43636. this.materialIndex = void 0 !== a ? a : 0
  43637. }
  43638. ,
  43639. n.Face3.prototype = {
  43640. constructor: n.Face3,
  43641. clone: function() {
  43642. return (new this.constructor).copy(this)
  43643. },
  43644. copy: function(e) {
  43645. this.a = e.a,
  43646. this.b = e.b,
  43647. this.c = e.c,
  43648. this.normal.copy(e.normal),
  43649. this.color.copy(e.color),
  43650. this.materialIndex = e.materialIndex;
  43651. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43652. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43653. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43654. this.vertexColors[t] = e.vertexColors[t].clone();
  43655. return this
  43656. }
  43657. },
  43658. n.BufferAttribute = function(e, t) {
  43659. this.uuid = n.Math.generateUUID(),
  43660. this.array = e,
  43661. this.itemSize = t,
  43662. this.dynamic = !1,
  43663. this.updateRange = {
  43664. offset: 0,
  43665. count: -1
  43666. },
  43667. this.version = 0
  43668. }
  43669. ,
  43670. n.BufferAttribute.prototype = {
  43671. constructor: n.BufferAttribute,
  43672. get count() {
  43673. return this.array.length / this.itemSize
  43674. },
  43675. set needsUpdate(e) {
  43676. e === !0 && this.version++
  43677. },
  43678. setDynamic: function(e) {
  43679. return this.dynamic = e,
  43680. this
  43681. },
  43682. copy: function(e) {
  43683. return this.array = new e.array.constructor(e.array),
  43684. this.itemSize = e.itemSize,
  43685. this.dynamic = e.dynamic,
  43686. this
  43687. },
  43688. copyAt: function(e, t, i) {
  43689. e *= this.itemSize,
  43690. i *= t.itemSize;
  43691. for (var n = 0, r = this.itemSize; n < r; n++)
  43692. this.array[e + n] = t.array[i + n];
  43693. return this
  43694. },
  43695. copyArray: function(e) {
  43696. return this.array.set(e),
  43697. this
  43698. },
  43699. copyColorsArray: function(e) {
  43700. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43701. var a = e[r];
  43702. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43703. a = new n.Color),
  43704. t[i++] = a.r,
  43705. t[i++] = a.g,
  43706. t[i++] = a.b
  43707. }
  43708. return this
  43709. },
  43710. copyIndicesArray: function(e) {
  43711. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43712. var o = e[n];
  43713. t[i++] = o.a,
  43714. t[i++] = o.b,
  43715. t[i++] = o.c
  43716. }
  43717. return this
  43718. },
  43719. copyVector2sArray: function(e) {
  43720. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43721. var a = e[r];
  43722. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43723. a = new n.Vector2),
  43724. t[i++] = a.x,
  43725. t[i++] = a.y
  43726. }
  43727. return this
  43728. },
  43729. copyVector3sArray: function(e) {
  43730. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43731. var a = e[r];
  43732. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43733. a = new n.Vector3),
  43734. t[i++] = a.x,
  43735. t[i++] = a.y,
  43736. t[i++] = a.z
  43737. }
  43738. return this
  43739. },
  43740. copyVector4sArray: function(e) {
  43741. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43742. var a = e[r];
  43743. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43744. a = new n.Vector4),
  43745. t[i++] = a.x,
  43746. t[i++] = a.y,
  43747. t[i++] = a.z,
  43748. t[i++] = a.w
  43749. }
  43750. return this
  43751. },
  43752. set: function(e, t) {
  43753. return void 0 === t && (t = 0),
  43754. this.array.set(e, t),
  43755. this
  43756. },
  43757. getX: function(e) {
  43758. return this.array[e * this.itemSize]
  43759. },
  43760. setX: function(e, t) {
  43761. return this.array[e * this.itemSize] = t,
  43762. this
  43763. },
  43764. getY: function(e) {
  43765. return this.array[e * this.itemSize + 1]
  43766. },
  43767. setY: function(e, t) {
  43768. return this.array[e * this.itemSize + 1] = t,
  43769. this
  43770. },
  43771. getZ: function(e) {
  43772. return this.array[e * this.itemSize + 2]
  43773. },
  43774. setZ: function(e, t) {
  43775. return this.array[e * this.itemSize + 2] = t,
  43776. this
  43777. },
  43778. getW: function(e) {
  43779. return this.array[e * this.itemSize + 3]
  43780. },
  43781. setW: function(e, t) {
  43782. return this.array[e * this.itemSize + 3] = t,
  43783. this
  43784. },
  43785. setXY: function(e, t, i) {
  43786. return e *= this.itemSize,
  43787. this.array[e + 0] = t,
  43788. this.array[e + 1] = i,
  43789. this
  43790. },
  43791. setXYZ: function(e, t, i, n) {
  43792. return e *= this.itemSize,
  43793. this.array[e + 0] = t,
  43794. this.array[e + 1] = i,
  43795. this.array[e + 2] = n,
  43796. this
  43797. },
  43798. setXYZW: function(e, t, i, n, r) {
  43799. return e *= this.itemSize,
  43800. this.array[e + 0] = t,
  43801. this.array[e + 1] = i,
  43802. this.array[e + 2] = n,
  43803. this.array[e + 3] = r,
  43804. this
  43805. },
  43806. clone: function() {
  43807. return (new this.constructor).copy(this)
  43808. }
  43809. },
  43810. n.Int8Attribute = function(e, t) {
  43811. return new n.BufferAttribute(new Int8Array(e),t)
  43812. }
  43813. ,
  43814. n.Uint8Attribute = function(e, t) {
  43815. return new n.BufferAttribute(new Uint8Array(e),t)
  43816. }
  43817. ,
  43818. n.Uint8ClampedAttribute = function(e, t) {
  43819. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43820. }
  43821. ,
  43822. n.Int16Attribute = function(e, t) {
  43823. return new n.BufferAttribute(new Int16Array(e),t)
  43824. }
  43825. ,
  43826. n.Uint16Attribute = function(e, t) {
  43827. return new n.BufferAttribute(new Uint16Array(e),t)
  43828. }
  43829. ;
  43830. n.Int32Attribute = function(e, t) {
  43831. return new n.BufferAttribute(new Int32Array(e),t)
  43832. }
  43833. ;
  43834. n.Uint32Attribute = function(e, t) {
  43835. return new n.BufferAttribute(new Uint32Array(e),t)
  43836. }
  43837. ,
  43838. n.Float32Attribute = function(e, t) {
  43839. return new n.BufferAttribute(new Float32Array(e),t)
  43840. }
  43841. ,
  43842. n.Float64Attribute = function(e, t) {
  43843. return new n.BufferAttribute(new Float64Array(e),t)
  43844. }
  43845. ,
  43846. n.DynamicBufferAttribute = function(e, t) {
  43847. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43848. new n.BufferAttribute(e,t).setDynamic(!0)
  43849. }
  43850. ,
  43851. n.InstancedBufferAttribute = function(e, t, i) {
  43852. n.BufferAttribute.call(this, e, t),
  43853. this.meshPerAttribute = i || 1
  43854. }
  43855. ,
  43856. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43857. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43858. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43859. return n.BufferAttribute.prototype.copy.call(this, e),
  43860. this.meshPerAttribute = e.meshPerAttribute,
  43861. this
  43862. }
  43863. ,
  43864. n.InterleavedBuffer = function(e, t) {
  43865. this.uuid = n.Math.generateUUID(),
  43866. this.array = e,
  43867. this.stride = t,
  43868. this.dynamic = !1,
  43869. this.updateRange = {
  43870. offset: 0,
  43871. count: -1
  43872. },
  43873. this.version = 0
  43874. }
  43875. ,
  43876. n.InterleavedBuffer.prototype = {
  43877. constructor: n.InterleavedBuffer,
  43878. get length() {
  43879. return this.array.length
  43880. },
  43881. get count() {
  43882. return this.array.length / this.stride
  43883. },
  43884. set needsUpdate(e) {
  43885. e === !0 && this.version++
  43886. },
  43887. setDynamic: function(e) {
  43888. return this.dynamic = e,
  43889. this
  43890. },
  43891. copy: function(e) {
  43892. return this.array = new e.array.constructor(e.array),
  43893. this.stride = e.stride,
  43894. this.dynamic = e.dynamic,
  43895. this
  43896. },
  43897. copyAt: function(e, t, i) {
  43898. e *= this.stride,
  43899. i *= t.stride;
  43900. for (var n = 0, r = this.stride; n < r; n++)
  43901. this.array[e + n] = t.array[i + n];
  43902. return this
  43903. },
  43904. set: function(e, t) {
  43905. return void 0 === t && (t = 0),
  43906. this.array.set(e, t),
  43907. this
  43908. },
  43909. clone: function() {
  43910. return (new this.constructor).copy(this)
  43911. }
  43912. },
  43913. n.InstancedInterleavedBuffer = function(e, t, i) {
  43914. n.InterleavedBuffer.call(this, e, t),
  43915. this.meshPerAttribute = i || 1
  43916. }
  43917. ,
  43918. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43919. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43920. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43921. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43922. this.meshPerAttribute = e.meshPerAttribute,
  43923. this
  43924. }
  43925. ,
  43926. n.InterleavedBufferAttribute = function(e, t, i) {
  43927. this.uuid = n.Math.generateUUID(),
  43928. this.data = e,
  43929. this.itemSize = t,
  43930. this.offset = i
  43931. }
  43932. ,
  43933. n.InterleavedBufferAttribute.prototype = {
  43934. constructor: n.InterleavedBufferAttribute,
  43935. get length() {
  43936. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43937. this.array.length
  43938. },
  43939. get count() {
  43940. return this.data.count
  43941. },
  43942. setX: function(e, t) {
  43943. return this.data.array[e * this.data.stride + this.offset] = t,
  43944. this
  43945. },
  43946. setY: function(e, t) {
  43947. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43948. this
  43949. },
  43950. setZ: function(e, t) {
  43951. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43952. this
  43953. },
  43954. setW: function(e, t) {
  43955. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43956. this
  43957. },
  43958. getX: function(e) {
  43959. return this.data.array[e * this.data.stride + this.offset]
  43960. },
  43961. getY: function(e) {
  43962. return this.data.array[e * this.data.stride + this.offset + 1]
  43963. },
  43964. getZ: function(e) {
  43965. return this.data.array[e * this.data.stride + this.offset + 2]
  43966. },
  43967. getW: function(e) {
  43968. return this.data.array[e * this.data.stride + this.offset + 3]
  43969. },
  43970. setXY: function(e, t, i) {
  43971. return e = e * this.data.stride + this.offset,
  43972. this.data.array[e + 0] = t,
  43973. this.data.array[e + 1] = i,
  43974. this
  43975. },
  43976. setXYZ: function(e, t, i, n) {
  43977. return e = e * this.data.stride + this.offset,
  43978. this.data.array[e + 0] = t,
  43979. this.data.array[e + 1] = i,
  43980. this.data.array[e + 2] = n,
  43981. this
  43982. },
  43983. setXYZW: function(e, t, i, n, r) {
  43984. return e = e * this.data.stride + this.offset,
  43985. this.data.array[e + 0] = t,
  43986. this.data.array[e + 1] = i,
  43987. this.data.array[e + 2] = n,
  43988. this.data.array[e + 3] = r,
  43989. this
  43990. }
  43991. },
  43992. n.Geometry = function() {
  43993. Object.defineProperty(this, "id", {
  43994. value: n.GeometryIdCount++
  43995. }),
  43996. this.uuid = n.Math.generateUUID(),
  43997. this.name = "",
  43998. this.type = "Geometry",
  43999. this.vertices = [],
  44000. this.colors = [],
  44001. this.faces = [],
  44002. this.faceVertexUvs = [[]],
  44003. this.morphTargets = [],
  44004. this.morphNormals = [],
  44005. this.skinWeights = [],
  44006. this.skinIndices = [],
  44007. this.lineDistances = [],
  44008. this.boundingBox = null,
  44009. this.boundingSphere = null,
  44010. this.verticesNeedUpdate = !1,
  44011. this.elementsNeedUpdate = !1,
  44012. this.uvsNeedUpdate = !1,
  44013. this.normalsNeedUpdate = !1,
  44014. this.colorsNeedUpdate = !1,
  44015. this.lineDistancesNeedUpdate = !1,
  44016. this.groupsNeedUpdate = !1
  44017. }
  44018. ,
  44019. n.Geometry.prototype = {
  44020. constructor: n.Geometry,
  44021. applyMatrix: function(e) {
  44022. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44023. var o = this.vertices[i];
  44024. o.applyMatrix4(e)
  44025. }
  44026. for (var i = 0, r = this.faces.length; i < r; i++) {
  44027. var a = this.faces[i];
  44028. a.normal.applyMatrix3(t).normalize();
  44029. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44030. a.vertexNormals[s].applyMatrix3(t).normalize()
  44031. }
  44032. return null !== this.boundingBox && this.computeBoundingBox(),
  44033. null !== this.boundingSphere && this.computeBoundingSphere(),
  44034. this.verticesNeedUpdate = !0,
  44035. this.normalsNeedUpdate = !0,
  44036. this
  44037. },
  44038. rotateX: function() {
  44039. var e;
  44040. return function(t) {
  44041. return void 0 === e && (e = new n.Matrix4),
  44042. e.makeRotationX(t),
  44043. this.applyMatrix(e),
  44044. this
  44045. }
  44046. }(),
  44047. rotateY: function() {
  44048. var e;
  44049. return function(t) {
  44050. return void 0 === e && (e = new n.Matrix4),
  44051. e.makeRotationY(t),
  44052. this.applyMatrix(e),
  44053. this
  44054. }
  44055. }(),
  44056. rotateZ: function() {
  44057. var e;
  44058. return function(t) {
  44059. return void 0 === e && (e = new n.Matrix4),
  44060. e.makeRotationZ(t),
  44061. this.applyMatrix(e),
  44062. this
  44063. }
  44064. }(),
  44065. translate: function() {
  44066. var e;
  44067. return function(t, i, r) {
  44068. return void 0 === e && (e = new n.Matrix4),
  44069. e.makeTranslation(t, i, r),
  44070. this.applyMatrix(e),
  44071. this
  44072. }
  44073. }(),
  44074. scale: function() {
  44075. var e;
  44076. return function(t, i, r) {
  44077. return void 0 === e && (e = new n.Matrix4),
  44078. e.makeScale(t, i, r),
  44079. this.applyMatrix(e),
  44080. this
  44081. }
  44082. }(),
  44083. lookAt: function() {
  44084. var e;
  44085. return function(t) {
  44086. void 0 === e && (e = new n.Object3D),
  44087. e.lookAt(t),
  44088. e.updateMatrix(),
  44089. this.applyMatrix(e.matrix)
  44090. }
  44091. }(),
  44092. fromBufferGeometry: function(e) {
  44093. function t(e, t, r, o) {
  44094. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44095. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44096. , g = new n.Face3(e,t,r,a,f,o);
  44097. i.faces.push(g),
  44098. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44099. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44100. }
  44101. var i = this
  44102. , r = null !== e.index ? e.index.array : void 0
  44103. , o = e.attributes
  44104. , a = o.position.array
  44105. , s = void 0 !== o.normal ? o.normal.array : void 0
  44106. , l = void 0 !== o.color ? o.color.array : void 0
  44107. , c = void 0 !== o.uv ? o.uv.array : void 0
  44108. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44109. void 0 !== h && (this.faceVertexUvs[1] = []);
  44110. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44111. g += 2)
  44112. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44113. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44114. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44115. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44116. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44117. if (void 0 !== r) {
  44118. var m = e.groups;
  44119. if (m.length > 0)
  44120. for (var f = 0; f < m.length; f++)
  44121. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44122. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44123. else
  44124. for (var f = 0; f < r.length; f += 3)
  44125. t(r[f], r[f + 1], r[f + 2])
  44126. } else
  44127. for (var f = 0; f < a.length / 3; f += 3)
  44128. t(f, f + 1, f + 2);
  44129. return this.computeFaceNormals(),
  44130. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44131. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44132. this
  44133. },
  44134. center: function() {
  44135. this.computeBoundingBox();
  44136. var e = this.boundingBox.center().negate();
  44137. return this.translate(e.x, e.y, e.z),
  44138. e
  44139. },
  44140. normalize: function() {
  44141. this.computeBoundingSphere();
  44142. var e = this.boundingSphere.center
  44143. , t = this.boundingSphere.radius
  44144. , i = 0 === t ? 1 : 1 / t
  44145. , r = new n.Matrix4;
  44146. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44147. this.applyMatrix(r),
  44148. this
  44149. },
  44150. computeFaceNormals: function() {
  44151. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44152. var o = this.faces[i]
  44153. , a = this.vertices[o.a]
  44154. , s = this.vertices[o.b]
  44155. , l = this.vertices[o.c];
  44156. e.subVectors(l, s),
  44157. t.subVectors(a, s),
  44158. e.cross(t),
  44159. e.normalize(),
  44160. o.normal.copy(e)
  44161. }
  44162. },
  44163. computeVertexNormals: function(e) {
  44164. void 0 === e && (e = !0);
  44165. var t, i, r, o, a, s;
  44166. for (s = new Array(this.vertices.length),
  44167. t = 0,
  44168. i = this.vertices.length; t < i; t++)
  44169. s[t] = new n.Vector3;
  44170. if (e) {
  44171. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44172. for (r = 0,
  44173. o = this.faces.length; r < o; r++)
  44174. a = this.faces[r],
  44175. l = this.vertices[a.a],
  44176. c = this.vertices[a.b],
  44177. h = this.vertices[a.c],
  44178. u.subVectors(h, c),
  44179. d.subVectors(l, c),
  44180. u.cross(d),
  44181. s[a.a].add(u),
  44182. s[a.b].add(u),
  44183. s[a.c].add(u)
  44184. } else
  44185. for (r = 0,
  44186. o = this.faces.length; r < o; r++)
  44187. a = this.faces[r],
  44188. s[a.a].add(a.normal),
  44189. s[a.b].add(a.normal),
  44190. s[a.c].add(a.normal);
  44191. for (t = 0,
  44192. i = this.vertices.length; t < i; t++)
  44193. s[t].normalize();
  44194. for (r = 0,
  44195. o = this.faces.length; r < o; r++) {
  44196. a = this.faces[r];
  44197. var p = a.vertexNormals;
  44198. 3 === p.length ? (p[0].copy(s[a.a]),
  44199. p[1].copy(s[a.b]),
  44200. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44201. p[1] = s[a.b].clone(),
  44202. p[2] = s[a.c].clone())
  44203. }
  44204. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44205. },
  44206. computeMorphNormals: function() {
  44207. var e, t, i, r, o;
  44208. for (i = 0,
  44209. r = this.faces.length; i < r; i++)
  44210. for (o = this.faces[i],
  44211. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44212. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44213. e = 0,
  44214. t = o.vertexNormals.length; e < t; e++)
  44215. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44216. var a = new n.Geometry;
  44217. for (a.faces = this.faces,
  44218. e = 0,
  44219. t = this.morphTargets.length; e < t; e++) {
  44220. if (!this.morphNormals[e]) {
  44221. this.morphNormals[e] = {},
  44222. this.morphNormals[e].faceNormals = [],
  44223. this.morphNormals[e].vertexNormals = [];
  44224. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44225. for (i = 0,
  44226. r = this.faces.length; i < r; i++)
  44227. s = new n.Vector3,
  44228. l = {
  44229. a: new n.Vector3,
  44230. b: new n.Vector3,
  44231. c: new n.Vector3
  44232. },
  44233. c.push(s),
  44234. h.push(l)
  44235. }
  44236. var u = this.morphNormals[e];
  44237. a.vertices = this.morphTargets[e].vertices,
  44238. a.computeFaceNormals(),
  44239. a.computeVertexNormals();
  44240. var s, l;
  44241. for (i = 0,
  44242. r = this.faces.length; i < r; i++)
  44243. o = this.faces[i],
  44244. s = u.faceNormals[i],
  44245. l = u.vertexNormals[i],
  44246. s.copy(o.normal),
  44247. l.a.copy(o.vertexNormals[0]),
  44248. l.b.copy(o.vertexNormals[1]),
  44249. l.c.copy(o.vertexNormals[2])
  44250. }
  44251. for (i = 0,
  44252. r = this.faces.length; i < r; i++)
  44253. o = this.faces[i],
  44254. o.normal = o.__originalFaceNormal,
  44255. o.vertexNormals = o.__originalVertexNormals
  44256. },
  44257. computeTangents: function() {
  44258. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44259. },
  44260. computeLineDistances: function() {
  44261. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44262. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44263. this.lineDistances[i] = e
  44264. },
  44265. computeBoundingBox: function() {
  44266. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44267. this.boundingBox.setFromPoints(this.vertices)
  44268. },
  44269. computeBoundingSphere: function() {
  44270. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44271. this.boundingSphere.setFromPoints(this.vertices)
  44272. },
  44273. merge: function(e, t, i) {
  44274. if (e instanceof n.Geometry == !1)
  44275. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44276. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44277. void 0 === i && (i = 0),
  44278. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44279. for (var d = 0, p = s.length; d < p; d++) {
  44280. var f = s[d]
  44281. , g = f.clone();
  44282. void 0 !== t && g.applyMatrix4(t),
  44283. a.push(g)
  44284. }
  44285. for (d = 0,
  44286. p = c.length; d < p; d++) {
  44287. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44288. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44289. m.normal.copy(y.normal),
  44290. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44291. for (var E = 0, b = C.length; E < b; E++)
  44292. v = C[E].clone(),
  44293. void 0 !== r && v.applyMatrix3(r).normalize(),
  44294. m.vertexNormals.push(v);
  44295. m.color.copy(y.color);
  44296. for (var E = 0, b = I.length; E < b; E++)
  44297. A = I[E],
  44298. m.vertexColors.push(A.clone());
  44299. m.materialIndex = y.materialIndex + i,
  44300. l.push(m)
  44301. }
  44302. for (d = 0,
  44303. p = u.length; d < p; d++) {
  44304. var w = u[d]
  44305. , _ = [];
  44306. if (void 0 !== w) {
  44307. for (var E = 0, b = w.length; E < b; E++)
  44308. _.push(w[E].clone());
  44309. h.push(_)
  44310. }
  44311. }
  44312. },
  44313. mergeMesh: function(e) {
  44314. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44315. void this.merge(e.geometry, e.matrix))
  44316. },
  44317. mergeVertices: function() {
  44318. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44319. for (i = 0,
  44320. n = this.vertices.length; i < n; i++)
  44321. e = this.vertices[i],
  44322. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44323. void 0 === l[t] ? (l[t] = i,
  44324. c.push(this.vertices[i]),
  44325. h[i] = c.length - 1) : h[i] = h[l[t]];
  44326. var p = [];
  44327. for (i = 0,
  44328. n = this.faces.length; i < n; i++) {
  44329. r = this.faces[i],
  44330. r.a = h[r.a],
  44331. r.b = h[r.b],
  44332. r.c = h[r.c],
  44333. o = [r.a, r.b, r.c];
  44334. for (var f = -1, g = 0; g < 3; g++)
  44335. if (o[g] === o[(g + 1) % 3]) {
  44336. f = g,
  44337. p.push(i);
  44338. break
  44339. }
  44340. }
  44341. for (i = p.length - 1; i >= 0; i--) {
  44342. var m = p[i];
  44343. for (this.faces.splice(m, 1),
  44344. a = 0,
  44345. s = this.faceVertexUvs.length; a < s; a++)
  44346. this.faceVertexUvs[a].splice(m, 1)
  44347. }
  44348. var v = this.vertices.length - c.length;
  44349. return this.vertices = c,
  44350. v
  44351. },
  44352. sortFacesByMaterialIndex: function() {
  44353. function e(e, t) {
  44354. return e.materialIndex - t.materialIndex
  44355. }
  44356. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44357. t[n]._id = n;
  44358. t.sort(e);
  44359. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44360. a && a.length === i && (r = []),
  44361. s && s.length === i && (o = []);
  44362. for (var n = 0; n < i; n++) {
  44363. var l = t[n]._id;
  44364. r && r.push(a[l]),
  44365. o && o.push(s[l])
  44366. }
  44367. r && (this.faceVertexUvs[0] = r),
  44368. o && (this.faceVertexUvs[1] = o)
  44369. },
  44370. toJSON: function() {
  44371. function e(e, t, i) {
  44372. return i ? e | 1 << t : e & ~(1 << t)
  44373. }
  44374. function t(e) {
  44375. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44376. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44377. u.push(e.x, e.y, e.z),
  44378. d[t])
  44379. }
  44380. function i(e) {
  44381. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44382. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44383. p.push(e.getHex()),
  44384. f[t])
  44385. }
  44386. function n(e) {
  44387. var t = e.x.toString() + e.y.toString();
  44388. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44389. g.push(e.x, e.y),
  44390. m[t])
  44391. }
  44392. var r = {
  44393. metadata: {
  44394. version: 4.4,
  44395. type: "Geometry",
  44396. generator: "Geometry.toJSON"
  44397. }
  44398. };
  44399. if (r.uuid = this.uuid,
  44400. r.type = this.type,
  44401. "" !== this.name && (r.name = this.name),
  44402. void 0 !== this.parameters) {
  44403. var o = this.parameters;
  44404. for (var a in o)
  44405. void 0 !== o[a] && (r[a] = o[a]);
  44406. return r
  44407. }
  44408. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44409. var c = this.vertices[l];
  44410. s.push(c.x, c.y, c.z)
  44411. }
  44412. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44413. var v = this.faces[l]
  44414. , A = !0
  44415. , y = !1
  44416. , C = void 0 !== this.faceVertexUvs[0][l]
  44417. , I = v.normal.length() > 0
  44418. , E = v.vertexNormals.length > 0
  44419. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44420. , w = v.vertexColors.length > 0
  44421. , _ = 0;
  44422. if (_ = e(_, 0, 0),
  44423. _ = e(_, 1, A),
  44424. _ = e(_, 2, y),
  44425. _ = e(_, 3, C),
  44426. _ = e(_, 4, I),
  44427. _ = e(_, 5, E),
  44428. _ = e(_, 6, b),
  44429. _ = e(_, 7, w),
  44430. h.push(_),
  44431. h.push(v.a, v.b, v.c),
  44432. h.push(v.materialIndex),
  44433. C) {
  44434. var T = this.faceVertexUvs[0][l];
  44435. h.push(n(T[0]), n(T[1]), n(T[2]))
  44436. }
  44437. if (I && h.push(t(v.normal)),
  44438. E) {
  44439. var x = v.vertexNormals;
  44440. h.push(t(x[0]), t(x[1]), t(x[2]))
  44441. }
  44442. if (b && h.push(i(v.color)),
  44443. w) {
  44444. var S = v.vertexColors;
  44445. h.push(i(S[0]), i(S[1]), i(S[2]))
  44446. }
  44447. }
  44448. return r.data = {},
  44449. r.data.vertices = s,
  44450. r.data.normals = u,
  44451. p.length > 0 && (r.data.colors = p),
  44452. g.length > 0 && (r.data.uvs = [g]),
  44453. r.data.faces = h,
  44454. r
  44455. },
  44456. clone: function() {
  44457. return (new n.Geometry).copy(this)
  44458. },
  44459. copy: function(e) {
  44460. this.vertices = [],
  44461. this.faces = [],
  44462. this.faceVertexUvs = [[]];
  44463. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44464. this.vertices.push(t[i].clone());
  44465. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44466. this.faces.push(r[i].clone());
  44467. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44468. var o = e.faceVertexUvs[i];
  44469. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44470. for (var a = 0, s = o.length; a < s; a++) {
  44471. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44472. var d = l[h];
  44473. c.push(d.clone())
  44474. }
  44475. this.faceVertexUvs[i].push(c)
  44476. }
  44477. }
  44478. return this
  44479. },
  44480. dispose: function() {
  44481. this.dispatchEvent({
  44482. type: "dispose"
  44483. })
  44484. }
  44485. },
  44486. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44487. n.GeometryIdCount = 0,
  44488. n.DirectGeometry = function() {
  44489. Object.defineProperty(this, "id", {
  44490. value: n.GeometryIdCount++
  44491. }),
  44492. this.uuid = n.Math.generateUUID(),
  44493. this.name = "",
  44494. this.type = "DirectGeometry",
  44495. this.indices = [],
  44496. this.vertices = [],
  44497. this.normals = [],
  44498. this.colors = [],
  44499. this.uvs = [],
  44500. this.uvs2 = [],
  44501. this.groups = [],
  44502. this.morphTargets = {},
  44503. this.skinWeights = [],
  44504. this.skinIndices = [],
  44505. this.boundingBox = null,
  44506. this.boundingSphere = null,
  44507. this.verticesNeedUpdate = !1,
  44508. this.normalsNeedUpdate = !1,
  44509. this.colorsNeedUpdate = !1,
  44510. this.uvsNeedUpdate = !1,
  44511. this.groupsNeedUpdate = !1
  44512. }
  44513. ,
  44514. n.DirectGeometry.prototype = {
  44515. constructor: n.DirectGeometry,
  44516. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44517. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44518. computeFaceNormals: function() {
  44519. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44520. },
  44521. computeVertexNormals: function() {
  44522. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44523. },
  44524. computeGroups: function(e) {
  44525. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44526. var a = r[o];
  44527. a.materialIndex !== i && (i = a.materialIndex,
  44528. void 0 !== t && (t.count = 3 * o - t.start,
  44529. n.push(t)),
  44530. t = {
  44531. start: 3 * o,
  44532. materialIndex: i
  44533. })
  44534. }
  44535. void 0 !== t && (t.count = 3 * o - t.start,
  44536. n.push(t)),
  44537. this.groups = n
  44538. },
  44539. fromGeometry: function(e) {
  44540. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44541. if (c > 0) {
  44542. t = [];
  44543. for (var h = 0; h < c; h++)
  44544. t[h] = [];
  44545. this.morphTargets.position = t
  44546. }
  44547. var u, d = e.morphNormals, p = d.length;
  44548. if (p > 0) {
  44549. u = [];
  44550. for (var h = 0; h < p; h++)
  44551. u[h] = [];
  44552. this.morphTargets.normal = u
  44553. }
  44554. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44555. var A = i[h];
  44556. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44557. var y = A.vertexNormals;
  44558. if (3 === y.length)
  44559. this.normals.push(y[0], y[1], y[2]);
  44560. else {
  44561. var C = A.normal;
  44562. this.normals.push(C, C, C)
  44563. }
  44564. var I = A.vertexColors;
  44565. if (3 === I.length)
  44566. this.colors.push(I[0], I[1], I[2]);
  44567. else {
  44568. var E = A.color;
  44569. this.colors.push(E, E, E)
  44570. }
  44571. if (a === !0) {
  44572. var b = o[0][h];
  44573. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44574. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44575. }
  44576. if (s === !0) {
  44577. var b = o[1][h];
  44578. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44579. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44580. }
  44581. for (var w = 0; w < c; w++) {
  44582. var _ = l[w].vertices;
  44583. t[w].push(_[A.a], _[A.b], _[A.c])
  44584. }
  44585. for (var w = 0; w < p; w++) {
  44586. var T = d[w].vertexNormals[h];
  44587. u[w].push(T.a, T.b, T.c)
  44588. }
  44589. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44590. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44591. }
  44592. return this.computeGroups(e),
  44593. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44594. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44595. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44596. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44597. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44598. this
  44599. },
  44600. dispose: function() {
  44601. this.dispatchEvent({
  44602. type: "dispose"
  44603. })
  44604. }
  44605. },
  44606. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44607. n.BufferGeometry = function() {
  44608. Object.defineProperty(this, "id", {
  44609. value: n.GeometryIdCount++
  44610. }),
  44611. this.uuid = n.Math.generateUUID(),
  44612. this.name = "",
  44613. this.type = "BufferGeometry",
  44614. this.index = null,
  44615. this.attributes = {},
  44616. this.morphAttributes = {},
  44617. this.groups = [],
  44618. this.boundingBox = null,
  44619. this.boundingSphere = null,
  44620. this.drawRange = {
  44621. start: 0,
  44622. count: 1 / 0
  44623. }
  44624. }
  44625. ,
  44626. n.BufferGeometry.prototype = {
  44627. constructor: n.BufferGeometry,
  44628. getIndex: function() {
  44629. return this.index
  44630. },
  44631. setIndex: function(e) {
  44632. this.index = e
  44633. },
  44634. addAttribute: function(e, t) {
  44635. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44636. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44637. void this.setIndex(t)) : (this.attributes[e] = t,
  44638. this)
  44639. },
  44640. getAttribute: function(e) {
  44641. return this.attributes[e]
  44642. },
  44643. removeAttribute: function(e) {
  44644. return delete this.attributes[e],
  44645. this
  44646. },
  44647. addGroup: function(e, t, i) {
  44648. this.groups.push({
  44649. start: e,
  44650. count: t,
  44651. materialIndex: void 0 !== i ? i : 0
  44652. })
  44653. },
  44654. clearGroups: function() {
  44655. this.groups = []
  44656. },
  44657. setDrawRange: function(e, t) {
  44658. this.drawRange.start = e,
  44659. this.drawRange.count = t
  44660. },
  44661. applyMatrix: function(e) {
  44662. var t = this.attributes.position;
  44663. void 0 !== t && (e.applyToVector3Array(t.array),
  44664. t.needsUpdate = !0);
  44665. var i = this.attributes.normal;
  44666. if (void 0 !== i) {
  44667. var r = (new n.Matrix3).getNormalMatrix(e);
  44668. r.applyToVector3Array(i.array),
  44669. i.needsUpdate = !0
  44670. }
  44671. return null !== this.boundingBox && this.computeBoundingBox(),
  44672. null !== this.boundingSphere && this.computeBoundingSphere(),
  44673. this
  44674. },
  44675. rotateX: function() {
  44676. var e;
  44677. return function(t) {
  44678. return void 0 === e && (e = new n.Matrix4),
  44679. e.makeRotationX(t),
  44680. this.applyMatrix(e),
  44681. this
  44682. }
  44683. }(),
  44684. rotateY: function() {
  44685. var e;
  44686. return function(t) {
  44687. return void 0 === e && (e = new n.Matrix4),
  44688. e.makeRotationY(t),
  44689. this.applyMatrix(e),
  44690. this
  44691. }
  44692. }(),
  44693. rotateZ: function() {
  44694. var e;
  44695. return function(t) {
  44696. return void 0 === e && (e = new n.Matrix4),
  44697. e.makeRotationZ(t),
  44698. this.applyMatrix(e),
  44699. this
  44700. }
  44701. }(),
  44702. translate: function() {
  44703. var e;
  44704. return function(t, i, r) {
  44705. return void 0 === e && (e = new n.Matrix4),
  44706. e.makeTranslation(t, i, r),
  44707. this.applyMatrix(e),
  44708. this
  44709. }
  44710. }(),
  44711. scale: function() {
  44712. var e;
  44713. return function(t, i, r) {
  44714. return void 0 === e && (e = new n.Matrix4),
  44715. e.makeScale(t, i, r),
  44716. this.applyMatrix(e),
  44717. this
  44718. }
  44719. }(),
  44720. lookAt: function() {
  44721. var e;
  44722. return function(t) {
  44723. void 0 === e && (e = new n.Object3D),
  44724. e.lookAt(t),
  44725. e.updateMatrix(),
  44726. this.applyMatrix(e.matrix)
  44727. }
  44728. }(),
  44729. center: function() {
  44730. this.computeBoundingBox();
  44731. var e = this.boundingBox.center().negate();
  44732. return this.translate(e.x, e.y, e.z),
  44733. e
  44734. },
  44735. setFromObject: function(e) {
  44736. var t = e.geometry;
  44737. if (e instanceof n.Points || e instanceof n.Line) {
  44738. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44739. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44740. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44741. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44742. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44743. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44744. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44745. }
  44746. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44747. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44748. } else
  44749. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44750. return this
  44751. },
  44752. updateFromObject: function(e) {
  44753. var t = e.geometry;
  44754. if (e instanceof n.Mesh) {
  44755. var i = t.__directGeometry;
  44756. if (void 0 === i)
  44757. return this.fromGeometry(t);
  44758. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44759. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44760. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44761. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44762. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44763. t.verticesNeedUpdate = !1,
  44764. t.normalsNeedUpdate = !1,
  44765. t.colorsNeedUpdate = !1,
  44766. t.uvsNeedUpdate = !1,
  44767. t.groupsNeedUpdate = !1,
  44768. t = i
  44769. }
  44770. if (t.verticesNeedUpdate === !0) {
  44771. var r = this.attributes.position;
  44772. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44773. r.needsUpdate = !0),
  44774. t.verticesNeedUpdate = !1
  44775. }
  44776. if (t.normalsNeedUpdate === !0) {
  44777. var r = this.attributes.normal;
  44778. void 0 !== r && (r.copyVector3sArray(t.normals),
  44779. r.needsUpdate = !0),
  44780. t.normalsNeedUpdate = !1
  44781. }
  44782. if (t.colorsNeedUpdate === !0) {
  44783. var r = this.attributes.color;
  44784. void 0 !== r && (r.copyColorsArray(t.colors),
  44785. r.needsUpdate = !0),
  44786. t.colorsNeedUpdate = !1
  44787. }
  44788. if (t.uvsNeedUpdate) {
  44789. var r = this.attributes.uv;
  44790. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44791. r.needsUpdate = !0),
  44792. t.uvsNeedUpdate = !1
  44793. }
  44794. if (t.lineDistancesNeedUpdate) {
  44795. var r = this.attributes.lineDistance;
  44796. void 0 !== r && (r.copyArray(t.lineDistances),
  44797. r.needsUpdate = !0),
  44798. t.lineDistancesNeedUpdate = !1
  44799. }
  44800. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44801. this.groups = t.groups,
  44802. t.groupsNeedUpdate = !1),
  44803. this
  44804. },
  44805. fromGeometry: function(e) {
  44806. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44807. this.fromDirectGeometry(e.__directGeometry)
  44808. },
  44809. fromDirectGeometry: function(e) {
  44810. var t = new Float32Array(3 * e.vertices.length);
  44811. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44812. e.normals.length > 0) {
  44813. var i = new Float32Array(3 * e.normals.length);
  44814. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44815. }
  44816. if (e.colors.length > 0) {
  44817. var r = new Float32Array(3 * e.colors.length);
  44818. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44819. }
  44820. if (e.uvs.length > 0) {
  44821. var o = new Float32Array(2 * e.uvs.length);
  44822. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44823. }
  44824. if (e.uvs2.length > 0) {
  44825. var a = new Float32Array(2 * e.uvs2.length);
  44826. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44827. }
  44828. if (e.indices.length > 0) {
  44829. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44830. , l = new s(3 * e.indices.length);
  44831. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44832. }
  44833. this.groups = e.groups;
  44834. for (var c in e.morphTargets) {
  44835. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44836. var f = u[d]
  44837. , g = new n.Float32Attribute(3 * f.length,3);
  44838. h.push(g.copyVector3sArray(f))
  44839. }
  44840. this.morphAttributes[c] = h
  44841. }
  44842. if (e.skinIndices.length > 0) {
  44843. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44844. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44845. }
  44846. if (e.skinWeights.length > 0) {
  44847. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44848. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44849. }
  44850. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44851. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44852. this
  44853. },
  44854. computeBoundingBox: function() {
  44855. new n.Vector3;
  44856. return function() {
  44857. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44858. var e = this.attributes.position.array;
  44859. e && this.boundingBox.setFromArray(e),
  44860. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44861. this.boundingBox.max.set(0, 0, 0)),
  44862. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44863. }
  44864. }(),
  44865. computeBoundingSphere: function() {
  44866. var e = new n.Box3
  44867. , t = new n.Vector3;
  44868. return function() {
  44869. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44870. var i = this.attributes.position.array;
  44871. if (i) {
  44872. var r = this.boundingSphere.center;
  44873. e.setFromArray(i),
  44874. e.center(r);
  44875. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44876. t.fromArray(i, a),
  44877. o = Math.max(o, r.distanceToSquared(t));
  44878. this.boundingSphere.radius = Math.sqrt(o),
  44879. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44880. }
  44881. }
  44882. }(),
  44883. computeFaceNormals: function() {},
  44884. computeVertexNormals: function() {
  44885. var e = this.index
  44886. , t = this.attributes
  44887. , i = this.groups;
  44888. if (t.position) {
  44889. var r = t.position.array;
  44890. if (void 0 === t.normal)
  44891. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44892. else
  44893. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44894. o[a] = 0;
  44895. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44896. if (e) {
  44897. var v = e.array;
  44898. 0 === i.length && this.addGroup(0, v.length);
  44899. for (var A = 0, y = i.length; A < y; ++A)
  44900. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44901. l = 3 * v[a + 0],
  44902. c = 3 * v[a + 1],
  44903. h = 3 * v[a + 2],
  44904. d.fromArray(r, l),
  44905. p.fromArray(r, c),
  44906. f.fromArray(r, h),
  44907. g.subVectors(f, p),
  44908. m.subVectors(d, p),
  44909. g.cross(m),
  44910. u[l] += g.x,
  44911. u[l + 1] += g.y,
  44912. u[l + 2] += g.z,
  44913. u[c] += g.x,
  44914. u[c + 1] += g.y,
  44915. u[c + 2] += g.z,
  44916. u[h] += g.x,
  44917. u[h + 1] += g.y,
  44918. u[h + 2] += g.z
  44919. } else
  44920. for (var a = 0, s = r.length; a < s; a += 9)
  44921. d.fromArray(r, a),
  44922. p.fromArray(r, a + 3),
  44923. f.fromArray(r, a + 6),
  44924. g.subVectors(f, p),
  44925. m.subVectors(d, p),
  44926. g.cross(m),
  44927. u[a] = g.x,
  44928. u[a + 1] = g.y,
  44929. u[a + 2] = g.z,
  44930. u[a + 3] = g.x,
  44931. u[a + 4] = g.y,
  44932. u[a + 5] = g.z,
  44933. u[a + 6] = g.x,
  44934. u[a + 7] = g.y,
  44935. u[a + 8] = g.z;
  44936. this.normalizeNormals(),
  44937. t.normal.needsUpdate = !0
  44938. }
  44939. },
  44940. merge: function(e, t) {
  44941. if (e instanceof n.BufferGeometry == !1)
  44942. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44943. void 0 === t && (t = 0);
  44944. var i = this.attributes;
  44945. for (var r in i)
  44946. if (void 0 !== e.attributes[r])
  44947. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44948. u++)
  44949. a[u] = l[h];
  44950. return this
  44951. },
  44952. normalizeNormals: function() {
  44953. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44954. e = r[o],
  44955. t = r[o + 1],
  44956. i = r[o + 2],
  44957. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44958. r[o] *= n,
  44959. r[o + 1] *= n,
  44960. r[o + 2] *= n
  44961. },
  44962. toNonIndexed: function() {
  44963. if (null === this.index)
  44964. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44965. this;
  44966. var e = new n.BufferGeometry
  44967. , t = this.index.array
  44968. , i = this.attributes;
  44969. for (var r in i) {
  44970. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44971. c = t[u] * s;
  44972. for (var p = 0; p < s; p++)
  44973. l[h++] = a[c++]
  44974. }
  44975. e.addAttribute(r, new n.BufferAttribute(l,s))
  44976. }
  44977. return e
  44978. },
  44979. toJSON: function() {
  44980. var e = {
  44981. metadata: {
  44982. version: 4.4,
  44983. type: "BufferGeometry",
  44984. generator: "BufferGeometry.toJSON"
  44985. }
  44986. };
  44987. if (e.uuid = this.uuid,
  44988. e.type = this.type,
  44989. "" !== this.name && (e.name = this.name),
  44990. void 0 !== this.parameters) {
  44991. var t = this.parameters;
  44992. for (var i in t)
  44993. void 0 !== t[i] && (e[i] = t[i]);
  44994. return e
  44995. }
  44996. e.data = {
  44997. attributes: {}
  44998. };
  44999. var n = this.index;
  45000. if (null !== n) {
  45001. var r = Array.prototype.slice.call(n.array);
  45002. e.data.index = {
  45003. type: n.array.constructor.name,
  45004. array: r
  45005. }
  45006. }
  45007. var o = this.attributes;
  45008. for (var i in o) {
  45009. var a = o[i]
  45010. , r = Array.prototype.slice.call(a.array);
  45011. e.data.attributes[i] = {
  45012. itemSize: a.itemSize,
  45013. type: a.array.constructor.name,
  45014. array: r
  45015. }
  45016. }
  45017. var s = this.groups;
  45018. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45019. var l = this.boundingSphere;
  45020. return null !== l && (e.data.boundingSphere = {
  45021. center: l.center.toArray(),
  45022. radius: l.radius
  45023. }),
  45024. e
  45025. },
  45026. clone: function() {
  45027. return (new n.BufferGeometry).copy(this)
  45028. },
  45029. copy: function(e) {
  45030. var t = e.index;
  45031. null !== t && this.setIndex(t.clone());
  45032. var i = e.attributes;
  45033. for (var n in i) {
  45034. var r = i[n];
  45035. this.addAttribute(n, r.clone())
  45036. }
  45037. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45038. var l = o[a];
  45039. this.addGroup(l.start, l.count)
  45040. }
  45041. return this
  45042. },
  45043. dispose: function() {
  45044. this.dispatchEvent({
  45045. type: "dispose"
  45046. })
  45047. }
  45048. },
  45049. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45050. n.BufferGeometry.MaxIndex = 65535,
  45051. n.InstancedBufferGeometry = function() {
  45052. n.BufferGeometry.call(this),
  45053. this.type = "InstancedBufferGeometry",
  45054. this.maxInstancedCount = void 0
  45055. }
  45056. ,
  45057. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45058. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45059. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45060. this.groups.push({
  45061. start: e,
  45062. count: t,
  45063. instances: i
  45064. })
  45065. }
  45066. ,
  45067. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45068. var t = e.index;
  45069. null !== t && this.setIndex(t.clone());
  45070. var i = e.attributes;
  45071. for (var n in i) {
  45072. var r = i[n];
  45073. this.addAttribute(n, r.clone())
  45074. }
  45075. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45076. var l = o[a];
  45077. this.addGroup(l.start, l.count, l.instances)
  45078. }
  45079. return this
  45080. }
  45081. ,
  45082. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45083. n.Uniform = function(e, t) {
  45084. this.type = e,
  45085. this.value = t,
  45086. this.dynamic = !1
  45087. }
  45088. ,
  45089. n.Uniform.prototype = {
  45090. constructor: n.Uniform,
  45091. onUpdate: function(e) {
  45092. return this.dynamic = !0,
  45093. this.onUpdateCallback = e,
  45094. this
  45095. }
  45096. },
  45097. n.AnimationClip = function(e, t, i) {
  45098. this.name = e || n.Math.generateUUID(),
  45099. this.tracks = i,
  45100. this.duration = void 0 !== t ? t : -1,
  45101. this.duration < 0 && this.resetDuration(),
  45102. this.trim(),
  45103. this.optimize()
  45104. }
  45105. ,
  45106. n.AnimationClip.prototype = {
  45107. constructor: n.AnimationClip,
  45108. resetDuration: function() {
  45109. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45110. var r = this.tracks[i];
  45111. t = Math.max(t, r.times[r.times.length - 1])
  45112. }
  45113. this.duration = t
  45114. },
  45115. trim: function() {
  45116. for (var e = 0; e < this.tracks.length; e++)
  45117. this.tracks[e].trim(0, this.duration);
  45118. return this
  45119. },
  45120. optimize: function() {
  45121. for (var e = 0; e < this.tracks.length; e++)
  45122. this.tracks[e].optimize();
  45123. return this
  45124. }
  45125. },
  45126. Object.assign(n.AnimationClip, {
  45127. parse: function(e) {
  45128. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45129. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45130. return new n.AnimationClip(e.name,e.duration,t)
  45131. },
  45132. toJSON: function(e) {
  45133. for (var t = [], i = e.tracks, r = {
  45134. name: e.name,
  45135. duration: e.duration,
  45136. tracks: t
  45137. }, o = 0, a = i.length; o !== a; ++o)
  45138. t.push(n.KeyframeTrack.toJSON(i[o]));
  45139. return r
  45140. },
  45141. CreateFromMorphTargetSequence: function(e, t, i) {
  45142. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45143. var s = []
  45144. , l = [];
  45145. s.push((a + r - 1) % r, a, (a + 1) % r),
  45146. l.push(0, 1, 0);
  45147. var c = n.AnimationUtils.getKeyframeOrder(s);
  45148. s = n.AnimationUtils.sortedArray(s, 1, c),
  45149. l = n.AnimationUtils.sortedArray(l, 1, c),
  45150. 0 === s[0] && (s.push(r),
  45151. l.push(l[0])),
  45152. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45153. }
  45154. return new n.AnimationClip(e,-1,o)
  45155. },
  45156. findByName: function(e, t) {
  45157. for (var i = 0; i < e.length; i++)
  45158. if (e[i].name === t)
  45159. return e[i];
  45160. return null
  45161. },
  45162. CreateClipsFromMorphTargetSequences: function(e, t) {
  45163. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45164. var s = e[o]
  45165. , l = s.name.match(r);
  45166. if (l && l.length > 1) {
  45167. var c = l[1]
  45168. , h = i[c];
  45169. h || (i[c] = h = []),
  45170. h.push(s)
  45171. }
  45172. }
  45173. var u = [];
  45174. for (var c in i)
  45175. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45176. return u
  45177. },
  45178. parseAnimation: function(e, t, i) {
  45179. if (!e)
  45180. return console.error(" no animation in JSONLoader data"),
  45181. null;
  45182. for (var r = function(e, t, i, r, o) {
  45183. if (0 !== i.length) {
  45184. var a = []
  45185. , s = [];
  45186. n.AnimationUtils.flattenJSON(i, a, s, r),
  45187. 0 !== a.length && o.push(new e(t,a,s))
  45188. }
  45189. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45190. var u = c[h].keys;
  45191. if (u && 0 != u.length)
  45192. if (u[0].morphTargets) {
  45193. for (var d = {}, p = 0; p < u.length; p++)
  45194. if (u[p].morphTargets)
  45195. for (var f = 0; f < u[p].morphTargets.length; f++)
  45196. d[u[p].morphTargets[f]] = -1;
  45197. for (var g in d) {
  45198. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45199. var A = u[p];
  45200. m.push(A.time),
  45201. v.push(A.morphTarget === g ? 1 : 0)
  45202. }
  45203. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45204. }
  45205. s = d.length * (l || 1)
  45206. } else {
  45207. var y = ".bones[" + t[h].name + "]";
  45208. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45209. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45210. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45211. }
  45212. }
  45213. if (0 === o.length)
  45214. return null;
  45215. var C = new n.AnimationClip(a,s,o);
  45216. return C
  45217. }
  45218. }),
  45219. n.AnimationMixer = function(e) {
  45220. this._root = e,
  45221. this._initMemoryManager(),
  45222. this._accuIndex = 0,
  45223. this.time = 0,
  45224. this.timeScale = 1
  45225. }
  45226. ,
  45227. n.AnimationMixer.prototype = {
  45228. constructor: n.AnimationMixer,
  45229. clipAction: function(e, t) {
  45230. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45231. if (void 0 !== l) {
  45232. var c = l.actionByRoot[o];
  45233. if (void 0 !== c)
  45234. return c;
  45235. if (i = l.knownActions[0],
  45236. s = i._clip,
  45237. e !== a && e !== s)
  45238. throw new Error("Different clips with the same name detected!")
  45239. }
  45240. if (null === s)
  45241. return null;
  45242. var h = new n.AnimationMixer._Action(this,s,t);
  45243. return this._bindAction(h, i),
  45244. this._addInactiveAction(h, a, o),
  45245. h
  45246. },
  45247. existingAction: function(e, t) {
  45248. var i = t || this._root
  45249. , n = i.uuid
  45250. , r = "string" == typeof e ? e : e.name
  45251. , o = this._actionsByClip[r];
  45252. return void 0 !== o ? o.actionByRoot[n] || null : null
  45253. },
  45254. stopAllAction: function() {
  45255. var e = this._actions
  45256. , t = this._nActiveActions
  45257. , i = this._bindings
  45258. , n = this._nActiveBindings;
  45259. this._nActiveActions = 0,
  45260. this._nActiveBindings = 0;
  45261. for (var r = 0; r !== t; ++r)
  45262. e[r].reset();
  45263. for (var r = 0; r !== n; ++r)
  45264. i[r].useCount = 0;
  45265. return this
  45266. },
  45267. update: function(e) {
  45268. e *= this.timeScale;
  45269. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45270. var s = t[a];
  45271. s.enabled && s._update(n, e, r, o)
  45272. }
  45273. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45274. l[a].apply(o);
  45275. return this
  45276. },
  45277. getRoot: function() {
  45278. return this._root
  45279. },
  45280. uncacheClip: function(e) {
  45281. var t = this._actions
  45282. , i = e.name
  45283. , n = this._actionsByClip
  45284. , r = n[i];
  45285. if (void 0 !== r) {
  45286. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45287. var l = o[a];
  45288. this._deactivateAction(l);
  45289. var c = l._cacheIndex
  45290. , h = t[t.length - 1];
  45291. l._cacheIndex = null,
  45292. l._byClipCacheIndex = null,
  45293. h._cacheIndex = c,
  45294. t[c] = h,
  45295. t.pop(),
  45296. this._removeInactiveBindingsForAction(l)
  45297. }
  45298. delete n[i]
  45299. }
  45300. },
  45301. uncacheRoot: function(e) {
  45302. var t = e.uuid
  45303. , i = this._actionsByClip;
  45304. for (var n in i) {
  45305. var r = i[n].actionByRoot
  45306. , o = r[t];
  45307. void 0 !== o && (this._deactivateAction(o),
  45308. this._removeInactiveAction(o))
  45309. }
  45310. var a = this._bindingsByRootAndName
  45311. , s = a[t];
  45312. if (void 0 !== s)
  45313. for (var l in s) {
  45314. var c = s[l];
  45315. c.restoreOriginalState(),
  45316. this._removeInactiveBinding(c)
  45317. }
  45318. },
  45319. uncacheAction: function(e, t) {
  45320. var i = this.existingAction(e, t);
  45321. null !== i && (this._deactivateAction(i),
  45322. this._removeInactiveAction(i))
  45323. }
  45324. },
  45325. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45326. n.AnimationMixer._Action = function(e, t, i) {
  45327. this._mixer = e,
  45328. this._clip = t,
  45329. this._localRoot = i || null;
  45330. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45331. endingStart: n.ZeroCurvatureEnding,
  45332. endingEnd: n.ZeroCurvatureEnding
  45333. }, l = 0; l !== o; ++l) {
  45334. var c = r[l].createInterpolant(null);
  45335. a[l] = c,
  45336. c.settings = s
  45337. }
  45338. this._interpolantSettings = s,
  45339. this._interpolants = a,
  45340. this._propertyBindings = new Array(o),
  45341. this._cacheIndex = null,
  45342. this._byClipCacheIndex = null,
  45343. this._timeScaleInterpolant = null,
  45344. this._weightInterpolant = null,
  45345. this.loop = n.LoopRepeat,
  45346. this._loopCount = -1,
  45347. this._startTime = null,
  45348. this.time = 0,
  45349. this.timeScale = 1,
  45350. this._effectiveTimeScale = 1,
  45351. this.weight = 1,
  45352. this._effectiveWeight = 1,
  45353. this.repetitions = 1 / 0,
  45354. this.paused = !1,
  45355. this.enabled = !0,
  45356. this.clampWhenFinished = !1,
  45357. this.zeroSlopeAtStart = !0,
  45358. this.zeroSlopeAtEnd = !0
  45359. }
  45360. ,
  45361. n.AnimationMixer._Action.prototype = {
  45362. constructor: n.AnimationMixer._Action,
  45363. play: function() {
  45364. return this._mixer._activateAction(this),
  45365. this
  45366. },
  45367. stop: function() {
  45368. return this._mixer._deactivateAction(this),
  45369. this.reset()
  45370. },
  45371. reset: function() {
  45372. return this.paused = !1,
  45373. this.enabled = !0,
  45374. this.time = 0,
  45375. this._loopCount = -1,
  45376. this._startTime = null,
  45377. this.stopFading().stopWarping()
  45378. },
  45379. isRunning: function() {
  45380. this._startTime;
  45381. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45382. },
  45383. isScheduled: function() {
  45384. return this._mixer._isActiveAction(this)
  45385. },
  45386. startAt: function(e) {
  45387. return this._startTime = e,
  45388. this
  45389. },
  45390. setLoop: function(e, t) {
  45391. return this.loop = e,
  45392. this.repetitions = t,
  45393. this
  45394. },
  45395. setEffectiveWeight: function(e) {
  45396. return this.weight = e,
  45397. this._effectiveWeight = this.enabled ? e : 0,
  45398. this.stopFading()
  45399. },
  45400. getEffectiveWeight: function() {
  45401. return this._effectiveWeight
  45402. },
  45403. fadeIn: function(e) {
  45404. return this._scheduleFading(e, 0, 1)
  45405. },
  45406. fadeOut: function(e) {
  45407. return this._scheduleFading(e, 1, 0)
  45408. },
  45409. crossFadeFrom: function(e, t, i) {
  45410. this._mixer;
  45411. if (e.fadeOut(t),
  45412. this.fadeIn(t),
  45413. i) {
  45414. var n = this._clip.duration
  45415. , r = e._clip.duration
  45416. , o = r / n
  45417. , a = n / r;
  45418. e.warp(1, o, t),
  45419. this.warp(a, 1, t)
  45420. }
  45421. return this
  45422. },
  45423. crossFadeTo: function(e, t, i) {
  45424. return e.crossFadeFrom(this, t, i)
  45425. },
  45426. stopFading: function() {
  45427. var e = this._weightInterpolant;
  45428. return null !== e && (this._weightInterpolant = null,
  45429. this._mixer._takeBackControlInterpolant(e)),
  45430. this
  45431. },
  45432. setEffectiveTimeScale: function(e) {
  45433. return this.timeScale = e,
  45434. this._effectiveTimeScale = this.paused ? 0 : e,
  45435. this.stopWarping()
  45436. },
  45437. getEffectiveTimeScale: function() {
  45438. return this._effectiveTimeScale
  45439. },
  45440. setDuration: function(e) {
  45441. return this.timeScale = this._clip.duration / e,
  45442. this.stopWarping()
  45443. },
  45444. syncWith: function(e) {
  45445. return this.time = e.time,
  45446. this.timeScale = e.timeScale,
  45447. this.stopWarping()
  45448. },
  45449. halt: function(e) {
  45450. return this.warp(this._currentTimeScale, 0, e)
  45451. },
  45452. warp: function(e, t, i) {
  45453. var n = this._mixer
  45454. , r = n.time
  45455. , o = this._timeScaleInterpolant
  45456. , a = this.timeScale;
  45457. null === o && (o = n._lendControlInterpolant(),
  45458. this._timeScaleInterpolant = o);
  45459. var s = o.parameterPositions
  45460. , l = o.sampleValues;
  45461. return s[0] = r,
  45462. s[1] = r + i,
  45463. l[0] = e / a,
  45464. l[1] = t / a,
  45465. this
  45466. },
  45467. stopWarping: function() {
  45468. var e = this._timeScaleInterpolant;
  45469. return null !== e && (this._timeScaleInterpolant = null,
  45470. this._mixer._takeBackControlInterpolant(e)),
  45471. this
  45472. },
  45473. getMixer: function() {
  45474. return this._mixer
  45475. },
  45476. getClip: function() {
  45477. return this._clip
  45478. },
  45479. getRoot: function() {
  45480. return this._localRoot || this._mixer._root
  45481. },
  45482. _update: function(e, t, i, n) {
  45483. var r = this._startTime;
  45484. if (null !== r) {
  45485. var o = (e - r) * i;
  45486. if (o < 0 || 0 === i)
  45487. return;
  45488. this._startTime = null,
  45489. t = i * o
  45490. }
  45491. t *= this._updateTimeScale(e);
  45492. var a = this._updateTime(t)
  45493. , s = this._updateWeight(e);
  45494. if (s > 0)
  45495. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45496. l[h].evaluate(a),
  45497. c[h].accumulate(n, s)
  45498. },
  45499. _updateWeight: function(e) {
  45500. var t = 0;
  45501. if (this.enabled) {
  45502. t = this.weight;
  45503. var i = this._weightInterpolant;
  45504. if (null !== i) {
  45505. var n = i.evaluate(e)[0];
  45506. t *= n,
  45507. e > i.parameterPositions[1] && (this.stopFading(),
  45508. 0 === n && (this.enabled = !1))
  45509. }
  45510. }
  45511. return this._effectiveWeight = t,
  45512. t
  45513. },
  45514. _updateTimeScale: function(e) {
  45515. var t = 0;
  45516. if (!this.paused) {
  45517. t = this.timeScale;
  45518. var i = this._timeScaleInterpolant;
  45519. if (null !== i) {
  45520. var n = i.evaluate(e)[0];
  45521. t *= n,
  45522. e > i.parameterPositions[1] && (this.stopWarping(),
  45523. 0 === t ? this.pause = !0 : this.timeScale = t)
  45524. }
  45525. }
  45526. return this._effectiveTimeScale = t,
  45527. t
  45528. },
  45529. _updateTime: function(e) {
  45530. var t = this.time + e;
  45531. if (0 === e)
  45532. return t;
  45533. var i = this._clip.duration
  45534. , r = this.loop
  45535. , o = this._loopCount
  45536. , a = !1;
  45537. switch (r) {
  45538. case n.LoopOnce:
  45539. if (o === -1 && (this.loopCount = 0,
  45540. this._setEndings(!0, !0, !1)),
  45541. t >= i)
  45542. t = i;
  45543. else {
  45544. if (!(t < 0))
  45545. break;
  45546. t = 0
  45547. }
  45548. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45549. this._mixer.dispatchEvent({
  45550. type: "finished",
  45551. action: this,
  45552. direction: e < 0 ? -1 : 1
  45553. });
  45554. break;
  45555. case n.LoopPingPong:
  45556. a = !0;
  45557. case n.LoopRepeat:
  45558. if (o === -1 && (e > 0 ? (o = 0,
  45559. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45560. t >= i || t < 0) {
  45561. var s = Math.floor(t / i);
  45562. t -= i * s,
  45563. o += Math.abs(s);
  45564. var l = this.repetitions - o;
  45565. if (l < 0) {
  45566. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45567. t = e > 0 ? i : 0,
  45568. this._mixer.dispatchEvent({
  45569. type: "finished",
  45570. action: this,
  45571. direction: e > 0 ? 1 : -1
  45572. });
  45573. break
  45574. }
  45575. if (0 === l) {
  45576. var c = e < 0;
  45577. this._setEndings(c, !c, a)
  45578. } else
  45579. this._setEndings(!1, !1, a);
  45580. this._loopCount = o,
  45581. this._mixer.dispatchEvent({
  45582. type: "loop",
  45583. action: this,
  45584. loopDelta: s
  45585. })
  45586. }
  45587. if (r === n.LoopPingPong && 1 === (1 & o))
  45588. return this.time = t,
  45589. i - t
  45590. }
  45591. return this.time = t,
  45592. t
  45593. },
  45594. _setEndings: function(e, t, i) {
  45595. var r = this._interpolantSettings;
  45596. i ? (r.endingStart = n.ZeroSlopeEnding,
  45597. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45598. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45599. },
  45600. _scheduleFading: function(e, t, i) {
  45601. var n = this._mixer
  45602. , r = n.time
  45603. , o = this._weightInterpolant;
  45604. null === o && (o = n._lendControlInterpolant(),
  45605. this._weightInterpolant = o);
  45606. var a = o.parameterPositions
  45607. , s = o.sampleValues;
  45608. return a[0] = r,
  45609. s[0] = t,
  45610. a[1] = r + e,
  45611. s[1] = i,
  45612. this
  45613. }
  45614. },
  45615. Object.assign(n.AnimationMixer.prototype, {
  45616. _bindAction: function(e, t) {
  45617. var i = e._localRoot || this._root
  45618. , r = e._clip.tracks
  45619. , o = r.length
  45620. , a = e._propertyBindings
  45621. , s = e._interpolants
  45622. , l = i.uuid
  45623. , c = this._bindingsByRootAndName
  45624. , h = c[l];
  45625. void 0 === h && (h = {},
  45626. c[l] = h);
  45627. for (var u = 0; u !== o; ++u) {
  45628. var d = r[u]
  45629. , p = d.name
  45630. , f = h[p];
  45631. if (void 0 !== f)
  45632. a[u] = f;
  45633. else {
  45634. if (f = a[u],
  45635. void 0 !== f) {
  45636. null === f._cacheIndex && (++f.referenceCount,
  45637. this._addInactiveBinding(f, l, p));
  45638. continue
  45639. }
  45640. var g = t && t._propertyBindings[u].binding.parsedPath;
  45641. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45642. ++f.referenceCount,
  45643. this._addInactiveBinding(f, l, p),
  45644. a[u] = f
  45645. }
  45646. s[u].resultBuffer = f.buffer
  45647. }
  45648. },
  45649. _activateAction: function(e) {
  45650. if (!this._isActiveAction(e)) {
  45651. if (null === e._cacheIndex) {
  45652. var t = (e._localRoot || this._root).uuid
  45653. , i = e._clip.name
  45654. , n = this._actionsByClip[i];
  45655. this._bindAction(e, n && n.knownActions[0]),
  45656. this._addInactiveAction(e, i, t)
  45657. }
  45658. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45659. var s = r[o];
  45660. 0 === s.useCount++ && (this._lendBinding(s),
  45661. s.saveOriginalState())
  45662. }
  45663. this._lendAction(e)
  45664. }
  45665. },
  45666. _deactivateAction: function(e) {
  45667. if (this._isActiveAction(e)) {
  45668. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45669. var r = t[i];
  45670. 0 === --r.useCount && (r.restoreOriginalState(),
  45671. this._takeBackBinding(r))
  45672. }
  45673. this._takeBackAction(e)
  45674. }
  45675. },
  45676. _initMemoryManager: function() {
  45677. this._actions = [],
  45678. this._nActiveActions = 0,
  45679. this._actionsByClip = {},
  45680. this._bindings = [],
  45681. this._nActiveBindings = 0,
  45682. this._bindingsByRootAndName = {},
  45683. this._controlInterpolants = [],
  45684. this._nActiveControlInterpolants = 0;
  45685. var e = this;
  45686. this.stats = {
  45687. actions: {
  45688. get total() {
  45689. return e._actions.length
  45690. },
  45691. get inUse() {
  45692. return e._nActiveActions
  45693. }
  45694. },
  45695. bindings: {
  45696. get total() {
  45697. return e._bindings.length
  45698. },
  45699. get inUse() {
  45700. return e._nActiveBindings
  45701. }
  45702. },
  45703. controlInterpolants: {
  45704. get total() {
  45705. return e._controlInterpolants.length
  45706. },
  45707. get inUse() {
  45708. return e._nActiveControlInterpolants
  45709. }
  45710. }
  45711. }
  45712. },
  45713. _isActiveAction: function(e) {
  45714. var t = e._cacheIndex;
  45715. return null !== t && t < this._nActiveActions
  45716. },
  45717. _addInactiveAction: function(e, t, i) {
  45718. var n = this._actions
  45719. , r = this._actionsByClip
  45720. , o = r[t];
  45721. if (void 0 === o)
  45722. o = {
  45723. knownActions: [e],
  45724. actionByRoot: {}
  45725. },
  45726. e._byClipCacheIndex = 0,
  45727. r[t] = o;
  45728. else {
  45729. var a = o.knownActions;
  45730. e._byClipCacheIndex = a.length,
  45731. a.push(e)
  45732. }
  45733. e._cacheIndex = n.length,
  45734. n.push(e),
  45735. o.actionByRoot[i] = e
  45736. },
  45737. _removeInactiveAction: function(e) {
  45738. var t = this._actions
  45739. , i = t[t.length - 1]
  45740. , n = e._cacheIndex;
  45741. i._cacheIndex = n,
  45742. t[n] = i,
  45743. t.pop(),
  45744. e._cacheIndex = null;
  45745. var r = e._clip.name
  45746. , o = this._actionsByClip
  45747. , a = o[r]
  45748. , s = a.knownActions
  45749. , l = s[s.length - 1]
  45750. , c = e._byClipCacheIndex;
  45751. l._byClipCacheIndex = c,
  45752. s[c] = l,
  45753. s.pop(),
  45754. e._byClipCacheIndex = null;
  45755. var h = a.actionByRoot
  45756. , u = (t._localRoot || this._root).uuid;
  45757. delete h[u],
  45758. 0 === s.length && delete o[r],
  45759. this._removeInactiveBindingsForAction(e)
  45760. },
  45761. _removeInactiveBindingsForAction: function(e) {
  45762. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45763. var r = t[i];
  45764. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45765. }
  45766. },
  45767. _lendAction: function(e) {
  45768. var t = this._actions
  45769. , i = e._cacheIndex
  45770. , n = this._nActiveActions++
  45771. , r = t[n];
  45772. e._cacheIndex = n,
  45773. t[n] = e,
  45774. r._cacheIndex = i,
  45775. t[i] = r
  45776. },
  45777. _takeBackAction: function(e) {
  45778. var t = this._actions
  45779. , i = e._cacheIndex
  45780. , n = --this._nActiveActions
  45781. , r = t[n];
  45782. e._cacheIndex = n,
  45783. t[n] = e,
  45784. r._cacheIndex = i,
  45785. t[i] = r
  45786. },
  45787. _addInactiveBinding: function(e, t, i) {
  45788. var n = this._bindingsByRootAndName
  45789. , r = n[t]
  45790. , o = this._bindings;
  45791. void 0 === r && (r = {},
  45792. n[t] = r),
  45793. r[i] = e,
  45794. e._cacheIndex = o.length,
  45795. o.push(e)
  45796. },
  45797. _removeInactiveBinding: function(e) {
  45798. var t = this._bindings
  45799. , i = e.binding
  45800. , n = i.rootNode.uuid
  45801. , r = i.path
  45802. , o = this._bindingsByRootAndName
  45803. , a = o[n]
  45804. , s = t[t.length - 1]
  45805. , l = e._cacheIndex;
  45806. s._cacheIndex = l,
  45807. t[l] = s,
  45808. t.pop(),
  45809. delete a[r];
  45810. e: {
  45811. for (var c in a)
  45812. break e;
  45813. delete o[n]
  45814. }
  45815. },
  45816. _lendBinding: function(e) {
  45817. var t = this._bindings
  45818. , i = e._cacheIndex
  45819. , n = this._nActiveBindings++
  45820. , r = t[n];
  45821. e._cacheIndex = n,
  45822. t[n] = e,
  45823. r._cacheIndex = i,
  45824. t[i] = r
  45825. },
  45826. _takeBackBinding: function(e) {
  45827. var t = this._bindings
  45828. , i = e._cacheIndex
  45829. , n = --this._nActiveBindings
  45830. , r = t[n];
  45831. e._cacheIndex = n,
  45832. t[n] = e,
  45833. r._cacheIndex = i,
  45834. t[i] = r
  45835. },
  45836. _lendControlInterpolant: function() {
  45837. var e = this._controlInterpolants
  45838. , t = this._nActiveControlInterpolants++
  45839. , i = e[t];
  45840. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45841. i.__cacheIndex = t,
  45842. e[t] = i),
  45843. i
  45844. },
  45845. _takeBackControlInterpolant: function(e) {
  45846. var t = this._controlInterpolants
  45847. , i = e.__cacheIndex
  45848. , n = --this._nActiveControlInterpolants
  45849. , r = t[n];
  45850. e.__cacheIndex = n,
  45851. t[n] = e,
  45852. r.__cacheIndex = i,
  45853. t[i] = r
  45854. },
  45855. _controlInterpolantsResultBuffer: new Float32Array(1)
  45856. }),
  45857. n.AnimationObjectGroup = function(e) {
  45858. this.uuid = n.Math.generateUUID(),
  45859. this._objects = Array.prototype.slice.call(arguments),
  45860. this.nCachedObjects_ = 0;
  45861. var t = {};
  45862. this._indicesByUUID = t;
  45863. for (var i = 0, r = arguments.length; i !== r; ++i)
  45864. t[arguments[i].uuid] = i;
  45865. this._paths = [],
  45866. this._parsedPaths = [],
  45867. this._bindings = [],
  45868. this._bindingsIndicesByPath = {};
  45869. var o = this;
  45870. this.stats = {
  45871. objects: {
  45872. get total() {
  45873. return o._objects.length
  45874. },
  45875. get inUse() {
  45876. return this.total - o.nCachedObjects_
  45877. }
  45878. },
  45879. get bindingsPerObject() {
  45880. return o._bindings.length
  45881. }
  45882. }
  45883. }
  45884. ,
  45885. n.AnimationObjectGroup.prototype = {
  45886. constructor: n.AnimationObjectGroup,
  45887. add: function(e) {
  45888. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45889. var d = arguments[h]
  45890. , p = d.uuid
  45891. , f = o[p];
  45892. if (void 0 === f) {
  45893. f = i++,
  45894. o[p] = f,
  45895. t.push(d);
  45896. for (var g = 0, m = c; g !== m; ++g)
  45897. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45898. } else if (f < r) {
  45899. var v = t[f]
  45900. , A = --r
  45901. , y = t[A];
  45902. o[y.uuid] = f,
  45903. t[f] = y,
  45904. o[p] = A,
  45905. t[A] = d;
  45906. for (var g = 0, m = c; g !== m; ++g) {
  45907. var C = l[g]
  45908. , I = C[A]
  45909. , E = C[f];
  45910. C[f] = I,
  45911. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45912. C[A] = E
  45913. }
  45914. } else
  45915. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45916. }
  45917. this.nCachedObjects_ = r
  45918. },
  45919. remove: function(e) {
  45920. for (var t = this._objects, i = (t.length,
  45921. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45922. var l = arguments[a]
  45923. , c = l.uuid
  45924. , h = n[c];
  45925. if (void 0 !== h && h >= i) {
  45926. var u = i++
  45927. , d = t[u];
  45928. n[d.uuid] = h,
  45929. t[h] = d,
  45930. n[c] = u,
  45931. t[u] = l;
  45932. for (var p = 0, f = o; p !== f; ++p) {
  45933. var g = r[p]
  45934. , m = g[u]
  45935. , v = g[h];
  45936. g[h] = m,
  45937. g[u] = v
  45938. }
  45939. }
  45940. }
  45941. this.nCachedObjects_ = i
  45942. },
  45943. uncache: function(e) {
  45944. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45945. var c = arguments[s]
  45946. , h = c.uuid
  45947. , u = r[h];
  45948. if (void 0 !== u)
  45949. if (delete r[h],
  45950. u < n) {
  45951. var d = --n
  45952. , p = t[d]
  45953. , f = --i
  45954. , g = t[f];
  45955. r[p.uuid] = u,
  45956. t[u] = p,
  45957. r[g.uuid] = d,
  45958. t[d] = g,
  45959. t.pop();
  45960. for (var m = 0, v = a; m !== v; ++m) {
  45961. var A = o[m]
  45962. , y = A[d]
  45963. , C = A[f];
  45964. A[u] = y,
  45965. A[d] = C,
  45966. A.pop()
  45967. }
  45968. } else {
  45969. var f = --i
  45970. , g = t[f];
  45971. r[g.uuid] = u,
  45972. t[u] = g,
  45973. t.pop();
  45974. for (var m = 0, v = a; m !== v; ++m) {
  45975. var A = o[m];
  45976. A[u] = A[f],
  45977. A.pop()
  45978. }
  45979. }
  45980. }
  45981. this.nCachedObjects_ = n
  45982. },
  45983. subscribe_: function(e, t) {
  45984. var i = this._bindingsIndicesByPath
  45985. , r = i[e]
  45986. , o = this._bindings;
  45987. if (void 0 !== r)
  45988. return o[r];
  45989. var a = this._paths
  45990. , s = this._parsedPaths
  45991. , l = this._objects
  45992. , c = l.length
  45993. , h = this.nCachedObjects_
  45994. , u = new Array(c);
  45995. r = o.length,
  45996. i[e] = r,
  45997. a.push(e),
  45998. s.push(t),
  45999. o.push(u);
  46000. for (var d = h, p = l.length; d !== p; ++d) {
  46001. var f = l[d];
  46002. u[d] = new n.PropertyBinding(f,e,t)
  46003. }
  46004. return u
  46005. },
  46006. unsubscribe_: function(e) {
  46007. var t = this._bindingsIndicesByPath
  46008. , i = t[e];
  46009. if (void 0 !== i) {
  46010. var n = this._paths
  46011. , r = this._parsedPaths
  46012. , o = this._bindings
  46013. , a = o.length - 1
  46014. , s = o[a]
  46015. , l = e[a];
  46016. t[l] = i,
  46017. o[i] = s,
  46018. o.pop(),
  46019. r[i] = r[a],
  46020. r.pop(),
  46021. n[i] = n[a],
  46022. n.pop()
  46023. }
  46024. }
  46025. },
  46026. n.AnimationUtils = {
  46027. arraySlice: function(e, t, i) {
  46028. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46029. },
  46030. convertArray: function(e, t, i) {
  46031. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46032. },
  46033. isTypedArray: function(e) {
  46034. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46035. },
  46036. getKeyframeOrder: function(e) {
  46037. function t(t, i) {
  46038. return e[t] - e[i]
  46039. }
  46040. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46041. n[r] = r;
  46042. return n.sort(t),
  46043. n
  46044. },
  46045. sortedArray: function(e, t, i) {
  46046. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46047. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46048. r[a++] = e[s + l];
  46049. return r
  46050. },
  46051. flattenJSON: function(e, t, i, n) {
  46052. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46053. o = e[r++];
  46054. if (void 0 !== o) {
  46055. var a = o[n];
  46056. if (void 0 !== a)
  46057. if (Array.isArray(a)) {
  46058. do
  46059. a = o[n],
  46060. void 0 !== a && (t.push(o.time),
  46061. i.push.apply(i, a)),
  46062. o = e[r++];
  46063. while (void 0 !== o)
  46064. } else if (void 0 !== a.toArray) {
  46065. do
  46066. a = o[n],
  46067. void 0 !== a && (t.push(o.time),
  46068. a.toArray(i, i.length)),
  46069. o = e[r++];
  46070. while (void 0 !== o)
  46071. } else
  46072. do
  46073. a = o[n],
  46074. void 0 !== a && (t.push(o.time),
  46075. i.push(a)),
  46076. o = e[r++];
  46077. while (void 0 !== o)
  46078. }
  46079. }
  46080. },
  46081. n.KeyframeTrack = function(e, t, i, r) {
  46082. if (void 0 === e)
  46083. throw new Error("track name is undefined");
  46084. if (void 0 === t || 0 === t.length)
  46085. throw new Error("no keyframes in track named " + e);
  46086. this.name = e,
  46087. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46088. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46089. this.setInterpolation(r || this.DefaultInterpolation),
  46090. this.validate(),
  46091. this.optimize()
  46092. }
  46093. ,
  46094. n.KeyframeTrack.prototype = {
  46095. constructor: n.KeyframeTrack,
  46096. TimeBufferType: Float32Array,
  46097. ValueBufferType: Float32Array,
  46098. DefaultInterpolation: n.InterpolateLinear,
  46099. InterpolantFactoryMethodDiscrete: function(e) {
  46100. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46101. },
  46102. InterpolantFactoryMethodLinear: function(e) {
  46103. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46104. },
  46105. InterpolantFactoryMethodSmooth: function(e) {
  46106. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46107. },
  46108. setInterpolation: function(e) {
  46109. var t = void 0;
  46110. switch (e) {
  46111. case n.InterpolateDiscrete:
  46112. t = this.InterpolantFactoryMethodDiscrete;
  46113. break;
  46114. case n.InterpolateLinear:
  46115. t = this.InterpolantFactoryMethodLinear;
  46116. break;
  46117. case n.InterpolateSmooth:
  46118. t = this.InterpolantFactoryMethodSmooth
  46119. }
  46120. if (void 0 === t) {
  46121. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46122. if (void 0 === this.createInterpolant) {
  46123. if (e === this.DefaultInterpolation)
  46124. throw new Error(i);
  46125. this.setInterpolation(this.DefaultInterpolation)
  46126. }
  46127. return void console.warn(i)
  46128. }
  46129. this.createInterpolant = t
  46130. },
  46131. getInterpolation: function() {
  46132. switch (this.createInterpolant) {
  46133. case this.InterpolantFactoryMethodDiscrete:
  46134. return n.InterpolateDiscrete;
  46135. case this.InterpolantFactoryMethodLinear:
  46136. return n.InterpolateLinear;
  46137. case this.InterpolantFactoryMethodSmooth:
  46138. return n.InterpolateSmooth
  46139. }
  46140. },
  46141. getValueSize: function() {
  46142. return this.values.length / this.times.length
  46143. },
  46144. shift: function(e) {
  46145. if (0 !== e)
  46146. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46147. t[i] += e;
  46148. return this
  46149. },
  46150. scale: function(e) {
  46151. if (1 !== e)
  46152. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46153. t[i] *= e;
  46154. return this
  46155. },
  46156. trim: function(e, t) {
  46157. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46158. ++o;
  46159. for (; a !== -1 && i[a] > t; )
  46160. --a;
  46161. if (++a,
  46162. 0 !== o || a !== r) {
  46163. o >= a && (a = Math.max(a, 1),
  46164. o = a - 1);
  46165. var s = this.getValueSize();
  46166. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46167. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46168. }
  46169. return this
  46170. },
  46171. validate: function() {
  46172. var e = !0
  46173. , t = this.getValueSize();
  46174. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46175. e = !1);
  46176. var i = this.times
  46177. , r = this.values
  46178. , o = i.length;
  46179. 0 === o && (console.error("track is empty", this),
  46180. e = !1);
  46181. for (var a = null, s = 0; s !== o; s++) {
  46182. var l = i[s];
  46183. if ("number" == typeof l && isNaN(l)) {
  46184. console.error("time is not a valid number", this, s, l),
  46185. e = !1;
  46186. break
  46187. }
  46188. if (null !== a && a > l) {
  46189. console.error("out of order keys", this, s, l, a),
  46190. e = !1;
  46191. break
  46192. }
  46193. a = l
  46194. }
  46195. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46196. for (var s = 0, c = r.length; s !== c; ++s) {
  46197. var h = r[s];
  46198. if (isNaN(h)) {
  46199. console.error("value is not a valid number", this, s, h),
  46200. e = !1;
  46201. break
  46202. }
  46203. }
  46204. return e
  46205. },
  46206. optimize: function() {
  46207. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46208. var s = !1
  46209. , l = e[o]
  46210. , c = e[o + 1];
  46211. if (l !== c && (1 !== o || l !== l[0]))
  46212. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46213. var f = t[h + p];
  46214. if (f !== t[u + p] || f !== t[d + p]) {
  46215. s = !0;
  46216. break
  46217. }
  46218. }
  46219. if (s) {
  46220. if (o !== r) {
  46221. e[r] = e[o];
  46222. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46223. t[m + p] = t[g + p]
  46224. }
  46225. ++r
  46226. }
  46227. }
  46228. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46229. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46230. this
  46231. }
  46232. },
  46233. Object.assign(n.KeyframeTrack, {
  46234. parse: function(e) {
  46235. if (void 0 === e.type)
  46236. throw new Error("track type undefined, can not parse");
  46237. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46238. if (void 0 === e.times) {
  46239. console.warn("legacy JSON format detected, converting");
  46240. var i = []
  46241. , r = [];
  46242. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46243. e.times = i,
  46244. e.values = r
  46245. }
  46246. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46247. },
  46248. toJSON: function(e) {
  46249. var t, i = e.constructor;
  46250. if (void 0 !== i.toJSON)
  46251. t = i.toJSON(e);
  46252. else {
  46253. t = {
  46254. name: e.name,
  46255. times: n.AnimationUtils.convertArray(e.times, Array),
  46256. values: n.AnimationUtils.convertArray(e.values, Array)
  46257. };
  46258. var r = e.getInterpolation();
  46259. r !== e.DefaultInterpolation && (t.interpolation = r)
  46260. }
  46261. return t.type = e.ValueTypeName,
  46262. t
  46263. },
  46264. _getTrackTypeForValueTypeName: function(e) {
  46265. switch (e.toLowerCase()) {
  46266. case "scalar":
  46267. case "double":
  46268. case "float":
  46269. case "number":
  46270. case "integer":
  46271. return n.NumberKeyframeTrack;
  46272. case "vector":
  46273. case "vector2":
  46274. case "vector3":
  46275. case "vector4":
  46276. return n.VectorKeyframeTrack;
  46277. case "color":
  46278. return n.ColorKeyframeTrack;
  46279. case "quaternion":
  46280. return n.QuaternionKeyframeTrack;
  46281. case "bool":
  46282. case "boolean":
  46283. return n.BooleanKeyframeTrack;
  46284. case "string":
  46285. return n.StringKeyframeTrack
  46286. }
  46287. throw new Error("Unsupported typeName: " + e)
  46288. }
  46289. }),
  46290. n.PropertyBinding = function(e, t, i) {
  46291. this.path = t,
  46292. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46293. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46294. this.rootNode = e
  46295. }
  46296. ,
  46297. n.PropertyBinding.prototype = {
  46298. constructor: n.PropertyBinding,
  46299. getValue: function(e, t) {
  46300. this.bind(),
  46301. this.getValue(e, t)
  46302. },
  46303. setValue: function(e, t) {
  46304. this.bind(),
  46305. this.setValue(e, t)
  46306. },
  46307. bind: function() {
  46308. var e = this.node
  46309. , t = this.parsedPath
  46310. , i = t.objectName
  46311. , r = t.propertyName
  46312. , o = t.propertyIndex;
  46313. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46314. this.node = e),
  46315. this.getValue = this._getValue_unavailable,
  46316. this.setValue = this._setValue_unavailable,
  46317. !e)
  46318. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46319. if (i) {
  46320. var a = t.objectIndex;
  46321. switch (i) {
  46322. case "materials":
  46323. if (!e.material)
  46324. return void console.error(" can not bind to material as node does not have a material", this);
  46325. if (!e.material.materials)
  46326. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46327. e = e.material.materials;
  46328. break;
  46329. case "bones":
  46330. if (!e.skeleton)
  46331. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46332. e = e.skeleton.bones;
  46333. for (var s = 0; s < e.length; s++)
  46334. if (e[s].name === a) {
  46335. a = s;
  46336. break
  46337. }
  46338. break;
  46339. default:
  46340. if (void 0 === e[i])
  46341. return void console.error(" can not bind to objectName of node, undefined", this);
  46342. e = e[i]
  46343. }
  46344. if (void 0 !== a) {
  46345. if (void 0 === e[a])
  46346. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46347. e = e[a]
  46348. }
  46349. }
  46350. var l = e[r];
  46351. if (!l) {
  46352. var c = t.nodeName;
  46353. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46354. }
  46355. var h = this.Versioning.None;
  46356. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46357. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46358. this.targetObject = e);
  46359. var u = this.BindingType.Direct;
  46360. if (void 0 !== o) {
  46361. if ("morphTargetInfluences" === r) {
  46362. if (!e.geometry)
  46363. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46364. if (!e.geometry.morphTargets)
  46365. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46366. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46367. if (e.geometry.morphTargets[s].name === o) {
  46368. o = s;
  46369. break
  46370. }
  46371. }
  46372. u = this.BindingType.ArrayElement,
  46373. this.resolvedProperty = l,
  46374. this.propertyIndex = o
  46375. } else
  46376. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46377. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46378. this.resolvedProperty = l) : this.propertyName = r;
  46379. this.getValue = this.GetterByBindingType[u],
  46380. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46381. },
  46382. unbind: function() {
  46383. this.node = null,
  46384. this.getValue = this._getValue_unbound,
  46385. this.setValue = this._setValue_unbound
  46386. }
  46387. },
  46388. Object.assign(n.PropertyBinding.prototype, {
  46389. _getValue_unavailable: function() {},
  46390. _setValue_unavailable: function() {},
  46391. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46392. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46393. BindingType: {
  46394. Direct: 0,
  46395. EntireArray: 1,
  46396. ArrayElement: 2,
  46397. HasFromToArray: 3
  46398. },
  46399. Versioning: {
  46400. None: 0,
  46401. NeedsUpdate: 1,
  46402. MatrixWorldNeedsUpdate: 2
  46403. },
  46404. GetterByBindingType: [function(e, t) {
  46405. e[t] = this.node[this.propertyName]
  46406. }
  46407. , function(e, t) {
  46408. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46409. e[t++] = i[n]
  46410. }
  46411. , function(e, t) {
  46412. e[t] = this.resolvedProperty[this.propertyIndex]
  46413. }
  46414. , function(e, t) {
  46415. this.resolvedProperty.toArray(e, t)
  46416. }
  46417. ],
  46418. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46419. this.node[this.propertyName] = e[t]
  46420. }
  46421. , function(e, t) {
  46422. this.node[this.propertyName] = e[t],
  46423. this.targetObject.needsUpdate = !0
  46424. }
  46425. , function(e, t) {
  46426. this.node[this.propertyName] = e[t],
  46427. this.targetObject.matrixWorldNeedsUpdate = !0
  46428. }
  46429. ], [function(e, t) {
  46430. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46431. i[n] = e[t++]
  46432. }
  46433. , function(e, t) {
  46434. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46435. i[n] = e[t++];
  46436. this.targetObject.needsUpdate = !0
  46437. }
  46438. , function(e, t) {
  46439. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46440. i[n] = e[t++];
  46441. this.targetObject.matrixWorldNeedsUpdate = !0
  46442. }
  46443. ], [function(e, t) {
  46444. this.resolvedProperty[this.propertyIndex] = e[t]
  46445. }
  46446. , function(e, t) {
  46447. this.resolvedProperty[this.propertyIndex] = e[t],
  46448. this.targetObject.needsUpdate = !0
  46449. }
  46450. , function(e, t) {
  46451. this.resolvedProperty[this.propertyIndex] = e[t],
  46452. this.targetObject.matrixWorldNeedsUpdate = !0
  46453. }
  46454. ], [function(e, t) {
  46455. this.resolvedProperty.fromArray(e, t)
  46456. }
  46457. , function(e, t) {
  46458. this.resolvedProperty.fromArray(e, t),
  46459. this.targetObject.needsUpdate = !0
  46460. }
  46461. , function(e, t) {
  46462. this.resolvedProperty.fromArray(e, t),
  46463. this.targetObject.matrixWorldNeedsUpdate = !0
  46464. }
  46465. ]]
  46466. }),
  46467. n.PropertyBinding.Composite = function(e, t, i) {
  46468. var r = i || n.PropertyBinding.parseTrackName(t);
  46469. this._targetGroup = e,
  46470. this._bindings = e.subscribe_(t, r)
  46471. }
  46472. ,
  46473. n.PropertyBinding.Composite.prototype = {
  46474. constructor: n.PropertyBinding.Composite,
  46475. getValue: function(e, t) {
  46476. this.bind();
  46477. var i = this._targetGroup.nCachedObjects_
  46478. , n = this._bindings[i];
  46479. void 0 !== n && n.getValue(e, t)
  46480. },
  46481. setValue: function(e, t) {
  46482. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46483. i[n].setValue(e, t)
  46484. },
  46485. bind: function() {
  46486. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46487. e[t].bind()
  46488. },
  46489. unbind: function() {
  46490. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46491. e[t].unbind()
  46492. }
  46493. },
  46494. n.PropertyBinding.create = function(e, t, i) {
  46495. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46496. }
  46497. ,
  46498. n.PropertyBinding.parseTrackName = function(e) {
  46499. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46500. , i = t.exec(e);
  46501. if (!i)
  46502. throw new Error("cannot parse trackName at all: " + e);
  46503. i.index === t.lastIndex && t.lastIndex++;
  46504. var n = {
  46505. nodeName: i[3],
  46506. objectName: i[5],
  46507. objectIndex: i[7],
  46508. propertyName: i[9],
  46509. propertyIndex: i[11]
  46510. };
  46511. if (null === n.propertyName || 0 === n.propertyName.length)
  46512. throw new Error("can not parse propertyName from trackName: " + e);
  46513. return n
  46514. }
  46515. ,
  46516. n.PropertyBinding.findNode = function(e, t) {
  46517. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46518. return e;
  46519. if (e.skeleton) {
  46520. var i = function(e) {
  46521. for (var i = 0; i < e.bones.length; i++) {
  46522. var n = e.bones[i];
  46523. if (n.name === t)
  46524. return n
  46525. }
  46526. return null
  46527. }
  46528. , n = i(e.skeleton);
  46529. if (n)
  46530. return n
  46531. }
  46532. if (e.children) {
  46533. var r = function(e) {
  46534. for (var i = 0; i < e.length; i++) {
  46535. var n = e[i];
  46536. if (n.name === t || n.uuid === t)
  46537. return n;
  46538. var o = r(n.children);
  46539. if (o)
  46540. return o
  46541. }
  46542. return null
  46543. }
  46544. , o = r(e.children);
  46545. if (o)
  46546. return o
  46547. }
  46548. return null
  46549. }
  46550. ,
  46551. n.PropertyMixer = function(e, t, i) {
  46552. this.binding = e,
  46553. this.valueSize = i;
  46554. var n, r = Float64Array;
  46555. switch (t) {
  46556. case "quaternion":
  46557. n = this._slerp;
  46558. break;
  46559. case "string":
  46560. case "bool":
  46561. r = Array,
  46562. n = this._select;
  46563. break;
  46564. default:
  46565. n = this._lerp
  46566. }
  46567. this.buffer = new r(4 * i),
  46568. this._mixBufferRegion = n,
  46569. this.cumulativeWeight = 0,
  46570. this.useCount = 0,
  46571. this.referenceCount = 0
  46572. }
  46573. ,
  46574. n.PropertyMixer.prototype = {
  46575. constructor: n.PropertyMixer,
  46576. accumulate: function(e, t) {
  46577. var i = this.buffer
  46578. , n = this.valueSize
  46579. , r = e * n + n
  46580. , o = this.cumulativeWeight;
  46581. if (0 === o) {
  46582. for (var a = 0; a !== n; ++a)
  46583. i[r + a] = i[a];
  46584. o = t
  46585. } else {
  46586. o += t;
  46587. var s = t / o;
  46588. this._mixBufferRegion(i, r, 0, s, n)
  46589. }
  46590. this.cumulativeWeight = o
  46591. },
  46592. apply: function(e) {
  46593. var t = this.valueSize
  46594. , i = this.buffer
  46595. , n = e * t + t
  46596. , r = this.cumulativeWeight
  46597. , o = this.binding;
  46598. if (this.cumulativeWeight = 0,
  46599. r < 1) {
  46600. var a = 3 * t;
  46601. this._mixBufferRegion(i, n, a, 1 - r, t)
  46602. }
  46603. for (var s = t, l = t + t; s !== l; ++s)
  46604. if (i[s] !== i[s + t]) {
  46605. o.setValue(i, n);
  46606. break
  46607. }
  46608. },
  46609. saveOriginalState: function() {
  46610. var e = this.binding
  46611. , t = this.buffer
  46612. , i = this.valueSize
  46613. , n = 3 * i;
  46614. e.getValue(t, n);
  46615. for (var r = i, o = n; r !== o; ++r)
  46616. t[r] = t[n + r % i];
  46617. this.cumulativeWeight = 0
  46618. },
  46619. restoreOriginalState: function() {
  46620. var e = 3 * this.valueSize;
  46621. this.binding.setValue(this.buffer, e)
  46622. },
  46623. _select: function(e, t, i, n, r) {
  46624. if (n >= .5)
  46625. for (var o = 0; o !== r; ++o)
  46626. e[t + o] = e[i + o]
  46627. },
  46628. _slerp: function(e, t, i, r, o) {
  46629. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46630. },
  46631. _lerp: function(e, t, i, n, r) {
  46632. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46633. var s = t + a;
  46634. e[s] = e[s] * o + e[i + a] * n
  46635. }
  46636. }
  46637. },
  46638. n.BooleanKeyframeTrack = function(e, t, i) {
  46639. n.KeyframeTrack.call(this, e, t, i)
  46640. }
  46641. ,
  46642. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46643. constructor: n.BooleanKeyframeTrack,
  46644. ValueTypeName: "bool",
  46645. ValueBufferType: Array,
  46646. DefaultInterpolation: n.IntepolateDiscrete,
  46647. InterpolantFactoryMethodLinear: void 0,
  46648. InterpolantFactoryMethodSmooth: void 0
  46649. }),
  46650. n.NumberKeyframeTrack = function(e, t, i, r) {
  46651. n.KeyframeTrack.call(this, e, t, i, r)
  46652. }
  46653. ,
  46654. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46655. constructor: n.NumberKeyframeTrack,
  46656. ValueTypeName: "number"
  46657. }),
  46658. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46659. n.KeyframeTrack.call(this, e, t, i, r)
  46660. }
  46661. ,
  46662. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46663. constructor: n.QuaternionKeyframeTrack,
  46664. ValueTypeName: "quaternion",
  46665. DefaultInterpolation: n.InterpolateLinear,
  46666. InterpolantFactoryMethodLinear: function(e) {
  46667. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46668. },
  46669. InterpolantFactoryMethodSmooth: void 0
  46670. }),
  46671. n.StringKeyframeTrack = function(e, t, i, r) {
  46672. n.KeyframeTrack.call(this, e, t, i, r)
  46673. }
  46674. ,
  46675. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46676. constructor: n.StringKeyframeTrack,
  46677. ValueTypeName: "string",
  46678. ValueBufferType: Array,
  46679. DefaultInterpolation: n.IntepolateDiscrete,
  46680. InterpolantFactoryMethodLinear: void 0,
  46681. InterpolantFactoryMethodSmooth: void 0
  46682. }),
  46683. n.VectorKeyframeTrack = function(e, t, i, r) {
  46684. n.KeyframeTrack.call(this, e, t, i, r)
  46685. }
  46686. ,
  46687. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46688. constructor: n.VectorKeyframeTrack,
  46689. ValueTypeName: "vector"
  46690. }),
  46691. n.Audio = function(e) {
  46692. n.Object3D.call(this),
  46693. this.type = "Audio",
  46694. this.context = e.context,
  46695. this.source = this.context.createBufferSource(),
  46696. this.source.onended = this.onEnded.bind(this),
  46697. this.gain = this.context.createGain(),
  46698. this.gain.connect(e.getInput()),
  46699. this.autoplay = !1,
  46700. this.startTime = 0,
  46701. this.playbackRate = 1,
  46702. this.isPlaying = !1,
  46703. this.hasPlaybackControl = !0,
  46704. this.sourceType = "empty",
  46705. this.filter = null
  46706. }
  46707. ,
  46708. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46709. n.Audio.prototype.constructor = n.Audio,
  46710. n.Audio.prototype.getOutput = function() {
  46711. return this.gain
  46712. }
  46713. ,
  46714. n.Audio.prototype.load = function(e) {
  46715. var t = new n.AudioBuffer(this.context);
  46716. return t.load(e),
  46717. this.setBuffer(t),
  46718. this
  46719. }
  46720. ,
  46721. n.Audio.prototype.setNodeSource = function(e) {
  46722. return this.hasPlaybackControl = !1,
  46723. this.sourceType = "audioNode",
  46724. this.source = e,
  46725. this.connect(),
  46726. this
  46727. }
  46728. ,
  46729. n.Audio.prototype.setBuffer = function(e) {
  46730. var t = this;
  46731. return e.onReady(function(e) {
  46732. t.source.buffer = e,
  46733. t.sourceType = "buffer",
  46734. t.autoplay && t.play()
  46735. }),
  46736. this
  46737. }
  46738. ,
  46739. n.Audio.prototype.play = function() {
  46740. if (this.isPlaying === !0)
  46741. return void console.warn("THREE.Audio: Audio is already playing.");
  46742. if (this.hasPlaybackControl === !1)
  46743. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46744. var e = this.context.createBufferSource();
  46745. e.buffer = this.source.buffer,
  46746. e.loop = this.source.loop,
  46747. e.onended = this.source.onended,
  46748. e.start(0, this.startTime),
  46749. e.playbackRate.value = this.playbackRate,
  46750. this.isPlaying = !0,
  46751. this.source = e,
  46752. this.connect()
  46753. }
  46754. ,
  46755. n.Audio.prototype.pause = function() {
  46756. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46757. void (this.startTime = this.context.currentTime))
  46758. }
  46759. ,
  46760. n.Audio.prototype.stop = function() {
  46761. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46762. void (this.startTime = 0))
  46763. }
  46764. ,
  46765. n.Audio.prototype.connect = function() {
  46766. null !== this.filter ? (this.source.connect(this.filter),
  46767. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46768. }
  46769. ,
  46770. n.Audio.prototype.disconnect = function() {
  46771. null !== this.filter ? (this.source.disconnect(this.filter),
  46772. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46773. }
  46774. ,
  46775. n.Audio.prototype.getFilter = function() {
  46776. return this.filter
  46777. }
  46778. ,
  46779. n.Audio.prototype.setFilter = function(e) {
  46780. void 0 === e && (e = null),
  46781. this.isPlaying === !0 ? (this.disconnect(),
  46782. this.filter = e,
  46783. this.connect()) : this.filter = e
  46784. }
  46785. ,
  46786. n.Audio.prototype.setPlaybackRate = function(e) {
  46787. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46788. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46789. }
  46790. ,
  46791. n.Audio.prototype.getPlaybackRate = function() {
  46792. return this.playbackRate
  46793. }
  46794. ,
  46795. n.Audio.prototype.onEnded = function() {
  46796. this.isPlaying = !1
  46797. }
  46798. ,
  46799. n.Audio.prototype.setLoop = function(e) {
  46800. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46801. }
  46802. ,
  46803. n.Audio.prototype.getLoop = function() {
  46804. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46805. !1) : this.source.loop
  46806. }
  46807. ,
  46808. n.Audio.prototype.setVolume = function(e) {
  46809. this.gain.gain.value = e
  46810. }
  46811. ,
  46812. n.Audio.prototype.getVolume = function() {
  46813. return this.gain.gain.value
  46814. }
  46815. ,
  46816. n.AudioAnalyser = function(e, t) {
  46817. this.analyser = e.context.createAnalyser(),
  46818. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46819. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46820. e.getOutput().connect(this.analyser)
  46821. }
  46822. ,
  46823. n.AudioAnalyser.prototype = {
  46824. constructor: n.AudioAnalyser,
  46825. getData: function() {
  46826. return this.analyser.getByteFrequencyData(this.data),
  46827. this.data
  46828. }
  46829. },
  46830. n.AudioBuffer = function(e) {
  46831. this.context = e,
  46832. this.ready = !1,
  46833. this.readyCallbacks = []
  46834. }
  46835. ,
  46836. n.AudioBuffer.prototype.load = function(e) {
  46837. var t = this
  46838. , i = new XMLHttpRequest;
  46839. return i.open("GET", e, !0),
  46840. i.responseType = "arraybuffer",
  46841. i.onload = function(e) {
  46842. t.context.decodeAudioData(this.response, function(e) {
  46843. t.buffer = e,
  46844. t.ready = !0;
  46845. for (var i = 0; i < t.readyCallbacks.length; i++)
  46846. t.readyCallbacks[i](t.buffer);
  46847. t.readyCallbacks = []
  46848. })
  46849. }
  46850. ,
  46851. i.send(),
  46852. this
  46853. }
  46854. ,
  46855. n.AudioBuffer.prototype.onReady = function(e) {
  46856. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46857. }
  46858. ,
  46859. n.PositionalAudio = function(e) {
  46860. n.Audio.call(this, e),
  46861. this.panner = this.context.createPanner(),
  46862. this.panner.connect(this.gain)
  46863. }
  46864. ,
  46865. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46866. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46867. n.PositionalAudio.prototype.getOutput = function() {
  46868. return this.panner
  46869. }
  46870. ,
  46871. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46872. this.panner.refDistance = e
  46873. }
  46874. ,
  46875. n.PositionalAudio.prototype.getRefDistance = function() {
  46876. return this.panner.refDistance
  46877. }
  46878. ,
  46879. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46880. this.panner.rolloffFactor = e
  46881. }
  46882. ,
  46883. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46884. return this.panner.rolloffFactor
  46885. }
  46886. ,
  46887. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46888. this.panner.distanceModel = e
  46889. }
  46890. ,
  46891. n.PositionalAudio.prototype.getDistanceModel = function() {
  46892. return this.panner.distanceModel
  46893. }
  46894. ,
  46895. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46896. this.panner.maxDistance = e
  46897. }
  46898. ,
  46899. n.PositionalAudio.prototype.getMaxDistance = function() {
  46900. return this.panner.maxDistance
  46901. }
  46902. ,
  46903. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46904. var e = new n.Vector3;
  46905. return function(t) {
  46906. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46907. e.setFromMatrixPosition(this.matrixWorld),
  46908. this.panner.setPosition(e.x, e.y, e.z)
  46909. }
  46910. }(),
  46911. n.AudioListener = function() {
  46912. n.Object3D.call(this),
  46913. this.type = "AudioListener",
  46914. this.context = new (window.AudioContext || window.webkitAudioContext),
  46915. this.gain = this.context.createGain(),
  46916. this.gain.connect(this.context.destination),
  46917. this.filter = null
  46918. }
  46919. ,
  46920. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46921. n.AudioListener.prototype.constructor = n.AudioListener,
  46922. n.AudioListener.prototype.getInput = function() {
  46923. return this.gain
  46924. }
  46925. ,
  46926. n.AudioListener.prototype.removeFilter = function() {
  46927. null !== this.filter && (this.gain.disconnect(this.filter),
  46928. this.filter.disconnect(this.context.destination),
  46929. this.gain.connect(this.context.destination),
  46930. this.filter = null)
  46931. }
  46932. ,
  46933. n.AudioListener.prototype.setFilter = function(e) {
  46934. null !== this.filter ? (this.gain.disconnect(this.filter),
  46935. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46936. this.filter = e,
  46937. this.gain.connect(this.filter),
  46938. this.filter.connect(this.context.destination)
  46939. }
  46940. ,
  46941. n.AudioListener.prototype.getFilter = function() {
  46942. return this.filter
  46943. }
  46944. ,
  46945. n.AudioListener.prototype.setMasterVolume = function(e) {
  46946. this.gain.gain.value = e
  46947. }
  46948. ,
  46949. n.AudioListener.prototype.getMasterVolume = function() {
  46950. return this.gain.gain.value
  46951. }
  46952. ,
  46953. n.AudioListener.prototype.updateMatrixWorld = function() {
  46954. var e = new n.Vector3
  46955. , t = new n.Quaternion
  46956. , i = new n.Vector3
  46957. , r = new n.Vector3;
  46958. return function(o) {
  46959. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46960. var a = this.context.listener
  46961. , s = this.up;
  46962. this.matrixWorld.decompose(e, t, i),
  46963. r.set(0, 0, -1).applyQuaternion(t),
  46964. a.setPosition(e.x, e.y, e.z),
  46965. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46966. }
  46967. }(),
  46968. n.Camera = function() {
  46969. n.Object3D.call(this),
  46970. this.type = "Camera",
  46971. this.matrixWorldInverse = new n.Matrix4,
  46972. this.projectionMatrix = new n.Matrix4
  46973. }
  46974. ,
  46975. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46976. n.Camera.prototype.constructor = n.Camera,
  46977. n.Camera.prototype.getWorldDirection = function() {
  46978. var e = new n.Quaternion;
  46979. return function(t) {
  46980. var i = t || new n.Vector3;
  46981. return this.getWorldQuaternion(e),
  46982. i.set(0, 0, -1).applyQuaternion(e)
  46983. }
  46984. }(),
  46985. n.Camera.prototype.lookAt = function() {
  46986. var e = new n.Matrix4;
  46987. return function(t) {
  46988. e.lookAt(this.position, t, this.up),
  46989. this.quaternion.setFromRotationMatrix(e)
  46990. }
  46991. }(),
  46992. n.Camera.prototype.clone = function() {
  46993. return (new this.constructor).copy(this)
  46994. }
  46995. ,
  46996. n.Camera.prototype.copy = function(e) {
  46997. return n.Object3D.prototype.copy.call(this, e),
  46998. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46999. this.projectionMatrix.copy(e.projectionMatrix),
  47000. this
  47001. }
  47002. ,
  47003. n.CubeCamera = function(e, t, i) {
  47004. n.Object3D.call(this),
  47005. this.type = "CubeCamera";
  47006. var r = 90
  47007. , o = 1
  47008. , a = new n.PerspectiveCamera(r,o,e,t);
  47009. a.up.set(0, -1, 0),
  47010. a.lookAt(new n.Vector3(1,0,0)),
  47011. this.add(a);
  47012. var s = new n.PerspectiveCamera(r,o,e,t);
  47013. s.up.set(0, -1, 0),
  47014. s.lookAt(new n.Vector3(-1,0,0)),
  47015. this.add(s);
  47016. var l = new n.PerspectiveCamera(r,o,e,t);
  47017. l.up.set(0, 0, 1),
  47018. l.lookAt(new n.Vector3(0,1,0)),
  47019. this.add(l);
  47020. var c = new n.PerspectiveCamera(r,o,e,t);
  47021. c.up.set(0, 0, -1),
  47022. c.lookAt(new n.Vector3(0,-1,0)),
  47023. this.add(c);
  47024. var h = new n.PerspectiveCamera(r,o,e,t);
  47025. h.up.set(0, -1, 0),
  47026. h.lookAt(new n.Vector3(0,0,1)),
  47027. this.add(h);
  47028. var u = new n.PerspectiveCamera(r,o,e,t);
  47029. u.up.set(0, -1, 0),
  47030. u.lookAt(new n.Vector3(0,0,-1)),
  47031. this.add(u);
  47032. var d = {
  47033. format: n.RGBFormat,
  47034. magFilter: n.LinearFilter,
  47035. minFilter: n.LinearFilter
  47036. };
  47037. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47038. this.updateCubeMap = function(e, t) {
  47039. null === this.parent && this.updateMatrixWorld();
  47040. var i = this.renderTarget
  47041. , n = i.texture.generateMipmaps;
  47042. i.texture.generateMipmaps = !1,
  47043. i.activeCubeFace = 0,
  47044. e.render(t, a, i),
  47045. i.activeCubeFace = 1,
  47046. e.render(t, s, i),
  47047. i.activeCubeFace = 2,
  47048. e.render(t, l, i),
  47049. i.activeCubeFace = 3,
  47050. e.render(t, c, i),
  47051. i.activeCubeFace = 4,
  47052. e.render(t, h, i),
  47053. i.texture.generateMipmaps = n,
  47054. i.activeCubeFace = 5,
  47055. e.render(t, u, i),
  47056. e.setRenderTarget(null)
  47057. }
  47058. }
  47059. ,
  47060. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47061. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47062. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47063. n.Camera.call(this),
  47064. this.type = "OrthographicCamera",
  47065. this.zoom = 1,
  47066. this.left = e,
  47067. this.right = t,
  47068. this.top = i,
  47069. this.bottom = r,
  47070. this.near = void 0 !== o ? o : .1,
  47071. this.far = void 0 !== a ? a : 2e3,
  47072. this.updateProjectionMatrix()
  47073. }
  47074. ,
  47075. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47076. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47077. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47078. var e = (this.right - this.left) / (2 * this.zoom)
  47079. , t = (this.top - this.bottom) / (2 * this.zoom)
  47080. , i = (this.right + this.left) / 2
  47081. , n = (this.top + this.bottom) / 2;
  47082. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47083. }
  47084. ,
  47085. n.OrthographicCamera.prototype.copy = function(e) {
  47086. return n.Camera.prototype.copy.call(this, e),
  47087. this.left = e.left,
  47088. this.right = e.right,
  47089. this.top = e.top,
  47090. this.bottom = e.bottom,
  47091. this.near = e.near,
  47092. this.far = e.far,
  47093. this.zoom = e.zoom,
  47094. this
  47095. }
  47096. ,
  47097. n.OrthographicCamera.prototype.toJSON = function(e) {
  47098. var t = n.Object3D.prototype.toJSON.call(this, e);
  47099. return t.object.zoom = this.zoom,
  47100. t.object.left = this.left,
  47101. t.object.right = this.right,
  47102. t.object.top = this.top,
  47103. t.object.bottom = this.bottom,
  47104. t.object.near = this.near,
  47105. t.object.far = this.far,
  47106. t
  47107. }
  47108. ,
  47109. n.PerspectiveCamera = function(e, t, i, r) {
  47110. n.Camera.call(this),
  47111. this.type = "PerspectiveCamera",
  47112. this.focalLength = 10,
  47113. this.zoom = 1,
  47114. this.fov = void 0 !== e ? e : 50,
  47115. this.aspect = void 0 !== t ? t : 1,
  47116. this.near = void 0 !== i ? i : .1,
  47117. this.far = void 0 !== r ? r : 2e3,
  47118. this.updateProjectionMatrix()
  47119. }
  47120. ,
  47121. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47122. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47123. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47124. void 0 === t && (t = 24),
  47125. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47126. this.updateProjectionMatrix()
  47127. }
  47128. ,
  47129. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47130. this.fullWidth = e,
  47131. this.fullHeight = t,
  47132. this.x = i,
  47133. this.y = n,
  47134. this.width = r,
  47135. this.height = o,
  47136. this.updateProjectionMatrix()
  47137. }
  47138. ,
  47139. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47140. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47141. if (this.fullWidth) {
  47142. var t = this.fullWidth / this.fullHeight
  47143. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47144. , r = -i
  47145. , o = t * r
  47146. , a = t * i
  47147. , s = Math.abs(a - o)
  47148. , l = Math.abs(i - r);
  47149. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47150. } else
  47151. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47152. }
  47153. ,
  47154. n.PerspectiveCamera.prototype.copy = function(e) {
  47155. return n.Camera.prototype.copy.call(this, e),
  47156. this.focalLength = e.focalLength,
  47157. this.zoom = e.zoom,
  47158. this.fov = e.fov,
  47159. this.aspect = e.aspect,
  47160. this.near = e.near,
  47161. this.far = e.far,
  47162. this
  47163. }
  47164. ,
  47165. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47166. var t = n.Object3D.prototype.toJSON.call(this, e);
  47167. return t.object.focalLength = this.focalLength,
  47168. t.object.zoom = this.zoom,
  47169. t.object.fov = this.fov,
  47170. t.object.aspect = this.aspect,
  47171. t.object.near = this.near,
  47172. t.object.far = this.far,
  47173. t
  47174. }
  47175. ,
  47176. n.StereoCamera = function() {
  47177. this.type = "StereoCamera",
  47178. this.aspect = 1,
  47179. this.cameraL = new n.PerspectiveCamera,
  47180. this.cameraL.layers.enable(1),
  47181. this.cameraL.matrixAutoUpdate = !1,
  47182. this.cameraR = new n.PerspectiveCamera,
  47183. this.cameraR.layers.enable(2),
  47184. this.cameraR.matrixAutoUpdate = !1
  47185. }
  47186. ,
  47187. n.StereoCamera.prototype = {
  47188. constructor: n.StereoCamera,
  47189. update: function() {
  47190. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47191. return function(l) {
  47192. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47193. if (c) {
  47194. e = l.focalLength,
  47195. t = l.fov,
  47196. i = l.aspect * this.aspect,
  47197. r = l.near,
  47198. o = l.far;
  47199. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47200. s.elements[12] = -p,
  47201. a.elements[12] = p,
  47202. h = -g * i + f,
  47203. u = g * i + f,
  47204. d.elements[0] = 2 * r / (u - h),
  47205. d.elements[8] = (u + h) / (u - h),
  47206. this.cameraL.projectionMatrix.copy(d),
  47207. h = -g * i - f,
  47208. u = g * i - f,
  47209. d.elements[0] = 2 * r / (u - h),
  47210. d.elements[8] = (u + h) / (u - h),
  47211. this.cameraR.projectionMatrix.copy(d)
  47212. }
  47213. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47214. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47215. }
  47216. }()
  47217. },
  47218. n.Light = function(e, t) {
  47219. n.Object3D.call(this),
  47220. this.type = "Light",
  47221. this.color = new n.Color(e),
  47222. this.intensity = void 0 !== t ? t : 1,
  47223. this.receiveShadow = void 0
  47224. }
  47225. ,
  47226. n.Light.prototype = Object.create(n.Object3D.prototype),
  47227. n.Light.prototype.constructor = n.Light,
  47228. n.Light.prototype.copy = function(e) {
  47229. return n.Object3D.prototype.copy.call(this, e),
  47230. this.color.copy(e.color),
  47231. this.intensity = e.intensity,
  47232. this
  47233. }
  47234. ,
  47235. n.Light.prototype.toJSON = function(e) {
  47236. var t = n.Object3D.prototype.toJSON.call(this, e);
  47237. return t.object.color = this.color.getHex(),
  47238. t.object.intensity = this.intensity,
  47239. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47240. void 0 !== this.distance && (t.object.distance = this.distance),
  47241. void 0 !== this.angle && (t.object.angle = this.angle),
  47242. void 0 !== this.decay && (t.object.decay = this.decay),
  47243. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47244. t
  47245. }
  47246. ,
  47247. n.LightShadow = function(e) {
  47248. this.camera = e,
  47249. this.bias = 0,
  47250. this.radius = 1,
  47251. this.mapSize = new n.Vector2(512,512),
  47252. this.map = null,
  47253. this.matrix = new n.Matrix4
  47254. }
  47255. ,
  47256. n.LightShadow.prototype = {
  47257. constructor: n.LightShadow,
  47258. copy: function(e) {
  47259. return this.camera = e.camera.clone(),
  47260. this.bias = e.bias,
  47261. this.radius = e.radius,
  47262. this.mapSize.copy(e.mapSize),
  47263. this
  47264. },
  47265. clone: function() {
  47266. return (new this.constructor).copy(this)
  47267. }
  47268. },
  47269. n.AmbientLight = function(e, t) {
  47270. n.Light.call(this, e, t),
  47271. this.type = "AmbientLight",
  47272. this.castShadow = void 0
  47273. }
  47274. ,
  47275. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47276. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47277. n.DirectionalLight = function(e, t) {
  47278. n.Light.call(this, e, t),
  47279. this.type = "DirectionalLight",
  47280. this.position.set(0, 1, 0),
  47281. this.updateMatrix(),
  47282. this.target = new n.Object3D,
  47283. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47284. }
  47285. ,
  47286. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47287. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47288. n.DirectionalLight.prototype.copy = function(e) {
  47289. return n.Light.prototype.copy.call(this, e),
  47290. this.target = e.target.clone(),
  47291. this.shadow = e.shadow.clone(),
  47292. this
  47293. }
  47294. ,
  47295. n.HemisphereLight = function(e, t, i) {
  47296. n.Light.call(this, e, i),
  47297. this.type = "HemisphereLight",
  47298. this.castShadow = void 0,
  47299. this.position.set(0, 1, 0),
  47300. this.updateMatrix(),
  47301. this.groundColor = new n.Color(t)
  47302. }
  47303. ,
  47304. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47305. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47306. n.HemisphereLight.prototype.copy = function(e) {
  47307. return n.Light.prototype.copy.call(this, e),
  47308. this.groundColor.copy(e.groundColor),
  47309. this
  47310. }
  47311. ,
  47312. n.PointLight = function(e, t, i, r) {
  47313. n.Light.call(this, e, t),
  47314. this.type = "PointLight",
  47315. this.distance = void 0 !== i ? i : 0,
  47316. this.decay = void 0 !== r ? r : 1,
  47317. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47318. }
  47319. ,
  47320. n.PointLight.prototype = Object.create(n.Light.prototype),
  47321. n.PointLight.prototype.constructor = n.PointLight,
  47322. Object.defineProperty(n.PointLight.prototype, "power", {
  47323. get: function() {
  47324. return 4 * this.intensity * Math.PI
  47325. },
  47326. set: function(e) {
  47327. this.intensity = e / (4 * Math.PI)
  47328. }
  47329. }),
  47330. n.PointLight.prototype.copy = function(e) {
  47331. return n.Light.prototype.copy.call(this, e),
  47332. this.distance = e.distance,
  47333. this.decay = e.decay,
  47334. this.shadow = e.shadow.clone(),
  47335. this
  47336. }
  47337. ,
  47338. n.SpotLight = function(e, t, i, r, o, a) {
  47339. n.Light.call(this, e, t),
  47340. this.type = "SpotLight",
  47341. this.position.set(0, 1, 0),
  47342. this.updateMatrix(),
  47343. this.target = new n.Object3D,
  47344. this.distance = void 0 !== i ? i : 0,
  47345. this.angle = void 0 !== r ? r : Math.PI / 3,
  47346. this.penumbra = void 0 !== o ? o : 0,
  47347. this.decay = void 0 !== a ? a : 1,
  47348. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47349. }
  47350. ,
  47351. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47352. n.SpotLight.prototype.constructor = n.SpotLight,
  47353. Object.defineProperty(n.SpotLight.prototype, "power", {
  47354. get: function() {
  47355. return this.intensity * Math.PI
  47356. },
  47357. set: function(e) {
  47358. this.intensity = e / Math.PI
  47359. }
  47360. }),
  47361. n.SpotLight.prototype.copy = function(e) {
  47362. return n.Light.prototype.copy.call(this, e),
  47363. this.distance = e.distance,
  47364. this.angle = e.angle,
  47365. this.penumbra = e.penumbra,
  47366. this.decay = e.decay,
  47367. this.target = e.target.clone(),
  47368. this.shadow = e.shadow.clone(),
  47369. this
  47370. }
  47371. ,
  47372. n.Cache = {
  47373. enabled: !1,
  47374. files: {},
  47375. add: function(e, t) {
  47376. this.enabled !== !1 && (this.files[e] = t)
  47377. },
  47378. get: function(e) {
  47379. if (this.enabled !== !1)
  47380. return this.files[e]
  47381. },
  47382. remove: function(e) {
  47383. delete this.files[e]
  47384. },
  47385. clear: function() {
  47386. this.files = {}
  47387. }
  47388. },
  47389. n.Loader = function() {
  47390. this.onLoadStart = function() {}
  47391. ,
  47392. this.onLoadProgress = function() {}
  47393. ,
  47394. this.onLoadComplete = function() {}
  47395. }
  47396. ,
  47397. n.Loader.prototype = {
  47398. constructor: n.Loader,
  47399. crossOrigin: void 0,
  47400. extractUrlBase: function(e) {
  47401. var t = e.split("/");
  47402. return 1 === t.length ? "./" : (t.pop(),
  47403. t.join("/") + "/")
  47404. },
  47405. initMaterials: function(e, t, i) {
  47406. for (var n = [], r = 0; r < e.length; ++r)
  47407. n[r] = this.createMaterial(e[r], t, i);
  47408. return n
  47409. },
  47410. createMaterial: function() {
  47411. var e, t, i;
  47412. return function(r, o, a) {
  47413. function s(e, i, r, s, c) {
  47414. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47415. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47416. h = t.load(u)),
  47417. void 0 !== i && (h.repeat.fromArray(i),
  47418. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47419. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47420. void 0 !== r && h.offset.fromArray(r),
  47421. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47422. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47423. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47424. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47425. void 0 !== c && (h.anisotropy = c);
  47426. var p = n.Math.generateUUID();
  47427. return l[p] = h,
  47428. p
  47429. }
  47430. void 0 === e && (e = new n.Color),
  47431. void 0 === t && (t = new n.TextureLoader),
  47432. void 0 === i && (i = new n.MaterialLoader);
  47433. var l = {}
  47434. , c = {
  47435. uuid: n.Math.generateUUID(),
  47436. type: "MeshLambertMaterial"
  47437. };
  47438. for (var h in r) {
  47439. var u = r[h];
  47440. switch (h) {
  47441. case "DbgColor":
  47442. case "DbgIndex":
  47443. case "opticalDensity":
  47444. case "illumination":
  47445. break;
  47446. case "DbgName":
  47447. c.name = u;
  47448. break;
  47449. case "blending":
  47450. c.blending = n[u];
  47451. break;
  47452. case "colorAmbient":
  47453. case "mapAmbient":
  47454. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47455. break;
  47456. case "colorDiffuse":
  47457. c.color = e.fromArray(u).getHex();
  47458. break;
  47459. case "colorSpecular":
  47460. c.specular = e.fromArray(u).getHex();
  47461. break;
  47462. case "colorEmissive":
  47463. c.emissive = e.fromArray(u).getHex();
  47464. break;
  47465. case "specularCoef":
  47466. c.shininess = u;
  47467. break;
  47468. case "shading":
  47469. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47470. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47471. break;
  47472. case "mapDiffuse":
  47473. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47474. break;
  47475. case "mapDiffuseRepeat":
  47476. case "mapDiffuseOffset":
  47477. case "mapDiffuseWrap":
  47478. case "mapDiffuseAnisotropy":
  47479. break;
  47480. case "mapLight":
  47481. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47482. break;
  47483. case "mapLightRepeat":
  47484. case "mapLightOffset":
  47485. case "mapLightWrap":
  47486. case "mapLightAnisotropy":
  47487. break;
  47488. case "mapAO":
  47489. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47490. break;
  47491. case "mapAORepeat":
  47492. case "mapAOOffset":
  47493. case "mapAOWrap":
  47494. case "mapAOAnisotropy":
  47495. break;
  47496. case "mapBump":
  47497. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47498. break;
  47499. case "mapBumpScale":
  47500. c.bumpScale = u;
  47501. break;
  47502. case "mapBumpRepeat":
  47503. case "mapBumpOffset":
  47504. case "mapBumpWrap":
  47505. case "mapBumpAnisotropy":
  47506. break;
  47507. case "mapNormal":
  47508. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47509. break;
  47510. case "mapNormalFactor":
  47511. c.normalScale = [u, u];
  47512. break;
  47513. case "mapNormalRepeat":
  47514. case "mapNormalOffset":
  47515. case "mapNormalWrap":
  47516. case "mapNormalAnisotropy":
  47517. break;
  47518. case "mapSpecular":
  47519. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47520. break;
  47521. case "mapSpecularRepeat":
  47522. case "mapSpecularOffset":
  47523. case "mapSpecularWrap":
  47524. case "mapSpecularAnisotropy":
  47525. break;
  47526. case "mapAlpha":
  47527. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47528. break;
  47529. case "mapAlphaRepeat":
  47530. case "mapAlphaOffset":
  47531. case "mapAlphaWrap":
  47532. case "mapAlphaAnisotropy":
  47533. break;
  47534. case "flipSided":
  47535. c.side = n.BackSide;
  47536. break;
  47537. case "doubleSided":
  47538. c.side = n.DoubleSide;
  47539. break;
  47540. case "transparency":
  47541. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47542. c.opacity = u;
  47543. break;
  47544. case "depthTest":
  47545. case "depthWrite":
  47546. case "colorWrite":
  47547. case "opacity":
  47548. case "reflectivity":
  47549. case "transparent":
  47550. case "visible":
  47551. case "wireframe":
  47552. c[h] = u;
  47553. break;
  47554. case "vertexColors":
  47555. u === !0 && (c.vertexColors = n.VertexColors),
  47556. "face" === u && (c.vertexColors = n.FaceColors);
  47557. break;
  47558. default:
  47559. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47560. }
  47561. }
  47562. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47563. "MeshPhongMaterial" !== c.type && delete c.specular,
  47564. c.opacity < 1 && (c.transparent = !0),
  47565. i.setTextures(l),
  47566. i.parse(c)
  47567. }
  47568. }()
  47569. },
  47570. n.Loader.Handlers = {
  47571. handlers: [],
  47572. add: function(e, t) {
  47573. this.handlers.push(e, t)
  47574. },
  47575. get: function(e) {
  47576. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47577. var r = t[i]
  47578. , o = t[i + 1];
  47579. if (r.test(e))
  47580. return o
  47581. }
  47582. return null
  47583. }
  47584. },
  47585. n.XHRLoader = function(e) {
  47586. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47587. }
  47588. ,
  47589. n.XHRLoader.prototype = {
  47590. constructor: n.XHRLoader,
  47591. load: function(e, t, i, r) {
  47592. void 0 !== this.path && (e = this.path + e);
  47593. var o = this
  47594. , a = n.Cache.get(e);
  47595. if (void 0 !== a)
  47596. return t && setTimeout(function() {
  47597. t(a)
  47598. }, 0),
  47599. a;
  47600. var s = new XMLHttpRequest;
  47601. return s.overrideMimeType("text/plain"),
  47602. s.open("GET", e, !0),
  47603. s.addEventListener("load", function(i) {
  47604. var a = i.target.response;
  47605. n.Cache.add(e, a),
  47606. 200 === this.status ? (t && t(a),
  47607. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47608. t && t(a),
  47609. o.manager.itemEnd(e)) : (r && r(i),
  47610. o.manager.itemError(e))
  47611. }, !1),
  47612. void 0 !== i && s.addEventListener("progress", function(e) {
  47613. i(e)
  47614. }, !1),
  47615. s.addEventListener("error", function(t) {
  47616. r && r(t),
  47617. o.manager.itemError(e)
  47618. }, !1),
  47619. void 0 !== this.responseType && (s.responseType = this.responseType),
  47620. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47621. s.send(null),
  47622. o.manager.itemStart(e),
  47623. s
  47624. },
  47625. setPath: function(e) {
  47626. this.path = e
  47627. },
  47628. setResponseType: function(e) {
  47629. this.responseType = e
  47630. },
  47631. setWithCredentials: function(e) {
  47632. this.withCredentials = e
  47633. }
  47634. },
  47635. n.FontLoader = function(e) {
  47636. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47637. }
  47638. ,
  47639. n.FontLoader.prototype = {
  47640. constructor: n.FontLoader,
  47641. load: function(e, t, i, r) {
  47642. var o = new n.XHRLoader(this.manager);
  47643. o.load(e, function(e) {
  47644. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47645. }, i, r)
  47646. }
  47647. },
  47648. n.ImageLoader = function(e) {
  47649. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47650. }
  47651. ,
  47652. n.ImageLoader.prototype = {
  47653. constructor: n.ImageLoader,
  47654. load: function(e, t, i, r) {
  47655. void 0 !== this.path && (e = this.path + e);
  47656. var o = this
  47657. , a = n.Cache.get(e);
  47658. if (void 0 !== a)
  47659. return o.manager.itemStart(e),
  47660. t ? setTimeout(function() {
  47661. t(a),
  47662. o.manager.itemEnd(e)
  47663. }, 0) : o.manager.itemEnd(e),
  47664. a;
  47665. var s = document.createElement("img");
  47666. return s.addEventListener("load", function(i) {
  47667. n.Cache.add(e, this),
  47668. t && t(this),
  47669. o.manager.itemEnd(e)
  47670. }, !1),
  47671. void 0 !== i && s.addEventListener("progress", function(e) {
  47672. i(e)
  47673. }, !1),
  47674. s.addEventListener("error", function(t) {
  47675. r && r(t),
  47676. o.manager.itemError(e)
  47677. }, !1),
  47678. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47679. o.manager.itemStart(e),
  47680. s.src = e,
  47681. s
  47682. },
  47683. setCrossOrigin: function(e) {
  47684. this.crossOrigin = e
  47685. },
  47686. setPath: function(e) {
  47687. this.path = e
  47688. }
  47689. },
  47690. n.JSONLoader = function(e) {
  47691. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47692. e = void 0),
  47693. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47694. this.withCredentials = !1
  47695. }
  47696. ,
  47697. n.JSONLoader.prototype = {
  47698. constructor: n.JSONLoader,
  47699. get statusDomElement() {
  47700. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47701. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47702. this._statusDomElement
  47703. },
  47704. load: function(e, t, i, r) {
  47705. var o = this
  47706. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47707. , s = new n.XHRLoader(this.manager);
  47708. s.setWithCredentials(this.withCredentials),
  47709. s.load(e, function(i) {
  47710. var n = JSON.parse(i)
  47711. , r = n.metadata;
  47712. if (void 0 !== r) {
  47713. var s = r.type;
  47714. if (void 0 !== s) {
  47715. if ("object" === s.toLowerCase())
  47716. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47717. if ("scene" === s.toLowerCase())
  47718. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47719. }
  47720. }
  47721. var l = o.parse(n, a);
  47722. t(l.geometry, l.materials)
  47723. }, i, r)
  47724. },
  47725. setTexturePath: function(e) {
  47726. this.texturePath = e
  47727. },
  47728. parse: function(e, t) {
  47729. function i(t) {
  47730. function i(e, t) {
  47731. return e & 1 << t
  47732. }
  47733. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47734. if (void 0 !== e.uvs) {
  47735. for (r = 0; r < e.uvs.length; r++)
  47736. e.uvs[r].length && B++;
  47737. for (r = 0; r < B; r++)
  47738. s.faceVertexUvs[r] = []
  47739. }
  47740. for (l = 0,
  47741. c = L.length; l < c; )
  47742. E = new n.Vector3,
  47743. E.x = L[l++] * t,
  47744. E.y = L[l++] * t,
  47745. E.z = L[l++] * t,
  47746. s.vertices.push(E);
  47747. for (l = 0,
  47748. c = O.length; l < c; )
  47749. if (f = O[l++],
  47750. g = i(f, 0),
  47751. m = i(f, 1),
  47752. v = i(f, 3),
  47753. A = i(f, 4),
  47754. y = i(f, 5),
  47755. C = i(f, 6),
  47756. I = i(f, 7),
  47757. g) {
  47758. if (w = new n.Face3,
  47759. w.a = O[l],
  47760. w.b = O[l + 1],
  47761. w.c = O[l + 3],
  47762. _ = new n.Face3,
  47763. _.a = O[l + 1],
  47764. _.b = O[l + 2],
  47765. _.c = O[l + 3],
  47766. l += 4,
  47767. m && (p = O[l++],
  47768. w.materialIndex = p,
  47769. _.materialIndex = p),
  47770. a = s.faces.length,
  47771. v)
  47772. for (r = 0; r < B; r++)
  47773. for (S = e.uvs[r],
  47774. s.faceVertexUvs[r][a] = [],
  47775. s.faceVertexUvs[r][a + 1] = [],
  47776. o = 0; o < 4; o++)
  47777. d = O[l++],
  47778. R = S[2 * d],
  47779. P = S[2 * d + 1],
  47780. M = new n.Vector2(R,P),
  47781. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47782. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47783. if (A && (u = 3 * O[l++],
  47784. w.normal.set(D[u++], D[u++], D[u]),
  47785. _.normal.copy(w.normal)),
  47786. y)
  47787. for (r = 0; r < 4; r++)
  47788. u = 3 * O[l++],
  47789. x = new n.Vector3(D[u++],D[u++],D[u]),
  47790. 2 !== r && w.vertexNormals.push(x),
  47791. 0 !== r && _.vertexNormals.push(x);
  47792. if (C && (h = O[l++],
  47793. T = N[h],
  47794. w.color.setHex(T),
  47795. _.color.setHex(T)),
  47796. I)
  47797. for (r = 0; r < 4; r++)
  47798. h = O[l++],
  47799. T = N[h],
  47800. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47801. 0 !== r && _.vertexColors.push(new n.Color(T));
  47802. s.faces.push(w),
  47803. s.faces.push(_)
  47804. } else {
  47805. if (b = new n.Face3,
  47806. b.a = O[l++],
  47807. b.b = O[l++],
  47808. b.c = O[l++],
  47809. m && (p = O[l++],
  47810. b.materialIndex = p),
  47811. a = s.faces.length,
  47812. v)
  47813. for (r = 0; r < B; r++)
  47814. for (S = e.uvs[r],
  47815. s.faceVertexUvs[r][a] = [],
  47816. o = 0; o < 3; o++)
  47817. d = O[l++],
  47818. R = S[2 * d],
  47819. P = S[2 * d + 1],
  47820. M = new n.Vector2(R,P),
  47821. s.faceVertexUvs[r][a].push(M);
  47822. if (A && (u = 3 * O[l++],
  47823. b.normal.set(D[u++], D[u++], D[u])),
  47824. y)
  47825. for (r = 0; r < 3; r++)
  47826. u = 3 * O[l++],
  47827. x = new n.Vector3(D[u++],D[u++],D[u]),
  47828. b.vertexNormals.push(x);
  47829. if (C && (h = O[l++],
  47830. b.color.setHex(N[h])),
  47831. I)
  47832. for (r = 0; r < 3; r++)
  47833. h = O[l++],
  47834. b.vertexColors.push(new n.Color(N[h]));
  47835. s.faces.push(b)
  47836. }
  47837. }
  47838. function r() {
  47839. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47840. if (e.skinWeights)
  47841. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47842. var o = e.skinWeights[i]
  47843. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47844. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47845. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47846. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47847. }
  47848. if (e.skinIndices)
  47849. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47850. var h = e.skinIndices[i]
  47851. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47852. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47853. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47854. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47855. }
  47856. s.bones = e.bones,
  47857. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47858. }
  47859. function o(t) {
  47860. if (void 0 !== e.morphTargets)
  47861. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47862. s.morphTargets[i] = {},
  47863. s.morphTargets[i].name = e.morphTargets[i].name,
  47864. s.morphTargets[i].vertices = [];
  47865. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47866. var h = new n.Vector3;
  47867. h.x = a[l] * t,
  47868. h.y = a[l + 1] * t,
  47869. h.z = a[l + 2] * t,
  47870. o.push(h)
  47871. }
  47872. }
  47873. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47874. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47875. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47876. u[i].color.fromArray(d, 3 * i)
  47877. }
  47878. }
  47879. function a() {
  47880. var t = []
  47881. , i = [];
  47882. void 0 !== e.animation && i.push(e.animation),
  47883. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47884. for (var r = 0; r < i.length; r++) {
  47885. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47886. o && t.push(o)
  47887. }
  47888. if (s.morphTargets) {
  47889. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47890. t = t.concat(a)
  47891. }
  47892. t.length > 0 && (s.animations = t)
  47893. }
  47894. var s = new n.Geometry
  47895. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47896. if (i(l),
  47897. r(),
  47898. o(l),
  47899. a(),
  47900. s.computeFaceNormals(),
  47901. s.computeBoundingSphere(),
  47902. void 0 === e.materials || 0 === e.materials.length)
  47903. return {
  47904. geometry: s
  47905. };
  47906. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47907. return {
  47908. geometry: s,
  47909. materials: c
  47910. }
  47911. }
  47912. },
  47913. n.LoadingManager = function(e, t, i) {
  47914. var n = this
  47915. , r = !1
  47916. , o = 0
  47917. , a = 0;
  47918. this.onStart = void 0,
  47919. this.onLoad = e,
  47920. this.onProgress = t,
  47921. this.onError = i,
  47922. this.itemStart = function(e) {
  47923. a++,
  47924. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47925. r = !0
  47926. }
  47927. ,
  47928. this.itemEnd = function(e) {
  47929. o++,
  47930. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47931. o === a && (r = !1,
  47932. void 0 !== n.onLoad && n.onLoad())
  47933. }
  47934. ,
  47935. this.itemError = function(e) {
  47936. void 0 !== n.onError && n.onError(e)
  47937. }
  47938. }
  47939. ,
  47940. n.DefaultLoadingManager = new n.LoadingManager,
  47941. n.BufferGeometryLoader = function(e) {
  47942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47943. }
  47944. ,
  47945. n.BufferGeometryLoader.prototype = {
  47946. constructor: n.BufferGeometryLoader,
  47947. load: function(e, t, i, r) {
  47948. var o = this
  47949. , a = new n.XHRLoader(o.manager);
  47950. a.load(e, function(e) {
  47951. t(o.parse(JSON.parse(e)))
  47952. }, i, r)
  47953. },
  47954. parse: function(e) {
  47955. var t = new n.BufferGeometry
  47956. , i = e.data.index
  47957. , r = {
  47958. Int8Array: Int8Array,
  47959. Uint8Array: Uint8Array,
  47960. Uint8ClampedArray: Uint8ClampedArray,
  47961. Int16Array: Int16Array,
  47962. Uint16Array: Uint16Array,
  47963. Int32Array: Int32Array,
  47964. Uint32Array: Uint32Array,
  47965. Float32Array: Float32Array,
  47966. Float64Array: Float64Array
  47967. };
  47968. if (void 0 !== i) {
  47969. var o = new r[i.type](i.array);
  47970. t.setIndex(new n.BufferAttribute(o,1))
  47971. }
  47972. var a = e.data.attributes;
  47973. for (var s in a) {
  47974. var l = a[s]
  47975. , o = new r[l.type](l.array);
  47976. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47977. }
  47978. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47979. if (void 0 !== c)
  47980. for (var h = 0, u = c.length; h !== u; ++h) {
  47981. var d = c[h];
  47982. t.addGroup(d.start, d.count, d.materialIndex)
  47983. }
  47984. var p = e.data.boundingSphere;
  47985. if (void 0 !== p) {
  47986. var f = new n.Vector3;
  47987. void 0 !== p.center && f.fromArray(p.center),
  47988. t.boundingSphere = new n.Sphere(f,p.radius)
  47989. }
  47990. return t
  47991. }
  47992. },
  47993. n.MaterialLoader = function(e) {
  47994. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47995. this.textures = {}
  47996. }
  47997. ,
  47998. n.MaterialLoader.prototype = {
  47999. constructor: n.MaterialLoader,
  48000. load: function(e, t, i, r) {
  48001. var o = this
  48002. , a = new n.XHRLoader(o.manager);
  48003. a.load(e, function(e) {
  48004. t(o.parse(JSON.parse(e)))
  48005. }, i, r)
  48006. },
  48007. setTextures: function(e) {
  48008. this.textures = e
  48009. },
  48010. getTexture: function(e) {
  48011. var t = this.textures;
  48012. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48013. t[e]
  48014. },
  48015. parse: function(e) {
  48016. var t = new n[e.type];
  48017. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48018. void 0 !== e.name && (t.name = e.name),
  48019. void 0 !== e.color && t.color.setHex(e.color),
  48020. void 0 !== e.roughness && (t.roughness = e.roughness),
  48021. void 0 !== e.metalness && (t.metalness = e.metalness),
  48022. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48023. void 0 !== e.specular && t.specular.setHex(e.specular),
  48024. void 0 !== e.shininess && (t.shininess = e.shininess),
  48025. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48026. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48027. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48028. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48029. void 0 !== e.shading && (t.shading = e.shading),
  48030. void 0 !== e.blending && (t.blending = e.blending),
  48031. void 0 !== e.side && (t.side = e.side),
  48032. void 0 !== e.opacity && (t.opacity = e.opacity),
  48033. void 0 !== e.transparent && (t.transparent = e.transparent),
  48034. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48035. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48036. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48037. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48038. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48039. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48040. void 0 !== e.size && (t.size = e.size),
  48041. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48042. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48043. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48044. t.transparent = !0),
  48045. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48046. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48047. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48048. void 0 !== e.normalScale) {
  48049. var i = e.normalScale;
  48050. Array.isArray(i) === !1 && (i = [i, i]),
  48051. t.normalScale = (new n.Vector2).fromArray(i)
  48052. }
  48053. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48054. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48055. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48056. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48057. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48058. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48059. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48060. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48061. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48062. t.combine = n.MultiplyOperation),
  48063. e.reflectivity && (t.reflectivity = e.reflectivity),
  48064. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48065. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48066. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48067. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48068. void 0 !== e.materials)
  48069. for (var r = 0, o = e.materials.length; r < o; r++)
  48070. t.materials.push(this.parse(e.materials[r]));
  48071. return t
  48072. }
  48073. },
  48074. n.ObjectLoader = function(e) {
  48075. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48076. this.texturePath = ""
  48077. }
  48078. ,
  48079. n.ObjectLoader.prototype = {
  48080. constructor: n.ObjectLoader,
  48081. load: function(e, t, i, r) {
  48082. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48083. var o = this
  48084. , a = new n.XHRLoader(o.manager);
  48085. a.load(e, function(e) {
  48086. o.parse(JSON.parse(e), t)
  48087. }, i, r)
  48088. },
  48089. setTexturePath: function(e) {
  48090. this.texturePath = e
  48091. },
  48092. setCrossOrigin: function(e) {
  48093. this.crossOrigin = e
  48094. },
  48095. parse: function(e, t) {
  48096. var i = this.parseGeometries(e.geometries)
  48097. , n = this.parseImages(e.images, function() {
  48098. void 0 !== t && t(a)
  48099. })
  48100. , r = this.parseTextures(e.textures, n)
  48101. , o = this.parseMaterials(e.materials, r)
  48102. , a = this.parseObject(e.object, i, o);
  48103. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48104. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48105. a
  48106. },
  48107. parseGeometries: function(e) {
  48108. var t = {};
  48109. if (void 0 !== e)
  48110. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48111. var s, l = e[o];
  48112. switch (l.type) {
  48113. case "PlaneGeometry":
  48114. case "PlaneBufferGeometry":
  48115. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48116. break;
  48117. case "BoxGeometry":
  48118. case "BoxBufferGeometry":
  48119. case "CubeGeometry":
  48120. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48121. break;
  48122. case "CircleGeometry":
  48123. case "CircleBufferGeometry":
  48124. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48125. break;
  48126. case "CylinderGeometry":
  48127. case "CylinderBufferGeometry":
  48128. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48129. break;
  48130. case "SphereGeometry":
  48131. case "SphereBufferGeometry":
  48132. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48133. break;
  48134. case "DodecahedronGeometry":
  48135. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48136. break;
  48137. case "IcosahedronGeometry":
  48138. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48139. break;
  48140. case "OctahedronGeometry":
  48141. s = new n.OctahedronGeometry(l.radius,l.detail);
  48142. break;
  48143. case "TetrahedronGeometry":
  48144. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48145. break;
  48146. case "RingGeometry":
  48147. case "RingBufferGeometry":
  48148. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48149. break;
  48150. case "TorusGeometry":
  48151. case "TorusBufferGeometry":
  48152. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48153. break;
  48154. case "TorusKnotGeometry":
  48155. case "TorusKnotBufferGeometry":
  48156. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48157. break;
  48158. case "LatheGeometry":
  48159. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48160. break;
  48161. case "BufferGeometry":
  48162. s = r.parse(l);
  48163. break;
  48164. case "Geometry":
  48165. s = i.parse(l.data, this.texturePath).geometry;
  48166. break;
  48167. default:
  48168. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48169. continue
  48170. }
  48171. s.uuid = l.uuid,
  48172. void 0 !== l.name && (s.name = l.name),
  48173. t[l.uuid] = s
  48174. }
  48175. return t
  48176. },
  48177. parseMaterials: function(e, t) {
  48178. var i = {};
  48179. if (void 0 !== e) {
  48180. var r = new n.MaterialLoader;
  48181. r.setTextures(t);
  48182. for (var o = 0, a = e.length; o < a; o++) {
  48183. var s = r.parse(e[o]);
  48184. i[s.uuid] = s
  48185. }
  48186. }
  48187. return i
  48188. },
  48189. parseAnimations: function(e) {
  48190. for (var t = [], i = 0; i < e.length; i++) {
  48191. var r = n.AnimationClip.parse(e[i]);
  48192. t.push(r)
  48193. }
  48194. return t
  48195. },
  48196. parseImages: function(e, t) {
  48197. function i(e) {
  48198. return r.manager.itemStart(e),
  48199. s.load(e, function() {
  48200. r.manager.itemEnd(e)
  48201. })
  48202. }
  48203. var r = this
  48204. , o = {};
  48205. if (void 0 !== e && e.length > 0) {
  48206. var a = new n.LoadingManager(t)
  48207. , s = new n.ImageLoader(a);
  48208. s.setCrossOrigin(this.crossOrigin);
  48209. for (var l = 0, c = e.length; l < c; l++) {
  48210. var h = e[l]
  48211. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48212. o[h.uuid] = i(u)
  48213. }
  48214. }
  48215. return o
  48216. },
  48217. parseTextures: function(e, t) {
  48218. function i(e) {
  48219. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48220. n[e])
  48221. }
  48222. var r = {};
  48223. if (void 0 !== e)
  48224. for (var o = 0, a = e.length; o < a; o++) {
  48225. var s = e[o];
  48226. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48227. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48228. var l = new n.Texture(t[s.image]);
  48229. l.needsUpdate = !0,
  48230. l.uuid = s.uuid,
  48231. void 0 !== s.name && (l.name = s.name),
  48232. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48233. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48234. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48235. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48236. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48237. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48238. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48239. l.wrapT = i(s.wrap[1])),
  48240. r[s.uuid] = l
  48241. }
  48242. return r
  48243. },
  48244. parseObject: function() {
  48245. var e = new n.Matrix4;
  48246. return function(t, i, r) {
  48247. function o(e) {
  48248. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48249. i[e]
  48250. }
  48251. function a(e) {
  48252. if (void 0 !== e)
  48253. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48254. r[e]
  48255. }
  48256. var s;
  48257. switch (t.type) {
  48258. case "Scene":
  48259. s = new n.Scene;
  48260. break;
  48261. case "PerspectiveCamera":
  48262. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48263. break;
  48264. case "OrthographicCamera":
  48265. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48266. break;
  48267. case "AmbientLight":
  48268. s = new n.AmbientLight(t.color,t.intensity);
  48269. break;
  48270. case "DirectionalLight":
  48271. s = new n.DirectionalLight(t.color,t.intensity);
  48272. break;
  48273. case "PointLight":
  48274. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48275. break;
  48276. case "SpotLight":
  48277. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48278. break;
  48279. case "HemisphereLight":
  48280. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48281. break;
  48282. case "Mesh":
  48283. var l = o(t.geometry)
  48284. , c = a(t.material);
  48285. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48286. break;
  48287. case "LOD":
  48288. s = new n.LOD;
  48289. break;
  48290. case "Line":
  48291. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48292. break;
  48293. case "PointCloud":
  48294. case "Points":
  48295. s = new n.Points(o(t.geometry),a(t.material));
  48296. break;
  48297. case "Sprite":
  48298. s = new n.Sprite(a(t.material));
  48299. break;
  48300. case "Group":
  48301. s = new n.Group;
  48302. break;
  48303. default:
  48304. s = new n.Object3D
  48305. }
  48306. if (s.uuid = t.uuid,
  48307. void 0 !== t.name && (s.name = t.name),
  48308. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48309. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48310. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48311. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48312. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48313. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48314. void 0 !== t.visible && (s.visible = t.visible),
  48315. void 0 !== t.userData && (s.userData = t.userData),
  48316. void 0 !== t.children)
  48317. for (var h in t.children)
  48318. s.add(this.parseObject(t.children[h], i, r));
  48319. if ("LOD" === t.type)
  48320. for (var u = t.levels, d = 0; d < u.length; d++) {
  48321. var p = u[d]
  48322. , h = s.getObjectByProperty("uuid", p.object);
  48323. void 0 !== h && s.addLevel(h, p.distance)
  48324. }
  48325. return s
  48326. }
  48327. }()
  48328. },
  48329. n.TextureLoader = function(e) {
  48330. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48331. }
  48332. ,
  48333. n.TextureLoader.prototype = {
  48334. constructor: n.TextureLoader,
  48335. load: function(e, t, i, r) {
  48336. var o = new n.Texture
  48337. , a = new n.ImageLoader(this.manager);
  48338. return a.setCrossOrigin(this.crossOrigin),
  48339. a.setPath(this.path),
  48340. a.load(e, function(e) {
  48341. o.image = e,
  48342. o.needsUpdate = !0,
  48343. void 0 !== t && t(o)
  48344. }, i, r),
  48345. o
  48346. },
  48347. setCrossOrigin: function(e) {
  48348. this.crossOrigin = e
  48349. },
  48350. setPath: function(e) {
  48351. this.path = e
  48352. }
  48353. },
  48354. n.CubeTextureLoader = function(e) {
  48355. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48356. }
  48357. ,
  48358. n.CubeTextureLoader.prototype = {
  48359. constructor: n.CubeTextureLoader,
  48360. load: function(e, t, i, r) {
  48361. function o(i) {
  48362. s.load(e[i], function(e) {
  48363. a.images[i] = e,
  48364. l++,
  48365. 6 === l && (a.needsUpdate = !0,
  48366. t && t(a))
  48367. }, void 0, r)
  48368. }
  48369. var a = new n.CubeTexture
  48370. , s = new n.ImageLoader(this.manager);
  48371. s.setCrossOrigin(this.crossOrigin),
  48372. s.setPath(this.path);
  48373. for (var l = 0, c = 0; c < e.length; ++c)
  48374. o(c);
  48375. return a
  48376. },
  48377. setCrossOrigin: function(e) {
  48378. this.crossOrigin = e
  48379. },
  48380. setPath: function(e) {
  48381. this.path = e
  48382. }
  48383. },
  48384. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48385. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48386. this._parser = null
  48387. }
  48388. ,
  48389. n.BinaryTextureLoader.prototype = {
  48390. constructor: n.BinaryTextureLoader,
  48391. load: function(e, t, i, r) {
  48392. var o = this
  48393. , a = new n.DataTexture
  48394. , s = new n.XHRLoader(this.manager);
  48395. return s.setResponseType("arraybuffer"),
  48396. s.load(e, function(e) {
  48397. var i = o._parser(e);
  48398. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48399. a.image.height = i.height,
  48400. a.image.data = i.data),
  48401. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48402. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48403. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48404. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48405. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48406. void 0 !== i.format && (a.format = i.format),
  48407. void 0 !== i.type && (a.type = i.type),
  48408. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48409. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48410. a.needsUpdate = !0,
  48411. t && t(a, i))
  48412. }, i, r),
  48413. a
  48414. }
  48415. },
  48416. n.CompressedTextureLoader = function(e) {
  48417. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48418. this._parser = null
  48419. }
  48420. ;
  48421. n.CompressedTextureLoader.prototype = {
  48422. constructor: n.CompressedTextureLoader,
  48423. load: function(e, t, i, r) {
  48424. function o(o) {
  48425. c.load(e[o], function(e) {
  48426. var i = a._parser(e, !0);
  48427. s[o] = {
  48428. width: i.width,
  48429. height: i.height,
  48430. format: i.format,
  48431. mipmaps: i.mipmaps
  48432. },
  48433. h += 1,
  48434. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48435. l.format = i.format,
  48436. l.needsUpdate = !0,
  48437. t && t(l))
  48438. }, i, r)
  48439. }
  48440. var a = this
  48441. , s = []
  48442. , l = new n.CompressedTexture;
  48443. l.image = s;
  48444. var c = new n.XHRLoader(this.manager);
  48445. if (c.setPath(this.path),
  48446. c.setResponseType("arraybuffer"),
  48447. Array.isArray(e))
  48448. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48449. o(u);
  48450. else
  48451. c.load(e, function(e) {
  48452. var i = a._parser(e, !0);
  48453. if (i.isCubemap)
  48454. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48455. s[o] = {
  48456. mipmaps: []
  48457. };
  48458. for (var c = 0; c < i.mipmapCount; c++)
  48459. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48460. s[o].format = i.format,
  48461. s[o].width = i.width,
  48462. s[o].height = i.height
  48463. }
  48464. else
  48465. l.image.width = i.width,
  48466. l.image.height = i.height,
  48467. l.mipmaps = i.mipmaps;
  48468. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48469. l.format = i.format,
  48470. l.needsUpdate = !0,
  48471. t && t(l)
  48472. }, i, r);
  48473. return l
  48474. },
  48475. setPath: function(e) {
  48476. this.path = e
  48477. }
  48478. };
  48479. n.Material = function() {
  48480. Object.defineProperty(this, "id", {
  48481. value: n.MaterialIdCount++
  48482. }),
  48483. this.uuid = n.Math.generateUUID(),
  48484. this.name = "",
  48485. this.type = "Material",
  48486. this.side = n.FrontSide,
  48487. this.opacity = 1,
  48488. this.transparent = !1,
  48489. this.blending = n.NormalBlending,
  48490. this.blendSrc = n.SrcAlphaFactor,
  48491. this.blendDst = n.OneMinusSrcAlphaFactor,
  48492. this.blendEquation = n.AddEquation,
  48493. this.blendSrcAlpha = null,
  48494. this.blendDstAlpha = null,
  48495. this.blendEquationAlpha = null,
  48496. this.depthFunc = n.LessEqualDepth,
  48497. this.depthTest = !0,
  48498. this.depthWrite = !0,
  48499. this.colorWrite = !0,
  48500. this.precision = null,
  48501. this.polygonOffset = !1,
  48502. this.polygonOffsetFactor = 0,
  48503. this.polygonOffsetUnits = 0,
  48504. this.alphaTest = 0,
  48505. this.premultipliedAlpha = !1,
  48506. this.overdraw = 0,
  48507. this.visible = !0,
  48508. this._needsUpdate = !0
  48509. }
  48510. ,
  48511. n.Material.prototype = {
  48512. constructor: n.Material,
  48513. get needsUpdate() {
  48514. return this._needsUpdate
  48515. },
  48516. set needsUpdate(e) {
  48517. e === !0 && this.update(),
  48518. this._needsUpdate = e
  48519. },
  48520. setValues: function(e) {
  48521. if (void 0 !== e)
  48522. for (var t in e) {
  48523. var i = e[t];
  48524. if (void 0 !== i) {
  48525. var r = this[t];
  48526. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48527. } else
  48528. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48529. }
  48530. },
  48531. toJSON: function(e) {
  48532. function t(e) {
  48533. var t = [];
  48534. for (var i in e) {
  48535. var n = e[i];
  48536. delete n.metadata,
  48537. t.push(n)
  48538. }
  48539. return t
  48540. }
  48541. var i = void 0 === e;
  48542. i && (e = {
  48543. textures: {},
  48544. images: {}
  48545. });
  48546. var r = {
  48547. metadata: {
  48548. version: 4.4,
  48549. type: "Material",
  48550. generator: "Material.toJSON"
  48551. }
  48552. };
  48553. if (r.uuid = this.uuid,
  48554. r.type = this.type,
  48555. "" !== this.name && (r.name = this.name),
  48556. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48557. .5 !== this.roughness && (r.roughness = this.roughness),
  48558. .5 !== this.metalness && (r.metalness = this.metalness),
  48559. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48560. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48561. void 0 !== this.shininess && (r.shininess = this.shininess),
  48562. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48563. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48564. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48565. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48566. r.bumpScale = this.bumpScale),
  48567. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48568. r.normalScale = this.normalScale.toArray()),
  48569. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48570. r.displacementScale = this.displacementScale,
  48571. r.displacementBias = this.displacementBias),
  48572. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48573. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48574. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48575. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48576. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48577. r.reflectivity = this.reflectivity),
  48578. void 0 !== this.size && (r.size = this.size),
  48579. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48580. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48581. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48582. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48583. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48584. this.opacity < 1 && (r.opacity = this.opacity),
  48585. this.transparent === !0 && (r.transparent = this.transparent),
  48586. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48587. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48588. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48589. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48590. i) {
  48591. var o = t(e.textures)
  48592. , a = t(e.images);
  48593. o.length > 0 && (r.textures = o),
  48594. a.length > 0 && (r.images = a)
  48595. }
  48596. return r
  48597. },
  48598. clone: function() {
  48599. return (new this.constructor).copy(this)
  48600. },
  48601. copy: function(e) {
  48602. return this.name = e.name,
  48603. this.side = e.side,
  48604. this.opacity = e.opacity,
  48605. this.transparent = e.transparent,
  48606. this.blending = e.blending,
  48607. this.blendSrc = e.blendSrc,
  48608. this.blendDst = e.blendDst,
  48609. this.blendEquation = e.blendEquation,
  48610. this.blendSrcAlpha = e.blendSrcAlpha,
  48611. this.blendDstAlpha = e.blendDstAlpha,
  48612. this.blendEquationAlpha = e.blendEquationAlpha,
  48613. this.depthFunc = e.depthFunc,
  48614. this.depthTest = e.depthTest,
  48615. this.depthWrite = e.depthWrite,
  48616. this.colorWrite = e.colorWrite,
  48617. this.precision = e.precision,
  48618. this.polygonOffset = e.polygonOffset,
  48619. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48620. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48621. this.alphaTest = e.alphaTest,
  48622. this.premultipliedAlpha = e.premultipliedAlpha,
  48623. this.overdraw = e.overdraw,
  48624. this.visible = e.visible,
  48625. this
  48626. },
  48627. update: function() {
  48628. this.dispatchEvent({
  48629. type: "update"
  48630. })
  48631. },
  48632. dispose: function() {
  48633. this.dispatchEvent({
  48634. type: "dispose"
  48635. })
  48636. }
  48637. },
  48638. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48639. n.MaterialIdCount = 0,
  48640. n.LineBasicMaterial = function(e) {
  48641. n.Material.call(this),
  48642. this.type = "LineBasicMaterial",
  48643. this.color = new n.Color(16777215),
  48644. this.linewidth = 1,
  48645. this.linecap = "round",
  48646. this.linejoin = "round",
  48647. this.blending = n.NormalBlending,
  48648. this.vertexColors = n.NoColors,
  48649. this.fog = !0,
  48650. this.setValues(e)
  48651. }
  48652. ,
  48653. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48654. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48655. n.LineBasicMaterial.prototype.copy = function(e) {
  48656. return n.Material.prototype.copy.call(this, e),
  48657. this.color.copy(e.color),
  48658. this.linewidth = e.linewidth,
  48659. this.linecap = e.linecap,
  48660. this.linejoin = e.linejoin,
  48661. this.vertexColors = e.vertexColors,
  48662. this.fog = e.fog,
  48663. this
  48664. }
  48665. ,
  48666. n.LineDashedMaterial = function(e) {
  48667. n.Material.call(this),
  48668. this.type = "LineDashedMaterial",
  48669. this.color = new n.Color(16777215),
  48670. this.linewidth = 1,
  48671. this.scale = 1,
  48672. this.dashSize = 3,
  48673. this.gapSize = 1,
  48674. this.blending = n.NormalBlending,
  48675. this.vertexColors = n.NoColors,
  48676. this.fog = !0,
  48677. this.setValues(e)
  48678. }
  48679. ,
  48680. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48681. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48682. n.LineDashedMaterial.prototype.copy = function(e) {
  48683. return n.Material.prototype.copy.call(this, e),
  48684. this.color.copy(e.color),
  48685. this.linewidth = e.linewidth,
  48686. this.scale = e.scale,
  48687. this.dashSize = e.dashSize,
  48688. this.gapSize = e.gapSize,
  48689. this.vertexColors = e.vertexColors,
  48690. this.fog = e.fog,
  48691. this
  48692. }
  48693. ,
  48694. n.MeshBasicMaterial = function(e) {
  48695. n.Material.call(this),
  48696. this.type = "MeshBasicMaterial",
  48697. this.color = new n.Color(16777215),
  48698. this.map = null,
  48699. this.aoMap = null,
  48700. this.aoMapIntensity = 1,
  48701. this.specularMap = null,
  48702. this.alphaMap = null,
  48703. this.envMap = null,
  48704. this.combine = n.MultiplyOperation,
  48705. this.reflectivity = 1,
  48706. this.refractionRatio = .98,
  48707. this.fog = !0,
  48708. this.shading = n.SmoothShading,
  48709. this.blending = n.NormalBlending,
  48710. this.wireframe = !1,
  48711. this.wireframeLinewidth = 1,
  48712. this.wireframeLinecap = "round",
  48713. this.wireframeLinejoin = "round",
  48714. this.vertexColors = n.NoColors,
  48715. this.skinning = !1,
  48716. this.morphTargets = !1,
  48717. this.setValues(e)
  48718. }
  48719. ,
  48720. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48721. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48722. n.MeshBasicMaterial.prototype.copy = function(e) {
  48723. return n.Material.prototype.copy.call(this, e),
  48724. this.color.copy(e.color),
  48725. this.map = e.map,
  48726. this.aoMap = e.aoMap,
  48727. this.aoMapIntensity = e.aoMapIntensity,
  48728. this.specularMap = e.specularMap,
  48729. this.alphaMap = e.alphaMap,
  48730. this.envMap = e.envMap,
  48731. this.combine = e.combine,
  48732. this.reflectivity = e.reflectivity,
  48733. this.refractionRatio = e.refractionRatio,
  48734. this.fog = e.fog,
  48735. this.shading = e.shading,
  48736. this.wireframe = e.wireframe,
  48737. this.wireframeLinewidth = e.wireframeLinewidth,
  48738. this.wireframeLinecap = e.wireframeLinecap,
  48739. this.wireframeLinejoin = e.wireframeLinejoin,
  48740. this.vertexColors = e.vertexColors,
  48741. this.skinning = e.skinning,
  48742. this.morphTargets = e.morphTargets,
  48743. this
  48744. }
  48745. ,
  48746. n.MeshLambertMaterial = function(e) {
  48747. n.Material.call(this),
  48748. this.type = "MeshLambertMaterial",
  48749. this.color = new n.Color(16777215),
  48750. this.map = null,
  48751. this.lightMap = null,
  48752. this.lightMapIntensity = 1,
  48753. this.aoMap = null,
  48754. this.aoMapIntensity = 1,
  48755. this.emissive = new n.Color(0),
  48756. this.emissiveIntensity = 1,
  48757. this.emissiveMap = null,
  48758. this.specularMap = null,
  48759. this.alphaMap = null,
  48760. this.envMap = null,
  48761. this.combine = n.MultiplyOperation,
  48762. this.reflectivity = 1,
  48763. this.refractionRatio = .98,
  48764. this.fog = !0,
  48765. this.blending = n.NormalBlending,
  48766. this.wireframe = !1,
  48767. this.wireframeLinewidth = 1,
  48768. this.wireframeLinecap = "round",
  48769. this.wireframeLinejoin = "round",
  48770. this.vertexColors = n.NoColors,
  48771. this.skinning = !1,
  48772. this.morphTargets = !1,
  48773. this.morphNormals = !1,
  48774. this.setValues(e)
  48775. }
  48776. ,
  48777. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48778. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48779. n.MeshLambertMaterial.prototype.copy = function(e) {
  48780. return n.Material.prototype.copy.call(this, e),
  48781. this.color.copy(e.color),
  48782. this.map = e.map,
  48783. this.lightMap = e.lightMap,
  48784. this.lightMapIntensity = e.lightMapIntensity,
  48785. this.aoMap = e.aoMap,
  48786. this.aoMapIntensity = e.aoMapIntensity,
  48787. this.emissive.copy(e.emissive),
  48788. this.emissiveMap = e.emissiveMap,
  48789. this.emissiveIntensity = e.emissiveIntensity,
  48790. this.specularMap = e.specularMap,
  48791. this.alphaMap = e.alphaMap,
  48792. this.envMap = e.envMap,
  48793. this.combine = e.combine,
  48794. this.reflectivity = e.reflectivity,
  48795. this.refractionRatio = e.refractionRatio,
  48796. this.fog = e.fog,
  48797. this.wireframe = e.wireframe,
  48798. this.wireframeLinewidth = e.wireframeLinewidth,
  48799. this.wireframeLinecap = e.wireframeLinecap,
  48800. this.wireframeLinejoin = e.wireframeLinejoin,
  48801. this.vertexColors = e.vertexColors,
  48802. this.skinning = e.skinning,
  48803. this.morphTargets = e.morphTargets,
  48804. this.morphNormals = e.morphNormals,
  48805. this
  48806. }
  48807. ,
  48808. n.MeshPhongMaterial = function(e) {
  48809. n.Material.call(this),
  48810. this.type = "MeshPhongMaterial",
  48811. this.color = new n.Color(16777215),
  48812. this.specular = new n.Color(1118481),
  48813. this.shininess = 30,
  48814. this.map = null,
  48815. this.lightMap = null,
  48816. this.lightMapIntensity = 1,
  48817. this.aoMap = null,
  48818. this.aoMapIntensity = 1,
  48819. this.emissive = new n.Color(0),
  48820. this.emissiveIntensity = 1,
  48821. this.emissiveMap = null,
  48822. this.bumpMap = null,
  48823. this.bumpScale = 1,
  48824. this.normalMap = null,
  48825. this.normalScale = new n.Vector2(1,1),
  48826. this.displacementMap = null,
  48827. this.displacementScale = 1,
  48828. this.displacementBias = 0,
  48829. this.specularMap = null,
  48830. this.alphaMap = null,
  48831. this.envMap = null,
  48832. this.combine = n.MultiplyOperation,
  48833. this.reflectivity = 1,
  48834. this.refractionRatio = .98,
  48835. this.fog = !0,
  48836. this.shading = n.SmoothShading,
  48837. this.blending = n.NormalBlending,
  48838. this.wireframe = !1,
  48839. this.wireframeLinewidth = 1,
  48840. this.wireframeLinecap = "round",
  48841. this.wireframeLinejoin = "round",
  48842. this.vertexColors = n.NoColors,
  48843. this.skinning = !1,
  48844. this.morphTargets = !1,
  48845. this.morphNormals = !1,
  48846. this.setValues(e)
  48847. }
  48848. ,
  48849. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48850. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48851. n.MeshPhongMaterial.prototype.copy = function(e) {
  48852. return n.Material.prototype.copy.call(this, e),
  48853. this.color.copy(e.color),
  48854. this.specular.copy(e.specular),
  48855. this.shininess = e.shininess,
  48856. this.map = e.map,
  48857. this.lightMap = e.lightMap,
  48858. this.lightMapIntensity = e.lightMapIntensity,
  48859. this.aoMap = e.aoMap,
  48860. this.aoMapIntensity = e.aoMapIntensity,
  48861. this.emissive.copy(e.emissive),
  48862. this.emissiveMap = e.emissiveMap,
  48863. this.emissiveIntensity = e.emissiveIntensity,
  48864. this.bumpMap = e.bumpMap,
  48865. this.bumpScale = e.bumpScale,
  48866. this.normalMap = e.normalMap,
  48867. this.normalScale.copy(e.normalScale),
  48868. this.displacementMap = e.displacementMap,
  48869. this.displacementScale = e.displacementScale,
  48870. this.displacementBias = e.displacementBias,
  48871. this.specularMap = e.specularMap,
  48872. this.alphaMap = e.alphaMap,
  48873. this.envMap = e.envMap,
  48874. this.combine = e.combine,
  48875. this.reflectivity = e.reflectivity,
  48876. this.refractionRatio = e.refractionRatio,
  48877. this.fog = e.fog,
  48878. this.shading = e.shading,
  48879. this.wireframe = e.wireframe,
  48880. this.wireframeLinewidth = e.wireframeLinewidth,
  48881. this.wireframeLinecap = e.wireframeLinecap,
  48882. this.wireframeLinejoin = e.wireframeLinejoin,
  48883. this.vertexColors = e.vertexColors,
  48884. this.skinning = e.skinning,
  48885. this.morphTargets = e.morphTargets,
  48886. this.morphNormals = e.morphNormals,
  48887. this
  48888. }
  48889. ,
  48890. n.MeshStandardMaterial = function(e) {
  48891. n.Material.call(this),
  48892. this.type = "MeshStandardMaterial",
  48893. this.color = new n.Color(16777215),
  48894. this.roughness = .5,
  48895. this.metalness = .5,
  48896. this.map = null,
  48897. this.lightMap = null,
  48898. this.lightMapIntensity = 1,
  48899. this.aoMap = null,
  48900. this.aoMapIntensity = 1,
  48901. this.emissive = new n.Color(0),
  48902. this.emissiveIntensity = 1,
  48903. this.emissiveMap = null,
  48904. this.bumpMap = null,
  48905. this.bumpScale = 1,
  48906. this.normalMap = null,
  48907. this.normalScale = new n.Vector2(1,1),
  48908. this.displacementMap = null,
  48909. this.displacementScale = 1,
  48910. this.displacementBias = 0,
  48911. this.roughnessMap = null,
  48912. this.metalnessMap = null,
  48913. this.alphaMap = null,
  48914. this.envMap = null,
  48915. this.envMapIntensity = 1,
  48916. this.refractionRatio = .98,
  48917. this.fog = !0,
  48918. this.shading = n.SmoothShading,
  48919. this.blending = n.NormalBlending,
  48920. this.wireframe = !1,
  48921. this.wireframeLinewidth = 1,
  48922. this.wireframeLinecap = "round",
  48923. this.wireframeLinejoin = "round",
  48924. this.vertexColors = n.NoColors,
  48925. this.skinning = !1,
  48926. this.morphTargets = !1,
  48927. this.morphNormals = !1,
  48928. this.setValues(e)
  48929. }
  48930. ,
  48931. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48932. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48933. n.MeshStandardMaterial.prototype.copy = function(e) {
  48934. return n.Material.prototype.copy.call(this, e),
  48935. this.color.copy(e.color),
  48936. this.roughness = e.roughness,
  48937. this.metalness = e.metalness,
  48938. this.map = e.map,
  48939. this.lightMap = e.lightMap,
  48940. this.lightMapIntensity = e.lightMapIntensity,
  48941. this.aoMap = e.aoMap,
  48942. this.aoMapIntensity = e.aoMapIntensity,
  48943. this.emissive.copy(e.emissive),
  48944. this.emissiveMap = e.emissiveMap,
  48945. this.emissiveIntensity = e.emissiveIntensity,
  48946. this.bumpMap = e.bumpMap,
  48947. this.bumpScale = e.bumpScale,
  48948. this.normalMap = e.normalMap,
  48949. this.normalScale.copy(e.normalScale),
  48950. this.displacementMap = e.displacementMap,
  48951. this.displacementScale = e.displacementScale,
  48952. this.displacementBias = e.displacementBias,
  48953. this.roughnessMap = e.roughnessMap,
  48954. this.metalnessMap = e.metalnessMap,
  48955. this.alphaMap = e.alphaMap,
  48956. this.envMap = e.envMap,
  48957. this.envMapIntensity = e.envMapIntensity,
  48958. this.refractionRatio = e.refractionRatio,
  48959. this.fog = e.fog,
  48960. this.shading = e.shading,
  48961. this.wireframe = e.wireframe,
  48962. this.wireframeLinewidth = e.wireframeLinewidth,
  48963. this.wireframeLinecap = e.wireframeLinecap,
  48964. this.wireframeLinejoin = e.wireframeLinejoin,
  48965. this.vertexColors = e.vertexColors,
  48966. this.skinning = e.skinning,
  48967. this.morphTargets = e.morphTargets,
  48968. this.morphNormals = e.morphNormals,
  48969. this
  48970. }
  48971. ,
  48972. n.MeshDepthMaterial = function(e) {
  48973. n.Material.call(this),
  48974. this.type = "MeshDepthMaterial",
  48975. this.morphTargets = !1,
  48976. this.wireframe = !1,
  48977. this.wireframeLinewidth = 1,
  48978. this.setValues(e)
  48979. }
  48980. ,
  48981. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48982. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48983. n.MeshDepthMaterial.prototype.copy = function(e) {
  48984. return n.Material.prototype.copy.call(this, e),
  48985. this.wireframe = e.wireframe,
  48986. this.wireframeLinewidth = e.wireframeLinewidth,
  48987. this
  48988. }
  48989. ,
  48990. n.MeshNormalMaterial = function(e) {
  48991. n.Material.call(this, e),
  48992. this.type = "MeshNormalMaterial",
  48993. this.wireframe = !1,
  48994. this.wireframeLinewidth = 1,
  48995. this.morphTargets = !1,
  48996. this.setValues(e)
  48997. }
  48998. ,
  48999. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49000. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49001. n.MeshNormalMaterial.prototype.copy = function(e) {
  49002. return n.Material.prototype.copy.call(this, e),
  49003. this.wireframe = e.wireframe,
  49004. this.wireframeLinewidth = e.wireframeLinewidth,
  49005. this
  49006. }
  49007. ,
  49008. n.MultiMaterial = function(e) {
  49009. this.uuid = n.Math.generateUUID(),
  49010. this.type = "MultiMaterial",
  49011. this.materials = e instanceof Array ? e : [],
  49012. this.visible = !0
  49013. }
  49014. ,
  49015. n.MultiMaterial.prototype = {
  49016. constructor: n.MultiMaterial,
  49017. toJSON: function(e) {
  49018. for (var t = {
  49019. metadata: {
  49020. version: 4.2,
  49021. type: "material",
  49022. generator: "MaterialExporter"
  49023. },
  49024. uuid: this.uuid,
  49025. type: this.type,
  49026. materials: []
  49027. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49028. var o = i[n].toJSON(e);
  49029. delete o.metadata,
  49030. t.materials.push(o)
  49031. }
  49032. return t.visible = this.visible,
  49033. t
  49034. },
  49035. clone: function() {
  49036. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49037. e.materials.push(this.materials[t].clone());
  49038. return e.visible = this.visible,
  49039. e
  49040. }
  49041. },
  49042. n.PointsMaterial = function(e) {
  49043. n.Material.call(this),
  49044. this.type = "PointsMaterial",
  49045. this.color = new n.Color(16777215),
  49046. this.map = null,
  49047. this.size = 1,
  49048. this.sizeAttenuation = !0,
  49049. this.blending = n.NormalBlending,
  49050. this.vertexColors = n.NoColors,
  49051. this.fog = !0,
  49052. this.setValues(e)
  49053. }
  49054. ,
  49055. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49056. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49057. n.PointsMaterial.prototype.copy = function(e) {
  49058. return n.Material.prototype.copy.call(this, e),
  49059. this.color.copy(e.color),
  49060. this.map = e.map,
  49061. this.size = e.size,
  49062. this.sizeAttenuation = e.sizeAttenuation,
  49063. this.vertexColors = e.vertexColors,
  49064. this.fog = e.fog,
  49065. this
  49066. }
  49067. ,
  49068. n.ShaderMaterial = function(e) {
  49069. n.Material.call(this),
  49070. this.type = "ShaderMaterial",
  49071. this.defines = {},
  49072. this.uniforms = {},
  49073. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49074. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49075. this.shading = n.SmoothShading,
  49076. this.linewidth = 1,
  49077. this.wireframe = !1,
  49078. this.wireframeLinewidth = 1,
  49079. this.fog = !1,
  49080. this.lights = !1,
  49081. this.vertexColors = n.NoColors,
  49082. this.skinning = !1,
  49083. this.morphTargets = !1,
  49084. this.morphNormals = !1,
  49085. this.extensions = {
  49086. derivatives: !1,
  49087. fragDepth: !1,
  49088. drawBuffers: !1,
  49089. shaderTextureLOD: !1
  49090. },
  49091. this.defaultAttributeValues = {
  49092. color: [1, 1, 1],
  49093. uv: [0, 0],
  49094. uv2: [0, 0]
  49095. },
  49096. this.index0AttributeName = void 0,
  49097. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49098. this.setValues(e))
  49099. }
  49100. ,
  49101. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49102. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49103. n.ShaderMaterial.prototype.copy = function(e) {
  49104. return n.Material.prototype.copy.call(this, e),
  49105. this.fragmentShader = e.fragmentShader,
  49106. this.vertexShader = e.vertexShader,
  49107. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49108. this.defines = e.defines,
  49109. this.shading = e.shading,
  49110. this.wireframe = e.wireframe,
  49111. this.wireframeLinewidth = e.wireframeLinewidth,
  49112. this.fog = e.fog,
  49113. this.lights = e.lights,
  49114. this.vertexColors = e.vertexColors,
  49115. this.skinning = e.skinning,
  49116. this.morphTargets = e.morphTargets,
  49117. this.morphNormals = e.morphNormals,
  49118. this.extensions = e.extensions,
  49119. this
  49120. }
  49121. ,
  49122. n.ShaderMaterial.prototype.toJSON = function(e) {
  49123. var t = n.Material.prototype.toJSON.call(this, e);
  49124. return t.uniforms = this.uniforms,
  49125. t.vertexShader = this.vertexShader,
  49126. t.fragmentShader = this.fragmentShader,
  49127. t
  49128. }
  49129. ,
  49130. n.RawShaderMaterial = function(e) {
  49131. n.ShaderMaterial.call(this, e),
  49132. this.type = "RawShaderMaterial"
  49133. }
  49134. ,
  49135. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49136. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49137. n.SpriteMaterial = function(e) {
  49138. n.Material.call(this),
  49139. this.type = "SpriteMaterial",
  49140. this.color = new n.Color(16777215),
  49141. this.map = null,
  49142. this.rotation = 0,
  49143. this.fog = !1,
  49144. this.setValues(e)
  49145. }
  49146. ,
  49147. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49148. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49149. n.SpriteMaterial.prototype.copy = function(e) {
  49150. return n.Material.prototype.copy.call(this, e),
  49151. this.color.copy(e.color),
  49152. this.map = e.map,
  49153. this.rotation = e.rotation,
  49154. this.fog = e.fog,
  49155. this
  49156. }
  49157. ,
  49158. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49159. Object.defineProperty(this, "id", {
  49160. value: n.TextureIdCount++
  49161. }),
  49162. this.uuid = n.Math.generateUUID(),
  49163. this.name = "",
  49164. this.sourceFile = "",
  49165. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49166. this.mipmaps = [],
  49167. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49168. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49169. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49170. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49171. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49172. this.anisotropy = void 0 !== c ? c : 1,
  49173. this.format = void 0 !== s ? s : n.RGBAFormat,
  49174. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49175. this.offset = new n.Vector2(0,0),
  49176. this.repeat = new n.Vector2(1,1),
  49177. this.generateMipmaps = !0,
  49178. this.premultiplyAlpha = !1,
  49179. this.flipY = !0,
  49180. this.unpackAlignment = 4,
  49181. this.encoding = n.LinearEncoding,
  49182. this.version = 0,
  49183. this.onUpdate = null
  49184. }
  49185. ,
  49186. n.Texture.DEFAULT_IMAGE = void 0,
  49187. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49188. n.Texture.prototype = {
  49189. constructor: n.Texture,
  49190. set needsUpdate(e) {
  49191. e === !0 && this.version++
  49192. },
  49193. clone: function() {
  49194. return (new this.constructor).copy(this)
  49195. },
  49196. copy: function(e) {
  49197. return this.image = e.image,
  49198. this.mipmaps = e.mipmaps.slice(0),
  49199. this.mapping = e.mapping,
  49200. this.wrapS = e.wrapS,
  49201. this.wrapT = e.wrapT,
  49202. this.magFilter = e.magFilter,
  49203. this.minFilter = e.minFilter,
  49204. this.anisotropy = e.anisotropy,
  49205. this.format = e.format,
  49206. this.type = e.type,
  49207. this.offset.copy(e.offset),
  49208. this.repeat.copy(e.repeat),
  49209. this.generateMipmaps = e.generateMipmaps,
  49210. this.premultiplyAlpha = e.premultiplyAlpha,
  49211. this.flipY = e.flipY,
  49212. this.unpackAlignment = e.unpackAlignment,
  49213. this.encoding = e.encoding,
  49214. this
  49215. },
  49216. toJSON: function(e) {
  49217. function t(e) {
  49218. var t;
  49219. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49220. t.width = e.width,
  49221. t.height = e.height,
  49222. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49223. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49224. }
  49225. if (void 0 !== e.textures[this.uuid])
  49226. return e.textures[this.uuid];
  49227. var i = {
  49228. metadata: {
  49229. version: 4.4,
  49230. type: "Texture",
  49231. generator: "Texture.toJSON"
  49232. },
  49233. uuid: this.uuid,
  49234. name: this.name,
  49235. mapping: this.mapping,
  49236. repeat: [this.repeat.x, this.repeat.y],
  49237. offset: [this.offset.x, this.offset.y],
  49238. wrap: [this.wrapS, this.wrapT],
  49239. minFilter: this.minFilter,
  49240. magFilter: this.magFilter,
  49241. anisotropy: this.anisotropy
  49242. };
  49243. if (void 0 !== this.image) {
  49244. var r = this.image;
  49245. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49246. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49247. uuid: r.uuid,
  49248. url: t(r)
  49249. }),
  49250. i.image = r.uuid
  49251. }
  49252. return e.textures[this.uuid] = i,
  49253. i
  49254. },
  49255. dispose: function() {
  49256. this.dispatchEvent({
  49257. type: "dispose"
  49258. })
  49259. },
  49260. transformUv: function(e) {
  49261. if (this.mapping === n.UVMapping) {
  49262. if (e.multiply(this.repeat),
  49263. e.add(this.offset),
  49264. e.x < 0 || e.x > 1)
  49265. switch (this.wrapS) {
  49266. case n.RepeatWrapping:
  49267. e.x = e.x - Math.floor(e.x);
  49268. break;
  49269. case n.ClampToEdgeWrapping:
  49270. e.x = e.x < 0 ? 0 : 1;
  49271. break;
  49272. case n.MirroredRepeatWrapping:
  49273. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49274. }
  49275. if (e.y < 0 || e.y > 1)
  49276. switch (this.wrapT) {
  49277. case n.RepeatWrapping:
  49278. e.y = e.y - Math.floor(e.y);
  49279. break;
  49280. case n.ClampToEdgeWrapping:
  49281. e.y = e.y < 0 ? 0 : 1;
  49282. break;
  49283. case n.MirroredRepeatWrapping:
  49284. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49285. }
  49286. this.flipY && (e.y = 1 - e.y)
  49287. }
  49288. }
  49289. },
  49290. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49291. n.TextureIdCount = 0,
  49292. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49293. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49294. this.needsUpdate = !0
  49295. }
  49296. ,
  49297. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49298. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49299. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49300. e = void 0 !== e ? e : [],
  49301. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49302. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49303. this.flipY = !1
  49304. }
  49305. ,
  49306. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49307. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49308. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49309. get: function() {
  49310. return this.image
  49311. },
  49312. set: function(e) {
  49313. this.image = e
  49314. }
  49315. }),
  49316. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49317. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49318. this.image = {
  49319. width: t,
  49320. height: i
  49321. },
  49322. this.mipmaps = e,
  49323. this.flipY = !1,
  49324. this.generateMipmaps = !1
  49325. }
  49326. ,
  49327. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49328. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49329. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49330. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49331. this.image = {
  49332. data: e,
  49333. width: t,
  49334. height: i
  49335. },
  49336. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49337. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49338. this.flipY = !1,
  49339. this.generateMipmaps = !1
  49340. }
  49341. ,
  49342. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49343. n.DataTexture.prototype.constructor = n.DataTexture,
  49344. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49345. function h() {
  49346. requestAnimationFrame(h)
  49347. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49348. u.needsUpdate = !0
  49349. }
  49350. }
  49351. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49352. this.generateMipmaps = !1;
  49353. var u = this;
  49354. h()
  49355. }
  49356. ,
  49357. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49358. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49359. n.Group = function() {
  49360. n.Object3D.call(this),
  49361. this.type = "Group"
  49362. }
  49363. ,
  49364. n.Group.prototype = Object.create(n.Object3D.prototype),
  49365. n.Group.prototype.constructor = n.Group,
  49366. n.Points = function(e, t) {
  49367. n.Object3D.call(this),
  49368. this.type = "Points",
  49369. this.geometry = void 0 !== e ? e : new n.Geometry,
  49370. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49371. color: 16777215 * Math.random()
  49372. })
  49373. }
  49374. ,
  49375. n.Points.prototype = Object.create(n.Object3D.prototype),
  49376. n.Points.prototype.constructor = n.Points,
  49377. n.Points.prototype.raycast = function() {
  49378. var e = new n.Matrix4
  49379. , t = new n.Ray
  49380. , i = new n.Sphere;
  49381. return function(r, o) {
  49382. function a(e, i) {
  49383. var n = t.distanceSqToPoint(e);
  49384. if (n < d) {
  49385. var a = t.closestPointToPoint(e);
  49386. a.applyMatrix4(c);
  49387. var l = r.ray.origin.distanceTo(a);
  49388. if (l < r.near || l > r.far)
  49389. return;
  49390. o.push({
  49391. distance: l,
  49392. distanceToRay: Math.sqrt(n),
  49393. point: a.clone(),
  49394. index: i,
  49395. face: null,
  49396. object: s
  49397. })
  49398. }
  49399. }
  49400. var s = this
  49401. , l = this.geometry
  49402. , c = this.matrixWorld
  49403. , h = r.params.Points.threshold;
  49404. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49405. i.copy(l.boundingSphere),
  49406. i.applyMatrix4(c),
  49407. r.ray.intersectsSphere(i) !== !1) {
  49408. e.getInverse(c),
  49409. t.copy(r.ray).applyMatrix4(e);
  49410. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49411. , d = u * u
  49412. , p = new n.Vector3;
  49413. if (l instanceof n.BufferGeometry) {
  49414. var f = l.index
  49415. , g = l.attributes
  49416. , m = g.position.array;
  49417. if (null !== f)
  49418. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49419. var C = v[A];
  49420. p.fromArray(m, 3 * C),
  49421. a(p, C)
  49422. }
  49423. else
  49424. for (var A = 0, I = m.length / 3; A < I; A++)
  49425. p.fromArray(m, 3 * A),
  49426. a(p, A)
  49427. } else
  49428. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49429. a(E[A], A)
  49430. }
  49431. }
  49432. }(),
  49433. n.Points.prototype.clone = function() {
  49434. return new this.constructor(this.geometry,this.material).copy(this)
  49435. }
  49436. ,
  49437. n.Line = function(e, t, i) {
  49438. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49439. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49440. this.type = "Line",
  49441. this.geometry = void 0 !== e ? e : new n.Geometry,
  49442. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49443. color: 16777215 * Math.random()
  49444. })))
  49445. }
  49446. ,
  49447. n.Line.prototype = Object.create(n.Object3D.prototype),
  49448. n.Line.prototype.constructor = n.Line,
  49449. n.Line.prototype.raycast = function() {
  49450. var e = new n.Matrix4
  49451. , t = new n.Ray
  49452. , i = new n.Sphere;
  49453. return function(r, o) {
  49454. var a = r.linePrecision
  49455. , s = a * a
  49456. , l = this.geometry
  49457. , c = this.matrixWorld;
  49458. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49459. i.copy(l.boundingSphere),
  49460. i.applyMatrix4(c),
  49461. r.ray.intersectsSphere(i) !== !1) {
  49462. e.getInverse(c),
  49463. t.copy(r.ray).applyMatrix4(e);
  49464. var h = new n.Vector3
  49465. , u = new n.Vector3
  49466. , d = new n.Vector3
  49467. , p = new n.Vector3
  49468. , f = this instanceof n.LineSegments ? 2 : 1;
  49469. if (l instanceof n.BufferGeometry) {
  49470. var g = l.index
  49471. , m = l.attributes
  49472. , v = m.position.array;
  49473. if (null !== g)
  49474. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49475. var I = A[y]
  49476. , E = A[y + 1];
  49477. h.fromArray(v, 3 * I),
  49478. u.fromArray(v, 3 * E);
  49479. var b = t.distanceSqToSegment(h, u, p, d);
  49480. if (!(b > s)) {
  49481. p.applyMatrix4(this.matrixWorld);
  49482. var w = r.ray.origin.distanceTo(p);
  49483. w < r.near || w > r.far || o.push({
  49484. distance: w,
  49485. point: d.clone().applyMatrix4(this.matrixWorld),
  49486. index: y,
  49487. face: null,
  49488. faceIndex: null,
  49489. object: this
  49490. })
  49491. }
  49492. }
  49493. else
  49494. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49495. h.fromArray(v, 3 * y),
  49496. u.fromArray(v, 3 * y + 3);
  49497. var b = t.distanceSqToSegment(h, u, p, d);
  49498. if (!(b > s)) {
  49499. p.applyMatrix4(this.matrixWorld);
  49500. var w = r.ray.origin.distanceTo(p);
  49501. w < r.near || w > r.far || o.push({
  49502. distance: w,
  49503. point: d.clone().applyMatrix4(this.matrixWorld),
  49504. index: y,
  49505. face: null,
  49506. faceIndex: null,
  49507. object: this
  49508. })
  49509. }
  49510. }
  49511. } else if (l instanceof n.Geometry)
  49512. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49513. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49514. if (!(b > s)) {
  49515. p.applyMatrix4(this.matrixWorld);
  49516. var w = r.ray.origin.distanceTo(p);
  49517. w < r.near || w > r.far || o.push({
  49518. distance: w,
  49519. point: d.clone().applyMatrix4(this.matrixWorld),
  49520. index: y,
  49521. face: null,
  49522. faceIndex: null,
  49523. object: this
  49524. })
  49525. }
  49526. }
  49527. }
  49528. }
  49529. }(),
  49530. n.Line.prototype.clone = function() {
  49531. return new this.constructor(this.geometry,this.material).copy(this)
  49532. }
  49533. ,
  49534. n.LineStrip = 0,
  49535. n.LinePieces = 1,
  49536. n.LineSegments = function(e, t) {
  49537. n.Line.call(this, e, t),
  49538. this.type = "LineSegments"
  49539. }
  49540. ,
  49541. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49542. n.LineSegments.prototype.constructor = n.LineSegments,
  49543. n.Mesh = function(e, t) {
  49544. n.Object3D.call(this),
  49545. this.type = "Mesh",
  49546. this.geometry = void 0 !== e ? e : new n.Geometry,
  49547. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49548. color: 16777215 * Math.random()
  49549. }),
  49550. this.drawMode = n.TrianglesDrawMode,
  49551. this.updateMorphTargets()
  49552. }
  49553. ,
  49554. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49555. n.Mesh.prototype.constructor = n.Mesh,
  49556. n.Mesh.prototype.setDrawMode = function(e) {
  49557. this.drawMode = e
  49558. }
  49559. ,
  49560. n.Mesh.prototype.updateMorphTargets = function() {
  49561. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49562. this.morphTargetBase = -1,
  49563. this.morphTargetInfluences = [],
  49564. this.morphTargetDictionary = {};
  49565. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49566. this.morphTargetInfluences.push(0),
  49567. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49568. }
  49569. }
  49570. ,
  49571. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49572. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49573. 0)
  49574. }
  49575. ,
  49576. n.Mesh.prototype.raycast = function() {
  49577. function e(e, t, i, r, o, a, s) {
  49578. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49579. o.multiplyScalar(m.x),
  49580. a.multiplyScalar(m.y),
  49581. s.multiplyScalar(m.z),
  49582. o.add(a).add(s),
  49583. o.clone()
  49584. }
  49585. function t(e, t, i, r, o, a, s) {
  49586. var l, c = e.material;
  49587. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49588. null === l)
  49589. return null;
  49590. A.copy(s),
  49591. A.applyMatrix4(e.matrixWorld);
  49592. var h = t.ray.origin.distanceTo(A);
  49593. return h < t.near || h > t.far ? null : {
  49594. distance: h,
  49595. point: A.clone(),
  49596. object: e
  49597. }
  49598. }
  49599. function i(i, r, o, a, h, u, d, m) {
  49600. s.fromArray(a, 3 * u),
  49601. l.fromArray(a, 3 * d),
  49602. c.fromArray(a, 3 * m);
  49603. var A = t(i, r, o, s, l, c, v);
  49604. return A && (h && (p.fromArray(h, 2 * u),
  49605. f.fromArray(h, 2 * d),
  49606. g.fromArray(h, 2 * m),
  49607. A.uv = e(v, s, l, c, p, f, g)),
  49608. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49609. A.faceIndex = u),
  49610. A
  49611. }
  49612. var r = new n.Matrix4
  49613. , o = new n.Ray
  49614. , a = new n.Sphere
  49615. , s = new n.Vector3
  49616. , l = new n.Vector3
  49617. , c = new n.Vector3
  49618. , h = new n.Vector3
  49619. , u = new n.Vector3
  49620. , d = new n.Vector3
  49621. , p = new n.Vector2
  49622. , f = new n.Vector2
  49623. , g = new n.Vector2
  49624. , m = new n.Vector3
  49625. , v = new n.Vector3
  49626. , A = new n.Vector3;
  49627. return function(m, A) {
  49628. var y = this.geometry
  49629. , C = this.material
  49630. , I = this.matrixWorld;
  49631. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49632. a.copy(y.boundingSphere),
  49633. a.applyMatrix4(I),
  49634. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49635. o.copy(m.ray).applyMatrix4(r),
  49636. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49637. var E, b;
  49638. if (y instanceof n.BufferGeometry) {
  49639. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49640. if (void 0 !== S.uv && (E = S.uv.array),
  49641. null !== x)
  49642. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49643. w = R[P],
  49644. _ = R[P + 1],
  49645. T = R[P + 2],
  49646. b = i(this, m, o, M, E, w, _, T),
  49647. b && (b.faceIndex = Math.floor(P / 3),
  49648. A.push(b));
  49649. else
  49650. for (var P = 0, O = M.length; P < O; P += 9)
  49651. w = P / 3,
  49652. _ = w + 1,
  49653. T = w + 2,
  49654. b = i(this, m, o, M, E, w, _, T),
  49655. b && (b.index = w,
  49656. A.push(b))
  49657. } else if (y instanceof n.Geometry) {
  49658. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49659. k.length > 0 && (E = k);
  49660. for (var H = 0, G = U.length; H < G; H++) {
  49661. var z = U[H]
  49662. , W = B === !0 ? F[z.materialIndex] : C;
  49663. if (void 0 !== W) {
  49664. if (L = V[z.a],
  49665. D = V[z.b],
  49666. N = V[z.c],
  49667. W.morphTargets === !0) {
  49668. var j = y.morphTargets
  49669. , Y = this.morphTargetInfluences;
  49670. s.set(0, 0, 0),
  49671. l.set(0, 0, 0),
  49672. c.set(0, 0, 0);
  49673. for (var X = 0, Z = j.length; X < Z; X++) {
  49674. var q = Y[X];
  49675. if (0 !== q) {
  49676. var K = j[X].vertices;
  49677. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49678. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49679. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49680. }
  49681. }
  49682. s.add(L),
  49683. l.add(D),
  49684. c.add(N),
  49685. L = s,
  49686. D = l,
  49687. N = c
  49688. }
  49689. if (b = t(this, m, o, L, D, N, v)) {
  49690. if (E) {
  49691. var Q = E[H];
  49692. p.copy(Q[0]),
  49693. f.copy(Q[1]),
  49694. g.copy(Q[2]),
  49695. b.uv = e(v, L, D, N, p, f, g)
  49696. }
  49697. b.face = z,
  49698. b.faceIndex = H,
  49699. A.push(b)
  49700. }
  49701. }
  49702. }
  49703. }
  49704. }
  49705. }
  49706. }(),
  49707. n.Mesh.prototype.clone = function() {
  49708. return new this.constructor(this.geometry,this.material).copy(this)
  49709. }
  49710. ,
  49711. n.Bone = function(e) {
  49712. n.Object3D.call(this),
  49713. this.type = "Bone",
  49714. this.skin = e
  49715. }
  49716. ,
  49717. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49718. n.Bone.prototype.constructor = n.Bone,
  49719. n.Bone.prototype.copy = function(e) {
  49720. return n.Object3D.prototype.copy.call(this, e),
  49721. this.skin = e.skin,
  49722. this
  49723. }
  49724. ,
  49725. n.Skeleton = function(e, t, i) {
  49726. if (this.useVertexTexture = void 0 === i || i,
  49727. this.identityMatrix = new n.Matrix4,
  49728. e = e || [],
  49729. this.bones = e.slice(0),
  49730. this.useVertexTexture) {
  49731. var r = Math.sqrt(4 * this.bones.length);
  49732. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49733. r = Math.max(r, 4),
  49734. this.boneTextureWidth = r,
  49735. this.boneTextureHeight = r,
  49736. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49737. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49738. } else
  49739. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49740. if (void 0 === t)
  49741. this.calculateInverses();
  49742. else if (this.bones.length === t.length)
  49743. this.boneInverses = t.slice(0);
  49744. else {
  49745. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49746. this.boneInverses = [];
  49747. for (var o = 0, a = this.bones.length; o < a; o++)
  49748. this.boneInverses.push(new n.Matrix4)
  49749. }
  49750. }
  49751. ,
  49752. n.Skeleton.prototype.calculateInverses = function() {
  49753. this.boneInverses = [];
  49754. for (var e = 0, t = this.bones.length; e < t; e++) {
  49755. var i = new n.Matrix4;
  49756. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49757. this.boneInverses.push(i)
  49758. }
  49759. }
  49760. ,
  49761. n.Skeleton.prototype.pose = function() {
  49762. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49763. e = this.bones[t],
  49764. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49765. for (var t = 0, i = this.bones.length; t < i; t++)
  49766. e = this.bones[t],
  49767. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49768. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49769. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49770. }
  49771. ,
  49772. n.Skeleton.prototype.update = function() {
  49773. var e = new n.Matrix4;
  49774. return function() {
  49775. for (var t = 0, i = this.bones.length; t < i; t++) {
  49776. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49777. e.multiplyMatrices(n, this.boneInverses[t]),
  49778. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49779. }
  49780. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49781. }
  49782. }(),
  49783. n.Skeleton.prototype.clone = function() {
  49784. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49785. }
  49786. ,
  49787. n.SkinnedMesh = function(e, t, i) {
  49788. n.Mesh.call(this, e, t),
  49789. this.type = "SkinnedMesh",
  49790. this.bindMode = "attached",
  49791. this.bindMatrix = new n.Matrix4,
  49792. this.bindMatrixInverse = new n.Matrix4;
  49793. var r = [];
  49794. if (this.geometry && void 0 !== this.geometry.bones) {
  49795. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49796. a = this.geometry.bones[s],
  49797. o = new n.Bone(this),
  49798. r.push(o),
  49799. o.name = a.name,
  49800. o.position.fromArray(a.pos),
  49801. o.quaternion.fromArray(a.rotq),
  49802. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49803. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49804. a = this.geometry.bones[s],
  49805. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49806. }
  49807. this.normalizeSkinWeights(),
  49808. this.updateMatrixWorld(!0),
  49809. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49810. }
  49811. ,
  49812. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49813. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49814. n.SkinnedMesh.prototype.bind = function(e, t) {
  49815. this.skeleton = e,
  49816. void 0 === t && (this.updateMatrixWorld(!0),
  49817. this.skeleton.calculateInverses(),
  49818. t = this.matrixWorld),
  49819. this.bindMatrix.copy(t),
  49820. this.bindMatrixInverse.getInverse(t)
  49821. }
  49822. ,
  49823. n.SkinnedMesh.prototype.pose = function() {
  49824. this.skeleton.pose()
  49825. }
  49826. ,
  49827. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49828. if (this.geometry instanceof n.Geometry)
  49829. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49830. var t = this.geometry.skinWeights[e]
  49831. , i = 1 / t.lengthManhattan();
  49832. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49833. }
  49834. else if (this.geometry instanceof n.BufferGeometry)
  49835. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49836. r.x = o.getX(e),
  49837. r.y = o.getY(e),
  49838. r.z = o.getZ(e),
  49839. r.w = o.getW(e);
  49840. var i = 1 / r.lengthManhattan();
  49841. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49842. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49843. }
  49844. }
  49845. ,
  49846. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49847. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49848. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49849. }
  49850. ,
  49851. n.SkinnedMesh.prototype.clone = function() {
  49852. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49853. }
  49854. ,
  49855. n.LOD = function() {
  49856. n.Object3D.call(this),
  49857. this.type = "LOD",
  49858. Object.defineProperties(this, {
  49859. levels: {
  49860. enumerable: !0,
  49861. value: []
  49862. },
  49863. objects: {
  49864. get: function() {
  49865. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49866. this.levels
  49867. }
  49868. }
  49869. })
  49870. }
  49871. ,
  49872. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49873. n.LOD.prototype.constructor = n.LOD,
  49874. n.LOD.prototype.addLevel = function(e, t) {
  49875. void 0 === t && (t = 0),
  49876. t = Math.abs(t);
  49877. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49878. ;
  49879. i.splice(n, 0, {
  49880. distance: t,
  49881. object: e
  49882. }),
  49883. this.add(e)
  49884. }
  49885. ,
  49886. n.LOD.prototype.getObjectForDistance = function(e) {
  49887. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49888. ;
  49889. return t[i - 1].object
  49890. }
  49891. ,
  49892. n.LOD.prototype.raycast = function() {
  49893. var e = new n.Vector3;
  49894. return function(t, i) {
  49895. e.setFromMatrixPosition(this.matrixWorld);
  49896. var n = t.ray.origin.distanceTo(e);
  49897. this.getObjectForDistance(n).raycast(t, i)
  49898. }
  49899. }(),
  49900. n.LOD.prototype.update = function() {
  49901. var e = new n.Vector3
  49902. , t = new n.Vector3;
  49903. return function(i) {
  49904. var n = this.levels;
  49905. if (n.length > 1) {
  49906. e.setFromMatrixPosition(i.matrixWorld),
  49907. t.setFromMatrixPosition(this.matrixWorld);
  49908. var r = e.distanceTo(t);
  49909. n[0].object.visible = !0;
  49910. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49911. n[o - 1].object.visible = !1,
  49912. n[o].object.visible = !0;
  49913. for (; o < a; o++)
  49914. n[o].object.visible = !1
  49915. }
  49916. }
  49917. }(),
  49918. n.LOD.prototype.copy = function(e) {
  49919. n.Object3D.prototype.copy.call(this, e, !1);
  49920. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49921. var o = t[i];
  49922. this.addLevel(o.object.clone(), o.distance)
  49923. }
  49924. return this
  49925. }
  49926. ,
  49927. n.LOD.prototype.toJSON = function(e) {
  49928. var t = n.Object3D.prototype.toJSON.call(this, e);
  49929. t.object.levels = [];
  49930. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49931. var a = i[r];
  49932. t.object.levels.push({
  49933. object: a.object.uuid,
  49934. distance: a.distance
  49935. })
  49936. }
  49937. return t
  49938. }
  49939. ,
  49940. n.Sprite = function() {
  49941. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49942. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49943. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49944. , r = new n.BufferGeometry;
  49945. return r.setIndex(new n.BufferAttribute(e,1)),
  49946. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49947. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49948. function(e) {
  49949. n.Object3D.call(this),
  49950. this.type = "Sprite",
  49951. this.geometry = r,
  49952. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49953. }
  49954. }(),
  49955. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49956. n.Sprite.prototype.constructor = n.Sprite,
  49957. n.Sprite.prototype.raycast = function() {
  49958. var e = new n.Vector3;
  49959. return function(t, i) {
  49960. e.setFromMatrixPosition(this.matrixWorld);
  49961. var n = t.ray.distanceSqToPoint(e)
  49962. , r = this.scale.x * this.scale.y;
  49963. n > r || i.push({
  49964. distance: Math.sqrt(n),
  49965. point: this.position,
  49966. face: null,
  49967. object: this
  49968. })
  49969. }
  49970. }(),
  49971. n.Sprite.prototype.clone = function() {
  49972. return new this.constructor(this.material).copy(this)
  49973. }
  49974. ,
  49975. n.Particle = n.Sprite,
  49976. n.LensFlare = function(e, t, i, r, o) {
  49977. n.Object3D.call(this),
  49978. this.lensFlares = [],
  49979. this.positionScreen = new n.Vector3,
  49980. this.customUpdateCallback = void 0,
  49981. void 0 !== e && this.add(e, t, i, r, o)
  49982. }
  49983. ,
  49984. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49985. n.LensFlare.prototype.constructor = n.LensFlare,
  49986. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49987. void 0 === t && (t = -1),
  49988. void 0 === i && (i = 0),
  49989. void 0 === a && (a = 1),
  49990. void 0 === o && (o = new n.Color(16777215)),
  49991. void 0 === r && (r = n.NormalBlending),
  49992. i = Math.min(i, Math.max(0, i)),
  49993. this.lensFlares.push({
  49994. texture: e,
  49995. size: t,
  49996. distance: i,
  49997. x: 0,
  49998. y: 0,
  49999. z: 0,
  50000. scale: 1,
  50001. rotation: 0,
  50002. opacity: a,
  50003. color: o,
  50004. blending: r
  50005. })
  50006. }
  50007. ,
  50008. n.LensFlare.prototype.updateLensFlares = function() {
  50009. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50010. for (e = 0; e < i; e++)
  50011. t = this.lensFlares[e],
  50012. t.x = this.positionScreen.x + n * t.distance,
  50013. t.y = this.positionScreen.y + r * t.distance,
  50014. t.wantedRotation = t.x * Math.PI * .25,
  50015. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50016. }
  50017. ,
  50018. n.LensFlare.prototype.copy = function(e) {
  50019. n.Object3D.prototype.copy.call(this, e),
  50020. this.positionScreen.copy(e.positionScreen),
  50021. this.customUpdateCallback = e.customUpdateCallback;
  50022. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50023. this.lensFlares.push(e.lensFlares[t]);
  50024. return this
  50025. }
  50026. ,
  50027. n.Scene = function() {
  50028. n.Object3D.call(this),
  50029. this.type = "Scene",
  50030. this.fog = null,
  50031. this.overrideMaterial = null,
  50032. this.autoUpdate = !0
  50033. }
  50034. ,
  50035. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50036. n.Scene.prototype.constructor = n.Scene,
  50037. n.Scene.prototype.copy = function(e, t) {
  50038. return n.Object3D.prototype.copy.call(this, e, t),
  50039. null !== e.fog && (this.fog = e.fog.clone()),
  50040. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50041. this.autoUpdate = e.autoUpdate,
  50042. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50043. this
  50044. }
  50045. ,
  50046. n.Fog = function(e, t, i) {
  50047. this.name = "",
  50048. this.color = new n.Color(e),
  50049. this.near = void 0 !== t ? t : 1,
  50050. this.far = void 0 !== i ? i : 1e3
  50051. }
  50052. ,
  50053. n.Fog.prototype.clone = function() {
  50054. return new n.Fog(this.color.getHex(),this.near,this.far)
  50055. }
  50056. ,
  50057. n.FogExp2 = function(e, t) {
  50058. this.name = "",
  50059. this.color = new n.Color(e),
  50060. this.density = void 0 !== t ? t : 25e-5
  50061. }
  50062. ,
  50063. n.FogExp2.prototype.clone = function() {
  50064. return new n.FogExp2(this.color.getHex(),this.density)
  50065. }
  50066. ,
  50067. n.ShaderChunk = {},
  50068. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50069. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50070. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50071. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50072. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50073. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50074. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50075. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50076. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50077. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50078. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50079. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50080. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50081. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50082. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50083. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50084. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50085. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50086. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50087. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50088. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50089. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50090. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50091. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50092. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50093. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50094. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50095. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50096. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50097. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50098. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50099. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50100. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50101. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50102. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50103. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50104. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50105. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50106. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50107. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50108. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50109. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50110. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50111. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50112. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50113. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50114. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50115. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50116. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50117. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50118. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50119. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50120. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50121. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50122. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50123. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50124. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50125. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50126. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50127. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50128. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50129. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50130. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50131. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50132. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50133. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50134. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50135. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50136. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50137. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50138. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50139. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50140. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50141. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50142. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50143. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50144. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50145. n.UniformsUtils = {
  50146. merge: function(e) {
  50147. for (var t = {}, i = 0; i < e.length; i++) {
  50148. var n = this.clone(e[i]);
  50149. for (var r in n)
  50150. t[r] = n[r]
  50151. }
  50152. return t
  50153. },
  50154. clone: function(e) {
  50155. var t = {};
  50156. for (var i in e) {
  50157. t[i] = {};
  50158. for (var r in e[i]) {
  50159. var o = e[i][r];
  50160. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50161. }
  50162. }
  50163. return t
  50164. }
  50165. },
  50166. n.UniformsLib = {
  50167. common: {
  50168. diffuse: {
  50169. type: "c",
  50170. value: new n.Color(15658734)
  50171. },
  50172. opacity: {
  50173. type: "f",
  50174. value: 1
  50175. },
  50176. map: {
  50177. type: "t",
  50178. value: null
  50179. },
  50180. offsetRepeat: {
  50181. type: "v4",
  50182. value: new n.Vector4(0,0,1,1)
  50183. },
  50184. specularMap: {
  50185. type: "t",
  50186. value: null
  50187. },
  50188. alphaMap: {
  50189. type: "t",
  50190. value: null
  50191. },
  50192. envMap: {
  50193. type: "t",
  50194. value: null
  50195. },
  50196. flipEnvMap: {
  50197. type: "f",
  50198. value: -1
  50199. },
  50200. reflectivity: {
  50201. type: "f",
  50202. value: 1
  50203. },
  50204. refractionRatio: {
  50205. type: "f",
  50206. value: .98
  50207. }
  50208. },
  50209. aomap: {
  50210. aoMap: {
  50211. type: "t",
  50212. value: null
  50213. },
  50214. aoMapIntensity: {
  50215. type: "f",
  50216. value: 1
  50217. }
  50218. },
  50219. lightmap: {
  50220. lightMap: {
  50221. type: "t",
  50222. value: null
  50223. },
  50224. lightMapIntensity: {
  50225. type: "f",
  50226. value: 1
  50227. }
  50228. },
  50229. emissivemap: {
  50230. emissiveMap: {
  50231. type: "t",
  50232. value: null
  50233. }
  50234. },
  50235. bumpmap: {
  50236. bumpMap: {
  50237. type: "t",
  50238. value: null
  50239. },
  50240. bumpScale: {
  50241. type: "f",
  50242. value: 1
  50243. }
  50244. },
  50245. normalmap: {
  50246. normalMap: {
  50247. type: "t",
  50248. value: null
  50249. },
  50250. normalScale: {
  50251. type: "v2",
  50252. value: new n.Vector2(1,1)
  50253. }
  50254. },
  50255. displacementmap: {
  50256. displacementMap: {
  50257. type: "t",
  50258. value: null
  50259. },
  50260. displacementScale: {
  50261. type: "f",
  50262. value: 1
  50263. },
  50264. displacementBias: {
  50265. type: "f",
  50266. value: 0
  50267. }
  50268. },
  50269. roughnessmap: {
  50270. roughnessMap: {
  50271. type: "t",
  50272. value: null
  50273. }
  50274. },
  50275. metalnessmap: {
  50276. metalnessMap: {
  50277. type: "t",
  50278. value: null
  50279. }
  50280. },
  50281. fog: {
  50282. fogDensity: {
  50283. type: "f",
  50284. value: 25e-5
  50285. },
  50286. fogNear: {
  50287. type: "f",
  50288. value: 1
  50289. },
  50290. fogFar: {
  50291. type: "f",
  50292. value: 2e3
  50293. },
  50294. fogColor: {
  50295. type: "c",
  50296. value: new n.Color(16777215)
  50297. }
  50298. },
  50299. lights: {
  50300. ambientLightColor: {
  50301. type: "fv",
  50302. value: []
  50303. },
  50304. directionalLights: {
  50305. type: "sa",
  50306. value: [],
  50307. properties: {
  50308. direction: {
  50309. type: "v3"
  50310. },
  50311. color: {
  50312. type: "c"
  50313. },
  50314. shadow: {
  50315. type: "i"
  50316. },
  50317. shadowBias: {
  50318. type: "f"
  50319. },
  50320. shadowRadius: {
  50321. type: "f"
  50322. },
  50323. shadowMapSize: {
  50324. type: "v2"
  50325. }
  50326. }
  50327. },
  50328. directionalShadowMap: {
  50329. type: "tv",
  50330. value: []
  50331. },
  50332. directionalShadowMatrix: {
  50333. type: "m4v",
  50334. value: []
  50335. },
  50336. spotLights: {
  50337. type: "sa",
  50338. value: [],
  50339. properties: {
  50340. color: {
  50341. type: "c"
  50342. },
  50343. position: {
  50344. type: "v3"
  50345. },
  50346. direction: {
  50347. type: "v3"
  50348. },
  50349. distance: {
  50350. type: "f"
  50351. },
  50352. coneCos: {
  50353. type: "f"
  50354. },
  50355. penumbraCos: {
  50356. type: "f"
  50357. },
  50358. decay: {
  50359. type: "f"
  50360. },
  50361. shadow: {
  50362. type: "i"
  50363. },
  50364. shadowBias: {
  50365. type: "f"
  50366. },
  50367. shadowRadius: {
  50368. type: "f"
  50369. },
  50370. shadowMapSize: {
  50371. type: "v2"
  50372. }
  50373. }
  50374. },
  50375. spotShadowMap: {
  50376. type: "tv",
  50377. value: []
  50378. },
  50379. spotShadowMatrix: {
  50380. type: "m4v",
  50381. value: []
  50382. },
  50383. pointLights: {
  50384. type: "sa",
  50385. value: [],
  50386. properties: {
  50387. color: {
  50388. type: "c"
  50389. },
  50390. position: {
  50391. type: "v3"
  50392. },
  50393. decay: {
  50394. type: "f"
  50395. },
  50396. distance: {
  50397. type: "f"
  50398. },
  50399. shadow: {
  50400. type: "i"
  50401. },
  50402. shadowBias: {
  50403. type: "f"
  50404. },
  50405. shadowRadius: {
  50406. type: "f"
  50407. },
  50408. shadowMapSize: {
  50409. type: "v2"
  50410. }
  50411. }
  50412. },
  50413. pointShadowMap: {
  50414. type: "tv",
  50415. value: []
  50416. },
  50417. pointShadowMatrix: {
  50418. type: "m4v",
  50419. value: []
  50420. },
  50421. hemisphereLights: {
  50422. type: "sa",
  50423. value: [],
  50424. properties: {
  50425. direction: {
  50426. type: "v3"
  50427. },
  50428. skyColor: {
  50429. type: "c"
  50430. },
  50431. groundColor: {
  50432. type: "c"
  50433. }
  50434. }
  50435. }
  50436. },
  50437. points: {
  50438. diffuse: {
  50439. type: "c",
  50440. value: new n.Color(15658734)
  50441. },
  50442. opacity: {
  50443. type: "f",
  50444. value: 1
  50445. },
  50446. size: {
  50447. type: "f",
  50448. value: 1
  50449. },
  50450. scale: {
  50451. type: "f",
  50452. value: 1
  50453. },
  50454. map: {
  50455. type: "t",
  50456. value: null
  50457. },
  50458. offsetRepeat: {
  50459. type: "v4",
  50460. value: new n.Vector4(0,0,1,1)
  50461. }
  50462. }
  50463. },
  50464. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50465. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50466. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50467. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50468. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50469. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50470. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50471. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50472. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50473. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50474. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50475. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50476. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50477. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50478. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50479. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50480. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50481. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50482. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50483. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50484. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50485. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50486. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50487. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50488. n.ShaderLib = {
  50489. basic: {
  50490. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50491. vertexShader: n.ShaderChunk.meshbasic_vert,
  50492. fragmentShader: n.ShaderChunk.meshbasic_frag
  50493. },
  50494. lambert: {
  50495. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50496. emissive: {
  50497. type: "c",
  50498. value: new n.Color(0)
  50499. }
  50500. }]),
  50501. vertexShader: n.ShaderChunk.meshlambert_vert,
  50502. fragmentShader: n.ShaderChunk.meshlambert_frag
  50503. },
  50504. phong: {
  50505. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50506. emissive: {
  50507. type: "c",
  50508. value: new n.Color(0)
  50509. },
  50510. specular: {
  50511. type: "c",
  50512. value: new n.Color(1118481)
  50513. },
  50514. shininess: {
  50515. type: "f",
  50516. value: 30
  50517. }
  50518. }]),
  50519. vertexShader: n.ShaderChunk.meshphong_vert,
  50520. fragmentShader: n.ShaderChunk.meshphong_frag
  50521. },
  50522. standard: {
  50523. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50524. emissive: {
  50525. type: "c",
  50526. value: new n.Color(0)
  50527. },
  50528. roughness: {
  50529. type: "f",
  50530. value: .5
  50531. },
  50532. metalness: {
  50533. type: "f",
  50534. value: 0
  50535. },
  50536. envMapIntensity: {
  50537. type: "f",
  50538. value: 1
  50539. }
  50540. }]),
  50541. vertexShader: n.ShaderChunk.meshstandard_vert,
  50542. fragmentShader: n.ShaderChunk.meshstandard_frag
  50543. },
  50544. points: {
  50545. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50546. vertexShader: n.ShaderChunk.points_vert,
  50547. fragmentShader: n.ShaderChunk.points_frag
  50548. },
  50549. dashed: {
  50550. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50551. scale: {
  50552. type: "f",
  50553. value: 1
  50554. },
  50555. dashSize: {
  50556. type: "f",
  50557. value: 1
  50558. },
  50559. totalSize: {
  50560. type: "f",
  50561. value: 2
  50562. }
  50563. }]),
  50564. vertexShader: n.ShaderChunk.linedashed_vert,
  50565. fragmentShader: n.ShaderChunk.linedashed_frag
  50566. },
  50567. depth: {
  50568. uniforms: {
  50569. mNear: {
  50570. type: "f",
  50571. value: 1
  50572. },
  50573. mFar: {
  50574. type: "f",
  50575. value: 2e3
  50576. },
  50577. opacity: {
  50578. type: "f",
  50579. value: 1
  50580. }
  50581. },
  50582. vertexShader: n.ShaderChunk.depth_vert,
  50583. fragmentShader: n.ShaderChunk.depth_frag
  50584. },
  50585. normal: {
  50586. uniforms: {
  50587. opacity: {
  50588. type: "f",
  50589. value: 1
  50590. }
  50591. },
  50592. vertexShader: n.ShaderChunk.normal_vert,
  50593. fragmentShader: n.ShaderChunk.normal_frag
  50594. },
  50595. cube: {
  50596. uniforms: {
  50597. tCube: {
  50598. type: "t",
  50599. value: null
  50600. },
  50601. tFlip: {
  50602. type: "f",
  50603. value: -1
  50604. }
  50605. },
  50606. vertexShader: n.ShaderChunk.cube_vert,
  50607. fragmentShader: n.ShaderChunk.cube_frag
  50608. },
  50609. equirect: {
  50610. uniforms: {
  50611. tEquirect: {
  50612. type: "t",
  50613. value: null
  50614. },
  50615. tFlip: {
  50616. type: "f",
  50617. value: -1
  50618. }
  50619. },
  50620. vertexShader: n.ShaderChunk.equirect_vert,
  50621. fragmentShader: n.ShaderChunk.equirect_frag
  50622. },
  50623. depthRGBA: {
  50624. uniforms: {},
  50625. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50626. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50627. },
  50628. distanceRGBA: {
  50629. uniforms: {
  50630. lightPos: {
  50631. type: "v3",
  50632. value: new n.Vector3(0,0,0)
  50633. }
  50634. },
  50635. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50636. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50637. }
  50638. },
  50639. n.WebGLRenderer = function(e) {
  50640. function t() {
  50641. return null === ye ? Oe : 1
  50642. }
  50643. function i(e, t, i, n) {
  50644. se === !0 && (e *= n,
  50645. t *= n,
  50646. i *= n),
  50647. Ye.clearColor(e, t, i, n)
  50648. }
  50649. function r() {
  50650. Ye.init(),
  50651. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50652. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50653. i(Se.r, Se.g, Se.b, Me)
  50654. }
  50655. function o() {
  50656. Ae = null,
  50657. be = null,
  50658. Ee = "",
  50659. Ie = -1,
  50660. Ye.reset()
  50661. }
  50662. function a(e) {
  50663. e.preventDefault(),
  50664. o(),
  50665. r(),
  50666. Xe.clear()
  50667. }
  50668. function s(e) {
  50669. var t = e.target;
  50670. t.removeEventListener("dispose", s),
  50671. h(t),
  50672. ke.textures--
  50673. }
  50674. function l(e) {
  50675. var t = e.target;
  50676. t.removeEventListener("dispose", l),
  50677. u(t),
  50678. ke.textures--
  50679. }
  50680. function c(e) {
  50681. var t = e.target;
  50682. t.removeEventListener("dispose", c),
  50683. d(t)
  50684. }
  50685. function h(e) {
  50686. var t = Xe.get(e);
  50687. if (e.image && t.__image__webglTextureCube)
  50688. Ge.deleteTexture(t.__image__webglTextureCube);
  50689. else {
  50690. if (void 0 === t.__webglInit)
  50691. return;
  50692. Ge.deleteTexture(t.__webglTexture)
  50693. }
  50694. Xe.delete(e)
  50695. }
  50696. function u(e) {
  50697. var t = Xe.get(e)
  50698. , i = Xe.get(e.texture);
  50699. if (e && void 0 !== i.__webglTexture) {
  50700. if (Ge.deleteTexture(i.__webglTexture),
  50701. e instanceof n.WebGLRenderTargetCube)
  50702. for (var r = 0; r < 6; r++)
  50703. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50704. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50705. else
  50706. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50707. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50708. Xe.delete(e.texture),
  50709. Xe.delete(e)
  50710. }
  50711. }
  50712. function d(e) {
  50713. p(e),
  50714. Xe.delete(e)
  50715. }
  50716. function p(e) {
  50717. var t = Xe.get(e).program;
  50718. e.program = void 0,
  50719. void 0 !== t && qe.releaseProgram(t)
  50720. }
  50721. function f(e, t, i, r) {
  50722. var o;
  50723. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50724. null === o))
  50725. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50726. void 0 === r && (r = 0),
  50727. Ye.initAttributes();
  50728. var a = i.attributes
  50729. , s = t.getAttributes()
  50730. , l = e.defaultAttributeValues;
  50731. for (var c in s) {
  50732. var h = s[c];
  50733. if (h >= 0) {
  50734. var u = a[c];
  50735. if (void 0 !== u) {
  50736. var d = u.itemSize
  50737. , p = Ze.getAttributeBuffer(u);
  50738. if (u instanceof n.InterleavedBufferAttribute) {
  50739. var f = u.data
  50740. , g = f.stride
  50741. , m = u.offset;
  50742. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50743. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50744. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50745. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50746. } else
  50747. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50748. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50749. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50750. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50751. } else if (void 0 !== l) {
  50752. var v = l[c];
  50753. if (void 0 !== v)
  50754. switch (v.length) {
  50755. case 2:
  50756. Ge.vertexAttrib2fv(h, v);
  50757. break;
  50758. case 3:
  50759. Ge.vertexAttrib3fv(h, v);
  50760. break;
  50761. case 4:
  50762. Ge.vertexAttrib4fv(h, v);
  50763. break;
  50764. default:
  50765. Ge.vertexAttrib1fv(h, v)
  50766. }
  50767. }
  50768. }
  50769. }
  50770. Ye.disableUnusedAttributes()
  50771. }
  50772. function g(e, t) {
  50773. return Math.abs(t[0]) - Math.abs(e[0])
  50774. }
  50775. function m(e, t) {
  50776. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50777. }
  50778. function v(e, t) {
  50779. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50780. }
  50781. function A(e, t, i, n, r) {
  50782. var o, a;
  50783. i.transparent ? (o = de,
  50784. a = ++pe) : (o = he,
  50785. a = ++ue);
  50786. var s = o[a];
  50787. void 0 !== s ? (s.id = e.id,
  50788. s.object = e,
  50789. s.geometry = t,
  50790. s.material = i,
  50791. s.z = Ve.z,
  50792. s.group = r) : (s = {
  50793. id: e.id,
  50794. object: e,
  50795. geometry: t,
  50796. material: i,
  50797. z: Ve.z,
  50798. group: r
  50799. },
  50800. o.push(s))
  50801. }
  50802. function y(e, t) {
  50803. if (e.visible !== !1) {
  50804. if (e.layers.test(t.layers))
  50805. if (e instanceof n.Light)
  50806. ce.push(e);
  50807. else if (e instanceof n.Sprite)
  50808. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50809. else if (e instanceof n.LensFlare)
  50810. me.push(e);
  50811. else if (e instanceof n.ImmediateRenderObject)
  50812. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50813. Ve.applyProjection(Fe)),
  50814. A(e, null, e.material, Ve.z, null);
  50815. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50816. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50817. var i = e.material;
  50818. if (i.visible === !0) {
  50819. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50820. Ve.applyProjection(Fe));
  50821. var r = Ze.update(e);
  50822. if (i instanceof n.MultiMaterial)
  50823. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50824. var c = o[s]
  50825. , h = a[c.materialIndex];
  50826. h.visible === !0 && A(e, r, h, Ve.z, c)
  50827. }
  50828. else
  50829. A(e, r, i, Ve.z, null)
  50830. }
  50831. }
  50832. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50833. y(u[s], t)
  50834. }
  50835. }
  50836. function C(e, t, i, r) {
  50837. for (var o = 0, a = e.length; o < a; o++) {
  50838. var s = e[o]
  50839. , l = s.object
  50840. , c = s.geometry
  50841. , h = void 0 === r ? s.material : r
  50842. , u = s.group;
  50843. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50844. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50845. l instanceof n.ImmediateRenderObject) {
  50846. E(h);
  50847. var d = w(t, i, h, l);
  50848. Ee = "",
  50849. l.render(function(e) {
  50850. ve.renderBufferImmediate(e, d, h)
  50851. })
  50852. } else
  50853. ve.renderBufferDirect(t, i, c, h, l, u)
  50854. }
  50855. }
  50856. function I(e, t, i) {
  50857. var r = Xe.get(e)
  50858. , o = qe.getParameters(e, Ue, t, i)
  50859. , a = qe.getProgramCode(e, o)
  50860. , s = r.program
  50861. , l = !0;
  50862. if (void 0 === s)
  50863. e.addEventListener("dispose", c);
  50864. else if (s.code !== a)
  50865. p(e);
  50866. else {
  50867. if (void 0 !== o.shaderID)
  50868. return;
  50869. l = !1
  50870. }
  50871. if (l) {
  50872. if (o.shaderID) {
  50873. var h = n.ShaderLib[o.shaderID];
  50874. r.__webglShader = {
  50875. name: e.type,
  50876. uniforms: n.UniformsUtils.clone(h.uniforms),
  50877. vertexShader: h.vertexShader,
  50878. fragmentShader: h.fragmentShader
  50879. }
  50880. } else
  50881. r.__webglShader = {
  50882. name: e.type,
  50883. uniforms: e.uniforms,
  50884. vertexShader: e.vertexShader,
  50885. fragmentShader: e.fragmentShader
  50886. };
  50887. e.__webglShader = r.__webglShader,
  50888. s = qe.acquireProgram(e, o, a),
  50889. r.program = s,
  50890. e.program = s
  50891. }
  50892. var u = s.getAttributes();
  50893. if (e.morphTargets) {
  50894. e.numSupportedMorphTargets = 0;
  50895. for (var d = 0; d < ve.maxMorphTargets; d++)
  50896. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50897. }
  50898. if (e.morphNormals) {
  50899. e.numSupportedMorphNormals = 0;
  50900. for (var d = 0; d < ve.maxMorphNormals; d++)
  50901. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50902. }
  50903. r.uniformsList = [];
  50904. var f = r.__webglShader.uniforms
  50905. , g = r.program.getUniforms();
  50906. for (var m in f) {
  50907. var v = g[m];
  50908. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50909. }
  50910. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50911. f.ambientLightColor.value = Ue.ambient,
  50912. f.directionalLights.value = Ue.directional,
  50913. f.spotLights.value = Ue.spot,
  50914. f.pointLights.value = Ue.point,
  50915. f.hemisphereLights.value = Ue.hemi,
  50916. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50917. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50918. f.spotShadowMap.value = Ue.spotShadowMap,
  50919. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50920. f.pointShadowMap.value = Ue.pointShadowMap,
  50921. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50922. r.hasDynamicUniforms = !1;
  50923. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50924. var C = r.uniformsList[A][0];
  50925. if (C.dynamic === !0) {
  50926. r.hasDynamicUniforms = !0;
  50927. break
  50928. }
  50929. }
  50930. }
  50931. function E(e) {
  50932. b(e),
  50933. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50934. Ye.setDepthFunc(e.depthFunc),
  50935. Ye.setDepthTest(e.depthTest),
  50936. Ye.setDepthWrite(e.depthWrite),
  50937. Ye.setColorWrite(e.colorWrite),
  50938. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50939. }
  50940. function b(e) {
  50941. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50942. Ye.setFlipSided(e.side === n.BackSide)
  50943. }
  50944. function w(e, t, i, r) {
  50945. xe = 0;
  50946. var o = Xe.get(i);
  50947. void 0 === o.program && (i.needsUpdate = !0),
  50948. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50949. i.needsUpdate && (I(i, t, r),
  50950. i.needsUpdate = !1);
  50951. var a = !1
  50952. , s = !1
  50953. , l = !1
  50954. , c = o.program
  50955. , h = c.getUniforms()
  50956. , u = o.__webglShader.uniforms;
  50957. if (c.id !== Ae && (Ge.useProgram(c.program),
  50958. Ae = c.id,
  50959. a = !0,
  50960. s = !0,
  50961. l = !0),
  50962. i.id !== Ie && (Ie = i.id,
  50963. s = !0),
  50964. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50965. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50966. e !== be && (be = e,
  50967. s = !0,
  50968. l = !0),
  50969. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50970. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50971. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50972. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50973. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50974. i.skinning)
  50975. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50976. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50977. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50978. if (void 0 !== h.boneTexture) {
  50979. var d = B();
  50980. Ge.uniform1i(h.boneTexture, d),
  50981. ve.setTexture(r.skeleton.boneTexture, d)
  50982. }
  50983. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50984. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50985. } else
  50986. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50987. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50988. t && i.fog && R(u, t),
  50989. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50990. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50991. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50992. u.mFar.value = e.far,
  50993. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50994. V(o.uniformsList)),
  50995. N(h, r),
  50996. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50997. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50998. c
  50999. }
  51000. function _(e, t, i) {
  51001. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51002. var a = e[r][0]
  51003. , s = a.onUpdateCallback;
  51004. void 0 !== s && (s.bind(a)(t, i),
  51005. n.push(e[r]))
  51006. }
  51007. V(n)
  51008. }
  51009. function T(e, t) {
  51010. e.opacity.value = t.opacity,
  51011. e.diffuse.value = t.color,
  51012. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51013. e.map.value = t.map,
  51014. e.specularMap.value = t.specularMap,
  51015. e.alphaMap.value = t.alphaMap,
  51016. t.aoMap && (e.aoMap.value = t.aoMap,
  51017. e.aoMapIntensity.value = t.aoMapIntensity);
  51018. var i;
  51019. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51020. void 0 !== i) {
  51021. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51022. var r = i.offset
  51023. , o = i.repeat;
  51024. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51025. }
  51026. e.envMap.value = t.envMap,
  51027. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51028. e.reflectivity.value = t.reflectivity,
  51029. e.refractionRatio.value = t.refractionRatio
  51030. }
  51031. function x(e, t) {
  51032. e.diffuse.value = t.color,
  51033. e.opacity.value = t.opacity
  51034. }
  51035. function S(e, t) {
  51036. e.dashSize.value = t.dashSize,
  51037. e.totalSize.value = t.dashSize + t.gapSize,
  51038. e.scale.value = t.scale
  51039. }
  51040. function M(e, t) {
  51041. if (e.diffuse.value = t.color,
  51042. e.opacity.value = t.opacity,
  51043. e.size.value = t.size * Oe,
  51044. e.scale.value = te.clientHeight / 2,
  51045. e.map.value = t.map,
  51046. null !== t.map) {
  51047. var i = t.map.offset
  51048. , n = t.map.repeat;
  51049. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51050. }
  51051. }
  51052. function R(e, t) {
  51053. e.fogColor.value = t.color,
  51054. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51055. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51056. }
  51057. function P(e, t) {
  51058. t.lightMap && (e.lightMap.value = t.lightMap,
  51059. e.lightMapIntensity.value = t.lightMapIntensity),
  51060. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51061. }
  51062. function O(e, t) {
  51063. e.specular.value = t.specular,
  51064. e.shininess.value = Math.max(t.shininess, 1e-4),
  51065. t.lightMap && (e.lightMap.value = t.lightMap,
  51066. e.lightMapIntensity.value = t.lightMapIntensity),
  51067. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51068. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51069. e.bumpScale.value = t.bumpScale),
  51070. t.normalMap && (e.normalMap.value = t.normalMap,
  51071. e.normalScale.value.copy(t.normalScale)),
  51072. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51073. e.displacementScale.value = t.displacementScale,
  51074. e.displacementBias.value = t.displacementBias)
  51075. }
  51076. function L(e, t) {
  51077. e.roughness.value = t.roughness,
  51078. e.metalness.value = t.metalness,
  51079. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51080. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51081. t.lightMap && (e.lightMap.value = t.lightMap,
  51082. e.lightMapIntensity.value = t.lightMapIntensity),
  51083. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51084. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51085. e.bumpScale.value = t.bumpScale),
  51086. t.normalMap && (e.normalMap.value = t.normalMap,
  51087. e.normalScale.value.copy(t.normalScale)),
  51088. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51089. e.displacementScale.value = t.displacementScale,
  51090. e.displacementBias.value = t.displacementBias),
  51091. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51092. }
  51093. function D(e, t) {
  51094. e.ambientLightColor.needsUpdate = t,
  51095. e.directionalLights.needsUpdate = t,
  51096. e.pointLights.needsUpdate = t,
  51097. e.spotLights.needsUpdate = t,
  51098. e.hemisphereLights.needsUpdate = t
  51099. }
  51100. function N(e, t) {
  51101. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51102. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51103. }
  51104. function B() {
  51105. var e = xe;
  51106. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51107. xe += 1,
  51108. e
  51109. }
  51110. function F(e, t, i, r) {
  51111. var o, a;
  51112. if ("1i" === t)
  51113. Ge.uniform1i(i, r);
  51114. else if ("1f" === t)
  51115. Ge.uniform1f(i, r);
  51116. else if ("2f" === t)
  51117. Ge.uniform2f(i, r[0], r[1]);
  51118. else if ("3f" === t)
  51119. Ge.uniform3f(i, r[0], r[1], r[2]);
  51120. else if ("4f" === t)
  51121. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51122. else if ("1iv" === t)
  51123. Ge.uniform1iv(i, r);
  51124. else if ("3iv" === t)
  51125. Ge.uniform3iv(i, r);
  51126. else if ("1fv" === t)
  51127. Ge.uniform1fv(i, r);
  51128. else if ("2fv" === t)
  51129. Ge.uniform2fv(i, r);
  51130. else if ("3fv" === t)
  51131. Ge.uniform3fv(i, r);
  51132. else if ("4fv" === t)
  51133. Ge.uniform4fv(i, r);
  51134. else if ("Matrix2fv" === t)
  51135. Ge.uniformMatrix2fv(i, !1, r);
  51136. else if ("Matrix3fv" === t)
  51137. Ge.uniformMatrix3fv(i, !1, r);
  51138. else if ("Matrix4fv" === t)
  51139. Ge.uniformMatrix4fv(i, !1, r);
  51140. else if ("i" === t)
  51141. Ge.uniform1i(i, r);
  51142. else if ("f" === t)
  51143. Ge.uniform1f(i, r);
  51144. else if ("v2" === t)
  51145. Ge.uniform2f(i, r.x, r.y);
  51146. else if ("v3" === t)
  51147. Ge.uniform3f(i, r.x, r.y, r.z);
  51148. else if ("v4" === t)
  51149. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51150. else if ("c" === t)
  51151. Ge.uniform3f(i, r.r, r.g, r.b);
  51152. else if ("s" === t) {
  51153. var s = e.properties;
  51154. for (var l in s) {
  51155. var c = s[l]
  51156. , h = i[l]
  51157. , u = r[l];
  51158. F(c, c.type, h, u)
  51159. }
  51160. } else if ("sa" === t)
  51161. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51162. for (var l in s) {
  51163. var c = s[l]
  51164. , h = i[d][l]
  51165. , u = r[d][l];
  51166. F(c, c.type, h, u)
  51167. }
  51168. else if ("iv1" === t)
  51169. Ge.uniform1iv(i, r);
  51170. else if ("iv" === t)
  51171. Ge.uniform3iv(i, r);
  51172. else if ("fv1" === t)
  51173. Ge.uniform1fv(i, r);
  51174. else if ("fv" === t)
  51175. Ge.uniform3fv(i, r);
  51176. else if ("v2v" === t) {
  51177. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51178. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51179. f += 2)
  51180. e._array[f + 0] = r[d].x,
  51181. e._array[f + 1] = r[d].y;
  51182. Ge.uniform2fv(i, e._array)
  51183. } else if ("v3v" === t) {
  51184. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51185. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51186. m += 3)
  51187. e._array[m + 0] = r[d].x,
  51188. e._array[m + 1] = r[d].y,
  51189. e._array[m + 2] = r[d].z;
  51190. Ge.uniform3fv(i, e._array)
  51191. } else if ("v4v" === t) {
  51192. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51193. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51194. v += 4)
  51195. e._array[v + 0] = r[d].x,
  51196. e._array[v + 1] = r[d].y,
  51197. e._array[v + 2] = r[d].z,
  51198. e._array[v + 3] = r[d].w;
  51199. Ge.uniform4fv(i, e._array)
  51200. } else if ("m2" === t)
  51201. Ge.uniformMatrix2fv(i, !1, r.elements);
  51202. else if ("m3" === t)
  51203. Ge.uniformMatrix3fv(i, !1, r.elements);
  51204. else if ("m3v" === t) {
  51205. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51206. for (var d = 0, g = r.length; d < g; d++)
  51207. r[d].flattenToArrayOffset(e._array, 9 * d);
  51208. Ge.uniformMatrix3fv(i, !1, e._array)
  51209. } else if ("m4" === t)
  51210. Ge.uniformMatrix4fv(i, !1, r.elements);
  51211. else if ("m4v" === t) {
  51212. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51213. for (var d = 0, g = r.length; d < g; d++)
  51214. r[d].flattenToArrayOffset(e._array, 16 * d);
  51215. Ge.uniformMatrix4fv(i, !1, e._array)
  51216. } else if ("t" === t) {
  51217. if (o = r,
  51218. a = B(),
  51219. Ge.uniform1i(i, a),
  51220. !o)
  51221. return;
  51222. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51223. } else if ("tv" === t) {
  51224. void 0 === e._array && (e._array = []);
  51225. for (var d = 0, g = e.value.length; d < g; d++)
  51226. e._array[d] = B();
  51227. Ge.uniform1iv(i, e._array);
  51228. for (var d = 0, g = e.value.length; d < g; d++)
  51229. o = e.value[d],
  51230. a = e._array[d],
  51231. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51232. } else
  51233. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51234. }
  51235. function V(e) {
  51236. for (var t = 0, i = e.length; t < i; t++) {
  51237. var n = e[t][0];
  51238. if (n.needsUpdate !== !1) {
  51239. var r = n.type
  51240. , o = e[t][1]
  51241. , a = n.value;
  51242. F(n, r, o, a)
  51243. }
  51244. }
  51245. }
  51246. function U(e, t) {
  51247. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51248. for (Ue.shadowsPointLight = 0,
  51249. i = 0,
  51250. r = e.length; i < r; i++)
  51251. if (o = e[i],
  51252. a = o.color,
  51253. s = o.intensity,
  51254. l = o.distance,
  51255. o instanceof n.AmbientLight)
  51256. c += a.r * s,
  51257. h += a.g * s,
  51258. u += a.b * s;
  51259. else if (o instanceof n.DirectionalLight) {
  51260. var A = Ke.get(o);
  51261. A.color.copy(o.color).multiplyScalar(o.intensity),
  51262. A.direction.setFromMatrixPosition(o.matrixWorld),
  51263. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51264. A.direction.sub(Ve),
  51265. A.direction.transformDirection(d),
  51266. A.shadow = o.castShadow,
  51267. o.castShadow && (A.shadowBias = o.shadow.bias,
  51268. A.shadowRadius = o.shadow.radius,
  51269. A.shadowMapSize = o.shadow.mapSize,
  51270. Ue.shadows[v++] = o),
  51271. Ue.directionalShadowMap[p] = o.shadow.map,
  51272. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51273. Ue.directional[p++] = A
  51274. } else if (o instanceof n.SpotLight) {
  51275. var A = Ke.get(o);
  51276. A.position.setFromMatrixPosition(o.matrixWorld),
  51277. A.position.applyMatrix4(d),
  51278. A.color.copy(a).multiplyScalar(s),
  51279. A.distance = l,
  51280. A.direction.setFromMatrixPosition(o.matrixWorld),
  51281. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51282. A.direction.sub(Ve),
  51283. A.direction.transformDirection(d),
  51284. A.coneCos = Math.cos(o.angle),
  51285. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51286. A.decay = 0 === o.distance ? 0 : o.decay,
  51287. A.shadow = o.castShadow,
  51288. o.castShadow && (A.shadowBias = o.shadow.bias,
  51289. A.shadowRadius = o.shadow.radius,
  51290. A.shadowMapSize = o.shadow.mapSize,
  51291. Ue.shadows[v++] = o),
  51292. Ue.spotShadowMap[g] = o.shadow.map,
  51293. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51294. Ue.spot[g++] = A
  51295. } else if (o instanceof n.PointLight) {
  51296. var A = Ke.get(o);
  51297. A.position.setFromMatrixPosition(o.matrixWorld),
  51298. A.position.applyMatrix4(d),
  51299. A.color.copy(o.color).multiplyScalar(o.intensity),
  51300. A.distance = o.distance,
  51301. A.decay = 0 === o.distance ? 0 : o.decay,
  51302. A.shadow = o.castShadow,
  51303. o.castShadow && (A.shadowBias = o.shadow.bias,
  51304. A.shadowRadius = o.shadow.radius,
  51305. A.shadowMapSize = o.shadow.mapSize,
  51306. Ue.shadows[v++] = o),
  51307. Ue.pointShadowMap[f] = o.shadow.map,
  51308. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51309. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51310. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51311. Ue.point[f++] = A
  51312. } else if (o instanceof n.HemisphereLight) {
  51313. var A = Ke.get(o);
  51314. A.direction.setFromMatrixPosition(o.matrixWorld),
  51315. A.direction.transformDirection(d),
  51316. A.direction.normalize(),
  51317. A.skyColor.copy(o.color).multiplyScalar(s),
  51318. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51319. Ue.hemi[m++] = A
  51320. }
  51321. Ue.ambient[0] = c,
  51322. Ue.ambient[1] = h,
  51323. Ue.ambient[2] = u,
  51324. Ue.directional.length = p,
  51325. Ue.spot.length = g,
  51326. Ue.point.length = f,
  51327. Ue.hemi.length = m,
  51328. Ue.shadows.length = v,
  51329. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51330. }
  51331. function k(e, t, i) {
  51332. var r;
  51333. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51334. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51335. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51336. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51337. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51338. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51339. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51340. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51341. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51342. r = We.get("EXT_texture_filter_anisotropic")) {
  51343. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51344. return;
  51345. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51346. return;
  51347. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51348. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51349. }
  51350. }
  51351. function H(e, t, i) {
  51352. void 0 === e.__webglInit && (e.__webglInit = !0,
  51353. t.addEventListener("dispose", s),
  51354. e.__webglTexture = Ge.createTexture(),
  51355. ke.textures++),
  51356. Ye.activeTexture(Ge.TEXTURE0 + i),
  51357. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51358. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51359. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51360. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51361. var r = G(t.image, je.maxTextureSize);
  51362. W(t) && z(r) === !1 && (r = j(r));
  51363. var o = z(r)
  51364. , a = ee(t.format)
  51365. , l = ee(t.type);
  51366. k(Ge.TEXTURE_2D, t, o);
  51367. var c, h = t.mipmaps;
  51368. if (t instanceof n.DataTexture)
  51369. if (h.length > 0 && o) {
  51370. for (var u = 0, d = h.length; u < d; u++)
  51371. c = h[u],
  51372. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51373. t.generateMipmaps = !1
  51374. } else
  51375. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51376. else if (t instanceof n.CompressedTexture)
  51377. for (var u = 0, d = h.length; u < d; u++)
  51378. c = h[u],
  51379. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51380. else if (h.length > 0 && o) {
  51381. for (var u = 0, d = h.length; u < d; u++)
  51382. c = h[u],
  51383. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51384. t.generateMipmaps = !1
  51385. } else
  51386. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51387. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51388. e.__version = t.version,
  51389. t.onUpdate && t.onUpdate(t)
  51390. }
  51391. function G(e, t) {
  51392. if (e.width > t || e.height > t) {
  51393. var i = t / Math.max(e.width, e.height)
  51394. , n = document.createElement("canvas");
  51395. n.width = Math.floor(e.width * i),
  51396. n.height = Math.floor(e.height * i);
  51397. var r = n.getContext("2d");
  51398. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51399. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51400. n
  51401. }
  51402. return e
  51403. }
  51404. function z(e) {
  51405. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51406. }
  51407. function W(e) {
  51408. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51409. }
  51410. function j(e) {
  51411. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51412. var t = document.createElement("canvas");
  51413. t.width = n.Math.nearestPowerOfTwo(e.width),
  51414. t.height = n.Math.nearestPowerOfTwo(e.height);
  51415. var i = t.getContext("2d");
  51416. return i.drawImage(e, 0, 0, t.width, t.height),
  51417. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51418. t
  51419. }
  51420. return e
  51421. }
  51422. function Y(e, t) {
  51423. var i = Xe.get(e);
  51424. if (6 === e.image.length)
  51425. if (e.version > 0 && i.__version !== e.version) {
  51426. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51427. i.__image__webglTextureCube = Ge.createTexture(),
  51428. ke.textures++),
  51429. Ye.activeTexture(Ge.TEXTURE0 + t),
  51430. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51431. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51432. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51433. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51434. var c = a[0]
  51435. , h = z(c)
  51436. , u = ee(e.format)
  51437. , d = ee(e.type);
  51438. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51439. for (var l = 0; l < 6; l++)
  51440. if (r)
  51441. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51442. p = f[g],
  51443. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51444. else
  51445. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51446. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51447. i.__version = e.version,
  51448. e.onUpdate && e.onUpdate(e)
  51449. } else
  51450. Ye.activeTexture(Ge.TEXTURE0 + t),
  51451. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51452. }
  51453. function X(e, t) {
  51454. Ye.activeTexture(Ge.TEXTURE0 + t),
  51455. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51456. }
  51457. function Z(e, t, i, n) {
  51458. var r = ee(t.texture.format)
  51459. , o = ee(t.texture.type);
  51460. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51461. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51462. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51463. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51464. }
  51465. function q(e, t) {
  51466. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51467. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51468. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51469. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51470. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51471. }
  51472. function K(e) {
  51473. var t = Xe.get(e)
  51474. , i = e instanceof n.WebGLRenderTargetCube;
  51475. if (i) {
  51476. t.__webglDepthbuffer = [];
  51477. for (var r = 0; r < 6; r++)
  51478. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51479. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51480. q(t.__webglDepthbuffer[r], e)
  51481. } else
  51482. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51483. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51484. q(t.__webglDepthbuffer, e);
  51485. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51486. }
  51487. function Q(e) {
  51488. var t = Xe.get(e)
  51489. , i = Xe.get(e.texture);
  51490. e.addEventListener("dispose", l),
  51491. i.__webglTexture = Ge.createTexture(),
  51492. ke.textures++;
  51493. var r = e instanceof n.WebGLRenderTargetCube
  51494. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51495. if (r) {
  51496. t.__webglFramebuffer = [];
  51497. for (var a = 0; a < 6; a++)
  51498. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51499. } else
  51500. t.__webglFramebuffer = Ge.createFramebuffer();
  51501. if (r) {
  51502. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51503. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51504. for (var a = 0; a < 6; a++)
  51505. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51506. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51507. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51508. } else
  51509. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51510. k(Ge.TEXTURE_2D, e.texture, o),
  51511. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51512. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51513. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51514. e.depthBuffer && K(e)
  51515. }
  51516. function J(e) {
  51517. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51518. , i = Xe.get(e.texture).__webglTexture;
  51519. Ye.bindTexture(t, i),
  51520. Ge.generateMipmap(t),
  51521. Ye.bindTexture(t, null)
  51522. }
  51523. function $(e) {
  51524. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51525. }
  51526. function ee(e) {
  51527. var t;
  51528. if (e === n.RepeatWrapping)
  51529. return Ge.REPEAT;
  51530. if (e === n.ClampToEdgeWrapping)
  51531. return Ge.CLAMP_TO_EDGE;
  51532. if (e === n.MirroredRepeatWrapping)
  51533. return Ge.MIRRORED_REPEAT;
  51534. if (e === n.NearestFilter)
  51535. return Ge.NEAREST;
  51536. if (e === n.NearestMipMapNearestFilter)
  51537. return Ge.NEAREST_MIPMAP_NEAREST;
  51538. if (e === n.NearestMipMapLinearFilter)
  51539. return Ge.NEAREST_MIPMAP_LINEAR;
  51540. if (e === n.LinearFilter)
  51541. return Ge.LINEAR;
  51542. if (e === n.LinearMipMapNearestFilter)
  51543. return Ge.LINEAR_MIPMAP_NEAREST;
  51544. if (e === n.LinearMipMapLinearFilter)
  51545. return Ge.LINEAR_MIPMAP_LINEAR;
  51546. if (e === n.UnsignedByteType)
  51547. return Ge.UNSIGNED_BYTE;
  51548. if (e === n.UnsignedShort4444Type)
  51549. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51550. if (e === n.UnsignedShort5551Type)
  51551. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51552. if (e === n.UnsignedShort565Type)
  51553. return Ge.UNSIGNED_SHORT_5_6_5;
  51554. if (e === n.ByteType)
  51555. return Ge.BYTE;
  51556. if (e === n.ShortType)
  51557. return Ge.SHORT;
  51558. if (e === n.UnsignedShortType)
  51559. return Ge.UNSIGNED_SHORT;
  51560. if (e === n.IntType)
  51561. return Ge.INT;
  51562. if (e === n.UnsignedIntType)
  51563. return Ge.UNSIGNED_INT;
  51564. if (e === n.FloatType)
  51565. return Ge.FLOAT;
  51566. if (t = We.get("OES_texture_half_float"),
  51567. null !== t && e === n.HalfFloatType)
  51568. return t.HALF_FLOAT_OES;
  51569. if (e === n.AlphaFormat)
  51570. return Ge.ALPHA;
  51571. if (e === n.RGBFormat)
  51572. return Ge.RGB;
  51573. if (e === n.RGBAFormat)
  51574. return Ge.RGBA;
  51575. if (e === n.LuminanceFormat)
  51576. return Ge.LUMINANCE;
  51577. if (e === n.LuminanceAlphaFormat)
  51578. return Ge.LUMINANCE_ALPHA;
  51579. if (e === n.AddEquation)
  51580. return Ge.FUNC_ADD;
  51581. if (e === n.SubtractEquation)
  51582. return Ge.FUNC_SUBTRACT;
  51583. if (e === n.ReverseSubtractEquation)
  51584. return Ge.FUNC_REVERSE_SUBTRACT;
  51585. if (e === n.ZeroFactor)
  51586. return Ge.ZERO;
  51587. if (e === n.OneFactor)
  51588. return Ge.ONE;
  51589. if (e === n.SrcColorFactor)
  51590. return Ge.SRC_COLOR;
  51591. if (e === n.OneMinusSrcColorFactor)
  51592. return Ge.ONE_MINUS_SRC_COLOR;
  51593. if (e === n.SrcAlphaFactor)
  51594. return Ge.SRC_ALPHA;
  51595. if (e === n.OneMinusSrcAlphaFactor)
  51596. return Ge.ONE_MINUS_SRC_ALPHA;
  51597. if (e === n.DstAlphaFactor)
  51598. return Ge.DST_ALPHA;
  51599. if (e === n.OneMinusDstAlphaFactor)
  51600. return Ge.ONE_MINUS_DST_ALPHA;
  51601. if (e === n.DstColorFactor)
  51602. return Ge.DST_COLOR;
  51603. if (e === n.OneMinusDstColorFactor)
  51604. return Ge.ONE_MINUS_DST_COLOR;
  51605. if (e === n.SrcAlphaSaturateFactor)
  51606. return Ge.SRC_ALPHA_SATURATE;
  51607. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51608. null !== t) {
  51609. if (e === n.RGB_S3TC_DXT1_Format)
  51610. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51611. if (e === n.RGBA_S3TC_DXT1_Format)
  51612. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51613. if (e === n.RGBA_S3TC_DXT3_Format)
  51614. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51615. if (e === n.RGBA_S3TC_DXT5_Format)
  51616. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51617. }
  51618. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51619. null !== t) {
  51620. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51621. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51622. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51623. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51624. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51625. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51626. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51627. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51628. }
  51629. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51630. null !== t && e === n.RGB_ETC1_Format)
  51631. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51632. if (t = We.get("EXT_blend_minmax"),
  51633. null !== t) {
  51634. if (e === n.MinEquation)
  51635. return t.MIN_EXT;
  51636. if (e === n.MaxEquation)
  51637. return t.MAX_EXT
  51638. }
  51639. return 0
  51640. }
  51641. console.log("THREE.WebGLRenderer", n.REVISION),
  51642. e = e || {};
  51643. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51644. , ie = void 0 !== e.context ? e.context : null
  51645. , ne = void 0 !== e.alpha && e.alpha
  51646. , re = void 0 === e.depth || e.depth
  51647. , oe = void 0 === e.stencil || e.stencil
  51648. , ae = void 0 !== e.antialias && e.antialias
  51649. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51650. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51651. , ce = []
  51652. , he = []
  51653. , ue = -1
  51654. , de = []
  51655. , pe = -1
  51656. , fe = new Float32Array(8)
  51657. , ge = []
  51658. , me = [];
  51659. this.domElement = te,
  51660. this.context = null,
  51661. this.autoClear = !0,
  51662. this.autoClearColor = !0,
  51663. this.autoClearDepth = !0,
  51664. this.autoClearStencil = !0,
  51665. this.sortObjects = !0,
  51666. this.gammaFactor = 2,
  51667. this.gammaInput = !1,
  51668. this.gammaOutput = !1,
  51669. this.physicallyCorrectLights = !1,
  51670. this.toneMapping = n.LinearToneMapping,
  51671. this.toneMappingExposure = 1,
  51672. this.toneMappingWhitePoint = 1,
  51673. this.maxMorphTargets = 8,
  51674. this.maxMorphNormals = 4,
  51675. this.autoScaleCubemaps = !0;
  51676. var ve = this
  51677. , Ae = null
  51678. , ye = null
  51679. , Ce = null
  51680. , Ie = -1
  51681. , Ee = ""
  51682. , be = null
  51683. , we = new n.Vector4
  51684. , _e = null
  51685. , Te = new n.Vector4
  51686. , xe = 0
  51687. , Se = new n.Color(0)
  51688. , Me = 0
  51689. , Re = te.width
  51690. , Pe = te.height
  51691. , Oe = 1
  51692. , Le = new n.Vector4(0,0,Re,Pe)
  51693. , De = !1
  51694. , Ne = new n.Vector4(0,0,Re,Pe)
  51695. , Be = new n.Frustum
  51696. , Fe = new n.Matrix4
  51697. , Ve = new n.Vector3
  51698. , Ue = {
  51699. hash: "",
  51700. ambient: [0, 0, 0],
  51701. directional: [],
  51702. directionalShadowMap: [],
  51703. directionalShadowMatrix: [],
  51704. spot: [],
  51705. spotShadowMap: [],
  51706. spotShadowMatrix: [],
  51707. point: [],
  51708. pointShadowMap: [],
  51709. pointShadowMatrix: [],
  51710. hemi: [],
  51711. shadows: [],
  51712. shadowsPointLight: 0
  51713. }
  51714. , ke = {
  51715. geometries: 0,
  51716. textures: 0
  51717. }
  51718. , He = {
  51719. calls: 0,
  51720. vertices: 0,
  51721. faces: 0,
  51722. points: 0
  51723. };
  51724. this.info = {
  51725. render: He,
  51726. memory: ke,
  51727. programs: null
  51728. };
  51729. var Ge;
  51730. try {
  51731. var ze = {
  51732. alpha: ne,
  51733. depth: re,
  51734. stencil: oe,
  51735. antialias: ae,
  51736. premultipliedAlpha: se,
  51737. preserveDrawingBuffer: le
  51738. };
  51739. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51740. null === Ge)
  51741. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51742. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51743. return {
  51744. rangeMin: 1,
  51745. rangeMax: 1,
  51746. precision: 1
  51747. }
  51748. }
  51749. ),
  51750. te.addEventListener("webglcontextlost", a, !1)
  51751. } catch (e) {
  51752. console.error("THREE.WebGLRenderer: " + e)
  51753. }
  51754. var We = new n.WebGLExtensions(Ge);
  51755. We.get("OES_texture_float"),
  51756. We.get("OES_texture_float_linear"),
  51757. We.get("OES_texture_half_float"),
  51758. We.get("OES_texture_half_float_linear"),
  51759. We.get("OES_standard_derivatives"),
  51760. We.get("ANGLE_instanced_arrays"),
  51761. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51762. var je = new n.WebGLCapabilities(Ge,We,e)
  51763. , Ye = new n.WebGLState(Ge,We,ee)
  51764. , Xe = new n.WebGLProperties
  51765. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51766. , qe = new n.WebGLPrograms(this,je)
  51767. , Ke = new n.WebGLLights;
  51768. this.info.programs = qe.programs;
  51769. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51770. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51771. r(),
  51772. this.context = Ge,
  51773. this.capabilities = je,
  51774. this.extensions = We,
  51775. this.properties = Xe,
  51776. this.state = Ye;
  51777. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51778. this.shadowMap = $e;
  51779. var et = new n.SpritePlugin(this,ge)
  51780. , tt = new n.LensFlarePlugin(this,me);
  51781. this.getContext = function() {
  51782. return Ge
  51783. }
  51784. ,
  51785. this.getContextAttributes = function() {
  51786. return Ge.getContextAttributes()
  51787. }
  51788. ,
  51789. this.forceContextLoss = function() {
  51790. We.get("WEBGL_lose_context").loseContext()
  51791. }
  51792. ,
  51793. this.getMaxAnisotropy = function() {
  51794. var e;
  51795. return function() {
  51796. if (void 0 !== e)
  51797. return e;
  51798. var t = We.get("EXT_texture_filter_anisotropic");
  51799. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51800. }
  51801. }(),
  51802. this.getPrecision = function() {
  51803. return je.precision
  51804. }
  51805. ,
  51806. this.getPixelRatio = function() {
  51807. return Oe
  51808. }
  51809. ,
  51810. this.setPixelRatio = function(e) {
  51811. void 0 !== e && (Oe = e,
  51812. this.setSize(Ne.z, Ne.w, !1))
  51813. }
  51814. ,
  51815. this.getSize = function() {
  51816. return {
  51817. width: Re,
  51818. height: Pe
  51819. }
  51820. }
  51821. ,
  51822. this.setSize = function(e, t, i, devicePixelRatio) {
  51823. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51824. Re = e,
  51825. Pe = t,
  51826. te.width = e * Oe,
  51827. te.height = t * Oe,
  51828. i !== !1 && (te.style.width = e + "px",
  51829. te.style.height = t + "px"),
  51830. this.setViewport(0, 0, e, t)
  51831. }
  51832. ,
  51833. this.setViewport = function(e, t, i, n) {
  51834. Ye.viewport(Ne.set(e, t, i, n))
  51835. }
  51836. ,
  51837. this.setScissor = function(e, t, i, n) {
  51838. Ye.scissor(Le.set(e, t, i, n))
  51839. }
  51840. ,
  51841. this.setScissorTest = function(e) {
  51842. Ye.setScissorTest(De = e)
  51843. }
  51844. ,
  51845. this.getClearColor = function() {
  51846. return Se
  51847. }
  51848. ,
  51849. this.setClearColor = function(e, t) {
  51850. Se.set(e),
  51851. Me = void 0 !== t ? t : 1,
  51852. i(Se.r, Se.g, Se.b, Me)
  51853. }
  51854. ,
  51855. this.getClearAlpha = function() {
  51856. return Me
  51857. }
  51858. ,
  51859. this.setClearAlpha = function(e) {
  51860. Me = e,
  51861. i(Se.r, Se.g, Se.b, Me)
  51862. }
  51863. ,
  51864. this.clear = function(e, t, i) {
  51865. var n = 0;
  51866. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51867. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51868. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51869. Ge.clear(n)
  51870. }
  51871. ,
  51872. this.clearColor = function() {
  51873. this.clear(!0, !1, !1)
  51874. }
  51875. ,
  51876. this.clearDepth = function() {
  51877. this.clear(!1, !0, !1)
  51878. }
  51879. ,
  51880. this.clearStencil = function() {
  51881. this.clear(!1, !1, !0)
  51882. }
  51883. ,
  51884. this.clearTarget = function(e, t, i, n) {
  51885. this.setRenderTarget(e),
  51886. this.clear(t, i, n)
  51887. }
  51888. ,
  51889. this.resetGLState = o,
  51890. this.dispose = function() {
  51891. te.removeEventListener("webglcontextlost", a, !1)
  51892. }
  51893. ,
  51894. this.renderBufferImmediate = function(e, t, i) {
  51895. Ye.initAttributes();
  51896. var r = Xe.get(e);
  51897. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51898. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51899. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51900. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51901. var o = t.getAttributes();
  51902. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51903. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51904. Ye.enableAttribute(o.position),
  51905. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51906. e.hasNormals) {
  51907. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51908. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51909. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51910. var l = e.normalArray
  51911. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51912. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51913. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51914. l[a + 0] = c,
  51915. l[a + 1] = h,
  51916. l[a + 2] = u,
  51917. l[a + 3] = c,
  51918. l[a + 4] = h,
  51919. l[a + 5] = u,
  51920. l[a + 6] = c,
  51921. l[a + 7] = h,
  51922. l[a + 8] = u
  51923. }
  51924. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51925. Ye.enableAttribute(o.normal),
  51926. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51927. }
  51928. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51929. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51930. Ye.enableAttribute(o.uv),
  51931. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51932. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51933. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51934. Ye.enableAttribute(o.color),
  51935. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51936. Ye.disableUnusedAttributes(),
  51937. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51938. e.count = 0
  51939. }
  51940. ,
  51941. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51942. E(o);
  51943. var l = w(e, i, o, a)
  51944. , c = !1
  51945. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51946. h !== Ee && (Ee = h,
  51947. c = !0);
  51948. var u = a.morphTargetInfluences;
  51949. if (void 0 !== u) {
  51950. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51951. var v = u[p];
  51952. d.push([v, p])
  51953. }
  51954. d.sort(g),
  51955. d.length > 8 && (d.length = 8);
  51956. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51957. var v = d[p];
  51958. if (fe[p] = v[0],
  51959. 0 !== v[0]) {
  51960. var y = v[1];
  51961. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51962. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51963. } else
  51964. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51965. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51966. }
  51967. var C = l.getUniforms();
  51968. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51969. c = !0
  51970. }
  51971. var y = r.index
  51972. , I = r.attributes.position;
  51973. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51974. var b;
  51975. null !== y ? (b = Je,
  51976. b.setIndex(y)) : b = Qe,
  51977. c && (f(o, l, r),
  51978. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51979. var _ = 0
  51980. , T = 1 / 0;
  51981. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51982. var x = r.drawRange.start
  51983. , S = r.drawRange.count
  51984. , M = null !== s ? s.start : 0
  51985. , R = null !== s ? s.count : 1 / 0
  51986. , P = Math.max(_, x, M)
  51987. , O = Math.min(_ + T, x + S, M + R) - 1
  51988. , L = Math.max(0, O - P + 1);
  51989. if (a instanceof n.Mesh)
  51990. if (o.wireframe === !0)
  51991. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51992. b.setMode(Ge.LINES);
  51993. else
  51994. switch (a.drawMode) {
  51995. case n.TrianglesDrawMode:
  51996. b.setMode(Ge.TRIANGLES);
  51997. break;
  51998. case n.TriangleStripDrawMode:
  51999. b.setMode(Ge.TRIANGLE_STRIP);
  52000. break;
  52001. case n.TriangleFanDrawMode:
  52002. b.setMode(Ge.TRIANGLE_FAN)
  52003. }
  52004. else if (a instanceof n.Line) {
  52005. var D = o.linewidth;
  52006. void 0 === D && (D = 1),
  52007. Ye.setLineWidth(D * t()),
  52008. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52009. } else
  52010. a instanceof n.Points && b.setMode(Ge.POINTS);
  52011. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52012. }
  52013. ,
  52014. this.render = function(e, t, i, r) {
  52015. if (t instanceof n.Camera == !1)
  52016. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52017. var o = e.fog;
  52018. if (Ee = "",
  52019. Ie = -1,
  52020. be = null,
  52021. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52022. null === t.parent && t.updateMatrixWorld(),
  52023. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52024. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52025. Be.setFromMatrix(Fe),
  52026. ce.length = 0,
  52027. ue = -1,
  52028. pe = -1,
  52029. ge.length = 0,
  52030. me.length = 0,
  52031. y(e, t),
  52032. he.length = ue + 1,
  52033. de.length = pe + 1,
  52034. ve.sortObjects === !0 && (he.sort(m),
  52035. de.sort(v)),
  52036. U(ce, t),
  52037. $e.render(e, t),
  52038. He.calls = 0,
  52039. He.vertices = 0,
  52040. He.faces = 0,
  52041. He.points = 0,
  52042. void 0 === i && (i = null),
  52043. this.setRenderTarget(i),
  52044. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52045. e.overrideMaterial) {
  52046. var a = e.overrideMaterial;
  52047. C(he, t, o, a),
  52048. C(de, t, o, a)
  52049. } else
  52050. Ye.setBlending(n.NoBlending),
  52051. C(he, t, o),
  52052. C(de, t, o);
  52053. if (et.render(e, t),
  52054. tt.render(e, t, Te),
  52055. i) {
  52056. var s = i.texture;
  52057. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52058. }
  52059. Ye.setDepthTest(!0),
  52060. Ye.setDepthWrite(!0),
  52061. Ye.setColorWrite(!0)
  52062. }
  52063. ,
  52064. this.setFaceCulling = function(e, t) {
  52065. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52066. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52067. Ye.enable(Ge.CULL_FACE))
  52068. }
  52069. ,
  52070. this.setTexture = function(e, t) {
  52071. var i = Xe.get(e);
  52072. if (e.version > 0 && i.__version !== e.version) {
  52073. var n = e.image;
  52074. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52075. }
  52076. Ye.activeTexture(Ge.TEXTURE0 + t),
  52077. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52078. }
  52079. ,
  52080. this.getCurrentRenderTarget = function() {
  52081. return ye
  52082. }
  52083. ,
  52084. this.setRenderTarget = function(e) {
  52085. ye = e,
  52086. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52087. var t, i = e instanceof n.WebGLRenderTargetCube;
  52088. if (e) {
  52089. var r = Xe.get(e);
  52090. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52091. we.copy(e.scissor),
  52092. _e = e.scissorTest,
  52093. Te.copy(e.viewport)
  52094. } else
  52095. t = null,
  52096. we.copy(Le).multiplyScalar(Oe),
  52097. _e = De,
  52098. Te.copy(Ne).multiplyScalar(Oe);
  52099. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52100. Ce = t),
  52101. Ye.scissor(we),
  52102. Ye.setScissorTest(_e),
  52103. Ye.viewport(Te),
  52104. i) {
  52105. var o = Xe.get(e.texture);
  52106. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52107. }
  52108. }
  52109. ,
  52110. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52111. if (e instanceof n.WebGLRenderTarget == !1)
  52112. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52113. var s = Xe.get(e).__webglFramebuffer;
  52114. if (s) {
  52115. var l = !1;
  52116. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52117. l = !0);
  52118. try {
  52119. var c = e.texture;
  52120. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52121. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52122. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52123. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52124. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52125. } finally {
  52126. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52127. }
  52128. }
  52129. }
  52130. }
  52131. ,
  52132. n.WebGLRenderTarget = function(e, t, i) {
  52133. this.uuid = n.Math.generateUUID(),
  52134. this.width = e,
  52135. this.height = t,
  52136. this.scissor = new n.Vector4(0,0,e,t),
  52137. this.scissorTest = !1,
  52138. this.viewport = new n.Vector4(0,0,e,t),
  52139. i = i || {},
  52140. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52141. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52142. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52143. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52144. }
  52145. ,
  52146. n.WebGLRenderTarget.prototype = {
  52147. constructor: n.WebGLRenderTarget,
  52148. setSize: function(e, t) {
  52149. this.width === e && this.height === t || (this.width = e,
  52150. this.height = t,
  52151. this.dispose()),
  52152. this.viewport.set(0, 0, e, t),
  52153. this.scissor.set(0, 0, e, t)
  52154. },
  52155. clone: function() {
  52156. return (new this.constructor).copy(this)
  52157. },
  52158. copy: function(e) {
  52159. return this.width = e.width,
  52160. this.height = e.height,
  52161. this.viewport.copy(e.viewport),
  52162. this.texture = e.texture.clone(),
  52163. this.depthBuffer = e.depthBuffer,
  52164. this.stencilBuffer = e.stencilBuffer,
  52165. this
  52166. },
  52167. dispose: function() {
  52168. this.dispatchEvent({
  52169. type: "dispose"
  52170. })
  52171. }
  52172. },
  52173. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52174. n.WebGLRenderTargetCube = function(e, t, i) {
  52175. n.WebGLRenderTarget.call(this, e, t, i),
  52176. this.activeCubeFace = 0,
  52177. this.activeMipMapLevel = 0
  52178. }
  52179. ,
  52180. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52181. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52182. n.WebGLBufferRenderer = function(e, t, i) {
  52183. function r(e) {
  52184. s = e
  52185. }
  52186. function o(t, n) {
  52187. e.drawArrays(s, t, n),
  52188. i.calls++,
  52189. i.vertices += n,
  52190. s === e.TRIANGLES && (i.faces += n / 3)
  52191. }
  52192. function a(r) {
  52193. var o = t.get("ANGLE_instanced_arrays");
  52194. if (null === o)
  52195. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52196. var a = r.attributes.position
  52197. , l = 0;
  52198. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52199. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52200. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52201. i.calls++,
  52202. i.vertices += l * r.maxInstancedCount,
  52203. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52204. }
  52205. var s;
  52206. this.setMode = r,
  52207. this.render = o,
  52208. this.renderInstances = a
  52209. }
  52210. ,
  52211. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52212. function n(e) {
  52213. s = e
  52214. }
  52215. function r(i) {
  52216. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52217. c = 4) : (l = e.UNSIGNED_SHORT,
  52218. c = 2)
  52219. }
  52220. function o(t, n) {
  52221. e.drawElements(s, n, l, t * c),
  52222. i.calls++,
  52223. i.vertices += n,
  52224. s === e.TRIANGLES && (i.faces += n / 3)
  52225. }
  52226. function a(n, r, o) {
  52227. var a = t.get("ANGLE_instanced_arrays");
  52228. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52229. i.calls++,
  52230. i.vertices += o * n.maxInstancedCount,
  52231. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52232. }
  52233. var s, l, c;
  52234. this.setMode = n,
  52235. this.setIndex = r,
  52236. this.render = o,
  52237. this.renderInstances = a
  52238. }
  52239. ,
  52240. n.WebGLExtensions = function(e) {
  52241. var t = {};
  52242. this.get = function(i) {
  52243. if (void 0 !== t[i])
  52244. return t[i];
  52245. var n;
  52246. switch (i) {
  52247. case "EXT_texture_filter_anisotropic":
  52248. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52249. break;
  52250. case "WEBGL_compressed_texture_s3tc":
  52251. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52252. break;
  52253. case "WEBGL_compressed_texture_pvrtc":
  52254. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52255. break;
  52256. case "WEBGL_compressed_texture_etc1":
  52257. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52258. break;
  52259. default:
  52260. n = e.getExtension(i)
  52261. }
  52262. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52263. t[i] = n,
  52264. n
  52265. }
  52266. }
  52267. ,
  52268. n.WebGLCapabilities = function(e, t, i) {
  52269. function n(t) {
  52270. if ("highp" === t) {
  52271. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52272. return "highp";
  52273. t = "mediump"
  52274. }
  52275. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52276. }
  52277. this.getMaxPrecision = n,
  52278. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52279. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52280. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52281. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52282. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52283. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52284. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52285. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52286. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52287. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52288. this.vertexTextures = this.maxVertexTextures > 0,
  52289. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52290. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52291. var r = n(this.precision);
  52292. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52293. this.precision = r),
  52294. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52295. }
  52296. ,
  52297. n.WebGLGeometries = function(e, t, i) {
  52298. function r(e) {
  52299. var t = e.geometry;
  52300. if (void 0 !== h[t.id])
  52301. return h[t.id];
  52302. t.addEventListener("dispose", o);
  52303. var r;
  52304. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52305. r = t._bufferGeometry),
  52306. h[t.id] = r,
  52307. i.memory.geometries++,
  52308. r
  52309. }
  52310. function o(e) {
  52311. var n = e.target
  52312. , r = h[n.id];
  52313. null !== r.index && s(r.index),
  52314. l(r.attributes),
  52315. n.removeEventListener("dispose", o),
  52316. delete h[n.id];
  52317. var a = t.get(n);
  52318. a.wireframe && s(a.wireframe),
  52319. t.delete(n);
  52320. var c = t.get(r);
  52321. c.wireframe && s(c.wireframe),
  52322. t.delete(r),
  52323. i.memory.geometries--
  52324. }
  52325. function a(e) {
  52326. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52327. }
  52328. function s(t) {
  52329. var i = a(t);
  52330. void 0 !== i && (e.deleteBuffer(i),
  52331. c(t))
  52332. }
  52333. function l(e) {
  52334. for (var t in e)
  52335. s(e[t])
  52336. }
  52337. function c(e) {
  52338. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52339. }
  52340. var h = {};
  52341. this.get = r
  52342. }
  52343. ,
  52344. n.WebGLLights = function() {
  52345. var e = {};
  52346. this.get = function(t) {
  52347. if (void 0 !== e[t.id])
  52348. return e[t.id];
  52349. var i;
  52350. switch (t.type) {
  52351. case "DirectionalLight":
  52352. i = {
  52353. direction: new n.Vector3,
  52354. color: new n.Color,
  52355. shadow: !1,
  52356. shadowBias: 0,
  52357. shadowRadius: 1,
  52358. shadowMapSize: new n.Vector2
  52359. };
  52360. break;
  52361. case "SpotLight":
  52362. i = {
  52363. position: new n.Vector3,
  52364. direction: new n.Vector3,
  52365. color: new n.Color,
  52366. distance: 0,
  52367. coneCos: 0,
  52368. penumbraCos: 0,
  52369. decay: 0,
  52370. shadow: !1,
  52371. shadowBias: 0,
  52372. shadowRadius: 1,
  52373. shadowMapSize: new n.Vector2
  52374. };
  52375. break;
  52376. case "PointLight":
  52377. i = {
  52378. position: new n.Vector3,
  52379. color: new n.Color,
  52380. distance: 0,
  52381. decay: 0,
  52382. shadow: !1,
  52383. shadowBias: 0,
  52384. shadowRadius: 1,
  52385. shadowMapSize: new n.Vector2
  52386. };
  52387. break;
  52388. case "HemisphereLight":
  52389. i = {
  52390. direction: new n.Vector3,
  52391. skyColor: new n.Color,
  52392. groundColor: new n.Color
  52393. }
  52394. }
  52395. return e[t.id] = i,
  52396. i
  52397. }
  52398. }
  52399. ,
  52400. n.WebGLObjects = function(e, t, i) {
  52401. function r(t) {
  52402. var i = u.get(t);
  52403. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52404. var r = i.index
  52405. , a = i.attributes;
  52406. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52407. for (var s in a)
  52408. o(a[s], e.ARRAY_BUFFER);
  52409. var l = i.morphAttributes;
  52410. for (var s in l)
  52411. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52412. o(c[h], e.ARRAY_BUFFER);
  52413. return i
  52414. }
  52415. function o(e, i) {
  52416. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52417. , o = t.get(r);
  52418. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52419. }
  52420. function a(t, i, n) {
  52421. t.__webglBuffer = e.createBuffer(),
  52422. e.bindBuffer(n, t.__webglBuffer);
  52423. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52424. e.bufferData(n, i.array, r),
  52425. t.version = i.version
  52426. }
  52427. function s(t, i, n) {
  52428. e.bindBuffer(n, t.__webglBuffer),
  52429. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52430. i.updateRange.count = 0),
  52431. t.version = i.version
  52432. }
  52433. function l(e) {
  52434. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52435. }
  52436. function c(i) {
  52437. var r = t.get(i);
  52438. if (void 0 !== r.wireframe)
  52439. return r.wireframe;
  52440. var a = []
  52441. , s = i.index
  52442. , l = i.attributes
  52443. , c = l.position;
  52444. if (null !== s)
  52445. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52446. var g = d[p + 0]
  52447. , m = d[p + 1]
  52448. , v = d[p + 2];
  52449. h(u, g, m) && a.push(g, m),
  52450. h(u, m, v) && a.push(m, v),
  52451. h(u, v, g) && a.push(v, g)
  52452. }
  52453. else
  52454. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52455. var g = p + 0
  52456. , m = p + 1
  52457. , v = p + 2;
  52458. a.push(g, m, m, v, v, g)
  52459. }
  52460. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52461. , y = new n.BufferAttribute(new A(a),1);
  52462. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52463. r.wireframe = y,
  52464. y
  52465. }
  52466. function h(e, t, i) {
  52467. if (t > i) {
  52468. var n = t;
  52469. t = i,
  52470. i = n
  52471. }
  52472. var r = e[t];
  52473. return void 0 === r ? (e[t] = [i],
  52474. !0) : r.indexOf(i) === -1 && (r.push(i),
  52475. !0)
  52476. }
  52477. var u = new n.WebGLGeometries(e,t,i);
  52478. this.getAttributeBuffer = l,
  52479. this.getWireframeAttribute = c,
  52480. this.update = r
  52481. }
  52482. ,
  52483. n.WebGLProgram = function() {
  52484. function e(e) {
  52485. switch (e) {
  52486. case n.LinearEncoding:
  52487. return ["Linear", "( value )"];
  52488. case n.sRGBEncoding:
  52489. return ["sRGB", "( value )"];
  52490. case n.RGBEEncoding:
  52491. return ["RGBE", "( value )"];
  52492. case n.RGBM7Encoding:
  52493. return ["RGBM", "( value, 7.0 )"];
  52494. case n.RGBM16Encoding:
  52495. return ["RGBM", "( value, 16.0 )"];
  52496. case n.RGBDEncoding:
  52497. return ["RGBD", "( value, 256.0 )"];
  52498. case n.GammaEncoding:
  52499. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52500. default:
  52501. throw new Error("unsupported encoding: " + e)
  52502. }
  52503. }
  52504. function t(t, i) {
  52505. var n = e(i);
  52506. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52507. }
  52508. function i(t, i) {
  52509. var n = e(i);
  52510. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52511. }
  52512. function r(e, t) {
  52513. var i;
  52514. switch (t) {
  52515. case n.LinearToneMapping:
  52516. i = "Linear";
  52517. break;
  52518. case n.ReinhardToneMapping:
  52519. i = "Reinhard";
  52520. break;
  52521. case n.Uncharted2ToneMapping:
  52522. i = "Uncharted2";
  52523. break;
  52524. case n.CineonToneMapping:
  52525. i = "OptimizedCineon";
  52526. break;
  52527. default:
  52528. throw new Error("unsupported toneMapping: " + t)
  52529. }
  52530. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52531. }
  52532. function o(e, t, i) {
  52533. e = e || {};
  52534. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52535. return n.filter(c).join("\n")
  52536. }
  52537. function a(e) {
  52538. var t = [];
  52539. for (var i in e) {
  52540. var n = e[i];
  52541. n !== !1 && t.push("#define " + i + " " + n)
  52542. }
  52543. return t.join("\n")
  52544. }
  52545. function s(e, t, i) {
  52546. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52547. var a = e.getActiveUniform(t, o)
  52548. , s = a.name
  52549. , l = e.getUniformLocation(t, s)
  52550. , c = f.exec(s);
  52551. if (c) {
  52552. var h = c[1]
  52553. , u = c[2]
  52554. , d = n[h];
  52555. d || (d = n[h] = {}),
  52556. d[u] = l
  52557. } else if (c = g.exec(s)) {
  52558. var p = c[1]
  52559. , v = c[2]
  52560. , A = c[3]
  52561. , y = n[p];
  52562. y || (y = n[p] = []);
  52563. var C = y[v];
  52564. C || (C = y[v] = {}),
  52565. C[A] = l
  52566. } else if (c = m.exec(s)) {
  52567. var p = c[1];
  52568. n[p] = l
  52569. } else
  52570. n[s] = l
  52571. }
  52572. return n
  52573. }
  52574. function l(e, t, i) {
  52575. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52576. var a = e.getActiveAttrib(t, o)
  52577. , s = a.name;
  52578. n[s] = e.getAttribLocation(t, s)
  52579. }
  52580. return n
  52581. }
  52582. function c(e) {
  52583. return "" !== e
  52584. }
  52585. function h(e, t) {
  52586. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52587. }
  52588. function u(e) {
  52589. function t(e, t) {
  52590. var i = n.ShaderChunk[t];
  52591. if (void 0 === i)
  52592. throw new Error("Can not resolve #include <" + t + ">");
  52593. return u(i)
  52594. }
  52595. var i = /#include +<([\w\d.]+)>/g;
  52596. return e.replace(i, t)
  52597. }
  52598. function d(e) {
  52599. function t(e, t, i, n) {
  52600. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52601. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52602. return r
  52603. }
  52604. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52605. return e.replace(i, t)
  52606. }
  52607. var p = 0
  52608. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52609. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52610. , m = /^([\w\d_]+)\[0\]$/;
  52611. return function(e, f, g, m) {
  52612. var v = e.context
  52613. , A = g.extensions
  52614. , y = g.defines
  52615. , C = g.__webglShader.vertexShader
  52616. , I = g.__webglShader.fragmentShader
  52617. , E = "SHADOWMAP_TYPE_BASIC";
  52618. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52619. var b = "ENVMAP_TYPE_CUBE"
  52620. , w = "ENVMAP_MODE_REFLECTION"
  52621. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52622. if (m.envMap) {
  52623. switch (g.envMap.mapping) {
  52624. case n.CubeReflectionMapping:
  52625. case n.CubeRefractionMapping:
  52626. b = "ENVMAP_TYPE_CUBE";
  52627. break;
  52628. case n.CubeUVReflectionMapping:
  52629. case n.CubeUVRefractionMapping:
  52630. b = "ENVMAP_TYPE_CUBE_UV";
  52631. break;
  52632. case n.EquirectangularReflectionMapping:
  52633. case n.EquirectangularRefractionMapping:
  52634. b = "ENVMAP_TYPE_EQUIREC";
  52635. break;
  52636. case n.SphericalReflectionMapping:
  52637. b = "ENVMAP_TYPE_SPHERE"
  52638. }
  52639. switch (g.envMap.mapping) {
  52640. case n.CubeRefractionMapping:
  52641. case n.EquirectangularRefractionMapping:
  52642. w = "ENVMAP_MODE_REFRACTION"
  52643. }
  52644. switch (g.combine) {
  52645. case n.MultiplyOperation:
  52646. _ = "ENVMAP_BLENDING_MULTIPLY";
  52647. break;
  52648. case n.MixOperation:
  52649. _ = "ENVMAP_BLENDING_MIX";
  52650. break;
  52651. case n.AddOperation:
  52652. _ = "ENVMAP_BLENDING_ADD"
  52653. }
  52654. }
  52655. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52656. g instanceof n.RawShaderMaterial ? (T = "",
  52657. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52658. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52659. C = u(C, m),
  52660. C = h(C, m),
  52661. I = u(I, m),
  52662. I = h(I, m),
  52663. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52664. I = d(I));
  52665. var O = T + C
  52666. , L = x + I
  52667. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52668. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52669. v.attachShader(P, D),
  52670. v.attachShader(P, N),
  52671. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52672. v.linkProgram(P);
  52673. var B = v.getProgramInfoLog(P)
  52674. , F = v.getShaderInfoLog(D)
  52675. , V = v.getShaderInfoLog(N)
  52676. , U = !0
  52677. , k = !0;
  52678. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52679. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52680. k && (this.diagnostics = {
  52681. runnable: U,
  52682. material: g,
  52683. programLog: B,
  52684. vertexShader: {
  52685. log: F,
  52686. prefix: T
  52687. },
  52688. fragmentShader: {
  52689. log: V,
  52690. prefix: x
  52691. }
  52692. }),
  52693. v.deleteShader(D),
  52694. v.deleteShader(N);
  52695. var H;
  52696. this.getUniforms = function() {
  52697. return void 0 === H && (H = s(v, P)),
  52698. H
  52699. }
  52700. ;
  52701. var G;
  52702. return this.getAttributes = function() {
  52703. return void 0 === G && (G = l(v, P)),
  52704. G
  52705. }
  52706. ,
  52707. this.destroy = function() {
  52708. v.deleteProgram(P),
  52709. this.program = void 0
  52710. }
  52711. ,
  52712. Object.defineProperties(this, {
  52713. uniforms: {
  52714. get: function() {
  52715. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52716. this.getUniforms()
  52717. }
  52718. },
  52719. attributes: {
  52720. get: function() {
  52721. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52722. this.getAttributes()
  52723. }
  52724. }
  52725. }),
  52726. this.id = p++,
  52727. this.code = f,
  52728. this.usedTimes = 1,
  52729. this.program = P,
  52730. this.vertexShader = D,
  52731. this.fragmentShader = N,
  52732. this
  52733. }
  52734. }(),
  52735. n.WebGLPrograms = function(e, t) {
  52736. function i(e) {
  52737. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52738. return 1024;
  52739. var i = t.maxVertexUniforms
  52740. , r = Math.floor((i - 20) / 4)
  52741. , o = r;
  52742. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52743. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52744. o
  52745. }
  52746. function r(e, t) {
  52747. var i;
  52748. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52749. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52750. i
  52751. }
  52752. var o = []
  52753. , a = {
  52754. MeshDepthMaterial: "depth",
  52755. MeshNormalMaterial: "normal",
  52756. MeshBasicMaterial: "basic",
  52757. MeshLambertMaterial: "lambert",
  52758. MeshPhongMaterial: "phong",
  52759. MeshStandardMaterial: "standard",
  52760. LineBasicMaterial: "basic",
  52761. LineDashedMaterial: "dashed",
  52762. PointsMaterial: "points"
  52763. }
  52764. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52765. this.getParameters = function(o, s, l, c) {
  52766. var h = a[o.type]
  52767. , u = i(c)
  52768. , d = e.getPrecision();
  52769. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52770. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52771. var p = {
  52772. shaderID: h,
  52773. precision: d,
  52774. supportsVertexTextures: t.vertexTextures,
  52775. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52776. map: !!o.map,
  52777. mapEncoding: r(o.map, e.gammaInput),
  52778. envMap: !!o.envMap,
  52779. envMapMode: o.envMap && o.envMap.mapping,
  52780. envMapEncoding: r(o.envMap, e.gammaInput),
  52781. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52782. lightMap: !!o.lightMap,
  52783. aoMap: !!o.aoMap,
  52784. emissiveMap: !!o.emissiveMap,
  52785. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52786. bumpMap: !!o.bumpMap,
  52787. normalMap: !!o.normalMap,
  52788. displacementMap: !!o.displacementMap,
  52789. roughnessMap: !!o.roughnessMap,
  52790. metalnessMap: !!o.metalnessMap,
  52791. specularMap: !!o.specularMap,
  52792. alphaMap: !!o.alphaMap,
  52793. combine: o.combine,
  52794. vertexColors: o.vertexColors,
  52795. fog: l,
  52796. useFog: o.fog,
  52797. fogExp: l instanceof n.FogExp2,
  52798. flatShading: o.shading === n.FlatShading,
  52799. sizeAttenuation: o.sizeAttenuation,
  52800. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52801. skinning: o.skinning,
  52802. maxBones: u,
  52803. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52804. morphTargets: o.morphTargets,
  52805. morphNormals: o.morphNormals,
  52806. maxMorphTargets: e.maxMorphTargets,
  52807. maxMorphNormals: e.maxMorphNormals,
  52808. numDirLights: s.directional.length,
  52809. numPointLights: s.point.length,
  52810. numSpotLights: s.spot.length,
  52811. numHemiLights: s.hemi.length,
  52812. pointLightShadows: s.shadowsPointLight,
  52813. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52814. shadowMapType: e.shadowMap.type,
  52815. toneMapping: e.toneMapping,
  52816. physicallyCorrectLights: e.physicallyCorrectLights,
  52817. premultipliedAlpha: o.premultipliedAlpha,
  52818. alphaTest: o.alphaTest,
  52819. doubleSided: o.side === n.DoubleSide,
  52820. flipSided: o.side === n.BackSide
  52821. };
  52822. return p
  52823. }
  52824. ,
  52825. this.getProgramCode = function(e, t) {
  52826. var i = [];
  52827. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52828. i.push(e.vertexShader)),
  52829. void 0 !== e.defines)
  52830. for (var n in e.defines)
  52831. i.push(n),
  52832. i.push(e.defines[n]);
  52833. for (var r = 0; r < s.length; r++) {
  52834. var o = s[r];
  52835. i.push(o),
  52836. i.push(t[o])
  52837. }
  52838. return i.join()
  52839. }
  52840. ,
  52841. this.acquireProgram = function(t, i, r) {
  52842. for (var a, s = 0, l = o.length; s < l; s++) {
  52843. var c = o[s];
  52844. if (c.code === r) {
  52845. a = c,
  52846. ++a.usedTimes;
  52847. break
  52848. }
  52849. }
  52850. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52851. o.push(a)),
  52852. a
  52853. }
  52854. ,
  52855. this.releaseProgram = function(e) {
  52856. if (0 === --e.usedTimes) {
  52857. var t = o.indexOf(e);
  52858. o[t] = o[o.length - 1],
  52859. o.pop(),
  52860. e.destroy()
  52861. }
  52862. }
  52863. ,
  52864. this.programs = o
  52865. }
  52866. ,
  52867. n.WebGLProperties = function() {
  52868. var e = {};
  52869. this.get = function(t) {
  52870. var i = t.uuid
  52871. , n = e[i];
  52872. return void 0 === n && (n = {},
  52873. e[i] = n),
  52874. n
  52875. }
  52876. ,
  52877. this.delete = function(t) {
  52878. delete e[t.uuid]
  52879. }
  52880. ,
  52881. this.clear = function() {
  52882. e = {}
  52883. }
  52884. }
  52885. ,
  52886. n.WebGLShader = function() {
  52887. function e(e) {
  52888. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52889. t[i] = i + 1 + ": " + t[i];
  52890. return t.join("\n")
  52891. }
  52892. return function(t, i, n) {
  52893. var r = t.createShader(i);
  52894. return t.shaderSource(r, n),
  52895. t.compileShader(r),
  52896. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52897. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52898. r
  52899. }
  52900. }(),
  52901. n.WebGLShadowMap = function(e, t, i) {
  52902. function r(e, t, i, r) {
  52903. var o = e.geometry
  52904. , a = null
  52905. , s = v
  52906. , l = e.customDepthMaterial;
  52907. if (i && (s = A,
  52908. l = e.customDistanceMaterial),
  52909. l)
  52910. a = l;
  52911. else {
  52912. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52913. , h = e instanceof n.SkinnedMesh && t.skinning
  52914. , u = 0;
  52915. c && (u |= f),
  52916. h && (u |= g),
  52917. a = s[u]
  52918. }
  52919. return a.visible = t.visible,
  52920. a.wireframe = t.wireframe,
  52921. a.wireframeLinewidth = t.wireframeLinewidth,
  52922. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52923. a
  52924. }
  52925. function o(e, t, i) {
  52926. if (e.visible !== !1) {
  52927. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52928. var r = e.material;
  52929. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52930. p.push(e))
  52931. }
  52932. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52933. o(a[s], t, i)
  52934. }
  52935. }
  52936. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52937. var x = 0 !== (T & f)
  52938. , S = 0 !== (T & g)
  52939. , M = new n.ShaderMaterial({
  52940. uniforms: b,
  52941. vertexShader: E.vertexShader,
  52942. fragmentShader: E.fragmentShader,
  52943. morphTargets: x,
  52944. skinning: S
  52945. });
  52946. v[T] = M;
  52947. var R = new n.ShaderMaterial({
  52948. defines: {
  52949. USE_SHADOWMAP: ""
  52950. },
  52951. uniforms: _,
  52952. vertexShader: w.vertexShader,
  52953. fragmentShader: w.fragmentShader,
  52954. morphTargets: x,
  52955. skinning: S
  52956. });
  52957. A[T] = R
  52958. }
  52959. var P = this;
  52960. this.enabled = !1,
  52961. this.autoUpdate = !0,
  52962. this.needsUpdate = !1,
  52963. this.type = n.PCFShadowMap,
  52964. this.cullFace = n.CullFaceFront,
  52965. this.render = function(f, g) {
  52966. var m, v, A = t.shadows;
  52967. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52968. s.clearColor(1, 1, 1, 1),
  52969. s.disable(a.BLEND),
  52970. s.enable(a.CULL_FACE),
  52971. a.frontFace(a.CCW),
  52972. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52973. s.setDepthTest(!0),
  52974. s.setScissorTest(!1);
  52975. for (var E = 0, b = A.length; E < b; E++) {
  52976. var w = A[E]
  52977. , _ = w.shadow
  52978. , T = _.camera;
  52979. if (h.copy(_.mapSize),
  52980. w instanceof n.PointLight) {
  52981. m = 6,
  52982. v = !0;
  52983. var x = h.x
  52984. , S = h.y;
  52985. I[0].set(2 * x, S, x, S),
  52986. I[1].set(0, S, x, S),
  52987. I[2].set(3 * x, S, x, S),
  52988. I[3].set(x, S, x, S),
  52989. I[4].set(3 * x, 0, x, S),
  52990. I[5].set(x, 0, x, S),
  52991. h.x *= 4,
  52992. h.y *= 2
  52993. } else
  52994. m = 1,
  52995. v = !1;
  52996. if (null === _.map) {
  52997. var M = {
  52998. minFilter: n.NearestFilter,
  52999. magFilter: n.NearestFilter,
  53000. format: n.RGBAFormat
  53001. };
  53002. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53003. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53004. T.updateProjectionMatrix()
  53005. }
  53006. var R = _.map
  53007. , O = _.matrix;
  53008. d.setFromMatrixPosition(w.matrixWorld),
  53009. T.position.copy(d),
  53010. e.setRenderTarget(R),
  53011. e.clear();
  53012. for (var L = 0; L < m; L++) {
  53013. if (v) {
  53014. u.copy(T.position),
  53015. u.add(y[L]),
  53016. T.up.copy(C[L]),
  53017. T.lookAt(u);
  53018. var D = I[L];
  53019. s.viewport(D)
  53020. } else
  53021. u.setFromMatrixPosition(w.target.matrixWorld),
  53022. T.lookAt(u);
  53023. T.updateMatrixWorld(),
  53024. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53025. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53026. O.multiply(T.projectionMatrix),
  53027. O.multiply(T.matrixWorldInverse),
  53028. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53029. l.setFromMatrix(c),
  53030. p.length = 0,
  53031. o(f, g, T);
  53032. for (var N = 0, B = p.length; N < B; N++) {
  53033. var F = p[N]
  53034. , V = i.update(F)
  53035. , U = F.material;
  53036. if (U instanceof n.MultiMaterial)
  53037. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53038. var W = k[G]
  53039. , j = H[W.materialIndex];
  53040. if (j.visible === !0) {
  53041. var Y = r(F, j, v, d);
  53042. e.renderBufferDirect(T, null, V, Y, F, W)
  53043. }
  53044. }
  53045. else {
  53046. var Y = r(F, U, v, d);
  53047. e.renderBufferDirect(T, null, V, Y, F, null)
  53048. }
  53049. }
  53050. }
  53051. }
  53052. var X = e.getClearColor()
  53053. , Z = e.getClearAlpha();
  53054. e.setClearColor(X, Z),
  53055. s.enable(a.BLEND),
  53056. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53057. P.needsUpdate = !1
  53058. }
  53059. }
  53060. }
  53061. ,
  53062. n.WebGLState = function(e, t, i) {
  53063. var r = this
  53064. , o = new n.Vector4
  53065. , a = new Uint8Array(16)
  53066. , s = new Uint8Array(16)
  53067. , l = new Uint8Array(16)
  53068. , c = {}
  53069. , h = null
  53070. , u = null
  53071. , d = null
  53072. , p = null
  53073. , f = null
  53074. , g = null
  53075. , m = null
  53076. , v = null
  53077. , A = !1
  53078. , y = null
  53079. , C = null
  53080. , I = null
  53081. , E = null
  53082. , b = null
  53083. , w = null
  53084. , _ = null
  53085. , T = null
  53086. , x = null
  53087. , S = null
  53088. , M = null
  53089. , R = null
  53090. , P = null
  53091. , O = null
  53092. , L = null
  53093. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53094. , N = void 0
  53095. , B = {}
  53096. , F = new n.Vector4
  53097. , V = null
  53098. , U = null
  53099. , k = new n.Vector4
  53100. , H = new n.Vector4
  53101. , G = e.createTexture();
  53102. e.bindTexture(e.TEXTURE_2D, G),
  53103. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53104. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53105. this.init = function() {
  53106. this.clearColor(0, 0, 0, 1),
  53107. this.clearDepth(1),
  53108. this.clearStencil(0),
  53109. this.enable(e.DEPTH_TEST),
  53110. e.depthFunc(e.LEQUAL),
  53111. e.frontFace(e.CCW),
  53112. e.cullFace(e.BACK),
  53113. this.enable(e.CULL_FACE),
  53114. this.enable(e.BLEND),
  53115. e.blendEquation(e.FUNC_ADD),
  53116. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53117. }
  53118. ,
  53119. this.initAttributes = function() {
  53120. for (var e = 0, t = a.length; e < t; e++)
  53121. a[e] = 0
  53122. }
  53123. ,
  53124. this.enableAttribute = function(i) {
  53125. if (a[i] = 1,
  53126. 0 === s[i] && (e.enableVertexAttribArray(i),
  53127. s[i] = 1),
  53128. 0 !== l[i]) {
  53129. var n = t.get("ANGLE_instanced_arrays");
  53130. n.vertexAttribDivisorANGLE(i, 0),
  53131. l[i] = 0
  53132. }
  53133. }
  53134. ,
  53135. this.enableAttributeAndDivisor = function(t, i, n) {
  53136. a[t] = 1,
  53137. 0 === s[t] && (e.enableVertexAttribArray(t),
  53138. s[t] = 1),
  53139. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53140. l[t] = i)
  53141. }
  53142. ,
  53143. this.disableUnusedAttributes = function() {
  53144. for (var t = 0, i = s.length; t < i; t++)
  53145. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53146. s[t] = 0)
  53147. }
  53148. ,
  53149. this.enable = function(t) {
  53150. c[t] !== !0 && (e.enable(t),
  53151. c[t] = !0)
  53152. }
  53153. ,
  53154. this.disable = function(t) {
  53155. c[t] !== !1 && (e.disable(t),
  53156. c[t] = !1)
  53157. }
  53158. ,
  53159. this.getCompressedTextureFormats = function() {
  53160. if (null === h && (h = [],
  53161. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53162. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53163. h.push(i[n]);
  53164. return h
  53165. }
  53166. ,
  53167. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53168. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53169. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53170. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53171. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53172. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53173. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53174. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53175. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53176. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53177. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53178. u = t,
  53179. A = h),
  53180. t === n.CustomBlending ? (s = s || r,
  53181. l = l || o,
  53182. c = c || a,
  53183. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53184. d = r,
  53185. g = s),
  53186. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53187. p = o,
  53188. f = a,
  53189. m = l,
  53190. v = c)) : (d = null,
  53191. p = null,
  53192. f = null,
  53193. g = null,
  53194. m = null,
  53195. v = null)
  53196. }
  53197. ,
  53198. this.setDepthFunc = function(t) {
  53199. if (y !== t) {
  53200. if (t)
  53201. switch (t) {
  53202. case n.NeverDepth:
  53203. e.depthFunc(e.NEVER);
  53204. break;
  53205. case n.AlwaysDepth:
  53206. e.depthFunc(e.ALWAYS);
  53207. break;
  53208. case n.LessDepth:
  53209. e.depthFunc(e.LESS);
  53210. break;
  53211. case n.LessEqualDepth:
  53212. e.depthFunc(e.LEQUAL);
  53213. break;
  53214. case n.EqualDepth:
  53215. e.depthFunc(e.EQUAL);
  53216. break;
  53217. case n.GreaterEqualDepth:
  53218. e.depthFunc(e.GEQUAL);
  53219. break;
  53220. case n.GreaterDepth:
  53221. e.depthFunc(e.GREATER);
  53222. break;
  53223. case n.NotEqualDepth:
  53224. e.depthFunc(e.NOTEQUAL);
  53225. break;
  53226. default:
  53227. e.depthFunc(e.LEQUAL)
  53228. }
  53229. else
  53230. e.depthFunc(e.LEQUAL);
  53231. y = t
  53232. }
  53233. }
  53234. ,
  53235. this.setDepthTest = function(t) {
  53236. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53237. }
  53238. ,
  53239. this.setDepthWrite = function(t) {
  53240. C !== t && (e.depthMask(t),
  53241. C = t)
  53242. }
  53243. ,
  53244. this.setColorWrite = function(t) {
  53245. I !== t && (e.colorMask(t, t, t, t),
  53246. I = t)
  53247. }
  53248. ,
  53249. this.setStencilFunc = function(t, i, n) {
  53250. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53251. b = t,
  53252. w = i,
  53253. _ = n)
  53254. }
  53255. ,
  53256. this.setStencilOp = function(t, i, n) {
  53257. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53258. T = t,
  53259. x = i,
  53260. S = n)
  53261. }
  53262. ,
  53263. this.setStencilTest = function(t) {
  53264. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53265. }
  53266. ,
  53267. this.setStencilWrite = function(t) {
  53268. E !== t && (e.stencilMask(t),
  53269. E = t)
  53270. }
  53271. ,
  53272. this.setFlipSided = function(t) {
  53273. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53274. M = t)
  53275. }
  53276. ,
  53277. this.setLineWidth = function(t) {
  53278. t !== R && (e.lineWidth(t),
  53279. R = t)
  53280. }
  53281. ,
  53282. this.setPolygonOffset = function(t, i, n) {
  53283. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53284. !t || P === i && O === n || (e.polygonOffset(i, n),
  53285. P = i,
  53286. O = n)
  53287. }
  53288. ,
  53289. this.getScissorTest = function() {
  53290. return L
  53291. }
  53292. ,
  53293. this.setScissorTest = function(t) {
  53294. L = t,
  53295. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53296. }
  53297. ,
  53298. this.activeTexture = function(t) {
  53299. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53300. N !== t && (e.activeTexture(t),
  53301. N = t)
  53302. }
  53303. ,
  53304. this.bindTexture = function(t, i) {
  53305. void 0 === N && r.activeTexture();
  53306. var n = B[N];
  53307. void 0 === n && (n = {
  53308. type: void 0,
  53309. texture: void 0
  53310. },
  53311. B[N] = n),
  53312. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53313. n.type = t,
  53314. n.texture = i)
  53315. }
  53316. ,
  53317. this.compressedTexImage2D = function() {
  53318. try {
  53319. e.compressedTexImage2D.apply(e, arguments)
  53320. } catch (e) {
  53321. console.error(e)
  53322. }
  53323. }
  53324. ,
  53325. this.texImage2D = function() {
  53326. try {
  53327. e.texImage2D.apply(e, arguments)
  53328. } catch (e) {
  53329. console.error(e)
  53330. }
  53331. }
  53332. ,
  53333. this.clearColor = function(t, i, n, r) {
  53334. o.set(t, i, n, r),
  53335. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53336. F.copy(o))
  53337. }
  53338. ,
  53339. this.clearDepth = function(t) {
  53340. V !== t && (e.clearDepth(t),
  53341. V = t)
  53342. }
  53343. ,
  53344. this.clearStencil = function(t) {
  53345. U !== t && (e.clearStencil(t),
  53346. U = t)
  53347. }
  53348. ,
  53349. this.scissor = function(t) {
  53350. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53351. k.copy(t))
  53352. }
  53353. ,
  53354. this.viewport = function(t) {
  53355. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53356. H.copy(t))
  53357. }
  53358. ,
  53359. this.reset = function() {
  53360. for (var t = 0; t < s.length; t++)
  53361. 1 === s[t] && (e.disableVertexAttribArray(t),
  53362. s[t] = 0);
  53363. c = {},
  53364. h = null,
  53365. N = void 0,
  53366. B = {},
  53367. u = null,
  53368. I = null,
  53369. C = null,
  53370. E = null,
  53371. M = null
  53372. }
  53373. }
  53374. ,
  53375. n.LensFlarePlugin = function(e, t) {
  53376. function i() {
  53377. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53378. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53379. o = p.createBuffer(),
  53380. a = p.createBuffer(),
  53381. p.bindBuffer(p.ARRAY_BUFFER, o),
  53382. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53383. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53384. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53385. u = p.createTexture(),
  53386. d = p.createTexture(),
  53387. f.bindTexture(p.TEXTURE_2D, u),
  53388. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53389. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53390. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53391. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53392. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53393. f.bindTexture(p.TEXTURE_2D, d),
  53394. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53395. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53396. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53397. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53398. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53399. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53400. var i;
  53401. i = h ? {
  53402. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53403. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53404. } : {
  53405. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53406. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53407. },
  53408. s = r(i),
  53409. l = {
  53410. vertex: p.getAttribLocation(s, "position"),
  53411. uv: p.getAttribLocation(s, "uv")
  53412. },
  53413. c = {
  53414. renderType: p.getUniformLocation(s, "renderType"),
  53415. map: p.getUniformLocation(s, "map"),
  53416. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53417. opacity: p.getUniformLocation(s, "opacity"),
  53418. color: p.getUniformLocation(s, "color"),
  53419. scale: p.getUniformLocation(s, "scale"),
  53420. rotation: p.getUniformLocation(s, "rotation"),
  53421. screenPosition: p.getUniformLocation(s, "screenPosition")
  53422. }
  53423. }
  53424. function r(t) {
  53425. var i = p.createProgram()
  53426. , n = p.createShader(p.FRAGMENT_SHADER)
  53427. , r = p.createShader(p.VERTEX_SHADER)
  53428. , o = "precision " + e.getPrecision() + " float;\n";
  53429. return p.shaderSource(n, o + t.fragmentShader),
  53430. p.shaderSource(r, o + t.vertexShader),
  53431. p.compileShader(n),
  53432. p.compileShader(r),
  53433. p.attachShader(i, n),
  53434. p.attachShader(i, r),
  53435. p.linkProgram(i),
  53436. i
  53437. }
  53438. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53439. this.render = function(r, g, m) {
  53440. if (0 !== t.length) {
  53441. var v = new n.Vector3
  53442. , A = m.w / m.z
  53443. , y = .5 * m.z
  53444. , C = .5 * m.w
  53445. , I = 16 / m.w
  53446. , E = new n.Vector2(I * A,I)
  53447. , b = new n.Vector3(1,1,0)
  53448. , w = new n.Vector2(1,1);
  53449. void 0 === s && i(),
  53450. p.useProgram(s),
  53451. f.initAttributes(),
  53452. f.enableAttribute(l.vertex),
  53453. f.enableAttribute(l.uv),
  53454. f.disableUnusedAttributes(),
  53455. p.uniform1i(c.occlusionMap, 0),
  53456. p.uniform1i(c.map, 1),
  53457. p.bindBuffer(p.ARRAY_BUFFER, o),
  53458. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53459. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53460. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53461. f.disable(p.CULL_FACE),
  53462. f.setDepthWrite(!1);
  53463. for (var _ = 0, T = t.length; _ < T; _++) {
  53464. I = 16 / m.w,
  53465. E.set(I * A, I);
  53466. var x = t[_];
  53467. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53468. v.applyMatrix4(g.matrixWorldInverse),
  53469. v.applyProjection(g.projectionMatrix),
  53470. b.copy(v),
  53471. w.x = b.x * y + y,
  53472. w.y = b.y * C + C,
  53473. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53474. f.activeTexture(p.TEXTURE0),
  53475. f.bindTexture(p.TEXTURE_2D, null),
  53476. f.activeTexture(p.TEXTURE1),
  53477. f.bindTexture(p.TEXTURE_2D, u),
  53478. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53479. p.uniform1i(c.renderType, 0),
  53480. p.uniform2f(c.scale, E.x, E.y),
  53481. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53482. f.disable(p.BLEND),
  53483. f.enable(p.DEPTH_TEST),
  53484. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53485. f.activeTexture(p.TEXTURE0),
  53486. f.bindTexture(p.TEXTURE_2D, d),
  53487. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53488. p.uniform1i(c.renderType, 1),
  53489. f.disable(p.DEPTH_TEST),
  53490. f.activeTexture(p.TEXTURE1),
  53491. f.bindTexture(p.TEXTURE_2D, u),
  53492. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53493. x.positionScreen.copy(b),
  53494. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53495. p.uniform1i(c.renderType, 2),
  53496. f.enable(p.BLEND);
  53497. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53498. var R = x.lensFlares[S];
  53499. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53500. b.y = R.y,
  53501. b.z = R.z,
  53502. I = R.size * R.scale / m.w,
  53503. E.x = I * A,
  53504. E.y = I,
  53505. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53506. p.uniform2f(c.scale, E.x, E.y),
  53507. p.uniform1f(c.rotation, R.rotation),
  53508. p.uniform1f(c.opacity, R.opacity),
  53509. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53510. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53511. e.setTexture(R.texture, 1),
  53512. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53513. }
  53514. }
  53515. }
  53516. f.enable(p.CULL_FACE),
  53517. f.enable(p.DEPTH_TEST),
  53518. f.setDepthWrite(!0),
  53519. e.resetGLState()
  53520. }
  53521. }
  53522. }
  53523. ,
  53524. n.SpritePlugin = function(e, t) {
  53525. function i() {
  53526. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53527. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53528. a = d.createBuffer(),
  53529. s = d.createBuffer(),
  53530. d.bindBuffer(d.ARRAY_BUFFER, a),
  53531. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53532. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53533. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53534. l = r(),
  53535. c = {
  53536. position: d.getAttribLocation(l, "position"),
  53537. uv: d.getAttribLocation(l, "uv")
  53538. },
  53539. h = {
  53540. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53541. uvScale: d.getUniformLocation(l, "uvScale"),
  53542. rotation: d.getUniformLocation(l, "rotation"),
  53543. scale: d.getUniformLocation(l, "scale"),
  53544. color: d.getUniformLocation(l, "color"),
  53545. map: d.getUniformLocation(l, "map"),
  53546. opacity: d.getUniformLocation(l, "opacity"),
  53547. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53548. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53549. fogType: d.getUniformLocation(l, "fogType"),
  53550. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53551. fogNear: d.getUniformLocation(l, "fogNear"),
  53552. fogFar: d.getUniformLocation(l, "fogFar"),
  53553. fogColor: d.getUniformLocation(l, "fogColor"),
  53554. alphaTest: d.getUniformLocation(l, "alphaTest")
  53555. };
  53556. var i = document.createElement("canvas");
  53557. i.width = 8,
  53558. i.height = 8;
  53559. var o = i.getContext("2d");
  53560. o.fillStyle = "white",
  53561. o.fillRect(0, 0, 8, 8),
  53562. u = new n.Texture(i),
  53563. u.needsUpdate = !0
  53564. }
  53565. function r() {
  53566. var t = d.createProgram()
  53567. , i = d.createShader(d.VERTEX_SHADER)
  53568. , n = d.createShader(d.FRAGMENT_SHADER);
  53569. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53570. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53571. d.compileShader(i),
  53572. d.compileShader(n),
  53573. d.attachShader(t, i),
  53574. d.attachShader(t, n),
  53575. d.linkProgram(t),
  53576. t
  53577. }
  53578. function o(e, t) {
  53579. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53580. }
  53581. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53582. this.render = function(r, v) {
  53583. if (0 !== t.length) {
  53584. void 0 === l && i(),
  53585. d.useProgram(l),
  53586. p.initAttributes(),
  53587. p.enableAttribute(c.position),
  53588. p.enableAttribute(c.uv),
  53589. p.disableUnusedAttributes(),
  53590. p.disable(d.CULL_FACE),
  53591. p.enable(d.BLEND),
  53592. d.bindBuffer(d.ARRAY_BUFFER, a),
  53593. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53594. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53595. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53596. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53597. p.activeTexture(d.TEXTURE0),
  53598. d.uniform1i(h.map, 0);
  53599. var A = 0
  53600. , y = 0
  53601. , C = r.fog;
  53602. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53603. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53604. d.uniform1f(h.fogFar, C.far),
  53605. d.uniform1i(h.fogType, 1),
  53606. A = 1,
  53607. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53608. d.uniform1i(h.fogType, 2),
  53609. A = 2,
  53610. y = 2)) : (d.uniform1i(h.fogType, 0),
  53611. A = 0,
  53612. y = 0);
  53613. for (var I = 0, E = t.length; I < E; I++) {
  53614. var b = t[I];
  53615. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53616. b.z = -b.modelViewMatrix.elements[14]
  53617. }
  53618. t.sort(o);
  53619. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53620. var b = t[I]
  53621. , _ = b.material;
  53622. d.uniform1f(h.alphaTest, _.alphaTest),
  53623. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53624. b.matrixWorld.decompose(f, g, m),
  53625. w[0] = m.x,
  53626. w[1] = m.y;
  53627. var T = 0;
  53628. r.fog && _.fog && (T = y),
  53629. A !== T && (d.uniform1i(h.fogType, T),
  53630. A = T),
  53631. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53632. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53633. d.uniform2f(h.uvScale, 1, 1)),
  53634. d.uniform1f(h.opacity, _.opacity),
  53635. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53636. d.uniform1f(h.rotation, _.rotation),
  53637. d.uniform2fv(h.scale, w),
  53638. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53639. p.setDepthTest(_.depthTest),
  53640. p.setDepthWrite(_.depthWrite),
  53641. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53642. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53643. }
  53644. p.enable(d.CULL_FACE),
  53645. e.resetGLState()
  53646. }
  53647. }
  53648. }
  53649. ,
  53650. Object.defineProperties(n.Box2.prototype, {
  53651. empty: {
  53652. value: function() {
  53653. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53654. this.isEmpty()
  53655. }
  53656. },
  53657. isIntersectionBox: {
  53658. value: function(e) {
  53659. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53660. this.intersectsBox(e)
  53661. }
  53662. }
  53663. }),
  53664. Object.defineProperties(n.Box3.prototype, {
  53665. empty: {
  53666. value: function() {
  53667. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53668. this.isEmpty()
  53669. }
  53670. },
  53671. isIntersectionBox: {
  53672. value: function(e) {
  53673. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53674. this.intersectsBox(e)
  53675. }
  53676. },
  53677. isIntersectionSphere: {
  53678. value: function(e) {
  53679. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53680. this.intersectsSphere(e)
  53681. }
  53682. }
  53683. }),
  53684. Object.defineProperties(n.Matrix3.prototype, {
  53685. multiplyVector3: {
  53686. value: function(e) {
  53687. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53688. e.applyMatrix3(this)
  53689. }
  53690. },
  53691. multiplyVector3Array: {
  53692. value: function(e) {
  53693. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53694. this.applyToVector3Array(e)
  53695. }
  53696. }
  53697. }),
  53698. Object.defineProperties(n.Matrix4.prototype, {
  53699. extractPosition: {
  53700. value: function(e) {
  53701. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53702. this.copyPosition(e)
  53703. }
  53704. },
  53705. setRotationFromQuaternion: {
  53706. value: function(e) {
  53707. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53708. this.makeRotationFromQuaternion(e)
  53709. }
  53710. },
  53711. multiplyVector3: {
  53712. value: function(e) {
  53713. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53714. e.applyProjection(this)
  53715. }
  53716. },
  53717. multiplyVector4: {
  53718. value: function(e) {
  53719. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53720. e.applyMatrix4(this)
  53721. }
  53722. },
  53723. multiplyVector3Array: {
  53724. value: function(e) {
  53725. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53726. this.applyToVector3Array(e)
  53727. }
  53728. },
  53729. rotateAxis: {
  53730. value: function(e) {
  53731. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53732. e.transformDirection(this)
  53733. }
  53734. },
  53735. crossVector: {
  53736. value: function(e) {
  53737. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53738. e.applyMatrix4(this)
  53739. }
  53740. },
  53741. translate: {
  53742. value: function(e) {
  53743. console.error("THREE.Matrix4: .translate() has been removed.")
  53744. }
  53745. },
  53746. rotateX: {
  53747. value: function(e) {
  53748. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53749. }
  53750. },
  53751. rotateY: {
  53752. value: function(e) {
  53753. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53754. }
  53755. },
  53756. rotateZ: {
  53757. value: function(e) {
  53758. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53759. }
  53760. },
  53761. rotateByAxis: {
  53762. value: function(e, t) {
  53763. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53764. }
  53765. }
  53766. }),
  53767. Object.defineProperties(n.Plane.prototype, {
  53768. isIntersectionLine: {
  53769. value: function(e) {
  53770. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53771. this.intersectsLine(e)
  53772. }
  53773. }
  53774. }),
  53775. Object.defineProperties(n.Quaternion.prototype, {
  53776. multiplyVector3: {
  53777. value: function(e) {
  53778. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53779. e.applyQuaternion(this)
  53780. }
  53781. }
  53782. }),
  53783. Object.defineProperties(n.Ray.prototype, {
  53784. isIntersectionBox: {
  53785. value: function(e) {
  53786. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53787. this.intersectsBox(e)
  53788. }
  53789. },
  53790. isIntersectionPlane: {
  53791. value: function(e) {
  53792. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53793. this.intersectsPlane(e)
  53794. }
  53795. },
  53796. isIntersectionSphere: {
  53797. value: function(e) {
  53798. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53799. this.intersectsSphere(e)
  53800. }
  53801. }
  53802. }),
  53803. Object.defineProperties(n.Vector3.prototype, {
  53804. setEulerFromRotationMatrix: {
  53805. value: function() {
  53806. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53807. }
  53808. },
  53809. setEulerFromQuaternion: {
  53810. value: function() {
  53811. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53812. }
  53813. },
  53814. getPositionFromMatrix: {
  53815. value: function(e) {
  53816. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53817. this.setFromMatrixPosition(e)
  53818. }
  53819. },
  53820. getScaleFromMatrix: {
  53821. value: function(e) {
  53822. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53823. this.setFromMatrixScale(e)
  53824. }
  53825. },
  53826. getColumnFromMatrix: {
  53827. value: function(e, t) {
  53828. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53829. this.setFromMatrixColumn(e, t)
  53830. }
  53831. }
  53832. }),
  53833. n.Face4 = function(e, t, i, r, o, a, s) {
  53834. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53835. new n.Face3(e,t,i,o,a,s)
  53836. }
  53837. ,
  53838. n.Vertex = function(e, t, i) {
  53839. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53840. new n.Vector3(e,t,i)
  53841. }
  53842. ,
  53843. Object.defineProperties(n.Object3D.prototype, {
  53844. eulerOrder: {
  53845. get: function() {
  53846. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53847. this.rotation.order
  53848. },
  53849. set: function(e) {
  53850. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53851. this.rotation.order = e
  53852. }
  53853. },
  53854. getChildByName: {
  53855. value: function(e) {
  53856. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53857. this.getObjectByName(e)
  53858. }
  53859. },
  53860. renderDepth: {
  53861. set: function(e) {
  53862. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53863. }
  53864. },
  53865. translate: {
  53866. value: function(e, t) {
  53867. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53868. this.translateOnAxis(t, e)
  53869. }
  53870. },
  53871. useQuaternion: {
  53872. get: function() {
  53873. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53874. },
  53875. set: function(e) {
  53876. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53877. }
  53878. }
  53879. }),
  53880. Object.defineProperties(n, {
  53881. PointCloud: {
  53882. value: function(e, t) {
  53883. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53884. new n.Points(e,t)
  53885. }
  53886. },
  53887. ParticleSystem: {
  53888. value: function(e, t) {
  53889. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53890. new n.Points(e,t)
  53891. }
  53892. }
  53893. }),
  53894. Object.defineProperties(n.Light.prototype, {
  53895. onlyShadow: {
  53896. set: function(e) {
  53897. console.warn("THREE.Light: .onlyShadow has been removed.")
  53898. }
  53899. },
  53900. shadowCameraFov: {
  53901. set: function(e) {
  53902. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53903. this.shadow.camera.fov = e
  53904. }
  53905. },
  53906. shadowCameraLeft: {
  53907. set: function(e) {
  53908. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53909. this.shadow.camera.left = e
  53910. }
  53911. },
  53912. shadowCameraRight: {
  53913. set: function(e) {
  53914. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53915. this.shadow.camera.right = e
  53916. }
  53917. },
  53918. shadowCameraTop: {
  53919. set: function(e) {
  53920. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53921. this.shadow.camera.top = e
  53922. }
  53923. },
  53924. shadowCameraBottom: {
  53925. set: function(e) {
  53926. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53927. this.shadow.camera.bottom = e
  53928. }
  53929. },
  53930. shadowCameraNear: {
  53931. set: function(e) {
  53932. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53933. this.shadow.camera.near = e
  53934. }
  53935. },
  53936. shadowCameraFar: {
  53937. set: function(e) {
  53938. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53939. this.shadow.camera.far = e
  53940. }
  53941. },
  53942. shadowCameraVisible: {
  53943. set: function(e) {
  53944. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53945. }
  53946. },
  53947. shadowBias: {
  53948. set: function(e) {
  53949. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53950. this.shadow.bias = e
  53951. }
  53952. },
  53953. shadowDarkness: {
  53954. set: function(e) {
  53955. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53956. }
  53957. },
  53958. shadowMapWidth: {
  53959. set: function(e) {
  53960. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53961. this.shadow.mapSize.width = e
  53962. }
  53963. },
  53964. shadowMapHeight: {
  53965. set: function(e) {
  53966. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53967. this.shadow.mapSize.height = e
  53968. }
  53969. }
  53970. }),
  53971. Object.defineProperties(n.BufferAttribute.prototype, {
  53972. length: {
  53973. get: function() {
  53974. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53975. this.array.length
  53976. }
  53977. }
  53978. }),
  53979. Object.defineProperties(n.BufferGeometry.prototype, {
  53980. drawcalls: {
  53981. get: function() {
  53982. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53983. this.groups
  53984. }
  53985. },
  53986. offsets: {
  53987. get: function() {
  53988. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53989. this.groups
  53990. }
  53991. },
  53992. addIndex: {
  53993. value: function(e) {
  53994. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53995. this.setIndex(e)
  53996. }
  53997. },
  53998. addDrawCall: {
  53999. value: function(e, t, i) {
  54000. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54001. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54002. this.addGroup(e, t)
  54003. }
  54004. },
  54005. clearDrawCalls: {
  54006. value: function() {
  54007. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54008. this.clearGroups()
  54009. }
  54010. },
  54011. computeTangents: {
  54012. value: function() {
  54013. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54014. }
  54015. },
  54016. computeOffsets: {
  54017. value: function() {
  54018. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54019. }
  54020. }
  54021. }),
  54022. Object.defineProperties(n.Material.prototype, {
  54023. wrapAround: {
  54024. get: function() {
  54025. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54026. },
  54027. set: function(e) {
  54028. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54029. }
  54030. },
  54031. wrapRGB: {
  54032. get: function() {
  54033. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54034. new n.Color
  54035. }
  54036. }
  54037. }),
  54038. Object.defineProperties(n, {
  54039. PointCloudMaterial: {
  54040. value: function(e) {
  54041. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54042. new n.PointsMaterial(e)
  54043. }
  54044. },
  54045. ParticleBasicMaterial: {
  54046. value: function(e) {
  54047. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54048. new n.PointsMaterial(e)
  54049. }
  54050. },
  54051. ParticleSystemMaterial: {
  54052. value: function(e) {
  54053. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54054. new n.PointsMaterial(e)
  54055. }
  54056. }
  54057. }),
  54058. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54059. metal: {
  54060. get: function() {
  54061. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54062. !1
  54063. },
  54064. set: function(e) {
  54065. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54066. }
  54067. }
  54068. }),
  54069. Object.defineProperties(n.ShaderMaterial.prototype, {
  54070. derivatives: {
  54071. get: function() {
  54072. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54073. this.extensions.derivatives
  54074. },
  54075. set: function(e) {
  54076. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54077. this.extensions.derivatives = e
  54078. }
  54079. }
  54080. }),
  54081. Object.defineProperties(n.WebGLRenderer.prototype, {
  54082. supportsFloatTextures: {
  54083. value: function() {
  54084. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54085. this.extensions.get("OES_texture_float")
  54086. }
  54087. },
  54088. supportsHalfFloatTextures: {
  54089. value: function() {
  54090. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54091. this.extensions.get("OES_texture_half_float")
  54092. }
  54093. },
  54094. supportsStandardDerivatives: {
  54095. value: function() {
  54096. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54097. this.extensions.get("OES_standard_derivatives")
  54098. }
  54099. },
  54100. supportsCompressedTextureS3TC: {
  54101. value: function() {
  54102. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54103. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54104. }
  54105. },
  54106. supportsCompressedTexturePVRTC: {
  54107. value: function() {
  54108. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54109. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54110. }
  54111. },
  54112. supportsBlendMinMax: {
  54113. value: function() {
  54114. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54115. this.extensions.get("EXT_blend_minmax")
  54116. }
  54117. },
  54118. supportsVertexTextures: {
  54119. value: function() {
  54120. return this.capabilities.vertexTextures
  54121. }
  54122. },
  54123. supportsInstancedArrays: {
  54124. value: function() {
  54125. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54126. this.extensions.get("ANGLE_instanced_arrays")
  54127. }
  54128. },
  54129. enableScissorTest: {
  54130. value: function(e) {
  54131. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54132. this.setScissorTest(e)
  54133. }
  54134. },
  54135. initMaterial: {
  54136. value: function() {
  54137. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54138. }
  54139. },
  54140. addPrePlugin: {
  54141. value: function() {
  54142. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54143. }
  54144. },
  54145. addPostPlugin: {
  54146. value: function() {
  54147. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54148. }
  54149. },
  54150. updateShadowMap: {
  54151. value: function() {
  54152. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54153. }
  54154. },
  54155. shadowMapEnabled: {
  54156. get: function() {
  54157. return this.shadowMap.enabled
  54158. },
  54159. set: function(e) {
  54160. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54161. this.shadowMap.enabled = e
  54162. }
  54163. },
  54164. shadowMapType: {
  54165. get: function() {
  54166. return this.shadowMap.type
  54167. },
  54168. set: function(e) {
  54169. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54170. this.shadowMap.type = e
  54171. }
  54172. },
  54173. shadowMapCullFace: {
  54174. get: function() {
  54175. return this.shadowMap.cullFace
  54176. },
  54177. set: function(e) {
  54178. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54179. this.shadowMap.cullFace = e
  54180. }
  54181. }
  54182. }),
  54183. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54184. wrapS: {
  54185. get: function() {
  54186. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54187. this.texture.wrapS
  54188. },
  54189. set: function(e) {
  54190. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54191. this.texture.wrapS = e
  54192. }
  54193. },
  54194. wrapT: {
  54195. get: function() {
  54196. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54197. this.texture.wrapT
  54198. },
  54199. set: function(e) {
  54200. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54201. this.texture.wrapT = e
  54202. }
  54203. },
  54204. magFilter: {
  54205. get: function() {
  54206. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54207. this.texture.magFilter
  54208. },
  54209. set: function(e) {
  54210. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54211. this.texture.magFilter = e
  54212. }
  54213. },
  54214. minFilter: {
  54215. get: function() {
  54216. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54217. this.texture.minFilter
  54218. },
  54219. set: function(e) {
  54220. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54221. this.texture.minFilter = e
  54222. }
  54223. },
  54224. anisotropy: {
  54225. get: function() {
  54226. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54227. this.texture.anisotropy
  54228. },
  54229. set: function(e) {
  54230. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54231. this.texture.anisotropy = e
  54232. }
  54233. },
  54234. offset: {
  54235. get: function() {
  54236. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54237. this.texture.offset
  54238. },
  54239. set: function(e) {
  54240. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54241. this.texture.offset = e
  54242. }
  54243. },
  54244. repeat: {
  54245. get: function() {
  54246. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54247. this.texture.repeat
  54248. },
  54249. set: function(e) {
  54250. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54251. this.texture.repeat = e
  54252. }
  54253. },
  54254. format: {
  54255. get: function() {
  54256. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54257. this.texture.format
  54258. },
  54259. set: function(e) {
  54260. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54261. this.texture.format = e
  54262. }
  54263. },
  54264. type: {
  54265. get: function() {
  54266. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54267. this.texture.type
  54268. },
  54269. set: function(e) {
  54270. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54271. this.texture.type = e
  54272. }
  54273. },
  54274. generateMipmaps: {
  54275. get: function() {
  54276. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54277. this.texture.generateMipmaps
  54278. },
  54279. set: function(e) {
  54280. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54281. this.texture.generateMipmaps = e
  54282. }
  54283. }
  54284. }),
  54285. n.GeometryUtils = {
  54286. merge: function(e, t, i) {
  54287. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54288. var r;
  54289. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54290. r = t.matrix,
  54291. t = t.geometry),
  54292. e.merge(t, r, i)
  54293. },
  54294. center: function(e) {
  54295. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54296. e.center()
  54297. }
  54298. },
  54299. n.ImageUtils = {
  54300. crossOrigin: void 0,
  54301. loadTexture: function(e, t, i, r) {
  54302. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54303. var o = new n.TextureLoader;
  54304. o.setCrossOrigin(this.crossOrigin);
  54305. var a = o.load(e, i, void 0, r);
  54306. return t && (a.mapping = t),
  54307. a
  54308. },
  54309. loadTextureCube: function(e, t, i, r) {
  54310. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54311. var o = new n.CubeTextureLoader;
  54312. o.setCrossOrigin(this.crossOrigin);
  54313. var a = o.load(e, i, void 0, r);
  54314. return t && (a.mapping = t),
  54315. a
  54316. },
  54317. loadCompressedTexture: function() {
  54318. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54319. },
  54320. loadCompressedTextureCube: function() {
  54321. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54322. }
  54323. },
  54324. n.Projector = function() {
  54325. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54326. this.projectVector = function(e, t) {
  54327. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54328. e.project(t)
  54329. }
  54330. ,
  54331. this.unprojectVector = function(e, t) {
  54332. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54333. e.unproject(t)
  54334. }
  54335. ,
  54336. this.pickingRay = function(e, t) {
  54337. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54338. }
  54339. }
  54340. ,
  54341. n.CanvasRenderer = function() {
  54342. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54343. this.domElement = document.createElement("canvas"),
  54344. this.clear = function() {}
  54345. ,
  54346. this.render = function() {}
  54347. ,
  54348. this.setClearColor = function() {}
  54349. ,
  54350. this.setSize = function() {}
  54351. }
  54352. ,
  54353. n.MeshFaceMaterial = n.MultiMaterial,
  54354. n.CurveUtils = {
  54355. tangentQuadraticBezier: function(e, t, i, n) {
  54356. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54357. },
  54358. tangentCubicBezier: function(e, t, i, n, r) {
  54359. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54360. },
  54361. tangentSpline: function(e, t, i, n, r) {
  54362. var o = 6 * e * e - 6 * e
  54363. , a = 3 * e * e - 4 * e + 1
  54364. , s = -6 * e * e + 6 * e
  54365. , l = 3 * e * e - 2 * e;
  54366. return o + a + s + l
  54367. },
  54368. interpolate: function(e, t, i, n, r) {
  54369. var o = .5 * (i - e)
  54370. , a = .5 * (n - t)
  54371. , s = r * r
  54372. , l = r * s;
  54373. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54374. }
  54375. },
  54376. n.SceneUtils = {
  54377. createMultiMaterialObject: function(e, t) {
  54378. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54379. i.add(new n.Mesh(e,t[r]));
  54380. return i
  54381. },
  54382. detach: function(e, t, i) {
  54383. e.applyMatrix(t.matrixWorld),
  54384. t.remove(e),
  54385. i.add(e)
  54386. },
  54387. attach: function(e, t, i) {
  54388. var r = new n.Matrix4;
  54389. r.getInverse(i.matrixWorld),
  54390. e.applyMatrix(r),
  54391. t.remove(e),
  54392. i.add(e)
  54393. }
  54394. },
  54395. n.ShapeUtils = {
  54396. area: function(e) {
  54397. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54398. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54399. return .5 * i
  54400. },
  54401. triangulate: function() {
  54402. function e(e, t, i, n, r, o) {
  54403. var a, s, l, c, h, u, d, p, f;
  54404. if (s = e[o[t]].x,
  54405. l = e[o[t]].y,
  54406. c = e[o[i]].x,
  54407. h = e[o[i]].y,
  54408. u = e[o[n]].x,
  54409. d = e[o[n]].y,
  54410. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54411. return !1;
  54412. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54413. for (g = u - c,
  54414. m = d - h,
  54415. v = s - u,
  54416. A = l - d,
  54417. y = c - s,
  54418. C = h - l,
  54419. a = 0; a < r; a++)
  54420. if (p = e[o[a]].x,
  54421. f = e[o[a]].y,
  54422. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54423. E = f - l,
  54424. b = p - c,
  54425. w = f - h,
  54426. _ = p - u,
  54427. T = f - d,
  54428. M = g * w - m * b,
  54429. x = y * E - C * I,
  54430. S = v * T - A * _,
  54431. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54432. return !1;
  54433. return !0
  54434. }
  54435. return function(t, i) {
  54436. var r = t.length;
  54437. if (r < 3)
  54438. return null;
  54439. var o, a, s, l = [], c = [], h = [];
  54440. if (n.ShapeUtils.area(t) > 0)
  54441. for (a = 0; a < r; a++)
  54442. c[a] = a;
  54443. else
  54444. for (a = 0; a < r; a++)
  54445. c[a] = r - 1 - a;
  54446. var u = r
  54447. , d = 2 * u;
  54448. for (a = u - 1; u > 2; ) {
  54449. if (d-- <= 0)
  54450. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54451. i ? h : l;
  54452. if (o = a,
  54453. u <= o && (o = 0),
  54454. a = o + 1,
  54455. u <= a && (a = 0),
  54456. s = a + 1,
  54457. u <= s && (s = 0),
  54458. e(t, o, a, s, u, c)) {
  54459. var p, f, g, m, v;
  54460. for (p = c[o],
  54461. f = c[a],
  54462. g = c[s],
  54463. l.push([t[p], t[f], t[g]]),
  54464. h.push([c[o], c[a], c[s]]),
  54465. m = a,
  54466. v = a + 1; v < u; m++,
  54467. v++)
  54468. c[m] = c[v];
  54469. u--,
  54470. d = 2 * u
  54471. }
  54472. }
  54473. return i ? h : l
  54474. }
  54475. }(),
  54476. triangulateShape: function(e, t) {
  54477. function i(e, t, i) {
  54478. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54479. }
  54480. function r(e, t, n, r, o) {
  54481. var a = t.x - e.x
  54482. , s = t.y - e.y
  54483. , l = r.x - n.x
  54484. , c = r.y - n.y
  54485. , h = e.x - n.x
  54486. , u = e.y - n.y
  54487. , d = s * l - a * c
  54488. , p = s * h - a * u;
  54489. if (Math.abs(d) > Number.EPSILON) {
  54490. var f;
  54491. if (d > 0) {
  54492. if (p < 0 || p > d)
  54493. return [];
  54494. if (f = c * h - l * u,
  54495. f < 0 || f > d)
  54496. return []
  54497. } else {
  54498. if (p > 0 || p < d)
  54499. return [];
  54500. if (f = c * h - l * u,
  54501. f > 0 || f < d)
  54502. return []
  54503. }
  54504. if (0 === f)
  54505. return !o || 0 !== p && p !== d ? [e] : [];
  54506. if (f === d)
  54507. return !o || 0 !== p && p !== d ? [t] : [];
  54508. if (0 === p)
  54509. return [n];
  54510. if (p === d)
  54511. return [r];
  54512. var g = f / d;
  54513. return [{
  54514. x: e.x + g * a,
  54515. y: e.y + g * s
  54516. }]
  54517. }
  54518. if (0 !== p || c * h !== l * u)
  54519. return [];
  54520. var m = 0 === a && 0 === s
  54521. , v = 0 === l && 0 === c;
  54522. if (m && v)
  54523. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54524. if (m)
  54525. return i(n, r, e) ? [e] : [];
  54526. if (v)
  54527. return i(e, t, n) ? [n] : [];
  54528. var A, y, C, I, E, b, w, _;
  54529. return 0 !== a ? (e.x < t.x ? (A = e,
  54530. C = e.x,
  54531. y = t,
  54532. I = t.x) : (A = t,
  54533. C = t.x,
  54534. y = e,
  54535. I = e.x),
  54536. n.x < r.x ? (E = n,
  54537. w = n.x,
  54538. b = r,
  54539. _ = r.x) : (E = r,
  54540. w = r.x,
  54541. b = n,
  54542. _ = n.x)) : (e.y < t.y ? (A = e,
  54543. C = e.y,
  54544. y = t,
  54545. I = t.y) : (A = t,
  54546. C = t.y,
  54547. y = e,
  54548. I = e.y),
  54549. n.y < r.y ? (E = n,
  54550. w = n.y,
  54551. b = r,
  54552. _ = r.y) : (E = r,
  54553. w = r.y,
  54554. b = n,
  54555. _ = n.y)),
  54556. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54557. }
  54558. function o(e, t, i, n) {
  54559. var r = t.x - e.x
  54560. , o = t.y - e.y
  54561. , a = i.x - e.x
  54562. , s = i.y - e.y
  54563. , l = n.x - e.x
  54564. , c = n.y - e.y
  54565. , h = r * s - o * a
  54566. , u = r * c - o * l;
  54567. if (Math.abs(h) > Number.EPSILON) {
  54568. var d = l * s - c * a;
  54569. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54570. }
  54571. return u > 0
  54572. }
  54573. function a(e, t) {
  54574. function i(e, t) {
  54575. var i = A.length - 1
  54576. , n = e - 1;
  54577. n < 0 && (n = i);
  54578. var r = e + 1;
  54579. r > i && (r = 0);
  54580. var a = o(A[e], A[n], A[r], s[t]);
  54581. if (!a)
  54582. return !1;
  54583. var l = s.length - 1
  54584. , c = t - 1;
  54585. c < 0 && (c = l);
  54586. var h = t + 1;
  54587. return h > l && (h = 0),
  54588. a = o(s[t], s[c], s[h], A[e]),
  54589. !!a
  54590. }
  54591. function n(e, t) {
  54592. var i, n, o;
  54593. for (i = 0; i < A.length; i++)
  54594. if (n = i + 1,
  54595. n %= A.length,
  54596. o = r(e, t, A[i], A[n], !0),
  54597. o.length > 0)
  54598. return !0;
  54599. return !1
  54600. }
  54601. function a(e, i) {
  54602. var n, o, a, s, l;
  54603. for (n = 0; n < y.length; n++)
  54604. for (o = t[y[n]],
  54605. a = 0; a < o.length; a++)
  54606. if (s = a + 1,
  54607. s %= o.length,
  54608. l = r(e, i, o[a], o[s], !0),
  54609. l.length > 0)
  54610. return !0;
  54611. return !1
  54612. }
  54613. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54614. y.push(I);
  54615. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54616. if (w--,
  54617. w < 0) {
  54618. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54619. break
  54620. }
  54621. for (c = b; c < A.length; c++) {
  54622. h = A[c],
  54623. l = -1;
  54624. for (var I = 0; I < y.length; I++)
  54625. if (d = y[I],
  54626. p = h.x + ":" + h.y + ":" + d,
  54627. void 0 === C[p]) {
  54628. s = t[d];
  54629. for (var _ = 0; _ < s.length; _++)
  54630. if (u = s[_],
  54631. i(c, _) && !n(h, u) && !a(h, u)) {
  54632. l = _,
  54633. y.splice(I, 1),
  54634. f = A.slice(0, c + 1),
  54635. g = A.slice(c),
  54636. m = s.slice(l),
  54637. v = s.slice(0, l + 1),
  54638. A = f.concat(m).concat(v).concat(g),
  54639. b = c;
  54640. break
  54641. }
  54642. if (l >= 0)
  54643. break;
  54644. C[p] = !0
  54645. }
  54646. if (l >= 0)
  54647. break
  54648. }
  54649. }
  54650. return A
  54651. }
  54652. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54653. Array.prototype.push.apply(f, t[g]);
  54654. for (s = 0,
  54655. l = f.length; s < l; s++)
  54656. u = f[s].x + ":" + f[s].y,
  54657. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54658. p[u] = s;
  54659. var v = a(e, t)
  54660. , A = n.ShapeUtils.triangulate(v, !1);
  54661. for (s = 0,
  54662. l = A.length; s < l; s++)
  54663. for (h = A[s],
  54664. c = 0; c < 3; c++)
  54665. u = h[c].x + ":" + h[c].y,
  54666. d = p[u],
  54667. void 0 !== d && (h[c] = d);
  54668. return A.concat()
  54669. },
  54670. isClockWise: function(e) {
  54671. return n.ShapeUtils.area(e) < 0
  54672. },
  54673. b2: function() {
  54674. function e(e, t) {
  54675. var i = 1 - e;
  54676. return i * i * t
  54677. }
  54678. function t(e, t) {
  54679. return 2 * (1 - e) * e * t
  54680. }
  54681. function i(e, t) {
  54682. return e * e * t
  54683. }
  54684. return function(n, r, o, a) {
  54685. return e(n, r) + t(n, o) + i(n, a)
  54686. }
  54687. }(),
  54688. b3: function() {
  54689. function e(e, t) {
  54690. var i = 1 - e;
  54691. return i * i * i * t
  54692. }
  54693. function t(e, t) {
  54694. var i = 1 - e;
  54695. return 3 * i * i * e * t
  54696. }
  54697. function i(e, t) {
  54698. var i = 1 - e;
  54699. return 3 * i * e * e * t
  54700. }
  54701. function n(e, t) {
  54702. return e * e * e * t
  54703. }
  54704. return function(r, o, a, s, l) {
  54705. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54706. }
  54707. }()
  54708. },
  54709. n.Curve = function() {}
  54710. ,
  54711. n.Curve.prototype = {
  54712. constructor: n.Curve,
  54713. getPoint: function(e) {
  54714. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54715. null
  54716. },
  54717. getPointAt: function(e) {
  54718. var t = this.getUtoTmapping(e);
  54719. return this.getPoint(t)
  54720. },
  54721. getPoints: function(e) {
  54722. e || (e = 5);
  54723. var t, i = [];
  54724. for (t = 0; t <= e; t++)
  54725. i.push(this.getPoint(t / e));
  54726. return i
  54727. },
  54728. getSpacedPoints: function(e) {
  54729. e || (e = 5);
  54730. var t, i = [];
  54731. for (t = 0; t <= e; t++)
  54732. i.push(this.getPointAt(t / e));
  54733. return i
  54734. },
  54735. getLength: function() {
  54736. var e = this.getLengths();
  54737. return e[e.length - 1]
  54738. },
  54739. getLengths: function(e) {
  54740. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54741. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54742. return this.cacheArcLengths;
  54743. this.needsUpdate = !1;
  54744. var t, i, n = [], r = this.getPoint(0), o = 0;
  54745. for (n.push(0),
  54746. i = 1; i <= e; i++)
  54747. t = this.getPoint(i / e),
  54748. o += t.distanceTo(r),
  54749. n.push(o),
  54750. r = t;
  54751. return this.cacheArcLengths = n,
  54752. n
  54753. },
  54754. updateArcLengths: function() {
  54755. this.needsUpdate = !0,
  54756. this.getLengths()
  54757. },
  54758. getUtoTmapping: function(e, t) {
  54759. var i, n = this.getLengths(), r = 0, o = n.length;
  54760. i = t ? t : e * n[o - 1];
  54761. for (var a, s = 0, l = o - 1; s <= l; )
  54762. if (r = Math.floor(s + (l - s) / 2),
  54763. a = n[r] - i,
  54764. a < 0)
  54765. s = r + 1;
  54766. else {
  54767. if (!(a > 0)) {
  54768. l = r;
  54769. break
  54770. }
  54771. l = r - 1
  54772. }
  54773. if (r = l,
  54774. n[r] === i) {
  54775. var c = r / (o - 1);
  54776. return c
  54777. }
  54778. var h = n[r]
  54779. , u = n[r + 1]
  54780. , d = u - h
  54781. , p = (i - h) / d
  54782. , c = (r + p) / (o - 1);
  54783. return c
  54784. },
  54785. getTangent: function(e) {
  54786. var t = 1e-4
  54787. , i = e - t
  54788. , n = e + t;
  54789. i < 0 && (i = 0),
  54790. n > 1 && (n = 1);
  54791. var r = this.getPoint(i)
  54792. , o = this.getPoint(n)
  54793. , a = o.clone().sub(r);
  54794. return a.normalize()
  54795. },
  54796. getTangentAt: function(e) {
  54797. var t = this.getUtoTmapping(e);
  54798. return this.getTangent(t)
  54799. }
  54800. },
  54801. n.Curve.create = function(e, t) {
  54802. return e.prototype = Object.create(n.Curve.prototype),
  54803. e.prototype.constructor = e,
  54804. e.prototype.getPoint = t,
  54805. e
  54806. }
  54807. ,
  54808. n.CurvePath = function() {
  54809. this.curves = [],
  54810. this.autoClose = !1
  54811. }
  54812. ,
  54813. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54814. n.CurvePath.prototype.constructor = n.CurvePath,
  54815. n.CurvePath.prototype.add = function(e) {
  54816. this.curves.push(e)
  54817. }
  54818. ,
  54819. n.CurvePath.prototype.closePath = function() {
  54820. var e = this.curves[0].getPoint(0)
  54821. , t = this.curves[this.curves.length - 1].getPoint(1);
  54822. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54823. }
  54824. ,
  54825. n.CurvePath.prototype.getPoint = function(e) {
  54826. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54827. if (i[n] >= t) {
  54828. var r = i[n] - t
  54829. , o = this.curves[n]
  54830. , a = 1 - r / o.getLength();
  54831. return o.getPointAt(a)
  54832. }
  54833. n++
  54834. }
  54835. return null
  54836. }
  54837. ,
  54838. n.CurvePath.prototype.getLength = function() {
  54839. var e = this.getCurveLengths();
  54840. return e[e.length - 1]
  54841. }
  54842. ,
  54843. n.CurvePath.prototype.getCurveLengths = function() {
  54844. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54845. return this.cacheLengths;
  54846. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54847. t += this.curves[i].getLength(),
  54848. e.push(t);
  54849. return this.cacheLengths = e,
  54850. e
  54851. }
  54852. ,
  54853. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54854. var t = this.getPoints(e);
  54855. return this.createGeometry(t)
  54856. }
  54857. ,
  54858. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54859. var t = this.getSpacedPoints(e);
  54860. return this.createGeometry(t)
  54861. }
  54862. ,
  54863. n.CurvePath.prototype.createGeometry = function(e) {
  54864. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54865. var o = e[i];
  54866. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54867. }
  54868. return t
  54869. }
  54870. ,
  54871. n.Font = function(e) {
  54872. this.data = e
  54873. }
  54874. ,
  54875. n.Font.prototype = {
  54876. constructor: n.Font,
  54877. generateShapes: function(e, t, i) {
  54878. function r(e) {
  54879. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54880. var c = o(i[l], n, r);
  54881. r += c.offset,
  54882. s.push(c.path)
  54883. }
  54884. return s
  54885. }
  54886. function o(e, t, r) {
  54887. var o = a.glyphs[e] || a.glyphs["?"];
  54888. if (o) {
  54889. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54890. if (o.o)
  54891. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54892. var _ = E[b++];
  54893. switch (_) {
  54894. case "m":
  54895. s = E[b++] * t + r,
  54896. l = E[b++] * t,
  54897. A.moveTo(s, l);
  54898. break;
  54899. case "l":
  54900. s = E[b++] * t + r,
  54901. l = E[b++] * t,
  54902. A.lineTo(s, l);
  54903. break;
  54904. case "q":
  54905. if (c = E[b++] * t + r,
  54906. h = E[b++] * t,
  54907. p = E[b++] * t + r,
  54908. f = E[b++] * t,
  54909. A.quadraticCurveTo(p, f, c, h),
  54910. v = y[y.length - 1]) {
  54911. u = v.x,
  54912. d = v.y;
  54913. for (var T = 1; T <= i; T++) {
  54914. var x = T / i;
  54915. C(x, u, p, c),
  54916. C(x, d, f, h)
  54917. }
  54918. }
  54919. break;
  54920. case "b":
  54921. if (c = E[b++] * t + r,
  54922. h = E[b++] * t,
  54923. p = E[b++] * t + r,
  54924. f = E[b++] * t,
  54925. g = E[b++] * t + r,
  54926. m = E[b++] * t,
  54927. A.bezierCurveTo(p, f, g, m, c, h),
  54928. v = y[y.length - 1]) {
  54929. u = v.x,
  54930. d = v.y;
  54931. for (var T = 1; T <= i; T++) {
  54932. var x = T / i;
  54933. I(x, u, p, g, c),
  54934. I(x, d, f, m, h)
  54935. }
  54936. }
  54937. }
  54938. }
  54939. return {
  54940. offset: o.ha * t,
  54941. path: A
  54942. }
  54943. }
  54944. }
  54945. void 0 === t && (t = 100),
  54946. void 0 === i && (i = 4);
  54947. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54948. Array.prototype.push.apply(l, s[c].toShapes());
  54949. return l
  54950. }
  54951. },
  54952. n.Path = function(e) {
  54953. n.CurvePath.call(this),
  54954. this.actions = [],
  54955. e && this.fromPoints(e)
  54956. }
  54957. ,
  54958. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54959. n.Path.prototype.constructor = n.Path,
  54960. n.Path.prototype.fromPoints = function(e) {
  54961. this.moveTo(e[0].x, e[0].y);
  54962. for (var t = 1, i = e.length; t < i; t++)
  54963. this.lineTo(e[t].x, e[t].y)
  54964. }
  54965. ,
  54966. n.Path.prototype.moveTo = function(e, t) {
  54967. this.actions.push({
  54968. action: "moveTo",
  54969. args: [e, t]
  54970. })
  54971. }
  54972. ,
  54973. n.Path.prototype.lineTo = function(e, t) {
  54974. var i = this.actions[this.actions.length - 1].args
  54975. , r = i[i.length - 2]
  54976. , o = i[i.length - 1]
  54977. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54978. this.curves.push(a),
  54979. this.actions.push({
  54980. action: "lineTo",
  54981. args: [e, t]
  54982. })
  54983. }
  54984. ,
  54985. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54986. var o = this.actions[this.actions.length - 1].args
  54987. , a = o[o.length - 2]
  54988. , s = o[o.length - 1]
  54989. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54990. this.curves.push(l),
  54991. this.actions.push({
  54992. action: "quadraticCurveTo",
  54993. args: [e, t, i, r]
  54994. })
  54995. }
  54996. ,
  54997. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54998. var s = this.actions[this.actions.length - 1].args
  54999. , l = s[s.length - 2]
  55000. , c = s[s.length - 1]
  55001. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55002. this.curves.push(h),
  55003. this.actions.push({
  55004. action: "bezierCurveTo",
  55005. args: [e, t, i, r, o, a]
  55006. })
  55007. }
  55008. ,
  55009. n.Path.prototype.splineThru = function(e) {
  55010. var t = Array.prototype.slice.call(arguments)
  55011. , i = this.actions[this.actions.length - 1].args
  55012. , r = i[i.length - 2]
  55013. , o = i[i.length - 1]
  55014. , a = [new n.Vector2(r,o)];
  55015. Array.prototype.push.apply(a, e);
  55016. var s = new n.SplineCurve(a);
  55017. this.curves.push(s),
  55018. this.actions.push({
  55019. action: "splineThru",
  55020. args: t
  55021. })
  55022. }
  55023. ,
  55024. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55025. var a = this.actions[this.actions.length - 1].args
  55026. , s = a[a.length - 2]
  55027. , l = a[a.length - 1];
  55028. this.absarc(e + s, t + l, i, n, r, o)
  55029. }
  55030. ,
  55031. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55032. this.absellipse(e, t, i, i, n, r, o)
  55033. }
  55034. ,
  55035. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55036. var l = this.actions[this.actions.length - 1].args
  55037. , c = l[l.length - 2]
  55038. , h = l[l.length - 1];
  55039. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55040. }
  55041. ,
  55042. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55043. var c = [e, t, i, r, o, a, s, l || 0]
  55044. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55045. this.curves.push(h);
  55046. var u = h.getPoint(1);
  55047. c.push(u.x),
  55048. c.push(u.y),
  55049. this.actions.push({
  55050. action: "ellipse",
  55051. args: c
  55052. })
  55053. }
  55054. ,
  55055. n.Path.prototype.getSpacedPoints = function(e) {
  55056. e || (e = 40);
  55057. for (var t = [], i = 0; i < e; i++)
  55058. t.push(this.getPoint(i / e));
  55059. return this.autoClose && t.push(t[0]),
  55060. t
  55061. }
  55062. ,
  55063. n.Path.prototype.getPoints = function(e) {
  55064. e = e || 12;
  55065. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55066. var A = this.actions[m]
  55067. , y = A.action
  55068. , C = A.args;
  55069. switch (y) {
  55070. case "moveTo":
  55071. g.push(new n.Vector2(C[0],C[1]));
  55072. break;
  55073. case "lineTo":
  55074. g.push(new n.Vector2(C[0],C[1]));
  55075. break;
  55076. case "quadraticCurveTo":
  55077. t = C[2],
  55078. i = C[3],
  55079. a = C[0],
  55080. s = C[1],
  55081. g.length > 0 ? (h = g[g.length - 1],
  55082. l = h.x,
  55083. c = h.y) : (h = this.actions[m - 1].args,
  55084. l = h[h.length - 2],
  55085. c = h[h.length - 1]);
  55086. for (var I = 1; I <= e; I++) {
  55087. var E = I / e;
  55088. u = p(E, l, a, t),
  55089. d = p(E, c, s, i),
  55090. g.push(new n.Vector2(u,d))
  55091. }
  55092. break;
  55093. case "bezierCurveTo":
  55094. t = C[4],
  55095. i = C[5],
  55096. a = C[0],
  55097. s = C[1],
  55098. r = C[2],
  55099. o = C[3],
  55100. g.length > 0 ? (h = g[g.length - 1],
  55101. l = h.x,
  55102. c = h.y) : (h = this.actions[m - 1].args,
  55103. l = h[h.length - 2],
  55104. c = h[h.length - 1]);
  55105. for (var I = 1; I <= e; I++) {
  55106. var E = I / e;
  55107. u = f(E, l, a, r, t),
  55108. d = f(E, c, s, o, i),
  55109. g.push(new n.Vector2(u,d))
  55110. }
  55111. break;
  55112. case "splineThru":
  55113. h = this.actions[m - 1].args;
  55114. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55115. , w = [b]
  55116. , _ = e * C[0].length;
  55117. w = w.concat(C[0]);
  55118. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55119. g.push(T.getPointAt(I / _));
  55120. break;
  55121. case "arc":
  55122. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55123. var E = I / N;
  55124. L || (E = 1 - E),
  55125. x = P + E * D,
  55126. u = S + R * Math.cos(x),
  55127. d = M + R * Math.sin(x),
  55128. g.push(new n.Vector2(u,d))
  55129. }
  55130. break;
  55131. case "ellipse":
  55132. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55133. 0 !== k && (B = Math.cos(k),
  55134. F = Math.sin(k));
  55135. for (var I = 1; I <= N; I++) {
  55136. var E = I / N;
  55137. if (L || (E = 1 - E),
  55138. x = P + E * D,
  55139. u = S + V * Math.cos(x),
  55140. d = M + U * Math.sin(x),
  55141. 0 !== k) {
  55142. var H = u
  55143. , G = d;
  55144. u = (H - S) * B - (G - M) * F + S,
  55145. d = (H - S) * F + (G - M) * B + M
  55146. }
  55147. g.push(new n.Vector2(u,d))
  55148. }
  55149. }
  55150. }
  55151. var z = g[g.length - 1];
  55152. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55153. this.autoClose && g.push(g[0]),
  55154. g
  55155. }
  55156. ,
  55157. n.Path.prototype.toShapes = function(e, t) {
  55158. function i(e) {
  55159. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55160. var a = e[r]
  55161. , s = a.args
  55162. , l = a.action;
  55163. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55164. i = new n.Path),
  55165. i[l].apply(i, s)
  55166. }
  55167. return 0 !== i.actions.length && t.push(i),
  55168. t
  55169. }
  55170. function r(e) {
  55171. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55172. var o = e[i]
  55173. , a = new n.Shape;
  55174. a.actions = o.actions,
  55175. a.curves = o.curves,
  55176. t.push(a)
  55177. }
  55178. return t
  55179. }
  55180. function o(e, t) {
  55181. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55182. var a = t[r]
  55183. , s = t[o]
  55184. , l = s.x - a.x
  55185. , c = s.y - a.y;
  55186. if (Math.abs(c) > Number.EPSILON) {
  55187. if (c < 0 && (a = t[o],
  55188. l = -l,
  55189. s = t[r],
  55190. c = -c),
  55191. e.y < a.y || e.y > s.y)
  55192. continue;
  55193. if (e.y === a.y) {
  55194. if (e.x === a.x)
  55195. return !0
  55196. } else {
  55197. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55198. if (0 === h)
  55199. return !0;
  55200. if (h < 0)
  55201. continue;
  55202. n = !n
  55203. }
  55204. } else {
  55205. if (e.y !== a.y)
  55206. continue;
  55207. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55208. return !0
  55209. }
  55210. }
  55211. return n
  55212. }
  55213. var a = n.ShapeUtils.isClockWise
  55214. , s = i(this.actions);
  55215. if (0 === s.length)
  55216. return [];
  55217. if (t === !0)
  55218. return r(s);
  55219. var l, c, h, u = [];
  55220. if (1 === s.length)
  55221. return c = s[0],
  55222. h = new n.Shape,
  55223. h.actions = c.actions,
  55224. h.curves = c.curves,
  55225. u.push(h),
  55226. u;
  55227. var d = !a(s[0].getPoints());
  55228. d = e ? !d : d;
  55229. var p, f = [], g = [], m = [], v = 0;
  55230. g[v] = void 0,
  55231. m[v] = [];
  55232. for (var A = 0, y = s.length; A < y; A++)
  55233. c = s[A],
  55234. p = c.getPoints(),
  55235. l = a(p),
  55236. l = e ? !l : l,
  55237. l ? (!d && g[v] && v++,
  55238. g[v] = {
  55239. s: new n.Shape,
  55240. p: p
  55241. },
  55242. g[v].s.actions = c.actions,
  55243. g[v].s.curves = c.curves,
  55244. d && v++,
  55245. m[v] = []) : m[v].push({
  55246. h: c,
  55247. p: p[0]
  55248. });
  55249. if (!g[0])
  55250. return r(s);
  55251. if (g.length > 1) {
  55252. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55253. f[E] = [];
  55254. for (var E = 0, b = g.length; E < b; E++)
  55255. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55256. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55257. o(T.p, g[S].p) && (E !== S && I.push({
  55258. froms: E,
  55259. tos: S,
  55260. hole: _
  55261. }),
  55262. x ? (x = !1,
  55263. f[S].push(T)) : C = !0);
  55264. x && f[E].push(T)
  55265. }
  55266. I.length > 0 && (C || (m = f))
  55267. }
  55268. for (var M, A = 0, R = g.length; A < R; A++) {
  55269. h = g[A].s,
  55270. u.push(h),
  55271. M = m[A];
  55272. for (var P = 0, O = M.length; P < O; P++)
  55273. h.holes.push(M[P].h)
  55274. }
  55275. return u
  55276. }
  55277. ,
  55278. n.Shape = function() {
  55279. n.Path.apply(this, arguments),
  55280. this.holes = []
  55281. }
  55282. ,
  55283. n.Shape.prototype = Object.create(n.Path.prototype),
  55284. n.Shape.prototype.constructor = n.Shape,
  55285. n.Shape.prototype.extrude = function(e) {
  55286. return new n.ExtrudeGeometry(this,e)
  55287. }
  55288. ,
  55289. n.Shape.prototype.makeGeometry = function(e) {
  55290. return new n.ShapeGeometry(this,e)
  55291. }
  55292. ,
  55293. n.Shape.prototype.getPointsHoles = function(e) {
  55294. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55295. t[i] = this.holes[i].getPoints(e);
  55296. return t
  55297. }
  55298. ,
  55299. n.Shape.prototype.extractAllPoints = function(e) {
  55300. return {
  55301. shape: this.getPoints(e),
  55302. holes: this.getPointsHoles(e)
  55303. }
  55304. }
  55305. ,
  55306. n.Shape.prototype.extractPoints = function(e) {
  55307. return this.extractAllPoints(e)
  55308. }
  55309. ,
  55310. n.LineCurve = function(e, t) {
  55311. this.v1 = e,
  55312. this.v2 = t
  55313. }
  55314. ,
  55315. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55316. n.LineCurve.prototype.constructor = n.LineCurve,
  55317. n.LineCurve.prototype.getPoint = function(e) {
  55318. var t = this.v2.clone().sub(this.v1);
  55319. return t.multiplyScalar(e).add(this.v1),
  55320. t
  55321. }
  55322. ,
  55323. n.LineCurve.prototype.getPointAt = function(e) {
  55324. return this.getPoint(e)
  55325. }
  55326. ,
  55327. n.LineCurve.prototype.getTangent = function(e) {
  55328. var t = this.v2.clone().sub(this.v1);
  55329. return t.normalize()
  55330. }
  55331. ,
  55332. n.QuadraticBezierCurve = function(e, t, i) {
  55333. this.v0 = e,
  55334. this.v1 = t,
  55335. this.v2 = i
  55336. }
  55337. ,
  55338. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55339. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55340. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55341. var t = n.ShapeUtils.b2;
  55342. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55343. }
  55344. ,
  55345. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55346. var t = n.CurveUtils.tangentQuadraticBezier;
  55347. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55348. }
  55349. ,
  55350. n.CubicBezierCurve = function(e, t, i, n) {
  55351. this.v0 = e,
  55352. this.v1 = t,
  55353. this.v2 = i,
  55354. this.v3 = n
  55355. }
  55356. ,
  55357. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55358. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55359. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55360. var t = n.ShapeUtils.b3;
  55361. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55362. }
  55363. ,
  55364. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55365. var t = n.CurveUtils.tangentCubicBezier;
  55366. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55367. }
  55368. ,
  55369. n.SplineCurve = function(e) {
  55370. this.points = void 0 == e ? [] : e
  55371. }
  55372. ,
  55373. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55374. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55375. n.SplineCurve.prototype.getPoint = function(e) {
  55376. var t = this.points
  55377. , i = (t.length - 1) * e
  55378. , r = Math.floor(i)
  55379. , o = i - r
  55380. , a = t[0 === r ? r : r - 1]
  55381. , s = t[r]
  55382. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55383. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55384. , h = n.CurveUtils.interpolate;
  55385. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55386. }
  55387. ,
  55388. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55389. this.aX = e,
  55390. this.aY = t,
  55391. this.xRadius = i,
  55392. this.yRadius = n,
  55393. this.aStartAngle = r,
  55394. this.aEndAngle = o,
  55395. this.aClockwise = a,
  55396. this.aRotation = s || 0
  55397. }
  55398. ,
  55399. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55400. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55401. n.EllipseCurve.prototype.getPoint = function(e) {
  55402. var t = this.aEndAngle - this.aStartAngle;
  55403. t < 0 && (t += 2 * Math.PI),
  55404. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55405. var i;
  55406. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55407. var r = this.aX + this.xRadius * Math.cos(i)
  55408. , o = this.aY + this.yRadius * Math.sin(i);
  55409. if (0 !== this.aRotation) {
  55410. var a = Math.cos(this.aRotation)
  55411. , s = Math.sin(this.aRotation)
  55412. , l = r
  55413. , c = o;
  55414. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55415. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55416. }
  55417. return new n.Vector2(r,o)
  55418. }
  55419. ,
  55420. n.ArcCurve = function(e, t, i, r, o, a) {
  55421. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55422. }
  55423. ,
  55424. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55425. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55426. n.LineCurve3 = n.Curve.create(function(e, t) {
  55427. this.v1 = e,
  55428. this.v2 = t
  55429. }, function(e) {
  55430. var t = new n.Vector3;
  55431. return t.subVectors(this.v2, this.v1),
  55432. t.multiplyScalar(e),
  55433. t.add(this.v1),
  55434. t
  55435. }),
  55436. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55437. this.v0 = e,
  55438. this.v1 = t,
  55439. this.v2 = i
  55440. }, function(e) {
  55441. var t = n.ShapeUtils.b2;
  55442. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55443. }),
  55444. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55445. this.v0 = e,
  55446. this.v1 = t,
  55447. this.v2 = i,
  55448. this.v3 = n
  55449. }, function(e) {
  55450. var t = n.ShapeUtils.b3;
  55451. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55452. }),
  55453. n.SplineCurve3 = n.Curve.create(function(e) {
  55454. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55455. this.points = void 0 == e ? [] : e
  55456. }, function(e) {
  55457. var t = this.points
  55458. , i = (t.length - 1) * e
  55459. , r = Math.floor(i)
  55460. , o = i - r
  55461. , a = t[0 == r ? r : r - 1]
  55462. , s = t[r]
  55463. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55464. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55465. , h = n.CurveUtils.interpolate;
  55466. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55467. }),
  55468. n.CatmullRomCurve3 = function() {
  55469. function e() {}
  55470. var t = new n.Vector3
  55471. , i = new e
  55472. , r = new e
  55473. , o = new e;
  55474. return e.prototype.init = function(e, t, i, n) {
  55475. this.c0 = e,
  55476. this.c1 = i,
  55477. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55478. this.c3 = 2 * e - 2 * t + i + n
  55479. }
  55480. ,
  55481. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55482. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55483. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55484. s *= o,
  55485. l *= o,
  55486. this.init(t, i, s, l)
  55487. }
  55488. ,
  55489. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55490. this.init(t, i, r * (i - e), r * (n - t))
  55491. }
  55492. ,
  55493. e.prototype.calc = function(e) {
  55494. var t = e * e
  55495. , i = t * e;
  55496. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55497. }
  55498. ,
  55499. n.Curve.create(function(e) {
  55500. this.points = e || [],
  55501. this.closed = !1
  55502. }, function(e) {
  55503. var a, s, l, c, h = this.points;
  55504. c = h.length,
  55505. c < 2 && console.log("duh, you need at least 2 points"),
  55506. a = (c - (this.closed ? 0 : 1)) * e,
  55507. s = Math.floor(a),
  55508. l = a - s,
  55509. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55510. l = 1);
  55511. var u, d, p, f;
  55512. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55513. u = t),
  55514. d = h[s % c],
  55515. p = h[(s + 1) % c],
  55516. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55517. f = t),
  55518. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55519. var g = "chordal" === this.type ? .5 : .25
  55520. , m = Math.pow(u.distanceToSquared(d), g)
  55521. , v = Math.pow(d.distanceToSquared(p), g)
  55522. , A = Math.pow(p.distanceToSquared(f), g);
  55523. v < 1e-4 && (v = 1),
  55524. m < 1e-4 && (m = v),
  55525. A < 1e-4 && (A = v),
  55526. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55527. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55528. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55529. } else if ("catmullrom" === this.type) {
  55530. var y = void 0 !== this.tension ? this.tension : .5;
  55531. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55532. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55533. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55534. }
  55535. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55536. return C
  55537. })
  55538. }(),
  55539. n.ClosedSplineCurve3 = function(e) {
  55540. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55541. n.CatmullRomCurve3.call(this, e),
  55542. this.type = "catmullrom",
  55543. this.closed = !0
  55544. }
  55545. ,
  55546. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55547. n.BoxGeometry = function(e, t, i, r, o, a) {
  55548. n.Geometry.call(this),
  55549. this.type = "BoxGeometry",
  55550. this.parameters = {
  55551. width: e,
  55552. height: t,
  55553. depth: i,
  55554. widthSegments: r,
  55555. heightSegments: o,
  55556. depthSegments: a
  55557. },
  55558. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55559. this.mergeVertices()
  55560. }
  55561. ,
  55562. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55563. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55564. n.CubeGeometry = n.BoxGeometry,
  55565. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55566. function s(e, t, i) {
  55567. var n = 0;
  55568. return n += e * t * 2,
  55569. n += e * i * 2,
  55570. n += i * t * 2,
  55571. 4 * n
  55572. }
  55573. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55574. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55575. for (var L = O * b - _, D = 0; D < x; D++) {
  55576. var N = D * E - w;
  55577. P[e] = N * r,
  55578. P[t] = L * o,
  55579. P[i] = T,
  55580. p[m] = P.x,
  55581. p[m + 1] = P.y,
  55582. p[m + 2] = P.z,
  55583. P[e] = 0,
  55584. P[t] = 0,
  55585. P[i] = l > 0 ? 1 : -1,
  55586. f[m] = P.x,
  55587. f[m + 1] = P.y,
  55588. f[m + 2] = P.z,
  55589. g[v] = D / h,
  55590. g[v + 1] = 1 - O / u,
  55591. m += 3,
  55592. v += 2,
  55593. M += 1
  55594. }
  55595. for (O = 0; O < u; O++)
  55596. for (D = 0; D < h; D++) {
  55597. var B = y + D + x * O
  55598. , F = y + D + x * (O + 1)
  55599. , V = y + (D + 1) + x * (O + 1)
  55600. , U = y + (D + 1) + x * O;
  55601. d[A] = B,
  55602. d[A + 1] = F,
  55603. d[A + 2] = U,
  55604. d[A + 3] = F,
  55605. d[A + 4] = V,
  55606. d[A + 5] = U,
  55607. A += 6,
  55608. R += 6
  55609. }
  55610. c.addGroup(C, R, I),
  55611. C += R,
  55612. y += M
  55613. }
  55614. n.BufferGeometry.call(this),
  55615. this.type = "BoxBufferGeometry",
  55616. this.parameters = {
  55617. width: e,
  55618. height: t,
  55619. depth: i,
  55620. widthSegments: r,
  55621. heightSegments: o,
  55622. depthSegments: a
  55623. };
  55624. var c = this;
  55625. r = Math.floor(r) || 1,
  55626. o = Math.floor(o) || 1,
  55627. a = Math.floor(a) || 1;
  55628. var h = s(r, o, a)
  55629. , u = h / 4 * 6
  55630. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55631. , p = new Float32Array(3 * h)
  55632. , f = new Float32Array(3 * h)
  55633. , g = new Float32Array(2 * h)
  55634. , m = 0
  55635. , v = 0
  55636. , A = 0
  55637. , y = 0
  55638. , C = 0;
  55639. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55640. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55641. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55642. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55643. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55644. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55645. this.setIndex(new n.BufferAttribute(d,1)),
  55646. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55647. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55648. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55649. }
  55650. ,
  55651. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55652. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55653. n.CircleGeometry = function(e, t, i, r) {
  55654. n.Geometry.call(this),
  55655. this.type = "CircleGeometry",
  55656. this.parameters = {
  55657. radius: e,
  55658. segments: t,
  55659. thetaStart: i,
  55660. thetaLength: r
  55661. },
  55662. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55663. }
  55664. ,
  55665. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55666. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55667. n.CircleBufferGeometry = function(e, t, i, r) {
  55668. n.BufferGeometry.call(this),
  55669. this.type = "CircleBufferGeometry",
  55670. this.parameters = {
  55671. radius: e,
  55672. segments: t,
  55673. thetaStart: i,
  55674. thetaLength: r
  55675. },
  55676. e = e || 50,
  55677. t = void 0 !== t ? Math.max(3, t) : 8,
  55678. i = void 0 !== i ? i : 0,
  55679. r = void 0 !== r ? r : 2 * Math.PI;
  55680. var o = t + 2
  55681. , a = new Float32Array(3 * o)
  55682. , s = new Float32Array(3 * o)
  55683. , l = new Float32Array(2 * o);
  55684. s[2] = 1,
  55685. l[0] = .5,
  55686. l[1] = .5;
  55687. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55688. h += 3,
  55689. u += 2) {
  55690. var d = i + c / t * r;
  55691. a[h] = e * Math.cos(d),
  55692. a[h + 1] = e * Math.sin(d),
  55693. s[h + 2] = 1,
  55694. l[u] = (a[h] / e + 1) / 2,
  55695. l[u + 1] = (a[h + 1] / e + 1) / 2
  55696. }
  55697. for (var p = [], h = 1; h <= t; h++)
  55698. p.push(h, h + 1, 0);
  55699. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55700. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55701. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55702. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55703. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55704. }
  55705. ,
  55706. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55707. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55708. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55709. function c() {
  55710. var e = (r + 1) * (o + 1);
  55711. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55712. e
  55713. }
  55714. function h() {
  55715. var e = r * o * 2 * 3;
  55716. return a === !1 && (e += 2 * r * 3),
  55717. e
  55718. }
  55719. function u() {
  55720. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55721. for (c = 0; c <= o; c++) {
  55722. var p = []
  55723. , f = c / o
  55724. , b = f * (t - e) + e;
  55725. for (a = 0; a <= r; a++) {
  55726. var w = a / r;
  55727. u.x = b * Math.sin(w * l + s),
  55728. u.y = -f * i + E,
  55729. u.z = b * Math.cos(w * l + s),
  55730. m.setXYZ(y, u.x, u.y, u.z),
  55731. h.copy(u),
  55732. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55733. h.z = Math.cos(w * l + s)),
  55734. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55735. v.setXYZ(y, h.x, h.y, h.z),
  55736. A.setXY(y, w, 1 - f),
  55737. p.push(y),
  55738. y++
  55739. }
  55740. I.push(p)
  55741. }
  55742. for (a = 0; a < r; a++)
  55743. for (c = 0; c < o; c++) {
  55744. var _ = I[c][a]
  55745. , T = I[c + 1][a]
  55746. , x = I[c + 1][a + 1]
  55747. , S = I[c][a + 1];
  55748. g.setX(C, _),
  55749. C++,
  55750. g.setX(C, T),
  55751. C++,
  55752. g.setX(C, S),
  55753. C++,
  55754. g.setX(C, T),
  55755. C++,
  55756. g.setX(C, x),
  55757. C++,
  55758. g.setX(C, S),
  55759. C++
  55760. }
  55761. }
  55762. function d(i) {
  55763. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55764. for (a = y,
  55765. o = 1; o <= r; o++)
  55766. m.setXYZ(y, 0, E * p, 0),
  55767. v.setXYZ(y, 0, p, 0),
  55768. i === !0 ? (h.x = o / r,
  55769. h.y = 0) : (h.x = (o - 1) / r,
  55770. h.y = 1),
  55771. A.setXY(y, h.x, h.y),
  55772. y++;
  55773. for (c = y,
  55774. o = 0; o <= r; o++) {
  55775. var f = o / r;
  55776. u.x = d * Math.sin(f * l + s),
  55777. u.y = E * p,
  55778. u.z = d * Math.cos(f * l + s),
  55779. m.setXYZ(y, u.x, u.y, u.z),
  55780. v.setXYZ(y, 0, p, 0),
  55781. A.setXY(y, f, i === !0 ? 1 : 0),
  55782. y++
  55783. }
  55784. for (o = 0; o < r; o++) {
  55785. var I = a + o
  55786. , b = c + o;
  55787. i === !0 ? (g.setX(C, b),
  55788. C++,
  55789. g.setX(C, b + 1),
  55790. C++,
  55791. g.setX(C, I),
  55792. C++) : (g.setX(C, b + 1),
  55793. C++,
  55794. g.setX(C, b),
  55795. C++,
  55796. g.setX(C, I),
  55797. C++)
  55798. }
  55799. }
  55800. n.BufferGeometry.call(this),
  55801. this.type = "CylinderBufferGeometry",
  55802. this.parameters = {
  55803. radiusTop: e,
  55804. radiusBottom: t,
  55805. height: i,
  55806. radialSegments: r,
  55807. heightSegments: o,
  55808. openEnded: a,
  55809. thetaStart: s,
  55810. thetaLength: l
  55811. },
  55812. e = void 0 !== e ? e : 20,
  55813. t = void 0 !== t ? t : 20,
  55814. i = void 0 !== i ? i : 100,
  55815. r = Math.floor(r) || 8,
  55816. o = Math.floor(o) || 1,
  55817. a = void 0 !== a && a,
  55818. s = void 0 !== s ? s : 0,
  55819. l = void 0 !== l ? l : 2 * Math.PI;
  55820. var p = c()
  55821. , f = h()
  55822. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55823. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55824. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55825. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55826. , y = 0
  55827. , C = 0
  55828. , I = []
  55829. , E = i / 2;
  55830. u(),
  55831. a === !1 && (e > 0 && d(!0),
  55832. t > 0 && d(!1)),
  55833. this.setIndex(g),
  55834. this.addAttribute("position", m),
  55835. this.addAttribute("normal", v),
  55836. this.addAttribute("uv", A)
  55837. }
  55838. ,
  55839. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55840. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55841. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55842. n.Geometry.call(this),
  55843. this.type = "CylinderGeometry",
  55844. this.parameters = {
  55845. radiusTop: e,
  55846. radiusBottom: t,
  55847. height: i,
  55848. radialSegments: r,
  55849. heightSegments: o,
  55850. openEnded: a,
  55851. thetaStart: s,
  55852. thetaLength: l
  55853. },
  55854. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55855. this.mergeVertices()
  55856. }
  55857. ,
  55858. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55859. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55860. n.EdgesGeometry = function(e, t) {
  55861. function i(e, t) {
  55862. return e - t
  55863. }
  55864. n.BufferGeometry.call(this),
  55865. t = void 0 !== t ? t : 1;
  55866. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55867. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55868. r.fromBufferGeometry(e)) : r = e.clone(),
  55869. r.mergeVertices(),
  55870. r.computeFaceNormals();
  55871. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55872. for (var p = h[u], f = 0; f < 3; f++) {
  55873. a[0] = p[l[f]],
  55874. a[1] = p[l[(f + 1) % 3]],
  55875. a.sort(i);
  55876. var g = a.toString();
  55877. void 0 === s[g] ? s[g] = {
  55878. vert1: a[0],
  55879. vert2: a[1],
  55880. face1: u,
  55881. face2: void 0
  55882. } : s[g].face2 = u
  55883. }
  55884. var m = [];
  55885. for (var g in s) {
  55886. var v = s[g];
  55887. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55888. var A = c[v.vert1];
  55889. m.push(A.x),
  55890. m.push(A.y),
  55891. m.push(A.z),
  55892. A = c[v.vert2],
  55893. m.push(A.x),
  55894. m.push(A.y),
  55895. m.push(A.z)
  55896. }
  55897. }
  55898. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55899. }
  55900. ,
  55901. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55902. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55903. n.ExtrudeGeometry = function(e, t) {
  55904. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55905. this.type = "ExtrudeGeometry",
  55906. e = Array.isArray(e) ? e : [e],
  55907. this.addShapeList(e, t),
  55908. void this.computeFaceNormals())
  55909. }
  55910. ;
  55911. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55912. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55913. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55914. for (var i = e.length, n = 0; n < i; n++) {
  55915. var r = e[n];
  55916. this.addShape(r, t)
  55917. }
  55918. }
  55919. ,
  55920. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55921. function i(e, t, i) {
  55922. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55923. t.clone().multiplyScalar(i).add(e)
  55924. }
  55925. function r(e, t, i) {
  55926. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55927. if (Math.abs(d) > Number.EPSILON) {
  55928. var p = Math.sqrt(u)
  55929. , f = Math.sqrt(c * c + h * h)
  55930. , g = t.x - l / p
  55931. , m = t.y + s / p
  55932. , v = i.x - h / f
  55933. , A = i.y + c / f
  55934. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55935. r = g + s * y - e.x,
  55936. o = m + l * y - e.y;
  55937. var C = r * r + o * o;
  55938. if (C <= 2)
  55939. return new n.Vector2(r,o);
  55940. a = Math.sqrt(C / 2)
  55941. } else {
  55942. var I = !1;
  55943. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55944. I ? (r = -l,
  55945. o = s,
  55946. a = Math.sqrt(u)) : (r = s,
  55947. o = l,
  55948. a = Math.sqrt(u / 2))
  55949. }
  55950. return new n.Vector2(r / a,o / a)
  55951. }
  55952. function o() {
  55953. if (C) {
  55954. var e = 0
  55955. , t = z * e;
  55956. for (Y = 0; Y < W; Y++)
  55957. G = N[Y],
  55958. c(G[2] + t, G[1] + t, G[0] + t);
  55959. for (e = E + 2 * y,
  55960. t = z * e,
  55961. Y = 0; Y < W; Y++)
  55962. G = N[Y],
  55963. c(G[0] + t, G[1] + t, G[2] + t)
  55964. } else {
  55965. for (Y = 0; Y < W; Y++)
  55966. G = N[Y],
  55967. c(G[2], G[1], G[0]);
  55968. for (Y = 0; Y < W; Y++)
  55969. G = N[Y],
  55970. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55971. }
  55972. }
  55973. function a() {
  55974. var e = 0;
  55975. for (s(B, e),
  55976. e += B.length,
  55977. x = 0,
  55978. S = L.length; x < S; x++)
  55979. T = L[x],
  55980. s(T, e),
  55981. e += T.length
  55982. }
  55983. function s(e, t) {
  55984. var i, n;
  55985. for (Y = e.length; --Y >= 0; ) {
  55986. i = Y,
  55987. n = Y - 1,
  55988. n < 0 && (n = e.length - 1);
  55989. var r = 0
  55990. , o = E + 2 * y;
  55991. for (r = 0; r < o; r++) {
  55992. var a = z * r
  55993. , s = z * (r + 1)
  55994. , l = t + i + a
  55995. , c = t + n + a
  55996. , u = t + n + s
  55997. , d = t + i + s;
  55998. h(l, c, u, d, e, r, o, i, n)
  55999. }
  56000. }
  56001. }
  56002. function l(e, t, i) {
  56003. M.vertices.push(new n.Vector3(e,t,i))
  56004. }
  56005. function c(e, t, i) {
  56006. e += R,
  56007. t += R,
  56008. i += R,
  56009. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56010. var r = _.generateTopUV(M, e, t, i);
  56011. M.faceVertexUvs[0].push(r)
  56012. }
  56013. function h(e, t, i, r, o, a, s, l, c) {
  56014. e += R,
  56015. t += R,
  56016. i += R,
  56017. r += R,
  56018. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56019. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56020. var h = _.generateSideWallUV(M, e, t, i, r);
  56021. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56022. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56023. }
  56024. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56025. b && (u = b.getSpacedPoints(E),
  56026. w = !0,
  56027. C = !1,
  56028. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56029. p = new n.Vector3,
  56030. f = new n.Vector3,
  56031. g = new n.Vector3),
  56032. C || (y = 0,
  56033. v = 0,
  56034. A = 0);
  56035. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56036. if (D) {
  56037. for (O = O.reverse(),
  56038. x = 0,
  56039. S = L.length; x < S; x++)
  56040. T = L[x],
  56041. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56042. D = !1
  56043. }
  56044. var N = n.ShapeUtils.triangulateShape(O, L)
  56045. , B = O;
  56046. for (x = 0,
  56047. S = L.length; x < S; x++)
  56048. T = L[x],
  56049. O = O.concat(T);
  56050. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56051. Z++,
  56052. q++)
  56053. Z === X && (Z = 0),
  56054. q === X && (q = 0),
  56055. j[Y] = r(B[Y], B[Z], B[q]);
  56056. var K, Q = [], J = j.concat();
  56057. for (x = 0,
  56058. S = L.length; x < S; x++) {
  56059. for (T = L[x],
  56060. K = [],
  56061. Y = 0,
  56062. X = T.length,
  56063. Z = X - 1,
  56064. q = Y + 1; Y < X; Y++,
  56065. Z++,
  56066. q++)
  56067. Z === X && (Z = 0),
  56068. q === X && (q = 0),
  56069. K[Y] = r(T[Y], T[Z], T[q]);
  56070. Q.push(K),
  56071. J = J.concat(K)
  56072. }
  56073. for (F = 0; F < y; F++) {
  56074. for (U = F / y,
  56075. k = v * (1 - U),
  56076. V = A * Math.sin(U * Math.PI / 2),
  56077. Y = 0,
  56078. X = B.length; Y < X; Y++)
  56079. H = i(B[Y], j[Y], V),
  56080. l(H.x, H.y, -k);
  56081. for (x = 0,
  56082. S = L.length; x < S; x++)
  56083. for (T = L[x],
  56084. K = Q[x],
  56085. Y = 0,
  56086. X = T.length; Y < X; Y++)
  56087. H = i(T[Y], K[Y], V),
  56088. l(H.x, H.y, -k)
  56089. }
  56090. for (V = A,
  56091. Y = 0; Y < z; Y++)
  56092. H = C ? i(O[Y], J[Y], V) : O[Y],
  56093. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56094. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56095. g.copy(u[0]).add(f).add(p),
  56096. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56097. var $;
  56098. for ($ = 1; $ <= E; $++)
  56099. for (Y = 0; Y < z; Y++)
  56100. H = C ? i(O[Y], J[Y], V) : O[Y],
  56101. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56102. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56103. g.copy(u[$]).add(f).add(p),
  56104. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56105. for (F = y - 1; F >= 0; F--) {
  56106. for (U = F / y,
  56107. k = v * (1 - U),
  56108. V = A * Math.sin(U * Math.PI / 2),
  56109. Y = 0,
  56110. X = B.length; Y < X; Y++)
  56111. H = i(B[Y], j[Y], V),
  56112. l(H.x, H.y, m + k);
  56113. for (x = 0,
  56114. S = L.length; x < S; x++)
  56115. for (T = L[x],
  56116. K = Q[x],
  56117. Y = 0,
  56118. X = T.length; Y < X; Y++)
  56119. H = i(T[Y], K[Y], V),
  56120. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56121. }
  56122. o(),
  56123. a()
  56124. }
  56125. ,
  56126. n.ExtrudeGeometry.WorldUVGenerator = {
  56127. generateTopUV: function(e, t, i, r) {
  56128. var o = e.vertices
  56129. , a = o[t]
  56130. , s = o[i]
  56131. , l = o[r];
  56132. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56133. },
  56134. generateSideWallUV: function(e, t, i, r, o) {
  56135. var a = e.vertices
  56136. , s = a[t]
  56137. , l = a[i]
  56138. , c = a[r]
  56139. , h = a[o];
  56140. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56141. }
  56142. },
  56143. n.ShapeGeometry = function(e, t) {
  56144. n.Geometry.call(this),
  56145. this.type = "ShapeGeometry",
  56146. Array.isArray(e) === !1 && (e = [e]),
  56147. this.addShapeList(e, t),
  56148. this.computeFaceNormals()
  56149. }
  56150. ,
  56151. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56152. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56153. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56154. for (var i = 0, n = e.length; i < n; i++)
  56155. this.addShape(e[i], t);
  56156. return this
  56157. }
  56158. ,
  56159. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56160. void 0 === t && (t = {});
  56161. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56162. if (p) {
  56163. for (u = u.reverse(),
  56164. i = 0,
  56165. r = d.length; i < r; i++)
  56166. o = d[i],
  56167. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56168. p = !1
  56169. }
  56170. var f = n.ShapeUtils.triangulateShape(u, d);
  56171. for (i = 0,
  56172. r = d.length; i < r; i++)
  56173. o = d[i],
  56174. u = u.concat(o);
  56175. var g, m, v = u.length, A = f.length;
  56176. for (i = 0; i < v; i++)
  56177. g = u[i],
  56178. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56179. for (i = 0; i < A; i++) {
  56180. m = f[i];
  56181. var y = m[0] + c
  56182. , C = m[1] + c
  56183. , I = m[2] + c;
  56184. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56185. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56186. }
  56187. }
  56188. ,
  56189. n.LatheBufferGeometry = function(e, t, i, r) {
  56190. n.BufferGeometry.call(this),
  56191. this.type = "LatheBufferGeometry",
  56192. this.parameters = {
  56193. points: e,
  56194. segments: t,
  56195. phiStart: i,
  56196. phiLength: r
  56197. },
  56198. t = Math.floor(t) || 12,
  56199. i = i || 0,
  56200. r = r || 2 * Math.PI,
  56201. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56202. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56203. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56204. for (a = 0; a <= t; a++) {
  56205. var A = i + a * g * r
  56206. , y = Math.sin(A)
  56207. , C = Math.cos(A);
  56208. for (s = 0; s <= e.length - 1; s++)
  56209. m.x = e[s].x * y,
  56210. m.y = e[s].y,
  56211. m.z = e[s].x * C,
  56212. u.setXYZ(p, m.x, m.y, m.z),
  56213. v.x = a / t,
  56214. v.y = s / (e.length - 1),
  56215. d.setXY(p, v.x, v.y),
  56216. p++
  56217. }
  56218. for (a = 0; a < t; a++)
  56219. for (s = 0; s < e.length - 1; s++) {
  56220. o = s + a * e.length;
  56221. var I = o
  56222. , E = o + e.length
  56223. , b = o + e.length + 1
  56224. , w = o + 1;
  56225. h.setX(f, I),
  56226. f++,
  56227. h.setX(f, E),
  56228. f++,
  56229. h.setX(f, w),
  56230. f++,
  56231. h.setX(f, E),
  56232. f++,
  56233. h.setX(f, b),
  56234. f++,
  56235. h.setX(f, w),
  56236. f++
  56237. }
  56238. if (this.setIndex(h),
  56239. this.addAttribute("position", u),
  56240. this.addAttribute("uv", d),
  56241. this.computeVertexNormals(),
  56242. r === 2 * Math.PI) {
  56243. var _ = this.attributes.normal.array
  56244. , T = new n.Vector3
  56245. , x = new n.Vector3
  56246. , S = new n.Vector3;
  56247. for (o = t * e.length * 3,
  56248. a = 0,
  56249. s = 0; a < e.length; a++,
  56250. s += 3)
  56251. T.x = _[s + 0],
  56252. T.y = _[s + 1],
  56253. T.z = _[s + 2],
  56254. x.x = _[o + s + 0],
  56255. x.y = _[o + s + 1],
  56256. x.z = _[o + s + 2],
  56257. S.addVectors(T, x).normalize(),
  56258. _[s + 0] = _[o + s + 0] = S.x,
  56259. _[s + 1] = _[o + s + 1] = S.y,
  56260. _[s + 2] = _[o + s + 2] = S.z
  56261. }
  56262. }
  56263. ,
  56264. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56265. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56266. n.LatheGeometry = function(e, t, i, r) {
  56267. n.Geometry.call(this),
  56268. this.type = "LatheGeometry",
  56269. this.parameters = {
  56270. points: e,
  56271. segments: t,
  56272. phiStart: i,
  56273. phiLength: r
  56274. },
  56275. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56276. this.mergeVertices()
  56277. }
  56278. ,
  56279. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56280. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56281. n.PlaneGeometry = function(e, t, i, r) {
  56282. n.Geometry.call(this),
  56283. this.type = "PlaneGeometry",
  56284. this.parameters = {
  56285. width: e,
  56286. height: t,
  56287. widthSegments: i,
  56288. heightSegments: r
  56289. },
  56290. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56291. }
  56292. ,
  56293. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56294. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56295. n.PlaneBufferGeometry = function(e, t, i, r) {
  56296. n.BufferGeometry.call(this),
  56297. this.type = "PlaneBufferGeometry",
  56298. this.parameters = {
  56299. width: e,
  56300. height: t,
  56301. widthSegments: i,
  56302. heightSegments: r
  56303. };
  56304. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56305. for (var y = A * d - a, C = 0; C < c; C++) {
  56306. var I = C * u - o;
  56307. p[m] = I,
  56308. p[m + 1] = -y,
  56309. f[m + 2] = 1,
  56310. g[v] = C / s,
  56311. g[v + 1] = 1 - A / l,
  56312. m += 3,
  56313. v += 2
  56314. }
  56315. m = 0;
  56316. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56317. for (var C = 0; C < s; C++) {
  56318. var b = C + c * A
  56319. , w = C + c * (A + 1)
  56320. , _ = C + 1 + c * (A + 1)
  56321. , T = C + 1 + c * A;
  56322. E[m] = b,
  56323. E[m + 1] = w,
  56324. E[m + 2] = T,
  56325. E[m + 3] = w,
  56326. E[m + 4] = _,
  56327. E[m + 5] = T,
  56328. m += 6
  56329. }
  56330. this.setIndex(new n.BufferAttribute(E,1)),
  56331. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56332. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56333. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56334. }
  56335. ,
  56336. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56337. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56338. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56339. n.BufferGeometry.call(this),
  56340. this.type = "RingBufferGeometry",
  56341. this.parameters = {
  56342. innerRadius: e,
  56343. outerRadius: t,
  56344. thetaSegments: i,
  56345. phiSegments: r,
  56346. thetaStart: o,
  56347. thetaLength: a
  56348. },
  56349. e = e || 20,
  56350. t = t || 50,
  56351. o = void 0 !== o ? o : 0,
  56352. a = void 0 !== a ? a : 2 * Math.PI,
  56353. i = void 0 !== i ? Math.max(3, i) : 8,
  56354. r = void 0 !== r ? Math.max(1, r) : 1;
  56355. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56356. for (l = 0; l <= r; l++) {
  56357. for (c = 0; c <= i; c++)
  56358. s = o + c / i * a,
  56359. C.x = A * Math.cos(s),
  56360. C.y = A * Math.sin(s),
  56361. p.setXYZ(m, C.x, C.y, C.z),
  56362. f.setXYZ(m, 0, 0, 1),
  56363. I.x = (C.x / t + 1) / 2,
  56364. I.y = (C.y / t + 1) / 2,
  56365. g.setXY(m, I.x, I.y),
  56366. m++;
  56367. A += y
  56368. }
  56369. for (l = 0; l < r; l++) {
  56370. var E = l * (i + 1);
  56371. for (c = 0; c < i; c++) {
  56372. s = c + E;
  56373. var b = s
  56374. , w = s + i + 1
  56375. , _ = s + i + 2
  56376. , T = s + 1;
  56377. d.setX(v, b),
  56378. v++,
  56379. d.setX(v, w),
  56380. v++,
  56381. d.setX(v, _),
  56382. v++,
  56383. d.setX(v, b),
  56384. v++,
  56385. d.setX(v, _),
  56386. v++,
  56387. d.setX(v, T),
  56388. v++
  56389. }
  56390. }
  56391. this.setIndex(d),
  56392. this.addAttribute("position", p),
  56393. this.addAttribute("normal", f),
  56394. this.addAttribute("uv", g)
  56395. }
  56396. ,
  56397. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56398. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56399. n.RingGeometry = function(e, t, i, r, o, a) {
  56400. n.Geometry.call(this),
  56401. this.type = "RingGeometry",
  56402. this.parameters = {
  56403. innerRadius: e,
  56404. outerRadius: t,
  56405. thetaSegments: i,
  56406. phiSegments: r,
  56407. thetaStart: o,
  56408. thetaLength: a
  56409. },
  56410. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56411. }
  56412. ,
  56413. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56414. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56415. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56416. n.Geometry.call(this),
  56417. this.type = "SphereGeometry",
  56418. this.parameters = {
  56419. radius: e,
  56420. widthSegments: t,
  56421. heightSegments: i,
  56422. phiStart: r,
  56423. phiLength: o,
  56424. thetaStart: a,
  56425. thetaLength: s
  56426. },
  56427. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56428. }
  56429. ,
  56430. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56431. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56432. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56433. n.BufferGeometry.call(this),
  56434. this.type = "SphereBufferGeometry",
  56435. this.parameters = {
  56436. radius: e,
  56437. widthSegments: t,
  56438. heightSegments: i,
  56439. phiStart: r,
  56440. phiLength: o,
  56441. thetaStart: a,
  56442. thetaLength: s
  56443. },
  56444. e = e || 50,
  56445. t = Math.max(3, Math.floor(t) || 8),
  56446. i = Math.max(2, Math.floor(i) || 6),
  56447. r = void 0 !== r ? r : 0,
  56448. o = void 0 !== o ? o : 2 * Math.PI,
  56449. a = void 0 !== a ? a : 0,
  56450. s = void 0 !== s ? s : Math.PI;
  56451. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56452. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56453. var C = y / t
  56454. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56455. , E = e * Math.cos(a + A * s)
  56456. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56457. g.set(I, E, b).normalize(),
  56458. h.setXYZ(p, I, E, b),
  56459. u.setXYZ(p, g.x, g.y, g.z),
  56460. d.setXY(p, C, 1 - A),
  56461. v.push(p),
  56462. p++
  56463. }
  56464. f.push(v)
  56465. }
  56466. for (var w = [], m = 0; m < i; m++)
  56467. for (var y = 0; y < t; y++) {
  56468. var _ = f[m][y + 1]
  56469. , T = f[m][y]
  56470. , x = f[m + 1][y]
  56471. , S = f[m + 1][y + 1];
  56472. (0 !== m || a > 0) && w.push(_, T, S),
  56473. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56474. }
  56475. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56476. this.addAttribute("position", h),
  56477. this.addAttribute("normal", u),
  56478. this.addAttribute("uv", d),
  56479. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56480. }
  56481. ,
  56482. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56483. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56484. n.TextGeometry = function(e, t) {
  56485. t = t || {};
  56486. var i = t.font;
  56487. if (i instanceof n.Font == !1)
  56488. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56489. new n.Geometry;
  56490. var r = i.generateShapes(e, t.size, t.curveSegments);
  56491. t.amount = void 0 !== t.height ? t.height : 50,
  56492. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56493. void 0 === t.bevelSize && (t.bevelSize = 8),
  56494. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56495. n.ExtrudeGeometry.call(this, r, t),
  56496. this.type = "TextGeometry"
  56497. }
  56498. ,
  56499. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56500. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56501. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56502. n.BufferGeometry.call(this),
  56503. this.type = "TorusBufferGeometry",
  56504. this.parameters = {
  56505. radius: e,
  56506. tube: t,
  56507. radialSegments: i,
  56508. tubularSegments: r,
  56509. arc: o
  56510. },
  56511. e = e || 100,
  56512. t = t || 40,
  56513. i = Math.floor(i) || 8,
  56514. r = Math.floor(r) || 6,
  56515. o = o || 2 * Math.PI;
  56516. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56517. for (a = 0; a <= i; a++)
  56518. for (s = 0; s <= r; s++) {
  56519. var C = s / r * o
  56520. , I = a / i * Math.PI * 2;
  56521. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56522. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56523. A.z = t * Math.sin(I),
  56524. u[f] = A.x,
  56525. u[f + 1] = A.y,
  56526. u[f + 2] = A.z,
  56527. v.x = e * Math.cos(C),
  56528. v.y = e * Math.sin(C),
  56529. y.subVectors(A, v).normalize(),
  56530. d[f] = y.x,
  56531. d[f + 1] = y.y,
  56532. d[f + 2] = y.z,
  56533. p[g] = s / r,
  56534. p[g + 1] = a / i,
  56535. f += 3,
  56536. g += 2
  56537. }
  56538. for (a = 1; a <= i; a++)
  56539. for (s = 1; s <= r; s++) {
  56540. var E = (r + 1) * a + s - 1
  56541. , b = (r + 1) * (a - 1) + s - 1
  56542. , w = (r + 1) * (a - 1) + s
  56543. , _ = (r + 1) * a + s;
  56544. h[m] = E,
  56545. h[m + 1] = b,
  56546. h[m + 2] = _,
  56547. h[m + 3] = b,
  56548. h[m + 4] = w,
  56549. h[m + 5] = _,
  56550. m += 6
  56551. }
  56552. this.setIndex(new n.BufferAttribute(h,1)),
  56553. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56554. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56555. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56556. }
  56557. ,
  56558. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56559. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56560. n.TorusGeometry = function(e, t, i, r, o) {
  56561. n.Geometry.call(this),
  56562. this.type = "TorusGeometry",
  56563. this.parameters = {
  56564. radius: e,
  56565. tube: t,
  56566. radialSegments: i,
  56567. tubularSegments: r,
  56568. arc: o
  56569. },
  56570. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56571. }
  56572. ,
  56573. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56574. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56575. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56576. function s(e, t, i, n, r) {
  56577. var o = Math.cos(e)
  56578. , a = Math.sin(e)
  56579. , s = i / t * e
  56580. , l = Math.cos(s);
  56581. r.x = n * (2 + l) * .5 * o,
  56582. r.y = n * (2 + l) * a * .5,
  56583. r.z = n * Math.sin(s) * .5
  56584. }
  56585. n.BufferGeometry.call(this),
  56586. this.type = "TorusKnotBufferGeometry",
  56587. this.parameters = {
  56588. radius: e,
  56589. tube: t,
  56590. tubularSegments: i,
  56591. radialSegments: r,
  56592. p: o,
  56593. q: a
  56594. },
  56595. e = e || 100,
  56596. t = t || 40,
  56597. i = Math.floor(i) || 64,
  56598. r = Math.floor(r) || 8,
  56599. o = o || 2,
  56600. a = a || 3;
  56601. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56602. for (l = 0; l <= i; ++l) {
  56603. var T = l / i * o * Math.PI * 2;
  56604. for (s(T, o, a, e, I),
  56605. s(T + .01, o, a, e, E),
  56606. w.subVectors(E, I),
  56607. _.addVectors(E, I),
  56608. b.crossVectors(w, _),
  56609. _.crossVectors(b, w),
  56610. b.normalize(),
  56611. _.normalize(),
  56612. c = 0; c <= r; ++c) {
  56613. var x = c / r * Math.PI * 2
  56614. , S = -t * Math.cos(x)
  56615. , M = t * Math.sin(x);
  56616. A.x = I.x + (S * _.x + M * b.x),
  56617. A.y = I.y + (S * _.y + M * b.y),
  56618. A.z = I.z + (S * _.z + M * b.z),
  56619. p.setXYZ(m, A.x, A.y, A.z),
  56620. y.subVectors(A, I).normalize(),
  56621. f.setXYZ(m, y.x, y.y, y.z),
  56622. C.x = l / i,
  56623. C.y = c / r,
  56624. g.setXY(m, C.x, C.y),
  56625. m++
  56626. }
  56627. }
  56628. for (c = 1; c <= i; c++)
  56629. for (l = 1; l <= r; l++) {
  56630. var R = (r + 1) * (c - 1) + (l - 1)
  56631. , P = (r + 1) * c + (l - 1)
  56632. , O = (r + 1) * c + l
  56633. , L = (r + 1) * (c - 1) + l;
  56634. d.setX(v, R),
  56635. v++,
  56636. d.setX(v, P),
  56637. v++,
  56638. d.setX(v, L),
  56639. v++,
  56640. d.setX(v, P),
  56641. v++,
  56642. d.setX(v, O),
  56643. v++,
  56644. d.setX(v, L),
  56645. v++
  56646. }
  56647. this.setIndex(d),
  56648. this.addAttribute("position", p),
  56649. this.addAttribute("normal", f),
  56650. this.addAttribute("uv", g)
  56651. }
  56652. ,
  56653. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56654. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56655. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56656. n.Geometry.call(this),
  56657. this.type = "TorusKnotGeometry",
  56658. this.parameters = {
  56659. radius: e,
  56660. tube: t,
  56661. tubularSegments: i,
  56662. radialSegments: r,
  56663. p: o,
  56664. q: a
  56665. },
  56666. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56667. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56668. this.mergeVertices()
  56669. }
  56670. ,
  56671. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56672. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56673. n.TubeGeometry = function(e, t, i, r, o, a) {
  56674. function s(e, t, i) {
  56675. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56676. }
  56677. n.Geometry.call(this),
  56678. this.type = "TubeGeometry",
  56679. this.parameters = {
  56680. path: e,
  56681. segments: t,
  56682. radius: i,
  56683. radialSegments: r,
  56684. closed: o,
  56685. taper: a
  56686. },
  56687. t = t || 64,
  56688. i = i || 1,
  56689. r = r || 8,
  56690. o = o || !1,
  56691. a = a || n.TubeGeometry.NoTaper;
  56692. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56693. for (this.tangents = D,
  56694. this.normals = N,
  56695. this.binormals = B,
  56696. v = 0; v < P; v++)
  56697. for (M[v] = [],
  56698. u = v / (P - 1),
  56699. m = e.getPointAt(u),
  56700. l = D[v],
  56701. c = N[v],
  56702. h = B[v],
  56703. p = i * a(u),
  56704. A = 0; A < r; A++)
  56705. d = A / r * 2 * Math.PI,
  56706. f = -p * Math.cos(d),
  56707. g = p * Math.sin(d),
  56708. O.copy(m),
  56709. O.x += f * c.x + g * h.x,
  56710. O.y += f * c.y + g * h.y,
  56711. O.z += f * c.z + g * h.z,
  56712. M[v][A] = s(O.x, O.y, O.z);
  56713. for (v = 0; v < t; v++)
  56714. for (A = 0; A < r; A++)
  56715. y = o ? (v + 1) % t : v + 1,
  56716. C = (A + 1) % r,
  56717. I = M[v][A],
  56718. E = M[y][A],
  56719. b = M[y][C],
  56720. w = M[v][C],
  56721. _ = new n.Vector2(v / t,A / r),
  56722. T = new n.Vector2((v + 1) / t,A / r),
  56723. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56724. S = new n.Vector2(v / t,(A + 1) / r),
  56725. this.faces.push(new n.Face3(I,E,w)),
  56726. this.faceVertexUvs[0].push([_, T, S]),
  56727. this.faces.push(new n.Face3(E,b,w)),
  56728. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56729. this.computeFaceNormals(),
  56730. this.computeVertexNormals()
  56731. }
  56732. ,
  56733. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56734. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56735. n.TubeGeometry.NoTaper = function(e) {
  56736. return 1
  56737. }
  56738. ,
  56739. n.TubeGeometry.SinusoidalTaper = function(e) {
  56740. return Math.sin(Math.PI * e)
  56741. }
  56742. ,
  56743. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56744. function r() {
  56745. f[0] = new n.Vector3,
  56746. g[0] = new n.Vector3,
  56747. a = Number.MAX_VALUE,
  56748. s = Math.abs(p[0].x),
  56749. l = Math.abs(p[0].y),
  56750. c = Math.abs(p[0].z),
  56751. s <= a && (a = s,
  56752. d.set(1, 0, 0)),
  56753. l <= a && (a = l,
  56754. d.set(0, 1, 0)),
  56755. c <= a && d.set(0, 0, 1),
  56756. m.crossVectors(p[0], d).normalize(),
  56757. f[0].crossVectors(p[0], m),
  56758. g[0].crossVectors(p[0], f[0])
  56759. }
  56760. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56761. for (this.tangents = p,
  56762. this.normals = f,
  56763. this.binormals = g,
  56764. h = 0; h < A; h++)
  56765. u = h / (A - 1),
  56766. p[h] = e.getTangentAt(u),
  56767. p[h].normalize();
  56768. for (r(),
  56769. h = 1; h < A; h++)
  56770. f[h] = f[h - 1].clone(),
  56771. g[h] = g[h - 1].clone(),
  56772. m.crossVectors(p[h - 1], p[h]),
  56773. m.length() > Number.EPSILON && (m.normalize(),
  56774. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56775. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56776. g[h].crossVectors(p[h], f[h]);
  56777. if (i)
  56778. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56779. o /= A - 1,
  56780. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56781. h = 1; h < A; h++)
  56782. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56783. g[h].crossVectors(p[h], f[h])
  56784. }
  56785. ,
  56786. n.PolyhedronGeometry = function(e, t, i, r) {
  56787. function o(e) {
  56788. var t = e.normalize().clone();
  56789. t.index = u.vertices.push(t) - 1;
  56790. var i = l(e) / 2 / Math.PI + .5
  56791. , r = c(e) / Math.PI + .5;
  56792. return t.uv = new n.Vector2(i,1 - r),
  56793. t
  56794. }
  56795. function a(e, t, i, r) {
  56796. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56797. u.faces.push(o),
  56798. C.copy(e).add(t).add(i).divideScalar(3);
  56799. var a = l(C);
  56800. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56801. }
  56802. function s(e, t) {
  56803. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56804. l[h] = [];
  56805. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56806. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56807. }
  56808. for (var h = 0; h < i; h++)
  56809. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56810. var m = Math.floor(g / 2);
  56811. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56812. }
  56813. }
  56814. function l(e) {
  56815. return Math.atan2(e.z, -e.x)
  56816. }
  56817. function c(e) {
  56818. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56819. }
  56820. function h(e, t, i) {
  56821. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56822. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56823. e.clone()
  56824. }
  56825. n.Geometry.call(this),
  56826. this.type = "PolyhedronGeometry",
  56827. this.parameters = {
  56828. vertices: e,
  56829. indices: t,
  56830. radius: i,
  56831. detail: r
  56832. },
  56833. i = i || 1,
  56834. r = r || 0;
  56835. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56836. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56837. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56838. m++) {
  56839. var v = f[t[d]]
  56840. , A = f[t[d + 1]]
  56841. , y = f[t[d + 2]];
  56842. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56843. }
  56844. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56845. s(g[d], r);
  56846. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56847. var I = this.faceVertexUvs[0][d]
  56848. , E = I[0].x
  56849. , b = I[1].x
  56850. , w = I[2].x
  56851. , _ = Math.max(E, b, w)
  56852. , T = Math.min(E, b, w);
  56853. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56854. b < .2 && (I[1].x += 1),
  56855. w < .2 && (I[2].x += 1))
  56856. }
  56857. for (var d = 0, p = this.vertices.length; d < p; d++)
  56858. this.vertices[d].multiplyScalar(i);
  56859. this.mergeVertices(),
  56860. this.computeFaceNormals(),
  56861. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56862. }
  56863. ,
  56864. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56865. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56866. n.DodecahedronGeometry = function(e, t) {
  56867. var i = (1 + Math.sqrt(5)) / 2
  56868. , r = 1 / i
  56869. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56870. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56871. n.PolyhedronGeometry.call(this, o, a, e, t),
  56872. this.type = "DodecahedronGeometry",
  56873. this.parameters = {
  56874. radius: e,
  56875. detail: t
  56876. }
  56877. }
  56878. ,
  56879. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56880. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56881. n.IcosahedronGeometry = function(e, t) {
  56882. var i = (1 + Math.sqrt(5)) / 2
  56883. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56884. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56885. n.PolyhedronGeometry.call(this, r, o, e, t),
  56886. this.type = "IcosahedronGeometry",
  56887. this.parameters = {
  56888. radius: e,
  56889. detail: t
  56890. }
  56891. }
  56892. ,
  56893. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56894. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56895. n.OctahedronGeometry = function(e, t) {
  56896. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56897. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56898. n.PolyhedronGeometry.call(this, i, r, e, t),
  56899. this.type = "OctahedronGeometry",
  56900. this.parameters = {
  56901. radius: e,
  56902. detail: t
  56903. }
  56904. }
  56905. ,
  56906. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56907. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56908. n.TetrahedronGeometry = function(e, t) {
  56909. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56910. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56911. n.PolyhedronGeometry.call(this, i, r, e, t),
  56912. this.type = "TetrahedronGeometry",
  56913. this.parameters = {
  56914. radius: e,
  56915. detail: t
  56916. }
  56917. }
  56918. ,
  56919. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56920. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56921. n.ParametricGeometry = function(e, t, i) {
  56922. n.Geometry.call(this),
  56923. this.type = "ParametricGeometry",
  56924. this.parameters = {
  56925. func: e,
  56926. slices: t,
  56927. stacks: i
  56928. };
  56929. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56930. for (r = 0; r <= i; r++)
  56931. for (l = r / i,
  56932. o = 0; o <= t; o++)
  56933. s = o / t,
  56934. a = e(s, l),
  56935. c.push(a);
  56936. var p, f, g, m, v, A, y, C;
  56937. for (r = 0; r < i; r++)
  56938. for (o = 0; o < t; o++)
  56939. p = r * d + o,
  56940. f = r * d + o + 1,
  56941. g = (r + 1) * d + o + 1,
  56942. m = (r + 1) * d + o,
  56943. v = new n.Vector2(o / t,r / i),
  56944. A = new n.Vector2((o + 1) / t,r / i),
  56945. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56946. C = new n.Vector2(o / t,(r + 1) / i),
  56947. h.push(new n.Face3(p,f,m)),
  56948. u.push([v, A, C]),
  56949. h.push(new n.Face3(f,g,m)),
  56950. u.push([A.clone(), y, C.clone()]);
  56951. this.computeFaceNormals(),
  56952. this.computeVertexNormals()
  56953. }
  56954. ,
  56955. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56956. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56957. n.WireframeGeometry = function(e) {
  56958. function t(e, t) {
  56959. return e - t
  56960. }
  56961. n.BufferGeometry.call(this);
  56962. var i = [0, 0]
  56963. , r = {}
  56964. , o = ["a", "b", "c"];
  56965. if (e instanceof n.Geometry) {
  56966. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56967. for (var d = s[h], p = 0; p < 3; p++) {
  56968. i[0] = d[o[p]],
  56969. i[1] = d[o[(p + 1) % 3]],
  56970. i.sort(t);
  56971. var f = i.toString();
  56972. void 0 === r[f] && (c[2 * l] = i[0],
  56973. c[2 * l + 1] = i[1],
  56974. r[f] = !0,
  56975. l++)
  56976. }
  56977. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56978. for (var p = 0; p < 2; p++) {
  56979. var m = a[c[2 * h + p]]
  56980. , v = 6 * h + 3 * p;
  56981. g[v + 0] = m.x,
  56982. g[v + 1] = m.y,
  56983. g[v + 2] = m.z
  56984. }
  56985. this.addAttribute("position", new n.BufferAttribute(g,3))
  56986. } else if (e instanceof n.BufferGeometry)
  56987. if (null !== e.index) {
  56988. var A = e.index.array
  56989. , a = e.attributes.position
  56990. , y = e.groups
  56991. , l = 0;
  56992. 0 === y.length && e.addGroup(0, A.length);
  56993. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56994. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56995. for (var p = 0; p < 3; p++) {
  56996. i[0] = A[h + p],
  56997. i[1] = A[h + (p + 1) % 3],
  56998. i.sort(t);
  56999. var f = i.toString();
  57000. void 0 === r[f] && (c[2 * l] = i[0],
  57001. c[2 * l + 1] = i[1],
  57002. r[f] = !0,
  57003. l++)
  57004. }
  57005. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57006. for (var p = 0; p < 2; p++) {
  57007. var v = 6 * h + 3 * p
  57008. , T = c[2 * h + p];
  57009. g[v + 0] = a.getX(T),
  57010. g[v + 1] = a.getY(T),
  57011. g[v + 2] = a.getZ(T)
  57012. }
  57013. this.addAttribute("position", new n.BufferAttribute(g,3))
  57014. } else {
  57015. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57016. for (var p = 0; p < 3; p++) {
  57017. var v = 18 * h + 6 * p
  57018. , S = 9 * h + 3 * p;
  57019. g[v + 0] = a[S],
  57020. g[v + 1] = a[S + 1],
  57021. g[v + 2] = a[S + 2];
  57022. var T = 9 * h + 3 * ((p + 1) % 3);
  57023. g[v + 3] = a[T],
  57024. g[v + 4] = a[T + 1],
  57025. g[v + 5] = a[T + 2]
  57026. }
  57027. this.addAttribute("position", new n.BufferAttribute(g,3))
  57028. }
  57029. }
  57030. ,
  57031. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57032. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57033. n.AxisHelper = function(e) {
  57034. e = e || 1;
  57035. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57036. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57037. , r = new n.BufferGeometry;
  57038. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57039. r.addAttribute("color", new n.BufferAttribute(i,3));
  57040. var o = new n.LineBasicMaterial({
  57041. vertexColors: n.VertexColors
  57042. });
  57043. n.LineSegments.call(this, r, o)
  57044. }
  57045. ,
  57046. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57047. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57048. n.ArrowHelper = function() {
  57049. var e = new n.Geometry;
  57050. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57051. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57052. return t.translate(0, -.5, 0),
  57053. function(i, r, o, a, s, l) {
  57054. n.Object3D.call(this),
  57055. void 0 === a && (a = 16776960),
  57056. void 0 === o && (o = 1),
  57057. void 0 === s && (s = .2 * o),
  57058. void 0 === l && (l = .2 * s),
  57059. this.position.copy(r),
  57060. this.line = new n.Line(e,new n.LineBasicMaterial({
  57061. color: a
  57062. })),
  57063. this.line.matrixAutoUpdate = !1,
  57064. this.add(this.line),
  57065. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57066. color: a
  57067. })),
  57068. this.cone.matrixAutoUpdate = !1,
  57069. this.add(this.cone),
  57070. this.setDirection(i),
  57071. this.setLength(o, s, l)
  57072. }
  57073. }(),
  57074. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57075. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57076. n.ArrowHelper.prototype.setDirection = function() {
  57077. var e, t = new n.Vector3;
  57078. return function(i) {
  57079. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57080. e = Math.acos(i.y),
  57081. this.quaternion.setFromAxisAngle(t, e))
  57082. }
  57083. }(),
  57084. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57085. void 0 === t && (t = .2 * e),
  57086. void 0 === i && (i = .2 * t),
  57087. this.line.scale.set(1, Math.max(0, e - t), 1),
  57088. this.line.updateMatrix(),
  57089. this.cone.scale.set(i, t, i),
  57090. this.cone.position.y = e,
  57091. this.cone.updateMatrix()
  57092. }
  57093. ,
  57094. n.ArrowHelper.prototype.setColor = function(e) {
  57095. this.line.material.color.set(e),
  57096. this.cone.material.color.set(e)
  57097. }
  57098. ,
  57099. n.BoxHelper = function(e) {
  57100. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57101. , i = new Float32Array(24)
  57102. , r = new n.BufferGeometry;
  57103. r.setIndex(new n.BufferAttribute(t,1)),
  57104. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57105. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57106. color: 16776960
  57107. })),
  57108. void 0 !== e && this.update(e)
  57109. }
  57110. ,
  57111. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57112. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57113. n.BoxHelper.prototype.update = function() {
  57114. var e = new n.Box3;
  57115. return function(t) {
  57116. if (e.setFromObject(t),
  57117. !e.isEmpty()) {
  57118. var i = e.min
  57119. , n = e.max
  57120. , r = this.geometry.attributes.position
  57121. , o = r.array;
  57122. o[0] = n.x,
  57123. o[1] = n.y,
  57124. o[2] = n.z,
  57125. o[3] = i.x,
  57126. o[4] = n.y,
  57127. o[5] = n.z,
  57128. o[6] = i.x,
  57129. o[7] = i.y,
  57130. o[8] = n.z,
  57131. o[9] = n.x,
  57132. o[10] = i.y,
  57133. o[11] = n.z,
  57134. o[12] = n.x,
  57135. o[13] = n.y,
  57136. o[14] = i.z,
  57137. o[15] = i.x,
  57138. o[16] = n.y,
  57139. o[17] = i.z,
  57140. o[18] = i.x,
  57141. o[19] = i.y,
  57142. o[20] = i.z,
  57143. o[21] = n.x,
  57144. o[22] = i.y,
  57145. o[23] = i.z,
  57146. r.needsUpdate = !0,
  57147. this.geometry.computeBoundingSphere()
  57148. }
  57149. }
  57150. }(),
  57151. n.BoundingBoxHelper = function(e, t) {
  57152. var i = void 0 !== t ? t : 8947848;
  57153. this.object = e,
  57154. this.box = new n.Box3,
  57155. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57156. color: i,
  57157. wireframe: !0
  57158. }))
  57159. }
  57160. ,
  57161. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57162. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57163. n.BoundingBoxHelper.prototype.update = function() {
  57164. this.box.setFromObject(this.object),
  57165. this.box.size(this.scale),
  57166. this.box.center(this.position)
  57167. }
  57168. ,
  57169. n.CameraHelper = function(e) {
  57170. function t(e, t, n) {
  57171. i(e, n),
  57172. i(t, n)
  57173. }
  57174. function i(e, t) {
  57175. r.vertices.push(new n.Vector3),
  57176. r.colors.push(new n.Color(t)),
  57177. void 0 === a[e] && (a[e] = []),
  57178. a[e].push(r.vertices.length - 1)
  57179. }
  57180. var r = new n.Geometry
  57181. , o = new n.LineBasicMaterial({
  57182. color: 16777215,
  57183. vertexColors: n.FaceColors
  57184. })
  57185. , a = {}
  57186. , s = 16755200
  57187. , l = 16711680
  57188. , c = 43775
  57189. , h = 16777215
  57190. , u = 3355443;
  57191. t("n1", "n2", s),
  57192. t("n2", "n4", s),
  57193. t("n4", "n3", s),
  57194. t("n3", "n1", s),
  57195. t("f1", "f2", s),
  57196. t("f2", "f4", s),
  57197. t("f4", "f3", s),
  57198. t("f3", "f1", s),
  57199. t("n1", "f1", s),
  57200. t("n2", "f2", s),
  57201. t("n3", "f3", s),
  57202. t("n4", "f4", s),
  57203. t("p", "n1", l),
  57204. t("p", "n2", l),
  57205. t("p", "n3", l),
  57206. t("p", "n4", l),
  57207. t("u1", "u2", c),
  57208. t("u2", "u3", c),
  57209. t("u3", "u1", c),
  57210. t("c", "t", h),
  57211. t("p", "c", u),
  57212. t("cn1", "cn2", u),
  57213. t("cn3", "cn4", u),
  57214. t("cf1", "cf2", u),
  57215. t("cf3", "cf4", u),
  57216. n.LineSegments.call(this, r, o),
  57217. this.camera = e,
  57218. this.camera.updateProjectionMatrix(),
  57219. this.matrix = e.matrixWorld,
  57220. this.matrixAutoUpdate = !1,
  57221. this.pointMap = a,
  57222. this.update()
  57223. }
  57224. ,
  57225. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57226. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57227. n.CameraHelper.prototype.update = function() {
  57228. function e(e, n, a, s) {
  57229. r.set(n, a, s).unproject(o);
  57230. var l = i[e];
  57231. if (void 0 !== l)
  57232. for (var c = 0, h = l.length; c < h; c++)
  57233. t.vertices[l[c]].copy(r)
  57234. }
  57235. var t, i, r = new n.Vector3, o = new n.Camera;
  57236. return function() {
  57237. t = this.geometry,
  57238. i = this.pointMap;
  57239. var n = 1
  57240. , r = 1;
  57241. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57242. e("c", 0, 0, -1),
  57243. e("t", 0, 0, 1),
  57244. e("n1", -n, -r, -1),
  57245. e("n2", n, -r, -1),
  57246. e("n3", -n, r, -1),
  57247. e("n4", n, r, -1),
  57248. e("f1", -n, -r, 1),
  57249. e("f2", n, -r, 1),
  57250. e("f3", -n, r, 1),
  57251. e("f4", n, r, 1),
  57252. e("u1", .7 * n, 1.1 * r, -1),
  57253. e("u2", .7 * -n, 1.1 * r, -1),
  57254. e("u3", 0, 2 * r, -1),
  57255. e("cf1", -n, 0, 1),
  57256. e("cf2", n, 0, 1),
  57257. e("cf3", 0, -r, 1),
  57258. e("cf4", 0, r, 1),
  57259. e("cn1", -n, 0, -1),
  57260. e("cn2", n, 0, -1),
  57261. e("cn3", 0, -r, -1),
  57262. e("cn4", 0, r, -1),
  57263. t.verticesNeedUpdate = !0
  57264. }
  57265. }(),
  57266. n.DirectionalLightHelper = function(e, t) {
  57267. n.Object3D.call(this),
  57268. this.light = e,
  57269. this.light.updateMatrixWorld(),
  57270. this.matrix = e.matrixWorld,
  57271. this.matrixAutoUpdate = !1,
  57272. t = t || 1;
  57273. var i = new n.Geometry;
  57274. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57275. var r = new n.LineBasicMaterial({
  57276. fog: !1
  57277. });
  57278. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57279. this.lightPlane = new n.Line(i,r),
  57280. this.add(this.lightPlane),
  57281. i = new n.Geometry,
  57282. i.vertices.push(new n.Vector3, new n.Vector3),
  57283. r = new n.LineBasicMaterial({
  57284. fog: !1
  57285. }),
  57286. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57287. this.targetLine = new n.Line(i,r),
  57288. this.add(this.targetLine),
  57289. this.update()
  57290. }
  57291. ,
  57292. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57293. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57294. n.DirectionalLightHelper.prototype.dispose = function() {
  57295. this.lightPlane.geometry.dispose(),
  57296. this.lightPlane.material.dispose(),
  57297. this.targetLine.geometry.dispose(),
  57298. this.targetLine.material.dispose()
  57299. }
  57300. ,
  57301. n.DirectionalLightHelper.prototype.update = function() {
  57302. var e = new n.Vector3
  57303. , t = new n.Vector3
  57304. , i = new n.Vector3;
  57305. return function() {
  57306. e.setFromMatrixPosition(this.light.matrixWorld),
  57307. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57308. i.subVectors(t, e),
  57309. this.lightPlane.lookAt(i),
  57310. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57311. this.targetLine.geometry.vertices[1].copy(i),
  57312. this.targetLine.geometry.verticesNeedUpdate = !0,
  57313. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57314. }
  57315. }(),
  57316. n.EdgesHelper = function(e, t, i) {
  57317. var r = void 0 !== t ? t : 16777215;
  57318. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57319. color: r
  57320. })),
  57321. this.matrix = e.matrixWorld,
  57322. this.matrixAutoUpdate = !1
  57323. }
  57324. ,
  57325. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57326. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57327. n.FaceNormalsHelper = function(e, t, i, r) {
  57328. this.object = e,
  57329. this.size = void 0 !== t ? t : 1;
  57330. var o = void 0 !== i ? i : 16776960
  57331. , a = void 0 !== r ? r : 1
  57332. , s = 0
  57333. , l = this.object.geometry;
  57334. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57335. var c = new n.BufferGeometry
  57336. , h = new n.Float32Attribute(2 * s * 3,3);
  57337. c.addAttribute("position", h),
  57338. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57339. color: o,
  57340. linewidth: a
  57341. })),
  57342. this.matrixAutoUpdate = !1,
  57343. this.update()
  57344. }
  57345. ,
  57346. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57347. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57348. n.FaceNormalsHelper.prototype.update = function() {
  57349. var e = new n.Vector3
  57350. , t = new n.Vector3
  57351. , i = new n.Matrix3;
  57352. return function() {
  57353. this.object.updateMatrixWorld(!0),
  57354. i.getNormalMatrix(this.object.matrixWorld);
  57355. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57356. var u = s[c]
  57357. , d = u.normal;
  57358. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57359. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57360. r.setXYZ(l, e.x, e.y, e.z),
  57361. l += 1,
  57362. r.setXYZ(l, t.x, t.y, t.z),
  57363. l += 1
  57364. }
  57365. return r.needsUpdate = !0,
  57366. this
  57367. }
  57368. }(),
  57369. n.GridHelper = function(e, t) {
  57370. var i = new n.Geometry
  57371. , r = new n.LineBasicMaterial({
  57372. vertexColors: n.VertexColors
  57373. });
  57374. this.color1 = new n.Color(4473924),
  57375. this.color2 = new n.Color(8947848);
  57376. for (var o = -e; o <= e; o += t) {
  57377. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57378. var a = 0 === o ? this.color1 : this.color2;
  57379. i.colors.push(a, a, a, a)
  57380. }
  57381. n.LineSegments.call(this, i, r)
  57382. }
  57383. ,
  57384. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57385. n.GridHelper.prototype.constructor = n.GridHelper,
  57386. n.GridHelper.prototype.setColors = function(e, t) {
  57387. this.color1.set(e),
  57388. this.color2.set(t),
  57389. this.geometry.colorsNeedUpdate = !0
  57390. }
  57391. ,
  57392. n.HemisphereLightHelper = function(e, t) {
  57393. n.Object3D.call(this),
  57394. this.light = e,
  57395. this.light.updateMatrixWorld(),
  57396. this.matrix = e.matrixWorld,
  57397. this.matrixAutoUpdate = !1,
  57398. this.colors = [new n.Color, new n.Color];
  57399. var i = new n.SphereGeometry(t,4,2);
  57400. i.rotateX(-Math.PI / 2);
  57401. for (var r = 0, o = 8; r < o; r++)
  57402. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57403. var a = new n.MeshBasicMaterial({
  57404. vertexColors: n.FaceColors,
  57405. wireframe: !0
  57406. });
  57407. this.lightSphere = new n.Mesh(i,a),
  57408. this.add(this.lightSphere),
  57409. this.update()
  57410. }
  57411. ,
  57412. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57413. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57414. n.HemisphereLightHelper.prototype.dispose = function() {
  57415. this.lightSphere.geometry.dispose(),
  57416. this.lightSphere.material.dispose()
  57417. }
  57418. ,
  57419. n.HemisphereLightHelper.prototype.update = function() {
  57420. var e = new n.Vector3;
  57421. return function() {
  57422. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57423. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57424. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57425. this.lightSphere.geometry.colorsNeedUpdate = !0
  57426. }
  57427. }(),
  57428. n.PointLightHelper = function(e, t) {
  57429. this.light = e,
  57430. this.light.updateMatrixWorld();
  57431. var i = new n.SphereGeometry(t,4,2)
  57432. , r = new n.MeshBasicMaterial({
  57433. wireframe: !0,
  57434. fog: !1
  57435. });
  57436. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57437. n.Mesh.call(this, i, r),
  57438. this.matrix = this.light.matrixWorld,
  57439. this.matrixAutoUpdate = !1
  57440. }
  57441. ,
  57442. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57443. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57444. n.PointLightHelper.prototype.dispose = function() {
  57445. this.geometry.dispose(),
  57446. this.material.dispose()
  57447. }
  57448. ,
  57449. n.PointLightHelper.prototype.update = function() {
  57450. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57451. }
  57452. ,
  57453. n.SkeletonHelper = function(e) {
  57454. this.bones = this.getBoneList(e);
  57455. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57456. var r = this.bones[i];
  57457. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57458. t.vertices.push(new n.Vector3),
  57459. t.colors.push(new n.Color(0,0,1)),
  57460. t.colors.push(new n.Color(0,1,0)))
  57461. }
  57462. t.dynamic = !0;
  57463. var o = new n.LineBasicMaterial({
  57464. vertexColors: n.VertexColors,
  57465. depthTest: !1,
  57466. depthWrite: !1,
  57467. transparent: !0
  57468. });
  57469. n.LineSegments.call(this, t, o),
  57470. this.root = e,
  57471. this.matrix = e.matrixWorld,
  57472. this.matrixAutoUpdate = !1,
  57473. this.update()
  57474. }
  57475. ,
  57476. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57477. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57478. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57479. var t = [];
  57480. e instanceof n.Bone && t.push(e);
  57481. for (var i = 0; i < e.children.length; i++)
  57482. t.push.apply(t, this.getBoneList(e.children[i]));
  57483. return t
  57484. }
  57485. ,
  57486. n.SkeletonHelper.prototype.update = function() {
  57487. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57488. var a = this.bones[o];
  57489. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57490. e.vertices[r].setFromMatrixPosition(i),
  57491. i.multiplyMatrices(t, a.parent.matrixWorld),
  57492. e.vertices[r + 1].setFromMatrixPosition(i),
  57493. r += 2)
  57494. }
  57495. e.verticesNeedUpdate = !0,
  57496. e.computeBoundingSphere()
  57497. }
  57498. ,
  57499. n.SpotLightHelper = function(e) {
  57500. n.Object3D.call(this),
  57501. this.light = e,
  57502. this.light.updateMatrixWorld(),
  57503. this.matrix = e.matrixWorld,
  57504. this.matrixAutoUpdate = !1;
  57505. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57506. t.translate(0, -.5, 0),
  57507. t.rotateX(-Math.PI / 2);
  57508. var i = new n.MeshBasicMaterial({
  57509. wireframe: !0,
  57510. fog: !1
  57511. });
  57512. this.cone = new n.Mesh(t,i),
  57513. this.add(this.cone),
  57514. this.update()
  57515. }
  57516. ,
  57517. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57518. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57519. n.SpotLightHelper.prototype.dispose = function() {
  57520. this.cone.geometry.dispose(),
  57521. this.cone.material.dispose()
  57522. }
  57523. ,
  57524. n.SpotLightHelper.prototype.update = function() {
  57525. var e = new n.Vector3
  57526. , t = new n.Vector3;
  57527. return function() {
  57528. var i = this.light.distance ? this.light.distance : 1e4
  57529. , n = i * Math.tan(this.light.angle);
  57530. this.cone.scale.set(n, n, i),
  57531. e.setFromMatrixPosition(this.light.matrixWorld),
  57532. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57533. this.cone.lookAt(t.sub(e)),
  57534. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57535. }
  57536. }(),
  57537. n.VertexNormalsHelper = function(e, t, i, r) {
  57538. this.object = e,
  57539. this.size = void 0 !== t ? t : 1;
  57540. var o = void 0 !== i ? i : 16711680
  57541. , a = void 0 !== r ? r : 1
  57542. , s = 0
  57543. , l = this.object.geometry;
  57544. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57545. var c = new n.BufferGeometry
  57546. , h = new n.Float32Attribute(2 * s * 3,3);
  57547. c.addAttribute("position", h),
  57548. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57549. color: o,
  57550. linewidth: a
  57551. })),
  57552. this.matrixAutoUpdate = !1,
  57553. this.update()
  57554. }
  57555. ,
  57556. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57557. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57558. n.VertexNormalsHelper.prototype.update = function() {
  57559. var e = new n.Vector3
  57560. , t = new n.Vector3
  57561. , i = new n.Matrix3;
  57562. return function() {
  57563. var r = ["a", "b", "c"];
  57564. this.object.updateMatrixWorld(!0),
  57565. i.getNormalMatrix(this.object.matrixWorld);
  57566. var o = this.object.matrixWorld
  57567. , a = this.geometry.attributes.position
  57568. , s = this.object.geometry;
  57569. if (s instanceof n.Geometry)
  57570. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57571. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57572. var m = l[p[r[f]]]
  57573. , v = p.vertexNormals[f];
  57574. e.copy(m).applyMatrix4(o),
  57575. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57576. a.setXYZ(h, e.x, e.y, e.z),
  57577. h += 1,
  57578. a.setXYZ(h, t.x, t.y, t.z),
  57579. h += 1
  57580. }
  57581. else if (s instanceof n.BufferGeometry)
  57582. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57583. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57584. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57585. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57586. a.setXYZ(h, e.x, e.y, e.z),
  57587. h += 1,
  57588. a.setXYZ(h, t.x, t.y, t.z),
  57589. h += 1;
  57590. return a.needsUpdate = !0,
  57591. this
  57592. }
  57593. }(),
  57594. n.WireframeHelper = function(e, t) {
  57595. var i = void 0 !== t ? t : 16777215;
  57596. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57597. color: i
  57598. })),
  57599. this.matrix = e.matrixWorld,
  57600. this.matrixAutoUpdate = !1
  57601. }
  57602. ,
  57603. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57604. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57605. n.ImmediateRenderObject = function(e) {
  57606. n.Object3D.call(this),
  57607. this.material = e,
  57608. this.render = function(e) {}
  57609. }
  57610. ,
  57611. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57612. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57613. n.MorphBlendMesh = function(e, t) {
  57614. n.Mesh.call(this, e, t),
  57615. this.animationsMap = {},
  57616. this.animationsList = [];
  57617. var i = this.geometry.morphTargets.length
  57618. , r = "__default"
  57619. , o = 0
  57620. , a = i - 1
  57621. , s = i / 1;
  57622. this.createAnimation(r, o, a, s),
  57623. this.setAnimationWeight(r, 1)
  57624. }
  57625. ,
  57626. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57627. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57628. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57629. var r = {
  57630. start: t,
  57631. end: i,
  57632. length: i - t + 1,
  57633. fps: n,
  57634. duration: (i - t) / n,
  57635. lastFrame: 0,
  57636. currentFrame: 0,
  57637. active: !1,
  57638. time: 0,
  57639. direction: 1,
  57640. weight: 1,
  57641. directionBackwards: !1,
  57642. mirroredLoop: !1
  57643. };
  57644. this.animationsMap[e] = r,
  57645. this.animationsList.push(r)
  57646. }
  57647. ,
  57648. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57649. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57650. var s = r.morphTargets[o]
  57651. , l = s.name.match(i);
  57652. if (l && l.length > 1) {
  57653. var c = l[1];
  57654. n[c] || (n[c] = {
  57655. start: 1 / 0,
  57656. end: -(1 / 0)
  57657. });
  57658. var h = n[c];
  57659. o < h.start && (h.start = o),
  57660. o > h.end && (h.end = o),
  57661. t || (t = c)
  57662. }
  57663. }
  57664. for (var c in n) {
  57665. var h = n[c];
  57666. this.createAnimation(c, h.start, h.end, e)
  57667. }
  57668. this.firstAnimation = t
  57669. }
  57670. ,
  57671. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57672. var t = this.animationsMap[e];
  57673. t && (t.direction = 1,
  57674. t.directionBackwards = !1)
  57675. }
  57676. ,
  57677. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57678. var t = this.animationsMap[e];
  57679. t && (t.direction = -1,
  57680. t.directionBackwards = !0)
  57681. }
  57682. ,
  57683. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57684. var i = this.animationsMap[e];
  57685. i && (i.fps = t,
  57686. i.duration = (i.end - i.start) / i.fps)
  57687. }
  57688. ,
  57689. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57690. var i = this.animationsMap[e];
  57691. i && (i.duration = t,
  57692. i.fps = (i.end - i.start) / i.duration)
  57693. }
  57694. ,
  57695. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57696. var i = this.animationsMap[e];
  57697. i && (i.weight = t)
  57698. }
  57699. ,
  57700. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57701. var i = this.animationsMap[e];
  57702. i && (i.time = t)
  57703. }
  57704. ,
  57705. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57706. var t = 0
  57707. , i = this.animationsMap[e];
  57708. return i && (t = i.time),
  57709. t
  57710. }
  57711. ,
  57712. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57713. var t = -1
  57714. , i = this.animationsMap[e];
  57715. return i && (t = i.duration),
  57716. t
  57717. }
  57718. ,
  57719. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57720. var t = this.animationsMap[e];
  57721. t ? (t.time = 0,
  57722. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57723. }
  57724. ,
  57725. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57726. var t = this.animationsMap[e];
  57727. t && (t.active = !1)
  57728. }
  57729. ,
  57730. n.MorphBlendMesh.prototype.update = function(e) {
  57731. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57732. var r = this.animationsList[t];
  57733. if (r.active) {
  57734. var o = r.duration / r.length;
  57735. r.time += r.direction * e,
  57736. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57737. r.time > r.duration && (r.time = r.duration,
  57738. r.directionBackwards = !0),
  57739. r.time < 0 && (r.time = 0,
  57740. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57741. r.time < 0 && (r.time += r.duration));
  57742. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57743. , s = r.weight;
  57744. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57745. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57746. this.morphTargetInfluences[a] = 0,
  57747. r.lastFrame = r.currentFrame,
  57748. r.currentFrame = a);
  57749. var l = r.time % o / o;
  57750. r.directionBackwards && (l = 1 - l),
  57751. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57752. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57753. }
  57754. }
  57755. }
  57756. ,
  57757. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57758. i.THREE = n) : this.THREE = n
  57759. window.THREE = n
  57760. }
  57761. , {}]
  57762. }, {}, [116]);