main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. // 全屏热点退出按钮
  14. exit = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. if(g_bgAudio && !g_bgAudio.paused){
  26. manage.switchBgmState(false);
  27. g_bgAudio.pauseByTour = true
  28. }
  29. g_playAudio = g_tourAudio;
  30. }
  31. var musicList = {
  32. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc, 58ea5816c49b4c759c26b262f403eab1, 6c455875e3834d53b43a2beaba11aa4d'.split(','),
  33. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  34. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  35. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  36. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  37. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  38. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  39. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  40. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  41. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  42. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  43. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  44. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  45. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  46. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  47. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  48. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  49. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  50. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  51. }
  52. var playMusic = function(pano){
  53. var shouldplayMusic
  54. for(let i in musicList){
  55. if(musicList[i].find(e=>e.includes(pano.id))){
  56. shouldplayMusic = i;
  57. break
  58. }
  59. }
  60. if(shouldplayMusic){
  61. if(!g_bgAudio.src.includes(shouldplayMusic)){
  62. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  63. manage.switchBgmState(true)
  64. }
  65. }else{
  66. g_bgAudio.src = ''
  67. }
  68. }
  69. var dealMap = (map)=>{//使不resize when image is not power of two
  70. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  71. map.minFilter = THREE.LinearFilter;
  72. map.magFilter = THREE.LinearFilter;
  73. map.generateMipmaps = true;
  74. }
  75. var dom = {//许钟文add
  76. getOffset: function(type, element, parent) {
  77. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  78. if (!parent) parent = $("body")[0];
  79. while (element = element.offsetParent) {
  80. if (element == parent) break;
  81. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  82. }
  83. return left;
  84. }
  85. };
  86. var getTransformSid = function(){
  87. var name
  88. if(player.mode == 'panorama'){
  89. name = player.currentPano ? player.currentPano.id : 'outside'
  90. }else{
  91. name = 'outside'
  92. }
  93. return name
  94. }
  95. var convertTool = {
  96. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  97. var camera = camera || player.camera;
  98. var dom = dom || player.domElement;
  99. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  100. var x,y;
  101. x = (pos.x + 1) / 2 * dom.clientWidth;
  102. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  103. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  104. && y <= dom.clientHeight && y >= 0
  105. return {
  106. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  107. vector: pos, //(范围 -1 ~ 1)
  108. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  109. inSight : inSight //在屏幕范围内可见
  110. };
  111. },
  112. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  113. var ori = player.position
  114. var dir = pos3d.clone().sub(ori).normalize()
  115. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  116. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  117. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  118. }else{ */
  119. var o = ray.intersectObjects(player.model.colliders);
  120. //}
  121. var len = pos3d.distanceTo(ori);
  122. if (o && o.length) {
  123. for(var i=0;i<o.length;i++){
  124. if(o[i].distance < len){ return true; }//有遮挡
  125. }
  126. }
  127. },
  128. /*
  129. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  130. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  131. */
  132. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  133. var A = pos;
  134. var player = player;
  135. var mouse = player.mouse;
  136. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  137. if(info.y != void 0){//地面线的
  138. var y = info.y;
  139. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  140. //intersectPlane和地面平行,无交点
  141. var x = pos.x, z = pos.z;
  142. }else{
  143. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  144. if(O.y == A.y){console.log('一样??');return;}
  145. if(A.y == y){console.log('一样2??');return;}
  146. var r = (O.y-y)/(A.y-y);
  147. var x = (r*A.x-O.x)/(r-1);
  148. var z = (r*A.z-O.z)/(r-1);
  149. }
  150. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  151. var N = info.normalVec;
  152. var P = info.pullPos;
  153. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  154. if(O.z==A.z){console.log('O.z==A.z?');return;}
  155. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  156. //console.log('N.z==0 && N.x == 0?');
  157. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  158. if(c == 0){console.log("分母为0?? return;");return;}
  159. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  160. var x = t * (A.x - O.x) + O.x;
  161. var y = t * (A.y - O.y) + O.y;
  162. var z = t * (A.z - O.z) + O.z;
  163. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  164. 求直线L与平面π的交点的坐标。
  165. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  166. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  167. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  168. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  169. 再代入参数方程即得交点的坐标(x,y,z). */
  170. }else if(N.x ==0 ){ //z与pullPos相等
  171. var z = P.z;
  172. if(O.y == A.y){console.log('一样??');return;}
  173. if(A.y == y){console.log('一样2??');return;}
  174. if(A.z == z){console.log('一样3??');return;}
  175. var r = (O.z-z)/(A.z-z);
  176. var x = (r*A.x-O.x)/(r-1);
  177. var y = (r*A.y-O.y)/(r-1);
  178. }else if(N.z == 0){//x与pullPos相等
  179. var x = P.x;
  180. if(O.y == A.y){console.log('一样??');return;}
  181. if(A.y == y){console.log('一样2??');return;}
  182. if(A.x == x){console.log('一样3??');return;}
  183. var r = (O.x-x)/(A.x-x);
  184. var y = (r*A.y-O.y)/(r-1);
  185. var z = (r*A.z-O.z)/(r-1);
  186. }
  187. }
  188. return new THREE.Vector3(x,y,z);
  189. },
  190. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  191. var raycaster = new THREE.Raycaster;
  192. camera.updateMatrixWorld();
  193. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  194. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  195. var dir = end.sub(origin).normalize()
  196. raycaster.set(origin, dir);
  197. var n = raycaster.intersectObjects(meshes);
  198. if (0 === n.length)
  199. return null;
  200. return n[0];
  201. },
  202. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  203. var dir = B.clone().sub(A).normalize();
  204. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  205. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  206. var o = ray.intersectObjects(options.model || player.model.colliders);
  207. if (o && o.length)return o;
  208. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  209. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  210. normal.multiplyScalar(options.throughWidth)
  211. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  212. var A2 = A.clone().add(normalVec3)
  213. ray.set(A2, dir);
  214. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  215. ray.set(A.clone().add(normalVec3.negate()), dir);
  216. if (o2 && o2.length)return o2;
  217. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  218. if (o3 && o3.length)return o3;
  219. }
  220. return null;
  221. },
  222. getPosAtSphere : function(pos3d, toPanoPos){
  223. var dir = pos3d.clone().sub(toPanoPos);
  224. dir.normalize();//然后计算在球中
  225. dir.multiplyScalar(Constants.skyRadius);
  226. dir.add(toPanoPos);
  227. return dir;
  228. }
  229. }
  230. var videoPosInfo = {
  231. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  232. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  233. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  234. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  235. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  236. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  237. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  238. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  239. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  240. */
  241. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  242. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  243. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  244. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  245. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  246. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  247. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  248. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  249. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  250. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  251. }
  252. var videoOffset
  253. var videoScale
  254. var loadedVideo = false
  255. var videoMat;
  256. //add 将其中一个曲面材质改成视频
  257. var loadVideo = ()=>{
  258. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  259. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  260. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  261. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  262. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  263. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  264. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  265. videoMat = new THREE.MeshBasicMaterial({
  266. map : new THREE.VideoTexture( video )
  267. })
  268. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  269. videoMat.map.minFilter = THREE.LinearFilter;
  270. videoMat.map.magFilter = THREE.LinearFilter;
  271. videoMat.map.generateMipmaps = true;
  272. video.volume = 0
  273. video.muted = true
  274. window.videoPlane = player.model.chunks[1];
  275. player.model.chunks.splice(1,1)
  276. window.videoShow = video
  277. playVideo()
  278. window.videoPlane.name = 'videoPlane'
  279. video.addEventListener('loadeddata', ()=>{
  280. console.log( "video loaded!!!")
  281. loadedVideo = true
  282. })
  283. var btn = addSoundBtn(video)
  284. window.videoPlane.add(btn)
  285. video.btn = btn; btn.video = video
  286. btn.position.set(-11.6,1.02,-8.5);
  287. btn.rotation.y = -0.4
  288. }
  289. var playVideo = (()=>{
  290. var shouldPlay = true //只和用户点击有关,不点击时都是true
  291. return (state)=>{
  292. if(state != void 0) shouldPlay = state
  293. if(shouldPlay){
  294. window.videoShow && window.videoShow.play()
  295. }else{
  296. window.videoShow && window.videoShow.pause()
  297. }
  298. loadedVideo && changeVideoMat()
  299. }
  300. })()
  301. var changeVideoMat = function(){
  302. window.videoPlane.material = videoMat;
  303. }
  304. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  305. if(!window.videoShow)return;
  306. if(o.type != "flyDone"){
  307. clearInterval(window.transformVideoTimer)
  308. }
  309. if(o.type == "beforeFlyOut"){
  310. window.videoPlane.visible = true;
  311. playVideo()
  312. changeVideoPos(new THREE.Vector3, o.dur/3)
  313. videoPlane.scale.set(1,1,1)
  314. }else{
  315. if( o.type == "beforeFlyIn"){
  316. videoPlane.scale.copy(videoScale)
  317. }
  318. if( o.type == "flyDone"){
  319. if(videoPosInfo[o.pano.id]){
  320. window.videoPlane.visible = true;
  321. playVideo()
  322. }else{
  323. window.videoPlane.visible = false
  324. window.videoShow.pause()
  325. }
  326. }else{
  327. if(videoPosInfo[o.pano.id]){
  328. window.videoPlane.visible = true;
  329. playVideo()
  330. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  331. changeVideoPos(end, o.dur)
  332. }else{
  333. }
  334. }
  335. }
  336. }
  337. var easeInOutQuad = function(e, t, i, n) {
  338. return e /= n / 2,
  339. e < 1 ? i / 2 * e * e + t : (e--,
  340. -i / 2 * (e * (e - 2) - 1) + t)
  341. }
  342. var linearTween = function(e, t, i, n) {
  343. return i * e / n + t
  344. }
  345. var changeVideoPos = function(end, dur){//开始渐变位置
  346. var start = window.videoPlane.position.clone();
  347. var startTime = new Date().getTime();
  348. window.transformVideoTimer = setInterval(()=>{
  349. var progress = (new Date().getTime() - startTime) / dur;
  350. progress = Math.min(progress, 1);
  351. progress = linearTween(progress,0,1,1)
  352. if(progress >= 1)clearInterval(window.transformVideoTimer)
  353. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  354. },20)
  355. }
  356. var getScale = function(){
  357. var s = 1.02;
  358. var center = videoPlane.geometry.boundingBox.center()
  359. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  360. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  361. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  362. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  363. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  364. var quaterion = new THREE.Quaternion;
  365. var scale = new THREE.Vector3
  366. var position = new THREE.Vector3
  367. scaleMatrix.decompose(position, quaterion, scale)
  368. console.log(scale.toArray())
  369. console.log(position.toArray())
  370. }
  371. var btnMat;
  372. var btnGeo
  373. var soundOnMat, soundOffMat;
  374. var addSoundBtn = function(video){
  375. if(!soundOffMat){
  376. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  377. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  378. soundOffMat = new THREE.MeshBasicMaterial({
  379. map : videoMusicOffMap ,
  380. transparent:true,
  381. })
  382. soundOnMat = new THREE.MeshBasicMaterial({
  383. map : videoMusicOnMap ,
  384. transparent:true,
  385. })
  386. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  387. }
  388. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  389. btn.name = 'soundBtn'
  390. btn.video = video;
  391. video.btn = btn;
  392. return btn
  393. }
  394. var SoundOnVideo;
  395. var switchSoundBtn = function(video){
  396. if(video.btn.material == soundOffMat){ //开启
  397. if(SoundOnVideo){
  398. SoundOnVideo.btn.material = soundOffMat,
  399. SoundOnVideo.volume = 0,
  400. SoundOnVideo.muted = true
  401. }else{
  402. if(g_bgAudio && !g_bgAudio.paused){
  403. manage.switchBgmState(false);
  404. g_bgAudio.pauseByVideo = true
  405. }
  406. }
  407. video.btn.material = soundOnMat
  408. video.volume = 1
  409. //从头开始放:
  410. video.currentTime = 0
  411. video.muted = false;
  412. if(g_tourAudio)g_tourAudio.pause()
  413. SoundOnVideo = video
  414. video.pauseByHot = video.pauseByTour = false
  415. }else{//关闭
  416. video.btn.material = soundOffMat
  417. video.volume = 0
  418. video.muted = true
  419. SoundOnVideo = null
  420. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  421. manage.switchBgmState(true)
  422. }
  423. }
  424. }
  425. var checkSoundBtnClick = function(intersect){
  426. if(intersect && intersect.object.name == "soundBtn"){
  427. switchSoundBtn(intersect.object.video);
  428. return true
  429. }
  430. }
  431. !function() {
  432. "use strict";
  433. function t(t, i) {
  434. return typeof t === i
  435. }
  436. function i(t, i) {
  437. return t instanceof i
  438. }
  439. function n(t) {
  440. return t && t.nodeType
  441. }
  442. function e(t) {
  443. return n(t) ? t : i(t, g) ? t[0] : void 0
  444. }
  445. function o(t, i, n) {
  446. return g.each(t, function(t, e) {
  447. n = i.call(e, n, t, e)
  448. }),
  449. n
  450. }
  451. function r(t, i, n) {
  452. var e, o, r;
  453. if (t === i)
  454. return !0;
  455. if (!t || !i || t.constructor !== i.constructor)
  456. return !1;
  457. for (e = 0,
  458. o = n.length; o > e; e += 1) {
  459. if (r = n[e],
  460. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  461. return !1;
  462. if (t[r] !== i[r])
  463. return !1
  464. }
  465. return !0
  466. }
  467. function s(t, i, n, e) {
  468. this.left = E(t),
  469. this.top = E(i),
  470. this.width = E(n),
  471. this.height = E(e),
  472. this.right = this.left + this.width,
  473. this.bottom = this.top + this.height
  474. }
  475. function h(t, i, n, e) {
  476. this.visible = t || 0,
  477. this.viewport = i || 0,
  478. this.possible = n || 0,
  479. this.rects = e && T({}, e) || null
  480. }
  481. function l(t, i) {
  482. this.els = t,
  483. this.viewport = i
  484. }
  485. function c(t, i, n) {
  486. var e;
  487. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  488. e ? e[n] : 0
  489. }
  490. function u(t, i) {
  491. return t.val - i.val
  492. }
  493. function a(t, i) {
  494. return i.val - t.val
  495. }
  496. function f(t) {
  497. var i = s.ofContent(t, !0)
  498. , n = s.ofViewport(t, !0)
  499. , e = i.width - n.width
  500. , o = i.height - n.height;
  501. this.content = i,
  502. this.viewport = n,
  503. this.width = 0 >= e ? null : n.left / e,
  504. this.height = 0 >= o ? null : n.top / o,
  505. this.left = n.left,
  506. this.top = n.top,
  507. this.right = i.right - n.right,
  508. this.bottom = i.bottom - n.bottom
  509. }
  510. function p(t) {
  511. this.el = t || window
  512. }
  513. function d(t, i) {
  514. this.context = t,
  515. this.viewport = i,
  516. this.init()
  517. }
  518. function v(t, i, n, e) {
  519. this.context = new l(t,i),
  520. this.property = n,
  521. this.descending = e,
  522. this.init()
  523. }
  524. function w(t) {
  525. t && t !== window && t !== document ? (this.context = t,
  526. this.$autoTarget = g(t)) : this.context = window,
  527. this.init()
  528. }
  529. var g = jQuery
  530. , m = g(window)
  531. , b = g(document)
  532. , T = g.extend
  533. , y = g.isFunction
  534. , k = Math.max
  535. , V = Math.min
  536. , E = Math.round
  537. , x = function() {
  538. var t = {}
  539. , i = 1;
  540. return function(n) {
  541. return n ? (t[n] || (t[n] = i,
  542. i += 1),
  543. t[n]) : 0
  544. }
  545. }();
  546. T(s.prototype, {
  547. equals: function(t) {
  548. return r(this, t, ["left", "top", "width", "height"])
  549. },
  550. area: function() {
  551. return this.width * this.height
  552. },
  553. relativeTo: function(t) {
  554. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  555. },
  556. intersection: function(t) {
  557. if (!i(t, s))
  558. return null;
  559. var n = k(this.left, t.left)
  560. , e = V(this.right, t.right)
  561. , o = k(this.top, t.top)
  562. , r = V(this.bottom, t.bottom)
  563. , h = e - n
  564. , l = r - o;
  565. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  566. },
  567. envelope: function(t) {
  568. if (!i(t, s))
  569. return this;
  570. var n = V(this.left, t.left)
  571. , e = k(this.right, t.right)
  572. , o = V(this.top, t.top)
  573. , r = k(this.bottom, t.bottom)
  574. , h = e - n
  575. , l = r - o;
  576. return new s(n,o,h,l)
  577. }
  578. }),
  579. T(s, {
  580. ofContent: function(t, i) {
  581. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  582. },
  583. ofViewport: function(t, i) {
  584. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  585. },
  586. ofElement: function(t) {
  587. var i = g(t);
  588. if (!i.is(":visible"))
  589. return null;
  590. var n = i.offset();
  591. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  592. }
  593. }),
  594. T(h.prototype, {
  595. equals: function(t) {
  596. return this.fracsEqual(t) && this.rectsEqual(t)
  597. },
  598. fracsEqual: function(t) {
  599. return r(this, t, ["visible", "viewport", "possible"])
  600. },
  601. rectsEqual: function(t) {
  602. return r(this.rects, t.rects, ["document", "element", "viewport"])
  603. }
  604. }),
  605. T(h, {
  606. of: function(t, i) {
  607. var e, o, r;
  608. return t = n(t) && s.ofElement(t) || t,
  609. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  610. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  611. r = V(t.width, i.width) * V(t.height, i.height),
  612. new h(o / t.area(),o / i.area(),o / r,{
  613. document: e,
  614. element: e.relativeTo(t),
  615. viewport: e.relativeTo(i)
  616. })) : new h
  617. }
  618. });
  619. var q = ["width", "height", "left", "right", "top", "bottom"]
  620. , S = ["possible", "visible", "viewport"];
  621. T(l.prototype, {
  622. sorted: function(t, i) {
  623. var n = this.viewport;
  624. return g.map(this.els, function(i) {
  625. return {
  626. el: i,
  627. val: c(i, n, t)
  628. }
  629. }).sort(i ? a : u)
  630. },
  631. best: function(t, i) {
  632. return this.els.length ? this.sorted(t, i)[0] : null
  633. }
  634. }),
  635. T(f.prototype, {
  636. equals: function(t) {
  637. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  638. }
  639. }),
  640. T(p.prototype, {
  641. equals: function(t) {
  642. return r(this, t, ["el"])
  643. },
  644. scrollState: function() {
  645. return new f(this.el)
  646. },
  647. scrollTo: function(t, i, n) {
  648. var e = g(this.el === window ? "html,body" : this.el);
  649. t = t || 0,
  650. i = i || 0,
  651. n = isNaN(n) ? 1e3 : n,
  652. e.stop(!0).animate({
  653. scrollLeft: t,
  654. scrollTop: i
  655. }, n)
  656. },
  657. scroll: function(t, i, n) {
  658. var e = this.el === window ? m : g(this.el);
  659. t = t || 0,
  660. i = i || 0,
  661. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  662. },
  663. scrollToRect: function(t, i, n, e) {
  664. i = i || 0,
  665. n = n || 0,
  666. this.scrollTo(t.left - i, t.top - n, e)
  667. },
  668. scrollToElement: function(t, i, n, e) {
  669. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  670. this.scrollToRect(o, i, n, e)
  671. }
  672. });
  673. var C = {
  674. init: function() {
  675. this.callbacks = g.Callbacks("memory unique"),
  676. this.currVal = null,
  677. this.prevVal = null,
  678. this.checkProxy = g.proxy(this.check, this),
  679. this.autoCheck()
  680. },
  681. bind: function(t) {
  682. this.callbacks.add(t)
  683. },
  684. unbind: function(t) {
  685. t ? this.callbacks.remove(t) : this.callbacks.empty()
  686. },
  687. trigger: function() {
  688. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  689. },
  690. check: function(t) {
  691. var i = this.updatedValue(t);
  692. return void 0 !== i && (this.prevVal = this.currVal,
  693. this.currVal = i,
  694. this.trigger(),
  695. !0)
  696. },
  697. $autoTarget: m,
  698. autoEvents: "load resize scroll",
  699. autoCheck: function(t) {
  700. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  701. }
  702. };
  703. T(d.prototype, C, {
  704. updatedValue: function() {
  705. var t = h.of(this.context, this.viewport);
  706. return this.currVal && this.currVal.equals(t) ? void 0 : t
  707. }
  708. }),
  709. T(v.prototype, C, {
  710. updatedValue: function() {
  711. var t = this.context.best(this.property, this.descending);
  712. return t && (t = t.val > 0 ? t.el : null,
  713. this.currVal !== t) ? t : void 0
  714. }
  715. }),
  716. T(w.prototype, C, {
  717. updatedValue: function() {
  718. var t = new f(this.context);
  719. return this.currVal && this.currVal.equals(t) ? void 0 : t
  720. }
  721. });
  722. var L = function(t, i) {
  723. var n = [].slice
  724. , e = jQuery
  725. , o = e.extend
  726. , r = e.isFunction
  727. , s = o({}, i)
  728. , h = function(i, n, o, s) {
  729. return o = r(o) ? o.apply(i, n) : o,
  730. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  731. }
  732. , l = function() {
  733. return h(this, n.call(arguments), s.defaultStatic, l)
  734. }
  735. , c = function(t) {
  736. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  737. }
  738. , u = function(t) {
  739. t && (o(l, t.statics),
  740. o(c, t.methods)),
  741. l.modplug = u
  742. };
  743. u.prev = {
  744. statics: e[t],
  745. methods: e.fn[t]
  746. },
  747. u(i),
  748. e[t] = l,
  749. e.fn[t] = c
  750. }
  751. , M = "fracs";
  752. L(M, {
  753. statics: {
  754. version: "0.15.0",
  755. Rect: s,
  756. Fractions: h,
  757. Group: l,
  758. ScrollState: f,
  759. Viewport: p,
  760. FracsCallbacks: d,
  761. GroupCallbacks: v,
  762. ScrollStateCallbacks: w,
  763. fracs: function(t, i) {
  764. return h.of(t, i)
  765. }
  766. },
  767. methods: {
  768. content: function(t) {
  769. return this.length ? s.ofContent(this[0], t) : null
  770. },
  771. envelope: function() {
  772. return o(this, function(t) {
  773. var i = s.ofElement(this);
  774. return t ? t.envelope(i) : i
  775. })
  776. },
  777. fracs: function(i, n, o) {
  778. t(i, "string") || (o = n,
  779. n = i,
  780. i = null),
  781. y(n) || (o = n,
  782. n = null),
  783. o = e(o);
  784. var r = M + ".fracs." + x(o);
  785. return "unbind" === i ? this.each(function() {
  786. var t = g(this).data(r);
  787. t && t.unbind(n)
  788. }) : "check" === i ? this.each(function() {
  789. var t = g(this).data(r);
  790. t && t.check()
  791. }) : y(n) ? this.each(function() {
  792. var t = g(this)
  793. , i = t.data(r);
  794. i || (i = new d(this,o),
  795. t.data(r, i)),
  796. i.bind(n)
  797. }) : this.length ? h.of(this[0], o) : null
  798. },
  799. intersection: function() {
  800. return o(this, function(t) {
  801. var i = s.ofElement(this);
  802. return t ? t.intersection(i) : i
  803. })
  804. },
  805. max: function(t, i, n) {
  806. return y(i) || (n = i,
  807. i = null),
  808. n = e(n),
  809. i ? (new v(this,n,t,!0).bind(i),
  810. this) : this.pushStack(new l(this,n).best(t, !0).el)
  811. },
  812. min: function(t, i, n) {
  813. return y(i) || (n = i,
  814. i = null),
  815. n = e(n),
  816. i ? (new v(this,n,t).bind(i),
  817. this) : this.pushStack(new l(this,n).best(t).el)
  818. },
  819. rect: function() {
  820. return this.length ? s.ofElement(this[0]) : null
  821. },
  822. scrollState: function(i, n) {
  823. var e = M + ".scrollState";
  824. return t(i, "string") || (n = i,
  825. i = null),
  826. "unbind" === i ? this.each(function() {
  827. var t = g(this).data(e);
  828. t && t.unbind(n)
  829. }) : "check" === i ? this.each(function() {
  830. var t = g(this).data(e);
  831. t && t.check()
  832. }) : y(n) ? this.each(function() {
  833. var t = g(this)
  834. , i = t.data(e);
  835. i || (i = new w(this),
  836. t.data(e, i)),
  837. i.bind(n)
  838. }) : this.length ? new f(this[0]) : null
  839. },
  840. scroll: function(t, i, n) {
  841. return this.each(function() {
  842. new p(this).scroll(t, i, n)
  843. })
  844. },
  845. scrollTo: function(t, i, n, o) {
  846. return g.isNumeric(t) && (o = n,
  847. n = i,
  848. i = t,
  849. t = null),
  850. t = e(t),
  851. this.each(function() {
  852. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  853. })
  854. },
  855. scrollToThis: function(t, i, n, o) {
  856. return o = new p(e(o)),
  857. o.scrollToElement(this[0], t, i, n),
  858. this
  859. },
  860. softLink: function(t, i, n, o) {
  861. return o = new p(e(o)),
  862. this.filter("a[href^=#]").each(function() {
  863. var e = g(this);
  864. e.on("click", function() {
  865. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  866. })
  867. })
  868. },
  869. sort: function(i, n, o) {
  870. return t(n, "boolean") || (o = n,
  871. n = null),
  872. o = e(o),
  873. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  874. return t.el
  875. }))
  876. },
  877. viewport: function(t) {
  878. return this.length ? s.ofViewport(this[0], t) : null
  879. }
  880. },
  881. defaultStatic: "fracs",
  882. defaultMethod: "fracs"
  883. })
  884. }();
  885. if ("undefined" == typeof jQuery)
  886. throw new Error("Bootstrap's JavaScript requires jQuery");
  887. +function(t) {
  888. "use strict";
  889. function e(e) {
  890. return this.each(function() {
  891. var o = t(this)
  892. , s = o.data("bs.tooltip")
  893. , n = "object" == typeof e && e;
  894. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  895. "string" == typeof e && s[e]())
  896. })
  897. }
  898. var i = function(t, e) {
  899. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  900. this.init("tooltip", t, e)
  901. };
  902. i.VERSION = "3.2.0",
  903. i.DEFAULTS = {
  904. animation: !0,
  905. placement: "top",
  906. selector: !1,
  907. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  908. trigger: "hover focus",
  909. title: "",
  910. delay: 0,
  911. html: !1,
  912. container: !1,
  913. viewport: {
  914. selector: "body",
  915. padding: 0
  916. }
  917. },
  918. i.prototype.init = function(e, i, o) {
  919. this.enabled = !0,
  920. this.type = e,
  921. this.$element = t(i),
  922. this.options = this.getOptions(o),
  923. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  924. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  925. var r = s[n];
  926. if ("click" == r)
  927. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  928. else if ("manual" != r) {
  929. var a = "hover" == r ? "mouseenter" : "focusin"
  930. , l = "hover" == r ? "mouseleave" : "focusout";
  931. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  932. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  933. }
  934. }
  935. this.options.selector ? this._options = t.extend({}, this.options, {
  936. trigger: "manual",
  937. selector: ""
  938. }) : this.fixTitle()
  939. }
  940. ,
  941. i.prototype.getDefaults = function() {
  942. return i.DEFAULTS
  943. }
  944. ,
  945. i.prototype.getOptions = function(e) {
  946. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  947. e.delay && "number" == typeof e.delay && (e.delay = {
  948. show: e.delay,
  949. hide: e.delay
  950. }),
  951. e
  952. }
  953. ,
  954. i.prototype.getDelegateOptions = function() {
  955. var e = {}
  956. , i = this.getDefaults();
  957. return this._options && t.each(this._options, function(t, o) {
  958. i[t] != o && (e[t] = o)
  959. }),
  960. e
  961. }
  962. ,
  963. i.prototype.enter = function(e) {
  964. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  965. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  966. t(e.currentTarget).data("bs." + this.type, i)),
  967. clearTimeout(i.timeout),
  968. i.hoverState = "in",
  969. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  970. // "in" == i.hoverState && i.show()
  971. }, i.options.delay.show)) : i.show()
  972. }
  973. ,
  974. i.prototype.leave = function(e) {
  975. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  976. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  977. t(e.currentTarget).data("bs." + this.type, i)),
  978. clearTimeout(i.timeout),
  979. i.hoverState = "out",
  980. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  981. "out" == i.hoverState && i.hide()
  982. }, i.options.delay.hide)) : i.hide()
  983. }
  984. ,
  985. i.prototype.show = function() {
  986. var e = t.Event("show.bs." + this.type);
  987. if (this.hasContent() && this.enabled) {
  988. this.$element.trigger(e);
  989. var i = t.contains(document.documentElement, this.$element[0]);
  990. if (e.isDefaultPrevented() || !i)
  991. return;
  992. var o = this
  993. , s = this.tip()
  994. , n = this.getUID(this.type);
  995. this.setContent(),
  996. s.attr("id", n),
  997. this.$element.attr("aria-describedby", n),
  998. this.options.animation && s.addClass("fade");
  999. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1000. , a = /\s?auto?\s?/i
  1001. , l = a.test(r);
  1002. l && (r = r.replace(a, "") || "top"),
  1003. s.detach().css({
  1004. top: 0,
  1005. left: 0,
  1006. display: "block"
  1007. }).addClass(r).data("bs." + this.type, this),
  1008. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1009. var p = this.getPosition()
  1010. , h = s[0].offsetWidth
  1011. , f = s[0].offsetHeight;
  1012. if (l) {
  1013. var u = r
  1014. , c = this.$element.parent()
  1015. , d = this.getPosition(c);
  1016. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1017. s.removeClass(u).addClass(r)
  1018. }
  1019. var g = this.getCalculatedOffset(r, p, h, f);
  1020. this.applyPlacement(g, r);
  1021. var y = function() {
  1022. o.$element.trigger("shown.bs." + o.type),
  1023. o.hoverState = null
  1024. };
  1025. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1026. }
  1027. }
  1028. ,
  1029. i.prototype.applyPlacement = function(e, i) {
  1030. var o = this.tip()
  1031. , s = o[0].offsetWidth
  1032. , n = o[0].offsetHeight
  1033. , r = parseInt(o.css("margin-top"), 10)
  1034. , a = parseInt(o.css("margin-left"), 10);
  1035. isNaN(r) && (r = 0),
  1036. isNaN(a) && (a = 0),
  1037. e.top = e.top + r,
  1038. e.left = e.left + a,
  1039. t.offset.setOffset(o[0], t.extend({
  1040. using: function(t) {
  1041. o.css({
  1042. top: Math.round(t.top),
  1043. left: Math.round(t.left)
  1044. })
  1045. }
  1046. }, e), 0),
  1047. o.addClass("in");
  1048. var l = o[0].offsetWidth
  1049. , p = o[0].offsetHeight;
  1050. "top" == i && p != n && (e.top = e.top + n - p);
  1051. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1052. h.left ? e.left += h.left : e.top += h.top;
  1053. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1054. , u = h.left ? "left" : "top"
  1055. , c = h.left ? "offsetWidth" : "offsetHeight";
  1056. o.offset(e),
  1057. this.replaceArrow(f, o[0][c], u)
  1058. }
  1059. ,
  1060. i.prototype.replaceArrow = function(t, e, i) {
  1061. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1062. }
  1063. ,
  1064. i.prototype.setContent = function() {
  1065. var t = this.tip()
  1066. , e = this.getTitle();
  1067. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1068. t.removeClass("fade in top bottom left right")
  1069. }
  1070. ,
  1071. i.prototype.hide = function() {
  1072. function e() {
  1073. "in" != i.hoverState && o.detach(),
  1074. i.$element.trigger("hidden.bs." + i.type)
  1075. }
  1076. var i = this
  1077. , o = this.tip()
  1078. , s = t.Event("hide.bs." + this.type);
  1079. if (this.$element.removeAttr("aria-describedby"),
  1080. this.$element.trigger(s),
  1081. !s.isDefaultPrevented())
  1082. return o.removeClass("in"),
  1083. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1084. this.hoverState = null,
  1085. this
  1086. }
  1087. ,
  1088. i.prototype.fixTitle = function() {
  1089. var t = this.$element;
  1090. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1091. }
  1092. ,
  1093. i.prototype.hasContent = function() {
  1094. return this.getTitle()
  1095. }
  1096. ,
  1097. i.prototype.getPosition = function(e) {
  1098. e = e || this.$element;
  1099. var i = e[0]
  1100. , o = "BODY" == i.tagName;
  1101. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1102. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1103. width: o ? t(window).width() : e.outerWidth(),
  1104. height: o ? t(window).height() : e.outerHeight()
  1105. }, o ? {
  1106. top: 0,
  1107. left: 0
  1108. } : e.offset())
  1109. }
  1110. ,
  1111. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1112. return "bottom" == t ? {
  1113. top: e.top + e.height,
  1114. left: e.left + e.width / 2 - i / 2
  1115. } : "top" == t ? {
  1116. top: e.top - o,
  1117. left: e.left + e.width / 2 - i / 2
  1118. } : "left" == t ? {
  1119. top: e.top + e.height / 2 - o / 2,
  1120. left: e.left - i
  1121. } : {
  1122. top: e.top + e.height / 2 - o / 2,
  1123. left: e.left + e.width
  1124. }
  1125. }
  1126. ,
  1127. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1128. var s = {
  1129. top: 0,
  1130. left: 0
  1131. };
  1132. if (!this.$viewport)
  1133. return s;
  1134. var n = this.options.viewport && this.options.viewport.padding || 0
  1135. , r = this.getPosition(this.$viewport);
  1136. if (/right|left/.test(t)) {
  1137. var a = e.top - n - r.scroll
  1138. , l = e.top + n - r.scroll + o;
  1139. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1140. } else {
  1141. var p = e.left - n
  1142. , h = e.left + n + i;
  1143. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1144. }
  1145. return s
  1146. }
  1147. ,
  1148. i.prototype.getTitle = function() {
  1149. var t, e = this.$element, i = this.options;
  1150. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1151. }
  1152. ,
  1153. i.prototype.getUID = function(t) {
  1154. do
  1155. t += ~~(1e6 * Math.random());
  1156. while (document.getElementById(t));return t
  1157. }
  1158. ,
  1159. i.prototype.tip = function() {
  1160. return this.$tip = this.$tip || t(this.options.template)
  1161. }
  1162. ,
  1163. i.prototype.arrow = function() {
  1164. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1165. }
  1166. ,
  1167. i.prototype.validate = function() {
  1168. this.$element[0].parentNode || (this.hide(),
  1169. this.$element = null,
  1170. this.options = null)
  1171. }
  1172. ,
  1173. i.prototype.enable = function() {
  1174. this.enabled = !0
  1175. }
  1176. ,
  1177. i.prototype.disable = function() {
  1178. this.enabled = !1
  1179. }
  1180. ,
  1181. i.prototype.toggleEnabled = function() {
  1182. this.enabled = !this.enabled
  1183. }
  1184. ,
  1185. i.prototype.toggle = function(e) {
  1186. var i = this;
  1187. e && (i = t(e.currentTarget).data("bs." + this.type),
  1188. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1189. t(e.currentTarget).data("bs." + this.type, i))),
  1190. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1191. }
  1192. ,
  1193. i.prototype.destroy = function() {
  1194. clearTimeout(this.timeout),
  1195. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1196. }
  1197. ;
  1198. var o = t.fn.tooltip;
  1199. t.fn.tooltip = e,
  1200. t.fn.tooltip.Constructor = i,
  1201. t.fn.tooltip.noConflict = function() {
  1202. return t.fn.tooltip = o,
  1203. this
  1204. }
  1205. }(jQuery);
  1206. !function(e, t, n) {
  1207. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1208. }("Keen", this, function() {
  1209. "use strict";
  1210. function Keen() {
  1211. return _init.apply(this, arguments)
  1212. }
  1213. function _init(e) {
  1214. if (_isUndefined(e))
  1215. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1216. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1217. throw new Error("Please provide a projectId");
  1218. this.configure(e)
  1219. }
  1220. function _extend(e) {
  1221. for (var t = 1; t < arguments.length; t++)
  1222. for (var n in arguments[t])
  1223. e[n] = arguments[t][n];
  1224. return e
  1225. }
  1226. function _isUndefined(e) {
  1227. return void 0 === e
  1228. }
  1229. function _type(e) {
  1230. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1231. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1232. }
  1233. function _each(e, t, n) {
  1234. var r;
  1235. if (!e)
  1236. return 0;
  1237. if (n = n ? n : e,
  1238. "array" === _type(e)) {
  1239. for (r = 0; r < e.length; r++)
  1240. if (t.call(n, e[r], r, e) === !1)
  1241. return 0
  1242. } else
  1243. for (r in e)
  1244. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1245. return 0;
  1246. return 1
  1247. }
  1248. function _parse_params(e) {
  1249. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1250. return decodeURIComponent(e.replace(r, " "))
  1251. }, a = e.split("?")[1]; t = i.exec(a); )
  1252. n[o(t[1])] = o(t[2]);
  1253. return n
  1254. }
  1255. function _set_protocol(e) {
  1256. switch (e) {
  1257. case "http":
  1258. return "http";
  1259. case "auto":
  1260. return location.protocol.replace(/:/g, "");
  1261. case "https":
  1262. case void 0:
  1263. default:
  1264. return "https"
  1265. }
  1266. }
  1267. function _set_request_type(e) {
  1268. var t = e || "jsonp"
  1269. , n = !1;
  1270. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1271. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1272. }
  1273. function _build_url(e) {
  1274. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1275. }
  1276. function _uploadEvent(e, t, n, r, i) {
  1277. var o = _build_url.apply(this, ["/events/" + e])
  1278. , a = {};
  1279. n = n !== !1,
  1280. this.client.globalProperties && (a = this.client.globalProperties(e));
  1281. for (var c in t)
  1282. t.hasOwnProperty(c) && (a[c] = t[c]);
  1283. switch (this.client.requestType) {
  1284. case "xhr":
  1285. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1286. break;
  1287. case "jsonp":
  1288. var s = JSON.stringify(a)
  1289. , l = Keen.Base64.encode(s);
  1290. o = o + "?api_key=" + this.client.writeKey,
  1291. o = o + "&data=" + l,
  1292. o = o + "&modified=" + (new Date).getTime(),
  1293. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1294. break;
  1295. case "beacon":
  1296. var s = JSON.stringify(a)
  1297. , l = Keen.Base64.encode(s);
  1298. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1299. o = o + "&data=" + encodeURIComponent(l),
  1300. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1301. o += "&c=clv1",
  1302. _request.beacon.apply(this, [o, null, r, i])
  1303. }
  1304. }
  1305. Keen.prototype.configure = function(e) {
  1306. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1307. e.protocol = _set_protocol(e.protocol),
  1308. e.requestType = _set_request_type(e.requestType),
  1309. this.client = {
  1310. projectId: e.projectId,
  1311. writeKey: e.writeKey,
  1312. readKey: e.readKey,
  1313. globalProperties: null,
  1314. endpoint: e.protocol + "://" + e.host,
  1315. requestType: e.requestType
  1316. },
  1317. Keen.trigger("client", this, e),
  1318. this.trigger("ready"),
  1319. this
  1320. }
  1321. ;
  1322. var _request = {
  1323. xhr: function(e, t, n, r, i, o, a, c) {
  1324. if (!i)
  1325. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1326. var s = new XMLHttpRequest;
  1327. if (s.onreadystatechange = function() {
  1328. if (4 == s.readyState)
  1329. if (s.status >= 200 && s.status < 300) {
  1330. var e;
  1331. try {
  1332. e = JSON.parse(s.responseText)
  1333. } catch (e) {
  1334. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1335. c && c(s, e)
  1336. }
  1337. a && e && a(e)
  1338. } else
  1339. Keen.log("HTTP request failed."),
  1340. c && c(s, null)
  1341. }
  1342. ,
  1343. s.open(e, t, o),
  1344. i && s.setRequestHeader("Authorization", i),
  1345. r && s.setRequestHeader("Content-Type", "application/json"),
  1346. n)
  1347. for (var l in n)
  1348. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1349. var u = r ? JSON.stringify(r) : null;
  1350. s.send(u)
  1351. },
  1352. jsonp: function(e, t, n, r) {
  1353. if (!t)
  1354. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1355. if (t && e.indexOf("api_key") < 0) {
  1356. var i = e.indexOf("?") > 0 ? "&" : "?";
  1357. e = e + i + "api_key=" + t
  1358. }
  1359. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1360. o += "a";
  1361. var a = !1;
  1362. window[o] = function(e) {
  1363. a = !0,
  1364. n && e && n(e),
  1365. window[o] = void 0
  1366. }
  1367. ,
  1368. e = e + "&jsonp=" + o;
  1369. var c = document.createElement("script");
  1370. c.id = "keen-jsonp",
  1371. c.src = e,
  1372. document.getElementsByTagName("head")[0].appendChild(c),
  1373. c.onreadystatechange = function() {
  1374. a === !1 && "loaded" === this.readyState && (a = !0,
  1375. r && r())
  1376. }
  1377. ,
  1378. c.onerror = function() {
  1379. a === !1 && (a = !0,
  1380. r && r())
  1381. }
  1382. },
  1383. beacon: function(e, t, n, r) {
  1384. if (t && e.indexOf("api_key") < 0) {
  1385. var i = e.indexOf("?") > 0 ? "&" : "?";
  1386. e = e + i + "api_key=" + t
  1387. }
  1388. var o = !1
  1389. , a = document.createElement("img");
  1390. a.onload = function() {
  1391. if (o = !0,
  1392. "naturalHeight"in this) {
  1393. if (this.naturalHeight + this.naturalWidth === 0)
  1394. return void this.onerror()
  1395. } else if (this.width + this.height === 0)
  1396. return void this.onerror();
  1397. n && n({
  1398. created: !0
  1399. })
  1400. }
  1401. ,
  1402. a.onerror = function() {
  1403. o = !0,
  1404. r && r()
  1405. }
  1406. ,
  1407. a.src = e
  1408. }
  1409. }
  1410. , Events = Keen.Events = {
  1411. on: function(e, t) {
  1412. this.listeners || (this.listeners = {});
  1413. var n = this.listeners[e] || (this.listeners[e] = []);
  1414. return n.push({
  1415. callback: t
  1416. }),
  1417. this
  1418. },
  1419. off: function(e, t) {
  1420. if (!e && !t)
  1421. return this.listeners = void 0,
  1422. delete this.listeners,
  1423. this;
  1424. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1425. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1426. t && 0 != n.length || (this.listeners[e] = void 0,
  1427. delete this.listeners[e]);
  1428. return this
  1429. },
  1430. trigger: function(e) {
  1431. if (!this.listeners)
  1432. return this;
  1433. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1434. n[r].callback.apply(this, t);
  1435. return this
  1436. }
  1437. };
  1438. _extend(Keen.prototype, Events),
  1439. _extend(Keen, Events),
  1440. Keen.loaded = !0,
  1441. Keen.utils = {
  1442. each: _each,
  1443. extend: _extend,
  1444. parseParams: _parse_params
  1445. },
  1446. Keen.ready = function(e) {
  1447. Keen.loaded ? e() : Keen.on("ready", e)
  1448. }
  1449. ,
  1450. Keen.log = function(e) {
  1451. "object" == typeof console && console.log("[Keen IO]", e)
  1452. }
  1453. ;
  1454. var Plugins = Keen.Plugins = {};
  1455. Keen.prototype.addEvent = function() {
  1456. _uploadEvent.apply(this, arguments)
  1457. }
  1458. ,
  1459. Keen.prototype.addEventSync = function(e, t, n, r) {
  1460. _uploadEvent.apply(this, [e, t, !1, n, r])
  1461. }
  1462. ,
  1463. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1464. var o = e
  1465. , a = o.metaKey
  1466. , c = o.target
  1467. , s = !1
  1468. , l = function() {};
  1469. return void 0 === r && (r = 500),
  1470. "A" === c.nodeName ? l = function() {
  1471. a || s || (s = !0,
  1472. window.location = c.href)
  1473. }
  1474. : "FORM" === c.nodeName && (l = function() {
  1475. s || (s = !0,
  1476. c.submit())
  1477. }
  1478. ),
  1479. i && (l = function() {
  1480. s || (s = !0,
  1481. i())
  1482. }
  1483. ),
  1484. _uploadEvent.call(this, t, n, l, l),
  1485. setTimeout(function() {
  1486. l()
  1487. }, r),
  1488. !!a && void 0
  1489. }
  1490. ,
  1491. Keen.prototype.setGlobalProperties = function(e) {
  1492. if (!this.client)
  1493. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1494. if (!e || "function" != typeof e)
  1495. throw new Error("Invalid value for global properties: " + e);
  1496. this.client.globalProperties = e
  1497. }
  1498. ,
  1499. Keen.Base64 = {
  1500. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1501. encode: function(e) {
  1502. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1503. for (e = this.utf8.encode(e); l < e.length; )
  1504. t = e.charCodeAt(l++),
  1505. n = e.charCodeAt(l++),
  1506. r = e.charCodeAt(l++),
  1507. i = t >> 2,
  1508. o = (3 & t) << 4 | n >> 4,
  1509. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1510. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1511. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1512. return s
  1513. },
  1514. decode: function(e) {
  1515. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1516. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1517. t = u.indexOf(e.charAt(l++)),
  1518. n = u.indexOf(e.charAt(l++)),
  1519. r = u.indexOf(e.charAt(l++)),
  1520. i = u.indexOf(e.charAt(l++)),
  1521. o = t << 2 | n >> 4,
  1522. a = (15 & n) << 4 | r >> 2,
  1523. c = (3 & r) << 6 | i,
  1524. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1525. return this.utf8.decode(s)
  1526. },
  1527. utf8: {
  1528. encode: function(e) {
  1529. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1530. t = e.charCodeAt(r++),
  1531. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1532. return n
  1533. },
  1534. decode: function(e) {
  1535. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1536. n = e.charCodeAt(i),
  1537. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1538. return r
  1539. }
  1540. }
  1541. },
  1542. "object" != typeof JSON && (JSON = {}),
  1543. function() {
  1544. function f(e) {
  1545. return 10 > e ? "0" + e : e
  1546. }
  1547. function quote(e) {
  1548. return escapable.lastIndex = 0,
  1549. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1550. var t = meta[e];
  1551. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1552. }) + '"' : '"' + e + '"'
  1553. }
  1554. function str(e, t) {
  1555. var n, r, i, o, a, c = gap, s = t[e];
  1556. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1557. "function" == typeof rep && (s = rep.call(t, e, s)),
  1558. typeof s) {
  1559. case "string":
  1560. return quote(s);
  1561. case "number":
  1562. return isFinite(s) ? String(s) : "null";
  1563. case "boolean":
  1564. case "null":
  1565. return String(s);
  1566. case "object":
  1567. if (!s)
  1568. return "null";
  1569. if (gap += indent,
  1570. a = [],
  1571. "[object Array]" === Object.prototype.toString.apply(s)) {
  1572. for (o = s.length,
  1573. n = 0; o > n; n += 1)
  1574. a[n] = str(n, s) || "null";
  1575. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1576. gap = c,
  1577. i
  1578. }
  1579. if (rep && "object" == typeof rep)
  1580. for (o = rep.length,
  1581. n = 0; o > n; n += 1)
  1582. "string" == typeof rep[n] && (r = rep[n],
  1583. i = str(r, s),
  1584. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1585. else
  1586. for (r in s)
  1587. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1588. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1589. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1590. gap = c,
  1591. i
  1592. }
  1593. }
  1594. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1595. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1596. }
  1597. ,
  1598. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1599. return this.valueOf()
  1600. }
  1601. );
  1602. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1603. "\b": "\\b",
  1604. "\t": "\\t",
  1605. "\n": "\\n",
  1606. "\f": "\\f",
  1607. "\r": "\\r",
  1608. '"': '\\"',
  1609. "\\": "\\\\"
  1610. }, rep;
  1611. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1612. var r;
  1613. if (gap = "",
  1614. indent = "",
  1615. "number" == typeof n)
  1616. for (r = 0; n > r; r += 1)
  1617. indent += " ";
  1618. else
  1619. "string" == typeof n && (indent = n);
  1620. if (rep = t,
  1621. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1622. throw new Error("JSON.stringify");
  1623. return str("", {
  1624. "": e
  1625. })
  1626. }
  1627. ),
  1628. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1629. function walk(e, t) {
  1630. var n, r, i = e[t];
  1631. if (i && "object" == typeof i)
  1632. for (n in i)
  1633. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1634. void 0 !== r ? i[n] = r : delete i[n]);
  1635. return reviver.call(e, t, i)
  1636. }
  1637. var j;
  1638. if (text = String(text),
  1639. cx.lastIndex = 0,
  1640. cx.test(text) && (text = text.replace(cx, function(e) {
  1641. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1642. })),
  1643. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1644. return j = eval("(" + text + ")"),
  1645. "function" == typeof reviver ? walk({
  1646. "": j
  1647. }, "") : j;
  1648. throw new SyntaxError("JSON.parse")
  1649. }
  1650. )
  1651. }(),
  1652. !function(e, t, n) {
  1653. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1654. }("domready", Keen.utils, function(e) {
  1655. function t(e) {
  1656. for (d = 1; e = r.shift(); )
  1657. e()
  1658. }
  1659. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1660. return o[l] && o[l](s, n = function() {
  1661. o.removeEventListener(s, n, i),
  1662. t()
  1663. }
  1664. , i),
  1665. c && o.attachEvent(u, n = function() {
  1666. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1667. t())
  1668. }
  1669. ),
  1670. e = c ? function(t) {
  1671. self != top ? d ? t() : r.push(t) : function() {
  1672. try {
  1673. a.doScroll("left")
  1674. } catch (n) {
  1675. return setTimeout(function() {
  1676. e(t)
  1677. }, 50)
  1678. }
  1679. t()
  1680. }()
  1681. }
  1682. : function(e) {
  1683. d ? e() : r.push(e)
  1684. }
  1685. });
  1686. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1687. if (loaded && cached) {
  1688. clients = cached.clients || {},
  1689. ready = cached.ready || [];
  1690. for (var instance in clients)
  1691. if (clients.hasOwnProperty(instance)) {
  1692. var client = clients[instance];
  1693. for (var method in Keen.prototype)
  1694. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1695. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1696. ,
  1697. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1698. ,
  1699. client._config && (client.configure.call(client, client._config),
  1700. delete client._config),
  1701. client._setGlobalProperties) {
  1702. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1703. client.setGlobalProperties.apply(client, globals[i]);
  1704. delete client._setGlobalProperties
  1705. }
  1706. if (client._addEvent) {
  1707. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1708. client.addEvent.apply(client, queue[i]);
  1709. delete client._addEvent
  1710. }
  1711. var callback = client._on || [];
  1712. if (client._on) {
  1713. for (var i = 0; i < callback.length; i++)
  1714. client.on.apply(client, callback[i]);
  1715. client.trigger("ready"),
  1716. delete client._on
  1717. }
  1718. }
  1719. for (var i = 0; i < ready.length; i++) {
  1720. var callback = ready[i];
  1721. Keen.on("ready", function() {
  1722. callback()
  1723. })
  1724. }
  1725. }
  1726. return Keen.loaded && setTimeout(function() {
  1727. Keen.utils.domready(function() {
  1728. Keen.trigger("ready")
  1729. })
  1730. }, 0),
  1731. Keen
  1732. });
  1733. !function() {
  1734. var t = window.analytics = window.analytics || [];
  1735. if (!t.initialize) {
  1736. if (t.invoked)
  1737. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1738. t.invoked = !0,
  1739. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1740. t.factory = function(e) {
  1741. return function() {
  1742. var n = Array.prototype.slice.call(arguments);
  1743. return n.unshift(e),
  1744. t.push(n),
  1745. t
  1746. }
  1747. }
  1748. ;
  1749. for (var e = 0; e < t.methods.length; e++) {
  1750. var n = t.methods[e];
  1751. t[n] = t.factory(n)
  1752. }
  1753. t.load = function(t) {
  1754. var e = document.createElement("script");
  1755. e.type = "text/javascript",
  1756. e.async = !0,
  1757. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1758. var n = document.getElementsByTagName("script")[0];
  1759. n.parentNode.insertBefore(e, n)
  1760. }
  1761. ,
  1762. t.SNIPPET_VERSION = "4.0.0"
  1763. }
  1764. }();
  1765. !function(i, e) {
  1766. "use strict";
  1767. var s = ""
  1768. , r = "?"
  1769. , o = "function"
  1770. , a = "undefined"
  1771. , n = "object"
  1772. , t = "major"
  1773. , d = "model"
  1774. , w = "name"
  1775. , l = "type"
  1776. , p = "vendor"
  1777. , m = "version"
  1778. , c = "architecture"
  1779. , u = "console"
  1780. , g = "mobile"
  1781. , f = "tablet"
  1782. , h = "smarttv"
  1783. , b = {
  1784. has: function(i, e) {
  1785. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1786. },
  1787. lowerize: function(i) {
  1788. return i.toLowerCase()
  1789. }
  1790. }
  1791. , y = {
  1792. rgx: function() {
  1793. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1794. var c = m[p]
  1795. , u = m[p + 1];
  1796. if (typeof i === a) {
  1797. i = {};
  1798. for (t in u)
  1799. d = u[t],
  1800. typeof d === n ? i[d[0]] = e : i[d] = e
  1801. }
  1802. for (s = r = 0; s < c.length; s++)
  1803. if (w = c[s].exec(this.getUA())) {
  1804. for (t = 0; t < u.length; t++)
  1805. l = w[++r],
  1806. d = u[t],
  1807. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1808. break
  1809. }
  1810. if (w)
  1811. break
  1812. }
  1813. return i
  1814. },
  1815. str: function(i, s) {
  1816. for (var o in s)
  1817. if (typeof s[o] === n && s[o].length > 0) {
  1818. for (var a = 0; a < s[o].length; a++)
  1819. if (b.has(s[o][a], i))
  1820. return o === r ? e : o
  1821. } else if (b.has(s[o], i))
  1822. return o === r ? e : o;
  1823. return i
  1824. }
  1825. }
  1826. , v = {
  1827. browser: {
  1828. oldsafari: {
  1829. major: {
  1830. 1: ["/8", "/1", "/3"],
  1831. 2: "/4",
  1832. "?": "/"
  1833. },
  1834. version: {
  1835. "1.0": "/8",
  1836. 1.2: "/1",
  1837. 1.3: "/3",
  1838. "2.0": "/412",
  1839. "2.0.2": "/416",
  1840. "2.0.3": "/417",
  1841. "2.0.4": "/419",
  1842. "?": "/"
  1843. }
  1844. }
  1845. },
  1846. device: {
  1847. sprint: {
  1848. model: {
  1849. "Evo Shift 4G": "7373KT"
  1850. },
  1851. vendor: {
  1852. HTC: "APA",
  1853. Sprint: "Sprint"
  1854. }
  1855. }
  1856. },
  1857. os: {
  1858. windows: {
  1859. version: {
  1860. ME: "4.90",
  1861. "NT 3.11": "NT3.51",
  1862. "NT 4.0": "NT4.0",
  1863. 2e3: "NT 5.0",
  1864. XP: ["NT 5.1", "NT 5.2"],
  1865. Vista: "NT 6.0",
  1866. 7: "NT 6.1",
  1867. 8: "NT 6.2",
  1868. 8.1: "NT 6.3",
  1869. RT: "ARM"
  1870. }
  1871. }
  1872. }
  1873. }
  1874. , k = {
  1875. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1876. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1877. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1878. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1879. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1880. }
  1881. , x = function(e) {
  1882. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1883. return this instanceof x ? (this.getBrowser = function() {
  1884. return y.rgx.apply(this, k.browser)
  1885. }
  1886. ,
  1887. this.getCPU = function() {
  1888. return y.rgx.apply(this, k.cpu)
  1889. }
  1890. ,
  1891. this.getDevice = function() {
  1892. return y.rgx.apply(this, k.device)
  1893. }
  1894. ,
  1895. this.getEngine = function() {
  1896. return y.rgx.apply(this, k.engine)
  1897. }
  1898. ,
  1899. this.getOS = function() {
  1900. return y.rgx.apply(this, k.os)
  1901. }
  1902. ,
  1903. this.getResult = function() {
  1904. return {
  1905. ua: this.getUA(),
  1906. browser: this.getBrowser(),
  1907. engine: this.getEngine(),
  1908. os: this.getOS(),
  1909. device: this.getDevice(),
  1910. cpu: this.getCPU()
  1911. }
  1912. }
  1913. ,
  1914. this.getUA = function() {
  1915. return r
  1916. }
  1917. ,
  1918. this.setUA = function(i) {
  1919. return r = i,
  1920. this
  1921. }
  1922. ,
  1923. void this.setUA(r)) : new x(e).getResult()
  1924. };
  1925. if (typeof exports !== a)
  1926. typeof module !== a && module.exports && (exports = module.exports = x),
  1927. exports.UAParser = x;
  1928. else if (i.UAParser = x,
  1929. typeof define === o && define.amd && define(function() {
  1930. return x
  1931. }),
  1932. typeof i.jQuery !== a) {
  1933. var A = i.jQuery
  1934. , _ = new x;
  1935. A.ua = _.getResult(),
  1936. A.ua.get = function() {
  1937. return _.getUA()
  1938. }
  1939. ,
  1940. A.ua.set = function(i) {
  1941. _.setUA(i);
  1942. var e = _.getResult();
  1943. for (var s in e)
  1944. A.ua[s] = e[s]
  1945. }
  1946. }
  1947. }(this);
  1948. window.Modernizr = function(n, e, t) {
  1949. function o(n) {
  1950. d.cssText = n
  1951. }
  1952. function r(n, e) {
  1953. return typeof n === e
  1954. }
  1955. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1956. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1957. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1958. return e in n && r(n.constructor.prototype[e], "undefined")
  1959. }
  1960. : function(n, e) {
  1961. return v.call(n, e)
  1962. }
  1963. ,
  1964. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1965. var e = this;
  1966. if ("function" != typeof e)
  1967. throw new TypeError;
  1968. var t = b.call(arguments, 1)
  1969. , o = function() {
  1970. if (this instanceof o) {
  1971. var r = function() {};
  1972. r.prototype = e.prototype;
  1973. var i = new r
  1974. , c = e.apply(i, t.concat(b.call(arguments)));
  1975. return Object(c) === c ? c : i
  1976. }
  1977. return e.apply(n, t.concat(b.call(arguments)))
  1978. };
  1979. return o
  1980. }
  1981. ),
  1982. y.webgl = function() {
  1983. return !!n.WebGLRenderingContext
  1984. }
  1985. ;
  1986. for (var h in y)
  1987. u(y, h) && (c = h.toLowerCase(),
  1988. f[c] = y[h](),
  1989. w.push((f[c] ? "" : "no-") + c));
  1990. return f.addTest = function(n, e) {
  1991. if ("object" == typeof n)
  1992. for (var o in n)
  1993. u(n, o) && f.addTest(o, n[o]);
  1994. else {
  1995. if (n = n.toLowerCase(),
  1996. f[n] !== t)
  1997. return f;
  1998. e = "function" == typeof e ? e() : e,
  1999. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2000. f[n] = e
  2001. }
  2002. return f
  2003. }
  2004. ,
  2005. o(""),
  2006. p = i = null,
  2007. f._version = a,
  2008. f
  2009. }(this, this.document);
  2010. !function(e, t, a) {
  2011. "use strict";
  2012. function n(t, h, m) {
  2013. function H(a) {
  2014. var n = 0
  2015. , i = Ee.length;
  2016. if (Ce.old = e.extend({}, Ce),
  2017. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2018. ke = Be[ge.horizontal ? "width" : "height"](),
  2019. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2020. Ee.length = 0,
  2021. Ce.start = 0,
  2022. Ce.end = q(ze - Ie, 0),
  2023. Re) {
  2024. n = Ne.length,
  2025. qe = Pe.children(ge.itemSelector),
  2026. Ne.length = 0;
  2027. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2028. ze = 0,
  2029. qe.each(function(t, a) {
  2030. var n = e(a)
  2031. , i = a.getBoundingClientRect()
  2032. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2033. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2034. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2035. , h = l + d + p
  2036. , m = !d || !p
  2037. , g = {};
  2038. g.el = a,
  2039. g.size = m ? l : h,
  2040. g.half = g.size / 2,
  2041. g.start = ze + (m ? d : 0),
  2042. g.center = g.start - E(Ie / 2 - g.size / 2),
  2043. g.end = g.start - Ie + g.size,
  2044. t || (ze += s),
  2045. ze += h,
  2046. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2047. t === v && (g.end += o,
  2048. ze += o,
  2049. f = m ? p : 0),
  2050. Ne.push(g),
  2051. r = g
  2052. }),
  2053. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2054. ze -= f,
  2055. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2056. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2057. }
  2058. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2059. Q(),
  2060. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2061. Te = d(Te, ge.minHandleSize, ke),
  2062. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2063. xe.end = ke - Te,
  2064. it || j()),
  2065. !we && Ie > 0) {
  2066. var p = Ce.start
  2067. , h = "";
  2068. if (Re)
  2069. e.each(Ne, function(e, t) {
  2070. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2071. Ee.push(p),
  2072. p += Ie,
  2073. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2074. });
  2075. else
  2076. for (; p - Ie < Ce.end; )
  2077. Ee.push(p),
  2078. p += Ie;
  2079. if (De[0] && i !== Ee.length) {
  2080. for (var m = 0; m < Ee.length; m++)
  2081. h += ge.pageBuilder.call(ye, m);
  2082. Ae = De.html(h).children(),
  2083. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2084. }
  2085. }
  2086. if (Oe.slideeSize = ze,
  2087. Oe.frameSize = Ie,
  2088. Oe.sbSize = ke,
  2089. Oe.handleSize = Te,
  2090. Re) {
  2091. a && null != ge.startAt && (W(ge.startAt),
  2092. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2093. var g = Ne[Oe.activeItem];
  2094. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2095. } else
  2096. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2097. pe("load")
  2098. }
  2099. function X(e, t, a) {
  2100. if (Re && at.released && !a) {
  2101. var n = $(e)
  2102. , i = e > Ce.start && e < Ce.end;
  2103. Le ? (i && (e = Ne[n.centerItem].center),
  2104. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2105. }
  2106. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2107. et.start = +new Date,
  2108. et.time = 0,
  2109. et.from = Ce.cur,
  2110. et.to = e,
  2111. et.delta = e - Ce.cur,
  2112. et.tweesing = at.tweese || at.init && !at.slidee,
  2113. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2114. at.tweese = 0,
  2115. e !== Ce.dest && (Ce.dest = e,
  2116. pe("change"),
  2117. it || Y()),
  2118. K(),
  2119. Q(),
  2120. Z(),
  2121. F()
  2122. }
  2123. function Y() {
  2124. if (ye.initialized) {
  2125. if (!it)
  2126. return it = w(Y),
  2127. void (at.released && pe("moveStart"));
  2128. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2129. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2130. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2131. et.to === Ce.cur ? (Ce.cur = et.to,
  2132. at.tweese = it = 0) : it = w(Y),
  2133. pe("move"),
  2134. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2135. !it && at.released && pe("moveEnd"),
  2136. j()
  2137. }
  2138. }
  2139. function j() {
  2140. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2141. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2142. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2143. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2144. }
  2145. function F() {
  2146. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2147. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2148. pe("activePage", _e.page))
  2149. }
  2150. function M() {
  2151. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2152. ot = at.init ? w(M) : 0,
  2153. tt.now = +new Date,
  2154. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2155. X(at.init ? tt.pos : E(tt.pos)),
  2156. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2157. tt.lastTime = tt.now
  2158. }
  2159. function L(e, t, n) {
  2160. if ("boolean" === i(t) && (n = t,
  2161. t = a),
  2162. t === a)
  2163. X(Ce[e], n);
  2164. else {
  2165. if (Le && "center" !== e)
  2166. return;
  2167. var r = ye.getPos(t);
  2168. r && X(r[e], n, !Le)
  2169. }
  2170. }
  2171. function R(e) {
  2172. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2173. }
  2174. function U(e) {
  2175. return R(l(e) && 0 > e ? e + Ne.length : e)
  2176. }
  2177. function W(e, t) {
  2178. var a = R(e);
  2179. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2180. qe.eq(a).addClass(ge.activeClass),
  2181. _e.active = Oe.activeItem = a,
  2182. Z(),
  2183. pe("active", a)),
  2184. a)
  2185. }
  2186. function $(e) {
  2187. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2188. var t = {}
  2189. , a = Me ? 0 : Ie / 2;
  2190. if (!we)
  2191. for (var n = 0, i = Ee.length; i > n; n++) {
  2192. if (e >= Ce.end || n === Ee.length - 1) {
  2193. t.activePage = Ee.length - 1;
  2194. break
  2195. }
  2196. if (e <= Ee[n] + a) {
  2197. t.activePage = n;
  2198. break
  2199. }
  2200. }
  2201. if (Re) {
  2202. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2203. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2204. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2205. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2206. s = c;
  2207. break
  2208. }
  2209. t.firstItem = l(r) ? r : 0,
  2210. t.centerItem = l(o) ? o : t.firstItem,
  2211. t.lastItem = l(s) ? s : t.centerItem
  2212. }
  2213. return t
  2214. }
  2215. function Q(t) {
  2216. e.extend(Oe, $(t))
  2217. }
  2218. function Z() {
  2219. var e = Ce.dest <= Ce.start
  2220. , t = Ce.dest >= Ce.end
  2221. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2222. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2223. Je.is("button,input") && Je.prop("disabled", e),
  2224. Ke.is("button,input") && Ke.prop("disabled", t),
  2225. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2226. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2227. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2228. Qe.is("button,input") && Qe.prop("disabled", e),
  2229. $e.is("button,input") && $e.prop("disabled", t)),
  2230. Re && null != Oe.activeItem) {
  2231. var n = 0 === Oe.activeItem
  2232. , i = Oe.activeItem >= Ne.length - 1
  2233. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2234. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2235. Ze.is("button,input") && Ze.prop("disabled", n),
  2236. Ge.is("button,input") && Ge.prop("disabled", i),
  2237. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2238. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2239. }
  2240. }
  2241. function G(e, t, a) {
  2242. if (e = U(e),
  2243. t = U(t),
  2244. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2245. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2246. var n = t > e ? e : a ? t : t - 1
  2247. , i = e > t ? e : a ? t + 1 : t
  2248. , r = e > t;
  2249. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2250. H()
  2251. }
  2252. }
  2253. function J(e, t) {
  2254. for (var a = 0, n = Ve[e].length; n > a; a++)
  2255. if (Ve[e][a] === t)
  2256. return a;
  2257. return -1
  2258. }
  2259. function K() {
  2260. at.released && !ye.isPaused && ye.resume()
  2261. }
  2262. function V(e) {
  2263. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2264. }
  2265. function _() {
  2266. at.history[0] = at.history[1],
  2267. at.history[1] = at.history[2],
  2268. at.history[2] = at.history[3],
  2269. at.history[3] = at.delta
  2270. }
  2271. function ee(e) {
  2272. at.released = 0,
  2273. at.source = e,
  2274. at.slidee = "slidee" === e
  2275. }
  2276. function te(t) {
  2277. var a = "touchstart" === t.type
  2278. , n = t.data.source
  2279. , i = "slidee" === n;
  2280. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2281. ee(n),
  2282. at.init = 0,
  2283. at.$source = e(t.target),
  2284. at.touch = a,
  2285. at.pointer = a ? t.originalEvent.touches[0] : t,
  2286. at.initX = at.pointer.pageX,
  2287. at.initY = at.pointer.pageY,
  2288. at.initPos = i ? Ce.cur : xe.cur,
  2289. at.start = +new Date,
  2290. at.time = 0,
  2291. at.path = 0,
  2292. at.delta = 0,
  2293. at.locked = 0,
  2294. at.history = [0, 0, 0, 0],
  2295. at.pathToLock = i ? a ? 30 : 10 : 0,
  2296. b.on(a ? z : I, ae),
  2297. ye.pause(1),
  2298. (i ? Pe : Se).addClass(ge.draggedClass),
  2299. pe("moveStart"),
  2300. i && (rt = setInterval(_, 10)))
  2301. }
  2302. function ae(e) {
  2303. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2304. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2305. at.pathX = at.pointer.pageX - at.initX,
  2306. at.pathY = at.pointer.pageY - at.initY,
  2307. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2308. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2309. at.released || !(at.path < 1)) {
  2310. if (!at.init) {
  2311. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2312. return ne();
  2313. at.init = 1
  2314. }
  2315. r(e),
  2316. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2317. at.$source.on(B, s)),
  2318. at.released && (ne(),
  2319. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2320. at.delta += at.swing,
  2321. at.tweese = x(at.swing) > 10)),
  2322. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2323. }
  2324. }
  2325. function ne() {
  2326. clearInterval(rt),
  2327. at.released = !0,
  2328. b.off(at.touch ? z : I, ae),
  2329. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2330. setTimeout(function() {
  2331. at.$source.off(B, s)
  2332. }),
  2333. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2334. ye.resume(1),
  2335. at.init = 0
  2336. }
  2337. function ie(t) {
  2338. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2339. }
  2340. function re() {
  2341. ye.stop(),
  2342. b.off("mouseup", re)
  2343. }
  2344. function se(e) {
  2345. switch (r(e),
  2346. this) {
  2347. case $e[0]:
  2348. case Qe[0]:
  2349. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2350. b.on("mouseup", re);
  2351. break;
  2352. case Ze[0]:
  2353. ye.prev();
  2354. break;
  2355. case Ge[0]:
  2356. ye.next();
  2357. break;
  2358. case Je[0]:
  2359. ye.prevPage();
  2360. break;
  2361. case Ke[0]:
  2362. ye.nextPage()
  2363. }
  2364. }
  2365. function oe(e) {
  2366. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2367. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2368. Re ? (p = +new Date,
  2369. nt.last < p - nt.resetTime && (nt.delta = 0),
  2370. nt.last = p,
  2371. nt.delta += nt.curDelta,
  2372. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2373. nt.delta %= 1),
  2374. nt.finalDelta) : nt.curDelta
  2375. }
  2376. function le(e) {
  2377. e.originalEvent[g] = ye;
  2378. var t = +new Date;
  2379. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2380. return void (O = t);
  2381. if (ge.scrollBy && Ce.start !== Ce.end) {
  2382. var a = oe(e.originalEvent);
  2383. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2384. ye.slideBy(ge.scrollBy * a)
  2385. }
  2386. }
  2387. function ce(e) {
  2388. ge.clickBar && e.target === Be[0] && (r(e),
  2389. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2390. }
  2391. function de(e) {
  2392. if (ge.keyboardNavBy)
  2393. switch (e.which) {
  2394. case ge.horizontal ? 37 : 38:
  2395. r(e),
  2396. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2397. break;
  2398. case ge.horizontal ? 39 : 40:
  2399. r(e),
  2400. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2401. }
  2402. }
  2403. function ue(e) {
  2404. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2405. }
  2406. function fe() {
  2407. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2408. }
  2409. function ve(e) {
  2410. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2411. }
  2412. function pe(e, t) {
  2413. if (Ve[e]) {
  2414. for (me = Ve[e].length,
  2415. T.length = 0,
  2416. he = 0; me > he; he++)
  2417. T.push(Ve[e][he]);
  2418. for (he = 0; me > he; he++)
  2419. T[he].call(ye, e, t)
  2420. }
  2421. }
  2422. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2423. start: 0,
  2424. center: 0,
  2425. end: 0,
  2426. cur: 0,
  2427. dest: 0
  2428. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2429. start: 0,
  2430. end: 0,
  2431. cur: 0
  2432. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2433. firstItem: 0,
  2434. lastItem: 0,
  2435. centerItem: 0,
  2436. activeItem: null,
  2437. activePage: 0
  2438. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2439. released: 1
  2440. }, nt = {
  2441. last: 0,
  2442. delta: 0,
  2443. resetTime: 200
  2444. }, it = 0, rt = 0, st = 0, ot = 0;
  2445. we || (t = be[0]),
  2446. ye.initialized = 0,
  2447. ye.frame = t,
  2448. ye.slidee = Pe[0],
  2449. ye.pos = Ce,
  2450. ye.rel = Oe,
  2451. ye.items = Ne,
  2452. ye.pages = Ee,
  2453. ye.isPaused = 0,
  2454. ye.options = ge,
  2455. ye.dragging = at,
  2456. ye.reload = function() {
  2457. H()
  2458. }
  2459. ,
  2460. ye.getPos = function(e) {
  2461. if (Re) {
  2462. var t = R(e);
  2463. return -1 !== t && Ne[t]
  2464. }
  2465. var a = Pe.find(e).eq(0);
  2466. if (a[0]) {
  2467. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2468. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2469. return {
  2470. start: n,
  2471. center: n - Ie / 2 + i / 2,
  2472. end: n - Ie + i,
  2473. size: i
  2474. }
  2475. }
  2476. return !1
  2477. }
  2478. ,
  2479. ye.moveBy = function(e) {
  2480. tt.speed = e,
  2481. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2482. tt.startPos = Ce.cur,
  2483. ee("button"),
  2484. at.init = 1,
  2485. pe("moveStart"),
  2486. y(ot),
  2487. M())
  2488. }
  2489. ,
  2490. ye.stop = function() {
  2491. "button" === at.source && (at.init = 0,
  2492. at.released = 1)
  2493. }
  2494. ,
  2495. ye.prev = function() {
  2496. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2497. }
  2498. ,
  2499. ye.next = function() {
  2500. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2501. }
  2502. ,
  2503. ye.prevPage = function() {
  2504. ye.activatePage(Oe.activePage - 1)
  2505. }
  2506. ,
  2507. ye.nextPage = function() {
  2508. ye.activatePage(Oe.activePage + 1)
  2509. }
  2510. ,
  2511. ye.slideBy = function(e, t) {
  2512. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2513. }
  2514. ,
  2515. ye.slideTo = function(e, t) {
  2516. X(e, t)
  2517. }
  2518. ,
  2519. ye.toStart = function(e, t) {
  2520. L("start", e, t)
  2521. }
  2522. ,
  2523. ye.toEnd = function(e, t) {
  2524. L("end", e, t)
  2525. }
  2526. ,
  2527. ye.toCenter = function(e, t) {
  2528. L("center", e, t)
  2529. }
  2530. ,
  2531. ye.getIndex = R,
  2532. ye.activate = function(e, t) {
  2533. var a = W(e);
  2534. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2535. }
  2536. ,
  2537. ye.activatePage = function(e, t) {
  2538. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2539. }
  2540. ,
  2541. ye.resume = function(e) {
  2542. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2543. st ? st = clearTimeout(st) : pe("resume"),
  2544. st = setTimeout(function() {
  2545. switch (pe("cycle"),
  2546. ge.cycleBy) {
  2547. case "items":
  2548. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2549. break;
  2550. case "pages":
  2551. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2552. }
  2553. }, ge.cycleInterval))
  2554. }
  2555. ,
  2556. ye.pause = function(e) {
  2557. e < ye.isPaused || (ye.isPaused = e || 100,
  2558. st && (st = clearTimeout(st),
  2559. pe("pause")))
  2560. }
  2561. ,
  2562. ye.toggle = function() {
  2563. ye[st ? "pause" : "resume"]()
  2564. }
  2565. ,
  2566. ye.set = function(t, a) {
  2567. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2568. }
  2569. ,
  2570. ye.add = function(t, a) {
  2571. var n = e(t);
  2572. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2573. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2574. H()
  2575. }
  2576. ,
  2577. ye.remove = function(t) {
  2578. if (Re) {
  2579. var a = U(t);
  2580. if (a > -1) {
  2581. qe.eq(a).remove();
  2582. var n = a === Oe.activeItem;
  2583. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2584. H(),
  2585. n && (_e.active = null,
  2586. ye.activate(Oe.activeItem))
  2587. }
  2588. } else
  2589. e(t).remove(),
  2590. H()
  2591. }
  2592. ,
  2593. ye.moveAfter = function(e, t) {
  2594. G(e, t, 1)
  2595. }
  2596. ,
  2597. ye.moveBefore = function(e, t) {
  2598. G(e, t)
  2599. }
  2600. ,
  2601. ye.on = function(e, t) {
  2602. if ("object" === i(e))
  2603. for (var a in e)
  2604. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2605. else if ("function" === i(t))
  2606. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2607. Ve[n[r]] = Ve[n[r]] || [],
  2608. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2609. else if ("array" === i(t))
  2610. for (var o = 0, l = t.length; l > o; o++)
  2611. ye.on(e, t[o])
  2612. }
  2613. ,
  2614. ye.one = function(e, t) {
  2615. function a() {
  2616. t.apply(ye, arguments),
  2617. ye.off(e, a)
  2618. }
  2619. ye.on(e, a)
  2620. }
  2621. ,
  2622. ye.off = function(e, t) {
  2623. if (t instanceof Array)
  2624. for (var a = 0, n = t.length; n > a; a++)
  2625. ye.off(e, t[a]);
  2626. else
  2627. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2628. if (Ve[i[r]] = Ve[i[r]] || [],
  2629. null == t)
  2630. Ve[i[r]].length = 0;
  2631. else {
  2632. var o = J(i[r], t);
  2633. -1 !== o && Ve[i[r]].splice(o, 1)
  2634. }
  2635. }
  2636. ,
  2637. ye.destroy = function() {
  2638. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2639. b.off("keydown", de),
  2640. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2641. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2642. De.empty(),
  2643. we || (be.off("." + g),
  2644. He.restore(),
  2645. Xe.restore(),
  2646. Ye.restore(),
  2647. je.restore(),
  2648. e.removeData(t, g)),
  2649. Ne.length = Ee.length = 0,
  2650. _e = {},
  2651. ye.initialized = 0,
  2652. ye
  2653. }
  2654. ,
  2655. ye.init = function() {
  2656. if (!ye.initialized) {
  2657. ye.on(m);
  2658. var e = ["overflow", "position"]
  2659. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2660. He.save.apply(He, e),
  2661. Ye.save.apply(Ye, e),
  2662. Xe.save.apply(Xe, t),
  2663. je.save.apply(je, t);
  2664. var a = Se;
  2665. return we || (a = a.add(Pe),
  2666. be.css("overflow", "hidden"),
  2667. f || "static" !== be.css("position") || be.css("position", "relative")),
  2668. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2669. a.css({
  2670. position: "absolute"
  2671. })),
  2672. ge.forward && $e.on(S, se),
  2673. ge.backward && Qe.on(S, se),
  2674. ge.prev && Ze.on(B, se),
  2675. ge.next && Ge.on(B, se),
  2676. ge.prevPage && Je.on(B, se),
  2677. ge.nextPage && Ke.on(B, se),
  2678. Ue.on(C, le),
  2679. Be[0] && Be.on(B, ce),
  2680. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2681. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2682. We.on(P, {
  2683. source: "slidee"
  2684. }, te),
  2685. Se && Se.on(P, {
  2686. source: "handle"
  2687. }, te),
  2688. b.on("keydown", de),
  2689. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2690. be.on("scroll." + g, o)),
  2691. ye.initialized = 1,
  2692. H(!0),
  2693. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2694. ye
  2695. }
  2696. }
  2697. }
  2698. function i(e) {
  2699. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2700. }
  2701. function r(e, t) {
  2702. e.preventDefault(),
  2703. t && e.stopPropagation()
  2704. }
  2705. function s(t) {
  2706. r(t, 1),
  2707. e(this).off(t.type, s)
  2708. }
  2709. function o() {
  2710. this.scrollLeft = 0,
  2711. this.scrollTop = 0
  2712. }
  2713. function l(e) {
  2714. return !isNaN(parseFloat(e)) && isFinite(e)
  2715. }
  2716. function c(e, t) {
  2717. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2718. }
  2719. function d(e, t, a) {
  2720. return t > e ? t : e > a ? a : e
  2721. }
  2722. function u(e) {
  2723. var t = {};
  2724. return t.style = {},
  2725. t.save = function() {
  2726. if (e && e.nodeType) {
  2727. for (var a = 0; a < arguments.length; a++)
  2728. t.style[arguments[a]] = e.style[arguments[a]];
  2729. return t
  2730. }
  2731. }
  2732. ,
  2733. t.restore = function() {
  2734. if (e && e.nodeType) {
  2735. for (var a in t.style)
  2736. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2737. return t
  2738. }
  2739. }
  2740. ,
  2741. t
  2742. }
  2743. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2744. b.on(C, function(e) {
  2745. var t = e.originalEvent[g]
  2746. , a = +new Date;
  2747. (!t || t.options.scrollHijack < a - O) && (O = a)
  2748. }),
  2749. function(e) {
  2750. function t(e) {
  2751. var t = (new Date).getTime()
  2752. , n = Math.max(0, 16 - (t - a))
  2753. , i = setTimeout(e, n);
  2754. return a = t,
  2755. i
  2756. }
  2757. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2758. var a = (new Date).getTime()
  2759. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2760. y = function(t) {
  2761. n.call(e, t)
  2762. }
  2763. }(window),
  2764. function() {
  2765. function e(e) {
  2766. for (var n = 0, i = t.length; i > n; n++) {
  2767. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2768. if (null != a.style[r])
  2769. return r
  2770. }
  2771. }
  2772. var t = ["", "webkit", "moz", "ms", "o"]
  2773. , a = document.createElement("div");
  2774. f = e("transform"),
  2775. v = e("perspective") ? "translateZ(0) " : ""
  2776. }(),
  2777. t[m] = n,
  2778. e.fn[h] = function(t, a) {
  2779. var r, s;
  2780. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2781. s = Array.prototype.slice.call(arguments, 1)),
  2782. t = {}),
  2783. this.each(function(i, o) {
  2784. var l = e.data(o, g);
  2785. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2786. })
  2787. }
  2788. ,
  2789. n.defaults = {
  2790. slidee: null,
  2791. horizontal: !1,
  2792. itemNav: null,
  2793. itemSelector: null,
  2794. smart: !1,
  2795. activateOn: null,
  2796. activateMiddle: !1,
  2797. scrollSource: null,
  2798. scrollBy: 0,
  2799. scrollHijack: 300,
  2800. scrollTrap: !1,
  2801. dragSource: null,
  2802. mouseDragging: !1,
  2803. touchDragging: !1,
  2804. releaseSwing: !1,
  2805. swingSpeed: .2,
  2806. elasticBounds: !1,
  2807. interactive: null,
  2808. scrollBar: null,
  2809. dragHandle: !1,
  2810. dynamicHandle: !1,
  2811. minHandleSize: 50,
  2812. clickBar: !1,
  2813. syncSpeed: .5,
  2814. pagesBar: null,
  2815. activatePageOn: null,
  2816. pageBuilder: function(e) {
  2817. return "<li>" + (e + 1) + "</li>"
  2818. },
  2819. forward: null,
  2820. backward: null,
  2821. prev: null,
  2822. next: null,
  2823. prevPage: null,
  2824. nextPage: null,
  2825. cycleBy: null,
  2826. cycleInterval: 5e3,
  2827. pauseOnHover: !1,
  2828. startPaused: !1,
  2829. moveBy: 300,
  2830. speed: 0,
  2831. easing: "swing",
  2832. startAt: null,
  2833. keyboardNavBy: null,
  2834. draggedClass: "dragged",
  2835. activeClass: "active",
  2836. disabledClass: "disabled"
  2837. }
  2838. }(jQuery, window);
  2839. !function e(t, i, n) {
  2840. function r(a, s) {
  2841. if (!i[a]) {
  2842. if (!t[a]) {
  2843. var l = "function" == typeof require && require;
  2844. if (!s && l)
  2845. return l(a, !0);
  2846. if (o)
  2847. return o(a, !0);
  2848. var c = new Error("Cannot find module '" + a + "'");
  2849. throw c.code = "MODULE_NOT_FOUND",
  2850. c
  2851. }
  2852. var h = i[a] = {
  2853. exports: {}
  2854. };
  2855. t[a][0].call(h.exports, function(e) {
  2856. var i = t[a][1][e];
  2857. return r(i ? i : e)
  2858. }, h, h.exports, e, t, i, n)
  2859. }
  2860. return i[a].exports
  2861. }
  2862. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2863. r(n[a]);
  2864. return r
  2865. }({
  2866. 1: [function(e, t, i) {
  2867. (function(i) {
  2868. "use strict";
  2869. function n(e) {
  2870. this.player = null,
  2871. this.director = null,
  2872. this.modelManager = null,
  2873. this.container = null,
  2874. this.tagManager = null,
  2875. this.fadeInSpeed = e,
  2876. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2877. }
  2878. var r = e("three")
  2879. , o = e("./util/logger")
  2880. , a = (e("./util/common"),
  2881. e("./enum/PlayerEvents"))
  2882. , s = e("./enum/DirectorEvents")
  2883. , l = e("./settings")
  2884. , c = e("./enum/Viewmode")
  2885. , h = (e("./enum/WarpStyle"),
  2886. e("./enum/BlackoutStyle"),
  2887. e("./enum/ModelManagerEvents"))
  2888. , u = e("./enum/tagEvents")
  2889. , d = e("./util/transitions")
  2890. , p = e("./util/lerp")
  2891. , f = new o(i);
  2892. //window.THREE = r;
  2893. n.prototype.init = function(e, t, i, n, r) {
  2894. window.app = this;
  2895. this.player = t,
  2896. this.director = e,
  2897. this.modelManager = i,
  2898. this.tagManager = n,
  2899. this.container = r,
  2900. this.updateModel(),
  2901. this.bindEvents()
  2902. }
  2903. ,
  2904. n.prototype.bindEvents = function() {
  2905. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2906. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2907. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2908. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2909. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2910. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2911. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2912. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2913. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2914. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2915. }
  2916. ,
  2917. n.prototype.updateModel = function() {
  2918. //模型this.model
  2919. this.model = this.modelManager.getActiveModel()
  2920. }
  2921. ,
  2922. n.prototype.handleWarpStarted = function() {
  2923. this.hidePlayerReticule()
  2924. }
  2925. ,
  2926. n.prototype.ontagActivated = function() {
  2927. this.hidePlayerReticule()
  2928. }
  2929. ,
  2930. n.prototype.onNavigationTotag = function() {
  2931. this.hidePlayerReticule()
  2932. }
  2933. ,
  2934. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2935. var n = this.modelManager.getActiveModel()
  2936. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2937. n.fadePanoMarkers(r),
  2938. n.setMode(t)
  2939. }
  2940. ,
  2941. n.prototype.handlePlayerModeChanged = function(e, t) {
  2942. var i = this.modelManager.getActiveModel()
  2943. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2944. i.setSide(n),
  2945. i.setMode(t)
  2946. }
  2947. ,
  2948. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2949. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2950. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2951. }
  2952. ,
  2953. n.prototype.handleActionInterruption = function() {}
  2954. ,
  2955. n.prototype.handleStartInside = function(e) {
  2956. var t = l[this.player.mode]
  2957. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2958. this.fadeIn(this.fadeInSpeed),
  2959. this.model.alpha = 0,
  2960. this.model.skybox.material.uniforms.opacity.value = 1,
  2961. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2962. var n = this.player.reticule;
  2963. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2964. }
  2965. ,
  2966. n.prototype.handleStartOutside = function(e) {
  2967. this.fadeIn(e)
  2968. }
  2969. ,
  2970. n.prototype.fadeIn = function(e) {
  2971. null !== e && void 0 !== e || (e = 2e3,
  2972. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2973. $(this.container).fadeIn(e)
  2974. }
  2975. ,
  2976. n.prototype.hidePlayerReticule = function() {
  2977. this.player.reticule.hide()
  2978. }
  2979. ,
  2980. t.exports = n
  2981. }
  2982. ).call(this, "/js/DisplayController.js")
  2983. }
  2984. , {
  2985. "./enum/BlackoutStyle": 18,
  2986. "./enum/DirectorEvents": 23,
  2987. "./enum/tagEvents": 32,
  2988. "./enum/ModelManagerEvents": 33,
  2989. "./enum/PlayerEvents": 40,
  2990. "./enum/Viewmode": 51,
  2991. "./enum/WarpStyle": 52,
  2992. "./settings": 166,
  2993. "./util/common": 185,
  2994. "./util/lerp": 188,
  2995. "./util/logger": 189,
  2996. "./util/transitions": 195,
  2997. three: 217
  2998. }],
  2999. 2: [function(e, t, i) {
  3000. "use strict";
  3001. function n() {
  3002. this.baseStartTime = performance.timing.navigationStart,
  3003. this.loadingStartTime = null,
  3004. this.waitingStartTime = null,
  3005. this.appReadyTime = null
  3006. }
  3007. n.prototype.setBaseStartTime = function(e) {
  3008. this.baseStartTime = e || Date.now()
  3009. }
  3010. ,
  3011. n.prototype.setWaitingStartTime = function(e) {
  3012. this.waitingStartTime = e || Date.now()
  3013. }
  3014. ,
  3015. n.prototype.setLoadingStartTime = function(e) {
  3016. this.loadingStartTime = e || Date.now()
  3017. }
  3018. ,
  3019. n.prototype.setAppReadyTime = function(e) {
  3020. this.appReadyTime = e || Date.now()
  3021. }
  3022. ,
  3023. n.prototype.calcFullLoadingTime = function() {
  3024. var e = this.appReadyTime - this.baseStartTime;
  3025. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3026. e
  3027. }
  3028. ,
  3029. t.exports = n
  3030. }
  3031. , {}],
  3032. 3: [function(e, t, i) {
  3033. (function(i) {
  3034. "use strict";
  3035. function n() {
  3036. return 100 * Math.random()
  3037. }
  3038. var r = e("./util/logger")
  3039. , o = e("./util/browser")
  3040. , a = new r(i)
  3041. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3042. initialized: !1,
  3043. init: function(e, t) {
  3044. if (t = t || {},
  3045. !this.initialized) {
  3046. this.initialized = !0,
  3047. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3048. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3049. for (var i in e) {
  3050. var r = i.match("^sc_tilegen_([0-9]+)$");
  3051. r && (s.tilegen = n() < parseInt(r[1]));
  3052. var l = i.match("^sc_imgopt_([0-9]+)$");
  3053. l && (s.imgopt = n() < parseInt(l[1]))
  3054. }
  3055. for (var c in t)
  3056. s[c] = t[c],
  3057. a.debug("A/B override:", c, s[c])
  3058. }
  3059. },
  3060. changeIfTileGenerating: function(e) {
  3061. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3062. e += ""),
  3063. e
  3064. },
  3065. changeIfImageOptimzing: function(e) {
  3066. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3067. e += ""),
  3068. e
  3069. },
  3070. tilegen: !1,
  3071. imgopt: !1
  3072. };
  3073. t.exports = s
  3074. }
  3075. ).call(this, "/js/ab.js")
  3076. }
  3077. , {
  3078. "./util/browser": 182,
  3079. "./util/logger": 189
  3080. }],
  3081. 4: [function(e, t, i) {
  3082. (function(i) {
  3083. "use strict";
  3084. function n() {
  3085. return {
  3086. addons: [{
  3087. name: "keen:ua_parser",
  3088. input: {
  3089. ua_string: "user_agent"
  3090. },
  3091. output: "parsed_user_agent"
  3092. }]
  3093. }
  3094. }
  3095. function r(e, t, i, n) {
  3096. function r(t) {
  3097. l[t.sid] = !0;
  3098. var i = t.billboard.media && t.billboard.media.type
  3099. , n = {
  3100. tag_id: t.sid,
  3101. tags_visited: Object.keys(l).length,
  3102. tag_count: Object.keys(e.tags).length,
  3103. tag_view_count: ++E,
  3104. has_media: !!i
  3105. };
  3106. i && (n.media_type = i),
  3107. u("tag_opened", n)
  3108. }
  3109. var l = {}
  3110. , h = Date.now() - N
  3111. , f = null;
  3112. n && (f = Date.now() - window.navigationStart);
  3113. var g;
  3114. try {
  3115. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3116. } catch (e) {
  3117. g = !1
  3118. }
  3119. var v, A = e.supportsVR;
  3120. A || (v = "VR disabled at the model/account level",
  3121. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3122. u("model_loaded", {
  3123. duration: h,
  3124. duration_from_navigation_start: f,
  3125. has_hlr: g,
  3126. has_vr: A,
  3127. vr_reason: v
  3128. });
  3129. var I = 0;
  3130. e.panos.forEach(function(e) {
  3131. e.on("enter", function() {
  3132. c("pano_viewed", {
  3133. pano_id: e.id,
  3134. pano_view_count: ++I,
  3135. alignment_type: e.alignmentType,
  3136. interaction_source: O,
  3137. navigation_source: p
  3138. })
  3139. })
  3140. });
  3141. var E = 0;
  3142. for (var T in e.tags)
  3143. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3144. t.on("tour_auto", function(e) {
  3145. p = "tour_" + e
  3146. }),
  3147. t.on("tour_manual", function(e) {
  3148. O = "gui-" + e,
  3149. p = "tour_manual"
  3150. }),
  3151. i.on(C.InteractionKey, function() {
  3152. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3153. }),
  3154. i.on(C.InteractionDirect, function() {
  3155. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3156. }),
  3157. o(t),
  3158. a(),
  3159. s()
  3160. }
  3161. function o(e) {
  3162. I.on(T.OPENED, function() {
  3163. c("showcase_share_intent", {
  3164. pano_id: e.currentPano && e.currentPano.id
  3165. })
  3166. }),
  3167. I.on(T.LINK_CLICKED, function(t) {
  3168. c("showcase_share_action", {
  3169. channel: t.channel,
  3170. pano_id: e.currentPano && e.currentPano.id
  3171. })
  3172. }),
  3173. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3174. c("showcase_share_origin_link_clicked")
  3175. })
  3176. }
  3177. function a() {}
  3178. function s() {
  3179. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3180. gui_action: "click_vr_button"
  3181. })),
  3182. b.on(S.LAUNCH, function(e) {
  3183. c("showcase_gui", {
  3184. gui_action: "launch_vr",
  3185. vr_platform: e.vr_platform,
  3186. vr_app: e.vr_app
  3187. })
  3188. }),
  3189. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3190. gui_action: "vr_modal_prev"
  3191. })),
  3192. b.on(S.NEXT, function(e) {
  3193. c("showcase_gui", {
  3194. gui_action: e.nextAction
  3195. })
  3196. }),
  3197. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3198. gui_action: "vr_modal_close"
  3199. })),
  3200. b.on(S.falseICECHOSEN, function(e) {
  3201. c("showcase_gui", {
  3202. gui_action: e.name + " "
  3203. })
  3204. }),
  3205. b.on(S.STORE, function(e) {
  3206. c("showcase_gui", {
  3207. gui_action: "launch_store",
  3208. store: e
  3209. })
  3210. })
  3211. }
  3212. function l(e, t) {
  3213. if (f)
  3214. try {
  3215. f.addEvent(e, v.extendObject({
  3216. host: window.location.host,
  3217. keen: n(),
  3218. user_agent: "${keen.user_agent}",
  3219. referrer: {
  3220. url: v.normalizeUrl(document.referrer),
  3221. domain: v.domainFromUrl(document.referrer),
  3222. url_original: document.referrer
  3223. },
  3224. embedded: m.inIframe(),
  3225. is_mobile: m.isMobile(),
  3226. version: "2.25.6-0-gd87e5b1"
  3227. }, t))
  3228. } catch (e) {
  3229. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3230. }
  3231. }
  3232. function c(e, t) {
  3233. if (t = t || {},
  3234. L)
  3235. try {
  3236. window.analytics.track(e, v.extendObject(t, B), {
  3237. context: {
  3238. app: {
  3239. name: "showcase",
  3240. version: "2.25.6-0-gd87e5b1"
  3241. },
  3242. screen: {
  3243. width: window.screen.width,
  3244. height: window.screen.height,
  3245. density: window.devicePixelRatio
  3246. }
  3247. }
  3248. })
  3249. } catch (t) {
  3250. console.warn("Failed to send data to segment for " + e)
  3251. }
  3252. }
  3253. function h(e, t) {
  3254. if (t = t || {},
  3255. navigator.sendBeacon && L)
  3256. try {
  3257. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3258. event: e,
  3259. anonymousId: window.analytics.user().anonymousId(),
  3260. properties: v.extendObject(t, B),
  3261. writeKey: L,
  3262. sentAt: Date.now(),
  3263. type: "track",
  3264. context: {
  3265. userAgent: m.userAgent(),
  3266. library: {
  3267. name: "showcase-beacon",
  3268. version: "2.25.6-0-gd87e5b1"
  3269. },
  3270. app: {
  3271. name: "showcase",
  3272. version: "2.25.6-0-gd87e5b1"
  3273. }
  3274. }
  3275. }))
  3276. } catch (e) {
  3277. console.warn("Failed to send async segment request")
  3278. }
  3279. }
  3280. function u(e, t) {
  3281. t = t || {},
  3282. c(e, t)
  3283. }
  3284. function d(e, t) {
  3285. O = e === C.InteractionGui ? "gui-" + t : e,
  3286. p = "self_guided"
  3287. }
  3288. var p, f, g = (e("three"),
  3289. e("./util/ajax"),
  3290. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3291. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3292. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3293. t.exports = {
  3294. report: function(e, t, i, n) {
  3295. l("Session starts", {
  3296. model: e,
  3297. status: t,
  3298. loadtime: Date.now() - (N || Date.now()),
  3299. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3300. autoplay: i,
  3301. quickstart: n,
  3302. ab_tilegen: g.tilegen,
  3303. ab_imgopt: g.imgopt
  3304. })
  3305. },
  3306. impression: function(e) {
  3307. e = e || {};
  3308. var t = void 0 === e.isVisible || e.isVisible
  3309. , i = (void 0 !== e.immediate && e.immediate,
  3310. window.location.search.substr(1).split("&"));
  3311. u("impression", {
  3312. visible: t,
  3313. url_params: i
  3314. })
  3315. },
  3316. initKeen: function(e) {
  3317. return e.token && e.appId ? void (f = new Keen({
  3318. projectId: e.appId,
  3319. writeKey: e.token,
  3320. readKey: "",
  3321. requestType: "xhr"
  3322. })) : void P.warn("no keen token/appId")
  3323. },
  3324. initSegment: function(e) {
  3325. return e.token ? (L = e.token,
  3326. window.analytics.load(e.token),
  3327. B = {
  3328. model_id: e.model,
  3329. start_source: e.startSource,
  3330. autoplay: e.autoplay,
  3331. quickstart: e.quickstart,
  3332. language_tag: A.languageTag,
  3333. is_mobile: m.isMobile(),
  3334. iframe: m.inIframe(),
  3335. aspect_ratio: m.aspectRatio(),
  3336. session_id: F,
  3337. window: {
  3338. width: $("#player").width(),
  3339. height: $("#player").height()
  3340. },
  3341. platform: {
  3342. browser: {
  3343. name: $.ua.browser.name,
  3344. major: $.ua.browser.major,
  3345. version: $.ua.browser.version
  3346. },
  3347. os: {
  3348. name: $.ua.os.name,
  3349. version: $.ua.os.version
  3350. },
  3351. device: {
  3352. vendor: $.ua.device.vendor,
  3353. model: $.ua.device.model,
  3354. type: $.ua.device.type
  3355. }
  3356. }
  3357. },
  3358. D = Math.random() < A.analytics.sessionTrackingRate,
  3359. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3360. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3361. },
  3362. sessionStart: function(e) {
  3363. P.debug("analytics user_session_start"),
  3364. c("session_started"),
  3365. N = Date.now(),
  3366. window.addEventListener("unload", function() {
  3367. h("session_ended", {
  3368. duration: Date.now() - N
  3369. })
  3370. })
  3371. },
  3372. modelLoaded: function(e, t, i, n) {
  3373. r(e, t, i, n)
  3374. },
  3375. loadComplete: function(e) {
  3376. var t = {
  3377. time_to_app_start: e
  3378. };
  3379. c("load_times", t)
  3380. },
  3381. track: function(e, t) {
  3382. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3383. c(e, t))
  3384. },
  3385. trackAlways: function(e, t) {
  3386. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3387. c(e, t)
  3388. },
  3389. getSessionId: function() {
  3390. return F
  3391. },
  3392. updateInteraction: d
  3393. }
  3394. }
  3395. ).call(this, "/js/analytics.js")
  3396. }
  3397. , {
  3398. "./ab": 3,
  3399. "./enum/ControlEvents": 21,
  3400. "./enum/PlayerEvents": 40,
  3401. "./enum/VROption": 47,
  3402. "./enum/VRPlatforms": 49,
  3403. "./enum/Viewmode": 51,
  3404. "./gui/sharing/ShareEvents": 76,
  3405. "./gui/sharing/modal": 77,
  3406. "./gui/title/TitleEvents": 80,
  3407. "./gui/title/titleBar": 82,
  3408. "./gui/vr/vrEvent": 85,
  3409. "./gui/vr/vrModal": 87,
  3410. "./localization/localize": 108,
  3411. "./tag/Billboard/BillboardEvent": 120,
  3412. "./settings": 166,
  3413. "./util/ajax": 181,
  3414. "./util/browser": 182,
  3415. "./util/common": 185,
  3416. "./util/logger": 189,
  3417. three: 217
  3418. }],
  3419. 5: [function(e, t, i) {
  3420. "use strict";
  3421. function n() {
  3422. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3423. this.controls = null
  3424. }
  3425. var r = e("three")
  3426. , o = e("../constants")
  3427. , a = e("../util/cameraLight");
  3428. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3429. n.prototype.updateAspect = function(e) {
  3430. this.aspect = e,
  3431. this.updateProjectionMatrix()
  3432. }
  3433. ,
  3434. t.exports = n
  3435. }
  3436. , {
  3437. "../constants": 8,
  3438. "../util/cameraLight": 184,
  3439. three: 217
  3440. }],
  3441. 6: [function(e, t, i) {
  3442. "use strict";
  3443. function n() {
  3444. var e = $("#player").width() / $("#player").height();
  3445. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3446. this.controls = null,
  3447. this.updateAspect(e)
  3448. }
  3449. var r = e("three")
  3450. , o = e("../constants");
  3451. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3452. n.prototype.updateAspect = function(e) {
  3453. this.aspect = e,
  3454. this.top = o.orthoBase / e,
  3455. this.bottom = -o.orthoBase / e,
  3456. this.updateProjectionMatrix()
  3457. }
  3458. ,
  3459. t.exports = n
  3460. }
  3461. , {
  3462. "../constants": 8,
  3463. three: 217
  3464. }],
  3465. 7: [function(e, t, i) {
  3466. "use strict";
  3467. function n() {
  3468. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3469. this.controls = null
  3470. }
  3471. var r = e("three")
  3472. , o = e("../settings")
  3473. , a = e("../util/cameraLight");
  3474. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3475. n.prototype.updateAspect = function(e) {
  3476. this.aspect = e,
  3477. this.updateProjectionMatrix()
  3478. }
  3479. ,
  3480. t.exports = n
  3481. }
  3482. , {
  3483. "../settings": 166,
  3484. "../util/cameraLight": 184,
  3485. three: 217
  3486. }],
  3487. 8: [function(e, t, i) {
  3488. "use strict";
  3489. t.exports = {
  3490. signedUrlDefaultExpireTime: 24e4,
  3491. signedUrlCheckInterval: 1e4,
  3492. signedUrlRefreshBuffer: 15e3,
  3493. dollhouseFOV: 70,
  3494. dollhouseNear: 1,
  3495. dollhouseFar: 5e3,
  3496. insideFOV: 70,
  3497. insideFOVMax: 120,
  3498. insideNear: .1,
  3499. insideFar: 5e3,
  3500. insideLookSpeed: .12,
  3501. insideLookLimitUp: 40,
  3502. insideLookLimitDown: -40,
  3503. orthoNear: 1,
  3504. orthoFar: 5e3,
  3505. orthoBase: 10,
  3506. narrowLandscapeHeight: 290,
  3507. reallyNarrowLandscapeHeight: 250,
  3508. visionTilingStartDate: new Date("8/26/2016"),
  3509. visionTilingStartVersion: "1.1.407.13667",
  3510. windowHeightHighQualityThreshold: 900,
  3511. tourStepDelayDefault: 3500,
  3512. tourStepDelaySlideShow: 5e3,
  3513. workshopApsect: 9 / 16,
  3514. highQualityMaxZoom: 2,
  3515. ultraHighQualityMaxZoom: 3
  3516. }
  3517. }
  3518. , {}],
  3519. 9: [function(e, t, i) {
  3520. "use strict";
  3521. function n() {
  3522. this.activeControl = null,
  3523. this.controls = {},
  3524. this.cameras = {}
  3525. }
  3526. var r = e("./PanoramaControls")
  3527. , o = e("./DollhouseControls")
  3528. , a = e("./FloorplanControls")
  3529. , s = e("../cameras/PanoramaCamera")
  3530. , l = e("../cameras/DollhouseCamera")
  3531. , c = e("../cameras/FloorplanCamera")
  3532. , h = e("events").EventEmitter
  3533. , u = e("../enum/ControlEvents")
  3534. , d = e("../enum/ModelManagerEvents")
  3535. , p = e("../enum/Viewmode")
  3536. , f = e("../settings");
  3537. n.prototype = Object.create(h.prototype),
  3538. n.prototype.init = function(e, t) {
  3539. this.setUpControls(),
  3540. this.bindEvents(e, t)
  3541. }
  3542. ,
  3543. n.prototype.activateControls = function(e) {
  3544. this.activeControl && (this.activeControl.reset(),
  3545. this.activeControl.enabled = !1),
  3546. this.controls[e] && (this.controls[e].enabled = !0),
  3547. this.activeControl = this.controls[e]
  3548. }
  3549. ,
  3550. n.prototype.setUpControls = function() {
  3551. var e = {}
  3552. , t = {}
  3553. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3554. , n = [s, l, c]
  3555. , h = [r, o, a];
  3556. i.forEach(function(i, r) {
  3557. e[i] = new n[r],
  3558. t[i] = new h[r](e[i]),
  3559. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3560. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3561. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3562. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3563. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3564. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3565. }
  3566. .bind(this)),
  3567. this.controls = t,
  3568. this.cameras = e
  3569. }
  3570. ,
  3571. n.prototype.bindEvents = function(e, t) {
  3572. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3573. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3574. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3575. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3576. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3577. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3578. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3579. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3580. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3581. e.addEventListener("contextmenu", function(e) {
  3582. e.preventDefault()
  3583. }),
  3584. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3585. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3586. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3587. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3588. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3589. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3590. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3591. t.on(d.ActiveModelChanged, function(e) {
  3592. this.setModelForControls(e.model)
  3593. }
  3594. .bind(this))
  3595. }
  3596. ,
  3597. n.prototype.setModelForControls = function(e) {
  3598. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3599. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3600. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3601. this.controls[e].setBounds(t)
  3602. }
  3603. .bind(this))
  3604. }
  3605. ,
  3606. n.prototype.onMouseDown = function(e) {
  3607. e.preventDefault(),
  3608. this.activeControl && this.activeControl.onMouseDown(e)
  3609. }
  3610. ,
  3611. n.prototype.onMouseMove = function(e) {
  3612. e.preventDefault(),
  3613. this.activeControl && this.activeControl.onMouseMove(e)
  3614. }
  3615. ,
  3616. n.prototype.onMouseUp = function(e) {
  3617. e.preventDefault(),
  3618. this.activeControl && this.activeControl.onMouseUp(e)
  3619. }
  3620. ,
  3621. n.prototype.onMouseOver = function(e) {
  3622. e.preventDefault(),
  3623. this.activeControl && this.activeControl.onMouseOver(e)
  3624. }
  3625. ,
  3626. n.prototype.onMouseWheel = function(e) {
  3627. e.preventDefault(),
  3628. this.activeControl && this.activeControl.onMouseWheel(e)
  3629. }
  3630. ,
  3631. n.prototype.onTouchStart = function(e) {
  3632. e.preventDefault(),
  3633. this.activeControl && this.activeControl.onTouchStart(e);
  3634. var hotList = $('#hotListWrap')[0];
  3635. hotList.classList.remove('hotListActive');
  3636. $('#hotListContent ul .active').removeClass('active');
  3637. $('#hotList')[0].classList.remove('active')
  3638. }
  3639. ,
  3640. n.prototype.onTouchMove = function(e) {
  3641. e.preventDefault(),
  3642. this.activeControl && this.activeControl.onTouchMove(e)
  3643. }
  3644. ,
  3645. n.prototype.onTouchEnd = function(e) {
  3646. e.preventDefault(),
  3647. this.activeControl && this.activeControl.onTouchEnd(e)
  3648. }
  3649. ,
  3650. n.prototype.onPointerDown = function(e) {
  3651. if (e.preventDefault(),
  3652. this.activeControl)
  3653. switch (e.pointerType) {
  3654. case "mouse":
  3655. this.activeControl.onMouseDown(e);
  3656. break;
  3657. default:
  3658. this.activeControl.onPointerDown(e)
  3659. }
  3660. }
  3661. ,
  3662. n.prototype.onPointerMove = function(e) {
  3663. if (e.preventDefault(),
  3664. this.activeControl)
  3665. switch (e.pointerType) {
  3666. case "mouse":
  3667. this.activeControl.onMouseMove(e);
  3668. break;
  3669. default:
  3670. this.activeControl.onPointerMove(e)
  3671. }
  3672. }
  3673. ,
  3674. n.prototype.onPointerUp = function(e) {
  3675. if (e.preventDefault(),
  3676. this.activeControl)
  3677. switch (e.pointerType) {
  3678. case "mouse":
  3679. this.activeControl.onMouseUp(e);
  3680. break;
  3681. default:
  3682. this.activeControl.onPointerUp(e)
  3683. }
  3684. }
  3685. ,
  3686. n.prototype.onPointerCancel = function(e) {
  3687. e.preventDefault(),
  3688. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3689. }
  3690. ,
  3691. n.prototype.onKeyDown = function(e) {
  3692. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3693. this.activeControl && this.activeControl.onKeyDown(e))
  3694. }
  3695. ,
  3696. n.prototype.onKeyUp = function(e) {
  3697. e.preventDefault(),
  3698. this.activeControl && this.activeControl.onKeyUp(e)
  3699. }
  3700. ,
  3701. t.exports = n
  3702. }
  3703. , {
  3704. "../cameras/DollhouseCamera": 5,
  3705. "../cameras/FloorplanCamera": 6,
  3706. "../cameras/PanoramaCamera": 7,
  3707. "../enum/ControlEvents": 21,
  3708. "../enum/ModelManagerEvents": 33,
  3709. "../enum/Viewmode": 51,
  3710. "../settings": 166,
  3711. "./DollhouseControls": 10,
  3712. "./FloorplanControls": 11,
  3713. "./PanoramaControls": 13,
  3714. events: 202
  3715. }],
  3716. 10: [function(e, t, i) {
  3717. "use strict";
  3718. function n(e) {
  3719. a.call(this, e),
  3720. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3721. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3722. this.minDistance = o.dollhouseDefault.minDistance,
  3723. this.maxDistance = o.dollhouseDefault.maxDistance,
  3724. this.adjustedMinDistance = this.minDistance,
  3725. this.adjustedMaxDistance = this.maxDistance
  3726. }
  3727. var r = e("three")
  3728. , o = e("../settings")
  3729. , a = e("./OutsideControls");
  3730. n.prototype = Object.create(a.prototype),
  3731. n.prototype.pan = function(e, t) {
  3732. this.camera.updateMatrix();
  3733. var i = this.camera.position.clone().sub(this.target).length();
  3734. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3735. this.panLeft(2 * e * i / $("#player").height()),
  3736. this.panUp(-2 * t * i / $("#player").height())
  3737. }
  3738. ,
  3739. n.prototype.updateZoom = function() {
  3740. var e = this.offset.length();
  3741. return e * this.scale
  3742. }
  3743. ,
  3744. n.prototype.setZoomBounds = function(e) {
  3745. var t = e.min.distanceTo(e.max);
  3746. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3747. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3748. this.minDistance = this.adjustedMinDistance,
  3749. this.maxDistance = this.adjustedMaxDistance
  3750. }
  3751. ,
  3752. n.prototype.resetRanges = function(e, t) {
  3753. e ? (this.minDistance = Math.min(e, this.minDistance),
  3754. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3755. this.maxDistance = this.adjustedMaxDistance),
  3756. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3757. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3758. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3759. }
  3760. ,
  3761. n.prototype.toJSON = function() {
  3762. return a.prototype.toJSON.call(this)
  3763. }
  3764. ,
  3765. t.exports = n
  3766. }
  3767. , {
  3768. "../settings": 166,
  3769. "./OutsideControls": 12,
  3770. three: 217
  3771. }],
  3772. 11: [function(e, t, i) {
  3773. "use strict";
  3774. function n(e) {
  3775. a.call(this, e),
  3776. this.minDistance = 15,
  3777. this.maxDistance = 50,
  3778. this.noRotateUpDown = !0,
  3779. this.minPolarAngle = 0,
  3780. this.maxPolarAngle = 0,
  3781. this.mouseActions[l.LEFT] = s.PAN,
  3782. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3783. this.mouseActions[l.RIGHT] = s.ROTATE,
  3784. this.touchActions[1] = s.PAN,
  3785. this.touchActions[2] = s.ROTATE_DOLLY,
  3786. this.absoluteScale = 1,
  3787. this.currentScale = 1
  3788. }
  3789. var r = e("three")
  3790. , o = e("../settings")
  3791. , a = e("./OutsideControls")
  3792. , s = e("../enum/ControlActions")
  3793. , l = e("../enum/MouseButton")
  3794. , c = e("../util/math")
  3795. , h = e("../util/browser");
  3796. n.prototype = Object.create(a.prototype),
  3797. n.prototype.zoomToContain = function(e) {
  3798. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3799. this.currentScale = this.absoluteScale
  3800. }
  3801. ,
  3802. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3803. var t = Math.max(modelSize.x, modelSize.z)
  3804. , i = Math.min(modelSize.x, modelSize.z)
  3805. , n = Math.max(t, i * this.camera.aspect)
  3806. , r = Math.max(i, t * this.camera.aspect);
  3807. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3808. return absoluteScale
  3809. },
  3810. n.prototype.rotateToView = function(e, t) {
  3811. var i = 0
  3812. , n = h.aspectRatio() < 1
  3813. , r = e.x < e.z;
  3814. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3815. this.rotateLeft(i),
  3816. this.update(0)
  3817. }
  3818. ,
  3819. n.prototype.pan = function(e, t) {
  3820. this.camera.updateMatrix(),
  3821. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3822. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3823. }
  3824. ,
  3825. n.prototype.updateZoom = function() {
  3826. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3827. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3828. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3829. this.camera.left = -o.orthoBase * this.currentScale,
  3830. this.camera.right = o.orthoBase * this.currentScale,
  3831. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3832. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3833. this.camera.updateProjectionMatrix(),
  3834. this.offset.length()
  3835. }
  3836. ,
  3837. n.prototype.toJSON = function() {
  3838. var e = new r.Quaternion
  3839. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3840. , i = new r.Quaternion;
  3841. return function() {
  3842. var n = a.prototype.toJSON.call(this);
  3843. return e.copy(n.camera_quaternion),
  3844. i.copy(t),
  3845. i.multiply(e),
  3846. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3847. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3848. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3849. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3850. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3851. n
  3852. }
  3853. }(),
  3854. t.exports = n
  3855. }
  3856. , {
  3857. "../enum/ControlActions": 20,
  3858. "../enum/MouseButton": 34,
  3859. "../settings": 166,
  3860. "../util/browser": 182,
  3861. "../util/math": 190,
  3862. "./OutsideControls": 12,
  3863. three: 217
  3864. }],
  3865. 12: [function(e, t, i) {
  3866. "use strict";
  3867. function n(e) {
  3868. this.camera = e,
  3869. this.camera.controls = this,
  3870. this.enabled = !1,
  3871. this.target = new r.Vector3,
  3872. this.targetBounds = new r.Box3,
  3873. this.zoomSpeed = 1,
  3874. this.minDistance = 0,
  3875. this.maxDistance = 1 / 0,
  3876. this.noRotateUpDown = !1,
  3877. this.rotateSpeed = 1,
  3878. this.keyboardZoomSpeed = 0,
  3879. this.keyPanSpeed = 7,
  3880. this.autoRotate = !1,
  3881. this.autoRotateSpeed = 2,
  3882. this.autoPan = !1,
  3883. this.autoPanPosition = new r.Vector3,
  3884. this.minPolarAngle = r.Math.degToRad(25),
  3885. this.maxPolarAngle = r.Math.degToRad(65),
  3886. this.rotationAcceleration = new r.Vector2,
  3887. this.rotationSpeed = new r.Vector2,
  3888. this.panAcceleration = new r.Vector2,
  3889. this.panSpeed = new r.Vector2,
  3890. this.rotateStart = new r.Vector2,
  3891. this.rotateEnd = new r.Vector2,
  3892. this.rotateDelta = new r.Vector2,
  3893. this.panStart = new r.Vector2,
  3894. this.panEnd = new r.Vector2,
  3895. this.panDelta = new r.Vector2,
  3896. this.panOffset = new r.Vector3,
  3897. this.offset = new r.Vector3,
  3898. this.dollyStart = new r.Vector2,
  3899. this.dollyEnd = new r.Vector2,
  3900. this.dollyDelta = new r.Vector2,
  3901. this.phiDelta = 0,
  3902. this.thetaDelta = 0,
  3903. this.scale = 1,
  3904. this.panVector = new r.Vector3,
  3905. this.lastPosition = new r.Vector3,
  3906. this.state = c.NONE,
  3907. this.mouseActions = {},
  3908. this.mouseActions[h.LEFT] = c.ROTATE,
  3909. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3910. this.mouseActions[h.RIGHT] = c.PAN,
  3911. this.touchActions = {},
  3912. this.touchActions[1] = c.ROTATE,
  3913. this.touchActions[2] = c.PAN_DOLLY,
  3914. this.lastMoveTime = 0,
  3915. this.pointersLimit = 2,
  3916. this.pointers = []
  3917. }
  3918. var r = e("three")
  3919. , o = e("../settings")
  3920. , a = e("../util/common")
  3921. , s = e("../util/math")
  3922. , l = e("../enum/Vectors")
  3923. , c = e("../enum/ControlActions")
  3924. , h = e("../enum/MouseButton")
  3925. , u = e("../enum/Keys")
  3926. , d = e("../enum/ControlEvents")
  3927. , p = e("events").EventEmitter
  3928. , f = 1e-6;
  3929. n.prototype = Object.create(p.prototype),
  3930. n.prototype.setBounds = function(e) {
  3931. this.targetBounds = e
  3932. }
  3933. ,
  3934. n.prototype.isEngaged = function() {
  3935. return this.state !== c.NONE
  3936. }
  3937. ,
  3938. n.prototype.rotateLeft = function(e) {
  3939. void 0 === e && (e = this.getAutoRotationAngle()),
  3940. this.thetaDelta -= e
  3941. }
  3942. ,
  3943. n.prototype.rotateUp = function(e) {
  3944. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3945. this.phiDelta -= e)
  3946. }
  3947. ,
  3948. n.prototype.panLeft = function(e) {
  3949. var t = this.camera.matrix.elements;
  3950. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3951. this.panOffset.multiplyScalar(-e),
  3952. this.panVector.add(this.panOffset)
  3953. }
  3954. ,
  3955. n.prototype.panUp = function(e) {
  3956. var t = this.camera.matrix.elements;
  3957. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3958. this.panOffset.multiplyScalar(-e),
  3959. this.panVector.add(this.panOffset)
  3960. }
  3961. ,
  3962. n.prototype.startRotating = function(e, t) {
  3963. e && this.navRotationAcc("x", e),
  3964. t && this.navRotationAcc("y", t)
  3965. }
  3966. ,
  3967. n.prototype.stopRotating = function(e) {
  3968. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3969. this.navRotationAcc("x", 0),
  3970. this.navRotationAcc("y", 0)
  3971. }
  3972. ,
  3973. n.prototype.setAutoPanPosition = function(e, t) {
  3974. var i = new r.Vector3
  3975. , n = new r.Vector3;
  3976. return function(e, t) {
  3977. i.copy(this.camera.position),
  3978. void 0 === e && null === e || i.setX(e),
  3979. void 0 === t && null === t || i.setZ(t);
  3980. var r = this.camera.position.distanceTo(this.target)
  3981. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3982. this.targetClamped = !1,
  3983. n.copy(i).addScaledVector(o, r),
  3984. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3985. i.copy(n).addScaledVector(o, -r),
  3986. this.targetClamped = !0),
  3987. this.autoPanPosition.x = i.x,
  3988. this.autoPanPosition.z = i.z,
  3989. this.autoPan && this.stopAutoPanning()
  3990. }
  3991. }(),
  3992. n.prototype.stopAutoPanning = function() {
  3993. var e = this.autoPan;
  3994. this.autoPan = !1,
  3995. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3996. }
  3997. ,
  3998. n.prototype.dollyIn = function(e) {
  3999. void 0 === e && (e = this.getZoomScale()),
  4000. this.scale /= e
  4001. }
  4002. ,
  4003. n.prototype.dollyOut = function(e) {
  4004. void 0 === e && (e = this.getZoomScale()),
  4005. this.scale *= e
  4006. }
  4007. ,
  4008. n.prototype.updatePan = function(e) {
  4009. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4010. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4011. this.autoPan) {
  4012. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4013. t.setY(0).clampLength(0, 50 * e),
  4014. this.target.add(t),
  4015. this.camera.position.add(t),
  4016. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4017. this.stopAutoPanning())
  4018. }
  4019. }
  4020. ,
  4021. n.prototype.update = function(e) {
  4022. e || (e = 1 / 60),
  4023. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4024. this.rotateLeft(-this.rotationSpeed.x),
  4025. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4026. this.updatePan(e);
  4027. var t = this.camera.position;
  4028. this.offset.copy(t).sub(this.target);
  4029. var i = Math.atan2(this.offset.x, this.offset.z)
  4030. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4031. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4032. i += this.thetaDelta,
  4033. n += this.phiDelta,
  4034. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4035. n = Math.max(f, Math.min(Math.PI - f, n));
  4036. var r = this.updateZoom();
  4037. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4038. this.target.add(this.panVector),
  4039. this.targetBounds.clampPoint(this.target, this.target),
  4040. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4041. this.offset.y = r * Math.cos(n),
  4042. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4043. t.copy(this.target).add(this.offset),
  4044. this.camera.lookAt(this.target),
  4045. this.thetaDelta = 0,
  4046. this.phiDelta = 0,
  4047. this.scale = 1,
  4048. this.panVector.set(0, 0, 0),
  4049. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4050. }
  4051. ,
  4052. n.prototype.getAutoRotationAngle = function() {
  4053. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4054. }
  4055. ,
  4056. n.prototype.getZoomScale = function() {
  4057. return Math.pow(.95, this.zoomSpeed)
  4058. }
  4059. ,
  4060. n.prototype.onMouseDown = function(e) {
  4061. if (this.enabled) {
  4062. switch (e.preventDefault(),
  4063. this.stopAutoPanning(),
  4064. this.mouseDown = !0,
  4065. this.state = this.mouseActions[e.button],
  4066. this.state) {
  4067. case c.ROTATE:
  4068. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4069. this.rotationSpeed.set(0, 0);
  4070. break;
  4071. case c.DOLLY:
  4072. this.dollyStart.set(e.clientX, e.clientY);
  4073. break;
  4074. case c.PAN:
  4075. this.panStart.set(e.clientX, e.clientY)
  4076. }
  4077. this.emit(d.InputStart, "mouse")
  4078. }
  4079. }
  4080. ,
  4081. n.prototype.onMouseMove = function(e) {
  4082. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4083. switch (e.preventDefault(),
  4084. this.state) {
  4085. case c.ROTATE:
  4086. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4087. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4088. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4089. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4090. this.rotateStart.copy(this.rotateEnd);
  4091. break;
  4092. case c.DOLLY:
  4093. this.dollyEnd.set(e.clientX, e.clientY),
  4094. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4095. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4096. t.call(this),
  4097. this.dollyStart.copy(this.dollyEnd);
  4098. break;
  4099. case c.PAN:
  4100. this.panEnd.set(e.clientX, e.clientY),
  4101. this.panDelta.subVectors(this.panEnd, this.panStart),
  4102. this.pan(this.panDelta.x, this.panDelta.y),
  4103. this.panStart.copy(this.panEnd)
  4104. }
  4105. this.emit(d.Move, "mouse"),
  4106. this.lastMoveTime = e.timeStamp,
  4107. this.update()
  4108. }
  4109. }
  4110. ,
  4111. n.prototype.onMouseUp = function(e) {
  4112. this.enabled && (this.mouseDown = !1,
  4113. this.state = c.NONE,
  4114. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4115. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4116. this.update(),
  4117. this.rotationAcceleration.set(0, 0),
  4118. this.rotateDelta.set(0, 0)))
  4119. }
  4120. ,
  4121. n.prototype.onMouseOver = function(e) {
  4122. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4123. }
  4124. ,
  4125. n.prototype.onMouseWheel = function(e) {
  4126. if (this.enabled && o.useWheel) {
  4127. this.emit(d.Move, "wheel");
  4128. var t = e.wheelDelta || -e.detail
  4129. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4130. i.call(this),
  4131. this.update()
  4132. }
  4133. }
  4134. ,
  4135. n.prototype.onKeyDown = function(e) {
  4136. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4137. this.handleKeyDown(e.which)))
  4138. }
  4139. ,
  4140. n.prototype.navRotationAcc = function(e, t) {
  4141. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4142. }
  4143. ,
  4144. n.prototype.navPanAcc = function(e, t) {
  4145. this.stopAutoPanning(),
  4146. this.panAcceleration[e] = t
  4147. }
  4148. ,
  4149. n.prototype.handleKeyDown = function(e) {
  4150. var t = !0;
  4151. switch (e) {
  4152. case u.UPARROW:
  4153. case u.I:
  4154. this.navRotationAcc("y", 1);
  4155. break;
  4156. case u.DOWNARROW:
  4157. case u.K:
  4158. this.navRotationAcc("y", -1);
  4159. break;
  4160. case u.LEFTARROW:
  4161. case u.J:
  4162. this.navRotationAcc("x", -1);
  4163. break;
  4164. case u.RIGHTARROW:
  4165. case u.L:
  4166. this.navRotationAcc("x", 1);
  4167. break;
  4168. case u.W:
  4169. this.navPanAcc("y", 1);
  4170. break;
  4171. case u.S:
  4172. this.navPanAcc("y", -1);
  4173. break;
  4174. case u.A:
  4175. this.navPanAcc("x", -1);
  4176. break;
  4177. case u.D:
  4178. this.navPanAcc("x", 1);
  4179. break;
  4180. default:
  4181. t = !1
  4182. }
  4183. t && this.emit(d.Move, "key")
  4184. }
  4185. ,
  4186. n.prototype.onKeyUp = function(e) {
  4187. this.enabled && (e.preventDefault(),
  4188. e.stopPropagation(),
  4189. this.handleKeyUp(e.which))
  4190. }
  4191. ,
  4192. n.prototype.handleKeyUp = function(e) {
  4193. switch (e) {
  4194. case u.I:
  4195. case u.K:
  4196. case u.UPARROW:
  4197. case u.DOWNARROW:
  4198. this.keyboardZoomSpeed = 0,
  4199. this.rotationAcceleration.y = 0;
  4200. break;
  4201. case u.J:
  4202. case u.L:
  4203. case u.LEFTARROW:
  4204. case u.RIGHTARROW:
  4205. this.rotationAcceleration.x = 0;
  4206. break;
  4207. case u.S:
  4208. case u.W:
  4209. this.panAcceleration.y = 0;
  4210. break;
  4211. case u.A:
  4212. case u.D:
  4213. this.panAcceleration.x = 0
  4214. }
  4215. }
  4216. ,
  4217. n.prototype.onTouchStart = function(e) {
  4218. if (this.enabled || this.state === c.NONE) {
  4219. e.preventDefault(),
  4220. e.stopPropagation(),
  4221. this.stopAutoPanning();
  4222. var t = function() {
  4223. if (2 === e.touches.length) {
  4224. var t = e.touches[0].pageX - e.touches[1].pageX
  4225. , i = e.touches[0].pageY - e.touches[1].pageY;
  4226. this.dollyStart.set(t, i)
  4227. }
  4228. }
  4229. .bind(this)
  4230. , i = function() {
  4231. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4232. }
  4233. .bind(this)
  4234. , n = function() {
  4235. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4236. }
  4237. .bind(this);
  4238. switch (this.state = this.touchActions[e.touches.length],
  4239. this.state) {
  4240. case c.PAN_DOLLY:
  4241. t();
  4242. case c.PAN:
  4243. i();
  4244. break;
  4245. case c.ROTATE_DOLLY:
  4246. t();
  4247. case c.ROTATE:
  4248. n()
  4249. }
  4250. this.rotationSpeed.set(0, 0),
  4251. this.emit(d.InputStart, "touch")
  4252. }
  4253. }
  4254. ,
  4255. n.prototype.onTouchMove = function(e) {
  4256. if (this.enabled && this.state !== c.NONE) {
  4257. e.preventDefault(),
  4258. e.stopPropagation();
  4259. var t = function() {
  4260. var t = e.touches[0].pageX - e.touches[1].pageX
  4261. , i = e.touches[0].pageY - e.touches[1].pageY;
  4262. this.dollyEnd.set(t, i);
  4263. var n = this.dollyStart.length() - this.dollyEnd.length();
  4264. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4265. this.dollyStart.copy(this.dollyEnd)
  4266. }
  4267. .bind(this)
  4268. , i = function() {
  4269. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4270. this.panDelta.subVectors(this.panEnd, this.panStart),
  4271. this.pan(this.panDelta.x, this.panDelta.y),
  4272. this.panStart.copy(this.panEnd),
  4273. this.rotateDelta.set(0, 0)
  4274. }
  4275. .bind(this)
  4276. , n = function() {
  4277. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4278. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4279. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4280. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4281. this.rotateStart.copy(this.rotateEnd)
  4282. }
  4283. .bind(this)
  4284. , r = function() {
  4285. if (2 === e.touches.length) {
  4286. var i = window.devicePixelRatio || 1
  4287. , r = e.touches[1].pageX - e.touches[0].pageX
  4288. , s = e.touches[1].pageY - e.touches[0].pageY
  4289. , l = Math.sqrt(r * r + s * s)
  4290. , h = Math.abs(this.dollyStart.length() - l);
  4291. if (h > o.input.touchMoveThreshold * i)
  4292. this.state = c.DOLLY,
  4293. t();
  4294. else {
  4295. var u = a.average(e.touches, "pageX")
  4296. , d = a.average(e.touches, "pageY")
  4297. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4298. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4299. this.rotateStart.set(u, d),
  4300. n())
  4301. }
  4302. }
  4303. }
  4304. .bind(this);
  4305. switch (this.state) {
  4306. case c.PAN_DOLLY:
  4307. t();
  4308. case c.PAN:
  4309. i();
  4310. break;
  4311. case c.ROTATE_DOLLY:
  4312. r();
  4313. break;
  4314. case c.DOLLY:
  4315. t();
  4316. break;
  4317. case c.ROTATE:
  4318. n();
  4319. break;
  4320. default:
  4321. this.state = c.NONE
  4322. }
  4323. this.lastMoveTime = e.timeStamp,
  4324. this.emit(d.Move, "touch")
  4325. }
  4326. }
  4327. ,
  4328. n.prototype.onTouchEnd = function(e) {
  4329. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4330. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4331. this.state = c.NONE,
  4332. this.update(),
  4333. this.rotationAcceleration.set(0, 0),
  4334. this.rotateDelta.set(0, 0))
  4335. }
  4336. ,
  4337. n.prototype.onPointerDown = function(e) {
  4338. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4339. id: e.pointerId,
  4340. pageX: e.pageX,
  4341. pageY: e.pageY
  4342. }),
  4343. e.touches = this.pointers,
  4344. this.onTouchStart(e)),
  4345. this.emit(d.InputStart, "pointer"))
  4346. }
  4347. ,
  4348. n.prototype.onPointerMove = function(e) {
  4349. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4350. e.pointerId === t.id && (t.pageX = e.pageX,
  4351. t.pageY = e.pageY)
  4352. }),
  4353. e.touches = this.pointers,
  4354. this.onTouchMove(e))
  4355. }
  4356. ,
  4357. n.prototype.onPointerUp = function(e) {
  4358. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4359. e.pointerId === t.id && this.pointers.splice(i, 1)
  4360. }
  4361. .bind(this)),
  4362. e.touches = this.pointers,
  4363. this.onTouchEnd(e))
  4364. }
  4365. ,
  4366. n.prototype.reset = function() {
  4367. this.state = c.NONE,
  4368. this.stopAutoPanning(),
  4369. this.rotationSpeed.set(0, 0),
  4370. this.rotationAcceleration.set(0, 0),
  4371. this.panSpeed.set(0, 0),
  4372. this.panAcceleration.set(0, 0)
  4373. }
  4374. ,
  4375. n.prototype.toJSON = function() {
  4376. var e = {
  4377. camera_position: {
  4378. x: s.toPrecision(this.camera.position.x, 4),
  4379. y: s.toPrecision(this.camera.position.y, 4),
  4380. z: s.toPrecision(this.camera.position.z, 4)
  4381. },
  4382. camera_quaternion: {
  4383. x: s.toPrecision(this.camera.quaternion.x, 4),
  4384. y: s.toPrecision(this.camera.quaternion.y, 4),
  4385. z: s.toPrecision(this.camera.quaternion.z, 4),
  4386. w: s.toPrecision(this.camera.quaternion.w, 4)
  4387. }
  4388. };
  4389. return e
  4390. }
  4391. ,
  4392. t.exports = n
  4393. }
  4394. , {
  4395. "../enum/ControlActions": 20,
  4396. "../enum/ControlEvents": 21,
  4397. "../enum/Keys": 30,
  4398. "../enum/MouseButton": 34,
  4399. "../enum/Vectors": 50,
  4400. "../settings": 166,
  4401. "../util/common": 185,
  4402. "../util/math": 190,
  4403. events: 202,
  4404. three: 217
  4405. }],
  4406. 13: [function(e, t, i) {
  4407. (function(i) {
  4408. "use strict";
  4409. function n(e) {
  4410. this.camera = e,
  4411. this.camera.controls = this,
  4412. this.target = new r.Vector3(0,0,0),
  4413. this.lookVector = new r.Vector3,
  4414. this.lookSpeed = .05,
  4415. this.rotationAcc = new r.Vector2,
  4416. this.rotationSpeed = new r.Vector2,
  4417. this.lat = 0,
  4418. this.lon = 0,
  4419. this.phi = 0,
  4420. this.theta = 0,
  4421. this.enabled = !1,
  4422. this.locked = !1,
  4423. this.pointer = new r.Vector2(0,0),
  4424. this.rotationHistory = [],
  4425. this.rotationDifference = new r.Vector2,
  4426. this.pointerDragOn = !1,
  4427. this.pointerDragStart = new r.Vector2(0,0),
  4428. this.pinchDistance = 0,
  4429. this.moveStart = new r.Vector2,
  4430. this.moveTolerance = .01,
  4431. this.pointersLimit = 2,
  4432. this.pointers = []
  4433. }
  4434. var r = e("three")
  4435. , o = e("../util/logger")
  4436. , a = e("../settings")
  4437. , s = e("../util/common")
  4438. , l = e("../util/math")
  4439. , c = (e("../enum/Vectors"),
  4440. e("../enum/MouseButton"))
  4441. , h = e("../enum/Keys")
  4442. , u = e("../enum/ControlEvents")
  4443. , d = e("events").EventEmitter;
  4444. new o(i);
  4445. n.prototype = Object.create(d.prototype),
  4446. n.prototype.usable = function() {
  4447. return this.enabled && !this.locked
  4448. }
  4449. ,
  4450. n.prototype.lookAt = function(e) {
  4451. var t = this.camera.position.clone().sub(e)
  4452. , i = Math.atan(t.z / t.x);
  4453. i += t.x < 0 ? Math.PI : 0,
  4454. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4455. this.lon = r.Math.radToDeg(i) + 180;
  4456. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4457. , o = Math.atan(t.y / n);
  4458. this.lat = -r.Math.radToDeg(o)
  4459. }
  4460. ,
  4461. n.prototype.startRotationFrom = function(e, t) {
  4462. l.convertScreenPositionToNDC(e, t, this.pointer),
  4463. this.pointerDragOn = !0,
  4464. this.pointerDragStart.copy(this.pointer),
  4465. this.moveStart.copy(this.pointer),
  4466. this.rotationHistory = [],
  4467. this.rotationSpeed.set(0, 0)
  4468. }
  4469. ,
  4470. n.prototype.onMouseOver = function(e) {
  4471. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4472. }
  4473. ,
  4474. n.prototype.onTouchStart = function(e) {
  4475. if (this.usable()) {
  4476. switch (e.preventDefault(),
  4477. e.stopPropagation(),
  4478. e.touches.length) {
  4479. case 1:
  4480. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4481. break;
  4482. case 2:
  4483. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4484. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4485. this.pinchDistance = Math.sqrt(t * t + i * i)
  4486. }
  4487. this.emit(u.InputStart, "touch")
  4488. }
  4489. }
  4490. ,
  4491. n.prototype.onPointerDown = function(e) {
  4492. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4493. id: e.pointerId,
  4494. clientX: e.clientX,
  4495. clientY: e.clientY
  4496. }),
  4497. e.touches = this.pointers,
  4498. this.onTouchStart(e),
  4499. this.emit(u.InputStart, "pointer"))
  4500. }
  4501. ,
  4502. n.prototype.onMouseDown = function(e) {
  4503. if (this.usable()) {
  4504. switch (e.preventDefault(),
  4505. e.stopPropagation(),
  4506. e.button) {
  4507. case c.LEFT:
  4508. this.startRotationFrom(e.clientX, e.clientY)
  4509. }
  4510. this.emit(u.InputStart, "mouse")
  4511. }
  4512. }
  4513. ,
  4514. n.prototype.updateRotation = function() {
  4515. if (this.usable() && this.pointerDragOn) {
  4516. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4517. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4518. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4519. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4520. , o = Math.atan2(e.y, i)
  4521. , a = Math.atan2(t.y, n);
  4522. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4523. e.y = 0,
  4524. t.y = 0;
  4525. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4526. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4527. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4528. this.pointerDragStart.copy(this.pointer)
  4529. }
  4530. }
  4531. ,
  4532. n.prototype.onMouseMove = function(e) {
  4533. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4534. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4535. }
  4536. ,
  4537. n.prototype.onTouchMove = function(e) {
  4538. if (this.usable())
  4539. switch (this.emit(u.Move, "touch"),
  4540. e.touches.length) {
  4541. case 1:
  4542. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4543. break;
  4544. case 2:
  4545. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4546. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4547. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4548. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4549. this.emit(u.Pinch, n),
  4550. this.pinchDistance -= n)
  4551. }
  4552. }
  4553. ,
  4554. n.prototype.onPointerMove = function(e) {
  4555. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4556. e.pointerId === t.id && (t.clientX = e.clientX,
  4557. t.clientY = e.clientY)
  4558. }),
  4559. e.touches = this.pointers,
  4560. this.onTouchMove(e))
  4561. }
  4562. ,
  4563. n.prototype.endRotation = function() {
  4564. this.pointerDragOn = !1;
  4565. var e = s.averageVectors(this.rotationHistory);
  4566. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4567. }
  4568. ,
  4569. n.prototype.onTouchEnd = function(e) {
  4570. this.usable() && (e.preventDefault(),
  4571. e.stopPropagation(),
  4572. this.endRotation())
  4573. }
  4574. ,
  4575. n.prototype.onMouseUp = function(e) {
  4576. this.usable() && (e.preventDefault(),
  4577. e.stopPropagation(),
  4578. this.endRotation())
  4579. }
  4580. ,
  4581. n.prototype.onPointerUp = function(e) {
  4582. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4583. e.pointerId === t.id && this.pointers.splice(i, 1)
  4584. }
  4585. .bind(this)),
  4586. e.touches = this.pointers,
  4587. this.onTouchEnd(e))
  4588. }
  4589. ,
  4590. n.prototype.update = function(e) {
  4591. this.lon,
  4592. this.lat;
  4593. for (this.updateRotation(),
  4594. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4595. this.rotationHistory.shift();
  4596. this.lon += this.rotationDifference.x,
  4597. this.lat += this.rotationDifference.y,
  4598. this.rotationDifference.set(0, 0),
  4599. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4600. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4601. this.lon += this.rotationSpeed.x * e,
  4602. this.lat += this.rotationSpeed.y * e
  4603. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4604. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4605. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4606. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4607. this.phi = r.Math.degToRad(90 - this.lat),
  4608. this.theta = r.Math.degToRad(this.lon),
  4609. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4610. this.lookVector.y = Math.cos(this.phi),
  4611. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4612. this.target.copy(this.lookVector).add(this.camera.position),
  4613. this.camera.lookAt(this.target)
  4614. }
  4615. ,
  4616. n.prototype.onMouseWheel = function(e) {
  4617. if (this.usable()) {
  4618. var t = e.wheelDelta || -e.detail;
  4619. this.emit(u.InteractionDirect),
  4620. this.emit(u.Scroll, t)
  4621. }
  4622. }
  4623. ,
  4624. n.prototype.onKeyDown = function(e) {
  4625. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4626. this.handleKeyDown(e.which)))
  4627. }
  4628. ,
  4629. n.prototype.handleKeyDown = function(e) {
  4630. var t = function(e, t) {
  4631. this.rotationAcc[e] = t
  4632. }
  4633. .bind(this);
  4634. this.emit(u.InteractionKey);
  4635. var i = !0;
  4636. switch (e) {
  4637. case h.LEFTARROW:
  4638. case h.J:
  4639. t("x", -1);
  4640. break;
  4641. case h.RIGHTARROW:
  4642. case h.L:
  4643. t("x", 1);
  4644. break;
  4645. case h.I:
  4646. t("y", 1);
  4647. break;
  4648. case h.K:
  4649. t("y", -1);
  4650. break;
  4651. default:
  4652. i = !1
  4653. }
  4654. i && this.emit(u.Move, "key")
  4655. if(e == 27){
  4656. if(exit){
  4657. $(exit).click()
  4658. }
  4659. window.player.closePopup()
  4660. }
  4661. }
  4662. ,
  4663. n.prototype.onKeyUp = function(e) {
  4664. this.usable() && (e.preventDefault(),
  4665. e.stopPropagation(),
  4666. this.handleKeyUp(e.which))
  4667. }
  4668. ,
  4669. n.prototype.handleKeyUp = function(e) {
  4670. switch (e) {
  4671. case h.LEFTARROW:
  4672. case h.J:
  4673. case h.RIGHTARROW:
  4674. case h.L:
  4675. this.rotationAcc.x = 0;
  4676. break;
  4677. case h.I:
  4678. case h.K:
  4679. this.rotationAcc.y = 0
  4680. }
  4681. }
  4682. ,
  4683. n.prototype.startRotating = function(e, t) {
  4684. e && (this.rotationAcc.x = e),
  4685. t && (this.rotationAcc.y = t)
  4686. }
  4687. ,
  4688. n.prototype.stopRotating = function(e) {
  4689. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4690. this.rotationAcc.set(0, 0)
  4691. }
  4692. ,
  4693. n.prototype.reset = function() {
  4694. this.pointerDragOn = !1,
  4695. this.rotationAcc.set(0, 0),
  4696. this.rotationSpeed.set(0, 0),
  4697. this.pointers = []
  4698. }
  4699. ,
  4700. n.prototype.toJSON = function() {
  4701. var e = {
  4702. camera_position: {
  4703. x: l.toPrecision(this.camera.position.x, 4),
  4704. y: l.toPrecision(this.camera.position.y, 4),
  4705. z: l.toPrecision(this.camera.position.z, 4)
  4706. },
  4707. camera_quaternion: {
  4708. x: l.toPrecision(this.camera.quaternion.x, 4),
  4709. y: l.toPrecision(this.camera.quaternion.y, 4),
  4710. z: l.toPrecision(this.camera.quaternion.z, 4),
  4711. w: l.toPrecision(this.camera.quaternion.w, 4)
  4712. }
  4713. };
  4714. return e
  4715. }
  4716. ,
  4717. n.prototype.setStateFromJSON = function(e) {
  4718. this.camera.position.copy(e.camera_position),
  4719. this.camera.quaternion.copy(e.camera_quaternion)
  4720. }
  4721. ,
  4722. t.exports = n
  4723. }
  4724. ).call(this, "/js/controls/PanoramaControls.js")
  4725. }
  4726. , {
  4727. "../enum/ControlEvents": 21,
  4728. "../enum/Keys": 30,
  4729. "../enum/MouseButton": 34,
  4730. "../enum/Vectors": 50,
  4731. "../settings": 166,
  4732. "../util/common": 185,
  4733. "../util/logger": 189,
  4734. "../util/math": 190,
  4735. events: 202,
  4736. three: 217
  4737. }],
  4738. 14: [function(e, t, i) {
  4739. (function(i) {
  4740. "use strict";
  4741. var n = e("three")
  4742. , r = e("../enum/Viewmode")
  4743. , o = e("../util/logger")
  4744. , a = new o(i);
  4745. t.exports = {
  4746. serialize: function(e) {
  4747. return encodeURI(JSON.stringify(e))
  4748. },
  4749. deserialize: function(e) {
  4750. function t(e) {
  4751. function t(e, t) {
  4752. return e && "number" == typeof t && !isNaN(t)
  4753. }
  4754. return e.reduce(t, !0)
  4755. }
  4756. try {
  4757. var i = JSON.parse(decodeURI(e))
  4758. , o = {
  4759. mode: r.fromInt(i.camera_mode),
  4760. panoId: i.scan_id,
  4761. position: (new n.Vector3).copy(i.camera_position),
  4762. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4763. zoom: i.ortho_zoom,
  4764. floorVisibility: i.floor_visibility
  4765. }
  4766. , s = o.position;
  4767. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4768. var l = o.quaternion;
  4769. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4770. o
  4771. } catch (i) {
  4772. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4773. try {
  4774. var c = e.split(",")
  4775. , h = {
  4776. x: parseFloat(c[2]),
  4777. y: parseFloat(c[3]),
  4778. z: parseFloat(c[4])
  4779. }
  4780. , u = {
  4781. x: parseFloat(c[5]),
  4782. y: parseFloat(c[6]),
  4783. z: parseFloat(c[7]),
  4784. w: parseFloat(c[8])
  4785. };
  4786. return t([h.x, h.y, h.z]) || (h.x = 0,
  4787. h.y = 0,
  4788. h.z = 0),
  4789. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4790. u.y = 0,
  4791. u.z = 0,
  4792. u.w = 1),
  4793. {
  4794. mode: r.fromInt(c[0]),
  4795. panoId: c[1],
  4796. position: (new n.Vector3).copy(h),
  4797. quaternion: (new n.Quaternion).copy(u)
  4798. }
  4799. } catch (t) {
  4800. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4801. }
  4802. }
  4803. return null
  4804. }
  4805. }
  4806. }
  4807. ).call(this, "/js/controls/serializer.js")
  4808. }
  4809. , {
  4810. "../enum/Viewmode": 51,
  4811. "../util/logger": 189,
  4812. three: 217
  4813. }],
  4814. 15: [function(e, t, i) {
  4815. (function(i) {
  4816. "use strict";
  4817. function n() {
  4818. this.endlessLoop = a.warp.loop,
  4819. this.clock = new r.Clock(!0),
  4820. this.model = null,
  4821. this.player = null,
  4822. this.currentItem = null,
  4823. this.destinationItem = null,
  4824. this.tourIsPlaying = !1,
  4825. this.transitionStage = y.None,
  4826. this.nextFunc = null,
  4827. this.onTheBus = !1,
  4828. this.tourInProgress = !1,
  4829. this.reachSource = null,
  4830. this.interrupted = !1,
  4831. this.nItems = 0,
  4832. this.walkingSectionPaused = !1
  4833. }
  4834. var r = e("three")
  4835. , o = e("./util/logger")
  4836. , a = e("./settings")
  4837. , s = e("./util/transitions")
  4838. , l = e("events").EventEmitter
  4839. , c = e("./enum/Viewmode")
  4840. , h = e("./analytics")
  4841. , u = e("./enum/WarpStyle")
  4842. , s = e("./util/transitions")
  4843. , d = (e("./model/ModelManager"),
  4844. e("./enum/ModelManagerEvents"))
  4845. , p = e("./enum/DirectorEvents")
  4846. , f = e("./enum/PlayerEvents")
  4847. , g = (e("./enum/ControlEvents"),
  4848. e("./enum/BlackoutStyle"))
  4849. , m = e("./enum/PathDiscardMode")
  4850. , v = e("./enum/PathDisplayMode")
  4851. , A = (e("./player"),
  4852. new o(i))
  4853. , y = Object.freeze({
  4854. None: 0,
  4855. Moving: 1,
  4856. Aiming: 2,
  4857. Interlude: 3
  4858. })
  4859. , C = Object.freeze({
  4860. Forward: 1,
  4861. NoChange: 0,
  4862. Backwards: -1
  4863. })
  4864. , I = s.getUniqueId();
  4865. n.prototype = Object.create(l.prototype),
  4866. n.prototype.init = function(e, t) {
  4867. this.player = e,
  4868. this.modelManager = t,
  4869. this.updateModel(),
  4870. this.resetAll(),
  4871. this.bindEvents()
  4872. }
  4873. ,
  4874. n.prototype.resetAll = function() {
  4875. if (this.currentItem = null,
  4876. this.destinationItem = null,
  4877. this.tourIsPlaying = !1,
  4878. this.bgmReplay(),//xzw
  4879. this.transitionStage = y.None,
  4880. this.nextFunc = null,
  4881. this.onTheBus = !1,
  4882. this.reachSource = null,
  4883. this.interrupted = !1,
  4884. this.model) {
  4885. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4886. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4887. } else
  4888. this.defaultWarpStyle = u.BLACK,
  4889. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4890. this.resetSpecialTransition()
  4891. }
  4892. ,
  4893. n.prototype.updateModel = function() {
  4894. this.model = this.modelManager.getActiveModel(),
  4895. this.nItems = this.model.heroLocations.length
  4896. }
  4897. ,
  4898. n.prototype.bindEvents = function() {
  4899. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4900. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4901. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4902. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4903. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4904. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4905. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4906. this.player.once(f.Move, function() {
  4907. s.cancelById(I)
  4908. })
  4909. }
  4910. ,
  4911. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4912. return e === u.WALK && (this.interrupt(g.NONE),
  4913. this.pauseWalkingSection(),
  4914. this.player.fastForwardActivePanoFlight(),
  4915. !0)
  4916. }
  4917. ,
  4918. n.prototype.handlePlayerMove = function(e) {
  4919. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4920. this.emit("update.controls")
  4921. }
  4922. ,
  4923. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4924. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4925. this.emit("update.controls"))
  4926. }
  4927. ,
  4928. n.prototype.handlePlayerModeChanged = function(e, t) {
  4929. this.intermediateState() || e === t || (this.onTheBus = !1,
  4930. this.emit("update.controls"))
  4931. }
  4932. ,
  4933. n.prototype.handlePlayerInputStart = function(e) {
  4934. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4935. }
  4936. ,
  4937. n.prototype.handlePlayerFlyingStarted = function() {
  4938. this.clearWalkingSectionPaused()
  4939. }
  4940. ,
  4941. n.prototype.describe = function() {
  4942. return {
  4943. nItems: this.nItems,
  4944. currentItem: this.currentItem,
  4945. destinationItem: this.destinationItem,
  4946. tourIsPlaying: this.tourIsPlaying,
  4947. onTheBus: this.onTheBus,
  4948. endlessLoop: this.endlessLoop,
  4949. viewMode: this.player.mode,
  4950. inTransition: this._inTransition(),
  4951. transitionStage: this.transitionStage,
  4952. tourInProgress: this.tourInProgress
  4953. }
  4954. }
  4955. ,
  4956. n.prototype._inTransition = function() {
  4957. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4958. }
  4959. ,
  4960. n.prototype.bounceable = function() {
  4961. var e = this.clock.getDelta();
  4962. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4963. }
  4964. ,
  4965. n.prototype.itemCompare = function(item1, item2, type){//add
  4966. if(type == 'equal'){//==
  4967. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4968. }else if(type == 'less'){//<
  4969. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4970. }
  4971. }
  4972. n.prototype.currentMoveDirection = function() {
  4973. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4974. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4975. }
  4976. ,
  4977. n.prototype.clearPath = function() {
  4978. this._inTransition() || this.player.path.discardPathObject()
  4979. }
  4980. ,
  4981. n.prototype.allFloors = function() {
  4982. this.model.toggleAllFloors()
  4983. }
  4984. ,
  4985. n.prototype.actionComplete = function(e) {
  4986. if (this.interrupted = !1,
  4987. this.transitionStage = y.None,
  4988. this.resetSpecialTransition(),
  4989. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4990. this.tourIsPlaying || (this.player.disablePreRendering(),
  4991. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4992. this.emit("update.controls"),
  4993. this.nextFunc) {
  4994. var t = this.nextFunc;
  4995. this.nextFunc = null,
  4996. t()
  4997. }
  4998. }
  4999. ,
  5000. n.prototype.awaitCompletion = function(e, t) {
  5001. this.nextFunc = t,
  5002. e()
  5003. }
  5004. ,
  5005. n.prototype.updateSuccessFunction = function(e) {
  5006. this.nextFunc = e
  5007. }
  5008. ,
  5009. n.prototype.interrupt = function(e, t) {
  5010. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5011. this.tourIsPlaying = !1,
  5012. this.bgmReplay(),//xzw
  5013. this.interrupted = !0,
  5014. this.nextFunc = null,
  5015. this.emit(p.ActionInterrupted),
  5016. null !== e && void 0 !== e || (e = g.BEGINNING),
  5017. this.player.interruptAndFastForward(e, t),
  5018. !0)
  5019. }
  5020. ,
  5021. n.prototype.wouldInterrupt = function() {
  5022. return this.transitionStage !== y.None
  5023. }
  5024. ,
  5025. n.prototype.intermediateState = function() {
  5026. return this.transitionStage !== y.None
  5027. }
  5028. ,
  5029. n.prototype.isInterrupted = function() {
  5030. return this.interrupted
  5031. }
  5032. ,
  5033. n.prototype.pauseWalkingSection = function() {
  5034. this.walkingSectionPaused = !0
  5035. }
  5036. ,
  5037. n.prototype.clearWalkingSectionPaused = function() {
  5038. this.walkingSectionPaused = !1
  5039. }
  5040. ,
  5041. n.prototype.autoTour = function() {
  5042. var e = Date.now();
  5043. this.model.auxDataPromise.then(function() {
  5044. e = Date.now() - e;
  5045. var t = a.warp.auto
  5046. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5047. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5048. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5049. done: function() {
  5050. this.playTour()
  5051. }
  5052. .bind(this),
  5053. name: "_atr",
  5054. id: I
  5055. })
  5056. }
  5057. .bind(this))
  5058. }
  5059. ,
  5060. n.prototype.atDestinationPano = function() {
  5061. if (!this.player.currentPano || null === this.destinationItem)
  5062. return !1;
  5063. var e = this.player.currentPano.id;
  5064. if (void 0 === e)
  5065. return !1;
  5066. var t = this.model.heroLocations;
  5067. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5068. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5069. return destination && destination.panoId == e
  5070. }
  5071. ,
  5072. n.prototype.redirectToItem = function(e, t) {
  5073. if (null === e || void 0 === e)
  5074. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5075. if (!this.wouldInterrupt())
  5076. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5077. if (this.player.mode === c.TRANSITIONING)
  5078. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5079. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5080. var i = function() {
  5081. s.setTimeout(function() {
  5082. this.setDestinationItem(e),
  5083. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5084. }
  5085. .bind(this), 0)
  5086. }
  5087. .bind(this);
  5088. this.interrupt(g.END, 0),
  5089. this.updateSuccessFunction(i)
  5090. }
  5091. ,
  5092. n.prototype.useSpecialTransition = function(e) {
  5093. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5094. this.nextWarpStyle = u.BLACK
  5095. }
  5096. ,
  5097. n.prototype.resetSpecialTransition = function() {
  5098. this.nextWarpStyle = this.defaultWarpStyle
  5099. }
  5100. ,
  5101. n.prototype.arrivedAtDestination = function(e) {
  5102. if (this.player.flying || this.player.isWarping())
  5103. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5104. else {
  5105. this.transitionStage = y.Aiming;
  5106. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5107. this.player.model.fadePanoMarkers(0),
  5108. this.awaitCompletion(function() {
  5109. this.resetSpecialTransition(),
  5110. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5111. }
  5112. .bind(this), t)
  5113. }
  5114. }
  5115. ,
  5116. n.prototype.goToDestination = function(e, t, i, n) {
  5117. //音频
  5118. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5119. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5120. if(musicInfo && musicInfo.music){
  5121. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5122. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5123. let audioSrc2 = o.split('/').pop();
  5124. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5125. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5126. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5127. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5128. g_tourAudio.play()
  5129. }
  5130. }else{//很可能是该folder的起始
  5131. g_tourAudio.src = manage.dealURL(o);
  5132. g_tourAudio.load()
  5133. }
  5134. }
  5135. //}
  5136. if (this.onTheBus = !0,
  5137. this.emit("update.controls"),
  5138. this.player.updateLastView(),
  5139. !n && this.atDestinationPano()){
  5140. /*
  5141. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5142. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5143. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5144. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5145. } */
  5146. return void this.arrivedAtDestination(!0);
  5147. }
  5148. if (this.player.flying || this.player.isWarping())
  5149. A.warn("Cannot go to new destination while player is flying or warping.");
  5150. else {
  5151. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5152. , o = null
  5153. , a1 = null;
  5154. if (r.isPano()) {
  5155. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5156. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5157. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5158. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5159. o = this.arrivedAtDestination.bind(this, !0)
  5160. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5161. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5162. }
  5163. } else{
  5164. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5165. o = this.arrivedAtDestination.bind(this, !1);
  5166. }
  5167. this.transitionStage = y.Moving,
  5168. this.model.fadePanoMarkers(0),
  5169. this.awaitCompletion(function() {
  5170. a1();
  5171. }
  5172. .bind(this), o),
  5173. this.emit("update.controls")
  5174. }
  5175. }
  5176. ,
  5177. n.prototype.tourInterlude = function() {
  5178. if (h.trackAlways("reach_highlight", {
  5179. reach_source: this.reachSource
  5180. }),
  5181. this.model.fadePanoMarkers(0),
  5182. this.emit("update.controls"),
  5183. this.tourIsPlaying)
  5184. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5185. this.stopTour(true),
  5186. this.emit(p.TourEnd),
  5187. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5188. this.transitionStage = y.Interlude,
  5189. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5190. }
  5191. .bind(this), this.goNext.bind(this))
  5192. }
  5193. ,
  5194. n.prototype.playTour = function() {
  5195. if (!this.bounceable())
  5196. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5197. this.tourInProgress = !0,
  5198. this.reachSource = "play",
  5199. this.tourIsPlaying = !0,
  5200. this.wasZoomEnabled = this.player.zoomEnabled,
  5201. this.player.zoomEnabled = !1,
  5202. this.resetSpecialTransition(),
  5203. this.emit("update.controls"),
  5204. this.emit(p.TourStart),
  5205. this.player.enablePreRendering(),
  5206. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5207. this.goToDestination()) : this.goNext()))
  5208. }
  5209. ,
  5210. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5211. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5212. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5213. g_playAudio = g_bgAudio;
  5214. g_tourAudio && g_tourAudio.pause();
  5215. //window.tourAudio && window.tourAudio.pause();
  5216. manage.switchBgmState(true);
  5217. }
  5218. }
  5219. ,
  5220. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5221. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5222. this.tourIsPlaying = !1,
  5223. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5224. this.interrupt(),
  5225. this.clearWalkingSectionPaused(),
  5226. this.resetSpecialTransition(),
  5227. this.emit("update.controls"))
  5228. //window.tourAudio && window.tourAudio.pause();
  5229. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5230. {
  5231. g_tourAudio.pause();
  5232. //g_tourAudio.src = ""
  5233. }
  5234. }
  5235. ,
  5236. n.prototype.endTourProgress = function() {
  5237. this.tourInProgress = !1,
  5238. this.emit("update.controls"),
  5239. this.emit(p.TourEnd)
  5240. }
  5241. ,
  5242. n.prototype.goToHighlight = function(e) {
  5243. if (this.wouldInterrupt())
  5244. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5245. else {
  5246. if (A.debug("<tour.goto " + e + ">"),
  5247. this.isInterrupted())
  5248. return;
  5249. this.clearWalkingSectionPaused(),
  5250. this.setDestinationItem(e),
  5251. this.useSpecialTransition("Hilight"),
  5252. this.goToDestination(),
  5253. h.trackAlways("reach_highlight", {
  5254. reach_source: "thumb"
  5255. })
  5256. }
  5257. }
  5258. ,
  5259. n.prototype.prevHighlight = function() {
  5260. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5261. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5262. this.reachSource = "prev",
  5263. this.goPrev()))
  5264. }
  5265. ,
  5266. n.prototype.nextHighlight = function() {
  5267. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5268. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5269. this.reachSource = "next",
  5270. this.goNext()))
  5271. }
  5272. ,
  5273. n.prototype.changeMode = function(e) {
  5274. var t = $.Deferred()
  5275. , i = t.resolve.bind(t)
  5276. , n = t.reject.bind(t);
  5277. this.emit(p.StartModeChange);
  5278. var r = function() {
  5279. return this.clearWalkingSectionPaused(),
  5280. !!this.wouldInterrupt() && (this.interrupt(),
  5281. !0)
  5282. }
  5283. .bind(this);
  5284. if (!r()) {
  5285. switch (e) {
  5286. case c.PANORAMA:
  5287. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5288. break;
  5289. case c.DOLLHOUSE:
  5290. case c.FLOORPLAN:
  5291. this.player.flyToNewMode({
  5292. mode: e
  5293. }).done(i).fail(n);
  5294. break;
  5295. case c.OUTDOOR:
  5296. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5297. }
  5298. return t.promise()
  5299. }
  5300. }
  5301. ,
  5302. n.prototype.atEndOfTour = function() {
  5303. //return this.currentItem >= this.nItems - 1
  5304. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5305. if(end){
  5306. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5307. if(heroLocations){
  5308. end = this.currentItem[1] >= heroLocations.length - 1
  5309. }
  5310. }
  5311. return end;
  5312. }
  5313. ,
  5314. n.prototype.firstDestination = function() {
  5315. //return 0 < this.nItems ? 0 : null
  5316. return 0 < this.nItems ? [0,0]: null
  5317. }
  5318. ,
  5319. n.prototype.finalDestination = function() {
  5320. //return 0 < this.nItems ? this.nItems - 1 : null
  5321. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5322. }
  5323. ,
  5324. n.prototype.goPrev = function() {
  5325. this.tourAdvance(-1)
  5326. }
  5327. ,
  5328. n.prototype.goNext = function() {
  5329. this.tourAdvance(1)
  5330. }
  5331. ,
  5332. n.prototype.setDestinationItem = function(e) {
  5333. this.destinationItem = e,
  5334. this.emit("update.controls")
  5335. }
  5336. ,
  5337. n.prototype.setCurrentItem = function(e) {
  5338. this.currentItem = e,
  5339. this.emit("update.controls")
  5340. }
  5341. ,
  5342. n.prototype.nextItem = function(currentItem) {
  5343. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5344. if(currentItem == void 0)return this.firstDestination()
  5345. var currentLocation = this.model.heroLocations[currentItem[0]];
  5346. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5347. var item;
  5348. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5349. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5350. }else{
  5351. item = [currentItem[0] , currentItem[1]+1]
  5352. }
  5353. if(item[0] >= this.nItems ){
  5354. item = this.firstDestination()
  5355. }
  5356. return item;
  5357. //暂时不理会endlessLoop,默认为false
  5358. }
  5359. ,
  5360. n.prototype.prevItem = function(currentItem) {
  5361. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5362. if(currentItem == void 0)return this.firstDestination()
  5363. var item;
  5364. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5365. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5366. else{
  5367. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5368. if(this.currentItem[1] == 0){//子目录中第一个
  5369. return [currentItem[0] - 1, lastChildNum-1]
  5370. }else{
  5371. return [currentItem[0], currentItem[1]-1]
  5372. }
  5373. }
  5374. }
  5375. ,
  5376. n.prototype.tourAdvance = function(e) {//e是1或-1
  5377. A.debug("tourAdvance(" + e + ")")
  5378. if(null === this.currentItem || void 0 === this.currentItem){
  5379. this.setDestinationItem(this.firstDestination())
  5380. }else{
  5381. var item
  5382. if(e == 1){
  5383. item = this.nextItem(this.currentItem)
  5384. }else if(e == -1){
  5385. item = this.prevItem(this.currentItem)
  5386. }
  5387. this.setDestinationItem(item)
  5388. }
  5389. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5390. this.useSpecialTransition("reverse-looping to end")
  5391. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5392. this.useSpecialTransition("looping back to start")
  5393. }
  5394. /* var momentTour = this.getMomentTour(this.destinationItem);
  5395. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5396. var zoomLevel = this.player.zoomLevel;
  5397. this.player.zoomEnabled = true;
  5398. var zoom = function(e, d) {
  5399. this.player.zoomTo((1-e)*zoomLevel, true)
  5400. }.bind(this)
  5401. s.start(zoom, 1500, function(){
  5402. }, 0, d.easeOutQuad, "zoom")
  5403. } */
  5404. this.goToDestination()
  5405. }
  5406. ,
  5407. n.prototype.getMomentTour = function(destinationItem) {//add
  5408. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5409. if(!destinationItem) return wholeMomentTour
  5410. else{
  5411. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5412. if(currentLocation.momentTour)return currentLocation.momentTour;
  5413. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5414. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5415. }
  5416. }
  5417. ,
  5418. t.exports = n
  5419. }
  5420. ).call(this, "/js/director.js")
  5421. }
  5422. , {
  5423. "./analytics": 4,
  5424. "./enum/BlackoutStyle": 18,
  5425. "./enum/ControlEvents": 21,
  5426. "./enum/DirectorEvents": 23,
  5427. "./enum/ModelManagerEvents": 33,
  5428. "./enum/PathDiscardMode": 38,
  5429. "./enum/PathDisplayMode": 39,
  5430. "./enum/PlayerEvents": 40,
  5431. "./enum/Viewmode": 51,
  5432. "./enum/WarpStyle": 52,
  5433. "./model/ModelManager": 140,
  5434. "./player": 155,
  5435. "./settings": 166,
  5436. "./util/logger": 189,
  5437. "./util/transitions": 195,
  5438. events: 202,
  5439. three: 217
  5440. }],
  5441. 16: [function(e, t, i) {
  5442. "use strict";
  5443. var n = e("three")
  5444. , r = e("./enum/Viewmode")
  5445. , o = (e("./settings"),
  5446. e("./util/transitions"))
  5447. , a = e("./enum/PlayerEvents")
  5448. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5449. , l = new n.ShaderPass(n.VerticalBlurShader);
  5450. l.renderToScreen = !0;
  5451. var c = $("#player").width() / $("#player").height();
  5452. isNaN(c) && (c = 1);
  5453. //initTransitionPass(n)
  5454. var h = {
  5455. currentBlur: 0,
  5456. aspect: c,
  5457. blurStrength: 1,
  5458. hblurPass: s,
  5459. vblurPass: l,
  5460. // transitionMaskPass : new n.TransitionPass()
  5461. bindEvents: function(e) {
  5462. e.on(a.ModeChanged, function(e, t) {
  5463. e === r.PANORAMA && (o.cancel(h.blur),
  5464. o.cancel(h.addBlur),
  5465. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5466. })
  5467. },
  5468. blur: function(e) {
  5469. h.currentBlur = e;
  5470. var t = e * h.blurStrength;
  5471. l.uniforms.v.value = t / 512 * h.aspect,
  5472. s.uniforms.h.value = t / 512
  5473. },
  5474. addBlur: function(e) {
  5475. e = Math.max(e, h.currentBlur),
  5476. h.blur(e)
  5477. },
  5478. removeBlur: function(e) {
  5479. e = Math.min(1 - e, h.currentBlur),
  5480. h.blur(e)
  5481. }
  5482. };
  5483. h.blur(0),
  5484. t.exports = h
  5485. }
  5486. , {
  5487. "./enum/PlayerEvents": 40,
  5488. "./enum/Viewmode": 51,
  5489. "./settings": 166,
  5490. "./util/transitions": 195,
  5491. three: 217
  5492. }],
  5493. 17: [function(e, t, i) {
  5494. "use strict";
  5495. t.exports = {
  5496. UNKNOWN: 0,
  5497. ALIGNED: 1,
  5498. UNALIGNED: 2,
  5499. PLACED: 3
  5500. }
  5501. }
  5502. , {}],
  5503. 18: [function(e, t, i) {
  5504. "use strict";
  5505. t.exports = {
  5506. NONE: 0,
  5507. MIDDLE: 1,
  5508. END: 2,
  5509. BEGINNING: 3,
  5510. FADEIN: 4
  5511. }
  5512. }
  5513. , {}],
  5514. 19: [function(e, t, i) {
  5515. "use strict";
  5516. var n = e("three");
  5517. t.exports = {
  5518. newBlue: new n.Color(4967932),
  5519. altBlue: new n.Color(47355),
  5520. tagDefault: new n.Color(223357),
  5521. classicBlue: new n.Color(53759),
  5522. mpYellow: new n.Color(16502016),
  5523. mpOrange: new n.Color(16428055),
  5524. mpBlue: new n.Color(12096),
  5525. mpLtGrey: new n.Color(13751252),
  5526. mpDkGrey: new n.Color(10000019),
  5527. mpRed: new n.Color(12525854),
  5528. mpOrangeDesat: new n.Color(16764529),
  5529. mpBlueDesat: new n.Color(4034734),
  5530. mpRedDesat: new n.Color(14705505),
  5531. white: new n.Color(16777215),
  5532. black: new n.Color(0),
  5533. _desat: function(e, t) {
  5534. var i = t || .3
  5535. , r = (new n.Color).copy(e).getHSL();
  5536. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5537. },
  5538. _darken: function(e, t) {
  5539. var i = t || .2
  5540. , r = e.getHSL();
  5541. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5542. }
  5543. }
  5544. }
  5545. , {
  5546. three: 217
  5547. }],
  5548. 20: [function(e, t, i) {
  5549. "use strict";
  5550. t.exports = {
  5551. NONE: -1,
  5552. ROTATE: 0,
  5553. DOLLY: 1,
  5554. PAN: 2,
  5555. ROTATE_DOLLY: 3,
  5556. PAN_DOLLY: 4
  5557. }
  5558. }
  5559. , {}],
  5560. 21: [function(e, t, i) {
  5561. "use strict";
  5562. t.exports = {
  5563. Move: "move",
  5564. InteractionDirect: "interaction.direct",
  5565. InteractionKey: "interaction.key",
  5566. InteractionGui: "interaction.gui",
  5567. FlyInDirection: "fly.direction",
  5568. InputStart: "input.start",
  5569. Pinch: "input.pinch",
  5570. Scroll: "input.scroll",
  5571. AutoPanInterrupt: "autopan.interrupt",
  5572. AutoPanComplete: "autopan.complete",
  5573. AutoPanClamped: "autopan.clamped",
  5574. LongTap: "longtap"
  5575. }
  5576. }
  5577. , {}],
  5578. 22: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = Object.freeze({
  5581. FORWARD: "FORWARD",
  5582. LEFT: "LEFT",
  5583. RIGHT: "RIGHT",
  5584. BACK: "BACK",
  5585. UP: "UP",
  5586. DOWN: "DOWN"
  5587. })
  5588. }
  5589. , {}],
  5590. 23: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = {
  5593. ActionInterrupted: "action.interrupted",
  5594. TourStart: "tour.start",
  5595. TourEnd: "tour.end",
  5596. StartModeChange: "mode.startChange"
  5597. }
  5598. }
  5599. , {}],
  5600. 24: [function(e, t, i) {
  5601. "use strict";
  5602. t.exports = Object.freeze({
  5603. None: 0,
  5604. Queued: 1,
  5605. ForceQueued: 2,
  5606. Downloading: 3,
  5607. Downloaded: 4,
  5608. DownloadFailed: 5
  5609. })
  5610. }
  5611. , {}],
  5612. 25: [function(e, t, i) {
  5613. "use strict";
  5614. t.exports = {
  5615. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5616. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5617. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5618. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5619. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5620. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5621. }
  5622. }
  5623. , {}],
  5624. 26: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. Texture2D: 0,
  5628. TextureCube: 1
  5629. }
  5630. }
  5631. , {}],
  5632. 27: [function(e, t, i) {
  5633. "use strict";
  5634. t.exports = {
  5635. SMALL: "small",
  5636. LARGE: "large"
  5637. }
  5638. }
  5639. , {}],
  5640. 28: [function(e, t, i) {
  5641. "use strict";
  5642. var n = e("./Viewmode")
  5643. , r = {
  5644. LANDING: {},
  5645. NAVIGATION: "navigation",
  5646. MORE_HELP: "moreHelp",
  5647. TOUR_INTERACTION: {}
  5648. };
  5649. r.LANDING[n.PANORAMA] = "panorama.landing",
  5650. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5651. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5652. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5653. r.TOUR_INTERACTION.standard = "standard.tour",
  5654. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5655. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5656. t.exports = r
  5657. }
  5658. , {
  5659. "./Viewmode": 51
  5660. }],
  5661. 29: [function(e, t, i) {
  5662. "use strict";
  5663. var n = {
  5664. UP: 1,
  5665. DOWN: -1,
  5666. LEFT: "L",
  5667. RIGHT: "R",
  5668. FORWARD: "F",
  5669. BACK: "B",
  5670. reverse: {},
  5671. opposite: function(e) {
  5672. return this.reverse[e.toString()]
  5673. }
  5674. };
  5675. !function() {
  5676. n.reverse[n.UP] = n.DOWN,
  5677. n.reverse[n.DOWN] = n.UP,
  5678. n.reverse[n.LEFT] = n.RIGHT,
  5679. n.reverse[n.RIGHT] = n.LEFT,
  5680. n.reverse[n.FORWARD] = n.BACK,
  5681. n.reverse[n.BACK] = n.FORWARD
  5682. }(),
  5683. t.exports = n
  5684. }
  5685. , {}],
  5686. 30: [function(e, t, i) {
  5687. "use strict";
  5688. var n = e("../util/browser")
  5689. , r = {
  5690. ZERO: 48,
  5691. ONE: 49,
  5692. TWO: 50,
  5693. THREE: 51,
  5694. FOUR: 52,
  5695. FIVE: 53,
  5696. SIX: 54,
  5697. SEVEN: 55,
  5698. EIGHT: 56,
  5699. NINE: 57,
  5700. LEFTARROW: 37,
  5701. UPARROW: 38,
  5702. RIGHTARROW: 39,
  5703. DOWNARROW: 40,
  5704. A: 65,
  5705. B: 66,
  5706. C: 67,
  5707. D: 68,
  5708. E: 69,
  5709. F: 70,
  5710. G: 71,
  5711. H: 72,
  5712. I: 73,
  5713. J: 74,
  5714. K: 75,
  5715. L: 76,
  5716. M: 77,
  5717. N: 78,
  5718. O: 79,
  5719. P: 80,
  5720. Q: 81,
  5721. R: 82,
  5722. S: 83,
  5723. T: 84,
  5724. U: 85,
  5725. V: 86,
  5726. W: 87,
  5727. X: 88,
  5728. Y: 89,
  5729. Z: 90,
  5730. SPACE: 32,
  5731. RETURN: 13,
  5732. SEMICOLON: 186,
  5733. PLUSEQUALS: 187,
  5734. DASHUNDERSCORE: 189,
  5735. OPENBRACKET: 219
  5736. };
  5737. n.detectFirefox() && (r.SEMICOLON = 59,
  5738. r.PLUSEQUALS = 61,
  5739. r.DASHUNDERSCORE = 173),
  5740. t.exports = r
  5741. }
  5742. , {
  5743. "../util/browser": 182
  5744. }],
  5745. 31: [function(e, t, i) {
  5746. "use strict";
  5747. t.exports = {
  5748. EN_US: "en-US",
  5749. ES_MX: "es-MX",
  5750. FR_FR: "fr-FR",
  5751. DE_DE: "de-DE",
  5752. RU_RU: "ru-RU",
  5753. CN_CN: "cn-CN",
  5754. JP_JP: "jp-JP"
  5755. }
  5756. }
  5757. , {}],
  5758. 32: [function(e, t, i) {
  5759. "use strict";
  5760. t.exports = {
  5761. TagActivated: "tag.activated",
  5762. TagDismissed: "tag.dismissed",
  5763. TagNavigation: "tag.navigation"
  5764. }
  5765. }
  5766. , {}],
  5767. 33: [function(e, t, i) {
  5768. "use strict";
  5769. t.exports = {
  5770. ModelAdded: "model-added",
  5771. ActiveModelChanged: "active-model-changed"
  5772. }
  5773. }
  5774. , {}],
  5775. 34: [function(e, t, i) {
  5776. "use strict";
  5777. t.exports = {
  5778. LEFT: 0,
  5779. MIDDLE: 1,
  5780. RIGHT: 2
  5781. }
  5782. }
  5783. , {}],
  5784. 35: [function(e, t, i) {
  5785. "use strict";
  5786. t.exports = {
  5787. PanoRenderComplete: "panorama.render.complete",
  5788. TileRenderFailure: "panorama.tile.render.failed",
  5789. TileRenderSuccess: "panorama.tile.render.success",
  5790. TileUploadAttempted: "panorama.tile.upload.attempted",
  5791. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5792. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5793. }
  5794. }
  5795. , {}],
  5796. 36: [function(e, t, i) {
  5797. "use strict";
  5798. t.exports = {
  5799. BASE: 1,
  5800. STANDARD: 2,
  5801. HIGH: 3,
  5802. ULTRAHIGH: 4
  5803. }
  5804. }
  5805. , {}],
  5806. 37: [function(e, t, i) {
  5807. "use strict";
  5808. t.exports = {
  5809. LoadComplete: "panorama.load.complete",
  5810. LoadFailed: "panorama.load.failed",
  5811. TileLoaded: "panorama.tile.loaded"
  5812. }
  5813. }
  5814. , {}],
  5815. 38: [function(e, t, i) {
  5816. "use strict";
  5817. t.exports = Object.freeze({
  5818. Standard: 0,
  5819. Slow: 1,
  5820. Retain: 2
  5821. })
  5822. }
  5823. , {}],
  5824. 39: [function(e, t, i) {
  5825. "use strict";
  5826. t.exports = Object.freeze({
  5827. Show: 0,
  5828. Hide: 1,
  5829. Retain: 2
  5830. })
  5831. }
  5832. , {}],
  5833. 40: [function(e, t, i) {
  5834. "use strict";
  5835. t.exports = {
  5836. Move: "move",
  5837. MoveComplete: "move.complete",
  5838. ModeChanged: "mode.changed",
  5839. ModeChanging: "mode.changing",
  5840. PanoChosen: "pano.chosen",
  5841. ClosestPanoChanging: "closest.pano.changing",
  5842. WarpStarted: "warp.started",
  5843. WarpInterrupted: "warp.interrupted",
  5844. WarpEnded: "warp.ended",
  5845. FlyinFinished: "flyin.finished",
  5846. FlyingStarted: "flying.started",
  5847. FlyingInterrupted: "flying.interrupted",
  5848. FlyingEnded: "flying.ended",
  5849. Ready: "ready",
  5850. StartInside: "start.inside",
  5851. StartOutside: "start.outside",
  5852. ViewChanged: "view.changed",
  5853. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5854. InputStart: "input.start"
  5855. }
  5856. }
  5857. , {}],
  5858. 41: [function(e, t, i) {
  5859. "use strict";
  5860. t.exports = Object.freeze({
  5861. DEFAULT: 0,
  5862. PANOMARKERS: 1,
  5863. RETICULE: 2,
  5864. TAG: 3
  5865. })
  5866. }
  5867. , {}],
  5868. 42: [function(e, t, i) {
  5869. "use strict";
  5870. t.exports = {
  5871. visibleFloor: 1,
  5872. ghostFloor: 3,
  5873. boundingSkybox: 1,
  5874. panoMarker: 2,
  5875. reticule: 3,
  5876. tagStem: 4,
  5877. tagDisc: 5,
  5878. ribbon: 100
  5879. }
  5880. }
  5881. , {}],
  5882. 43: [function(e, t, i) {
  5883. "use strict";
  5884. t.exports = {
  5885. ContextCreated: "scene-renderer-context-created",
  5886. AfterRender: "after-render",
  5887. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5888. }
  5889. }
  5890. , {}],
  5891. 44: [function(e, t, i) {
  5892. "use strict";
  5893. t.exports = {
  5894. IDLE: "idle",
  5895. BROWSE: "browse",
  5896. EXAMINE: "examine"
  5897. }
  5898. }
  5899. , {}],
  5900. 45: [function(e, t, i) {
  5901. "use strict";
  5902. t.exports = {
  5903. TileDownloadSuccess: "tiledownloader.download.success",
  5904. TileDownloadFailure: "tiledownloader.download.failure",
  5905. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5906. }
  5907. }
  5908. , {}],
  5909. 46: [function(e, t, i) {
  5910. "use strict";
  5911. t.exports = {
  5912. CardboardAndroid: "googlevr",
  5913. GearVR: "gearvr",
  5914. CardboardIOS: "googlevrios",
  5915. Cardboard: "googlevr"
  5916. }
  5917. }
  5918. , {}],
  5919. 47: [function(e, t, i) {
  5920. "use strict";
  5921. t.exports = {
  5922. NONE: 0,
  5923. CONTEXTUAL: 1,
  5924. ANDROID: 2
  5925. }
  5926. }
  5927. , {}],
  5928. 48: [function(e, t, i) {
  5929. "use strict";
  5930. var n = {
  5931. Title: 0,
  5932. Cardboard: 1
  5933. }
  5934. , r = {
  5935. Title: 0,
  5936. Cardboard: 1,
  5937. Gear: 2
  5938. };
  5939. !function() {
  5940. [n, r].forEach(function(e) {
  5941. e.pageCount = Object.keys(e).length
  5942. })
  5943. }(),
  5944. t.exports.ios = n,
  5945. t.exports.standard = r
  5946. }
  5947. , {}],
  5948. 49: [function(e, t, i) {
  5949. "use strict";
  5950. t.exports = {
  5951. Android: "android",
  5952. IOS: "ios",
  5953. Desktop: "desktop",
  5954. UnsupportedAndroid: "android-unsupported"
  5955. }
  5956. }
  5957. , {}],
  5958. 50: [function(e, t, i) {
  5959. "use strict";
  5960. var n = e("three");
  5961. t.exports = {
  5962. UP: new n.Vector3(0,1,0),
  5963. DOWN: new n.Vector3(0,-1,0),
  5964. LEFT: new n.Vector3(-1,0,0),
  5965. RIGHT: new n.Vector3(1,0,0),
  5966. FORWARD: new n.Vector3(0,0,-1),
  5967. BACK: new n.Vector3(0,0,1)
  5968. }
  5969. }
  5970. , {
  5971. three: 217
  5972. }],
  5973. 51: [function(e, t, i) {
  5974. "use strict";
  5975. var n = e("../exception/ViewmodeConvertException")
  5976. , r = e("./coreViewmodes")
  5977. , o = e("../util/common")
  5978. , a = {
  5979. MESH: "mesh",
  5980. OUTDOOR: "outdoor",
  5981. TRANSITIONING: "transitioning",
  5982. toInt: function(e) {
  5983. switch (e) {
  5984. case this.PANORAMA:
  5985. return 1;
  5986. case this.DOLLHOUSE:
  5987. return 2;
  5988. case this.FLOORPLAN:
  5989. return 3;
  5990. case this.OUTDOOR:
  5991. return 4;
  5992. case this.TRANSITIONING:
  5993. return -1
  5994. }
  5995. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5996. },
  5997. fromInt: function(e) {
  5998. switch (e) {
  5999. case "1":
  6000. case 1:
  6001. return this.PANORAMA;
  6002. case "2":
  6003. case 2:
  6004. return this.DOLLHOUSE;
  6005. case "3":
  6006. case 3:
  6007. return this.FLOORPLAN;
  6008. case "4":
  6009. case 4:
  6010. return this.OUTDOOR
  6011. }
  6012. throw new n("No known conversion for int to viewmode for int: " + e)
  6013. },
  6014. convertWorkshopModeInt: function(e) {
  6015. switch (e) {
  6016. case "0":
  6017. case 0:
  6018. case undefined: //xzw add
  6019. return this.PANORAMA;
  6020. case "1":
  6021. case 1:
  6022. return this.FLOORPLAN;
  6023. case "2":
  6024. case 2:
  6025. return this.DOLLHOUSE;
  6026. case "3":
  6027. case 3:
  6028. return this.MESH
  6029. }
  6030. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6031. }
  6032. };
  6033. o.extendObject(a, r),
  6034. t.exports = a
  6035. }
  6036. , {
  6037. "../exception/ViewmodeConvertException": 58,
  6038. "../util/common": 185,
  6039. "./coreViewmodes": 54
  6040. }],
  6041. 52: [function(e, t, i) {
  6042. "use strict";
  6043. t.exports = {
  6044. BLACK: "black",
  6045. STD: "std",
  6046. WALK: "walk"
  6047. }
  6048. }
  6049. , {}],
  6050. 53: [function(e, t, i) {
  6051. "use strict";
  6052. t.exports = {
  6053. ZoomIn: "zoom.in",
  6054. ZoomOut: "zoom.out",
  6055. ZoomMax: "zoom.max",
  6056. ZoomMin: "zoom.min"
  6057. }
  6058. }
  6059. , {}],
  6060. 54: [function(e, t, i) {
  6061. "use strict";
  6062. t.exports = {
  6063. PANORAMA: "panorama",
  6064. DOLLHOUSE: "dollhouse",
  6065. FLOORPLAN: "floorplan"
  6066. }
  6067. }
  6068. , {}],
  6069. 55: [function(e, t, i) {
  6070. "use strict";
  6071. function n(e) {
  6072. this.message = e
  6073. }
  6074. t.exports = n
  6075. }
  6076. , {}],
  6077. 56: [function(e, t, i) {
  6078. "use strict";
  6079. function n(e) {
  6080. r.call(this, e)
  6081. }
  6082. var r = e("./BasicException");
  6083. n.prototype = Object.create(r.prototype),
  6084. t.exports = n
  6085. }
  6086. , {
  6087. "./BasicException": 55
  6088. }],
  6089. 57: [function(e, t, i) {
  6090. "use strict";
  6091. function n(e) {
  6092. r.call(this, e)
  6093. }
  6094. var r = e("./BasicException");
  6095. n.prototype = Object.create(r.prototype),
  6096. t.exports = n
  6097. }
  6098. , {
  6099. "./BasicException": 55
  6100. }],
  6101. 58: [function(e, t, i) {
  6102. "use strict";
  6103. function n(e) {
  6104. r.call(this, e)
  6105. }
  6106. var r = e("./BasicException");
  6107. n.prototype = Object.create(r.prototype),
  6108. t.exports = n
  6109. }
  6110. , {
  6111. "./BasicException": 55
  6112. }],
  6113. 59: [function(e, t, i) {
  6114. (function(i) {
  6115. "use strict";
  6116. function n(e) {
  6117. var t = {};
  6118. if (e) {
  6119. var i = e.flags;
  6120. if (i)
  6121. for (var n in i)
  6122. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6123. return t
  6124. }
  6125. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6126. null
  6127. }
  6128. var r = e("./util/ajax")
  6129. , o = e("./util/showcase")
  6130. , a = e("./util/logger")
  6131. , s = ""
  6132. , l = new a(i)
  6133. , c = {};
  6134. t.exports = {
  6135. loadFeatureFlags: function(e) {
  6136. var t = $.Deferred();
  6137. return r.get(e.urlBase + s, {
  6138. responseType: "json",
  6139. prefetchFrom: "user",
  6140. auth: o.getAuthorizationHeader()
  6141. }).done(function(e) {
  6142. c = n(e),
  6143. c ? t.resolve(c) : t.reject("loading-failed")
  6144. }).fail(function() {
  6145. l.debug("Retrieval of feature flags failed."),
  6146. t.reject("loading-failed")
  6147. }),
  6148. t.promise()
  6149. },
  6150. getFlags: function() {
  6151. return c
  6152. },
  6153. updateDependentSettings: function(e, t) {
  6154. e = e || c,
  6155. e.labels && (t.labels.enabled = !0),
  6156. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6157. e.showcase_sdk && (t.sdkInit = !0),
  6158. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6159. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6160. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6161. e.hide_sc_sharing && (t.share.enabled = !1)
  6162. }
  6163. }
  6164. }
  6165. ).call(this, "/js/featureflags.js")
  6166. }
  6167. , {
  6168. "./util/ajax": 181,
  6169. "./util/logger": 189,
  6170. "./util/showcase": 193
  6171. }],
  6172. 60: [function(e, t, i) {
  6173. "use strict";
  6174. var n = (e("../util/common"),
  6175. {
  6176. status: 0,
  6177. set: function(e) {
  6178. if (isNaN(e))
  6179. return !1;
  6180. var t = $('.progressbar');
  6181. 0 > e && (e = 0);
  6182. e > 100 && (e = 100);
  6183. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6184. var barperc = e*width;
  6185. var perc = Math.round(e);
  6186. var labelpos = (parseInt(barperc)-15);
  6187. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6188. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6189. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6190. this.status = e
  6191. },
  6192. done: function(e) {
  6193. return e || this.status ? (this.status = null,
  6194. this.set(100)) : this
  6195. }
  6196. });
  6197. t.exports.circleLoader = n
  6198. }
  6199. , {
  6200. "../util/common": 185
  6201. }],
  6202. 61: [function(e, t, i) {
  6203. "use strict";
  6204. t.exports = Object.freeze({
  6205. CLOSE: "modal.closer.close"
  6206. })
  6207. }
  6208. , {}],
  6209. 62: [function(e, t, i) {
  6210. "use strict";
  6211. function n(e, t) {
  6212. t && (t.stopPropagation(),
  6213. t.preventDefault()),
  6214. e && this.emit(l.CLOSE, e),
  6215. g.reset()
  6216. }
  6217. function r(e, t) {
  6218. function i() {
  6219. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6220. t !== f && (f = t,
  6221. t ? (e.classList.add("closeByFooter"),
  6222. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6223. h.classList.remove("closeByFooter")))
  6224. }
  6225. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6226. }
  6227. var o = e("../../settings")
  6228. , a = (e("../../tag/Media/MediaEvent"),
  6229. e("../../util/browser"))
  6230. , s = e("../../util/common")
  6231. , l = e("./ModalCloserEvent")
  6232. , c = e("events").EventEmitter
  6233. , h = document.getElementsByClassName("footer")[0]
  6234. , u = h.querySelectorAll(".close")[0]
  6235. , d = null
  6236. , p = null
  6237. , f = null
  6238. , g = (a.isMobile(),
  6239. {
  6240. open: function(e) {
  6241. e && (r(e),
  6242. d && u.removeEventListener("click", d, !0),
  6243. d = n.bind(this, e.id),
  6244. u.addEventListener("click", d, !0),
  6245. p && window.removeEventListener("resize", p, !0),
  6246. p = r.bind(this, e),
  6247. window.addEventListener("resize", p, !0))
  6248. },
  6249. reset: function() {
  6250. h.classList.remove("closeByFooter"),
  6251. u.removeEventListener("click", d, !0),
  6252. window.removeEventListener("resize", p, !0),
  6253. d = p = f = null
  6254. }
  6255. });
  6256. s.extendObject(g, c.prototype),
  6257. t.exports = g
  6258. }
  6259. , {
  6260. "../../tag/Media/MediaEvent": 131,
  6261. "../../settings": 166,
  6262. "../../util/browser": 182,
  6263. "../../util/common": 185,
  6264. "./ModalCloserEvent": 61,
  6265. events: 202
  6266. }],
  6267. 63: [function(e, t, i) {
  6268. "use strict";
  6269. function n(e, t, i) {
  6270. var n = new r.GUI({
  6271. width: 400
  6272. })
  6273. , u = n.addFolder("Flydown from Dollhouse");
  6274. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6275. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6276. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6277. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6278. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6279. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6280. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6281. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6282. var d = n.addFolder("Transition between panos");
  6283. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6284. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6285. h.transition.flyTime = 0,
  6286. d.__controllers.forEach(function(e) {
  6287. e.updateDisplay()
  6288. })
  6289. }),
  6290. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6291. h.transition.flySpeed = 0,
  6292. d.__controllers.forEach(function(e) {
  6293. e.updateDisplay()
  6294. })
  6295. }),
  6296. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6297. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6298. d.add(h.transition, "movementEasing", Object.keys(a));
  6299. var p = n.addFolder("Path Display");
  6300. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6301. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6302. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6303. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6304. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6305. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6306. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6307. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6308. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6309. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6310. h.path.color = l[h.path.color],
  6311. h.path.colorUp = l._desat(h.path.color),
  6312. h.path.colorDown = l.darken(h.path.color)
  6313. }),
  6314. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6315. h.reticuleColor = l[h.reticuleColor]
  6316. });
  6317. var f = n.addFolder("Warping")
  6318. , g = f.addFolder("Warp/Teleport");
  6319. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6320. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6321. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6322. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6323. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6324. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6325. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6326. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6327. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6328. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6329. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6330. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6331. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6332. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6333. h.path.typ = c[h.path.typ]
  6334. }),
  6335. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6336. t.endlessLoop = h.warp.loop
  6337. }),
  6338. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6339. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6340. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6341. var m = f.addFolder("Long Warp Only");
  6342. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6343. h.warp.flySpeed = 0,
  6344. m.__controllers.forEach(function(e) {
  6345. e.updateDisplay()
  6346. })
  6347. }),
  6348. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6349. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6350. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6351. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6352. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6353. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6354. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6355. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6356. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6357. var v = n.addFolder("Warp Esoterica");
  6358. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6359. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6360. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6361. h.warp.minWarpTime = 0,
  6362. v.__controllers.forEach(function(e) {
  6363. e.updateDisplay()
  6364. })
  6365. }),
  6366. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6367. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6368. v.add(h.warp, "movementEasing", Object.keys(a));
  6369. var A = n.addFolder("Misc");
  6370. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6371. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6372. }),
  6373. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6374. i.cameras[s.PANORAMA].fov = h.insideFOV
  6375. }),
  6376. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6377. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6378. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6379. var y = n.addFolder("Navigation");
  6380. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6381. h.navigation.panoScores || e.panos.forEach(function(e) {
  6382. e.floor.remove(e.text3d),
  6383. e.text3d = null
  6384. })
  6385. }),
  6386. y.add(h.navigation, "mouseDirection"),
  6387. y.add(h.navigation, "filterStrictness", 0, 1),
  6388. y.add(h.navigation, "angleFactor", -60, 0),
  6389. y.add(h.navigation, "directionFactor", 1, 20),
  6390. y.add(h.navigation, "distanceFactor", -5, 5),
  6391. y.add(h.navigation, "optionalityFactor", .1, 10);
  6392. var C = n.addFolder("tags")
  6393. , I = C.addFolder("Tag Creation");
  6394. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6395. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6396. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6397. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6398. var E = C.addFolder("Visibility");
  6399. E.add(h.tags.visibility, "anyDistance"),
  6400. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6401. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6402. E.add(h.tags.visibility, "hideViaFloor"),
  6403. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6404. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6405. var b = C.addFolder("Disc Parameters");
  6406. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6407. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6408. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6409. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6410. }),
  6411. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6412. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6413. }),
  6414. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6415. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6416. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6417. var w = C.addFolder("Navigate");
  6418. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6419. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6420. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6421. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6422. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6423. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6424. var _ = n.addFolder("Debug");
  6425. _.add(h, "wireframe").onFinishChange(function() {
  6426. e.chunks.forEach(function(t) {
  6427. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6428. t.wireframeTwin.material.depthWrite = !1,
  6429. t.wireframeTwin.material.depthTest = !1,
  6430. t.wireframeTwin.material.opacity = .5,
  6431. t.wireframeTwin.material.transparent = !0),
  6432. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6433. })
  6434. }),
  6435. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6436. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6437. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6438. e.skybox.wireframe = null)
  6439. }),
  6440. _.add(h, "showSweeps").onFinishChange(function() {
  6441. e.setSweepVisibility(h.showSweeps)
  6442. }),
  6443. _.add(h, "showMesh").onFinishChange(function() {
  6444. e.chunks.forEach(function(e) {
  6445. e.visible = h.showMesh
  6446. })
  6447. }),
  6448. _.add(h, "showFloors").onFinishChange(function() {
  6449. e.floors.forEach(function(e) {
  6450. e.collider.children.forEach(function(e) {
  6451. e.material.visible = h.showFloors
  6452. })
  6453. })
  6454. }),
  6455. _.add(h, "showSkyboxes").onFinishChange(function() {
  6456. e.panos.forEach(function(e) {
  6457. e.skyboxMesh.visible = h.showSkyboxes
  6458. })
  6459. }),
  6460. _.add(h, "showNeighbors").onChange(function() {}),
  6461. _.add(e, "alpha", 0, 1)
  6462. }
  6463. var r = e("../lib/dat.gui")
  6464. , o = e("three")
  6465. , a = e("../util/easing")
  6466. , s = e("../enum/Viewmode")
  6467. , l = e("../enum/Colors")
  6468. , c = e("../enum/WarpStyle")
  6469. , h = e("../settings");
  6470. e("../tag/tag");
  6471. r.GUI.prototype.removeFolder = function(e) {
  6472. var t = this.__folders[e];
  6473. t && (t.close(),
  6474. this.__ul.removeChild(t.domElement.parentNode),
  6475. delete this.__folders[e],
  6476. this.onResize())
  6477. }
  6478. ,
  6479. t.exports.toggle = n
  6480. }
  6481. , {
  6482. "../enum/Colors": 19,
  6483. "../enum/Viewmode": 51,
  6484. "../enum/WarpStyle": 52,
  6485. "../lib/dat.gui": 93,
  6486. "../tag/tag": 123,
  6487. "../settings": 166,
  6488. "../util/easing": 186,
  6489. three: 217
  6490. }],
  6491. 64: [function(e, t, i) {
  6492. (function(i) {
  6493. "use strict";
  6494. function n(e, t, i, n) {
  6495. $(".gui-error .error-problem-text").text(e),
  6496. $(".gui-error .error-solution-text").text(t),
  6497. $(".gui-error .error-explanation").text(i),
  6498. $(".gui-error .error-actions").html(n),
  6499. $(window).resize(),
  6500. $(".gui-error").fadeIn(),
  6501. $("#bottom-logo").fadeIn()
  6502. }
  6503. function r(e) {
  6504. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6505. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6506. s.isMobile() || $("[rel=tiletip]").tooltip({
  6507. placement: "bottom",
  6508. delay: {
  6509. show: 50,
  6510. hide: 0
  6511. },
  6512. trigger: "hover",
  6513. viewport: {
  6514. selector: "body",
  6515. padding: 10
  6516. }
  6517. })
  6518. }
  6519. function o() {
  6520. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6521. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6522. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6523. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6524. e.preventDefault(),
  6525. e.stopPropagation(),
  6526. r(" ")
  6527. })
  6528. }
  6529. function a(e) {
  6530. if ($("head title").text(c.pageTitle),
  6531. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6532. $("#gui-loading").fadeOut(250),
  6533. $("#quick-blackout").hide(),
  6534. l.track("showcase_error", {
  6535. error_key: e
  6536. }),
  6537. h.locale || h.init(),
  6538. "webgl-unsupported" === e)
  6539. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6540. else if ("webgl-ios" === e)
  6541. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6542. else if ("webgl-safari" === e)
  6543. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6544. else if ("webgl-generic" === e)
  6545. o();
  6546. else if ("missing-urls" === e)
  6547. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6548. else if ("loading-failed" === e)
  6549. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6550. else {
  6551. if ("loading-failed-maintenance" !== e)
  6552. return void d.error("Unhandled error: " + e);
  6553. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6554. }
  6555. }
  6556. var s = e("./../util/browser")
  6557. , l = e("./../analytics")
  6558. , c = e("./../settings")
  6559. , h = e("../localization/localize")
  6560. , u = e("./../util/logger")
  6561. , d = new u(i)
  6562. , p = '"https://support.port.com/hc/articles/208220058"';
  6563. t.exports.error = a
  6564. }
  6565. ).call(this, "/js/gui/error.js")
  6566. }
  6567. , {
  6568. "../localization/localize": 108,
  6569. "./../analytics": 4,
  6570. "./../settings": 166,
  6571. "./../util/browser": 182,
  6572. "./../util/logger": 189
  6573. }],
  6574. 65: [function(e, t, i) {
  6575. (function(i) {
  6576. "use strict";
  6577. function n() {
  6578. Ue = [],
  6579. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6580. Ue.push(".hideTarget", ".pinTop.right")
  6581. }
  6582. function r() {
  6583. for (var e in je)
  6584. if (je.hasOwnProperty(e)) {
  6585. var t = je[e];
  6586. if (!t.visible)
  6587. for (var i = 0; i < t.elements.length; i++)
  6588. $(t.elements[i]).hide()
  6589. }
  6590. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6591. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6592. n()
  6593. }
  6594. function o(e, t) {
  6595. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6596. $("#gui-zoomin").toggle(i),
  6597. $("#gui-zoomout").toggle(i)
  6598. }
  6599. function a() {
  6600. c(),
  6601. $(".pinBottom").toggleClass("open"),
  6602. $("#drawer").toggleClass("open"),
  6603. $(".footer").toggleClass("open"),
  6604. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6605. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6606. ie.resetDrawer()),
  6607. setTimeout(function() {
  6608. $("#pullTab").toggleClass("opened");
  6609. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6610. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6611. }
  6612. function s(e) {
  6613. var t;
  6614. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6615. t = e.position().top + e.outerHeight(),
  6616. e.attr("style", "display: none"));
  6617. var i = $("#player").outerHeight()
  6618. , n = i - 130;
  6619. return n < t + 25
  6620. }
  6621. function l(e) {
  6622. "touchstart" === e.type && e.preventDefault(),
  6623. e.stopPropagation()
  6624. }
  6625. function c() {
  6626. W && (W.reload(),
  6627. W.init())
  6628. }
  6629. function h(e) {
  6630. ne.show(e),
  6631. r()
  6632. }
  6633. function u(e) {
  6634. ne.progress(e)
  6635. }
  6636. function d(e, t, i) {
  6637. var n = t.player;
  6638. $("#gui-thumb").fadeOut(2500),
  6639. ne.hide(function() {
  6640. Ge = !1
  6641. }),
  6642. me.init(e, i),
  6643. de.finishSetup(Object.keys(e.tags).length),
  6644. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6645. var s = function() {
  6646. i.dismissExaminedTag(),
  6647. i.disableHovering()
  6648. };
  6649. Ae.on(ye.OPENED, s),
  6650. Ce.on(Me.OPENED, s),
  6651. he.on(ue.OPENED, s),
  6652. fe.on(ge.OPENED, s);
  6653. var l = i.enableHovering.bind(i);
  6654. if (Ae.on(ye.CLOSED, l),
  6655. Ce.on(Me.CLOSED, l),
  6656. he.on(ue.CLOSED, l),
  6657. fe.on(ge.CLOSED, l),
  6658. Q.labels.enabled && Object.keys(e.labels).length,
  6659. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6660. C(e.currentFloor, n.mode)),
  6661. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6662. r(),
  6663. o(t, t.player),
  6664. $("#gui").fadeIn(1500),
  6665. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6666. a(),
  6667. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6668. }, 2e3),
  6669. !K.isMobile())
  6670. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6671. $(c[h]).addClass("hasHover");
  6672. O(e),
  6673. de.setupToggling();
  6674. //xzw:
  6675. window.editHotPanel && editHotPanel();
  6676. //czj
  6677. navBorderRadius(e);
  6678. //czj 编辑界面
  6679. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6680. window.EditTools && new EditTools(n.sceneRenderer);
  6681. }
  6682. function navBorderRadius(e){
  6683. var pullTab = $("#pullTab"),
  6684. mobileRadius = {
  6685. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6686. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6687. },
  6688. topRadius = {
  6689. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6690. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6691. };
  6692. function BorderRadius(bottom,top){
  6693. $("#gui-modes-map > div:visible:last").css(bottom);
  6694. if(pullTab.is(':visible')){
  6695. $(".viewContainer > div:visible:first").css(top);
  6696. }else{
  6697. $("#gui-modes-map > div:visible:first").css(top);
  6698. }
  6699. }
  6700. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6701. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6702. }else{
  6703. BorderRadius(topRadius.bottom,topRadius.top);
  6704. }
  6705. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6706. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6707. window.specialScene && specialScene.special().afterImplement();
  6708. }
  6709. }
  6710. function p(e) {
  6711. e || (e = 0),
  6712. We = !1,
  6713. window.setTimeout(function() {
  6714. We || (ze = !0,
  6715. $("#gui-spinner").stop(!0, !0).show())
  6716. }
  6717. .bind(this), e)
  6718. }
  6719. function f() {
  6720. $("#gui-spinner").stop(!0, !0),
  6721. $("#gui-spinner").fadeOut(1e3),
  6722. We = !0,
  6723. ze = !1
  6724. }
  6725. function g(e, t) {
  6726. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6727. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6728. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6729. var i = e.mode
  6730. , n = t || e.currentPano;
  6731. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6732. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6733. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6734. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6735. Q.show360Views.enabled && !n.isAligned() ? (
  6736. $(".gui-floor").addClass("hidden"),
  6737. $("#gui-modes-outside").addClass("desktop-only")) : (
  6738. $(".gui-floor").removeClass("hidden"),
  6739. $("#gui-modes-outside").removeClass("desktop-only")),
  6740. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6741. Be = i,
  6742. $("#gui-modes-outside").addClass("hidden"),
  6743. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6744. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6745. setTimeout(()=>{
  6746. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6747. if($('#gui-modes-inside').attr('class')==='active'){
  6748. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6749. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6750. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6751. }
  6752. },500)
  6753. }
  6754. function m(e, t) {
  6755. // console.log(1111111);
  6756. var i = t.player;
  6757. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6758. l(e),
  6759. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6760. J.track("USER", {
  6761. event_type: "showcase_gui",
  6762. gui_action: "click_inside_mode_button"
  6763. }),
  6764. t.changeMode(_e.PANORAMA);
  6765. // console.log(333333);
  6766. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6767. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6768. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6769. }),
  6770. // $("#gui-modes-inside").on("click", function(e) {
  6771. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6772. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6773. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6774. // }),
  6775. $("#gui-modes-outside").find("a").on("click", function(e) {
  6776. l(e),
  6777. J.track("showcase_gui", {
  6778. gui_action: "click_outside_mode_button"
  6779. }),
  6780. t.changeMode(Be)
  6781. }),
  6782. $("#gui-modes-floorplan").on("click", function(e) {
  6783. l(e),
  6784. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6785. gui_action: "click_floorplan_mode_button"
  6786. }),
  6787. t.changeMode(_e.FLOORPLAN));
  6788. $('#gui-modes-inside img').attr('src','images/inside.png')
  6789. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6790. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6791. }),
  6792. $("#gui-modes-dollhouse").on("click", function(e) {
  6793. l(e),
  6794. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6795. gui_action: "click_dollhouse_mode_button"
  6796. }),
  6797. t.changeMode(_e.DOLLHOUSE));
  6798. $('#gui-modes-inside img').attr('src','images/inside.png')
  6799. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6800. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6801. })
  6802. }
  6803. function v(e, t) {
  6804. function i() {
  6805. document.getElementById("vr").classList.remove("hidden"),
  6806. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6807. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6808. $(".improper-embed").toggleClass("hidden", !1),
  6809. r())
  6810. }, function(e) {
  6811. r()
  6812. }) : r()
  6813. }
  6814. function n(i) {
  6815. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6816. Ie.init(e.data, t, i, q),
  6817. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6818. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6819. }
  6820. function r() {
  6821. De.info("WebVR support not found, VR button activates native app VR modal"),
  6822. Ae.init(e.data, q),
  6823. Ae.on(ye.OPENED, function() {
  6824. var e = document.getElementById("vr-modal");
  6825. return function() {
  6826. Ze("vr"),
  6827. le.open(e)
  6828. }
  6829. }()),
  6830. Ae.on(ye.CLOSED, le.reset)
  6831. }
  6832. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6833. /*********************** 方奕卓 VR功能事件监听 ********************/
  6834. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6835. switch (Q.vr.option) {
  6836. case Pe.CONTEXTUAL:
  6837. i();
  6838. break;
  6839. case Pe.ANDROID:
  6840. K.detectAndroid() && i();
  6841. break;
  6842. case Pe.NONE:
  6843. }
  6844. }
  6845. }
  6846. function A(e, t) {
  6847. $("#play").on("mousedown touchstart", function(e) {
  6848. l(e);
  6849. Ze("tour");
  6850. ve.play();
  6851. J.trackAlways("showcase_gui", {
  6852. gui_action: "play_highlights"
  6853. })
  6854. }),
  6855. window.startAndPlay = function(e) {
  6856. // l(e);
  6857. Ze("tour");
  6858. ve.play();
  6859. J.trackAlways("showcase_gui", {
  6860. gui_action: "play_highlights"
  6861. })
  6862. };
  6863. $("#pause").on("mousedown touchstart", function(e) {
  6864. l(e),
  6865. ve.pause(),
  6866. J.trackAlways("showcase_gui", {
  6867. gui_action: "pause_highlights"
  6868. })
  6869. }),
  6870. $("#gui-zoomin").find("a").on("click", function(e) {
  6871. l(e),
  6872. t.player.zoomInIncrementally()
  6873. }),
  6874. $("#gui-zoomout").find("a").on("click", function(e) {
  6875. l(e),
  6876. t.player.zoomOutIncrementally()
  6877. })
  6878. }
  6879. function y(e, t) {
  6880. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6881. if(getQueryVariable('m') === '372') continue;
  6882. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6883. $(".gui-floor").find(".container").prepend(r)
  6884. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6885. }
  6886. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6887. i.on("click", function(e) {
  6888. l(e),
  6889. Ze("floor"),
  6890. i.toggleClass("open")
  6891. }),
  6892. $(".floorChoice").on("click", function(e) {
  6893. l(e);
  6894. var n = $(this).data("index");
  6895. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6896. t.player.gotoFloor(n),
  6897. J.track("showcase_gui", {
  6898. gui_action: "click_floor_select_button",
  6899. interaction_source: "gui"
  6900. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6901. Ze("move"),
  6902. t.allFloors(),
  6903. J.track("showcase_gui", {
  6904. gui_action: "click_toggle_all_floors_button",
  6905. interaction_source: "gui"
  6906. })),
  6907. i.removeClass("open")
  6908. })
  6909. }
  6910. function C(e, t) {
  6911. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6912. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6913. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6914. $(".floorChoice").removeClass("active"),
  6915. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6916. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6917. $(".floorChoice").removeClass("active"),
  6918. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6919. }
  6920. function I(e) {
  6921. return e.describe().inTransition
  6922. }
  6923. function b(e, t, i) {
  6924. Fe = e.heroLocations.length;
  6925. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6926. , r = 100 / Fe + "%"
  6927. , o = $("#thumb-container")
  6928. , a = $("#progressBar");
  6929. $("#status").find(".totalSteps").text(Fe);
  6930. for (var s = 0; s < Fe; s++) {
  6931. var c = e.heroLocations[s]
  6932. , h = $(n);
  6933. var thumbUrl
  6934. if(c.heroLocations){//有子项,选第一张截图
  6935. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6936. }else{
  6937. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6938. }
  6939. h.attr("data-index", s)
  6940. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6941. if (c.name) {
  6942. var u = $('<div class="overlay"></div>').text(c.name);
  6943. h.prepend(u)
  6944. }
  6945. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6946. var d = e.panos.get(c.panoId)
  6947. , p = d && !d.isAligned()
  6948. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6949. h.prepend(f)
  6950. }
  6951. o.append(h),
  6952. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6953. }
  6954. j = 144 * Fe,
  6955. Y = 111 * Fe,
  6956. $(".thumbImg").on("mouseover", function() {
  6957. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6958. }),
  6959. $(".thumbImg").on("mouseout", function() {
  6960. t.clearPath()
  6961. }),
  6962. $(".thumbImg").on("click", function(e) {
  6963. l(e);
  6964. var i = $(this);
  6965. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6966. J.trackAlways("showcase_gui", {
  6967. gui_action: "click_highlight"
  6968. }),
  6969. t.goToHighlight([i.data("index"),0])//改
  6970. }),
  6971. $(".previous").find("a").on("click", function(e) {
  6972. l(e),
  6973. J.trackAlways("showcase_gui", {
  6974. gui_action: "prev_highlight"
  6975. }),
  6976. t.prevHighlight()
  6977. }),
  6978. $(".next").find("a").on("click", function(e) {
  6979. l(e),
  6980. J.trackAlways("showcase_gui", {
  6981. gui_action: "next_highlight"
  6982. }),
  6983. t.nextHighlight()
  6984. }),
  6985. $("#drawer").on("mouseleave", function(e) {
  6986. l(e);
  6987. var t;
  6988. try {
  6989. t = new MouseEvent("mouseup",{
  6990. clientX: e.clientX,
  6991. clientY: e.clientY,
  6992. screenX: e.screenX,
  6993. screenY: e.screenY
  6994. })
  6995. } catch (i) {
  6996. t = document.createEvent("MouseEvents"),
  6997. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6998. }
  6999. document.dispatchEvent(t)
  7000. }),
  7001. W = new Sly($("#scrollFrame"),{
  7002. horizontal: !0,
  7003. itemNav: "centered",
  7004. smart: !0,
  7005. scrollTrap: !0,
  7006. scrollBy: 1,
  7007. mouseDragging: !0,
  7008. touchDragging: !0,
  7009. speed: 300,
  7010. dragHandle: !0,
  7011. dynamicHandle: !0,
  7012. clickBar: !0,
  7013. scrollBar: $("#scroller"),
  7014. activateOn: null
  7015. }).init(),
  7016. W.on("active", function(e, t) {
  7017. Ve = t,
  7018. Ze("tour"),
  7019. $(".step").removeClass("active"),
  7020. $("#status").find(".curIdx").text(t + 1);
  7021. for (var i = 0; i <= t; i++)
  7022. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7023. }),
  7024. w()
  7025. }
  7026. function w() {
  7027. var e = $("#player").width() - 20
  7028. , t = $("#scroller")
  7029. , i = $("#drawer")
  7030. , n = $(".pinBottom");
  7031. if ($("#player").width() < 488 || $("#player").height() < 488)
  7032. t.addClass("hidden"),
  7033. i.addClass("noScroll"),
  7034. n.addClass("noScroll");
  7035. else {
  7036. var r = j > e
  7037. , o = !i.hasClass("noScroll")
  7038. , a = r !== o;
  7039. a && (t.toggleClass("hidden"),
  7040. i.toggleClass("noScroll"),
  7041. n.toggleClass("noScroll"))
  7042. }
  7043. }
  7044. function _(e) {
  7045. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7046. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7047. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7048. }
  7049. function T(e) {
  7050. function t(t, i) {
  7051. return !!e.player_options[t] && e[i || t]
  7052. }
  7053. $(".model-title").text(e.name);
  7054. var i = Q.pageTitle;
  7055. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7056. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7057. document.title = i ,
  7058. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7059. delay: {
  7060. show: 50,
  7061. hide: 0
  7062. },
  7063. trigger: "hover",
  7064. html: !1,
  7065. viewport: {
  7066. selector: "body",
  7067. padding: 10
  7068. }
  7069. }),
  7070. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7071. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7072. de.populate({
  7073. name: t("model_name", "name"),
  7074. coBrand: t("presented_by"),
  7075. description: t("model_summary", "summary") || "暂无内容",
  7076. contactName: t("contact_name"),
  7077. address: t("address"),
  7078. phone: t("contact_phone"),
  7079. formattedPhone: e.formatted_contact_phone,
  7080. email: t("contact_email"),
  7081. url: t("external_url"),
  7082. socialSharing: e.enable_social_sharing && e.is_public
  7083. })
  7084. }
  7085. function x(e, t, i, n, r, o) {
  7086. function a() {
  7087. o.setLoadingStartTime(),
  7088. H(),
  7089. r ? (re.showMessage(t, i, je.coBrand.visible),
  7090. l()) : h(l)
  7091. }
  7092. var s = $.Deferred()
  7093. , l = s.resolve.bind(s);
  7094. return Ge = !0,
  7095. O(e),
  7096. e.data.player_options && _(e.data.player_options),
  7097. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7098. Re.localizeGUI(),
  7099. T(e.data),
  7100. r || $(".quick").addClass("hidden"),
  7101. //e.data.image && !r && E(e.data.image),
  7102. n ? (J.impression(),
  7103. a()) : (o.setWaitingStartTime(),
  7104. oe.show(r, a)),
  7105. s
  7106. }
  7107. function S(e, t, i, n, r, a, s) {
  7108. q = s,
  7109. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7110. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7111. ae.init(),
  7112. re.init(e, a),
  7113. Oe.init(e, t, n),
  7114. $(".icon").on("mouseover", function() {
  7115. t.player && t.player.reticule.hide()
  7116. }),
  7117. m(e, t),
  7118. A(e, t),
  7119. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7120. Ce.on(Me.OPENED, function() {
  7121. var e = document.getElementById("share-modal");
  7122. return function() {
  7123. Ze("share"),
  7124. le.open(e)
  7125. }
  7126. }()),
  7127. Ce.on(Me.CLOSED, le.reset)),
  7128. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7129. je.tourControls.visible = !1),
  7130. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7131. z(),
  7132. g(i),
  7133. v(e, r),
  7134. e.on("floor.changed", C),
  7135. e.on("waiting", R.bind(this, e)),
  7136. e.on("waiting-done", P.bind(this, e)),
  7137. i.on(xe.ModeChanged, function(e, n) {
  7138. g(i),
  7139. o(t, i),
  7140. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7141. he.updateMode(n)
  7142. }),
  7143. n.on(Se.Move, Ze.bind(this, "move")),
  7144. i.on(xe.Ready, function() {
  7145. ie.init(n, i, i.tagManager, t),
  7146. i.on(xe.ModeChanged, function(e, t) {
  7147. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7148. })
  7149. }),
  7150. i.on(xe.PanoChosen, function(e, t) {
  7151. g(i, t),
  7152. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7153. }),
  7154. le.on(ce.CLOSE, function(e) {
  7155. switch (e) {
  7156. case "vr-modal":
  7157. Ae.dismiss();
  7158. break;
  7159. case "share-modal":
  7160. Ce.hide();
  7161. break;
  7162. case "terms-modal":
  7163. fe.hide()
  7164. }
  7165. });
  7166. var l = $("#play").eq(0)
  7167. , c = $("#pause").eq(0)
  7168. , h = $(".pinBottom").toArray()
  7169. , u = $("#drawer").eq(0)
  7170. , d = $("#playHead").eq(0)
  7171. , p = $("#progressBar").eq(0)
  7172. , f = $("#thumb-container").eq(0)
  7173. , y = f.children()
  7174. , I = p.children();
  7175. t.on("update.controls", function() {
  7176. var n = t.describe();
  7177. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7178. c.show()),
  7179. n.tourInProgress && (h.forEach(function(e) {
  7180. e.classList.add("playing")
  7181. }),
  7182. u.addClass("playing"),
  7183. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7184. c.hide()),
  7185. n.tourInProgress || (ve.stopTour(),
  7186. h.forEach(function(e) {
  7187. e.classList.remove("playing")
  7188. }),
  7189. u.removeClass("playing"),
  7190. d.removeClass("playing")));
  7191. var r, a, s;
  7192. if (null !== n.currentItem) {
  7193. var p, f;
  7194. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7195. n.onTheBus ? (p = "active",
  7196. f = "recent") : (f = "active",
  7197. p = "recent");
  7198. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7199. for (r = 0; r < e.heroLocations.length; r += 1)
  7200. s = y.eq(r),
  7201. a = I.eq(r),
  7202. s.removeClass(f),
  7203. a.removeClass(f),
  7204. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7205. a.addClass(p),
  7206. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7207. a.addClass(p)) : (s.removeClass(p),
  7208. a.removeClass(p))
  7209. } else
  7210. for (r = 0; r < e.heroLocations.length; r += 1)
  7211. s = y.eq(r),
  7212. a = I.eq(r),
  7213. s.removeClass("active recent"),
  7214. a.removeClass("active recent");
  7215. o(t, i)
  7216. }),
  7217. document.addEventListener("keydown", function(n) {
  7218. switch (J.updateInteraction(Se.InteractionKey),
  7219. n.which) {
  7220. case we.ZERO:
  7221. Q.debug && e.toggleAlpha();
  7222. break;
  7223. case we.NINE:
  7224. Q.debug && se.toggle();
  7225. break;
  7226. case we.ONE:
  7227. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7228. break;
  7229. case we.TWO:
  7230. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7231. break;
  7232. case we.THREE:
  7233. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7234. break;
  7235. case we.FOUR:
  7236. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7237. break;
  7238. case we.SPACE:
  7239. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7240. break;
  7241. case we.RETURN:
  7242. Q.debug && e.toggleExplodeUp();
  7243. break;
  7244. case we.P:
  7245. k();
  7246. break;
  7247. case we.U:
  7248. B();
  7249. break;
  7250. case we.X:
  7251. Q.debug && e.toggleExplode();
  7252. break;
  7253. case we.PLUSEQUALS:
  7254. t.player.activatePersistentZooming(!0),
  7255. ie.hideUi();
  7256. break;
  7257. case we.DASHUNDERSCORE:
  7258. t.player.activatePersistentZooming(!1),
  7259. ie.hideUi();
  7260. break;
  7261. case we.SEVEN:
  7262. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7263. break;
  7264. case we.EIGHT:
  7265. t.player.decreaseZoomSpeed();
  7266. break;
  7267. case we.NINE:
  7268. t.player.increaseZoomSpeed()
  7269. }
  7270. return i && i.reticule.hide(),
  7271. !0
  7272. }
  7273. .bind(this)),
  7274. document.addEventListener("keyup", function(e) {
  7275. switch (e.which) {
  7276. case we.PLUSEQUALS:
  7277. t.player.deactivatePersistentZooming();
  7278. break;
  7279. case we.DASHUNDERSCORE:
  7280. t.player.deactivatePersistentZooming()
  7281. }
  7282. }
  7283. .bind(this)),
  7284. F(e),
  7285. L(e, t.player),
  7286. M(i),
  7287. te.setAutoPlay(e.heroCount()),
  7288. he.init(i, a.mode),
  7289. he.on(ue.OPENED, Ze.bind(this, "help")),
  7290. fe.init(),
  7291. fe.on(ge.OPENED, function() {
  7292. var e = document.getElementById("terms-modal");
  7293. return function() {
  7294. Ze("terms"),
  7295. le.open(e)
  7296. }
  7297. }()),
  7298. fe.on(ge.CLOSED, le.reset),
  7299. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7300. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7301. Q.profiling.enabled && se.show(),
  7302. ve.init(t)
  7303. }
  7304. function M(e) {
  7305. var t = function(e, t) {
  7306. $(e).find("a").each(function(e, i) {
  7307. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7308. i.style.pointerEvents = t ? "auto" : "none"
  7309. })
  7310. }
  7311. , i = function() {
  7312. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7313. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7314. };
  7315. e.on(Ne.ZoomMax, function() {
  7316. t("#gui-zoomin", !1),
  7317. t("#gui-zoomout", !0)
  7318. }),
  7319. e.on(Ne.ZoomMin, function() {
  7320. t("#gui-zoomin", !0),
  7321. t("#gui-zoomout", !1)
  7322. }),
  7323. e.on(Ne.ZoomIn, function() {
  7324. t("#gui-zoomout", !0)
  7325. }),
  7326. e.on(Ne.ZoomOut, function() {
  7327. t("#gui-zoomin", !0)
  7328. }),
  7329. i()
  7330. }
  7331. function R(e) {
  7332. O(e)
  7333. }
  7334. function P(e) {
  7335. O(e)
  7336. }
  7337. function O(e) {
  7338. var t = e.waitQueue.length;
  7339. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7340. }
  7341. function L(e, t) {
  7342. He = {
  7343. gui: null,
  7344. visible: !1,
  7345. model: e,
  7346. player: t
  7347. }
  7348. }
  7349. function D(e, t) {
  7350. function i() {
  7351. var i = t.toJSON();
  7352. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7353. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7354. }
  7355. var n = {}
  7356. , r = new Le.GUI({
  7357. autoPlace: !0,
  7358. width: "60%"
  7359. });
  7360. i(),
  7361. t.on(xe.ViewChanged, i),
  7362. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7363. r.domElement.id = "datLinks";
  7364. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7365. return o.forEach(function(e) {
  7366. if (!K.detectSafari()) {
  7367. var t = document.createElement("button");
  7368. t.classList.add("btn-deep-link"),
  7369. t.innerText = Re.MENU_COPY,
  7370. e.nextSibling.appendChild(t);
  7371. var i = function() {
  7372. alert(Re.LINK_ALERT_COPY),
  7373. t.hide()
  7374. };
  7375. t.addEventListener("click", function(e) {
  7376. try {
  7377. var t = e.target.parentNode.childNodes[0];
  7378. t.select();
  7379. var n = document.execCommand("copy");
  7380. t.blur(),
  7381. n || i()
  7382. } catch (e) {
  7383. i()
  7384. }
  7385. })
  7386. }
  7387. }),
  7388. $(r.__closeButton).hide(),
  7389. r
  7390. }
  7391. function N(e) {
  7392. He.gui || (He.gui = D(He.model, He.player)),
  7393. He.visible = e,
  7394. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7395. }
  7396. function B() {
  7397. N(!He.visible)
  7398. }
  7399. function F(e) {
  7400. ke = {
  7401. gui: null,
  7402. visible: !1,
  7403. model: e
  7404. }
  7405. }
  7406. function V(e) {
  7407. var t = new Le.GUI;
  7408. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7409. e.setSweepVisibility(Q.showSweeps)
  7410. }),
  7411. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7412. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7413. Q.transition.flySpeed = 0,
  7414. t.__controllers.forEach(function(e) {
  7415. e.updateDisplay()
  7416. })
  7417. }),
  7418. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7419. $(t.__closeButton).hide(),
  7420. t
  7421. }
  7422. function U(e) {
  7423. ke.gui || (ke.gui = V(ke.model)),
  7424. ke.visible = e,
  7425. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7426. }
  7427. function k() {
  7428. U(!ke.visible)
  7429. }
  7430. function H() {
  7431. function e(e) {
  7432. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7433. }
  7434. $("body").css("touch-action", "none"),
  7435. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7436. // e.preventDefault()
  7437. });
  7438. var t = document.getElementById("terms-text")
  7439. , i = document.getElementById("more-help-wrapper")
  7440. , n = (document.getElementById("navigation-help-wrapper"),
  7441. document.getElementById("help-dialog"),
  7442. document.getElementById("tag-billboards"));
  7443. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7444. document.body.addEventListener("DOMMouseScroll", e)),
  7445. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7446. e.stopPropagation()
  7447. })
  7448. }
  7449. function G(e, t) {
  7450. for (var i = []; e; )
  7451. i.push(e),
  7452. e = e.parentNode;
  7453. for (; t && i.indexOf(t) === -1; )
  7454. t = t.parentNode;
  7455. return t
  7456. }
  7457. function z() {
  7458. var e, t = function(t) {
  7459. e = 0 === t.button || 1 === t.which ? t.target : null
  7460. }, i = function(t) {
  7461. e !== t.target && (e = G(e, t.target));
  7462. var i = document.getElementById("gui-parent");
  7463. if (G(i, e) !== i && (e = null),
  7464. e) {
  7465. var n;
  7466. try {
  7467. n = new MouseEvent("click",t)
  7468. } catch (e) {
  7469. n = document.createEvent("MouseEvents"),
  7470. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7471. }
  7472. n.syntheticClick = !0,
  7473. e.dispatchEvent(n),
  7474. e = null
  7475. }
  7476. };
  7477. document.body.addEventListener("mousedown", t, !0),
  7478. document.body.addEventListener("mouseup", i, !0),
  7479. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7480. e.syntheticClick || (e.stopPropagation(),
  7481. "A" === e.target.nodeName && e.preventDefault())
  7482. }, !0)
  7483. }
  7484. var W, j, Y, X, Z, q, K = (e("three"),
  7485. e("../util/ajax"),
  7486. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7487. e("../util/camera"),
  7488. e("../util/logger")), te = (e("../objects/Snapshot"),
  7489. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7490. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7491. e("../enum/PathDisplayMode"),
  7492. e("../enum/DirectorEvents"),
  7493. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7494. e("../enum/WarpStyle"),
  7495. e("../enum/AlignmentType"),
  7496. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7497. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7498. coBrand: {
  7499. visible: !0,
  7500. elements: [".co-brand", "#loaderCoBrand"]
  7501. },
  7502. help: {
  7503. visible: !0,
  7504. elements: [".nav-help", "#nav-help"]
  7505. },
  7506. tourControls: {
  7507. visible: !0,
  7508. elements: [".next", ".previous", "#play"]
  7509. },
  7510. highlight: {
  7511. visible: !0,
  7512. elements: ["#drawer", "#pullTab"]
  7513. },
  7514. share: {
  7515. visible: !0,
  7516. elements: [".socialButton", "#share"]
  7517. },
  7518. fullScreen: {
  7519. visible: !0,
  7520. elements: ["#gui-fullscreen"]
  7521. },
  7522. floors: {
  7523. visible: !0,
  7524. elements: [".gui-floor"]
  7525. }
  7526. }, Ye = function() {
  7527. var e = document.getElementById("drawer");
  7528. return function() {
  7529. $("#player").height() < 400 && e.classList.contains("open") && a()
  7530. }
  7531. }(), Xe = function() {
  7532. var e = document.getElementById("meta-info");
  7533. return function() {
  7534. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7535. }
  7536. }(), Ze = function(e) {
  7537. function t() {
  7538. u.classList.contains("expand") && de.toggleMeta(!0)
  7539. }
  7540. function i() {
  7541. fe.hide()
  7542. }
  7543. function n() {
  7544. he.close()
  7545. }
  7546. function r() {
  7547. Ae.dismiss()
  7548. }
  7549. function o() {
  7550. p.hasClass("open") && a(!0)
  7551. }
  7552. function l() {
  7553. Ce.hide()
  7554. }
  7555. function c() {
  7556. f.hasClass("open") && f.removeClass("open")
  7557. }
  7558. function h() {
  7559. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7560. }
  7561. var u = document.getElementById("meta-info")
  7562. , d = document.getElementById("interaction-modal")
  7563. , p = $("#drawer").eq(0)
  7564. , f = $(".gui-floor").eq(0)
  7565. , g = $(".vr-popup").eq(0);
  7566. return function(e) {
  7567. switch (e) {
  7568. case "info":
  7569. i(),
  7570. n(),
  7571. Ye(),
  7572. l(),
  7573. c(),
  7574. r(),
  7575. h();
  7576. break;
  7577. case "terms":
  7578. t(),
  7579. n(),
  7580. o(),
  7581. l(),
  7582. c(),
  7583. r(),
  7584. h();
  7585. break;
  7586. case "help":
  7587. t(),
  7588. i(),
  7589. l(),
  7590. c(),
  7591. r(),
  7592. h();
  7593. break;
  7594. case "vr":
  7595. t(),
  7596. i(),
  7597. l(),
  7598. c(),
  7599. n(),
  7600. h(),
  7601. s(g) && o();
  7602. break;
  7603. case "highlights":
  7604. Xe(),
  7605. i(),
  7606. l(),
  7607. c();
  7608. break;
  7609. case "share":
  7610. t(),
  7611. i(),
  7612. n(),
  7613. c(),
  7614. r(),
  7615. h();
  7616. break;
  7617. case "floor":
  7618. i(),
  7619. l(),
  7620. r();
  7621. break;
  7622. case "view":
  7623. c(),
  7624. l(),
  7625. i(),
  7626. r();
  7627. break;
  7628. case "tour":
  7629. i(),
  7630. l(),
  7631. c(),
  7632. r();
  7633. break;
  7634. case "move":
  7635. i(),
  7636. l(),
  7637. c(),
  7638. r();
  7639. break;
  7640. case "resize":
  7641. t(),
  7642. Ye(),
  7643. c();
  7644. break;
  7645. case "tag":
  7646. i(),
  7647. n(),
  7648. l(),
  7649. c(),
  7650. r()
  7651. }
  7652. }
  7653. }();
  7654. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7655. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7656. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7657. setTimeout(function() {
  7658. $(".icon:visible").hide().show(0)
  7659. }, 100)
  7660. }),
  7661. $("#gui-fullscreen").find("a").on("click", function(e) {
  7662. l(e),
  7663. K.requestFullscreen($("body")[0]),
  7664. J.track("showcase_gui", {
  7665. gui_action: "click_enter_fullscreen",
  7666. interaction_source: "gui"
  7667. })
  7668. //czj
  7669. //W.reload()
  7670. }),
  7671. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7672. l(e),
  7673. K.exitFullscreen(),
  7674. J.track("showcase_gui", {
  7675. gui_action: "click_exit_fullscreen",
  7676. interaction_source: "gui"
  7677. })
  7678. })
  7679. $(window).on("resize", function(e) {
  7680. var t = e.target.innerHeight
  7681. , i = e.target.innerWidth;
  7682. t === X && i === Z || (je.highlight.visible && w(),
  7683. Ze("resize"),
  7684. $(".pinTop.right").removeClass("hideUnderMeta"),
  7685. c(),
  7686. X = t,
  7687. Z = i)
  7688. }).resize(),
  7689. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7690. $("#pullTab").on("click", function(e) {
  7691. l(e),
  7692. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7693. gui_action: "hide_highlight_reel"
  7694. }),
  7695. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7696. gui_action: "show_highlight_reel"
  7697. }),
  7698. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7699. a()
  7700. });
  7701. /***********************方奕卓 热点列表事件监听 ************************/
  7702. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7703. $('#hotList').css('display', '');
  7704. $('#hotList').on('click',function(e){
  7705. l(e);
  7706. var hotList = $('#hotListWrap')[0];
  7707. var isActive = hotList.classList.contains('hotListActive');
  7708. if(isActive){
  7709. hotList.classList.remove('hotListActive');
  7710. this.classList.remove('active')
  7711. }else{
  7712. hotList.classList.add('hotListActive');
  7713. this.classList.add('active')
  7714. }
  7715. }),
  7716. $('#hotListContent ul').on('mouseover', function(e){
  7717. l(e);
  7718. var target = e.target;
  7719. var hotList = document.getElementById('hotListWrap');
  7720. if(target.tagName === 'SPAN'){
  7721. var targetParent = target.parentElement.parentElement;
  7722. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7723. hotList.style.width = target.offsetWidth + 116 + 'px';
  7724. }else{
  7725. hotList.style.width = '';
  7726. }
  7727. }else if(target.tagName === 'LI'){
  7728. var targetParent = target.parentElement;
  7729. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7730. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7731. }else{
  7732. hotList.style.width = ''
  7733. }
  7734. }else {
  7735. hotList.style.width = '';
  7736. }
  7737. });
  7738. $('#hotListContent ul').on('click', function(e){
  7739. l(e);
  7740. this.preElem && this.preElem.classList.remove('active');
  7741. if(e.target.tagName === 'SPAN'){
  7742. e.target.parentElement.classList.add('active');
  7743. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7744. this.preElem = e.target.parentElement;
  7745. }else{
  7746. e.target.classList.add('active');
  7747. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7748. this.preElem = e.target;
  7749. }
  7750. })
  7751. $('#hotListClose').on('click', function(e){
  7752. l(e);
  7753. var hotList = $('#hotListWrap')[0];
  7754. hotList.classList.remove('hotListActive');
  7755. $('#hotListContent ul .active').removeClass('active');
  7756. $('#hotList')[0].classList.remove('active')
  7757. })
  7758. }
  7759. /*****************************************************************/
  7760. $("#more-menu-button").on("click", function(e) {
  7761. l(e);
  7762. var t = $("#more-menu");
  7763. t.toggleClass("open")
  7764. }),
  7765. t.exports.init = S,
  7766. t.exports.startLoading = x,
  7767. t.exports.endLoading = d,
  7768. t.exports.onProgress = u
  7769. }
  7770. ).call(this, "/js/gui/gui.js")
  7771. }
  7772. , {
  7773. "../analytics": 4,
  7774. "../controls/serializer": 14,
  7775. "../enum/AlignmentType": 17,
  7776. "../enum/BlackoutStyle": 18,
  7777. "../enum/ControlEvents": 21,
  7778. "../enum/DirectorEvents": 23,
  7779. "../enum/Keys": 30,
  7780. "../enum/PathDiscardMode": 38,
  7781. "../enum/PathDisplayMode": 39,
  7782. "../enum/PlayerEvents": 40,
  7783. "../enum/VROption": 47,
  7784. "../enum/Vectors": 50,
  7785. "../enum/Viewmode": 51,
  7786. "../enum/WarpStyle": 52,
  7787. "../enum/ZoomEvents": 53,
  7788. "../lib/dat.gui": 93,
  7789. "../localization/localize": 108,
  7790. "../tag/Media/MediaEvent": 131,
  7791. "../objects/Snapshot": 153,
  7792. "../settings": 166,
  7793. "../util/ajax": 181,
  7794. "../util/browser": 182,
  7795. "../util/camera": 183,
  7796. "../util/logger": 189,
  7797. "../util/showcase": 193,
  7798. "../util/transitions": 195,
  7799. "./closer/ModalCloserEvent": 61,
  7800. "./closer/modalCloser": 62,
  7801. "./help/HelpEvent": 66,
  7802. "./help/help": 67,
  7803. "./helpManager": 68,
  7804. "./immersiveMode": 69,
  7805. "./konami": 70,
  7806. "./landingScreen": 71,
  7807. "./loadingScreen": 72,
  7808. "./memoryUsage": 73,
  7809. "./playButton": 74,
  7810. "./populateModal": 75,
  7811. "./sharing/ShareEvents": 76,
  7812. "./sharing/modal": 77,
  7813. "./terms/TermsEvent": 78,
  7814. "./terms/terms": 79,
  7815. "./title/TitleEvents": 80,
  7816. "./title/tagToggle": 81,
  7817. "./title/titleBar": 82,
  7818. "./tourInteraction": 84,
  7819. "./vr/vrEvent": 85,
  7820. "./vr/vrModal": 87,
  7821. "./webvr/WebVrEvent": 88,
  7822. "./webvr/webVRgui": 89,
  7823. three: 217
  7824. }],
  7825. 66: [function(e, t, i) {
  7826. "use strict";
  7827. t.exports = Object.freeze({
  7828. OPENED: "help.opened",
  7829. CLOSED: "help.closed"
  7830. })
  7831. }
  7832. , {}],
  7833. 67: [function(e, t, i) {
  7834. "use strict";
  7835. function n() {
  7836. g.on("click", function(e) {
  7837. if (S && S !== l.TRANSITIONING) {
  7838. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7839. t && !M ? R.close() : r()
  7840. }
  7841. }),
  7842. w.on("click", function(e) {
  7843. R.close()
  7844. }),
  7845. E.on("click", function(e) {
  7846. S && S !== l.TRANSITIONING && (s(),
  7847. o())
  7848. }),
  7849. b.on("click", function(e) {
  7850. s(),
  7851. a()
  7852. })
  7853. }
  7854. function r() {
  7855. S && S !== l.TRANSITIONING && (M = !0,
  7856. setTimeout(function() {
  7857. M = !1
  7858. }, d.help.modalStayDuration),
  7859. R.emit(h.OPENED),
  7860. m.addClass("open " + S),
  7861. g.addClass("open"),
  7862. s(),
  7863. o(),
  7864. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7865. y.classList.add("fadeIn"))
  7866. }
  7867. function o() {
  7868. E.addClass("underline-tab"),
  7869. u.fill(_, c.NAVIGATION, S),
  7870. m.addClass(S)
  7871. }
  7872. function a() {
  7873. b.addClass("underline-tab"),
  7874. u.fill(T, c.MORE_HELP),
  7875. m.addClass("more-help")
  7876. }
  7877. function s(e, t) {
  7878. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7879. I.forEach(function(e) {
  7880. e.classList.remove("underline-tab")
  7881. })
  7882. }
  7883. var l = e("../../enum/Viewmode")
  7884. , c = e("../../enum/HelpModalType")
  7885. , h = e("./HelpEvent")
  7886. , u = (e("../helpManager"),
  7887. e("./../populateModal"))
  7888. , d = e("../../settings")
  7889. , p = e("../../util/common")
  7890. , f = e("events").EventEmitter
  7891. , g = $(".footer-help").eq(0)
  7892. , m = $("#help-dialog").eq(0)
  7893. , v = document.querySelector("#quick-logo")
  7894. , A = document.querySelector("#loaderCoBrand")
  7895. , y = document.querySelector("#help-dialog")
  7896. , C = document.querySelector(".footer")
  7897. , I = $(".help-tabs").children().toArray()
  7898. , E = $(".navigation-tab").eq(0)
  7899. , b = $(".more-help-tab").eq(0)
  7900. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7901. m.find(".close").eq(0))
  7902. , _ = m.find(".interactions").toArray()
  7903. , T = m.find(".ui-instructions").toArray()
  7904. , x = l.PANORAMA
  7905. , S = l.PANORAMA
  7906. , M = !1
  7907. , R = {
  7908. init: function(e, t) {
  7909. S = t,
  7910. x = t,
  7911. [y, A, v, C].forEach(function(e) {
  7912. e.classList.add(u.deviceType)
  7913. }),
  7914. n()
  7915. },
  7916. close: function() {
  7917. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7918. g.removeClass("open"),
  7919. m.removeClass("open"),
  7920. y.classList.contains("fadeIn"))) {
  7921. y.classList.remove("fadeIn");
  7922. var e = S === l.TRANSITIONING ? x : S;
  7923. u.clear(_, c.NAVIGATION, e)
  7924. }
  7925. },
  7926. updateMode: function(e) {
  7927. x = S,
  7928. S = e
  7929. }
  7930. };
  7931. p.extendObject(R, f.prototype),
  7932. t.exports = R
  7933. }
  7934. , {
  7935. "../../enum/HelpModalType": 28,
  7936. "../../enum/Viewmode": 51,
  7937. "../../settings": 166,
  7938. "../../util/common": 185,
  7939. "../helpManager": 68,
  7940. "./../populateModal": 75,
  7941. "./HelpEvent": 66,
  7942. events: 202
  7943. }],
  7944. 68: [function(e, t, i) {
  7945. (function(i) {
  7946. "use strict";
  7947. var n = e("../util/browser")
  7948. , r = e("./../util/logger")
  7949. , o = e("./../settings")
  7950. , a = new r(i)
  7951. , s = function() {
  7952. var e;
  7953. try {
  7954. return e = window.localStorage.getItem("visitCount") || "0",
  7955. e = (parseFloat(e) + 1).toString(),
  7956. window.localStorage.setItem("visitCount", e),
  7957. a.debug("visitCount = " + e),
  7958. e
  7959. } catch (t) {
  7960. e = "1",
  7961. a.debug("couldn't set local storage")
  7962. }
  7963. }()
  7964. , l = !1;
  7965. t.exports = {
  7966. isHelpDisabled: function() {
  7967. return "0" === n.valueFromHash("help", null) || l
  7968. },
  7969. isLargeHelpEnabled: function() {
  7970. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7971. },
  7972. isSmallHelpEnabled: function() {
  7973. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7974. },
  7975. isHelpEnabled: function() {
  7976. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7977. },
  7978. setAutoPlay: function(e) {
  7979. l = o.warp.auto >= 0 && e > 1
  7980. }
  7981. }
  7982. }
  7983. ).call(this, "/js/gui/helpManager.js")
  7984. }
  7985. , {
  7986. "../util/browser": 182,
  7987. "./../settings": 166,
  7988. "./../util/logger": 189
  7989. }],
  7990. 69: [function(e, t, i) {
  7991. "use strict";
  7992. function n(e, t, i, n) {
  7993. F = n,
  7994. r(e, t, i, F),
  7995. o(),
  7996. N = t.mode
  7997. }
  7998. function r(e, t, i, n) {
  7999. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8000. e.controls[t].on(v.Move, a),
  8001. e.controls[t].on(v.LongTap, c)
  8002. }),
  8003. M.on("mousewheel DOMMouseScroll", a),
  8004. i.on(m.TagActivated, a),
  8005. i.on(m.TagNavigation, a),
  8006. t.on(A.FlyingEnded, s),
  8007. t.on(A.ModeChanging, function(e, t) {
  8008. B = t !== C.PANORAMA && e !== C.PANORAMA
  8009. }),
  8010. t.on(A.ModeChanged, function(e, i) {
  8011. N = t.mode,
  8012. i !== C.TRANSITIONING ? l() : a("modeChange")
  8013. }),
  8014. n.on(y.TourStart, function() {
  8015. L = !0,
  8016. a()
  8017. }),
  8018. n.on(y.TourEnd, function() {
  8019. L = !1,
  8020. l()
  8021. }),
  8022. n.on(y.ActionInterrupted, function() {
  8023. L = !1
  8024. }),
  8025. R.addEventListener("touchend", function() {
  8026. $("#pullTab").hasClass("opened") && !L && l()
  8027. }, !0)
  8028. }
  8029. function o() {
  8030. p.isMobile() ? (b.forEach(function(e) {
  8031. e.classList.add("mobile")
  8032. }),
  8033. w.click(l)) : (b.forEach(function(e) {
  8034. e.addEventListener("mouseleave", function() {
  8035. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8036. }, !0)
  8037. }),
  8038. M.mouseleave(function() {
  8039. b[0].classList.contains("detectHover") && l()
  8040. }))
  8041. }
  8042. function a(e) {
  8043. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8044. P = !0,
  8045. g.close(),
  8046. h(e),
  8047. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8048. _.hasClass("playing") || (b.forEach(function(e) {
  8049. e.classList.add("detectHover")
  8050. }),
  8051. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8052. }
  8053. function s() {
  8054. _.hasClass("playing") || (clearTimeout(O),
  8055. O = setTimeout(l, f.immersive.timeToShowAgain))
  8056. }
  8057. function l() {
  8058. clearTimeout(O),
  8059. P = !1,
  8060. I.forEach(function(e) {
  8061. e.classList.remove("drawerOpen")
  8062. }),
  8063. L || E.forEach(function(e) {
  8064. e.classList.remove("duringTour")
  8065. }),
  8066. b.forEach(function(e) {
  8067. e.classList.remove("detectHover")
  8068. })
  8069. }
  8070. function c() {
  8071. P ? l() : a(),
  8072. D = !0,
  8073. setTimeout(function() {
  8074. D = !1
  8075. }, f.immersive.uiStayDuration)
  8076. }
  8077. function h(e) {
  8078. !d(e) && L ? E.forEach(function(e) {
  8079. e.classList.remove("drawerOpen"),
  8080. e.classList.add("duringTour")
  8081. }) : _.hasClass("open") ? E.forEach(function(e) {
  8082. e.classList.remove("duringTour"),
  8083. e.classList.add("drawerOpen")
  8084. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8085. e.classList.add("fadeOut")
  8086. })
  8087. }
  8088. function u() {
  8089. T.hasClass("duringTour") || (L = !1,
  8090. a("gui"),
  8091. l())
  8092. }
  8093. function d(e) {
  8094. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8095. }
  8096. var p = e("../util/browser")
  8097. , f = e("../settings")
  8098. , g = e("./help/help")
  8099. , m = e("../enum/tagEvents")
  8100. , v = e("../enum/ControlEvents")
  8101. , A = e("../enum/PlayerEvents")
  8102. , y = e("../enum/DirectorEvents")
  8103. , A = e("../enum/PlayerEvents")
  8104. , C = e("../enum/Viewmode")
  8105. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8106. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8107. , b = $("#hover-bottom, #hover-top").toArray()
  8108. , w = ($("#pullTab").eq(0),
  8109. $("#playHead").eq(0),
  8110. $(".pinBottom-container").eq(0))
  8111. , _ = $("#drawer").eq(0)
  8112. , T = $("#drawer-container").eq(0)
  8113. , x = $("#meta-info").eq(0)
  8114. , S = $(".pinTop.left").eq(0)
  8115. , M = $("#player").eq(0)
  8116. , R = document.getElementById("pullTab")
  8117. , P = !1
  8118. , O = null
  8119. , L = !1
  8120. , D = !1
  8121. , N = null
  8122. , B = !1
  8123. , F = null;
  8124. t.exports.init = n,
  8125. t.exports.hideUi = a,
  8126. t.exports.resetDrawer = u
  8127. }
  8128. , {
  8129. "../enum/ControlEvents": 21,
  8130. "../enum/DirectorEvents": 23,
  8131. "../enum/tagEvents": 32,
  8132. "../enum/PlayerEvents": 40,
  8133. "../enum/Viewmode": 51,
  8134. "../settings": 166,
  8135. "../util/browser": 182,
  8136. "./help/help": 67
  8137. }],
  8138. 70: [function(e, t, i) {
  8139. (function(i) {
  8140. "use strict";
  8141. function n(e, t, i) {
  8142. l.debug("konami has the modelInstance");
  8143. var n = [];
  8144. $(window).on("keydown", function(e) {
  8145. n.push(e.which),
  8146. n.length > o.secretPanelWord.length && n.shift(),
  8147. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8148. o.debug = !0)
  8149. }),
  8150. $(window).on("keydown", function n(r) {
  8151. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8152. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8153. })
  8154. }
  8155. var r = e("./../util/logger")
  8156. , o = e("./../settings")
  8157. , a = e("./debug")
  8158. , s = e("./../util/common")
  8159. , l = (e("./gui"),
  8160. new r(i));
  8161. o.console && $("body").append('<div id="debug-console"></div>'),
  8162. t.exports.init = n
  8163. }
  8164. ).call(this, "/js/gui/konami.js")
  8165. }
  8166. , {
  8167. "./../settings": 166,
  8168. "./../util/common": 185,
  8169. "./../util/logger": 189,
  8170. "./debug": 63,
  8171. "./gui": 65
  8172. }],
  8173. 71: [function(e, t, i) {
  8174. "use strict";
  8175. function n(e, t) {
  8176. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8177. }
  8178. function r(e) {
  8179. var t = $.Deferred();
  8180. e || t.resolve();
  8181. var i = c.startupFlyinDelay;
  8182. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8183. setTimeout(t.resolve.bind(t), i),
  8184. t
  8185. }
  8186. function o(e, t, i) {
  8187. var n = 0;
  8188. c.quickstart.enabled && (a(i),
  8189. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8190. var r = function() {
  8191. e.once(g.Move, l),
  8192. t.once(f.TourStart, l)
  8193. };
  8194. s(n, r)
  8195. }
  8196. function a(e) {
  8197. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8198. v.before(y),
  8199. A = $(".quick-brand").toArray()),*/
  8200. m.addClass("fadeOut"),
  8201. setTimeout(function() {
  8202. A.forEach(function(e) {
  8203. e.classList.add("fadeIn")
  8204. })
  8205. }, c.quickstart.showTextDelay),
  8206. setTimeout(function() {
  8207. A.forEach(function(e) {
  8208. e.classList.add("fadeOut")
  8209. })
  8210. }, c.quickstart.fadeOutDelay),
  8211. !0
  8212. }
  8213. function s(e, t) {
  8214. setTimeout(function() {
  8215. if (h.isHelpEnabled()) {
  8216. if (t(),
  8217. u.init(),
  8218. C.addClass("fadeIn landing " + u.deviceType),
  8219. h.isSmallHelpEnabled())
  8220. return void C.addClass("small");
  8221. u.fill(I, d.LANDING[E]),
  8222. C.addClass(E)
  8223. }
  8224. }, e)
  8225. //csz 用户引导界面
  8226. var helpData = {
  8227. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8228. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8229. }
  8230. var navIcon = $(".nav-icon .icon");
  8231. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8232. function paging(id){
  8233. id.on("click",function(){
  8234. var navPage = null;
  8235. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8236. if(navPage > helpData.length || navPage < 1) return false
  8237. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8238. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8239. }else{
  8240. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8241. }
  8242. })
  8243. };
  8244. paging($(".next-button"));
  8245. paging($(".prev-button"));
  8246. }
  8247. function l() {
  8248. u.clear(I, d.LANDING[E]),
  8249. C.removeClass("fadeIn")
  8250. }
  8251. var c = e("../settings")
  8252. , h = (e("./help/help"),
  8253. e("./helpManager"))
  8254. , u = e("./populateModal")
  8255. , d = e("../enum/HelpModalType")
  8256. , p = e("../enum/Viewmode")
  8257. , f = e("../enum/DirectorEvents")
  8258. , g = e("../enum/PlayerEvents")
  8259. , m = $("#quick-blackout").eq(0)
  8260. , v = $("#quick-logo").eq(0)
  8261. , A = $(".quick-brand").toArray()
  8262. , y = $("#loaderCoBrand").eq(0)
  8263. , C = $("#interaction-modal").eq(0)
  8264. , I = C.find(".interaction").toArray()
  8265. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8266. "");
  8267. t.exports.delayLanding = r,
  8268. t.exports.showMessage = o,
  8269. t.exports.init = n,
  8270. t.exports.dismissModal = l
  8271. }
  8272. , {
  8273. "../enum/DirectorEvents": 23,
  8274. "../enum/HelpModalType": 28,
  8275. "../enum/PlayerEvents": 40,
  8276. "../enum/Viewmode": 51,
  8277. "../settings": 166,
  8278. "./help/help": 67,
  8279. "./helpManager": 68,
  8280. "./populateModal": 75
  8281. }],
  8282. 72: [function(e, t, i) {
  8283. "use strict";
  8284. var n = e("./circleLoader").circleLoader;
  8285. t.exports = {
  8286. element: $("#gui-loading"),
  8287. hide: function(e) {
  8288. n.done(),
  8289. this.element.fadeOut(1500, e)
  8290. },
  8291. show: function(e) {
  8292. this.element.fadeIn(500, function() {
  8293. this.element.css("display", "table"),
  8294. e && e()
  8295. }
  8296. .bind(this))
  8297. },
  8298. progress: function(e) {
  8299. n.set(e)
  8300. }
  8301. }
  8302. }
  8303. , {
  8304. "./circleLoader": 60
  8305. }],
  8306. 73: [function(e, t, i) {
  8307. "use strict";
  8308. var n = e("../settings")
  8309. , r = $("#memory-info")
  8310. , o = r.find("#memory-gpu")
  8311. , a = !1;
  8312. t.exports = {
  8313. show: function() {
  8314. n.profiling.enabled && (r.show(),
  8315. a = !0)
  8316. },
  8317. hide: function() {
  8318. r.hide(),
  8319. a = !1
  8320. },
  8321. toggle: function() {
  8322. a ? this.hide() : this.show()
  8323. },
  8324. update: function(e) {
  8325. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8326. }
  8327. }
  8328. }
  8329. , {
  8330. "../settings": 166
  8331. }],
  8332. 74: [function(e, t, i) {
  8333. "use strict";
  8334. var n = e("../util/browser")
  8335. , r = e("../analytics");
  8336. e("../settings");
  8337. t.exports = {
  8338. show: function(e, t) {
  8339. $("#gui-message").fadeOut(500, function() {
  8340. t()
  8341. })
  8342. }
  8343. }
  8344. }
  8345. , {
  8346. "../analytics": 4,
  8347. "../settings": 166,
  8348. "../util/browser": 182
  8349. }],
  8350. 75: [function(e, t, i) {
  8351. "use strict";
  8352. function n(e, t, i, n) {
  8353. function r(e) {
  8354. return e.classList.contains(a)
  8355. }
  8356. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8357. //for (var a in o) {
  8358. //var s = e.find(r);
  8359. //for (var l in o[a]) {
  8360. //var c = o[a][l];
  8361. //if ("top-info" === l || "bottom-info" === l) {
  8362. //var h = n ? c : "";
  8363. //czj 注释掉第一次打开的用户引导
  8364. //s.querySelector("." + l).textContent = h
  8365. //} else {
  8366. //var u = n ? c : "";
  8367. //, d = s.querySelector("." + l);
  8368. //d.src = u,
  8369. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8370. //}
  8371. //}
  8372. //}
  8373. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8374. // p.forEach(function(e) {
  8375. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8376. // })
  8377. }
  8378. var r = e("../util/browser")
  8379. , o = e("../localization/localize")
  8380. , a = e("../enum/HelpModalType")
  8381. , s = (e("../enum/HelpModalSize"),
  8382. e("../enum/Viewmode"));
  8383. t.exports = {
  8384. init: function() {
  8385. if (!this.hasInitialized) {
  8386. this.hasInitialized = !0,
  8387. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8388. this.assets = {},
  8389. this.assets[a.LANDING[s.PANORAMA]] = {
  8390. desktop: {
  8391. left: {
  8392. "top-info": o.ROTATE,
  8393. "big-image": "images/nav_help_mouse_drag_left.png",
  8394. keyboard: "images/nav_help_keyboard_left_right.png"
  8395. },
  8396. middle: {
  8397. "top-info": o.MOVE,
  8398. "big-image": "images/nav_help_mouse_click.png",
  8399. keyboard: "images/nav_help_keyboard_up_down.png"
  8400. },
  8401. right: {
  8402. "top-info": o.ZOOM,
  8403. "big-image": "images/nav_help_mouse_zoom.png",
  8404. keyboard: "images/nav_help_zoom_keys.png"
  8405. }
  8406. },
  8407. mobile: {
  8408. left: {
  8409. "top-info": o.ROTATE,
  8410. "big-image": "images/nav_help_gesture_drag.png"
  8411. },
  8412. middle: {
  8413. "top-info": o.MOVE,
  8414. "big-image": "images/nav_help_gesture_tap.png"
  8415. },
  8416. right: {
  8417. "top-info": o.ZOOM,
  8418. "big-image": "images/nav_help_gesture_pinch.png"
  8419. }
  8420. }
  8421. },
  8422. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8423. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8424. desktop: {
  8425. left: {
  8426. "top-info": o.ROTATE,
  8427. "big-image": "images/nav_help_mouse_drag_left.png",
  8428. keyboard: "images/nav_help_keyboard_left_right.png"
  8429. },
  8430. middle: {
  8431. "top-info": o.MOVE,
  8432. "big-image": "images/nav_help_mouse_position_right.png"
  8433. }
  8434. },
  8435. mobile: {
  8436. left: {
  8437. "top-info": o.ROTATE,
  8438. "big-image": "images/nav_help_gesture_drag.png"
  8439. },
  8440. middle: {
  8441. "top-info": o.MOVE,
  8442. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8443. }
  8444. }
  8445. },
  8446. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8447. desktop: {
  8448. left: {
  8449. "top-info": o.MOVE,
  8450. "big-image": "images/nav_help_mouse_position_left.png"
  8451. },
  8452. middle: {
  8453. "top-info": o.ROTATE,
  8454. "big-image": "images/nav_help_mouse_drag_right.png",
  8455. keyboard: "images/nav_help_keyboard_left_right.png"
  8456. }
  8457. },
  8458. mobile: {
  8459. left: {
  8460. "top-info": o.MOVE,
  8461. "big-image": "images/nav_help_gesture_position.png"
  8462. },
  8463. middle: {
  8464. "top-info": o.ROTATE,
  8465. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8466. }
  8467. }
  8468. };
  8469. var e = {
  8470. "top-info": o.INSIDE,
  8471. "big-image": "images/nav_help_click_inside.png",
  8472. keyboard: "images/nav_help_inside_key.png"
  8473. };
  8474. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8475. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8476. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8477. var t = {
  8478. "top-info": o.INSIDE,
  8479. "big-image": "images/nav_help_tap_inside.png"
  8480. };
  8481. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8482. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8483. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8484. this.assets[a.NAVIGATION] = {},
  8485. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8486. desktop: {
  8487. left: {
  8488. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8489. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8490. "big-image": "images/nav_help_mouse_drag_left.png",
  8491. keyboard: "images/nav_help_keyboard_left_right.png"
  8492. },
  8493. middle: {
  8494. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8495. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8496. "big-image": "images/nav_help_mouse_click.png",
  8497. keyboard: "images/nav_help_keyboard_up_down.png"
  8498. },
  8499. right: {
  8500. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8501. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8502. "big-image": "images/nav_help_mouse_zoom.png",
  8503. keyboard: "images/nav_help_zoom_keys.png"
  8504. }
  8505. },
  8506. mobile: {
  8507. left: {
  8508. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8509. "big-image": "images/nav_help_gesture_drag.png"
  8510. },
  8511. middle: {
  8512. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8513. "big-image": "images/nav_help_gesture_tap.png"
  8514. },
  8515. right: {
  8516. "top-info": o.HELP_MOBILE_3,
  8517. "big-image": "images/nav_help_gesture_pinch.png"
  8518. }
  8519. }
  8520. },
  8521. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8522. desktop: {
  8523. left: {
  8524. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8525. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8526. "big-image": "images/nav_help_mouse_drag_left.png",
  8527. keyboard: "images/nav_help_keyboard_all.png"
  8528. },
  8529. middle: {
  8530. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8531. "big-image": "images/nav_help_mouse_position_right.png"
  8532. },
  8533. right: {
  8534. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8535. "big-image": "images/nav_help_mouse_zoom.png"
  8536. }
  8537. },
  8538. mobile: {
  8539. left: {
  8540. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8541. "big-image": "images/nav_help_gesture_drag.png"
  8542. },
  8543. middle: {
  8544. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8545. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8546. },
  8547. right: {
  8548. "top-info": o.HELP_MOBILE_3,
  8549. "big-image": "images/nav_help_gesture_pinch.png"
  8550. }
  8551. }
  8552. },
  8553. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8554. desktop: {
  8555. left: {
  8556. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8557. "big-image": "images/nav_help_mouse_position_left.png"
  8558. },
  8559. middle: {
  8560. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8561. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8562. "big-image": "images/nav_help_mouse_drag_right.png",
  8563. keyboard: "images/nav_help_keyboard_left_right.png"
  8564. },
  8565. right: {
  8566. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8567. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8568. "big-image": "images/nav_help_mouse_zoom.png",
  8569. keyboard: "images/nav_help_keyboard_up_down.png"
  8570. }
  8571. },
  8572. mobile: {
  8573. left: {
  8574. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8575. "big-image": "images/nav_help_gesture_position.png"
  8576. },
  8577. middle: {
  8578. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8579. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8580. },
  8581. right: {
  8582. "top-info": o.HELP_MOBILE_3,
  8583. "big-image": "images/nav_help_gesture_pinch.png"
  8584. }
  8585. }
  8586. },
  8587. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8588. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8589. "top-info": o.HELP_DESKTOP_360_2A,
  8590. "bottom-info": o.HELP_DESKTOP_360_2B,
  8591. "big-image": "images/nav_help_click_inside.png",
  8592. keyboard: "images/nav_help_inside_key.png"
  8593. },
  8594. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8595. "top-info": o.HELP_MOBILE_360_2,
  8596. "big-image": "images/nav_help_tap_inside.png"
  8597. },
  8598. this.assets[a.MORE_HELP] = {
  8599. desktop: {
  8600. "more-help-hlr": {
  8601. "top-info": o.HELP_MORE_HLR_A,
  8602. "big-image": "images/nav_help_expand.svg",
  8603. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8604. },
  8605. "more-help-dollhouse": {
  8606. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8607. "big-image": "images/nav_help_dollhouse.svg",
  8608. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8609. },
  8610. "more-help-floors": {
  8611. "top-info": o.HELP_MORE_FLOORS_A,
  8612. "big-image": "images/nav_help_floor picker.svg",
  8613. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8614. },
  8615. "more-help-tag": {
  8616. "top-info": o.HELP_MORE_TAG_A,
  8617. "big-image": "images/nav_help_tag.svg",
  8618. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8619. },
  8620. "more-help-zoom": {
  8621. "top-info": o.HELP_MORE_ZOOM_A,
  8622. "big-image": "images/nav_help_zoom.svg",
  8623. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8624. },
  8625. "more-help-tour": {
  8626. "top-info": o.HELP_MORE_TOUR_A,
  8627. "big-image": "images/nav_help_play.png",
  8628. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8629. },
  8630. "more-help-inside": {
  8631. "top-info": o.HELP_MORE_INSIDE_A,
  8632. "big-image": "images/nav_help_inside.svg",
  8633. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8634. },
  8635. "more-help-vr": {
  8636. "top-info": o.HELP_MORE_VR_A,
  8637. "big-image": "images/nav_help_vr.svg",
  8638. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8639. },
  8640. "more-help-360": {
  8641. "top-info": o.HELP_MORE_360_A,
  8642. "big-image": "images/nav_help_360.svg",
  8643. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8644. },
  8645. "more-help-fullscreen": {
  8646. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8647. "big-image": "images/nav_help_fullscreen.svg",
  8648. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8649. }
  8650. },
  8651. mobile: {
  8652. "more-help-hlr": {
  8653. "top-info": o.HELP_MORE_HLR_A,
  8654. "big-image": "images/nav_help_expand.svg",
  8655. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8656. },
  8657. "more-help-dollhouse": {
  8658. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8659. "big-image": "images/nav_help_dollhouse.svg",
  8660. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8661. },
  8662. "more-help-floors": {
  8663. "top-info": o.HELP_MORE_FLOORS_A,
  8664. "big-image": "images/nav_help_floor picker.svg",
  8665. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8666. },
  8667. "more-help-tag": {
  8668. "top-info": o.HELP_MORE_TAG_A,
  8669. "big-image": "images/nav_help_tag.svg",
  8670. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8671. },
  8672. "more-help-tour": {
  8673. "top-info": o.HELP_MORE_TOUR_A,
  8674. "big-image": "images/nav_help_play.png",
  8675. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8676. },
  8677. "more-help-inside": {
  8678. "top-info": o.HELP_MORE_INSIDE_A,
  8679. "big-image": "images/nav_help_inside.svg",
  8680. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8681. },
  8682. "more-help-vr": {
  8683. "top-info": o.HELP_MORE_VR_A,
  8684. "big-image": "images/webvr.svg",
  8685. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8686. },
  8687. "more-help-360": {
  8688. "top-info": o.HELP_MORE_360_A,
  8689. "big-image": "images/nav_help_360.svg",
  8690. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8691. }
  8692. }
  8693. },
  8694. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8695. desktop: {
  8696. left: {
  8697. "top-info": o.ROTATE,
  8698. "big-image": "images/nav_help_mouse_drag_left.png",
  8699. keyboard: "images/nav_help_keyboard_left_right.png"
  8700. },
  8701. middle: {
  8702. "top-info": o.MOVE,
  8703. "big-image": "images/nav_help_mouse_click.png",
  8704. keyboard: "images/nav_help_keyboard_up_down.png"
  8705. },
  8706. right: {
  8707. "top-info": o.PLAY,
  8708. "big-image": "images/Desktop-help-play-button.svg",
  8709. keyboard: "images/Desktop-help-spacebar-2.svg"
  8710. }
  8711. },
  8712. mobile: {
  8713. left: {
  8714. "top-info": o.ROTATE,
  8715. "big-image": "images/nav_help_gesture_drag.png"
  8716. },
  8717. middle: {
  8718. "top-info": o.MOVE,
  8719. "big-image": "images/nav_help_gesture_tap.png"
  8720. },
  8721. right: {
  8722. "top-info": o.PLAY,
  8723. "big-image": "images/mobile-help-play-button.svg"
  8724. }
  8725. }
  8726. },
  8727. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8728. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8729. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8730. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8731. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8732. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8733. }
  8734. },
  8735. fill: function(e, t, i) {
  8736. n.call(this, e, t, i, !0)
  8737. },
  8738. clear: function(e, t, i) {
  8739. n.call(this, e, t, i, !1)
  8740. }
  8741. }
  8742. }
  8743. , {
  8744. "../enum/HelpModalSize": 27,
  8745. "../enum/HelpModalType": 28,
  8746. "../enum/Viewmode": 51,
  8747. "../localization/localize": 108,
  8748. "../util/browser": 182
  8749. }],
  8750. 76: [function(e, t, i) {
  8751. "use strict";
  8752. t.exports = Object.freeze({
  8753. OPENED: "share.open",
  8754. CLOSED: "share.closed",
  8755. LINK_CLICKED: "share.linked"
  8756. })
  8757. }
  8758. , {}],
  8759. 77: [function(e, t, i) {
  8760. "use strict";
  8761. function n(e) {
  8762. function t(t, i) {
  8763. var n = window.screenY + ($("#player").height() - i) / 2
  8764. , r = window.screenX + ($("#player").width() - t) / 2
  8765. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8766. I.emit(l.LINK_CLICKED, {
  8767. channel: e
  8768. }),
  8769. window.open(C[e], "shareWindow", o)
  8770. }
  8771. switch (e) {
  8772. case y.FACEBOOK:
  8773. t(580, 420);
  8774. break;
  8775. case y.TWITTER:
  8776. t(550, 440);
  8777. break;
  8778. case y.MAIL:
  8779. I.emit(l.LINK_CLICKED, {
  8780. channel: "email"
  8781. }),
  8782. window.open(C[e], "_blank");
  8783. break;
  8784. case y.LINKEDIN:
  8785. }
  8786. }
  8787. function r(e) {
  8788. I.emit(l.LINK_CLICKED, {
  8789. channel: "copylink"
  8790. });
  8791. var t = document.createRange();
  8792. t.selectNodeContents(v);
  8793. var i = window.getSelection();
  8794. i.removeAllRanges(),
  8795. i.addRange(t),
  8796. document.execCommand("copy"),
  8797. A.classList.remove("hidden"),
  8798. v.classList.add("highlighted")
  8799. }
  8800. function o(e) {
  8801. e && (e.stopPropagation(),
  8802. e.target === v) || (window.getSelection().removeAllRanges(),
  8803. v.classList.remove("highlighted"),
  8804. A.classList.add("hidden"))
  8805. }
  8806. var a = e("../../util/browser")
  8807. , s = e("../../localization/localize")
  8808. , l = e("./ShareEvents")
  8809. , c = e("../../util/common")
  8810. , h = e("events").EventEmitter
  8811. , u = document.getElementById("sharing")
  8812. , d = document.getElementById("share-modal")
  8813. , p = document.getElementById("share-close")
  8814. , f = document.getElementById("facebook-share")
  8815. , g = document.getElementById("twitter-share")
  8816. , m = document.getElementById("mail-share")
  8817. , v = document.getElementById("share-url-text")
  8818. , A = document.getElementById("copy-success")
  8819. , y = Object.freeze({
  8820. FACEBOOK: "facebook",
  8821. TWITTER: "twitter",
  8822. MAIL: "mail",
  8823. LINKEDIN: "linkedin"
  8824. })
  8825. , C = {};
  8826. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8827. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8828. C[y.MAIL] = "mailto:?subject=";
  8829. var I = {
  8830. init: function(e) {
  8831. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8832. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8833. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8834. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8835. u.addEventListener("click", this.toggle.bind(this)),
  8836. p.addEventListener("click", this.hide.bind(this)),
  8837. v.addEventListener("click", r),
  8838. d.addEventListener("click", o),
  8839. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8840. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8841. m.addEventListener("click", n.bind(this, y.MAIL)),
  8842. v.textContent = window.location.href + "&utm_source=4",
  8843. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8844. u.classList.remove("hidden")
  8845. },
  8846. show: function() {
  8847. this.emit(l.OPENED),
  8848. d.classList.add("fadeIn")
  8849. },
  8850. hide: function() {
  8851. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8852. document.selection && document.selection.empty(),
  8853. window.getSelection().removeAllRanges(),
  8854. o(),
  8855. d.classList.remove("fadeIn"))
  8856. },
  8857. toggle: function() {
  8858. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8859. }
  8860. };
  8861. c.extendObject(I, h.prototype),
  8862. t.exports = I
  8863. }
  8864. , {
  8865. "../../localization/localize": 108,
  8866. "../../util/browser": 182,
  8867. "../../util/common": 185,
  8868. "./ShareEvents": 76,
  8869. events: 202
  8870. }],
  8871. 78: [function(e, t, i) {
  8872. "use strict";
  8873. t.exports = Object.freeze({
  8874. OPENED: "terms.opened",
  8875. CLOSED: "terms.closed"
  8876. })
  8877. }
  8878. , {}],
  8879. 79: [function(e, t, i) {
  8880. "use strict";
  8881. var n = e("./TermsEvent")
  8882. , r = e("../../localization/localize")
  8883. , o = e("../../analytics")
  8884. , a = e("../../util/ajax")
  8885. , s = e("../../util/common")
  8886. , l = e("events").EventEmitter
  8887. , c = document.getElementById("terms-modal")
  8888. , h = {
  8889. init: function() {
  8890. $(".footer-terms").on("click", function(e) {
  8891. e.preventDefault(),
  8892. this.show()
  8893. }
  8894. .bind(this)),
  8895. $("#terms-modal .close").on("click", this.hide.bind(this))
  8896. },
  8897. show: function() {
  8898. this.emit(n.OPENED),
  8899. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8900. var t = $("#terms-text").html(e);
  8901. o.track("showcase_gui", {
  8902. gui_action: "click_terms_button",
  8903. interaction_source: "gui"
  8904. }),
  8905. t.find("a").attr("target", "_blank")
  8906. }).fail(function() {
  8907. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8908. }),
  8909. c.classList.add("fadeIn")
  8910. },
  8911. hide: function(e) {
  8912. e && e.preventDefault(),
  8913. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8914. c.classList.remove("fadeIn")
  8915. }
  8916. };
  8917. s.extendObject(h, l.prototype),
  8918. t.exports = h
  8919. }
  8920. , {
  8921. "../../analytics": 4,
  8922. "../../localization/localize": 108,
  8923. "../../util/ajax": 181,
  8924. "../../util/common": 185,
  8925. "./TermsEvent": 78,
  8926. events: 202
  8927. }],
  8928. 80: [function(e, t, i) {
  8929. "use strict";
  8930. t.exports = Object.freeze({
  8931. OPEN_INFO: "title.open.info",
  8932. CLOSE_INFO: "title.close.info",
  8933. SHOW_INFO: "title.show.info",
  8934. HIDE_INFO: "title.hide.info",
  8935. LINK_CLICKED: "title.link.click",
  8936. CONTACT_LINK_CLICKED: "title.contact.click",
  8937. ORIGIN_LINK_CLICKED: "title.origin.click"
  8938. })
  8939. }
  8940. , {}],
  8941. 81: [function(e, t, i) {
  8942. "use strict";
  8943. function n(e, t) {
  8944. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8945. }
  8946. function r(e, t) {
  8947. function i(i) {
  8948. e.shouldShowtags = "show" === this.value,
  8949. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8950. }
  8951. document.getElementById("tag-toggles").classList.remove("hidden"),
  8952. document.getElementById("radio-tag-show").checked = !0;
  8953. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8954. n[r].addEventListener("change", i)
  8955. }
  8956. var o = e("../../settings");
  8957. t.exports.init = n
  8958. }
  8959. , {
  8960. "../../settings": 166
  8961. }],
  8962. 82: [function(e, t, i) {
  8963. (function(i) {
  8964. "use strict";
  8965. function n(e, t) {
  8966. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8967. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8968. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8969. document.getElementById("gui-name").classList.add("noCoBrand"),
  8970. document.getElementById("cobrandTitle").classList.add("hidden")),
  8971. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8972. !1)
  8973. }
  8974. function r(e) {
  8975. return e ? (L = !0,
  8976. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8977. }
  8978. function o(e, t, i, n) {
  8979. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8980. return void T.classList.add("hidden");
  8981. L = !0;
  8982. var r = []
  8983. , o = c(r, "<br>");
  8984. if (e && o('<span id="contactName">' + e + "</span>"),
  8985. t) {
  8986. var a = n || t
  8987. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8988. o(s)
  8989. }
  8990. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8991. r[0] = "",
  8992. x.innerHTML = r.join("")
  8993. }
  8994. function a(e) {
  8995. if ("string" == typeof e)
  8996. try {
  8997. e = JSON.parse(e)
  8998. } catch (e) {
  8999. return y.warn("Unable to parse address data"),
  9000. void S.parentElement.classList.add("hidden")
  9001. }
  9002. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9003. return void S.parentElement.classList.add("hidden");
  9004. L = !0;
  9005. var t = []
  9006. , i = c(t, " ");
  9007. e.address_1 && i(e.address_1),
  9008. e.address_2 && i(e.address_2),
  9009. e.city && i(e.city, ", "),
  9010. e.state && i(e.state, ", "),
  9011. e.zip && i(e.zip, e.state ? " " : ", "),
  9012. t[0] = "",
  9013. S.innerText = t.join("")
  9014. }
  9015. function s(e) {
  9016. var t = document.createElement("a");
  9017. return t.id = "url",
  9018. t.target = "_blank",
  9019. t.href = e,
  9020. t.innerText = e,
  9021. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9022. t
  9023. }
  9024. function l(e) {
  9025. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9026. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9027. P.appendChild(s(e)),
  9028. O.forEach(function(e) {
  9029. e.classList.add("share-link")
  9030. }),
  9031. !0)
  9032. }
  9033. function c(e, t) {
  9034. var i = e
  9035. , n = t;
  9036. return function(e, t) {
  9037. i.push(t || n, e)
  9038. }
  9039. }
  9040. function h() {
  9041. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9042. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9043. var e = [].slice.call(_.querySelectorAll("a"));
  9044. e.forEach(function(e) {
  9045. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9046. });
  9047. var t = [].slice.call(T.querySelectorAll("a"));
  9048. t.forEach(function(e) {
  9049. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9050. contact_type: e.getAttribute("id")
  9051. }))
  9052. })
  9053. }
  9054. var u = e("../../util/browser")
  9055. , d = e("../../util/common")
  9056. , p = e("../../util/logger")
  9057. , f = e("../../localization/localize")
  9058. , g = e("./titleBarSettings")
  9059. , m = e("../../settings")
  9060. , v = e("./TitleEvents")
  9061. , A = e("events").EventEmitter
  9062. , y = new p(i)
  9063. , C = document.querySelector(".pinTop.left")
  9064. , I = document.getElementsByClassName("title-container")[0]
  9065. , E = document.getElementById("title-toggle").querySelector("i")
  9066. , b = document.getElementById("meta-info-wrapper")
  9067. , w = document.getElementById("meta-info")
  9068. , _ = document.getElementById("meta-description")
  9069. , T = document.getElementsByClassName("contact-info")[0]
  9070. , x = document.getElementById("contact-data")
  9071. , S = document.getElementById("addressTxt")
  9072. , M = document.getElementById("tag-toggles")
  9073. , R = document.getElementById("share-origin")
  9074. , P = document.getElementById("share-link-wrapper")
  9075. , O = [w, b, I]
  9076. , L = !1
  9077. , D = !1
  9078. , N = {
  9079. populate: function(e) {
  9080. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9081. if (r(e.description),
  9082. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9083. a(e.address),
  9084. L) {
  9085. var t = document.createElement("br");
  9086. M.insertBefore(t, M.firstElementChild)
  9087. }
  9088. e.socialSharing && m.share.enabled && (D = l(e.url))
  9089. }
  9090. },
  9091. finishSetup: function(e) {
  9092. L = L || !!e,
  9093. h(),
  9094. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9095. },
  9096. toggleMeta: function(e, t) {
  9097. var title = document.getElementById("model-title");
  9098. t && t.preventDefault();
  9099. var i = w.classList.contains("expand");
  9100. e && !i || (i ? (O.forEach(function(e) {
  9101. e.classList.remove("expand")
  9102. }),
  9103. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9104. e.classList.add("expand");
  9105. }),
  9106. title.classList.add("expand"),
  9107. this.emit(v.OPEN_INFO)))
  9108. },
  9109. setupToggling: function() {
  9110. b.style.height = w.offsetHeight + "px",
  9111. w.addEventListener("transitionend", function() {
  9112. b.style.height = w.offsetHeight + "px"
  9113. })
  9114. },
  9115. toggleTitle: function(e) {
  9116. e && e.preventDefault(),
  9117. C.classList.contains("closed") ? (C.classList.add("open"),
  9118. E.classList.remove("icon-dpad-right"),
  9119. E.classList.add("icon-dpad-left"),
  9120. this.emit(v.SHOW_INFO),
  9121. setTimeout(function() {
  9122. C.classList.remove("closed"),
  9123. C.classList.remove("open")
  9124. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9125. E.classList.remove("icon-dpad-left"),
  9126. E.classList.add("icon-dpad-right"),
  9127. this.emit(v.HIDE_INFO))
  9128. }
  9129. };
  9130. d.extendObject(N, A.prototype),
  9131. t.exports = N
  9132. }
  9133. ).call(this, "/js/gui/title/titleBar.js")
  9134. }
  9135. , {
  9136. "../../localization/localize": 108,
  9137. "../../settings": 166,
  9138. "../../util/browser": 182,
  9139. "../../util/common": 185,
  9140. "../../util/logger": 189,
  9141. "./TitleEvents": 80,
  9142. "./titleBarSettings": 83,
  9143. events: 202
  9144. }],
  9145. 83: [function(e, t, i) {
  9146. "use strict";
  9147. t.exports = Object.freeze({
  9148. minTooltipCharacters: 19,
  9149. removeAnimationClasses: 500
  9150. })
  9151. }
  9152. , {}],
  9153. 84: [function(e, t, i) {
  9154. "use strict";
  9155. function n(e) {
  9156. C = e,
  9157. P.forEach(function(e) {
  9158. b.addEventListener(e, u.bind(this, !1), !0),
  9159. w.addEventListener(e, u.bind(this, !0), !0),
  9160. E.addEventListener(e, o, !0),
  9161. S.forEach(function(t) {
  9162. t.addEventListener(e, a, !0)
  9163. }),
  9164. $("#drawer img").on(e, a)
  9165. }),
  9166. document.addEventListener("keydown", u.bind(this, !1), !0),
  9167. C.on(v.TourStart, function() {
  9168. E.classList.add("playing")
  9169. })
  9170. }
  9171. function r() {
  9172. C.playTour(),
  9173. I && clearTimeout(I),
  9174. d(),
  9175. _.removeClass("fadeIn")
  9176. }
  9177. function o() {
  9178. E.classList.contains("playing") && (C.stopTour(),
  9179. _.addClass("fadeIn"),
  9180. setTimeout(function() {
  9181. _.removeClass("fadeIn")
  9182. }, p.tourInteraction.showPauseButton),
  9183. O || (clearTimeout(I),
  9184. I = setTimeout(h, p.tourInteraction.showModal)),
  9185. setTimeout(function() {
  9186. E.classList.remove("playing")
  9187. }, p.tourInteraction.allowNextClick))
  9188. }
  9189. function a() {
  9190. C.tourInProgress && (C.stopTour(),
  9191. C.endTourProgress(),
  9192. E.classList.remove("playing"))
  9193. }
  9194. function s() {
  9195. T.is(":visible") ? r() : o()
  9196. }
  9197. function l() {
  9198. x.hasClass("playing") && (clearTimeout(I),
  9199. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9200. }
  9201. function c() {
  9202. E.classList.remove("playing"),
  9203. h()
  9204. }
  9205. function h() {//去掉导览结束时的提示
  9206. /* if (!p.tourInteraction.disabled) {
  9207. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9208. M.addClass("fadeIn tour " + m.deviceType);
  9209. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9210. if (!p.tourInteraction.smallModal) {
  9211. var t;
  9212. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9213. m.fill(R, A.TOUR_INTERACTION[t]),
  9214. M.addClass(t)
  9215. }
  9216. M.addClass(e)
  9217. } */
  9218. }
  9219. function u(e, t) {
  9220. if (t) {
  9221. var i = "keydown" === t.type
  9222. , n = t.which === f.SPACE || C.tourIsPlaying;
  9223. i && n || e || (O = !0),
  9224. C.atEndOfTour() && d(),
  9225. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9226. d(),
  9227. t.which !== f.SPACE && a()),
  9228. i && n && s()
  9229. }
  9230. }
  9231. function d() {
  9232. M.removeClass("fadeIn")
  9233. }
  9234. var p = (e("../util/browser"),
  9235. e("../settings"))
  9236. , f = e("../enum/Keys")
  9237. , g = e("../enum/Viewmode")
  9238. , m = (e("./helpManager"),
  9239. e("./populateModal"))
  9240. , v = e("../enum/DirectorEvents")
  9241. , A = e("../enum/HelpModalType")
  9242. , y = e("../enum/HelpModalSize")
  9243. , C = null
  9244. , I = null
  9245. , E = document.getElementById("pause-overlay")
  9246. , b = document.getElementById("player")
  9247. , w = document.getElementById("gui")
  9248. , _ = $("#pause-icon").eq(0)
  9249. , T = $("#play").eq(0)
  9250. , x = $("#playHead").eq(0)
  9251. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9252. , M = $("#interaction-modal").eq(0)
  9253. , R = $("#interaction-modal .interaction").toArray()
  9254. , P = ["touchstart", "mousedown", "pointerdown"]
  9255. , O = !1;
  9256. t.exports.init = n,
  9257. t.exports.play = r,
  9258. t.exports.pause = o,
  9259. t.exports.pauseWithoutCTA = a,
  9260. t.exports.togglePlay = s,
  9261. t.exports.stopTour = l,
  9262. t.exports.dismissModal = d
  9263. }
  9264. , {
  9265. "../enum/DirectorEvents": 23,
  9266. "../enum/HelpModalSize": 27,
  9267. "../enum/HelpModalType": 28,
  9268. "../enum/Keys": 30,
  9269. "../enum/Viewmode": 51,
  9270. "../settings": 166,
  9271. "../util/browser": 182,
  9272. "./helpManager": 68,
  9273. "./populateModal": 75
  9274. }],
  9275. 85: [function(e, t, i) {
  9276. "use strict";
  9277. t.exports = Object.freeze({
  9278. OPENED: "vr.modal.opened",
  9279. LAUNCH: "vr.modal.launch",
  9280. CLOSED: "vr.modal.closed",
  9281. NEXT: "vr.modal.next",
  9282. PREV: "vr.modal.prev",
  9283. STORE: "vr.modal.store",
  9284. falseICECHOSEN: "vr.modal.device"
  9285. })
  9286. }
  9287. , {}],
  9288. 86: [function(e, t, i) {
  9289. "use strict";
  9290. function n(e, t, i) {
  9291. function n(e, t, n, r) {
  9292. function o() {
  9293. return p + "&m=" + t + "&display=" + e
  9294. }
  9295. function s() {
  9296. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9297. , t = "&utm_source=" + u
  9298. , n = "&utm_showcase_session_id=" + i;
  9299. return e + t + n
  9300. }
  9301. function l() {
  9302. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9303. }
  9304. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9305. }
  9306. function r(e, t, i, r) {
  9307. var o = "https://api.branch.io/v1/url"
  9308. , a = n(e, t, i, r)
  9309. , s = {
  9310. responseType: "json",
  9311. data: {
  9312. branch_key: h.appConfig.branch_key,
  9313. data: {
  9314. m: t,
  9315. full_url: a,
  9316. $desktop_url: m,
  9317. $og_app_id: "331853976762864119",
  9318. $og_title: i,
  9319. $og_description: r,
  9320. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9321. $canonical_url: window.location.href
  9322. }
  9323. }
  9324. };
  9325. c.post(o, s).done(function(t) {
  9326. f[e] = t.url
  9327. }).fail(function(t) {
  9328. f[e] = t
  9329. }
  9330. .bind(this, a))
  9331. }
  9332. function o(e, t, i) {
  9333. for (var r in s) {
  9334. var o = s[r]
  9335. , a = n(o, e, t, i);
  9336. f[o] = a
  9337. }
  9338. }
  9339. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9340. , d = g + "/vr/dlist/?ret=" + u
  9341. , p = g + "/vr/show/?ret=" + u
  9342. , m = "";
  9343. switch (e) {
  9344. case l.IOS:
  9345. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9346. break;
  9347. default:
  9348. o(t.sid, t.name, t.summary)
  9349. }
  9350. }
  9351. function r(e) {
  9352. var t = f[e];
  9353. window.open(t, "_blank")
  9354. }
  9355. function o(e) {
  9356. var t = u[e];
  9357. window.open(t, "_blank")
  9358. }
  9359. var a = e("../../util/browser")
  9360. , s = e("../../enum/VRApps")
  9361. , l = e("../../enum/VRPlatforms")
  9362. , c = e("../../util/ajax")
  9363. , h = e("../../settings")
  9364. , u = {};
  9365. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9366. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9367. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9368. for (var d in s) {
  9369. var p = s[d];
  9370. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9371. }
  9372. var f = {}
  9373. , g = function() {
  9374. var e = window.location.host;
  9375. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9376. "https://" + e
  9377. }();
  9378. t.exports.init = n,
  9379. t.exports.launch = r,
  9380. t.exports.launchStore = o
  9381. }
  9382. , {
  9383. "../../enum/VRApps": 46,
  9384. "../../enum/VRPlatforms": 49,
  9385. "../../settings": 166,
  9386. "../../util/ajax": 181,
  9387. "../../util/browser": 182
  9388. }],
  9389. 87: [function(e, t, i) {
  9390. "use strict";
  9391. function n(e) {
  9392. var t;
  9393. switch (e) {
  9394. case m.IOS:
  9395. return t = p.iosVersion(),
  9396. t.major > 9 || 9 === t.major && t.minor >= 1;
  9397. case m.Android:
  9398. return t = p.androidVersion(),
  9399. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9400. }
  9401. return !1
  9402. }
  9403. function r(e, t) {
  9404. function i(e) {
  9405. K.emit(A.STORE, {
  9406. type: e
  9407. }),
  9408. f.launchStore(e)
  9409. }
  9410. function r(e) {
  9411. switch (e !== _.pageCount && (a(e),
  9412. N.text(e + 1 + " / " + _.pageCount)),
  9413. e) {
  9414. case _.Title:
  9415. O.css("display", "none"),
  9416. L.text(u[e]),
  9417. o(s);
  9418. break;
  9419. case _.Cardboard:
  9420. O.css("display", "block"),
  9421. L.text(u[e]),
  9422. M.filter(".cardboard").off(),
  9423. M.filter(".gearvr").off(),
  9424. c(e, s),
  9425. h(H, X, Z);
  9426. break;
  9427. case _.Gear:
  9428. L.text(u[e]),
  9429. c(e, s),
  9430. T.addClass("lastPage"),
  9431. h(G, X, Z);
  9432. break;
  9433. case _.pageCount:
  9434. T.removeClass("fadeIn"),
  9435. K.emit(A.CLOSED)
  9436. }
  9437. B.filter("[src='']").hide()
  9438. }
  9439. var s = function() {
  9440. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9441. w = ".show-supported",
  9442. m.Android) : (T.addClass("unsupported"),
  9443. w = ".show-unsupported",
  9444. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9445. w = ".show-ios",
  9446. _ = v.ios,
  9447. m.IOS) : (T.addClass("desktop"),
  9448. w = ".show-desktop",
  9449. m.Desktop)
  9450. }();
  9451. f.init(s, e, t),
  9452. s !== m.Desktop && T.addClass("mobile");
  9453. var l = function(e) {
  9454. K.emit(A.LAUNCH, {
  9455. vr_platform: s,
  9456. vr_app: e
  9457. }),
  9458. f.launch(e)
  9459. };
  9460. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9461. q.gear = l.bind(this, g.GearVR),
  9462. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9463. d(),
  9464. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9465. $(w).show();
  9466. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9467. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9468. s === m.IOS && (u.splice(1, 1),
  9469. y.splice(1, 1)),
  9470. $("#vr").on("click", function(e) {
  9471. e.preventDefault();
  9472. if(!window.vrEnabled) { // 开启VR
  9473. window.vrEnabled = true;
  9474. this.classList.add('active');
  9475. $('#gui div').not('#vrOff').addClass('vrHide');
  9476. $('#vrOffImg').css({'display':'inline-block'});
  9477. }else{
  9478. }
  9479. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9480. // r(b),
  9481. // T.addClass("fadeIn"),
  9482. // K.emit(A.OPENED))
  9483. });
  9484. $('#vrOff').on('click', function(){
  9485. window.vrEnabled = false;
  9486. $('#gui div').not('#vrOff').removeClass('vrHide');
  9487. $('#vrOffImg').css({'display':'none'});
  9488. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9489. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9490. })
  9491. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9492. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9493. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9494. $("span.modelLink").text(I),
  9495. O.on("click", function(e) {
  9496. K.emit(A.PREV),
  9497. b--,
  9498. r(b)
  9499. }),
  9500. L.on("click", function(e) {
  9501. L.text();
  9502. K.emit(A.NEXT, {
  9503. nextAction: y[b]
  9504. }),
  9505. b++,
  9506. r(b)
  9507. }),
  9508. T.find(".close").on("click", K.dismiss)
  9509. }
  9510. function o(e) {
  9511. switch (e) {
  9512. case m.Android:
  9513. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9514. M.filter(".gearvr").off().on("click", q.gear),
  9515. s(H, G, "logo-button", "same-line");
  9516. break;
  9517. case m.UnsupportedAndroid:
  9518. s("", z, "", "");
  9519. break;
  9520. case m.IOS:
  9521. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9522. s(H, "", "logo-button", "");
  9523. break;
  9524. case m.Desktop:
  9525. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9526. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9527. s(H, G, "logo-button", "same-line"),
  9528. Q.cardboard()
  9529. }
  9530. }
  9531. function a(e) {
  9532. $(".p1, .p2, .p3").hide(),
  9533. x.insertAfter(S),
  9534. T.removeClass("front-page"),
  9535. T.removeClass("details-page"),
  9536. T.removeClass("lastPage"),
  9537. M.removeClass("logo-button"),
  9538. M.removeClass("same-line"),
  9539. S.removeClass("headsetOptions"),
  9540. R.attr("src", ""),
  9541. R.filter(".second").removeClass("gear"),
  9542. R.css("display", "inline-block"),
  9543. R.off(),
  9544. P.filter(".second").css("display", ""),
  9545. D.css("display", "none"),
  9546. $(".p" + (e + 1) + w).show(),
  9547. R.filter(".third").insertBefore(P.filter(".third"))
  9548. }
  9549. function s(e, t, i, n) {
  9550. T.addClass("front-page"),
  9551. R.filter(".first").attr("src", e),
  9552. R.filter(".second").attr("src", t),
  9553. M.filter(".first").addClass(i),
  9554. M.filter(".second").addClass(i),
  9555. M.addClass(n),
  9556. ".show-desktop" === w && S.insertAfter(x)
  9557. }
  9558. function l(e, t, i) {
  9559. S.addClass("headsetOptions"),
  9560. M.off(),
  9561. R.filter(".second").attr("src", t),
  9562. D.css("display", "block"),
  9563. P.filter(".second").css("display", "none"),
  9564. D.on("click", function() {
  9565. a(_.Title),
  9566. o(m.Desktop)
  9567. }),
  9568. e && (K.emit(A.falseICECHOSEN, {
  9569. name: g.GearVR
  9570. }),
  9571. R.filter(".first").attr("src", e),
  9572. R.filter(".second").addClass("gear"),
  9573. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9574. Q.gearvr()),
  9575. i && (K.emit(A.falseICECHOSEN, {
  9576. name: g.Cardboard
  9577. }),
  9578. R.filter(".third").attr("src", i),
  9579. R.filter(".third").show(),
  9580. R.filter(".third").insertAfter(R.filter(".second")),
  9581. R.filter(".third").addClass("link"),
  9582. R.filter(".second").addClass("link"),
  9583. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9584. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9585. Q.cardboard())
  9586. }
  9587. function c(e, t) {
  9588. switch (t) {
  9589. case m.IOS:
  9590. X = Y,
  9591. Z = j;
  9592. break;
  9593. case m.Desktop:
  9594. e === _.Cardboard ? (X = F,
  9595. Z = U,
  9596. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9597. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9598. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9599. Z = "");
  9600. break;
  9601. default:
  9602. e === _.Cardboard ? (X = z,
  9603. Z = j) : (X = k,
  9604. Z = W)
  9605. }
  9606. }
  9607. function h(e, t, i) {
  9608. T.find(".inner").addClass("details-page"),
  9609. T.addClass("details-page"),
  9610. R.filter(".first").attr("src", e),
  9611. R.filter(".second").attr("src", t),
  9612. R.filter(".third").attr("src", i)
  9613. }
  9614. function u() {
  9615. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9616. K.emit(A.CLOSED))
  9617. }
  9618. function d() {
  9619. var e = p.aspectRatio() > 1 && p.isMobile();
  9620. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9621. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9622. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9623. }
  9624. var p = e("../../util/browser")
  9625. , f = e("./vrLink")
  9626. , g = e("../../enum/VRApps")
  9627. , m = e("../../enum/VRPlatforms")
  9628. , v = e("../../enum/VRPages")
  9629. , A = e("./vrEvent")
  9630. , y = (e("../../settings"),
  9631. e("../../constants"))
  9632. , C = e("../../localization/localize")
  9633. , I = e("../../util/common")
  9634. , E = e("events").EventEmitter
  9635. , b = 0
  9636. , w = null
  9637. , _ = v.standard
  9638. , T = $(".vr-popup")
  9639. , x = T.find(".vr-popup-body")
  9640. , S = T.find(".vr-images")
  9641. , M = T.find(".img-container")
  9642. , R = T.find(".vr-sm-image")
  9643. , P = M.find(".vr-img-caption")
  9644. , O = $(".vr-buttons").find(".prev-button")
  9645. , L = $(".vr-buttons").find(".next-button")
  9646. , D = S.find(".front-close")
  9647. , N = $(".vr-page")
  9648. , B = T.find("img")
  9649. , F = "images/apple-store.png"
  9650. , V = "images/badge-oculus.png"
  9651. , U = "images/badge-cardboard.png"
  9652. , k = "images/logo-samsung.png"
  9653. , H = "images/headset-cardboard.png"
  9654. , G = "images/headset-gearvr.png"
  9655. , z = "images/ico-android-robot.png"
  9656. , W = "images/ico-gearvr.png"
  9657. , j = "images/ico-vr.png"
  9658. , Y = "images/apple-logo-white.svg"
  9659. , X = null
  9660. , Z = null
  9661. , q = {}
  9662. , K = {
  9663. init: r,
  9664. dismiss: u,
  9665. isDeviceSupported: n
  9666. };
  9667. I.extendObject(K, E.prototype),
  9668. $(window).resize(d);
  9669. var Q = function() {
  9670. var e = P.filter(".first").find(".cardboard")
  9671. , t = P.filter(".first").find(".gearvr");
  9672. return {
  9673. cardboard: function() {
  9674. t.addClass("hidden"),
  9675. e.removeClass("hidden")
  9676. },
  9677. gearvr: function() {
  9678. e.addClass("hidden"),
  9679. t.removeClass("hidden")
  9680. }
  9681. }
  9682. }();
  9683. t.exports = K
  9684. }
  9685. , {
  9686. "../../constants": 8,
  9687. "../../enum/VRApps": 46,
  9688. "../../enum/VRPages": 48,
  9689. "../../enum/VRPlatforms": 49,
  9690. "../../localization/localize": 108,
  9691. "../../settings": 166,
  9692. "../../util/browser": 182,
  9693. "../../util/common": 185,
  9694. "./vrEvent": 85,
  9695. "./vrLink": 86,
  9696. events: 202
  9697. }],
  9698. 88: [function(e, t, i) {
  9699. "use strict";
  9700. t.exports = Object.freeze({
  9701. OPENED: "webvr.modal.opened",
  9702. SHOW_TERMS: "webvr.footer.show.terms"
  9703. })
  9704. }
  9705. , {}],
  9706. 89: [function(e, t, i) {
  9707. (function(i) {
  9708. "use strict";
  9709. function n(e, t, i, n) {
  9710. function r(e) {
  9711. e.preventDefault(),
  9712. a(e.currentTarget.id)
  9713. }
  9714. function a(e) {
  9715. ne[e](),
  9716. Object.keys(ne).map(function(t, i) {
  9717. $("#" + t).toggleClass("tabs-underlined", t === e)
  9718. })
  9719. }
  9720. y = i,
  9721. v = t,
  9722. w.init(E.Android, e, n),
  9723. m();
  9724. var l = new RegExp("daydream","i")
  9725. , c = l.test(y.displayName);
  9726. c ? (a("tabdaydream"),
  9727. B.filter(".device-headset-side").attr("src", H),
  9728. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9729. B.filter(".device-headset-side").attr("src", Y),
  9730. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9731. $("#vr").on("click", function(e) {
  9732. e.preventDefault(),
  9733. g("click_webvr_button"),
  9734. L.is(":hidden") && (ie.emit(_.OPENED),
  9735. o())
  9736. }),
  9737. $(".webvr-popup .close").on("click", function(e) {
  9738. e.preventDefault(),
  9739. D.hasClass("hidden") ? (g("webvr_help_close"),
  9740. p()) : s()
  9741. }),
  9742. $("#tabcardboard").on("click", r),
  9743. $("#tabdaydream").on("click", r),
  9744. $("#tabnative").on("click", r),
  9745. $(".webvr-popup .open-with-app").on("click", function(e) {
  9746. e.preventDefault(),
  9747. g("webvr_learn_more"),
  9748. a("tabnative"),
  9749. p()
  9750. }),
  9751. $(".webvr-popup .help").on("click", function(e) {
  9752. e.preventDefault(),
  9753. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9754. p()
  9755. }),
  9756. $(".webvr-popup .terms").on("click", function(e) {
  9757. e.preventDefault(),
  9758. g("webvr_click_terms"),
  9759. s(),
  9760. ie.emit(_.SHOW_TERMS)
  9761. }),
  9762. F.on("click", function(e) {
  9763. e.preventDefault(),
  9764. g(ee),
  9765. window.open(J, "_blank")
  9766. }),
  9767. V.on("click", function(e) {
  9768. e.preventDefault(),
  9769. g("webvr_phone_link"),
  9770. window.open(te, "_blank")
  9771. }),
  9772. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9773. e.preventDefault(),
  9774. g("webvr_cardboard_link"),
  9775. w.launch(b.CardboardAndroid)
  9776. }),
  9777. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9778. e.preventDefault(),
  9779. g("webvr_oculus_link"),
  9780. w.launch(b.GearVR)
  9781. })
  9782. }
  9783. function r() {
  9784. function e() {
  9785. y.isPresenting || (f(),
  9786. window.removeEventListener("vrdisplaypresentchange", e))
  9787. }
  9788. R.info("Headset mounted"),
  9789. v.suspend();
  9790. var t = document.createElement("canvas");
  9791. for (t.getContext("webgl"),
  9792. t.className = "webvr-canvas",
  9793. document.bgColor = "#000",
  9794. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9795. document.body.removeChild(document.body.firstChild);
  9796. document.body.appendChild(t),
  9797. g("webvr_enter_app"),
  9798. y.requestPresent([{
  9799. source: t,
  9800. predistorted: !0
  9801. }]).catch(function(t) {
  9802. R.error("Failed to present: " + t),
  9803. g("webvr_exit_calibrate"),
  9804. e()
  9805. }),
  9806. A.then(function() {
  9807. window.dispatchEvent(new Event("vrapp-start"))
  9808. }),
  9809. window.addEventListener("vrdisplaypresentchange", e)
  9810. }
  9811. function o() {
  9812. O.fadeOut(I.guiAnimationSpeed),
  9813. L.fadeIn(I.guiAnimationSpeed),
  9814. a()
  9815. }
  9816. function a() {
  9817. if (!A) {
  9818. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9819. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9820. A = new Promise(function(e, i) {
  9821. var n = document.createElement("script");
  9822. n.type = "text/javascript",
  9823. n.src = t,
  9824. n.onload = e,
  9825. document.head.appendChild(n)
  9826. }
  9827. )
  9828. }
  9829. D.find(".enter-button").on("click", r)
  9830. }
  9831. function s() {
  9832. g("webvr_modal_close"),
  9833. D.find(".enter-button").off("click", r),
  9834. L.fadeOut(I.guiAnimationSpeed, function() {
  9835. D.toggleClass("hidden", !1),
  9836. N.toggleClass("hidden", !0),
  9837. C.exitFullscreen()
  9838. }),
  9839. O.fadeIn(I.guiAnimationSpeed)
  9840. }
  9841. function l() {
  9842. k.toggleClass("hidden", !1),
  9843. U.toggleClass("hidden", !0)
  9844. }
  9845. function c() {
  9846. k.toggleClass("hidden", !0),
  9847. U.toggleClass("hidden", !1)
  9848. }
  9849. function h() {
  9850. B.filter(".device-headset").attr("src", G),
  9851. B.filter(".device-phone").attr("src", z),
  9852. J = Z,
  9853. ee = K,
  9854. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9855. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9856. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9857. c()
  9858. }
  9859. function u() {
  9860. B.filter(".badge-cardboard").attr("src", j),
  9861. B.filter(".badge-oculus").attr("src", X),
  9862. l()
  9863. }
  9864. function d() {
  9865. B.filter(".device-headset").attr("src", Y),
  9866. B.filter(".device-phone").attr("src", W),
  9867. J = q,
  9868. ee = Q,
  9869. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9870. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9871. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9872. c()
  9873. }
  9874. function p() {
  9875. D.toggleClass("hidden"),
  9876. N.toggleClass("hidden")
  9877. }
  9878. function f() {
  9879. R.info("exiting webVR"),
  9880. g("webvr_exit_app"),
  9881. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9882. }
  9883. function g(e) {
  9884. var t = C.isLandscape() ? "landscape" : "portrait";
  9885. T.trackAlways("showcase_gui", {
  9886. gui_action: e,
  9887. orientation: t
  9888. })
  9889. }
  9890. function m() {
  9891. var e = C.isLandscape();
  9892. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9893. }
  9894. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9895. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9896. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9897. init: n
  9898. }, ne = {
  9899. tabcardboard: d,
  9900. tabdaydream: h,
  9901. tabnative: u
  9902. };
  9903. S.extendObject(ie, P.prototype),
  9904. $(window).resize(m),
  9905. t.exports = ie
  9906. }
  9907. ).call(this, "/js/gui/webvr/webVRgui.js")
  9908. }
  9909. , {
  9910. "../../analytics": 4,
  9911. "../../constants": 8,
  9912. "../../enum/VRApps": 46,
  9913. "../../enum/VRPlatforms": 49,
  9914. "../../localization/localize": 108,
  9915. "../../settings": 166,
  9916. "../../util/browser": 182,
  9917. "../../util/common": 185,
  9918. "../../util/logger": 189,
  9919. "./../gui": 65,
  9920. "./../vr/vrLink": 86,
  9921. "./WebVrEvent": 88,
  9922. events: 202
  9923. }],
  9924. 90: [function(e, t, i) {
  9925. "use strict";
  9926. function n(e, t, i, n, o) {
  9927. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9928. this.roomId = o || "",
  9929. this.labelId = e,
  9930. this.position = (new r.Vector3).copy(t),
  9931. this.text = i
  9932. }
  9933. var r = e("three")
  9934. , o = e("../util/browser");
  9935. n.prototype.build = function() {
  9936. var e = window.document.createElement("div");
  9937. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9938. var t = window.document.createElement("div");
  9939. t.setAttribute("class", "gui-floorplan-label-text");
  9940. var i = window.document.createTextNode(this.text);
  9941. t.appendChild(i),
  9942. e.appendChild(t),
  9943. window.document.body.appendChild(e),
  9944. this.labelGui = e,
  9945. this.textBlock = t,
  9946. $(this.labelGui).hide();
  9947. var n = window.getComputedStyle(this.labelGui);
  9948. this.initialTransform = n.transform || n.webkitTransform
  9949. }
  9950. ,
  9951. t.exports = n
  9952. }
  9953. , {
  9954. "../util/browser": 182,
  9955. three: 217
  9956. }],
  9957. 91: [function(e, t, i) {
  9958. "use strict";
  9959. function n() {
  9960. this.player = null,
  9961. this.modelManager = null,
  9962. this.container = null
  9963. }
  9964. var r = e("three")
  9965. , o = (e("../util/common"),
  9966. e("../enum/PlayerEvents"))
  9967. , a = (e("../enum/DirectorEvents"),
  9968. e("../enum/ModelManagerEvents"))
  9969. , s = e("../settings")
  9970. , l = e("../enum/Viewmode")
  9971. , c = (e("../enum/WarpStyle"),
  9972. e("../util/transitions"),
  9973. e("../util/lerp"),
  9974. e("../util/browser"));
  9975. //场景初始化
  9976. n.prototype.init = function(e, t, i) {
  9977. this.player = e,
  9978. this.modelManager = t,
  9979. this.container = i,
  9980. this.updateModel(),
  9981. this.bindEvents()
  9982. }
  9983. ,
  9984. n.prototype.bindEvents = function() {
  9985. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9986. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9987. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9988. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9989. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9990. }
  9991. ,
  9992. n.prototype.updateModel = function() {
  9993. this.model = this.modelManager.getActiveModel()
  9994. }
  9995. ,
  9996. n.prototype.handlePlayerViewChanged = function() {
  9997. this.updateLabelVisibility(),
  9998. this.updateLabelDisplay()
  9999. }
  10000. ,
  10001. n.prototype.getLabelsForFloor = function(e, t) {
  10002. return t = t || [],
  10003. t.length = 0,
  10004. this.model.labels.forEach(function(i) {
  10005. this.labelVisibleForFloor(i, e) && t.push(i)
  10006. }
  10007. .bind(this)),
  10008. t
  10009. }
  10010. ,
  10011. n.prototype.getLabelsForCurrentFloor = function(e) {
  10012. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10013. }
  10014. ,
  10015. n.prototype.labelVisibleForFloor = function(e, t) {
  10016. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10017. if (!this.model.showingLabels || !e.labelGui || !i)
  10018. return !1;
  10019. var n = e.floorId === this.model.floors.size() - 1;
  10020. return this.model.allFloorsVisible ? n : e.floorId === t
  10021. }
  10022. ,
  10023. n.prototype.updateLabelVisibility = function(e) {
  10024. this.model.labels.forEach(function(e) {
  10025. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10026. }
  10027. .bind(this))
  10028. }
  10029. ,
  10030. n.prototype.showAllLabels = function(e, t) {
  10031. this.model.labels.forEach(function(i) {
  10032. this.showLabel(i, e, t)
  10033. }
  10034. .bind(this))
  10035. }
  10036. ,
  10037. n.prototype.hideAllLabels = function(e, t) {
  10038. this.model.labels.forEach(function(i) {
  10039. this.hideLabel(i, e, t)
  10040. }
  10041. .bind(this))
  10042. }
  10043. ,
  10044. n.prototype.showLabel = function(e, t, i) {
  10045. this.model.showingLabels && (e.visible || (e.visible = !0,
  10046. e.labelGui.style.display = "block",
  10047. e.labelGui.style.opacity = 0,
  10048. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10049. }
  10050. ,
  10051. n.prototype.hideLabel = function(e, t, i) {
  10052. e.visible && (e.visible = !1,
  10053. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10054. }
  10055. ,
  10056. n.prototype.supportedMode = function() {
  10057. return this.player.mode === l.FLOORPLAN
  10058. }
  10059. ,
  10060. n.prototype.updateLabelDisplay = function() {
  10061. var e = (new r.Vector3,
  10062. new r.Vector3,
  10063. []);
  10064. return function() {
  10065. var t = this.player.getLabelScaleFactor()
  10066. , i = .6
  10067. , n = 1.2
  10068. , r = (1 - t) * n + i
  10069. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10070. this.getLabelsForCurrentFloor(e);
  10071. for (var a = 0; a < e.length; a++) {
  10072. var l = e[a];
  10073. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10074. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10075. }
  10076. }
  10077. }(),
  10078. n.prototype.updateProjectedGuiElement = function() {
  10079. var e = new r.Vector3;
  10080. new r.Vector3;
  10081. return function(t, i, n, r, o) {
  10082. i.style.fontSize = 100 * o + "%";
  10083. var a = $("#player").width()
  10084. , s = $("#player").height()
  10085. , l = .5 * a
  10086. , c = .5 * s;
  10087. e.copy(n),
  10088. e.project(this.player.camera);
  10089. var h = e.x * l + l
  10090. , u = -(e.y * c) + c;
  10091. h -= t.offsetWidth / 2,
  10092. u -= t.offsetHeight / 2,
  10093. t.style.left = h + "px",
  10094. t.style.top = u + "px"
  10095. }
  10096. }(),
  10097. n.prototype.handleStartInside = function(e) {
  10098. this.updateLabelVisibility()
  10099. }
  10100. ,
  10101. n.prototype.handleStartOutside = function() {
  10102. this.updateLabelVisibility()
  10103. }
  10104. ,
  10105. t.exports = n
  10106. }
  10107. , {
  10108. "../enum/DirectorEvents": 23,
  10109. "../enum/ModelManagerEvents": 33,
  10110. "../enum/PlayerEvents": 40,
  10111. "../enum/Viewmode": 51,
  10112. "../enum/WarpStyle": 52,
  10113. "../settings": 166,
  10114. "../util/browser": 182,
  10115. "../util/common": 185,
  10116. "../util/lerp": 188,
  10117. "../util/transitions": 195,
  10118. three: 217
  10119. }],
  10120. 92: [function(e, t, i) {
  10121. "use strict";
  10122. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10123. if (null == this)
  10124. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10125. if ("function" != typeof e)
  10126. throw new TypeError("predicate must be a function");
  10127. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10128. if (t = i[o],
  10129. e.call(r, t, o, i))
  10130. return o;
  10131. return -1
  10132. }
  10133. ),
  10134. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10135. value: function(e) {
  10136. if (null == this)
  10137. throw new TypeError('"this" is null or not defined');
  10138. var t = Object(this)
  10139. , i = t.length >>> 0;
  10140. if ("function" != typeof e)
  10141. throw new TypeError("predicate must be a function");
  10142. for (var n = arguments[1], r = 0; r < i; ) {
  10143. var o = t[r];
  10144. if (e.call(n, o, r, t))
  10145. return o;
  10146. r++
  10147. }
  10148. }
  10149. })
  10150. }
  10151. , {}],
  10152. 93: [function(e, t, i) {
  10153. "use strict";
  10154. var n = n || {};
  10155. t.exports = n,
  10156. n.gui = n.gui || {},
  10157. n.utils = n.utils || {},
  10158. n.controllers = n.controllers || {},
  10159. n.dom = n.dom || {},
  10160. n.color = n.color || {},
  10161. n.utils.css = function() {
  10162. return {
  10163. load: function(e, t) {
  10164. t = t || document;
  10165. var i = t.createElement("link");
  10166. i.type = "text/css",
  10167. i.rel = "stylesheet",
  10168. i.href = e,
  10169. t.getElementsByTagName("head")[0].appendChild(i)
  10170. },
  10171. inject: function(e, t) {
  10172. t = t || document;
  10173. var i = document.createElement("style");
  10174. i.type = "text/css",
  10175. i.innerHTML = e,
  10176. t.getElementsByTagName("head")[0].appendChild(i)
  10177. }
  10178. }
  10179. }(),
  10180. n.utils.common = function() {
  10181. var e = Array.prototype.forEach
  10182. , t = Array.prototype.slice;
  10183. return {
  10184. BREAK: {},
  10185. extend: function(e) {
  10186. return this.each(t.call(arguments, 1), function(t) {
  10187. for (var i in t)
  10188. this.isUndefined(t[i]) || (e[i] = t[i])
  10189. }, this),
  10190. e
  10191. },
  10192. defaults: function(e) {
  10193. return this.each(t.call(arguments, 1), function(t) {
  10194. for (var i in t)
  10195. this.isUndefined(e[i]) && (e[i] = t[i])
  10196. }, this),
  10197. e
  10198. },
  10199. compose: function() {
  10200. var e = t.call(arguments);
  10201. return function() {
  10202. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10203. i = [e[n].apply(this, i)];
  10204. return i[0]
  10205. }
  10206. },
  10207. each: function(t, i, n) {
  10208. if (t)
  10209. if (e && t.forEach && t.forEach === e)
  10210. t.forEach(i, n);
  10211. else if (t.length === t.length + 0) {
  10212. for (var r = 0, o = t.length; r < o; r++)
  10213. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10214. return
  10215. } else
  10216. for (var r in t)
  10217. if (i.call(n, t[r], r) === this.BREAK)
  10218. return
  10219. },
  10220. defer: function(e) {
  10221. setTimeout(e, 0)
  10222. },
  10223. toArray: function(e) {
  10224. return e.toArray ? e.toArray() : t.call(e)
  10225. },
  10226. isUndefined: function(e) {
  10227. return void 0 === e
  10228. },
  10229. isNull: function(e) {
  10230. return null === e
  10231. },
  10232. isNaN: function(e) {
  10233. return e !== e
  10234. },
  10235. isArray: Array.isArray || function(e) {
  10236. return e.constructor === Array
  10237. }
  10238. ,
  10239. isObject: function(e) {
  10240. return e === Object(e)
  10241. },
  10242. isNumber: function(e) {
  10243. return e === e + 0
  10244. },
  10245. isString: function(e) {
  10246. return e === e + ""
  10247. },
  10248. isBoolean: function(e) {
  10249. return e === !1 || e === !0
  10250. },
  10251. isFunction: function(e) {
  10252. return "[object Function]" === Object.prototype.toString.call(e)
  10253. }
  10254. }
  10255. }(),
  10256. n.controllers.Controller = function(e) {
  10257. var t = function(e, t) {
  10258. this.initialValue = e[t],
  10259. this.domElement = document.createElement("div"),
  10260. this.object = e,
  10261. this.property = t,
  10262. this.__onChange = void 0,
  10263. this.__onFinishChange = void 0
  10264. };
  10265. return e.extend(t.prototype, {
  10266. onChange: function(e) {
  10267. return this.__onChange = e,
  10268. this
  10269. },
  10270. onFinishChange: function(e) {
  10271. return this.__onFinishChange = e,
  10272. this
  10273. },
  10274. setValue: function(e) {
  10275. return this.object[this.property] = e,
  10276. this.__onChange && this.__onChange.call(this, e),
  10277. this.updateDisplay(),
  10278. this
  10279. },
  10280. getValue: function() {
  10281. return this.object[this.property]
  10282. },
  10283. updateDisplay: function() {
  10284. return this
  10285. },
  10286. isModified: function() {
  10287. return this.initialValue !== this.getValue()
  10288. }
  10289. }),
  10290. t
  10291. }(n.utils.common),
  10292. n.dom.dom = function(e) {
  10293. function t(t) {
  10294. if ("0" === t || e.isUndefined(t))
  10295. return 0;
  10296. var i = t.match(r);
  10297. return e.isNull(i) ? 0 : parseFloat(i[1])
  10298. }
  10299. var i = {
  10300. HTMLEvents: ["change"],
  10301. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10302. KeyboardEvents: ["keydown"]
  10303. }
  10304. , n = {};
  10305. e.each(i, function(t, i) {
  10306. e.each(t, function(e) {
  10307. n[e] = i
  10308. })
  10309. });
  10310. var r = /(\d+(\.\d+)?)px/
  10311. , o = {
  10312. makeSelectable: function(e, t) {
  10313. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10314. return !1
  10315. }
  10316. : function() {}
  10317. ,
  10318. e.style.MozUserSelect = t ? "auto" : "none",
  10319. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10320. e.unselectable = t ? "on" : "off")
  10321. },
  10322. makeFullscreen: function(t, i, n) {
  10323. e.isUndefined(i) && (i = !0),
  10324. e.isUndefined(n) && (n = !0),
  10325. t.style.position = "absolute",
  10326. i && (t.style.left = 0,
  10327. t.style.right = 0),
  10328. n && (t.style.top = 0,
  10329. t.style.bottom = 0)
  10330. },
  10331. fakeEvent: function(t, i, r, o) {
  10332. r = r || {};
  10333. var a = n[i];
  10334. if (!a)
  10335. throw new Error("Event type " + i + " not supported.");
  10336. var s = document.createEvent(a);
  10337. switch (a) {
  10338. case "MouseEvents":
  10339. var l = r.x || r.clientX || 0
  10340. , c = r.y || r.clientY || 0;
  10341. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10342. break;
  10343. case "KeyboardEvents":
  10344. var h = s.initKeyboardEvent || s.initKeyEvent;
  10345. e.defaults(r, {
  10346. cancelable: !0,
  10347. ctrlKey: !1,
  10348. altKey: !1,
  10349. shiftKey: !1,
  10350. metaKey: !1,
  10351. keyCode: void 0,
  10352. charCode: void 0
  10353. }),
  10354. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10355. break;
  10356. default:
  10357. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10358. }
  10359. e.defaults(s, o),
  10360. t.dispatchEvent(s)
  10361. },
  10362. bind: function(e, t, i, n) {
  10363. return n = n || !1,
  10364. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10365. o
  10366. },
  10367. unbind: function(e, t, i, n) {
  10368. return n = n || !1,
  10369. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10370. o
  10371. },
  10372. addClass: function(e, t) {
  10373. if (void 0 === e.className)
  10374. e.className = t;
  10375. else if (e.className !== t) {
  10376. var i = e.className.split(/ +/);
  10377. i.indexOf(t) == -1 && (i.push(t),
  10378. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10379. }
  10380. return o
  10381. },
  10382. removeClass: function(e, t) {
  10383. if (t)
  10384. if (void 0 === e.className)
  10385. ;
  10386. else if (e.className === t)
  10387. e.removeAttribute("class");
  10388. else {
  10389. var i = e.className.split(/ +/)
  10390. , n = i.indexOf(t);
  10391. n != -1 && (i.splice(n, 1),
  10392. e.className = i.join(" "))
  10393. }
  10394. else
  10395. e.className = void 0;
  10396. return o
  10397. },
  10398. hasClass: function(e, t) {
  10399. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10400. },
  10401. getWidth: function(e) {
  10402. var i = getComputedStyle(e);
  10403. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10404. },
  10405. getHeight: function(e) {
  10406. var i = getComputedStyle(e);
  10407. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10408. },
  10409. getOffset: function(e) {
  10410. var t = {
  10411. left: 0,
  10412. top: 0
  10413. };
  10414. if (e.offsetParent)
  10415. do
  10416. t.left += e.offsetLeft,
  10417. t.top += e.offsetTop;
  10418. while (e = e.offsetParent);return t
  10419. },
  10420. isActive: function(e) {
  10421. return e === document.activeElement && (e.type || e.href)
  10422. }
  10423. };
  10424. return o
  10425. }(n.utils.common),
  10426. n.controllers.OptionController = function(e, t, i) {
  10427. var n = function(e, r, o) {
  10428. n.superclass.call(this, e, r);
  10429. var a = this;
  10430. if (this.__select = document.createElement("select"),
  10431. i.isArray(o)) {
  10432. var s = {};
  10433. i.each(o, function(e) {
  10434. s[e] = e
  10435. }),
  10436. o = s
  10437. }
  10438. i.each(o, function(e, t) {
  10439. var i = document.createElement("option");
  10440. i.innerHTML = t,
  10441. i.setAttribute("value", e),
  10442. a.__select.appendChild(i)
  10443. }),
  10444. this.updateDisplay(),
  10445. t.bind(this.__select, "change", function() {
  10446. var e = this.options[this.selectedIndex].value;
  10447. a.setValue(e)
  10448. }),
  10449. this.domElement.appendChild(this.__select)
  10450. };
  10451. return n.superclass = e,
  10452. i.extend(n.prototype, e.prototype, {
  10453. setValue: function(e) {
  10454. var t = n.superclass.prototype.setValue.call(this, e);
  10455. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10456. t
  10457. },
  10458. updateDisplay: function() {
  10459. return this.__select.value = this.getValue(),
  10460. n.superclass.prototype.updateDisplay.call(this)
  10461. }
  10462. }),
  10463. n
  10464. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10465. n.controllers.NumberController = function(e, t) {
  10466. function i(e) {
  10467. return e = e.toString(),
  10468. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10469. }
  10470. var n = function(e, r, o) {
  10471. n.superclass.call(this, e, r),
  10472. o = o || {},
  10473. this.__min = o.min,
  10474. this.__max = o.max,
  10475. this.__step = o.step,
  10476. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10477. this.__precision = i(this.__impliedStep)
  10478. };
  10479. return n.superclass = e,
  10480. t.extend(n.prototype, e.prototype, {
  10481. setValue: function(e) {
  10482. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10483. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10484. n.superclass.prototype.setValue.call(this, e)
  10485. },
  10486. min: function(e) {
  10487. return this.__min = e,
  10488. this
  10489. },
  10490. max: function(e) {
  10491. return this.__max = e,
  10492. this
  10493. },
  10494. step: function(e) {
  10495. return this.__step = e,
  10496. this.__impliedStep = e,
  10497. this.__precision = i(e),
  10498. this
  10499. }
  10500. }),
  10501. n
  10502. }(n.controllers.Controller, n.utils.common),
  10503. n.controllers.NumberControllerBox = function(e, t, i) {
  10504. function n(e, t) {
  10505. var i = Math.pow(10, t);
  10506. return Math.round(e * i) / i
  10507. }
  10508. var r = function(e, n, o) {
  10509. function a() {
  10510. var e = parseFloat(d.__input.value);
  10511. i.isNaN(e) || d.setValue(e)
  10512. }
  10513. function s() {
  10514. a(),
  10515. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10516. }
  10517. function l(e) {
  10518. t.bind(window, "mousemove", c),
  10519. t.bind(window, "mouseup", h),
  10520. u = e.clientY
  10521. }
  10522. function c(e) {
  10523. var t = u - e.clientY;
  10524. d.setValue(d.getValue() + t * d.__impliedStep),
  10525. u = e.clientY
  10526. }
  10527. function h() {
  10528. t.unbind(window, "mousemove", c),
  10529. t.unbind(window, "mouseup", h)
  10530. }
  10531. this.__truncationSuspended = !1,
  10532. r.superclass.call(this, e, n, o);
  10533. var u, d = this;
  10534. this.__input = document.createElement("input"),
  10535. this.__input.setAttribute("type", "text"),
  10536. t.bind(this.__input, "change", a),
  10537. t.bind(this.__input, "blur", s),
  10538. t.bind(this.__input, "mousedown", l),
  10539. t.bind(this.__input, "keydown", function(e) {
  10540. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10541. this.blur(),
  10542. d.__truncationSuspended = !1)
  10543. }),
  10544. this.updateDisplay(),
  10545. this.domElement.appendChild(this.__input)
  10546. };
  10547. return r.superclass = e,
  10548. i.extend(r.prototype, e.prototype, {
  10549. updateDisplay: function() {
  10550. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10551. r.superclass.prototype.updateDisplay.call(this)
  10552. }
  10553. }),
  10554. r
  10555. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10556. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10557. function o(e, t, i, n, r) {
  10558. return n + (r - n) * ((e - t) / (i - t))
  10559. }
  10560. var a = function(e, i, n, r, s) {
  10561. function l(e) {
  10562. t.bind(window, "mousemove", c),
  10563. t.bind(window, "mouseup", h),
  10564. c(e)
  10565. }
  10566. function c(e) {
  10567. e.preventDefault();
  10568. var i = t.getOffset(u.__background)
  10569. , n = t.getWidth(u.__background);
  10570. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10571. !1
  10572. }
  10573. function h() {
  10574. t.unbind(window, "mousemove", c),
  10575. t.unbind(window, "mouseup", h),
  10576. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10577. }
  10578. a.superclass.call(this, e, i, {
  10579. min: n,
  10580. max: r,
  10581. step: s
  10582. });
  10583. var u = this;
  10584. this.__background = document.createElement("div"),
  10585. this.__foreground = document.createElement("div"),
  10586. t.bind(this.__background, "mousedown", l),
  10587. t.addClass(this.__background, "slider"),
  10588. t.addClass(this.__foreground, "slider-fg"),
  10589. this.updateDisplay(),
  10590. this.__background.appendChild(this.__foreground),
  10591. this.domElement.appendChild(this.__background)
  10592. };
  10593. return a.superclass = e,
  10594. a.useDefaultStyles = function() {
  10595. i.inject(r)
  10596. }
  10597. ,
  10598. n.extend(a.prototype, e.prototype, {
  10599. updateDisplay: function() {
  10600. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10601. return this.__foreground.style.width = 100 * e + "%",
  10602. a.superclass.prototype.updateDisplay.call(this)
  10603. }
  10604. }),
  10605. a
  10606. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10607. n.controllers.FunctionController = function(e, t, i) {
  10608. var n = function(e, i, r) {
  10609. n.superclass.call(this, e, i);
  10610. var o = this;
  10611. this.__button = document.createElement("div"),
  10612. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10613. t.bind(this.__button, "click", function(e) {
  10614. return e.preventDefault(),
  10615. o.fire(),
  10616. !1
  10617. }),
  10618. t.addClass(this.__button, "button"),
  10619. this.domElement.appendChild(this.__button)
  10620. };
  10621. return n.superclass = e,
  10622. i.extend(n.prototype, e.prototype, {
  10623. fire: function() {
  10624. this.__onChange && this.__onChange.call(this),
  10625. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10626. this.getValue().call(this.object)
  10627. }
  10628. }),
  10629. n
  10630. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10631. n.controllers.BooleanController = function(e, t, i) {
  10632. var n = function(e, i) {
  10633. function r() {
  10634. o.setValue(!o.__prev)
  10635. }
  10636. n.superclass.call(this, e, i);
  10637. var o = this;
  10638. this.__prev = this.getValue(),
  10639. this.__checkbox = document.createElement("input"),
  10640. this.__checkbox.setAttribute("type", "checkbox"),
  10641. t.bind(this.__checkbox, "change", r, !1),
  10642. this.domElement.appendChild(this.__checkbox),
  10643. this.updateDisplay()
  10644. };
  10645. return n.superclass = e,
  10646. i.extend(n.prototype, e.prototype, {
  10647. setValue: function(e) {
  10648. var t = n.superclass.prototype.setValue.call(this, e);
  10649. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10650. this.__prev = this.getValue(),
  10651. t
  10652. },
  10653. updateDisplay: function() {
  10654. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10655. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10656. n.superclass.prototype.updateDisplay.call(this)
  10657. }
  10658. }),
  10659. n
  10660. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10661. n.color.toString = function(e) {
  10662. return function(t) {
  10663. if (1 == t.a || e.isUndefined(t.a)) {
  10664. for (var i = t.hex.toString(16); i.length < 6; )
  10665. i = "0" + i;
  10666. return "#" + i
  10667. }
  10668. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10669. }
  10670. }(n.utils.common),
  10671. n.color.interpret = function(e, t) {
  10672. var i, n, r = function() {
  10673. n = !1;
  10674. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10675. return t.each(o, function(r) {
  10676. if (r.litmus(e))
  10677. return t.each(r.conversions, function(r, o) {
  10678. if (i = r.read(e),
  10679. n === !1 && i !== !1)
  10680. return n = i,
  10681. i.conversionName = o,
  10682. i.conversion = r,
  10683. t.BREAK
  10684. }),
  10685. t.BREAK
  10686. }),
  10687. n
  10688. }, o = [{
  10689. litmus: t.isString,
  10690. conversions: {
  10691. THREE_CHAR_HEX: {
  10692. read: function(e) {
  10693. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10694. return null !== t && {
  10695. space: "HEX",
  10696. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10697. }
  10698. },
  10699. write: e
  10700. },
  10701. SIX_CHAR_HEX: {
  10702. read: function(e) {
  10703. var t = e.match(/^#([A-F0-9]{6})$/i);
  10704. return null !== t && {
  10705. space: "HEX",
  10706. hex: parseInt("0x" + t[1].toString())
  10707. }
  10708. },
  10709. write: e
  10710. },
  10711. CSS_RGB: {
  10712. read: function(e) {
  10713. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10714. return null !== t && {
  10715. space: "RGB",
  10716. r: parseFloat(t[1]),
  10717. g: parseFloat(t[2]),
  10718. b: parseFloat(t[3])
  10719. }
  10720. },
  10721. write: e
  10722. },
  10723. CSS_RGBA: {
  10724. read: function(e) {
  10725. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10726. return null !== t && {
  10727. space: "RGB",
  10728. r: parseFloat(t[1]),
  10729. g: parseFloat(t[2]),
  10730. b: parseFloat(t[3]),
  10731. a: parseFloat(t[4])
  10732. }
  10733. },
  10734. write: e
  10735. }
  10736. }
  10737. }, {
  10738. litmus: t.isNumber,
  10739. conversions: {
  10740. HEX: {
  10741. read: function(e) {
  10742. return {
  10743. space: "HEX",
  10744. hex: e,
  10745. conversionName: "HEX"
  10746. }
  10747. },
  10748. write: function(e) {
  10749. return e.hex
  10750. }
  10751. }
  10752. }
  10753. }, {
  10754. litmus: t.isArray,
  10755. conversions: {
  10756. RGB_ARRAY: {
  10757. read: function(e) {
  10758. return 3 == e.length && {
  10759. space: "RGB",
  10760. r: e[0],
  10761. g: e[1],
  10762. b: e[2]
  10763. }
  10764. },
  10765. write: function(e) {
  10766. return [e.r, e.g, e.b]
  10767. }
  10768. },
  10769. RGBA_ARRAY: {
  10770. read: function(e) {
  10771. return 4 == e.length && {
  10772. space: "RGB",
  10773. r: e[0],
  10774. g: e[1],
  10775. b: e[2],
  10776. a: e[3]
  10777. }
  10778. },
  10779. write: function(e) {
  10780. return [e.r, e.g, e.b, e.a]
  10781. }
  10782. }
  10783. }
  10784. }, {
  10785. litmus: t.isObject,
  10786. conversions: {
  10787. RGBA_OBJ: {
  10788. read: function(e) {
  10789. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10790. space: "RGB",
  10791. r: e.r,
  10792. g: e.g,
  10793. b: e.b,
  10794. a: e.a
  10795. }
  10796. },
  10797. write: function(e) {
  10798. return {
  10799. r: e.r,
  10800. g: e.g,
  10801. b: e.b,
  10802. a: e.a
  10803. }
  10804. }
  10805. },
  10806. RGB_OBJ: {
  10807. read: function(e) {
  10808. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10809. space: "RGB",
  10810. r: e.r,
  10811. g: e.g,
  10812. b: e.b
  10813. }
  10814. },
  10815. write: function(e) {
  10816. return {
  10817. r: e.r,
  10818. g: e.g,
  10819. b: e.b
  10820. }
  10821. }
  10822. },
  10823. HSVA_OBJ: {
  10824. read: function(e) {
  10825. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10826. space: "HSV",
  10827. h: e.h,
  10828. s: e.s,
  10829. v: e.v,
  10830. a: e.a
  10831. }
  10832. },
  10833. write: function(e) {
  10834. return {
  10835. h: e.h,
  10836. s: e.s,
  10837. v: e.v,
  10838. a: e.a
  10839. }
  10840. }
  10841. },
  10842. HSV_OBJ: {
  10843. read: function(e) {
  10844. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10845. space: "HSV",
  10846. h: e.h,
  10847. s: e.s,
  10848. v: e.v
  10849. }
  10850. },
  10851. write: function(e) {
  10852. return {
  10853. h: e.h,
  10854. s: e.s,
  10855. v: e.v
  10856. }
  10857. }
  10858. }
  10859. }
  10860. }];
  10861. return r
  10862. }(n.color.toString, n.utils.common),
  10863. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10864. function g(e, t, i, o) {
  10865. if (void 0 === t[i])
  10866. throw new Error("Object " + t + ' has no property "' + i + '"');
  10867. var a;
  10868. if (o.color)
  10869. a = new h(t,i);
  10870. else {
  10871. var s = [t, i].concat(o.factoryArgs);
  10872. a = n.apply(e, s)
  10873. }
  10874. o.before instanceof r && (o.before = o.before.__li),
  10875. A(e, a),
  10876. p.addClass(a.domElement, "c");
  10877. var l = document.createElement("span");
  10878. p.addClass(l, "property-name"),
  10879. l.innerHTML = a.property;
  10880. var c = document.createElement("div");
  10881. c.appendChild(l),
  10882. c.appendChild(a.domElement);
  10883. var u = m(e, c, o.before);
  10884. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10885. p.addClass(u, typeof a.getValue()),
  10886. v(e, u, a),
  10887. e.__controllers.push(a),
  10888. a
  10889. }
  10890. function m(e, t, i) {
  10891. var n = document.createElement("li");
  10892. return t && n.appendChild(t),
  10893. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10894. e.onResize(),
  10895. n
  10896. }
  10897. function v(e, t, i) {
  10898. if (i.__li = t,
  10899. i.__gui = e,
  10900. f.extend(i, {
  10901. options: function(t) {
  10902. return arguments.length > 1 ? (i.remove(),
  10903. g(e, i.object, i.property, {
  10904. before: i.__li.nextElementSibling,
  10905. factoryArgs: [f.toArray(arguments)]
  10906. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10907. g(e, i.object, i.property, {
  10908. before: i.__li.nextElementSibling,
  10909. factoryArgs: [t]
  10910. })) : void 0
  10911. },
  10912. name: function(e) {
  10913. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10914. i
  10915. },
  10916. listen: function() {
  10917. return i.__gui.listen(i),
  10918. i
  10919. },
  10920. remove: function() {
  10921. return i.__gui.remove(i),
  10922. i
  10923. }
  10924. }),
  10925. i instanceof l) {
  10926. var n = new s(i.object,i.property,{
  10927. min: i.__min,
  10928. max: i.__max,
  10929. step: i.__step
  10930. });
  10931. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10932. var t = i[e]
  10933. , r = n[e];
  10934. i[e] = n[e] = function() {
  10935. var e = Array.prototype.slice.call(arguments);
  10936. return t.apply(i, e),
  10937. r.apply(n, e)
  10938. }
  10939. }),
  10940. p.addClass(t, "has-slider"),
  10941. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10942. } else if (i instanceof s) {
  10943. var r = function(t) {
  10944. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10945. g(e, i.object, i.property, {
  10946. before: i.__li.nextElementSibling,
  10947. factoryArgs: [i.__min, i.__max, i.__step]
  10948. })) : t
  10949. };
  10950. i.min = f.compose(r, i.min),
  10951. i.max = f.compose(r, i.max)
  10952. } else
  10953. i instanceof o ? (p.bind(t, "click", function() {
  10954. p.fakeEvent(i.__checkbox, "click")
  10955. }),
  10956. p.bind(i.__checkbox, "click", function(e) {
  10957. e.stopPropagation()
  10958. })) : i instanceof a ? (p.bind(t, "click", function() {
  10959. p.fakeEvent(i.__button, "click")
  10960. }),
  10961. p.bind(t, "mouseover", function() {
  10962. p.addClass(i.__button, "hover")
  10963. }),
  10964. p.bind(t, "mouseout", function() {
  10965. p.removeClass(i.__button, "hover")
  10966. })) : i instanceof h && (p.addClass(t, "color"),
  10967. i.updateDisplay = f.compose(function(e) {
  10968. return t.style.borderLeftColor = i.__color.toString(),
  10969. e
  10970. }, i.updateDisplay),
  10971. i.updateDisplay());
  10972. i.setValue = f.compose(function(t) {
  10973. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10974. t
  10975. }, i.setValue)
  10976. }
  10977. function A(e, t) {
  10978. var i = e.getRoot()
  10979. , n = i.__rememberedObjects.indexOf(t.object);
  10980. if (n != -1) {
  10981. var r = i.__rememberedObjectIndecesToControllers[n];
  10982. if (void 0 === r && (r = {},
  10983. i.__rememberedObjectIndecesToControllers[n] = r),
  10984. r[t.property] = t,
  10985. i.load && i.load.remembered) {
  10986. var o, a = i.load.remembered;
  10987. if (a[e.preset])
  10988. o = a[e.preset];
  10989. else {
  10990. if (!a[L])
  10991. return;
  10992. o = a[L]
  10993. }
  10994. if (o[n] && void 0 !== o[n][t.property]) {
  10995. var s = o[n][t.property];
  10996. t.initialValue = s,
  10997. t.setValue(s)
  10998. }
  10999. }
  11000. }
  11001. }
  11002. function y(e, t) {
  11003. return document.location.href + "." + t
  11004. }
  11005. function C(e) {
  11006. var t = e.__save_row = document.createElement("li");
  11007. p.addClass(e.domElement, "has-save"),
  11008. e.__ul.insertBefore(t, e.__ul.firstChild),
  11009. p.addClass(t, "save-row");
  11010. var i = document.createElement("span");
  11011. i.innerHTML = "&nbsp;",
  11012. p.addClass(i, "button gears");
  11013. var n = document.createElement("span");
  11014. n.innerHTML = "Save",
  11015. p.addClass(n, "button"),
  11016. p.addClass(n, "save");
  11017. var r = document.createElement("span");
  11018. r.innerHTML = "New",
  11019. p.addClass(r, "button"),
  11020. p.addClass(r, "save-as");
  11021. var o = document.createElement("span");
  11022. o.innerHTML = "Revert",
  11023. p.addClass(o, "button"),
  11024. p.addClass(o, "revert");
  11025. var a = e.__preset_select = document.createElement("select");
  11026. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11027. w(e, i, i == e.preset)
  11028. }) : w(e, L, !1),
  11029. p.bind(a, "change", function() {
  11030. for (var t = 0; t < e.__preset_select.length; t++)
  11031. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11032. e.preset = this.value
  11033. }),
  11034. t.appendChild(a),
  11035. t.appendChild(i),
  11036. t.appendChild(n),
  11037. t.appendChild(r),
  11038. t.appendChild(o),
  11039. D) {
  11040. var s = document.getElementById("dg-save-locally")
  11041. , l = document.getElementById("dg-local-explain");
  11042. s.style.display = "block";
  11043. var c = document.getElementById("dg-local-storage");
  11044. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11045. var h = function() {
  11046. l.style.display = e.useLocalStorage ? "block" : "none"
  11047. };
  11048. h(),
  11049. p.bind(c, "change", function() {
  11050. e.useLocalStorage = !e.useLocalStorage,
  11051. h()
  11052. })
  11053. }
  11054. var u = document.getElementById("dg-new-constructor");
  11055. p.bind(u, "keydown", function(e) {
  11056. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11057. }),
  11058. p.bind(i, "click", function() {
  11059. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11060. S.show(),
  11061. u.focus(),
  11062. u.select()
  11063. }),
  11064. p.bind(n, "click", function() {
  11065. e.save()
  11066. }),
  11067. p.bind(r, "click", function() {
  11068. var t = prompt("Enter a new preset name.");
  11069. t && e.saveAs(t)
  11070. }),
  11071. p.bind(o, "click", function() {
  11072. e.revert()
  11073. })
  11074. }
  11075. function I(e) {
  11076. function t(t) {
  11077. return t.preventDefault(),
  11078. r = t.clientX,
  11079. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11080. p.bind(window, "mousemove", i),
  11081. p.bind(window, "mouseup", n),
  11082. !1
  11083. }
  11084. function i(t) {
  11085. return t.preventDefault(),
  11086. e.width += r - t.clientX,
  11087. e.onResize(),
  11088. r = t.clientX,
  11089. !1
  11090. }
  11091. function n() {
  11092. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11093. p.unbind(window, "mousemove", i),
  11094. p.unbind(window, "mouseup", n)
  11095. }
  11096. e.__resize_handle = document.createElement("div"),
  11097. f.extend(e.__resize_handle.style, {
  11098. width: "6px",
  11099. marginLeft: "-3px",
  11100. height: "200px",
  11101. cursor: "ew-resize",
  11102. position: "absolute"
  11103. });
  11104. var r;
  11105. p.bind(e.__resize_handle, "mousedown", t),
  11106. p.bind(e.__closeButton, "mousedown", t),
  11107. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11108. }
  11109. function E(e, t) {
  11110. e.domElement.style.width = t + "px",
  11111. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11112. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11113. }
  11114. function b(e, t) {
  11115. var i = {};
  11116. return f.each(e.__rememberedObjects, function(n, r) {
  11117. var o = {}
  11118. , a = e.__rememberedObjectIndecesToControllers[r];
  11119. f.each(a, function(e, i) {
  11120. o[i] = t ? e.initialValue : e.getValue()
  11121. }),
  11122. i[r] = o
  11123. }),
  11124. i
  11125. }
  11126. function w(e, t, i) {
  11127. var n = document.createElement("option");
  11128. n.innerHTML = t,
  11129. n.value = t,
  11130. e.__preset_select.appendChild(n),
  11131. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11132. }
  11133. function _(e) {
  11134. for (var t = 0; t < e.__preset_select.length; t++)
  11135. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11136. }
  11137. function T(e, t) {
  11138. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11139. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11140. }
  11141. function x(e) {
  11142. 0 != e.length && u(function() {
  11143. x(e)
  11144. }),
  11145. f.each(e, function(e) {
  11146. e.updateDisplay()
  11147. })
  11148. }
  11149. e.inject(i);
  11150. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11151. try {
  11152. return "localStorage"in window && null !== window.localStorage
  11153. } catch (e) {
  11154. return !1
  11155. }
  11156. }(), N = !0, B = !1, F = [], V = function(e) {
  11157. function t() {
  11158. var e = i.getRoot();
  11159. e.width += 1,
  11160. f.defer(function() {
  11161. e.width -= 1
  11162. })
  11163. }
  11164. var i = this;
  11165. this.domElement = document.createElement("div"),
  11166. this.__ul = document.createElement("ul"),
  11167. this.domElement.appendChild(this.__ul),
  11168. p.addClass(this.domElement, R),
  11169. this.__folders = {},
  11170. this.__controllers = [],
  11171. this.__rememberedObjects = [],
  11172. this.__rememberedObjectIndecesToControllers = [],
  11173. this.__listening = [],
  11174. e = e || {},
  11175. e = f.defaults(e, {
  11176. autoPlace: !0,
  11177. width: V.DEFAULT_WIDTH
  11178. }),
  11179. e = f.defaults(e, {
  11180. resizable: e.autoPlace,
  11181. hideable: e.autoPlace
  11182. }),
  11183. f.isUndefined(e.load) ? e.load = {
  11184. preset: L
  11185. } : e.preset && (e.load.preset = e.preset),
  11186. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11187. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11188. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11189. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11190. if (Object.defineProperties(this, {
  11191. parent: {
  11192. get: function() {
  11193. return e.parent
  11194. }
  11195. },
  11196. scrollable: {
  11197. get: function() {
  11198. return e.scrollable
  11199. }
  11200. },
  11201. autoPlace: {
  11202. get: function() {
  11203. return e.autoPlace
  11204. }
  11205. },
  11206. preset: {
  11207. get: function() {
  11208. return i.parent ? i.getRoot().preset : e.load.preset
  11209. },
  11210. set: function(t) {
  11211. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11212. _(this),
  11213. i.revert()
  11214. }
  11215. },
  11216. width: {
  11217. get: function() {
  11218. return e.width
  11219. },
  11220. set: function(t) {
  11221. e.width = t,
  11222. E(i, t)
  11223. }
  11224. },
  11225. name: {
  11226. get: function() {
  11227. return e.name
  11228. },
  11229. set: function(t) {
  11230. e.name = t,
  11231. a && (a.innerHTML = e.name)
  11232. }
  11233. },
  11234. closed: {
  11235. get: function() {
  11236. return e.closed
  11237. },
  11238. set: function(t) {
  11239. e.closed = t,
  11240. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11241. this.onResize(),
  11242. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11243. }
  11244. },
  11245. load: {
  11246. get: function() {
  11247. return e.load
  11248. }
  11249. },
  11250. useLocalStorage: {
  11251. get: function() {
  11252. return r
  11253. },
  11254. set: function(e) {
  11255. D && (r = e,
  11256. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11257. localStorage.setItem(y(i, "isLocal"), e))
  11258. }
  11259. }
  11260. }),
  11261. f.isUndefined(e.parent)) {
  11262. if (e.closed = !1,
  11263. p.addClass(this.domElement, V.CLASS_MAIN),
  11264. p.makeSelectable(this.domElement, !1),
  11265. D && r) {
  11266. i.useLocalStorage = !0;
  11267. var o = localStorage.getItem(y(this, "gui"));
  11268. o && (e.load = JSON.parse(o))
  11269. }
  11270. this.__closeButton = document.createElement("div"),
  11271. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11272. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11273. this.domElement.appendChild(this.__closeButton),
  11274. p.bind(this.__closeButton, "click", function() {
  11275. i.closed = !i.closed
  11276. })
  11277. } else {
  11278. void 0 === e.closed && (e.closed = !0);
  11279. var a = document.createTextNode(e.name);
  11280. p.addClass(a, "controller-name");
  11281. var s = m(i, a)
  11282. , l = function(e) {
  11283. return e.preventDefault(),
  11284. i.closed = !i.closed,
  11285. !1
  11286. };
  11287. p.addClass(this.__ul, V.CLASS_CLOSED),
  11288. p.addClass(s, "title"),
  11289. p.bind(s, "click", l),
  11290. e.closed || (this.closed = !1)
  11291. }
  11292. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11293. p.addClass(M, R),
  11294. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11295. document.body.appendChild(M),
  11296. N = !1),
  11297. M.appendChild(this.domElement),
  11298. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11299. this.parent || E(i, e.width)),
  11300. p.bind(window, "resize", function() {
  11301. i.onResize()
  11302. }),
  11303. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11304. i.onResize()
  11305. }),
  11306. p.bind(this.__ul, "transitionend", function() {
  11307. i.onResize()
  11308. }),
  11309. p.bind(this.__ul, "oTransitionEnd", function() {
  11310. i.onResize()
  11311. }),
  11312. this.onResize(),
  11313. e.resizable && I(this),
  11314. n = function() {
  11315. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11316. }
  11317. ,
  11318. this.saveToLocalStorageIfPossible = n;
  11319. i.getRoot();
  11320. e.parent || t()
  11321. };
  11322. return V.toggleHide = function() {
  11323. B = !B,
  11324. f.each(F, function(e) {
  11325. e.domElement.style.zIndex = B ? -999 : 999,
  11326. e.domElement.style.opacity = B ? 0 : 1
  11327. })
  11328. }
  11329. ,
  11330. V.CLASS_AUTO_PLACE = "a",
  11331. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11332. V.CLASS_MAIN = "main",
  11333. V.CLASS_CONTROLLER_ROW = "cr",
  11334. V.CLASS_TOO_TALL = "taller-than-window",
  11335. V.CLASS_CLOSED = "closed",
  11336. V.CLASS_CLOSE_BUTTON = "close-button",
  11337. V.CLASS_DRAG = "drag",
  11338. V.DEFAULT_WIDTH = 245,
  11339. V.TEXT_CLOSED = "Close Controls",
  11340. V.TEXT_OPEN = "Open Controls",
  11341. p.bind(window, "keydown", function(e) {
  11342. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11343. }, !1),
  11344. f.extend(V.prototype, {
  11345. add: function(e, t) {
  11346. return g(this, e, t, {
  11347. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11348. })
  11349. },
  11350. addColor: function(e, t) {
  11351. return g(this, e, t, {
  11352. color: !0
  11353. })
  11354. },
  11355. remove: function(e) {
  11356. this.__ul.removeChild(e.__li),
  11357. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11358. var t = this;
  11359. f.defer(function() {
  11360. t.onResize()
  11361. })
  11362. },
  11363. destroy: function() {
  11364. this.autoPlace && M.removeChild(this.domElement)
  11365. },
  11366. addFolder: function(e) {
  11367. if (void 0 !== this.__folders[e])
  11368. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11369. var t = {
  11370. name: e,
  11371. parent: this
  11372. };
  11373. t.autoPlace = this.autoPlace,
  11374. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11375. t.load = this.load.folders[e]);
  11376. var i = new V(t);
  11377. this.__folders[e] = i;
  11378. var n = m(this, i.domElement);
  11379. return p.addClass(n, "folder"),
  11380. i
  11381. },
  11382. open: function() {
  11383. this.closed = !1
  11384. },
  11385. close: function() {
  11386. this.closed = !0
  11387. },
  11388. onResize: function() {
  11389. var e = this.getRoot();
  11390. if (e.scrollable) {
  11391. var t = p.getOffset(e.__ul).top
  11392. , i = 0;
  11393. f.each(e.__ul.childNodes, function(t) {
  11394. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11395. }),
  11396. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11397. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11398. e.__ul.style.height = "auto")
  11399. }
  11400. e.__resize_handle && f.defer(function() {
  11401. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11402. }),
  11403. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11404. },
  11405. remember: function() {
  11406. if (f.isUndefined(S) && (S = new d,
  11407. S.domElement.innerHTML = t),
  11408. this.parent)
  11409. throw new Error("You can only call remember on a top level GUI.");
  11410. var e = this;
  11411. f.each(Array.prototype.slice.call(arguments), function(t) {
  11412. 0 == e.__rememberedObjects.length && C(e),
  11413. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11414. }),
  11415. this.autoPlace && E(this, this.width)
  11416. },
  11417. getRoot: function() {
  11418. for (var e = this; e.parent; )
  11419. e = e.parent;
  11420. return e
  11421. },
  11422. getSaveObject: function() {
  11423. var e = this.load;
  11424. return e.closed = this.closed,
  11425. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11426. e.remembered || (e.remembered = {}),
  11427. e.remembered[this.preset] = b(this)),
  11428. e.folders = {},
  11429. f.each(this.__folders, function(t, i) {
  11430. e.folders[i] = t.getSaveObject()
  11431. }),
  11432. e
  11433. },
  11434. save: function() {
  11435. this.load.remembered || (this.load.remembered = {}),
  11436. this.load.remembered[this.preset] = b(this),
  11437. T(this, !1),
  11438. this.saveToLocalStorageIfPossible()
  11439. },
  11440. saveAs: function(e) {
  11441. this.load.remembered || (this.load.remembered = {},
  11442. this.load.remembered[L] = b(this, !0)),
  11443. this.load.remembered[e] = b(this),
  11444. this.preset = e,
  11445. w(this, e, !0),
  11446. this.saveToLocalStorageIfPossible()
  11447. },
  11448. revert: function(e) {
  11449. f.each(this.__controllers, function(t) {
  11450. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11451. }, this),
  11452. f.each(this.__folders, function(e) {
  11453. e.revert(e)
  11454. }),
  11455. e || T(this.getRoot(), !1)
  11456. },
  11457. listen: function(e) {
  11458. var t = 0 == this.__listening.length;
  11459. this.__listening.push(e),
  11460. t && x(this.__listening)
  11461. }
  11462. }),
  11463. V
  11464. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11465. return function(s, l) {
  11466. var c = s[l];
  11467. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11468. min: arguments[2],
  11469. max: arguments[3]
  11470. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11471. }
  11472. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11473. var n = function(e, i) {
  11474. function r() {
  11475. a.setValue(a.__input.value)
  11476. }
  11477. function o() {
  11478. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11479. }
  11480. n.superclass.call(this, e, i);
  11481. var a = this;
  11482. this.__input = document.createElement("input"),
  11483. this.__input.setAttribute("type", "text"),
  11484. t.bind(this.__input, "keyup", r),
  11485. t.bind(this.__input, "change", r),
  11486. t.bind(this.__input, "blur", o),
  11487. t.bind(this.__input, "keydown", function(e) {
  11488. 13 === e.keyCode && this.blur()
  11489. }),
  11490. this.updateDisplay(),
  11491. this.domElement.appendChild(this.__input)
  11492. };
  11493. return n.superclass = e,
  11494. i.extend(n.prototype, e.prototype, {
  11495. updateDisplay: function() {
  11496. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11497. n.superclass.prototype.updateDisplay.call(this)
  11498. }
  11499. }),
  11500. n
  11501. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11502. function o(e, t, i, n) {
  11503. e.style.background = "",
  11504. r.each(l, function(r) {
  11505. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11506. })
  11507. }
  11508. function a(e) {
  11509. e.style.background = "",
  11510. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11511. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11512. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11513. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11514. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11515. }
  11516. var s = function(e, l) {
  11517. function c(e) {
  11518. p(e),
  11519. t.bind(window, "mousemove", p),
  11520. t.bind(window, "mouseup", h)
  11521. }
  11522. function h() {
  11523. t.unbind(window, "mousemove", p),
  11524. t.unbind(window, "mouseup", h)
  11525. }
  11526. function u() {
  11527. var e = n(this.value);
  11528. e !== !1 ? (g.__color.__state = e,
  11529. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11530. }
  11531. function d() {
  11532. t.unbind(window, "mousemove", f),
  11533. t.unbind(window, "mouseup", d)
  11534. }
  11535. function p(e) {
  11536. e.preventDefault();
  11537. var i = t.getWidth(g.__saturation_field)
  11538. , n = t.getOffset(g.__saturation_field)
  11539. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11540. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11541. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11542. r > 1 ? r = 1 : r < 0 && (r = 0),
  11543. g.__color.v = o,
  11544. g.__color.s = r,
  11545. g.setValue(g.__color.toOriginal()),
  11546. !1
  11547. }
  11548. function f(e) {
  11549. e.preventDefault();
  11550. var i = t.getHeight(g.__hue_field)
  11551. , n = t.getOffset(g.__hue_field)
  11552. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11553. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11554. g.__color.h = 360 * r,
  11555. g.setValue(g.__color.toOriginal()),
  11556. !1
  11557. }
  11558. s.superclass.call(this, e, l),
  11559. this.__color = new i(this.getValue()),
  11560. this.__temp = new i(0);
  11561. var g = this;
  11562. this.domElement = document.createElement("div"),
  11563. t.makeSelectable(this.domElement, !1),
  11564. this.__selector = document.createElement("div"),
  11565. this.__selector.className = "selector",
  11566. this.__saturation_field = document.createElement("div"),
  11567. this.__saturation_field.className = "saturation-field",
  11568. this.__field_knob = document.createElement("div"),
  11569. this.__field_knob.className = "field-knob",
  11570. this.__field_knob_border = "2px solid ",
  11571. this.__hue_knob = document.createElement("div"),
  11572. this.__hue_knob.className = "hue-knob",
  11573. this.__hue_field = document.createElement("div"),
  11574. this.__hue_field.className = "hue-field",
  11575. this.__input = document.createElement("input"),
  11576. this.__input.type = "text",
  11577. this.__input_textShadow = "0 1px 1px ",
  11578. t.bind(this.__input, "keydown", function(e) {
  11579. 13 === e.keyCode && u.call(this)
  11580. }),
  11581. t.bind(this.__input, "blur", u),
  11582. t.bind(this.__selector, "mousedown", function(e) {
  11583. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11584. t.removeClass(g.__selector, "drag")
  11585. })
  11586. });
  11587. var m = document.createElement("div");
  11588. r.extend(this.__selector.style, {
  11589. width: "122px",
  11590. height: "102px",
  11591. padding: "3px",
  11592. backgroundColor: "#222",
  11593. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11594. }),
  11595. r.extend(this.__field_knob.style, {
  11596. position: "absolute",
  11597. width: "12px",
  11598. height: "12px",
  11599. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11600. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11601. borderRadius: "12px",
  11602. zIndex: 1
  11603. }),
  11604. r.extend(this.__hue_knob.style, {
  11605. position: "absolute",
  11606. width: "15px",
  11607. height: "2px",
  11608. borderRight: "4px solid #fff",
  11609. zIndex: 1
  11610. }),
  11611. r.extend(this.__saturation_field.style, {
  11612. width: "100px",
  11613. height: "100px",
  11614. border: "1px solid #555",
  11615. marginRight: "3px",
  11616. display: "inline-block",
  11617. cursor: "pointer"
  11618. }),
  11619. r.extend(m.style, {
  11620. width: "100%",
  11621. height: "100%",
  11622. background: "none"
  11623. }),
  11624. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11625. r.extend(this.__hue_field.style, {
  11626. width: "15px",
  11627. height: "100px",
  11628. display: "inline-block",
  11629. border: "1px solid #555",
  11630. cursor: "ns-resize"
  11631. }),
  11632. a(this.__hue_field),
  11633. r.extend(this.__input.style, {
  11634. outline: "none",
  11635. textAlign: "center",
  11636. color: "#fff",
  11637. border: 0,
  11638. fontWeight: "bold",
  11639. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11640. }),
  11641. t.bind(this.__saturation_field, "mousedown", c),
  11642. t.bind(this.__field_knob, "mousedown", c),
  11643. t.bind(this.__hue_field, "mousedown", function(e) {
  11644. f(e),
  11645. t.bind(window, "mousemove", f),
  11646. t.bind(window, "mouseup", d)
  11647. }),
  11648. this.__saturation_field.appendChild(m),
  11649. this.__selector.appendChild(this.__field_knob),
  11650. this.__selector.appendChild(this.__saturation_field),
  11651. this.__selector.appendChild(this.__hue_field),
  11652. this.__hue_field.appendChild(this.__hue_knob),
  11653. this.domElement.appendChild(this.__input),
  11654. this.domElement.appendChild(this.__selector),
  11655. this.updateDisplay()
  11656. };
  11657. s.superclass = e,
  11658. r.extend(s.prototype, e.prototype, {
  11659. updateDisplay: function() {
  11660. var e = n(this.getValue());
  11661. if (e !== !1) {
  11662. var t = !1;
  11663. r.each(i.COMPONENTS, function(i) {
  11664. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11665. return t = !0,
  11666. {}
  11667. }, this),
  11668. t && r.extend(this.__color.__state, e)
  11669. }
  11670. r.extend(this.__temp.__state, this.__color.__state),
  11671. this.__temp.a = 1;
  11672. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11673. , s = 255 - a;
  11674. r.extend(this.__field_knob.style, {
  11675. marginLeft: 100 * this.__color.s - 7 + "px",
  11676. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11677. backgroundColor: this.__temp.toString(),
  11678. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11679. }),
  11680. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11681. this.__temp.s = 1,
  11682. this.__temp.v = 1,
  11683. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11684. r.extend(this.__input.style, {
  11685. backgroundColor: this.__input.value = this.__color.toString(),
  11686. color: "rgb(" + a + "," + a + "," + a + ")",
  11687. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11688. })
  11689. }
  11690. });
  11691. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11692. return s
  11693. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11694. function r(e, t, i) {
  11695. Object.defineProperty(e, t, {
  11696. get: function() {
  11697. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11698. this.__state[t])
  11699. },
  11700. set: function(e) {
  11701. "RGB" !== this.__state.space && (a(this, t, i),
  11702. this.__state.space = "RGB"),
  11703. this.__state[t] = e
  11704. }
  11705. })
  11706. }
  11707. function o(e, t) {
  11708. Object.defineProperty(e, t, {
  11709. get: function() {
  11710. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11711. this.__state[t])
  11712. },
  11713. set: function(e) {
  11714. "HSV" !== this.__state.space && (s(this),
  11715. this.__state.space = "HSV"),
  11716. this.__state[t] = e
  11717. }
  11718. })
  11719. }
  11720. function a(e, i, r) {
  11721. if ("HEX" === e.__state.space)
  11722. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11723. else {
  11724. if ("HSV" !== e.__state.space)
  11725. throw "Corrupted color state";
  11726. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11727. }
  11728. }
  11729. function s(e) {
  11730. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11731. n.extend(e.__state, {
  11732. s: i.s,
  11733. v: i.v
  11734. }),
  11735. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11736. }
  11737. var l = function() {
  11738. if (this.__state = e.apply(this, arguments),
  11739. this.__state === !1)
  11740. throw "Failed to interpret color arguments";
  11741. this.__state.a = this.__state.a || 1
  11742. };
  11743. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11744. n.extend(l.prototype, {
  11745. toString: function() {
  11746. return i(this)
  11747. },
  11748. toOriginal: function() {
  11749. return this.__state.conversion.write(this)
  11750. }
  11751. }),
  11752. r(l.prototype, "r", 2),
  11753. r(l.prototype, "g", 1),
  11754. r(l.prototype, "b", 0),
  11755. o(l.prototype, "h"),
  11756. o(l.prototype, "s"),
  11757. o(l.prototype, "v"),
  11758. Object.defineProperty(l.prototype, "a", {
  11759. get: function() {
  11760. return this.__state.a
  11761. },
  11762. set: function(e) {
  11763. this.__state.a = e
  11764. }
  11765. }),
  11766. Object.defineProperty(l.prototype, "hex", {
  11767. get: function() {
  11768. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11769. this.__state.hex
  11770. },
  11771. set: function(e) {
  11772. this.__state.space = "HEX",
  11773. this.__state.hex = e
  11774. }
  11775. }),
  11776. l
  11777. }(n.color.interpret, n.color.math = function() {
  11778. var e;
  11779. return {
  11780. hsv_to_rgb: function(e, t, i) {
  11781. var n = Math.floor(e / 60) % 6
  11782. , r = e / 60 - Math.floor(e / 60)
  11783. , o = i * (1 - t)
  11784. , a = i * (1 - r * t)
  11785. , s = i * (1 - (1 - r) * t)
  11786. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11787. return {
  11788. r: 255 * l[0],
  11789. g: 255 * l[1],
  11790. b: 255 * l[2]
  11791. }
  11792. },
  11793. rgb_to_hsv: function(e, t, i) {
  11794. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11795. return 0 == a ? {
  11796. h: NaN,
  11797. s: 0,
  11798. v: 0
  11799. } : (r = s / a,
  11800. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11801. n /= 6,
  11802. n < 0 && (n += 1),
  11803. {
  11804. h: 360 * n,
  11805. s: r,
  11806. v: a / 255
  11807. })
  11808. },
  11809. rgb_to_hex: function(e, t, i) {
  11810. var n = this.hex_with_component(0, 2, e);
  11811. return n = this.hex_with_component(n, 1, t),
  11812. n = this.hex_with_component(n, 0, i)
  11813. },
  11814. component_from_hex: function(e, t) {
  11815. return e >> 8 * t & 255
  11816. },
  11817. hex_with_component: function(t, i, n) {
  11818. return n << (e = 8 * i) | t & ~(255 << e)
  11819. }
  11820. }
  11821. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11822. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11823. window.setTimeout(e, 1e3 / 60)
  11824. }
  11825. }(), n.dom.CenteredDiv = function(e, t) {
  11826. var i = function() {
  11827. this.backgroundElement = document.createElement("div"),
  11828. t.extend(this.backgroundElement.style, {
  11829. backgroundColor: "rgba(0,0,0,0.8)",
  11830. top: 0,
  11831. left: 0,
  11832. display: "none",
  11833. zIndex: "1000",
  11834. opacity: 0,
  11835. WebkitTransition: "opacity 0.2s linear"
  11836. }),
  11837. e.makeFullscreen(this.backgroundElement),
  11838. this.backgroundElement.style.position = "fixed",
  11839. this.domElement = document.createElement("div"),
  11840. t.extend(this.domElement.style, {
  11841. position: "fixed",
  11842. display: "none",
  11843. zIndex: "1001",
  11844. opacity: 0,
  11845. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11846. }),
  11847. document.body.appendChild(this.backgroundElement),
  11848. document.body.appendChild(this.domElement);
  11849. var i = this;
  11850. e.bind(this.backgroundElement, "click", function() {
  11851. i.hide()
  11852. })
  11853. };
  11854. return i.prototype.show = function() {
  11855. var e = this;
  11856. this.backgroundElement.style.display = "block",
  11857. this.domElement.style.display = "block",
  11858. this.domElement.style.opacity = 0,
  11859. this.domElement.style.webkitTransform = "scale(1.1)",
  11860. this.layout(),
  11861. t.defer(function() {
  11862. e.backgroundElement.style.opacity = 1,
  11863. e.domElement.style.opacity = 1,
  11864. e.domElement.style.webkitTransform = "scale(1)"
  11865. })
  11866. }
  11867. ,
  11868. i.prototype.hide = function() {
  11869. var t = this
  11870. , i = function() {
  11871. t.domElement.style.display = "none",
  11872. t.backgroundElement.style.display = "none",
  11873. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11874. e.unbind(t.domElement, "transitionend", i),
  11875. e.unbind(t.domElement, "oTransitionEnd", i)
  11876. };
  11877. e.bind(this.domElement, "webkitTransitionEnd", i),
  11878. e.bind(this.domElement, "transitionend", i),
  11879. e.bind(this.domElement, "oTransitionEnd", i),
  11880. this.backgroundElement.style.opacity = 0,
  11881. this.domElement.style.opacity = 0,
  11882. this.domElement.style.webkitTransform = "scale(1.1)"
  11883. }
  11884. ,
  11885. i.prototype.layout = function() {
  11886. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11887. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11888. }
  11889. ,
  11890. i
  11891. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11892. }
  11893. , {}],
  11894. 94: [function(e, t, i) {
  11895. (function(e) {
  11896. "use strict";
  11897. function i(t) {
  11898. function i(e) {
  11899. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11900. var n = _((t[i] * e + 50) / 100);
  11901. n < 1 ? n = 1 : n > 255 && (n = 255),
  11902. T[G[i]] = n
  11903. }
  11904. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11905. var a = _((r[o] * e + 50) / 100);
  11906. a < 1 ? a = 1 : a > 255 && (a = 255),
  11907. x[G[o]] = a
  11908. }
  11909. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11910. for (var h = 0; h < 8; h++)
  11911. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11912. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11913. l++
  11914. }
  11915. function n(e, t) {
  11916. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11917. for (var a = 1; a <= e[o]; a++)
  11918. r[t[n]] = [],
  11919. r[t[n]][0] = i,
  11920. r[t[n]][1] = o,
  11921. n++,
  11922. i++;
  11923. i *= 2
  11924. }
  11925. return r
  11926. }
  11927. function r() {
  11928. C = n(z, W),
  11929. I = n(X, Z),
  11930. E = n(j, Y),
  11931. b = n(q, K)
  11932. }
  11933. function o() {
  11934. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11935. for (var n = e; n < t; n++)
  11936. P[32767 + n] = i,
  11937. R[32767 + n] = [],
  11938. R[32767 + n][1] = i,
  11939. R[32767 + n][0] = n;
  11940. for (var r = -(t - 1); r <= -e; r++)
  11941. P[32767 + r] = i,
  11942. R[32767 + r] = [],
  11943. R[32767 + r][1] = i,
  11944. R[32767 + r][0] = t - 1 + r;
  11945. e <<= 1,
  11946. t <<= 1
  11947. }
  11948. }
  11949. function a() {
  11950. for (var e = 0; e < 256; e++)
  11951. H[e] = 19595 * e,
  11952. H[e + 256 >> 0] = 38470 * e,
  11953. H[e + 512 >> 0] = 7471 * e + 32768,
  11954. H[e + 768 >> 0] = -11059 * e,
  11955. H[e + 1024 >> 0] = -21709 * e,
  11956. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11957. H[e + 1536 >> 0] = -27439 * e,
  11958. H[e + 1792 >> 0] = -5329 * e
  11959. }
  11960. function s(e) {
  11961. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11962. t & 1 << i && (N |= 1 << B),
  11963. i--,
  11964. B--,
  11965. B < 0 && (255 == N ? (l(255),
  11966. l(0)) : l(N),
  11967. B = 7,
  11968. N = 0)
  11969. }
  11970. function l(e) {
  11971. D.push(e)
  11972. }
  11973. function c(e) {
  11974. l(e >> 8 & 255),
  11975. l(255 & e)
  11976. }
  11977. function h(e, t) {
  11978. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11979. for (h = 0; h < d; ++h) {
  11980. i = e[u],
  11981. n = e[u + 1],
  11982. r = e[u + 2],
  11983. o = e[u + 3],
  11984. a = e[u + 4],
  11985. s = e[u + 5],
  11986. l = e[u + 6],
  11987. c = e[u + 7];
  11988. var f = i + c
  11989. , g = i - c
  11990. , m = n + l
  11991. , v = n - l
  11992. , A = r + s
  11993. , y = r - s
  11994. , C = o + a
  11995. , I = o - a
  11996. , E = f + C
  11997. , b = f - C
  11998. , w = m + A
  11999. , _ = m - A;
  12000. e[u] = E + w,
  12001. e[u + 4] = E - w;
  12002. var T = .707106781 * (_ + b);
  12003. e[u + 2] = b + T,
  12004. e[u + 6] = b - T,
  12005. E = I + y,
  12006. w = y + v,
  12007. _ = v + g;
  12008. var x = .382683433 * (E - _)
  12009. , S = .5411961 * E + x
  12010. , M = 1.306562965 * _ + x
  12011. , R = .707106781 * w
  12012. , P = g + R
  12013. , L = g - R;
  12014. e[u + 5] = L + S,
  12015. e[u + 3] = L - S,
  12016. e[u + 1] = P + M,
  12017. e[u + 7] = P - M,
  12018. u += 8
  12019. }
  12020. for (u = 0,
  12021. h = 0; h < d; ++h) {
  12022. i = e[u],
  12023. n = e[u + 8],
  12024. r = e[u + 16],
  12025. o = e[u + 24],
  12026. a = e[u + 32],
  12027. s = e[u + 40],
  12028. l = e[u + 48],
  12029. c = e[u + 56];
  12030. var D = i + c
  12031. , N = i - c
  12032. , B = n + l
  12033. , F = n - l
  12034. , V = r + s
  12035. , U = r - s
  12036. , k = o + a
  12037. , H = o - a
  12038. , G = D + k
  12039. , z = D - k
  12040. , W = B + V
  12041. , j = B - V;
  12042. e[u] = G + W,
  12043. e[u + 32] = G - W;
  12044. var Y = .707106781 * (j + z);
  12045. e[u + 16] = z + Y,
  12046. e[u + 48] = z - Y,
  12047. G = H + U,
  12048. W = U + F,
  12049. j = F + N;
  12050. var X = .382683433 * (G - j)
  12051. , Z = .5411961 * G + X
  12052. , q = 1.306562965 * j + X
  12053. , K = .707106781 * W
  12054. , Q = N + K
  12055. , J = N - K;
  12056. e[u + 40] = J + Z,
  12057. e[u + 24] = J - Z,
  12058. e[u + 8] = Q + q,
  12059. e[u + 56] = Q - q,
  12060. u++
  12061. }
  12062. var $;
  12063. for (h = 0; h < p; ++h)
  12064. $ = e[h] * t[h],
  12065. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12066. return O
  12067. }
  12068. function u() {
  12069. c(65504),
  12070. c(16),
  12071. l(74),
  12072. l(70),
  12073. l(73),
  12074. l(70),
  12075. l(0),
  12076. l(1),
  12077. l(1),
  12078. l(0),
  12079. c(1),
  12080. c(1),
  12081. l(0),
  12082. l(0)
  12083. }
  12084. function d(e, t) {
  12085. c(65472),
  12086. c(17),
  12087. l(8),
  12088. c(t),
  12089. c(e),
  12090. l(3),
  12091. l(1),
  12092. l(17),
  12093. l(0),
  12094. l(2),
  12095. l(17),
  12096. l(1),
  12097. l(3),
  12098. l(17),
  12099. l(1)
  12100. }
  12101. function p() {
  12102. c(65499),
  12103. c(132),
  12104. l(0);
  12105. for (var e = 0; e < 64; e++)
  12106. l(T[e]);
  12107. l(1);
  12108. for (var t = 0; t < 64; t++)
  12109. l(x[t])
  12110. }
  12111. function f() {
  12112. c(65476),
  12113. c(418),
  12114. l(0);
  12115. for (var e = 0; e < 16; e++)
  12116. l(z[e + 1]);
  12117. for (var t = 0; t <= 11; t++)
  12118. l(W[t]);
  12119. l(16);
  12120. for (var i = 0; i < 16; i++)
  12121. l(j[i + 1]);
  12122. for (var n = 0; n <= 161; n++)
  12123. l(Y[n]);
  12124. l(1);
  12125. for (var r = 0; r < 16; r++)
  12126. l(X[r + 1]);
  12127. for (var o = 0; o <= 11; o++)
  12128. l(Z[o]);
  12129. l(17);
  12130. for (var a = 0; a < 16; a++)
  12131. l(q[a + 1]);
  12132. for (var s = 0; s <= 161; s++)
  12133. l(K[s])
  12134. }
  12135. function g() {
  12136. c(65498),
  12137. c(12),
  12138. l(3),
  12139. l(1),
  12140. l(0),
  12141. l(2),
  12142. l(17),
  12143. l(3),
  12144. l(17),
  12145. l(0),
  12146. l(63),
  12147. l(0)
  12148. }
  12149. function m(e, t, i, n, r) {
  12150. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12151. L[G[f]] = p[f];
  12152. var g = L[0] - i;
  12153. i = L[0],
  12154. 0 == g ? s(n[0]) : (o = 32767 + g,
  12155. s(n[P[o]]),
  12156. s(R[o]));
  12157. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12158. ;
  12159. if (0 == m)
  12160. return s(a),
  12161. i;
  12162. for (var v, A = 1; A <= m; ) {
  12163. for (var y = A; 0 == L[A] && A <= m; ++A)
  12164. ;
  12165. var C = A - y;
  12166. if (C >= c) {
  12167. v = C >> 4;
  12168. for (var I = 1; I <= v; ++I)
  12169. s(l);
  12170. C &= 15
  12171. }
  12172. o = 32767 + L[A],
  12173. s(r[(C << 4) + P[o]]),
  12174. s(R[o]),
  12175. A++
  12176. }
  12177. return m != u && s(a),
  12178. i
  12179. }
  12180. function v() {
  12181. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12182. k[t] = e(t)
  12183. }
  12184. function A(e) {
  12185. if (e <= 0 && (e = 1),
  12186. e > 100 && (e = 100),
  12187. w != e) {
  12188. var t = 0;
  12189. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12190. i(t),
  12191. w = e
  12192. }
  12193. }
  12194. function y() {
  12195. var e = (new Date).getTime();
  12196. t || (t = 50),
  12197. v(),
  12198. r(),
  12199. o(),
  12200. a(),
  12201. A(t);
  12202. (new Date).getTime() - e
  12203. }
  12204. var C, I, E, b, w, _ = (Math.round,
  12205. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12206. this.encode = function(t, i) {
  12207. var n = ((new Date).getTime(),
  12208. i.quality);
  12209. n && A(n),
  12210. D = new Array,
  12211. N = 0,
  12212. B = 7,
  12213. c(65496),
  12214. u(),
  12215. p(),
  12216. d(t.width, t.height),
  12217. f(),
  12218. g();
  12219. var r = 0
  12220. , o = 0
  12221. , a = 0;
  12222. N = 0,
  12223. B = 7,
  12224. this.encode.displayName = "_encode_";
  12225. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12226. for (l = 0; l < G; ) {
  12227. for (w = G * z + l,
  12228. _ = w,
  12229. T = -1,
  12230. x = 0,
  12231. R = 0; R < 64; R++)
  12232. x = (k ? 63 - R : R) >> 3,
  12233. T = 4 * (7 & R),
  12234. _ = w + x * G + T,
  12235. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12236. l + T >= G && (_ -= l + T - G + 4),
  12237. h = P[_++],
  12238. v = P[_++],
  12239. y = P[_++],
  12240. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12241. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12242. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12243. r = m(F, S, r, C, E),
  12244. o = m(V, M, o, I, b),
  12245. a = m(U, M, a, I, b),
  12246. l += 32
  12247. }
  12248. z += W
  12249. }
  12250. if (B >= 0) {
  12251. var j = [];
  12252. j[1] = B + 1,
  12253. j[0] = (1 << B + 1) - 1,
  12254. s(j)
  12255. }
  12256. return c(65497),
  12257. new e(D)
  12258. }
  12259. ,
  12260. y()
  12261. }
  12262. function n(e, t) {
  12263. t = t || {},
  12264. t.quality = t.quality || 50;
  12265. var n = t.quality
  12266. , r = new i(n)
  12267. , o = r.encode(e, t);
  12268. return {
  12269. data: o,
  12270. width: e.width,
  12271. height: e.height
  12272. }
  12273. }
  12274. t.exports.encode = n
  12275. }
  12276. ).call(this, e("buffer").Buffer)
  12277. }
  12278. , {
  12279. buffer: 198
  12280. }],
  12281. 95: [function(e, t, i) {
  12282. "use strict";
  12283. !function() {
  12284. if ("performance"in window == !1 && (window.performance = {}),
  12285. Date.now = Date.now || function() {
  12286. return (new Date).getTime()
  12287. }
  12288. ,
  12289. "now"in window.performance == !1) {
  12290. var e = Date.now();
  12291. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12292. window.performance.now = function() {
  12293. return Date.now() - e
  12294. }
  12295. }
  12296. }()
  12297. }
  12298. , {}],
  12299. 96: [function(e, t, i) {
  12300. "use strict";
  12301. var n = e("three");
  12302. n.EffectComposer = function(e, t) {
  12303. if (this.renderer = e,
  12304. void 0 === t) {
  12305. var i = {
  12306. minFilter: n.LinearFilter,
  12307. magFilter: n.LinearFilter,
  12308. format: n.RGBAFormat,
  12309. stencilBuffer: !1
  12310. }
  12311. , r = e.getSize();
  12312. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12313. }
  12314. this.renderTarget1 = t,
  12315. this.renderTarget2 = t.clone(),
  12316. this.writeBuffer = this.renderTarget1,
  12317. this.readBuffer = this.renderTarget2,
  12318. this.passes = [],
  12319. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12320. this.copyPass = new n.ShaderPass(n.CopyShader)
  12321. }
  12322. ,
  12323. n.EffectComposer.prototype = {
  12324. swapBuffers: function() {
  12325. var e = this.readBuffer;
  12326. this.readBuffer = this.writeBuffer,
  12327. this.writeBuffer = e
  12328. },
  12329. addPass: function(e) {
  12330. this.passes.push(e)
  12331. },
  12332. insertPass: function(e, t) {
  12333. this.passes.splice(t, 0, e)
  12334. },
  12335. render: function(e) {
  12336. this.writeBuffer = this.renderTarget1,
  12337. this.readBuffer = this.renderTarget2;
  12338. var t, i, r = !1, o = this.passes.length;
  12339. for (i = 0; i < o; i++)
  12340. if (t = this.passes[i],
  12341. t.enabled) {
  12342. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12343. t.needsSwap) {
  12344. if (r) {
  12345. var a = this.renderer.context;
  12346. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12347. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12348. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12349. }
  12350. this.swapBuffers()
  12351. }
  12352. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12353. }
  12354. },
  12355. reset: function(e) {
  12356. if (void 0 === e) {
  12357. var t = this.renderer.getSize();
  12358. e = this.renderTarget1.clone(),
  12359. e.setSize(t.width, t.height)
  12360. }
  12361. this.renderTarget1.dispose(),
  12362. this.renderTarget2.dispose(),
  12363. this.renderTarget1 = e,
  12364. this.renderTarget2 = e.clone(),
  12365. this.writeBuffer = this.renderTarget1,
  12366. this.readBuffer = this.renderTarget2
  12367. },
  12368. setSize: function(e, t) {
  12369. this.renderTarget1.setSize(e, t),
  12370. this.renderTarget2.setSize(e, t)
  12371. }
  12372. }
  12373. }
  12374. , {
  12375. three: 217
  12376. }],
  12377. 97: [function(e, t, i) {
  12378. "use strict";
  12379. var n = e("three");
  12380. n.MaskPass = function(e, t) {
  12381. this.scene = e,
  12382. this.camera = t,
  12383. this.enabled = !0,
  12384. this.clear = !0,
  12385. this.needsSwap = !1,
  12386. this.inverse = !1
  12387. }
  12388. ,
  12389. n.MaskPass.prototype = {
  12390. render: function(e, t, i, n) {
  12391. var r = e.context;
  12392. r.colorMask(!1, !1, !1, !1),
  12393. r.depthMask(!1);
  12394. var o, a;
  12395. this.inverse ? (o = 0,
  12396. a = 1) : (o = 1,
  12397. a = 0),
  12398. r.enable(r.STENCIL_TEST),
  12399. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12400. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12401. r.clearStencil(a),
  12402. e.render(this.scene, this.camera, i, this.clear),
  12403. e.render(this.scene, this.camera, t, this.clear),
  12404. r.colorMask(!0, !0, !0, !0),
  12405. r.depthMask(!0),
  12406. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12407. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12408. }
  12409. },
  12410. n.ClearMaskPass = function() {
  12411. this.enabled = !0
  12412. }
  12413. ,
  12414. n.ClearMaskPass.prototype = {
  12415. render: function(e, t, i, n) {
  12416. var r = e.context;
  12417. r.disable(r.STENCIL_TEST)
  12418. }
  12419. }
  12420. }
  12421. , {
  12422. three: 217
  12423. }],
  12424. 98: [function(e, t, i) {
  12425. "use strict";
  12426. var n = e("three");
  12427. n.RenderPass = function(e, t, i, r, o) {
  12428. this.scene = e,
  12429. this.camera = t,
  12430. this.overrideMaterial = i,
  12431. this.clearColor = r,
  12432. this.clearAlpha = void 0 !== o ? o : 1,
  12433. this.oldClearColor = new n.Color,
  12434. this.oldClearAlpha = 1,
  12435. this.enabled = !0,
  12436. this.clear = !0,
  12437. this.needsSwap = !1
  12438. }
  12439. ,
  12440. n.RenderPass.prototype = {
  12441. render: function(e, t, i, n) {
  12442. this.scene.overrideMaterial = this.overrideMaterial,
  12443. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12444. this.oldClearAlpha = e.getClearAlpha(),
  12445. e.setClearColor(this.clearColor, this.clearAlpha)),
  12446. e.render(this.scene, this.camera, i, this.clear),
  12447. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12448. this.scene.overrideMaterial = null
  12449. }
  12450. }
  12451. }
  12452. , {
  12453. three: 217
  12454. }],
  12455. 99: [function(e, t, i) {
  12456. "use strict";
  12457. var n = e("three");
  12458. n.ShaderPass = function(e, t) {
  12459. this.textureID = void 0 !== t ? t : "tDiffuse",
  12460. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12461. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12462. this.material = new n.ShaderMaterial({
  12463. defines: e.defines || {},
  12464. uniforms: this.uniforms,
  12465. vertexShader: e.vertexShader,
  12466. fragmentShader: e.fragmentShader
  12467. })),
  12468. this.renderToScreen = !1,
  12469. this.enabled = !0,
  12470. this.needsSwap = !0,
  12471. this.clear = !1,
  12472. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12473. this.scene = new n.Scene,
  12474. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12475. this.scene.add(this.quad)
  12476. }
  12477. ,
  12478. n.ShaderPass.prototype = {
  12479. render: function(e, t, i, n) {
  12480. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12481. this.quad.material = this.material,
  12482. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12483. }
  12484. }
  12485. }
  12486. , {
  12487. three: 217
  12488. }],
  12489. 100: [function(e, t, i) {
  12490. "use strict";
  12491. var n = e("three");
  12492. n.CopyShader = {
  12493. uniforms: {
  12494. tDiffuse: {
  12495. type: "t",
  12496. value: null
  12497. },
  12498. opacity: {
  12499. type: "f",
  12500. value: 1
  12501. }
  12502. },
  12503. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12504. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12505. }
  12506. }
  12507. , {
  12508. three: 217
  12509. }],
  12510. 101: [function(e, t, i) {
  12511. "use strict";
  12512. var n = e("three");
  12513. n.HorizontalBlurShader = {
  12514. uniforms: {
  12515. tDiffuse: {
  12516. type: "t",
  12517. value: null
  12518. },
  12519. h: {
  12520. type: "f",
  12521. value: 1 / 512
  12522. }
  12523. },
  12524. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12525. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12526. }
  12527. }
  12528. , {
  12529. three: 217
  12530. }],
  12531. 102: [function(e, t, i) {
  12532. "use strict";
  12533. var n = e("three");
  12534. n.VerticalBlurShader = {
  12535. uniforms: {
  12536. tDiffuse: {
  12537. type: "t",
  12538. value: null
  12539. },
  12540. v: {
  12541. type: "f",
  12542. value: 1 / 512
  12543. }
  12544. },
  12545. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12546. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12547. }
  12548. }
  12549. , {
  12550. three: 217
  12551. }],
  12552. 103: [function(e, t, i) {
  12553. "use strict";
  12554. var n = e("three");
  12555. !function() {
  12556. if ("performance"in window == 0 && (window.performance = {}),
  12557. "now"in window.performance == 0) {
  12558. var e = Date.now();
  12559. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12560. window.performance.now = function() {
  12561. return Date.now() - e
  12562. }
  12563. }
  12564. }(),
  12565. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12566. var t, i = this.extensions, r = this.context;
  12567. if (e === n.RepeatWrapping)
  12568. return r.REPEAT;
  12569. if (e === n.ClampToEdgeWrapping)
  12570. return r.CLAMP_TO_EDGE;
  12571. if (e === n.MirroredRepeatWrapping)
  12572. return r.MIRRORED_REPEAT;
  12573. if (e === n.NearestFilter)
  12574. return r.NEAREST;
  12575. if (e === n.NearestMipMapNearestFilter)
  12576. return r.NEAREST_MIPMAP_NEAREST;
  12577. if (e === n.NearestMipMapLinearFilter)
  12578. return r.NEAREST_MIPMAP_LINEAR;
  12579. if (e === n.LinearFilter)
  12580. return r.LINEAR;
  12581. if (e === n.LinearMipMapNearestFilter)
  12582. return r.LINEAR_MIPMAP_NEAREST;
  12583. if (e === n.LinearMipMapLinearFilter)
  12584. return r.LINEAR_MIPMAP_LINEAR;
  12585. if (e === n.UnsignedByteType)
  12586. return r.UNSIGNED_BYTE;
  12587. if (e === n.UnsignedShort4444Type)
  12588. return r.UNSIGNED_SHORT_4_4_4_4;
  12589. if (e === n.UnsignedShort5551Type)
  12590. return r.UNSIGNED_SHORT_5_5_5_1;
  12591. if (e === n.UnsignedShort565Type)
  12592. return r.UNSIGNED_SHORT_5_6_5;
  12593. if (e === n.ByteType)
  12594. return r.BYTE;
  12595. if (e === n.ShortType)
  12596. return r.SHORT;
  12597. if (e === n.UnsignedShortType)
  12598. return r.UNSIGNED_SHORT;
  12599. if (e === n.IntType)
  12600. return r.INT;
  12601. if (e === n.UnsignedIntType)
  12602. return r.UNSIGNED_INT;
  12603. if (e === n.FloatType)
  12604. return r.FLOAT;
  12605. if (t = i.get("OES_texture_half_float"),
  12606. null !== t && e === n.HalfFloatType)
  12607. return t.HALF_FLOAT_OES;
  12608. if (e === n.AlphaFormat)
  12609. return r.ALPHA;
  12610. if (e === n.RGBFormat)
  12611. return r.RGB;
  12612. if (e === n.RGBAFormat)
  12613. return r.RGBA;
  12614. if (e === n.LuminanceFormat)
  12615. return r.LUMINANCE;
  12616. if (e === n.LuminanceAlphaFormat)
  12617. return r.LUMINANCE_ALPHA;
  12618. if (e === n.AddEquation)
  12619. return r.FUNC_ADD;
  12620. if (e === n.SubtractEquation)
  12621. return r.FUNC_SUBTRACT;
  12622. if (e === n.ReverseSubtractEquation)
  12623. return r.FUNC_REVERSE_SUBTRACT;
  12624. if (e === n.ZeroFactor)
  12625. return r.ZERO;
  12626. if (e === n.OneFactor)
  12627. return r.ONE;
  12628. if (e === n.SrcColorFactor)
  12629. return r.SRC_COLOR;
  12630. if (e === n.OneMinusSrcColorFactor)
  12631. return r.ONE_MINUS_SRC_COLOR;
  12632. if (e === n.SrcAlphaFactor)
  12633. return r.SRC_ALPHA;
  12634. if (e === n.OneMinusSrcAlphaFactor)
  12635. return r.ONE_MINUS_SRC_ALPHA;
  12636. if (e === n.DstAlphaFactor)
  12637. return r.DST_ALPHA;
  12638. if (e === n.OneMinusDstAlphaFactor)
  12639. return r.ONE_MINUS_DST_ALPHA;
  12640. if (e === n.DstColorFactor)
  12641. return r.DST_COLOR;
  12642. if (e === n.OneMinusDstColorFactor)
  12643. return r.ONE_MINUS_DST_COLOR;
  12644. if (e === n.SrcAlphaSaturateFactor)
  12645. return r.SRC_ALPHA_SATURATE;
  12646. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12647. null !== t) {
  12648. if (e === n.RGB_S3TC_DXT1_Format)
  12649. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12650. if (e === n.RGBA_S3TC_DXT1_Format)
  12651. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12652. if (e === n.RGBA_S3TC_DXT3_Format)
  12653. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12654. if (e === n.RGBA_S3TC_DXT5_Format)
  12655. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12656. }
  12657. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12658. null !== t) {
  12659. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12660. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12661. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12662. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12663. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12664. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12665. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12666. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12667. }
  12668. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12669. null !== t && e === n.RGB_ETC1_Format)
  12670. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12671. if (t = i.get("EXT_blend_minmax"),
  12672. null !== t) {
  12673. if (e === n.MinEquation)
  12674. return t.MIN_EXT;
  12675. if (e === n.MaxEquation)
  12676. return t.MAX_EXT
  12677. }
  12678. return 0
  12679. }
  12680. ,
  12681. n.WebGLState = function(e, t, i) {
  12682. var r = this
  12683. , o = new n.Vector4
  12684. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12685. , s = new Uint8Array(a)
  12686. , l = new Uint8Array(a)
  12687. , c = new Uint8Array(a)
  12688. , h = {}
  12689. , u = null
  12690. , d = null
  12691. , p = null
  12692. , f = null
  12693. , g = null
  12694. , m = null
  12695. , v = null
  12696. , A = null
  12697. , y = !1
  12698. , C = null
  12699. , I = null
  12700. , E = null
  12701. , b = null
  12702. , w = null
  12703. , _ = null
  12704. , T = null
  12705. , x = null
  12706. , S = null
  12707. , M = null
  12708. , R = null
  12709. , P = null
  12710. , O = null
  12711. , L = null
  12712. , D = null
  12713. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12714. , B = void 0
  12715. , F = {}
  12716. , V = new n.Vector4
  12717. , U = null
  12718. , k = null
  12719. , H = new n.Vector4
  12720. , G = new n.Vector4;
  12721. this.init = function() {
  12722. this.clearColor(0, 0, 0, 1),
  12723. this.clearDepth(1),
  12724. this.clearStencil(0),
  12725. this.enable(e.DEPTH_TEST),
  12726. e.depthFunc(e.LEQUAL),
  12727. e.frontFace(e.CCW),
  12728. e.cullFace(e.BACK),
  12729. this.enable(e.CULL_FACE),
  12730. this.enable(e.BLEND),
  12731. e.blendEquation(e.FUNC_ADD),
  12732. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12733. }
  12734. ,
  12735. this.initAttributes = function() {
  12736. for (var e = 0, t = s.length; e < t; e++)
  12737. s[e] = 0
  12738. }
  12739. ,
  12740. this.enableAttribute = function(i) {
  12741. if (s[i] = 1,
  12742. 0 === l[i] && (e.enableVertexAttribArray(i),
  12743. l[i] = 1),
  12744. 0 !== c[i]) {
  12745. var n = t.get("ANGLE_instanced_arrays");
  12746. n.vertexAttribDivisorANGLE(i, 0),
  12747. c[i] = 0
  12748. }
  12749. }
  12750. ,
  12751. this.enableAttributeAndDivisor = function(t, i, n) {
  12752. s[t] = 1,
  12753. 0 === l[t] && (e.enableVertexAttribArray(t),
  12754. l[t] = 1),
  12755. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12756. c[t] = i)
  12757. }
  12758. ,
  12759. this.disableUnusedAttributes = function() {
  12760. for (var t = 0, i = l.length; t < i; t++)
  12761. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12762. l[t] = 0)
  12763. }
  12764. ,
  12765. this.enable = function(t) {
  12766. h[t] !== !0 && (e.enable(t),
  12767. h[t] = !0)
  12768. }
  12769. ,
  12770. this.disable = function(t) {
  12771. h[t] !== !1 && (e.disable(t),
  12772. h[t] = !1)
  12773. }
  12774. ,
  12775. this.getCompressedTextureFormats = function() {
  12776. if (null === u && (u = [],
  12777. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12778. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12779. u.push(i[n]);
  12780. return u
  12781. }
  12782. ,
  12783. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12784. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12785. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12786. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12787. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12788. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12789. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12790. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12791. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12792. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12793. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12794. d = t,
  12795. y = h),
  12796. t === n.CustomBlending ? (s = s || r,
  12797. l = l || o,
  12798. c = c || a,
  12799. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12800. p = r,
  12801. m = s),
  12802. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12803. f = o,
  12804. g = a,
  12805. v = l,
  12806. A = c)) : (p = null,
  12807. f = null,
  12808. g = null,
  12809. m = null,
  12810. v = null,
  12811. A = null)
  12812. }
  12813. ,
  12814. this.setDepthFunc = function(t) {
  12815. if (C !== t) {
  12816. if (t)
  12817. switch (t) {
  12818. case n.NeverDepth:
  12819. e.depthFunc(e.NEVER);
  12820. break;
  12821. case n.AlwaysDepth:
  12822. e.depthFunc(e.ALWAYS);
  12823. break;
  12824. case n.LessDepth:
  12825. e.depthFunc(e.LESS);
  12826. break;
  12827. case n.LessEqualDepth:
  12828. e.depthFunc(e.LEQUAL);
  12829. break;
  12830. case n.EqualDepth:
  12831. e.depthFunc(e.EQUAL);
  12832. break;
  12833. case n.GreaterEqualDepth:
  12834. e.depthFunc(e.GEQUAL);
  12835. break;
  12836. case n.GreaterDepth:
  12837. e.depthFunc(e.GREATER);
  12838. break;
  12839. case n.NotEqualDepth:
  12840. e.depthFunc(e.NOTEQUAL);
  12841. break;
  12842. default:
  12843. e.depthFunc(e.LEQUAL)
  12844. }
  12845. else
  12846. e.depthFunc(e.LEQUAL);
  12847. C = t
  12848. }
  12849. }
  12850. ,
  12851. this.setDepthTest = function(t) {
  12852. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12853. }
  12854. ,
  12855. this.setDepthWrite = function(t) {
  12856. I !== t && (e.depthMask(t),
  12857. I = t)
  12858. }
  12859. ,
  12860. this.setColorWrite = function(t) {
  12861. E !== t && (e.colorMask(t, t, t, t),
  12862. E = t)
  12863. }
  12864. ,
  12865. this.setStencilFunc = function(t, i, n) {
  12866. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12867. w = t,
  12868. _ = i,
  12869. T = n)
  12870. }
  12871. ,
  12872. this.setStencilOp = function(t, i, n) {
  12873. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12874. x = t,
  12875. S = i,
  12876. M = n)
  12877. }
  12878. ,
  12879. this.setStencilTest = function(t) {
  12880. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12881. }
  12882. ,
  12883. this.setStencilWrite = function(t) {
  12884. b !== t && (e.stencilMask(t),
  12885. b = t)
  12886. }
  12887. ,
  12888. this.setFlipSided = function(t) {
  12889. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12890. R = t)
  12891. }
  12892. ,
  12893. this.setLineWidth = function(t) {
  12894. t !== P && (e.lineWidth(t),
  12895. P = t)
  12896. }
  12897. ,
  12898. this.setPolygonOffset = function(t, i, n) {
  12899. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12900. !t || O === i && L === n || (e.polygonOffset(i, n),
  12901. O = i,
  12902. L = n)
  12903. }
  12904. ,
  12905. this.getScissorTest = function() {
  12906. return D
  12907. }
  12908. ,
  12909. this.setScissorTest = function(t) {
  12910. D = t,
  12911. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12912. }
  12913. ,
  12914. this.activeTexture = function(t) {
  12915. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12916. B !== t && (e.activeTexture(t),
  12917. B = t)
  12918. }
  12919. ,
  12920. this.bindTexture = function(t, i) {
  12921. void 0 === B && r.activeTexture();
  12922. var n = F[B];
  12923. void 0 === n && (n = {
  12924. type: void 0,
  12925. texture: void 0
  12926. },
  12927. F[B] = n),
  12928. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12929. n.type = t,
  12930. n.texture = i)
  12931. }
  12932. ,
  12933. this.compressedTexImage2D = function() {
  12934. try {
  12935. e.compressedTexImage2D.apply(e, arguments)
  12936. } catch (e) {
  12937. console.error(e)
  12938. }
  12939. }
  12940. ,
  12941. this.texImage2D = function() {
  12942. try {
  12943. e.texImage2D.apply(e, arguments)
  12944. } catch (e) {
  12945. console.error(e)
  12946. }
  12947. }
  12948. ,
  12949. this.clearColor = function(t, i, n, r) {
  12950. o.set(t, i, n, r),
  12951. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12952. V.copy(o))
  12953. }
  12954. ,
  12955. this.clearDepth = function(t) {
  12956. U !== t && (e.clearDepth(t),
  12957. U = t)
  12958. }
  12959. ,
  12960. this.clearStencil = function(t) {
  12961. k !== t && (e.clearStencil(t),
  12962. k = t)
  12963. }
  12964. ,
  12965. this.scissor = function(t) {
  12966. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12967. H.copy(t))
  12968. }
  12969. ,
  12970. this.viewport = function(t) {
  12971. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12972. G.copy(t))
  12973. }
  12974. ,
  12975. this.reset = function() {
  12976. for (var t = 0; t < l.length; t++)
  12977. 1 === l[t] && (e.disableVertexAttribArray(t),
  12978. l[t] = 0);
  12979. h = {},
  12980. u = null,
  12981. B = void 0,
  12982. F = {},
  12983. d = null,
  12984. E = null,
  12985. I = null,
  12986. b = null,
  12987. R = null
  12988. }
  12989. }
  12990. }
  12991. , {
  12992. three: 217
  12993. }],
  12994. 104: [function(e, t, i) {
  12995. (function(i, n) {
  12996. "use strict";
  12997. function r(e) {
  12998. this.urls = e;
  12999. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13000. this.builder = a.loadProto(t),
  13001. this.decoder = this.builder.build("binary_mesh")
  13002. }
  13003. var o = e("three")
  13004. , a = e("protobufjs")
  13005. , s = e("../util/logger")
  13006. , l = (e("../util/common"),
  13007. e("../util/ajax"))
  13008. , c = e("../objects/Chunk")
  13009. , h = new s(n);
  13010. r.prototype = {
  13011. constructor: r,
  13012. load: function(e, t, i, n) {
  13013. return h.time("download"),
  13014. l.get(e, {
  13015. responseType: "arraybuffer"
  13016. }).done(function(r) {
  13017. h.timeEnd("download"),
  13018. this.parse(r, e, t, i, n)
  13019. }
  13020. .bind(this)).fail(n)
  13021. },
  13022. parse: function(e, t, i, n, r) {
  13023. var o = this.readProtobuf(e);
  13024. if (!o)
  13025. return r();
  13026. try {
  13027. h.time("convert to webgl"),
  13028. this.convertProtobufToSceneObject(o, t, i, n, r),
  13029. h.timeEnd("convert to webgl")
  13030. } catch (e) {
  13031. return h.error("failed parsing .dam"),
  13032. h.error(e.message),
  13033. r()
  13034. }
  13035. },
  13036. readProtobuf: function(e) {
  13037. var t;
  13038. try {
  13039. h.time("parse proto"),
  13040. t = this.decoder.decode(e),
  13041. h.timeEnd("parse proto")
  13042. } catch (e) {
  13043. return h.error("failed parsing proto for .dam"),
  13044. h.error(e.message),
  13045. null
  13046. }
  13047. return t
  13048. },
  13049. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13050. function a(e) {
  13051. var i = new o.BufferGeometry;
  13052. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13053. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13054. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13055. i.applyMatrix(s),
  13056. i.computeBoundingBox(),
  13057. new c({
  13058. geometry: i,
  13059. textureName: e.material_name,
  13060. name: e.chunk_name,
  13061. meshUrl: t
  13062. })
  13063. }
  13064. if (0 === e.chunk.length)
  13065. return h.warn("No chunks in damfile..."),
  13066. i([]);
  13067. var s = new o.Matrix4;
  13068. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13069. var l = e.chunk.map(a);
  13070. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13071. r())
  13072. }
  13073. },
  13074. t.exports = r
  13075. }
  13076. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13077. }
  13078. , {
  13079. "../objects/Chunk": 144,
  13080. "../util/ajax": 181,
  13081. "../util/common": 185,
  13082. "../util/logger": 189,
  13083. buffer: 198,
  13084. protobufjs: 214,
  13085. three: 217
  13086. }],
  13087. 105: [function(e, t, i) {
  13088. (function(i) {
  13089. "use strict";
  13090. var n = (e("three"),
  13091. e("../settings"),
  13092. e("../util/browser"),
  13093. e("./DamLoader"))
  13094. , r = e("../util/logger")
  13095. , o = (e("../ab"),
  13096. new r(i));
  13097. t.exports = {
  13098. getLoaders: function() {
  13099. return [["_50k", ".dam", n], ["", ".dam", n]]
  13100. },
  13101. load: function(e, t, i, n, r, a) {
  13102. var s = this.getLoaders();
  13103. a = a || 0;
  13104. var l = s[a];
  13105. if (!l)
  13106. return void (r && r("No suitable model file found..."));
  13107. var c = l[0]
  13108. , h = l[1]
  13109. , u = new l[2](t)
  13110. , d = t.get(e + c + h);
  13111. d ? (o.debug("Trying " + c + h),
  13112. u.load(d, i, n, function() {
  13113. this.load(e, t, i, n, r, ++a)
  13114. }
  13115. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13116. this.load(e, t, i, n, r, ++a))
  13117. }
  13118. }
  13119. }
  13120. ).call(this, "/js/loaders/ModelLoader.js")
  13121. }
  13122. , {
  13123. "../ab": 3,
  13124. "../settings": 166,
  13125. "../util/browser": 182,
  13126. "../util/logger": 189,
  13127. "./DamLoader": 104,
  13128. three: 217
  13129. }],
  13130. 106: [function(e, t, i) {
  13131. (function(i) {
  13132. "use strict";
  13133. var n = e("../util/common")
  13134. , r = e("../util/texture")
  13135. , o = e("../util/browser")
  13136. , a = e("../util/logger")
  13137. , s = e("../settings")
  13138. , l = new a(i);
  13139. t.exports = {
  13140. load: function(e, t) {
  13141. function i(e, i) {
  13142. e || (t.push(i),
  13143. p++,
  13144. d.notify(p, a),
  13145. p === a && d.resolve())
  13146. }
  13147. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13148. return $.when();
  13149. var a = n.countUnique(e.chunks.map(function(e) {
  13150. return e.textureName
  13151. }))
  13152. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13153. , h = "_50k" === c ? "high" : "low";
  13154. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13155. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13156. h = "low"));
  13157. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13158. , d = $.Deferred()
  13159. , p = 0;
  13160. return e.chunks.forEach(function(t) {
  13161. if (!t.material.map && t.textureName) {
  13162. var n = e.urls.get(u + t.textureName);
  13163. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13164. }
  13165. }),
  13166. d.promise()
  13167. }
  13168. }
  13169. }
  13170. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13171. }
  13172. , {
  13173. "../settings": 166,
  13174. "../util/browser": 182,
  13175. "../util/common": 185,
  13176. "../util/logger": 189,
  13177. "../util/texture": 194
  13178. }],
  13179. 107: [function(e, t, i) {
  13180. (function(i, n) {
  13181. "use strict";
  13182. function r(e) {
  13183. this.model = e,
  13184. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13185. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13186. var t = i("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", "base64")
  13187. , n = o.loadProto(t);
  13188. this.decoder = n.build("VisionModeldata")
  13189. }
  13190. var o = e("protobufjs")
  13191. , a = e("../util/ajax")
  13192. , s = (e("../util/common"),
  13193. e("../util/math"))
  13194. , l = e("../util/logger")
  13195. , c = new l(n);
  13196. r.prototype.load = function() {
  13197. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13198. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13199. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13200. $.when([]))
  13201. }
  13202. ,
  13203. r.prototype.loadVisionModelData = function() {
  13204. return a.get(this.modelDataPath, {
  13205. responseType: "arraybuffer"
  13206. }).then(function(e) {
  13207. var t;
  13208. try {
  13209. t = this.decoder.decode(e)
  13210. } catch (e) {
  13211. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13212. this.loadSweepLocationsCSV()
  13213. }
  13214. var i = t.sweepLocations.map(function(e) {
  13215. return {
  13216. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13217. position: {
  13218. x: e.pose.translation.x,
  13219. y: e.pose.translation.y,
  13220. z: e.pose.translation.z
  13221. },
  13222. quaternion: {
  13223. x: e.pose.rotation.x,
  13224. y: e.pose.rotation.y,
  13225. z: e.pose.rotation.z,
  13226. w: e.pose.rotation.w
  13227. },
  13228. puck: {
  13229. x: e.puck.x,
  13230. y: e.puck.y,
  13231. z: e.puck.z
  13232. },
  13233. floor: e.group,
  13234. neighbours: e.visibles,
  13235. alignmentType: e.alignment_type
  13236. }
  13237. }).map(function(e) {
  13238. return e.position = s.convertVisionVector(e.position),
  13239. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13240. e.puck = s.convertVisionVector(e.puck),
  13241. e
  13242. });
  13243. return i.forEach(function(e) {
  13244. e.neighbours = e.neighbours.map(function(e) {
  13245. return i[e].uuid
  13246. })
  13247. }),
  13248. i
  13249. }
  13250. .bind(this), function() {
  13251. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13252. this.loadSweepLocationsCSV()
  13253. }
  13254. .bind(this))
  13255. }
  13256. ,
  13257. r.prototype.loadSweepLocationsCSV = function() {
  13258. return a.get(this.sweepLocationsPath).then(function(e) {
  13259. var t = e.split("\n").map(function(e) {
  13260. return e.split(", ")
  13261. }).filter(function(e) {
  13262. return e.length > 1
  13263. }).map(function(e) {
  13264. return {
  13265. uuid: e[0],
  13266. position: {
  13267. x: parseFloat(e[1]),
  13268. y: parseFloat(e[2]),
  13269. z: parseFloat(e[3])
  13270. },
  13271. quaternion: {
  13272. x: parseFloat(e[4]),
  13273. y: parseFloat(e[5]),
  13274. z: parseFloat(e[6]),
  13275. w: parseFloat(e[7])
  13276. }
  13277. }
  13278. }).map(function(e) {
  13279. return e.position = s.convertVisionVector(e.position),
  13280. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13281. e
  13282. });
  13283. return t
  13284. }).fail(function() {
  13285. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13286. })
  13287. }
  13288. ,
  13289. t.exports = r
  13290. }
  13291. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13292. }
  13293. , {
  13294. "../util/ajax": 181,
  13295. "../util/common": 185,
  13296. "../util/logger": 189,
  13297. "../util/math": 190,
  13298. buffer: 198,
  13299. protobufjs: 214
  13300. }],
  13301. 108: [function(e, t, i) {
  13302. (function(i) {
  13303. "use strict";
  13304. function n() {
  13305. this.locale = null
  13306. }
  13307. var r = e("../settings")
  13308. , o = e("../util/common")
  13309. , a = e("../util/logger")
  13310. , s = e("../enum/Locale")
  13311. , l = new a(i);
  13312. n.prototype.init = function() {
  13313. var t;
  13314. switch (r.languageTag) {
  13315. case null:
  13316. case "en":
  13317. case s.EN_US:
  13318. this.locale = s.EN_US,
  13319. t = e("./strings-en-US");
  13320. break;
  13321. case "es":
  13322. case s.ES_MX:
  13323. this.locale = s.ES_MX,
  13324. t = e("./strings-es-MX");
  13325. break;
  13326. case "fr":
  13327. case s.FR_FR:
  13328. this.locale = s.FR_FR,
  13329. t = e("./strings-fr-FR");
  13330. break;
  13331. case "de":
  13332. case s.DE_DE:
  13333. this.locale = s.DE_DE,
  13334. t = e("./strings-de-DE");
  13335. break;
  13336. case "ru":
  13337. case s.RU_RU:
  13338. this.locale = s.RU_RU,
  13339. t = e("./strings-ru-RU");
  13340. break;
  13341. case "cn":
  13342. case s.CN_CN:
  13343. this.locale = s.CN_CN,
  13344. t = e("./strings-cn-CN");
  13345. break;
  13346. case "jp":
  13347. case s.JP_JP:
  13348. this.locale = s.JP_JP,
  13349. t = e("./strings-jp-JP");
  13350. break;
  13351. default:
  13352. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13353. this.locale = s.EN_US,
  13354. t = e("./strings-en-US")
  13355. }
  13356. l.info("Using locale '" + this.locale + "'"),
  13357. o.extendObject(this, t)
  13358. }
  13359. ,
  13360. n.prototype.localizeGUI = function() {
  13361. var e = document.querySelector("#gui-parent");
  13362. this.localizeTree(e),
  13363. this.localizeLoadingText()
  13364. }
  13365. ,
  13366. n.prototype.localizeLoadingText = function() {
  13367. // var e = document.querySelector("#loader-cont")
  13368. // , t = e.getAttribute("title");
  13369. // e.removeAttribute("title"),
  13370. // e.setAttribute("data-status", t),
  13371. // e.classList.add(this.locale),
  13372. document.querySelector("#help-dialog").classList.add(this.locale),
  13373. document.querySelector("#interaction-modal").classList.add(this.locale),
  13374. document.querySelector("#gui").classList.add(this.locale);
  13375. }
  13376. ,
  13377. n.prototype.localizeTree = function(e) {
  13378. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13379. if (e.nodeType === Node.TEXT_NODE)
  13380. t = e.data.match(n),
  13381. t && (i = t[1],
  13382. e.data = this.localizeText(i) || i);
  13383. else if (e.nodeType === Node.ELEMENT_NODE) {
  13384. var r = e.getAttribute("title");
  13385. r && (t = r.match(n),
  13386. t && (i = t[1],
  13387. e.setAttribute("title", this.localizeText(i) || i)))
  13388. }
  13389. for (e = e.firstChild; e; )
  13390. this.localizeTree(e),
  13391. e = e.nextSibling
  13392. }
  13393. ,
  13394. n.prototype.localizeText = function(t) {
  13395. var i = this[t];
  13396. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13397. i = e("./strings-en-US")[t]),
  13398. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13399. i
  13400. }
  13401. ,
  13402. t.exports = new n
  13403. }
  13404. ).call(this, "/js/localization/localize.js")
  13405. }
  13406. , {
  13407. "../enum/Locale": 31,
  13408. "../settings": 166,
  13409. "../util/common": 185,
  13410. "../util/logger": 189,
  13411. "./strings-cn-CN": 109,
  13412. "./strings-de-DE": 110,
  13413. "./strings-en-US": 111,
  13414. "./strings-es-MX": 112,
  13415. "./strings-fr-FR": 113,
  13416. "./strings-jp-JP": 114,
  13417. "./strings-ru-RU": 115
  13418. }],
  13419. 109: [function(e, t, i) {
  13420. "use strict";
  13421. t.exports = {
  13422. PAGE_TITLE: "",
  13423. LOADING: "正在加载",
  13424. PRESENTED_BY_CAPS: "呈现者:",
  13425. POWERED_BY: "技术支持:",
  13426. POWERED_BY_CAPS: "技术支持:",
  13427. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13428. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13429. PRESENTED_BY: "呈现者:",
  13430. MORE: "更多 ",
  13431. LESS: "更少 ",
  13432. TAG_CONTENT: "tag™ 内容",
  13433. SHOW: "显示",
  13434. HIDE: "隐藏",
  13435. DOLLHOUSE: "场景屋",
  13436. FLOOR_PLAN: "楼层平面图",
  13437. OPEN_HIGHLIGHTS: "打开精彩片段",
  13438. CLOSE_HIGHLIGHTS: "关闭",
  13439. PREVIOUS: "上一个",
  13440. PLAY: "播放",
  13441. PAUSE: "暂停",
  13442. NEXT: "下一个",
  13443. EXPLORE_3D_SPACE: "探索 3D 空间",
  13444. VIEW_DOLLHOUSE: "观看场景屋",
  13445. SOCIAL_SHARING: "分享这个空间",
  13446. VIEW_IN_VR: "以 VR 观看",
  13447. VIEW_FULLSCREEN: "全屏观看",
  13448. EXIT_FULLSCREEN: " 退出全屏",
  13449. ZOOM_IN: "放大",
  13450. ZOOM_OUT: "缩小",
  13451. FLOOR_NAME: "楼层",
  13452. FLOOR_ALL: "ALL",
  13453. FLOOR_Lang: ["Floor",""],
  13454. TERMS: "条款",
  13455. PORT_TERMS: "port 条款",
  13456. TERMS_OF_USE: "使用条款",
  13457. CLOSE_TERMS: "关闭",
  13458. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13459. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13460. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13461. WEBVR_ENTER_WEBVR: "进入 VR",
  13462. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13463. WEBVR_LEARN_MORE: "了解更多",
  13464. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13465. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13466. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13467. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13468. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13469. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13470. VR_LEARN_MORE_CAPS: "了解更多",
  13471. VR_PREVIOUS_CAPS: "上一个’,",
  13472. VR_NEXT_CAPS: "下一个",
  13473. VR_GOT_IT_CAPS: "明白了",
  13474. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13475. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13476. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13477. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13478. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13479. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13480. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13481. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13482. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13483. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13484. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13485. VR_APP: "port VR 应用程序",
  13486. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13487. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13488. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13489. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13490. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13491. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13492. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13493. VR_ANDROID_DVICES: "Android 设备",
  13494. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13495. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13496. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13497. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13498. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13499. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13500. VR_DOWNLOAD_HERE: "在此下载",
  13501. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13502. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13503. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13504. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13505. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13506. SHARE_TO: "分享到",
  13507. SHARE_LINK: "直接链接",
  13508. SHARE_EXPLORE: "探索",
  13509. SHARE_AT: "在",
  13510. SHARE_WITH: "使用",
  13511. SHARE_3D: "以 3D",
  13512. SHARE_COPIED: "已复制!",
  13513. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13514. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13515. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13516. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13517. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13518. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13519. ERROR_GENERIC_ACTIONS_3: " 或",
  13520. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13521. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13522. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13523. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13524. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13525. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13526. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13527. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13528. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13529. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13530. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13531. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13532. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13533. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13534. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13535. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13536. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13537. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13538. LINK_TO_LOCATION: "地点链接",
  13539. MENU_COPY: "复制",
  13540. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13541. ROTATE: "旋转",
  13542. MOVE: "移动",
  13543. INSIDE: "内部",
  13544. ZOOM: "缩放",
  13545. HELP: "小帮手",
  13546. HELP_NAVIGATION_TAB: "导航",
  13547. HELP_MORE_HELP_TAB: "更多帮助",
  13548. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13549. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13550. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13551. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13552. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13553. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13554. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13555. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13556. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13557. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13558. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13559. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13560. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13561. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13562. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13563. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13564. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13565. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13566. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13567. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13568. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13569. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13570. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13571. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13572. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13573. HELP_MORE_HLR_A: "精彩片段集锦",
  13574. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13575. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13576. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13577. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13578. HELP_MORE_FLOORS_A: "楼层选择器",
  13579. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13580. HELP_MORE_TAG_A: "tag™ 贴文",
  13581. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13582. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13583. HELP_MORE_ZOOM_A: "缩放控件",
  13584. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13585. HELP_MORE_TOUR_A: "导览控件",
  13586. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13587. HELP_MORE_INSIDE_A: "内部视图",
  13588. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13589. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13590. HELP_MORE_VR_A: "VR 模式",
  13591. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13592. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13593. HELP_MORE_360_A: "360° 视图",
  13594. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13595. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13596. HELP_MORE_FULLSCREEN_A: "全屏",
  13597. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13598. CLOSE: "关闭"
  13599. }
  13600. }
  13601. , {}],
  13602. 110: [function(e, t, i) {
  13603. "use strict";
  13604. t.exports = {
  13605. PAGE_TITLE: "",
  13606. LOADING: "Lädt",
  13607. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13608. POWERED_BY: "Angetrieben von",
  13609. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13610. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13611. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13612. PRESENTED_BY: "Präsentiert von ",
  13613. MORE: "Mehr ",
  13614. LESS: "Weniger ",
  13615. TAG_CONTENT: "tag™ Inhalt",
  13616. SHOW: "Anzeigen",
  13617. HIDE: "Verbergen",
  13618. DOLLHOUSE: "Puppenhaus",
  13619. FLOOR_PLAN: "Grundriss",
  13620. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13621. CLOSE_HIGHLIGHTS: "Schließen",
  13622. PREVIOUS: "Vorheriges",
  13623. PLAY: "Abspielen",
  13624. PAUSE: "Pausieren",
  13625. NEXT: "Nächstes",
  13626. EXPLORE_3D_SPACE: "Innenraum betreten",
  13627. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13628. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13629. VIEW_IN_VR: "In VR ansehen",
  13630. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13631. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13632. ZOOM_IN: "Vergrößern",
  13633. ZOOM_OUT: "Verkleinern",
  13634. FLOOR_NAME: "Etage ",
  13635. FLOOR_ALL: "Alle",
  13636. TERMS: "Bedingungen",
  13637. PORT_TERMS: "port Bedingungen",
  13638. TERMS_OF_USE: "Nutzungsbedingungen",
  13639. TERMS_TEXT_FILE: "terms-de-DE.html",
  13640. CLOSE_TERMS: "Schließen",
  13641. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13642. HELP: "Hilfe",
  13643. HELP_NAVIGATION_TAB: "Navigation",
  13644. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13645. CLOSE: "Schließen",
  13646. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13647. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13648. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13649. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13650. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13651. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13652. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13653. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13654. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13655. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13656. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13657. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13658. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13659. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13660. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13661. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13662. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13663. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13664. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13665. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13666. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13667. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13668. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13669. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13670. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13671. HELP_MORE_HLR_A: "Liste das Highlight",
  13672. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13673. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13674. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13675. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13676. HELP_MORE_FLOORS_A: "Etage auswählen",
  13677. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13678. HELP_MORE_TAG_A: "tag™ Posts",
  13679. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13680. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13681. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13682. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13683. HELP_MORE_TOUR_A: "Tour Steuerung",
  13684. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13685. HELP_MORE_INSIDE_A: "Innenansicht",
  13686. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13687. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13688. HELP_MORE_VR_A: "VR Modus",
  13689. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13690. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13691. HELP_MORE_360_A: "360° Views Ansicht ",
  13692. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13693. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13694. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13695. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13696. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13697. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13698. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13699. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13700. WEBVR_LEARN_MORE: "Mehr Infos",
  13701. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13702. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13703. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13704. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13705. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13706. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13707. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13708. VR_APP: "port VR App",
  13709. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13710. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13711. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13712. VR_APP_FOR_ANDROID: "port VR app für Android",
  13713. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13714. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13715. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13716. VR_PREVIOUS_CAPS: "ZURÜCK",
  13717. VR_NEXT_CAPS: "WEITER",
  13718. VR_GOT_IT_CAPS: "VERSTANDEN",
  13719. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13720. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13721. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13722. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13723. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13724. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13725. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13726. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13727. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13728. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13729. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13730. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13731. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13732. VR_ANDROID_DVICES: "Android Geräte",
  13733. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13734. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13735. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13736. VR_DOWNLOAD_HERE: "Hier runterladen",
  13737. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13738. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13739. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13740. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13741. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13742. SHARE_TO: "Teilen auf",
  13743. SHARE_LINK: "Direkter Link",
  13744. SHARE_EXPLORE: "Umsehen",
  13745. SHARE_AT: "auf",
  13746. SHARE_WITH: "mit",
  13747. SHARE_3D: "in 3D",
  13748. SHARE_COPIED: "Kopiert!",
  13749. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13750. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13751. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13752. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13753. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13754. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13755. ERROR_GENERIC_ACTIONS_3: " oder ",
  13756. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13757. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13758. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13759. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13760. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13761. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13762. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13763. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13764. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13765. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13766. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13767. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13768. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13769. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13770. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13771. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13772. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13773. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13774. LINK_TO_LOCATION: "Link zu",
  13775. MENU_COPY: "Kopieren",
  13776. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13777. ROTATE: "Drehen",
  13778. INSIDE: "Drinnen",
  13779. MOVE: "Bewegen",
  13780. ZOOM: "Vergrößern"
  13781. }
  13782. }
  13783. , {}],
  13784. 111: [function(e, t, i) {
  13785. "use strict";
  13786. t.exports = {
  13787. PAGE_TITLE: "",
  13788. LOADING: "Loading",
  13789. PRESENTED_BY_CAPS: "PRESENTED BY",
  13790. POWERED_BY: "powered by ",
  13791. POWERED_BY_CAPS: "POWERED BY",
  13792. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13793. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13794. PRESENTED_BY: "Presented by ",
  13795. MORE: "More ",
  13796. LESS: "Less ",
  13797. TAG_CONTENT: "tag™ Content",
  13798. SHOW: "Show",
  13799. HIDE: "Hide",
  13800. DOLLHOUSE: "Dollhouse",
  13801. FLOOR_PLAN: "Floor plan",
  13802. OPEN_HIGHLIGHTS: "Open Highlights",
  13803. CLOSE_HIGHLIGHTS: "Close",
  13804. PREVIOUS: "Previous",
  13805. PLAY: "Play",
  13806. PAUSE: "Pause",
  13807. NEXT: "Next",
  13808. EXPLORE_3D_SPACE: "Explore 3D Space",
  13809. VIEW_DOLLHOUSE: "View dollhouse",
  13810. SOCIAL_SHARING: "Share this Space",
  13811. VIEW_IN_VR: "View in VR",
  13812. VIEW_FULLSCREEN: "全屏",
  13813. EXIT_FULLSCREEN: "退出全屏",
  13814. ZOOM_IN: "Zoom in",
  13815. ZOOM_OUT: "Zoom out",
  13816. FLOOR_NAME: "Floor ",
  13817. FLOOR_ALL: "全部",
  13818. TERMS: "Terms",
  13819. PORT_TERMS: "port terms",
  13820. TERMS_OF_USE: "Terms of Use",
  13821. TERMS_TEXT_FILE: "terms-en-US.html",
  13822. CLOSE_TERMS: "Close",
  13823. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13824. HELP: "Help",
  13825. HELP_NAVIGATION_TAB: "Navigation",
  13826. HELP_MORE_HELP_TAB: "More Help",
  13827. CLOSE: "Close",
  13828. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13829. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13830. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13831. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13832. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13833. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13834. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13835. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13836. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13837. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13838. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13839. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13840. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13841. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13842. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13843. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13844. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13845. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13846. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13847. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13848. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13849. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13850. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13851. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13852. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13853. HELP_MORE_HLR_A: "Highlight Reel",
  13854. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13855. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13856. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13857. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13858. HELP_MORE_FLOORS_A: "Floor Selector",
  13859. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13860. HELP_MORE_TAG_A: "tag™ Posts",
  13861. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13862. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13863. HELP_MORE_ZOOM_A: "Zoom Controls",
  13864. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13865. HELP_MORE_TOUR_A: "Tour Controls",
  13866. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13867. HELP_MORE_INSIDE_A: "Inside View",
  13868. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13869. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13870. HELP_MORE_VR_A: "VR Mode",
  13871. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13872. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13873. HELP_MORE_360_A: "360° Views",
  13874. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13875. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13876. HELP_MORE_FULLSCREEN_A: "Full screen",
  13877. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13878. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13879. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13880. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13881. WEBVR_ENTER_WEBVR: "ENTER VR",
  13882. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13883. WEBVR_LEARN_MORE: "Learn more",
  13884. WEBVR_VIEW_SPACE: "View Space in VR",
  13885. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13886. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13887. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13888. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13889. VR_PREVIOUS_CAPS: "PREVIOUS",
  13890. VR_NEXT_CAPS: "NEXT",
  13891. VR_GOT_IT_CAPS: "GOT IT",
  13892. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13893. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13894. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13895. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13896. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13897. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13898. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13899. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13900. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13901. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13902. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13903. VR_APP: "port VR App",
  13904. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13905. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13906. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13907. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13908. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13909. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13910. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13911. VR_ANDROID_DVICES: "Android Devices",
  13912. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13913. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13914. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13915. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13916. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13917. VR_APP_OPEN: "Open with the port VR app instead",
  13918. VR_DOWNLOAD_HERE: "Download here",
  13919. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13920. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13921. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13922. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13923. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13924. SHARE_TO: "Share to",
  13925. SHARE_LINK: "Direct Link",
  13926. SHARE_EXPLORE: "Explore ",
  13927. SHARE_AT: "at",
  13928. SHARE_WITH: "with",
  13929. SHARE_3D: " in 3D",
  13930. SHARE_COPIED: "Copied!",
  13931. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13932. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13933. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13934. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13935. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13936. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13937. ERROR_GENERIC_ACTIONS_3: " or ",
  13938. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13939. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13940. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13941. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13942. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13943. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13944. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13945. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13946. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13947. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13948. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13949. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13950. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13951. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13952. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13953. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13954. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13955. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13956. LINK_TO_LOCATION: "Link to location",
  13957. MENU_COPY: "Copy",
  13958. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13959. ROTATE: "Rotate",
  13960. INSIDE: "Inside",
  13961. MOVE: "Move",
  13962. ZOOM: "Zoom"
  13963. }
  13964. }
  13965. , {}],
  13966. 112: [function(e, t, i) {
  13967. "use strict";
  13968. t.exports = {
  13969. PAGE_TITLE: "",
  13970. LOADING: "Cargando",
  13971. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13972. POWERED_BY: "potenciando por ",
  13973. POWERED_BY_CAPS: "POTENCIADO POR ",
  13974. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13975. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13976. PRESENTED_BY: "Presentado por ",
  13977. MORE: "Más ",
  13978. LESS: "Menos ",
  13979. TAG_CONTENT: "Contenido de tag™",
  13980. SHOW: "Mostrar",
  13981. HIDE: "Ocultar",
  13982. DOLLHOUSE: "Dollhouse",
  13983. FLOOR_PLAN: "Planos",
  13984. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13985. CLOSE_HIGHLIGHTS: "Cerrar",
  13986. PREVIOUS: "Anterior",
  13987. PLAY: "Play",
  13988. PAUSE: "Pausa",
  13989. NEXT: "Siguiente",
  13990. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13991. VIEW_DOLLHOUSE: "Ver dollhouse",
  13992. SOCIAL_SHARING: "Compartir este espacio",
  13993. VIEW_IN_VR: "Ver en realidad virtual",
  13994. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13995. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13996. ZOOM_IN: "Acercar",
  13997. ZOOM_OUT: "Alejar",
  13998. FLOOR_NAME: "Piso ",
  13999. FLOOR_ALL: "Todas",
  14000. TERMS: "Condiciones",
  14001. PORT_TERMS: "port términos de uso",
  14002. TERMS_OF_USE: "Términos de uso",
  14003. TERMS_TEXT_FILE: "terms-es-MX.html",
  14004. CLOSE_TERMS: "Cerrar",
  14005. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14006. HELP: "Ayuda",
  14007. HELP_NAVIGATION_TAB: "Navegación",
  14008. HELP_MORE_HELP_TAB: "Más Ayuda",
  14009. CLOSE: "Cerrar",
  14010. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14011. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14012. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14013. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14014. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14015. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14016. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14017. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14018. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14019. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14020. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14021. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14022. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14023. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14024. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14025. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14026. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14027. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14028. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14029. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14030. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14031. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14032. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14033. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14034. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14035. HELP_MORE_HLR_A: "Galería destacada",
  14036. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14037. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14038. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14039. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14040. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14041. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14042. HELP_MORE_TAG_A: "tag™ Posts",
  14043. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14044. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14045. HELP_MORE_ZOOM_A: "Controles de zoom",
  14046. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14047. HELP_MORE_TOUR_A: "Controles de recorrido",
  14048. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14049. HELP_MORE_INSIDE_A: "Vista interior",
  14050. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14051. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14052. HELP_MORE_VR_A: "Modo de realidad virtual",
  14053. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14054. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14055. HELP_MORE_360_A: "360° Views",
  14056. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14057. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14058. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14059. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14060. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14061. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14062. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14063. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14064. WEBVR_LEARN_MORE: "Más información",
  14065. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14066. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14067. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14068. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14069. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14070. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14071. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14072. VR_APP: "port VR App",
  14073. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14074. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14075. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14076. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14077. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14078. VR_PREVIOUS_CAPS: "ANTERIOR",
  14079. VR_NEXT_CAPS: "SIGUIENTE",
  14080. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14081. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14082. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14083. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14084. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14085. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14086. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14087. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14088. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14089. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14090. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14091. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14092. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14093. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14094. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14095. VR_ANDROID_DVICES: "Dispositivos Android",
  14096. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14097. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14098. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14099. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14100. VR_DOWNLOAD_HERE: "Descargar aquí",
  14101. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14102. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14103. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14104. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14105. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14106. SHARE_TO: "Compartir en",
  14107. SHARE_LINK: "Enlace directo",
  14108. SHARE_EXPLORE: "Explorar ",
  14109. SHARE_AT: "en",
  14110. SHARE_WITH: "con",
  14111. SHARE_3D: " en 3D",
  14112. SHARE_COPIED: "¡Copiado!",
  14113. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14114. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14115. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14116. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14117. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14118. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14119. ERROR_GENERIC_ACTIONS_3: " o ",
  14120. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14121. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14122. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14123. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14124. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14125. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14126. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14127. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14128. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14129. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14130. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14131. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14132. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14133. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14134. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14135. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14136. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14137. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14138. LINK_TO_LOCATION: "Enlace a la ubicación",
  14139. MENU_COPY: "Copiar",
  14140. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14141. ROTATE: "Girar",
  14142. INSIDE: "Interior",
  14143. MOVE: "Moverse",
  14144. ZOOM: "Acercar o alejar"
  14145. }
  14146. }
  14147. , {}],
  14148. 113: [function(e, t, i) {
  14149. "use strict";
  14150. t.exports = {
  14151. PAGE_TITLE: "",
  14152. LOADING: "Chargement",
  14153. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14154. POWERED_BY: "alimenté par ",
  14155. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14156. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14157. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14158. PRESENTED_BY: "Présenté par ",
  14159. MORE: "Plus ",
  14160. LESS: "Moins ",
  14161. TAG_CONTENT: "Contenu tag™",
  14162. SHOW: "Montrer",
  14163. HIDE: "Cacher",
  14164. DOLLHOUSE: "Dollhouse",
  14165. FLOOR_PLAN: "Plan de sol",
  14166. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14167. CLOSE_HIGHLIGHTS: "Fermer",
  14168. PREVIOUS: "Précédent",
  14169. PLAY: "Lecture",
  14170. PAUSE: "Pause",
  14171. NEXT: "Suivant",
  14172. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14173. VIEW_DOLLHOUSE: "Voir dollhouse",
  14174. SOCIAL_SHARING: "Partager cet espace",
  14175. VIEW_IN_VR: "Voir en VR",
  14176. VIEW_FULLSCREEN: "Plein écran",
  14177. EXIT_FULLSCREEN: "Fermer plein écran",
  14178. ZOOM_IN: "Zoom avant",
  14179. ZOOM_OUT: "Zoom arrière",
  14180. FLOOR_NAME: "Étage ",
  14181. FLOOR_ALL: "Tous",
  14182. TERMS: "Mentions légales",
  14183. PORT_TERMS: "port mentions légales",
  14184. TERMS_OF_USE: "Conditions d'utilisation",
  14185. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14186. CLOSE_TERMS: "Fermer",
  14187. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14188. HELP: "Aide",
  14189. HELP_NAVIGATION_TAB: "Navigation",
  14190. HELP_MORE_HELP_TAB: "Aide",
  14191. CLOSE: "Fermer",
  14192. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14193. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14194. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14195. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14196. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14197. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14198. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14199. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14200. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14201. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14202. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14203. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14204. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14205. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14206. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14207. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14208. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14209. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14210. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14211. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14212. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14213. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14214. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14215. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14216. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14217. HELP_MORE_HLR_A: "Carrousel",
  14218. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14219. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14220. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14221. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14222. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14223. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14224. HELP_MORE_TAG_A: "tag™ Posts",
  14225. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14226. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14227. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14228. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14229. HELP_MORE_TOUR_A: "Commandes de la visite",
  14230. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14231. HELP_MORE_INSIDE_A: "Vue intérieure",
  14232. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14233. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14234. HELP_MORE_VR_A: "Mode RV",
  14235. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14236. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14237. HELP_MORE_360_A: "Vues 360°",
  14238. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14239. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14240. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14241. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14242. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14243. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14244. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14245. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14246. WEBVR_LEARN_MORE: "En savoir plus",
  14247. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14248. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14249. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14250. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14251. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14252. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14253. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14254. VR_NEXT_CAPS: "SUIVANT",
  14255. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14256. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14257. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14258. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14259. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14260. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14261. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14262. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14263. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14264. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14265. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14266. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14267. VR_APP: "port VR App",
  14268. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14269. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14270. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14271. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14272. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14273. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14274. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14275. VR_ANDROID_DVICES: "Appareils Android",
  14276. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14277. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14278. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14279. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14280. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14281. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14282. VR_DOWNLOAD_HERE: "Télécharger ici",
  14283. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14284. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14285. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14286. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14287. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14288. SHARE_TO: "Partager sur",
  14289. SHARE_LINK: "Lien direct",
  14290. SHARE_EXPLORE: "Explorer ",
  14291. SHARE_AT: "à",
  14292. SHARE_WITH: "avec",
  14293. SHARE_3D: " en 3D",
  14294. SHARE_COPIED: "Copié!",
  14295. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14296. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14297. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14298. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14299. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14300. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14301. ERROR_GENERIC_ACTIONS_3: " ou ",
  14302. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14303. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14304. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14305. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14306. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14307. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14308. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14309. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14310. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14311. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14312. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14313. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14314. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14315. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14316. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14317. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14318. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14319. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14320. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14321. MENU_COPY: "Copie",
  14322. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14323. ROTATE: "Faire pivoter",
  14324. INSIDE: "Intérieure",
  14325. MOVE: "Se déplacer",
  14326. ZOOM: "Zoom"
  14327. }
  14328. }
  14329. , {}],
  14330. 114: [function(e, t, i) {
  14331. "use strict";
  14332. t.exports = {
  14333. PAGE_TITLE: "",
  14334. LOADING: "読み込み中",
  14335. PRESENTED_BY_CAPS: "PRESENTED BY",
  14336. POWERED_BY: "powered by",
  14337. POWERED_BY_CAPS: "POWERED BY",
  14338. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14339. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14340. PRESENTED_BY: "Presented by ",
  14341. MORE: "全て表示 ",
  14342. LESS: "閉じる ",
  14343. TAG_CONTENT: "tag™コンテンツ ",
  14344. SHOW: "表示",
  14345. HIDE: "非表示",
  14346. DOLLHOUSE: "ドールハウス",
  14347. FLOOR_PLAN: "フロアプラン",
  14348. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14349. CLOSE_HIGHLIGHTS: "閉じる",
  14350. PREVIOUS: "前へ",
  14351. PLAY: "再生",
  14352. PAUSE: "一時停止",
  14353. NEXT: "次へ",
  14354. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14355. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14356. SOCIAL_SHARING: "このSpaceを共有する",
  14357. VIEW_IN_VR: "VRで表示",
  14358. VIEW_FULLSCREEN: "フルスクリーン表示",
  14359. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14360. ZOOM_IN: "ズームイン",
  14361. ZOOM_OUT: "ズームアウト",
  14362. FLOOR_NAME: "フロア ",
  14363. FLOOR_ALL: "すべて",
  14364. TERMS: "規約",
  14365. PORT_TERMS: "port規約",
  14366. TERMS_OF_USE: "利用規約",
  14367. CLOSE_TERMS: "閉じる",
  14368. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14369. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14370. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14371. WEBVR_ENTER_WEBVR: "VRに入る",
  14372. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14373. WEBVR_LEARN_MORE: "もっと詳しく",
  14374. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14375. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14376. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14377. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14378. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14379. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14380. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14381. VR_PREVIOUS_CAPS: "前へ",
  14382. VR_NEXT_CAPS: "次へ",
  14383. VR_GOT_IT_CAPS: "了解",
  14384. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14385. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14386. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14387. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14388. VR_WHAT_YOU_NEED: "必要なもの",
  14389. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14390. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14391. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14392. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14393. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14394. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14395. VR_APP: "port VRアプリ",
  14396. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14397. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14398. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14399. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14400. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14401. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14402. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14403. VR_ANDROID_DVICES: "Androidデバイス",
  14404. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14405. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14406. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14407. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14408. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14409. VR_APP_OPEN: "port VRアプリで開く",
  14410. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14411. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14412. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14413. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14414. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14415. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14416. SHARE_TO: "共有先",
  14417. SHARE_LINK: "ダイレクトリンク",
  14418. SHARE_EXPLORE: "探索",
  14419. SHARE_AT: "場所",
  14420. SHARE_WITH: "使用アプリ",
  14421. SHARE_3D: "3Dで",
  14422. SHARE_COPIED: "コピーされました!",
  14423. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14424. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14425. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14426. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14427. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14428. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14429. ERROR_GENERIC_ACTIONS_3: "または",
  14430. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14431. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14432. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14433. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14434. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14435. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14436. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14437. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14438. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14439. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14440. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14441. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14442. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14443. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14444. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14445. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14446. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14447. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14448. LINK_TO_LOCATION: "ロケーションへのリンク",
  14449. MENU_COPY: "コピー",
  14450. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14451. ROTATE: "回転",
  14452. MOVE: "移動",
  14453. INSIDE: "内側",
  14454. ZOOM: "ズーム",
  14455. HELP: "ヘルプ",
  14456. HELP_NAVIGATION_TAB: "ナビゲーション",
  14457. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14458. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14459. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14460. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14461. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14462. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14463. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14464. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14465. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14466. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14467. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14468. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14469. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14470. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14471. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14472. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14473. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14474. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14475. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14476. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14477. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14478. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14479. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14480. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14481. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14482. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14483. HELP_MORE_HLR_A: "ハイライト",
  14484. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14485. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14486. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14487. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14488. HELP_MORE_FLOORS_A: "フロアセレクター",
  14489. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14490. HELP_MORE_TAG_A: "tag™ Posts",
  14491. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14492. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14493. HELP_MORE_ZOOM_A: "ズームコントロール",
  14494. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14495. HELP_MORE_TOUR_A: "ツアーコントロール",
  14496. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14497. HELP_MORE_INSIDE_A: "内側ビュー",
  14498. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14499. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14500. HELP_MORE_VR_A: "VRモード",
  14501. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14502. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14503. HELP_MORE_360_A: "360° Views",
  14504. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14505. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14506. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14507. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14508. CLOSE: "閉じる"
  14509. }
  14510. }
  14511. , {}],
  14512. 115: [function(e, t, i) {
  14513. "use strict";
  14514. t.exports = {
  14515. PAGE_TITLE: "",
  14516. LOADING: "Загрузка",
  14517. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14518. POWERED_BY: "разработано на платформе ",
  14519. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14520. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14521. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14522. PRESENTED_BY: "Представлено ",
  14523. MORE: "Больше ",
  14524. LESS: "Меньше ",
  14525. TAG_CONTENT: "tag™ Контент",
  14526. SHOW: "Показать",
  14527. HIDE: "Скрыть",
  14528. DOLLHOUSE: "Dollhouse",
  14529. FLOOR_PLAN: "Планировка",
  14530. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14531. CLOSE_HIGHLIGHTS: "Закрыть",
  14532. PREVIOUS: "Предыдущий",
  14533. PLAY: "Воспроизвести",
  14534. PAUSE: "Пауза",
  14535. NEXT: "Следующий",
  14536. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14537. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14538. SOCIAL_SHARING: "Поделиться этой моделью",
  14539. VIEW_IN_VR: "Посмотреть в VR",
  14540. VIEW_FULLSCREEN: "Полный экран",
  14541. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14542. ZOOM_IN: "Увеличить",
  14543. ZOOM_OUT: "Уменьшить",
  14544. FLOOR_NAME: "Этаж ",
  14545. FLOOR_ALL: "Все",
  14546. TERMS: "Условия",
  14547. PORT_TERMS: "Правила пользования",
  14548. TERMS_OF_USE: "Условия использования",
  14549. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14550. CLOSE_TERMS: "Закрыть",
  14551. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14552. HELP: "Помощь",
  14553. HELP_NAVIGATION_TAB: "Навигация",
  14554. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14555. CLOSE: "Закрыть",
  14556. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14557. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14558. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14559. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14560. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14561. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14562. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14563. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14564. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14565. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14566. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14567. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14568. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14569. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14570. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14571. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14572. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14573. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14574. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14575. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14576. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14577. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14578. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14579. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14580. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14581. HELP_MORE_HLR_A: "Фотоколлаж",
  14582. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14583. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14584. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14585. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14586. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14587. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14588. HELP_MORE_TAG_A: "tag™ Posts",
  14589. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14590. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14591. HELP_MORE_ZOOM_A: "Масштаб",
  14592. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14593. HELP_MORE_TOUR_A: "Управление Туром",
  14594. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14595. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14596. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14597. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14598. HELP_MORE_VR_A: "Режим VR",
  14599. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14600. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14601. HELP_MORE_360_A: "360° Views",
  14602. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14603. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14604. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14605. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14606. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14607. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14608. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14609. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14610. WEBVR_LEARN_MORE: "Узнать больше",
  14611. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14612. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14613. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14614. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14615. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14616. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14617. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14618. VR_APP: "port VR App",
  14619. VR_APP_OPEN: "Или открыть через приложение port VR",
  14620. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14621. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14622. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14623. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14624. VR_VIEW_SPACE: "Запустить модель в VR",
  14625. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14626. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14627. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14628. VR_GOT_IT_CAPS: "ЯСНО",
  14629. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14630. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14631. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14632. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14633. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14634. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14635. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14636. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14637. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14638. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14639. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14640. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14641. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14642. VR_ANDROID_DVICES: "Android устройства",
  14643. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14644. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14645. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14646. VR_DOWNLOAD_HERE: "Скачать здесь",
  14647. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14648. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14649. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14650. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14651. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14652. SHARE_TO: "Поделиться",
  14653. SHARE_LINK: "Прямая ссылка",
  14654. SHARE_EXPLORE: "просмотреть",
  14655. SHARE_AT: "на",
  14656. SHARE_WITH: "с",
  14657. SHARE_3D: "в 3D",
  14658. SHARE_COPIED: "Скопировано!",
  14659. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14660. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14661. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14662. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14663. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14664. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14665. ERROR_GENERIC_ACTIONS_3: " или ",
  14666. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14667. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14668. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14669. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14670. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14671. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14672. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14673. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14674. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14675. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14676. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14677. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14678. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14679. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14680. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14681. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14682. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14683. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14684. LINK_TO_LOCATION: "Ссылка на местоположение",
  14685. MENU_COPY: "Копировать",
  14686. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14687. ROTATE: "Вращать",
  14688. MOVE: "Передвигаться",
  14689. INSIDE: "Вид изнутри",
  14690. ZOOM: "Масштаб"
  14691. }
  14692. }
  14693. , {}],
  14694. 116: [function(e, t, i) {//main.js
  14695. (function(t) {
  14696. "use strict";
  14697. var modelProgressBase = 0.4;
  14698. var progressUpdate = function(e){ // 0 <= e <= 1
  14699. console.log('e1:'+e)
  14700. e = Math.round(modelProgressBase * e * 100);
  14701. console.log('e2:'+e)
  14702. var t = $('.progressbar');
  14703. t.find('.bar').css('width',e+'%');
  14704. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14705. t.find('.perc').text(e +'%'); //具体数字的百分比
  14706. }
  14707. $('#gui-loading').fadeIn(200);
  14708. progressUpdate(0.1)
  14709. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14710. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14711. var data = matcher(e);
  14712. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14713. data.user = {
  14714. "is_authenticated": false,
  14715. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14716. }
  14717. try{//处理一下导览数据
  14718. data.model.images = data.model.images.filter(e=>{
  14719. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14720. if(e.locations && e.locations.length == 0)return;
  14721. return e
  14722. })
  14723. }catch(e){console.log(e) }
  14724. window.MP_PREFETCHED_MODELDATA = data;
  14725. data.model.summary = data.summary
  14726. data.model.name = data.name
  14727. for(let i in data){
  14728. data[i] == "false" && (data[i] = false)
  14729. }
  14730. progressUpdate(0.7);
  14731. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14732. if(data.weixinDesc){
  14733. g_weixinObj.desc = data.weixinDesc;
  14734. }
  14735. if(data.shareImgUrl){
  14736. g_weixinObj.imgUrl = data.shareImgUrl
  14737. }
  14738. window.wx && manage.weixinShare();
  14739. //初始画面
  14740. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14741. function E(e) {
  14742. $("<img/>").attr("src", e).on("load", function() {
  14743. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14744. $(this).remove()
  14745. })
  14746. }
  14747. })
  14748. function StartLoad(){//当加载完data后
  14749. function i() {
  14750. var e = Y.getModelIDFromQueryString();
  14751. if (!e)
  14752. return b(null, "loading-failed");
  14753. var t = Y.parseSidUrl(e)
  14754. , i = l()
  14755. , a = c()
  14756. , s = o()
  14757. , u = V.quickstart.enabled
  14758. , g = null
  14759. , m = null
  14760. , v = null
  14761. , w = null
  14762. , T = null
  14763. , x = null
  14764. , S = null
  14765. , M = null
  14766. , R = null
  14767. , P = null
  14768. , O = null
  14769. , L = null
  14770. , N = new ue;
  14771. r(s);
  14772. h({ //MP开头写法
  14773. urlBase: t.urlBase
  14774. }).then(function() {
  14775. return re.init(),
  14776. d(t, e) //getModel and load
  14777. }).then(function(e) {
  14778. progressUpdate(0.9)
  14779. return P = e,
  14780. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14781. startSource: i,
  14782. autoplay: V.autoplay,
  14783. quickstart: u
  14784. }),
  14785. P.urls.init()
  14786. }).then(function() {
  14787. return P.loadPanos()
  14788. }).then(function() {
  14789. m = X.getStartCameraOptions(P, P.panos),
  14790. S = A(P),
  14791. O = y(u, m.mode),
  14792. v = O.controls,
  14793. w = O.player,
  14794. T = O.director,
  14795. x = O.tagManager,
  14796. M = O.tileDownloader,
  14797. R = O.qualityManager,
  14798. L = O.panoRenderer,
  14799. C(P, S, O, s),
  14800. w.director = T,//xzw add
  14801. P.supportsTiles && M.start(),
  14802. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14803. u = !1);
  14804. var e = null;
  14805. if (u) {
  14806. de.warn("Quickstart engaged. Hold on to your knickers.");
  14807. var t = v.controls[D.PANORAMA];
  14808. g = new ie(R,S.scene,S.camera,t,s),
  14809. _(S, s, P),
  14810. e = g.load(m).then(function() {
  14811. S.addComponent(g),
  14812. S.once(le.AfterRender, function() {
  14813. de.warn("First render after quickstart load finished.")
  14814. })
  14815. })
  14816. }
  14817. window.flyToFirst = function(){//xzw add
  14818. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14819. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14820. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14821. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14822. };
  14823. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14824. }).then(function() {
  14825. return f(P, U.onProgress, i, !u, a)
  14826. }).then(function() {
  14827. if (m.quickstart = u,
  14828. I(P, S, O, s),
  14829. S.started || _(S, s, P),
  14830. H.modelLoaded(P, w, v, V.autoplay),
  14831. E(w, P, m, V.autoplay).done(function() {
  14832. T.autoTour()
  14833. }),
  14834. !P.supportsTiles) {
  14835. var e = new Z(P,w);
  14836. e.start()
  14837. }
  14838. u && (S.removeComponent(g),
  14839. g.destroy(),
  14840. m.pano.enter()),
  14841. U.init(P, T, w, v, S, m, H.getSessionId()),
  14842. U.endLoading(P, T, x),
  14843. S.once(le.AfterRender, function() {
  14844. N.setAppReadyTime();
  14845. var e = N.calcFullLoadingTime();
  14846. de.warn("Total load time: " + e / 1e3),
  14847. H.loadComplete(e),
  14848. de.warn("First render after model load finished.")
  14849. }),
  14850. S.on(le.MemoryUsageUpdated, n)
  14851. }).fail(b.bind(this, e))
  14852. }
  14853. function n(e) {
  14854. ce.update(e)
  14855. }
  14856. function r(e) {
  14857. de.info("Version", "2.25.6-0-gd87e5b1"),
  14858. q.defaultMaxListeners = 1e3,
  14859. a(e),
  14860. s()
  14861. }
  14862. function o() {
  14863. return document.getElementById("player")
  14864. }
  14865. function a(e) {
  14866. e.addEventListener("dragenter", T, !1),
  14867. e.addEventListener("dragover", T, !1)
  14868. }
  14869. function s() {
  14870. F.valueFromHash("title", !0) || $(document).ready(function() {
  14871. var e = $(".model-title");
  14872. e.hide()
  14873. })
  14874. }
  14875. function l() {
  14876. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14877. }
  14878. function c() {
  14879. return {
  14880. panoElementsToLoad: 6,
  14881. modelElementsToLoad: 0,
  14882. totalElementsLoaded: 0,
  14883. totalElementsToLoad: 0,
  14884. totalPercentageLoaded: 0,
  14885. progressCallback: null
  14886. }
  14887. }
  14888. function h(e) {
  14889. return K.loadFeatureFlags(e).done(function(e) {
  14890. K.updateDependentSettings(e, V)
  14891. })
  14892. }
  14893. // function u(e) {
  14894. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14895. // responseType: "json",
  14896. // prefetchFrom: "config"
  14897. // }).then(function(e) {
  14898. // return e ? void j.extendObject(V.appConfig, e) : {}
  14899. // }, function(e) {
  14900. // return de.warn("Failed loading runtime config, using defaults."),
  14901. // $.when({})
  14902. // })
  14903. // }
  14904. function d(e, t) {
  14905. var i = B.getModel({
  14906. url: t,
  14907. floors: F.valueFromHash("f", !0),
  14908. autoload: !1
  14909. })
  14910. ;
  14911. return $.when(i, n).then(null, function(e) {
  14912. return this
  14913. })
  14914. }
  14915. function p(e, t, i, n, r) {
  14916. de.info("Model data loaded"),
  14917. de.debug("UUID: " + e.data.job.uuid),
  14918. J.init(K.getFlags()),
  14919. i && H.initKeen({
  14920. token: i,
  14921. appId: n
  14922. }),
  14923. H.initSegment({
  14924. model: e.sid,
  14925. version: "2.25.6-0-gd87e5b1",
  14926. startSource: r.startSource,
  14927. token: t,
  14928. autoplay: r.autoplay,
  14929. quickstart: r.quickstart
  14930. })
  14931. }
  14932. function f(e, t, i, n, r) {
  14933. return r.progressCallback = t,
  14934. H.sessionStart(),
  14935. e.load(n).progress(g.bind(this, r))
  14936. }
  14937. function g(e, t) {
  14938. e.modelElementsToLoad = t[1],
  14939. v(e),
  14940. m(e)
  14941. }
  14942. function m(e) {
  14943. e.totalElementsLoaded++,
  14944. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14945. //----许钟文-----------------模型进度条向后调整
  14946. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14947. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14948. console.log('pro:'+e.totalPercentageLoaded)
  14949. //---------------------------
  14950. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14951. }
  14952. function v(e) {
  14953. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14954. }
  14955. function A(e) {
  14956. var t = new x.PerspectiveCamera;
  14957. t.layers.enable(he.PANOMARKERS),
  14958. t.layers.enable(he.RETICULE),
  14959. t.layers.enable(he.TAG);
  14960. var i = new x.Scene
  14961. , n = new x.AmbientLight(16777215);
  14962. i.add(n),
  14963. // i.skybox = new W,
  14964. // i.add(i.skybox),
  14965. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14966. side: x.DoubleSide
  14967. })),
  14968. i.plane.position.y = 0,
  14969. i.plane.rotateX(-Math.PI / 2),
  14970. i.plane.material.visible = !1,
  14971. i.add(i.plane),
  14972. i.updateMatrixWorld(),
  14973. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14974. if (e.metadata && e.metadata.camera_position) {
  14975. var t = e.metadata.camera_position
  14976. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14977. n.position = t.clone(),
  14978. i.add(n);
  14979. var r = e.metadata.camera_quaternion
  14980. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14981. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14982. }
  14983. }),
  14984. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14985. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14986. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14987. var r = new te(i,t,z);
  14988. return r
  14989. }
  14990. function y(e, t) {
  14991. var i = e ? 1 : 1e3
  14992. , n = J.tilegen || J.imgopt ? 6 : 2;
  14993. n = F.valueFromHash("tileconc", n);
  14994. var r = new ne
  14995. , o = new ae({
  14996. concurrentDownloads: n
  14997. })
  14998. , a = new se
  14999. , s = new P
  15000. , l = new M
  15001. , c = new S(t)
  15002. , h = new R
  15003. , u = new O(i)
  15004. , d = new L
  15005. , p = new oe;
  15006. return {
  15007. qualityManager: r,
  15008. panoRenderer: a,
  15009. tileDownloader: o,
  15010. player: c,
  15011. director: l,
  15012. modelManager: s,
  15013. tagManager: p,
  15014. displayController: u,
  15015. labelDisplayController: d,
  15016. controls: h
  15017. }
  15018. }
  15019. function C(e, t, i, n) {
  15020. var r = i.controls
  15021. , o = i.qualityManager
  15022. , a = i.panoRenderer
  15023. , s = i.tileDownloader
  15024. , l = i.modelManager;
  15025. r.init(n, l),
  15026. ee.init(i.director, r, i.player, l, t),
  15027. o.init(l),
  15028. s.init(o),
  15029. a.init(t, s, o),
  15030. l.init(s, a, o),
  15031. l.addModel(e),
  15032. t.addComponent(G)
  15033. }
  15034. function I(e, t, i, n) {
  15035. var r = i.qualityManager
  15036. , o = i.panoRenderer
  15037. , a = i.tileDownloader
  15038. , s = i.modelManager
  15039. , l = i.player
  15040. , c = i.director
  15041. , h = i.tagManager
  15042. , u = i.displayController
  15043. , d = i.labelDisplayController
  15044. , p = i.controls;
  15045. t.scene.add(e),
  15046. t.qualityManager = r;
  15047. var f = {
  15048. camera: t.camera,
  15049. director: c,
  15050. modelManager: s,
  15051. tileDownloader: a,
  15052. panoRenderer: o,
  15053. qualityManager: r,
  15054. tagManager: h,
  15055. container: n,
  15056. controls: p
  15057. };
  15058. l.init(f),
  15059. l.setScene(t.scene),
  15060. h.init(s, l),
  15061. c.init(l, s),
  15062. u.init(c, l, s, h, n),
  15063. d.init(l, s, n),
  15064. z.bindEvents(l),
  15065. t.addComponent(h),
  15066. t.addComponent(l),
  15067. t.addComponent(o),
  15068. l.sceneRenderer = t; //xzw add 方便resize
  15069. }
  15070. function E(e, t, i, n) {
  15071. return de.info("Starting player in " + i.mode),
  15072. H.report(t.sid, "started-playing", n, i.quickstart),
  15073. e.start(i)
  15074. }
  15075. function b(e, t) {
  15076. de.error(t),
  15077. k.error(t),
  15078. H.report(e, "error-" + t)
  15079. }
  15080. function w(e) {
  15081. var t = F.details();
  15082. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15083. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15084. H.report(e, "error-webgl-generic"))
  15085. }
  15086. function _(e, t, i) {
  15087. try {
  15088. e.start(t)
  15089. } catch (e) {
  15090. throw de.warn(e.message),
  15091. w(i.sid),
  15092. e
  15093. }
  15094. }
  15095. function T(e) {
  15096. e.stopPropagation(),
  15097. e.preventDefault()
  15098. }
  15099. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15100. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15101. g_HotImage = {
  15102. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15103. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15104. } ;
  15105. }
  15106. //czj 判断someData 有没有backgroundMusic 添加音乐
  15107. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15108. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15109. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15110. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15111. $("#volume").show();
  15112. }else if (g_version === "one"){
  15113. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15114. //g_bgAudio.src = manage.dealURL(src) ;
  15115. }
  15116. //隐藏公司logo
  15117. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15118. showLogo();
  15119. }
  15120. e("./lib/three75-shim"),
  15121. e("./lib/array-polyfill"),
  15122. e("./lib/performance-polyfill"),
  15123. e("./lib/shaders/CopyShader.js"),
  15124. e("./lib/shaders/HorizontalBlurShader.js"),
  15125. e("./lib/shaders/VerticalBlurShader.js"),
  15126. e("./lib/postprocessing/EffectComposer.js"),
  15127. e("./lib/postprocessing/RenderPass.js"),
  15128. e("./lib/postprocessing/MaskPass.js"),
  15129. e("./lib/postprocessing/ShaderPass.js"),
  15130. window.Promise || (window.Promise = e("promise-polyfill"));
  15131. var x = e("three")
  15132. , _x = e("three")
  15133. , S = (e("./util/sentry"),
  15134. e("./player"))
  15135. , M = e("./director")
  15136. , R = e("./controls/CameraControls")
  15137. , P = e("./model/ModelManager")
  15138. , O = e("./DisplayController")
  15139. , L = e("./label/LabelDisplayController")
  15140. , D = e("./enum/Viewmode")
  15141. , N = e("./util/logger")
  15142. , B = e("./showcase")
  15143. , F = e("./util/browser")
  15144. , V = e("./settings")
  15145. , U = e("./gui/gui")
  15146. , k = e("./gui/error")
  15147. , H = e("./analytics")
  15148. , G = e("./util/transitions")
  15149. , z = e("./effects")
  15150. , W = e("./objects/Skybox")
  15151. , j = e("./util/common")
  15152. , Y = (e("./util/PanoramaCollection"),
  15153. e("./util/math"),
  15154. e("./util/showcase"))
  15155. , X = e("./util/camera")
  15156. , Z = (e("./objects/Panorama"),
  15157. e("./cameras/PanoramaCamera"),
  15158. e("./preloaders"))
  15159. , q = e("events").EventEmitter
  15160. , K = e("./featureflags")
  15161. , Q = (e("./util/lerp"),
  15162. e("./util/ajax"))
  15163. , J = e("./ab")
  15164. , ee = e("./sdk/automation.js")
  15165. , te = e("./scene/SceneRenderer")
  15166. , ie = e("./scene/QuickstartManager")
  15167. , ne = e("./tile/QualityManager.js")
  15168. , re = e("./localization/localize")
  15169. , oe = e("./tag/tagManager")
  15170. , ae = e("./tile/TileDownloader")
  15171. , se = e("./tile/PanoRenderer")
  15172. , le = (e("./enum/PanoSizeClass"),
  15173. e("./enum/PanoramaEvents"),
  15174. e("./enum/SceneRendererEvents"))
  15175. , ce = e("./gui/memoryUsage")
  15176. , he = e("./enum/RenderLayers")
  15177. , ue = e("./TimingData")
  15178. , de = new N(t);
  15179. N.level = V.logLevel,
  15180. N.consoleEnabled = V.console,
  15181. i()
  15182. }
  15183. }
  15184. ).call(this, "/js/main.js")
  15185. }
  15186. , {
  15187. "./DisplayController": 1,
  15188. "./TimingData": 2,
  15189. "./ab": 3,
  15190. "./analytics": 4,
  15191. "./cameras/PanoramaCamera": 7,
  15192. "./controls/CameraControls": 9,
  15193. "./director": 15,
  15194. "./effects": 16,
  15195. "./enum/PanoSizeClass": 36,
  15196. "./enum/PanoramaEvents": 37,
  15197. "./enum/RenderLayers": 41,
  15198. "./enum/SceneRendererEvents": 43,
  15199. "./enum/Viewmode": 51,
  15200. "./featureflags": 59,
  15201. "./gui/error": 64,
  15202. "./gui/gui": 65,
  15203. "./gui/memoryUsage": 73,
  15204. "./label/LabelDisplayController": 91,
  15205. "./lib/array-polyfill": 92,
  15206. "./lib/performance-polyfill": 95,
  15207. "./lib/postprocessing/EffectComposer.js": 96,
  15208. "./lib/postprocessing/MaskPass.js": 97,
  15209. "./lib/postprocessing/RenderPass.js": 98,
  15210. "./lib/postprocessing/ShaderPass.js": 99,
  15211. "./lib/shaders/CopyShader.js": 100,
  15212. "./lib/shaders/HorizontalBlurShader.js": 101,
  15213. "./lib/shaders/VerticalBlurShader.js": 102,
  15214. "./lib/three75-shim": 103,
  15215. "./localization/localize": 108,
  15216. "./tag/tagManager": 124,
  15217. "./model/ModelManager": 140,
  15218. "./objects/Panorama": 148,
  15219. "./objects/Skybox": 152,
  15220. "./player": 155,
  15221. "./preloaders": 156,
  15222. "./scene/QuickstartManager": 157,
  15223. "./scene/SceneRenderer": 158,
  15224. "./sdk/automation.js": 164,
  15225. "./settings": 166,
  15226. "./showcase": 168,
  15227. "./tile/PanoRenderer": 169,
  15228. "./tile/QualityManager.js": 170,
  15229. "./tile/TileDownloader": 171,
  15230. "./util/PanoramaCollection": 178,
  15231. "./util/ajax": 181,
  15232. "./util/browser": 182,
  15233. "./util/camera": 183,
  15234. "./util/common": 185,
  15235. "./util/lerp": 188,
  15236. "./util/logger": 189,
  15237. "./util/math": 190,
  15238. "./util/sentry": 192,
  15239. "./util/showcase": 193,
  15240. "./util/transitions": 195,
  15241. events: 202,
  15242. "promise-polyfill": 213,
  15243. three: 217
  15244. }],
  15245. 117: [function(e, t, i) {
  15246. "use strict";
  15247. function n(e) {
  15248. e = e || {}
  15249. r.RawShaderMaterial.call(this, a.extendObject({
  15250. fragmentShader: o.cube.fragmentShader,
  15251. vertexShader: o.cube.vertexShader,
  15252. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15253. name: "CubemapMaterial",
  15254. }, e))
  15255. }
  15256. var r = e("three")
  15257. , o = e("../shaders")
  15258. , a = e("../util/common");
  15259. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15260. n.prototype.constructor = n,
  15261. t.exports = n
  15262. }
  15263. , {
  15264. "../shaders": 167,
  15265. "../util/common": 185,
  15266. three: 217
  15267. }],
  15268. 118: [function(e, t, i) {
  15269. "use strict";
  15270. function n(e) {
  15271. e = e || {}
  15272. r.RawShaderMaterial.call(this, a.extendObject({
  15273. fragmentShader: o.model.fragmentShader,
  15274. vertexShader: o.model.vertexShader,
  15275. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15276. name: "ModelTextureMaterial",
  15277. }, e))
  15278. }
  15279. var r = e("three")
  15280. , o = e("../shaders")
  15281. , a = e("../util/common");
  15282. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15283. n.prototype.constructor = n,
  15284. n.prototype.setProjectedPanos = function(e, t, i) {
  15285. i && (this.uniforms.progress.value = 0),
  15286. e.ensureSkyboxReadyForRender(),
  15287. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15288. this.uniforms.pano0Position.value.copy(e.position),
  15289. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15290. t.ensureSkyboxReadyForRender(),
  15291. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15292. this.uniforms.pano1Position.value.copy(t.position),
  15293. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15294. }
  15295. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15296. this.uniforms.eyeDir.value.copy(dir)
  15297. this.uniforms.eyePos.value.copy(pos)
  15298. }
  15299. n.prototype.setBendCameraQua = function(matrix) {//加
  15300. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15301. } */
  15302. ,
  15303. t.exports = n
  15304. }
  15305. , {
  15306. "../shaders": 167,
  15307. "../util/common": 185,
  15308. three: 217
  15309. }],
  15310. 119: [function(e, t, i) {
  15311. (function(i) {
  15312. "use strict";
  15313. function n(e, t, i, n) {
  15314. this.div = null,
  15315. this.body = null,
  15316. this.label = e,
  15317. this.description = t,
  15318. this.parsedDescription = [],
  15319. this.media = i || {
  15320. type: null
  15321. },
  15322. this.loadingSpinner = null,
  15323. this.parser = new r({
  15324. supportLinks: !u.valueFromHash("mls"),
  15325. keepLinkLabels: !0
  15326. }),
  15327. this.state = I.CLOSED,
  15328. this.orientation = "",
  15329. this.initialTransform = "",
  15330. this.hovering = !1,
  15331. this.openTransition = null,
  15332. this.closeTransition = null,
  15333. this.openPromise = null,
  15334. this.closePromise = null,
  15335. this.animationTransition = null,
  15336. this.animationScale = 0
  15337. }
  15338. var r = e("../Parser/DescriptionParser")
  15339. , o = e("../Media/Link")
  15340. , a = e("../Media/Image")
  15341. , s = e("../Media/EmbedlyPlayer")
  15342. , l = e("../Media/EmbedlyEmbed")
  15343. , c = e("../../util/transitions")
  15344. , h = e("../../util/lerp")
  15345. , u = e("../../util/browser")
  15346. , d = e("./BillboardEvent")
  15347. , p = e("../Media/MediaEvent")
  15348. , f = e("../Parser/DescriptionChunkType")
  15349. , g = e("events").EventEmitter
  15350. , m = e("./billboardSettings")
  15351. , v = e("./overlaySettings")
  15352. , A = e("../../util/logger")
  15353. , y = new A(i)
  15354. , C = document.getElementById("tag-billboards");
  15355. C.addEventListener("touchend", function(e) {
  15356. C.style.pointerEvents = "none"
  15357. }),
  15358. C.addEventListener("touchcancel", function(e) {
  15359. C.style.pointerEvents = "none"
  15360. });
  15361. var I = {
  15362. CLOSED: "closed",
  15363. OPENING: "opening",
  15364. OPEN: "open",
  15365. CLOSING: "closing",
  15366. ACTIVE: "active"
  15367. };
  15368. n.prototype = Object.create(g.prototype),
  15369. n.prototype.build = function(e) {
  15370. this.parsedDescription = this.parser.parse(this.description);
  15371. var t = document.createElement("div");
  15372. t.className = "tag-container has-hotzone",
  15373. this.div = t,
  15374. this.body = document.createElement("div"),
  15375. this.body.className = "tag-body";
  15376. var i = document.createElement("div");
  15377. i.classList.add("tag-content");
  15378. var n = document.createElement("div");
  15379. n.classList.add("tag-text-content");
  15380. var r = document.createElement("div");
  15381. r.className = "tag-label",
  15382. r.textContent = this.label,
  15383. n.appendChild(r);
  15384. var o = document.createElement("div");
  15385. o.className = "tag-desc",
  15386. n.appendChild(o),
  15387. i.appendChild(n),
  15388. this.body.appendChild(i),
  15389. this.appendDescriptionElements(this.parsedDescription, o),
  15390. this.appendMedia(),
  15391. t.appendChild(this.body),
  15392. C.appendChild(t),
  15393. this.bindEvents(t, this.body)
  15394. }
  15395. ,
  15396. n.prototype.bindEvents = function(e, t) {
  15397. var i = function(e) {
  15398. return function(t) {
  15399. if (!this.div.classList.contains("overlay")) {
  15400. var i, n = document.getElementById("player");
  15401. try {
  15402. i = new MouseEvent(e,t)
  15403. } catch (n) {
  15404. i = document.createEvent("MouseEvents"),
  15405. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15406. }
  15407. n.dispatchEvent(i)
  15408. }
  15409. }
  15410. };
  15411. t.addEventListener("mousedown", function(e) {
  15412. e.stopPropagation()
  15413. }),
  15414. t.addEventListener("mouseup", function(e) {
  15415. e.stopPropagation()
  15416. }),
  15417. e.addEventListener("touchstart", function(e) {
  15418. C.style.pointerEvents = "auto"
  15419. }),
  15420. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15421. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15422. t.addEventListener("mouseover", function(t) {
  15423. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15424. }
  15425. .bind(this)),
  15426. e.addEventListener("mouseenter", function(e) {
  15427. this.state !== I.CLOSING && (this.hovering = !0,
  15428. this.emit(d.ENTER))
  15429. }
  15430. .bind(this)),
  15431. e.addEventListener("mouseleave", function(e) {
  15432. this.hovering = !1,
  15433. this.emit(d.LEAVE)
  15434. }
  15435. .bind(this)),
  15436. e.addEventListener("gesturestart", function(e) {
  15437. e.preventDefault()
  15438. });
  15439. var n = e.querySelector(".tag-text-content")
  15440. , r = 0;
  15441. n.addEventListener("touchstart", function(e) {
  15442. r = e.changedTouches[0].clientY
  15443. }),
  15444. n.addEventListener("touchmove", function(t) {
  15445. function i(e) {
  15446. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15447. }
  15448. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15449. }),
  15450. e.addEventListener("touchmove", function(e) {
  15451. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15452. })
  15453. }
  15454. ,
  15455. n.prototype.appendDescriptionElements = function(e, t) {
  15456. e.length > 0 && this.div.classList.add("has-text"),
  15457. e.forEach(function(e, i) {
  15458. switch (e.type) {
  15459. case f.TEXT:
  15460. t.appendChild(this.createTextElement(e.text));
  15461. break;
  15462. case f.LINK:
  15463. t.appendChild(this.createLinkElement(e.link))
  15464. }
  15465. }
  15466. .bind(this))
  15467. }
  15468. ,
  15469. n.prototype.appendLoadingSpinner = function() {
  15470. this.loadingSpinner = document.createElement("div"),
  15471. this.loadingSpinner.classList.add("loading-spinner");
  15472. var e = document.createElement("div");
  15473. e.classList.add("gui-spinner-icon"),
  15474. this.loadingSpinner.appendChild(e),
  15475. this.body.appendChild(this.loadingSpinner)
  15476. }
  15477. ,
  15478. n.prototype.onMediaLoadFinished = function() {
  15479. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15480. this.applyOrientation(this.orientation),
  15481. this.loadingSpinner = null)
  15482. }
  15483. ,
  15484. n.prototype.appendMedia = function() {
  15485. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15486. this.appendLoadingSpinner();
  15487. var e = document.createElement("div");
  15488. e.classList.add("tag-media-content");
  15489. var t = document.createElement("i");
  15490. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15491. t.classList.add(e)
  15492. }),
  15493. this.body.appendChild(t),
  15494. this.body.appendChild(e),
  15495. this.media.type) {
  15496. case f.IMAGE:
  15497. e.appendChild(this.createImageElement(this.media, this.body));
  15498. break;
  15499. case f.VIDEO:
  15500. e.appendChild(this.createVideoElement(this.media, this.body));
  15501. break;
  15502. case f.RICH:
  15503. e.appendChild(this.createEmbedElement(this.media, this.body))
  15504. }
  15505. }
  15506. }
  15507. ,
  15508. n.prototype.createTextElement = function(e) {
  15509. var t = document.createElement("span");
  15510. return t.textContent = e,
  15511. t
  15512. }
  15513. ;
  15514. n.prototype.createLinkElement = function(e) {
  15515. var t = new o(e);
  15516. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15517. t.createDomElement()
  15518. }
  15519. ,
  15520. n.prototype.createImageElement = function(e, t) {
  15521. function i() {
  15522. function e() {
  15523. m || (r.classList.remove("view-image"),
  15524. c.classList.add("overlay"),
  15525. i(),
  15526. window.addEventListener("resize", b),
  15527. c.addEventListener("click", a),
  15528. g.addEventListener("click", l),
  15529. f.addEventListener("click", s),
  15530. m = !0,
  15531. o.emit(p.IMAGE_OPENED))
  15532. }
  15533. function i() {
  15534. t.classList.add("show-info"),
  15535. h.classList.remove("collapsible"),
  15536. h.style.height = "";
  15537. var e = parseFloat(getComputedStyle(I).lineHeight)
  15538. , i = y + e
  15539. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15540. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15541. , s = a
  15542. , l = s * n.aspect;
  15543. l > r && (l = r,
  15544. s = l / n.aspect),
  15545. s > a && (s = a,
  15546. l = s * n.aspect),
  15547. l += C,
  15548. s += C + i,
  15549. t.style.width = l + "px",
  15550. t.style.height = s + "px",
  15551. u.style.paddingTop = e + C + "px",
  15552. o.description.length > 0 && (h.classList.add("collapsible"),
  15553. h.style.height = h.clientHeight + 12 + "px",
  15554. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15555. }
  15556. function a(e) {
  15557. e.target === c && s()
  15558. }
  15559. function s() {
  15560. m && (m = !1,
  15561. r.classList.add("view-image"),
  15562. c.classList.remove("overlay"),
  15563. h.style.height = "",
  15564. u.style.paddingTop = "",
  15565. t.style.width = "",
  15566. t.style.height = "",
  15567. window.removeEventListener("resize", b),
  15568. c.removeEventListener("click", a),
  15569. g.removeEventListener("click", l),
  15570. f.removeEventListener("click", s),
  15571. o.emit(p.IMAGE_CLOSED),
  15572. o.close(!0))
  15573. }
  15574. function l(e) {
  15575. t.classList.toggle("show-info")
  15576. }
  15577. var c = o.div
  15578. , h = c.getElementsByClassName("tag-content")[0]
  15579. , u = c.getElementsByClassName("tag-media-content")[0]
  15580. , f = t.getElementsByClassName("close")[0]
  15581. , g = h.getElementsByClassName("tag-label")[0];
  15582. c.classList.add("has-image"),
  15583. r.classList.add("view-image"),
  15584. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15585. o.applyOrientation(o.orientation);
  15586. var m = !1
  15587. , A = getComputedStyle(h)
  15588. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15589. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15590. , I = h.querySelector(".tag-label")
  15591. , E = h.querySelector(".tag-desc")
  15592. , b = function() {
  15593. var e, t, n = 0;
  15594. return function() {
  15595. clearInterval(e),
  15596. clearTimeout(t),
  15597. e = setInterval(function() {
  15598. var e = c.clientHeight;
  15599. n !== e && (i(),
  15600. n = e)
  15601. }, 100),
  15602. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15603. }
  15604. }();
  15605. n.on(p.IMAGE_OPENING, e),
  15606. o.on(d.ACTIVATE, e),
  15607. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15608. o.on(d.CLOSING, s)
  15609. }
  15610. var n = new a
  15611. , r = n.createDomElement();
  15612. this.once(d.OPENED, function() {
  15613. n.load(e.src).then(i).catch(function(t) {
  15614. y.warn("Failed to load image:", e.src),
  15615. y.warn("with error:", t)
  15616. }).then(this.onMediaLoadFinished.bind(this))
  15617. });
  15618. var o = this;
  15619. return r
  15620. }
  15621. ,
  15622. n.prototype.createVideoElement = function(e, t) {
  15623. var i = new s({
  15624. autoPlay: !0,
  15625. autoResume: !0,
  15626. startMuted: !1,
  15627. loop: !1
  15628. })
  15629. , n = i.createDomElement();
  15630. return this.once(d.OPENED, function() {
  15631. i.load(e.src).then(function() {
  15632. this.div.classList.add("has-video"),
  15633. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15634. i.play()),
  15635. this.on(d.OPENING, i.show.bind(i)),
  15636. this.on(d.OPENED, i.play.bind(i)),
  15637. this.on(d.CLOSING, i.pause.bind(i)),
  15638. this.on(d.CLOSED, i.hide.bind(i))
  15639. }
  15640. .bind(this)).catch(function(t) {
  15641. y.warn("Failed to embed video:", e.src),
  15642. y.warn("with error:", t)
  15643. }).then(this.onMediaLoadFinished.bind(this))
  15644. }
  15645. .bind(this)),
  15646. n
  15647. }
  15648. ,
  15649. n.prototype.createEmbedElement = function(e, t) {
  15650. var i = new l
  15651. , n = i.createDomElement();
  15652. return this.once(d.OPENED, function() {
  15653. i.load(e.src).then(function() {
  15654. this.div.classList.add("has-embed"),
  15655. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15656. this.applyOrientation(this.orientation),
  15657. this.on(d.OPENING, i.show.bind(i)),
  15658. this.on(d.CLOSED, i.hide.bind(i))
  15659. }
  15660. .bind(this)).catch(function(t) {
  15661. y.warn("Failed to embed:", e.src),
  15662. y.warn("with error:", t)
  15663. }).then(this.onMediaLoadFinished.bind(this))
  15664. }
  15665. .bind(this)),
  15666. n
  15667. }
  15668. ,
  15669. n.prototype.open = function(e) {
  15670. return this.openPromise = $.Deferred(),
  15671. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15672. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15673. this.state !== I.OPEN && (this.emit(d.OPENING),
  15674. e && this.emit(d.ACTIVATING),
  15675. this.state = I.OPENING,
  15676. this.animateOpen(function() {
  15677. e && this.setActiveState(),
  15678. this.openPromise.resolve()
  15679. }
  15680. .bind(this)))
  15681. }
  15682. .bind(this), m.animation.openDelay),
  15683. c.cancel(this.closeTransition),
  15684. this.closePromise && this.closePromise.reject(),
  15685. this.closeTransition = void 0,
  15686. this.openPromise.promise())
  15687. }
  15688. ,
  15689. n.prototype.close = function(e) {
  15690. return this.closePromise = $.Deferred(),
  15691. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15692. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15693. this.state = I.CLOSING,
  15694. this.animateClose())
  15695. }
  15696. .bind(this), m.animation.closeDelay)),
  15697. c.cancel(this.openTransition),
  15698. this.openPromise && this.openPromise.reject(),
  15699. this.openTransition = void 0,
  15700. this.closePromise.resolve(),
  15701. this.closePromise.promise())
  15702. }
  15703. ,
  15704. n.prototype.setActiveState = function() {
  15705. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15706. this.emit(d.ACTIVATE),
  15707. this.div.classList.remove("has-hotzone"))
  15708. }
  15709. ,
  15710. n.prototype.animateOpen = function(e) {
  15711. if (this.state === I.OPENING) {
  15712. if (c.cancel(this.animationTransition),
  15713. u.detectSamsungNative())
  15714. return this.boardOrientation = null,
  15715. this.div.style.visibility = "visible",
  15716. this.emit(d.OPENED),
  15717. this.state = I.OPEN,
  15718. void (e && e());
  15719. this.div.style.webkitTransform = "scale(0)",
  15720. this.div.style.transform = "scale(0)",
  15721. this.div.style.visibility = "visible",
  15722. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15723. this.emit(d.OPENED),
  15724. this.state = I.OPEN,
  15725. e && e()
  15726. }
  15727. .bind(this))
  15728. }
  15729. }
  15730. ,
  15731. n.prototype.animateClose = function(e) {
  15732. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15733. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15734. this.emit(d.CLOSED),
  15735. this.state = I.CLOSED,
  15736. this.div.style.visibility = "hidden",
  15737. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15738. e && e()
  15739. }
  15740. .bind(this)))
  15741. }
  15742. ,
  15743. n.prototype.needsUpdate = function() {
  15744. return this.state !== I.CLOSED
  15745. }
  15746. ,
  15747. n.prototype.update = function(e, t) {
  15748. if (this.needsUpdate()) {
  15749. var i = (this.updateOrientation(e),
  15750. this.calcScale(t))
  15751. , n = {
  15752. x: (e.x + 1) * $("#player").width() / 2,
  15753. y: (e.y + 1) * $("#player").height() / 2
  15754. };
  15755. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15756. this.div.style.webkitTransform = this.div.screenTransform,
  15757. this.div.style.transform = this.div.screenTransform
  15758. }
  15759. }
  15760. ,
  15761. n.prototype.getDimensions = function() {
  15762. return this.div.getBoundingClientRect()
  15763. }
  15764. ,
  15765. n.prototype.calcScale = function(e) {
  15766. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15767. }
  15768. ,
  15769. n.prototype.updateOrientation = function(e) {
  15770. if (this.state !== I.ACTIVE) {
  15771. var t = 1 / 3
  15772. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15773. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15774. , r = "";
  15775. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15776. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15777. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15778. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15779. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15780. }
  15781. }
  15782. ,
  15783. n.prototype.applyOrientation = function(e) {
  15784. this.div.style.transform = this.div.style.webkitTransform = "",
  15785. this.div.classList.remove("tag-container-" + this.orientation),
  15786. this.div.classList.add("tag-container-" + e);
  15787. var t = window.getComputedStyle(this.div);
  15788. this.initialTransform = t.transform || t.webkitTransform,
  15789. "none" === this.initialTransform && (this.initialTransform = "");
  15790. var i = t.transform.slice(7, -1).split(",")
  15791. , n = -i[4]
  15792. , r = -i[5];
  15793. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15794. this.div.style.transformOrigin = n + "px " + r + "px",
  15795. this.orientation = e
  15796. }
  15797. ,
  15798. t.exports = n
  15799. }
  15800. ).call(this, "/js/tag/Billboard/Billboard.js")
  15801. }
  15802. , {
  15803. "../../util/browser": 182,
  15804. "../../util/lerp": 188,
  15805. "../../util/logger": 189,
  15806. "../../util/transitions": 195,
  15807. "../Media/EmbedlyEmbed": 125,
  15808. "../Media/EmbedlyPlayer": 126,
  15809. "../Media/Image": 128,
  15810. "../Media/Link": 129,
  15811. "../Media/MediaEvent": 131,
  15812. "../Parser/DescriptionChunkType": 133,
  15813. "../Parser/DescriptionParser": 134,
  15814. "./BillboardEvent": 120,
  15815. "./billboardSettings": 121,
  15816. "./overlaySettings": 122,
  15817. events: 202
  15818. }],
  15819. 120: [function(e, t, i) {
  15820. "use strict";
  15821. t.exports = Object.freeze({
  15822. ENTER: "billboard.enter",
  15823. LEAVE: "billboard.leave",
  15824. OPENING: "billboard.opening",
  15825. OPENED: "billboard.open",
  15826. CLOSING: "billboard.closing",
  15827. CLOSED: "billboard.closed",
  15828. ACTIVATING: "billboard.activating",
  15829. ACTIVATE: "billboard.activate"
  15830. })
  15831. }
  15832. , {}],
  15833. 121: [function(e, t, i) {
  15834. "use strict";
  15835. t.exports = Object.freeze({
  15836. animation: Object.freeze({
  15837. hoverOnClosing: !1,
  15838. openDelay: 100,
  15839. closeDelay: 50,
  15840. openDuration: 200,
  15841. closeDuration: 100
  15842. }),
  15843. boardToDiscRatio: 1.2
  15844. })
  15845. }
  15846. , {}],
  15847. 122: [function(e, t, i) {
  15848. "use strict";
  15849. t.exports = Object.freeze({
  15850. boundaryWidth: 30,
  15851. boundaryHeight: 0
  15852. })
  15853. }
  15854. , {}],
  15855. /*********************************创建热点模型************************************************** */
  15856. "hot": [function(e, t, i) {//热点
  15857. "use strict";
  15858. function hot(sid,d,model){
  15859. this.sid = sid;
  15860. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15861. if(d.quaternion){
  15862. this.quaternion = d.quaternion;
  15863. }else{
  15864. this.rotation = this.conversionArray(d.rotation)
  15865. } */
  15866. this.position = this.convertValue(d.position, r.Vector3)
  15867. if(d.quaternion){
  15868. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15869. }else{
  15870. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15871. }
  15872. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15873. this.isSprite = d.isSprite
  15874. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15875. this.linkType = d.linkType || "common"
  15876. this.link = d.link;
  15877. this.model = model;
  15878. this.size = d.size;
  15879. this.infoAttribute = d.infoAttribute || {};
  15880. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15881. this.transformAtPanos = d.transformAtPanos || {}
  15882. for (let i in this.transformAtPanos) {
  15883. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15884. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15885. }
  15886. this.build();
  15887. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15888. this.changeTex()
  15889. this.visibleData = d.visiblePanos
  15890. //this.setVisiblePanos(d.visiblePanos);
  15891. }
  15892. var r = e("three")
  15893. , f = e("../shaders")
  15894. , a = e("../settings")
  15895. , s = e("../enum/Viewmode")
  15896. , p = e("../objects/Panorama")
  15897. , math = e("../util/math")
  15898. , te = e("../util/texture");
  15899. var raycaster = new r.Raycaster;
  15900. //热点大小
  15901. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15902. var defaultTex1 = te.load(g_HotImage.point);
  15903. var defaultTex2 = te.load(g_HotImage.point2);
  15904. hot.prototype.changeTex = function(){
  15905. var u = this.mesh.material.uniforms
  15906. if(this.styleImg.length){
  15907. u.texture1.value = te.load(this.styleImg[0].src);
  15908. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15909. }else{
  15910. u.texture1.value = defaultTex1;
  15911. u.texture2.value = defaultTex2;
  15912. }
  15913. }
  15914. hot.prototype.initStyleImg = function(t){
  15915. this.styleImg = []
  15916. t.styleImg = t.styleImg || [];
  15917. t.styleImg.forEach((src)=>{
  15918. this.styleImg.push({src:manage.dealURL(src)})
  15919. })
  15920. this.changeTex()
  15921. }
  15922. hot.prototype.update = function(camera) {
  15923. if(this.isSprite){
  15924. this.mesh.quaternion.copy(camera.quaternion)
  15925. }
  15926. //this.showTitle()
  15927. }
  15928. hot.prototype.setVisiblePanos = function(visibleData){
  15929. this.visiblePanos = [];
  15930. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15931. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15932. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15933. if(!isShelter){
  15934. this.visiblePanos.push(pano.id)
  15935. }
  15936. })
  15937. }
  15938. //绘制热点
  15939. hot.prototype.build = function(){
  15940. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15941. var shaderMaterial = new r.ShaderMaterial({
  15942. uniforms: t,
  15943. vertexShader: f.hot.vertexShader,
  15944. fragmentShader: f.hot.fragmentShader,
  15945. transparent: !0
  15946. })
  15947. var sprite = new r.Mesh( geometry, shaderMaterial );
  15948. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15949. sprite.dynamic = true;
  15950. sprite.position.copy(this.position);
  15951. sprite.quaternion.copy(this.quaternion)
  15952. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15953. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15954. sprite.name = this.sid;
  15955. sprite.type = "hotSprite";
  15956. sprite.belongHot = this;
  15957. if(this.link) sprite.hotLink = this.link;
  15958. this.mesh = sprite;
  15959. this.model.add(sprite);
  15960. g_HotMeshes.push(sprite);
  15961. }
  15962. hot.prototype.setTitleElem = function(title){
  15963. var root = $("#hot");
  15964. var elem = $(`<div> ${title}</div>`)
  15965. root.append(elem);
  15966. this.titleElem = elem;
  15967. }
  15968. hot.prototype.showTitle = function(){
  15969. if(!this.titleElem)return;
  15970. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15971. if(pos.trueSide){//inSight
  15972. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15973. this.titleElem.css("display","block");
  15974. }else{
  15975. this.titleElem.css("display","none");
  15976. }
  15977. }
  15978. /* hot.prototype.showTitle = function(){//一直显示title的话
  15979. if(!this.titleElem)return;
  15980. var unvisi = ()=>{
  15981. this.titleElem.css("display","none");
  15982. }
  15983. var visi = ()=>{
  15984. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15985. if(pos.trueSide){//inSight
  15986. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15987. this.titleElem.css("display","block");
  15988. }else{
  15989. unvisi()
  15990. }
  15991. }
  15992. if(this.mesh.visible){
  15993. if(player.mode == 'panorama'){
  15994. visi()
  15995. }else{
  15996. var ifShelter = convertTool.ifShelter(this.position)
  15997. if(ifShelter)unvisi()
  15998. else visi()
  15999. }
  16000. }else{
  16001. unvisi()
  16002. }
  16003. }
  16004. */
  16005. hot.prototype.hideTitle = function(){
  16006. if(!this.titleElem)return;
  16007. this.titleElem.css("display","none");
  16008. }
  16009. hot.prototype.closestPanoTowardTag = function(e, t) {
  16010. var i = []
  16011. , o = []
  16012. , l = this.mesh.position;
  16013. if (e === s.PANORAMA) {
  16014. var c = .5
  16015. , h = t.position.clone().sub(l).normalize();
  16016. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16017. // i.push(p.filters.isPanoAligned()),
  16018. // i.push(p.filters.inPanoDirection(l, h, c)),
  16019. // i.push(p.filters.isNeighbourPanoTo(t)),
  16020. o.push(p.scoreFunctions.direction(l, h))
  16021. }
  16022. var u = new r.Vector3
  16023. , d = function(e) {
  16024. u.copy(l).sub(e.position);
  16025. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16026. , i = a.tags.navigate.tiltTolerance;
  16027. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16028. }
  16029. , f = function(e) {
  16030. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16031. };
  16032. i.push(f, d, (pano)=>{ // add
  16033. return player.checkHasNeighbor(pano)
  16034. }),
  16035. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16036. var g = t.model.panos.sortByScore(i, o);
  16037. if (g && a.tags.navigate.lineOfSight) {
  16038. for (var m = 0; m < g.length; m++) {
  16039. var v = g[m].pano
  16040. , A = v.position.distanceTo(l);
  16041. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16042. var y = raycaster.intersectObjects(t.model.colliders);
  16043. // return g[0].pano;
  16044. if (0 === y.length || y[0].distance > A) {
  16045. console.log(m);
  16046. return v
  16047. }
  16048. }
  16049. return null
  16050. }
  16051. return g && g.length > 0 && g[0].pano
  16052. }
  16053. var getLink = function(link){
  16054. var src = '';
  16055. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16056. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16057. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16058. return src
  16059. }
  16060. var musicOff = function(){
  16061. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16062. //g_bgAudio && g_bgAudio.pause();
  16063. if(g_bgAudio && !g_bgAudio.paused){
  16064. manage.switchBgmState(false);
  16065. g_bgAudio.pauseByHot = true
  16066. }
  16067. if(SoundOnVideo){
  16068. SoundOnVideo.pauseByHot = true
  16069. switchSoundBtn(SoundOnVideo)
  16070. }
  16071. if(g_tourAudio)g_tourAudio.pause()
  16072. }
  16073. hot.prototype.examine = function(e, options) {
  16074. try{
  16075. window.parent.postMessage("clickHot",'*')
  16076. //$("#app .aside li" , parent.document)[0].click();
  16077. }catch(e){
  16078. console.log(e)
  16079. }
  16080. options = options || {}
  16081. if(this.actionType == 'noAction' )return;
  16082. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16083. var src = getLink(this.infoAttribute.iframe[0]);
  16084. if(this.linkType=="jumpLink"){
  16085. /* var newPage = window.open(src, "_blank" );
  16086. newPage.focus(); */
  16087. var href = window.location.href
  16088. var index = href.indexOf("&")
  16089. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16090. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16091. window.location.href = src
  16092. }else if(this.linkType=="iframeDiv"){
  16093. var div = document.createElement("div");
  16094. $("body").append(div);
  16095. div.style.position = 'fixed';
  16096. div.style.width = div.style.height = "100%";
  16097. div.style.left = div.style.top = '0';
  16098. div.style["z-index"] = "999"
  16099. exit = document.createElement("div");
  16100. exit.style["background-image"] = "url(images/vrOffImg.png)";
  16101. exit.style.position = 'absolute';
  16102. exit.style.width = exit.style.height = "50px";
  16103. exit.style.left = '17px'; exit.style.top = "20px"
  16104. exit.style.cursor = "pointer";
  16105. exit.style["background-repeat"] = "no-repeat";
  16106. exit.style["background-size"] = "25%";
  16107. exit.style["background-position"] = "center center";
  16108. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16109. exit.style["border-radius"] = "50%";
  16110. exit.style["z-index"] = "3"
  16111. exit.onclick = ()=>{
  16112. $(div).remove()
  16113. if(g_bgAudio && g_bgAudio.pauseByHot){
  16114. manage.switchBgmState(true)
  16115. }
  16116. try{
  16117. window.parent.postMessage("closeHot",'*')
  16118. }catch(e){
  16119. console.log(e)
  16120. }
  16121. }
  16122. var myElement = document.createElement("iframe");
  16123. myElement.style.position = 'absolute';
  16124. myElement.style.width = myElement.style.height = "100%";
  16125. myElement.style.left = myElement.style.top = '0';
  16126. myElement.src = src
  16127. div.appendChild(exit);
  16128. div.appendChild(myElement)
  16129. musicOff()
  16130. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16131. //g_bgAudio && g_bgAudio.pause();
  16132. if(g_bgAudio && !g_bgAudio.paused){
  16133. manage.switchBgmState(false);
  16134. g_bgAudio.pauseByHot = true
  16135. }
  16136. if(g_tourAudio)g_tourAudio.pause()
  16137. */
  16138. }
  16139. return;
  16140. }
  16141. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16142. o();
  16143. return;
  16144. }
  16145. if(!player.currentPano)return;
  16146. var hotPop = document.getElementById('popup');
  16147. //获取那个热点的链接
  16148. if(this.link){
  16149. g_currentHot = this;
  16150. hotPop.style.display = "block";
  16151. hotPop.classList.add("wait");
  16152. var myElement = document.createElement("iframe");
  16153. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16154. //g_bgAudio && g_bgAudio.pause();
  16155. if(g_bgAudio && !g_bgAudio.paused){
  16156. manage.switchBgmState(false);
  16157. g_bgAudio.pauseByHot = true
  16158. }
  16159. if(g_tourAudio)g_tourAudio.pause()
  16160. var src = getLink(this.link )
  16161. myElement.src = src;
  16162. myElement.id = "id1";
  16163. myElement.allowTransparency = "true";
  16164. // myElement.scrolling = "no";
  16165. var element=document.getElementById("id1"); //判断页面是否有iframe
  16166. if (typeof(element)== "undefined" || element == null){
  16167. document.querySelector(".popup-content").appendChild(myElement);
  16168. //移动端自动播放
  16169. var videoLoaddingResult = false
  16170. window.loaddingSuccess = function() {
  16171. videoLoaddingResult = true
  16172. }
  16173. setTimeout(function func() {
  16174. if (videoLoaddingResult) {
  16175. var $iframe = document.querySelector('#id1').contentWindow.document;
  16176. if($iframe.querySelector('video')){
  16177. $iframe.querySelector('video').play();
  16178. // alert($iframe.querySelector('video'));
  16179. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16180. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16181. }
  16182. }
  16183. if($iframe.querySelector('audio')){
  16184. $iframe.querySelector('audio').play();
  16185. }
  16186. } else {
  16187. setTimeout(func, 300)
  16188. }
  16189. }, 800);
  16190. }
  16191. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16192. }
  16193. // if(hotListSta) {
  16194. // hotPop.classList.remove("wait");
  16195. // return;
  16196. // }
  16197. var t = e.mode
  16198. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16199. , n = this.mesh.position;
  16200. e.flyingToTag = true;
  16201. var o = function() {
  16202. e.flyingToTag = false;
  16203. if(this.link){
  16204. hotPop.classList.remove("wait");
  16205. }
  16206. }.bind(this);
  16207. if(settings.dontExamHot){
  16208. o();
  16209. return;
  16210. }
  16211. if (t === s.PANORAMA){
  16212. var l = {
  16213. pano: i,
  16214. lookAtPoint: n,
  16215. duration: null,
  16216. maxDistanceOverride: null,
  16217. skipWarpingCheck: !1
  16218. };
  16219. e.flyToPano(l, o)
  16220. }else {
  16221. var c = {
  16222. pano: i
  16223. };
  16224. if (n) {
  16225. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16226. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16227. }
  16228. c.callback = o,
  16229. c.duration = 1500,
  16230. c.mode = s.PANORAMA,
  16231. e.flyToNewMode(c)
  16232. }
  16233. },
  16234. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16235. // if(window.MP_PREFETCHED_MODELDATA.special){
  16236. // specialScene.special().beforeImplement();
  16237. // }
  16238. //czj 判断是否是数组 如果不是将对象转换为数组
  16239. /* hot.prototype.conversionArray = function(obj){
  16240. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16241. var arr = []
  16242. for (var i in obj) {
  16243. arr.push(obj[i]); //属性
  16244. }
  16245. return arr
  16246. } */
  16247. hot.prototype.convertValue = function(v ,Type){
  16248. var value;
  16249. if(v instanceof Array){
  16250. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16251. value = new Type().fromArray(v);
  16252. }else{
  16253. for(let i in v){v[i] = parseFloat(v[i])}
  16254. value = new Type().copy(v);
  16255. }
  16256. return value
  16257. }
  16258. t.exports = hot;
  16259. }
  16260. , {
  16261. three: 217,
  16262. "../shaders":167,
  16263. "../enum/Viewmode":51,
  16264. "../objects/Panorama":148,
  16265. "../util/texture":194,
  16266. "../settings":166,
  16267. "../util/math": 190,
  16268. }],
  16269. /************************************创建热点模型************************************ */
  16270. 123: [function(e, t, i) {//tag
  16271. (function(i) {
  16272. "use strict";
  16273. function n(e, t, i) {
  16274. var n = i.version || "0";
  16275. "0" !== n && I.info("tag defined using version " + n),
  16276. this.model = e,
  16277. this.sid = t,
  16278. this.color = (new r.Color).set(i.color || l.tagDefault),
  16279. this.hoverColor = l._darken(this.color, .2),
  16280. this.floor = null,
  16281. this.floorIndex = i.floor,
  16282. this.mode = s.PANORAMA,
  16283. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16284. this.obj3d = null,
  16285. this.disc = null,
  16286. this.materials = {
  16287. disc: null,
  16288. pole: null
  16289. },
  16290. this.position = (new r.Vector3).copy(i.position),
  16291. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16292. this.discWorldPosition = null,
  16293. this.discScale = .05,
  16294. this.poleEnabled = i.stem.enabled,
  16295. this.billboard = new o(i.label,i.description,i.media,this),
  16296. this.visibleTransition = null,
  16297. this.hoveringDisc = !1
  16298. }
  16299. var r = e("three")
  16300. , o = e("./Billboard/Billboard")
  16301. , a = e("../settings")
  16302. , s = e("../enum/Viewmode")
  16303. , l = e("../enum/Colors")
  16304. , c = e("../enum/RenderLayers")
  16305. , h = e("../enum/RenderOrder")
  16306. , u = (e("../util/common"),
  16307. e("../util/math"))
  16308. , d = e("../util/texture")
  16309. , p = e("../objects/Panorama")
  16310. , f = e("../shaders")
  16311. , g = e("../util/transitions")
  16312. , m = e("../util/lerp")
  16313. , v = e("../util/easing")
  16314. , A = e("./Billboard/BillboardEvent")
  16315. , y = e("events").EventEmitter
  16316. , C = e("../util/logger")
  16317. , I = new C(i)
  16318. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16319. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16320. , w = new r.PlaneBufferGeometry(1,1);
  16321. n.prototype = Object.create(y.prototype),
  16322. n.raycaster = new r.Raycaster,
  16323. n.prototype.bindEvents = function() {
  16324. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16325. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16326. }
  16327. ,
  16328. n.prototype.build = function() {
  16329. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16330. this.floor && (this.billboard.build(this.model.sid),
  16331. this.obj3d = this.buildObject3D(),
  16332. this.floor.add(this.obj3d)),
  16333. this
  16334. }
  16335. ,
  16336. n.prototype.buildObject3D = function() {
  16337. var e = new r.Object3D;
  16338. e.position.copy(this.position);
  16339. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16340. t.bg.value = b,
  16341. t.mask.value = E,
  16342. t.color.value.copy(this.color),
  16343. this.materials.disc = new r.RawShaderMaterial({
  16344. transparent: !0,
  16345. vertexShader: f.tagDisc.vertexShader,
  16346. fragmentShader: f.tagDisc.fragmentShader,
  16347. uniforms: t
  16348. }),
  16349. this.disc = new r.Mesh(w,this.materials.disc),
  16350. this.disc.layers.set(c.TAG),
  16351. this.disc.position.copy(this.discPosition),
  16352. this.disc.renderOrder = h.tagDisc,
  16353. this.disc.tag = this;
  16354. var i = this.buildPole();
  16355. return i.layers.set(c.TAG),
  16356. i.renderOrder = h.tagStem,
  16357. e.add(i),
  16358. e.layers.set(c.TAG),
  16359. e.add(this.disc)
  16360. }
  16361. ,
  16362. n.prototype.buildPole = function() {
  16363. var e = new r.BufferGeometry
  16364. , t = new Float32Array(6);
  16365. return t[0] = t[1] = t[2] = 0,
  16366. t[3] = this.discPosition.x,
  16367. t[4] = this.discPosition.y,
  16368. t[5] = this.discPosition.z,
  16369. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16370. this.materials.pole = new r.LineBasicMaterial({
  16371. linewidth: a.tags.pole.width,
  16372. color: a.tags.pole.color,
  16373. opacity: 0,
  16374. visible: this.poleEnabled,
  16375. transparent: !0,
  16376. depthWrite: !1
  16377. }),
  16378. new r.Line(e,this.materials.pole)
  16379. }
  16380. ,
  16381. n.prototype.setFreeState = function(e) {
  16382. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16383. this.materials.disc.uniforms.color.value = this.color
  16384. }
  16385. .bind(this))
  16386. }
  16387. ,
  16388. n.prototype.setHoverState = function(e) {
  16389. this.billboard.open(e),
  16390. this.materials.disc.uniforms.color.value = this.hoverColor
  16391. }
  16392. ,
  16393. n.prototype.hide = function(e, t) {
  16394. var i = $.Deferred();
  16395. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16396. return i.resolve().promise();
  16397. e = e || 0,
  16398. t = t || 0,
  16399. g.cancel(this.visibleTransition);
  16400. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16401. , r = t + e
  16402. , o = t / r;
  16403. return this.visibleTransition = g.start(function(e) {
  16404. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16405. , i = m.property(e.materials.pole, "opacity", 0);
  16406. return function(n) {
  16407. t(n),
  16408. e.materials.pole && i(n)
  16409. }
  16410. }(this), r * n, function() {
  16411. i.resolve()
  16412. }, o, v[a.warp.blendEasing]),
  16413. i.promise()
  16414. }
  16415. ,
  16416. n.prototype.show = function(e, t) {
  16417. var i = $.Deferred();
  16418. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16419. return i.resolve().promise();
  16420. e = e || 0,
  16421. t = t || 0,
  16422. g.cancel(this.visibleTransition);
  16423. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16424. , r = t + e
  16425. , o = t / r;
  16426. return this.visibleTransition = g.start(function(e) {
  16427. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16428. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16429. return function(n) {
  16430. t(n),
  16431. e.materials.pole && i(n)
  16432. }
  16433. }(this), r * n, function() {
  16434. i.resolve()
  16435. }, o, v[a.warp.blendEasing]),
  16436. i.promise()
  16437. }
  16438. ,
  16439. n.prototype.closestPanoTowardTag = function(e, t) {
  16440. var i = []
  16441. , o = []
  16442. , l = this.disc.getWorldPosition();
  16443. if (e === s.PANORAMA) {
  16444. var c = .5
  16445. , h = t.position.clone().sub(l).normalize();
  16446. i.push(p.filters.isPanoAligned()),
  16447. i.push(p.filters.inPanoDirection(l, h, c)),
  16448. i.push(p.filters.isNeighbourPanoTo(t)),
  16449. o.push(p.scoreFunctions.direction(l, h))
  16450. }
  16451. var u = new r.Vector3
  16452. , d = function(e) {
  16453. u.copy(l).sub(e.position);
  16454. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16455. , i = a.tags.navigate.tiltTolerance;
  16456. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16457. }
  16458. , f = function(e) {
  16459. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16460. };
  16461. i.push(f, d),
  16462. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16463. var g = this.model.panos.sortByScore(i, o);
  16464. if (a.tags.navigate.lineOfSight) {
  16465. for (var m = 0; m < g.length; m++) {
  16466. var v = g[m].pano
  16467. , A = v.position.distanceTo(l);
  16468. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16469. return null;
  16470. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16471. var y = n.raycaster.intersectObjects(this.model.colliders);
  16472. if (0 === y.length || y[0].distance > A)
  16473. return v
  16474. }
  16475. return null
  16476. }
  16477. return g.length > 0 && g[0].pano
  16478. }
  16479. ,
  16480. n.prototype.examine = function(e) {
  16481. var t = e.mode
  16482. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16483. , n = this.disc.getWorldPosition();
  16484. this.billboard.setActiveState();
  16485. var o = function() {
  16486. var t = this.billboard.getDimensions()
  16487. , n = new r.Vector3;
  16488. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16489. n.unproject(e.camera),
  16490. e.flyToPano({
  16491. pano: i,
  16492. lookAtPoint: n
  16493. })
  16494. }
  16495. .bind(this);
  16496. if (t === s.PANORAMA)
  16497. if (i !== e.currentPano) {
  16498. var l = {
  16499. pano: i,
  16500. lookAtPoint: n,
  16501. duration: null,
  16502. maxDistanceOverride: null,
  16503. skipWarpingCheck: !1
  16504. };
  16505. e.flyToPano(l, o)
  16506. } else
  16507. setTimeout(function() {
  16508. this.billboard.open().then(function() {
  16509. o()
  16510. })
  16511. }
  16512. .bind(this), 0);
  16513. else {
  16514. var c = {
  16515. pano: i
  16516. };
  16517. if (n) {
  16518. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16519. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16520. }
  16521. c.callback = o,
  16522. c.duration = 1500,
  16523. c.mode = s.PANORAMA,
  16524. e.flyToNewMode(c)
  16525. }
  16526. }
  16527. ,
  16528. n.prototype.update = function(e, t) {
  16529. var i = new r.Vector3;
  16530. return function(e, t) {
  16531. this.discWorldPosition = this.disc.getWorldPosition(),
  16532. this.updateDisc(e, t),
  16533. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16534. i.z < 1 && (i.y *= -1,
  16535. this.billboard.update(i, this.getDiscRadius(i, t))))
  16536. }
  16537. }(),
  16538. n.prototype.updateDisc = function(e, t) {
  16539. var i = new r.Vector3
  16540. , o = new r.Vector3
  16541. , l = new r.Vector3
  16542. , c = new r.Vector3
  16543. , h = new r.Vector3;
  16544. return function(e, t) {
  16545. var u = a.tags.visibility
  16546. , d = a.tags.disc.scale
  16547. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16548. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16549. this.obj3d.visible) {
  16550. this.disc.quaternion.copy(t.quaternion);
  16551. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16552. i.copy(this.discWorldPosition).project(t),
  16553. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16554. l.set(f / 2, 0, 0).add(o),
  16555. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16556. h.copy(c).unproject(t);
  16557. var g = h.distanceTo(this.discWorldPosition)
  16558. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16559. this.discScale = g * m,
  16560. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16561. }
  16562. }
  16563. }(),
  16564. n.prototype.getDiscRadius = function(e, t) {
  16565. var i = new r.Vector3;
  16566. return function(e, t) {
  16567. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16568. Math.abs(e.x - i.x) * $("#player").width()
  16569. }
  16570. }(),
  16571. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16572. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16573. }
  16574. ,
  16575. n.prototype.offScreen = function(e, t) {
  16576. var i = e.getWorldPosition().project(t);
  16577. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16578. }
  16579. ,
  16580. n.viewportScale = function() {
  16581. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16582. n.viewportHeight = $("#player").height(),
  16583. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16584. n.currentViewportScale
  16585. }
  16586. ,
  16587. t.exports = n
  16588. }
  16589. ).call(this, "/js/tag/tag.js")
  16590. }
  16591. , {
  16592. "../enum/Colors": 19,
  16593. "../enum/RenderLayers": 41,
  16594. "../enum/RenderOrder": 42,
  16595. "../enum/Viewmode": 51,
  16596. "../objects/Panorama": 148,
  16597. "../settings": 166,
  16598. "../shaders": 167,
  16599. "../util/common": 185,
  16600. "../util/easing": 186,
  16601. "../util/lerp": 188,
  16602. "../util/logger": 189,
  16603. "../util/math": 190,
  16604. "../util/texture": 194,
  16605. "../util/transitions": 195,
  16606. "./Billboard/Billboard": 119,
  16607. "./Billboard/BillboardEvent": 120,
  16608. events: 202,
  16609. three: 217
  16610. }],
  16611. 124: [function(e, t, i) {
  16612. (function(i) {
  16613. "use strict";
  16614. function n() {
  16615. this.tagState = y.IDLE,
  16616. this.intersectTag = null,
  16617. this.hoveredTag = null,
  16618. this.activeTag = null,
  16619. this.tagDiscs = [],
  16620. this.raycaster = new r.Raycaster,
  16621. this.modelManager = null,
  16622. this.player = null,
  16623. this.totaltags = 0,
  16624. this.navigatingViaTag = !1,
  16625. this.enabled = !1
  16626. }
  16627. var r = e("three")
  16628. , o = e("../util/logger")
  16629. , a = e("../util/common")
  16630. , s = e("../controls/serializer")
  16631. , l = e("../objects/Snapshot")
  16632. , c = e("../settings")
  16633. , h = e("./Billboard/BillboardEvent")
  16634. , u = e("./Media/MediaEvent")
  16635. , d = e("./Media/LinkType")
  16636. , p = e("../enum/Viewmode")
  16637. , f = e("../enum/WarpStyle")
  16638. , g = e("../enum/BlackoutStyle")
  16639. , m = e("../enum/ModelManagerEvents")
  16640. , v = e("../enum/tagEvents")
  16641. , A = e("../enum/PlayerEvents")
  16642. , y = (e("../util/lerp"),
  16643. e("../enum/TagStates"))
  16644. , C = e("events").EventEmitter
  16645. , I = new o(i);
  16646. a.extend(n, C),
  16647. n.prototype.init = function(e, t) {
  16648. this.modelManager = e,
  16649. this.player = t,
  16650. this.updateModel(),
  16651. this.bindEvents()
  16652. }
  16653. ,
  16654. n.prototype.update = function(e) {
  16655. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16656. }
  16657. ,
  16658. n.prototype.updateTags = function(e, t, i, n) {
  16659. for (var r in this.model.tags)
  16660. this.model.tags[r].update(e, t, i, n)
  16661. }
  16662. ,
  16663. n.prototype.updateModel = function() {
  16664. this.model = this.modelManager.getActiveModel(),
  16665. this.gettagsFromModel(),
  16666. this.totaltags = Object.keys(this.model.tags).length
  16667. }
  16668. ,
  16669. n.prototype.gettagsFromModel = function() {
  16670. this.tagDiscs = [];
  16671. for (var e in this.model.tags) {
  16672. var t = this.model.tags[e].disc;
  16673. t && this.tagDiscs.push(t)
  16674. }
  16675. }
  16676. ,
  16677. n.prototype.bindEvents = function() {
  16678. function e() {
  16679. Object.keys(this.model.tags).forEach(function(e) {
  16680. var t = this.model.tags[e];
  16681. t.bindEvents(),
  16682. t.billboard.on(u.LINK_CLICK, function(e) {
  16683. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16684. }
  16685. .bind(this)),
  16686. t.billboard.on(u.IMAGE_OPENED, function() {
  16687. this.tagState = y.EXAMINE,
  16688. this.emit(u.IMAGE_OPENED)
  16689. }
  16690. .bind(this)),
  16691. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16692. }
  16693. .bind(this))
  16694. }
  16695. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16696. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16697. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16698. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16699. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16700. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16701. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16702. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16703. e.call(this)
  16704. }
  16705. ,
  16706. n.prototype.navigateViaLink = function(e) {
  16707. var t = s.deserialize(e);
  16708. if (t)
  16709. if (t.mode === p.PANORAMA) {
  16710. try {
  16711. this.player.model.panos.get(t.panoId)
  16712. } catch (e) {
  16713. return void I.warn("Unable to find panorama location", t.panoId)
  16714. }
  16715. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16716. } else {
  16717. var i = {
  16718. cameraMode: t.mode,
  16719. position: t.position,
  16720. quaternion: t.quaternion,
  16721. scanId: t.panoId,
  16722. orthoZoom: t.zoom,
  16723. floorVisibility: t.floorVisibility,
  16724. thumbUrl: null,
  16725. name: null
  16726. };
  16727. this.player.flyToNewMode({
  16728. mode: t.mode,
  16729. duration: c.warp.outsideTime,
  16730. warpDest: new l(i),
  16731. force: !0
  16732. })
  16733. }
  16734. }
  16735. ,
  16736. n.prototype.handleWarpStart = function(e, t, i, n) {
  16737. this.dismissExaminedTag(),
  16738. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16739. e && (i = g.END),
  16740. this.hideShowTagsForBlackoutStyle(i, n))
  16741. }
  16742. ,
  16743. n.prototype.handleWarpInterruption = function(e, t, i) {
  16744. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16745. this.hideShowTagsForBlackoutStyle(t, i)
  16746. }
  16747. ,
  16748. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16749. var i = 0
  16750. , n = 0
  16751. , r = t / 2;
  16752. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16753. e) {
  16754. case g.END:
  16755. this.hideAlltags(r);
  16756. break;
  16757. case g.BEGINNING:
  16758. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16759. break;
  16760. case g.NONE:
  16761. break;
  16762. case g.MIDDLE:
  16763. i = r,
  16764. n = r,
  16765. this.hideAlltags(n),
  16766. setTimeout(function() {
  16767. this.showAlltags(i)
  16768. }
  16769. .bind(this), n);
  16770. break;
  16771. case g.FADEIN:
  16772. setTimeout(function() {
  16773. this.showAlltags(r)
  16774. }
  16775. .bind(this), r)
  16776. }
  16777. }
  16778. ,
  16779. n.prototype.onPlayerModeChanging = function(e, t) {
  16780. t !== p.PANORAMA && this.dismissExaminedTag(),
  16781. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16782. var i = t !== p.OUTDOOR;
  16783. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16784. }
  16785. ,
  16786. n.prototype.onPanoChange = function(e, t) {
  16787. var i = this.navigatingViaTag;
  16788. if (this.navigatingViaTag = !1,
  16789. !i) {
  16790. this.dismissExaminedTag();
  16791. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16792. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16793. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16794. }
  16795. }
  16796. ,
  16797. n.prototype.onPlayerReady = function(e, t, i) {
  16798. this.startAlltags(e, t ? i : null)
  16799. }
  16800. ,
  16801. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16802. this.updateClosestTags(e)
  16803. }
  16804. ,
  16805. n.prototype.dismissExaminedTag = function() {
  16806. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16807. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16808. this.hoveredTag = null)
  16809. }
  16810. ,
  16811. n.prototype.startAlltags = function(e, t) {
  16812. this.model.shouldShowtags = c.tags.enabled,
  16813. this.enabled = !0,
  16814. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16815. t && setTimeout(function() {
  16816. this.activateTag(this.model.getTagBySid(t))
  16817. }
  16818. .bind(this), c.tags.startup.fadeInDuration / 2))
  16819. }
  16820. ,
  16821. n.prototype.showAlltags = function(e, t, i) {
  16822. function n() {
  16823. o++,
  16824. o === this.totaltags && (this.model.tagsShown = !0,
  16825. r.resolve())
  16826. }
  16827. var r = $.Deferred();
  16828. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16829. return r.resolve().promise();
  16830. var o = 0;
  16831. for (var a in this.model.tags) {
  16832. var s = this.model.tags[a];
  16833. s.show(e, t).done(n.bind(this))
  16834. }
  16835. return r.promise()
  16836. }
  16837. ,
  16838. n.prototype.hideAlltags = function(e, t) {
  16839. function i() {
  16840. r++,
  16841. r === this.totaltags && (this.model.tagsShown = !1,
  16842. n.resolve())
  16843. }
  16844. var n = $.Deferred()
  16845. , r = 0;
  16846. for (var o in this.model.tags) {
  16847. var a = this.model.tags[o];
  16848. a.hide(e, t).done(i.bind(this)),
  16849. a === this.activeTag && this.dismissActiveTag()
  16850. }
  16851. return n.promise()
  16852. }
  16853. ,
  16854. n.prototype.enableHovering = function() {
  16855. this.enabled = !0
  16856. }
  16857. ,
  16858. n.prototype.disableHovering = function() {
  16859. this.enabled = !1
  16860. }
  16861. ,
  16862. n.prototype.activateTag = function(e, t) {
  16863. t = t || y.EXAMINE,
  16864. this.activeTag = e,
  16865. this.activeTag.hoveringDisc = !0,
  16866. this.activeTag.setHoverState(t === y.EXAMINE),
  16867. this.tagState = t,
  16868. this.emit(v.TagActivated, e)
  16869. }
  16870. ,
  16871. n.prototype.dismissActiveTag = function() {
  16872. this.activeTag.hoveringDisc = !1,
  16873. this.activeTag.setFreeState(!0);
  16874. var e = this.activeTag;
  16875. this.activeTag = null,
  16876. this.tagState = y.IDLE,
  16877. this.emit(v.TagDismissed, e)
  16878. }
  16879. ,
  16880. n.prototype.clickedOnTag = function(e) {
  16881. var t = function() {
  16882. this.navigatingViaTag = !0,
  16883. this.activeTag.examine(this.player),
  16884. this.emit(v.TagNavigation, this.activeTag)
  16885. }
  16886. .bind(this);
  16887. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16888. this.activeTag = this.intersectTag,
  16889. t(),
  16890. !0) : (this.dismissActiveTag(),
  16891. !1)
  16892. }
  16893. ,
  16894. n.prototype.intersecttag = function() {
  16895. var e = new r.Vector3
  16896. , t = new r.Vector3
  16897. , i = new r.Vector3;
  16898. return function(n, r, o) {
  16899. if (!this.enabled)
  16900. return null;
  16901. var a = null
  16902. , s = this.tagDiscs.filter(function(e) {
  16903. return e.parent.visible
  16904. });
  16905. if (s.length > 0) {
  16906. var l = this.model.floors.reduce(function(e, t) {
  16907. return t.hidden ? e : e.concat(t.collider.children)
  16908. }, s);
  16909. e.set(n.x, n.y, -1).unproject(o),
  16910. t.set(n.x, n.y, 1).unproject(o),
  16911. i.copy(t).sub(e).normalize(),
  16912. this.raycaster.set(e, i);
  16913. var c = this.raycaster.intersectObjects(l);
  16914. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16915. }
  16916. return this.intersectTag = a,
  16917. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16918. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16919. this.hoveredTag = a
  16920. }
  16921. .bind(this)),
  16922. a.billboard.on(h.LEAVE, function() {
  16923. this.hoveredTag = null
  16924. }
  16925. .bind(this))),
  16926. this.activateTag(a, y.BROWSE))),
  16927. a
  16928. }
  16929. }(),
  16930. n.prototype.rankedtagInDirection = function() {
  16931. var e = []
  16932. , t = []
  16933. , i = new r.Vector3
  16934. , n = new r.Vector3
  16935. , o = new r.Vector3;
  16936. return function(r, a, s, l) {
  16937. var c = 0;
  16938. t.length = 0;
  16939. for (var h = 0; h < this.closesttags.length; h++) {
  16940. var u = this.closesttags[h];
  16941. n.copy(u.position),
  16942. n.add(u.discPosition),
  16943. i.copy(a),
  16944. i.sub(n).negate(),
  16945. i.normalize();
  16946. var d = i.dot(l);
  16947. if (d >= 0) {
  16948. o.copy(n),
  16949. o.project(s);
  16950. var p = this.intersecttag(o, !1, s);
  16951. if (p) {
  16952. if (c >= e.length)
  16953. for (var f = 0; f < 64; f++)
  16954. e.push({
  16955. tag: u,
  16956. dot: d
  16957. });
  16958. var g = e[c];
  16959. g.tag = u,
  16960. g.dot = d,
  16961. g.position = math.projectPositionToCanvas(n, s),
  16962. t.push(g),
  16963. c++
  16964. }
  16965. }
  16966. }
  16967. return t.sort(function(e, t) {
  16968. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16969. }),
  16970. r < t.length ? t[r].tag : null
  16971. }
  16972. }(),
  16973. n.prototype.updateClosestTags = function() {
  16974. var e = new r.Vector3
  16975. , t = 30;
  16976. return function(i) {
  16977. this.closesttags || (this.closesttags = []),
  16978. this.closesttags.length = 0;
  16979. var n = this.model.tags;
  16980. if (n)
  16981. for (var r in n)
  16982. if (n.hasOwnProperty(r)) {
  16983. var o = n[r]
  16984. , a = o.position;
  16985. e.copy(i),
  16986. e.sub(a).negate();
  16987. var s = e.lengthSq();
  16988. s < t && this.closesttags.push(o)
  16989. }
  16990. }
  16991. }(),
  16992. t.exports = n
  16993. }
  16994. ).call(this, "/js/tag/tagManager.js")
  16995. }
  16996. , {
  16997. "../controls/serializer": 14,
  16998. "../enum/BlackoutStyle": 18,
  16999. "../enum/tagEvents": 32,
  17000. "../enum/ModelManagerEvents": 33,
  17001. "../enum/PlayerEvents": 40,
  17002. "../enum/TagStates": 44,
  17003. "../enum/Viewmode": 51,
  17004. "../enum/WarpStyle": 52,
  17005. "../objects/Snapshot": 153,
  17006. "../settings": 166,
  17007. "../util/common": 185,
  17008. "../util/lerp": 188,
  17009. "../util/logger": 189,
  17010. "./Billboard/BillboardEvent": 120,
  17011. "./Media/LinkType": 130,
  17012. "./Media/MediaEvent": 131,
  17013. events: 202,
  17014. three: 217
  17015. }],
  17016. 125: [function(e, t, i) {
  17017. (function(i) {
  17018. "use strict";
  17019. function n() {
  17020. this.embedWrapper = null,
  17021. this.embedElement = null
  17022. }
  17023. var r = e("../../util/ajax")
  17024. , o = e("./mediaSettings")
  17025. , a = e("../../settings")
  17026. , s = e("../../util/logger")
  17027. , l = new s(i);
  17028. n.prototype.createDomElement = function() {
  17029. return this.embedWrapper = document.createElement("div"),
  17030. this.embedWrapper.classList.add("tag-embed"),
  17031. this.embedWrapper.classList.add("hidden"),
  17032. this.embedWrapper
  17033. }
  17034. ,
  17035. n.prototype.load = function(e) {
  17036. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17037. return new Promise(function(e, i) {
  17038. r.get(t).then(function(t) {
  17039. if (t = JSON.parse(t),
  17040. t.html && t.html.indexOf("<script") === -1) {
  17041. this.embedWrapper.innerHTML = t.html;
  17042. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17043. if (this.embedWrapper.style.width = n + "px",
  17044. t.height) {
  17045. var r = t.height / t.width;
  17046. this.embedWrapper.style.height = n * r + "px"
  17047. }
  17048. this.embedElement = this.embedWrapper.firstChild;
  17049. var a = [];
  17050. try {
  17051. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17052. } catch (e) {
  17053. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17054. }
  17055. a.forEach(function(e) {
  17056. e.setAttribute("target", "_blank")
  17057. }),
  17058. this.embedElement.classList.add("hidden"),
  17059. this.embedWrapper.classList.remove("hidden"),
  17060. e()
  17061. } else
  17062. i("Not a valid embed")
  17063. }
  17064. .bind(this), function(e) {
  17065. i(e.response)
  17066. })
  17067. }
  17068. .bind(this))
  17069. }
  17070. ,
  17071. n.prototype.show = function() {
  17072. this.embedElement && this.embedElement.classList.remove("hidden")
  17073. }
  17074. ,
  17075. n.prototype.hide = function() {
  17076. this.embedElement && this.embedElement.classList.add("hidden")
  17077. }
  17078. ,
  17079. t.exports = n
  17080. }
  17081. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17082. }
  17083. , {
  17084. "../../settings": 166,
  17085. "../../util/ajax": 181,
  17086. "../../util/logger": 189,
  17087. "./mediaSettings": 132
  17088. }],
  17089. 126: [function(e, t, i) {
  17090. (function(i) {
  17091. "use strict";
  17092. function n(e) {
  17093. o.call(this),
  17094. this.options = e,
  17095. this.playerControls = null,
  17096. this.state = s.NOT_READY
  17097. }
  17098. var r = e("../../util/browser")
  17099. , o = e("./EmbedlyEmbed")
  17100. , a = e("../../util/logger")
  17101. , s = (new a(i),
  17102. Object.freeze({
  17103. NOT_READY: "player.not.ready",
  17104. CUED: "player.cued",
  17105. PLAYING: "player.playing",
  17106. PAUSED: "player.paused"
  17107. }));
  17108. n.prototype = Object.create(o.prototype),
  17109. n.prototype.createDomElement = function() {
  17110. return this.embedWrapper = document.createElement("div"),
  17111. this.embedWrapper.classList.add("tag-video"),
  17112. this.embedWrapper.classList.add("hidden"),
  17113. this.embedWrapper
  17114. }
  17115. ,
  17116. n.prototype.load = function(e) {
  17117. var t = function() {
  17118. function e(e) {
  17119. this.playerState = s.CUED,
  17120. this.options.startMuted && this.playerControls.mute()
  17121. }
  17122. function t(e) {
  17123. this.playerState = e
  17124. }
  17125. function i(e) {
  17126. this.playerControls.setCurrentTime(0),
  17127. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17128. }
  17129. this.playerControls = new playerjs.Player(this.embedElement),
  17130. this.playerControls.on("ready", e.bind(this)),
  17131. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17132. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17133. this.playerControls.on("ended", i.bind(this))
  17134. }
  17135. .bind(this);
  17136. return o.prototype.load.call(this, e).then(t.bind(this))
  17137. }
  17138. ,
  17139. n.prototype.play = function() {
  17140. var e = r.isMobile();
  17141. return function() {
  17142. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17143. }
  17144. }(),
  17145. n.prototype.pause = function() {
  17146. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17147. }
  17148. ,
  17149. t.exports = n
  17150. }
  17151. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17152. }
  17153. , {
  17154. "../../util/browser": 182,
  17155. "../../util/logger": 189,
  17156. "./EmbedlyEmbed": 125
  17157. }],
  17158. 127: [function(e, t, i) {
  17159. (function(i) {
  17160. "use strict";
  17161. function n(e) {
  17162. function t() {
  17163. return a.debug("requesting file from embedly:", e.href),
  17164. r.get(e.href, {
  17165. responseType: e.responseType
  17166. }).then(function(t) {
  17167. return a.debug("requesting file finished:", e.href),
  17168. t
  17169. })
  17170. }
  17171. function i() {}
  17172. return s = new Promise(function(e, n) {
  17173. s.catch(i).then(function() {
  17174. t().then(e, n)
  17175. })
  17176. }
  17177. )
  17178. }
  17179. var r = e("../../util/ajax")
  17180. , o = (e("./mediaSettings"),
  17181. e("../../util/logger"))
  17182. , a = new o(i)
  17183. , s = Promise.resolve();
  17184. t.exports.enqueue = n
  17185. }
  17186. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17187. }
  17188. , {
  17189. "../../util/ajax": 181,
  17190. "../../util/logger": 189,
  17191. "./mediaSettings": 132
  17192. }],
  17193. 128: [function(e, t, i) {
  17194. (function(i) {
  17195. "use strict";
  17196. function n() {
  17197. this.imageWrapper = null,
  17198. this.width = 0,
  17199. this.height = 0,
  17200. this.aspect = 1
  17201. }
  17202. var r = e("./MediaEvent")
  17203. , o = e("./EmbedlyQueue")
  17204. , a = e("events").EventEmitter
  17205. , s = e("../../util/logger")
  17206. , l = e("../../settings");
  17207. new s(i);
  17208. n.prototype = Object.create(a.prototype),
  17209. n.prototype.createDomElement = function() {
  17210. return this.imageWrapper = document.createElement("div"),
  17211. this.imageWrapper.classList.add("tag-image"),
  17212. this.imageWrapper.classList.add("hidden"),
  17213. this.imageWrapper.addEventListener("click", function(e) {
  17214. e.stopPropagation(),
  17215. this.emit(r.IMAGE_OPENING),
  17216. this.imageWrapper.style.pointerEvents = "none"
  17217. }
  17218. .bind(this)),
  17219. this.imageWrapper
  17220. }
  17221. ,
  17222. n.prototype.onClosed = function() {
  17223. this.imageWrapper.style.pointerEvents = "auto"
  17224. }
  17225. ,
  17226. n.prototype.load = function(e) {
  17227. var t = Math.max(window.screen.height, window.screen.width)
  17228. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17229. return new Promise(function(e, t) {
  17230. function n(t) {
  17231. var i = t.target;
  17232. this.width = i.naturalWidth,
  17233. this.height = i.naturalHeight,
  17234. this.aspect = this.width / this.height;
  17235. var n = t.target.src;
  17236. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17237. this.imageWrapper.style.width = this.width + "px",
  17238. this.imageWrapper.style.height = this.height + "px",
  17239. this.imageWrapper.classList.remove("hidden"),
  17240. e()
  17241. }
  17242. o.enqueue({
  17243. href: i,
  17244. responseType: "arraybuffer"
  17245. }).then(function(e) {
  17246. var t = new Uint8Array(e)
  17247. , i = new Blob([t])
  17248. , r = new window.Image;
  17249. r.addEventListener("load", n.bind(this));
  17250. var o = URL.createObjectURL(i);
  17251. r.src = o
  17252. }
  17253. .bind(this), t)
  17254. }
  17255. .bind(this))
  17256. }
  17257. ,
  17258. t.exports = n
  17259. }
  17260. ).call(this, "/js/tag/Media/Image.js")
  17261. }
  17262. , {
  17263. "../../settings": 166,
  17264. "../../util/logger": 189,
  17265. "./EmbedlyQueue": 127,
  17266. "./MediaEvent": 131,
  17267. events: 202
  17268. }],
  17269. 129: [function(e, t, i) {
  17270. "use strict";
  17271. function n(e) {
  17272. this.label = e.label,
  17273. this.href = e.url,
  17274. this.type = this.updateLinkForType(),
  17275. this.domElement = null,
  17276. this.id = c++
  17277. }
  17278. var r = e("./LinkType")
  17279. , o = e("./MediaEvent")
  17280. , a = e("../../util/browser")
  17281. , s = e("../../analytics")
  17282. , l = e("events").EventEmitter
  17283. , c = 0;
  17284. n.prototype = Object.create(l.prototype),
  17285. n.prototype.updateLinkForType = function() {
  17286. function e(e) {
  17287. var t = new RegExp("[#&?]start=([^#&?]*)")
  17288. , i = t.exec(e);
  17289. return i[1]
  17290. }
  17291. function t(e) {
  17292. return e + "&play=1"
  17293. }
  17294. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17295. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17296. r.NAVIGATION) : (this.href = t(this.href),
  17297. r.MODEL) : r.EXT_LINK
  17298. }
  17299. ;
  17300. var h = {};
  17301. n.prototype.createDomElement = function() {
  17302. function e(e) {
  17303. switch (e.stopPropagation(),
  17304. h[this.id] = !0,
  17305. s.trackAlways("click_tag_link", {
  17306. link_type: this.type,
  17307. link_count: c,
  17308. links_clicked: Object.keys(h).length
  17309. }),
  17310. this.type) {
  17311. case r.MODEL:
  17312. window.location.replace(this.href);
  17313. break;
  17314. case r.EXT_LINK:
  17315. window.open(this.href, "_blank")
  17316. }
  17317. this.emit(o.LINK_CLICK, {
  17318. type: this.type,
  17319. url: this.href
  17320. })
  17321. }
  17322. if (this.domElement = document.createElement("a"),
  17323. this.domElement.classList.add("tag-link"),
  17324. this.domElement.textContent = this.label,
  17325. this.type === r.EXT_LINK) {
  17326. this.domElement.textContent += " ";
  17327. var t = document.createElement("i");
  17328. t.classList.add("icon-ext-link"),
  17329. t.title = "Link to external web site",
  17330. this.domElement.appendChild(t)
  17331. }
  17332. return this.domElement.addEventListener("click", e.bind(this)),
  17333. this.domElement
  17334. }
  17335. ,
  17336. t.exports = n
  17337. }
  17338. , {
  17339. "../../analytics": 4,
  17340. "../../util/browser": 182,
  17341. "./LinkType": 130,
  17342. "./MediaEvent": 131,
  17343. events: 202
  17344. }],
  17345. 130: [function(e, t, i) {
  17346. "use strict";
  17347. t.exports = {
  17348. NAVIGATION: "navigation",
  17349. MODEL: "model",
  17350. EXT_LINK: "ext-link"
  17351. }
  17352. }
  17353. , {}],
  17354. 131: [function(e, t, i) {
  17355. "use strict";
  17356. t.exports = Object.freeze({
  17357. LINK_CLICK: "mtmedia.link",
  17358. IMAGE_LOADED: "mtmedia.image.loaded",
  17359. IMAGE_OPENING: "mtmedia.image.opening",
  17360. IMAGE_OPENED: "mtmedia.image.opened",
  17361. IMAGE_CLOSING: "mtmedia.image.closing",
  17362. IMAGE_CLOSED: "mtmedia.image.closed",
  17363. VIDEO_START: "mtmedia.video.start",
  17364. VIDEO_PAUSE: "mtmedia.video.pause",
  17365. VIDEO_ENDED: "mtmedia.video.end"
  17366. })
  17367. }
  17368. , {}],
  17369. 132: [function(e, t, i) {
  17370. "use strict";
  17371. t.exports = Object.freeze({
  17372. maxEmbedWidth: 350,
  17373. defaultAspectRatio: .75
  17374. })
  17375. }
  17376. , {}],
  17377. 133: [function(e, t, i) {
  17378. "use strict";
  17379. t.exports = Object.freeze({
  17380. TEXT: "text",
  17381. LINK: "link",
  17382. IMAGE: "photo",
  17383. VIDEO: "video",
  17384. RICH: "rich"
  17385. })
  17386. }
  17387. , {}],
  17388. 134: [function(e, t, i) {
  17389. "use strict";
  17390. function n(e) {
  17391. this.capabilities = {
  17392. links: {
  17393. enable: e.supportLinks,
  17394. keepLabels: e.keepLinkLabels
  17395. }
  17396. }
  17397. }
  17398. var r = e("./DescriptionChunkType");
  17399. n.prototype.parse = function(e, t) {
  17400. var i = []
  17401. , n = e.split("[").map(function(e, t) {
  17402. return 0 === t ? e : "[" + e
  17403. });
  17404. return n.forEach(function(e) {
  17405. var n = this.findMarkdown(e);
  17406. if (n) {
  17407. if (n.url.indexOf("javascript:") !== -1)
  17408. return;
  17409. this.addLinkChunk(i, n, t),
  17410. this.addTextChunk(i, e.slice(n.markdown.length))
  17411. } else
  17412. this.addTextChunk(i, e)
  17413. }
  17414. .bind(this)),
  17415. i
  17416. }
  17417. ,
  17418. n.prototype.findMarkdown = function(e) {
  17419. var t = /\[([^\]]*)\]\((.*)\)/
  17420. , i = e.match(t);
  17421. if (i) {
  17422. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17423. 0 !== r); )
  17424. o++;
  17425. var a = n.length - o;
  17426. return {
  17427. markdown: i[0].substring(0, i[0].length - a),
  17428. label: i[1],
  17429. url: i[2].substring(0, o)
  17430. }
  17431. }
  17432. }
  17433. ,
  17434. n.prototype.addTextChunk = function(e, t) {
  17435. 0 !== t.length && e.push({
  17436. type: r.TEXT,
  17437. text: t
  17438. })
  17439. }
  17440. ,
  17441. n.prototype.addLinkChunk = function(e, t) {
  17442. if (!this.capabilities.links.enable)
  17443. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17444. var i = {
  17445. label: t.label,
  17446. url: t.url
  17447. };
  17448. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17449. e.push({
  17450. type: r.LINK,
  17451. link: i
  17452. })
  17453. }
  17454. ,
  17455. t.exports = n
  17456. }
  17457. , {
  17458. "./DescriptionChunkType": 133
  17459. }],
  17460. 135: [function(e, t, i) {
  17461. (function(i) {
  17462. "use strict";
  17463. var n = e("../util/logger")
  17464. , r = new n(i)
  17465. , o = {
  17466. parseIdsFromChunkName: function(e, t) {
  17467. t.floorId = o.parseFloor(e),
  17468. t.roomId = o.parseRoom(e)
  17469. },
  17470. parseFloor: function(e) {
  17471. var t = e.match(/_group([0-9]+)/);
  17472. if (!t)
  17473. return 0;
  17474. try {
  17475. return parseInt(t[1], 10)
  17476. } catch (e) {
  17477. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17478. 0
  17479. }
  17480. },
  17481. parseRoom: function(e) {
  17482. var t = e.match(/_sub([0-9]+)/);
  17483. if (!t)
  17484. return -1;
  17485. try {
  17486. return parseInt(t[1], 10)
  17487. } catch (e) {
  17488. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17489. 0
  17490. }
  17491. }
  17492. };
  17493. t.exports = o
  17494. }
  17495. ).call(this, "/js/model/Chunks.js")
  17496. }
  17497. , {
  17498. "../util/logger": 189
  17499. }],
  17500. 136: [function(e, t, i) {
  17501. (function(i) {
  17502. "use strict";
  17503. function n(e) {
  17504. s.call(this),
  17505. this.model = e,
  17506. this.exploded = !1
  17507. }
  17508. var r = e("../objects/Floor")
  17509. , o = (e("../settings"),
  17510. e("../util/logger"))
  17511. , a = e("../util/transitions")
  17512. , s = e("../util/IndexedCollection")
  17513. , l = e("../util/common")
  17514. , c = e("../util/easing");
  17515. new o(i);
  17516. l.inherit(n, s),
  17517. n.prototype.add = function(e) {
  17518. s.prototype.add.call(this, e),
  17519. this.model.add(e)
  17520. }
  17521. ,
  17522. n.prototype.getIndex = function(e) {
  17523. return e.floorIndex
  17524. }
  17525. ,
  17526. n.prototype.build = function() {
  17527. this.list.forEach(function(e) {
  17528. e.build()
  17529. })
  17530. }
  17531. ,
  17532. n.prototype.size = function() {
  17533. return this.length
  17534. }
  17535. ,
  17536. n.prototype.sort = function() {
  17537. s.prototype.sort.call(this, function(e, t) {
  17538. return e.floorIndex - t.floorIndex
  17539. })
  17540. }
  17541. ,
  17542. n.prototype.nextFloor = function(e, t) {
  17543. return this.index[e.floorIndex + t] || null
  17544. }
  17545. ,
  17546. n.prototype.getFloorAtPoint = function(e) {
  17547. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17548. var r = this.list[n]
  17549. , o = r.distanceToPoint(e);
  17550. (!t || i > o) && (i = o,
  17551. t = r)
  17552. }
  17553. return t
  17554. }
  17555. ,
  17556. n.prototype.getOrMakeFloor = function(e) {
  17557. var t = this.index[e];
  17558. return t || (t = new r(this.model,e),
  17559. this.add(t)),
  17560. t
  17561. }
  17562. ,
  17563. n.prototype.hide = function() {
  17564. this.list.forEach(function(e) {
  17565. e.hide()
  17566. })
  17567. }
  17568. ,
  17569. n.prototype.show = function() {
  17570. this.list.forEach(function(e) {
  17571. e.show()
  17572. })
  17573. }
  17574. ,
  17575. n.prototype.names = function() {
  17576. return this.list.reduce(function(e, t) {
  17577. return e.concat(t.name)
  17578. }, [])
  17579. }
  17580. ,
  17581. n.prototype.toggleExplodeHorizontal = function() {
  17582. function e(e, t) {
  17583. r.copy(e.position),
  17584. e.position.x = i[e.floorIndex] * t,
  17585. e.position.y = 1 * e.floorIndex * t,
  17586. r.sub(e.position).multiplyScalar(-1),
  17587. e.panos.forEach(function(e) {
  17588. e.translate(r)
  17589. })
  17590. }
  17591. var t, i = [], n = 0;
  17592. this.list.forEach(function(e, r, o) {
  17593. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17594. n += t,
  17595. i[r] = n
  17596. }),
  17597. i = i.map(function(e) {
  17598. return e - n / 2
  17599. });
  17600. var r = this.list[0].position.clone();
  17601. this.exploded ? this.list.forEach(function(t) {
  17602. a.start(function(i) {
  17603. e(t, 1 - i)
  17604. }, 1500, null, 0, c.easeOutExpo)
  17605. }) : this.list.forEach(function(t) {
  17606. a.start(function(i) {
  17607. e(t, i)
  17608. }, 1500, null, 0, c.easeOutExpo)
  17609. }),
  17610. this.exploded = !this.exploded
  17611. }
  17612. ,
  17613. n.prototype.toggleExplodeVertical = function() {
  17614. function e(e, i) {
  17615. var n = n.copy(e.position);
  17616. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17617. n.sub(e.position).multiplyScalar(-1),
  17618. e.panos.forEach(function(e) {
  17619. e.translate(n)
  17620. })
  17621. }
  17622. var t = this.model.size;
  17623. this.list[0].position.clone();
  17624. this.exploded ? this.list.forEach(function(t) {
  17625. a.start(function(i) {
  17626. e(t, 1 - i)
  17627. }, 1500, null, 0, c.easeOutExpo)
  17628. }) : this.list.forEach(function(t) {
  17629. a.start(function(i) {
  17630. e(t, i)
  17631. }, 1500, null, 0, c.easeOutExpo)
  17632. }),
  17633. this.exploded = !this.exploded
  17634. }
  17635. ,
  17636. t.exports = n
  17637. }
  17638. ).call(this, "/js/model/FloorCollection.js")
  17639. }
  17640. , {
  17641. "../objects/Floor": 146,
  17642. "../settings": 166,
  17643. "../util/IndexedCollection": 175,
  17644. "../util/common": 185,
  17645. "../util/easing": 186,
  17646. "../util/logger": 189,
  17647. "../util/transitions": 195
  17648. }],
  17649. 137: [function(e, t, i) {
  17650. (function(i) {
  17651. "use strict";
  17652. function n() {
  17653. c.call(this)
  17654. }
  17655. var r = e("../settings")
  17656. , o = e("../util/logger")
  17657. , a = e("../enum/Viewmode")
  17658. , s = e("../objects/Snapshot")
  17659. , l = (e("../util/math"),
  17660. e("../util/common"))
  17661. , c = e("../util/IndexedCollection")
  17662. , h = new o(i);
  17663. l.inherit(n, c),
  17664. n.prototype.getImage = function(e) {
  17665. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17666. }
  17667. ,
  17668. n.prototype.filterByModesAndReel = function(e, t) {
  17669. for (var i = [], n = 0; n < t.length; n += 1) {
  17670. var r = t[n]
  17671. , o = this.index[r.sid];
  17672. o && i.push(o)
  17673. }
  17674. var s = e[a.DOLLHOUSE]
  17675. , l = e[a.FLOORPLAN];
  17676. i = i.filter(function(e) {
  17677. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17678. return !0;
  17679. var t;
  17680. try {
  17681. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17682. } catch (e) {
  17683. return h.debug(e.message),
  17684. !1
  17685. }
  17686. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17687. }),
  17688. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17689. this.list = i,
  17690. this.reIndex()
  17691. }
  17692. ,
  17693. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17694. if (0 === this.list.length)
  17695. return [];
  17696. var locations = [];
  17697. var deal = (info, container)=>{
  17698. var src = info.thumbnail_signed_src,
  17699. o = info.name || "";
  17700. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17701. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17702. let a = panos.get(info.metadata.scan_id);
  17703. if (a && !a.isAligned()) return
  17704. }
  17705. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17706. if (cameraMode === a.MESH) return
  17707. if(window.isLocal)src = manage.dealURL(src)
  17708. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17709. var l = {
  17710. cameraMode: cameraMode,
  17711. position: info.metadata.camera_position,
  17712. quaternion: info.metadata.camera_quaternion,
  17713. zoom: info.metadata.zoom,
  17714. panoId: info.metadata.scan_id,
  17715. orthoZoom: info.metadata.ortho_zoom,
  17716. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17717. thumbUrl: src,
  17718. name: n.filterImageName(o),
  17719. sid: info.sid
  17720. }
  17721. var item = new s(l);
  17722. item.momentTour = info.momentTour
  17723. container.push(item)
  17724. return item
  17725. }
  17726. }
  17727. this.list.forEach(image=>{
  17728. if(image.images){
  17729. var folder = $.extend({}, image )
  17730. folder.heroLocations = [];
  17731. image.images.list.forEach(child=>{
  17732. deal(child, folder.heroLocations);
  17733. })
  17734. folder.musicInfo = folder.musicInfo || {}
  17735. locations.push(folder)
  17736. delete folder.images;
  17737. delete folder.locations;
  17738. }else{
  17739. var item = deal(image, locations);
  17740. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17741. }
  17742. })
  17743. return locations
  17744. }
  17745. ,
  17746. n.prototype.getIndex = function(e) {
  17747. return e.sid
  17748. }
  17749. ,
  17750. n.filterImageName = function(e) {
  17751. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17752. }
  17753. ,
  17754. t.exports = n
  17755. }
  17756. ).call(this, "/js/model/ImageCollection.js")
  17757. }
  17758. , {
  17759. "../enum/Viewmode": 51,
  17760. "../objects/Snapshot": 153,
  17761. "../settings": 166,
  17762. "../util/IndexedCollection": 175,
  17763. "../util/common": 185,
  17764. "../util/logger": 189,
  17765. "../util/math": 190
  17766. }],
  17767. 138: [function(e, t, i) {
  17768. (function(i) {
  17769. "use strict";
  17770. function n() {
  17771. u.call(this)
  17772. }
  17773. var r = e("../label/Label")
  17774. , o = e("../settings")
  17775. , a = e("../util/logger")
  17776. , s = e("../util/math")
  17777. , l = e("../util/ajax")
  17778. , c = e("./RoomCollection")
  17779. , h = e("../util/common")
  17780. , u = e("../util/IndexedCollection");
  17781. new a(i);
  17782. h.inherit(n, u),
  17783. n.prototype.getIndex = function(e) {
  17784. return e.labelId
  17785. }
  17786. ,
  17787. n.prototype.associateWithRooms = function(e) {
  17788. this.forEach(function(t) {
  17789. e.forEach(function(e) {
  17790. e.roomId === t.roomId && (t.room = e)
  17791. })
  17792. })
  17793. }
  17794. ,
  17795. n.prototype.createFromLabelData = function(e) {
  17796. e.forEach(function(e) {
  17797. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17798. t = c.generateRoomId(e.floorId, t);
  17799. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17800. i.position = s.convertWorkshopVector(i.position),
  17801. this.add(i),
  17802. i.build()
  17803. }
  17804. .bind(this))
  17805. }
  17806. ,
  17807. n.prototype.load = function(e, t) {
  17808. return l.get(e, {
  17809. responseType: "json",
  17810. auth: t ? o.authorizationHeader : null
  17811. }).done(function(e) {
  17812. var t = [];
  17813. for (var i in e) {
  17814. var n = e[i];
  17815. t.push(n)
  17816. }
  17817. this.createFromLabelData(t)
  17818. }
  17819. .bind(this))
  17820. }
  17821. ,
  17822. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17823. var t = -1;
  17824. if (e) {
  17825. if(typeof e == 'number'){
  17826. t = parseInt(e)
  17827. }else{
  17828. var i = e.split("_");
  17829. t = parseInt(i[0])
  17830. }
  17831. }
  17832. return t
  17833. }
  17834. ,
  17835. t.exports = n
  17836. }
  17837. ).call(this, "/js/model/LabelCollection.js")
  17838. }
  17839. , {
  17840. "../label/Label": 90,
  17841. "../settings": 166,
  17842. "../util/IndexedCollection": 175,
  17843. "../util/ajax": 181,
  17844. "../util/common": 185,
  17845. "../util/logger": 189,
  17846. "../util/math": 190,
  17847. "./RoomCollection": 141
  17848. }],
  17849. 139: [function(e, t, i) {
  17850. (function(i) {
  17851. "use strict";
  17852. function n(e, t) {
  17853. o.Object3D.call(this)
  17854. this.sid = window.number;//t.sid,
  17855. this.data = t,
  17856. this.options = e,
  17857. this.urls = new s(e.urlFiles),
  17858. this.isPublic = void 0 !== t.is_public && t.is_public,
  17859. //创建heroLocations
  17860. this.images = new _(this),
  17861. this.images.extend(t.images),
  17862. this.images.forEach((info)=>{
  17863. if(info.locations){
  17864. info.images = new _(this);
  17865. info.images.extend(info.locations)
  17866. }
  17867. })
  17868. this.heroLocations = []
  17869. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17870. this.outdoorPanoLocations = [],
  17871. this.floors = new d(this),
  17872. this.floorsEnabled = void 0 === e.floors || e.floors,
  17873. this.changingFloor = !1,
  17874. this.chunks = [],
  17875. this.panos = new A,
  17876. this.colliders = [],
  17877. this.loadPanosPromise = null,
  17878. this.loadMeshTexturesPromise = null,
  17879. this.auxDataPromise = null,
  17880. this.meshTexturesLoaded = !1,
  17881. this.meshTextures = [],
  17882. this.tags = {},
  17883. this.tagsShown = !1,
  17884. this.shouldShowtags = !1,
  17885. this.has360Views = !1,
  17886. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17887. this.supportedModes = {},
  17888. this.supportedModes[c.PANORAMA] = !0,
  17889. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17890. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17891. this.supportedModes[c.TRANSITIONING] = !0,
  17892. this.supportsTiles = this.configureTiling(),
  17893. // this.supportsVR = t.is_vr,
  17894. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17895. this.mode = c.DOLLHOUSE,
  17896. this.size = null,
  17897. this.center = null,
  17898. this.boundingBox = new o.Box3,
  17899. this.currentFloor = null,
  17900. this.allFloorsVisible = !0,
  17901. this.projectedPano0 = null,
  17902. this.projectedPano1 = null,
  17903. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17904. this.addFloor(new u(this,t,e.trim()))
  17905. }
  17906. .bind(this)),
  17907. this.waitQueue = [],
  17908. this.on("load", function(e) {
  17909. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17910. return !e.isLoadedCallback()
  17911. }),
  17912. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17913. }
  17914. .bind(this)),
  17915. this.setupCustomProperties()
  17916. this.hots = {};
  17917. }
  17918. function r() {
  17919. try {
  17920. var e = document.createElement("canvas")
  17921. , t = e.getContext("webgl");
  17922. t || (t = e.getContext("experimental-webgl"));
  17923. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17924. return i
  17925. } catch (e) {
  17926. return 0
  17927. }
  17928. }
  17929. var o = e("three")
  17930. , a = e("../util/ajax")
  17931. , s = e("../util/ModelUrls")
  17932. , l = e("../objects/BoundingTextureSkybox")
  17933. , c = e("../enum/Viewmode")
  17934. , h = e("../enum/RenderOrder")
  17935. , u = (e("../enum/AlignmentType"),
  17936. e("../objects/Floor"))
  17937. , d = e("./FloorCollection")
  17938. , p = e("../objects/Chunk")
  17939. , f = (e("../objects/Room"),
  17940. e("../objects/Snapshot"),
  17941. e("../label/Label"),
  17942. e("../util/math"),
  17943. e("../settings"))
  17944. ,ss = e("../shaders")
  17945. , g = e("../util/logger")
  17946. , m = e("../tag/tag")
  17947. , v = (e("../tag/tagManager"),
  17948. e("../objects/Panorama"))
  17949. , A = e("../util/PanoramaCollection")
  17950. , y = e("../loaders/ModelLoader")
  17951. , C = e("../loaders/ModelTextureLoader")
  17952. , I = e("../loaders/SweepDataLoader")
  17953. , E = e("../util/transitions")
  17954. , b = e("../util/common")
  17955. , es = e("../util/easing")
  17956. ,lerp = e("../util/lerp")
  17957. ,tex = e("../util/texture")
  17958. , w = e("./../util/browser")
  17959. , _ = e("./ImageCollection")
  17960. , T = e("./RoomCollection")
  17961. , x = e("./LabelCollection")
  17962. , S = e("./Chunks")
  17963. , M = e("./../util/showcase")
  17964. , R = e("../exception/BasicException")
  17965. , P = (e("../constants")
  17966. ,e("events").EventEmitter)
  17967. ,Hot = e("hot")
  17968. , O = new g(i);
  17969. n.prototype = Object.create(o.Object3D.prototype),
  17970. b.extend(n, P),
  17971. n.prototype.setupCustomProperties = function() {
  17972. var e = f.modelAlpha;
  17973. Object.defineProperty(this, "alpha", {
  17974. get: function() {
  17975. return e
  17976. },
  17977. set: function(t) {
  17978. e = t,
  17979. this.chunks.forEach(function(t) {
  17980. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17981. })
  17982. }
  17983. })
  17984. }
  17985. ,
  17986. n.prototype.configureTiling = function() {
  17987. var e = r();
  17988. if (e < 2048)
  17989. return !1;
  17990. O.warn("Max cube texture size: " + e);
  17991. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17992. var i = f.tiling.tilingFlagNames[t];
  17993. if ("1" === w.valueFromHash(i, null))
  17994. return !0;
  17995. if ("0" === w.valueFromHash(i, null))
  17996. return !1
  17997. }
  17998. //--------------------------------------------许钟文-------------------------------------------
  17999. //return true;
  18000. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18001. //--------------------------------------------e n d -------------------------------------------
  18002. }
  18003. ,
  18004. n.prototype.toggleAlpha = function() {
  18005. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18006. }
  18007. ,
  18008. n.prototype.load = function(e) {
  18009. var t = function() {
  18010. return $.when(this.loadPanos(), this.loadMesh())
  18011. }
  18012. , i = this.urls.init().then(t.bind(this));
  18013. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18014. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18015. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18016. }
  18017. ,
  18018. n.prototype.loadMesh = function() {
  18019. function e(e) {
  18020. O.error(e),
  18021. n.reject("loading-failed")
  18022. }
  18023. function t(e, t) {
  18024. n.notify(e, t)
  18025. }
  18026. function i(e, t) {
  18027. if (0 === e.length) {
  18028. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18029. r.supportedModes[c.DOLLHOUSE] = !1,
  18030. r.supportedModes[c.FLOORPLAN] = !1;
  18031. var i = new p({
  18032. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18033. });
  18034. i.material.visible = !1,
  18035. i.rotateX(-Math.PI / 2),
  18036. i.geometry.computeBoundingBox(),
  18037. e = [i]
  18038. }
  18039. e.forEach(function(e) {
  18040. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18041. r.addChunk(t, e)
  18042. }),
  18043. r.floors.sort(),
  18044. n.resolve(r)
  18045. }
  18046. var n = $.Deferred()
  18047. , r = this;
  18048. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18049. n.promise()
  18050. }
  18051. ,
  18052. n.prototype.loadMeshTextures = function() {
  18053. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18054. this.meshTexturesLoaded = !0
  18055. }
  18056. .bind(this)),
  18057. this.loadTexturesPromise)
  18058. }
  18059. ,
  18060. /* n.prototype.loadtags = function() {//xzw改
  18061. var e = $.Deferred();
  18062. if (!f.tags.enabled)
  18063. return e.resolve();
  18064. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18065. t = "data/" + this.sid + "/tags.json"
  18066. return a.get(t, {
  18067. responseType: "json",
  18068. auth: this.isPublic ? null : f.authorizationHeader
  18069. }).done(function(t) {
  18070. var i = 0
  18071. , n = 0;
  18072. for (var r in t) {
  18073. var o = t[r];
  18074. o.enabled && (n++,
  18075. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18076. i++))
  18077. }
  18078. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18079. e.resolve()
  18080. }
  18081. .bind(this)).fail(function() {
  18082. O.warn("Getting tags failed, not displaying tags."),
  18083. e.resolve()
  18084. }),
  18085. e
  18086. } */
  18087. n.prototype.shineHots = function(){ //xzw
  18088. E.trigger({
  18089. func: function(e) {
  18090. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18091. for(var i in this.hots){
  18092. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18093. }
  18094. }.bind(this),
  18095. cycling: true,
  18096. duration: 3000,
  18097. //easing: "easeInOutQuad",
  18098. name: "hotShine"
  18099. })
  18100. },
  18101. n.prototype.createHotItem = function(data, hots) {
  18102. var docFragment = document.createDocumentFragment();
  18103. var keyAry = Object.keys(data);
  18104. for(var i = 0; i < keyAry.length; i++){
  18105. var li = document.createElement('li');
  18106. var span = document.createElement('span');
  18107. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18108. // console.log(span.innerHTML);
  18109. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18110. li.appendChild(span);
  18111. docFragment.appendChild(li);
  18112. }
  18113. var ul = document.querySelector('#hotListContent ul');
  18114. ul.appendChild(docFragment);
  18115. console.log(docFragment);
  18116. }
  18117. n.prototype.loadOverlays = function(overlays){
  18118. var overlays = window.data2 && window.data2.overlays
  18119. overlays && overlays.forEach((info)=>{
  18120. new Overlay(info)
  18121. })
  18122. Overlay.load()
  18123. }
  18124. n.prototype.loadhots = function() {//xzw
  18125. var e = $.Deferred();
  18126. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18127. return a.get(t, {
  18128. responseType: "json",
  18129. auth: this.isPublic ? null : f.authorizationHeader
  18130. }).done(function(t) {
  18131. window.data2 = t;
  18132. if(!t){
  18133. console.error("data2 is null")
  18134. }else{
  18135. g_data2 = hotMatcher(t);
  18136. this.hotsCount = 0;
  18137. /* for(var i in t.hots){
  18138. this.hotsCount ++;
  18139. this.hots[i] = new Hot(i, t.hots[i], this);
  18140. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18141. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18142. };
  18143. window.hotData = t.hots
  18144. t.hots && this.createHotItem(t.hots, this.hots); */
  18145. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18146. window.hotData = {}
  18147. if(t.hots){
  18148. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18149. sids.forEach((sid)=>{
  18150. this.hotsCount++,
  18151. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18152. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18153. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18154. window.hotData[sid] = t.hots[sid];
  18155. })
  18156. }
  18157. this.createHotItem(window.hotData, this.hots);
  18158. g_index = w.valueFromHash("m");
  18159. /* if(t.tourAudio){
  18160. g_tourAudio = new Audio;
  18161. g_tourAudio.loop = false;
  18162. g_tourAudio.addEventListener('ended', function () {
  18163. var ev = document.createEvent("MouseEvent");
  18164. ev.initEvent("tourAudioEnded",true,true);
  18165. window.dispatchEvent(ev);
  18166. });
  18167. }; */
  18168. }
  18169. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18170. /* var dataJsPromise = $.Deferred();
  18171. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18172. a.get(dataJsUrl,{
  18173. responseType: "json",
  18174. auth: this.isPublic ? null : f.authorizationHeader
  18175. }).done(function(data) {
  18176. window.hotData = data;
  18177. this.createHotItem(data, this.hots);
  18178. for(let i in this.hots){//add
  18179. data[i] && this.hots[i].initStyleImg(data[i]);
  18180. }
  18181. dataJsPromise.resolve();
  18182. }.bind(this)).fail(function(){
  18183. console.log('Data.js is empty');
  18184. dataJsPromise.resolve();
  18185. }) */
  18186. e.resolve();
  18187. }.bind(this)).fail(function() {
  18188. console.log('没有热点');
  18189. e.resolve()
  18190. }),
  18191. e
  18192. }
  18193. ,
  18194. n.prototype.loadPanos = function() {
  18195. if (this.loadPanosPromise)
  18196. return this.loadPanosPromise;
  18197. var e = new I(this);
  18198. return this.loadPanosPromise = e.load().then(function(e) {
  18199. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18200. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18201. else console.log(e.uuid)
  18202. }
  18203. .bind(this))),
  18204. this.panos.extend(e.map(function(e) {
  18205. return new v(this,e.uuid,e,this.supportsTiles)
  18206. }
  18207. .bind(this))),
  18208. this.panos.forEach(function(e) {
  18209. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18210. var i = this.panos.get(t);
  18211. i && this.panos.setNeighbour(e, i, !0)
  18212. }
  18213. .bind(this)),
  18214. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18215. }
  18216. .bind(this)),
  18217. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18218. this.supportedModes[c.PANORAMA] = !1),
  18219. $.when(this)
  18220. }
  18221. .bind(this)),
  18222. this.loadPanosPromise
  18223. }
  18224. ,
  18225. n.prototype.loadHighlightReel = function() {//xzw
  18226. var e = $.Deferred()
  18227. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18228. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18229. return a.get(t, {
  18230. responseType: "json",
  18231. auth: this.isPublic ? null : f.authorizationHeader
  18232. }).done(function(t) {
  18233. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18234. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18235. e.resolve()
  18236. }
  18237. .bind(this)).fail(function() {
  18238. O.warn("Getting highlight reel failed, no highlights available"),
  18239. e.resolve()
  18240. }),
  18241. e
  18242. }
  18243. ,
  18244. n.prototype.waitForLoad = function(e, t) {
  18245. t() || (this.waitQueue.push({
  18246. object: e,
  18247. isLoadedCallback: t
  18248. }),
  18249. 1 === this.waitQueue.length && this.emit("waiting"))
  18250. }
  18251. ,
  18252. n.prototype.hide = function() {
  18253. this.floors.hide()
  18254. }
  18255. ,
  18256. n.prototype.show = function() {
  18257. this.floors.show()
  18258. }
  18259. ,
  18260. n.prototype.floorNames = function() {
  18261. return this.floors.names()
  18262. }
  18263. ,
  18264. n.prototype.warpDestFloors = function(e, t) {
  18265. if (!e || this.floors.length !== e.length)
  18266. return void this.toggleAllFloors(!0);
  18267. var i = e.findIndex(function(e) {
  18268. return e
  18269. }
  18270. .bind(this));
  18271. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18272. }
  18273. ,
  18274. n.prototype.setFloor = function(e, t, i) {
  18275. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18276. this.allFloorsVisible = !1,
  18277. this._setFloor(e, t, i)
  18278. }
  18279. ,
  18280. n.prototype.toggleAllFloors = function(e) {
  18281. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18282. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18283. this._setFloor(this.currentFloor)
  18284. }
  18285. ,
  18286. n.prototype._setFloor = function(e, t, i) {
  18287. t = t || this.mode,
  18288. this.emit("floor.changed", e, t, this.currentFloor),
  18289. this.currentFloor = e;
  18290. var n;
  18291. if (t === c.PANORAMA) {
  18292. if (this.show(),
  18293. this.shouldShowtags && this.tagsShown)
  18294. for (n in this.tags)
  18295. this.tags[n].show(f.showFloorDuration)
  18296. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18297. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18298. }
  18299. .bind(this)),
  18300. this.shouldShowtags && this.tagsShown))
  18301. for (n in this.tags) {
  18302. var r = this.tags[n];
  18303. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18304. }
  18305. var o = this
  18306. , a = e;
  18307. E.start(function() {}, f.showFloorDelay, function() {
  18308. o.floors.forEach(function(e) {
  18309. e.chunks.forEach(function(t) {
  18310. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18311. })
  18312. })
  18313. }
  18314. .bind(this))
  18315. }
  18316. ,
  18317. n.prototype.toggleExplode = function() {
  18318. this.floors.toggleExplodeHorizontal()
  18319. }
  18320. ,
  18321. n.prototype.toggleExplodeUp = function() {
  18322. this.floors.toggleExplodeVertical()
  18323. }
  18324. ,
  18325. n.prototype.nextFloor = function(e) {
  18326. return this.floors.nextFloor(this.currentFloor, e)
  18327. }
  18328. ,
  18329. n.prototype.addFloor = function(e) {
  18330. this.floors.add(e)
  18331. }
  18332. ,
  18333. n.prototype.getFloorAtPoint = function(e) {
  18334. return this.floors.getFloorAtPoint(e)
  18335. }
  18336. ,
  18337. n.prototype.getTagBySid = function(e) {
  18338. return this.tags[e]
  18339. }
  18340. ,
  18341. n.prototype.addChunk = function(e, t) {
  18342. this.floors.getOrMakeFloor(e).addChunk(t),
  18343. this.chunks.push(t)
  18344. }
  18345. ,
  18346. n.prototype.setMode = function(e) {
  18347. if (!this.supportedModes[e])
  18348. throw new R("Mode not supported for this model: " + e);
  18349. this.mode = e;
  18350. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18351. this.chunks.forEach(function(t) {
  18352. t.setMode(e)
  18353. })
  18354. }
  18355. ,
  18356. n.prototype.build = function() {
  18357. this.heroLocations = this.images.getHeroLocations(this.panos);
  18358. var e = function() {
  18359. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18360. }
  18361. .bind(this)();
  18362. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18363. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18364. }
  18365. .bind(this)) || e,
  18366. null === this.heroImage && O.warn("No hero image defined."),
  18367. this.currentFloor = this.floors.last(),
  18368. this.floors.build(),
  18369. this.colliders = this.floors.reduce(function(e, t) {
  18370. return e.concat(t.collider.children)
  18371. }, []),
  18372. this.panos.forEach(function(e) {
  18373. e.build1(),
  18374. e.on("enter", function() {
  18375. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18376. }
  18377. .bind(this))
  18378. }
  18379. .bind(this)),
  18380. this.panos.forEach(function(e) {
  18381. e.build2()
  18382. }),
  18383. this.floors.forEach(function(e) {
  18384. this.boundingBox.union(e.boundingBox)
  18385. }
  18386. .bind(this)),
  18387. this.size = this.boundingBox.size(),
  18388. this.center = this.boundingBox.center(),
  18389. this.floors.forEach(function(e) {
  18390. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18391. }
  18392. .bind(this)),
  18393. this.panos.populate_path_graph(),
  18394. this.skybox = new l(this.boundingBox),
  18395. this.skybox.matrixWorldNeedsUpdate = !0,
  18396. this.add(this.skybox);
  18397. setTimeout(function(){
  18398. this.hotsCount && this.shineHots();
  18399. }.bind(this),1300);//xzw 热点开始闪烁
  18400. for (var t in this.tags)
  18401. this.tags[t].build();
  18402. //add-----
  18403. for(let i in this.hots){
  18404. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18405. }
  18406. //---------
  18407. this.createFloorLogo()
  18408. return O.debug("Done building model"),
  18409. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18410. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18411. this.buildRooms(),
  18412. this.labels.associateWithRooms(this.rooms),
  18413. $.when(this)
  18414. }
  18415. ,
  18416. n.prototype.createFloorLogo = function(){
  18417. console.log('createFloorLogo')
  18418. if(this.floorLogos || !settings.floorlogoURL)return;
  18419. var url = settings.floorlogoURL
  18420. var map = tex.load(url);//可以追加done
  18421. this.floorLogos = [];
  18422. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18423. var material = new o.MeshBasicMaterial({
  18424. opacity:0,
  18425. map:map,
  18426. side: o.DoubleSide,
  18427. transparent: !0,
  18428. depthWrite: !1,
  18429. depthTest:false//改 在chunk\skybox外也可看到
  18430. });
  18431. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18432. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18433. //logo.scale.set(s,s,s);
  18434. logo.position.set(0,-1.5,0);
  18435. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18436. logo.renderOrder = 100;//cover the videoSkybox
  18437. //logo.layers.set(0)
  18438. this.add(logo);
  18439. this.floorLogos.push(logo);
  18440. }
  18441. this.floorLogos[1].visible = false;
  18442. }
  18443. n.prototype.adjustfloorLogoHeight = function(o){
  18444. var h = player.currentPano.floorPosition.y + 0.01;
  18445. this.floorLogos[1].position.setY(h);
  18446. this.floorLogos[0].position.setY(h);
  18447. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18448. },
  18449. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18450. if(!this.floorLogos) return;
  18451. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18452. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18453. if(!o.dur){//立刻
  18454. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18455. this.floorLogos[o.index].material.opacity = o.opa;
  18456. }else{
  18457. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18458. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18459. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18460. }
  18461. },
  18462. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18463. var lastQ, lastP;
  18464. var equals = function(v1, v2, min){
  18465. return Math.abs(v1-v2) < min
  18466. }
  18467. var isSame = function(now, last, k){//如果和上次相同就不改变
  18468. if(!last)return false;
  18469. var R = k.sceneRenderer;
  18470. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18471. //暂时:
  18472. var min = 0.0008
  18473. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18474. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18475. return same;
  18476. }
  18477. return function(Q, k){
  18478. if(!Q)return;
  18479. /* if(Config.ifFish && window.lowFPS){
  18480. this.fLCompute++;
  18481. if(R.AFPS < 38){
  18482. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18483. else if(k.flying && k.fLCompute%2 !=1) return;
  18484. k.fLCompute %= 4;
  18485. }else if(R.AFPS < 45){
  18486. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18487. else if(k.flying && k.fLCompute%2 !=1) return;
  18488. k.fLCompute %= 6;
  18489. }else{
  18490. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18491. //else if(k.flying && k.fLCompute%2 !=1) return;
  18492. k.fLCompute %= 2;
  18493. }
  18494. } */
  18495. var sameQ, sameP, quaternion, visible;
  18496. for(var i=0;i<2;i++){
  18497. var logo = this.floorLogos[i];
  18498. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18499. visible = true;
  18500. }
  18501. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18502. var c = k.cameraControls.activeControl;
  18503. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18504. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18505. for(var i=0;i<2;i++){
  18506. var logo = this.floorLogos[i];
  18507. if(!sameQ){
  18508. if(!quaternion){
  18509. var a = new THREE.Vector3(0,0,-1);
  18510. a.applyQuaternion(Q);
  18511. a.setY(0);
  18512. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18513. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18514. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18515. quaternion.multiply(a);
  18516. }
  18517. logo.quaternion.copy(quaternion);
  18518. }
  18519. }
  18520. }
  18521. }()
  18522. n.prototype.loadLabels = function() {//xzw
  18523. this.labels = new x(this);
  18524. var e = $.Deferred();
  18525. //加载俯视图的标签 注释这个备注就会加载
  18526. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18527. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18528. /* if (!this.showingLabels)
  18529. return e.resolve(); */
  18530. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18531. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18532. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18533. O.warn("Getting labels failed, not displaying labels."),
  18534. e.resolve()
  18535. }),
  18536. e
  18537. }
  18538. ,
  18539. n.prototype.buildRooms = function() {
  18540. this.rooms = new T(this),
  18541. this.rooms.createFromChunks(this.chunks),
  18542. this.rooms.calcRoomBoundaries()
  18543. }
  18544. ,
  18545. n.prototype.updateProjectedPanos = function() {
  18546. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18547. }
  18548. ,
  18549. n.prototype.setProjectedPanos = function(e, t, i) {
  18550. void 0 !== i && null !== i || (i = !0),
  18551. i = !!i,
  18552. this.projectedPano0 = e,
  18553. this.projectedPano1 = t,
  18554. this.skybox.material.setProjectedPanos(e, t, i),
  18555. this.chunks.forEach(function(n) {
  18556. n.materialInside.setProjectedPanos(e, t, i)
  18557. })
  18558. }
  18559. ,
  18560. n.prototype.setSide = function(e) {
  18561. this.floors.forEach(function(t) {
  18562. t.collider.material.side = e
  18563. })
  18564. }
  18565. ,
  18566. n.prototype.heroCount = function() {
  18567. return this.heroLocations ? this.heroLocations.length : 0
  18568. }
  18569. ,
  18570. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18571. if (e[0] < 0)
  18572. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18573. null;
  18574. if (this.heroCount() < 1)
  18575. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18576. null;
  18577. var t = this.heroLocations[e[0]];
  18578. if(t.heroLocations && e[1]!=void 0){
  18579. t = t.heroLocations[e[1]];
  18580. }
  18581. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18582. null) : t
  18583. }
  18584. ,
  18585. n.prototype.findPanoramicHero = function() {
  18586. for (var e in this.heroLocations)
  18587. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18588. return this.heroLocations[e];
  18589. return null
  18590. }
  18591. ,
  18592. n.prototype.listImagePanos = function() {
  18593. var e = []
  18594. , t = this;
  18595. return this.images.forEach(function(i) {
  18596. if (i.metadata && i.metadata.scan_id) {
  18597. var n = t.panos.get(i.metadata.scan_id);
  18598. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18599. }
  18600. }),
  18601. e
  18602. }
  18603. ,
  18604. n.prototype.fadePanoMarkers = function(e, t) {
  18605. this.panos.fadeMarkerOpacity(e, t)
  18606. }
  18607. ,
  18608. n.prototype.setSweepVisibility = function(e) {
  18609. this.panos.forEach(function(t) {
  18610. t.marker && (t.marker.visible = e)
  18611. })
  18612. }
  18613. ,
  18614. n.prototype.outsideAllowed = function() {
  18615. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18616. }
  18617. ,
  18618. t.exports = n
  18619. }
  18620. ).call(this, "/js/model/Model.js")
  18621. }
  18622. , {
  18623. "../constants": 8,
  18624. "../enum/AlignmentType": 17,
  18625. "../enum/RenderOrder": 42,
  18626. "../enum/Viewmode": 51,
  18627. "../exception/BasicException": 55,
  18628. "../label/Label": 90,
  18629. "../loaders/ModelLoader": 105,
  18630. "../loaders/ModelTextureLoader": 106,
  18631. "../loaders/SweepDataLoader": 107,
  18632. "../tag/tag": 123,
  18633. "../tag/tagManager": 124,
  18634. "../objects/BoundingTextureSkybox": 143,
  18635. "../objects/Chunk": 144,
  18636. "../objects/Floor": 146,
  18637. "../objects/Panorama": 148,
  18638. "../objects/Room": 150,
  18639. "../objects/Snapshot": 153,
  18640. "../settings": 166,
  18641. "../shaders": 167,
  18642. "../util/ModelUrls": 177,
  18643. "../util/PanoramaCollection": 178,
  18644. "../util/ajax": 181,
  18645. "../util/common": 185,
  18646. "../util/easing": 186,
  18647. "../util/lerp": 188,
  18648. "../util/logger": 189,
  18649. "../util/math": 190,
  18650. "../util/texture": 194,
  18651. "../util/transitions": 195,
  18652. "./../util/browser": 182,
  18653. "./../util/showcase": 193,
  18654. "./Chunks": 135,
  18655. "./FloorCollection": 136,
  18656. "./ImageCollection": 137,
  18657. "./LabelCollection": 138,
  18658. "./RoomCollection": 141,
  18659. events: 202,
  18660. three: 217,
  18661. "hot": "hot"
  18662. }],
  18663. 140: [function(e, t, i) {
  18664. "use strict";
  18665. function n() {
  18666. this.modelMap = {},
  18667. this.activeModel = null,
  18668. this.modelCount = 0,
  18669. this.tileDownloader = null,
  18670. this.panoRenderer = null
  18671. }
  18672. var r = (e("three"),
  18673. e("../util/common"))
  18674. , o = e("../exception/BasicException")
  18675. , a = e("../enum/ModelManagerEvents")
  18676. , s = e("../enum/PanoRendererEvents")
  18677. , l = e("events").EventEmitter;
  18678. n.prototype.init = function(e, t, i) {
  18679. this.tileDownloader = e,
  18680. this.panoRenderer = t,
  18681. this.qualityManager = i,
  18682. this.bindEvents()
  18683. }
  18684. ,
  18685. n.prototype.bindEvents = function() {
  18686. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18687. }
  18688. ,
  18689. n.prototype.onTileRendered = function(e, t, i, n) {}
  18690. ,
  18691. n.prototype.addModel = function(e) {
  18692. this.modelMap[e.sid] = e,
  18693. 0 === this.modelCount && this.activateModel(e.sid),
  18694. this.modelCount++,
  18695. this.emit(a.ModelAdded)
  18696. }
  18697. ,
  18698. n.prototype.getModel = function(e) {
  18699. return this.modelMap[e]
  18700. }
  18701. ,
  18702. n.prototype.activateModel = function(e) {
  18703. var t = this.modelMap[e];
  18704. if (!t)
  18705. throw new o("Tried to activate invalid model!");
  18706. var i = this.activeModel;
  18707. this.activeModel = t,
  18708. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18709. this.tileDownloader.setUrls(t.urls),
  18710. t.panos.forEach(function(e) {
  18711. e.attachToPanoRenderer(this.panoRenderer),
  18712. e.tileDownloader = this.tileDownloader,
  18713. e.qualityManager = this.qualityManager
  18714. }
  18715. .bind(this)),
  18716. this.emit(a.ActiveModelChanged, {
  18717. oldModel: i,
  18718. model: t
  18719. })
  18720. }
  18721. ,
  18722. n.prototype.getActiveModel = function() {
  18723. return this.activeModel
  18724. }
  18725. ,
  18726. r.extend(n, l),
  18727. t.exports = n
  18728. }
  18729. , {
  18730. "../enum/ModelManagerEvents": 33,
  18731. "../enum/PanoRendererEvents": 35,
  18732. "../exception/BasicException": 55,
  18733. "../util/common": 185,
  18734. events: 202,
  18735. three: 217
  18736. }],
  18737. 141: [function(e, t, i) {
  18738. (function(i) {
  18739. "use strict";
  18740. function n() {
  18741. s.call(this)
  18742. }
  18743. var r = e("../objects/Room")
  18744. , o = (e("../settings"),
  18745. e("../util/logger"))
  18746. , a = (e("../util/transitions"),
  18747. e("../util/easing"),
  18748. e("../util/common"))
  18749. , s = e("../util/IndexedCollection")
  18750. , l = e("./Chunks");
  18751. new o(i);
  18752. a.inherit(n, s),
  18753. n.prototype.getIndex = function(e) {
  18754. return e.roomId
  18755. }
  18756. ,
  18757. n.prototype.calcRoomBoundaries = function() {
  18758. this.forEach(function(e) {
  18759. e.calcBoundaries()
  18760. })
  18761. }
  18762. ,
  18763. n.prototype.createFromChunks = function(e) {
  18764. var t = {
  18765. floorId: -1,
  18766. roomId: -1
  18767. }
  18768. , i = {};
  18769. e.forEach(function(e) {
  18770. l.parseIdsFromChunkName(e.name, t);
  18771. var o = i[t.roomId];
  18772. if (!o) {
  18773. var a = n.generateRoomId(t.floorId, t.roomId);
  18774. o = new r(t.floorId,a),
  18775. this.add(o),
  18776. i[t.roomId] = o
  18777. }
  18778. o.addChunk(e)
  18779. }
  18780. .bind(this)),
  18781. this.calcRoomBoundaries()
  18782. }
  18783. ,
  18784. n.generateRoomId = function(e, t) {
  18785. return e + "_" + t
  18786. }
  18787. ,
  18788. t.exports = n
  18789. }
  18790. ).call(this, "/js/model/RoomCollection.js")
  18791. }
  18792. , {
  18793. "../objects/Room": 150,
  18794. "../settings": 166,
  18795. "../util/IndexedCollection": 175,
  18796. "../util/common": 185,
  18797. "../util/easing": 186,
  18798. "../util/logger": 189,
  18799. "../util/transitions": 195,
  18800. "./Chunks": 135
  18801. }],
  18802. 142: [function(e, t, i) {
  18803. "use strict";
  18804. function n(e, t, i) {
  18805. e = e.clone().expandByScalar(0.01);//改
  18806. var n = e.size()
  18807. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18808. o.boundingBox = e,
  18809. r.Mesh.call(this, o, t),
  18810. this.position.copy(e.center()),
  18811. this.frustumCulled = !1,
  18812. i && this.add(new r.WireframeHelper(this))
  18813. }
  18814. var r = e("three");
  18815. n.prototype = Object.create(r.Mesh.prototype),
  18816. n.prototype.constructor = n,
  18817. t.exports = n
  18818. }
  18819. , {
  18820. three: 217
  18821. }],
  18822. 143: [function(e, t, i) {
  18823. (function(i) {
  18824. "use strict";
  18825. function n(e) {
  18826. h.time("Computing a nice bounding cubemap");
  18827. var t = new a({
  18828. side: r.BackSide,
  18829. transparent: !0
  18830. });
  18831. t.uniforms.modelAlpha.value = 0,
  18832. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18833. this.renderOrder = l.boundingSkybox,
  18834. o.call(this, e, t),
  18835. h.timeEnd("Computing a nice bounding cubemap")
  18836. }
  18837. var r = e("three")
  18838. , o = (e("../enum/Viewmode"),
  18839. e("../shaders"),
  18840. e("./BoundingMesh"))
  18841. , a = e("../materials/ModelTextureMaterial")
  18842. , s = e("../settings")
  18843. , l = e("../enum/RenderOrder")
  18844. , c = e("../util/logger")
  18845. , h = new c(i);
  18846. n.prototype = Object.create(o.prototype),
  18847. n.prototype.constructor = n,
  18848. t.exports = n
  18849. }
  18850. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18851. }
  18852. , {
  18853. "../enum/RenderOrder": 42,
  18854. "../enum/Viewmode": 51,
  18855. "../materials/ModelTextureMaterial": 118,
  18856. "../settings": 166,
  18857. "../shaders": 167,
  18858. "../util/logger": 189,
  18859. "./BoundingMesh": 142,
  18860. three: 217
  18861. }],
  18862. 144: [function(e, t, i) {
  18863. "use strict";
  18864. function n(e) {
  18865. this.materialInside = new s({
  18866. side: r.DoubleSide
  18867. });
  18868. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18869. this.materialOutside = new r.RawShaderMaterial({
  18870. fragmentShader: o.modelOutside.fragmentShader,
  18871. vertexShader: o.modelOutside.vertexShader,
  18872. uniforms: t,
  18873. side: r.FrontSide,
  18874. name: "chunkOut"
  18875. }),
  18876. r.Mesh.call(this, e.geometry, this.materialInside),
  18877. this.name = e.name || "",
  18878. this.textureName = e.textureName,
  18879. this.meshUrl = e.meshUrl
  18880. }
  18881. var r = e("three")
  18882. , o = e("../shaders")
  18883. , a = e("../enum/Viewmode")
  18884. , s = e("../materials/ModelTextureMaterial");
  18885. n.prototype = Object.create(r.Mesh.prototype),
  18886. n.prototype.setTextureMap = function(e) {
  18887. this.materialInside.uniforms.map.value = e,
  18888. this.materialOutside.uniforms.map.value = e
  18889. }
  18890. ,
  18891. n.prototype.setMode = function(e) {
  18892. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18893. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18894. t.transparent = this.material.transparent,
  18895. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18896. this.material = t
  18897. }
  18898. ,
  18899. t.exports = n
  18900. }
  18901. , {
  18902. "../enum/Viewmode": 51,
  18903. "../materials/ModelTextureMaterial": 118,
  18904. "../shaders": 167,
  18905. three: 217
  18906. }],
  18907. 145: [function(e, t, i) {
  18908. "use strict";
  18909. function n(e) {
  18910. this.chunksize = e || 10,
  18911. this.chunks = {},
  18912. this.boundingBoxes = {},
  18913. this.children = [],
  18914. this.offset = new r.Vector3(0,.5,0),
  18915. this.material = new r.MeshBasicMaterial({
  18916. color: 16777215 * Math.random(),
  18917. side: r.DoubleSide
  18918. })
  18919. }
  18920. var r = e("three");
  18921. e("../enum/Viewmode");
  18922. n.prototype.add = function(e) {
  18923. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18924. m ? (t = m.position.array,
  18925. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18926. n = e.faces);
  18927. var v = new r.Vector3;
  18928. if (i)
  18929. for (o = 0,
  18930. a = i.length; o < a; o += 3) {
  18931. var A = 3 * i[o]
  18932. , y = 3 * i[o + 1]
  18933. , C = 3 * i[o + 2];
  18934. s = (t[A] + t[y] + t[C]) / 3,
  18935. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18936. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18937. h = Math.floor(s / this.chunksize),
  18938. u = Math.floor(l / this.chunksize),
  18939. d = Math.floor(c / this.chunksize),
  18940. p = h + "." + u + "." + d,
  18941. p in this.chunks ? (g = this.chunks[p],
  18942. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18943. f = this.boundingBoxes[p] = new r.Box3),
  18944. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18945. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18946. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18947. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18948. }
  18949. else
  18950. for (o = 0,
  18951. a = t.length; o < a; o += 9)
  18952. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18953. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18954. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18955. h = Math.floor(s / this.chunksize),
  18956. u = Math.floor(l / this.chunksize),
  18957. d = Math.floor(c / this.chunksize),
  18958. p = h + "." + u + "." + d,
  18959. p in this.chunks ? (g = this.chunks[p],
  18960. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18961. f = this.boundingBoxes[p] = new r.Box3),
  18962. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18963. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18964. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18965. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18966. }
  18967. ,
  18968. n.prototype.build = function() {
  18969. var e = new r.Object3D;
  18970. e.material = this.material;
  18971. for (var t in this.chunks) {
  18972. var i = this.chunks[t]
  18973. , n = new r.BufferGeometry;
  18974. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18975. n.boundingBox = this.boundingBoxes[t];
  18976. var o = new r.Mesh(n,this.material);
  18977. o.material.visible = !1,
  18978. e.add(o),
  18979. this.chunks[t] = []
  18980. }
  18981. return e
  18982. }
  18983. ,
  18984. t.exports = n
  18985. }
  18986. , {
  18987. "../enum/Viewmode": 51,
  18988. three: 217
  18989. }],
  18990. 146: [function(e, t, i) {
  18991. "use strict";
  18992. var r = e("three")
  18993. , o = e("../settings")
  18994. , a = e("../util/common")
  18995. , s = e("../util/lerp")
  18996. , l = e("./ChunkedCollider")
  18997. , c = e("../util/transitions")
  18998. , h = e("../util/easing")
  18999. , u = (e("../objects/Panorama"),
  19000. e("../enum/RenderOrder"))
  19001. , d = e("../localization/localize");
  19002. function n(e, t, i) {
  19003. r.Object3D.call(this),
  19004. this.model = e,
  19005. this.floorIndex = t,
  19006. this.lang = o.languageTag,
  19007. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19008. this.panos = [],
  19009. this.chunks = [],
  19010. this.colliderBuilder = new l(3),
  19011. this.collider = null,
  19012. this.center = null,
  19013. this.boundingBox = new r.Box3,
  19014. this.size = null,
  19015. this.hidden = !1,
  19016. this.conservativeBoundingBox = new r.Box3,
  19017. this.debugColor = 16777215 * Math.random(),
  19018. this.transition = null
  19019. }
  19020. n.prototype = Object.create(r.Object3D.prototype),
  19021. n.prototype.enter = function(e) {
  19022. this.model.setFloor(this, e)
  19023. }
  19024. ,
  19025. n.prototype.hide = function(e) {
  19026. if (!this.hidden || this.transition) {
  19027. this.chunks.forEach(function(e) {
  19028. e.material.transparent = !0
  19029. }),
  19030. c.cancel(this.transition);
  19031. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19032. , i = e ? 0 : o.hideFloorDelay / t;
  19033. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19034. this.hidden = !0
  19035. }
  19036. .bind(this), i, h.easeInOutQuad)
  19037. }
  19038. }
  19039. ,
  19040. n.prototype.show = function(e) {
  19041. if (this.hidden || this.transition) {
  19042. this.hidden = !1,
  19043. c.cancel(this.transition);
  19044. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19045. , i = e ? 0 : o.showFloorDelay / t;
  19046. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19047. this.hidden || this.chunks.forEach(function(e) {
  19048. e.material.transparent = !1
  19049. })
  19050. }
  19051. .bind(this), i, h.easeInOutQuad)
  19052. }
  19053. }
  19054. ,
  19055. n.prototype.toggle = function(e, t) {
  19056. e = void 0 === e ? this.hidden : e,
  19057. e ? this.show(t) : this.hide(t)
  19058. }
  19059. ,
  19060. n.prototype.containsPoint = function(e) {
  19061. return this.collider.children.some(function(t) {
  19062. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19063. t.geometry.boundingBox.containsPoint(e)
  19064. })
  19065. }
  19066. ,
  19067. n.prototype.distanceToPoint = function(e) {
  19068. var t = null
  19069. , i = 1 / 0;
  19070. return this.collider.children.forEach(function(n) {
  19071. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19072. var r = n.geometry.boundingBox.distanceToPoint(e);
  19073. (!t || i > r) && (i = r,
  19074. t = n)
  19075. }),
  19076. i
  19077. }
  19078. ,
  19079. n.prototype.addChunk = function(e) {
  19080. e.renderOrder = u.ghostFloor,
  19081. this.add(e),
  19082. this.chunks.push(e),
  19083. this.boundingBox.union(e.geometry.boundingBox),
  19084. this.size = this.boundingBox.size(),
  19085. this.colliderBuilder.add(e.geometry)
  19086. }
  19087. ,
  19088. n.prototype.addPano = function(e) {
  19089. this.panos.push(e),
  19090. this.add(e.skyboxMesh),
  19091. e.marker && this.add(e.marker);
  19092. var t = new r.Vector3(1,1,1)
  19093. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19094. this.boundingBox.union(i)
  19095. }
  19096. ,
  19097. n.prototype.build = function() {
  19098. this.collider = this.colliderBuilder.build(!0),
  19099. this.add(this.collider),
  19100. this.center = this.boundingBox.center(),
  19101. this.conservativeBoundingBox.copy(this.boundingBox),
  19102. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19103. return e.geometry.boundingBox.min.y
  19104. }), 5),
  19105. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19106. return e.geometry.boundingBox.max.y
  19107. }), 5),
  19108. this.colliderBuilder = null
  19109. }
  19110. ,
  19111. n.prototype.toShortString = function() {
  19112. return a.nth(this.floorIndex + 1)
  19113. }
  19114. ,
  19115. n.prototype.toString = function() {
  19116. return this.name
  19117. }
  19118. ,
  19119. t.exports = n
  19120. }
  19121. , {
  19122. "../enum/RenderOrder": 42,
  19123. "../localization/localize": 108,
  19124. "./strings-cn-CN": 109,
  19125. "../objects/Panorama": 148,
  19126. "../settings": 166,
  19127. "../util/common": 185,
  19128. "../util/easing": 186,
  19129. "../util/lerp": 188,
  19130. "../util/transitions": 195,
  19131. "./ChunkedCollider": 145,
  19132. three: 217
  19133. }],
  19134. 147: [function(e, t, i) {
  19135. "use strict";
  19136. function n(e) {
  19137. this.player = e,
  19138. this.obj3d = null,
  19139. this.UP = new r.Vector3(0,1,0)
  19140. }
  19141. var r = e("three")
  19142. , o = e("../settings");
  19143. n.prototype.prefs = {
  19144. linewidth: 3,
  19145. height: .07,
  19146. opacity: .45,
  19147. endScale: .05
  19148. },
  19149. n.prototype.discard = function() {
  19150. if (this.obj3d) {
  19151. var e = this.obj3d.parent;
  19152. e && e.remove(this.obj3d)
  19153. }
  19154. this.obj3d = null
  19155. }
  19156. ,
  19157. n.prototype.draw = function() {
  19158. if (this.discard(),
  19159. o.showNeighbors) {
  19160. var e = this.player.currentPano.floor;
  19161. this.obj3d = new r.Object3D;
  19162. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19163. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19164. i.y += this.prefs.height;
  19165. var n = .1525
  19166. , a = .127
  19167. , s = .0127
  19168. , l = .1
  19169. , c = .19
  19170. , h = .2032
  19171. , u = .2286
  19172. , d = .255
  19173. , p = new r.Matrix4;
  19174. for (var f in t)
  19175. if (t[f]) {
  19176. var g = this.player.model.panos.get(f)
  19177. , m = (g.position.clone().sub(this.player.model.position),
  19178. g.position.clone().sub(g.floorPosition))
  19179. , v = g.floorPosition.clone().sub(this.player.model.position);
  19180. v.y += this.prefs.height;
  19181. var A = new r.Geometry;
  19182. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19183. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19184. p.identity().setPosition(m),
  19185. A.applyMatrix(p),
  19186. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19187. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19188. p.lookAt(v, i, this.UP).setPosition(v),
  19189. A.applyMatrix(p),
  19190. A.vertices.push(v, i);
  19191. var y = new r.Line(A,new r.LineBasicMaterial({
  19192. color: g.debugColor.getHex(),
  19193. transparent: !0,
  19194. opacity: this.prefs.opacity,
  19195. depthWrite: !1,
  19196. name: "sLine" + f,
  19197. linewidth: this.prefs.linewidth
  19198. }));
  19199. this.obj3d.add(y)
  19200. }
  19201. e.add(this.obj3d)
  19202. }
  19203. }
  19204. ,
  19205. n.prototype.update = function() {
  19206. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19207. }
  19208. ,
  19209. t.exports = n
  19210. }
  19211. , {
  19212. "../settings": 166,
  19213. three: 217
  19214. }],
  19215. 148: [function(e, t, i) {
  19216. (function(i) {
  19217. "use strict";
  19218. function n(e, t, i, n) {
  19219. this.model = e,
  19220. this.id = t,
  19221. this.alignmentType = i.alignmentType || l.ALIGNED,
  19222. this.neighbourUUIDs = i.neighbours || null,
  19223. this.neighbourPanos = null,
  19224. this.floor = null,
  19225. this.floorIndex = i.floor,
  19226. this.failedLoadingAt = 0,
  19227. this.maxLoadRetries = 4,
  19228. this.origin = i.position.clone(),
  19229. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19230. this.quaternion = i.quaternion.clone(),
  19231. this.skyboxMesh = new r.Mesh(E),
  19232. this.skyboxMesh.position.copy(this.position),
  19233. this.skyboxMesh.quaternion.copy(this.quaternion),
  19234. this.skyboxMesh.name = "skybox",
  19235. this.skyboxMesh.visible = !1,
  19236. this.skyboxMesh.updateMatrix(),
  19237. this.skyboxMesh.updateMatrixWorld(),
  19238. this.marker = null,
  19239. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19240. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19241. map: w,
  19242. side: r.DoubleSide,
  19243. opacity: 0,
  19244. transparent: !0,
  19245. depthWrite: !1
  19246. })),
  19247. this.marker.visible = this.showFloorMarker,
  19248. this.marker.renderOrder = s.panoMarker,
  19249. this.marker.name = "marker",
  19250. this.marker.pano = this,
  19251. this.marker.layers.set(v.PANOMARKERS),
  19252. this.marker.updateMatrixWorld(),
  19253. a.colorMarkerOnLoad && this.on("load", function() {
  19254. this.marker.material.color.set(65280)
  19255. })),
  19256. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19257. this.floorPosition = i.puck ? i.puck.clone() : null,
  19258. this.tiled = n,
  19259. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19260. this.solidSkybox.flipY = !1,
  19261. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19262. this.solidSkybox.magFilter = r.LinearFilter,
  19263. this.solidSkybox.generateMipmaps = !1)),
  19264. this.zoomed = !1,
  19265. this.panoRenderer = null,
  19266. this.qualityManager = null,
  19267. this.tileDownloader = null,
  19268. this.tiledPanoRenderTarget = null,
  19269. this.minimumTiledPanoLoaded = !1,
  19270. this.highestPartialTileRenderOpCompleted = 0,
  19271. this.highestFullTileRenderOpCompleted = 0,
  19272. this.shouldRedrawOnBaseLoaded = !1,
  19273. this.lockUntilRenderingComplete = !1,
  19274. a.colorMarkerOnLoad && this.on("load", function() {
  19275. this.marker.material.color.set(65280)
  19276. });
  19277. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19278. var e = new r.TextureLoader;
  19279. e.setCrossOrigin(!0);
  19280. var g = e.load("images/texture.jpg");
  19281. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19282. color: 16777215,
  19283. transparent: !0,
  19284. opacity: .75,
  19285. map: g
  19286. })),
  19287. this.vrMarker.boluoType = "vr",
  19288. this.vrMarker.position.z = 1,
  19289. this.vrMarker.enabled = !0,
  19290. this.vrMarker.visible = !1,
  19291. window.vrMarkers = window.vrMarkers || [],
  19292. window.vrMarkers.push(this.vrMarker),
  19293. this.marker && this.marker.add(this.vrMarker),
  19294. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19295. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19296. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19297. this.adjustAngleEnable) {
  19298. var i = new r.Quaternion;
  19299. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19300. this.skyboxMesh.quaternion.multiply(i);
  19301. var m = new r.Quaternion;
  19302. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19303. this.skyboxMesh.quaternion.multiply(m);
  19304. var n = new r.Quaternion;
  19305. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19306. this.skyboxMesh.quaternion.multiply(n),
  19307. this.skyboxMesh.updateMatrix(),
  19308. this.skyboxMesh.updateMatrixWorld(),
  19309. this.model.updateProjectedPanos()
  19310. }
  19311. /**************************************************************************************************************************************/
  19312. }
  19313. var r = e("three")
  19314. , o = e("../util/logger")
  19315. , a = e("../settings")
  19316. , s = (e("../enum/Viewmode"),
  19317. e("../enum/RenderOrder"))
  19318. , l = e("../enum/AlignmentType")
  19319. , c = (e("../util/common"),
  19320. e("../util/transitions"))
  19321. , h = e("../util/lerp")
  19322. , u = e("../util/ajax")
  19323. , d = e("../util/texture")
  19324. , p = e("../util/panorama")
  19325. , f = (e("../enum/TileDownloaderEvents"),
  19326. e("../enum/PanoramaEvents"))
  19327. , g = e("../enum/PanoRendererEvents")
  19328. , m = e("../enum/PanoSizeClass")
  19329. , v = e("../enum/RenderLayers")
  19330. , A = (e("../scene/SceneRenderer"),
  19331. e("../enum/GLCubeFaces"),
  19332. e("../exception/BasicException"))
  19333. , y = e("../tile/TileUtils")
  19334. , C = e("events").EventEmitter
  19335. , I = new o(i)
  19336. , E = new r.SphereBufferGeometry(.1)
  19337. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19338. , w = d.load("images/marker-256x256.png");
  19339. n.prototype = Object.create(C.prototype),
  19340. n.prototype.enter = function() {
  19341. var e = null;
  19342. return function() {
  19343. this.setZoomed(!1),
  19344. this.emit("enter", {
  19345. oldPano: e,
  19346. newPano: this
  19347. }),
  19348. e = this
  19349. playMusic(this)
  19350. }
  19351. }(),
  19352. n.prototype.exit = function() {
  19353. this.tiled ? (this.clearWaitDeferreds(),
  19354. this.minimumTiledPanoLoaded = !1,
  19355. this.tiledPanoRenderTarget = null,
  19356. this.setZoomed(!1),
  19357. this.panoRenderer.deactivateTiledPano(this),
  19358. this.highestPartialTileRenderOpCompleted = 0,
  19359. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19360. this.solidSkybox.loaded = !1,
  19361. this.solidSkybox.version = 0),
  19362. this.emit("exit")
  19363. }
  19364. ,
  19365. n.prototype.hoverOn = function(e) {
  19366. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19367. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19368. }
  19369. ,
  19370. n.prototype.hoverOff = function(e) {
  19371. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19372. }
  19373. ,
  19374. n.prototype.build1 = function() {
  19375. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19376. this.floor.addPano(this),
  19377. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19378. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19379. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19380. }
  19381. ,
  19382. n.prototype.build2 = function() {
  19383. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19384. this.height = this.position.distanceTo(this.floorPosition),
  19385. this.placeMarker()
  19386. }
  19387. ,
  19388. n.prototype.interpolateFloorPosition = function() {
  19389. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19390. return !!e.floorPosition
  19391. }).sort(function(e, t) {
  19392. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19393. }
  19394. .bind(this))
  19395. , t = this.position.clone();
  19396. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19397. t
  19398. }
  19399. ,
  19400. n.prototype.raycastFloorPosition = function() {
  19401. I.warn("Performance warning: Raycasting to find floor position");
  19402. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19403. , t = e.intersectObjects(this.model.colliders);
  19404. return t.length ? t[0].point : null
  19405. }
  19406. ,
  19407. n.prototype.raycastToFindFloor = function() {
  19408. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19409. return function() {
  19410. I.warn("Performance warning: Raycasting to find floor index");
  19411. for (var t = 0; t < e.length; t++) {
  19412. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19413. , n = i.intersectObjects(this.model.colliders);
  19414. if (n.length)
  19415. return n[0].object.parent.parent
  19416. }
  19417. return null
  19418. }
  19419. }(),
  19420. n.prototype.placeMarker = function() {
  19421. this.marker && (this.marker.position.copy(this.floorPosition),
  19422. this.marker.position.y += .05,
  19423. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19424. }
  19425. ,
  19426. n.prototype.translate = function(e) {
  19427. this.position.add(e),
  19428. this.floorPosition.add(e)
  19429. }
  19430. ,
  19431. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19432. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19433. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19434. }
  19435. ,
  19436. n.prototype.attachToPanoRenderer = function(e) {
  19437. this.panoRenderer = e,
  19438. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19439. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19440. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19441. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19442. }
  19443. ;
  19444. var _ = {};
  19445. n.prototype.getWaitDeferred = function(e) {
  19446. var t = _[this.id];
  19447. t || (t = {},
  19448. _[this.id] = t);
  19449. var i = t[e];
  19450. return i || (i = {
  19451. deferred: $.Deferred(),
  19452. active: !1
  19453. },
  19454. t[e] = i),
  19455. i
  19456. }
  19457. ,
  19458. n.prototype.resetWaitDeferred = function(e) {
  19459. var t = this.getWaitDeferred(e);
  19460. t.active = !1,
  19461. t.deferred = $.Deferred()
  19462. }
  19463. ,
  19464. n.prototype.clearWaitDeferreds = function() {
  19465. var e = _[this.id];
  19466. e || (e = {},
  19467. _[this.id] = e);
  19468. for (var t in e)
  19469. if (e.hasOwnProperty(t)) {
  19470. var i = e[t];
  19471. i.active = !1,
  19472. i.deferred = $.Deferred()
  19473. }
  19474. }
  19475. ,
  19476. n.prototype.loadTiledPano = function() {
  19477. var e = (new r.Vector3,
  19478. [])
  19479. , t = [];
  19480. return function(i, n, r, o, a, s) {
  19481. null !== o && void 0 !== o || (o = !0),
  19482. null !== a && void 0 !== a || (a = !0);
  19483. var l = this.getWaitDeferred(i)
  19484. , c = l.deferred
  19485. , h = null
  19486. , u = null;
  19487. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19488. u = r.vFov)),
  19489. !this.isLoaded(i)) {
  19490. if (!l.active) {
  19491. if (l.active = !0,
  19492. r) {
  19493. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19494. e[this.id + ":" + i] = {
  19495. tileCount: 0,
  19496. targetTileCount: d
  19497. },
  19498. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19499. }
  19500. t[this.id] || (t[this.id] = !0,
  19501. this.on(f.LoadComplete, function(e, t) {
  19502. var i = this.getWaitDeferred(e).deferred;
  19503. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19504. this.resetWaitDeferred(e))
  19505. }
  19506. .bind(this)),
  19507. this.on(f.LoadFailed, function(e) {
  19508. var t = this.getWaitDeferred(e).deferred;
  19509. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19510. this.resetWaitDeferred(e))
  19511. }
  19512. .bind(this)),
  19513. this.on(f.TileLoaded, function(t, i, n) {
  19514. var r = this.getWaitDeferred(t).deferred;
  19515. if (r && "pending" === r.state()) {
  19516. r.notify(t, i, n);
  19517. var o = e[this.id + ":" + t];
  19518. o && (o.tileCount++,
  19519. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19520. r.resolve(t, n),
  19521. this.resetWaitDeferred(t)))
  19522. }
  19523. }
  19524. .bind(this)))
  19525. }
  19526. this.tileDownloader.clearForceQueue(),
  19527. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19528. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19529. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19530. }
  19531. return c.promise()
  19532. }
  19533. }(),
  19534. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19535. if (e === this.id) {
  19536. var n = this.qualityManager.getPanoSize(m.BASE);
  19537. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19538. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19539. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19540. }
  19541. }
  19542. ,
  19543. n.prototype.onTileRendered = function(e, t, i, n) {
  19544. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19545. }
  19546. ,
  19547. n.prototype.onPanoRendered = function(e, t, i, n) {
  19548. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19549. this.updateSkyboxForZoomLevel(),
  19550. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19551. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19552. this.emit("load", t),
  19553. this.model.emit("load", this),
  19554. this.emit(f.LoadComplete, t, i))
  19555. }
  19556. ,
  19557. n.prototype.setZoomed = function(e) {
  19558. this.zoomed = e,
  19559. this.updateSkyboxForZoomLevel()
  19560. }
  19561. ,
  19562. n.prototype.ensureSkyboxReadyForRender = function() {
  19563. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19564. this.solidSkybox.loaded = !0)
  19565. }
  19566. ,
  19567. n.prototype.updateSkyboxForZoomLevel = function() {
  19568. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19569. }
  19570. ,
  19571. n.prototype.getSkyboxTexture = function() {
  19572. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19573. }
  19574. ,
  19575. n.prototype.onTileRenderFail = function(e, t, i) {
  19576. e === this.id && this.emit(f.LoadFailed, t)
  19577. }
  19578. ,
  19579. n.prototype.isLoaded = function(e) {
  19580. if (this.tiled) {
  19581. if (e && "string" == typeof e)
  19582. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19583. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19584. }
  19585. if (e && "number" == typeof e)
  19586. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19587. return !!this.solidSkybox.high || e in this.solidSkybox
  19588. }
  19589. ,
  19590. n.prototype.loadCube = function(e) {
  19591. if (this.isLoaded(e))
  19592. return I.info("Skipping load of pano, already loaded"),
  19593. $.when();
  19594. this.emit("loading", e),
  19595. this.model.emit("loading", this);
  19596. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19597. , i = t.filter(function(e) {
  19598. return !e
  19599. });
  19600. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19601. e = "high",
  19602. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19603. var n = 0
  19604. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19605. return u.getImage(t[i])
  19606. }
  19607. .bind(this));
  19608. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19609. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19610. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19611. this.solidSkybox.low = null),
  19612. this.solidSkybox.needsUpdate = !0,
  19613. this.emit("load", e),
  19614. this.model.emit("load", this),
  19615. this
  19616. }
  19617. .bind(this), function() {
  19618. I.error("Downloading cubemap for pano", this.id, "failed"),
  19619. this.failedLoadingAt = Date.now()
  19620. }
  19621. .bind(this), function() {
  19622. return $.when(++n, 6)
  19623. })
  19624. }
  19625. ,
  19626. n.raycastsSkipped = 0,
  19627. n.raycastsDone = 0,
  19628. n.prototype.findNeighourPanos = function() {
  19629. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19630. this.model.panos.forEach(function(e) {
  19631. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19632. var t = this.position.distanceTo(e.position);
  19633. if (t > a.panoramaNeighbourMaxDistance)
  19634. return this.model.panos.setNeighbour(this, e, !1),
  19635. void n.raycastsSkipped++;
  19636. var i = e.position.clone().sub(this.position).normalize()
  19637. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19638. , s = o.intersectObjects(this.model.colliders);
  19639. n.raycastsDone++,
  19640. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19641. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19642. }
  19643. }
  19644. .bind(this)),
  19645. this.model.panos.neighbourMap[this.id]
  19646. }
  19647. ,
  19648. n.prototype.worldPosition = function() {
  19649. return this.position
  19650. }
  19651. ,
  19652. n.prototype.addTextSprite = function(e, t) {
  19653. this.removeTextSprite();
  19654. var i = document.createElement("canvas")
  19655. , n = i.getContext("2d");
  19656. i.width = 256,
  19657. i.height = 256;
  19658. var o = "Arial"
  19659. , a = 60;
  19660. n.font = "bold " + a + "px " + o,
  19661. n.fillStyle = "white";
  19662. var s = n.measureText(e).width;
  19663. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19664. var l = new r.Texture(i);
  19665. l.needsUpdate = !0;
  19666. var c = new r.SpriteMaterial({
  19667. map: l,
  19668. color: t || 16428055
  19669. });
  19670. this.text3d = new r.Sprite(c),
  19671. this.text3d.position.copy(this.skyboxMesh.position),
  19672. this.floor.add(this.text3d)
  19673. }
  19674. ,
  19675. n.prototype.removeTextSprite = function() {
  19676. this.text3d && (this.floor.remove(this.text3d),
  19677. this.text3d = null)
  19678. }
  19679. ,
  19680. n.prototype.isAligned = function() {
  19681. return this.alignmentType === l.ALIGNED
  19682. }
  19683. ,
  19684. n.filters = {
  19685. inDirection: function(e, t, i) {
  19686. return function(n) {
  19687. var r = n.position.clone().sub(e).normalize();
  19688. return r.dot(t) > i
  19689. }
  19690. },
  19691. inFloorDirection: function(e, t, i) {
  19692. return function(n) {
  19693. var r = n.floorPosition.clone().sub(e).normalize();
  19694. return r.dot(t) > i
  19695. }
  19696. },
  19697. inPanoDirection: function(e, t, i) {
  19698. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19699. function(n) {
  19700. var r = n.floorPosition.clone().sub(e).normalize()
  19701. , o = n.position.clone().sub(e).normalize();
  19702. return r.dot(t) > i || o.dot(t) > i
  19703. }
  19704. },
  19705. atFloor: function(e) {
  19706. return function(t) {
  19707. return !e || t.floor === e
  19708. }
  19709. },
  19710. not: function(e) {
  19711. return function(t) {
  19712. return t !== e
  19713. }
  19714. },
  19715. notIn: function(e) {
  19716. return function(t) {
  19717. return e.indexOf(t) === -1
  19718. }
  19719. },
  19720. isLoaded: function() {
  19721. return function(e) {
  19722. return e.isLoaded()
  19723. }
  19724. },
  19725. isNotLoaded: function() {
  19726. return function(e) {
  19727. return !e.isLoaded()
  19728. }
  19729. },
  19730. isCloseEnoughTo: function(e, t) {
  19731. return function(i) {
  19732. return e.distanceTo(i.floorPosition) < t
  19733. }
  19734. },
  19735. hasMinimumHeightDifferenceTo: function(e, t) {
  19736. return function(i) {
  19737. return Math.abs(i.position.y - e.y) > t
  19738. }
  19739. },
  19740. isNotBehindNormal: function(e, t) {
  19741. var i = new r.Vector3;
  19742. return t = t.clone(),
  19743. function(n) {
  19744. var r = i.copy(n.position).sub(e).normalize();
  19745. return r.dot(t) > 0
  19746. }
  19747. },
  19748. isNeighbourPanoTo: function(e) {
  19749. return function(t) {
  19750. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19751. }
  19752. },
  19753. isNeighbourOfNeighbourTo: function(e) {
  19754. return function(t) {
  19755. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19756. var n = e.model.panos.get(i);
  19757. return !!n && n.neighbourPanos[t.id]
  19758. })
  19759. }
  19760. },
  19761. isNotRecentlyFailed: function(e) {
  19762. return function(t) {
  19763. return Date.now() - t.failedLoadingAt > e
  19764. }
  19765. },
  19766. isOnVisibleFloor: function() {
  19767. return function(e) {
  19768. return !e.floor.hidden
  19769. }
  19770. },
  19771. isPanoAligned: function() {
  19772. return function(e) {
  19773. return e.isAligned()
  19774. }
  19775. }
  19776. },
  19777. n.sortFunctions = {
  19778. distanceToPoint: function(e) {
  19779. return function(t, i) {
  19780. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19781. }
  19782. },
  19783. floorDistanceToPoint: function(e) {
  19784. return function(t, i) {
  19785. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19786. }
  19787. },
  19788. choose: function(e) {
  19789. return function(t, i) {
  19790. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19791. }
  19792. }
  19793. },
  19794. n.scoreFunctions = {
  19795. distance: function(e, t) {
  19796. return t = t || a.navigation.distanceFactor,
  19797. function(i) {
  19798. return e ? e.position.distanceTo(i.position) * t : 0
  19799. }
  19800. },
  19801. distanceSquared: function(e, t) {
  19802. return t = t || a.navigation.distanceFactor,
  19803. function(i) {
  19804. return e ? e.position.distanceToSquared(i.position) * t : 0
  19805. }
  19806. },
  19807. direction: function(e, t) {
  19808. return function(i) {
  19809. var n = i.position.clone().sub(e).normalize();
  19810. return n.dot(t) * a.navigation.directionFactor
  19811. }
  19812. },
  19813. angle: function(e, t) {
  19814. return function(i) {
  19815. var n = i.position.clone().sub(e).normalize();
  19816. return n.angleTo(t) * a.navigation.angleFactor
  19817. }
  19818. },
  19819. inFieldOfView: function(e, t) {
  19820. return function(i) {
  19821. var n = i.position.clone().sub(e).normalize();
  19822. return n.dot(t) > .75 ? 10 : -1
  19823. }
  19824. },
  19825. optionality: function(e) {
  19826. return function(t) {
  19827. var i = t.neighbourUUIDs.filter(function(t) {
  19828. return !(t in e.neighbourUUIDs) && t !== e.id
  19829. });
  19830. return i.length * a.navigation.optionalityFactor
  19831. }
  19832. },
  19833. penalizeHeightDifferenceUnder: function(e, t) {
  19834. return function(i) {
  19835. return e.y - i.position.y < t ? -20 : 0
  19836. }
  19837. }
  19838. },
  19839. t.exports = n
  19840. }
  19841. ).call(this, "/js/objects/Panorama.js")
  19842. }
  19843. , {
  19844. "../enum/AlignmentType": 17,
  19845. "../enum/GLCubeFaces": 25,
  19846. "../enum/PanoRendererEvents": 35,
  19847. "../enum/PanoSizeClass": 36,
  19848. "../enum/PanoramaEvents": 37,
  19849. "../enum/RenderLayers": 41,
  19850. "../enum/RenderOrder": 42,
  19851. "../enum/TileDownloaderEvents": 45,
  19852. "../enum/Viewmode": 51,
  19853. "../exception/BasicException": 55,
  19854. "../scene/SceneRenderer": 158,
  19855. "../settings": 166,
  19856. "../tile/TileUtils": 174,
  19857. "../util/ajax": 181,
  19858. "../util/common": 185,
  19859. "../util/lerp": 188,
  19860. "../util/logger": 189,
  19861. "../util/panorama": 191,
  19862. "../util/texture": 194,
  19863. "../util/transitions": 195,
  19864. events: 202,
  19865. three: 217
  19866. }],
  19867. 149: [function(e, t, i) {
  19868. "use strict";
  19869. function n(e) {
  19870. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19871. t.map.value = d,
  19872. t.opacity.value = 0,
  19873. t.color.value.set(o.reticuleColor),
  19874. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19875. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19876. side: r.DoubleSide,
  19877. depthWrite: !1,
  19878. depthTest: !1,
  19879. transparent: !0,
  19880. vertexShader: c.waypoint.vertexShader,
  19881. fragmentShader: c.waypoint.fragmentShader,
  19882. uniforms: t,
  19883. name: "waypoint",
  19884. opacity: 0,
  19885. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19886. })),
  19887. this.layers.set(h.RETICULE),
  19888. this.renderOrder = u.reticule,
  19889. this.player = e,
  19890. this.direction = new r.Vector3,
  19891. this.hidden = !0,
  19892. this.mouseLastMoveTime = Date.now()
  19893. }
  19894. var r = e("three")
  19895. , o = e("../settings")
  19896. , a = e("../util/transitions")
  19897. , s = e("../util/texture")
  19898. , l = e("../util/lerp")
  19899. , c = e("../shaders")
  19900. , h = e("../enum/RenderLayers")
  19901. , u = e("../enum/RenderOrder")
  19902. , d = s.load("images/reticule-256x256.png");
  19903. n.prototype = Object.create(r.Mesh.prototype),
  19904. n.prototype.move = function(e, t, i) {
  19905. this.hidden = i,
  19906. this.mouseLastMoveTime = Date.now()
  19907. }
  19908. ,
  19909. n.prototype.hide = function() {
  19910. this.hidden || (this.hidden = !0,
  19911. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19912. }
  19913. ,
  19914. n.prototype.show = function() {
  19915. this.hidden = !1,
  19916. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19917. }
  19918. ,
  19919. n.prototype.update = function() {
  19920. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19921. }
  19922. ,
  19923. n.prototype.updatePosition = function(e, t) {
  19924. if (!this.hidden) {
  19925. if (!t)
  19926. return this.hide();
  19927. var i = t.point
  19928. , n = e.distanceTo(i)
  19929. , r = 1 + .01 * n;
  19930. n < 1 && (r -= 1 - n),
  19931. this.show(),
  19932. this.scale.set(r, r, r),
  19933. this.direction = this.direction.multiplyScalar(.8),
  19934. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19935. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19936. this.lookAt(this.position.clone().add(this.direction))
  19937. }
  19938. }
  19939. ,
  19940. n.prototype.writeAstag = function() {
  19941. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19942. , t = new Date;
  19943. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19944. var i = {
  19945. enabled: !0,
  19946. version: "0",
  19947. created: t.toISOString(),
  19948. created_by: "APITest",
  19949. position: this.position.clone(),
  19950. stem: {
  19951. enabled: o.tags.pole.enabled,
  19952. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19953. },
  19954. label: "tag " + this.tagCount,
  19955. description: "Description " + e,
  19956. floor: function(e) {
  19957. if (e.currentFloor) {
  19958. var t = e.floors.indexOf(e.currentFloor);
  19959. return t > -1 ? t : void 0
  19960. }
  19961. }(this.player.model),
  19962. type: "info",
  19963. metadata: {
  19964. preferred_camera: {
  19965. mode: this.player.mode
  19966. }
  19967. }
  19968. };
  19969. console.log("--------------------------"),
  19970. console.log(JSON.stringify(i));
  19971. var n = this.player.model.addtag(e, i).build();
  19972. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19973. n.visible || n.show(o.tags.startup.fadeInDuration))
  19974. }
  19975. ,
  19976. t.exports = n
  19977. }
  19978. , {
  19979. "../enum/RenderLayers": 41,
  19980. "../enum/RenderOrder": 42,
  19981. "../settings": 166,
  19982. "../shaders": 167,
  19983. "../util/lerp": 188,
  19984. "../util/texture": 194,
  19985. "../util/transitions": 195,
  19986. three: 217
  19987. }],
  19988. 150: [function(e, t, i) {
  19989. "use strict";
  19990. function n(e, t) {
  19991. this.chunks = [],
  19992. this.floorId = e,
  19993. this.roomId = t,
  19994. this.position = new r.Vector3
  19995. }
  19996. var r = e("three");
  19997. n.prototype.addChunk = function(e) {
  19998. this.chunks.push(e)
  19999. }
  20000. ,
  20001. n.prototype.calcBoundaries = function() {
  20002. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20003. var s = this.chunks[a]
  20004. , l = s.geometry.attributes.position;
  20005. if (l)
  20006. for (var c = 0; c < l.array.length; c += 3)
  20007. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20008. t.add(e),
  20009. 0 === c ? (i.copy(e),
  20010. n.copy(e)) : (i.max(e),
  20011. n.min(e)),
  20012. o++
  20013. }
  20014. o > 0 ? (t.multiplyScalar(1 / o),
  20015. this.average = t) : this.average = null,
  20016. this.boundsMax = i,
  20017. this.boundsMin = n,
  20018. this.center = new r.Vector3,
  20019. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20020. }
  20021. ,
  20022. t.exports = n
  20023. }
  20024. , {
  20025. three: 217
  20026. }],
  20027. 151: [function(e, t, i) {
  20028. (function(i) {
  20029. "use strict";
  20030. function n(e, t, i) {
  20031. this.obj3d = null,
  20032. this.nodes = [],
  20033. this.colorHull = [],
  20034. this.shortPaths = {},
  20035. this.floorHull = null,
  20036. this.cameraHull = null,
  20037. this.floorPathDistance = 0,
  20038. this.floorCurvePoints = null,
  20039. this.floorCurveColors = null,
  20040. this.camCurvePoints = null,
  20041. this.warpDestHeroLoc = null,
  20042. this.warpDestPano = null,
  20043. this.warpPathPoints = null,
  20044. this.warpPathLengths = [0],
  20045. this.warpLength = 0,
  20046. this.closeWarpDistance = 4,
  20047. this.UP = A.UP.clone(),
  20048. this.longestStep = 0,
  20049. this.upcomingTransType = null,
  20050. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20051. this.prevNextDist = 0,
  20052. this.nextI = 0,
  20053. this.activeTransType = null,
  20054. this.lastTransType = null,
  20055. this.bunnyObj = null,
  20056. this.director = e,
  20057. this.player = t,
  20058. this.playerControls = i,
  20059. this.modelManager = t.modelManager,
  20060. this.updateModel(),
  20061. this.updateDefaultsFromModelData(),
  20062. this.bindEvents(),
  20063. this.warping = !1,
  20064. this.waitingToWarp = !1,
  20065. this.warpInterrupted = !1,
  20066. this.warpInterruptionBlackoutStyle = null,
  20067. this.warpInterruptionTravelTime = null
  20068. }
  20069. var r = e("three")
  20070. , o = e("../util/logger")
  20071. , a = e("../enum/Viewmode")
  20072. , s = e("../enum/RenderOrder")
  20073. , l = e("../enum/WarpStyle")
  20074. , c = e("../settings")
  20075. , h = e("../util/math")
  20076. , u = e("../util/lerp")
  20077. , d = e("../util/easing")
  20078. , p = e("../util/transitions")
  20079. , f = e("../objects/Snapshot")
  20080. , g = e("../effects")
  20081. , m = e("../shaders")
  20082. , v = (e("../gui/gui"),
  20083. e("../util/texture"))
  20084. , A = e("../enum/Vectors")
  20085. , y = (e("../model/ModelManager"),
  20086. new o(i))
  20087. , C = e("../enum/PlayerEvents")
  20088. , I = e("../enum/BlackoutStyle")
  20089. , E = e("../enum/ModelManagerEvents")
  20090. , b = e("../constants")
  20091. , w = {
  20092. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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  20094. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  20095. };
  20096. n.prototype.setScene = function(e) {
  20097. this.createCpm(e),
  20098. this.createBunnyObj(e)
  20099. }
  20100. ,
  20101. n.prototype.updateModel = function() {
  20102. this.model = this.modelManager.getActiveModel()
  20103. }
  20104. ,
  20105. n.prototype.bindEvents = function() {
  20106. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20107. }
  20108. ,
  20109. n.prototype.updateDefaultsFromModelData = function() {
  20110. this.model.data
  20111. }
  20112. ,
  20113. n.prototype.pointPathDistance = function(e) {
  20114. for (var t = 0, i = 1; i < e.length; i += 1)
  20115. t += e[i - 1].distanceTo(e[i]);
  20116. return t
  20117. }
  20118. ,
  20119. n.prototype.pointPathLengths = function(e) {
  20120. for (var t = [0], i = 1; i < e.length; i += 1)
  20121. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20122. return t
  20123. }
  20124. ,
  20125. n.prototype.interpAlongPath = function(e, t, i) {
  20126. var n, o = new r.Vector3, a = t[t.length - 1];
  20127. if (i < 1) {
  20128. n = i * a;
  20129. for (var s = 1; s < t.length; s += 1)
  20130. if (t[s] > n) {
  20131. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20132. return o.copy(e[s]),
  20133. o.sub(e[s - 1]),
  20134. o.multiplyScalar(l),
  20135. o.add(e[s - 1]),
  20136. o
  20137. }
  20138. } else
  20139. o.copy(e[e.length - 1]);
  20140. return o
  20141. }
  20142. ,
  20143. n.prototype.pathHeight = function() {
  20144. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20145. }
  20146. ,
  20147. n.prototype.createBunnyObj = function(e) {
  20148. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20149. this.bunnyObj.visible = c.warp.showBunny),
  20150. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20151. e.add(this.bunnyObj)
  20152. }
  20153. ,
  20154. n.prototype.createCpm = function(e) {
  20155. if (!this.currentPanoMarker) {
  20156. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20157. t.material.uniforms.opacity.value = 0,
  20158. this.currentPanoMarker = {
  20159. mesh: t,
  20160. placed: !1
  20161. }
  20162. }
  20163. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20164. this.placeCpm(),
  20165. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20166. }
  20167. ,
  20168. n.prototype.placeCpm = function() {
  20169. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20170. var e = this.player.currentPano.floor;
  20171. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20172. e.add(this.currentPanoMarker.mesh)),
  20173. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20174. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20175. this.currentPanoMarker.placed = !0
  20176. } else
  20177. this.popOutCpm()
  20178. }
  20179. ,
  20180. n.prototype.fadeInCpm = function(e) {
  20181. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20182. }
  20183. ,
  20184. n.prototype.fadeOutCpm = function(e) {
  20185. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20186. }
  20187. ,
  20188. n.prototype.popInCpm = function() {
  20189. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20190. }
  20191. ,
  20192. n.prototype.popOutCpm = function() {
  20193. this.fadeOutCpm(2)
  20194. }
  20195. ,
  20196. n.prototype.brushPrefs = {
  20197. linewidth: 7,
  20198. strokeWidth: 15,
  20199. cvSegments: 48,
  20200. paveStep: .1,
  20201. paveWidth: .2,
  20202. lookBlendDist: 3,
  20203. maxTurn: r.Math.degToRad(2)
  20204. },
  20205. n.prototype.panoPathDistance = function(e) {
  20206. var t = this.model.panos;
  20207. if (!e || e.length < 2)
  20208. return 0;
  20209. for (var i = [], n = 0; n < e.length; n += 1)
  20210. i.push(t.get(e[n]).floorPosition);
  20211. return this.pointPathDistance(i)
  20212. }
  20213. ,
  20214. n.prototype.loadTileTexture = function(e) {
  20215. var t = v.load(e, function(t) {
  20216. t.wrapS = r.RepeatWrapping,
  20217. t.wrapT = r.RepeatWrapping,
  20218. t.needsUpdate = !0,
  20219. y.debug('path texture "' + e + '" is ready')
  20220. }, function() {
  20221. y.error('path texture "' + e + '" failed')
  20222. });
  20223. return t.mapping = r.UVMapping,
  20224. t
  20225. }
  20226. ,
  20227. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20228. var a = {
  20229. cameraMode: n,
  20230. position: e,
  20231. quaternion: t,
  20232. panoId: i,
  20233. orthoZoom: o,
  20234. floorVisibility: r,
  20235. thumbUrl: null,
  20236. name: null
  20237. };
  20238. return new f(a)
  20239. }
  20240. ,
  20241. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20242. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20243. }
  20244. ,
  20245. n.prototype.setWarpDestination = function(e) {
  20246. this.warpDestHeroLoc = e
  20247. }
  20248. ,
  20249. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20250. var t = this.getHeroDescriptorByHeroIndex(e);
  20251. return null !== t && (this.setWarpDestination(t),
  20252. !0)
  20253. }
  20254. ,
  20255. n.prototype.setWarpDestinationByPano = function(e, t) {
  20256. var i = this.model.panos.get(e.id);
  20257. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20258. }
  20259. ,
  20260. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20261. var i = this.model.panos.get(e);
  20262. if (i) {
  20263. t = t || new r.Quaternion;
  20264. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20265. return this.setWarpDestination(n),
  20266. !0
  20267. }
  20268. return !1
  20269. }
  20270. ,
  20271. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20272. var t = this.model.heroCount();
  20273. /* if (null !== this.warpDestHeroLoc && t < 2)
  20274. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20275. this.model.getHeroDescriptorByIndex(0); */
  20276. var i = this.model.getHeroDescriptorByIndex(e);
  20277. if (i) {
  20278. var n = i.isPano() ? i.panoId : i.cameraMode;
  20279. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20280. }
  20281. return i
  20282. }
  20283. ,
  20284. n.prototype.getHeroDescriptorByPano = function(e) {
  20285. var t = this.model.panos.get(e.id);
  20286. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20287. }
  20288. ,
  20289. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20290. var t = this.getHeroIndexFromPanoId(e);
  20291. return this.getHeroDescriptorByHeroIndex(t)
  20292. }
  20293. ,
  20294. n.prototype.getHeroIndexFromPanoId = function(e) {
  20295. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20296. var i = this.model.heroLocations[t]
  20297. , n = this.getHeroId(i);
  20298. if (n && n === e)
  20299. return t
  20300. }
  20301. return -1
  20302. }
  20303. ,
  20304. n.prototype.getHeroPano = function(e) {
  20305. if (null === e)
  20306. return y.warn("getHeroPano(): no destination"),
  20307. null;
  20308. var t = this.getHeroId(e)
  20309. , i = this.model.panos.get(t);
  20310. return void 0 === i && (i = null,
  20311. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20312. i
  20313. }
  20314. ,
  20315. n.prototype.getHeroId = function(e) {
  20316. return e.panoId
  20317. }
  20318. ,
  20319. n.prototype.setWarpDestPano = function() {
  20320. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20321. this.warpDestPano
  20322. }
  20323. ,
  20324. n.prototype.brushToWarpPano = function(e, t) {
  20325. if (this.discardPathObject(),
  20326. !this.setWarpDestPano())
  20327. return !1;
  20328. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20329. !this.warpDestPano)
  20330. return y.info("No brush"),
  20331. !1;
  20332. if (!this.player.currentPano)
  20333. return y.debug("No current pano, visibility undefined"),
  20334. !1;
  20335. if (!this.warpDestPano)
  20336. return y.info("No wPano, visibility undefined"),
  20337. !1;
  20338. if (!this.warpDestPano.isAligned())
  20339. return y.debug("Cannot brush to unaligned pano"),
  20340. !1;
  20341. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20342. , n = !0;
  20343. if (this.player.currentPano.id === this.warpDestPano.id)
  20344. y.debug("Already at destination pano");
  20345. else {
  20346. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20347. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20348. this.obj3d = new r.Object3D,
  20349. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20350. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20351. e = t) : (this.setPathHulls(this.nodes),
  20352. this.setFloorCurves(),
  20353. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20354. this.player.currentPano.floor.add(this.obj3d);
  20355. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20356. , s = e === l.STD;
  20357. if (!n && (i || s)) {
  20358. if (o) {
  20359. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20360. this.obj3d.add(h)
  20361. }
  20362. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20363. this.obj3d.add(u)
  20364. }
  20365. this.appearSlow()
  20366. }
  20367. return this.upcomingTransType = e,
  20368. !n
  20369. }
  20370. ,
  20371. n.prototype.findShortestPath = function(e, t) {
  20372. if (!e || !t)
  20373. return null;
  20374. var i = c.warp.walkExtraPanosDistance
  20375. , n = e.id + ":" + t.id + ":" + i;
  20376. if (this.shortPaths.hasOwnProperty(n))
  20377. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20378. var r = t.id + ":" + e.id + ":" + i;
  20379. if (this.shortPaths.hasOwnProperty(r))
  20380. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20381. var o = this.model.panos.aStarSearch(e, t);
  20382. return this.model.panos.includeNodesNearPath(o, i),
  20383. this.shortPaths[n] = o ? o.slice() : null,
  20384. o
  20385. }
  20386. ,
  20387. n.prototype.makePathHulls = function(e) {
  20388. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20389. t = u.get(e[0]),
  20390. r = t.floor.floorIndex;
  20391. for (var d = 0; d < e.length; d += 1)
  20392. t = u.get(e[d]),
  20393. i = t.floorPosition.clone().sub(this.model.position),
  20394. i.y += this.pathHeight(),
  20395. s.push(i),
  20396. l.push(t.position.clone()),
  20397. n = t.floor.floorIndex,
  20398. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20399. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20400. o > a && (a = o));
  20401. return a > this.longestStep && (this.longestStep = a,
  20402. y.debug("path contains " + a + " meter segment")),
  20403. {
  20404. floor: s,
  20405. camera: l,
  20406. color: h
  20407. }
  20408. }
  20409. ,
  20410. n.prototype.makeFloorCurves = function(e, t, i) {
  20411. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20412. , o = this.pointPathDistance(e) - 2 * n
  20413. , s = e.slice(0)
  20414. , l = s[1].clone().sub(s[0]);
  20415. l.y = 0,
  20416. l.normalize().multiplyScalar(n),
  20417. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20418. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20419. l.y = 0,
  20420. l.normalize().multiplyScalar(n),
  20421. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20422. var h = new r.CatmullRomCurve3(s)
  20423. , u = Math.floor(o / i);
  20424. u = 4 * Math.floor(u / 4),
  20425. u = Math.max(4, u);
  20426. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20427. f = 0,
  20428. d = g[A].distanceTo(e[0]);
  20429. for (var y = 1; y < e.length; y += 1)
  20430. v.copy(g[A]).sub(e[y]),
  20431. v.y *= 4,
  20432. p = v.length(),
  20433. p < d && (f = y);
  20434. m.push(t[f])
  20435. }
  20436. return {
  20437. distance: o,
  20438. points: g,
  20439. colors: m
  20440. }
  20441. }
  20442. ,
  20443. n.prototype.makeCameraCurvePoints = function(e, t) {
  20444. var i = this.pointPathDistance(e)
  20445. , n = new r.CatmullRomCurve3(e);
  20446. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20447. }
  20448. ,
  20449. n.prototype.makeCameraCurveTangents = function(e, t) {
  20450. var i = this.pointPathDistance(e)
  20451. , n = new r.CatmullRomCurve3(e)
  20452. , o = Math.max(2, Math.floor(i / t));
  20453. o || (o = 5);
  20454. for (var a = [], s = 0; s <= o; s++)
  20455. a.push(n.getTangentAt(s / o));
  20456. return a
  20457. }
  20458. ,
  20459. n.prototype.setPathHulls = function(e) {
  20460. var t = this.makePathHulls(e);
  20461. this.floorHull = t.floor,
  20462. this.cameraHull = t.camera,
  20463. this.colorHull = t.color
  20464. }
  20465. ,
  20466. n.prototype.setFloorCurves = function() {
  20467. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20468. this.floorPathDistance = e.distance,
  20469. this.floorCurvePoints = e.points,
  20470. this.floorCurveColors = e.colors
  20471. }
  20472. ,
  20473. n.prototype.setCameraCurvePoints = function() {
  20474. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20475. }
  20476. ,
  20477. n.prototype.chooseWarpPath = function(e) {
  20478. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20479. if (this.player.currentPano === this.warpDestPano || !e)
  20480. return this.warpPathPoints = null,
  20481. this.warpLength = 0,
  20482. !1;
  20483. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20484. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20485. t = this.warpDestPano.position.clone().sub(o.position),
  20486. i = t.clone().negate(),
  20487. t.multiplyScalar(.15).add(o.position),
  20488. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20489. t.y = o.position.y,
  20490. i.y = this.warpDestPano.position.y,
  20491. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20492. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20493. this.setCameraCurvePoints(),
  20494. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20495. this.warpLength = 0,
  20496. this.warpPathLengths = [0];
  20497. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20498. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20499. var p = s.length();
  20500. s.y *= c.warp.climbEffort;
  20501. var f = s.length() / p;
  20502. if (d > 1) {
  20503. s.setY(0).normalize(),
  20504. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20505. var g = Math.min(1, s.dot(l))
  20506. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20507. f = Math.max(m, f)
  20508. }
  20509. this.warpLength += p * f,
  20510. this.warpPathLengths[d] = this.warpLength
  20511. }
  20512. return !0
  20513. }
  20514. ,
  20515. n.prototype.drawPathRibbon = function(e, t) {
  20516. this.bunnyObj.visible = c.warp.showBunny;
  20517. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20518. h.copy(e[u]),
  20519. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20520. h.normalize(),
  20521. n.crossVectors(h, A.UP),
  20522. n.multiplyScalar(i);
  20523. var d = (new r.Vector3).copy(e[u]).add(o);
  20524. d.sub(n),
  20525. l.vertices.push(d),
  20526. d = (new r.Vector3).copy(e[u]).add(o),
  20527. d.add(n),
  20528. l.vertices.push(d)
  20529. }
  20530. var p, f = 0;
  20531. for (u = 0; u < e.length - 1; u += 1) {
  20532. var g = 2 * u
  20533. , v = f;
  20534. f += e[u + 1].distanceTo(e[u]);
  20535. var y = f
  20536. , C = t[u]
  20537. , I = t[u + 1];
  20538. p = new r.Face3(g,g + 1,g + 2),
  20539. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20540. l.faces.push(p),
  20541. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20542. p = new r.Face3(g + 2,g + 1,g + 3),
  20543. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20544. l.faces.push(p),
  20545. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20546. }
  20547. l.computeFaceNormals(),
  20548. l.computeVertexNormals();
  20549. var E, b;
  20550. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20551. b.map.value = w.path,
  20552. b.opacity.value = 0,
  20553. b.color.value.set(c.path.color),
  20554. E = new r.RawShaderMaterial({
  20555. side: r.DoubleSide,
  20556. depthWrite: !1,
  20557. transparent: !0,
  20558. vertexShader: m.ribbon.vertexShader,
  20559. fragmentShader: m.ribbon.fragmentShader,
  20560. uniforms: b,
  20561. name: "ribbonT",
  20562. opacity: 0
  20563. })) : E = new r.MeshBasicMaterial({
  20564. color: 16777215,
  20565. side: r.DoubleSide,
  20566. name: "ribbonOut",
  20567. vertexColors: r.VertexColors
  20568. });
  20569. var _ = new r.Mesh(l,E);
  20570. return _.name = "ribbon",
  20571. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20572. _
  20573. }
  20574. ,
  20575. n.prototype.drawPathPavement = function(e) {
  20576. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20577. s.copy(e[l]),
  20578. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20579. s.normalize(),
  20580. n.crossVectors(s, A.UP),
  20581. n.multiplyScalar(this.brushPrefs.paveWidth),
  20582. t = (new r.Vector3).copy(e[l]),
  20583. t.sub(n),
  20584. o.vertices.push(t),
  20585. o.vertices.push((new r.Vector3).copy(e[l])),
  20586. t = (new r.Vector3).copy(e[l]),
  20587. t.add(n),
  20588. o.vertices.push(t);
  20589. var h, u, d;
  20590. for (l = 0; l < e.length - 1; l += 1)
  20591. h = 3 * l + 1,
  20592. u = l * i,
  20593. d = u + i,
  20594. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20595. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20596. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20597. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20598. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20599. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20600. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20601. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20602. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20603. color: c.path.color,
  20604. side: r.DoubleSide,
  20605. transparent: !0,
  20606. depthWrite: !1,
  20607. opacity: 0,
  20608. name: "paveT",
  20609. map: w.path
  20610. }) : new r.MeshBasicMaterial({
  20611. color: c.path.color,
  20612. side: r.DoubleSide,
  20613. transparent: !0,
  20614. depthWrite: !1,
  20615. opacity: 1,
  20616. name: "paveO",
  20617. map: w.path
  20618. });
  20619. return new r.Mesh(o,p)
  20620. }
  20621. ,
  20622. n.prototype.hintPrefs = {
  20623. rad: .18,
  20624. width: .0125,
  20625. depth: .0625,
  20626. setBack: -.04,
  20627. markRad: .25,
  20628. markInnerRad: .16
  20629. },
  20630. n.prototype.makeWaypointObj = function(e, t) {
  20631. var i = new r.Geometry
  20632. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20633. , o = this.pathHeight();
  20634. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20635. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20636. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20637. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20638. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20639. s.map.value = e,
  20640. s.opacity.value = 0,
  20641. s.color.value.set(c.path.color);
  20642. var l = {
  20643. side: r.DoubleSide,
  20644. depthWrite: !1,
  20645. transparent: !0,
  20646. vertexShader: m.waypoint.vertexShader,
  20647. fragmentShader: m.waypoint.fragmentShader,
  20648. uniforms: s,
  20649. name: "waypoint",
  20650. opacity: 0
  20651. };
  20652. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20653. l.name = "wayPtOut");
  20654. var h = new r.RawShaderMaterial(l)
  20655. , u = new r.Mesh(i,h);
  20656. return u.name = t,
  20657. u
  20658. }
  20659. ,
  20660. n.prototype.makeStartMarker = function(e, t) {
  20661. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20662. i.y = 0,
  20663. i.normalize();
  20664. var n = Math.acos(i.x)
  20665. , o = this.makeWaypointObj(w.pathStart, "Start");
  20666. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20667. o.position.copy(e),
  20668. o
  20669. }
  20670. ,
  20671. n.prototype.makeEndMarker = function(e) {
  20672. var t = this.makeWaypointObj(w.pathEnd, "End")
  20673. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20674. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20675. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20676. t.position.copy(e),
  20677. t
  20678. }
  20679. ,
  20680. n.prototype.pathClean = function(e) {
  20681. if (e) {
  20682. for (var t in e.children)
  20683. this.pathClean(e.children[t]);
  20684. e.geometry && e.geometry.dispose(),
  20685. e.material && e.material.dispose()
  20686. }
  20687. }
  20688. ,
  20689. n.prototype.discardPathObject = function() {
  20690. if (this.obj3d) {
  20691. var e = this.obj3d.parent;
  20692. e && e.remove(this.obj3d),
  20693. this.pathClean(this.obj3d)
  20694. }
  20695. this.obj3d = null,
  20696. this.popInCpm()
  20697. }
  20698. ,
  20699. n.prototype.discardSlow = function() {
  20700. if (this.obj3d) {
  20701. if (this.player.mode !== a.PANORAMA)
  20702. return void this.discardPathObject();
  20703. for (var e, t = this, i = 0, n = function() {
  20704. this.discardPathObject()
  20705. }
  20706. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20707. e = t.obj3d.children[r],
  20708. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20709. i += 1,
  20710. n = null);
  20711. 0 === i && this.discardPathObject(),
  20712. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20713. }
  20714. }
  20715. ,
  20716. n.prototype.appearSlow = function() {
  20717. var e, t = this;
  20718. this.fadeOutCpm(c.path.fadeInTime);
  20719. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20720. e = t.obj3d.children[n],
  20721. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20722. }
  20723. ,
  20724. n.prototype.update = function() {
  20725. this.obj3d && this.obj3d.updateMatrixWorld()
  20726. }
  20727. ,
  20728. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20729. var t = r.Math.degToRad(c.warp.burnsAngle);
  20730. if (this.player.mode === a.PANORAMA) {
  20731. var i = this.burnsDir * t;
  20732. if (this.upcomingTransType === l.BLACK)
  20733. return i;
  20734. var n = e;
  20735. if (null === n)
  20736. return y.warn("Transition request for non-highlight"),
  20737. i;
  20738. var o = this.getHeroDescriptorByHeroIndex(n);
  20739. if (null === o)
  20740. return i;
  20741. if (!o.isPano())
  20742. return i;
  20743. var s = this.getHeroPano(o)
  20744. , h = this.playerControls.cameras[a.PANORAMA]
  20745. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20746. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20747. , p = function(e) {
  20748. var i = Math.acos(Math.min(1, e.dot(u)))
  20749. , n = (new r.Vector3).crossVectors(u, e);
  20750. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20751. };
  20752. if (s === this.player.currentPano)
  20753. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20754. var f = this.findShortestPath(this.player.currentPano, s);
  20755. if (void 0 === f || null === f || f.length < 1)
  20756. return y.debug("Empty path ahead..."),
  20757. i;
  20758. var g = this.makePathHulls(f)
  20759. , m = new r.CatmullRomCurve3(g.camera)
  20760. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20761. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20762. }
  20763. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20764. }
  20765. ,
  20766. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20767. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20768. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20769. var n = new r.Euler
  20770. , o = new r.Vector3;
  20771. y.debug("Starting wait: " + (void 0 !== t));
  20772. var s = this.calcBurnsAmount(e)
  20773. , h = function() {
  20774. this.endWarpState(),
  20775. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20776. t && t()
  20777. }
  20778. .bind(this)
  20779. , u = function(e, t) {
  20780. if (this.warpInterrupted)
  20781. return h(),
  20782. !0;
  20783. var r = t || 1e3 / 60;
  20784. if (c.warp.doBurns)
  20785. if (this.player.mode === a.PANORAMA) {
  20786. var l = this.playerControls.cameras[a.PANORAMA];
  20787. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20788. var u = r * s / i;
  20789. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20790. n.y += u,
  20791. o.set(0, 0, -1),
  20792. o.applyEuler(n),
  20793. o.add(l.position),
  20794. l.controls.lookAt(o),
  20795. l.controls.lookVector.copy(o)
  20796. ,l.lookAt(o)
  20797. } else
  20798. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20799. }
  20800. .bind(this);
  20801. this.startWarpState(),
  20802. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20803. }
  20804. ,
  20805. n.prototype.warpToNonPano = function(e) {
  20806. if (this.discardPathObject(),
  20807. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20808. var t = function() {
  20809. e && e()
  20810. }
  20811. .bind(this);
  20812. this.player.flyToNewMode({
  20813. mode: this.warpDestHeroLoc.cameraMode,
  20814. duration: c.warp.outsideTime,
  20815. warpDest: this.warpDestHeroLoc,
  20816. callback: t,
  20817. force: !0
  20818. })
  20819. } else
  20820. y.warn("no warp destination!!!"),
  20821. e && e()
  20822. }
  20823. ,
  20824. n.prototype._resetWarpShaderParams = function(e) {//
  20825. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20826. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20827. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20828. delete e.material.defines.newBlack;
  20829. e.material.needsUpdate = true
  20830. } */
  20831. }
  20832. ,
  20833. n.prototype._clearWarpShading = function() {
  20834. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20835. this._resetWarpShaderParams(e[t]),
  20836. e[t].visible = !0;
  20837. this._resetWarpShaderParams(this.model.skybox)
  20838. }
  20839. ,
  20840. n.prototype._warpStopFlying = function() {
  20841. this.activeTransType = null,
  20842. this.placeCpm()
  20843. }
  20844. ,
  20845. n.prototype._wrapupTravelOnlyBits = function() {
  20846. this._warpStopFlying(),
  20847. this.warpPathPoints && (this.player.currentPano.exit(),
  20848. this.warpDestPano.enter(),
  20849. this.player.currentPano = this.warpDestPano),
  20850. this.player.spider.draw(),
  20851. this.placeCpm()
  20852. }
  20853. ,
  20854. n.prototype._wrapupTravel = function(e) {
  20855. this._wrapupTravelOnlyBits(),
  20856. this.warpCameraAim(e)
  20857. }
  20858. ,
  20859. n.prototype._wrapupWarpShading = function(e) {
  20860. this._clearWarpShading(),
  20861. this._wrapupTravel(e)
  20862. }
  20863. ,
  20864. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20865. t !== I.END && this._clearWarpShading(),
  20866. this._wrapupTravelOnlyBits(),
  20867. this.upcomingTransType = null,
  20868. e && e()
  20869. }
  20870. ,
  20871. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20872. var i = this.warpDestHeroLoc.quaternion
  20873. , n = this.playerControls.cameras[a.PANORAMA]
  20874. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20875. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20876. , l = s.dot(o)
  20877. , u = r.Math.radToDeg(Math.acos(l))
  20878. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20879. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20880. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20881. m.y = h.constrainedTurn(m.y),
  20882. this.burnsDir = Math.sign(m.y);
  20883. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20884. , A = new r.Vector3
  20885. , C = function(e, t) {
  20886. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20887. v.y = g.y + e * m.y,
  20888. v.z = g.z + e * m.z,
  20889. A.set(0, 0, -1),
  20890. A.applyEuler(v),
  20891. A.add(n.position),
  20892. n.controls.lookAt(A),
  20893. n.controls.lookVector.copy(A),
  20894. void n.lookAt(A))
  20895. }
  20896. .bind(this);
  20897. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20898. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20899. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20900. ):
  20901. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20902. ,void (t && t())
  20903. ) */
  20904. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20905. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20906. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20907. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20908. ,void (t && t())
  20909. )
  20910. }
  20911. ,
  20912. n.prototype._warpBendAim = function(e, t, i, n) {
  20913. var o = n || 0
  20914. , s = this.playerControls.cameras[a.PANORAMA]
  20915. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20916. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20917. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20918. f.y = h.constrainedTurn(f.y);
  20919. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20920. f.x = g * Math.sign(f.x),
  20921. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20922. this.burnsDir = Math.sign(f.y),
  20923. g *= Math.sign(f.y),
  20924. f.y = g;
  20925. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20926. , v = new r.Vector3
  20927. , A = function(e, t) {
  20928. if (e < .5)
  20929. m.x = u.x + e * f.x,
  20930. m.y = u.y + e * f.y,
  20931. m.z = u.z + e * f.z;
  20932. else {
  20933. var i = (1 - e) * c.warp.softBendEnd;
  20934. m.x = l.x - i * f.x,
  20935. m.y = l.y - i * f.y,
  20936. m.z = l.z - i * f.z
  20937. }
  20938. v.set(0, 0, -1),
  20939. v.applyEuler(m),
  20940. v.add(s.position);
  20941. s.controls.lookAt(v),
  20942. s.controls.lookVector.copy(v),
  20943. s.lookAt(v);
  20944. }
  20945. .bind(this);
  20946. if(momentTourBlackNewType){
  20947. A(1)
  20948. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20949. }
  20950. ,
  20951. n.prototype._warpStepCameraAim = function(e, t, i) {
  20952. var n = this.playerControls.cameras[a.PANORAMA]
  20953. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20954. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20955. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20956. l.y = h.constrainedTurn(l.y),
  20957. this.burnsDir = Math.sign(l.y);
  20958. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20959. , f = new r.Vector3
  20960. , g = function(e, t) {
  20961. e < .5 ? u.copy(s) : u.copy(o),
  20962. f.set(0, 0, -1),
  20963. f.applyEuler(u),
  20964. f.add(n.position),
  20965. n.controls.lookAt(f),
  20966. n.controls.lookVector.copy(f),
  20967. n.lookAt(f)
  20968. }
  20969. .bind(this);
  20970. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20971. }
  20972. ,
  20973. n.prototype.setBurnsDir = function() {
  20974. var e = this.playerControls.cameras[a.PANORAMA]
  20975. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20976. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20977. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20978. n.y = h.constrainedTurn(n.y),
  20979. this.burnsDir = Math.sign(n.y)
  20980. }
  20981. ,
  20982. n.prototype.stepWarpPath = function(e, t) {
  20983. var i = this.playerControls.cameras[a.PANORAMA];
  20984. if (!this.warpPathPoints)
  20985. return i.position.copy(this.warpDestPano.position),
  20986. !0;
  20987. var n = this.warpPathPoints[0]
  20988. , o = this.warpDestPano.position;
  20989. if (null !== this.nodes && this.cameraHull.length > 1) {
  20990. var s = new r.Vector3;
  20991. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20992. i.position.copy(s)
  20993. } else
  20994. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20995. }
  20996. ,
  20997. n.prototype.interruptAndFastForward = function(e, t) {
  20998. this.warping && (this.warpInterrupted = !0,
  20999. this.warpInterruptionBlackoutStyle = e,
  21000. this.warpInterruptionTravelTime = t,
  21001. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21002. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21003. }
  21004. ,
  21005. n.prototype.warpCameraAim = function(e) {
  21006. var t = c.warp.minWarpTime;
  21007. if (this.upcomingTransType === l.BLACK)
  21008. t = c.warp.teleportTime;
  21009. else {
  21010. var i = this.playerControls.cameras[a.PANORAMA]
  21011. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21012. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21013. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21014. s.y = h.constrainedTurn(s.y);
  21015. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21016. t = Math.max(t, u)
  21017. }
  21018. var d = function() {
  21019. this._warpStopFlying(),
  21020. this.discardSlow(),
  21021. e && e()
  21022. }
  21023. .bind(this);
  21024. this._warpCameraAim(t, d)
  21025. }
  21026. ,
  21027. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21028. this.model.skybox.material.uniforms.blackout.value = n;
  21029. var r = u.uniform(this.model.skybox, "progress", 1)
  21030. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21031. , a = !1
  21032. , s = function() {
  21033. if (this.warpInterrupted)
  21034. return a = !0,
  21035. !0
  21036. }
  21037. .bind(this)
  21038. , l = function(e, t) {
  21039. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21040. !0) : void r(e, t)
  21041. }
  21042. .bind(this)
  21043. , h = function(e, t) {
  21044. return i && a ? (o(0),
  21045. !0) : void o(e, t)
  21046. }
  21047. .bind(this);
  21048. p.start(s, e, null, t, null, "safeHaltWatch"),
  21049. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21050. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21051. }
  21052. ,
  21053. n.prototype.warpTravel_STD = function(e) {
  21054. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21055. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21056. w += this.warpLength * c.warp.timePerMeter,
  21057. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21058. var _ = !1
  21059. , T = this.warpDestHeroLoc.quaternion
  21060. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21061. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21062. , M = S.dot(x)
  21063. , R = r.Math.radToDeg(Math.acos(M))
  21064. , P = function(e) {
  21065. var t = o
  21066. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21067. return i
  21068. }
  21069. , O = function() {
  21070. return E.lookAt(C, t, A.UP),
  21071. s.setFromRotationMatrix(E, c.warp.eOrder),
  21072. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21073. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21074. h.constrainedTurn(b.y)
  21075. }
  21076. .bind(this)
  21077. , L = function(e, t) {
  21078. if (this.warpInterrupted)
  21079. return _ = !0,
  21080. !0
  21081. }
  21082. .bind(this)
  21083. , D = function(e, t) {
  21084. return _ || !this.warpPathPoints ? (g.blur(0),
  21085. !0) : void g.blur(e)
  21086. }
  21087. .bind(this)
  21088. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21089. , B = function(e, t) {
  21090. return _ || !this.warpPathPoints ? (N(0),
  21091. !0) : void N(e, t)
  21092. }
  21093. .bind(this)
  21094. , F = function(e, t) {
  21095. if (!this.warpPathPoints)
  21096. return n.position.copy(this.warpDestPano.position),
  21097. !0;
  21098. if (_)
  21099. return !0;
  21100. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21101. n.position.copy(i),
  21102. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21103. }
  21104. .bind(this)
  21105. , V = function(e, n) {
  21106. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21107. !0)
  21108. }
  21109. .bind(this)
  21110. , U = function(e, o) {
  21111. if (_)
  21112. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21113. !0;
  21114. if (!this.warpPathPoints)
  21115. return !0;
  21116. var a = this.warpLength * e
  21117. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21118. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21119. c.warp.matchCam && (l *= 1 - u),
  21120. E.lookAt(C, t, A.UP),
  21121. s.setFromRotationMatrix(E, c.warp.eOrder),
  21122. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21123. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21124. b.y = h.constrainedTurn(b.y),
  21125. s.x = m.x + l * b.x,
  21126. s.y = m.y + l * b.y,
  21127. s.z = m.z + l * b.z,
  21128. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21129. b.y = h.constrainedTurn(b.y);
  21130. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21131. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21132. v.x = v.x + b.x * c.warp.turnFriction,
  21133. v.y = v.y + b.y * c.warp.turnFriction,
  21134. v.z = v.z + b.z * c.warp.turnFriction,
  21135. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21136. var p = t.clone().sub(C).normalize();
  21137. if (R < c.warp.maxAimRotation && u > 0) {
  21138. var g = 1 - u;
  21139. p.x = p.x * g + u * S.x,
  21140. p.y = p.y * g + u * S.y,
  21141. p.z = p.z * g + u * S.z,
  21142. p.normalize()
  21143. }
  21144. this.bunnyObj.position.copy(n.position).add(p),
  21145. f.set(0, 0, -1).applyEuler(v).normalize(),
  21146. f.multiplyScalar(8),
  21147. f.add(n.position),
  21148. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21149. n.controls.lookVector.copy(f),
  21150. n.lookAt(f))
  21151. }
  21152. .bind(this)
  21153. , k = function() {
  21154. _ ? (this.discardSlow(),
  21155. this.upcomingTransType = l.BLACK,
  21156. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21157. }
  21158. .bind(this);
  21159. V(0);
  21160. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21161. w += H;
  21162. var G = H / w;
  21163. this.warpCommonParameters(w, G, !0, I.NONE),
  21164. p.start(L, w, null, 0, null, "_haltWatcher"),
  21165. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21166. p.start(D, w, null, G, P, "blurring")),
  21167. p.start(B, w, null, G, P, "modelAlpha"),
  21168. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21169. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21170. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21171. }
  21172. ,
  21173. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21174. var r = e || 0;
  21175. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21176. if(momentTourBlackNewType){
  21177. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21178. var camera = this.playerControls.cameras[a.PANORAMA];
  21179. var end = this.warpDestHeroLoc.position
  21180. camera.position.copy(end)
  21181. setTimeout(()=>{
  21182. player.sceneRenderer.effects.transitionMaskPass.stop()
  21183. this.wrapupWarpShadingOnly(n, i);
  21184. },t)
  21185. }else{
  21186. var o = function() {
  21187. this.wrapupWarpShadingOnly(n, i);
  21188. }
  21189. .bind(this);
  21190. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21191. }
  21192. this.warpCommonParameters(t, r, !1, i)
  21193. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21194. if(window.momentTourBlackNewType){
  21195. e.material.uniforms.blackout.value = 5//i 改
  21196. //e.material.defines.newBlack = ''
  21197. //e.material.needsUpdate = true
  21198. }else{
  21199. e.material.uniforms.blackout.value = i
  21200. }
  21201. }),
  21202. this._warpBendAim(null, t, null, r);
  21203. }
  21204. ,
  21205. n.prototype.flightStepWalk = function(e, t, i) {
  21206. var n = .001
  21207. , o = 1
  21208. , a = 1.2
  21209. , s = new r.Vector3
  21210. , h = new r.Vector3
  21211. , u = function(e, t) {
  21212. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21213. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21214. h.copy(A.FORWARD),
  21215. this.player.getDirection(h),
  21216. s.copy(t).sub(e.position).normalize();
  21217. var l = s.dot(h)
  21218. , u = Math.acos(l)
  21219. , d = u / r;
  21220. return d > n && (r *= d / n,
  21221. u < o && (r *= a)),
  21222. r
  21223. };
  21224. return function(e, t, i) {
  21225. if (this.warpInterrupted)
  21226. i && i();
  21227. else if (this.activeTransType !== l.WALK)
  21228. this._clearWarpShading(),
  21229. this._warpStopFlying(),
  21230. this.player.spider.draw(),
  21231. this.placeCpm(),
  21232. i && i();
  21233. else if (this.player.currentPano !== e) {
  21234. var n = {
  21235. pano: e,
  21236. lookAtPoint: t,
  21237. duration: null,
  21238. maxDistanceOverride: c.warp.walkMaxDist,
  21239. skipWarpingCheck: !1,
  21240. constantMoveSpeed: !0
  21241. };
  21242. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21243. n.zoomLevel = this.warpDestHeroLoc.zoom
  21244. }
  21245. n.duration = u.call(this, e, t),
  21246. this.player.nonInterruptingFlyToPano(n, i)
  21247. } else
  21248. i && i()
  21249. }
  21250. }(),
  21251. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21252. return this.flightStepWalk.bind(this, e, t, i)
  21253. }
  21254. ,
  21255. n.prototype.warpTravel_WALK = function() {
  21256. var e = [];
  21257. return function(t) {
  21258. var i = this.player.model.panos;
  21259. e.length = 0;
  21260. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21261. var s = this.nodes[a]
  21262. , l = i.get(s);
  21263. a === this.nodes.length - 1;
  21264. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21265. n && o || (e.push(s),
  21266. n = l)
  21267. }
  21268. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21269. var h = e.length
  21270. , u = i.get(e[h - 1])
  21271. , d = new Array(h + 1);
  21272. d[d.length - 1] = function() {
  21273. t && t()
  21274. }
  21275. .bind(this);
  21276. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21277. var g = e[p];
  21278. u = i.get(g);
  21279. var m = new r.Vector3;
  21280. this.getLookAtForWalkingTourNode(e, p, m),
  21281. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21282. p--
  21283. }
  21284. d[0]()
  21285. }
  21286. }(),
  21287. n.prototype.getLookAtForWalkingTourNode = function() {
  21288. var e = new r.Vector3
  21289. , t = new r.Vector3
  21290. , i = new r.Vector3
  21291. , n = new r.Vector3
  21292. , o = new r.Vector3
  21293. , a = .65
  21294. , s = .75
  21295. , l = .2
  21296. , c = .4
  21297. , h = .2
  21298. , u = 3;
  21299. return function(r, d, p) {
  21300. var f = r.length;
  21301. if (d >= f)
  21302. return !1;
  21303. var g = 1
  21304. , m = 1;
  21305. t.set(0, 0, 0),
  21306. o.set(0, 0, 0);
  21307. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21308. if (v = this.player.model.panos.get(r[A]),
  21309. this.getOrientationForWalkingTourNode(r, A, i),
  21310. A === d && e.copy(i),
  21311. n.copy(i),
  21312. A > d) {
  21313. var y = n.dot(e) < a;
  21314. g *= y ? l : s,
  21315. m *= y ? h : c
  21316. }
  21317. i.multiplyScalar(g),
  21318. t.add(i),
  21319. o.lerp(v.position, m)
  21320. }
  21321. return t.normalize(),
  21322. p.copy(o),
  21323. p.add(t),
  21324. !0
  21325. }
  21326. }(),
  21327. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21328. var n = e.length;
  21329. if (t >= n)
  21330. return !1;
  21331. if (t === n - 1)
  21332. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21333. else {
  21334. var r = this.player.model.panos.get(e[t])
  21335. , o = this.player.model.panos.get(e[t + 1]);
  21336. i.copy(o.position).sub(r.position)
  21337. }
  21338. return i.normalize(),
  21339. !0
  21340. }
  21341. ,
  21342. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21343. if (this.activeTransType = this.upcomingTransType,
  21344. this.lastTransType = this.activeTransType,
  21345. this.upcomingTransType = null,
  21346. !e) {
  21347. var r = function() {
  21348. this._wrapupTravel(n)
  21349. }
  21350. .bind(this)
  21351. , o = {
  21352. pano: this.warpDestPano,
  21353. lookAtPoint: null,
  21354. duration: null,
  21355. maxDistanceOverride: null,
  21356. skipWarpingCheck: !1
  21357. };
  21358. return void this.player.flyToPano(o, r)
  21359. }
  21360. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21361. this._clearWarpShading(),
  21362. this._warpStopFlying(),
  21363. this.player.spider.draw(),
  21364. this.placeCpm(),
  21365. n && n()
  21366. }
  21367. .bind(this)) : this.warpTravel_STD(n)
  21368. }
  21369. ,
  21370. n.prototype.startWarpState = function() {
  21371. this.warping = !0,
  21372. this.warpInterrupted = !1,
  21373. this.warpInterruptionBlackoutStyle = null,
  21374. this.warpInterruptionTravelTime = null
  21375. }
  21376. ,
  21377. n.prototype.endWarpState = function() {
  21378. this.warping = !1
  21379. }
  21380. ,
  21381. n.prototype.warpToPano = function(e, t, i, n) {
  21382. if (this.warping)
  21383. return void y.warn("Cannot warp when already warping");
  21384. if (this.upcomingTransType = e,
  21385. this.activeTransType = null,
  21386. !this.setWarpDestPano())
  21387. return this.upcomingTransType = null,
  21388. void this.warpToNonPano(n);
  21389. if (this.player.mode !== a.PANORAMA)
  21390. return this.upcomingTransType = null,
  21391. this.discardSlow(),
  21392. void this.player.flyToNewMode({
  21393. mode: a.PANORAMA,
  21394. pano: this.warpDestPano,
  21395. duration: c.warp.outsideTime,
  21396. warpDest: this.warpDestHeroLoc,
  21397. callback: n,
  21398. force: !0
  21399. });
  21400. if (!this.warpDestPano)
  21401. return y.warn("no warp destination, callback dropped"),
  21402. void (this.upcomingTransType = null);
  21403. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21404. , o = this.chooseWarpPath(r);
  21405. if (o && this.upcomingTransType !== l.WALK) {
  21406. var s = function() {
  21407. this.waitingToWarp = !1,
  21408. this.warpToPano(e, t, i, n)
  21409. }
  21410. .bind(this);
  21411. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21412. return void (this.waitingToWarp = !0)
  21413. }
  21414. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21415. this.player.currentPano = this.warpDestPano,
  21416. this.placeCpm(),
  21417. this.fadeOutCpm(c.path.fadeOutTime),
  21418. this.player.spider.draw()),
  21419. y.debug("Warping to pano ", this.warpDestPano.position),
  21420. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21421. this.startWarpState();
  21422. var h = function() {
  21423. this.endWarpState(),
  21424. n && n()
  21425. }
  21426. .bind(this);
  21427. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21428. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21429. }
  21430. ,
  21431. t.exports = n
  21432. }
  21433. ).call(this, "/js/objects/ShowPath.js")
  21434. }
  21435. , {
  21436. "../constants": 8,
  21437. "../effects": 16,
  21438. "../enum/BlackoutStyle": 18,
  21439. "../enum/ModelManagerEvents": 33,
  21440. "../enum/PlayerEvents": 40,
  21441. "../enum/RenderOrder": 42,
  21442. "../enum/Vectors": 50,
  21443. "../enum/Viewmode": 51,
  21444. "../enum/WarpStyle": 52,
  21445. "../gui/gui": 65,
  21446. "../model/ModelManager": 140,
  21447. "../objects/Snapshot": 153,
  21448. "../settings": 166,
  21449. "../shaders": 167,
  21450. "../util/easing": 186,
  21451. "../util/lerp": 188,
  21452. "../util/logger": 189,
  21453. "../util/math": 190,
  21454. "../util/texture": 194,
  21455. "../util/transitions": 195,
  21456. three: 217
  21457. }],
  21458. 152: [function(e, t, i) {
  21459. "use strict";
  21460. function n() {
  21461. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21462. , t = new r.RawShaderMaterial({
  21463. fragmentShader: o.skysphere.fragmentShader,
  21464. vertexShader: o.skysphere.vertexShader,
  21465. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21466. side: r.BackSide,
  21467. name: "skysphere"
  21468. });
  21469. t.uniforms.radius.value = e.parameters.radius,
  21470. r.Mesh.call(this, e, t)
  21471. }
  21472. var r = e("three")
  21473. , o = e("../shaders")
  21474. , a = e("../settings");
  21475. n.prototype = Object.create(r.Mesh.prototype),
  21476. n.prototype.constructor = n,
  21477. t.exports = n
  21478. }
  21479. , {
  21480. "../settings": 166,
  21481. "../shaders": 167,
  21482. three: 217
  21483. }],
  21484. 153: [function(e, t, i) {
  21485. (function(i) {
  21486. "use strict";
  21487. function n(e) {
  21488. o.call(this, e),
  21489. this.sid = e.sid,//xzw add
  21490. this.panoId = e.panoId,
  21491. this.orthoZoom = e.orthoZoom,
  21492. this.floorVisibility = e.floorVisibility,
  21493. this.thumbUrl = e.thumbUrl,
  21494. this.name = e.name,
  21495. this.zoom = e.zoom
  21496. }
  21497. var r = (e("three"),
  21498. e("../util/logger"))
  21499. , o = (e("../settings"),
  21500. e("../enum/Viewmode"),
  21501. e("../util/common"),
  21502. e("../util/transitions"),
  21503. e("../util/lerp"),
  21504. e("../util/ajax"),
  21505. e("../util/texture"),
  21506. e("./View"));
  21507. e("events").EventEmitter,
  21508. new r(i);
  21509. n.prototype = Object.create(o.prototype),
  21510. n.prototype.isPano = function() {
  21511. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21512. }
  21513. ,
  21514. t.exports = n
  21515. }
  21516. ).call(this, "/js/objects/Snapshot.js")
  21517. }
  21518. , {
  21519. "../enum/Viewmode": 51,
  21520. "../settings": 166,
  21521. "../util/ajax": 181,
  21522. "../util/common": 185,
  21523. "../util/lerp": 188,
  21524. "../util/logger": 189,
  21525. "../util/texture": 194,
  21526. "../util/transitions": 195,
  21527. "./View": 154,
  21528. events: 202,
  21529. three: 217
  21530. }],
  21531. 154: [function(e, t, i) {
  21532. (function(i) {
  21533. "use strict";
  21534. function n(e) {
  21535. e = e || {},
  21536. this.position = new r.Vector3,
  21537. this.quaternion = new r.Quaternion,
  21538. this.update(e)
  21539. }
  21540. var r = e("three")
  21541. , o = e("../util/logger")
  21542. , a = (e("../settings"),
  21543. e("../enum/Viewmode"),
  21544. e("../util/common"),
  21545. e("../util/transitions"),
  21546. e("../util/lerp"),
  21547. e("../util/ajax"),
  21548. e("../util/texture"),
  21549. e("events").EventEmitter);
  21550. new o(i);
  21551. n.prototype = Object.create(a.prototype),
  21552. n.prototype.isValid = function() {
  21553. return !!this.cameraMode
  21554. }
  21555. ,
  21556. n.prototype.update = function(e) {
  21557. return this.cameraMode = e.cameraMode || this.cameraMode,
  21558. this.pano = e.pano || this.pano,
  21559. e.position && this.position.copy(e.position),
  21560. e.quaternion && this.quaternion.copy(e.quaternion),
  21561. this
  21562. }
  21563. ,
  21564. t.exports = n
  21565. }
  21566. ).call(this, "/js/objects/View.js")
  21567. }
  21568. , {
  21569. "../enum/Viewmode": 51,
  21570. "../settings": 166,
  21571. "../util/ajax": 181,
  21572. "../util/common": 185,
  21573. "../util/lerp": 188,
  21574. "../util/logger": 189,
  21575. "../util/texture": 194,
  21576. "../util/transitions": 195,
  21577. events: 202,
  21578. three: 217
  21579. }],
  21580. 155: [function(e, t, i) {//player.js
  21581. (function(i) {
  21582. "use strict";
  21583. function n(e) {
  21584. this.currentPano = null,
  21585. this.nextPano = null,
  21586. this.camera = null,
  21587. this.paused = !1,
  21588. this.flying = !1,
  21589. this.sceneIntersectionPlane = null,
  21590. this.target = new r.Vector3,
  21591. this.mouse = new r.Vector3(1.1,1.1,.5),
  21592. this.mouseAtMouseDown = new r.Vector2,
  21593. this.mouseCouldBeClickToMove = !1,
  21594. this.mouseLastMoveTime = Date.now(),
  21595. this.mouseDown = !1,
  21596. this.mouseDownTimer = null,
  21597. this.couldBeLongTap = !1,
  21598. this.containsMouse = !1, //
  21599. this.isTouchEvent = !1,
  21600. this.isPanoHover = !1,
  21601. this.reticule = new a(this),
  21602. this.panoMarkers = [],
  21603. this.spider = new h(this),
  21604. this.quaternion = new r.Quaternion,
  21605. this.position = new r.Vector3(15,10,15),
  21606. this.previousState = null,
  21607. this.lastInsideView = new c,
  21608. this.last360View = new c,
  21609. this.raycaster = new r.Raycaster,
  21610. this.intersect = null,
  21611. this.lastChangeTime = Date.now(),
  21612. this.history = new I,
  21613. this.cameraControls = null,
  21614. this.path = null,
  21615. this.model = null,
  21616. this.domElement = null,
  21617. this.cachedPanoCandidates = null,
  21618. this.basePanoSize = 0,
  21619. this.standardPanoSize = 0,
  21620. this.highPanoSize = 0,
  21621. this.ultraHighPanoSize = 0,
  21622. this.zoomLevel = 1,
  21623. this.zooming = 0,
  21624. this.zoomSpeed = .5,
  21625. this.scrollZoomSpeed = .06,
  21626. this.zoomSpeedAdjust = .05,
  21627. this.defaultZoomIncrement = .2,
  21628. this.baseFov = f.insideFOV,
  21629. this.zoomFov = this.baseFov,
  21630. this.zoomEnabled = !0,
  21631. this.preRenderingEnabled = !1,
  21632. this.setupCustomProperties(e),
  21633. this.zoomStats = new L
  21634. }
  21635. var r = e("three")
  21636. , o = e("./util/logger")
  21637. , a = e("./objects/Reticule")
  21638. , s = e("./objects/Panorama")
  21639. , l = e("./objects/ShowPath")
  21640. , c = e("./objects/View")
  21641. , h = (e("./objects/Snapshot"),
  21642. e("./objects/NSpider"))
  21643. , u = e("./enum/Viewmode")
  21644. , d = (e("./enum/TagStates"),
  21645. e("./enum/Vectors"))
  21646. , p = e("./enum/Keys")
  21647. , f = (e("./enum/AlignmentType"),
  21648. e("./settings"))
  21649. , g = e("./util/common")
  21650. , m = (e("./util/browser"),
  21651. e("./util/math"))
  21652. , v = e("./util/lerp")
  21653. , A = e("./util/easing")
  21654. , y = e("./util/transitions")
  21655. , C = e("events").EventEmitter
  21656. , I = (e("./shaders"),
  21657. e("./util/history"))
  21658. , E = (e("./util/camera"),
  21659. e("./model/ModelManager"),
  21660. e("./enum/PathDiscardMode"))
  21661. , b = e("./enum/PathDisplayMode")
  21662. , w = e("./enum/PlayerEvents")
  21663. , _ = e("./enum/ControlEvents")
  21664. , T = e("./enum/ModelManagerEvents")
  21665. , x = e("./enum/WarpStyle")
  21666. , S = e("./enum/BlackoutStyle")
  21667. , M = e("./exception/BasicException")
  21668. , R = e("./enum/PanoSizeClass")
  21669. , P = (e("./tile/TileDownloader"),
  21670. e("./tile/TilePrioritizer"))
  21671. , O = (e("./enum/PanoramaEvents"),
  21672. e("./enum/ZoomEvents"))
  21673. , L = e("./util/ZoomStats")
  21674. , D = e("./constants")
  21675. , N = e("./util/common")
  21676. , B = e("./util/cameraLight")
  21677. , Hot = e('hot')
  21678. , F = new o(i)
  21679. , V = Object.freeze({
  21680. FlyToPano: y.getUniqueId(),
  21681. FlyToNewMode: y.getUniqueId(),
  21682. FlyToSameMode: y.getUniqueId(),
  21683. FlyToViewFloor: y.getUniqueId(),
  21684. LookTransition: y.getUniqueId(),
  21685. ZoomTransition: y.getUniqueId()
  21686. });
  21687. n.prototype = Object.create(C.prototype),
  21688. n.prototype.init = function(e) {
  21689. window.player = this
  21690. this.modelManager = e.modelManager,
  21691. this.tileDownloader = e.tileDownloader,
  21692. this.panoRenderer = e.panoRenderer,
  21693. this.qualityManager = e.qualityManager,
  21694. this.domElement = e.container,
  21695. this.camera = e.camera,
  21696. this.tagManager = e.tagManager,
  21697. this.cameraControls = e.controls,
  21698. this.path = new l(e.director,this,e.controls),
  21699. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21700. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21701. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21702. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21703. this.tileDownloader.processPriorityQueue = !1,
  21704. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21705. this.bindEvents(e.container),
  21706. this.updateModel()
  21707. }
  21708. //xzw add: 截图
  21709. function dataURLtoBlob(dataurl) {
  21710. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21711. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21712. while(n--){
  21713. u8arr[n] = bstr.charCodeAt(n);
  21714. };
  21715. return new Blob([u8arr], {type:mime});
  21716. }
  21717. n.prototype.screenShot = function(o){
  21718. if(this.flying || this.flyingToTag) return;
  21719. var R = this.sceneRenderer;
  21720. R.updateScreenSize(o);
  21721. for(var i in this.model.panos.index){
  21722. if(!this.model.panos.index[i].marker) continue;
  21723. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21724. this.model.panos.index[i].marker.visible = false;
  21725. }
  21726. for(var i in this.model.hots){
  21727. this.model.hots[i].mesh.visible = false;
  21728. }
  21729. this.reticule.visible = false;
  21730. this.reticule.forceUnvisible = true;
  21731. this.path.currentPanoMarker.mesh.visible = false;
  21732. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21733. R.renderer.clear(true,true,true);
  21734. R.renderer.render(R.scene, R.camera);
  21735. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21736. o.f && o.f(imgData)
  21737. R.updateScreenSize({resize:true});
  21738. this.reticule.visible = true;
  21739. for(var i in this.model.hots){
  21740. this.model.hots[i].mesh.visible = true;
  21741. }
  21742. for(var i in this.model.panos.index){
  21743. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21744. }
  21745. this.path.currentPanoMarker.mesh.visible = true;
  21746. R.renderer.render(R.scene, R.camera);
  21747. }.bind(this),30) //这个数字不能太小
  21748. }
  21749. var scaleImg = e("scaleImg");
  21750. var ResizeImg = function(img, option){
  21751. var img2; //不能直接改img 否则可能触发第二次img.onload
  21752. var compress = function(ratio,type){
  21753. var image = img2 || img;
  21754. var c = document.createElement('canvas');
  21755. c.width = image.width; c.height = image.height;
  21756. var ctx = c.getContext('2d');
  21757. ctx.drawImage(image,0,0,image.width,image.height);
  21758. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21759. }
  21760. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21761. var image = img2 || img;
  21762. var blob = dataURLtoBlob(image.src);
  21763. if(option.maxWeight && blob.size > option.maxWeight){
  21764. compress(option.maxWeight/blob.size, "jpeg")
  21765. blob = dataURLtoBlob(image.src);
  21766. }
  21767. if(!img2){
  21768. img2 = new Image();
  21769. }
  21770. img2.base64Src = image.src;
  21771. img2.src = window.URL.createObjectURL(blob);
  21772. }
  21773. var oldSize = Math.max(img.width, img.height);
  21774. if(option.toType != "png"){//不是非要png的话
  21775. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21776. if(oldSize > option.maxSize){
  21777. compress(option.maxSize/oldSize, "jpeg");
  21778. }
  21779. reCom();
  21780. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21781. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21782. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21783. reCom();
  21784. }
  21785. }
  21786. }else{
  21787. //?貌似png会越压缩越大?
  21788. }
  21789. return img2 || img;
  21790. }
  21791. var _fixType=function(type) {
  21792. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21793. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21794. return 'image/' + r;
  21795. };
  21796. var saveFile=function(data, filename){
  21797. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21798. save_link.href = data;
  21799. save_link.download = filename;
  21800. var event = document.createEvent('MouseEvents');
  21801. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21802. save_link.dispatchEvent(event);
  21803. };
  21804. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21805. var info = this.getSnapAngleInfo();
  21806. var str = ',{\r\t' + info;
  21807. var arg = arguments[0];
  21808. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21809. if (arg && arg.__callback) {
  21810. return arg.__callback(imgData, info)
  21811. }
  21812. var img = new Image();
  21813. img.src = imgData;
  21814. img.onload = function(){
  21815. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21816. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21817. var filename = "snap" + (new Date()).getTime();
  21818. saveFile(img2.src,filename + ".jpg");
  21819. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21820. str +=('\r\t"sid":"'+filename+'",');
  21821. str +=('\r\t"name":"'+filename+'"\r}');
  21822. logData(str)
  21823. }
  21824. }});
  21825. }
  21826. ,
  21827. n.prototype.getSnapAngleInfo = function(){
  21828. var info = {};
  21829. var str = '"metadata":{';
  21830. var q = this.camera.quaternion.clone();
  21831. switch (this.mode) {
  21832. case "panorama":
  21833. info.scan_id = this.currentPano.id;
  21834. str += ('"scan_id":"'+this.currentPano.id+'",');
  21835. break;
  21836. case "floorplan":
  21837. info.camera_mode = 1;
  21838. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21839. q.multiply(this.camera.quaternion);
  21840. str += ('"camera_mode":1,');
  21841. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21842. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21843. break;
  21844. case "dollhouse":
  21845. info.camera_mode = 2;
  21846. str += ('"camera_mode":2,');
  21847. break;
  21848. }
  21849. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21850. console.log(info.camera_position)
  21851. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21852. /**fyz 对相机截屏的角度进行校对 */
  21853. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21854. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21855. out.x *= -1;
  21856. out.w *= -1;
  21857. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21858. }else{
  21859. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21860. }
  21861. info.zoom = this.zoomLevel;
  21862. console.log(info.camera_quaternion)
  21863. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21864. // fyz 扩展编辑页面, 加上导览点缩放值
  21865. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21866. return str;
  21867. }
  21868. //------end
  21869. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21870. if(!g_currentHot) return;
  21871. g_currentHot = null;
  21872. var hotPop = document.getElementById('popup');
  21873. hotPop.style.display = "none";
  21874. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21875. $("#popup iframe:last").remove();
  21876. var _bgaudio = document.getElementById("bgaudio");
  21877. try{
  21878. window.parent.postMessage("closeHot",'*')
  21879. }catch(e){
  21880. console.log(e)
  21881. }
  21882. //判断音乐是否暂停或者是否存在
  21883. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21884. {
  21885. //g_bgAudio.play();
  21886. manage.switchBgmState(true)
  21887. }; */
  21888. if(g_bgAudio && g_bgAudio.pauseByHot){
  21889. manage.switchBgmState(true)
  21890. }
  21891. //$('#player').off("click",this.closePopup);
  21892. return false
  21893. }
  21894. n.prototype.setupCustomProperties = function(e) {
  21895. var t = e || u.PANORAMA;
  21896. Object.defineProperty(this, "mode", {
  21897. get: function() {
  21898. return t
  21899. },
  21900. set: function(e) {
  21901. var i = t;
  21902. t = e,
  21903. this.onModeUpdated(i, t)
  21904. }
  21905. })
  21906. }
  21907. ,
  21908. n.prototype.isInMode = function() {
  21909. for (var e = 0; e < arguments.length; e++)
  21910. if (this.mode === arguments[e])
  21911. return !0;
  21912. return !1
  21913. }
  21914. ,
  21915. n.prototype.isOutsideMode = function(e) {
  21916. return e = e || this.mode,
  21917. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21918. }
  21919. ,
  21920. n.prototype.is360View = function(e, t) {
  21921. return e === u.PANORAMA && t && !t.isAligned()
  21922. }
  21923. ,
  21924. n.prototype.setScene = function(e) {
  21925. this.sceneIntersectionPlane = e.plane,
  21926. this.path.setScene(e),
  21927. this.moveReticuleToScene(e)
  21928. }
  21929. ,
  21930. n.prototype.moveReticuleToScene = function(e) {
  21931. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21932. e.add(this.reticule)
  21933. }
  21934. ,
  21935. n.prototype.updateModel = function() {
  21936. function e(e, t, n) {
  21937. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21938. }
  21939. function t(e, t) {
  21940. if (this.mode === u.DOLLHOUSE) {
  21941. var n = e ? this.model.center.y : n = t.center.y;
  21942. i.call(this, n)
  21943. }
  21944. }
  21945. function i(e) {
  21946. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21947. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21948. , n = t.position.y + (e - i.target.y)
  21949. , r = f.showFloorDuration + f.showFloorDelay;
  21950. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21951. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21952. }
  21953. this.model = this.modelManager.getActiveModel(),
  21954. this.model.on("floor.changed", e.bind(this)),
  21955. this.model.on("allfloors.toggled", t.bind(this)),
  21956. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21957. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21958. var e2 = this;
  21959. this.model.panos.list.forEach(function(a) {
  21960. a.vrMarker.addEventListener("click", function() {
  21961. e2.flyToPano({
  21962. pano: a
  21963. })
  21964. })
  21965. })
  21966. /********************************************************************************************************************************************/
  21967. }
  21968. ,
  21969. n.prototype.updateModelDependentData = function() {
  21970. this.cameraControls.setModelForControls(this.model),
  21971. this.getPanoMarkersFromModel(this.model)
  21972. }
  21973. ,
  21974. n.prototype.onModelChanged = function() {
  21975. this.updateModel(),
  21976. this.updateModelDependentData()
  21977. }
  21978. ,
  21979. n.prototype.getPanoMarkersFromModel = function(e) {
  21980. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21981. return t.marker ? e.concat(t.marker) : e
  21982. }, [])
  21983. }
  21984. ,
  21985. n.prototype.handleControlMove = function(e) {
  21986. this.emit(w.Move, e)
  21987. }
  21988. ,
  21989. n.prototype.handleControlInputStart = function(e) {
  21990. this.emit(w.InputStart, e)
  21991. }
  21992. ,
  21993. n.prototype.onModeUpdated = function(e, t) {
  21994. this.cameraControls.activateControls(t),
  21995. this.emit(w.ModeChanged, e, t)
  21996. }
  21997. ,
  21998. n.prototype.isWarping = function() {
  21999. return this.path.warping
  22000. }
  22001. ,
  22002. n.prototype.isWaitingToWarp = function() {
  22003. return this.path.waitingToWarp
  22004. }
  22005. ,
  22006. n.prototype.getLabelScaleFactor = function() {
  22007. if (this.isOutsideMode()) {
  22008. var e = 10
  22009. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22010. return t
  22011. }
  22012. return .5
  22013. }
  22014. ,
  22015. n.prototype.changeMusic = function() {//xzw add
  22016. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22017. g_playAudio = g_bgAudio;
  22018. //g_bgAudio.play();
  22019. manage.switchBgmState(true)
  22020. }else{
  22021. if(!g_play){
  22022. g_playAudio = g_bgAudio;
  22023. }else{//防止再次播放时重播一遍
  22024. g_playAudio = null;
  22025. }
  22026. } */
  22027. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22028. manage.switchBgmState(true)
  22029. } */
  22030. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22031. }
  22032. ,
  22033. n.prototype.bindEvents = function(e) {
  22034. e !== document && e.setAttribute("tabindex", -1),
  22035. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22036. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22037. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22038. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22039. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22040. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22041. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22042. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22043. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22044. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22045. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22046. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22047. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22048. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22049. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22050. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22051. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22052. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22053. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22054. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22055. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22056. // lzb
  22057. window.getSeft && getSeft(this);
  22058. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22059. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22060. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22061. }else{
  22062. $('#closepop').on("click",this.closePopup.bind(this));
  22063. }
  22064. }
  22065. ,
  22066. n.prototype.onMouseDown = function(e) {
  22067. e.currentTarget !== document && e.currentTarget.focus(),
  22068. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22069. this.updateIntersect())
  22070. }
  22071. ,
  22072. n.prototype.onMouseMove = function(e) {
  22073. this.isTouchEvent = !1,
  22074. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22075. }
  22076. ,
  22077. n.prototype.onMouseOver = function(e) {
  22078. this.containsMouse = !0,
  22079. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22080. }
  22081. ,
  22082. n.prototype.onMouseOut = function(e) {
  22083. this.containsMouse = !1
  22084. }
  22085. ,
  22086. n.prototype.onMouseUp = function(e) {
  22087. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22088. }
  22089. ,
  22090. n.prototype.onTouchStart = function(e) {
  22091. if (e.currentTarget !== document && e.currentTarget.focus(),
  22092. !this.mouseDown) {
  22093. this.couldBeLongTap = !0;
  22094. var t = g.average(e.changedTouches, "clientX")
  22095. , i = g.average(e.changedTouches, "clientY");
  22096. this.handleInputStart.call(this, t, i, !0),
  22097. this.mouseDownTimer = setTimeout(function() {
  22098. this.updateIntersect(),
  22099. this.handleInputEnd.call(this, t, i, !0)
  22100. }
  22101. .bind(this), f.input.longTapThreshold)
  22102. }
  22103. }
  22104. ,
  22105. n.prototype.onTouchMove = function(e) {
  22106. var t = g.average(e.changedTouches, "clientX")
  22107. , i = g.average(e.changedTouches, "clientY");
  22108. this.handleInputMove.call(this, t, i, !0)
  22109. }
  22110. ,
  22111. n.prototype.onTouchEnd = function(e) {
  22112. if (clearTimeout(this.mouseDownTimer),
  22113. this.mouseDown) {
  22114. this.couldBeLongTap = !1,
  22115. this.updateIntersect();
  22116. var t = g.average(e.changedTouches, "clientX")
  22117. , i = g.average(e.changedTouches, "clientY");
  22118. this.handleInputEnd.call(this, t, i, !0)
  22119. }
  22120. }
  22121. ,
  22122. n.prototype.onPointerDown = function(e) {
  22123. return e.currentTarget !== document && e.currentTarget.focus(),
  22124. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22125. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22126. void (this.mouseDownTimer = setTimeout(function() {
  22127. this.updateIntersect(),
  22128. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22129. }
  22130. .bind(this), f.input.longTapThreshold)))
  22131. }
  22132. ,
  22133. n.prototype.onPointerMove = function(e) {
  22134. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22135. }
  22136. ,
  22137. n.prototype.onPointerUp = function(e) {
  22138. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22139. this.couldBeLongTap = !1,
  22140. this.updateIntersect(),
  22141. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22142. }
  22143. ,
  22144. n.prototype.onPointerOut = function(e) {
  22145. this.mouseDown = !1
  22146. }
  22147. ,
  22148. n.prototype.onPointerCancel = function(e) {
  22149. this.mouseDown = !1
  22150. }
  22151. ,
  22152. n.prototype.onKeyDown = function(e) {
  22153. var t = function() {
  22154. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22155. }
  22156. .bind(this)
  22157. , i = e.which;
  22158. switch (i) {
  22159. case p.F:
  22160. t(),
  22161. this.changeFloor(-1);
  22162. break;
  22163. case p.R:
  22164. t(),
  22165. this.changeFloor(1)
  22166. }
  22167. if (this.mode === u.PANORAMA)
  22168. switch (i) {
  22169. case p.UPARROW:
  22170. case p.W:
  22171. this.flyLocalDirection(d.FORWARD.clone());
  22172. break;
  22173. case p.DOWNARROW:
  22174. case p.S:
  22175. this.flyLocalDirection(d.BACK.clone());
  22176. break;
  22177. case p.A:
  22178. this.flyLocalDirection(d.LEFT.clone());
  22179. break;
  22180. case p.D:
  22181. this.flyLocalDirection(d.RIGHT.clone())
  22182. }
  22183. }
  22184. ,
  22185. n.prototype.handleScrollPinchZoom = function() {
  22186. return function(e) {
  22187. var t = e
  22188. , i = this.zoomLevel;
  22189. this.zoomBy(t),
  22190. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22191. }
  22192. }(),
  22193. n.prototype.handleControlPinch = function(e) {
  22194. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22195. }
  22196. ,
  22197. n.prototype.handleControlScroll = function(e) {
  22198. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22199. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22200. }
  22201. ,
  22202. n.prototype.handleInputStart = function(e, t, i) {
  22203. //许钟文加
  22204. var pad = this.handelPadding(e, t);
  22205. e = pad.x;
  22206. t = pad.y;
  22207. this.isTouchEvent = i,
  22208. m.convertScreenPositionToNDC(e, t, this.mouse),
  22209. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22210. this.mouseCouldBeClickToMove = !0,
  22211. this.mouseDown = !0;
  22212. if (this.mouseCouldBeClickToMove) {
  22213. //window.DownInterface && new DownInterface().state(this,Hot);
  22214. window.Hotpoint && new Hotpoint().state(this,Hot);
  22215. }
  22216. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22217. this.overlayGroup.children.forEach((overlay)=>{
  22218. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22219. })
  22220. this.overlayInitedPlay = true
  22221. playVideo()//add
  22222. }
  22223. /* this.overlayGroup.children.forEach((overlay)=>{
  22224. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22225. }) */
  22226. }
  22227. ,
  22228. n.prototype.handelPadding = function(x, y) {
  22229. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22230. if (!this.pad)
  22231. this.pad = {
  22232. x: dom.getOffset("left", $("#player")[0]),
  22233. y: dom.getOffset("top", $("#player")[0])
  22234. }
  22235. return {
  22236. x: x - this.pad.x,
  22237. y: y - this.pad.y
  22238. }
  22239. }
  22240. n.prototype.handleInputMove = function(e, t, i) {
  22241. //许钟文加
  22242. var pad = this.handelPadding(e, t);
  22243. e = pad.x;
  22244. t = pad.y;
  22245. this.isTouchEvent = i,
  22246. m.convertScreenPositionToNDC(e, t, this.mouse),
  22247. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22248. this.couldBeLongTap = !1,
  22249. clearTimeout(this.mouseDownTimer)),
  22250. this.mouseLastMoveTime = Date.now(),
  22251. this.reticule.move(e, t, i)
  22252. }
  22253. ,
  22254. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22255. if (this.isTouchEvent = i,
  22256. this.mouseDown = !1,
  22257. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22258. !i && this.couldBeLongTap)
  22259. return !0;
  22260. if (this.handleLongTap())
  22261. return !0;
  22262. if (this.mouseCouldBeClickToMove) {
  22263. if (this.flying)
  22264. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22265. !0;
  22266. //add----
  22267. if(this.checkHotClick())//add
  22268. return !0;
  22269. if(checkSoundBtnClick(this.intersect))//add
  22270. return !0;
  22271. if(this.hoveringPlane){
  22272. this.clickOverlay(this.hoveringPlane)
  22273. return;
  22274. }
  22275. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22276. this.history.invalidate(),
  22277. this.intersect)
  22278. return this.flyToPanoClosestToMouse();
  22279. if (this.mode === u.PANORAMA) {
  22280. var n = this.closestPanoInDirection(this.getMouseDirection());
  22281. return n ? this.flyToPano({
  22282. pano: n
  22283. }) : this.bump(this.getMouseDirection())
  22284. }
  22285. }
  22286. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22287. }
  22288. ,
  22289. n.prototype.handleLongTap = function() {
  22290. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22291. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22292. !0
  22293. }
  22294. ,
  22295. n.prototype.checktagClick = function() {
  22296. if (this.tagManager.intersectTag) {
  22297. var e = this.isTouchEvent
  22298. , t = this.tagManager.clickedOnTag(e, this);
  22299. return e || t || y.cancelById(V.LookTransition),
  22300. !0
  22301. }
  22302. if (this.tagManager.activeTag)
  22303. return this.tagManager.dismissActiveTag(),
  22304. !1
  22305. }
  22306. ,
  22307. n.prototype.rankedtagInDirection = function(e, t) {
  22308. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22309. }
  22310. ,
  22311. n.prototype.start = function(e) {
  22312. //-------------------
  22313. window.initOverlay(r)
  22314. this.model.loadOverlays()
  22315. loadVideo();//add
  22316. //-------------------
  22317. var t = e.mode
  22318. , i = e.pano
  22319. , n = e.position
  22320. , rr = e.quaternion
  22321. , o = e.tag
  22322. , a = e.quickstart
  22323. , s = $.Deferred();
  22324. this.updateModelDependentData(),
  22325. this.updateFromControls(),
  22326. this.findDefaultViews();
  22327. var l = this.is360View(t, i);
  22328. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22329. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22330. s.done(function(e) {
  22331. this.emit(w.Ready, l, e, o)
  22332. }
  22333. .bind(this)),
  22334. s.promise()
  22335. }
  22336. ,
  22337. n.prototype.startOutside = function(e, t) {
  22338. var i = e.mode
  22339. , n = e.pano
  22340. , r = e.position
  22341. , o = e.quaternion
  22342. , a = e.zoom
  22343. , s = e.floorVisibility
  22344. , l = e.tag;
  22345. this.emit(w.StartOutside, f[i].transitionTime),
  22346. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22347. y.cancelById(V.FlyToViewFloor),
  22348. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22349. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22350. }
  22351. ,
  22352. n.prototype.startInside = function(e, t, i, n, r) {
  22353. r = r || $.Deferred(),
  22354. this.currentPano = e;
  22355. var o = e && !e.isAligned();
  22356. if (t = o ? e.position : t || e.position,
  22357. i = i || e.quaternion,
  22358. e) {
  22359. var a = this.startInside.bind(this, e, t, i, n, r);
  22360. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22361. return
  22362. }
  22363. //add
  22364. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22365. this.updateHotVisible()
  22366. return this.mode = u.PANORAMA,
  22367. e.floor.enter(this.mode),
  22368. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22369. this.switchCameraMode(this.mode, i),
  22370. this.emit(w.StartInside, o),
  22371. r.resolve(!0),
  22372. r
  22373. }
  22374. ,
  22375. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22376. if (r = r || $.Deferred(),
  22377. this.dollhouseMode(),
  22378. !e)
  22379. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22380. r.resolve(!1),
  22381. r;
  22382. t = t || e.position;
  22383. var o = i || this.cameraControls.activeControl.camera.quaternion
  22384. , a = e.position;
  22385. return this.fitDollhouse(a, t, o),
  22386. setTimeout(function(t) {
  22387. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22388. var n = {
  22389. mode: u.PANORAMA,
  22390. pano: e,
  22391. quaternion: i,
  22392. callback: function() {
  22393. this.emit(w.FlyinFinished),
  22394. r.resolve(!0)
  22395. }
  22396. .bind(this)
  22397. };
  22398. this.flyToNewMode(n)
  22399. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22400. r
  22401. }
  22402. ,
  22403. n.prototype.checkAndWaitForPanoLoad = function() {
  22404. var e = {}
  22405. , t = {}
  22406. , i = 5e3
  22407. , n = function() {
  22408. for (var n in e)
  22409. if (e.hasOwnProperty(n) && e[n]) {
  22410. var r = performance.now() - t[n];
  22411. if (r < i)
  22412. return !0
  22413. }
  22414. return !1
  22415. };
  22416. return function(r, o, a, s, l, c, h, u, d, p) {
  22417. if (n())
  22418. return !0;
  22419. var f = function(t, i, n) {
  22420. N.delayOneFrame(function() {
  22421. e[t] = !1,
  22422. l && l(i, n)
  22423. }
  22424. .bind(this))
  22425. }
  22426. .bind(this, r.id)
  22427. , g = function(t, i) {
  22428. N.delayOneFrame(function() {
  22429. e[t] = !1,
  22430. c && c(i)
  22431. }
  22432. .bind(this))
  22433. }
  22434. .bind(this, r.id);
  22435. try {
  22436. return null !== u && void 0 !== u || (u = !0),
  22437. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22438. e[r.id] && (t[r.id] = performance.now()),
  22439. e[r.id]
  22440. } catch (n) {
  22441. throw e[r.id] = !1,
  22442. t[r.id] = performance.now() - i,
  22443. n
  22444. }
  22445. }
  22446. }(),
  22447. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22448. if (!e)
  22449. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22450. return r && this.model.waitForLoad(e, function() {
  22451. return e.isLoaded(i)
  22452. }),
  22453. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22454. !0)
  22455. }
  22456. ,
  22457. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22458. var e = new r.Vector3;
  22459. return function(t, i, n, r, o, a, s, l) {
  22460. if (!t)
  22461. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22462. return e.copy(d.FORWARD),
  22463. this.getDirection(e),
  22464. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22465. return t.isLoaded(i)
  22466. }),
  22467. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22468. n && n(e, t)
  22469. }
  22470. .bind(this)).fail(function(e) {
  22471. r && r(e)
  22472. }
  22473. .bind(this)).progress(function(e, t, i) {
  22474. o && o(e, t, i)
  22475. }
  22476. .bind(this)),
  22477. !0)
  22478. }
  22479. }(),
  22480. n.prototype.switchCameraMode = function(e, t) {
  22481. var i = this.cameraControls.controls[e]
  22482. , n = i.camera;
  22483. switch (e) {
  22484. case u.PANORAMA:
  22485. n.position.copy(this.currentPano.position);
  22486. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22487. i.lookAt(o.add(n.position));
  22488. break;
  22489. case u.DOLLHOUSE:
  22490. /* var a = this.position.clone();
  22491. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22492. n.position.copy(a),
  22493. i.target.copy(this.target.clone().setY(this.model.center.y));
  22494. break; */
  22495. //for多楼层 且 让模型刚好适应屏幕
  22496. var box = this.model.boundingBox.clone();
  22497. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22498. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22499. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22500. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22501. console.log(boxSize.x,distance, boxSize.length() / 2)
  22502. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22503. if(this.mode === u.PANORAMA){
  22504. i.target.copy(this.model.center);
  22505. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22506. }else{
  22507. i.target.copy(this.target.clone().setY(this.model.center.y))
  22508. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22509. }
  22510. vec.multiplyScalar(distance )
  22511. n.position.copy(i.target.clone().add(vec))
  22512. break
  22513. case u.FLOORPLAN:
  22514. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22515. i.target.copy(this.model.center).setY(0),
  22516. i.zoomToContain(this.model.size),
  22517. i.rotateToView(this.model.size, this.getDirection())
  22518. }
  22519. i.update(0)
  22520. }
  22521. ,
  22522. n.prototype.update = function() {
  22523. var e = (new r.Vector3,
  22524. {})
  22525. , t = [];
  22526. return function(i) {
  22527. this.updatePersistentZooming(i),
  22528. this.updateFromControls(i),
  22529. this.getCurrentNodePanos(t)
  22530. if(this.hasChanged(e) ) {
  22531. this.lastChangeTime = Date.now(),
  22532. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22533. this.emit(w.ViewChanged),
  22534. this.intersectHot && this.intersectHot.showTitle()
  22535. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22536. }
  22537. if(e.cameraChanged){
  22538. //this.controlVideosPlay()
  22539. for(var i in this.model.hots){
  22540. this.model.hots[i].update(this.camera)
  22541. }
  22542. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22543. overlay.update()
  22544. })
  22545. }
  22546. this.model.supportsTiles && (this.updateTileDownloader(t),
  22547. this.updatePanoRenderer(t)),
  22548. this.updatePreRendering(t),
  22549. this.reticule.update(),
  22550. this.path.update(),
  22551. this.spider.update(),
  22552. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22553. this.updateControlLocks(),
  22554. this.model.supportsTiles && this.updateZoomPano()
  22555. }
  22556. }(),
  22557. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22558. var lastMode, lastPano;
  22559. return function(){
  22560. var mode = this.mode;
  22561. var pano = mode == "panorama" ? this.currentPano : "";
  22562. if(mode != "panorama" || pano != lastPano){
  22563. overlay.noBlock = null
  22564. }
  22565. this.overlayGroup.children.forEach((overlay)=>{
  22566. if(overlay.overlayType == "video" ){
  22567. var matrix = overlay.plane.matrixWorld;
  22568. var inSight = false;
  22569. var cameraDir = this.getDirection();
  22570. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22571. var vertexes = []
  22572. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22573. for(let i=0; i<4; i++){
  22574. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22575. vertexes.push(vertex)
  22576. if(overlay.noBlock == null){
  22577. if(!m.ifShelter(vertex)){
  22578. overlay.noBlock = true
  22579. }
  22580. inSight = true; break;
  22581. }else{
  22582. overlay.noBlock = true
  22583. }
  22584. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22585. inSight = true; break;
  22586. }
  22587. }
  22588. }
  22589. overlay.inSight = inSight
  22590. if(!inSight)overlay.plane.material.map.image.pause()
  22591. else overlay.plane.material.map.image.play()//maybe fail
  22592. }
  22593. })
  22594. lastMode = mode, lastPano = pano
  22595. }
  22596. }() */
  22597. n.prototype.updatePersistentZooming = function(e) {
  22598. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22599. }
  22600. ,
  22601. n.prototype.updateControlLocks = function() {
  22602. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22603. }
  22604. ,
  22605. n.prototype.updatePanoRenderer = function() {
  22606. var e = new r.Vector3;
  22607. return function(t) {
  22608. var i = this.nextPano || this.currentPano;
  22609. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22610. this.getDirection(e),
  22611. this.panoRenderer.updateDirection(e))
  22612. }
  22613. }(),
  22614. n.prototype.cleanupInactivePanos = function() {
  22615. var e = []
  22616. , t = [];
  22617. return function() {
  22618. e.length = 0,
  22619. e.push(this.currentPano),
  22620. this.nextPano && e.push(this.nextPano),
  22621. t.length = 0;
  22622. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22623. t.push(this.panoRenderer.activePanos[i]);
  22624. for (var n = 0; n < t.length; n++) {
  22625. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22626. r.id === e[a].id && (o = !1);
  22627. o && r.exit()
  22628. }
  22629. }
  22630. }(),
  22631. n.prototype.updatePreRendering = function() {
  22632. var e = {};
  22633. return function(t) {
  22634. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22635. var i = this.nextPano || this.currentPano;
  22636. if (i && t && t.length > 1) {
  22637. var n = t.findIndex(function(e) {
  22638. if (e.id === i.id)
  22639. return !0
  22640. });
  22641. if (n >= 0 && n + 1 < t.length) {
  22642. var r = t[n + 1];
  22643. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22644. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22645. window.setTimeout(function(t) {
  22646. e[t.id] = !1
  22647. }
  22648. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22649. }
  22650. .bind(this, r), f.tiling.panoPreRenderDelay),
  22651. e[r.id] = !0)
  22652. }
  22653. }
  22654. }
  22655. }
  22656. }(),
  22657. n.prototype.enablePreRendering = function() {
  22658. this.preRenderingEnabled = !0
  22659. }
  22660. ,
  22661. n.prototype.disablePreRendering = function() {
  22662. this.preRenderingEnabled = !1,
  22663. this.cleanupInactivePanos()
  22664. }
  22665. ,
  22666. n.prototype.updateTileDownloader = function() {
  22667. var e = new r.Vector3;
  22668. return function(t) {
  22669. var i = this.nextPano || this.currentPano;
  22670. i && (e.copy(d.FORWARD),
  22671. this.getDirection(e),
  22672. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22673. this.tileDownloader.processPriorityQueue = !0)
  22674. }
  22675. }(),
  22676. n.prototype.updateFromControls = function(e) {
  22677. null !== e && void 0 !== e || (e = 0),
  22678. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22679. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22680. this.position.copy(this.cameraControls.activeControl.camera.position),
  22681. this.target.copy(this.cameraControls.activeControl.target),
  22682. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22683. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22684. this.camera.position.copy(this.position),
  22685. this.camera.quaternion.copy(this.quaternion),
  22686. this.camera.updateMatrix(),
  22687. this.camera.updateMatrixWorld()
  22688. }
  22689. ,
  22690. n.prototype.hasChanged = function(e) {
  22691. /* if (!this.previousState)
  22692. return this.previousState = {
  22693. allFloorsVisible: this.model.allFloorsVisible,
  22694. position: this.position.clone(),
  22695. quaternion: this.quaternion.clone(),
  22696. mouse: this.mouse.clone(),
  22697. labelScaleFactor: this.getLabelScaleFactor(),
  22698. currentFloor: this.model.currentFloor,
  22699. projectionMatrix: this.camera.projectionMatrix.clone(),
  22700. worldMatrix: this.camera.matrixWorld.clone(),
  22701. mode: this.mode,
  22702. modelPosition: this.model.position.clone(),
  22703. modelCenter: this.model.center.clone(),
  22704. zoomLevel: this.zoomLevel
  22705. },
  22706. !0;
  22707. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22708. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22709. e.moved = !this.position.equals(this.previousState.position),
  22710. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22711. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22712. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22713. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22714. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22715. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22716. e.modeChanged = this.mode !== this.previousState.mode,
  22717. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22718. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22719. e.nextPanoActive = null !== this.nextPano,
  22720. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22721. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22722. this.previousState.position.copy(this.position),
  22723. this.previousState.quaternion.copy(this.quaternion),
  22724. this.previousState.mouse.copy(this.mouse),
  22725. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22726. this.previousState.currentFloor = this.model.currentFloor,
  22727. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22728. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22729. this.previousState.mode = this.mode,
  22730. this.previousState.modelPosition.copy(this.model.position),
  22731. this.previousState.modelCenter.copy(this.model.center),
  22732. this.previousState.zoomLevel = this.zoomLevel,
  22733. !t */
  22734. if (!this.previousState)
  22735. {
  22736. this.previousState = {
  22737. allFloorsVisible: this.model.allFloorsVisible,
  22738. position: this.position.clone(),
  22739. quaternion: this.quaternion.clone(),
  22740. mouse: this.mouse.clone(),
  22741. //labelScaleFactor: this.getLabelScaleFactor(),
  22742. currentFloor: this.model.currentFloor,
  22743. projectionMatrix: this.camera.projectionMatrix.clone(),
  22744. worldMatrix: this.camera.matrixWorld.clone(),
  22745. mode: this.mode,
  22746. modelPosition: this.model.position.clone(),
  22747. modelCenter: this.model.center.clone(),
  22748. zoomLevel: this.zoomLevel
  22749. };
  22750. return !0;
  22751. }
  22752. //许钟文改 分成相机是否改变cameraChanged 和其他
  22753. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22754. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22755. e.cameraChanged = !a;
  22756. /* if(!t){//主要判断相机是否旋转
  22757. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22758. }else e.cameraChanged2 = false */
  22759. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22760. e.moved = !this.position.equals(this.previousState.position),
  22761. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22762. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22763. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22764. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22765. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22766. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22767. e.modeChanged = this.mode !== this.previousState.mode,
  22768. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22769. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22770. e.nextPanoActive = null !== this.nextPano,
  22771. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22772. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22773. this.previousState.position.copy(this.position),
  22774. this.previousState.quaternion.copy(this.quaternion),
  22775. this.previousState.mouse.copy(this.mouse),
  22776. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22777. this.previousState.currentFloor = this.model.currentFloor,
  22778. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22779. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22780. this.previousState.mode = this.mode,
  22781. this.previousState.modelPosition.copy(this.model.position),
  22782. this.previousState.modelCenter.copy(this.model.center),
  22783. this.previousState.zoomLevel = this.zoomLevel;
  22784. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22785. return !t
  22786. }
  22787. ,
  22788. n.prototype.updateIntersect = function() {
  22789. var e = this.flying || this.isWarping()
  22790. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22791. , i = y.getById(V.LookTransition)
  22792. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22793. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22794. this.intersect = this.getMouseIntersect(); //xzw change
  22795. this.intersect && this.updateClosestPano(this.intersect),
  22796. // this.intersect && console.log(this.intersect.point),
  22797. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22798. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22799. }
  22800. ,
  22801. n.prototype.checkHotClick = function() {
  22802. if(this.intersectHot){
  22803. this.intersectHot.examine(this)
  22804. /* g_touraudio.pause();
  22805. g_bgaudio = false;
  22806. document.getElementById("bgaudio").pause();
  22807. var sWidth = document.body.scrollWidth;
  22808. var sHeight = document.body.scrollHeight;
  22809. var pop1 = document.getElementById('popup');
  22810. pop1.style.display = "block";
  22811. var myElement = document.createElement("iframe");
  22812. myElement.src = g_HotMeshes[i].hotLink;
  22813. myElement.id = "id1";
  22814. myElement.allowTransparency = "true";
  22815. myElement.style.width = "100%";
  22816. myElement.style.height = "100%";
  22817. myElement.scrolling = "no";
  22818. var element=document.getElementById("id1");
  22819. if (typeof(element)== "undefined" || element == null){
  22820. document.getElementById("popup").appendChild(myElement);
  22821. }
  22822. var oClose = document.getElementById("closepop");
  22823. oClose.onclick = function() {
  22824. pop1.style.display = "none";
  22825. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22826. $("#popup iframe:last").remove();
  22827. document.getElementById("bgaudio").play();
  22828. } */
  22829. return true;
  22830. }
  22831. },
  22832. n.prototype.getMouseDirection = function(e) {
  22833. e = e || this.mouse;
  22834. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22835. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22836. return i.sub(t).normalize()
  22837. }
  22838. ,
  22839. n.prototype.hoverOverlay = function(mesh){
  22840. if(!mesh){
  22841. this.hoveringPlane = null;
  22842. $("#player").css("cursor",this.currentCursor || "" );
  22843. }else{
  22844. var overlay = mesh.parent;
  22845. $("#player").css("cursor","pointer");
  22846. this.hoveringPlane = overlay;
  22847. return true;
  22848. }
  22849. },
  22850. n.prototype.clickOverlay = function(overlay){
  22851. if(this.openOverlay && !overlay)return;
  22852. if(overlay == window.videoPlane){
  22853. if(overlay.material.map.image.paused) playVideo(true)
  22854. else playVideo(false)
  22855. return
  22856. }
  22857. var plane = overlay.plane;
  22858. if(overlay.overlayType == "video"){
  22859. if(plane.material.map.image.paused) plane.material.map.image.play()
  22860. else plane.material.map.image.pause()
  22861. }
  22862. /* if(window.EditOverlay &&EditOverlay.editing){
  22863. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22864. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22865. EditOverlay.endAddPlane();
  22866. EditOverlay.updateOverlayPanel(overlay)
  22867. EditOverlay.controlSelectOverlay(overlay)
  22868. return;
  22869. } */
  22870. },
  22871. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22872. e = e || this.mouse.clone(),
  22873. t = t || this.model.floors.reduce(function(e, t) {
  22874. return t.hidden ? e : e.concat(t.collider.children)
  22875. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22876. for(var i in this.model.hots){
  22877. t.push(this.model.hots[i].mesh);
  22878. }
  22879. window.videoPlane && t.push(window.videoPlane)
  22880. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22881. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22882. this.raycaster.set(i, this.getMouseDirection(e));
  22883. var n = this.raycaster.intersectObjects(t, true);//add true
  22884. // n[0] && console.log(n[0].point);
  22885. if(g_HotStatus=="add"){
  22886. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22887. console.log(points[0]);
  22888. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22889. }
  22890. this.intersectHot && this.intersectHot.hideTitle()
  22891. if (0 === n.length){
  22892. this.intersectHot = null; //add
  22893. if(g_HotStatus!="add") $("#player").css("cursor","");
  22894. return null;
  22895. }
  22896. var o = n[0];
  22897. if(o.object.type == "hotSprite"){ //add
  22898. this.intersectHot = o.object.belongHot;
  22899. this.intersectHot.showTitle()
  22900. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22901. return;
  22902. }
  22903. this.intersectHot = null;
  22904. if(o.object == window.videoPlane){
  22905. this.hoveringPlane = window.videoPlane;
  22906. $("#player").css("cursor","pointer");
  22907. return
  22908. }
  22909. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22910. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22911. if (o.face) {
  22912. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22913. var a = this.position.clone().sub(o.point);
  22914. a.dot(o.normal) < 0 && o.normal.negate(),
  22915. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22916. o.horizontal = o.normal.y > .8
  22917. }
  22918. // console.log(o.point);
  22919. return o
  22920. }
  22921. ,
  22922. n.prototype.updateClosestPano = function(e) {
  22923. var t = [s.filters.isPanoAligned()];
  22924. if (this.mode === u.PANORAMA) {
  22925. if (!this.currentPano)
  22926. return;
  22927. t.push(s.filters.not(this.currentPano)),
  22928. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22929. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22930. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22931. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22932. } else{
  22933. t.push((pano)=>{ // add
  22934. return this.checkHasNeighbor(pano)
  22935. })
  22936. t.push(s.filters.isOnVisibleFloor()),
  22937. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22938. }
  22939. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22940. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22941. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22942. this.closestPano = i) : this.isPanoHover = !1
  22943. }
  22944. ,
  22945. n.prototype.dollhouseMode = function(e, t) {
  22946. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22947. this.mode = u.DOLLHOUSE,
  22948. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22949. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22950. , n = new r.Vector3(15,10,15);
  22951. if (e && t) {
  22952. var o = d.FORWARD.clone().applyQuaternion(t)
  22953. , a = this.model.center.clone().sub(e)
  22954. , s = a.dot(o);
  22955. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22956. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22957. }
  22958. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22959. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22960. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22961. this.updateFromControls(),
  22962. this.model.alpha = 1,
  22963. this.model.skybox.material.uniforms.opacity.value = 0
  22964. }
  22965. ,
  22966. n.prototype.insideMode = function(e, t) {
  22967. var i = $.Deferred()
  22968. , n = t || null;
  22969. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22970. var r = [s.filters.isPanoAligned()];
  22971. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22972. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22973. this.flyToNewMode({
  22974. mode: u.PANORAMA,
  22975. pano: e,
  22976. callback: n
  22977. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22978. } else {
  22979. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22980. i.reject(o)
  22981. }
  22982. return i.promise()
  22983. }
  22984. ,
  22985. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22986. //if(urlHasValue('oldEntry')){
  22987. //搬自一代。
  22988. var maxY = this.model.boundingBox.max.y;
  22989. var n = d.FORWARD.clone().applyQuaternion(i)
  22990. , i = n.clone().add(e);
  22991. this.cameraControls.activeControl.target.copy(i),
  22992. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22993. //return;
  22994. /* //this.camera.position.copy(this.model.center);
  22995. //this.camera.updateMatrixWorld()
  22996. this.switchCameraMode("dollhouse", i) */
  22997. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22998. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22999. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23000. this.cameraControls.activeControl.target.copy(n).add(e);
  23001. var o = d.RIGHT.clone().applyQuaternion(i)
  23002. , a = d.UP.clone()
  23003. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23004. , l = this.model.boundingBox.max.clone()
  23005. , c = this.model.boundingBox.min.clone()
  23006. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23007. , u = 0
  23008. , p = 0
  23009. , g = 0;
  23010. h.forEach(function(e, t, i) {
  23011. var n = Math.abs(e.dot(o))
  23012. , r = e.dot(s);
  23013. n > u && (u = n,
  23014. p = r),
  23015. r > g && (g = r)
  23016. });
  23017. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23018. , v = s.clone().multiplyScalar(p).add(t)
  23019. , A = s.clone().multiplyScalar(g).add(t);
  23020. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23021. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23022. p = Math.max(p, 10),
  23023. g = Math.max(g, 10);
  23024. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23025. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23026. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23027. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23028. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23029. */
  23030. }
  23031. ,
  23032. n.prototype.floorplanMode = function(e, t, i) {
  23033. this.mode = u.FLOORPLAN;
  23034. var n = this.cameraControls.controls[u.FLOORPLAN];
  23035. n.reset();
  23036. var r = e ? e : this.model.center;
  23037. if (n.target.copy(r).setY(0),
  23038. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23039. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23040. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23041. t) {
  23042. var o = d.LEFT.clone().applyQuaternion(t);
  23043. n.rotateLeft(-Math.atan2(o.x, o.z))
  23044. } else
  23045. n.rotateToView(this.model.size, this.getDirection());
  23046. n.update(0)
  23047. }
  23048. ,
  23049. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23050. return e.skipWarpingCheck = !0,
  23051. this.flyToPano(e, t)
  23052. }
  23053. ,
  23054. n.prototype.updateMarkerVisi = function() {//加
  23055. if(this.mode != "panorama")return;
  23056. this.model.panos.list.forEach((pano)=>{
  23057. if(!pano.marker)return;
  23058. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23059. })
  23060. }
  23061. ,
  23062. n.prototype.updateHotVisible = function(pano){
  23063. var hots = this.model.hots;
  23064. pano = pano || this.currentPano;
  23065. for (var index in hots){
  23066. var visible;
  23067. if(this.mode != "panorama"){
  23068. visible = true;
  23069. }else{
  23070. //hots[index].mesh.material.depthTest = false;
  23071. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23072. }
  23073. hots[index].mesh.visible = visible;
  23074. }
  23075. }
  23076. n.prototype.flyToPano = function(e, t) {
  23077. var i = e.pano
  23078. , aim = e.lookAtPoint
  23079. , aimQua = e.quaternion //ADD
  23080. , o = e.duration
  23081. , a = e.aimDuration
  23082. , s = e.maxDistanceOverride
  23083. , l = e.skipWarpingCheck
  23084. , c = e.constantMoveSpeed
  23085. , h = null
  23086. , p = null
  23087. if (aim){
  23088. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23089. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23090. }
  23091. else aimQua = aimQua
  23092. var zoomLevel = e.zoomLevel || 1 //add
  23093. if(this.flying) return t && t(e)
  23094. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23095. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23096. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23097. t && t(),
  23098. !1;
  23099. if (this.updateLastView(),
  23100. this.mode !== u.PANORAMA) {
  23101. var m;
  23102. void this.flyToNewMode({
  23103. mode: u.PANORAMA,
  23104. pano: i,
  23105. duration: o,
  23106. quaternion: aimQua ,
  23107. callback: t
  23108. })
  23109. }
  23110. if (!i || (h = g.deepExtend(e),
  23111. p = function() {
  23112. N.delayOneFrame(function() {
  23113. this.flyToPano(h, t)
  23114. }
  23115. .bind(this))
  23116. }
  23117. .bind(this),
  23118. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23119. var C = function(e) {
  23120. t && t(e)
  23121. }
  23122. .bind(this);
  23123. this.currentPano || (this.currentPano = i,
  23124. this.path.placeCpm(),
  23125. this.path.fadeOutCpm(f.path.fadeOutTime),
  23126. this.spider.draw());
  23127. var I = o;
  23128. if ("number" != typeof o) {
  23129. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23130. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23131. }
  23132. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23133. zoomLevel !== this.zoomLevel)
  23134. switch (f.zoom.transitionStyle) {
  23135. case 1:
  23136. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23137. break;
  23138. case 2:
  23139. return h = g.deepExtend(e),
  23140. p = this.flyToPano.bind(this, h, t),
  23141. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23142. }
  23143. if (aimQua) {
  23144. y.cancelById(V.LookTransition),
  23145. I *= f.transition.aimSlowFactor;
  23146. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23147. , S = b.clone()
  23148. , M = new r.Vector3;
  23149. if (i === this.currentPano) {
  23150. var R = d.FORWARD.clone().applyQuaternion(b)
  23151. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23152. , O = R.angleTo(P);
  23153. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23154. void y.start(function(e) {
  23155. S.copy(b),
  23156. v.quaternion(S, aimQua)(e),
  23157. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23158. this.cameraControls.activeControl.lookAt(M)
  23159. }
  23160. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23161. }
  23162. }
  23163. if (i === this.currentPano || this.flying)
  23164. return void C();
  23165. this.flying = !0;
  23166. var L = this.position.clone()
  23167. , D = this.currentPano;
  23168. F.debug("Flying to pano ", i.position),
  23169. this.emit(w.PanoChosen, this.currentPano, i),
  23170. this.emit(w.FlyingStarted, i.position, L, i, D)
  23171. //---------before fly--------------- add
  23172. this.updateHotVisible(i); //更新热点显示
  23173. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23174. Overlay.updateVisibles([this.currentPano, i])
  23175. //地标变化
  23176. if(this.model.floorLogos){
  23177. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23178. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23179. //this.model.adjustfloorLogoHeight();
  23180. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23181. this.model.floorLogos[1].visible = true;
  23182. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23183. }
  23184. //=======================================
  23185. aimQua && y.start(function(e) {
  23186. S.copy(b),
  23187. v.quaternion(S, aimQua)(e),
  23188. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23189. this.cameraControls.activeControl.lookAt(M)
  23190. }
  23191. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23192. var B = c ? null : A[f.transition.movementEasing];
  23193. this.nextPano = i
  23194. //===========================
  23195. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23196. //===========================
  23197. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23198. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23199. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23200. this.flying = !1,
  23201. this.currentPano !== i && this.currentPano.exit(),
  23202. i.enter(),
  23203. this.currentPano = i,
  23204. this.nextPano = null,
  23205. this.path.placeCpm(),
  23206. this.path.fadeOutCpm(f.path.fadeOutTime),
  23207. this.spider.draw(),
  23208. this.emit(w.FlyingEnded, i.position, L, i, D),
  23209. this.updateMarkerVisi(),//add
  23210. C(e)
  23211. //add:
  23212. if(this.mode == "panorama" ){
  23213. if(this.model.floorLogos){
  23214. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23215. //this.model.adjustfloorLogoHeight()
  23216. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23217. this.model.floorLogos[1].visible = false;
  23218. }
  23219. updateVideo({type:"flyDone", pano:i})//add
  23220. Overlay.updateVisibles([this.currentPano])//add
  23221. }
  23222. }
  23223. .bind(this), 0, B, "camFly", V.FlyToPano)
  23224. }
  23225. }
  23226. ,
  23227. window._transitionPosId = 9999
  23228. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23229. y.cancelById(_transitionPosId)
  23230. var begin = function(object, pos, qua, scale){
  23231. if(pos){
  23232. if(!same(object.position, pos, 0.01)){
  23233. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23234. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23235. }
  23236. if(qua && !same(object.quaternion, qua, 1e-6)){
  23237. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23238. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23239. }
  23240. if(scale && !same(object.scale, scale, 0.001)){
  23241. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23242. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23243. }
  23244. }
  23245. }
  23246. var same = function(vec1, vec2, diff){
  23247. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23248. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23249. return s
  23250. }
  23251. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23252. this.overlayGroup.children.forEach(overlay=>{
  23253. var panoData = overlay.transformAtPanos[sid]
  23254. var useCustom = !panoData
  23255. //if(overlay.usingTransformData || !useCustom){
  23256. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23257. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23258. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23259. overlay.getScaleBySize(panoData.width , panoData.height)
  23260. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23261. begin(overlay, pos, qua, scale )
  23262. //}
  23263. overlay.usingTransformData = !useCustom
  23264. })
  23265. for(let i in this.model.hots){//是否判断visible?
  23266. var hot = this.model.hots[i];
  23267. var panoData = hot.transformAtPanos[sid];
  23268. var useCustom = !panoData
  23269. //if(hot.usingTransformData || !useCustom){
  23270. var pos = useCustom ? hot.position : panoData.pos;
  23271. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23272. begin(hot.mesh, pos, qua )
  23273. //}
  23274. hot.usingTransformData = !useCustom;
  23275. }
  23276. }
  23277. window._tranOutsideFocus = 4399
  23278. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23279. console.log("focusPoint")
  23280. if(this.mode == "floorplan"){
  23281. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23282. var control = this.cameraControls.controls.floorplan;
  23283. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23284. var currentScale = control.absoluteScale;
  23285. var currentTarget = control.target.clone()
  23286. y.cancelById(window._tranOutsideFocus, true);
  23287. y.start(function(progress){
  23288. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23289. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23290. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23291. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23292. }else if(player.mode == "dollhouse"){
  23293. var control = player.cameraControls.controls.dollhouse;
  23294. var radius = o.radius || 8;
  23295. var currentTarget = control.target.clone()
  23296. var dir = control.offset.clone().normalize()
  23297. var currentRadius = control.offset.length();
  23298. y.cancelById(window._tranOutsideFocus, true);
  23299. y.start(function(progress){
  23300. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23301. let radius_ = radius*progress+currentRadius*(1-progress)
  23302. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23303. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23304. }else if(this.mode == 'panorama'){
  23305. this.flyToPano({
  23306. lookAtPoint: o.aim.clone() ,
  23307. pano: this.currentPano,
  23308. aimDuration: o.dur || 600
  23309. })
  23310. }
  23311. }
  23312. n.prototype.fastForwardActivePanoFlight = function(e) {
  23313. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23314. y.adjustSpeed(V.FlyToPano, e),
  23315. y.adjustSpeed(V.LookTransition, e)
  23316. }
  23317. ,
  23318. n.prototype.flyToPanoClosestToMouse = function() {
  23319. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23320. this.intersect && this.updateClosestPano(this.intersect)),
  23321. this.closestPano)
  23322. return this.flyToPano({
  23323. pano: this.closestPano
  23324. });
  23325. var e = this.getMouseDirection();
  23326. this.flyDirection(e) || this.flyToPano({
  23327. pano: this.currentPano
  23328. })
  23329. }
  23330. ,
  23331. n.prototype.flyLocalDirection = function(e) {
  23332. var t = this.getDirection(e)
  23333. , i = 1 === e.z ? .4 : .75
  23334. , n = 1 === Math.abs(e.x);
  23335. return this.flyDirection(t, i, n)
  23336. }
  23337. ,
  23338. n.prototype.flyDirection = function(e, t, i) {
  23339. this.closePopup();//xzw add
  23340. var n = $.Deferred();
  23341. this.history.invalidate();
  23342. var r = this.closestPanoInDirection(e, t, i);
  23343. return r ? this.flyToPano({
  23344. pano: r
  23345. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23346. n.resolve(!1)),
  23347. n.promise()
  23348. }
  23349. ,
  23350. n.prototype.closestPanoInDirection = function(e, t, i) {
  23351. return this.rankedPanoInDirection(0, e, t, i)
  23352. }
  23353. ,
  23354. n.prototype.rankedPanoInDirection = function() {
  23355. var e = {
  23356. pano: null,
  23357. candidates: []
  23358. };
  23359. return function(t, i, n, r) {
  23360. t || (t = 0),
  23361. n = void 0 !== n ? n : .75;
  23362. var o = r ? "angle" : "direction";
  23363. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23364. this.cachedPanoCandidates = e.candidates,
  23365. e.pano
  23366. }
  23367. }(),
  23368. n.prototype.bump = function(e) {
  23369. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23370. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23371. if (s)
  23372. t = function() {
  23373. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23374. }
  23375. .bind(this),
  23376. i = function() {
  23377. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23378. }
  23379. .bind(this);
  23380. else {
  23381. var l = this.camera.position.clone()
  23382. , c = e.clone();
  23383. this.raycaster.set(l, c);
  23384. var h = this.model.floors.reduce(function(e, t) {
  23385. return e.concat(t.collider.children)
  23386. }, [])
  23387. , d = this.raycaster.intersectObjects(h)
  23388. , p = d.length > 0 ? d[0].distance / 25 : .04
  23389. , g = l.clone().add(c.multiplyScalar(p));
  23390. t = function() {
  23391. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23392. }
  23393. .bind(this),
  23394. i = function() {
  23395. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23396. }
  23397. .bind(this)
  23398. }
  23399. n = function() {
  23400. this.flying = !1
  23401. }
  23402. .bind(this),
  23403. this.flying = !0,
  23404. t()
  23405. }
  23406. }
  23407. ,
  23408. n.prototype.changeFloor = function(e) {
  23409. if (!this.is360View(this.mode, this.currentPano))
  23410. if (this.mode === u.PANORAMA) {
  23411. var t = this.history.reversePano(e);
  23412. t && t.isAligned() ? this.flyToPano({
  23413. pano: t
  23414. }) : this.changeFloorByScore(e)
  23415. } else
  23416. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23417. }
  23418. ,
  23419. n.prototype.changeFloorByScore = function() {
  23420. var e = {
  23421. pano: null,
  23422. candidates: []
  23423. };
  23424. return function(t) {
  23425. var i = this.model.nextFloor(t);
  23426. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23427. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23428. this.history.push(t, this.currentPano),
  23429. this.flyToPano({
  23430. pano: e.pano
  23431. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23432. }
  23433. }(),
  23434. n.prototype.gotoFloor = function(e) {
  23435. var t = e - this.model.currentFloor.floorIndex;
  23436. this.changeFloor(t)
  23437. }
  23438. ,
  23439. n.prototype.getDirection = function(e) {
  23440. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23441. e.applyQuaternion(this.camera.quaternion)
  23442. }
  23443. ,
  23444. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23445. if (o = o || $.Deferred(),
  23446. this.mode === u.TRANSITIONING)
  23447. return F.warn("should not be transitioning here"),
  23448. n && n(!1),
  23449. o.reject().promise();
  23450. var a = i || !1
  23451. , s = i ? i.position : this.position
  23452. , l = this.position.clone()
  23453. , c = this.currentPano;
  23454. if (F.debug("New pose in mode " + this.mode),
  23455. !e || (retryCallback = function() {
  23456. N.delayOneFrame(function() {
  23457. this.flyToSameMode(e, t, i, n, o)
  23458. }
  23459. .bind(this))
  23460. }
  23461. .bind(this),
  23462. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23463. var h = function() {
  23464. this.emit(w.FlyingEnded, s, l, e, c),
  23465. n && n(!0)
  23466. }
  23467. .bind(this)
  23468. , d = f[this.mode]
  23469. , p = void 0 !== t ? t : d.transitionTime
  23470. , g = new r.Vector3
  23471. , C = new r.Vector3;
  23472. if (this.emit(w.FlyingStarted, s, l, e, c),
  23473. this.mode === u.PANORAMA)
  23474. F.warn("we should not be here for panorama views");
  23475. else if (this.mode === u.DOLLHOUSE)
  23476. if (a) {
  23477. var I = new r.Vector3(0,1,0);
  23478. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23479. this.model.warpDestFloors(i.floorVisibility),
  23480. C.copy(i.position);
  23481. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23482. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23483. , _ = b.intersectObjects(this.model.colliders)
  23484. , T = 3;
  23485. _.length ? (g.copy(_[0].point),
  23486. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23487. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23488. var x = (new r.Matrix4).lookAt(C, g, I)
  23489. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23490. , M = g.distanceTo(C)
  23491. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23492. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23493. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23494. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23495. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23496. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23497. this.path.burnsDir = Math.sign(L.y);
  23498. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23499. , B = new r.Vector3;
  23500. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23501. y.start(function(e, t) {
  23502. D.x = P.x + e * L.x,
  23503. D.y = P.y + e * L.y,
  23504. D.z = P.z + e * L.z;
  23505. var i = O + e * (M - O);
  23506. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23507. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23508. }
  23509. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23510. y.start(function(e, t) {
  23511. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23512. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23513. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23514. }
  23515. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23516. } else
  23517. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23518. else if (this.path.placeCpm(),
  23519. this.path.fadeInCpm(f.path.fadeInTime),
  23520. i) {
  23521. this.model.warpDestFloors(i.floorVisibility);
  23522. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23523. , k = this.cameraControls.controls[u.FLOORPLAN]
  23524. , H = k.target.clone()
  23525. , G = i.position.clone().sub(H)
  23526. , z = U.position.clone().sub(k.target)
  23527. , W = z.length()
  23528. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23529. , Y = Math.atan2(k.offset.x, k.offset.z)
  23530. , X = Math.atan2(j.x, j.z)
  23531. , Z = k.absoluteScale
  23532. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23533. y.start(function(e, t) {
  23534. k.target.copy(G).multiplyScalar(e).add(H);
  23535. var i = Y + (X - Y) * e;
  23536. k.offset.x = W * Math.sin(i),
  23537. k.offset.z = W * Math.cos(i),
  23538. U.position.copy(k.target).add(k.offset),
  23539. k.absoluteScale = Z + e * (q - Z),
  23540. k.update(),
  23541. this.quaternion.copy(U.quaternion),
  23542. this.position.copy(U.position),
  23543. this.target.copy(k.target),
  23544. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23545. }
  23546. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23547. } else
  23548. F.info("flyToSameMode() funny floorplan view? skipping");
  23549. return y.setTimeout(function(e) {
  23550. this.mode = e,
  23551. h(),
  23552. o.resolve(!0)
  23553. }
  23554. .bind(this, this.mode), p, V.FlyToSameMode),
  23555. this.mode = u.TRANSITIONING,
  23556. o.promise()
  23557. }
  23558. }
  23559. ,
  23560. n.prototype.flyToNewMode = function(e, t) {
  23561. e = e || {};
  23562. var i = e.mode
  23563. , n = e.pano
  23564. , o = e.duration
  23565. , a = e.warpDest
  23566. , s = e.callback
  23567. , l = e.force
  23568. , c = e.quaternion;
  23569. if (t = t || $.Deferred(),
  23570. this.isWarping())
  23571. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23572. s && s(!1),
  23573. t.reject("Cannot change mode during tour transition").promise();
  23574. if (this.mode === u.TRANSITIONING)
  23575. return s && s(!1),
  23576. t.reject("Cannot change mode during mode transition").promise();
  23577. if (i === this.mode)
  23578. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23579. t.promise()) : (s && s(!1),
  23580. t.reject("Already in " + i + " mode").promise());
  23581. var h = a || !1;
  23582. F.debug("Switching mode to " + i);
  23583. var d = function() {
  23584. N.delayOneFrame(function() {
  23585. this.flyToNewMode(e, t)
  23586. }
  23587. .bind(this))
  23588. }
  23589. .bind(this);
  23590. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23591. return t.promise();
  23592. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23593. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23594. this.model.waitForLoad(this.model, function() {
  23595. return this.model.meshTexturesLoaded;
  23596. }
  23597. .bind(this)),
  23598. this.model.loadMeshTextures().done(d),
  23599. t.promise();
  23600. this.history.invalidate(),
  23601. this.updateLastView();
  23602. var p = this.mode
  23603. , C = this.cameraControls.cameras[i];
  23604. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23605. var I = void 0 !== o ? o : e.transitionTime;
  23606. this.emit(w.ModeChanging, p, i, n),
  23607. n && (this.currentPano = n),
  23608. this.switchCameraMode(i, c),
  23609. y.cancelById(V.LookTransition);
  23610. //before fly---------------------
  23611. if(this.mode == "panorama"){
  23612. if(this.model.floorLogos){
  23613. this.model.floorLogos[0].visible = false;
  23614. this.model.floorLogos[1].visible = false;
  23615. }
  23616. }
  23617. if(i == "panorama"){
  23618. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23619. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23620. }else{
  23621. updateVideo({type:"beforeFlyOut", dur:I})//add
  23622. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23623. }
  23624. //------------------------------------
  23625. var _ = (new r.Vector3).copy(this.position);
  23626. if (i === u.PANORAMA){
  23627. this.emit(w.PanoChosen, n, n),
  23628. setTimeout(function() {
  23629. n.floor.enter(i)
  23630. }
  23631. .bind(this), I / 2),
  23632. this.path.fadeOutCpm(f.path.fadeOutTime);
  23633. if(this.model.floorLogos){
  23634. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23635. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23636. }
  23637. }else if (i === u.DOLLHOUSE) {
  23638. if (h && (this.model.stayPut = !0),
  23639. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23640. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23641. this.path.placeCpm(),
  23642. this.path.fadeInCpm(f.path.fadeInTime),
  23643. h) {
  23644. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23645. _.set(15, 10, 15);
  23646. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23647. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23648. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23649. P.length ? (T.copy(P[0].point),
  23650. _.copy(a.position),
  23651. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23652. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23653. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23654. _.add(this.model.position),
  23655. C.position.copy(_),
  23656. this.cameraControls.controls[u.DOLLHOUSE].update()
  23657. }
  23658. } else if (this.path.placeCpm(),
  23659. this.path.fadeInCpm(f.path.fadeInTime),
  23660. a) {
  23661. this.model.warpDestFloors(a.floorVisibility);
  23662. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23663. , L = this.cameraControls.controls[u.FLOORPLAN]
  23664. , D = O.position.clone().sub(L.target)
  23665. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23666. , U = Math.atan2(B.x, B.z);
  23667. L.target.copy(a.position);
  23668. var k = D.length();
  23669. L.offset.x = k * Math.sin(U),
  23670. L.offset.y = 0,
  23671. L.offset.z = k * Math.cos(U),
  23672. O.position.copy(L.target).add(L.offset);
  23673. L.target.clone().sub(C.position);
  23674. C.quaternion.copy(a.quaternion),
  23675. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23676. L.absoluteScale = L.currentScale,
  23677. L.update()
  23678. } else
  23679. this.model.currentFloor.enter(i);
  23680. var H = this.currentPano
  23681. , G = this.position.clone();
  23682. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23683. this.flying = !0,
  23684. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23685. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23686. C.controls.update()),
  23687. e.blackoutStyle = S.FADEIN,
  23688. I = f.show360Views.transitionTime,
  23689. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23690. this.mode = i,
  23691. this.path && this.path.popOutCpm(),
  23692. e.blackoutStyle = S.END,
  23693. I = f.show360Views.transitionTime,
  23694. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23695. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23696. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23697. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23698. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23699. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23700. y.setTimeout(function() {
  23701. this.flying = !1,
  23702. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23703. this.currentPano.enter(),
  23704. this.path.placeCpm(),
  23705. this.path.fadeOutCpm(f.path.fadeOutTime),
  23706. this.spider.draw()),
  23707. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23708. this.mode = i,
  23709. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23710. //add:
  23711. this.updateMarkerVisi() ;
  23712. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23713. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23714. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23715. this.model.floorLogos[0].visible = true
  23716. )
  23717. if(this.mode == u.PANORAMA){
  23718. Overlay.updateVisibles([this.currentPano])
  23719. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23720. }else{
  23721. Overlay.updateVisibles(true)
  23722. }
  23723. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23724. t.resolve())
  23725. }
  23726. .bind(this), I, V.FlyToNewMode),
  23727. this.mode = u.TRANSITIONING,
  23728. p == "panorama" && this.updateHotVisible(),
  23729. t.promise()
  23730. }
  23731. ,
  23732. n.prototype.fade360View = function(e, t, i) {
  23733. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23734. $(this.domElement).fadeOut(.5 * e, function() {
  23735. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23736. this.model.alpha = i.modelAlpha,
  23737. this.position.copy(t.position),
  23738. this.quaternion.copy(t.quaternion),
  23739. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23740. $(this.domElement).fadeIn(.5 * e)
  23741. }
  23742. .bind(this))
  23743. }
  23744. ,
  23745. n.prototype.findDefaultViews = function() {
  23746. this.findDefaultView(this.lastInsideView, !0),
  23747. this.findDefaultView(this.last360View, !1)
  23748. }
  23749. ,
  23750. n.prototype.findDefaultView = function(e, t) {
  23751. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23752. if (e.cameraMode !== u.PANORAMA)
  23753. return !1;
  23754. var i = r.get(e.panoId);
  23755. return i && i.isAligned() === t
  23756. });
  23757. o >= 0 ? (i = r.get(n[o].panoId),
  23758. e.update({
  23759. cameraMode: u.PANORAMA,
  23760. pano: i,
  23761. position: n[o].position,
  23762. quaternion: n[o].quaternion
  23763. })) : (o = r.list.findIndex(function(e) {
  23764. return e.isAligned() === t
  23765. }),
  23766. o >= 0 ? (i = r.list[o],
  23767. e.update({
  23768. cameraMode: u.PANORAMA,
  23769. pano: i,
  23770. position: i.position
  23771. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23772. }
  23773. ,
  23774. n.prototype.updateLastView = function() {
  23775. if (this.mode === u.PANORAMA) {
  23776. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23777. e.update({
  23778. pano: this.currentPano,
  23779. position: this.position,
  23780. quaternion: this.quaternion
  23781. })
  23782. }
  23783. }
  23784. ,
  23785. n.prototype.goToLastView = function(e, t) {
  23786. var i = $.Deferred()
  23787. , n = i.resolve.bind(i)
  23788. , r = i.reject.bind(i)
  23789. , o = e ? this.lastInsideView : this.last360View;
  23790. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23791. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23792. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23793. mode: o.cameraMode,
  23794. pano: o.pano,
  23795. quaternion: o.quaternion,
  23796. callback: t
  23797. }).done(n).fail(r),
  23798. i.promise()
  23799. }
  23800. ,
  23801. n.prototype.fadeToView = function(e, t, i, n) {
  23802. var r = $.Deferred()
  23803. , o = r.resolve.bind(r)
  23804. , a = r.reject.bind(r);
  23805. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23806. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23807. a("Cannot go to illegal view"),
  23808. r.promise();
  23809. var s = (f[t.cameraMode],
  23810. function() {
  23811. $(this.domElement).fadeIn(.5 * i),
  23812. n && n(),
  23813. o()
  23814. }
  23815. .bind(this))
  23816. , l = e ? S.FADEIN : S.END;
  23817. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23818. $(this.domElement).fadeOut(.5 * i, function() {
  23819. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23820. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23821. pano: t.pano,
  23822. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23823. duration: 0
  23824. }, s) : this.flyToNewMode({
  23825. mode: t.cameraMode,
  23826. quaternion: t.quaternion,
  23827. duration: 0,
  23828. callback: s
  23829. })
  23830. }
  23831. .bind(this)),
  23832. r.promise()
  23833. }
  23834. ,
  23835. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23836. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23837. this.flying)
  23838. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23839. o && o(),
  23840. !1;
  23841. null !== e && void 0 !== e || (e = b.Show),
  23842. this.history.invalidate()
  23843. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23844. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23845. return this.emit(w.WarpStarted, a, i, n, r),
  23846. n = n || S.MIDDLE,
  23847. this.path.warpToPano(i, n, r, function() {
  23848. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23849. this.emit(w.WarpEnded, i),
  23850. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23851. o && o()
  23852. }
  23853. .bind(this)),
  23854. e === b.Hide && this.path.discardPathObject(),
  23855. !0
  23856. }
  23857. ,
  23858. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23859. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23860. s && s(),
  23861. !1)
  23862. }
  23863. ,
  23864. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23865. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23866. a && a(),
  23867. !1)
  23868. }
  23869. ,
  23870. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23871. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23872. }
  23873. ,
  23874. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23875. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23876. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23877. t && t(),
  23878. !1)
  23879. }
  23880. ,
  23881. n.prototype.aimTourCamera = function(e, t, i, n) {
  23882. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23883. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23884. }
  23885. ,
  23886. n.prototype.showPathToHeroLocation = function(e) {
  23887. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23888. }
  23889. ,
  23890. n.prototype.tourInterlude = function(e, t) {
  23891. this.history.invalidate();
  23892. this.path.discardSlow();
  23893. //xzw:
  23894. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23895. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23896. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23897. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23898. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23899. var timeEachItem = 2000;//假设每个item飞的时间
  23900. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23901. }
  23902. rotTime = Math.max(0, rotTime)
  23903. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23904. this.path.waitNextStep(e, function() {
  23905. t && t()
  23906. }.bind(this), rotTime)
  23907. }
  23908. ,
  23909. n.prototype.stopInterlude = function() {
  23910. this.interruptAndFastForward(null, 0)
  23911. }
  23912. ,
  23913. n.prototype.interruptAndFastForward = function(e, t) {
  23914. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23915. this.flying && this.emit(w.FlyingInterrupted),
  23916. this.path.interruptAndFastForward(e, t)
  23917. }
  23918. ,
  23919. n.prototype.setSize = function(e, t) {
  23920. var i = e / t;
  23921. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23922. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23923. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23924. for (var r in this.cameraControls.cameras) {
  23925. var o = this.cameraControls.cameras[r];
  23926. o.fov = this.baseFov * (1 / this.zoomLevel),
  23927. o.updateAspect(i)
  23928. }
  23929. }
  23930. ,
  23931. n.prototype.toJSON = function() {
  23932. var e = {};
  23933. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23934. e.camera_mode = u.toInt(this.mode),
  23935. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23936. return e.hidden ? 0 : 1
  23937. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23938. e) : e
  23939. }
  23940. ,
  23941. n.prototype.getCurrentNodePanos = function(e) {
  23942. this.model.panos.map;
  23943. if (e.length = 0, this.path.nodes){
  23944. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23945. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23946. if(this.path.nodes.length){
  23947. e.push(this.model.panos.get(this.path.nodes[0]))
  23948. }
  23949. if(this.path.nodes.length>1){
  23950. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23951. }
  23952. }else{
  23953. for (var t = 0; t < this.path.nodes.length; t++) {
  23954. var i = this.path.nodes[t];
  23955. e.push(this.model.panos.get(i))
  23956. }
  23957. }
  23958. }
  23959. }
  23960. ,
  23961. n.prototype.zoomIncrementally = function(e) {
  23962. var t = this.zoomLevel;
  23963. this.zoomTo(this.zoomLevel + e),
  23964. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23965. }
  23966. ,
  23967. n.prototype.zoomInIncrementally = function(e) {
  23968. e = e || this.defaultZoomIncrement,
  23969. this.zoomIncrementally(e)
  23970. }
  23971. ,
  23972. n.prototype.zoomOutIncrementally = function(e) {
  23973. e = e || -this.defaultZoomIncrement,
  23974. this.zoomIncrementally(e)
  23975. }
  23976. ,
  23977. n.prototype.zoomBy = function(e) {
  23978. this.zoomTo(this.zoomLevel * e)
  23979. }
  23980. ,
  23981. n.prototype.zoomIn = function() {
  23982. this.zoomBy(1 + this.zoomSpeed)
  23983. }
  23984. ,
  23985. n.prototype.zoomOut = function() {
  23986. this.zoomBy(1 - this.zoomSpeed)
  23987. }
  23988. ,
  23989. n.prototype.zoomTo = function(e, t) {
  23990. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23991. if (e < f.zoom.min && (e = f.zoom.min),
  23992. e > f.zoom.max && (e = f.zoom.max),
  23993. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23994. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23995. e === f.zoom.min && this.emit(O.ZoomMin)),
  23996. this.cameraControls.activeControl) {
  23997. var i = this.cameraControls.activeControl.camera;
  23998. this.zoomLevel = e,
  23999. i.fov = this.baseFov * (1 / this.zoomLevel),
  24000. i.updateProjectionMatrix(),
  24001. this.zoomFov = i.fov
  24002. }
  24003. }
  24004. }
  24005. ,
  24006. n.prototype.increaseZoomSpeed = function() {
  24007. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24008. }
  24009. ,
  24010. n.prototype.decreaseZoomSpeed = function() {
  24011. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24012. }
  24013. ,
  24014. n.prototype.clampZoomSpeed = function(e) {
  24015. return e < 0 ? 0 : e
  24016. }
  24017. ,
  24018. n.prototype.activatePersistentZooming = function(e) {
  24019. this.zooming = e ? 1 : -1
  24020. }
  24021. ,
  24022. n.prototype.deactivatePersistentZooming = function() {
  24023. this.zooming = 0
  24024. }
  24025. ,
  24026. n.prototype.zoomDefault = function() {
  24027. this.zoomTo(1, !0)
  24028. }
  24029. ,
  24030. window.fovTranId = 333;//add
  24031. n.prototype.smoothZoomToDefault = function(e, t) {
  24032. y.cancelById(window.fovTranId)
  24033. var i, n = this.zoomLevel,
  24034. r = function(e) {
  24035. e > 1 && (e = 1),
  24036. i = n * (1 - e) + e,
  24037. this.zoomTo(i, !0)
  24038. }.bind(this),
  24039. o = function() {
  24040. this.zoomDefault(),
  24041. t && window.setTimeout(t, 50)
  24042. }.bind(this);
  24043. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24044. }
  24045. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24046. y.cancelById(window.fovTranId)
  24047. console.log("smoothZoomFovTo "+zoomLevel)
  24048. var i,
  24049. n = this.zoomLevel,
  24050. aimLevel = zoomLevel || this.baseFov / fov
  24051. if (n == aimLevel) return
  24052. var fun = function (e) {
  24053. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24054. this.zoomTo(i, !0)
  24055. }.bind(this)
  24056. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24057. }
  24058. ,
  24059. n.prototype.updateZoomPano = function() {
  24060. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24061. var e = this.currentPano;
  24062. if (e) {
  24063. var t = this.zoomLevel > f.zoom.activationThreshold
  24064. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24065. , n = !i && !this.isWarping()
  24066. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24067. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24068. this.panoRenderer.setZoomingActive(r, e, !0);
  24069. var o = function(e, t) {
  24070. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24071. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24072. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24073. e.setZoomed(t)
  24074. }
  24075. .bind(this);
  24076. r && !e.zoomed ? (o(e, !0),
  24077. this.panoRenderer.enableUltraHighQualityMode(function() {
  24078. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24079. r && o(e, !0)
  24080. }
  24081. .bind(this))) : !t && e.zoomed && o(e, !1)
  24082. }
  24083. }
  24084. },
  24085. n.prototype.checkHasNeighbor = function(pano){//add
  24086. for(var i in pano.neighbourPanos ){
  24087. if(i == pano.id)continue;
  24088. if(pano.neighbourPanos[i]){
  24089. return true;
  24090. }
  24091. }
  24092. }
  24093. ,
  24094. t.exports = n
  24095. }
  24096. ).call(this, "/js/player.js")
  24097. }
  24098. , {
  24099. "./constants": 8,
  24100. "./enum/AlignmentType": 17,
  24101. "./enum/BlackoutStyle": 18,
  24102. "./enum/ControlEvents": 21,
  24103. "./enum/Keys": 30,
  24104. "./enum/ModelManagerEvents": 33,
  24105. "./enum/PanoSizeClass": 36,
  24106. "./enum/PanoramaEvents": 37,
  24107. "./enum/PathDiscardMode": 38,
  24108. "./enum/PathDisplayMode": 39,
  24109. "./enum/PlayerEvents": 40,
  24110. "./enum/TagStates": 44,
  24111. "./enum/Vectors": 50,
  24112. "./enum/Viewmode": 51,
  24113. "./enum/WarpStyle": 52,
  24114. "./enum/ZoomEvents": 53,
  24115. "./exception/BasicException": 55,
  24116. "./model/ModelManager": 140,
  24117. "./objects/NSpider": 147,
  24118. "./objects/Panorama": 148,
  24119. "./objects/Reticule": 149,
  24120. "./objects/ShowPath": 151,
  24121. "./objects/Snapshot": 153,
  24122. "./objects/View": 154,
  24123. "./settings": 166,
  24124. "./shaders": 167,
  24125. "./tile/TileDownloader": 171,
  24126. "./tile/TilePrioritizer": 172,
  24127. "./util/ZoomStats": 179,
  24128. "./util/browser": 182,
  24129. "./util/camera": 183,
  24130. "./util/cameraLight": 184,
  24131. "./util/common": 185,
  24132. "./util/easing": 186,
  24133. "./util/history": 187,
  24134. "./util/lerp": 188,
  24135. "./util/logger": 189,
  24136. "./util/math": 190,
  24137. "./util/transitions": 195,
  24138. "hot":"hot",
  24139. "scaleImg":"scaleImg",
  24140. events: 202,
  24141. three: 217
  24142. }],
  24143. "scaleImg":[function(t, e){// xzw
  24144. var OUTPUT = e;
  24145. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24146. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24147. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24148. return G.getImageData(0,0,s,f)}
  24149. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24150. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24151. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24152. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24153. else
  24154. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24155. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24156. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24157. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24158. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24159. W=new Float32Array(at);else
  24160. for(W=[],et=0;at>et;++et)
  24161. W[et]=0;for(b=0;w>b;b++)
  24162. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24163. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24164. delete p,h(),J=n(W)}
  24165. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24166. if("png-src"===i||"jpeg-src"===i)
  24167. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24168. return B}
  24169. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24170. OUTPUT.exports = c;
  24171. }, {}
  24172. ],
  24173. 156: [function(e, t, i) {
  24174. (function(i) {
  24175. "use strict";
  24176. function n(e, t) {
  24177. this.model = e,
  24178. this.panos = e.panos,
  24179. this.player = t,
  24180. this.imagePanos = this.listImagePanos(),
  24181. this.retryMinimumTime = 1e4
  24182. }
  24183. var r = (e("three"),
  24184. e("./enum/Viewmode"))
  24185. , o = (e("./settings"),
  24186. e("./objects/Panorama"))
  24187. , a = e("./util/logger")
  24188. , s = new a(i);
  24189. n.prototype.start = function() {
  24190. this.loadNextPano(function(e) {
  24191. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24192. setTimeout(function() {
  24193. this.start()
  24194. }
  24195. .bind(this), 1e3))
  24196. }
  24197. .bind(this))
  24198. }
  24199. ,
  24200. n.prototype.validLoadTarget = function(e) {
  24201. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24202. }
  24203. ,
  24204. n.prototype.listImagePanos = function() {
  24205. var e = []
  24206. , t = this;
  24207. return this.model.images.forEach(function(i) {
  24208. if (i.metadata && i.metadata.scan_id) {
  24209. var n = t.model.panos.get(i.metadata.scan_id);
  24210. n && !n.isLoaded("high") && e.push(n)
  24211. }
  24212. }),
  24213. e
  24214. }
  24215. ,
  24216. n.prototype.nextNotLoadedImage = function() {
  24217. for (; this.imagePanos.length > 0; ) {
  24218. var e = this.imagePanos[0];
  24219. if (!e.isLoaded("high"))
  24220. return e;
  24221. this.imagePanos.shift()
  24222. }
  24223. return null
  24224. }
  24225. ,
  24226. n.prototype.loadNextPano = function(e) {
  24227. var t, i, n = this.model.waitQueue.filter(function(e) {
  24228. return e.object instanceof o
  24229. });
  24230. n.length > 0 ? (t = n[0].object,
  24231. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24232. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24233. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24234. t = this.imagePanos[0],
  24235. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24236. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24237. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24238. s.debug("Preloading " + i + "-res pano " + t.id),
  24239. t.loadCube(i).done(e).fail(function() {
  24240. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24241. e()
  24242. })) : e && e(null)
  24243. }
  24244. ,
  24245. t.exports = n
  24246. }
  24247. ).call(this, "/js/preloaders.js")
  24248. }
  24249. , {
  24250. "./enum/Viewmode": 51,
  24251. "./objects/Panorama": 148,
  24252. "./settings": 166,
  24253. "./util/logger": 189,
  24254. three: 217
  24255. }],
  24256. 157: [function(e, t, i) {
  24257. (function(i) {
  24258. "use strict";
  24259. function n(e, t, i, n, r) {
  24260. this.qualityManager = e,
  24261. this.scene = t,
  24262. this.camera = i,
  24263. this.container = r,
  24264. this.controls = n,
  24265. this.controls.enabled = !0,
  24266. this.controls.locked = !0,
  24267. this.quickstartCamera = n.camera,
  24268. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24269. this.skybox = null
  24270. }
  24271. var r = e("three")
  24272. , o = e("../util/logger")
  24273. , a = e("../constants")
  24274. , s = (e("../util/transitions"),
  24275. e("../util/lerp"),
  24276. e("../util/easing"),
  24277. e("../enum/Vectors"))
  24278. , l = e("../enum/PanoSizeClass")
  24279. , c = (e("../materials/ModelTextureMaterial"),
  24280. e("../materials/CubemapMaterial"))
  24281. , h = (e("../cameras/PanoramaCamera"),
  24282. e("../controls/PanoramaControls"),
  24283. e("../tile/TileUtils"),
  24284. e("../util/camera"),
  24285. e("../util/cameraLight"))
  24286. , u = (e("../util/browser"),
  24287. e("../settings"),
  24288. e("../gui/helpManager"),
  24289. new o(i));
  24290. n.prototype.load = function(e) {
  24291. e.pano.shouldRedrawOnBaseLoaded = !0;
  24292. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24293. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24294. var a = this.qualityManager.getPanoSize(l.BASE)
  24295. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24296. if (e.pano.tiled) {
  24297. u.warn("Loading startPano, TILED", e.pano.id);
  24298. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24299. , p = this.quickstartCamera.fov;
  24300. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24301. t = e.pano.loadTiledPano(c, r, {
  24302. hFov: d,
  24303. vFov: p
  24304. }, !1, !1, !0),
  24305. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24306. } else
  24307. u.warn("Loading startPano", e.pano.id),
  24308. t = e.pano.loadCube("high");
  24309. return $.when(t).then(function() {
  24310. n.init(e.pano, e.quaternion),
  24311. e.pano.tiled ? i.done(function() {
  24312. e.pano.lockUntilRenderingComplete = !1,
  24313. this.controls.locked = !1
  24314. }
  24315. .bind(this)) : this.controls.locked = !1
  24316. }
  24317. .bind(this))
  24318. }
  24319. ,
  24320. n.prototype.init = function(e, t) {
  24321. u.info("Quickstart done loading, adding scene objects"),
  24322. e.lockUntilRenderingComplete = !0,
  24323. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24324. side: r.BackSide
  24325. })),
  24326. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24327. this.skybox.quaternion.copy(e.quaternion),
  24328. this.scene.add(this.skybox),
  24329. $(this.container).show()
  24330. }
  24331. ,
  24332. n.prototype.update = function(e) {
  24333. this.controls.update(e),
  24334. this.camera.copy(this.quickstartCamera)
  24335. }
  24336. ,
  24337. n.prototype.setSize = function(e, t) {
  24338. this.quickstartCamera.updateAspect(e / t)
  24339. }
  24340. ,
  24341. n.prototype.destroy = function() {
  24342. this.scene.remove(this.skybox)
  24343. }
  24344. ,
  24345. t.exports = n
  24346. }
  24347. ).call(this, "/js/scene/QuickstartManager.js")
  24348. }
  24349. , {
  24350. "../cameras/PanoramaCamera": 7,
  24351. "../constants": 8,
  24352. "../controls/PanoramaControls": 13,
  24353. "../enum/PanoSizeClass": 36,
  24354. "../enum/Vectors": 50,
  24355. "../gui/helpManager": 68,
  24356. "../materials/CubemapMaterial": 117,
  24357. "../materials/ModelTextureMaterial": 118,
  24358. "../settings": 166,
  24359. "../tile/TileUtils": 174,
  24360. "../util/browser": 182,
  24361. "../util/camera": 183,
  24362. "../util/cameraLight": 184,
  24363. "../util/easing": 186,
  24364. "../util/lerp": 188,
  24365. "../util/logger": 189,
  24366. "../util/transitions": 195,
  24367. three: 217
  24368. }],
  24369. 158: [function(e, t, i) {
  24370. "use strict";
  24371. function n(e, t, i) {
  24372. this.scene = e,
  24373. this.camera = t,
  24374. this.renderer = null,
  24375. this.effects = i,
  24376. this.animateCallback = null,
  24377. this.composer = null,
  24378. this.qualityManager = null,
  24379. e.renderWidth = 0,
  24380. e.renderHeight = 0,
  24381. this.updateClock = new r.Clock,
  24382. this.components = [],
  24383. this.updateListeners = [],
  24384. this.resizeListeners = [],
  24385. this.forceUpdateSize = !1,
  24386. this.started = !1,
  24387. this.textures = {},
  24388. this.suspendedObjects = []
  24389. }
  24390. var r = e("three")
  24391. , o = e("../shaders")
  24392. , a = e("../enum/SceneRendererEvents")
  24393. , s = e("../enum/GLTextureType")
  24394. , l = e("../enum/GLCubeFaces")
  24395. , c = e("../exception/BasicException")
  24396. , h = e("../exception/RendererCreationException")
  24397. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24398. , m = e("../util/browser")
  24399. /**************************************************************************************************************************************************/
  24400. , u = e("../settings")
  24401. , d = e("events").EventEmitter;
  24402. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24403. n.prototype = Object.create(d.prototype),
  24404. n.prototype.addComponent = function(e) {
  24405. this.components.push(e),
  24406. e.update && this.updateListeners.push(e),
  24407. e.setSize && (this.resizeListeners.push(e),
  24408. this.forceUpdateSize = !0)
  24409. }
  24410. ,
  24411. n.prototype.removeComponent = function(e) {
  24412. var t = function(t) {
  24413. return t !== e
  24414. };
  24415. this.components = this.components.filter(t),
  24416. this.updateListeners = this.updateListeners.filter(t),
  24417. this.resizeListeners = this.resizeListeners.filter(t)
  24418. }
  24419. ,
  24420. n.prototype.start = function(e) {
  24421. if (this.started)
  24422. throw new c("Can't start SceneRenderer, already started");
  24423. this.createContext(e),
  24424. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24425. m.isMobile() && this.boluoVrInit(),
  24426. /*******************************************************************************************************************************/
  24427. this.initComposer(),
  24428. this.started = !0,
  24429. (p = p.bind(this))()
  24430. }
  24431. ,
  24432. n.prototype.createContext = function(e) {
  24433. try {
  24434. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24435. this.renderer.autoClear = !0,
  24436. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24437. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24438. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24439. this.emit(a.ContextCreated)
  24440. } catch (e) {
  24441. throw new h("Unable to create a WebGL rendering context")
  24442. }
  24443. u.profiling.enabled && this.overrideTextures(),
  24444. e.appendChild(this.renderer.domElement)
  24445. /* window.stats = new Stats();
  24446. e.appendChild( stats.dom ); */
  24447. }
  24448. ,
  24449. n.prototype.overrideTextures = function() {
  24450. var e = this.renderer.context
  24451. , t = 0
  24452. , i = e.createTexture;
  24453. e.createTexture = function() {
  24454. var n = i.call(e);
  24455. return n.id = t++,
  24456. this.textures[n.id] = n,
  24457. n
  24458. }
  24459. .bind(this);
  24460. var n = e.texImage2D;
  24461. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24462. var d, p = this.getTextureTypeFromTarget(e, t);
  24463. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24464. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24465. h = a,
  24466. u = l,
  24467. o = u.naturalWidth,
  24468. a = u.naturalHeight,
  24469. n.call(e, t, i, r, c, h, u));
  24470. var f = this.textures[d.id];
  24471. f.width = p === s.TextureCube ? 6 * o : o,
  24472. f.height = a
  24473. }
  24474. .bind(this);
  24475. var r = e.deleteTexture;
  24476. e.deleteTexture = function(t) {
  24477. delete this.textures[t.id],
  24478. r.call(e, t)
  24479. }
  24480. .bind(this)
  24481. }
  24482. ,
  24483. n.prototype.updateTextureMemory = function() {
  24484. var e = null;
  24485. return function() {
  24486. var t = 0;
  24487. for (var i in this.textures) {
  24488. var n = this.textures[i];
  24489. n.width && n.height && (t += n.width * n.height * 4)
  24490. }
  24491. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24492. e = t
  24493. }
  24494. }(),
  24495. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24496. switch (t) {
  24497. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24498. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24499. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24500. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24501. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24502. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24503. return s.TextureCube;
  24504. case e.TEXTURE_2D:
  24505. return s.Texture2D;
  24506. default:
  24507. return null
  24508. }
  24509. }
  24510. ,
  24511. n.prototype.initComposer = function() {
  24512. this.composer = new r.EffectComposer(this.renderer),
  24513. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24514. //this.composer.addPass(this.effects.hblurPass),
  24515. //this.composer.addPass(this.effects.vblurPass)
  24516. this.composer.addPass(this.effects.transitionMaskPass)//add
  24517. }
  24518. ,
  24519. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24520. this.renderWidth = e,
  24521. this.renderHeight = t,
  24522. this.effects.aspect = e / t,
  24523. /* this.renderer.setSize(e, t), -----MP */
  24524. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24525. this.composer.setSize(e, t);
  24526. for (var i = 0; i < this.resizeListeners.length; i++)
  24527. this.resizeListeners[i].setSize(e, t)
  24528. }
  24529. ,
  24530. n.prototype.render = function() {
  24531. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24532. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24533. }
  24534. /******************************************************************************************************徐世廷**********************************************************************/
  24535. var vrPermission = {};
  24536. var vrPermissionCallBack = function(info1,info2){
  24537. if(info1 == "reset"){
  24538. vrPermission = {};
  24539. }else{
  24540. vrPermission[info1] = info2
  24541. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24542. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24543. }
  24544. }
  24545. }
  24546. n.prototype.boluoVrInit = function() {
  24547. console.log("boluoVrInit")
  24548. this.isHuawei5X = m.detectHUAWEI5X(),
  24549. this.oldRenderer = this.renderer,
  24550. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24551. window.panoCamera = this.camera;
  24552. var a = this;
  24553. window._vrEnabled = !1,
  24554. Object.defineProperty(window, "vrEnabled", {
  24555. get: function() {
  24556. return window._vrEnabled
  24557. },
  24558. set: function(b) {
  24559. b = !!b,
  24560. b ? (a.renderer = a.newRenderer,
  24561. window.vrMarkers.forEach(function(a) {
  24562. a.visible = !0
  24563. })) : (a.renderer = a.oldRenderer,
  24564. window.vrMarkers.forEach(function(a) {
  24565. a.visible = !1
  24566. })),
  24567. a.cursor.visible = b,
  24568. a.setSize(window.innerWidth, window.innerHeight),
  24569. window._vrEnabled = b
  24570. if(b){
  24571. setTimeout(function(){
  24572. console.log("orientEnable"+window.orientEnable)
  24573. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24574. if(m.detectIOS()/* && m.detectSafari() */){
  24575. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24576. console.log("开始获取权限 major"+b.major)
  24577. if(b.major == 12 && b.minor>=2){
  24578. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24579. else{//app??
  24580. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24581. }
  24582. }else if(b.major >= 13){
  24583. if(!window.location.href.includes("https://")){
  24584. console.log("需要https");
  24585. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24586. return;
  24587. }
  24588. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24589. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24590. if(!window.vrEnabled || window.orientEnable)return;
  24591. vrPermissionCallBack("reset")
  24592. console.log(window.DeviceMotionEvent)
  24593. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24594. console.log("开始获取权限1")
  24595. ///注意:需要https 本地服务器permissionState会得到denied
  24596. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24597. console.log("permissionState1: "+permissionState)
  24598. vrPermissionCallBack("deviceMotion", permissionState)
  24599. }).catch(function(e){
  24600. vrPermissionCallBack("deviceMotion", false)
  24601. console.log(e)
  24602. })
  24603. }else{
  24604. console.log("window.DeviceMotionEvent undefined")
  24605. vrPermissionCallBack("deviceMotion", false)
  24606. }
  24607. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24608. console.log("开始获取权限2")
  24609. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24610. console.log("permissionState2: "+permissionState)
  24611. vrPermissionCallBack("deviceOrientation", permissionState)
  24612. }).catch(function(e){
  24613. vrPermissionCallBack("deviceOrientation", false)
  24614. console.log(e)
  24615. })
  24616. }else{
  24617. console.log("window.DeviceOrientationEvent undefined")
  24618. vrPermissionCallBack("deviceOrientation", false)
  24619. }
  24620. },hasFailed ? 0 : 150)
  24621. /* /* setTimeout(function(){
  24622. if(settings.vrEnabled && !window.orientEnable){
  24623. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24624. }
  24625. },4000) */
  24626. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24627. }else{
  24628. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24629. }
  24630. }else{
  24631. //已经触发了
  24632. }
  24633. },200);
  24634. }
  24635. }
  24636. }),
  24637. this.createCursor(.5, !1, 1, 16777215, 0);
  24638. var b = {
  24639. setSize: function(b, c) {
  24640. a.camera.aspect = b / c
  24641. }
  24642. };
  24643. this.resizeListeners.push(b),
  24644. this.vrLoadingInit()
  24645. }
  24646. ,
  24647. n.prototype.vrLoadingInit = function() {
  24648. var a = function(camera) {
  24649. var a = this
  24650. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24651. , c = new r.MeshBasicMaterial({
  24652. color: 4967932,
  24653. side: r.DoubleSide
  24654. })
  24655. , d = new r.Mesh(b,c);
  24656. this.mesh = d,
  24657. d.position.z = -2,
  24658. d.scale.set(.08, .08, .08),
  24659. d.visible = !1,
  24660. camera.add(d),
  24661. //window.player.camera.add(d),
  24662. a.enabled = !1,
  24663. this.update = function(b) {
  24664. 1 == a.enabled && (d.rotation.z += 15 * b)
  24665. }
  24666. }
  24667. , a = new a(this.camera);
  24668. window.Loading = a,
  24669. this.updateListeners.push(a)
  24670. }
  24671. ,
  24672. n.prototype.createCursor = function(a, b, c, d, e) {
  24673. var g, h = new r.SpriteMaterial({
  24674. opacity: c,
  24675. color: d,
  24676. transparent: b,
  24677. map: this.boluoGetTexture("images/cursor.png"),
  24678. needsUpdate: !0,
  24679. side: r.DoubleSide
  24680. });
  24681. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24682. h.map.repeat = new r.Vector2(1 / 17,1),
  24683. h.depthTest = !1,
  24684. h.blending = r.AdditiveBlending,
  24685. g = new r.Sprite(h),
  24686. // g.scale.set(a, a, a),
  24687. g.scale.set(.3,.3,.3)
  24688. g.position.z = -2,
  24689. g.visible = !1,
  24690. g.name = "cursor",
  24691. this.camera.add(g),
  24692. this.scene.add(this.camera),
  24693. this.cursor = g;
  24694. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24695. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24696. this.updateListeners.push(i)
  24697. }
  24698. ,
  24699. window.orientEnable = 0; //是否能触发deviceorientation
  24700. n.prototype.CursorAnimation = function(a, b, c) {
  24701. function d() {
  24702. g.orient = r.Math.degToRad(window.orientation || 0)
  24703. }
  24704. function e(a) {
  24705. if(!window.vrEnabled && window.orientEnable) return;
  24706. window.orientEnable || (window.orientEnable = 1);
  24707. var b = r.Math.degToRad(a.alpha)
  24708. , c = r.Math.degToRad(a.beta)
  24709. , d = r.Math.degToRad(a.gamma);
  24710. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24711. -1e3 === g.beta && (g.beta = c),
  24712. -1e3 === g.gamma && (g.gamma = d),
  24713. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24714. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24715. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24716. g.beta = c,
  24717. g.gamma = d),
  24718. n.vrDebug) {
  24719. $("#info-device-orientation").css("display", "block");
  24720. var e = "";
  24721. e += "alpha=(" + g.alpha + ")<BR/>",
  24722. e += "beta=(" + g.beta + ")<BR/>",
  24723. e += "gamma=" + g.gamma + "<BR/>",
  24724. document.getElementById("info-device-orientation").innerHTML = e
  24725. }
  24726. }
  24727. this.cursor = b,
  24728. this.raycaster = new r.Raycaster,
  24729. this.targetEventObj = {},
  24730. this.type = 1,
  24731. this.tweenFlag = !0;
  24732. var g = this;
  24733. this.target = c,
  24734. console.log(c.uuid),
  24735. this.euler = new r.Euler,
  24736. this.q0 = new r.Quaternion,
  24737. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24738. this.zee = new r.Vector3(0,0,1),
  24739. this.alpha = -1e3,
  24740. this.beta = -1e3,
  24741. this.gamma = -1e3,
  24742. this.orient = r.Math.degToRad(window.orientation || 0),
  24743. window.addEventListener("orientationchange", d),
  24744. window.addEventListener("deviceorientation", e),
  24745. this.setObjectQuaternion = function(a, b, d, e, f) {
  24746. g.euler.set(d, b, -e, "YXZ"),
  24747. a.setFromEuler(g.euler),
  24748. a.multiply(g.q1),
  24749. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24750. c.updateMatrixWorld()
  24751. }
  24752. ,
  24753. parent !== window && window.addEventListener("message", function(a) {
  24754. var b = JSON.parse(a.data)
  24755. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24756. b && b.alpha && b.beta && b.gamma && function(a) {
  24757. var c = r.Math.degToRad(b.alpha)
  24758. , d = r.Math.degToRad(b.beta)
  24759. , e = r.Math.degToRad(b.gamma);
  24760. a ? (-1e3 === g.alpha && (g.alpha = c),
  24761. -1e3 === g.beta && (g.beta = d),
  24762. -1e3 === g.gamma && (g.gamma = e),
  24763. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24764. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24765. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24766. g.beta = d,
  24767. g.gamma = e)
  24768. }(c)
  24769. }),
  24770. this.update = function(a) {
  24771. TWEEN.update();
  24772. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24773. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24774. this.triggerTargetEvent())
  24775. }
  24776. ,
  24777. this.triggerTargetEvent = function() {
  24778. var a = this.choseObj()
  24779. , b = a ? a.object : void 0;
  24780. this.targetEventObj.currentObj = b,
  24781. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24782. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24783. b && b.enabled && this.startAnimate(function() {
  24784. this.clickCallback(b)
  24785. }
  24786. .bind(this))) : this.type,
  24787. this.targetEventObj.lastObj = b)
  24788. }
  24789. ,
  24790. this.choseObj = function() {
  24791. this.raycaster.setFromCamera({
  24792. x: 0,
  24793. y: 0
  24794. }, c);
  24795. var a = (this.raycaster.ray,
  24796. window.vrMarkers)
  24797. , b = this.raycaster.intersectObjects(a);
  24798. if (b.length > 0)
  24799. return b[0]
  24800. }
  24801. ,
  24802. this.clickCallback = function(a) {
  24803. this.runTHREEAction(a, "onclick")
  24804. }
  24805. ,
  24806. this.runTHREEAction = function(a, b) {
  24807. switch (b) {
  24808. case "onclick":
  24809. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24810. a()
  24811. });
  24812. break;
  24813. case "onhover":
  24814. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24815. a()
  24816. });
  24817. break;
  24818. case "onout":
  24819. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24820. a()
  24821. })
  24822. }
  24823. }
  24824. ,
  24825. this.startAnimate = function(a) {
  24826. this.tweenFlag && this.initAnimation(a)
  24827. }
  24828. ,
  24829. this.initAnimation = function(a) {
  24830. var b = this
  24831. , c = this.cursor.material.map.offset
  24832. , d = function(a) {
  24833. return Math.floor(17 * a) / 17
  24834. };
  24835. b.tweenFlag = !1,
  24836. this.cursorAnimate = new TWEEN.Tween(c).to({
  24837. x: 1
  24838. }, 1e3).onStart(function() {
  24839. b.tweenFlag = !1
  24840. }).onStop(function() {
  24841. b.tweenFlag = !0,
  24842. this.x = 0,
  24843. c.x = 0
  24844. }).onUpdate(function() {}).onComplete(function() {
  24845. a(),
  24846. c.x = 0,
  24847. setTimeout(function() {
  24848. b.tweenFlag = !0
  24849. }, 1500)
  24850. }),
  24851. this.cursorAnimate.easing(d),
  24852. this.cursorAnimate.start()
  24853. }
  24854. ,
  24855. this.autoCursorPosition = function(a) {
  24856. // var b = Math.abs(a.distance - 10);
  24857. // this.cursor.position.z = -b,
  24858. // b /= 10;
  24859. // alert(b);
  24860. // this.cursor.scale.set(b, b, b)
  24861. this.cursor.scale.set(.3,.3,.3)
  24862. }
  24863. }
  24864. ,
  24865. n.prototype.vrRenderer = function(a, b, c) {
  24866. var d = new b.vrCamera(c);
  24867. d.bananaAspect = .8,
  24868. this.width,
  24869. this.height;
  24870. var b = this;
  24871. this.setSize = function(c, d) {
  24872. a.setSize.call(this, c, d),
  24873. b.width = c,
  24874. b.height = d
  24875. }
  24876. ,
  24877. this.render = function(b, c, e, f) {
  24878. window.cameraQua = c.quaternion.clone();
  24879. var g, h;
  24880. if (c.__RESS__SKIP__STEREO__)
  24881. return a.render(b, c, e, f);
  24882. if ("PerspectiveCamera" === c.type)
  24883. g = d.cameraL,
  24884. h = d.cameraR,
  24885. b.updateMatrixWorld(),
  24886. null === c.parent && c.updateMatrixWorld(),
  24887. d.vrCameraUpdate(c);
  24888. else {
  24889. if ("OrthographicCamera" !== c.type)
  24890. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24891. g = h = c
  24892. }
  24893. a.setScissorTest(!0),
  24894. a.setScissor(0, 0, this.width / 2, this.height),
  24895. a.setViewport(0, 0, this.width / 2, this.height),
  24896. a.render.call(this, b, g, e, f),
  24897. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24898. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24899. a.render.call(this, b, h, e, f),
  24900. a.setScissorTest(!1)
  24901. }
  24902. ,
  24903. this.__proto__ = {
  24904. __proto__: a
  24905. }
  24906. }
  24907. ,
  24908. n.prototype.vrCamera = function(a) {
  24909. this.type = "StereoCamera",
  24910. this._aspect = 1,
  24911. this._overlap = .064,
  24912. this.cameraL = new r.PerspectiveCamera,
  24913. this.cameraL.layers.enable(1),
  24914. this.cameraL.near = 0.01,//xzw add
  24915. this.cameraL.matrixAutoUpdate = !1,
  24916. this.cameraR = new r.PerspectiveCamera,
  24917. this.cameraR.layers.enable(2),
  24918. this.cameraR.near = 0.01,//xzw add
  24919. this.cameraR.matrixAutoUpdate = !1,
  24920. this.eyeRight = new r.Matrix4,
  24921. this.eyeLeft = new r.Matrix4,
  24922. this.vrCameraNeedsUpdate = !0,
  24923. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24924. Object.defineProperty(this, "bananaAspect", {
  24925. get: function() {
  24926. return this._aspect
  24927. },
  24928. set: function(a) {
  24929. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24930. this._aspect = a
  24931. }
  24932. }),
  24933. Object.defineProperty(this, "overlap", {
  24934. get: function() {
  24935. return this._overlap
  24936. },
  24937. set: function(a) {
  24938. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24939. this._overlap = a
  24940. }
  24941. }),
  24942. this.vrCameraUpdate = function(a) {
  24943. this.vrCameraNeedsUpdate = true;
  24944. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24945. this.vrCameraNeedsUpdate) {
  24946. this.vrCameraNeedsUpdate = !1,
  24947. //console.debug("vrCameraUpdate"),
  24948. this.bananaFocus = a.focus,
  24949. this.bananaFov = a.fov,
  24950. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24951. this.bananaNear = a.near,
  24952. this.bananaFar = a.far,
  24953. //console.debug(a.aspect),
  24954. this.bananaFocus = 10;
  24955. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24956. this.eyeLeft.elements[12] = -e,
  24957. this.eyeRight.elements[12] = e,
  24958. b = -g * this.bananaReal_aspect + f,
  24959. c = g * this.bananaReal_aspect + f,
  24960. d.elements[0] = 2 * this.bananaNear / (c - b),
  24961. d.elements[8] = (c + b) / (c - b),
  24962. this.cameraL.projectionMatrix.copy(d),
  24963. b = -g * this.bananaReal_aspect - f,
  24964. c = g * this.bananaReal_aspect - f,
  24965. d.elements[0] = 2 * this.bananaNear / (c - b),
  24966. d.elements[8] = (c + b) / (c - b),
  24967. this.cameraR.projectionMatrix.copy(d)
  24968. }
  24969. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24970. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24971. }
  24972. }
  24973. ,
  24974. n.prototype.boluoGetTexture = function(a) {
  24975. var b = new r.TextureLoader;
  24976. return b.crossOrigin = "anonymous",
  24977. b.load(a)
  24978. }
  24979. ,
  24980. /***********************************************************************************************************************************************************************************/
  24981. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24982. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24983. return function(o){
  24984. var render = false;
  24985. var ratio;
  24986. var w, h; //记录应当render的大小
  24987. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24988. w = o.width, h = o.height, render = true, ratio=1;
  24989. }else{
  24990. w = $('#player').width();
  24991. h = $('#player').height();
  24992. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24993. (w !== W || h !== H || this.forceUpdateSize) &&
  24994. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24995. }
  24996. if(render){
  24997. this.setSize(w, h, ratio);
  24998. this.forceUpdateSize = !1
  24999. }
  25000. }
  25001. }()
  25002. ,
  25003. n.prototype.updateComponents = function() {
  25004. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25005. this.updateListeners[t].update(e)
  25006. }
  25007. ,
  25008. n.prototype.suspend = function() {
  25009. this.started = !1,
  25010. this.suspendedObjects = this.scene.children.map(function(e) {
  25011. return this.scene.remove(e),
  25012. e
  25013. }
  25014. .bind(this)),
  25015. this.render()
  25016. }
  25017. ,
  25018. n.prototype.resume = function() {
  25019. this.suspendedObjects.forEach(function(e) {
  25020. this.scene.add(e)
  25021. }
  25022. .bind(this)),
  25023. this.suspendedObjects = [],
  25024. this.started = !0,
  25025. p()
  25026. }
  25027. ;
  25028. var p = function() {
  25029. this.started && (window.requestAnimationFrame(p),
  25030. this.updateScreenSize(), // fyz resize
  25031. this.updateComponents(),
  25032. this.updateTextureMemory(),
  25033. this.render(),
  25034. window.stats && (window.fps = stats.update()),
  25035. this.emit(a.AfterRender))
  25036. };
  25037. n.prototype.getImageData = function() {
  25038. var e = document.createElement("canvas")
  25039. , t = e.getContext("2d");
  25040. return function(i, n, r) {
  25041. return e.width === n && e.height === r || (e.width = n,
  25042. e.height = r),
  25043. t.drawImage(i, 0, 0, n, r),
  25044. t.getImageData(0, 0, n, r)
  25045. }
  25046. }(),
  25047. n.prototype.initSizedTexture2D = function(e, t, i) {
  25048. var n = this.renderer
  25049. , o = n.context
  25050. , a = n.state
  25051. , s = new r.Texture(null);
  25052. s.flipY = !1,
  25053. i !== !0 && (i = !1),
  25054. s.generateMipmaps = i;
  25055. var l = n.paramThreeToGL(s.format)
  25056. , c = n.paramThreeToGL(s.type)
  25057. , h = n.properties.get(s)
  25058. , u = o.createTexture();
  25059. a.bindTexture(o.TEXTURE_2D, u),
  25060. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25061. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25062. s.wrapS = t,
  25063. s.wrapT = t;
  25064. var d = n.paramThreeToGL(t);
  25065. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25066. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25067. i ? (s.magFilter = r.LinearFilter,
  25068. s.minFilter = r.LinearMipMapLinearFilter,
  25069. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25070. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25071. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25072. s.minFilter = r.LinearFilter,
  25073. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25074. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25075. a.bindTexture(o.TEXTURE_2D, null),
  25076. h.__webglTexture = u,
  25077. s
  25078. }
  25079. ,
  25080. n.prototype.initSizedCubeMap = function(e, t) {
  25081. var i = this.renderer
  25082. , n = i.context
  25083. , o = i.state
  25084. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25085. a.flipY = !1,
  25086. a.generateMipmaps = t;
  25087. var s = i.paramThreeToGL(a.format)
  25088. , l = i.paramThreeToGL(a.type)
  25089. , c = i.properties.get(a)
  25090. , h = n.createTexture();
  25091. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25092. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25093. for (var u = 0; u < 6; u++)
  25094. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25095. return t ? (a.magFilter = r.LinearFilter,
  25096. a.minFilter = r.LinearMipMapLinearFilter,
  25097. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25098. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25099. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25100. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25101. a.minFilter = r.LinearFilter,
  25102. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25103. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25104. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25105. c.__image__webglTextureCube = h,
  25106. a
  25107. }
  25108. ,
  25109. n.prototype.deallocateCubeTexture = function(e) {
  25110. var t = this.renderer
  25111. , i = t.context
  25112. , n = t.properties.get(e);
  25113. i.deleteTexture(n.__image__webglTextureCube)
  25114. }
  25115. ,
  25116. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25117. var a = this.renderer
  25118. , s = a.context
  25119. , l = a.state
  25120. , c = a.properties.get(t);
  25121. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25122. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25123. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25124. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25125. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25126. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25127. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25128. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25129. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25130. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25131. l.bindTexture(s.TEXTURE_2D, null)
  25132. }
  25133. ,
  25134. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25135. var s = this.renderer
  25136. , l = s.context
  25137. , c = s.state
  25138. , h = s.properties.get(t);
  25139. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25140. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25141. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25142. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25143. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25144. }
  25145. ,
  25146. n.prototype.rebuildMipMaps2D = function(e) {
  25147. var t = this.renderer
  25148. , i = t.context
  25149. , n = t.state;
  25150. t.properties.get(e);
  25151. i.generateMipmap(i.TEXTURE_2D),
  25152. n.bindTexture(i.TEXTURE_2D, null)
  25153. }
  25154. ,
  25155. n.prototype.rebuildMipMaps3D = function(e) {
  25156. var t = this.renderer
  25157. , i = t.context
  25158. , n = t.state
  25159. , r = t.properties.get(e);
  25160. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25161. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25162. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25163. }
  25164. ,
  25165. n.prototype.renderToCubeMap = function() {
  25166. var e = !1
  25167. , t = null
  25168. , i = null
  25169. , n = null
  25170. , a = null
  25171. , s = null
  25172. , l = 1;
  25173. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25174. var _ = this.renderer;
  25175. _.context;
  25176. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25177. i.position.z = 150,
  25178. t = new r.Scene,
  25179. t.add(i),
  25180. n = new r.ShaderMaterial({
  25181. uniforms: {
  25182. tDiffuse: {
  25183. type: "t",
  25184. value: null
  25185. },
  25186. alpha: {
  25187. type: "f",
  25188. value: 1
  25189. }
  25190. },
  25191. vertexShader: o.basicTextured.vertexShader,
  25192. fragmentShader: o.basicTextured.fragmentShader,
  25193. depthWrite: !1,
  25194. depthTest: !1,
  25195. side: r.DoubleSide
  25196. }),
  25197. a = new r.PlaneBufferGeometry(l,l),
  25198. s = new r.Mesh(a,n),
  25199. s.position.z = 0,
  25200. t.add(s),
  25201. e = !0);
  25202. var T = a.getAttribute("uv");
  25203. T.setDynamic(!0),
  25204. T.needsUpdate = !0;
  25205. var x = T.array
  25206. , S = p / u
  25207. , M = f / d
  25208. , R = g / u
  25209. , P = m / d;
  25210. x[0] = S,
  25211. x[1] = M + P,
  25212. x[2] = S + R,
  25213. x[3] = M + P,
  25214. x[4] = S,
  25215. x[5] = M,
  25216. x[6] = S + R,
  25217. x[7] = M;
  25218. var O = a.getAttribute("position");
  25219. O.setDynamic(!0),
  25220. O.needsUpdate = !0;
  25221. var L = O.array
  25222. , D = v / h.width - l / 2
  25223. , N = A / h.height - l / 2
  25224. , B = y / h.width
  25225. , F = C / h.height;
  25226. L[0] = D,
  25227. L[1] = N + F,
  25228. L[3] = D + B,
  25229. L[4] = N + F,
  25230. L[6] = D,
  25231. L[7] = N,
  25232. L[9] = D + B,
  25233. L[10] = N;
  25234. this.renderer.properties.get(c);
  25235. n.uniforms.tDiffuse.value = c,
  25236. n.blending = E || r.NoBlending,
  25237. n.transparent = !!b,
  25238. void 0 !== w && null !== w || (w = 1),
  25239. n.uniforms.alpha.value = w,
  25240. n.needUpdate = !0,
  25241. h.activeCubeFace = I,
  25242. h.viewport.set(0, 0, h.width, h.height);
  25243. var V = this.renderer.autoClear;
  25244. this.renderer.autoClear = !1,
  25245. this.renderer.render(t, i, h, !1),
  25246. this.renderer.autoClear = V
  25247. }
  25248. }(),
  25249. n.prototype.copyCubeMap = function() {
  25250. var e = !1
  25251. , t = null
  25252. , i = null
  25253. , a = null
  25254. , s = null
  25255. , l = null
  25256. , c = new r.Euler;
  25257. new r.Vector3;
  25258. return function(h, u, d, p, f, g, m, v, A) {
  25259. this.renderer;
  25260. if (!e) {
  25261. var y = 2;
  25262. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25263. i.position.set(0, 0, 0),
  25264. t = new r.Scene,
  25265. t.add(i),
  25266. a = new r.ShaderMaterial({
  25267. uniforms: {
  25268. tDiffuse: {
  25269. type: "t",
  25270. value: null
  25271. },
  25272. alpha: {
  25273. type: "f",
  25274. value: 1
  25275. }
  25276. },
  25277. vertexShader: o.copyCubeMap.vertexShader,
  25278. fragmentShader: o.copyCubeMap.fragmentShader,
  25279. depthWrite: !1,
  25280. depthTest: !1,
  25281. side: r.DoubleSide
  25282. }),
  25283. s = new r.BoxGeometry(y,y,y),
  25284. l = new r.Mesh(s,a),
  25285. t.add(l),
  25286. e = !0
  25287. }
  25288. for (var C = 0; C < 6; C++)
  25289. n.getCubeOrientationForCubeFace(C, c),
  25290. l.rotation.copy(c),
  25291. l.matrixWorldNeedsUpdate = !0,
  25292. l.updateMatrixWorld(),
  25293. a.uniforms.tDiffuse.value = h,
  25294. a.blending = m || r.NoBlending,
  25295. a.transparent = !!v,
  25296. void 0 !== A && null !== A || (A = 1),
  25297. a.uniforms.alpha.value = A,
  25298. a.needUpdate = !0,
  25299. u.activeCubeFace = C,
  25300. u.viewport.set(0, 0, f, g),
  25301. this.renderer.render(t, i, u, !1)
  25302. }
  25303. }(),
  25304. n.getLookAtForCubeFace = function(e, t) {
  25305. switch (e) {
  25306. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25307. t.set(1, 0, 0);
  25308. break;
  25309. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25310. t.set(-1, 0, 0);
  25311. break;
  25312. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25313. t.set(0, 1, 0);
  25314. break;
  25315. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25316. t.set(0, -1, 0);
  25317. break;
  25318. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25319. t.set(0, 0, 1);
  25320. break;
  25321. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25322. t.set(0, 0, -1)
  25323. }
  25324. }
  25325. ,
  25326. n.getCubeOrientationForCubeFace = function(e, t) {
  25327. switch (e) {
  25328. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25329. t.set(0, -Math.PI / 2, 0);
  25330. break;
  25331. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25332. t.set(0, Math.PI / 2, 0);
  25333. break;
  25334. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25335. t.set(Math.PI / 2, Math.PI, 0);
  25336. break;
  25337. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25338. t.set(-Math.PI / 2, Math.PI, 0);
  25339. break;
  25340. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25341. t.set(0, -Math.PI, 0);
  25342. break;
  25343. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25344. t.set(0, 0, 0)
  25345. }
  25346. }
  25347. ,
  25348. t.exports = n
  25349. }
  25350. , {
  25351. "../enum/GLCubeFaces": 25,
  25352. "../enum/GLTextureType": 26,
  25353. "../enum/SceneRendererEvents": 43,
  25354. "../exception/BasicException": 55,
  25355. "../exception/RendererCreationException": 57,
  25356. "../settings": 166,
  25357. "../shaders": 167,
  25358. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25359. "../util/browser": 182,
  25360. /************************************************************************************************************************************************/
  25361. events: 202,
  25362. three: 217
  25363. }],
  25364. 159: [function(e, t, i) {
  25365. "use strict";
  25366. function n(e) {
  25367. this.messenger = new a(e),
  25368. this.clientKey = null
  25369. }
  25370. var r = e("../util/ajax")
  25371. , o = e("./PostMessageType")
  25372. , a = e("./postmessage")
  25373. , s = e("./VersionInfo")
  25374. , l = e("events").EventEmitter
  25375. , c = window.location.origin + "/api/v1/user/";
  25376. n.prototype = Object.create(l.prototype),
  25377. n.prototype.bindEvents = function() {
  25378. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25379. }
  25380. ,
  25381. n.prototype.waitForConnection = function() {
  25382. var e = new Promise(function(e, t) {
  25383. this.messenger.on(o.CONNECT, function(i) {
  25384. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25385. }
  25386. .bind(this))
  25387. }
  25388. .bind(this));
  25389. return e
  25390. }
  25391. ,
  25392. n.prototype.onConnectionReceived = function(e) {
  25393. return this.messenger.setTarget(e.source, e.origin),
  25394. this.verifyConnection(e).then(function(t, i) {
  25395. this.messenger.send({
  25396. type: o.ACCEPT,
  25397. toId: e.fromId,
  25398. warning: i
  25399. }),
  25400. this.clientKey = t,
  25401. this.messenger.removeAllListeners(o.CONNECT),
  25402. this.bindEvents()
  25403. }
  25404. .bind(this), function(t) {
  25405. this.messenger.send({
  25406. type: o.REJECT,
  25407. toId: e.fromId,
  25408. reason: t
  25409. }),
  25410. this.messenger.setTarget()
  25411. }
  25412. .bind(this))
  25413. }
  25414. ,
  25415. n.prototype.verifyConnection = function(e) {
  25416. return new Promise(function(t, i) {
  25417. var n;
  25418. if (s.isDeprecated(e.sdkVersion))
  25419. n = "这个版本正在被弃用";
  25420. else if (!s.isSupported(e.sdkVersion))
  25421. return i("不支持此版本的SDK");
  25422. var o = {
  25423. cache: !1,
  25424. headers: {
  25425. "X-port-Application-Key": e.applicationKey,
  25426. "X-port-Referrer": e.origin
  25427. }
  25428. };
  25429. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25430. }
  25431. )
  25432. }
  25433. ,
  25434. n.prototype.onMessageReceived = function(e) {
  25435. if (this.validateClientApplicationKey(e.applicationKey)) {
  25436. var t = this;
  25437. e.onDone = function(i) {
  25438. i.toId = e.fromId,
  25439. i.uid = e.uid,
  25440. i.type = o.RESPONSE,
  25441. t.messenger.send(i)
  25442. }
  25443. ,
  25444. this.emit(o.ACTION, e)
  25445. }
  25446. }
  25447. ,
  25448. n.prototype.validateClientApplicationKey = function(e) {
  25449. return this.clientKey === e
  25450. }
  25451. ,
  25452. n.prototype.sendEvent = function(e, t) {
  25453. this.messenger.send({
  25454. type: o.EVENT,
  25455. eventType: e,
  25456. eventData: t
  25457. })
  25458. }
  25459. ,
  25460. t.exports = n
  25461. }
  25462. , {
  25463. "../util/ajax": 181,
  25464. "./PostMessageType": 160,
  25465. "./VersionInfo": 163,
  25466. "./postmessage": 165,
  25467. events: 202
  25468. }],
  25469. 160: [function(e, t, i) {
  25470. "use strict";
  25471. t.exports = Object.freeze({
  25472. CONNECT: "postmessage.connect",
  25473. ACCEPT: "postmessage.accept",
  25474. REJECT: "postmessage.reject",
  25475. ACTION: "postmessage.action",
  25476. RESPONSE: "postmessage.response",
  25477. EVENT: "postmessage.event"
  25478. })
  25479. }
  25480. , {}],
  25481. 161: [function(e, t, i) {
  25482. "use strict";
  25483. t.exports = Object.freeze({
  25484. MOVE: "sdk.move",
  25485. ENTER_PANO: "sdk.enterpano",
  25486. MODEL_LOADED: "sdk.modelloaded"
  25487. })
  25488. }
  25489. , {}],
  25490. 162: [function(e, t, i) {
  25491. "use strict";
  25492. t.exports = Object.freeze({
  25493. FLY: "transition.fly",
  25494. FADEOUT: "transition.fade",
  25495. INSTANT: "transition.instant"
  25496. })
  25497. }
  25498. , {}],
  25499. 163: [function(e, t, i) {
  25500. "use strict";
  25501. t.exports = {
  25502. current: "1.0",
  25503. supported: ["1.0"],
  25504. deprecated: [],
  25505. isSupported: function(e) {
  25506. return this.supported.indexOf(e) !== -1
  25507. },
  25508. isDeprecated: function(e) {
  25509. return this.deprecated.indexOf(e) !== -1
  25510. },
  25511. isValid: function(e) {
  25512. return this.isSupported(e) || this.isDeprecated(e)
  25513. }
  25514. }
  25515. }
  25516. , {}],
  25517. 164: [function(e, t, i) {
  25518. (function(i) {
  25519. "use strict";
  25520. function n(e, t, i) {
  25521. e && (e = e.toLowerCase().trim());
  25522. var n = new I.UP.clone
  25523. , r = Math.PI / 3
  25524. , o = Math.PI / 2;
  25525. switch (e) {
  25526. case "left":
  25527. i.copy(t),
  25528. i.applyAxisAngle(n, o);
  25529. break;
  25530. case "right":
  25531. i.copy(t),
  25532. i.applyAxisAngle(n, -o);
  25533. break;
  25534. case "forwardleft":
  25535. i.copy(t),
  25536. i.applyAxisAngle(n, r);
  25537. break;
  25538. case "forwardright":
  25539. i.copy(t),
  25540. i.applyAxisAngle(n, -r);
  25541. break;
  25542. case "forward":
  25543. default:
  25544. i.copy(t)
  25545. }
  25546. return i
  25547. }
  25548. function r(e, t) {
  25549. if (e) {
  25550. var i = {
  25551. pano: e,
  25552. lookAtPoint: null,
  25553. duration: null,
  25554. maxDistanceOverride: null,
  25555. skipWarpingCheck: !1
  25556. };
  25557. this.player.flyToPano(i, function() {
  25558. t && t({
  25559. success: !0,
  25560. message: "Transition complete."
  25561. })
  25562. })
  25563. } else
  25564. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25565. t && t({
  25566. success: !1,
  25567. error: "Unable to find pano."
  25568. })
  25569. }
  25570. function o(e, t) {
  25571. var i = this.findRankedPano(e, t);
  25572. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25573. null)
  25574. }
  25575. function a(e, t) {
  25576. var i = this.findRankedtag(e, t);
  25577. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25578. null)
  25579. }
  25580. function s(e, t) {
  25581. t.copy(I.FORWARD),
  25582. e.getDirection(t)
  25583. }
  25584. function l(e) {
  25585. function t(e) {
  25586. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25587. return {
  25588. x: c.Math.radToDeg(t._x),
  25589. y: c.Math.radToDeg(t._y),
  25590. z: c.Math.radToDeg(t._z)
  25591. }
  25592. }
  25593. var i = function(e) {
  25594. return e.alignmentType !== m.ALIGNED ? null : {
  25595. x: e.position.x,
  25596. y: e.position.y,
  25597. z: e.position.z
  25598. }
  25599. };
  25600. return {
  25601. panos: e.panos.list.map(function(n) {
  25602. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25603. return {
  25604. uuid: n.id,
  25605. aligned: n.alignmentType === m.ALIGNED,
  25606. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25607. position: i(n),
  25608. rotation: t(n),
  25609. thumbnail: r
  25610. }
  25611. })
  25612. }
  25613. }
  25614. var c = e("three")
  25615. , h = e("./ApiHost")
  25616. , u = e("../util/logger")
  25617. , d = e("../util/common")
  25618. , p = e("../util/math")
  25619. , f = e("../enum/ModelManagerEvents")
  25620. , g = e("./PostMessageType")
  25621. , m = e("../enum/AlignmentType")
  25622. , v = e("../enum/Direction")
  25623. , A = e("./TransitionStyles")
  25624. , y = e("../util/panorama")
  25625. , C = e("../enum/GLCubeFaces")
  25626. , I = e("../enum/Vectors")
  25627. , E = e("../enum/Viewmode")
  25628. , b = e("../enum/WarpStyle")
  25629. , w = (e("../enum/Keys"),
  25630. e("../enum/PlayerEvents"))
  25631. , _ = e("../sdk/SdkEvents")
  25632. , I = e("../enum/Vectors")
  25633. , T = e("../enum/ControlEvents")
  25634. , x = e("../enum/RenderLayers")
  25635. , S = (e("../constants"),
  25636. e("../settings"))
  25637. , M = e("../lib/jpeg_encoder")
  25638. , R = new u(i)
  25639. , P = function() {
  25640. var e = function e() {
  25641. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25642. e.player.getDirection(e.playerDirection),
  25643. e.projectVectors();
  25644. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25645. if (e.angleTravelled += Math.abs(t),
  25646. e.angleTravelled >= Math.abs(e.angle)) {
  25647. if (e.active = !1,
  25648. e.onDone) {
  25649. var i = e.onDone;
  25650. i()
  25651. }
  25652. } else
  25653. e.lastFacingDirection.copy(e.playerDirection),
  25654. window.setTimeout(e, 4)
  25655. };
  25656. return e.active = !1,
  25657. e.angle = 0,
  25658. e.angleTravelled = 0,
  25659. e.playerDirection = new c.Vector3,
  25660. e.lastFacingDirection = new c.Vector3,
  25661. e.onDone = null,
  25662. e.player = null,
  25663. e.start = function(t, i, n, r) {
  25664. e.active = !0,
  25665. t && i && (i = 0),
  25666. e.angle = t || i,
  25667. e.xAngle = t,
  25668. e.yAngle = i,
  25669. e.angleTravelled = 0,
  25670. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25671. n.getDirection(e.playerDirection),
  25672. e.lastFacingDirection.copy(e.playerDirection),
  25673. e.projectVectors(),
  25674. e.onDone = r,
  25675. e.player = n,
  25676. e()
  25677. }
  25678. ,
  25679. e.projectVectors = function() {
  25680. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25681. e.lastFacingDirection.projectOnPlane(I.UP))
  25682. }
  25683. ,
  25684. e
  25685. }()
  25686. , O = function() {
  25687. var e = new c.Vector3;
  25688. return function(t) {
  25689. t ? (e.copy(t.position),
  25690. e.add(t.discPosition),
  25691. p.projectPositionToCanvas(e, this.player.camera, e),
  25692. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25693. }
  25694. }()
  25695. , L = function() {
  25696. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25697. }
  25698. , D = function() {
  25699. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25700. }
  25701. , N = function(e) {
  25702. var t = new c.Vector3;
  25703. return function(e) {
  25704. var i = this.player.getDirection();
  25705. t.copy(i);
  25706. var n = t.y;
  25707. t.y = 0,
  25708. t.normalize();
  25709. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25710. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25711. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25712. 0;
  25713. this.player.mode === E.DOLLHOUSE && (r = -r);
  25714. var o = L.call(this) - .1
  25715. , a = D.call(this) + .1
  25716. , s = r + e;
  25717. s > o ? s = o : s < a && (s = a);
  25718. var l = s - r;
  25719. return e > 0 && l < .01 && (l = 0),
  25720. e < 0 && l > -.01 && (l = 0),
  25721. l
  25722. }
  25723. }()
  25724. , B = function() {
  25725. var e = new c.Euler;
  25726. return function(t) {
  25727. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25728. {
  25729. position: {
  25730. x: t.position.x,
  25731. y: t.position.y,
  25732. z: t.position.z
  25733. },
  25734. rotation: {
  25735. x: c.Math.radToDeg(e.x),
  25736. y: c.Math.radToDeg(e.y),
  25737. z: 0
  25738. },
  25739. pano: t.currentPano ? t.currentPano.id : null,
  25740. mode: t.mode
  25741. }
  25742. }
  25743. }()
  25744. , F = null;
  25745. t.exports = {
  25746. init: function(e, t, i, n, r) {
  25747. V.init(e, t, i, r),
  25748. F = new Promise(function(e, t) {
  25749. i.on(w.Ready, function() {
  25750. e()
  25751. })
  25752. }
  25753. .bind(this));
  25754. var o = new h(window)
  25755. , a = o.waitForConnection();
  25756. a.then(function(e) {
  25757. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25758. });
  25759. var s = function() {
  25760. var e = Date.now();
  25761. return function() {
  25762. if (!(Date.now() - e < 100)) {
  25763. var t = B(i);
  25764. o.sendEvent(_.MOVE, {
  25765. state: t
  25766. }),
  25767. e = Date.now()
  25768. }
  25769. }
  25770. }();
  25771. i.on(w.Move, s),
  25772. i.on(w.ViewChanged, s),
  25773. n.on(f.ActiveModelChanged, function(e) {
  25774. function t(e) {
  25775. var t, i = e.newPano.id;
  25776. e.oldPano && (t = e.oldPano.id),
  25777. i !== t && o.sendEvent(_.ENTER_PANO, {
  25778. oldPano: t,
  25779. newPano: i
  25780. })
  25781. }
  25782. var i = e.model
  25783. , n = e.oldModel;
  25784. V.model = i,
  25785. a.then(function() {
  25786. o.sendEvent(_.MODEL_LOADED, {
  25787. metadata: l(i)
  25788. })
  25789. }),
  25790. n && n.panos.forEach(function(e) {
  25791. e.removeEventListener("enter", t)
  25792. }),
  25793. i.panos.forEach(function(e) {
  25794. e.on("enter", t)
  25795. })
  25796. })
  25797. }
  25798. };
  25799. var V = {
  25800. director: null,
  25801. player: null,
  25802. controls: null,
  25803. sceneRenderer: null,
  25804. model: null,
  25805. init: function(e, t, i, n) {
  25806. this.director = e,
  25807. this.player = i,
  25808. this.controls = t,
  25809. this.sceneRenderer = n
  25810. },
  25811. handleToObject: {},
  25812. objectToHandle: {},
  25813. handleCount: 0,
  25814. onMessageReceive: function(e) {
  25815. if (e) {
  25816. var t = e.targetFunction
  25817. , i = e.params
  25818. , n = e.onDone;
  25819. t && this[t] && this[t](i, n)
  25820. }
  25821. },
  25822. waitForInit: function(e, t) {
  25823. F.then(t.bind({
  25824. success: !0,
  25825. message: "Init complete."
  25826. }))
  25827. },
  25828. moveToPano: function(e, t) {
  25829. var i = new c.Euler(0,0,0,"YXZ")
  25830. , n = new c.Quaternion;
  25831. return function(e, t) {
  25832. var r = e.pano
  25833. , o = e.rotation
  25834. , a = e.transition;
  25835. if (!this.model)
  25836. return t({
  25837. success: !1,
  25838. error: "The model has not been loaded yet"
  25839. });
  25840. var s = this.model.panos.get(r);
  25841. if (!s)
  25842. return t({
  25843. success: !1,
  25844. error: r + " does not exist in this model"
  25845. });
  25846. if (!o)
  25847. return t({
  25848. sucess: !1,
  25849. erorr: o + " is not a valid rotation"
  25850. });
  25851. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25852. console.log(o.z);
  25853. var l = {
  25854. success: !0,
  25855. message: r
  25856. };
  25857. if (a === A.FADEOUT)
  25858. n.setFromEuler(i),
  25859. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25860. else {
  25861. var h, u;
  25862. a === A.INSTANT && (h = 0,
  25863. u = 0);
  25864. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25865. this.player.flyToPano({
  25866. pano: s,
  25867. lookAtPoint: d,
  25868. duration: h,
  25869. aimDuration: u
  25870. }, t.bind(this, l))
  25871. }
  25872. }
  25873. }(),
  25874. moveInDirection: function(e, t) {
  25875. var i = e.direction;
  25876. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25877. void (t && t({
  25878. success: !1,
  25879. error: "Invalid direction."
  25880. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25881. t(e ? {
  25882. success: !0,
  25883. message: "moved " + i
  25884. } : {
  25885. success: !1,
  25886. error: "Cannot move in direction: " + i
  25887. })
  25888. })
  25889. },
  25890. getPose: function(e, t) {
  25891. this.player.camera.position,
  25892. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25893. return t({
  25894. success: !0,
  25895. message: B(this.player)
  25896. })
  25897. },
  25898. takeScreenShot: function() {
  25899. var e = new c.PerspectiveCamera
  25900. , t = new c.WebGLRenderTarget;
  25901. return function(i, n) {
  25902. if (!i.resolution)
  25903. return n({
  25904. success: !1,
  25905. error: "An invalid resolution was specified"
  25906. });
  25907. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25908. var r = this.sceneRenderer.renderer.getSize();
  25909. i.resolution.width = r.width,
  25910. i.resolution.height = r.height
  25911. }
  25912. e.layers.set(x.DEFAULT),
  25913. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25914. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25915. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25916. var o = i.resolution.width
  25917. , a = i.resolution.height
  25918. , s = o / a;
  25919. e.position.copy(this.sceneRenderer.camera.position),
  25920. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25921. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25922. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25923. t.setSize(o, a),
  25924. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25925. var l = new Uint8Array(o * a * 4);
  25926. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25927. var c = M.encode({
  25928. data: l,
  25929. width: o,
  25930. height: a,
  25931. heading: 180,
  25932. pitch: 0
  25933. }, {
  25934. quality: 75,
  25935. flipY: !0
  25936. })
  25937. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25938. n({
  25939. success: !0,
  25940. message: h
  25941. })
  25942. }
  25943. }(),
  25944. findRankedPano: function(e, t) {
  25945. var i = new c.Vector3
  25946. , r = new c.Vector3;
  25947. return function(e, t) {
  25948. s(this.player, r),
  25949. n(t, r, i);
  25950. var o = this.player.rankedPanoInDirection(e, i);
  25951. if (o) {
  25952. var a = this.objectToHandle[o.id];
  25953. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25954. this.handleToObject[a] = o),
  25955. a
  25956. }
  25957. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25958. -1
  25959. }
  25960. }(),
  25961. findRankedtag: function(e, t) {
  25962. var i = new c.Vector3
  25963. , r = new c.Vector3;
  25964. return function(e, t) {
  25965. s(this.player, r),
  25966. n(t, r, i);
  25967. var o = this.player.rankedtagInDirection(e, i);
  25968. if (o) {
  25969. var a = this.objectToHandle[o.sid];
  25970. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25971. this.handleToObject[a] = o),
  25972. a
  25973. }
  25974. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25975. -1
  25976. }
  25977. }(),
  25978. clickNearesttag: function(e) {
  25979. this.clickRankedtag(0, e)
  25980. },
  25981. clickRankedtag: function(e, t) {
  25982. var i = a.call(this, e, t);
  25983. i && O.call(this, i)
  25984. },
  25985. clickNearestPano: function(e, t) {
  25986. this.clickRankedPano(0, e, t)
  25987. },
  25988. clickRankedPano: function(e, t, i) {
  25989. var n = o.call(this, e, t);
  25990. n ? r.call(this, n, i) : i(null)
  25991. },
  25992. clickPano: function(e, t) {
  25993. var i = this.handleTable[e];
  25994. i ? r.call(this, i, t) : t(null)
  25995. },
  25996. rotateDirection: function() {
  25997. return function(e, t) {
  25998. var i = e.direction
  25999. , n = e.angle;
  26000. if (!P.active) {
  26001. var r = 0
  26002. , o = 0
  26003. , a = 0
  26004. , s = 0;
  26005. if (!n || isNaN(n))
  26006. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26007. void (t && t({
  26008. success: !1,
  26009. error: "Invalid rotation angle."
  26010. }));
  26011. if (this.player.mode === E.TRANSITIONING)
  26012. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26013. void (t && t({
  26014. success: !1,
  26015. error: "Cannot rotate while transitioning"
  26016. }));
  26017. if (i === v.RIGHT || i === v.LEFT)
  26018. i === v.RIGHT && (n = -n),
  26019. r = n > 0 ? -1 : 1,
  26020. a = n;
  26021. else {
  26022. if (i !== v.UP && i !== v.DOWN)
  26023. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26024. void (t && t({
  26025. success: !1,
  26026. error: "Invalid direction for rotation."
  26027. }));
  26028. if (this.player.mode === E.FLOORPLAN)
  26029. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26030. void (t && t({
  26031. success: !1,
  26032. error: "Cannot rotate " + i + " in floorplan mode"
  26033. }));
  26034. if (i === v.DOWN && (n = -n),
  26035. n = N.call(this, n),
  26036. 0 === n)
  26037. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26038. void (t && t({
  26039. success: !1,
  26040. error: "Already at maximum rotation in direction: " + i
  26041. }));
  26042. o = n > 0 ? 1 : -1,
  26043. s = n
  26044. }
  26045. var l = n;
  26046. n = c.Math.degToRad(n),
  26047. a = c.Math.degToRad(a),
  26048. s = c.Math.degToRad(s);
  26049. var h = this.controls.activeControl
  26050. , u = function() {
  26051. h.stopRotating(!0),
  26052. t && t({
  26053. success: !0,
  26054. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26055. })
  26056. };
  26057. h.startRotating(r, o),
  26058. P.start(a, s, this.player, u)
  26059. }
  26060. }
  26061. }(),
  26062. rotate: function() {
  26063. var e = new c.Vector3
  26064. , t = new c.Vector3;
  26065. return function(i, n) {
  26066. var r = i.xAngle
  26067. , o = i.yAngle;
  26068. if (!P.active) {
  26069. if (r = r || 0,
  26070. o = o || 0,
  26071. isNaN(r) || isNaN(o))
  26072. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26073. void (n && n({
  26074. success: !1,
  26075. error: "Invalid rotation angle."
  26076. }));
  26077. if (this.player.mode === E.TRANSITIONING)
  26078. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26079. void (n && n({
  26080. success: !1,
  26081. error: "Cannot rotate while transitioning"
  26082. }));
  26083. Math.abs(r) < .01 && (r = 0),
  26084. Math.abs(o) < .01 && (o = 0);
  26085. var a = o;
  26086. o = N.call(this, o),
  26087. r = -r;
  26088. var s = a > 0 ? "UP" : "DOWN";
  26089. if (!r && a && !o)
  26090. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26091. void (n && n({
  26092. success: !1,
  26093. error: "Already at maximum rotation in direction: " + s
  26094. }));
  26095. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26096. var l = o;
  26097. o = c.Math.degToRad(o),
  26098. r = c.Math.degToRad(r),
  26099. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26100. this.player.getDirection(e),
  26101. t.copy(e).applyAxisAngle(I.UP, r),
  26102. t.applyAxisAngle(I.RIGHT, o);
  26103. var h = (e.angleTo(t),
  26104. r > 0 ? -1 : r < 0 ? 1 : 0)
  26105. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26106. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26107. var d = this.controls.activeControl
  26108. , p = function() {
  26109. d.stopRotating(!0),
  26110. n && n({
  26111. success: !0,
  26112. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26113. })
  26114. };
  26115. d.startRotating(h, u),
  26116. P.start(r, o, this.player, p)
  26117. }
  26118. }
  26119. }(),
  26120. panCamera: function(e, t) {
  26121. function i(e) {
  26122. switch (r.removeAllListeners(T.AutoPanComplete),
  26123. r.removeAllListeners(T.AutoPanInterrupt),
  26124. r.removeAllListeners(T.AutoPanClamped),
  26125. e) {
  26126. case T.AutoPanInterrupt:
  26127. t({
  26128. success: !0,
  26129. message: "Camera panning interrupted."
  26130. });
  26131. break;
  26132. case T.AutoPanClamped:
  26133. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26134. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26135. return void t({
  26136. success: !1,
  26137. error: "Already at edge of current model bounds."
  26138. });
  26139. var i = "The view point is outside the bounds for the current model. ";
  26140. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26141. console.warn(i)
  26142. }
  26143. case T.AutoPanComplete:
  26144. t({
  26145. success: !0,
  26146. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26147. })
  26148. }
  26149. }
  26150. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26151. return t({
  26152. success: !1,
  26153. error: "Camera panning is not available in the current mode: " + this.player.mode
  26154. });
  26155. var n = e.position
  26156. , r = this.player.control;
  26157. r.setAutoPanPosition(n.x, n.z),
  26158. r.autoPan = !0;
  26159. var o = function(e, t) {
  26160. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26161. };
  26162. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26163. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26164. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26165. },
  26166. click: function(e, t) {
  26167. var i = e.x
  26168. , n = e.y
  26169. , r = e.percentage;
  26170. r === !0 && (i = i / 100 * $("#player").width(),
  26171. n = n / 100 * $("#player").height()),
  26172. this.player.handleInputStart(i, n),
  26173. this.player.updateIntersect(),
  26174. this.player.handleInputEnd(i, n)
  26175. },
  26176. mouseOver: function(e, t) {
  26177. var i = e.x
  26178. , n = e.y
  26179. , r = e.percentage;
  26180. r === !0 && (i = i / 100 * $("#player").width(),
  26181. n = n / 100 * $("#player").height()),
  26182. this.player.handleInputMove(i, n),
  26183. this.player.updateIntersect()
  26184. },
  26185. moveToMode: function(e, t) {
  26186. function i(e) {
  26187. t(e ? {
  26188. success: !1,
  26189. error: "Failed to load new mode: " + e
  26190. } : {
  26191. success: !0,
  26192. message: "Moved to new mode: " + n
  26193. })
  26194. }
  26195. var n = e.mode;
  26196. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26197. i()
  26198. }, function(e) {
  26199. i(e)
  26200. }) : t({
  26201. success: !1,
  26202. error: "Invalid mode selection"
  26203. })
  26204. }
  26205. }
  26206. }
  26207. ).call(this, "/js/sdk/automation.js")
  26208. }
  26209. , {
  26210. "../constants": 8,
  26211. "../enum/AlignmentType": 17,
  26212. "../enum/ControlEvents": 21,
  26213. "../enum/Direction": 22,
  26214. "../enum/GLCubeFaces": 25,
  26215. "../enum/Keys": 30,
  26216. "../enum/ModelManagerEvents": 33,
  26217. "../enum/PlayerEvents": 40,
  26218. "../enum/RenderLayers": 41,
  26219. "../enum/Vectors": 50,
  26220. "../enum/Viewmode": 51,
  26221. "../enum/WarpStyle": 52,
  26222. "../lib/jpeg_encoder": 94,
  26223. "../sdk/SdkEvents": 161,
  26224. "../settings": 166,
  26225. "../util/common": 185,
  26226. "../util/logger": 189,
  26227. "../util/math": 190,
  26228. "../util/panorama": 191,
  26229. "./ApiHost": 159,
  26230. "./PostMessageType": 160,
  26231. "./TransitionStyles": 162,
  26232. three: 217
  26233. }],
  26234. 165: [function(e, t, i) {
  26235. "use strict";
  26236. function n(e) {
  26237. this.sourceWindow = e,
  26238. this.targetWindow = null,
  26239. this.targetOrigin = null,
  26240. this.id = Math.floor(1e5 * Math.random()),
  26241. this.bindEvents()
  26242. }
  26243. var r = e("./PostMessageType")
  26244. , o = e("events").EventEmitter;
  26245. n.prototype = Object.create(o.prototype),
  26246. n.prototype.bindEvents = function() {
  26247. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26248. }
  26249. ,
  26250. n.prototype.setTarget = function(e, t) {
  26251. this.targetWindow = e,
  26252. this.targetOrigin = t
  26253. }
  26254. ,
  26255. n.prototype.onPostmessageReceived = function(e) {
  26256. var t = e.origin || e.originalEvent.origin
  26257. , i = e.source;
  26258. switch (e.data.type) {
  26259. case r.CONNECT:
  26260. break;
  26261. case r.RESPONSE:
  26262. if (this.id !== e.data.toId)
  26263. return;
  26264. default:
  26265. if (!this.validateMessageOrigin(t))
  26266. return
  26267. }
  26268. var n = e.data;
  26269. n.source = i,
  26270. n.origin = t,
  26271. n.timestamp = Date.now(),
  26272. this.emit(e.data.type, n)
  26273. }
  26274. ,
  26275. n.prototype.validateMessageOrigin = function(e) {
  26276. return "*" === this.targetOrigin || e === this.targetOrigin
  26277. }
  26278. ,
  26279. n.prototype.send = function(e) {
  26280. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26281. this.targetWindow.postMessage(e, this.targetOrigin))
  26282. }
  26283. ,
  26284. t.exports = n
  26285. }
  26286. , {
  26287. "./PostMessageType": 160,
  26288. events: 202
  26289. }],
  26290. 166: [function(e, t, i) {
  26291. "use strict";
  26292. var n = e("three")
  26293. , r = e("./util/browser")
  26294. , o = e("./enum/Viewmode")
  26295. , a = e("./enum/VROption")
  26296. , s = e("./enum/Colors")
  26297. , l = e("./enum/WarpStyle")
  26298. , c = e("./util/easing")
  26299. , h = e("./util/common")
  26300. , u = e("./util/showcase")
  26301. , d = e("./constants")
  26302. , p = {
  26303. debug: !1,
  26304. version: "2.25.6-0-gd87e5b1",
  26305. languageTag: r.valueFromHash("lang", null),
  26306. pageTitle: "四维虚拟漫游",
  26307. authorizationHeader: u.getAuthorizationHeader(),
  26308. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26309. logLevel: r.valueFromHash("log", 2),
  26310. skyboxRadius: 2500,
  26311. modelBoundsPadding: 5,
  26312. showNeighbors: !1,
  26313. brand: r.valueFromHash("brand", !0),
  26314. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26315. startHighlights: r.valueFromHash("hl", -1),
  26316. specialEdition: r.valueFromHash("bn", 0),
  26317. useWheel: r.valueFromHash("wh", !0),
  26318. crossOrigin: "anonymous",
  26319. fancierTransition: !1,
  26320. wireframe: !1,
  26321. skyboxWireframe: !1,
  26322. modelAlpha: 1,
  26323. highlightPanoSelection: !1,
  26324. showSweeps: !0,
  26325. showSkyboxes: !1,
  26326. showMesh: !0,
  26327. showFloors: !1,
  26328. showFloorDuration: 300,
  26329. showFloorDelay: 300,
  26330. hideFloorDuration: 300,
  26331. hideFloorDelay: 0,
  26332. reticuleOpacityTransitionTime: 250,
  26333. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26334. markerOpacityTransitionTime: 500,
  26335. guiAnimationSpeed: 250,
  26336. highlightAnimationDuration: 500,
  26337. modelComponentLoadSpinnerDelay: 150,
  26338. captureErrors: !1,
  26339. maxMobileTextures: 6,
  26340. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26341. startupFlyinDelay: 3e3,
  26342. dollhouseDefault: {
  26343. minDistance: 15,
  26344. maxDistance: 50,
  26345. minPolarAngle: n.Math.degToRad(10),
  26346. maxPolarAngle: n.Math.degToRad(90)
  26347. },
  26348. hideReticuleTimeout: 1e3,
  26349. analytics: {
  26350. inactivityThreshold: 30,
  26351. sessionTrackingRate: .15,
  26352. maxTrackedErrors: 20,
  26353. sessionDurationPingFrequency: 10,
  26354. sessionDurationTimeout: 15
  26355. },
  26356. flydown: {
  26357. movementEasing: "easeInOutQuad",
  26358. movementDelay: .001,
  26359. rotationEasing: "easeInOutQuad",
  26360. rotationDelay: .5,
  26361. modelTextureDelay: .75,
  26362. skyboxDelay: .75
  26363. },
  26364. transition: {
  26365. flySpeed: .001,
  26366. flyTime: 750,
  26367. flytimeMaxDistanceThreshold: 5,
  26368. flytimeDistanceMultiplier: 150,
  26369. aimTime: 1500,
  26370. aimSlowFactor: 1.5,
  26371. blur: 0.8,
  26372. movementEasing: "easeInOutQuad",
  26373. blendEasing: "easeInOutQuad",
  26374. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26375. },
  26376. show360Views: {
  26377. enabled: !0,
  26378. transitionTime: 1e3
  26379. },
  26380. quickstart: {
  26381. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26382. animation: 1400,
  26383. showTextDelay: 500,
  26384. fadeOutDelay: 3e3,
  26385. fovChange: 10
  26386. },
  26387. appConfig: {
  26388. webvr_version: null,
  26389. segment_key: null,
  26390. embedly_key: null,
  26391. branch_key: null,
  26392. keen_write_key: null,
  26393. keen_project_id: null
  26394. },
  26395. vr: {
  26396. enabled: !0,
  26397. allowWebVR: !1,
  26398. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26399. },
  26400. share: {
  26401. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26402. },
  26403. input: {
  26404. longTapThreshold: 200,
  26405. moveToleranceNDC: .08,
  26406. touchMoveThreshold: 25
  26407. },
  26408. help: {
  26409. modalStayDuration: 600
  26410. },
  26411. immersive: {
  26412. timeToShowAgain: 1250,
  26413. uiStayDuration: 600
  26414. },
  26415. tourInteraction: {
  26416. disabled: "0" === r.valueFromHash("tourcta", null),
  26417. showPauseButton: 1e3,
  26418. showModal: 1500,
  26419. allowNextClick: 200,
  26420. largeModal: "1" === r.valueFromHash("tourcta", null),
  26421. smallModal: "2" === r.valueFromHash("tourcta", null)
  26422. },
  26423. labels: {
  26424. enabled: !1,
  26425. hideUntilStart: !0,
  26426. fadeInDuration: 250,
  26427. fadeInDelay: 250,
  26428. fadeOutDuration: 250,
  26429. fadeOutDelay: 0,
  26430. zoomHideThreshhold: {
  26431. mobile: r.isSmallScreen() ? .45 : .6,
  26432. desktop: 2
  26433. },
  26434. zoomTruncateThreshhold: {
  26435. mobile: r.isSmallScreen() ? .35 : .45,
  26436. desktop: .85
  26437. },
  26438. minLengthForTruncate: 16,
  26439. truncateLength: 12,
  26440. truncateSuffix: "..."
  26441. },
  26442. tags: {
  26443. enabled: r.valueFromHash("mt", 1),
  26444. startup: {
  26445. hideUntilStart: !0,
  26446. fadeInDuration: 500,
  26447. fadeInDelay: 100
  26448. },
  26449. visibility: {
  26450. anyDistance: !0,
  26451. visibleDistance: 8,
  26452. cameraClearance: .1,
  26453. alphaTestLevel: .05,
  26454. hideViaFloor: !0,
  26455. hideOffScreenDisc: !1,
  26456. hideOffScreenObject: !1
  26457. },
  26458. disc: {
  26459. opacity: 1,
  26460. disabledOpacity: .5,
  26461. scale: {
  26462. nearBound: 1.5,
  26463. farBound: 4.8,
  26464. linkFarBound: !1,
  26465. linkPercent: 40,
  26466. maxSize: 80,
  26467. minSize: 40,
  26468. baseViewportSize: 800,
  26469. responsiveness: 100
  26470. }
  26471. },
  26472. pole: {
  26473. enabled: !0,
  26474. height: .5,
  26475. width: 2,
  26476. opacity: .5,
  26477. color: "white"
  26478. },
  26479. navigate: {
  26480. nearestPano: !0,
  26481. lineOfSight: !0,
  26482. reactivate: !0,
  26483. aimAt: "disc",
  26484. tiltTolerance: 25,
  26485. rotateSpeedFactor: .6
  26486. }
  26487. },
  26488. path: {
  26489. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26490. colorUp: s._desat(s.newBlue, .5),
  26491. colorDown: s._darken(s.newBlue, .35),
  26492. opacity: .5,
  26493. style: "ribbon",
  26494. height: .025,
  26495. ribbonWidth: .24,
  26496. outsideHeight: .5,
  26497. waypointRadius: .5,
  26498. waypointIndoorRadius: .24,
  26499. waypointPulse: 1e3,
  26500. typ: l.BLACK,
  26501. meshFree: r.valueFromHash("mf", 1),
  26502. mapGuides: r.valueFromHash("guides", !0),
  26503. fadeInTime: 400,
  26504. fadeOutTime: 300
  26505. },
  26506. warp: {
  26507. nearPanoDist: .1,
  26508. matchCam: !1,
  26509. blur: .33,
  26510. fastTime: 1500,
  26511. teleportTime: 1500,
  26512. outsideTime: 2e3,
  26513. lookAheadMax: .3,
  26514. lookAheadDist: 2.5,
  26515. softPushDist: .37,
  26516. softPushEnd: .3,
  26517. softBendAngle: 8,
  26518. softBendTilt: 4,
  26519. softBendEnd: .3,
  26520. doBurns: true, //r.valueFromHash("kb", !0),
  26521. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26522. minBurnsAngle: 35,
  26523. minDownAngle: -35,
  26524. maxTurnPerSec: 280,
  26525. maxAimPerSec: 35,
  26526. minRotation: 12,
  26527. maxAimRotation: 33.2,
  26528. turnFriction: .2,
  26529. flySpeed: .01,
  26530. minWarpTime: 1200,
  26531. warpInterruptionRedirectTime: 500,
  26532. tourStepDelay: r.valueFromHash("st", 0),
  26533. walkDelay: 0,
  26534. walkMaxDist: 50,
  26535. walkMinDist: .8,
  26536. walkSlideShowThreshhold: 3000,
  26537. walkExtraPanosDistance: .4,
  26538. timePerMeter: 1200,
  26539. motionLeadTime: 5000,
  26540. movementEasing: "easeInOutQuad",
  26541. blendEasing: "easeInOutQuad",
  26542. showBunny: !1,
  26543. loop: r.valueFromHash("lp", !1),
  26544. auto: r.valueFromHash("ts", -1),
  26545. eOrder: 'YXZ', //"YXZ",
  26546. stepFactor: .25,
  26547. brakeStrength: 2,
  26548. minBrakeAngle: .1,
  26549. maxBrakeAngle: 1.8,
  26550. climbEffort: 4
  26551. },
  26552. rotationFriction: .05,
  26553. rotationAccelerationInside: 4.5,
  26554. rotationAccelerationOutside: .15,
  26555. rotationAfterMoveMultiplier: 40,
  26556. rotationAfterMoveHistoryCount: 5,
  26557. panFriction: .09,
  26558. panAccelerationOutside: 60,
  26559. onload: r.valueFromHash("onload", o.PANORAMA),
  26560. zoomNearLimit: .1,
  26561. zoomFarLimit: 50,
  26562. navigation: {
  26563. panoScores: !1,
  26564. mouseDirection: !0,
  26565. filterStrictness: .75,
  26566. angleFactor: -30,
  26567. directionFactor: 10,
  26568. distanceFactor: -1,
  26569. optionalityFactor: 3
  26570. },
  26571. sdkInit: !1,
  26572. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26573. console: r.valueFromHash("console", !1),
  26574. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26575. panoramaNeighbourMaxDistance: 5,
  26576. panoFloorClickRadius: .35,
  26577. showScreenshotLocations: !1,
  26578. showAxis: !1,
  26579. showNeighbourRaycasts: !1,
  26580. colorMarkerOnLoad: !1,
  26581. colorMarkerByFloor: !1,
  26582. tiling: {
  26583. panoPreRenderRepeatDelay: 2500,
  26584. panoPreRenderDelay: 500,
  26585. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26586. tilingFlagNames: ["usetiles", "tiles"],
  26587. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26588. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26589. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26590. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26591. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26592. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26593. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26594. customCompression: r.valueFromHash("tilecustcomp", 0),
  26595. // mobileHighQualityOverride: !1,
  26596. mobileHighQualityOverride: 1,
  26597. allowUltraHighResolution: true
  26598. },
  26599. zoom: {
  26600. enabled: true,
  26601. forceOff: r.valueFromHash("nozoom", 0),
  26602. overridemax: r.valueFromHash("maxzoom", null),
  26603. overridemin: r.valueFromHash("minzoom", null),
  26604. max: d.highQualityMaxZoom,
  26605. min: 1,
  26606. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26607. activationThreshold: 1.1,
  26608. restoreTime: 500
  26609. },
  26610. profiling: {
  26611. enabled: r.valueFromHash("mem", !1)
  26612. }
  26613. };
  26614. p = h.deepExtend(p, d, {
  26615. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26616. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26617. panorama: {
  26618. transitionTime: 1e3,
  26619. modelAlpha: 0,
  26620. modelAlphaDelay: p.flydown.modelTextureDelay,
  26621. modelAlphaLength: 1,
  26622. skyboxOpacity: 1,
  26623. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26624. skyboxOpacityLength: .9,
  26625. fovLength: 1,
  26626. fovDelay: 0,
  26627. cameraMatrixDuration: .8,
  26628. cameraMatrixDelay: 0,
  26629. cameraMatrixEase: c.easeInCubic,
  26630. reticuleOpacity: 1,
  26631. markerOpacity: .3,
  26632. markerOpacityOnHover: 1
  26633. },
  26634. dollhouse: {
  26635. transitionTime: 1e3,
  26636. modelAlpha: 1,
  26637. modelAlphaDelay: 0,
  26638. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26639. skyboxOpacity: 0,
  26640. skyboxOpacityDelay: 0,
  26641. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26642. fovLength: 1,
  26643. fovDelay: 0,
  26644. cameraMatrixDuration: .8,
  26645. cameraMatrixDelay: .3,
  26646. cameraMatrixEase: c.easeInCubic,
  26647. reticuleOpacity: 1,
  26648. markerOpacity: 0,
  26649. markerOpacityOnHover: 0
  26650. },
  26651. floorplan: {
  26652. transitionTime: 1e3,
  26653. modelAlpha: 1,
  26654. modelAlphaDelay: 0,
  26655. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26656. skyboxOpacity: 0,
  26657. skyboxOpacityDelay: 0,
  26658. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26659. fovLength: 1,
  26660. fovDelay: 0,
  26661. cameraMatrixDuration: .5,
  26662. cameraMatrixDelay: 0,
  26663. cameraMatrixEase: c.easeOutCubic,
  26664. reticuleOpacity: 1,
  26665. markerOpacity: 0,
  26666. markerOpacityOnHover: 0,
  26667. cameraHeight: 50
  26668. },
  26669. transitioning: {
  26670. reticuleOpacity: 0,
  26671. markerOpacity: .3,
  26672. markerOpacityOnHover: 1
  26673. },
  26674. "floorplan-dollhouse": {
  26675. rotationDelay: 0,
  26676. rotationDuration: 1
  26677. },
  26678. "floorplan-panorama": {
  26679. rotationDelay: .5,
  26680. rotationDuration: 1
  26681. },
  26682. "dollhouse-panorama": {
  26683. rotationDelay: .5,
  26684. rotationDuration: 1
  26685. },
  26686. "dollhouse-floorplan": {
  26687. rotationDelay: 0,
  26688. rotationDuration: 1,
  26689. cameraMatrixDuration: 1.05,
  26690. cameraMatrixDelay: .5
  26691. },
  26692. "panorama-dollhouse": {
  26693. rotationDelay: 0,
  26694. rotationDuration: .5
  26695. },
  26696. "panorama-floorplan": {
  26697. transitionTime: 1500,
  26698. rotationDelay: 0,
  26699. rotationDuration: .5
  26700. }
  26701. }),
  26702. p.path.meshFree && (p.path.typ = l.WALK),
  26703. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26704. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26705. t.exports = p
  26706. }
  26707. , {
  26708. "./constants": 8,
  26709. "./enum/Colors": 19,
  26710. "./enum/VROption": 47,
  26711. "./enum/Viewmode": 51,
  26712. "./enum/WarpStyle": 52,
  26713. "./util/browser": 182,
  26714. "./util/common": 185,
  26715. "./util/easing": 186,
  26716. "./util/showcase": 193,
  26717. three: 217
  26718. }],
  26719. 167: [function(e, t, i) {
  26720. "use strict";
  26721. var n = e("three")
  26722. , r = e("./settings")
  26723. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26724. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26725. t.exports = {
  26726. basicTextured: {
  26727. uniforms: {
  26728. tDiffuse: {
  26729. type: "t",
  26730. value: null
  26731. },
  26732. alpha: {
  26733. type: "f",
  26734. value: 1
  26735. }
  26736. },
  26737. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26738. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26739. },
  26740. copyCubeMap: {
  26741. uniforms: {
  26742. tDiffuse: {
  26743. type: "t",
  26744. value: null
  26745. },
  26746. alpha: {
  26747. type: "f",
  26748. value: 1
  26749. }
  26750. },
  26751. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26752. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26753. },
  26754. cube: {
  26755. uniforms: {
  26756. map: {
  26757. type: "t",
  26758. value: null
  26759. },
  26760. opacity: {
  26761. type: "f",
  26762. value: 1
  26763. }
  26764. },
  26765. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26766. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26767. },
  26768. model: {
  26769. uniforms: {
  26770. map: {
  26771. type: "t",
  26772. value: null
  26773. },
  26774. modelAlpha: {
  26775. type: "f",
  26776. value: r.modelAlpha
  26777. },
  26778. opacity: {
  26779. type: "f",
  26780. value: 1
  26781. },
  26782. progress: {
  26783. type: "f",
  26784. value: 0
  26785. },
  26786. blackout: {
  26787. type: "i",
  26788. value: 0
  26789. },
  26790. pano0Map: {
  26791. type: "t",
  26792. value: null
  26793. },
  26794. pano0Position: {
  26795. type: "v3",
  26796. value: new n.Vector3
  26797. },
  26798. pano0Matrix: {
  26799. type: "m4",
  26800. value: new n.Matrix4
  26801. },
  26802. pano1Map: {
  26803. type: "t",
  26804. value: null
  26805. },
  26806. pano1Position: {
  26807. type: "v3",
  26808. value: new n.Vector3
  26809. },
  26810. pano1Matrix: {
  26811. type: "m4",
  26812. value: new n.Matrix4
  26813. }
  26814. },
  26815. vertexShader: o + `uniform vec3 pano0Position;
  26816. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26817. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26818. varying vec3 vWorldPosition0;
  26819. varying vec3 vWorldPosition1;
  26820. uniform int blackout;
  26821. void main() {
  26822. vUv = uv;
  26823. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26824. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26825. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26826. vWorldPosition0.x *= -1.0;
  26827. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26828. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26829. vWorldPosition1.x *= -1.0;
  26830. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26831. }`,
  26832. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26833. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26834. void main() {
  26835. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26836. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26837. vec4 colorFromPanos;
  26838. if (blackout == 5){
  26839. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26840. }else{
  26841. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26842. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26843. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26844. else if (blackout == 1) {
  26845. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26846. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26847. }
  26848. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26849. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26850. }
  26851. vec4 colorFromTexture = texture2D( map, vUv );
  26852. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26853. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26854. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26855. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26856. }`
  26857. },
  26858. hot:{
  26859. uniforms:{
  26860. color:{
  26861. type: "c",
  26862. value: new n.Color( 0xff2200 )
  26863. },
  26864. opac:{
  26865. type: "f",
  26866. value: 0
  26867. },
  26868. texture1:{
  26869. type: "t",
  26870. value: null
  26871. },
  26872. texture2:{
  26873. type: "t",
  26874. value: null
  26875. }
  26876. },
  26877. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26878. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26879. },
  26880. modelOutside: {
  26881. uniforms: {
  26882. map: {
  26883. type: "t",
  26884. value: null
  26885. },
  26886. opacity: {
  26887. type: "f",
  26888. value: 1
  26889. }
  26890. },
  26891. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26892. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26893. },
  26894. ribbon: {
  26895. uniforms: {
  26896. map: {
  26897. type: "t",
  26898. value: null
  26899. },
  26900. opacity: {
  26901. type: "f",
  26902. value: 1
  26903. },
  26904. color: {
  26905. type: "c",
  26906. value: new n.Color(r.path.color)
  26907. }
  26908. },
  26909. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26910. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26911. },
  26912. waypoint: {
  26913. uniforms: {
  26914. map: {
  26915. type: "t",
  26916. value: null
  26917. },
  26918. opacity: {
  26919. type: "f",
  26920. value: 1
  26921. },
  26922. pulse: {
  26923. type: "f",
  26924. value: 1
  26925. },
  26926. nearFade: {
  26927. type: "v2",
  26928. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26929. },
  26930. color: {
  26931. type: "c",
  26932. value: new n.Color(r.reticuleColor)
  26933. }
  26934. },
  26935. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26936. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26937. },
  26938. modelDebug: {
  26939. uniforms: {
  26940. map: {
  26941. type: "t",
  26942. value: null
  26943. },
  26944. modelAlpha: {
  26945. type: "f",
  26946. value: r.modelAlpha
  26947. },
  26948. depthmapRatio: {
  26949. type: "f",
  26950. value: 0
  26951. },
  26952. opacity: {
  26953. type: "f",
  26954. value: 1
  26955. },
  26956. progress: {
  26957. type: "f",
  26958. value: 0
  26959. },
  26960. considerOcclusion: {
  26961. type: "i",
  26962. value: r.fancierTransition
  26963. },
  26964. highlightPanoSelection: {
  26965. type: "i",
  26966. value: 0
  26967. },
  26968. useThirdPano: {
  26969. type: "i",
  26970. value: r.useThirdPano
  26971. },
  26972. pano0Map: {
  26973. type: "t",
  26974. value: null
  26975. },
  26976. pano0Depth: {
  26977. type: "t",
  26978. value: null
  26979. },
  26980. pano0Position: {
  26981. type: "v3",
  26982. value: new n.Vector3
  26983. },
  26984. pano0Matrix: {
  26985. type: "m4",
  26986. value: new n.Matrix4
  26987. },
  26988. pano0Weight: {
  26989. type: "f",
  26990. value: r.transition.pano0Weight
  26991. },
  26992. pano1Map: {
  26993. type: "t",
  26994. value: null
  26995. },
  26996. pano1Depth: {
  26997. type: "t",
  26998. value: null
  26999. },
  27000. pano1Position: {
  27001. type: "v3",
  27002. value: new n.Vector3
  27003. },
  27004. pano1Matrix: {
  27005. type: "m4",
  27006. value: new n.Matrix4
  27007. },
  27008. pano1Weight: {
  27009. type: "f",
  27010. value: r.transition.pano1Weight
  27011. },
  27012. pano2Map: {
  27013. type: "t",
  27014. value: null
  27015. },
  27016. pano2Depth: {
  27017. type: "t",
  27018. value: null
  27019. },
  27020. pano2Position: {
  27021. type: "v3",
  27022. value: new n.Vector3
  27023. },
  27024. pano2Matrix: {
  27025. type: "m4",
  27026. value: new n.Matrix4
  27027. },
  27028. pano2Weight: {
  27029. type: "f",
  27030. value: r.transition.pano2Weight
  27031. }
  27032. },
  27033. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27034. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27035. },
  27036. customDepth: {
  27037. uniforms: {
  27038. panoPosition: {
  27039. type: "v3",
  27040. value: new n.Vector3
  27041. }
  27042. },
  27043. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27044. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27045. },
  27046. skysphere: {
  27047. uniforms: {
  27048. radius: {
  27049. type: "f",
  27050. value: 0
  27051. }
  27052. },
  27053. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27054. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27055. },
  27056. tagDisc: {
  27057. uniforms: {
  27058. opacity: {
  27059. type: "f",
  27060. value: 0
  27061. },
  27062. color: {
  27063. type: "c",
  27064. value: new n.Color
  27065. },
  27066. bg: {
  27067. type: "t",
  27068. value: null
  27069. },
  27070. mask: {
  27071. type: "t",
  27072. value: null
  27073. }
  27074. },
  27075. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27076. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27077. }
  27078. }
  27079. }
  27080. , {
  27081. "./settings": 166,
  27082. three: 217
  27083. }],
  27084. 168: [function(e, t, i) {
  27085. (function(i) {
  27086. "use strict";
  27087. var n = e("three")
  27088. , r = (e("url"),
  27089. e("./util/ajax"))
  27090. , o = e("./settings")
  27091. , a = e("./util/logger")
  27092. , s = e("./util/math")
  27093. , l = e("./util/showcase")
  27094. , c = e("./objects/Panorama")
  27095. , h = new a(i)
  27096. , u = e("./model/Model")
  27097. , d = e("./shaders")
  27098. , p = e("./util/transitions")
  27099. , f = e("./objects/Chunk")
  27100. , g = e("./objects/Reticule")
  27101. , m = e("./objects/Skybox")
  27102. , v = e("./objects/Floor")
  27103. , A = e("./cameras/DollhouseCamera")
  27104. , y = e("./cameras/FloorplanCamera")
  27105. , C = e("./cameras/PanoramaCamera")
  27106. , I = e("./controls/DollhouseControls")
  27107. , E = e("./controls/FloorplanControls")
  27108. , b = e("./controls/PanoramaControls");
  27109. n.ImageUtils.crossOrigin = o.crossOrigin,
  27110. t.exports = {
  27111. shaders: d,
  27112. transitions: p,
  27113. Model: u,
  27114. Chunk: f,
  27115. Floor: v,
  27116. Skybox: m,
  27117. Reticule: g,
  27118. Panorama: c,
  27119. DollhouseCamera: A,
  27120. FloorplanCamera: y,
  27121. PanoramaCamera: C,
  27122. DollhouseControls: I,
  27123. FloorplanControls: E,
  27124. PanoramaControls: b,
  27125. getModel: function(e) {
  27126. if (!e.url)
  27127. throw 'getModel(): missing parameter "url"';
  27128. e.autoload = void 0 === e.autoload || e.autoload;
  27129. var t = l.parseSidUrl(e.url);
  27130. e.urlBase = t.urlBase,
  27131. e.urlModel = t.urlModel,
  27132. e.urlFiles = t.urlFiles;
  27133. var i = this._getPlatformError();
  27134. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27135. this._loadModel().then(this._buildModel.bind(this)))
  27136. },
  27137. _getPlatformError: function() {
  27138. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27139. },
  27140. _loadModel: function() {
  27141. return r.get(this.options.urlModel, {
  27142. responseType: "json",
  27143. prefetchFrom: "model",
  27144. auth: l.getAuthorizationHeader()
  27145. }).then(null, function() {
  27146. return h.warn("Model loading failed at initial metadata load"),
  27147. "loading-failed"
  27148. })
  27149. },
  27150. _buildModel: function(e) {
  27151. e = l.normalizeModeldata(e, s);
  27152. var t = new u(this.options,e);
  27153. return this.options.autoload ? t.load(!0) : $.when(t)
  27154. }
  27155. }
  27156. }
  27157. ).call(this, "/js/showcase.js")
  27158. }
  27159. , {
  27160. "./cameras/DollhouseCamera": 5,
  27161. "./cameras/FloorplanCamera": 6,
  27162. "./cameras/PanoramaCamera": 7,
  27163. "./controls/DollhouseControls": 10,
  27164. "./controls/FloorplanControls": 11,
  27165. "./controls/PanoramaControls": 13,
  27166. "./model/Model": 139,
  27167. "./objects/Chunk": 144,
  27168. "./objects/Floor": 146,
  27169. "./objects/Panorama": 148,
  27170. "./objects/Reticule": 149,
  27171. "./objects/Skybox": 152,
  27172. "./settings": 166,
  27173. "./shaders": 167,
  27174. "./util/ajax": 181,
  27175. "./util/logger": 189,
  27176. "./util/math": 190,
  27177. "./util/showcase": 193,
  27178. "./util/transitions": 195,
  27179. three: 217,
  27180. url: 208
  27181. }],
  27182. 169: [function(e, t, i) {
  27183. "use strict";
  27184. function n() {
  27185. var e = {
  27186. renderTarget: null,
  27187. inUse: !1,
  27188. size: -1,
  27189. pano: null
  27190. };
  27191. return e
  27192. }
  27193. function r(e) {
  27194. M.push(e)
  27195. }
  27196. function o(e) {
  27197. var t = n();
  27198. return t.inUse = !0,
  27199. t.size = e,
  27200. r(t),
  27201. t
  27202. }
  27203. function a(e) {
  27204. for (var t = 0; t < M.length; t++) {
  27205. var i = M[t];
  27206. if (!i.inUse && i.size === e)
  27207. return i.inUse = !0,
  27208. i
  27209. }
  27210. return null
  27211. }
  27212. function s(e) {
  27213. for (var t = 0; t < M.length; t++) {
  27214. var i = M[t];
  27215. if (i.renderTarget === e)
  27216. return i.inUse = !1,
  27217. !0
  27218. }
  27219. return !1
  27220. }
  27221. function l() {
  27222. this.tileDirectory = {},
  27223. this.activeRenderTargetDescriptors = {},
  27224. this.activePanos = [],
  27225. this.panoLODDescriptors = {},
  27226. this.panoDescriptors = {},
  27227. this.tileTrees = {},
  27228. this.sceneRenderer = null,
  27229. this.tileDownloader = null,
  27230. this.forceQueue = [],
  27231. this.uploadQueues = {},
  27232. this.uploadInterval = null,
  27233. this.uploadIntervalCancelled = !1,
  27234. this.usingTileOverlay = !1,
  27235. this.overlayTilesLoaded = !1,
  27236. this.overlayTileBase = null,
  27237. this.overlayTilesBasic = {},
  27238. this.overlayTilesEnhanced = {},
  27239. this.zoomRenderTarget = null,
  27240. this.zoomPano = null,
  27241. this.zoomingActive = !1,
  27242. this.zoomPanoId = null,
  27243. this.zoomPanoRenderingDisabled = !1,
  27244. this.direction = new h.Vector3,
  27245. this.initTime = -1,
  27246. this.maxBaseUploadsPerFrame = x,
  27247. this.maxNonBaseUploadsPerFrame = T
  27248. }
  27249. function c() {
  27250. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27251. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27252. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27253. }
  27254. var h = e("three")
  27255. , u = e("../exception/BasicException")
  27256. , d = e("../settings")
  27257. , p = e("../enum/PanoSizeClass")
  27258. , f = (e("../objects/Panorama"),
  27259. e("../enum/PanoRendererEvents"))
  27260. , g = e("../enum/SceneRendererEvents")
  27261. , m = e("../enum/TileDownloaderEvents")
  27262. , v = e("../enum/Vectors")
  27263. , A = (e("../enum/GLCubeFaces"),
  27264. e("../objects/Panorama"),
  27265. e("./TileTree"))
  27266. , y = (e("./TileDownloader"),
  27267. e("./TilePrioritizer"))
  27268. , C = e("./TileUtils")
  27269. , p = e("../enum/PanoSizeClass")
  27270. , I = (e("../util/browser"),
  27271. e("../util/panorama"))
  27272. , E = e("events").EventEmitter
  27273. , b = !1
  27274. , w = d.tiling.uploadIntervalDelay
  27275. , _ = d.tiling.initialIntervalDelay
  27276. , T = d.tiling.maxNonBaseUploadsPerFrame
  27277. , x = d.tiling.maxBaseUploadsPerFrame
  27278. , S = {
  27279. Base: 0,
  27280. Remaining: 1
  27281. }
  27282. , M = [];
  27283. l.prototype = Object.create(E.prototype),
  27284. l.prototype.init = function(e, t, i) {
  27285. this.sceneRenderer = e,
  27286. this.tileDownloader = t,
  27287. this.qualityManager = i,
  27288. this.bindEvents(),
  27289. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27290. this.initTime = performance.now()
  27291. }
  27292. ,
  27293. l.prototype.getActivePanoTextures = function(e) {
  27294. e = e || [];
  27295. for (var t = 0; t < M.length; t++) {
  27296. var i = M[t];
  27297. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27298. }
  27299. }
  27300. ,
  27301. l.prototype.hasQueuedTiles = function() {
  27302. var e = this.peekNextFromUploadQueue();
  27303. return null !== e && void 0 !== e
  27304. }
  27305. ,
  27306. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27307. return this.activeRenderTargetDescriptors[e]
  27308. }
  27309. ,
  27310. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27311. this.activeRenderTargetDescriptors[e] = t
  27312. }
  27313. ,
  27314. l.prototype.loadOverlayTiles = function() {
  27315. if (0 !== d.tiling.overlayStyle) {
  27316. var e = 0
  27317. , t = function(t, n, r) {
  27318. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27319. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27320. e++,
  27321. e === i.length && (this.overlayTilesLoaded = !0)
  27322. }
  27323. .bind(this)
  27324. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27325. i.forEach(function(e) {
  27326. this.tileDownloader.loadImage(e[0], 0, e[1])
  27327. }
  27328. .bind(this)),
  27329. this.usingTileOverlay = !0
  27330. } else
  27331. this.usingTileOverlay = !1
  27332. }
  27333. ,
  27334. l.prototype.bindEvents = function() {
  27335. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27336. }
  27337. ,
  27338. l.prototype.setupZoomRenderTarget = function() {
  27339. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27340. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27341. return;
  27342. var e = this.zoomRenderTarget;
  27343. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27344. e) {
  27345. var t = e.width
  27346. , i = this.zoomRenderTarget.width;
  27347. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27348. e.texture.dispose(),
  27349. e.texture.loaded = !1,
  27350. e.texture.version = 0,
  27351. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27352. e.texture = null
  27353. }
  27354. this.zoomPanoRenderingDisabled = !1
  27355. } else
  27356. this.zoomPanoRenderingDisabled = !0
  27357. }
  27358. ,
  27359. l.prototype.enableUltraHighQualityMode = function(e) {
  27360. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27361. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27362. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27363. t && (this.qualityManager.enableUltraHighQualityMode(),
  27364. this.setupZoomRenderTarget(),
  27365. e())
  27366. }
  27367. .bind(this))
  27368. }
  27369. }
  27370. ,
  27371. l.prototype.activateTiledPano = function(e, t, i) {
  27372. i && this.clearAllQueuedUploads();
  27373. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27374. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27375. this.linkAllTilesAndNodes(e);
  27376. var r = this.getActiveRenderTargetDescriptor(e.id)
  27377. , l = t;
  27378. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27379. !r || l !== r.size) {
  27380. if (r && s(r.renderTarget),
  27381. r = a(l),
  27382. !r) {
  27383. var c = this.initTiledPano(l, !1);
  27384. r = o(c.width),
  27385. r.renderTarget = c
  27386. }
  27387. r.pano = e,
  27388. this.resetPanoDescriptor(e.id),
  27389. this.resetPanoLODDescriptors(e.id),
  27390. this.resetRenderStatus(e.id, !0, !0)
  27391. }
  27392. this.setActiveRenderTargetDescriptor(e.id, r);
  27393. var h = i ? 0 : 1;
  27394. return this.updateActivePanos(e, h),
  27395. r.renderTarget
  27396. }
  27397. ,
  27398. l.prototype.deactivateTiledPano = function(e) {
  27399. var t = this.getActiveRenderTargetDescriptor(e.id);
  27400. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27401. this.setActiveRenderTargetDescriptor(e.id, null);
  27402. var i = this.getUploadQueueForPano(e.id);
  27403. this.clearUploadQueue(i),
  27404. this.updateActivePanos()
  27405. }
  27406. ,
  27407. l.prototype.updateActivePanos = function() {
  27408. var e = [];
  27409. return function(t, i) {
  27410. e.length = 0;
  27411. for (var n = 0; n < this.activePanos.length; n++) {
  27412. t && e.length === i && e.push(t);
  27413. var r = this.activePanos[n]
  27414. , o = this.getActiveRenderTargetDescriptor(r.id);
  27415. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27416. }
  27417. t && i >= e.length && e.push(t),
  27418. this.activePanos.length = 0,
  27419. this.activePanos.push.apply(this.activePanos, e)
  27420. }
  27421. }(),
  27422. l.prototype.getActivePanoCount = function() {
  27423. return this.activePanos.length
  27424. }
  27425. ,
  27426. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27427. var r = null;
  27428. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27429. for (var o = function(e, n, r, o) {
  27430. i && (n.tile.zoomUploaded = !1),
  27431. t && (n.tile.uploaded = !1)
  27432. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27433. var s = this.getTileTree(e, a);
  27434. s.breadthFirst({
  27435. callback: o.bind(this, a),
  27436. minLevel: r
  27437. })
  27438. }
  27439. }
  27440. ,
  27441. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27442. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27443. t.tile.zoomUploaded = t.tile.uploaded,
  27444. t.zoomCovered = t.covered
  27445. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27446. var r = this.getTileTree(e, n);
  27447. r.breadthFirst({
  27448. callback: i.bind(this, n),
  27449. maxLevel: t
  27450. })
  27451. }
  27452. }
  27453. ,
  27454. l.prototype.renderPanoTiles = function() {
  27455. var e = [];
  27456. return function(t, i, n, r) {
  27457. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27458. i = i || this.direction || v.FORWARD;
  27459. var o = this.getActiveRenderTargetDescriptor(t);
  27460. if (!this.isRenderTargetDescriptorValid(o))
  27461. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27462. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27463. var s = this.getTileTree(t, a);
  27464. e.length = 0,
  27465. s.breadthFirst({
  27466. saveVisited: e
  27467. });
  27468. for (var l = 0; l < e.length; l++) {
  27469. var c = e[l];
  27470. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27471. }
  27472. }
  27473. this.updateDirection(i)
  27474. }
  27475. }(),
  27476. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27477. return e && e.renderTarget
  27478. }
  27479. ,
  27480. l.prototype.isPanoActive = function(e) {
  27481. var t = this.getActiveRenderTargetDescriptor(e);
  27482. return this.isRenderTargetDescriptorValid(t)
  27483. }
  27484. ,
  27485. l.prototype.isPanoZoomed = function(e) {
  27486. return this.zoomingActive && this.zoomPanoId === e
  27487. }
  27488. ,
  27489. l.prototype.initTileTree = function(e, t, i) {
  27490. var n = this.tileTrees[e];
  27491. n || (n = [],
  27492. this.tileTrees[e] = n);
  27493. var r = n[t];
  27494. if (!r) {
  27495. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27496. r = new A(C.TILE_SIZE,o),
  27497. n[t] = r
  27498. }
  27499. }
  27500. ,
  27501. l.prototype.getTileTree = function(e, t) {
  27502. var i = this.tileTrees[e];
  27503. if (!i)
  27504. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27505. var n = i[t];
  27506. if (!n)
  27507. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27508. return n
  27509. }
  27510. ,
  27511. l.prototype.initTiledPano = function(e, t) {
  27512. var i = this.sceneRenderer.renderer
  27513. , n = (i.context,
  27514. new h.WebGLRenderTargetCube(e,e,{
  27515. stencilBuffer: !1
  27516. }))
  27517. , r = new h.CubeTexture([]);
  27518. n.texture = r,
  27519. r.image = [null, null, null, null, null, null],
  27520. r.flipY = !0,
  27521. t ? (r.generateMipmaps = !0,
  27522. r.magFilter = h.LinearFilter,
  27523. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27524. r.magFilter = h.LinearFilter,
  27525. r.minFilter = h.LinearFilter),
  27526. r.format = h.RGBAFormat,
  27527. i.setRenderTarget(n),
  27528. i.setRenderTarget(null);
  27529. var o = i.properties.get(r);
  27530. return o.__image__webglTextureCube = o.__webglTexture,
  27531. n
  27532. }
  27533. ,
  27534. l.prototype.getUploadQueueForPano = function(e) {
  27535. var t = this.uploadQueues[e];
  27536. return t || (t = [],
  27537. this.uploadQueues[e] = t),
  27538. t
  27539. }
  27540. ,
  27541. l.prototype.isTileUploaded = function(e) {
  27542. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27543. }
  27544. ,
  27545. l.prototype.setUploaded = function(e, t) {
  27546. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27547. }
  27548. ,
  27549. l.prototype.queueTileUpload = function(e, t, i) {
  27550. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27551. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27552. var r = this.getUploadQueueForPano(e.panoId);
  27553. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27554. e.uploadQueued = !0,
  27555. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27556. }
  27557. }
  27558. ,
  27559. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27560. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27561. }
  27562. ,
  27563. l.prototype.getTopUploadQueue = function() {
  27564. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27565. for (var n = 0; n < this.activePanos.length; n++)
  27566. if (e = this.activePanos[n],
  27567. t = this.getUploadQueueForPano(e.id),
  27568. t.length > 0)
  27569. switch (i) {
  27570. case S.Base:
  27571. if (0 === t[0].level)
  27572. return t;
  27573. break;
  27574. case S.Remaining:
  27575. return t
  27576. }
  27577. return null
  27578. }
  27579. ,
  27580. l.prototype.getNextFromUploadQueue = function() {
  27581. var e = function(e) {
  27582. var t = e.shift();
  27583. return t.uploadQueued = !1,
  27584. t
  27585. };
  27586. return function() {
  27587. if (this.forceQueue.length > 0)
  27588. return e(this.forceQueue);
  27589. var t = this.getTopUploadQueue();
  27590. return t && t.length > 0 ? e(t) : null
  27591. }
  27592. }(),
  27593. l.prototype.peekNextFromUploadQueue = function() {
  27594. if (this.forceQueue.length > 0)
  27595. return this.forceQueue[0];
  27596. var e = this.getTopUploadQueue();
  27597. return e && e.length > 0 ? e[0] : null
  27598. }
  27599. ,
  27600. l.prototype.clearAllQueuedUploads = function() {
  27601. this.clearAllUploadQueues(null, 0)
  27602. }
  27603. ,
  27604. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27605. this.clearAllUploadQueues(e, 0)
  27606. }
  27607. ,
  27608. l.prototype.clearAllUploadQueues = function(e, t) {
  27609. if (e)
  27610. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27611. this.clearUploadQueue(this.forceQueue, t, e);
  27612. else {
  27613. for (var i = 0; i < this.activePanos.length; i++) {
  27614. var n = this.activePanos[i];
  27615. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27616. }
  27617. this.clearUploadQueue(this.forceQueue, t)
  27618. }
  27619. }
  27620. ,
  27621. l.prototype.clearUploadQueue = function(e, t, i) {
  27622. void 0 !== t && null !== t || (t = 0);
  27623. for (var n = 0; n < e.length; ) {
  27624. var r = e[n];
  27625. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27626. e.splice(n, 1)) : n++
  27627. }
  27628. }
  27629. ,
  27630. l.prototype.refreshUploadInterval = function() {
  27631. var e = null;
  27632. return function(t) {
  27633. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27634. null !== t && void 0 !== t || (t = w),
  27635. b || (t = _),
  27636. this.uploadInterval = window.setTimeout(e, t),
  27637. this.uploadIntervalDelay = t)
  27638. }
  27639. }(),
  27640. l.prototype.update = function() {
  27641. var e = performance.now()
  27642. , t = 0;
  27643. return function() {
  27644. this.uploadIntervalCancelled = !0,
  27645. window.clearTimeout(this.uploadInterval),
  27646. this.uploadInterval = null;
  27647. var i = performance.now() - e;
  27648. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27649. e = performance.now()),
  27650. t++
  27651. }
  27652. }(),
  27653. l.prototype.updateUploadQueue = function(e, t) {
  27654. e || (e = 1);
  27655. for (var i = 0, n = 0; ; ) {
  27656. if (n >= t || i >= e)
  27657. break;
  27658. var r = this.getNextFromUploadQueue();
  27659. if (!r)
  27660. break;
  27661. if (0 !== r.level ? i++ : n++,
  27662. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27663. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27664. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27665. }
  27666. }
  27667. }
  27668. ,
  27669. l.prototype.updateDirection = function(e) {
  27670. if (e = e || this.direction) {
  27671. this.direction = e;
  27672. for (var t = 0; t < this.activePanos.length; t++) {
  27673. var i = this.activePanos[t]
  27674. , n = this.getUploadQueueForPano(i.id);
  27675. y.sortPanoTiles(n, i, this.direction)
  27676. }
  27677. }
  27678. }
  27679. ,
  27680. l.prototype.uploadTile = function() {
  27681. var e = {}
  27682. , t = (new h.Vector4,
  27683. d.tiling.overlayStyle);
  27684. return function(i, n) {
  27685. var r = i.panoId
  27686. , o = i.image
  27687. , a = i.tileSize
  27688. , s = i.panoSize
  27689. , l = i.tileIndex
  27690. , c = (i.faceTileIndex,
  27691. i.totalTiles)
  27692. , u = (i.face,
  27693. i.tileX)
  27694. , d = i.tileY
  27695. , p = !0
  27696. , g = !1
  27697. , m = (this.getPanoDescriptor(r),
  27698. this.getPanoLODDescriptor(r, s))
  27699. , v = this.getActiveRenderTargetDescriptor(r)
  27700. , A = v.renderTarget
  27701. , y = v.size;
  27702. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27703. y = this.qualityManager.getMaxZoomPanoSize()),
  27704. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27705. g = !1),
  27706. n || (this.anyUploaded(i.node) && (p = !1,
  27707. g = !0),
  27708. this.isTileUploaded(i) && (p = !1,
  27709. g = !1)),
  27710. p) {
  27711. var C = u * a
  27712. , I = d * a
  27713. , E = a / s * y
  27714. , b = C / s * y
  27715. , w = I / s * y;
  27716. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27717. var _ = e[a];
  27718. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27719. 1 === t || 2 === t) {
  27720. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27721. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27722. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27723. } else
  27724. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27725. m.uploadCount++,
  27726. this.emit(f.TileRenderSuccess, r, s, l, c),
  27727. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27728. this.setUploaded(i, !0),
  27729. this.addCoverageForNode(i.node)
  27730. } else
  27731. this.setUploaded(i, !1);
  27732. return i.uploadAttempted || (m.uploadAttempts++,
  27733. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27734. i.uploadAttempted = !0,
  27735. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27736. g
  27737. }
  27738. }(),
  27739. l.prototype.linkTileAndNode = function(e, t) {
  27740. t.tile = e,
  27741. e.node = t
  27742. }
  27743. ,
  27744. l.prototype.linkAllTilesAndNodes = function(e) {
  27745. for (var t = function(t, i, n, r, o) {
  27746. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27747. this.linkTileAndNode(a, n)
  27748. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27749. var n = this.getTileTree(e.id, i);
  27750. n.breadthFirst({
  27751. callback: t.bind(this, n, i)
  27752. })
  27753. }
  27754. }
  27755. ,
  27756. l.prototype.anyUploaded = function(e) {
  27757. if (!e)
  27758. return !1;
  27759. if (e.tile && this.isTileUploaded(e.tile))
  27760. return !0;
  27761. if (e.children)
  27762. for (var t = 0; t < e.children.length; t++) {
  27763. var i = e.children[t];
  27764. if (this.anyUploaded(i))
  27765. return !0
  27766. }
  27767. return !1
  27768. }
  27769. ,
  27770. l.prototype.setNodeCovered = function(e, t) {
  27771. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27772. }
  27773. ,
  27774. l.prototype.isNodeCovered = function(e) {
  27775. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27776. }
  27777. ,
  27778. l.prototype.addCoverageForNode = function(e) {
  27779. if (this.setNodeCovered(e, !0),
  27780. e.parent && e.covered) {
  27781. var t = e.parent;
  27782. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27783. }
  27784. }
  27785. ,
  27786. l.prototype.calcFullCoverage = function(e) {
  27787. var t = !1;
  27788. if (e.children)
  27789. for (var i = 0; i < e.children.length; i++) {
  27790. var n = e.children[i];
  27791. t = t || this.calcFullCoverage(n)
  27792. }
  27793. e.covered = e.tile.uploaded || t
  27794. }
  27795. ,
  27796. l.prototype.nodeSubcovered = function(e) {
  27797. if (!e.children)
  27798. return !1;
  27799. for (var t = 0; t < e.children.length; t++)
  27800. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27801. return !1;
  27802. return !0
  27803. }
  27804. ,
  27805. l.prototype.resetPanoDescriptor = function(e) {
  27806. this.getPanoDescriptor(e)
  27807. }
  27808. ,
  27809. l.prototype.getPanoDescriptor = function(e) {
  27810. var t = this.panoDescriptors[e];
  27811. return t || (t = {},
  27812. this.panoDescriptors[e] = t),
  27813. t
  27814. }
  27815. ,
  27816. l.prototype.resetPanoLODDescriptors = function(e) {
  27817. var t = this.getPanoLODDescriptors(e);
  27818. for (var i in t)
  27819. if (t.hasOwnProperty(i)) {
  27820. var n = t[i];
  27821. n.uploadCount = 0,
  27822. n.uploadAttempts = 0
  27823. }
  27824. }
  27825. ,
  27826. l.prototype.getPanoLODDescriptor = function(e, t) {
  27827. var i = this.getPanoLODDescriptors(e)
  27828. , n = i[t];
  27829. return n || (n = {
  27830. uploadCount: 0,
  27831. uploadAttempts: 0
  27832. },
  27833. i[t] = n),
  27834. n
  27835. }
  27836. ,
  27837. l.prototype.getPanoLODDescriptors = function(e) {
  27838. var t = this.panoLODDescriptors[e];
  27839. return t || (t = {},
  27840. this.panoLODDescriptors[e] = t),
  27841. t
  27842. }
  27843. ,
  27844. l.prototype.onTileDownloaded = function(e) {
  27845. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27846. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27847. if (i.downloaded = !0,
  27848. i.image = e.image,
  27849. i.panoSize = e.panoSize,
  27850. i.tileX = e.tileX,
  27851. i.tileY = e.tileY,
  27852. i.totalTiles = e.totalTiles,
  27853. i.tileIndex = e.tileIndex,
  27854. i.faceTileIndex = e.faceTileIndex,
  27855. i.face = e.face,
  27856. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27857. i.panoId = e.panoId,
  27858. i.tileSize = e.tileSize,
  27859. i.direction = (new h.Vector3).copy(e.direction),
  27860. i.node = null,
  27861. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27862. this.isPanoActive(i.panoId)) {
  27863. var n = this.getTileTree(i.panoId, i.face)
  27864. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27865. this.linkTileAndNode(i, r),
  27866. this.queueTileUpload(i, !0)
  27867. }
  27868. }
  27869. ,
  27870. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27871. var r = this.tileDirectory[e];
  27872. r || (r = {},
  27873. this.tileDirectory[e] = r);
  27874. var o = 16384 * t + 1024 * i + n
  27875. , a = r[o];
  27876. return a || (a = {
  27877. downloaded: !1,
  27878. uploaded: !1,
  27879. zoomUploaded: !1
  27880. },
  27881. r[o] = a),
  27882. a._key = e + ":" + t + ":" + i + ":" + n,
  27883. a._tileKey = o,
  27884. a
  27885. }
  27886. ,
  27887. l.prototype.setZoomingActive = function(e, t, i) {
  27888. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27889. this.zoomPanoId = t.id,
  27890. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27891. }
  27892. ,
  27893. l.prototype.updateZoomedPanoFromBase = function(e) {
  27894. if (!this.zoomPanoRenderingDisabled) {
  27895. var t = this.getActiveRenderTargetDescriptor(e.id);
  27896. if (t && t.renderTarget) {
  27897. var i = this.qualityManager.getMaxZoomPanoSize()
  27898. , n = t.renderTarget
  27899. , r = t.size;
  27900. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27901. this.copyBaseRenderStatusToZoomed(e.id)
  27902. }
  27903. }
  27904. }
  27905. ,
  27906. t.exports = l
  27907. }
  27908. , {
  27909. "../enum/GLCubeFaces": 25,
  27910. "../enum/PanoRendererEvents": 35,
  27911. "../enum/PanoSizeClass": 36,
  27912. "../enum/SceneRendererEvents": 43,
  27913. "../enum/TileDownloaderEvents": 45,
  27914. "../enum/Vectors": 50,
  27915. "../exception/BasicException": 55,
  27916. "../objects/Panorama": 148,
  27917. "../settings": 166,
  27918. "../util/browser": 182,
  27919. "../util/panorama": 191,
  27920. "./TileDownloader": 171,
  27921. "./TilePrioritizer": 172,
  27922. "./TileTree": 173,
  27923. "./TileUtils": 174,
  27924. events: 202,
  27925. three: 217
  27926. }],
  27927. 170: [function(e, t, i) {
  27928. "use strict";
  27929. function n(e, t, i) {
  27930. this.maxNavPanoSize = -1,
  27931. this.maxZoomPanoSize = -1,
  27932. this.devicePixelDensity = e,
  27933. this.deviceScreenSize = t,
  27934. this.clientBandwidth = i,
  27935. this.panoSizeClassMap = {},
  27936. this.useHighResolutionPanos = !0,
  27937. this.useUltraHighResolutionPanos = !1,
  27938. this.modelHasUltraHighPanos = !1
  27939. }
  27940. var r = e("../enum/PanoSizeClass")
  27941. , o = e("../settings")
  27942. , a = e("../util/browser")
  27943. , s = e("../constants")
  27944. , l = e("../util/showcase")
  27945. , c = e("../enum/ModelManagerEvents");
  27946. n.prototype.init = function(e) {
  27947. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27948. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27949. this.highSize = this.getPanoSize(r.HIGH),
  27950. this.standardSize = this.getPanoSize(r.STANDARD),
  27951. this.baseSize = this.getPanoSize(r.BASE),
  27952. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27953. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27954. this.updateMaximums(),
  27955. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27956. }
  27957. ,
  27958. n.prototype.updateFromModel = function(e) {
  27959. this.updateHighResolutionSettings(e),
  27960. this.updateUltraHighResolutionSettings(e)
  27961. }
  27962. ,
  27963. n.prototype.updateHighResolutionSettings = function(e) {
  27964. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27965. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27966. //this.useHighResolutionPanos = !0;
  27967. //----------------------e n d -----------------------------------------------------------------
  27968. this.updateMaximums()
  27969. }
  27970. ,
  27971. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27972. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27973. this.updateMaximums()
  27974. }
  27975. ,
  27976. n.prototype.enableUltraHighQualityMode = function() {
  27977. this.modelHasUltraHighPanos = !0,
  27978. this.updateUltraHighResolutionSettings(null)
  27979. }
  27980. ,
  27981. n.prototype.ultraHighQualityModeEnabled = function() {
  27982. return this.modelHasUltraHighPanos
  27983. }
  27984. ,
  27985. n.prototype.onModelChanged = function(e) {
  27986. this.updateFromModel(e.model),
  27987. this.updateMaximums()
  27988. }
  27989. ,
  27990. n.prototype.updateMaximums = function() {
  27991. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27992. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27993. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27994. }
  27995. ,
  27996. n.prototype.buildPanoSizeClassMap = function() {
  27997. this.panoSizeClassMap[r.BASE] = 512,
  27998. this.panoSizeClassMap[r.STANDARD] = 1024,
  27999. this.panoSizeClassMap[r.HIGH] = 2048,
  28000. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28001. }
  28002. ,
  28003. n.prototype.getPanoSize = function(e) {
  28004. return this.panoSizeClassMap[e]
  28005. }
  28006. ,
  28007. n.prototype.getMaxPossiblePanoSize = function() {
  28008. return this.getPanoSize(r.ULTRAHIGH)
  28009. }
  28010. ,
  28011. n.prototype.getMaxPanoSize = function() {
  28012. return this.maxZoomPanoSize
  28013. }
  28014. ,
  28015. n.prototype.getMaxNavPanoSize = function() {
  28016. return this.maxNavPanoSize
  28017. }
  28018. ,
  28019. n.prototype.getMaxZoomPanoSize = function() {
  28020. return this.maxZoomPanoSize
  28021. }
  28022. ,
  28023. n.prototype.detectMaxNavPanoSizeClass = function() {
  28024. if(settings.mobileNavHigh)return r.HIGH //改
  28025. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28026. }
  28027. ,
  28028. n.prototype.detectMaxNavPanoSize = function() {
  28029. var e = this.detectMaxNavPanoSizeClass();
  28030. return this.getPanoSize(e)
  28031. }
  28032. ,
  28033. n.prototype.detectMaxZoomPanoSize = function() {
  28034. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28035. }
  28036. ,
  28037. t.exports = n
  28038. }
  28039. , {
  28040. "../constants": 8,
  28041. "../enum/ModelManagerEvents": 33,
  28042. "../enum/PanoSizeClass": 36,
  28043. "../settings": 166,
  28044. "../util/browser": 182,
  28045. "../util/showcase": 193
  28046. }],
  28047. 171: [function(e, t, i) {
  28048. (function(i) {
  28049. "use strict";
  28050. function n(e) {
  28051. this.panos = null,
  28052. this.retryMinimumTime = 1e4,
  28053. this.urls = null,
  28054. this.panoLoadCallbacks = {},
  28055. this.downloadDescriptors = {},
  28056. this.priorityQueue = [],
  28057. this.forceQueue = [],
  28058. this.activeDownloads = [],
  28059. this.qualityManager = null,
  28060. this.tilePrioritizer = null,
  28061. this.refreshInterval = null,
  28062. this.processPriorityQueue = !1,
  28063. this.concurrentDownloads = e.concurrentDownloads || 1,
  28064. this.downloadTestResults = {}
  28065. }
  28066. var r = e("three")
  28067. , o = (e("../enum/Viewmode"),
  28068. e("../settings"))
  28069. , a = (e("../objects/Panorama"),
  28070. e("../util/logger"))
  28071. , s = (e("../enum/Vectors"),
  28072. e("../enum/PanoSizeClass"),
  28073. e("../enum/TileDownloaderEvents"))
  28074. , l = e("./TilePrioritizer")
  28075. , c = e("./TileUtils")
  28076. , h = (e("../enum/GLCubeFaces"),
  28077. e("../enum/DownloadStatus"))
  28078. , u = e("../util/panorama")
  28079. , d = e("../util/ajax")
  28080. , p = e("../ab")
  28081. , f = e("events").EventEmitter
  28082. , g = (new a(i),
  28083. Object.freeze({
  28084. Testing: 1,
  28085. Success: 2,
  28086. Fail: 3
  28087. }));
  28088. n.prototype = Object.create(f.prototype),
  28089. n.IDLE_REFRESH_DELAY = 500,
  28090. n.ACTIVE_REFRESH_DELAY = 16,
  28091. n.DOWNLOAD_RETRIES = 4,
  28092. n.prototype.init = function(e) {
  28093. this.qualityManager = e
  28094. }
  28095. ,
  28096. n.prototype.setUrls = function(e) {
  28097. this.urls = e
  28098. }
  28099. ,
  28100. n.prototype.setPanoData = function(e, t, i) {
  28101. this.panos = e,
  28102. this.imagePanos = t,
  28103. this.panoGroupId = i
  28104. }
  28105. ,
  28106. n.prototype.start = function() {
  28107. this.refreshUpdateInterval(0)
  28108. }
  28109. ,
  28110. n.prototype.stop = function() {
  28111. window.cancel(this.refreshInterval)
  28112. }
  28113. ,
  28114. n.prototype.refreshUpdateInterval = function(e) {
  28115. e || (e = 0),
  28116. this.refreshInterval = window.setTimeout(function() {
  28117. var e = this.update();
  28118. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28119. }
  28120. .bind(this), e)
  28121. }
  28122. ,
  28123. n.prototype.update = function() {
  28124. var e = this.forceQueue.length > 0;
  28125. return this.processQueueForDownloading(this.forceQueue),
  28126. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28127. this.priorityQueue.length > 0 && (e = !0),
  28128. this.processQueueForDownloading(this.priorityQueue)),
  28129. e
  28130. }
  28131. ,
  28132. n.prototype.forceQueueTilesForPano = function() {
  28133. var e = []
  28134. , t = [];
  28135. return function(i, n, r, o, a, s) {
  28136. e.length = 0;
  28137. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28138. var p = u[d];
  28139. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28140. }
  28141. if (r && e.length > 0) {
  28142. l.sortPanoTiles(e, i, r),
  28143. t.length = 0,
  28144. c.matchingTilesInDirection(i, n, r, o, a, t);
  28145. for (var f = 0, g = function(e) {
  28146. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28147. }; f < e.length; ) {
  28148. var m = e[f]
  28149. , v = t.findIndex(g);
  28150. v < 0 ? e.splice(f, 1) : f++
  28151. }
  28152. }
  28153. for (var A = 0; A < e.length; A++)
  28154. this.forceQueue.push(e[A]);
  28155. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28156. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28157. s && this.processQueueForDownloading(this.forceQueue, !0)
  28158. }
  28159. }(),
  28160. n.prototype.clearForceQueue = function() {
  28161. this.clearQueue(this.forceQueue)
  28162. }
  28163. ,
  28164. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28165. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28166. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28167. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28168. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28169. }
  28170. ,
  28171. n.prototype.clearQueue = function(e) {
  28172. this.setStatusForAllDescriptors(e, h.None),
  28173. e.length = 0
  28174. }
  28175. ,
  28176. n.prototype.clearFromQueue = function(e, t, i) {
  28177. for (var n = 0; n < e.length; n++) {
  28178. var r = e[n];
  28179. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28180. }
  28181. }
  28182. ,
  28183. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28184. for (var i = 0; i < e.length; i++) {
  28185. var n = e[i];
  28186. n && (n.status = t)
  28187. }
  28188. }
  28189. ,
  28190. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28191. for (var i = 0; i < e.length; i++) {
  28192. var n = e[i];
  28193. n && (n.status !== t ? n.status = t : e[i] = null)
  28194. }
  28195. }
  28196. ,
  28197. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28198. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28199. , n = i[t];
  28200. return n || (n = this.buildDownloadDescriptorArray(t),
  28201. i[t] = n,
  28202. this.initTileDownloadDescriptors(n, e, t)),
  28203. n
  28204. }
  28205. ,
  28206. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28207. var t = this.downloadDescriptors[e.id];
  28208. return t || (t = {},
  28209. this.downloadDescriptors[e.id] = t),
  28210. t
  28211. }
  28212. ,
  28213. n.prototype.processQueueForDownloading = function(e, t) {
  28214. if (this.cleanupActiveDownloads(),
  28215. this.activeDownloads.length < this.concurrentDownloads || t)
  28216. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28217. var o = e.shift();
  28218. o && (this.startDownload(o),
  28219. n++)
  28220. }
  28221. }
  28222. ,
  28223. n.prototype.testDownload = function(e, t, i) {
  28224. var n = this.downloadTestResults[e];
  28225. if (n)
  28226. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28227. this.downloadTestResults[e] = g.Testing;
  28228. var r = this.panos.list[0]
  28229. , o = this.getTileUrl(r.id, e, t, 0)
  28230. , a = function(t) {
  28231. this.downloadTestResults[e] = g.Success,
  28232. i(!0)
  28233. }
  28234. .bind(this)
  28235. , s = function() {
  28236. this.downloadTestResults[e] = g.Fail,
  28237. i(!1)
  28238. }
  28239. .bind(this);
  28240. this.loadImage(o, 0, a, s)
  28241. }
  28242. ,
  28243. n.prototype.startDownload = function(e) {
  28244. e.status = h.Downloading;
  28245. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28246. this.activeDownloads.push(e),
  28247. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28248. }
  28249. ,
  28250. n.prototype.downloadFailed = function(e, t) {}
  28251. ,
  28252. n.prototype.downloadComplete = function(e, t) {
  28253. if (e.panoGroupId === this.panoGroupId) {
  28254. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28255. e.status = h.Downloaded,
  28256. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28257. var n = {
  28258. panoId: e.pano.id,
  28259. image: t,
  28260. tileSize: e.tileSize,
  28261. panoSize: e.panoSize,
  28262. tileIndex: e.tileIndex,
  28263. faceTileIndex: e.faceTileIndex,
  28264. totalTiles: e.totalTiles,
  28265. face: e.face,
  28266. tileX: e.tileX,
  28267. tileY: e.tileY,
  28268. direction: e.direction
  28269. };
  28270. e.image = t,
  28271. this.emit(s.TileDownloadSuccess, n),
  28272. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28273. panoId: e.pano.id,
  28274. tileSize: e.tileSize,
  28275. panoSize: e.panoSize
  28276. },
  28277. this.emit(s.PanoDownloadComplete, n),
  28278. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28279. }
  28280. }
  28281. ,
  28282. n.prototype.cleanupActiveDownloads = function() {
  28283. var e = [];
  28284. return function() {
  28285. e.length = 0;
  28286. for (var t = 0; t < this.activeDownloads.length; t++) {
  28287. var i = this.activeDownloads[t];
  28288. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28289. }
  28290. this.activeDownloads.length = 0,
  28291. this.activeDownloads.push.apply(this.activeDownloads, e)
  28292. }
  28293. }(),
  28294. n.prototype.isPanoDownloaded = function(e, t) {
  28295. var i = this.getTileDownloadDescriptors(e, t);
  28296. if (i.length <= 0)
  28297. return !1;
  28298. for (var n = 0; n < i.length; n++) {
  28299. var r = i[n];
  28300. if (r.status !== h.Downloaded)
  28301. return !1
  28302. }
  28303. return !0
  28304. }
  28305. ,
  28306. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28307. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28308. this.panoLoadCallbacks[o] = {
  28309. onLoad: i,
  28310. onFail: n,
  28311. onProgress: r
  28312. }
  28313. }
  28314. ,
  28315. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28316. var i = e.id + ":" + t;
  28317. return this.panoLoadCallbacks[i]
  28318. }
  28319. ,
  28320. n.prototype.buildDownloadDescriptorArray = function(e) {
  28321. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28322. var r = this.buildDownloadDescriptor();
  28323. i.push(r)
  28324. }
  28325. return i
  28326. }
  28327. ,
  28328. n.prototype.buildDownloadDescriptor = function() {
  28329. var e = {
  28330. panoGroupId: null,
  28331. pano: null,
  28332. panoSize: -1,
  28333. tileSize: -1,
  28334. tileIndex: -1,
  28335. totalTiles: -1,
  28336. faceTileIndex: -1,
  28337. status: h.None,
  28338. url: null,
  28339. image: null,
  28340. direction: new r.Vector3,
  28341. face: -1,
  28342. cubeFace: -1,
  28343. tileX: -1,
  28344. tileY: -1
  28345. };
  28346. return e
  28347. }
  28348. ,
  28349. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28350. for (var n = 0; n < e.length; n++) {
  28351. var r = e[n];
  28352. this.initTileDownloadDescriptor(r, t, i, n)
  28353. }
  28354. }
  28355. ,
  28356. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28357. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28358. e.face = c.getFaceForTile(i, n),
  28359. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28360. e.panoGroupId = this.panoGroupId,
  28361. e.pano = t,
  28362. e.panoSize = i,
  28363. e.tileSize = r,
  28364. e.tileIndex = n,
  28365. e.totalTiles = c.getTileCountForSize(i),
  28366. e.status = h.None,
  28367. e.image = null,
  28368. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28369. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28370. }
  28371. ,
  28372. n.prototype.getTileUrl = function() {
  28373. var e = {
  28374. 256: "256",
  28375. 512: "512",
  28376. 1024: "1k",
  28377. 2048: "2k",
  28378. 4096: "4k"
  28379. }
  28380. , t = {
  28381. face: -1,
  28382. faceTileIndex: -1,
  28383. tileX: -1,
  28384. tileY: -1
  28385. };
  28386. return function(i, n, r, a) {
  28387. c.getTileLocation(n, a, t);
  28388. var s = Math.floor(n / r)
  28389. , l = s * s
  28390. , h = Math.floor(a / l)
  28391. , u = "";
  28392. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28393. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28394. return d = p.changeIfTileGenerating(d)
  28395. }
  28396. }(),
  28397. n.prototype.loadImage = function(e, t, i, n) {
  28398. d.getImage(e, t).then(function(e) {
  28399. i(e)
  28400. }).fail(n)
  28401. }
  28402. ,
  28403. t.exports = n
  28404. }
  28405. ).call(this, "/js/tile/TileDownloader.js")
  28406. }
  28407. , {
  28408. "../ab": 3,
  28409. "../enum/DownloadStatus": 24,
  28410. "../enum/GLCubeFaces": 25,
  28411. "../enum/PanoSizeClass": 36,
  28412. "../enum/TileDownloaderEvents": 45,
  28413. "../enum/Vectors": 50,
  28414. "../enum/Viewmode": 51,
  28415. "../objects/Panorama": 148,
  28416. "../settings": 166,
  28417. "../util/ajax": 181,
  28418. "../util/logger": 189,
  28419. "../util/panorama": 191,
  28420. "./TilePrioritizer": 172,
  28421. "./TileUtils": 174,
  28422. events: 202,
  28423. three: 217
  28424. }],
  28425. 172: [function(e, t, i) {
  28426. (function(i) {
  28427. "use strict";
  28428. function n(e, t, i, o, a) {
  28429. this.qualityManager = e,
  28430. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28431. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28432. this.baseSize = t,
  28433. this.standardSize = i,
  28434. this.highSize = o,
  28435. this.ultraHighSize = a,
  28436. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28437. }
  28438. var r = e("three")
  28439. , o = (e("../enum/Viewmode"),
  28440. e("../settings"),
  28441. e("../settings"),
  28442. e("../objects/Panorama"))
  28443. , a = e("../util/logger")
  28444. , s = (e("../enum/Vectors"),
  28445. e("../enum/PanoSizeClass"),
  28446. e("../enum/ModelManagerEvents"),
  28447. e("../enum/GLCubeFaces"),
  28448. e("../enum/DownloadStatus"))
  28449. , l = (e("../util/browser"),
  28450. e("./TileUtils"))
  28451. , c = e("../util/math")
  28452. , h = (e("events").EventEmitter,
  28453. new a(i),
  28454. Object.freeze({
  28455. None: 0,
  28456. DirectionalFOV: 1
  28457. }));
  28458. n.PriorityCriteria = function(e, t, i, n, o) {
  28459. this.pano = e,
  28460. this.cameraPosition = (new r.Vector3).copy(t),
  28461. this.cameraDir = (new r.Vector3).copy(i),
  28462. this.panoSpaceDir = (new r.Vector3).copy(n),
  28463. this.upcomingPanos = o,
  28464. this.copy = function(e) {
  28465. this.pano = e.pano,
  28466. this.cameraPosition.copy(e.cameraPosition),
  28467. this.cameraDir.copy(e.cameraDir),
  28468. this.panoSpaceDir.copy(e.panoSpaceDir),
  28469. this.upcomingPanos = o
  28470. }
  28471. ,
  28472. this.zoomingActive = !1
  28473. }
  28474. ,
  28475. n.DIRECTIONAL_FOV = 180,
  28476. n.DIRECTIONAL_FOV_NARROW = 120,
  28477. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28478. n.MAX_SCORED_PANOS_TOADD = 2,
  28479. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28480. n.DIRECTION_SCORE_STRICTNESS = .75,
  28481. n.appendQueue = function(e, t) {
  28482. if (e && t)
  28483. for (var i = 0; i < t.length; i++)
  28484. e.push(t[i])
  28485. }
  28486. ,
  28487. n.prototype.updateCriteria = function(e, t, i, n) {
  28488. this.priorityCriteria.pano = e,
  28489. this.priorityCriteria.cameraPosition.copy(t),
  28490. this.priorityCriteria.cameraDir.copy(i),
  28491. this.priorityCriteria.upcomingPanos = n,
  28492. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28493. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28494. }
  28495. ,
  28496. n.prototype.filterAndPrioritize = function() {
  28497. var e = []
  28498. , t = []
  28499. , i = [];
  28500. return function(r, o, a) {
  28501. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28502. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28503. var s = this.baseSize
  28504. , l = this.standardSize
  28505. , c = this.highSize
  28506. , h = this.ultraHighSize;
  28507. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28508. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28509. i.length = 0,
  28510. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28511. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28512. n.appendQueue(r, i),
  28513. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28514. i.length = 0,
  28515. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28516. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28517. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28518. n.appendQueue(r, i),
  28519. i.length = 0,
  28520. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28521. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28522. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28523. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28524. n.appendQueue(r, i),
  28525. this.queueTilesForPanos(r, e, a, s)
  28526. }
  28527. }(),
  28528. n.prototype.canDownloadSize = function(e) {
  28529. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28530. }
  28531. ,
  28532. n.prototype.populateNeighborPanos = function(e, t, i) {
  28533. i = i || [],
  28534. i.length = 0;
  28535. var n = t.getNeighbours(e);
  28536. for (var r in n)
  28537. if (n.hasOwnProperty(r)) {
  28538. var o = t.get(r);
  28539. i.push(o)
  28540. }
  28541. return i
  28542. }
  28543. ,
  28544. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28545. i = i || [],
  28546. i.length = 0;
  28547. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28548. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28549. , c = t.sortByScore(s, l);
  28550. if (c)
  28551. for (var h = 0; h < c.length && h < a; h++) {
  28552. var u = c[h].pano;
  28553. i.push(u)
  28554. }
  28555. return i
  28556. }
  28557. ,
  28558. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28559. for (var o = 0, a = 0; a < t.length; a++) {
  28560. var s = t[a]
  28561. , l = this.queueTilesForPano(e, i, s, n);
  28562. if (o += l > 0 ? 1 : 0,
  28563. r && o >= r)
  28564. break
  28565. }
  28566. return o
  28567. }
  28568. ,
  28569. n.prototype.queueTilesForPano = function() {
  28570. var e = {
  28571. filter: h.None
  28572. };
  28573. return function(t, i, n, r) {
  28574. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28575. }
  28576. }(),
  28577. n.prototype.queueTilesForPanosInDirection = function() {
  28578. var e = new r.Vector3;
  28579. return function(t, i, n, r, o, a, s, l) {
  28580. for (var h = 0, u = 0; u < n.length; u++) {
  28581. var d = n[u];
  28582. e.copy(d.position),
  28583. e.sub(o),
  28584. e.normalize();
  28585. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28586. , f = c.getFOVDotThreshold(s);
  28587. if (p >= f) {
  28588. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28589. if (h += g > 0 ? 1 : 0,
  28590. l && h >= l)
  28591. break
  28592. }
  28593. }
  28594. return h
  28595. }
  28596. }(),
  28597. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28598. for (var l = 0, c = 0; c < i.length; c++) {
  28599. var h = i[c]
  28600. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28601. if (l += u > 0 ? 1 : 0,
  28602. s && l >= s)
  28603. break
  28604. }
  28605. return l
  28606. }
  28607. ,
  28608. n.prototype.queueTilesInDirectionForPano = function() {
  28609. var e = {
  28610. filter: h.DirectionalFOV,
  28611. direction: new r.Vector3,
  28612. fov: 60
  28613. }
  28614. , t = new r.Vector3;
  28615. return function(i, n, r, o, a, s, c) {
  28616. return t.copy(s),
  28617. l.getRelativeDirection(r.quaternion, t),
  28618. e.direction.copy(t),
  28619. e.fov = c,
  28620. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28621. }
  28622. }(),
  28623. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28624. var e = [];
  28625. return function(t, i, n, r, o) {
  28626. var a = i.getTileDownloadDescriptors(n, r);
  28627. e.length = 0,
  28628. this.filterTileDownloadDescriptors(n, a, e, o);
  28629. for (var s = 0, l = 0; l < e.length; l++) {
  28630. var c = e[l];
  28631. c && (t.push(c),
  28632. s++)
  28633. }
  28634. return s
  28635. }
  28636. }(),
  28637. n.prototype.filterTileDownloadDescriptors = function() {
  28638. new r.Vector3;
  28639. return function(e, t, i, n) {
  28640. var r, o;
  28641. switch (n.filter) {
  28642. case h.DirectionalFOV:
  28643. for (r = 0; r < t.length; r++)
  28644. o = t[r],
  28645. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28646. break;
  28647. default:
  28648. for (r = 0; r < t.length; r++)
  28649. o = t[r],
  28650. i.push(o)
  28651. }
  28652. for (r = 0; r < i.length; r++)
  28653. o = i[r],
  28654. this.canIncludeDescriptor(o) || (i[r] = null)
  28655. }
  28656. }(),
  28657. n.prototype.canIncludeDescriptor = function(e) {
  28658. return e.status !== s.Downloading && e.status !== s.Downloaded
  28659. }
  28660. ,
  28661. n.prototype.canIncludePano = function(e, t) {
  28662. return !e.isLoaded(t)
  28663. }
  28664. ,
  28665. n.getFOVDotThreshold = function(e) {
  28666. return Math.cos(r.Math.degToRad(e / 2))
  28667. }
  28668. ;
  28669. var u = function() {
  28670. var e = function e(t, i) {
  28671. var n = e._panoSpaceDir
  28672. , r = e._fovThreshold
  28673. , o = e._fovThresholdNarrow
  28674. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28675. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28676. return t._dot = a,
  28677. i._dot = s,
  28678. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28679. };
  28680. return e._panoSpaceDir = new r.Vector3,
  28681. e._fovThreshold = -1,
  28682. e._fovThresholdNarrow = -1,
  28683. e
  28684. }();
  28685. n.sortPanoTiles = function(e, t, i) {
  28686. u._panoSpaceDir.copy(i),
  28687. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28688. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28689. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28690. e.sort(u)
  28691. }
  28692. ,
  28693. n.insertSortedPanoTile = function(e, t, i, r) {
  28694. u._panoSpaceDir.copy(r),
  28695. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28696. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28697. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28698. for (var o = -1, a = 0; a < e.length; a++) {
  28699. var s = u(t, e[a]);
  28700. if (s <= 0) {
  28701. o = a;
  28702. break
  28703. }
  28704. }
  28705. if (o === -1)
  28706. e[e.length] = t;
  28707. else {
  28708. for (var h = e.length; h > o; h--)
  28709. e[h] = e[h - 1];
  28710. e[o] = t
  28711. }
  28712. }
  28713. ,
  28714. n.prototype.setZoomingActive = function(e) {
  28715. e !== this.zoomingActive && (this.zoomingActive = e)
  28716. }
  28717. ,
  28718. t.exports = n
  28719. }
  28720. ).call(this, "/js/tile/TilePrioritizer.js")
  28721. }
  28722. , {
  28723. "../enum/DownloadStatus": 24,
  28724. "../enum/GLCubeFaces": 25,
  28725. "../enum/ModelManagerEvents": 33,
  28726. "../enum/PanoSizeClass": 36,
  28727. "../enum/Vectors": 50,
  28728. "../enum/Viewmode": 51,
  28729. "../objects/Panorama": 148,
  28730. "../settings": 166,
  28731. "../util/browser": 182,
  28732. "../util/logger": 189,
  28733. "../util/math": 190,
  28734. "./TileUtils": 174,
  28735. events: 202,
  28736. three: 217
  28737. }],
  28738. 173: [function(e, t, i) {
  28739. "use strict";
  28740. function n(e, t) {
  28741. this.levels = t,
  28742. this.tileSize = e,
  28743. this.root = null,
  28744. this.allNodes = [],
  28745. a(this)
  28746. }
  28747. function r(e, t) {
  28748. this.tree = e,
  28749. this.parent = t,
  28750. this.children = [],
  28751. this.id = ++u
  28752. }
  28753. function o(e, t, i, r, a, s, l, h) {
  28754. if (e) {
  28755. l = l || n.TraversalType.PreOrder;
  28756. var u = r * c + i;
  28757. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28758. s && s.push(e)),
  28759. e.children && 0 !== e.children.length) {
  28760. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28761. for (var g = 0; g < c; g++)
  28762. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28763. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28764. s && s.push(e))
  28765. }
  28766. }
  28767. }
  28768. function a(e) {
  28769. e.root = s(e, null, 0)
  28770. }
  28771. function s(e, t, i) {
  28772. if (i > e.levels)
  28773. return null;
  28774. var n = new r(e,t);
  28775. e.allNodes.push(n);
  28776. for (var o = 0; o < h; o++)
  28777. n.children[o] = s(e, n, i + 1);
  28778. return n
  28779. }
  28780. function l(e, t, i, n, r) {
  28781. if (!e)
  28782. return null;
  28783. if (0 === i)
  28784. return e;
  28785. if (!e.children || 0 === e.children.length)
  28786. return null;
  28787. var o = Math.pow(c, i)
  28788. , a = o / c
  28789. , s = n % a
  28790. , h = r % a
  28791. , u = Math.floor(r / a)
  28792. , d = Math.floor(n / a)
  28793. , p = u * c + d
  28794. , f = e.children[p];
  28795. return l(f, t + 1, i - 1, s, h)
  28796. }
  28797. var c = (e("three"),
  28798. e("./TileUtils"),
  28799. e("../objects/Panorama"),
  28800. e("../util/panorama"),
  28801. e("events").EventEmitter,
  28802. 2)
  28803. , h = c * c;
  28804. n.TraversalType = Object.freeze({
  28805. PreOrder: 0,
  28806. PostOrder: 1
  28807. });
  28808. var u = 0;
  28809. n.getLevelCountForSize = function(e, t) {
  28810. var i = 0;
  28811. for (t < e && (t = e); ; ) {
  28812. if (t /= c,
  28813. t < e)
  28814. break;
  28815. i++
  28816. }
  28817. return i
  28818. }
  28819. ,
  28820. n.getSizeForLevel = function(e, t) {
  28821. return Math.pow(c, t) * e
  28822. }
  28823. ,
  28824. n.prototype.getSubNode = function(e, t, i) {
  28825. (!t || e < this.tileSize) && (t = 0),
  28826. (!i || e < this.tileSize) && (i = 0),
  28827. e < this.tileSize && (e = this.tileSize);
  28828. var r = n.getLevelCountForSize(this.tileSize, e)
  28829. , o = l(this.root, 0, r, t, i);
  28830. return o
  28831. }
  28832. ,
  28833. n.prototype.breadthFirst = function(e) {
  28834. e = e || {};
  28835. var t = !!e.nullLevelEnd
  28836. , i = e.maxLevel
  28837. , n = e.minLevel
  28838. , r = e.callback
  28839. , o = e.saveVisited
  28840. , a = []
  28841. , s = {}
  28842. , l = 0
  28843. , c = 0;
  28844. for (a.push(this.root),
  28845. a.push(s); a.length > 0 && !(i && l > i); ) {
  28846. var h = a.shift();
  28847. if (h === s)
  28848. (!n || l >= n) && (r && t && r(null),
  28849. o && t && o.push(null)),
  28850. a.length > 0 && a.push(s),
  28851. l++,
  28852. c = 0;
  28853. else {
  28854. if (h.children)
  28855. for (var u = 0; u < h.children.length; u++) {
  28856. var d = h.children[u];
  28857. d && a.push(h.children[u])
  28858. }
  28859. var p = this.getFaceIndexFromNode(h);
  28860. (!n || l >= n) && (r && r(h, l, p),
  28861. o && o.push(h)),
  28862. c++
  28863. }
  28864. }
  28865. }
  28866. ,
  28867. n.prototype.getFaceIndexFromNode = function(e) {
  28868. if (!e)
  28869. return -1;
  28870. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28871. var o = i.parent;
  28872. if (!o)
  28873. break;
  28874. for (var a = -1, s = 0; s < o.children.length; s++)
  28875. o.children[s] === i && (a = s);
  28876. var l = a % c
  28877. , h = Math.floor(a / c);
  28878. n = l * t + n,
  28879. r = h * t + r,
  28880. t *= c,
  28881. i = o
  28882. }
  28883. return r * t + n
  28884. }
  28885. ,
  28886. n.prototype.depthFirst = function(e, t, i) {
  28887. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28888. }
  28889. ,
  28890. t.exports = n
  28891. }
  28892. , {
  28893. "../objects/Panorama": 148,
  28894. "../util/panorama": 191,
  28895. "./TileUtils": 174,
  28896. events: 202,
  28897. three: 217
  28898. }],
  28899. 174: [function(e, t, i) {
  28900. "use strict";
  28901. var n = e("../enum/GLCubeFaces")
  28902. , r = e("../util/MathLight")
  28903. , o = {};
  28904. o.TILE_SIZE = 512,
  28905. o.FACES_PER_PANO = 6,
  28906. o.LocationOnTile = {
  28907. Center: 0,
  28908. UpperLeft: 1,
  28909. UpperRight: 2,
  28910. LowerRight: 3,
  28911. LowerLeft: 4
  28912. },
  28913. o.getTileVector = function() {
  28914. return function(e, t, i, a, s, l, c, h) {
  28915. l = l || o.LocationOnTile.Center;
  28916. var u = e / t
  28917. , d = a / u;
  28918. s = -s + (u - 1);
  28919. var p = s / u
  28920. , f = t / e
  28921. , g = 2 * f
  28922. , m = g / 2
  28923. , v = 2 * d - 1 + m
  28924. , A = 2 * p - 1 + m;
  28925. switch (l) {
  28926. case o.LocationOnTile.UpperLeft:
  28927. v -= m,
  28928. A += m,
  28929. v += c * g;
  28930. break;
  28931. case o.LocationOnTile.UpperRight:
  28932. v += m,
  28933. A += m,
  28934. A -= c * g;
  28935. break;
  28936. case o.LocationOnTile.LowerRight:
  28937. v += m,
  28938. A -= m,
  28939. v -= c * g;
  28940. break;
  28941. case o.LocationOnTile.LowerLeft:
  28942. v -= m,
  28943. A -= m,
  28944. A += c * g;
  28945. break;
  28946. case o.LocationOnTile.Center:
  28947. }
  28948. switch (i) {
  28949. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28950. r.setVector(h, -1, A, -v);
  28951. break;
  28952. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28953. r.setVector(h, 1, A, v);
  28954. break;
  28955. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28956. r.setVector(h, -v, 1, -A);
  28957. break;
  28958. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28959. r.setVector(h, -v, -1, A);
  28960. break;
  28961. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28962. r.setVector(h, -v, A, 1);
  28963. break;
  28964. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28965. r.setVector(h, v, A, -1)
  28966. }
  28967. r.normalize(h)
  28968. }
  28969. }(),
  28970. o.getFaceForTile = function(e, t) {
  28971. var i = o.TILE_SIZE;
  28972. e < o.TILE_SIZE && (i = e);
  28973. var n = Math.floor(e / i)
  28974. , r = n * n;
  28975. return Math.floor(t / r)
  28976. }
  28977. ,
  28978. o.getTileLocation = function(e, t, i) {
  28979. var n = o.TILE_SIZE;
  28980. e < o.TILE_SIZE && (n = e);
  28981. var r = o.getFaceForTile(e, t)
  28982. , a = Math.floor(e / n)
  28983. , s = a * a
  28984. , l = t - r * s;
  28985. i.tileX = l % a,
  28986. i.tileY = Math.floor(l / a),
  28987. i.face = r,
  28988. i.faceTileIndex = l
  28989. }
  28990. ,
  28991. o.getTileCountForSize = function(e) {
  28992. if (e <= o.TILE_SIZE)
  28993. return o.FACES_PER_PANO;
  28994. var t = Math.floor(e / o.TILE_SIZE)
  28995. , i = t * t
  28996. , n = i * o.FACES_PER_PANO;
  28997. return n
  28998. }
  28999. ,
  29000. o.getRelativeDirection = function() {
  29001. var e = new r.Matrix4
  29002. , t = new r.Quaternion;
  29003. return function(i, n) {
  29004. t.copy(i),
  29005. t.inverse(),
  29006. e.makeRotationFromQuaternion(t),
  29007. e.applyToVector3(n),
  29008. r.normalize(n)
  29009. }
  29010. }(),
  29011. o.matchingTilesInDirection = function() {
  29012. var e = new r.Vector3
  29013. , t = new r.Vector3(0,0,-1)
  29014. , i = new r.Quaternion
  29015. , n = function(e, t) {
  29016. e.push({
  29017. face: t.face,
  29018. faceTileIndex: t.faceTileIndex,
  29019. tileX: t.tileX,
  29020. tileY: t.tileY
  29021. })
  29022. }
  29023. , a = function() {
  29024. var e = {
  29025. face: -1,
  29026. faceTileIndex: -1,
  29027. tileX: -1,
  29028. tileY: -1
  29029. };
  29030. return function(t, i, r) {
  29031. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29032. o.getTileLocation(t, l, e),
  29033. i && !i(e) || (s++,
  29034. r && n(r, e));
  29035. return s
  29036. }
  29037. }();
  29038. return function(n, s, l, c, h, u) {
  29039. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29040. o.getTileCountForSize(s);
  29041. if (!c && !h)
  29042. return a(s, null, u);
  29043. var p = !!h;
  29044. if (h = h || c,
  29045. h = Math.max(0, Math.min(h, 360)),
  29046. c = Math.max(0, Math.min(c, 360)),
  29047. r.copyVector(l, e),
  29048. o.getRelativeDirection(n.quaternion, e),
  29049. p) {
  29050. i.setFromUnitVectors(e, t);
  29051. var f = function(e) {
  29052. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29053. };
  29054. return a(s, f, u)
  29055. }
  29056. var g = function(t) {
  29057. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29058. };
  29059. return a(s, g, u)
  29060. }
  29061. }(),
  29062. o.isTileWithinFrustum = function() {
  29063. var e = new r.Vector3
  29064. , t = 1e-5;
  29065. return function(i, n, a, s, l, c, h, u) {
  29066. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29067. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29068. r.applyQuaternionToVector(c, e),
  29069. e.z >= -t)
  29070. I++;
  29071. else {
  29072. var w = -1 / e.z
  29073. , _ = e.x * w
  29074. , T = e.y * w;
  29075. T > d ? v++ : T < p && A++,
  29076. _ > f ? y++ : _ < g && C++,
  29077. E++
  29078. }
  29079. return A !== E && v !== E && y !== E && C !== E
  29080. }
  29081. }(),
  29082. o.isTileWithinFOV = function() {
  29083. var e = new r.Vector3
  29084. , t = new r.Vector3(0,1,0)
  29085. , i = new r.Vector3(1,0,0);
  29086. return function(n, a, s, l, c, h, u) {
  29087. var d = o.mapFaceToCubemapFace(s);
  29088. if (r.cross(h, t, i),
  29089. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29090. o.isWithinFOV(e, h, u, null))
  29091. return !0;
  29092. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29093. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29094. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29095. o.isWithinFOV(e, h, u, null))
  29096. return !0;
  29097. g += p
  29098. }
  29099. return !1
  29100. }
  29101. }(),
  29102. o.isWithinFOV = function() {
  29103. var e = new r.Vector3
  29104. , t = new r.Vector3;
  29105. return function(i, n, o, a) {
  29106. if (r.copyVector(i, t),
  29107. a) {
  29108. r.copyVector(a, e),
  29109. r.normalize(e);
  29110. var s = r.dot(e, i);
  29111. e.x *= s,
  29112. e.y *= s,
  29113. e.z *= s,
  29114. r.subVector(t, e)
  29115. }
  29116. var l = o / 2 * r.RADIANS_PER_DEGREE
  29117. , c = Math.cos(l)
  29118. , h = r.dot(t, n);
  29119. return h >= c
  29120. }
  29121. }(),
  29122. o.mapFaceToCubemapFace = function() {
  29123. var e = {
  29124. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29125. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29126. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29127. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29128. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29129. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29130. };
  29131. return function(t) {
  29132. return e[t]
  29133. }
  29134. }(),
  29135. t.exports = o
  29136. }
  29137. , {
  29138. "../enum/GLCubeFaces": 25,
  29139. "../util/MathLight": 176
  29140. }],
  29141. 175: [function(e, t, i) {
  29142. (function(i) {
  29143. "use strict";
  29144. function n() {
  29145. this.list = [],
  29146. this.index = {},
  29147. Object.defineProperty(this, "length", {
  29148. get: function() {
  29149. return this.list.length
  29150. }
  29151. })
  29152. }
  29153. var r = (e("./common"),
  29154. e("./logger"));
  29155. new r(i);
  29156. n.prototype.forEach = function(e) {
  29157. this.list.forEach(e)
  29158. }
  29159. ,
  29160. n.prototype.add = function(e) {
  29161. this.list.push(e),
  29162. this.index[this.getIndex(e)] = e
  29163. }
  29164. ,
  29165. n.prototype.getIndex = function(e) {
  29166. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29167. }
  29168. ,
  29169. n.prototype.extend = function(e) {
  29170. for (var t = 0; t < e.length; t++)
  29171. this.add(e[t])
  29172. }
  29173. ,
  29174. n.prototype.get = function(e) {
  29175. return this.index[e]
  29176. }
  29177. ,
  29178. n.prototype.first = function() {
  29179. return this.list[0]
  29180. }
  29181. ,
  29182. n.prototype.last = function() {
  29183. return this.list[this.list.length - 1]
  29184. }
  29185. ,
  29186. n.prototype.reIndex = function() {
  29187. this.index = {};
  29188. var e = this;
  29189. this.forEach(function(t) {
  29190. e.index[e.getIndex(t)] = t
  29191. })
  29192. }
  29193. ,
  29194. n.prototype.filter = function(e) {
  29195. var t = this.list.filter(e);
  29196. return this.reIndex(),
  29197. t
  29198. }
  29199. ,
  29200. n.prototype.reduce = function(e, t) {
  29201. return this.list.reduce(e, t)
  29202. }
  29203. ,
  29204. n.prototype.sort = function(e) {
  29205. return this.list.sort(e)
  29206. }
  29207. ,
  29208. n.prototype.indexOf = function(e) {
  29209. for (var t = 0; t < this.list.length; ++t)
  29210. if (this.list[t] === e)
  29211. return t;
  29212. return -1
  29213. }
  29214. ,
  29215. t.exports = n
  29216. }
  29217. ).call(this, "/js/util/IndexedCollection.js")
  29218. }
  29219. , {
  29220. "./common": 185,
  29221. "./logger": 189
  29222. }],
  29223. 176: [function(e, t, i) {
  29224. "use strict";
  29225. var n = e("../constants")
  29226. , r = {};
  29227. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29228. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29229. r.Vector3 = function(e, t, i) {
  29230. this.x = e || 0,
  29231. this.y = t || 0,
  29232. this.z = i || 0
  29233. }
  29234. ,
  29235. r.Matrix4 = function() {
  29236. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29237. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29238. }
  29239. ,
  29240. r.Matrix4.prototype = {
  29241. identity: function() {
  29242. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29243. this
  29244. },
  29245. copy: function(e) {
  29246. return this.elements.set(e.elements),
  29247. this
  29248. },
  29249. applyToVector3: function(e) {
  29250. var t = e.x
  29251. , i = e.y
  29252. , n = e.z
  29253. , r = this.elements;
  29254. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29255. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29256. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29257. this
  29258. },
  29259. getInverse: function(e, t) {
  29260. var i = this.elements
  29261. , n = e.elements
  29262. , r = n[0]
  29263. , o = n[1]
  29264. , a = n[2]
  29265. , s = n[3]
  29266. , l = n[4]
  29267. , c = n[5]
  29268. , h = n[6]
  29269. , u = n[7]
  29270. , d = n[8]
  29271. , p = n[9]
  29272. , f = n[10]
  29273. , g = n[11]
  29274. , m = n[12]
  29275. , v = n[13]
  29276. , A = n[14]
  29277. , y = n[15]
  29278. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29279. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29280. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29281. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29282. , w = r * C + o * I + a * E + s * b;
  29283. if (0 === w) {
  29284. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29285. if (t)
  29286. throw new Error(_);
  29287. return console.warn(_),
  29288. this.identity()
  29289. }
  29290. var T = 1 / w;
  29291. return i[0] = C * T,
  29292. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29293. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29294. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29295. i[4] = I * T,
  29296. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29297. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29298. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29299. i[8] = E * T,
  29300. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29301. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29302. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29303. i[12] = b * T,
  29304. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29305. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29306. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29307. this
  29308. },
  29309. makeRotationFromQuaternion: function(e) {
  29310. var t = this.elements
  29311. , i = e.x
  29312. , n = e.y
  29313. , r = e.z
  29314. , o = e.w
  29315. , a = i + i
  29316. , s = n + n
  29317. , l = r + r
  29318. , c = i * a
  29319. , h = i * s
  29320. , u = i * l
  29321. , d = n * s
  29322. , p = n * l
  29323. , f = r * l
  29324. , g = o * a
  29325. , m = o * s
  29326. , v = o * l;
  29327. return t[0] = 1 - (d + f),
  29328. t[4] = h - v,
  29329. t[8] = u + m,
  29330. t[1] = h + v,
  29331. t[5] = 1 - (c + f),
  29332. t[9] = p - g,
  29333. t[2] = u - m,
  29334. t[6] = p + g,
  29335. t[10] = 1 - (c + d),
  29336. t[3] = 0,
  29337. t[7] = 0,
  29338. t[11] = 0,
  29339. t[12] = 0,
  29340. t[13] = 0,
  29341. t[14] = 0,
  29342. t[15] = 1,
  29343. this
  29344. }
  29345. },
  29346. r.Quaternion = function(e, t, i, n) {
  29347. this._x = e || 0,
  29348. this._y = t || 0,
  29349. this._z = i || 0,
  29350. this._w = void 0 !== n ? n : 1
  29351. }
  29352. ,
  29353. r.Quaternion.prototype = {
  29354. get x() {
  29355. return this._x
  29356. },
  29357. set x(e) {
  29358. this._x = e
  29359. },
  29360. get y() {
  29361. return this._y
  29362. },
  29363. set y(e) {
  29364. this._y = e
  29365. },
  29366. get z() {
  29367. return this._z
  29368. },
  29369. set z(e) {
  29370. this._z = e
  29371. },
  29372. get w() {
  29373. return this._w
  29374. },
  29375. set w(e) {
  29376. this._w = e
  29377. },
  29378. copy: function(e) {
  29379. this._x = e.x,
  29380. this._y = e.y,
  29381. this._z = e.z,
  29382. this._w = e.w
  29383. },
  29384. inverse: function() {
  29385. return this.conjugate().normalize()
  29386. },
  29387. conjugate: function() {
  29388. return this._x *= -1,
  29389. this._y *= -1,
  29390. this._z *= -1,
  29391. this
  29392. },
  29393. length: function() {
  29394. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29395. },
  29396. normalize: function() {
  29397. var e = this.length();
  29398. return 0 === e ? (this._x = 0,
  29399. this._y = 0,
  29400. this._z = 0,
  29401. this._w = 1) : (e = 1 / e,
  29402. this._x = this._x * e,
  29403. this._y = this._y * e,
  29404. this._z = this._z * e,
  29405. this._w = this._w * e),
  29406. this
  29407. },
  29408. setFromAxisAngle: function(e, t) {
  29409. var i = t / 2
  29410. , n = Math.sin(i);
  29411. return this._x = e.x * n,
  29412. this._y = e.y * n,
  29413. this._z = e.z * n,
  29414. this._w = Math.cos(i),
  29415. this
  29416. },
  29417. setFromUnitVectors: function() {
  29418. var e, t, i = 1e-6;
  29419. return function(n, o) {
  29420. return void 0 === e && (e = new r.Vector3),
  29421. t = r.dot(n, o) + 1,
  29422. t < i ? (t = 0,
  29423. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29424. this._x = e.x,
  29425. this._y = e.y,
  29426. this._z = e.z,
  29427. this._w = t,
  29428. this.normalize()
  29429. }
  29430. }(),
  29431. multiply: function(e) {
  29432. return this.multiplyQuaternions(this, e)
  29433. },
  29434. premultiply: function(e) {
  29435. return this.multiplyQuaternions(e, this)
  29436. },
  29437. multiplyQuaternions: function(e, t) {
  29438. var i = e._x
  29439. , n = e._y
  29440. , r = e._z
  29441. , o = e._w
  29442. , a = t._x
  29443. , s = t._y
  29444. , l = t._z
  29445. , c = t._w;
  29446. return this._x = i * c + o * a + n * l - r * s,
  29447. this._y = n * c + o * s + r * a - i * l,
  29448. this._z = r * c + o * l + i * s - n * a,
  29449. this._w = o * c - i * a - n * s - r * l,
  29450. this
  29451. }
  29452. },
  29453. r.convertWorkshopVector = function(e) {
  29454. return new r.Vector3(-e.x,e.y,e.z)
  29455. }
  29456. ,
  29457. r.convertWorkshopQuaternion = function(e) {
  29458. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29459. }
  29460. ;
  29461. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29462. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29463. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29464. }
  29465. ,
  29466. r.convertWorkshopPanoramaQuaternion = function(e) {
  29467. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29468. }
  29469. ,
  29470. r.normalize = function(e) {
  29471. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29472. , i = Math.sqrt(t);
  29473. e.x /= i,
  29474. e.y /= i,
  29475. e.z /= i
  29476. }
  29477. ,
  29478. r.dot = function(e, t) {
  29479. return e.x * t.x + e.y * t.y + e.z * t.z
  29480. }
  29481. ,
  29482. r.cross = function(e, t, i) {
  29483. var n = e.x
  29484. , r = e.y
  29485. , o = e.z;
  29486. i.x = r * t.z - o * t.y,
  29487. i.y = o * t.x - n * t.z,
  29488. i.z = n * t.y - r * t.x
  29489. }
  29490. ,
  29491. r.setVector = function(e, t, i, n) {
  29492. e.x = t,
  29493. e.y = i,
  29494. e.z = n
  29495. }
  29496. ,
  29497. r.copyVector = function(e, t) {
  29498. t.x = e.x,
  29499. t.y = e.y,
  29500. t.z = e.z
  29501. }
  29502. ,
  29503. r.addVector = function(e, t) {
  29504. e.x += t.x,
  29505. e.y += t.y,
  29506. e.z += t.z
  29507. }
  29508. ,
  29509. r.subVector = function(e, t) {
  29510. e.x -= t.x,
  29511. e.y -= t.y,
  29512. e.z -= t.z
  29513. }
  29514. ,
  29515. r.applyQuaternionToVector = function(e, t) {
  29516. var i = t.x
  29517. , n = t.y
  29518. , r = t.z
  29519. , o = e.x
  29520. , a = e.y
  29521. , s = e.z
  29522. , l = e.w
  29523. , c = l * i + a * r - s * n
  29524. , h = l * n + s * i - o * r
  29525. , u = l * r + o * n - a * i
  29526. , d = -o * i - a * n - s * r;
  29527. t.x = c * l + d * -o + h * -s - u * -a,
  29528. t.y = h * l + d * -a + u * -o - c * -s,
  29529. t.z = u * l + d * -s + c * -a - h * -o
  29530. }
  29531. ,
  29532. r.angleBetweenVectors = function(e, t) {
  29533. return Math.acos(r.dot(e, t))
  29534. }
  29535. ,
  29536. t.exports = r
  29537. }
  29538. , {
  29539. "../constants": 8
  29540. }],
  29541. 177: [function(e, t, i) {
  29542. (function(i) {
  29543. "use strict";
  29544. function n(e) {
  29545. this.cache = null,
  29546. this.expires = 0
  29547. }
  29548. function r() {
  29549. this.baseUrl = null,
  29550. this.cache = null,
  29551. this.expires = 0
  29552. }
  29553. function o() {
  29554. this.baseUrl = null,
  29555. this.expires = 0
  29556. }
  29557. function a(e) {
  29558. this.initialLoadingPromise = null,
  29559. this.endpoint = e + "?type=3",
  29560. this.urlContainer = null,
  29561. this.authorizationHeader = h.getAuthorizationHeader(),
  29562. this.containerClasses = [o, r, n]
  29563. }
  29564. var s = e("./ajax")
  29565. , l = e("./logger")
  29566. , c = e("../constants")
  29567. , h = e("./showcase")
  29568. , u = (e("../ab"),
  29569. new l(i));
  29570. n.prototype = {
  29571. version: 1,
  29572. validate: function(e) {
  29573. return "catalog.json"in e && Object.keys(e).length > 0
  29574. },
  29575. update: function(e) {
  29576. return this.cache = e,
  29577. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29578. $.when()
  29579. },
  29580. get: function(e) {
  29581. return this.cache[e]
  29582. }
  29583. },
  29584. r.prototype = {
  29585. version: 2,
  29586. validate: function(e) {
  29587. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29588. },
  29589. update: function(e) {
  29590. return this.baseUrl = e["base.url"],
  29591. this.cache = e,
  29592. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29593. $.when()
  29594. },
  29595. get: function(e) {
  29596. var t = this.cache[e];
  29597. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29598. }
  29599. },
  29600. o.prototype = {
  29601. version: 3,
  29602. validate: function(e) {
  29603. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29604. },
  29605. update: function(e) {
  29606. return this.baseUrl = e.templates[0],
  29607. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29608. $.when()
  29609. },
  29610. get: function(e) {
  29611. return this.baseUrl.replace("{{filename}}", e)
  29612. }
  29613. },
  29614. a.prototype = {
  29615. init: function() {
  29616. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29617. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29618. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29619. this.refresh().done(function() {
  29620. u.debug("Refreshed")
  29621. }).fail(function() {
  29622. u.error("Failed url refresh, urls might go stale soon")
  29623. }))
  29624. }
  29625. .bind(this), c.signedUrlCheckInterval),
  29626. this.initialLoadingPromise = this.refresh(),
  29627. this.initialLoadingPromise)
  29628. },
  29629. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29630. e = e || {};
  29631. /*var t = void 0 === e.cache || e.cache;
  29632. return s.get( this.endpoint , { //file
  29633. responseType: "json",
  29634. prefetchFrom: t ? "files" : null,
  29635. cache: t,
  29636. auth: this.authorizationHeader
  29637. }).then(function(e) {
  29638. if (this.urlContainer && this.urlContainer.validate(e))
  29639. return this.urlContainer.update(e);
  29640. for (var i = 0; i < this.containerClasses.length; i++) {
  29641. var n = this.containerClasses[i]
  29642. , r = new n;
  29643. if (r.validate(e))
  29644. return u.info("Using urls version " + r.version),
  29645. this.urlContainer = r,
  29646. this.urlContainer.update(e)
  29647. }
  29648. return t ? this.refresh({
  29649. cache: !1
  29650. }) : $.Deferred().reject("missing-urls")
  29651. }
  29652. .bind(this), function(e) {
  29653. return "loading-failed"
  29654. }) */
  29655. return $.Deferred().resolve();
  29656. },
  29657. get: function(e) {
  29658. //return this.urlContainer.get(e)
  29659. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29660. }
  29661. },
  29662. t.exports = a
  29663. }
  29664. ).call(this, "/js/util/ModelUrls.js")
  29665. }
  29666. , {
  29667. "../ab": 3,
  29668. "../constants": 8,
  29669. "./ajax": 181,
  29670. "./logger": 189,
  29671. "./showcase": 193
  29672. }],
  29673. 178: [function(e, t, i) {
  29674. (function(i) {
  29675. "use strict";
  29676. function n() {
  29677. u.call(this),
  29678. this.neighbourMap = {},
  29679. this.map = null
  29680. }
  29681. var r = e("three")
  29682. , o = e("./common")
  29683. , a = e("../settings")
  29684. , s = e("../objects/Panorama")
  29685. , a = e("../settings")
  29686. , l = e("./aStar")
  29687. , c = e("./logger")
  29688. , h = new c(i)
  29689. , u = e("./IndexedCollection")
  29690. , d = e("./transitions");
  29691. o.inherit(n, u),
  29692. n.prototype.getIndex = function(e) {
  29693. return e.id
  29694. }
  29695. ,
  29696. n.prototype.find = function(e, t) {
  29697. var i = o.filterAll(this.list, e);
  29698. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29699. i = o.stableSort(i, e)
  29700. }),
  29701. i[0])
  29702. }
  29703. ,
  29704. n.prototype.sortByScore = function(e, t) {
  29705. var i = o.filterAll(this.list, e);
  29706. return 0 === i.length ? null : i = i.map(function(e) {
  29707. return {
  29708. pano: e,
  29709. score: t.reduce(function(t, i) {
  29710. return t + i(e)
  29711. }, 0)
  29712. }
  29713. }).sort(function(e, t) {
  29714. return t.score - e.score;
  29715. })
  29716. }
  29717. ,
  29718. n.prototype.lowestByScore = function(e, t, i) {
  29719. return this.findRankedByScore(0, e, t, i)
  29720. }
  29721. ,
  29722. n.prototype.findRankedByScore = function(e, t, i, n) {
  29723. n && (n.candidates = null,
  29724. n.pano = null),
  29725. e || (e = 0);
  29726. var r = this.sortByScore(t, i);
  29727. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29728. n.pano = r[e].pano),
  29729. r[e].pano)
  29730. }
  29731. ,
  29732. n.prototype.showPanoScores = function(e) {
  29733. this.list.forEach(function(e) {
  29734. e.removeTextSprite()
  29735. });
  29736. var t = 6344768;
  29737. e.forEach(function(e) {
  29738. e.pano.addTextSprite(e.score.toFixed(2), t),
  29739. t = 16428055
  29740. })
  29741. }
  29742. ,
  29743. n.prototype.isNeighbour = function(e, t) {
  29744. return this.neighbourMap[e.id][t.id]
  29745. }
  29746. ,
  29747. n.prototype.getNeighbours = function(e) {
  29748. return this.neighbourMap[e.id]
  29749. }
  29750. ,
  29751. n.prototype.setNeighbour = function(e, t, i) {
  29752. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29753. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29754. this.neighbourMap[e.id][e.id] = !0,
  29755. this.neighbourMap[t.id][t.id] = !0,
  29756. this.neighbourMap[e.id][t.id] = i,
  29757. this.neighbourMap[t.id][e.id] = i,
  29758. this.neighbourMap[e.id]
  29759. }
  29760. ,
  29761. n.prototype.findClosest = function(e, t) {
  29762. var i = [s.filters.isPanoAligned()];
  29763. return t && i.push(s.filters.inDirection(e, t, .75)),
  29764. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29765. }
  29766. ,
  29767. n.prototype.dualNeighbors = function(e, t) {
  29768. var i, n = [];
  29769. for (i in this.neighbourMap[e.id])
  29770. this.neighbourMap[t.id][i] && n.push(i);
  29771. return n
  29772. }
  29773. ,
  29774. n.prototype.populate_path_graph = function() {
  29775. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29776. for (e = 0; e < this.list.length; e += 1) {
  29777. o = this.list[e],
  29778. s = {},
  29779. l = !1,
  29780. i = o.neighbourPanos || o.findNeighourPanos();
  29781. for (t in i)
  29782. if (i[t]) {
  29783. a = this.index[t],
  29784. p.copy(o.floorPosition),
  29785. p.sub(a.floorPosition);
  29786. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29787. , v = (Math.abs(p.y) / Math.max(m, .01),
  29788. Math.max(0, Math.abs(p.y) - .2));
  29789. v > 0 ? (f += 1,
  29790. v = Math.pow(4 * v, 2),
  29791. m = Math.pow(m, 2),
  29792. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29793. n = p.length()),
  29794. s[a.id] = n,
  29795. l = !0
  29796. }
  29797. l ? u[o.id] = s : d += 1
  29798. }
  29799. this.map = u,
  29800. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29801. }
  29802. ,
  29803. n.prototype.aStarSearch = function(e, t) {
  29804. var i = Date.now()
  29805. , n = new l({
  29806. start: e,
  29807. isEnd: function(e) {
  29808. return e === t
  29809. },
  29810. neighbor: function(e) {
  29811. var t = e.neighbourPanos || e.findNeighourPanos()
  29812. , i = [];
  29813. for (var n in t)
  29814. t[n] && i.push(this.index[n]); //add: t[n] &&
  29815. return i
  29816. }
  29817. .bind(this),
  29818. distance: function(e, t) {
  29819. var i = this.map[e.id]
  29820. , n = i[t.id];
  29821. return n
  29822. }
  29823. .bind(this),
  29824. heuristic: function(e, t) {
  29825. return 1
  29826. }
  29827. .bind(this),
  29828. hash: function(e) {
  29829. return e.id
  29830. },
  29831. timeout: 5e3
  29832. });
  29833. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29834. "success" !== n.status)
  29835. return h.debug("Did not find A* path from " + e + " to " + t),
  29836. null;
  29837. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29838. var r = [];
  29839. return n.path.forEach(function(e) {
  29840. r.push(e.id)
  29841. }),
  29842. r
  29843. }
  29844. ,
  29845. n.prototype.includeNodesNearPath = function() {
  29846. var e = new r.Vector3
  29847. , t = new r.Vector3
  29848. , i = new r.Vector3
  29849. , n = new r.Vector3
  29850. , o = new r.Vector3
  29851. , a = new r.Vector3
  29852. , s = new r.Vector3
  29853. , l = new r.Vector3
  29854. , c = []
  29855. , h = new r.Vector3
  29856. , u = new r.Vector3;
  29857. return function(r, d) {
  29858. if (r)
  29859. for (var p = function(e, t, i) {
  29860. return o.copy(t).sub(e),
  29861. o.dot(i)
  29862. }, f = function(e, t) {
  29863. return p(h, e.position, i) - p(h, t.position, i)
  29864. }, g = 0; g < r.length - 1; ) {
  29865. var m = r[g]
  29866. , v = r[g + 1]
  29867. , A = this.index[m]
  29868. , y = this.index[v];
  29869. h.copy(A.position),
  29870. u.copy(y.position),
  29871. c.length = 0,
  29872. e.copy(u).sub(h),
  29873. i.copy(e).normalize();
  29874. for (var C = 0; C < this.list.length; C++) {
  29875. var I = this.list[C];
  29876. o.copy(I.position).sub(h);
  29877. var E = o.dot(i);
  29878. if (E > 0) {
  29879. s.copy(i),
  29880. s.multiplyScalar(E),
  29881. a.copy(o),
  29882. a.sub(s);
  29883. var b = a.length();
  29884. if (b < d) {
  29885. t.copy(e).negate(),
  29886. n.copy(t).normalize(),
  29887. l.copy(I.position).sub(u);
  29888. var w = l.dot(n);
  29889. w > 0 && c.push(I)
  29890. }
  29891. }
  29892. }
  29893. if (c.length > 0) {
  29894. c.sort(f);
  29895. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29896. r[_] = r[_ - c.length];
  29897. for (var T = 0; T < c.length; T++)
  29898. r[T + g + 1] = c[T].id
  29899. }
  29900. g += c.length + 1
  29901. }
  29902. }
  29903. }(),
  29904. n.prototype.fadeMarkerOpacity = function(e, t) {
  29905. var i = void 0 === e ? a.panorama.markerOpacity : e
  29906. , n = this.list.findIndex(function(e) {
  29907. return e.marker
  29908. });
  29909. if (!(n < 0)) {
  29910. var r = this.list[n].marker.material.opacity;
  29911. if (r !== e) {
  29912. var o = i - r;
  29913. d.trigger({
  29914. func: function(e, t) {
  29915. var i = r + e * o;
  29916. this.forEach(function(e) {
  29917. e.marker && (e.marker.material.opacity = i)
  29918. })
  29919. }
  29920. .bind(this),
  29921. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29922. name: "_fpm"
  29923. })
  29924. }
  29925. }
  29926. }
  29927. ,
  29928. t.exports = n
  29929. }
  29930. ).call(this, "/js/util/PanoramaCollection.js")
  29931. }
  29932. , {
  29933. "../objects/Panorama": 148,
  29934. "../settings": 166,
  29935. "./IndexedCollection": 175,
  29936. "./aStar": 180,
  29937. "./common": 185,
  29938. "./logger": 189,
  29939. "./transitions": 195,
  29940. three: 217
  29941. }],
  29942. 179: [function(e, t, i) {
  29943. "use strict";
  29944. function n() {
  29945. this.actionSequence = [],
  29946. this.actionSequenceInProgress = !1
  29947. }
  29948. function r(e, t, i, n) {
  29949. s.trackAlways("zoom_" + e, {
  29950. from: t,
  29951. to: i,
  29952. pano: n
  29953. })
  29954. }
  29955. function o(e, t) {
  29956. r("initial", 1, e, t)
  29957. }
  29958. function a(e, t, i) {
  29959. r("followup", e, t, i)
  29960. }
  29961. var s = e("../analytics");
  29962. n.prototype.reset = function(e) {
  29963. this.actionSequenceInProgress = !1,
  29964. this.actionSequence.length = 0
  29965. }
  29966. ,
  29967. n.prototype.addZoomAction = function() {
  29968. var e = null
  29969. , t = null
  29970. , i = !1
  29971. , n = function() {
  29972. if (e = null,
  29973. this.actionSequence.length > 0) {
  29974. var i = this.actionSequence[0].start
  29975. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29976. 1 === i ? o(n, t) : a(i, n, t)
  29977. }
  29978. this.reset()
  29979. };
  29980. return function(r, o, a) {
  29981. if (r !== o) {
  29982. i || (n = n.bind(this),
  29983. i = !0),
  29984. e && (window.clearTimeout(e),
  29985. e = null),
  29986. a === t && this.actionSequenceInProgress || (this.reset(),
  29987. t = a),
  29988. this.actionSequenceInProgress = !0;
  29989. var s = {
  29990. start: r,
  29991. end: o
  29992. };
  29993. this.actionSequence.push(s),
  29994. e = window.setTimeout(n, 150)
  29995. }
  29996. }
  29997. }(),
  29998. t.exports = n
  29999. }
  30000. , {
  30001. "../analytics": 4
  30002. }],
  30003. 180: [function(e, t, i) {
  30004. "use strict";
  30005. function n(e) {
  30006. void 0 === e.timeout && (e.timeout = 1 / 0);
  30007. var t = e.hash || o
  30008. , i = {
  30009. data: e.start,
  30010. g: 0,
  30011. h: e.heuristic(e.start)
  30012. }
  30013. , n = i;
  30014. i.f = i.h;
  30015. var h = new s
  30016. , u = new l(a)
  30017. , d = c();
  30018. u.push(i),
  30019. d.set(t(i.data), i);
  30020. for (var p = new Date; u.size(); ) {
  30021. if (new Date - p > e.timeout)
  30022. return {
  30023. status: "timeout",
  30024. cost: n.g,
  30025. path: r(n)
  30026. };
  30027. var f = u.pop();
  30028. if (d.delete(t(f.data)),
  30029. e.isEnd(f.data))
  30030. return {
  30031. status: "success",
  30032. cost: f.g,
  30033. path: r(f)
  30034. };
  30035. h.add(t(f.data));
  30036. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30037. var v = g[m];
  30038. if (!h.contains(t(v))) {
  30039. var A = f.g + e.distance(f.data, v)
  30040. , y = d.get(t(v))
  30041. , C = !1;
  30042. if (void 0 === y)
  30043. y = {
  30044. data: v
  30045. },
  30046. d.set(t(v), y);
  30047. else {
  30048. if (y.g < A)
  30049. continue;
  30050. C = !0
  30051. }
  30052. y.parent = f,
  30053. y.g = A,
  30054. y.h = e.heuristic(v),
  30055. y.f = A + y.h,
  30056. y.h < n.h && (n = y),
  30057. C ? u.heapify() : u.push(y)
  30058. }
  30059. }
  30060. }
  30061. return {
  30062. status: "noPath",
  30063. cost: n.g,
  30064. path: r(n)
  30065. }
  30066. }
  30067. function r(e) {
  30068. if (void 0 !== e.parent) {
  30069. var t = r(e.parent);
  30070. return t.push(e.data),
  30071. t
  30072. }
  30073. return [e.data]
  30074. }
  30075. function o(e) {
  30076. return e.toString()
  30077. }
  30078. function a(e, t) {
  30079. return e.f - t.f
  30080. }
  30081. var s = e("Set")
  30082. , l = e("heap")
  30083. , c = e("dict");
  30084. t.exports = n
  30085. }
  30086. , {
  30087. Set: 196,
  30088. dict: 210,
  30089. heap: 211
  30090. }],
  30091. 181: [function(e, t, i) {
  30092. (function(i) {
  30093. "use strict";
  30094. function n(e, t, i) {
  30095. var n = new XMLHttpRequest;
  30096. if (i && "withCredentials"in n)
  30097. n.open(e, t, i);
  30098. else if ("undefined" != typeof XDomainRequest)
  30099. n = new XDomainRequest,
  30100. n.open(e, t);
  30101. else {
  30102. if (i)
  30103. throw "Browser does not support CORS!";
  30104. n.open(e, t)
  30105. }
  30106. return n
  30107. }
  30108. function r(e, t, i) {
  30109. function o() {
  30110. u.warn("Retrying ", t),
  30111. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30112. }
  30113. function a(e, t) {
  30114. var i = e.response;
  30115. if ("json" === t && "object" != typeof i)
  30116. try {
  30117. i = JSON.parse(e.responseText)
  30118. } catch (e) {
  30119. return void c.reject({
  30120. error: "Failed parsing JSON"
  30121. })
  30122. }
  30123. else if ("image/jpeg" === t) {
  30124. var n = new Uint8Array(e.response)
  30125. , r = new Blob([n],{
  30126. type: "image/jpeg"
  30127. })
  30128. , o = URL.createObjectURL(r);
  30129. i = new Image,
  30130. i.src = o,
  30131. i.crossOrigin = "Anonymous",
  30132. i.onload = function() {
  30133. URL.revokeObjectURL(o)
  30134. }
  30135. }
  30136. return i
  30137. }
  30138. var s = n(e, t, !1);
  30139. if (i = i || {},
  30140. i.retries = void 0 !== i.retries ? i.retries : 0,
  30141. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30142. i.responseType)
  30143. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30144. s.responseType = i.responseType;
  30145. else {
  30146. if ("image/jpeg" !== i.responseType)
  30147. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30148. s.responseType = "arraybuffer"
  30149. }
  30150. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30151. i.auth && s.setRequestHeader("Authorization", i.auth),
  30152. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30153. s.setRequestHeader("Content-Type", "application/json")),
  30154. "object" == typeof i.headers)
  30155. for (var l in i.headers)
  30156. s.setRequestHeader(l, i.headers[l]);
  30157. var c = $.Deferred();
  30158. return s.onreadystatechange = function(e) {
  30159. if (4 === this.readyState)
  30160. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30161. i.retries++,
  30162. setTimeout(o, 1e3);
  30163. else if (200 === this.status) {
  30164. var t = a(this, i.responseType);
  30165. c.resolve(t)
  30166. } else
  30167. c.reject(this)
  30168. }
  30169. ,
  30170. s.onprogress = function(e) {
  30171. c.notify(e)
  30172. }
  30173. ,
  30174. s.send(i.data),
  30175. c.promise()
  30176. }
  30177. function o(e) {
  30178. return Object.keys(e).sort().map(function(t) {
  30179. return {
  30180. key: t,
  30181. value: e[t]
  30182. }
  30183. })
  30184. }
  30185. function a(e, t) {
  30186. var i = t.responseType || null
  30187. , n = t.auth || null
  30188. , r = t.prefetchFrom || null
  30189. , a = e + "__" + i + "__" + n + "__" + r;
  30190. return t.headers && o(t.headers).forEach(function(e) {
  30191. a += "__" + e.key + ":" + e.value
  30192. }),
  30193. a
  30194. }
  30195. function s(e, t) {
  30196. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30197. }
  30198. function l(e, t, i) {
  30199. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30200. }
  30201. var c = e("./logger")
  30202. , h = e("../ab")
  30203. , u = new c(i);
  30204. window.URL = window.URL || window.webkitURL,
  30205. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30206. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30207. /* setTimeout(function() {//MP-- xzw delete
  30208. window.MP_REQUEST_CACHE = null,
  30209. window.MP_PREFETCHED_MODELDATA = {}
  30210. }, 6e4),
  30211. window.onpageshow = function(e) {
  30212. e.persisted && (window.MP_REQUEST_CACHE = null,
  30213. window.MP_PREFETCHED_MODELDATA = {})
  30214. } */
  30215. ,
  30216. t.exports = {
  30217. get: function(e, t) {
  30218. t = t || {};
  30219. var i = void 0 === t.cache || t.cache;
  30220. if (i) {
  30221. var n = s(e, t);
  30222. if (n)
  30223. return n
  30224. }
  30225. var o;
  30226. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30227. i && l(e, t, o),
  30228. o
  30229. },
  30230. post: function(e, t) {
  30231. return r("POST", e, t)
  30232. },
  30233. patch: function(e, t) {
  30234. return r("PATCH", e, t)
  30235. },
  30236. getImage: function(e, t) {
  30237. function i() {
  30238. u.warn("Retrying ", e),
  30239. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30240. }
  30241. var n = $.Deferred()
  30242. , r = new Image
  30243. , o = this;
  30244. return e = h.changeIfImageOptimzing(e),
  30245. null !== t && void 0 !== t || (t = 3),
  30246. r.onerror = function() {
  30247. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30248. }
  30249. ,
  30250. r.onload = function() {
  30251. n.resolve(r)
  30252. }
  30253. ,
  30254. r.crossOrigin = "anonymous",
  30255. r.src = e,
  30256. n
  30257. }
  30258. }
  30259. }
  30260. ).call(this, "/js/util/ajax.js")
  30261. }
  30262. , {
  30263. "../ab": 3,
  30264. "./logger": 189
  30265. }],
  30266. 182: [function(e, t, i) {
  30267. "use strict";
  30268. function n(e, t) {
  30269. var i = window.navigator.userAgent
  30270. , n = i.match(e);
  30271. return n = n ? n[1].split(t) : [],
  30272. {
  30273. major: parseInt(n[0]) || 0,
  30274. minor: parseInt(n[1]) || 0,
  30275. patch: parseInt(n[2]) || 0
  30276. }
  30277. }
  30278. var r = e("../exception/DeviceMismatchException");
  30279. window.browser = t.exports = {
  30280. isFullscreen: function() {
  30281. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30282. },
  30283. supportsFullscreen: function() {
  30284. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30285. },
  30286. isPointerLocked: function() {
  30287. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30288. },
  30289. requestFullscreen: function(e, t) {
  30290. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30291. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30292. },
  30293. requestPointerLock: function() {
  30294. var e;
  30295. if (document.fullscreenElement)
  30296. e = document.fullscreenElement();
  30297. else if (document.mozFullscreenElement)
  30298. e = document.mozFullscreenElement();
  30299. else if (document.mozFullScreenElement)
  30300. e = document.mozFullScreenElement();
  30301. else {
  30302. if (!document.webkitFullscreenElement)
  30303. return;
  30304. e = document.webkitFullscreenElement()
  30305. }
  30306. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30307. e.requestPointerLock(),
  30308. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30309. },
  30310. exitPointerLock: function() {
  30311. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30312. document.exitPointerLock()
  30313. },
  30314. exitFullscreen: function() {
  30315. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30316. },
  30317. details: function() {
  30318. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30319. return e ? {
  30320. name: e[1],
  30321. version: parseInt(e[2]),
  30322. platform: navigator.platform
  30323. } : {}
  30324. },
  30325. is: function(e) {
  30326. return this.details() && this.details().name === e
  30327. },
  30328. inIframe: function() {
  30329. return window.parent !== window
  30330. },
  30331. aspectRatio: function() {
  30332. var e = $("#player").width() / $("#player").height();
  30333. return isFinite(e) ? e : 0
  30334. },
  30335. userAgent: function() {
  30336. return window.navigator.userAgent
  30337. },
  30338. isMobile: function() {
  30339. var e = navigator.userAgent || navigator.vendor || window.opera;
  30340. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30341. },
  30342. isLandscape: function() {
  30343. return this.isMobile && this.aspectRatio() > 1
  30344. },
  30345. isSmallScreen: function() {
  30346. var e = screen.width / window.devicePixelRatio;
  30347. return e < 240
  30348. },
  30349. detectIE: function() {
  30350. var e = window.navigator.userAgent
  30351. , t = e.indexOf("MSIE ");
  30352. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30353. },
  30354. detectSafari: function() {
  30355. var e = window.navigator.userAgent
  30356. , t = e.indexOf("Safari");
  30357. return t !== -1 && !this.detectChrome()
  30358. },
  30359. detectFirefox: function() {
  30360. var e = window.navigator.userAgent;
  30361. return e.indexOf("Firefox") !== -1
  30362. },
  30363. detectChrome: function() {
  30364. var e = window.navigator.userAgent;
  30365. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30366. },
  30367. detectOpera: function() {
  30368. var e = window.navigator.userAgent;
  30369. return e.indexOf("OPR") !== -1
  30370. },
  30371. detectIOS: function() {
  30372. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30373. },
  30374. detectIPad: function() {
  30375. var e = window.navigator.userAgent
  30376. , t = /iPad/;
  30377. return t.test(e)
  30378. },
  30379. detectIPod: function() {
  30380. var e = window.navigator.userAgent
  30381. , t = /iPod/;
  30382. return t.test(e)
  30383. },
  30384. detectIPhone: function() {
  30385. var e = window.navigator.userAgent
  30386. , t = /iPhone/;
  30387. return t.test(e)
  30388. },
  30389. detectAndroid: function() {
  30390. var e = window.navigator.userAgent;
  30391. return e.indexOf("Android") !== -1
  30392. },
  30393. detectAndroidMobile: function() {
  30394. var e = window.navigator.userAgent;
  30395. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30396. },
  30397. detectSamsungNative: function() {
  30398. var e = window.navigator.userAgent;
  30399. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30400. },
  30401. detectSamsungS6: function() {
  30402. var e = window.navigator.userAgent;
  30403. return e.indexOf("SM-G92") !== -1
  30404. },
  30405. /************************************************************fyz改from徐世廷*************************************************************/
  30406. detectHUAWEI5X: function() {
  30407. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30408. },
  30409. /*******************************************************************************************************************************/
  30410. detectWebVR: function() {
  30411. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30412. },
  30413. getVRDisplay: function() {
  30414. var e = $.Deferred();
  30415. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30416. t.length >= 1 && e.resolve(t[0]),
  30417. e.reject(null)
  30418. }),
  30419. e) : e.reject(null)
  30420. },
  30421. iosVersion: function() {
  30422. if (!this.detectIOS())
  30423. throw new r("Did not detect an iDevice");
  30424. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30425. , t = "_";
  30426. return n(e, t)
  30427. },
  30428. androidVersion: function() {
  30429. if (!this.detectAndroid())
  30430. throw new r("Did not detect an Android based device");
  30431. var e = /Android ((?:\d+\.?){1,3})/
  30432. , t = ".";
  30433. return n(e, t)
  30434. },
  30435. valueFromCookie: function(e, t) {
  30436. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30437. if (!i)
  30438. return t;
  30439. var n = i[1];
  30440. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30441. },
  30442. valueFromHash: function(e, t) {
  30443. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30444. , n = i.exec(window.location.href);
  30445. if (!n)
  30446. return t;
  30447. var r = n[1];
  30448. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30449. }
  30450. }
  30451. //changeLog()
  30452. }
  30453. , {
  30454. "../exception/DeviceMismatchException": 56
  30455. }],
  30456. 183: [function(e, t, i) {
  30457. (function(i) {
  30458. "use strict";
  30459. function n(e, t) {
  30460. var i = r(t);
  30461. var replaceAll = function (str, f, e) {
  30462. //f全部替换成e
  30463. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30464. return str.replace(reg, e);
  30465. };
  30466. var urlFirstView = c.valueFromHash('firstView');
  30467. if(urlFirstView){
  30468. try{
  30469. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30470. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30471. urlFirstView = "{"+urlFirstView+"]}"
  30472. let info = JSON.parse(urlFirstView);
  30473. i.pano = t.index[info.pano] //panos.get(info.pano)
  30474. if(!i.pano){
  30475. urlFirstView = false
  30476. console.error('检测到firstView但是 找不到该pano')
  30477. }else{
  30478. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30479. i.zoom = -1;
  30480. i.mode = "panorama"
  30481. i.setByUrl = true
  30482. }
  30483. }catch(e){
  30484. urlFirstView = false
  30485. console.error('检测到firstView但是解析出错'+e)
  30486. }
  30487. }
  30488. if (Object.keys(i).length > 0)
  30489. return i;
  30490. if (e.heroImage)
  30491. i = o(e, t);
  30492. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30493. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30494. try {
  30495. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30496. i.position = n.camera.position,
  30497. //i.quaternion = n.camera.quaternion,
  30498. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30499. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30500. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30501. d.debug("Using camera_start"),
  30502. d.debug("Modeldata pano: ", i.pano.quaternion),
  30503. d.debug("Camera start pano: ", n.pano.quaternion)),
  30504. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30505. } catch (e) {
  30506. d.warn(e.message)
  30507. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30508. }
  30509. }
  30510. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30511. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30512. i.pano = t.findClosest(i.position),
  30513. i.quaternion = i.pano.quaternion),
  30514. 0 === Object.keys(i).length) {
  30515. var a = t.list[0];
  30516. a && (i.mode = h.PANORAMA,
  30517. i.pano = a,
  30518. i.position = a.position,
  30519. i.quaternion = a.quaternion,
  30520. d.info("Starting at 1st pano " + a.id))
  30521. }
  30522. return i.mode = i.mode || h.DOLLHOUSE,
  30523. i
  30524. }
  30525. function r(e) {
  30526. var t = c.valueFromHash("start", "")
  30527. , i = {};
  30528. if ("" !== t) {
  30529. d.debug("Start override found in parameters, trying to parse..."),
  30530. i = a(t) || {};
  30531. var n = c.valueFromHash("tag", null);
  30532. n && (i.tag = n),
  30533. i.panoId && (i.pano = e.get(i.panoId))
  30534. }
  30535. return i
  30536. }
  30537. function o(e, t) {
  30538. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30539. return {};
  30540. var i = {}
  30541. , n = e.heroImage.metadata;
  30542. d.debug("Using start position from thumbnail image"),
  30543. i.position = n.camera_position,
  30544. i.quaternion = n.camera_quaternion;
  30545. try {
  30546. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30547. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30548. } catch (e) {
  30549. d.debug(e.message)
  30550. }
  30551. return i
  30552. }
  30553. function a(e) {
  30554. return s.deserialize(e)
  30555. }
  30556. var s = e("../controls/serializer")
  30557. , l = e("../util/math")
  30558. , c = e("./browser")
  30559. , h = e("../enum/Viewmode")
  30560. , u = e("../util/logger")
  30561. , th = e("three")//xzw
  30562. , d = new u(i);
  30563. t.exports = {
  30564. getStartCameraOptions: n
  30565. }
  30566. }
  30567. ).call(this, "/js/util/camera.js")
  30568. }
  30569. , {
  30570. "../controls/serializer": 14,
  30571. "../enum/Viewmode": 51,
  30572. "../util/logger": 189,
  30573. "../util/math": 190,
  30574. "./browser": 182,
  30575. "three": 217
  30576. }],
  30577. 184: [function(e, t, i) {
  30578. "use strict";
  30579. function n(e, t, i) {
  30580. return o(e.fov, t, i)
  30581. }
  30582. var r = e("./MathLight")
  30583. , o = function(e, t, i) {
  30584. var n = t
  30585. , o = i
  30586. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30587. return a
  30588. }
  30589. , a = function(e, t, i) {
  30590. var n = t
  30591. , o = i
  30592. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30593. return a
  30594. }
  30595. , s = function(e, t, i, n) {
  30596. var r = o(e, i, n);
  30597. return r > t ? a(t, i, n) : e
  30598. };
  30599. t.exports = {
  30600. clampVFOV: s,
  30601. getHFOVForCamera: n,
  30602. getHFOVFromVFOV: o,
  30603. getVFOVFromHFOV: a
  30604. }
  30605. window.MathLight = t.exports
  30606. }
  30607. , {
  30608. "./MathLight": 176
  30609. }],
  30610. 185: [function(e, t, i) {
  30611. "use strict";
  30612. var n = e("three");
  30613. t.exports = {
  30614. delayOneFrame: function(e) {
  30615. window.setTimeout(e, 1)
  30616. },
  30617. normalizeUrl: function(e) {
  30618. return e.replace("https://", "http://")
  30619. },
  30620. domainFromUrl: function(e) {
  30621. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30622. return t ? t[3] : e
  30623. },
  30624. average: function(e, t) {
  30625. if (0 === e.length)
  30626. return null;
  30627. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30628. var o = t ? e[r][t] : e[r];
  30629. i += o,
  30630. n++
  30631. }
  30632. return i / n
  30633. },
  30634. countUnique: function(e) {
  30635. for (var t = {}, i = 0; i < e.length; i++)
  30636. t[e[i]] = 1 + (t[e[i]] || 0);
  30637. return Object.keys(t).length
  30638. },
  30639. averageVectors: function(e, t) {
  30640. var i = new n.Vector3;
  30641. if (0 === e.length)
  30642. return i;
  30643. for (var r = 0, o = 0; o < e.length; o++) {
  30644. var a = t ? e[o][t] : e[o];
  30645. i.add(a),
  30646. r++
  30647. }
  30648. return i.divideScalar(r)
  30649. },
  30650. equalLists: function(e, t) {
  30651. if (e.length !== t.length)
  30652. return !1;
  30653. for (var i = 0; i < e.length; i++)
  30654. if (e[i] !== t[i])
  30655. return !1;
  30656. return !0
  30657. },
  30658. lowerMedian: function(e, t) {
  30659. if (0 === e.length)
  30660. return null;
  30661. t = t || 2,
  30662. e.sort(function(e, t) {
  30663. return e - t
  30664. });
  30665. var i = Math.floor(e.length / t);
  30666. return e[i]
  30667. },
  30668. stableSort: function(e, t) {
  30669. return e.map(function(e, t) {
  30670. return {
  30671. value: e,
  30672. index: t
  30673. }
  30674. }).sort(function(e, i) {
  30675. var n = t(e.value, i.value);
  30676. return 0 !== n ? n : e.index - i.index
  30677. }).map(function(e) {
  30678. return e.value
  30679. })
  30680. },
  30681. filterAll: function(e, t) {
  30682. return e.filter(function(e) {
  30683. return t.every(function(t) {
  30684. return t(e)
  30685. })
  30686. })
  30687. },
  30688. formatDate: function(e) {
  30689. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30690. },
  30691. formatDatetime: function(e) {
  30692. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30693. },
  30694. randomString: function(e) {
  30695. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30696. t += i.charAt(Math.floor(Math.random() * i.length));
  30697. return t
  30698. },
  30699. uint8ToBase64: function(e, t) {
  30700. t && "number" == typeof t || (t = 8192);
  30701. for (var i = [], n = 0; n < e.length; n += t)
  30702. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30703. return btoa(i.join(""))
  30704. },
  30705. uuid4: function e(t) {
  30706. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30707. },
  30708. nth: function(e) {
  30709. return e %= 10,
  30710. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30711. },
  30712. extendObject: function(e, t) {
  30713. return Object.keys(t).forEach(function(i) {
  30714. e[i] = t[i]
  30715. }),
  30716. e
  30717. },
  30718. deepExtend: function e(t) {
  30719. t = t || {};
  30720. for (var i = 1; i < arguments.length; i++) {
  30721. var n = arguments[i];
  30722. if (n)
  30723. for (var r in n)
  30724. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30725. }
  30726. return t
  30727. },
  30728. inherit: function(e, t) {
  30729. e.prototype = Object.create(t.prototype),
  30730. e.prototype.constructor = e
  30731. },
  30732. extend: function(e, t) {
  30733. for (var i in t.prototype)
  30734. e.prototype[i] = t.prototype[i]
  30735. }
  30736. ,
  30737. getVisiblePano : function(positions = [], options={}){//add
  30738. var visiblePanos = [];
  30739. var panos = options.panos || player.model.panos.list;
  30740. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30741. panos.forEach((pano)=>{
  30742. if(!pano.isAligned())return;
  30743. var A = pano.position.clone();
  30744. var posB = options.posAtPanos[pano.id] || positions;
  30745. var posLength = posB.length
  30746. for(let i=0;i<posLength;i++){
  30747. var B = posB[i];
  30748. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30749. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30750. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30751. visiblePanos.push(pano );
  30752. break;
  30753. }
  30754. }
  30755. })
  30756. return visiblePanos
  30757. }
  30758. ,
  30759. sortByScore : function(list, request, rank) {
  30760. var i = this.filterAll(list, request);
  30761. return 0 === i.length ? null : i = i.map(function(e) {
  30762. return {
  30763. item: e,
  30764. score: rank.reduce(function(t, i) {
  30765. return t + i(e);
  30766. }, 0)
  30767. };
  30768. }).sort(function(e, t) {
  30769. return t.score - e.score;
  30770. });
  30771. }
  30772. },
  30773. Math.sign = function(e) {
  30774. return e < 0 ? -1 : 1
  30775. }
  30776. window.common = t.exports
  30777. }
  30778. , {
  30779. three: 217
  30780. }],
  30781. 186: [function(e, t, i) {
  30782. "use strict";
  30783. var n = {};
  30784. n.linearTween = function(e, t, i, n) {
  30785. return i * e / n + t
  30786. }
  30787. ,
  30788. n.easeInQuad = function(e, t, i, n) {
  30789. return e /= n,
  30790. i * e * e + t
  30791. }
  30792. ,
  30793. n.easeOutQuad = function(e, t, i, n) {
  30794. return e /= n,
  30795. -i * e * (e - 2) + t
  30796. }
  30797. ,
  30798. n.easeInOutQuad = function(e, t, i, n) {
  30799. return e /= n / 2,
  30800. e < 1 ? i / 2 * e * e + t : (e--,
  30801. -i / 2 * (e * (e - 2) - 1) + t)
  30802. }
  30803. ,
  30804. n.easeInCubic = function(e, t, i, n) {
  30805. return e /= n,
  30806. i * e * e * e + t
  30807. }
  30808. ,
  30809. n.easeOutCubic = function(e, t, i, n) {
  30810. return e /= n,
  30811. e--,
  30812. i * (e * e * e + 1) + t
  30813. }
  30814. ,
  30815. n.easeInOutCubic = function(e, t, i, n) {
  30816. return e /= n / 2,
  30817. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30818. i / 2 * (e * e * e + 2) + t)
  30819. }
  30820. ,
  30821. n.easeInQuart = function(e, t, i, n) {
  30822. return e /= n,
  30823. i * e * e * e * e + t
  30824. }
  30825. ,
  30826. n.easeOutQuart = function(e, t, i, n) {
  30827. return e /= n,
  30828. e--,
  30829. -i * (e * e * e * e - 1) + t
  30830. }
  30831. ,
  30832. n.easeInOutQuart = function(e, t, i, n) {
  30833. return e /= n / 2,
  30834. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30835. -i / 2 * (e * e * e * e - 2) + t)
  30836. }
  30837. ,
  30838. n.easeInQuint = function(e, t, i, n) {
  30839. return e /= n,
  30840. i * e * e * e * e * e + t
  30841. }
  30842. ,
  30843. n.easeOutQuint = function(e, t, i, n) {
  30844. return e /= n,
  30845. e--,
  30846. i * (e * e * e * e * e + 1) + t
  30847. }
  30848. ,
  30849. n.easeInOutQuint = function(e, t, i, n) {
  30850. return e /= n / 2,
  30851. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30852. i / 2 * (e * e * e * e * e + 2) + t)
  30853. }
  30854. ,
  30855. n.easeInSine = function(e, t, i, n) {
  30856. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30857. }
  30858. ,
  30859. n.easeOutSine = function(e, t, i, n) {
  30860. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30861. }
  30862. ,
  30863. n.easeInOutSine = function(e, t, i, n) {
  30864. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30865. }
  30866. ,
  30867. n.easeInExpo = function(e, t, i, n) {
  30868. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30869. }
  30870. ,
  30871. n.easeOutExpo = function(e, t, i, n) {
  30872. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30873. }
  30874. ,
  30875. n.easeInOutExpo = function(e, t, i, n) {
  30876. return e /= n / 2,
  30877. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30878. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30879. }
  30880. ,
  30881. n.easeInCirc = function(e, t, i, n) {
  30882. return e /= n,
  30883. -i * (Math.sqrt(1 - e * e) - 1) + t
  30884. }
  30885. ,
  30886. n.easeOutCirc = function(e, t, i, n) {
  30887. return e /= n,
  30888. e--,
  30889. i * Math.sqrt(1 - e * e) + t
  30890. }
  30891. ,
  30892. n.easeInOutCirc = function(e, t, i, n) {
  30893. return e /= n / 2,
  30894. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30895. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30896. }
  30897. ,
  30898. n.easeInElastic = function(e, t, i, n) {
  30899. var r = 1.70158
  30900. , o = 0
  30901. , a = i;
  30902. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30903. a < Math.abs(i) ? (a = i,
  30904. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30905. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30906. }
  30907. ,
  30908. n.easeOutElastic = function(e, t, i, n) {
  30909. var r = 1.70158
  30910. , o = 0
  30911. , a = i;
  30912. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30913. a < Math.abs(i) ? (a = i,
  30914. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30915. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30916. }
  30917. ,
  30918. n.easeInOutElastic = function(e, t, i, n) {
  30919. var r = 1.70158
  30920. , o = 0
  30921. , a = i;
  30922. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30923. a < Math.abs(i) ? (a = i,
  30924. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30925. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30926. }
  30927. ,
  30928. n.easeInBack = function(e, t, i, n, r) {
  30929. return void 0 === r && (r = 1.70158),
  30930. i * (e /= n) * e * ((r + 1) * e - r) + t
  30931. }
  30932. ,
  30933. n.easeOutBack = function(e, t, i, n, r) {
  30934. return void 0 === r && (r = 1.70158),
  30935. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30936. }
  30937. ,
  30938. n.easeInOutBack = function(e, t, i, n, r) {
  30939. return void 0 === r && (r = 1.70158),
  30940. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30941. }
  30942. ,
  30943. n.easeOutBounce = function(e, t, i, n) {
  30944. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30945. }
  30946. ,
  30947. n.easeInBounce = function(e, t, i, r) {
  30948. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30949. }
  30950. ,
  30951. n.easeInOutBounce = function(e, t, i, r) {
  30952. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30953. }
  30954. ,
  30955. t.exports = n
  30956. window.easing = n
  30957. }
  30958. , {}],
  30959. 187: [function(e, t, i) {
  30960. "use strict";
  30961. function n() {
  30962. this.events = [],
  30963. this.valid = !1
  30964. }
  30965. var r = e("../enum/Joystick");
  30966. n.prototype.push = function(e, t) {
  30967. this.events.push({
  30968. direction: e,
  30969. pano: t
  30970. }),
  30971. this.valid = !0
  30972. }
  30973. ,
  30974. n.prototype.pop = function(e) {
  30975. var t = this.events.pop();
  30976. return this.events.length < 1 && (this.valid = !1),
  30977. t
  30978. }
  30979. ,
  30980. n.prototype.peek = function() {
  30981. return this.events.length ? this.events[this.events.length - 1] : {
  30982. direction: null,
  30983. pano: null
  30984. }
  30985. }
  30986. ,
  30987. n.prototype.invalidate = function() {
  30988. this.events = [],
  30989. this.valid = !1
  30990. }
  30991. ,
  30992. n.prototype.reversePano = function(e) {
  30993. if (!this.valid)
  30994. return null;
  30995. var t = this.peek();
  30996. return r.opposite(e) === t.direction ? (this.pop(),
  30997. t.pano) : null
  30998. }
  30999. ,
  31000. t.exports = n
  31001. }
  31002. , {
  31003. "../enum/Joystick": 29
  31004. }],
  31005. 188: [function(e, t, i) {
  31006. "use strict";
  31007. window.lerp = t.exports = {
  31008. vector: function(e, t) {
  31009. var i = e.clone();
  31010. return t = t.clone(),
  31011. function(n) {
  31012. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31013. }
  31014. },
  31015. quaternion: function(e, t) {
  31016. var i = e.clone();
  31017. return function(n) {
  31018. e.copy(i).slerp(t, n)
  31019. }
  31020. },
  31021. property: function(e, t, i, n) {
  31022. var r = e[t];
  31023. return function(o) {
  31024. e[t] = r * (1 - o) + i * o,
  31025. n && n(e[t])
  31026. }
  31027. },
  31028. uniform: function(e, t, i) {
  31029. var n = e.material.uniforms[t].value;
  31030. return function(r) {
  31031. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31032. }
  31033. },
  31034. matrix4: function(e, t) {
  31035. var i = e.clone();
  31036. return function(n) {
  31037. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31038. r[s] = o[s] * (1 - n) + a[s] * n
  31039. }
  31040. },
  31041. allUniforms: function(e, t, i) {
  31042. var n = e.map(function(e) {
  31043. return this.uniform(e, t, i)
  31044. }
  31045. .bind(this));
  31046. return function(e) {
  31047. n.forEach(function(t) {
  31048. t(e)
  31049. })
  31050. }
  31051. }
  31052. }
  31053. }
  31054. , {}],
  31055. 189: [function(e, t, i) {
  31056. "use strict";
  31057. function n(e) {
  31058. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31059. if (n.consoleEnabled) {
  31060. var h = function(e) {
  31061. $("#debug-console").append("<p>" + e + "</p>"),
  31062. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31063. };
  31064. t = function(e) {
  31065. h(Array.prototype.slice.call(arguments).join(" "))
  31066. }
  31067. ,
  31068. i = function(e) {
  31069. h(Array.prototype.slice.call(arguments).join(" "))
  31070. }
  31071. ,
  31072. o = function(e) {
  31073. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31074. }
  31075. ,
  31076. a = function(e) {
  31077. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31078. }
  31079. } else
  31080. console.log ? (t = console.log,
  31081. i = console.info ? console.info : console.log,
  31082. o = console.warn ? console.warn : console.log,
  31083. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31084. ;
  31085. var u = function(e) {
  31086. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31087. }
  31088. , d = function(t, i) {
  31089. if (r) {
  31090. var o = Array.prototype.slice.call(t).join(" ");
  31091. r.captureMessage(o, {
  31092. level: i,
  31093. path: e,
  31094. timestamp: n.timestamp()
  31095. })
  31096. }
  31097. }
  31098. , p = function(t, i) {
  31099. if (r) {
  31100. var o = Array.prototype.slice.call(t).join(" ");
  31101. r.captureException(new Error(o), {
  31102. level: i,
  31103. path: e,
  31104. timestamp: n.timestamp()
  31105. })
  31106. }
  31107. };
  31108. return {
  31109. debug: function() {
  31110. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31111. },
  31112. info: function() {
  31113. n.level >= n.levels.info && i.apply(console, u(arguments))
  31114. },
  31115. warn: function() {
  31116. d(arguments, "warn"),
  31117. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31118. },
  31119. error: function() {
  31120. p(arguments, "error"),
  31121. n.level >= n.levels.error && a.apply(console, u(arguments))
  31122. },
  31123. v3str: function(e, t) {
  31124. var i = void 0 === t ? 2 : t;
  31125. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31126. },
  31127. eulstr: function(e, t) {
  31128. var i = void 0 === t ? 2 : t;
  31129. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31130. },
  31131. time: function(e) {
  31132. n.level >= n.levels.debug && (c[e] = Date.now())
  31133. },
  31134. timeEnd: function(e) {
  31135. if (n.level >= n.levels.debug) {
  31136. var t = c[e];
  31137. if (!t)
  31138. return;
  31139. var i = (Date.now() - t) / 1e3;
  31140. this.debug(e, i + "s")
  31141. }
  31142. }
  31143. }
  31144. }
  31145. var r = window.Raven;
  31146. n.timestamp = function() {
  31147. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31148. }
  31149. ,
  31150. n.levels = {
  31151. debug: 3,
  31152. info: 2,
  31153. warn: 1,
  31154. error: 0
  31155. },
  31156. n.level = n.levels.info,
  31157. t.exports = n
  31158. }
  31159. , {}],
  31160. 190: [function(e, t, i) {
  31161. "use strict";
  31162. var n = e("three")
  31163. , r = e("../enum/GLCubeFaces")
  31164. , o = e("../constants");
  31165. t.exports = {
  31166. convertVisionVector: function(e) {
  31167. return new n.Vector3(e.x,e.z,-e.y)
  31168. },
  31169. convertVisionQuaternion: function(e) {
  31170. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31171. },
  31172. convertWorkshopVector: function(e) {
  31173. return new n.Vector3(-e.x,e.y,e.z)
  31174. },
  31175. convertWorkshopQuaternion: function(e) {
  31176. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31177. },
  31178. convertWorkshopPanoramaQuaternion: function(e) {
  31179. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31180. },
  31181. convertWorkshopOrthoZoom: function(e) {// xzw
  31182. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31183. //return e;
  31184. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31185. },
  31186. toPrecision: function(e, t) {//xzw change
  31187. var f = function(e, t){
  31188. var i = Math.pow(10, t);
  31189. return Math.round(e * i) / i
  31190. }
  31191. if(e instanceof Array){
  31192. for(var s=0; s<e.length; s++){
  31193. e[s] = f(e[s],t);
  31194. }
  31195. return e;
  31196. }
  31197. else return f(e,t)
  31198. },
  31199. isEmptyQuaternion: function(e) {
  31200. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31201. },
  31202. projectPositionToCanvas: function(e, t, i) {
  31203. i = i || new n.Vector3,
  31204. i.copy(e);
  31205. var r = .5 * $("#player").width()
  31206. , o = .5 * $("#player").height();
  31207. return i.project(t),
  31208. i.x = i.x * r + r,
  31209. i.y = -(i.y * o) + o,
  31210. i
  31211. },
  31212. convertScreenPositionToNDC: function(e, t, i) {
  31213. return i = i || new n.Vector2,
  31214. i.x = e / $("#player").width() * 2 - 1,
  31215. i.y = 2 * -(t / $("#player").height()) + 1,
  31216. i
  31217. },
  31218. constrainedTurn: function(e) {
  31219. var t = e % (2 * Math.PI);
  31220. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31221. },
  31222. getFOVDotThreshold: function(e) {
  31223. return Math.cos(n.Math.degToRad(e / 2))
  31224. },
  31225. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31226. switch (e) {
  31227. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31228. i.set(1, t.y, t.x);
  31229. break;
  31230. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31231. i.set(-1, t.y, -t.x);
  31232. break;
  31233. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31234. i.set(-t.x, 1, -t.y);
  31235. break;
  31236. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31237. i.set(-t.x, -1, t.y);
  31238. break;
  31239. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31240. i.set(-t.x, t.y, 1);
  31241. break;
  31242. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31243. i.set(t.x, t.y, -1)
  31244. }
  31245. n && i.normalize()
  31246. },
  31247. //add:
  31248. getPos2d : function(point, camera, dom){
  31249. var camera = camera ;
  31250. var dom = dom;
  31251. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31252. var x,y;
  31253. x = (pos.x + 1) / 2 * dom.clientWidth;
  31254. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31255. var inSight = x <= dom.clientWidth && x >= 0
  31256. && y <= dom.clientHeight && y >= 0
  31257. return {
  31258. pos: new THREE.Vector2(x,y),
  31259. vector: pos,
  31260. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31261. inSight : inSight //在屏幕范围内可见
  31262. };
  31263. }
  31264. }
  31265. window.math = t.exports
  31266. }
  31267. , {
  31268. "../constants": 8,
  31269. "../enum/GLCubeFaces": 25,
  31270. three: 217
  31271. }],
  31272. 191: [function(e, t, i) {
  31273. "use strict";
  31274. function n(e, t, i) {
  31275. return a.map(function(n, o) {
  31276. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31277. }
  31278. .bind(this))
  31279. }
  31280. function r(e) {
  31281. return s[e]
  31282. }
  31283. var o = e("../enum/GLCubeFaces")
  31284. , a = [0, 1, 2, 3, 4, 5]
  31285. , s = {
  31286. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31287. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31288. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31289. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31290. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31291. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31292. };
  31293. t.exports = {
  31294. mapFaceToCubemapFace: r,
  31295. getCubemapUrls: n
  31296. }
  31297. }
  31298. , {
  31299. "../enum/GLCubeFaces": 25
  31300. }],
  31301. 192: [function(e, t, i) {
  31302. "use strict";
  31303. t.exports = {
  31304. captureErrors: function(e, t, i) {
  31305. if ("Raven"in window) {
  31306. Raven.config(e, t).install(),
  31307. i && Raven.setTagsContext(i);
  31308. var n = console.warn
  31309. , r = console.error;
  31310. console.warn = function() {
  31311. var e = Array.prototype.slice.call(arguments);
  31312. Raven.captureMessage(e.join(" "), {
  31313. level: "warning"
  31314. }),
  31315. n.apply(console, e)
  31316. }
  31317. ,
  31318. console.error = function() {
  31319. var e = Array.prototype.slice.call(arguments);
  31320. Raven.captureException(new Error(e.join(" ")), {
  31321. level: "error"
  31322. }),
  31323. r.apply(console, e)
  31324. }
  31325. } else
  31326. console.error("Raven not found, not capturing errors.")
  31327. }
  31328. }
  31329. }
  31330. , {}],
  31331. 193: [function(e, t, i) {
  31332. (function(i) {
  31333. "use strict";
  31334. var n = e("./browser")
  31335. , r = e("../constants")
  31336. , o = e("url")
  31337. , a = e("./logger")
  31338. , ss = e('three')
  31339. , s = new a(i)
  31340. , l = {
  31341. getAuthorizationHeader: function() {
  31342. var e = n.valueFromHash("auth");
  31343. if (e)
  31344. return e.replace(",", " ");
  31345. var t = n.valueFromCookie("token");
  31346. return t ? "Token " + t : null
  31347. },
  31348. parseSidUrl: function(e) {
  31349. var t, i;
  31350. t=g_Prefix;
  31351. if (e = e || "",
  31352. e.match(/^https?/)) {
  31353. var n = o.parse(e);
  31354. t = g_Prefix,
  31355. i = e
  31356. } else{
  31357. //xzw 原先的不能用
  31358. //t = window.location.protocol + "//" + window.location.host, //MP
  31359. t = g_Prefix
  31360. //i = t + "/api/player/models/" + e; //MP
  31361. i = t + "data/" + e;
  31362. }
  31363. return {
  31364. urlBase: t,
  31365. urlModel: i,
  31366. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31367. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31368. }
  31369. },
  31370. getModelIDFromQueryString: function() {
  31371. return n.valueFromHash("model") || n.valueFromHash("m")
  31372. },
  31373. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31374. e = JSON.parse(JSON.stringify(e));
  31375. var i = null;
  31376. if (e.images.forEach(function(n) {
  31377. if(!n.metadata) return;
  31378. if ("string" == typeof n.metadata)
  31379. try {
  31380. n.metadata = JSON.parse(n.metadata)
  31381. } catch (e) {
  31382. s.warn("Unable to parse image metadata"),
  31383. n.metadata = null
  31384. }
  31385. else{
  31386. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31387. }
  31388. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31389. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31390. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31391. }else{
  31392. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31393. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31394. n.metadata.zoom = n.metadata.zoom || 1;
  31395. }
  31396. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31397. }),
  31398. //icon初始视角的:
  31399. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31400. var n = {};
  31401. n.pano = {
  31402. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31403. position: t.convertWorkshopVector(i.scan_position),
  31404. uuid: i.scan_id
  31405. },
  31406. n.camera = {
  31407. quaternion: i.camera_quaternion,
  31408. position: i.camera_position
  31409. },
  31410. e.startPano = n
  31411. }
  31412. return e
  31413. },
  31414. */
  31415. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31416. e = JSON.parse(JSON.stringify(e));
  31417. var i = null;
  31418. var deal = function(n) {
  31419. if(!n.metadata) return;
  31420. if ("string" == typeof n.metadata)
  31421. try {
  31422. n.metadata = JSON.parse(n.metadata)
  31423. } catch (e) {
  31424. s.warn("Unable to parse image metadata"),
  31425. n.metadata = null
  31426. }
  31427. else{
  31428. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31429. }
  31430. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31431. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31432. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31433. }else{
  31434. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31435. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31436. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31437. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31438. }
  31439. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31440. }
  31441. //改
  31442. e.images.forEach(info=>{
  31443. if(info.locations){
  31444. info.locations.forEach(a=>deal(a))
  31445. }else{
  31446. deal(info)
  31447. }
  31448. })
  31449. //icon初始视角的:
  31450. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31451. var n = {};
  31452. n.pano = {
  31453. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31454. position: t.convertWorkshopVector(i.scan_position),
  31455. uuid: i.scan_id
  31456. },
  31457. n.camera = {
  31458. quaternion: i.camera_quaternion,
  31459. position: i.camera_position
  31460. },
  31461. e.startPano = n
  31462. }
  31463. return e
  31464. },
  31465. visionVersionToInt: function() {
  31466. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31467. return function(t) {
  31468. if (!t)
  31469. throw new Error("Vision version is required");
  31470. var i = e.exec(t);
  31471. if (null === i)
  31472. throw new Error("String is not a vision version: " + t);
  31473. return parseInt(i[1])
  31474. }
  31475. }(),
  31476. modelDataPromisesTiles: function(e) {
  31477. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31478. if (vision_version)
  31479. try {
  31480. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31481. } catch (t) {
  31482. s.warn("Invalid vision version: " + vision_version)
  31483. }
  31484. // var t = e.created ? new Date(e.created) : null;
  31485. // return t && t >= r.visionTilingStartDate
  31486. return false
  31487. }
  31488. };
  31489. t.exports = l
  31490. }
  31491. ).call(this, "/js/util/showcase.js")
  31492. }
  31493. , {
  31494. "../constants": 8,
  31495. "./browser": 182,
  31496. "./logger": 189,
  31497. three:217,
  31498. url: 208
  31499. }],
  31500. 194: [function(e, t, i) {
  31501. "use strict";
  31502. var n = e("../util/ajax")
  31503. , r = e("three")
  31504. , o = e("../settings")
  31505. , a = {};
  31506. t.exports = {
  31507. load: function(e, t, i) {
  31508. var s = a[e];
  31509. return s ? (t && setTimeout(function() {
  31510. t(s)
  31511. }, 1),
  31512. s) : (s = new r.Texture,
  31513. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31514. s.magFilter = r.LinearFilter,
  31515. s.generateMipmaps = !1),
  31516. s.sourceFile = e,
  31517. a[e] = s,
  31518. n.getImage(e).then(function(e) {
  31519. s.image = e,
  31520. s.needsUpdate = !0,
  31521. t && t(s)
  31522. }).fail(i),
  31523. s)
  31524. },
  31525. loadBase64: function(e, t) {
  31526. t = t || "png";
  31527. var i = new r.Texture;
  31528. return i.image = document.createElement("img"),
  31529. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31530. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31531. i.magFilter = r.LinearFilter,
  31532. i.generateMipmaps = !1),
  31533. i.needsUpdate = !0,
  31534. i
  31535. },
  31536. isLoaded: function(e) {
  31537. return !!a[e]
  31538. }
  31539. }
  31540. window.Texture = t.exports
  31541. }
  31542. , {
  31543. "../settings": 166,
  31544. "../util/ajax": 181,
  31545. three: 217
  31546. }],
  31547. 195: [function(e, t, i) {
  31548. "use strict";
  31549. var n = e("./easing");
  31550. window.transitions = t.exports = {
  31551. globalDone: null,
  31552. funcs: [],
  31553. counter: 0,
  31554. uniqueID: 0,
  31555. start: function(e, t, i, r, o, a, s) {
  31556. return r = r || 0,
  31557. this.funcs.push({
  31558. func: e,
  31559. current: -r * Math.abs(t),
  31560. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31561. done: i,
  31562. easing: o || n.linearTween,
  31563. cycling: t < 0,
  31564. running: !0,
  31565. debug: r < 0,
  31566. name: a || "T" + this.counter,
  31567. id: void 0 === s ? this.counter : s,
  31568. paused: !1
  31569. }),
  31570. e(0, 16),
  31571. this.counter += 1,
  31572. e
  31573. },
  31574. trigger: function(e) {
  31575. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31576. , i = e.func || function() {}
  31577. , r = void 0 === e.duration ? 0 : e.duration;
  31578. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31579. var o = e.done || null
  31580. , a = e.easing || n.linearTween
  31581. , s = e.name || "R" + this.counter
  31582. , l = void 0 === e.id ? this.counter : e.id;
  31583. return this.start(i, r, o, t, a, s, l)
  31584. },
  31585. setTimeout: function(e, t, i) {
  31586. var n = void 0 === i ? this.counter : i;
  31587. return this.trigger({
  31588. done: e,
  31589. duration: void 0 === t ? 0 : t,
  31590. name: "O" + this.counter,
  31591. id: n
  31592. })
  31593. },
  31594. pause: function() {
  31595. this.paused = !0
  31596. },
  31597. resume: function() {
  31598. this.paused = !1
  31599. },
  31600. update: function(e) {
  31601. this.funcs.forEach(function(t) {
  31602. if (!(t.paused || (t.current += 1e3 * e,
  31603. t.current < 0)))
  31604. if (t.current >= t.duration && !t.cycling) {
  31605. var i = t.easing(1, 0, 1, 1);
  31606. t.func(i, 1e3 * e),
  31607. t.done && t.done(),
  31608. t.running = !1
  31609. } else {
  31610. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31611. , r = t.func(n, 1e3 * e) || !1;
  31612. r && (t.done && t.done(),
  31613. t.running = !1)
  31614. }
  31615. });
  31616. var t = this.funcs.length;
  31617. this.funcs = this.funcs.filter(function(e) {
  31618. return e.running
  31619. });
  31620. var i = this.funcs.length;
  31621. if (t > 0 && 0 === i && this.globalDone) {
  31622. var n = this.globalDone;
  31623. this.globalDone = null,
  31624. n()
  31625. }
  31626. },
  31627. adjustSpeed: function(e, t) {
  31628. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31629. var r = i[n];
  31630. r.duration /= t,
  31631. r.current /= t
  31632. }
  31633. },
  31634. getById: function(e) {
  31635. return this.funcs.filter(function(t) {
  31636. return e === t.id
  31637. })
  31638. },
  31639. get: function(e) {
  31640. for (var t = 0; t < this.funcs.length; t += 1)
  31641. if (this.funcs[t].func === e)
  31642. return this.funcs[t];
  31643. return null
  31644. },
  31645. isRunning: function(e) {
  31646. var t = this.get(e);
  31647. return null !== t && t.running
  31648. },
  31649. countActive: function() {
  31650. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31651. e += this.funcs[t].running;
  31652. return e
  31653. },
  31654. listActive: function() {
  31655. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31656. this.funcs[t].running && e.push(this.funcs[t].name);
  31657. return e
  31658. },
  31659. done: function(e) {
  31660. this.globalDone = e
  31661. },
  31662. cancelById: function(e) {
  31663. var t = void 0 === e ? 0 : e;
  31664. this.funcs = this.funcs.filter(function(e) {
  31665. return e.id !== t
  31666. })
  31667. },
  31668. cancel: function(e) {
  31669. this.funcs = this.funcs.filter(function(t) {
  31670. return t.func !== e
  31671. })
  31672. },
  31673. getUniqueId: function() {
  31674. return this.uniqueID -= 1,
  31675. this.uniqueID
  31676. }
  31677. }
  31678. }
  31679. , {
  31680. "./easing": 186
  31681. }],
  31682. 196: [function(e, t, i) {
  31683. function n(e) {
  31684. if (this.set = {},
  31685. this.infContains = function() {
  31686. return !0
  31687. }
  31688. ,
  31689. "object" == typeof e)
  31690. if (e instanceof Array)
  31691. for (var t = 0; t < e.length; t++)
  31692. this.set[e[t]] = !0;
  31693. else
  31694. this.set = e;
  31695. else if ("function" == typeof e)
  31696. this.infContains = e;
  31697. else if ("undefined" != typeof e)
  31698. throw new Error("set must be either an array or an object.")
  31699. }
  31700. t.exports = n,
  31701. n.prototype.contains = function(e) {
  31702. return !!this.set[e]
  31703. }
  31704. ,
  31705. n.prototype.has = n.prototype.contains,
  31706. n.prototype.add = function(e) {
  31707. if (1 == arguments.length)
  31708. this.set[e] = !0;
  31709. else
  31710. for (var t = 0; t < arguments.length; t++)
  31711. this.set[arguments[t]] = !0
  31712. }
  31713. ,
  31714. n.prototype.addAll = function(e) {
  31715. if ("object" != typeof e && !(e instanceof Array))
  31716. throw new Error("arr must be an array.");
  31717. for (var t = 0; t < e.length; t++)
  31718. this.add(e[t])
  31719. }
  31720. ,
  31721. n.prototype.remove = function(e) {
  31722. if (1 == arguments.length)
  31723. delete this.set[e];
  31724. else
  31725. for (var t = 0; t < arguments.length; t++)
  31726. delete this.set[arguments[t]]
  31727. }
  31728. ,
  31729. n.prototype.delete = n.prototype.remove,
  31730. n.prototype.clear = function() {
  31731. this.set = {}
  31732. }
  31733. ,
  31734. n.prototype.size = function() {
  31735. return Object.keys(this.set).length
  31736. }
  31737. ,
  31738. n.prototype.toString = function() {
  31739. return "{" + Object.keys(this.set).toString() + "}"
  31740. }
  31741. ,
  31742. n.prototype.toArray = function() {
  31743. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31744. }
  31745. ,
  31746. n.prototype["*values"] = n.prototype.toArray
  31747. }
  31748. , {}],
  31749. 197: [function(e, t, i) {}
  31750. , {}],
  31751. 198: [function(e, t, i) {
  31752. (function(t) {
  31753. "use strict";
  31754. function n() {
  31755. try {
  31756. var e = new Uint8Array(1);
  31757. return e.__proto__ = {
  31758. __proto__: Uint8Array.prototype,
  31759. foo: function() {
  31760. return 42
  31761. }
  31762. },
  31763. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31764. } catch (e) {
  31765. return !1
  31766. }
  31767. }
  31768. function r() {
  31769. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31770. }
  31771. function o(e, t) {
  31772. if (r() < t)
  31773. throw new RangeError("Invalid typed array length");
  31774. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31775. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31776. e.length = t),
  31777. e
  31778. }
  31779. function a(e, t, i) {
  31780. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31781. return new a(e,t,i);
  31782. if ("number" == typeof e) {
  31783. if ("string" == typeof t)
  31784. throw new Error("If encoding is specified then the first argument must be a string");
  31785. return h(this, e)
  31786. }
  31787. return s(this, e, t, i)
  31788. }
  31789. function s(e, t, i, n) {
  31790. if ("number" == typeof t)
  31791. throw new TypeError('"value" argument must not be a number');
  31792. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31793. }
  31794. function l(e) {
  31795. if ("number" != typeof e)
  31796. throw new TypeError('"size" argument must be a number');
  31797. if (e < 0)
  31798. throw new RangeError('"size" argument must not be negative')
  31799. }
  31800. function c(e, t, i, n) {
  31801. return l(t),
  31802. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31803. }
  31804. function h(e, t) {
  31805. if (l(t),
  31806. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31807. !a.TYPED_ARRAY_SUPPORT)
  31808. for (var i = 0; i < t; ++i)
  31809. e[i] = 0;
  31810. return e
  31811. }
  31812. function u(e, t, i) {
  31813. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31814. !a.isEncoding(i))
  31815. throw new TypeError('"encoding" must be a valid string encoding');
  31816. var n = 0 | v(t, i);
  31817. e = o(e, n);
  31818. var r = e.write(t, i);
  31819. return r !== n && (e = e.slice(0, r)),
  31820. e
  31821. }
  31822. function d(e, t) {
  31823. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31824. e = o(e, i);
  31825. for (var n = 0; n < i; n += 1)
  31826. e[n] = 255 & t[n];
  31827. return e
  31828. }
  31829. function p(e, t, i, n) {
  31830. if (t.byteLength,
  31831. i < 0 || t.byteLength < i)
  31832. throw new RangeError("'offset' is out of bounds");
  31833. if (t.byteLength < i + (n || 0))
  31834. throw new RangeError("'length' is out of bounds");
  31835. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31836. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31837. e.__proto__ = a.prototype) : e = d(e, t),
  31838. e
  31839. }
  31840. function f(e, t) {
  31841. if (a.isBuffer(t)) {
  31842. var i = 0 | g(t.length);
  31843. return e = o(e, i),
  31844. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31845. e)
  31846. }
  31847. if (t) {
  31848. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31849. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31850. if ("Buffer" === t.type && $(t.data))
  31851. return d(e, t.data)
  31852. }
  31853. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31854. }
  31855. function g(e) {
  31856. if (e >= r())
  31857. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31858. return 0 | e
  31859. }
  31860. function m(e) {
  31861. return +e != e && (e = 0),
  31862. a.alloc(+e)
  31863. }
  31864. function v(e, t) {
  31865. if (a.isBuffer(e))
  31866. return e.length;
  31867. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31868. return e.byteLength;
  31869. "string" != typeof e && (e = "" + e);
  31870. var i = e.length;
  31871. if (0 === i)
  31872. return 0;
  31873. for (var n = !1; ; )
  31874. switch (t) {
  31875. case "ascii":
  31876. case "latin1":
  31877. case "binary":
  31878. return i;
  31879. case "utf8":
  31880. case "utf-8":
  31881. case void 0:
  31882. return j(e).length;
  31883. case "ucs2":
  31884. case "ucs-2":
  31885. case "utf16le":
  31886. case "utf-16le":
  31887. return 2 * i;
  31888. case "hex":
  31889. return i >>> 1;
  31890. case "base64":
  31891. return Z(e).length;
  31892. default:
  31893. if (n)
  31894. return j(e).length;
  31895. t = ("" + t).toLowerCase(),
  31896. n = !0
  31897. }
  31898. }
  31899. function A(e, t, i) {
  31900. var n = !1;
  31901. if ((void 0 === t || t < 0) && (t = 0),
  31902. t > this.length)
  31903. return "";
  31904. if ((void 0 === i || i > this.length) && (i = this.length),
  31905. i <= 0)
  31906. return "";
  31907. if (i >>>= 0,
  31908. t >>>= 0,
  31909. i <= t)
  31910. return "";
  31911. for (e || (e = "utf8"); ; )
  31912. switch (e) {
  31913. case "hex":
  31914. return L(this, t, i);
  31915. case "utf8":
  31916. case "utf-8":
  31917. return M(this, t, i);
  31918. case "ascii":
  31919. return P(this, t, i);
  31920. case "latin1":
  31921. case "binary":
  31922. return O(this, t, i);
  31923. case "base64":
  31924. return S(this, t, i);
  31925. case "ucs2":
  31926. case "ucs-2":
  31927. case "utf16le":
  31928. case "utf-16le":
  31929. return D(this, t, i);
  31930. default:
  31931. if (n)
  31932. throw new TypeError("Unknown encoding: " + e);
  31933. e = (e + "").toLowerCase(),
  31934. n = !0
  31935. }
  31936. }
  31937. function y(e, t, i) {
  31938. var n = e[t];
  31939. e[t] = e[i],
  31940. e[i] = n
  31941. }
  31942. function C(e, t, i, n, r) {
  31943. if (0 === e.length)
  31944. return -1;
  31945. if ("string" == typeof i ? (n = i,
  31946. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31947. i = +i,
  31948. isNaN(i) && (i = r ? 0 : e.length - 1),
  31949. i < 0 && (i = e.length + i),
  31950. i >= e.length) {
  31951. if (r)
  31952. return -1;
  31953. i = e.length - 1
  31954. } else if (i < 0) {
  31955. if (!r)
  31956. return -1;
  31957. i = 0
  31958. }
  31959. if ("string" == typeof t && (t = a.from(t, n)),
  31960. a.isBuffer(t))
  31961. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31962. if ("number" == typeof t)
  31963. return t &= 255,
  31964. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31965. throw new TypeError("val must be string, number or Buffer")
  31966. }
  31967. function I(e, t, i, n, r) {
  31968. function o(e, t) {
  31969. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31970. }
  31971. var a = 1
  31972. , s = e.length
  31973. , l = t.length;
  31974. if (void 0 !== n && (n = String(n).toLowerCase(),
  31975. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31976. if (e.length < 2 || t.length < 2)
  31977. return -1;
  31978. a = 2,
  31979. s /= 2,
  31980. l /= 2,
  31981. i /= 2
  31982. }
  31983. var c;
  31984. if (r) {
  31985. var h = -1;
  31986. for (c = i; c < s; c++)
  31987. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31988. if (h === -1 && (h = c),
  31989. c - h + 1 === l)
  31990. return h * a
  31991. } else
  31992. h !== -1 && (c -= c - h),
  31993. h = -1
  31994. } else
  31995. for (i + l > s && (i = s - l),
  31996. c = i; c >= 0; c--) {
  31997. for (var u = !0, d = 0; d < l; d++)
  31998. if (o(e, c + d) !== o(t, d)) {
  31999. u = !1;
  32000. break
  32001. }
  32002. if (u)
  32003. return c
  32004. }
  32005. return -1
  32006. }
  32007. function E(e, t, i, n) {
  32008. i = Number(i) || 0;
  32009. var r = e.length - i;
  32010. n ? (n = Number(n),
  32011. n > r && (n = r)) : n = r;
  32012. var o = t.length;
  32013. if (o % 2 !== 0)
  32014. throw new TypeError("Invalid hex string");
  32015. n > o / 2 && (n = o / 2);
  32016. for (var a = 0; a < n; ++a) {
  32017. var s = parseInt(t.substr(2 * a, 2), 16);
  32018. if (isNaN(s))
  32019. return a;
  32020. e[i + a] = s
  32021. }
  32022. return a
  32023. }
  32024. function b(e, t, i, n) {
  32025. return q(j(t, e.length - i), e, i, n)
  32026. }
  32027. function w(e, t, i, n) {
  32028. return q(Y(t), e, i, n)
  32029. }
  32030. function _(e, t, i, n) {
  32031. return w(e, t, i, n)
  32032. }
  32033. function T(e, t, i, n) {
  32034. return q(Z(t), e, i, n)
  32035. }
  32036. function x(e, t, i, n) {
  32037. return q(X(t, e.length - i), e, i, n)
  32038. }
  32039. function S(e, t, i) {
  32040. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32041. }
  32042. function M(e, t, i) {
  32043. i = Math.min(e.length, i);
  32044. for (var n = [], r = t; r < i; ) {
  32045. var o = e[r]
  32046. , a = null
  32047. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32048. if (r + s <= i) {
  32049. var l, c, h, u;
  32050. switch (s) {
  32051. case 1:
  32052. o < 128 && (a = o);
  32053. break;
  32054. case 2:
  32055. l = e[r + 1],
  32056. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32057. u > 127 && (a = u));
  32058. break;
  32059. case 3:
  32060. l = e[r + 1],
  32061. c = e[r + 2],
  32062. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32063. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32064. break;
  32065. case 4:
  32066. l = e[r + 1],
  32067. c = e[r + 2],
  32068. h = e[r + 3],
  32069. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32070. u > 65535 && u < 1114112 && (a = u))
  32071. }
  32072. }
  32073. null === a ? (a = 65533,
  32074. s = 1) : a > 65535 && (a -= 65536,
  32075. n.push(a >>> 10 & 1023 | 55296),
  32076. a = 56320 | 1023 & a),
  32077. n.push(a),
  32078. r += s
  32079. }
  32080. return R(n)
  32081. }
  32082. function R(e) {
  32083. var t = e.length;
  32084. if (t <= ee)
  32085. return String.fromCharCode.apply(String, e);
  32086. for (var i = "", n = 0; n < t; )
  32087. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32088. return i
  32089. }
  32090. function P(e, t, i) {
  32091. var n = "";
  32092. i = Math.min(e.length, i);
  32093. for (var r = t; r < i; ++r)
  32094. n += String.fromCharCode(127 & e[r]);
  32095. return n
  32096. }
  32097. function O(e, t, i) {
  32098. var n = "";
  32099. i = Math.min(e.length, i);
  32100. for (var r = t; r < i; ++r)
  32101. n += String.fromCharCode(e[r]);
  32102. return n
  32103. }
  32104. function L(e, t, i) {
  32105. var n = e.length;
  32106. (!t || t < 0) && (t = 0),
  32107. (!i || i < 0 || i > n) && (i = n);
  32108. for (var r = "", o = t; o < i; ++o)
  32109. r += W(e[o]);
  32110. return r
  32111. }
  32112. function D(e, t, i) {
  32113. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32114. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32115. return r
  32116. }
  32117. function N(e, t, i) {
  32118. if (e % 1 !== 0 || e < 0)
  32119. throw new RangeError("offset is not uint");
  32120. if (e + t > i)
  32121. throw new RangeError("Trying to access beyond buffer length")
  32122. }
  32123. function B(e, t, i, n, r, o) {
  32124. if (!a.isBuffer(e))
  32125. throw new TypeError('"buffer" argument must be a Buffer instance');
  32126. if (t > r || t < o)
  32127. throw new RangeError('"value" argument is out of bounds');
  32128. if (i + n > e.length)
  32129. throw new RangeError("Index out of range")
  32130. }
  32131. function F(e, t, i, n) {
  32132. t < 0 && (t = 65535 + t + 1);
  32133. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32134. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32135. }
  32136. function V(e, t, i, n) {
  32137. t < 0 && (t = 4294967295 + t + 1);
  32138. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32139. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32140. }
  32141. function U(e, t, i, n, r, o) {
  32142. if (i + n > e.length)
  32143. throw new RangeError("Index out of range");
  32144. if (i < 0)
  32145. throw new RangeError("Index out of range")
  32146. }
  32147. function k(e, t, i, n, r) {
  32148. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32149. J.write(e, t, i, n, 23, 4),
  32150. i + 4
  32151. }
  32152. function H(e, t, i, n, r) {
  32153. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32154. J.write(e, t, i, n, 52, 8),
  32155. i + 8
  32156. }
  32157. function G(e) {
  32158. if (e = z(e).replace(te, ""),
  32159. e.length < 2)
  32160. return "";
  32161. for (; e.length % 4 !== 0; )
  32162. e += "=";
  32163. return e
  32164. }
  32165. function z(e) {
  32166. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32167. }
  32168. function W(e) {
  32169. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32170. }
  32171. function j(e, t) {
  32172. t = t || 1 / 0;
  32173. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32174. if (i = e.charCodeAt(a),
  32175. i > 55295 && i < 57344) {
  32176. if (!r) {
  32177. if (i > 56319) {
  32178. (t -= 3) > -1 && o.push(239, 191, 189);
  32179. continue
  32180. }
  32181. if (a + 1 === n) {
  32182. (t -= 3) > -1 && o.push(239, 191, 189);
  32183. continue
  32184. }
  32185. r = i;
  32186. continue
  32187. }
  32188. if (i < 56320) {
  32189. (t -= 3) > -1 && o.push(239, 191, 189),
  32190. r = i;
  32191. continue
  32192. }
  32193. i = (r - 55296 << 10 | i - 56320) + 65536
  32194. } else
  32195. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32196. if (r = null,
  32197. i < 128) {
  32198. if ((t -= 1) < 0)
  32199. break;
  32200. o.push(i)
  32201. } else if (i < 2048) {
  32202. if ((t -= 2) < 0)
  32203. break;
  32204. o.push(i >> 6 | 192, 63 & i | 128)
  32205. } else if (i < 65536) {
  32206. if ((t -= 3) < 0)
  32207. break;
  32208. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32209. } else {
  32210. if (!(i < 1114112))
  32211. throw new Error("Invalid code point");
  32212. if ((t -= 4) < 0)
  32213. break;
  32214. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32215. }
  32216. }
  32217. return o
  32218. }
  32219. function Y(e) {
  32220. for (var t = [], i = 0; i < e.length; ++i)
  32221. t.push(255 & e.charCodeAt(i));
  32222. return t
  32223. }
  32224. function X(e, t) {
  32225. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32226. i = e.charCodeAt(a),
  32227. n = i >> 8,
  32228. r = i % 256,
  32229. o.push(r),
  32230. o.push(n);
  32231. return o
  32232. }
  32233. function Z(e) {
  32234. return Q.toByteArray(G(e))
  32235. }
  32236. function q(e, t, i, n) {
  32237. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32238. t[r + i] = e[r];
  32239. return r
  32240. }
  32241. function K(e) {
  32242. return e !== e
  32243. }
  32244. var Q = e("base64-js")
  32245. , J = e("ieee754")
  32246. , $ = e("isarray");
  32247. i.Buffer = a,
  32248. i.SlowBuffer = m,
  32249. i.INSPECT_MAX_BYTES = 50,
  32250. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32251. i.kMaxLength = r(),
  32252. a.poolSize = 8192,
  32253. a._augment = function(e) {
  32254. return e.__proto__ = a.prototype,
  32255. e
  32256. }
  32257. ,
  32258. a.from = function(e, t, i) {
  32259. return s(null, e, t, i)
  32260. }
  32261. ,
  32262. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32263. a.__proto__ = Uint8Array,
  32264. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32265. value: null,
  32266. configurable: !0
  32267. })),
  32268. a.alloc = function(e, t, i) {
  32269. return c(null, e, t, i)
  32270. }
  32271. ,
  32272. a.allocUnsafe = function(e) {
  32273. return h(null, e)
  32274. }
  32275. ,
  32276. a.allocUnsafeSlow = function(e) {
  32277. return h(null, e)
  32278. }
  32279. ,
  32280. a.isBuffer = function(e) {
  32281. return !(null == e || !e._isBuffer)
  32282. }
  32283. ,
  32284. a.compare = function(e, t) {
  32285. if (!a.isBuffer(e) || !a.isBuffer(t))
  32286. throw new TypeError("Arguments must be Buffers");
  32287. if (e === t)
  32288. return 0;
  32289. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32290. if (e[r] !== t[r]) {
  32291. i = e[r],
  32292. n = t[r];
  32293. break
  32294. }
  32295. return i < n ? -1 : n < i ? 1 : 0
  32296. }
  32297. ,
  32298. a.isEncoding = function(e) {
  32299. switch (String(e).toLowerCase()) {
  32300. case "hex":
  32301. case "utf8":
  32302. case "utf-8":
  32303. case "ascii":
  32304. case "latin1":
  32305. case "binary":
  32306. case "base64":
  32307. case "ucs2":
  32308. case "ucs-2":
  32309. case "utf16le":
  32310. case "utf-16le":
  32311. return !0;
  32312. default:
  32313. return !1
  32314. }
  32315. }
  32316. ,
  32317. a.concat = function(e, t) {
  32318. if (!$(e))
  32319. throw new TypeError('"list" argument must be an Array of Buffers');
  32320. if (0 === e.length)
  32321. return a.alloc(0);
  32322. var i;
  32323. if (void 0 === t)
  32324. for (t = 0,
  32325. i = 0; i < e.length; ++i)
  32326. t += e[i].length;
  32327. var n = a.allocUnsafe(t)
  32328. , r = 0;
  32329. for (i = 0; i < e.length; ++i) {
  32330. var o = e[i];
  32331. if (!a.isBuffer(o))
  32332. throw new TypeError('"list" argument must be an Array of Buffers');
  32333. o.copy(n, r),
  32334. r += o.length
  32335. }
  32336. return n
  32337. }
  32338. ,
  32339. a.byteLength = v,
  32340. a.prototype._isBuffer = !0,
  32341. a.prototype.swap16 = function() {
  32342. var e = this.length;
  32343. if (e % 2 !== 0)
  32344. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32345. for (var t = 0; t < e; t += 2)
  32346. y(this, t, t + 1);
  32347. return this
  32348. }
  32349. ,
  32350. a.prototype.swap32 = function() {
  32351. var e = this.length;
  32352. if (e % 4 !== 0)
  32353. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32354. for (var t = 0; t < e; t += 4)
  32355. y(this, t, t + 3),
  32356. y(this, t + 1, t + 2);
  32357. return this
  32358. }
  32359. ,
  32360. a.prototype.swap64 = function() {
  32361. var e = this.length;
  32362. if (e % 8 !== 0)
  32363. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32364. for (var t = 0; t < e; t += 8)
  32365. y(this, t, t + 7),
  32366. y(this, t + 1, t + 6),
  32367. y(this, t + 2, t + 5),
  32368. y(this, t + 3, t + 4);
  32369. return this
  32370. }
  32371. ,
  32372. a.prototype.toString = function() {
  32373. var e = 0 | this.length;
  32374. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32375. }
  32376. ,
  32377. a.prototype.equals = function(e) {
  32378. if (!a.isBuffer(e))
  32379. throw new TypeError("Argument must be a Buffer");
  32380. return this === e || 0 === a.compare(this, e)
  32381. }
  32382. ,
  32383. a.prototype.inspect = function() {
  32384. var e = ""
  32385. , t = i.INSPECT_MAX_BYTES;
  32386. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32387. this.length > t && (e += " ... ")),
  32388. "<Buffer " + e + ">"
  32389. }
  32390. ,
  32391. a.prototype.compare = function(e, t, i, n, r) {
  32392. if (!a.isBuffer(e))
  32393. throw new TypeError("Argument must be a Buffer");
  32394. if (void 0 === t && (t = 0),
  32395. void 0 === i && (i = e ? e.length : 0),
  32396. void 0 === n && (n = 0),
  32397. void 0 === r && (r = this.length),
  32398. t < 0 || i > e.length || n < 0 || r > this.length)
  32399. throw new RangeError("out of range index");
  32400. if (n >= r && t >= i)
  32401. return 0;
  32402. if (n >= r)
  32403. return -1;
  32404. if (t >= i)
  32405. return 1;
  32406. if (t >>>= 0,
  32407. i >>>= 0,
  32408. n >>>= 0,
  32409. r >>>= 0,
  32410. this === e)
  32411. return 0;
  32412. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32413. if (c[u] !== h[u]) {
  32414. o = c[u],
  32415. s = h[u];
  32416. break
  32417. }
  32418. return o < s ? -1 : s < o ? 1 : 0
  32419. }
  32420. ,
  32421. a.prototype.includes = function(e, t, i) {
  32422. return this.indexOf(e, t, i) !== -1
  32423. }
  32424. ,
  32425. a.prototype.indexOf = function(e, t, i) {
  32426. return C(this, e, t, i, !0)
  32427. }
  32428. ,
  32429. a.prototype.lastIndexOf = function(e, t, i) {
  32430. return C(this, e, t, i, !1)
  32431. }
  32432. ,
  32433. a.prototype.write = function(e, t, i, n) {
  32434. if (void 0 === t)
  32435. n = "utf8",
  32436. i = this.length,
  32437. t = 0;
  32438. else if (void 0 === i && "string" == typeof t)
  32439. n = t,
  32440. i = this.length,
  32441. t = 0;
  32442. else {
  32443. if (!isFinite(t))
  32444. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32445. t |= 0,
  32446. isFinite(i) ? (i |= 0,
  32447. void 0 === n && (n = "utf8")) : (n = i,
  32448. i = void 0)
  32449. }
  32450. var r = this.length - t;
  32451. if ((void 0 === i || i > r) && (i = r),
  32452. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32453. throw new RangeError("Attempt to write outside buffer bounds");
  32454. n || (n = "utf8");
  32455. for (var o = !1; ; )
  32456. switch (n) {
  32457. case "hex":
  32458. return E(this, e, t, i);
  32459. case "utf8":
  32460. case "utf-8":
  32461. return b(this, e, t, i);
  32462. case "ascii":
  32463. return w(this, e, t, i);
  32464. case "latin1":
  32465. case "binary":
  32466. return _(this, e, t, i);
  32467. case "base64":
  32468. return T(this, e, t, i);
  32469. case "ucs2":
  32470. case "ucs-2":
  32471. case "utf16le":
  32472. case "utf-16le":
  32473. return x(this, e, t, i);
  32474. default:
  32475. if (o)
  32476. throw new TypeError("Unknown encoding: " + n);
  32477. n = ("" + n).toLowerCase(),
  32478. o = !0
  32479. }
  32480. }
  32481. ,
  32482. a.prototype.toJSON = function() {
  32483. return {
  32484. type: "Buffer",
  32485. data: Array.prototype.slice.call(this._arr || this, 0)
  32486. }
  32487. }
  32488. ;
  32489. var ee = 4096;
  32490. a.prototype.slice = function(e, t) {
  32491. var i = this.length;
  32492. e = ~~e,
  32493. t = void 0 === t ? i : ~~t,
  32494. e < 0 ? (e += i,
  32495. e < 0 && (e = 0)) : e > i && (e = i),
  32496. t < 0 ? (t += i,
  32497. t < 0 && (t = 0)) : t > i && (t = i),
  32498. t < e && (t = e);
  32499. var n;
  32500. if (a.TYPED_ARRAY_SUPPORT)
  32501. n = this.subarray(e, t),
  32502. n.__proto__ = a.prototype;
  32503. else {
  32504. var r = t - e;
  32505. n = new a(r,void 0);
  32506. for (var o = 0; o < r; ++o)
  32507. n[o] = this[o + e]
  32508. }
  32509. return n
  32510. }
  32511. ,
  32512. a.prototype.readUIntLE = function(e, t, i) {
  32513. e |= 0,
  32514. t |= 0,
  32515. i || N(e, t, this.length);
  32516. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32517. n += this[e + o] * r;
  32518. return n
  32519. }
  32520. ,
  32521. a.prototype.readUIntBE = function(e, t, i) {
  32522. e |= 0,
  32523. t |= 0,
  32524. i || N(e, t, this.length);
  32525. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32526. n += this[e + --t] * r;
  32527. return n
  32528. }
  32529. ,
  32530. a.prototype.readUInt8 = function(e, t) {
  32531. return t || N(e, 1, this.length),
  32532. this[e]
  32533. }
  32534. ,
  32535. a.prototype.readUInt16LE = function(e, t) {
  32536. return t || N(e, 2, this.length),
  32537. this[e] | this[e + 1] << 8
  32538. }
  32539. ,
  32540. a.prototype.readUInt16BE = function(e, t) {
  32541. return t || N(e, 2, this.length),
  32542. this[e] << 8 | this[e + 1]
  32543. }
  32544. ,
  32545. a.prototype.readUInt32LE = function(e, t) {
  32546. return t || N(e, 4, this.length),
  32547. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32548. }
  32549. ,
  32550. a.prototype.readUInt32BE = function(e, t) {
  32551. return t || N(e, 4, this.length),
  32552. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32553. }
  32554. ,
  32555. a.prototype.readIntLE = function(e, t, i) {
  32556. e |= 0,
  32557. t |= 0,
  32558. i || N(e, t, this.length);
  32559. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32560. n += this[e + o] * r;
  32561. return r *= 128,
  32562. n >= r && (n -= Math.pow(2, 8 * t)),
  32563. n
  32564. }
  32565. ,
  32566. a.prototype.readIntBE = function(e, t, i) {
  32567. e |= 0,
  32568. t |= 0,
  32569. i || N(e, t, this.length);
  32570. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32571. o += this[e + --n] * r;
  32572. return r *= 128,
  32573. o >= r && (o -= Math.pow(2, 8 * t)),
  32574. o
  32575. }
  32576. ,
  32577. a.prototype.readInt8 = function(e, t) {
  32578. return t || N(e, 1, this.length),
  32579. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32580. }
  32581. ,
  32582. a.prototype.readInt16LE = function(e, t) {
  32583. t || N(e, 2, this.length);
  32584. var i = this[e] | this[e + 1] << 8;
  32585. return 32768 & i ? 4294901760 | i : i
  32586. }
  32587. ,
  32588. a.prototype.readInt16BE = function(e, t) {
  32589. t || N(e, 2, this.length);
  32590. var i = this[e + 1] | this[e] << 8;
  32591. return 32768 & i ? 4294901760 | i : i
  32592. }
  32593. ,
  32594. a.prototype.readInt32LE = function(e, t) {
  32595. return t || N(e, 4, this.length),
  32596. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32597. }
  32598. ,
  32599. a.prototype.readInt32BE = function(e, t) {
  32600. return t || N(e, 4, this.length),
  32601. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32602. }
  32603. ,
  32604. a.prototype.readFloatLE = function(e, t) {
  32605. return t || N(e, 4, this.length),
  32606. J.read(this, e, !0, 23, 4)
  32607. }
  32608. ,
  32609. a.prototype.readFloatBE = function(e, t) {
  32610. return t || N(e, 4, this.length),
  32611. J.read(this, e, !1, 23, 4)
  32612. }
  32613. ,
  32614. a.prototype.readDoubleLE = function(e, t) {
  32615. return t || N(e, 8, this.length),
  32616. J.read(this, e, !0, 52, 8)
  32617. }
  32618. ,
  32619. a.prototype.readDoubleBE = function(e, t) {
  32620. return t || N(e, 8, this.length),
  32621. J.read(this, e, !1, 52, 8)
  32622. }
  32623. ,
  32624. a.prototype.writeUIntLE = function(e, t, i, n) {
  32625. if (e = +e,
  32626. t |= 0,
  32627. i |= 0,
  32628. !n) {
  32629. var r = Math.pow(2, 8 * i) - 1;
  32630. B(this, e, t, i, r, 0)
  32631. }
  32632. var o = 1
  32633. , a = 0;
  32634. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32635. this[t + a] = e / o & 255;
  32636. return t + i
  32637. }
  32638. ,
  32639. a.prototype.writeUIntBE = function(e, t, i, n) {
  32640. if (e = +e,
  32641. t |= 0,
  32642. i |= 0,
  32643. !n) {
  32644. var r = Math.pow(2, 8 * i) - 1;
  32645. B(this, e, t, i, r, 0)
  32646. }
  32647. var o = i - 1
  32648. , a = 1;
  32649. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32650. this[t + o] = e / a & 255;
  32651. return t + i
  32652. }
  32653. ,
  32654. a.prototype.writeUInt8 = function(e, t, i) {
  32655. return e = +e,
  32656. t |= 0,
  32657. i || B(this, e, t, 1, 255, 0),
  32658. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32659. this[t] = 255 & e,
  32660. t + 1
  32661. }
  32662. ,
  32663. a.prototype.writeUInt16LE = function(e, t, i) {
  32664. return e = +e,
  32665. t |= 0,
  32666. i || B(this, e, t, 2, 65535, 0),
  32667. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32668. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32669. t + 2
  32670. }
  32671. ,
  32672. a.prototype.writeUInt16BE = function(e, t, i) {
  32673. return e = +e,
  32674. t |= 0,
  32675. i || B(this, e, t, 2, 65535, 0),
  32676. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32677. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32678. t + 2
  32679. }
  32680. ,
  32681. a.prototype.writeUInt32LE = function(e, t, i) {
  32682. return e = +e,
  32683. t |= 0,
  32684. i || B(this, e, t, 4, 4294967295, 0),
  32685. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32686. this[t + 2] = e >>> 16,
  32687. this[t + 1] = e >>> 8,
  32688. this[t] = 255 & e) : V(this, e, t, !0),
  32689. t + 4
  32690. }
  32691. ,
  32692. a.prototype.writeUInt32BE = function(e, t, i) {
  32693. return e = +e,
  32694. t |= 0,
  32695. i || B(this, e, t, 4, 4294967295, 0),
  32696. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32697. this[t + 1] = e >>> 16,
  32698. this[t + 2] = e >>> 8,
  32699. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32700. t + 4
  32701. }
  32702. ,
  32703. a.prototype.writeIntLE = function(e, t, i, n) {
  32704. if (e = +e,
  32705. t |= 0,
  32706. !n) {
  32707. var r = Math.pow(2, 8 * i - 1);
  32708. B(this, e, t, i, r - 1, -r)
  32709. }
  32710. var o = 0
  32711. , a = 1
  32712. , s = 0;
  32713. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32714. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32715. this[t + o] = (e / a >> 0) - s & 255;
  32716. return t + i
  32717. }
  32718. ,
  32719. a.prototype.writeIntBE = function(e, t, i, n) {
  32720. if (e = +e,
  32721. t |= 0,
  32722. !n) {
  32723. var r = Math.pow(2, 8 * i - 1);
  32724. B(this, e, t, i, r - 1, -r)
  32725. }
  32726. var o = i - 1
  32727. , a = 1
  32728. , s = 0;
  32729. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32730. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32731. this[t + o] = (e / a >> 0) - s & 255;
  32732. return t + i
  32733. }
  32734. ,
  32735. a.prototype.writeInt8 = function(e, t, i) {
  32736. return e = +e,
  32737. t |= 0,
  32738. i || B(this, e, t, 1, 127, -128),
  32739. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32740. e < 0 && (e = 255 + e + 1),
  32741. this[t] = 255 & e,
  32742. t + 1
  32743. }
  32744. ,
  32745. a.prototype.writeInt16LE = function(e, t, i) {
  32746. return e = +e,
  32747. t |= 0,
  32748. i || B(this, e, t, 2, 32767, -32768),
  32749. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32750. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32751. t + 2
  32752. }
  32753. ,
  32754. a.prototype.writeInt16BE = function(e, t, i) {
  32755. return e = +e,
  32756. t |= 0,
  32757. i || B(this, e, t, 2, 32767, -32768),
  32758. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32759. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32760. t + 2
  32761. }
  32762. ,
  32763. a.prototype.writeInt32LE = function(e, t, i) {
  32764. return e = +e,
  32765. t |= 0,
  32766. i || B(this, e, t, 4, 2147483647, -2147483648),
  32767. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32768. this[t + 1] = e >>> 8,
  32769. this[t + 2] = e >>> 16,
  32770. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32771. t + 4
  32772. }
  32773. ,
  32774. a.prototype.writeInt32BE = function(e, t, i) {
  32775. return e = +e,
  32776. t |= 0,
  32777. i || B(this, e, t, 4, 2147483647, -2147483648),
  32778. e < 0 && (e = 4294967295 + e + 1),
  32779. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32780. this[t + 1] = e >>> 16,
  32781. this[t + 2] = e >>> 8,
  32782. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32783. t + 4
  32784. }
  32785. ,
  32786. a.prototype.writeFloatLE = function(e, t, i) {
  32787. return k(this, e, t, !0, i)
  32788. }
  32789. ,
  32790. a.prototype.writeFloatBE = function(e, t, i) {
  32791. return k(this, e, t, !1, i)
  32792. }
  32793. ,
  32794. a.prototype.writeDoubleLE = function(e, t, i) {
  32795. return H(this, e, t, !0, i)
  32796. }
  32797. ,
  32798. a.prototype.writeDoubleBE = function(e, t, i) {
  32799. return H(this, e, t, !1, i)
  32800. }
  32801. ,
  32802. a.prototype.copy = function(e, t, i, n) {
  32803. if (i || (i = 0),
  32804. n || 0 === n || (n = this.length),
  32805. t >= e.length && (t = e.length),
  32806. t || (t = 0),
  32807. n > 0 && n < i && (n = i),
  32808. n === i)
  32809. return 0;
  32810. if (0 === e.length || 0 === this.length)
  32811. return 0;
  32812. if (t < 0)
  32813. throw new RangeError("targetStart out of bounds");
  32814. if (i < 0 || i >= this.length)
  32815. throw new RangeError("sourceStart out of bounds");
  32816. if (n < 0)
  32817. throw new RangeError("sourceEnd out of bounds");
  32818. n > this.length && (n = this.length),
  32819. e.length - t < n - i && (n = e.length - t + i);
  32820. var r, o = n - i;
  32821. if (this === e && i < t && t < n)
  32822. for (r = o - 1; r >= 0; --r)
  32823. e[r + t] = this[r + i];
  32824. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32825. for (r = 0; r < o; ++r)
  32826. e[r + t] = this[r + i];
  32827. else
  32828. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32829. return o
  32830. }
  32831. ,
  32832. a.prototype.fill = function(e, t, i, n) {
  32833. if ("string" == typeof e) {
  32834. if ("string" == typeof t ? (n = t,
  32835. t = 0,
  32836. i = this.length) : "string" == typeof i && (n = i,
  32837. i = this.length),
  32838. 1 === e.length) {
  32839. var r = e.charCodeAt(0);
  32840. r < 256 && (e = r)
  32841. }
  32842. if (void 0 !== n && "string" != typeof n)
  32843. throw new TypeError("encoding must be a string");
  32844. if ("string" == typeof n && !a.isEncoding(n))
  32845. throw new TypeError("Unknown encoding: " + n)
  32846. } else
  32847. "number" == typeof e && (e &= 255);
  32848. if (t < 0 || this.length < t || this.length < i)
  32849. throw new RangeError("Out of range index");
  32850. if (i <= t)
  32851. return this;
  32852. t >>>= 0,
  32853. i = void 0 === i ? this.length : i >>> 0,
  32854. e || (e = 0);
  32855. var o;
  32856. if ("number" == typeof e)
  32857. for (o = t; o < i; ++o)
  32858. this[o] = e;
  32859. else {
  32860. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32861. , l = s.length;
  32862. for (o = 0; o < i - t; ++o)
  32863. this[o + t] = s[o % l]
  32864. }
  32865. return this
  32866. }
  32867. ;
  32868. var te = /[^+\/0-9A-Za-z-_]/g
  32869. }
  32870. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32871. }
  32872. , {
  32873. "base64-js": 199,
  32874. ieee754: 200,
  32875. isarray: 201
  32876. }],
  32877. 199: [function(e, t, i) {
  32878. "use strict";
  32879. function n(e) {
  32880. var t = e.length;
  32881. if (t % 4 > 0)
  32882. throw new Error("Invalid string. Length must be a multiple of 4");
  32883. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32884. }
  32885. function r(e) {
  32886. return 3 * e.length / 4 - n(e)
  32887. }
  32888. function o(e) {
  32889. var t, i, r, o, a, s, l = e.length;
  32890. a = n(e),
  32891. s = new u(3 * l / 4 - a),
  32892. r = a > 0 ? l - 4 : l;
  32893. var c = 0;
  32894. for (t = 0,
  32895. i = 0; t < r; t += 4,
  32896. i += 3)
  32897. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32898. s[c++] = o >> 16 & 255,
  32899. s[c++] = o >> 8 & 255,
  32900. s[c++] = 255 & o;
  32901. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32902. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32903. s[c++] = o >> 8 & 255,
  32904. s[c++] = 255 & o),
  32905. s
  32906. }
  32907. function a(e) {
  32908. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32909. }
  32910. function s(e, t, i) {
  32911. for (var n, r = [], o = t; o < i; o += 3)
  32912. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32913. r.push(a(n));
  32914. return r.join("")
  32915. }
  32916. function l(e) {
  32917. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32918. o.push(s(e, l, l + a > h ? h : l + a));
  32919. return 1 === n ? (t = e[i - 1],
  32920. r += c[t >> 2],
  32921. r += c[t << 4 & 63],
  32922. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32923. r += c[t >> 10],
  32924. r += c[t >> 4 & 63],
  32925. r += c[t << 2 & 63],
  32926. r += "="),
  32927. o.push(r),
  32928. o.join("")
  32929. }
  32930. i.byteLength = r,
  32931. i.toByteArray = o,
  32932. i.fromByteArray = l;
  32933. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32934. c[p] = d[p],
  32935. h[d.charCodeAt(p)] = p;
  32936. h["-".charCodeAt(0)] = 62,
  32937. h["_".charCodeAt(0)] = 63
  32938. }
  32939. , {}],
  32940. 200: [function(e, t, i) {
  32941. i.read = function(e, t, i, n, r) {
  32942. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32943. for (u += d,
  32944. o = p & (1 << -h) - 1,
  32945. p >>= -h,
  32946. h += s; h > 0; o = 256 * o + e[t + u],
  32947. u += d,
  32948. h -= 8)
  32949. ;
  32950. for (a = o & (1 << -h) - 1,
  32951. o >>= -h,
  32952. h += n; h > 0; a = 256 * a + e[t + u],
  32953. u += d,
  32954. h -= 8)
  32955. ;
  32956. if (0 === o)
  32957. o = 1 - c;
  32958. else {
  32959. if (o === l)
  32960. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32961. a += Math.pow(2, n),
  32962. o -= c
  32963. }
  32964. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32965. }
  32966. ,
  32967. i.write = function(e, t, i, n, r, o) {
  32968. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32969. for (t = Math.abs(t),
  32970. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32971. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32972. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32973. l *= 2),
  32974. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32975. t * l >= 2 && (a++,
  32976. l /= 2),
  32977. a + u >= h ? (s = 0,
  32978. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32979. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32980. a = 0)); r >= 8; e[i + p] = 255 & s,
  32981. p += f,
  32982. s /= 256,
  32983. r -= 8)
  32984. ;
  32985. for (a = a << r | s,
  32986. c += r; c > 0; e[i + p] = 255 & a,
  32987. p += f,
  32988. a /= 256,
  32989. c -= 8)
  32990. ;
  32991. e[i + p - f] |= 128 * g
  32992. }
  32993. }
  32994. , {}],
  32995. 201: [function(e, t, i) {
  32996. var n = {}.toString;
  32997. t.exports = Array.isArray || function(e) {
  32998. return "[object Array]" == n.call(e)
  32999. }
  33000. }
  33001. , {}],
  33002. 202: [function(e, t, i) {
  33003. function n() {
  33004. this._events = this._events || {},
  33005. this._maxListeners = this._maxListeners || void 0
  33006. }
  33007. function r(e) {
  33008. return "function" == typeof e
  33009. }
  33010. function o(e) {
  33011. return "number" == typeof e
  33012. }
  33013. function a(e) {
  33014. return "object" == typeof e && null !== e
  33015. }
  33016. function s(e) {
  33017. return void 0 === e
  33018. }
  33019. t.exports = n,
  33020. n.EventEmitter = n,
  33021. n.prototype._events = void 0,
  33022. n.prototype._maxListeners = void 0,
  33023. n.defaultMaxListeners = 10,
  33024. n.prototype.setMaxListeners = function(e) {
  33025. if (!o(e) || e < 0 || isNaN(e))
  33026. throw TypeError("n must be a positive number");
  33027. return this._maxListeners = e,
  33028. this
  33029. }
  33030. ,
  33031. n.prototype.emit = function(e) {
  33032. var t, i, n, o, l, c;
  33033. if (this._events || (this._events = {}),
  33034. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33035. if (t = arguments[1],
  33036. t instanceof Error)
  33037. throw t;
  33038. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33039. throw h.context = t,
  33040. h
  33041. }
  33042. if (i = this._events[e],
  33043. s(i))
  33044. return !1;
  33045. if (r(i))
  33046. switch (arguments.length) {
  33047. case 1:
  33048. i.call(this);
  33049. break;
  33050. case 2:
  33051. i.call(this, arguments[1]);
  33052. break;
  33053. case 3:
  33054. i.call(this, arguments[1], arguments[2]);
  33055. break;
  33056. default:
  33057. o = Array.prototype.slice.call(arguments, 1),
  33058. i.apply(this, o)
  33059. }
  33060. else if (a(i))
  33061. for (o = Array.prototype.slice.call(arguments, 1),
  33062. c = i.slice(),
  33063. n = c.length,
  33064. l = 0; l < n; l++)
  33065. c[l].apply(this, o);
  33066. return !0
  33067. }
  33068. ,
  33069. n.prototype.addListener = function(e, t) {
  33070. var i;
  33071. if (!r(t))
  33072. throw TypeError("listener must be a function");
  33073. return this._events || (this._events = {}),
  33074. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33075. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33076. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33077. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33078. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33079. "function" == typeof console.trace && console.trace())),
  33080. this
  33081. }
  33082. ,
  33083. n.prototype.on = n.prototype.addListener,
  33084. n.prototype.once = function(e, t) {
  33085. function i() {
  33086. this.removeListener(e, i),
  33087. n || (n = !0,
  33088. t.apply(this, arguments))
  33089. }
  33090. if (!r(t))
  33091. throw TypeError("listener must be a function");
  33092. var n = !1;
  33093. return i.listener = t,
  33094. this.on(e, i),
  33095. this
  33096. }
  33097. ,
  33098. n.prototype.removeListener = function(e, t) {
  33099. var i, n, o, s;
  33100. if (!r(t))
  33101. throw TypeError("listener must be a function");
  33102. if (!this._events || !this._events[e])
  33103. return this;
  33104. if (i = this._events[e],
  33105. o = i.length,
  33106. n = -1,
  33107. i === t || r(i.listener) && i.listener === t)
  33108. delete this._events[e],
  33109. this._events.removeListener && this.emit("removeListener", e, t);
  33110. else if (a(i)) {
  33111. for (s = o; s-- > 0; )
  33112. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33113. n = s;
  33114. break
  33115. }
  33116. if (n < 0)
  33117. return this;
  33118. 1 === i.length ? (i.length = 0,
  33119. delete this._events[e]) : i.splice(n, 1),
  33120. this._events.removeListener && this.emit("removeListener", e, t)
  33121. }
  33122. return this
  33123. }
  33124. ,
  33125. n.prototype.removeAllListeners = function(e) {
  33126. var t, i;
  33127. if (!this._events)
  33128. return this;
  33129. if (!this._events.removeListener)
  33130. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33131. this;
  33132. if (0 === arguments.length) {
  33133. for (t in this._events)
  33134. "removeListener" !== t && this.removeAllListeners(t);
  33135. return this.removeAllListeners("removeListener"),
  33136. this._events = {},
  33137. this
  33138. }
  33139. if (i = this._events[e],
  33140. r(i))
  33141. this.removeListener(e, i);
  33142. else if (i)
  33143. for (; i.length; )
  33144. this.removeListener(e, i[i.length - 1]);
  33145. return delete this._events[e],
  33146. this
  33147. }
  33148. ,
  33149. n.prototype.listeners = function(e) {
  33150. var t;
  33151. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33152. }
  33153. ,
  33154. n.prototype.listenerCount = function(e) {
  33155. if (this._events) {
  33156. var t = this._events[e];
  33157. if (r(t))
  33158. return 1;
  33159. if (t)
  33160. return t.length
  33161. }
  33162. return 0
  33163. }
  33164. ,
  33165. n.listenerCount = function(e, t) {
  33166. return e.listenerCount(t)
  33167. }
  33168. }
  33169. , {}],
  33170. 203: [function(e, t, i) {
  33171. function n() {
  33172. throw new Error("setTimeout has not been defined")
  33173. }
  33174. function r() {
  33175. throw new Error("clearTimeout has not been defined")
  33176. }
  33177. function o(e) {
  33178. if (u === setTimeout)
  33179. return setTimeout(e, 0);
  33180. if ((u === n || !u) && setTimeout)
  33181. return u = setTimeout,
  33182. setTimeout(e, 0);
  33183. try {
  33184. return u(e, 0)
  33185. } catch (t) {
  33186. try {
  33187. return u.call(null, e, 0)
  33188. } catch (t) {
  33189. return u.call(this, e, 0)
  33190. }
  33191. }
  33192. }
  33193. function a(e) {
  33194. if (d === clearTimeout)
  33195. return clearTimeout(e);
  33196. if ((d === r || !d) && clearTimeout)
  33197. return d = clearTimeout,
  33198. clearTimeout(e);
  33199. try {
  33200. return d(e)
  33201. } catch (t) {
  33202. try {
  33203. return d.call(null, e)
  33204. } catch (t) {
  33205. return d.call(this, e)
  33206. }
  33207. }
  33208. }
  33209. function s() {
  33210. m && f && (m = !1,
  33211. f.length ? g = f.concat(g) : v = -1,
  33212. g.length && l())
  33213. }
  33214. function l() {
  33215. if (!m) {
  33216. var e = o(s);
  33217. m = !0;
  33218. for (var t = g.length; t; ) {
  33219. for (f = g,
  33220. g = []; ++v < t; )
  33221. f && f[v].run();
  33222. v = -1,
  33223. t = g.length
  33224. }
  33225. f = null,
  33226. m = !1,
  33227. a(e)
  33228. }
  33229. }
  33230. function c(e, t) {
  33231. this.fun = e,
  33232. this.array = t
  33233. }
  33234. function h() {}
  33235. var u, d, p = t.exports = {};
  33236. !function() {
  33237. try {
  33238. u = "function" == typeof setTimeout ? setTimeout : n
  33239. } catch (e) {
  33240. u = n
  33241. }
  33242. try {
  33243. d = "function" == typeof clearTimeout ? clearTimeout : r
  33244. } catch (e) {
  33245. d = r
  33246. }
  33247. }();
  33248. var f, g = [], m = !1, v = -1;
  33249. p.nextTick = function(e) {
  33250. var t = new Array(arguments.length - 1);
  33251. if (arguments.length > 1)
  33252. for (var i = 1; i < arguments.length; i++)
  33253. t[i - 1] = arguments[i];
  33254. g.push(new c(e,t)),
  33255. 1 !== g.length || m || o(l)
  33256. }
  33257. ,
  33258. c.prototype.run = function() {
  33259. this.fun.apply(null, this.array)
  33260. }
  33261. ,
  33262. p.title = "browser",
  33263. p.browser = !0,
  33264. p.env = {},
  33265. p.argv = [],
  33266. p.version = "",
  33267. p.versions = {},
  33268. p.on = h,
  33269. p.addListener = h,
  33270. p.once = h,
  33271. p.off = h,
  33272. p.removeListener = h,
  33273. p.removeAllListeners = h,
  33274. p.emit = h,
  33275. p.binding = function(e) {
  33276. throw new Error("process.binding is not supported")
  33277. }
  33278. ,
  33279. p.cwd = function() {
  33280. return "/"
  33281. }
  33282. ,
  33283. p.chdir = function(e) {
  33284. throw new Error("process.chdir is not supported")
  33285. }
  33286. ,
  33287. p.umask = function() {
  33288. return 0
  33289. }
  33290. }
  33291. , {}],
  33292. 204: [function(e, t, i) {
  33293. (function(e) {
  33294. !function(n) {
  33295. function r(e) {
  33296. throw new RangeError(L[e])
  33297. }
  33298. function o(e, t) {
  33299. for (var i = e.length, n = []; i--; )
  33300. n[i] = t(e[i]);
  33301. return n
  33302. }
  33303. function a(e, t) {
  33304. var i = e.split("@")
  33305. , n = "";
  33306. i.length > 1 && (n = i[0] + "@",
  33307. e = i[1]),
  33308. e = e.replace(O, ".");
  33309. var r = e.split(".")
  33310. , a = o(r, t).join(".");
  33311. return n + a
  33312. }
  33313. function s(e) {
  33314. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33315. t = e.charCodeAt(r++),
  33316. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33317. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33318. r--)) : n.push(t);
  33319. return n
  33320. }
  33321. function l(e) {
  33322. return o(e, function(e) {
  33323. var t = "";
  33324. return e > 65535 && (e -= 65536,
  33325. t += B(e >>> 10 & 1023 | 55296),
  33326. e = 56320 | 1023 & e),
  33327. t += B(e)
  33328. }).join("")
  33329. }
  33330. function c(e) {
  33331. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33332. }
  33333. function h(e, t) {
  33334. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33335. }
  33336. function u(e, t, i) {
  33337. var n = 0;
  33338. for (e = i ? N(e / T) : e >> 1,
  33339. e += N(e / t); e > D * w >> 1; n += E)
  33340. e = N(e / D);
  33341. return N(n + (D + 1) * e / (e + _))
  33342. }
  33343. function d(e) {
  33344. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33345. for (i = e.lastIndexOf(M),
  33346. i < 0 && (i = 0),
  33347. n = 0; n < i; ++n)
  33348. e.charCodeAt(n) >= 128 && r("not-basic"),
  33349. g.push(e.charCodeAt(n));
  33350. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33351. for (a = v,
  33352. s = 1,
  33353. h = E; o >= m && r("invalid-input"),
  33354. d = c(e.charCodeAt(o++)),
  33355. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33356. v += d * s,
  33357. p = h <= y ? b : h >= y + w ? w : h - y,
  33358. !(d < p); h += E)
  33359. f = E - p,
  33360. s > N(I / f) && r("overflow"),
  33361. s *= f;
  33362. t = g.length + 1,
  33363. y = u(v - a, t, 0 == a),
  33364. N(v / t) > I - A && r("overflow"),
  33365. A += N(v / t),
  33366. v %= t,
  33367. g.splice(v++, 0, A)
  33368. }
  33369. return l(g)
  33370. }
  33371. function p(e) {
  33372. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33373. for (e = s(e),
  33374. m = e.length,
  33375. t = S,
  33376. i = 0,
  33377. a = x,
  33378. l = 0; l < m; ++l)
  33379. g = e[l],
  33380. g < 128 && C.push(B(g));
  33381. for (n = o = C.length,
  33382. o && C.push(M); n < m; ) {
  33383. for (c = I,
  33384. l = 0; l < m; ++l)
  33385. g = e[l],
  33386. g >= t && g < c && (c = g);
  33387. for (v = n + 1,
  33388. c - t > N((I - i) / v) && r("overflow"),
  33389. i += (c - t) * v,
  33390. t = c,
  33391. l = 0; l < m; ++l)
  33392. if (g = e[l],
  33393. g < t && ++i > I && r("overflow"),
  33394. g == t) {
  33395. for (d = i,
  33396. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33397. !(d < f); p += E)
  33398. y = d - f,
  33399. A = E - f,
  33400. C.push(B(h(f + y % A, 0))),
  33401. d = N(y / A);
  33402. C.push(B(h(d, 0))),
  33403. a = u(i, v, n == o),
  33404. i = 0,
  33405. ++n
  33406. }
  33407. ++i,
  33408. ++t
  33409. }
  33410. return C.join("")
  33411. }
  33412. function f(e) {
  33413. return a(e, function(e) {
  33414. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33415. })
  33416. }
  33417. function g(e) {
  33418. return a(e, function(e) {
  33419. return P.test(e) ? "xn--" + p(e) : e
  33420. })
  33421. }
  33422. var m = "object" == typeof i && i && !i.nodeType && i
  33423. , v = "object" == typeof t && t && !t.nodeType && t
  33424. , A = "object" == typeof e && e;
  33425. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33426. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33427. overflow: "Overflow: input needs wider integers to process",
  33428. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33429. "invalid-input": "Invalid input"
  33430. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33431. if (y = {
  33432. version: "1.4.1",
  33433. ucs2: {
  33434. decode: s,
  33435. encode: l
  33436. },
  33437. decode: d,
  33438. encode: p,
  33439. toASCII: g,
  33440. toUnicode: f
  33441. },
  33442. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33443. define("punycode", function() {
  33444. return y
  33445. });
  33446. else if (m && v)
  33447. if (t.exports == m)
  33448. v.exports = y;
  33449. else
  33450. for (C in y)
  33451. y.hasOwnProperty(C) && (m[C] = y[C]);
  33452. else
  33453. n.punycode = y
  33454. }(this)
  33455. }
  33456. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33457. }
  33458. , {}],
  33459. 205: [function(e, t, i) {
  33460. "use strict";
  33461. function n(e, t) {
  33462. return Object.prototype.hasOwnProperty.call(e, t)
  33463. }
  33464. t.exports = function(e, t, i, o) {
  33465. t = t || "&",
  33466. i = i || "=";
  33467. var a = {};
  33468. if ("string" != typeof e || 0 === e.length)
  33469. return a;
  33470. var s = /\+/g;
  33471. e = e.split(t);
  33472. var l = 1e3;
  33473. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33474. var c = e.length;
  33475. l > 0 && c > l && (c = l);
  33476. for (var h = 0; h < c; ++h) {
  33477. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33478. m >= 0 ? (u = g.substr(0, m),
  33479. d = g.substr(m + 1)) : (u = g,
  33480. d = ""),
  33481. p = decodeURIComponent(u),
  33482. f = decodeURIComponent(d),
  33483. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33484. }
  33485. return a
  33486. }
  33487. ;
  33488. var r = Array.isArray || function(e) {
  33489. return "[object Array]" === Object.prototype.toString.call(e)
  33490. }
  33491. }
  33492. , {}],
  33493. 206: [function(e, t, i) {
  33494. "use strict";
  33495. function n(e, t) {
  33496. if (e.map)
  33497. return e.map(t);
  33498. for (var i = [], n = 0; n < e.length; n++)
  33499. i.push(t(e[n], n));
  33500. return i
  33501. }
  33502. var r = function(e) {
  33503. switch (typeof e) {
  33504. case "string":
  33505. return e;
  33506. case "boolean":
  33507. return e ? "true" : "false";
  33508. case "number":
  33509. return isFinite(e) ? e : "";
  33510. default:
  33511. return ""
  33512. }
  33513. };
  33514. t.exports = function(e, t, i, s) {
  33515. return t = t || "&",
  33516. i = i || "=",
  33517. null === e && (e = void 0),
  33518. "object" == typeof e ? n(a(e), function(a) {
  33519. var s = encodeURIComponent(r(a)) + i;
  33520. return o(e[a]) ? n(e[a], function(e) {
  33521. return s + encodeURIComponent(r(e))
  33522. }).join(t) : s + encodeURIComponent(r(e[a]))
  33523. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33524. }
  33525. ;
  33526. var o = Array.isArray || function(e) {
  33527. return "[object Array]" === Object.prototype.toString.call(e)
  33528. }
  33529. , a = Object.keys || function(e) {
  33530. var t = [];
  33531. for (var i in e)
  33532. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33533. return t
  33534. }
  33535. }
  33536. , {}],
  33537. 207: [function(e, t, i) {
  33538. "use strict";
  33539. i.decode = i.parse = e("./decode"),
  33540. i.encode = i.stringify = e("./encode")
  33541. }
  33542. , {
  33543. "./decode": 205,
  33544. "./encode": 206
  33545. }],
  33546. 208: [function(e, t, i) {
  33547. "use strict";
  33548. function n() {
  33549. this.protocol = null,
  33550. this.slashes = null,
  33551. this.auth = null,
  33552. this.host = null,
  33553. this.port = null,
  33554. this.hostname = null,
  33555. this.hash = null,
  33556. this.search = null,
  33557. this.query = null,
  33558. this.pathname = null,
  33559. this.path = null,
  33560. this.href = null
  33561. }
  33562. function r(e, t, i) {
  33563. if (e && c.isObject(e) && e instanceof n)
  33564. return e;
  33565. var r = new n;
  33566. return r.parse(e, t, i),
  33567. r
  33568. }
  33569. function o(e) {
  33570. return c.isString(e) && (e = r(e)),
  33571. e instanceof n ? e.format() : n.prototype.format.call(e)
  33572. }
  33573. function a(e, t) {
  33574. return r(e, !1, !0).resolve(t)
  33575. }
  33576. function s(e, t) {
  33577. return e ? r(e, !1, !0).resolveObject(t) : t
  33578. }
  33579. var l = e("punycode")
  33580. , c = e("./util");
  33581. i.parse = r,
  33582. i.resolve = a,
  33583. i.resolveObject = s,
  33584. i.format = o,
  33585. i.Url = n;
  33586. var h = /^([a-z0-9.+-]+:)/i
  33587. , u = /:[0-9]*$/
  33588. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33589. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33590. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33591. , g = ["'"].concat(f)
  33592. , m = ["%", "/", "?", ";", "#"].concat(g)
  33593. , v = ["/", "?", "#"]
  33594. , A = 255
  33595. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33596. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33597. , I = {
  33598. javascript: !0,
  33599. "javascript:": !0
  33600. }
  33601. , E = {
  33602. javascript: !0,
  33603. "javascript:": !0
  33604. }
  33605. , b = {
  33606. http: !0,
  33607. https: !0,
  33608. ftp: !0,
  33609. gopher: !0,
  33610. file: !0,
  33611. "http:": !0,
  33612. "https:": !0,
  33613. "ftp:": !0,
  33614. "gopher:": !0,
  33615. "file:": !0
  33616. }
  33617. , w = e("querystring");
  33618. n.prototype.parse = function(e, t, i) {
  33619. if (!c.isString(e))
  33620. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33621. var n = e.indexOf("?")
  33622. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33623. , o = e.split(r)
  33624. , a = /\\/g;
  33625. o[0] = o[0].replace(a, "/"),
  33626. e = o.join(r);
  33627. var s = e;
  33628. if (s = s.trim(),
  33629. !i && 1 === e.split("#").length) {
  33630. var u = d.exec(s);
  33631. if (u)
  33632. return this.path = s,
  33633. this.href = s,
  33634. this.pathname = u[1],
  33635. u[2] ? (this.search = u[2],
  33636. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33637. this.query = {}),
  33638. this
  33639. }
  33640. var p = h.exec(s);
  33641. if (p) {
  33642. p = p[0];
  33643. var f = p.toLowerCase();
  33644. this.protocol = f,
  33645. s = s.substr(p.length)
  33646. }
  33647. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33648. var _ = "//" === s.substr(0, 2);
  33649. !_ || p && E[p] || (s = s.substr(2),
  33650. this.slashes = !0)
  33651. }
  33652. if (!E[p] && (_ || p && !b[p])) {
  33653. for (var T = -1, x = 0; x < v.length; x++) {
  33654. var S = s.indexOf(v[x]);
  33655. S !== -1 && (T === -1 || S < T) && (T = S)
  33656. }
  33657. var M, R;
  33658. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33659. R !== -1 && (M = s.slice(0, R),
  33660. s = s.slice(R + 1),
  33661. this.auth = decodeURIComponent(M)),
  33662. T = -1;
  33663. for (var x = 0; x < m.length; x++) {
  33664. var S = s.indexOf(m[x]);
  33665. S !== -1 && (T === -1 || S < T) && (T = S)
  33666. }
  33667. T === -1 && (T = s.length),
  33668. this.host = s.slice(0, T),
  33669. s = s.slice(T),
  33670. this.parseHost(),
  33671. this.hostname = this.hostname || "";
  33672. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33673. if (!P)
  33674. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33675. var D = O[x];
  33676. if (D && !D.match(y)) {
  33677. for (var N = "", B = 0, F = D.length; B < F; B++)
  33678. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33679. if (!N.match(y)) {
  33680. var V = O.slice(0, x)
  33681. , U = O.slice(x + 1)
  33682. , k = D.match(C);
  33683. k && (V.push(k[1]),
  33684. U.unshift(k[2])),
  33685. U.length && (s = "/" + U.join(".") + s),
  33686. this.hostname = V.join(".");
  33687. break
  33688. }
  33689. }
  33690. }
  33691. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33692. P || (this.hostname = l.toASCII(this.hostname));
  33693. var H = this.port ? ":" + this.port : ""
  33694. , G = this.hostname || "";
  33695. this.host = G + H,
  33696. this.href += this.host,
  33697. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33698. "/" !== s[0] && (s = "/" + s))
  33699. }
  33700. if (!I[f])
  33701. for (var x = 0, L = g.length; x < L; x++) {
  33702. var z = g[x];
  33703. if (s.indexOf(z) !== -1) {
  33704. var W = encodeURIComponent(z);
  33705. W === z && (W = escape(z)),
  33706. s = s.split(z).join(W)
  33707. }
  33708. }
  33709. var j = s.indexOf("#");
  33710. j !== -1 && (this.hash = s.substr(j),
  33711. s = s.slice(0, j));
  33712. var Y = s.indexOf("?");
  33713. if (Y !== -1 ? (this.search = s.substr(Y),
  33714. this.query = s.substr(Y + 1),
  33715. t && (this.query = w.parse(this.query)),
  33716. s = s.slice(0, Y)) : t && (this.search = "",
  33717. this.query = {}),
  33718. s && (this.pathname = s),
  33719. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33720. this.pathname || this.search) {
  33721. var H = this.pathname || ""
  33722. , X = this.search || "";
  33723. this.path = H + X
  33724. }
  33725. return this.href = this.format(),
  33726. this
  33727. }
  33728. ,
  33729. n.prototype.format = function() {
  33730. var e = this.auth || "";
  33731. e && (e = encodeURIComponent(e),
  33732. e = e.replace(/%3A/i, ":"),
  33733. e += "@");
  33734. var t = this.protocol || ""
  33735. , i = this.pathname || ""
  33736. , n = this.hash || ""
  33737. , r = !1
  33738. , o = "";
  33739. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33740. this.port && (r += ":" + this.port)),
  33741. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33742. var a = this.search || o && "?" + o || "";
  33743. return t && ":" !== t.substr(-1) && (t += ":"),
  33744. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33745. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33746. n && "#" !== n.charAt(0) && (n = "#" + n),
  33747. a && "?" !== a.charAt(0) && (a = "?" + a),
  33748. i = i.replace(/[?#]/g, function(e) {
  33749. return encodeURIComponent(e)
  33750. }),
  33751. a = a.replace("#", "%23"),
  33752. t + r + i + a + n
  33753. }
  33754. ,
  33755. n.prototype.resolve = function(e) {
  33756. return this.resolveObject(r(e, !1, !0)).format()
  33757. }
  33758. ,
  33759. n.prototype.resolveObject = function(e) {
  33760. if (c.isString(e)) {
  33761. var t = new n;
  33762. t.parse(e, !1, !0),
  33763. e = t
  33764. }
  33765. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33766. var a = r[o];
  33767. i[a] = this[a]
  33768. }
  33769. if (i.hash = e.hash,
  33770. "" === e.href)
  33771. return i.href = i.format(),
  33772. i;
  33773. if (e.slashes && !e.protocol) {
  33774. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33775. var h = s[l];
  33776. "protocol" !== h && (i[h] = e[h])
  33777. }
  33778. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33779. i.href = i.format(),
  33780. i
  33781. }
  33782. if (e.protocol && e.protocol !== i.protocol) {
  33783. if (!b[e.protocol]) {
  33784. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33785. var p = u[d];
  33786. i[p] = e[p]
  33787. }
  33788. return i.href = i.format(),
  33789. i
  33790. }
  33791. if (i.protocol = e.protocol,
  33792. e.host || E[e.protocol])
  33793. i.pathname = e.pathname;
  33794. else {
  33795. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33796. ;
  33797. e.host || (e.host = ""),
  33798. e.hostname || (e.hostname = ""),
  33799. "" !== f[0] && f.unshift(""),
  33800. f.length < 2 && f.unshift(""),
  33801. i.pathname = f.join("/")
  33802. }
  33803. if (i.search = e.search,
  33804. i.query = e.query,
  33805. i.host = e.host || "",
  33806. i.auth = e.auth,
  33807. i.hostname = e.hostname || e.host,
  33808. i.port = e.port,
  33809. i.pathname || i.search) {
  33810. var g = i.pathname || ""
  33811. , m = i.search || "";
  33812. i.path = g + m
  33813. }
  33814. return i.slashes = i.slashes || e.slashes,
  33815. i.href = i.format(),
  33816. i
  33817. }
  33818. var v = i.pathname && "/" === i.pathname.charAt(0)
  33819. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33820. , y = A || v || i.host && e.pathname
  33821. , C = y
  33822. , I = i.pathname && i.pathname.split("/") || []
  33823. , f = e.pathname && e.pathname.split("/") || []
  33824. , w = i.protocol && !b[i.protocol];
  33825. if (w && (i.hostname = "",
  33826. i.port = null,
  33827. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33828. i.host = "",
  33829. e.protocol && (e.hostname = null,
  33830. e.port = null,
  33831. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33832. e.host = null),
  33833. y = y && ("" === f[0] || "" === I[0])),
  33834. A)
  33835. i.host = e.host || "" === e.host ? e.host : i.host,
  33836. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33837. i.search = e.search,
  33838. i.query = e.query,
  33839. I = f;
  33840. else if (f.length)
  33841. I || (I = []),
  33842. I.pop(),
  33843. I = I.concat(f),
  33844. i.search = e.search,
  33845. i.query = e.query;
  33846. else if (!c.isNullOrUndefined(e.search)) {
  33847. if (w) {
  33848. i.hostname = i.host = I.shift();
  33849. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33850. _ && (i.auth = _.shift(),
  33851. i.host = i.hostname = _.shift())
  33852. }
  33853. return i.search = e.search,
  33854. i.query = e.query,
  33855. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33856. i.href = i.format(),
  33857. i
  33858. }
  33859. if (!I.length)
  33860. return i.pathname = null,
  33861. i.search ? i.path = "/" + i.search : i.path = null,
  33862. i.href = i.format(),
  33863. i;
  33864. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33865. T = I[M],
  33866. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33867. S++) : S && (I.splice(M, 1),
  33868. S--);
  33869. if (!y && !C)
  33870. for (; S--; S)
  33871. I.unshift("..");
  33872. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33873. x && "/" !== I.join("/").substr(-1) && I.push("");
  33874. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33875. if (w) {
  33876. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33877. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33878. _ && (i.auth = _.shift(),
  33879. i.host = i.hostname = _.shift())
  33880. }
  33881. return y = y || i.host && I.length,
  33882. y && !R && I.unshift(""),
  33883. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33884. i.path = null),
  33885. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33886. i.auth = e.auth || i.auth,
  33887. i.slashes = i.slashes || e.slashes,
  33888. i.href = i.format(),
  33889. i
  33890. }
  33891. ,
  33892. n.prototype.parseHost = function() {
  33893. var e = this.host
  33894. , t = u.exec(e);
  33895. t && (t = t[0],
  33896. ":" !== t && (this.port = t.substr(1)),
  33897. e = e.substr(0, e.length - t.length)),
  33898. e && (this.hostname = e)
  33899. }
  33900. }
  33901. , {
  33902. "./util": 209,
  33903. punycode: 204,
  33904. querystring: 207
  33905. }],
  33906. 209: [function(e, t, i) {
  33907. "use strict";
  33908. t.exports = {
  33909. isString: function(e) {
  33910. return "string" == typeof e
  33911. },
  33912. isObject: function(e) {
  33913. return "object" == typeof e && null !== e
  33914. },
  33915. isNull: function(e) {
  33916. return null === e
  33917. },
  33918. isNullOrUndefined: function(e) {
  33919. return null == e
  33920. }
  33921. }
  33922. }
  33923. , {}],
  33924. 210: [function(e, t, i) {
  33925. "use strict";
  33926. function n(e) {
  33927. return l + e
  33928. }
  33929. function r(e) {
  33930. return e.substring(l.length)
  33931. }
  33932. function o(e, t) {
  33933. for (var i in t)
  33934. Object.defineProperty(e, i, {
  33935. value: t[i],
  33936. configurable: !0,
  33937. writable: !0
  33938. })
  33939. }
  33940. function a(e) {
  33941. if ("string" != typeof e)
  33942. throw new TypeError("key must be a string.")
  33943. }
  33944. var s = Object.prototype.hasOwnProperty
  33945. , l = "~";
  33946. t.exports = function(e) {
  33947. var t = Object.create(null)
  33948. , i = 0
  33949. , l = {};
  33950. return o(l, {
  33951. get: function(e, i) {
  33952. a(e);
  33953. var r = n(e);
  33954. return r in t ? t[r] : i
  33955. },
  33956. set: function(e, r) {
  33957. a(e);
  33958. var o = n(e);
  33959. return o in t || ++i,
  33960. t[o] = r
  33961. },
  33962. has: function(e) {
  33963. return a(e),
  33964. n(e)in t
  33965. },
  33966. delete: function(e) {
  33967. a(e);
  33968. var r = n(e);
  33969. return r in t && (--i,
  33970. delete t[r],
  33971. !0)
  33972. },
  33973. clear: function() {
  33974. t = Object.create(null),
  33975. i = 0
  33976. },
  33977. forEach: function(e, i) {
  33978. if ("function" != typeof e)
  33979. throw new TypeError("`callback` must be a function");
  33980. for (var n in t)
  33981. if (s.call(t, n)) {
  33982. var o = r(n)
  33983. , a = t[n];
  33984. e.call(i, a, o, l)
  33985. }
  33986. }
  33987. }),
  33988. Object.defineProperty(l, "size", {
  33989. get: function() {
  33990. return i
  33991. },
  33992. configurable: !0
  33993. }),
  33994. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33995. l.set(t, e[t])
  33996. }),
  33997. l
  33998. }
  33999. }
  34000. , {}],
  34001. 211: [function(e, t, i) {
  34002. t.exports = e("./lib/heap")
  34003. }
  34004. , {
  34005. "./lib/heap": 212
  34006. }],
  34007. 212: [function(e, t, i) {
  34008. (function() {
  34009. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34010. r = Math.floor,
  34011. u = Math.min,
  34012. n = function(e, t) {
  34013. return e < t ? -1 : e > t ? 1 : 0
  34014. }
  34015. ,
  34016. h = function(e, t, i, o, a) {
  34017. var s;
  34018. if (null == i && (i = 0),
  34019. null == a && (a = n),
  34020. i < 0)
  34021. throw new Error("lo must be non-negative");
  34022. for (null == o && (o = e.length); i < o; )
  34023. s = r((i + o) / 2),
  34024. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34025. return [].splice.apply(e, [i, i - i].concat(t)),
  34026. t
  34027. }
  34028. ,
  34029. s = function(e, t, i) {
  34030. return null == i && (i = n),
  34031. e.push(t),
  34032. g(e, 0, e.length - 1, i)
  34033. }
  34034. ,
  34035. a = function(e, t) {
  34036. var i, r;
  34037. return null == t && (t = n),
  34038. i = e.pop(),
  34039. e.length ? (r = e[0],
  34040. e[0] = i,
  34041. m(e, 0, t)) : r = i,
  34042. r
  34043. }
  34044. ,
  34045. c = function(e, t, i) {
  34046. var r;
  34047. return null == i && (i = n),
  34048. r = e[0],
  34049. e[0] = t,
  34050. m(e, 0, i),
  34051. r
  34052. }
  34053. ,
  34054. l = function(e, t, i) {
  34055. var r;
  34056. return null == i && (i = n),
  34057. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34058. t = r[0],
  34059. e[0] = r[1],
  34060. m(e, 0, i)),
  34061. t
  34062. }
  34063. ,
  34064. o = function(e, t) {
  34065. var i, o, a, s, l, c;
  34066. for (null == t && (t = n),
  34067. s = function() {
  34068. c = [];
  34069. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34070. c.push(t);
  34071. return c
  34072. }
  34073. .apply(this).reverse(),
  34074. l = [],
  34075. o = 0,
  34076. a = s.length; o < a; o++)
  34077. i = s[o],
  34078. l.push(m(e, i, t));
  34079. return l
  34080. }
  34081. ,
  34082. f = function(e, t, i) {
  34083. var r;
  34084. if (null == i && (i = n),
  34085. r = e.indexOf(t),
  34086. r !== -1)
  34087. return g(e, 0, r, i),
  34088. m(e, r, i)
  34089. }
  34090. ,
  34091. d = function(e, t, i) {
  34092. var r, a, s, c, h;
  34093. if (null == i && (i = n),
  34094. a = e.slice(0, t),
  34095. !a.length)
  34096. return a;
  34097. for (o(a, i),
  34098. h = e.slice(t),
  34099. s = 0,
  34100. c = h.length; s < c; s++)
  34101. r = h[s],
  34102. l(a, r, i);
  34103. return a.sort(i).reverse()
  34104. }
  34105. ,
  34106. p = function(e, t, i) {
  34107. var r, s, l, c, d, p, f, g, m, v;
  34108. if (null == i && (i = n),
  34109. 10 * t <= e.length) {
  34110. if (c = e.slice(0, t).sort(i),
  34111. !c.length)
  34112. return c;
  34113. for (l = c[c.length - 1],
  34114. g = e.slice(t),
  34115. d = 0,
  34116. f = g.length; d < f; d++)
  34117. r = g[d],
  34118. i(r, l) < 0 && (h(c, r, 0, null, i),
  34119. c.pop(),
  34120. l = c[c.length - 1]);
  34121. return c
  34122. }
  34123. for (o(e, i),
  34124. v = [],
  34125. s = p = 0,
  34126. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34127. v.push(a(e, i));
  34128. return v
  34129. }
  34130. ,
  34131. g = function(e, t, i, r) {
  34132. var o, a, s;
  34133. for (null == r && (r = n),
  34134. o = e[i]; i > t && (s = i - 1 >> 1,
  34135. a = e[s],
  34136. r(o, a) < 0); )
  34137. e[i] = a,
  34138. i = s;
  34139. return e[i] = o
  34140. }
  34141. ,
  34142. m = function(e, t, i) {
  34143. var r, o, a, s, l;
  34144. for (null == i && (i = n),
  34145. o = e.length,
  34146. l = t,
  34147. a = e[t],
  34148. r = 2 * t + 1; r < o; )
  34149. s = r + 1,
  34150. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34151. e[t] = e[r],
  34152. t = r,
  34153. r = 2 * t + 1;
  34154. return e[t] = a,
  34155. g(e, l, t, i)
  34156. }
  34157. ,
  34158. e = function() {
  34159. function e(e) {
  34160. this.cmp = null != e ? e : n,
  34161. this.nodes = []
  34162. }
  34163. return e.push = s,
  34164. e.pop = a,
  34165. e.replace = c,
  34166. e.pushpop = l,
  34167. e.heapify = o,
  34168. e.updateItem = f,
  34169. e.nlargest = d,
  34170. e.nsmallest = p,
  34171. e.prototype.push = function(e) {
  34172. return s(this.nodes, e, this.cmp)
  34173. }
  34174. ,
  34175. e.prototype.pop = function() {
  34176. return a(this.nodes, this.cmp)
  34177. }
  34178. ,
  34179. e.prototype.peek = function() {
  34180. return this.nodes[0]
  34181. }
  34182. ,
  34183. e.prototype.contains = function(e) {
  34184. return this.nodes.indexOf(e) !== -1
  34185. }
  34186. ,
  34187. e.prototype.replace = function(e) {
  34188. return c(this.nodes, e, this.cmp)
  34189. }
  34190. ,
  34191. e.prototype.pushpop = function(e) {
  34192. return l(this.nodes, e, this.cmp)
  34193. }
  34194. ,
  34195. e.prototype.heapify = function() {
  34196. return o(this.nodes, this.cmp)
  34197. }
  34198. ,
  34199. e.prototype.updateItem = function(e) {
  34200. return f(this.nodes, e, this.cmp)
  34201. }
  34202. ,
  34203. e.prototype.clear = function() {
  34204. return this.nodes = []
  34205. }
  34206. ,
  34207. e.prototype.empty = function() {
  34208. return 0 === this.nodes.length
  34209. }
  34210. ,
  34211. e.prototype.size = function() {
  34212. return this.nodes.length
  34213. }
  34214. ,
  34215. e.prototype.clone = function() {
  34216. var t;
  34217. return t = new e,
  34218. t.nodes = this.nodes.slice(0),
  34219. t
  34220. }
  34221. ,
  34222. e.prototype.toArray = function() {
  34223. return this.nodes.slice(0)
  34224. }
  34225. ,
  34226. e.prototype.insert = e.prototype.push,
  34227. e.prototype.top = e.prototype.peek,
  34228. e.prototype.front = e.prototype.peek,
  34229. e.prototype.has = e.prototype.contains,
  34230. e.prototype.copy = e.prototype.clone,
  34231. e
  34232. }(),
  34233. function(e, n) {
  34234. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34235. }(this, function() {
  34236. return e
  34237. })
  34238. }
  34239. ).call(this)
  34240. }
  34241. , {}],
  34242. 213: [function(e, t, i) {
  34243. !function(e) {
  34244. function i() {}
  34245. function n(e, t) {
  34246. return function() {
  34247. e.apply(t, arguments)
  34248. }
  34249. }
  34250. function r(e) {
  34251. if ("object" != typeof this)
  34252. throw new TypeError("Promises must be constructed via new");
  34253. if ("function" != typeof e)
  34254. throw new TypeError("not a function");
  34255. this._state = 0,
  34256. this._handled = !1,
  34257. this._value = void 0,
  34258. this._deferreds = [],
  34259. h(e, this)
  34260. }
  34261. function o(e, t) {
  34262. for (; 3 === e._state; )
  34263. e = e._value;
  34264. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34265. void r._immediateFn(function() {
  34266. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34267. if (null === i)
  34268. return void (1 === e._state ? a : s)(t.promise, e._value);
  34269. var n;
  34270. try {
  34271. n = i(e._value)
  34272. } catch (e) {
  34273. return void s(t.promise, e)
  34274. }
  34275. a(t.promise, n)
  34276. }))
  34277. }
  34278. function a(e, t) {
  34279. try {
  34280. if (t === e)
  34281. throw new TypeError("A promise cannot be resolved with itself.");
  34282. if (t && ("object" == typeof t || "function" == typeof t)) {
  34283. var i = t.then;
  34284. if (t instanceof r)
  34285. return e._state = 3,
  34286. e._value = t,
  34287. void l(e);
  34288. if ("function" == typeof i)
  34289. return void h(n(i, t), e)
  34290. }
  34291. e._state = 1,
  34292. e._value = t,
  34293. l(e)
  34294. } catch (t) {
  34295. s(e, t)
  34296. }
  34297. }
  34298. function s(e, t) {
  34299. e._state = 2,
  34300. e._value = t,
  34301. l(e)
  34302. }
  34303. function l(e) {
  34304. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34305. e._handled || r._unhandledRejectionFn(e._value)
  34306. });
  34307. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34308. o(e, e._deferreds[t]);
  34309. e._deferreds = null
  34310. }
  34311. function c(e, t, i) {
  34312. this.onFulfilled = "function" == typeof e ? e : null,
  34313. this.onRejected = "function" == typeof t ? t : null,
  34314. this.promise = i
  34315. }
  34316. function h(e, t) {
  34317. var i = !1;
  34318. try {
  34319. e(function(e) {
  34320. i || (i = !0,
  34321. a(t, e))
  34322. }, function(e) {
  34323. i || (i = !0,
  34324. s(t, e))
  34325. })
  34326. } catch (e) {
  34327. if (i)
  34328. return;
  34329. i = !0,
  34330. s(t, e)
  34331. }
  34332. }
  34333. var u = setTimeout;
  34334. r.prototype.catch = function(e) {
  34335. return this.then(null, e)
  34336. }
  34337. ,
  34338. r.prototype.then = function(e, t) {
  34339. var n = new this.constructor(i);
  34340. return o(this, new c(e,t,n)),
  34341. n
  34342. }
  34343. ,
  34344. r.all = function(e) {
  34345. var t = Array.prototype.slice.call(e);
  34346. return new r(function(e, i) {
  34347. function n(o, a) {
  34348. try {
  34349. if (a && ("object" == typeof a || "function" == typeof a)) {
  34350. var s = a.then;
  34351. if ("function" == typeof s)
  34352. return void s.call(a, function(e) {
  34353. n(o, e)
  34354. }, i)
  34355. }
  34356. t[o] = a,
  34357. 0 === --r && e(t)
  34358. } catch (e) {
  34359. i(e)
  34360. }
  34361. }
  34362. if (0 === t.length)
  34363. return e([]);
  34364. for (var r = t.length, o = 0; o < t.length; o++)
  34365. n(o, t[o])
  34366. }
  34367. )
  34368. }
  34369. ,
  34370. r.resolve = function(e) {
  34371. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34372. t(e)
  34373. }
  34374. )
  34375. }
  34376. ,
  34377. r.reject = function(e) {
  34378. return new r(function(t, i) {
  34379. i(e)
  34380. }
  34381. )
  34382. }
  34383. ,
  34384. r.race = function(e) {
  34385. return new r(function(t, i) {
  34386. for (var n = 0, r = e.length; n < r; n++)
  34387. e[n].then(t, i)
  34388. }
  34389. )
  34390. }
  34391. ,
  34392. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34393. setImmediate(e)
  34394. }
  34395. || function(e) {
  34396. u(e, 0)
  34397. }
  34398. ,
  34399. r._unhandledRejectionFn = function(e) {
  34400. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34401. }
  34402. ,
  34403. r._setImmediateFn = function(e) {
  34404. r._immediateFn = e
  34405. }
  34406. ,
  34407. r._setUnhandledRejectionFn = function(e) {
  34408. r._unhandledRejectionFn = e
  34409. }
  34410. ,
  34411. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34412. }(this)
  34413. }
  34414. , {}],
  34415. 214: [function(e, t, i) {
  34416. (function(i) {
  34417. !function(i, n) {
  34418. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34419. }(this, function(t, n) {
  34420. "use strict";
  34421. var r = {};
  34422. return r.ByteBuffer = t,
  34423. r.Long = t.Long || null,
  34424. r.VERSION = "5.0.1",
  34425. r.WIRE_TYPES = {},
  34426. r.WIRE_TYPES.VARINT = 0,
  34427. r.WIRE_TYPES.BITS64 = 1,
  34428. r.WIRE_TYPES.LDELIM = 2,
  34429. r.WIRE_TYPES.STARTGROUP = 3,
  34430. r.WIRE_TYPES.ENDGROUP = 4,
  34431. r.WIRE_TYPES.BITS32 = 5,
  34432. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34433. r.TYPES = {
  34434. int32: {
  34435. name: "int32",
  34436. wireType: r.WIRE_TYPES.VARINT,
  34437. defaultValue: 0
  34438. },
  34439. uint32: {
  34440. name: "uint32",
  34441. wireType: r.WIRE_TYPES.VARINT,
  34442. defaultValue: 0
  34443. },
  34444. sint32: {
  34445. name: "sint32",
  34446. wireType: r.WIRE_TYPES.VARINT,
  34447. defaultValue: 0
  34448. },
  34449. int64: {
  34450. name: "int64",
  34451. wireType: r.WIRE_TYPES.VARINT,
  34452. defaultValue: r.Long ? r.Long.ZERO : void 0
  34453. },
  34454. uint64: {
  34455. name: "uint64",
  34456. wireType: r.WIRE_TYPES.VARINT,
  34457. defaultValue: r.Long ? r.Long.UZERO : void 0
  34458. },
  34459. sint64: {
  34460. name: "sint64",
  34461. wireType: r.WIRE_TYPES.VARINT,
  34462. defaultValue: r.Long ? r.Long.ZERO : void 0
  34463. },
  34464. bool: {
  34465. name: "bool",
  34466. wireType: r.WIRE_TYPES.VARINT,
  34467. defaultValue: !1
  34468. },
  34469. double: {
  34470. name: "double",
  34471. wireType: r.WIRE_TYPES.BITS64,
  34472. defaultValue: 0
  34473. },
  34474. string: {
  34475. name: "string",
  34476. wireType: r.WIRE_TYPES.LDELIM,
  34477. defaultValue: ""
  34478. },
  34479. bytes: {
  34480. name: "bytes",
  34481. wireType: r.WIRE_TYPES.LDELIM,
  34482. defaultValue: null
  34483. },
  34484. fixed32: {
  34485. name: "fixed32",
  34486. wireType: r.WIRE_TYPES.BITS32,
  34487. defaultValue: 0
  34488. },
  34489. sfixed32: {
  34490. name: "sfixed32",
  34491. wireType: r.WIRE_TYPES.BITS32,
  34492. defaultValue: 0
  34493. },
  34494. fixed64: {
  34495. name: "fixed64",
  34496. wireType: r.WIRE_TYPES.BITS64,
  34497. defaultValue: r.Long ? r.Long.UZERO : void 0
  34498. },
  34499. sfixed64: {
  34500. name: "sfixed64",
  34501. wireType: r.WIRE_TYPES.BITS64,
  34502. defaultValue: r.Long ? r.Long.ZERO : void 0
  34503. },
  34504. float: {
  34505. name: "float",
  34506. wireType: r.WIRE_TYPES.BITS32,
  34507. defaultValue: 0
  34508. },
  34509. enum: {
  34510. name: "enum",
  34511. wireType: r.WIRE_TYPES.VARINT,
  34512. defaultValue: 0
  34513. },
  34514. message: {
  34515. name: "message",
  34516. wireType: r.WIRE_TYPES.LDELIM,
  34517. defaultValue: null
  34518. },
  34519. group: {
  34520. name: "group",
  34521. wireType: r.WIRE_TYPES.STARTGROUP,
  34522. defaultValue: null
  34523. }
  34524. },
  34525. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34526. r.ID_MIN = 1,
  34527. r.ID_MAX = 536870911,
  34528. r.convertFieldsToCamelCase = !1,
  34529. r.populateAccessors = !0,
  34530. r.populateDefaults = !0,
  34531. r.Util = function() {
  34532. var t = {};
  34533. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34534. t.XHR = function() {
  34535. for (var e = [function() {
  34536. return new XMLHttpRequest
  34537. }
  34538. , function() {
  34539. return new ActiveXObject("Msxml2.XMLHTTP")
  34540. }
  34541. , function() {
  34542. return new ActiveXObject("Msxml3.XMLHTTP")
  34543. }
  34544. , function() {
  34545. return new ActiveXObject("Microsoft.XMLHTTP")
  34546. }
  34547. ], t = null, i = 0; i < e.length; i++) {
  34548. try {
  34549. t = e[i]()
  34550. } catch (e) {
  34551. continue
  34552. }
  34553. break
  34554. }
  34555. if (!t)
  34556. throw Error("XMLHttpRequest is not supported");
  34557. return t
  34558. }
  34559. ,
  34560. t.fetch = function(i, n) {
  34561. if (n && "function" != typeof n && (n = null),
  34562. t.IS_NODE) {
  34563. var r = e("fs");
  34564. if (n)
  34565. r.readFile(i, function(e, t) {
  34566. n(e ? null : "" + t)
  34567. });
  34568. else
  34569. try {
  34570. return r.readFileSync(i)
  34571. } catch (e) {
  34572. return null
  34573. }
  34574. } else {
  34575. var o = t.XHR();
  34576. if (o.open("GET", i, !!n),
  34577. o.setRequestHeader("Accept", "text/plain"),
  34578. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34579. !n)
  34580. return o.send(null),
  34581. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34582. if (o.onreadystatechange = function() {
  34583. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34584. }
  34585. ,
  34586. 4 == o.readyState)
  34587. return;
  34588. o.send(null)
  34589. }
  34590. }
  34591. ,
  34592. t.toCamelCase = function(e) {
  34593. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34594. return t.toUpperCase()
  34595. })
  34596. }
  34597. ,
  34598. t
  34599. }(),
  34600. r.Lang = {
  34601. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34602. RULE: /^(?:required|optional|repeated|map)$/,
  34603. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34604. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34605. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34606. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34607. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34608. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34609. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34610. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34611. NUMBER_OCT: /^0[0-7]+$/,
  34612. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34613. BOOL: /^(?:true|false)$/i,
  34614. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34615. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34616. WHITESPACE: /\s/,
  34617. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34618. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34619. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34620. },
  34621. r.DotProto = function(e, t) {
  34622. function i(e, i) {
  34623. var n = -1
  34624. , r = 1;
  34625. if ("-" == e.charAt(0) && (r = -1,
  34626. e = e.substring(1)),
  34627. t.NUMBER_DEC.test(e))
  34628. n = parseInt(e);
  34629. else if (t.NUMBER_HEX.test(e))
  34630. n = parseInt(e.substring(2), 16);
  34631. else {
  34632. if (!t.NUMBER_OCT.test(e))
  34633. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34634. n = parseInt(e.substring(1), 8)
  34635. }
  34636. if (n = r * n | 0,
  34637. !i && n < 0)
  34638. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34639. return n
  34640. }
  34641. function n(e) {
  34642. var i = 1;
  34643. if ("-" == e.charAt(0) && (i = -1,
  34644. e = e.substring(1)),
  34645. t.NUMBER_DEC.test(e))
  34646. return i * parseInt(e, 10);
  34647. if (t.NUMBER_HEX.test(e))
  34648. return i * parseInt(e.substring(2), 16);
  34649. if (t.NUMBER_OCT.test(e))
  34650. return i * parseInt(e.substring(1), 8);
  34651. if ("inf" === e)
  34652. return i * (1 / 0);
  34653. if ("nan" === e)
  34654. return NaN;
  34655. if (t.NUMBER_FLT.test(e))
  34656. return i * parseFloat(e);
  34657. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34658. }
  34659. function r(e, t, i) {
  34660. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34661. e[t].push(i))
  34662. }
  34663. var o = {}
  34664. , a = function(e) {
  34665. this.source = e + "",
  34666. this.index = 0,
  34667. this.line = 1,
  34668. this.stack = [],
  34669. this._stringOpen = null
  34670. }
  34671. , s = a.prototype;
  34672. s._readString = function() {
  34673. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34674. e.lastIndex = this.index - 1;
  34675. var i = e.exec(this.source);
  34676. if (!i)
  34677. throw Error("unterminated string");
  34678. return this.index = e.lastIndex,
  34679. this.stack.push(this._stringOpen),
  34680. this._stringOpen = null,
  34681. i[1]
  34682. }
  34683. ,
  34684. s.next = function() {
  34685. if (this.stack.length > 0)
  34686. return this.stack.shift();
  34687. if (this.index >= this.source.length)
  34688. return null;
  34689. if (null !== this._stringOpen)
  34690. return this._readString();
  34691. var e, i, n;
  34692. do {
  34693. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34694. if ("\n" === n && ++this.line,
  34695. ++this.index === this.source.length)
  34696. return null;
  34697. if ("/" === this.source.charAt(this.index))
  34698. if (++this.index,
  34699. "/" === this.source.charAt(this.index)) {
  34700. for (; "\n" !== this.source.charAt(++this.index); )
  34701. if (this.index == this.source.length)
  34702. return null;
  34703. ++this.index,
  34704. ++this.line,
  34705. e = !0
  34706. } else {
  34707. if ("*" !== (n = this.source.charAt(this.index)))
  34708. return "/";
  34709. do {
  34710. if ("\n" === n && ++this.line,
  34711. ++this.index === this.source.length)
  34712. return null;
  34713. i = n,
  34714. n = this.source.charAt(this.index)
  34715. } while ("*" !== i || "/" !== n);++this.index,
  34716. e = !0
  34717. }
  34718. } while (e);if (this.index === this.source.length)
  34719. return null;
  34720. var r = this.index;
  34721. t.DELIM.lastIndex = 0;
  34722. var o = t.DELIM.test(this.source.charAt(r++));
  34723. if (!o)
  34724. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34725. ++r;
  34726. var a = this.source.substring(this.index, this.index = r);
  34727. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34728. a
  34729. }
  34730. ,
  34731. s.peek = function() {
  34732. if (0 === this.stack.length) {
  34733. var e = this.next();
  34734. if (null === e)
  34735. return null;
  34736. this.stack.push(e)
  34737. }
  34738. return this.stack[0]
  34739. }
  34740. ,
  34741. s.skip = function(e) {
  34742. var t = this.next();
  34743. if (t !== e)
  34744. throw Error("illegal '" + t + "', '" + e + "' expected")
  34745. }
  34746. ,
  34747. s.omit = function(e) {
  34748. return this.peek() === e && (this.next(),
  34749. !0)
  34750. }
  34751. ,
  34752. s.toString = function() {
  34753. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34754. }
  34755. ,
  34756. o.Tokenizer = a;
  34757. var l = function(e) {
  34758. this.tn = new a(e),
  34759. this.proto3 = !1
  34760. }
  34761. , c = l.prototype;
  34762. return c.parse = function() {
  34763. var e, i, n = {
  34764. name: "[ROOT]",
  34765. package: null,
  34766. messages: [],
  34767. enums: [],
  34768. imports: [],
  34769. options: {},
  34770. services: []
  34771. }, r = !0;
  34772. try {
  34773. for (; e = this.tn.next(); )
  34774. switch (e) {
  34775. case "package":
  34776. if (!r || null !== n.package)
  34777. throw Error("unexpected 'package'");
  34778. if (e = this.tn.next(),
  34779. !t.TYPEREF.test(e))
  34780. throw Error("illegal package name: " + e);
  34781. this.tn.skip(";"),
  34782. n.package = e;
  34783. break;
  34784. case "import":
  34785. if (!r)
  34786. throw Error("unexpected 'import'");
  34787. e = this.tn.peek(),
  34788. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34789. e = this._readString(),
  34790. this.tn.skip(";"),
  34791. i || n.imports.push(e);
  34792. break;
  34793. case "syntax":
  34794. if (!r)
  34795. throw Error("unexpected 'syntax'");
  34796. this.tn.skip("="),
  34797. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34798. this.tn.skip(";");
  34799. break;
  34800. case "message":
  34801. this._parseMessage(n, null),
  34802. r = !1;
  34803. break;
  34804. case "enum":
  34805. this._parseEnum(n),
  34806. r = !1;
  34807. break;
  34808. case "option":
  34809. this._parseOption(n);
  34810. break;
  34811. case "service":
  34812. this._parseService(n);
  34813. break;
  34814. case "extend":
  34815. this._parseExtend(n);
  34816. break;
  34817. default:
  34818. throw Error("unexpected '" + e + "'")
  34819. }
  34820. } catch (e) {
  34821. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34822. e
  34823. }
  34824. return delete n.name,
  34825. n
  34826. }
  34827. ,
  34828. l.parse = function(e) {
  34829. return new l(e).parse()
  34830. }
  34831. ,
  34832. c._readString = function() {
  34833. var e, t, i = "";
  34834. do {
  34835. if (t = this.tn.next(),
  34836. "'" !== t && '"' !== t)
  34837. throw Error("illegal string delimiter: " + t);
  34838. i += this.tn.next(),
  34839. this.tn.skip(t),
  34840. e = this.tn.peek()
  34841. } while ('"' === e || '"' === e);return i
  34842. }
  34843. ,
  34844. c._readValue = function(e) {
  34845. var i = this.tn.peek();
  34846. if ('"' === i || "'" === i)
  34847. return this._readString();
  34848. if (this.tn.next(),
  34849. t.NUMBER.test(i))
  34850. return n(i);
  34851. if (t.BOOL.test(i))
  34852. return "true" === i.toLowerCase();
  34853. if (e && t.TYPEREF.test(i))
  34854. return i;
  34855. throw Error("illegal value: " + i)
  34856. }
  34857. ,
  34858. c._parseOption = function(e, i) {
  34859. var n = this.tn.next()
  34860. , r = !1;
  34861. if ("(" === n && (r = !0,
  34862. n = this.tn.next()),
  34863. !t.TYPEREF.test(n))
  34864. throw Error("illegal option name: " + n);
  34865. var o = n;
  34866. r && (this.tn.skip(")"),
  34867. o = "(" + o + ")",
  34868. n = this.tn.peek(),
  34869. t.FQTYPEREF.test(n) && (o += n,
  34870. this.tn.next())),
  34871. this.tn.skip("="),
  34872. this._parseOptionValue(e, o),
  34873. i || this.tn.skip(";")
  34874. }
  34875. ,
  34876. c._parseOptionValue = function(e, i) {
  34877. var n = this.tn.peek();
  34878. if ("{" !== n)
  34879. r(e.options, i, this._readValue(!0));
  34880. else
  34881. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34882. if (!t.NAME.test(n))
  34883. throw Error("illegal option name: " + i + "." + n);
  34884. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34885. }
  34886. }
  34887. ,
  34888. c._parseService = function(e) {
  34889. var i = this.tn.next();
  34890. if (!t.NAME.test(i))
  34891. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34892. var n = i
  34893. , r = {
  34894. name: n,
  34895. rpc: {},
  34896. options: {}
  34897. };
  34898. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34899. if ("option" === i)
  34900. this._parseOption(r);
  34901. else {
  34902. if ("rpc" !== i)
  34903. throw Error("illegal service token: " + i);
  34904. this._parseServiceRPC(r)
  34905. }
  34906. this.tn.omit(";"),
  34907. e.services.push(r)
  34908. }
  34909. ,
  34910. c._parseServiceRPC = function(e) {
  34911. var i = "rpc"
  34912. , n = this.tn.next();
  34913. if (!t.NAME.test(n))
  34914. throw Error("illegal rpc service method name: " + n);
  34915. var r = n
  34916. , o = {
  34917. request: null,
  34918. response: null,
  34919. request_stream: !1,
  34920. response_stream: !1,
  34921. options: {}
  34922. };
  34923. if (this.tn.skip("("),
  34924. n = this.tn.next(),
  34925. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34926. n = this.tn.next()),
  34927. !t.TYPEREF.test(n))
  34928. throw Error("illegal rpc service request type: " + n);
  34929. if (o.request = n,
  34930. this.tn.skip(")"),
  34931. n = this.tn.next(),
  34932. "returns" !== n.toLowerCase())
  34933. throw Error("illegal rpc service request type delimiter: " + n);
  34934. if (this.tn.skip("("),
  34935. n = this.tn.next(),
  34936. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34937. n = this.tn.next()),
  34938. o.response = n,
  34939. this.tn.skip(")"),
  34940. n = this.tn.peek(),
  34941. "{" === n) {
  34942. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34943. if ("option" !== n)
  34944. throw Error("illegal rpc service token: " + n);
  34945. this._parseOption(o)
  34946. }
  34947. this.tn.omit(";")
  34948. } else
  34949. this.tn.skip(";");
  34950. "undefined" == typeof e[i] && (e[i] = {}),
  34951. e[i][r] = o
  34952. }
  34953. ,
  34954. c._parseMessage = function(e, n) {
  34955. var r = !!n
  34956. , o = this.tn.next()
  34957. , a = {
  34958. name: "",
  34959. fields: [],
  34960. enums: [],
  34961. messages: [],
  34962. options: {},
  34963. services: [],
  34964. oneofs: {}
  34965. };
  34966. if (!t.NAME.test(o))
  34967. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34968. for (a.name = o,
  34969. r && (this.tn.skip("="),
  34970. n.id = i(this.tn.next()),
  34971. a.isGroup = !0),
  34972. o = this.tn.peek(),
  34973. "[" === o && n && this._parseFieldOptions(n),
  34974. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34975. if (t.RULE.test(o))
  34976. this._parseMessageField(a, o);
  34977. else if ("oneof" === o)
  34978. this._parseMessageOneOf(a);
  34979. else if ("enum" === o)
  34980. this._parseEnum(a);
  34981. else if ("message" === o)
  34982. this._parseMessage(a);
  34983. else if ("option" === o)
  34984. this._parseOption(a);
  34985. else if ("service" === o)
  34986. this._parseService(a);
  34987. else if ("extensions" === o)
  34988. a.extensions = this._parseExtensionRanges();
  34989. else if ("reserved" === o)
  34990. this._parseIgnored();
  34991. else if ("extend" === o)
  34992. this._parseExtend(a);
  34993. else {
  34994. if (!t.TYPEREF.test(o))
  34995. throw Error("illegal message token: " + o);
  34996. if (!this.proto3)
  34997. throw Error("illegal field rule: " + o);
  34998. this._parseMessageField(a, "optional", o)
  34999. }
  35000. return this.tn.omit(";"),
  35001. e.messages.push(a),
  35002. a
  35003. }
  35004. ,
  35005. c._parseIgnored = function() {
  35006. for (; ";" !== this.tn.peek(); )
  35007. this.tn.next();
  35008. this.tn.skip(";")
  35009. }
  35010. ,
  35011. c._parseMessageField = function(e, n, r) {
  35012. if (!t.RULE.test(n))
  35013. throw Error("illegal message field rule: " + n);
  35014. var o, a = {
  35015. rule: n,
  35016. type: "",
  35017. name: "",
  35018. options: {},
  35019. id: 0
  35020. };
  35021. if ("map" === n) {
  35022. if (r)
  35023. throw Error("illegal type: " + r);
  35024. if (this.tn.skip("<"),
  35025. o = this.tn.next(),
  35026. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35027. throw Error("illegal message field type: " + o);
  35028. if (a.keytype = o,
  35029. this.tn.skip(","),
  35030. o = this.tn.next(),
  35031. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35032. throw Error("illegal message field: " + o);
  35033. if (a.type = o,
  35034. this.tn.skip(">"),
  35035. o = this.tn.next(),
  35036. !t.NAME.test(o))
  35037. throw Error("illegal message field name: " + o);
  35038. a.name = o,
  35039. this.tn.skip("="),
  35040. a.id = i(this.tn.next()),
  35041. o = this.tn.peek(),
  35042. "[" === o && this._parseFieldOptions(a),
  35043. this.tn.skip(";")
  35044. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35045. "group" === r) {
  35046. var s = this._parseMessage(e, a);
  35047. if (!/^[A-Z]/.test(s.name))
  35048. throw Error("illegal group name: " + s.name);
  35049. a.type = s.name,
  35050. a.name = s.name.toLowerCase(),
  35051. this.tn.omit(";")
  35052. } else {
  35053. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35054. throw Error("illegal message field type: " + r);
  35055. if (a.type = r,
  35056. o = this.tn.next(),
  35057. !t.NAME.test(o))
  35058. throw Error("illegal message field name: " + o);
  35059. a.name = o,
  35060. this.tn.skip("="),
  35061. a.id = i(this.tn.next()),
  35062. o = this.tn.peek(),
  35063. "[" === o && this._parseFieldOptions(a),
  35064. this.tn.skip(";")
  35065. }
  35066. return e.fields.push(a),
  35067. a
  35068. }
  35069. ,
  35070. c._parseMessageOneOf = function(e) {
  35071. var i = this.tn.next();
  35072. if (!t.NAME.test(i))
  35073. throw Error("illegal oneof name: " + i);
  35074. var n, r = i, o = [];
  35075. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35076. n = this._parseMessageField(e, "optional", i),
  35077. n.oneof = r,
  35078. o.push(n.id);
  35079. this.tn.omit(";"),
  35080. e.oneofs[r] = o
  35081. }
  35082. ,
  35083. c._parseFieldOptions = function(e) {
  35084. this.tn.skip("[");
  35085. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35086. i || this.tn.skip(","),
  35087. this._parseOption(e, !0),
  35088. i = !1;
  35089. this.tn.next()
  35090. }
  35091. ,
  35092. c._parseEnum = function(e) {
  35093. var n = {
  35094. name: "",
  35095. values: [],
  35096. options: {}
  35097. }
  35098. , r = this.tn.next();
  35099. if (!t.NAME.test(r))
  35100. throw Error("illegal name: " + r);
  35101. for (n.name = r,
  35102. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35103. if ("option" === r)
  35104. this._parseOption(n);
  35105. else {
  35106. if (!t.NAME.test(r))
  35107. throw Error("illegal name: " + r);
  35108. this.tn.skip("=");
  35109. var o = {
  35110. name: r,
  35111. id: i(this.tn.next(), !0)
  35112. };
  35113. r = this.tn.peek(),
  35114. "[" === r && this._parseFieldOptions({
  35115. options: {}
  35116. }),
  35117. this.tn.skip(";"),
  35118. n.values.push(o)
  35119. }
  35120. this.tn.omit(";"),
  35121. e.enums.push(n)
  35122. }
  35123. ,
  35124. c._parseExtensionRanges = function() {
  35125. var t, i, r, o = [];
  35126. do {
  35127. for (i = []; ; ) {
  35128. switch (t = this.tn.next()) {
  35129. case "min":
  35130. r = e.ID_MIN;
  35131. break;
  35132. case "max":
  35133. r = e.ID_MAX;
  35134. break;
  35135. default:
  35136. r = n(t)
  35137. }
  35138. if (i.push(r),
  35139. 2 === i.length)
  35140. break;
  35141. if ("to" !== this.tn.peek()) {
  35142. i.push(r);
  35143. break
  35144. }
  35145. this.tn.next()
  35146. }
  35147. o.push(i)
  35148. } while (this.tn.omit(","));return this.tn.skip(";"),
  35149. o
  35150. }
  35151. ,
  35152. c._parseExtend = function(e) {
  35153. var i = this.tn.next();
  35154. if (!t.TYPEREF.test(i))
  35155. throw Error("illegal extend reference: " + i);
  35156. var n = {
  35157. ref: i,
  35158. fields: []
  35159. };
  35160. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35161. if (t.RULE.test(i))
  35162. this._parseMessageField(n, i);
  35163. else {
  35164. if (!t.TYPEREF.test(i))
  35165. throw Error("illegal extend token: " + i);
  35166. if (!this.proto3)
  35167. throw Error("illegal field rule: " + i);
  35168. this._parseMessageField(n, "optional", i)
  35169. }
  35170. return this.tn.omit(";"),
  35171. e.messages.push(n),
  35172. n
  35173. }
  35174. ,
  35175. c.toString = function() {
  35176. return "Parser at line " + this.tn.line
  35177. }
  35178. ,
  35179. o.Parser = l,
  35180. o
  35181. }(r, r.Lang),
  35182. r.Reflect = function(e) {
  35183. function i(i) {
  35184. if ("string" == typeof i && (i = e.TYPES[i]),
  35185. "undefined" == typeof i.defaultValue)
  35186. throw Error("default value for type " + i.name + " is not supported");
  35187. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35188. }
  35189. function n(t, i) {
  35190. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35191. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35192. if ("string" == typeof t)
  35193. return e.Long.fromString(t, i || !1, 10);
  35194. if ("number" == typeof t)
  35195. return e.Long.fromNumber(t, i || !1);
  35196. throw Error("not convertible to Long")
  35197. }
  35198. function r(t, i) {
  35199. var n = i.readVarint32()
  35200. , o = 7 & n
  35201. , a = n >>> 3;
  35202. switch (o) {
  35203. case e.WIRE_TYPES.VARINT:
  35204. do
  35205. n = i.readUint8();
  35206. while (128 === (128 & n));break;
  35207. case e.WIRE_TYPES.BITS64:
  35208. i.offset += 8;
  35209. break;
  35210. case e.WIRE_TYPES.LDELIM:
  35211. n = i.readVarint32(),
  35212. i.offset += n;
  35213. break;
  35214. case e.WIRE_TYPES.STARTGROUP:
  35215. r(a, i);
  35216. break;
  35217. case e.WIRE_TYPES.ENDGROUP:
  35218. if (a === t)
  35219. return !1;
  35220. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35221. case e.WIRE_TYPES.BITS32:
  35222. i.offset += 4;
  35223. break;
  35224. default:
  35225. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35226. }
  35227. return !0
  35228. }
  35229. var o = {}
  35230. , a = function(e, t, i) {
  35231. this.builder = e,
  35232. this.parent = t,
  35233. this.name = i,
  35234. this.className
  35235. }
  35236. , s = a.prototype;
  35237. s.fqn = function() {
  35238. for (var e = this.name, t = this; ; ) {
  35239. if (t = t.parent,
  35240. null == t)
  35241. break;
  35242. e = t.name + "." + e
  35243. }
  35244. return e
  35245. }
  35246. ,
  35247. s.toString = function(e) {
  35248. return (e ? this.className + " " : "") + this.fqn()
  35249. }
  35250. ,
  35251. s.build = function() {
  35252. throw Error(this.toString(!0) + " cannot be built directly")
  35253. }
  35254. ,
  35255. o.T = a;
  35256. var l = function(e, t, i, n, r) {
  35257. a.call(this, e, t, i),
  35258. this.className = "Namespace",
  35259. this.children = [],
  35260. this.options = n || {},
  35261. this.syntax = r || "proto2"
  35262. }
  35263. , c = l.prototype = Object.create(a.prototype);
  35264. c.getChildren = function(e) {
  35265. if (e = e || null,
  35266. null == e)
  35267. return this.children.slice();
  35268. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35269. this.children[i]instanceof e && t.push(this.children[i]);
  35270. return t
  35271. }
  35272. ,
  35273. c.addChild = function(e) {
  35274. var t;
  35275. if (t = this.getChild(e.name))
  35276. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35277. t.name = t.originalName;
  35278. else {
  35279. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35280. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35281. e.name = e.originalName
  35282. }
  35283. this.children.push(e)
  35284. }
  35285. ,
  35286. c.getChild = function(e) {
  35287. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35288. if (this.children[i][t] === e)
  35289. return this.children[i];
  35290. return null
  35291. }
  35292. ,
  35293. c.resolve = function(e, t) {
  35294. var i = "string" == typeof e ? e.split(".") : e
  35295. , n = this
  35296. , r = 0;
  35297. if ("" === i[r]) {
  35298. for (; null !== n.parent; )
  35299. n = n.parent;
  35300. r++
  35301. }
  35302. var a;
  35303. do {
  35304. do {
  35305. if (!(n instanceof o.Namespace)) {
  35306. n = null;
  35307. break
  35308. }
  35309. if (a = n.getChild(i[r]),
  35310. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35311. n = null;
  35312. break
  35313. }
  35314. n = a,
  35315. r++
  35316. } while (r < i.length);if (null != n)
  35317. break;
  35318. if (null !== this.parent)
  35319. return this.parent.resolve(e, t)
  35320. } while (null != n);return n
  35321. }
  35322. ,
  35323. c.qn = function(e) {
  35324. var t = []
  35325. , i = e;
  35326. do
  35327. t.unshift(i.name),
  35328. i = i.parent;
  35329. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35330. var r = t.slice(t.length - n);
  35331. if (e === this.resolve(r, e instanceof o.Namespace))
  35332. return r.join(".")
  35333. }
  35334. return e.fqn()
  35335. }
  35336. ,
  35337. c.build = function() {
  35338. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35339. e = i[n],
  35340. e instanceof l && (t[e.name] = e.build());
  35341. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35342. value: this.buildOpt()
  35343. }),
  35344. t
  35345. }
  35346. ,
  35347. c.buildOpt = function() {
  35348. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35349. var r = t[i]
  35350. , o = this.options[t[i]];
  35351. e[r] = o
  35352. }
  35353. return e
  35354. }
  35355. ,
  35356. c.getOption = function(e) {
  35357. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35358. }
  35359. ,
  35360. o.Namespace = l;
  35361. var h = function(t, i, n, r) {
  35362. if (this.type = t,
  35363. this.resolvedType = i,
  35364. this.isMapKey = n,
  35365. this.syntax = r,
  35366. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35367. throw Error("Invalid map key type: " + t.name)
  35368. }
  35369. , u = h.prototype;
  35370. h.defaultFieldValue = i,
  35371. u.verifyValue = function(i) {
  35372. function r(e, t) {
  35373. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35374. }
  35375. var o = this;
  35376. switch (this.type) {
  35377. case e.TYPES.int32:
  35378. case e.TYPES.sint32:
  35379. case e.TYPES.sfixed32:
  35380. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35381. i > 4294967295 ? 0 | i : i;
  35382. case e.TYPES.uint32:
  35383. case e.TYPES.fixed32:
  35384. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35385. i < 0 ? i >>> 0 : i;
  35386. case e.TYPES.int64:
  35387. case e.TYPES.sint64:
  35388. case e.TYPES.sfixed64:
  35389. if (e.Long)
  35390. try {
  35391. return n(i, !1)
  35392. } catch (e) {
  35393. r(typeof i, e.message)
  35394. }
  35395. else
  35396. r(typeof i, "requires Long.js");
  35397. case e.TYPES.uint64:
  35398. case e.TYPES.fixed64:
  35399. if (e.Long)
  35400. try {
  35401. return n(i, !0)
  35402. } catch (e) {
  35403. r(typeof i, e.message)
  35404. }
  35405. else
  35406. r(typeof i, "requires Long.js");
  35407. case e.TYPES.bool:
  35408. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35409. i;
  35410. case e.TYPES.float:
  35411. case e.TYPES.double:
  35412. return "number" != typeof i && r(typeof i, "not a number"),
  35413. i;
  35414. case e.TYPES.string:
  35415. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35416. "" + i;
  35417. case e.TYPES.bytes:
  35418. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35419. case e.TYPES.enum:
  35420. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35421. for (l = 0; l < a.length; l++) {
  35422. if (a[l].name == i)
  35423. return a[l].id;
  35424. if (a[l].id == i)
  35425. return a[l].id
  35426. }
  35427. if ("proto3" === this.syntax)
  35428. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35429. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35430. i;
  35431. r(i, "not a valid enum value");
  35432. case e.TYPES.group:
  35433. case e.TYPES.message:
  35434. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35435. i instanceof this.resolvedType.clazz)
  35436. return i;
  35437. if (i instanceof e.Builder.Message) {
  35438. var s = {};
  35439. for (var l in i)
  35440. i.hasOwnProperty(l) && (s[l] = i[l]);
  35441. i = s
  35442. }
  35443. return new this.resolvedType.clazz(i)
  35444. }
  35445. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35446. }
  35447. ,
  35448. u.calculateLength = function(i, n) {
  35449. if (null === n)
  35450. return 0;
  35451. var r;
  35452. switch (this.type) {
  35453. case e.TYPES.int32:
  35454. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35455. case e.TYPES.uint32:
  35456. return t.calculateVarint32(n);
  35457. case e.TYPES.sint32:
  35458. return t.calculateVarint32(t.zigZagEncode32(n));
  35459. case e.TYPES.fixed32:
  35460. case e.TYPES.sfixed32:
  35461. case e.TYPES.float:
  35462. return 4;
  35463. case e.TYPES.int64:
  35464. case e.TYPES.uint64:
  35465. return t.calculateVarint64(n);
  35466. case e.TYPES.sint64:
  35467. return t.calculateVarint64(t.zigZagEncode64(n));
  35468. case e.TYPES.fixed64:
  35469. case e.TYPES.sfixed64:
  35470. return 8;
  35471. case e.TYPES.bool:
  35472. return 1;
  35473. case e.TYPES.enum:
  35474. return t.calculateVarint32(n);
  35475. case e.TYPES.double:
  35476. return 8;
  35477. case e.TYPES.string:
  35478. return r = t.calculateUTF8Bytes(n),
  35479. t.calculateVarint32(r) + r;
  35480. case e.TYPES.bytes:
  35481. if (n.remaining() < 0)
  35482. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35483. return t.calculateVarint32(n.remaining()) + n.remaining();
  35484. case e.TYPES.message:
  35485. return r = this.resolvedType.calculate(n),
  35486. t.calculateVarint32(r) + r;
  35487. case e.TYPES.group:
  35488. return r = this.resolvedType.calculate(n),
  35489. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35490. }
  35491. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35492. }
  35493. ,
  35494. u.encodeValue = function(i, n, r) {
  35495. if (null === n)
  35496. return r;
  35497. switch (this.type) {
  35498. case e.TYPES.int32:
  35499. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35500. break;
  35501. case e.TYPES.uint32:
  35502. r.writeVarint32(n);
  35503. break;
  35504. case e.TYPES.sint32:
  35505. r.writeVarint32ZigZag(n);
  35506. break;
  35507. case e.TYPES.fixed32:
  35508. r.writeUint32(n);
  35509. break;
  35510. case e.TYPES.sfixed32:
  35511. r.writeInt32(n);
  35512. break;
  35513. case e.TYPES.int64:
  35514. case e.TYPES.uint64:
  35515. r.writeVarint64(n);
  35516. break;
  35517. case e.TYPES.sint64:
  35518. r.writeVarint64ZigZag(n);
  35519. break;
  35520. case e.TYPES.fixed64:
  35521. r.writeUint64(n);
  35522. break;
  35523. case e.TYPES.sfixed64:
  35524. r.writeInt64(n);
  35525. break;
  35526. case e.TYPES.bool:
  35527. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35528. break;
  35529. case e.TYPES.enum:
  35530. r.writeVarint32(n);
  35531. break;
  35532. case e.TYPES.float:
  35533. r.writeFloat32(n);
  35534. break;
  35535. case e.TYPES.double:
  35536. r.writeFloat64(n);
  35537. break;
  35538. case e.TYPES.string:
  35539. r.writeVString(n);
  35540. break;
  35541. case e.TYPES.bytes:
  35542. if (n.remaining() < 0)
  35543. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35544. var o = n.offset;
  35545. r.writeVarint32(n.remaining()),
  35546. r.append(n),
  35547. n.offset = o;
  35548. break;
  35549. case e.TYPES.message:
  35550. var a = (new t).LE();
  35551. this.resolvedType.encode(n, a),
  35552. r.writeVarint32(a.offset),
  35553. r.append(a.flip());
  35554. break;
  35555. case e.TYPES.group:
  35556. this.resolvedType.encode(n, r),
  35557. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35558. break;
  35559. default:
  35560. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35561. }
  35562. return r
  35563. }
  35564. ,
  35565. u.decode = function(t, i, n) {
  35566. if (i != this.type.wireType)
  35567. throw Error("Unexpected wire type for element");
  35568. var r, o;
  35569. switch (this.type) {
  35570. case e.TYPES.int32:
  35571. return 0 | t.readVarint32();
  35572. case e.TYPES.uint32:
  35573. return t.readVarint32() >>> 0;
  35574. case e.TYPES.sint32:
  35575. return 0 | t.readVarint32ZigZag();
  35576. case e.TYPES.fixed32:
  35577. return t.readUint32() >>> 0;
  35578. case e.TYPES.sfixed32:
  35579. return 0 | t.readInt32();
  35580. case e.TYPES.int64:
  35581. return t.readVarint64();
  35582. case e.TYPES.uint64:
  35583. return t.readVarint64().toUnsigned();
  35584. case e.TYPES.sint64:
  35585. return t.readVarint64ZigZag();
  35586. case e.TYPES.fixed64:
  35587. return t.readUint64();
  35588. case e.TYPES.sfixed64:
  35589. return t.readInt64();
  35590. case e.TYPES.bool:
  35591. return !!t.readVarint32();
  35592. case e.TYPES.enum:
  35593. return t.readVarint32();
  35594. case e.TYPES.float:
  35595. return t.readFloat();
  35596. case e.TYPES.double:
  35597. return t.readDouble();
  35598. case e.TYPES.string:
  35599. return t.readVString();
  35600. case e.TYPES.bytes:
  35601. if (o = t.readVarint32(),
  35602. t.remaining() < o)
  35603. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35604. return r = t.clone(),
  35605. r.limit = r.offset + o,
  35606. t.offset += o,
  35607. r;
  35608. case e.TYPES.message:
  35609. return o = t.readVarint32(),
  35610. this.resolvedType.decode(t, o);
  35611. case e.TYPES.group:
  35612. return this.resolvedType.decode(t, -1, n)
  35613. }
  35614. throw Error("[INTERNAL] Illegal decode type")
  35615. }
  35616. ,
  35617. u.valueFromString = function(i) {
  35618. if (!this.isMapKey)
  35619. throw Error("valueFromString() called on non-map-key element");
  35620. switch (this.type) {
  35621. case e.TYPES.int32:
  35622. case e.TYPES.sint32:
  35623. case e.TYPES.sfixed32:
  35624. case e.TYPES.uint32:
  35625. case e.TYPES.fixed32:
  35626. return this.verifyValue(parseInt(i));
  35627. case e.TYPES.int64:
  35628. case e.TYPES.sint64:
  35629. case e.TYPES.sfixed64:
  35630. case e.TYPES.uint64:
  35631. case e.TYPES.fixed64:
  35632. return this.verifyValue(i);
  35633. case e.TYPES.bool:
  35634. return "true" === i;
  35635. case e.TYPES.string:
  35636. return this.verifyValue(i);
  35637. case e.TYPES.bytes:
  35638. return t.fromBinary(i)
  35639. }
  35640. }
  35641. ,
  35642. u.valueToString = function(t) {
  35643. if (!this.isMapKey)
  35644. throw Error("valueToString() called on non-map-key element");
  35645. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35646. }
  35647. ,
  35648. o.Element = h;
  35649. var d = function(e, t, i, n, r, o) {
  35650. l.call(this, e, t, i, n, o),
  35651. this.className = "Message",
  35652. this.extensions = void 0,
  35653. this.clazz = null,
  35654. this.isGroup = !!r,
  35655. this._fields = null,
  35656. this._fieldsById = null,
  35657. this._fieldsByName = null
  35658. }
  35659. , p = d.prototype = Object.create(l.prototype);
  35660. p.build = function(i) {
  35661. if (this.clazz && !i)
  35662. return this.clazz;
  35663. var n = function(e, i) {
  35664. function n(i, r, o, a) {
  35665. if (null === i || "object" != typeof i) {
  35666. if (a && a instanceof e.Reflect.Enum) {
  35667. var s = e.Reflect.Enum.getName(a.object, i);
  35668. if (null !== s)
  35669. return s
  35670. }
  35671. return i
  35672. }
  35673. if (t.isByteBuffer(i))
  35674. return r ? i.toBase64() : i.toBuffer();
  35675. if (e.Long.isLong(i))
  35676. return o ? i.toString() : e.Long.fromValue(i);
  35677. var l;
  35678. if (Array.isArray(i))
  35679. return l = [],
  35680. i.forEach(function(e, t) {
  35681. l[t] = n(e, r, o, a)
  35682. }),
  35683. l;
  35684. if (l = {},
  35685. i instanceof e.Map) {
  35686. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35687. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35688. return l
  35689. }
  35690. var u = i.$type
  35691. , d = void 0;
  35692. for (var p in i)
  35693. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35694. return l
  35695. }
  35696. var r = i.getChildren(e.Reflect.Message.Field)
  35697. , o = i.getChildren(e.Reflect.Message.OneOf)
  35698. , a = function(n, s) {
  35699. e.Builder.Message.call(this);
  35700. for (var l = 0, c = o.length; l < c; ++l)
  35701. this[o[l].name] = null;
  35702. for (l = 0,
  35703. c = r.length; l < c; ++l) {
  35704. var h = r[l];
  35705. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35706. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35707. }
  35708. if (arguments.length > 0) {
  35709. var u;
  35710. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35711. for (l = 0,
  35712. c = arguments.length; l < c; ++l)
  35713. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35714. else
  35715. this.$set(n)
  35716. }
  35717. }
  35718. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35719. s.add = function(t, n, r) {
  35720. var o = i._fieldsByName[t];
  35721. if (!r) {
  35722. if (!o)
  35723. throw Error(this + "#" + t + " is undefined");
  35724. if (!(o instanceof e.Reflect.Message.Field))
  35725. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35726. if (!o.repeated)
  35727. throw Error(this + "#" + t + " is not a repeated field");
  35728. n = o.verifyValue(n, !0)
  35729. }
  35730. return null === this[t] && (this[t] = []),
  35731. this[t].push(n),
  35732. this
  35733. }
  35734. ,
  35735. s.$add = s.add,
  35736. s.set = function(t, n, r) {
  35737. if (t && "object" == typeof t) {
  35738. r = n;
  35739. for (var o in t)
  35740. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35741. return this
  35742. }
  35743. var a = i._fieldsByName[t];
  35744. if (r)
  35745. this[t] = n;
  35746. else {
  35747. if (!a)
  35748. throw Error(this + "#" + t + " is not a field: undefined");
  35749. if (!(a instanceof e.Reflect.Message.Field))
  35750. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35751. this[a.name] = n = a.verifyValue(n)
  35752. }
  35753. if (a && a.oneof) {
  35754. var s = this[a.oneof.name];
  35755. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35756. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35757. }
  35758. return this
  35759. }
  35760. ,
  35761. s.$set = s.set,
  35762. s.get = function(t, n) {
  35763. if (n)
  35764. return this[t];
  35765. var r = i._fieldsByName[t];
  35766. if (!(r && r instanceof e.Reflect.Message.Field))
  35767. throw Error(this + "#" + t + " is not a field: undefined");
  35768. if (!(r instanceof e.Reflect.Message.Field))
  35769. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35770. return this[r.name]
  35771. }
  35772. ,
  35773. s.$get = s.get;
  35774. for (var l = 0; l < r.length; l++) {
  35775. var c = r[l];
  35776. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35777. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35778. return e.toUpperCase().replace("_", "")
  35779. });
  35780. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35781. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35782. return "_" + e
  35783. })
  35784. , r = function(t, i) {
  35785. return this[e.name] = i ? t : e.verifyValue(t),
  35786. this
  35787. }
  35788. , o = function() {
  35789. return this[e.name]
  35790. };
  35791. null === i.getChild("set" + t) && (s["set" + t] = r),
  35792. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35793. null === i.getChild("get" + t) && (s["get" + t] = o),
  35794. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35795. }(c)
  35796. }
  35797. s.encode = function(e, n) {
  35798. "boolean" == typeof e && (n = e,
  35799. e = void 0);
  35800. var r = !1;
  35801. e || (e = new t,
  35802. r = !0);
  35803. var o = e.littleEndian;
  35804. try {
  35805. return i.encode(this, e.LE(), n),
  35806. (r ? e.flip() : e).LE(o)
  35807. } catch (t) {
  35808. throw e.LE(o),
  35809. t
  35810. }
  35811. }
  35812. ,
  35813. a.encode = function(e, t, i) {
  35814. return new a(e).encode(t, i)
  35815. }
  35816. ,
  35817. s.calculate = function() {
  35818. return i.calculate(this)
  35819. }
  35820. ,
  35821. s.encodeDelimited = function(e, n) {
  35822. var r = !1;
  35823. e || (e = new t,
  35824. r = !0);
  35825. var o = (new t).LE();
  35826. return i.encode(this, o, n).flip(),
  35827. e.writeVarint32(o.remaining()),
  35828. e.append(o),
  35829. r ? e.flip() : e
  35830. }
  35831. ,
  35832. s.encodeAB = function() {
  35833. try {
  35834. return this.encode().toArrayBuffer()
  35835. } catch (e) {
  35836. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35837. e
  35838. }
  35839. }
  35840. ,
  35841. s.toArrayBuffer = s.encodeAB,
  35842. s.encodeNB = function() {
  35843. try {
  35844. return this.encode().toBuffer()
  35845. } catch (e) {
  35846. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35847. e
  35848. }
  35849. }
  35850. ,
  35851. s.toBuffer = s.encodeNB,
  35852. s.encode64 = function() {
  35853. try {
  35854. return this.encode().toBase64()
  35855. } catch (e) {
  35856. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35857. e
  35858. }
  35859. }
  35860. ,
  35861. s.toBase64 = s.encode64,
  35862. s.encodeHex = function() {
  35863. try {
  35864. return this.encode().toHex()
  35865. } catch (e) {
  35866. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35867. e
  35868. }
  35869. }
  35870. ,
  35871. s.toHex = s.encodeHex,
  35872. s.toRaw = function(e, t) {
  35873. return n(this, !!e, !!t, this.$type)
  35874. }
  35875. ,
  35876. s.encodeJSON = function() {
  35877. return JSON.stringify(n(this, !0, !0, this.$type))
  35878. }
  35879. ,
  35880. a.decode = function(e, n, r) {
  35881. "string" == typeof n && (r = n,
  35882. n = -1),
  35883. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35884. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35885. var o = e.littleEndian;
  35886. try {
  35887. var a = i.decode(e.LE());
  35888. return e.LE(o),
  35889. a
  35890. } catch (t) {
  35891. throw e.LE(o),
  35892. t
  35893. }
  35894. }
  35895. ,
  35896. a.decodeDelimited = function(e, n) {
  35897. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35898. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35899. e.remaining() < 1)
  35900. return null;
  35901. var r = e.offset
  35902. , o = e.readVarint32();
  35903. if (e.remaining() < o)
  35904. return e.offset = r,
  35905. null;
  35906. try {
  35907. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35908. return e.offset += o,
  35909. a
  35910. } catch (t) {
  35911. throw e.offset += o,
  35912. t
  35913. }
  35914. }
  35915. ,
  35916. a.decode64 = function(e) {
  35917. return a.decode(e, "base64")
  35918. }
  35919. ,
  35920. a.decodeHex = function(e) {
  35921. return a.decode(e, "hex")
  35922. }
  35923. ,
  35924. a.decodeJSON = function(e) {
  35925. return new a(JSON.parse(e))
  35926. }
  35927. ,
  35928. s.toString = function() {
  35929. return i.toString()
  35930. }
  35931. ;
  35932. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35933. value: i.buildOpt()
  35934. }),
  35935. Object.defineProperty(s, "$options", {
  35936. value: a.$options
  35937. }),
  35938. Object.defineProperty(a, "$type", {
  35939. value: i
  35940. }),
  35941. Object.defineProperty(s, "$type", {
  35942. value: i
  35943. })),
  35944. a
  35945. }(e, this);
  35946. this._fields = [],
  35947. this._fieldsById = {},
  35948. this._fieldsByName = {};
  35949. for (var r, o = 0, a = this.children.length; o < a; o++)
  35950. if (r = this.children[o],
  35951. r instanceof A || r instanceof d || r instanceof E) {
  35952. if (n.hasOwnProperty(r.name))
  35953. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35954. n[r.name] = r.build()
  35955. } else if (r instanceof d.Field)
  35956. r.build(),
  35957. this._fields.push(r),
  35958. this._fieldsById[r.id] = r,
  35959. this._fieldsByName[r.name] = r;
  35960. else if (!(r instanceof d.OneOf || r instanceof I))
  35961. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35962. return this.clazz = n
  35963. }
  35964. ,
  35965. p.encode = function(e, t, i) {
  35966. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35967. n = this._fields[a],
  35968. r = e[n.name],
  35969. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35970. if (null !== o) {
  35971. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35972. throw l.encoded = t,
  35973. l
  35974. }
  35975. return t
  35976. }
  35977. ,
  35978. p.calculate = function(e) {
  35979. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35980. if (t = this._fields[r],
  35981. i = e[t.name],
  35982. t.required && null === i)
  35983. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35984. n += t.calculate(i, e)
  35985. }
  35986. return n
  35987. }
  35988. ,
  35989. p.decode = function(t, i, n) {
  35990. i = "number" == typeof i ? i : -1;
  35991. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35992. if (o = t.readVarint32(),
  35993. a = 7 & o,
  35994. s = o >>> 3,
  35995. a === e.WIRE_TYPES.ENDGROUP) {
  35996. if (s !== n)
  35997. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35998. break
  35999. }
  36000. if (l = this._fieldsById[s]) {
  36001. if (l.repeated && !l.options.packed)
  36002. h[l.name].push(l.decode(a, t));
  36003. else if (l.map) {
  36004. var u = l.decode(a, t);
  36005. h[l.name].set(u[0], u[1])
  36006. } else if (h[l.name] = l.decode(a, t),
  36007. l.oneof) {
  36008. var d = h[l.oneof.name];
  36009. null !== d && d !== l.name && (h[d] = null),
  36010. h[l.oneof.name] = l.name
  36011. }
  36012. } else
  36013. switch (a) {
  36014. case e.WIRE_TYPES.VARINT:
  36015. t.readVarint32();
  36016. break;
  36017. case e.WIRE_TYPES.BITS32:
  36018. t.offset += 4;
  36019. break;
  36020. case e.WIRE_TYPES.BITS64:
  36021. t.offset += 8;
  36022. break;
  36023. case e.WIRE_TYPES.LDELIM:
  36024. var p = t.readVarint32();
  36025. t.offset += p;
  36026. break;
  36027. case e.WIRE_TYPES.STARTGROUP:
  36028. for (; r(s, t); )
  36029. ;
  36030. break;
  36031. default:
  36032. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36033. }
  36034. }
  36035. for (var f = 0, g = this._fields.length; f < g; ++f)
  36036. if (l = this._fields[f],
  36037. null === h[l.name])
  36038. if ("proto3" === this.syntax)
  36039. h[l.name] = l.defaultValue;
  36040. else {
  36041. if (l.required) {
  36042. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36043. throw m.decoded = h,
  36044. m
  36045. }
  36046. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36047. }
  36048. return h
  36049. }
  36050. ,
  36051. o.Message = d;
  36052. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36053. a.call(this, t, i, s),
  36054. this.className = "Message.Field",
  36055. this.required = "required" === n,
  36056. this.repeated = "repeated" === n,
  36057. this.map = "map" === n,
  36058. this.keyType = r || null,
  36059. this.type = o,
  36060. this.resolvedType = null,
  36061. this.id = l,
  36062. this.options = c || {},
  36063. this.defaultValue = null,
  36064. this.oneof = h || null,
  36065. this.syntax = u || "proto2",
  36066. this.originalName = this.name,
  36067. this.element = null,
  36068. this.keyElement = null,
  36069. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36070. }
  36071. , g = f.prototype = Object.create(a.prototype);
  36072. g.build = function() {
  36073. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36074. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36075. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36076. }
  36077. ,
  36078. g.verifyValue = function(t, i) {
  36079. function n(e, t) {
  36080. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36081. }
  36082. i = i || !1;
  36083. var r = this;
  36084. if (null === t)
  36085. return this.required && n(typeof t, "required"),
  36086. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36087. null;
  36088. var o;
  36089. if (this.repeated && !i) {
  36090. Array.isArray(t) || (t = [t]);
  36091. var a = [];
  36092. for (o = 0; o < t.length; o++)
  36093. a.push(this.element.verifyValue(t[o]));
  36094. return a
  36095. }
  36096. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36097. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36098. this.element.verifyValue(t))
  36099. }
  36100. ,
  36101. g.hasWirePresence = function(t, i) {
  36102. if ("proto3" !== this.syntax)
  36103. return null !== t;
  36104. if (this.oneof && i[this.oneof.name] === this.name)
  36105. return !0;
  36106. switch (this.type) {
  36107. case e.TYPES.int32:
  36108. case e.TYPES.sint32:
  36109. case e.TYPES.sfixed32:
  36110. case e.TYPES.uint32:
  36111. case e.TYPES.fixed32:
  36112. return 0 !== t;
  36113. case e.TYPES.int64:
  36114. case e.TYPES.sint64:
  36115. case e.TYPES.sfixed64:
  36116. case e.TYPES.uint64:
  36117. case e.TYPES.fixed64:
  36118. return 0 !== t.low || 0 !== t.high;
  36119. case e.TYPES.bool:
  36120. return t;
  36121. case e.TYPES.float:
  36122. case e.TYPES.double:
  36123. return 0 !== t;
  36124. case e.TYPES.string:
  36125. return t.length > 0;
  36126. case e.TYPES.bytes:
  36127. return t.remaining() > 0;
  36128. case e.TYPES.enum:
  36129. return 0 !== t;
  36130. case e.TYPES.message:
  36131. return null !== t;
  36132. default:
  36133. return !0
  36134. }
  36135. }
  36136. ,
  36137. g.encode = function(i, n, r) {
  36138. if (null === this.type || "object" != typeof this.type)
  36139. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36140. if (null === i || this.repeated && 0 == i.length)
  36141. return n;
  36142. try {
  36143. if (this.repeated) {
  36144. var o;
  36145. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36146. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36147. n.ensureCapacity(n.offset += 1);
  36148. var a = n.offset;
  36149. for (o = 0; o < i.length; o++)
  36150. this.element.encodeValue(this.id, i[o], n);
  36151. var s = n.offset - a
  36152. , l = t.calculateVarint32(s);
  36153. if (l > 1) {
  36154. var c = n.slice(a, n.offset);
  36155. a += l - 1,
  36156. n.offset = a,
  36157. n.append(c)
  36158. }
  36159. n.writeVarint32(s, a - l)
  36160. } else
  36161. for (o = 0; o < i.length; o++)
  36162. n.writeVarint32(this.id << 3 | this.type.wireType),
  36163. this.element.encodeValue(this.id, i[o], n)
  36164. } else
  36165. this.map ? i.forEach(function(i, r, o) {
  36166. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36167. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36168. n.writeVarint32(a),
  36169. n.writeVarint32(8 | this.keyType.wireType),
  36170. this.keyElement.encodeValue(1, r, n),
  36171. n.writeVarint32(16 | this.type.wireType),
  36172. this.element.encodeValue(2, i, n)
  36173. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36174. this.element.encodeValue(this.id, i, n))
  36175. } catch (e) {
  36176. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36177. }
  36178. return n
  36179. }
  36180. ,
  36181. g.calculate = function(i, n) {
  36182. if (i = this.verifyValue(i),
  36183. null === this.type || "object" != typeof this.type)
  36184. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36185. if (null === i || this.repeated && 0 == i.length)
  36186. return 0;
  36187. var r = 0;
  36188. try {
  36189. if (this.repeated) {
  36190. var o, a;
  36191. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36192. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36193. a = 0,
  36194. o = 0; o < i.length; o++)
  36195. a += this.element.calculateLength(this.id, i[o]);
  36196. r += t.calculateVarint32(a),
  36197. r += a
  36198. } else
  36199. for (o = 0; o < i.length; o++)
  36200. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36201. r += this.element.calculateLength(this.id, i[o])
  36202. } else
  36203. this.map ? i.forEach(function(i, n, o) {
  36204. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36205. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36206. r += t.calculateVarint32(a),
  36207. r += a
  36208. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36209. r += this.element.calculateLength(this.id, i))
  36210. } catch (e) {
  36211. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36212. }
  36213. return r
  36214. }
  36215. ,
  36216. g.decode = function(t, i, n) {
  36217. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36218. if (!a)
  36219. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36220. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36221. o = i.readVarint32(),
  36222. o = i.offset + o;
  36223. for (var s = []; i.offset < o; )
  36224. s.push(this.decode(this.type.wireType, i, !0));
  36225. return s
  36226. }
  36227. if (this.map) {
  36228. var l = h.defaultFieldValue(this.keyType);
  36229. if (r = h.defaultFieldValue(this.type),
  36230. o = i.readVarint32(),
  36231. i.remaining() < o)
  36232. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36233. var c = i.clone();
  36234. for (c.limit = c.offset + o,
  36235. i.offset += o; c.remaining() > 0; ) {
  36236. var u = c.readVarint32();
  36237. t = 7 & u;
  36238. var d = u >>> 3;
  36239. if (1 === d)
  36240. l = this.keyElement.decode(c, t, d);
  36241. else {
  36242. if (2 !== d)
  36243. throw Error("Unexpected tag in map field key/value submessage");
  36244. r = this.element.decode(c, t, d)
  36245. }
  36246. }
  36247. return [l, r]
  36248. }
  36249. return this.element.decode(i, t, this.id)
  36250. }
  36251. ,
  36252. o.Message.Field = f;
  36253. var m = function(e, t, i, n, r, o, a) {
  36254. f.call(this, e, t, i, null, n, r, o, a),
  36255. this.extension
  36256. };
  36257. m.prototype = Object.create(f.prototype),
  36258. o.Message.ExtensionField = m;
  36259. var v = function(e, t, i) {
  36260. a.call(this, e, t, i),
  36261. this.fields = []
  36262. };
  36263. o.Message.OneOf = v;
  36264. var A = function(e, t, i, n, r) {
  36265. l.call(this, e, t, i, n, r),
  36266. this.className = "Enum",
  36267. this.object = null
  36268. };
  36269. A.getName = function(e, t) {
  36270. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36271. if (e[i = n[r]] === t)
  36272. return i;
  36273. return null
  36274. }
  36275. ;
  36276. var y = A.prototype = Object.create(l.prototype);
  36277. y.build = function(t) {
  36278. if (this.object && !t)
  36279. return this.object;
  36280. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36281. i[n[r].name] = n[r].id;
  36282. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36283. value: this.buildOpt(),
  36284. enumerable: !1
  36285. }),
  36286. this.object = i
  36287. }
  36288. ,
  36289. o.Enum = A;
  36290. var C = function(e, t, i, n) {
  36291. a.call(this, e, t, i),
  36292. this.className = "Enum.Value",
  36293. this.id = n
  36294. };
  36295. C.prototype = Object.create(a.prototype),
  36296. o.Enum.Value = C;
  36297. var I = function(e, t, i, n) {
  36298. a.call(this, e, t, i),
  36299. this.field = n
  36300. };
  36301. I.prototype = Object.create(a.prototype),
  36302. o.Extension = I;
  36303. var E = function(e, t, i, n) {
  36304. l.call(this, e, t, i, n),
  36305. this.className = "Service",
  36306. this.clazz = null
  36307. }
  36308. , b = E.prototype = Object.create(l.prototype);
  36309. b.build = function(i) {
  36310. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36311. for (var n = function(t) {
  36312. e.Builder.Service.call(this),
  36313. this.rpcImpl = t || function(e, t, i) {
  36314. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36315. }
  36316. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36317. !function(e) {
  36318. r[e.name] = function(n, r) {
  36319. try {
  36320. try {
  36321. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36322. } catch (e) {
  36323. if (!(e instanceof TypeError))
  36324. throw e
  36325. }
  36326. if (null === n || "object" != typeof n)
  36327. throw Error("Illegal arguments");
  36328. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36329. this.rpcImpl(e.fqn(), n, function(t, n) {
  36330. if (t)
  36331. return void r(t);
  36332. null === n && (n = "");
  36333. try {
  36334. n = e.resolvedResponseType.clazz.decode(n)
  36335. } catch (e) {}
  36336. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36337. })
  36338. } catch (e) {
  36339. setTimeout(r.bind(this, e), 0)
  36340. }
  36341. }
  36342. ,
  36343. n[e.name] = function(t, i, r) {
  36344. new n(t)[e.name](i, r)
  36345. }
  36346. ,
  36347. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36348. value: e.buildOpt()
  36349. }),
  36350. Object.defineProperty(r[e.name], "$options", {
  36351. value: n[e.name].$options
  36352. }))
  36353. }(o[a]);
  36354. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36355. value: i.buildOpt()
  36356. }),
  36357. Object.defineProperty(r, "$options", {
  36358. value: n.$options
  36359. }),
  36360. Object.defineProperty(n, "$type", {
  36361. value: i
  36362. }),
  36363. Object.defineProperty(r, "$type", {
  36364. value: i
  36365. })),
  36366. n
  36367. }(e, this)
  36368. }
  36369. ,
  36370. o.Service = E;
  36371. var w = function(e, t, i, n) {
  36372. a.call(this, e, t, i),
  36373. this.className = "Service.Method",
  36374. this.options = n || {}
  36375. }
  36376. , _ = w.prototype = Object.create(a.prototype);
  36377. _.buildOpt = c.buildOpt,
  36378. o.Service.Method = w;
  36379. var T = function(e, t, i, n, r, o, a, s) {
  36380. w.call(this, e, t, i, s),
  36381. this.className = "Service.RPCMethod",
  36382. this.requestName = n,
  36383. this.responseName = r,
  36384. this.requestStream = o,
  36385. this.responseStream = a,
  36386. this.resolvedRequestType = null,
  36387. this.resolvedResponseType = null
  36388. };
  36389. return T.prototype = Object.create(w.prototype),
  36390. o.Service.RPCMethod = T,
  36391. o
  36392. }(r),
  36393. r.Builder = function(t, i, n) {
  36394. function r(e) {
  36395. e.messages && e.messages.forEach(function(t) {
  36396. t.syntax = e.syntax,
  36397. r(t)
  36398. }),
  36399. e.enums && e.enums.forEach(function(t) {
  36400. t.syntax = e.syntax
  36401. })
  36402. }
  36403. var o = function(e) {
  36404. this.ns = new n.Namespace(this,null,""),
  36405. this.ptr = this.ns,
  36406. this.resolved = !1,
  36407. this.result = null,
  36408. this.files = {},
  36409. this.importRoot = null,
  36410. this.options = e || {}
  36411. }
  36412. , a = o.prototype;
  36413. return o.isMessage = function(e) {
  36414. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36415. }
  36416. ,
  36417. o.isMessageField = function(e) {
  36418. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36419. }
  36420. ,
  36421. o.isEnum = function(e) {
  36422. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36423. }
  36424. ,
  36425. o.isService = function(e) {
  36426. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36427. }
  36428. ,
  36429. o.isExtend = function(e) {
  36430. return "string" == typeof e.ref
  36431. }
  36432. ,
  36433. a.reset = function() {
  36434. return this.ptr = this.ns,
  36435. this
  36436. }
  36437. ,
  36438. a.define = function(e) {
  36439. if ("string" != typeof e || !i.TYPEREF.test(e))
  36440. throw Error("illegal namespace: " + e);
  36441. return e.split(".").forEach(function(e) {
  36442. var t = this.ptr.getChild(e);
  36443. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36444. this.ptr = t
  36445. }, this),
  36446. this
  36447. }
  36448. ,
  36449. a.create = function(e) {
  36450. if (!e)
  36451. return this;
  36452. if (Array.isArray(e)) {
  36453. if (0 === e.length)
  36454. return this;
  36455. e = e.slice()
  36456. } else
  36457. e = [e];
  36458. for (var i = [e]; i.length > 0; ) {
  36459. if (e = i.pop(),
  36460. !Array.isArray(e))
  36461. throw Error("not a valid namespace: " + JSON.stringify(e));
  36462. for (; e.length > 0; ) {
  36463. var r = e.shift();
  36464. if (o.isMessage(r)) {
  36465. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36466. , s = {};
  36467. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36468. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36469. }, this),
  36470. r.fields && r.fields.forEach(function(e) {
  36471. if (null !== a.getChild(0 | e.id))
  36472. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36473. if (e.options && "object" != typeof e.options)
  36474. throw Error("illegal field options in " + a.name + "#" + e.name);
  36475. var t = null;
  36476. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36477. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36478. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36479. t && t.fields.push(e),
  36480. a.addChild(e)
  36481. }, this);
  36482. var l = [];
  36483. if (r.enums && r.enums.forEach(function(e) {
  36484. l.push(e)
  36485. }),
  36486. r.messages && r.messages.forEach(function(e) {
  36487. l.push(e)
  36488. }),
  36489. r.services && r.services.forEach(function(e) {
  36490. l.push(e)
  36491. }),
  36492. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36493. this.ptr.addChild(a),
  36494. l.length > 0) {
  36495. i.push(e),
  36496. e = l,
  36497. l = null,
  36498. this.ptr = a,
  36499. a = null;
  36500. continue
  36501. }
  36502. l = null
  36503. } else if (o.isEnum(r))
  36504. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36505. r.values.forEach(function(e) {
  36506. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36507. }, this),
  36508. this.ptr.addChild(a);
  36509. else if (o.isService(r))
  36510. a = new n.Service(this,this.ptr,r.name,r.options),
  36511. Object.keys(r.rpc).forEach(function(e) {
  36512. var t = r.rpc[e];
  36513. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36514. }, this),
  36515. this.ptr.addChild(a);
  36516. else {
  36517. if (!o.isExtend(r))
  36518. throw Error("not a valid definition: " + JSON.stringify(r));
  36519. if (a = this.ptr.resolve(r.ref, !0))
  36520. r.fields.forEach(function(e) {
  36521. if (null !== a.getChild(0 | e.id))
  36522. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36523. if (a.extensions) {
  36524. var i = !1;
  36525. if (a.extensions.forEach(function(t) {
  36526. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36527. }),
  36528. !i)
  36529. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36530. }
  36531. var r = e.name;
  36532. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36533. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36534. , s = new n.Extension(this,this.ptr,e.name,o);
  36535. o.extension = s,
  36536. this.ptr.addChild(s),
  36537. a.addChild(o)
  36538. }, this);
  36539. else if (!/\.?google\.protobuf\./.test(r.ref))
  36540. throw Error("extended message " + r.ref + " is not defined")
  36541. }
  36542. r = null,
  36543. a = null
  36544. }
  36545. e = null,
  36546. this.ptr = this.ptr.parent
  36547. }
  36548. return this.resolved = !1,
  36549. this.result = null,
  36550. this
  36551. }
  36552. ,
  36553. a.import = function(i, n) {
  36554. var o = "/";
  36555. if ("string" == typeof n) {
  36556. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36557. this.files[n] === !0)
  36558. return this.reset();
  36559. this.files[n] = !0
  36560. } else if ("object" == typeof n) {
  36561. var a = n.root;
  36562. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36563. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36564. var s = a + o + n.file;
  36565. if (this.files[s] === !0)
  36566. return this.reset();
  36567. this.files[s] = !0
  36568. }
  36569. if (i.imports && i.imports.length > 0) {
  36570. var l, c = !1;
  36571. "object" == typeof n ? (this.importRoot = n.root,
  36572. c = !0,
  36573. l = this.importRoot,
  36574. n = n.file,
  36575. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36576. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36577. o = "\\") : l = "." : l = null;
  36578. for (var h = 0; h < i.imports.length; h++)
  36579. if ("string" == typeof i.imports[h]) {
  36580. if (!l)
  36581. throw Error("cannot determine import root");
  36582. var u = i.imports[h];
  36583. if ("google/protobuf/descriptor.proto" === u)
  36584. continue;
  36585. if (u = l + o + u,
  36586. this.files[u] === !0)
  36587. continue;
  36588. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36589. var d = t.Util.fetch(u);
  36590. if (null === d)
  36591. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36592. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36593. } else
  36594. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36595. return t + "_import" + h + "." + i
  36596. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36597. c && (this.importRoot = null)
  36598. }
  36599. i.package && this.define(i.package),
  36600. i.syntax && r(i);
  36601. var p = this.ptr;
  36602. return i.options && Object.keys(i.options).forEach(function(e) {
  36603. p.options[e] = i.options[e]
  36604. }),
  36605. i.messages && (this.create(i.messages),
  36606. this.ptr = p),
  36607. i.enums && (this.create(i.enums),
  36608. this.ptr = p),
  36609. i.services && (this.create(i.services),
  36610. this.ptr = p),
  36611. i.extends && this.create(i.extends),
  36612. this.reset()
  36613. }
  36614. ,
  36615. a.resolveAll = function() {
  36616. var e;
  36617. if (null == this.ptr || "object" == typeof this.ptr.type)
  36618. return this;
  36619. if (this.ptr instanceof n.Namespace)
  36620. this.ptr.children.forEach(function(e) {
  36621. this.ptr = e,
  36622. this.resolveAll()
  36623. }, this);
  36624. else if (this.ptr instanceof n.Message.Field) {
  36625. if (i.TYPE.test(this.ptr.type))
  36626. this.ptr.type = t.TYPES[this.ptr.type];
  36627. else {
  36628. if (!i.TYPEREF.test(this.ptr.type))
  36629. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36630. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36631. !e)
  36632. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36633. if (this.ptr.resolvedType = e,
  36634. e instanceof n.Enum) {
  36635. if (this.ptr.type = t.TYPES.enum,
  36636. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36637. throw Error("proto3 message cannot reference proto2 enum")
  36638. } else {
  36639. if (!(e instanceof n.Message))
  36640. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36641. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36642. }
  36643. }
  36644. if (this.ptr.map) {
  36645. if (!i.TYPE.test(this.ptr.keyType))
  36646. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36647. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36648. }
  36649. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36650. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36651. throw Error("illegal service type in " + this.ptr.toString(!0));
  36652. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36653. !(e && e instanceof t.Reflect.Message))
  36654. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36655. if (this.ptr.resolvedRequestType = e,
  36656. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36657. !(e && e instanceof t.Reflect.Message))
  36658. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36659. this.ptr.resolvedResponseType = e
  36660. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36661. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36662. return this.reset()
  36663. }
  36664. ,
  36665. a.build = function(e) {
  36666. if (this.reset(),
  36667. this.resolved || (this.resolveAll(),
  36668. this.resolved = !0,
  36669. this.result = null),
  36670. null === this.result && (this.result = this.ns.build()),
  36671. !e)
  36672. return this.result;
  36673. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36674. if (!i[t[n]]) {
  36675. i = null;
  36676. break
  36677. }
  36678. i = i[t[n]]
  36679. }
  36680. return i
  36681. }
  36682. ,
  36683. a.lookup = function(e, t) {
  36684. return e ? this.ns.resolve(e, t) : this.ns
  36685. }
  36686. ,
  36687. a.toString = function() {
  36688. return "Builder"
  36689. }
  36690. ,
  36691. o.Message = function() {}
  36692. ,
  36693. o.Enum = function() {}
  36694. ,
  36695. o.Service = function() {}
  36696. ,
  36697. o
  36698. }(r, r.Lang, r.Reflect),
  36699. r.Map = function(e, t) {
  36700. function i(e) {
  36701. var t = 0;
  36702. return {
  36703. next: function() {
  36704. return t < e.length ? {
  36705. done: !1,
  36706. value: e[t++]
  36707. } : {
  36708. done: !0
  36709. }
  36710. }
  36711. }
  36712. }
  36713. var n = function(e, i) {
  36714. if (!e.map)
  36715. throw Error("field is not a map");
  36716. if (this.field = e,
  36717. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36718. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36719. this.map = {},
  36720. Object.defineProperty(this, "size", {
  36721. get: function() {
  36722. return Object.keys(this.map).length
  36723. }
  36724. }),
  36725. i)
  36726. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36727. var o = this.keyElem.valueFromString(n[r])
  36728. , a = this.valueElem.verifyValue(i[n[r]]);
  36729. this.map[this.keyElem.valueToString(o)] = {
  36730. key: o,
  36731. value: a
  36732. }
  36733. }
  36734. }
  36735. , r = n.prototype;
  36736. return r.clear = function() {
  36737. this.map = {}
  36738. }
  36739. ,
  36740. r.delete = function(e) {
  36741. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36742. , i = t in this.map;
  36743. return delete this.map[t],
  36744. i
  36745. }
  36746. ,
  36747. r.entries = function() {
  36748. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36749. t.push([(e = this.map[n[r]]).key, e.value]);
  36750. return i(t)
  36751. }
  36752. ,
  36753. r.keys = function() {
  36754. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36755. e.push(this.map[t[n]].key);
  36756. return i(e)
  36757. }
  36758. ,
  36759. r.values = function() {
  36760. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36761. e.push(this.map[t[n]].value);
  36762. return i(e)
  36763. }
  36764. ,
  36765. r.forEach = function(e, t) {
  36766. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36767. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36768. }
  36769. ,
  36770. r.set = function(e, t) {
  36771. var i = this.keyElem.verifyValue(e)
  36772. , n = this.valueElem.verifyValue(t);
  36773. return this.map[this.keyElem.valueToString(i)] = {
  36774. key: i,
  36775. value: n
  36776. },
  36777. this
  36778. }
  36779. ,
  36780. r.get = function(e) {
  36781. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36782. if (t in this.map)
  36783. return this.map[t].value
  36784. }
  36785. ,
  36786. r.has = function(e) {
  36787. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36788. return t in this.map
  36789. }
  36790. ,
  36791. n
  36792. }(r, r.Reflect),
  36793. r.loadProto = function(e, t, i) {
  36794. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36795. t = void 0),
  36796. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36797. }
  36798. ,
  36799. r.protoFromString = r.loadProto,
  36800. r.loadProtoFile = function(e, t, i) {
  36801. if (t && "object" == typeof t ? (i = t,
  36802. t = null) : t && "function" == typeof t || (t = null),
  36803. t)
  36804. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36805. if (null === n)
  36806. return void t(Error("Failed to fetch file"));
  36807. try {
  36808. t(null, r.loadProto(n, i, e))
  36809. } catch (e) {
  36810. t(e)
  36811. }
  36812. });
  36813. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36814. return null === n ? null : r.loadProto(n, i, e)
  36815. }
  36816. ,
  36817. r.protoFromFile = r.loadProtoFile,
  36818. r.newBuilder = function(e) {
  36819. return e = e || {},
  36820. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36821. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36822. new r.Builder(e)
  36823. }
  36824. ,
  36825. r.loadJson = function(e, t, i) {
  36826. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36827. t = null),
  36828. t && "object" == typeof t || (t = r.newBuilder()),
  36829. "string" == typeof e && (e = JSON.parse(e)),
  36830. t.import(e, i),
  36831. t.resolveAll(),
  36832. t
  36833. }
  36834. ,
  36835. r.loadJsonFile = function(e, t, i) {
  36836. if (t && "object" == typeof t ? (i = t,
  36837. t = null) : t && "function" == typeof t || (t = null),
  36838. t)
  36839. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36840. if (null === n)
  36841. return void t(Error("Failed to fetch file"));
  36842. try {
  36843. t(null, r.loadJson(JSON.parse(n), i, e))
  36844. } catch (e) {
  36845. t(e)
  36846. }
  36847. });
  36848. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36849. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36850. }
  36851. ,
  36852. r
  36853. })
  36854. }
  36855. ).call(this, e("_process"))
  36856. }
  36857. , {
  36858. _process: 203,
  36859. bytebuffer: 215,
  36860. fs: 197,
  36861. path: 197
  36862. }],
  36863. 215: [function(e, t, i) {
  36864. !function(i, n) {
  36865. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36866. var t;
  36867. try {
  36868. t = e("long")
  36869. } catch (e) {}
  36870. return n(t)
  36871. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36872. }(this, function(e) {
  36873. "use strict";
  36874. function t(e) {
  36875. var t = 0;
  36876. return function() {
  36877. return t < e.length ? e.charCodeAt(t++) : null
  36878. }
  36879. }
  36880. function i() {
  36881. var e = []
  36882. , t = [];
  36883. return function() {
  36884. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36885. e.length = 0),
  36886. void Array.prototype.push.apply(e, arguments))
  36887. }
  36888. }
  36889. function n(e, t, i, n, r) {
  36890. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36891. for (u += d,
  36892. o = p & (1 << -h) - 1,
  36893. p >>= -h,
  36894. h += s; h > 0; o = 256 * o + e[t + u],
  36895. u += d,
  36896. h -= 8)
  36897. ;
  36898. for (a = o & (1 << -h) - 1,
  36899. o >>= -h,
  36900. h += n; h > 0; a = 256 * a + e[t + u],
  36901. u += d,
  36902. h -= 8)
  36903. ;
  36904. if (0 === o)
  36905. o = 1 - c;
  36906. else {
  36907. if (o === l)
  36908. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36909. a += Math.pow(2, n),
  36910. o -= c
  36911. }
  36912. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36913. }
  36914. function r(e, t, i, n, r, o) {
  36915. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36916. for (t = Math.abs(t),
  36917. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36918. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36919. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36920. l *= 2),
  36921. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36922. t * l >= 2 && (a++,
  36923. l /= 2),
  36924. a + u >= h ? (s = 0,
  36925. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36926. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36927. a = 0)); r >= 8; e[i + p] = 255 & s,
  36928. p += f,
  36929. s /= 256,
  36930. r -= 8)
  36931. ;
  36932. for (a = a << r | s,
  36933. c += r; c > 0; e[i + p] = 255 & a,
  36934. p += f,
  36935. a /= 256,
  36936. c -= 8)
  36937. ;
  36938. e[i + p - f] |= 128 * g
  36939. }
  36940. var o = function(e, t, i) {
  36941. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36942. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36943. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36944. !i) {
  36945. if (e |= 0,
  36946. e < 0)
  36947. throw RangeError("Illegal capacity");
  36948. t = !!t,
  36949. i = !!i
  36950. }
  36951. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36952. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36953. this.offset = 0,
  36954. this.markedOffset = -1,
  36955. this.limit = e,
  36956. this.littleEndian = t,
  36957. this.noAssert = i
  36958. };
  36959. o.VERSION = "5.0.1",
  36960. o.LITTLE_ENDIAN = !0,
  36961. o.BIG_ENDIAN = !1,
  36962. o.DEFAULT_CAPACITY = 16,
  36963. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36964. o.DEFAULT_NOASSERT = !1,
  36965. o.Long = e || null;
  36966. var a = o.prototype;
  36967. a.__isByteBuffer__,
  36968. Object.defineProperty(a, "__isByteBuffer__", {
  36969. value: !0,
  36970. enumerable: !1,
  36971. configurable: !1
  36972. });
  36973. var s = new ArrayBuffer(0)
  36974. , l = String.fromCharCode;
  36975. o.accessor = function() {
  36976. return Uint8Array
  36977. }
  36978. ,
  36979. o.allocate = function(e, t, i) {
  36980. return new o(e,t,i)
  36981. }
  36982. ,
  36983. o.concat = function(e, t, i, n) {
  36984. "boolean" != typeof t && "string" == typeof t || (n = i,
  36985. i = t,
  36986. t = void 0);
  36987. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36988. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36989. r = e[s].limit - e[s].offset,
  36990. r > 0 && (a += r);
  36991. if (0 === a)
  36992. return new o(0,i,n);
  36993. var c, h = new o(a,i,n);
  36994. for (s = 0; s < l; )
  36995. c = e[s++],
  36996. r = c.limit - c.offset,
  36997. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36998. h.offset += r);
  36999. return h.limit = h.offset,
  37000. h.offset = 0,
  37001. h
  37002. }
  37003. ,
  37004. o.isByteBuffer = function(e) {
  37005. return (e && e.__isByteBuffer__) === !0
  37006. }
  37007. ,
  37008. o.type = function() {
  37009. return ArrayBuffer
  37010. }
  37011. ,
  37012. o.wrap = function(e, t, i, n) {
  37013. if ("string" != typeof t && (n = i,
  37014. i = t,
  37015. t = void 0),
  37016. "string" == typeof e)
  37017. switch ("undefined" == typeof t && (t = "utf8"),
  37018. t) {
  37019. case "base64":
  37020. return o.fromBase64(e, i);
  37021. case "hex":
  37022. return o.fromHex(e, i);
  37023. case "binary":
  37024. return o.fromBinary(e, i);
  37025. case "utf8":
  37026. return o.fromUTF8(e, i);
  37027. case "debug":
  37028. return o.fromDebug(e, i);
  37029. default:
  37030. throw Error("Unsupported encoding: " + t)
  37031. }
  37032. if (null === e || "object" != typeof e)
  37033. throw TypeError("Illegal buffer");
  37034. var r;
  37035. if (o.isByteBuffer(e))
  37036. return r = a.clone.call(e),
  37037. r.markedOffset = -1,
  37038. r;
  37039. if (e instanceof Uint8Array)
  37040. r = new o(0,i,n),
  37041. e.length > 0 && (r.buffer = e.buffer,
  37042. r.offset = e.byteOffset,
  37043. r.limit = e.byteOffset + e.byteLength,
  37044. r.view = new Uint8Array(e.buffer));
  37045. else if (e instanceof ArrayBuffer)
  37046. r = new o(0,i,n),
  37047. e.byteLength > 0 && (r.buffer = e,
  37048. r.offset = 0,
  37049. r.limit = e.byteLength,
  37050. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37051. else {
  37052. if ("[object Array]" !== Object.prototype.toString.call(e))
  37053. throw TypeError("Illegal buffer");
  37054. r = new o(e.length,i,n),
  37055. r.limit = e.length;
  37056. for (var s = 0; s < e.length; ++s)
  37057. r.view[s] = e[s]
  37058. }
  37059. return r
  37060. }
  37061. ,
  37062. a.writeBitSet = function(e, t) {
  37063. var i = "undefined" == typeof t;
  37064. if (i && (t = this.offset),
  37065. !this.noAssert) {
  37066. if (!(e instanceof Array))
  37067. throw TypeError("Illegal BitSet: Not an array");
  37068. if ("number" != typeof t || t % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37070. if (t >>>= 0,
  37071. t < 0 || t + 0 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37073. }
  37074. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37075. for (t += this.writeVarint32(o, t); a--; )
  37076. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37077. this.writeByte(n, t++);
  37078. if (s < o) {
  37079. var l = 0;
  37080. for (n = 0; s < o; )
  37081. n |= (1 & !!e[s++]) << l++;
  37082. this.writeByte(n, t++)
  37083. }
  37084. return i ? (this.offset = t,
  37085. this) : t - r
  37086. }
  37087. ,
  37088. a.readBitSet = function(e) {
  37089. var t = "undefined" == typeof e;
  37090. t && (e = this.offset);
  37091. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37092. for (e += n.length; o--; )
  37093. i = this.readByte(e++),
  37094. s[a++] = !!(1 & i),
  37095. s[a++] = !!(2 & i),
  37096. s[a++] = !!(4 & i),
  37097. s[a++] = !!(8 & i),
  37098. s[a++] = !!(16 & i),
  37099. s[a++] = !!(32 & i),
  37100. s[a++] = !!(64 & i),
  37101. s[a++] = !!(128 & i);
  37102. if (a < r) {
  37103. var l = 0;
  37104. for (i = this.readByte(e++); a < r; )
  37105. s[a++] = !!(i >> l++ & 1)
  37106. }
  37107. return t && (this.offset = e),
  37108. s
  37109. }
  37110. ,
  37111. a.readBytes = function(e, t) {
  37112. var i = "undefined" == typeof t;
  37113. if (i && (t = this.offset),
  37114. !this.noAssert) {
  37115. if ("number" != typeof t || t % 1 !== 0)
  37116. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37117. if (t >>>= 0,
  37118. t < 0 || t + e > this.buffer.byteLength)
  37119. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37120. }
  37121. var n = this.slice(t, t + e);
  37122. return i && (this.offset += e),
  37123. n
  37124. }
  37125. ,
  37126. a.writeBytes = a.append,
  37127. a.writeInt8 = function(e, t) {
  37128. var i = "undefined" == typeof t;
  37129. if (i && (t = this.offset),
  37130. !this.noAssert) {
  37131. if ("number" != typeof e || e % 1 !== 0)
  37132. throw TypeError("Illegal value: " + e + " (not an integer)");
  37133. if (e |= 0,
  37134. "number" != typeof t || t % 1 !== 0)
  37135. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37136. if (t >>>= 0,
  37137. t < 0 || t + 0 > this.buffer.byteLength)
  37138. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37139. }
  37140. t += 1;
  37141. var n = this.buffer.byteLength;
  37142. return t > n && this.resize((n *= 2) > t ? n : t),
  37143. t -= 1,
  37144. this.view[t] = e,
  37145. i && (this.offset += 1),
  37146. this
  37147. }
  37148. ,
  37149. a.writeByte = a.writeInt8,
  37150. a.readInt8 = function(e) {
  37151. var t = "undefined" == typeof e;
  37152. if (t && (e = this.offset),
  37153. !this.noAssert) {
  37154. if ("number" != typeof e || e % 1 !== 0)
  37155. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37156. if (e >>>= 0,
  37157. e < 0 || e + 1 > this.buffer.byteLength)
  37158. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37159. }
  37160. var i = this.view[e];
  37161. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37162. t && (this.offset += 1),
  37163. i
  37164. }
  37165. ,
  37166. a.readByte = a.readInt8,
  37167. a.writeUint8 = function(e, t) {
  37168. var i = "undefined" == typeof t;
  37169. if (i && (t = this.offset),
  37170. !this.noAssert) {
  37171. if ("number" != typeof e || e % 1 !== 0)
  37172. throw TypeError("Illegal value: " + e + " (not an integer)");
  37173. if (e >>>= 0,
  37174. "number" != typeof t || t % 1 !== 0)
  37175. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37176. if (t >>>= 0,
  37177. t < 0 || t + 0 > this.buffer.byteLength)
  37178. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37179. }
  37180. t += 1;
  37181. var n = this.buffer.byteLength;
  37182. return t > n && this.resize((n *= 2) > t ? n : t),
  37183. t -= 1,
  37184. this.view[t] = e,
  37185. i && (this.offset += 1),
  37186. this
  37187. }
  37188. ,
  37189. a.writeUInt8 = a.writeUint8,
  37190. a.readUint8 = function(e) {
  37191. var t = "undefined" == typeof e;
  37192. if (t && (e = this.offset),
  37193. !this.noAssert) {
  37194. if ("number" != typeof e || e % 1 !== 0)
  37195. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37196. if (e >>>= 0,
  37197. e < 0 || e + 1 > this.buffer.byteLength)
  37198. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37199. }
  37200. var i = this.view[e];
  37201. return t && (this.offset += 1),
  37202. i
  37203. }
  37204. ,
  37205. a.readUInt8 = a.readUint8,
  37206. a.writeInt16 = function(e, t) {
  37207. var i = "undefined" == typeof t;
  37208. if (i && (t = this.offset),
  37209. !this.noAssert) {
  37210. if ("number" != typeof e || e % 1 !== 0)
  37211. throw TypeError("Illegal value: " + e + " (not an integer)");
  37212. if (e |= 0,
  37213. "number" != typeof t || t % 1 !== 0)
  37214. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37215. if (t >>>= 0,
  37216. t < 0 || t + 0 > this.buffer.byteLength)
  37217. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37218. }
  37219. t += 2;
  37220. var n = this.buffer.byteLength;
  37221. return t > n && this.resize((n *= 2) > t ? n : t),
  37222. t -= 2,
  37223. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37224. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37225. this.view[t + 1] = 255 & e),
  37226. i && (this.offset += 2),
  37227. this
  37228. }
  37229. ,
  37230. a.writeShort = a.writeInt16,
  37231. a.readInt16 = function(e) {
  37232. var t = "undefined" == typeof e;
  37233. if (t && (e = this.offset),
  37234. !this.noAssert) {
  37235. if ("number" != typeof e || e % 1 !== 0)
  37236. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37237. if (e >>>= 0,
  37238. e < 0 || e + 2 > this.buffer.byteLength)
  37239. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37240. }
  37241. var i = 0;
  37242. return this.littleEndian ? (i = this.view[e],
  37243. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37244. i |= this.view[e + 1]),
  37245. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37246. t && (this.offset += 2),
  37247. i
  37248. }
  37249. ,
  37250. a.readShort = a.readInt16,
  37251. a.writeUint16 = function(e, t) {
  37252. var i = "undefined" == typeof t;
  37253. if (i && (t = this.offset),
  37254. !this.noAssert) {
  37255. if ("number" != typeof e || e % 1 !== 0)
  37256. throw TypeError("Illegal value: " + e + " (not an integer)");
  37257. if (e >>>= 0,
  37258. "number" != typeof t || t % 1 !== 0)
  37259. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37260. if (t >>>= 0,
  37261. t < 0 || t + 0 > this.buffer.byteLength)
  37262. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37263. }
  37264. t += 2;
  37265. var n = this.buffer.byteLength;
  37266. return t > n && this.resize((n *= 2) > t ? n : t),
  37267. t -= 2,
  37268. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37269. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37270. this.view[t + 1] = 255 & e),
  37271. i && (this.offset += 2),
  37272. this
  37273. }
  37274. ,
  37275. a.writeUInt16 = a.writeUint16,
  37276. a.readUint16 = function(e) {
  37277. var t = "undefined" == typeof e;
  37278. if (t && (e = this.offset),
  37279. !this.noAssert) {
  37280. if ("number" != typeof e || e % 1 !== 0)
  37281. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37282. if (e >>>= 0,
  37283. e < 0 || e + 2 > this.buffer.byteLength)
  37284. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37285. }
  37286. var i = 0;
  37287. return this.littleEndian ? (i = this.view[e],
  37288. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37289. i |= this.view[e + 1]),
  37290. t && (this.offset += 2),
  37291. i
  37292. }
  37293. ,
  37294. a.readUInt16 = a.readUint16,
  37295. a.writeInt32 = function(e, t) {
  37296. var i = "undefined" == typeof t;
  37297. if (i && (t = this.offset),
  37298. !this.noAssert) {
  37299. if ("number" != typeof e || e % 1 !== 0)
  37300. throw TypeError("Illegal value: " + e + " (not an integer)");
  37301. if (e |= 0,
  37302. "number" != typeof t || t % 1 !== 0)
  37303. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37304. if (t >>>= 0,
  37305. t < 0 || t + 0 > this.buffer.byteLength)
  37306. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37307. }
  37308. t += 4;
  37309. var n = this.buffer.byteLength;
  37310. return t > n && this.resize((n *= 2) > t ? n : t),
  37311. t -= 4,
  37312. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37313. this.view[t + 2] = e >>> 16 & 255,
  37314. this.view[t + 1] = e >>> 8 & 255,
  37315. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37316. this.view[t + 1] = e >>> 16 & 255,
  37317. this.view[t + 2] = e >>> 8 & 255,
  37318. this.view[t + 3] = 255 & e),
  37319. i && (this.offset += 4),
  37320. this
  37321. }
  37322. ,
  37323. a.writeInt = a.writeInt32,
  37324. a.readInt32 = function(e) {
  37325. var t = "undefined" == typeof e;
  37326. if (t && (e = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37330. if (e >>>= 0,
  37331. e < 0 || e + 4 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37333. }
  37334. var i = 0;
  37335. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37336. i |= this.view[e + 1] << 8,
  37337. i |= this.view[e],
  37338. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37339. i |= this.view[e + 2] << 8,
  37340. i |= this.view[e + 3],
  37341. i += this.view[e] << 24 >>> 0),
  37342. i |= 0,
  37343. t && (this.offset += 4),
  37344. i
  37345. }
  37346. ,
  37347. a.readInt = a.readInt32,
  37348. a.writeUint32 = function(e, t) {
  37349. var i = "undefined" == typeof t;
  37350. if (i && (t = this.offset),
  37351. !this.noAssert) {
  37352. if ("number" != typeof e || e % 1 !== 0)
  37353. throw TypeError("Illegal value: " + e + " (not an integer)");
  37354. if (e >>>= 0,
  37355. "number" != typeof t || t % 1 !== 0)
  37356. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37357. if (t >>>= 0,
  37358. t < 0 || t + 0 > this.buffer.byteLength)
  37359. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37360. }
  37361. t += 4;
  37362. var n = this.buffer.byteLength;
  37363. return t > n && this.resize((n *= 2) > t ? n : t),
  37364. t -= 4,
  37365. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37366. this.view[t + 2] = e >>> 16 & 255,
  37367. this.view[t + 1] = e >>> 8 & 255,
  37368. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37369. this.view[t + 1] = e >>> 16 & 255,
  37370. this.view[t + 2] = e >>> 8 & 255,
  37371. this.view[t + 3] = 255 & e),
  37372. i && (this.offset += 4),
  37373. this
  37374. }
  37375. ,
  37376. a.writeUInt32 = a.writeUint32,
  37377. a.readUint32 = function(e) {
  37378. var t = "undefined" == typeof e;
  37379. if (t && (e = this.offset),
  37380. !this.noAssert) {
  37381. if ("number" != typeof e || e % 1 !== 0)
  37382. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37383. if (e >>>= 0,
  37384. e < 0 || e + 4 > this.buffer.byteLength)
  37385. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37386. }
  37387. var i = 0;
  37388. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37389. i |= this.view[e + 1] << 8,
  37390. i |= this.view[e],
  37391. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37392. i |= this.view[e + 2] << 8,
  37393. i |= this.view[e + 3],
  37394. i += this.view[e] << 24 >>> 0),
  37395. t && (this.offset += 4),
  37396. i
  37397. }
  37398. ,
  37399. a.readUInt32 = a.readUint32,
  37400. e && (a.writeInt64 = function(t, i) {
  37401. var n = "undefined" == typeof i;
  37402. if (n && (i = this.offset),
  37403. !this.noAssert) {
  37404. if ("number" == typeof t)
  37405. t = e.fromNumber(t);
  37406. else if ("string" == typeof t)
  37407. t = e.fromString(t);
  37408. else if (!(t && t instanceof e))
  37409. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37410. if ("number" != typeof i || i % 1 !== 0)
  37411. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37412. if (i >>>= 0,
  37413. i < 0 || i + 0 > this.buffer.byteLength)
  37414. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37415. }
  37416. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37417. i += 8;
  37418. var r = this.buffer.byteLength;
  37419. i > r && this.resize((r *= 2) > i ? r : i),
  37420. i -= 8;
  37421. var o = t.low
  37422. , a = t.high;
  37423. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37424. this.view[i + 2] = o >>> 16 & 255,
  37425. this.view[i + 1] = o >>> 8 & 255,
  37426. this.view[i] = 255 & o,
  37427. i += 4,
  37428. this.view[i + 3] = a >>> 24 & 255,
  37429. this.view[i + 2] = a >>> 16 & 255,
  37430. this.view[i + 1] = a >>> 8 & 255,
  37431. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37432. this.view[i + 1] = a >>> 16 & 255,
  37433. this.view[i + 2] = a >>> 8 & 255,
  37434. this.view[i + 3] = 255 & a,
  37435. i += 4,
  37436. this.view[i] = o >>> 24 & 255,
  37437. this.view[i + 1] = o >>> 16 & 255,
  37438. this.view[i + 2] = o >>> 8 & 255,
  37439. this.view[i + 3] = 255 & o),
  37440. n && (this.offset += 8),
  37441. this
  37442. }
  37443. ,
  37444. a.writeLong = a.writeInt64,
  37445. a.readInt64 = function(t) {
  37446. var i = "undefined" == typeof t;
  37447. if (i && (t = this.offset),
  37448. !this.noAssert) {
  37449. if ("number" != typeof t || t % 1 !== 0)
  37450. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37451. if (t >>>= 0,
  37452. t < 0 || t + 8 > this.buffer.byteLength)
  37453. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37454. }
  37455. var n = 0
  37456. , r = 0;
  37457. this.littleEndian ? (n = this.view[t + 2] << 16,
  37458. n |= this.view[t + 1] << 8,
  37459. n |= this.view[t],
  37460. n += this.view[t + 3] << 24 >>> 0,
  37461. t += 4,
  37462. r = this.view[t + 2] << 16,
  37463. r |= this.view[t + 1] << 8,
  37464. r |= this.view[t],
  37465. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37466. r |= this.view[t + 2] << 8,
  37467. r |= this.view[t + 3],
  37468. r += this.view[t] << 24 >>> 0,
  37469. t += 4,
  37470. n = this.view[t + 1] << 16,
  37471. n |= this.view[t + 2] << 8,
  37472. n |= this.view[t + 3],
  37473. n += this.view[t] << 24 >>> 0);
  37474. var o = new e(n,r,!1);
  37475. return i && (this.offset += 8),
  37476. o
  37477. }
  37478. ,
  37479. a.readLong = a.readInt64,
  37480. a.writeUint64 = function(t, i) {
  37481. var n = "undefined" == typeof i;
  37482. if (n && (i = this.offset),
  37483. !this.noAssert) {
  37484. if ("number" == typeof t)
  37485. t = e.fromNumber(t);
  37486. else if ("string" == typeof t)
  37487. t = e.fromString(t);
  37488. else if (!(t && t instanceof e))
  37489. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37490. if ("number" != typeof i || i % 1 !== 0)
  37491. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37492. if (i >>>= 0,
  37493. i < 0 || i + 0 > this.buffer.byteLength)
  37494. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37495. }
  37496. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37497. i += 8;
  37498. var r = this.buffer.byteLength;
  37499. i > r && this.resize((r *= 2) > i ? r : i),
  37500. i -= 8;
  37501. var o = t.low
  37502. , a = t.high;
  37503. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37504. this.view[i + 2] = o >>> 16 & 255,
  37505. this.view[i + 1] = o >>> 8 & 255,
  37506. this.view[i] = 255 & o,
  37507. i += 4,
  37508. this.view[i + 3] = a >>> 24 & 255,
  37509. this.view[i + 2] = a >>> 16 & 255,
  37510. this.view[i + 1] = a >>> 8 & 255,
  37511. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37512. this.view[i + 1] = a >>> 16 & 255,
  37513. this.view[i + 2] = a >>> 8 & 255,
  37514. this.view[i + 3] = 255 & a,
  37515. i += 4,
  37516. this.view[i] = o >>> 24 & 255,
  37517. this.view[i + 1] = o >>> 16 & 255,
  37518. this.view[i + 2] = o >>> 8 & 255,
  37519. this.view[i + 3] = 255 & o),
  37520. n && (this.offset += 8),
  37521. this
  37522. }
  37523. ,
  37524. a.writeUInt64 = a.writeUint64,
  37525. a.readUint64 = function(t) {
  37526. var i = "undefined" == typeof t;
  37527. if (i && (t = this.offset),
  37528. !this.noAssert) {
  37529. if ("number" != typeof t || t % 1 !== 0)
  37530. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37531. if (t >>>= 0,
  37532. t < 0 || t + 8 > this.buffer.byteLength)
  37533. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37534. }
  37535. var n = 0
  37536. , r = 0;
  37537. this.littleEndian ? (n = this.view[t + 2] << 16,
  37538. n |= this.view[t + 1] << 8,
  37539. n |= this.view[t],
  37540. n += this.view[t + 3] << 24 >>> 0,
  37541. t += 4,
  37542. r = this.view[t + 2] << 16,
  37543. r |= this.view[t + 1] << 8,
  37544. r |= this.view[t],
  37545. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37546. r |= this.view[t + 2] << 8,
  37547. r |= this.view[t + 3],
  37548. r += this.view[t] << 24 >>> 0,
  37549. t += 4,
  37550. n = this.view[t + 1] << 16,
  37551. n |= this.view[t + 2] << 8,
  37552. n |= this.view[t + 3],
  37553. n += this.view[t] << 24 >>> 0);
  37554. var o = new e(n,r,!0);
  37555. return i && (this.offset += 8),
  37556. o
  37557. }
  37558. ,
  37559. a.readUInt64 = a.readUint64),
  37560. a.writeFloat32 = function(e, t) {
  37561. var i = "undefined" == typeof t;
  37562. if (i && (t = this.offset),
  37563. !this.noAssert) {
  37564. if ("number" != typeof e)
  37565. throw TypeError("Illegal value: " + e + " (not a number)");
  37566. if ("number" != typeof t || t % 1 !== 0)
  37567. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37568. if (t >>>= 0,
  37569. t < 0 || t + 0 > this.buffer.byteLength)
  37570. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37571. }
  37572. t += 4;
  37573. var n = this.buffer.byteLength;
  37574. return t > n && this.resize((n *= 2) > t ? n : t),
  37575. t -= 4,
  37576. r(this.view, e, t, this.littleEndian, 23, 4),
  37577. i && (this.offset += 4),
  37578. this
  37579. }
  37580. ,
  37581. a.writeFloat = a.writeFloat32,
  37582. a.readFloat32 = function(e) {
  37583. var t = "undefined" == typeof e;
  37584. if (t && (e = this.offset),
  37585. !this.noAssert) {
  37586. if ("number" != typeof e || e % 1 !== 0)
  37587. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37588. if (e >>>= 0,
  37589. e < 0 || e + 4 > this.buffer.byteLength)
  37590. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37591. }
  37592. var i = n(this.view, e, this.littleEndian, 23, 4);
  37593. return t && (this.offset += 4),
  37594. i
  37595. }
  37596. ,
  37597. a.readFloat = a.readFloat32,
  37598. a.writeFloat64 = function(e, t) {
  37599. var i = "undefined" == typeof t;
  37600. if (i && (t = this.offset),
  37601. !this.noAssert) {
  37602. if ("number" != typeof e)
  37603. throw TypeError("Illegal value: " + e + " (not a number)");
  37604. if ("number" != typeof t || t % 1 !== 0)
  37605. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37606. if (t >>>= 0,
  37607. t < 0 || t + 0 > this.buffer.byteLength)
  37608. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37609. }
  37610. t += 8;
  37611. var n = this.buffer.byteLength;
  37612. return t > n && this.resize((n *= 2) > t ? n : t),
  37613. t -= 8,
  37614. r(this.view, e, t, this.littleEndian, 52, 8),
  37615. i && (this.offset += 8),
  37616. this
  37617. }
  37618. ,
  37619. a.writeDouble = a.writeFloat64,
  37620. a.readFloat64 = function(e) {
  37621. var t = "undefined" == typeof e;
  37622. if (t && (e = this.offset),
  37623. !this.noAssert) {
  37624. if ("number" != typeof e || e % 1 !== 0)
  37625. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37626. if (e >>>= 0,
  37627. e < 0 || e + 8 > this.buffer.byteLength)
  37628. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37629. }
  37630. var i = n(this.view, e, this.littleEndian, 52, 8);
  37631. return t && (this.offset += 8),
  37632. i
  37633. }
  37634. ,
  37635. a.readDouble = a.readFloat64,
  37636. o.MAX_VARINT32_BYTES = 5,
  37637. o.calculateVarint32 = function(e) {
  37638. return e >>>= 0,
  37639. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37640. }
  37641. ,
  37642. o.zigZagEncode32 = function(e) {
  37643. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37644. }
  37645. ,
  37646. o.zigZagDecode32 = function(e) {
  37647. return e >>> 1 ^ -(1 & e) | 0
  37648. }
  37649. ,
  37650. a.writeVarint32 = function(e, t) {
  37651. var i = "undefined" == typeof t;
  37652. if (i && (t = this.offset),
  37653. !this.noAssert) {
  37654. if ("number" != typeof e || e % 1 !== 0)
  37655. throw TypeError("Illegal value: " + e + " (not an integer)");
  37656. if (e |= 0,
  37657. "number" != typeof t || t % 1 !== 0)
  37658. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37659. if (t >>>= 0,
  37660. t < 0 || t + 0 > this.buffer.byteLength)
  37661. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37662. }
  37663. var n, r = o.calculateVarint32(e);
  37664. t += r;
  37665. var a = this.buffer.byteLength;
  37666. for (t > a && this.resize((a *= 2) > t ? a : t),
  37667. t -= r,
  37668. e >>>= 0; e >= 128; )
  37669. n = 127 & e | 128,
  37670. this.view[t++] = n,
  37671. e >>>= 7;
  37672. return this.view[t++] = e,
  37673. i ? (this.offset = t,
  37674. this) : r
  37675. }
  37676. ,
  37677. a.writeVarint32ZigZag = function(e, t) {
  37678. return this.writeVarint32(o.zigZagEncode32(e), t)
  37679. }
  37680. ,
  37681. a.readVarint32 = function(e) {
  37682. var t = "undefined" == typeof e;
  37683. if (t && (e = this.offset),
  37684. !this.noAssert) {
  37685. if ("number" != typeof e || e % 1 !== 0)
  37686. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37687. if (e >>>= 0,
  37688. e < 0 || e + 1 > this.buffer.byteLength)
  37689. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37690. }
  37691. var i, n = 0, r = 0;
  37692. do {
  37693. if (!this.noAssert && e > this.limit) {
  37694. var o = Error("Truncated");
  37695. throw o.truncated = !0,
  37696. o
  37697. }
  37698. i = this.view[e++],
  37699. n < 5 && (r |= (127 & i) << 7 * n),
  37700. ++n
  37701. } while (0 !== (128 & i));return r |= 0,
  37702. t ? (this.offset = e,
  37703. r) : {
  37704. value: r,
  37705. length: n
  37706. }
  37707. }
  37708. ,
  37709. a.readVarint32ZigZag = function(e) {
  37710. var t = this.readVarint32(e);
  37711. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37712. t
  37713. }
  37714. ,
  37715. e && (o.MAX_VARINT64_BYTES = 10,
  37716. o.calculateVarint64 = function(t) {
  37717. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37718. var i = t.toInt() >>> 0
  37719. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37720. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37721. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37722. }
  37723. ,
  37724. o.zigZagEncode64 = function(t) {
  37725. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37726. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37727. }
  37728. ,
  37729. o.zigZagDecode64 = function(t) {
  37730. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37731. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37732. }
  37733. ,
  37734. a.writeVarint64 = function(t, i) {
  37735. var n = "undefined" == typeof i;
  37736. if (n && (i = this.offset),
  37737. !this.noAssert) {
  37738. if ("number" == typeof t)
  37739. t = e.fromNumber(t);
  37740. else if ("string" == typeof t)
  37741. t = e.fromString(t);
  37742. else if (!(t && t instanceof e))
  37743. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37744. if ("number" != typeof i || i % 1 !== 0)
  37745. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37746. if (i >>>= 0,
  37747. i < 0 || i + 0 > this.buffer.byteLength)
  37748. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37749. }
  37750. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37751. var r = o.calculateVarint64(t)
  37752. , a = t.toInt() >>> 0
  37753. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37754. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37755. i += r;
  37756. var c = this.buffer.byteLength;
  37757. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37758. i -= r,
  37759. r) {
  37760. case 10:
  37761. this.view[i + 9] = l >>> 7 & 1;
  37762. case 9:
  37763. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37764. case 8:
  37765. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37766. case 7:
  37767. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37768. case 6:
  37769. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37770. case 5:
  37771. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37772. case 4:
  37773. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37774. case 3:
  37775. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37776. case 2:
  37777. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37778. case 1:
  37779. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37780. }
  37781. return n ? (this.offset += r,
  37782. this) : r
  37783. }
  37784. ,
  37785. a.writeVarint64ZigZag = function(e, t) {
  37786. return this.writeVarint64(o.zigZagEncode64(e), t)
  37787. }
  37788. ,
  37789. a.readVarint64 = function(t) {
  37790. var i = "undefined" == typeof t;
  37791. if (i && (t = this.offset),
  37792. !this.noAssert) {
  37793. if ("number" != typeof t || t % 1 !== 0)
  37794. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37795. if (t >>>= 0,
  37796. t < 0 || t + 1 > this.buffer.byteLength)
  37797. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37798. }
  37799. var n = t
  37800. , r = 0
  37801. , o = 0
  37802. , a = 0
  37803. , s = 0;
  37804. if (s = this.view[t++],
  37805. r = 127 & s,
  37806. 128 & s && (s = this.view[t++],
  37807. r |= (127 & s) << 7,
  37808. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37809. r |= (127 & s) << 14,
  37810. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37811. r |= (127 & s) << 21,
  37812. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37813. o = 127 & s,
  37814. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37815. o |= (127 & s) << 7,
  37816. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37817. o |= (127 & s) << 14,
  37818. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37819. o |= (127 & s) << 21,
  37820. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37821. a = 127 & s,
  37822. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37823. a |= (127 & s) << 7,
  37824. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37825. throw Error("Buffer overrun");
  37826. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37827. return i ? (this.offset = t,
  37828. l) : {
  37829. value: l,
  37830. length: t - n
  37831. }
  37832. }
  37833. ,
  37834. a.readVarint64ZigZag = function(t) {
  37835. var i = this.readVarint64(t);
  37836. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37837. i
  37838. }
  37839. ),
  37840. a.writeCString = function(e, i) {
  37841. var n = "undefined" == typeof i;
  37842. n && (i = this.offset);
  37843. var r, o = e.length;
  37844. if (!this.noAssert) {
  37845. if ("string" != typeof e)
  37846. throw TypeError("Illegal str: Not a string");
  37847. for (r = 0; r < o; ++r)
  37848. if (0 === e.charCodeAt(r))
  37849. throw RangeError("Illegal str: Contains NULL-characters");
  37850. if ("number" != typeof i || i % 1 !== 0)
  37851. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37852. if (i >>>= 0,
  37853. i < 0 || i + 0 > this.buffer.byteLength)
  37854. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37855. }
  37856. o = h.calculateUTF16asUTF8(t(e))[1],
  37857. i += o + 1;
  37858. var a = this.buffer.byteLength;
  37859. return i > a && this.resize((a *= 2) > i ? a : i),
  37860. i -= o + 1,
  37861. h.encodeUTF16toUTF8(t(e), function(e) {
  37862. this.view[i++] = e
  37863. }
  37864. .bind(this)),
  37865. this.view[i++] = 0,
  37866. n ? (this.offset = i,
  37867. this) : o
  37868. }
  37869. ,
  37870. a.readCString = function(e) {
  37871. var t = "undefined" == typeof e;
  37872. if (t && (e = this.offset),
  37873. !this.noAssert) {
  37874. if ("number" != typeof e || e % 1 !== 0)
  37875. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37876. if (e >>>= 0,
  37877. e < 0 || e + 1 > this.buffer.byteLength)
  37878. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37879. }
  37880. var n, r = e, o = -1;
  37881. return h.decodeUTF8toUTF16(function() {
  37882. if (0 === o)
  37883. return null;
  37884. if (e >= this.limit)
  37885. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37886. return o = this.view[e++],
  37887. 0 === o ? null : o
  37888. }
  37889. .bind(this), n = i(), !0),
  37890. t ? (this.offset = e,
  37891. n()) : {
  37892. string: n(),
  37893. length: e - r
  37894. }
  37895. }
  37896. ,
  37897. a.writeIString = function(e, i) {
  37898. var n = "undefined" == typeof i;
  37899. if (n && (i = this.offset),
  37900. !this.noAssert) {
  37901. if ("string" != typeof e)
  37902. throw TypeError("Illegal str: Not a string");
  37903. if ("number" != typeof i || i % 1 !== 0)
  37904. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37905. if (i >>>= 0,
  37906. i < 0 || i + 0 > this.buffer.byteLength)
  37907. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37908. }
  37909. var r, o = i;
  37910. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37911. i += 4 + r;
  37912. var a = this.buffer.byteLength;
  37913. if (i > a && this.resize((a *= 2) > i ? a : i),
  37914. i -= 4 + r,
  37915. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37916. this.view[i + 2] = r >>> 16 & 255,
  37917. this.view[i + 1] = r >>> 8 & 255,
  37918. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37919. this.view[i + 1] = r >>> 16 & 255,
  37920. this.view[i + 2] = r >>> 8 & 255,
  37921. this.view[i + 3] = 255 & r),
  37922. i += 4,
  37923. h.encodeUTF16toUTF8(t(e), function(e) {
  37924. this.view[i++] = e
  37925. }
  37926. .bind(this)),
  37927. i !== o + 4 + r)
  37928. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37929. return n ? (this.offset = i,
  37930. this) : i - o
  37931. }
  37932. ,
  37933. a.readIString = function(e) {
  37934. var t = "undefined" == typeof e;
  37935. if (t && (e = this.offset),
  37936. !this.noAssert) {
  37937. if ("number" != typeof e || e % 1 !== 0)
  37938. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37939. if (e >>>= 0,
  37940. e < 0 || e + 4 > this.buffer.byteLength)
  37941. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37942. }
  37943. var i = e
  37944. , n = this.readUint32(e)
  37945. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37946. return e += r.length,
  37947. t ? (this.offset = e,
  37948. r.string) : {
  37949. string: r.string,
  37950. length: e - i
  37951. }
  37952. }
  37953. ,
  37954. o.METRICS_CHARS = "c",
  37955. o.METRICS_BYTES = "b",
  37956. a.writeUTF8String = function(e, i) {
  37957. var n = "undefined" == typeof i;
  37958. if (n && (i = this.offset),
  37959. !this.noAssert) {
  37960. if ("number" != typeof i || i % 1 !== 0)
  37961. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37962. if (i >>>= 0,
  37963. i < 0 || i + 0 > this.buffer.byteLength)
  37964. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37965. }
  37966. var r, o = i;
  37967. r = h.calculateUTF16asUTF8(t(e))[1],
  37968. i += r;
  37969. var a = this.buffer.byteLength;
  37970. return i > a && this.resize((a *= 2) > i ? a : i),
  37971. i -= r,
  37972. h.encodeUTF16toUTF8(t(e), function(e) {
  37973. this.view[i++] = e
  37974. }
  37975. .bind(this)),
  37976. n ? (this.offset = i,
  37977. this) : i - o
  37978. }
  37979. ,
  37980. a.writeString = a.writeUTF8String,
  37981. o.calculateUTF8Chars = function(e) {
  37982. return h.calculateUTF16asUTF8(t(e))[0]
  37983. }
  37984. ,
  37985. o.calculateUTF8Bytes = function(e) {
  37986. return h.calculateUTF16asUTF8(t(e))[1]
  37987. }
  37988. ,
  37989. o.calculateString = o.calculateUTF8Bytes,
  37990. a.readUTF8String = function(e, t, n) {
  37991. "number" == typeof t && (n = t,
  37992. t = void 0);
  37993. var r = "undefined" == typeof n;
  37994. if (r && (n = this.offset),
  37995. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37996. !this.noAssert) {
  37997. if ("number" != typeof e || e % 1 !== 0)
  37998. throw TypeError("Illegal length: " + e + " (not an integer)");
  37999. if (e |= 0,
  38000. "number" != typeof n || n % 1 !== 0)
  38001. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38002. if (n >>>= 0,
  38003. n < 0 || n + 0 > this.buffer.byteLength)
  38004. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38005. }
  38006. var a, s = 0, l = n;
  38007. if (t === o.METRICS_CHARS) {
  38008. if (a = i(),
  38009. h.decodeUTF8(function() {
  38010. return s < e && n < this.limit ? this.view[n++] : null
  38011. }
  38012. .bind(this), function(e) {
  38013. ++s,
  38014. h.UTF8toUTF16(e, a)
  38015. }),
  38016. s !== e)
  38017. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38018. return r ? (this.offset = n,
  38019. a()) : {
  38020. string: a(),
  38021. length: n - l
  38022. }
  38023. }
  38024. if (t === o.METRICS_BYTES) {
  38025. if (!this.noAssert) {
  38026. if ("number" != typeof n || n % 1 !== 0)
  38027. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38028. if (n >>>= 0,
  38029. n < 0 || n + e > this.buffer.byteLength)
  38030. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38031. }
  38032. var c = n + e;
  38033. if (h.decodeUTF8toUTF16(function() {
  38034. return n < c ? this.view[n++] : null
  38035. }
  38036. .bind(this), a = i(), this.noAssert),
  38037. n !== c)
  38038. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38039. return r ? (this.offset = n,
  38040. a()) : {
  38041. string: a(),
  38042. length: n - l
  38043. }
  38044. }
  38045. throw TypeError("Unsupported metrics: " + t)
  38046. }
  38047. ,
  38048. a.readString = a.readUTF8String,
  38049. a.writeVString = function(e, i) {
  38050. var n = "undefined" == typeof i;
  38051. if (n && (i = this.offset),
  38052. !this.noAssert) {
  38053. if ("string" != typeof e)
  38054. throw TypeError("Illegal str: Not a string");
  38055. if ("number" != typeof i || i % 1 !== 0)
  38056. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38057. if (i >>>= 0,
  38058. i < 0 || i + 0 > this.buffer.byteLength)
  38059. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38060. }
  38061. var r, a, s = i;
  38062. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38063. a = o.calculateVarint32(r),
  38064. i += a + r;
  38065. var l = this.buffer.byteLength;
  38066. if (i > l && this.resize((l *= 2) > i ? l : i),
  38067. i -= a + r,
  38068. i += this.writeVarint32(r, i),
  38069. h.encodeUTF16toUTF8(t(e), function(e) {
  38070. this.view[i++] = e
  38071. }
  38072. .bind(this)),
  38073. i !== s + r + a)
  38074. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38075. return n ? (this.offset = i,
  38076. this) : i - s
  38077. }
  38078. ,
  38079. a.readVString = function(e) {
  38080. var t = "undefined" == typeof e;
  38081. if (t && (e = this.offset),
  38082. !this.noAssert) {
  38083. if ("number" != typeof e || e % 1 !== 0)
  38084. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38085. if (e >>>= 0,
  38086. e < 0 || e + 1 > this.buffer.byteLength)
  38087. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38088. }
  38089. var i = e
  38090. , n = this.readVarint32(e)
  38091. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38092. return e += r.length,
  38093. t ? (this.offset = e,
  38094. r.string) : {
  38095. string: r.string,
  38096. length: e - i
  38097. }
  38098. }
  38099. ,
  38100. a.append = function(e, t, i) {
  38101. "number" != typeof t && "string" == typeof t || (i = t,
  38102. t = void 0);
  38103. var n = "undefined" == typeof i;
  38104. if (n && (i = this.offset),
  38105. !this.noAssert) {
  38106. if ("number" != typeof i || i % 1 !== 0)
  38107. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38108. if (i >>>= 0,
  38109. i < 0 || i + 0 > this.buffer.byteLength)
  38110. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38111. }
  38112. e instanceof o || (e = o.wrap(e, t));
  38113. var r = e.limit - e.offset;
  38114. if (r <= 0)
  38115. return this;
  38116. i += r;
  38117. var a = this.buffer.byteLength;
  38118. return i > a && this.resize((a *= 2) > i ? a : i),
  38119. i -= r,
  38120. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38121. e.offset += r,
  38122. n && (this.offset += r),
  38123. this
  38124. }
  38125. ,
  38126. a.appendTo = function(e, t) {
  38127. return e.append(this, t),
  38128. this
  38129. }
  38130. ,
  38131. a.assert = function(e) {
  38132. return this.noAssert = !e,
  38133. this
  38134. }
  38135. ,
  38136. a.capacity = function() {
  38137. return this.buffer.byteLength
  38138. }
  38139. ,
  38140. a.clear = function() {
  38141. return this.offset = 0,
  38142. this.limit = this.buffer.byteLength,
  38143. this.markedOffset = -1,
  38144. this
  38145. }
  38146. ,
  38147. a.clone = function(e) {
  38148. var t = new o(0,this.littleEndian,this.noAssert);
  38149. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38150. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38151. t.view = this.view),
  38152. t.offset = this.offset,
  38153. t.markedOffset = this.markedOffset,
  38154. t.limit = this.limit,
  38155. t
  38156. }
  38157. ,
  38158. a.compact = function(e, t) {
  38159. if ("undefined" == typeof e && (e = this.offset),
  38160. "undefined" == typeof t && (t = this.limit),
  38161. !this.noAssert) {
  38162. if ("number" != typeof e || e % 1 !== 0)
  38163. throw TypeError("Illegal begin: Not an integer");
  38164. if (e >>>= 0,
  38165. "number" != typeof t || t % 1 !== 0)
  38166. throw TypeError("Illegal end: Not an integer");
  38167. if (t >>>= 0,
  38168. e < 0 || e > t || t > this.buffer.byteLength)
  38169. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38170. }
  38171. if (0 === e && t === this.buffer.byteLength)
  38172. return this;
  38173. var i = t - e;
  38174. if (0 === i)
  38175. return this.buffer = s,
  38176. this.view = null,
  38177. this.markedOffset >= 0 && (this.markedOffset -= e),
  38178. this.offset = 0,
  38179. this.limit = 0,
  38180. this;
  38181. var n = new ArrayBuffer(i)
  38182. , r = new Uint8Array(n);
  38183. return r.set(this.view.subarray(e, t)),
  38184. this.buffer = n,
  38185. this.view = r,
  38186. this.markedOffset >= 0 && (this.markedOffset -= e),
  38187. this.offset = 0,
  38188. this.limit = i,
  38189. this
  38190. }
  38191. ,
  38192. a.copy = function(e, t) {
  38193. if ("undefined" == typeof e && (e = this.offset),
  38194. "undefined" == typeof t && (t = this.limit),
  38195. !this.noAssert) {
  38196. if ("number" != typeof e || e % 1 !== 0)
  38197. throw TypeError("Illegal begin: Not an integer");
  38198. if (e >>>= 0,
  38199. "number" != typeof t || t % 1 !== 0)
  38200. throw TypeError("Illegal end: Not an integer");
  38201. if (t >>>= 0,
  38202. e < 0 || e > t || t > this.buffer.byteLength)
  38203. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38204. }
  38205. if (e === t)
  38206. return new o(0,this.littleEndian,this.noAssert);
  38207. var i = t - e
  38208. , n = new o(i,this.littleEndian,this.noAssert);
  38209. return n.offset = 0,
  38210. n.limit = i,
  38211. n.markedOffset >= 0 && (n.markedOffset -= e),
  38212. this.copyTo(n, 0, e, t),
  38213. n
  38214. }
  38215. ,
  38216. a.copyTo = function(e, t, i, n) {
  38217. var r, a;
  38218. if (!this.noAssert && !o.isByteBuffer(e))
  38219. throw TypeError("Illegal target: Not a ByteBuffer");
  38220. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38221. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38222. n = "undefined" == typeof n ? this.limit : 0 | n,
  38223. t < 0 || t > e.buffer.byteLength)
  38224. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38225. if (i < 0 || n > this.buffer.byteLength)
  38226. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38227. var s = n - i;
  38228. return 0 === s ? e : (e.ensureCapacity(t + s),
  38229. e.view.set(this.view.subarray(i, n), t),
  38230. r && (this.offset += s),
  38231. a && (e.offset += s),
  38232. this)
  38233. }
  38234. ,
  38235. a.ensureCapacity = function(e) {
  38236. var t = this.buffer.byteLength;
  38237. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38238. }
  38239. ,
  38240. a.fill = function(e, t, i) {
  38241. var n = "undefined" == typeof t;
  38242. if (n && (t = this.offset),
  38243. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38244. "undefined" == typeof t && (t = this.offset),
  38245. "undefined" == typeof i && (i = this.limit),
  38246. !this.noAssert) {
  38247. if ("number" != typeof e || e % 1 !== 0)
  38248. throw TypeError("Illegal value: " + e + " (not an integer)");
  38249. if (e |= 0,
  38250. "number" != typeof t || t % 1 !== 0)
  38251. throw TypeError("Illegal begin: Not an integer");
  38252. if (t >>>= 0,
  38253. "number" != typeof i || i % 1 !== 0)
  38254. throw TypeError("Illegal end: Not an integer");
  38255. if (i >>>= 0,
  38256. t < 0 || t > i || i > this.buffer.byteLength)
  38257. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38258. }
  38259. if (t >= i)
  38260. return this;
  38261. for (; t < i; )
  38262. this.view[t++] = e;
  38263. return n && (this.offset = t),
  38264. this
  38265. }
  38266. ,
  38267. a.flip = function() {
  38268. return this.limit = this.offset,
  38269. this.offset = 0,
  38270. this
  38271. }
  38272. ,
  38273. a.mark = function(e) {
  38274. if (e = "undefined" == typeof e ? this.offset : e,
  38275. !this.noAssert) {
  38276. if ("number" != typeof e || e % 1 !== 0)
  38277. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38278. if (e >>>= 0,
  38279. e < 0 || e + 0 > this.buffer.byteLength)
  38280. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38281. }
  38282. return this.markedOffset = e,
  38283. this
  38284. }
  38285. ,
  38286. a.order = function(e) {
  38287. if (!this.noAssert && "boolean" != typeof e)
  38288. throw TypeError("Illegal littleEndian: Not a boolean");
  38289. return this.littleEndian = !!e,
  38290. this
  38291. }
  38292. ,
  38293. a.LE = function(e) {
  38294. return this.littleEndian = "undefined" == typeof e || !!e,
  38295. this
  38296. }
  38297. ,
  38298. a.BE = function(e) {
  38299. return this.littleEndian = "undefined" != typeof e && !e,
  38300. this
  38301. }
  38302. ,
  38303. a.prepend = function(e, t, i) {
  38304. "number" != typeof t && "string" == typeof t || (i = t,
  38305. t = void 0);
  38306. var n = "undefined" == typeof i;
  38307. if (n && (i = this.offset),
  38308. !this.noAssert) {
  38309. if ("number" != typeof i || i % 1 !== 0)
  38310. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38311. if (i >>>= 0,
  38312. i < 0 || i + 0 > this.buffer.byteLength)
  38313. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38314. }
  38315. e instanceof o || (e = o.wrap(e, t));
  38316. var r = e.limit - e.offset;
  38317. if (r <= 0)
  38318. return this;
  38319. var a = r - i;
  38320. if (a > 0) {
  38321. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38322. , l = new Uint8Array(s);
  38323. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38324. this.buffer = s,
  38325. this.view = l,
  38326. this.offset += a,
  38327. this.markedOffset >= 0 && (this.markedOffset += a),
  38328. this.limit += a,
  38329. i += a
  38330. } else {
  38331. new Uint8Array(this.buffer)
  38332. }
  38333. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38334. e.offset = e.limit,
  38335. n && (this.offset -= r),
  38336. this
  38337. }
  38338. ,
  38339. a.prependTo = function(e, t) {
  38340. return e.prepend(this, t),
  38341. this
  38342. }
  38343. ,
  38344. a.printDebug = function(e) {
  38345. "function" != typeof e && (e = console.log.bind(console)),
  38346. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38347. }
  38348. ,
  38349. a.remaining = function() {
  38350. return this.limit - this.offset
  38351. }
  38352. ,
  38353. a.reset = function() {
  38354. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38355. this.markedOffset = -1) : this.offset = 0,
  38356. this
  38357. }
  38358. ,
  38359. a.resize = function(e) {
  38360. if (!this.noAssert) {
  38361. if ("number" != typeof e || e % 1 !== 0)
  38362. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38363. if (e |= 0,
  38364. e < 0)
  38365. throw RangeError("Illegal capacity: 0 <= " + e)
  38366. }
  38367. if (this.buffer.byteLength < e) {
  38368. var t = new ArrayBuffer(e)
  38369. , i = new Uint8Array(t);
  38370. i.set(this.view),
  38371. this.buffer = t,
  38372. this.view = i
  38373. }
  38374. return this
  38375. }
  38376. ,
  38377. a.reverse = function(e, t) {
  38378. if ("undefined" == typeof e && (e = this.offset),
  38379. "undefined" == typeof t && (t = this.limit),
  38380. !this.noAssert) {
  38381. if ("number" != typeof e || e % 1 !== 0)
  38382. throw TypeError("Illegal begin: Not an integer");
  38383. if (e >>>= 0,
  38384. "number" != typeof t || t % 1 !== 0)
  38385. throw TypeError("Illegal end: Not an integer");
  38386. if (t >>>= 0,
  38387. e < 0 || e > t || t > this.buffer.byteLength)
  38388. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38389. }
  38390. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38391. this)
  38392. }
  38393. ,
  38394. a.skip = function(e) {
  38395. if (!this.noAssert) {
  38396. if ("number" != typeof e || e % 1 !== 0)
  38397. throw TypeError("Illegal length: " + e + " (not an integer)");
  38398. e |= 0
  38399. }
  38400. var t = this.offset + e;
  38401. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38402. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38403. return this.offset = t,
  38404. this
  38405. }
  38406. ,
  38407. a.slice = function(e, t) {
  38408. if ("undefined" == typeof e && (e = this.offset),
  38409. "undefined" == typeof t && (t = this.limit),
  38410. !this.noAssert) {
  38411. if ("number" != typeof e || e % 1 !== 0)
  38412. throw TypeError("Illegal begin: Not an integer");
  38413. if (e >>>= 0,
  38414. "number" != typeof t || t % 1 !== 0)
  38415. throw TypeError("Illegal end: Not an integer");
  38416. if (t >>>= 0,
  38417. e < 0 || e > t || t > this.buffer.byteLength)
  38418. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38419. }
  38420. var i = this.clone();
  38421. return i.offset = e,
  38422. i.limit = t,
  38423. i
  38424. }
  38425. ,
  38426. a.toBuffer = function(e) {
  38427. var t = this.offset
  38428. , i = this.limit;
  38429. if (!this.noAssert) {
  38430. if ("number" != typeof t || t % 1 !== 0)
  38431. throw TypeError("Illegal offset: Not an integer");
  38432. if (t >>>= 0,
  38433. "number" != typeof i || i % 1 !== 0)
  38434. throw TypeError("Illegal limit: Not an integer");
  38435. if (i >>>= 0,
  38436. t < 0 || t > i || i > this.buffer.byteLength)
  38437. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38438. }
  38439. if (!e && 0 === t && i === this.buffer.byteLength)
  38440. return this.buffer;
  38441. if (t === i)
  38442. return s;
  38443. var n = new ArrayBuffer(i - t);
  38444. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38445. n
  38446. }
  38447. ,
  38448. a.toArrayBuffer = a.toBuffer,
  38449. a.toString = function(e, t, i) {
  38450. if ("undefined" == typeof e)
  38451. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38452. switch ("number" == typeof e && (e = "utf8",
  38453. t = e,
  38454. i = t),
  38455. e) {
  38456. case "utf8":
  38457. return this.toUTF8(t, i);
  38458. case "base64":
  38459. return this.toBase64(t, i);
  38460. case "hex":
  38461. return this.toHex(t, i);
  38462. case "binary":
  38463. return this.toBinary(t, i);
  38464. case "debug":
  38465. return this.toDebug();
  38466. case "columns":
  38467. return this.toColumns();
  38468. default:
  38469. throw Error("Unsupported encoding: " + e)
  38470. }
  38471. }
  38472. ;
  38473. var c = function() {
  38474. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38475. i[t[n]] = n;
  38476. return e.encode = function(e, i) {
  38477. for (var n, r; null !== (n = e()); )
  38478. i(t[n >> 2 & 63]),
  38479. r = (3 & n) << 4,
  38480. null !== (n = e()) ? (r |= n >> 4 & 15,
  38481. i(t[63 & (r | n >> 4 & 15)]),
  38482. r = (15 & n) << 2,
  38483. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38484. i(t[63 & n])) : (i(t[63 & r]),
  38485. i(61))) : (i(t[63 & r]),
  38486. i(61),
  38487. i(61))
  38488. }
  38489. ,
  38490. e.decode = function(e, t) {
  38491. function n(e) {
  38492. throw Error("Illegal character code: " + e)
  38493. }
  38494. for (var r, o, a; null !== (r = e()); )
  38495. if (o = i[r],
  38496. "undefined" == typeof o && n(r),
  38497. null !== (r = e()) && (a = i[r],
  38498. "undefined" == typeof a && n(r),
  38499. t(o << 2 >>> 0 | (48 & a) >> 4),
  38500. null !== (r = e()))) {
  38501. if (o = i[r],
  38502. "undefined" == typeof o) {
  38503. if (61 === r)
  38504. break;
  38505. n(r)
  38506. }
  38507. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38508. null !== (r = e())) {
  38509. if (a = i[r],
  38510. "undefined" == typeof a) {
  38511. if (61 === r)
  38512. break;
  38513. n(r)
  38514. }
  38515. t((3 & o) << 6 >>> 0 | a)
  38516. }
  38517. }
  38518. }
  38519. ,
  38520. e.test = function(e) {
  38521. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38522. }
  38523. ,
  38524. e
  38525. }();
  38526. a.toBase64 = function(e, t) {
  38527. if ("undefined" == typeof e && (e = this.offset),
  38528. "undefined" == typeof t && (t = this.limit),
  38529. e |= 0,
  38530. t |= 0,
  38531. e < 0 || t > this.capacity || e > t)
  38532. throw RangeError("begin, end");
  38533. var n;
  38534. return c.encode(function() {
  38535. return e < t ? this.view[e++] : null
  38536. }
  38537. .bind(this), n = i()),
  38538. n()
  38539. }
  38540. ,
  38541. o.fromBase64 = function(e, i) {
  38542. if ("string" != typeof e)
  38543. throw TypeError("str");
  38544. var n = new o(e.length / 4 * 3,i)
  38545. , r = 0;
  38546. return c.decode(t(e), function(e) {
  38547. n.view[r++] = e
  38548. }),
  38549. n.limit = r,
  38550. n
  38551. }
  38552. ,
  38553. o.btoa = function(e) {
  38554. return o.fromBinary(e).toBase64()
  38555. }
  38556. ,
  38557. o.atob = function(e) {
  38558. return o.fromBase64(e).toBinary()
  38559. }
  38560. ,
  38561. a.toBinary = function(e, t) {
  38562. if ("undefined" == typeof e && (e = this.offset),
  38563. "undefined" == typeof t && (t = this.limit),
  38564. e |= 0,
  38565. t |= 0,
  38566. e < 0 || t > this.capacity() || e > t)
  38567. throw RangeError("begin, end");
  38568. if (e === t)
  38569. return "";
  38570. for (var i = [], n = []; e < t; )
  38571. i.push(this.view[e++]),
  38572. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38573. i = []);
  38574. return n.join("") + String.fromCharCode.apply(String, i)
  38575. }
  38576. ,
  38577. o.fromBinary = function(e, t) {
  38578. if ("string" != typeof e)
  38579. throw TypeError("str");
  38580. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38581. if (i = e.charCodeAt(n),
  38582. i > 255)
  38583. throw RangeError("illegal char code: " + i);
  38584. a.view[n++] = i
  38585. }
  38586. return a.limit = r,
  38587. a
  38588. }
  38589. ,
  38590. a.toDebug = function(e) {
  38591. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38592. if (i !== -1 && (t = this.view[i],
  38593. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38594. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38595. ++i,
  38596. e && i > 0 && i % 16 === 0 && i !== n) {
  38597. for (; r.length < 51; )
  38598. r += " ";
  38599. a += r + o + "\n",
  38600. r = o = ""
  38601. }
  38602. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38603. }
  38604. if (e && " " !== r) {
  38605. for (; r.length < 51; )
  38606. r += " ";
  38607. a += r + o + "\n"
  38608. }
  38609. return e ? a : r
  38610. }
  38611. ,
  38612. o.fromDebug = function(e, t, i) {
  38613. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38614. switch (n = e.charAt(l++)) {
  38615. case "!":
  38616. if (!i) {
  38617. if (u || d || p) {
  38618. f = !0;
  38619. break
  38620. }
  38621. u = d = p = !0
  38622. }
  38623. s.offset = s.markedOffset = s.limit = c,
  38624. h = !1;
  38625. break;
  38626. case "|":
  38627. if (!i) {
  38628. if (u || p) {
  38629. f = !0;
  38630. break
  38631. }
  38632. u = p = !0
  38633. }
  38634. s.offset = s.limit = c,
  38635. h = !1;
  38636. break;
  38637. case "[":
  38638. if (!i) {
  38639. if (u || d) {
  38640. f = !0;
  38641. break
  38642. }
  38643. u = d = !0
  38644. }
  38645. s.offset = s.markedOffset = c,
  38646. h = !1;
  38647. break;
  38648. case "<":
  38649. if (!i) {
  38650. if (u) {
  38651. f = !0;
  38652. break
  38653. }
  38654. u = !0
  38655. }
  38656. s.offset = c,
  38657. h = !1;
  38658. break;
  38659. case "]":
  38660. if (!i) {
  38661. if (p || d) {
  38662. f = !0;
  38663. break
  38664. }
  38665. p = d = !0
  38666. }
  38667. s.limit = s.markedOffset = c,
  38668. h = !1;
  38669. break;
  38670. case ">":
  38671. if (!i) {
  38672. if (p) {
  38673. f = !0;
  38674. break
  38675. }
  38676. p = !0
  38677. }
  38678. s.limit = c,
  38679. h = !1;
  38680. break;
  38681. case "'":
  38682. if (!i) {
  38683. if (d) {
  38684. f = !0;
  38685. break
  38686. }
  38687. d = !0
  38688. }
  38689. s.markedOffset = c,
  38690. h = !1;
  38691. break;
  38692. case " ":
  38693. h = !1;
  38694. break;
  38695. default:
  38696. if (!i && h) {
  38697. f = !0;
  38698. break
  38699. }
  38700. if (r = parseInt(n + e.charAt(l++), 16),
  38701. !i && (isNaN(r) || r < 0 || r > 255))
  38702. throw TypeError("Illegal str: Not a debug encoded string");
  38703. s.view[c++] = r,
  38704. h = !0
  38705. }
  38706. if (f)
  38707. throw TypeError("Illegal str: Invalid symbol at " + l)
  38708. }
  38709. if (!i) {
  38710. if (!u || !p)
  38711. throw TypeError("Illegal str: Missing offset or limit");
  38712. if (c < s.buffer.byteLength)
  38713. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38714. }
  38715. return s
  38716. }
  38717. ,
  38718. a.toHex = function(e, t) {
  38719. if (e = "undefined" == typeof e ? this.offset : e,
  38720. t = "undefined" == typeof t ? this.limit : t,
  38721. !this.noAssert) {
  38722. if ("number" != typeof e || e % 1 !== 0)
  38723. throw TypeError("Illegal begin: Not an integer");
  38724. if (e >>>= 0,
  38725. "number" != typeof t || t % 1 !== 0)
  38726. throw TypeError("Illegal end: Not an integer");
  38727. if (t >>>= 0,
  38728. e < 0 || e > t || t > this.buffer.byteLength)
  38729. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38730. }
  38731. for (var i, n = new Array(t - e); e < t; )
  38732. i = this.view[e++],
  38733. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38734. return n.join("")
  38735. }
  38736. ,
  38737. o.fromHex = function(e, t, i) {
  38738. if (!i) {
  38739. if ("string" != typeof e)
  38740. throw TypeError("Illegal str: Not a string");
  38741. if (e.length % 2 !== 0)
  38742. throw TypeError("Illegal str: Length not a multiple of 2")
  38743. }
  38744. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38745. if (n = parseInt(e.substring(s, s + 2), 16),
  38746. !i && (!isFinite(n) || n < 0 || n > 255))
  38747. throw TypeError("Illegal str: Contains non-hex characters");
  38748. a.view[l++] = n
  38749. }
  38750. return a.limit = l,
  38751. a
  38752. }
  38753. ;
  38754. var h = function() {
  38755. var e = {};
  38756. return e.MAX_CODEPOINT = 1114111,
  38757. e.encodeUTF8 = function(e, t) {
  38758. var i = null;
  38759. for ("number" == typeof e && (i = e,
  38760. e = function() {
  38761. return null
  38762. }
  38763. ); null !== i || null !== (i = e()); )
  38764. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38765. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38766. t(i >> 6 & 63 | 128),
  38767. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38768. t(i >> 12 & 63 | 128),
  38769. t(i >> 6 & 63 | 128),
  38770. t(63 & i | 128)),
  38771. i = null
  38772. }
  38773. ,
  38774. e.decodeUTF8 = function(e, t) {
  38775. for (var i, n, r, o, a = function(e) {
  38776. e = e.slice(0, e.indexOf(null));
  38777. var t = Error(e.toString());
  38778. throw t.name = "TruncatedError",
  38779. t.bytes = e,
  38780. t
  38781. }; null !== (i = e()); )
  38782. if (0 === (128 & i))
  38783. t(i);
  38784. else if (192 === (224 & i))
  38785. null === (n = e()) && a([i, n]),
  38786. t((31 & i) << 6 | 63 & n);
  38787. else if (224 === (240 & i))
  38788. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38789. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38790. else {
  38791. if (240 !== (248 & i))
  38792. throw RangeError("Illegal starting byte: " + i);
  38793. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38794. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38795. }
  38796. }
  38797. ,
  38798. e.UTF16toUTF8 = function(e, t) {
  38799. for (var i, n = null; ; ) {
  38800. if (null === (i = null !== n ? n : e()))
  38801. break;
  38802. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38803. n = null) : t(i)
  38804. }
  38805. null !== n && t(n)
  38806. }
  38807. ,
  38808. e.UTF8toUTF16 = function(e, t) {
  38809. var i = null;
  38810. for ("number" == typeof e && (i = e,
  38811. e = function() {
  38812. return null
  38813. }
  38814. ); null !== i || null !== (i = e()); )
  38815. i <= 65535 ? t(i) : (i -= 65536,
  38816. t((i >> 10) + 55296),
  38817. t(i % 1024 + 56320)),
  38818. i = null
  38819. }
  38820. ,
  38821. e.encodeUTF16toUTF8 = function(t, i) {
  38822. e.UTF16toUTF8(t, function(t) {
  38823. e.encodeUTF8(t, i)
  38824. })
  38825. }
  38826. ,
  38827. e.decodeUTF8toUTF16 = function(t, i) {
  38828. e.decodeUTF8(t, function(t) {
  38829. e.UTF8toUTF16(t, i)
  38830. })
  38831. }
  38832. ,
  38833. e.calculateCodePoint = function(e) {
  38834. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38835. }
  38836. ,
  38837. e.calculateUTF8 = function(e) {
  38838. for (var t, i = 0; null !== (t = e()); )
  38839. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38840. return i
  38841. }
  38842. ,
  38843. e.calculateUTF16asUTF8 = function(t) {
  38844. var i = 0
  38845. , n = 0;
  38846. return e.UTF16toUTF8(t, function(e) {
  38847. ++i,
  38848. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38849. }),
  38850. [i, n]
  38851. }
  38852. ,
  38853. e
  38854. }();
  38855. return a.toUTF8 = function(e, t) {
  38856. if ("undefined" == typeof e && (e = this.offset),
  38857. "undefined" == typeof t && (t = this.limit),
  38858. !this.noAssert) {
  38859. if ("number" != typeof e || e % 1 !== 0)
  38860. throw TypeError("Illegal begin: Not an integer");
  38861. if (e >>>= 0,
  38862. "number" != typeof t || t % 1 !== 0)
  38863. throw TypeError("Illegal end: Not an integer");
  38864. if (t >>>= 0,
  38865. e < 0 || e > t || t > this.buffer.byteLength)
  38866. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38867. }
  38868. var n;
  38869. try {
  38870. h.decodeUTF8toUTF16(function() {
  38871. return e < t ? this.view[e++] : null
  38872. }
  38873. .bind(this), n = i())
  38874. } catch (i) {
  38875. if (e !== t)
  38876. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38877. }
  38878. return n()
  38879. }
  38880. ,
  38881. o.fromUTF8 = function(e, i, n) {
  38882. if (!n && "string" != typeof e)
  38883. throw TypeError("Illegal str: Not a string");
  38884. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38885. , a = 0;
  38886. return h.encodeUTF16toUTF8(t(e), function(e) {
  38887. r.view[a++] = e
  38888. }),
  38889. r.limit = a,
  38890. r
  38891. }
  38892. ,
  38893. o
  38894. })
  38895. }
  38896. , {
  38897. long: 216
  38898. }],
  38899. 216: [function(e, t, i) {
  38900. !function(i, n) {
  38901. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38902. }(this, function() {
  38903. "use strict";
  38904. function e(e, t, i) {
  38905. this.low = 0 | e,
  38906. this.high = 0 | t,
  38907. this.unsigned = !!i
  38908. }
  38909. function t(e) {
  38910. return (e && e.__isLong__) === !0
  38911. }
  38912. function i(e, t) {
  38913. var i, n, o;
  38914. return t ? (e >>>= 0,
  38915. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38916. o && (l[e] = i),
  38917. i)) : (e |= 0,
  38918. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38919. o && (s[e] = i),
  38920. i))
  38921. }
  38922. function n(e, t) {
  38923. if (isNaN(e) || !isFinite(e))
  38924. return t ? m : g;
  38925. if (t) {
  38926. if (e < 0)
  38927. return m;
  38928. if (e >= d)
  38929. return I
  38930. } else {
  38931. if (e <= -p)
  38932. return E;
  38933. if (e + 1 >= p)
  38934. return C
  38935. }
  38936. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38937. }
  38938. function r(t, i, n) {
  38939. return new e(t,i,n)
  38940. }
  38941. function o(e, t, i) {
  38942. if (0 === e.length)
  38943. throw Error("empty string");
  38944. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38945. return g;
  38946. if ("number" == typeof t ? (i = t,
  38947. t = !1) : t = !!t,
  38948. i = i || 10,
  38949. i < 2 || 36 < i)
  38950. throw RangeError("radix");
  38951. var r;
  38952. if ((r = e.indexOf("-")) > 0)
  38953. throw Error("interior hyphen");
  38954. if (0 === r)
  38955. return o(e.substring(1), t, i).neg();
  38956. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38957. var h = Math.min(8, e.length - l)
  38958. , u = parseInt(e.substring(l, l + h), i);
  38959. if (h < 8) {
  38960. var d = n(c(i, h));
  38961. s = s.mul(d).add(n(u))
  38962. } else
  38963. s = s.mul(a),
  38964. s = s.add(n(u))
  38965. }
  38966. return s.unsigned = t,
  38967. s
  38968. }
  38969. function a(t) {
  38970. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38971. }
  38972. e.prototype.__isLong__,
  38973. Object.defineProperty(e.prototype, "__isLong__", {
  38974. value: !0,
  38975. enumerable: !1,
  38976. configurable: !1
  38977. }),
  38978. e.isLong = t;
  38979. var s = {}
  38980. , l = {};
  38981. e.fromInt = i,
  38982. e.fromNumber = n,
  38983. e.fromBits = r;
  38984. var c = Math.pow;
  38985. e.fromString = o,
  38986. e.fromValue = a;
  38987. var h = 1 << 24
  38988. , u = 4294967296
  38989. , d = 0x10000000000000000
  38990. , p = d / 2
  38991. , f = i(h)
  38992. , g = i(0);
  38993. e.ZERO = g;
  38994. var m = i(0, !0);
  38995. e.UZERO = m;
  38996. var v = i(1);
  38997. e.ONE = v;
  38998. var A = i(1, !0);
  38999. e.UONE = A;
  39000. var y = i(-1);
  39001. e.NEG_ONE = y;
  39002. var C = r(-1, 2147483647, !1);
  39003. e.MAX_VALUE = C;
  39004. var I = r(-1, -1, !0);
  39005. e.MAX_UNSIGNED_VALUE = I;
  39006. var E = r(0, -2147483648, !1);
  39007. e.MIN_VALUE = E;
  39008. var b = e.prototype;
  39009. return b.toInt = function() {
  39010. return this.unsigned ? this.low >>> 0 : this.low
  39011. }
  39012. ,
  39013. b.toNumber = function() {
  39014. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39015. }
  39016. ,
  39017. b.toString = function(e) {
  39018. if (e = e || 10,
  39019. e < 2 || 36 < e)
  39020. throw RangeError("radix");
  39021. if (this.isZero())
  39022. return "0";
  39023. if (this.isNegative()) {
  39024. if (this.eq(E)) {
  39025. var t = n(e)
  39026. , i = this.div(t)
  39027. , r = i.mul(t).sub(this);
  39028. return i.toString(e) + r.toInt().toString(e)
  39029. }
  39030. return "-" + this.neg().toString(e)
  39031. }
  39032. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39033. var l = a.div(o)
  39034. , h = a.sub(l.mul(o)).toInt() >>> 0
  39035. , u = h.toString(e);
  39036. if (a = l,
  39037. a.isZero())
  39038. return u + s;
  39039. for (; u.length < 6; )
  39040. u = "0" + u;
  39041. s = "" + u + s
  39042. }
  39043. }
  39044. ,
  39045. b.getHighBits = function() {
  39046. return this.high
  39047. }
  39048. ,
  39049. b.getHighBitsUnsigned = function() {
  39050. return this.high >>> 0
  39051. }
  39052. ,
  39053. b.getLowBits = function() {
  39054. return this.low
  39055. }
  39056. ,
  39057. b.getLowBitsUnsigned = function() {
  39058. return this.low >>> 0
  39059. }
  39060. ,
  39061. b.getNumBitsAbs = function() {
  39062. if (this.isNegative())
  39063. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39064. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39065. ;
  39066. return 0 != this.high ? t + 33 : t + 1
  39067. }
  39068. ,
  39069. b.isZero = function() {
  39070. return 0 === this.high && 0 === this.low
  39071. }
  39072. ,
  39073. b.isNegative = function() {
  39074. return !this.unsigned && this.high < 0
  39075. }
  39076. ,
  39077. b.isPositive = function() {
  39078. return this.unsigned || this.high >= 0
  39079. }
  39080. ,
  39081. b.isOdd = function() {
  39082. return 1 === (1 & this.low)
  39083. }
  39084. ,
  39085. b.isEven = function() {
  39086. return 0 === (1 & this.low)
  39087. }
  39088. ,
  39089. b.equals = function(e) {
  39090. return t(e) || (e = a(e)),
  39091. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39092. }
  39093. ,
  39094. b.eq = b.equals,
  39095. b.notEquals = function(e) {
  39096. return !this.eq(e)
  39097. }
  39098. ,
  39099. b.neq = b.notEquals,
  39100. b.lessThan = function(e) {
  39101. return this.comp(e) < 0
  39102. }
  39103. ,
  39104. b.lt = b.lessThan,
  39105. b.lessThanOrEqual = function(e) {
  39106. return this.comp(e) <= 0
  39107. }
  39108. ,
  39109. b.lte = b.lessThanOrEqual,
  39110. b.greaterThan = function(e) {
  39111. return this.comp(e) > 0
  39112. }
  39113. ,
  39114. b.gt = b.greaterThan,
  39115. b.greaterThanOrEqual = function(e) {
  39116. return this.comp(e) >= 0
  39117. }
  39118. ,
  39119. b.gte = b.greaterThanOrEqual,
  39120. b.compare = function(e) {
  39121. if (t(e) || (e = a(e)),
  39122. this.eq(e))
  39123. return 0;
  39124. var i = this.isNegative()
  39125. , n = e.isNegative();
  39126. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39127. }
  39128. ,
  39129. b.comp = b.compare,
  39130. b.negate = function() {
  39131. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39132. }
  39133. ,
  39134. b.neg = b.negate,
  39135. b.add = function(e) {
  39136. t(e) || (e = a(e));
  39137. var i = this.high >>> 16
  39138. , n = 65535 & this.high
  39139. , o = this.low >>> 16
  39140. , s = 65535 & this.low
  39141. , l = e.high >>> 16
  39142. , c = 65535 & e.high
  39143. , h = e.low >>> 16
  39144. , u = 65535 & e.low
  39145. , d = 0
  39146. , p = 0
  39147. , f = 0
  39148. , g = 0;
  39149. return g += s + u,
  39150. f += g >>> 16,
  39151. g &= 65535,
  39152. f += o + h,
  39153. p += f >>> 16,
  39154. f &= 65535,
  39155. p += n + c,
  39156. d += p >>> 16,
  39157. p &= 65535,
  39158. d += i + l,
  39159. d &= 65535,
  39160. r(f << 16 | g, d << 16 | p, this.unsigned)
  39161. }
  39162. ,
  39163. b.subtract = function(e) {
  39164. return t(e) || (e = a(e)),
  39165. this.add(e.neg())
  39166. }
  39167. ,
  39168. b.sub = b.subtract,
  39169. b.multiply = function(e) {
  39170. if (this.isZero())
  39171. return g;
  39172. if (t(e) || (e = a(e)),
  39173. e.isZero())
  39174. return g;
  39175. if (this.eq(E))
  39176. return e.isOdd() ? E : g;
  39177. if (e.eq(E))
  39178. return this.isOdd() ? E : g;
  39179. if (this.isNegative())
  39180. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39181. if (e.isNegative())
  39182. return this.mul(e.neg()).neg();
  39183. if (this.lt(f) && e.lt(f))
  39184. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39185. var i = this.high >>> 16
  39186. , o = 65535 & this.high
  39187. , s = this.low >>> 16
  39188. , l = 65535 & this.low
  39189. , c = e.high >>> 16
  39190. , h = 65535 & e.high
  39191. , u = e.low >>> 16
  39192. , d = 65535 & e.low
  39193. , p = 0
  39194. , m = 0
  39195. , v = 0
  39196. , A = 0;
  39197. return A += l * d,
  39198. v += A >>> 16,
  39199. A &= 65535,
  39200. v += s * d,
  39201. m += v >>> 16,
  39202. v &= 65535,
  39203. v += l * u,
  39204. m += v >>> 16,
  39205. v &= 65535,
  39206. m += o * d,
  39207. p += m >>> 16,
  39208. m &= 65535,
  39209. m += s * u,
  39210. p += m >>> 16,
  39211. m &= 65535,
  39212. m += l * h,
  39213. p += m >>> 16,
  39214. m &= 65535,
  39215. p += i * d + o * u + s * h + l * c,
  39216. p &= 65535,
  39217. r(v << 16 | A, p << 16 | m, this.unsigned)
  39218. }
  39219. ,
  39220. b.mul = b.multiply,
  39221. b.divide = function(e) {
  39222. if (t(e) || (e = a(e)),
  39223. e.isZero())
  39224. throw Error("division by zero");
  39225. if (this.isZero())
  39226. return this.unsigned ? m : g;
  39227. var i, r, o;
  39228. if (this.unsigned) {
  39229. if (e.unsigned || (e = e.toUnsigned()),
  39230. e.gt(this))
  39231. return m;
  39232. if (e.gt(this.shru(1)))
  39233. return A;
  39234. o = m
  39235. } else {
  39236. if (this.eq(E)) {
  39237. if (e.eq(v) || e.eq(y))
  39238. return E;
  39239. if (e.eq(E))
  39240. return v;
  39241. var s = this.shr(1);
  39242. return i = s.div(e).shl(1),
  39243. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39244. o = i.add(r.div(e)))
  39245. }
  39246. if (e.eq(E))
  39247. return this.unsigned ? m : g;
  39248. if (this.isNegative())
  39249. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39250. if (e.isNegative())
  39251. return this.div(e.neg()).neg();
  39252. o = g
  39253. }
  39254. for (r = this; r.gte(e); ) {
  39255. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39256. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39257. i -= h,
  39258. u = n(i, this.unsigned),
  39259. d = u.mul(e);
  39260. u.isZero() && (u = v),
  39261. o = o.add(u),
  39262. r = r.sub(d)
  39263. }
  39264. return o
  39265. }
  39266. ,
  39267. b.div = b.divide,
  39268. b.modulo = function(e) {
  39269. return t(e) || (e = a(e)),
  39270. this.sub(this.div(e).mul(e))
  39271. }
  39272. ,
  39273. b.mod = b.modulo,
  39274. b.not = function() {
  39275. return r(~this.low, ~this.high, this.unsigned)
  39276. }
  39277. ,
  39278. b.and = function(e) {
  39279. return t(e) || (e = a(e)),
  39280. r(this.low & e.low, this.high & e.high, this.unsigned)
  39281. }
  39282. ,
  39283. b.or = function(e) {
  39284. return t(e) || (e = a(e)),
  39285. r(this.low | e.low, this.high | e.high, this.unsigned)
  39286. }
  39287. ,
  39288. b.xor = function(e) {
  39289. return t(e) || (e = a(e)),
  39290. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39291. }
  39292. ,
  39293. b.shiftLeft = function(e) {
  39294. return t(e) && (e = e.toInt()),
  39295. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39296. }
  39297. ,
  39298. b.shl = b.shiftLeft,
  39299. b.shiftRight = function(e) {
  39300. return t(e) && (e = e.toInt()),
  39301. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39302. }
  39303. ,
  39304. b.shr = b.shiftRight,
  39305. b.shiftRightUnsigned = function(e) {
  39306. if (t(e) && (e = e.toInt()),
  39307. e &= 63,
  39308. 0 === e)
  39309. return this;
  39310. var i = this.high;
  39311. if (e < 32) {
  39312. var n = this.low;
  39313. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39314. }
  39315. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39316. }
  39317. ,
  39318. b.shru = b.shiftRightUnsigned,
  39319. b.toSigned = function() {
  39320. return this.unsigned ? r(this.low, this.high, !1) : this
  39321. }
  39322. ,
  39323. b.toUnsigned = function() {
  39324. return this.unsigned ? this : r(this.low, this.high, !0)
  39325. }
  39326. ,
  39327. b.toBytes = function(e) {
  39328. return e ? this.toBytesLE() : this.toBytesBE()
  39329. }
  39330. ,
  39331. b.toBytesLE = function() {
  39332. var e = this.high
  39333. , t = this.low;
  39334. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39335. }
  39336. ,
  39337. b.toBytesBE = function() {
  39338. var e = this.high
  39339. , t = this.low;
  39340. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39341. }
  39342. ,
  39343. e
  39344. })
  39345. }
  39346. , {}],
  39347. 217: [function(e, t, i) {
  39348. var n = {
  39349. REVISION: "75"
  39350. };
  39351. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39352. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39353. void 0 === Math.sign && (Math.sign = function(e) {
  39354. return e < 0 ? -1 : e > 0 ? 1 : +e
  39355. }
  39356. ),
  39357. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39358. get: function() {
  39359. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39360. }
  39361. }),
  39362. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39363. writable: !0,
  39364. configurable: !0,
  39365. value: function(e) {
  39366. "use strict";
  39367. if (void 0 === e || null === e)
  39368. throw new TypeError("Cannot convert first argument to object");
  39369. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39370. var r = arguments[i];
  39371. if (void 0 !== r && null !== r) {
  39372. r = Object(r);
  39373. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39374. var l = o[a]
  39375. , c = Object.getOwnPropertyDescriptor(r, l);
  39376. void 0 !== c && c.enumerable && (t[l] = r[l])
  39377. }
  39378. }
  39379. }
  39380. return t
  39381. }
  39382. }),
  39383. n.MOUSE = {
  39384. LEFT: 0,
  39385. MIDDLE: 1,
  39386. RIGHT: 2
  39387. },
  39388. n.CullFaceNone = 0,
  39389. n.CullFaceBack = 1,
  39390. n.CullFaceFront = 2,
  39391. n.CullFaceFrontBack = 3,
  39392. n.FrontFaceDirectionCW = 0,
  39393. n.FrontFaceDirectionCCW = 1,
  39394. n.BasicShadowMap = 0,
  39395. n.PCFShadowMap = 1,
  39396. n.PCFSoftShadowMap = 2,
  39397. n.FrontSide = 0,
  39398. n.BackSide = 1,
  39399. n.DoubleSide = 2,
  39400. n.FlatShading = 1,
  39401. n.SmoothShading = 2,
  39402. n.NoColors = 0,
  39403. n.FaceColors = 1,
  39404. n.VertexColors = 2,
  39405. n.NoBlending = 0,
  39406. n.NormalBlending = 1,
  39407. n.AdditiveBlending = 2,
  39408. n.SubtractiveBlending = 3,
  39409. n.MultiplyBlending = 4,
  39410. n.CustomBlending = 5,
  39411. n.AddEquation = 100,
  39412. n.SubtractEquation = 101,
  39413. n.ReverseSubtractEquation = 102,
  39414. n.MinEquation = 103,
  39415. n.MaxEquation = 104,
  39416. n.ZeroFactor = 200,
  39417. n.OneFactor = 201,
  39418. n.SrcColorFactor = 202,
  39419. n.OneMinusSrcColorFactor = 203,
  39420. n.SrcAlphaFactor = 204,
  39421. n.OneMinusSrcAlphaFactor = 205,
  39422. n.DstAlphaFactor = 206,
  39423. n.OneMinusDstAlphaFactor = 207,
  39424. n.DstColorFactor = 208,
  39425. n.OneMinusDstColorFactor = 209,
  39426. n.SrcAlphaSaturateFactor = 210,
  39427. n.NeverDepth = 0,
  39428. n.AlwaysDepth = 1,
  39429. n.LessDepth = 2,
  39430. n.LessEqualDepth = 3,
  39431. n.EqualDepth = 4,
  39432. n.GreaterEqualDepth = 5,
  39433. n.GreaterDepth = 6,
  39434. n.NotEqualDepth = 7,
  39435. n.MultiplyOperation = 0,
  39436. n.MixOperation = 1,
  39437. n.AddOperation = 2,
  39438. n.NoToneMapping = 0,
  39439. n.LinearToneMapping = 1,
  39440. n.ReinhardToneMapping = 2,
  39441. n.Uncharted2ToneMapping = 3,
  39442. n.CineonToneMapping = 4,
  39443. n.UVMapping = 300,
  39444. n.CubeReflectionMapping = 301,
  39445. n.CubeRefractionMapping = 302,
  39446. n.EquirectangularReflectionMapping = 303,
  39447. n.EquirectangularRefractionMapping = 304,
  39448. n.SphericalReflectionMapping = 305,
  39449. n.CubeUVReflectionMapping = 306,
  39450. n.CubeUVRefractionMapping = 307,
  39451. n.RepeatWrapping = 1e3,
  39452. n.ClampToEdgeWrapping = 1001,
  39453. n.MirroredRepeatWrapping = 1002,
  39454. n.NearestFilter = 1003,
  39455. n.NearestMipMapNearestFilter = 1004,
  39456. n.NearestMipMapLinearFilter = 1005,
  39457. n.LinearFilter = 1006,
  39458. n.LinearMipMapNearestFilter = 1007,
  39459. n.LinearMipMapLinearFilter = 1008,
  39460. n.UnsignedByteType = 1009,
  39461. n.ByteType = 1010,
  39462. n.ShortType = 1011,
  39463. n.UnsignedShortType = 1012,
  39464. n.IntType = 1013,
  39465. n.UnsignedIntType = 1014,
  39466. n.FloatType = 1015,
  39467. n.HalfFloatType = 1025,
  39468. n.UnsignedShort4444Type = 1016,
  39469. n.UnsignedShort5551Type = 1017,
  39470. n.UnsignedShort565Type = 1018,
  39471. n.AlphaFormat = 1019,
  39472. n.RGBFormat = 1020,
  39473. n.RGBAFormat = 1021,
  39474. n.LuminanceFormat = 1022,
  39475. n.LuminanceAlphaFormat = 1023,
  39476. n.RGBEFormat = n.RGBAFormat,
  39477. n.RGB_S3TC_DXT1_Format = 2001,
  39478. n.RGBA_S3TC_DXT1_Format = 2002,
  39479. n.RGBA_S3TC_DXT3_Format = 2003,
  39480. n.RGBA_S3TC_DXT5_Format = 2004,
  39481. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39482. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39483. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39484. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39485. n.RGB_ETC1_Format = 2151,
  39486. n.LoopOnce = 2200,
  39487. n.LoopRepeat = 2201,
  39488. n.LoopPingPong = 2202,
  39489. n.InterpolateDiscrete = 2300,
  39490. n.InterpolateLinear = 2301,
  39491. n.InterpolateSmooth = 2302,
  39492. n.ZeroCurvatureEnding = 2400,
  39493. n.ZeroSlopeEnding = 2401,
  39494. n.WrapAroundEnding = 2402,
  39495. n.TrianglesDrawMode = 0,
  39496. n.TriangleStripDrawMode = 1,
  39497. n.TriangleFanDrawMode = 2,
  39498. n.LinearEncoding = 3e3,
  39499. n.sRGBEncoding = 3001,
  39500. n.GammaEncoding = 3007,
  39501. n.RGBEEncoding = 3002,
  39502. n.LogLuvEncoding = 3003,
  39503. n.RGBM7Encoding = 3004,
  39504. n.RGBM16Encoding = 3005,
  39505. n.RGBDEncoding = 3006,
  39506. n.Color = function(e) {
  39507. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39508. }
  39509. ,
  39510. n.Color.prototype = {
  39511. constructor: n.Color,
  39512. r: 1,
  39513. g: 1,
  39514. b: 1,
  39515. set: function(e) {
  39516. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39517. this
  39518. },
  39519. setScalar: function(e) {
  39520. this.r = e,
  39521. this.g = e,
  39522. this.b = e
  39523. },
  39524. setHex: function(e) {
  39525. return e = Math.floor(e),
  39526. this.r = (e >> 16 & 255) / 255,
  39527. this.g = (e >> 8 & 255) / 255,
  39528. this.b = (255 & e) / 255,
  39529. this
  39530. },
  39531. setRGB: function(e, t, i) {
  39532. return this.r = e,
  39533. this.g = t,
  39534. this.b = i,
  39535. this
  39536. },
  39537. setHSL: function() {
  39538. function e(e, t, i) {
  39539. return i < 0 && (i += 1),
  39540. i > 1 && (i -= 1),
  39541. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39542. }
  39543. return function(t, i, r) {
  39544. if (t = n.Math.euclideanModulo(t, 1),
  39545. i = n.Math.clamp(i, 0, 1),
  39546. r = n.Math.clamp(r, 0, 1),
  39547. 0 === i)
  39548. this.r = this.g = this.b = r;
  39549. else {
  39550. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39551. , a = 2 * r - o;
  39552. this.r = e(a, o, t + 1 / 3),
  39553. this.g = e(a, o, t),
  39554. this.b = e(a, o, t - 1 / 3)
  39555. }
  39556. return this
  39557. }
  39558. }(),
  39559. setStyle: function(e) {
  39560. function t(t) {
  39561. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39562. }
  39563. var i;
  39564. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39565. var r, o = i[1], a = i[2];
  39566. switch (o) {
  39567. case "rgb":
  39568. case "rgba":
  39569. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39570. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39571. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39572. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39573. t(r[5]),
  39574. this;
  39575. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39576. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39577. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39578. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39579. t(r[5]),
  39580. this;
  39581. break;
  39582. case "hsl":
  39583. case "hsla":
  39584. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39585. var s = parseFloat(r[1]) / 360
  39586. , l = parseInt(r[2], 10) / 100
  39587. , c = parseInt(r[3], 10) / 100;
  39588. return t(r[5]),
  39589. this.setHSL(s, l, c)
  39590. }
  39591. }
  39592. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39593. var h = i[1]
  39594. , u = h.length;
  39595. if (3 === u)
  39596. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39597. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39598. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39599. this;
  39600. if (6 === u)
  39601. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39602. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39603. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39604. this
  39605. }
  39606. if (e && e.length > 0) {
  39607. var h = n.ColorKeywords[e];
  39608. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39609. }
  39610. return this
  39611. },
  39612. clone: function() {
  39613. return new this.constructor(this.r,this.g,this.b)
  39614. },
  39615. copy: function(e) {
  39616. return this.r = e.r,
  39617. this.g = e.g,
  39618. this.b = e.b,
  39619. this
  39620. },
  39621. copyGammaToLinear: function(e, t) {
  39622. return void 0 === t && (t = 2),
  39623. this.r = Math.pow(e.r, t),
  39624. this.g = Math.pow(e.g, t),
  39625. this.b = Math.pow(e.b, t),
  39626. this
  39627. },
  39628. copyLinearToGamma: function(e, t) {
  39629. void 0 === t && (t = 2);
  39630. var i = t > 0 ? 1 / t : 1;
  39631. return this.r = Math.pow(e.r, i),
  39632. this.g = Math.pow(e.g, i),
  39633. this.b = Math.pow(e.b, i),
  39634. this
  39635. },
  39636. convertGammaToLinear: function() {
  39637. var e = this.r
  39638. , t = this.g
  39639. , i = this.b;
  39640. return this.r = e * e,
  39641. this.g = t * t,
  39642. this.b = i * i,
  39643. this
  39644. },
  39645. convertLinearToGamma: function() {
  39646. return this.r = Math.sqrt(this.r),
  39647. this.g = Math.sqrt(this.g),
  39648. this.b = Math.sqrt(this.b),
  39649. this
  39650. },
  39651. getHex: function() {
  39652. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39653. },
  39654. getHexString: function() {
  39655. return ("000000" + this.getHex().toString(16)).slice(-6)
  39656. },
  39657. getHSL: function(e) {
  39658. var t, i, n = e || {
  39659. h: 0,
  39660. s: 0,
  39661. l: 0
  39662. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39663. if (l === s)
  39664. t = 0,
  39665. i = 0;
  39666. else {
  39667. var h = s - l;
  39668. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39669. s) {
  39670. case r:
  39671. t = (o - a) / h + (o < a ? 6 : 0);
  39672. break;
  39673. case o:
  39674. t = (a - r) / h + 2;
  39675. break;
  39676. case a:
  39677. t = (r - o) / h + 4
  39678. }
  39679. t /= 6
  39680. }
  39681. return n.h = t,
  39682. n.s = i,
  39683. n.l = c,
  39684. n
  39685. },
  39686. getStyle: function() {
  39687. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39688. },
  39689. offsetHSL: function(e, t, i) {
  39690. var n = this.getHSL();
  39691. return n.h += e,
  39692. n.s += t,
  39693. n.l += i,
  39694. this.setHSL(n.h, n.s, n.l),
  39695. this
  39696. },
  39697. add: function(e) {
  39698. return this.r += e.r,
  39699. this.g += e.g,
  39700. this.b += e.b,
  39701. this
  39702. },
  39703. addColors: function(e, t) {
  39704. return this.r = e.r + t.r,
  39705. this.g = e.g + t.g,
  39706. this.b = e.b + t.b,
  39707. this
  39708. },
  39709. addScalar: function(e) {
  39710. return this.r += e,
  39711. this.g += e,
  39712. this.b += e,
  39713. this
  39714. },
  39715. multiply: function(e) {
  39716. return this.r *= e.r,
  39717. this.g *= e.g,
  39718. this.b *= e.b,
  39719. this
  39720. },
  39721. multiplyScalar: function(e) {
  39722. return this.r *= e,
  39723. this.g *= e,
  39724. this.b *= e,
  39725. this
  39726. },
  39727. lerp: function(e, t) {
  39728. return this.r += (e.r - this.r) * t,
  39729. this.g += (e.g - this.g) * t,
  39730. this.b += (e.b - this.b) * t,
  39731. this
  39732. },
  39733. equals: function(e) {
  39734. return e.r === this.r && e.g === this.g && e.b === this.b
  39735. },
  39736. fromArray: function(e, t) {
  39737. return void 0 === t && (t = 0),
  39738. this.r = e[t],
  39739. this.g = e[t + 1],
  39740. this.b = e[t + 2],
  39741. this
  39742. },
  39743. toArray: function(e, t) {
  39744. return void 0 === e && (e = []),
  39745. void 0 === t && (t = 0),
  39746. e[t] = this.r,
  39747. e[t + 1] = this.g,
  39748. e[t + 2] = this.b,
  39749. e
  39750. }
  39751. },
  39752. n.ColorKeywords = {
  39753. aliceblue: 15792383,
  39754. antiquewhite: 16444375,
  39755. aqua: 65535,
  39756. aquamarine: 8388564,
  39757. azure: 15794175,
  39758. beige: 16119260,
  39759. bisque: 16770244,
  39760. black: 0,
  39761. blanchedalmond: 16772045,
  39762. blue: 255,
  39763. blueviolet: 9055202,
  39764. brown: 10824234,
  39765. burlywood: 14596231,
  39766. cadetblue: 6266528,
  39767. chartreuse: 8388352,
  39768. chocolate: 13789470,
  39769. coral: 16744272,
  39770. cornflowerblue: 6591981,
  39771. cornsilk: 16775388,
  39772. crimson: 14423100,
  39773. cyan: 65535,
  39774. darkblue: 139,
  39775. darkcyan: 35723,
  39776. darkgoldenrod: 12092939,
  39777. darkgray: 11119017,
  39778. darkgreen: 25600,
  39779. darkgrey: 11119017,
  39780. darkkhaki: 12433259,
  39781. darkmagenta: 9109643,
  39782. darkolivegreen: 5597999,
  39783. darkorange: 16747520,
  39784. darkorchid: 10040012,
  39785. darkred: 9109504,
  39786. darksalmon: 15308410,
  39787. darkseagreen: 9419919,
  39788. darkslateblue: 4734347,
  39789. darkslategray: 3100495,
  39790. darkslategrey: 3100495,
  39791. darkturquoise: 52945,
  39792. darkviolet: 9699539,
  39793. deeppink: 16716947,
  39794. deepskyblue: 49151,
  39795. dimgray: 6908265,
  39796. dimgrey: 6908265,
  39797. dodgerblue: 2003199,
  39798. firebrick: 11674146,
  39799. floralwhite: 16775920,
  39800. forestgreen: 2263842,
  39801. fuchsia: 16711935,
  39802. gainsboro: 14474460,
  39803. ghostwhite: 16316671,
  39804. gold: 16766720,
  39805. goldenrod: 14329120,
  39806. gray: 8421504,
  39807. green: 32768,
  39808. greenyellow: 11403055,
  39809. grey: 8421504,
  39810. honeydew: 15794160,
  39811. hotpink: 16738740,
  39812. indianred: 13458524,
  39813. indigo: 4915330,
  39814. ivory: 16777200,
  39815. khaki: 15787660,
  39816. lavender: 15132410,
  39817. lavenderblush: 16773365,
  39818. lawngreen: 8190976,
  39819. lemonchiffon: 16775885,
  39820. lightblue: 11393254,
  39821. lightcoral: 15761536,
  39822. lightcyan: 14745599,
  39823. lightgoldenrodyellow: 16448210,
  39824. lightgray: 13882323,
  39825. lightgreen: 9498256,
  39826. lightgrey: 13882323,
  39827. lightpink: 16758465,
  39828. lightsalmon: 16752762,
  39829. lightseagreen: 2142890,
  39830. lightskyblue: 8900346,
  39831. lightslategray: 7833753,
  39832. lightslategrey: 7833753,
  39833. lightsteelblue: 11584734,
  39834. lightyellow: 16777184,
  39835. lime: 65280,
  39836. limegreen: 3329330,
  39837. linen: 16445670,
  39838. magenta: 16711935,
  39839. maroon: 8388608,
  39840. mediumaquamarine: 6737322,
  39841. mediumblue: 205,
  39842. mediumorchid: 12211667,
  39843. mediumpurple: 9662683,
  39844. mediumseagreen: 3978097,
  39845. mediumslateblue: 8087790,
  39846. mediumspringgreen: 64154,
  39847. mediumturquoise: 4772300,
  39848. mediumvioletred: 13047173,
  39849. midnightblue: 1644912,
  39850. mintcream: 16121850,
  39851. mistyrose: 16770273,
  39852. moccasin: 16770229,
  39853. navajowhite: 16768685,
  39854. navy: 128,
  39855. oldlace: 16643558,
  39856. olive: 8421376,
  39857. olivedrab: 7048739,
  39858. orange: 16753920,
  39859. orangered: 16729344,
  39860. orchid: 14315734,
  39861. palegoldenrod: 15657130,
  39862. palegreen: 10025880,
  39863. paleturquoise: 11529966,
  39864. palevioletred: 14381203,
  39865. papayawhip: 16773077,
  39866. peachpuff: 16767673,
  39867. peru: 13468991,
  39868. pink: 16761035,
  39869. plum: 14524637,
  39870. powderblue: 11591910,
  39871. purple: 8388736,
  39872. red: 16711680,
  39873. rosybrown: 12357519,
  39874. royalblue: 4286945,
  39875. saddlebrown: 9127187,
  39876. salmon: 16416882,
  39877. sandybrown: 16032864,
  39878. seagreen: 3050327,
  39879. seashell: 16774638,
  39880. sienna: 10506797,
  39881. silver: 12632256,
  39882. skyblue: 8900331,
  39883. slateblue: 6970061,
  39884. slategray: 7372944,
  39885. slategrey: 7372944,
  39886. snow: 16775930,
  39887. springgreen: 65407,
  39888. steelblue: 4620980,
  39889. tan: 13808780,
  39890. teal: 32896,
  39891. thistle: 14204888,
  39892. tomato: 16737095,
  39893. turquoise: 4251856,
  39894. violet: 15631086,
  39895. wheat: 16113331,
  39896. white: 16777215,
  39897. whitesmoke: 16119285,
  39898. yellow: 16776960,
  39899. yellowgreen: 10145074
  39900. },
  39901. n.Quaternion = function(e, t, i, n) {
  39902. this._x = e || 0,
  39903. this._y = t || 0,
  39904. this._z = i || 0,
  39905. this._w = void 0 !== n ? n : 1
  39906. }
  39907. ,
  39908. n.Quaternion.prototype = {
  39909. constructor: n.Quaternion,
  39910. get x() {
  39911. return this._x
  39912. },
  39913. set x(e) {
  39914. this._x = e,
  39915. this.onChangeCallback()
  39916. },
  39917. get y() {
  39918. return this._y
  39919. },
  39920. set y(e) {
  39921. this._y = e,
  39922. this.onChangeCallback()
  39923. },
  39924. get z() {
  39925. return this._z
  39926. },
  39927. set z(e) {
  39928. this._z = e,
  39929. this.onChangeCallback()
  39930. },
  39931. get w() {
  39932. return this._w
  39933. },
  39934. set w(e) {
  39935. this._w = e,
  39936. this.onChangeCallback()
  39937. },
  39938. set: function(e, t, i, n) {
  39939. return this._x = e,
  39940. this._y = t,
  39941. this._z = i,
  39942. this._w = n,
  39943. this.onChangeCallback(),
  39944. this
  39945. },
  39946. clone: function() {
  39947. return new this.constructor(this._x,this._y,this._z,this._w)
  39948. },
  39949. copy: function(e) {
  39950. return this._x = e.x,
  39951. this._y = e.y,
  39952. this._z = e.z,
  39953. this._w = e.w,
  39954. this.onChangeCallback(),
  39955. this
  39956. },
  39957. setFromEuler: function(e, t) {
  39958. if (e instanceof n.Euler == !1)
  39959. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39960. var i = Math.cos(e._x / 2)
  39961. , r = Math.cos(e._y / 2)
  39962. , o = Math.cos(e._z / 2)
  39963. , a = Math.sin(e._x / 2)
  39964. , s = Math.sin(e._y / 2)
  39965. , l = Math.sin(e._z / 2)
  39966. , c = e.order;
  39967. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39968. this._y = i * s * o - a * r * l,
  39969. this._z = i * r * l + a * s * o,
  39970. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39971. this._y = i * s * o - a * r * l,
  39972. this._z = i * r * l - a * s * o,
  39973. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39974. this._y = i * s * o + a * r * l,
  39975. this._z = i * r * l + a * s * o,
  39976. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39977. this._y = i * s * o + a * r * l,
  39978. this._z = i * r * l - a * s * o,
  39979. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39980. this._y = i * s * o + a * r * l,
  39981. this._z = i * r * l - a * s * o,
  39982. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39983. this._y = i * s * o - a * r * l,
  39984. this._z = i * r * l + a * s * o,
  39985. this._w = i * r * o + a * s * l),
  39986. t !== !1 && this.onChangeCallback(),
  39987. this
  39988. },
  39989. setFromAxisAngle: function(e, t) {
  39990. var i = t / 2
  39991. , n = Math.sin(i);
  39992. return this._x = e.x * n,
  39993. this._y = e.y * n,
  39994. this._z = e.z * n,
  39995. this._w = Math.cos(i),
  39996. this.onChangeCallback(),
  39997. this
  39998. },
  39999. setFromRotationMatrix: function(e) {
  40000. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40001. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40002. this._w = .25 / t,
  40003. this._x = (h - l) * t,
  40004. this._y = (o - c) * t,
  40005. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40006. this._w = (h - l) / t,
  40007. this._x = .25 * t,
  40008. this._y = (r + a) / t,
  40009. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40010. this._w = (o - c) / t,
  40011. this._x = (r + a) / t,
  40012. this._y = .25 * t,
  40013. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40014. this._w = (a - r) / t,
  40015. this._x = (o + c) / t,
  40016. this._y = (l + h) / t,
  40017. this._z = .25 * t),
  40018. this.onChangeCallback(),
  40019. this
  40020. },
  40021. setFromUnitVectors: function() {
  40022. var e, t, i = 1e-6;
  40023. return function(r, o) {
  40024. return void 0 === e && (e = new n.Vector3),
  40025. t = r.dot(o) + 1,
  40026. t < i ? (t = 0,
  40027. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40028. this._x = e.x,
  40029. this._y = e.y,
  40030. this._z = e.z,
  40031. this._w = t,
  40032. this.normalize(),
  40033. this
  40034. }
  40035. }(),
  40036. inverse: function() {
  40037. return this.conjugate().normalize(),
  40038. this
  40039. },
  40040. conjugate: function() {
  40041. return this._x *= -1,
  40042. this._y *= -1,
  40043. this._z *= -1,
  40044. this.onChangeCallback(),
  40045. this
  40046. },
  40047. dot: function(e) {
  40048. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40049. },
  40050. lengthSq: function() {
  40051. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40052. },
  40053. length: function() {
  40054. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40055. },
  40056. normalize: function() {
  40057. var e = this.length();
  40058. return 0 === e ? (this._x = 0,
  40059. this._y = 0,
  40060. this._z = 0,
  40061. this._w = 1) : (e = 1 / e,
  40062. this._x = this._x * e,
  40063. this._y = this._y * e,
  40064. this._z = this._z * e,
  40065. this._w = this._w * e),
  40066. this.onChangeCallback(),
  40067. this
  40068. },
  40069. multiply: function(e, t) {
  40070. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40071. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40072. },
  40073. multiplyQuaternions: function(e, t) {
  40074. var i = e._x
  40075. , n = e._y
  40076. , r = e._z
  40077. , o = e._w
  40078. , a = t._x
  40079. , s = t._y
  40080. , l = t._z
  40081. , c = t._w;
  40082. return this._x = i * c + o * a + n * l - r * s,
  40083. this._y = n * c + o * s + r * a - i * l,
  40084. this._z = r * c + o * l + i * s - n * a,
  40085. this._w = o * c - i * a - n * s - r * l,
  40086. this.onChangeCallback(),
  40087. this
  40088. },
  40089. slerp: function(e, t) {
  40090. if (0 === t)
  40091. return this;
  40092. if (1 === t)
  40093. return this.copy(e);
  40094. var i = this._x
  40095. , n = this._y
  40096. , r = this._z
  40097. , o = this._w
  40098. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40099. if (a < 0 ? (this._w = -e._w,
  40100. this._x = -e._x,
  40101. this._y = -e._y,
  40102. this._z = -e._z,
  40103. a = -a) : this.copy(e),
  40104. a >= 1)
  40105. return this._w = o,
  40106. this._x = i,
  40107. this._y = n,
  40108. this._z = r,
  40109. this;
  40110. var s = Math.sqrt(1 - a * a);
  40111. if (Math.abs(s) < .001)
  40112. return this._w = .5 * (o + this._w),
  40113. this._x = .5 * (i + this._x),
  40114. this._y = .5 * (n + this._y),
  40115. this._z = .5 * (r + this._z),
  40116. this;
  40117. var l = Math.atan2(s, a)
  40118. , c = Math.sin((1 - t) * l) / s
  40119. , h = Math.sin(t * l) / s;
  40120. return this._w = o * c + this._w * h,
  40121. this._x = i * c + this._x * h,
  40122. this._y = n * c + this._y * h,
  40123. this._z = r * c + this._z * h,
  40124. this.onChangeCallback(),
  40125. this
  40126. },
  40127. equals: function(e) {
  40128. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40129. },
  40130. fromArray: function(e, t) {
  40131. return void 0 === t && (t = 0),
  40132. this._x = e[t],
  40133. this._y = e[t + 1],
  40134. this._z = e[t + 2],
  40135. this._w = e[t + 3],
  40136. this.onChangeCallback(),
  40137. this
  40138. },
  40139. toArray: function(e, t) {
  40140. return void 0 === e && (e = []),
  40141. void 0 === t && (t = 0),
  40142. e[t] = this._x,
  40143. e[t + 1] = this._y,
  40144. e[t + 2] = this._z,
  40145. e[t + 3] = this._w,
  40146. e
  40147. },
  40148. onChange: function(e) {
  40149. return this.onChangeCallback = e,
  40150. this
  40151. },
  40152. onChangeCallback: function() {}
  40153. },
  40154. Object.assign(n.Quaternion, {
  40155. slerp: function(e, t, i, n) {
  40156. return i.copy(e).slerp(t, n)
  40157. },
  40158. slerpFlat: function(e, t, i, n, r, o, a) {
  40159. var s = i[n + 0]
  40160. , l = i[n + 1]
  40161. , c = i[n + 2]
  40162. , h = i[n + 3]
  40163. , u = r[o + 0]
  40164. , d = r[o + 1]
  40165. , p = r[o + 2]
  40166. , f = r[o + 3];
  40167. if (h !== f || s !== u || l !== d || c !== p) {
  40168. var g = 1 - a
  40169. , m = s * u + l * d + c * p + h * f
  40170. , v = m >= 0 ? 1 : -1
  40171. , A = 1 - m * m;
  40172. if (A > Number.EPSILON) {
  40173. var y = Math.sqrt(A)
  40174. , C = Math.atan2(y, m * v);
  40175. g = Math.sin(g * C) / y,
  40176. a = Math.sin(a * C) / y
  40177. }
  40178. var I = a * v;
  40179. if (s = s * g + u * I,
  40180. l = l * g + d * I,
  40181. c = c * g + p * I,
  40182. h = h * g + f * I,
  40183. g === 1 - a) {
  40184. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40185. s *= E,
  40186. l *= E,
  40187. c *= E,
  40188. h *= E
  40189. }
  40190. }
  40191. e[t] = s,
  40192. e[t + 1] = l,
  40193. e[t + 2] = c,
  40194. e[t + 3] = h
  40195. }
  40196. }),
  40197. n.Vector2 = function(e, t) {
  40198. this.x = e || 0,
  40199. this.y = t || 0
  40200. }
  40201. ,
  40202. n.Vector2.prototype = {
  40203. constructor: n.Vector2,
  40204. get width() {
  40205. return this.x
  40206. },
  40207. set width(e) {
  40208. this.x = e
  40209. },
  40210. get height() {
  40211. return this.y
  40212. },
  40213. set height(e) {
  40214. this.y = e
  40215. },
  40216. set: function(e, t) {
  40217. return this.x = e,
  40218. this.y = t,
  40219. this
  40220. },
  40221. setScalar: function(e) {
  40222. return this.x = e,
  40223. this.y = e,
  40224. this
  40225. },
  40226. setX: function(e) {
  40227. return this.x = e,
  40228. this
  40229. },
  40230. setY: function(e) {
  40231. return this.y = e,
  40232. this
  40233. },
  40234. setComponent: function(e, t) {
  40235. switch (e) {
  40236. case 0:
  40237. this.x = t;
  40238. break;
  40239. case 1:
  40240. this.y = t;
  40241. break;
  40242. default:
  40243. throw new Error("index is out of range: " + e)
  40244. }
  40245. },
  40246. getComponent: function(e) {
  40247. switch (e) {
  40248. case 0:
  40249. return this.x;
  40250. case 1:
  40251. return this.y;
  40252. default:
  40253. throw new Error("index is out of range: " + e)
  40254. }
  40255. },
  40256. clone: function() {
  40257. return new this.constructor(this.x,this.y)
  40258. },
  40259. copy: function(e) {
  40260. return this.x = e.x,
  40261. this.y = e.y,
  40262. this
  40263. },
  40264. add: function(e, t) {
  40265. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40266. this.addVectors(e, t)) : (this.x += e.x,
  40267. this.y += e.y,
  40268. this)
  40269. },
  40270. addScalar: function(e) {
  40271. return this.x += e,
  40272. this.y += e,
  40273. this
  40274. },
  40275. addVectors: function(e, t) {
  40276. return this.x = e.x + t.x,
  40277. this.y = e.y + t.y,
  40278. this
  40279. },
  40280. addScaledVector: function(e, t) {
  40281. return this.x += e.x * t,
  40282. this.y += e.y * t,
  40283. this
  40284. },
  40285. sub: function(e, t) {
  40286. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40287. this.subVectors(e, t)) : (this.x -= e.x,
  40288. this.y -= e.y,
  40289. this)
  40290. },
  40291. subScalar: function(e) {
  40292. return this.x -= e,
  40293. this.y -= e,
  40294. this
  40295. },
  40296. subVectors: function(e, t) {
  40297. return this.x = e.x - t.x,
  40298. this.y = e.y - t.y,
  40299. this
  40300. },
  40301. multiply: function(e) {
  40302. return this.x *= e.x,
  40303. this.y *= e.y,
  40304. this
  40305. },
  40306. multiplyScalar: function(e) {
  40307. return isFinite(e) ? (this.x *= e,
  40308. this.y *= e) : (this.x = 0,
  40309. this.y = 0),
  40310. this
  40311. },
  40312. divide: function(e) {
  40313. return this.x /= e.x,
  40314. this.y /= e.y,
  40315. this
  40316. },
  40317. divideScalar: function(e) {
  40318. return this.multiplyScalar(1 / e)
  40319. },
  40320. min: function(e) {
  40321. return this.x = Math.min(this.x, e.x),
  40322. this.y = Math.min(this.y, e.y),
  40323. this
  40324. },
  40325. max: function(e) {
  40326. return this.x = Math.max(this.x, e.x),
  40327. this.y = Math.max(this.y, e.y),
  40328. this
  40329. },
  40330. clamp: function(e, t) {
  40331. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40332. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40333. this
  40334. },
  40335. clampScalar: function() {
  40336. var e, t;
  40337. return function(i, r) {
  40338. return void 0 === e && (e = new n.Vector2,
  40339. t = new n.Vector2),
  40340. e.set(i, i),
  40341. t.set(r, r),
  40342. this.clamp(e, t)
  40343. }
  40344. }(),
  40345. clampLength: function(e, t) {
  40346. var i = this.length();
  40347. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40348. this
  40349. },
  40350. floor: function() {
  40351. return this.x = Math.floor(this.x),
  40352. this.y = Math.floor(this.y),
  40353. this
  40354. },
  40355. ceil: function() {
  40356. return this.x = Math.ceil(this.x),
  40357. this.y = Math.ceil(this.y),
  40358. this
  40359. },
  40360. round: function() {
  40361. return this.x = Math.round(this.x),
  40362. this.y = Math.round(this.y),
  40363. this
  40364. },
  40365. roundToZero: function() {
  40366. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40367. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40368. this
  40369. },
  40370. negate: function() {
  40371. return this.x = -this.x,
  40372. this.y = -this.y,
  40373. this
  40374. },
  40375. dot: function(e) {
  40376. return this.x * e.x + this.y * e.y
  40377. },
  40378. lengthSq: function() {
  40379. return this.x * this.x + this.y * this.y
  40380. },
  40381. length: function() {
  40382. return Math.sqrt(this.x * this.x + this.y * this.y)
  40383. },
  40384. lengthManhattan: function() {
  40385. return Math.abs(this.x) + Math.abs(this.y)
  40386. },
  40387. normalize: function() {
  40388. return this.divideScalar(this.length())
  40389. },
  40390. angle: function() {
  40391. var e = Math.atan2(this.y, this.x);
  40392. return e < 0 && (e += 2 * Math.PI),
  40393. e
  40394. },
  40395. distanceTo: function(e) {
  40396. return Math.sqrt(this.distanceToSquared(e))
  40397. },
  40398. distanceToSquared: function(e) {
  40399. var t = this.x - e.x
  40400. , i = this.y - e.y;
  40401. return t * t + i * i
  40402. },
  40403. setLength: function(e) {
  40404. return this.multiplyScalar(e / this.length())
  40405. },
  40406. lerp: function(e, t) {
  40407. return this.x += (e.x - this.x) * t,
  40408. this.y += (e.y - this.y) * t,
  40409. this
  40410. },
  40411. lerpVectors: function(e, t, i) {
  40412. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40413. this
  40414. },
  40415. equals: function(e) {
  40416. return e.x === this.x && e.y === this.y
  40417. },
  40418. fromArray: function(e, t) {
  40419. return void 0 === t && (t = 0),
  40420. this.x = e[t],
  40421. this.y = e[t + 1],
  40422. this
  40423. },
  40424. toArray: function(e, t) {
  40425. return void 0 === e && (e = []),
  40426. void 0 === t && (t = 0),
  40427. e[t] = this.x,
  40428. e[t + 1] = this.y,
  40429. e
  40430. },
  40431. fromAttribute: function(e, t, i) {
  40432. return void 0 === i && (i = 0),
  40433. t = t * e.itemSize + i,
  40434. this.x = e.array[t],
  40435. this.y = e.array[t + 1],
  40436. this
  40437. },
  40438. rotateAround: function(e, t) {
  40439. var i = Math.cos(t)
  40440. , n = Math.sin(t)
  40441. , r = this.x - e.x
  40442. , o = this.y - e.y;
  40443. return this.x = r * i - o * n + e.x,
  40444. this.y = r * n + o * i + e.y,
  40445. this
  40446. }
  40447. },
  40448. n.Vector3 = function(e, t, i) {
  40449. this.x = e || 0,
  40450. this.y = t || 0,
  40451. this.z = i || 0
  40452. }
  40453. ,
  40454. n.Vector3.prototype = {
  40455. constructor: n.Vector3,
  40456. set: function(e, t, i) {
  40457. return this.x = e,
  40458. this.y = t,
  40459. this.z = i,
  40460. this
  40461. },
  40462. setScalar: function(e) {
  40463. return this.x = e,
  40464. this.y = e,
  40465. this.z = e,
  40466. this
  40467. },
  40468. setX: function(e) {
  40469. return this.x = e,
  40470. this
  40471. },
  40472. setY: function(e) {
  40473. return this.y = e,
  40474. this
  40475. },
  40476. setZ: function(e) {
  40477. return this.z = e,
  40478. this
  40479. },
  40480. setComponent: function(e, t) {
  40481. switch (e) {
  40482. case 0:
  40483. this.x = t;
  40484. break;
  40485. case 1:
  40486. this.y = t;
  40487. break;
  40488. case 2:
  40489. this.z = t;
  40490. break;
  40491. default:
  40492. throw new Error("index is out of range: " + e)
  40493. }
  40494. },
  40495. getComponent: function(e) {
  40496. switch (e) {
  40497. case 0:
  40498. return this.x;
  40499. case 1:
  40500. return this.y;
  40501. case 2:
  40502. return this.z;
  40503. default:
  40504. throw new Error("index is out of range: " + e)
  40505. }
  40506. },
  40507. clone: function() {
  40508. return new this.constructor(this.x,this.y,this.z)
  40509. },
  40510. copy: function(e) {
  40511. return this.x = e.x,
  40512. this.y = e.y,
  40513. this.z = e.z,
  40514. this
  40515. },
  40516. add: function(e, t) {
  40517. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40518. this.addVectors(e, t)) : (this.x += e.x,
  40519. this.y += e.y,
  40520. this.z += e.z,
  40521. this)
  40522. },
  40523. addScalar: function(e) {
  40524. return this.x += e,
  40525. this.y += e,
  40526. this.z += e,
  40527. this
  40528. },
  40529. addVectors: function(e, t) {
  40530. return this.x = e.x + t.x,
  40531. this.y = e.y + t.y,
  40532. this.z = e.z + t.z,
  40533. this
  40534. },
  40535. addScaledVector: function(e, t) {
  40536. return this.x += e.x * t,
  40537. this.y += e.y * t,
  40538. this.z += e.z * t,
  40539. this
  40540. },
  40541. sub: function(e, t) {
  40542. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40543. this.subVectors(e, t)) : (this.x -= e.x,
  40544. this.y -= e.y,
  40545. this.z -= e.z,
  40546. this)
  40547. },
  40548. subScalar: function(e) {
  40549. return this.x -= e,
  40550. this.y -= e,
  40551. this.z -= e,
  40552. this
  40553. },
  40554. subVectors: function(e, t) {
  40555. return this.x = e.x - t.x,
  40556. this.y = e.y - t.y,
  40557. this.z = e.z - t.z,
  40558. this
  40559. },
  40560. multiply: function(e, t) {
  40561. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40562. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40563. this.y *= e.y,
  40564. this.z *= e.z,
  40565. this)
  40566. },
  40567. multiplyScalar: function(e) {
  40568. return isFinite(e) ? (this.x *= e,
  40569. this.y *= e,
  40570. this.z *= e) : (this.x = 0,
  40571. this.y = 0,
  40572. this.z = 0),
  40573. this
  40574. },
  40575. multiplyVectors: function(e, t) {
  40576. return this.x = e.x * t.x,
  40577. this.y = e.y * t.y,
  40578. this.z = e.z * t.z,
  40579. this
  40580. },
  40581. applyEuler: function() {
  40582. var e;
  40583. return function(t) {
  40584. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40585. void 0 === e && (e = new n.Quaternion),
  40586. this.applyQuaternion(e.setFromEuler(t)),
  40587. this
  40588. }
  40589. }(),
  40590. applyAxisAngle: function() {
  40591. var e;
  40592. return function(t, i) {
  40593. return void 0 === e && (e = new n.Quaternion),
  40594. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40595. this
  40596. }
  40597. }(),
  40598. applyMatrix3: function(e) {
  40599. var t = this.x
  40600. , i = this.y
  40601. , n = this.z
  40602. , r = e.elements;
  40603. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40604. this.y = r[1] * t + r[4] * i + r[7] * n,
  40605. this.z = r[2] * t + r[5] * i + r[8] * n,
  40606. this
  40607. },
  40608. applyMatrix4: function(e) {
  40609. var t = this.x
  40610. , i = this.y
  40611. , n = this.z
  40612. , r = e.elements;
  40613. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40614. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40615. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40616. this
  40617. },
  40618. applyProjection: function(e) {
  40619. var t = this.x
  40620. , i = this.y
  40621. , n = this.z
  40622. , r = e.elements
  40623. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40624. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40625. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40626. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40627. this
  40628. },
  40629. applyQuaternion: function(e) {
  40630. var t = this.x
  40631. , i = this.y
  40632. , n = this.z
  40633. , r = e.x
  40634. , o = e.y
  40635. , a = e.z
  40636. , s = e.w
  40637. , l = s * t + o * n - a * i
  40638. , c = s * i + a * t - r * n
  40639. , h = s * n + r * i - o * t
  40640. , u = -r * t - o * i - a * n;
  40641. return this.x = l * s + u * -r + c * -a - h * -o,
  40642. this.y = c * s + u * -o + h * -r - l * -a,
  40643. this.z = h * s + u * -a + l * -o - c * -r,
  40644. this
  40645. },
  40646. project: function() {
  40647. var e;
  40648. return function(t) {
  40649. return void 0 === e && (e = new n.Matrix4),
  40650. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40651. this.applyProjection(e)
  40652. }
  40653. }(),
  40654. unproject: function() {
  40655. var e;
  40656. return function(t) {
  40657. return void 0 === e && (e = new n.Matrix4),
  40658. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40659. this.applyProjection(e)
  40660. }
  40661. }(),
  40662. transformDirection: function(e) {
  40663. var t = this.x
  40664. , i = this.y
  40665. , n = this.z
  40666. , r = e.elements;
  40667. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40668. this.y = r[1] * t + r[5] * i + r[9] * n,
  40669. this.z = r[2] * t + r[6] * i + r[10] * n,
  40670. this.normalize(),
  40671. this
  40672. },
  40673. divide: function(e) {
  40674. return this.x /= e.x,
  40675. this.y /= e.y,
  40676. this.z /= e.z,
  40677. this
  40678. },
  40679. divideScalar: function(e) {
  40680. return this.multiplyScalar(1 / e)
  40681. },
  40682. min: function(e) {
  40683. return this.x = Math.min(this.x, e.x),
  40684. this.y = Math.min(this.y, e.y),
  40685. this.z = Math.min(this.z, e.z),
  40686. this
  40687. },
  40688. max: function(e) {
  40689. return this.x = Math.max(this.x, e.x),
  40690. this.y = Math.max(this.y, e.y),
  40691. this.z = Math.max(this.z, e.z),
  40692. this
  40693. },
  40694. clamp: function(e, t) {
  40695. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40696. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40697. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40698. this
  40699. },
  40700. clampScalar: function() {
  40701. var e, t;
  40702. return function(i, r) {
  40703. return void 0 === e && (e = new n.Vector3,
  40704. t = new n.Vector3),
  40705. e.set(i, i, i),
  40706. t.set(r, r, r),
  40707. this.clamp(e, t)
  40708. }
  40709. }(),
  40710. clampLength: function(e, t) {
  40711. var i = this.length();
  40712. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40713. this
  40714. },
  40715. floor: function() {
  40716. return this.x = Math.floor(this.x),
  40717. this.y = Math.floor(this.y),
  40718. this.z = Math.floor(this.z),
  40719. this
  40720. },
  40721. ceil: function() {
  40722. return this.x = Math.ceil(this.x),
  40723. this.y = Math.ceil(this.y),
  40724. this.z = Math.ceil(this.z),
  40725. this
  40726. },
  40727. round: function() {
  40728. return this.x = Math.round(this.x),
  40729. this.y = Math.round(this.y),
  40730. this.z = Math.round(this.z),
  40731. this
  40732. },
  40733. roundToZero: function() {
  40734. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40735. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40736. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40737. this
  40738. },
  40739. negate: function() {
  40740. return this.x = -this.x,
  40741. this.y = -this.y,
  40742. this.z = -this.z,
  40743. this
  40744. },
  40745. dot: function(e) {
  40746. return this.x * e.x + this.y * e.y + this.z * e.z
  40747. },
  40748. lengthSq: function() {
  40749. return this.x * this.x + this.y * this.y + this.z * this.z
  40750. },
  40751. length: function() {
  40752. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40753. },
  40754. lengthManhattan: function() {
  40755. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40756. },
  40757. normalize: function() {
  40758. return this.divideScalar(this.length())
  40759. },
  40760. setLength: function(e) {
  40761. return this.multiplyScalar(e / this.length())
  40762. },
  40763. lerp: function(e, t) {
  40764. return this.x += (e.x - this.x) * t,
  40765. this.y += (e.y - this.y) * t,
  40766. this.z += (e.z - this.z) * t,
  40767. this
  40768. },
  40769. lerpVectors: function(e, t, i) {
  40770. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40771. this
  40772. },
  40773. cross: function(e, t) {
  40774. if (void 0 !== t)
  40775. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40776. this.crossVectors(e, t);
  40777. var i = this.x
  40778. , n = this.y
  40779. , r = this.z;
  40780. return this.x = n * e.z - r * e.y,
  40781. this.y = r * e.x - i * e.z,
  40782. this.z = i * e.y - n * e.x,
  40783. this
  40784. },
  40785. crossVectors: function(e, t) {
  40786. var i = e.x
  40787. , n = e.y
  40788. , r = e.z
  40789. , o = t.x
  40790. , a = t.y
  40791. , s = t.z;
  40792. return this.x = n * s - r * a,
  40793. this.y = r * o - i * s,
  40794. this.z = i * a - n * o,
  40795. this
  40796. },
  40797. projectOnVector: function() {
  40798. var e, t;
  40799. return function(i) {
  40800. return void 0 === e && (e = new n.Vector3),
  40801. e.copy(i).normalize(),
  40802. t = this.dot(e),
  40803. this.copy(e).multiplyScalar(t)
  40804. }
  40805. }(),
  40806. projectOnPlane: function() {
  40807. var e;
  40808. return function(t) {
  40809. return void 0 === e && (e = new n.Vector3),
  40810. e.copy(this).projectOnVector(t),
  40811. this.sub(e)
  40812. }
  40813. }(),
  40814. reflect: function() {
  40815. var e;
  40816. return function(t) {
  40817. return void 0 === e && (e = new n.Vector3),
  40818. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40819. }
  40820. }(),
  40821. angleTo: function(e) {
  40822. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40823. return Math.acos(n.Math.clamp(t, -1, 1))
  40824. },
  40825. distanceTo: function(e) {
  40826. return Math.sqrt(this.distanceToSquared(e))
  40827. },
  40828. distanceToSquared: function(e) {
  40829. var t = this.x - e.x
  40830. , i = this.y - e.y
  40831. , n = this.z - e.z;
  40832. return t * t + i * i + n * n
  40833. },
  40834. setFromSpherical: function(e) {
  40835. var t = Math.sin(e.phi) * e.radius;
  40836. return this.x = t * Math.sin(e.theta),
  40837. this.y = Math.cos(e.phi) * e.radius,
  40838. this.z = t * Math.cos(e.theta),
  40839. this
  40840. },
  40841. setFromMatrixPosition: function(e) {
  40842. return this.setFromMatrixColumn(e, 3)
  40843. },
  40844. setFromMatrixScale: function(e) {
  40845. var t = this.setFromMatrixColumn(e, 0).length()
  40846. , i = this.setFromMatrixColumn(e, 1).length()
  40847. , n = this.setFromMatrixColumn(e, 2).length();
  40848. return this.x = t,
  40849. this.y = i,
  40850. this.z = n,
  40851. this
  40852. },
  40853. setFromMatrixColumn: function(e, t) {
  40854. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40855. e = arguments[1],
  40856. t = arguments[0]),
  40857. this.fromArray(e.elements, 4 * t)
  40858. },
  40859. equals: function(e) {
  40860. return e.x === this.x && e.y === this.y && e.z === this.z
  40861. },
  40862. fromArray: function(e, t) {
  40863. return void 0 === t && (t = 0),
  40864. this.x = e[t],
  40865. this.y = e[t + 1],
  40866. this.z = e[t + 2],
  40867. this
  40868. },
  40869. toArray: function(e, t) {
  40870. return void 0 === e && (e = []),
  40871. void 0 === t && (t = 0),
  40872. e[t] = this.x,
  40873. e[t + 1] = this.y,
  40874. e[t + 2] = this.z,
  40875. e
  40876. },
  40877. fromAttribute: function(e, t, i) {
  40878. return void 0 === i && (i = 0),
  40879. t = t * e.itemSize + i,
  40880. this.x = e.array[t],
  40881. this.y = e.array[t + 1],
  40882. this.z = e.array[t + 2],
  40883. this
  40884. }
  40885. },
  40886. n.Vector4 = function(e, t, i, n) {
  40887. this.x = e || 0,
  40888. this.y = t || 0,
  40889. this.z = i || 0,
  40890. this.w = void 0 !== n ? n : 1
  40891. }
  40892. ,
  40893. n.Vector4.prototype = {
  40894. constructor: n.Vector4,
  40895. set: function(e, t, i, n) {
  40896. return this.x = e,
  40897. this.y = t,
  40898. this.z = i,
  40899. this.w = n,
  40900. this
  40901. },
  40902. setScalar: function(e) {
  40903. return this.x = e,
  40904. this.y = e,
  40905. this.z = e,
  40906. this.w = e,
  40907. this
  40908. },
  40909. setX: function(e) {
  40910. return this.x = e,
  40911. this
  40912. },
  40913. setY: function(e) {
  40914. return this.y = e,
  40915. this
  40916. },
  40917. setZ: function(e) {
  40918. return this.z = e,
  40919. this
  40920. },
  40921. setW: function(e) {
  40922. return this.w = e,
  40923. this
  40924. },
  40925. setComponent: function(e, t) {
  40926. switch (e) {
  40927. case 0:
  40928. this.x = t;
  40929. break;
  40930. case 1:
  40931. this.y = t;
  40932. break;
  40933. case 2:
  40934. this.z = t;
  40935. break;
  40936. case 3:
  40937. this.w = t;
  40938. break;
  40939. default:
  40940. throw new Error("index is out of range: " + e)
  40941. }
  40942. },
  40943. getComponent: function(e) {
  40944. switch (e) {
  40945. case 0:
  40946. return this.x;
  40947. case 1:
  40948. return this.y;
  40949. case 2:
  40950. return this.z;
  40951. case 3:
  40952. return this.w;
  40953. default:
  40954. throw new Error("index is out of range: " + e)
  40955. }
  40956. },
  40957. clone: function() {
  40958. return new this.constructor(this.x,this.y,this.z,this.w)
  40959. },
  40960. copy: function(e) {
  40961. return this.x = e.x,
  40962. this.y = e.y,
  40963. this.z = e.z,
  40964. this.w = void 0 !== e.w ? e.w : 1,
  40965. this
  40966. },
  40967. add: function(e, t) {
  40968. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40969. this.addVectors(e, t)) : (this.x += e.x,
  40970. this.y += e.y,
  40971. this.z += e.z,
  40972. this.w += e.w,
  40973. this)
  40974. },
  40975. addScalar: function(e) {
  40976. return this.x += e,
  40977. this.y += e,
  40978. this.z += e,
  40979. this.w += e,
  40980. this
  40981. },
  40982. addVectors: function(e, t) {
  40983. return this.x = e.x + t.x,
  40984. this.y = e.y + t.y,
  40985. this.z = e.z + t.z,
  40986. this.w = e.w + t.w,
  40987. this
  40988. },
  40989. addScaledVector: function(e, t) {
  40990. return this.x += e.x * t,
  40991. this.y += e.y * t,
  40992. this.z += e.z * t,
  40993. this.w += e.w * t,
  40994. this
  40995. },
  40996. sub: function(e, t) {
  40997. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40998. this.subVectors(e, t)) : (this.x -= e.x,
  40999. this.y -= e.y,
  41000. this.z -= e.z,
  41001. this.w -= e.w,
  41002. this)
  41003. },
  41004. subScalar: function(e) {
  41005. return this.x -= e,
  41006. this.y -= e,
  41007. this.z -= e,
  41008. this.w -= e,
  41009. this
  41010. },
  41011. subVectors: function(e, t) {
  41012. return this.x = e.x - t.x,
  41013. this.y = e.y - t.y,
  41014. this.z = e.z - t.z,
  41015. this.w = e.w - t.w,
  41016. this
  41017. },
  41018. multiplyScalar: function(e) {
  41019. return isFinite(e) ? (this.x *= e,
  41020. this.y *= e,
  41021. this.z *= e,
  41022. this.w *= e) : (this.x = 0,
  41023. this.y = 0,
  41024. this.z = 0,
  41025. this.w = 0),
  41026. this
  41027. },
  41028. applyMatrix4: function(e) {
  41029. var t = this.x
  41030. , i = this.y
  41031. , n = this.z
  41032. , r = this.w
  41033. , o = e.elements;
  41034. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41035. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41036. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41037. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41038. this
  41039. },
  41040. divideScalar: function(e) {
  41041. return this.multiplyScalar(1 / e)
  41042. },
  41043. setAxisAngleFromQuaternion: function(e) {
  41044. this.w = 2 * Math.acos(e.w);
  41045. var t = Math.sqrt(1 - e.w * e.w);
  41046. return t < 1e-4 ? (this.x = 1,
  41047. this.y = 0,
  41048. this.z = 0) : (this.x = e.x / t,
  41049. this.y = e.y / t,
  41050. this.z = e.z / t),
  41051. this
  41052. },
  41053. setAxisAngleFromRotationMatrix: function(e) {
  41054. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41055. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41056. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41057. return this.set(1, 0, 0, 0),
  41058. this;
  41059. t = Math.PI;
  41060. var v = (l + 1) / 2
  41061. , A = (d + 1) / 2
  41062. , y = (m + 1) / 2
  41063. , C = (c + u) / 4
  41064. , I = (h + f) / 4
  41065. , E = (p + g) / 4;
  41066. return v > A && v > y ? v < o ? (i = 0,
  41067. n = .707106781,
  41068. r = .707106781) : (i = Math.sqrt(v),
  41069. n = C / i,
  41070. r = I / i) : A > y ? A < o ? (i = .707106781,
  41071. n = 0,
  41072. r = .707106781) : (n = Math.sqrt(A),
  41073. i = C / n,
  41074. r = E / n) : y < o ? (i = .707106781,
  41075. n = .707106781,
  41076. r = 0) : (r = Math.sqrt(y),
  41077. i = I / r,
  41078. n = E / r),
  41079. this.set(i, n, r, t),
  41080. this
  41081. }
  41082. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41083. return Math.abs(b) < .001 && (b = 1),
  41084. this.x = (g - p) / b,
  41085. this.y = (h - f) / b,
  41086. this.z = (u - c) / b,
  41087. this.w = Math.acos((l + d + m - 1) / 2),
  41088. this
  41089. },
  41090. min: function(e) {
  41091. return this.x = Math.min(this.x, e.x),
  41092. this.y = Math.min(this.y, e.y),
  41093. this.z = Math.min(this.z, e.z),
  41094. this.w = Math.min(this.w, e.w),
  41095. this
  41096. },
  41097. max: function(e) {
  41098. return this.x = Math.max(this.x, e.x),
  41099. this.y = Math.max(this.y, e.y),
  41100. this.z = Math.max(this.z, e.z),
  41101. this.w = Math.max(this.w, e.w),
  41102. this
  41103. },
  41104. clamp: function(e, t) {
  41105. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41106. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41107. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41108. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41109. this
  41110. },
  41111. clampScalar: function() {
  41112. var e, t;
  41113. return function(i, r) {
  41114. return void 0 === e && (e = new n.Vector4,
  41115. t = new n.Vector4),
  41116. e.set(i, i, i, i),
  41117. t.set(r, r, r, r),
  41118. this.clamp(e, t)
  41119. }
  41120. }(),
  41121. floor: function() {
  41122. return this.x = Math.floor(this.x),
  41123. this.y = Math.floor(this.y),
  41124. this.z = Math.floor(this.z),
  41125. this.w = Math.floor(this.w),
  41126. this
  41127. },
  41128. ceil: function() {
  41129. return this.x = Math.ceil(this.x),
  41130. this.y = Math.ceil(this.y),
  41131. this.z = Math.ceil(this.z),
  41132. this.w = Math.ceil(this.w),
  41133. this
  41134. },
  41135. round: function() {
  41136. return this.x = Math.round(this.x),
  41137. this.y = Math.round(this.y),
  41138. this.z = Math.round(this.z),
  41139. this.w = Math.round(this.w),
  41140. this
  41141. },
  41142. roundToZero: function() {
  41143. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41144. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41145. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41146. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41147. this
  41148. },
  41149. negate: function() {
  41150. return this.x = -this.x,
  41151. this.y = -this.y,
  41152. this.z = -this.z,
  41153. this.w = -this.w,
  41154. this
  41155. },
  41156. dot: function(e) {
  41157. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41158. },
  41159. lengthSq: function() {
  41160. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41161. },
  41162. length: function() {
  41163. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41164. },
  41165. lengthManhattan: function() {
  41166. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41167. },
  41168. normalize: function() {
  41169. return this.divideScalar(this.length())
  41170. },
  41171. setLength: function(e) {
  41172. return this.multiplyScalar(e / this.length())
  41173. },
  41174. lerp: function(e, t) {
  41175. return this.x += (e.x - this.x) * t,
  41176. this.y += (e.y - this.y) * t,
  41177. this.z += (e.z - this.z) * t,
  41178. this.w += (e.w - this.w) * t,
  41179. this
  41180. },
  41181. lerpVectors: function(e, t, i) {
  41182. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41183. this
  41184. },
  41185. equals: function(e) {
  41186. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41187. },
  41188. fromArray: function(e, t) {
  41189. return void 0 === t && (t = 0),
  41190. this.x = e[t],
  41191. this.y = e[t + 1],
  41192. this.z = e[t + 2],
  41193. this.w = e[t + 3],
  41194. this
  41195. },
  41196. toArray: function(e, t) {
  41197. return void 0 === e && (e = []),
  41198. void 0 === t && (t = 0),
  41199. e[t] = this.x,
  41200. e[t + 1] = this.y,
  41201. e[t + 2] = this.z,
  41202. e[t + 3] = this.w,
  41203. e
  41204. },
  41205. fromAttribute: function(e, t, i) {
  41206. return void 0 === i && (i = 0),
  41207. t = t * e.itemSize + i,
  41208. this.x = e.array[t],
  41209. this.y = e.array[t + 1],
  41210. this.z = e.array[t + 2],
  41211. this.w = e.array[t + 3],
  41212. this
  41213. }
  41214. },
  41215. n.Euler = function(e, t, i, r) {
  41216. this._x = e || 0,
  41217. this._y = t || 0,
  41218. this._z = i || 0,
  41219. this._order = r || n.Euler.DefaultOrder
  41220. }
  41221. ,
  41222. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41223. n.Euler.DefaultOrder = "XYZ",
  41224. n.Euler.prototype = {
  41225. constructor: n.Euler,
  41226. get x() {
  41227. return this._x
  41228. },
  41229. set x(e) {
  41230. this._x = e,
  41231. this.onChangeCallback()
  41232. },
  41233. get y() {
  41234. return this._y
  41235. },
  41236. set y(e) {
  41237. this._y = e,
  41238. this.onChangeCallback()
  41239. },
  41240. get z() {
  41241. return this._z
  41242. },
  41243. set z(e) {
  41244. this._z = e,
  41245. this.onChangeCallback()
  41246. },
  41247. get order() {
  41248. return this._order
  41249. },
  41250. set order(e) {
  41251. this._order = e,
  41252. this.onChangeCallback()
  41253. },
  41254. set: function(e, t, i, n) {
  41255. return this._x = e,
  41256. this._y = t,
  41257. this._z = i,
  41258. this._order = n || this._order,
  41259. this.onChangeCallback(),
  41260. this
  41261. },
  41262. clone: function() {
  41263. return new this.constructor(this._x,this._y,this._z,this._order)
  41264. },
  41265. copy: function(e) {
  41266. return this._x = e._x,
  41267. this._y = e._y,
  41268. this._z = e._z,
  41269. this._order = e._order,
  41270. this.onChangeCallback(),
  41271. this
  41272. },
  41273. setFromRotationMatrix: function(e, t, i) {
  41274. var r = n.Math.clamp
  41275. , o = e.elements
  41276. , a = o[0]
  41277. , s = o[4]
  41278. , l = o[8]
  41279. , c = o[1]
  41280. , h = o[5]
  41281. , u = o[9]
  41282. , d = o[2]
  41283. , p = o[6]
  41284. , f = o[10];
  41285. return t = t || this._order,
  41286. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41287. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41288. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41289. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41290. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41291. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41292. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41293. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41294. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41295. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41296. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41297. this._z = Math.atan2(c, a)) : (this._x = 0,
  41298. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41299. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41300. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41301. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41302. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41303. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41304. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41305. this._order = t,
  41306. i !== !1 && this.onChangeCallback(),
  41307. this
  41308. },
  41309. setFromQuaternion: function() {
  41310. var e;
  41311. return function(t, i, r) {
  41312. return void 0 === e && (e = new n.Matrix4),
  41313. e.makeRotationFromQuaternion(t),
  41314. this.setFromRotationMatrix(e, i, r),
  41315. this
  41316. }
  41317. }(),
  41318. setFromVector3: function(e, t) {
  41319. return this.set(e.x, e.y, e.z, t || this._order)
  41320. },
  41321. reorder: function() {
  41322. var e = new n.Quaternion;
  41323. return function(t) {
  41324. e.setFromEuler(this),
  41325. this.setFromQuaternion(e, t)
  41326. }
  41327. }(),
  41328. equals: function(e) {
  41329. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41330. },
  41331. fromArray: function(e) {
  41332. return this._x = e[0],
  41333. this._y = e[1],
  41334. this._z = e[2],
  41335. void 0 !== e[3] && (this._order = e[3]),
  41336. this.onChangeCallback(),
  41337. this
  41338. },
  41339. toArray: function(e, t) {
  41340. return void 0 === e && (e = []),
  41341. void 0 === t && (t = 0),
  41342. e[t] = this._x,
  41343. e[t + 1] = this._y,
  41344. e[t + 2] = this._z,
  41345. e[t + 3] = this._order,
  41346. e
  41347. },
  41348. toVector3: function(e) {
  41349. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41350. },
  41351. onChange: function(e) {
  41352. return this.onChangeCallback = e,
  41353. this
  41354. },
  41355. onChangeCallback: function() {}
  41356. },
  41357. n.Line3 = function(e, t) {
  41358. this.start = void 0 !== e ? e : new n.Vector3,
  41359. this.end = void 0 !== t ? t : new n.Vector3
  41360. }
  41361. ,
  41362. n.Line3.prototype = {
  41363. constructor: n.Line3,
  41364. set: function(e, t) {
  41365. return this.start.copy(e),
  41366. this.end.copy(t),
  41367. this
  41368. },
  41369. clone: function() {
  41370. return (new this.constructor).copy(this)
  41371. },
  41372. copy: function(e) {
  41373. return this.start.copy(e.start),
  41374. this.end.copy(e.end),
  41375. this
  41376. },
  41377. center: function(e) {
  41378. var t = e || new n.Vector3;
  41379. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41380. },
  41381. delta: function(e) {
  41382. var t = e || new n.Vector3;
  41383. return t.subVectors(this.end, this.start)
  41384. },
  41385. distanceSq: function() {
  41386. return this.start.distanceToSquared(this.end)
  41387. },
  41388. distance: function() {
  41389. return this.start.distanceTo(this.end)
  41390. },
  41391. at: function(e, t) {
  41392. var i = t || new n.Vector3;
  41393. return this.delta(i).multiplyScalar(e).add(this.start)
  41394. },
  41395. closestPointToPointParameter: function() {
  41396. var e = new n.Vector3
  41397. , t = new n.Vector3;
  41398. return function(i, r) {
  41399. e.subVectors(i, this.start),
  41400. t.subVectors(this.end, this.start);
  41401. var o = t.dot(t)
  41402. , a = t.dot(e)
  41403. , s = a / o;
  41404. return r && (s = n.Math.clamp(s, 0, 1)),
  41405. s
  41406. }
  41407. }(),
  41408. closestPointToPoint: function(e, t, i) {
  41409. var r = this.closestPointToPointParameter(e, t)
  41410. , o = i || new n.Vector3;
  41411. return this.delta(o).multiplyScalar(r).add(this.start)
  41412. },
  41413. applyMatrix4: function(e) {
  41414. return this.start.applyMatrix4(e),
  41415. this.end.applyMatrix4(e),
  41416. this
  41417. },
  41418. equals: function(e) {
  41419. return e.start.equals(this.start) && e.end.equals(this.end)
  41420. }
  41421. },
  41422. n.Box2 = function(e, t) {
  41423. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41424. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41425. }
  41426. ,
  41427. n.Box2.prototype = {
  41428. constructor: n.Box2,
  41429. set: function(e, t) {
  41430. return this.min.copy(e),
  41431. this.max.copy(t),
  41432. this
  41433. },
  41434. setFromPoints: function(e) {
  41435. this.makeEmpty();
  41436. for (var t = 0, i = e.length; t < i; t++)
  41437. this.expandByPoint(e[t]);
  41438. return this
  41439. },
  41440. setFromCenterAndSize: function() {
  41441. var e = new n.Vector2;
  41442. return function(t, i) {
  41443. var n = e.copy(i).multiplyScalar(.5);
  41444. return this.min.copy(t).sub(n),
  41445. this.max.copy(t).add(n),
  41446. this
  41447. }
  41448. }(),
  41449. clone: function() {
  41450. return (new this.constructor).copy(this)
  41451. },
  41452. copy: function(e) {
  41453. return this.min.copy(e.min),
  41454. this.max.copy(e.max),
  41455. this
  41456. },
  41457. makeEmpty: function() {
  41458. return this.min.x = this.min.y = +(1 / 0),
  41459. this.max.x = this.max.y = -(1 / 0),
  41460. this
  41461. },
  41462. isEmpty: function() {
  41463. return this.max.x < this.min.x || this.max.y < this.min.y
  41464. },
  41465. center: function(e) {
  41466. var t = e || new n.Vector2;
  41467. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41468. },
  41469. size: function(e) {
  41470. var t = e || new n.Vector2;
  41471. return t.subVectors(this.max, this.min)
  41472. },
  41473. expandByPoint: function(e) {
  41474. return this.min.min(e),
  41475. this.max.max(e),
  41476. this
  41477. },
  41478. expandByVector: function(e) {
  41479. return this.min.sub(e),
  41480. this.max.add(e),
  41481. this
  41482. },
  41483. expandByScalar: function(e) {
  41484. return this.min.addScalar(-e),
  41485. this.max.addScalar(e),
  41486. this
  41487. },
  41488. containsPoint: function(e) {
  41489. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41490. },
  41491. containsBox: function(e) {
  41492. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41493. },
  41494. getParameter: function(e, t) {
  41495. var i = t || new n.Vector2;
  41496. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41497. },
  41498. intersectsBox: function(e) {
  41499. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41500. },
  41501. clampPoint: function(e, t) {
  41502. var i = t || new n.Vector2;
  41503. return i.copy(e).clamp(this.min, this.max)
  41504. },
  41505. distanceToPoint: function() {
  41506. var e = new n.Vector2;
  41507. return function(t) {
  41508. var i = e.copy(t).clamp(this.min, this.max);
  41509. return i.sub(t).length()
  41510. }
  41511. }(),
  41512. intersect: function(e) {
  41513. return this.min.max(e.min),
  41514. this.max.min(e.max),
  41515. this
  41516. },
  41517. union: function(e) {
  41518. return this.min.min(e.min),
  41519. this.max.max(e.max),
  41520. this
  41521. },
  41522. translate: function(e) {
  41523. return this.min.add(e),
  41524. this.max.add(e),
  41525. this
  41526. },
  41527. equals: function(e) {
  41528. return e.min.equals(this.min) && e.max.equals(this.max)
  41529. }
  41530. },
  41531. n.Box3 = function(e, t) {
  41532. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41533. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41534. }
  41535. ,
  41536. n.Box3.prototype = {
  41537. constructor: n.Box3,
  41538. set: function(e, t) {
  41539. return this.min.copy(e),
  41540. this.max.copy(t),
  41541. this
  41542. },
  41543. setFromArray: function(e) {
  41544. this.makeEmpty();
  41545. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41546. var c = e[s]
  41547. , h = e[s + 1]
  41548. , u = e[s + 2];
  41549. c < t && (t = c),
  41550. h < i && (i = h),
  41551. u < n && (n = u),
  41552. c > r && (r = c),
  41553. h > o && (o = h),
  41554. u > a && (a = u)
  41555. }
  41556. this.min.set(t, i, n),
  41557. this.max.set(r, o, a)
  41558. },
  41559. setFromPoints: function(e) {
  41560. this.makeEmpty();
  41561. for (var t = 0, i = e.length; t < i; t++)
  41562. this.expandByPoint(e[t]);
  41563. return this
  41564. },
  41565. setFromCenterAndSize: function() {
  41566. var e = new n.Vector3;
  41567. return function(t, i) {
  41568. var n = e.copy(i).multiplyScalar(.5);
  41569. return this.min.copy(t).sub(n),
  41570. this.max.copy(t).add(n),
  41571. this
  41572. }
  41573. }(),
  41574. setFromObject: function() {
  41575. var e;
  41576. return function(t) {
  41577. void 0 === e && (e = new n.Box3);
  41578. var i = this;
  41579. return this.makeEmpty(),
  41580. t.updateMatrixWorld(!0),
  41581. t.traverse(function(t) {
  41582. var n = t.geometry;
  41583. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41584. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41585. e.applyMatrix4(t.matrixWorld),
  41586. i.union(e)))
  41587. }),
  41588. this
  41589. }
  41590. }(),
  41591. clone: function() {
  41592. return (new this.constructor).copy(this)
  41593. },
  41594. copy: function(e) {
  41595. return this.min.copy(e.min),
  41596. this.max.copy(e.max),
  41597. this
  41598. },
  41599. makeEmpty: function() {
  41600. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41601. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41602. this
  41603. },
  41604. isEmpty: function() {
  41605. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41606. },
  41607. center: function(e) {
  41608. var t = e || new n.Vector3;
  41609. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41610. },
  41611. size: function(e) {
  41612. var t = e || new n.Vector3;
  41613. return t.subVectors(this.max, this.min)
  41614. },
  41615. expandByPoint: function(e) {
  41616. return this.min.min(e),
  41617. this.max.max(e),
  41618. this
  41619. },
  41620. expandByVector: function(e) {
  41621. return this.min.sub(e),
  41622. this.max.add(e),
  41623. this
  41624. },
  41625. expandByScalar: function(e) {
  41626. return this.min.addScalar(-e),
  41627. this.max.addScalar(e),
  41628. this
  41629. },
  41630. containsPoint: function(e) {
  41631. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41632. },
  41633. containsBox: function(e) {
  41634. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41635. },
  41636. getParameter: function(e, t) {
  41637. var i = t || new n.Vector3;
  41638. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41639. },
  41640. intersectsBox: function(e) {
  41641. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41642. },
  41643. intersectsSphere: function() {
  41644. var e;
  41645. return function(t) {
  41646. return void 0 === e && (e = new n.Vector3),
  41647. this.clampPoint(t.center, e),
  41648. e.distanceToSquared(t.center) <= t.radius * t.radius
  41649. }
  41650. }(),
  41651. intersectsPlane: function(e) {
  41652. var t, i;
  41653. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41654. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41655. i = e.normal.x * this.min.x),
  41656. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41657. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41658. i += e.normal.y * this.min.y),
  41659. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41660. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41661. i += e.normal.z * this.min.z),
  41662. t <= e.constant && i >= e.constant
  41663. },
  41664. clampPoint: function(e, t) {
  41665. var i = t || new n.Vector3;
  41666. return i.copy(e).clamp(this.min, this.max)
  41667. },
  41668. distanceToPoint: function() {
  41669. var e = new n.Vector3;
  41670. return function(t) {
  41671. var i = e.copy(t).clamp(this.min, this.max);
  41672. return i.sub(t).length()
  41673. }
  41674. }(),
  41675. getBoundingSphere: function() {
  41676. var e = new n.Vector3;
  41677. return function(t) {
  41678. var i = t || new n.Sphere;
  41679. return i.center = this.center(),
  41680. i.radius = .5 * this.size(e).length(),
  41681. i
  41682. }
  41683. }(),
  41684. intersect: function(e) {
  41685. return this.min.max(e.min),
  41686. this.max.min(e.max),
  41687. this
  41688. },
  41689. union: function(e) {
  41690. return this.min.min(e.min),
  41691. this.max.max(e.max),
  41692. this
  41693. },
  41694. applyMatrix4: function() {
  41695. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41696. return function(t) {
  41697. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41698. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41699. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41700. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41701. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41702. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41703. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41704. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41705. this.makeEmpty(),
  41706. this.setFromPoints(e),
  41707. this
  41708. }
  41709. }(),
  41710. translate: function(e) {
  41711. return this.min.add(e),
  41712. this.max.add(e),
  41713. this
  41714. },
  41715. equals: function(e) {
  41716. return e.min.equals(this.min) && e.max.equals(this.max)
  41717. }
  41718. },
  41719. n.Matrix3 = function() {
  41720. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41721. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41722. }
  41723. ,
  41724. n.Matrix3.prototype = {
  41725. constructor: n.Matrix3,
  41726. set: function(e, t, i, n, r, o, a, s, l) {
  41727. var c = this.elements;
  41728. return c[0] = e,
  41729. c[1] = n,
  41730. c[2] = a,
  41731. c[3] = t,
  41732. c[4] = r,
  41733. c[5] = s,
  41734. c[6] = i,
  41735. c[7] = o,
  41736. c[8] = l,
  41737. this
  41738. },
  41739. identity: function() {
  41740. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41741. this
  41742. },
  41743. clone: function() {
  41744. return (new this.constructor).fromArray(this.elements)
  41745. },
  41746. copy: function(e) {
  41747. var t = e.elements;
  41748. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41749. this
  41750. },
  41751. setFromMatrix4: function(e) {
  41752. var t = e.elements;
  41753. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41754. this
  41755. },
  41756. applyToVector3Array: function() {
  41757. var e;
  41758. return function(t, i, r) {
  41759. void 0 === e && (e = new n.Vector3),
  41760. void 0 === i && (i = 0),
  41761. void 0 === r && (r = t.length);
  41762. for (var o = 0, a = i; o < r; o += 3,
  41763. a += 3)
  41764. e.fromArray(t, a),
  41765. e.applyMatrix3(this),
  41766. e.toArray(t, a);
  41767. return t
  41768. }
  41769. }(),
  41770. applyToBuffer: function() {
  41771. var e;
  41772. return function(t, i, r) {
  41773. void 0 === e && (e = new n.Vector3),
  41774. void 0 === i && (i = 0),
  41775. void 0 === r && (r = t.length / t.itemSize);
  41776. for (var o = 0, a = i; o < r; o++,
  41777. a++)
  41778. e.x = t.getX(a),
  41779. e.y = t.getY(a),
  41780. e.z = t.getZ(a),
  41781. e.applyMatrix3(this),
  41782. t.setXYZ(e.x, e.y, e.z);
  41783. return t
  41784. }
  41785. }(),
  41786. multiplyScalar: function(e) {
  41787. var t = this.elements;
  41788. return t[0] *= e,
  41789. t[3] *= e,
  41790. t[6] *= e,
  41791. t[1] *= e,
  41792. t[4] *= e,
  41793. t[7] *= e,
  41794. t[2] *= e,
  41795. t[5] *= e,
  41796. t[8] *= e,
  41797. this
  41798. },
  41799. determinant: function() {
  41800. var e = this.elements
  41801. , t = e[0]
  41802. , i = e[1]
  41803. , n = e[2]
  41804. , r = e[3]
  41805. , o = e[4]
  41806. , a = e[5]
  41807. , s = e[6]
  41808. , l = e[7]
  41809. , c = e[8];
  41810. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41811. },
  41812. getInverse: function(e, t) {
  41813. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41814. var i = e.elements
  41815. , r = this.elements
  41816. , o = i[0]
  41817. , a = i[1]
  41818. , s = i[2]
  41819. , l = i[3]
  41820. , c = i[4]
  41821. , h = i[5]
  41822. , u = i[6]
  41823. , d = i[7]
  41824. , p = i[8]
  41825. , f = p * c - h * d
  41826. , g = h * u - p * l
  41827. , m = d * l - c * u
  41828. , v = o * f + a * g + s * m;
  41829. if (0 === v) {
  41830. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41831. if (t)
  41832. throw new Error(A);
  41833. return console.warn(A),
  41834. this.identity()
  41835. }
  41836. return r[0] = f,
  41837. r[1] = s * d - p * a,
  41838. r[2] = h * a - s * c,
  41839. r[3] = g,
  41840. r[4] = p * o - s * u,
  41841. r[5] = s * l - h * o,
  41842. r[6] = m,
  41843. r[7] = a * u - d * o,
  41844. r[8] = c * o - a * l,
  41845. this.multiplyScalar(1 / v)
  41846. },
  41847. transpose: function() {
  41848. var e, t = this.elements;
  41849. return e = t[1],
  41850. t[1] = t[3],
  41851. t[3] = e,
  41852. e = t[2],
  41853. t[2] = t[6],
  41854. t[6] = e,
  41855. e = t[5],
  41856. t[5] = t[7],
  41857. t[7] = e,
  41858. this
  41859. },
  41860. flattenToArrayOffset: function(e, t) {
  41861. var i = this.elements;
  41862. return e[t] = i[0],
  41863. e[t + 1] = i[1],
  41864. e[t + 2] = i[2],
  41865. e[t + 3] = i[3],
  41866. e[t + 4] = i[4],
  41867. e[t + 5] = i[5],
  41868. e[t + 6] = i[6],
  41869. e[t + 7] = i[7],
  41870. e[t + 8] = i[8],
  41871. e
  41872. },
  41873. getNormalMatrix: function(e) {
  41874. return this.setFromMatrix4(e).getInverse(this).transpose()
  41875. },
  41876. transposeIntoArray: function(e) {
  41877. var t = this.elements;
  41878. return e[0] = t[0],
  41879. e[1] = t[3],
  41880. e[2] = t[6],
  41881. e[3] = t[1],
  41882. e[4] = t[4],
  41883. e[5] = t[7],
  41884. e[6] = t[2],
  41885. e[7] = t[5],
  41886. e[8] = t[8],
  41887. this
  41888. },
  41889. fromArray: function(e) {
  41890. return this.elements.set(e),
  41891. this
  41892. },
  41893. toArray: function() {
  41894. var e = this.elements;
  41895. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41896. }
  41897. },
  41898. n.Matrix4 = function() {
  41899. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41900. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41901. }
  41902. ,
  41903. n.Matrix4.prototype = {
  41904. constructor: n.Matrix4,
  41905. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41906. var m = this.elements;
  41907. return m[0] = e,
  41908. m[4] = t,
  41909. m[8] = i,
  41910. m[12] = n,
  41911. m[1] = r,
  41912. m[5] = o,
  41913. m[9] = a,
  41914. m[13] = s,
  41915. m[2] = l,
  41916. m[6] = c,
  41917. m[10] = h,
  41918. m[14] = u,
  41919. m[3] = d,
  41920. m[7] = p,
  41921. m[11] = f,
  41922. m[15] = g,
  41923. this
  41924. },
  41925. identity: function() {
  41926. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41927. this
  41928. },
  41929. clone: function() {
  41930. return (new n.Matrix4).fromArray(this.elements)
  41931. },
  41932. copy: function(e) {
  41933. return this.elements.set(e.elements),
  41934. this
  41935. },
  41936. copyPosition: function(e) {
  41937. var t = this.elements
  41938. , i = e.elements;
  41939. return t[12] = i[12],
  41940. t[13] = i[13],
  41941. t[14] = i[14],
  41942. this
  41943. },
  41944. extractBasis: function(e, t, i) {
  41945. return e.setFromMatrixColumn(this, 0),
  41946. t.setFromMatrixColumn(this, 1),
  41947. i.setFromMatrixColumn(this, 2),
  41948. this
  41949. },
  41950. makeBasis: function(e, t, i) {
  41951. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41952. this
  41953. },
  41954. extractRotation: function() {
  41955. var e;
  41956. return function(t) {
  41957. void 0 === e && (e = new n.Vector3);
  41958. var i = this.elements
  41959. , r = t.elements
  41960. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41961. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41962. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41963. return i[0] = r[0] * o,
  41964. i[1] = r[1] * o,
  41965. i[2] = r[2] * o,
  41966. i[4] = r[4] * a,
  41967. i[5] = r[5] * a,
  41968. i[6] = r[6] * a,
  41969. i[8] = r[8] * s,
  41970. i[9] = r[9] * s,
  41971. i[10] = r[10] * s,
  41972. this
  41973. }
  41974. }(),
  41975. makeRotationFromEuler: function(e) {
  41976. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41977. var t = this.elements
  41978. , i = e.x
  41979. , r = e.y
  41980. , o = e.z
  41981. , a = Math.cos(i)
  41982. , s = Math.sin(i)
  41983. , l = Math.cos(r)
  41984. , c = Math.sin(r)
  41985. , h = Math.cos(o)
  41986. , u = Math.sin(o);
  41987. if ("XYZ" === e.order) {
  41988. var d = a * h
  41989. , p = a * u
  41990. , f = s * h
  41991. , g = s * u;
  41992. t[0] = l * h,
  41993. t[4] = -l * u,
  41994. t[8] = c,
  41995. t[1] = p + f * c,
  41996. t[5] = d - g * c,
  41997. t[9] = -s * l,
  41998. t[2] = g - d * c,
  41999. t[6] = f + p * c,
  42000. t[10] = a * l
  42001. } else if ("YXZ" === e.order) {
  42002. var m = l * h
  42003. , v = l * u
  42004. , A = c * h
  42005. , y = c * u;
  42006. t[0] = m + y * s,
  42007. t[4] = A * s - v,
  42008. t[8] = a * c,
  42009. t[1] = a * u,
  42010. t[5] = a * h,
  42011. t[9] = -s,
  42012. t[2] = v * s - A,
  42013. t[6] = y + m * s,
  42014. t[10] = a * l
  42015. } else if ("ZXY" === e.order) {
  42016. var m = l * h
  42017. , v = l * u
  42018. , A = c * h
  42019. , y = c * u;
  42020. t[0] = m - y * s,
  42021. t[4] = -a * u,
  42022. t[8] = A + v * s,
  42023. t[1] = v + A * s,
  42024. t[5] = a * h,
  42025. t[9] = y - m * s,
  42026. t[2] = -a * c,
  42027. t[6] = s,
  42028. t[10] = a * l
  42029. } else if ("ZYX" === e.order) {
  42030. var d = a * h
  42031. , p = a * u
  42032. , f = s * h
  42033. , g = s * u;
  42034. t[0] = l * h,
  42035. t[4] = f * c - p,
  42036. t[8] = d * c + g,
  42037. t[1] = l * u,
  42038. t[5] = g * c + d,
  42039. t[9] = p * c - f,
  42040. t[2] = -c,
  42041. t[6] = s * l,
  42042. t[10] = a * l
  42043. } else if ("YZX" === e.order) {
  42044. var C = a * l
  42045. , I = a * c
  42046. , E = s * l
  42047. , b = s * c;
  42048. t[0] = l * h,
  42049. t[4] = b - C * u,
  42050. t[8] = E * u + I,
  42051. t[1] = u,
  42052. t[5] = a * h,
  42053. t[9] = -s * h,
  42054. t[2] = -c * h,
  42055. t[6] = I * u + E,
  42056. t[10] = C - b * u
  42057. } else if ("XZY" === e.order) {
  42058. var C = a * l
  42059. , I = a * c
  42060. , E = s * l
  42061. , b = s * c;
  42062. t[0] = l * h,
  42063. t[4] = -u,
  42064. t[8] = c * h,
  42065. t[1] = C * u + b,
  42066. t[5] = a * h,
  42067. t[9] = I * u - E,
  42068. t[2] = E * u - I,
  42069. t[6] = s * h,
  42070. t[10] = b * u + C
  42071. }
  42072. return t[3] = 0,
  42073. t[7] = 0,
  42074. t[11] = 0,
  42075. t[12] = 0,
  42076. t[13] = 0,
  42077. t[14] = 0,
  42078. t[15] = 1,
  42079. this
  42080. },
  42081. makeRotationFromQuaternion: function(e) {
  42082. var t = this.elements
  42083. , i = e.x
  42084. , n = e.y
  42085. , r = e.z
  42086. , o = e.w
  42087. , a = i + i
  42088. , s = n + n
  42089. , l = r + r
  42090. , c = i * a
  42091. , h = i * s
  42092. , u = i * l
  42093. , d = n * s
  42094. , p = n * l
  42095. , f = r * l
  42096. , g = o * a
  42097. , m = o * s
  42098. , v = o * l;
  42099. return t[0] = 1 - (d + f),
  42100. t[4] = h - v,
  42101. t[8] = u + m,
  42102. t[1] = h + v,
  42103. t[5] = 1 - (c + f),
  42104. t[9] = p - g,
  42105. t[2] = u - m,
  42106. t[6] = p + g,
  42107. t[10] = 1 - (c + d),
  42108. t[3] = 0,
  42109. t[7] = 0,
  42110. t[11] = 0,
  42111. t[12] = 0,
  42112. t[13] = 0,
  42113. t[14] = 0,
  42114. t[15] = 1,
  42115. this
  42116. },
  42117. lookAt: function() {
  42118. var e, t, i;
  42119. return function(r, o, a) {
  42120. void 0 === e && (e = new n.Vector3),
  42121. void 0 === t && (t = new n.Vector3),
  42122. void 0 === i && (i = new n.Vector3);
  42123. var s = this.elements;
  42124. return i.subVectors(r, o).normalize(),
  42125. 0 === i.lengthSq() && (i.z = 1),
  42126. e.crossVectors(a, i).normalize(),
  42127. 0 === e.lengthSq() && (i.x += 1e-4,
  42128. e.crossVectors(a, i).normalize()),
  42129. t.crossVectors(i, e),
  42130. s[0] = e.x,
  42131. s[4] = t.x,
  42132. s[8] = i.x,
  42133. s[1] = e.y,
  42134. s[5] = t.y,
  42135. s[9] = i.y,
  42136. s[2] = e.z,
  42137. s[6] = t.z,
  42138. s[10] = i.z,
  42139. this
  42140. }
  42141. }(),
  42142. multiply: function(e, t) {
  42143. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42144. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42145. },
  42146. multiplyMatrices: function(e, t) {
  42147. var i = e.elements
  42148. , n = t.elements
  42149. , r = this.elements
  42150. , o = i[0]
  42151. , a = i[4]
  42152. , s = i[8]
  42153. , l = i[12]
  42154. , c = i[1]
  42155. , h = i[5]
  42156. , u = i[9]
  42157. , d = i[13]
  42158. , p = i[2]
  42159. , f = i[6]
  42160. , g = i[10]
  42161. , m = i[14]
  42162. , v = i[3]
  42163. , A = i[7]
  42164. , y = i[11]
  42165. , C = i[15]
  42166. , I = n[0]
  42167. , E = n[4]
  42168. , b = n[8]
  42169. , w = n[12]
  42170. , _ = n[1]
  42171. , T = n[5]
  42172. , x = n[9]
  42173. , S = n[13]
  42174. , M = n[2]
  42175. , R = n[6]
  42176. , P = n[10]
  42177. , O = n[14]
  42178. , L = n[3]
  42179. , D = n[7]
  42180. , N = n[11]
  42181. , B = n[15];
  42182. return r[0] = o * I + a * _ + s * M + l * L,
  42183. r[4] = o * E + a * T + s * R + l * D,
  42184. r[8] = o * b + a * x + s * P + l * N,
  42185. r[12] = o * w + a * S + s * O + l * B,
  42186. r[1] = c * I + h * _ + u * M + d * L,
  42187. r[5] = c * E + h * T + u * R + d * D,
  42188. r[9] = c * b + h * x + u * P + d * N,
  42189. r[13] = c * w + h * S + u * O + d * B,
  42190. r[2] = p * I + f * _ + g * M + m * L,
  42191. r[6] = p * E + f * T + g * R + m * D,
  42192. r[10] = p * b + f * x + g * P + m * N,
  42193. r[14] = p * w + f * S + g * O + m * B,
  42194. r[3] = v * I + A * _ + y * M + C * L,
  42195. r[7] = v * E + A * T + y * R + C * D,
  42196. r[11] = v * b + A * x + y * P + C * N,
  42197. r[15] = v * w + A * S + y * O + C * B,
  42198. this
  42199. },
  42200. multiplyToArray: function(e, t, i) {
  42201. var n = this.elements;
  42202. return this.multiplyMatrices(e, t),
  42203. i[0] = n[0],
  42204. i[1] = n[1],
  42205. i[2] = n[2],
  42206. i[3] = n[3],
  42207. i[4] = n[4],
  42208. i[5] = n[5],
  42209. i[6] = n[6],
  42210. i[7] = n[7],
  42211. i[8] = n[8],
  42212. i[9] = n[9],
  42213. i[10] = n[10],
  42214. i[11] = n[11],
  42215. i[12] = n[12],
  42216. i[13] = n[13],
  42217. i[14] = n[14],
  42218. i[15] = n[15],
  42219. this
  42220. },
  42221. multiplyScalar: function(e) {
  42222. var t = this.elements;
  42223. return t[0] *= e,
  42224. t[4] *= e,
  42225. t[8] *= e,
  42226. t[12] *= e,
  42227. t[1] *= e,
  42228. t[5] *= e,
  42229. t[9] *= e,
  42230. t[13] *= e,
  42231. t[2] *= e,
  42232. t[6] *= e,
  42233. t[10] *= e,
  42234. t[14] *= e,
  42235. t[3] *= e,
  42236. t[7] *= e,
  42237. t[11] *= e,
  42238. t[15] *= e,
  42239. this
  42240. },
  42241. applyToVector3Array: function() {
  42242. var e;
  42243. return function(t, i, r) {
  42244. void 0 === e && (e = new n.Vector3),
  42245. void 0 === i && (i = 0),
  42246. void 0 === r && (r = t.length);
  42247. for (var o = 0, a = i; o < r; o += 3,
  42248. a += 3)
  42249. e.fromArray(t, a),
  42250. e.applyMatrix4(this),
  42251. e.toArray(t, a);
  42252. return t
  42253. }
  42254. }(),
  42255. applyToBuffer: function() {
  42256. var e;
  42257. return function(t, i, r) {
  42258. void 0 === e && (e = new n.Vector3),
  42259. void 0 === i && (i = 0),
  42260. void 0 === r && (r = t.length / t.itemSize);
  42261. for (var o = 0, a = i; o < r; o++,
  42262. a++)
  42263. e.x = t.getX(a),
  42264. e.y = t.getY(a),
  42265. e.z = t.getZ(a),
  42266. e.applyMatrix4(this),
  42267. t.setXYZ(e.x, e.y, e.z);
  42268. return t
  42269. }
  42270. }(),
  42271. determinant: function() {
  42272. var e = this.elements
  42273. , t = e[0]
  42274. , i = e[4]
  42275. , n = e[8]
  42276. , r = e[12]
  42277. , o = e[1]
  42278. , a = e[5]
  42279. , s = e[9]
  42280. , l = e[13]
  42281. , c = e[2]
  42282. , h = e[6]
  42283. , u = e[10]
  42284. , d = e[14]
  42285. , p = e[3]
  42286. , f = e[7]
  42287. , g = e[11]
  42288. , m = e[15];
  42289. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42290. },
  42291. transpose: function() {
  42292. var e, t = this.elements;
  42293. return e = t[1],
  42294. t[1] = t[4],
  42295. t[4] = e,
  42296. e = t[2],
  42297. t[2] = t[8],
  42298. t[8] = e,
  42299. e = t[6],
  42300. t[6] = t[9],
  42301. t[9] = e,
  42302. e = t[3],
  42303. t[3] = t[12],
  42304. t[12] = e,
  42305. e = t[7],
  42306. t[7] = t[13],
  42307. t[13] = e,
  42308. e = t[11],
  42309. t[11] = t[14],
  42310. t[14] = e,
  42311. this
  42312. },
  42313. flattenToArrayOffset: function(e, t) {
  42314. var i = this.elements;
  42315. return e[t] = i[0],
  42316. e[t + 1] = i[1],
  42317. e[t + 2] = i[2],
  42318. e[t + 3] = i[3],
  42319. e[t + 4] = i[4],
  42320. e[t + 5] = i[5],
  42321. e[t + 6] = i[6],
  42322. e[t + 7] = i[7],
  42323. e[t + 8] = i[8],
  42324. e[t + 9] = i[9],
  42325. e[t + 10] = i[10],
  42326. e[t + 11] = i[11],
  42327. e[t + 12] = i[12],
  42328. e[t + 13] = i[13],
  42329. e[t + 14] = i[14],
  42330. e[t + 15] = i[15],
  42331. e
  42332. },
  42333. getPosition: function() {
  42334. var e;
  42335. return function() {
  42336. return void 0 === e && (e = new n.Vector3),
  42337. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42338. e.setFromMatrixColumn(this, 3)
  42339. }
  42340. }(),
  42341. setPosition: function(e) {
  42342. var t = this.elements;
  42343. return t[12] = e.x,
  42344. t[13] = e.y,
  42345. t[14] = e.z,
  42346. this
  42347. },
  42348. getInverse: function(e, t) {
  42349. var i = this.elements
  42350. , n = e.elements
  42351. , r = n[0]
  42352. , o = n[1]
  42353. , a = n[2]
  42354. , s = n[3]
  42355. , l = n[4]
  42356. , c = n[5]
  42357. , h = n[6]
  42358. , u = n[7]
  42359. , d = n[8]
  42360. , p = n[9]
  42361. , f = n[10]
  42362. , g = n[11]
  42363. , m = n[12]
  42364. , v = n[13]
  42365. , A = n[14]
  42366. , y = n[15]
  42367. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42368. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42369. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42370. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42371. , w = r * C + o * I + a * E + s * b;
  42372. if (0 === w) {
  42373. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42374. if (t)
  42375. throw new Error(_);
  42376. return console.warn(_),
  42377. this.identity()
  42378. }
  42379. return i[0] = C,
  42380. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42381. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42382. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42383. i[4] = I,
  42384. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42385. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42386. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42387. i[8] = E,
  42388. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42389. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42390. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42391. i[12] = b,
  42392. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42393. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42394. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42395. this.multiplyScalar(1 / w)
  42396. },
  42397. scale: function(e) {
  42398. var t = this.elements
  42399. , i = e.x
  42400. , n = e.y
  42401. , r = e.z;
  42402. return t[0] *= i,
  42403. t[4] *= n,
  42404. t[8] *= r,
  42405. t[1] *= i,
  42406. t[5] *= n,
  42407. t[9] *= r,
  42408. t[2] *= i,
  42409. t[6] *= n,
  42410. t[10] *= r,
  42411. t[3] *= i,
  42412. t[7] *= n,
  42413. t[11] *= r,
  42414. this
  42415. },
  42416. getMaxScaleOnAxis: function() {
  42417. var e = this.elements
  42418. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42419. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42420. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42421. return Math.sqrt(Math.max(t, i, n))
  42422. },
  42423. makeTranslation: function(e, t, i) {
  42424. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42425. this
  42426. },
  42427. makeRotationX: function(e) {
  42428. var t = Math.cos(e)
  42429. , i = Math.sin(e);
  42430. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42431. this
  42432. },
  42433. makeRotationY: function(e) {
  42434. var t = Math.cos(e)
  42435. , i = Math.sin(e);
  42436. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42437. this
  42438. },
  42439. makeRotationZ: function(e) {
  42440. var t = Math.cos(e)
  42441. , i = Math.sin(e);
  42442. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42443. this
  42444. },
  42445. makeRotationAxis: function(e, t) {
  42446. var i = Math.cos(t)
  42447. , n = Math.sin(t)
  42448. , r = 1 - i
  42449. , o = e.x
  42450. , a = e.y
  42451. , s = e.z
  42452. , l = r * o
  42453. , c = r * a;
  42454. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42455. this
  42456. },
  42457. makeScale: function(e, t, i) {
  42458. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42459. this
  42460. },
  42461. compose: function(e, t, i) {
  42462. return this.makeRotationFromQuaternion(t),
  42463. this.scale(i),
  42464. this.setPosition(e),
  42465. this
  42466. },
  42467. decompose: function() {
  42468. var e, t;
  42469. return function(i, r, o) {
  42470. void 0 === e && (e = new n.Vector3),
  42471. void 0 === t && (t = new n.Matrix4);
  42472. var a = this.elements
  42473. , s = e.set(a[0], a[1], a[2]).length()
  42474. , l = e.set(a[4], a[5], a[6]).length()
  42475. , c = e.set(a[8], a[9], a[10]).length()
  42476. , h = this.determinant();
  42477. h < 0 && (s = -s),
  42478. i.x = a[12],
  42479. i.y = a[13],
  42480. i.z = a[14],
  42481. t.elements.set(this.elements);
  42482. var u = 1 / s
  42483. , d = 1 / l
  42484. , p = 1 / c;
  42485. return t.elements[0] *= u,
  42486. t.elements[1] *= u,
  42487. t.elements[2] *= u,
  42488. t.elements[4] *= d,
  42489. t.elements[5] *= d,
  42490. t.elements[6] *= d,
  42491. t.elements[8] *= p,
  42492. t.elements[9] *= p,
  42493. t.elements[10] *= p,
  42494. r.setFromRotationMatrix(t),
  42495. o.x = s,
  42496. o.y = l,
  42497. o.z = c,
  42498. this
  42499. }
  42500. }(),
  42501. makeFrustum: function(e, t, i, n, r, o) {
  42502. var a = this.elements
  42503. , s = 2 * r / (t - e)
  42504. , l = 2 * r / (n - i)
  42505. , c = (t + e) / (t - e)
  42506. , h = (n + i) / (n - i)
  42507. , u = -(o + r) / (o - r)
  42508. , d = -2 * o * r / (o - r);
  42509. return a[0] = s,
  42510. a[4] = 0,
  42511. a[8] = c,
  42512. a[12] = 0,
  42513. a[1] = 0,
  42514. a[5] = l,
  42515. a[9] = h,
  42516. a[13] = 0,
  42517. a[2] = 0,
  42518. a[6] = 0,
  42519. a[10] = u,
  42520. a[14] = d,
  42521. a[3] = 0,
  42522. a[7] = 0,
  42523. a[11] = -1,
  42524. a[15] = 0,
  42525. this
  42526. },
  42527. makePerspective: function(e, t, i, r) {
  42528. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42529. , a = -o
  42530. , s = a * t
  42531. , l = o * t;
  42532. return this.makeFrustum(s, l, a, o, i, r)
  42533. },
  42534. makeOrthographic: function(e, t, i, n, r, o) {
  42535. var a = this.elements
  42536. , s = 1 / (t - e)
  42537. , l = 1 / (i - n)
  42538. , c = 1 / (o - r)
  42539. , h = (t + e) * s
  42540. , u = (i + n) * l
  42541. , d = (o + r) * c;
  42542. return a[0] = 2 * s,
  42543. a[4] = 0,
  42544. a[8] = 0,
  42545. a[12] = -h,
  42546. a[1] = 0,
  42547. a[5] = 2 * l,
  42548. a[9] = 0,
  42549. a[13] = -u,
  42550. a[2] = 0,
  42551. a[6] = 0,
  42552. a[10] = -2 * c,
  42553. a[14] = -d,
  42554. a[3] = 0,
  42555. a[7] = 0,
  42556. a[11] = 0,
  42557. a[15] = 1,
  42558. this
  42559. },
  42560. equals: function(e) {
  42561. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42562. if (t[n] !== i[n])
  42563. return !1;
  42564. return !0
  42565. },
  42566. fromArray: function(e) {
  42567. return this.elements.set(e),
  42568. this
  42569. },
  42570. toArray: function() {
  42571. var e = this.elements;
  42572. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42573. }
  42574. },
  42575. n.Ray = function(e, t) {
  42576. this.origin = void 0 !== e ? e : new n.Vector3,
  42577. this.direction = void 0 !== t ? t : new n.Vector3
  42578. }
  42579. ,
  42580. n.Ray.prototype = {
  42581. constructor: n.Ray,
  42582. set: function(e, t) {
  42583. return this.origin.copy(e),
  42584. this.direction.copy(t),
  42585. this
  42586. },
  42587. clone: function() {
  42588. return (new this.constructor).copy(this)
  42589. },
  42590. copy: function(e) {
  42591. return this.origin.copy(e.origin),
  42592. this.direction.copy(e.direction),
  42593. this
  42594. },
  42595. at: function(e, t) {
  42596. var i = t || new n.Vector3;
  42597. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42598. },
  42599. lookAt: function(e) {
  42600. this.direction.copy(e).sub(this.origin).normalize()
  42601. },
  42602. recast: function() {
  42603. var e = new n.Vector3;
  42604. return function(t) {
  42605. return this.origin.copy(this.at(t, e)),
  42606. this
  42607. }
  42608. }(),
  42609. closestPointToPoint: function(e, t) {
  42610. var i = t || new n.Vector3;
  42611. i.subVectors(e, this.origin);
  42612. var r = i.dot(this.direction);
  42613. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42614. },
  42615. distanceToPoint: function(e) {
  42616. return Math.sqrt(this.distanceSqToPoint(e))
  42617. },
  42618. distanceSqToPoint: function() {
  42619. var e = new n.Vector3;
  42620. return function(t) {
  42621. var i = e.subVectors(t, this.origin).dot(this.direction);
  42622. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42623. e.distanceToSquared(t))
  42624. }
  42625. }(),
  42626. distanceSqToSegment: function() {
  42627. var e = new n.Vector3
  42628. , t = new n.Vector3
  42629. , i = new n.Vector3;
  42630. return function(n, r, o, a) {
  42631. e.copy(n).add(r).multiplyScalar(.5),
  42632. t.copy(r).sub(n).normalize(),
  42633. i.copy(this.origin).sub(e);
  42634. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42635. if (m > 0)
  42636. if (s = d * f - p,
  42637. l = d * p - f,
  42638. h = u * m,
  42639. s >= 0)
  42640. if (l >= -h)
  42641. if (l <= h) {
  42642. var v = 1 / m;
  42643. s *= v,
  42644. l *= v,
  42645. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42646. } else
  42647. l = u,
  42648. s = Math.max(0, -(d * l + p)),
  42649. c = -s * s + l * (l + 2 * f) + g;
  42650. else
  42651. l = -u,
  42652. s = Math.max(0, -(d * l + p)),
  42653. c = -s * s + l * (l + 2 * f) + g;
  42654. else
  42655. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42656. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42657. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42658. l = Math.min(Math.max(-u, -f), u),
  42659. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42660. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42661. c = -s * s + l * (l + 2 * f) + g);
  42662. else
  42663. l = d > 0 ? -u : u,
  42664. s = Math.max(0, -(d * l + p)),
  42665. c = -s * s + l * (l + 2 * f) + g;
  42666. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42667. a && a.copy(t).multiplyScalar(l).add(e),
  42668. c
  42669. }
  42670. }(),
  42671. intersectSphere: function() {
  42672. var e = new n.Vector3;
  42673. return function(t, i) {
  42674. e.subVectors(t.center, this.origin);
  42675. var n = e.dot(this.direction)
  42676. , r = e.dot(e) - n * n
  42677. , o = t.radius * t.radius;
  42678. if (r > o)
  42679. return null;
  42680. var a = Math.sqrt(o - r)
  42681. , s = n - a
  42682. , l = n + a;
  42683. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42684. }
  42685. }(),
  42686. intersectsSphere: function(e) {
  42687. return this.distanceToPoint(e.center) <= e.radius
  42688. },
  42689. distanceToPlane: function(e) {
  42690. var t = e.normal.dot(this.direction);
  42691. if (0 === t)
  42692. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42693. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42694. return i >= 0 ? i : null
  42695. },
  42696. intersectPlane: function(e, t) {
  42697. var i = this.distanceToPlane(e);
  42698. return null === i ? null : this.at(i, t)
  42699. },
  42700. intersectsPlane: function(e) {
  42701. var t = e.distanceToPoint(this.origin);
  42702. if (0 === t)
  42703. return !0;
  42704. var i = e.normal.dot(this.direction);
  42705. return i * t < 0
  42706. },
  42707. intersectBox: function(e, t) {
  42708. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42709. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42710. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42711. n = (e.min.x - u.x) * l),
  42712. c >= 0 ? (r = (e.min.y - u.y) * c,
  42713. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42714. o = (e.min.y - u.y) * c),
  42715. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42716. (o < n || n !== n) && (n = o),
  42717. h >= 0 ? (a = (e.min.z - u.z) * h,
  42718. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42719. s = (e.min.z - u.z) * h),
  42720. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42721. (s < n || n !== n) && (n = s),
  42722. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42723. },
  42724. intersectsBox: function() {
  42725. var e = new n.Vector3;
  42726. return function(t) {
  42727. return null !== this.intersectBox(t, e)
  42728. }
  42729. }(),
  42730. intersectTriangle: function() {
  42731. var e = new n.Vector3
  42732. , t = new n.Vector3
  42733. , i = new n.Vector3
  42734. , r = new n.Vector3;
  42735. return function(n, o, a, s, l) {
  42736. t.subVectors(o, n),
  42737. i.subVectors(a, n),
  42738. r.crossVectors(t, i);
  42739. var c, h = this.direction.dot(r);
  42740. if (h > 0) {
  42741. if (s)
  42742. return null;
  42743. c = 1
  42744. } else {
  42745. if (!(h < 0))
  42746. return null;
  42747. c = -1,
  42748. h = -h
  42749. }
  42750. e.subVectors(this.origin, n);
  42751. var u = c * this.direction.dot(i.crossVectors(e, i));
  42752. if (u < 0)
  42753. return null;
  42754. var d = c * this.direction.dot(t.cross(e));
  42755. if (d < 0)
  42756. return null;
  42757. if (u + d > h)
  42758. return null;
  42759. var p = -c * e.dot(r);
  42760. return p < 0 ? null : this.at(p / h, l)
  42761. }
  42762. }(),
  42763. applyMatrix4: function(e) {
  42764. return this.direction.add(this.origin).applyMatrix4(e),
  42765. this.origin.applyMatrix4(e),
  42766. this.direction.sub(this.origin),
  42767. this.direction.normalize(),
  42768. this
  42769. },
  42770. equals: function(e) {
  42771. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42772. }
  42773. },
  42774. n.Sphere = function(e, t) {
  42775. this.center = void 0 !== e ? e : new n.Vector3,
  42776. this.radius = void 0 !== t ? t : 0
  42777. }
  42778. ,
  42779. n.Sphere.prototype = {
  42780. constructor: n.Sphere,
  42781. set: function(e, t) {
  42782. return this.center.copy(e),
  42783. this.radius = t,
  42784. this
  42785. },
  42786. setFromPoints: function() {
  42787. var e = new n.Box3;
  42788. return function(t, i) {
  42789. var n = this.center;
  42790. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42791. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42792. r = Math.max(r, n.distanceToSquared(t[o]));
  42793. return this.radius = Math.sqrt(r),
  42794. this
  42795. }
  42796. }(),
  42797. clone: function() {
  42798. return (new this.constructor).copy(this)
  42799. },
  42800. copy: function(e) {
  42801. return this.center.copy(e.center),
  42802. this.radius = e.radius,
  42803. this
  42804. },
  42805. empty: function() {
  42806. return this.radius <= 0
  42807. },
  42808. containsPoint: function(e) {
  42809. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42810. },
  42811. distanceToPoint: function(e) {
  42812. return e.distanceTo(this.center) - this.radius
  42813. },
  42814. intersectsSphere: function(e) {
  42815. var t = this.radius + e.radius;
  42816. return e.center.distanceToSquared(this.center) <= t * t
  42817. },
  42818. intersectsBox: function(e) {
  42819. return e.intersectsSphere(this)
  42820. },
  42821. intersectsPlane: function(e) {
  42822. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42823. },
  42824. clampPoint: function(e, t) {
  42825. var i = this.center.distanceToSquared(e)
  42826. , r = t || new n.Vector3;
  42827. return r.copy(e),
  42828. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42829. r.multiplyScalar(this.radius).add(this.center)),
  42830. r
  42831. },
  42832. getBoundingBox: function(e) {
  42833. var t = e || new n.Box3;
  42834. return t.set(this.center, this.center),
  42835. t.expandByScalar(this.radius),
  42836. t
  42837. },
  42838. applyMatrix4: function(e) {
  42839. return this.center.applyMatrix4(e),
  42840. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42841. this
  42842. },
  42843. translate: function(e) {
  42844. return this.center.add(e),
  42845. this
  42846. },
  42847. equals: function(e) {
  42848. return e.center.equals(this.center) && e.radius === this.radius
  42849. }
  42850. },
  42851. n.Frustum = function(e, t, i, r, o, a) {
  42852. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42853. }
  42854. ,
  42855. n.Frustum.prototype = {
  42856. constructor: n.Frustum,
  42857. set: function(e, t, i, n, r, o) {
  42858. var a = this.planes;
  42859. return a[0].copy(e),
  42860. a[1].copy(t),
  42861. a[2].copy(i),
  42862. a[3].copy(n),
  42863. a[4].copy(r),
  42864. a[5].copy(o),
  42865. this
  42866. },
  42867. clone: function() {
  42868. return (new this.constructor).copy(this)
  42869. },
  42870. copy: function(e) {
  42871. for (var t = this.planes, i = 0; i < 6; i++)
  42872. t[i].copy(e.planes[i]);
  42873. return this
  42874. },
  42875. setFromMatrix: function(e) {
  42876. var t = this.planes
  42877. , i = e.elements
  42878. , n = i[0]
  42879. , r = i[1]
  42880. , o = i[2]
  42881. , a = i[3]
  42882. , s = i[4]
  42883. , l = i[5]
  42884. , c = i[6]
  42885. , h = i[7]
  42886. , u = i[8]
  42887. , d = i[9]
  42888. , p = i[10]
  42889. , f = i[11]
  42890. , g = i[12]
  42891. , m = i[13]
  42892. , v = i[14]
  42893. , A = i[15];
  42894. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42895. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42896. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42897. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42898. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42899. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42900. this
  42901. },
  42902. intersectsObject: function() {
  42903. var e = new n.Sphere;
  42904. return function(t) {
  42905. var i = t.geometry;
  42906. return null === i.boundingSphere && i.computeBoundingSphere(),
  42907. e.copy(i.boundingSphere),
  42908. e.applyMatrix4(t.matrixWorld),
  42909. this.intersectsSphere(e)
  42910. }
  42911. }(),
  42912. intersectsSphere: function(e) {
  42913. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42914. var o = t[r].distanceToPoint(i);
  42915. if (o < n)
  42916. return !1
  42917. }
  42918. return !0
  42919. },
  42920. intersectsBox: function() {
  42921. var e = new n.Vector3
  42922. , t = new n.Vector3;
  42923. return function(i) {
  42924. for (var n = this.planes, r = 0; r < 6; r++) {
  42925. var o = n[r];
  42926. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42927. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42928. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42929. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42930. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42931. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42932. var a = o.distanceToPoint(e)
  42933. , s = o.distanceToPoint(t);
  42934. if (a < 0 && s < 0)
  42935. return !1
  42936. }
  42937. return !0
  42938. }
  42939. }(),
  42940. containsPoint: function(e) {
  42941. for (var t = this.planes, i = 0; i < 6; i++)
  42942. if (t[i].distanceToPoint(e) < 0)
  42943. return !1;
  42944. return !0
  42945. }
  42946. },
  42947. n.Plane = function(e, t) {
  42948. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42949. this.constant = void 0 !== t ? t : 0
  42950. }
  42951. ,
  42952. n.Plane.prototype = {
  42953. constructor: n.Plane,
  42954. set: function(e, t) {
  42955. return this.normal.copy(e),
  42956. this.constant = t,
  42957. this
  42958. },
  42959. setComponents: function(e, t, i, n) {
  42960. return this.normal.set(e, t, i),
  42961. this.constant = n,
  42962. this
  42963. },
  42964. setFromNormalAndCoplanarPoint: function(e, t) {
  42965. return this.normal.copy(e),
  42966. this.constant = -t.dot(this.normal),
  42967. this
  42968. },
  42969. setFromCoplanarPoints: function() {
  42970. var e = new n.Vector3
  42971. , t = new n.Vector3;
  42972. return function(i, n, r) {
  42973. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42974. return this.setFromNormalAndCoplanarPoint(o, i),
  42975. this
  42976. }
  42977. }(),
  42978. clone: function() {
  42979. return (new this.constructor).copy(this)
  42980. },
  42981. copy: function(e) {
  42982. return this.normal.copy(e.normal),
  42983. this.constant = e.constant,
  42984. this
  42985. },
  42986. normalize: function() {
  42987. var e = 1 / this.normal.length();
  42988. return this.normal.multiplyScalar(e),
  42989. this.constant *= e,
  42990. this
  42991. },
  42992. negate: function() {
  42993. return this.constant *= -1,
  42994. this.normal.negate(),
  42995. this
  42996. },
  42997. distanceToPoint: function(e) {
  42998. return this.normal.dot(e) + this.constant
  42999. },
  43000. distanceToSphere: function(e) {
  43001. return this.distanceToPoint(e.center) - e.radius
  43002. },
  43003. projectPoint: function(e, t) {
  43004. return this.orthoPoint(e, t).sub(e).negate()
  43005. },
  43006. orthoPoint: function(e, t) {
  43007. var i = this.distanceToPoint(e)
  43008. , r = t || new n.Vector3;
  43009. return r.copy(this.normal).multiplyScalar(i)
  43010. },
  43011. intersectLine: function() {
  43012. var e = new n.Vector3;
  43013. return function(t, i) {
  43014. var r = i || new n.Vector3
  43015. , o = t.delta(e)
  43016. , a = this.normal.dot(o);
  43017. if (0 !== a) {
  43018. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43019. if (!(s < 0 || s > 1))
  43020. return r.copy(o).multiplyScalar(s).add(t.start)
  43021. } else if (0 === this.distanceToPoint(t.start))
  43022. return r.copy(t.start)
  43023. }
  43024. }(),
  43025. intersectsLine: function(e) {
  43026. var t = this.distanceToPoint(e.start)
  43027. , i = this.distanceToPoint(e.end);
  43028. return t < 0 && i > 0 || i < 0 && t > 0
  43029. },
  43030. intersectsBox: function(e) {
  43031. return e.intersectsPlane(this)
  43032. },
  43033. intersectsSphere: function(e) {
  43034. return e.intersectsPlane(this)
  43035. },
  43036. coplanarPoint: function(e) {
  43037. var t = e || new n.Vector3;
  43038. return t.copy(this.normal).multiplyScalar(-this.constant)
  43039. },
  43040. applyMatrix4: function() {
  43041. var e = new n.Vector3
  43042. , t = new n.Vector3
  43043. , i = new n.Matrix3;
  43044. return function(n, r) {
  43045. var o = r || i.getNormalMatrix(n)
  43046. , a = e.copy(this.normal).applyMatrix3(o)
  43047. , s = this.coplanarPoint(t);
  43048. return s.applyMatrix4(n),
  43049. this.setFromNormalAndCoplanarPoint(a, s),
  43050. this
  43051. }
  43052. }(),
  43053. translate: function(e) {
  43054. return this.constant = this.constant - e.dot(this.normal),
  43055. this
  43056. },
  43057. equals: function(e) {
  43058. return e.normal.equals(this.normal) && e.constant === this.constant
  43059. }
  43060. },
  43061. n.Spherical = function(e, t, i) {
  43062. return this.radius = void 0 !== e ? e : 1,
  43063. this.phi = void 0 !== t ? t : 0,
  43064. this.theta = void 0 !== i ? i : 0,
  43065. this
  43066. }
  43067. ,
  43068. n.Spherical.prototype = {
  43069. constructor: n.Spherical,
  43070. set: function(e, t, i) {
  43071. this.radius = e,
  43072. this.phi = t,
  43073. this.theta = i
  43074. },
  43075. clone: function() {
  43076. return (new this.constructor).copy(this)
  43077. },
  43078. copy: function(e) {
  43079. return this.radius.copy(e.radius),
  43080. this.phi.copy(e.phi),
  43081. this.theta.copy(e.theta),
  43082. this
  43083. },
  43084. makeSafe: function() {
  43085. var e = 1e-6;
  43086. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43087. },
  43088. setFromVector3: function(e) {
  43089. return this.radius = e.length(),
  43090. 0 === this.radius ? (this.theta = 0,
  43091. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43092. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43093. this
  43094. }
  43095. },
  43096. n.Math = {
  43097. generateUUID: function() {
  43098. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43099. return function() {
  43100. for (var r = 0; r < 36; r++)
  43101. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43102. e = 15 & n,
  43103. n >>= 4,
  43104. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43105. return i.join("")
  43106. }
  43107. }(),
  43108. clamp: function(e, t, i) {
  43109. return Math.max(t, Math.min(i, e))
  43110. },
  43111. euclideanModulo: function(e, t) {
  43112. return (e % t + t) % t
  43113. },
  43114. mapLinear: function(e, t, i, n, r) {
  43115. return n + (e - t) * (r - n) / (i - t)
  43116. },
  43117. smoothstep: function(e, t, i) {
  43118. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43119. e * e * (3 - 2 * e))
  43120. },
  43121. smootherstep: function(e, t, i) {
  43122. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43123. e * e * e * (e * (6 * e - 15) + 10))
  43124. },
  43125. random16: function() {
  43126. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43127. Math.random()
  43128. },
  43129. randInt: function(e, t) {
  43130. return e + Math.floor(Math.random() * (t - e + 1))
  43131. },
  43132. randFloat: function(e, t) {
  43133. return e + Math.random() * (t - e)
  43134. },
  43135. randFloatSpread: function(e) {
  43136. return e * (.5 - Math.random())
  43137. },
  43138. degToRad: function() {
  43139. var e = Math.PI / 180;
  43140. return function(t) {
  43141. return t * e
  43142. }
  43143. }(),
  43144. radToDeg: function() {
  43145. var e = 180 / Math.PI;
  43146. return function(t) {
  43147. return t * e
  43148. }
  43149. }(),
  43150. isPowerOfTwo: function(e) {
  43151. return 0 === (e & e - 1) && 0 !== e
  43152. },
  43153. nearestPowerOfTwo: function(e) {
  43154. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43155. },
  43156. nextPowerOfTwo: function(e) {
  43157. return e--,
  43158. e |= e >> 1,
  43159. e |= e >> 2,
  43160. e |= e >> 4,
  43161. e |= e >> 8,
  43162. e |= e >> 16,
  43163. e++,
  43164. e
  43165. }
  43166. },
  43167. n.Spline = function(e) {
  43168. function t(e, t, i, n, r, o, a) {
  43169. var s = .5 * (i - e)
  43170. , l = .5 * (n - t);
  43171. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43172. }
  43173. this.points = e;
  43174. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43175. x: 0,
  43176. y: 0,
  43177. z: 0
  43178. };
  43179. this.initFromArray = function(e) {
  43180. this.points = [];
  43181. for (var t = 0; t < e.length; t++)
  43182. this.points[t] = {
  43183. x: e[t][0],
  43184. y: e[t][1],
  43185. z: e[t][2]
  43186. }
  43187. }
  43188. ,
  43189. this.getPoint = function(e) {
  43190. return i = (this.points.length - 1) * e,
  43191. r = Math.floor(i),
  43192. o = i - r,
  43193. d[0] = 0 === r ? r : r - 1,
  43194. d[1] = r,
  43195. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43196. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43197. l = this.points[d[0]],
  43198. c = this.points[d[1]],
  43199. h = this.points[d[2]],
  43200. u = this.points[d[3]],
  43201. a = o * o,
  43202. s = o * a,
  43203. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43204. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43205. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43206. p
  43207. }
  43208. ,
  43209. this.getControlPointsArray = function() {
  43210. var e, t, i = this.points.length, n = [];
  43211. for (e = 0; e < i; e++)
  43212. t = this.points[e],
  43213. n[e] = [t.x, t.y, t.z];
  43214. return n
  43215. }
  43216. ,
  43217. this.getLength = function(e) {
  43218. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43219. for (u[0] = 0,
  43220. e || (e = 100),
  43221. r = this.points.length * e,
  43222. c.copy(this.points[0]),
  43223. t = 1; t < r; t++)
  43224. i = t / r,
  43225. o = this.getPoint(i),
  43226. h.copy(o),
  43227. d += h.distanceTo(c),
  43228. c.copy(o),
  43229. a = (this.points.length - 1) * i,
  43230. s = Math.floor(a),
  43231. s !== l && (u[s] = d,
  43232. l = s);
  43233. return u[u.length] = d,
  43234. {
  43235. chunks: u,
  43236. total: d
  43237. }
  43238. }
  43239. ,
  43240. this.reparametrizeByArcLength = function(e) {
  43241. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43242. for (h.push(u.copy(this.points[0]).clone()),
  43243. t = 1; t < this.points.length; t++) {
  43244. for (s = d.chunks[t] - d.chunks[t - 1],
  43245. l = Math.ceil(e * s / d.total),
  43246. o = (t - 1) / (this.points.length - 1),
  43247. a = t / (this.points.length - 1),
  43248. i = 1; i < l - 1; i++)
  43249. r = o + i * (1 / l) * (a - o),
  43250. c = this.getPoint(r),
  43251. h.push(u.copy(c).clone());
  43252. h.push(u.copy(this.points[t]).clone())
  43253. }
  43254. this.points = h
  43255. }
  43256. }
  43257. ,
  43258. n.Triangle = function(e, t, i) {
  43259. this.a = void 0 !== e ? e : new n.Vector3,
  43260. this.b = void 0 !== t ? t : new n.Vector3,
  43261. this.c = void 0 !== i ? i : new n.Vector3
  43262. }
  43263. ,
  43264. n.Triangle.normal = function() {
  43265. var e = new n.Vector3;
  43266. return function(t, i, r, o) {
  43267. var a = o || new n.Vector3;
  43268. a.subVectors(r, i),
  43269. e.subVectors(t, i),
  43270. a.cross(e);
  43271. var s = a.lengthSq();
  43272. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43273. }
  43274. }(),
  43275. n.Triangle.barycoordFromPoint = function() {
  43276. var e = new n.Vector3
  43277. , t = new n.Vector3
  43278. , i = new n.Vector3;
  43279. return function(r, o, a, s, l) {
  43280. e.subVectors(s, o),
  43281. t.subVectors(a, o),
  43282. i.subVectors(r, o);
  43283. var c = e.dot(e)
  43284. , h = e.dot(t)
  43285. , u = e.dot(i)
  43286. , d = t.dot(t)
  43287. , p = t.dot(i)
  43288. , f = c * d - h * h
  43289. , g = l || new n.Vector3;
  43290. if (0 === f)
  43291. return g.set(-2, -1, -1);
  43292. var m = 1 / f
  43293. , v = (d * u - h * p) * m
  43294. , A = (c * p - h * u) * m;
  43295. return g.set(1 - v - A, A, v)
  43296. }
  43297. }(),
  43298. n.Triangle.containsPoint = function() {
  43299. var e = new n.Vector3;
  43300. return function(t, i, r, o) {
  43301. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43302. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43303. }
  43304. }(),
  43305. n.Triangle.prototype = {
  43306. constructor: n.Triangle,
  43307. set: function(e, t, i) {
  43308. return this.a.copy(e),
  43309. this.b.copy(t),
  43310. this.c.copy(i),
  43311. this
  43312. },
  43313. setFromPointsAndIndices: function(e, t, i, n) {
  43314. return this.a.copy(e[t]),
  43315. this.b.copy(e[i]),
  43316. this.c.copy(e[n]),
  43317. this
  43318. },
  43319. clone: function() {
  43320. return (new this.constructor).copy(this)
  43321. },
  43322. copy: function(e) {
  43323. return this.a.copy(e.a),
  43324. this.b.copy(e.b),
  43325. this.c.copy(e.c),
  43326. this
  43327. },
  43328. area: function() {
  43329. var e = new n.Vector3
  43330. , t = new n.Vector3;
  43331. return function() {
  43332. return e.subVectors(this.c, this.b),
  43333. t.subVectors(this.a, this.b),
  43334. .5 * e.cross(t).length()
  43335. }
  43336. }(),
  43337. midpoint: function(e) {
  43338. var t = e || new n.Vector3;
  43339. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43340. },
  43341. normal: function(e) {
  43342. return n.Triangle.normal(this.a, this.b, this.c, e)
  43343. },
  43344. plane: function(e) {
  43345. var t = e || new n.Plane;
  43346. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43347. },
  43348. barycoordFromPoint: function(e, t) {
  43349. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43350. },
  43351. containsPoint: function(e) {
  43352. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43353. },
  43354. equals: function(e) {
  43355. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43356. }
  43357. },
  43358. n.Interpolant = function(e, t, i, n) {
  43359. this.parameterPositions = e,
  43360. this._cachedIndex = 0,
  43361. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43362. this.sampleValues = t,
  43363. this.valueSize = i
  43364. }
  43365. ,
  43366. n.Interpolant.prototype = {
  43367. constructor: n.Interpolant,
  43368. evaluate: function(e) {
  43369. var t = this.parameterPositions
  43370. , i = this._cachedIndex
  43371. , n = t[i]
  43372. , r = t[i - 1];
  43373. e: {
  43374. t: {
  43375. var o;
  43376. i: {
  43377. n: if (!(e < n)) {
  43378. for (var a = i + 2; ; ) {
  43379. if (void 0 === n) {
  43380. if (e < r)
  43381. break n;
  43382. return i = t.length,
  43383. this._cachedIndex = i,
  43384. this.afterEnd_(i - 1, e, r)
  43385. }
  43386. if (i === a)
  43387. break;
  43388. if (r = n,
  43389. n = t[++i],
  43390. e < n)
  43391. break t
  43392. }
  43393. o = t.length;
  43394. break i
  43395. }
  43396. {
  43397. if (e >= r)
  43398. break e;
  43399. var s = t[1];
  43400. e < s && (i = 2,
  43401. r = s);
  43402. for (var a = i - 2; ; ) {
  43403. if (void 0 === r)
  43404. return this._cachedIndex = 0,
  43405. this.beforeStart_(0, e, n);
  43406. if (i === a)
  43407. break;
  43408. if (n = r,
  43409. r = t[--i - 1],
  43410. e >= r)
  43411. break t
  43412. }
  43413. o = i,
  43414. i = 0
  43415. }
  43416. }
  43417. for (; i < o; ) {
  43418. var l = i + o >>> 1;
  43419. e < t[l] ? o = l : i = l + 1
  43420. }
  43421. if (n = t[i],
  43422. r = t[i - 1],
  43423. void 0 === r)
  43424. return this._cachedIndex = 0,
  43425. this.beforeStart_(0, e, n);
  43426. if (void 0 === n)
  43427. return i = t.length,
  43428. this._cachedIndex = i,
  43429. this.afterEnd_(i - 1, r, e)
  43430. }
  43431. this._cachedIndex = i,
  43432. this.intervalChanged_(i, r, n)
  43433. }
  43434. return this.interpolate_(i, r, e, n)
  43435. },
  43436. settings: null,
  43437. DefaultSettings_: {},
  43438. getSettings_: function() {
  43439. return this.settings || this.DefaultSettings_
  43440. },
  43441. copySampleValue_: function(e) {
  43442. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43443. t[o] = i[r + o];
  43444. return t
  43445. },
  43446. interpolate_: function(e, t, i, n) {
  43447. throw new Error("call to abstract method")
  43448. },
  43449. intervalChanged_: function(e, t, i) {}
  43450. },
  43451. Object.assign(n.Interpolant.prototype, {
  43452. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43453. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43454. }),
  43455. n.CubicInterpolant = function(e, t, i, r) {
  43456. n.Interpolant.call(this, e, t, i, r),
  43457. this._weightPrev = -0,
  43458. this._offsetPrev = -0,
  43459. this._weightNext = -0,
  43460. this._offsetNext = -0
  43461. }
  43462. ,
  43463. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43464. constructor: n.CubicInterpolant,
  43465. DefaultSettings_: {
  43466. endingStart: n.ZeroCurvatureEnding,
  43467. endingEnd: n.ZeroCurvatureEnding
  43468. },
  43469. intervalChanged_: function(e, t, i) {
  43470. var r = this.parameterPositions
  43471. , o = e - 2
  43472. , a = e + 1
  43473. , s = r[o]
  43474. , l = r[a];
  43475. if (void 0 === s)
  43476. switch (this.getSettings_().endingStart) {
  43477. case n.ZeroSlopeEnding:
  43478. o = e,
  43479. s = 2 * t - i;
  43480. break;
  43481. case n.WrapAroundEnding:
  43482. o = r.length - 2,
  43483. s = t + r[o] - r[o + 1];
  43484. break;
  43485. default:
  43486. o = e,
  43487. s = i
  43488. }
  43489. if (void 0 === l)
  43490. switch (this.getSettings_().endingEnd) {
  43491. case n.ZeroSlopeEnding:
  43492. a = e,
  43493. l = 2 * i - t;
  43494. break;
  43495. case n.WrapAroundEnding:
  43496. a = 1,
  43497. l = i + r[1] - r[0];
  43498. break;
  43499. default:
  43500. a = e - 1,
  43501. l = t
  43502. }
  43503. var c = .5 * (i - t)
  43504. , h = this.valueSize;
  43505. this._weightPrev = c / (t - s),
  43506. this._weightNext = c / (l - i),
  43507. this._offsetPrev = o * h,
  43508. this._offsetNext = a * h
  43509. },
  43510. interpolate_: function(e, t, i, n) {
  43511. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43512. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43513. return r
  43514. }
  43515. }),
  43516. n.DiscreteInterpolant = function(e, t, i, r) {
  43517. n.Interpolant.call(this, e, t, i, r)
  43518. }
  43519. ,
  43520. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43521. constructor: n.DiscreteInterpolant,
  43522. interpolate_: function(e, t, i, n) {
  43523. return this.copySampleValue_(e - 1)
  43524. }
  43525. }),
  43526. n.LinearInterpolant = function(e, t, i, r) {
  43527. n.Interpolant.call(this, e, t, i, r)
  43528. }
  43529. ,
  43530. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43531. constructor: n.LinearInterpolant,
  43532. interpolate_: function(e, t, i, n) {
  43533. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43534. r[u] = o[l + u] * h + o[s + u] * c;
  43535. return r
  43536. }
  43537. }),
  43538. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43539. n.Interpolant.call(this, e, t, i, r)
  43540. }
  43541. ,
  43542. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43543. constructor: n.QuaternionLinearInterpolant,
  43544. interpolate_: function(e, t, i, r) {
  43545. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43546. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43547. return o
  43548. }
  43549. }),
  43550. n.Clock = function(e) {
  43551. this.autoStart = void 0 === e || e,
  43552. this.startTime = 0,
  43553. this.oldTime = 0,
  43554. this.elapsedTime = 0,
  43555. this.running = !1
  43556. }
  43557. ,
  43558. n.Clock.prototype = {
  43559. constructor: n.Clock,
  43560. start: function() {
  43561. this.startTime = performance.now(),
  43562. this.oldTime = this.startTime,
  43563. this.running = !0
  43564. },
  43565. stop: function() {
  43566. this.getElapsedTime(),
  43567. this.running = !1
  43568. },
  43569. getElapsedTime: function() {
  43570. return this.getDelta(),
  43571. this.elapsedTime
  43572. },
  43573. getDelta: function() {
  43574. var e = 0;
  43575. if (this.autoStart && !this.running && this.start(),
  43576. this.running) {
  43577. var t = performance.now();
  43578. e = .001 * (t - this.oldTime),
  43579. this.oldTime = t,
  43580. this.elapsedTime += e
  43581. }
  43582. return e
  43583. }
  43584. },
  43585. n.EventDispatcher = function() {}
  43586. ,
  43587. n.EventDispatcher.prototype = {
  43588. constructor: n.EventDispatcher,
  43589. apply: function(e) {
  43590. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43591. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43592. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43593. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43594. },
  43595. addEventListener: function(e, t) {
  43596. void 0 === this._listeners && (this._listeners = {});
  43597. var i = this._listeners;
  43598. void 0 === i[e] && (i[e] = []),
  43599. i[e].indexOf(t) === -1 && i[e].push(t)
  43600. },
  43601. hasEventListener: function(e, t) {
  43602. if (void 0 === this._listeners)
  43603. return !1;
  43604. var i = this._listeners;
  43605. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43606. },
  43607. removeEventListener: function(e, t) {
  43608. if (void 0 !== this._listeners) {
  43609. var i = this._listeners
  43610. , n = i[e];
  43611. if (void 0 !== n) {
  43612. var r = n.indexOf(t);
  43613. r !== -1 && n.splice(r, 1)
  43614. }
  43615. }
  43616. },
  43617. dispatchEvent: function(e) {
  43618. if (void 0 !== this._listeners) {
  43619. var t = this._listeners
  43620. , i = t[e.type];
  43621. if (void 0 !== i) {
  43622. e.target = this;
  43623. for (var n = [], r = i.length, o = 0; o < r; o++)
  43624. n[o] = i[o];
  43625. for (var o = 0; o < r; o++)
  43626. n[o].call(this, e)
  43627. }
  43628. }
  43629. }
  43630. },
  43631. n.Layers = function() {
  43632. this.mask = 1
  43633. }
  43634. ,
  43635. n.Layers.prototype = {
  43636. constructor: n.Layers,
  43637. set: function(e) {
  43638. this.mask = 1 << e
  43639. },
  43640. enable: function(e) {
  43641. this.mask |= 1 << e
  43642. },
  43643. toggle: function(e) {
  43644. this.mask ^= 1 << e
  43645. },
  43646. disable: function(e) {
  43647. this.mask &= ~(1 << e)
  43648. },
  43649. test: function(e) {
  43650. return 0 !== (this.mask & e.mask)
  43651. }
  43652. },
  43653. function(e) {
  43654. function t(e, t) {
  43655. return e.distance - t.distance
  43656. }
  43657. function i(e, t, n, r) {
  43658. if (e.visible !== !1 && (e.raycast(t, n),
  43659. r === !0))
  43660. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43661. i(o[a], t, n, !0)
  43662. }
  43663. e.Raycaster = function(t, i, n, r) {
  43664. this.ray = new e.Ray(t,i),
  43665. this.near = n || 0,
  43666. this.far = r || 1 / 0,
  43667. this.params = {
  43668. Mesh: {},
  43669. Line: {},
  43670. LOD: {},
  43671. Points: {
  43672. threshold: 1
  43673. },
  43674. Sprite: {}
  43675. },
  43676. Object.defineProperties(this.params, {
  43677. PointCloud: {
  43678. get: function() {
  43679. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43680. this.Points
  43681. }
  43682. }
  43683. })
  43684. }
  43685. ,
  43686. e.Raycaster.prototype = {
  43687. constructor: e.Raycaster,
  43688. linePrecision: 1,
  43689. set: function(e, t) {
  43690. this.ray.set(e, t)
  43691. },
  43692. setFromCamera: function(t, i) {
  43693. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43694. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43695. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43696. },
  43697. intersectObject: function(e, n) {
  43698. var r = [];
  43699. return i(e, this, r, n),
  43700. r.sort(t),
  43701. r
  43702. },
  43703. intersectObjects: function(e, n) {
  43704. var r = [];
  43705. if (Array.isArray(e) === !1)
  43706. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43707. r;
  43708. for (var o = 0, a = e.length; o < a; o++)
  43709. i(e[o], this, r, n);
  43710. return r.sort(t),
  43711. r
  43712. }
  43713. }
  43714. }(n),
  43715. n.Object3D = function() {
  43716. function e() {
  43717. o.setFromEuler(r, !1)
  43718. }
  43719. function t() {
  43720. r.setFromQuaternion(o, void 0, !1)
  43721. }
  43722. Object.defineProperty(this, "id", {
  43723. value: n.Object3DIdCount++
  43724. }),
  43725. this.uuid = n.Math.generateUUID(),
  43726. this.name = "",
  43727. this.type = "Object3D",
  43728. this.parent = null,
  43729. this.children = [],
  43730. this.up = n.Object3D.DefaultUp.clone();
  43731. var i = new n.Vector3
  43732. , r = new n.Euler
  43733. , o = new n.Quaternion
  43734. , a = new n.Vector3(1,1,1);
  43735. r.onChange(e),
  43736. o.onChange(t),
  43737. Object.defineProperties(this, {
  43738. position: {
  43739. enumerable: !0,
  43740. value: i
  43741. },
  43742. rotation: {
  43743. enumerable: !0,
  43744. value: r
  43745. },
  43746. quaternion: {
  43747. enumerable: !0,
  43748. value: o
  43749. },
  43750. scale: {
  43751. enumerable: !0,
  43752. value: a
  43753. },
  43754. modelViewMatrix: {
  43755. value: new n.Matrix4
  43756. },
  43757. normalMatrix: {
  43758. value: new n.Matrix3
  43759. }
  43760. }),
  43761. this.rotationAutoUpdate = !0,
  43762. this.matrix = new n.Matrix4,
  43763. this.matrixWorld = new n.Matrix4,
  43764. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43765. this.matrixWorldNeedsUpdate = !1,
  43766. this.layers = new n.Layers,
  43767. this.visible = !0,
  43768. this.castShadow = !1,
  43769. this.receiveShadow = !1,
  43770. this.frustumCulled = !0,
  43771. this.renderOrder = 0,
  43772. this.userData = {}
  43773. }
  43774. ,
  43775. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43776. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43777. n.Object3D.prototype = {
  43778. constructor: n.Object3D,
  43779. applyMatrix: function(e) {
  43780. this.matrix.multiplyMatrices(e, this.matrix),
  43781. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43782. },
  43783. setRotationFromAxisAngle: function(e, t) {
  43784. this.quaternion.setFromAxisAngle(e, t)
  43785. },
  43786. setRotationFromEuler: function(e) {
  43787. this.quaternion.setFromEuler(e, !0)
  43788. },
  43789. setRotationFromMatrix: function(e) {
  43790. this.quaternion.setFromRotationMatrix(e)
  43791. },
  43792. setRotationFromQuaternion: function(e) {
  43793. this.quaternion.copy(e)
  43794. },
  43795. rotateOnAxis: function() {
  43796. var e = new n.Quaternion;
  43797. return function(t, i) {
  43798. return e.setFromAxisAngle(t, i),
  43799. this.quaternion.multiply(e),
  43800. this
  43801. }
  43802. }(),
  43803. rotateX: function() {
  43804. var e = new n.Vector3(1,0,0);
  43805. return function(t) {
  43806. return this.rotateOnAxis(e, t)
  43807. }
  43808. }(),
  43809. rotateY: function() {
  43810. var e = new n.Vector3(0,1,0);
  43811. return function(t) {
  43812. return this.rotateOnAxis(e, t)
  43813. }
  43814. }(),
  43815. rotateZ: function() {
  43816. var e = new n.Vector3(0,0,1);
  43817. return function(t) {
  43818. return this.rotateOnAxis(e, t)
  43819. }
  43820. }(),
  43821. translateOnAxis: function() {
  43822. var e = new n.Vector3;
  43823. return function(t, i) {
  43824. return e.copy(t).applyQuaternion(this.quaternion),
  43825. this.position.add(e.multiplyScalar(i)),
  43826. this
  43827. }
  43828. }(),
  43829. translateX: function() {
  43830. var e = new n.Vector3(1,0,0);
  43831. return function(t) {
  43832. return this.translateOnAxis(e, t)
  43833. }
  43834. }(),
  43835. translateY: function() {
  43836. var e = new n.Vector3(0,1,0);
  43837. return function(t) {
  43838. return this.translateOnAxis(e, t)
  43839. }
  43840. }(),
  43841. translateZ: function() {
  43842. var e = new n.Vector3(0,0,1);
  43843. return function(t) {
  43844. return this.translateOnAxis(e, t)
  43845. }
  43846. }(),
  43847. localToWorld: function(e) {
  43848. return e.applyMatrix4(this.matrixWorld)
  43849. },
  43850. worldToLocal: function() {
  43851. var e = new n.Matrix4;
  43852. return function(t) {
  43853. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43854. }
  43855. }(),
  43856. lookAt: function() {
  43857. var e = new n.Matrix4;
  43858. return function(t) {
  43859. e.lookAt(t, this.position, this.up),
  43860. this.quaternion.setFromRotationMatrix(e)
  43861. }
  43862. }(),
  43863. add: function(e) {
  43864. if (arguments.length > 1) {
  43865. for (var t = 0; t < arguments.length; t++)
  43866. this.add(arguments[t]);
  43867. return this
  43868. }
  43869. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43870. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43871. e.parent = this,
  43872. e.dispatchEvent({
  43873. type: "added"
  43874. }),
  43875. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43876. this)
  43877. },
  43878. remove: function(e) {
  43879. if (arguments.length > 1)
  43880. for (var t = 0; t < arguments.length; t++)
  43881. this.remove(arguments[t]);
  43882. var i = this.children.indexOf(e);
  43883. i !== -1 && (e.parent = null,
  43884. e.dispatchEvent({
  43885. type: "removed"
  43886. }),
  43887. this.children.splice(i, 1))
  43888. },
  43889. getObjectById: function(e) {
  43890. return this.getObjectByProperty("id", e)
  43891. },
  43892. getObjectByName: function(e) {
  43893. return this.getObjectByProperty("name", e)
  43894. },
  43895. getObjectByProperty: function(e, t) {
  43896. if (this[e] === t)
  43897. return this;
  43898. for (var i = 0, n = this.children.length; i < n; i++) {
  43899. var r = this.children[i]
  43900. , o = r.getObjectByProperty(e, t);
  43901. if (void 0 !== o)
  43902. return o
  43903. }
  43904. },
  43905. getWorldPosition: function(e) {
  43906. var t = e || new n.Vector3;
  43907. return this.updateMatrixWorld(!0),
  43908. t.setFromMatrixPosition(this.matrixWorld)
  43909. },
  43910. getWorldQuaternion: function() {
  43911. var e = new n.Vector3
  43912. , t = new n.Vector3;
  43913. return function(i) {
  43914. var r = i || new n.Quaternion;
  43915. return this.updateMatrixWorld(!0),
  43916. this.matrixWorld.decompose(e, r, t),
  43917. r
  43918. }
  43919. }(),
  43920. getWorldRotation: function() {
  43921. var e = new n.Quaternion;
  43922. return function(t) {
  43923. var i = t || new n.Euler;
  43924. return this.getWorldQuaternion(e),
  43925. i.setFromQuaternion(e, this.rotation.order, !1)
  43926. }
  43927. }(),
  43928. getWorldScale: function() {
  43929. var e = new n.Vector3
  43930. , t = new n.Quaternion;
  43931. return function(i) {
  43932. var r = i || new n.Vector3;
  43933. return this.updateMatrixWorld(!0),
  43934. this.matrixWorld.decompose(e, t, r),
  43935. r
  43936. }
  43937. }(),
  43938. getWorldDirection: function() {
  43939. var e = new n.Quaternion;
  43940. return function(t) {
  43941. var i = t || new n.Vector3;
  43942. return this.getWorldQuaternion(e),
  43943. i.set(0, 0, 1).applyQuaternion(e)
  43944. }
  43945. }(),
  43946. raycast: function() {},
  43947. traverse: function(e) {
  43948. e(this);
  43949. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43950. t[i].traverse(e)
  43951. },
  43952. traverseVisible: function(e) {
  43953. if (this.visible !== !1) {
  43954. e(this);
  43955. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43956. t[i].traverseVisible(e)
  43957. }
  43958. },
  43959. traverseAncestors: function(e) {
  43960. var t = this.parent;
  43961. null !== t && (e(t),
  43962. t.traverseAncestors(e))
  43963. },
  43964. updateMatrix: function() {
  43965. this.matrix.compose(this.position, this.quaternion, this.scale),
  43966. this.matrixWorldNeedsUpdate = !0
  43967. },
  43968. updateMatrixWorld: function(e) {
  43969. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43970. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43971. this.matrixWorldNeedsUpdate = !1,
  43972. e = !0);
  43973. for (var t = 0, i = this.children.length; t < i; t++)
  43974. this.children[t].updateMatrixWorld(e)
  43975. },
  43976. toJSON: function(e) {
  43977. function t(e) {
  43978. var t = [];
  43979. for (var i in e) {
  43980. var n = e[i];
  43981. delete n.metadata,
  43982. t.push(n)
  43983. }
  43984. return t
  43985. }
  43986. var i = void 0 === e
  43987. , n = {};
  43988. i && (e = {
  43989. geometries: {},
  43990. materials: {},
  43991. textures: {},
  43992. images: {}
  43993. },
  43994. n.metadata = {
  43995. version: 4.4,
  43996. type: "Object",
  43997. generator: "Object3D.toJSON"
  43998. });
  43999. var r = {};
  44000. if (r.uuid = this.uuid,
  44001. r.type = this.type,
  44002. "" !== this.name && (r.name = this.name),
  44003. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44004. this.castShadow === !0 && (r.castShadow = !0),
  44005. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44006. this.visible === !1 && (r.visible = !1),
  44007. r.matrix = this.matrix.toArray(),
  44008. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44009. r.geometry = this.geometry.uuid),
  44010. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44011. r.material = this.material.uuid),
  44012. this.children.length > 0) {
  44013. r.children = [];
  44014. for (var o = 0; o < this.children.length; o++)
  44015. r.children.push(this.children[o].toJSON(e).object)
  44016. }
  44017. if (i) {
  44018. var a = t(e.geometries)
  44019. , s = t(e.materials)
  44020. , l = t(e.textures)
  44021. , c = t(e.images);
  44022. a.length > 0 && (n.geometries = a),
  44023. s.length > 0 && (n.materials = s),
  44024. l.length > 0 && (n.textures = l),
  44025. c.length > 0 && (n.images = c)
  44026. }
  44027. return n.object = r,
  44028. n
  44029. },
  44030. clone: function(e) {
  44031. return (new this.constructor).copy(this, e)
  44032. },
  44033. copy: function(e, t) {
  44034. if (void 0 === t && (t = !0),
  44035. this.name = e.name,
  44036. this.up.copy(e.up),
  44037. this.position.copy(e.position),
  44038. this.quaternion.copy(e.quaternion),
  44039. this.scale.copy(e.scale),
  44040. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44041. this.matrix.copy(e.matrix),
  44042. this.matrixWorld.copy(e.matrixWorld),
  44043. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44044. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44045. this.visible = e.visible,
  44046. this.castShadow = e.castShadow,
  44047. this.receiveShadow = e.receiveShadow,
  44048. this.frustumCulled = e.frustumCulled,
  44049. this.renderOrder = e.renderOrder,
  44050. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44051. t === !0)
  44052. for (var i = 0; i < e.children.length; i++) {
  44053. var n = e.children[i];
  44054. this.add(n.clone())
  44055. }
  44056. return this
  44057. }
  44058. },
  44059. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44060. n.Object3DIdCount = 0,
  44061. n.Face3 = function(e, t, i, r, o, a) {
  44062. this.a = e,
  44063. this.b = t,
  44064. this.c = i,
  44065. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44066. this.vertexNormals = Array.isArray(r) ? r : [],
  44067. this.color = o instanceof n.Color ? o : new n.Color,
  44068. this.vertexColors = Array.isArray(o) ? o : [],
  44069. this.materialIndex = void 0 !== a ? a : 0
  44070. }
  44071. ,
  44072. n.Face3.prototype = {
  44073. constructor: n.Face3,
  44074. clone: function() {
  44075. return (new this.constructor).copy(this)
  44076. },
  44077. copy: function(e) {
  44078. this.a = e.a,
  44079. this.b = e.b,
  44080. this.c = e.c,
  44081. this.normal.copy(e.normal),
  44082. this.color.copy(e.color),
  44083. this.materialIndex = e.materialIndex;
  44084. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44085. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44086. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44087. this.vertexColors[t] = e.vertexColors[t].clone();
  44088. return this
  44089. }
  44090. },
  44091. n.BufferAttribute = function(e, t) {
  44092. this.uuid = n.Math.generateUUID(),
  44093. this.array = e,
  44094. this.itemSize = t,
  44095. this.dynamic = !1,
  44096. this.updateRange = {
  44097. offset: 0,
  44098. count: -1
  44099. },
  44100. this.version = 0
  44101. }
  44102. ,
  44103. n.BufferAttribute.prototype = {
  44104. constructor: n.BufferAttribute,
  44105. get count() {
  44106. return this.array.length / this.itemSize
  44107. },
  44108. set needsUpdate(e) {
  44109. e === !0 && this.version++
  44110. },
  44111. setDynamic: function(e) {
  44112. return this.dynamic = e,
  44113. this
  44114. },
  44115. copy: function(e) {
  44116. return this.array = new e.array.constructor(e.array),
  44117. this.itemSize = e.itemSize,
  44118. this.dynamic = e.dynamic,
  44119. this
  44120. },
  44121. copyAt: function(e, t, i) {
  44122. e *= this.itemSize,
  44123. i *= t.itemSize;
  44124. for (var n = 0, r = this.itemSize; n < r; n++)
  44125. this.array[e + n] = t.array[i + n];
  44126. return this
  44127. },
  44128. copyArray: function(e) {
  44129. return this.array.set(e),
  44130. this
  44131. },
  44132. copyColorsArray: function(e) {
  44133. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44134. var a = e[r];
  44135. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44136. a = new n.Color),
  44137. t[i++] = a.r,
  44138. t[i++] = a.g,
  44139. t[i++] = a.b
  44140. }
  44141. return this
  44142. },
  44143. copyIndicesArray: function(e) {
  44144. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44145. var o = e[n];
  44146. t[i++] = o.a,
  44147. t[i++] = o.b,
  44148. t[i++] = o.c
  44149. }
  44150. return this
  44151. },
  44152. copyVector2sArray: function(e) {
  44153. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44154. var a = e[r];
  44155. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44156. a = new n.Vector2),
  44157. t[i++] = a.x,
  44158. t[i++] = a.y
  44159. }
  44160. return this
  44161. },
  44162. copyVector3sArray: function(e) {
  44163. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44164. var a = e[r];
  44165. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44166. a = new n.Vector3),
  44167. t[i++] = a.x,
  44168. t[i++] = a.y,
  44169. t[i++] = a.z
  44170. }
  44171. return this
  44172. },
  44173. copyVector4sArray: function(e) {
  44174. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44175. var a = e[r];
  44176. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44177. a = new n.Vector4),
  44178. t[i++] = a.x,
  44179. t[i++] = a.y,
  44180. t[i++] = a.z,
  44181. t[i++] = a.w
  44182. }
  44183. return this
  44184. },
  44185. set: function(e, t) {
  44186. return void 0 === t && (t = 0),
  44187. this.array.set(e, t),
  44188. this
  44189. },
  44190. getX: function(e) {
  44191. return this.array[e * this.itemSize]
  44192. },
  44193. setX: function(e, t) {
  44194. return this.array[e * this.itemSize] = t,
  44195. this
  44196. },
  44197. getY: function(e) {
  44198. return this.array[e * this.itemSize + 1]
  44199. },
  44200. setY: function(e, t) {
  44201. return this.array[e * this.itemSize + 1] = t,
  44202. this
  44203. },
  44204. getZ: function(e) {
  44205. return this.array[e * this.itemSize + 2]
  44206. },
  44207. setZ: function(e, t) {
  44208. return this.array[e * this.itemSize + 2] = t,
  44209. this
  44210. },
  44211. getW: function(e) {
  44212. return this.array[e * this.itemSize + 3]
  44213. },
  44214. setW: function(e, t) {
  44215. return this.array[e * this.itemSize + 3] = t,
  44216. this
  44217. },
  44218. setXY: function(e, t, i) {
  44219. return e *= this.itemSize,
  44220. this.array[e + 0] = t,
  44221. this.array[e + 1] = i,
  44222. this
  44223. },
  44224. setXYZ: function(e, t, i, n) {
  44225. return e *= this.itemSize,
  44226. this.array[e + 0] = t,
  44227. this.array[e + 1] = i,
  44228. this.array[e + 2] = n,
  44229. this
  44230. },
  44231. setXYZW: function(e, t, i, n, r) {
  44232. return e *= this.itemSize,
  44233. this.array[e + 0] = t,
  44234. this.array[e + 1] = i,
  44235. this.array[e + 2] = n,
  44236. this.array[e + 3] = r,
  44237. this
  44238. },
  44239. clone: function() {
  44240. return (new this.constructor).copy(this)
  44241. }
  44242. },
  44243. n.Int8Attribute = function(e, t) {
  44244. return new n.BufferAttribute(new Int8Array(e),t)
  44245. }
  44246. ,
  44247. n.Uint8Attribute = function(e, t) {
  44248. return new n.BufferAttribute(new Uint8Array(e),t)
  44249. }
  44250. ,
  44251. n.Uint8ClampedAttribute = function(e, t) {
  44252. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44253. }
  44254. ,
  44255. n.Int16Attribute = function(e, t) {
  44256. return new n.BufferAttribute(new Int16Array(e),t)
  44257. }
  44258. ,
  44259. n.Uint16Attribute = function(e, t) {
  44260. return new n.BufferAttribute(new Uint16Array(e),t)
  44261. }
  44262. ;
  44263. n.Int32Attribute = function(e, t) {
  44264. return new n.BufferAttribute(new Int32Array(e),t)
  44265. }
  44266. ;
  44267. n.Uint32Attribute = function(e, t) {
  44268. return new n.BufferAttribute(new Uint32Array(e),t)
  44269. }
  44270. ,
  44271. n.Float32Attribute = function(e, t) {
  44272. return new n.BufferAttribute(new Float32Array(e),t)
  44273. }
  44274. ,
  44275. n.Float64Attribute = function(e, t) {
  44276. return new n.BufferAttribute(new Float64Array(e),t)
  44277. }
  44278. ,
  44279. n.DynamicBufferAttribute = function(e, t) {
  44280. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44281. new n.BufferAttribute(e,t).setDynamic(!0)
  44282. }
  44283. ,
  44284. n.InstancedBufferAttribute = function(e, t, i) {
  44285. n.BufferAttribute.call(this, e, t),
  44286. this.meshPerAttribute = i || 1
  44287. }
  44288. ,
  44289. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44290. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44291. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44292. return n.BufferAttribute.prototype.copy.call(this, e),
  44293. this.meshPerAttribute = e.meshPerAttribute,
  44294. this
  44295. }
  44296. ,
  44297. n.InterleavedBuffer = function(e, t) {
  44298. this.uuid = n.Math.generateUUID(),
  44299. this.array = e,
  44300. this.stride = t,
  44301. this.dynamic = !1,
  44302. this.updateRange = {
  44303. offset: 0,
  44304. count: -1
  44305. },
  44306. this.version = 0
  44307. }
  44308. ,
  44309. n.InterleavedBuffer.prototype = {
  44310. constructor: n.InterleavedBuffer,
  44311. get length() {
  44312. return this.array.length
  44313. },
  44314. get count() {
  44315. return this.array.length / this.stride
  44316. },
  44317. set needsUpdate(e) {
  44318. e === !0 && this.version++
  44319. },
  44320. setDynamic: function(e) {
  44321. return this.dynamic = e,
  44322. this
  44323. },
  44324. copy: function(e) {
  44325. return this.array = new e.array.constructor(e.array),
  44326. this.stride = e.stride,
  44327. this.dynamic = e.dynamic,
  44328. this
  44329. },
  44330. copyAt: function(e, t, i) {
  44331. e *= this.stride,
  44332. i *= t.stride;
  44333. for (var n = 0, r = this.stride; n < r; n++)
  44334. this.array[e + n] = t.array[i + n];
  44335. return this
  44336. },
  44337. set: function(e, t) {
  44338. return void 0 === t && (t = 0),
  44339. this.array.set(e, t),
  44340. this
  44341. },
  44342. clone: function() {
  44343. return (new this.constructor).copy(this)
  44344. }
  44345. },
  44346. n.InstancedInterleavedBuffer = function(e, t, i) {
  44347. n.InterleavedBuffer.call(this, e, t),
  44348. this.meshPerAttribute = i || 1
  44349. }
  44350. ,
  44351. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44352. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44353. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44354. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44355. this.meshPerAttribute = e.meshPerAttribute,
  44356. this
  44357. }
  44358. ,
  44359. n.InterleavedBufferAttribute = function(e, t, i) {
  44360. this.uuid = n.Math.generateUUID(),
  44361. this.data = e,
  44362. this.itemSize = t,
  44363. this.offset = i
  44364. }
  44365. ,
  44366. n.InterleavedBufferAttribute.prototype = {
  44367. constructor: n.InterleavedBufferAttribute,
  44368. get length() {
  44369. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44370. this.array.length
  44371. },
  44372. get count() {
  44373. return this.data.count
  44374. },
  44375. setX: function(e, t) {
  44376. return this.data.array[e * this.data.stride + this.offset] = t,
  44377. this
  44378. },
  44379. setY: function(e, t) {
  44380. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44381. this
  44382. },
  44383. setZ: function(e, t) {
  44384. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44385. this
  44386. },
  44387. setW: function(e, t) {
  44388. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44389. this
  44390. },
  44391. getX: function(e) {
  44392. return this.data.array[e * this.data.stride + this.offset]
  44393. },
  44394. getY: function(e) {
  44395. return this.data.array[e * this.data.stride + this.offset + 1]
  44396. },
  44397. getZ: function(e) {
  44398. return this.data.array[e * this.data.stride + this.offset + 2]
  44399. },
  44400. getW: function(e) {
  44401. return this.data.array[e * this.data.stride + this.offset + 3]
  44402. },
  44403. setXY: function(e, t, i) {
  44404. return e = e * this.data.stride + this.offset,
  44405. this.data.array[e + 0] = t,
  44406. this.data.array[e + 1] = i,
  44407. this
  44408. },
  44409. setXYZ: function(e, t, i, n) {
  44410. return e = e * this.data.stride + this.offset,
  44411. this.data.array[e + 0] = t,
  44412. this.data.array[e + 1] = i,
  44413. this.data.array[e + 2] = n,
  44414. this
  44415. },
  44416. setXYZW: function(e, t, i, n, r) {
  44417. return e = e * this.data.stride + this.offset,
  44418. this.data.array[e + 0] = t,
  44419. this.data.array[e + 1] = i,
  44420. this.data.array[e + 2] = n,
  44421. this.data.array[e + 3] = r,
  44422. this
  44423. }
  44424. },
  44425. n.Geometry = function() {
  44426. Object.defineProperty(this, "id", {
  44427. value: n.GeometryIdCount++
  44428. }),
  44429. this.uuid = n.Math.generateUUID(),
  44430. this.name = "",
  44431. this.type = "Geometry",
  44432. this.vertices = [],
  44433. this.colors = [],
  44434. this.faces = [],
  44435. this.faceVertexUvs = [[]],
  44436. this.morphTargets = [],
  44437. this.morphNormals = [],
  44438. this.skinWeights = [],
  44439. this.skinIndices = [],
  44440. this.lineDistances = [],
  44441. this.boundingBox = null,
  44442. this.boundingSphere = null,
  44443. this.verticesNeedUpdate = !1,
  44444. this.elementsNeedUpdate = !1,
  44445. this.uvsNeedUpdate = !1,
  44446. this.normalsNeedUpdate = !1,
  44447. this.colorsNeedUpdate = !1,
  44448. this.lineDistancesNeedUpdate = !1,
  44449. this.groupsNeedUpdate = !1
  44450. }
  44451. ,
  44452. n.Geometry.prototype = {
  44453. constructor: n.Geometry,
  44454. applyMatrix: function(e) {
  44455. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44456. var o = this.vertices[i];
  44457. o.applyMatrix4(e)
  44458. }
  44459. for (var i = 0, r = this.faces.length; i < r; i++) {
  44460. var a = this.faces[i];
  44461. a.normal.applyMatrix3(t).normalize();
  44462. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44463. a.vertexNormals[s].applyMatrix3(t).normalize()
  44464. }
  44465. return null !== this.boundingBox && this.computeBoundingBox(),
  44466. null !== this.boundingSphere && this.computeBoundingSphere(),
  44467. this.verticesNeedUpdate = !0,
  44468. this.normalsNeedUpdate = !0,
  44469. this
  44470. },
  44471. rotateX: function() {
  44472. var e;
  44473. return function(t) {
  44474. return void 0 === e && (e = new n.Matrix4),
  44475. e.makeRotationX(t),
  44476. this.applyMatrix(e),
  44477. this
  44478. }
  44479. }(),
  44480. rotateY: function() {
  44481. var e;
  44482. return function(t) {
  44483. return void 0 === e && (e = new n.Matrix4),
  44484. e.makeRotationY(t),
  44485. this.applyMatrix(e),
  44486. this
  44487. }
  44488. }(),
  44489. rotateZ: function() {
  44490. var e;
  44491. return function(t) {
  44492. return void 0 === e && (e = new n.Matrix4),
  44493. e.makeRotationZ(t),
  44494. this.applyMatrix(e),
  44495. this
  44496. }
  44497. }(),
  44498. translate: function() {
  44499. var e;
  44500. return function(t, i, r) {
  44501. return void 0 === e && (e = new n.Matrix4),
  44502. e.makeTranslation(t, i, r),
  44503. this.applyMatrix(e),
  44504. this
  44505. }
  44506. }(),
  44507. scale: function() {
  44508. var e;
  44509. return function(t, i, r) {
  44510. return void 0 === e && (e = new n.Matrix4),
  44511. e.makeScale(t, i, r),
  44512. this.applyMatrix(e),
  44513. this
  44514. }
  44515. }(),
  44516. lookAt: function() {
  44517. var e;
  44518. return function(t) {
  44519. void 0 === e && (e = new n.Object3D),
  44520. e.lookAt(t),
  44521. e.updateMatrix(),
  44522. this.applyMatrix(e.matrix)
  44523. }
  44524. }(),
  44525. fromBufferGeometry: function(e) {
  44526. function t(e, t, r, o) {
  44527. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44528. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44529. , g = new n.Face3(e,t,r,a,f,o);
  44530. i.faces.push(g),
  44531. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44532. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44533. }
  44534. var i = this
  44535. , r = null !== e.index ? e.index.array : void 0
  44536. , o = e.attributes
  44537. , a = o.position.array
  44538. , s = void 0 !== o.normal ? o.normal.array : void 0
  44539. , l = void 0 !== o.color ? o.color.array : void 0
  44540. , c = void 0 !== o.uv ? o.uv.array : void 0
  44541. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44542. void 0 !== h && (this.faceVertexUvs[1] = []);
  44543. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44544. g += 2)
  44545. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44546. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44547. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44548. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44549. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44550. if (void 0 !== r) {
  44551. var m = e.groups;
  44552. if (m.length > 0)
  44553. for (var f = 0; f < m.length; f++)
  44554. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44555. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44556. else
  44557. for (var f = 0; f < r.length; f += 3)
  44558. t(r[f], r[f + 1], r[f + 2])
  44559. } else
  44560. for (var f = 0; f < a.length / 3; f += 3)
  44561. t(f, f + 1, f + 2);
  44562. return this.computeFaceNormals(),
  44563. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44564. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44565. this
  44566. },
  44567. center: function() {
  44568. this.computeBoundingBox();
  44569. var e = this.boundingBox.center().negate();
  44570. return this.translate(e.x, e.y, e.z),
  44571. e
  44572. },
  44573. normalize: function() {
  44574. this.computeBoundingSphere();
  44575. var e = this.boundingSphere.center
  44576. , t = this.boundingSphere.radius
  44577. , i = 0 === t ? 1 : 1 / t
  44578. , r = new n.Matrix4;
  44579. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44580. this.applyMatrix(r),
  44581. this
  44582. },
  44583. computeFaceNormals: function() {
  44584. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44585. var o = this.faces[i]
  44586. , a = this.vertices[o.a]
  44587. , s = this.vertices[o.b]
  44588. , l = this.vertices[o.c];
  44589. e.subVectors(l, s),
  44590. t.subVectors(a, s),
  44591. e.cross(t),
  44592. e.normalize(),
  44593. o.normal.copy(e)
  44594. }
  44595. },
  44596. computeVertexNormals: function(e) {
  44597. void 0 === e && (e = !0);
  44598. var t, i, r, o, a, s;
  44599. for (s = new Array(this.vertices.length),
  44600. t = 0,
  44601. i = this.vertices.length; t < i; t++)
  44602. s[t] = new n.Vector3;
  44603. if (e) {
  44604. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44605. for (r = 0,
  44606. o = this.faces.length; r < o; r++)
  44607. a = this.faces[r],
  44608. l = this.vertices[a.a],
  44609. c = this.vertices[a.b],
  44610. h = this.vertices[a.c],
  44611. u.subVectors(h, c),
  44612. d.subVectors(l, c),
  44613. u.cross(d),
  44614. s[a.a].add(u),
  44615. s[a.b].add(u),
  44616. s[a.c].add(u)
  44617. } else
  44618. for (r = 0,
  44619. o = this.faces.length; r < o; r++)
  44620. a = this.faces[r],
  44621. s[a.a].add(a.normal),
  44622. s[a.b].add(a.normal),
  44623. s[a.c].add(a.normal);
  44624. for (t = 0,
  44625. i = this.vertices.length; t < i; t++)
  44626. s[t].normalize();
  44627. for (r = 0,
  44628. o = this.faces.length; r < o; r++) {
  44629. a = this.faces[r];
  44630. var p = a.vertexNormals;
  44631. 3 === p.length ? (p[0].copy(s[a.a]),
  44632. p[1].copy(s[a.b]),
  44633. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44634. p[1] = s[a.b].clone(),
  44635. p[2] = s[a.c].clone())
  44636. }
  44637. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44638. },
  44639. computeMorphNormals: function() {
  44640. var e, t, i, r, o;
  44641. for (i = 0,
  44642. r = this.faces.length; i < r; i++)
  44643. for (o = this.faces[i],
  44644. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44645. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44646. e = 0,
  44647. t = o.vertexNormals.length; e < t; e++)
  44648. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44649. var a = new n.Geometry;
  44650. for (a.faces = this.faces,
  44651. e = 0,
  44652. t = this.morphTargets.length; e < t; e++) {
  44653. if (!this.morphNormals[e]) {
  44654. this.morphNormals[e] = {},
  44655. this.morphNormals[e].faceNormals = [],
  44656. this.morphNormals[e].vertexNormals = [];
  44657. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44658. for (i = 0,
  44659. r = this.faces.length; i < r; i++)
  44660. s = new n.Vector3,
  44661. l = {
  44662. a: new n.Vector3,
  44663. b: new n.Vector3,
  44664. c: new n.Vector3
  44665. },
  44666. c.push(s),
  44667. h.push(l)
  44668. }
  44669. var u = this.morphNormals[e];
  44670. a.vertices = this.morphTargets[e].vertices,
  44671. a.computeFaceNormals(),
  44672. a.computeVertexNormals();
  44673. var s, l;
  44674. for (i = 0,
  44675. r = this.faces.length; i < r; i++)
  44676. o = this.faces[i],
  44677. s = u.faceNormals[i],
  44678. l = u.vertexNormals[i],
  44679. s.copy(o.normal),
  44680. l.a.copy(o.vertexNormals[0]),
  44681. l.b.copy(o.vertexNormals[1]),
  44682. l.c.copy(o.vertexNormals[2])
  44683. }
  44684. for (i = 0,
  44685. r = this.faces.length; i < r; i++)
  44686. o = this.faces[i],
  44687. o.normal = o.__originalFaceNormal,
  44688. o.vertexNormals = o.__originalVertexNormals
  44689. },
  44690. computeTangents: function() {
  44691. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44692. },
  44693. computeLineDistances: function() {
  44694. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44695. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44696. this.lineDistances[i] = e
  44697. },
  44698. computeBoundingBox: function() {
  44699. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44700. this.boundingBox.setFromPoints(this.vertices)
  44701. },
  44702. computeBoundingSphere: function() {
  44703. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44704. this.boundingSphere.setFromPoints(this.vertices)
  44705. },
  44706. merge: function(e, t, i) {
  44707. if (e instanceof n.Geometry == !1)
  44708. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44709. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44710. void 0 === i && (i = 0),
  44711. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44712. for (var d = 0, p = s.length; d < p; d++) {
  44713. var f = s[d]
  44714. , g = f.clone();
  44715. void 0 !== t && g.applyMatrix4(t),
  44716. a.push(g)
  44717. }
  44718. for (d = 0,
  44719. p = c.length; d < p; d++) {
  44720. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44721. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44722. m.normal.copy(y.normal),
  44723. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44724. for (var E = 0, b = C.length; E < b; E++)
  44725. v = C[E].clone(),
  44726. void 0 !== r && v.applyMatrix3(r).normalize(),
  44727. m.vertexNormals.push(v);
  44728. m.color.copy(y.color);
  44729. for (var E = 0, b = I.length; E < b; E++)
  44730. A = I[E],
  44731. m.vertexColors.push(A.clone());
  44732. m.materialIndex = y.materialIndex + i,
  44733. l.push(m)
  44734. }
  44735. for (d = 0,
  44736. p = u.length; d < p; d++) {
  44737. var w = u[d]
  44738. , _ = [];
  44739. if (void 0 !== w) {
  44740. for (var E = 0, b = w.length; E < b; E++)
  44741. _.push(w[E].clone());
  44742. h.push(_)
  44743. }
  44744. }
  44745. },
  44746. mergeMesh: function(e) {
  44747. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44748. void this.merge(e.geometry, e.matrix))
  44749. },
  44750. mergeVertices: function() {
  44751. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44752. for (i = 0,
  44753. n = this.vertices.length; i < n; i++)
  44754. e = this.vertices[i],
  44755. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44756. void 0 === l[t] ? (l[t] = i,
  44757. c.push(this.vertices[i]),
  44758. h[i] = c.length - 1) : h[i] = h[l[t]];
  44759. var p = [];
  44760. for (i = 0,
  44761. n = this.faces.length; i < n; i++) {
  44762. r = this.faces[i],
  44763. r.a = h[r.a],
  44764. r.b = h[r.b],
  44765. r.c = h[r.c],
  44766. o = [r.a, r.b, r.c];
  44767. for (var f = -1, g = 0; g < 3; g++)
  44768. if (o[g] === o[(g + 1) % 3]) {
  44769. f = g,
  44770. p.push(i);
  44771. break
  44772. }
  44773. }
  44774. for (i = p.length - 1; i >= 0; i--) {
  44775. var m = p[i];
  44776. for (this.faces.splice(m, 1),
  44777. a = 0,
  44778. s = this.faceVertexUvs.length; a < s; a++)
  44779. this.faceVertexUvs[a].splice(m, 1)
  44780. }
  44781. var v = this.vertices.length - c.length;
  44782. return this.vertices = c,
  44783. v
  44784. },
  44785. sortFacesByMaterialIndex: function() {
  44786. function e(e, t) {
  44787. return e.materialIndex - t.materialIndex
  44788. }
  44789. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44790. t[n]._id = n;
  44791. t.sort(e);
  44792. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44793. a && a.length === i && (r = []),
  44794. s && s.length === i && (o = []);
  44795. for (var n = 0; n < i; n++) {
  44796. var l = t[n]._id;
  44797. r && r.push(a[l]),
  44798. o && o.push(s[l])
  44799. }
  44800. r && (this.faceVertexUvs[0] = r),
  44801. o && (this.faceVertexUvs[1] = o)
  44802. },
  44803. toJSON: function() {
  44804. function e(e, t, i) {
  44805. return i ? e | 1 << t : e & ~(1 << t)
  44806. }
  44807. function t(e) {
  44808. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44809. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44810. u.push(e.x, e.y, e.z),
  44811. d[t])
  44812. }
  44813. function i(e) {
  44814. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44815. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44816. p.push(e.getHex()),
  44817. f[t])
  44818. }
  44819. function n(e) {
  44820. var t = e.x.toString() + e.y.toString();
  44821. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44822. g.push(e.x, e.y),
  44823. m[t])
  44824. }
  44825. var r = {
  44826. metadata: {
  44827. version: 4.4,
  44828. type: "Geometry",
  44829. generator: "Geometry.toJSON"
  44830. }
  44831. };
  44832. if (r.uuid = this.uuid,
  44833. r.type = this.type,
  44834. "" !== this.name && (r.name = this.name),
  44835. void 0 !== this.parameters) {
  44836. var o = this.parameters;
  44837. for (var a in o)
  44838. void 0 !== o[a] && (r[a] = o[a]);
  44839. return r
  44840. }
  44841. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44842. var c = this.vertices[l];
  44843. s.push(c.x, c.y, c.z)
  44844. }
  44845. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44846. var v = this.faces[l]
  44847. , A = !0
  44848. , y = !1
  44849. , C = void 0 !== this.faceVertexUvs[0][l]
  44850. , I = v.normal.length() > 0
  44851. , E = v.vertexNormals.length > 0
  44852. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44853. , w = v.vertexColors.length > 0
  44854. , _ = 0;
  44855. if (_ = e(_, 0, 0),
  44856. _ = e(_, 1, A),
  44857. _ = e(_, 2, y),
  44858. _ = e(_, 3, C),
  44859. _ = e(_, 4, I),
  44860. _ = e(_, 5, E),
  44861. _ = e(_, 6, b),
  44862. _ = e(_, 7, w),
  44863. h.push(_),
  44864. h.push(v.a, v.b, v.c),
  44865. h.push(v.materialIndex),
  44866. C) {
  44867. var T = this.faceVertexUvs[0][l];
  44868. h.push(n(T[0]), n(T[1]), n(T[2]))
  44869. }
  44870. if (I && h.push(t(v.normal)),
  44871. E) {
  44872. var x = v.vertexNormals;
  44873. h.push(t(x[0]), t(x[1]), t(x[2]))
  44874. }
  44875. if (b && h.push(i(v.color)),
  44876. w) {
  44877. var S = v.vertexColors;
  44878. h.push(i(S[0]), i(S[1]), i(S[2]))
  44879. }
  44880. }
  44881. return r.data = {},
  44882. r.data.vertices = s,
  44883. r.data.normals = u,
  44884. p.length > 0 && (r.data.colors = p),
  44885. g.length > 0 && (r.data.uvs = [g]),
  44886. r.data.faces = h,
  44887. r
  44888. },
  44889. clone: function() {
  44890. return (new n.Geometry).copy(this)
  44891. },
  44892. copy: function(e) {
  44893. this.vertices = [],
  44894. this.faces = [],
  44895. this.faceVertexUvs = [[]];
  44896. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44897. this.vertices.push(t[i].clone());
  44898. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44899. this.faces.push(r[i].clone());
  44900. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44901. var o = e.faceVertexUvs[i];
  44902. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44903. for (var a = 0, s = o.length; a < s; a++) {
  44904. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44905. var d = l[h];
  44906. c.push(d.clone())
  44907. }
  44908. this.faceVertexUvs[i].push(c)
  44909. }
  44910. }
  44911. return this
  44912. },
  44913. dispose: function() {
  44914. this.dispatchEvent({
  44915. type: "dispose"
  44916. })
  44917. }
  44918. },
  44919. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44920. n.GeometryIdCount = 0,
  44921. n.DirectGeometry = function() {
  44922. Object.defineProperty(this, "id", {
  44923. value: n.GeometryIdCount++
  44924. }),
  44925. this.uuid = n.Math.generateUUID(),
  44926. this.name = "",
  44927. this.type = "DirectGeometry",
  44928. this.indices = [],
  44929. this.vertices = [],
  44930. this.normals = [],
  44931. this.colors = [],
  44932. this.uvs = [],
  44933. this.uvs2 = [],
  44934. this.groups = [],
  44935. this.morphTargets = {},
  44936. this.skinWeights = [],
  44937. this.skinIndices = [],
  44938. this.boundingBox = null,
  44939. this.boundingSphere = null,
  44940. this.verticesNeedUpdate = !1,
  44941. this.normalsNeedUpdate = !1,
  44942. this.colorsNeedUpdate = !1,
  44943. this.uvsNeedUpdate = !1,
  44944. this.groupsNeedUpdate = !1
  44945. }
  44946. ,
  44947. n.DirectGeometry.prototype = {
  44948. constructor: n.DirectGeometry,
  44949. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44950. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44951. computeFaceNormals: function() {
  44952. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44953. },
  44954. computeVertexNormals: function() {
  44955. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44956. },
  44957. computeGroups: function(e) {
  44958. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44959. var a = r[o];
  44960. a.materialIndex !== i && (i = a.materialIndex,
  44961. void 0 !== t && (t.count = 3 * o - t.start,
  44962. n.push(t)),
  44963. t = {
  44964. start: 3 * o,
  44965. materialIndex: i
  44966. })
  44967. }
  44968. void 0 !== t && (t.count = 3 * o - t.start,
  44969. n.push(t)),
  44970. this.groups = n
  44971. },
  44972. fromGeometry: function(e) {
  44973. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44974. if (c > 0) {
  44975. t = [];
  44976. for (var h = 0; h < c; h++)
  44977. t[h] = [];
  44978. this.morphTargets.position = t
  44979. }
  44980. var u, d = e.morphNormals, p = d.length;
  44981. if (p > 0) {
  44982. u = [];
  44983. for (var h = 0; h < p; h++)
  44984. u[h] = [];
  44985. this.morphTargets.normal = u
  44986. }
  44987. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44988. var A = i[h];
  44989. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44990. var y = A.vertexNormals;
  44991. if (3 === y.length)
  44992. this.normals.push(y[0], y[1], y[2]);
  44993. else {
  44994. var C = A.normal;
  44995. this.normals.push(C, C, C)
  44996. }
  44997. var I = A.vertexColors;
  44998. if (3 === I.length)
  44999. this.colors.push(I[0], I[1], I[2]);
  45000. else {
  45001. var E = A.color;
  45002. this.colors.push(E, E, E)
  45003. }
  45004. if (a === !0) {
  45005. var b = o[0][h];
  45006. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45007. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45008. }
  45009. if (s === !0) {
  45010. var b = o[1][h];
  45011. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45012. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45013. }
  45014. for (var w = 0; w < c; w++) {
  45015. var _ = l[w].vertices;
  45016. t[w].push(_[A.a], _[A.b], _[A.c])
  45017. }
  45018. for (var w = 0; w < p; w++) {
  45019. var T = d[w].vertexNormals[h];
  45020. u[w].push(T.a, T.b, T.c)
  45021. }
  45022. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45023. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45024. }
  45025. return this.computeGroups(e),
  45026. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45027. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45028. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45029. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45030. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45031. this
  45032. },
  45033. dispose: function() {
  45034. this.dispatchEvent({
  45035. type: "dispose"
  45036. })
  45037. }
  45038. },
  45039. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45040. n.BufferGeometry = function() {
  45041. Object.defineProperty(this, "id", {
  45042. value: n.GeometryIdCount++
  45043. }),
  45044. this.uuid = n.Math.generateUUID(),
  45045. this.name = "",
  45046. this.type = "BufferGeometry",
  45047. this.index = null,
  45048. this.attributes = {},
  45049. this.morphAttributes = {},
  45050. this.groups = [],
  45051. this.boundingBox = null,
  45052. this.boundingSphere = null,
  45053. this.drawRange = {
  45054. start: 0,
  45055. count: 1 / 0
  45056. }
  45057. }
  45058. ,
  45059. n.BufferGeometry.prototype = {
  45060. constructor: n.BufferGeometry,
  45061. getIndex: function() {
  45062. return this.index
  45063. },
  45064. setIndex: function(e) {
  45065. this.index = e
  45066. },
  45067. addAttribute: function(e, t) {
  45068. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45069. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45070. void this.setIndex(t)) : (this.attributes[e] = t,
  45071. this)
  45072. },
  45073. getAttribute: function(e) {
  45074. return this.attributes[e]
  45075. },
  45076. removeAttribute: function(e) {
  45077. return delete this.attributes[e],
  45078. this
  45079. },
  45080. addGroup: function(e, t, i) {
  45081. this.groups.push({
  45082. start: e,
  45083. count: t,
  45084. materialIndex: void 0 !== i ? i : 0
  45085. })
  45086. },
  45087. clearGroups: function() {
  45088. this.groups = []
  45089. },
  45090. setDrawRange: function(e, t) {
  45091. this.drawRange.start = e,
  45092. this.drawRange.count = t
  45093. },
  45094. applyMatrix: function(e) {
  45095. var t = this.attributes.position;
  45096. void 0 !== t && (e.applyToVector3Array(t.array),
  45097. t.needsUpdate = !0);
  45098. var i = this.attributes.normal;
  45099. if (void 0 !== i) {
  45100. var r = (new n.Matrix3).getNormalMatrix(e);
  45101. r.applyToVector3Array(i.array),
  45102. i.needsUpdate = !0
  45103. }
  45104. return null !== this.boundingBox && this.computeBoundingBox(),
  45105. null !== this.boundingSphere && this.computeBoundingSphere(),
  45106. this
  45107. },
  45108. rotateX: function() {
  45109. var e;
  45110. return function(t) {
  45111. return void 0 === e && (e = new n.Matrix4),
  45112. e.makeRotationX(t),
  45113. this.applyMatrix(e),
  45114. this
  45115. }
  45116. }(),
  45117. rotateY: function() {
  45118. var e;
  45119. return function(t) {
  45120. return void 0 === e && (e = new n.Matrix4),
  45121. e.makeRotationY(t),
  45122. this.applyMatrix(e),
  45123. this
  45124. }
  45125. }(),
  45126. rotateZ: function() {
  45127. var e;
  45128. return function(t) {
  45129. return void 0 === e && (e = new n.Matrix4),
  45130. e.makeRotationZ(t),
  45131. this.applyMatrix(e),
  45132. this
  45133. }
  45134. }(),
  45135. translate: function() {
  45136. var e;
  45137. return function(t, i, r) {
  45138. return void 0 === e && (e = new n.Matrix4),
  45139. e.makeTranslation(t, i, r),
  45140. this.applyMatrix(e),
  45141. this
  45142. }
  45143. }(),
  45144. scale: function() {
  45145. var e;
  45146. return function(t, i, r) {
  45147. return void 0 === e && (e = new n.Matrix4),
  45148. e.makeScale(t, i, r),
  45149. this.applyMatrix(e),
  45150. this
  45151. }
  45152. }(),
  45153. lookAt: function() {
  45154. var e;
  45155. return function(t) {
  45156. void 0 === e && (e = new n.Object3D),
  45157. e.lookAt(t),
  45158. e.updateMatrix(),
  45159. this.applyMatrix(e.matrix)
  45160. }
  45161. }(),
  45162. center: function() {
  45163. this.computeBoundingBox();
  45164. var e = this.boundingBox.center().negate();
  45165. return this.translate(e.x, e.y, e.z),
  45166. e
  45167. },
  45168. setFromObject: function(e) {
  45169. var t = e.geometry;
  45170. if (e instanceof n.Points || e instanceof n.Line) {
  45171. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45172. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45173. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45174. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45175. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45176. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45177. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45178. }
  45179. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45180. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45181. } else
  45182. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45183. return this
  45184. },
  45185. updateFromObject: function(e) {
  45186. var t = e.geometry;
  45187. if (e instanceof n.Mesh) {
  45188. var i = t.__directGeometry;
  45189. if (void 0 === i)
  45190. return this.fromGeometry(t);
  45191. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45192. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45193. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45194. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45195. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45196. t.verticesNeedUpdate = !1,
  45197. t.normalsNeedUpdate = !1,
  45198. t.colorsNeedUpdate = !1,
  45199. t.uvsNeedUpdate = !1,
  45200. t.groupsNeedUpdate = !1,
  45201. t = i
  45202. }
  45203. if (t.verticesNeedUpdate === !0) {
  45204. var r = this.attributes.position;
  45205. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45206. r.needsUpdate = !0),
  45207. t.verticesNeedUpdate = !1
  45208. }
  45209. if (t.normalsNeedUpdate === !0) {
  45210. var r = this.attributes.normal;
  45211. void 0 !== r && (r.copyVector3sArray(t.normals),
  45212. r.needsUpdate = !0),
  45213. t.normalsNeedUpdate = !1
  45214. }
  45215. if (t.colorsNeedUpdate === !0) {
  45216. var r = this.attributes.color;
  45217. void 0 !== r && (r.copyColorsArray(t.colors),
  45218. r.needsUpdate = !0),
  45219. t.colorsNeedUpdate = !1
  45220. }
  45221. if (t.uvsNeedUpdate) {
  45222. var r = this.attributes.uv;
  45223. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45224. r.needsUpdate = !0),
  45225. t.uvsNeedUpdate = !1
  45226. }
  45227. if (t.lineDistancesNeedUpdate) {
  45228. var r = this.attributes.lineDistance;
  45229. void 0 !== r && (r.copyArray(t.lineDistances),
  45230. r.needsUpdate = !0),
  45231. t.lineDistancesNeedUpdate = !1
  45232. }
  45233. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45234. this.groups = t.groups,
  45235. t.groupsNeedUpdate = !1),
  45236. this
  45237. },
  45238. fromGeometry: function(e) {
  45239. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45240. this.fromDirectGeometry(e.__directGeometry)
  45241. },
  45242. fromDirectGeometry: function(e) {
  45243. var t = new Float32Array(3 * e.vertices.length);
  45244. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45245. e.normals.length > 0) {
  45246. var i = new Float32Array(3 * e.normals.length);
  45247. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45248. }
  45249. if (e.colors.length > 0) {
  45250. var r = new Float32Array(3 * e.colors.length);
  45251. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45252. }
  45253. if (e.uvs.length > 0) {
  45254. var o = new Float32Array(2 * e.uvs.length);
  45255. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45256. }
  45257. if (e.uvs2.length > 0) {
  45258. var a = new Float32Array(2 * e.uvs2.length);
  45259. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45260. }
  45261. if (e.indices.length > 0) {
  45262. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45263. , l = new s(3 * e.indices.length);
  45264. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45265. }
  45266. this.groups = e.groups;
  45267. for (var c in e.morphTargets) {
  45268. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45269. var f = u[d]
  45270. , g = new n.Float32Attribute(3 * f.length,3);
  45271. h.push(g.copyVector3sArray(f))
  45272. }
  45273. this.morphAttributes[c] = h
  45274. }
  45275. if (e.skinIndices.length > 0) {
  45276. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45277. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45278. }
  45279. if (e.skinWeights.length > 0) {
  45280. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45281. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45282. }
  45283. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45284. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45285. this
  45286. },
  45287. computeBoundingBox: function() {
  45288. new n.Vector3;
  45289. return function() {
  45290. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45291. var e = this.attributes.position.array;
  45292. e && this.boundingBox.setFromArray(e),
  45293. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45294. this.boundingBox.max.set(0, 0, 0)),
  45295. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45296. }
  45297. }(),
  45298. computeBoundingSphere: function() {
  45299. var e = new n.Box3
  45300. , t = new n.Vector3;
  45301. return function() {
  45302. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45303. var i = this.attributes.position.array;
  45304. if (i) {
  45305. var r = this.boundingSphere.center;
  45306. e.setFromArray(i),
  45307. e.center(r);
  45308. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45309. t.fromArray(i, a),
  45310. o = Math.max(o, r.distanceToSquared(t));
  45311. this.boundingSphere.radius = Math.sqrt(o),
  45312. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45313. }
  45314. }
  45315. }(),
  45316. computeFaceNormals: function() {},
  45317. computeVertexNormals: function() {
  45318. var e = this.index
  45319. , t = this.attributes
  45320. , i = this.groups;
  45321. if (t.position) {
  45322. var r = t.position.array;
  45323. if (void 0 === t.normal)
  45324. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45325. else
  45326. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45327. o[a] = 0;
  45328. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45329. if (e) {
  45330. var v = e.array;
  45331. 0 === i.length && this.addGroup(0, v.length);
  45332. for (var A = 0, y = i.length; A < y; ++A)
  45333. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45334. l = 3 * v[a + 0],
  45335. c = 3 * v[a + 1],
  45336. h = 3 * v[a + 2],
  45337. d.fromArray(r, l),
  45338. p.fromArray(r, c),
  45339. f.fromArray(r, h),
  45340. g.subVectors(f, p),
  45341. m.subVectors(d, p),
  45342. g.cross(m),
  45343. u[l] += g.x,
  45344. u[l + 1] += g.y,
  45345. u[l + 2] += g.z,
  45346. u[c] += g.x,
  45347. u[c + 1] += g.y,
  45348. u[c + 2] += g.z,
  45349. u[h] += g.x,
  45350. u[h + 1] += g.y,
  45351. u[h + 2] += g.z
  45352. } else
  45353. for (var a = 0, s = r.length; a < s; a += 9)
  45354. d.fromArray(r, a),
  45355. p.fromArray(r, a + 3),
  45356. f.fromArray(r, a + 6),
  45357. g.subVectors(f, p),
  45358. m.subVectors(d, p),
  45359. g.cross(m),
  45360. u[a] = g.x,
  45361. u[a + 1] = g.y,
  45362. u[a + 2] = g.z,
  45363. u[a + 3] = g.x,
  45364. u[a + 4] = g.y,
  45365. u[a + 5] = g.z,
  45366. u[a + 6] = g.x,
  45367. u[a + 7] = g.y,
  45368. u[a + 8] = g.z;
  45369. this.normalizeNormals(),
  45370. t.normal.needsUpdate = !0
  45371. }
  45372. },
  45373. merge: function(e, t) {
  45374. if (e instanceof n.BufferGeometry == !1)
  45375. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45376. void 0 === t && (t = 0);
  45377. var i = this.attributes;
  45378. for (var r in i)
  45379. if (void 0 !== e.attributes[r])
  45380. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45381. u++)
  45382. a[u] = l[h];
  45383. return this
  45384. },
  45385. normalizeNormals: function() {
  45386. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45387. e = r[o],
  45388. t = r[o + 1],
  45389. i = r[o + 2],
  45390. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45391. r[o] *= n,
  45392. r[o + 1] *= n,
  45393. r[o + 2] *= n
  45394. },
  45395. toNonIndexed: function() {
  45396. if (null === this.index)
  45397. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45398. this;
  45399. var e = new n.BufferGeometry
  45400. , t = this.index.array
  45401. , i = this.attributes;
  45402. for (var r in i) {
  45403. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45404. c = t[u] * s;
  45405. for (var p = 0; p < s; p++)
  45406. l[h++] = a[c++]
  45407. }
  45408. e.addAttribute(r, new n.BufferAttribute(l,s))
  45409. }
  45410. return e
  45411. },
  45412. toJSON: function() {
  45413. var e = {
  45414. metadata: {
  45415. version: 4.4,
  45416. type: "BufferGeometry",
  45417. generator: "BufferGeometry.toJSON"
  45418. }
  45419. };
  45420. if (e.uuid = this.uuid,
  45421. e.type = this.type,
  45422. "" !== this.name && (e.name = this.name),
  45423. void 0 !== this.parameters) {
  45424. var t = this.parameters;
  45425. for (var i in t)
  45426. void 0 !== t[i] && (e[i] = t[i]);
  45427. return e
  45428. }
  45429. e.data = {
  45430. attributes: {}
  45431. };
  45432. var n = this.index;
  45433. if (null !== n) {
  45434. var r = Array.prototype.slice.call(n.array);
  45435. e.data.index = {
  45436. type: n.array.constructor.name,
  45437. array: r
  45438. }
  45439. }
  45440. var o = this.attributes;
  45441. for (var i in o) {
  45442. var a = o[i]
  45443. , r = Array.prototype.slice.call(a.array);
  45444. e.data.attributes[i] = {
  45445. itemSize: a.itemSize,
  45446. type: a.array.constructor.name,
  45447. array: r
  45448. }
  45449. }
  45450. var s = this.groups;
  45451. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45452. var l = this.boundingSphere;
  45453. return null !== l && (e.data.boundingSphere = {
  45454. center: l.center.toArray(),
  45455. radius: l.radius
  45456. }),
  45457. e
  45458. },
  45459. clone: function() {
  45460. return (new n.BufferGeometry).copy(this)
  45461. },
  45462. copy: function(e) {
  45463. var t = e.index;
  45464. null !== t && this.setIndex(t.clone());
  45465. var i = e.attributes;
  45466. for (var n in i) {
  45467. var r = i[n];
  45468. this.addAttribute(n, r.clone())
  45469. }
  45470. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45471. var l = o[a];
  45472. this.addGroup(l.start, l.count)
  45473. }
  45474. return this
  45475. },
  45476. dispose: function() {
  45477. this.dispatchEvent({
  45478. type: "dispose"
  45479. })
  45480. }
  45481. },
  45482. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45483. n.BufferGeometry.MaxIndex = 65535,
  45484. n.InstancedBufferGeometry = function() {
  45485. n.BufferGeometry.call(this),
  45486. this.type = "InstancedBufferGeometry",
  45487. this.maxInstancedCount = void 0
  45488. }
  45489. ,
  45490. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45491. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45492. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45493. this.groups.push({
  45494. start: e,
  45495. count: t,
  45496. instances: i
  45497. })
  45498. }
  45499. ,
  45500. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45501. var t = e.index;
  45502. null !== t && this.setIndex(t.clone());
  45503. var i = e.attributes;
  45504. for (var n in i) {
  45505. var r = i[n];
  45506. this.addAttribute(n, r.clone())
  45507. }
  45508. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45509. var l = o[a];
  45510. this.addGroup(l.start, l.count, l.instances)
  45511. }
  45512. return this
  45513. }
  45514. ,
  45515. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45516. n.Uniform = function(e, t) {
  45517. this.type = e,
  45518. this.value = t,
  45519. this.dynamic = !1
  45520. }
  45521. ,
  45522. n.Uniform.prototype = {
  45523. constructor: n.Uniform,
  45524. onUpdate: function(e) {
  45525. return this.dynamic = !0,
  45526. this.onUpdateCallback = e,
  45527. this
  45528. }
  45529. },
  45530. n.AnimationClip = function(e, t, i) {
  45531. this.name = e || n.Math.generateUUID(),
  45532. this.tracks = i,
  45533. this.duration = void 0 !== t ? t : -1,
  45534. this.duration < 0 && this.resetDuration(),
  45535. this.trim(),
  45536. this.optimize()
  45537. }
  45538. ,
  45539. n.AnimationClip.prototype = {
  45540. constructor: n.AnimationClip,
  45541. resetDuration: function() {
  45542. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45543. var r = this.tracks[i];
  45544. t = Math.max(t, r.times[r.times.length - 1])
  45545. }
  45546. this.duration = t
  45547. },
  45548. trim: function() {
  45549. for (var e = 0; e < this.tracks.length; e++)
  45550. this.tracks[e].trim(0, this.duration);
  45551. return this
  45552. },
  45553. optimize: function() {
  45554. for (var e = 0; e < this.tracks.length; e++)
  45555. this.tracks[e].optimize();
  45556. return this
  45557. }
  45558. },
  45559. Object.assign(n.AnimationClip, {
  45560. parse: function(e) {
  45561. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45562. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45563. return new n.AnimationClip(e.name,e.duration,t)
  45564. },
  45565. toJSON: function(e) {
  45566. for (var t = [], i = e.tracks, r = {
  45567. name: e.name,
  45568. duration: e.duration,
  45569. tracks: t
  45570. }, o = 0, a = i.length; o !== a; ++o)
  45571. t.push(n.KeyframeTrack.toJSON(i[o]));
  45572. return r
  45573. },
  45574. CreateFromMorphTargetSequence: function(e, t, i) {
  45575. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45576. var s = []
  45577. , l = [];
  45578. s.push((a + r - 1) % r, a, (a + 1) % r),
  45579. l.push(0, 1, 0);
  45580. var c = n.AnimationUtils.getKeyframeOrder(s);
  45581. s = n.AnimationUtils.sortedArray(s, 1, c),
  45582. l = n.AnimationUtils.sortedArray(l, 1, c),
  45583. 0 === s[0] && (s.push(r),
  45584. l.push(l[0])),
  45585. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45586. }
  45587. return new n.AnimationClip(e,-1,o)
  45588. },
  45589. findByName: function(e, t) {
  45590. for (var i = 0; i < e.length; i++)
  45591. if (e[i].name === t)
  45592. return e[i];
  45593. return null
  45594. },
  45595. CreateClipsFromMorphTargetSequences: function(e, t) {
  45596. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45597. var s = e[o]
  45598. , l = s.name.match(r);
  45599. if (l && l.length > 1) {
  45600. var c = l[1]
  45601. , h = i[c];
  45602. h || (i[c] = h = []),
  45603. h.push(s)
  45604. }
  45605. }
  45606. var u = [];
  45607. for (var c in i)
  45608. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45609. return u
  45610. },
  45611. parseAnimation: function(e, t, i) {
  45612. if (!e)
  45613. return console.error(" no animation in JSONLoader data"),
  45614. null;
  45615. for (var r = function(e, t, i, r, o) {
  45616. if (0 !== i.length) {
  45617. var a = []
  45618. , s = [];
  45619. n.AnimationUtils.flattenJSON(i, a, s, r),
  45620. 0 !== a.length && o.push(new e(t,a,s))
  45621. }
  45622. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45623. var u = c[h].keys;
  45624. if (u && 0 != u.length)
  45625. if (u[0].morphTargets) {
  45626. for (var d = {}, p = 0; p < u.length; p++)
  45627. if (u[p].morphTargets)
  45628. for (var f = 0; f < u[p].morphTargets.length; f++)
  45629. d[u[p].morphTargets[f]] = -1;
  45630. for (var g in d) {
  45631. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45632. var A = u[p];
  45633. m.push(A.time),
  45634. v.push(A.morphTarget === g ? 1 : 0)
  45635. }
  45636. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45637. }
  45638. s = d.length * (l || 1)
  45639. } else {
  45640. var y = ".bones[" + t[h].name + "]";
  45641. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45642. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45643. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45644. }
  45645. }
  45646. if (0 === o.length)
  45647. return null;
  45648. var C = new n.AnimationClip(a,s,o);
  45649. return C
  45650. }
  45651. }),
  45652. n.AnimationMixer = function(e) {
  45653. this._root = e,
  45654. this._initMemoryManager(),
  45655. this._accuIndex = 0,
  45656. this.time = 0,
  45657. this.timeScale = 1
  45658. }
  45659. ,
  45660. n.AnimationMixer.prototype = {
  45661. constructor: n.AnimationMixer,
  45662. clipAction: function(e, t) {
  45663. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45664. if (void 0 !== l) {
  45665. var c = l.actionByRoot[o];
  45666. if (void 0 !== c)
  45667. return c;
  45668. if (i = l.knownActions[0],
  45669. s = i._clip,
  45670. e !== a && e !== s)
  45671. throw new Error("Different clips with the same name detected!")
  45672. }
  45673. if (null === s)
  45674. return null;
  45675. var h = new n.AnimationMixer._Action(this,s,t);
  45676. return this._bindAction(h, i),
  45677. this._addInactiveAction(h, a, o),
  45678. h
  45679. },
  45680. existingAction: function(e, t) {
  45681. var i = t || this._root
  45682. , n = i.uuid
  45683. , r = "string" == typeof e ? e : e.name
  45684. , o = this._actionsByClip[r];
  45685. return void 0 !== o ? o.actionByRoot[n] || null : null
  45686. },
  45687. stopAllAction: function() {
  45688. var e = this._actions
  45689. , t = this._nActiveActions
  45690. , i = this._bindings
  45691. , n = this._nActiveBindings;
  45692. this._nActiveActions = 0,
  45693. this._nActiveBindings = 0;
  45694. for (var r = 0; r !== t; ++r)
  45695. e[r].reset();
  45696. for (var r = 0; r !== n; ++r)
  45697. i[r].useCount = 0;
  45698. return this
  45699. },
  45700. update: function(e) {
  45701. e *= this.timeScale;
  45702. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45703. var s = t[a];
  45704. s.enabled && s._update(n, e, r, o)
  45705. }
  45706. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45707. l[a].apply(o);
  45708. return this
  45709. },
  45710. getRoot: function() {
  45711. return this._root
  45712. },
  45713. uncacheClip: function(e) {
  45714. var t = this._actions
  45715. , i = e.name
  45716. , n = this._actionsByClip
  45717. , r = n[i];
  45718. if (void 0 !== r) {
  45719. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45720. var l = o[a];
  45721. this._deactivateAction(l);
  45722. var c = l._cacheIndex
  45723. , h = t[t.length - 1];
  45724. l._cacheIndex = null,
  45725. l._byClipCacheIndex = null,
  45726. h._cacheIndex = c,
  45727. t[c] = h,
  45728. t.pop(),
  45729. this._removeInactiveBindingsForAction(l)
  45730. }
  45731. delete n[i]
  45732. }
  45733. },
  45734. uncacheRoot: function(e) {
  45735. var t = e.uuid
  45736. , i = this._actionsByClip;
  45737. for (var n in i) {
  45738. var r = i[n].actionByRoot
  45739. , o = r[t];
  45740. void 0 !== o && (this._deactivateAction(o),
  45741. this._removeInactiveAction(o))
  45742. }
  45743. var a = this._bindingsByRootAndName
  45744. , s = a[t];
  45745. if (void 0 !== s)
  45746. for (var l in s) {
  45747. var c = s[l];
  45748. c.restoreOriginalState(),
  45749. this._removeInactiveBinding(c)
  45750. }
  45751. },
  45752. uncacheAction: function(e, t) {
  45753. var i = this.existingAction(e, t);
  45754. null !== i && (this._deactivateAction(i),
  45755. this._removeInactiveAction(i))
  45756. }
  45757. },
  45758. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45759. n.AnimationMixer._Action = function(e, t, i) {
  45760. this._mixer = e,
  45761. this._clip = t,
  45762. this._localRoot = i || null;
  45763. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45764. endingStart: n.ZeroCurvatureEnding,
  45765. endingEnd: n.ZeroCurvatureEnding
  45766. }, l = 0; l !== o; ++l) {
  45767. var c = r[l].createInterpolant(null);
  45768. a[l] = c,
  45769. c.settings = s
  45770. }
  45771. this._interpolantSettings = s,
  45772. this._interpolants = a,
  45773. this._propertyBindings = new Array(o),
  45774. this._cacheIndex = null,
  45775. this._byClipCacheIndex = null,
  45776. this._timeScaleInterpolant = null,
  45777. this._weightInterpolant = null,
  45778. this.loop = n.LoopRepeat,
  45779. this._loopCount = -1,
  45780. this._startTime = null,
  45781. this.time = 0,
  45782. this.timeScale = 1,
  45783. this._effectiveTimeScale = 1,
  45784. this.weight = 1,
  45785. this._effectiveWeight = 1,
  45786. this.repetitions = 1 / 0,
  45787. this.paused = !1,
  45788. this.enabled = !0,
  45789. this.clampWhenFinished = !1,
  45790. this.zeroSlopeAtStart = !0,
  45791. this.zeroSlopeAtEnd = !0
  45792. }
  45793. ,
  45794. n.AnimationMixer._Action.prototype = {
  45795. constructor: n.AnimationMixer._Action,
  45796. play: function() {
  45797. return this._mixer._activateAction(this),
  45798. this
  45799. },
  45800. stop: function() {
  45801. return this._mixer._deactivateAction(this),
  45802. this.reset()
  45803. },
  45804. reset: function() {
  45805. return this.paused = !1,
  45806. this.enabled = !0,
  45807. this.time = 0,
  45808. this._loopCount = -1,
  45809. this._startTime = null,
  45810. this.stopFading().stopWarping()
  45811. },
  45812. isRunning: function() {
  45813. this._startTime;
  45814. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45815. },
  45816. isScheduled: function() {
  45817. return this._mixer._isActiveAction(this)
  45818. },
  45819. startAt: function(e) {
  45820. return this._startTime = e,
  45821. this
  45822. },
  45823. setLoop: function(e, t) {
  45824. return this.loop = e,
  45825. this.repetitions = t,
  45826. this
  45827. },
  45828. setEffectiveWeight: function(e) {
  45829. return this.weight = e,
  45830. this._effectiveWeight = this.enabled ? e : 0,
  45831. this.stopFading()
  45832. },
  45833. getEffectiveWeight: function() {
  45834. return this._effectiveWeight
  45835. },
  45836. fadeIn: function(e) {
  45837. return this._scheduleFading(e, 0, 1)
  45838. },
  45839. fadeOut: function(e) {
  45840. return this._scheduleFading(e, 1, 0)
  45841. },
  45842. crossFadeFrom: function(e, t, i) {
  45843. this._mixer;
  45844. if (e.fadeOut(t),
  45845. this.fadeIn(t),
  45846. i) {
  45847. var n = this._clip.duration
  45848. , r = e._clip.duration
  45849. , o = r / n
  45850. , a = n / r;
  45851. e.warp(1, o, t),
  45852. this.warp(a, 1, t)
  45853. }
  45854. return this
  45855. },
  45856. crossFadeTo: function(e, t, i) {
  45857. return e.crossFadeFrom(this, t, i)
  45858. },
  45859. stopFading: function() {
  45860. var e = this._weightInterpolant;
  45861. return null !== e && (this._weightInterpolant = null,
  45862. this._mixer._takeBackControlInterpolant(e)),
  45863. this
  45864. },
  45865. setEffectiveTimeScale: function(e) {
  45866. return this.timeScale = e,
  45867. this._effectiveTimeScale = this.paused ? 0 : e,
  45868. this.stopWarping()
  45869. },
  45870. getEffectiveTimeScale: function() {
  45871. return this._effectiveTimeScale
  45872. },
  45873. setDuration: function(e) {
  45874. return this.timeScale = this._clip.duration / e,
  45875. this.stopWarping()
  45876. },
  45877. syncWith: function(e) {
  45878. return this.time = e.time,
  45879. this.timeScale = e.timeScale,
  45880. this.stopWarping()
  45881. },
  45882. halt: function(e) {
  45883. return this.warp(this._currentTimeScale, 0, e)
  45884. },
  45885. warp: function(e, t, i) {
  45886. var n = this._mixer
  45887. , r = n.time
  45888. , o = this._timeScaleInterpolant
  45889. , a = this.timeScale;
  45890. null === o && (o = n._lendControlInterpolant(),
  45891. this._timeScaleInterpolant = o);
  45892. var s = o.parameterPositions
  45893. , l = o.sampleValues;
  45894. return s[0] = r,
  45895. s[1] = r + i,
  45896. l[0] = e / a,
  45897. l[1] = t / a,
  45898. this
  45899. },
  45900. stopWarping: function() {
  45901. var e = this._timeScaleInterpolant;
  45902. return null !== e && (this._timeScaleInterpolant = null,
  45903. this._mixer._takeBackControlInterpolant(e)),
  45904. this
  45905. },
  45906. getMixer: function() {
  45907. return this._mixer
  45908. },
  45909. getClip: function() {
  45910. return this._clip
  45911. },
  45912. getRoot: function() {
  45913. return this._localRoot || this._mixer._root
  45914. },
  45915. _update: function(e, t, i, n) {
  45916. var r = this._startTime;
  45917. if (null !== r) {
  45918. var o = (e - r) * i;
  45919. if (o < 0 || 0 === i)
  45920. return;
  45921. this._startTime = null,
  45922. t = i * o
  45923. }
  45924. t *= this._updateTimeScale(e);
  45925. var a = this._updateTime(t)
  45926. , s = this._updateWeight(e);
  45927. if (s > 0)
  45928. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45929. l[h].evaluate(a),
  45930. c[h].accumulate(n, s)
  45931. },
  45932. _updateWeight: function(e) {
  45933. var t = 0;
  45934. if (this.enabled) {
  45935. t = this.weight;
  45936. var i = this._weightInterpolant;
  45937. if (null !== i) {
  45938. var n = i.evaluate(e)[0];
  45939. t *= n,
  45940. e > i.parameterPositions[1] && (this.stopFading(),
  45941. 0 === n && (this.enabled = !1))
  45942. }
  45943. }
  45944. return this._effectiveWeight = t,
  45945. t
  45946. },
  45947. _updateTimeScale: function(e) {
  45948. var t = 0;
  45949. if (!this.paused) {
  45950. t = this.timeScale;
  45951. var i = this._timeScaleInterpolant;
  45952. if (null !== i) {
  45953. var n = i.evaluate(e)[0];
  45954. t *= n,
  45955. e > i.parameterPositions[1] && (this.stopWarping(),
  45956. 0 === t ? this.pause = !0 : this.timeScale = t)
  45957. }
  45958. }
  45959. return this._effectiveTimeScale = t,
  45960. t
  45961. },
  45962. _updateTime: function(e) {
  45963. var t = this.time + e;
  45964. if (0 === e)
  45965. return t;
  45966. var i = this._clip.duration
  45967. , r = this.loop
  45968. , o = this._loopCount
  45969. , a = !1;
  45970. switch (r) {
  45971. case n.LoopOnce:
  45972. if (o === -1 && (this.loopCount = 0,
  45973. this._setEndings(!0, !0, !1)),
  45974. t >= i)
  45975. t = i;
  45976. else {
  45977. if (!(t < 0))
  45978. break;
  45979. t = 0
  45980. }
  45981. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45982. this._mixer.dispatchEvent({
  45983. type: "finished",
  45984. action: this,
  45985. direction: e < 0 ? -1 : 1
  45986. });
  45987. break;
  45988. case n.LoopPingPong:
  45989. a = !0;
  45990. case n.LoopRepeat:
  45991. if (o === -1 && (e > 0 ? (o = 0,
  45992. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45993. t >= i || t < 0) {
  45994. var s = Math.floor(t / i);
  45995. t -= i * s,
  45996. o += Math.abs(s);
  45997. var l = this.repetitions - o;
  45998. if (l < 0) {
  45999. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46000. t = e > 0 ? i : 0,
  46001. this._mixer.dispatchEvent({
  46002. type: "finished",
  46003. action: this,
  46004. direction: e > 0 ? 1 : -1
  46005. });
  46006. break
  46007. }
  46008. if (0 === l) {
  46009. var c = e < 0;
  46010. this._setEndings(c, !c, a)
  46011. } else
  46012. this._setEndings(!1, !1, a);
  46013. this._loopCount = o,
  46014. this._mixer.dispatchEvent({
  46015. type: "loop",
  46016. action: this,
  46017. loopDelta: s
  46018. })
  46019. }
  46020. if (r === n.LoopPingPong && 1 === (1 & o))
  46021. return this.time = t,
  46022. i - t
  46023. }
  46024. return this.time = t,
  46025. t
  46026. },
  46027. _setEndings: function(e, t, i) {
  46028. var r = this._interpolantSettings;
  46029. i ? (r.endingStart = n.ZeroSlopeEnding,
  46030. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46031. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46032. },
  46033. _scheduleFading: function(e, t, i) {
  46034. var n = this._mixer
  46035. , r = n.time
  46036. , o = this._weightInterpolant;
  46037. null === o && (o = n._lendControlInterpolant(),
  46038. this._weightInterpolant = o);
  46039. var a = o.parameterPositions
  46040. , s = o.sampleValues;
  46041. return a[0] = r,
  46042. s[0] = t,
  46043. a[1] = r + e,
  46044. s[1] = i,
  46045. this
  46046. }
  46047. },
  46048. Object.assign(n.AnimationMixer.prototype, {
  46049. _bindAction: function(e, t) {
  46050. var i = e._localRoot || this._root
  46051. , r = e._clip.tracks
  46052. , o = r.length
  46053. , a = e._propertyBindings
  46054. , s = e._interpolants
  46055. , l = i.uuid
  46056. , c = this._bindingsByRootAndName
  46057. , h = c[l];
  46058. void 0 === h && (h = {},
  46059. c[l] = h);
  46060. for (var u = 0; u !== o; ++u) {
  46061. var d = r[u]
  46062. , p = d.name
  46063. , f = h[p];
  46064. if (void 0 !== f)
  46065. a[u] = f;
  46066. else {
  46067. if (f = a[u],
  46068. void 0 !== f) {
  46069. null === f._cacheIndex && (++f.referenceCount,
  46070. this._addInactiveBinding(f, l, p));
  46071. continue
  46072. }
  46073. var g = t && t._propertyBindings[u].binding.parsedPath;
  46074. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46075. ++f.referenceCount,
  46076. this._addInactiveBinding(f, l, p),
  46077. a[u] = f
  46078. }
  46079. s[u].resultBuffer = f.buffer
  46080. }
  46081. },
  46082. _activateAction: function(e) {
  46083. if (!this._isActiveAction(e)) {
  46084. if (null === e._cacheIndex) {
  46085. var t = (e._localRoot || this._root).uuid
  46086. , i = e._clip.name
  46087. , n = this._actionsByClip[i];
  46088. this._bindAction(e, n && n.knownActions[0]),
  46089. this._addInactiveAction(e, i, t)
  46090. }
  46091. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46092. var s = r[o];
  46093. 0 === s.useCount++ && (this._lendBinding(s),
  46094. s.saveOriginalState())
  46095. }
  46096. this._lendAction(e)
  46097. }
  46098. },
  46099. _deactivateAction: function(e) {
  46100. if (this._isActiveAction(e)) {
  46101. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46102. var r = t[i];
  46103. 0 === --r.useCount && (r.restoreOriginalState(),
  46104. this._takeBackBinding(r))
  46105. }
  46106. this._takeBackAction(e)
  46107. }
  46108. },
  46109. _initMemoryManager: function() {
  46110. this._actions = [],
  46111. this._nActiveActions = 0,
  46112. this._actionsByClip = {},
  46113. this._bindings = [],
  46114. this._nActiveBindings = 0,
  46115. this._bindingsByRootAndName = {},
  46116. this._controlInterpolants = [],
  46117. this._nActiveControlInterpolants = 0;
  46118. var e = this;
  46119. this.stats = {
  46120. actions: {
  46121. get total() {
  46122. return e._actions.length
  46123. },
  46124. get inUse() {
  46125. return e._nActiveActions
  46126. }
  46127. },
  46128. bindings: {
  46129. get total() {
  46130. return e._bindings.length
  46131. },
  46132. get inUse() {
  46133. return e._nActiveBindings
  46134. }
  46135. },
  46136. controlInterpolants: {
  46137. get total() {
  46138. return e._controlInterpolants.length
  46139. },
  46140. get inUse() {
  46141. return e._nActiveControlInterpolants
  46142. }
  46143. }
  46144. }
  46145. },
  46146. _isActiveAction: function(e) {
  46147. var t = e._cacheIndex;
  46148. return null !== t && t < this._nActiveActions
  46149. },
  46150. _addInactiveAction: function(e, t, i) {
  46151. var n = this._actions
  46152. , r = this._actionsByClip
  46153. , o = r[t];
  46154. if (void 0 === o)
  46155. o = {
  46156. knownActions: [e],
  46157. actionByRoot: {}
  46158. },
  46159. e._byClipCacheIndex = 0,
  46160. r[t] = o;
  46161. else {
  46162. var a = o.knownActions;
  46163. e._byClipCacheIndex = a.length,
  46164. a.push(e)
  46165. }
  46166. e._cacheIndex = n.length,
  46167. n.push(e),
  46168. o.actionByRoot[i] = e
  46169. },
  46170. _removeInactiveAction: function(e) {
  46171. var t = this._actions
  46172. , i = t[t.length - 1]
  46173. , n = e._cacheIndex;
  46174. i._cacheIndex = n,
  46175. t[n] = i,
  46176. t.pop(),
  46177. e._cacheIndex = null;
  46178. var r = e._clip.name
  46179. , o = this._actionsByClip
  46180. , a = o[r]
  46181. , s = a.knownActions
  46182. , l = s[s.length - 1]
  46183. , c = e._byClipCacheIndex;
  46184. l._byClipCacheIndex = c,
  46185. s[c] = l,
  46186. s.pop(),
  46187. e._byClipCacheIndex = null;
  46188. var h = a.actionByRoot
  46189. , u = (t._localRoot || this._root).uuid;
  46190. delete h[u],
  46191. 0 === s.length && delete o[r],
  46192. this._removeInactiveBindingsForAction(e)
  46193. },
  46194. _removeInactiveBindingsForAction: function(e) {
  46195. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46196. var r = t[i];
  46197. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46198. }
  46199. },
  46200. _lendAction: function(e) {
  46201. var t = this._actions
  46202. , i = e._cacheIndex
  46203. , n = this._nActiveActions++
  46204. , r = t[n];
  46205. e._cacheIndex = n,
  46206. t[n] = e,
  46207. r._cacheIndex = i,
  46208. t[i] = r
  46209. },
  46210. _takeBackAction: function(e) {
  46211. var t = this._actions
  46212. , i = e._cacheIndex
  46213. , n = --this._nActiveActions
  46214. , r = t[n];
  46215. e._cacheIndex = n,
  46216. t[n] = e,
  46217. r._cacheIndex = i,
  46218. t[i] = r
  46219. },
  46220. _addInactiveBinding: function(e, t, i) {
  46221. var n = this._bindingsByRootAndName
  46222. , r = n[t]
  46223. , o = this._bindings;
  46224. void 0 === r && (r = {},
  46225. n[t] = r),
  46226. r[i] = e,
  46227. e._cacheIndex = o.length,
  46228. o.push(e)
  46229. },
  46230. _removeInactiveBinding: function(e) {
  46231. var t = this._bindings
  46232. , i = e.binding
  46233. , n = i.rootNode.uuid
  46234. , r = i.path
  46235. , o = this._bindingsByRootAndName
  46236. , a = o[n]
  46237. , s = t[t.length - 1]
  46238. , l = e._cacheIndex;
  46239. s._cacheIndex = l,
  46240. t[l] = s,
  46241. t.pop(),
  46242. delete a[r];
  46243. e: {
  46244. for (var c in a)
  46245. break e;
  46246. delete o[n]
  46247. }
  46248. },
  46249. _lendBinding: function(e) {
  46250. var t = this._bindings
  46251. , i = e._cacheIndex
  46252. , n = this._nActiveBindings++
  46253. , r = t[n];
  46254. e._cacheIndex = n,
  46255. t[n] = e,
  46256. r._cacheIndex = i,
  46257. t[i] = r
  46258. },
  46259. _takeBackBinding: function(e) {
  46260. var t = this._bindings
  46261. , i = e._cacheIndex
  46262. , n = --this._nActiveBindings
  46263. , r = t[n];
  46264. e._cacheIndex = n,
  46265. t[n] = e,
  46266. r._cacheIndex = i,
  46267. t[i] = r
  46268. },
  46269. _lendControlInterpolant: function() {
  46270. var e = this._controlInterpolants
  46271. , t = this._nActiveControlInterpolants++
  46272. , i = e[t];
  46273. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46274. i.__cacheIndex = t,
  46275. e[t] = i),
  46276. i
  46277. },
  46278. _takeBackControlInterpolant: function(e) {
  46279. var t = this._controlInterpolants
  46280. , i = e.__cacheIndex
  46281. , n = --this._nActiveControlInterpolants
  46282. , r = t[n];
  46283. e.__cacheIndex = n,
  46284. t[n] = e,
  46285. r.__cacheIndex = i,
  46286. t[i] = r
  46287. },
  46288. _controlInterpolantsResultBuffer: new Float32Array(1)
  46289. }),
  46290. n.AnimationObjectGroup = function(e) {
  46291. this.uuid = n.Math.generateUUID(),
  46292. this._objects = Array.prototype.slice.call(arguments),
  46293. this.nCachedObjects_ = 0;
  46294. var t = {};
  46295. this._indicesByUUID = t;
  46296. for (var i = 0, r = arguments.length; i !== r; ++i)
  46297. t[arguments[i].uuid] = i;
  46298. this._paths = [],
  46299. this._parsedPaths = [],
  46300. this._bindings = [],
  46301. this._bindingsIndicesByPath = {};
  46302. var o = this;
  46303. this.stats = {
  46304. objects: {
  46305. get total() {
  46306. return o._objects.length
  46307. },
  46308. get inUse() {
  46309. return this.total - o.nCachedObjects_
  46310. }
  46311. },
  46312. get bindingsPerObject() {
  46313. return o._bindings.length
  46314. }
  46315. }
  46316. }
  46317. ,
  46318. n.AnimationObjectGroup.prototype = {
  46319. constructor: n.AnimationObjectGroup,
  46320. add: function(e) {
  46321. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46322. var d = arguments[h]
  46323. , p = d.uuid
  46324. , f = o[p];
  46325. if (void 0 === f) {
  46326. f = i++,
  46327. o[p] = f,
  46328. t.push(d);
  46329. for (var g = 0, m = c; g !== m; ++g)
  46330. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46331. } else if (f < r) {
  46332. var v = t[f]
  46333. , A = --r
  46334. , y = t[A];
  46335. o[y.uuid] = f,
  46336. t[f] = y,
  46337. o[p] = A,
  46338. t[A] = d;
  46339. for (var g = 0, m = c; g !== m; ++g) {
  46340. var C = l[g]
  46341. , I = C[A]
  46342. , E = C[f];
  46343. C[f] = I,
  46344. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46345. C[A] = E
  46346. }
  46347. } else
  46348. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46349. }
  46350. this.nCachedObjects_ = r
  46351. },
  46352. remove: function(e) {
  46353. for (var t = this._objects, i = (t.length,
  46354. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46355. var l = arguments[a]
  46356. , c = l.uuid
  46357. , h = n[c];
  46358. if (void 0 !== h && h >= i) {
  46359. var u = i++
  46360. , d = t[u];
  46361. n[d.uuid] = h,
  46362. t[h] = d,
  46363. n[c] = u,
  46364. t[u] = l;
  46365. for (var p = 0, f = o; p !== f; ++p) {
  46366. var g = r[p]
  46367. , m = g[u]
  46368. , v = g[h];
  46369. g[h] = m,
  46370. g[u] = v
  46371. }
  46372. }
  46373. }
  46374. this.nCachedObjects_ = i
  46375. },
  46376. uncache: function(e) {
  46377. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46378. var c = arguments[s]
  46379. , h = c.uuid
  46380. , u = r[h];
  46381. if (void 0 !== u)
  46382. if (delete r[h],
  46383. u < n) {
  46384. var d = --n
  46385. , p = t[d]
  46386. , f = --i
  46387. , g = t[f];
  46388. r[p.uuid] = u,
  46389. t[u] = p,
  46390. r[g.uuid] = d,
  46391. t[d] = g,
  46392. t.pop();
  46393. for (var m = 0, v = a; m !== v; ++m) {
  46394. var A = o[m]
  46395. , y = A[d]
  46396. , C = A[f];
  46397. A[u] = y,
  46398. A[d] = C,
  46399. A.pop()
  46400. }
  46401. } else {
  46402. var f = --i
  46403. , g = t[f];
  46404. r[g.uuid] = u,
  46405. t[u] = g,
  46406. t.pop();
  46407. for (var m = 0, v = a; m !== v; ++m) {
  46408. var A = o[m];
  46409. A[u] = A[f],
  46410. A.pop()
  46411. }
  46412. }
  46413. }
  46414. this.nCachedObjects_ = n
  46415. },
  46416. subscribe_: function(e, t) {
  46417. var i = this._bindingsIndicesByPath
  46418. , r = i[e]
  46419. , o = this._bindings;
  46420. if (void 0 !== r)
  46421. return o[r];
  46422. var a = this._paths
  46423. , s = this._parsedPaths
  46424. , l = this._objects
  46425. , c = l.length
  46426. , h = this.nCachedObjects_
  46427. , u = new Array(c);
  46428. r = o.length,
  46429. i[e] = r,
  46430. a.push(e),
  46431. s.push(t),
  46432. o.push(u);
  46433. for (var d = h, p = l.length; d !== p; ++d) {
  46434. var f = l[d];
  46435. u[d] = new n.PropertyBinding(f,e,t)
  46436. }
  46437. return u
  46438. },
  46439. unsubscribe_: function(e) {
  46440. var t = this._bindingsIndicesByPath
  46441. , i = t[e];
  46442. if (void 0 !== i) {
  46443. var n = this._paths
  46444. , r = this._parsedPaths
  46445. , o = this._bindings
  46446. , a = o.length - 1
  46447. , s = o[a]
  46448. , l = e[a];
  46449. t[l] = i,
  46450. o[i] = s,
  46451. o.pop(),
  46452. r[i] = r[a],
  46453. r.pop(),
  46454. n[i] = n[a],
  46455. n.pop()
  46456. }
  46457. }
  46458. },
  46459. n.AnimationUtils = {
  46460. arraySlice: function(e, t, i) {
  46461. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46462. },
  46463. convertArray: function(e, t, i) {
  46464. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46465. },
  46466. isTypedArray: function(e) {
  46467. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46468. },
  46469. getKeyframeOrder: function(e) {
  46470. function t(t, i) {
  46471. return e[t] - e[i]
  46472. }
  46473. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46474. n[r] = r;
  46475. return n.sort(t),
  46476. n
  46477. },
  46478. sortedArray: function(e, t, i) {
  46479. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46480. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46481. r[a++] = e[s + l];
  46482. return r
  46483. },
  46484. flattenJSON: function(e, t, i, n) {
  46485. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46486. o = e[r++];
  46487. if (void 0 !== o) {
  46488. var a = o[n];
  46489. if (void 0 !== a)
  46490. if (Array.isArray(a)) {
  46491. do
  46492. a = o[n],
  46493. void 0 !== a && (t.push(o.time),
  46494. i.push.apply(i, a)),
  46495. o = e[r++];
  46496. while (void 0 !== o)
  46497. } else if (void 0 !== a.toArray) {
  46498. do
  46499. a = o[n],
  46500. void 0 !== a && (t.push(o.time),
  46501. a.toArray(i, i.length)),
  46502. o = e[r++];
  46503. while (void 0 !== o)
  46504. } else
  46505. do
  46506. a = o[n],
  46507. void 0 !== a && (t.push(o.time),
  46508. i.push(a)),
  46509. o = e[r++];
  46510. while (void 0 !== o)
  46511. }
  46512. }
  46513. },
  46514. n.KeyframeTrack = function(e, t, i, r) {
  46515. if (void 0 === e)
  46516. throw new Error("track name is undefined");
  46517. if (void 0 === t || 0 === t.length)
  46518. throw new Error("no keyframes in track named " + e);
  46519. this.name = e,
  46520. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46521. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46522. this.setInterpolation(r || this.DefaultInterpolation),
  46523. this.validate(),
  46524. this.optimize()
  46525. }
  46526. ,
  46527. n.KeyframeTrack.prototype = {
  46528. constructor: n.KeyframeTrack,
  46529. TimeBufferType: Float32Array,
  46530. ValueBufferType: Float32Array,
  46531. DefaultInterpolation: n.InterpolateLinear,
  46532. InterpolantFactoryMethodDiscrete: function(e) {
  46533. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46534. },
  46535. InterpolantFactoryMethodLinear: function(e) {
  46536. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46537. },
  46538. InterpolantFactoryMethodSmooth: function(e) {
  46539. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46540. },
  46541. setInterpolation: function(e) {
  46542. var t = void 0;
  46543. switch (e) {
  46544. case n.InterpolateDiscrete:
  46545. t = this.InterpolantFactoryMethodDiscrete;
  46546. break;
  46547. case n.InterpolateLinear:
  46548. t = this.InterpolantFactoryMethodLinear;
  46549. break;
  46550. case n.InterpolateSmooth:
  46551. t = this.InterpolantFactoryMethodSmooth
  46552. }
  46553. if (void 0 === t) {
  46554. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46555. if (void 0 === this.createInterpolant) {
  46556. if (e === this.DefaultInterpolation)
  46557. throw new Error(i);
  46558. this.setInterpolation(this.DefaultInterpolation)
  46559. }
  46560. return void console.warn(i)
  46561. }
  46562. this.createInterpolant = t
  46563. },
  46564. getInterpolation: function() {
  46565. switch (this.createInterpolant) {
  46566. case this.InterpolantFactoryMethodDiscrete:
  46567. return n.InterpolateDiscrete;
  46568. case this.InterpolantFactoryMethodLinear:
  46569. return n.InterpolateLinear;
  46570. case this.InterpolantFactoryMethodSmooth:
  46571. return n.InterpolateSmooth
  46572. }
  46573. },
  46574. getValueSize: function() {
  46575. return this.values.length / this.times.length
  46576. },
  46577. shift: function(e) {
  46578. if (0 !== e)
  46579. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46580. t[i] += e;
  46581. return this
  46582. },
  46583. scale: function(e) {
  46584. if (1 !== e)
  46585. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46586. t[i] *= e;
  46587. return this
  46588. },
  46589. trim: function(e, t) {
  46590. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46591. ++o;
  46592. for (; a !== -1 && i[a] > t; )
  46593. --a;
  46594. if (++a,
  46595. 0 !== o || a !== r) {
  46596. o >= a && (a = Math.max(a, 1),
  46597. o = a - 1);
  46598. var s = this.getValueSize();
  46599. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46600. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46601. }
  46602. return this
  46603. },
  46604. validate: function() {
  46605. var e = !0
  46606. , t = this.getValueSize();
  46607. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46608. e = !1);
  46609. var i = this.times
  46610. , r = this.values
  46611. , o = i.length;
  46612. 0 === o && (console.error("track is empty", this),
  46613. e = !1);
  46614. for (var a = null, s = 0; s !== o; s++) {
  46615. var l = i[s];
  46616. if ("number" == typeof l && isNaN(l)) {
  46617. console.error("time is not a valid number", this, s, l),
  46618. e = !1;
  46619. break
  46620. }
  46621. if (null !== a && a > l) {
  46622. console.error("out of order keys", this, s, l, a),
  46623. e = !1;
  46624. break
  46625. }
  46626. a = l
  46627. }
  46628. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46629. for (var s = 0, c = r.length; s !== c; ++s) {
  46630. var h = r[s];
  46631. if (isNaN(h)) {
  46632. console.error("value is not a valid number", this, s, h),
  46633. e = !1;
  46634. break
  46635. }
  46636. }
  46637. return e
  46638. },
  46639. optimize: function() {
  46640. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46641. var s = !1
  46642. , l = e[o]
  46643. , c = e[o + 1];
  46644. if (l !== c && (1 !== o || l !== l[0]))
  46645. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46646. var f = t[h + p];
  46647. if (f !== t[u + p] || f !== t[d + p]) {
  46648. s = !0;
  46649. break
  46650. }
  46651. }
  46652. if (s) {
  46653. if (o !== r) {
  46654. e[r] = e[o];
  46655. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46656. t[m + p] = t[g + p]
  46657. }
  46658. ++r
  46659. }
  46660. }
  46661. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46662. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46663. this
  46664. }
  46665. },
  46666. Object.assign(n.KeyframeTrack, {
  46667. parse: function(e) {
  46668. if (void 0 === e.type)
  46669. throw new Error("track type undefined, can not parse");
  46670. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46671. if (void 0 === e.times) {
  46672. console.warn("legacy JSON format detected, converting");
  46673. var i = []
  46674. , r = [];
  46675. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46676. e.times = i,
  46677. e.values = r
  46678. }
  46679. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46680. },
  46681. toJSON: function(e) {
  46682. var t, i = e.constructor;
  46683. if (void 0 !== i.toJSON)
  46684. t = i.toJSON(e);
  46685. else {
  46686. t = {
  46687. name: e.name,
  46688. times: n.AnimationUtils.convertArray(e.times, Array),
  46689. values: n.AnimationUtils.convertArray(e.values, Array)
  46690. };
  46691. var r = e.getInterpolation();
  46692. r !== e.DefaultInterpolation && (t.interpolation = r)
  46693. }
  46694. return t.type = e.ValueTypeName,
  46695. t
  46696. },
  46697. _getTrackTypeForValueTypeName: function(e) {
  46698. switch (e.toLowerCase()) {
  46699. case "scalar":
  46700. case "double":
  46701. case "float":
  46702. case "number":
  46703. case "integer":
  46704. return n.NumberKeyframeTrack;
  46705. case "vector":
  46706. case "vector2":
  46707. case "vector3":
  46708. case "vector4":
  46709. return n.VectorKeyframeTrack;
  46710. case "color":
  46711. return n.ColorKeyframeTrack;
  46712. case "quaternion":
  46713. return n.QuaternionKeyframeTrack;
  46714. case "bool":
  46715. case "boolean":
  46716. return n.BooleanKeyframeTrack;
  46717. case "string":
  46718. return n.StringKeyframeTrack
  46719. }
  46720. throw new Error("Unsupported typeName: " + e)
  46721. }
  46722. }),
  46723. n.PropertyBinding = function(e, t, i) {
  46724. this.path = t,
  46725. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46726. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46727. this.rootNode = e
  46728. }
  46729. ,
  46730. n.PropertyBinding.prototype = {
  46731. constructor: n.PropertyBinding,
  46732. getValue: function(e, t) {
  46733. this.bind(),
  46734. this.getValue(e, t)
  46735. },
  46736. setValue: function(e, t) {
  46737. this.bind(),
  46738. this.setValue(e, t)
  46739. },
  46740. bind: function() {
  46741. var e = this.node
  46742. , t = this.parsedPath
  46743. , i = t.objectName
  46744. , r = t.propertyName
  46745. , o = t.propertyIndex;
  46746. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46747. this.node = e),
  46748. this.getValue = this._getValue_unavailable,
  46749. this.setValue = this._setValue_unavailable,
  46750. !e)
  46751. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46752. if (i) {
  46753. var a = t.objectIndex;
  46754. switch (i) {
  46755. case "materials":
  46756. if (!e.material)
  46757. return void console.error(" can not bind to material as node does not have a material", this);
  46758. if (!e.material.materials)
  46759. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46760. e = e.material.materials;
  46761. break;
  46762. case "bones":
  46763. if (!e.skeleton)
  46764. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46765. e = e.skeleton.bones;
  46766. for (var s = 0; s < e.length; s++)
  46767. if (e[s].name === a) {
  46768. a = s;
  46769. break
  46770. }
  46771. break;
  46772. default:
  46773. if (void 0 === e[i])
  46774. return void console.error(" can not bind to objectName of node, undefined", this);
  46775. e = e[i]
  46776. }
  46777. if (void 0 !== a) {
  46778. if (void 0 === e[a])
  46779. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46780. e = e[a]
  46781. }
  46782. }
  46783. var l = e[r];
  46784. if (!l) {
  46785. var c = t.nodeName;
  46786. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46787. }
  46788. var h = this.Versioning.None;
  46789. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46790. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46791. this.targetObject = e);
  46792. var u = this.BindingType.Direct;
  46793. if (void 0 !== o) {
  46794. if ("morphTargetInfluences" === r) {
  46795. if (!e.geometry)
  46796. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46797. if (!e.geometry.morphTargets)
  46798. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46799. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46800. if (e.geometry.morphTargets[s].name === o) {
  46801. o = s;
  46802. break
  46803. }
  46804. }
  46805. u = this.BindingType.ArrayElement,
  46806. this.resolvedProperty = l,
  46807. this.propertyIndex = o
  46808. } else
  46809. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46810. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46811. this.resolvedProperty = l) : this.propertyName = r;
  46812. this.getValue = this.GetterByBindingType[u],
  46813. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46814. },
  46815. unbind: function() {
  46816. this.node = null,
  46817. this.getValue = this._getValue_unbound,
  46818. this.setValue = this._setValue_unbound
  46819. }
  46820. },
  46821. Object.assign(n.PropertyBinding.prototype, {
  46822. _getValue_unavailable: function() {},
  46823. _setValue_unavailable: function() {},
  46824. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46825. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46826. BindingType: {
  46827. Direct: 0,
  46828. EntireArray: 1,
  46829. ArrayElement: 2,
  46830. HasFromToArray: 3
  46831. },
  46832. Versioning: {
  46833. None: 0,
  46834. NeedsUpdate: 1,
  46835. MatrixWorldNeedsUpdate: 2
  46836. },
  46837. GetterByBindingType: [function(e, t) {
  46838. e[t] = this.node[this.propertyName]
  46839. }
  46840. , function(e, t) {
  46841. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46842. e[t++] = i[n]
  46843. }
  46844. , function(e, t) {
  46845. e[t] = this.resolvedProperty[this.propertyIndex]
  46846. }
  46847. , function(e, t) {
  46848. this.resolvedProperty.toArray(e, t)
  46849. }
  46850. ],
  46851. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46852. this.node[this.propertyName] = e[t]
  46853. }
  46854. , function(e, t) {
  46855. this.node[this.propertyName] = e[t],
  46856. this.targetObject.needsUpdate = !0
  46857. }
  46858. , function(e, t) {
  46859. this.node[this.propertyName] = e[t],
  46860. this.targetObject.matrixWorldNeedsUpdate = !0
  46861. }
  46862. ], [function(e, t) {
  46863. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46864. i[n] = e[t++]
  46865. }
  46866. , function(e, t) {
  46867. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46868. i[n] = e[t++];
  46869. this.targetObject.needsUpdate = !0
  46870. }
  46871. , function(e, t) {
  46872. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46873. i[n] = e[t++];
  46874. this.targetObject.matrixWorldNeedsUpdate = !0
  46875. }
  46876. ], [function(e, t) {
  46877. this.resolvedProperty[this.propertyIndex] = e[t]
  46878. }
  46879. , function(e, t) {
  46880. this.resolvedProperty[this.propertyIndex] = e[t],
  46881. this.targetObject.needsUpdate = !0
  46882. }
  46883. , function(e, t) {
  46884. this.resolvedProperty[this.propertyIndex] = e[t],
  46885. this.targetObject.matrixWorldNeedsUpdate = !0
  46886. }
  46887. ], [function(e, t) {
  46888. this.resolvedProperty.fromArray(e, t)
  46889. }
  46890. , function(e, t) {
  46891. this.resolvedProperty.fromArray(e, t),
  46892. this.targetObject.needsUpdate = !0
  46893. }
  46894. , function(e, t) {
  46895. this.resolvedProperty.fromArray(e, t),
  46896. this.targetObject.matrixWorldNeedsUpdate = !0
  46897. }
  46898. ]]
  46899. }),
  46900. n.PropertyBinding.Composite = function(e, t, i) {
  46901. var r = i || n.PropertyBinding.parseTrackName(t);
  46902. this._targetGroup = e,
  46903. this._bindings = e.subscribe_(t, r)
  46904. }
  46905. ,
  46906. n.PropertyBinding.Composite.prototype = {
  46907. constructor: n.PropertyBinding.Composite,
  46908. getValue: function(e, t) {
  46909. this.bind();
  46910. var i = this._targetGroup.nCachedObjects_
  46911. , n = this._bindings[i];
  46912. void 0 !== n && n.getValue(e, t)
  46913. },
  46914. setValue: function(e, t) {
  46915. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46916. i[n].setValue(e, t)
  46917. },
  46918. bind: function() {
  46919. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46920. e[t].bind()
  46921. },
  46922. unbind: function() {
  46923. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46924. e[t].unbind()
  46925. }
  46926. },
  46927. n.PropertyBinding.create = function(e, t, i) {
  46928. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46929. }
  46930. ,
  46931. n.PropertyBinding.parseTrackName = function(e) {
  46932. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46933. , i = t.exec(e);
  46934. if (!i)
  46935. throw new Error("cannot parse trackName at all: " + e);
  46936. i.index === t.lastIndex && t.lastIndex++;
  46937. var n = {
  46938. nodeName: i[3],
  46939. objectName: i[5],
  46940. objectIndex: i[7],
  46941. propertyName: i[9],
  46942. propertyIndex: i[11]
  46943. };
  46944. if (null === n.propertyName || 0 === n.propertyName.length)
  46945. throw new Error("can not parse propertyName from trackName: " + e);
  46946. return n
  46947. }
  46948. ,
  46949. n.PropertyBinding.findNode = function(e, t) {
  46950. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46951. return e;
  46952. if (e.skeleton) {
  46953. var i = function(e) {
  46954. for (var i = 0; i < e.bones.length; i++) {
  46955. var n = e.bones[i];
  46956. if (n.name === t)
  46957. return n
  46958. }
  46959. return null
  46960. }
  46961. , n = i(e.skeleton);
  46962. if (n)
  46963. return n
  46964. }
  46965. if (e.children) {
  46966. var r = function(e) {
  46967. for (var i = 0; i < e.length; i++) {
  46968. var n = e[i];
  46969. if (n.name === t || n.uuid === t)
  46970. return n;
  46971. var o = r(n.children);
  46972. if (o)
  46973. return o
  46974. }
  46975. return null
  46976. }
  46977. , o = r(e.children);
  46978. if (o)
  46979. return o
  46980. }
  46981. return null
  46982. }
  46983. ,
  46984. n.PropertyMixer = function(e, t, i) {
  46985. this.binding = e,
  46986. this.valueSize = i;
  46987. var n, r = Float64Array;
  46988. switch (t) {
  46989. case "quaternion":
  46990. n = this._slerp;
  46991. break;
  46992. case "string":
  46993. case "bool":
  46994. r = Array,
  46995. n = this._select;
  46996. break;
  46997. default:
  46998. n = this._lerp
  46999. }
  47000. this.buffer = new r(4 * i),
  47001. this._mixBufferRegion = n,
  47002. this.cumulativeWeight = 0,
  47003. this.useCount = 0,
  47004. this.referenceCount = 0
  47005. }
  47006. ,
  47007. n.PropertyMixer.prototype = {
  47008. constructor: n.PropertyMixer,
  47009. accumulate: function(e, t) {
  47010. var i = this.buffer
  47011. , n = this.valueSize
  47012. , r = e * n + n
  47013. , o = this.cumulativeWeight;
  47014. if (0 === o) {
  47015. for (var a = 0; a !== n; ++a)
  47016. i[r + a] = i[a];
  47017. o = t
  47018. } else {
  47019. o += t;
  47020. var s = t / o;
  47021. this._mixBufferRegion(i, r, 0, s, n)
  47022. }
  47023. this.cumulativeWeight = o
  47024. },
  47025. apply: function(e) {
  47026. var t = this.valueSize
  47027. , i = this.buffer
  47028. , n = e * t + t
  47029. , r = this.cumulativeWeight
  47030. , o = this.binding;
  47031. if (this.cumulativeWeight = 0,
  47032. r < 1) {
  47033. var a = 3 * t;
  47034. this._mixBufferRegion(i, n, a, 1 - r, t)
  47035. }
  47036. for (var s = t, l = t + t; s !== l; ++s)
  47037. if (i[s] !== i[s + t]) {
  47038. o.setValue(i, n);
  47039. break
  47040. }
  47041. },
  47042. saveOriginalState: function() {
  47043. var e = this.binding
  47044. , t = this.buffer
  47045. , i = this.valueSize
  47046. , n = 3 * i;
  47047. e.getValue(t, n);
  47048. for (var r = i, o = n; r !== o; ++r)
  47049. t[r] = t[n + r % i];
  47050. this.cumulativeWeight = 0
  47051. },
  47052. restoreOriginalState: function() {
  47053. var e = 3 * this.valueSize;
  47054. this.binding.setValue(this.buffer, e)
  47055. },
  47056. _select: function(e, t, i, n, r) {
  47057. if (n >= .5)
  47058. for (var o = 0; o !== r; ++o)
  47059. e[t + o] = e[i + o]
  47060. },
  47061. _slerp: function(e, t, i, r, o) {
  47062. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47063. },
  47064. _lerp: function(e, t, i, n, r) {
  47065. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47066. var s = t + a;
  47067. e[s] = e[s] * o + e[i + a] * n
  47068. }
  47069. }
  47070. },
  47071. n.BooleanKeyframeTrack = function(e, t, i) {
  47072. n.KeyframeTrack.call(this, e, t, i)
  47073. }
  47074. ,
  47075. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47076. constructor: n.BooleanKeyframeTrack,
  47077. ValueTypeName: "bool",
  47078. ValueBufferType: Array,
  47079. DefaultInterpolation: n.IntepolateDiscrete,
  47080. InterpolantFactoryMethodLinear: void 0,
  47081. InterpolantFactoryMethodSmooth: void 0
  47082. }),
  47083. n.NumberKeyframeTrack = function(e, t, i, r) {
  47084. n.KeyframeTrack.call(this, e, t, i, r)
  47085. }
  47086. ,
  47087. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47088. constructor: n.NumberKeyframeTrack,
  47089. ValueTypeName: "number"
  47090. }),
  47091. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47092. n.KeyframeTrack.call(this, e, t, i, r)
  47093. }
  47094. ,
  47095. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47096. constructor: n.QuaternionKeyframeTrack,
  47097. ValueTypeName: "quaternion",
  47098. DefaultInterpolation: n.InterpolateLinear,
  47099. InterpolantFactoryMethodLinear: function(e) {
  47100. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47101. },
  47102. InterpolantFactoryMethodSmooth: void 0
  47103. }),
  47104. n.StringKeyframeTrack = function(e, t, i, r) {
  47105. n.KeyframeTrack.call(this, e, t, i, r)
  47106. }
  47107. ,
  47108. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47109. constructor: n.StringKeyframeTrack,
  47110. ValueTypeName: "string",
  47111. ValueBufferType: Array,
  47112. DefaultInterpolation: n.IntepolateDiscrete,
  47113. InterpolantFactoryMethodLinear: void 0,
  47114. InterpolantFactoryMethodSmooth: void 0
  47115. }),
  47116. n.VectorKeyframeTrack = function(e, t, i, r) {
  47117. n.KeyframeTrack.call(this, e, t, i, r)
  47118. }
  47119. ,
  47120. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47121. constructor: n.VectorKeyframeTrack,
  47122. ValueTypeName: "vector"
  47123. }),
  47124. n.Audio = function(e) {
  47125. n.Object3D.call(this),
  47126. this.type = "Audio",
  47127. this.context = e.context,
  47128. this.source = this.context.createBufferSource(),
  47129. this.source.onended = this.onEnded.bind(this),
  47130. this.gain = this.context.createGain(),
  47131. this.gain.connect(e.getInput()),
  47132. this.autoplay = !1,
  47133. this.startTime = 0,
  47134. this.playbackRate = 1,
  47135. this.isPlaying = !1,
  47136. this.hasPlaybackControl = !0,
  47137. this.sourceType = "empty",
  47138. this.filter = null
  47139. }
  47140. ,
  47141. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47142. n.Audio.prototype.constructor = n.Audio,
  47143. n.Audio.prototype.getOutput = function() {
  47144. return this.gain
  47145. }
  47146. ,
  47147. n.Audio.prototype.load = function(e) {
  47148. var t = new n.AudioBuffer(this.context);
  47149. return t.load(e),
  47150. this.setBuffer(t),
  47151. this
  47152. }
  47153. ,
  47154. n.Audio.prototype.setNodeSource = function(e) {
  47155. return this.hasPlaybackControl = !1,
  47156. this.sourceType = "audioNode",
  47157. this.source = e,
  47158. this.connect(),
  47159. this
  47160. }
  47161. ,
  47162. n.Audio.prototype.setBuffer = function(e) {
  47163. var t = this;
  47164. return e.onReady(function(e) {
  47165. t.source.buffer = e,
  47166. t.sourceType = "buffer",
  47167. t.autoplay && t.play()
  47168. }),
  47169. this
  47170. }
  47171. ,
  47172. n.Audio.prototype.play = function() {
  47173. if (this.isPlaying === !0)
  47174. return void console.warn("THREE.Audio: Audio is already playing.");
  47175. if (this.hasPlaybackControl === !1)
  47176. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47177. var e = this.context.createBufferSource();
  47178. e.buffer = this.source.buffer,
  47179. e.loop = this.source.loop,
  47180. e.onended = this.source.onended,
  47181. e.start(0, this.startTime),
  47182. e.playbackRate.value = this.playbackRate,
  47183. this.isPlaying = !0,
  47184. this.source = e,
  47185. this.connect()
  47186. }
  47187. ,
  47188. n.Audio.prototype.pause = function() {
  47189. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47190. void (this.startTime = this.context.currentTime))
  47191. }
  47192. ,
  47193. n.Audio.prototype.stop = function() {
  47194. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47195. void (this.startTime = 0))
  47196. }
  47197. ,
  47198. n.Audio.prototype.connect = function() {
  47199. null !== this.filter ? (this.source.connect(this.filter),
  47200. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47201. }
  47202. ,
  47203. n.Audio.prototype.disconnect = function() {
  47204. null !== this.filter ? (this.source.disconnect(this.filter),
  47205. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47206. }
  47207. ,
  47208. n.Audio.prototype.getFilter = function() {
  47209. return this.filter
  47210. }
  47211. ,
  47212. n.Audio.prototype.setFilter = function(e) {
  47213. void 0 === e && (e = null),
  47214. this.isPlaying === !0 ? (this.disconnect(),
  47215. this.filter = e,
  47216. this.connect()) : this.filter = e
  47217. }
  47218. ,
  47219. n.Audio.prototype.setPlaybackRate = function(e) {
  47220. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47221. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47222. }
  47223. ,
  47224. n.Audio.prototype.getPlaybackRate = function() {
  47225. return this.playbackRate
  47226. }
  47227. ,
  47228. n.Audio.prototype.onEnded = function() {
  47229. this.isPlaying = !1
  47230. }
  47231. ,
  47232. n.Audio.prototype.setLoop = function(e) {
  47233. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47234. }
  47235. ,
  47236. n.Audio.prototype.getLoop = function() {
  47237. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47238. !1) : this.source.loop
  47239. }
  47240. ,
  47241. n.Audio.prototype.setVolume = function(e) {
  47242. this.gain.gain.value = e
  47243. }
  47244. ,
  47245. n.Audio.prototype.getVolume = function() {
  47246. return this.gain.gain.value
  47247. }
  47248. ,
  47249. n.AudioAnalyser = function(e, t) {
  47250. this.analyser = e.context.createAnalyser(),
  47251. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47252. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47253. e.getOutput().connect(this.analyser)
  47254. }
  47255. ,
  47256. n.AudioAnalyser.prototype = {
  47257. constructor: n.AudioAnalyser,
  47258. getData: function() {
  47259. return this.analyser.getByteFrequencyData(this.data),
  47260. this.data
  47261. }
  47262. },
  47263. n.AudioBuffer = function(e) {
  47264. this.context = e,
  47265. this.ready = !1,
  47266. this.readyCallbacks = []
  47267. }
  47268. ,
  47269. n.AudioBuffer.prototype.load = function(e) {
  47270. var t = this
  47271. , i = new XMLHttpRequest;
  47272. return i.open("GET", e, !0),
  47273. i.responseType = "arraybuffer",
  47274. i.onload = function(e) {
  47275. t.context.decodeAudioData(this.response, function(e) {
  47276. t.buffer = e,
  47277. t.ready = !0;
  47278. for (var i = 0; i < t.readyCallbacks.length; i++)
  47279. t.readyCallbacks[i](t.buffer);
  47280. t.readyCallbacks = []
  47281. })
  47282. }
  47283. ,
  47284. i.send(),
  47285. this
  47286. }
  47287. ,
  47288. n.AudioBuffer.prototype.onReady = function(e) {
  47289. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47290. }
  47291. ,
  47292. n.PositionalAudio = function(e) {
  47293. n.Audio.call(this, e),
  47294. this.panner = this.context.createPanner(),
  47295. this.panner.connect(this.gain)
  47296. }
  47297. ,
  47298. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47299. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47300. n.PositionalAudio.prototype.getOutput = function() {
  47301. return this.panner
  47302. }
  47303. ,
  47304. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47305. this.panner.refDistance = e
  47306. }
  47307. ,
  47308. n.PositionalAudio.prototype.getRefDistance = function() {
  47309. return this.panner.refDistance
  47310. }
  47311. ,
  47312. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47313. this.panner.rolloffFactor = e
  47314. }
  47315. ,
  47316. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47317. return this.panner.rolloffFactor
  47318. }
  47319. ,
  47320. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47321. this.panner.distanceModel = e
  47322. }
  47323. ,
  47324. n.PositionalAudio.prototype.getDistanceModel = function() {
  47325. return this.panner.distanceModel
  47326. }
  47327. ,
  47328. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47329. this.panner.maxDistance = e
  47330. }
  47331. ,
  47332. n.PositionalAudio.prototype.getMaxDistance = function() {
  47333. return this.panner.maxDistance
  47334. }
  47335. ,
  47336. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47337. var e = new n.Vector3;
  47338. return function(t) {
  47339. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47340. e.setFromMatrixPosition(this.matrixWorld),
  47341. this.panner.setPosition(e.x, e.y, e.z)
  47342. }
  47343. }(),
  47344. n.AudioListener = function() {
  47345. n.Object3D.call(this),
  47346. this.type = "AudioListener",
  47347. this.context = new (window.AudioContext || window.webkitAudioContext),
  47348. this.gain = this.context.createGain(),
  47349. this.gain.connect(this.context.destination),
  47350. this.filter = null
  47351. }
  47352. ,
  47353. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47354. n.AudioListener.prototype.constructor = n.AudioListener,
  47355. n.AudioListener.prototype.getInput = function() {
  47356. return this.gain
  47357. }
  47358. ,
  47359. n.AudioListener.prototype.removeFilter = function() {
  47360. null !== this.filter && (this.gain.disconnect(this.filter),
  47361. this.filter.disconnect(this.context.destination),
  47362. this.gain.connect(this.context.destination),
  47363. this.filter = null)
  47364. }
  47365. ,
  47366. n.AudioListener.prototype.setFilter = function(e) {
  47367. null !== this.filter ? (this.gain.disconnect(this.filter),
  47368. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47369. this.filter = e,
  47370. this.gain.connect(this.filter),
  47371. this.filter.connect(this.context.destination)
  47372. }
  47373. ,
  47374. n.AudioListener.prototype.getFilter = function() {
  47375. return this.filter
  47376. }
  47377. ,
  47378. n.AudioListener.prototype.setMasterVolume = function(e) {
  47379. this.gain.gain.value = e
  47380. }
  47381. ,
  47382. n.AudioListener.prototype.getMasterVolume = function() {
  47383. return this.gain.gain.value
  47384. }
  47385. ,
  47386. n.AudioListener.prototype.updateMatrixWorld = function() {
  47387. var e = new n.Vector3
  47388. , t = new n.Quaternion
  47389. , i = new n.Vector3
  47390. , r = new n.Vector3;
  47391. return function(o) {
  47392. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47393. var a = this.context.listener
  47394. , s = this.up;
  47395. this.matrixWorld.decompose(e, t, i),
  47396. r.set(0, 0, -1).applyQuaternion(t),
  47397. a.setPosition(e.x, e.y, e.z),
  47398. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47399. }
  47400. }(),
  47401. n.Camera = function() {
  47402. n.Object3D.call(this),
  47403. this.type = "Camera",
  47404. this.matrixWorldInverse = new n.Matrix4,
  47405. this.projectionMatrix = new n.Matrix4
  47406. }
  47407. ,
  47408. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47409. n.Camera.prototype.constructor = n.Camera,
  47410. n.Camera.prototype.getWorldDirection = function() {
  47411. var e = new n.Quaternion;
  47412. return function(t) {
  47413. var i = t || new n.Vector3;
  47414. return this.getWorldQuaternion(e),
  47415. i.set(0, 0, -1).applyQuaternion(e)
  47416. }
  47417. }(),
  47418. n.Camera.prototype.lookAt = function() {
  47419. var e = new n.Matrix4;
  47420. return function(t) {
  47421. e.lookAt(this.position, t, this.up),
  47422. this.quaternion.setFromRotationMatrix(e)
  47423. }
  47424. }(),
  47425. n.Camera.prototype.clone = function() {
  47426. return (new this.constructor).copy(this)
  47427. }
  47428. ,
  47429. n.Camera.prototype.copy = function(e) {
  47430. return n.Object3D.prototype.copy.call(this, e),
  47431. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47432. this.projectionMatrix.copy(e.projectionMatrix),
  47433. this
  47434. }
  47435. ,
  47436. n.CubeCamera = function(e, t, i) {
  47437. n.Object3D.call(this),
  47438. this.type = "CubeCamera";
  47439. var r = 90
  47440. , o = 1
  47441. , a = new n.PerspectiveCamera(r,o,e,t);
  47442. a.up.set(0, -1, 0),
  47443. a.lookAt(new n.Vector3(1,0,0)),
  47444. this.add(a);
  47445. var s = new n.PerspectiveCamera(r,o,e,t);
  47446. s.up.set(0, -1, 0),
  47447. s.lookAt(new n.Vector3(-1,0,0)),
  47448. this.add(s);
  47449. var l = new n.PerspectiveCamera(r,o,e,t);
  47450. l.up.set(0, 0, 1),
  47451. l.lookAt(new n.Vector3(0,1,0)),
  47452. this.add(l);
  47453. var c = new n.PerspectiveCamera(r,o,e,t);
  47454. c.up.set(0, 0, -1),
  47455. c.lookAt(new n.Vector3(0,-1,0)),
  47456. this.add(c);
  47457. var h = new n.PerspectiveCamera(r,o,e,t);
  47458. h.up.set(0, -1, 0),
  47459. h.lookAt(new n.Vector3(0,0,1)),
  47460. this.add(h);
  47461. var u = new n.PerspectiveCamera(r,o,e,t);
  47462. u.up.set(0, -1, 0),
  47463. u.lookAt(new n.Vector3(0,0,-1)),
  47464. this.add(u);
  47465. var d = {
  47466. format: n.RGBFormat,
  47467. magFilter: n.LinearFilter,
  47468. minFilter: n.LinearFilter
  47469. };
  47470. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47471. this.updateCubeMap = function(e, t) {
  47472. null === this.parent && this.updateMatrixWorld();
  47473. var i = this.renderTarget
  47474. , n = i.texture.generateMipmaps;
  47475. i.texture.generateMipmaps = !1,
  47476. i.activeCubeFace = 0,
  47477. e.render(t, a, i),
  47478. i.activeCubeFace = 1,
  47479. e.render(t, s, i),
  47480. i.activeCubeFace = 2,
  47481. e.render(t, l, i),
  47482. i.activeCubeFace = 3,
  47483. e.render(t, c, i),
  47484. i.activeCubeFace = 4,
  47485. e.render(t, h, i),
  47486. i.texture.generateMipmaps = n,
  47487. i.activeCubeFace = 5,
  47488. e.render(t, u, i),
  47489. e.setRenderTarget(null)
  47490. }
  47491. }
  47492. ,
  47493. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47494. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47495. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47496. n.Camera.call(this),
  47497. this.type = "OrthographicCamera",
  47498. this.zoom = 1,
  47499. this.left = e,
  47500. this.right = t,
  47501. this.top = i,
  47502. this.bottom = r,
  47503. this.near = void 0 !== o ? o : .1,
  47504. this.far = void 0 !== a ? a : 2e3,
  47505. this.updateProjectionMatrix()
  47506. }
  47507. ,
  47508. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47509. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47510. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47511. var e = (this.right - this.left) / (2 * this.zoom)
  47512. , t = (this.top - this.bottom) / (2 * this.zoom)
  47513. , i = (this.right + this.left) / 2
  47514. , n = (this.top + this.bottom) / 2;
  47515. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47516. }
  47517. ,
  47518. n.OrthographicCamera.prototype.copy = function(e) {
  47519. return n.Camera.prototype.copy.call(this, e),
  47520. this.left = e.left,
  47521. this.right = e.right,
  47522. this.top = e.top,
  47523. this.bottom = e.bottom,
  47524. this.near = e.near,
  47525. this.far = e.far,
  47526. this.zoom = e.zoom,
  47527. this
  47528. }
  47529. ,
  47530. n.OrthographicCamera.prototype.toJSON = function(e) {
  47531. var t = n.Object3D.prototype.toJSON.call(this, e);
  47532. return t.object.zoom = this.zoom,
  47533. t.object.left = this.left,
  47534. t.object.right = this.right,
  47535. t.object.top = this.top,
  47536. t.object.bottom = this.bottom,
  47537. t.object.near = this.near,
  47538. t.object.far = this.far,
  47539. t
  47540. }
  47541. ,
  47542. n.PerspectiveCamera = function(e, t, i, r) {
  47543. n.Camera.call(this),
  47544. this.type = "PerspectiveCamera",
  47545. this.focalLength = 10,
  47546. this.zoom = 1,
  47547. this.fov = void 0 !== e ? e : 50,
  47548. this.aspect = void 0 !== t ? t : 1,
  47549. this.near = void 0 !== i ? i : .1,
  47550. this.far = void 0 !== r ? r : 2e3,
  47551. this.updateProjectionMatrix()
  47552. }
  47553. ,
  47554. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47555. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47556. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47557. void 0 === t && (t = 24),
  47558. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47559. this.updateProjectionMatrix()
  47560. }
  47561. ,
  47562. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47563. this.fullWidth = e,
  47564. this.fullHeight = t,
  47565. this.x = i,
  47566. this.y = n,
  47567. this.width = r,
  47568. this.height = o,
  47569. this.updateProjectionMatrix()
  47570. }
  47571. ,
  47572. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47573. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47574. if (this.fullWidth) {
  47575. var t = this.fullWidth / this.fullHeight
  47576. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47577. , r = -i
  47578. , o = t * r
  47579. , a = t * i
  47580. , s = Math.abs(a - o)
  47581. , l = Math.abs(i - r);
  47582. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47583. } else
  47584. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47585. }
  47586. ,
  47587. n.PerspectiveCamera.prototype.copy = function(e) {
  47588. return n.Camera.prototype.copy.call(this, e),
  47589. this.focalLength = e.focalLength,
  47590. this.zoom = e.zoom,
  47591. this.fov = e.fov,
  47592. this.aspect = e.aspect,
  47593. this.near = e.near,
  47594. this.far = e.far,
  47595. this
  47596. }
  47597. ,
  47598. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47599. var t = n.Object3D.prototype.toJSON.call(this, e);
  47600. return t.object.focalLength = this.focalLength,
  47601. t.object.zoom = this.zoom,
  47602. t.object.fov = this.fov,
  47603. t.object.aspect = this.aspect,
  47604. t.object.near = this.near,
  47605. t.object.far = this.far,
  47606. t
  47607. }
  47608. ,
  47609. n.StereoCamera = function() {
  47610. this.type = "StereoCamera",
  47611. this.aspect = 1,
  47612. this.cameraL = new n.PerspectiveCamera,
  47613. this.cameraL.layers.enable(1),
  47614. this.cameraL.matrixAutoUpdate = !1,
  47615. this.cameraR = new n.PerspectiveCamera,
  47616. this.cameraR.layers.enable(2),
  47617. this.cameraR.matrixAutoUpdate = !1
  47618. }
  47619. ,
  47620. n.StereoCamera.prototype = {
  47621. constructor: n.StereoCamera,
  47622. update: function() {
  47623. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47624. return function(l) {
  47625. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47626. if (c) {
  47627. e = l.focalLength,
  47628. t = l.fov,
  47629. i = l.aspect * this.aspect,
  47630. r = l.near,
  47631. o = l.far;
  47632. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47633. s.elements[12] = -p,
  47634. a.elements[12] = p,
  47635. h = -g * i + f,
  47636. u = g * i + f,
  47637. d.elements[0] = 2 * r / (u - h),
  47638. d.elements[8] = (u + h) / (u - h),
  47639. this.cameraL.projectionMatrix.copy(d),
  47640. h = -g * i - f,
  47641. u = g * i - f,
  47642. d.elements[0] = 2 * r / (u - h),
  47643. d.elements[8] = (u + h) / (u - h),
  47644. this.cameraR.projectionMatrix.copy(d)
  47645. }
  47646. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47647. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47648. }
  47649. }()
  47650. },
  47651. n.Light = function(e, t) {
  47652. n.Object3D.call(this),
  47653. this.type = "Light",
  47654. this.color = new n.Color(e),
  47655. this.intensity = void 0 !== t ? t : 1,
  47656. this.receiveShadow = void 0
  47657. }
  47658. ,
  47659. n.Light.prototype = Object.create(n.Object3D.prototype),
  47660. n.Light.prototype.constructor = n.Light,
  47661. n.Light.prototype.copy = function(e) {
  47662. return n.Object3D.prototype.copy.call(this, e),
  47663. this.color.copy(e.color),
  47664. this.intensity = e.intensity,
  47665. this
  47666. }
  47667. ,
  47668. n.Light.prototype.toJSON = function(e) {
  47669. var t = n.Object3D.prototype.toJSON.call(this, e);
  47670. return t.object.color = this.color.getHex(),
  47671. t.object.intensity = this.intensity,
  47672. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47673. void 0 !== this.distance && (t.object.distance = this.distance),
  47674. void 0 !== this.angle && (t.object.angle = this.angle),
  47675. void 0 !== this.decay && (t.object.decay = this.decay),
  47676. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47677. t
  47678. }
  47679. ,
  47680. n.LightShadow = function(e) {
  47681. this.camera = e,
  47682. this.bias = 0,
  47683. this.radius = 1,
  47684. this.mapSize = new n.Vector2(512,512),
  47685. this.map = null,
  47686. this.matrix = new n.Matrix4
  47687. }
  47688. ,
  47689. n.LightShadow.prototype = {
  47690. constructor: n.LightShadow,
  47691. copy: function(e) {
  47692. return this.camera = e.camera.clone(),
  47693. this.bias = e.bias,
  47694. this.radius = e.radius,
  47695. this.mapSize.copy(e.mapSize),
  47696. this
  47697. },
  47698. clone: function() {
  47699. return (new this.constructor).copy(this)
  47700. }
  47701. },
  47702. n.AmbientLight = function(e, t) {
  47703. n.Light.call(this, e, t),
  47704. this.type = "AmbientLight",
  47705. this.castShadow = void 0
  47706. }
  47707. ,
  47708. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47709. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47710. n.DirectionalLight = function(e, t) {
  47711. n.Light.call(this, e, t),
  47712. this.type = "DirectionalLight",
  47713. this.position.set(0, 1, 0),
  47714. this.updateMatrix(),
  47715. this.target = new n.Object3D,
  47716. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47717. }
  47718. ,
  47719. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47720. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47721. n.DirectionalLight.prototype.copy = function(e) {
  47722. return n.Light.prototype.copy.call(this, e),
  47723. this.target = e.target.clone(),
  47724. this.shadow = e.shadow.clone(),
  47725. this
  47726. }
  47727. ,
  47728. n.HemisphereLight = function(e, t, i) {
  47729. n.Light.call(this, e, i),
  47730. this.type = "HemisphereLight",
  47731. this.castShadow = void 0,
  47732. this.position.set(0, 1, 0),
  47733. this.updateMatrix(),
  47734. this.groundColor = new n.Color(t)
  47735. }
  47736. ,
  47737. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47738. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47739. n.HemisphereLight.prototype.copy = function(e) {
  47740. return n.Light.prototype.copy.call(this, e),
  47741. this.groundColor.copy(e.groundColor),
  47742. this
  47743. }
  47744. ,
  47745. n.PointLight = function(e, t, i, r) {
  47746. n.Light.call(this, e, t),
  47747. this.type = "PointLight",
  47748. this.distance = void 0 !== i ? i : 0,
  47749. this.decay = void 0 !== r ? r : 1,
  47750. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47751. }
  47752. ,
  47753. n.PointLight.prototype = Object.create(n.Light.prototype),
  47754. n.PointLight.prototype.constructor = n.PointLight,
  47755. Object.defineProperty(n.PointLight.prototype, "power", {
  47756. get: function() {
  47757. return 4 * this.intensity * Math.PI
  47758. },
  47759. set: function(e) {
  47760. this.intensity = e / (4 * Math.PI)
  47761. }
  47762. }),
  47763. n.PointLight.prototype.copy = function(e) {
  47764. return n.Light.prototype.copy.call(this, e),
  47765. this.distance = e.distance,
  47766. this.decay = e.decay,
  47767. this.shadow = e.shadow.clone(),
  47768. this
  47769. }
  47770. ,
  47771. n.SpotLight = function(e, t, i, r, o, a) {
  47772. n.Light.call(this, e, t),
  47773. this.type = "SpotLight",
  47774. this.position.set(0, 1, 0),
  47775. this.updateMatrix(),
  47776. this.target = new n.Object3D,
  47777. this.distance = void 0 !== i ? i : 0,
  47778. this.angle = void 0 !== r ? r : Math.PI / 3,
  47779. this.penumbra = void 0 !== o ? o : 0,
  47780. this.decay = void 0 !== a ? a : 1,
  47781. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47782. }
  47783. ,
  47784. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47785. n.SpotLight.prototype.constructor = n.SpotLight,
  47786. Object.defineProperty(n.SpotLight.prototype, "power", {
  47787. get: function() {
  47788. return this.intensity * Math.PI
  47789. },
  47790. set: function(e) {
  47791. this.intensity = e / Math.PI
  47792. }
  47793. }),
  47794. n.SpotLight.prototype.copy = function(e) {
  47795. return n.Light.prototype.copy.call(this, e),
  47796. this.distance = e.distance,
  47797. this.angle = e.angle,
  47798. this.penumbra = e.penumbra,
  47799. this.decay = e.decay,
  47800. this.target = e.target.clone(),
  47801. this.shadow = e.shadow.clone(),
  47802. this
  47803. }
  47804. ,
  47805. n.Cache = {
  47806. enabled: !1,
  47807. files: {},
  47808. add: function(e, t) {
  47809. this.enabled !== !1 && (this.files[e] = t)
  47810. },
  47811. get: function(e) {
  47812. if (this.enabled !== !1)
  47813. return this.files[e]
  47814. },
  47815. remove: function(e) {
  47816. delete this.files[e]
  47817. },
  47818. clear: function() {
  47819. this.files = {}
  47820. }
  47821. },
  47822. n.Loader = function() {
  47823. this.onLoadStart = function() {}
  47824. ,
  47825. this.onLoadProgress = function() {}
  47826. ,
  47827. this.onLoadComplete = function() {}
  47828. }
  47829. ,
  47830. n.Loader.prototype = {
  47831. constructor: n.Loader,
  47832. crossOrigin: void 0,
  47833. extractUrlBase: function(e) {
  47834. var t = e.split("/");
  47835. return 1 === t.length ? "./" : (t.pop(),
  47836. t.join("/") + "/")
  47837. },
  47838. initMaterials: function(e, t, i) {
  47839. for (var n = [], r = 0; r < e.length; ++r)
  47840. n[r] = this.createMaterial(e[r], t, i);
  47841. return n
  47842. },
  47843. createMaterial: function() {
  47844. var e, t, i;
  47845. return function(r, o, a) {
  47846. function s(e, i, r, s, c) {
  47847. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47848. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47849. h = t.load(u)),
  47850. void 0 !== i && (h.repeat.fromArray(i),
  47851. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47852. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47853. void 0 !== r && h.offset.fromArray(r),
  47854. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47855. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47856. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47857. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47858. void 0 !== c && (h.anisotropy = c);
  47859. var p = n.Math.generateUUID();
  47860. return l[p] = h,
  47861. p
  47862. }
  47863. void 0 === e && (e = new n.Color),
  47864. void 0 === t && (t = new n.TextureLoader),
  47865. void 0 === i && (i = new n.MaterialLoader);
  47866. var l = {}
  47867. , c = {
  47868. uuid: n.Math.generateUUID(),
  47869. type: "MeshLambertMaterial"
  47870. };
  47871. for (var h in r) {
  47872. var u = r[h];
  47873. switch (h) {
  47874. case "DbgColor":
  47875. case "DbgIndex":
  47876. case "opticalDensity":
  47877. case "illumination":
  47878. break;
  47879. case "DbgName":
  47880. c.name = u;
  47881. break;
  47882. case "blending":
  47883. c.blending = n[u];
  47884. break;
  47885. case "colorAmbient":
  47886. case "mapAmbient":
  47887. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47888. break;
  47889. case "colorDiffuse":
  47890. c.color = e.fromArray(u).getHex();
  47891. break;
  47892. case "colorSpecular":
  47893. c.specular = e.fromArray(u).getHex();
  47894. break;
  47895. case "colorEmissive":
  47896. c.emissive = e.fromArray(u).getHex();
  47897. break;
  47898. case "specularCoef":
  47899. c.shininess = u;
  47900. break;
  47901. case "shading":
  47902. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47903. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47904. break;
  47905. case "mapDiffuse":
  47906. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47907. break;
  47908. case "mapDiffuseRepeat":
  47909. case "mapDiffuseOffset":
  47910. case "mapDiffuseWrap":
  47911. case "mapDiffuseAnisotropy":
  47912. break;
  47913. case "mapLight":
  47914. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47915. break;
  47916. case "mapLightRepeat":
  47917. case "mapLightOffset":
  47918. case "mapLightWrap":
  47919. case "mapLightAnisotropy":
  47920. break;
  47921. case "mapAO":
  47922. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47923. break;
  47924. case "mapAORepeat":
  47925. case "mapAOOffset":
  47926. case "mapAOWrap":
  47927. case "mapAOAnisotropy":
  47928. break;
  47929. case "mapBump":
  47930. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47931. break;
  47932. case "mapBumpScale":
  47933. c.bumpScale = u;
  47934. break;
  47935. case "mapBumpRepeat":
  47936. case "mapBumpOffset":
  47937. case "mapBumpWrap":
  47938. case "mapBumpAnisotropy":
  47939. break;
  47940. case "mapNormal":
  47941. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47942. break;
  47943. case "mapNormalFactor":
  47944. c.normalScale = [u, u];
  47945. break;
  47946. case "mapNormalRepeat":
  47947. case "mapNormalOffset":
  47948. case "mapNormalWrap":
  47949. case "mapNormalAnisotropy":
  47950. break;
  47951. case "mapSpecular":
  47952. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47953. break;
  47954. case "mapSpecularRepeat":
  47955. case "mapSpecularOffset":
  47956. case "mapSpecularWrap":
  47957. case "mapSpecularAnisotropy":
  47958. break;
  47959. case "mapAlpha":
  47960. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47961. break;
  47962. case "mapAlphaRepeat":
  47963. case "mapAlphaOffset":
  47964. case "mapAlphaWrap":
  47965. case "mapAlphaAnisotropy":
  47966. break;
  47967. case "flipSided":
  47968. c.side = n.BackSide;
  47969. break;
  47970. case "doubleSided":
  47971. c.side = n.DoubleSide;
  47972. break;
  47973. case "transparency":
  47974. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47975. c.opacity = u;
  47976. break;
  47977. case "depthTest":
  47978. case "depthWrite":
  47979. case "colorWrite":
  47980. case "opacity":
  47981. case "reflectivity":
  47982. case "transparent":
  47983. case "visible":
  47984. case "wireframe":
  47985. c[h] = u;
  47986. break;
  47987. case "vertexColors":
  47988. u === !0 && (c.vertexColors = n.VertexColors),
  47989. "face" === u && (c.vertexColors = n.FaceColors);
  47990. break;
  47991. default:
  47992. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47993. }
  47994. }
  47995. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47996. "MeshPhongMaterial" !== c.type && delete c.specular,
  47997. c.opacity < 1 && (c.transparent = !0),
  47998. i.setTextures(l),
  47999. i.parse(c)
  48000. }
  48001. }()
  48002. },
  48003. n.Loader.Handlers = {
  48004. handlers: [],
  48005. add: function(e, t) {
  48006. this.handlers.push(e, t)
  48007. },
  48008. get: function(e) {
  48009. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48010. var r = t[i]
  48011. , o = t[i + 1];
  48012. if (r.test(e))
  48013. return o
  48014. }
  48015. return null
  48016. }
  48017. },
  48018. n.XHRLoader = function(e) {
  48019. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48020. }
  48021. ,
  48022. n.XHRLoader.prototype = {
  48023. constructor: n.XHRLoader,
  48024. load: function(e, t, i, r) {
  48025. void 0 !== this.path && (e = this.path + e);
  48026. var o = this
  48027. , a = n.Cache.get(e);
  48028. if (void 0 !== a)
  48029. return t && setTimeout(function() {
  48030. t(a)
  48031. }, 0),
  48032. a;
  48033. var s = new XMLHttpRequest;
  48034. return s.overrideMimeType("text/plain"),
  48035. s.open("GET", e, !0),
  48036. s.addEventListener("load", function(i) {
  48037. var a = i.target.response;
  48038. n.Cache.add(e, a),
  48039. 200 === this.status ? (t && t(a),
  48040. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48041. t && t(a),
  48042. o.manager.itemEnd(e)) : (r && r(i),
  48043. o.manager.itemError(e))
  48044. }, !1),
  48045. void 0 !== i && s.addEventListener("progress", function(e) {
  48046. i(e)
  48047. }, !1),
  48048. s.addEventListener("error", function(t) {
  48049. r && r(t),
  48050. o.manager.itemError(e)
  48051. }, !1),
  48052. void 0 !== this.responseType && (s.responseType = this.responseType),
  48053. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48054. s.send(null),
  48055. o.manager.itemStart(e),
  48056. s
  48057. },
  48058. setPath: function(e) {
  48059. this.path = e
  48060. },
  48061. setResponseType: function(e) {
  48062. this.responseType = e
  48063. },
  48064. setWithCredentials: function(e) {
  48065. this.withCredentials = e
  48066. }
  48067. },
  48068. n.FontLoader = function(e) {
  48069. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48070. }
  48071. ,
  48072. n.FontLoader.prototype = {
  48073. constructor: n.FontLoader,
  48074. load: function(e, t, i, r) {
  48075. var o = new n.XHRLoader(this.manager);
  48076. o.load(e, function(e) {
  48077. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48078. }, i, r)
  48079. }
  48080. },
  48081. n.ImageLoader = function(e) {
  48082. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48083. }
  48084. ,
  48085. n.ImageLoader.prototype = {
  48086. constructor: n.ImageLoader,
  48087. load: function(e, t, i, r) {
  48088. void 0 !== this.path && (e = this.path + e);
  48089. var o = this
  48090. , a = n.Cache.get(e);
  48091. if (void 0 !== a)
  48092. return o.manager.itemStart(e),
  48093. t ? setTimeout(function() {
  48094. t(a),
  48095. o.manager.itemEnd(e)
  48096. }, 0) : o.manager.itemEnd(e),
  48097. a;
  48098. var s = document.createElement("img");
  48099. return s.addEventListener("load", function(i) {
  48100. n.Cache.add(e, this),
  48101. t && t(this),
  48102. o.manager.itemEnd(e)
  48103. }, !1),
  48104. void 0 !== i && s.addEventListener("progress", function(e) {
  48105. i(e)
  48106. }, !1),
  48107. s.addEventListener("error", function(t) {
  48108. r && r(t),
  48109. o.manager.itemError(e)
  48110. }, !1),
  48111. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48112. o.manager.itemStart(e),
  48113. s.src = e,
  48114. s
  48115. },
  48116. setCrossOrigin: function(e) {
  48117. this.crossOrigin = e
  48118. },
  48119. setPath: function(e) {
  48120. this.path = e
  48121. }
  48122. },
  48123. n.JSONLoader = function(e) {
  48124. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48125. e = void 0),
  48126. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48127. this.withCredentials = !1
  48128. }
  48129. ,
  48130. n.JSONLoader.prototype = {
  48131. constructor: n.JSONLoader,
  48132. get statusDomElement() {
  48133. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48134. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48135. this._statusDomElement
  48136. },
  48137. load: function(e, t, i, r) {
  48138. var o = this
  48139. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48140. , s = new n.XHRLoader(this.manager);
  48141. s.setWithCredentials(this.withCredentials),
  48142. s.load(e, function(i) {
  48143. var n = JSON.parse(i)
  48144. , r = n.metadata;
  48145. if (void 0 !== r) {
  48146. var s = r.type;
  48147. if (void 0 !== s) {
  48148. if ("object" === s.toLowerCase())
  48149. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48150. if ("scene" === s.toLowerCase())
  48151. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48152. }
  48153. }
  48154. var l = o.parse(n, a);
  48155. t(l.geometry, l.materials)
  48156. }, i, r)
  48157. },
  48158. setTexturePath: function(e) {
  48159. this.texturePath = e
  48160. },
  48161. parse: function(e, t) {
  48162. function i(t) {
  48163. function i(e, t) {
  48164. return e & 1 << t
  48165. }
  48166. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48167. if (void 0 !== e.uvs) {
  48168. for (r = 0; r < e.uvs.length; r++)
  48169. e.uvs[r].length && B++;
  48170. for (r = 0; r < B; r++)
  48171. s.faceVertexUvs[r] = []
  48172. }
  48173. for (l = 0,
  48174. c = L.length; l < c; )
  48175. E = new n.Vector3,
  48176. E.x = L[l++] * t,
  48177. E.y = L[l++] * t,
  48178. E.z = L[l++] * t,
  48179. s.vertices.push(E);
  48180. for (l = 0,
  48181. c = O.length; l < c; )
  48182. if (f = O[l++],
  48183. g = i(f, 0),
  48184. m = i(f, 1),
  48185. v = i(f, 3),
  48186. A = i(f, 4),
  48187. y = i(f, 5),
  48188. C = i(f, 6),
  48189. I = i(f, 7),
  48190. g) {
  48191. if (w = new n.Face3,
  48192. w.a = O[l],
  48193. w.b = O[l + 1],
  48194. w.c = O[l + 3],
  48195. _ = new n.Face3,
  48196. _.a = O[l + 1],
  48197. _.b = O[l + 2],
  48198. _.c = O[l + 3],
  48199. l += 4,
  48200. m && (p = O[l++],
  48201. w.materialIndex = p,
  48202. _.materialIndex = p),
  48203. a = s.faces.length,
  48204. v)
  48205. for (r = 0; r < B; r++)
  48206. for (S = e.uvs[r],
  48207. s.faceVertexUvs[r][a] = [],
  48208. s.faceVertexUvs[r][a + 1] = [],
  48209. o = 0; o < 4; o++)
  48210. d = O[l++],
  48211. R = S[2 * d],
  48212. P = S[2 * d + 1],
  48213. M = new n.Vector2(R,P),
  48214. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48215. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48216. if (A && (u = 3 * O[l++],
  48217. w.normal.set(D[u++], D[u++], D[u]),
  48218. _.normal.copy(w.normal)),
  48219. y)
  48220. for (r = 0; r < 4; r++)
  48221. u = 3 * O[l++],
  48222. x = new n.Vector3(D[u++],D[u++],D[u]),
  48223. 2 !== r && w.vertexNormals.push(x),
  48224. 0 !== r && _.vertexNormals.push(x);
  48225. if (C && (h = O[l++],
  48226. T = N[h],
  48227. w.color.setHex(T),
  48228. _.color.setHex(T)),
  48229. I)
  48230. for (r = 0; r < 4; r++)
  48231. h = O[l++],
  48232. T = N[h],
  48233. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48234. 0 !== r && _.vertexColors.push(new n.Color(T));
  48235. s.faces.push(w),
  48236. s.faces.push(_)
  48237. } else {
  48238. if (b = new n.Face3,
  48239. b.a = O[l++],
  48240. b.b = O[l++],
  48241. b.c = O[l++],
  48242. m && (p = O[l++],
  48243. b.materialIndex = p),
  48244. a = s.faces.length,
  48245. v)
  48246. for (r = 0; r < B; r++)
  48247. for (S = e.uvs[r],
  48248. s.faceVertexUvs[r][a] = [],
  48249. o = 0; o < 3; o++)
  48250. d = O[l++],
  48251. R = S[2 * d],
  48252. P = S[2 * d + 1],
  48253. M = new n.Vector2(R,P),
  48254. s.faceVertexUvs[r][a].push(M);
  48255. if (A && (u = 3 * O[l++],
  48256. b.normal.set(D[u++], D[u++], D[u])),
  48257. y)
  48258. for (r = 0; r < 3; r++)
  48259. u = 3 * O[l++],
  48260. x = new n.Vector3(D[u++],D[u++],D[u]),
  48261. b.vertexNormals.push(x);
  48262. if (C && (h = O[l++],
  48263. b.color.setHex(N[h])),
  48264. I)
  48265. for (r = 0; r < 3; r++)
  48266. h = O[l++],
  48267. b.vertexColors.push(new n.Color(N[h]));
  48268. s.faces.push(b)
  48269. }
  48270. }
  48271. function r() {
  48272. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48273. if (e.skinWeights)
  48274. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48275. var o = e.skinWeights[i]
  48276. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48277. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48278. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48279. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48280. }
  48281. if (e.skinIndices)
  48282. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48283. var h = e.skinIndices[i]
  48284. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48285. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48286. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48287. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48288. }
  48289. s.bones = e.bones,
  48290. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48291. }
  48292. function o(t) {
  48293. if (void 0 !== e.morphTargets)
  48294. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48295. s.morphTargets[i] = {},
  48296. s.morphTargets[i].name = e.morphTargets[i].name,
  48297. s.morphTargets[i].vertices = [];
  48298. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48299. var h = new n.Vector3;
  48300. h.x = a[l] * t,
  48301. h.y = a[l + 1] * t,
  48302. h.z = a[l + 2] * t,
  48303. o.push(h)
  48304. }
  48305. }
  48306. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48307. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48308. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48309. u[i].color.fromArray(d, 3 * i)
  48310. }
  48311. }
  48312. function a() {
  48313. var t = []
  48314. , i = [];
  48315. void 0 !== e.animation && i.push(e.animation),
  48316. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48317. for (var r = 0; r < i.length; r++) {
  48318. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48319. o && t.push(o)
  48320. }
  48321. if (s.morphTargets) {
  48322. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48323. t = t.concat(a)
  48324. }
  48325. t.length > 0 && (s.animations = t)
  48326. }
  48327. var s = new n.Geometry
  48328. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48329. if (i(l),
  48330. r(),
  48331. o(l),
  48332. a(),
  48333. s.computeFaceNormals(),
  48334. s.computeBoundingSphere(),
  48335. void 0 === e.materials || 0 === e.materials.length)
  48336. return {
  48337. geometry: s
  48338. };
  48339. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48340. return {
  48341. geometry: s,
  48342. materials: c
  48343. }
  48344. }
  48345. },
  48346. n.LoadingManager = function(e, t, i) {
  48347. var n = this
  48348. , r = !1
  48349. , o = 0
  48350. , a = 0;
  48351. this.onStart = void 0,
  48352. this.onLoad = e,
  48353. this.onProgress = t,
  48354. this.onError = i,
  48355. this.itemStart = function(e) {
  48356. a++,
  48357. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48358. r = !0
  48359. }
  48360. ,
  48361. this.itemEnd = function(e) {
  48362. o++,
  48363. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48364. o === a && (r = !1,
  48365. void 0 !== n.onLoad && n.onLoad())
  48366. }
  48367. ,
  48368. this.itemError = function(e) {
  48369. void 0 !== n.onError && n.onError(e)
  48370. }
  48371. }
  48372. ,
  48373. n.DefaultLoadingManager = new n.LoadingManager,
  48374. n.BufferGeometryLoader = function(e) {
  48375. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48376. }
  48377. ,
  48378. n.BufferGeometryLoader.prototype = {
  48379. constructor: n.BufferGeometryLoader,
  48380. load: function(e, t, i, r) {
  48381. var o = this
  48382. , a = new n.XHRLoader(o.manager);
  48383. a.load(e, function(e) {
  48384. t(o.parse(JSON.parse(e)))
  48385. }, i, r)
  48386. },
  48387. parse: function(e) {
  48388. var t = new n.BufferGeometry
  48389. , i = e.data.index
  48390. , r = {
  48391. Int8Array: Int8Array,
  48392. Uint8Array: Uint8Array,
  48393. Uint8ClampedArray: Uint8ClampedArray,
  48394. Int16Array: Int16Array,
  48395. Uint16Array: Uint16Array,
  48396. Int32Array: Int32Array,
  48397. Uint32Array: Uint32Array,
  48398. Float32Array: Float32Array,
  48399. Float64Array: Float64Array
  48400. };
  48401. if (void 0 !== i) {
  48402. var o = new r[i.type](i.array);
  48403. t.setIndex(new n.BufferAttribute(o,1))
  48404. }
  48405. var a = e.data.attributes;
  48406. for (var s in a) {
  48407. var l = a[s]
  48408. , o = new r[l.type](l.array);
  48409. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48410. }
  48411. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48412. if (void 0 !== c)
  48413. for (var h = 0, u = c.length; h !== u; ++h) {
  48414. var d = c[h];
  48415. t.addGroup(d.start, d.count, d.materialIndex)
  48416. }
  48417. var p = e.data.boundingSphere;
  48418. if (void 0 !== p) {
  48419. var f = new n.Vector3;
  48420. void 0 !== p.center && f.fromArray(p.center),
  48421. t.boundingSphere = new n.Sphere(f,p.radius)
  48422. }
  48423. return t
  48424. }
  48425. },
  48426. n.MaterialLoader = function(e) {
  48427. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48428. this.textures = {}
  48429. }
  48430. ,
  48431. n.MaterialLoader.prototype = {
  48432. constructor: n.MaterialLoader,
  48433. load: function(e, t, i, r) {
  48434. var o = this
  48435. , a = new n.XHRLoader(o.manager);
  48436. a.load(e, function(e) {
  48437. t(o.parse(JSON.parse(e)))
  48438. }, i, r)
  48439. },
  48440. setTextures: function(e) {
  48441. this.textures = e
  48442. },
  48443. getTexture: function(e) {
  48444. var t = this.textures;
  48445. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48446. t[e]
  48447. },
  48448. parse: function(e) {
  48449. var t = new n[e.type];
  48450. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48451. void 0 !== e.name && (t.name = e.name),
  48452. void 0 !== e.color && t.color.setHex(e.color),
  48453. void 0 !== e.roughness && (t.roughness = e.roughness),
  48454. void 0 !== e.metalness && (t.metalness = e.metalness),
  48455. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48456. void 0 !== e.specular && t.specular.setHex(e.specular),
  48457. void 0 !== e.shininess && (t.shininess = e.shininess),
  48458. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48459. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48460. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48461. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48462. void 0 !== e.shading && (t.shading = e.shading),
  48463. void 0 !== e.blending && (t.blending = e.blending),
  48464. void 0 !== e.side && (t.side = e.side),
  48465. void 0 !== e.opacity && (t.opacity = e.opacity),
  48466. void 0 !== e.transparent && (t.transparent = e.transparent),
  48467. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48468. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48469. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48470. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48471. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48472. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48473. void 0 !== e.size && (t.size = e.size),
  48474. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48475. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48476. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48477. t.transparent = !0),
  48478. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48479. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48480. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48481. void 0 !== e.normalScale) {
  48482. var i = e.normalScale;
  48483. Array.isArray(i) === !1 && (i = [i, i]),
  48484. t.normalScale = (new n.Vector2).fromArray(i)
  48485. }
  48486. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48487. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48488. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48489. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48490. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48491. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48492. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48493. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48494. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48495. t.combine = n.MultiplyOperation),
  48496. e.reflectivity && (t.reflectivity = e.reflectivity),
  48497. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48498. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48499. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48500. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48501. void 0 !== e.materials)
  48502. for (var r = 0, o = e.materials.length; r < o; r++)
  48503. t.materials.push(this.parse(e.materials[r]));
  48504. return t
  48505. }
  48506. },
  48507. n.ObjectLoader = function(e) {
  48508. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48509. this.texturePath = ""
  48510. }
  48511. ,
  48512. n.ObjectLoader.prototype = {
  48513. constructor: n.ObjectLoader,
  48514. load: function(e, t, i, r) {
  48515. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48516. var o = this
  48517. , a = new n.XHRLoader(o.manager);
  48518. a.load(e, function(e) {
  48519. o.parse(JSON.parse(e), t)
  48520. }, i, r)
  48521. },
  48522. setTexturePath: function(e) {
  48523. this.texturePath = e
  48524. },
  48525. setCrossOrigin: function(e) {
  48526. this.crossOrigin = e
  48527. },
  48528. parse: function(e, t) {
  48529. var i = this.parseGeometries(e.geometries)
  48530. , n = this.parseImages(e.images, function() {
  48531. void 0 !== t && t(a)
  48532. })
  48533. , r = this.parseTextures(e.textures, n)
  48534. , o = this.parseMaterials(e.materials, r)
  48535. , a = this.parseObject(e.object, i, o);
  48536. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48537. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48538. a
  48539. },
  48540. parseGeometries: function(e) {
  48541. var t = {};
  48542. if (void 0 !== e)
  48543. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48544. var s, l = e[o];
  48545. switch (l.type) {
  48546. case "PlaneGeometry":
  48547. case "PlaneBufferGeometry":
  48548. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48549. break;
  48550. case "BoxGeometry":
  48551. case "BoxBufferGeometry":
  48552. case "CubeGeometry":
  48553. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48554. break;
  48555. case "CircleGeometry":
  48556. case "CircleBufferGeometry":
  48557. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48558. break;
  48559. case "CylinderGeometry":
  48560. case "CylinderBufferGeometry":
  48561. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48562. break;
  48563. case "SphereGeometry":
  48564. case "SphereBufferGeometry":
  48565. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48566. break;
  48567. case "DodecahedronGeometry":
  48568. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48569. break;
  48570. case "IcosahedronGeometry":
  48571. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48572. break;
  48573. case "OctahedronGeometry":
  48574. s = new n.OctahedronGeometry(l.radius,l.detail);
  48575. break;
  48576. case "TetrahedronGeometry":
  48577. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48578. break;
  48579. case "RingGeometry":
  48580. case "RingBufferGeometry":
  48581. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48582. break;
  48583. case "TorusGeometry":
  48584. case "TorusBufferGeometry":
  48585. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48586. break;
  48587. case "TorusKnotGeometry":
  48588. case "TorusKnotBufferGeometry":
  48589. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48590. break;
  48591. case "LatheGeometry":
  48592. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48593. break;
  48594. case "BufferGeometry":
  48595. s = r.parse(l);
  48596. break;
  48597. case "Geometry":
  48598. s = i.parse(l.data, this.texturePath).geometry;
  48599. break;
  48600. default:
  48601. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48602. continue
  48603. }
  48604. s.uuid = l.uuid,
  48605. void 0 !== l.name && (s.name = l.name),
  48606. t[l.uuid] = s
  48607. }
  48608. return t
  48609. },
  48610. parseMaterials: function(e, t) {
  48611. var i = {};
  48612. if (void 0 !== e) {
  48613. var r = new n.MaterialLoader;
  48614. r.setTextures(t);
  48615. for (var o = 0, a = e.length; o < a; o++) {
  48616. var s = r.parse(e[o]);
  48617. i[s.uuid] = s
  48618. }
  48619. }
  48620. return i
  48621. },
  48622. parseAnimations: function(e) {
  48623. for (var t = [], i = 0; i < e.length; i++) {
  48624. var r = n.AnimationClip.parse(e[i]);
  48625. t.push(r)
  48626. }
  48627. return t
  48628. },
  48629. parseImages: function(e, t) {
  48630. function i(e) {
  48631. return r.manager.itemStart(e),
  48632. s.load(e, function() {
  48633. r.manager.itemEnd(e)
  48634. })
  48635. }
  48636. var r = this
  48637. , o = {};
  48638. if (void 0 !== e && e.length > 0) {
  48639. var a = new n.LoadingManager(t)
  48640. , s = new n.ImageLoader(a);
  48641. s.setCrossOrigin(this.crossOrigin);
  48642. for (var l = 0, c = e.length; l < c; l++) {
  48643. var h = e[l]
  48644. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48645. o[h.uuid] = i(u)
  48646. }
  48647. }
  48648. return o
  48649. },
  48650. parseTextures: function(e, t) {
  48651. function i(e) {
  48652. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48653. n[e])
  48654. }
  48655. var r = {};
  48656. if (void 0 !== e)
  48657. for (var o = 0, a = e.length; o < a; o++) {
  48658. var s = e[o];
  48659. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48660. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48661. var l = new n.Texture(t[s.image]);
  48662. l.needsUpdate = !0,
  48663. l.uuid = s.uuid,
  48664. void 0 !== s.name && (l.name = s.name),
  48665. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48666. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48667. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48668. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48669. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48670. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48671. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48672. l.wrapT = i(s.wrap[1])),
  48673. r[s.uuid] = l
  48674. }
  48675. return r
  48676. },
  48677. parseObject: function() {
  48678. var e = new n.Matrix4;
  48679. return function(t, i, r) {
  48680. function o(e) {
  48681. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48682. i[e]
  48683. }
  48684. function a(e) {
  48685. if (void 0 !== e)
  48686. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48687. r[e]
  48688. }
  48689. var s;
  48690. switch (t.type) {
  48691. case "Scene":
  48692. s = new n.Scene;
  48693. break;
  48694. case "PerspectiveCamera":
  48695. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48696. break;
  48697. case "OrthographicCamera":
  48698. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48699. break;
  48700. case "AmbientLight":
  48701. s = new n.AmbientLight(t.color,t.intensity);
  48702. break;
  48703. case "DirectionalLight":
  48704. s = new n.DirectionalLight(t.color,t.intensity);
  48705. break;
  48706. case "PointLight":
  48707. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48708. break;
  48709. case "SpotLight":
  48710. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48711. break;
  48712. case "HemisphereLight":
  48713. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48714. break;
  48715. case "Mesh":
  48716. var l = o(t.geometry)
  48717. , c = a(t.material);
  48718. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48719. break;
  48720. case "LOD":
  48721. s = new n.LOD;
  48722. break;
  48723. case "Line":
  48724. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48725. break;
  48726. case "PointCloud":
  48727. case "Points":
  48728. s = new n.Points(o(t.geometry),a(t.material));
  48729. break;
  48730. case "Sprite":
  48731. s = new n.Sprite(a(t.material));
  48732. break;
  48733. case "Group":
  48734. s = new n.Group;
  48735. break;
  48736. default:
  48737. s = new n.Object3D
  48738. }
  48739. if (s.uuid = t.uuid,
  48740. void 0 !== t.name && (s.name = t.name),
  48741. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48742. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48743. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48744. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48745. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48746. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48747. void 0 !== t.visible && (s.visible = t.visible),
  48748. void 0 !== t.userData && (s.userData = t.userData),
  48749. void 0 !== t.children)
  48750. for (var h in t.children)
  48751. s.add(this.parseObject(t.children[h], i, r));
  48752. if ("LOD" === t.type)
  48753. for (var u = t.levels, d = 0; d < u.length; d++) {
  48754. var p = u[d]
  48755. , h = s.getObjectByProperty("uuid", p.object);
  48756. void 0 !== h && s.addLevel(h, p.distance)
  48757. }
  48758. return s
  48759. }
  48760. }()
  48761. },
  48762. n.TextureLoader = function(e) {
  48763. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48764. }
  48765. ,
  48766. n.TextureLoader.prototype = {
  48767. constructor: n.TextureLoader,
  48768. load: function(e, t, i, r) {
  48769. var o = new n.Texture
  48770. , a = new n.ImageLoader(this.manager);
  48771. return a.setCrossOrigin(this.crossOrigin),
  48772. a.setPath(this.path),
  48773. a.load(e, function(e) {
  48774. o.image = e,
  48775. o.needsUpdate = !0,
  48776. void 0 !== t && t(o)
  48777. }, i, r),
  48778. o
  48779. },
  48780. setCrossOrigin: function(e) {
  48781. this.crossOrigin = e
  48782. },
  48783. setPath: function(e) {
  48784. this.path = e
  48785. }
  48786. },
  48787. n.CubeTextureLoader = function(e) {
  48788. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48789. }
  48790. ,
  48791. n.CubeTextureLoader.prototype = {
  48792. constructor: n.CubeTextureLoader,
  48793. load: function(e, t, i, r) {
  48794. function o(i) {
  48795. s.load(e[i], function(e) {
  48796. a.images[i] = e,
  48797. l++,
  48798. 6 === l && (a.needsUpdate = !0,
  48799. t && t(a))
  48800. }, void 0, r)
  48801. }
  48802. var a = new n.CubeTexture
  48803. , s = new n.ImageLoader(this.manager);
  48804. s.setCrossOrigin(this.crossOrigin),
  48805. s.setPath(this.path);
  48806. for (var l = 0, c = 0; c < e.length; ++c)
  48807. o(c);
  48808. return a
  48809. },
  48810. setCrossOrigin: function(e) {
  48811. this.crossOrigin = e
  48812. },
  48813. setPath: function(e) {
  48814. this.path = e
  48815. }
  48816. },
  48817. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48818. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48819. this._parser = null
  48820. }
  48821. ,
  48822. n.BinaryTextureLoader.prototype = {
  48823. constructor: n.BinaryTextureLoader,
  48824. load: function(e, t, i, r) {
  48825. var o = this
  48826. , a = new n.DataTexture
  48827. , s = new n.XHRLoader(this.manager);
  48828. return s.setResponseType("arraybuffer"),
  48829. s.load(e, function(e) {
  48830. var i = o._parser(e);
  48831. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48832. a.image.height = i.height,
  48833. a.image.data = i.data),
  48834. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48835. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48836. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48837. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48838. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48839. void 0 !== i.format && (a.format = i.format),
  48840. void 0 !== i.type && (a.type = i.type),
  48841. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48842. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48843. a.needsUpdate = !0,
  48844. t && t(a, i))
  48845. }, i, r),
  48846. a
  48847. }
  48848. },
  48849. n.CompressedTextureLoader = function(e) {
  48850. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48851. this._parser = null
  48852. }
  48853. ;
  48854. n.CompressedTextureLoader.prototype = {
  48855. constructor: n.CompressedTextureLoader,
  48856. load: function(e, t, i, r) {
  48857. function o(o) {
  48858. c.load(e[o], function(e) {
  48859. var i = a._parser(e, !0);
  48860. s[o] = {
  48861. width: i.width,
  48862. height: i.height,
  48863. format: i.format,
  48864. mipmaps: i.mipmaps
  48865. },
  48866. h += 1,
  48867. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48868. l.format = i.format,
  48869. l.needsUpdate = !0,
  48870. t && t(l))
  48871. }, i, r)
  48872. }
  48873. var a = this
  48874. , s = []
  48875. , l = new n.CompressedTexture;
  48876. l.image = s;
  48877. var c = new n.XHRLoader(this.manager);
  48878. if (c.setPath(this.path),
  48879. c.setResponseType("arraybuffer"),
  48880. Array.isArray(e))
  48881. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48882. o(u);
  48883. else
  48884. c.load(e, function(e) {
  48885. var i = a._parser(e, !0);
  48886. if (i.isCubemap)
  48887. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48888. s[o] = {
  48889. mipmaps: []
  48890. };
  48891. for (var c = 0; c < i.mipmapCount; c++)
  48892. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48893. s[o].format = i.format,
  48894. s[o].width = i.width,
  48895. s[o].height = i.height
  48896. }
  48897. else
  48898. l.image.width = i.width,
  48899. l.image.height = i.height,
  48900. l.mipmaps = i.mipmaps;
  48901. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48902. l.format = i.format,
  48903. l.needsUpdate = !0,
  48904. t && t(l)
  48905. }, i, r);
  48906. return l
  48907. },
  48908. setPath: function(e) {
  48909. this.path = e
  48910. }
  48911. };
  48912. n.Material = function() {
  48913. Object.defineProperty(this, "id", {
  48914. value: n.MaterialIdCount++
  48915. }),
  48916. this.uuid = n.Math.generateUUID(),
  48917. this.name = "",
  48918. this.type = "Material",
  48919. this.side = n.FrontSide,
  48920. this.opacity = 1,
  48921. this.transparent = !1,
  48922. this.blending = n.NormalBlending,
  48923. this.blendSrc = n.SrcAlphaFactor,
  48924. this.blendDst = n.OneMinusSrcAlphaFactor,
  48925. this.blendEquation = n.AddEquation,
  48926. this.blendSrcAlpha = null,
  48927. this.blendDstAlpha = null,
  48928. this.blendEquationAlpha = null,
  48929. this.depthFunc = n.LessEqualDepth,
  48930. this.depthTest = !0,
  48931. this.depthWrite = !0,
  48932. this.colorWrite = !0,
  48933. this.precision = null,
  48934. this.polygonOffset = !1,
  48935. this.polygonOffsetFactor = 0,
  48936. this.polygonOffsetUnits = 0,
  48937. this.alphaTest = 0,
  48938. this.premultipliedAlpha = !1,
  48939. this.overdraw = 0,
  48940. this.visible = !0,
  48941. this._needsUpdate = !0
  48942. }
  48943. ,
  48944. n.Material.prototype = {
  48945. constructor: n.Material,
  48946. get needsUpdate() {
  48947. return this._needsUpdate
  48948. },
  48949. set needsUpdate(e) {
  48950. e === !0 && this.update(),
  48951. this._needsUpdate = e
  48952. },
  48953. setValues: function(e) {
  48954. if (void 0 !== e)
  48955. for (var t in e) {
  48956. var i = e[t];
  48957. if (void 0 !== i) {
  48958. var r = this[t];
  48959. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48960. } else
  48961. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48962. }
  48963. },
  48964. toJSON: function(e) {
  48965. function t(e) {
  48966. var t = [];
  48967. for (var i in e) {
  48968. var n = e[i];
  48969. delete n.metadata,
  48970. t.push(n)
  48971. }
  48972. return t
  48973. }
  48974. var i = void 0 === e;
  48975. i && (e = {
  48976. textures: {},
  48977. images: {}
  48978. });
  48979. var r = {
  48980. metadata: {
  48981. version: 4.4,
  48982. type: "Material",
  48983. generator: "Material.toJSON"
  48984. }
  48985. };
  48986. if (r.uuid = this.uuid,
  48987. r.type = this.type,
  48988. "" !== this.name && (r.name = this.name),
  48989. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48990. .5 !== this.roughness && (r.roughness = this.roughness),
  48991. .5 !== this.metalness && (r.metalness = this.metalness),
  48992. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48993. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48994. void 0 !== this.shininess && (r.shininess = this.shininess),
  48995. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48996. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48997. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48998. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48999. r.bumpScale = this.bumpScale),
  49000. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49001. r.normalScale = this.normalScale.toArray()),
  49002. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49003. r.displacementScale = this.displacementScale,
  49004. r.displacementBias = this.displacementBias),
  49005. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49006. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49007. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49008. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49009. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49010. r.reflectivity = this.reflectivity),
  49011. void 0 !== this.size && (r.size = this.size),
  49012. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49013. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49014. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49015. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49016. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49017. this.opacity < 1 && (r.opacity = this.opacity),
  49018. this.transparent === !0 && (r.transparent = this.transparent),
  49019. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49020. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49021. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49022. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49023. i) {
  49024. var o = t(e.textures)
  49025. , a = t(e.images);
  49026. o.length > 0 && (r.textures = o),
  49027. a.length > 0 && (r.images = a)
  49028. }
  49029. return r
  49030. },
  49031. clone: function() {
  49032. return (new this.constructor).copy(this)
  49033. },
  49034. copy: function(e) {
  49035. return this.name = e.name,
  49036. this.side = e.side,
  49037. this.opacity = e.opacity,
  49038. this.transparent = e.transparent,
  49039. this.blending = e.blending,
  49040. this.blendSrc = e.blendSrc,
  49041. this.blendDst = e.blendDst,
  49042. this.blendEquation = e.blendEquation,
  49043. this.blendSrcAlpha = e.blendSrcAlpha,
  49044. this.blendDstAlpha = e.blendDstAlpha,
  49045. this.blendEquationAlpha = e.blendEquationAlpha,
  49046. this.depthFunc = e.depthFunc,
  49047. this.depthTest = e.depthTest,
  49048. this.depthWrite = e.depthWrite,
  49049. this.colorWrite = e.colorWrite,
  49050. this.precision = e.precision,
  49051. this.polygonOffset = e.polygonOffset,
  49052. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49053. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49054. this.alphaTest = e.alphaTest,
  49055. this.premultipliedAlpha = e.premultipliedAlpha,
  49056. this.overdraw = e.overdraw,
  49057. this.visible = e.visible,
  49058. this
  49059. },
  49060. update: function() {
  49061. this.dispatchEvent({
  49062. type: "update"
  49063. })
  49064. },
  49065. dispose: function() {
  49066. this.dispatchEvent({
  49067. type: "dispose"
  49068. })
  49069. }
  49070. },
  49071. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49072. n.MaterialIdCount = 0,
  49073. n.LineBasicMaterial = function(e) {
  49074. n.Material.call(this),
  49075. this.type = "LineBasicMaterial",
  49076. this.color = new n.Color(16777215),
  49077. this.linewidth = 1,
  49078. this.linecap = "round",
  49079. this.linejoin = "round",
  49080. this.blending = n.NormalBlending,
  49081. this.vertexColors = n.NoColors,
  49082. this.fog = !0,
  49083. this.setValues(e)
  49084. }
  49085. ,
  49086. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49087. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49088. n.LineBasicMaterial.prototype.copy = function(e) {
  49089. return n.Material.prototype.copy.call(this, e),
  49090. this.color.copy(e.color),
  49091. this.linewidth = e.linewidth,
  49092. this.linecap = e.linecap,
  49093. this.linejoin = e.linejoin,
  49094. this.vertexColors = e.vertexColors,
  49095. this.fog = e.fog,
  49096. this
  49097. }
  49098. ,
  49099. n.LineDashedMaterial = function(e) {
  49100. n.Material.call(this),
  49101. this.type = "LineDashedMaterial",
  49102. this.color = new n.Color(16777215),
  49103. this.linewidth = 1,
  49104. this.scale = 1,
  49105. this.dashSize = 3,
  49106. this.gapSize = 1,
  49107. this.blending = n.NormalBlending,
  49108. this.vertexColors = n.NoColors,
  49109. this.fog = !0,
  49110. this.setValues(e)
  49111. }
  49112. ,
  49113. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49114. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49115. n.LineDashedMaterial.prototype.copy = function(e) {
  49116. return n.Material.prototype.copy.call(this, e),
  49117. this.color.copy(e.color),
  49118. this.linewidth = e.linewidth,
  49119. this.scale = e.scale,
  49120. this.dashSize = e.dashSize,
  49121. this.gapSize = e.gapSize,
  49122. this.vertexColors = e.vertexColors,
  49123. this.fog = e.fog,
  49124. this
  49125. }
  49126. ,
  49127. n.MeshBasicMaterial = function(e) {
  49128. n.Material.call(this),
  49129. this.type = "MeshBasicMaterial",
  49130. this.color = new n.Color(16777215),
  49131. this.map = null,
  49132. this.aoMap = null,
  49133. this.aoMapIntensity = 1,
  49134. this.specularMap = null,
  49135. this.alphaMap = null,
  49136. this.envMap = null,
  49137. this.combine = n.MultiplyOperation,
  49138. this.reflectivity = 1,
  49139. this.refractionRatio = .98,
  49140. this.fog = !0,
  49141. this.shading = n.SmoothShading,
  49142. this.blending = n.NormalBlending,
  49143. this.wireframe = !1,
  49144. this.wireframeLinewidth = 1,
  49145. this.wireframeLinecap = "round",
  49146. this.wireframeLinejoin = "round",
  49147. this.vertexColors = n.NoColors,
  49148. this.skinning = !1,
  49149. this.morphTargets = !1,
  49150. this.setValues(e)
  49151. }
  49152. ,
  49153. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49154. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49155. n.MeshBasicMaterial.prototype.copy = function(e) {
  49156. return n.Material.prototype.copy.call(this, e),
  49157. this.color.copy(e.color),
  49158. this.map = e.map,
  49159. this.aoMap = e.aoMap,
  49160. this.aoMapIntensity = e.aoMapIntensity,
  49161. this.specularMap = e.specularMap,
  49162. this.alphaMap = e.alphaMap,
  49163. this.envMap = e.envMap,
  49164. this.combine = e.combine,
  49165. this.reflectivity = e.reflectivity,
  49166. this.refractionRatio = e.refractionRatio,
  49167. this.fog = e.fog,
  49168. this.shading = e.shading,
  49169. this.wireframe = e.wireframe,
  49170. this.wireframeLinewidth = e.wireframeLinewidth,
  49171. this.wireframeLinecap = e.wireframeLinecap,
  49172. this.wireframeLinejoin = e.wireframeLinejoin,
  49173. this.vertexColors = e.vertexColors,
  49174. this.skinning = e.skinning,
  49175. this.morphTargets = e.morphTargets,
  49176. this
  49177. }
  49178. ,
  49179. n.MeshLambertMaterial = function(e) {
  49180. n.Material.call(this),
  49181. this.type = "MeshLambertMaterial",
  49182. this.color = new n.Color(16777215),
  49183. this.map = null,
  49184. this.lightMap = null,
  49185. this.lightMapIntensity = 1,
  49186. this.aoMap = null,
  49187. this.aoMapIntensity = 1,
  49188. this.emissive = new n.Color(0),
  49189. this.emissiveIntensity = 1,
  49190. this.emissiveMap = null,
  49191. this.specularMap = null,
  49192. this.alphaMap = null,
  49193. this.envMap = null,
  49194. this.combine = n.MultiplyOperation,
  49195. this.reflectivity = 1,
  49196. this.refractionRatio = .98,
  49197. this.fog = !0,
  49198. this.blending = n.NormalBlending,
  49199. this.wireframe = !1,
  49200. this.wireframeLinewidth = 1,
  49201. this.wireframeLinecap = "round",
  49202. this.wireframeLinejoin = "round",
  49203. this.vertexColors = n.NoColors,
  49204. this.skinning = !1,
  49205. this.morphTargets = !1,
  49206. this.morphNormals = !1,
  49207. this.setValues(e)
  49208. }
  49209. ,
  49210. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49211. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49212. n.MeshLambertMaterial.prototype.copy = function(e) {
  49213. return n.Material.prototype.copy.call(this, e),
  49214. this.color.copy(e.color),
  49215. this.map = e.map,
  49216. this.lightMap = e.lightMap,
  49217. this.lightMapIntensity = e.lightMapIntensity,
  49218. this.aoMap = e.aoMap,
  49219. this.aoMapIntensity = e.aoMapIntensity,
  49220. this.emissive.copy(e.emissive),
  49221. this.emissiveMap = e.emissiveMap,
  49222. this.emissiveIntensity = e.emissiveIntensity,
  49223. this.specularMap = e.specularMap,
  49224. this.alphaMap = e.alphaMap,
  49225. this.envMap = e.envMap,
  49226. this.combine = e.combine,
  49227. this.reflectivity = e.reflectivity,
  49228. this.refractionRatio = e.refractionRatio,
  49229. this.fog = e.fog,
  49230. this.wireframe = e.wireframe,
  49231. this.wireframeLinewidth = e.wireframeLinewidth,
  49232. this.wireframeLinecap = e.wireframeLinecap,
  49233. this.wireframeLinejoin = e.wireframeLinejoin,
  49234. this.vertexColors = e.vertexColors,
  49235. this.skinning = e.skinning,
  49236. this.morphTargets = e.morphTargets,
  49237. this.morphNormals = e.morphNormals,
  49238. this
  49239. }
  49240. ,
  49241. n.MeshPhongMaterial = function(e) {
  49242. n.Material.call(this),
  49243. this.type = "MeshPhongMaterial",
  49244. this.color = new n.Color(16777215),
  49245. this.specular = new n.Color(1118481),
  49246. this.shininess = 30,
  49247. this.map = null,
  49248. this.lightMap = null,
  49249. this.lightMapIntensity = 1,
  49250. this.aoMap = null,
  49251. this.aoMapIntensity = 1,
  49252. this.emissive = new n.Color(0),
  49253. this.emissiveIntensity = 1,
  49254. this.emissiveMap = null,
  49255. this.bumpMap = null,
  49256. this.bumpScale = 1,
  49257. this.normalMap = null,
  49258. this.normalScale = new n.Vector2(1,1),
  49259. this.displacementMap = null,
  49260. this.displacementScale = 1,
  49261. this.displacementBias = 0,
  49262. this.specularMap = null,
  49263. this.alphaMap = null,
  49264. this.envMap = null,
  49265. this.combine = n.MultiplyOperation,
  49266. this.reflectivity = 1,
  49267. this.refractionRatio = .98,
  49268. this.fog = !0,
  49269. this.shading = n.SmoothShading,
  49270. this.blending = n.NormalBlending,
  49271. this.wireframe = !1,
  49272. this.wireframeLinewidth = 1,
  49273. this.wireframeLinecap = "round",
  49274. this.wireframeLinejoin = "round",
  49275. this.vertexColors = n.NoColors,
  49276. this.skinning = !1,
  49277. this.morphTargets = !1,
  49278. this.morphNormals = !1,
  49279. this.setValues(e)
  49280. }
  49281. ,
  49282. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49283. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49284. n.MeshPhongMaterial.prototype.copy = function(e) {
  49285. return n.Material.prototype.copy.call(this, e),
  49286. this.color.copy(e.color),
  49287. this.specular.copy(e.specular),
  49288. this.shininess = e.shininess,
  49289. this.map = e.map,
  49290. this.lightMap = e.lightMap,
  49291. this.lightMapIntensity = e.lightMapIntensity,
  49292. this.aoMap = e.aoMap,
  49293. this.aoMapIntensity = e.aoMapIntensity,
  49294. this.emissive.copy(e.emissive),
  49295. this.emissiveMap = e.emissiveMap,
  49296. this.emissiveIntensity = e.emissiveIntensity,
  49297. this.bumpMap = e.bumpMap,
  49298. this.bumpScale = e.bumpScale,
  49299. this.normalMap = e.normalMap,
  49300. this.normalScale.copy(e.normalScale),
  49301. this.displacementMap = e.displacementMap,
  49302. this.displacementScale = e.displacementScale,
  49303. this.displacementBias = e.displacementBias,
  49304. this.specularMap = e.specularMap,
  49305. this.alphaMap = e.alphaMap,
  49306. this.envMap = e.envMap,
  49307. this.combine = e.combine,
  49308. this.reflectivity = e.reflectivity,
  49309. this.refractionRatio = e.refractionRatio,
  49310. this.fog = e.fog,
  49311. this.shading = e.shading,
  49312. this.wireframe = e.wireframe,
  49313. this.wireframeLinewidth = e.wireframeLinewidth,
  49314. this.wireframeLinecap = e.wireframeLinecap,
  49315. this.wireframeLinejoin = e.wireframeLinejoin,
  49316. this.vertexColors = e.vertexColors,
  49317. this.skinning = e.skinning,
  49318. this.morphTargets = e.morphTargets,
  49319. this.morphNormals = e.morphNormals,
  49320. this
  49321. }
  49322. ,
  49323. n.MeshStandardMaterial = function(e) {
  49324. n.Material.call(this),
  49325. this.type = "MeshStandardMaterial",
  49326. this.color = new n.Color(16777215),
  49327. this.roughness = .5,
  49328. this.metalness = .5,
  49329. this.map = null,
  49330. this.lightMap = null,
  49331. this.lightMapIntensity = 1,
  49332. this.aoMap = null,
  49333. this.aoMapIntensity = 1,
  49334. this.emissive = new n.Color(0),
  49335. this.emissiveIntensity = 1,
  49336. this.emissiveMap = null,
  49337. this.bumpMap = null,
  49338. this.bumpScale = 1,
  49339. this.normalMap = null,
  49340. this.normalScale = new n.Vector2(1,1),
  49341. this.displacementMap = null,
  49342. this.displacementScale = 1,
  49343. this.displacementBias = 0,
  49344. this.roughnessMap = null,
  49345. this.metalnessMap = null,
  49346. this.alphaMap = null,
  49347. this.envMap = null,
  49348. this.envMapIntensity = 1,
  49349. this.refractionRatio = .98,
  49350. this.fog = !0,
  49351. this.shading = n.SmoothShading,
  49352. this.blending = n.NormalBlending,
  49353. this.wireframe = !1,
  49354. this.wireframeLinewidth = 1,
  49355. this.wireframeLinecap = "round",
  49356. this.wireframeLinejoin = "round",
  49357. this.vertexColors = n.NoColors,
  49358. this.skinning = !1,
  49359. this.morphTargets = !1,
  49360. this.morphNormals = !1,
  49361. this.setValues(e)
  49362. }
  49363. ,
  49364. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49365. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49366. n.MeshStandardMaterial.prototype.copy = function(e) {
  49367. return n.Material.prototype.copy.call(this, e),
  49368. this.color.copy(e.color),
  49369. this.roughness = e.roughness,
  49370. this.metalness = e.metalness,
  49371. this.map = e.map,
  49372. this.lightMap = e.lightMap,
  49373. this.lightMapIntensity = e.lightMapIntensity,
  49374. this.aoMap = e.aoMap,
  49375. this.aoMapIntensity = e.aoMapIntensity,
  49376. this.emissive.copy(e.emissive),
  49377. this.emissiveMap = e.emissiveMap,
  49378. this.emissiveIntensity = e.emissiveIntensity,
  49379. this.bumpMap = e.bumpMap,
  49380. this.bumpScale = e.bumpScale,
  49381. this.normalMap = e.normalMap,
  49382. this.normalScale.copy(e.normalScale),
  49383. this.displacementMap = e.displacementMap,
  49384. this.displacementScale = e.displacementScale,
  49385. this.displacementBias = e.displacementBias,
  49386. this.roughnessMap = e.roughnessMap,
  49387. this.metalnessMap = e.metalnessMap,
  49388. this.alphaMap = e.alphaMap,
  49389. this.envMap = e.envMap,
  49390. this.envMapIntensity = e.envMapIntensity,
  49391. this.refractionRatio = e.refractionRatio,
  49392. this.fog = e.fog,
  49393. this.shading = e.shading,
  49394. this.wireframe = e.wireframe,
  49395. this.wireframeLinewidth = e.wireframeLinewidth,
  49396. this.wireframeLinecap = e.wireframeLinecap,
  49397. this.wireframeLinejoin = e.wireframeLinejoin,
  49398. this.vertexColors = e.vertexColors,
  49399. this.skinning = e.skinning,
  49400. this.morphTargets = e.morphTargets,
  49401. this.morphNormals = e.morphNormals,
  49402. this
  49403. }
  49404. ,
  49405. n.MeshDepthMaterial = function(e) {
  49406. n.Material.call(this),
  49407. this.type = "MeshDepthMaterial",
  49408. this.morphTargets = !1,
  49409. this.wireframe = !1,
  49410. this.wireframeLinewidth = 1,
  49411. this.setValues(e)
  49412. }
  49413. ,
  49414. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49415. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49416. n.MeshDepthMaterial.prototype.copy = function(e) {
  49417. return n.Material.prototype.copy.call(this, e),
  49418. this.wireframe = e.wireframe,
  49419. this.wireframeLinewidth = e.wireframeLinewidth,
  49420. this
  49421. }
  49422. ,
  49423. n.MeshNormalMaterial = function(e) {
  49424. n.Material.call(this, e),
  49425. this.type = "MeshNormalMaterial",
  49426. this.wireframe = !1,
  49427. this.wireframeLinewidth = 1,
  49428. this.morphTargets = !1,
  49429. this.setValues(e)
  49430. }
  49431. ,
  49432. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49433. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49434. n.MeshNormalMaterial.prototype.copy = function(e) {
  49435. return n.Material.prototype.copy.call(this, e),
  49436. this.wireframe = e.wireframe,
  49437. this.wireframeLinewidth = e.wireframeLinewidth,
  49438. this
  49439. }
  49440. ,
  49441. n.MultiMaterial = function(e) {
  49442. this.uuid = n.Math.generateUUID(),
  49443. this.type = "MultiMaterial",
  49444. this.materials = e instanceof Array ? e : [],
  49445. this.visible = !0
  49446. }
  49447. ,
  49448. n.MultiMaterial.prototype = {
  49449. constructor: n.MultiMaterial,
  49450. toJSON: function(e) {
  49451. for (var t = {
  49452. metadata: {
  49453. version: 4.2,
  49454. type: "material",
  49455. generator: "MaterialExporter"
  49456. },
  49457. uuid: this.uuid,
  49458. type: this.type,
  49459. materials: []
  49460. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49461. var o = i[n].toJSON(e);
  49462. delete o.metadata,
  49463. t.materials.push(o)
  49464. }
  49465. return t.visible = this.visible,
  49466. t
  49467. },
  49468. clone: function() {
  49469. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49470. e.materials.push(this.materials[t].clone());
  49471. return e.visible = this.visible,
  49472. e
  49473. }
  49474. },
  49475. n.PointsMaterial = function(e) {
  49476. n.Material.call(this),
  49477. this.type = "PointsMaterial",
  49478. this.color = new n.Color(16777215),
  49479. this.map = null,
  49480. this.size = 1,
  49481. this.sizeAttenuation = !0,
  49482. this.blending = n.NormalBlending,
  49483. this.vertexColors = n.NoColors,
  49484. this.fog = !0,
  49485. this.setValues(e)
  49486. }
  49487. ,
  49488. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49489. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49490. n.PointsMaterial.prototype.copy = function(e) {
  49491. return n.Material.prototype.copy.call(this, e),
  49492. this.color.copy(e.color),
  49493. this.map = e.map,
  49494. this.size = e.size,
  49495. this.sizeAttenuation = e.sizeAttenuation,
  49496. this.vertexColors = e.vertexColors,
  49497. this.fog = e.fog,
  49498. this
  49499. }
  49500. ,
  49501. n.ShaderMaterial = function(e) {
  49502. n.Material.call(this),
  49503. this.type = "ShaderMaterial",
  49504. this.defines = {},
  49505. this.uniforms = {},
  49506. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49507. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49508. this.shading = n.SmoothShading,
  49509. this.linewidth = 1,
  49510. this.wireframe = !1,
  49511. this.wireframeLinewidth = 1,
  49512. this.fog = !1,
  49513. this.lights = !1,
  49514. this.vertexColors = n.NoColors,
  49515. this.skinning = !1,
  49516. this.morphTargets = !1,
  49517. this.morphNormals = !1,
  49518. this.extensions = {
  49519. derivatives: !1,
  49520. fragDepth: !1,
  49521. drawBuffers: !1,
  49522. shaderTextureLOD: !1
  49523. },
  49524. this.defaultAttributeValues = {
  49525. color: [1, 1, 1],
  49526. uv: [0, 0],
  49527. uv2: [0, 0]
  49528. },
  49529. this.index0AttributeName = void 0,
  49530. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49531. this.setValues(e))
  49532. }
  49533. ,
  49534. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49535. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49536. n.ShaderMaterial.prototype.copy = function(e) {
  49537. return n.Material.prototype.copy.call(this, e),
  49538. this.fragmentShader = e.fragmentShader,
  49539. this.vertexShader = e.vertexShader,
  49540. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49541. this.defines = e.defines,
  49542. this.shading = e.shading,
  49543. this.wireframe = e.wireframe,
  49544. this.wireframeLinewidth = e.wireframeLinewidth,
  49545. this.fog = e.fog,
  49546. this.lights = e.lights,
  49547. this.vertexColors = e.vertexColors,
  49548. this.skinning = e.skinning,
  49549. this.morphTargets = e.morphTargets,
  49550. this.morphNormals = e.morphNormals,
  49551. this.extensions = e.extensions,
  49552. this
  49553. }
  49554. ,
  49555. n.ShaderMaterial.prototype.toJSON = function(e) {
  49556. var t = n.Material.prototype.toJSON.call(this, e);
  49557. return t.uniforms = this.uniforms,
  49558. t.vertexShader = this.vertexShader,
  49559. t.fragmentShader = this.fragmentShader,
  49560. t
  49561. }
  49562. ,
  49563. n.RawShaderMaterial = function(e) {
  49564. n.ShaderMaterial.call(this, e),
  49565. this.type = "RawShaderMaterial"
  49566. }
  49567. ,
  49568. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49569. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49570. n.SpriteMaterial = function(e) {
  49571. n.Material.call(this),
  49572. this.type = "SpriteMaterial",
  49573. this.color = new n.Color(16777215),
  49574. this.map = null,
  49575. this.rotation = 0,
  49576. this.fog = !1,
  49577. this.setValues(e)
  49578. }
  49579. ,
  49580. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49581. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49582. n.SpriteMaterial.prototype.copy = function(e) {
  49583. return n.Material.prototype.copy.call(this, e),
  49584. this.color.copy(e.color),
  49585. this.map = e.map,
  49586. this.rotation = e.rotation,
  49587. this.fog = e.fog,
  49588. this
  49589. }
  49590. ,
  49591. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49592. Object.defineProperty(this, "id", {
  49593. value: n.TextureIdCount++
  49594. }),
  49595. this.uuid = n.Math.generateUUID(),
  49596. this.name = "",
  49597. this.sourceFile = "",
  49598. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49599. this.mipmaps = [],
  49600. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49601. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49602. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49603. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49604. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49605. this.anisotropy = void 0 !== c ? c : 1,
  49606. this.format = void 0 !== s ? s : n.RGBAFormat,
  49607. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49608. this.offset = new n.Vector2(0,0),
  49609. this.repeat = new n.Vector2(1,1),
  49610. this.generateMipmaps = !0,
  49611. this.premultiplyAlpha = !1,
  49612. this.flipY = !0,
  49613. this.unpackAlignment = 4,
  49614. this.encoding = n.LinearEncoding,
  49615. this.version = 0,
  49616. this.onUpdate = null
  49617. }
  49618. ,
  49619. n.Texture.DEFAULT_IMAGE = void 0,
  49620. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49621. n.Texture.prototype = {
  49622. constructor: n.Texture,
  49623. set needsUpdate(e) {
  49624. e === !0 && this.version++
  49625. },
  49626. clone: function() {
  49627. return (new this.constructor).copy(this)
  49628. },
  49629. copy: function(e) {
  49630. return this.image = e.image,
  49631. this.mipmaps = e.mipmaps.slice(0),
  49632. this.mapping = e.mapping,
  49633. this.wrapS = e.wrapS,
  49634. this.wrapT = e.wrapT,
  49635. this.magFilter = e.magFilter,
  49636. this.minFilter = e.minFilter,
  49637. this.anisotropy = e.anisotropy,
  49638. this.format = e.format,
  49639. this.type = e.type,
  49640. this.offset.copy(e.offset),
  49641. this.repeat.copy(e.repeat),
  49642. this.generateMipmaps = e.generateMipmaps,
  49643. this.premultiplyAlpha = e.premultiplyAlpha,
  49644. this.flipY = e.flipY,
  49645. this.unpackAlignment = e.unpackAlignment,
  49646. this.encoding = e.encoding,
  49647. this
  49648. },
  49649. toJSON: function(e) {
  49650. function t(e) {
  49651. var t;
  49652. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49653. t.width = e.width,
  49654. t.height = e.height,
  49655. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49656. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49657. }
  49658. if (void 0 !== e.textures[this.uuid])
  49659. return e.textures[this.uuid];
  49660. var i = {
  49661. metadata: {
  49662. version: 4.4,
  49663. type: "Texture",
  49664. generator: "Texture.toJSON"
  49665. },
  49666. uuid: this.uuid,
  49667. name: this.name,
  49668. mapping: this.mapping,
  49669. repeat: [this.repeat.x, this.repeat.y],
  49670. offset: [this.offset.x, this.offset.y],
  49671. wrap: [this.wrapS, this.wrapT],
  49672. minFilter: this.minFilter,
  49673. magFilter: this.magFilter,
  49674. anisotropy: this.anisotropy
  49675. };
  49676. if (void 0 !== this.image) {
  49677. var r = this.image;
  49678. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49679. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49680. uuid: r.uuid,
  49681. url: t(r)
  49682. }),
  49683. i.image = r.uuid
  49684. }
  49685. return e.textures[this.uuid] = i,
  49686. i
  49687. },
  49688. dispose: function() {
  49689. this.dispatchEvent({
  49690. type: "dispose"
  49691. })
  49692. },
  49693. transformUv: function(e) {
  49694. if (this.mapping === n.UVMapping) {
  49695. if (e.multiply(this.repeat),
  49696. e.add(this.offset),
  49697. e.x < 0 || e.x > 1)
  49698. switch (this.wrapS) {
  49699. case n.RepeatWrapping:
  49700. e.x = e.x - Math.floor(e.x);
  49701. break;
  49702. case n.ClampToEdgeWrapping:
  49703. e.x = e.x < 0 ? 0 : 1;
  49704. break;
  49705. case n.MirroredRepeatWrapping:
  49706. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49707. }
  49708. if (e.y < 0 || e.y > 1)
  49709. switch (this.wrapT) {
  49710. case n.RepeatWrapping:
  49711. e.y = e.y - Math.floor(e.y);
  49712. break;
  49713. case n.ClampToEdgeWrapping:
  49714. e.y = e.y < 0 ? 0 : 1;
  49715. break;
  49716. case n.MirroredRepeatWrapping:
  49717. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49718. }
  49719. this.flipY && (e.y = 1 - e.y)
  49720. }
  49721. }
  49722. },
  49723. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49724. n.TextureIdCount = 0,
  49725. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49726. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49727. this.needsUpdate = !0
  49728. }
  49729. ,
  49730. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49731. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49732. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49733. e = void 0 !== e ? e : [],
  49734. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49735. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49736. this.flipY = !1
  49737. }
  49738. ,
  49739. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49740. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49741. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49742. get: function() {
  49743. return this.image
  49744. },
  49745. set: function(e) {
  49746. this.image = e
  49747. }
  49748. }),
  49749. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49750. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49751. this.image = {
  49752. width: t,
  49753. height: i
  49754. },
  49755. this.mipmaps = e,
  49756. this.flipY = !1,
  49757. this.generateMipmaps = !1
  49758. }
  49759. ,
  49760. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49761. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49762. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49763. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49764. this.image = {
  49765. data: e,
  49766. width: t,
  49767. height: i
  49768. },
  49769. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49770. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49771. this.flipY = !1,
  49772. this.generateMipmaps = !1
  49773. }
  49774. ,
  49775. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49776. n.DataTexture.prototype.constructor = n.DataTexture,
  49777. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49778. function h() {
  49779. requestAnimationFrame(h)
  49780. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49781. u.needsUpdate = !0
  49782. }
  49783. }
  49784. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49785. this.generateMipmaps = !1;
  49786. var u = this;
  49787. h()
  49788. }
  49789. ,
  49790. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49791. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49792. n.Group = function() {
  49793. n.Object3D.call(this),
  49794. this.type = "Group"
  49795. }
  49796. ,
  49797. n.Group.prototype = Object.create(n.Object3D.prototype),
  49798. n.Group.prototype.constructor = n.Group,
  49799. n.Points = function(e, t) {
  49800. n.Object3D.call(this),
  49801. this.type = "Points",
  49802. this.geometry = void 0 !== e ? e : new n.Geometry,
  49803. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49804. color: 16777215 * Math.random()
  49805. })
  49806. }
  49807. ,
  49808. n.Points.prototype = Object.create(n.Object3D.prototype),
  49809. n.Points.prototype.constructor = n.Points,
  49810. n.Points.prototype.raycast = function() {
  49811. var e = new n.Matrix4
  49812. , t = new n.Ray
  49813. , i = new n.Sphere;
  49814. return function(r, o) {
  49815. function a(e, i) {
  49816. var n = t.distanceSqToPoint(e);
  49817. if (n < d) {
  49818. var a = t.closestPointToPoint(e);
  49819. a.applyMatrix4(c);
  49820. var l = r.ray.origin.distanceTo(a);
  49821. if (l < r.near || l > r.far)
  49822. return;
  49823. o.push({
  49824. distance: l,
  49825. distanceToRay: Math.sqrt(n),
  49826. point: a.clone(),
  49827. index: i,
  49828. face: null,
  49829. object: s
  49830. })
  49831. }
  49832. }
  49833. var s = this
  49834. , l = this.geometry
  49835. , c = this.matrixWorld
  49836. , h = r.params.Points.threshold;
  49837. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49838. i.copy(l.boundingSphere),
  49839. i.applyMatrix4(c),
  49840. r.ray.intersectsSphere(i) !== !1) {
  49841. e.getInverse(c),
  49842. t.copy(r.ray).applyMatrix4(e);
  49843. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49844. , d = u * u
  49845. , p = new n.Vector3;
  49846. if (l instanceof n.BufferGeometry) {
  49847. var f = l.index
  49848. , g = l.attributes
  49849. , m = g.position.array;
  49850. if (null !== f)
  49851. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49852. var C = v[A];
  49853. p.fromArray(m, 3 * C),
  49854. a(p, C)
  49855. }
  49856. else
  49857. for (var A = 0, I = m.length / 3; A < I; A++)
  49858. p.fromArray(m, 3 * A),
  49859. a(p, A)
  49860. } else
  49861. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49862. a(E[A], A)
  49863. }
  49864. }
  49865. }(),
  49866. n.Points.prototype.clone = function() {
  49867. return new this.constructor(this.geometry,this.material).copy(this)
  49868. }
  49869. ,
  49870. n.Line = function(e, t, i) {
  49871. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49872. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49873. this.type = "Line",
  49874. this.geometry = void 0 !== e ? e : new n.Geometry,
  49875. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49876. color: 16777215 * Math.random()
  49877. })))
  49878. }
  49879. ,
  49880. n.Line.prototype = Object.create(n.Object3D.prototype),
  49881. n.Line.prototype.constructor = n.Line,
  49882. n.Line.prototype.raycast = function() {
  49883. var e = new n.Matrix4
  49884. , t = new n.Ray
  49885. , i = new n.Sphere;
  49886. return function(r, o) {
  49887. var a = r.linePrecision
  49888. , s = a * a
  49889. , l = this.geometry
  49890. , c = this.matrixWorld;
  49891. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49892. i.copy(l.boundingSphere),
  49893. i.applyMatrix4(c),
  49894. r.ray.intersectsSphere(i) !== !1) {
  49895. e.getInverse(c),
  49896. t.copy(r.ray).applyMatrix4(e);
  49897. var h = new n.Vector3
  49898. , u = new n.Vector3
  49899. , d = new n.Vector3
  49900. , p = new n.Vector3
  49901. , f = this instanceof n.LineSegments ? 2 : 1;
  49902. if (l instanceof n.BufferGeometry) {
  49903. var g = l.index
  49904. , m = l.attributes
  49905. , v = m.position.array;
  49906. if (null !== g)
  49907. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49908. var I = A[y]
  49909. , E = A[y + 1];
  49910. h.fromArray(v, 3 * I),
  49911. u.fromArray(v, 3 * E);
  49912. var b = t.distanceSqToSegment(h, u, p, d);
  49913. if (!(b > s)) {
  49914. p.applyMatrix4(this.matrixWorld);
  49915. var w = r.ray.origin.distanceTo(p);
  49916. w < r.near || w > r.far || o.push({
  49917. distance: w,
  49918. point: d.clone().applyMatrix4(this.matrixWorld),
  49919. index: y,
  49920. face: null,
  49921. faceIndex: null,
  49922. object: this
  49923. })
  49924. }
  49925. }
  49926. else
  49927. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49928. h.fromArray(v, 3 * y),
  49929. u.fromArray(v, 3 * y + 3);
  49930. var b = t.distanceSqToSegment(h, u, p, d);
  49931. if (!(b > s)) {
  49932. p.applyMatrix4(this.matrixWorld);
  49933. var w = r.ray.origin.distanceTo(p);
  49934. w < r.near || w > r.far || o.push({
  49935. distance: w,
  49936. point: d.clone().applyMatrix4(this.matrixWorld),
  49937. index: y,
  49938. face: null,
  49939. faceIndex: null,
  49940. object: this
  49941. })
  49942. }
  49943. }
  49944. } else if (l instanceof n.Geometry)
  49945. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49946. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49947. if (!(b > s)) {
  49948. p.applyMatrix4(this.matrixWorld);
  49949. var w = r.ray.origin.distanceTo(p);
  49950. w < r.near || w > r.far || o.push({
  49951. distance: w,
  49952. point: d.clone().applyMatrix4(this.matrixWorld),
  49953. index: y,
  49954. face: null,
  49955. faceIndex: null,
  49956. object: this
  49957. })
  49958. }
  49959. }
  49960. }
  49961. }
  49962. }(),
  49963. n.Line.prototype.clone = function() {
  49964. return new this.constructor(this.geometry,this.material).copy(this)
  49965. }
  49966. ,
  49967. n.LineStrip = 0,
  49968. n.LinePieces = 1,
  49969. n.LineSegments = function(e, t) {
  49970. n.Line.call(this, e, t),
  49971. this.type = "LineSegments"
  49972. }
  49973. ,
  49974. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49975. n.LineSegments.prototype.constructor = n.LineSegments,
  49976. n.Mesh = function(e, t) {
  49977. n.Object3D.call(this),
  49978. this.type = "Mesh",
  49979. this.geometry = void 0 !== e ? e : new n.Geometry,
  49980. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49981. color: 16777215 * Math.random()
  49982. }),
  49983. this.drawMode = n.TrianglesDrawMode,
  49984. this.updateMorphTargets()
  49985. }
  49986. ,
  49987. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49988. n.Mesh.prototype.constructor = n.Mesh,
  49989. n.Mesh.prototype.setDrawMode = function(e) {
  49990. this.drawMode = e
  49991. }
  49992. ,
  49993. n.Mesh.prototype.updateMorphTargets = function() {
  49994. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49995. this.morphTargetBase = -1,
  49996. this.morphTargetInfluences = [],
  49997. this.morphTargetDictionary = {};
  49998. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49999. this.morphTargetInfluences.push(0),
  50000. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50001. }
  50002. }
  50003. ,
  50004. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50005. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50006. 0)
  50007. }
  50008. ,
  50009. n.Mesh.prototype.raycast = function() {
  50010. function e(e, t, i, r, o, a, s) {
  50011. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50012. o.multiplyScalar(m.x),
  50013. a.multiplyScalar(m.y),
  50014. s.multiplyScalar(m.z),
  50015. o.add(a).add(s),
  50016. o.clone()
  50017. }
  50018. function t(e, t, i, r, o, a, s) {
  50019. var l, c = e.material;
  50020. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50021. null === l)
  50022. return null;
  50023. A.copy(s),
  50024. A.applyMatrix4(e.matrixWorld);
  50025. var h = t.ray.origin.distanceTo(A);
  50026. return h < t.near || h > t.far ? null : {
  50027. distance: h,
  50028. point: A.clone(),
  50029. object: e
  50030. }
  50031. }
  50032. function i(i, r, o, a, h, u, d, m) {
  50033. s.fromArray(a, 3 * u),
  50034. l.fromArray(a, 3 * d),
  50035. c.fromArray(a, 3 * m);
  50036. var A = t(i, r, o, s, l, c, v);
  50037. return A && (h && (p.fromArray(h, 2 * u),
  50038. f.fromArray(h, 2 * d),
  50039. g.fromArray(h, 2 * m),
  50040. A.uv = e(v, s, l, c, p, f, g)),
  50041. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50042. A.faceIndex = u),
  50043. A
  50044. }
  50045. var r = new n.Matrix4
  50046. , o = new n.Ray
  50047. , a = new n.Sphere
  50048. , s = new n.Vector3
  50049. , l = new n.Vector3
  50050. , c = new n.Vector3
  50051. , h = new n.Vector3
  50052. , u = new n.Vector3
  50053. , d = new n.Vector3
  50054. , p = new n.Vector2
  50055. , f = new n.Vector2
  50056. , g = new n.Vector2
  50057. , m = new n.Vector3
  50058. , v = new n.Vector3
  50059. , A = new n.Vector3;
  50060. return function(m, A) {
  50061. var y = this.geometry
  50062. , C = this.material
  50063. , I = this.matrixWorld;
  50064. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50065. a.copy(y.boundingSphere),
  50066. a.applyMatrix4(I),
  50067. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50068. o.copy(m.ray).applyMatrix4(r),
  50069. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50070. var E, b;
  50071. if (y instanceof n.BufferGeometry) {
  50072. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50073. if (void 0 !== S.uv && (E = S.uv.array),
  50074. null !== x)
  50075. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50076. w = R[P],
  50077. _ = R[P + 1],
  50078. T = R[P + 2],
  50079. b = i(this, m, o, M, E, w, _, T),
  50080. b && (b.faceIndex = Math.floor(P / 3),
  50081. A.push(b));
  50082. else
  50083. for (var P = 0, O = M.length; P < O; P += 9)
  50084. w = P / 3,
  50085. _ = w + 1,
  50086. T = w + 2,
  50087. b = i(this, m, o, M, E, w, _, T),
  50088. b && (b.index = w,
  50089. A.push(b))
  50090. } else if (y instanceof n.Geometry) {
  50091. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50092. k.length > 0 && (E = k);
  50093. for (var H = 0, G = U.length; H < G; H++) {
  50094. var z = U[H]
  50095. , W = B === !0 ? F[z.materialIndex] : C;
  50096. if (void 0 !== W) {
  50097. if (L = V[z.a],
  50098. D = V[z.b],
  50099. N = V[z.c],
  50100. W.morphTargets === !0) {
  50101. var j = y.morphTargets
  50102. , Y = this.morphTargetInfluences;
  50103. s.set(0, 0, 0),
  50104. l.set(0, 0, 0),
  50105. c.set(0, 0, 0);
  50106. for (var X = 0, Z = j.length; X < Z; X++) {
  50107. var q = Y[X];
  50108. if (0 !== q) {
  50109. var K = j[X].vertices;
  50110. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50111. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50112. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50113. }
  50114. }
  50115. s.add(L),
  50116. l.add(D),
  50117. c.add(N),
  50118. L = s,
  50119. D = l,
  50120. N = c
  50121. }
  50122. if (b = t(this, m, o, L, D, N, v)) {
  50123. if (E) {
  50124. var Q = E[H];
  50125. p.copy(Q[0]),
  50126. f.copy(Q[1]),
  50127. g.copy(Q[2]),
  50128. b.uv = e(v, L, D, N, p, f, g)
  50129. }
  50130. b.face = z,
  50131. b.faceIndex = H,
  50132. A.push(b)
  50133. }
  50134. }
  50135. }
  50136. }
  50137. }
  50138. }
  50139. }(),
  50140. n.Mesh.prototype.clone = function() {
  50141. return new this.constructor(this.geometry,this.material).copy(this)
  50142. }
  50143. ,
  50144. n.Bone = function(e) {
  50145. n.Object3D.call(this),
  50146. this.type = "Bone",
  50147. this.skin = e
  50148. }
  50149. ,
  50150. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50151. n.Bone.prototype.constructor = n.Bone,
  50152. n.Bone.prototype.copy = function(e) {
  50153. return n.Object3D.prototype.copy.call(this, e),
  50154. this.skin = e.skin,
  50155. this
  50156. }
  50157. ,
  50158. n.Skeleton = function(e, t, i) {
  50159. if (this.useVertexTexture = void 0 === i || i,
  50160. this.identityMatrix = new n.Matrix4,
  50161. e = e || [],
  50162. this.bones = e.slice(0),
  50163. this.useVertexTexture) {
  50164. var r = Math.sqrt(4 * this.bones.length);
  50165. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50166. r = Math.max(r, 4),
  50167. this.boneTextureWidth = r,
  50168. this.boneTextureHeight = r,
  50169. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50170. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50171. } else
  50172. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50173. if (void 0 === t)
  50174. this.calculateInverses();
  50175. else if (this.bones.length === t.length)
  50176. this.boneInverses = t.slice(0);
  50177. else {
  50178. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50179. this.boneInverses = [];
  50180. for (var o = 0, a = this.bones.length; o < a; o++)
  50181. this.boneInverses.push(new n.Matrix4)
  50182. }
  50183. }
  50184. ,
  50185. n.Skeleton.prototype.calculateInverses = function() {
  50186. this.boneInverses = [];
  50187. for (var e = 0, t = this.bones.length; e < t; e++) {
  50188. var i = new n.Matrix4;
  50189. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50190. this.boneInverses.push(i)
  50191. }
  50192. }
  50193. ,
  50194. n.Skeleton.prototype.pose = function() {
  50195. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50196. e = this.bones[t],
  50197. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50198. for (var t = 0, i = this.bones.length; t < i; t++)
  50199. e = this.bones[t],
  50200. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50201. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50202. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50203. }
  50204. ,
  50205. n.Skeleton.prototype.update = function() {
  50206. var e = new n.Matrix4;
  50207. return function() {
  50208. for (var t = 0, i = this.bones.length; t < i; t++) {
  50209. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50210. e.multiplyMatrices(n, this.boneInverses[t]),
  50211. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50212. }
  50213. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50214. }
  50215. }(),
  50216. n.Skeleton.prototype.clone = function() {
  50217. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50218. }
  50219. ,
  50220. n.SkinnedMesh = function(e, t, i) {
  50221. n.Mesh.call(this, e, t),
  50222. this.type = "SkinnedMesh",
  50223. this.bindMode = "attached",
  50224. this.bindMatrix = new n.Matrix4,
  50225. this.bindMatrixInverse = new n.Matrix4;
  50226. var r = [];
  50227. if (this.geometry && void 0 !== this.geometry.bones) {
  50228. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50229. a = this.geometry.bones[s],
  50230. o = new n.Bone(this),
  50231. r.push(o),
  50232. o.name = a.name,
  50233. o.position.fromArray(a.pos),
  50234. o.quaternion.fromArray(a.rotq),
  50235. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50236. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50237. a = this.geometry.bones[s],
  50238. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50239. }
  50240. this.normalizeSkinWeights(),
  50241. this.updateMatrixWorld(!0),
  50242. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50243. }
  50244. ,
  50245. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50246. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50247. n.SkinnedMesh.prototype.bind = function(e, t) {
  50248. this.skeleton = e,
  50249. void 0 === t && (this.updateMatrixWorld(!0),
  50250. this.skeleton.calculateInverses(),
  50251. t = this.matrixWorld),
  50252. this.bindMatrix.copy(t),
  50253. this.bindMatrixInverse.getInverse(t)
  50254. }
  50255. ,
  50256. n.SkinnedMesh.prototype.pose = function() {
  50257. this.skeleton.pose()
  50258. }
  50259. ,
  50260. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50261. if (this.geometry instanceof n.Geometry)
  50262. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50263. var t = this.geometry.skinWeights[e]
  50264. , i = 1 / t.lengthManhattan();
  50265. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50266. }
  50267. else if (this.geometry instanceof n.BufferGeometry)
  50268. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50269. r.x = o.getX(e),
  50270. r.y = o.getY(e),
  50271. r.z = o.getZ(e),
  50272. r.w = o.getW(e);
  50273. var i = 1 / r.lengthManhattan();
  50274. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50275. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50276. }
  50277. }
  50278. ,
  50279. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50280. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50281. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50282. }
  50283. ,
  50284. n.SkinnedMesh.prototype.clone = function() {
  50285. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50286. }
  50287. ,
  50288. n.LOD = function() {
  50289. n.Object3D.call(this),
  50290. this.type = "LOD",
  50291. Object.defineProperties(this, {
  50292. levels: {
  50293. enumerable: !0,
  50294. value: []
  50295. },
  50296. objects: {
  50297. get: function() {
  50298. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50299. this.levels
  50300. }
  50301. }
  50302. })
  50303. }
  50304. ,
  50305. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50306. n.LOD.prototype.constructor = n.LOD,
  50307. n.LOD.prototype.addLevel = function(e, t) {
  50308. void 0 === t && (t = 0),
  50309. t = Math.abs(t);
  50310. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50311. ;
  50312. i.splice(n, 0, {
  50313. distance: t,
  50314. object: e
  50315. }),
  50316. this.add(e)
  50317. }
  50318. ,
  50319. n.LOD.prototype.getObjectForDistance = function(e) {
  50320. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50321. ;
  50322. return t[i - 1].object
  50323. }
  50324. ,
  50325. n.LOD.prototype.raycast = function() {
  50326. var e = new n.Vector3;
  50327. return function(t, i) {
  50328. e.setFromMatrixPosition(this.matrixWorld);
  50329. var n = t.ray.origin.distanceTo(e);
  50330. this.getObjectForDistance(n).raycast(t, i)
  50331. }
  50332. }(),
  50333. n.LOD.prototype.update = function() {
  50334. var e = new n.Vector3
  50335. , t = new n.Vector3;
  50336. return function(i) {
  50337. var n = this.levels;
  50338. if (n.length > 1) {
  50339. e.setFromMatrixPosition(i.matrixWorld),
  50340. t.setFromMatrixPosition(this.matrixWorld);
  50341. var r = e.distanceTo(t);
  50342. n[0].object.visible = !0;
  50343. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50344. n[o - 1].object.visible = !1,
  50345. n[o].object.visible = !0;
  50346. for (; o < a; o++)
  50347. n[o].object.visible = !1
  50348. }
  50349. }
  50350. }(),
  50351. n.LOD.prototype.copy = function(e) {
  50352. n.Object3D.prototype.copy.call(this, e, !1);
  50353. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50354. var o = t[i];
  50355. this.addLevel(o.object.clone(), o.distance)
  50356. }
  50357. return this
  50358. }
  50359. ,
  50360. n.LOD.prototype.toJSON = function(e) {
  50361. var t = n.Object3D.prototype.toJSON.call(this, e);
  50362. t.object.levels = [];
  50363. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50364. var a = i[r];
  50365. t.object.levels.push({
  50366. object: a.object.uuid,
  50367. distance: a.distance
  50368. })
  50369. }
  50370. return t
  50371. }
  50372. ,
  50373. n.Sprite = function() {
  50374. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50375. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50376. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50377. , r = new n.BufferGeometry;
  50378. return r.setIndex(new n.BufferAttribute(e,1)),
  50379. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50380. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50381. function(e) {
  50382. n.Object3D.call(this),
  50383. this.type = "Sprite",
  50384. this.geometry = r,
  50385. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50386. }
  50387. }(),
  50388. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50389. n.Sprite.prototype.constructor = n.Sprite,
  50390. n.Sprite.prototype.raycast = function() {
  50391. var e = new n.Vector3;
  50392. return function(t, i) {
  50393. e.setFromMatrixPosition(this.matrixWorld);
  50394. var n = t.ray.distanceSqToPoint(e)
  50395. , r = this.scale.x * this.scale.y;
  50396. n > r || i.push({
  50397. distance: Math.sqrt(n),
  50398. point: this.position,
  50399. face: null,
  50400. object: this
  50401. })
  50402. }
  50403. }(),
  50404. n.Sprite.prototype.clone = function() {
  50405. return new this.constructor(this.material).copy(this)
  50406. }
  50407. ,
  50408. n.Particle = n.Sprite,
  50409. n.LensFlare = function(e, t, i, r, o) {
  50410. n.Object3D.call(this),
  50411. this.lensFlares = [],
  50412. this.positionScreen = new n.Vector3,
  50413. this.customUpdateCallback = void 0,
  50414. void 0 !== e && this.add(e, t, i, r, o)
  50415. }
  50416. ,
  50417. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50418. n.LensFlare.prototype.constructor = n.LensFlare,
  50419. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50420. void 0 === t && (t = -1),
  50421. void 0 === i && (i = 0),
  50422. void 0 === a && (a = 1),
  50423. void 0 === o && (o = new n.Color(16777215)),
  50424. void 0 === r && (r = n.NormalBlending),
  50425. i = Math.min(i, Math.max(0, i)),
  50426. this.lensFlares.push({
  50427. texture: e,
  50428. size: t,
  50429. distance: i,
  50430. x: 0,
  50431. y: 0,
  50432. z: 0,
  50433. scale: 1,
  50434. rotation: 0,
  50435. opacity: a,
  50436. color: o,
  50437. blending: r
  50438. })
  50439. }
  50440. ,
  50441. n.LensFlare.prototype.updateLensFlares = function() {
  50442. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50443. for (e = 0; e < i; e++)
  50444. t = this.lensFlares[e],
  50445. t.x = this.positionScreen.x + n * t.distance,
  50446. t.y = this.positionScreen.y + r * t.distance,
  50447. t.wantedRotation = t.x * Math.PI * .25,
  50448. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50449. }
  50450. ,
  50451. n.LensFlare.prototype.copy = function(e) {
  50452. n.Object3D.prototype.copy.call(this, e),
  50453. this.positionScreen.copy(e.positionScreen),
  50454. this.customUpdateCallback = e.customUpdateCallback;
  50455. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50456. this.lensFlares.push(e.lensFlares[t]);
  50457. return this
  50458. }
  50459. ,
  50460. n.Scene = function() {
  50461. n.Object3D.call(this),
  50462. this.type = "Scene",
  50463. this.fog = null,
  50464. this.overrideMaterial = null,
  50465. this.autoUpdate = !0
  50466. }
  50467. ,
  50468. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50469. n.Scene.prototype.constructor = n.Scene,
  50470. n.Scene.prototype.copy = function(e, t) {
  50471. return n.Object3D.prototype.copy.call(this, e, t),
  50472. null !== e.fog && (this.fog = e.fog.clone()),
  50473. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50474. this.autoUpdate = e.autoUpdate,
  50475. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50476. this
  50477. }
  50478. ,
  50479. n.Fog = function(e, t, i) {
  50480. this.name = "",
  50481. this.color = new n.Color(e),
  50482. this.near = void 0 !== t ? t : 1,
  50483. this.far = void 0 !== i ? i : 1e3
  50484. }
  50485. ,
  50486. n.Fog.prototype.clone = function() {
  50487. return new n.Fog(this.color.getHex(),this.near,this.far)
  50488. }
  50489. ,
  50490. n.FogExp2 = function(e, t) {
  50491. this.name = "",
  50492. this.color = new n.Color(e),
  50493. this.density = void 0 !== t ? t : 25e-5
  50494. }
  50495. ,
  50496. n.FogExp2.prototype.clone = function() {
  50497. return new n.FogExp2(this.color.getHex(),this.density)
  50498. }
  50499. ,
  50500. n.ShaderChunk = {},
  50501. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50502. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50503. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50504. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50505. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50506. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50507. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50508. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50509. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50510. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50511. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50512. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50513. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50514. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50515. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50516. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50517. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50518. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50519. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50520. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50521. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50522. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50523. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50524. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50525. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50526. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50527. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50528. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50529. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50530. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50531. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50532. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50533. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50534. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50535. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50536. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50537. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50538. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50539. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50540. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50541. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50542. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50543. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50544. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50545. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50546. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50547. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50548. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50549. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50550. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50551. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50552. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50553. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50554. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50555. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50556. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50557. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50558. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50559. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50560. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50561. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50562. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50563. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50564. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50565. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50566. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50567. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50568. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50569. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50570. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50571. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50572. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50573. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50574. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50575. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50576. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50577. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50578. n.UniformsUtils = {
  50579. merge: function(e) {
  50580. for (var t = {}, i = 0; i < e.length; i++) {
  50581. var n = this.clone(e[i]);
  50582. for (var r in n)
  50583. t[r] = n[r]
  50584. }
  50585. return t
  50586. },
  50587. clone: function(e) {
  50588. var t = {};
  50589. for (var i in e) {
  50590. t[i] = {};
  50591. for (var r in e[i]) {
  50592. var o = e[i][r];
  50593. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50594. }
  50595. }
  50596. return t
  50597. }
  50598. },
  50599. n.UniformsLib = {
  50600. common: {
  50601. diffuse: {
  50602. type: "c",
  50603. value: new n.Color(15658734)
  50604. },
  50605. opacity: {
  50606. type: "f",
  50607. value: 1
  50608. },
  50609. map: {
  50610. type: "t",
  50611. value: null
  50612. },
  50613. offsetRepeat: {
  50614. type: "v4",
  50615. value: new n.Vector4(0,0,1,1)
  50616. },
  50617. specularMap: {
  50618. type: "t",
  50619. value: null
  50620. },
  50621. alphaMap: {
  50622. type: "t",
  50623. value: null
  50624. },
  50625. envMap: {
  50626. type: "t",
  50627. value: null
  50628. },
  50629. flipEnvMap: {
  50630. type: "f",
  50631. value: -1
  50632. },
  50633. reflectivity: {
  50634. type: "f",
  50635. value: 1
  50636. },
  50637. refractionRatio: {
  50638. type: "f",
  50639. value: .98
  50640. }
  50641. },
  50642. aomap: {
  50643. aoMap: {
  50644. type: "t",
  50645. value: null
  50646. },
  50647. aoMapIntensity: {
  50648. type: "f",
  50649. value: 1
  50650. }
  50651. },
  50652. lightmap: {
  50653. lightMap: {
  50654. type: "t",
  50655. value: null
  50656. },
  50657. lightMapIntensity: {
  50658. type: "f",
  50659. value: 1
  50660. }
  50661. },
  50662. emissivemap: {
  50663. emissiveMap: {
  50664. type: "t",
  50665. value: null
  50666. }
  50667. },
  50668. bumpmap: {
  50669. bumpMap: {
  50670. type: "t",
  50671. value: null
  50672. },
  50673. bumpScale: {
  50674. type: "f",
  50675. value: 1
  50676. }
  50677. },
  50678. normalmap: {
  50679. normalMap: {
  50680. type: "t",
  50681. value: null
  50682. },
  50683. normalScale: {
  50684. type: "v2",
  50685. value: new n.Vector2(1,1)
  50686. }
  50687. },
  50688. displacementmap: {
  50689. displacementMap: {
  50690. type: "t",
  50691. value: null
  50692. },
  50693. displacementScale: {
  50694. type: "f",
  50695. value: 1
  50696. },
  50697. displacementBias: {
  50698. type: "f",
  50699. value: 0
  50700. }
  50701. },
  50702. roughnessmap: {
  50703. roughnessMap: {
  50704. type: "t",
  50705. value: null
  50706. }
  50707. },
  50708. metalnessmap: {
  50709. metalnessMap: {
  50710. type: "t",
  50711. value: null
  50712. }
  50713. },
  50714. fog: {
  50715. fogDensity: {
  50716. type: "f",
  50717. value: 25e-5
  50718. },
  50719. fogNear: {
  50720. type: "f",
  50721. value: 1
  50722. },
  50723. fogFar: {
  50724. type: "f",
  50725. value: 2e3
  50726. },
  50727. fogColor: {
  50728. type: "c",
  50729. value: new n.Color(16777215)
  50730. }
  50731. },
  50732. lights: {
  50733. ambientLightColor: {
  50734. type: "fv",
  50735. value: []
  50736. },
  50737. directionalLights: {
  50738. type: "sa",
  50739. value: [],
  50740. properties: {
  50741. direction: {
  50742. type: "v3"
  50743. },
  50744. color: {
  50745. type: "c"
  50746. },
  50747. shadow: {
  50748. type: "i"
  50749. },
  50750. shadowBias: {
  50751. type: "f"
  50752. },
  50753. shadowRadius: {
  50754. type: "f"
  50755. },
  50756. shadowMapSize: {
  50757. type: "v2"
  50758. }
  50759. }
  50760. },
  50761. directionalShadowMap: {
  50762. type: "tv",
  50763. value: []
  50764. },
  50765. directionalShadowMatrix: {
  50766. type: "m4v",
  50767. value: []
  50768. },
  50769. spotLights: {
  50770. type: "sa",
  50771. value: [],
  50772. properties: {
  50773. color: {
  50774. type: "c"
  50775. },
  50776. position: {
  50777. type: "v3"
  50778. },
  50779. direction: {
  50780. type: "v3"
  50781. },
  50782. distance: {
  50783. type: "f"
  50784. },
  50785. coneCos: {
  50786. type: "f"
  50787. },
  50788. penumbraCos: {
  50789. type: "f"
  50790. },
  50791. decay: {
  50792. type: "f"
  50793. },
  50794. shadow: {
  50795. type: "i"
  50796. },
  50797. shadowBias: {
  50798. type: "f"
  50799. },
  50800. shadowRadius: {
  50801. type: "f"
  50802. },
  50803. shadowMapSize: {
  50804. type: "v2"
  50805. }
  50806. }
  50807. },
  50808. spotShadowMap: {
  50809. type: "tv",
  50810. value: []
  50811. },
  50812. spotShadowMatrix: {
  50813. type: "m4v",
  50814. value: []
  50815. },
  50816. pointLights: {
  50817. type: "sa",
  50818. value: [],
  50819. properties: {
  50820. color: {
  50821. type: "c"
  50822. },
  50823. position: {
  50824. type: "v3"
  50825. },
  50826. decay: {
  50827. type: "f"
  50828. },
  50829. distance: {
  50830. type: "f"
  50831. },
  50832. shadow: {
  50833. type: "i"
  50834. },
  50835. shadowBias: {
  50836. type: "f"
  50837. },
  50838. shadowRadius: {
  50839. type: "f"
  50840. },
  50841. shadowMapSize: {
  50842. type: "v2"
  50843. }
  50844. }
  50845. },
  50846. pointShadowMap: {
  50847. type: "tv",
  50848. value: []
  50849. },
  50850. pointShadowMatrix: {
  50851. type: "m4v",
  50852. value: []
  50853. },
  50854. hemisphereLights: {
  50855. type: "sa",
  50856. value: [],
  50857. properties: {
  50858. direction: {
  50859. type: "v3"
  50860. },
  50861. skyColor: {
  50862. type: "c"
  50863. },
  50864. groundColor: {
  50865. type: "c"
  50866. }
  50867. }
  50868. }
  50869. },
  50870. points: {
  50871. diffuse: {
  50872. type: "c",
  50873. value: new n.Color(15658734)
  50874. },
  50875. opacity: {
  50876. type: "f",
  50877. value: 1
  50878. },
  50879. size: {
  50880. type: "f",
  50881. value: 1
  50882. },
  50883. scale: {
  50884. type: "f",
  50885. value: 1
  50886. },
  50887. map: {
  50888. type: "t",
  50889. value: null
  50890. },
  50891. offsetRepeat: {
  50892. type: "v4",
  50893. value: new n.Vector4(0,0,1,1)
  50894. }
  50895. }
  50896. },
  50897. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50898. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50899. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50900. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50901. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50902. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50903. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50904. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50905. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50906. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50907. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50908. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50909. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50910. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50911. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50912. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50913. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50914. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50915. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50916. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50917. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50918. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50919. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50920. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50921. n.ShaderLib = {
  50922. basic: {
  50923. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50924. vertexShader: n.ShaderChunk.meshbasic_vert,
  50925. fragmentShader: n.ShaderChunk.meshbasic_frag
  50926. },
  50927. lambert: {
  50928. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50929. emissive: {
  50930. type: "c",
  50931. value: new n.Color(0)
  50932. }
  50933. }]),
  50934. vertexShader: n.ShaderChunk.meshlambert_vert,
  50935. fragmentShader: n.ShaderChunk.meshlambert_frag
  50936. },
  50937. phong: {
  50938. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50939. emissive: {
  50940. type: "c",
  50941. value: new n.Color(0)
  50942. },
  50943. specular: {
  50944. type: "c",
  50945. value: new n.Color(1118481)
  50946. },
  50947. shininess: {
  50948. type: "f",
  50949. value: 30
  50950. }
  50951. }]),
  50952. vertexShader: n.ShaderChunk.meshphong_vert,
  50953. fragmentShader: n.ShaderChunk.meshphong_frag
  50954. },
  50955. standard: {
  50956. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50957. emissive: {
  50958. type: "c",
  50959. value: new n.Color(0)
  50960. },
  50961. roughness: {
  50962. type: "f",
  50963. value: .5
  50964. },
  50965. metalness: {
  50966. type: "f",
  50967. value: 0
  50968. },
  50969. envMapIntensity: {
  50970. type: "f",
  50971. value: 1
  50972. }
  50973. }]),
  50974. vertexShader: n.ShaderChunk.meshstandard_vert,
  50975. fragmentShader: n.ShaderChunk.meshstandard_frag
  50976. },
  50977. points: {
  50978. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50979. vertexShader: n.ShaderChunk.points_vert,
  50980. fragmentShader: n.ShaderChunk.points_frag
  50981. },
  50982. dashed: {
  50983. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50984. scale: {
  50985. type: "f",
  50986. value: 1
  50987. },
  50988. dashSize: {
  50989. type: "f",
  50990. value: 1
  50991. },
  50992. totalSize: {
  50993. type: "f",
  50994. value: 2
  50995. }
  50996. }]),
  50997. vertexShader: n.ShaderChunk.linedashed_vert,
  50998. fragmentShader: n.ShaderChunk.linedashed_frag
  50999. },
  51000. depth: {
  51001. uniforms: {
  51002. mNear: {
  51003. type: "f",
  51004. value: 1
  51005. },
  51006. mFar: {
  51007. type: "f",
  51008. value: 2e3
  51009. },
  51010. opacity: {
  51011. type: "f",
  51012. value: 1
  51013. }
  51014. },
  51015. vertexShader: n.ShaderChunk.depth_vert,
  51016. fragmentShader: n.ShaderChunk.depth_frag
  51017. },
  51018. normal: {
  51019. uniforms: {
  51020. opacity: {
  51021. type: "f",
  51022. value: 1
  51023. }
  51024. },
  51025. vertexShader: n.ShaderChunk.normal_vert,
  51026. fragmentShader: n.ShaderChunk.normal_frag
  51027. },
  51028. cube: {
  51029. uniforms: {
  51030. tCube: {
  51031. type: "t",
  51032. value: null
  51033. },
  51034. tFlip: {
  51035. type: "f",
  51036. value: -1
  51037. }
  51038. },
  51039. vertexShader: n.ShaderChunk.cube_vert,
  51040. fragmentShader: n.ShaderChunk.cube_frag
  51041. },
  51042. equirect: {
  51043. uniforms: {
  51044. tEquirect: {
  51045. type: "t",
  51046. value: null
  51047. },
  51048. tFlip: {
  51049. type: "f",
  51050. value: -1
  51051. }
  51052. },
  51053. vertexShader: n.ShaderChunk.equirect_vert,
  51054. fragmentShader: n.ShaderChunk.equirect_frag
  51055. },
  51056. depthRGBA: {
  51057. uniforms: {},
  51058. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51059. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51060. },
  51061. distanceRGBA: {
  51062. uniforms: {
  51063. lightPos: {
  51064. type: "v3",
  51065. value: new n.Vector3(0,0,0)
  51066. }
  51067. },
  51068. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51069. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51070. }
  51071. },
  51072. n.WebGLRenderer = function(e) {
  51073. function t() {
  51074. return null === ye ? Oe : 1
  51075. }
  51076. function i(e, t, i, n) {
  51077. se === !0 && (e *= n,
  51078. t *= n,
  51079. i *= n),
  51080. Ye.clearColor(e, t, i, n)
  51081. }
  51082. function r() {
  51083. Ye.init(),
  51084. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51085. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51086. i(Se.r, Se.g, Se.b, Me)
  51087. }
  51088. function o() {
  51089. Ae = null,
  51090. be = null,
  51091. Ee = "",
  51092. Ie = -1,
  51093. Ye.reset()
  51094. }
  51095. function a(e) {
  51096. e.preventDefault(),
  51097. o(),
  51098. r(),
  51099. Xe.clear()
  51100. }
  51101. function s(e) {
  51102. var t = e.target;
  51103. t.removeEventListener("dispose", s),
  51104. h(t),
  51105. ke.textures--
  51106. }
  51107. function l(e) {
  51108. var t = e.target;
  51109. t.removeEventListener("dispose", l),
  51110. u(t),
  51111. ke.textures--
  51112. }
  51113. function c(e) {
  51114. var t = e.target;
  51115. t.removeEventListener("dispose", c),
  51116. d(t)
  51117. }
  51118. function h(e) {
  51119. var t = Xe.get(e);
  51120. if (e.image && t.__image__webglTextureCube)
  51121. Ge.deleteTexture(t.__image__webglTextureCube);
  51122. else {
  51123. if (void 0 === t.__webglInit)
  51124. return;
  51125. Ge.deleteTexture(t.__webglTexture)
  51126. }
  51127. Xe.delete(e)
  51128. }
  51129. function u(e) {
  51130. var t = Xe.get(e)
  51131. , i = Xe.get(e.texture);
  51132. if (e && void 0 !== i.__webglTexture) {
  51133. if (Ge.deleteTexture(i.__webglTexture),
  51134. e instanceof n.WebGLRenderTargetCube)
  51135. for (var r = 0; r < 6; r++)
  51136. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51137. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51138. else
  51139. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51140. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51141. Xe.delete(e.texture),
  51142. Xe.delete(e)
  51143. }
  51144. }
  51145. function d(e) {
  51146. p(e),
  51147. Xe.delete(e)
  51148. }
  51149. function p(e) {
  51150. var t = Xe.get(e).program;
  51151. e.program = void 0,
  51152. void 0 !== t && qe.releaseProgram(t)
  51153. }
  51154. function f(e, t, i, r) {
  51155. var o;
  51156. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51157. null === o))
  51158. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51159. void 0 === r && (r = 0),
  51160. Ye.initAttributes();
  51161. var a = i.attributes
  51162. , s = t.getAttributes()
  51163. , l = e.defaultAttributeValues;
  51164. for (var c in s) {
  51165. var h = s[c];
  51166. if (h >= 0) {
  51167. var u = a[c];
  51168. if (void 0 !== u) {
  51169. var d = u.itemSize
  51170. , p = Ze.getAttributeBuffer(u);
  51171. if (u instanceof n.InterleavedBufferAttribute) {
  51172. var f = u.data
  51173. , g = f.stride
  51174. , m = u.offset;
  51175. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51176. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51177. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51178. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51179. } else
  51180. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51181. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51182. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51183. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51184. } else if (void 0 !== l) {
  51185. var v = l[c];
  51186. if (void 0 !== v)
  51187. switch (v.length) {
  51188. case 2:
  51189. Ge.vertexAttrib2fv(h, v);
  51190. break;
  51191. case 3:
  51192. Ge.vertexAttrib3fv(h, v);
  51193. break;
  51194. case 4:
  51195. Ge.vertexAttrib4fv(h, v);
  51196. break;
  51197. default:
  51198. Ge.vertexAttrib1fv(h, v)
  51199. }
  51200. }
  51201. }
  51202. }
  51203. Ye.disableUnusedAttributes()
  51204. }
  51205. function g(e, t) {
  51206. return Math.abs(t[0]) - Math.abs(e[0])
  51207. }
  51208. function m(e, t) {
  51209. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51210. }
  51211. function v(e, t) {
  51212. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51213. }
  51214. function A(e, t, i, n, r) {
  51215. var o, a;
  51216. i.transparent ? (o = de,
  51217. a = ++pe) : (o = he,
  51218. a = ++ue);
  51219. var s = o[a];
  51220. void 0 !== s ? (s.id = e.id,
  51221. s.object = e,
  51222. s.geometry = t,
  51223. s.material = i,
  51224. s.z = Ve.z,
  51225. s.group = r) : (s = {
  51226. id: e.id,
  51227. object: e,
  51228. geometry: t,
  51229. material: i,
  51230. z: Ve.z,
  51231. group: r
  51232. },
  51233. o.push(s))
  51234. }
  51235. function y(e, t) {
  51236. if (e.visible !== !1) {
  51237. if (e.layers.test(t.layers))
  51238. if (e instanceof n.Light)
  51239. ce.push(e);
  51240. else if (e instanceof n.Sprite)
  51241. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51242. else if (e instanceof n.LensFlare)
  51243. me.push(e);
  51244. else if (e instanceof n.ImmediateRenderObject)
  51245. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51246. Ve.applyProjection(Fe)),
  51247. A(e, null, e.material, Ve.z, null);
  51248. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51249. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51250. var i = e.material;
  51251. if (i.visible === !0) {
  51252. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51253. Ve.applyProjection(Fe));
  51254. var r = Ze.update(e);
  51255. if (i instanceof n.MultiMaterial)
  51256. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51257. var c = o[s]
  51258. , h = a[c.materialIndex];
  51259. h.visible === !0 && A(e, r, h, Ve.z, c)
  51260. }
  51261. else
  51262. A(e, r, i, Ve.z, null)
  51263. }
  51264. }
  51265. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51266. y(u[s], t)
  51267. }
  51268. }
  51269. function C(e, t, i, r) {
  51270. for (var o = 0, a = e.length; o < a; o++) {
  51271. var s = e[o]
  51272. , l = s.object
  51273. , c = s.geometry
  51274. , h = void 0 === r ? s.material : r
  51275. , u = s.group;
  51276. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51277. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51278. l instanceof n.ImmediateRenderObject) {
  51279. E(h);
  51280. var d = w(t, i, h, l);
  51281. Ee = "",
  51282. l.render(function(e) {
  51283. ve.renderBufferImmediate(e, d, h)
  51284. })
  51285. } else
  51286. ve.renderBufferDirect(t, i, c, h, l, u)
  51287. }
  51288. }
  51289. function I(e, t, i) {
  51290. var r = Xe.get(e)
  51291. , o = qe.getParameters(e, Ue, t, i)
  51292. , a = qe.getProgramCode(e, o)
  51293. , s = r.program
  51294. , l = !0;
  51295. if (void 0 === s)
  51296. e.addEventListener("dispose", c);
  51297. else if (s.code !== a)
  51298. p(e);
  51299. else {
  51300. if (void 0 !== o.shaderID)
  51301. return;
  51302. l = !1
  51303. }
  51304. if (l) {
  51305. if (o.shaderID) {
  51306. var h = n.ShaderLib[o.shaderID];
  51307. r.__webglShader = {
  51308. name: e.type,
  51309. uniforms: n.UniformsUtils.clone(h.uniforms),
  51310. vertexShader: h.vertexShader,
  51311. fragmentShader: h.fragmentShader
  51312. }
  51313. } else
  51314. r.__webglShader = {
  51315. name: e.type,
  51316. uniforms: e.uniforms,
  51317. vertexShader: e.vertexShader,
  51318. fragmentShader: e.fragmentShader
  51319. };
  51320. e.__webglShader = r.__webglShader,
  51321. s = qe.acquireProgram(e, o, a),
  51322. r.program = s,
  51323. e.program = s
  51324. }
  51325. var u = s.getAttributes();
  51326. if (e.morphTargets) {
  51327. e.numSupportedMorphTargets = 0;
  51328. for (var d = 0; d < ve.maxMorphTargets; d++)
  51329. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51330. }
  51331. if (e.morphNormals) {
  51332. e.numSupportedMorphNormals = 0;
  51333. for (var d = 0; d < ve.maxMorphNormals; d++)
  51334. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51335. }
  51336. r.uniformsList = [];
  51337. var f = r.__webglShader.uniforms
  51338. , g = r.program.getUniforms();
  51339. for (var m in f) {
  51340. var v = g[m];
  51341. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51342. }
  51343. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51344. f.ambientLightColor.value = Ue.ambient,
  51345. f.directionalLights.value = Ue.directional,
  51346. f.spotLights.value = Ue.spot,
  51347. f.pointLights.value = Ue.point,
  51348. f.hemisphereLights.value = Ue.hemi,
  51349. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51350. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51351. f.spotShadowMap.value = Ue.spotShadowMap,
  51352. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51353. f.pointShadowMap.value = Ue.pointShadowMap,
  51354. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51355. r.hasDynamicUniforms = !1;
  51356. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51357. var C = r.uniformsList[A][0];
  51358. if (C.dynamic === !0) {
  51359. r.hasDynamicUniforms = !0;
  51360. break
  51361. }
  51362. }
  51363. }
  51364. function E(e) {
  51365. b(e),
  51366. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51367. Ye.setDepthFunc(e.depthFunc),
  51368. Ye.setDepthTest(e.depthTest),
  51369. Ye.setDepthWrite(e.depthWrite),
  51370. Ye.setColorWrite(e.colorWrite),
  51371. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51372. }
  51373. function b(e) {
  51374. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51375. Ye.setFlipSided(e.side === n.BackSide)
  51376. }
  51377. function w(e, t, i, r) {
  51378. xe = 0;
  51379. var o = Xe.get(i);
  51380. void 0 === o.program && (i.needsUpdate = !0),
  51381. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51382. i.needsUpdate && (I(i, t, r),
  51383. i.needsUpdate = !1);
  51384. var a = !1
  51385. , s = !1
  51386. , l = !1
  51387. , c = o.program
  51388. , h = c.getUniforms()
  51389. , u = o.__webglShader.uniforms;
  51390. if (c.id !== Ae && (Ge.useProgram(c.program),
  51391. Ae = c.id,
  51392. a = !0,
  51393. s = !0,
  51394. l = !0),
  51395. i.id !== Ie && (Ie = i.id,
  51396. s = !0),
  51397. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51398. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51399. e !== be && (be = e,
  51400. s = !0,
  51401. l = !0),
  51402. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51403. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51404. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51405. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51406. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51407. i.skinning)
  51408. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51409. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51410. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51411. if (void 0 !== h.boneTexture) {
  51412. var d = B();
  51413. Ge.uniform1i(h.boneTexture, d),
  51414. ve.setTexture(r.skeleton.boneTexture, d)
  51415. }
  51416. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51417. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51418. } else
  51419. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51420. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51421. t && i.fog && R(u, t),
  51422. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51423. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51424. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51425. u.mFar.value = e.far,
  51426. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51427. V(o.uniformsList)),
  51428. N(h, r),
  51429. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51430. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51431. c
  51432. }
  51433. function _(e, t, i) {
  51434. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51435. var a = e[r][0]
  51436. , s = a.onUpdateCallback;
  51437. void 0 !== s && (s.bind(a)(t, i),
  51438. n.push(e[r]))
  51439. }
  51440. V(n)
  51441. }
  51442. function T(e, t) {
  51443. e.opacity.value = t.opacity,
  51444. e.diffuse.value = t.color,
  51445. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51446. e.map.value = t.map,
  51447. e.specularMap.value = t.specularMap,
  51448. e.alphaMap.value = t.alphaMap,
  51449. t.aoMap && (e.aoMap.value = t.aoMap,
  51450. e.aoMapIntensity.value = t.aoMapIntensity);
  51451. var i;
  51452. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51453. void 0 !== i) {
  51454. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51455. var r = i.offset
  51456. , o = i.repeat;
  51457. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51458. }
  51459. e.envMap.value = t.envMap,
  51460. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51461. e.reflectivity.value = t.reflectivity,
  51462. e.refractionRatio.value = t.refractionRatio
  51463. }
  51464. function x(e, t) {
  51465. e.diffuse.value = t.color,
  51466. e.opacity.value = t.opacity
  51467. }
  51468. function S(e, t) {
  51469. e.dashSize.value = t.dashSize,
  51470. e.totalSize.value = t.dashSize + t.gapSize,
  51471. e.scale.value = t.scale
  51472. }
  51473. function M(e, t) {
  51474. if (e.diffuse.value = t.color,
  51475. e.opacity.value = t.opacity,
  51476. e.size.value = t.size * Oe,
  51477. e.scale.value = te.clientHeight / 2,
  51478. e.map.value = t.map,
  51479. null !== t.map) {
  51480. var i = t.map.offset
  51481. , n = t.map.repeat;
  51482. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51483. }
  51484. }
  51485. function R(e, t) {
  51486. e.fogColor.value = t.color,
  51487. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51488. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51489. }
  51490. function P(e, t) {
  51491. t.lightMap && (e.lightMap.value = t.lightMap,
  51492. e.lightMapIntensity.value = t.lightMapIntensity),
  51493. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51494. }
  51495. function O(e, t) {
  51496. e.specular.value = t.specular,
  51497. e.shininess.value = Math.max(t.shininess, 1e-4),
  51498. t.lightMap && (e.lightMap.value = t.lightMap,
  51499. e.lightMapIntensity.value = t.lightMapIntensity),
  51500. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51501. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51502. e.bumpScale.value = t.bumpScale),
  51503. t.normalMap && (e.normalMap.value = t.normalMap,
  51504. e.normalScale.value.copy(t.normalScale)),
  51505. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51506. e.displacementScale.value = t.displacementScale,
  51507. e.displacementBias.value = t.displacementBias)
  51508. }
  51509. function L(e, t) {
  51510. e.roughness.value = t.roughness,
  51511. e.metalness.value = t.metalness,
  51512. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51513. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51514. t.lightMap && (e.lightMap.value = t.lightMap,
  51515. e.lightMapIntensity.value = t.lightMapIntensity),
  51516. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51517. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51518. e.bumpScale.value = t.bumpScale),
  51519. t.normalMap && (e.normalMap.value = t.normalMap,
  51520. e.normalScale.value.copy(t.normalScale)),
  51521. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51522. e.displacementScale.value = t.displacementScale,
  51523. e.displacementBias.value = t.displacementBias),
  51524. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51525. }
  51526. function D(e, t) {
  51527. e.ambientLightColor.needsUpdate = t,
  51528. e.directionalLights.needsUpdate = t,
  51529. e.pointLights.needsUpdate = t,
  51530. e.spotLights.needsUpdate = t,
  51531. e.hemisphereLights.needsUpdate = t
  51532. }
  51533. function N(e, t) {
  51534. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51535. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51536. }
  51537. function B() {
  51538. var e = xe;
  51539. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51540. xe += 1,
  51541. e
  51542. }
  51543. function F(e, t, i, r) {
  51544. var o, a;
  51545. if ("1i" === t)
  51546. Ge.uniform1i(i, r);
  51547. else if ("1f" === t)
  51548. Ge.uniform1f(i, r);
  51549. else if ("2f" === t)
  51550. Ge.uniform2f(i, r[0], r[1]);
  51551. else if ("3f" === t)
  51552. Ge.uniform3f(i, r[0], r[1], r[2]);
  51553. else if ("4f" === t)
  51554. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51555. else if ("1iv" === t)
  51556. Ge.uniform1iv(i, r);
  51557. else if ("3iv" === t)
  51558. Ge.uniform3iv(i, r);
  51559. else if ("1fv" === t)
  51560. Ge.uniform1fv(i, r);
  51561. else if ("2fv" === t)
  51562. Ge.uniform2fv(i, r);
  51563. else if ("3fv" === t)
  51564. Ge.uniform3fv(i, r);
  51565. else if ("4fv" === t)
  51566. Ge.uniform4fv(i, r);
  51567. else if ("Matrix2fv" === t)
  51568. Ge.uniformMatrix2fv(i, !1, r);
  51569. else if ("Matrix3fv" === t)
  51570. Ge.uniformMatrix3fv(i, !1, r);
  51571. else if ("Matrix4fv" === t)
  51572. Ge.uniformMatrix4fv(i, !1, r);
  51573. else if ("i" === t)
  51574. Ge.uniform1i(i, r);
  51575. else if ("f" === t)
  51576. Ge.uniform1f(i, r);
  51577. else if ("v2" === t)
  51578. Ge.uniform2f(i, r.x, r.y);
  51579. else if ("v3" === t)
  51580. Ge.uniform3f(i, r.x, r.y, r.z);
  51581. else if ("v4" === t)
  51582. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51583. else if ("c" === t)
  51584. Ge.uniform3f(i, r.r, r.g, r.b);
  51585. else if ("s" === t) {
  51586. var s = e.properties;
  51587. for (var l in s) {
  51588. var c = s[l]
  51589. , h = i[l]
  51590. , u = r[l];
  51591. F(c, c.type, h, u)
  51592. }
  51593. } else if ("sa" === t)
  51594. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51595. for (var l in s) {
  51596. var c = s[l]
  51597. , h = i[d][l]
  51598. , u = r[d][l];
  51599. F(c, c.type, h, u)
  51600. }
  51601. else if ("iv1" === t)
  51602. Ge.uniform1iv(i, r);
  51603. else if ("iv" === t)
  51604. Ge.uniform3iv(i, r);
  51605. else if ("fv1" === t)
  51606. Ge.uniform1fv(i, r);
  51607. else if ("fv" === t)
  51608. Ge.uniform3fv(i, r);
  51609. else if ("v2v" === t) {
  51610. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51611. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51612. f += 2)
  51613. e._array[f + 0] = r[d].x,
  51614. e._array[f + 1] = r[d].y;
  51615. Ge.uniform2fv(i, e._array)
  51616. } else if ("v3v" === t) {
  51617. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51618. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51619. m += 3)
  51620. e._array[m + 0] = r[d].x,
  51621. e._array[m + 1] = r[d].y,
  51622. e._array[m + 2] = r[d].z;
  51623. Ge.uniform3fv(i, e._array)
  51624. } else if ("v4v" === t) {
  51625. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51626. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51627. v += 4)
  51628. e._array[v + 0] = r[d].x,
  51629. e._array[v + 1] = r[d].y,
  51630. e._array[v + 2] = r[d].z,
  51631. e._array[v + 3] = r[d].w;
  51632. Ge.uniform4fv(i, e._array)
  51633. } else if ("m2" === t)
  51634. Ge.uniformMatrix2fv(i, !1, r.elements);
  51635. else if ("m3" === t)
  51636. Ge.uniformMatrix3fv(i, !1, r.elements);
  51637. else if ("m3v" === t) {
  51638. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51639. for (var d = 0, g = r.length; d < g; d++)
  51640. r[d].flattenToArrayOffset(e._array, 9 * d);
  51641. Ge.uniformMatrix3fv(i, !1, e._array)
  51642. } else if ("m4" === t)
  51643. Ge.uniformMatrix4fv(i, !1, r.elements);
  51644. else if ("m4v" === t) {
  51645. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51646. for (var d = 0, g = r.length; d < g; d++)
  51647. r[d].flattenToArrayOffset(e._array, 16 * d);
  51648. Ge.uniformMatrix4fv(i, !1, e._array)
  51649. } else if ("t" === t) {
  51650. if (o = r,
  51651. a = B(),
  51652. Ge.uniform1i(i, a),
  51653. !o)
  51654. return;
  51655. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51656. } else if ("tv" === t) {
  51657. void 0 === e._array && (e._array = []);
  51658. for (var d = 0, g = e.value.length; d < g; d++)
  51659. e._array[d] = B();
  51660. Ge.uniform1iv(i, e._array);
  51661. for (var d = 0, g = e.value.length; d < g; d++)
  51662. o = e.value[d],
  51663. a = e._array[d],
  51664. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51665. } else
  51666. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51667. }
  51668. function V(e) {
  51669. for (var t = 0, i = e.length; t < i; t++) {
  51670. var n = e[t][0];
  51671. if (n.needsUpdate !== !1) {
  51672. var r = n.type
  51673. , o = e[t][1]
  51674. , a = n.value;
  51675. F(n, r, o, a)
  51676. }
  51677. }
  51678. }
  51679. function U(e, t) {
  51680. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51681. for (Ue.shadowsPointLight = 0,
  51682. i = 0,
  51683. r = e.length; i < r; i++)
  51684. if (o = e[i],
  51685. a = o.color,
  51686. s = o.intensity,
  51687. l = o.distance,
  51688. o instanceof n.AmbientLight)
  51689. c += a.r * s,
  51690. h += a.g * s,
  51691. u += a.b * s;
  51692. else if (o instanceof n.DirectionalLight) {
  51693. var A = Ke.get(o);
  51694. A.color.copy(o.color).multiplyScalar(o.intensity),
  51695. A.direction.setFromMatrixPosition(o.matrixWorld),
  51696. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51697. A.direction.sub(Ve),
  51698. A.direction.transformDirection(d),
  51699. A.shadow = o.castShadow,
  51700. o.castShadow && (A.shadowBias = o.shadow.bias,
  51701. A.shadowRadius = o.shadow.radius,
  51702. A.shadowMapSize = o.shadow.mapSize,
  51703. Ue.shadows[v++] = o),
  51704. Ue.directionalShadowMap[p] = o.shadow.map,
  51705. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51706. Ue.directional[p++] = A
  51707. } else if (o instanceof n.SpotLight) {
  51708. var A = Ke.get(o);
  51709. A.position.setFromMatrixPosition(o.matrixWorld),
  51710. A.position.applyMatrix4(d),
  51711. A.color.copy(a).multiplyScalar(s),
  51712. A.distance = l,
  51713. A.direction.setFromMatrixPosition(o.matrixWorld),
  51714. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51715. A.direction.sub(Ve),
  51716. A.direction.transformDirection(d),
  51717. A.coneCos = Math.cos(o.angle),
  51718. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51719. A.decay = 0 === o.distance ? 0 : o.decay,
  51720. A.shadow = o.castShadow,
  51721. o.castShadow && (A.shadowBias = o.shadow.bias,
  51722. A.shadowRadius = o.shadow.radius,
  51723. A.shadowMapSize = o.shadow.mapSize,
  51724. Ue.shadows[v++] = o),
  51725. Ue.spotShadowMap[g] = o.shadow.map,
  51726. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51727. Ue.spot[g++] = A
  51728. } else if (o instanceof n.PointLight) {
  51729. var A = Ke.get(o);
  51730. A.position.setFromMatrixPosition(o.matrixWorld),
  51731. A.position.applyMatrix4(d),
  51732. A.color.copy(o.color).multiplyScalar(o.intensity),
  51733. A.distance = o.distance,
  51734. A.decay = 0 === o.distance ? 0 : o.decay,
  51735. A.shadow = o.castShadow,
  51736. o.castShadow && (A.shadowBias = o.shadow.bias,
  51737. A.shadowRadius = o.shadow.radius,
  51738. A.shadowMapSize = o.shadow.mapSize,
  51739. Ue.shadows[v++] = o),
  51740. Ue.pointShadowMap[f] = o.shadow.map,
  51741. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51742. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51743. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51744. Ue.point[f++] = A
  51745. } else if (o instanceof n.HemisphereLight) {
  51746. var A = Ke.get(o);
  51747. A.direction.setFromMatrixPosition(o.matrixWorld),
  51748. A.direction.transformDirection(d),
  51749. A.direction.normalize(),
  51750. A.skyColor.copy(o.color).multiplyScalar(s),
  51751. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51752. Ue.hemi[m++] = A
  51753. }
  51754. Ue.ambient[0] = c,
  51755. Ue.ambient[1] = h,
  51756. Ue.ambient[2] = u,
  51757. Ue.directional.length = p,
  51758. Ue.spot.length = g,
  51759. Ue.point.length = f,
  51760. Ue.hemi.length = m,
  51761. Ue.shadows.length = v,
  51762. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51763. }
  51764. function k(e, t, i) {
  51765. var r;
  51766. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51767. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51768. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51769. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51770. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51771. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51772. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51773. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51774. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51775. r = We.get("EXT_texture_filter_anisotropic")) {
  51776. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51777. return;
  51778. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51779. return;
  51780. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51781. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51782. }
  51783. }
  51784. function H(e, t, i) {
  51785. void 0 === e.__webglInit && (e.__webglInit = !0,
  51786. t.addEventListener("dispose", s),
  51787. e.__webglTexture = Ge.createTexture(),
  51788. ke.textures++),
  51789. Ye.activeTexture(Ge.TEXTURE0 + i),
  51790. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51791. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51792. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51793. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51794. var r = G(t.image, je.maxTextureSize);
  51795. W(t) && z(r) === !1 && (r = j(r));
  51796. var o = z(r)
  51797. , a = ee(t.format)
  51798. , l = ee(t.type);
  51799. k(Ge.TEXTURE_2D, t, o);
  51800. var c, h = t.mipmaps;
  51801. if (t instanceof n.DataTexture)
  51802. if (h.length > 0 && o) {
  51803. for (var u = 0, d = h.length; u < d; u++)
  51804. c = h[u],
  51805. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51806. t.generateMipmaps = !1
  51807. } else
  51808. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51809. else if (t instanceof n.CompressedTexture)
  51810. for (var u = 0, d = h.length; u < d; u++)
  51811. c = h[u],
  51812. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51813. else if (h.length > 0 && o) {
  51814. for (var u = 0, d = h.length; u < d; u++)
  51815. c = h[u],
  51816. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51817. t.generateMipmaps = !1
  51818. } else
  51819. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51820. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51821. e.__version = t.version,
  51822. t.onUpdate && t.onUpdate(t)
  51823. }
  51824. function G(e, t) {
  51825. if (e.width > t || e.height > t) {
  51826. var i = t / Math.max(e.width, e.height)
  51827. , n = document.createElement("canvas");
  51828. n.width = Math.floor(e.width * i),
  51829. n.height = Math.floor(e.height * i);
  51830. var r = n.getContext("2d");
  51831. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51832. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51833. n
  51834. }
  51835. return e
  51836. }
  51837. function z(e) {
  51838. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51839. }
  51840. function W(e) {
  51841. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51842. }
  51843. function j(e) {
  51844. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51845. var t = document.createElement("canvas");
  51846. t.width = n.Math.nearestPowerOfTwo(e.width),
  51847. t.height = n.Math.nearestPowerOfTwo(e.height);
  51848. var i = t.getContext("2d");
  51849. return i.drawImage(e, 0, 0, t.width, t.height),
  51850. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51851. t
  51852. }
  51853. return e
  51854. }
  51855. function Y(e, t) {
  51856. var i = Xe.get(e);
  51857. if (6 === e.image.length)
  51858. if (e.version > 0 && i.__version !== e.version) {
  51859. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51860. i.__image__webglTextureCube = Ge.createTexture(),
  51861. ke.textures++),
  51862. Ye.activeTexture(Ge.TEXTURE0 + t),
  51863. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51864. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51865. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51866. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51867. var c = a[0]
  51868. , h = z(c)
  51869. , u = ee(e.format)
  51870. , d = ee(e.type);
  51871. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51872. for (var l = 0; l < 6; l++)
  51873. if (r)
  51874. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51875. p = f[g],
  51876. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51877. else
  51878. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51879. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51880. i.__version = e.version,
  51881. e.onUpdate && e.onUpdate(e)
  51882. } else
  51883. Ye.activeTexture(Ge.TEXTURE0 + t),
  51884. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51885. }
  51886. function X(e, t) {
  51887. Ye.activeTexture(Ge.TEXTURE0 + t),
  51888. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51889. }
  51890. function Z(e, t, i, n) {
  51891. var r = ee(t.texture.format)
  51892. , o = ee(t.texture.type);
  51893. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51894. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51895. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51896. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51897. }
  51898. function q(e, t) {
  51899. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51900. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51901. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51902. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51903. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51904. }
  51905. function K(e) {
  51906. var t = Xe.get(e)
  51907. , i = e instanceof n.WebGLRenderTargetCube;
  51908. if (i) {
  51909. t.__webglDepthbuffer = [];
  51910. for (var r = 0; r < 6; r++)
  51911. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51912. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51913. q(t.__webglDepthbuffer[r], e)
  51914. } else
  51915. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51916. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51917. q(t.__webglDepthbuffer, e);
  51918. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51919. }
  51920. function Q(e) {
  51921. var t = Xe.get(e)
  51922. , i = Xe.get(e.texture);
  51923. e.addEventListener("dispose", l),
  51924. i.__webglTexture = Ge.createTexture(),
  51925. ke.textures++;
  51926. var r = e instanceof n.WebGLRenderTargetCube
  51927. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51928. if (r) {
  51929. t.__webglFramebuffer = [];
  51930. for (var a = 0; a < 6; a++)
  51931. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51932. } else
  51933. t.__webglFramebuffer = Ge.createFramebuffer();
  51934. if (r) {
  51935. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51936. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51937. for (var a = 0; a < 6; a++)
  51938. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51939. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51940. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51941. } else
  51942. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51943. k(Ge.TEXTURE_2D, e.texture, o),
  51944. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51945. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51946. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51947. e.depthBuffer && K(e)
  51948. }
  51949. function J(e) {
  51950. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51951. , i = Xe.get(e.texture).__webglTexture;
  51952. Ye.bindTexture(t, i),
  51953. Ge.generateMipmap(t),
  51954. Ye.bindTexture(t, null)
  51955. }
  51956. function $(e) {
  51957. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51958. }
  51959. function ee(e) {
  51960. var t;
  51961. if (e === n.RepeatWrapping)
  51962. return Ge.REPEAT;
  51963. if (e === n.ClampToEdgeWrapping)
  51964. return Ge.CLAMP_TO_EDGE;
  51965. if (e === n.MirroredRepeatWrapping)
  51966. return Ge.MIRRORED_REPEAT;
  51967. if (e === n.NearestFilter)
  51968. return Ge.NEAREST;
  51969. if (e === n.NearestMipMapNearestFilter)
  51970. return Ge.NEAREST_MIPMAP_NEAREST;
  51971. if (e === n.NearestMipMapLinearFilter)
  51972. return Ge.NEAREST_MIPMAP_LINEAR;
  51973. if (e === n.LinearFilter)
  51974. return Ge.LINEAR;
  51975. if (e === n.LinearMipMapNearestFilter)
  51976. return Ge.LINEAR_MIPMAP_NEAREST;
  51977. if (e === n.LinearMipMapLinearFilter)
  51978. return Ge.LINEAR_MIPMAP_LINEAR;
  51979. if (e === n.UnsignedByteType)
  51980. return Ge.UNSIGNED_BYTE;
  51981. if (e === n.UnsignedShort4444Type)
  51982. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51983. if (e === n.UnsignedShort5551Type)
  51984. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51985. if (e === n.UnsignedShort565Type)
  51986. return Ge.UNSIGNED_SHORT_5_6_5;
  51987. if (e === n.ByteType)
  51988. return Ge.BYTE;
  51989. if (e === n.ShortType)
  51990. return Ge.SHORT;
  51991. if (e === n.UnsignedShortType)
  51992. return Ge.UNSIGNED_SHORT;
  51993. if (e === n.IntType)
  51994. return Ge.INT;
  51995. if (e === n.UnsignedIntType)
  51996. return Ge.UNSIGNED_INT;
  51997. if (e === n.FloatType)
  51998. return Ge.FLOAT;
  51999. if (t = We.get("OES_texture_half_float"),
  52000. null !== t && e === n.HalfFloatType)
  52001. return t.HALF_FLOAT_OES;
  52002. if (e === n.AlphaFormat)
  52003. return Ge.ALPHA;
  52004. if (e === n.RGBFormat)
  52005. return Ge.RGB;
  52006. if (e === n.RGBAFormat)
  52007. return Ge.RGBA;
  52008. if (e === n.LuminanceFormat)
  52009. return Ge.LUMINANCE;
  52010. if (e === n.LuminanceAlphaFormat)
  52011. return Ge.LUMINANCE_ALPHA;
  52012. if (e === n.AddEquation)
  52013. return Ge.FUNC_ADD;
  52014. if (e === n.SubtractEquation)
  52015. return Ge.FUNC_SUBTRACT;
  52016. if (e === n.ReverseSubtractEquation)
  52017. return Ge.FUNC_REVERSE_SUBTRACT;
  52018. if (e === n.ZeroFactor)
  52019. return Ge.ZERO;
  52020. if (e === n.OneFactor)
  52021. return Ge.ONE;
  52022. if (e === n.SrcColorFactor)
  52023. return Ge.SRC_COLOR;
  52024. if (e === n.OneMinusSrcColorFactor)
  52025. return Ge.ONE_MINUS_SRC_COLOR;
  52026. if (e === n.SrcAlphaFactor)
  52027. return Ge.SRC_ALPHA;
  52028. if (e === n.OneMinusSrcAlphaFactor)
  52029. return Ge.ONE_MINUS_SRC_ALPHA;
  52030. if (e === n.DstAlphaFactor)
  52031. return Ge.DST_ALPHA;
  52032. if (e === n.OneMinusDstAlphaFactor)
  52033. return Ge.ONE_MINUS_DST_ALPHA;
  52034. if (e === n.DstColorFactor)
  52035. return Ge.DST_COLOR;
  52036. if (e === n.OneMinusDstColorFactor)
  52037. return Ge.ONE_MINUS_DST_COLOR;
  52038. if (e === n.SrcAlphaSaturateFactor)
  52039. return Ge.SRC_ALPHA_SATURATE;
  52040. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52041. null !== t) {
  52042. if (e === n.RGB_S3TC_DXT1_Format)
  52043. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52044. if (e === n.RGBA_S3TC_DXT1_Format)
  52045. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52046. if (e === n.RGBA_S3TC_DXT3_Format)
  52047. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52048. if (e === n.RGBA_S3TC_DXT5_Format)
  52049. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52050. }
  52051. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52052. null !== t) {
  52053. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52054. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52055. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52056. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52057. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52058. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52059. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52060. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52061. }
  52062. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52063. null !== t && e === n.RGB_ETC1_Format)
  52064. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52065. if (t = We.get("EXT_blend_minmax"),
  52066. null !== t) {
  52067. if (e === n.MinEquation)
  52068. return t.MIN_EXT;
  52069. if (e === n.MaxEquation)
  52070. return t.MAX_EXT
  52071. }
  52072. return 0
  52073. }
  52074. console.log("THREE.WebGLRenderer", n.REVISION),
  52075. e = e || {};
  52076. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52077. , ie = void 0 !== e.context ? e.context : null
  52078. , ne = void 0 !== e.alpha && e.alpha
  52079. , re = void 0 === e.depth || e.depth
  52080. , oe = void 0 === e.stencil || e.stencil
  52081. , ae = void 0 !== e.antialias && e.antialias
  52082. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52083. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52084. , ce = []
  52085. , he = []
  52086. , ue = -1
  52087. , de = []
  52088. , pe = -1
  52089. , fe = new Float32Array(8)
  52090. , ge = []
  52091. , me = [];
  52092. this.domElement = te,
  52093. this.context = null,
  52094. this.autoClear = !0,
  52095. this.autoClearColor = !0,
  52096. this.autoClearDepth = !0,
  52097. this.autoClearStencil = !0,
  52098. this.sortObjects = !0,
  52099. this.gammaFactor = 2,
  52100. this.gammaInput = !1,
  52101. this.gammaOutput = !1,
  52102. this.physicallyCorrectLights = !1,
  52103. this.toneMapping = n.LinearToneMapping,
  52104. this.toneMappingExposure = 1,
  52105. this.toneMappingWhitePoint = 1,
  52106. this.maxMorphTargets = 8,
  52107. this.maxMorphNormals = 4,
  52108. this.autoScaleCubemaps = !0;
  52109. var ve = this
  52110. , Ae = null
  52111. , ye = null
  52112. , Ce = null
  52113. , Ie = -1
  52114. , Ee = ""
  52115. , be = null
  52116. , we = new n.Vector4
  52117. , _e = null
  52118. , Te = new n.Vector4
  52119. , xe = 0
  52120. , Se = new n.Color(0)
  52121. , Me = 0
  52122. , Re = te.width
  52123. , Pe = te.height
  52124. , Oe = 1
  52125. , Le = new n.Vector4(0,0,Re,Pe)
  52126. , De = !1
  52127. , Ne = new n.Vector4(0,0,Re,Pe)
  52128. , Be = new n.Frustum
  52129. , Fe = new n.Matrix4
  52130. , Ve = new n.Vector3
  52131. , Ue = {
  52132. hash: "",
  52133. ambient: [0, 0, 0],
  52134. directional: [],
  52135. directionalShadowMap: [],
  52136. directionalShadowMatrix: [],
  52137. spot: [],
  52138. spotShadowMap: [],
  52139. spotShadowMatrix: [],
  52140. point: [],
  52141. pointShadowMap: [],
  52142. pointShadowMatrix: [],
  52143. hemi: [],
  52144. shadows: [],
  52145. shadowsPointLight: 0
  52146. }
  52147. , ke = {
  52148. geometries: 0,
  52149. textures: 0
  52150. }
  52151. , He = {
  52152. calls: 0,
  52153. vertices: 0,
  52154. faces: 0,
  52155. points: 0
  52156. };
  52157. this.info = {
  52158. render: He,
  52159. memory: ke,
  52160. programs: null
  52161. };
  52162. var Ge;
  52163. try {
  52164. var ze = {
  52165. alpha: ne,
  52166. depth: re,
  52167. stencil: oe,
  52168. antialias: ae,
  52169. premultipliedAlpha: se,
  52170. preserveDrawingBuffer: le
  52171. };
  52172. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52173. null === Ge)
  52174. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52175. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52176. return {
  52177. rangeMin: 1,
  52178. rangeMax: 1,
  52179. precision: 1
  52180. }
  52181. }
  52182. ),
  52183. te.addEventListener("webglcontextlost", a, !1)
  52184. } catch (e) {
  52185. console.error("THREE.WebGLRenderer: " + e)
  52186. }
  52187. var We = new n.WebGLExtensions(Ge);
  52188. We.get("OES_texture_float"),
  52189. We.get("OES_texture_float_linear"),
  52190. We.get("OES_texture_half_float"),
  52191. We.get("OES_texture_half_float_linear"),
  52192. We.get("OES_standard_derivatives"),
  52193. We.get("ANGLE_instanced_arrays"),
  52194. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52195. var je = new n.WebGLCapabilities(Ge,We,e)
  52196. , Ye = new n.WebGLState(Ge,We,ee)
  52197. , Xe = new n.WebGLProperties
  52198. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52199. , qe = new n.WebGLPrograms(this,je)
  52200. , Ke = new n.WebGLLights;
  52201. this.info.programs = qe.programs;
  52202. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52203. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52204. r(),
  52205. this.context = Ge,
  52206. this.capabilities = je,
  52207. this.extensions = We,
  52208. this.properties = Xe,
  52209. this.state = Ye;
  52210. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52211. this.shadowMap = $e;
  52212. var et = new n.SpritePlugin(this,ge)
  52213. , tt = new n.LensFlarePlugin(this,me);
  52214. this.getContext = function() {
  52215. return Ge
  52216. }
  52217. ,
  52218. this.getContextAttributes = function() {
  52219. return Ge.getContextAttributes()
  52220. }
  52221. ,
  52222. this.forceContextLoss = function() {
  52223. We.get("WEBGL_lose_context").loseContext()
  52224. }
  52225. ,
  52226. this.getMaxAnisotropy = function() {
  52227. var e;
  52228. return function() {
  52229. if (void 0 !== e)
  52230. return e;
  52231. var t = We.get("EXT_texture_filter_anisotropic");
  52232. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52233. }
  52234. }(),
  52235. this.getPrecision = function() {
  52236. return je.precision
  52237. }
  52238. ,
  52239. this.getPixelRatio = function() {
  52240. return Oe
  52241. }
  52242. ,
  52243. this.setPixelRatio = function(e) {
  52244. void 0 !== e && (Oe = e,
  52245. this.setSize(Ne.z, Ne.w, !1))
  52246. }
  52247. ,
  52248. this.getSize = function() {
  52249. return {
  52250. width: Re,
  52251. height: Pe
  52252. }
  52253. }
  52254. ,
  52255. this.setSize = function(e, t, i, devicePixelRatio) {
  52256. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52257. Re = e,
  52258. Pe = t,
  52259. te.width = e * Oe,
  52260. te.height = t * Oe,
  52261. i !== !1 && (te.style.width = e + "px",
  52262. te.style.height = t + "px"),
  52263. this.setViewport(0, 0, e, t)
  52264. }
  52265. ,
  52266. this.setViewport = function(e, t, i, n) {
  52267. Ye.viewport(Ne.set(e, t, i, n))
  52268. }
  52269. ,
  52270. this.setScissor = function(e, t, i, n) {
  52271. Ye.scissor(Le.set(e, t, i, n))
  52272. }
  52273. ,
  52274. this.setScissorTest = function(e) {
  52275. Ye.setScissorTest(De = e)
  52276. }
  52277. ,
  52278. this.getClearColor = function() {
  52279. return Se
  52280. }
  52281. ,
  52282. this.setClearColor = function(e, t) {
  52283. Se.set(e),
  52284. Me = void 0 !== t ? t : 1,
  52285. i(Se.r, Se.g, Se.b, Me)
  52286. }
  52287. ,
  52288. this.getClearAlpha = function() {
  52289. return Me
  52290. }
  52291. ,
  52292. this.setClearAlpha = function(e) {
  52293. Me = e,
  52294. i(Se.r, Se.g, Se.b, Me)
  52295. }
  52296. ,
  52297. this.clear = function(e, t, i) {
  52298. var n = 0;
  52299. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52300. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52301. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52302. Ge.clear(n)
  52303. }
  52304. ,
  52305. this.clearColor = function() {
  52306. this.clear(!0, !1, !1)
  52307. }
  52308. ,
  52309. this.clearDepth = function() {
  52310. this.clear(!1, !0, !1)
  52311. }
  52312. ,
  52313. this.clearStencil = function() {
  52314. this.clear(!1, !1, !0)
  52315. }
  52316. ,
  52317. this.clearTarget = function(e, t, i, n) {
  52318. this.setRenderTarget(e),
  52319. this.clear(t, i, n)
  52320. }
  52321. ,
  52322. this.resetGLState = o,
  52323. this.dispose = function() {
  52324. te.removeEventListener("webglcontextlost", a, !1)
  52325. }
  52326. ,
  52327. this.renderBufferImmediate = function(e, t, i) {
  52328. Ye.initAttributes();
  52329. var r = Xe.get(e);
  52330. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52331. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52332. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52333. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52334. var o = t.getAttributes();
  52335. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52336. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52337. Ye.enableAttribute(o.position),
  52338. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52339. e.hasNormals) {
  52340. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52341. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52342. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52343. var l = e.normalArray
  52344. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52345. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52346. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52347. l[a + 0] = c,
  52348. l[a + 1] = h,
  52349. l[a + 2] = u,
  52350. l[a + 3] = c,
  52351. l[a + 4] = h,
  52352. l[a + 5] = u,
  52353. l[a + 6] = c,
  52354. l[a + 7] = h,
  52355. l[a + 8] = u
  52356. }
  52357. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52358. Ye.enableAttribute(o.normal),
  52359. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52360. }
  52361. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52362. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52363. Ye.enableAttribute(o.uv),
  52364. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52365. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52366. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52367. Ye.enableAttribute(o.color),
  52368. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52369. Ye.disableUnusedAttributes(),
  52370. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52371. e.count = 0
  52372. }
  52373. ,
  52374. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52375. E(o);
  52376. var l = w(e, i, o, a)
  52377. , c = !1
  52378. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52379. h !== Ee && (Ee = h,
  52380. c = !0);
  52381. var u = a.morphTargetInfluences;
  52382. if (void 0 !== u) {
  52383. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52384. var v = u[p];
  52385. d.push([v, p])
  52386. }
  52387. d.sort(g),
  52388. d.length > 8 && (d.length = 8);
  52389. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52390. var v = d[p];
  52391. if (fe[p] = v[0],
  52392. 0 !== v[0]) {
  52393. var y = v[1];
  52394. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52395. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52396. } else
  52397. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52398. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52399. }
  52400. var C = l.getUniforms();
  52401. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52402. c = !0
  52403. }
  52404. var y = r.index
  52405. , I = r.attributes.position;
  52406. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52407. var b;
  52408. null !== y ? (b = Je,
  52409. b.setIndex(y)) : b = Qe,
  52410. c && (f(o, l, r),
  52411. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52412. var _ = 0
  52413. , T = 1 / 0;
  52414. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52415. var x = r.drawRange.start
  52416. , S = r.drawRange.count
  52417. , M = null !== s ? s.start : 0
  52418. , R = null !== s ? s.count : 1 / 0
  52419. , P = Math.max(_, x, M)
  52420. , O = Math.min(_ + T, x + S, M + R) - 1
  52421. , L = Math.max(0, O - P + 1);
  52422. if (a instanceof n.Mesh)
  52423. if (o.wireframe === !0)
  52424. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52425. b.setMode(Ge.LINES);
  52426. else
  52427. switch (a.drawMode) {
  52428. case n.TrianglesDrawMode:
  52429. b.setMode(Ge.TRIANGLES);
  52430. break;
  52431. case n.TriangleStripDrawMode:
  52432. b.setMode(Ge.TRIANGLE_STRIP);
  52433. break;
  52434. case n.TriangleFanDrawMode:
  52435. b.setMode(Ge.TRIANGLE_FAN)
  52436. }
  52437. else if (a instanceof n.Line) {
  52438. var D = o.linewidth;
  52439. void 0 === D && (D = 1),
  52440. Ye.setLineWidth(D * t()),
  52441. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52442. } else
  52443. a instanceof n.Points && b.setMode(Ge.POINTS);
  52444. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52445. }
  52446. ,
  52447. this.render = function(e, t, i, r) {
  52448. if (t instanceof n.Camera == !1)
  52449. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52450. var o = e.fog;
  52451. if (Ee = "",
  52452. Ie = -1,
  52453. be = null,
  52454. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52455. null === t.parent && t.updateMatrixWorld(),
  52456. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52457. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52458. Be.setFromMatrix(Fe),
  52459. ce.length = 0,
  52460. ue = -1,
  52461. pe = -1,
  52462. ge.length = 0,
  52463. me.length = 0,
  52464. y(e, t),
  52465. he.length = ue + 1,
  52466. de.length = pe + 1,
  52467. ve.sortObjects === !0 && (he.sort(m),
  52468. de.sort(v)),
  52469. U(ce, t),
  52470. $e.render(e, t),
  52471. He.calls = 0,
  52472. He.vertices = 0,
  52473. He.faces = 0,
  52474. He.points = 0,
  52475. void 0 === i && (i = null),
  52476. this.setRenderTarget(i),
  52477. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52478. e.overrideMaterial) {
  52479. var a = e.overrideMaterial;
  52480. C(he, t, o, a),
  52481. C(de, t, o, a)
  52482. } else
  52483. Ye.setBlending(n.NoBlending),
  52484. C(he, t, o),
  52485. C(de, t, o);
  52486. if (et.render(e, t),
  52487. tt.render(e, t, Te),
  52488. i) {
  52489. var s = i.texture;
  52490. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52491. }
  52492. Ye.setDepthTest(!0),
  52493. Ye.setDepthWrite(!0),
  52494. Ye.setColorWrite(!0)
  52495. }
  52496. ,
  52497. this.setFaceCulling = function(e, t) {
  52498. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52499. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52500. Ye.enable(Ge.CULL_FACE))
  52501. }
  52502. ,
  52503. this.setTexture = function(e, t) {
  52504. var i = Xe.get(e);
  52505. if (e.version > 0 && i.__version !== e.version) {
  52506. var n = e.image;
  52507. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52508. }
  52509. Ye.activeTexture(Ge.TEXTURE0 + t),
  52510. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52511. }
  52512. ,
  52513. this.getCurrentRenderTarget = function() {
  52514. return ye
  52515. }
  52516. ,
  52517. this.setRenderTarget = function(e) {
  52518. ye = e,
  52519. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52520. var t, i = e instanceof n.WebGLRenderTargetCube;
  52521. if (e) {
  52522. var r = Xe.get(e);
  52523. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52524. we.copy(e.scissor),
  52525. _e = e.scissorTest,
  52526. Te.copy(e.viewport)
  52527. } else
  52528. t = null,
  52529. we.copy(Le).multiplyScalar(Oe),
  52530. _e = De,
  52531. Te.copy(Ne).multiplyScalar(Oe);
  52532. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52533. Ce = t),
  52534. Ye.scissor(we),
  52535. Ye.setScissorTest(_e),
  52536. Ye.viewport(Te),
  52537. i) {
  52538. var o = Xe.get(e.texture);
  52539. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52540. }
  52541. }
  52542. ,
  52543. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52544. if (e instanceof n.WebGLRenderTarget == !1)
  52545. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52546. var s = Xe.get(e).__webglFramebuffer;
  52547. if (s) {
  52548. var l = !1;
  52549. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52550. l = !0);
  52551. try {
  52552. var c = e.texture;
  52553. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52554. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52555. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52556. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52557. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52558. } finally {
  52559. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52560. }
  52561. }
  52562. }
  52563. }
  52564. ,
  52565. n.WebGLRenderTarget = function(e, t, i) {
  52566. this.uuid = n.Math.generateUUID(),
  52567. this.width = e,
  52568. this.height = t,
  52569. this.scissor = new n.Vector4(0,0,e,t),
  52570. this.scissorTest = !1,
  52571. this.viewport = new n.Vector4(0,0,e,t),
  52572. i = i || {},
  52573. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52574. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52575. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52576. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52577. }
  52578. ,
  52579. n.WebGLRenderTarget.prototype = {
  52580. constructor: n.WebGLRenderTarget,
  52581. setSize: function(e, t) {
  52582. this.width === e && this.height === t || (this.width = e,
  52583. this.height = t,
  52584. this.dispose()),
  52585. this.viewport.set(0, 0, e, t),
  52586. this.scissor.set(0, 0, e, t)
  52587. },
  52588. clone: function() {
  52589. return (new this.constructor).copy(this)
  52590. },
  52591. copy: function(e) {
  52592. return this.width = e.width,
  52593. this.height = e.height,
  52594. this.viewport.copy(e.viewport),
  52595. this.texture = e.texture.clone(),
  52596. this.depthBuffer = e.depthBuffer,
  52597. this.stencilBuffer = e.stencilBuffer,
  52598. this
  52599. },
  52600. dispose: function() {
  52601. this.dispatchEvent({
  52602. type: "dispose"
  52603. })
  52604. }
  52605. },
  52606. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52607. n.WebGLRenderTargetCube = function(e, t, i) {
  52608. n.WebGLRenderTarget.call(this, e, t, i),
  52609. this.activeCubeFace = 0,
  52610. this.activeMipMapLevel = 0
  52611. }
  52612. ,
  52613. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52614. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52615. n.WebGLBufferRenderer = function(e, t, i) {
  52616. function r(e) {
  52617. s = e
  52618. }
  52619. function o(t, n) {
  52620. e.drawArrays(s, t, n),
  52621. i.calls++,
  52622. i.vertices += n,
  52623. s === e.TRIANGLES && (i.faces += n / 3)
  52624. }
  52625. function a(r) {
  52626. var o = t.get("ANGLE_instanced_arrays");
  52627. if (null === o)
  52628. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52629. var a = r.attributes.position
  52630. , l = 0;
  52631. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52632. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52633. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52634. i.calls++,
  52635. i.vertices += l * r.maxInstancedCount,
  52636. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52637. }
  52638. var s;
  52639. this.setMode = r,
  52640. this.render = o,
  52641. this.renderInstances = a
  52642. }
  52643. ,
  52644. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52645. function n(e) {
  52646. s = e
  52647. }
  52648. function r(i) {
  52649. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52650. c = 4) : (l = e.UNSIGNED_SHORT,
  52651. c = 2)
  52652. }
  52653. function o(t, n) {
  52654. e.drawElements(s, n, l, t * c),
  52655. i.calls++,
  52656. i.vertices += n,
  52657. s === e.TRIANGLES && (i.faces += n / 3)
  52658. }
  52659. function a(n, r, o) {
  52660. var a = t.get("ANGLE_instanced_arrays");
  52661. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52662. i.calls++,
  52663. i.vertices += o * n.maxInstancedCount,
  52664. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52665. }
  52666. var s, l, c;
  52667. this.setMode = n,
  52668. this.setIndex = r,
  52669. this.render = o,
  52670. this.renderInstances = a
  52671. }
  52672. ,
  52673. n.WebGLExtensions = function(e) {
  52674. var t = {};
  52675. this.get = function(i) {
  52676. if (void 0 !== t[i])
  52677. return t[i];
  52678. var n;
  52679. switch (i) {
  52680. case "EXT_texture_filter_anisotropic":
  52681. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52682. break;
  52683. case "WEBGL_compressed_texture_s3tc":
  52684. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52685. break;
  52686. case "WEBGL_compressed_texture_pvrtc":
  52687. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52688. break;
  52689. case "WEBGL_compressed_texture_etc1":
  52690. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52691. break;
  52692. default:
  52693. n = e.getExtension(i)
  52694. }
  52695. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52696. t[i] = n,
  52697. n
  52698. }
  52699. }
  52700. ,
  52701. n.WebGLCapabilities = function(e, t, i) {
  52702. function n(t) {
  52703. if ("highp" === t) {
  52704. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52705. return "highp";
  52706. t = "mediump"
  52707. }
  52708. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52709. }
  52710. this.getMaxPrecision = n,
  52711. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52712. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52713. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52714. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52715. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52716. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52717. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52718. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52719. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52720. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52721. this.vertexTextures = this.maxVertexTextures > 0,
  52722. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52723. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52724. var r = n(this.precision);
  52725. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52726. this.precision = r),
  52727. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52728. }
  52729. ,
  52730. n.WebGLGeometries = function(e, t, i) {
  52731. function r(e) {
  52732. var t = e.geometry;
  52733. if (void 0 !== h[t.id])
  52734. return h[t.id];
  52735. t.addEventListener("dispose", o);
  52736. var r;
  52737. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52738. r = t._bufferGeometry),
  52739. h[t.id] = r,
  52740. i.memory.geometries++,
  52741. r
  52742. }
  52743. function o(e) {
  52744. var n = e.target
  52745. , r = h[n.id];
  52746. null !== r.index && s(r.index),
  52747. l(r.attributes),
  52748. n.removeEventListener("dispose", o),
  52749. delete h[n.id];
  52750. var a = t.get(n);
  52751. a.wireframe && s(a.wireframe),
  52752. t.delete(n);
  52753. var c = t.get(r);
  52754. c.wireframe && s(c.wireframe),
  52755. t.delete(r),
  52756. i.memory.geometries--
  52757. }
  52758. function a(e) {
  52759. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52760. }
  52761. function s(t) {
  52762. var i = a(t);
  52763. void 0 !== i && (e.deleteBuffer(i),
  52764. c(t))
  52765. }
  52766. function l(e) {
  52767. for (var t in e)
  52768. s(e[t])
  52769. }
  52770. function c(e) {
  52771. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52772. }
  52773. var h = {};
  52774. this.get = r
  52775. }
  52776. ,
  52777. n.WebGLLights = function() {
  52778. var e = {};
  52779. this.get = function(t) {
  52780. if (void 0 !== e[t.id])
  52781. return e[t.id];
  52782. var i;
  52783. switch (t.type) {
  52784. case "DirectionalLight":
  52785. i = {
  52786. direction: new n.Vector3,
  52787. color: new n.Color,
  52788. shadow: !1,
  52789. shadowBias: 0,
  52790. shadowRadius: 1,
  52791. shadowMapSize: new n.Vector2
  52792. };
  52793. break;
  52794. case "SpotLight":
  52795. i = {
  52796. position: new n.Vector3,
  52797. direction: new n.Vector3,
  52798. color: new n.Color,
  52799. distance: 0,
  52800. coneCos: 0,
  52801. penumbraCos: 0,
  52802. decay: 0,
  52803. shadow: !1,
  52804. shadowBias: 0,
  52805. shadowRadius: 1,
  52806. shadowMapSize: new n.Vector2
  52807. };
  52808. break;
  52809. case "PointLight":
  52810. i = {
  52811. position: new n.Vector3,
  52812. color: new n.Color,
  52813. distance: 0,
  52814. decay: 0,
  52815. shadow: !1,
  52816. shadowBias: 0,
  52817. shadowRadius: 1,
  52818. shadowMapSize: new n.Vector2
  52819. };
  52820. break;
  52821. case "HemisphereLight":
  52822. i = {
  52823. direction: new n.Vector3,
  52824. skyColor: new n.Color,
  52825. groundColor: new n.Color
  52826. }
  52827. }
  52828. return e[t.id] = i,
  52829. i
  52830. }
  52831. }
  52832. ,
  52833. n.WebGLObjects = function(e, t, i) {
  52834. function r(t) {
  52835. var i = u.get(t);
  52836. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52837. var r = i.index
  52838. , a = i.attributes;
  52839. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52840. for (var s in a)
  52841. o(a[s], e.ARRAY_BUFFER);
  52842. var l = i.morphAttributes;
  52843. for (var s in l)
  52844. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52845. o(c[h], e.ARRAY_BUFFER);
  52846. return i
  52847. }
  52848. function o(e, i) {
  52849. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52850. , o = t.get(r);
  52851. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52852. }
  52853. function a(t, i, n) {
  52854. t.__webglBuffer = e.createBuffer(),
  52855. e.bindBuffer(n, t.__webglBuffer);
  52856. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52857. e.bufferData(n, i.array, r),
  52858. t.version = i.version
  52859. }
  52860. function s(t, i, n) {
  52861. e.bindBuffer(n, t.__webglBuffer),
  52862. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52863. i.updateRange.count = 0),
  52864. t.version = i.version
  52865. }
  52866. function l(e) {
  52867. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52868. }
  52869. function c(i) {
  52870. var r = t.get(i);
  52871. if (void 0 !== r.wireframe)
  52872. return r.wireframe;
  52873. var a = []
  52874. , s = i.index
  52875. , l = i.attributes
  52876. , c = l.position;
  52877. if (null !== s)
  52878. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52879. var g = d[p + 0]
  52880. , m = d[p + 1]
  52881. , v = d[p + 2];
  52882. h(u, g, m) && a.push(g, m),
  52883. h(u, m, v) && a.push(m, v),
  52884. h(u, v, g) && a.push(v, g)
  52885. }
  52886. else
  52887. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52888. var g = p + 0
  52889. , m = p + 1
  52890. , v = p + 2;
  52891. a.push(g, m, m, v, v, g)
  52892. }
  52893. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52894. , y = new n.BufferAttribute(new A(a),1);
  52895. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52896. r.wireframe = y,
  52897. y
  52898. }
  52899. function h(e, t, i) {
  52900. if (t > i) {
  52901. var n = t;
  52902. t = i,
  52903. i = n
  52904. }
  52905. var r = e[t];
  52906. return void 0 === r ? (e[t] = [i],
  52907. !0) : r.indexOf(i) === -1 && (r.push(i),
  52908. !0)
  52909. }
  52910. var u = new n.WebGLGeometries(e,t,i);
  52911. this.getAttributeBuffer = l,
  52912. this.getWireframeAttribute = c,
  52913. this.update = r
  52914. }
  52915. ,
  52916. n.WebGLProgram = function() {
  52917. function e(e) {
  52918. switch (e) {
  52919. case n.LinearEncoding:
  52920. return ["Linear", "( value )"];
  52921. case n.sRGBEncoding:
  52922. return ["sRGB", "( value )"];
  52923. case n.RGBEEncoding:
  52924. return ["RGBE", "( value )"];
  52925. case n.RGBM7Encoding:
  52926. return ["RGBM", "( value, 7.0 )"];
  52927. case n.RGBM16Encoding:
  52928. return ["RGBM", "( value, 16.0 )"];
  52929. case n.RGBDEncoding:
  52930. return ["RGBD", "( value, 256.0 )"];
  52931. case n.GammaEncoding:
  52932. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52933. default:
  52934. throw new Error("unsupported encoding: " + e)
  52935. }
  52936. }
  52937. function t(t, i) {
  52938. var n = e(i);
  52939. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52940. }
  52941. function i(t, i) {
  52942. var n = e(i);
  52943. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52944. }
  52945. function r(e, t) {
  52946. var i;
  52947. switch (t) {
  52948. case n.LinearToneMapping:
  52949. i = "Linear";
  52950. break;
  52951. case n.ReinhardToneMapping:
  52952. i = "Reinhard";
  52953. break;
  52954. case n.Uncharted2ToneMapping:
  52955. i = "Uncharted2";
  52956. break;
  52957. case n.CineonToneMapping:
  52958. i = "OptimizedCineon";
  52959. break;
  52960. default:
  52961. throw new Error("unsupported toneMapping: " + t)
  52962. }
  52963. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52964. }
  52965. function o(e, t, i) {
  52966. e = e || {};
  52967. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52968. return n.filter(c).join("\n")
  52969. }
  52970. function a(e) {
  52971. var t = [];
  52972. for (var i in e) {
  52973. var n = e[i];
  52974. n !== !1 && t.push("#define " + i + " " + n)
  52975. }
  52976. return t.join("\n")
  52977. }
  52978. function s(e, t, i) {
  52979. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52980. var a = e.getActiveUniform(t, o)
  52981. , s = a.name
  52982. , l = e.getUniformLocation(t, s)
  52983. , c = f.exec(s);
  52984. if (c) {
  52985. var h = c[1]
  52986. , u = c[2]
  52987. , d = n[h];
  52988. d || (d = n[h] = {}),
  52989. d[u] = l
  52990. } else if (c = g.exec(s)) {
  52991. var p = c[1]
  52992. , v = c[2]
  52993. , A = c[3]
  52994. , y = n[p];
  52995. y || (y = n[p] = []);
  52996. var C = y[v];
  52997. C || (C = y[v] = {}),
  52998. C[A] = l
  52999. } else if (c = m.exec(s)) {
  53000. var p = c[1];
  53001. n[p] = l
  53002. } else
  53003. n[s] = l
  53004. }
  53005. return n
  53006. }
  53007. function l(e, t, i) {
  53008. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53009. var a = e.getActiveAttrib(t, o)
  53010. , s = a.name;
  53011. n[s] = e.getAttribLocation(t, s)
  53012. }
  53013. return n
  53014. }
  53015. function c(e) {
  53016. return "" !== e
  53017. }
  53018. function h(e, t) {
  53019. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53020. }
  53021. function u(e) {
  53022. function t(e, t) {
  53023. var i = n.ShaderChunk[t];
  53024. if (void 0 === i)
  53025. throw new Error("Can not resolve #include <" + t + ">");
  53026. return u(i)
  53027. }
  53028. var i = /#include +<([\w\d.]+)>/g;
  53029. return e.replace(i, t)
  53030. }
  53031. function d(e) {
  53032. function t(e, t, i, n) {
  53033. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53034. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53035. return r
  53036. }
  53037. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53038. return e.replace(i, t)
  53039. }
  53040. var p = 0
  53041. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53042. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53043. , m = /^([\w\d_]+)\[0\]$/;
  53044. return function(e, f, g, m) {
  53045. var v = e.context
  53046. , A = g.extensions
  53047. , y = g.defines
  53048. , C = g.__webglShader.vertexShader
  53049. , I = g.__webglShader.fragmentShader
  53050. , E = "SHADOWMAP_TYPE_BASIC";
  53051. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53052. var b = "ENVMAP_TYPE_CUBE"
  53053. , w = "ENVMAP_MODE_REFLECTION"
  53054. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53055. if (m.envMap) {
  53056. switch (g.envMap.mapping) {
  53057. case n.CubeReflectionMapping:
  53058. case n.CubeRefractionMapping:
  53059. b = "ENVMAP_TYPE_CUBE";
  53060. break;
  53061. case n.CubeUVReflectionMapping:
  53062. case n.CubeUVRefractionMapping:
  53063. b = "ENVMAP_TYPE_CUBE_UV";
  53064. break;
  53065. case n.EquirectangularReflectionMapping:
  53066. case n.EquirectangularRefractionMapping:
  53067. b = "ENVMAP_TYPE_EQUIREC";
  53068. break;
  53069. case n.SphericalReflectionMapping:
  53070. b = "ENVMAP_TYPE_SPHERE"
  53071. }
  53072. switch (g.envMap.mapping) {
  53073. case n.CubeRefractionMapping:
  53074. case n.EquirectangularRefractionMapping:
  53075. w = "ENVMAP_MODE_REFRACTION"
  53076. }
  53077. switch (g.combine) {
  53078. case n.MultiplyOperation:
  53079. _ = "ENVMAP_BLENDING_MULTIPLY";
  53080. break;
  53081. case n.MixOperation:
  53082. _ = "ENVMAP_BLENDING_MIX";
  53083. break;
  53084. case n.AddOperation:
  53085. _ = "ENVMAP_BLENDING_ADD"
  53086. }
  53087. }
  53088. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53089. g instanceof n.RawShaderMaterial ? (T = "",
  53090. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53091. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53092. C = u(C, m),
  53093. C = h(C, m),
  53094. I = u(I, m),
  53095. I = h(I, m),
  53096. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53097. I = d(I));
  53098. var O = T + C
  53099. , L = x + I
  53100. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53101. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53102. v.attachShader(P, D),
  53103. v.attachShader(P, N),
  53104. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53105. v.linkProgram(P);
  53106. var B = v.getProgramInfoLog(P)
  53107. , F = v.getShaderInfoLog(D)
  53108. , V = v.getShaderInfoLog(N)
  53109. , U = !0
  53110. , k = !0;
  53111. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53112. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53113. k && (this.diagnostics = {
  53114. runnable: U,
  53115. material: g,
  53116. programLog: B,
  53117. vertexShader: {
  53118. log: F,
  53119. prefix: T
  53120. },
  53121. fragmentShader: {
  53122. log: V,
  53123. prefix: x
  53124. }
  53125. }),
  53126. v.deleteShader(D),
  53127. v.deleteShader(N);
  53128. var H;
  53129. this.getUniforms = function() {
  53130. return void 0 === H && (H = s(v, P)),
  53131. H
  53132. }
  53133. ;
  53134. var G;
  53135. return this.getAttributes = function() {
  53136. return void 0 === G && (G = l(v, P)),
  53137. G
  53138. }
  53139. ,
  53140. this.destroy = function() {
  53141. v.deleteProgram(P),
  53142. this.program = void 0
  53143. }
  53144. ,
  53145. Object.defineProperties(this, {
  53146. uniforms: {
  53147. get: function() {
  53148. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53149. this.getUniforms()
  53150. }
  53151. },
  53152. attributes: {
  53153. get: function() {
  53154. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53155. this.getAttributes()
  53156. }
  53157. }
  53158. }),
  53159. this.id = p++,
  53160. this.code = f,
  53161. this.usedTimes = 1,
  53162. this.program = P,
  53163. this.vertexShader = D,
  53164. this.fragmentShader = N,
  53165. this
  53166. }
  53167. }(),
  53168. n.WebGLPrograms = function(e, t) {
  53169. function i(e) {
  53170. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53171. return 1024;
  53172. var i = t.maxVertexUniforms
  53173. , r = Math.floor((i - 20) / 4)
  53174. , o = r;
  53175. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53176. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53177. o
  53178. }
  53179. function r(e, t) {
  53180. var i;
  53181. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53182. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53183. i
  53184. }
  53185. var o = []
  53186. , a = {
  53187. MeshDepthMaterial: "depth",
  53188. MeshNormalMaterial: "normal",
  53189. MeshBasicMaterial: "basic",
  53190. MeshLambertMaterial: "lambert",
  53191. MeshPhongMaterial: "phong",
  53192. MeshStandardMaterial: "standard",
  53193. LineBasicMaterial: "basic",
  53194. LineDashedMaterial: "dashed",
  53195. PointsMaterial: "points"
  53196. }
  53197. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53198. this.getParameters = function(o, s, l, c) {
  53199. var h = a[o.type]
  53200. , u = i(c)
  53201. , d = e.getPrecision();
  53202. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53203. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53204. var p = {
  53205. shaderID: h,
  53206. precision: d,
  53207. supportsVertexTextures: t.vertexTextures,
  53208. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53209. map: !!o.map,
  53210. mapEncoding: r(o.map, e.gammaInput),
  53211. envMap: !!o.envMap,
  53212. envMapMode: o.envMap && o.envMap.mapping,
  53213. envMapEncoding: r(o.envMap, e.gammaInput),
  53214. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53215. lightMap: !!o.lightMap,
  53216. aoMap: !!o.aoMap,
  53217. emissiveMap: !!o.emissiveMap,
  53218. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53219. bumpMap: !!o.bumpMap,
  53220. normalMap: !!o.normalMap,
  53221. displacementMap: !!o.displacementMap,
  53222. roughnessMap: !!o.roughnessMap,
  53223. metalnessMap: !!o.metalnessMap,
  53224. specularMap: !!o.specularMap,
  53225. alphaMap: !!o.alphaMap,
  53226. combine: o.combine,
  53227. vertexColors: o.vertexColors,
  53228. fog: l,
  53229. useFog: o.fog,
  53230. fogExp: l instanceof n.FogExp2,
  53231. flatShading: o.shading === n.FlatShading,
  53232. sizeAttenuation: o.sizeAttenuation,
  53233. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53234. skinning: o.skinning,
  53235. maxBones: u,
  53236. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53237. morphTargets: o.morphTargets,
  53238. morphNormals: o.morphNormals,
  53239. maxMorphTargets: e.maxMorphTargets,
  53240. maxMorphNormals: e.maxMorphNormals,
  53241. numDirLights: s.directional.length,
  53242. numPointLights: s.point.length,
  53243. numSpotLights: s.spot.length,
  53244. numHemiLights: s.hemi.length,
  53245. pointLightShadows: s.shadowsPointLight,
  53246. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53247. shadowMapType: e.shadowMap.type,
  53248. toneMapping: e.toneMapping,
  53249. physicallyCorrectLights: e.physicallyCorrectLights,
  53250. premultipliedAlpha: o.premultipliedAlpha,
  53251. alphaTest: o.alphaTest,
  53252. doubleSided: o.side === n.DoubleSide,
  53253. flipSided: o.side === n.BackSide
  53254. };
  53255. return p
  53256. }
  53257. ,
  53258. this.getProgramCode = function(e, t) {
  53259. var i = [];
  53260. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53261. i.push(e.vertexShader)),
  53262. void 0 !== e.defines)
  53263. for (var n in e.defines)
  53264. i.push(n),
  53265. i.push(e.defines[n]);
  53266. for (var r = 0; r < s.length; r++) {
  53267. var o = s[r];
  53268. i.push(o),
  53269. i.push(t[o])
  53270. }
  53271. return i.join()
  53272. }
  53273. ,
  53274. this.acquireProgram = function(t, i, r) {
  53275. for (var a, s = 0, l = o.length; s < l; s++) {
  53276. var c = o[s];
  53277. if (c.code === r) {
  53278. a = c,
  53279. ++a.usedTimes;
  53280. break
  53281. }
  53282. }
  53283. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53284. o.push(a)),
  53285. a
  53286. }
  53287. ,
  53288. this.releaseProgram = function(e) {
  53289. if (0 === --e.usedTimes) {
  53290. var t = o.indexOf(e);
  53291. o[t] = o[o.length - 1],
  53292. o.pop(),
  53293. e.destroy()
  53294. }
  53295. }
  53296. ,
  53297. this.programs = o
  53298. }
  53299. ,
  53300. n.WebGLProperties = function() {
  53301. var e = {};
  53302. this.get = function(t) {
  53303. var i = t.uuid
  53304. , n = e[i];
  53305. return void 0 === n && (n = {},
  53306. e[i] = n),
  53307. n
  53308. }
  53309. ,
  53310. this.delete = function(t) {
  53311. delete e[t.uuid]
  53312. }
  53313. ,
  53314. this.clear = function() {
  53315. e = {}
  53316. }
  53317. }
  53318. ,
  53319. n.WebGLShader = function() {
  53320. function e(e) {
  53321. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53322. t[i] = i + 1 + ": " + t[i];
  53323. return t.join("\n")
  53324. }
  53325. return function(t, i, n) {
  53326. var r = t.createShader(i);
  53327. return t.shaderSource(r, n),
  53328. t.compileShader(r),
  53329. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53330. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53331. r
  53332. }
  53333. }(),
  53334. n.WebGLShadowMap = function(e, t, i) {
  53335. function r(e, t, i, r) {
  53336. var o = e.geometry
  53337. , a = null
  53338. , s = v
  53339. , l = e.customDepthMaterial;
  53340. if (i && (s = A,
  53341. l = e.customDistanceMaterial),
  53342. l)
  53343. a = l;
  53344. else {
  53345. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53346. , h = e instanceof n.SkinnedMesh && t.skinning
  53347. , u = 0;
  53348. c && (u |= f),
  53349. h && (u |= g),
  53350. a = s[u]
  53351. }
  53352. return a.visible = t.visible,
  53353. a.wireframe = t.wireframe,
  53354. a.wireframeLinewidth = t.wireframeLinewidth,
  53355. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53356. a
  53357. }
  53358. function o(e, t, i) {
  53359. if (e.visible !== !1) {
  53360. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53361. var r = e.material;
  53362. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53363. p.push(e))
  53364. }
  53365. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53366. o(a[s], t, i)
  53367. }
  53368. }
  53369. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53370. var x = 0 !== (T & f)
  53371. , S = 0 !== (T & g)
  53372. , M = new n.ShaderMaterial({
  53373. uniforms: b,
  53374. vertexShader: E.vertexShader,
  53375. fragmentShader: E.fragmentShader,
  53376. morphTargets: x,
  53377. skinning: S
  53378. });
  53379. v[T] = M;
  53380. var R = new n.ShaderMaterial({
  53381. defines: {
  53382. USE_SHADOWMAP: ""
  53383. },
  53384. uniforms: _,
  53385. vertexShader: w.vertexShader,
  53386. fragmentShader: w.fragmentShader,
  53387. morphTargets: x,
  53388. skinning: S
  53389. });
  53390. A[T] = R
  53391. }
  53392. var P = this;
  53393. this.enabled = !1,
  53394. this.autoUpdate = !0,
  53395. this.needsUpdate = !1,
  53396. this.type = n.PCFShadowMap,
  53397. this.cullFace = n.CullFaceFront,
  53398. this.render = function(f, g) {
  53399. var m, v, A = t.shadows;
  53400. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53401. s.clearColor(1, 1, 1, 1),
  53402. s.disable(a.BLEND),
  53403. s.enable(a.CULL_FACE),
  53404. a.frontFace(a.CCW),
  53405. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53406. s.setDepthTest(!0),
  53407. s.setScissorTest(!1);
  53408. for (var E = 0, b = A.length; E < b; E++) {
  53409. var w = A[E]
  53410. , _ = w.shadow
  53411. , T = _.camera;
  53412. if (h.copy(_.mapSize),
  53413. w instanceof n.PointLight) {
  53414. m = 6,
  53415. v = !0;
  53416. var x = h.x
  53417. , S = h.y;
  53418. I[0].set(2 * x, S, x, S),
  53419. I[1].set(0, S, x, S),
  53420. I[2].set(3 * x, S, x, S),
  53421. I[3].set(x, S, x, S),
  53422. I[4].set(3 * x, 0, x, S),
  53423. I[5].set(x, 0, x, S),
  53424. h.x *= 4,
  53425. h.y *= 2
  53426. } else
  53427. m = 1,
  53428. v = !1;
  53429. if (null === _.map) {
  53430. var M = {
  53431. minFilter: n.NearestFilter,
  53432. magFilter: n.NearestFilter,
  53433. format: n.RGBAFormat
  53434. };
  53435. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53436. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53437. T.updateProjectionMatrix()
  53438. }
  53439. var R = _.map
  53440. , O = _.matrix;
  53441. d.setFromMatrixPosition(w.matrixWorld),
  53442. T.position.copy(d),
  53443. e.setRenderTarget(R),
  53444. e.clear();
  53445. for (var L = 0; L < m; L++) {
  53446. if (v) {
  53447. u.copy(T.position),
  53448. u.add(y[L]),
  53449. T.up.copy(C[L]),
  53450. T.lookAt(u);
  53451. var D = I[L];
  53452. s.viewport(D)
  53453. } else
  53454. u.setFromMatrixPosition(w.target.matrixWorld),
  53455. T.lookAt(u);
  53456. T.updateMatrixWorld(),
  53457. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53458. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53459. O.multiply(T.projectionMatrix),
  53460. O.multiply(T.matrixWorldInverse),
  53461. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53462. l.setFromMatrix(c),
  53463. p.length = 0,
  53464. o(f, g, T);
  53465. for (var N = 0, B = p.length; N < B; N++) {
  53466. var F = p[N]
  53467. , V = i.update(F)
  53468. , U = F.material;
  53469. if (U instanceof n.MultiMaterial)
  53470. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53471. var W = k[G]
  53472. , j = H[W.materialIndex];
  53473. if (j.visible === !0) {
  53474. var Y = r(F, j, v, d);
  53475. e.renderBufferDirect(T, null, V, Y, F, W)
  53476. }
  53477. }
  53478. else {
  53479. var Y = r(F, U, v, d);
  53480. e.renderBufferDirect(T, null, V, Y, F, null)
  53481. }
  53482. }
  53483. }
  53484. }
  53485. var X = e.getClearColor()
  53486. , Z = e.getClearAlpha();
  53487. e.setClearColor(X, Z),
  53488. s.enable(a.BLEND),
  53489. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53490. P.needsUpdate = !1
  53491. }
  53492. }
  53493. }
  53494. ,
  53495. n.WebGLState = function(e, t, i) {
  53496. var r = this
  53497. , o = new n.Vector4
  53498. , a = new Uint8Array(16)
  53499. , s = new Uint8Array(16)
  53500. , l = new Uint8Array(16)
  53501. , c = {}
  53502. , h = null
  53503. , u = null
  53504. , d = null
  53505. , p = null
  53506. , f = null
  53507. , g = null
  53508. , m = null
  53509. , v = null
  53510. , A = !1
  53511. , y = null
  53512. , C = null
  53513. , I = null
  53514. , E = null
  53515. , b = null
  53516. , w = null
  53517. , _ = null
  53518. , T = null
  53519. , x = null
  53520. , S = null
  53521. , M = null
  53522. , R = null
  53523. , P = null
  53524. , O = null
  53525. , L = null
  53526. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53527. , N = void 0
  53528. , B = {}
  53529. , F = new n.Vector4
  53530. , V = null
  53531. , U = null
  53532. , k = new n.Vector4
  53533. , H = new n.Vector4
  53534. , G = e.createTexture();
  53535. e.bindTexture(e.TEXTURE_2D, G),
  53536. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53537. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53538. this.init = function() {
  53539. this.clearColor(0, 0, 0, 1),
  53540. this.clearDepth(1),
  53541. this.clearStencil(0),
  53542. this.enable(e.DEPTH_TEST),
  53543. e.depthFunc(e.LEQUAL),
  53544. e.frontFace(e.CCW),
  53545. e.cullFace(e.BACK),
  53546. this.enable(e.CULL_FACE),
  53547. this.enable(e.BLEND),
  53548. e.blendEquation(e.FUNC_ADD),
  53549. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53550. }
  53551. ,
  53552. this.initAttributes = function() {
  53553. for (var e = 0, t = a.length; e < t; e++)
  53554. a[e] = 0
  53555. }
  53556. ,
  53557. this.enableAttribute = function(i) {
  53558. if (a[i] = 1,
  53559. 0 === s[i] && (e.enableVertexAttribArray(i),
  53560. s[i] = 1),
  53561. 0 !== l[i]) {
  53562. var n = t.get("ANGLE_instanced_arrays");
  53563. n.vertexAttribDivisorANGLE(i, 0),
  53564. l[i] = 0
  53565. }
  53566. }
  53567. ,
  53568. this.enableAttributeAndDivisor = function(t, i, n) {
  53569. a[t] = 1,
  53570. 0 === s[t] && (e.enableVertexAttribArray(t),
  53571. s[t] = 1),
  53572. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53573. l[t] = i)
  53574. }
  53575. ,
  53576. this.disableUnusedAttributes = function() {
  53577. for (var t = 0, i = s.length; t < i; t++)
  53578. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53579. s[t] = 0)
  53580. }
  53581. ,
  53582. this.enable = function(t) {
  53583. c[t] !== !0 && (e.enable(t),
  53584. c[t] = !0)
  53585. }
  53586. ,
  53587. this.disable = function(t) {
  53588. c[t] !== !1 && (e.disable(t),
  53589. c[t] = !1)
  53590. }
  53591. ,
  53592. this.getCompressedTextureFormats = function() {
  53593. if (null === h && (h = [],
  53594. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53595. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53596. h.push(i[n]);
  53597. return h
  53598. }
  53599. ,
  53600. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53601. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53602. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53603. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53604. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53605. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53606. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53607. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53608. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53609. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53610. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53611. u = t,
  53612. A = h),
  53613. t === n.CustomBlending ? (s = s || r,
  53614. l = l || o,
  53615. c = c || a,
  53616. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53617. d = r,
  53618. g = s),
  53619. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53620. p = o,
  53621. f = a,
  53622. m = l,
  53623. v = c)) : (d = null,
  53624. p = null,
  53625. f = null,
  53626. g = null,
  53627. m = null,
  53628. v = null)
  53629. }
  53630. ,
  53631. this.setDepthFunc = function(t) {
  53632. if (y !== t) {
  53633. if (t)
  53634. switch (t) {
  53635. case n.NeverDepth:
  53636. e.depthFunc(e.NEVER);
  53637. break;
  53638. case n.AlwaysDepth:
  53639. e.depthFunc(e.ALWAYS);
  53640. break;
  53641. case n.LessDepth:
  53642. e.depthFunc(e.LESS);
  53643. break;
  53644. case n.LessEqualDepth:
  53645. e.depthFunc(e.LEQUAL);
  53646. break;
  53647. case n.EqualDepth:
  53648. e.depthFunc(e.EQUAL);
  53649. break;
  53650. case n.GreaterEqualDepth:
  53651. e.depthFunc(e.GEQUAL);
  53652. break;
  53653. case n.GreaterDepth:
  53654. e.depthFunc(e.GREATER);
  53655. break;
  53656. case n.NotEqualDepth:
  53657. e.depthFunc(e.NOTEQUAL);
  53658. break;
  53659. default:
  53660. e.depthFunc(e.LEQUAL)
  53661. }
  53662. else
  53663. e.depthFunc(e.LEQUAL);
  53664. y = t
  53665. }
  53666. }
  53667. ,
  53668. this.setDepthTest = function(t) {
  53669. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53670. }
  53671. ,
  53672. this.setDepthWrite = function(t) {
  53673. C !== t && (e.depthMask(t),
  53674. C = t)
  53675. }
  53676. ,
  53677. this.setColorWrite = function(t) {
  53678. I !== t && (e.colorMask(t, t, t, t),
  53679. I = t)
  53680. }
  53681. ,
  53682. this.setStencilFunc = function(t, i, n) {
  53683. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53684. b = t,
  53685. w = i,
  53686. _ = n)
  53687. }
  53688. ,
  53689. this.setStencilOp = function(t, i, n) {
  53690. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53691. T = t,
  53692. x = i,
  53693. S = n)
  53694. }
  53695. ,
  53696. this.setStencilTest = function(t) {
  53697. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53698. }
  53699. ,
  53700. this.setStencilWrite = function(t) {
  53701. E !== t && (e.stencilMask(t),
  53702. E = t)
  53703. }
  53704. ,
  53705. this.setFlipSided = function(t) {
  53706. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53707. M = t)
  53708. }
  53709. ,
  53710. this.setLineWidth = function(t) {
  53711. t !== R && (e.lineWidth(t),
  53712. R = t)
  53713. }
  53714. ,
  53715. this.setPolygonOffset = function(t, i, n) {
  53716. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53717. !t || P === i && O === n || (e.polygonOffset(i, n),
  53718. P = i,
  53719. O = n)
  53720. }
  53721. ,
  53722. this.getScissorTest = function() {
  53723. return L
  53724. }
  53725. ,
  53726. this.setScissorTest = function(t) {
  53727. L = t,
  53728. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53729. }
  53730. ,
  53731. this.activeTexture = function(t) {
  53732. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53733. N !== t && (e.activeTexture(t),
  53734. N = t)
  53735. }
  53736. ,
  53737. this.bindTexture = function(t, i) {
  53738. void 0 === N && r.activeTexture();
  53739. var n = B[N];
  53740. void 0 === n && (n = {
  53741. type: void 0,
  53742. texture: void 0
  53743. },
  53744. B[N] = n),
  53745. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53746. n.type = t,
  53747. n.texture = i)
  53748. }
  53749. ,
  53750. this.compressedTexImage2D = function() {
  53751. try {
  53752. e.compressedTexImage2D.apply(e, arguments)
  53753. } catch (e) {
  53754. console.error(e)
  53755. }
  53756. }
  53757. ,
  53758. this.texImage2D = function() {
  53759. try {
  53760. e.texImage2D.apply(e, arguments)
  53761. } catch (e) {
  53762. console.error(e)
  53763. }
  53764. }
  53765. ,
  53766. this.clearColor = function(t, i, n, r) {
  53767. o.set(t, i, n, r),
  53768. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53769. F.copy(o))
  53770. }
  53771. ,
  53772. this.clearDepth = function(t) {
  53773. V !== t && (e.clearDepth(t),
  53774. V = t)
  53775. }
  53776. ,
  53777. this.clearStencil = function(t) {
  53778. U !== t && (e.clearStencil(t),
  53779. U = t)
  53780. }
  53781. ,
  53782. this.scissor = function(t) {
  53783. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53784. k.copy(t))
  53785. }
  53786. ,
  53787. this.viewport = function(t) {
  53788. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53789. H.copy(t))
  53790. }
  53791. ,
  53792. this.reset = function() {
  53793. for (var t = 0; t < s.length; t++)
  53794. 1 === s[t] && (e.disableVertexAttribArray(t),
  53795. s[t] = 0);
  53796. c = {},
  53797. h = null,
  53798. N = void 0,
  53799. B = {},
  53800. u = null,
  53801. I = null,
  53802. C = null,
  53803. E = null,
  53804. M = null
  53805. }
  53806. }
  53807. ,
  53808. n.LensFlarePlugin = function(e, t) {
  53809. function i() {
  53810. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53811. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53812. o = p.createBuffer(),
  53813. a = p.createBuffer(),
  53814. p.bindBuffer(p.ARRAY_BUFFER, o),
  53815. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53816. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53817. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53818. u = p.createTexture(),
  53819. d = p.createTexture(),
  53820. f.bindTexture(p.TEXTURE_2D, u),
  53821. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53822. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53823. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53824. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53825. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53826. f.bindTexture(p.TEXTURE_2D, d),
  53827. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53828. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53829. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53830. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53831. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53832. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53833. var i;
  53834. i = h ? {
  53835. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53836. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53837. } : {
  53838. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53839. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53840. },
  53841. s = r(i),
  53842. l = {
  53843. vertex: p.getAttribLocation(s, "position"),
  53844. uv: p.getAttribLocation(s, "uv")
  53845. },
  53846. c = {
  53847. renderType: p.getUniformLocation(s, "renderType"),
  53848. map: p.getUniformLocation(s, "map"),
  53849. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53850. opacity: p.getUniformLocation(s, "opacity"),
  53851. color: p.getUniformLocation(s, "color"),
  53852. scale: p.getUniformLocation(s, "scale"),
  53853. rotation: p.getUniformLocation(s, "rotation"),
  53854. screenPosition: p.getUniformLocation(s, "screenPosition")
  53855. }
  53856. }
  53857. function r(t) {
  53858. var i = p.createProgram()
  53859. , n = p.createShader(p.FRAGMENT_SHADER)
  53860. , r = p.createShader(p.VERTEX_SHADER)
  53861. , o = "precision " + e.getPrecision() + " float;\n";
  53862. return p.shaderSource(n, o + t.fragmentShader),
  53863. p.shaderSource(r, o + t.vertexShader),
  53864. p.compileShader(n),
  53865. p.compileShader(r),
  53866. p.attachShader(i, n),
  53867. p.attachShader(i, r),
  53868. p.linkProgram(i),
  53869. i
  53870. }
  53871. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53872. this.render = function(r, g, m) {
  53873. if (0 !== t.length) {
  53874. var v = new n.Vector3
  53875. , A = m.w / m.z
  53876. , y = .5 * m.z
  53877. , C = .5 * m.w
  53878. , I = 16 / m.w
  53879. , E = new n.Vector2(I * A,I)
  53880. , b = new n.Vector3(1,1,0)
  53881. , w = new n.Vector2(1,1);
  53882. void 0 === s && i(),
  53883. p.useProgram(s),
  53884. f.initAttributes(),
  53885. f.enableAttribute(l.vertex),
  53886. f.enableAttribute(l.uv),
  53887. f.disableUnusedAttributes(),
  53888. p.uniform1i(c.occlusionMap, 0),
  53889. p.uniform1i(c.map, 1),
  53890. p.bindBuffer(p.ARRAY_BUFFER, o),
  53891. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53892. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53893. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53894. f.disable(p.CULL_FACE),
  53895. f.setDepthWrite(!1);
  53896. for (var _ = 0, T = t.length; _ < T; _++) {
  53897. I = 16 / m.w,
  53898. E.set(I * A, I);
  53899. var x = t[_];
  53900. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53901. v.applyMatrix4(g.matrixWorldInverse),
  53902. v.applyProjection(g.projectionMatrix),
  53903. b.copy(v),
  53904. w.x = b.x * y + y,
  53905. w.y = b.y * C + C,
  53906. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53907. f.activeTexture(p.TEXTURE0),
  53908. f.bindTexture(p.TEXTURE_2D, null),
  53909. f.activeTexture(p.TEXTURE1),
  53910. f.bindTexture(p.TEXTURE_2D, u),
  53911. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53912. p.uniform1i(c.renderType, 0),
  53913. p.uniform2f(c.scale, E.x, E.y),
  53914. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53915. f.disable(p.BLEND),
  53916. f.enable(p.DEPTH_TEST),
  53917. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53918. f.activeTexture(p.TEXTURE0),
  53919. f.bindTexture(p.TEXTURE_2D, d),
  53920. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53921. p.uniform1i(c.renderType, 1),
  53922. f.disable(p.DEPTH_TEST),
  53923. f.activeTexture(p.TEXTURE1),
  53924. f.bindTexture(p.TEXTURE_2D, u),
  53925. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53926. x.positionScreen.copy(b),
  53927. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53928. p.uniform1i(c.renderType, 2),
  53929. f.enable(p.BLEND);
  53930. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53931. var R = x.lensFlares[S];
  53932. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53933. b.y = R.y,
  53934. b.z = R.z,
  53935. I = R.size * R.scale / m.w,
  53936. E.x = I * A,
  53937. E.y = I,
  53938. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53939. p.uniform2f(c.scale, E.x, E.y),
  53940. p.uniform1f(c.rotation, R.rotation),
  53941. p.uniform1f(c.opacity, R.opacity),
  53942. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53943. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53944. e.setTexture(R.texture, 1),
  53945. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53946. }
  53947. }
  53948. }
  53949. f.enable(p.CULL_FACE),
  53950. f.enable(p.DEPTH_TEST),
  53951. f.setDepthWrite(!0),
  53952. e.resetGLState()
  53953. }
  53954. }
  53955. }
  53956. ,
  53957. n.SpritePlugin = function(e, t) {
  53958. function i() {
  53959. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53960. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53961. a = d.createBuffer(),
  53962. s = d.createBuffer(),
  53963. d.bindBuffer(d.ARRAY_BUFFER, a),
  53964. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53965. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53966. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53967. l = r(),
  53968. c = {
  53969. position: d.getAttribLocation(l, "position"),
  53970. uv: d.getAttribLocation(l, "uv")
  53971. },
  53972. h = {
  53973. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53974. uvScale: d.getUniformLocation(l, "uvScale"),
  53975. rotation: d.getUniformLocation(l, "rotation"),
  53976. scale: d.getUniformLocation(l, "scale"),
  53977. color: d.getUniformLocation(l, "color"),
  53978. map: d.getUniformLocation(l, "map"),
  53979. opacity: d.getUniformLocation(l, "opacity"),
  53980. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53981. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53982. fogType: d.getUniformLocation(l, "fogType"),
  53983. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53984. fogNear: d.getUniformLocation(l, "fogNear"),
  53985. fogFar: d.getUniformLocation(l, "fogFar"),
  53986. fogColor: d.getUniformLocation(l, "fogColor"),
  53987. alphaTest: d.getUniformLocation(l, "alphaTest")
  53988. };
  53989. var i = document.createElement("canvas");
  53990. i.width = 8,
  53991. i.height = 8;
  53992. var o = i.getContext("2d");
  53993. o.fillStyle = "white",
  53994. o.fillRect(0, 0, 8, 8),
  53995. u = new n.Texture(i),
  53996. u.needsUpdate = !0
  53997. }
  53998. function r() {
  53999. var t = d.createProgram()
  54000. , i = d.createShader(d.VERTEX_SHADER)
  54001. , n = d.createShader(d.FRAGMENT_SHADER);
  54002. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54003. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54004. d.compileShader(i),
  54005. d.compileShader(n),
  54006. d.attachShader(t, i),
  54007. d.attachShader(t, n),
  54008. d.linkProgram(t),
  54009. t
  54010. }
  54011. function o(e, t) {
  54012. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54013. }
  54014. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54015. this.render = function(r, v) {
  54016. if (0 !== t.length) {
  54017. void 0 === l && i(),
  54018. d.useProgram(l),
  54019. p.initAttributes(),
  54020. p.enableAttribute(c.position),
  54021. p.enableAttribute(c.uv),
  54022. p.disableUnusedAttributes(),
  54023. p.disable(d.CULL_FACE),
  54024. p.enable(d.BLEND),
  54025. d.bindBuffer(d.ARRAY_BUFFER, a),
  54026. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54027. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54028. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54029. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54030. p.activeTexture(d.TEXTURE0),
  54031. d.uniform1i(h.map, 0);
  54032. var A = 0
  54033. , y = 0
  54034. , C = r.fog;
  54035. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54036. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54037. d.uniform1f(h.fogFar, C.far),
  54038. d.uniform1i(h.fogType, 1),
  54039. A = 1,
  54040. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54041. d.uniform1i(h.fogType, 2),
  54042. A = 2,
  54043. y = 2)) : (d.uniform1i(h.fogType, 0),
  54044. A = 0,
  54045. y = 0);
  54046. for (var I = 0, E = t.length; I < E; I++) {
  54047. var b = t[I];
  54048. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54049. b.z = -b.modelViewMatrix.elements[14]
  54050. }
  54051. t.sort(o);
  54052. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54053. var b = t[I]
  54054. , _ = b.material;
  54055. d.uniform1f(h.alphaTest, _.alphaTest),
  54056. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54057. b.matrixWorld.decompose(f, g, m),
  54058. w[0] = m.x,
  54059. w[1] = m.y;
  54060. var T = 0;
  54061. r.fog && _.fog && (T = y),
  54062. A !== T && (d.uniform1i(h.fogType, T),
  54063. A = T),
  54064. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54065. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54066. d.uniform2f(h.uvScale, 1, 1)),
  54067. d.uniform1f(h.opacity, _.opacity),
  54068. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54069. d.uniform1f(h.rotation, _.rotation),
  54070. d.uniform2fv(h.scale, w),
  54071. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54072. p.setDepthTest(_.depthTest),
  54073. p.setDepthWrite(_.depthWrite),
  54074. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54075. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54076. }
  54077. p.enable(d.CULL_FACE),
  54078. e.resetGLState()
  54079. }
  54080. }
  54081. }
  54082. ,
  54083. Object.defineProperties(n.Box2.prototype, {
  54084. empty: {
  54085. value: function() {
  54086. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54087. this.isEmpty()
  54088. }
  54089. },
  54090. isIntersectionBox: {
  54091. value: function(e) {
  54092. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54093. this.intersectsBox(e)
  54094. }
  54095. }
  54096. }),
  54097. Object.defineProperties(n.Box3.prototype, {
  54098. empty: {
  54099. value: function() {
  54100. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54101. this.isEmpty()
  54102. }
  54103. },
  54104. isIntersectionBox: {
  54105. value: function(e) {
  54106. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54107. this.intersectsBox(e)
  54108. }
  54109. },
  54110. isIntersectionSphere: {
  54111. value: function(e) {
  54112. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54113. this.intersectsSphere(e)
  54114. }
  54115. }
  54116. }),
  54117. Object.defineProperties(n.Matrix3.prototype, {
  54118. multiplyVector3: {
  54119. value: function(e) {
  54120. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54121. e.applyMatrix3(this)
  54122. }
  54123. },
  54124. multiplyVector3Array: {
  54125. value: function(e) {
  54126. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54127. this.applyToVector3Array(e)
  54128. }
  54129. }
  54130. }),
  54131. Object.defineProperties(n.Matrix4.prototype, {
  54132. extractPosition: {
  54133. value: function(e) {
  54134. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54135. this.copyPosition(e)
  54136. }
  54137. },
  54138. setRotationFromQuaternion: {
  54139. value: function(e) {
  54140. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54141. this.makeRotationFromQuaternion(e)
  54142. }
  54143. },
  54144. multiplyVector3: {
  54145. value: function(e) {
  54146. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54147. e.applyProjection(this)
  54148. }
  54149. },
  54150. multiplyVector4: {
  54151. value: function(e) {
  54152. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54153. e.applyMatrix4(this)
  54154. }
  54155. },
  54156. multiplyVector3Array: {
  54157. value: function(e) {
  54158. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54159. this.applyToVector3Array(e)
  54160. }
  54161. },
  54162. rotateAxis: {
  54163. value: function(e) {
  54164. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54165. e.transformDirection(this)
  54166. }
  54167. },
  54168. crossVector: {
  54169. value: function(e) {
  54170. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54171. e.applyMatrix4(this)
  54172. }
  54173. },
  54174. translate: {
  54175. value: function(e) {
  54176. console.error("THREE.Matrix4: .translate() has been removed.")
  54177. }
  54178. },
  54179. rotateX: {
  54180. value: function(e) {
  54181. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54182. }
  54183. },
  54184. rotateY: {
  54185. value: function(e) {
  54186. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54187. }
  54188. },
  54189. rotateZ: {
  54190. value: function(e) {
  54191. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54192. }
  54193. },
  54194. rotateByAxis: {
  54195. value: function(e, t) {
  54196. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54197. }
  54198. }
  54199. }),
  54200. Object.defineProperties(n.Plane.prototype, {
  54201. isIntersectionLine: {
  54202. value: function(e) {
  54203. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54204. this.intersectsLine(e)
  54205. }
  54206. }
  54207. }),
  54208. Object.defineProperties(n.Quaternion.prototype, {
  54209. multiplyVector3: {
  54210. value: function(e) {
  54211. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54212. e.applyQuaternion(this)
  54213. }
  54214. }
  54215. }),
  54216. Object.defineProperties(n.Ray.prototype, {
  54217. isIntersectionBox: {
  54218. value: function(e) {
  54219. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54220. this.intersectsBox(e)
  54221. }
  54222. },
  54223. isIntersectionPlane: {
  54224. value: function(e) {
  54225. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54226. this.intersectsPlane(e)
  54227. }
  54228. },
  54229. isIntersectionSphere: {
  54230. value: function(e) {
  54231. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54232. this.intersectsSphere(e)
  54233. }
  54234. }
  54235. }),
  54236. Object.defineProperties(n.Vector3.prototype, {
  54237. setEulerFromRotationMatrix: {
  54238. value: function() {
  54239. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54240. }
  54241. },
  54242. setEulerFromQuaternion: {
  54243. value: function() {
  54244. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54245. }
  54246. },
  54247. getPositionFromMatrix: {
  54248. value: function(e) {
  54249. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54250. this.setFromMatrixPosition(e)
  54251. }
  54252. },
  54253. getScaleFromMatrix: {
  54254. value: function(e) {
  54255. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54256. this.setFromMatrixScale(e)
  54257. }
  54258. },
  54259. getColumnFromMatrix: {
  54260. value: function(e, t) {
  54261. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54262. this.setFromMatrixColumn(e, t)
  54263. }
  54264. }
  54265. }),
  54266. n.Face4 = function(e, t, i, r, o, a, s) {
  54267. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54268. new n.Face3(e,t,i,o,a,s)
  54269. }
  54270. ,
  54271. n.Vertex = function(e, t, i) {
  54272. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54273. new n.Vector3(e,t,i)
  54274. }
  54275. ,
  54276. Object.defineProperties(n.Object3D.prototype, {
  54277. eulerOrder: {
  54278. get: function() {
  54279. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54280. this.rotation.order
  54281. },
  54282. set: function(e) {
  54283. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54284. this.rotation.order = e
  54285. }
  54286. },
  54287. getChildByName: {
  54288. value: function(e) {
  54289. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54290. this.getObjectByName(e)
  54291. }
  54292. },
  54293. renderDepth: {
  54294. set: function(e) {
  54295. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54296. }
  54297. },
  54298. translate: {
  54299. value: function(e, t) {
  54300. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54301. this.translateOnAxis(t, e)
  54302. }
  54303. },
  54304. useQuaternion: {
  54305. get: function() {
  54306. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54307. },
  54308. set: function(e) {
  54309. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54310. }
  54311. }
  54312. }),
  54313. Object.defineProperties(n, {
  54314. PointCloud: {
  54315. value: function(e, t) {
  54316. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54317. new n.Points(e,t)
  54318. }
  54319. },
  54320. ParticleSystem: {
  54321. value: function(e, t) {
  54322. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54323. new n.Points(e,t)
  54324. }
  54325. }
  54326. }),
  54327. Object.defineProperties(n.Light.prototype, {
  54328. onlyShadow: {
  54329. set: function(e) {
  54330. console.warn("THREE.Light: .onlyShadow has been removed.")
  54331. }
  54332. },
  54333. shadowCameraFov: {
  54334. set: function(e) {
  54335. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54336. this.shadow.camera.fov = e
  54337. }
  54338. },
  54339. shadowCameraLeft: {
  54340. set: function(e) {
  54341. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54342. this.shadow.camera.left = e
  54343. }
  54344. },
  54345. shadowCameraRight: {
  54346. set: function(e) {
  54347. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54348. this.shadow.camera.right = e
  54349. }
  54350. },
  54351. shadowCameraTop: {
  54352. set: function(e) {
  54353. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54354. this.shadow.camera.top = e
  54355. }
  54356. },
  54357. shadowCameraBottom: {
  54358. set: function(e) {
  54359. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54360. this.shadow.camera.bottom = e
  54361. }
  54362. },
  54363. shadowCameraNear: {
  54364. set: function(e) {
  54365. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54366. this.shadow.camera.near = e
  54367. }
  54368. },
  54369. shadowCameraFar: {
  54370. set: function(e) {
  54371. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54372. this.shadow.camera.far = e
  54373. }
  54374. },
  54375. shadowCameraVisible: {
  54376. set: function(e) {
  54377. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54378. }
  54379. },
  54380. shadowBias: {
  54381. set: function(e) {
  54382. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54383. this.shadow.bias = e
  54384. }
  54385. },
  54386. shadowDarkness: {
  54387. set: function(e) {
  54388. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54389. }
  54390. },
  54391. shadowMapWidth: {
  54392. set: function(e) {
  54393. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54394. this.shadow.mapSize.width = e
  54395. }
  54396. },
  54397. shadowMapHeight: {
  54398. set: function(e) {
  54399. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54400. this.shadow.mapSize.height = e
  54401. }
  54402. }
  54403. }),
  54404. Object.defineProperties(n.BufferAttribute.prototype, {
  54405. length: {
  54406. get: function() {
  54407. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54408. this.array.length
  54409. }
  54410. }
  54411. }),
  54412. Object.defineProperties(n.BufferGeometry.prototype, {
  54413. drawcalls: {
  54414. get: function() {
  54415. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54416. this.groups
  54417. }
  54418. },
  54419. offsets: {
  54420. get: function() {
  54421. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54422. this.groups
  54423. }
  54424. },
  54425. addIndex: {
  54426. value: function(e) {
  54427. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54428. this.setIndex(e)
  54429. }
  54430. },
  54431. addDrawCall: {
  54432. value: function(e, t, i) {
  54433. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54434. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54435. this.addGroup(e, t)
  54436. }
  54437. },
  54438. clearDrawCalls: {
  54439. value: function() {
  54440. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54441. this.clearGroups()
  54442. }
  54443. },
  54444. computeTangents: {
  54445. value: function() {
  54446. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54447. }
  54448. },
  54449. computeOffsets: {
  54450. value: function() {
  54451. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54452. }
  54453. }
  54454. }),
  54455. Object.defineProperties(n.Material.prototype, {
  54456. wrapAround: {
  54457. get: function() {
  54458. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54459. },
  54460. set: function(e) {
  54461. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54462. }
  54463. },
  54464. wrapRGB: {
  54465. get: function() {
  54466. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54467. new n.Color
  54468. }
  54469. }
  54470. }),
  54471. Object.defineProperties(n, {
  54472. PointCloudMaterial: {
  54473. value: function(e) {
  54474. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54475. new n.PointsMaterial(e)
  54476. }
  54477. },
  54478. ParticleBasicMaterial: {
  54479. value: function(e) {
  54480. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54481. new n.PointsMaterial(e)
  54482. }
  54483. },
  54484. ParticleSystemMaterial: {
  54485. value: function(e) {
  54486. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54487. new n.PointsMaterial(e)
  54488. }
  54489. }
  54490. }),
  54491. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54492. metal: {
  54493. get: function() {
  54494. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54495. !1
  54496. },
  54497. set: function(e) {
  54498. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54499. }
  54500. }
  54501. }),
  54502. Object.defineProperties(n.ShaderMaterial.prototype, {
  54503. derivatives: {
  54504. get: function() {
  54505. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54506. this.extensions.derivatives
  54507. },
  54508. set: function(e) {
  54509. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54510. this.extensions.derivatives = e
  54511. }
  54512. }
  54513. }),
  54514. Object.defineProperties(n.WebGLRenderer.prototype, {
  54515. supportsFloatTextures: {
  54516. value: function() {
  54517. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54518. this.extensions.get("OES_texture_float")
  54519. }
  54520. },
  54521. supportsHalfFloatTextures: {
  54522. value: function() {
  54523. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54524. this.extensions.get("OES_texture_half_float")
  54525. }
  54526. },
  54527. supportsStandardDerivatives: {
  54528. value: function() {
  54529. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54530. this.extensions.get("OES_standard_derivatives")
  54531. }
  54532. },
  54533. supportsCompressedTextureS3TC: {
  54534. value: function() {
  54535. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54536. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54537. }
  54538. },
  54539. supportsCompressedTexturePVRTC: {
  54540. value: function() {
  54541. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54542. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54543. }
  54544. },
  54545. supportsBlendMinMax: {
  54546. value: function() {
  54547. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54548. this.extensions.get("EXT_blend_minmax")
  54549. }
  54550. },
  54551. supportsVertexTextures: {
  54552. value: function() {
  54553. return this.capabilities.vertexTextures
  54554. }
  54555. },
  54556. supportsInstancedArrays: {
  54557. value: function() {
  54558. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54559. this.extensions.get("ANGLE_instanced_arrays")
  54560. }
  54561. },
  54562. enableScissorTest: {
  54563. value: function(e) {
  54564. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54565. this.setScissorTest(e)
  54566. }
  54567. },
  54568. initMaterial: {
  54569. value: function() {
  54570. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54571. }
  54572. },
  54573. addPrePlugin: {
  54574. value: function() {
  54575. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54576. }
  54577. },
  54578. addPostPlugin: {
  54579. value: function() {
  54580. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54581. }
  54582. },
  54583. updateShadowMap: {
  54584. value: function() {
  54585. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54586. }
  54587. },
  54588. shadowMapEnabled: {
  54589. get: function() {
  54590. return this.shadowMap.enabled
  54591. },
  54592. set: function(e) {
  54593. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54594. this.shadowMap.enabled = e
  54595. }
  54596. },
  54597. shadowMapType: {
  54598. get: function() {
  54599. return this.shadowMap.type
  54600. },
  54601. set: function(e) {
  54602. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54603. this.shadowMap.type = e
  54604. }
  54605. },
  54606. shadowMapCullFace: {
  54607. get: function() {
  54608. return this.shadowMap.cullFace
  54609. },
  54610. set: function(e) {
  54611. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54612. this.shadowMap.cullFace = e
  54613. }
  54614. }
  54615. }),
  54616. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54617. wrapS: {
  54618. get: function() {
  54619. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54620. this.texture.wrapS
  54621. },
  54622. set: function(e) {
  54623. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54624. this.texture.wrapS = e
  54625. }
  54626. },
  54627. wrapT: {
  54628. get: function() {
  54629. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54630. this.texture.wrapT
  54631. },
  54632. set: function(e) {
  54633. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54634. this.texture.wrapT = e
  54635. }
  54636. },
  54637. magFilter: {
  54638. get: function() {
  54639. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54640. this.texture.magFilter
  54641. },
  54642. set: function(e) {
  54643. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54644. this.texture.magFilter = e
  54645. }
  54646. },
  54647. minFilter: {
  54648. get: function() {
  54649. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54650. this.texture.minFilter
  54651. },
  54652. set: function(e) {
  54653. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54654. this.texture.minFilter = e
  54655. }
  54656. },
  54657. anisotropy: {
  54658. get: function() {
  54659. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54660. this.texture.anisotropy
  54661. },
  54662. set: function(e) {
  54663. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54664. this.texture.anisotropy = e
  54665. }
  54666. },
  54667. offset: {
  54668. get: function() {
  54669. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54670. this.texture.offset
  54671. },
  54672. set: function(e) {
  54673. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54674. this.texture.offset = e
  54675. }
  54676. },
  54677. repeat: {
  54678. get: function() {
  54679. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54680. this.texture.repeat
  54681. },
  54682. set: function(e) {
  54683. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54684. this.texture.repeat = e
  54685. }
  54686. },
  54687. format: {
  54688. get: function() {
  54689. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54690. this.texture.format
  54691. },
  54692. set: function(e) {
  54693. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54694. this.texture.format = e
  54695. }
  54696. },
  54697. type: {
  54698. get: function() {
  54699. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54700. this.texture.type
  54701. },
  54702. set: function(e) {
  54703. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54704. this.texture.type = e
  54705. }
  54706. },
  54707. generateMipmaps: {
  54708. get: function() {
  54709. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54710. this.texture.generateMipmaps
  54711. },
  54712. set: function(e) {
  54713. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54714. this.texture.generateMipmaps = e
  54715. }
  54716. }
  54717. }),
  54718. n.GeometryUtils = {
  54719. merge: function(e, t, i) {
  54720. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54721. var r;
  54722. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54723. r = t.matrix,
  54724. t = t.geometry),
  54725. e.merge(t, r, i)
  54726. },
  54727. center: function(e) {
  54728. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54729. e.center()
  54730. }
  54731. },
  54732. n.ImageUtils = {
  54733. crossOrigin: void 0,
  54734. loadTexture: function(e, t, i, r) {
  54735. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54736. var o = new n.TextureLoader;
  54737. o.setCrossOrigin(this.crossOrigin);
  54738. var a = o.load(e, i, void 0, r);
  54739. return t && (a.mapping = t),
  54740. a
  54741. },
  54742. loadTextureCube: function(e, t, i, r) {
  54743. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54744. var o = new n.CubeTextureLoader;
  54745. o.setCrossOrigin(this.crossOrigin);
  54746. var a = o.load(e, i, void 0, r);
  54747. return t && (a.mapping = t),
  54748. a
  54749. },
  54750. loadCompressedTexture: function() {
  54751. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54752. },
  54753. loadCompressedTextureCube: function() {
  54754. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54755. }
  54756. },
  54757. n.Projector = function() {
  54758. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54759. this.projectVector = function(e, t) {
  54760. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54761. e.project(t)
  54762. }
  54763. ,
  54764. this.unprojectVector = function(e, t) {
  54765. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54766. e.unproject(t)
  54767. }
  54768. ,
  54769. this.pickingRay = function(e, t) {
  54770. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54771. }
  54772. }
  54773. ,
  54774. n.CanvasRenderer = function() {
  54775. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54776. this.domElement = document.createElement("canvas"),
  54777. this.clear = function() {}
  54778. ,
  54779. this.render = function() {}
  54780. ,
  54781. this.setClearColor = function() {}
  54782. ,
  54783. this.setSize = function() {}
  54784. }
  54785. ,
  54786. n.MeshFaceMaterial = n.MultiMaterial,
  54787. n.CurveUtils = {
  54788. tangentQuadraticBezier: function(e, t, i, n) {
  54789. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54790. },
  54791. tangentCubicBezier: function(e, t, i, n, r) {
  54792. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54793. },
  54794. tangentSpline: function(e, t, i, n, r) {
  54795. var o = 6 * e * e - 6 * e
  54796. , a = 3 * e * e - 4 * e + 1
  54797. , s = -6 * e * e + 6 * e
  54798. , l = 3 * e * e - 2 * e;
  54799. return o + a + s + l
  54800. },
  54801. interpolate: function(e, t, i, n, r) {
  54802. var o = .5 * (i - e)
  54803. , a = .5 * (n - t)
  54804. , s = r * r
  54805. , l = r * s;
  54806. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54807. }
  54808. },
  54809. n.SceneUtils = {
  54810. createMultiMaterialObject: function(e, t) {
  54811. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54812. i.add(new n.Mesh(e,t[r]));
  54813. return i
  54814. },
  54815. detach: function(e, t, i) {
  54816. e.applyMatrix(t.matrixWorld),
  54817. t.remove(e),
  54818. i.add(e)
  54819. },
  54820. attach: function(e, t, i) {
  54821. var r = new n.Matrix4;
  54822. r.getInverse(i.matrixWorld),
  54823. e.applyMatrix(r),
  54824. t.remove(e),
  54825. i.add(e)
  54826. }
  54827. },
  54828. n.ShapeUtils = {
  54829. area: function(e) {
  54830. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54831. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54832. return .5 * i
  54833. },
  54834. triangulate: function() {
  54835. function e(e, t, i, n, r, o) {
  54836. var a, s, l, c, h, u, d, p, f;
  54837. if (s = e[o[t]].x,
  54838. l = e[o[t]].y,
  54839. c = e[o[i]].x,
  54840. h = e[o[i]].y,
  54841. u = e[o[n]].x,
  54842. d = e[o[n]].y,
  54843. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54844. return !1;
  54845. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54846. for (g = u - c,
  54847. m = d - h,
  54848. v = s - u,
  54849. A = l - d,
  54850. y = c - s,
  54851. C = h - l,
  54852. a = 0; a < r; a++)
  54853. if (p = e[o[a]].x,
  54854. f = e[o[a]].y,
  54855. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54856. E = f - l,
  54857. b = p - c,
  54858. w = f - h,
  54859. _ = p - u,
  54860. T = f - d,
  54861. M = g * w - m * b,
  54862. x = y * E - C * I,
  54863. S = v * T - A * _,
  54864. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54865. return !1;
  54866. return !0
  54867. }
  54868. return function(t, i) {
  54869. var r = t.length;
  54870. if (r < 3)
  54871. return null;
  54872. var o, a, s, l = [], c = [], h = [];
  54873. if (n.ShapeUtils.area(t) > 0)
  54874. for (a = 0; a < r; a++)
  54875. c[a] = a;
  54876. else
  54877. for (a = 0; a < r; a++)
  54878. c[a] = r - 1 - a;
  54879. var u = r
  54880. , d = 2 * u;
  54881. for (a = u - 1; u > 2; ) {
  54882. if (d-- <= 0)
  54883. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54884. i ? h : l;
  54885. if (o = a,
  54886. u <= o && (o = 0),
  54887. a = o + 1,
  54888. u <= a && (a = 0),
  54889. s = a + 1,
  54890. u <= s && (s = 0),
  54891. e(t, o, a, s, u, c)) {
  54892. var p, f, g, m, v;
  54893. for (p = c[o],
  54894. f = c[a],
  54895. g = c[s],
  54896. l.push([t[p], t[f], t[g]]),
  54897. h.push([c[o], c[a], c[s]]),
  54898. m = a,
  54899. v = a + 1; v < u; m++,
  54900. v++)
  54901. c[m] = c[v];
  54902. u--,
  54903. d = 2 * u
  54904. }
  54905. }
  54906. return i ? h : l
  54907. }
  54908. }(),
  54909. triangulateShape: function(e, t) {
  54910. function i(e, t, i) {
  54911. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54912. }
  54913. function r(e, t, n, r, o) {
  54914. var a = t.x - e.x
  54915. , s = t.y - e.y
  54916. , l = r.x - n.x
  54917. , c = r.y - n.y
  54918. , h = e.x - n.x
  54919. , u = e.y - n.y
  54920. , d = s * l - a * c
  54921. , p = s * h - a * u;
  54922. if (Math.abs(d) > Number.EPSILON) {
  54923. var f;
  54924. if (d > 0) {
  54925. if (p < 0 || p > d)
  54926. return [];
  54927. if (f = c * h - l * u,
  54928. f < 0 || f > d)
  54929. return []
  54930. } else {
  54931. if (p > 0 || p < d)
  54932. return [];
  54933. if (f = c * h - l * u,
  54934. f > 0 || f < d)
  54935. return []
  54936. }
  54937. if (0 === f)
  54938. return !o || 0 !== p && p !== d ? [e] : [];
  54939. if (f === d)
  54940. return !o || 0 !== p && p !== d ? [t] : [];
  54941. if (0 === p)
  54942. return [n];
  54943. if (p === d)
  54944. return [r];
  54945. var g = f / d;
  54946. return [{
  54947. x: e.x + g * a,
  54948. y: e.y + g * s
  54949. }]
  54950. }
  54951. if (0 !== p || c * h !== l * u)
  54952. return [];
  54953. var m = 0 === a && 0 === s
  54954. , v = 0 === l && 0 === c;
  54955. if (m && v)
  54956. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54957. if (m)
  54958. return i(n, r, e) ? [e] : [];
  54959. if (v)
  54960. return i(e, t, n) ? [n] : [];
  54961. var A, y, C, I, E, b, w, _;
  54962. return 0 !== a ? (e.x < t.x ? (A = e,
  54963. C = e.x,
  54964. y = t,
  54965. I = t.x) : (A = t,
  54966. C = t.x,
  54967. y = e,
  54968. I = e.x),
  54969. n.x < r.x ? (E = n,
  54970. w = n.x,
  54971. b = r,
  54972. _ = r.x) : (E = r,
  54973. w = r.x,
  54974. b = n,
  54975. _ = n.x)) : (e.y < t.y ? (A = e,
  54976. C = e.y,
  54977. y = t,
  54978. I = t.y) : (A = t,
  54979. C = t.y,
  54980. y = e,
  54981. I = e.y),
  54982. n.y < r.y ? (E = n,
  54983. w = n.y,
  54984. b = r,
  54985. _ = r.y) : (E = r,
  54986. w = r.y,
  54987. b = n,
  54988. _ = n.y)),
  54989. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54990. }
  54991. function o(e, t, i, n) {
  54992. var r = t.x - e.x
  54993. , o = t.y - e.y
  54994. , a = i.x - e.x
  54995. , s = i.y - e.y
  54996. , l = n.x - e.x
  54997. , c = n.y - e.y
  54998. , h = r * s - o * a
  54999. , u = r * c - o * l;
  55000. if (Math.abs(h) > Number.EPSILON) {
  55001. var d = l * s - c * a;
  55002. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55003. }
  55004. return u > 0
  55005. }
  55006. function a(e, t) {
  55007. function i(e, t) {
  55008. var i = A.length - 1
  55009. , n = e - 1;
  55010. n < 0 && (n = i);
  55011. var r = e + 1;
  55012. r > i && (r = 0);
  55013. var a = o(A[e], A[n], A[r], s[t]);
  55014. if (!a)
  55015. return !1;
  55016. var l = s.length - 1
  55017. , c = t - 1;
  55018. c < 0 && (c = l);
  55019. var h = t + 1;
  55020. return h > l && (h = 0),
  55021. a = o(s[t], s[c], s[h], A[e]),
  55022. !!a
  55023. }
  55024. function n(e, t) {
  55025. var i, n, o;
  55026. for (i = 0; i < A.length; i++)
  55027. if (n = i + 1,
  55028. n %= A.length,
  55029. o = r(e, t, A[i], A[n], !0),
  55030. o.length > 0)
  55031. return !0;
  55032. return !1
  55033. }
  55034. function a(e, i) {
  55035. var n, o, a, s, l;
  55036. for (n = 0; n < y.length; n++)
  55037. for (o = t[y[n]],
  55038. a = 0; a < o.length; a++)
  55039. if (s = a + 1,
  55040. s %= o.length,
  55041. l = r(e, i, o[a], o[s], !0),
  55042. l.length > 0)
  55043. return !0;
  55044. return !1
  55045. }
  55046. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55047. y.push(I);
  55048. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55049. if (w--,
  55050. w < 0) {
  55051. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55052. break
  55053. }
  55054. for (c = b; c < A.length; c++) {
  55055. h = A[c],
  55056. l = -1;
  55057. for (var I = 0; I < y.length; I++)
  55058. if (d = y[I],
  55059. p = h.x + ":" + h.y + ":" + d,
  55060. void 0 === C[p]) {
  55061. s = t[d];
  55062. for (var _ = 0; _ < s.length; _++)
  55063. if (u = s[_],
  55064. i(c, _) && !n(h, u) && !a(h, u)) {
  55065. l = _,
  55066. y.splice(I, 1),
  55067. f = A.slice(0, c + 1),
  55068. g = A.slice(c),
  55069. m = s.slice(l),
  55070. v = s.slice(0, l + 1),
  55071. A = f.concat(m).concat(v).concat(g),
  55072. b = c;
  55073. break
  55074. }
  55075. if (l >= 0)
  55076. break;
  55077. C[p] = !0
  55078. }
  55079. if (l >= 0)
  55080. break
  55081. }
  55082. }
  55083. return A
  55084. }
  55085. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55086. Array.prototype.push.apply(f, t[g]);
  55087. for (s = 0,
  55088. l = f.length; s < l; s++)
  55089. u = f[s].x + ":" + f[s].y,
  55090. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55091. p[u] = s;
  55092. var v = a(e, t)
  55093. , A = n.ShapeUtils.triangulate(v, !1);
  55094. for (s = 0,
  55095. l = A.length; s < l; s++)
  55096. for (h = A[s],
  55097. c = 0; c < 3; c++)
  55098. u = h[c].x + ":" + h[c].y,
  55099. d = p[u],
  55100. void 0 !== d && (h[c] = d);
  55101. return A.concat()
  55102. },
  55103. isClockWise: function(e) {
  55104. return n.ShapeUtils.area(e) < 0
  55105. },
  55106. b2: function() {
  55107. function e(e, t) {
  55108. var i = 1 - e;
  55109. return i * i * t
  55110. }
  55111. function t(e, t) {
  55112. return 2 * (1 - e) * e * t
  55113. }
  55114. function i(e, t) {
  55115. return e * e * t
  55116. }
  55117. return function(n, r, o, a) {
  55118. return e(n, r) + t(n, o) + i(n, a)
  55119. }
  55120. }(),
  55121. b3: function() {
  55122. function e(e, t) {
  55123. var i = 1 - e;
  55124. return i * i * i * t
  55125. }
  55126. function t(e, t) {
  55127. var i = 1 - e;
  55128. return 3 * i * i * e * t
  55129. }
  55130. function i(e, t) {
  55131. var i = 1 - e;
  55132. return 3 * i * e * e * t
  55133. }
  55134. function n(e, t) {
  55135. return e * e * e * t
  55136. }
  55137. return function(r, o, a, s, l) {
  55138. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55139. }
  55140. }()
  55141. },
  55142. n.Curve = function() {}
  55143. ,
  55144. n.Curve.prototype = {
  55145. constructor: n.Curve,
  55146. getPoint: function(e) {
  55147. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55148. null
  55149. },
  55150. getPointAt: function(e) {
  55151. var t = this.getUtoTmapping(e);
  55152. return this.getPoint(t)
  55153. },
  55154. getPoints: function(e) {
  55155. e || (e = 5);
  55156. var t, i = [];
  55157. for (t = 0; t <= e; t++)
  55158. i.push(this.getPoint(t / e));
  55159. return i
  55160. },
  55161. getSpacedPoints: function(e) {
  55162. e || (e = 5);
  55163. var t, i = [];
  55164. for (t = 0; t <= e; t++)
  55165. i.push(this.getPointAt(t / e));
  55166. return i
  55167. },
  55168. getLength: function() {
  55169. var e = this.getLengths();
  55170. return e[e.length - 1]
  55171. },
  55172. getLengths: function(e) {
  55173. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55174. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55175. return this.cacheArcLengths;
  55176. this.needsUpdate = !1;
  55177. var t, i, n = [], r = this.getPoint(0), o = 0;
  55178. for (n.push(0),
  55179. i = 1; i <= e; i++)
  55180. t = this.getPoint(i / e),
  55181. o += t.distanceTo(r),
  55182. n.push(o),
  55183. r = t;
  55184. return this.cacheArcLengths = n,
  55185. n
  55186. },
  55187. updateArcLengths: function() {
  55188. this.needsUpdate = !0,
  55189. this.getLengths()
  55190. },
  55191. getUtoTmapping: function(e, t) {
  55192. var i, n = this.getLengths(), r = 0, o = n.length;
  55193. i = t ? t : e * n[o - 1];
  55194. for (var a, s = 0, l = o - 1; s <= l; )
  55195. if (r = Math.floor(s + (l - s) / 2),
  55196. a = n[r] - i,
  55197. a < 0)
  55198. s = r + 1;
  55199. else {
  55200. if (!(a > 0)) {
  55201. l = r;
  55202. break
  55203. }
  55204. l = r - 1
  55205. }
  55206. if (r = l,
  55207. n[r] === i) {
  55208. var c = r / (o - 1);
  55209. return c
  55210. }
  55211. var h = n[r]
  55212. , u = n[r + 1]
  55213. , d = u - h
  55214. , p = (i - h) / d
  55215. , c = (r + p) / (o - 1);
  55216. return c
  55217. },
  55218. getTangent: function(e) {
  55219. var t = 1e-4
  55220. , i = e - t
  55221. , n = e + t;
  55222. i < 0 && (i = 0),
  55223. n > 1 && (n = 1);
  55224. var r = this.getPoint(i)
  55225. , o = this.getPoint(n)
  55226. , a = o.clone().sub(r);
  55227. return a.normalize()
  55228. },
  55229. getTangentAt: function(e) {
  55230. var t = this.getUtoTmapping(e);
  55231. return this.getTangent(t)
  55232. }
  55233. },
  55234. n.Curve.create = function(e, t) {
  55235. return e.prototype = Object.create(n.Curve.prototype),
  55236. e.prototype.constructor = e,
  55237. e.prototype.getPoint = t,
  55238. e
  55239. }
  55240. ,
  55241. n.CurvePath = function() {
  55242. this.curves = [],
  55243. this.autoClose = !1
  55244. }
  55245. ,
  55246. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55247. n.CurvePath.prototype.constructor = n.CurvePath,
  55248. n.CurvePath.prototype.add = function(e) {
  55249. this.curves.push(e)
  55250. }
  55251. ,
  55252. n.CurvePath.prototype.closePath = function() {
  55253. var e = this.curves[0].getPoint(0)
  55254. , t = this.curves[this.curves.length - 1].getPoint(1);
  55255. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55256. }
  55257. ,
  55258. n.CurvePath.prototype.getPoint = function(e) {
  55259. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55260. if (i[n] >= t) {
  55261. var r = i[n] - t
  55262. , o = this.curves[n]
  55263. , a = 1 - r / o.getLength();
  55264. return o.getPointAt(a)
  55265. }
  55266. n++
  55267. }
  55268. return null
  55269. }
  55270. ,
  55271. n.CurvePath.prototype.getLength = function() {
  55272. var e = this.getCurveLengths();
  55273. return e[e.length - 1]
  55274. }
  55275. ,
  55276. n.CurvePath.prototype.getCurveLengths = function() {
  55277. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55278. return this.cacheLengths;
  55279. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55280. t += this.curves[i].getLength(),
  55281. e.push(t);
  55282. return this.cacheLengths = e,
  55283. e
  55284. }
  55285. ,
  55286. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55287. var t = this.getPoints(e);
  55288. return this.createGeometry(t)
  55289. }
  55290. ,
  55291. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55292. var t = this.getSpacedPoints(e);
  55293. return this.createGeometry(t)
  55294. }
  55295. ,
  55296. n.CurvePath.prototype.createGeometry = function(e) {
  55297. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55298. var o = e[i];
  55299. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55300. }
  55301. return t
  55302. }
  55303. ,
  55304. n.Font = function(e) {
  55305. this.data = e
  55306. }
  55307. ,
  55308. n.Font.prototype = {
  55309. constructor: n.Font,
  55310. generateShapes: function(e, t, i) {
  55311. function r(e) {
  55312. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55313. var c = o(i[l], n, r);
  55314. r += c.offset,
  55315. s.push(c.path)
  55316. }
  55317. return s
  55318. }
  55319. function o(e, t, r) {
  55320. var o = a.glyphs[e] || a.glyphs["?"];
  55321. if (o) {
  55322. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55323. if (o.o)
  55324. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55325. var _ = E[b++];
  55326. switch (_) {
  55327. case "m":
  55328. s = E[b++] * t + r,
  55329. l = E[b++] * t,
  55330. A.moveTo(s, l);
  55331. break;
  55332. case "l":
  55333. s = E[b++] * t + r,
  55334. l = E[b++] * t,
  55335. A.lineTo(s, l);
  55336. break;
  55337. case "q":
  55338. if (c = E[b++] * t + r,
  55339. h = E[b++] * t,
  55340. p = E[b++] * t + r,
  55341. f = E[b++] * t,
  55342. A.quadraticCurveTo(p, f, c, h),
  55343. v = y[y.length - 1]) {
  55344. u = v.x,
  55345. d = v.y;
  55346. for (var T = 1; T <= i; T++) {
  55347. var x = T / i;
  55348. C(x, u, p, c),
  55349. C(x, d, f, h)
  55350. }
  55351. }
  55352. break;
  55353. case "b":
  55354. if (c = E[b++] * t + r,
  55355. h = E[b++] * t,
  55356. p = E[b++] * t + r,
  55357. f = E[b++] * t,
  55358. g = E[b++] * t + r,
  55359. m = E[b++] * t,
  55360. A.bezierCurveTo(p, f, g, m, c, h),
  55361. v = y[y.length - 1]) {
  55362. u = v.x,
  55363. d = v.y;
  55364. for (var T = 1; T <= i; T++) {
  55365. var x = T / i;
  55366. I(x, u, p, g, c),
  55367. I(x, d, f, m, h)
  55368. }
  55369. }
  55370. }
  55371. }
  55372. return {
  55373. offset: o.ha * t,
  55374. path: A
  55375. }
  55376. }
  55377. }
  55378. void 0 === t && (t = 100),
  55379. void 0 === i && (i = 4);
  55380. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55381. Array.prototype.push.apply(l, s[c].toShapes());
  55382. return l
  55383. }
  55384. },
  55385. n.Path = function(e) {
  55386. n.CurvePath.call(this),
  55387. this.actions = [],
  55388. e && this.fromPoints(e)
  55389. }
  55390. ,
  55391. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55392. n.Path.prototype.constructor = n.Path,
  55393. n.Path.prototype.fromPoints = function(e) {
  55394. this.moveTo(e[0].x, e[0].y);
  55395. for (var t = 1, i = e.length; t < i; t++)
  55396. this.lineTo(e[t].x, e[t].y)
  55397. }
  55398. ,
  55399. n.Path.prototype.moveTo = function(e, t) {
  55400. this.actions.push({
  55401. action: "moveTo",
  55402. args: [e, t]
  55403. })
  55404. }
  55405. ,
  55406. n.Path.prototype.lineTo = function(e, t) {
  55407. var i = this.actions[this.actions.length - 1].args
  55408. , r = i[i.length - 2]
  55409. , o = i[i.length - 1]
  55410. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55411. this.curves.push(a),
  55412. this.actions.push({
  55413. action: "lineTo",
  55414. args: [e, t]
  55415. })
  55416. }
  55417. ,
  55418. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55419. var o = this.actions[this.actions.length - 1].args
  55420. , a = o[o.length - 2]
  55421. , s = o[o.length - 1]
  55422. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55423. this.curves.push(l),
  55424. this.actions.push({
  55425. action: "quadraticCurveTo",
  55426. args: [e, t, i, r]
  55427. })
  55428. }
  55429. ,
  55430. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55431. var s = this.actions[this.actions.length - 1].args
  55432. , l = s[s.length - 2]
  55433. , c = s[s.length - 1]
  55434. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55435. this.curves.push(h),
  55436. this.actions.push({
  55437. action: "bezierCurveTo",
  55438. args: [e, t, i, r, o, a]
  55439. })
  55440. }
  55441. ,
  55442. n.Path.prototype.splineThru = function(e) {
  55443. var t = Array.prototype.slice.call(arguments)
  55444. , i = this.actions[this.actions.length - 1].args
  55445. , r = i[i.length - 2]
  55446. , o = i[i.length - 1]
  55447. , a = [new n.Vector2(r,o)];
  55448. Array.prototype.push.apply(a, e);
  55449. var s = new n.SplineCurve(a);
  55450. this.curves.push(s),
  55451. this.actions.push({
  55452. action: "splineThru",
  55453. args: t
  55454. })
  55455. }
  55456. ,
  55457. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55458. var a = this.actions[this.actions.length - 1].args
  55459. , s = a[a.length - 2]
  55460. , l = a[a.length - 1];
  55461. this.absarc(e + s, t + l, i, n, r, o)
  55462. }
  55463. ,
  55464. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55465. this.absellipse(e, t, i, i, n, r, o)
  55466. }
  55467. ,
  55468. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55469. var l = this.actions[this.actions.length - 1].args
  55470. , c = l[l.length - 2]
  55471. , h = l[l.length - 1];
  55472. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55473. }
  55474. ,
  55475. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55476. var c = [e, t, i, r, o, a, s, l || 0]
  55477. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55478. this.curves.push(h);
  55479. var u = h.getPoint(1);
  55480. c.push(u.x),
  55481. c.push(u.y),
  55482. this.actions.push({
  55483. action: "ellipse",
  55484. args: c
  55485. })
  55486. }
  55487. ,
  55488. n.Path.prototype.getSpacedPoints = function(e) {
  55489. e || (e = 40);
  55490. for (var t = [], i = 0; i < e; i++)
  55491. t.push(this.getPoint(i / e));
  55492. return this.autoClose && t.push(t[0]),
  55493. t
  55494. }
  55495. ,
  55496. n.Path.prototype.getPoints = function(e) {
  55497. e = e || 12;
  55498. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55499. var A = this.actions[m]
  55500. , y = A.action
  55501. , C = A.args;
  55502. switch (y) {
  55503. case "moveTo":
  55504. g.push(new n.Vector2(C[0],C[1]));
  55505. break;
  55506. case "lineTo":
  55507. g.push(new n.Vector2(C[0],C[1]));
  55508. break;
  55509. case "quadraticCurveTo":
  55510. t = C[2],
  55511. i = C[3],
  55512. a = C[0],
  55513. s = C[1],
  55514. g.length > 0 ? (h = g[g.length - 1],
  55515. l = h.x,
  55516. c = h.y) : (h = this.actions[m - 1].args,
  55517. l = h[h.length - 2],
  55518. c = h[h.length - 1]);
  55519. for (var I = 1; I <= e; I++) {
  55520. var E = I / e;
  55521. u = p(E, l, a, t),
  55522. d = p(E, c, s, i),
  55523. g.push(new n.Vector2(u,d))
  55524. }
  55525. break;
  55526. case "bezierCurveTo":
  55527. t = C[4],
  55528. i = C[5],
  55529. a = C[0],
  55530. s = C[1],
  55531. r = C[2],
  55532. o = C[3],
  55533. g.length > 0 ? (h = g[g.length - 1],
  55534. l = h.x,
  55535. c = h.y) : (h = this.actions[m - 1].args,
  55536. l = h[h.length - 2],
  55537. c = h[h.length - 1]);
  55538. for (var I = 1; I <= e; I++) {
  55539. var E = I / e;
  55540. u = f(E, l, a, r, t),
  55541. d = f(E, c, s, o, i),
  55542. g.push(new n.Vector2(u,d))
  55543. }
  55544. break;
  55545. case "splineThru":
  55546. h = this.actions[m - 1].args;
  55547. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55548. , w = [b]
  55549. , _ = e * C[0].length;
  55550. w = w.concat(C[0]);
  55551. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55552. g.push(T.getPointAt(I / _));
  55553. break;
  55554. case "arc":
  55555. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55556. var E = I / N;
  55557. L || (E = 1 - E),
  55558. x = P + E * D,
  55559. u = S + R * Math.cos(x),
  55560. d = M + R * Math.sin(x),
  55561. g.push(new n.Vector2(u,d))
  55562. }
  55563. break;
  55564. case "ellipse":
  55565. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55566. 0 !== k && (B = Math.cos(k),
  55567. F = Math.sin(k));
  55568. for (var I = 1; I <= N; I++) {
  55569. var E = I / N;
  55570. if (L || (E = 1 - E),
  55571. x = P + E * D,
  55572. u = S + V * Math.cos(x),
  55573. d = M + U * Math.sin(x),
  55574. 0 !== k) {
  55575. var H = u
  55576. , G = d;
  55577. u = (H - S) * B - (G - M) * F + S,
  55578. d = (H - S) * F + (G - M) * B + M
  55579. }
  55580. g.push(new n.Vector2(u,d))
  55581. }
  55582. }
  55583. }
  55584. var z = g[g.length - 1];
  55585. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55586. this.autoClose && g.push(g[0]),
  55587. g
  55588. }
  55589. ,
  55590. n.Path.prototype.toShapes = function(e, t) {
  55591. function i(e) {
  55592. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55593. var a = e[r]
  55594. , s = a.args
  55595. , l = a.action;
  55596. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55597. i = new n.Path),
  55598. i[l].apply(i, s)
  55599. }
  55600. return 0 !== i.actions.length && t.push(i),
  55601. t
  55602. }
  55603. function r(e) {
  55604. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55605. var o = e[i]
  55606. , a = new n.Shape;
  55607. a.actions = o.actions,
  55608. a.curves = o.curves,
  55609. t.push(a)
  55610. }
  55611. return t
  55612. }
  55613. function o(e, t) {
  55614. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55615. var a = t[r]
  55616. , s = t[o]
  55617. , l = s.x - a.x
  55618. , c = s.y - a.y;
  55619. if (Math.abs(c) > Number.EPSILON) {
  55620. if (c < 0 && (a = t[o],
  55621. l = -l,
  55622. s = t[r],
  55623. c = -c),
  55624. e.y < a.y || e.y > s.y)
  55625. continue;
  55626. if (e.y === a.y) {
  55627. if (e.x === a.x)
  55628. return !0
  55629. } else {
  55630. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55631. if (0 === h)
  55632. return !0;
  55633. if (h < 0)
  55634. continue;
  55635. n = !n
  55636. }
  55637. } else {
  55638. if (e.y !== a.y)
  55639. continue;
  55640. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55641. return !0
  55642. }
  55643. }
  55644. return n
  55645. }
  55646. var a = n.ShapeUtils.isClockWise
  55647. , s = i(this.actions);
  55648. if (0 === s.length)
  55649. return [];
  55650. if (t === !0)
  55651. return r(s);
  55652. var l, c, h, u = [];
  55653. if (1 === s.length)
  55654. return c = s[0],
  55655. h = new n.Shape,
  55656. h.actions = c.actions,
  55657. h.curves = c.curves,
  55658. u.push(h),
  55659. u;
  55660. var d = !a(s[0].getPoints());
  55661. d = e ? !d : d;
  55662. var p, f = [], g = [], m = [], v = 0;
  55663. g[v] = void 0,
  55664. m[v] = [];
  55665. for (var A = 0, y = s.length; A < y; A++)
  55666. c = s[A],
  55667. p = c.getPoints(),
  55668. l = a(p),
  55669. l = e ? !l : l,
  55670. l ? (!d && g[v] && v++,
  55671. g[v] = {
  55672. s: new n.Shape,
  55673. p: p
  55674. },
  55675. g[v].s.actions = c.actions,
  55676. g[v].s.curves = c.curves,
  55677. d && v++,
  55678. m[v] = []) : m[v].push({
  55679. h: c,
  55680. p: p[0]
  55681. });
  55682. if (!g[0])
  55683. return r(s);
  55684. if (g.length > 1) {
  55685. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55686. f[E] = [];
  55687. for (var E = 0, b = g.length; E < b; E++)
  55688. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55689. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55690. o(T.p, g[S].p) && (E !== S && I.push({
  55691. froms: E,
  55692. tos: S,
  55693. hole: _
  55694. }),
  55695. x ? (x = !1,
  55696. f[S].push(T)) : C = !0);
  55697. x && f[E].push(T)
  55698. }
  55699. I.length > 0 && (C || (m = f))
  55700. }
  55701. for (var M, A = 0, R = g.length; A < R; A++) {
  55702. h = g[A].s,
  55703. u.push(h),
  55704. M = m[A];
  55705. for (var P = 0, O = M.length; P < O; P++)
  55706. h.holes.push(M[P].h)
  55707. }
  55708. return u
  55709. }
  55710. ,
  55711. n.Shape = function() {
  55712. n.Path.apply(this, arguments),
  55713. this.holes = []
  55714. }
  55715. ,
  55716. n.Shape.prototype = Object.create(n.Path.prototype),
  55717. n.Shape.prototype.constructor = n.Shape,
  55718. n.Shape.prototype.extrude = function(e) {
  55719. return new n.ExtrudeGeometry(this,e)
  55720. }
  55721. ,
  55722. n.Shape.prototype.makeGeometry = function(e) {
  55723. return new n.ShapeGeometry(this,e)
  55724. }
  55725. ,
  55726. n.Shape.prototype.getPointsHoles = function(e) {
  55727. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55728. t[i] = this.holes[i].getPoints(e);
  55729. return t
  55730. }
  55731. ,
  55732. n.Shape.prototype.extractAllPoints = function(e) {
  55733. return {
  55734. shape: this.getPoints(e),
  55735. holes: this.getPointsHoles(e)
  55736. }
  55737. }
  55738. ,
  55739. n.Shape.prototype.extractPoints = function(e) {
  55740. return this.extractAllPoints(e)
  55741. }
  55742. ,
  55743. n.LineCurve = function(e, t) {
  55744. this.v1 = e,
  55745. this.v2 = t
  55746. }
  55747. ,
  55748. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55749. n.LineCurve.prototype.constructor = n.LineCurve,
  55750. n.LineCurve.prototype.getPoint = function(e) {
  55751. var t = this.v2.clone().sub(this.v1);
  55752. return t.multiplyScalar(e).add(this.v1),
  55753. t
  55754. }
  55755. ,
  55756. n.LineCurve.prototype.getPointAt = function(e) {
  55757. return this.getPoint(e)
  55758. }
  55759. ,
  55760. n.LineCurve.prototype.getTangent = function(e) {
  55761. var t = this.v2.clone().sub(this.v1);
  55762. return t.normalize()
  55763. }
  55764. ,
  55765. n.QuadraticBezierCurve = function(e, t, i) {
  55766. this.v0 = e,
  55767. this.v1 = t,
  55768. this.v2 = i
  55769. }
  55770. ,
  55771. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55772. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55773. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55774. var t = n.ShapeUtils.b2;
  55775. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55776. }
  55777. ,
  55778. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55779. var t = n.CurveUtils.tangentQuadraticBezier;
  55780. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55781. }
  55782. ,
  55783. n.CubicBezierCurve = function(e, t, i, n) {
  55784. this.v0 = e,
  55785. this.v1 = t,
  55786. this.v2 = i,
  55787. this.v3 = n
  55788. }
  55789. ,
  55790. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55791. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55792. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55793. var t = n.ShapeUtils.b3;
  55794. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55795. }
  55796. ,
  55797. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55798. var t = n.CurveUtils.tangentCubicBezier;
  55799. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55800. }
  55801. ,
  55802. n.SplineCurve = function(e) {
  55803. this.points = void 0 == e ? [] : e
  55804. }
  55805. ,
  55806. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55807. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55808. n.SplineCurve.prototype.getPoint = function(e) {
  55809. var t = this.points
  55810. , i = (t.length - 1) * e
  55811. , r = Math.floor(i)
  55812. , o = i - r
  55813. , a = t[0 === r ? r : r - 1]
  55814. , s = t[r]
  55815. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55816. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55817. , h = n.CurveUtils.interpolate;
  55818. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55819. }
  55820. ,
  55821. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55822. this.aX = e,
  55823. this.aY = t,
  55824. this.xRadius = i,
  55825. this.yRadius = n,
  55826. this.aStartAngle = r,
  55827. this.aEndAngle = o,
  55828. this.aClockwise = a,
  55829. this.aRotation = s || 0
  55830. }
  55831. ,
  55832. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55833. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55834. n.EllipseCurve.prototype.getPoint = function(e) {
  55835. var t = this.aEndAngle - this.aStartAngle;
  55836. t < 0 && (t += 2 * Math.PI),
  55837. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55838. var i;
  55839. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55840. var r = this.aX + this.xRadius * Math.cos(i)
  55841. , o = this.aY + this.yRadius * Math.sin(i);
  55842. if (0 !== this.aRotation) {
  55843. var a = Math.cos(this.aRotation)
  55844. , s = Math.sin(this.aRotation)
  55845. , l = r
  55846. , c = o;
  55847. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55848. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55849. }
  55850. return new n.Vector2(r,o)
  55851. }
  55852. ,
  55853. n.ArcCurve = function(e, t, i, r, o, a) {
  55854. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55855. }
  55856. ,
  55857. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55858. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55859. n.LineCurve3 = n.Curve.create(function(e, t) {
  55860. this.v1 = e,
  55861. this.v2 = t
  55862. }, function(e) {
  55863. var t = new n.Vector3;
  55864. return t.subVectors(this.v2, this.v1),
  55865. t.multiplyScalar(e),
  55866. t.add(this.v1),
  55867. t
  55868. }),
  55869. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55870. this.v0 = e,
  55871. this.v1 = t,
  55872. this.v2 = i
  55873. }, function(e) {
  55874. var t = n.ShapeUtils.b2;
  55875. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55876. }),
  55877. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55878. this.v0 = e,
  55879. this.v1 = t,
  55880. this.v2 = i,
  55881. this.v3 = n
  55882. }, function(e) {
  55883. var t = n.ShapeUtils.b3;
  55884. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55885. }),
  55886. n.SplineCurve3 = n.Curve.create(function(e) {
  55887. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55888. this.points = void 0 == e ? [] : e
  55889. }, function(e) {
  55890. var t = this.points
  55891. , i = (t.length - 1) * e
  55892. , r = Math.floor(i)
  55893. , o = i - r
  55894. , a = t[0 == r ? r : r - 1]
  55895. , s = t[r]
  55896. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55897. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55898. , h = n.CurveUtils.interpolate;
  55899. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55900. }),
  55901. n.CatmullRomCurve3 = function() {
  55902. function e() {}
  55903. var t = new n.Vector3
  55904. , i = new e
  55905. , r = new e
  55906. , o = new e;
  55907. return e.prototype.init = function(e, t, i, n) {
  55908. this.c0 = e,
  55909. this.c1 = i,
  55910. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55911. this.c3 = 2 * e - 2 * t + i + n
  55912. }
  55913. ,
  55914. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55915. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55916. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55917. s *= o,
  55918. l *= o,
  55919. this.init(t, i, s, l)
  55920. }
  55921. ,
  55922. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55923. this.init(t, i, r * (i - e), r * (n - t))
  55924. }
  55925. ,
  55926. e.prototype.calc = function(e) {
  55927. var t = e * e
  55928. , i = t * e;
  55929. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55930. }
  55931. ,
  55932. n.Curve.create(function(e) {
  55933. this.points = e || [],
  55934. this.closed = !1
  55935. }, function(e) {
  55936. var a, s, l, c, h = this.points;
  55937. c = h.length,
  55938. c < 2 && console.log("duh, you need at least 2 points"),
  55939. a = (c - (this.closed ? 0 : 1)) * e,
  55940. s = Math.floor(a),
  55941. l = a - s,
  55942. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55943. l = 1);
  55944. var u, d, p, f;
  55945. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55946. u = t),
  55947. d = h[s % c],
  55948. p = h[(s + 1) % c],
  55949. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55950. f = t),
  55951. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55952. var g = "chordal" === this.type ? .5 : .25
  55953. , m = Math.pow(u.distanceToSquared(d), g)
  55954. , v = Math.pow(d.distanceToSquared(p), g)
  55955. , A = Math.pow(p.distanceToSquared(f), g);
  55956. v < 1e-4 && (v = 1),
  55957. m < 1e-4 && (m = v),
  55958. A < 1e-4 && (A = v),
  55959. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55960. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55961. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55962. } else if ("catmullrom" === this.type) {
  55963. var y = void 0 !== this.tension ? this.tension : .5;
  55964. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55965. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55966. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55967. }
  55968. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55969. return C
  55970. })
  55971. }(),
  55972. n.ClosedSplineCurve3 = function(e) {
  55973. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55974. n.CatmullRomCurve3.call(this, e),
  55975. this.type = "catmullrom",
  55976. this.closed = !0
  55977. }
  55978. ,
  55979. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55980. n.BoxGeometry = function(e, t, i, r, o, a) {
  55981. n.Geometry.call(this),
  55982. this.type = "BoxGeometry",
  55983. this.parameters = {
  55984. width: e,
  55985. height: t,
  55986. depth: i,
  55987. widthSegments: r,
  55988. heightSegments: o,
  55989. depthSegments: a
  55990. },
  55991. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55992. this.mergeVertices()
  55993. }
  55994. ,
  55995. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55996. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55997. n.CubeGeometry = n.BoxGeometry,
  55998. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55999. function s(e, t, i) {
  56000. var n = 0;
  56001. return n += e * t * 2,
  56002. n += e * i * 2,
  56003. n += i * t * 2,
  56004. 4 * n
  56005. }
  56006. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56007. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56008. for (var L = O * b - _, D = 0; D < x; D++) {
  56009. var N = D * E - w;
  56010. P[e] = N * r,
  56011. P[t] = L * o,
  56012. P[i] = T,
  56013. p[m] = P.x,
  56014. p[m + 1] = P.y,
  56015. p[m + 2] = P.z,
  56016. P[e] = 0,
  56017. P[t] = 0,
  56018. P[i] = l > 0 ? 1 : -1,
  56019. f[m] = P.x,
  56020. f[m + 1] = P.y,
  56021. f[m + 2] = P.z,
  56022. g[v] = D / h,
  56023. g[v + 1] = 1 - O / u,
  56024. m += 3,
  56025. v += 2,
  56026. M += 1
  56027. }
  56028. for (O = 0; O < u; O++)
  56029. for (D = 0; D < h; D++) {
  56030. var B = y + D + x * O
  56031. , F = y + D + x * (O + 1)
  56032. , V = y + (D + 1) + x * (O + 1)
  56033. , U = y + (D + 1) + x * O;
  56034. d[A] = B,
  56035. d[A + 1] = F,
  56036. d[A + 2] = U,
  56037. d[A + 3] = F,
  56038. d[A + 4] = V,
  56039. d[A + 5] = U,
  56040. A += 6,
  56041. R += 6
  56042. }
  56043. c.addGroup(C, R, I),
  56044. C += R,
  56045. y += M
  56046. }
  56047. n.BufferGeometry.call(this),
  56048. this.type = "BoxBufferGeometry",
  56049. this.parameters = {
  56050. width: e,
  56051. height: t,
  56052. depth: i,
  56053. widthSegments: r,
  56054. heightSegments: o,
  56055. depthSegments: a
  56056. };
  56057. var c = this;
  56058. r = Math.floor(r) || 1,
  56059. o = Math.floor(o) || 1,
  56060. a = Math.floor(a) || 1;
  56061. var h = s(r, o, a)
  56062. , u = h / 4 * 6
  56063. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56064. , p = new Float32Array(3 * h)
  56065. , f = new Float32Array(3 * h)
  56066. , g = new Float32Array(2 * h)
  56067. , m = 0
  56068. , v = 0
  56069. , A = 0
  56070. , y = 0
  56071. , C = 0;
  56072. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56073. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56074. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56075. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56076. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56077. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56078. this.setIndex(new n.BufferAttribute(d,1)),
  56079. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56080. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56081. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56082. }
  56083. ,
  56084. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56085. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56086. n.CircleGeometry = function(e, t, i, r) {
  56087. n.Geometry.call(this),
  56088. this.type = "CircleGeometry",
  56089. this.parameters = {
  56090. radius: e,
  56091. segments: t,
  56092. thetaStart: i,
  56093. thetaLength: r
  56094. },
  56095. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56096. }
  56097. ,
  56098. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56099. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56100. n.CircleBufferGeometry = function(e, t, i, r) {
  56101. n.BufferGeometry.call(this),
  56102. this.type = "CircleBufferGeometry",
  56103. this.parameters = {
  56104. radius: e,
  56105. segments: t,
  56106. thetaStart: i,
  56107. thetaLength: r
  56108. },
  56109. e = e || 50,
  56110. t = void 0 !== t ? Math.max(3, t) : 8,
  56111. i = void 0 !== i ? i : 0,
  56112. r = void 0 !== r ? r : 2 * Math.PI;
  56113. var o = t + 2
  56114. , a = new Float32Array(3 * o)
  56115. , s = new Float32Array(3 * o)
  56116. , l = new Float32Array(2 * o);
  56117. s[2] = 1,
  56118. l[0] = .5,
  56119. l[1] = .5;
  56120. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56121. h += 3,
  56122. u += 2) {
  56123. var d = i + c / t * r;
  56124. a[h] = e * Math.cos(d),
  56125. a[h + 1] = e * Math.sin(d),
  56126. s[h + 2] = 1,
  56127. l[u] = (a[h] / e + 1) / 2,
  56128. l[u + 1] = (a[h + 1] / e + 1) / 2
  56129. }
  56130. for (var p = [], h = 1; h <= t; h++)
  56131. p.push(h, h + 1, 0);
  56132. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56133. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56134. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56135. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56136. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56137. }
  56138. ,
  56139. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56140. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56141. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56142. function c() {
  56143. var e = (r + 1) * (o + 1);
  56144. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56145. e
  56146. }
  56147. function h() {
  56148. var e = r * o * 2 * 3;
  56149. return a === !1 && (e += 2 * r * 3),
  56150. e
  56151. }
  56152. function u() {
  56153. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56154. for (c = 0; c <= o; c++) {
  56155. var p = []
  56156. , f = c / o
  56157. , b = f * (t - e) + e;
  56158. for (a = 0; a <= r; a++) {
  56159. var w = a / r;
  56160. u.x = b * Math.sin(w * l + s),
  56161. u.y = -f * i + E,
  56162. u.z = b * Math.cos(w * l + s),
  56163. m.setXYZ(y, u.x, u.y, u.z),
  56164. h.copy(u),
  56165. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56166. h.z = Math.cos(w * l + s)),
  56167. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56168. v.setXYZ(y, h.x, h.y, h.z),
  56169. A.setXY(y, w, 1 - f),
  56170. p.push(y),
  56171. y++
  56172. }
  56173. I.push(p)
  56174. }
  56175. for (a = 0; a < r; a++)
  56176. for (c = 0; c < o; c++) {
  56177. var _ = I[c][a]
  56178. , T = I[c + 1][a]
  56179. , x = I[c + 1][a + 1]
  56180. , S = I[c][a + 1];
  56181. g.setX(C, _),
  56182. C++,
  56183. g.setX(C, T),
  56184. C++,
  56185. g.setX(C, S),
  56186. C++,
  56187. g.setX(C, T),
  56188. C++,
  56189. g.setX(C, x),
  56190. C++,
  56191. g.setX(C, S),
  56192. C++
  56193. }
  56194. }
  56195. function d(i) {
  56196. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56197. for (a = y,
  56198. o = 1; o <= r; o++)
  56199. m.setXYZ(y, 0, E * p, 0),
  56200. v.setXYZ(y, 0, p, 0),
  56201. i === !0 ? (h.x = o / r,
  56202. h.y = 0) : (h.x = (o - 1) / r,
  56203. h.y = 1),
  56204. A.setXY(y, h.x, h.y),
  56205. y++;
  56206. for (c = y,
  56207. o = 0; o <= r; o++) {
  56208. var f = o / r;
  56209. u.x = d * Math.sin(f * l + s),
  56210. u.y = E * p,
  56211. u.z = d * Math.cos(f * l + s),
  56212. m.setXYZ(y, u.x, u.y, u.z),
  56213. v.setXYZ(y, 0, p, 0),
  56214. A.setXY(y, f, i === !0 ? 1 : 0),
  56215. y++
  56216. }
  56217. for (o = 0; o < r; o++) {
  56218. var I = a + o
  56219. , b = c + o;
  56220. i === !0 ? (g.setX(C, b),
  56221. C++,
  56222. g.setX(C, b + 1),
  56223. C++,
  56224. g.setX(C, I),
  56225. C++) : (g.setX(C, b + 1),
  56226. C++,
  56227. g.setX(C, b),
  56228. C++,
  56229. g.setX(C, I),
  56230. C++)
  56231. }
  56232. }
  56233. n.BufferGeometry.call(this),
  56234. this.type = "CylinderBufferGeometry",
  56235. this.parameters = {
  56236. radiusTop: e,
  56237. radiusBottom: t,
  56238. height: i,
  56239. radialSegments: r,
  56240. heightSegments: o,
  56241. openEnded: a,
  56242. thetaStart: s,
  56243. thetaLength: l
  56244. },
  56245. e = void 0 !== e ? e : 20,
  56246. t = void 0 !== t ? t : 20,
  56247. i = void 0 !== i ? i : 100,
  56248. r = Math.floor(r) || 8,
  56249. o = Math.floor(o) || 1,
  56250. a = void 0 !== a && a,
  56251. s = void 0 !== s ? s : 0,
  56252. l = void 0 !== l ? l : 2 * Math.PI;
  56253. var p = c()
  56254. , f = h()
  56255. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56256. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56257. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56258. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56259. , y = 0
  56260. , C = 0
  56261. , I = []
  56262. , E = i / 2;
  56263. u(),
  56264. a === !1 && (e > 0 && d(!0),
  56265. t > 0 && d(!1)),
  56266. this.setIndex(g),
  56267. this.addAttribute("position", m),
  56268. this.addAttribute("normal", v),
  56269. this.addAttribute("uv", A)
  56270. }
  56271. ,
  56272. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56273. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56274. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56275. n.Geometry.call(this),
  56276. this.type = "CylinderGeometry",
  56277. this.parameters = {
  56278. radiusTop: e,
  56279. radiusBottom: t,
  56280. height: i,
  56281. radialSegments: r,
  56282. heightSegments: o,
  56283. openEnded: a,
  56284. thetaStart: s,
  56285. thetaLength: l
  56286. },
  56287. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56288. this.mergeVertices()
  56289. }
  56290. ,
  56291. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56292. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56293. n.EdgesGeometry = function(e, t) {
  56294. function i(e, t) {
  56295. return e - t
  56296. }
  56297. n.BufferGeometry.call(this),
  56298. t = void 0 !== t ? t : 1;
  56299. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56300. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56301. r.fromBufferGeometry(e)) : r = e.clone(),
  56302. r.mergeVertices(),
  56303. r.computeFaceNormals();
  56304. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56305. for (var p = h[u], f = 0; f < 3; f++) {
  56306. a[0] = p[l[f]],
  56307. a[1] = p[l[(f + 1) % 3]],
  56308. a.sort(i);
  56309. var g = a.toString();
  56310. void 0 === s[g] ? s[g] = {
  56311. vert1: a[0],
  56312. vert2: a[1],
  56313. face1: u,
  56314. face2: void 0
  56315. } : s[g].face2 = u
  56316. }
  56317. var m = [];
  56318. for (var g in s) {
  56319. var v = s[g];
  56320. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56321. var A = c[v.vert1];
  56322. m.push(A.x),
  56323. m.push(A.y),
  56324. m.push(A.z),
  56325. A = c[v.vert2],
  56326. m.push(A.x),
  56327. m.push(A.y),
  56328. m.push(A.z)
  56329. }
  56330. }
  56331. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56332. }
  56333. ,
  56334. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56335. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56336. n.ExtrudeGeometry = function(e, t) {
  56337. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56338. this.type = "ExtrudeGeometry",
  56339. e = Array.isArray(e) ? e : [e],
  56340. this.addShapeList(e, t),
  56341. void this.computeFaceNormals())
  56342. }
  56343. ;
  56344. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56345. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56346. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56347. for (var i = e.length, n = 0; n < i; n++) {
  56348. var r = e[n];
  56349. this.addShape(r, t)
  56350. }
  56351. }
  56352. ,
  56353. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56354. function i(e, t, i) {
  56355. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56356. t.clone().multiplyScalar(i).add(e)
  56357. }
  56358. function r(e, t, i) {
  56359. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56360. if (Math.abs(d) > Number.EPSILON) {
  56361. var p = Math.sqrt(u)
  56362. , f = Math.sqrt(c * c + h * h)
  56363. , g = t.x - l / p
  56364. , m = t.y + s / p
  56365. , v = i.x - h / f
  56366. , A = i.y + c / f
  56367. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56368. r = g + s * y - e.x,
  56369. o = m + l * y - e.y;
  56370. var C = r * r + o * o;
  56371. if (C <= 2)
  56372. return new n.Vector2(r,o);
  56373. a = Math.sqrt(C / 2)
  56374. } else {
  56375. var I = !1;
  56376. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56377. I ? (r = -l,
  56378. o = s,
  56379. a = Math.sqrt(u)) : (r = s,
  56380. o = l,
  56381. a = Math.sqrt(u / 2))
  56382. }
  56383. return new n.Vector2(r / a,o / a)
  56384. }
  56385. function o() {
  56386. if (C) {
  56387. var e = 0
  56388. , t = z * e;
  56389. for (Y = 0; Y < W; Y++)
  56390. G = N[Y],
  56391. c(G[2] + t, G[1] + t, G[0] + t);
  56392. for (e = E + 2 * y,
  56393. t = z * e,
  56394. Y = 0; Y < W; Y++)
  56395. G = N[Y],
  56396. c(G[0] + t, G[1] + t, G[2] + t)
  56397. } else {
  56398. for (Y = 0; Y < W; Y++)
  56399. G = N[Y],
  56400. c(G[2], G[1], G[0]);
  56401. for (Y = 0; Y < W; Y++)
  56402. G = N[Y],
  56403. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56404. }
  56405. }
  56406. function a() {
  56407. var e = 0;
  56408. for (s(B, e),
  56409. e += B.length,
  56410. x = 0,
  56411. S = L.length; x < S; x++)
  56412. T = L[x],
  56413. s(T, e),
  56414. e += T.length
  56415. }
  56416. function s(e, t) {
  56417. var i, n;
  56418. for (Y = e.length; --Y >= 0; ) {
  56419. i = Y,
  56420. n = Y - 1,
  56421. n < 0 && (n = e.length - 1);
  56422. var r = 0
  56423. , o = E + 2 * y;
  56424. for (r = 0; r < o; r++) {
  56425. var a = z * r
  56426. , s = z * (r + 1)
  56427. , l = t + i + a
  56428. , c = t + n + a
  56429. , u = t + n + s
  56430. , d = t + i + s;
  56431. h(l, c, u, d, e, r, o, i, n)
  56432. }
  56433. }
  56434. }
  56435. function l(e, t, i) {
  56436. M.vertices.push(new n.Vector3(e,t,i))
  56437. }
  56438. function c(e, t, i) {
  56439. e += R,
  56440. t += R,
  56441. i += R,
  56442. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56443. var r = _.generateTopUV(M, e, t, i);
  56444. M.faceVertexUvs[0].push(r)
  56445. }
  56446. function h(e, t, i, r, o, a, s, l, c) {
  56447. e += R,
  56448. t += R,
  56449. i += R,
  56450. r += R,
  56451. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56452. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56453. var h = _.generateSideWallUV(M, e, t, i, r);
  56454. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56455. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56456. }
  56457. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56458. b && (u = b.getSpacedPoints(E),
  56459. w = !0,
  56460. C = !1,
  56461. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56462. p = new n.Vector3,
  56463. f = new n.Vector3,
  56464. g = new n.Vector3),
  56465. C || (y = 0,
  56466. v = 0,
  56467. A = 0);
  56468. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56469. if (D) {
  56470. for (O = O.reverse(),
  56471. x = 0,
  56472. S = L.length; x < S; x++)
  56473. T = L[x],
  56474. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56475. D = !1
  56476. }
  56477. var N = n.ShapeUtils.triangulateShape(O, L)
  56478. , B = O;
  56479. for (x = 0,
  56480. S = L.length; x < S; x++)
  56481. T = L[x],
  56482. O = O.concat(T);
  56483. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56484. Z++,
  56485. q++)
  56486. Z === X && (Z = 0),
  56487. q === X && (q = 0),
  56488. j[Y] = r(B[Y], B[Z], B[q]);
  56489. var K, Q = [], J = j.concat();
  56490. for (x = 0,
  56491. S = L.length; x < S; x++) {
  56492. for (T = L[x],
  56493. K = [],
  56494. Y = 0,
  56495. X = T.length,
  56496. Z = X - 1,
  56497. q = Y + 1; Y < X; Y++,
  56498. Z++,
  56499. q++)
  56500. Z === X && (Z = 0),
  56501. q === X && (q = 0),
  56502. K[Y] = r(T[Y], T[Z], T[q]);
  56503. Q.push(K),
  56504. J = J.concat(K)
  56505. }
  56506. for (F = 0; F < y; F++) {
  56507. for (U = F / y,
  56508. k = v * (1 - U),
  56509. V = A * Math.sin(U * Math.PI / 2),
  56510. Y = 0,
  56511. X = B.length; Y < X; Y++)
  56512. H = i(B[Y], j[Y], V),
  56513. l(H.x, H.y, -k);
  56514. for (x = 0,
  56515. S = L.length; x < S; x++)
  56516. for (T = L[x],
  56517. K = Q[x],
  56518. Y = 0,
  56519. X = T.length; Y < X; Y++)
  56520. H = i(T[Y], K[Y], V),
  56521. l(H.x, H.y, -k)
  56522. }
  56523. for (V = A,
  56524. Y = 0; Y < z; Y++)
  56525. H = C ? i(O[Y], J[Y], V) : O[Y],
  56526. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56527. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56528. g.copy(u[0]).add(f).add(p),
  56529. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56530. var $;
  56531. for ($ = 1; $ <= E; $++)
  56532. for (Y = 0; Y < z; Y++)
  56533. H = C ? i(O[Y], J[Y], V) : O[Y],
  56534. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56535. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56536. g.copy(u[$]).add(f).add(p),
  56537. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56538. for (F = y - 1; F >= 0; F--) {
  56539. for (U = F / y,
  56540. k = v * (1 - U),
  56541. V = A * Math.sin(U * Math.PI / 2),
  56542. Y = 0,
  56543. X = B.length; Y < X; Y++)
  56544. H = i(B[Y], j[Y], V),
  56545. l(H.x, H.y, m + k);
  56546. for (x = 0,
  56547. S = L.length; x < S; x++)
  56548. for (T = L[x],
  56549. K = Q[x],
  56550. Y = 0,
  56551. X = T.length; Y < X; Y++)
  56552. H = i(T[Y], K[Y], V),
  56553. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56554. }
  56555. o(),
  56556. a()
  56557. }
  56558. ,
  56559. n.ExtrudeGeometry.WorldUVGenerator = {
  56560. generateTopUV: function(e, t, i, r) {
  56561. var o = e.vertices
  56562. , a = o[t]
  56563. , s = o[i]
  56564. , l = o[r];
  56565. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56566. },
  56567. generateSideWallUV: function(e, t, i, r, o) {
  56568. var a = e.vertices
  56569. , s = a[t]
  56570. , l = a[i]
  56571. , c = a[r]
  56572. , h = a[o];
  56573. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56574. }
  56575. },
  56576. n.ShapeGeometry = function(e, t) {
  56577. n.Geometry.call(this),
  56578. this.type = "ShapeGeometry",
  56579. Array.isArray(e) === !1 && (e = [e]),
  56580. this.addShapeList(e, t),
  56581. this.computeFaceNormals()
  56582. }
  56583. ,
  56584. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56585. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56586. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56587. for (var i = 0, n = e.length; i < n; i++)
  56588. this.addShape(e[i], t);
  56589. return this
  56590. }
  56591. ,
  56592. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56593. void 0 === t && (t = {});
  56594. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56595. if (p) {
  56596. for (u = u.reverse(),
  56597. i = 0,
  56598. r = d.length; i < r; i++)
  56599. o = d[i],
  56600. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56601. p = !1
  56602. }
  56603. var f = n.ShapeUtils.triangulateShape(u, d);
  56604. for (i = 0,
  56605. r = d.length; i < r; i++)
  56606. o = d[i],
  56607. u = u.concat(o);
  56608. var g, m, v = u.length, A = f.length;
  56609. for (i = 0; i < v; i++)
  56610. g = u[i],
  56611. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56612. for (i = 0; i < A; i++) {
  56613. m = f[i];
  56614. var y = m[0] + c
  56615. , C = m[1] + c
  56616. , I = m[2] + c;
  56617. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56618. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56619. }
  56620. }
  56621. ,
  56622. n.LatheBufferGeometry = function(e, t, i, r) {
  56623. n.BufferGeometry.call(this),
  56624. this.type = "LatheBufferGeometry",
  56625. this.parameters = {
  56626. points: e,
  56627. segments: t,
  56628. phiStart: i,
  56629. phiLength: r
  56630. },
  56631. t = Math.floor(t) || 12,
  56632. i = i || 0,
  56633. r = r || 2 * Math.PI,
  56634. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56635. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56636. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56637. for (a = 0; a <= t; a++) {
  56638. var A = i + a * g * r
  56639. , y = Math.sin(A)
  56640. , C = Math.cos(A);
  56641. for (s = 0; s <= e.length - 1; s++)
  56642. m.x = e[s].x * y,
  56643. m.y = e[s].y,
  56644. m.z = e[s].x * C,
  56645. u.setXYZ(p, m.x, m.y, m.z),
  56646. v.x = a / t,
  56647. v.y = s / (e.length - 1),
  56648. d.setXY(p, v.x, v.y),
  56649. p++
  56650. }
  56651. for (a = 0; a < t; a++)
  56652. for (s = 0; s < e.length - 1; s++) {
  56653. o = s + a * e.length;
  56654. var I = o
  56655. , E = o + e.length
  56656. , b = o + e.length + 1
  56657. , w = o + 1;
  56658. h.setX(f, I),
  56659. f++,
  56660. h.setX(f, E),
  56661. f++,
  56662. h.setX(f, w),
  56663. f++,
  56664. h.setX(f, E),
  56665. f++,
  56666. h.setX(f, b),
  56667. f++,
  56668. h.setX(f, w),
  56669. f++
  56670. }
  56671. if (this.setIndex(h),
  56672. this.addAttribute("position", u),
  56673. this.addAttribute("uv", d),
  56674. this.computeVertexNormals(),
  56675. r === 2 * Math.PI) {
  56676. var _ = this.attributes.normal.array
  56677. , T = new n.Vector3
  56678. , x = new n.Vector3
  56679. , S = new n.Vector3;
  56680. for (o = t * e.length * 3,
  56681. a = 0,
  56682. s = 0; a < e.length; a++,
  56683. s += 3)
  56684. T.x = _[s + 0],
  56685. T.y = _[s + 1],
  56686. T.z = _[s + 2],
  56687. x.x = _[o + s + 0],
  56688. x.y = _[o + s + 1],
  56689. x.z = _[o + s + 2],
  56690. S.addVectors(T, x).normalize(),
  56691. _[s + 0] = _[o + s + 0] = S.x,
  56692. _[s + 1] = _[o + s + 1] = S.y,
  56693. _[s + 2] = _[o + s + 2] = S.z
  56694. }
  56695. }
  56696. ,
  56697. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56698. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56699. n.LatheGeometry = function(e, t, i, r) {
  56700. n.Geometry.call(this),
  56701. this.type = "LatheGeometry",
  56702. this.parameters = {
  56703. points: e,
  56704. segments: t,
  56705. phiStart: i,
  56706. phiLength: r
  56707. },
  56708. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56709. this.mergeVertices()
  56710. }
  56711. ,
  56712. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56713. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56714. n.PlaneGeometry = function(e, t, i, r) {
  56715. n.Geometry.call(this),
  56716. this.type = "PlaneGeometry",
  56717. this.parameters = {
  56718. width: e,
  56719. height: t,
  56720. widthSegments: i,
  56721. heightSegments: r
  56722. },
  56723. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56724. }
  56725. ,
  56726. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56727. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56728. n.PlaneBufferGeometry = function(e, t, i, r) {
  56729. n.BufferGeometry.call(this),
  56730. this.type = "PlaneBufferGeometry",
  56731. this.parameters = {
  56732. width: e,
  56733. height: t,
  56734. widthSegments: i,
  56735. heightSegments: r
  56736. };
  56737. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56738. for (var y = A * d - a, C = 0; C < c; C++) {
  56739. var I = C * u - o;
  56740. p[m] = I,
  56741. p[m + 1] = -y,
  56742. f[m + 2] = 1,
  56743. g[v] = C / s,
  56744. g[v + 1] = 1 - A / l,
  56745. m += 3,
  56746. v += 2
  56747. }
  56748. m = 0;
  56749. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56750. for (var C = 0; C < s; C++) {
  56751. var b = C + c * A
  56752. , w = C + c * (A + 1)
  56753. , _ = C + 1 + c * (A + 1)
  56754. , T = C + 1 + c * A;
  56755. E[m] = b,
  56756. E[m + 1] = w,
  56757. E[m + 2] = T,
  56758. E[m + 3] = w,
  56759. E[m + 4] = _,
  56760. E[m + 5] = T,
  56761. m += 6
  56762. }
  56763. this.setIndex(new n.BufferAttribute(E,1)),
  56764. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56765. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56766. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56767. }
  56768. ,
  56769. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56770. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56771. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56772. n.BufferGeometry.call(this),
  56773. this.type = "RingBufferGeometry",
  56774. this.parameters = {
  56775. innerRadius: e,
  56776. outerRadius: t,
  56777. thetaSegments: i,
  56778. phiSegments: r,
  56779. thetaStart: o,
  56780. thetaLength: a
  56781. },
  56782. e = e || 20,
  56783. t = t || 50,
  56784. o = void 0 !== o ? o : 0,
  56785. a = void 0 !== a ? a : 2 * Math.PI,
  56786. i = void 0 !== i ? Math.max(3, i) : 8,
  56787. r = void 0 !== r ? Math.max(1, r) : 1;
  56788. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56789. for (l = 0; l <= r; l++) {
  56790. for (c = 0; c <= i; c++)
  56791. s = o + c / i * a,
  56792. C.x = A * Math.cos(s),
  56793. C.y = A * Math.sin(s),
  56794. p.setXYZ(m, C.x, C.y, C.z),
  56795. f.setXYZ(m, 0, 0, 1),
  56796. I.x = (C.x / t + 1) / 2,
  56797. I.y = (C.y / t + 1) / 2,
  56798. g.setXY(m, I.x, I.y),
  56799. m++;
  56800. A += y
  56801. }
  56802. for (l = 0; l < r; l++) {
  56803. var E = l * (i + 1);
  56804. for (c = 0; c < i; c++) {
  56805. s = c + E;
  56806. var b = s
  56807. , w = s + i + 1
  56808. , _ = s + i + 2
  56809. , T = s + 1;
  56810. d.setX(v, b),
  56811. v++,
  56812. d.setX(v, w),
  56813. v++,
  56814. d.setX(v, _),
  56815. v++,
  56816. d.setX(v, b),
  56817. v++,
  56818. d.setX(v, _),
  56819. v++,
  56820. d.setX(v, T),
  56821. v++
  56822. }
  56823. }
  56824. this.setIndex(d),
  56825. this.addAttribute("position", p),
  56826. this.addAttribute("normal", f),
  56827. this.addAttribute("uv", g)
  56828. }
  56829. ,
  56830. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56831. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56832. n.RingGeometry = function(e, t, i, r, o, a) {
  56833. n.Geometry.call(this),
  56834. this.type = "RingGeometry",
  56835. this.parameters = {
  56836. innerRadius: e,
  56837. outerRadius: t,
  56838. thetaSegments: i,
  56839. phiSegments: r,
  56840. thetaStart: o,
  56841. thetaLength: a
  56842. },
  56843. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56844. }
  56845. ,
  56846. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56847. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56848. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56849. n.Geometry.call(this),
  56850. this.type = "SphereGeometry",
  56851. this.parameters = {
  56852. radius: e,
  56853. widthSegments: t,
  56854. heightSegments: i,
  56855. phiStart: r,
  56856. phiLength: o,
  56857. thetaStart: a,
  56858. thetaLength: s
  56859. },
  56860. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56861. }
  56862. ,
  56863. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56864. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56865. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56866. n.BufferGeometry.call(this),
  56867. this.type = "SphereBufferGeometry",
  56868. this.parameters = {
  56869. radius: e,
  56870. widthSegments: t,
  56871. heightSegments: i,
  56872. phiStart: r,
  56873. phiLength: o,
  56874. thetaStart: a,
  56875. thetaLength: s
  56876. },
  56877. e = e || 50,
  56878. t = Math.max(3, Math.floor(t) || 8),
  56879. i = Math.max(2, Math.floor(i) || 6),
  56880. r = void 0 !== r ? r : 0,
  56881. o = void 0 !== o ? o : 2 * Math.PI,
  56882. a = void 0 !== a ? a : 0,
  56883. s = void 0 !== s ? s : Math.PI;
  56884. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56885. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56886. var C = y / t
  56887. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56888. , E = e * Math.cos(a + A * s)
  56889. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56890. g.set(I, E, b).normalize(),
  56891. h.setXYZ(p, I, E, b),
  56892. u.setXYZ(p, g.x, g.y, g.z),
  56893. d.setXY(p, C, 1 - A),
  56894. v.push(p),
  56895. p++
  56896. }
  56897. f.push(v)
  56898. }
  56899. for (var w = [], m = 0; m < i; m++)
  56900. for (var y = 0; y < t; y++) {
  56901. var _ = f[m][y + 1]
  56902. , T = f[m][y]
  56903. , x = f[m + 1][y]
  56904. , S = f[m + 1][y + 1];
  56905. (0 !== m || a > 0) && w.push(_, T, S),
  56906. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56907. }
  56908. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56909. this.addAttribute("position", h),
  56910. this.addAttribute("normal", u),
  56911. this.addAttribute("uv", d),
  56912. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56913. }
  56914. ,
  56915. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56916. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56917. n.TextGeometry = function(e, t) {
  56918. t = t || {};
  56919. var i = t.font;
  56920. if (i instanceof n.Font == !1)
  56921. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56922. new n.Geometry;
  56923. var r = i.generateShapes(e, t.size, t.curveSegments);
  56924. t.amount = void 0 !== t.height ? t.height : 50,
  56925. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56926. void 0 === t.bevelSize && (t.bevelSize = 8),
  56927. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56928. n.ExtrudeGeometry.call(this, r, t),
  56929. this.type = "TextGeometry"
  56930. }
  56931. ,
  56932. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56933. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56934. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56935. n.BufferGeometry.call(this),
  56936. this.type = "TorusBufferGeometry",
  56937. this.parameters = {
  56938. radius: e,
  56939. tube: t,
  56940. radialSegments: i,
  56941. tubularSegments: r,
  56942. arc: o
  56943. },
  56944. e = e || 100,
  56945. t = t || 40,
  56946. i = Math.floor(i) || 8,
  56947. r = Math.floor(r) || 6,
  56948. o = o || 2 * Math.PI;
  56949. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56950. for (a = 0; a <= i; a++)
  56951. for (s = 0; s <= r; s++) {
  56952. var C = s / r * o
  56953. , I = a / i * Math.PI * 2;
  56954. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56955. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56956. A.z = t * Math.sin(I),
  56957. u[f] = A.x,
  56958. u[f + 1] = A.y,
  56959. u[f + 2] = A.z,
  56960. v.x = e * Math.cos(C),
  56961. v.y = e * Math.sin(C),
  56962. y.subVectors(A, v).normalize(),
  56963. d[f] = y.x,
  56964. d[f + 1] = y.y,
  56965. d[f + 2] = y.z,
  56966. p[g] = s / r,
  56967. p[g + 1] = a / i,
  56968. f += 3,
  56969. g += 2
  56970. }
  56971. for (a = 1; a <= i; a++)
  56972. for (s = 1; s <= r; s++) {
  56973. var E = (r + 1) * a + s - 1
  56974. , b = (r + 1) * (a - 1) + s - 1
  56975. , w = (r + 1) * (a - 1) + s
  56976. , _ = (r + 1) * a + s;
  56977. h[m] = E,
  56978. h[m + 1] = b,
  56979. h[m + 2] = _,
  56980. h[m + 3] = b,
  56981. h[m + 4] = w,
  56982. h[m + 5] = _,
  56983. m += 6
  56984. }
  56985. this.setIndex(new n.BufferAttribute(h,1)),
  56986. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56987. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56988. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56989. }
  56990. ,
  56991. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56992. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56993. n.TorusGeometry = function(e, t, i, r, o) {
  56994. n.Geometry.call(this),
  56995. this.type = "TorusGeometry",
  56996. this.parameters = {
  56997. radius: e,
  56998. tube: t,
  56999. radialSegments: i,
  57000. tubularSegments: r,
  57001. arc: o
  57002. },
  57003. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57004. }
  57005. ,
  57006. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57007. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57008. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57009. function s(e, t, i, n, r) {
  57010. var o = Math.cos(e)
  57011. , a = Math.sin(e)
  57012. , s = i / t * e
  57013. , l = Math.cos(s);
  57014. r.x = n * (2 + l) * .5 * o,
  57015. r.y = n * (2 + l) * a * .5,
  57016. r.z = n * Math.sin(s) * .5
  57017. }
  57018. n.BufferGeometry.call(this),
  57019. this.type = "TorusKnotBufferGeometry",
  57020. this.parameters = {
  57021. radius: e,
  57022. tube: t,
  57023. tubularSegments: i,
  57024. radialSegments: r,
  57025. p: o,
  57026. q: a
  57027. },
  57028. e = e || 100,
  57029. t = t || 40,
  57030. i = Math.floor(i) || 64,
  57031. r = Math.floor(r) || 8,
  57032. o = o || 2,
  57033. a = a || 3;
  57034. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57035. for (l = 0; l <= i; ++l) {
  57036. var T = l / i * o * Math.PI * 2;
  57037. for (s(T, o, a, e, I),
  57038. s(T + .01, o, a, e, E),
  57039. w.subVectors(E, I),
  57040. _.addVectors(E, I),
  57041. b.crossVectors(w, _),
  57042. _.crossVectors(b, w),
  57043. b.normalize(),
  57044. _.normalize(),
  57045. c = 0; c <= r; ++c) {
  57046. var x = c / r * Math.PI * 2
  57047. , S = -t * Math.cos(x)
  57048. , M = t * Math.sin(x);
  57049. A.x = I.x + (S * _.x + M * b.x),
  57050. A.y = I.y + (S * _.y + M * b.y),
  57051. A.z = I.z + (S * _.z + M * b.z),
  57052. p.setXYZ(m, A.x, A.y, A.z),
  57053. y.subVectors(A, I).normalize(),
  57054. f.setXYZ(m, y.x, y.y, y.z),
  57055. C.x = l / i,
  57056. C.y = c / r,
  57057. g.setXY(m, C.x, C.y),
  57058. m++
  57059. }
  57060. }
  57061. for (c = 1; c <= i; c++)
  57062. for (l = 1; l <= r; l++) {
  57063. var R = (r + 1) * (c - 1) + (l - 1)
  57064. , P = (r + 1) * c + (l - 1)
  57065. , O = (r + 1) * c + l
  57066. , L = (r + 1) * (c - 1) + l;
  57067. d.setX(v, R),
  57068. v++,
  57069. d.setX(v, P),
  57070. v++,
  57071. d.setX(v, L),
  57072. v++,
  57073. d.setX(v, P),
  57074. v++,
  57075. d.setX(v, O),
  57076. v++,
  57077. d.setX(v, L),
  57078. v++
  57079. }
  57080. this.setIndex(d),
  57081. this.addAttribute("position", p),
  57082. this.addAttribute("normal", f),
  57083. this.addAttribute("uv", g)
  57084. }
  57085. ,
  57086. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57087. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57088. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57089. n.Geometry.call(this),
  57090. this.type = "TorusKnotGeometry",
  57091. this.parameters = {
  57092. radius: e,
  57093. tube: t,
  57094. tubularSegments: i,
  57095. radialSegments: r,
  57096. p: o,
  57097. q: a
  57098. },
  57099. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57100. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57101. this.mergeVertices()
  57102. }
  57103. ,
  57104. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57105. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57106. n.TubeGeometry = function(e, t, i, r, o, a) {
  57107. function s(e, t, i) {
  57108. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57109. }
  57110. n.Geometry.call(this),
  57111. this.type = "TubeGeometry",
  57112. this.parameters = {
  57113. path: e,
  57114. segments: t,
  57115. radius: i,
  57116. radialSegments: r,
  57117. closed: o,
  57118. taper: a
  57119. },
  57120. t = t || 64,
  57121. i = i || 1,
  57122. r = r || 8,
  57123. o = o || !1,
  57124. a = a || n.TubeGeometry.NoTaper;
  57125. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57126. for (this.tangents = D,
  57127. this.normals = N,
  57128. this.binormals = B,
  57129. v = 0; v < P; v++)
  57130. for (M[v] = [],
  57131. u = v / (P - 1),
  57132. m = e.getPointAt(u),
  57133. l = D[v],
  57134. c = N[v],
  57135. h = B[v],
  57136. p = i * a(u),
  57137. A = 0; A < r; A++)
  57138. d = A / r * 2 * Math.PI,
  57139. f = -p * Math.cos(d),
  57140. g = p * Math.sin(d),
  57141. O.copy(m),
  57142. O.x += f * c.x + g * h.x,
  57143. O.y += f * c.y + g * h.y,
  57144. O.z += f * c.z + g * h.z,
  57145. M[v][A] = s(O.x, O.y, O.z);
  57146. for (v = 0; v < t; v++)
  57147. for (A = 0; A < r; A++)
  57148. y = o ? (v + 1) % t : v + 1,
  57149. C = (A + 1) % r,
  57150. I = M[v][A],
  57151. E = M[y][A],
  57152. b = M[y][C],
  57153. w = M[v][C],
  57154. _ = new n.Vector2(v / t,A / r),
  57155. T = new n.Vector2((v + 1) / t,A / r),
  57156. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57157. S = new n.Vector2(v / t,(A + 1) / r),
  57158. this.faces.push(new n.Face3(I,E,w)),
  57159. this.faceVertexUvs[0].push([_, T, S]),
  57160. this.faces.push(new n.Face3(E,b,w)),
  57161. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57162. this.computeFaceNormals(),
  57163. this.computeVertexNormals()
  57164. }
  57165. ,
  57166. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57167. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57168. n.TubeGeometry.NoTaper = function(e) {
  57169. return 1
  57170. }
  57171. ,
  57172. n.TubeGeometry.SinusoidalTaper = function(e) {
  57173. return Math.sin(Math.PI * e)
  57174. }
  57175. ,
  57176. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57177. function r() {
  57178. f[0] = new n.Vector3,
  57179. g[0] = new n.Vector3,
  57180. a = Number.MAX_VALUE,
  57181. s = Math.abs(p[0].x),
  57182. l = Math.abs(p[0].y),
  57183. c = Math.abs(p[0].z),
  57184. s <= a && (a = s,
  57185. d.set(1, 0, 0)),
  57186. l <= a && (a = l,
  57187. d.set(0, 1, 0)),
  57188. c <= a && d.set(0, 0, 1),
  57189. m.crossVectors(p[0], d).normalize(),
  57190. f[0].crossVectors(p[0], m),
  57191. g[0].crossVectors(p[0], f[0])
  57192. }
  57193. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57194. for (this.tangents = p,
  57195. this.normals = f,
  57196. this.binormals = g,
  57197. h = 0; h < A; h++)
  57198. u = h / (A - 1),
  57199. p[h] = e.getTangentAt(u),
  57200. p[h].normalize();
  57201. for (r(),
  57202. h = 1; h < A; h++)
  57203. f[h] = f[h - 1].clone(),
  57204. g[h] = g[h - 1].clone(),
  57205. m.crossVectors(p[h - 1], p[h]),
  57206. m.length() > Number.EPSILON && (m.normalize(),
  57207. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57208. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57209. g[h].crossVectors(p[h], f[h]);
  57210. if (i)
  57211. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57212. o /= A - 1,
  57213. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57214. h = 1; h < A; h++)
  57215. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57216. g[h].crossVectors(p[h], f[h])
  57217. }
  57218. ,
  57219. n.PolyhedronGeometry = function(e, t, i, r) {
  57220. function o(e) {
  57221. var t = e.normalize().clone();
  57222. t.index = u.vertices.push(t) - 1;
  57223. var i = l(e) / 2 / Math.PI + .5
  57224. , r = c(e) / Math.PI + .5;
  57225. return t.uv = new n.Vector2(i,1 - r),
  57226. t
  57227. }
  57228. function a(e, t, i, r) {
  57229. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57230. u.faces.push(o),
  57231. C.copy(e).add(t).add(i).divideScalar(3);
  57232. var a = l(C);
  57233. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57234. }
  57235. function s(e, t) {
  57236. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57237. l[h] = [];
  57238. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57239. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57240. }
  57241. for (var h = 0; h < i; h++)
  57242. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57243. var m = Math.floor(g / 2);
  57244. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57245. }
  57246. }
  57247. function l(e) {
  57248. return Math.atan2(e.z, -e.x)
  57249. }
  57250. function c(e) {
  57251. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57252. }
  57253. function h(e, t, i) {
  57254. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57255. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57256. e.clone()
  57257. }
  57258. n.Geometry.call(this),
  57259. this.type = "PolyhedronGeometry",
  57260. this.parameters = {
  57261. vertices: e,
  57262. indices: t,
  57263. radius: i,
  57264. detail: r
  57265. },
  57266. i = i || 1,
  57267. r = r || 0;
  57268. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57269. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57270. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57271. m++) {
  57272. var v = f[t[d]]
  57273. , A = f[t[d + 1]]
  57274. , y = f[t[d + 2]];
  57275. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57276. }
  57277. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57278. s(g[d], r);
  57279. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57280. var I = this.faceVertexUvs[0][d]
  57281. , E = I[0].x
  57282. , b = I[1].x
  57283. , w = I[2].x
  57284. , _ = Math.max(E, b, w)
  57285. , T = Math.min(E, b, w);
  57286. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57287. b < .2 && (I[1].x += 1),
  57288. w < .2 && (I[2].x += 1))
  57289. }
  57290. for (var d = 0, p = this.vertices.length; d < p; d++)
  57291. this.vertices[d].multiplyScalar(i);
  57292. this.mergeVertices(),
  57293. this.computeFaceNormals(),
  57294. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57295. }
  57296. ,
  57297. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57298. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57299. n.DodecahedronGeometry = function(e, t) {
  57300. var i = (1 + Math.sqrt(5)) / 2
  57301. , r = 1 / i
  57302. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57303. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57304. n.PolyhedronGeometry.call(this, o, a, e, t),
  57305. this.type = "DodecahedronGeometry",
  57306. this.parameters = {
  57307. radius: e,
  57308. detail: t
  57309. }
  57310. }
  57311. ,
  57312. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57313. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57314. n.IcosahedronGeometry = function(e, t) {
  57315. var i = (1 + Math.sqrt(5)) / 2
  57316. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57317. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57318. n.PolyhedronGeometry.call(this, r, o, e, t),
  57319. this.type = "IcosahedronGeometry",
  57320. this.parameters = {
  57321. radius: e,
  57322. detail: t
  57323. }
  57324. }
  57325. ,
  57326. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57327. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57328. n.OctahedronGeometry = function(e, t) {
  57329. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57330. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57331. n.PolyhedronGeometry.call(this, i, r, e, t),
  57332. this.type = "OctahedronGeometry",
  57333. this.parameters = {
  57334. radius: e,
  57335. detail: t
  57336. }
  57337. }
  57338. ,
  57339. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57340. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57341. n.TetrahedronGeometry = function(e, t) {
  57342. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57343. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57344. n.PolyhedronGeometry.call(this, i, r, e, t),
  57345. this.type = "TetrahedronGeometry",
  57346. this.parameters = {
  57347. radius: e,
  57348. detail: t
  57349. }
  57350. }
  57351. ,
  57352. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57353. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57354. n.ParametricGeometry = function(e, t, i) {
  57355. n.Geometry.call(this),
  57356. this.type = "ParametricGeometry",
  57357. this.parameters = {
  57358. func: e,
  57359. slices: t,
  57360. stacks: i
  57361. };
  57362. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57363. for (r = 0; r <= i; r++)
  57364. for (l = r / i,
  57365. o = 0; o <= t; o++)
  57366. s = o / t,
  57367. a = e(s, l),
  57368. c.push(a);
  57369. var p, f, g, m, v, A, y, C;
  57370. for (r = 0; r < i; r++)
  57371. for (o = 0; o < t; o++)
  57372. p = r * d + o,
  57373. f = r * d + o + 1,
  57374. g = (r + 1) * d + o + 1,
  57375. m = (r + 1) * d + o,
  57376. v = new n.Vector2(o / t,r / i),
  57377. A = new n.Vector2((o + 1) / t,r / i),
  57378. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57379. C = new n.Vector2(o / t,(r + 1) / i),
  57380. h.push(new n.Face3(p,f,m)),
  57381. u.push([v, A, C]),
  57382. h.push(new n.Face3(f,g,m)),
  57383. u.push([A.clone(), y, C.clone()]);
  57384. this.computeFaceNormals(),
  57385. this.computeVertexNormals()
  57386. }
  57387. ,
  57388. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57389. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57390. n.WireframeGeometry = function(e) {
  57391. function t(e, t) {
  57392. return e - t
  57393. }
  57394. n.BufferGeometry.call(this);
  57395. var i = [0, 0]
  57396. , r = {}
  57397. , o = ["a", "b", "c"];
  57398. if (e instanceof n.Geometry) {
  57399. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57400. for (var d = s[h], p = 0; p < 3; p++) {
  57401. i[0] = d[o[p]],
  57402. i[1] = d[o[(p + 1) % 3]],
  57403. i.sort(t);
  57404. var f = i.toString();
  57405. void 0 === r[f] && (c[2 * l] = i[0],
  57406. c[2 * l + 1] = i[1],
  57407. r[f] = !0,
  57408. l++)
  57409. }
  57410. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57411. for (var p = 0; p < 2; p++) {
  57412. var m = a[c[2 * h + p]]
  57413. , v = 6 * h + 3 * p;
  57414. g[v + 0] = m.x,
  57415. g[v + 1] = m.y,
  57416. g[v + 2] = m.z
  57417. }
  57418. this.addAttribute("position", new n.BufferAttribute(g,3))
  57419. } else if (e instanceof n.BufferGeometry)
  57420. if (null !== e.index) {
  57421. var A = e.index.array
  57422. , a = e.attributes.position
  57423. , y = e.groups
  57424. , l = 0;
  57425. 0 === y.length && e.addGroup(0, A.length);
  57426. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57427. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57428. for (var p = 0; p < 3; p++) {
  57429. i[0] = A[h + p],
  57430. i[1] = A[h + (p + 1) % 3],
  57431. i.sort(t);
  57432. var f = i.toString();
  57433. void 0 === r[f] && (c[2 * l] = i[0],
  57434. c[2 * l + 1] = i[1],
  57435. r[f] = !0,
  57436. l++)
  57437. }
  57438. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57439. for (var p = 0; p < 2; p++) {
  57440. var v = 6 * h + 3 * p
  57441. , T = c[2 * h + p];
  57442. g[v + 0] = a.getX(T),
  57443. g[v + 1] = a.getY(T),
  57444. g[v + 2] = a.getZ(T)
  57445. }
  57446. this.addAttribute("position", new n.BufferAttribute(g,3))
  57447. } else {
  57448. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57449. for (var p = 0; p < 3; p++) {
  57450. var v = 18 * h + 6 * p
  57451. , S = 9 * h + 3 * p;
  57452. g[v + 0] = a[S],
  57453. g[v + 1] = a[S + 1],
  57454. g[v + 2] = a[S + 2];
  57455. var T = 9 * h + 3 * ((p + 1) % 3);
  57456. g[v + 3] = a[T],
  57457. g[v + 4] = a[T + 1],
  57458. g[v + 5] = a[T + 2]
  57459. }
  57460. this.addAttribute("position", new n.BufferAttribute(g,3))
  57461. }
  57462. }
  57463. ,
  57464. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57465. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57466. n.AxisHelper = function(e) {
  57467. e = e || 1;
  57468. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57469. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57470. , r = new n.BufferGeometry;
  57471. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57472. r.addAttribute("color", new n.BufferAttribute(i,3));
  57473. var o = new n.LineBasicMaterial({
  57474. vertexColors: n.VertexColors
  57475. });
  57476. n.LineSegments.call(this, r, o)
  57477. }
  57478. ,
  57479. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57480. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57481. n.ArrowHelper = function() {
  57482. var e = new n.Geometry;
  57483. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57484. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57485. return t.translate(0, -.5, 0),
  57486. function(i, r, o, a, s, l) {
  57487. n.Object3D.call(this),
  57488. void 0 === a && (a = 16776960),
  57489. void 0 === o && (o = 1),
  57490. void 0 === s && (s = .2 * o),
  57491. void 0 === l && (l = .2 * s),
  57492. this.position.copy(r),
  57493. this.line = new n.Line(e,new n.LineBasicMaterial({
  57494. color: a
  57495. })),
  57496. this.line.matrixAutoUpdate = !1,
  57497. this.add(this.line),
  57498. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57499. color: a
  57500. })),
  57501. this.cone.matrixAutoUpdate = !1,
  57502. this.add(this.cone),
  57503. this.setDirection(i),
  57504. this.setLength(o, s, l)
  57505. }
  57506. }(),
  57507. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57508. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57509. n.ArrowHelper.prototype.setDirection = function() {
  57510. var e, t = new n.Vector3;
  57511. return function(i) {
  57512. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57513. e = Math.acos(i.y),
  57514. this.quaternion.setFromAxisAngle(t, e))
  57515. }
  57516. }(),
  57517. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57518. void 0 === t && (t = .2 * e),
  57519. void 0 === i && (i = .2 * t),
  57520. this.line.scale.set(1, Math.max(0, e - t), 1),
  57521. this.line.updateMatrix(),
  57522. this.cone.scale.set(i, t, i),
  57523. this.cone.position.y = e,
  57524. this.cone.updateMatrix()
  57525. }
  57526. ,
  57527. n.ArrowHelper.prototype.setColor = function(e) {
  57528. this.line.material.color.set(e),
  57529. this.cone.material.color.set(e)
  57530. }
  57531. ,
  57532. n.BoxHelper = function(e) {
  57533. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57534. , i = new Float32Array(24)
  57535. , r = new n.BufferGeometry;
  57536. r.setIndex(new n.BufferAttribute(t,1)),
  57537. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57538. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57539. color: 16776960
  57540. })),
  57541. void 0 !== e && this.update(e)
  57542. }
  57543. ,
  57544. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57545. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57546. n.BoxHelper.prototype.update = function() {
  57547. var e = new n.Box3;
  57548. return function(t) {
  57549. if (e.setFromObject(t),
  57550. !e.isEmpty()) {
  57551. var i = e.min
  57552. , n = e.max
  57553. , r = this.geometry.attributes.position
  57554. , o = r.array;
  57555. o[0] = n.x,
  57556. o[1] = n.y,
  57557. o[2] = n.z,
  57558. o[3] = i.x,
  57559. o[4] = n.y,
  57560. o[5] = n.z,
  57561. o[6] = i.x,
  57562. o[7] = i.y,
  57563. o[8] = n.z,
  57564. o[9] = n.x,
  57565. o[10] = i.y,
  57566. o[11] = n.z,
  57567. o[12] = n.x,
  57568. o[13] = n.y,
  57569. o[14] = i.z,
  57570. o[15] = i.x,
  57571. o[16] = n.y,
  57572. o[17] = i.z,
  57573. o[18] = i.x,
  57574. o[19] = i.y,
  57575. o[20] = i.z,
  57576. o[21] = n.x,
  57577. o[22] = i.y,
  57578. o[23] = i.z,
  57579. r.needsUpdate = !0,
  57580. this.geometry.computeBoundingSphere()
  57581. }
  57582. }
  57583. }(),
  57584. n.BoundingBoxHelper = function(e, t) {
  57585. var i = void 0 !== t ? t : 8947848;
  57586. this.object = e,
  57587. this.box = new n.Box3,
  57588. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57589. color: i,
  57590. wireframe: !0
  57591. }))
  57592. }
  57593. ,
  57594. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57595. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57596. n.BoundingBoxHelper.prototype.update = function() {
  57597. this.box.setFromObject(this.object),
  57598. this.box.size(this.scale),
  57599. this.box.center(this.position)
  57600. }
  57601. ,
  57602. n.CameraHelper = function(e) {
  57603. function t(e, t, n) {
  57604. i(e, n),
  57605. i(t, n)
  57606. }
  57607. function i(e, t) {
  57608. r.vertices.push(new n.Vector3),
  57609. r.colors.push(new n.Color(t)),
  57610. void 0 === a[e] && (a[e] = []),
  57611. a[e].push(r.vertices.length - 1)
  57612. }
  57613. var r = new n.Geometry
  57614. , o = new n.LineBasicMaterial({
  57615. color: 16777215,
  57616. vertexColors: n.FaceColors
  57617. })
  57618. , a = {}
  57619. , s = 16755200
  57620. , l = 16711680
  57621. , c = 43775
  57622. , h = 16777215
  57623. , u = 3355443;
  57624. t("n1", "n2", s),
  57625. t("n2", "n4", s),
  57626. t("n4", "n3", s),
  57627. t("n3", "n1", s),
  57628. t("f1", "f2", s),
  57629. t("f2", "f4", s),
  57630. t("f4", "f3", s),
  57631. t("f3", "f1", s),
  57632. t("n1", "f1", s),
  57633. t("n2", "f2", s),
  57634. t("n3", "f3", s),
  57635. t("n4", "f4", s),
  57636. t("p", "n1", l),
  57637. t("p", "n2", l),
  57638. t("p", "n3", l),
  57639. t("p", "n4", l),
  57640. t("u1", "u2", c),
  57641. t("u2", "u3", c),
  57642. t("u3", "u1", c),
  57643. t("c", "t", h),
  57644. t("p", "c", u),
  57645. t("cn1", "cn2", u),
  57646. t("cn3", "cn4", u),
  57647. t("cf1", "cf2", u),
  57648. t("cf3", "cf4", u),
  57649. n.LineSegments.call(this, r, o),
  57650. this.camera = e,
  57651. this.camera.updateProjectionMatrix(),
  57652. this.matrix = e.matrixWorld,
  57653. this.matrixAutoUpdate = !1,
  57654. this.pointMap = a,
  57655. this.update()
  57656. }
  57657. ,
  57658. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57659. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57660. n.CameraHelper.prototype.update = function() {
  57661. function e(e, n, a, s) {
  57662. r.set(n, a, s).unproject(o);
  57663. var l = i[e];
  57664. if (void 0 !== l)
  57665. for (var c = 0, h = l.length; c < h; c++)
  57666. t.vertices[l[c]].copy(r)
  57667. }
  57668. var t, i, r = new n.Vector3, o = new n.Camera;
  57669. return function() {
  57670. t = this.geometry,
  57671. i = this.pointMap;
  57672. var n = 1
  57673. , r = 1;
  57674. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57675. e("c", 0, 0, -1),
  57676. e("t", 0, 0, 1),
  57677. e("n1", -n, -r, -1),
  57678. e("n2", n, -r, -1),
  57679. e("n3", -n, r, -1),
  57680. e("n4", n, r, -1),
  57681. e("f1", -n, -r, 1),
  57682. e("f2", n, -r, 1),
  57683. e("f3", -n, r, 1),
  57684. e("f4", n, r, 1),
  57685. e("u1", .7 * n, 1.1 * r, -1),
  57686. e("u2", .7 * -n, 1.1 * r, -1),
  57687. e("u3", 0, 2 * r, -1),
  57688. e("cf1", -n, 0, 1),
  57689. e("cf2", n, 0, 1),
  57690. e("cf3", 0, -r, 1),
  57691. e("cf4", 0, r, 1),
  57692. e("cn1", -n, 0, -1),
  57693. e("cn2", n, 0, -1),
  57694. e("cn3", 0, -r, -1),
  57695. e("cn4", 0, r, -1),
  57696. t.verticesNeedUpdate = !0
  57697. }
  57698. }(),
  57699. n.DirectionalLightHelper = function(e, t) {
  57700. n.Object3D.call(this),
  57701. this.light = e,
  57702. this.light.updateMatrixWorld(),
  57703. this.matrix = e.matrixWorld,
  57704. this.matrixAutoUpdate = !1,
  57705. t = t || 1;
  57706. var i = new n.Geometry;
  57707. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57708. var r = new n.LineBasicMaterial({
  57709. fog: !1
  57710. });
  57711. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57712. this.lightPlane = new n.Line(i,r),
  57713. this.add(this.lightPlane),
  57714. i = new n.Geometry,
  57715. i.vertices.push(new n.Vector3, new n.Vector3),
  57716. r = new n.LineBasicMaterial({
  57717. fog: !1
  57718. }),
  57719. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57720. this.targetLine = new n.Line(i,r),
  57721. this.add(this.targetLine),
  57722. this.update()
  57723. }
  57724. ,
  57725. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57726. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57727. n.DirectionalLightHelper.prototype.dispose = function() {
  57728. this.lightPlane.geometry.dispose(),
  57729. this.lightPlane.material.dispose(),
  57730. this.targetLine.geometry.dispose(),
  57731. this.targetLine.material.dispose()
  57732. }
  57733. ,
  57734. n.DirectionalLightHelper.prototype.update = function() {
  57735. var e = new n.Vector3
  57736. , t = new n.Vector3
  57737. , i = new n.Vector3;
  57738. return function() {
  57739. e.setFromMatrixPosition(this.light.matrixWorld),
  57740. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57741. i.subVectors(t, e),
  57742. this.lightPlane.lookAt(i),
  57743. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57744. this.targetLine.geometry.vertices[1].copy(i),
  57745. this.targetLine.geometry.verticesNeedUpdate = !0,
  57746. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57747. }
  57748. }(),
  57749. n.EdgesHelper = function(e, t, i) {
  57750. var r = void 0 !== t ? t : 16777215;
  57751. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57752. color: r
  57753. })),
  57754. this.matrix = e.matrixWorld,
  57755. this.matrixAutoUpdate = !1
  57756. }
  57757. ,
  57758. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57759. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57760. n.FaceNormalsHelper = function(e, t, i, r) {
  57761. this.object = e,
  57762. this.size = void 0 !== t ? t : 1;
  57763. var o = void 0 !== i ? i : 16776960
  57764. , a = void 0 !== r ? r : 1
  57765. , s = 0
  57766. , l = this.object.geometry;
  57767. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57768. var c = new n.BufferGeometry
  57769. , h = new n.Float32Attribute(2 * s * 3,3);
  57770. c.addAttribute("position", h),
  57771. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57772. color: o,
  57773. linewidth: a
  57774. })),
  57775. this.matrixAutoUpdate = !1,
  57776. this.update()
  57777. }
  57778. ,
  57779. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57780. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57781. n.FaceNormalsHelper.prototype.update = function() {
  57782. var e = new n.Vector3
  57783. , t = new n.Vector3
  57784. , i = new n.Matrix3;
  57785. return function() {
  57786. this.object.updateMatrixWorld(!0),
  57787. i.getNormalMatrix(this.object.matrixWorld);
  57788. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57789. var u = s[c]
  57790. , d = u.normal;
  57791. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57792. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57793. r.setXYZ(l, e.x, e.y, e.z),
  57794. l += 1,
  57795. r.setXYZ(l, t.x, t.y, t.z),
  57796. l += 1
  57797. }
  57798. return r.needsUpdate = !0,
  57799. this
  57800. }
  57801. }(),
  57802. n.GridHelper = function(e, t) {
  57803. var i = new n.Geometry
  57804. , r = new n.LineBasicMaterial({
  57805. vertexColors: n.VertexColors
  57806. });
  57807. this.color1 = new n.Color(4473924),
  57808. this.color2 = new n.Color(8947848);
  57809. for (var o = -e; o <= e; o += t) {
  57810. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57811. var a = 0 === o ? this.color1 : this.color2;
  57812. i.colors.push(a, a, a, a)
  57813. }
  57814. n.LineSegments.call(this, i, r)
  57815. }
  57816. ,
  57817. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57818. n.GridHelper.prototype.constructor = n.GridHelper,
  57819. n.GridHelper.prototype.setColors = function(e, t) {
  57820. this.color1.set(e),
  57821. this.color2.set(t),
  57822. this.geometry.colorsNeedUpdate = !0
  57823. }
  57824. ,
  57825. n.HemisphereLightHelper = function(e, t) {
  57826. n.Object3D.call(this),
  57827. this.light = e,
  57828. this.light.updateMatrixWorld(),
  57829. this.matrix = e.matrixWorld,
  57830. this.matrixAutoUpdate = !1,
  57831. this.colors = [new n.Color, new n.Color];
  57832. var i = new n.SphereGeometry(t,4,2);
  57833. i.rotateX(-Math.PI / 2);
  57834. for (var r = 0, o = 8; r < o; r++)
  57835. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57836. var a = new n.MeshBasicMaterial({
  57837. vertexColors: n.FaceColors,
  57838. wireframe: !0
  57839. });
  57840. this.lightSphere = new n.Mesh(i,a),
  57841. this.add(this.lightSphere),
  57842. this.update()
  57843. }
  57844. ,
  57845. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57846. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57847. n.HemisphereLightHelper.prototype.dispose = function() {
  57848. this.lightSphere.geometry.dispose(),
  57849. this.lightSphere.material.dispose()
  57850. }
  57851. ,
  57852. n.HemisphereLightHelper.prototype.update = function() {
  57853. var e = new n.Vector3;
  57854. return function() {
  57855. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57856. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57857. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57858. this.lightSphere.geometry.colorsNeedUpdate = !0
  57859. }
  57860. }(),
  57861. n.PointLightHelper = function(e, t) {
  57862. this.light = e,
  57863. this.light.updateMatrixWorld();
  57864. var i = new n.SphereGeometry(t,4,2)
  57865. , r = new n.MeshBasicMaterial({
  57866. wireframe: !0,
  57867. fog: !1
  57868. });
  57869. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57870. n.Mesh.call(this, i, r),
  57871. this.matrix = this.light.matrixWorld,
  57872. this.matrixAutoUpdate = !1
  57873. }
  57874. ,
  57875. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57876. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57877. n.PointLightHelper.prototype.dispose = function() {
  57878. this.geometry.dispose(),
  57879. this.material.dispose()
  57880. }
  57881. ,
  57882. n.PointLightHelper.prototype.update = function() {
  57883. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57884. }
  57885. ,
  57886. n.SkeletonHelper = function(e) {
  57887. this.bones = this.getBoneList(e);
  57888. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57889. var r = this.bones[i];
  57890. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57891. t.vertices.push(new n.Vector3),
  57892. t.colors.push(new n.Color(0,0,1)),
  57893. t.colors.push(new n.Color(0,1,0)))
  57894. }
  57895. t.dynamic = !0;
  57896. var o = new n.LineBasicMaterial({
  57897. vertexColors: n.VertexColors,
  57898. depthTest: !1,
  57899. depthWrite: !1,
  57900. transparent: !0
  57901. });
  57902. n.LineSegments.call(this, t, o),
  57903. this.root = e,
  57904. this.matrix = e.matrixWorld,
  57905. this.matrixAutoUpdate = !1,
  57906. this.update()
  57907. }
  57908. ,
  57909. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57910. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57911. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57912. var t = [];
  57913. e instanceof n.Bone && t.push(e);
  57914. for (var i = 0; i < e.children.length; i++)
  57915. t.push.apply(t, this.getBoneList(e.children[i]));
  57916. return t
  57917. }
  57918. ,
  57919. n.SkeletonHelper.prototype.update = function() {
  57920. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57921. var a = this.bones[o];
  57922. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57923. e.vertices[r].setFromMatrixPosition(i),
  57924. i.multiplyMatrices(t, a.parent.matrixWorld),
  57925. e.vertices[r + 1].setFromMatrixPosition(i),
  57926. r += 2)
  57927. }
  57928. e.verticesNeedUpdate = !0,
  57929. e.computeBoundingSphere()
  57930. }
  57931. ,
  57932. n.SpotLightHelper = function(e) {
  57933. n.Object3D.call(this),
  57934. this.light = e,
  57935. this.light.updateMatrixWorld(),
  57936. this.matrix = e.matrixWorld,
  57937. this.matrixAutoUpdate = !1;
  57938. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57939. t.translate(0, -.5, 0),
  57940. t.rotateX(-Math.PI / 2);
  57941. var i = new n.MeshBasicMaterial({
  57942. wireframe: !0,
  57943. fog: !1
  57944. });
  57945. this.cone = new n.Mesh(t,i),
  57946. this.add(this.cone),
  57947. this.update()
  57948. }
  57949. ,
  57950. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57951. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57952. n.SpotLightHelper.prototype.dispose = function() {
  57953. this.cone.geometry.dispose(),
  57954. this.cone.material.dispose()
  57955. }
  57956. ,
  57957. n.SpotLightHelper.prototype.update = function() {
  57958. var e = new n.Vector3
  57959. , t = new n.Vector3;
  57960. return function() {
  57961. var i = this.light.distance ? this.light.distance : 1e4
  57962. , n = i * Math.tan(this.light.angle);
  57963. this.cone.scale.set(n, n, i),
  57964. e.setFromMatrixPosition(this.light.matrixWorld),
  57965. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57966. this.cone.lookAt(t.sub(e)),
  57967. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57968. }
  57969. }(),
  57970. n.VertexNormalsHelper = function(e, t, i, r) {
  57971. this.object = e,
  57972. this.size = void 0 !== t ? t : 1;
  57973. var o = void 0 !== i ? i : 16711680
  57974. , a = void 0 !== r ? r : 1
  57975. , s = 0
  57976. , l = this.object.geometry;
  57977. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57978. var c = new n.BufferGeometry
  57979. , h = new n.Float32Attribute(2 * s * 3,3);
  57980. c.addAttribute("position", h),
  57981. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57982. color: o,
  57983. linewidth: a
  57984. })),
  57985. this.matrixAutoUpdate = !1,
  57986. this.update()
  57987. }
  57988. ,
  57989. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57990. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57991. n.VertexNormalsHelper.prototype.update = function() {
  57992. var e = new n.Vector3
  57993. , t = new n.Vector3
  57994. , i = new n.Matrix3;
  57995. return function() {
  57996. var r = ["a", "b", "c"];
  57997. this.object.updateMatrixWorld(!0),
  57998. i.getNormalMatrix(this.object.matrixWorld);
  57999. var o = this.object.matrixWorld
  58000. , a = this.geometry.attributes.position
  58001. , s = this.object.geometry;
  58002. if (s instanceof n.Geometry)
  58003. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58004. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58005. var m = l[p[r[f]]]
  58006. , v = p.vertexNormals[f];
  58007. e.copy(m).applyMatrix4(o),
  58008. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58009. a.setXYZ(h, e.x, e.y, e.z),
  58010. h += 1,
  58011. a.setXYZ(h, t.x, t.y, t.z),
  58012. h += 1
  58013. }
  58014. else if (s instanceof n.BufferGeometry)
  58015. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58016. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58017. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58018. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58019. a.setXYZ(h, e.x, e.y, e.z),
  58020. h += 1,
  58021. a.setXYZ(h, t.x, t.y, t.z),
  58022. h += 1;
  58023. return a.needsUpdate = !0,
  58024. this
  58025. }
  58026. }(),
  58027. n.WireframeHelper = function(e, t) {
  58028. var i = void 0 !== t ? t : 16777215;
  58029. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58030. color: i
  58031. })),
  58032. this.matrix = e.matrixWorld,
  58033. this.matrixAutoUpdate = !1
  58034. }
  58035. ,
  58036. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58037. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58038. n.ImmediateRenderObject = function(e) {
  58039. n.Object3D.call(this),
  58040. this.material = e,
  58041. this.render = function(e) {}
  58042. }
  58043. ,
  58044. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58045. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58046. n.MorphBlendMesh = function(e, t) {
  58047. n.Mesh.call(this, e, t),
  58048. this.animationsMap = {},
  58049. this.animationsList = [];
  58050. var i = this.geometry.morphTargets.length
  58051. , r = "__default"
  58052. , o = 0
  58053. , a = i - 1
  58054. , s = i / 1;
  58055. this.createAnimation(r, o, a, s),
  58056. this.setAnimationWeight(r, 1)
  58057. }
  58058. ,
  58059. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58060. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58061. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58062. var r = {
  58063. start: t,
  58064. end: i,
  58065. length: i - t + 1,
  58066. fps: n,
  58067. duration: (i - t) / n,
  58068. lastFrame: 0,
  58069. currentFrame: 0,
  58070. active: !1,
  58071. time: 0,
  58072. direction: 1,
  58073. weight: 1,
  58074. directionBackwards: !1,
  58075. mirroredLoop: !1
  58076. };
  58077. this.animationsMap[e] = r,
  58078. this.animationsList.push(r)
  58079. }
  58080. ,
  58081. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58082. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58083. var s = r.morphTargets[o]
  58084. , l = s.name.match(i);
  58085. if (l && l.length > 1) {
  58086. var c = l[1];
  58087. n[c] || (n[c] = {
  58088. start: 1 / 0,
  58089. end: -(1 / 0)
  58090. });
  58091. var h = n[c];
  58092. o < h.start && (h.start = o),
  58093. o > h.end && (h.end = o),
  58094. t || (t = c)
  58095. }
  58096. }
  58097. for (var c in n) {
  58098. var h = n[c];
  58099. this.createAnimation(c, h.start, h.end, e)
  58100. }
  58101. this.firstAnimation = t
  58102. }
  58103. ,
  58104. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58105. var t = this.animationsMap[e];
  58106. t && (t.direction = 1,
  58107. t.directionBackwards = !1)
  58108. }
  58109. ,
  58110. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58111. var t = this.animationsMap[e];
  58112. t && (t.direction = -1,
  58113. t.directionBackwards = !0)
  58114. }
  58115. ,
  58116. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58117. var i = this.animationsMap[e];
  58118. i && (i.fps = t,
  58119. i.duration = (i.end - i.start) / i.fps)
  58120. }
  58121. ,
  58122. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58123. var i = this.animationsMap[e];
  58124. i && (i.duration = t,
  58125. i.fps = (i.end - i.start) / i.duration)
  58126. }
  58127. ,
  58128. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58129. var i = this.animationsMap[e];
  58130. i && (i.weight = t)
  58131. }
  58132. ,
  58133. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58134. var i = this.animationsMap[e];
  58135. i && (i.time = t)
  58136. }
  58137. ,
  58138. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58139. var t = 0
  58140. , i = this.animationsMap[e];
  58141. return i && (t = i.time),
  58142. t
  58143. }
  58144. ,
  58145. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58146. var t = -1
  58147. , i = this.animationsMap[e];
  58148. return i && (t = i.duration),
  58149. t
  58150. }
  58151. ,
  58152. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58153. var t = this.animationsMap[e];
  58154. t ? (t.time = 0,
  58155. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58156. }
  58157. ,
  58158. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58159. var t = this.animationsMap[e];
  58160. t && (t.active = !1)
  58161. }
  58162. ,
  58163. n.MorphBlendMesh.prototype.update = function(e) {
  58164. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58165. var r = this.animationsList[t];
  58166. if (r.active) {
  58167. var o = r.duration / r.length;
  58168. r.time += r.direction * e,
  58169. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58170. r.time > r.duration && (r.time = r.duration,
  58171. r.directionBackwards = !0),
  58172. r.time < 0 && (r.time = 0,
  58173. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58174. r.time < 0 && (r.time += r.duration));
  58175. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58176. , s = r.weight;
  58177. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58178. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58179. this.morphTargetInfluences[a] = 0,
  58180. r.lastFrame = r.currentFrame,
  58181. r.currentFrame = a);
  58182. var l = r.time % o / o;
  58183. r.directionBackwards && (l = 1 - l),
  58184. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58185. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58186. }
  58187. }
  58188. }
  58189. ,
  58190. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58191. i.THREE = n) : this.THREE = n
  58192. window.THREE = n
  58193. }
  58194. , {}]
  58195. }, {}, [116]);
  58196. function initTransitionPass(THREE){
  58197. THREE.TransitionPass = function ( scene, camera ) {
  58198. this.renderScene = scene;
  58199. this.renderCamera = camera;
  58200. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58201. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58202. format: THREE.RGBAFormat
  58203. });
  58204. this.coverTex = this.coverRenderTarget.texture;
  58205. this.enabled = false;
  58206. this.oldClearColor = new THREE.Color();
  58207. this.oldClearAlpha = 1;
  58208. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58209. this.scene = new THREE.Scene();
  58210. this.material = this.getMaskMaterial()
  58211. var copyShader = THREE.CopyShader;
  58212. this.materialCopy = new THREE.ShaderMaterial( {
  58213. uniforms: this.copyUniforms,
  58214. vertexShader: copyShader.vertexShader,
  58215. fragmentShader: copyShader.fragmentShader,
  58216. blending: THREE.NoBlending,
  58217. depthTest: false,
  58218. depthWrite: false,
  58219. transparent: true
  58220. } );
  58221. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58222. this.quad.frustumCulled = false; // Avoid getting clipped
  58223. this.scene.add( this.quad );
  58224. }
  58225. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58226. constructor: THREE.TransitionPass,
  58227. setSize: function ( width, height ) {
  58228. this.coverRenderTarget.setSize( width, height );
  58229. },
  58230. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58231. var oldAutoClear = renderer.autoClear;
  58232. renderer.autoClear = false;
  58233. var uniforms = this.quad.material.uniforms
  58234. uniforms.bgTex.value = readBuffer.texture;
  58235. uniforms.coverTex.value = this.coverTex;
  58236. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58237. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58238. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58239. renderer.render( this.scene, this.camera);
  58240. renderer.autoClear = oldAutoClear;
  58241. },
  58242. start:function(sceneRenderer){
  58243. this.enabled = true
  58244. //draw coverTex
  58245. this.quad.material.uniforms.progress.value = 1;
  58246. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58247. },
  58248. stop:function(){
  58249. this.enabled = false
  58250. }
  58251. ,
  58252. getMaskMaterial :function(){
  58253. return new THREE.ShaderMaterial( {
  58254. uniforms: {
  58255. coverTex: {
  58256. type: "t",
  58257. value: null
  58258. },
  58259. bgTex: {
  58260. type: "t",
  58261. value: null
  58262. },
  58263. progress:{
  58264. type: "f",
  58265. value: 0
  58266. },
  58267. screenRatio:{
  58268. type: "f",
  58269. value: 1
  58270. }
  58271. },
  58272. vertexShader: `
  58273. varying vec2 vUv;
  58274. void main()
  58275. {
  58276. vUv = uv;
  58277. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58278. }
  58279. `,
  58280. fragmentShader: `
  58281. uniform sampler2D coverTex;
  58282. uniform sampler2D bgTex;
  58283. uniform float progress;
  58284. uniform float screenRatio;
  58285. varying vec2 vUv;
  58286. void main() {
  58287. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58288. const float minRadius = 0.0 ;
  58289. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58290. float diff = 0.15;
  58291. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58292. float radiusOut = radiusIn + diff;
  58293. if(radius < radiusIn) {
  58294. gl_FragColor = texture2D(bgTex, vUv);
  58295. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58296. }else if(radius>radiusOut){
  58297. gl_FragColor = texture2D(coverTex, vUv) ;
  58298. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58299. }else{
  58300. vec4 color1 = texture2D(bgTex, vUv);
  58301. vec4 color2 = texture2D(coverTex, vUv);
  58302. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58303. gl_FragColor = mix(color1, color2, rotio);
  58304. }
  58305. }
  58306. `
  58307. } );
  58308. },
  58309. }
  58310. }
  58311. /*
  58312. 笔记:
  58313. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58314. */