main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. g_playAudio = g_tourAudio;
  24. }
  25. var musicList = {
  26. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc, 58ea5816c49b4c759c26b262f403eab1, 6c455875e3834d53b43a2beaba11aa4d'.split(','),
  27. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  28. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  29. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  30. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  31. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  32. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  33. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  34. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  35. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  36. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  37. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  38. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  39. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  40. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  41. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  42. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  43. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  44. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  45. }
  46. var playMusic = function(pano){//根据漫游点切换bgm
  47. //var describe = player.director.describe();
  48. if(!g_tourAudio.paused || g_currentHot )return;
  49. var shouldplayMusic
  50. for(let i in musicList){
  51. if(musicList[i].find(e=>e.includes(pano.id))){
  52. shouldplayMusic = i;
  53. break
  54. }
  55. }
  56. if(shouldplayMusic){
  57. if(!g_bgAudio.src.includes(shouldplayMusic)){
  58. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  59. }
  60. manage.switchBgmState(true)
  61. }else{
  62. g_bgAudio.src = ''
  63. }
  64. }
  65. var dealMap = (map)=>{//使不resize when image is not power of two
  66. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  67. map.minFilter = THREE.LinearFilter;
  68. map.magFilter = THREE.LinearFilter;
  69. map.generateMipmaps = true;
  70. }
  71. var dom = {//许钟文add
  72. getOffset: function(type, element, parent) {
  73. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  74. if (!parent) parent = $("body")[0];
  75. while (element = element.offsetParent) {
  76. if (element == parent) break;
  77. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  78. }
  79. return left;
  80. }
  81. };
  82. var getTransformSid = function(){
  83. var name
  84. if(player.mode == 'panorama'){
  85. name = player.currentPano ? player.currentPano.id : 'outside'
  86. }else{
  87. name = 'outside'
  88. }
  89. return name
  90. }
  91. var convertTool = {
  92. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  93. var camera = camera || player.camera;
  94. var dom = dom || player.domElement;
  95. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  96. var x,y;
  97. x = (pos.x + 1) / 2 * dom.clientWidth;
  98. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  99. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  100. && y <= dom.clientHeight && y >= 0
  101. return {
  102. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  103. vector: pos, //(范围 -1 ~ 1)
  104. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  105. inSight : inSight //在屏幕范围内可见
  106. };
  107. },
  108. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  109. var ori = player.position
  110. var dir = pos3d.clone().sub(ori).normalize()
  111. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  112. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  113. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  114. }else{ */
  115. var o = ray.intersectObjects(player.model.colliders);
  116. //}
  117. var len = pos3d.distanceTo(ori);
  118. if (o && o.length) {
  119. for(var i=0;i<o.length;i++){
  120. if(o[i].distance < len){ return true; }//有遮挡
  121. }
  122. }
  123. },
  124. /*
  125. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  126. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  127. */
  128. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  129. var A = pos;
  130. var player = player;
  131. var mouse = player.mouse;
  132. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  133. if(info.y != void 0){//地面线的
  134. var y = info.y;
  135. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  136. //intersectPlane和地面平行,无交点
  137. var x = pos.x, z = pos.z;
  138. }else{
  139. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  140. if(O.y == A.y){console.log('一样??');return;}
  141. if(A.y == y){console.log('一样2??');return;}
  142. var r = (O.y-y)/(A.y-y);
  143. var x = (r*A.x-O.x)/(r-1);
  144. var z = (r*A.z-O.z)/(r-1);
  145. }
  146. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  147. var N = info.normalVec;
  148. var P = info.pullPos;
  149. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  150. if(O.z==A.z){console.log('O.z==A.z?');return;}
  151. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  152. //console.log('N.z==0 && N.x == 0?');
  153. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  154. if(c == 0){console.log("分母为0?? return;");return;}
  155. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  156. var x = t * (A.x - O.x) + O.x;
  157. var y = t * (A.y - O.y) + O.y;
  158. var z = t * (A.z - O.z) + O.z;
  159. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  160. 求直线L与平面π的交点的坐标。
  161. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  162. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  163. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  164. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  165. 再代入参数方程即得交点的坐标(x,y,z). */
  166. }else if(N.x ==0 ){ //z与pullPos相等
  167. var z = P.z;
  168. if(O.y == A.y){console.log('一样??');return;}
  169. if(A.y == y){console.log('一样2??');return;}
  170. if(A.z == z){console.log('一样3??');return;}
  171. var r = (O.z-z)/(A.z-z);
  172. var x = (r*A.x-O.x)/(r-1);
  173. var y = (r*A.y-O.y)/(r-1);
  174. }else if(N.z == 0){//x与pullPos相等
  175. var x = P.x;
  176. if(O.y == A.y){console.log('一样??');return;}
  177. if(A.y == y){console.log('一样2??');return;}
  178. if(A.x == x){console.log('一样3??');return;}
  179. var r = (O.x-x)/(A.x-x);
  180. var y = (r*A.y-O.y)/(r-1);
  181. var z = (r*A.z-O.z)/(r-1);
  182. }
  183. }
  184. return new THREE.Vector3(x,y,z);
  185. },
  186. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  187. var raycaster = new THREE.Raycaster;
  188. camera.updateMatrixWorld();
  189. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  190. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  191. var dir = end.sub(origin).normalize()
  192. raycaster.set(origin, dir);
  193. var n = raycaster.intersectObjects(meshes);
  194. if (0 === n.length)
  195. return null;
  196. return n[0];
  197. },
  198. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  199. var dir = B.clone().sub(A).normalize();
  200. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  201. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  202. var o = ray.intersectObjects(options.model || player.model.colliders);
  203. if (o && o.length)return o;
  204. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  205. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  206. normal.multiplyScalar(options.throughWidth)
  207. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  208. var A2 = A.clone().add(normalVec3)
  209. ray.set(A2, dir);
  210. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  211. ray.set(A.clone().add(normalVec3.negate()), dir);
  212. if (o2 && o2.length)return o2;
  213. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  214. if (o3 && o3.length)return o3;
  215. }
  216. return null;
  217. },
  218. getPosAtSphere : function(pos3d, toPanoPos){
  219. var dir = pos3d.clone().sub(toPanoPos);
  220. dir.normalize();//然后计算在球中
  221. dir.multiplyScalar(Constants.skyRadius);
  222. dir.add(toPanoPos);
  223. return dir;
  224. }
  225. }
  226. var videoPosInfo = {
  227. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  228. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  229. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  230. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  231. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  232. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  233. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  234. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  235. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  236. */
  237. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  238. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  239. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  240. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  241. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  242. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  243. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  244. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  245. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  246. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  247. }
  248. var videoOffset
  249. var videoScale
  250. var loadedVideo = false
  251. var videoMat;
  252. //add 将其中一个曲面材质改成视频
  253. var loadVideo = ()=>{
  254. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  255. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  256. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  257. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  258. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  259. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  260. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  261. videoMat = new THREE.MeshBasicMaterial({
  262. map : new THREE.VideoTexture( video )
  263. })
  264. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  265. videoMat.map.minFilter = THREE.LinearFilter;
  266. videoMat.map.magFilter = THREE.LinearFilter;
  267. videoMat.map.generateMipmaps = true;
  268. video.volume = 0
  269. video.muted = true
  270. window.videoPlane = player.model.chunks[1];
  271. player.model.chunks.splice(1,1)
  272. window.videoShow = video
  273. playVideo()
  274. window.videoPlane.name = 'videoPlane'
  275. video.addEventListener('loadeddata', ()=>{
  276. console.log( "video loaded!!!")
  277. loadedVideo = true
  278. })
  279. var btn = addSoundBtn(video)
  280. window.videoPlane.add(btn)
  281. video.btn = btn; btn.video = video
  282. btn.position.set(-11.6,1.02,-8.5);
  283. btn.rotation.y = -0.4
  284. }
  285. var playVideo = (()=>{
  286. var shouldPlay = true //只和用户点击有关,不点击时都是true
  287. return (state)=>{
  288. if(state != void 0) shouldPlay = state
  289. if(shouldPlay){
  290. window.videoShow && window.videoShow.play()
  291. }else{
  292. window.videoShow && window.videoShow.pause()
  293. }
  294. loadedVideo && changeVideoMat()
  295. }
  296. })()
  297. var changeVideoMat = function(){
  298. window.videoPlane.material = videoMat;
  299. }
  300. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  301. if(!window.videoShow)return;
  302. if(o.type != "flyDone"){
  303. clearInterval(window.transformVideoTimer)
  304. }
  305. if(o.type == "beforeFlyOut"){
  306. window.videoPlane.visible = true;
  307. playVideo()
  308. changeVideoPos(new THREE.Vector3, o.dur/3)
  309. videoPlane.scale.set(1,1,1)
  310. }else{
  311. if( o.type == "beforeFlyIn"){
  312. videoPlane.scale.copy(videoScale)
  313. }
  314. if( o.type == "flyDone"){
  315. if(videoPosInfo[o.pano.id]){
  316. window.videoPlane.visible = true;
  317. playVideo()
  318. }else{
  319. window.videoPlane.visible = false
  320. window.videoShow.pause()
  321. }
  322. }else{
  323. if(videoPosInfo[o.pano.id]){
  324. window.videoPlane.visible = true;
  325. playVideo()
  326. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  327. changeVideoPos(end, o.dur)
  328. }else{
  329. }
  330. }
  331. }
  332. }
  333. var easeInOutQuad = function(e, t, i, n) {
  334. return e /= n / 2,
  335. e < 1 ? i / 2 * e * e + t : (e--,
  336. -i / 2 * (e * (e - 2) - 1) + t)
  337. }
  338. var linearTween = function(e, t, i, n) {
  339. return i * e / n + t
  340. }
  341. var changeVideoPos = function(end, dur){//开始渐变位置
  342. var start = window.videoPlane.position.clone();
  343. var startTime = new Date().getTime();
  344. window.transformVideoTimer = setInterval(()=>{
  345. var progress = (new Date().getTime() - startTime) / dur;
  346. progress = Math.min(progress, 1);
  347. progress = linearTween(progress,0,1,1)
  348. if(progress >= 1)clearInterval(window.transformVideoTimer)
  349. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  350. },20)
  351. }
  352. var getScale = function(){
  353. var s = 1.02;
  354. var center = videoPlane.geometry.boundingBox.center()
  355. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  356. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  357. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  358. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  359. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  360. var quaterion = new THREE.Quaternion;
  361. var scale = new THREE.Vector3
  362. var position = new THREE.Vector3
  363. scaleMatrix.decompose(position, quaterion, scale)
  364. console.log(scale.toArray())
  365. console.log(position.toArray())
  366. }
  367. var btnMat;
  368. var btnGeo
  369. var soundOnMat, soundOffMat;
  370. var addSoundBtn = function(video){
  371. if(!soundOffMat){
  372. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  373. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  374. soundOffMat = new THREE.MeshBasicMaterial({
  375. map : videoMusicOffMap ,
  376. transparent:true,
  377. })
  378. soundOnMat = new THREE.MeshBasicMaterial({
  379. map : videoMusicOnMap ,
  380. transparent:true,
  381. })
  382. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  383. }
  384. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  385. btn.name = 'soundBtn'
  386. btn.video = video;
  387. video.btn = btn;
  388. return btn
  389. }
  390. var SoundOnVideo;
  391. var switchSoundBtn = function(video){
  392. if(video.btn.material == soundOffMat){ //开启
  393. if(SoundOnVideo){
  394. SoundOnVideo.btn.material = soundOffMat,
  395. SoundOnVideo.volume = 0,
  396. SoundOnVideo.muted = true
  397. }else{
  398. if(g_bgAudio && !g_bgAudio.paused){
  399. manage.switchBgmState(false);
  400. g_bgAudio.pauseByVideo = true
  401. }
  402. }
  403. video.btn.material = soundOnMat
  404. video.volume = 1
  405. //从头开始放:
  406. video.currentTime = 0
  407. video.muted = false;
  408. if(g_tourAudio)g_tourAudio.pause()
  409. SoundOnVideo = video
  410. video.pauseByHot = video.pauseByTour = false
  411. }else{//关闭
  412. video.btn.material = soundOffMat
  413. video.volume = 0
  414. video.muted = true
  415. SoundOnVideo = null
  416. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  417. manage.switchBgmState(true)
  418. }
  419. }
  420. }
  421. var checkSoundBtnClick = function(intersect){
  422. if(intersect && intersect.object.name == "soundBtn"){
  423. switchSoundBtn(intersect.object.video);
  424. return true
  425. }
  426. }
  427. !function() {
  428. "use strict";
  429. function t(t, i) {
  430. return typeof t === i
  431. }
  432. function i(t, i) {
  433. return t instanceof i
  434. }
  435. function n(t) {
  436. return t && t.nodeType
  437. }
  438. function e(t) {
  439. return n(t) ? t : i(t, g) ? t[0] : void 0
  440. }
  441. function o(t, i, n) {
  442. return g.each(t, function(t, e) {
  443. n = i.call(e, n, t, e)
  444. }),
  445. n
  446. }
  447. function r(t, i, n) {
  448. var e, o, r;
  449. if (t === i)
  450. return !0;
  451. if (!t || !i || t.constructor !== i.constructor)
  452. return !1;
  453. for (e = 0,
  454. o = n.length; o > e; e += 1) {
  455. if (r = n[e],
  456. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  457. return !1;
  458. if (t[r] !== i[r])
  459. return !1
  460. }
  461. return !0
  462. }
  463. function s(t, i, n, e) {
  464. this.left = E(t),
  465. this.top = E(i),
  466. this.width = E(n),
  467. this.height = E(e),
  468. this.right = this.left + this.width,
  469. this.bottom = this.top + this.height
  470. }
  471. function h(t, i, n, e) {
  472. this.visible = t || 0,
  473. this.viewport = i || 0,
  474. this.possible = n || 0,
  475. this.rects = e && T({}, e) || null
  476. }
  477. function l(t, i) {
  478. this.els = t,
  479. this.viewport = i
  480. }
  481. function c(t, i, n) {
  482. var e;
  483. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  484. e ? e[n] : 0
  485. }
  486. function u(t, i) {
  487. return t.val - i.val
  488. }
  489. function a(t, i) {
  490. return i.val - t.val
  491. }
  492. function f(t) {
  493. var i = s.ofContent(t, !0)
  494. , n = s.ofViewport(t, !0)
  495. , e = i.width - n.width
  496. , o = i.height - n.height;
  497. this.content = i,
  498. this.viewport = n,
  499. this.width = 0 >= e ? null : n.left / e,
  500. this.height = 0 >= o ? null : n.top / o,
  501. this.left = n.left,
  502. this.top = n.top,
  503. this.right = i.right - n.right,
  504. this.bottom = i.bottom - n.bottom
  505. }
  506. function p(t) {
  507. this.el = t || window
  508. }
  509. function d(t, i) {
  510. this.context = t,
  511. this.viewport = i,
  512. this.init()
  513. }
  514. function v(t, i, n, e) {
  515. this.context = new l(t,i),
  516. this.property = n,
  517. this.descending = e,
  518. this.init()
  519. }
  520. function w(t) {
  521. t && t !== window && t !== document ? (this.context = t,
  522. this.$autoTarget = g(t)) : this.context = window,
  523. this.init()
  524. }
  525. var g = jQuery
  526. , m = g(window)
  527. , b = g(document)
  528. , T = g.extend
  529. , y = g.isFunction
  530. , k = Math.max
  531. , V = Math.min
  532. , E = Math.round
  533. , x = function() {
  534. var t = {}
  535. , i = 1;
  536. return function(n) {
  537. return n ? (t[n] || (t[n] = i,
  538. i += 1),
  539. t[n]) : 0
  540. }
  541. }();
  542. T(s.prototype, {
  543. equals: function(t) {
  544. return r(this, t, ["left", "top", "width", "height"])
  545. },
  546. area: function() {
  547. return this.width * this.height
  548. },
  549. relativeTo: function(t) {
  550. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  551. },
  552. intersection: function(t) {
  553. if (!i(t, s))
  554. return null;
  555. var n = k(this.left, t.left)
  556. , e = V(this.right, t.right)
  557. , o = k(this.top, t.top)
  558. , r = V(this.bottom, t.bottom)
  559. , h = e - n
  560. , l = r - o;
  561. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  562. },
  563. envelope: function(t) {
  564. if (!i(t, s))
  565. return this;
  566. var n = V(this.left, t.left)
  567. , e = k(this.right, t.right)
  568. , o = V(this.top, t.top)
  569. , r = k(this.bottom, t.bottom)
  570. , h = e - n
  571. , l = r - o;
  572. return new s(n,o,h,l)
  573. }
  574. }),
  575. T(s, {
  576. ofContent: function(t, i) {
  577. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  578. },
  579. ofViewport: function(t, i) {
  580. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  581. },
  582. ofElement: function(t) {
  583. var i = g(t);
  584. if (!i.is(":visible"))
  585. return null;
  586. var n = i.offset();
  587. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  588. }
  589. }),
  590. T(h.prototype, {
  591. equals: function(t) {
  592. return this.fracsEqual(t) && this.rectsEqual(t)
  593. },
  594. fracsEqual: function(t) {
  595. return r(this, t, ["visible", "viewport", "possible"])
  596. },
  597. rectsEqual: function(t) {
  598. return r(this.rects, t.rects, ["document", "element", "viewport"])
  599. }
  600. }),
  601. T(h, {
  602. of: function(t, i) {
  603. var e, o, r;
  604. return t = n(t) && s.ofElement(t) || t,
  605. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  606. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  607. r = V(t.width, i.width) * V(t.height, i.height),
  608. new h(o / t.area(),o / i.area(),o / r,{
  609. document: e,
  610. element: e.relativeTo(t),
  611. viewport: e.relativeTo(i)
  612. })) : new h
  613. }
  614. });
  615. var q = ["width", "height", "left", "right", "top", "bottom"]
  616. , S = ["possible", "visible", "viewport"];
  617. T(l.prototype, {
  618. sorted: function(t, i) {
  619. var n = this.viewport;
  620. return g.map(this.els, function(i) {
  621. return {
  622. el: i,
  623. val: c(i, n, t)
  624. }
  625. }).sort(i ? a : u)
  626. },
  627. best: function(t, i) {
  628. return this.els.length ? this.sorted(t, i)[0] : null
  629. }
  630. }),
  631. T(f.prototype, {
  632. equals: function(t) {
  633. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  634. }
  635. }),
  636. T(p.prototype, {
  637. equals: function(t) {
  638. return r(this, t, ["el"])
  639. },
  640. scrollState: function() {
  641. return new f(this.el)
  642. },
  643. scrollTo: function(t, i, n) {
  644. var e = g(this.el === window ? "html,body" : this.el);
  645. t = t || 0,
  646. i = i || 0,
  647. n = isNaN(n) ? 1e3 : n,
  648. e.stop(!0).animate({
  649. scrollLeft: t,
  650. scrollTop: i
  651. }, n)
  652. },
  653. scroll: function(t, i, n) {
  654. var e = this.el === window ? m : g(this.el);
  655. t = t || 0,
  656. i = i || 0,
  657. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  658. },
  659. scrollToRect: function(t, i, n, e) {
  660. i = i || 0,
  661. n = n || 0,
  662. this.scrollTo(t.left - i, t.top - n, e)
  663. },
  664. scrollToElement: function(t, i, n, e) {
  665. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  666. this.scrollToRect(o, i, n, e)
  667. }
  668. });
  669. var C = {
  670. init: function() {
  671. this.callbacks = g.Callbacks("memory unique"),
  672. this.currVal = null,
  673. this.prevVal = null,
  674. this.checkProxy = g.proxy(this.check, this),
  675. this.autoCheck()
  676. },
  677. bind: function(t) {
  678. this.callbacks.add(t)
  679. },
  680. unbind: function(t) {
  681. t ? this.callbacks.remove(t) : this.callbacks.empty()
  682. },
  683. trigger: function() {
  684. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  685. },
  686. check: function(t) {
  687. var i = this.updatedValue(t);
  688. return void 0 !== i && (this.prevVal = this.currVal,
  689. this.currVal = i,
  690. this.trigger(),
  691. !0)
  692. },
  693. $autoTarget: m,
  694. autoEvents: "load resize scroll",
  695. autoCheck: function(t) {
  696. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  697. }
  698. };
  699. T(d.prototype, C, {
  700. updatedValue: function() {
  701. var t = h.of(this.context, this.viewport);
  702. return this.currVal && this.currVal.equals(t) ? void 0 : t
  703. }
  704. }),
  705. T(v.prototype, C, {
  706. updatedValue: function() {
  707. var t = this.context.best(this.property, this.descending);
  708. return t && (t = t.val > 0 ? t.el : null,
  709. this.currVal !== t) ? t : void 0
  710. }
  711. }),
  712. T(w.prototype, C, {
  713. updatedValue: function() {
  714. var t = new f(this.context);
  715. return this.currVal && this.currVal.equals(t) ? void 0 : t
  716. }
  717. });
  718. var L = function(t, i) {
  719. var n = [].slice
  720. , e = jQuery
  721. , o = e.extend
  722. , r = e.isFunction
  723. , s = o({}, i)
  724. , h = function(i, n, o, s) {
  725. return o = r(o) ? o.apply(i, n) : o,
  726. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  727. }
  728. , l = function() {
  729. return h(this, n.call(arguments), s.defaultStatic, l)
  730. }
  731. , c = function(t) {
  732. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  733. }
  734. , u = function(t) {
  735. t && (o(l, t.statics),
  736. o(c, t.methods)),
  737. l.modplug = u
  738. };
  739. u.prev = {
  740. statics: e[t],
  741. methods: e.fn[t]
  742. },
  743. u(i),
  744. e[t] = l,
  745. e.fn[t] = c
  746. }
  747. , M = "fracs";
  748. L(M, {
  749. statics: {
  750. version: "0.15.0",
  751. Rect: s,
  752. Fractions: h,
  753. Group: l,
  754. ScrollState: f,
  755. Viewport: p,
  756. FracsCallbacks: d,
  757. GroupCallbacks: v,
  758. ScrollStateCallbacks: w,
  759. fracs: function(t, i) {
  760. return h.of(t, i)
  761. }
  762. },
  763. methods: {
  764. content: function(t) {
  765. return this.length ? s.ofContent(this[0], t) : null
  766. },
  767. envelope: function() {
  768. return o(this, function(t) {
  769. var i = s.ofElement(this);
  770. return t ? t.envelope(i) : i
  771. })
  772. },
  773. fracs: function(i, n, o) {
  774. t(i, "string") || (o = n,
  775. n = i,
  776. i = null),
  777. y(n) || (o = n,
  778. n = null),
  779. o = e(o);
  780. var r = M + ".fracs." + x(o);
  781. return "unbind" === i ? this.each(function() {
  782. var t = g(this).data(r);
  783. t && t.unbind(n)
  784. }) : "check" === i ? this.each(function() {
  785. var t = g(this).data(r);
  786. t && t.check()
  787. }) : y(n) ? this.each(function() {
  788. var t = g(this)
  789. , i = t.data(r);
  790. i || (i = new d(this,o),
  791. t.data(r, i)),
  792. i.bind(n)
  793. }) : this.length ? h.of(this[0], o) : null
  794. },
  795. intersection: function() {
  796. return o(this, function(t) {
  797. var i = s.ofElement(this);
  798. return t ? t.intersection(i) : i
  799. })
  800. },
  801. max: function(t, i, n) {
  802. return y(i) || (n = i,
  803. i = null),
  804. n = e(n),
  805. i ? (new v(this,n,t,!0).bind(i),
  806. this) : this.pushStack(new l(this,n).best(t, !0).el)
  807. },
  808. min: function(t, i, n) {
  809. return y(i) || (n = i,
  810. i = null),
  811. n = e(n),
  812. i ? (new v(this,n,t).bind(i),
  813. this) : this.pushStack(new l(this,n).best(t).el)
  814. },
  815. rect: function() {
  816. return this.length ? s.ofElement(this[0]) : null
  817. },
  818. scrollState: function(i, n) {
  819. var e = M + ".scrollState";
  820. return t(i, "string") || (n = i,
  821. i = null),
  822. "unbind" === i ? this.each(function() {
  823. var t = g(this).data(e);
  824. t && t.unbind(n)
  825. }) : "check" === i ? this.each(function() {
  826. var t = g(this).data(e);
  827. t && t.check()
  828. }) : y(n) ? this.each(function() {
  829. var t = g(this)
  830. , i = t.data(e);
  831. i || (i = new w(this),
  832. t.data(e, i)),
  833. i.bind(n)
  834. }) : this.length ? new f(this[0]) : null
  835. },
  836. scroll: function(t, i, n) {
  837. return this.each(function() {
  838. new p(this).scroll(t, i, n)
  839. })
  840. },
  841. scrollTo: function(t, i, n, o) {
  842. return g.isNumeric(t) && (o = n,
  843. n = i,
  844. i = t,
  845. t = null),
  846. t = e(t),
  847. this.each(function() {
  848. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  849. })
  850. },
  851. scrollToThis: function(t, i, n, o) {
  852. return o = new p(e(o)),
  853. o.scrollToElement(this[0], t, i, n),
  854. this
  855. },
  856. softLink: function(t, i, n, o) {
  857. return o = new p(e(o)),
  858. this.filter("a[href^=#]").each(function() {
  859. var e = g(this);
  860. e.on("click", function() {
  861. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  862. })
  863. })
  864. },
  865. sort: function(i, n, o) {
  866. return t(n, "boolean") || (o = n,
  867. n = null),
  868. o = e(o),
  869. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  870. return t.el
  871. }))
  872. },
  873. viewport: function(t) {
  874. return this.length ? s.ofViewport(this[0], t) : null
  875. }
  876. },
  877. defaultStatic: "fracs",
  878. defaultMethod: "fracs"
  879. })
  880. }();
  881. if ("undefined" == typeof jQuery)
  882. throw new Error("Bootstrap's JavaScript requires jQuery");
  883. +function(t) {
  884. "use strict";
  885. function e(e) {
  886. return this.each(function() {
  887. var o = t(this)
  888. , s = o.data("bs.tooltip")
  889. , n = "object" == typeof e && e;
  890. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  891. "string" == typeof e && s[e]())
  892. })
  893. }
  894. var i = function(t, e) {
  895. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  896. this.init("tooltip", t, e)
  897. };
  898. i.VERSION = "3.2.0",
  899. i.DEFAULTS = {
  900. animation: !0,
  901. placement: "top",
  902. selector: !1,
  903. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  904. trigger: "hover focus",
  905. title: "",
  906. delay: 0,
  907. html: !1,
  908. container: !1,
  909. viewport: {
  910. selector: "body",
  911. padding: 0
  912. }
  913. },
  914. i.prototype.init = function(e, i, o) {
  915. this.enabled = !0,
  916. this.type = e,
  917. this.$element = t(i),
  918. this.options = this.getOptions(o),
  919. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  920. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  921. var r = s[n];
  922. if ("click" == r)
  923. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  924. else if ("manual" != r) {
  925. var a = "hover" == r ? "mouseenter" : "focusin"
  926. , l = "hover" == r ? "mouseleave" : "focusout";
  927. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  928. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  929. }
  930. }
  931. this.options.selector ? this._options = t.extend({}, this.options, {
  932. trigger: "manual",
  933. selector: ""
  934. }) : this.fixTitle()
  935. }
  936. ,
  937. i.prototype.getDefaults = function() {
  938. return i.DEFAULTS
  939. }
  940. ,
  941. i.prototype.getOptions = function(e) {
  942. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  943. e.delay && "number" == typeof e.delay && (e.delay = {
  944. show: e.delay,
  945. hide: e.delay
  946. }),
  947. e
  948. }
  949. ,
  950. i.prototype.getDelegateOptions = function() {
  951. var e = {}
  952. , i = this.getDefaults();
  953. return this._options && t.each(this._options, function(t, o) {
  954. i[t] != o && (e[t] = o)
  955. }),
  956. e
  957. }
  958. ,
  959. i.prototype.enter = function(e) {
  960. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  961. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  962. t(e.currentTarget).data("bs." + this.type, i)),
  963. clearTimeout(i.timeout),
  964. i.hoverState = "in",
  965. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  966. // "in" == i.hoverState && i.show()
  967. }, i.options.delay.show)) : i.show()
  968. }
  969. ,
  970. i.prototype.leave = function(e) {
  971. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  972. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  973. t(e.currentTarget).data("bs." + this.type, i)),
  974. clearTimeout(i.timeout),
  975. i.hoverState = "out",
  976. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  977. "out" == i.hoverState && i.hide()
  978. }, i.options.delay.hide)) : i.hide()
  979. }
  980. ,
  981. i.prototype.show = function() {
  982. var e = t.Event("show.bs." + this.type);
  983. if (this.hasContent() && this.enabled) {
  984. this.$element.trigger(e);
  985. var i = t.contains(document.documentElement, this.$element[0]);
  986. if (e.isDefaultPrevented() || !i)
  987. return;
  988. var o = this
  989. , s = this.tip()
  990. , n = this.getUID(this.type);
  991. this.setContent(),
  992. s.attr("id", n),
  993. this.$element.attr("aria-describedby", n),
  994. this.options.animation && s.addClass("fade");
  995. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  996. , a = /\s?auto?\s?/i
  997. , l = a.test(r);
  998. l && (r = r.replace(a, "") || "top"),
  999. s.detach().css({
  1000. top: 0,
  1001. left: 0,
  1002. display: "block"
  1003. }).addClass(r).data("bs." + this.type, this),
  1004. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1005. var p = this.getPosition()
  1006. , h = s[0].offsetWidth
  1007. , f = s[0].offsetHeight;
  1008. if (l) {
  1009. var u = r
  1010. , c = this.$element.parent()
  1011. , d = this.getPosition(c);
  1012. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1013. s.removeClass(u).addClass(r)
  1014. }
  1015. var g = this.getCalculatedOffset(r, p, h, f);
  1016. this.applyPlacement(g, r);
  1017. var y = function() {
  1018. o.$element.trigger("shown.bs." + o.type),
  1019. o.hoverState = null
  1020. };
  1021. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1022. }
  1023. }
  1024. ,
  1025. i.prototype.applyPlacement = function(e, i) {
  1026. var o = this.tip()
  1027. , s = o[0].offsetWidth
  1028. , n = o[0].offsetHeight
  1029. , r = parseInt(o.css("margin-top"), 10)
  1030. , a = parseInt(o.css("margin-left"), 10);
  1031. isNaN(r) && (r = 0),
  1032. isNaN(a) && (a = 0),
  1033. e.top = e.top + r,
  1034. e.left = e.left + a,
  1035. t.offset.setOffset(o[0], t.extend({
  1036. using: function(t) {
  1037. o.css({
  1038. top: Math.round(t.top),
  1039. left: Math.round(t.left)
  1040. })
  1041. }
  1042. }, e), 0),
  1043. o.addClass("in");
  1044. var l = o[0].offsetWidth
  1045. , p = o[0].offsetHeight;
  1046. "top" == i && p != n && (e.top = e.top + n - p);
  1047. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1048. h.left ? e.left += h.left : e.top += h.top;
  1049. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1050. , u = h.left ? "left" : "top"
  1051. , c = h.left ? "offsetWidth" : "offsetHeight";
  1052. o.offset(e),
  1053. this.replaceArrow(f, o[0][c], u)
  1054. }
  1055. ,
  1056. i.prototype.replaceArrow = function(t, e, i) {
  1057. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1058. }
  1059. ,
  1060. i.prototype.setContent = function() {
  1061. var t = this.tip()
  1062. , e = this.getTitle();
  1063. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1064. t.removeClass("fade in top bottom left right")
  1065. }
  1066. ,
  1067. i.prototype.hide = function() {
  1068. function e() {
  1069. "in" != i.hoverState && o.detach(),
  1070. i.$element.trigger("hidden.bs." + i.type)
  1071. }
  1072. var i = this
  1073. , o = this.tip()
  1074. , s = t.Event("hide.bs." + this.type);
  1075. if (this.$element.removeAttr("aria-describedby"),
  1076. this.$element.trigger(s),
  1077. !s.isDefaultPrevented())
  1078. return o.removeClass("in"),
  1079. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1080. this.hoverState = null,
  1081. this
  1082. }
  1083. ,
  1084. i.prototype.fixTitle = function() {
  1085. var t = this.$element;
  1086. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1087. }
  1088. ,
  1089. i.prototype.hasContent = function() {
  1090. return this.getTitle()
  1091. }
  1092. ,
  1093. i.prototype.getPosition = function(e) {
  1094. e = e || this.$element;
  1095. var i = e[0]
  1096. , o = "BODY" == i.tagName;
  1097. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1098. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1099. width: o ? t(window).width() : e.outerWidth(),
  1100. height: o ? t(window).height() : e.outerHeight()
  1101. }, o ? {
  1102. top: 0,
  1103. left: 0
  1104. } : e.offset())
  1105. }
  1106. ,
  1107. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1108. return "bottom" == t ? {
  1109. top: e.top + e.height,
  1110. left: e.left + e.width / 2 - i / 2
  1111. } : "top" == t ? {
  1112. top: e.top - o,
  1113. left: e.left + e.width / 2 - i / 2
  1114. } : "left" == t ? {
  1115. top: e.top + e.height / 2 - o / 2,
  1116. left: e.left - i
  1117. } : {
  1118. top: e.top + e.height / 2 - o / 2,
  1119. left: e.left + e.width
  1120. }
  1121. }
  1122. ,
  1123. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1124. var s = {
  1125. top: 0,
  1126. left: 0
  1127. };
  1128. if (!this.$viewport)
  1129. return s;
  1130. var n = this.options.viewport && this.options.viewport.padding || 0
  1131. , r = this.getPosition(this.$viewport);
  1132. if (/right|left/.test(t)) {
  1133. var a = e.top - n - r.scroll
  1134. , l = e.top + n - r.scroll + o;
  1135. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1136. } else {
  1137. var p = e.left - n
  1138. , h = e.left + n + i;
  1139. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1140. }
  1141. return s
  1142. }
  1143. ,
  1144. i.prototype.getTitle = function() {
  1145. var t, e = this.$element, i = this.options;
  1146. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1147. }
  1148. ,
  1149. i.prototype.getUID = function(t) {
  1150. do
  1151. t += ~~(1e6 * Math.random());
  1152. while (document.getElementById(t));return t
  1153. }
  1154. ,
  1155. i.prototype.tip = function() {
  1156. return this.$tip = this.$tip || t(this.options.template)
  1157. }
  1158. ,
  1159. i.prototype.arrow = function() {
  1160. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1161. }
  1162. ,
  1163. i.prototype.validate = function() {
  1164. this.$element[0].parentNode || (this.hide(),
  1165. this.$element = null,
  1166. this.options = null)
  1167. }
  1168. ,
  1169. i.prototype.enable = function() {
  1170. this.enabled = !0
  1171. }
  1172. ,
  1173. i.prototype.disable = function() {
  1174. this.enabled = !1
  1175. }
  1176. ,
  1177. i.prototype.toggleEnabled = function() {
  1178. this.enabled = !this.enabled
  1179. }
  1180. ,
  1181. i.prototype.toggle = function(e) {
  1182. var i = this;
  1183. e && (i = t(e.currentTarget).data("bs." + this.type),
  1184. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1185. t(e.currentTarget).data("bs." + this.type, i))),
  1186. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1187. }
  1188. ,
  1189. i.prototype.destroy = function() {
  1190. clearTimeout(this.timeout),
  1191. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1192. }
  1193. ;
  1194. var o = t.fn.tooltip;
  1195. t.fn.tooltip = e,
  1196. t.fn.tooltip.Constructor = i,
  1197. t.fn.tooltip.noConflict = function() {
  1198. return t.fn.tooltip = o,
  1199. this
  1200. }
  1201. }(jQuery);
  1202. !function(e, t, n) {
  1203. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1204. }("Keen", this, function() {
  1205. "use strict";
  1206. function Keen() {
  1207. return _init.apply(this, arguments)
  1208. }
  1209. function _init(e) {
  1210. if (_isUndefined(e))
  1211. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1212. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1213. throw new Error("Please provide a projectId");
  1214. this.configure(e)
  1215. }
  1216. function _extend(e) {
  1217. for (var t = 1; t < arguments.length; t++)
  1218. for (var n in arguments[t])
  1219. e[n] = arguments[t][n];
  1220. return e
  1221. }
  1222. function _isUndefined(e) {
  1223. return void 0 === e
  1224. }
  1225. function _type(e) {
  1226. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1227. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1228. }
  1229. function _each(e, t, n) {
  1230. var r;
  1231. if (!e)
  1232. return 0;
  1233. if (n = n ? n : e,
  1234. "array" === _type(e)) {
  1235. for (r = 0; r < e.length; r++)
  1236. if (t.call(n, e[r], r, e) === !1)
  1237. return 0
  1238. } else
  1239. for (r in e)
  1240. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1241. return 0;
  1242. return 1
  1243. }
  1244. function _parse_params(e) {
  1245. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1246. return decodeURIComponent(e.replace(r, " "))
  1247. }, a = e.split("?")[1]; t = i.exec(a); )
  1248. n[o(t[1])] = o(t[2]);
  1249. return n
  1250. }
  1251. function _set_protocol(e) {
  1252. switch (e) {
  1253. case "http":
  1254. return "http";
  1255. case "auto":
  1256. return location.protocol.replace(/:/g, "");
  1257. case "https":
  1258. case void 0:
  1259. default:
  1260. return "https"
  1261. }
  1262. }
  1263. function _set_request_type(e) {
  1264. var t = e || "jsonp"
  1265. , n = !1;
  1266. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1267. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1268. }
  1269. function _build_url(e) {
  1270. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1271. }
  1272. function _uploadEvent(e, t, n, r, i) {
  1273. var o = _build_url.apply(this, ["/events/" + e])
  1274. , a = {};
  1275. n = n !== !1,
  1276. this.client.globalProperties && (a = this.client.globalProperties(e));
  1277. for (var c in t)
  1278. t.hasOwnProperty(c) && (a[c] = t[c]);
  1279. switch (this.client.requestType) {
  1280. case "xhr":
  1281. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1282. break;
  1283. case "jsonp":
  1284. var s = JSON.stringify(a)
  1285. , l = Keen.Base64.encode(s);
  1286. o = o + "?api_key=" + this.client.writeKey,
  1287. o = o + "&data=" + l,
  1288. o = o + "&modified=" + (new Date).getTime(),
  1289. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1290. break;
  1291. case "beacon":
  1292. var s = JSON.stringify(a)
  1293. , l = Keen.Base64.encode(s);
  1294. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1295. o = o + "&data=" + encodeURIComponent(l),
  1296. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1297. o += "&c=clv1",
  1298. _request.beacon.apply(this, [o, null, r, i])
  1299. }
  1300. }
  1301. Keen.prototype.configure = function(e) {
  1302. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1303. e.protocol = _set_protocol(e.protocol),
  1304. e.requestType = _set_request_type(e.requestType),
  1305. this.client = {
  1306. projectId: e.projectId,
  1307. writeKey: e.writeKey,
  1308. readKey: e.readKey,
  1309. globalProperties: null,
  1310. endpoint: e.protocol + "://" + e.host,
  1311. requestType: e.requestType
  1312. },
  1313. Keen.trigger("client", this, e),
  1314. this.trigger("ready"),
  1315. this
  1316. }
  1317. ;
  1318. var _request = {
  1319. xhr: function(e, t, n, r, i, o, a, c) {
  1320. if (!i)
  1321. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1322. var s = new XMLHttpRequest;
  1323. if (s.onreadystatechange = function() {
  1324. if (4 == s.readyState)
  1325. if (s.status >= 200 && s.status < 300) {
  1326. var e;
  1327. try {
  1328. e = JSON.parse(s.responseText)
  1329. } catch (e) {
  1330. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1331. c && c(s, e)
  1332. }
  1333. a && e && a(e)
  1334. } else
  1335. Keen.log("HTTP request failed."),
  1336. c && c(s, null)
  1337. }
  1338. ,
  1339. s.open(e, t, o),
  1340. i && s.setRequestHeader("Authorization", i),
  1341. r && s.setRequestHeader("Content-Type", "application/json"),
  1342. n)
  1343. for (var l in n)
  1344. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1345. var u = r ? JSON.stringify(r) : null;
  1346. s.send(u)
  1347. },
  1348. jsonp: function(e, t, n, r) {
  1349. if (!t)
  1350. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1351. if (t && e.indexOf("api_key") < 0) {
  1352. var i = e.indexOf("?") > 0 ? "&" : "?";
  1353. e = e + i + "api_key=" + t
  1354. }
  1355. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1356. o += "a";
  1357. var a = !1;
  1358. window[o] = function(e) {
  1359. a = !0,
  1360. n && e && n(e),
  1361. window[o] = void 0
  1362. }
  1363. ,
  1364. e = e + "&jsonp=" + o;
  1365. var c = document.createElement("script");
  1366. c.id = "keen-jsonp",
  1367. c.src = e,
  1368. document.getElementsByTagName("head")[0].appendChild(c),
  1369. c.onreadystatechange = function() {
  1370. a === !1 && "loaded" === this.readyState && (a = !0,
  1371. r && r())
  1372. }
  1373. ,
  1374. c.onerror = function() {
  1375. a === !1 && (a = !0,
  1376. r && r())
  1377. }
  1378. },
  1379. beacon: function(e, t, n, r) {
  1380. if (t && e.indexOf("api_key") < 0) {
  1381. var i = e.indexOf("?") > 0 ? "&" : "?";
  1382. e = e + i + "api_key=" + t
  1383. }
  1384. var o = !1
  1385. , a = document.createElement("img");
  1386. a.onload = function() {
  1387. if (o = !0,
  1388. "naturalHeight"in this) {
  1389. if (this.naturalHeight + this.naturalWidth === 0)
  1390. return void this.onerror()
  1391. } else if (this.width + this.height === 0)
  1392. return void this.onerror();
  1393. n && n({
  1394. created: !0
  1395. })
  1396. }
  1397. ,
  1398. a.onerror = function() {
  1399. o = !0,
  1400. r && r()
  1401. }
  1402. ,
  1403. a.src = e
  1404. }
  1405. }
  1406. , Events = Keen.Events = {
  1407. on: function(e, t) {
  1408. this.listeners || (this.listeners = {});
  1409. var n = this.listeners[e] || (this.listeners[e] = []);
  1410. return n.push({
  1411. callback: t
  1412. }),
  1413. this
  1414. },
  1415. off: function(e, t) {
  1416. if (!e && !t)
  1417. return this.listeners = void 0,
  1418. delete this.listeners,
  1419. this;
  1420. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1421. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1422. t && 0 != n.length || (this.listeners[e] = void 0,
  1423. delete this.listeners[e]);
  1424. return this
  1425. },
  1426. trigger: function(e) {
  1427. if (!this.listeners)
  1428. return this;
  1429. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1430. n[r].callback.apply(this, t);
  1431. return this
  1432. }
  1433. };
  1434. _extend(Keen.prototype, Events),
  1435. _extend(Keen, Events),
  1436. Keen.loaded = !0,
  1437. Keen.utils = {
  1438. each: _each,
  1439. extend: _extend,
  1440. parseParams: _parse_params
  1441. },
  1442. Keen.ready = function(e) {
  1443. Keen.loaded ? e() : Keen.on("ready", e)
  1444. }
  1445. ,
  1446. Keen.log = function(e) {
  1447. "object" == typeof console && console.log("[Keen IO]", e)
  1448. }
  1449. ;
  1450. var Plugins = Keen.Plugins = {};
  1451. Keen.prototype.addEvent = function() {
  1452. _uploadEvent.apply(this, arguments)
  1453. }
  1454. ,
  1455. Keen.prototype.addEventSync = function(e, t, n, r) {
  1456. _uploadEvent.apply(this, [e, t, !1, n, r])
  1457. }
  1458. ,
  1459. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1460. var o = e
  1461. , a = o.metaKey
  1462. , c = o.target
  1463. , s = !1
  1464. , l = function() {};
  1465. return void 0 === r && (r = 500),
  1466. "A" === c.nodeName ? l = function() {
  1467. a || s || (s = !0,
  1468. window.location = c.href)
  1469. }
  1470. : "FORM" === c.nodeName && (l = function() {
  1471. s || (s = !0,
  1472. c.submit())
  1473. }
  1474. ),
  1475. i && (l = function() {
  1476. s || (s = !0,
  1477. i())
  1478. }
  1479. ),
  1480. _uploadEvent.call(this, t, n, l, l),
  1481. setTimeout(function() {
  1482. l()
  1483. }, r),
  1484. !!a && void 0
  1485. }
  1486. ,
  1487. Keen.prototype.setGlobalProperties = function(e) {
  1488. if (!this.client)
  1489. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1490. if (!e || "function" != typeof e)
  1491. throw new Error("Invalid value for global properties: " + e);
  1492. this.client.globalProperties = e
  1493. }
  1494. ,
  1495. Keen.Base64 = {
  1496. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1497. encode: function(e) {
  1498. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1499. for (e = this.utf8.encode(e); l < e.length; )
  1500. t = e.charCodeAt(l++),
  1501. n = e.charCodeAt(l++),
  1502. r = e.charCodeAt(l++),
  1503. i = t >> 2,
  1504. o = (3 & t) << 4 | n >> 4,
  1505. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1506. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1507. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1508. return s
  1509. },
  1510. decode: function(e) {
  1511. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1512. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1513. t = u.indexOf(e.charAt(l++)),
  1514. n = u.indexOf(e.charAt(l++)),
  1515. r = u.indexOf(e.charAt(l++)),
  1516. i = u.indexOf(e.charAt(l++)),
  1517. o = t << 2 | n >> 4,
  1518. a = (15 & n) << 4 | r >> 2,
  1519. c = (3 & r) << 6 | i,
  1520. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1521. return this.utf8.decode(s)
  1522. },
  1523. utf8: {
  1524. encode: function(e) {
  1525. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1526. t = e.charCodeAt(r++),
  1527. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1528. return n
  1529. },
  1530. decode: function(e) {
  1531. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1532. n = e.charCodeAt(i),
  1533. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1534. return r
  1535. }
  1536. }
  1537. },
  1538. "object" != typeof JSON && (JSON = {}),
  1539. function() {
  1540. function f(e) {
  1541. return 10 > e ? "0" + e : e
  1542. }
  1543. function quote(e) {
  1544. return escapable.lastIndex = 0,
  1545. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1546. var t = meta[e];
  1547. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1548. }) + '"' : '"' + e + '"'
  1549. }
  1550. function str(e, t) {
  1551. var n, r, i, o, a, c = gap, s = t[e];
  1552. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1553. "function" == typeof rep && (s = rep.call(t, e, s)),
  1554. typeof s) {
  1555. case "string":
  1556. return quote(s);
  1557. case "number":
  1558. return isFinite(s) ? String(s) : "null";
  1559. case "boolean":
  1560. case "null":
  1561. return String(s);
  1562. case "object":
  1563. if (!s)
  1564. return "null";
  1565. if (gap += indent,
  1566. a = [],
  1567. "[object Array]" === Object.prototype.toString.apply(s)) {
  1568. for (o = s.length,
  1569. n = 0; o > n; n += 1)
  1570. a[n] = str(n, s) || "null";
  1571. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1572. gap = c,
  1573. i
  1574. }
  1575. if (rep && "object" == typeof rep)
  1576. for (o = rep.length,
  1577. n = 0; o > n; n += 1)
  1578. "string" == typeof rep[n] && (r = rep[n],
  1579. i = str(r, s),
  1580. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1581. else
  1582. for (r in s)
  1583. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1584. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1585. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1586. gap = c,
  1587. i
  1588. }
  1589. }
  1590. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1591. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1592. }
  1593. ,
  1594. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1595. return this.valueOf()
  1596. }
  1597. );
  1598. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1599. "\b": "\\b",
  1600. "\t": "\\t",
  1601. "\n": "\\n",
  1602. "\f": "\\f",
  1603. "\r": "\\r",
  1604. '"': '\\"',
  1605. "\\": "\\\\"
  1606. }, rep;
  1607. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1608. var r;
  1609. if (gap = "",
  1610. indent = "",
  1611. "number" == typeof n)
  1612. for (r = 0; n > r; r += 1)
  1613. indent += " ";
  1614. else
  1615. "string" == typeof n && (indent = n);
  1616. if (rep = t,
  1617. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1618. throw new Error("JSON.stringify");
  1619. return str("", {
  1620. "": e
  1621. })
  1622. }
  1623. ),
  1624. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1625. function walk(e, t) {
  1626. var n, r, i = e[t];
  1627. if (i && "object" == typeof i)
  1628. for (n in i)
  1629. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1630. void 0 !== r ? i[n] = r : delete i[n]);
  1631. return reviver.call(e, t, i)
  1632. }
  1633. var j;
  1634. if (text = String(text),
  1635. cx.lastIndex = 0,
  1636. cx.test(text) && (text = text.replace(cx, function(e) {
  1637. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1638. })),
  1639. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1640. return j = eval("(" + text + ")"),
  1641. "function" == typeof reviver ? walk({
  1642. "": j
  1643. }, "") : j;
  1644. throw new SyntaxError("JSON.parse")
  1645. }
  1646. )
  1647. }(),
  1648. !function(e, t, n) {
  1649. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1650. }("domready", Keen.utils, function(e) {
  1651. function t(e) {
  1652. for (d = 1; e = r.shift(); )
  1653. e()
  1654. }
  1655. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1656. return o[l] && o[l](s, n = function() {
  1657. o.removeEventListener(s, n, i),
  1658. t()
  1659. }
  1660. , i),
  1661. c && o.attachEvent(u, n = function() {
  1662. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1663. t())
  1664. }
  1665. ),
  1666. e = c ? function(t) {
  1667. self != top ? d ? t() : r.push(t) : function() {
  1668. try {
  1669. a.doScroll("left")
  1670. } catch (n) {
  1671. return setTimeout(function() {
  1672. e(t)
  1673. }, 50)
  1674. }
  1675. t()
  1676. }()
  1677. }
  1678. : function(e) {
  1679. d ? e() : r.push(e)
  1680. }
  1681. });
  1682. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1683. if (loaded && cached) {
  1684. clients = cached.clients || {},
  1685. ready = cached.ready || [];
  1686. for (var instance in clients)
  1687. if (clients.hasOwnProperty(instance)) {
  1688. var client = clients[instance];
  1689. for (var method in Keen.prototype)
  1690. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1691. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1692. ,
  1693. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1694. ,
  1695. client._config && (client.configure.call(client, client._config),
  1696. delete client._config),
  1697. client._setGlobalProperties) {
  1698. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1699. client.setGlobalProperties.apply(client, globals[i]);
  1700. delete client._setGlobalProperties
  1701. }
  1702. if (client._addEvent) {
  1703. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1704. client.addEvent.apply(client, queue[i]);
  1705. delete client._addEvent
  1706. }
  1707. var callback = client._on || [];
  1708. if (client._on) {
  1709. for (var i = 0; i < callback.length; i++)
  1710. client.on.apply(client, callback[i]);
  1711. client.trigger("ready"),
  1712. delete client._on
  1713. }
  1714. }
  1715. for (var i = 0; i < ready.length; i++) {
  1716. var callback = ready[i];
  1717. Keen.on("ready", function() {
  1718. callback()
  1719. })
  1720. }
  1721. }
  1722. return Keen.loaded && setTimeout(function() {
  1723. Keen.utils.domready(function() {
  1724. Keen.trigger("ready")
  1725. })
  1726. }, 0),
  1727. Keen
  1728. });
  1729. !function() {
  1730. var t = window.analytics = window.analytics || [];
  1731. if (!t.initialize) {
  1732. if (t.invoked)
  1733. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1734. t.invoked = !0,
  1735. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1736. t.factory = function(e) {
  1737. return function() {
  1738. var n = Array.prototype.slice.call(arguments);
  1739. return n.unshift(e),
  1740. t.push(n),
  1741. t
  1742. }
  1743. }
  1744. ;
  1745. for (var e = 0; e < t.methods.length; e++) {
  1746. var n = t.methods[e];
  1747. t[n] = t.factory(n)
  1748. }
  1749. t.load = function(t) {
  1750. var e = document.createElement("script");
  1751. e.type = "text/javascript",
  1752. e.async = !0,
  1753. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1754. var n = document.getElementsByTagName("script")[0];
  1755. n.parentNode.insertBefore(e, n)
  1756. }
  1757. ,
  1758. t.SNIPPET_VERSION = "4.0.0"
  1759. }
  1760. }();
  1761. !function(i, e) {
  1762. "use strict";
  1763. var s = ""
  1764. , r = "?"
  1765. , o = "function"
  1766. , a = "undefined"
  1767. , n = "object"
  1768. , t = "major"
  1769. , d = "model"
  1770. , w = "name"
  1771. , l = "type"
  1772. , p = "vendor"
  1773. , m = "version"
  1774. , c = "architecture"
  1775. , u = "console"
  1776. , g = "mobile"
  1777. , f = "tablet"
  1778. , h = "smarttv"
  1779. , b = {
  1780. has: function(i, e) {
  1781. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1782. },
  1783. lowerize: function(i) {
  1784. return i.toLowerCase()
  1785. }
  1786. }
  1787. , y = {
  1788. rgx: function() {
  1789. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1790. var c = m[p]
  1791. , u = m[p + 1];
  1792. if (typeof i === a) {
  1793. i = {};
  1794. for (t in u)
  1795. d = u[t],
  1796. typeof d === n ? i[d[0]] = e : i[d] = e
  1797. }
  1798. for (s = r = 0; s < c.length; s++)
  1799. if (w = c[s].exec(this.getUA())) {
  1800. for (t = 0; t < u.length; t++)
  1801. l = w[++r],
  1802. d = u[t],
  1803. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1804. break
  1805. }
  1806. if (w)
  1807. break
  1808. }
  1809. return i
  1810. },
  1811. str: function(i, s) {
  1812. for (var o in s)
  1813. if (typeof s[o] === n && s[o].length > 0) {
  1814. for (var a = 0; a < s[o].length; a++)
  1815. if (b.has(s[o][a], i))
  1816. return o === r ? e : o
  1817. } else if (b.has(s[o], i))
  1818. return o === r ? e : o;
  1819. return i
  1820. }
  1821. }
  1822. , v = {
  1823. browser: {
  1824. oldsafari: {
  1825. major: {
  1826. 1: ["/8", "/1", "/3"],
  1827. 2: "/4",
  1828. "?": "/"
  1829. },
  1830. version: {
  1831. "1.0": "/8",
  1832. 1.2: "/1",
  1833. 1.3: "/3",
  1834. "2.0": "/412",
  1835. "2.0.2": "/416",
  1836. "2.0.3": "/417",
  1837. "2.0.4": "/419",
  1838. "?": "/"
  1839. }
  1840. }
  1841. },
  1842. device: {
  1843. sprint: {
  1844. model: {
  1845. "Evo Shift 4G": "7373KT"
  1846. },
  1847. vendor: {
  1848. HTC: "APA",
  1849. Sprint: "Sprint"
  1850. }
  1851. }
  1852. },
  1853. os: {
  1854. windows: {
  1855. version: {
  1856. ME: "4.90",
  1857. "NT 3.11": "NT3.51",
  1858. "NT 4.0": "NT4.0",
  1859. 2e3: "NT 5.0",
  1860. XP: ["NT 5.1", "NT 5.2"],
  1861. Vista: "NT 6.0",
  1862. 7: "NT 6.1",
  1863. 8: "NT 6.2",
  1864. 8.1: "NT 6.3",
  1865. RT: "ARM"
  1866. }
  1867. }
  1868. }
  1869. }
  1870. , k = {
  1871. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1872. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1873. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1874. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1875. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1876. }
  1877. , x = function(e) {
  1878. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1879. return this instanceof x ? (this.getBrowser = function() {
  1880. return y.rgx.apply(this, k.browser)
  1881. }
  1882. ,
  1883. this.getCPU = function() {
  1884. return y.rgx.apply(this, k.cpu)
  1885. }
  1886. ,
  1887. this.getDevice = function() {
  1888. return y.rgx.apply(this, k.device)
  1889. }
  1890. ,
  1891. this.getEngine = function() {
  1892. return y.rgx.apply(this, k.engine)
  1893. }
  1894. ,
  1895. this.getOS = function() {
  1896. return y.rgx.apply(this, k.os)
  1897. }
  1898. ,
  1899. this.getResult = function() {
  1900. return {
  1901. ua: this.getUA(),
  1902. browser: this.getBrowser(),
  1903. engine: this.getEngine(),
  1904. os: this.getOS(),
  1905. device: this.getDevice(),
  1906. cpu: this.getCPU()
  1907. }
  1908. }
  1909. ,
  1910. this.getUA = function() {
  1911. return r
  1912. }
  1913. ,
  1914. this.setUA = function(i) {
  1915. return r = i,
  1916. this
  1917. }
  1918. ,
  1919. void this.setUA(r)) : new x(e).getResult()
  1920. };
  1921. if (typeof exports !== a)
  1922. typeof module !== a && module.exports && (exports = module.exports = x),
  1923. exports.UAParser = x;
  1924. else if (i.UAParser = x,
  1925. typeof define === o && define.amd && define(function() {
  1926. return x
  1927. }),
  1928. typeof i.jQuery !== a) {
  1929. var A = i.jQuery
  1930. , _ = new x;
  1931. A.ua = _.getResult(),
  1932. A.ua.get = function() {
  1933. return _.getUA()
  1934. }
  1935. ,
  1936. A.ua.set = function(i) {
  1937. _.setUA(i);
  1938. var e = _.getResult();
  1939. for (var s in e)
  1940. A.ua[s] = e[s]
  1941. }
  1942. }
  1943. }(this);
  1944. window.Modernizr = function(n, e, t) {
  1945. function o(n) {
  1946. d.cssText = n
  1947. }
  1948. function r(n, e) {
  1949. return typeof n === e
  1950. }
  1951. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1952. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1953. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1954. return e in n && r(n.constructor.prototype[e], "undefined")
  1955. }
  1956. : function(n, e) {
  1957. return v.call(n, e)
  1958. }
  1959. ,
  1960. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1961. var e = this;
  1962. if ("function" != typeof e)
  1963. throw new TypeError;
  1964. var t = b.call(arguments, 1)
  1965. , o = function() {
  1966. if (this instanceof o) {
  1967. var r = function() {};
  1968. r.prototype = e.prototype;
  1969. var i = new r
  1970. , c = e.apply(i, t.concat(b.call(arguments)));
  1971. return Object(c) === c ? c : i
  1972. }
  1973. return e.apply(n, t.concat(b.call(arguments)))
  1974. };
  1975. return o
  1976. }
  1977. ),
  1978. y.webgl = function() {
  1979. return !!n.WebGLRenderingContext
  1980. }
  1981. ;
  1982. for (var h in y)
  1983. u(y, h) && (c = h.toLowerCase(),
  1984. f[c] = y[h](),
  1985. w.push((f[c] ? "" : "no-") + c));
  1986. return f.addTest = function(n, e) {
  1987. if ("object" == typeof n)
  1988. for (var o in n)
  1989. u(n, o) && f.addTest(o, n[o]);
  1990. else {
  1991. if (n = n.toLowerCase(),
  1992. f[n] !== t)
  1993. return f;
  1994. e = "function" == typeof e ? e() : e,
  1995. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1996. f[n] = e
  1997. }
  1998. return f
  1999. }
  2000. ,
  2001. o(""),
  2002. p = i = null,
  2003. f._version = a,
  2004. f
  2005. }(this, this.document);
  2006. !function(e, t, a) {
  2007. "use strict";
  2008. function n(t, h, m) {
  2009. function H(a) {
  2010. var n = 0
  2011. , i = Ee.length;
  2012. if (Ce.old = e.extend({}, Ce),
  2013. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2014. ke = Be[ge.horizontal ? "width" : "height"](),
  2015. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2016. Ee.length = 0,
  2017. Ce.start = 0,
  2018. Ce.end = q(ze - Ie, 0),
  2019. Re) {
  2020. n = Ne.length,
  2021. qe = Pe.children(ge.itemSelector),
  2022. Ne.length = 0;
  2023. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2024. ze = 0,
  2025. qe.each(function(t, a) {
  2026. var n = e(a)
  2027. , i = a.getBoundingClientRect()
  2028. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2029. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2030. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2031. , h = l + d + p
  2032. , m = !d || !p
  2033. , g = {};
  2034. g.el = a,
  2035. g.size = m ? l : h,
  2036. g.half = g.size / 2,
  2037. g.start = ze + (m ? d : 0),
  2038. g.center = g.start - E(Ie / 2 - g.size / 2),
  2039. g.end = g.start - Ie + g.size,
  2040. t || (ze += s),
  2041. ze += h,
  2042. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2043. t === v && (g.end += o,
  2044. ze += o,
  2045. f = m ? p : 0),
  2046. Ne.push(g),
  2047. r = g
  2048. }),
  2049. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2050. ze -= f,
  2051. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2052. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2053. }
  2054. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2055. Q(),
  2056. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2057. Te = d(Te, ge.minHandleSize, ke),
  2058. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2059. xe.end = ke - Te,
  2060. it || j()),
  2061. !we && Ie > 0) {
  2062. var p = Ce.start
  2063. , h = "";
  2064. if (Re)
  2065. e.each(Ne, function(e, t) {
  2066. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2067. Ee.push(p),
  2068. p += Ie,
  2069. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2070. });
  2071. else
  2072. for (; p - Ie < Ce.end; )
  2073. Ee.push(p),
  2074. p += Ie;
  2075. if (De[0] && i !== Ee.length) {
  2076. for (var m = 0; m < Ee.length; m++)
  2077. h += ge.pageBuilder.call(ye, m);
  2078. Ae = De.html(h).children(),
  2079. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2080. }
  2081. }
  2082. if (Oe.slideeSize = ze,
  2083. Oe.frameSize = Ie,
  2084. Oe.sbSize = ke,
  2085. Oe.handleSize = Te,
  2086. Re) {
  2087. a && null != ge.startAt && (W(ge.startAt),
  2088. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2089. var g = Ne[Oe.activeItem];
  2090. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2091. } else
  2092. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2093. pe("load")
  2094. }
  2095. function X(e, t, a) {
  2096. if (Re && at.released && !a) {
  2097. var n = $(e)
  2098. , i = e > Ce.start && e < Ce.end;
  2099. Le ? (i && (e = Ne[n.centerItem].center),
  2100. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2101. }
  2102. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2103. et.start = +new Date,
  2104. et.time = 0,
  2105. et.from = Ce.cur,
  2106. et.to = e,
  2107. et.delta = e - Ce.cur,
  2108. et.tweesing = at.tweese || at.init && !at.slidee,
  2109. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2110. at.tweese = 0,
  2111. e !== Ce.dest && (Ce.dest = e,
  2112. pe("change"),
  2113. it || Y()),
  2114. K(),
  2115. Q(),
  2116. Z(),
  2117. F()
  2118. }
  2119. function Y() {
  2120. if (ye.initialized) {
  2121. if (!it)
  2122. return it = w(Y),
  2123. void (at.released && pe("moveStart"));
  2124. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2125. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2126. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2127. et.to === Ce.cur ? (Ce.cur = et.to,
  2128. at.tweese = it = 0) : it = w(Y),
  2129. pe("move"),
  2130. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2131. !it && at.released && pe("moveEnd"),
  2132. j()
  2133. }
  2134. }
  2135. function j() {
  2136. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2137. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2138. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2139. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2140. }
  2141. function F() {
  2142. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2143. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2144. pe("activePage", _e.page))
  2145. }
  2146. function M() {
  2147. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2148. ot = at.init ? w(M) : 0,
  2149. tt.now = +new Date,
  2150. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2151. X(at.init ? tt.pos : E(tt.pos)),
  2152. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2153. tt.lastTime = tt.now
  2154. }
  2155. function L(e, t, n) {
  2156. if ("boolean" === i(t) && (n = t,
  2157. t = a),
  2158. t === a)
  2159. X(Ce[e], n);
  2160. else {
  2161. if (Le && "center" !== e)
  2162. return;
  2163. var r = ye.getPos(t);
  2164. r && X(r[e], n, !Le)
  2165. }
  2166. }
  2167. function R(e) {
  2168. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2169. }
  2170. function U(e) {
  2171. return R(l(e) && 0 > e ? e + Ne.length : e)
  2172. }
  2173. function W(e, t) {
  2174. var a = R(e);
  2175. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2176. qe.eq(a).addClass(ge.activeClass),
  2177. _e.active = Oe.activeItem = a,
  2178. Z(),
  2179. pe("active", a)),
  2180. a)
  2181. }
  2182. function $(e) {
  2183. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2184. var t = {}
  2185. , a = Me ? 0 : Ie / 2;
  2186. if (!we)
  2187. for (var n = 0, i = Ee.length; i > n; n++) {
  2188. if (e >= Ce.end || n === Ee.length - 1) {
  2189. t.activePage = Ee.length - 1;
  2190. break
  2191. }
  2192. if (e <= Ee[n] + a) {
  2193. t.activePage = n;
  2194. break
  2195. }
  2196. }
  2197. if (Re) {
  2198. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2199. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2200. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2201. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2202. s = c;
  2203. break
  2204. }
  2205. t.firstItem = l(r) ? r : 0,
  2206. t.centerItem = l(o) ? o : t.firstItem,
  2207. t.lastItem = l(s) ? s : t.centerItem
  2208. }
  2209. return t
  2210. }
  2211. function Q(t) {
  2212. e.extend(Oe, $(t))
  2213. }
  2214. function Z() {
  2215. var e = Ce.dest <= Ce.start
  2216. , t = Ce.dest >= Ce.end
  2217. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2218. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2219. Je.is("button,input") && Je.prop("disabled", e),
  2220. Ke.is("button,input") && Ke.prop("disabled", t),
  2221. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2222. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2223. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2224. Qe.is("button,input") && Qe.prop("disabled", e),
  2225. $e.is("button,input") && $e.prop("disabled", t)),
  2226. Re && null != Oe.activeItem) {
  2227. var n = 0 === Oe.activeItem
  2228. , i = Oe.activeItem >= Ne.length - 1
  2229. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2230. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2231. Ze.is("button,input") && Ze.prop("disabled", n),
  2232. Ge.is("button,input") && Ge.prop("disabled", i),
  2233. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2234. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2235. }
  2236. }
  2237. function G(e, t, a) {
  2238. if (e = U(e),
  2239. t = U(t),
  2240. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2241. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2242. var n = t > e ? e : a ? t : t - 1
  2243. , i = e > t ? e : a ? t + 1 : t
  2244. , r = e > t;
  2245. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2246. H()
  2247. }
  2248. }
  2249. function J(e, t) {
  2250. for (var a = 0, n = Ve[e].length; n > a; a++)
  2251. if (Ve[e][a] === t)
  2252. return a;
  2253. return -1
  2254. }
  2255. function K() {
  2256. at.released && !ye.isPaused && ye.resume()
  2257. }
  2258. function V(e) {
  2259. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2260. }
  2261. function _() {
  2262. at.history[0] = at.history[1],
  2263. at.history[1] = at.history[2],
  2264. at.history[2] = at.history[3],
  2265. at.history[3] = at.delta
  2266. }
  2267. function ee(e) {
  2268. at.released = 0,
  2269. at.source = e,
  2270. at.slidee = "slidee" === e
  2271. }
  2272. function te(t) {
  2273. var a = "touchstart" === t.type
  2274. , n = t.data.source
  2275. , i = "slidee" === n;
  2276. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2277. ee(n),
  2278. at.init = 0,
  2279. at.$source = e(t.target),
  2280. at.touch = a,
  2281. at.pointer = a ? t.originalEvent.touches[0] : t,
  2282. at.initX = at.pointer.pageX,
  2283. at.initY = at.pointer.pageY,
  2284. at.initPos = i ? Ce.cur : xe.cur,
  2285. at.start = +new Date,
  2286. at.time = 0,
  2287. at.path = 0,
  2288. at.delta = 0,
  2289. at.locked = 0,
  2290. at.history = [0, 0, 0, 0],
  2291. at.pathToLock = i ? a ? 30 : 10 : 0,
  2292. b.on(a ? z : I, ae),
  2293. ye.pause(1),
  2294. (i ? Pe : Se).addClass(ge.draggedClass),
  2295. pe("moveStart"),
  2296. i && (rt = setInterval(_, 10)))
  2297. }
  2298. function ae(e) {
  2299. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2300. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2301. at.pathX = at.pointer.pageX - at.initX,
  2302. at.pathY = at.pointer.pageY - at.initY,
  2303. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2304. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2305. at.released || !(at.path < 1)) {
  2306. if (!at.init) {
  2307. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2308. return ne();
  2309. at.init = 1
  2310. }
  2311. r(e),
  2312. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2313. at.$source.on(B, s)),
  2314. at.released && (ne(),
  2315. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2316. at.delta += at.swing,
  2317. at.tweese = x(at.swing) > 10)),
  2318. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2319. }
  2320. }
  2321. function ne() {
  2322. clearInterval(rt),
  2323. at.released = !0,
  2324. b.off(at.touch ? z : I, ae),
  2325. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2326. setTimeout(function() {
  2327. at.$source.off(B, s)
  2328. }),
  2329. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2330. ye.resume(1),
  2331. at.init = 0
  2332. }
  2333. function ie(t) {
  2334. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2335. }
  2336. function re() {
  2337. ye.stop(),
  2338. b.off("mouseup", re)
  2339. }
  2340. function se(e) {
  2341. switch (r(e),
  2342. this) {
  2343. case $e[0]:
  2344. case Qe[0]:
  2345. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2346. b.on("mouseup", re);
  2347. break;
  2348. case Ze[0]:
  2349. ye.prev();
  2350. break;
  2351. case Ge[0]:
  2352. ye.next();
  2353. break;
  2354. case Je[0]:
  2355. ye.prevPage();
  2356. break;
  2357. case Ke[0]:
  2358. ye.nextPage()
  2359. }
  2360. }
  2361. function oe(e) {
  2362. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2363. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2364. Re ? (p = +new Date,
  2365. nt.last < p - nt.resetTime && (nt.delta = 0),
  2366. nt.last = p,
  2367. nt.delta += nt.curDelta,
  2368. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2369. nt.delta %= 1),
  2370. nt.finalDelta) : nt.curDelta
  2371. }
  2372. function le(e) {
  2373. e.originalEvent[g] = ye;
  2374. var t = +new Date;
  2375. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2376. return void (O = t);
  2377. if (ge.scrollBy && Ce.start !== Ce.end) {
  2378. var a = oe(e.originalEvent);
  2379. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2380. ye.slideBy(ge.scrollBy * a)
  2381. }
  2382. }
  2383. function ce(e) {
  2384. ge.clickBar && e.target === Be[0] && (r(e),
  2385. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2386. }
  2387. function de(e) {
  2388. if (ge.keyboardNavBy)
  2389. switch (e.which) {
  2390. case ge.horizontal ? 37 : 38:
  2391. r(e),
  2392. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2393. break;
  2394. case ge.horizontal ? 39 : 40:
  2395. r(e),
  2396. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2397. }
  2398. }
  2399. function ue(e) {
  2400. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2401. }
  2402. function fe() {
  2403. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2404. }
  2405. function ve(e) {
  2406. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2407. }
  2408. function pe(e, t) {
  2409. if (Ve[e]) {
  2410. for (me = Ve[e].length,
  2411. T.length = 0,
  2412. he = 0; me > he; he++)
  2413. T.push(Ve[e][he]);
  2414. for (he = 0; me > he; he++)
  2415. T[he].call(ye, e, t)
  2416. }
  2417. }
  2418. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2419. start: 0,
  2420. center: 0,
  2421. end: 0,
  2422. cur: 0,
  2423. dest: 0
  2424. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2425. start: 0,
  2426. end: 0,
  2427. cur: 0
  2428. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2429. firstItem: 0,
  2430. lastItem: 0,
  2431. centerItem: 0,
  2432. activeItem: null,
  2433. activePage: 0
  2434. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2435. released: 1
  2436. }, nt = {
  2437. last: 0,
  2438. delta: 0,
  2439. resetTime: 200
  2440. }, it = 0, rt = 0, st = 0, ot = 0;
  2441. we || (t = be[0]),
  2442. ye.initialized = 0,
  2443. ye.frame = t,
  2444. ye.slidee = Pe[0],
  2445. ye.pos = Ce,
  2446. ye.rel = Oe,
  2447. ye.items = Ne,
  2448. ye.pages = Ee,
  2449. ye.isPaused = 0,
  2450. ye.options = ge,
  2451. ye.dragging = at,
  2452. ye.reload = function() {
  2453. H()
  2454. }
  2455. ,
  2456. ye.getPos = function(e) {
  2457. if (Re) {
  2458. var t = R(e);
  2459. return -1 !== t && Ne[t]
  2460. }
  2461. var a = Pe.find(e).eq(0);
  2462. if (a[0]) {
  2463. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2464. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2465. return {
  2466. start: n,
  2467. center: n - Ie / 2 + i / 2,
  2468. end: n - Ie + i,
  2469. size: i
  2470. }
  2471. }
  2472. return !1
  2473. }
  2474. ,
  2475. ye.moveBy = function(e) {
  2476. tt.speed = e,
  2477. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2478. tt.startPos = Ce.cur,
  2479. ee("button"),
  2480. at.init = 1,
  2481. pe("moveStart"),
  2482. y(ot),
  2483. M())
  2484. }
  2485. ,
  2486. ye.stop = function() {
  2487. "button" === at.source && (at.init = 0,
  2488. at.released = 1)
  2489. }
  2490. ,
  2491. ye.prev = function() {
  2492. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2493. }
  2494. ,
  2495. ye.next = function() {
  2496. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2497. }
  2498. ,
  2499. ye.prevPage = function() {
  2500. ye.activatePage(Oe.activePage - 1)
  2501. }
  2502. ,
  2503. ye.nextPage = function() {
  2504. ye.activatePage(Oe.activePage + 1)
  2505. }
  2506. ,
  2507. ye.slideBy = function(e, t) {
  2508. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2509. }
  2510. ,
  2511. ye.slideTo = function(e, t) {
  2512. X(e, t)
  2513. }
  2514. ,
  2515. ye.toStart = function(e, t) {
  2516. L("start", e, t)
  2517. }
  2518. ,
  2519. ye.toEnd = function(e, t) {
  2520. L("end", e, t)
  2521. }
  2522. ,
  2523. ye.toCenter = function(e, t) {
  2524. L("center", e, t)
  2525. }
  2526. ,
  2527. ye.getIndex = R,
  2528. ye.activate = function(e, t) {
  2529. var a = W(e);
  2530. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2531. }
  2532. ,
  2533. ye.activatePage = function(e, t) {
  2534. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2535. }
  2536. ,
  2537. ye.resume = function(e) {
  2538. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2539. st ? st = clearTimeout(st) : pe("resume"),
  2540. st = setTimeout(function() {
  2541. switch (pe("cycle"),
  2542. ge.cycleBy) {
  2543. case "items":
  2544. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2545. break;
  2546. case "pages":
  2547. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2548. }
  2549. }, ge.cycleInterval))
  2550. }
  2551. ,
  2552. ye.pause = function(e) {
  2553. e < ye.isPaused || (ye.isPaused = e || 100,
  2554. st && (st = clearTimeout(st),
  2555. pe("pause")))
  2556. }
  2557. ,
  2558. ye.toggle = function() {
  2559. ye[st ? "pause" : "resume"]()
  2560. }
  2561. ,
  2562. ye.set = function(t, a) {
  2563. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2564. }
  2565. ,
  2566. ye.add = function(t, a) {
  2567. var n = e(t);
  2568. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2569. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2570. H()
  2571. }
  2572. ,
  2573. ye.remove = function(t) {
  2574. if (Re) {
  2575. var a = U(t);
  2576. if (a > -1) {
  2577. qe.eq(a).remove();
  2578. var n = a === Oe.activeItem;
  2579. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2580. H(),
  2581. n && (_e.active = null,
  2582. ye.activate(Oe.activeItem))
  2583. }
  2584. } else
  2585. e(t).remove(),
  2586. H()
  2587. }
  2588. ,
  2589. ye.moveAfter = function(e, t) {
  2590. G(e, t, 1)
  2591. }
  2592. ,
  2593. ye.moveBefore = function(e, t) {
  2594. G(e, t)
  2595. }
  2596. ,
  2597. ye.on = function(e, t) {
  2598. if ("object" === i(e))
  2599. for (var a in e)
  2600. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2601. else if ("function" === i(t))
  2602. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2603. Ve[n[r]] = Ve[n[r]] || [],
  2604. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2605. else if ("array" === i(t))
  2606. for (var o = 0, l = t.length; l > o; o++)
  2607. ye.on(e, t[o])
  2608. }
  2609. ,
  2610. ye.one = function(e, t) {
  2611. function a() {
  2612. t.apply(ye, arguments),
  2613. ye.off(e, a)
  2614. }
  2615. ye.on(e, a)
  2616. }
  2617. ,
  2618. ye.off = function(e, t) {
  2619. if (t instanceof Array)
  2620. for (var a = 0, n = t.length; n > a; a++)
  2621. ye.off(e, t[a]);
  2622. else
  2623. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2624. if (Ve[i[r]] = Ve[i[r]] || [],
  2625. null == t)
  2626. Ve[i[r]].length = 0;
  2627. else {
  2628. var o = J(i[r], t);
  2629. -1 !== o && Ve[i[r]].splice(o, 1)
  2630. }
  2631. }
  2632. ,
  2633. ye.destroy = function() {
  2634. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2635. b.off("keydown", de),
  2636. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2637. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2638. De.empty(),
  2639. we || (be.off("." + g),
  2640. He.restore(),
  2641. Xe.restore(),
  2642. Ye.restore(),
  2643. je.restore(),
  2644. e.removeData(t, g)),
  2645. Ne.length = Ee.length = 0,
  2646. _e = {},
  2647. ye.initialized = 0,
  2648. ye
  2649. }
  2650. ,
  2651. ye.init = function() {
  2652. if (!ye.initialized) {
  2653. ye.on(m);
  2654. var e = ["overflow", "position"]
  2655. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2656. He.save.apply(He, e),
  2657. Ye.save.apply(Ye, e),
  2658. Xe.save.apply(Xe, t),
  2659. je.save.apply(je, t);
  2660. var a = Se;
  2661. return we || (a = a.add(Pe),
  2662. be.css("overflow", "hidden"),
  2663. f || "static" !== be.css("position") || be.css("position", "relative")),
  2664. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2665. a.css({
  2666. position: "absolute"
  2667. })),
  2668. ge.forward && $e.on(S, se),
  2669. ge.backward && Qe.on(S, se),
  2670. ge.prev && Ze.on(B, se),
  2671. ge.next && Ge.on(B, se),
  2672. ge.prevPage && Je.on(B, se),
  2673. ge.nextPage && Ke.on(B, se),
  2674. Ue.on(C, le),
  2675. Be[0] && Be.on(B, ce),
  2676. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2677. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2678. We.on(P, {
  2679. source: "slidee"
  2680. }, te),
  2681. Se && Se.on(P, {
  2682. source: "handle"
  2683. }, te),
  2684. b.on("keydown", de),
  2685. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2686. be.on("scroll." + g, o)),
  2687. ye.initialized = 1,
  2688. H(!0),
  2689. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2690. ye
  2691. }
  2692. }
  2693. }
  2694. function i(e) {
  2695. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2696. }
  2697. function r(e, t) {
  2698. e.preventDefault(),
  2699. t && e.stopPropagation()
  2700. }
  2701. function s(t) {
  2702. r(t, 1),
  2703. e(this).off(t.type, s)
  2704. }
  2705. function o() {
  2706. this.scrollLeft = 0,
  2707. this.scrollTop = 0
  2708. }
  2709. function l(e) {
  2710. return !isNaN(parseFloat(e)) && isFinite(e)
  2711. }
  2712. function c(e, t) {
  2713. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2714. }
  2715. function d(e, t, a) {
  2716. return t > e ? t : e > a ? a : e
  2717. }
  2718. function u(e) {
  2719. var t = {};
  2720. return t.style = {},
  2721. t.save = function() {
  2722. if (e && e.nodeType) {
  2723. for (var a = 0; a < arguments.length; a++)
  2724. t.style[arguments[a]] = e.style[arguments[a]];
  2725. return t
  2726. }
  2727. }
  2728. ,
  2729. t.restore = function() {
  2730. if (e && e.nodeType) {
  2731. for (var a in t.style)
  2732. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2733. return t
  2734. }
  2735. }
  2736. ,
  2737. t
  2738. }
  2739. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2740. b.on(C, function(e) {
  2741. var t = e.originalEvent[g]
  2742. , a = +new Date;
  2743. (!t || t.options.scrollHijack < a - O) && (O = a)
  2744. }),
  2745. function(e) {
  2746. function t(e) {
  2747. var t = (new Date).getTime()
  2748. , n = Math.max(0, 16 - (t - a))
  2749. , i = setTimeout(e, n);
  2750. return a = t,
  2751. i
  2752. }
  2753. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2754. var a = (new Date).getTime()
  2755. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2756. y = function(t) {
  2757. n.call(e, t)
  2758. }
  2759. }(window),
  2760. function() {
  2761. function e(e) {
  2762. for (var n = 0, i = t.length; i > n; n++) {
  2763. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2764. if (null != a.style[r])
  2765. return r
  2766. }
  2767. }
  2768. var t = ["", "webkit", "moz", "ms", "o"]
  2769. , a = document.createElement("div");
  2770. f = e("transform"),
  2771. v = e("perspective") ? "translateZ(0) " : ""
  2772. }(),
  2773. t[m] = n,
  2774. e.fn[h] = function(t, a) {
  2775. var r, s;
  2776. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2777. s = Array.prototype.slice.call(arguments, 1)),
  2778. t = {}),
  2779. this.each(function(i, o) {
  2780. var l = e.data(o, g);
  2781. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2782. })
  2783. }
  2784. ,
  2785. n.defaults = {
  2786. slidee: null,
  2787. horizontal: !1,
  2788. itemNav: null,
  2789. itemSelector: null,
  2790. smart: !1,
  2791. activateOn: null,
  2792. activateMiddle: !1,
  2793. scrollSource: null,
  2794. scrollBy: 0,
  2795. scrollHijack: 300,
  2796. scrollTrap: !1,
  2797. dragSource: null,
  2798. mouseDragging: !1,
  2799. touchDragging: !1,
  2800. releaseSwing: !1,
  2801. swingSpeed: .2,
  2802. elasticBounds: !1,
  2803. interactive: null,
  2804. scrollBar: null,
  2805. dragHandle: !1,
  2806. dynamicHandle: !1,
  2807. minHandleSize: 50,
  2808. clickBar: !1,
  2809. syncSpeed: .5,
  2810. pagesBar: null,
  2811. activatePageOn: null,
  2812. pageBuilder: function(e) {
  2813. return "<li>" + (e + 1) + "</li>"
  2814. },
  2815. forward: null,
  2816. backward: null,
  2817. prev: null,
  2818. next: null,
  2819. prevPage: null,
  2820. nextPage: null,
  2821. cycleBy: null,
  2822. cycleInterval: 5e3,
  2823. pauseOnHover: !1,
  2824. startPaused: !1,
  2825. moveBy: 300,
  2826. speed: 0,
  2827. easing: "swing",
  2828. startAt: null,
  2829. keyboardNavBy: null,
  2830. draggedClass: "dragged",
  2831. activeClass: "active",
  2832. disabledClass: "disabled"
  2833. }
  2834. }(jQuery, window);
  2835. !function e(t, i, n) {
  2836. function r(a, s) {
  2837. if (!i[a]) {
  2838. if (!t[a]) {
  2839. var l = "function" == typeof require && require;
  2840. if (!s && l)
  2841. return l(a, !0);
  2842. if (o)
  2843. return o(a, !0);
  2844. var c = new Error("Cannot find module '" + a + "'");
  2845. throw c.code = "MODULE_NOT_FOUND",
  2846. c
  2847. }
  2848. var h = i[a] = {
  2849. exports: {}
  2850. };
  2851. t[a][0].call(h.exports, function(e) {
  2852. var i = t[a][1][e];
  2853. return r(i ? i : e)
  2854. }, h, h.exports, e, t, i, n)
  2855. }
  2856. return i[a].exports
  2857. }
  2858. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2859. r(n[a]);
  2860. return r
  2861. }({
  2862. 1: [function(e, t, i) {
  2863. (function(i) {
  2864. "use strict";
  2865. function n(e) {
  2866. this.player = null,
  2867. this.director = null,
  2868. this.modelManager = null,
  2869. this.container = null,
  2870. this.tagManager = null,
  2871. this.fadeInSpeed = e,
  2872. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2873. }
  2874. var r = e("three")
  2875. , o = e("./util/logger")
  2876. , a = (e("./util/common"),
  2877. e("./enum/PlayerEvents"))
  2878. , s = e("./enum/DirectorEvents")
  2879. , l = e("./settings")
  2880. , c = e("./enum/Viewmode")
  2881. , h = (e("./enum/WarpStyle"),
  2882. e("./enum/BlackoutStyle"),
  2883. e("./enum/ModelManagerEvents"))
  2884. , u = e("./enum/tagEvents")
  2885. , d = e("./util/transitions")
  2886. , p = e("./util/lerp")
  2887. , f = new o(i);
  2888. //window.THREE = r;
  2889. n.prototype.init = function(e, t, i, n, r) {
  2890. window.app = this;
  2891. this.player = t,
  2892. this.director = e,
  2893. this.modelManager = i,
  2894. this.tagManager = n,
  2895. this.container = r,
  2896. this.updateModel(),
  2897. this.bindEvents()
  2898. }
  2899. ,
  2900. n.prototype.bindEvents = function() {
  2901. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2902. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2903. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2904. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2905. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2906. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2907. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2908. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2909. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2910. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2911. }
  2912. ,
  2913. n.prototype.updateModel = function() {
  2914. //模型this.model
  2915. this.model = this.modelManager.getActiveModel()
  2916. }
  2917. ,
  2918. n.prototype.handleWarpStarted = function() {
  2919. this.hidePlayerReticule()
  2920. }
  2921. ,
  2922. n.prototype.ontagActivated = function() {
  2923. this.hidePlayerReticule()
  2924. }
  2925. ,
  2926. n.prototype.onNavigationTotag = function() {
  2927. this.hidePlayerReticule()
  2928. }
  2929. ,
  2930. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2931. var n = this.modelManager.getActiveModel()
  2932. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2933. n.fadePanoMarkers(r),
  2934. n.setMode(t)
  2935. }
  2936. ,
  2937. n.prototype.handlePlayerModeChanged = function(e, t) {
  2938. var i = this.modelManager.getActiveModel()
  2939. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2940. i.setSide(n),
  2941. i.setMode(t)
  2942. }
  2943. ,
  2944. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2945. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2946. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2947. }
  2948. ,
  2949. n.prototype.handleActionInterruption = function() {}
  2950. ,
  2951. n.prototype.handleStartInside = function(e) {
  2952. var t = l[this.player.mode]
  2953. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2954. this.fadeIn(this.fadeInSpeed),
  2955. this.model.alpha = 0,
  2956. this.model.skybox.material.uniforms.opacity.value = 1,
  2957. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2958. var n = this.player.reticule;
  2959. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2960. }
  2961. ,
  2962. n.prototype.handleStartOutside = function(e) {
  2963. this.fadeIn(e)
  2964. }
  2965. ,
  2966. n.prototype.fadeIn = function(e) {
  2967. null !== e && void 0 !== e || (e = 2e3,
  2968. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2969. $(this.container).fadeIn(e)
  2970. }
  2971. ,
  2972. n.prototype.hidePlayerReticule = function() {
  2973. this.player.reticule.hide()
  2974. }
  2975. ,
  2976. t.exports = n
  2977. }
  2978. ).call(this, "/js/DisplayController.js")
  2979. }
  2980. , {
  2981. "./enum/BlackoutStyle": 18,
  2982. "./enum/DirectorEvents": 23,
  2983. "./enum/tagEvents": 32,
  2984. "./enum/ModelManagerEvents": 33,
  2985. "./enum/PlayerEvents": 40,
  2986. "./enum/Viewmode": 51,
  2987. "./enum/WarpStyle": 52,
  2988. "./settings": 166,
  2989. "./util/common": 185,
  2990. "./util/lerp": 188,
  2991. "./util/logger": 189,
  2992. "./util/transitions": 195,
  2993. three: 217
  2994. }],
  2995. 2: [function(e, t, i) {
  2996. "use strict";
  2997. function n() {
  2998. this.baseStartTime = performance.timing.navigationStart,
  2999. this.loadingStartTime = null,
  3000. this.waitingStartTime = null,
  3001. this.appReadyTime = null
  3002. }
  3003. n.prototype.setBaseStartTime = function(e) {
  3004. this.baseStartTime = e || Date.now()
  3005. }
  3006. ,
  3007. n.prototype.setWaitingStartTime = function(e) {
  3008. this.waitingStartTime = e || Date.now()
  3009. }
  3010. ,
  3011. n.prototype.setLoadingStartTime = function(e) {
  3012. this.loadingStartTime = e || Date.now()
  3013. }
  3014. ,
  3015. n.prototype.setAppReadyTime = function(e) {
  3016. this.appReadyTime = e || Date.now()
  3017. }
  3018. ,
  3019. n.prototype.calcFullLoadingTime = function() {
  3020. var e = this.appReadyTime - this.baseStartTime;
  3021. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3022. e
  3023. }
  3024. ,
  3025. t.exports = n
  3026. }
  3027. , {}],
  3028. 3: [function(e, t, i) {
  3029. (function(i) {
  3030. "use strict";
  3031. function n() {
  3032. return 100 * Math.random()
  3033. }
  3034. var r = e("./util/logger")
  3035. , o = e("./util/browser")
  3036. , a = new r(i)
  3037. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3038. initialized: !1,
  3039. init: function(e, t) {
  3040. if (t = t || {},
  3041. !this.initialized) {
  3042. this.initialized = !0,
  3043. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3044. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3045. for (var i in e) {
  3046. var r = i.match("^sc_tilegen_([0-9]+)$");
  3047. r && (s.tilegen = n() < parseInt(r[1]));
  3048. var l = i.match("^sc_imgopt_([0-9]+)$");
  3049. l && (s.imgopt = n() < parseInt(l[1]))
  3050. }
  3051. for (var c in t)
  3052. s[c] = t[c],
  3053. a.debug("A/B override:", c, s[c])
  3054. }
  3055. },
  3056. changeIfTileGenerating: function(e) {
  3057. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3058. e += ""),
  3059. e
  3060. },
  3061. changeIfImageOptimzing: function(e) {
  3062. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3063. e += ""),
  3064. e
  3065. },
  3066. tilegen: !1,
  3067. imgopt: !1
  3068. };
  3069. t.exports = s
  3070. }
  3071. ).call(this, "/js/ab.js")
  3072. }
  3073. , {
  3074. "./util/browser": 182,
  3075. "./util/logger": 189
  3076. }],
  3077. 4: [function(e, t, i) {
  3078. (function(i) {
  3079. "use strict";
  3080. function n() {
  3081. return {
  3082. addons: [{
  3083. name: "keen:ua_parser",
  3084. input: {
  3085. ua_string: "user_agent"
  3086. },
  3087. output: "parsed_user_agent"
  3088. }]
  3089. }
  3090. }
  3091. function r(e, t, i, n) {
  3092. function r(t) {
  3093. l[t.sid] = !0;
  3094. var i = t.billboard.media && t.billboard.media.type
  3095. , n = {
  3096. tag_id: t.sid,
  3097. tags_visited: Object.keys(l).length,
  3098. tag_count: Object.keys(e.tags).length,
  3099. tag_view_count: ++E,
  3100. has_media: !!i
  3101. };
  3102. i && (n.media_type = i),
  3103. u("tag_opened", n)
  3104. }
  3105. var l = {}
  3106. , h = Date.now() - N
  3107. , f = null;
  3108. n && (f = Date.now() - window.navigationStart);
  3109. var g;
  3110. try {
  3111. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3112. } catch (e) {
  3113. g = !1
  3114. }
  3115. var v, A = e.supportsVR;
  3116. A || (v = "VR disabled at the model/account level",
  3117. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3118. u("model_loaded", {
  3119. duration: h,
  3120. duration_from_navigation_start: f,
  3121. has_hlr: g,
  3122. has_vr: A,
  3123. vr_reason: v
  3124. });
  3125. var I = 0;
  3126. e.panos.forEach(function(e) {
  3127. e.on("enter", function() {
  3128. c("pano_viewed", {
  3129. pano_id: e.id,
  3130. pano_view_count: ++I,
  3131. alignment_type: e.alignmentType,
  3132. interaction_source: O,
  3133. navigation_source: p
  3134. })
  3135. })
  3136. });
  3137. var E = 0;
  3138. for (var T in e.tags)
  3139. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3140. t.on("tour_auto", function(e) {
  3141. p = "tour_" + e
  3142. }),
  3143. t.on("tour_manual", function(e) {
  3144. O = "gui-" + e,
  3145. p = "tour_manual"
  3146. }),
  3147. i.on(C.InteractionKey, function() {
  3148. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3149. }),
  3150. i.on(C.InteractionDirect, function() {
  3151. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3152. }),
  3153. o(t),
  3154. a(),
  3155. s()
  3156. }
  3157. function o(e) {
  3158. I.on(T.OPENED, function() {
  3159. c("showcase_share_intent", {
  3160. pano_id: e.currentPano && e.currentPano.id
  3161. })
  3162. }),
  3163. I.on(T.LINK_CLICKED, function(t) {
  3164. c("showcase_share_action", {
  3165. channel: t.channel,
  3166. pano_id: e.currentPano && e.currentPano.id
  3167. })
  3168. }),
  3169. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3170. c("showcase_share_origin_link_clicked")
  3171. })
  3172. }
  3173. function a() {}
  3174. function s() {
  3175. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3176. gui_action: "click_vr_button"
  3177. })),
  3178. b.on(S.LAUNCH, function(e) {
  3179. c("showcase_gui", {
  3180. gui_action: "launch_vr",
  3181. vr_platform: e.vr_platform,
  3182. vr_app: e.vr_app
  3183. })
  3184. }),
  3185. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3186. gui_action: "vr_modal_prev"
  3187. })),
  3188. b.on(S.NEXT, function(e) {
  3189. c("showcase_gui", {
  3190. gui_action: e.nextAction
  3191. })
  3192. }),
  3193. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3194. gui_action: "vr_modal_close"
  3195. })),
  3196. b.on(S.falseICECHOSEN, function(e) {
  3197. c("showcase_gui", {
  3198. gui_action: e.name + " "
  3199. })
  3200. }),
  3201. b.on(S.STORE, function(e) {
  3202. c("showcase_gui", {
  3203. gui_action: "launch_store",
  3204. store: e
  3205. })
  3206. })
  3207. }
  3208. function l(e, t) {
  3209. if (f)
  3210. try {
  3211. f.addEvent(e, v.extendObject({
  3212. host: window.location.host,
  3213. keen: n(),
  3214. user_agent: "${keen.user_agent}",
  3215. referrer: {
  3216. url: v.normalizeUrl(document.referrer),
  3217. domain: v.domainFromUrl(document.referrer),
  3218. url_original: document.referrer
  3219. },
  3220. embedded: m.inIframe(),
  3221. is_mobile: m.isMobile(),
  3222. version: "2.25.6-0-gd87e5b1"
  3223. }, t))
  3224. } catch (e) {
  3225. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3226. }
  3227. }
  3228. function c(e, t) {
  3229. if (t = t || {},
  3230. L)
  3231. try {
  3232. window.analytics.track(e, v.extendObject(t, B), {
  3233. context: {
  3234. app: {
  3235. name: "showcase",
  3236. version: "2.25.6-0-gd87e5b1"
  3237. },
  3238. screen: {
  3239. width: window.screen.width,
  3240. height: window.screen.height,
  3241. density: window.devicePixelRatio
  3242. }
  3243. }
  3244. })
  3245. } catch (t) {
  3246. console.warn("Failed to send data to segment for " + e)
  3247. }
  3248. }
  3249. function h(e, t) {
  3250. if (t = t || {},
  3251. navigator.sendBeacon && L)
  3252. try {
  3253. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3254. event: e,
  3255. anonymousId: window.analytics.user().anonymousId(),
  3256. properties: v.extendObject(t, B),
  3257. writeKey: L,
  3258. sentAt: Date.now(),
  3259. type: "track",
  3260. context: {
  3261. userAgent: m.userAgent(),
  3262. library: {
  3263. name: "showcase-beacon",
  3264. version: "2.25.6-0-gd87e5b1"
  3265. },
  3266. app: {
  3267. name: "showcase",
  3268. version: "2.25.6-0-gd87e5b1"
  3269. }
  3270. }
  3271. }))
  3272. } catch (e) {
  3273. console.warn("Failed to send async segment request")
  3274. }
  3275. }
  3276. function u(e, t) {
  3277. t = t || {},
  3278. c(e, t)
  3279. }
  3280. function d(e, t) {
  3281. O = e === C.InteractionGui ? "gui-" + t : e,
  3282. p = "self_guided"
  3283. }
  3284. var p, f, g = (e("three"),
  3285. e("./util/ajax"),
  3286. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3287. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3288. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3289. t.exports = {
  3290. report: function(e, t, i, n) {
  3291. l("Session starts", {
  3292. model: e,
  3293. status: t,
  3294. loadtime: Date.now() - (N || Date.now()),
  3295. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3296. autoplay: i,
  3297. quickstart: n,
  3298. ab_tilegen: g.tilegen,
  3299. ab_imgopt: g.imgopt
  3300. })
  3301. },
  3302. impression: function(e) {
  3303. e = e || {};
  3304. var t = void 0 === e.isVisible || e.isVisible
  3305. , i = (void 0 !== e.immediate && e.immediate,
  3306. window.location.search.substr(1).split("&"));
  3307. u("impression", {
  3308. visible: t,
  3309. url_params: i
  3310. })
  3311. },
  3312. initKeen: function(e) {
  3313. return e.token && e.appId ? void (f = new Keen({
  3314. projectId: e.appId,
  3315. writeKey: e.token,
  3316. readKey: "",
  3317. requestType: "xhr"
  3318. })) : void P.warn("no keen token/appId")
  3319. },
  3320. initSegment: function(e) {
  3321. return e.token ? (L = e.token,
  3322. window.analytics.load(e.token),
  3323. B = {
  3324. model_id: e.model,
  3325. start_source: e.startSource,
  3326. autoplay: e.autoplay,
  3327. quickstart: e.quickstart,
  3328. language_tag: A.languageTag,
  3329. is_mobile: m.isMobile(),
  3330. iframe: m.inIframe(),
  3331. aspect_ratio: m.aspectRatio(),
  3332. session_id: F,
  3333. window: {
  3334. width: $("#player").width(),
  3335. height: $("#player").height()
  3336. },
  3337. platform: {
  3338. browser: {
  3339. name: $.ua.browser.name,
  3340. major: $.ua.browser.major,
  3341. version: $.ua.browser.version
  3342. },
  3343. os: {
  3344. name: $.ua.os.name,
  3345. version: $.ua.os.version
  3346. },
  3347. device: {
  3348. vendor: $.ua.device.vendor,
  3349. model: $.ua.device.model,
  3350. type: $.ua.device.type
  3351. }
  3352. }
  3353. },
  3354. D = Math.random() < A.analytics.sessionTrackingRate,
  3355. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3356. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3357. },
  3358. sessionStart: function(e) {
  3359. P.debug("analytics user_session_start"),
  3360. c("session_started"),
  3361. N = Date.now(),
  3362. window.addEventListener("unload", function() {
  3363. h("session_ended", {
  3364. duration: Date.now() - N
  3365. })
  3366. })
  3367. },
  3368. modelLoaded: function(e, t, i, n) {
  3369. r(e, t, i, n)
  3370. },
  3371. loadComplete: function(e) {
  3372. var t = {
  3373. time_to_app_start: e
  3374. };
  3375. c("load_times", t)
  3376. },
  3377. track: function(e, t) {
  3378. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3379. c(e, t))
  3380. },
  3381. trackAlways: function(e, t) {
  3382. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3383. c(e, t)
  3384. },
  3385. getSessionId: function() {
  3386. return F
  3387. },
  3388. updateInteraction: d
  3389. }
  3390. }
  3391. ).call(this, "/js/analytics.js")
  3392. }
  3393. , {
  3394. "./ab": 3,
  3395. "./enum/ControlEvents": 21,
  3396. "./enum/PlayerEvents": 40,
  3397. "./enum/VROption": 47,
  3398. "./enum/VRPlatforms": 49,
  3399. "./enum/Viewmode": 51,
  3400. "./gui/sharing/ShareEvents": 76,
  3401. "./gui/sharing/modal": 77,
  3402. "./gui/title/TitleEvents": 80,
  3403. "./gui/title/titleBar": 82,
  3404. "./gui/vr/vrEvent": 85,
  3405. "./gui/vr/vrModal": 87,
  3406. "./localization/localize": 108,
  3407. "./tag/Billboard/BillboardEvent": 120,
  3408. "./settings": 166,
  3409. "./util/ajax": 181,
  3410. "./util/browser": 182,
  3411. "./util/common": 185,
  3412. "./util/logger": 189,
  3413. three: 217
  3414. }],
  3415. 5: [function(e, t, i) {
  3416. "use strict";
  3417. function n() {
  3418. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3419. this.controls = null
  3420. }
  3421. var r = e("three")
  3422. , o = e("../constants")
  3423. , a = e("../util/cameraLight");
  3424. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3425. n.prototype.updateAspect = function(e) {
  3426. this.aspect = e,
  3427. this.updateProjectionMatrix()
  3428. }
  3429. ,
  3430. t.exports = n
  3431. }
  3432. , {
  3433. "../constants": 8,
  3434. "../util/cameraLight": 184,
  3435. three: 217
  3436. }],
  3437. 6: [function(e, t, i) {
  3438. "use strict";
  3439. function n() {
  3440. var e = $("#player").width() / $("#player").height();
  3441. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3442. this.controls = null,
  3443. this.updateAspect(e)
  3444. }
  3445. var r = e("three")
  3446. , o = e("../constants");
  3447. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3448. n.prototype.updateAspect = function(e) {
  3449. this.aspect = e,
  3450. this.top = o.orthoBase / e,
  3451. this.bottom = -o.orthoBase / e,
  3452. this.updateProjectionMatrix()
  3453. }
  3454. ,
  3455. t.exports = n
  3456. }
  3457. , {
  3458. "../constants": 8,
  3459. three: 217
  3460. }],
  3461. 7: [function(e, t, i) {
  3462. "use strict";
  3463. function n() {
  3464. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3465. this.controls = null
  3466. }
  3467. var r = e("three")
  3468. , o = e("../settings")
  3469. , a = e("../util/cameraLight");
  3470. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3471. n.prototype.updateAspect = function(e) {
  3472. this.aspect = e,
  3473. this.updateProjectionMatrix()
  3474. }
  3475. ,
  3476. t.exports = n
  3477. }
  3478. , {
  3479. "../settings": 166,
  3480. "../util/cameraLight": 184,
  3481. three: 217
  3482. }],
  3483. 8: [function(e, t, i) {
  3484. "use strict";
  3485. t.exports = {
  3486. signedUrlDefaultExpireTime: 24e4,
  3487. signedUrlCheckInterval: 1e4,
  3488. signedUrlRefreshBuffer: 15e3,
  3489. dollhouseFOV: 70,
  3490. dollhouseNear: 1,
  3491. dollhouseFar: 5e3,
  3492. insideFOV: 70,
  3493. insideFOVMax: 120,
  3494. insideNear: .1,
  3495. insideFar: 5e3,
  3496. insideLookSpeed: .12,
  3497. insideLookLimitUp: 40,
  3498. insideLookLimitDown: -40,
  3499. orthoNear: 1,
  3500. orthoFar: 5e3,
  3501. orthoBase: 10,
  3502. narrowLandscapeHeight: 290,
  3503. reallyNarrowLandscapeHeight: 250,
  3504. visionTilingStartDate: new Date("8/26/2016"),
  3505. visionTilingStartVersion: "1.1.407.13667",
  3506. windowHeightHighQualityThreshold: 900,
  3507. tourStepDelayDefault: 3500,
  3508. tourStepDelaySlideShow: 5e3,
  3509. workshopApsect: 9 / 16,
  3510. highQualityMaxZoom: 2,
  3511. ultraHighQualityMaxZoom: 3
  3512. }
  3513. }
  3514. , {}],
  3515. 9: [function(e, t, i) {
  3516. "use strict";
  3517. function n() {
  3518. this.activeControl = null,
  3519. this.controls = {},
  3520. this.cameras = {}
  3521. }
  3522. var r = e("./PanoramaControls")
  3523. , o = e("./DollhouseControls")
  3524. , a = e("./FloorplanControls")
  3525. , s = e("../cameras/PanoramaCamera")
  3526. , l = e("../cameras/DollhouseCamera")
  3527. , c = e("../cameras/FloorplanCamera")
  3528. , h = e("events").EventEmitter
  3529. , u = e("../enum/ControlEvents")
  3530. , d = e("../enum/ModelManagerEvents")
  3531. , p = e("../enum/Viewmode")
  3532. , f = e("../settings");
  3533. n.prototype = Object.create(h.prototype),
  3534. n.prototype.init = function(e, t) {
  3535. this.setUpControls(),
  3536. this.bindEvents(e, t)
  3537. }
  3538. ,
  3539. n.prototype.activateControls = function(e) {
  3540. this.activeControl && (this.activeControl.reset(),
  3541. this.activeControl.enabled = !1),
  3542. this.controls[e] && (this.controls[e].enabled = !0),
  3543. this.activeControl = this.controls[e]
  3544. }
  3545. ,
  3546. n.prototype.setUpControls = function() {
  3547. var e = {}
  3548. , t = {}
  3549. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3550. , n = [s, l, c]
  3551. , h = [r, o, a];
  3552. i.forEach(function(i, r) {
  3553. e[i] = new n[r],
  3554. t[i] = new h[r](e[i]),
  3555. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3556. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3557. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3558. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3559. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3560. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3561. }
  3562. .bind(this)),
  3563. this.controls = t,
  3564. this.cameras = e
  3565. }
  3566. ,
  3567. n.prototype.bindEvents = function(e, t) {
  3568. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3569. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3570. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3571. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3572. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3573. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3574. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3575. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3576. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3577. e.addEventListener("contextmenu", function(e) {
  3578. e.preventDefault()
  3579. }),
  3580. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3581. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3582. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3583. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3584. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3585. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3586. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3587. t.on(d.ActiveModelChanged, function(e) {
  3588. this.setModelForControls(e.model)
  3589. }
  3590. .bind(this))
  3591. }
  3592. ,
  3593. n.prototype.setModelForControls = function(e) {
  3594. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3595. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3596. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3597. this.controls[e].setBounds(t)
  3598. }
  3599. .bind(this))
  3600. }
  3601. ,
  3602. n.prototype.onMouseDown = function(e) {
  3603. e.preventDefault(),
  3604. this.activeControl && this.activeControl.onMouseDown(e)
  3605. }
  3606. ,
  3607. n.prototype.onMouseMove = function(e) {
  3608. e.preventDefault(),
  3609. this.activeControl && this.activeControl.onMouseMove(e)
  3610. }
  3611. ,
  3612. n.prototype.onMouseUp = function(e) {
  3613. e.preventDefault(),
  3614. this.activeControl && this.activeControl.onMouseUp(e)
  3615. }
  3616. ,
  3617. n.prototype.onMouseOver = function(e) {
  3618. e.preventDefault(),
  3619. this.activeControl && this.activeControl.onMouseOver(e)
  3620. }
  3621. ,
  3622. n.prototype.onMouseWheel = function(e) {
  3623. e.preventDefault(),
  3624. this.activeControl && this.activeControl.onMouseWheel(e)
  3625. }
  3626. ,
  3627. n.prototype.onTouchStart = function(e) {
  3628. e.preventDefault(),
  3629. this.activeControl && this.activeControl.onTouchStart(e);
  3630. var hotList = $('#hotListWrap')[0];
  3631. hotList.classList.remove('hotListActive');
  3632. $('#hotListContent ul .active').removeClass('active');
  3633. $('#hotList')[0].classList.remove('active')
  3634. }
  3635. ,
  3636. n.prototype.onTouchMove = function(e) {
  3637. e.preventDefault(),
  3638. this.activeControl && this.activeControl.onTouchMove(e)
  3639. }
  3640. ,
  3641. n.prototype.onTouchEnd = function(e) {
  3642. e.preventDefault(),
  3643. this.activeControl && this.activeControl.onTouchEnd(e)
  3644. }
  3645. ,
  3646. n.prototype.onPointerDown = function(e) {
  3647. if (e.preventDefault(),
  3648. this.activeControl)
  3649. switch (e.pointerType) {
  3650. case "mouse":
  3651. this.activeControl.onMouseDown(e);
  3652. break;
  3653. default:
  3654. this.activeControl.onPointerDown(e)
  3655. }
  3656. }
  3657. ,
  3658. n.prototype.onPointerMove = function(e) {
  3659. if (e.preventDefault(),
  3660. this.activeControl)
  3661. switch (e.pointerType) {
  3662. case "mouse":
  3663. this.activeControl.onMouseMove(e);
  3664. break;
  3665. default:
  3666. this.activeControl.onPointerMove(e)
  3667. }
  3668. }
  3669. ,
  3670. n.prototype.onPointerUp = function(e) {
  3671. if (e.preventDefault(),
  3672. this.activeControl)
  3673. switch (e.pointerType) {
  3674. case "mouse":
  3675. this.activeControl.onMouseUp(e);
  3676. break;
  3677. default:
  3678. this.activeControl.onPointerUp(e)
  3679. }
  3680. }
  3681. ,
  3682. n.prototype.onPointerCancel = function(e) {
  3683. e.preventDefault(),
  3684. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3685. }
  3686. ,
  3687. n.prototype.onKeyDown = function(e) {
  3688. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3689. this.activeControl && this.activeControl.onKeyDown(e))
  3690. }
  3691. ,
  3692. n.prototype.onKeyUp = function(e) {
  3693. e.preventDefault(),
  3694. this.activeControl && this.activeControl.onKeyUp(e)
  3695. }
  3696. ,
  3697. t.exports = n
  3698. }
  3699. , {
  3700. "../cameras/DollhouseCamera": 5,
  3701. "../cameras/FloorplanCamera": 6,
  3702. "../cameras/PanoramaCamera": 7,
  3703. "../enum/ControlEvents": 21,
  3704. "../enum/ModelManagerEvents": 33,
  3705. "../enum/Viewmode": 51,
  3706. "../settings": 166,
  3707. "./DollhouseControls": 10,
  3708. "./FloorplanControls": 11,
  3709. "./PanoramaControls": 13,
  3710. events: 202
  3711. }],
  3712. 10: [function(e, t, i) {
  3713. "use strict";
  3714. function n(e) {
  3715. a.call(this, e),
  3716. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3717. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3718. this.minDistance = o.dollhouseDefault.minDistance,
  3719. this.maxDistance = o.dollhouseDefault.maxDistance,
  3720. this.adjustedMinDistance = this.minDistance,
  3721. this.adjustedMaxDistance = this.maxDistance
  3722. }
  3723. var r = e("three")
  3724. , o = e("../settings")
  3725. , a = e("./OutsideControls");
  3726. n.prototype = Object.create(a.prototype),
  3727. n.prototype.pan = function(e, t) {
  3728. this.camera.updateMatrix();
  3729. var i = this.camera.position.clone().sub(this.target).length();
  3730. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3731. this.panLeft(2 * e * i / $("#player").height()),
  3732. this.panUp(-2 * t * i / $("#player").height())
  3733. }
  3734. ,
  3735. n.prototype.updateZoom = function() {
  3736. var e = this.offset.length();
  3737. return e * this.scale
  3738. }
  3739. ,
  3740. n.prototype.setZoomBounds = function(e) {
  3741. var t = e.min.distanceTo(e.max);
  3742. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3743. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3744. this.minDistance = this.adjustedMinDistance,
  3745. this.maxDistance = this.adjustedMaxDistance
  3746. }
  3747. ,
  3748. n.prototype.resetRanges = function(e, t) {
  3749. e ? (this.minDistance = Math.min(e, this.minDistance),
  3750. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3751. this.maxDistance = this.adjustedMaxDistance),
  3752. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3753. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3754. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3755. }
  3756. ,
  3757. n.prototype.toJSON = function() {
  3758. return a.prototype.toJSON.call(this)
  3759. }
  3760. ,
  3761. t.exports = n
  3762. }
  3763. , {
  3764. "../settings": 166,
  3765. "./OutsideControls": 12,
  3766. three: 217
  3767. }],
  3768. 11: [function(e, t, i) {
  3769. "use strict";
  3770. function n(e) {
  3771. a.call(this, e),
  3772. this.minDistance = 15,
  3773. this.maxDistance = 50,
  3774. this.noRotateUpDown = !0,
  3775. this.minPolarAngle = 0,
  3776. this.maxPolarAngle = 0,
  3777. this.mouseActions[l.LEFT] = s.PAN,
  3778. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3779. this.mouseActions[l.RIGHT] = s.ROTATE,
  3780. this.touchActions[1] = s.PAN,
  3781. this.touchActions[2] = s.ROTATE_DOLLY,
  3782. this.absoluteScale = 1,
  3783. this.currentScale = 1
  3784. }
  3785. var r = e("three")
  3786. , o = e("../settings")
  3787. , a = e("./OutsideControls")
  3788. , s = e("../enum/ControlActions")
  3789. , l = e("../enum/MouseButton")
  3790. , c = e("../util/math")
  3791. , h = e("../util/browser");
  3792. n.prototype = Object.create(a.prototype),
  3793. n.prototype.zoomToContain = function(e) {
  3794. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3795. this.currentScale = this.absoluteScale
  3796. }
  3797. ,
  3798. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3799. var t = Math.max(modelSize.x, modelSize.z)
  3800. , i = Math.min(modelSize.x, modelSize.z)
  3801. , n = Math.max(t, i * this.camera.aspect)
  3802. , r = Math.max(i, t * this.camera.aspect);
  3803. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3804. return absoluteScale
  3805. },
  3806. n.prototype.rotateToView = function(e, t) {
  3807. var i = 0
  3808. , n = h.aspectRatio() < 1
  3809. , r = e.x < e.z;
  3810. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3811. this.rotateLeft(i),
  3812. this.update(0)
  3813. }
  3814. ,
  3815. n.prototype.pan = function(e, t) {
  3816. this.camera.updateMatrix(),
  3817. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3818. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3819. }
  3820. ,
  3821. n.prototype.updateZoom = function() {
  3822. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3823. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3824. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3825. this.camera.left = -o.orthoBase * this.currentScale,
  3826. this.camera.right = o.orthoBase * this.currentScale,
  3827. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3828. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3829. this.camera.updateProjectionMatrix(),
  3830. this.offset.length()
  3831. }
  3832. ,
  3833. n.prototype.toJSON = function() {
  3834. var e = new r.Quaternion
  3835. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3836. , i = new r.Quaternion;
  3837. return function() {
  3838. var n = a.prototype.toJSON.call(this);
  3839. return e.copy(n.camera_quaternion),
  3840. i.copy(t),
  3841. i.multiply(e),
  3842. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3843. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3844. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3845. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3846. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3847. n
  3848. }
  3849. }(),
  3850. t.exports = n
  3851. }
  3852. , {
  3853. "../enum/ControlActions": 20,
  3854. "../enum/MouseButton": 34,
  3855. "../settings": 166,
  3856. "../util/browser": 182,
  3857. "../util/math": 190,
  3858. "./OutsideControls": 12,
  3859. three: 217
  3860. }],
  3861. 12: [function(e, t, i) {
  3862. "use strict";
  3863. function n(e) {
  3864. this.camera = e,
  3865. this.camera.controls = this,
  3866. this.enabled = !1,
  3867. this.target = new r.Vector3,
  3868. this.targetBounds = new r.Box3,
  3869. this.zoomSpeed = 1,
  3870. this.minDistance = 0,
  3871. this.maxDistance = 1 / 0,
  3872. this.noRotateUpDown = !1,
  3873. this.rotateSpeed = 1,
  3874. this.keyboardZoomSpeed = 0,
  3875. this.keyPanSpeed = 7,
  3876. this.autoRotate = !1,
  3877. this.autoRotateSpeed = 2,
  3878. this.autoPan = !1,
  3879. this.autoPanPosition = new r.Vector3,
  3880. this.minPolarAngle = r.Math.degToRad(25),
  3881. this.maxPolarAngle = r.Math.degToRad(65),
  3882. this.rotationAcceleration = new r.Vector2,
  3883. this.rotationSpeed = new r.Vector2,
  3884. this.panAcceleration = new r.Vector2,
  3885. this.panSpeed = new r.Vector2,
  3886. this.rotateStart = new r.Vector2,
  3887. this.rotateEnd = new r.Vector2,
  3888. this.rotateDelta = new r.Vector2,
  3889. this.panStart = new r.Vector2,
  3890. this.panEnd = new r.Vector2,
  3891. this.panDelta = new r.Vector2,
  3892. this.panOffset = new r.Vector3,
  3893. this.offset = new r.Vector3,
  3894. this.dollyStart = new r.Vector2,
  3895. this.dollyEnd = new r.Vector2,
  3896. this.dollyDelta = new r.Vector2,
  3897. this.phiDelta = 0,
  3898. this.thetaDelta = 0,
  3899. this.scale = 1,
  3900. this.panVector = new r.Vector3,
  3901. this.lastPosition = new r.Vector3,
  3902. this.state = c.NONE,
  3903. this.mouseActions = {},
  3904. this.mouseActions[h.LEFT] = c.ROTATE,
  3905. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3906. this.mouseActions[h.RIGHT] = c.PAN,
  3907. this.touchActions = {},
  3908. this.touchActions[1] = c.ROTATE,
  3909. this.touchActions[2] = c.PAN_DOLLY,
  3910. this.lastMoveTime = 0,
  3911. this.pointersLimit = 2,
  3912. this.pointers = []
  3913. }
  3914. var r = e("three")
  3915. , o = e("../settings")
  3916. , a = e("../util/common")
  3917. , s = e("../util/math")
  3918. , l = e("../enum/Vectors")
  3919. , c = e("../enum/ControlActions")
  3920. , h = e("../enum/MouseButton")
  3921. , u = e("../enum/Keys")
  3922. , d = e("../enum/ControlEvents")
  3923. , p = e("events").EventEmitter
  3924. , f = 1e-6;
  3925. n.prototype = Object.create(p.prototype),
  3926. n.prototype.setBounds = function(e) {
  3927. this.targetBounds = e
  3928. }
  3929. ,
  3930. n.prototype.isEngaged = function() {
  3931. return this.state !== c.NONE
  3932. }
  3933. ,
  3934. n.prototype.rotateLeft = function(e) {
  3935. void 0 === e && (e = this.getAutoRotationAngle()),
  3936. this.thetaDelta -= e
  3937. }
  3938. ,
  3939. n.prototype.rotateUp = function(e) {
  3940. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3941. this.phiDelta -= e)
  3942. }
  3943. ,
  3944. n.prototype.panLeft = function(e) {
  3945. var t = this.camera.matrix.elements;
  3946. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3947. this.panOffset.multiplyScalar(-e),
  3948. this.panVector.add(this.panOffset)
  3949. }
  3950. ,
  3951. n.prototype.panUp = function(e) {
  3952. var t = this.camera.matrix.elements;
  3953. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3954. this.panOffset.multiplyScalar(-e),
  3955. this.panVector.add(this.panOffset)
  3956. }
  3957. ,
  3958. n.prototype.startRotating = function(e, t) {
  3959. e && this.navRotationAcc("x", e),
  3960. t && this.navRotationAcc("y", t)
  3961. }
  3962. ,
  3963. n.prototype.stopRotating = function(e) {
  3964. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3965. this.navRotationAcc("x", 0),
  3966. this.navRotationAcc("y", 0)
  3967. }
  3968. ,
  3969. n.prototype.setAutoPanPosition = function(e, t) {
  3970. var i = new r.Vector3
  3971. , n = new r.Vector3;
  3972. return function(e, t) {
  3973. i.copy(this.camera.position),
  3974. void 0 === e && null === e || i.setX(e),
  3975. void 0 === t && null === t || i.setZ(t);
  3976. var r = this.camera.position.distanceTo(this.target)
  3977. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3978. this.targetClamped = !1,
  3979. n.copy(i).addScaledVector(o, r),
  3980. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3981. i.copy(n).addScaledVector(o, -r),
  3982. this.targetClamped = !0),
  3983. this.autoPanPosition.x = i.x,
  3984. this.autoPanPosition.z = i.z,
  3985. this.autoPan && this.stopAutoPanning()
  3986. }
  3987. }(),
  3988. n.prototype.stopAutoPanning = function() {
  3989. var e = this.autoPan;
  3990. this.autoPan = !1,
  3991. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3992. }
  3993. ,
  3994. n.prototype.dollyIn = function(e) {
  3995. void 0 === e && (e = this.getZoomScale()),
  3996. this.scale /= e
  3997. }
  3998. ,
  3999. n.prototype.dollyOut = function(e) {
  4000. void 0 === e && (e = this.getZoomScale()),
  4001. this.scale *= e
  4002. }
  4003. ,
  4004. n.prototype.updatePan = function(e) {
  4005. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4006. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4007. this.autoPan) {
  4008. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4009. t.setY(0).clampLength(0, 50 * e),
  4010. this.target.add(t),
  4011. this.camera.position.add(t),
  4012. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4013. this.stopAutoPanning())
  4014. }
  4015. }
  4016. ,
  4017. n.prototype.update = function(e) {
  4018. e || (e = 1 / 60),
  4019. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4020. this.rotateLeft(-this.rotationSpeed.x),
  4021. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4022. this.updatePan(e);
  4023. var t = this.camera.position;
  4024. this.offset.copy(t).sub(this.target);
  4025. var i = Math.atan2(this.offset.x, this.offset.z)
  4026. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4027. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4028. i += this.thetaDelta,
  4029. n += this.phiDelta,
  4030. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4031. n = Math.max(f, Math.min(Math.PI - f, n));
  4032. var r = this.updateZoom();
  4033. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4034. this.target.add(this.panVector),
  4035. this.targetBounds.clampPoint(this.target, this.target),
  4036. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4037. this.offset.y = r * Math.cos(n),
  4038. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4039. t.copy(this.target).add(this.offset),
  4040. this.camera.lookAt(this.target),
  4041. this.thetaDelta = 0,
  4042. this.phiDelta = 0,
  4043. this.scale = 1,
  4044. this.panVector.set(0, 0, 0),
  4045. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4046. }
  4047. ,
  4048. n.prototype.getAutoRotationAngle = function() {
  4049. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4050. }
  4051. ,
  4052. n.prototype.getZoomScale = function() {
  4053. return Math.pow(.95, this.zoomSpeed)
  4054. }
  4055. ,
  4056. n.prototype.onMouseDown = function(e) {
  4057. if (this.enabled) {
  4058. switch (e.preventDefault(),
  4059. this.stopAutoPanning(),
  4060. this.mouseDown = !0,
  4061. this.state = this.mouseActions[e.button],
  4062. this.state) {
  4063. case c.ROTATE:
  4064. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4065. this.rotationSpeed.set(0, 0);
  4066. break;
  4067. case c.DOLLY:
  4068. this.dollyStart.set(e.clientX, e.clientY);
  4069. break;
  4070. case c.PAN:
  4071. this.panStart.set(e.clientX, e.clientY)
  4072. }
  4073. this.emit(d.InputStart, "mouse")
  4074. }
  4075. }
  4076. ,
  4077. n.prototype.onMouseMove = function(e) {
  4078. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4079. switch (e.preventDefault(),
  4080. this.state) {
  4081. case c.ROTATE:
  4082. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4083. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4084. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4085. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4086. this.rotateStart.copy(this.rotateEnd);
  4087. break;
  4088. case c.DOLLY:
  4089. this.dollyEnd.set(e.clientX, e.clientY),
  4090. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4091. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4092. t.call(this),
  4093. this.dollyStart.copy(this.dollyEnd);
  4094. break;
  4095. case c.PAN:
  4096. this.panEnd.set(e.clientX, e.clientY),
  4097. this.panDelta.subVectors(this.panEnd, this.panStart),
  4098. this.pan(this.panDelta.x, this.panDelta.y),
  4099. this.panStart.copy(this.panEnd)
  4100. }
  4101. this.emit(d.Move, "mouse"),
  4102. this.lastMoveTime = e.timeStamp,
  4103. this.update()
  4104. }
  4105. }
  4106. ,
  4107. n.prototype.onMouseUp = function(e) {
  4108. this.enabled && (this.mouseDown = !1,
  4109. this.state = c.NONE,
  4110. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4111. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4112. this.update(),
  4113. this.rotationAcceleration.set(0, 0),
  4114. this.rotateDelta.set(0, 0)))
  4115. }
  4116. ,
  4117. n.prototype.onMouseOver = function(e) {
  4118. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4119. }
  4120. ,
  4121. n.prototype.onMouseWheel = function(e) {
  4122. if (this.enabled && o.useWheel) {
  4123. this.emit(d.Move, "wheel");
  4124. var t = e.wheelDelta || -e.detail
  4125. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4126. i.call(this),
  4127. this.update()
  4128. }
  4129. }
  4130. ,
  4131. n.prototype.onKeyDown = function(e) {
  4132. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4133. this.handleKeyDown(e.which)))
  4134. }
  4135. ,
  4136. n.prototype.navRotationAcc = function(e, t) {
  4137. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4138. }
  4139. ,
  4140. n.prototype.navPanAcc = function(e, t) {
  4141. this.stopAutoPanning(),
  4142. this.panAcceleration[e] = t
  4143. }
  4144. ,
  4145. n.prototype.handleKeyDown = function(e) {
  4146. var t = !0;
  4147. switch (e) {
  4148. case u.UPARROW:
  4149. case u.I:
  4150. this.navRotationAcc("y", 1);
  4151. break;
  4152. case u.DOWNARROW:
  4153. case u.K:
  4154. this.navRotationAcc("y", -1);
  4155. break;
  4156. case u.LEFTARROW:
  4157. case u.J:
  4158. this.navRotationAcc("x", -1);
  4159. break;
  4160. case u.RIGHTARROW:
  4161. case u.L:
  4162. this.navRotationAcc("x", 1);
  4163. break;
  4164. case u.W:
  4165. this.navPanAcc("y", 1);
  4166. break;
  4167. case u.S:
  4168. this.navPanAcc("y", -1);
  4169. break;
  4170. case u.A:
  4171. this.navPanAcc("x", -1);
  4172. break;
  4173. case u.D:
  4174. this.navPanAcc("x", 1);
  4175. break;
  4176. default:
  4177. t = !1
  4178. }
  4179. t && this.emit(d.Move, "key")
  4180. }
  4181. ,
  4182. n.prototype.onKeyUp = function(e) {
  4183. this.enabled && (e.preventDefault(),
  4184. e.stopPropagation(),
  4185. this.handleKeyUp(e.which))
  4186. }
  4187. ,
  4188. n.prototype.handleKeyUp = function(e) {
  4189. switch (e) {
  4190. case u.I:
  4191. case u.K:
  4192. case u.UPARROW:
  4193. case u.DOWNARROW:
  4194. this.keyboardZoomSpeed = 0,
  4195. this.rotationAcceleration.y = 0;
  4196. break;
  4197. case u.J:
  4198. case u.L:
  4199. case u.LEFTARROW:
  4200. case u.RIGHTARROW:
  4201. this.rotationAcceleration.x = 0;
  4202. break;
  4203. case u.S:
  4204. case u.W:
  4205. this.panAcceleration.y = 0;
  4206. break;
  4207. case u.A:
  4208. case u.D:
  4209. this.panAcceleration.x = 0
  4210. }
  4211. }
  4212. ,
  4213. n.prototype.onTouchStart = function(e) {
  4214. if (this.enabled || this.state === c.NONE) {
  4215. e.preventDefault(),
  4216. e.stopPropagation(),
  4217. this.stopAutoPanning();
  4218. var t = function() {
  4219. if (2 === e.touches.length) {
  4220. var t = e.touches[0].pageX - e.touches[1].pageX
  4221. , i = e.touches[0].pageY - e.touches[1].pageY;
  4222. this.dollyStart.set(t, i)
  4223. }
  4224. }
  4225. .bind(this)
  4226. , i = function() {
  4227. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4228. }
  4229. .bind(this)
  4230. , n = function() {
  4231. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4232. }
  4233. .bind(this);
  4234. switch (this.state = this.touchActions[e.touches.length],
  4235. this.state) {
  4236. case c.PAN_DOLLY:
  4237. t();
  4238. case c.PAN:
  4239. i();
  4240. break;
  4241. case c.ROTATE_DOLLY:
  4242. t();
  4243. case c.ROTATE:
  4244. n()
  4245. }
  4246. this.rotationSpeed.set(0, 0),
  4247. this.emit(d.InputStart, "touch")
  4248. }
  4249. }
  4250. ,
  4251. n.prototype.onTouchMove = function(e) {
  4252. if (this.enabled && this.state !== c.NONE) {
  4253. e.preventDefault(),
  4254. e.stopPropagation();
  4255. var t = function() {
  4256. var t = e.touches[0].pageX - e.touches[1].pageX
  4257. , i = e.touches[0].pageY - e.touches[1].pageY;
  4258. this.dollyEnd.set(t, i);
  4259. var n = this.dollyStart.length() - this.dollyEnd.length();
  4260. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4261. this.dollyStart.copy(this.dollyEnd)
  4262. }
  4263. .bind(this)
  4264. , i = function() {
  4265. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4266. this.panDelta.subVectors(this.panEnd, this.panStart),
  4267. this.pan(this.panDelta.x, this.panDelta.y),
  4268. this.panStart.copy(this.panEnd),
  4269. this.rotateDelta.set(0, 0)
  4270. }
  4271. .bind(this)
  4272. , n = function() {
  4273. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4274. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4275. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4276. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4277. this.rotateStart.copy(this.rotateEnd)
  4278. }
  4279. .bind(this)
  4280. , r = function() {
  4281. if (2 === e.touches.length) {
  4282. var i = window.devicePixelRatio || 1
  4283. , r = e.touches[1].pageX - e.touches[0].pageX
  4284. , s = e.touches[1].pageY - e.touches[0].pageY
  4285. , l = Math.sqrt(r * r + s * s)
  4286. , h = Math.abs(this.dollyStart.length() - l);
  4287. if (h > o.input.touchMoveThreshold * i)
  4288. this.state = c.DOLLY,
  4289. t();
  4290. else {
  4291. var u = a.average(e.touches, "pageX")
  4292. , d = a.average(e.touches, "pageY")
  4293. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4294. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4295. this.rotateStart.set(u, d),
  4296. n())
  4297. }
  4298. }
  4299. }
  4300. .bind(this);
  4301. switch (this.state) {
  4302. case c.PAN_DOLLY:
  4303. t();
  4304. case c.PAN:
  4305. i();
  4306. break;
  4307. case c.ROTATE_DOLLY:
  4308. r();
  4309. break;
  4310. case c.DOLLY:
  4311. t();
  4312. break;
  4313. case c.ROTATE:
  4314. n();
  4315. break;
  4316. default:
  4317. this.state = c.NONE
  4318. }
  4319. this.lastMoveTime = e.timeStamp,
  4320. this.emit(d.Move, "touch")
  4321. }
  4322. }
  4323. ,
  4324. n.prototype.onTouchEnd = function(e) {
  4325. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4326. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4327. this.state = c.NONE,
  4328. this.update(),
  4329. this.rotationAcceleration.set(0, 0),
  4330. this.rotateDelta.set(0, 0))
  4331. }
  4332. ,
  4333. n.prototype.onPointerDown = function(e) {
  4334. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4335. id: e.pointerId,
  4336. pageX: e.pageX,
  4337. pageY: e.pageY
  4338. }),
  4339. e.touches = this.pointers,
  4340. this.onTouchStart(e)),
  4341. this.emit(d.InputStart, "pointer"))
  4342. }
  4343. ,
  4344. n.prototype.onPointerMove = function(e) {
  4345. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4346. e.pointerId === t.id && (t.pageX = e.pageX,
  4347. t.pageY = e.pageY)
  4348. }),
  4349. e.touches = this.pointers,
  4350. this.onTouchMove(e))
  4351. }
  4352. ,
  4353. n.prototype.onPointerUp = function(e) {
  4354. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4355. e.pointerId === t.id && this.pointers.splice(i, 1)
  4356. }
  4357. .bind(this)),
  4358. e.touches = this.pointers,
  4359. this.onTouchEnd(e))
  4360. }
  4361. ,
  4362. n.prototype.reset = function() {
  4363. this.state = c.NONE,
  4364. this.stopAutoPanning(),
  4365. this.rotationSpeed.set(0, 0),
  4366. this.rotationAcceleration.set(0, 0),
  4367. this.panSpeed.set(0, 0),
  4368. this.panAcceleration.set(0, 0)
  4369. }
  4370. ,
  4371. n.prototype.toJSON = function() {
  4372. var e = {
  4373. camera_position: {
  4374. x: s.toPrecision(this.camera.position.x, 4),
  4375. y: s.toPrecision(this.camera.position.y, 4),
  4376. z: s.toPrecision(this.camera.position.z, 4)
  4377. },
  4378. camera_quaternion: {
  4379. x: s.toPrecision(this.camera.quaternion.x, 4),
  4380. y: s.toPrecision(this.camera.quaternion.y, 4),
  4381. z: s.toPrecision(this.camera.quaternion.z, 4),
  4382. w: s.toPrecision(this.camera.quaternion.w, 4)
  4383. }
  4384. };
  4385. return e
  4386. }
  4387. ,
  4388. t.exports = n
  4389. }
  4390. , {
  4391. "../enum/ControlActions": 20,
  4392. "../enum/ControlEvents": 21,
  4393. "../enum/Keys": 30,
  4394. "../enum/MouseButton": 34,
  4395. "../enum/Vectors": 50,
  4396. "../settings": 166,
  4397. "../util/common": 185,
  4398. "../util/math": 190,
  4399. events: 202,
  4400. three: 217
  4401. }],
  4402. 13: [function(e, t, i) {
  4403. (function(i) {
  4404. "use strict";
  4405. function n(e) {
  4406. this.camera = e,
  4407. this.camera.controls = this,
  4408. this.target = new r.Vector3(0,0,0),
  4409. this.lookVector = new r.Vector3,
  4410. this.lookSpeed = .05,
  4411. this.rotationAcc = new r.Vector2,
  4412. this.rotationSpeed = new r.Vector2,
  4413. this.lat = 0,
  4414. this.lon = 0,
  4415. this.phi = 0,
  4416. this.theta = 0,
  4417. this.enabled = !1,
  4418. this.locked = !1,
  4419. this.pointer = new r.Vector2(0,0),
  4420. this.rotationHistory = [],
  4421. this.rotationDifference = new r.Vector2,
  4422. this.pointerDragOn = !1,
  4423. this.pointerDragStart = new r.Vector2(0,0),
  4424. this.pinchDistance = 0,
  4425. this.moveStart = new r.Vector2,
  4426. this.moveTolerance = .01,
  4427. this.pointersLimit = 2,
  4428. this.pointers = []
  4429. }
  4430. var r = e("three")
  4431. , o = e("../util/logger")
  4432. , a = e("../settings")
  4433. , s = e("../util/common")
  4434. , l = e("../util/math")
  4435. , c = (e("../enum/Vectors"),
  4436. e("../enum/MouseButton"))
  4437. , h = e("../enum/Keys")
  4438. , u = e("../enum/ControlEvents")
  4439. , d = e("events").EventEmitter;
  4440. new o(i);
  4441. n.prototype = Object.create(d.prototype),
  4442. n.prototype.usable = function() {
  4443. return this.enabled && !this.locked
  4444. }
  4445. ,
  4446. n.prototype.lookAt = function(e) {
  4447. var t = this.camera.position.clone().sub(e)
  4448. , i = Math.atan(t.z / t.x);
  4449. i += t.x < 0 ? Math.PI : 0,
  4450. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4451. this.lon = r.Math.radToDeg(i) + 180;
  4452. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4453. , o = Math.atan(t.y / n);
  4454. this.lat = -r.Math.radToDeg(o)
  4455. }
  4456. ,
  4457. n.prototype.startRotationFrom = function(e, t) {
  4458. l.convertScreenPositionToNDC(e, t, this.pointer),
  4459. this.pointerDragOn = !0,
  4460. this.pointerDragStart.copy(this.pointer),
  4461. this.moveStart.copy(this.pointer),
  4462. this.rotationHistory = [],
  4463. this.rotationSpeed.set(0, 0)
  4464. }
  4465. ,
  4466. n.prototype.onMouseOver = function(e) {
  4467. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4468. }
  4469. ,
  4470. n.prototype.onTouchStart = function(e) {
  4471. if (this.usable()) {
  4472. switch (e.preventDefault(),
  4473. e.stopPropagation(),
  4474. e.touches.length) {
  4475. case 1:
  4476. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4477. break;
  4478. case 2:
  4479. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4480. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4481. this.pinchDistance = Math.sqrt(t * t + i * i)
  4482. }
  4483. this.emit(u.InputStart, "touch")
  4484. }
  4485. }
  4486. ,
  4487. n.prototype.onPointerDown = function(e) {
  4488. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4489. id: e.pointerId,
  4490. clientX: e.clientX,
  4491. clientY: e.clientY
  4492. }),
  4493. e.touches = this.pointers,
  4494. this.onTouchStart(e),
  4495. this.emit(u.InputStart, "pointer"))
  4496. }
  4497. ,
  4498. n.prototype.onMouseDown = function(e) {
  4499. if (this.usable()) {
  4500. switch (e.preventDefault(),
  4501. e.stopPropagation(),
  4502. e.button) {
  4503. case c.LEFT:
  4504. this.startRotationFrom(e.clientX, e.clientY)
  4505. }
  4506. this.emit(u.InputStart, "mouse")
  4507. }
  4508. }
  4509. ,
  4510. n.prototype.updateRotation = function() {
  4511. if (this.usable() && this.pointerDragOn) {
  4512. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4513. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4514. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4515. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4516. , o = Math.atan2(e.y, i)
  4517. , a = Math.atan2(t.y, n);
  4518. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4519. e.y = 0,
  4520. t.y = 0;
  4521. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4522. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4523. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4524. this.pointerDragStart.copy(this.pointer)
  4525. }
  4526. }
  4527. ,
  4528. n.prototype.onMouseMove = function(e) {
  4529. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4530. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4531. }
  4532. ,
  4533. n.prototype.onTouchMove = function(e) {
  4534. if (this.usable())
  4535. switch (this.emit(u.Move, "touch"),
  4536. e.touches.length) {
  4537. case 1:
  4538. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4539. break;
  4540. case 2:
  4541. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4542. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4543. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4544. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4545. this.emit(u.Pinch, n),
  4546. this.pinchDistance -= n)
  4547. }
  4548. }
  4549. ,
  4550. n.prototype.onPointerMove = function(e) {
  4551. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4552. e.pointerId === t.id && (t.clientX = e.clientX,
  4553. t.clientY = e.clientY)
  4554. }),
  4555. e.touches = this.pointers,
  4556. this.onTouchMove(e))
  4557. }
  4558. ,
  4559. n.prototype.endRotation = function() {
  4560. this.pointerDragOn = !1;
  4561. var e = s.averageVectors(this.rotationHistory);
  4562. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4563. }
  4564. ,
  4565. n.prototype.onTouchEnd = function(e) {
  4566. this.usable() && (e.preventDefault(),
  4567. e.stopPropagation(),
  4568. this.endRotation())
  4569. }
  4570. ,
  4571. n.prototype.onMouseUp = function(e) {
  4572. this.usable() && (e.preventDefault(),
  4573. e.stopPropagation(),
  4574. this.endRotation())
  4575. }
  4576. ,
  4577. n.prototype.onPointerUp = function(e) {
  4578. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4579. e.pointerId === t.id && this.pointers.splice(i, 1)
  4580. }
  4581. .bind(this)),
  4582. e.touches = this.pointers,
  4583. this.onTouchEnd(e))
  4584. }
  4585. ,
  4586. n.prototype.update = function(e) {
  4587. this.lon,
  4588. this.lat;
  4589. for (this.updateRotation(),
  4590. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4591. this.rotationHistory.shift();
  4592. this.lon += this.rotationDifference.x,
  4593. this.lat += this.rotationDifference.y,
  4594. this.rotationDifference.set(0, 0),
  4595. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4596. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4597. this.lon += this.rotationSpeed.x * e,
  4598. this.lat += this.rotationSpeed.y * e
  4599. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4600. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4601. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4602. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4603. this.phi = r.Math.degToRad(90 - this.lat),
  4604. this.theta = r.Math.degToRad(this.lon),
  4605. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4606. this.lookVector.y = Math.cos(this.phi),
  4607. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4608. this.target.copy(this.lookVector).add(this.camera.position),
  4609. this.camera.lookAt(this.target)
  4610. }
  4611. ,
  4612. n.prototype.onMouseWheel = function(e) {
  4613. if (this.usable()) {
  4614. var t = e.wheelDelta || -e.detail;
  4615. this.emit(u.InteractionDirect),
  4616. this.emit(u.Scroll, t)
  4617. }
  4618. }
  4619. ,
  4620. n.prototype.onKeyDown = function(e) {
  4621. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4622. this.handleKeyDown(e.which)))
  4623. }
  4624. ,
  4625. n.prototype.handleKeyDown = function(e) {
  4626. var t = function(e, t) {
  4627. this.rotationAcc[e] = t
  4628. }
  4629. .bind(this);
  4630. this.emit(u.InteractionKey);
  4631. var i = !0;
  4632. switch (e) {
  4633. case h.LEFTARROW:
  4634. case h.J:
  4635. t("x", -1);
  4636. break;
  4637. case h.RIGHTARROW:
  4638. case h.L:
  4639. t("x", 1);
  4640. break;
  4641. case h.I:
  4642. t("y", 1);
  4643. break;
  4644. case h.K:
  4645. t("y", -1);
  4646. break;
  4647. default:
  4648. i = !1
  4649. }
  4650. i && this.emit(u.Move, "key")
  4651. if(e == 27){
  4652. window.player.closePopup()
  4653. }
  4654. }
  4655. ,
  4656. n.prototype.onKeyUp = function(e) {
  4657. this.usable() && (e.preventDefault(),
  4658. e.stopPropagation(),
  4659. this.handleKeyUp(e.which))
  4660. }
  4661. ,
  4662. n.prototype.handleKeyUp = function(e) {
  4663. switch (e) {
  4664. case h.LEFTARROW:
  4665. case h.J:
  4666. case h.RIGHTARROW:
  4667. case h.L:
  4668. this.rotationAcc.x = 0;
  4669. break;
  4670. case h.I:
  4671. case h.K:
  4672. this.rotationAcc.y = 0
  4673. }
  4674. }
  4675. ,
  4676. n.prototype.startRotating = function(e, t) {
  4677. e && (this.rotationAcc.x = e),
  4678. t && (this.rotationAcc.y = t)
  4679. }
  4680. ,
  4681. n.prototype.stopRotating = function(e) {
  4682. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4683. this.rotationAcc.set(0, 0)
  4684. }
  4685. ,
  4686. n.prototype.reset = function() {
  4687. this.pointerDragOn = !1,
  4688. this.rotationAcc.set(0, 0),
  4689. this.rotationSpeed.set(0, 0),
  4690. this.pointers = []
  4691. }
  4692. ,
  4693. n.prototype.toJSON = function() {
  4694. var e = {
  4695. camera_position: {
  4696. x: l.toPrecision(this.camera.position.x, 4),
  4697. y: l.toPrecision(this.camera.position.y, 4),
  4698. z: l.toPrecision(this.camera.position.z, 4)
  4699. },
  4700. camera_quaternion: {
  4701. x: l.toPrecision(this.camera.quaternion.x, 4),
  4702. y: l.toPrecision(this.camera.quaternion.y, 4),
  4703. z: l.toPrecision(this.camera.quaternion.z, 4),
  4704. w: l.toPrecision(this.camera.quaternion.w, 4)
  4705. }
  4706. };
  4707. return e
  4708. }
  4709. ,
  4710. n.prototype.setStateFromJSON = function(e) {
  4711. this.camera.position.copy(e.camera_position),
  4712. this.camera.quaternion.copy(e.camera_quaternion)
  4713. }
  4714. ,
  4715. t.exports = n
  4716. }
  4717. ).call(this, "/js/controls/PanoramaControls.js")
  4718. }
  4719. , {
  4720. "../enum/ControlEvents": 21,
  4721. "../enum/Keys": 30,
  4722. "../enum/MouseButton": 34,
  4723. "../enum/Vectors": 50,
  4724. "../settings": 166,
  4725. "../util/common": 185,
  4726. "../util/logger": 189,
  4727. "../util/math": 190,
  4728. events: 202,
  4729. three: 217
  4730. }],
  4731. 14: [function(e, t, i) {
  4732. (function(i) {
  4733. "use strict";
  4734. var n = e("three")
  4735. , r = e("../enum/Viewmode")
  4736. , o = e("../util/logger")
  4737. , a = new o(i);
  4738. t.exports = {
  4739. serialize: function(e) {
  4740. return encodeURI(JSON.stringify(e))
  4741. },
  4742. deserialize: function(e) {
  4743. function t(e) {
  4744. function t(e, t) {
  4745. return e && "number" == typeof t && !isNaN(t)
  4746. }
  4747. return e.reduce(t, !0)
  4748. }
  4749. try {
  4750. var i = JSON.parse(decodeURI(e))
  4751. , o = {
  4752. mode: r.fromInt(i.camera_mode),
  4753. panoId: i.scan_id,
  4754. position: (new n.Vector3).copy(i.camera_position),
  4755. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4756. zoom: i.ortho_zoom,
  4757. floorVisibility: i.floor_visibility
  4758. }
  4759. , s = o.position;
  4760. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4761. var l = o.quaternion;
  4762. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4763. o
  4764. } catch (i) {
  4765. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4766. try {
  4767. var c = e.split(",")
  4768. , h = {
  4769. x: parseFloat(c[2]),
  4770. y: parseFloat(c[3]),
  4771. z: parseFloat(c[4])
  4772. }
  4773. , u = {
  4774. x: parseFloat(c[5]),
  4775. y: parseFloat(c[6]),
  4776. z: parseFloat(c[7]),
  4777. w: parseFloat(c[8])
  4778. };
  4779. return t([h.x, h.y, h.z]) || (h.x = 0,
  4780. h.y = 0,
  4781. h.z = 0),
  4782. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4783. u.y = 0,
  4784. u.z = 0,
  4785. u.w = 1),
  4786. {
  4787. mode: r.fromInt(c[0]),
  4788. panoId: c[1],
  4789. position: (new n.Vector3).copy(h),
  4790. quaternion: (new n.Quaternion).copy(u)
  4791. }
  4792. } catch (t) {
  4793. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4794. }
  4795. }
  4796. return null
  4797. }
  4798. }
  4799. }
  4800. ).call(this, "/js/controls/serializer.js")
  4801. }
  4802. , {
  4803. "../enum/Viewmode": 51,
  4804. "../util/logger": 189,
  4805. three: 217
  4806. }],
  4807. 15: [function(e, t, i) {
  4808. (function(i) {
  4809. "use strict";
  4810. function n() {
  4811. this.endlessLoop = a.warp.loop,
  4812. this.clock = new r.Clock(!0),
  4813. this.model = null,
  4814. this.player = null,
  4815. this.currentItem = null,
  4816. this.destinationItem = null,
  4817. this.tourIsPlaying = !1,
  4818. this.transitionStage = y.None,
  4819. this.nextFunc = null,
  4820. this.onTheBus = !1,
  4821. this.tourInProgress = !1,
  4822. this.reachSource = null,
  4823. this.interrupted = !1,
  4824. this.nItems = 0,
  4825. this.walkingSectionPaused = !1
  4826. }
  4827. var r = e("three")
  4828. , o = e("./util/logger")
  4829. , a = e("./settings")
  4830. , s = e("./util/transitions")
  4831. , l = e("events").EventEmitter
  4832. , c = e("./enum/Viewmode")
  4833. , h = e("./analytics")
  4834. , u = e("./enum/WarpStyle")
  4835. , s = e("./util/transitions")
  4836. , d = (e("./model/ModelManager"),
  4837. e("./enum/ModelManagerEvents"))
  4838. , p = e("./enum/DirectorEvents")
  4839. , f = e("./enum/PlayerEvents")
  4840. , g = (e("./enum/ControlEvents"),
  4841. e("./enum/BlackoutStyle"))
  4842. , m = e("./enum/PathDiscardMode")
  4843. , v = e("./enum/PathDisplayMode")
  4844. , A = (e("./player"),
  4845. new o(i))
  4846. , y = Object.freeze({
  4847. None: 0,
  4848. Moving: 1,
  4849. Aiming: 2,
  4850. Interlude: 3
  4851. })
  4852. , C = Object.freeze({
  4853. Forward: 1,
  4854. NoChange: 0,
  4855. Backwards: -1
  4856. })
  4857. , I = s.getUniqueId();
  4858. n.prototype = Object.create(l.prototype),
  4859. n.prototype.init = function(e, t) {
  4860. this.player = e,
  4861. this.modelManager = t,
  4862. this.updateModel(),
  4863. this.resetAll(),
  4864. this.bindEvents()
  4865. }
  4866. ,
  4867. n.prototype.resetAll = function() {
  4868. if (this.currentItem = null,
  4869. this.destinationItem = null,
  4870. this.tourIsPlaying = !1,
  4871. this.bgmReplay(),//xzw
  4872. this.transitionStage = y.None,
  4873. this.nextFunc = null,
  4874. this.onTheBus = !1,
  4875. this.reachSource = null,
  4876. this.interrupted = !1,
  4877. this.model) {
  4878. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4879. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4880. } else
  4881. this.defaultWarpStyle = u.BLACK,
  4882. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4883. this.resetSpecialTransition()
  4884. }
  4885. ,
  4886. n.prototype.updateModel = function() {
  4887. this.model = this.modelManager.getActiveModel(),
  4888. this.nItems = this.model.heroLocations.length
  4889. }
  4890. ,
  4891. n.prototype.bindEvents = function() {
  4892. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4893. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4894. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4895. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4896. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4897. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4898. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4899. this.player.once(f.Move, function() {
  4900. s.cancelById(I)
  4901. })
  4902. }
  4903. ,
  4904. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4905. return e === u.WALK && (this.interrupt(g.NONE),
  4906. this.pauseWalkingSection(),
  4907. this.player.fastForwardActivePanoFlight(),
  4908. !0)
  4909. }
  4910. ,
  4911. n.prototype.handlePlayerMove = function(e) {
  4912. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4913. this.emit("update.controls")
  4914. }
  4915. ,
  4916. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4917. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4918. this.emit("update.controls"))
  4919. }
  4920. ,
  4921. n.prototype.handlePlayerModeChanged = function(e, t) {
  4922. this.intermediateState() || e === t || (this.onTheBus = !1,
  4923. this.emit("update.controls"))
  4924. }
  4925. ,
  4926. n.prototype.handlePlayerInputStart = function(e) {
  4927. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4928. }
  4929. ,
  4930. n.prototype.handlePlayerFlyingStarted = function() {
  4931. this.clearWalkingSectionPaused()
  4932. }
  4933. ,
  4934. n.prototype.describe = function() {
  4935. return {
  4936. nItems: this.nItems,
  4937. currentItem: this.currentItem,
  4938. destinationItem: this.destinationItem,
  4939. tourIsPlaying: this.tourIsPlaying,
  4940. onTheBus: this.onTheBus,
  4941. endlessLoop: this.endlessLoop,
  4942. viewMode: this.player.mode,
  4943. inTransition: this._inTransition(),
  4944. transitionStage: this.transitionStage,
  4945. tourInProgress: this.tourInProgress
  4946. }
  4947. }
  4948. ,
  4949. n.prototype._inTransition = function() {
  4950. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4951. }
  4952. ,
  4953. n.prototype.bounceable = function() {
  4954. var e = this.clock.getDelta();
  4955. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4956. }
  4957. ,
  4958. n.prototype.itemCompare = function(item1, item2, type){//add
  4959. if(type == 'equal'){//==
  4960. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4961. }else if(type == 'less'){//<
  4962. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4963. }
  4964. }
  4965. n.prototype.currentMoveDirection = function() {
  4966. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4967. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4968. }
  4969. ,
  4970. n.prototype.clearPath = function() {
  4971. this._inTransition() || this.player.path.discardPathObject()
  4972. }
  4973. ,
  4974. n.prototype.allFloors = function() {
  4975. this.model.toggleAllFloors()
  4976. }
  4977. ,
  4978. n.prototype.actionComplete = function(e) {
  4979. if (this.interrupted = !1,
  4980. this.transitionStage = y.None,
  4981. this.resetSpecialTransition(),
  4982. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4983. this.tourIsPlaying || (this.player.disablePreRendering(),
  4984. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4985. this.emit("update.controls"),
  4986. this.nextFunc) {
  4987. var t = this.nextFunc;
  4988. this.nextFunc = null,
  4989. t()
  4990. }
  4991. }
  4992. ,
  4993. n.prototype.awaitCompletion = function(e, t) {
  4994. this.nextFunc = t,
  4995. e()
  4996. }
  4997. ,
  4998. n.prototype.updateSuccessFunction = function(e) {
  4999. this.nextFunc = e
  5000. }
  5001. ,
  5002. n.prototype.interrupt = function(e, t) {
  5003. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5004. this.tourIsPlaying = !1,
  5005. this.bgmReplay(),//xzw
  5006. this.interrupted = !0,
  5007. this.nextFunc = null,
  5008. this.emit(p.ActionInterrupted),
  5009. null !== e && void 0 !== e || (e = g.BEGINNING),
  5010. this.player.interruptAndFastForward(e, t),
  5011. !0)
  5012. }
  5013. ,
  5014. n.prototype.wouldInterrupt = function() {
  5015. return this.transitionStage !== y.None
  5016. }
  5017. ,
  5018. n.prototype.intermediateState = function() {
  5019. return this.transitionStage !== y.None
  5020. }
  5021. ,
  5022. n.prototype.isInterrupted = function() {
  5023. return this.interrupted
  5024. }
  5025. ,
  5026. n.prototype.pauseWalkingSection = function() {
  5027. this.walkingSectionPaused = !0
  5028. }
  5029. ,
  5030. n.prototype.clearWalkingSectionPaused = function() {
  5031. this.walkingSectionPaused = !1
  5032. }
  5033. ,
  5034. n.prototype.autoTour = function() {
  5035. var e = Date.now();
  5036. this.model.auxDataPromise.then(function() {
  5037. e = Date.now() - e;
  5038. var t = a.warp.auto
  5039. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5040. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5041. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5042. done: function() {
  5043. this.playTour()
  5044. }
  5045. .bind(this),
  5046. name: "_atr",
  5047. id: I
  5048. })
  5049. }
  5050. .bind(this))
  5051. }
  5052. ,
  5053. n.prototype.atDestinationPano = function() {
  5054. if (!this.player.currentPano || null === this.destinationItem)
  5055. return !1;
  5056. var e = this.player.currentPano.id;
  5057. if (void 0 === e)
  5058. return !1;
  5059. var t = this.model.heroLocations;
  5060. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5061. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5062. return destination && destination.panoId == e
  5063. }
  5064. ,
  5065. n.prototype.redirectToItem = function(e, t) {
  5066. if (null === e || void 0 === e)
  5067. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5068. if (!this.wouldInterrupt())
  5069. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5070. if (this.player.mode === c.TRANSITIONING)
  5071. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5072. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5073. var i = function() {
  5074. s.setTimeout(function() {
  5075. this.setDestinationItem(e),
  5076. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5077. }
  5078. .bind(this), 0)
  5079. }
  5080. .bind(this);
  5081. this.interrupt(g.END, 0),
  5082. this.updateSuccessFunction(i)
  5083. }
  5084. ,
  5085. n.prototype.useSpecialTransition = function(e) {
  5086. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5087. this.nextWarpStyle = u.BLACK
  5088. }
  5089. ,
  5090. n.prototype.resetSpecialTransition = function() {
  5091. this.nextWarpStyle = this.defaultWarpStyle
  5092. }
  5093. ,
  5094. n.prototype.arrivedAtDestination = function(e) {
  5095. if (this.player.flying || this.player.isWarping())
  5096. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5097. else {
  5098. this.transitionStage = y.Aiming;
  5099. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5100. this.player.model.fadePanoMarkers(0),
  5101. this.awaitCompletion(function() {
  5102. this.resetSpecialTransition(),
  5103. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5104. }
  5105. .bind(this), t)
  5106. }
  5107. }
  5108. ,
  5109. n.prototype.goToDestination = function(e, t, i, n) {
  5110. //音频
  5111. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5112. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5113. if(musicInfo && musicInfo.music){
  5114. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5115. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5116. let audioSrc2 = o.split('/').pop();
  5117. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5118. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5119. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5120. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5121. g_tourAudio.play()
  5122. }
  5123. }else{//很可能是该folder的起始
  5124. g_tourAudio.src = manage.dealURL(o);
  5125. g_tourAudio.load()
  5126. }
  5127. if(g_bgAudio && !g_bgAudio.paused){
  5128. manage.switchBgmState(false);
  5129. g_bgAudio.pauseByTour = true
  5130. }
  5131. }
  5132. //}
  5133. if (this.onTheBus = !0,
  5134. this.emit("update.controls"),
  5135. this.player.updateLastView(),
  5136. !n && this.atDestinationPano()){
  5137. /*
  5138. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5139. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5140. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5141. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5142. } */
  5143. return void this.arrivedAtDestination(!0);
  5144. }
  5145. if (this.player.flying || this.player.isWarping())
  5146. A.warn("Cannot go to new destination while player is flying or warping.");
  5147. else {
  5148. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5149. , o = null
  5150. , a1 = null;
  5151. if (r.isPano()) {
  5152. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5153. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5154. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5155. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5156. o = this.arrivedAtDestination.bind(this, !0)
  5157. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5158. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5159. }
  5160. } else{
  5161. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5162. o = this.arrivedAtDestination.bind(this, !1);
  5163. }
  5164. this.transitionStage = y.Moving,
  5165. this.model.fadePanoMarkers(0),
  5166. this.awaitCompletion(function() {
  5167. a1();
  5168. }
  5169. .bind(this), o),
  5170. this.emit("update.controls")
  5171. }
  5172. }
  5173. ,
  5174. n.prototype.tourInterlude = function() {
  5175. if (h.trackAlways("reach_highlight", {
  5176. reach_source: this.reachSource
  5177. }),
  5178. this.model.fadePanoMarkers(0),
  5179. this.emit("update.controls"),
  5180. this.tourIsPlaying)
  5181. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5182. this.stopTour(true),
  5183. this.emit(p.TourEnd),
  5184. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5185. this.transitionStage = y.Interlude,
  5186. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5187. }
  5188. .bind(this), this.goNext.bind(this))
  5189. }
  5190. ,
  5191. n.prototype.playTour = function() {
  5192. if (!this.bounceable())
  5193. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5194. this.tourInProgress = !0,
  5195. this.reachSource = "play",
  5196. this.tourIsPlaying = !0,
  5197. this.wasZoomEnabled = this.player.zoomEnabled,
  5198. this.player.zoomEnabled = !1,
  5199. this.resetSpecialTransition(),
  5200. this.emit("update.controls"),
  5201. this.emit(p.TourStart),
  5202. this.player.enablePreRendering(),
  5203. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5204. this.goToDestination()) : this.goNext()))
  5205. }
  5206. ,
  5207. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5208. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5209. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5210. g_playAudio = g_bgAudio;
  5211. g_tourAudio && g_tourAudio.pause();
  5212. //window.tourAudio && window.tourAudio.pause();
  5213. //manage.switchBgmState(true);
  5214. playMusic(player.currentPano)
  5215. }
  5216. }
  5217. ,
  5218. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5219. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5220. this.tourIsPlaying = !1,
  5221. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5222. this.interrupt(),
  5223. this.clearWalkingSectionPaused(),
  5224. this.resetSpecialTransition(),
  5225. this.emit("update.controls"))
  5226. //window.tourAudio && window.tourAudio.pause();
  5227. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5228. {
  5229. g_tourAudio.pause();
  5230. //g_tourAudio.src = ""
  5231. }
  5232. }
  5233. ,
  5234. n.prototype.endTourProgress = function() {
  5235. this.tourInProgress = !1,
  5236. this.emit("update.controls"),
  5237. this.emit(p.TourEnd)
  5238. }
  5239. ,
  5240. n.prototype.goToHighlight = function(e) {
  5241. if (this.wouldInterrupt())
  5242. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5243. else {
  5244. if (A.debug("<tour.goto " + e + ">"),
  5245. this.isInterrupted())
  5246. return;
  5247. this.clearWalkingSectionPaused(),
  5248. this.setDestinationItem(e),
  5249. this.useSpecialTransition("Hilight"),
  5250. this.goToDestination(),
  5251. h.trackAlways("reach_highlight", {
  5252. reach_source: "thumb"
  5253. })
  5254. }
  5255. }
  5256. ,
  5257. n.prototype.prevHighlight = function() {
  5258. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5259. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5260. this.reachSource = "prev",
  5261. this.goPrev()))
  5262. }
  5263. ,
  5264. n.prototype.nextHighlight = function() {
  5265. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5266. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5267. this.reachSource = "next",
  5268. this.goNext()))
  5269. }
  5270. ,
  5271. n.prototype.changeMode = function(e) {
  5272. var t = $.Deferred()
  5273. , i = t.resolve.bind(t)
  5274. , n = t.reject.bind(t);
  5275. this.emit(p.StartModeChange);
  5276. var r = function() {
  5277. return this.clearWalkingSectionPaused(),
  5278. !!this.wouldInterrupt() && (this.interrupt(),
  5279. !0)
  5280. }
  5281. .bind(this);
  5282. if (!r()) {
  5283. switch (e) {
  5284. case c.PANORAMA:
  5285. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5286. break;
  5287. case c.DOLLHOUSE:
  5288. case c.FLOORPLAN:
  5289. this.player.flyToNewMode({
  5290. mode: e
  5291. }).done(i).fail(n);
  5292. break;
  5293. case c.OUTDOOR:
  5294. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5295. }
  5296. return t.promise()
  5297. }
  5298. }
  5299. ,
  5300. n.prototype.atEndOfTour = function() {
  5301. //return this.currentItem >= this.nItems - 1
  5302. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5303. if(end){
  5304. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5305. if(heroLocations){
  5306. end = this.currentItem[1] >= heroLocations.length - 1
  5307. }
  5308. }
  5309. return end;
  5310. }
  5311. ,
  5312. n.prototype.firstDestination = function() {
  5313. //return 0 < this.nItems ? 0 : null
  5314. return 0 < this.nItems ? [0,0]: null
  5315. }
  5316. ,
  5317. n.prototype.finalDestination = function() {
  5318. //return 0 < this.nItems ? this.nItems - 1 : null
  5319. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5320. }
  5321. ,
  5322. n.prototype.goPrev = function() {
  5323. this.tourAdvance(-1)
  5324. }
  5325. ,
  5326. n.prototype.goNext = function() {
  5327. this.tourAdvance(1)
  5328. }
  5329. ,
  5330. n.prototype.setDestinationItem = function(e) {
  5331. this.destinationItem = e,
  5332. this.emit("update.controls")
  5333. }
  5334. ,
  5335. n.prototype.setCurrentItem = function(e) {
  5336. this.currentItem = e,
  5337. this.emit("update.controls")
  5338. }
  5339. ,
  5340. n.prototype.nextItem = function(currentItem) {
  5341. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5342. if(currentItem == void 0)return this.firstDestination()
  5343. var currentLocation = this.model.heroLocations[currentItem[0]];
  5344. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5345. var item;
  5346. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5347. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5348. }else{
  5349. item = [currentItem[0] , currentItem[1]+1]
  5350. }
  5351. if(item[0] >= this.nItems ){
  5352. item = this.firstDestination()
  5353. }
  5354. return item;
  5355. //暂时不理会endlessLoop,默认为false
  5356. }
  5357. ,
  5358. n.prototype.prevItem = function(currentItem) {
  5359. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5360. if(currentItem == void 0)return this.firstDestination()
  5361. var item;
  5362. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5363. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5364. else{
  5365. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5366. if(this.currentItem[1] == 0){//子目录中第一个
  5367. return [currentItem[0] - 1, lastChildNum-1]
  5368. }else{
  5369. return [currentItem[0], currentItem[1]-1]
  5370. }
  5371. }
  5372. }
  5373. ,
  5374. n.prototype.tourAdvance = function(e) {//e是1或-1
  5375. A.debug("tourAdvance(" + e + ")")
  5376. if(null === this.currentItem || void 0 === this.currentItem){
  5377. this.setDestinationItem(this.firstDestination())
  5378. }else{
  5379. var item
  5380. if(e == 1){
  5381. item = this.nextItem(this.currentItem)
  5382. }else if(e == -1){
  5383. item = this.prevItem(this.currentItem)
  5384. }
  5385. this.setDestinationItem(item)
  5386. }
  5387. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5388. this.useSpecialTransition("reverse-looping to end")
  5389. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5390. this.useSpecialTransition("looping back to start")
  5391. }
  5392. /* var momentTour = this.getMomentTour(this.destinationItem);
  5393. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5394. var zoomLevel = this.player.zoomLevel;
  5395. this.player.zoomEnabled = true;
  5396. var zoom = function(e, d) {
  5397. this.player.zoomTo((1-e)*zoomLevel, true)
  5398. }.bind(this)
  5399. s.start(zoom, 1500, function(){
  5400. }, 0, d.easeOutQuad, "zoom")
  5401. } */
  5402. this.goToDestination()
  5403. }
  5404. ,
  5405. n.prototype.getMomentTour = function(destinationItem) {//add
  5406. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5407. if(!destinationItem) return wholeMomentTour
  5408. else{
  5409. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5410. if(currentLocation.momentTour)return currentLocation.momentTour;
  5411. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5412. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5413. }
  5414. }
  5415. ,
  5416. t.exports = n
  5417. }
  5418. ).call(this, "/js/director.js")
  5419. }
  5420. , {
  5421. "./analytics": 4,
  5422. "./enum/BlackoutStyle": 18,
  5423. "./enum/ControlEvents": 21,
  5424. "./enum/DirectorEvents": 23,
  5425. "./enum/ModelManagerEvents": 33,
  5426. "./enum/PathDiscardMode": 38,
  5427. "./enum/PathDisplayMode": 39,
  5428. "./enum/PlayerEvents": 40,
  5429. "./enum/Viewmode": 51,
  5430. "./enum/WarpStyle": 52,
  5431. "./model/ModelManager": 140,
  5432. "./player": 155,
  5433. "./settings": 166,
  5434. "./util/logger": 189,
  5435. "./util/transitions": 195,
  5436. events: 202,
  5437. three: 217
  5438. }],
  5439. 16: [function(e, t, i) {
  5440. "use strict";
  5441. var n = e("three")
  5442. , r = e("./enum/Viewmode")
  5443. , o = (e("./settings"),
  5444. e("./util/transitions"))
  5445. , a = e("./enum/PlayerEvents")
  5446. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5447. , l = new n.ShaderPass(n.VerticalBlurShader);
  5448. l.renderToScreen = !0;
  5449. var c = $("#player").width() / $("#player").height();
  5450. isNaN(c) && (c = 1);
  5451. //initTransitionPass(n)
  5452. var h = {
  5453. currentBlur: 0,
  5454. aspect: c,
  5455. blurStrength: 1,
  5456. hblurPass: s,
  5457. vblurPass: l,
  5458. // transitionMaskPass : new n.TransitionPass()
  5459. bindEvents: function(e) {
  5460. e.on(a.ModeChanged, function(e, t) {
  5461. e === r.PANORAMA && (o.cancel(h.blur),
  5462. o.cancel(h.addBlur),
  5463. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5464. })
  5465. },
  5466. blur: function(e) {
  5467. h.currentBlur = e;
  5468. var t = e * h.blurStrength;
  5469. l.uniforms.v.value = t / 512 * h.aspect,
  5470. s.uniforms.h.value = t / 512
  5471. },
  5472. addBlur: function(e) {
  5473. e = Math.max(e, h.currentBlur),
  5474. h.blur(e)
  5475. },
  5476. removeBlur: function(e) {
  5477. e = Math.min(1 - e, h.currentBlur),
  5478. h.blur(e)
  5479. }
  5480. };
  5481. h.blur(0),
  5482. t.exports = h
  5483. }
  5484. , {
  5485. "./enum/PlayerEvents": 40,
  5486. "./enum/Viewmode": 51,
  5487. "./settings": 166,
  5488. "./util/transitions": 195,
  5489. three: 217
  5490. }],
  5491. 17: [function(e, t, i) {
  5492. "use strict";
  5493. t.exports = {
  5494. UNKNOWN: 0,
  5495. ALIGNED: 1,
  5496. UNALIGNED: 2,
  5497. PLACED: 3
  5498. }
  5499. }
  5500. , {}],
  5501. 18: [function(e, t, i) {
  5502. "use strict";
  5503. t.exports = {
  5504. NONE: 0,
  5505. MIDDLE: 1,
  5506. END: 2,
  5507. BEGINNING: 3,
  5508. FADEIN: 4
  5509. }
  5510. }
  5511. , {}],
  5512. 19: [function(e, t, i) {
  5513. "use strict";
  5514. var n = e("three");
  5515. t.exports = {
  5516. newBlue: new n.Color(4967932),
  5517. altBlue: new n.Color(47355),
  5518. tagDefault: new n.Color(223357),
  5519. classicBlue: new n.Color(53759),
  5520. mpYellow: new n.Color(16502016),
  5521. mpOrange: new n.Color(16428055),
  5522. mpBlue: new n.Color(12096),
  5523. mpLtGrey: new n.Color(13751252),
  5524. mpDkGrey: new n.Color(10000019),
  5525. mpRed: new n.Color(12525854),
  5526. mpOrangeDesat: new n.Color(16764529),
  5527. mpBlueDesat: new n.Color(4034734),
  5528. mpRedDesat: new n.Color(14705505),
  5529. white: new n.Color(16777215),
  5530. black: new n.Color(0),
  5531. _desat: function(e, t) {
  5532. var i = t || .3
  5533. , r = (new n.Color).copy(e).getHSL();
  5534. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5535. },
  5536. _darken: function(e, t) {
  5537. var i = t || .2
  5538. , r = e.getHSL();
  5539. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5540. }
  5541. }
  5542. }
  5543. , {
  5544. three: 217
  5545. }],
  5546. 20: [function(e, t, i) {
  5547. "use strict";
  5548. t.exports = {
  5549. NONE: -1,
  5550. ROTATE: 0,
  5551. DOLLY: 1,
  5552. PAN: 2,
  5553. ROTATE_DOLLY: 3,
  5554. PAN_DOLLY: 4
  5555. }
  5556. }
  5557. , {}],
  5558. 21: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. Move: "move",
  5562. InteractionDirect: "interaction.direct",
  5563. InteractionKey: "interaction.key",
  5564. InteractionGui: "interaction.gui",
  5565. FlyInDirection: "fly.direction",
  5566. InputStart: "input.start",
  5567. Pinch: "input.pinch",
  5568. Scroll: "input.scroll",
  5569. AutoPanInterrupt: "autopan.interrupt",
  5570. AutoPanComplete: "autopan.complete",
  5571. AutoPanClamped: "autopan.clamped",
  5572. LongTap: "longtap"
  5573. }
  5574. }
  5575. , {}],
  5576. 22: [function(e, t, i) {
  5577. "use strict";
  5578. t.exports = Object.freeze({
  5579. FORWARD: "FORWARD",
  5580. LEFT: "LEFT",
  5581. RIGHT: "RIGHT",
  5582. BACK: "BACK",
  5583. UP: "UP",
  5584. DOWN: "DOWN"
  5585. })
  5586. }
  5587. , {}],
  5588. 23: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. ActionInterrupted: "action.interrupted",
  5592. TourStart: "tour.start",
  5593. TourEnd: "tour.end",
  5594. StartModeChange: "mode.startChange"
  5595. }
  5596. }
  5597. , {}],
  5598. 24: [function(e, t, i) {
  5599. "use strict";
  5600. t.exports = Object.freeze({
  5601. None: 0,
  5602. Queued: 1,
  5603. ForceQueued: 2,
  5604. Downloading: 3,
  5605. Downloaded: 4,
  5606. DownloadFailed: 5
  5607. })
  5608. }
  5609. , {}],
  5610. 25: [function(e, t, i) {
  5611. "use strict";
  5612. t.exports = {
  5613. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5614. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5615. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5616. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5617. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5618. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5619. }
  5620. }
  5621. , {}],
  5622. 26: [function(e, t, i) {
  5623. "use strict";
  5624. t.exports = {
  5625. Texture2D: 0,
  5626. TextureCube: 1
  5627. }
  5628. }
  5629. , {}],
  5630. 27: [function(e, t, i) {
  5631. "use strict";
  5632. t.exports = {
  5633. SMALL: "small",
  5634. LARGE: "large"
  5635. }
  5636. }
  5637. , {}],
  5638. 28: [function(e, t, i) {
  5639. "use strict";
  5640. var n = e("./Viewmode")
  5641. , r = {
  5642. LANDING: {},
  5643. NAVIGATION: "navigation",
  5644. MORE_HELP: "moreHelp",
  5645. TOUR_INTERACTION: {}
  5646. };
  5647. r.LANDING[n.PANORAMA] = "panorama.landing",
  5648. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5649. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5650. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5651. r.TOUR_INTERACTION.standard = "standard.tour",
  5652. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5653. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5654. t.exports = r
  5655. }
  5656. , {
  5657. "./Viewmode": 51
  5658. }],
  5659. 29: [function(e, t, i) {
  5660. "use strict";
  5661. var n = {
  5662. UP: 1,
  5663. DOWN: -1,
  5664. LEFT: "L",
  5665. RIGHT: "R",
  5666. FORWARD: "F",
  5667. BACK: "B",
  5668. reverse: {},
  5669. opposite: function(e) {
  5670. return this.reverse[e.toString()]
  5671. }
  5672. };
  5673. !function() {
  5674. n.reverse[n.UP] = n.DOWN,
  5675. n.reverse[n.DOWN] = n.UP,
  5676. n.reverse[n.LEFT] = n.RIGHT,
  5677. n.reverse[n.RIGHT] = n.LEFT,
  5678. n.reverse[n.FORWARD] = n.BACK,
  5679. n.reverse[n.BACK] = n.FORWARD
  5680. }(),
  5681. t.exports = n
  5682. }
  5683. , {}],
  5684. 30: [function(e, t, i) {
  5685. "use strict";
  5686. var n = e("../util/browser")
  5687. , r = {
  5688. ZERO: 48,
  5689. ONE: 49,
  5690. TWO: 50,
  5691. THREE: 51,
  5692. FOUR: 52,
  5693. FIVE: 53,
  5694. SIX: 54,
  5695. SEVEN: 55,
  5696. EIGHT: 56,
  5697. NINE: 57,
  5698. LEFTARROW: 37,
  5699. UPARROW: 38,
  5700. RIGHTARROW: 39,
  5701. DOWNARROW: 40,
  5702. A: 65,
  5703. B: 66,
  5704. C: 67,
  5705. D: 68,
  5706. E: 69,
  5707. F: 70,
  5708. G: 71,
  5709. H: 72,
  5710. I: 73,
  5711. J: 74,
  5712. K: 75,
  5713. L: 76,
  5714. M: 77,
  5715. N: 78,
  5716. O: 79,
  5717. P: 80,
  5718. Q: 81,
  5719. R: 82,
  5720. S: 83,
  5721. T: 84,
  5722. U: 85,
  5723. V: 86,
  5724. W: 87,
  5725. X: 88,
  5726. Y: 89,
  5727. Z: 90,
  5728. SPACE: 32,
  5729. RETURN: 13,
  5730. SEMICOLON: 186,
  5731. PLUSEQUALS: 187,
  5732. DASHUNDERSCORE: 189,
  5733. OPENBRACKET: 219
  5734. };
  5735. n.detectFirefox() && (r.SEMICOLON = 59,
  5736. r.PLUSEQUALS = 61,
  5737. r.DASHUNDERSCORE = 173),
  5738. t.exports = r
  5739. }
  5740. , {
  5741. "../util/browser": 182
  5742. }],
  5743. 31: [function(e, t, i) {
  5744. "use strict";
  5745. t.exports = {
  5746. EN_US: "en-US",
  5747. ES_MX: "es-MX",
  5748. FR_FR: "fr-FR",
  5749. DE_DE: "de-DE",
  5750. RU_RU: "ru-RU",
  5751. CN_CN: "cn-CN",
  5752. JP_JP: "jp-JP"
  5753. }
  5754. }
  5755. , {}],
  5756. 32: [function(e, t, i) {
  5757. "use strict";
  5758. t.exports = {
  5759. TagActivated: "tag.activated",
  5760. TagDismissed: "tag.dismissed",
  5761. TagNavigation: "tag.navigation"
  5762. }
  5763. }
  5764. , {}],
  5765. 33: [function(e, t, i) {
  5766. "use strict";
  5767. t.exports = {
  5768. ModelAdded: "model-added",
  5769. ActiveModelChanged: "active-model-changed"
  5770. }
  5771. }
  5772. , {}],
  5773. 34: [function(e, t, i) {
  5774. "use strict";
  5775. t.exports = {
  5776. LEFT: 0,
  5777. MIDDLE: 1,
  5778. RIGHT: 2
  5779. }
  5780. }
  5781. , {}],
  5782. 35: [function(e, t, i) {
  5783. "use strict";
  5784. t.exports = {
  5785. PanoRenderComplete: "panorama.render.complete",
  5786. TileRenderFailure: "panorama.tile.render.failed",
  5787. TileRenderSuccess: "panorama.tile.render.success",
  5788. TileUploadAttempted: "panorama.tile.upload.attempted",
  5789. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5790. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5791. }
  5792. }
  5793. , {}],
  5794. 36: [function(e, t, i) {
  5795. "use strict";
  5796. t.exports = {
  5797. BASE: 1,
  5798. STANDARD: 2,
  5799. HIGH: 3,
  5800. ULTRAHIGH: 4
  5801. }
  5802. }
  5803. , {}],
  5804. 37: [function(e, t, i) {
  5805. "use strict";
  5806. t.exports = {
  5807. LoadComplete: "panorama.load.complete",
  5808. LoadFailed: "panorama.load.failed",
  5809. TileLoaded: "panorama.tile.loaded"
  5810. }
  5811. }
  5812. , {}],
  5813. 38: [function(e, t, i) {
  5814. "use strict";
  5815. t.exports = Object.freeze({
  5816. Standard: 0,
  5817. Slow: 1,
  5818. Retain: 2
  5819. })
  5820. }
  5821. , {}],
  5822. 39: [function(e, t, i) {
  5823. "use strict";
  5824. t.exports = Object.freeze({
  5825. Show: 0,
  5826. Hide: 1,
  5827. Retain: 2
  5828. })
  5829. }
  5830. , {}],
  5831. 40: [function(e, t, i) {
  5832. "use strict";
  5833. t.exports = {
  5834. Move: "move",
  5835. MoveComplete: "move.complete",
  5836. ModeChanged: "mode.changed",
  5837. ModeChanging: "mode.changing",
  5838. PanoChosen: "pano.chosen",
  5839. ClosestPanoChanging: "closest.pano.changing",
  5840. WarpStarted: "warp.started",
  5841. WarpInterrupted: "warp.interrupted",
  5842. WarpEnded: "warp.ended",
  5843. FlyinFinished: "flyin.finished",
  5844. FlyingStarted: "flying.started",
  5845. FlyingInterrupted: "flying.interrupted",
  5846. FlyingEnded: "flying.ended",
  5847. Ready: "ready",
  5848. StartInside: "start.inside",
  5849. StartOutside: "start.outside",
  5850. ViewChanged: "view.changed",
  5851. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5852. InputStart: "input.start"
  5853. }
  5854. }
  5855. , {}],
  5856. 41: [function(e, t, i) {
  5857. "use strict";
  5858. t.exports = Object.freeze({
  5859. DEFAULT: 0,
  5860. PANOMARKERS: 1,
  5861. RETICULE: 2,
  5862. TAG: 3
  5863. })
  5864. }
  5865. , {}],
  5866. 42: [function(e, t, i) {
  5867. "use strict";
  5868. t.exports = {
  5869. visibleFloor: 1,
  5870. ghostFloor: 3,
  5871. boundingSkybox: 1,
  5872. panoMarker: 2,
  5873. reticule: 3,
  5874. tagStem: 4,
  5875. tagDisc: 5,
  5876. ribbon: 100
  5877. }
  5878. }
  5879. , {}],
  5880. 43: [function(e, t, i) {
  5881. "use strict";
  5882. t.exports = {
  5883. ContextCreated: "scene-renderer-context-created",
  5884. AfterRender: "after-render",
  5885. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5886. }
  5887. }
  5888. , {}],
  5889. 44: [function(e, t, i) {
  5890. "use strict";
  5891. t.exports = {
  5892. IDLE: "idle",
  5893. BROWSE: "browse",
  5894. EXAMINE: "examine"
  5895. }
  5896. }
  5897. , {}],
  5898. 45: [function(e, t, i) {
  5899. "use strict";
  5900. t.exports = {
  5901. TileDownloadSuccess: "tiledownloader.download.success",
  5902. TileDownloadFailure: "tiledownloader.download.failure",
  5903. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5904. }
  5905. }
  5906. , {}],
  5907. 46: [function(e, t, i) {
  5908. "use strict";
  5909. t.exports = {
  5910. CardboardAndroid: "googlevr",
  5911. GearVR: "gearvr",
  5912. CardboardIOS: "googlevrios",
  5913. Cardboard: "googlevr"
  5914. }
  5915. }
  5916. , {}],
  5917. 47: [function(e, t, i) {
  5918. "use strict";
  5919. t.exports = {
  5920. NONE: 0,
  5921. CONTEXTUAL: 1,
  5922. ANDROID: 2
  5923. }
  5924. }
  5925. , {}],
  5926. 48: [function(e, t, i) {
  5927. "use strict";
  5928. var n = {
  5929. Title: 0,
  5930. Cardboard: 1
  5931. }
  5932. , r = {
  5933. Title: 0,
  5934. Cardboard: 1,
  5935. Gear: 2
  5936. };
  5937. !function() {
  5938. [n, r].forEach(function(e) {
  5939. e.pageCount = Object.keys(e).length
  5940. })
  5941. }(),
  5942. t.exports.ios = n,
  5943. t.exports.standard = r
  5944. }
  5945. , {}],
  5946. 49: [function(e, t, i) {
  5947. "use strict";
  5948. t.exports = {
  5949. Android: "android",
  5950. IOS: "ios",
  5951. Desktop: "desktop",
  5952. UnsupportedAndroid: "android-unsupported"
  5953. }
  5954. }
  5955. , {}],
  5956. 50: [function(e, t, i) {
  5957. "use strict";
  5958. var n = e("three");
  5959. t.exports = {
  5960. UP: new n.Vector3(0,1,0),
  5961. DOWN: new n.Vector3(0,-1,0),
  5962. LEFT: new n.Vector3(-1,0,0),
  5963. RIGHT: new n.Vector3(1,0,0),
  5964. FORWARD: new n.Vector3(0,0,-1),
  5965. BACK: new n.Vector3(0,0,1)
  5966. }
  5967. }
  5968. , {
  5969. three: 217
  5970. }],
  5971. 51: [function(e, t, i) {
  5972. "use strict";
  5973. var n = e("../exception/ViewmodeConvertException")
  5974. , r = e("./coreViewmodes")
  5975. , o = e("../util/common")
  5976. , a = {
  5977. MESH: "mesh",
  5978. OUTDOOR: "outdoor",
  5979. TRANSITIONING: "transitioning",
  5980. toInt: function(e) {
  5981. switch (e) {
  5982. case this.PANORAMA:
  5983. return 1;
  5984. case this.DOLLHOUSE:
  5985. return 2;
  5986. case this.FLOORPLAN:
  5987. return 3;
  5988. case this.OUTDOOR:
  5989. return 4;
  5990. case this.TRANSITIONING:
  5991. return -1
  5992. }
  5993. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5994. },
  5995. fromInt: function(e) {
  5996. switch (e) {
  5997. case "1":
  5998. case 1:
  5999. return this.PANORAMA;
  6000. case "2":
  6001. case 2:
  6002. return this.DOLLHOUSE;
  6003. case "3":
  6004. case 3:
  6005. return this.FLOORPLAN;
  6006. case "4":
  6007. case 4:
  6008. return this.OUTDOOR
  6009. }
  6010. throw new n("No known conversion for int to viewmode for int: " + e)
  6011. },
  6012. convertWorkshopModeInt: function(e) {
  6013. switch (e) {
  6014. case "0":
  6015. case 0:
  6016. case undefined: //xzw add
  6017. return this.PANORAMA;
  6018. case "1":
  6019. case 1:
  6020. return this.FLOORPLAN;
  6021. case "2":
  6022. case 2:
  6023. return this.DOLLHOUSE;
  6024. case "3":
  6025. case 3:
  6026. return this.MESH
  6027. }
  6028. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6029. }
  6030. };
  6031. o.extendObject(a, r),
  6032. t.exports = a
  6033. }
  6034. , {
  6035. "../exception/ViewmodeConvertException": 58,
  6036. "../util/common": 185,
  6037. "./coreViewmodes": 54
  6038. }],
  6039. 52: [function(e, t, i) {
  6040. "use strict";
  6041. t.exports = {
  6042. BLACK: "black",
  6043. STD: "std",
  6044. WALK: "walk"
  6045. }
  6046. }
  6047. , {}],
  6048. 53: [function(e, t, i) {
  6049. "use strict";
  6050. t.exports = {
  6051. ZoomIn: "zoom.in",
  6052. ZoomOut: "zoom.out",
  6053. ZoomMax: "zoom.max",
  6054. ZoomMin: "zoom.min"
  6055. }
  6056. }
  6057. , {}],
  6058. 54: [function(e, t, i) {
  6059. "use strict";
  6060. t.exports = {
  6061. PANORAMA: "panorama",
  6062. DOLLHOUSE: "dollhouse",
  6063. FLOORPLAN: "floorplan"
  6064. }
  6065. }
  6066. , {}],
  6067. 55: [function(e, t, i) {
  6068. "use strict";
  6069. function n(e) {
  6070. this.message = e
  6071. }
  6072. t.exports = n
  6073. }
  6074. , {}],
  6075. 56: [function(e, t, i) {
  6076. "use strict";
  6077. function n(e) {
  6078. r.call(this, e)
  6079. }
  6080. var r = e("./BasicException");
  6081. n.prototype = Object.create(r.prototype),
  6082. t.exports = n
  6083. }
  6084. , {
  6085. "./BasicException": 55
  6086. }],
  6087. 57: [function(e, t, i) {
  6088. "use strict";
  6089. function n(e) {
  6090. r.call(this, e)
  6091. }
  6092. var r = e("./BasicException");
  6093. n.prototype = Object.create(r.prototype),
  6094. t.exports = n
  6095. }
  6096. , {
  6097. "./BasicException": 55
  6098. }],
  6099. 58: [function(e, t, i) {
  6100. "use strict";
  6101. function n(e) {
  6102. r.call(this, e)
  6103. }
  6104. var r = e("./BasicException");
  6105. n.prototype = Object.create(r.prototype),
  6106. t.exports = n
  6107. }
  6108. , {
  6109. "./BasicException": 55
  6110. }],
  6111. 59: [function(e, t, i) {
  6112. (function(i) {
  6113. "use strict";
  6114. function n(e) {
  6115. var t = {};
  6116. if (e) {
  6117. var i = e.flags;
  6118. if (i)
  6119. for (var n in i)
  6120. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6121. return t
  6122. }
  6123. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6124. null
  6125. }
  6126. var r = e("./util/ajax")
  6127. , o = e("./util/showcase")
  6128. , a = e("./util/logger")
  6129. , s = ""
  6130. , l = new a(i)
  6131. , c = {};
  6132. t.exports = {
  6133. loadFeatureFlags: function(e) {
  6134. var t = $.Deferred();
  6135. return r.get(e.urlBase + s, {
  6136. responseType: "json",
  6137. prefetchFrom: "user",
  6138. auth: o.getAuthorizationHeader()
  6139. }).done(function(e) {
  6140. c = n(e),
  6141. c ? t.resolve(c) : t.reject("loading-failed")
  6142. }).fail(function() {
  6143. l.debug("Retrieval of feature flags failed."),
  6144. t.reject("loading-failed")
  6145. }),
  6146. t.promise()
  6147. },
  6148. getFlags: function() {
  6149. return c
  6150. },
  6151. updateDependentSettings: function(e, t) {
  6152. e = e || c,
  6153. e.labels && (t.labels.enabled = !0),
  6154. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6155. e.showcase_sdk && (t.sdkInit = !0),
  6156. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6157. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6158. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6159. e.hide_sc_sharing && (t.share.enabled = !1)
  6160. }
  6161. }
  6162. }
  6163. ).call(this, "/js/featureflags.js")
  6164. }
  6165. , {
  6166. "./util/ajax": 181,
  6167. "./util/logger": 189,
  6168. "./util/showcase": 193
  6169. }],
  6170. 60: [function(e, t, i) {
  6171. "use strict";
  6172. var n = (e("../util/common"),
  6173. {
  6174. status: 0,
  6175. set: function(e) {
  6176. if (isNaN(e))
  6177. return !1;
  6178. var t = $('.progressbar');
  6179. 0 > e && (e = 0);
  6180. e > 100 && (e = 100);
  6181. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6182. var barperc = e*width;
  6183. var perc = Math.round(e);
  6184. var labelpos = (parseInt(barperc)-15);
  6185. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6186. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6187. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6188. this.status = e
  6189. },
  6190. done: function(e) {
  6191. return e || this.status ? (this.status = null,
  6192. this.set(100)) : this
  6193. }
  6194. });
  6195. t.exports.circleLoader = n
  6196. }
  6197. , {
  6198. "../util/common": 185
  6199. }],
  6200. 61: [function(e, t, i) {
  6201. "use strict";
  6202. t.exports = Object.freeze({
  6203. CLOSE: "modal.closer.close"
  6204. })
  6205. }
  6206. , {}],
  6207. 62: [function(e, t, i) {
  6208. "use strict";
  6209. function n(e, t) {
  6210. t && (t.stopPropagation(),
  6211. t.preventDefault()),
  6212. e && this.emit(l.CLOSE, e),
  6213. g.reset()
  6214. }
  6215. function r(e, t) {
  6216. function i() {
  6217. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6218. t !== f && (f = t,
  6219. t ? (e.classList.add("closeByFooter"),
  6220. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6221. h.classList.remove("closeByFooter")))
  6222. }
  6223. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6224. }
  6225. var o = e("../../settings")
  6226. , a = (e("../../tag/Media/MediaEvent"),
  6227. e("../../util/browser"))
  6228. , s = e("../../util/common")
  6229. , l = e("./ModalCloserEvent")
  6230. , c = e("events").EventEmitter
  6231. , h = document.getElementsByClassName("footer")[0]
  6232. , u = h.querySelectorAll(".close")[0]
  6233. , d = null
  6234. , p = null
  6235. , f = null
  6236. , g = (a.isMobile(),
  6237. {
  6238. open: function(e) {
  6239. e && (r(e),
  6240. d && u.removeEventListener("click", d, !0),
  6241. d = n.bind(this, e.id),
  6242. u.addEventListener("click", d, !0),
  6243. p && window.removeEventListener("resize", p, !0),
  6244. p = r.bind(this, e),
  6245. window.addEventListener("resize", p, !0))
  6246. },
  6247. reset: function() {
  6248. h.classList.remove("closeByFooter"),
  6249. u.removeEventListener("click", d, !0),
  6250. window.removeEventListener("resize", p, !0),
  6251. d = p = f = null
  6252. }
  6253. });
  6254. s.extendObject(g, c.prototype),
  6255. t.exports = g
  6256. }
  6257. , {
  6258. "../../tag/Media/MediaEvent": 131,
  6259. "../../settings": 166,
  6260. "../../util/browser": 182,
  6261. "../../util/common": 185,
  6262. "./ModalCloserEvent": 61,
  6263. events: 202
  6264. }],
  6265. 63: [function(e, t, i) {
  6266. "use strict";
  6267. function n(e, t, i) {
  6268. var n = new r.GUI({
  6269. width: 400
  6270. })
  6271. , u = n.addFolder("Flydown from Dollhouse");
  6272. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6273. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6274. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6275. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6276. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6277. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6278. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6279. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6280. var d = n.addFolder("Transition between panos");
  6281. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6282. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6283. h.transition.flyTime = 0,
  6284. d.__controllers.forEach(function(e) {
  6285. e.updateDisplay()
  6286. })
  6287. }),
  6288. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6289. h.transition.flySpeed = 0,
  6290. d.__controllers.forEach(function(e) {
  6291. e.updateDisplay()
  6292. })
  6293. }),
  6294. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6295. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6296. d.add(h.transition, "movementEasing", Object.keys(a));
  6297. var p = n.addFolder("Path Display");
  6298. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6299. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6300. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6301. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6302. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6303. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6304. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6305. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6306. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6307. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6308. h.path.color = l[h.path.color],
  6309. h.path.colorUp = l._desat(h.path.color),
  6310. h.path.colorDown = l.darken(h.path.color)
  6311. }),
  6312. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6313. h.reticuleColor = l[h.reticuleColor]
  6314. });
  6315. var f = n.addFolder("Warping")
  6316. , g = f.addFolder("Warp/Teleport");
  6317. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6318. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6319. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6320. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6321. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6322. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6323. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6324. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6325. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6326. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6327. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6328. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6329. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6330. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6331. h.path.typ = c[h.path.typ]
  6332. }),
  6333. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6334. t.endlessLoop = h.warp.loop
  6335. }),
  6336. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6337. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6338. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6339. var m = f.addFolder("Long Warp Only");
  6340. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6341. h.warp.flySpeed = 0,
  6342. m.__controllers.forEach(function(e) {
  6343. e.updateDisplay()
  6344. })
  6345. }),
  6346. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6347. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6348. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6349. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6350. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6351. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6352. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6353. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6354. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6355. var v = n.addFolder("Warp Esoterica");
  6356. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6357. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6358. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6359. h.warp.minWarpTime = 0,
  6360. v.__controllers.forEach(function(e) {
  6361. e.updateDisplay()
  6362. })
  6363. }),
  6364. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6365. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6366. v.add(h.warp, "movementEasing", Object.keys(a));
  6367. var A = n.addFolder("Misc");
  6368. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6369. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6370. }),
  6371. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6372. i.cameras[s.PANORAMA].fov = h.insideFOV
  6373. }),
  6374. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6375. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6376. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6377. var y = n.addFolder("Navigation");
  6378. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6379. h.navigation.panoScores || e.panos.forEach(function(e) {
  6380. e.floor.remove(e.text3d),
  6381. e.text3d = null
  6382. })
  6383. }),
  6384. y.add(h.navigation, "mouseDirection"),
  6385. y.add(h.navigation, "filterStrictness", 0, 1),
  6386. y.add(h.navigation, "angleFactor", -60, 0),
  6387. y.add(h.navigation, "directionFactor", 1, 20),
  6388. y.add(h.navigation, "distanceFactor", -5, 5),
  6389. y.add(h.navigation, "optionalityFactor", .1, 10);
  6390. var C = n.addFolder("tags")
  6391. , I = C.addFolder("Tag Creation");
  6392. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6393. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6394. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6395. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6396. var E = C.addFolder("Visibility");
  6397. E.add(h.tags.visibility, "anyDistance"),
  6398. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6399. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6400. E.add(h.tags.visibility, "hideViaFloor"),
  6401. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6402. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6403. var b = C.addFolder("Disc Parameters");
  6404. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6405. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6406. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6407. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6408. }),
  6409. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6410. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6411. }),
  6412. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6413. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6414. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6415. var w = C.addFolder("Navigate");
  6416. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6417. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6418. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6419. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6420. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6421. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6422. var _ = n.addFolder("Debug");
  6423. _.add(h, "wireframe").onFinishChange(function() {
  6424. e.chunks.forEach(function(t) {
  6425. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6426. t.wireframeTwin.material.depthWrite = !1,
  6427. t.wireframeTwin.material.depthTest = !1,
  6428. t.wireframeTwin.material.opacity = .5,
  6429. t.wireframeTwin.material.transparent = !0),
  6430. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6431. })
  6432. }),
  6433. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6434. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6435. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6436. e.skybox.wireframe = null)
  6437. }),
  6438. _.add(h, "showSweeps").onFinishChange(function() {
  6439. e.setSweepVisibility(h.showSweeps)
  6440. }),
  6441. _.add(h, "showMesh").onFinishChange(function() {
  6442. e.chunks.forEach(function(e) {
  6443. e.visible = h.showMesh
  6444. })
  6445. }),
  6446. _.add(h, "showFloors").onFinishChange(function() {
  6447. e.floors.forEach(function(e) {
  6448. e.collider.children.forEach(function(e) {
  6449. e.material.visible = h.showFloors
  6450. })
  6451. })
  6452. }),
  6453. _.add(h, "showSkyboxes").onFinishChange(function() {
  6454. e.panos.forEach(function(e) {
  6455. e.skyboxMesh.visible = h.showSkyboxes
  6456. })
  6457. }),
  6458. _.add(h, "showNeighbors").onChange(function() {}),
  6459. _.add(e, "alpha", 0, 1)
  6460. }
  6461. var r = e("../lib/dat.gui")
  6462. , o = e("three")
  6463. , a = e("../util/easing")
  6464. , s = e("../enum/Viewmode")
  6465. , l = e("../enum/Colors")
  6466. , c = e("../enum/WarpStyle")
  6467. , h = e("../settings");
  6468. e("../tag/tag");
  6469. r.GUI.prototype.removeFolder = function(e) {
  6470. var t = this.__folders[e];
  6471. t && (t.close(),
  6472. this.__ul.removeChild(t.domElement.parentNode),
  6473. delete this.__folders[e],
  6474. this.onResize())
  6475. }
  6476. ,
  6477. t.exports.toggle = n
  6478. }
  6479. , {
  6480. "../enum/Colors": 19,
  6481. "../enum/Viewmode": 51,
  6482. "../enum/WarpStyle": 52,
  6483. "../lib/dat.gui": 93,
  6484. "../tag/tag": 123,
  6485. "../settings": 166,
  6486. "../util/easing": 186,
  6487. three: 217
  6488. }],
  6489. 64: [function(e, t, i) {
  6490. (function(i) {
  6491. "use strict";
  6492. function n(e, t, i, n) {
  6493. $(".gui-error .error-problem-text").text(e),
  6494. $(".gui-error .error-solution-text").text(t),
  6495. $(".gui-error .error-explanation").text(i),
  6496. $(".gui-error .error-actions").html(n),
  6497. $(window).resize(),
  6498. $(".gui-error").fadeIn(),
  6499. $("#bottom-logo").fadeIn()
  6500. }
  6501. function r(e) {
  6502. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6503. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6504. s.isMobile() || $("[rel=tiletip]").tooltip({
  6505. placement: "bottom",
  6506. delay: {
  6507. show: 50,
  6508. hide: 0
  6509. },
  6510. trigger: "hover",
  6511. viewport: {
  6512. selector: "body",
  6513. padding: 10
  6514. }
  6515. })
  6516. }
  6517. function o() {
  6518. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6519. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6520. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6521. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6522. e.preventDefault(),
  6523. e.stopPropagation(),
  6524. r(" ")
  6525. })
  6526. }
  6527. function a(e) {
  6528. if ($("head title").text(c.pageTitle),
  6529. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6530. $("#gui-loading").fadeOut(250),
  6531. $("#quick-blackout").hide(),
  6532. l.track("showcase_error", {
  6533. error_key: e
  6534. }),
  6535. h.locale || h.init(),
  6536. "webgl-unsupported" === e)
  6537. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6538. else if ("webgl-ios" === e)
  6539. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6540. else if ("webgl-safari" === e)
  6541. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6542. else if ("webgl-generic" === e)
  6543. o();
  6544. else if ("missing-urls" === e)
  6545. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6546. else if ("loading-failed" === e)
  6547. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6548. else {
  6549. if ("loading-failed-maintenance" !== e)
  6550. return void d.error("Unhandled error: " + e);
  6551. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6552. }
  6553. }
  6554. var s = e("./../util/browser")
  6555. , l = e("./../analytics")
  6556. , c = e("./../settings")
  6557. , h = e("../localization/localize")
  6558. , u = e("./../util/logger")
  6559. , d = new u(i)
  6560. , p = '"https://support.port.com/hc/articles/208220058"';
  6561. t.exports.error = a
  6562. }
  6563. ).call(this, "/js/gui/error.js")
  6564. }
  6565. , {
  6566. "../localization/localize": 108,
  6567. "./../analytics": 4,
  6568. "./../settings": 166,
  6569. "./../util/browser": 182,
  6570. "./../util/logger": 189
  6571. }],
  6572. 65: [function(e, t, i) {
  6573. (function(i) {
  6574. "use strict";
  6575. function n() {
  6576. Ue = [],
  6577. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6578. Ue.push(".hideTarget", ".pinTop.right")
  6579. }
  6580. function r() {
  6581. for (var e in je)
  6582. if (je.hasOwnProperty(e)) {
  6583. var t = je[e];
  6584. if (!t.visible)
  6585. for (var i = 0; i < t.elements.length; i++)
  6586. $(t.elements[i]).hide()
  6587. }
  6588. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6589. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6590. n()
  6591. }
  6592. function o(e, t) {
  6593. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6594. $("#gui-zoomin").toggle(i),
  6595. $("#gui-zoomout").toggle(i)
  6596. }
  6597. function a() {
  6598. c(),
  6599. $(".pinBottom").toggleClass("open"),
  6600. $("#drawer").toggleClass("open"),
  6601. $(".footer").toggleClass("open"),
  6602. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6603. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6604. ie.resetDrawer()),
  6605. setTimeout(function() {
  6606. $("#pullTab").toggleClass("opened");
  6607. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6608. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6609. }
  6610. function s(e) {
  6611. var t;
  6612. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6613. t = e.position().top + e.outerHeight(),
  6614. e.attr("style", "display: none"));
  6615. var i = $("#player").outerHeight()
  6616. , n = i - 130;
  6617. return n < t + 25
  6618. }
  6619. function l(e) {
  6620. "touchstart" === e.type && e.preventDefault(),
  6621. e.stopPropagation()
  6622. }
  6623. function c() {
  6624. W && (W.reload(),
  6625. W.init())
  6626. }
  6627. function h(e) {
  6628. ne.show(e),
  6629. r()
  6630. }
  6631. function u(e) {
  6632. ne.progress(e)
  6633. }
  6634. function d(e, t, i) {
  6635. var n = t.player;
  6636. $("#gui-thumb").fadeOut(2500),
  6637. ne.hide(function() {
  6638. Ge = !1
  6639. }),
  6640. me.init(e, i),
  6641. de.finishSetup(Object.keys(e.tags).length),
  6642. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6643. var s = function() {
  6644. i.dismissExaminedTag(),
  6645. i.disableHovering()
  6646. };
  6647. Ae.on(ye.OPENED, s),
  6648. Ce.on(Me.OPENED, s),
  6649. he.on(ue.OPENED, s),
  6650. fe.on(ge.OPENED, s);
  6651. var l = i.enableHovering.bind(i);
  6652. if (Ae.on(ye.CLOSED, l),
  6653. Ce.on(Me.CLOSED, l),
  6654. he.on(ue.CLOSED, l),
  6655. fe.on(ge.CLOSED, l),
  6656. Q.labels.enabled && Object.keys(e.labels).length,
  6657. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6658. C(e.currentFloor, n.mode)),
  6659. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6660. r(),
  6661. o(t, t.player),
  6662. $("#gui").fadeIn(1500),
  6663. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6664. a(),
  6665. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6666. }, 2e3),
  6667. !K.isMobile())
  6668. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6669. $(c[h]).addClass("hasHover");
  6670. O(e),
  6671. de.setupToggling();
  6672. //xzw:
  6673. window.editHotPanel && editHotPanel();
  6674. //czj
  6675. navBorderRadius(e);
  6676. //czj 编辑界面
  6677. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6678. window.EditTools && new EditTools(n.sceneRenderer);
  6679. }
  6680. function navBorderRadius(e){
  6681. var pullTab = $("#pullTab"),
  6682. mobileRadius = {
  6683. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6684. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6685. },
  6686. topRadius = {
  6687. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6688. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6689. };
  6690. function BorderRadius(bottom,top){
  6691. $("#gui-modes-map > div:visible:last").css(bottom);
  6692. if(pullTab.is(':visible')){
  6693. $(".viewContainer > div:visible:first").css(top);
  6694. }else{
  6695. $("#gui-modes-map > div:visible:first").css(top);
  6696. }
  6697. }
  6698. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6699. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6700. }else{
  6701. BorderRadius(topRadius.bottom,topRadius.top);
  6702. }
  6703. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6704. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6705. window.specialScene && specialScene.special().afterImplement();
  6706. }
  6707. }
  6708. function p(e) {
  6709. e || (e = 0),
  6710. We = !1,
  6711. window.setTimeout(function() {
  6712. We || (ze = !0,
  6713. $("#gui-spinner").stop(!0, !0).show())
  6714. }
  6715. .bind(this), e)
  6716. }
  6717. function f() {
  6718. $("#gui-spinner").stop(!0, !0),
  6719. $("#gui-spinner").fadeOut(1e3),
  6720. We = !0,
  6721. ze = !1
  6722. }
  6723. function g(e, t) {
  6724. var i = e.mode
  6725. , n = t || e.currentPano;
  6726. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6727. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6728. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6729. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6730. Q.show360Views.enabled && !n.isAligned() ? (
  6731. $(".gui-floor").addClass("hidden"),
  6732. $("#gui-modes-outside").addClass("desktop-only")) : (
  6733. $(".gui-floor").removeClass("hidden"),
  6734. $("#gui-modes-outside").removeClass("desktop-only")),
  6735. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6736. Be = i,
  6737. $("#gui-modes-outside").addClass("hidden"),
  6738. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6739. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6740. }
  6741. function m(e, t) {
  6742. var i = t.player;
  6743. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6744. l(e),
  6745. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6746. J.track("USER", {
  6747. event_type: "showcase_gui",
  6748. gui_action: "click_inside_mode_button"
  6749. }),
  6750. t.changeMode(_e.PANORAMA);
  6751. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6752. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6753. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6754. }),
  6755. // $("#gui-modes-inside").on("click", function(e) {
  6756. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6757. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6758. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6759. // }),
  6760. $("#gui-modes-outside").find("a").on("click", function(e) {
  6761. l(e),
  6762. J.track("showcase_gui", {
  6763. gui_action: "click_outside_mode_button"
  6764. }),
  6765. t.changeMode(Be)
  6766. }),
  6767. $("#gui-modes-floorplan").on("click", function(e) {
  6768. l(e),
  6769. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6770. gui_action: "click_floorplan_mode_button"
  6771. }),
  6772. t.changeMode(_e.FLOORPLAN));
  6773. $('#gui-modes-inside img').attr('src','images/inside.png')
  6774. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6775. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6776. }),
  6777. $("#gui-modes-dollhouse").on("click", function(e) {
  6778. l(e),
  6779. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6780. gui_action: "click_dollhouse_mode_button"
  6781. }),
  6782. t.changeMode(_e.DOLLHOUSE));
  6783. $('#gui-modes-inside img').attr('src','images/inside.png')
  6784. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6785. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6786. })
  6787. }
  6788. function v(e, t) {
  6789. function i() {
  6790. document.getElementById("vr").classList.remove("hidden"),
  6791. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6792. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6793. $(".improper-embed").toggleClass("hidden", !1),
  6794. r())
  6795. }, function(e) {
  6796. r()
  6797. }) : r()
  6798. }
  6799. function n(i) {
  6800. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6801. Ie.init(e.data, t, i, q),
  6802. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6803. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6804. }
  6805. function r() {
  6806. De.info("WebVR support not found, VR button activates native app VR modal"),
  6807. Ae.init(e.data, q),
  6808. Ae.on(ye.OPENED, function() {
  6809. var e = document.getElementById("vr-modal");
  6810. return function() {
  6811. Ze("vr"),
  6812. le.open(e)
  6813. }
  6814. }()),
  6815. Ae.on(ye.CLOSED, le.reset)
  6816. }
  6817. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6818. /*********************** 方奕卓 VR功能事件监听 ********************/
  6819. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6820. switch (Q.vr.option) {
  6821. case Pe.CONTEXTUAL:
  6822. i();
  6823. break;
  6824. case Pe.ANDROID:
  6825. K.detectAndroid() && i();
  6826. break;
  6827. case Pe.NONE:
  6828. }
  6829. }
  6830. }
  6831. function A(e, t) {
  6832. $("#play").on("mousedown touchstart", function(e) {
  6833. l(e);
  6834. Ze("tour");
  6835. ve.play();
  6836. J.trackAlways("showcase_gui", {
  6837. gui_action: "play_highlights"
  6838. })
  6839. }),
  6840. window.startAndPlay = function(e) {
  6841. // l(e);
  6842. Ze("tour");
  6843. ve.play();
  6844. J.trackAlways("showcase_gui", {
  6845. gui_action: "play_highlights"
  6846. })
  6847. };
  6848. $("#pause").on("mousedown touchstart", function(e) {
  6849. l(e),
  6850. ve.pause(),
  6851. J.trackAlways("showcase_gui", {
  6852. gui_action: "pause_highlights"
  6853. })
  6854. }),
  6855. $("#gui-zoomin").find("a").on("click", function(e) {
  6856. l(e),
  6857. t.player.zoomInIncrementally()
  6858. }),
  6859. $("#gui-zoomout").find("a").on("click", function(e) {
  6860. l(e),
  6861. t.player.zoomOutIncrementally()
  6862. })
  6863. }
  6864. function y(e, t) {
  6865. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6866. if(getQueryVariable('m') === '372') continue;
  6867. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6868. $(".gui-floor").find(".container").prepend(r)
  6869. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6870. }
  6871. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6872. i.on("click", function(e) {
  6873. l(e),
  6874. Ze("floor"),
  6875. i.toggleClass("open")
  6876. }),
  6877. $(".floorChoice").on("click", function(e) {
  6878. l(e);
  6879. var n = $(this).data("index");
  6880. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6881. t.player.gotoFloor(n),
  6882. J.track("showcase_gui", {
  6883. gui_action: "click_floor_select_button",
  6884. interaction_source: "gui"
  6885. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6886. Ze("move"),
  6887. t.allFloors(),
  6888. J.track("showcase_gui", {
  6889. gui_action: "click_toggle_all_floors_button",
  6890. interaction_source: "gui"
  6891. })),
  6892. i.removeClass("open")
  6893. })
  6894. }
  6895. function C(e, t) {
  6896. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6897. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6898. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6899. $(".floorChoice").removeClass("active"),
  6900. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6901. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6902. $(".floorChoice").removeClass("active"),
  6903. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6904. }
  6905. function I(e) {
  6906. return e.describe().inTransition
  6907. }
  6908. function b(e, t, i) {
  6909. Fe = e.heroLocations.length;
  6910. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6911. , r = 100 / Fe + "%"
  6912. , o = $("#thumb-container")
  6913. , a = $("#progressBar");
  6914. $("#status").find(".totalSteps").text(Fe);
  6915. for (var s = 0; s < Fe; s++) {
  6916. var c = e.heroLocations[s]
  6917. , h = $(n);
  6918. var thumbUrl
  6919. if(c.heroLocations){//有子项,选第一张截图
  6920. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6921. }else{
  6922. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6923. }
  6924. h.attr("data-index", s)
  6925. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6926. if (c.name) {
  6927. var u = $('<div class="overlay"></div>').text(c.name);
  6928. h.prepend(u)
  6929. }
  6930. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6931. var d = e.panos.get(c.panoId)
  6932. , p = d && !d.isAligned()
  6933. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6934. h.prepend(f)
  6935. }
  6936. o.append(h),
  6937. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6938. }
  6939. j = 144 * Fe,
  6940. Y = 111 * Fe,
  6941. $(".thumbImg").on("mouseover", function() {
  6942. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6943. }),
  6944. $(".thumbImg").on("mouseout", function() {
  6945. t.clearPath()
  6946. }),
  6947. $(".thumbImg").on("click", function(e) {
  6948. l(e);
  6949. var i = $(this);
  6950. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6951. J.trackAlways("showcase_gui", {
  6952. gui_action: "click_highlight"
  6953. }),
  6954. t.goToHighlight([i.data("index"),0])//改
  6955. }),
  6956. $(".previous").find("a").on("click", function(e) {
  6957. l(e),
  6958. J.trackAlways("showcase_gui", {
  6959. gui_action: "prev_highlight"
  6960. }),
  6961. t.prevHighlight()
  6962. }),
  6963. $(".next").find("a").on("click", function(e) {
  6964. l(e),
  6965. J.trackAlways("showcase_gui", {
  6966. gui_action: "next_highlight"
  6967. }),
  6968. t.nextHighlight()
  6969. }),
  6970. $("#drawer").on("mouseleave", function(e) {
  6971. l(e);
  6972. var t;
  6973. try {
  6974. t = new MouseEvent("mouseup",{
  6975. clientX: e.clientX,
  6976. clientY: e.clientY,
  6977. screenX: e.screenX,
  6978. screenY: e.screenY
  6979. })
  6980. } catch (i) {
  6981. t = document.createEvent("MouseEvents"),
  6982. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6983. }
  6984. document.dispatchEvent(t)
  6985. }),
  6986. W = new Sly($("#scrollFrame"),{
  6987. horizontal: !0,
  6988. itemNav: "centered",
  6989. smart: !0,
  6990. scrollTrap: !0,
  6991. scrollBy: 1,
  6992. mouseDragging: !0,
  6993. touchDragging: !0,
  6994. speed: 300,
  6995. dragHandle: !0,
  6996. dynamicHandle: !0,
  6997. clickBar: !0,
  6998. scrollBar: $("#scroller"),
  6999. activateOn: null
  7000. }).init(),
  7001. W.on("active", function(e, t) {
  7002. Ve = t,
  7003. Ze("tour"),
  7004. $(".step").removeClass("active"),
  7005. $("#status").find(".curIdx").text(t + 1);
  7006. for (var i = 0; i <= t; i++)
  7007. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7008. }),
  7009. w()
  7010. }
  7011. function w() {
  7012. var e = $("#player").width() - 20
  7013. , t = $("#scroller")
  7014. , i = $("#drawer")
  7015. , n = $(".pinBottom");
  7016. if ($("#player").width() < 488 || $("#player").height() < 488)
  7017. t.addClass("hidden"),
  7018. i.addClass("noScroll"),
  7019. n.addClass("noScroll");
  7020. else {
  7021. var r = j > e
  7022. , o = !i.hasClass("noScroll")
  7023. , a = r !== o;
  7024. a && (t.toggleClass("hidden"),
  7025. i.toggleClass("noScroll"),
  7026. n.toggleClass("noScroll"))
  7027. }
  7028. }
  7029. function _(e) {
  7030. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7031. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7032. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7033. }
  7034. function T(e) {
  7035. function t(t, i) {
  7036. return !!e.player_options[t] && e[i || t]
  7037. }
  7038. $(".model-title").text(e.name);
  7039. var i = Q.pageTitle;
  7040. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7041. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7042. document.title = i ,
  7043. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7044. delay: {
  7045. show: 50,
  7046. hide: 0
  7047. },
  7048. trigger: "hover",
  7049. html: !1,
  7050. viewport: {
  7051. selector: "body",
  7052. padding: 10
  7053. }
  7054. }),
  7055. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7056. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7057. de.populate({
  7058. name: t("model_name", "name"),
  7059. coBrand: t("presented_by"),
  7060. description: t("model_summary", "summary") || "暂无内容",
  7061. contactName: t("contact_name"),
  7062. address: t("address"),
  7063. phone: t("contact_phone"),
  7064. formattedPhone: e.formatted_contact_phone,
  7065. email: t("contact_email"),
  7066. url: t("external_url"),
  7067. socialSharing: e.enable_social_sharing && e.is_public
  7068. })
  7069. }
  7070. function x(e, t, i, n, r, o) {
  7071. function a() {
  7072. o.setLoadingStartTime(),
  7073. H(),
  7074. r ? (re.showMessage(t, i, je.coBrand.visible),
  7075. l()) : h(l)
  7076. }
  7077. var s = $.Deferred()
  7078. , l = s.resolve.bind(s);
  7079. return Ge = !0,
  7080. O(e),
  7081. e.data.player_options && _(e.data.player_options),
  7082. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7083. Re.localizeGUI(),
  7084. T(e.data),
  7085. r || $(".quick").addClass("hidden"),
  7086. //e.data.image && !r && E(e.data.image),
  7087. n ? (J.impression(),
  7088. a()) : (o.setWaitingStartTime(),
  7089. oe.show(r, a)),
  7090. s
  7091. }
  7092. function S(e, t, i, n, r, a, s) {
  7093. q = s,
  7094. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7095. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7096. ae.init(),
  7097. re.init(e, a),
  7098. Oe.init(e, t, n),
  7099. $(".icon").on("mouseover", function() {
  7100. t.player && t.player.reticule.hide()
  7101. }),
  7102. m(e, t),
  7103. A(e, t),
  7104. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7105. Ce.on(Me.OPENED, function() {
  7106. var e = document.getElementById("share-modal");
  7107. return function() {
  7108. Ze("share"),
  7109. le.open(e)
  7110. }
  7111. }()),
  7112. Ce.on(Me.CLOSED, le.reset)),
  7113. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7114. je.tourControls.visible = !1),
  7115. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7116. z(),
  7117. g(i),
  7118. v(e, r),
  7119. e.on("floor.changed", C),
  7120. e.on("waiting", R.bind(this, e)),
  7121. e.on("waiting-done", P.bind(this, e)),
  7122. i.on(xe.ModeChanged, function(e, n) {
  7123. g(i),
  7124. o(t, i),
  7125. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7126. he.updateMode(n)
  7127. }),
  7128. n.on(Se.Move, Ze.bind(this, "move")),
  7129. i.on(xe.Ready, function() {
  7130. ie.init(n, i, i.tagManager, t),
  7131. i.on(xe.ModeChanged, function(e, t) {
  7132. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7133. })
  7134. }),
  7135. i.on(xe.PanoChosen, function(e, t) {
  7136. g(i, t),
  7137. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7138. }),
  7139. le.on(ce.CLOSE, function(e) {
  7140. switch (e) {
  7141. case "vr-modal":
  7142. Ae.dismiss();
  7143. break;
  7144. case "share-modal":
  7145. Ce.hide();
  7146. break;
  7147. case "terms-modal":
  7148. fe.hide()
  7149. }
  7150. });
  7151. var l = $("#play").eq(0)
  7152. , c = $("#pause").eq(0)
  7153. , h = $(".pinBottom").toArray()
  7154. , u = $("#drawer").eq(0)
  7155. , d = $("#playHead").eq(0)
  7156. , p = $("#progressBar").eq(0)
  7157. , f = $("#thumb-container").eq(0)
  7158. , y = f.children()
  7159. , I = p.children();
  7160. t.on("update.controls", function() {
  7161. var n = t.describe();
  7162. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7163. c.show()),
  7164. n.tourInProgress && (h.forEach(function(e) {
  7165. e.classList.add("playing")
  7166. }),
  7167. u.addClass("playing"),
  7168. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7169. c.hide()),
  7170. n.tourInProgress || (ve.stopTour(),
  7171. h.forEach(function(e) {
  7172. e.classList.remove("playing")
  7173. }),
  7174. u.removeClass("playing"),
  7175. d.removeClass("playing")));
  7176. var r, a, s;
  7177. if (null !== n.currentItem) {
  7178. var p, f;
  7179. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7180. n.onTheBus ? (p = "active",
  7181. f = "recent") : (f = "active",
  7182. p = "recent");
  7183. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7184. for (r = 0; r < e.heroLocations.length; r += 1)
  7185. s = y.eq(r),
  7186. a = I.eq(r),
  7187. s.removeClass(f),
  7188. a.removeClass(f),
  7189. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7190. a.addClass(p),
  7191. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7192. a.addClass(p)) : (s.removeClass(p),
  7193. a.removeClass(p))
  7194. } else
  7195. for (r = 0; r < e.heroLocations.length; r += 1)
  7196. s = y.eq(r),
  7197. a = I.eq(r),
  7198. s.removeClass("active recent"),
  7199. a.removeClass("active recent");
  7200. o(t, i)
  7201. }),
  7202. document.addEventListener("keydown", function(n) {
  7203. switch (J.updateInteraction(Se.InteractionKey),
  7204. n.which) {
  7205. case we.ZERO:
  7206. Q.debug && e.toggleAlpha();
  7207. break;
  7208. case we.NINE:
  7209. Q.debug && se.toggle();
  7210. break;
  7211. case we.ONE:
  7212. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7213. break;
  7214. case we.TWO:
  7215. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7216. break;
  7217. case we.THREE:
  7218. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7219. break;
  7220. case we.FOUR:
  7221. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7222. break;
  7223. case we.SPACE:
  7224. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7225. break;
  7226. case we.RETURN:
  7227. Q.debug && e.toggleExplodeUp();
  7228. break;
  7229. case we.P:
  7230. k();
  7231. break;
  7232. case we.U:
  7233. B();
  7234. break;
  7235. case we.X:
  7236. Q.debug && e.toggleExplode();
  7237. break;
  7238. case we.PLUSEQUALS:
  7239. t.player.activatePersistentZooming(!0),
  7240. ie.hideUi();
  7241. break;
  7242. case we.DASHUNDERSCORE:
  7243. t.player.activatePersistentZooming(!1),
  7244. ie.hideUi();
  7245. break;
  7246. case we.SEVEN:
  7247. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7248. break;
  7249. case we.EIGHT:
  7250. t.player.decreaseZoomSpeed();
  7251. break;
  7252. case we.NINE:
  7253. t.player.increaseZoomSpeed()
  7254. }
  7255. return i && i.reticule.hide(),
  7256. !0
  7257. }
  7258. .bind(this)),
  7259. document.addEventListener("keyup", function(e) {
  7260. switch (e.which) {
  7261. case we.PLUSEQUALS:
  7262. t.player.deactivatePersistentZooming();
  7263. break;
  7264. case we.DASHUNDERSCORE:
  7265. t.player.deactivatePersistentZooming()
  7266. }
  7267. }
  7268. .bind(this)),
  7269. F(e),
  7270. L(e, t.player),
  7271. M(i),
  7272. te.setAutoPlay(e.heroCount()),
  7273. he.init(i, a.mode),
  7274. he.on(ue.OPENED, Ze.bind(this, "help")),
  7275. fe.init(),
  7276. fe.on(ge.OPENED, function() {
  7277. var e = document.getElementById("terms-modal");
  7278. return function() {
  7279. Ze("terms"),
  7280. le.open(e)
  7281. }
  7282. }()),
  7283. fe.on(ge.CLOSED, le.reset),
  7284. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7285. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7286. Q.profiling.enabled && se.show(),
  7287. ve.init(t)
  7288. }
  7289. function M(e) {
  7290. var t = function(e, t) {
  7291. $(e).find("a").each(function(e, i) {
  7292. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7293. i.style.pointerEvents = t ? "auto" : "none"
  7294. })
  7295. }
  7296. , i = function() {
  7297. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7298. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7299. };
  7300. e.on(Ne.ZoomMax, function() {
  7301. t("#gui-zoomin", !1),
  7302. t("#gui-zoomout", !0)
  7303. }),
  7304. e.on(Ne.ZoomMin, function() {
  7305. t("#gui-zoomin", !0),
  7306. t("#gui-zoomout", !1)
  7307. }),
  7308. e.on(Ne.ZoomIn, function() {
  7309. t("#gui-zoomout", !0)
  7310. }),
  7311. e.on(Ne.ZoomOut, function() {
  7312. t("#gui-zoomin", !0)
  7313. }),
  7314. i()
  7315. }
  7316. function R(e) {
  7317. O(e)
  7318. }
  7319. function P(e) {
  7320. O(e)
  7321. }
  7322. function O(e) {
  7323. var t = e.waitQueue.length;
  7324. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7325. }
  7326. function L(e, t) {
  7327. He = {
  7328. gui: null,
  7329. visible: !1,
  7330. model: e,
  7331. player: t
  7332. }
  7333. }
  7334. function D(e, t) {
  7335. function i() {
  7336. var i = t.toJSON();
  7337. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7338. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7339. }
  7340. var n = {}
  7341. , r = new Le.GUI({
  7342. autoPlace: !0,
  7343. width: "60%"
  7344. });
  7345. i(),
  7346. t.on(xe.ViewChanged, i),
  7347. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7348. r.domElement.id = "datLinks";
  7349. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7350. return o.forEach(function(e) {
  7351. if (!K.detectSafari()) {
  7352. var t = document.createElement("button");
  7353. t.classList.add("btn-deep-link"),
  7354. t.innerText = Re.MENU_COPY,
  7355. e.nextSibling.appendChild(t);
  7356. var i = function() {
  7357. alert(Re.LINK_ALERT_COPY),
  7358. t.hide()
  7359. };
  7360. t.addEventListener("click", function(e) {
  7361. try {
  7362. var t = e.target.parentNode.childNodes[0];
  7363. t.select();
  7364. var n = document.execCommand("copy");
  7365. t.blur(),
  7366. n || i()
  7367. } catch (e) {
  7368. i()
  7369. }
  7370. })
  7371. }
  7372. }),
  7373. $(r.__closeButton).hide(),
  7374. r
  7375. }
  7376. function N(e) {
  7377. He.gui || (He.gui = D(He.model, He.player)),
  7378. He.visible = e,
  7379. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7380. }
  7381. function B() {
  7382. N(!He.visible)
  7383. }
  7384. function F(e) {
  7385. ke = {
  7386. gui: null,
  7387. visible: !1,
  7388. model: e
  7389. }
  7390. }
  7391. function V(e) {
  7392. var t = new Le.GUI;
  7393. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7394. e.setSweepVisibility(Q.showSweeps)
  7395. }),
  7396. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7397. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7398. Q.transition.flySpeed = 0,
  7399. t.__controllers.forEach(function(e) {
  7400. e.updateDisplay()
  7401. })
  7402. }),
  7403. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7404. $(t.__closeButton).hide(),
  7405. t
  7406. }
  7407. function U(e) {
  7408. ke.gui || (ke.gui = V(ke.model)),
  7409. ke.visible = e,
  7410. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7411. }
  7412. function k() {
  7413. U(!ke.visible)
  7414. }
  7415. function H() {
  7416. function e(e) {
  7417. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7418. }
  7419. $("body").css("touch-action", "none"),
  7420. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7421. // e.preventDefault()
  7422. });
  7423. var t = document.getElementById("terms-text")
  7424. , i = document.getElementById("more-help-wrapper")
  7425. , n = (document.getElementById("navigation-help-wrapper"),
  7426. document.getElementById("help-dialog"),
  7427. document.getElementById("tag-billboards"));
  7428. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7429. document.body.addEventListener("DOMMouseScroll", e)),
  7430. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7431. e.stopPropagation()
  7432. })
  7433. }
  7434. function G(e, t) {
  7435. for (var i = []; e; )
  7436. i.push(e),
  7437. e = e.parentNode;
  7438. for (; t && i.indexOf(t) === -1; )
  7439. t = t.parentNode;
  7440. return t
  7441. }
  7442. function z() {
  7443. var e, t = function(t) {
  7444. e = 0 === t.button || 1 === t.which ? t.target : null
  7445. }, i = function(t) {
  7446. e !== t.target && (e = G(e, t.target));
  7447. var i = document.getElementById("gui-parent");
  7448. if (G(i, e) !== i && (e = null),
  7449. e) {
  7450. var n;
  7451. try {
  7452. n = new MouseEvent("click",t)
  7453. } catch (e) {
  7454. n = document.createEvent("MouseEvents"),
  7455. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7456. }
  7457. n.syntheticClick = !0,
  7458. e.dispatchEvent(n),
  7459. e = null
  7460. }
  7461. };
  7462. document.body.addEventListener("mousedown", t, !0),
  7463. document.body.addEventListener("mouseup", i, !0),
  7464. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7465. e.syntheticClick || (e.stopPropagation(),
  7466. "A" === e.target.nodeName && e.preventDefault())
  7467. }, !0)
  7468. }
  7469. var W, j, Y, X, Z, q, K = (e("three"),
  7470. e("../util/ajax"),
  7471. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7472. e("../util/camera"),
  7473. e("../util/logger")), te = (e("../objects/Snapshot"),
  7474. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7475. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7476. e("../enum/PathDisplayMode"),
  7477. e("../enum/DirectorEvents"),
  7478. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7479. e("../enum/WarpStyle"),
  7480. e("../enum/AlignmentType"),
  7481. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7482. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7483. coBrand: {
  7484. visible: !0,
  7485. elements: [".co-brand", "#loaderCoBrand"]
  7486. },
  7487. help: {
  7488. visible: !0,
  7489. elements: [".nav-help", "#nav-help"]
  7490. },
  7491. tourControls: {
  7492. visible: !0,
  7493. elements: [".next", ".previous", "#play"]
  7494. },
  7495. highlight: {
  7496. visible: !0,
  7497. elements: ["#drawer", "#pullTab"]
  7498. },
  7499. share: {
  7500. visible: !0,
  7501. elements: [".socialButton", "#share"]
  7502. },
  7503. fullScreen: {
  7504. visible: !0,
  7505. elements: ["#gui-fullscreen"]
  7506. },
  7507. floors: {
  7508. visible: !0,
  7509. elements: [".gui-floor"]
  7510. }
  7511. }, Ye = function() {
  7512. var e = document.getElementById("drawer");
  7513. return function() {
  7514. $("#player").height() < 400 && e.classList.contains("open") && a()
  7515. }
  7516. }(), Xe = function() {
  7517. var e = document.getElementById("meta-info");
  7518. return function() {
  7519. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7520. }
  7521. }(), Ze = function(e) {
  7522. function t() {
  7523. u.classList.contains("expand") && de.toggleMeta(!0)
  7524. }
  7525. function i() {
  7526. fe.hide()
  7527. }
  7528. function n() {
  7529. he.close()
  7530. }
  7531. function r() {
  7532. Ae.dismiss()
  7533. }
  7534. function o() {
  7535. p.hasClass("open") && a(!0)
  7536. }
  7537. function l() {
  7538. Ce.hide()
  7539. }
  7540. function c() {
  7541. f.hasClass("open") && f.removeClass("open")
  7542. }
  7543. function h() {
  7544. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7545. }
  7546. var u = document.getElementById("meta-info")
  7547. , d = document.getElementById("interaction-modal")
  7548. , p = $("#drawer").eq(0)
  7549. , f = $(".gui-floor").eq(0)
  7550. , g = $(".vr-popup").eq(0);
  7551. return function(e) {
  7552. switch (e) {
  7553. case "info":
  7554. i(),
  7555. n(),
  7556. Ye(),
  7557. l(),
  7558. c(),
  7559. r(),
  7560. h();
  7561. break;
  7562. case "terms":
  7563. t(),
  7564. n(),
  7565. o(),
  7566. l(),
  7567. c(),
  7568. r(),
  7569. h();
  7570. break;
  7571. case "help":
  7572. t(),
  7573. i(),
  7574. l(),
  7575. c(),
  7576. r(),
  7577. h();
  7578. break;
  7579. case "vr":
  7580. t(),
  7581. i(),
  7582. l(),
  7583. c(),
  7584. n(),
  7585. h(),
  7586. s(g) && o();
  7587. break;
  7588. case "highlights":
  7589. Xe(),
  7590. i(),
  7591. l(),
  7592. c();
  7593. break;
  7594. case "share":
  7595. t(),
  7596. i(),
  7597. n(),
  7598. c(),
  7599. r(),
  7600. h();
  7601. break;
  7602. case "floor":
  7603. i(),
  7604. l(),
  7605. r();
  7606. break;
  7607. case "view":
  7608. c(),
  7609. l(),
  7610. i(),
  7611. r();
  7612. break;
  7613. case "tour":
  7614. i(),
  7615. l(),
  7616. c(),
  7617. r();
  7618. break;
  7619. case "move":
  7620. i(),
  7621. l(),
  7622. c(),
  7623. r();
  7624. break;
  7625. case "resize":
  7626. t(),
  7627. Ye(),
  7628. c();
  7629. break;
  7630. case "tag":
  7631. i(),
  7632. n(),
  7633. l(),
  7634. c(),
  7635. r()
  7636. }
  7637. }
  7638. }();
  7639. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7640. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7641. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7642. setTimeout(function() {
  7643. $(".icon:visible").hide().show(0)
  7644. }, 100)
  7645. }),
  7646. $("#gui-fullscreen").find("a").on("click", function(e) {
  7647. l(e),
  7648. K.requestFullscreen($("body")[0]),
  7649. J.track("showcase_gui", {
  7650. gui_action: "click_enter_fullscreen",
  7651. interaction_source: "gui"
  7652. })
  7653. //czj
  7654. //W.reload()
  7655. }),
  7656. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7657. l(e),
  7658. K.exitFullscreen(),
  7659. J.track("showcase_gui", {
  7660. gui_action: "click_exit_fullscreen",
  7661. interaction_source: "gui"
  7662. })
  7663. })
  7664. $(window).on("resize", function(e) {
  7665. var t = e.target.innerHeight
  7666. , i = e.target.innerWidth;
  7667. t === X && i === Z || (je.highlight.visible && w(),
  7668. Ze("resize"),
  7669. $(".pinTop.right").removeClass("hideUnderMeta"),
  7670. c(),
  7671. X = t,
  7672. Z = i)
  7673. }).resize(),
  7674. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7675. $("#pullTab").on("click", function(e) {
  7676. l(e),
  7677. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7678. gui_action: "hide_highlight_reel"
  7679. }),
  7680. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7681. gui_action: "show_highlight_reel"
  7682. }),
  7683. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7684. a()
  7685. });
  7686. /***********************方奕卓 热点列表事件监听 ************************/
  7687. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7688. $('#hotList').css('display', '');
  7689. $('#hotList').on('click',function(e){
  7690. l(e);
  7691. var hotList = $('#hotListWrap')[0];
  7692. var isActive = hotList.classList.contains('hotListActive');
  7693. if(isActive){
  7694. hotList.classList.remove('hotListActive');
  7695. this.classList.remove('active')
  7696. }else{
  7697. hotList.classList.add('hotListActive');
  7698. this.classList.add('active')
  7699. }
  7700. }),
  7701. $('#hotListContent ul').on('mouseover', function(e){
  7702. l(e);
  7703. var target = e.target;
  7704. var hotList = document.getElementById('hotListWrap');
  7705. if(target.tagName === 'SPAN'){
  7706. var targetParent = target.parentElement.parentElement;
  7707. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7708. hotList.style.width = target.offsetWidth + 116 + 'px';
  7709. }else{
  7710. hotList.style.width = '';
  7711. }
  7712. }else if(target.tagName === 'LI'){
  7713. var targetParent = target.parentElement;
  7714. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7715. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7716. }else{
  7717. hotList.style.width = ''
  7718. }
  7719. }else {
  7720. hotList.style.width = '';
  7721. }
  7722. });
  7723. $('#hotListContent ul').on('click', function(e){
  7724. l(e);
  7725. this.preElem && this.preElem.classList.remove('active');
  7726. if(e.target.tagName === 'SPAN'){
  7727. e.target.parentElement.classList.add('active');
  7728. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7729. this.preElem = e.target.parentElement;
  7730. }else{
  7731. e.target.classList.add('active');
  7732. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7733. this.preElem = e.target;
  7734. }
  7735. })
  7736. $('#hotListClose').on('click', function(e){
  7737. l(e);
  7738. var hotList = $('#hotListWrap')[0];
  7739. hotList.classList.remove('hotListActive');
  7740. $('#hotListContent ul .active').removeClass('active');
  7741. $('#hotList')[0].classList.remove('active')
  7742. })
  7743. }
  7744. /*****************************************************************/
  7745. $("#more-menu-button").on("click", function(e) {
  7746. l(e);
  7747. var t = $("#more-menu");
  7748. t.toggleClass("open")
  7749. }),
  7750. t.exports.init = S,
  7751. t.exports.startLoading = x,
  7752. t.exports.endLoading = d,
  7753. t.exports.onProgress = u
  7754. }
  7755. ).call(this, "/js/gui/gui.js")
  7756. }
  7757. , {
  7758. "../analytics": 4,
  7759. "../controls/serializer": 14,
  7760. "../enum/AlignmentType": 17,
  7761. "../enum/BlackoutStyle": 18,
  7762. "../enum/ControlEvents": 21,
  7763. "../enum/DirectorEvents": 23,
  7764. "../enum/Keys": 30,
  7765. "../enum/PathDiscardMode": 38,
  7766. "../enum/PathDisplayMode": 39,
  7767. "../enum/PlayerEvents": 40,
  7768. "../enum/VROption": 47,
  7769. "../enum/Vectors": 50,
  7770. "../enum/Viewmode": 51,
  7771. "../enum/WarpStyle": 52,
  7772. "../enum/ZoomEvents": 53,
  7773. "../lib/dat.gui": 93,
  7774. "../localization/localize": 108,
  7775. "../tag/Media/MediaEvent": 131,
  7776. "../objects/Snapshot": 153,
  7777. "../settings": 166,
  7778. "../util/ajax": 181,
  7779. "../util/browser": 182,
  7780. "../util/camera": 183,
  7781. "../util/logger": 189,
  7782. "../util/showcase": 193,
  7783. "../util/transitions": 195,
  7784. "./closer/ModalCloserEvent": 61,
  7785. "./closer/modalCloser": 62,
  7786. "./help/HelpEvent": 66,
  7787. "./help/help": 67,
  7788. "./helpManager": 68,
  7789. "./immersiveMode": 69,
  7790. "./konami": 70,
  7791. "./landingScreen": 71,
  7792. "./loadingScreen": 72,
  7793. "./memoryUsage": 73,
  7794. "./playButton": 74,
  7795. "./populateModal": 75,
  7796. "./sharing/ShareEvents": 76,
  7797. "./sharing/modal": 77,
  7798. "./terms/TermsEvent": 78,
  7799. "./terms/terms": 79,
  7800. "./title/TitleEvents": 80,
  7801. "./title/tagToggle": 81,
  7802. "./title/titleBar": 82,
  7803. "./tourInteraction": 84,
  7804. "./vr/vrEvent": 85,
  7805. "./vr/vrModal": 87,
  7806. "./webvr/WebVrEvent": 88,
  7807. "./webvr/webVRgui": 89,
  7808. three: 217
  7809. }],
  7810. 66: [function(e, t, i) {
  7811. "use strict";
  7812. t.exports = Object.freeze({
  7813. OPENED: "help.opened",
  7814. CLOSED: "help.closed"
  7815. })
  7816. }
  7817. , {}],
  7818. 67: [function(e, t, i) {
  7819. "use strict";
  7820. function n() {
  7821. g.on("click", function(e) {
  7822. if (S && S !== l.TRANSITIONING) {
  7823. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7824. t && !M ? R.close() : r()
  7825. }
  7826. }),
  7827. w.on("click", function(e) {
  7828. R.close()
  7829. }),
  7830. E.on("click", function(e) {
  7831. S && S !== l.TRANSITIONING && (s(),
  7832. o())
  7833. }),
  7834. b.on("click", function(e) {
  7835. s(),
  7836. a()
  7837. })
  7838. }
  7839. function r() {
  7840. S && S !== l.TRANSITIONING && (M = !0,
  7841. setTimeout(function() {
  7842. M = !1
  7843. }, d.help.modalStayDuration),
  7844. R.emit(h.OPENED),
  7845. m.addClass("open " + S),
  7846. g.addClass("open"),
  7847. s(),
  7848. o(),
  7849. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7850. y.classList.add("fadeIn"))
  7851. }
  7852. function o() {
  7853. E.addClass("underline-tab"),
  7854. u.fill(_, c.NAVIGATION, S),
  7855. m.addClass(S)
  7856. }
  7857. function a() {
  7858. b.addClass("underline-tab"),
  7859. u.fill(T, c.MORE_HELP),
  7860. m.addClass("more-help")
  7861. }
  7862. function s(e, t) {
  7863. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7864. I.forEach(function(e) {
  7865. e.classList.remove("underline-tab")
  7866. })
  7867. }
  7868. var l = e("../../enum/Viewmode")
  7869. , c = e("../../enum/HelpModalType")
  7870. , h = e("./HelpEvent")
  7871. , u = (e("../helpManager"),
  7872. e("./../populateModal"))
  7873. , d = e("../../settings")
  7874. , p = e("../../util/common")
  7875. , f = e("events").EventEmitter
  7876. , g = $(".footer-help").eq(0)
  7877. , m = $("#help-dialog").eq(0)
  7878. , v = document.querySelector("#quick-logo")
  7879. , A = document.querySelector("#loaderCoBrand")
  7880. , y = document.querySelector("#help-dialog")
  7881. , C = document.querySelector(".footer")
  7882. , I = $(".help-tabs").children().toArray()
  7883. , E = $(".navigation-tab").eq(0)
  7884. , b = $(".more-help-tab").eq(0)
  7885. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7886. m.find(".close").eq(0))
  7887. , _ = m.find(".interactions").toArray()
  7888. , T = m.find(".ui-instructions").toArray()
  7889. , x = l.PANORAMA
  7890. , S = l.PANORAMA
  7891. , M = !1
  7892. , R = {
  7893. init: function(e, t) {
  7894. S = t,
  7895. x = t,
  7896. [y, A, v, C].forEach(function(e) {
  7897. e.classList.add(u.deviceType)
  7898. }),
  7899. n()
  7900. },
  7901. close: function() {
  7902. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7903. g.removeClass("open"),
  7904. m.removeClass("open"),
  7905. y.classList.contains("fadeIn"))) {
  7906. y.classList.remove("fadeIn");
  7907. var e = S === l.TRANSITIONING ? x : S;
  7908. u.clear(_, c.NAVIGATION, e)
  7909. }
  7910. },
  7911. updateMode: function(e) {
  7912. x = S,
  7913. S = e
  7914. }
  7915. };
  7916. p.extendObject(R, f.prototype),
  7917. t.exports = R
  7918. }
  7919. , {
  7920. "../../enum/HelpModalType": 28,
  7921. "../../enum/Viewmode": 51,
  7922. "../../settings": 166,
  7923. "../../util/common": 185,
  7924. "../helpManager": 68,
  7925. "./../populateModal": 75,
  7926. "./HelpEvent": 66,
  7927. events: 202
  7928. }],
  7929. 68: [function(e, t, i) {
  7930. (function(i) {
  7931. "use strict";
  7932. var n = e("../util/browser")
  7933. , r = e("./../util/logger")
  7934. , o = e("./../settings")
  7935. , a = new r(i)
  7936. , s = function() {
  7937. var e;
  7938. try {
  7939. return e = window.localStorage.getItem("visitCount") || "0",
  7940. e = (parseFloat(e) + 1).toString(),
  7941. window.localStorage.setItem("visitCount", e),
  7942. a.debug("visitCount = " + e),
  7943. e
  7944. } catch (t) {
  7945. e = "1",
  7946. a.debug("couldn't set local storage")
  7947. }
  7948. }()
  7949. , l = !1;
  7950. t.exports = {
  7951. isHelpDisabled: function() {
  7952. return "0" === n.valueFromHash("help", null) || l
  7953. },
  7954. isLargeHelpEnabled: function() {
  7955. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7956. },
  7957. isSmallHelpEnabled: function() {
  7958. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7959. },
  7960. isHelpEnabled: function() {
  7961. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7962. },
  7963. setAutoPlay: function(e) {
  7964. l = o.warp.auto >= 0 && e > 1
  7965. }
  7966. }
  7967. }
  7968. ).call(this, "/js/gui/helpManager.js")
  7969. }
  7970. , {
  7971. "../util/browser": 182,
  7972. "./../settings": 166,
  7973. "./../util/logger": 189
  7974. }],
  7975. 69: [function(e, t, i) {
  7976. "use strict";
  7977. function n(e, t, i, n) {
  7978. F = n,
  7979. r(e, t, i, F),
  7980. o(),
  7981. N = t.mode
  7982. }
  7983. function r(e, t, i, n) {
  7984. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7985. e.controls[t].on(v.Move, a),
  7986. e.controls[t].on(v.LongTap, c)
  7987. }),
  7988. M.on("mousewheel DOMMouseScroll", a),
  7989. i.on(m.TagActivated, a),
  7990. i.on(m.TagNavigation, a),
  7991. t.on(A.FlyingEnded, s),
  7992. t.on(A.ModeChanging, function(e, t) {
  7993. B = t !== C.PANORAMA && e !== C.PANORAMA
  7994. }),
  7995. t.on(A.ModeChanged, function(e, i) {
  7996. N = t.mode,
  7997. i !== C.TRANSITIONING ? l() : a("modeChange")
  7998. }),
  7999. n.on(y.TourStart, function() {
  8000. L = !0,
  8001. a()
  8002. }),
  8003. n.on(y.TourEnd, function() {
  8004. L = !1,
  8005. l()
  8006. }),
  8007. n.on(y.ActionInterrupted, function() {
  8008. L = !1
  8009. }),
  8010. R.addEventListener("touchend", function() {
  8011. $("#pullTab").hasClass("opened") && !L && l()
  8012. }, !0)
  8013. }
  8014. function o() {
  8015. p.isMobile() ? (b.forEach(function(e) {
  8016. e.classList.add("mobile")
  8017. }),
  8018. w.click(l)) : (b.forEach(function(e) {
  8019. e.addEventListener("mouseleave", function() {
  8020. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8021. }, !0)
  8022. }),
  8023. M.mouseleave(function() {
  8024. b[0].classList.contains("detectHover") && l()
  8025. }))
  8026. }
  8027. function a(e) {
  8028. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8029. P = !0,
  8030. g.close(),
  8031. h(e),
  8032. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8033. _.hasClass("playing") || (b.forEach(function(e) {
  8034. e.classList.add("detectHover")
  8035. }),
  8036. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8037. }
  8038. function s() {
  8039. _.hasClass("playing") || (clearTimeout(O),
  8040. O = setTimeout(l, f.immersive.timeToShowAgain))
  8041. }
  8042. function l() {
  8043. clearTimeout(O),
  8044. P = !1,
  8045. I.forEach(function(e) {
  8046. e.classList.remove("drawerOpen")
  8047. }),
  8048. L || E.forEach(function(e) {
  8049. e.classList.remove("duringTour")
  8050. }),
  8051. b.forEach(function(e) {
  8052. e.classList.remove("detectHover")
  8053. })
  8054. }
  8055. function c() {
  8056. P ? l() : a(),
  8057. D = !0,
  8058. setTimeout(function() {
  8059. D = !1
  8060. }, f.immersive.uiStayDuration)
  8061. }
  8062. function h(e) {
  8063. !d(e) && L ? E.forEach(function(e) {
  8064. e.classList.remove("drawerOpen"),
  8065. e.classList.add("duringTour")
  8066. }) : _.hasClass("open") ? E.forEach(function(e) {
  8067. e.classList.remove("duringTour"),
  8068. e.classList.add("drawerOpen")
  8069. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8070. e.classList.add("fadeOut")
  8071. })
  8072. }
  8073. function u() {
  8074. T.hasClass("duringTour") || (L = !1,
  8075. a("gui"),
  8076. l())
  8077. }
  8078. function d(e) {
  8079. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8080. }
  8081. var p = e("../util/browser")
  8082. , f = e("../settings")
  8083. , g = e("./help/help")
  8084. , m = e("../enum/tagEvents")
  8085. , v = e("../enum/ControlEvents")
  8086. , A = e("../enum/PlayerEvents")
  8087. , y = e("../enum/DirectorEvents")
  8088. , A = e("../enum/PlayerEvents")
  8089. , C = e("../enum/Viewmode")
  8090. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8091. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8092. , b = $("#hover-bottom, #hover-top").toArray()
  8093. , w = ($("#pullTab").eq(0),
  8094. $("#playHead").eq(0),
  8095. $(".pinBottom-container").eq(0))
  8096. , _ = $("#drawer").eq(0)
  8097. , T = $("#drawer-container").eq(0)
  8098. , x = $("#meta-info").eq(0)
  8099. , S = $(".pinTop.left").eq(0)
  8100. , M = $("#player").eq(0)
  8101. , R = document.getElementById("pullTab")
  8102. , P = !1
  8103. , O = null
  8104. , L = !1
  8105. , D = !1
  8106. , N = null
  8107. , B = !1
  8108. , F = null;
  8109. t.exports.init = n,
  8110. t.exports.hideUi = a,
  8111. t.exports.resetDrawer = u
  8112. }
  8113. , {
  8114. "../enum/ControlEvents": 21,
  8115. "../enum/DirectorEvents": 23,
  8116. "../enum/tagEvents": 32,
  8117. "../enum/PlayerEvents": 40,
  8118. "../enum/Viewmode": 51,
  8119. "../settings": 166,
  8120. "../util/browser": 182,
  8121. "./help/help": 67
  8122. }],
  8123. 70: [function(e, t, i) {
  8124. (function(i) {
  8125. "use strict";
  8126. function n(e, t, i) {
  8127. l.debug("konami has the modelInstance");
  8128. var n = [];
  8129. $(window).on("keydown", function(e) {
  8130. n.push(e.which),
  8131. n.length > o.secretPanelWord.length && n.shift(),
  8132. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8133. o.debug = !0)
  8134. }),
  8135. $(window).on("keydown", function n(r) {
  8136. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8137. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8138. })
  8139. }
  8140. var r = e("./../util/logger")
  8141. , o = e("./../settings")
  8142. , a = e("./debug")
  8143. , s = e("./../util/common")
  8144. , l = (e("./gui"),
  8145. new r(i));
  8146. o.console && $("body").append('<div id="debug-console"></div>'),
  8147. t.exports.init = n
  8148. }
  8149. ).call(this, "/js/gui/konami.js")
  8150. }
  8151. , {
  8152. "./../settings": 166,
  8153. "./../util/common": 185,
  8154. "./../util/logger": 189,
  8155. "./debug": 63,
  8156. "./gui": 65
  8157. }],
  8158. 71: [function(e, t, i) {
  8159. "use strict";
  8160. function n(e, t) {
  8161. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8162. }
  8163. function r(e) {
  8164. var t = $.Deferred();
  8165. e || t.resolve();
  8166. var i = c.startupFlyinDelay;
  8167. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8168. setTimeout(t.resolve.bind(t), i),
  8169. t
  8170. }
  8171. function o(e, t, i) {
  8172. var n = 0;
  8173. c.quickstart.enabled && (a(i),
  8174. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8175. var r = function() {
  8176. e.once(g.Move, l),
  8177. t.once(f.TourStart, l)
  8178. };
  8179. s(n, r)
  8180. }
  8181. function a(e) {
  8182. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8183. v.before(y),
  8184. A = $(".quick-brand").toArray()),*/
  8185. m.addClass("fadeOut"),
  8186. setTimeout(function() {
  8187. A.forEach(function(e) {
  8188. e.classList.add("fadeIn")
  8189. })
  8190. }, c.quickstart.showTextDelay),
  8191. setTimeout(function() {
  8192. A.forEach(function(e) {
  8193. e.classList.add("fadeOut")
  8194. })
  8195. }, c.quickstart.fadeOutDelay),
  8196. !0
  8197. }
  8198. function s(e, t) {
  8199. setTimeout(function() {
  8200. if (h.isHelpEnabled()) {
  8201. if (t(),
  8202. u.init(),
  8203. C.addClass("fadeIn landing " + u.deviceType),
  8204. h.isSmallHelpEnabled())
  8205. return void C.addClass("small");
  8206. u.fill(I, d.LANDING[E]),
  8207. C.addClass(E)
  8208. }
  8209. }, e)
  8210. //csz 用户引导界面
  8211. var helpData = {
  8212. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8213. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8214. }
  8215. var navIcon = $(".nav-icon .icon");
  8216. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8217. function paging(id){
  8218. id.on("click",function(){
  8219. var navPage = null;
  8220. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8221. if(navPage > helpData.length || navPage < 1) return false
  8222. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8223. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8224. }else{
  8225. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8226. }
  8227. })
  8228. };
  8229. paging($(".next-button"));
  8230. paging($(".prev-button"));
  8231. }
  8232. function l() {
  8233. u.clear(I, d.LANDING[E]),
  8234. C.removeClass("fadeIn")
  8235. }
  8236. var c = e("../settings")
  8237. , h = (e("./help/help"),
  8238. e("./helpManager"))
  8239. , u = e("./populateModal")
  8240. , d = e("../enum/HelpModalType")
  8241. , p = e("../enum/Viewmode")
  8242. , f = e("../enum/DirectorEvents")
  8243. , g = e("../enum/PlayerEvents")
  8244. , m = $("#quick-blackout").eq(0)
  8245. , v = $("#quick-logo").eq(0)
  8246. , A = $(".quick-brand").toArray()
  8247. , y = $("#loaderCoBrand").eq(0)
  8248. , C = $("#interaction-modal").eq(0)
  8249. , I = C.find(".interaction").toArray()
  8250. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8251. "");
  8252. t.exports.delayLanding = r,
  8253. t.exports.showMessage = o,
  8254. t.exports.init = n,
  8255. t.exports.dismissModal = l
  8256. }
  8257. , {
  8258. "../enum/DirectorEvents": 23,
  8259. "../enum/HelpModalType": 28,
  8260. "../enum/PlayerEvents": 40,
  8261. "../enum/Viewmode": 51,
  8262. "../settings": 166,
  8263. "./help/help": 67,
  8264. "./helpManager": 68,
  8265. "./populateModal": 75
  8266. }],
  8267. 72: [function(e, t, i) {
  8268. "use strict";
  8269. var n = e("./circleLoader").circleLoader;
  8270. t.exports = {
  8271. element: $("#gui-loading"),
  8272. hide: function(e) {
  8273. n.done(),
  8274. this.element.fadeOut(1500, e)
  8275. },
  8276. show: function(e) {
  8277. this.element.fadeIn(500, function() {
  8278. this.element.css("display", "table"),
  8279. e && e()
  8280. }
  8281. .bind(this))
  8282. },
  8283. progress: function(e) {
  8284. n.set(e)
  8285. }
  8286. }
  8287. }
  8288. , {
  8289. "./circleLoader": 60
  8290. }],
  8291. 73: [function(e, t, i) {
  8292. "use strict";
  8293. var n = e("../settings")
  8294. , r = $("#memory-info")
  8295. , o = r.find("#memory-gpu")
  8296. , a = !1;
  8297. t.exports = {
  8298. show: function() {
  8299. n.profiling.enabled && (r.show(),
  8300. a = !0)
  8301. },
  8302. hide: function() {
  8303. r.hide(),
  8304. a = !1
  8305. },
  8306. toggle: function() {
  8307. a ? this.hide() : this.show()
  8308. },
  8309. update: function(e) {
  8310. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8311. }
  8312. }
  8313. }
  8314. , {
  8315. "../settings": 166
  8316. }],
  8317. 74: [function(e, t, i) {
  8318. "use strict";
  8319. var n = e("../util/browser")
  8320. , r = e("../analytics");
  8321. e("../settings");
  8322. t.exports = {
  8323. show: function(e, t) {
  8324. $("#gui-message").fadeOut(500, function() {
  8325. t()
  8326. })
  8327. }
  8328. }
  8329. }
  8330. , {
  8331. "../analytics": 4,
  8332. "../settings": 166,
  8333. "../util/browser": 182
  8334. }],
  8335. 75: [function(e, t, i) {
  8336. "use strict";
  8337. function n(e, t, i, n) {
  8338. function r(e) {
  8339. return e.classList.contains(a)
  8340. }
  8341. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8342. //for (var a in o) {
  8343. //var s = e.find(r);
  8344. //for (var l in o[a]) {
  8345. //var c = o[a][l];
  8346. //if ("top-info" === l || "bottom-info" === l) {
  8347. //var h = n ? c : "";
  8348. //czj 注释掉第一次打开的用户引导
  8349. //s.querySelector("." + l).textContent = h
  8350. //} else {
  8351. //var u = n ? c : "";
  8352. //, d = s.querySelector("." + l);
  8353. //d.src = u,
  8354. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8355. //}
  8356. //}
  8357. //}
  8358. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8359. // p.forEach(function(e) {
  8360. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8361. // })
  8362. }
  8363. var r = e("../util/browser")
  8364. , o = e("../localization/localize")
  8365. , a = e("../enum/HelpModalType")
  8366. , s = (e("../enum/HelpModalSize"),
  8367. e("../enum/Viewmode"));
  8368. t.exports = {
  8369. init: function() {
  8370. if (!this.hasInitialized) {
  8371. this.hasInitialized = !0,
  8372. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8373. this.assets = {},
  8374. this.assets[a.LANDING[s.PANORAMA]] = {
  8375. desktop: {
  8376. left: {
  8377. "top-info": o.ROTATE,
  8378. "big-image": "images/nav_help_mouse_drag_left.png",
  8379. keyboard: "images/nav_help_keyboard_left_right.png"
  8380. },
  8381. middle: {
  8382. "top-info": o.MOVE,
  8383. "big-image": "images/nav_help_mouse_click.png",
  8384. keyboard: "images/nav_help_keyboard_up_down.png"
  8385. },
  8386. right: {
  8387. "top-info": o.ZOOM,
  8388. "big-image": "images/nav_help_mouse_zoom.png",
  8389. keyboard: "images/nav_help_zoom_keys.png"
  8390. }
  8391. },
  8392. mobile: {
  8393. left: {
  8394. "top-info": o.ROTATE,
  8395. "big-image": "images/nav_help_gesture_drag.png"
  8396. },
  8397. middle: {
  8398. "top-info": o.MOVE,
  8399. "big-image": "images/nav_help_gesture_tap.png"
  8400. },
  8401. right: {
  8402. "top-info": o.ZOOM,
  8403. "big-image": "images/nav_help_gesture_pinch.png"
  8404. }
  8405. }
  8406. },
  8407. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8408. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8409. desktop: {
  8410. left: {
  8411. "top-info": o.ROTATE,
  8412. "big-image": "images/nav_help_mouse_drag_left.png",
  8413. keyboard: "images/nav_help_keyboard_left_right.png"
  8414. },
  8415. middle: {
  8416. "top-info": o.MOVE,
  8417. "big-image": "images/nav_help_mouse_position_right.png"
  8418. }
  8419. },
  8420. mobile: {
  8421. left: {
  8422. "top-info": o.ROTATE,
  8423. "big-image": "images/nav_help_gesture_drag.png"
  8424. },
  8425. middle: {
  8426. "top-info": o.MOVE,
  8427. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8428. }
  8429. }
  8430. },
  8431. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8432. desktop: {
  8433. left: {
  8434. "top-info": o.MOVE,
  8435. "big-image": "images/nav_help_mouse_position_left.png"
  8436. },
  8437. middle: {
  8438. "top-info": o.ROTATE,
  8439. "big-image": "images/nav_help_mouse_drag_right.png",
  8440. keyboard: "images/nav_help_keyboard_left_right.png"
  8441. }
  8442. },
  8443. mobile: {
  8444. left: {
  8445. "top-info": o.MOVE,
  8446. "big-image": "images/nav_help_gesture_position.png"
  8447. },
  8448. middle: {
  8449. "top-info": o.ROTATE,
  8450. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8451. }
  8452. }
  8453. };
  8454. var e = {
  8455. "top-info": o.INSIDE,
  8456. "big-image": "images/nav_help_click_inside.png",
  8457. keyboard: "images/nav_help_inside_key.png"
  8458. };
  8459. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8460. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8461. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8462. var t = {
  8463. "top-info": o.INSIDE,
  8464. "big-image": "images/nav_help_tap_inside.png"
  8465. };
  8466. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8467. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8468. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8469. this.assets[a.NAVIGATION] = {},
  8470. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8471. desktop: {
  8472. left: {
  8473. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8474. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8475. "big-image": "images/nav_help_mouse_drag_left.png",
  8476. keyboard: "images/nav_help_keyboard_left_right.png"
  8477. },
  8478. middle: {
  8479. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8480. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8481. "big-image": "images/nav_help_mouse_click.png",
  8482. keyboard: "images/nav_help_keyboard_up_down.png"
  8483. },
  8484. right: {
  8485. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8486. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8487. "big-image": "images/nav_help_mouse_zoom.png",
  8488. keyboard: "images/nav_help_zoom_keys.png"
  8489. }
  8490. },
  8491. mobile: {
  8492. left: {
  8493. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8494. "big-image": "images/nav_help_gesture_drag.png"
  8495. },
  8496. middle: {
  8497. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8498. "big-image": "images/nav_help_gesture_tap.png"
  8499. },
  8500. right: {
  8501. "top-info": o.HELP_MOBILE_3,
  8502. "big-image": "images/nav_help_gesture_pinch.png"
  8503. }
  8504. }
  8505. },
  8506. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8507. desktop: {
  8508. left: {
  8509. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8510. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8511. "big-image": "images/nav_help_mouse_drag_left.png",
  8512. keyboard: "images/nav_help_keyboard_all.png"
  8513. },
  8514. middle: {
  8515. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8516. "big-image": "images/nav_help_mouse_position_right.png"
  8517. },
  8518. right: {
  8519. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8520. "big-image": "images/nav_help_mouse_zoom.png"
  8521. }
  8522. },
  8523. mobile: {
  8524. left: {
  8525. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8526. "big-image": "images/nav_help_gesture_drag.png"
  8527. },
  8528. middle: {
  8529. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8530. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8531. },
  8532. right: {
  8533. "top-info": o.HELP_MOBILE_3,
  8534. "big-image": "images/nav_help_gesture_pinch.png"
  8535. }
  8536. }
  8537. },
  8538. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8539. desktop: {
  8540. left: {
  8541. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8542. "big-image": "images/nav_help_mouse_position_left.png"
  8543. },
  8544. middle: {
  8545. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8546. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8547. "big-image": "images/nav_help_mouse_drag_right.png",
  8548. keyboard: "images/nav_help_keyboard_left_right.png"
  8549. },
  8550. right: {
  8551. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8552. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8553. "big-image": "images/nav_help_mouse_zoom.png",
  8554. keyboard: "images/nav_help_keyboard_up_down.png"
  8555. }
  8556. },
  8557. mobile: {
  8558. left: {
  8559. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8560. "big-image": "images/nav_help_gesture_position.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8564. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8565. },
  8566. right: {
  8567. "top-info": o.HELP_MOBILE_3,
  8568. "big-image": "images/nav_help_gesture_pinch.png"
  8569. }
  8570. }
  8571. },
  8572. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8573. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8574. "top-info": o.HELP_DESKTOP_360_2A,
  8575. "bottom-info": o.HELP_DESKTOP_360_2B,
  8576. "big-image": "images/nav_help_click_inside.png",
  8577. keyboard: "images/nav_help_inside_key.png"
  8578. },
  8579. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8580. "top-info": o.HELP_MOBILE_360_2,
  8581. "big-image": "images/nav_help_tap_inside.png"
  8582. },
  8583. this.assets[a.MORE_HELP] = {
  8584. desktop: {
  8585. "more-help-hlr": {
  8586. "top-info": o.HELP_MORE_HLR_A,
  8587. "big-image": "images/nav_help_expand.svg",
  8588. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8589. },
  8590. "more-help-dollhouse": {
  8591. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8592. "big-image": "images/nav_help_dollhouse.svg",
  8593. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8594. },
  8595. "more-help-floors": {
  8596. "top-info": o.HELP_MORE_FLOORS_A,
  8597. "big-image": "images/nav_help_floor picker.svg",
  8598. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8599. },
  8600. "more-help-tag": {
  8601. "top-info": o.HELP_MORE_TAG_A,
  8602. "big-image": "images/nav_help_tag.svg",
  8603. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8604. },
  8605. "more-help-zoom": {
  8606. "top-info": o.HELP_MORE_ZOOM_A,
  8607. "big-image": "images/nav_help_zoom.svg",
  8608. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8609. },
  8610. "more-help-tour": {
  8611. "top-info": o.HELP_MORE_TOUR_A,
  8612. "big-image": "images/nav_help_play.png",
  8613. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8614. },
  8615. "more-help-inside": {
  8616. "top-info": o.HELP_MORE_INSIDE_A,
  8617. "big-image": "images/nav_help_inside.svg",
  8618. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8619. },
  8620. "more-help-vr": {
  8621. "top-info": o.HELP_MORE_VR_A,
  8622. "big-image": "images/nav_help_vr.svg",
  8623. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8624. },
  8625. "more-help-360": {
  8626. "top-info": o.HELP_MORE_360_A,
  8627. "big-image": "images/nav_help_360.svg",
  8628. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8629. },
  8630. "more-help-fullscreen": {
  8631. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8632. "big-image": "images/nav_help_fullscreen.svg",
  8633. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8634. }
  8635. },
  8636. mobile: {
  8637. "more-help-hlr": {
  8638. "top-info": o.HELP_MORE_HLR_A,
  8639. "big-image": "images/nav_help_expand.svg",
  8640. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8641. },
  8642. "more-help-dollhouse": {
  8643. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8644. "big-image": "images/nav_help_dollhouse.svg",
  8645. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8646. },
  8647. "more-help-floors": {
  8648. "top-info": o.HELP_MORE_FLOORS_A,
  8649. "big-image": "images/nav_help_floor picker.svg",
  8650. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8651. },
  8652. "more-help-tag": {
  8653. "top-info": o.HELP_MORE_TAG_A,
  8654. "big-image": "images/nav_help_tag.svg",
  8655. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8656. },
  8657. "more-help-tour": {
  8658. "top-info": o.HELP_MORE_TOUR_A,
  8659. "big-image": "images/nav_help_play.png",
  8660. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8661. },
  8662. "more-help-inside": {
  8663. "top-info": o.HELP_MORE_INSIDE_A,
  8664. "big-image": "images/nav_help_inside.svg",
  8665. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8666. },
  8667. "more-help-vr": {
  8668. "top-info": o.HELP_MORE_VR_A,
  8669. "big-image": "images/webvr.svg",
  8670. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8671. },
  8672. "more-help-360": {
  8673. "top-info": o.HELP_MORE_360_A,
  8674. "big-image": "images/nav_help_360.svg",
  8675. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8676. }
  8677. }
  8678. },
  8679. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8680. desktop: {
  8681. left: {
  8682. "top-info": o.ROTATE,
  8683. "big-image": "images/nav_help_mouse_drag_left.png",
  8684. keyboard: "images/nav_help_keyboard_left_right.png"
  8685. },
  8686. middle: {
  8687. "top-info": o.MOVE,
  8688. "big-image": "images/nav_help_mouse_click.png",
  8689. keyboard: "images/nav_help_keyboard_up_down.png"
  8690. },
  8691. right: {
  8692. "top-info": o.PLAY,
  8693. "big-image": "images/Desktop-help-play-button.svg",
  8694. keyboard: "images/Desktop-help-spacebar-2.svg"
  8695. }
  8696. },
  8697. mobile: {
  8698. left: {
  8699. "top-info": o.ROTATE,
  8700. "big-image": "images/nav_help_gesture_drag.png"
  8701. },
  8702. middle: {
  8703. "top-info": o.MOVE,
  8704. "big-image": "images/nav_help_gesture_tap.png"
  8705. },
  8706. right: {
  8707. "top-info": o.PLAY,
  8708. "big-image": "images/mobile-help-play-button.svg"
  8709. }
  8710. }
  8711. },
  8712. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8713. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8714. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8715. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8716. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8717. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8718. }
  8719. },
  8720. fill: function(e, t, i) {
  8721. n.call(this, e, t, i, !0)
  8722. },
  8723. clear: function(e, t, i) {
  8724. n.call(this, e, t, i, !1)
  8725. }
  8726. }
  8727. }
  8728. , {
  8729. "../enum/HelpModalSize": 27,
  8730. "../enum/HelpModalType": 28,
  8731. "../enum/Viewmode": 51,
  8732. "../localization/localize": 108,
  8733. "../util/browser": 182
  8734. }],
  8735. 76: [function(e, t, i) {
  8736. "use strict";
  8737. t.exports = Object.freeze({
  8738. OPENED: "share.open",
  8739. CLOSED: "share.closed",
  8740. LINK_CLICKED: "share.linked"
  8741. })
  8742. }
  8743. , {}],
  8744. 77: [function(e, t, i) {
  8745. "use strict";
  8746. function n(e) {
  8747. function t(t, i) {
  8748. var n = window.screenY + ($("#player").height() - i) / 2
  8749. , r = window.screenX + ($("#player").width() - t) / 2
  8750. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8751. I.emit(l.LINK_CLICKED, {
  8752. channel: e
  8753. }),
  8754. window.open(C[e], "shareWindow", o)
  8755. }
  8756. switch (e) {
  8757. case y.FACEBOOK:
  8758. t(580, 420);
  8759. break;
  8760. case y.TWITTER:
  8761. t(550, 440);
  8762. break;
  8763. case y.MAIL:
  8764. I.emit(l.LINK_CLICKED, {
  8765. channel: "email"
  8766. }),
  8767. window.open(C[e], "_blank");
  8768. break;
  8769. case y.LINKEDIN:
  8770. }
  8771. }
  8772. function r(e) {
  8773. I.emit(l.LINK_CLICKED, {
  8774. channel: "copylink"
  8775. });
  8776. var t = document.createRange();
  8777. t.selectNodeContents(v);
  8778. var i = window.getSelection();
  8779. i.removeAllRanges(),
  8780. i.addRange(t),
  8781. document.execCommand("copy"),
  8782. A.classList.remove("hidden"),
  8783. v.classList.add("highlighted")
  8784. }
  8785. function o(e) {
  8786. e && (e.stopPropagation(),
  8787. e.target === v) || (window.getSelection().removeAllRanges(),
  8788. v.classList.remove("highlighted"),
  8789. A.classList.add("hidden"))
  8790. }
  8791. var a = e("../../util/browser")
  8792. , s = e("../../localization/localize")
  8793. , l = e("./ShareEvents")
  8794. , c = e("../../util/common")
  8795. , h = e("events").EventEmitter
  8796. , u = document.getElementById("sharing")
  8797. , d = document.getElementById("share-modal")
  8798. , p = document.getElementById("share-close")
  8799. , f = document.getElementById("facebook-share")
  8800. , g = document.getElementById("twitter-share")
  8801. , m = document.getElementById("mail-share")
  8802. , v = document.getElementById("share-url-text")
  8803. , A = document.getElementById("copy-success")
  8804. , y = Object.freeze({
  8805. FACEBOOK: "facebook",
  8806. TWITTER: "twitter",
  8807. MAIL: "mail",
  8808. LINKEDIN: "linkedin"
  8809. })
  8810. , C = {};
  8811. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8812. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8813. C[y.MAIL] = "mailto:?subject=";
  8814. var I = {
  8815. init: function(e) {
  8816. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8817. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8818. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8819. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8820. u.addEventListener("click", this.toggle.bind(this)),
  8821. p.addEventListener("click", this.hide.bind(this)),
  8822. v.addEventListener("click", r),
  8823. d.addEventListener("click", o),
  8824. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8825. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8826. m.addEventListener("click", n.bind(this, y.MAIL)),
  8827. v.textContent = window.location.href + "&utm_source=4",
  8828. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8829. u.classList.remove("hidden")
  8830. },
  8831. show: function() {
  8832. this.emit(l.OPENED),
  8833. d.classList.add("fadeIn")
  8834. },
  8835. hide: function() {
  8836. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8837. document.selection && document.selection.empty(),
  8838. window.getSelection().removeAllRanges(),
  8839. o(),
  8840. d.classList.remove("fadeIn"))
  8841. },
  8842. toggle: function() {
  8843. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8844. }
  8845. };
  8846. c.extendObject(I, h.prototype),
  8847. t.exports = I
  8848. }
  8849. , {
  8850. "../../localization/localize": 108,
  8851. "../../util/browser": 182,
  8852. "../../util/common": 185,
  8853. "./ShareEvents": 76,
  8854. events: 202
  8855. }],
  8856. 78: [function(e, t, i) {
  8857. "use strict";
  8858. t.exports = Object.freeze({
  8859. OPENED: "terms.opened",
  8860. CLOSED: "terms.closed"
  8861. })
  8862. }
  8863. , {}],
  8864. 79: [function(e, t, i) {
  8865. "use strict";
  8866. var n = e("./TermsEvent")
  8867. , r = e("../../localization/localize")
  8868. , o = e("../../analytics")
  8869. , a = e("../../util/ajax")
  8870. , s = e("../../util/common")
  8871. , l = e("events").EventEmitter
  8872. , c = document.getElementById("terms-modal")
  8873. , h = {
  8874. init: function() {
  8875. $(".footer-terms").on("click", function(e) {
  8876. e.preventDefault(),
  8877. this.show()
  8878. }
  8879. .bind(this)),
  8880. $("#terms-modal .close").on("click", this.hide.bind(this))
  8881. },
  8882. show: function() {
  8883. this.emit(n.OPENED),
  8884. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8885. var t = $("#terms-text").html(e);
  8886. o.track("showcase_gui", {
  8887. gui_action: "click_terms_button",
  8888. interaction_source: "gui"
  8889. }),
  8890. t.find("a").attr("target", "_blank")
  8891. }).fail(function() {
  8892. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8893. }),
  8894. c.classList.add("fadeIn")
  8895. },
  8896. hide: function(e) {
  8897. e && e.preventDefault(),
  8898. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8899. c.classList.remove("fadeIn")
  8900. }
  8901. };
  8902. s.extendObject(h, l.prototype),
  8903. t.exports = h
  8904. }
  8905. , {
  8906. "../../analytics": 4,
  8907. "../../localization/localize": 108,
  8908. "../../util/ajax": 181,
  8909. "../../util/common": 185,
  8910. "./TermsEvent": 78,
  8911. events: 202
  8912. }],
  8913. 80: [function(e, t, i) {
  8914. "use strict";
  8915. t.exports = Object.freeze({
  8916. OPEN_INFO: "title.open.info",
  8917. CLOSE_INFO: "title.close.info",
  8918. SHOW_INFO: "title.show.info",
  8919. HIDE_INFO: "title.hide.info",
  8920. LINK_CLICKED: "title.link.click",
  8921. CONTACT_LINK_CLICKED: "title.contact.click",
  8922. ORIGIN_LINK_CLICKED: "title.origin.click"
  8923. })
  8924. }
  8925. , {}],
  8926. 81: [function(e, t, i) {
  8927. "use strict";
  8928. function n(e, t) {
  8929. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8930. }
  8931. function r(e, t) {
  8932. function i(i) {
  8933. e.shouldShowtags = "show" === this.value,
  8934. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8935. }
  8936. document.getElementById("tag-toggles").classList.remove("hidden"),
  8937. document.getElementById("radio-tag-show").checked = !0;
  8938. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8939. n[r].addEventListener("change", i)
  8940. }
  8941. var o = e("../../settings");
  8942. t.exports.init = n
  8943. }
  8944. , {
  8945. "../../settings": 166
  8946. }],
  8947. 82: [function(e, t, i) {
  8948. (function(i) {
  8949. "use strict";
  8950. function n(e, t) {
  8951. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8952. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8953. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8954. document.getElementById("gui-name").classList.add("noCoBrand"),
  8955. document.getElementById("cobrandTitle").classList.add("hidden")),
  8956. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8957. !1)
  8958. }
  8959. function r(e) {
  8960. return e ? (L = !0,
  8961. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8962. }
  8963. function o(e, t, i, n) {
  8964. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8965. return void T.classList.add("hidden");
  8966. L = !0;
  8967. var r = []
  8968. , o = c(r, "<br>");
  8969. if (e && o('<span id="contactName">' + e + "</span>"),
  8970. t) {
  8971. var a = n || t
  8972. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8973. o(s)
  8974. }
  8975. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8976. r[0] = "",
  8977. x.innerHTML = r.join("")
  8978. }
  8979. function a(e) {
  8980. if ("string" == typeof e)
  8981. try {
  8982. e = JSON.parse(e)
  8983. } catch (e) {
  8984. return y.warn("Unable to parse address data"),
  8985. void S.parentElement.classList.add("hidden")
  8986. }
  8987. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8988. return void S.parentElement.classList.add("hidden");
  8989. L = !0;
  8990. var t = []
  8991. , i = c(t, " ");
  8992. e.address_1 && i(e.address_1),
  8993. e.address_2 && i(e.address_2),
  8994. e.city && i(e.city, ", "),
  8995. e.state && i(e.state, ", "),
  8996. e.zip && i(e.zip, e.state ? " " : ", "),
  8997. t[0] = "",
  8998. S.innerText = t.join("")
  8999. }
  9000. function s(e) {
  9001. var t = document.createElement("a");
  9002. return t.id = "url",
  9003. t.target = "_blank",
  9004. t.href = e,
  9005. t.innerText = e,
  9006. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9007. t
  9008. }
  9009. function l(e) {
  9010. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9011. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9012. P.appendChild(s(e)),
  9013. O.forEach(function(e) {
  9014. e.classList.add("share-link")
  9015. }),
  9016. !0)
  9017. }
  9018. function c(e, t) {
  9019. var i = e
  9020. , n = t;
  9021. return function(e, t) {
  9022. i.push(t || n, e)
  9023. }
  9024. }
  9025. function h() {
  9026. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9027. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9028. var e = [].slice.call(_.querySelectorAll("a"));
  9029. e.forEach(function(e) {
  9030. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9031. });
  9032. var t = [].slice.call(T.querySelectorAll("a"));
  9033. t.forEach(function(e) {
  9034. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9035. contact_type: e.getAttribute("id")
  9036. }))
  9037. })
  9038. }
  9039. var u = e("../../util/browser")
  9040. , d = e("../../util/common")
  9041. , p = e("../../util/logger")
  9042. , f = e("../../localization/localize")
  9043. , g = e("./titleBarSettings")
  9044. , m = e("../../settings")
  9045. , v = e("./TitleEvents")
  9046. , A = e("events").EventEmitter
  9047. , y = new p(i)
  9048. , C = document.querySelector(".pinTop.left")
  9049. , I = document.getElementsByClassName("title-container")[0]
  9050. , E = document.getElementById("title-toggle").querySelector("i")
  9051. , b = document.getElementById("meta-info-wrapper")
  9052. , w = document.getElementById("meta-info")
  9053. , _ = document.getElementById("meta-description")
  9054. , T = document.getElementsByClassName("contact-info")[0]
  9055. , x = document.getElementById("contact-data")
  9056. , S = document.getElementById("addressTxt")
  9057. , M = document.getElementById("tag-toggles")
  9058. , R = document.getElementById("share-origin")
  9059. , P = document.getElementById("share-link-wrapper")
  9060. , O = [w, b, I]
  9061. , L = !1
  9062. , D = !1
  9063. , N = {
  9064. populate: function(e) {
  9065. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9066. if (r(e.description),
  9067. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9068. a(e.address),
  9069. L) {
  9070. var t = document.createElement("br");
  9071. M.insertBefore(t, M.firstElementChild)
  9072. }
  9073. e.socialSharing && m.share.enabled && (D = l(e.url))
  9074. }
  9075. },
  9076. finishSetup: function(e) {
  9077. L = L || !!e,
  9078. h(),
  9079. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9080. },
  9081. toggleMeta: function(e, t) {
  9082. var title = document.getElementById("model-title");
  9083. t && t.preventDefault();
  9084. var i = w.classList.contains("expand");
  9085. e && !i || (i ? (O.forEach(function(e) {
  9086. e.classList.remove("expand")
  9087. }),
  9088. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9089. e.classList.add("expand");
  9090. }),
  9091. title.classList.add("expand"),
  9092. this.emit(v.OPEN_INFO)))
  9093. },
  9094. setupToggling: function() {
  9095. b.style.height = w.offsetHeight + "px",
  9096. w.addEventListener("transitionend", function() {
  9097. b.style.height = w.offsetHeight + "px"
  9098. })
  9099. },
  9100. toggleTitle: function(e) {
  9101. e && e.preventDefault(),
  9102. C.classList.contains("closed") ? (C.classList.add("open"),
  9103. E.classList.remove("icon-dpad-right"),
  9104. E.classList.add("icon-dpad-left"),
  9105. this.emit(v.SHOW_INFO),
  9106. setTimeout(function() {
  9107. C.classList.remove("closed"),
  9108. C.classList.remove("open")
  9109. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9110. E.classList.remove("icon-dpad-left"),
  9111. E.classList.add("icon-dpad-right"),
  9112. this.emit(v.HIDE_INFO))
  9113. }
  9114. };
  9115. d.extendObject(N, A.prototype),
  9116. t.exports = N
  9117. }
  9118. ).call(this, "/js/gui/title/titleBar.js")
  9119. }
  9120. , {
  9121. "../../localization/localize": 108,
  9122. "../../settings": 166,
  9123. "../../util/browser": 182,
  9124. "../../util/common": 185,
  9125. "../../util/logger": 189,
  9126. "./TitleEvents": 80,
  9127. "./titleBarSettings": 83,
  9128. events: 202
  9129. }],
  9130. 83: [function(e, t, i) {
  9131. "use strict";
  9132. t.exports = Object.freeze({
  9133. minTooltipCharacters: 19,
  9134. removeAnimationClasses: 500
  9135. })
  9136. }
  9137. , {}],
  9138. 84: [function(e, t, i) {
  9139. "use strict";
  9140. function n(e) {
  9141. C = e,
  9142. P.forEach(function(e) {
  9143. b.addEventListener(e, u.bind(this, !1), !0),
  9144. w.addEventListener(e, u.bind(this, !0), !0),
  9145. E.addEventListener(e, o, !0),
  9146. S.forEach(function(t) {
  9147. t.addEventListener(e, a, !0)
  9148. }),
  9149. $("#drawer img").on(e, a)
  9150. }),
  9151. document.addEventListener("keydown", u.bind(this, !1), !0),
  9152. C.on(v.TourStart, function() {
  9153. E.classList.add("playing")
  9154. })
  9155. }
  9156. function r() {
  9157. C.playTour(),
  9158. I && clearTimeout(I),
  9159. d(),
  9160. _.removeClass("fadeIn")
  9161. }
  9162. function o() {
  9163. E.classList.contains("playing") && (C.stopTour(),
  9164. _.addClass("fadeIn"),
  9165. setTimeout(function() {
  9166. _.removeClass("fadeIn")
  9167. }, p.tourInteraction.showPauseButton),
  9168. O || (clearTimeout(I),
  9169. I = setTimeout(h, p.tourInteraction.showModal)),
  9170. setTimeout(function() {
  9171. E.classList.remove("playing")
  9172. }, p.tourInteraction.allowNextClick))
  9173. }
  9174. function a() {
  9175. C.tourInProgress && (C.stopTour(),
  9176. C.endTourProgress(),
  9177. E.classList.remove("playing"))
  9178. }
  9179. function s() {
  9180. T.is(":visible") ? r() : o()
  9181. }
  9182. function l() {
  9183. x.hasClass("playing") && (clearTimeout(I),
  9184. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9185. }
  9186. function c() {
  9187. E.classList.remove("playing"),
  9188. h()
  9189. }
  9190. function h() {//去掉导览结束时的提示
  9191. /* if (!p.tourInteraction.disabled) {
  9192. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9193. M.addClass("fadeIn tour " + m.deviceType);
  9194. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9195. if (!p.tourInteraction.smallModal) {
  9196. var t;
  9197. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9198. m.fill(R, A.TOUR_INTERACTION[t]),
  9199. M.addClass(t)
  9200. }
  9201. M.addClass(e)
  9202. } */
  9203. }
  9204. function u(e, t) {
  9205. if (t) {
  9206. var i = "keydown" === t.type
  9207. , n = t.which === f.SPACE || C.tourIsPlaying;
  9208. i && n || e || (O = !0),
  9209. C.atEndOfTour() && d(),
  9210. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9211. d(),
  9212. t.which !== f.SPACE && a()),
  9213. i && n && s()
  9214. }
  9215. }
  9216. function d() {
  9217. M.removeClass("fadeIn")
  9218. }
  9219. var p = (e("../util/browser"),
  9220. e("../settings"))
  9221. , f = e("../enum/Keys")
  9222. , g = e("../enum/Viewmode")
  9223. , m = (e("./helpManager"),
  9224. e("./populateModal"))
  9225. , v = e("../enum/DirectorEvents")
  9226. , A = e("../enum/HelpModalType")
  9227. , y = e("../enum/HelpModalSize")
  9228. , C = null
  9229. , I = null
  9230. , E = document.getElementById("pause-overlay")
  9231. , b = document.getElementById("player")
  9232. , w = document.getElementById("gui")
  9233. , _ = $("#pause-icon").eq(0)
  9234. , T = $("#play").eq(0)
  9235. , x = $("#playHead").eq(0)
  9236. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9237. , M = $("#interaction-modal").eq(0)
  9238. , R = $("#interaction-modal .interaction").toArray()
  9239. , P = ["touchstart", "mousedown", "pointerdown"]
  9240. , O = !1;
  9241. t.exports.init = n,
  9242. t.exports.play = r,
  9243. t.exports.pause = o,
  9244. t.exports.pauseWithoutCTA = a,
  9245. t.exports.togglePlay = s,
  9246. t.exports.stopTour = l,
  9247. t.exports.dismissModal = d
  9248. }
  9249. , {
  9250. "../enum/DirectorEvents": 23,
  9251. "../enum/HelpModalSize": 27,
  9252. "../enum/HelpModalType": 28,
  9253. "../enum/Keys": 30,
  9254. "../enum/Viewmode": 51,
  9255. "../settings": 166,
  9256. "../util/browser": 182,
  9257. "./helpManager": 68,
  9258. "./populateModal": 75
  9259. }],
  9260. 85: [function(e, t, i) {
  9261. "use strict";
  9262. t.exports = Object.freeze({
  9263. OPENED: "vr.modal.opened",
  9264. LAUNCH: "vr.modal.launch",
  9265. CLOSED: "vr.modal.closed",
  9266. NEXT: "vr.modal.next",
  9267. PREV: "vr.modal.prev",
  9268. STORE: "vr.modal.store",
  9269. falseICECHOSEN: "vr.modal.device"
  9270. })
  9271. }
  9272. , {}],
  9273. 86: [function(e, t, i) {
  9274. "use strict";
  9275. function n(e, t, i) {
  9276. function n(e, t, n, r) {
  9277. function o() {
  9278. return p + "&m=" + t + "&display=" + e
  9279. }
  9280. function s() {
  9281. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9282. , t = "&utm_source=" + u
  9283. , n = "&utm_showcase_session_id=" + i;
  9284. return e + t + n
  9285. }
  9286. function l() {
  9287. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9288. }
  9289. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9290. }
  9291. function r(e, t, i, r) {
  9292. var o = "https://api.branch.io/v1/url"
  9293. , a = n(e, t, i, r)
  9294. , s = {
  9295. responseType: "json",
  9296. data: {
  9297. branch_key: h.appConfig.branch_key,
  9298. data: {
  9299. m: t,
  9300. full_url: a,
  9301. $desktop_url: m,
  9302. $og_app_id: "331853976762864119",
  9303. $og_title: i,
  9304. $og_description: r,
  9305. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9306. $canonical_url: window.location.href
  9307. }
  9308. }
  9309. };
  9310. c.post(o, s).done(function(t) {
  9311. f[e] = t.url
  9312. }).fail(function(t) {
  9313. f[e] = t
  9314. }
  9315. .bind(this, a))
  9316. }
  9317. function o(e, t, i) {
  9318. for (var r in s) {
  9319. var o = s[r]
  9320. , a = n(o, e, t, i);
  9321. f[o] = a
  9322. }
  9323. }
  9324. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9325. , d = g + "/vr/dlist/?ret=" + u
  9326. , p = g + "/vr/show/?ret=" + u
  9327. , m = "";
  9328. switch (e) {
  9329. case l.IOS:
  9330. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9331. break;
  9332. default:
  9333. o(t.sid, t.name, t.summary)
  9334. }
  9335. }
  9336. function r(e) {
  9337. var t = f[e];
  9338. window.open(t, "_blank")
  9339. }
  9340. function o(e) {
  9341. var t = u[e];
  9342. window.open(t, "_blank")
  9343. }
  9344. var a = e("../../util/browser")
  9345. , s = e("../../enum/VRApps")
  9346. , l = e("../../enum/VRPlatforms")
  9347. , c = e("../../util/ajax")
  9348. , h = e("../../settings")
  9349. , u = {};
  9350. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9351. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9352. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9353. for (var d in s) {
  9354. var p = s[d];
  9355. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9356. }
  9357. var f = {}
  9358. , g = function() {
  9359. var e = window.location.host;
  9360. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9361. "https://" + e
  9362. }();
  9363. t.exports.init = n,
  9364. t.exports.launch = r,
  9365. t.exports.launchStore = o
  9366. }
  9367. , {
  9368. "../../enum/VRApps": 46,
  9369. "../../enum/VRPlatforms": 49,
  9370. "../../settings": 166,
  9371. "../../util/ajax": 181,
  9372. "../../util/browser": 182
  9373. }],
  9374. 87: [function(e, t, i) {
  9375. "use strict";
  9376. function n(e) {
  9377. var t;
  9378. switch (e) {
  9379. case m.IOS:
  9380. return t = p.iosVersion(),
  9381. t.major > 9 || 9 === t.major && t.minor >= 1;
  9382. case m.Android:
  9383. return t = p.androidVersion(),
  9384. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9385. }
  9386. return !1
  9387. }
  9388. function r(e, t) {
  9389. function i(e) {
  9390. K.emit(A.STORE, {
  9391. type: e
  9392. }),
  9393. f.launchStore(e)
  9394. }
  9395. function r(e) {
  9396. switch (e !== _.pageCount && (a(e),
  9397. N.text(e + 1 + " / " + _.pageCount)),
  9398. e) {
  9399. case _.Title:
  9400. O.css("display", "none"),
  9401. L.text(u[e]),
  9402. o(s);
  9403. break;
  9404. case _.Cardboard:
  9405. O.css("display", "block"),
  9406. L.text(u[e]),
  9407. M.filter(".cardboard").off(),
  9408. M.filter(".gearvr").off(),
  9409. c(e, s),
  9410. h(H, X, Z);
  9411. break;
  9412. case _.Gear:
  9413. L.text(u[e]),
  9414. c(e, s),
  9415. T.addClass("lastPage"),
  9416. h(G, X, Z);
  9417. break;
  9418. case _.pageCount:
  9419. T.removeClass("fadeIn"),
  9420. K.emit(A.CLOSED)
  9421. }
  9422. B.filter("[src='']").hide()
  9423. }
  9424. var s = function() {
  9425. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9426. w = ".show-supported",
  9427. m.Android) : (T.addClass("unsupported"),
  9428. w = ".show-unsupported",
  9429. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9430. w = ".show-ios",
  9431. _ = v.ios,
  9432. m.IOS) : (T.addClass("desktop"),
  9433. w = ".show-desktop",
  9434. m.Desktop)
  9435. }();
  9436. f.init(s, e, t),
  9437. s !== m.Desktop && T.addClass("mobile");
  9438. var l = function(e) {
  9439. K.emit(A.LAUNCH, {
  9440. vr_platform: s,
  9441. vr_app: e
  9442. }),
  9443. f.launch(e)
  9444. };
  9445. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9446. q.gear = l.bind(this, g.GearVR),
  9447. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9448. d(),
  9449. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9450. $(w).show();
  9451. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9452. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9453. s === m.IOS && (u.splice(1, 1),
  9454. y.splice(1, 1)),
  9455. $("#vr").on("click", function(e) {
  9456. e.preventDefault();
  9457. if(!window.vrEnabled) { // 开启VR
  9458. window.vrEnabled = true;
  9459. this.classList.add('active');
  9460. $('#gui div').not('#vrOff').addClass('vrHide');
  9461. $('#vrOffImg').css({'display':'inline-block'});
  9462. }else{
  9463. }
  9464. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9465. // r(b),
  9466. // T.addClass("fadeIn"),
  9467. // K.emit(A.OPENED))
  9468. });
  9469. $('#vrOff').on('click', function(){
  9470. window.vrEnabled = false;
  9471. $('#gui div').not('#vrOff').removeClass('vrHide');
  9472. $('#vrOffImg').css({'display':'none'});
  9473. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9474. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9475. })
  9476. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9477. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9478. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9479. $("span.modelLink").text(I),
  9480. O.on("click", function(e) {
  9481. K.emit(A.PREV),
  9482. b--,
  9483. r(b)
  9484. }),
  9485. L.on("click", function(e) {
  9486. L.text();
  9487. K.emit(A.NEXT, {
  9488. nextAction: y[b]
  9489. }),
  9490. b++,
  9491. r(b)
  9492. }),
  9493. T.find(".close").on("click", K.dismiss)
  9494. }
  9495. function o(e) {
  9496. switch (e) {
  9497. case m.Android:
  9498. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9499. M.filter(".gearvr").off().on("click", q.gear),
  9500. s(H, G, "logo-button", "same-line");
  9501. break;
  9502. case m.UnsupportedAndroid:
  9503. s("", z, "", "");
  9504. break;
  9505. case m.IOS:
  9506. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9507. s(H, "", "logo-button", "");
  9508. break;
  9509. case m.Desktop:
  9510. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9511. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9512. s(H, G, "logo-button", "same-line"),
  9513. Q.cardboard()
  9514. }
  9515. }
  9516. function a(e) {
  9517. $(".p1, .p2, .p3").hide(),
  9518. x.insertAfter(S),
  9519. T.removeClass("front-page"),
  9520. T.removeClass("details-page"),
  9521. T.removeClass("lastPage"),
  9522. M.removeClass("logo-button"),
  9523. M.removeClass("same-line"),
  9524. S.removeClass("headsetOptions"),
  9525. R.attr("src", ""),
  9526. R.filter(".second").removeClass("gear"),
  9527. R.css("display", "inline-block"),
  9528. R.off(),
  9529. P.filter(".second").css("display", ""),
  9530. D.css("display", "none"),
  9531. $(".p" + (e + 1) + w).show(),
  9532. R.filter(".third").insertBefore(P.filter(".third"))
  9533. }
  9534. function s(e, t, i, n) {
  9535. T.addClass("front-page"),
  9536. R.filter(".first").attr("src", e),
  9537. R.filter(".second").attr("src", t),
  9538. M.filter(".first").addClass(i),
  9539. M.filter(".second").addClass(i),
  9540. M.addClass(n),
  9541. ".show-desktop" === w && S.insertAfter(x)
  9542. }
  9543. function l(e, t, i) {
  9544. S.addClass("headsetOptions"),
  9545. M.off(),
  9546. R.filter(".second").attr("src", t),
  9547. D.css("display", "block"),
  9548. P.filter(".second").css("display", "none"),
  9549. D.on("click", function() {
  9550. a(_.Title),
  9551. o(m.Desktop)
  9552. }),
  9553. e && (K.emit(A.falseICECHOSEN, {
  9554. name: g.GearVR
  9555. }),
  9556. R.filter(".first").attr("src", e),
  9557. R.filter(".second").addClass("gear"),
  9558. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9559. Q.gearvr()),
  9560. i && (K.emit(A.falseICECHOSEN, {
  9561. name: g.Cardboard
  9562. }),
  9563. R.filter(".third").attr("src", i),
  9564. R.filter(".third").show(),
  9565. R.filter(".third").insertAfter(R.filter(".second")),
  9566. R.filter(".third").addClass("link"),
  9567. R.filter(".second").addClass("link"),
  9568. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9569. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9570. Q.cardboard())
  9571. }
  9572. function c(e, t) {
  9573. switch (t) {
  9574. case m.IOS:
  9575. X = Y,
  9576. Z = j;
  9577. break;
  9578. case m.Desktop:
  9579. e === _.Cardboard ? (X = F,
  9580. Z = U,
  9581. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9582. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9583. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9584. Z = "");
  9585. break;
  9586. default:
  9587. e === _.Cardboard ? (X = z,
  9588. Z = j) : (X = k,
  9589. Z = W)
  9590. }
  9591. }
  9592. function h(e, t, i) {
  9593. T.find(".inner").addClass("details-page"),
  9594. T.addClass("details-page"),
  9595. R.filter(".first").attr("src", e),
  9596. R.filter(".second").attr("src", t),
  9597. R.filter(".third").attr("src", i)
  9598. }
  9599. function u() {
  9600. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9601. K.emit(A.CLOSED))
  9602. }
  9603. function d() {
  9604. var e = p.aspectRatio() > 1 && p.isMobile();
  9605. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9606. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9607. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9608. }
  9609. var p = e("../../util/browser")
  9610. , f = e("./vrLink")
  9611. , g = e("../../enum/VRApps")
  9612. , m = e("../../enum/VRPlatforms")
  9613. , v = e("../../enum/VRPages")
  9614. , A = e("./vrEvent")
  9615. , y = (e("../../settings"),
  9616. e("../../constants"))
  9617. , C = e("../../localization/localize")
  9618. , I = e("../../util/common")
  9619. , E = e("events").EventEmitter
  9620. , b = 0
  9621. , w = null
  9622. , _ = v.standard
  9623. , T = $(".vr-popup")
  9624. , x = T.find(".vr-popup-body")
  9625. , S = T.find(".vr-images")
  9626. , M = T.find(".img-container")
  9627. , R = T.find(".vr-sm-image")
  9628. , P = M.find(".vr-img-caption")
  9629. , O = $(".vr-buttons").find(".prev-button")
  9630. , L = $(".vr-buttons").find(".next-button")
  9631. , D = S.find(".front-close")
  9632. , N = $(".vr-page")
  9633. , B = T.find("img")
  9634. , F = "images/apple-store.png"
  9635. , V = "images/badge-oculus.png"
  9636. , U = "images/badge-cardboard.png"
  9637. , k = "images/logo-samsung.png"
  9638. , H = "images/headset-cardboard.png"
  9639. , G = "images/headset-gearvr.png"
  9640. , z = "images/ico-android-robot.png"
  9641. , W = "images/ico-gearvr.png"
  9642. , j = "images/ico-vr.png"
  9643. , Y = "images/apple-logo-white.svg"
  9644. , X = null
  9645. , Z = null
  9646. , q = {}
  9647. , K = {
  9648. init: r,
  9649. dismiss: u,
  9650. isDeviceSupported: n
  9651. };
  9652. I.extendObject(K, E.prototype),
  9653. $(window).resize(d);
  9654. var Q = function() {
  9655. var e = P.filter(".first").find(".cardboard")
  9656. , t = P.filter(".first").find(".gearvr");
  9657. return {
  9658. cardboard: function() {
  9659. t.addClass("hidden"),
  9660. e.removeClass("hidden")
  9661. },
  9662. gearvr: function() {
  9663. e.addClass("hidden"),
  9664. t.removeClass("hidden")
  9665. }
  9666. }
  9667. }();
  9668. t.exports = K
  9669. }
  9670. , {
  9671. "../../constants": 8,
  9672. "../../enum/VRApps": 46,
  9673. "../../enum/VRPages": 48,
  9674. "../../enum/VRPlatforms": 49,
  9675. "../../localization/localize": 108,
  9676. "../../settings": 166,
  9677. "../../util/browser": 182,
  9678. "../../util/common": 185,
  9679. "./vrEvent": 85,
  9680. "./vrLink": 86,
  9681. events: 202
  9682. }],
  9683. 88: [function(e, t, i) {
  9684. "use strict";
  9685. t.exports = Object.freeze({
  9686. OPENED: "webvr.modal.opened",
  9687. SHOW_TERMS: "webvr.footer.show.terms"
  9688. })
  9689. }
  9690. , {}],
  9691. 89: [function(e, t, i) {
  9692. (function(i) {
  9693. "use strict";
  9694. function n(e, t, i, n) {
  9695. function r(e) {
  9696. e.preventDefault(),
  9697. a(e.currentTarget.id)
  9698. }
  9699. function a(e) {
  9700. ne[e](),
  9701. Object.keys(ne).map(function(t, i) {
  9702. $("#" + t).toggleClass("tabs-underlined", t === e)
  9703. })
  9704. }
  9705. y = i,
  9706. v = t,
  9707. w.init(E.Android, e, n),
  9708. m();
  9709. var l = new RegExp("daydream","i")
  9710. , c = l.test(y.displayName);
  9711. c ? (a("tabdaydream"),
  9712. B.filter(".device-headset-side").attr("src", H),
  9713. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9714. B.filter(".device-headset-side").attr("src", Y),
  9715. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9716. $("#vr").on("click", function(e) {
  9717. e.preventDefault(),
  9718. g("click_webvr_button"),
  9719. L.is(":hidden") && (ie.emit(_.OPENED),
  9720. o())
  9721. }),
  9722. $(".webvr-popup .close").on("click", function(e) {
  9723. e.preventDefault(),
  9724. D.hasClass("hidden") ? (g("webvr_help_close"),
  9725. p()) : s()
  9726. }),
  9727. $("#tabcardboard").on("click", r),
  9728. $("#tabdaydream").on("click", r),
  9729. $("#tabnative").on("click", r),
  9730. $(".webvr-popup .open-with-app").on("click", function(e) {
  9731. e.preventDefault(),
  9732. g("webvr_learn_more"),
  9733. a("tabnative"),
  9734. p()
  9735. }),
  9736. $(".webvr-popup .help").on("click", function(e) {
  9737. e.preventDefault(),
  9738. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9739. p()
  9740. }),
  9741. $(".webvr-popup .terms").on("click", function(e) {
  9742. e.preventDefault(),
  9743. g("webvr_click_terms"),
  9744. s(),
  9745. ie.emit(_.SHOW_TERMS)
  9746. }),
  9747. F.on("click", function(e) {
  9748. e.preventDefault(),
  9749. g(ee),
  9750. window.open(J, "_blank")
  9751. }),
  9752. V.on("click", function(e) {
  9753. e.preventDefault(),
  9754. g("webvr_phone_link"),
  9755. window.open(te, "_blank")
  9756. }),
  9757. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9758. e.preventDefault(),
  9759. g("webvr_cardboard_link"),
  9760. w.launch(b.CardboardAndroid)
  9761. }),
  9762. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9763. e.preventDefault(),
  9764. g("webvr_oculus_link"),
  9765. w.launch(b.GearVR)
  9766. })
  9767. }
  9768. function r() {
  9769. function e() {
  9770. y.isPresenting || (f(),
  9771. window.removeEventListener("vrdisplaypresentchange", e))
  9772. }
  9773. R.info("Headset mounted"),
  9774. v.suspend();
  9775. var t = document.createElement("canvas");
  9776. for (t.getContext("webgl"),
  9777. t.className = "webvr-canvas",
  9778. document.bgColor = "#000",
  9779. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9780. document.body.removeChild(document.body.firstChild);
  9781. document.body.appendChild(t),
  9782. g("webvr_enter_app"),
  9783. y.requestPresent([{
  9784. source: t,
  9785. predistorted: !0
  9786. }]).catch(function(t) {
  9787. R.error("Failed to present: " + t),
  9788. g("webvr_exit_calibrate"),
  9789. e()
  9790. }),
  9791. A.then(function() {
  9792. window.dispatchEvent(new Event("vrapp-start"))
  9793. }),
  9794. window.addEventListener("vrdisplaypresentchange", e)
  9795. }
  9796. function o() {
  9797. O.fadeOut(I.guiAnimationSpeed),
  9798. L.fadeIn(I.guiAnimationSpeed),
  9799. a()
  9800. }
  9801. function a() {
  9802. if (!A) {
  9803. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9804. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9805. A = new Promise(function(e, i) {
  9806. var n = document.createElement("script");
  9807. n.type = "text/javascript",
  9808. n.src = t,
  9809. n.onload = e,
  9810. document.head.appendChild(n)
  9811. }
  9812. )
  9813. }
  9814. D.find(".enter-button").on("click", r)
  9815. }
  9816. function s() {
  9817. g("webvr_modal_close"),
  9818. D.find(".enter-button").off("click", r),
  9819. L.fadeOut(I.guiAnimationSpeed, function() {
  9820. D.toggleClass("hidden", !1),
  9821. N.toggleClass("hidden", !0),
  9822. C.exitFullscreen()
  9823. }),
  9824. O.fadeIn(I.guiAnimationSpeed)
  9825. }
  9826. function l() {
  9827. k.toggleClass("hidden", !1),
  9828. U.toggleClass("hidden", !0)
  9829. }
  9830. function c() {
  9831. k.toggleClass("hidden", !0),
  9832. U.toggleClass("hidden", !1)
  9833. }
  9834. function h() {
  9835. B.filter(".device-headset").attr("src", G),
  9836. B.filter(".device-phone").attr("src", z),
  9837. J = Z,
  9838. ee = K,
  9839. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9840. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9841. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9842. c()
  9843. }
  9844. function u() {
  9845. B.filter(".badge-cardboard").attr("src", j),
  9846. B.filter(".badge-oculus").attr("src", X),
  9847. l()
  9848. }
  9849. function d() {
  9850. B.filter(".device-headset").attr("src", Y),
  9851. B.filter(".device-phone").attr("src", W),
  9852. J = q,
  9853. ee = Q,
  9854. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9855. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9856. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9857. c()
  9858. }
  9859. function p() {
  9860. D.toggleClass("hidden"),
  9861. N.toggleClass("hidden")
  9862. }
  9863. function f() {
  9864. R.info("exiting webVR"),
  9865. g("webvr_exit_app"),
  9866. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9867. }
  9868. function g(e) {
  9869. var t = C.isLandscape() ? "landscape" : "portrait";
  9870. T.trackAlways("showcase_gui", {
  9871. gui_action: e,
  9872. orientation: t
  9873. })
  9874. }
  9875. function m() {
  9876. var e = C.isLandscape();
  9877. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9878. }
  9879. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9880. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9881. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9882. init: n
  9883. }, ne = {
  9884. tabcardboard: d,
  9885. tabdaydream: h,
  9886. tabnative: u
  9887. };
  9888. S.extendObject(ie, P.prototype),
  9889. $(window).resize(m),
  9890. t.exports = ie
  9891. }
  9892. ).call(this, "/js/gui/webvr/webVRgui.js")
  9893. }
  9894. , {
  9895. "../../analytics": 4,
  9896. "../../constants": 8,
  9897. "../../enum/VRApps": 46,
  9898. "../../enum/VRPlatforms": 49,
  9899. "../../localization/localize": 108,
  9900. "../../settings": 166,
  9901. "../../util/browser": 182,
  9902. "../../util/common": 185,
  9903. "../../util/logger": 189,
  9904. "./../gui": 65,
  9905. "./../vr/vrLink": 86,
  9906. "./WebVrEvent": 88,
  9907. events: 202
  9908. }],
  9909. 90: [function(e, t, i) {
  9910. "use strict";
  9911. function n(e, t, i, n, o) {
  9912. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9913. this.roomId = o || "",
  9914. this.labelId = e,
  9915. this.position = (new r.Vector3).copy(t),
  9916. this.text = i
  9917. }
  9918. var r = e("three")
  9919. , o = e("../util/browser");
  9920. n.prototype.build = function() {
  9921. var e = window.document.createElement("div");
  9922. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9923. var t = window.document.createElement("div");
  9924. t.setAttribute("class", "gui-floorplan-label-text");
  9925. var i = window.document.createTextNode(this.text);
  9926. t.appendChild(i),
  9927. e.appendChild(t),
  9928. window.document.body.appendChild(e),
  9929. this.labelGui = e,
  9930. this.textBlock = t,
  9931. $(this.labelGui).hide();
  9932. var n = window.getComputedStyle(this.labelGui);
  9933. this.initialTransform = n.transform || n.webkitTransform
  9934. }
  9935. ,
  9936. t.exports = n
  9937. }
  9938. , {
  9939. "../util/browser": 182,
  9940. three: 217
  9941. }],
  9942. 91: [function(e, t, i) {
  9943. "use strict";
  9944. function n() {
  9945. this.player = null,
  9946. this.modelManager = null,
  9947. this.container = null
  9948. }
  9949. var r = e("three")
  9950. , o = (e("../util/common"),
  9951. e("../enum/PlayerEvents"))
  9952. , a = (e("../enum/DirectorEvents"),
  9953. e("../enum/ModelManagerEvents"))
  9954. , s = e("../settings")
  9955. , l = e("../enum/Viewmode")
  9956. , c = (e("../enum/WarpStyle"),
  9957. e("../util/transitions"),
  9958. e("../util/lerp"),
  9959. e("../util/browser"));
  9960. //场景初始化
  9961. n.prototype.init = function(e, t, i) {
  9962. this.player = e,
  9963. this.modelManager = t,
  9964. this.container = i,
  9965. this.updateModel(),
  9966. this.bindEvents()
  9967. }
  9968. ,
  9969. n.prototype.bindEvents = function() {
  9970. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9971. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9972. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9973. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9974. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9975. }
  9976. ,
  9977. n.prototype.updateModel = function() {
  9978. this.model = this.modelManager.getActiveModel()
  9979. }
  9980. ,
  9981. n.prototype.handlePlayerViewChanged = function() {
  9982. this.updateLabelVisibility(),
  9983. this.updateLabelDisplay()
  9984. }
  9985. ,
  9986. n.prototype.getLabelsForFloor = function(e, t) {
  9987. return t = t || [],
  9988. t.length = 0,
  9989. this.model.labels.forEach(function(i) {
  9990. this.labelVisibleForFloor(i, e) && t.push(i)
  9991. }
  9992. .bind(this)),
  9993. t
  9994. }
  9995. ,
  9996. n.prototype.getLabelsForCurrentFloor = function(e) {
  9997. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9998. }
  9999. ,
  10000. n.prototype.labelVisibleForFloor = function(e, t) {
  10001. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10002. if (!this.model.showingLabels || !e.labelGui || !i)
  10003. return !1;
  10004. var n = e.floorId === this.model.floors.size() - 1;
  10005. return this.model.allFloorsVisible ? n : e.floorId === t
  10006. }
  10007. ,
  10008. n.prototype.updateLabelVisibility = function(e) {
  10009. this.model.labels.forEach(function(e) {
  10010. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10011. }
  10012. .bind(this))
  10013. }
  10014. ,
  10015. n.prototype.showAllLabels = function(e, t) {
  10016. this.model.labels.forEach(function(i) {
  10017. this.showLabel(i, e, t)
  10018. }
  10019. .bind(this))
  10020. }
  10021. ,
  10022. n.prototype.hideAllLabels = function(e, t) {
  10023. this.model.labels.forEach(function(i) {
  10024. this.hideLabel(i, e, t)
  10025. }
  10026. .bind(this))
  10027. }
  10028. ,
  10029. n.prototype.showLabel = function(e, t, i) {
  10030. this.model.showingLabels && (e.visible || (e.visible = !0,
  10031. e.labelGui.style.display = "block",
  10032. e.labelGui.style.opacity = 0,
  10033. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10034. }
  10035. ,
  10036. n.prototype.hideLabel = function(e, t, i) {
  10037. e.visible && (e.visible = !1,
  10038. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10039. }
  10040. ,
  10041. n.prototype.supportedMode = function() {
  10042. return this.player.mode === l.FLOORPLAN
  10043. }
  10044. ,
  10045. n.prototype.updateLabelDisplay = function() {
  10046. var e = (new r.Vector3,
  10047. new r.Vector3,
  10048. []);
  10049. return function() {
  10050. var t = this.player.getLabelScaleFactor()
  10051. , i = .6
  10052. , n = 1.2
  10053. , r = (1 - t) * n + i
  10054. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10055. this.getLabelsForCurrentFloor(e);
  10056. for (var a = 0; a < e.length; a++) {
  10057. var l = e[a];
  10058. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10059. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10060. }
  10061. }
  10062. }(),
  10063. n.prototype.updateProjectedGuiElement = function() {
  10064. var e = new r.Vector3;
  10065. new r.Vector3;
  10066. return function(t, i, n, r, o) {
  10067. i.style.fontSize = 100 * o + "%";
  10068. var a = $("#player").width()
  10069. , s = $("#player").height()
  10070. , l = .5 * a
  10071. , c = .5 * s;
  10072. e.copy(n),
  10073. e.project(this.player.camera);
  10074. var h = e.x * l + l
  10075. , u = -(e.y * c) + c;
  10076. h -= t.offsetWidth / 2,
  10077. u -= t.offsetHeight / 2,
  10078. t.style.left = h + "px",
  10079. t.style.top = u + "px"
  10080. }
  10081. }(),
  10082. n.prototype.handleStartInside = function(e) {
  10083. this.updateLabelVisibility()
  10084. }
  10085. ,
  10086. n.prototype.handleStartOutside = function() {
  10087. this.updateLabelVisibility()
  10088. }
  10089. ,
  10090. t.exports = n
  10091. }
  10092. , {
  10093. "../enum/DirectorEvents": 23,
  10094. "../enum/ModelManagerEvents": 33,
  10095. "../enum/PlayerEvents": 40,
  10096. "../enum/Viewmode": 51,
  10097. "../enum/WarpStyle": 52,
  10098. "../settings": 166,
  10099. "../util/browser": 182,
  10100. "../util/common": 185,
  10101. "../util/lerp": 188,
  10102. "../util/transitions": 195,
  10103. three: 217
  10104. }],
  10105. 92: [function(e, t, i) {
  10106. "use strict";
  10107. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10108. if (null == this)
  10109. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10110. if ("function" != typeof e)
  10111. throw new TypeError("predicate must be a function");
  10112. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10113. if (t = i[o],
  10114. e.call(r, t, o, i))
  10115. return o;
  10116. return -1
  10117. }
  10118. ),
  10119. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10120. value: function(e) {
  10121. if (null == this)
  10122. throw new TypeError('"this" is null or not defined');
  10123. var t = Object(this)
  10124. , i = t.length >>> 0;
  10125. if ("function" != typeof e)
  10126. throw new TypeError("predicate must be a function");
  10127. for (var n = arguments[1], r = 0; r < i; ) {
  10128. var o = t[r];
  10129. if (e.call(n, o, r, t))
  10130. return o;
  10131. r++
  10132. }
  10133. }
  10134. })
  10135. }
  10136. , {}],
  10137. 93: [function(e, t, i) {
  10138. "use strict";
  10139. var n = n || {};
  10140. t.exports = n,
  10141. n.gui = n.gui || {},
  10142. n.utils = n.utils || {},
  10143. n.controllers = n.controllers || {},
  10144. n.dom = n.dom || {},
  10145. n.color = n.color || {},
  10146. n.utils.css = function() {
  10147. return {
  10148. load: function(e, t) {
  10149. t = t || document;
  10150. var i = t.createElement("link");
  10151. i.type = "text/css",
  10152. i.rel = "stylesheet",
  10153. i.href = e,
  10154. t.getElementsByTagName("head")[0].appendChild(i)
  10155. },
  10156. inject: function(e, t) {
  10157. t = t || document;
  10158. var i = document.createElement("style");
  10159. i.type = "text/css",
  10160. i.innerHTML = e,
  10161. t.getElementsByTagName("head")[0].appendChild(i)
  10162. }
  10163. }
  10164. }(),
  10165. n.utils.common = function() {
  10166. var e = Array.prototype.forEach
  10167. , t = Array.prototype.slice;
  10168. return {
  10169. BREAK: {},
  10170. extend: function(e) {
  10171. return this.each(t.call(arguments, 1), function(t) {
  10172. for (var i in t)
  10173. this.isUndefined(t[i]) || (e[i] = t[i])
  10174. }, this),
  10175. e
  10176. },
  10177. defaults: function(e) {
  10178. return this.each(t.call(arguments, 1), function(t) {
  10179. for (var i in t)
  10180. this.isUndefined(e[i]) && (e[i] = t[i])
  10181. }, this),
  10182. e
  10183. },
  10184. compose: function() {
  10185. var e = t.call(arguments);
  10186. return function() {
  10187. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10188. i = [e[n].apply(this, i)];
  10189. return i[0]
  10190. }
  10191. },
  10192. each: function(t, i, n) {
  10193. if (t)
  10194. if (e && t.forEach && t.forEach === e)
  10195. t.forEach(i, n);
  10196. else if (t.length === t.length + 0) {
  10197. for (var r = 0, o = t.length; r < o; r++)
  10198. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10199. return
  10200. } else
  10201. for (var r in t)
  10202. if (i.call(n, t[r], r) === this.BREAK)
  10203. return
  10204. },
  10205. defer: function(e) {
  10206. setTimeout(e, 0)
  10207. },
  10208. toArray: function(e) {
  10209. return e.toArray ? e.toArray() : t.call(e)
  10210. },
  10211. isUndefined: function(e) {
  10212. return void 0 === e
  10213. },
  10214. isNull: function(e) {
  10215. return null === e
  10216. },
  10217. isNaN: function(e) {
  10218. return e !== e
  10219. },
  10220. isArray: Array.isArray || function(e) {
  10221. return e.constructor === Array
  10222. }
  10223. ,
  10224. isObject: function(e) {
  10225. return e === Object(e)
  10226. },
  10227. isNumber: function(e) {
  10228. return e === e + 0
  10229. },
  10230. isString: function(e) {
  10231. return e === e + ""
  10232. },
  10233. isBoolean: function(e) {
  10234. return e === !1 || e === !0
  10235. },
  10236. isFunction: function(e) {
  10237. return "[object Function]" === Object.prototype.toString.call(e)
  10238. }
  10239. }
  10240. }(),
  10241. n.controllers.Controller = function(e) {
  10242. var t = function(e, t) {
  10243. this.initialValue = e[t],
  10244. this.domElement = document.createElement("div"),
  10245. this.object = e,
  10246. this.property = t,
  10247. this.__onChange = void 0,
  10248. this.__onFinishChange = void 0
  10249. };
  10250. return e.extend(t.prototype, {
  10251. onChange: function(e) {
  10252. return this.__onChange = e,
  10253. this
  10254. },
  10255. onFinishChange: function(e) {
  10256. return this.__onFinishChange = e,
  10257. this
  10258. },
  10259. setValue: function(e) {
  10260. return this.object[this.property] = e,
  10261. this.__onChange && this.__onChange.call(this, e),
  10262. this.updateDisplay(),
  10263. this
  10264. },
  10265. getValue: function() {
  10266. return this.object[this.property]
  10267. },
  10268. updateDisplay: function() {
  10269. return this
  10270. },
  10271. isModified: function() {
  10272. return this.initialValue !== this.getValue()
  10273. }
  10274. }),
  10275. t
  10276. }(n.utils.common),
  10277. n.dom.dom = function(e) {
  10278. function t(t) {
  10279. if ("0" === t || e.isUndefined(t))
  10280. return 0;
  10281. var i = t.match(r);
  10282. return e.isNull(i) ? 0 : parseFloat(i[1])
  10283. }
  10284. var i = {
  10285. HTMLEvents: ["change"],
  10286. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10287. KeyboardEvents: ["keydown"]
  10288. }
  10289. , n = {};
  10290. e.each(i, function(t, i) {
  10291. e.each(t, function(e) {
  10292. n[e] = i
  10293. })
  10294. });
  10295. var r = /(\d+(\.\d+)?)px/
  10296. , o = {
  10297. makeSelectable: function(e, t) {
  10298. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10299. return !1
  10300. }
  10301. : function() {}
  10302. ,
  10303. e.style.MozUserSelect = t ? "auto" : "none",
  10304. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10305. e.unselectable = t ? "on" : "off")
  10306. },
  10307. makeFullscreen: function(t, i, n) {
  10308. e.isUndefined(i) && (i = !0),
  10309. e.isUndefined(n) && (n = !0),
  10310. t.style.position = "absolute",
  10311. i && (t.style.left = 0,
  10312. t.style.right = 0),
  10313. n && (t.style.top = 0,
  10314. t.style.bottom = 0)
  10315. },
  10316. fakeEvent: function(t, i, r, o) {
  10317. r = r || {};
  10318. var a = n[i];
  10319. if (!a)
  10320. throw new Error("Event type " + i + " not supported.");
  10321. var s = document.createEvent(a);
  10322. switch (a) {
  10323. case "MouseEvents":
  10324. var l = r.x || r.clientX || 0
  10325. , c = r.y || r.clientY || 0;
  10326. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10327. break;
  10328. case "KeyboardEvents":
  10329. var h = s.initKeyboardEvent || s.initKeyEvent;
  10330. e.defaults(r, {
  10331. cancelable: !0,
  10332. ctrlKey: !1,
  10333. altKey: !1,
  10334. shiftKey: !1,
  10335. metaKey: !1,
  10336. keyCode: void 0,
  10337. charCode: void 0
  10338. }),
  10339. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10340. break;
  10341. default:
  10342. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10343. }
  10344. e.defaults(s, o),
  10345. t.dispatchEvent(s)
  10346. },
  10347. bind: function(e, t, i, n) {
  10348. return n = n || !1,
  10349. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10350. o
  10351. },
  10352. unbind: function(e, t, i, n) {
  10353. return n = n || !1,
  10354. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10355. o
  10356. },
  10357. addClass: function(e, t) {
  10358. if (void 0 === e.className)
  10359. e.className = t;
  10360. else if (e.className !== t) {
  10361. var i = e.className.split(/ +/);
  10362. i.indexOf(t) == -1 && (i.push(t),
  10363. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10364. }
  10365. return o
  10366. },
  10367. removeClass: function(e, t) {
  10368. if (t)
  10369. if (void 0 === e.className)
  10370. ;
  10371. else if (e.className === t)
  10372. e.removeAttribute("class");
  10373. else {
  10374. var i = e.className.split(/ +/)
  10375. , n = i.indexOf(t);
  10376. n != -1 && (i.splice(n, 1),
  10377. e.className = i.join(" "))
  10378. }
  10379. else
  10380. e.className = void 0;
  10381. return o
  10382. },
  10383. hasClass: function(e, t) {
  10384. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10385. },
  10386. getWidth: function(e) {
  10387. var i = getComputedStyle(e);
  10388. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10389. },
  10390. getHeight: function(e) {
  10391. var i = getComputedStyle(e);
  10392. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10393. },
  10394. getOffset: function(e) {
  10395. var t = {
  10396. left: 0,
  10397. top: 0
  10398. };
  10399. if (e.offsetParent)
  10400. do
  10401. t.left += e.offsetLeft,
  10402. t.top += e.offsetTop;
  10403. while (e = e.offsetParent);return t
  10404. },
  10405. isActive: function(e) {
  10406. return e === document.activeElement && (e.type || e.href)
  10407. }
  10408. };
  10409. return o
  10410. }(n.utils.common),
  10411. n.controllers.OptionController = function(e, t, i) {
  10412. var n = function(e, r, o) {
  10413. n.superclass.call(this, e, r);
  10414. var a = this;
  10415. if (this.__select = document.createElement("select"),
  10416. i.isArray(o)) {
  10417. var s = {};
  10418. i.each(o, function(e) {
  10419. s[e] = e
  10420. }),
  10421. o = s
  10422. }
  10423. i.each(o, function(e, t) {
  10424. var i = document.createElement("option");
  10425. i.innerHTML = t,
  10426. i.setAttribute("value", e),
  10427. a.__select.appendChild(i)
  10428. }),
  10429. this.updateDisplay(),
  10430. t.bind(this.__select, "change", function() {
  10431. var e = this.options[this.selectedIndex].value;
  10432. a.setValue(e)
  10433. }),
  10434. this.domElement.appendChild(this.__select)
  10435. };
  10436. return n.superclass = e,
  10437. i.extend(n.prototype, e.prototype, {
  10438. setValue: function(e) {
  10439. var t = n.superclass.prototype.setValue.call(this, e);
  10440. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10441. t
  10442. },
  10443. updateDisplay: function() {
  10444. return this.__select.value = this.getValue(),
  10445. n.superclass.prototype.updateDisplay.call(this)
  10446. }
  10447. }),
  10448. n
  10449. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10450. n.controllers.NumberController = function(e, t) {
  10451. function i(e) {
  10452. return e = e.toString(),
  10453. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10454. }
  10455. var n = function(e, r, o) {
  10456. n.superclass.call(this, e, r),
  10457. o = o || {},
  10458. this.__min = o.min,
  10459. this.__max = o.max,
  10460. this.__step = o.step,
  10461. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10462. this.__precision = i(this.__impliedStep)
  10463. };
  10464. return n.superclass = e,
  10465. t.extend(n.prototype, e.prototype, {
  10466. setValue: function(e) {
  10467. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10468. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10469. n.superclass.prototype.setValue.call(this, e)
  10470. },
  10471. min: function(e) {
  10472. return this.__min = e,
  10473. this
  10474. },
  10475. max: function(e) {
  10476. return this.__max = e,
  10477. this
  10478. },
  10479. step: function(e) {
  10480. return this.__step = e,
  10481. this.__impliedStep = e,
  10482. this.__precision = i(e),
  10483. this
  10484. }
  10485. }),
  10486. n
  10487. }(n.controllers.Controller, n.utils.common),
  10488. n.controllers.NumberControllerBox = function(e, t, i) {
  10489. function n(e, t) {
  10490. var i = Math.pow(10, t);
  10491. return Math.round(e * i) / i
  10492. }
  10493. var r = function(e, n, o) {
  10494. function a() {
  10495. var e = parseFloat(d.__input.value);
  10496. i.isNaN(e) || d.setValue(e)
  10497. }
  10498. function s() {
  10499. a(),
  10500. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10501. }
  10502. function l(e) {
  10503. t.bind(window, "mousemove", c),
  10504. t.bind(window, "mouseup", h),
  10505. u = e.clientY
  10506. }
  10507. function c(e) {
  10508. var t = u - e.clientY;
  10509. d.setValue(d.getValue() + t * d.__impliedStep),
  10510. u = e.clientY
  10511. }
  10512. function h() {
  10513. t.unbind(window, "mousemove", c),
  10514. t.unbind(window, "mouseup", h)
  10515. }
  10516. this.__truncationSuspended = !1,
  10517. r.superclass.call(this, e, n, o);
  10518. var u, d = this;
  10519. this.__input = document.createElement("input"),
  10520. this.__input.setAttribute("type", "text"),
  10521. t.bind(this.__input, "change", a),
  10522. t.bind(this.__input, "blur", s),
  10523. t.bind(this.__input, "mousedown", l),
  10524. t.bind(this.__input, "keydown", function(e) {
  10525. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10526. this.blur(),
  10527. d.__truncationSuspended = !1)
  10528. }),
  10529. this.updateDisplay(),
  10530. this.domElement.appendChild(this.__input)
  10531. };
  10532. return r.superclass = e,
  10533. i.extend(r.prototype, e.prototype, {
  10534. updateDisplay: function() {
  10535. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10536. r.superclass.prototype.updateDisplay.call(this)
  10537. }
  10538. }),
  10539. r
  10540. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10541. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10542. function o(e, t, i, n, r) {
  10543. return n + (r - n) * ((e - t) / (i - t))
  10544. }
  10545. var a = function(e, i, n, r, s) {
  10546. function l(e) {
  10547. t.bind(window, "mousemove", c),
  10548. t.bind(window, "mouseup", h),
  10549. c(e)
  10550. }
  10551. function c(e) {
  10552. e.preventDefault();
  10553. var i = t.getOffset(u.__background)
  10554. , n = t.getWidth(u.__background);
  10555. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10556. !1
  10557. }
  10558. function h() {
  10559. t.unbind(window, "mousemove", c),
  10560. t.unbind(window, "mouseup", h),
  10561. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10562. }
  10563. a.superclass.call(this, e, i, {
  10564. min: n,
  10565. max: r,
  10566. step: s
  10567. });
  10568. var u = this;
  10569. this.__background = document.createElement("div"),
  10570. this.__foreground = document.createElement("div"),
  10571. t.bind(this.__background, "mousedown", l),
  10572. t.addClass(this.__background, "slider"),
  10573. t.addClass(this.__foreground, "slider-fg"),
  10574. this.updateDisplay(),
  10575. this.__background.appendChild(this.__foreground),
  10576. this.domElement.appendChild(this.__background)
  10577. };
  10578. return a.superclass = e,
  10579. a.useDefaultStyles = function() {
  10580. i.inject(r)
  10581. }
  10582. ,
  10583. n.extend(a.prototype, e.prototype, {
  10584. updateDisplay: function() {
  10585. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10586. return this.__foreground.style.width = 100 * e + "%",
  10587. a.superclass.prototype.updateDisplay.call(this)
  10588. }
  10589. }),
  10590. a
  10591. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10592. n.controllers.FunctionController = function(e, t, i) {
  10593. var n = function(e, i, r) {
  10594. n.superclass.call(this, e, i);
  10595. var o = this;
  10596. this.__button = document.createElement("div"),
  10597. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10598. t.bind(this.__button, "click", function(e) {
  10599. return e.preventDefault(),
  10600. o.fire(),
  10601. !1
  10602. }),
  10603. t.addClass(this.__button, "button"),
  10604. this.domElement.appendChild(this.__button)
  10605. };
  10606. return n.superclass = e,
  10607. i.extend(n.prototype, e.prototype, {
  10608. fire: function() {
  10609. this.__onChange && this.__onChange.call(this),
  10610. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10611. this.getValue().call(this.object)
  10612. }
  10613. }),
  10614. n
  10615. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10616. n.controllers.BooleanController = function(e, t, i) {
  10617. var n = function(e, i) {
  10618. function r() {
  10619. o.setValue(!o.__prev)
  10620. }
  10621. n.superclass.call(this, e, i);
  10622. var o = this;
  10623. this.__prev = this.getValue(),
  10624. this.__checkbox = document.createElement("input"),
  10625. this.__checkbox.setAttribute("type", "checkbox"),
  10626. t.bind(this.__checkbox, "change", r, !1),
  10627. this.domElement.appendChild(this.__checkbox),
  10628. this.updateDisplay()
  10629. };
  10630. return n.superclass = e,
  10631. i.extend(n.prototype, e.prototype, {
  10632. setValue: function(e) {
  10633. var t = n.superclass.prototype.setValue.call(this, e);
  10634. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10635. this.__prev = this.getValue(),
  10636. t
  10637. },
  10638. updateDisplay: function() {
  10639. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10640. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10641. n.superclass.prototype.updateDisplay.call(this)
  10642. }
  10643. }),
  10644. n
  10645. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10646. n.color.toString = function(e) {
  10647. return function(t) {
  10648. if (1 == t.a || e.isUndefined(t.a)) {
  10649. for (var i = t.hex.toString(16); i.length < 6; )
  10650. i = "0" + i;
  10651. return "#" + i
  10652. }
  10653. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10654. }
  10655. }(n.utils.common),
  10656. n.color.interpret = function(e, t) {
  10657. var i, n, r = function() {
  10658. n = !1;
  10659. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10660. return t.each(o, function(r) {
  10661. if (r.litmus(e))
  10662. return t.each(r.conversions, function(r, o) {
  10663. if (i = r.read(e),
  10664. n === !1 && i !== !1)
  10665. return n = i,
  10666. i.conversionName = o,
  10667. i.conversion = r,
  10668. t.BREAK
  10669. }),
  10670. t.BREAK
  10671. }),
  10672. n
  10673. }, o = [{
  10674. litmus: t.isString,
  10675. conversions: {
  10676. THREE_CHAR_HEX: {
  10677. read: function(e) {
  10678. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10679. return null !== t && {
  10680. space: "HEX",
  10681. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10682. }
  10683. },
  10684. write: e
  10685. },
  10686. SIX_CHAR_HEX: {
  10687. read: function(e) {
  10688. var t = e.match(/^#([A-F0-9]{6})$/i);
  10689. return null !== t && {
  10690. space: "HEX",
  10691. hex: parseInt("0x" + t[1].toString())
  10692. }
  10693. },
  10694. write: e
  10695. },
  10696. CSS_RGB: {
  10697. read: function(e) {
  10698. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10699. return null !== t && {
  10700. space: "RGB",
  10701. r: parseFloat(t[1]),
  10702. g: parseFloat(t[2]),
  10703. b: parseFloat(t[3])
  10704. }
  10705. },
  10706. write: e
  10707. },
  10708. CSS_RGBA: {
  10709. read: function(e) {
  10710. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10711. return null !== t && {
  10712. space: "RGB",
  10713. r: parseFloat(t[1]),
  10714. g: parseFloat(t[2]),
  10715. b: parseFloat(t[3]),
  10716. a: parseFloat(t[4])
  10717. }
  10718. },
  10719. write: e
  10720. }
  10721. }
  10722. }, {
  10723. litmus: t.isNumber,
  10724. conversions: {
  10725. HEX: {
  10726. read: function(e) {
  10727. return {
  10728. space: "HEX",
  10729. hex: e,
  10730. conversionName: "HEX"
  10731. }
  10732. },
  10733. write: function(e) {
  10734. return e.hex
  10735. }
  10736. }
  10737. }
  10738. }, {
  10739. litmus: t.isArray,
  10740. conversions: {
  10741. RGB_ARRAY: {
  10742. read: function(e) {
  10743. return 3 == e.length && {
  10744. space: "RGB",
  10745. r: e[0],
  10746. g: e[1],
  10747. b: e[2]
  10748. }
  10749. },
  10750. write: function(e) {
  10751. return [e.r, e.g, e.b]
  10752. }
  10753. },
  10754. RGBA_ARRAY: {
  10755. read: function(e) {
  10756. return 4 == e.length && {
  10757. space: "RGB",
  10758. r: e[0],
  10759. g: e[1],
  10760. b: e[2],
  10761. a: e[3]
  10762. }
  10763. },
  10764. write: function(e) {
  10765. return [e.r, e.g, e.b, e.a]
  10766. }
  10767. }
  10768. }
  10769. }, {
  10770. litmus: t.isObject,
  10771. conversions: {
  10772. RGBA_OBJ: {
  10773. read: function(e) {
  10774. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10775. space: "RGB",
  10776. r: e.r,
  10777. g: e.g,
  10778. b: e.b,
  10779. a: e.a
  10780. }
  10781. },
  10782. write: function(e) {
  10783. return {
  10784. r: e.r,
  10785. g: e.g,
  10786. b: e.b,
  10787. a: e.a
  10788. }
  10789. }
  10790. },
  10791. RGB_OBJ: {
  10792. read: function(e) {
  10793. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10794. space: "RGB",
  10795. r: e.r,
  10796. g: e.g,
  10797. b: e.b
  10798. }
  10799. },
  10800. write: function(e) {
  10801. return {
  10802. r: e.r,
  10803. g: e.g,
  10804. b: e.b
  10805. }
  10806. }
  10807. },
  10808. HSVA_OBJ: {
  10809. read: function(e) {
  10810. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10811. space: "HSV",
  10812. h: e.h,
  10813. s: e.s,
  10814. v: e.v,
  10815. a: e.a
  10816. }
  10817. },
  10818. write: function(e) {
  10819. return {
  10820. h: e.h,
  10821. s: e.s,
  10822. v: e.v,
  10823. a: e.a
  10824. }
  10825. }
  10826. },
  10827. HSV_OBJ: {
  10828. read: function(e) {
  10829. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10830. space: "HSV",
  10831. h: e.h,
  10832. s: e.s,
  10833. v: e.v
  10834. }
  10835. },
  10836. write: function(e) {
  10837. return {
  10838. h: e.h,
  10839. s: e.s,
  10840. v: e.v
  10841. }
  10842. }
  10843. }
  10844. }
  10845. }];
  10846. return r
  10847. }(n.color.toString, n.utils.common),
  10848. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10849. function g(e, t, i, o) {
  10850. if (void 0 === t[i])
  10851. throw new Error("Object " + t + ' has no property "' + i + '"');
  10852. var a;
  10853. if (o.color)
  10854. a = new h(t,i);
  10855. else {
  10856. var s = [t, i].concat(o.factoryArgs);
  10857. a = n.apply(e, s)
  10858. }
  10859. o.before instanceof r && (o.before = o.before.__li),
  10860. A(e, a),
  10861. p.addClass(a.domElement, "c");
  10862. var l = document.createElement("span");
  10863. p.addClass(l, "property-name"),
  10864. l.innerHTML = a.property;
  10865. var c = document.createElement("div");
  10866. c.appendChild(l),
  10867. c.appendChild(a.domElement);
  10868. var u = m(e, c, o.before);
  10869. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10870. p.addClass(u, typeof a.getValue()),
  10871. v(e, u, a),
  10872. e.__controllers.push(a),
  10873. a
  10874. }
  10875. function m(e, t, i) {
  10876. var n = document.createElement("li");
  10877. return t && n.appendChild(t),
  10878. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10879. e.onResize(),
  10880. n
  10881. }
  10882. function v(e, t, i) {
  10883. if (i.__li = t,
  10884. i.__gui = e,
  10885. f.extend(i, {
  10886. options: function(t) {
  10887. return arguments.length > 1 ? (i.remove(),
  10888. g(e, i.object, i.property, {
  10889. before: i.__li.nextElementSibling,
  10890. factoryArgs: [f.toArray(arguments)]
  10891. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10892. g(e, i.object, i.property, {
  10893. before: i.__li.nextElementSibling,
  10894. factoryArgs: [t]
  10895. })) : void 0
  10896. },
  10897. name: function(e) {
  10898. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10899. i
  10900. },
  10901. listen: function() {
  10902. return i.__gui.listen(i),
  10903. i
  10904. },
  10905. remove: function() {
  10906. return i.__gui.remove(i),
  10907. i
  10908. }
  10909. }),
  10910. i instanceof l) {
  10911. var n = new s(i.object,i.property,{
  10912. min: i.__min,
  10913. max: i.__max,
  10914. step: i.__step
  10915. });
  10916. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10917. var t = i[e]
  10918. , r = n[e];
  10919. i[e] = n[e] = function() {
  10920. var e = Array.prototype.slice.call(arguments);
  10921. return t.apply(i, e),
  10922. r.apply(n, e)
  10923. }
  10924. }),
  10925. p.addClass(t, "has-slider"),
  10926. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10927. } else if (i instanceof s) {
  10928. var r = function(t) {
  10929. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10930. g(e, i.object, i.property, {
  10931. before: i.__li.nextElementSibling,
  10932. factoryArgs: [i.__min, i.__max, i.__step]
  10933. })) : t
  10934. };
  10935. i.min = f.compose(r, i.min),
  10936. i.max = f.compose(r, i.max)
  10937. } else
  10938. i instanceof o ? (p.bind(t, "click", function() {
  10939. p.fakeEvent(i.__checkbox, "click")
  10940. }),
  10941. p.bind(i.__checkbox, "click", function(e) {
  10942. e.stopPropagation()
  10943. })) : i instanceof a ? (p.bind(t, "click", function() {
  10944. p.fakeEvent(i.__button, "click")
  10945. }),
  10946. p.bind(t, "mouseover", function() {
  10947. p.addClass(i.__button, "hover")
  10948. }),
  10949. p.bind(t, "mouseout", function() {
  10950. p.removeClass(i.__button, "hover")
  10951. })) : i instanceof h && (p.addClass(t, "color"),
  10952. i.updateDisplay = f.compose(function(e) {
  10953. return t.style.borderLeftColor = i.__color.toString(),
  10954. e
  10955. }, i.updateDisplay),
  10956. i.updateDisplay());
  10957. i.setValue = f.compose(function(t) {
  10958. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10959. t
  10960. }, i.setValue)
  10961. }
  10962. function A(e, t) {
  10963. var i = e.getRoot()
  10964. , n = i.__rememberedObjects.indexOf(t.object);
  10965. if (n != -1) {
  10966. var r = i.__rememberedObjectIndecesToControllers[n];
  10967. if (void 0 === r && (r = {},
  10968. i.__rememberedObjectIndecesToControllers[n] = r),
  10969. r[t.property] = t,
  10970. i.load && i.load.remembered) {
  10971. var o, a = i.load.remembered;
  10972. if (a[e.preset])
  10973. o = a[e.preset];
  10974. else {
  10975. if (!a[L])
  10976. return;
  10977. o = a[L]
  10978. }
  10979. if (o[n] && void 0 !== o[n][t.property]) {
  10980. var s = o[n][t.property];
  10981. t.initialValue = s,
  10982. t.setValue(s)
  10983. }
  10984. }
  10985. }
  10986. }
  10987. function y(e, t) {
  10988. return document.location.href + "." + t
  10989. }
  10990. function C(e) {
  10991. var t = e.__save_row = document.createElement("li");
  10992. p.addClass(e.domElement, "has-save"),
  10993. e.__ul.insertBefore(t, e.__ul.firstChild),
  10994. p.addClass(t, "save-row");
  10995. var i = document.createElement("span");
  10996. i.innerHTML = "&nbsp;",
  10997. p.addClass(i, "button gears");
  10998. var n = document.createElement("span");
  10999. n.innerHTML = "Save",
  11000. p.addClass(n, "button"),
  11001. p.addClass(n, "save");
  11002. var r = document.createElement("span");
  11003. r.innerHTML = "New",
  11004. p.addClass(r, "button"),
  11005. p.addClass(r, "save-as");
  11006. var o = document.createElement("span");
  11007. o.innerHTML = "Revert",
  11008. p.addClass(o, "button"),
  11009. p.addClass(o, "revert");
  11010. var a = e.__preset_select = document.createElement("select");
  11011. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11012. w(e, i, i == e.preset)
  11013. }) : w(e, L, !1),
  11014. p.bind(a, "change", function() {
  11015. for (var t = 0; t < e.__preset_select.length; t++)
  11016. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11017. e.preset = this.value
  11018. }),
  11019. t.appendChild(a),
  11020. t.appendChild(i),
  11021. t.appendChild(n),
  11022. t.appendChild(r),
  11023. t.appendChild(o),
  11024. D) {
  11025. var s = document.getElementById("dg-save-locally")
  11026. , l = document.getElementById("dg-local-explain");
  11027. s.style.display = "block";
  11028. var c = document.getElementById("dg-local-storage");
  11029. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11030. var h = function() {
  11031. l.style.display = e.useLocalStorage ? "block" : "none"
  11032. };
  11033. h(),
  11034. p.bind(c, "change", function() {
  11035. e.useLocalStorage = !e.useLocalStorage,
  11036. h()
  11037. })
  11038. }
  11039. var u = document.getElementById("dg-new-constructor");
  11040. p.bind(u, "keydown", function(e) {
  11041. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11042. }),
  11043. p.bind(i, "click", function() {
  11044. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11045. S.show(),
  11046. u.focus(),
  11047. u.select()
  11048. }),
  11049. p.bind(n, "click", function() {
  11050. e.save()
  11051. }),
  11052. p.bind(r, "click", function() {
  11053. var t = prompt("Enter a new preset name.");
  11054. t && e.saveAs(t)
  11055. }),
  11056. p.bind(o, "click", function() {
  11057. e.revert()
  11058. })
  11059. }
  11060. function I(e) {
  11061. function t(t) {
  11062. return t.preventDefault(),
  11063. r = t.clientX,
  11064. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11065. p.bind(window, "mousemove", i),
  11066. p.bind(window, "mouseup", n),
  11067. !1
  11068. }
  11069. function i(t) {
  11070. return t.preventDefault(),
  11071. e.width += r - t.clientX,
  11072. e.onResize(),
  11073. r = t.clientX,
  11074. !1
  11075. }
  11076. function n() {
  11077. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11078. p.unbind(window, "mousemove", i),
  11079. p.unbind(window, "mouseup", n)
  11080. }
  11081. e.__resize_handle = document.createElement("div"),
  11082. f.extend(e.__resize_handle.style, {
  11083. width: "6px",
  11084. marginLeft: "-3px",
  11085. height: "200px",
  11086. cursor: "ew-resize",
  11087. position: "absolute"
  11088. });
  11089. var r;
  11090. p.bind(e.__resize_handle, "mousedown", t),
  11091. p.bind(e.__closeButton, "mousedown", t),
  11092. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11093. }
  11094. function E(e, t) {
  11095. e.domElement.style.width = t + "px",
  11096. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11097. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11098. }
  11099. function b(e, t) {
  11100. var i = {};
  11101. return f.each(e.__rememberedObjects, function(n, r) {
  11102. var o = {}
  11103. , a = e.__rememberedObjectIndecesToControllers[r];
  11104. f.each(a, function(e, i) {
  11105. o[i] = t ? e.initialValue : e.getValue()
  11106. }),
  11107. i[r] = o
  11108. }),
  11109. i
  11110. }
  11111. function w(e, t, i) {
  11112. var n = document.createElement("option");
  11113. n.innerHTML = t,
  11114. n.value = t,
  11115. e.__preset_select.appendChild(n),
  11116. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11117. }
  11118. function _(e) {
  11119. for (var t = 0; t < e.__preset_select.length; t++)
  11120. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11121. }
  11122. function T(e, t) {
  11123. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11124. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11125. }
  11126. function x(e) {
  11127. 0 != e.length && u(function() {
  11128. x(e)
  11129. }),
  11130. f.each(e, function(e) {
  11131. e.updateDisplay()
  11132. })
  11133. }
  11134. e.inject(i);
  11135. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11136. try {
  11137. return "localStorage"in window && null !== window.localStorage
  11138. } catch (e) {
  11139. return !1
  11140. }
  11141. }(), N = !0, B = !1, F = [], V = function(e) {
  11142. function t() {
  11143. var e = i.getRoot();
  11144. e.width += 1,
  11145. f.defer(function() {
  11146. e.width -= 1
  11147. })
  11148. }
  11149. var i = this;
  11150. this.domElement = document.createElement("div"),
  11151. this.__ul = document.createElement("ul"),
  11152. this.domElement.appendChild(this.__ul),
  11153. p.addClass(this.domElement, R),
  11154. this.__folders = {},
  11155. this.__controllers = [],
  11156. this.__rememberedObjects = [],
  11157. this.__rememberedObjectIndecesToControllers = [],
  11158. this.__listening = [],
  11159. e = e || {},
  11160. e = f.defaults(e, {
  11161. autoPlace: !0,
  11162. width: V.DEFAULT_WIDTH
  11163. }),
  11164. e = f.defaults(e, {
  11165. resizable: e.autoPlace,
  11166. hideable: e.autoPlace
  11167. }),
  11168. f.isUndefined(e.load) ? e.load = {
  11169. preset: L
  11170. } : e.preset && (e.load.preset = e.preset),
  11171. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11172. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11173. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11174. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11175. if (Object.defineProperties(this, {
  11176. parent: {
  11177. get: function() {
  11178. return e.parent
  11179. }
  11180. },
  11181. scrollable: {
  11182. get: function() {
  11183. return e.scrollable
  11184. }
  11185. },
  11186. autoPlace: {
  11187. get: function() {
  11188. return e.autoPlace
  11189. }
  11190. },
  11191. preset: {
  11192. get: function() {
  11193. return i.parent ? i.getRoot().preset : e.load.preset
  11194. },
  11195. set: function(t) {
  11196. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11197. _(this),
  11198. i.revert()
  11199. }
  11200. },
  11201. width: {
  11202. get: function() {
  11203. return e.width
  11204. },
  11205. set: function(t) {
  11206. e.width = t,
  11207. E(i, t)
  11208. }
  11209. },
  11210. name: {
  11211. get: function() {
  11212. return e.name
  11213. },
  11214. set: function(t) {
  11215. e.name = t,
  11216. a && (a.innerHTML = e.name)
  11217. }
  11218. },
  11219. closed: {
  11220. get: function() {
  11221. return e.closed
  11222. },
  11223. set: function(t) {
  11224. e.closed = t,
  11225. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11226. this.onResize(),
  11227. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11228. }
  11229. },
  11230. load: {
  11231. get: function() {
  11232. return e.load
  11233. }
  11234. },
  11235. useLocalStorage: {
  11236. get: function() {
  11237. return r
  11238. },
  11239. set: function(e) {
  11240. D && (r = e,
  11241. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11242. localStorage.setItem(y(i, "isLocal"), e))
  11243. }
  11244. }
  11245. }),
  11246. f.isUndefined(e.parent)) {
  11247. if (e.closed = !1,
  11248. p.addClass(this.domElement, V.CLASS_MAIN),
  11249. p.makeSelectable(this.domElement, !1),
  11250. D && r) {
  11251. i.useLocalStorage = !0;
  11252. var o = localStorage.getItem(y(this, "gui"));
  11253. o && (e.load = JSON.parse(o))
  11254. }
  11255. this.__closeButton = document.createElement("div"),
  11256. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11257. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11258. this.domElement.appendChild(this.__closeButton),
  11259. p.bind(this.__closeButton, "click", function() {
  11260. i.closed = !i.closed
  11261. })
  11262. } else {
  11263. void 0 === e.closed && (e.closed = !0);
  11264. var a = document.createTextNode(e.name);
  11265. p.addClass(a, "controller-name");
  11266. var s = m(i, a)
  11267. , l = function(e) {
  11268. return e.preventDefault(),
  11269. i.closed = !i.closed,
  11270. !1
  11271. };
  11272. p.addClass(this.__ul, V.CLASS_CLOSED),
  11273. p.addClass(s, "title"),
  11274. p.bind(s, "click", l),
  11275. e.closed || (this.closed = !1)
  11276. }
  11277. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11278. p.addClass(M, R),
  11279. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11280. document.body.appendChild(M),
  11281. N = !1),
  11282. M.appendChild(this.domElement),
  11283. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11284. this.parent || E(i, e.width)),
  11285. p.bind(window, "resize", function() {
  11286. i.onResize()
  11287. }),
  11288. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11289. i.onResize()
  11290. }),
  11291. p.bind(this.__ul, "transitionend", function() {
  11292. i.onResize()
  11293. }),
  11294. p.bind(this.__ul, "oTransitionEnd", function() {
  11295. i.onResize()
  11296. }),
  11297. this.onResize(),
  11298. e.resizable && I(this),
  11299. n = function() {
  11300. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11301. }
  11302. ,
  11303. this.saveToLocalStorageIfPossible = n;
  11304. i.getRoot();
  11305. e.parent || t()
  11306. };
  11307. return V.toggleHide = function() {
  11308. B = !B,
  11309. f.each(F, function(e) {
  11310. e.domElement.style.zIndex = B ? -999 : 999,
  11311. e.domElement.style.opacity = B ? 0 : 1
  11312. })
  11313. }
  11314. ,
  11315. V.CLASS_AUTO_PLACE = "a",
  11316. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11317. V.CLASS_MAIN = "main",
  11318. V.CLASS_CONTROLLER_ROW = "cr",
  11319. V.CLASS_TOO_TALL = "taller-than-window",
  11320. V.CLASS_CLOSED = "closed",
  11321. V.CLASS_CLOSE_BUTTON = "close-button",
  11322. V.CLASS_DRAG = "drag",
  11323. V.DEFAULT_WIDTH = 245,
  11324. V.TEXT_CLOSED = "Close Controls",
  11325. V.TEXT_OPEN = "Open Controls",
  11326. p.bind(window, "keydown", function(e) {
  11327. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11328. }, !1),
  11329. f.extend(V.prototype, {
  11330. add: function(e, t) {
  11331. return g(this, e, t, {
  11332. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11333. })
  11334. },
  11335. addColor: function(e, t) {
  11336. return g(this, e, t, {
  11337. color: !0
  11338. })
  11339. },
  11340. remove: function(e) {
  11341. this.__ul.removeChild(e.__li),
  11342. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11343. var t = this;
  11344. f.defer(function() {
  11345. t.onResize()
  11346. })
  11347. },
  11348. destroy: function() {
  11349. this.autoPlace && M.removeChild(this.domElement)
  11350. },
  11351. addFolder: function(e) {
  11352. if (void 0 !== this.__folders[e])
  11353. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11354. var t = {
  11355. name: e,
  11356. parent: this
  11357. };
  11358. t.autoPlace = this.autoPlace,
  11359. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11360. t.load = this.load.folders[e]);
  11361. var i = new V(t);
  11362. this.__folders[e] = i;
  11363. var n = m(this, i.domElement);
  11364. return p.addClass(n, "folder"),
  11365. i
  11366. },
  11367. open: function() {
  11368. this.closed = !1
  11369. },
  11370. close: function() {
  11371. this.closed = !0
  11372. },
  11373. onResize: function() {
  11374. var e = this.getRoot();
  11375. if (e.scrollable) {
  11376. var t = p.getOffset(e.__ul).top
  11377. , i = 0;
  11378. f.each(e.__ul.childNodes, function(t) {
  11379. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11380. }),
  11381. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11382. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11383. e.__ul.style.height = "auto")
  11384. }
  11385. e.__resize_handle && f.defer(function() {
  11386. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11387. }),
  11388. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11389. },
  11390. remember: function() {
  11391. if (f.isUndefined(S) && (S = new d,
  11392. S.domElement.innerHTML = t),
  11393. this.parent)
  11394. throw new Error("You can only call remember on a top level GUI.");
  11395. var e = this;
  11396. f.each(Array.prototype.slice.call(arguments), function(t) {
  11397. 0 == e.__rememberedObjects.length && C(e),
  11398. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11399. }),
  11400. this.autoPlace && E(this, this.width)
  11401. },
  11402. getRoot: function() {
  11403. for (var e = this; e.parent; )
  11404. e = e.parent;
  11405. return e
  11406. },
  11407. getSaveObject: function() {
  11408. var e = this.load;
  11409. return e.closed = this.closed,
  11410. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11411. e.remembered || (e.remembered = {}),
  11412. e.remembered[this.preset] = b(this)),
  11413. e.folders = {},
  11414. f.each(this.__folders, function(t, i) {
  11415. e.folders[i] = t.getSaveObject()
  11416. }),
  11417. e
  11418. },
  11419. save: function() {
  11420. this.load.remembered || (this.load.remembered = {}),
  11421. this.load.remembered[this.preset] = b(this),
  11422. T(this, !1),
  11423. this.saveToLocalStorageIfPossible()
  11424. },
  11425. saveAs: function(e) {
  11426. this.load.remembered || (this.load.remembered = {},
  11427. this.load.remembered[L] = b(this, !0)),
  11428. this.load.remembered[e] = b(this),
  11429. this.preset = e,
  11430. w(this, e, !0),
  11431. this.saveToLocalStorageIfPossible()
  11432. },
  11433. revert: function(e) {
  11434. f.each(this.__controllers, function(t) {
  11435. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11436. }, this),
  11437. f.each(this.__folders, function(e) {
  11438. e.revert(e)
  11439. }),
  11440. e || T(this.getRoot(), !1)
  11441. },
  11442. listen: function(e) {
  11443. var t = 0 == this.__listening.length;
  11444. this.__listening.push(e),
  11445. t && x(this.__listening)
  11446. }
  11447. }),
  11448. V
  11449. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11450. return function(s, l) {
  11451. var c = s[l];
  11452. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11453. min: arguments[2],
  11454. max: arguments[3]
  11455. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11456. }
  11457. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11458. var n = function(e, i) {
  11459. function r() {
  11460. a.setValue(a.__input.value)
  11461. }
  11462. function o() {
  11463. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11464. }
  11465. n.superclass.call(this, e, i);
  11466. var a = this;
  11467. this.__input = document.createElement("input"),
  11468. this.__input.setAttribute("type", "text"),
  11469. t.bind(this.__input, "keyup", r),
  11470. t.bind(this.__input, "change", r),
  11471. t.bind(this.__input, "blur", o),
  11472. t.bind(this.__input, "keydown", function(e) {
  11473. 13 === e.keyCode && this.blur()
  11474. }),
  11475. this.updateDisplay(),
  11476. this.domElement.appendChild(this.__input)
  11477. };
  11478. return n.superclass = e,
  11479. i.extend(n.prototype, e.prototype, {
  11480. updateDisplay: function() {
  11481. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11482. n.superclass.prototype.updateDisplay.call(this)
  11483. }
  11484. }),
  11485. n
  11486. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11487. function o(e, t, i, n) {
  11488. e.style.background = "",
  11489. r.each(l, function(r) {
  11490. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11491. })
  11492. }
  11493. function a(e) {
  11494. e.style.background = "",
  11495. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11496. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11497. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11498. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11499. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11500. }
  11501. var s = function(e, l) {
  11502. function c(e) {
  11503. p(e),
  11504. t.bind(window, "mousemove", p),
  11505. t.bind(window, "mouseup", h)
  11506. }
  11507. function h() {
  11508. t.unbind(window, "mousemove", p),
  11509. t.unbind(window, "mouseup", h)
  11510. }
  11511. function u() {
  11512. var e = n(this.value);
  11513. e !== !1 ? (g.__color.__state = e,
  11514. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11515. }
  11516. function d() {
  11517. t.unbind(window, "mousemove", f),
  11518. t.unbind(window, "mouseup", d)
  11519. }
  11520. function p(e) {
  11521. e.preventDefault();
  11522. var i = t.getWidth(g.__saturation_field)
  11523. , n = t.getOffset(g.__saturation_field)
  11524. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11525. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11526. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11527. r > 1 ? r = 1 : r < 0 && (r = 0),
  11528. g.__color.v = o,
  11529. g.__color.s = r,
  11530. g.setValue(g.__color.toOriginal()),
  11531. !1
  11532. }
  11533. function f(e) {
  11534. e.preventDefault();
  11535. var i = t.getHeight(g.__hue_field)
  11536. , n = t.getOffset(g.__hue_field)
  11537. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11538. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11539. g.__color.h = 360 * r,
  11540. g.setValue(g.__color.toOriginal()),
  11541. !1
  11542. }
  11543. s.superclass.call(this, e, l),
  11544. this.__color = new i(this.getValue()),
  11545. this.__temp = new i(0);
  11546. var g = this;
  11547. this.domElement = document.createElement("div"),
  11548. t.makeSelectable(this.domElement, !1),
  11549. this.__selector = document.createElement("div"),
  11550. this.__selector.className = "selector",
  11551. this.__saturation_field = document.createElement("div"),
  11552. this.__saturation_field.className = "saturation-field",
  11553. this.__field_knob = document.createElement("div"),
  11554. this.__field_knob.className = "field-knob",
  11555. this.__field_knob_border = "2px solid ",
  11556. this.__hue_knob = document.createElement("div"),
  11557. this.__hue_knob.className = "hue-knob",
  11558. this.__hue_field = document.createElement("div"),
  11559. this.__hue_field.className = "hue-field",
  11560. this.__input = document.createElement("input"),
  11561. this.__input.type = "text",
  11562. this.__input_textShadow = "0 1px 1px ",
  11563. t.bind(this.__input, "keydown", function(e) {
  11564. 13 === e.keyCode && u.call(this)
  11565. }),
  11566. t.bind(this.__input, "blur", u),
  11567. t.bind(this.__selector, "mousedown", function(e) {
  11568. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11569. t.removeClass(g.__selector, "drag")
  11570. })
  11571. });
  11572. var m = document.createElement("div");
  11573. r.extend(this.__selector.style, {
  11574. width: "122px",
  11575. height: "102px",
  11576. padding: "3px",
  11577. backgroundColor: "#222",
  11578. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11579. }),
  11580. r.extend(this.__field_knob.style, {
  11581. position: "absolute",
  11582. width: "12px",
  11583. height: "12px",
  11584. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11585. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11586. borderRadius: "12px",
  11587. zIndex: 1
  11588. }),
  11589. r.extend(this.__hue_knob.style, {
  11590. position: "absolute",
  11591. width: "15px",
  11592. height: "2px",
  11593. borderRight: "4px solid #fff",
  11594. zIndex: 1
  11595. }),
  11596. r.extend(this.__saturation_field.style, {
  11597. width: "100px",
  11598. height: "100px",
  11599. border: "1px solid #555",
  11600. marginRight: "3px",
  11601. display: "inline-block",
  11602. cursor: "pointer"
  11603. }),
  11604. r.extend(m.style, {
  11605. width: "100%",
  11606. height: "100%",
  11607. background: "none"
  11608. }),
  11609. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11610. r.extend(this.__hue_field.style, {
  11611. width: "15px",
  11612. height: "100px",
  11613. display: "inline-block",
  11614. border: "1px solid #555",
  11615. cursor: "ns-resize"
  11616. }),
  11617. a(this.__hue_field),
  11618. r.extend(this.__input.style, {
  11619. outline: "none",
  11620. textAlign: "center",
  11621. color: "#fff",
  11622. border: 0,
  11623. fontWeight: "bold",
  11624. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11625. }),
  11626. t.bind(this.__saturation_field, "mousedown", c),
  11627. t.bind(this.__field_knob, "mousedown", c),
  11628. t.bind(this.__hue_field, "mousedown", function(e) {
  11629. f(e),
  11630. t.bind(window, "mousemove", f),
  11631. t.bind(window, "mouseup", d)
  11632. }),
  11633. this.__saturation_field.appendChild(m),
  11634. this.__selector.appendChild(this.__field_knob),
  11635. this.__selector.appendChild(this.__saturation_field),
  11636. this.__selector.appendChild(this.__hue_field),
  11637. this.__hue_field.appendChild(this.__hue_knob),
  11638. this.domElement.appendChild(this.__input),
  11639. this.domElement.appendChild(this.__selector),
  11640. this.updateDisplay()
  11641. };
  11642. s.superclass = e,
  11643. r.extend(s.prototype, e.prototype, {
  11644. updateDisplay: function() {
  11645. var e = n(this.getValue());
  11646. if (e !== !1) {
  11647. var t = !1;
  11648. r.each(i.COMPONENTS, function(i) {
  11649. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11650. return t = !0,
  11651. {}
  11652. }, this),
  11653. t && r.extend(this.__color.__state, e)
  11654. }
  11655. r.extend(this.__temp.__state, this.__color.__state),
  11656. this.__temp.a = 1;
  11657. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11658. , s = 255 - a;
  11659. r.extend(this.__field_knob.style, {
  11660. marginLeft: 100 * this.__color.s - 7 + "px",
  11661. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11662. backgroundColor: this.__temp.toString(),
  11663. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11664. }),
  11665. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11666. this.__temp.s = 1,
  11667. this.__temp.v = 1,
  11668. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11669. r.extend(this.__input.style, {
  11670. backgroundColor: this.__input.value = this.__color.toString(),
  11671. color: "rgb(" + a + "," + a + "," + a + ")",
  11672. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11673. })
  11674. }
  11675. });
  11676. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11677. return s
  11678. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11679. function r(e, t, i) {
  11680. Object.defineProperty(e, t, {
  11681. get: function() {
  11682. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11683. this.__state[t])
  11684. },
  11685. set: function(e) {
  11686. "RGB" !== this.__state.space && (a(this, t, i),
  11687. this.__state.space = "RGB"),
  11688. this.__state[t] = e
  11689. }
  11690. })
  11691. }
  11692. function o(e, t) {
  11693. Object.defineProperty(e, t, {
  11694. get: function() {
  11695. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11696. this.__state[t])
  11697. },
  11698. set: function(e) {
  11699. "HSV" !== this.__state.space && (s(this),
  11700. this.__state.space = "HSV"),
  11701. this.__state[t] = e
  11702. }
  11703. })
  11704. }
  11705. function a(e, i, r) {
  11706. if ("HEX" === e.__state.space)
  11707. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11708. else {
  11709. if ("HSV" !== e.__state.space)
  11710. throw "Corrupted color state";
  11711. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11712. }
  11713. }
  11714. function s(e) {
  11715. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11716. n.extend(e.__state, {
  11717. s: i.s,
  11718. v: i.v
  11719. }),
  11720. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11721. }
  11722. var l = function() {
  11723. if (this.__state = e.apply(this, arguments),
  11724. this.__state === !1)
  11725. throw "Failed to interpret color arguments";
  11726. this.__state.a = this.__state.a || 1
  11727. };
  11728. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11729. n.extend(l.prototype, {
  11730. toString: function() {
  11731. return i(this)
  11732. },
  11733. toOriginal: function() {
  11734. return this.__state.conversion.write(this)
  11735. }
  11736. }),
  11737. r(l.prototype, "r", 2),
  11738. r(l.prototype, "g", 1),
  11739. r(l.prototype, "b", 0),
  11740. o(l.prototype, "h"),
  11741. o(l.prototype, "s"),
  11742. o(l.prototype, "v"),
  11743. Object.defineProperty(l.prototype, "a", {
  11744. get: function() {
  11745. return this.__state.a
  11746. },
  11747. set: function(e) {
  11748. this.__state.a = e
  11749. }
  11750. }),
  11751. Object.defineProperty(l.prototype, "hex", {
  11752. get: function() {
  11753. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11754. this.__state.hex
  11755. },
  11756. set: function(e) {
  11757. this.__state.space = "HEX",
  11758. this.__state.hex = e
  11759. }
  11760. }),
  11761. l
  11762. }(n.color.interpret, n.color.math = function() {
  11763. var e;
  11764. return {
  11765. hsv_to_rgb: function(e, t, i) {
  11766. var n = Math.floor(e / 60) % 6
  11767. , r = e / 60 - Math.floor(e / 60)
  11768. , o = i * (1 - t)
  11769. , a = i * (1 - r * t)
  11770. , s = i * (1 - (1 - r) * t)
  11771. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11772. return {
  11773. r: 255 * l[0],
  11774. g: 255 * l[1],
  11775. b: 255 * l[2]
  11776. }
  11777. },
  11778. rgb_to_hsv: function(e, t, i) {
  11779. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11780. return 0 == a ? {
  11781. h: NaN,
  11782. s: 0,
  11783. v: 0
  11784. } : (r = s / a,
  11785. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11786. n /= 6,
  11787. n < 0 && (n += 1),
  11788. {
  11789. h: 360 * n,
  11790. s: r,
  11791. v: a / 255
  11792. })
  11793. },
  11794. rgb_to_hex: function(e, t, i) {
  11795. var n = this.hex_with_component(0, 2, e);
  11796. return n = this.hex_with_component(n, 1, t),
  11797. n = this.hex_with_component(n, 0, i)
  11798. },
  11799. component_from_hex: function(e, t) {
  11800. return e >> 8 * t & 255
  11801. },
  11802. hex_with_component: function(t, i, n) {
  11803. return n << (e = 8 * i) | t & ~(255 << e)
  11804. }
  11805. }
  11806. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11807. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11808. window.setTimeout(e, 1e3 / 60)
  11809. }
  11810. }(), n.dom.CenteredDiv = function(e, t) {
  11811. var i = function() {
  11812. this.backgroundElement = document.createElement("div"),
  11813. t.extend(this.backgroundElement.style, {
  11814. backgroundColor: "rgba(0,0,0,0.8)",
  11815. top: 0,
  11816. left: 0,
  11817. display: "none",
  11818. zIndex: "1000",
  11819. opacity: 0,
  11820. WebkitTransition: "opacity 0.2s linear"
  11821. }),
  11822. e.makeFullscreen(this.backgroundElement),
  11823. this.backgroundElement.style.position = "fixed",
  11824. this.domElement = document.createElement("div"),
  11825. t.extend(this.domElement.style, {
  11826. position: "fixed",
  11827. display: "none",
  11828. zIndex: "1001",
  11829. opacity: 0,
  11830. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11831. }),
  11832. document.body.appendChild(this.backgroundElement),
  11833. document.body.appendChild(this.domElement);
  11834. var i = this;
  11835. e.bind(this.backgroundElement, "click", function() {
  11836. i.hide()
  11837. })
  11838. };
  11839. return i.prototype.show = function() {
  11840. var e = this;
  11841. this.backgroundElement.style.display = "block",
  11842. this.domElement.style.display = "block",
  11843. this.domElement.style.opacity = 0,
  11844. this.domElement.style.webkitTransform = "scale(1.1)",
  11845. this.layout(),
  11846. t.defer(function() {
  11847. e.backgroundElement.style.opacity = 1,
  11848. e.domElement.style.opacity = 1,
  11849. e.domElement.style.webkitTransform = "scale(1)"
  11850. })
  11851. }
  11852. ,
  11853. i.prototype.hide = function() {
  11854. var t = this
  11855. , i = function() {
  11856. t.domElement.style.display = "none",
  11857. t.backgroundElement.style.display = "none",
  11858. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11859. e.unbind(t.domElement, "transitionend", i),
  11860. e.unbind(t.domElement, "oTransitionEnd", i)
  11861. };
  11862. e.bind(this.domElement, "webkitTransitionEnd", i),
  11863. e.bind(this.domElement, "transitionend", i),
  11864. e.bind(this.domElement, "oTransitionEnd", i),
  11865. this.backgroundElement.style.opacity = 0,
  11866. this.domElement.style.opacity = 0,
  11867. this.domElement.style.webkitTransform = "scale(1.1)"
  11868. }
  11869. ,
  11870. i.prototype.layout = function() {
  11871. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11872. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11873. }
  11874. ,
  11875. i
  11876. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11877. }
  11878. , {}],
  11879. 94: [function(e, t, i) {
  11880. (function(e) {
  11881. "use strict";
  11882. function i(t) {
  11883. function i(e) {
  11884. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11885. var n = _((t[i] * e + 50) / 100);
  11886. n < 1 ? n = 1 : n > 255 && (n = 255),
  11887. T[G[i]] = n
  11888. }
  11889. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11890. var a = _((r[o] * e + 50) / 100);
  11891. a < 1 ? a = 1 : a > 255 && (a = 255),
  11892. x[G[o]] = a
  11893. }
  11894. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11895. for (var h = 0; h < 8; h++)
  11896. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11897. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11898. l++
  11899. }
  11900. function n(e, t) {
  11901. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11902. for (var a = 1; a <= e[o]; a++)
  11903. r[t[n]] = [],
  11904. r[t[n]][0] = i,
  11905. r[t[n]][1] = o,
  11906. n++,
  11907. i++;
  11908. i *= 2
  11909. }
  11910. return r
  11911. }
  11912. function r() {
  11913. C = n(z, W),
  11914. I = n(X, Z),
  11915. E = n(j, Y),
  11916. b = n(q, K)
  11917. }
  11918. function o() {
  11919. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11920. for (var n = e; n < t; n++)
  11921. P[32767 + n] = i,
  11922. R[32767 + n] = [],
  11923. R[32767 + n][1] = i,
  11924. R[32767 + n][0] = n;
  11925. for (var r = -(t - 1); r <= -e; r++)
  11926. P[32767 + r] = i,
  11927. R[32767 + r] = [],
  11928. R[32767 + r][1] = i,
  11929. R[32767 + r][0] = t - 1 + r;
  11930. e <<= 1,
  11931. t <<= 1
  11932. }
  11933. }
  11934. function a() {
  11935. for (var e = 0; e < 256; e++)
  11936. H[e] = 19595 * e,
  11937. H[e + 256 >> 0] = 38470 * e,
  11938. H[e + 512 >> 0] = 7471 * e + 32768,
  11939. H[e + 768 >> 0] = -11059 * e,
  11940. H[e + 1024 >> 0] = -21709 * e,
  11941. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11942. H[e + 1536 >> 0] = -27439 * e,
  11943. H[e + 1792 >> 0] = -5329 * e
  11944. }
  11945. function s(e) {
  11946. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11947. t & 1 << i && (N |= 1 << B),
  11948. i--,
  11949. B--,
  11950. B < 0 && (255 == N ? (l(255),
  11951. l(0)) : l(N),
  11952. B = 7,
  11953. N = 0)
  11954. }
  11955. function l(e) {
  11956. D.push(e)
  11957. }
  11958. function c(e) {
  11959. l(e >> 8 & 255),
  11960. l(255 & e)
  11961. }
  11962. function h(e, t) {
  11963. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11964. for (h = 0; h < d; ++h) {
  11965. i = e[u],
  11966. n = e[u + 1],
  11967. r = e[u + 2],
  11968. o = e[u + 3],
  11969. a = e[u + 4],
  11970. s = e[u + 5],
  11971. l = e[u + 6],
  11972. c = e[u + 7];
  11973. var f = i + c
  11974. , g = i - c
  11975. , m = n + l
  11976. , v = n - l
  11977. , A = r + s
  11978. , y = r - s
  11979. , C = o + a
  11980. , I = o - a
  11981. , E = f + C
  11982. , b = f - C
  11983. , w = m + A
  11984. , _ = m - A;
  11985. e[u] = E + w,
  11986. e[u + 4] = E - w;
  11987. var T = .707106781 * (_ + b);
  11988. e[u + 2] = b + T,
  11989. e[u + 6] = b - T,
  11990. E = I + y,
  11991. w = y + v,
  11992. _ = v + g;
  11993. var x = .382683433 * (E - _)
  11994. , S = .5411961 * E + x
  11995. , M = 1.306562965 * _ + x
  11996. , R = .707106781 * w
  11997. , P = g + R
  11998. , L = g - R;
  11999. e[u + 5] = L + S,
  12000. e[u + 3] = L - S,
  12001. e[u + 1] = P + M,
  12002. e[u + 7] = P - M,
  12003. u += 8
  12004. }
  12005. for (u = 0,
  12006. h = 0; h < d; ++h) {
  12007. i = e[u],
  12008. n = e[u + 8],
  12009. r = e[u + 16],
  12010. o = e[u + 24],
  12011. a = e[u + 32],
  12012. s = e[u + 40],
  12013. l = e[u + 48],
  12014. c = e[u + 56];
  12015. var D = i + c
  12016. , N = i - c
  12017. , B = n + l
  12018. , F = n - l
  12019. , V = r + s
  12020. , U = r - s
  12021. , k = o + a
  12022. , H = o - a
  12023. , G = D + k
  12024. , z = D - k
  12025. , W = B + V
  12026. , j = B - V;
  12027. e[u] = G + W,
  12028. e[u + 32] = G - W;
  12029. var Y = .707106781 * (j + z);
  12030. e[u + 16] = z + Y,
  12031. e[u + 48] = z - Y,
  12032. G = H + U,
  12033. W = U + F,
  12034. j = F + N;
  12035. var X = .382683433 * (G - j)
  12036. , Z = .5411961 * G + X
  12037. , q = 1.306562965 * j + X
  12038. , K = .707106781 * W
  12039. , Q = N + K
  12040. , J = N - K;
  12041. e[u + 40] = J + Z,
  12042. e[u + 24] = J - Z,
  12043. e[u + 8] = Q + q,
  12044. e[u + 56] = Q - q,
  12045. u++
  12046. }
  12047. var $;
  12048. for (h = 0; h < p; ++h)
  12049. $ = e[h] * t[h],
  12050. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12051. return O
  12052. }
  12053. function u() {
  12054. c(65504),
  12055. c(16),
  12056. l(74),
  12057. l(70),
  12058. l(73),
  12059. l(70),
  12060. l(0),
  12061. l(1),
  12062. l(1),
  12063. l(0),
  12064. c(1),
  12065. c(1),
  12066. l(0),
  12067. l(0)
  12068. }
  12069. function d(e, t) {
  12070. c(65472),
  12071. c(17),
  12072. l(8),
  12073. c(t),
  12074. c(e),
  12075. l(3),
  12076. l(1),
  12077. l(17),
  12078. l(0),
  12079. l(2),
  12080. l(17),
  12081. l(1),
  12082. l(3),
  12083. l(17),
  12084. l(1)
  12085. }
  12086. function p() {
  12087. c(65499),
  12088. c(132),
  12089. l(0);
  12090. for (var e = 0; e < 64; e++)
  12091. l(T[e]);
  12092. l(1);
  12093. for (var t = 0; t < 64; t++)
  12094. l(x[t])
  12095. }
  12096. function f() {
  12097. c(65476),
  12098. c(418),
  12099. l(0);
  12100. for (var e = 0; e < 16; e++)
  12101. l(z[e + 1]);
  12102. for (var t = 0; t <= 11; t++)
  12103. l(W[t]);
  12104. l(16);
  12105. for (var i = 0; i < 16; i++)
  12106. l(j[i + 1]);
  12107. for (var n = 0; n <= 161; n++)
  12108. l(Y[n]);
  12109. l(1);
  12110. for (var r = 0; r < 16; r++)
  12111. l(X[r + 1]);
  12112. for (var o = 0; o <= 11; o++)
  12113. l(Z[o]);
  12114. l(17);
  12115. for (var a = 0; a < 16; a++)
  12116. l(q[a + 1]);
  12117. for (var s = 0; s <= 161; s++)
  12118. l(K[s])
  12119. }
  12120. function g() {
  12121. c(65498),
  12122. c(12),
  12123. l(3),
  12124. l(1),
  12125. l(0),
  12126. l(2),
  12127. l(17),
  12128. l(3),
  12129. l(17),
  12130. l(0),
  12131. l(63),
  12132. l(0)
  12133. }
  12134. function m(e, t, i, n, r) {
  12135. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12136. L[G[f]] = p[f];
  12137. var g = L[0] - i;
  12138. i = L[0],
  12139. 0 == g ? s(n[0]) : (o = 32767 + g,
  12140. s(n[P[o]]),
  12141. s(R[o]));
  12142. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12143. ;
  12144. if (0 == m)
  12145. return s(a),
  12146. i;
  12147. for (var v, A = 1; A <= m; ) {
  12148. for (var y = A; 0 == L[A] && A <= m; ++A)
  12149. ;
  12150. var C = A - y;
  12151. if (C >= c) {
  12152. v = C >> 4;
  12153. for (var I = 1; I <= v; ++I)
  12154. s(l);
  12155. C &= 15
  12156. }
  12157. o = 32767 + L[A],
  12158. s(r[(C << 4) + P[o]]),
  12159. s(R[o]),
  12160. A++
  12161. }
  12162. return m != u && s(a),
  12163. i
  12164. }
  12165. function v() {
  12166. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12167. k[t] = e(t)
  12168. }
  12169. function A(e) {
  12170. if (e <= 0 && (e = 1),
  12171. e > 100 && (e = 100),
  12172. w != e) {
  12173. var t = 0;
  12174. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12175. i(t),
  12176. w = e
  12177. }
  12178. }
  12179. function y() {
  12180. var e = (new Date).getTime();
  12181. t || (t = 50),
  12182. v(),
  12183. r(),
  12184. o(),
  12185. a(),
  12186. A(t);
  12187. (new Date).getTime() - e
  12188. }
  12189. var C, I, E, b, w, _ = (Math.round,
  12190. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12191. this.encode = function(t, i) {
  12192. var n = ((new Date).getTime(),
  12193. i.quality);
  12194. n && A(n),
  12195. D = new Array,
  12196. N = 0,
  12197. B = 7,
  12198. c(65496),
  12199. u(),
  12200. p(),
  12201. d(t.width, t.height),
  12202. f(),
  12203. g();
  12204. var r = 0
  12205. , o = 0
  12206. , a = 0;
  12207. N = 0,
  12208. B = 7,
  12209. this.encode.displayName = "_encode_";
  12210. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12211. for (l = 0; l < G; ) {
  12212. for (w = G * z + l,
  12213. _ = w,
  12214. T = -1,
  12215. x = 0,
  12216. R = 0; R < 64; R++)
  12217. x = (k ? 63 - R : R) >> 3,
  12218. T = 4 * (7 & R),
  12219. _ = w + x * G + T,
  12220. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12221. l + T >= G && (_ -= l + T - G + 4),
  12222. h = P[_++],
  12223. v = P[_++],
  12224. y = P[_++],
  12225. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12226. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12227. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12228. r = m(F, S, r, C, E),
  12229. o = m(V, M, o, I, b),
  12230. a = m(U, M, a, I, b),
  12231. l += 32
  12232. }
  12233. z += W
  12234. }
  12235. if (B >= 0) {
  12236. var j = [];
  12237. j[1] = B + 1,
  12238. j[0] = (1 << B + 1) - 1,
  12239. s(j)
  12240. }
  12241. return c(65497),
  12242. new e(D)
  12243. }
  12244. ,
  12245. y()
  12246. }
  12247. function n(e, t) {
  12248. t = t || {},
  12249. t.quality = t.quality || 50;
  12250. var n = t.quality
  12251. , r = new i(n)
  12252. , o = r.encode(e, t);
  12253. return {
  12254. data: o,
  12255. width: e.width,
  12256. height: e.height
  12257. }
  12258. }
  12259. t.exports.encode = n
  12260. }
  12261. ).call(this, e("buffer").Buffer)
  12262. }
  12263. , {
  12264. buffer: 198
  12265. }],
  12266. 95: [function(e, t, i) {
  12267. "use strict";
  12268. !function() {
  12269. if ("performance"in window == !1 && (window.performance = {}),
  12270. Date.now = Date.now || function() {
  12271. return (new Date).getTime()
  12272. }
  12273. ,
  12274. "now"in window.performance == !1) {
  12275. var e = Date.now();
  12276. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12277. window.performance.now = function() {
  12278. return Date.now() - e
  12279. }
  12280. }
  12281. }()
  12282. }
  12283. , {}],
  12284. 96: [function(e, t, i) {
  12285. "use strict";
  12286. var n = e("three");
  12287. n.EffectComposer = function(e, t) {
  12288. if (this.renderer = e,
  12289. void 0 === t) {
  12290. var i = {
  12291. minFilter: n.LinearFilter,
  12292. magFilter: n.LinearFilter,
  12293. format: n.RGBAFormat,
  12294. stencilBuffer: !1
  12295. }
  12296. , r = e.getSize();
  12297. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12298. }
  12299. this.renderTarget1 = t,
  12300. this.renderTarget2 = t.clone(),
  12301. this.writeBuffer = this.renderTarget1,
  12302. this.readBuffer = this.renderTarget2,
  12303. this.passes = [],
  12304. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12305. this.copyPass = new n.ShaderPass(n.CopyShader)
  12306. }
  12307. ,
  12308. n.EffectComposer.prototype = {
  12309. swapBuffers: function() {
  12310. var e = this.readBuffer;
  12311. this.readBuffer = this.writeBuffer,
  12312. this.writeBuffer = e
  12313. },
  12314. addPass: function(e) {
  12315. this.passes.push(e)
  12316. },
  12317. insertPass: function(e, t) {
  12318. this.passes.splice(t, 0, e)
  12319. },
  12320. render: function(e) {
  12321. this.writeBuffer = this.renderTarget1,
  12322. this.readBuffer = this.renderTarget2;
  12323. var t, i, r = !1, o = this.passes.length;
  12324. for (i = 0; i < o; i++)
  12325. if (t = this.passes[i],
  12326. t.enabled) {
  12327. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12328. t.needsSwap) {
  12329. if (r) {
  12330. var a = this.renderer.context;
  12331. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12332. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12333. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12334. }
  12335. this.swapBuffers()
  12336. }
  12337. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12338. }
  12339. },
  12340. reset: function(e) {
  12341. if (void 0 === e) {
  12342. var t = this.renderer.getSize();
  12343. e = this.renderTarget1.clone(),
  12344. e.setSize(t.width, t.height)
  12345. }
  12346. this.renderTarget1.dispose(),
  12347. this.renderTarget2.dispose(),
  12348. this.renderTarget1 = e,
  12349. this.renderTarget2 = e.clone(),
  12350. this.writeBuffer = this.renderTarget1,
  12351. this.readBuffer = this.renderTarget2
  12352. },
  12353. setSize: function(e, t) {
  12354. this.renderTarget1.setSize(e, t),
  12355. this.renderTarget2.setSize(e, t)
  12356. }
  12357. }
  12358. }
  12359. , {
  12360. three: 217
  12361. }],
  12362. 97: [function(e, t, i) {
  12363. "use strict";
  12364. var n = e("three");
  12365. n.MaskPass = function(e, t) {
  12366. this.scene = e,
  12367. this.camera = t,
  12368. this.enabled = !0,
  12369. this.clear = !0,
  12370. this.needsSwap = !1,
  12371. this.inverse = !1
  12372. }
  12373. ,
  12374. n.MaskPass.prototype = {
  12375. render: function(e, t, i, n) {
  12376. var r = e.context;
  12377. r.colorMask(!1, !1, !1, !1),
  12378. r.depthMask(!1);
  12379. var o, a;
  12380. this.inverse ? (o = 0,
  12381. a = 1) : (o = 1,
  12382. a = 0),
  12383. r.enable(r.STENCIL_TEST),
  12384. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12385. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12386. r.clearStencil(a),
  12387. e.render(this.scene, this.camera, i, this.clear),
  12388. e.render(this.scene, this.camera, t, this.clear),
  12389. r.colorMask(!0, !0, !0, !0),
  12390. r.depthMask(!0),
  12391. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12392. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12393. }
  12394. },
  12395. n.ClearMaskPass = function() {
  12396. this.enabled = !0
  12397. }
  12398. ,
  12399. n.ClearMaskPass.prototype = {
  12400. render: function(e, t, i, n) {
  12401. var r = e.context;
  12402. r.disable(r.STENCIL_TEST)
  12403. }
  12404. }
  12405. }
  12406. , {
  12407. three: 217
  12408. }],
  12409. 98: [function(e, t, i) {
  12410. "use strict";
  12411. var n = e("three");
  12412. n.RenderPass = function(e, t, i, r, o) {
  12413. this.scene = e,
  12414. this.camera = t,
  12415. this.overrideMaterial = i,
  12416. this.clearColor = r,
  12417. this.clearAlpha = void 0 !== o ? o : 1,
  12418. this.oldClearColor = new n.Color,
  12419. this.oldClearAlpha = 1,
  12420. this.enabled = !0,
  12421. this.clear = !0,
  12422. this.needsSwap = !1
  12423. }
  12424. ,
  12425. n.RenderPass.prototype = {
  12426. render: function(e, t, i, n) {
  12427. this.scene.overrideMaterial = this.overrideMaterial,
  12428. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12429. this.oldClearAlpha = e.getClearAlpha(),
  12430. e.setClearColor(this.clearColor, this.clearAlpha)),
  12431. e.render(this.scene, this.camera, i, this.clear),
  12432. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12433. this.scene.overrideMaterial = null
  12434. }
  12435. }
  12436. }
  12437. , {
  12438. three: 217
  12439. }],
  12440. 99: [function(e, t, i) {
  12441. "use strict";
  12442. var n = e("three");
  12443. n.ShaderPass = function(e, t) {
  12444. this.textureID = void 0 !== t ? t : "tDiffuse",
  12445. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12446. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12447. this.material = new n.ShaderMaterial({
  12448. defines: e.defines || {},
  12449. uniforms: this.uniforms,
  12450. vertexShader: e.vertexShader,
  12451. fragmentShader: e.fragmentShader
  12452. })),
  12453. this.renderToScreen = !1,
  12454. this.enabled = !0,
  12455. this.needsSwap = !0,
  12456. this.clear = !1,
  12457. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12458. this.scene = new n.Scene,
  12459. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12460. this.scene.add(this.quad)
  12461. }
  12462. ,
  12463. n.ShaderPass.prototype = {
  12464. render: function(e, t, i, n) {
  12465. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12466. this.quad.material = this.material,
  12467. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12468. }
  12469. }
  12470. }
  12471. , {
  12472. three: 217
  12473. }],
  12474. 100: [function(e, t, i) {
  12475. "use strict";
  12476. var n = e("three");
  12477. n.CopyShader = {
  12478. uniforms: {
  12479. tDiffuse: {
  12480. type: "t",
  12481. value: null
  12482. },
  12483. opacity: {
  12484. type: "f",
  12485. value: 1
  12486. }
  12487. },
  12488. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12489. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12490. }
  12491. }
  12492. , {
  12493. three: 217
  12494. }],
  12495. 101: [function(e, t, i) {
  12496. "use strict";
  12497. var n = e("three");
  12498. n.HorizontalBlurShader = {
  12499. uniforms: {
  12500. tDiffuse: {
  12501. type: "t",
  12502. value: null
  12503. },
  12504. h: {
  12505. type: "f",
  12506. value: 1 / 512
  12507. }
  12508. },
  12509. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12510. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12511. }
  12512. }
  12513. , {
  12514. three: 217
  12515. }],
  12516. 102: [function(e, t, i) {
  12517. "use strict";
  12518. var n = e("three");
  12519. n.VerticalBlurShader = {
  12520. uniforms: {
  12521. tDiffuse: {
  12522. type: "t",
  12523. value: null
  12524. },
  12525. v: {
  12526. type: "f",
  12527. value: 1 / 512
  12528. }
  12529. },
  12530. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12531. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12532. }
  12533. }
  12534. , {
  12535. three: 217
  12536. }],
  12537. 103: [function(e, t, i) {
  12538. "use strict";
  12539. var n = e("three");
  12540. !function() {
  12541. if ("performance"in window == 0 && (window.performance = {}),
  12542. "now"in window.performance == 0) {
  12543. var e = Date.now();
  12544. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12545. window.performance.now = function() {
  12546. return Date.now() - e
  12547. }
  12548. }
  12549. }(),
  12550. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12551. var t, i = this.extensions, r = this.context;
  12552. if (e === n.RepeatWrapping)
  12553. return r.REPEAT;
  12554. if (e === n.ClampToEdgeWrapping)
  12555. return r.CLAMP_TO_EDGE;
  12556. if (e === n.MirroredRepeatWrapping)
  12557. return r.MIRRORED_REPEAT;
  12558. if (e === n.NearestFilter)
  12559. return r.NEAREST;
  12560. if (e === n.NearestMipMapNearestFilter)
  12561. return r.NEAREST_MIPMAP_NEAREST;
  12562. if (e === n.NearestMipMapLinearFilter)
  12563. return r.NEAREST_MIPMAP_LINEAR;
  12564. if (e === n.LinearFilter)
  12565. return r.LINEAR;
  12566. if (e === n.LinearMipMapNearestFilter)
  12567. return r.LINEAR_MIPMAP_NEAREST;
  12568. if (e === n.LinearMipMapLinearFilter)
  12569. return r.LINEAR_MIPMAP_LINEAR;
  12570. if (e === n.UnsignedByteType)
  12571. return r.UNSIGNED_BYTE;
  12572. if (e === n.UnsignedShort4444Type)
  12573. return r.UNSIGNED_SHORT_4_4_4_4;
  12574. if (e === n.UnsignedShort5551Type)
  12575. return r.UNSIGNED_SHORT_5_5_5_1;
  12576. if (e === n.UnsignedShort565Type)
  12577. return r.UNSIGNED_SHORT_5_6_5;
  12578. if (e === n.ByteType)
  12579. return r.BYTE;
  12580. if (e === n.ShortType)
  12581. return r.SHORT;
  12582. if (e === n.UnsignedShortType)
  12583. return r.UNSIGNED_SHORT;
  12584. if (e === n.IntType)
  12585. return r.INT;
  12586. if (e === n.UnsignedIntType)
  12587. return r.UNSIGNED_INT;
  12588. if (e === n.FloatType)
  12589. return r.FLOAT;
  12590. if (t = i.get("OES_texture_half_float"),
  12591. null !== t && e === n.HalfFloatType)
  12592. return t.HALF_FLOAT_OES;
  12593. if (e === n.AlphaFormat)
  12594. return r.ALPHA;
  12595. if (e === n.RGBFormat)
  12596. return r.RGB;
  12597. if (e === n.RGBAFormat)
  12598. return r.RGBA;
  12599. if (e === n.LuminanceFormat)
  12600. return r.LUMINANCE;
  12601. if (e === n.LuminanceAlphaFormat)
  12602. return r.LUMINANCE_ALPHA;
  12603. if (e === n.AddEquation)
  12604. return r.FUNC_ADD;
  12605. if (e === n.SubtractEquation)
  12606. return r.FUNC_SUBTRACT;
  12607. if (e === n.ReverseSubtractEquation)
  12608. return r.FUNC_REVERSE_SUBTRACT;
  12609. if (e === n.ZeroFactor)
  12610. return r.ZERO;
  12611. if (e === n.OneFactor)
  12612. return r.ONE;
  12613. if (e === n.SrcColorFactor)
  12614. return r.SRC_COLOR;
  12615. if (e === n.OneMinusSrcColorFactor)
  12616. return r.ONE_MINUS_SRC_COLOR;
  12617. if (e === n.SrcAlphaFactor)
  12618. return r.SRC_ALPHA;
  12619. if (e === n.OneMinusSrcAlphaFactor)
  12620. return r.ONE_MINUS_SRC_ALPHA;
  12621. if (e === n.DstAlphaFactor)
  12622. return r.DST_ALPHA;
  12623. if (e === n.OneMinusDstAlphaFactor)
  12624. return r.ONE_MINUS_DST_ALPHA;
  12625. if (e === n.DstColorFactor)
  12626. return r.DST_COLOR;
  12627. if (e === n.OneMinusDstColorFactor)
  12628. return r.ONE_MINUS_DST_COLOR;
  12629. if (e === n.SrcAlphaSaturateFactor)
  12630. return r.SRC_ALPHA_SATURATE;
  12631. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12632. null !== t) {
  12633. if (e === n.RGB_S3TC_DXT1_Format)
  12634. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12635. if (e === n.RGBA_S3TC_DXT1_Format)
  12636. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12637. if (e === n.RGBA_S3TC_DXT3_Format)
  12638. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12639. if (e === n.RGBA_S3TC_DXT5_Format)
  12640. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12641. }
  12642. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12643. null !== t) {
  12644. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12645. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12646. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12647. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12648. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12649. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12650. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12651. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12652. }
  12653. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12654. null !== t && e === n.RGB_ETC1_Format)
  12655. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12656. if (t = i.get("EXT_blend_minmax"),
  12657. null !== t) {
  12658. if (e === n.MinEquation)
  12659. return t.MIN_EXT;
  12660. if (e === n.MaxEquation)
  12661. return t.MAX_EXT
  12662. }
  12663. return 0
  12664. }
  12665. ,
  12666. n.WebGLState = function(e, t, i) {
  12667. var r = this
  12668. , o = new n.Vector4
  12669. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12670. , s = new Uint8Array(a)
  12671. , l = new Uint8Array(a)
  12672. , c = new Uint8Array(a)
  12673. , h = {}
  12674. , u = null
  12675. , d = null
  12676. , p = null
  12677. , f = null
  12678. , g = null
  12679. , m = null
  12680. , v = null
  12681. , A = null
  12682. , y = !1
  12683. , C = null
  12684. , I = null
  12685. , E = null
  12686. , b = null
  12687. , w = null
  12688. , _ = null
  12689. , T = null
  12690. , x = null
  12691. , S = null
  12692. , M = null
  12693. , R = null
  12694. , P = null
  12695. , O = null
  12696. , L = null
  12697. , D = null
  12698. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12699. , B = void 0
  12700. , F = {}
  12701. , V = new n.Vector4
  12702. , U = null
  12703. , k = null
  12704. , H = new n.Vector4
  12705. , G = new n.Vector4;
  12706. this.init = function() {
  12707. this.clearColor(0, 0, 0, 1),
  12708. this.clearDepth(1),
  12709. this.clearStencil(0),
  12710. this.enable(e.DEPTH_TEST),
  12711. e.depthFunc(e.LEQUAL),
  12712. e.frontFace(e.CCW),
  12713. e.cullFace(e.BACK),
  12714. this.enable(e.CULL_FACE),
  12715. this.enable(e.BLEND),
  12716. e.blendEquation(e.FUNC_ADD),
  12717. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12718. }
  12719. ,
  12720. this.initAttributes = function() {
  12721. for (var e = 0, t = s.length; e < t; e++)
  12722. s[e] = 0
  12723. }
  12724. ,
  12725. this.enableAttribute = function(i) {
  12726. if (s[i] = 1,
  12727. 0 === l[i] && (e.enableVertexAttribArray(i),
  12728. l[i] = 1),
  12729. 0 !== c[i]) {
  12730. var n = t.get("ANGLE_instanced_arrays");
  12731. n.vertexAttribDivisorANGLE(i, 0),
  12732. c[i] = 0
  12733. }
  12734. }
  12735. ,
  12736. this.enableAttributeAndDivisor = function(t, i, n) {
  12737. s[t] = 1,
  12738. 0 === l[t] && (e.enableVertexAttribArray(t),
  12739. l[t] = 1),
  12740. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12741. c[t] = i)
  12742. }
  12743. ,
  12744. this.disableUnusedAttributes = function() {
  12745. for (var t = 0, i = l.length; t < i; t++)
  12746. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12747. l[t] = 0)
  12748. }
  12749. ,
  12750. this.enable = function(t) {
  12751. h[t] !== !0 && (e.enable(t),
  12752. h[t] = !0)
  12753. }
  12754. ,
  12755. this.disable = function(t) {
  12756. h[t] !== !1 && (e.disable(t),
  12757. h[t] = !1)
  12758. }
  12759. ,
  12760. this.getCompressedTextureFormats = function() {
  12761. if (null === u && (u = [],
  12762. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12763. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12764. u.push(i[n]);
  12765. return u
  12766. }
  12767. ,
  12768. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12769. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12770. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12771. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12772. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12773. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12774. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12775. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12776. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12777. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12778. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12779. d = t,
  12780. y = h),
  12781. t === n.CustomBlending ? (s = s || r,
  12782. l = l || o,
  12783. c = c || a,
  12784. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12785. p = r,
  12786. m = s),
  12787. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12788. f = o,
  12789. g = a,
  12790. v = l,
  12791. A = c)) : (p = null,
  12792. f = null,
  12793. g = null,
  12794. m = null,
  12795. v = null,
  12796. A = null)
  12797. }
  12798. ,
  12799. this.setDepthFunc = function(t) {
  12800. if (C !== t) {
  12801. if (t)
  12802. switch (t) {
  12803. case n.NeverDepth:
  12804. e.depthFunc(e.NEVER);
  12805. break;
  12806. case n.AlwaysDepth:
  12807. e.depthFunc(e.ALWAYS);
  12808. break;
  12809. case n.LessDepth:
  12810. e.depthFunc(e.LESS);
  12811. break;
  12812. case n.LessEqualDepth:
  12813. e.depthFunc(e.LEQUAL);
  12814. break;
  12815. case n.EqualDepth:
  12816. e.depthFunc(e.EQUAL);
  12817. break;
  12818. case n.GreaterEqualDepth:
  12819. e.depthFunc(e.GEQUAL);
  12820. break;
  12821. case n.GreaterDepth:
  12822. e.depthFunc(e.GREATER);
  12823. break;
  12824. case n.NotEqualDepth:
  12825. e.depthFunc(e.NOTEQUAL);
  12826. break;
  12827. default:
  12828. e.depthFunc(e.LEQUAL)
  12829. }
  12830. else
  12831. e.depthFunc(e.LEQUAL);
  12832. C = t
  12833. }
  12834. }
  12835. ,
  12836. this.setDepthTest = function(t) {
  12837. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12838. }
  12839. ,
  12840. this.setDepthWrite = function(t) {
  12841. I !== t && (e.depthMask(t),
  12842. I = t)
  12843. }
  12844. ,
  12845. this.setColorWrite = function(t) {
  12846. E !== t && (e.colorMask(t, t, t, t),
  12847. E = t)
  12848. }
  12849. ,
  12850. this.setStencilFunc = function(t, i, n) {
  12851. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12852. w = t,
  12853. _ = i,
  12854. T = n)
  12855. }
  12856. ,
  12857. this.setStencilOp = function(t, i, n) {
  12858. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12859. x = t,
  12860. S = i,
  12861. M = n)
  12862. }
  12863. ,
  12864. this.setStencilTest = function(t) {
  12865. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12866. }
  12867. ,
  12868. this.setStencilWrite = function(t) {
  12869. b !== t && (e.stencilMask(t),
  12870. b = t)
  12871. }
  12872. ,
  12873. this.setFlipSided = function(t) {
  12874. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12875. R = t)
  12876. }
  12877. ,
  12878. this.setLineWidth = function(t) {
  12879. t !== P && (e.lineWidth(t),
  12880. P = t)
  12881. }
  12882. ,
  12883. this.setPolygonOffset = function(t, i, n) {
  12884. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12885. !t || O === i && L === n || (e.polygonOffset(i, n),
  12886. O = i,
  12887. L = n)
  12888. }
  12889. ,
  12890. this.getScissorTest = function() {
  12891. return D
  12892. }
  12893. ,
  12894. this.setScissorTest = function(t) {
  12895. D = t,
  12896. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12897. }
  12898. ,
  12899. this.activeTexture = function(t) {
  12900. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12901. B !== t && (e.activeTexture(t),
  12902. B = t)
  12903. }
  12904. ,
  12905. this.bindTexture = function(t, i) {
  12906. void 0 === B && r.activeTexture();
  12907. var n = F[B];
  12908. void 0 === n && (n = {
  12909. type: void 0,
  12910. texture: void 0
  12911. },
  12912. F[B] = n),
  12913. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12914. n.type = t,
  12915. n.texture = i)
  12916. }
  12917. ,
  12918. this.compressedTexImage2D = function() {
  12919. try {
  12920. e.compressedTexImage2D.apply(e, arguments)
  12921. } catch (e) {
  12922. console.error(e)
  12923. }
  12924. }
  12925. ,
  12926. this.texImage2D = function() {
  12927. try {
  12928. e.texImage2D.apply(e, arguments)
  12929. } catch (e) {
  12930. console.error(e)
  12931. }
  12932. }
  12933. ,
  12934. this.clearColor = function(t, i, n, r) {
  12935. o.set(t, i, n, r),
  12936. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12937. V.copy(o))
  12938. }
  12939. ,
  12940. this.clearDepth = function(t) {
  12941. U !== t && (e.clearDepth(t),
  12942. U = t)
  12943. }
  12944. ,
  12945. this.clearStencil = function(t) {
  12946. k !== t && (e.clearStencil(t),
  12947. k = t)
  12948. }
  12949. ,
  12950. this.scissor = function(t) {
  12951. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12952. H.copy(t))
  12953. }
  12954. ,
  12955. this.viewport = function(t) {
  12956. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12957. G.copy(t))
  12958. }
  12959. ,
  12960. this.reset = function() {
  12961. for (var t = 0; t < l.length; t++)
  12962. 1 === l[t] && (e.disableVertexAttribArray(t),
  12963. l[t] = 0);
  12964. h = {},
  12965. u = null,
  12966. B = void 0,
  12967. F = {},
  12968. d = null,
  12969. E = null,
  12970. I = null,
  12971. b = null,
  12972. R = null
  12973. }
  12974. }
  12975. }
  12976. , {
  12977. three: 217
  12978. }],
  12979. 104: [function(e, t, i) {
  12980. (function(i, n) {
  12981. "use strict";
  12982. function r(e) {
  12983. this.urls = e;
  12984. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12985. this.builder = a.loadProto(t),
  12986. this.decoder = this.builder.build("binary_mesh")
  12987. }
  12988. var o = e("three")
  12989. , a = e("protobufjs")
  12990. , s = e("../util/logger")
  12991. , l = (e("../util/common"),
  12992. e("../util/ajax"))
  12993. , c = e("../objects/Chunk")
  12994. , h = new s(n);
  12995. r.prototype = {
  12996. constructor: r,
  12997. load: function(e, t, i, n) {
  12998. return h.time("download"),
  12999. l.get(e, {
  13000. responseType: "arraybuffer"
  13001. }).done(function(r) {
  13002. h.timeEnd("download"),
  13003. this.parse(r, e, t, i, n)
  13004. }
  13005. .bind(this)).fail(n)
  13006. },
  13007. parse: function(e, t, i, n, r) {
  13008. var o = this.readProtobuf(e);
  13009. if (!o)
  13010. return r();
  13011. try {
  13012. h.time("convert to webgl"),
  13013. this.convertProtobufToSceneObject(o, t, i, n, r),
  13014. h.timeEnd("convert to webgl")
  13015. } catch (e) {
  13016. return h.error("failed parsing .dam"),
  13017. h.error(e.message),
  13018. r()
  13019. }
  13020. },
  13021. readProtobuf: function(e) {
  13022. var t;
  13023. try {
  13024. h.time("parse proto"),
  13025. t = this.decoder.decode(e),
  13026. h.timeEnd("parse proto")
  13027. } catch (e) {
  13028. return h.error("failed parsing proto for .dam"),
  13029. h.error(e.message),
  13030. null
  13031. }
  13032. return t
  13033. },
  13034. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13035. function a(e) {
  13036. var i = new o.BufferGeometry;
  13037. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13038. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13039. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13040. i.applyMatrix(s),
  13041. i.computeBoundingBox(),
  13042. new c({
  13043. geometry: i,
  13044. textureName: e.material_name,
  13045. name: e.chunk_name,
  13046. meshUrl: t
  13047. })
  13048. }
  13049. if (0 === e.chunk.length)
  13050. return h.warn("No chunks in damfile..."),
  13051. i([]);
  13052. var s = new o.Matrix4;
  13053. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13054. var l = e.chunk.map(a);
  13055. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13056. r())
  13057. }
  13058. },
  13059. t.exports = r
  13060. }
  13061. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13062. }
  13063. , {
  13064. "../objects/Chunk": 144,
  13065. "../util/ajax": 181,
  13066. "../util/common": 185,
  13067. "../util/logger": 189,
  13068. buffer: 198,
  13069. protobufjs: 214,
  13070. three: 217
  13071. }],
  13072. 105: [function(e, t, i) {
  13073. (function(i) {
  13074. "use strict";
  13075. var n = (e("three"),
  13076. e("../settings"),
  13077. e("../util/browser"),
  13078. e("./DamLoader"))
  13079. , r = e("../util/logger")
  13080. , o = (e("../ab"),
  13081. new r(i));
  13082. t.exports = {
  13083. getLoaders: function() {
  13084. return [["_50k", ".dam", n], ["", ".dam", n]]
  13085. },
  13086. load: function(e, t, i, n, r, a) {
  13087. var s = this.getLoaders();
  13088. a = a || 0;
  13089. var l = s[a];
  13090. if (!l)
  13091. return void (r && r("No suitable model file found..."));
  13092. var c = l[0]
  13093. , h = l[1]
  13094. , u = new l[2](t)
  13095. , d = t.get(e + c + h);
  13096. d ? (o.debug("Trying " + c + h),
  13097. u.load(d, i, n, function() {
  13098. this.load(e, t, i, n, r, ++a)
  13099. }
  13100. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13101. this.load(e, t, i, n, r, ++a))
  13102. }
  13103. }
  13104. }
  13105. ).call(this, "/js/loaders/ModelLoader.js")
  13106. }
  13107. , {
  13108. "../ab": 3,
  13109. "../settings": 166,
  13110. "../util/browser": 182,
  13111. "../util/logger": 189,
  13112. "./DamLoader": 104,
  13113. three: 217
  13114. }],
  13115. 106: [function(e, t, i) {
  13116. (function(i) {
  13117. "use strict";
  13118. var n = e("../util/common")
  13119. , r = e("../util/texture")
  13120. , o = e("../util/browser")
  13121. , a = e("../util/logger")
  13122. , s = e("../settings")
  13123. , l = new a(i);
  13124. t.exports = {
  13125. load: function(e, t) {
  13126. function i(e, i) {
  13127. e || (t.push(i),
  13128. p++,
  13129. d.notify(p, a),
  13130. p === a && d.resolve())
  13131. }
  13132. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13133. return $.when();
  13134. var a = n.countUnique(e.chunks.map(function(e) {
  13135. return e.textureName
  13136. }))
  13137. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13138. , h = "_50k" === c ? "high" : "low";
  13139. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13140. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13141. h = "low"));
  13142. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13143. , d = $.Deferred()
  13144. , p = 0;
  13145. return e.chunks.forEach(function(t) {
  13146. if (!t.material.map && t.textureName) {
  13147. var n = e.urls.get(u + t.textureName);
  13148. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13149. }
  13150. }),
  13151. d.promise()
  13152. }
  13153. }
  13154. }
  13155. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13156. }
  13157. , {
  13158. "../settings": 166,
  13159. "../util/browser": 182,
  13160. "../util/common": 185,
  13161. "../util/logger": 189,
  13162. "../util/texture": 194
  13163. }],
  13164. 107: [function(e, t, i) {
  13165. (function(i, n) {
  13166. "use strict";
  13167. function r(e) {
  13168. this.model = e,
  13169. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13170. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13171. var t = i("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", "base64")
  13172. , n = o.loadProto(t);
  13173. this.decoder = n.build("VisionModeldata")
  13174. }
  13175. var o = e("protobufjs")
  13176. , a = e("../util/ajax")
  13177. , s = (e("../util/common"),
  13178. e("../util/math"))
  13179. , l = e("../util/logger")
  13180. , c = new l(n);
  13181. r.prototype.load = function() {
  13182. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13183. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13184. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13185. $.when([]))
  13186. }
  13187. ,
  13188. r.prototype.loadVisionModelData = function() {
  13189. return a.get(this.modelDataPath, {
  13190. responseType: "arraybuffer"
  13191. }).then(function(e) {
  13192. var t;
  13193. try {
  13194. t = this.decoder.decode(e)
  13195. } catch (e) {
  13196. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13197. this.loadSweepLocationsCSV()
  13198. }
  13199. var i = t.sweepLocations.map(function(e) {
  13200. return {
  13201. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13202. position: {
  13203. x: e.pose.translation.x,
  13204. y: e.pose.translation.y,
  13205. z: e.pose.translation.z
  13206. },
  13207. quaternion: {
  13208. x: e.pose.rotation.x,
  13209. y: e.pose.rotation.y,
  13210. z: e.pose.rotation.z,
  13211. w: e.pose.rotation.w
  13212. },
  13213. puck: {
  13214. x: e.puck.x,
  13215. y: e.puck.y,
  13216. z: e.puck.z
  13217. },
  13218. floor: e.group,
  13219. neighbours: e.visibles,
  13220. alignmentType: e.alignment_type
  13221. }
  13222. }).map(function(e) {
  13223. return e.position = s.convertVisionVector(e.position),
  13224. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13225. e.puck = s.convertVisionVector(e.puck),
  13226. e
  13227. });
  13228. return i.forEach(function(e) {
  13229. e.neighbours = e.neighbours.map(function(e) {
  13230. return i[e].uuid
  13231. })
  13232. }),
  13233. i
  13234. }
  13235. .bind(this), function() {
  13236. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13237. this.loadSweepLocationsCSV()
  13238. }
  13239. .bind(this))
  13240. }
  13241. ,
  13242. r.prototype.loadSweepLocationsCSV = function() {
  13243. return a.get(this.sweepLocationsPath).then(function(e) {
  13244. var t = e.split("\n").map(function(e) {
  13245. return e.split(", ")
  13246. }).filter(function(e) {
  13247. return e.length > 1
  13248. }).map(function(e) {
  13249. return {
  13250. uuid: e[0],
  13251. position: {
  13252. x: parseFloat(e[1]),
  13253. y: parseFloat(e[2]),
  13254. z: parseFloat(e[3])
  13255. },
  13256. quaternion: {
  13257. x: parseFloat(e[4]),
  13258. y: parseFloat(e[5]),
  13259. z: parseFloat(e[6]),
  13260. w: parseFloat(e[7])
  13261. }
  13262. }
  13263. }).map(function(e) {
  13264. return e.position = s.convertVisionVector(e.position),
  13265. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13266. e
  13267. });
  13268. return t
  13269. }).fail(function() {
  13270. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13271. })
  13272. }
  13273. ,
  13274. t.exports = r
  13275. }
  13276. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13277. }
  13278. , {
  13279. "../util/ajax": 181,
  13280. "../util/common": 185,
  13281. "../util/logger": 189,
  13282. "../util/math": 190,
  13283. buffer: 198,
  13284. protobufjs: 214
  13285. }],
  13286. 108: [function(e, t, i) {
  13287. (function(i) {
  13288. "use strict";
  13289. function n() {
  13290. this.locale = null
  13291. }
  13292. var r = e("../settings")
  13293. , o = e("../util/common")
  13294. , a = e("../util/logger")
  13295. , s = e("../enum/Locale")
  13296. , l = new a(i);
  13297. n.prototype.init = function() {
  13298. var t;
  13299. switch (r.languageTag) {
  13300. case null:
  13301. case "en":
  13302. case s.EN_US:
  13303. this.locale = s.EN_US,
  13304. t = e("./strings-en-US");
  13305. break;
  13306. case "es":
  13307. case s.ES_MX:
  13308. this.locale = s.ES_MX,
  13309. t = e("./strings-es-MX");
  13310. break;
  13311. case "fr":
  13312. case s.FR_FR:
  13313. this.locale = s.FR_FR,
  13314. t = e("./strings-fr-FR");
  13315. break;
  13316. case "de":
  13317. case s.DE_DE:
  13318. this.locale = s.DE_DE,
  13319. t = e("./strings-de-DE");
  13320. break;
  13321. case "ru":
  13322. case s.RU_RU:
  13323. this.locale = s.RU_RU,
  13324. t = e("./strings-ru-RU");
  13325. break;
  13326. case "cn":
  13327. case s.CN_CN:
  13328. this.locale = s.CN_CN,
  13329. t = e("./strings-cn-CN");
  13330. break;
  13331. case "jp":
  13332. case s.JP_JP:
  13333. this.locale = s.JP_JP,
  13334. t = e("./strings-jp-JP");
  13335. break;
  13336. default:
  13337. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13338. this.locale = s.EN_US,
  13339. t = e("./strings-en-US")
  13340. }
  13341. l.info("Using locale '" + this.locale + "'"),
  13342. o.extendObject(this, t)
  13343. }
  13344. ,
  13345. n.prototype.localizeGUI = function() {
  13346. var e = document.querySelector("#gui-parent");
  13347. this.localizeTree(e),
  13348. this.localizeLoadingText()
  13349. }
  13350. ,
  13351. n.prototype.localizeLoadingText = function() {
  13352. // var e = document.querySelector("#loader-cont")
  13353. // , t = e.getAttribute("title");
  13354. // e.removeAttribute("title"),
  13355. // e.setAttribute("data-status", t),
  13356. // e.classList.add(this.locale),
  13357. document.querySelector("#help-dialog").classList.add(this.locale),
  13358. document.querySelector("#interaction-modal").classList.add(this.locale),
  13359. document.querySelector("#gui").classList.add(this.locale);
  13360. }
  13361. ,
  13362. n.prototype.localizeTree = function(e) {
  13363. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13364. if (e.nodeType === Node.TEXT_NODE)
  13365. t = e.data.match(n),
  13366. t && (i = t[1],
  13367. e.data = this.localizeText(i) || i);
  13368. else if (e.nodeType === Node.ELEMENT_NODE) {
  13369. var r = e.getAttribute("title");
  13370. r && (t = r.match(n),
  13371. t && (i = t[1],
  13372. e.setAttribute("title", this.localizeText(i) || i)))
  13373. }
  13374. for (e = e.firstChild; e; )
  13375. this.localizeTree(e),
  13376. e = e.nextSibling
  13377. }
  13378. ,
  13379. n.prototype.localizeText = function(t) {
  13380. var i = this[t];
  13381. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13382. i = e("./strings-en-US")[t]),
  13383. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13384. i
  13385. }
  13386. ,
  13387. t.exports = new n
  13388. }
  13389. ).call(this, "/js/localization/localize.js")
  13390. }
  13391. , {
  13392. "../enum/Locale": 31,
  13393. "../settings": 166,
  13394. "../util/common": 185,
  13395. "../util/logger": 189,
  13396. "./strings-cn-CN": 109,
  13397. "./strings-de-DE": 110,
  13398. "./strings-en-US": 111,
  13399. "./strings-es-MX": 112,
  13400. "./strings-fr-FR": 113,
  13401. "./strings-jp-JP": 114,
  13402. "./strings-ru-RU": 115
  13403. }],
  13404. 109: [function(e, t, i) {
  13405. "use strict";
  13406. t.exports = {
  13407. PAGE_TITLE: "",
  13408. LOADING: "正在加载",
  13409. PRESENTED_BY_CAPS: "呈现者:",
  13410. POWERED_BY: "技术支持:",
  13411. POWERED_BY_CAPS: "技术支持:",
  13412. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13413. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13414. PRESENTED_BY: "呈现者:",
  13415. MORE: "更多 ",
  13416. LESS: "更少 ",
  13417. TAG_CONTENT: "tag™ 内容",
  13418. SHOW: "显示",
  13419. HIDE: "隐藏",
  13420. DOLLHOUSE: "场景屋",
  13421. FLOOR_PLAN: "楼层平面图",
  13422. OPEN_HIGHLIGHTS: "打开精彩片段",
  13423. CLOSE_HIGHLIGHTS: "关闭",
  13424. PREVIOUS: "上一个",
  13425. PLAY: "播放",
  13426. PAUSE: "暂停",
  13427. NEXT: "下一个",
  13428. EXPLORE_3D_SPACE: "探索 3D 空间",
  13429. VIEW_DOLLHOUSE: "观看场景屋",
  13430. SOCIAL_SHARING: "分享这个空间",
  13431. VIEW_IN_VR: "以 VR 观看",
  13432. VIEW_FULLSCREEN: "全屏观看",
  13433. EXIT_FULLSCREEN: " 退出全屏",
  13434. ZOOM_IN: "放大",
  13435. ZOOM_OUT: "缩小",
  13436. FLOOR_NAME: "楼层",
  13437. FLOOR_ALL: "ALL",
  13438. FLOOR_Lang: ["Floor",""],
  13439. TERMS: "条款",
  13440. PORT_TERMS: "port 条款",
  13441. TERMS_OF_USE: "使用条款",
  13442. CLOSE_TERMS: "关闭",
  13443. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13444. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13445. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13446. WEBVR_ENTER_WEBVR: "进入 VR",
  13447. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13448. WEBVR_LEARN_MORE: "了解更多",
  13449. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13450. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13451. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13452. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13453. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13454. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13455. VR_LEARN_MORE_CAPS: "了解更多",
  13456. VR_PREVIOUS_CAPS: "上一个’,",
  13457. VR_NEXT_CAPS: "下一个",
  13458. VR_GOT_IT_CAPS: "明白了",
  13459. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13460. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13461. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13462. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13463. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13464. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13465. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13466. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13467. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13468. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13469. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13470. VR_APP: "port VR 应用程序",
  13471. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13472. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13473. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13474. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13475. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13476. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13477. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13478. VR_ANDROID_DVICES: "Android 设备",
  13479. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13480. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13481. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13482. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13483. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13484. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13485. VR_DOWNLOAD_HERE: "在此下载",
  13486. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13487. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13488. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13489. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13490. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13491. SHARE_TO: "分享到",
  13492. SHARE_LINK: "直接链接",
  13493. SHARE_EXPLORE: "探索",
  13494. SHARE_AT: "在",
  13495. SHARE_WITH: "使用",
  13496. SHARE_3D: "以 3D",
  13497. SHARE_COPIED: "已复制!",
  13498. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13499. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13500. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13501. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13502. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13503. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13504. ERROR_GENERIC_ACTIONS_3: " 或",
  13505. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13506. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13507. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13508. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13509. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13510. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13511. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13512. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13513. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13514. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13515. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13516. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13517. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13518. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13519. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13520. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13521. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13522. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13523. LINK_TO_LOCATION: "地点链接",
  13524. MENU_COPY: "复制",
  13525. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13526. ROTATE: "旋转",
  13527. MOVE: "移动",
  13528. INSIDE: "内部",
  13529. ZOOM: "缩放",
  13530. HELP: "小帮手",
  13531. HELP_NAVIGATION_TAB: "导航",
  13532. HELP_MORE_HELP_TAB: "更多帮助",
  13533. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13534. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13535. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13536. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13537. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13538. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13539. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13540. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13541. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13542. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13543. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13544. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13545. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13546. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13547. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13548. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13549. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13550. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13551. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13552. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13553. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13554. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13555. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13556. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13557. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13558. HELP_MORE_HLR_A: "精彩片段集锦",
  13559. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13560. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13561. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13562. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13563. HELP_MORE_FLOORS_A: "楼层选择器",
  13564. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13565. HELP_MORE_TAG_A: "tag™ 贴文",
  13566. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13567. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13568. HELP_MORE_ZOOM_A: "缩放控件",
  13569. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13570. HELP_MORE_TOUR_A: "导览控件",
  13571. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13572. HELP_MORE_INSIDE_A: "内部视图",
  13573. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13574. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13575. HELP_MORE_VR_A: "VR 模式",
  13576. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13577. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13578. HELP_MORE_360_A: "360° 视图",
  13579. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13580. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13581. HELP_MORE_FULLSCREEN_A: "全屏",
  13582. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13583. CLOSE: "关闭"
  13584. }
  13585. }
  13586. , {}],
  13587. 110: [function(e, t, i) {
  13588. "use strict";
  13589. t.exports = {
  13590. PAGE_TITLE: "",
  13591. LOADING: "Lädt",
  13592. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13593. POWERED_BY: "Angetrieben von",
  13594. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13595. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13596. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13597. PRESENTED_BY: "Präsentiert von ",
  13598. MORE: "Mehr ",
  13599. LESS: "Weniger ",
  13600. TAG_CONTENT: "tag™ Inhalt",
  13601. SHOW: "Anzeigen",
  13602. HIDE: "Verbergen",
  13603. DOLLHOUSE: "Puppenhaus",
  13604. FLOOR_PLAN: "Grundriss",
  13605. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13606. CLOSE_HIGHLIGHTS: "Schließen",
  13607. PREVIOUS: "Vorheriges",
  13608. PLAY: "Abspielen",
  13609. PAUSE: "Pausieren",
  13610. NEXT: "Nächstes",
  13611. EXPLORE_3D_SPACE: "Innenraum betreten",
  13612. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13613. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13614. VIEW_IN_VR: "In VR ansehen",
  13615. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13616. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13617. ZOOM_IN: "Vergrößern",
  13618. ZOOM_OUT: "Verkleinern",
  13619. FLOOR_NAME: "Etage ",
  13620. FLOOR_ALL: "Alle",
  13621. TERMS: "Bedingungen",
  13622. PORT_TERMS: "port Bedingungen",
  13623. TERMS_OF_USE: "Nutzungsbedingungen",
  13624. TERMS_TEXT_FILE: "terms-de-DE.html",
  13625. CLOSE_TERMS: "Schließen",
  13626. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13627. HELP: "Hilfe",
  13628. HELP_NAVIGATION_TAB: "Navigation",
  13629. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13630. CLOSE: "Schließen",
  13631. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13632. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13633. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13634. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13635. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13636. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13637. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13638. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13639. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13640. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13641. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13642. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13643. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13644. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13645. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13646. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13647. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13648. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13649. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13650. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13651. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13652. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13653. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13654. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13655. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13656. HELP_MORE_HLR_A: "Liste das Highlight",
  13657. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13658. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13659. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13660. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13661. HELP_MORE_FLOORS_A: "Etage auswählen",
  13662. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13663. HELP_MORE_TAG_A: "tag™ Posts",
  13664. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13665. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13666. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13667. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13668. HELP_MORE_TOUR_A: "Tour Steuerung",
  13669. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13670. HELP_MORE_INSIDE_A: "Innenansicht",
  13671. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13672. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13673. HELP_MORE_VR_A: "VR Modus",
  13674. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13675. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13676. HELP_MORE_360_A: "360° Views Ansicht ",
  13677. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13678. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13679. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13680. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13681. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13682. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13683. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13684. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13685. WEBVR_LEARN_MORE: "Mehr Infos",
  13686. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13687. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13688. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13689. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13690. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13691. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13692. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13693. VR_APP: "port VR App",
  13694. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13695. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13696. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13697. VR_APP_FOR_ANDROID: "port VR app für Android",
  13698. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13699. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13700. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13701. VR_PREVIOUS_CAPS: "ZURÜCK",
  13702. VR_NEXT_CAPS: "WEITER",
  13703. VR_GOT_IT_CAPS: "VERSTANDEN",
  13704. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13705. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13706. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13707. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13708. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13709. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13710. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13711. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13712. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13713. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13714. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13715. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13716. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13717. VR_ANDROID_DVICES: "Android Geräte",
  13718. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13719. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13720. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13721. VR_DOWNLOAD_HERE: "Hier runterladen",
  13722. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13723. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13724. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13725. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13726. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13727. SHARE_TO: "Teilen auf",
  13728. SHARE_LINK: "Direkter Link",
  13729. SHARE_EXPLORE: "Umsehen",
  13730. SHARE_AT: "auf",
  13731. SHARE_WITH: "mit",
  13732. SHARE_3D: "in 3D",
  13733. SHARE_COPIED: "Kopiert!",
  13734. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13735. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13736. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13737. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13738. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13739. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13740. ERROR_GENERIC_ACTIONS_3: " oder ",
  13741. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13742. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13743. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13744. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13745. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13746. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13747. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13749. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13750. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13751. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13752. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13753. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13754. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13755. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13756. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13757. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13758. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13759. LINK_TO_LOCATION: "Link zu",
  13760. MENU_COPY: "Kopieren",
  13761. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13762. ROTATE: "Drehen",
  13763. INSIDE: "Drinnen",
  13764. MOVE: "Bewegen",
  13765. ZOOM: "Vergrößern"
  13766. }
  13767. }
  13768. , {}],
  13769. 111: [function(e, t, i) {
  13770. "use strict";
  13771. t.exports = {
  13772. PAGE_TITLE: "",
  13773. LOADING: "Loading",
  13774. PRESENTED_BY_CAPS: "PRESENTED BY",
  13775. POWERED_BY: "powered by ",
  13776. POWERED_BY_CAPS: "POWERED BY",
  13777. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13778. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13779. PRESENTED_BY: "Presented by ",
  13780. MORE: "More ",
  13781. LESS: "Less ",
  13782. TAG_CONTENT: "tag™ Content",
  13783. SHOW: "Show",
  13784. HIDE: "Hide",
  13785. DOLLHOUSE: "Dollhouse",
  13786. FLOOR_PLAN: "Floor plan",
  13787. OPEN_HIGHLIGHTS: "Open Highlights",
  13788. CLOSE_HIGHLIGHTS: "Close",
  13789. PREVIOUS: "Previous",
  13790. PLAY: "Play",
  13791. PAUSE: "Pause",
  13792. NEXT: "Next",
  13793. EXPLORE_3D_SPACE: "Explore 3D Space",
  13794. VIEW_DOLLHOUSE: "View dollhouse",
  13795. SOCIAL_SHARING: "Share this Space",
  13796. VIEW_IN_VR: "View in VR",
  13797. VIEW_FULLSCREEN: "全屏",
  13798. EXIT_FULLSCREEN: "退出全屏",
  13799. ZOOM_IN: "Zoom in",
  13800. ZOOM_OUT: "Zoom out",
  13801. FLOOR_NAME: "Floor ",
  13802. FLOOR_ALL: "全部",
  13803. TERMS: "Terms",
  13804. PORT_TERMS: "port terms",
  13805. TERMS_OF_USE: "Terms of Use",
  13806. TERMS_TEXT_FILE: "terms-en-US.html",
  13807. CLOSE_TERMS: "Close",
  13808. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13809. HELP: "Help",
  13810. HELP_NAVIGATION_TAB: "Navigation",
  13811. HELP_MORE_HELP_TAB: "More Help",
  13812. CLOSE: "Close",
  13813. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13814. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13815. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13816. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13817. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13818. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13819. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13820. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13821. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13822. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13823. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13824. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13825. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13826. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13827. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13828. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13829. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13830. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13831. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13832. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13833. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13834. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13835. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13836. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13837. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13838. HELP_MORE_HLR_A: "Highlight Reel",
  13839. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13840. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13841. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13842. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13843. HELP_MORE_FLOORS_A: "Floor Selector",
  13844. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13845. HELP_MORE_TAG_A: "tag™ Posts",
  13846. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13847. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13848. HELP_MORE_ZOOM_A: "Zoom Controls",
  13849. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13850. HELP_MORE_TOUR_A: "Tour Controls",
  13851. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13852. HELP_MORE_INSIDE_A: "Inside View",
  13853. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13854. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13855. HELP_MORE_VR_A: "VR Mode",
  13856. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13857. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13858. HELP_MORE_360_A: "360° Views",
  13859. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13860. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13861. HELP_MORE_FULLSCREEN_A: "Full screen",
  13862. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13863. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13864. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13865. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13866. WEBVR_ENTER_WEBVR: "ENTER VR",
  13867. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13868. WEBVR_LEARN_MORE: "Learn more",
  13869. WEBVR_VIEW_SPACE: "View Space in VR",
  13870. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13871. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13872. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13873. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13874. VR_PREVIOUS_CAPS: "PREVIOUS",
  13875. VR_NEXT_CAPS: "NEXT",
  13876. VR_GOT_IT_CAPS: "GOT IT",
  13877. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13878. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13879. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13880. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13881. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13882. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13883. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13884. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13885. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13886. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13887. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13888. VR_APP: "port VR App",
  13889. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13890. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13891. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13892. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13893. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13894. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13895. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13896. VR_ANDROID_DVICES: "Android Devices",
  13897. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13898. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13899. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13900. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13901. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13902. VR_APP_OPEN: "Open with the port VR app instead",
  13903. VR_DOWNLOAD_HERE: "Download here",
  13904. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13905. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13906. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13907. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13908. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13909. SHARE_TO: "Share to",
  13910. SHARE_LINK: "Direct Link",
  13911. SHARE_EXPLORE: "Explore ",
  13912. SHARE_AT: "at",
  13913. SHARE_WITH: "with",
  13914. SHARE_3D: " in 3D",
  13915. SHARE_COPIED: "Copied!",
  13916. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13917. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13918. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13919. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13920. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13921. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13922. ERROR_GENERIC_ACTIONS_3: " or ",
  13923. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13924. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13925. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13926. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13927. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13928. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13929. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13931. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13932. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13933. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13934. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13935. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13936. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13937. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13938. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13939. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13940. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13941. LINK_TO_LOCATION: "Link to location",
  13942. MENU_COPY: "Copy",
  13943. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13944. ROTATE: "Rotate",
  13945. INSIDE: "Inside",
  13946. MOVE: "Move",
  13947. ZOOM: "Zoom"
  13948. }
  13949. }
  13950. , {}],
  13951. 112: [function(e, t, i) {
  13952. "use strict";
  13953. t.exports = {
  13954. PAGE_TITLE: "",
  13955. LOADING: "Cargando",
  13956. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13957. POWERED_BY: "potenciando por ",
  13958. POWERED_BY_CAPS: "POTENCIADO POR ",
  13959. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13960. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13961. PRESENTED_BY: "Presentado por ",
  13962. MORE: "Más ",
  13963. LESS: "Menos ",
  13964. TAG_CONTENT: "Contenido de tag™",
  13965. SHOW: "Mostrar",
  13966. HIDE: "Ocultar",
  13967. DOLLHOUSE: "Dollhouse",
  13968. FLOOR_PLAN: "Planos",
  13969. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13970. CLOSE_HIGHLIGHTS: "Cerrar",
  13971. PREVIOUS: "Anterior",
  13972. PLAY: "Play",
  13973. PAUSE: "Pausa",
  13974. NEXT: "Siguiente",
  13975. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13976. VIEW_DOLLHOUSE: "Ver dollhouse",
  13977. SOCIAL_SHARING: "Compartir este espacio",
  13978. VIEW_IN_VR: "Ver en realidad virtual",
  13979. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13980. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13981. ZOOM_IN: "Acercar",
  13982. ZOOM_OUT: "Alejar",
  13983. FLOOR_NAME: "Piso ",
  13984. FLOOR_ALL: "Todas",
  13985. TERMS: "Condiciones",
  13986. PORT_TERMS: "port términos de uso",
  13987. TERMS_OF_USE: "Términos de uso",
  13988. TERMS_TEXT_FILE: "terms-es-MX.html",
  13989. CLOSE_TERMS: "Cerrar",
  13990. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13991. HELP: "Ayuda",
  13992. HELP_NAVIGATION_TAB: "Navegación",
  13993. HELP_MORE_HELP_TAB: "Más Ayuda",
  13994. CLOSE: "Cerrar",
  13995. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13996. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13997. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13998. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13999. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14000. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14001. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14002. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14003. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14004. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14005. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14006. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14007. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14008. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14009. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14010. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14011. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14012. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14013. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14014. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14015. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14016. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14017. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14018. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14019. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14020. HELP_MORE_HLR_A: "Galería destacada",
  14021. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14022. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14023. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14024. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14025. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14026. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14027. HELP_MORE_TAG_A: "tag™ Posts",
  14028. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14029. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14030. HELP_MORE_ZOOM_A: "Controles de zoom",
  14031. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14032. HELP_MORE_TOUR_A: "Controles de recorrido",
  14033. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14034. HELP_MORE_INSIDE_A: "Vista interior",
  14035. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14036. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14037. HELP_MORE_VR_A: "Modo de realidad virtual",
  14038. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14039. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14040. HELP_MORE_360_A: "360° Views",
  14041. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14042. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14043. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14044. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14045. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14046. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14047. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14048. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14049. WEBVR_LEARN_MORE: "Más información",
  14050. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14051. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14052. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14053. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14054. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14055. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14056. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14057. VR_APP: "port VR App",
  14058. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14059. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14060. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14061. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14062. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14063. VR_PREVIOUS_CAPS: "ANTERIOR",
  14064. VR_NEXT_CAPS: "SIGUIENTE",
  14065. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14066. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14067. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14068. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14069. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14070. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14071. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14072. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14073. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14074. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14075. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14076. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14077. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14078. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14079. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14080. VR_ANDROID_DVICES: "Dispositivos Android",
  14081. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14082. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14083. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14084. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14085. VR_DOWNLOAD_HERE: "Descargar aquí",
  14086. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14087. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14088. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14089. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14090. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14091. SHARE_TO: "Compartir en",
  14092. SHARE_LINK: "Enlace directo",
  14093. SHARE_EXPLORE: "Explorar ",
  14094. SHARE_AT: "en",
  14095. SHARE_WITH: "con",
  14096. SHARE_3D: " en 3D",
  14097. SHARE_COPIED: "¡Copiado!",
  14098. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14099. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14100. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14101. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14102. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14103. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14104. ERROR_GENERIC_ACTIONS_3: " o ",
  14105. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14106. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14107. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14108. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14109. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14110. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14111. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14112. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14113. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14114. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14115. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14116. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14117. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14118. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14119. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14120. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14121. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14122. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14123. LINK_TO_LOCATION: "Enlace a la ubicación",
  14124. MENU_COPY: "Copiar",
  14125. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14126. ROTATE: "Girar",
  14127. INSIDE: "Interior",
  14128. MOVE: "Moverse",
  14129. ZOOM: "Acercar o alejar"
  14130. }
  14131. }
  14132. , {}],
  14133. 113: [function(e, t, i) {
  14134. "use strict";
  14135. t.exports = {
  14136. PAGE_TITLE: "",
  14137. LOADING: "Chargement",
  14138. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14139. POWERED_BY: "alimenté par ",
  14140. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14141. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14142. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14143. PRESENTED_BY: "Présenté par ",
  14144. MORE: "Plus ",
  14145. LESS: "Moins ",
  14146. TAG_CONTENT: "Contenu tag™",
  14147. SHOW: "Montrer",
  14148. HIDE: "Cacher",
  14149. DOLLHOUSE: "Dollhouse",
  14150. FLOOR_PLAN: "Plan de sol",
  14151. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14152. CLOSE_HIGHLIGHTS: "Fermer",
  14153. PREVIOUS: "Précédent",
  14154. PLAY: "Lecture",
  14155. PAUSE: "Pause",
  14156. NEXT: "Suivant",
  14157. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14158. VIEW_DOLLHOUSE: "Voir dollhouse",
  14159. SOCIAL_SHARING: "Partager cet espace",
  14160. VIEW_IN_VR: "Voir en VR",
  14161. VIEW_FULLSCREEN: "Plein écran",
  14162. EXIT_FULLSCREEN: "Fermer plein écran",
  14163. ZOOM_IN: "Zoom avant",
  14164. ZOOM_OUT: "Zoom arrière",
  14165. FLOOR_NAME: "Étage ",
  14166. FLOOR_ALL: "Tous",
  14167. TERMS: "Mentions légales",
  14168. PORT_TERMS: "port mentions légales",
  14169. TERMS_OF_USE: "Conditions d'utilisation",
  14170. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14171. CLOSE_TERMS: "Fermer",
  14172. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14173. HELP: "Aide",
  14174. HELP_NAVIGATION_TAB: "Navigation",
  14175. HELP_MORE_HELP_TAB: "Aide",
  14176. CLOSE: "Fermer",
  14177. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14178. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14179. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14180. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14181. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14182. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14183. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14184. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14185. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14186. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14187. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14188. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14189. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14190. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14191. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14192. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14193. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14194. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14195. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14196. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14197. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14198. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14199. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14200. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14201. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14202. HELP_MORE_HLR_A: "Carrousel",
  14203. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14204. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14205. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14206. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14207. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14208. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14209. HELP_MORE_TAG_A: "tag™ Posts",
  14210. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14211. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14212. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14213. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14214. HELP_MORE_TOUR_A: "Commandes de la visite",
  14215. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14216. HELP_MORE_INSIDE_A: "Vue intérieure",
  14217. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14218. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14219. HELP_MORE_VR_A: "Mode RV",
  14220. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14221. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14222. HELP_MORE_360_A: "Vues 360°",
  14223. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14224. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14225. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14226. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14227. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14228. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14229. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14230. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14231. WEBVR_LEARN_MORE: "En savoir plus",
  14232. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14233. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14234. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14235. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14236. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14237. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14238. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14239. VR_NEXT_CAPS: "SUIVANT",
  14240. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14241. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14242. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14243. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14244. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14245. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14246. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14247. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14248. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14249. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14250. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14251. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14252. VR_APP: "port VR App",
  14253. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14254. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14255. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14256. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14257. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14258. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14259. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14260. VR_ANDROID_DVICES: "Appareils Android",
  14261. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14262. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14263. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14264. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14265. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14266. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14267. VR_DOWNLOAD_HERE: "Télécharger ici",
  14268. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14269. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14270. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14271. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14272. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14273. SHARE_TO: "Partager sur",
  14274. SHARE_LINK: "Lien direct",
  14275. SHARE_EXPLORE: "Explorer ",
  14276. SHARE_AT: "à",
  14277. SHARE_WITH: "avec",
  14278. SHARE_3D: " en 3D",
  14279. SHARE_COPIED: "Copié!",
  14280. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14281. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14282. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14283. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14284. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14285. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14286. ERROR_GENERIC_ACTIONS_3: " ou ",
  14287. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14288. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14289. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14290. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14291. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14292. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14293. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14294. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14295. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14296. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14297. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14298. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14299. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14300. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14301. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14302. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14303. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14304. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14305. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14306. MENU_COPY: "Copie",
  14307. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14308. ROTATE: "Faire pivoter",
  14309. INSIDE: "Intérieure",
  14310. MOVE: "Se déplacer",
  14311. ZOOM: "Zoom"
  14312. }
  14313. }
  14314. , {}],
  14315. 114: [function(e, t, i) {
  14316. "use strict";
  14317. t.exports = {
  14318. PAGE_TITLE: "",
  14319. LOADING: "読み込み中",
  14320. PRESENTED_BY_CAPS: "PRESENTED BY",
  14321. POWERED_BY: "powered by",
  14322. POWERED_BY_CAPS: "POWERED BY",
  14323. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14324. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14325. PRESENTED_BY: "Presented by ",
  14326. MORE: "全て表示 ",
  14327. LESS: "閉じる ",
  14328. TAG_CONTENT: "tag™コンテンツ ",
  14329. SHOW: "表示",
  14330. HIDE: "非表示",
  14331. DOLLHOUSE: "ドールハウス",
  14332. FLOOR_PLAN: "フロアプラン",
  14333. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14334. CLOSE_HIGHLIGHTS: "閉じる",
  14335. PREVIOUS: "前へ",
  14336. PLAY: "再生",
  14337. PAUSE: "一時停止",
  14338. NEXT: "次へ",
  14339. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14340. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14341. SOCIAL_SHARING: "このSpaceを共有する",
  14342. VIEW_IN_VR: "VRで表示",
  14343. VIEW_FULLSCREEN: "フルスクリーン表示",
  14344. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14345. ZOOM_IN: "ズームイン",
  14346. ZOOM_OUT: "ズームアウト",
  14347. FLOOR_NAME: "フロア ",
  14348. FLOOR_ALL: "すべて",
  14349. TERMS: "規約",
  14350. PORT_TERMS: "port規約",
  14351. TERMS_OF_USE: "利用規約",
  14352. CLOSE_TERMS: "閉じる",
  14353. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14354. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14355. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14356. WEBVR_ENTER_WEBVR: "VRに入る",
  14357. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14358. WEBVR_LEARN_MORE: "もっと詳しく",
  14359. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14360. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14361. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14362. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14363. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14364. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14365. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14366. VR_PREVIOUS_CAPS: "前へ",
  14367. VR_NEXT_CAPS: "次へ",
  14368. VR_GOT_IT_CAPS: "了解",
  14369. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14370. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14371. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14372. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14373. VR_WHAT_YOU_NEED: "必要なもの",
  14374. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14375. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14376. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14377. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14378. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14379. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14380. VR_APP: "port VRアプリ",
  14381. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14382. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14383. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14384. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14385. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14386. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14387. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14388. VR_ANDROID_DVICES: "Androidデバイス",
  14389. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14390. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14391. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14392. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14393. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14394. VR_APP_OPEN: "port VRアプリで開く",
  14395. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14396. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14397. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14398. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14399. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14400. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14401. SHARE_TO: "共有先",
  14402. SHARE_LINK: "ダイレクトリンク",
  14403. SHARE_EXPLORE: "探索",
  14404. SHARE_AT: "場所",
  14405. SHARE_WITH: "使用アプリ",
  14406. SHARE_3D: "3Dで",
  14407. SHARE_COPIED: "コピーされました!",
  14408. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14409. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14410. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14411. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14412. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14413. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14414. ERROR_GENERIC_ACTIONS_3: "または",
  14415. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14416. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14417. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14418. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14419. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14420. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14421. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14422. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14423. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14424. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14425. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14426. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14427. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14428. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14429. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14430. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14431. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14432. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14433. LINK_TO_LOCATION: "ロケーションへのリンク",
  14434. MENU_COPY: "コピー",
  14435. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14436. ROTATE: "回転",
  14437. MOVE: "移動",
  14438. INSIDE: "内側",
  14439. ZOOM: "ズーム",
  14440. HELP: "ヘルプ",
  14441. HELP_NAVIGATION_TAB: "ナビゲーション",
  14442. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14443. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14444. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14445. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14446. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14447. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14448. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14449. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14450. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14451. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14452. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14453. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14454. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14455. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14456. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14457. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14458. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14459. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14460. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14461. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14462. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14463. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14464. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14465. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14466. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14467. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14468. HELP_MORE_HLR_A: "ハイライト",
  14469. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14470. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14471. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14472. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14473. HELP_MORE_FLOORS_A: "フロアセレクター",
  14474. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14475. HELP_MORE_TAG_A: "tag™ Posts",
  14476. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14477. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14478. HELP_MORE_ZOOM_A: "ズームコントロール",
  14479. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14480. HELP_MORE_TOUR_A: "ツアーコントロール",
  14481. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14482. HELP_MORE_INSIDE_A: "内側ビュー",
  14483. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14484. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14485. HELP_MORE_VR_A: "VRモード",
  14486. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14487. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14488. HELP_MORE_360_A: "360° Views",
  14489. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14490. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14491. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14492. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14493. CLOSE: "閉じる"
  14494. }
  14495. }
  14496. , {}],
  14497. 115: [function(e, t, i) {
  14498. "use strict";
  14499. t.exports = {
  14500. PAGE_TITLE: "",
  14501. LOADING: "Загрузка",
  14502. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14503. POWERED_BY: "разработано на платформе ",
  14504. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14505. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14506. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14507. PRESENTED_BY: "Представлено ",
  14508. MORE: "Больше ",
  14509. LESS: "Меньше ",
  14510. TAG_CONTENT: "tag™ Контент",
  14511. SHOW: "Показать",
  14512. HIDE: "Скрыть",
  14513. DOLLHOUSE: "Dollhouse",
  14514. FLOOR_PLAN: "Планировка",
  14515. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14516. CLOSE_HIGHLIGHTS: "Закрыть",
  14517. PREVIOUS: "Предыдущий",
  14518. PLAY: "Воспроизвести",
  14519. PAUSE: "Пауза",
  14520. NEXT: "Следующий",
  14521. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14522. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14523. SOCIAL_SHARING: "Поделиться этой моделью",
  14524. VIEW_IN_VR: "Посмотреть в VR",
  14525. VIEW_FULLSCREEN: "Полный экран",
  14526. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14527. ZOOM_IN: "Увеличить",
  14528. ZOOM_OUT: "Уменьшить",
  14529. FLOOR_NAME: "Этаж ",
  14530. FLOOR_ALL: "Все",
  14531. TERMS: "Условия",
  14532. PORT_TERMS: "Правила пользования",
  14533. TERMS_OF_USE: "Условия использования",
  14534. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14535. CLOSE_TERMS: "Закрыть",
  14536. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14537. HELP: "Помощь",
  14538. HELP_NAVIGATION_TAB: "Навигация",
  14539. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14540. CLOSE: "Закрыть",
  14541. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14542. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14543. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14544. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14545. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14546. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14547. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14548. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14549. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14550. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14551. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14552. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14553. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14554. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14555. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14556. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14557. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14558. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14559. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14560. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14561. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14562. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14563. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14564. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14565. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14566. HELP_MORE_HLR_A: "Фотоколлаж",
  14567. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14568. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14569. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14570. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14571. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14572. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14573. HELP_MORE_TAG_A: "tag™ Posts",
  14574. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14575. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14576. HELP_MORE_ZOOM_A: "Масштаб",
  14577. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14578. HELP_MORE_TOUR_A: "Управление Туром",
  14579. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14580. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14581. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14582. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14583. HELP_MORE_VR_A: "Режим VR",
  14584. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14585. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14586. HELP_MORE_360_A: "360° Views",
  14587. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14588. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14589. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14590. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14591. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14592. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14593. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14594. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14595. WEBVR_LEARN_MORE: "Узнать больше",
  14596. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14597. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14598. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14599. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14600. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14601. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14602. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14603. VR_APP: "port VR App",
  14604. VR_APP_OPEN: "Или открыть через приложение port VR",
  14605. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14606. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14607. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14608. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14609. VR_VIEW_SPACE: "Запустить модель в VR",
  14610. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14611. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14612. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14613. VR_GOT_IT_CAPS: "ЯСНО",
  14614. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14615. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14616. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14617. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14618. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14619. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14620. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14621. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14622. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14623. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14624. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14625. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14626. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14627. VR_ANDROID_DVICES: "Android устройства",
  14628. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14629. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14630. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14631. VR_DOWNLOAD_HERE: "Скачать здесь",
  14632. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14633. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14634. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14635. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14636. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14637. SHARE_TO: "Поделиться",
  14638. SHARE_LINK: "Прямая ссылка",
  14639. SHARE_EXPLORE: "просмотреть",
  14640. SHARE_AT: "на",
  14641. SHARE_WITH: "с",
  14642. SHARE_3D: "в 3D",
  14643. SHARE_COPIED: "Скопировано!",
  14644. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14645. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14646. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14647. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14648. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14649. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14650. ERROR_GENERIC_ACTIONS_3: " или ",
  14651. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14652. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14653. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14654. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14655. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14656. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14657. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14658. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14659. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14660. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14661. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14662. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14663. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14664. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14665. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14666. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14667. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14668. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14669. LINK_TO_LOCATION: "Ссылка на местоположение",
  14670. MENU_COPY: "Копировать",
  14671. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14672. ROTATE: "Вращать",
  14673. MOVE: "Передвигаться",
  14674. INSIDE: "Вид изнутри",
  14675. ZOOM: "Масштаб"
  14676. }
  14677. }
  14678. , {}],
  14679. 116: [function(e, t, i) {//main.js
  14680. (function(t) {
  14681. "use strict";
  14682. var modelProgressBase = 0.4;
  14683. var progressUpdate = function(e){ // 0 <= e <= 1
  14684. console.log('e1:'+e)
  14685. e = Math.round(modelProgressBase * e * 100);
  14686. console.log('e2:'+e)
  14687. var t = $('.progressbar');
  14688. t.find('.bar').css('width',e+'%');
  14689. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14690. t.find('.perc').text(e +'%'); //具体数字的百分比
  14691. }
  14692. $('#gui-loading').fadeIn(200);
  14693. progressUpdate(0.1)
  14694. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14695. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14696. var data = matcher(e);
  14697. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14698. data.user = {
  14699. "is_authenticated": false,
  14700. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14701. }
  14702. try{//处理一下导览数据
  14703. data.model.images = data.model.images.filter(e=>{
  14704. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14705. if(e.locations && e.locations.length == 0)return;
  14706. return e
  14707. })
  14708. }catch(e){console.log(e) }
  14709. window.MP_PREFETCHED_MODELDATA = data;
  14710. data.model.summary = data.summary
  14711. data.model.name = data.name
  14712. for(let i in data){
  14713. data[i] == "false" && (data[i] = false)
  14714. }
  14715. progressUpdate(0.7);
  14716. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14717. if(data.weixinDesc){
  14718. g_weixinObj.desc = data.weixinDesc;
  14719. }
  14720. if(data.shareImgUrl){
  14721. g_weixinObj.imgUrl = data.shareImgUrl
  14722. }
  14723. window.wx && manage.weixinShare();
  14724. //初始画面
  14725. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14726. function E(e) {
  14727. $("<img/>").attr("src", e).on("load", function() {
  14728. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14729. $(this).remove()
  14730. })
  14731. }
  14732. })
  14733. function StartLoad(){//当加载完data后
  14734. function i() {
  14735. var e = Y.getModelIDFromQueryString();
  14736. if (!e)
  14737. return b(null, "loading-failed");
  14738. var t = Y.parseSidUrl(e)
  14739. , i = l()
  14740. , a = c()
  14741. , s = o()
  14742. , u = V.quickstart.enabled
  14743. , g = null
  14744. , m = null
  14745. , v = null
  14746. , w = null
  14747. , T = null
  14748. , x = null
  14749. , S = null
  14750. , M = null
  14751. , R = null
  14752. , P = null
  14753. , O = null
  14754. , L = null
  14755. , N = new ue;
  14756. r(s);
  14757. h({ //MP开头写法
  14758. urlBase: t.urlBase
  14759. }).then(function() {
  14760. return re.init(),
  14761. d(t, e) //getModel and load
  14762. }).then(function(e) {
  14763. progressUpdate(0.9)
  14764. return P = e,
  14765. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14766. startSource: i,
  14767. autoplay: V.autoplay,
  14768. quickstart: u
  14769. }),
  14770. P.urls.init()
  14771. }).then(function() {
  14772. return P.loadPanos()
  14773. }).then(function() {
  14774. m = X.getStartCameraOptions(P, P.panos),
  14775. S = A(P),
  14776. O = y(u, m.mode),
  14777. v = O.controls,
  14778. w = O.player,
  14779. T = O.director,
  14780. x = O.tagManager,
  14781. M = O.tileDownloader,
  14782. R = O.qualityManager,
  14783. L = O.panoRenderer,
  14784. C(P, S, O, s),
  14785. w.director = T,//xzw add
  14786. P.supportsTiles && M.start(),
  14787. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14788. u = !1);
  14789. var e = null;
  14790. if (u) {
  14791. de.warn("Quickstart engaged. Hold on to your knickers.");
  14792. var t = v.controls[D.PANORAMA];
  14793. g = new ie(R,S.scene,S.camera,t,s),
  14794. _(S, s, P),
  14795. e = g.load(m).then(function() {
  14796. S.addComponent(g),
  14797. S.once(le.AfterRender, function() {
  14798. de.warn("First render after quickstart load finished.")
  14799. })
  14800. })
  14801. }
  14802. window.flyToFirst = function(){//xzw add
  14803. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14804. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14805. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14806. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14807. };
  14808. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14809. }).then(function() {
  14810. return f(P, U.onProgress, i, !u, a)
  14811. }).then(function() {
  14812. if (m.quickstart = u,
  14813. I(P, S, O, s),
  14814. S.started || _(S, s, P),
  14815. H.modelLoaded(P, w, v, V.autoplay),
  14816. E(w, P, m, V.autoplay).done(function() {
  14817. T.autoTour()
  14818. }),
  14819. !P.supportsTiles) {
  14820. var e = new Z(P,w);
  14821. e.start()
  14822. }
  14823. u && (S.removeComponent(g),
  14824. g.destroy(),
  14825. m.pano.enter()),
  14826. U.init(P, T, w, v, S, m, H.getSessionId()),
  14827. U.endLoading(P, T, x),
  14828. S.once(le.AfterRender, function() {
  14829. N.setAppReadyTime();
  14830. var e = N.calcFullLoadingTime();
  14831. de.warn("Total load time: " + e / 1e3),
  14832. H.loadComplete(e),
  14833. de.warn("First render after model load finished.")
  14834. }),
  14835. S.on(le.MemoryUsageUpdated, n)
  14836. }).fail(b.bind(this, e))
  14837. }
  14838. function n(e) {
  14839. ce.update(e)
  14840. }
  14841. function r(e) {
  14842. de.info("Version", "2.25.6-0-gd87e5b1"),
  14843. q.defaultMaxListeners = 1e3,
  14844. a(e),
  14845. s()
  14846. }
  14847. function o() {
  14848. return document.getElementById("player")
  14849. }
  14850. function a(e) {
  14851. e.addEventListener("dragenter", T, !1),
  14852. e.addEventListener("dragover", T, !1)
  14853. }
  14854. function s() {
  14855. F.valueFromHash("title", !0) || $(document).ready(function() {
  14856. var e = $(".model-title");
  14857. e.hide()
  14858. })
  14859. }
  14860. function l() {
  14861. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14862. }
  14863. function c() {
  14864. return {
  14865. panoElementsToLoad: 6,
  14866. modelElementsToLoad: 0,
  14867. totalElementsLoaded: 0,
  14868. totalElementsToLoad: 0,
  14869. totalPercentageLoaded: 0,
  14870. progressCallback: null
  14871. }
  14872. }
  14873. function h(e) {
  14874. return K.loadFeatureFlags(e).done(function(e) {
  14875. K.updateDependentSettings(e, V)
  14876. })
  14877. }
  14878. // function u(e) {
  14879. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14880. // responseType: "json",
  14881. // prefetchFrom: "config"
  14882. // }).then(function(e) {
  14883. // return e ? void j.extendObject(V.appConfig, e) : {}
  14884. // }, function(e) {
  14885. // return de.warn("Failed loading runtime config, using defaults."),
  14886. // $.when({})
  14887. // })
  14888. // }
  14889. function d(e, t) {
  14890. var i = B.getModel({
  14891. url: t,
  14892. floors: F.valueFromHash("f", !0),
  14893. autoload: !1
  14894. })
  14895. ;
  14896. return $.when(i, n).then(null, function(e) {
  14897. return this
  14898. })
  14899. }
  14900. function p(e, t, i, n, r) {
  14901. de.info("Model data loaded"),
  14902. de.debug("UUID: " + e.data.job.uuid),
  14903. J.init(K.getFlags()),
  14904. i && H.initKeen({
  14905. token: i,
  14906. appId: n
  14907. }),
  14908. H.initSegment({
  14909. model: e.sid,
  14910. version: "2.25.6-0-gd87e5b1",
  14911. startSource: r.startSource,
  14912. token: t,
  14913. autoplay: r.autoplay,
  14914. quickstart: r.quickstart
  14915. })
  14916. }
  14917. function f(e, t, i, n, r) {
  14918. return r.progressCallback = t,
  14919. H.sessionStart(),
  14920. e.load(n).progress(g.bind(this, r))
  14921. }
  14922. function g(e, t) {
  14923. e.modelElementsToLoad = t[1],
  14924. v(e),
  14925. m(e)
  14926. }
  14927. function m(e) {
  14928. e.totalElementsLoaded++,
  14929. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14930. //----许钟文-----------------模型进度条向后调整
  14931. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14932. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14933. console.log('pro:'+e.totalPercentageLoaded)
  14934. //---------------------------
  14935. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14936. }
  14937. function v(e) {
  14938. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14939. }
  14940. function A(e) {
  14941. var t = new x.PerspectiveCamera;
  14942. t.layers.enable(he.PANOMARKERS),
  14943. t.layers.enable(he.RETICULE),
  14944. t.layers.enable(he.TAG);
  14945. var i = new x.Scene
  14946. , n = new x.AmbientLight(16777215);
  14947. i.add(n),
  14948. // i.skybox = new W,
  14949. // i.add(i.skybox),
  14950. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14951. side: x.DoubleSide
  14952. })),
  14953. i.plane.position.y = 0,
  14954. i.plane.rotateX(-Math.PI / 2),
  14955. i.plane.material.visible = !1,
  14956. i.add(i.plane),
  14957. i.updateMatrixWorld(),
  14958. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14959. if (e.metadata && e.metadata.camera_position) {
  14960. var t = e.metadata.camera_position
  14961. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14962. n.position = t.clone(),
  14963. i.add(n);
  14964. var r = e.metadata.camera_quaternion
  14965. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14966. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14967. }
  14968. }),
  14969. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14970. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14971. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14972. var r = new te(i,t,z);
  14973. return r
  14974. }
  14975. function y(e, t) {
  14976. var i = e ? 1 : 1e3
  14977. , n = J.tilegen || J.imgopt ? 6 : 2;
  14978. n = F.valueFromHash("tileconc", n);
  14979. var r = new ne
  14980. , o = new ae({
  14981. concurrentDownloads: n
  14982. })
  14983. , a = new se
  14984. , s = new P
  14985. , l = new M
  14986. , c = new S(t)
  14987. , h = new R
  14988. , u = new O(i)
  14989. , d = new L
  14990. , p = new oe;
  14991. return {
  14992. qualityManager: r,
  14993. panoRenderer: a,
  14994. tileDownloader: o,
  14995. player: c,
  14996. director: l,
  14997. modelManager: s,
  14998. tagManager: p,
  14999. displayController: u,
  15000. labelDisplayController: d,
  15001. controls: h
  15002. }
  15003. }
  15004. function C(e, t, i, n) {
  15005. var r = i.controls
  15006. , o = i.qualityManager
  15007. , a = i.panoRenderer
  15008. , s = i.tileDownloader
  15009. , l = i.modelManager;
  15010. r.init(n, l),
  15011. ee.init(i.director, r, i.player, l, t),
  15012. o.init(l),
  15013. s.init(o),
  15014. a.init(t, s, o),
  15015. l.init(s, a, o),
  15016. l.addModel(e),
  15017. t.addComponent(G)
  15018. }
  15019. function I(e, t, i, n) {
  15020. var r = i.qualityManager
  15021. , o = i.panoRenderer
  15022. , a = i.tileDownloader
  15023. , s = i.modelManager
  15024. , l = i.player
  15025. , c = i.director
  15026. , h = i.tagManager
  15027. , u = i.displayController
  15028. , d = i.labelDisplayController
  15029. , p = i.controls;
  15030. t.scene.add(e),
  15031. t.qualityManager = r;
  15032. var f = {
  15033. camera: t.camera,
  15034. director: c,
  15035. modelManager: s,
  15036. tileDownloader: a,
  15037. panoRenderer: o,
  15038. qualityManager: r,
  15039. tagManager: h,
  15040. container: n,
  15041. controls: p
  15042. };
  15043. l.init(f),
  15044. l.setScene(t.scene),
  15045. h.init(s, l),
  15046. c.init(l, s),
  15047. u.init(c, l, s, h, n),
  15048. d.init(l, s, n),
  15049. z.bindEvents(l),
  15050. t.addComponent(h),
  15051. t.addComponent(l),
  15052. t.addComponent(o),
  15053. l.sceneRenderer = t; //xzw add 方便resize
  15054. }
  15055. function E(e, t, i, n) {
  15056. return de.info("Starting player in " + i.mode),
  15057. H.report(t.sid, "started-playing", n, i.quickstart),
  15058. e.start(i)
  15059. }
  15060. function b(e, t) {
  15061. de.error(t),
  15062. k.error(t),
  15063. H.report(e, "error-" + t)
  15064. }
  15065. function w(e) {
  15066. var t = F.details();
  15067. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15068. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15069. H.report(e, "error-webgl-generic"))
  15070. }
  15071. function _(e, t, i) {
  15072. try {
  15073. e.start(t)
  15074. } catch (e) {
  15075. throw de.warn(e.message),
  15076. w(i.sid),
  15077. e
  15078. }
  15079. }
  15080. function T(e) {
  15081. e.stopPropagation(),
  15082. e.preventDefault()
  15083. }
  15084. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15085. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15086. g_HotImage = {
  15087. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15088. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15089. } ;
  15090. }
  15091. //czj 判断someData 有没有backgroundMusic 添加音乐
  15092. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15093. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15094. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15095. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15096. $("#volume").show();
  15097. }else if (g_version === "one"){
  15098. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15099. //g_bgAudio.src = manage.dealURL(src) ;
  15100. }
  15101. //隐藏公司logo
  15102. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15103. showLogo();
  15104. }
  15105. e("./lib/three75-shim"),
  15106. e("./lib/array-polyfill"),
  15107. e("./lib/performance-polyfill"),
  15108. e("./lib/shaders/CopyShader.js"),
  15109. e("./lib/shaders/HorizontalBlurShader.js"),
  15110. e("./lib/shaders/VerticalBlurShader.js"),
  15111. e("./lib/postprocessing/EffectComposer.js"),
  15112. e("./lib/postprocessing/RenderPass.js"),
  15113. e("./lib/postprocessing/MaskPass.js"),
  15114. e("./lib/postprocessing/ShaderPass.js"),
  15115. window.Promise || (window.Promise = e("promise-polyfill"));
  15116. var x = e("three")
  15117. , _x = e("three")
  15118. , S = (e("./util/sentry"),
  15119. e("./player"))
  15120. , M = e("./director")
  15121. , R = e("./controls/CameraControls")
  15122. , P = e("./model/ModelManager")
  15123. , O = e("./DisplayController")
  15124. , L = e("./label/LabelDisplayController")
  15125. , D = e("./enum/Viewmode")
  15126. , N = e("./util/logger")
  15127. , B = e("./showcase")
  15128. , F = e("./util/browser")
  15129. , V = e("./settings")
  15130. , U = e("./gui/gui")
  15131. , k = e("./gui/error")
  15132. , H = e("./analytics")
  15133. , G = e("./util/transitions")
  15134. , z = e("./effects")
  15135. , W = e("./objects/Skybox")
  15136. , j = e("./util/common")
  15137. , Y = (e("./util/PanoramaCollection"),
  15138. e("./util/math"),
  15139. e("./util/showcase"))
  15140. , X = e("./util/camera")
  15141. , Z = (e("./objects/Panorama"),
  15142. e("./cameras/PanoramaCamera"),
  15143. e("./preloaders"))
  15144. , q = e("events").EventEmitter
  15145. , K = e("./featureflags")
  15146. , Q = (e("./util/lerp"),
  15147. e("./util/ajax"))
  15148. , J = e("./ab")
  15149. , ee = e("./sdk/automation.js")
  15150. , te = e("./scene/SceneRenderer")
  15151. , ie = e("./scene/QuickstartManager")
  15152. , ne = e("./tile/QualityManager.js")
  15153. , re = e("./localization/localize")
  15154. , oe = e("./tag/tagManager")
  15155. , ae = e("./tile/TileDownloader")
  15156. , se = e("./tile/PanoRenderer")
  15157. , le = (e("./enum/PanoSizeClass"),
  15158. e("./enum/PanoramaEvents"),
  15159. e("./enum/SceneRendererEvents"))
  15160. , ce = e("./gui/memoryUsage")
  15161. , he = e("./enum/RenderLayers")
  15162. , ue = e("./TimingData")
  15163. , de = new N(t);
  15164. N.level = V.logLevel,
  15165. N.consoleEnabled = V.console,
  15166. i()
  15167. }
  15168. }
  15169. ).call(this, "/js/main.js")
  15170. }
  15171. , {
  15172. "./DisplayController": 1,
  15173. "./TimingData": 2,
  15174. "./ab": 3,
  15175. "./analytics": 4,
  15176. "./cameras/PanoramaCamera": 7,
  15177. "./controls/CameraControls": 9,
  15178. "./director": 15,
  15179. "./effects": 16,
  15180. "./enum/PanoSizeClass": 36,
  15181. "./enum/PanoramaEvents": 37,
  15182. "./enum/RenderLayers": 41,
  15183. "./enum/SceneRendererEvents": 43,
  15184. "./enum/Viewmode": 51,
  15185. "./featureflags": 59,
  15186. "./gui/error": 64,
  15187. "./gui/gui": 65,
  15188. "./gui/memoryUsage": 73,
  15189. "./label/LabelDisplayController": 91,
  15190. "./lib/array-polyfill": 92,
  15191. "./lib/performance-polyfill": 95,
  15192. "./lib/postprocessing/EffectComposer.js": 96,
  15193. "./lib/postprocessing/MaskPass.js": 97,
  15194. "./lib/postprocessing/RenderPass.js": 98,
  15195. "./lib/postprocessing/ShaderPass.js": 99,
  15196. "./lib/shaders/CopyShader.js": 100,
  15197. "./lib/shaders/HorizontalBlurShader.js": 101,
  15198. "./lib/shaders/VerticalBlurShader.js": 102,
  15199. "./lib/three75-shim": 103,
  15200. "./localization/localize": 108,
  15201. "./tag/tagManager": 124,
  15202. "./model/ModelManager": 140,
  15203. "./objects/Panorama": 148,
  15204. "./objects/Skybox": 152,
  15205. "./player": 155,
  15206. "./preloaders": 156,
  15207. "./scene/QuickstartManager": 157,
  15208. "./scene/SceneRenderer": 158,
  15209. "./sdk/automation.js": 164,
  15210. "./settings": 166,
  15211. "./showcase": 168,
  15212. "./tile/PanoRenderer": 169,
  15213. "./tile/QualityManager.js": 170,
  15214. "./tile/TileDownloader": 171,
  15215. "./util/PanoramaCollection": 178,
  15216. "./util/ajax": 181,
  15217. "./util/browser": 182,
  15218. "./util/camera": 183,
  15219. "./util/common": 185,
  15220. "./util/lerp": 188,
  15221. "./util/logger": 189,
  15222. "./util/math": 190,
  15223. "./util/sentry": 192,
  15224. "./util/showcase": 193,
  15225. "./util/transitions": 195,
  15226. events: 202,
  15227. "promise-polyfill": 213,
  15228. three: 217
  15229. }],
  15230. 117: [function(e, t, i) {
  15231. "use strict";
  15232. function n(e) {
  15233. e = e || {}
  15234. r.RawShaderMaterial.call(this, a.extendObject({
  15235. fragmentShader: o.cube.fragmentShader,
  15236. vertexShader: o.cube.vertexShader,
  15237. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15238. name: "CubemapMaterial",
  15239. }, e))
  15240. }
  15241. var r = e("three")
  15242. , o = e("../shaders")
  15243. , a = e("../util/common");
  15244. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15245. n.prototype.constructor = n,
  15246. t.exports = n
  15247. }
  15248. , {
  15249. "../shaders": 167,
  15250. "../util/common": 185,
  15251. three: 217
  15252. }],
  15253. 118: [function(e, t, i) {
  15254. "use strict";
  15255. function n(e) {
  15256. e = e || {}
  15257. r.RawShaderMaterial.call(this, a.extendObject({
  15258. fragmentShader: o.model.fragmentShader,
  15259. vertexShader: o.model.vertexShader,
  15260. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15261. name: "ModelTextureMaterial",
  15262. }, e))
  15263. }
  15264. var r = e("three")
  15265. , o = e("../shaders")
  15266. , a = e("../util/common");
  15267. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15268. n.prototype.constructor = n,
  15269. n.prototype.setProjectedPanos = function(e, t, i) {
  15270. i && (this.uniforms.progress.value = 0),
  15271. e.ensureSkyboxReadyForRender(),
  15272. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15273. this.uniforms.pano0Position.value.copy(e.position),
  15274. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15275. t.ensureSkyboxReadyForRender(),
  15276. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15277. this.uniforms.pano1Position.value.copy(t.position),
  15278. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15279. }
  15280. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15281. this.uniforms.eyeDir.value.copy(dir)
  15282. this.uniforms.eyePos.value.copy(pos)
  15283. }
  15284. n.prototype.setBendCameraQua = function(matrix) {//加
  15285. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15286. } */
  15287. ,
  15288. t.exports = n
  15289. }
  15290. , {
  15291. "../shaders": 167,
  15292. "../util/common": 185,
  15293. three: 217
  15294. }],
  15295. 119: [function(e, t, i) {
  15296. (function(i) {
  15297. "use strict";
  15298. function n(e, t, i, n) {
  15299. this.div = null,
  15300. this.body = null,
  15301. this.label = e,
  15302. this.description = t,
  15303. this.parsedDescription = [],
  15304. this.media = i || {
  15305. type: null
  15306. },
  15307. this.loadingSpinner = null,
  15308. this.parser = new r({
  15309. supportLinks: !u.valueFromHash("mls"),
  15310. keepLinkLabels: !0
  15311. }),
  15312. this.state = I.CLOSED,
  15313. this.orientation = "",
  15314. this.initialTransform = "",
  15315. this.hovering = !1,
  15316. this.openTransition = null,
  15317. this.closeTransition = null,
  15318. this.openPromise = null,
  15319. this.closePromise = null,
  15320. this.animationTransition = null,
  15321. this.animationScale = 0
  15322. }
  15323. var r = e("../Parser/DescriptionParser")
  15324. , o = e("../Media/Link")
  15325. , a = e("../Media/Image")
  15326. , s = e("../Media/EmbedlyPlayer")
  15327. , l = e("../Media/EmbedlyEmbed")
  15328. , c = e("../../util/transitions")
  15329. , h = e("../../util/lerp")
  15330. , u = e("../../util/browser")
  15331. , d = e("./BillboardEvent")
  15332. , p = e("../Media/MediaEvent")
  15333. , f = e("../Parser/DescriptionChunkType")
  15334. , g = e("events").EventEmitter
  15335. , m = e("./billboardSettings")
  15336. , v = e("./overlaySettings")
  15337. , A = e("../../util/logger")
  15338. , y = new A(i)
  15339. , C = document.getElementById("tag-billboards");
  15340. C.addEventListener("touchend", function(e) {
  15341. C.style.pointerEvents = "none"
  15342. }),
  15343. C.addEventListener("touchcancel", function(e) {
  15344. C.style.pointerEvents = "none"
  15345. });
  15346. var I = {
  15347. CLOSED: "closed",
  15348. OPENING: "opening",
  15349. OPEN: "open",
  15350. CLOSING: "closing",
  15351. ACTIVE: "active"
  15352. };
  15353. n.prototype = Object.create(g.prototype),
  15354. n.prototype.build = function(e) {
  15355. this.parsedDescription = this.parser.parse(this.description);
  15356. var t = document.createElement("div");
  15357. t.className = "tag-container has-hotzone",
  15358. this.div = t,
  15359. this.body = document.createElement("div"),
  15360. this.body.className = "tag-body";
  15361. var i = document.createElement("div");
  15362. i.classList.add("tag-content");
  15363. var n = document.createElement("div");
  15364. n.classList.add("tag-text-content");
  15365. var r = document.createElement("div");
  15366. r.className = "tag-label",
  15367. r.textContent = this.label,
  15368. n.appendChild(r);
  15369. var o = document.createElement("div");
  15370. o.className = "tag-desc",
  15371. n.appendChild(o),
  15372. i.appendChild(n),
  15373. this.body.appendChild(i),
  15374. this.appendDescriptionElements(this.parsedDescription, o),
  15375. this.appendMedia(),
  15376. t.appendChild(this.body),
  15377. C.appendChild(t),
  15378. this.bindEvents(t, this.body)
  15379. }
  15380. ,
  15381. n.prototype.bindEvents = function(e, t) {
  15382. var i = function(e) {
  15383. return function(t) {
  15384. if (!this.div.classList.contains("overlay")) {
  15385. var i, n = document.getElementById("player");
  15386. try {
  15387. i = new MouseEvent(e,t)
  15388. } catch (n) {
  15389. i = document.createEvent("MouseEvents"),
  15390. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15391. }
  15392. n.dispatchEvent(i)
  15393. }
  15394. }
  15395. };
  15396. t.addEventListener("mousedown", function(e) {
  15397. e.stopPropagation()
  15398. }),
  15399. t.addEventListener("mouseup", function(e) {
  15400. e.stopPropagation()
  15401. }),
  15402. e.addEventListener("touchstart", function(e) {
  15403. C.style.pointerEvents = "auto"
  15404. }),
  15405. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15406. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15407. t.addEventListener("mouseover", function(t) {
  15408. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15409. }
  15410. .bind(this)),
  15411. e.addEventListener("mouseenter", function(e) {
  15412. this.state !== I.CLOSING && (this.hovering = !0,
  15413. this.emit(d.ENTER))
  15414. }
  15415. .bind(this)),
  15416. e.addEventListener("mouseleave", function(e) {
  15417. this.hovering = !1,
  15418. this.emit(d.LEAVE)
  15419. }
  15420. .bind(this)),
  15421. e.addEventListener("gesturestart", function(e) {
  15422. e.preventDefault()
  15423. });
  15424. var n = e.querySelector(".tag-text-content")
  15425. , r = 0;
  15426. n.addEventListener("touchstart", function(e) {
  15427. r = e.changedTouches[0].clientY
  15428. }),
  15429. n.addEventListener("touchmove", function(t) {
  15430. function i(e) {
  15431. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15432. }
  15433. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15434. }),
  15435. e.addEventListener("touchmove", function(e) {
  15436. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15437. })
  15438. }
  15439. ,
  15440. n.prototype.appendDescriptionElements = function(e, t) {
  15441. e.length > 0 && this.div.classList.add("has-text"),
  15442. e.forEach(function(e, i) {
  15443. switch (e.type) {
  15444. case f.TEXT:
  15445. t.appendChild(this.createTextElement(e.text));
  15446. break;
  15447. case f.LINK:
  15448. t.appendChild(this.createLinkElement(e.link))
  15449. }
  15450. }
  15451. .bind(this))
  15452. }
  15453. ,
  15454. n.prototype.appendLoadingSpinner = function() {
  15455. this.loadingSpinner = document.createElement("div"),
  15456. this.loadingSpinner.classList.add("loading-spinner");
  15457. var e = document.createElement("div");
  15458. e.classList.add("gui-spinner-icon"),
  15459. this.loadingSpinner.appendChild(e),
  15460. this.body.appendChild(this.loadingSpinner)
  15461. }
  15462. ,
  15463. n.prototype.onMediaLoadFinished = function() {
  15464. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15465. this.applyOrientation(this.orientation),
  15466. this.loadingSpinner = null)
  15467. }
  15468. ,
  15469. n.prototype.appendMedia = function() {
  15470. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15471. this.appendLoadingSpinner();
  15472. var e = document.createElement("div");
  15473. e.classList.add("tag-media-content");
  15474. var t = document.createElement("i");
  15475. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15476. t.classList.add(e)
  15477. }),
  15478. this.body.appendChild(t),
  15479. this.body.appendChild(e),
  15480. this.media.type) {
  15481. case f.IMAGE:
  15482. e.appendChild(this.createImageElement(this.media, this.body));
  15483. break;
  15484. case f.VIDEO:
  15485. e.appendChild(this.createVideoElement(this.media, this.body));
  15486. break;
  15487. case f.RICH:
  15488. e.appendChild(this.createEmbedElement(this.media, this.body))
  15489. }
  15490. }
  15491. }
  15492. ,
  15493. n.prototype.createTextElement = function(e) {
  15494. var t = document.createElement("span");
  15495. return t.textContent = e,
  15496. t
  15497. }
  15498. ;
  15499. n.prototype.createLinkElement = function(e) {
  15500. var t = new o(e);
  15501. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15502. t.createDomElement()
  15503. }
  15504. ,
  15505. n.prototype.createImageElement = function(e, t) {
  15506. function i() {
  15507. function e() {
  15508. m || (r.classList.remove("view-image"),
  15509. c.classList.add("overlay"),
  15510. i(),
  15511. window.addEventListener("resize", b),
  15512. c.addEventListener("click", a),
  15513. g.addEventListener("click", l),
  15514. f.addEventListener("click", s),
  15515. m = !0,
  15516. o.emit(p.IMAGE_OPENED))
  15517. }
  15518. function i() {
  15519. t.classList.add("show-info"),
  15520. h.classList.remove("collapsible"),
  15521. h.style.height = "";
  15522. var e = parseFloat(getComputedStyle(I).lineHeight)
  15523. , i = y + e
  15524. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15525. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15526. , s = a
  15527. , l = s * n.aspect;
  15528. l > r && (l = r,
  15529. s = l / n.aspect),
  15530. s > a && (s = a,
  15531. l = s * n.aspect),
  15532. l += C,
  15533. s += C + i,
  15534. t.style.width = l + "px",
  15535. t.style.height = s + "px",
  15536. u.style.paddingTop = e + C + "px",
  15537. o.description.length > 0 && (h.classList.add("collapsible"),
  15538. h.style.height = h.clientHeight + 12 + "px",
  15539. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15540. }
  15541. function a(e) {
  15542. e.target === c && s()
  15543. }
  15544. function s() {
  15545. m && (m = !1,
  15546. r.classList.add("view-image"),
  15547. c.classList.remove("overlay"),
  15548. h.style.height = "",
  15549. u.style.paddingTop = "",
  15550. t.style.width = "",
  15551. t.style.height = "",
  15552. window.removeEventListener("resize", b),
  15553. c.removeEventListener("click", a),
  15554. g.removeEventListener("click", l),
  15555. f.removeEventListener("click", s),
  15556. o.emit(p.IMAGE_CLOSED),
  15557. o.close(!0))
  15558. }
  15559. function l(e) {
  15560. t.classList.toggle("show-info")
  15561. }
  15562. var c = o.div
  15563. , h = c.getElementsByClassName("tag-content")[0]
  15564. , u = c.getElementsByClassName("tag-media-content")[0]
  15565. , f = t.getElementsByClassName("close")[0]
  15566. , g = h.getElementsByClassName("tag-label")[0];
  15567. c.classList.add("has-image"),
  15568. r.classList.add("view-image"),
  15569. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15570. o.applyOrientation(o.orientation);
  15571. var m = !1
  15572. , A = getComputedStyle(h)
  15573. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15574. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15575. , I = h.querySelector(".tag-label")
  15576. , E = h.querySelector(".tag-desc")
  15577. , b = function() {
  15578. var e, t, n = 0;
  15579. return function() {
  15580. clearInterval(e),
  15581. clearTimeout(t),
  15582. e = setInterval(function() {
  15583. var e = c.clientHeight;
  15584. n !== e && (i(),
  15585. n = e)
  15586. }, 100),
  15587. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15588. }
  15589. }();
  15590. n.on(p.IMAGE_OPENING, e),
  15591. o.on(d.ACTIVATE, e),
  15592. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15593. o.on(d.CLOSING, s)
  15594. }
  15595. var n = new a
  15596. , r = n.createDomElement();
  15597. this.once(d.OPENED, function() {
  15598. n.load(e.src).then(i).catch(function(t) {
  15599. y.warn("Failed to load image:", e.src),
  15600. y.warn("with error:", t)
  15601. }).then(this.onMediaLoadFinished.bind(this))
  15602. });
  15603. var o = this;
  15604. return r
  15605. }
  15606. ,
  15607. n.prototype.createVideoElement = function(e, t) {
  15608. var i = new s({
  15609. autoPlay: !0,
  15610. autoResume: !0,
  15611. startMuted: !1,
  15612. loop: !1
  15613. })
  15614. , n = i.createDomElement();
  15615. return this.once(d.OPENED, function() {
  15616. i.load(e.src).then(function() {
  15617. this.div.classList.add("has-video"),
  15618. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15619. i.play()),
  15620. this.on(d.OPENING, i.show.bind(i)),
  15621. this.on(d.OPENED, i.play.bind(i)),
  15622. this.on(d.CLOSING, i.pause.bind(i)),
  15623. this.on(d.CLOSED, i.hide.bind(i))
  15624. }
  15625. .bind(this)).catch(function(t) {
  15626. y.warn("Failed to embed video:", e.src),
  15627. y.warn("with error:", t)
  15628. }).then(this.onMediaLoadFinished.bind(this))
  15629. }
  15630. .bind(this)),
  15631. n
  15632. }
  15633. ,
  15634. n.prototype.createEmbedElement = function(e, t) {
  15635. var i = new l
  15636. , n = i.createDomElement();
  15637. return this.once(d.OPENED, function() {
  15638. i.load(e.src).then(function() {
  15639. this.div.classList.add("has-embed"),
  15640. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15641. this.applyOrientation(this.orientation),
  15642. this.on(d.OPENING, i.show.bind(i)),
  15643. this.on(d.CLOSED, i.hide.bind(i))
  15644. }
  15645. .bind(this)).catch(function(t) {
  15646. y.warn("Failed to embed:", e.src),
  15647. y.warn("with error:", t)
  15648. }).then(this.onMediaLoadFinished.bind(this))
  15649. }
  15650. .bind(this)),
  15651. n
  15652. }
  15653. ,
  15654. n.prototype.open = function(e) {
  15655. return this.openPromise = $.Deferred(),
  15656. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15657. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15658. this.state !== I.OPEN && (this.emit(d.OPENING),
  15659. e && this.emit(d.ACTIVATING),
  15660. this.state = I.OPENING,
  15661. this.animateOpen(function() {
  15662. e && this.setActiveState(),
  15663. this.openPromise.resolve()
  15664. }
  15665. .bind(this)))
  15666. }
  15667. .bind(this), m.animation.openDelay),
  15668. c.cancel(this.closeTransition),
  15669. this.closePromise && this.closePromise.reject(),
  15670. this.closeTransition = void 0,
  15671. this.openPromise.promise())
  15672. }
  15673. ,
  15674. n.prototype.close = function(e) {
  15675. return this.closePromise = $.Deferred(),
  15676. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15677. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15678. this.state = I.CLOSING,
  15679. this.animateClose())
  15680. }
  15681. .bind(this), m.animation.closeDelay)),
  15682. c.cancel(this.openTransition),
  15683. this.openPromise && this.openPromise.reject(),
  15684. this.openTransition = void 0,
  15685. this.closePromise.resolve(),
  15686. this.closePromise.promise())
  15687. }
  15688. ,
  15689. n.prototype.setActiveState = function() {
  15690. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15691. this.emit(d.ACTIVATE),
  15692. this.div.classList.remove("has-hotzone"))
  15693. }
  15694. ,
  15695. n.prototype.animateOpen = function(e) {
  15696. if (this.state === I.OPENING) {
  15697. if (c.cancel(this.animationTransition),
  15698. u.detectSamsungNative())
  15699. return this.boardOrientation = null,
  15700. this.div.style.visibility = "visible",
  15701. this.emit(d.OPENED),
  15702. this.state = I.OPEN,
  15703. void (e && e());
  15704. this.div.style.webkitTransform = "scale(0)",
  15705. this.div.style.transform = "scale(0)",
  15706. this.div.style.visibility = "visible",
  15707. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15708. this.emit(d.OPENED),
  15709. this.state = I.OPEN,
  15710. e && e()
  15711. }
  15712. .bind(this))
  15713. }
  15714. }
  15715. ,
  15716. n.prototype.animateClose = function(e) {
  15717. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15718. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15719. this.emit(d.CLOSED),
  15720. this.state = I.CLOSED,
  15721. this.div.style.visibility = "hidden",
  15722. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15723. e && e()
  15724. }
  15725. .bind(this)))
  15726. }
  15727. ,
  15728. n.prototype.needsUpdate = function() {
  15729. return this.state !== I.CLOSED
  15730. }
  15731. ,
  15732. n.prototype.update = function(e, t) {
  15733. if (this.needsUpdate()) {
  15734. var i = (this.updateOrientation(e),
  15735. this.calcScale(t))
  15736. , n = {
  15737. x: (e.x + 1) * $("#player").width() / 2,
  15738. y: (e.y + 1) * $("#player").height() / 2
  15739. };
  15740. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15741. this.div.style.webkitTransform = this.div.screenTransform,
  15742. this.div.style.transform = this.div.screenTransform
  15743. }
  15744. }
  15745. ,
  15746. n.prototype.getDimensions = function() {
  15747. return this.div.getBoundingClientRect()
  15748. }
  15749. ,
  15750. n.prototype.calcScale = function(e) {
  15751. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15752. }
  15753. ,
  15754. n.prototype.updateOrientation = function(e) {
  15755. if (this.state !== I.ACTIVE) {
  15756. var t = 1 / 3
  15757. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15758. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15759. , r = "";
  15760. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15761. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15762. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15763. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15764. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15765. }
  15766. }
  15767. ,
  15768. n.prototype.applyOrientation = function(e) {
  15769. this.div.style.transform = this.div.style.webkitTransform = "",
  15770. this.div.classList.remove("tag-container-" + this.orientation),
  15771. this.div.classList.add("tag-container-" + e);
  15772. var t = window.getComputedStyle(this.div);
  15773. this.initialTransform = t.transform || t.webkitTransform,
  15774. "none" === this.initialTransform && (this.initialTransform = "");
  15775. var i = t.transform.slice(7, -1).split(",")
  15776. , n = -i[4]
  15777. , r = -i[5];
  15778. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15779. this.div.style.transformOrigin = n + "px " + r + "px",
  15780. this.orientation = e
  15781. }
  15782. ,
  15783. t.exports = n
  15784. }
  15785. ).call(this, "/js/tag/Billboard/Billboard.js")
  15786. }
  15787. , {
  15788. "../../util/browser": 182,
  15789. "../../util/lerp": 188,
  15790. "../../util/logger": 189,
  15791. "../../util/transitions": 195,
  15792. "../Media/EmbedlyEmbed": 125,
  15793. "../Media/EmbedlyPlayer": 126,
  15794. "../Media/Image": 128,
  15795. "../Media/Link": 129,
  15796. "../Media/MediaEvent": 131,
  15797. "../Parser/DescriptionChunkType": 133,
  15798. "../Parser/DescriptionParser": 134,
  15799. "./BillboardEvent": 120,
  15800. "./billboardSettings": 121,
  15801. "./overlaySettings": 122,
  15802. events: 202
  15803. }],
  15804. 120: [function(e, t, i) {
  15805. "use strict";
  15806. t.exports = Object.freeze({
  15807. ENTER: "billboard.enter",
  15808. LEAVE: "billboard.leave",
  15809. OPENING: "billboard.opening",
  15810. OPENED: "billboard.open",
  15811. CLOSING: "billboard.closing",
  15812. CLOSED: "billboard.closed",
  15813. ACTIVATING: "billboard.activating",
  15814. ACTIVATE: "billboard.activate"
  15815. })
  15816. }
  15817. , {}],
  15818. 121: [function(e, t, i) {
  15819. "use strict";
  15820. t.exports = Object.freeze({
  15821. animation: Object.freeze({
  15822. hoverOnClosing: !1,
  15823. openDelay: 100,
  15824. closeDelay: 50,
  15825. openDuration: 200,
  15826. closeDuration: 100
  15827. }),
  15828. boardToDiscRatio: 1.2
  15829. })
  15830. }
  15831. , {}],
  15832. 122: [function(e, t, i) {
  15833. "use strict";
  15834. t.exports = Object.freeze({
  15835. boundaryWidth: 30,
  15836. boundaryHeight: 0
  15837. })
  15838. }
  15839. , {}],
  15840. /*********************************创建热点模型************************************************** */
  15841. "hot": [function(e, t, i) {//热点
  15842. "use strict";
  15843. function hot(sid,d,model){
  15844. this.sid = sid;
  15845. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15846. if(d.quaternion){
  15847. this.quaternion = d.quaternion;
  15848. }else{
  15849. this.rotation = this.conversionArray(d.rotation)
  15850. } */
  15851. this.position = this.convertValue(d.position, r.Vector3)
  15852. if(d.quaternion){
  15853. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15854. }else{
  15855. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15856. }
  15857. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15858. this.isSprite = d.isSprite
  15859. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15860. this.linkType = d.linkType || "common"
  15861. this.link = d.link;
  15862. this.model = model;
  15863. this.size = d.size;
  15864. this.infoAttribute = d.infoAttribute || {};
  15865. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15866. this.transformAtPanos = d.transformAtPanos || {}
  15867. for (let i in this.transformAtPanos) {
  15868. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15869. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15870. }
  15871. this.build();
  15872. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15873. this.changeTex()
  15874. this.visibleData = d.visiblePanos
  15875. //this.setVisiblePanos(d.visiblePanos);
  15876. }
  15877. var r = e("three")
  15878. , f = e("../shaders")
  15879. , a = e("../settings")
  15880. , s = e("../enum/Viewmode")
  15881. , p = e("../objects/Panorama")
  15882. , math = e("../util/math")
  15883. , te = e("../util/texture");
  15884. var raycaster = new r.Raycaster;
  15885. //热点大小
  15886. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15887. var defaultTex1 = te.load(g_HotImage.point);
  15888. var defaultTex2 = te.load(g_HotImage.point2);
  15889. hot.prototype.changeTex = function(){
  15890. var u = this.mesh.material.uniforms
  15891. if(this.styleImg.length){
  15892. u.texture1.value = te.load(this.styleImg[0].src);
  15893. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15894. }else{
  15895. u.texture1.value = defaultTex1;
  15896. u.texture2.value = defaultTex2;
  15897. }
  15898. }
  15899. hot.prototype.initStyleImg = function(t){
  15900. this.styleImg = []
  15901. t.styleImg = t.styleImg || [];
  15902. t.styleImg.forEach((src)=>{
  15903. this.styleImg.push({src:manage.dealURL(src)})
  15904. })
  15905. this.changeTex()
  15906. }
  15907. hot.prototype.update = function(camera) {
  15908. if(this.isSprite){
  15909. this.mesh.quaternion.copy(camera.quaternion)
  15910. }
  15911. //this.showTitle()
  15912. }
  15913. hot.prototype.setVisiblePanos = function(visibleData){
  15914. this.visiblePanos = [];
  15915. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15916. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15917. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15918. if(!isShelter){
  15919. this.visiblePanos.push(pano.id)
  15920. }
  15921. })
  15922. }
  15923. //绘制热点
  15924. hot.prototype.build = function(){
  15925. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15926. var shaderMaterial = new r.ShaderMaterial({
  15927. uniforms: t,
  15928. vertexShader: f.hot.vertexShader,
  15929. fragmentShader: f.hot.fragmentShader,
  15930. transparent: !0
  15931. })
  15932. var sprite = new r.Mesh( geometry, shaderMaterial );
  15933. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15934. sprite.dynamic = true;
  15935. sprite.position.copy(this.position);
  15936. sprite.quaternion.copy(this.quaternion)
  15937. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15938. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15939. sprite.name = this.sid;
  15940. sprite.type = "hotSprite";
  15941. sprite.belongHot = this;
  15942. if(this.link) sprite.hotLink = this.link;
  15943. this.mesh = sprite;
  15944. this.model.add(sprite);
  15945. g_HotMeshes.push(sprite);
  15946. }
  15947. hot.prototype.setTitleElem = function(title){
  15948. var root = $("#hot");
  15949. var elem = $(`<div> ${title}</div>`)
  15950. root.append(elem);
  15951. this.titleElem = elem;
  15952. }
  15953. hot.prototype.showTitle = function(){
  15954. if(!this.titleElem)return;
  15955. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15956. if(pos.trueSide){//inSight
  15957. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15958. this.titleElem.css("display","block");
  15959. }else{
  15960. this.titleElem.css("display","none");
  15961. }
  15962. }
  15963. /* hot.prototype.showTitle = function(){//一直显示title的话
  15964. if(!this.titleElem)return;
  15965. var unvisi = ()=>{
  15966. this.titleElem.css("display","none");
  15967. }
  15968. var visi = ()=>{
  15969. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15970. if(pos.trueSide){//inSight
  15971. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15972. this.titleElem.css("display","block");
  15973. }else{
  15974. unvisi()
  15975. }
  15976. }
  15977. if(this.mesh.visible){
  15978. if(player.mode == 'panorama'){
  15979. visi()
  15980. }else{
  15981. var ifShelter = convertTool.ifShelter(this.position)
  15982. if(ifShelter)unvisi()
  15983. else visi()
  15984. }
  15985. }else{
  15986. unvisi()
  15987. }
  15988. }
  15989. */
  15990. hot.prototype.hideTitle = function(){
  15991. if(!this.titleElem)return;
  15992. this.titleElem.css("display","none");
  15993. }
  15994. hot.prototype.closestPanoTowardTag = function(e, t) {
  15995. var i = []
  15996. , o = []
  15997. , l = this.mesh.position;
  15998. if (e === s.PANORAMA) {
  15999. var c = .5
  16000. , h = t.position.clone().sub(l).normalize();
  16001. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16002. // i.push(p.filters.isPanoAligned()),
  16003. // i.push(p.filters.inPanoDirection(l, h, c)),
  16004. // i.push(p.filters.isNeighbourPanoTo(t)),
  16005. o.push(p.scoreFunctions.direction(l, h))
  16006. }
  16007. var u = new r.Vector3
  16008. , d = function(e) {
  16009. u.copy(l).sub(e.position);
  16010. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16011. , i = a.tags.navigate.tiltTolerance;
  16012. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16013. }
  16014. , f = function(e) {
  16015. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16016. };
  16017. i.push(f, d, (pano)=>{ // add
  16018. return player.checkHasNeighbor(pano)
  16019. }),
  16020. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16021. var g = t.model.panos.sortByScore(i, o);
  16022. if (g && a.tags.navigate.lineOfSight) {
  16023. for (var m = 0; m < g.length; m++) {
  16024. var v = g[m].pano
  16025. , A = v.position.distanceTo(l);
  16026. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16027. var y = raycaster.intersectObjects(t.model.colliders);
  16028. // return g[0].pano;
  16029. if (0 === y.length || y[0].distance > A) {
  16030. console.log(m);
  16031. return v
  16032. }
  16033. }
  16034. return null
  16035. }
  16036. return g && g.length > 0 && g[0].pano
  16037. }
  16038. var getLink = function(link){
  16039. var src = '';
  16040. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16041. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16042. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16043. return src
  16044. }
  16045. var musicOff = function(){
  16046. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16047. //g_bgAudio && g_bgAudio.pause();
  16048. if(g_bgAudio && !g_bgAudio.paused){
  16049. manage.switchBgmState(false);
  16050. g_bgAudio.pauseByHot = true
  16051. }
  16052. if(SoundOnVideo){
  16053. SoundOnVideo.pauseByHot = true
  16054. switchSoundBtn(SoundOnVideo)
  16055. }
  16056. if(g_tourAudio)g_tourAudio.pause()
  16057. }
  16058. hot.prototype.examine = function(e, options) {
  16059. try{
  16060. window.parent.postMessage("clickHot",'*')
  16061. //$("#app .aside li" , parent.document)[0].click();
  16062. }catch(e){
  16063. console.log(e)
  16064. }
  16065. options = options || {}
  16066. if(this.actionType == 'noAction' )return;
  16067. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16068. var src = getLink(this.infoAttribute.iframe[0]);
  16069. if(this.linkType=="jumpLink"){
  16070. /* var newPage = window.open(src, "_blank" );
  16071. newPage.focus(); */
  16072. var href = window.location.href
  16073. var index = href.indexOf("&")
  16074. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16075. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16076. window.location.href = src
  16077. }else if(this.linkType=="iframeDiv"){
  16078. var div = document.createElement("div");
  16079. $("body").append(div);
  16080. div.style.position = 'fixed';
  16081. div.style.width = div.style.height = "100%";
  16082. div.style.left = div.style.top = '0';
  16083. div.style["z-index"] = "999"
  16084. var exit = document.createElement("div");
  16085. exit.style["background-image"] = "url(images/vrOffImg.png)";
  16086. exit.style.position = 'absolute';
  16087. exit.style.width = exit.style.height = "50px";
  16088. exit.style.left = '17px'; exit.style.top = "20px"
  16089. exit.style.cursor = "pointer";
  16090. exit.style["background-repeat"] = "no-repeat";
  16091. exit.style["background-size"] = "25%";
  16092. exit.style["background-position"] = "center center";
  16093. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16094. exit.style["border-radius"] = "50%";
  16095. exit.style["z-index"] = "3"
  16096. exit.onclick = ()=>{
  16097. $(div).remove()
  16098. if(g_bgAudio && g_bgAudio.pauseByHot){
  16099. manage.switchBgmState(true)
  16100. }
  16101. try{
  16102. window.parent.postMessage("closeHot",'*')
  16103. }catch(e){
  16104. console.log(e)
  16105. }
  16106. }
  16107. var myElement = document.createElement("iframe");
  16108. myElement.style.position = 'absolute';
  16109. myElement.style.width = myElement.style.height = "100%";
  16110. myElement.style.left = myElement.style.top = '0';
  16111. myElement.src = src
  16112. div.appendChild(exit);
  16113. div.appendChild(myElement)
  16114. musicOff()
  16115. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16116. //g_bgAudio && g_bgAudio.pause();
  16117. if(g_bgAudio && !g_bgAudio.paused){
  16118. manage.switchBgmState(false);
  16119. g_bgAudio.pauseByHot = true
  16120. }
  16121. if(g_tourAudio)g_tourAudio.pause()
  16122. */
  16123. }
  16124. return;
  16125. }
  16126. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16127. o();
  16128. return;
  16129. }
  16130. if(!player.currentPano)return;
  16131. var hotPop = document.getElementById('popup');
  16132. //获取那个热点的链接
  16133. if(this.link){
  16134. g_currentHot = this;
  16135. hotPop.style.display = "block";
  16136. hotPop.classList.add("wait");
  16137. var myElement = document.createElement("iframe");
  16138. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16139. //g_bgAudio && g_bgAudio.pause();
  16140. /* if(g_bgAudio && !g_bgAudio.paused){
  16141. manage.switchBgmState(false);
  16142. g_bgAudio.pauseByHot = true
  16143. }
  16144. if(g_tourAudio)g_tourAudio.pause()*/
  16145. musicOff()
  16146. var src = getLink(this.link )
  16147. myElement.src = src;
  16148. myElement.id = "id1";
  16149. myElement.allowTransparency = "true";
  16150. // myElement.scrolling = "no";
  16151. var element=document.getElementById("id1"); //判断页面是否有iframe
  16152. if (typeof(element)== "undefined" || element == null){
  16153. document.querySelector(".popup-content").appendChild(myElement);
  16154. //移动端自动播放
  16155. var videoLoaddingResult = false
  16156. window.loaddingSuccess = function() {
  16157. videoLoaddingResult = true
  16158. }
  16159. setTimeout(function func() {
  16160. if (videoLoaddingResult) {
  16161. var $iframe = document.querySelector('#id1').contentWindow.document;
  16162. if($iframe.querySelector('video')){
  16163. $iframe.querySelector('video').play();
  16164. // alert($iframe.querySelector('video'));
  16165. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16166. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16167. }
  16168. }
  16169. if($iframe.querySelector('audio')){
  16170. $iframe.querySelector('audio').play();
  16171. }
  16172. } else {
  16173. setTimeout(func, 300)
  16174. }
  16175. }, 800);
  16176. }
  16177. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16178. }
  16179. // if(hotListSta) {
  16180. // hotPop.classList.remove("wait");
  16181. // return;
  16182. // }
  16183. var t = e.mode
  16184. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16185. , n = this.mesh.position;
  16186. e.flyingToTag = true;
  16187. var o = function() {
  16188. e.flyingToTag = false;
  16189. if(this.link){
  16190. hotPop.classList.remove("wait");
  16191. }
  16192. }.bind(this);
  16193. if(settings.dontExamHot){
  16194. o();
  16195. return;
  16196. }
  16197. if (t === s.PANORAMA){
  16198. var l = {
  16199. pano: i,
  16200. lookAtPoint: n,
  16201. duration: null,
  16202. maxDistanceOverride: null,
  16203. skipWarpingCheck: !1
  16204. };
  16205. e.flyToPano(l, o)
  16206. }else {
  16207. var c = {
  16208. pano: i
  16209. };
  16210. if (n) {
  16211. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16212. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16213. }
  16214. c.callback = o,
  16215. c.duration = 1500,
  16216. c.mode = s.PANORAMA,
  16217. e.flyToNewMode(c)
  16218. }
  16219. },
  16220. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16221. // if(window.MP_PREFETCHED_MODELDATA.special){
  16222. // specialScene.special().beforeImplement();
  16223. // }
  16224. //czj 判断是否是数组 如果不是将对象转换为数组
  16225. /* hot.prototype.conversionArray = function(obj){
  16226. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16227. var arr = []
  16228. for (var i in obj) {
  16229. arr.push(obj[i]); //属性
  16230. }
  16231. return arr
  16232. } */
  16233. hot.prototype.convertValue = function(v ,Type){
  16234. var value;
  16235. if(v instanceof Array){
  16236. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16237. value = new Type().fromArray(v);
  16238. }else{
  16239. for(let i in v){v[i] = parseFloat(v[i])}
  16240. value = new Type().copy(v);
  16241. }
  16242. return value
  16243. }
  16244. t.exports = hot;
  16245. }
  16246. , {
  16247. three: 217,
  16248. "../shaders":167,
  16249. "../enum/Viewmode":51,
  16250. "../objects/Panorama":148,
  16251. "../util/texture":194,
  16252. "../settings":166,
  16253. "../util/math": 190,
  16254. }],
  16255. /************************************创建热点模型************************************ */
  16256. 123: [function(e, t, i) {//tag
  16257. (function(i) {
  16258. "use strict";
  16259. function n(e, t, i) {
  16260. var n = i.version || "0";
  16261. "0" !== n && I.info("tag defined using version " + n),
  16262. this.model = e,
  16263. this.sid = t,
  16264. this.color = (new r.Color).set(i.color || l.tagDefault),
  16265. this.hoverColor = l._darken(this.color, .2),
  16266. this.floor = null,
  16267. this.floorIndex = i.floor,
  16268. this.mode = s.PANORAMA,
  16269. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16270. this.obj3d = null,
  16271. this.disc = null,
  16272. this.materials = {
  16273. disc: null,
  16274. pole: null
  16275. },
  16276. this.position = (new r.Vector3).copy(i.position),
  16277. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16278. this.discWorldPosition = null,
  16279. this.discScale = .05,
  16280. this.poleEnabled = i.stem.enabled,
  16281. this.billboard = new o(i.label,i.description,i.media,this),
  16282. this.visibleTransition = null,
  16283. this.hoveringDisc = !1
  16284. }
  16285. var r = e("three")
  16286. , o = e("./Billboard/Billboard")
  16287. , a = e("../settings")
  16288. , s = e("../enum/Viewmode")
  16289. , l = e("../enum/Colors")
  16290. , c = e("../enum/RenderLayers")
  16291. , h = e("../enum/RenderOrder")
  16292. , u = (e("../util/common"),
  16293. e("../util/math"))
  16294. , d = e("../util/texture")
  16295. , p = e("../objects/Panorama")
  16296. , f = e("../shaders")
  16297. , g = e("../util/transitions")
  16298. , m = e("../util/lerp")
  16299. , v = e("../util/easing")
  16300. , A = e("./Billboard/BillboardEvent")
  16301. , y = e("events").EventEmitter
  16302. , C = e("../util/logger")
  16303. , I = new C(i)
  16304. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16305. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16306. , w = new r.PlaneBufferGeometry(1,1);
  16307. n.prototype = Object.create(y.prototype),
  16308. n.raycaster = new r.Raycaster,
  16309. n.prototype.bindEvents = function() {
  16310. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16311. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16312. }
  16313. ,
  16314. n.prototype.build = function() {
  16315. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16316. this.floor && (this.billboard.build(this.model.sid),
  16317. this.obj3d = this.buildObject3D(),
  16318. this.floor.add(this.obj3d)),
  16319. this
  16320. }
  16321. ,
  16322. n.prototype.buildObject3D = function() {
  16323. var e = new r.Object3D;
  16324. e.position.copy(this.position);
  16325. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16326. t.bg.value = b,
  16327. t.mask.value = E,
  16328. t.color.value.copy(this.color),
  16329. this.materials.disc = new r.RawShaderMaterial({
  16330. transparent: !0,
  16331. vertexShader: f.tagDisc.vertexShader,
  16332. fragmentShader: f.tagDisc.fragmentShader,
  16333. uniforms: t
  16334. }),
  16335. this.disc = new r.Mesh(w,this.materials.disc),
  16336. this.disc.layers.set(c.TAG),
  16337. this.disc.position.copy(this.discPosition),
  16338. this.disc.renderOrder = h.tagDisc,
  16339. this.disc.tag = this;
  16340. var i = this.buildPole();
  16341. return i.layers.set(c.TAG),
  16342. i.renderOrder = h.tagStem,
  16343. e.add(i),
  16344. e.layers.set(c.TAG),
  16345. e.add(this.disc)
  16346. }
  16347. ,
  16348. n.prototype.buildPole = function() {
  16349. var e = new r.BufferGeometry
  16350. , t = new Float32Array(6);
  16351. return t[0] = t[1] = t[2] = 0,
  16352. t[3] = this.discPosition.x,
  16353. t[4] = this.discPosition.y,
  16354. t[5] = this.discPosition.z,
  16355. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16356. this.materials.pole = new r.LineBasicMaterial({
  16357. linewidth: a.tags.pole.width,
  16358. color: a.tags.pole.color,
  16359. opacity: 0,
  16360. visible: this.poleEnabled,
  16361. transparent: !0,
  16362. depthWrite: !1
  16363. }),
  16364. new r.Line(e,this.materials.pole)
  16365. }
  16366. ,
  16367. n.prototype.setFreeState = function(e) {
  16368. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16369. this.materials.disc.uniforms.color.value = this.color
  16370. }
  16371. .bind(this))
  16372. }
  16373. ,
  16374. n.prototype.setHoverState = function(e) {
  16375. this.billboard.open(e),
  16376. this.materials.disc.uniforms.color.value = this.hoverColor
  16377. }
  16378. ,
  16379. n.prototype.hide = function(e, t) {
  16380. var i = $.Deferred();
  16381. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16382. return i.resolve().promise();
  16383. e = e || 0,
  16384. t = t || 0,
  16385. g.cancel(this.visibleTransition);
  16386. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16387. , r = t + e
  16388. , o = t / r;
  16389. return this.visibleTransition = g.start(function(e) {
  16390. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16391. , i = m.property(e.materials.pole, "opacity", 0);
  16392. return function(n) {
  16393. t(n),
  16394. e.materials.pole && i(n)
  16395. }
  16396. }(this), r * n, function() {
  16397. i.resolve()
  16398. }, o, v[a.warp.blendEasing]),
  16399. i.promise()
  16400. }
  16401. ,
  16402. n.prototype.show = function(e, t) {
  16403. var i = $.Deferred();
  16404. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16405. return i.resolve().promise();
  16406. e = e || 0,
  16407. t = t || 0,
  16408. g.cancel(this.visibleTransition);
  16409. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16410. , r = t + e
  16411. , o = t / r;
  16412. return this.visibleTransition = g.start(function(e) {
  16413. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16414. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16415. return function(n) {
  16416. t(n),
  16417. e.materials.pole && i(n)
  16418. }
  16419. }(this), r * n, function() {
  16420. i.resolve()
  16421. }, o, v[a.warp.blendEasing]),
  16422. i.promise()
  16423. }
  16424. ,
  16425. n.prototype.closestPanoTowardTag = function(e, t) {
  16426. var i = []
  16427. , o = []
  16428. , l = this.disc.getWorldPosition();
  16429. if (e === s.PANORAMA) {
  16430. var c = .5
  16431. , h = t.position.clone().sub(l).normalize();
  16432. i.push(p.filters.isPanoAligned()),
  16433. i.push(p.filters.inPanoDirection(l, h, c)),
  16434. i.push(p.filters.isNeighbourPanoTo(t)),
  16435. o.push(p.scoreFunctions.direction(l, h))
  16436. }
  16437. var u = new r.Vector3
  16438. , d = function(e) {
  16439. u.copy(l).sub(e.position);
  16440. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16441. , i = a.tags.navigate.tiltTolerance;
  16442. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16443. }
  16444. , f = function(e) {
  16445. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16446. };
  16447. i.push(f, d),
  16448. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16449. var g = this.model.panos.sortByScore(i, o);
  16450. if (a.tags.navigate.lineOfSight) {
  16451. for (var m = 0; m < g.length; m++) {
  16452. var v = g[m].pano
  16453. , A = v.position.distanceTo(l);
  16454. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16455. return null;
  16456. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16457. var y = n.raycaster.intersectObjects(this.model.colliders);
  16458. if (0 === y.length || y[0].distance > A)
  16459. return v
  16460. }
  16461. return null
  16462. }
  16463. return g.length > 0 && g[0].pano
  16464. }
  16465. ,
  16466. n.prototype.examine = function(e) {
  16467. var t = e.mode
  16468. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16469. , n = this.disc.getWorldPosition();
  16470. this.billboard.setActiveState();
  16471. var o = function() {
  16472. var t = this.billboard.getDimensions()
  16473. , n = new r.Vector3;
  16474. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16475. n.unproject(e.camera),
  16476. e.flyToPano({
  16477. pano: i,
  16478. lookAtPoint: n
  16479. })
  16480. }
  16481. .bind(this);
  16482. if (t === s.PANORAMA)
  16483. if (i !== e.currentPano) {
  16484. var l = {
  16485. pano: i,
  16486. lookAtPoint: n,
  16487. duration: null,
  16488. maxDistanceOverride: null,
  16489. skipWarpingCheck: !1
  16490. };
  16491. e.flyToPano(l, o)
  16492. } else
  16493. setTimeout(function() {
  16494. this.billboard.open().then(function() {
  16495. o()
  16496. })
  16497. }
  16498. .bind(this), 0);
  16499. else {
  16500. var c = {
  16501. pano: i
  16502. };
  16503. if (n) {
  16504. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16505. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16506. }
  16507. c.callback = o,
  16508. c.duration = 1500,
  16509. c.mode = s.PANORAMA,
  16510. e.flyToNewMode(c)
  16511. }
  16512. }
  16513. ,
  16514. n.prototype.update = function(e, t) {
  16515. var i = new r.Vector3;
  16516. return function(e, t) {
  16517. this.discWorldPosition = this.disc.getWorldPosition(),
  16518. this.updateDisc(e, t),
  16519. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16520. i.z < 1 && (i.y *= -1,
  16521. this.billboard.update(i, this.getDiscRadius(i, t))))
  16522. }
  16523. }(),
  16524. n.prototype.updateDisc = function(e, t) {
  16525. var i = new r.Vector3
  16526. , o = new r.Vector3
  16527. , l = new r.Vector3
  16528. , c = new r.Vector3
  16529. , h = new r.Vector3;
  16530. return function(e, t) {
  16531. var u = a.tags.visibility
  16532. , d = a.tags.disc.scale
  16533. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16534. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16535. this.obj3d.visible) {
  16536. this.disc.quaternion.copy(t.quaternion);
  16537. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16538. i.copy(this.discWorldPosition).project(t),
  16539. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16540. l.set(f / 2, 0, 0).add(o),
  16541. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16542. h.copy(c).unproject(t);
  16543. var g = h.distanceTo(this.discWorldPosition)
  16544. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16545. this.discScale = g * m,
  16546. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16547. }
  16548. }
  16549. }(),
  16550. n.prototype.getDiscRadius = function(e, t) {
  16551. var i = new r.Vector3;
  16552. return function(e, t) {
  16553. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16554. Math.abs(e.x - i.x) * $("#player").width()
  16555. }
  16556. }(),
  16557. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16558. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16559. }
  16560. ,
  16561. n.prototype.offScreen = function(e, t) {
  16562. var i = e.getWorldPosition().project(t);
  16563. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16564. }
  16565. ,
  16566. n.viewportScale = function() {
  16567. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16568. n.viewportHeight = $("#player").height(),
  16569. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16570. n.currentViewportScale
  16571. }
  16572. ,
  16573. t.exports = n
  16574. }
  16575. ).call(this, "/js/tag/tag.js")
  16576. }
  16577. , {
  16578. "../enum/Colors": 19,
  16579. "../enum/RenderLayers": 41,
  16580. "../enum/RenderOrder": 42,
  16581. "../enum/Viewmode": 51,
  16582. "../objects/Panorama": 148,
  16583. "../settings": 166,
  16584. "../shaders": 167,
  16585. "../util/common": 185,
  16586. "../util/easing": 186,
  16587. "../util/lerp": 188,
  16588. "../util/logger": 189,
  16589. "../util/math": 190,
  16590. "../util/texture": 194,
  16591. "../util/transitions": 195,
  16592. "./Billboard/Billboard": 119,
  16593. "./Billboard/BillboardEvent": 120,
  16594. events: 202,
  16595. three: 217
  16596. }],
  16597. 124: [function(e, t, i) {
  16598. (function(i) {
  16599. "use strict";
  16600. function n() {
  16601. this.tagState = y.IDLE,
  16602. this.intersectTag = null,
  16603. this.hoveredTag = null,
  16604. this.activeTag = null,
  16605. this.tagDiscs = [],
  16606. this.raycaster = new r.Raycaster,
  16607. this.modelManager = null,
  16608. this.player = null,
  16609. this.totaltags = 0,
  16610. this.navigatingViaTag = !1,
  16611. this.enabled = !1
  16612. }
  16613. var r = e("three")
  16614. , o = e("../util/logger")
  16615. , a = e("../util/common")
  16616. , s = e("../controls/serializer")
  16617. , l = e("../objects/Snapshot")
  16618. , c = e("../settings")
  16619. , h = e("./Billboard/BillboardEvent")
  16620. , u = e("./Media/MediaEvent")
  16621. , d = e("./Media/LinkType")
  16622. , p = e("../enum/Viewmode")
  16623. , f = e("../enum/WarpStyle")
  16624. , g = e("../enum/BlackoutStyle")
  16625. , m = e("../enum/ModelManagerEvents")
  16626. , v = e("../enum/tagEvents")
  16627. , A = e("../enum/PlayerEvents")
  16628. , y = (e("../util/lerp"),
  16629. e("../enum/TagStates"))
  16630. , C = e("events").EventEmitter
  16631. , I = new o(i);
  16632. a.extend(n, C),
  16633. n.prototype.init = function(e, t) {
  16634. this.modelManager = e,
  16635. this.player = t,
  16636. this.updateModel(),
  16637. this.bindEvents()
  16638. }
  16639. ,
  16640. n.prototype.update = function(e) {
  16641. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16642. }
  16643. ,
  16644. n.prototype.updateTags = function(e, t, i, n) {
  16645. for (var r in this.model.tags)
  16646. this.model.tags[r].update(e, t, i, n)
  16647. }
  16648. ,
  16649. n.prototype.updateModel = function() {
  16650. this.model = this.modelManager.getActiveModel(),
  16651. this.gettagsFromModel(),
  16652. this.totaltags = Object.keys(this.model.tags).length
  16653. }
  16654. ,
  16655. n.prototype.gettagsFromModel = function() {
  16656. this.tagDiscs = [];
  16657. for (var e in this.model.tags) {
  16658. var t = this.model.tags[e].disc;
  16659. t && this.tagDiscs.push(t)
  16660. }
  16661. }
  16662. ,
  16663. n.prototype.bindEvents = function() {
  16664. function e() {
  16665. Object.keys(this.model.tags).forEach(function(e) {
  16666. var t = this.model.tags[e];
  16667. t.bindEvents(),
  16668. t.billboard.on(u.LINK_CLICK, function(e) {
  16669. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16670. }
  16671. .bind(this)),
  16672. t.billboard.on(u.IMAGE_OPENED, function() {
  16673. this.tagState = y.EXAMINE,
  16674. this.emit(u.IMAGE_OPENED)
  16675. }
  16676. .bind(this)),
  16677. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16678. }
  16679. .bind(this))
  16680. }
  16681. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16682. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16683. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16684. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16685. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16686. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16687. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16688. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16689. e.call(this)
  16690. }
  16691. ,
  16692. n.prototype.navigateViaLink = function(e) {
  16693. var t = s.deserialize(e);
  16694. if (t)
  16695. if (t.mode === p.PANORAMA) {
  16696. try {
  16697. this.player.model.panos.get(t.panoId)
  16698. } catch (e) {
  16699. return void I.warn("Unable to find panorama location", t.panoId)
  16700. }
  16701. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16702. } else {
  16703. var i = {
  16704. cameraMode: t.mode,
  16705. position: t.position,
  16706. quaternion: t.quaternion,
  16707. scanId: t.panoId,
  16708. orthoZoom: t.zoom,
  16709. floorVisibility: t.floorVisibility,
  16710. thumbUrl: null,
  16711. name: null
  16712. };
  16713. this.player.flyToNewMode({
  16714. mode: t.mode,
  16715. duration: c.warp.outsideTime,
  16716. warpDest: new l(i),
  16717. force: !0
  16718. })
  16719. }
  16720. }
  16721. ,
  16722. n.prototype.handleWarpStart = function(e, t, i, n) {
  16723. this.dismissExaminedTag(),
  16724. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16725. e && (i = g.END),
  16726. this.hideShowTagsForBlackoutStyle(i, n))
  16727. }
  16728. ,
  16729. n.prototype.handleWarpInterruption = function(e, t, i) {
  16730. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16731. this.hideShowTagsForBlackoutStyle(t, i)
  16732. }
  16733. ,
  16734. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16735. var i = 0
  16736. , n = 0
  16737. , r = t / 2;
  16738. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16739. e) {
  16740. case g.END:
  16741. this.hideAlltags(r);
  16742. break;
  16743. case g.BEGINNING:
  16744. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16745. break;
  16746. case g.NONE:
  16747. break;
  16748. case g.MIDDLE:
  16749. i = r,
  16750. n = r,
  16751. this.hideAlltags(n),
  16752. setTimeout(function() {
  16753. this.showAlltags(i)
  16754. }
  16755. .bind(this), n);
  16756. break;
  16757. case g.FADEIN:
  16758. setTimeout(function() {
  16759. this.showAlltags(r)
  16760. }
  16761. .bind(this), r)
  16762. }
  16763. }
  16764. ,
  16765. n.prototype.onPlayerModeChanging = function(e, t) {
  16766. t !== p.PANORAMA && this.dismissExaminedTag(),
  16767. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16768. var i = t !== p.OUTDOOR;
  16769. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16770. }
  16771. ,
  16772. n.prototype.onPanoChange = function(e, t) {
  16773. var i = this.navigatingViaTag;
  16774. if (this.navigatingViaTag = !1,
  16775. !i) {
  16776. this.dismissExaminedTag();
  16777. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16778. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16779. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16780. }
  16781. }
  16782. ,
  16783. n.prototype.onPlayerReady = function(e, t, i) {
  16784. this.startAlltags(e, t ? i : null)
  16785. }
  16786. ,
  16787. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16788. this.updateClosestTags(e)
  16789. }
  16790. ,
  16791. n.prototype.dismissExaminedTag = function() {
  16792. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16793. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16794. this.hoveredTag = null)
  16795. }
  16796. ,
  16797. n.prototype.startAlltags = function(e, t) {
  16798. this.model.shouldShowtags = c.tags.enabled,
  16799. this.enabled = !0,
  16800. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16801. t && setTimeout(function() {
  16802. this.activateTag(this.model.getTagBySid(t))
  16803. }
  16804. .bind(this), c.tags.startup.fadeInDuration / 2))
  16805. }
  16806. ,
  16807. n.prototype.showAlltags = function(e, t, i) {
  16808. function n() {
  16809. o++,
  16810. o === this.totaltags && (this.model.tagsShown = !0,
  16811. r.resolve())
  16812. }
  16813. var r = $.Deferred();
  16814. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16815. return r.resolve().promise();
  16816. var o = 0;
  16817. for (var a in this.model.tags) {
  16818. var s = this.model.tags[a];
  16819. s.show(e, t).done(n.bind(this))
  16820. }
  16821. return r.promise()
  16822. }
  16823. ,
  16824. n.prototype.hideAlltags = function(e, t) {
  16825. function i() {
  16826. r++,
  16827. r === this.totaltags && (this.model.tagsShown = !1,
  16828. n.resolve())
  16829. }
  16830. var n = $.Deferred()
  16831. , r = 0;
  16832. for (var o in this.model.tags) {
  16833. var a = this.model.tags[o];
  16834. a.hide(e, t).done(i.bind(this)),
  16835. a === this.activeTag && this.dismissActiveTag()
  16836. }
  16837. return n.promise()
  16838. }
  16839. ,
  16840. n.prototype.enableHovering = function() {
  16841. this.enabled = !0
  16842. }
  16843. ,
  16844. n.prototype.disableHovering = function() {
  16845. this.enabled = !1
  16846. }
  16847. ,
  16848. n.prototype.activateTag = function(e, t) {
  16849. t = t || y.EXAMINE,
  16850. this.activeTag = e,
  16851. this.activeTag.hoveringDisc = !0,
  16852. this.activeTag.setHoverState(t === y.EXAMINE),
  16853. this.tagState = t,
  16854. this.emit(v.TagActivated, e)
  16855. }
  16856. ,
  16857. n.prototype.dismissActiveTag = function() {
  16858. this.activeTag.hoveringDisc = !1,
  16859. this.activeTag.setFreeState(!0);
  16860. var e = this.activeTag;
  16861. this.activeTag = null,
  16862. this.tagState = y.IDLE,
  16863. this.emit(v.TagDismissed, e)
  16864. }
  16865. ,
  16866. n.prototype.clickedOnTag = function(e) {
  16867. var t = function() {
  16868. this.navigatingViaTag = !0,
  16869. this.activeTag.examine(this.player),
  16870. this.emit(v.TagNavigation, this.activeTag)
  16871. }
  16872. .bind(this);
  16873. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16874. this.activeTag = this.intersectTag,
  16875. t(),
  16876. !0) : (this.dismissActiveTag(),
  16877. !1)
  16878. }
  16879. ,
  16880. n.prototype.intersecttag = function() {
  16881. var e = new r.Vector3
  16882. , t = new r.Vector3
  16883. , i = new r.Vector3;
  16884. return function(n, r, o) {
  16885. if (!this.enabled)
  16886. return null;
  16887. var a = null
  16888. , s = this.tagDiscs.filter(function(e) {
  16889. return e.parent.visible
  16890. });
  16891. if (s.length > 0) {
  16892. var l = this.model.floors.reduce(function(e, t) {
  16893. return t.hidden ? e : e.concat(t.collider.children)
  16894. }, s);
  16895. e.set(n.x, n.y, -1).unproject(o),
  16896. t.set(n.x, n.y, 1).unproject(o),
  16897. i.copy(t).sub(e).normalize(),
  16898. this.raycaster.set(e, i);
  16899. var c = this.raycaster.intersectObjects(l);
  16900. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16901. }
  16902. return this.intersectTag = a,
  16903. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16904. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16905. this.hoveredTag = a
  16906. }
  16907. .bind(this)),
  16908. a.billboard.on(h.LEAVE, function() {
  16909. this.hoveredTag = null
  16910. }
  16911. .bind(this))),
  16912. this.activateTag(a, y.BROWSE))),
  16913. a
  16914. }
  16915. }(),
  16916. n.prototype.rankedtagInDirection = function() {
  16917. var e = []
  16918. , t = []
  16919. , i = new r.Vector3
  16920. , n = new r.Vector3
  16921. , o = new r.Vector3;
  16922. return function(r, a, s, l) {
  16923. var c = 0;
  16924. t.length = 0;
  16925. for (var h = 0; h < this.closesttags.length; h++) {
  16926. var u = this.closesttags[h];
  16927. n.copy(u.position),
  16928. n.add(u.discPosition),
  16929. i.copy(a),
  16930. i.sub(n).negate(),
  16931. i.normalize();
  16932. var d = i.dot(l);
  16933. if (d >= 0) {
  16934. o.copy(n),
  16935. o.project(s);
  16936. var p = this.intersecttag(o, !1, s);
  16937. if (p) {
  16938. if (c >= e.length)
  16939. for (var f = 0; f < 64; f++)
  16940. e.push({
  16941. tag: u,
  16942. dot: d
  16943. });
  16944. var g = e[c];
  16945. g.tag = u,
  16946. g.dot = d,
  16947. g.position = math.projectPositionToCanvas(n, s),
  16948. t.push(g),
  16949. c++
  16950. }
  16951. }
  16952. }
  16953. return t.sort(function(e, t) {
  16954. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16955. }),
  16956. r < t.length ? t[r].tag : null
  16957. }
  16958. }(),
  16959. n.prototype.updateClosestTags = function() {
  16960. var e = new r.Vector3
  16961. , t = 30;
  16962. return function(i) {
  16963. this.closesttags || (this.closesttags = []),
  16964. this.closesttags.length = 0;
  16965. var n = this.model.tags;
  16966. if (n)
  16967. for (var r in n)
  16968. if (n.hasOwnProperty(r)) {
  16969. var o = n[r]
  16970. , a = o.position;
  16971. e.copy(i),
  16972. e.sub(a).negate();
  16973. var s = e.lengthSq();
  16974. s < t && this.closesttags.push(o)
  16975. }
  16976. }
  16977. }(),
  16978. t.exports = n
  16979. }
  16980. ).call(this, "/js/tag/tagManager.js")
  16981. }
  16982. , {
  16983. "../controls/serializer": 14,
  16984. "../enum/BlackoutStyle": 18,
  16985. "../enum/tagEvents": 32,
  16986. "../enum/ModelManagerEvents": 33,
  16987. "../enum/PlayerEvents": 40,
  16988. "../enum/TagStates": 44,
  16989. "../enum/Viewmode": 51,
  16990. "../enum/WarpStyle": 52,
  16991. "../objects/Snapshot": 153,
  16992. "../settings": 166,
  16993. "../util/common": 185,
  16994. "../util/lerp": 188,
  16995. "../util/logger": 189,
  16996. "./Billboard/BillboardEvent": 120,
  16997. "./Media/LinkType": 130,
  16998. "./Media/MediaEvent": 131,
  16999. events: 202,
  17000. three: 217
  17001. }],
  17002. 125: [function(e, t, i) {
  17003. (function(i) {
  17004. "use strict";
  17005. function n() {
  17006. this.embedWrapper = null,
  17007. this.embedElement = null
  17008. }
  17009. var r = e("../../util/ajax")
  17010. , o = e("./mediaSettings")
  17011. , a = e("../../settings")
  17012. , s = e("../../util/logger")
  17013. , l = new s(i);
  17014. n.prototype.createDomElement = function() {
  17015. return this.embedWrapper = document.createElement("div"),
  17016. this.embedWrapper.classList.add("tag-embed"),
  17017. this.embedWrapper.classList.add("hidden"),
  17018. this.embedWrapper
  17019. }
  17020. ,
  17021. n.prototype.load = function(e) {
  17022. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17023. return new Promise(function(e, i) {
  17024. r.get(t).then(function(t) {
  17025. if (t = JSON.parse(t),
  17026. t.html && t.html.indexOf("<script") === -1) {
  17027. this.embedWrapper.innerHTML = t.html;
  17028. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17029. if (this.embedWrapper.style.width = n + "px",
  17030. t.height) {
  17031. var r = t.height / t.width;
  17032. this.embedWrapper.style.height = n * r + "px"
  17033. }
  17034. this.embedElement = this.embedWrapper.firstChild;
  17035. var a = [];
  17036. try {
  17037. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17038. } catch (e) {
  17039. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17040. }
  17041. a.forEach(function(e) {
  17042. e.setAttribute("target", "_blank")
  17043. }),
  17044. this.embedElement.classList.add("hidden"),
  17045. this.embedWrapper.classList.remove("hidden"),
  17046. e()
  17047. } else
  17048. i("Not a valid embed")
  17049. }
  17050. .bind(this), function(e) {
  17051. i(e.response)
  17052. })
  17053. }
  17054. .bind(this))
  17055. }
  17056. ,
  17057. n.prototype.show = function() {
  17058. this.embedElement && this.embedElement.classList.remove("hidden")
  17059. }
  17060. ,
  17061. n.prototype.hide = function() {
  17062. this.embedElement && this.embedElement.classList.add("hidden")
  17063. }
  17064. ,
  17065. t.exports = n
  17066. }
  17067. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17068. }
  17069. , {
  17070. "../../settings": 166,
  17071. "../../util/ajax": 181,
  17072. "../../util/logger": 189,
  17073. "./mediaSettings": 132
  17074. }],
  17075. 126: [function(e, t, i) {
  17076. (function(i) {
  17077. "use strict";
  17078. function n(e) {
  17079. o.call(this),
  17080. this.options = e,
  17081. this.playerControls = null,
  17082. this.state = s.NOT_READY
  17083. }
  17084. var r = e("../../util/browser")
  17085. , o = e("./EmbedlyEmbed")
  17086. , a = e("../../util/logger")
  17087. , s = (new a(i),
  17088. Object.freeze({
  17089. NOT_READY: "player.not.ready",
  17090. CUED: "player.cued",
  17091. PLAYING: "player.playing",
  17092. PAUSED: "player.paused"
  17093. }));
  17094. n.prototype = Object.create(o.prototype),
  17095. n.prototype.createDomElement = function() {
  17096. return this.embedWrapper = document.createElement("div"),
  17097. this.embedWrapper.classList.add("tag-video"),
  17098. this.embedWrapper.classList.add("hidden"),
  17099. this.embedWrapper
  17100. }
  17101. ,
  17102. n.prototype.load = function(e) {
  17103. var t = function() {
  17104. function e(e) {
  17105. this.playerState = s.CUED,
  17106. this.options.startMuted && this.playerControls.mute()
  17107. }
  17108. function t(e) {
  17109. this.playerState = e
  17110. }
  17111. function i(e) {
  17112. this.playerControls.setCurrentTime(0),
  17113. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17114. }
  17115. this.playerControls = new playerjs.Player(this.embedElement),
  17116. this.playerControls.on("ready", e.bind(this)),
  17117. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17118. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17119. this.playerControls.on("ended", i.bind(this))
  17120. }
  17121. .bind(this);
  17122. return o.prototype.load.call(this, e).then(t.bind(this))
  17123. }
  17124. ,
  17125. n.prototype.play = function() {
  17126. var e = r.isMobile();
  17127. return function() {
  17128. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17129. }
  17130. }(),
  17131. n.prototype.pause = function() {
  17132. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17133. }
  17134. ,
  17135. t.exports = n
  17136. }
  17137. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17138. }
  17139. , {
  17140. "../../util/browser": 182,
  17141. "../../util/logger": 189,
  17142. "./EmbedlyEmbed": 125
  17143. }],
  17144. 127: [function(e, t, i) {
  17145. (function(i) {
  17146. "use strict";
  17147. function n(e) {
  17148. function t() {
  17149. return a.debug("requesting file from embedly:", e.href),
  17150. r.get(e.href, {
  17151. responseType: e.responseType
  17152. }).then(function(t) {
  17153. return a.debug("requesting file finished:", e.href),
  17154. t
  17155. })
  17156. }
  17157. function i() {}
  17158. return s = new Promise(function(e, n) {
  17159. s.catch(i).then(function() {
  17160. t().then(e, n)
  17161. })
  17162. }
  17163. )
  17164. }
  17165. var r = e("../../util/ajax")
  17166. , o = (e("./mediaSettings"),
  17167. e("../../util/logger"))
  17168. , a = new o(i)
  17169. , s = Promise.resolve();
  17170. t.exports.enqueue = n
  17171. }
  17172. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17173. }
  17174. , {
  17175. "../../util/ajax": 181,
  17176. "../../util/logger": 189,
  17177. "./mediaSettings": 132
  17178. }],
  17179. 128: [function(e, t, i) {
  17180. (function(i) {
  17181. "use strict";
  17182. function n() {
  17183. this.imageWrapper = null,
  17184. this.width = 0,
  17185. this.height = 0,
  17186. this.aspect = 1
  17187. }
  17188. var r = e("./MediaEvent")
  17189. , o = e("./EmbedlyQueue")
  17190. , a = e("events").EventEmitter
  17191. , s = e("../../util/logger")
  17192. , l = e("../../settings");
  17193. new s(i);
  17194. n.prototype = Object.create(a.prototype),
  17195. n.prototype.createDomElement = function() {
  17196. return this.imageWrapper = document.createElement("div"),
  17197. this.imageWrapper.classList.add("tag-image"),
  17198. this.imageWrapper.classList.add("hidden"),
  17199. this.imageWrapper.addEventListener("click", function(e) {
  17200. e.stopPropagation(),
  17201. this.emit(r.IMAGE_OPENING),
  17202. this.imageWrapper.style.pointerEvents = "none"
  17203. }
  17204. .bind(this)),
  17205. this.imageWrapper
  17206. }
  17207. ,
  17208. n.prototype.onClosed = function() {
  17209. this.imageWrapper.style.pointerEvents = "auto"
  17210. }
  17211. ,
  17212. n.prototype.load = function(e) {
  17213. var t = Math.max(window.screen.height, window.screen.width)
  17214. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17215. return new Promise(function(e, t) {
  17216. function n(t) {
  17217. var i = t.target;
  17218. this.width = i.naturalWidth,
  17219. this.height = i.naturalHeight,
  17220. this.aspect = this.width / this.height;
  17221. var n = t.target.src;
  17222. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17223. this.imageWrapper.style.width = this.width + "px",
  17224. this.imageWrapper.style.height = this.height + "px",
  17225. this.imageWrapper.classList.remove("hidden"),
  17226. e()
  17227. }
  17228. o.enqueue({
  17229. href: i,
  17230. responseType: "arraybuffer"
  17231. }).then(function(e) {
  17232. var t = new Uint8Array(e)
  17233. , i = new Blob([t])
  17234. , r = new window.Image;
  17235. r.addEventListener("load", n.bind(this));
  17236. var o = URL.createObjectURL(i);
  17237. r.src = o
  17238. }
  17239. .bind(this), t)
  17240. }
  17241. .bind(this))
  17242. }
  17243. ,
  17244. t.exports = n
  17245. }
  17246. ).call(this, "/js/tag/Media/Image.js")
  17247. }
  17248. , {
  17249. "../../settings": 166,
  17250. "../../util/logger": 189,
  17251. "./EmbedlyQueue": 127,
  17252. "./MediaEvent": 131,
  17253. events: 202
  17254. }],
  17255. 129: [function(e, t, i) {
  17256. "use strict";
  17257. function n(e) {
  17258. this.label = e.label,
  17259. this.href = e.url,
  17260. this.type = this.updateLinkForType(),
  17261. this.domElement = null,
  17262. this.id = c++
  17263. }
  17264. var r = e("./LinkType")
  17265. , o = e("./MediaEvent")
  17266. , a = e("../../util/browser")
  17267. , s = e("../../analytics")
  17268. , l = e("events").EventEmitter
  17269. , c = 0;
  17270. n.prototype = Object.create(l.prototype),
  17271. n.prototype.updateLinkForType = function() {
  17272. function e(e) {
  17273. var t = new RegExp("[#&?]start=([^#&?]*)")
  17274. , i = t.exec(e);
  17275. return i[1]
  17276. }
  17277. function t(e) {
  17278. return e + "&play=1"
  17279. }
  17280. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17281. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17282. r.NAVIGATION) : (this.href = t(this.href),
  17283. r.MODEL) : r.EXT_LINK
  17284. }
  17285. ;
  17286. var h = {};
  17287. n.prototype.createDomElement = function() {
  17288. function e(e) {
  17289. switch (e.stopPropagation(),
  17290. h[this.id] = !0,
  17291. s.trackAlways("click_tag_link", {
  17292. link_type: this.type,
  17293. link_count: c,
  17294. links_clicked: Object.keys(h).length
  17295. }),
  17296. this.type) {
  17297. case r.MODEL:
  17298. window.location.replace(this.href);
  17299. break;
  17300. case r.EXT_LINK:
  17301. window.open(this.href, "_blank")
  17302. }
  17303. this.emit(o.LINK_CLICK, {
  17304. type: this.type,
  17305. url: this.href
  17306. })
  17307. }
  17308. if (this.domElement = document.createElement("a"),
  17309. this.domElement.classList.add("tag-link"),
  17310. this.domElement.textContent = this.label,
  17311. this.type === r.EXT_LINK) {
  17312. this.domElement.textContent += " ";
  17313. var t = document.createElement("i");
  17314. t.classList.add("icon-ext-link"),
  17315. t.title = "Link to external web site",
  17316. this.domElement.appendChild(t)
  17317. }
  17318. return this.domElement.addEventListener("click", e.bind(this)),
  17319. this.domElement
  17320. }
  17321. ,
  17322. t.exports = n
  17323. }
  17324. , {
  17325. "../../analytics": 4,
  17326. "../../util/browser": 182,
  17327. "./LinkType": 130,
  17328. "./MediaEvent": 131,
  17329. events: 202
  17330. }],
  17331. 130: [function(e, t, i) {
  17332. "use strict";
  17333. t.exports = {
  17334. NAVIGATION: "navigation",
  17335. MODEL: "model",
  17336. EXT_LINK: "ext-link"
  17337. }
  17338. }
  17339. , {}],
  17340. 131: [function(e, t, i) {
  17341. "use strict";
  17342. t.exports = Object.freeze({
  17343. LINK_CLICK: "mtmedia.link",
  17344. IMAGE_LOADED: "mtmedia.image.loaded",
  17345. IMAGE_OPENING: "mtmedia.image.opening",
  17346. IMAGE_OPENED: "mtmedia.image.opened",
  17347. IMAGE_CLOSING: "mtmedia.image.closing",
  17348. IMAGE_CLOSED: "mtmedia.image.closed",
  17349. VIDEO_START: "mtmedia.video.start",
  17350. VIDEO_PAUSE: "mtmedia.video.pause",
  17351. VIDEO_ENDED: "mtmedia.video.end"
  17352. })
  17353. }
  17354. , {}],
  17355. 132: [function(e, t, i) {
  17356. "use strict";
  17357. t.exports = Object.freeze({
  17358. maxEmbedWidth: 350,
  17359. defaultAspectRatio: .75
  17360. })
  17361. }
  17362. , {}],
  17363. 133: [function(e, t, i) {
  17364. "use strict";
  17365. t.exports = Object.freeze({
  17366. TEXT: "text",
  17367. LINK: "link",
  17368. IMAGE: "photo",
  17369. VIDEO: "video",
  17370. RICH: "rich"
  17371. })
  17372. }
  17373. , {}],
  17374. 134: [function(e, t, i) {
  17375. "use strict";
  17376. function n(e) {
  17377. this.capabilities = {
  17378. links: {
  17379. enable: e.supportLinks,
  17380. keepLabels: e.keepLinkLabels
  17381. }
  17382. }
  17383. }
  17384. var r = e("./DescriptionChunkType");
  17385. n.prototype.parse = function(e, t) {
  17386. var i = []
  17387. , n = e.split("[").map(function(e, t) {
  17388. return 0 === t ? e : "[" + e
  17389. });
  17390. return n.forEach(function(e) {
  17391. var n = this.findMarkdown(e);
  17392. if (n) {
  17393. if (n.url.indexOf("javascript:") !== -1)
  17394. return;
  17395. this.addLinkChunk(i, n, t),
  17396. this.addTextChunk(i, e.slice(n.markdown.length))
  17397. } else
  17398. this.addTextChunk(i, e)
  17399. }
  17400. .bind(this)),
  17401. i
  17402. }
  17403. ,
  17404. n.prototype.findMarkdown = function(e) {
  17405. var t = /\[([^\]]*)\]\((.*)\)/
  17406. , i = e.match(t);
  17407. if (i) {
  17408. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17409. 0 !== r); )
  17410. o++;
  17411. var a = n.length - o;
  17412. return {
  17413. markdown: i[0].substring(0, i[0].length - a),
  17414. label: i[1],
  17415. url: i[2].substring(0, o)
  17416. }
  17417. }
  17418. }
  17419. ,
  17420. n.prototype.addTextChunk = function(e, t) {
  17421. 0 !== t.length && e.push({
  17422. type: r.TEXT,
  17423. text: t
  17424. })
  17425. }
  17426. ,
  17427. n.prototype.addLinkChunk = function(e, t) {
  17428. if (!this.capabilities.links.enable)
  17429. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17430. var i = {
  17431. label: t.label,
  17432. url: t.url
  17433. };
  17434. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17435. e.push({
  17436. type: r.LINK,
  17437. link: i
  17438. })
  17439. }
  17440. ,
  17441. t.exports = n
  17442. }
  17443. , {
  17444. "./DescriptionChunkType": 133
  17445. }],
  17446. 135: [function(e, t, i) {
  17447. (function(i) {
  17448. "use strict";
  17449. var n = e("../util/logger")
  17450. , r = new n(i)
  17451. , o = {
  17452. parseIdsFromChunkName: function(e, t) {
  17453. t.floorId = o.parseFloor(e),
  17454. t.roomId = o.parseRoom(e)
  17455. },
  17456. parseFloor: function(e) {
  17457. var t = e.match(/_group([0-9]+)/);
  17458. if (!t)
  17459. return 0;
  17460. try {
  17461. return parseInt(t[1], 10)
  17462. } catch (e) {
  17463. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17464. 0
  17465. }
  17466. },
  17467. parseRoom: function(e) {
  17468. var t = e.match(/_sub([0-9]+)/);
  17469. if (!t)
  17470. return -1;
  17471. try {
  17472. return parseInt(t[1], 10)
  17473. } catch (e) {
  17474. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17475. 0
  17476. }
  17477. }
  17478. };
  17479. t.exports = o
  17480. }
  17481. ).call(this, "/js/model/Chunks.js")
  17482. }
  17483. , {
  17484. "../util/logger": 189
  17485. }],
  17486. 136: [function(e, t, i) {
  17487. (function(i) {
  17488. "use strict";
  17489. function n(e) {
  17490. s.call(this),
  17491. this.model = e,
  17492. this.exploded = !1
  17493. }
  17494. var r = e("../objects/Floor")
  17495. , o = (e("../settings"),
  17496. e("../util/logger"))
  17497. , a = e("../util/transitions")
  17498. , s = e("../util/IndexedCollection")
  17499. , l = e("../util/common")
  17500. , c = e("../util/easing");
  17501. new o(i);
  17502. l.inherit(n, s),
  17503. n.prototype.add = function(e) {
  17504. s.prototype.add.call(this, e),
  17505. this.model.add(e)
  17506. }
  17507. ,
  17508. n.prototype.getIndex = function(e) {
  17509. return e.floorIndex
  17510. }
  17511. ,
  17512. n.prototype.build = function() {
  17513. this.list.forEach(function(e) {
  17514. e.build()
  17515. })
  17516. }
  17517. ,
  17518. n.prototype.size = function() {
  17519. return this.length
  17520. }
  17521. ,
  17522. n.prototype.sort = function() {
  17523. s.prototype.sort.call(this, function(e, t) {
  17524. return e.floorIndex - t.floorIndex
  17525. })
  17526. }
  17527. ,
  17528. n.prototype.nextFloor = function(e, t) {
  17529. return this.index[e.floorIndex + t] || null
  17530. }
  17531. ,
  17532. n.prototype.getFloorAtPoint = function(e) {
  17533. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17534. var r = this.list[n]
  17535. , o = r.distanceToPoint(e);
  17536. (!t || i > o) && (i = o,
  17537. t = r)
  17538. }
  17539. return t
  17540. }
  17541. ,
  17542. n.prototype.getOrMakeFloor = function(e) {
  17543. var t = this.index[e];
  17544. return t || (t = new r(this.model,e),
  17545. this.add(t)),
  17546. t
  17547. }
  17548. ,
  17549. n.prototype.hide = function() {
  17550. this.list.forEach(function(e) {
  17551. e.hide()
  17552. })
  17553. }
  17554. ,
  17555. n.prototype.show = function() {
  17556. this.list.forEach(function(e) {
  17557. e.show()
  17558. })
  17559. }
  17560. ,
  17561. n.prototype.names = function() {
  17562. return this.list.reduce(function(e, t) {
  17563. return e.concat(t.name)
  17564. }, [])
  17565. }
  17566. ,
  17567. n.prototype.toggleExplodeHorizontal = function() {
  17568. function e(e, t) {
  17569. r.copy(e.position),
  17570. e.position.x = i[e.floorIndex] * t,
  17571. e.position.y = 1 * e.floorIndex * t,
  17572. r.sub(e.position).multiplyScalar(-1),
  17573. e.panos.forEach(function(e) {
  17574. e.translate(r)
  17575. })
  17576. }
  17577. var t, i = [], n = 0;
  17578. this.list.forEach(function(e, r, o) {
  17579. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17580. n += t,
  17581. i[r] = n
  17582. }),
  17583. i = i.map(function(e) {
  17584. return e - n / 2
  17585. });
  17586. var r = this.list[0].position.clone();
  17587. this.exploded ? this.list.forEach(function(t) {
  17588. a.start(function(i) {
  17589. e(t, 1 - i)
  17590. }, 1500, null, 0, c.easeOutExpo)
  17591. }) : this.list.forEach(function(t) {
  17592. a.start(function(i) {
  17593. e(t, i)
  17594. }, 1500, null, 0, c.easeOutExpo)
  17595. }),
  17596. this.exploded = !this.exploded
  17597. }
  17598. ,
  17599. n.prototype.toggleExplodeVertical = function() {
  17600. function e(e, i) {
  17601. var n = n.copy(e.position);
  17602. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17603. n.sub(e.position).multiplyScalar(-1),
  17604. e.panos.forEach(function(e) {
  17605. e.translate(n)
  17606. })
  17607. }
  17608. var t = this.model.size;
  17609. this.list[0].position.clone();
  17610. this.exploded ? this.list.forEach(function(t) {
  17611. a.start(function(i) {
  17612. e(t, 1 - i)
  17613. }, 1500, null, 0, c.easeOutExpo)
  17614. }) : this.list.forEach(function(t) {
  17615. a.start(function(i) {
  17616. e(t, i)
  17617. }, 1500, null, 0, c.easeOutExpo)
  17618. }),
  17619. this.exploded = !this.exploded
  17620. }
  17621. ,
  17622. t.exports = n
  17623. }
  17624. ).call(this, "/js/model/FloorCollection.js")
  17625. }
  17626. , {
  17627. "../objects/Floor": 146,
  17628. "../settings": 166,
  17629. "../util/IndexedCollection": 175,
  17630. "../util/common": 185,
  17631. "../util/easing": 186,
  17632. "../util/logger": 189,
  17633. "../util/transitions": 195
  17634. }],
  17635. 137: [function(e, t, i) {
  17636. (function(i) {
  17637. "use strict";
  17638. function n() {
  17639. c.call(this)
  17640. }
  17641. var r = e("../settings")
  17642. , o = e("../util/logger")
  17643. , a = e("../enum/Viewmode")
  17644. , s = e("../objects/Snapshot")
  17645. , l = (e("../util/math"),
  17646. e("../util/common"))
  17647. , c = e("../util/IndexedCollection")
  17648. , h = new o(i);
  17649. l.inherit(n, c),
  17650. n.prototype.getImage = function(e) {
  17651. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17652. }
  17653. ,
  17654. n.prototype.filterByModesAndReel = function(e, t) {
  17655. for (var i = [], n = 0; n < t.length; n += 1) {
  17656. var r = t[n]
  17657. , o = this.index[r.sid];
  17658. o && i.push(o)
  17659. }
  17660. var s = e[a.DOLLHOUSE]
  17661. , l = e[a.FLOORPLAN];
  17662. i = i.filter(function(e) {
  17663. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17664. return !0;
  17665. var t;
  17666. try {
  17667. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17668. } catch (e) {
  17669. return h.debug(e.message),
  17670. !1
  17671. }
  17672. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17673. }),
  17674. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17675. this.list = i,
  17676. this.reIndex()
  17677. }
  17678. ,
  17679. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17680. if (0 === this.list.length)
  17681. return [];
  17682. var locations = [];
  17683. var deal = (info, container)=>{
  17684. var src = info.thumbnail_signed_src,
  17685. o = info.name || "";
  17686. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17687. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17688. let a = panos.get(info.metadata.scan_id);
  17689. if (a && !a.isAligned()) return
  17690. }
  17691. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17692. if (cameraMode === a.MESH) return
  17693. if(window.isLocal)src = manage.dealURL(src)
  17694. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17695. var l = {
  17696. cameraMode: cameraMode,
  17697. position: info.metadata.camera_position,
  17698. quaternion: info.metadata.camera_quaternion,
  17699. zoom: info.metadata.zoom,
  17700. panoId: info.metadata.scan_id,
  17701. orthoZoom: info.metadata.ortho_zoom,
  17702. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17703. thumbUrl: src,
  17704. name: n.filterImageName(o),
  17705. sid: info.sid
  17706. }
  17707. var item = new s(l);
  17708. item.momentTour = info.momentTour
  17709. container.push(item)
  17710. return item
  17711. }
  17712. }
  17713. this.list.forEach(image=>{
  17714. if(image.images){
  17715. var folder = $.extend({}, image )
  17716. folder.heroLocations = [];
  17717. image.images.list.forEach(child=>{
  17718. deal(child, folder.heroLocations);
  17719. })
  17720. folder.musicInfo = folder.musicInfo || {}
  17721. locations.push(folder)
  17722. delete folder.images;
  17723. delete folder.locations;
  17724. }else{
  17725. var item = deal(image, locations);
  17726. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17727. }
  17728. })
  17729. return locations
  17730. }
  17731. ,
  17732. n.prototype.getIndex = function(e) {
  17733. return e.sid
  17734. }
  17735. ,
  17736. n.filterImageName = function(e) {
  17737. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17738. }
  17739. ,
  17740. t.exports = n
  17741. }
  17742. ).call(this, "/js/model/ImageCollection.js")
  17743. }
  17744. , {
  17745. "../enum/Viewmode": 51,
  17746. "../objects/Snapshot": 153,
  17747. "../settings": 166,
  17748. "../util/IndexedCollection": 175,
  17749. "../util/common": 185,
  17750. "../util/logger": 189,
  17751. "../util/math": 190
  17752. }],
  17753. 138: [function(e, t, i) {
  17754. (function(i) {
  17755. "use strict";
  17756. function n() {
  17757. u.call(this)
  17758. }
  17759. var r = e("../label/Label")
  17760. , o = e("../settings")
  17761. , a = e("../util/logger")
  17762. , s = e("../util/math")
  17763. , l = e("../util/ajax")
  17764. , c = e("./RoomCollection")
  17765. , h = e("../util/common")
  17766. , u = e("../util/IndexedCollection");
  17767. new a(i);
  17768. h.inherit(n, u),
  17769. n.prototype.getIndex = function(e) {
  17770. return e.labelId
  17771. }
  17772. ,
  17773. n.prototype.associateWithRooms = function(e) {
  17774. this.forEach(function(t) {
  17775. e.forEach(function(e) {
  17776. e.roomId === t.roomId && (t.room = e)
  17777. })
  17778. })
  17779. }
  17780. ,
  17781. n.prototype.createFromLabelData = function(e) {
  17782. e.forEach(function(e) {
  17783. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17784. t = c.generateRoomId(e.floorId, t);
  17785. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17786. i.position = s.convertWorkshopVector(i.position),
  17787. this.add(i),
  17788. i.build()
  17789. }
  17790. .bind(this))
  17791. }
  17792. ,
  17793. n.prototype.load = function(e, t) {
  17794. return l.get(e, {
  17795. responseType: "json",
  17796. auth: t ? o.authorizationHeader : null
  17797. }).done(function(e) {
  17798. var t = [];
  17799. for (var i in e) {
  17800. var n = e[i];
  17801. t.push(n)
  17802. }
  17803. this.createFromLabelData(t)
  17804. }
  17805. .bind(this))
  17806. }
  17807. ,
  17808. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17809. var t = -1;
  17810. if (e) {
  17811. if(typeof e == 'number'){
  17812. t = parseInt(e)
  17813. }else{
  17814. var i = e.split("_");
  17815. t = parseInt(i[0])
  17816. }
  17817. }
  17818. return t
  17819. }
  17820. ,
  17821. t.exports = n
  17822. }
  17823. ).call(this, "/js/model/LabelCollection.js")
  17824. }
  17825. , {
  17826. "../label/Label": 90,
  17827. "../settings": 166,
  17828. "../util/IndexedCollection": 175,
  17829. "../util/ajax": 181,
  17830. "../util/common": 185,
  17831. "../util/logger": 189,
  17832. "../util/math": 190,
  17833. "./RoomCollection": 141
  17834. }],
  17835. 139: [function(e, t, i) {
  17836. (function(i) {
  17837. "use strict";
  17838. function n(e, t) {
  17839. o.Object3D.call(this)
  17840. this.sid = window.number;//t.sid,
  17841. this.data = t,
  17842. this.options = e,
  17843. this.urls = new s(e.urlFiles),
  17844. this.isPublic = void 0 !== t.is_public && t.is_public,
  17845. //创建heroLocations
  17846. this.images = new _(this),
  17847. this.images.extend(t.images),
  17848. this.images.forEach((info)=>{
  17849. if(info.locations){
  17850. info.images = new _(this);
  17851. info.images.extend(info.locations)
  17852. }
  17853. })
  17854. this.heroLocations = []
  17855. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17856. this.outdoorPanoLocations = [],
  17857. this.floors = new d(this),
  17858. this.floorsEnabled = void 0 === e.floors || e.floors,
  17859. this.changingFloor = !1,
  17860. this.chunks = [],
  17861. this.panos = new A,
  17862. this.colliders = [],
  17863. this.loadPanosPromise = null,
  17864. this.loadMeshTexturesPromise = null,
  17865. this.auxDataPromise = null,
  17866. this.meshTexturesLoaded = !1,
  17867. this.meshTextures = [],
  17868. this.tags = {},
  17869. this.tagsShown = !1,
  17870. this.shouldShowtags = !1,
  17871. this.has360Views = !1,
  17872. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17873. this.supportedModes = {},
  17874. this.supportedModes[c.PANORAMA] = !0,
  17875. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17876. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17877. this.supportedModes[c.TRANSITIONING] = !0,
  17878. this.supportsTiles = this.configureTiling(),
  17879. // this.supportsVR = t.is_vr,
  17880. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17881. this.mode = c.DOLLHOUSE,
  17882. this.size = null,
  17883. this.center = null,
  17884. this.boundingBox = new o.Box3,
  17885. this.currentFloor = null,
  17886. this.allFloorsVisible = !0,
  17887. this.projectedPano0 = null,
  17888. this.projectedPano1 = null,
  17889. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17890. this.addFloor(new u(this,t,e.trim()))
  17891. }
  17892. .bind(this)),
  17893. this.waitQueue = [],
  17894. this.on("load", function(e) {
  17895. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17896. return !e.isLoadedCallback()
  17897. }),
  17898. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17899. }
  17900. .bind(this)),
  17901. this.setupCustomProperties()
  17902. this.hots = {};
  17903. }
  17904. function r() {
  17905. try {
  17906. var e = document.createElement("canvas")
  17907. , t = e.getContext("webgl");
  17908. t || (t = e.getContext("experimental-webgl"));
  17909. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17910. return i
  17911. } catch (e) {
  17912. return 0
  17913. }
  17914. }
  17915. var o = e("three")
  17916. , a = e("../util/ajax")
  17917. , s = e("../util/ModelUrls")
  17918. , l = e("../objects/BoundingTextureSkybox")
  17919. , c = e("../enum/Viewmode")
  17920. , h = e("../enum/RenderOrder")
  17921. , u = (e("../enum/AlignmentType"),
  17922. e("../objects/Floor"))
  17923. , d = e("./FloorCollection")
  17924. , p = e("../objects/Chunk")
  17925. , f = (e("../objects/Room"),
  17926. e("../objects/Snapshot"),
  17927. e("../label/Label"),
  17928. e("../util/math"),
  17929. e("../settings"))
  17930. ,ss = e("../shaders")
  17931. , g = e("../util/logger")
  17932. , m = e("../tag/tag")
  17933. , v = (e("../tag/tagManager"),
  17934. e("../objects/Panorama"))
  17935. , A = e("../util/PanoramaCollection")
  17936. , y = e("../loaders/ModelLoader")
  17937. , C = e("../loaders/ModelTextureLoader")
  17938. , I = e("../loaders/SweepDataLoader")
  17939. , E = e("../util/transitions")
  17940. , b = e("../util/common")
  17941. , es = e("../util/easing")
  17942. ,lerp = e("../util/lerp")
  17943. ,tex = e("../util/texture")
  17944. , w = e("./../util/browser")
  17945. , _ = e("./ImageCollection")
  17946. , T = e("./RoomCollection")
  17947. , x = e("./LabelCollection")
  17948. , S = e("./Chunks")
  17949. , M = e("./../util/showcase")
  17950. , R = e("../exception/BasicException")
  17951. , P = (e("../constants")
  17952. ,e("events").EventEmitter)
  17953. ,Hot = e("hot")
  17954. , O = new g(i);
  17955. n.prototype = Object.create(o.Object3D.prototype),
  17956. b.extend(n, P),
  17957. n.prototype.setupCustomProperties = function() {
  17958. var e = f.modelAlpha;
  17959. Object.defineProperty(this, "alpha", {
  17960. get: function() {
  17961. return e
  17962. },
  17963. set: function(t) {
  17964. e = t,
  17965. this.chunks.forEach(function(t) {
  17966. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17967. })
  17968. }
  17969. })
  17970. }
  17971. ,
  17972. n.prototype.configureTiling = function() {
  17973. var e = r();
  17974. if (e < 2048)
  17975. return !1;
  17976. O.warn("Max cube texture size: " + e);
  17977. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17978. var i = f.tiling.tilingFlagNames[t];
  17979. if ("1" === w.valueFromHash(i, null))
  17980. return !0;
  17981. if ("0" === w.valueFromHash(i, null))
  17982. return !1
  17983. }
  17984. //--------------------------------------------许钟文-------------------------------------------
  17985. //return true;
  17986. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17987. //--------------------------------------------e n d -------------------------------------------
  17988. }
  17989. ,
  17990. n.prototype.toggleAlpha = function() {
  17991. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17992. }
  17993. ,
  17994. n.prototype.load = function(e) {
  17995. var t = function() {
  17996. return $.when(this.loadPanos(), this.loadMesh())
  17997. }
  17998. , i = this.urls.init().then(t.bind(this));
  17999. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18000. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18001. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18002. }
  18003. ,
  18004. n.prototype.loadMesh = function() {
  18005. function e(e) {
  18006. O.error(e),
  18007. n.reject("loading-failed")
  18008. }
  18009. function t(e, t) {
  18010. n.notify(e, t)
  18011. }
  18012. function i(e, t) {
  18013. if (0 === e.length) {
  18014. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18015. r.supportedModes[c.DOLLHOUSE] = !1,
  18016. r.supportedModes[c.FLOORPLAN] = !1;
  18017. var i = new p({
  18018. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18019. });
  18020. i.material.visible = !1,
  18021. i.rotateX(-Math.PI / 2),
  18022. i.geometry.computeBoundingBox(),
  18023. e = [i]
  18024. }
  18025. e.forEach(function(e) {
  18026. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18027. r.addChunk(t, e)
  18028. }),
  18029. r.floors.sort(),
  18030. n.resolve(r)
  18031. }
  18032. var n = $.Deferred()
  18033. , r = this;
  18034. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18035. n.promise()
  18036. }
  18037. ,
  18038. n.prototype.loadMeshTextures = function() {
  18039. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18040. this.meshTexturesLoaded = !0
  18041. }
  18042. .bind(this)),
  18043. this.loadTexturesPromise)
  18044. }
  18045. ,
  18046. /* n.prototype.loadtags = function() {//xzw改
  18047. var e = $.Deferred();
  18048. if (!f.tags.enabled)
  18049. return e.resolve();
  18050. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18051. t = "data/" + this.sid + "/tags.json"
  18052. return a.get(t, {
  18053. responseType: "json",
  18054. auth: this.isPublic ? null : f.authorizationHeader
  18055. }).done(function(t) {
  18056. var i = 0
  18057. , n = 0;
  18058. for (var r in t) {
  18059. var o = t[r];
  18060. o.enabled && (n++,
  18061. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18062. i++))
  18063. }
  18064. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18065. e.resolve()
  18066. }
  18067. .bind(this)).fail(function() {
  18068. O.warn("Getting tags failed, not displaying tags."),
  18069. e.resolve()
  18070. }),
  18071. e
  18072. } */
  18073. n.prototype.shineHots = function(){ //xzw
  18074. E.trigger({
  18075. func: function(e) {
  18076. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18077. for(var i in this.hots){
  18078. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18079. }
  18080. }.bind(this),
  18081. cycling: true,
  18082. duration: 3000,
  18083. //easing: "easeInOutQuad",
  18084. name: "hotShine"
  18085. })
  18086. },
  18087. n.prototype.createHotItem = function(data, hots) {
  18088. var docFragment = document.createDocumentFragment();
  18089. var keyAry = Object.keys(data);
  18090. for(var i = 0; i < keyAry.length; i++){
  18091. var li = document.createElement('li');
  18092. var span = document.createElement('span');
  18093. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18094. // console.log(span.innerHTML);
  18095. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18096. li.appendChild(span);
  18097. docFragment.appendChild(li);
  18098. }
  18099. var ul = document.querySelector('#hotListContent ul');
  18100. ul.appendChild(docFragment);
  18101. console.log(docFragment);
  18102. }
  18103. n.prototype.loadOverlays = function(overlays){
  18104. var overlays = window.data2 && window.data2.overlays
  18105. overlays && overlays.forEach((info)=>{
  18106. new Overlay(info)
  18107. })
  18108. Overlay.load()
  18109. }
  18110. n.prototype.loadhots = function() {//xzw
  18111. var e = $.Deferred();
  18112. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18113. return a.get(t, {
  18114. responseType: "json",
  18115. auth: this.isPublic ? null : f.authorizationHeader
  18116. }).done(function(t) {
  18117. window.data2 = t;
  18118. if(!t){
  18119. console.error("data2 is null")
  18120. }else{
  18121. g_data2 = hotMatcher(t);
  18122. this.hotsCount = 0;
  18123. /* for(var i in t.hots){
  18124. this.hotsCount ++;
  18125. this.hots[i] = new Hot(i, t.hots[i], this);
  18126. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18127. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18128. };
  18129. window.hotData = t.hots
  18130. t.hots && this.createHotItem(t.hots, this.hots); */
  18131. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18132. window.hotData = {}
  18133. if(t.hots){
  18134. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18135. sids.forEach((sid)=>{
  18136. this.hotsCount++,
  18137. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18138. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18139. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18140. window.hotData[sid] = t.hots[sid];
  18141. })
  18142. }
  18143. this.createHotItem(window.hotData, this.hots);
  18144. g_index = w.valueFromHash("m");
  18145. /* if(t.tourAudio){
  18146. g_tourAudio = new Audio;
  18147. g_tourAudio.loop = false;
  18148. g_tourAudio.addEventListener('ended', function () {
  18149. var ev = document.createEvent("MouseEvent");
  18150. ev.initEvent("tourAudioEnded",true,true);
  18151. window.dispatchEvent(ev);
  18152. });
  18153. }; */
  18154. }
  18155. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18156. /* var dataJsPromise = $.Deferred();
  18157. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18158. a.get(dataJsUrl,{
  18159. responseType: "json",
  18160. auth: this.isPublic ? null : f.authorizationHeader
  18161. }).done(function(data) {
  18162. window.hotData = data;
  18163. this.createHotItem(data, this.hots);
  18164. for(let i in this.hots){//add
  18165. data[i] && this.hots[i].initStyleImg(data[i]);
  18166. }
  18167. dataJsPromise.resolve();
  18168. }.bind(this)).fail(function(){
  18169. console.log('Data.js is empty');
  18170. dataJsPromise.resolve();
  18171. }) */
  18172. e.resolve();
  18173. }.bind(this)).fail(function() {
  18174. console.log('没有热点');
  18175. e.resolve()
  18176. }),
  18177. e
  18178. }
  18179. ,
  18180. n.prototype.loadPanos = function() {
  18181. if (this.loadPanosPromise)
  18182. return this.loadPanosPromise;
  18183. var e = new I(this);
  18184. return this.loadPanosPromise = e.load().then(function(e) {
  18185. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18186. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18187. else console.log(e.uuid)
  18188. }
  18189. .bind(this))),
  18190. this.panos.extend(e.map(function(e) {
  18191. return new v(this,e.uuid,e,this.supportsTiles)
  18192. }
  18193. .bind(this))),
  18194. this.panos.forEach(function(e) {
  18195. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18196. var i = this.panos.get(t);
  18197. i && this.panos.setNeighbour(e, i, !0)
  18198. }
  18199. .bind(this)),
  18200. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18201. }
  18202. .bind(this)),
  18203. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18204. this.supportedModes[c.PANORAMA] = !1),
  18205. $.when(this)
  18206. }
  18207. .bind(this)),
  18208. this.loadPanosPromise
  18209. }
  18210. ,
  18211. n.prototype.loadHighlightReel = function() {//xzw
  18212. var e = $.Deferred()
  18213. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18214. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18215. return a.get(t, {
  18216. responseType: "json",
  18217. auth: this.isPublic ? null : f.authorizationHeader
  18218. }).done(function(t) {
  18219. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18220. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18221. e.resolve()
  18222. }
  18223. .bind(this)).fail(function() {
  18224. O.warn("Getting highlight reel failed, no highlights available"),
  18225. e.resolve()
  18226. }),
  18227. e
  18228. }
  18229. ,
  18230. n.prototype.waitForLoad = function(e, t) {
  18231. t() || (this.waitQueue.push({
  18232. object: e,
  18233. isLoadedCallback: t
  18234. }),
  18235. 1 === this.waitQueue.length && this.emit("waiting"))
  18236. }
  18237. ,
  18238. n.prototype.hide = function() {
  18239. this.floors.hide()
  18240. }
  18241. ,
  18242. n.prototype.show = function() {
  18243. this.floors.show()
  18244. }
  18245. ,
  18246. n.prototype.floorNames = function() {
  18247. return this.floors.names()
  18248. }
  18249. ,
  18250. n.prototype.warpDestFloors = function(e, t) {
  18251. if (!e || this.floors.length !== e.length)
  18252. return void this.toggleAllFloors(!0);
  18253. var i = e.findIndex(function(e) {
  18254. return e
  18255. }
  18256. .bind(this));
  18257. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18258. }
  18259. ,
  18260. n.prototype.setFloor = function(e, t, i) {
  18261. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18262. this.allFloorsVisible = !1,
  18263. this._setFloor(e, t, i)
  18264. }
  18265. ,
  18266. n.prototype.toggleAllFloors = function(e) {
  18267. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18268. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18269. this._setFloor(this.currentFloor)
  18270. }
  18271. ,
  18272. n.prototype._setFloor = function(e, t, i) {
  18273. t = t || this.mode,
  18274. this.emit("floor.changed", e, t, this.currentFloor),
  18275. this.currentFloor = e;
  18276. var n;
  18277. if (t === c.PANORAMA) {
  18278. if (this.show(),
  18279. this.shouldShowtags && this.tagsShown)
  18280. for (n in this.tags)
  18281. this.tags[n].show(f.showFloorDuration)
  18282. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18283. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18284. }
  18285. .bind(this)),
  18286. this.shouldShowtags && this.tagsShown))
  18287. for (n in this.tags) {
  18288. var r = this.tags[n];
  18289. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18290. }
  18291. var o = this
  18292. , a = e;
  18293. E.start(function() {}, f.showFloorDelay, function() {
  18294. o.floors.forEach(function(e) {
  18295. e.chunks.forEach(function(t) {
  18296. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18297. })
  18298. })
  18299. }
  18300. .bind(this))
  18301. }
  18302. ,
  18303. n.prototype.toggleExplode = function() {
  18304. this.floors.toggleExplodeHorizontal()
  18305. }
  18306. ,
  18307. n.prototype.toggleExplodeUp = function() {
  18308. this.floors.toggleExplodeVertical()
  18309. }
  18310. ,
  18311. n.prototype.nextFloor = function(e) {
  18312. return this.floors.nextFloor(this.currentFloor, e)
  18313. }
  18314. ,
  18315. n.prototype.addFloor = function(e) {
  18316. this.floors.add(e)
  18317. }
  18318. ,
  18319. n.prototype.getFloorAtPoint = function(e) {
  18320. return this.floors.getFloorAtPoint(e)
  18321. }
  18322. ,
  18323. n.prototype.getTagBySid = function(e) {
  18324. return this.tags[e]
  18325. }
  18326. ,
  18327. n.prototype.addChunk = function(e, t) {
  18328. this.floors.getOrMakeFloor(e).addChunk(t),
  18329. this.chunks.push(t)
  18330. }
  18331. ,
  18332. n.prototype.setMode = function(e) {
  18333. if (!this.supportedModes[e])
  18334. throw new R("Mode not supported for this model: " + e);
  18335. this.mode = e;
  18336. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18337. this.chunks.forEach(function(t) {
  18338. t.setMode(e)
  18339. })
  18340. }
  18341. ,
  18342. n.prototype.build = function() {
  18343. this.heroLocations = this.images.getHeroLocations(this.panos);
  18344. var e = function() {
  18345. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18346. }
  18347. .bind(this)();
  18348. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18349. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18350. }
  18351. .bind(this)) || e,
  18352. null === this.heroImage && O.warn("No hero image defined."),
  18353. this.currentFloor = this.floors.last(),
  18354. this.floors.build(),
  18355. this.colliders = this.floors.reduce(function(e, t) {
  18356. return e.concat(t.collider.children)
  18357. }, []),
  18358. this.panos.forEach(function(e) {
  18359. e.build1(),
  18360. e.on("enter", function() {
  18361. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18362. }
  18363. .bind(this))
  18364. }
  18365. .bind(this)),
  18366. this.panos.forEach(function(e) {
  18367. e.build2()
  18368. }),
  18369. this.floors.forEach(function(e) {
  18370. this.boundingBox.union(e.boundingBox)
  18371. }
  18372. .bind(this)),
  18373. this.size = this.boundingBox.size(),
  18374. this.center = this.boundingBox.center(),
  18375. this.floors.forEach(function(e) {
  18376. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18377. }
  18378. .bind(this)),
  18379. this.panos.populate_path_graph(),
  18380. this.skybox = new l(this.boundingBox),
  18381. this.skybox.matrixWorldNeedsUpdate = !0,
  18382. this.add(this.skybox);
  18383. setTimeout(function(){
  18384. this.hotsCount && this.shineHots();
  18385. }.bind(this),1300);//xzw 热点开始闪烁
  18386. for (var t in this.tags)
  18387. this.tags[t].build();
  18388. //add-----
  18389. for(let i in this.hots){
  18390. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18391. }
  18392. //---------
  18393. this.createFloorLogo()
  18394. return O.debug("Done building model"),
  18395. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18396. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18397. this.buildRooms(),
  18398. this.labels.associateWithRooms(this.rooms),
  18399. $.when(this)
  18400. }
  18401. ,
  18402. n.prototype.createFloorLogo = function(){
  18403. console.log('createFloorLogo')
  18404. if(this.floorLogos || !settings.floorlogoURL)return;
  18405. var url = settings.floorlogoURL
  18406. var map = tex.load(url);//可以追加done
  18407. this.floorLogos = [];
  18408. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18409. var material = new o.MeshBasicMaterial({
  18410. opacity:0,
  18411. map:map,
  18412. side: o.DoubleSide,
  18413. transparent: !0,
  18414. depthWrite: !1,
  18415. depthTest:false//改 在chunk\skybox外也可看到
  18416. });
  18417. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18418. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18419. //logo.scale.set(s,s,s);
  18420. logo.position.set(0,-1.5,0);
  18421. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18422. logo.renderOrder = 100;//cover the videoSkybox
  18423. //logo.layers.set(0)
  18424. this.add(logo);
  18425. this.floorLogos.push(logo);
  18426. }
  18427. this.floorLogos[1].visible = false;
  18428. }
  18429. n.prototype.adjustfloorLogoHeight = function(o){
  18430. var h = player.currentPano.floorPosition.y + 0.01;
  18431. this.floorLogos[1].position.setY(h);
  18432. this.floorLogos[0].position.setY(h);
  18433. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18434. },
  18435. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18436. if(!this.floorLogos) return;
  18437. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18438. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18439. if(!o.dur){//立刻
  18440. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18441. this.floorLogos[o.index].material.opacity = o.opa;
  18442. }else{
  18443. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18444. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18445. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18446. }
  18447. },
  18448. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18449. var lastQ, lastP;
  18450. var equals = function(v1, v2, min){
  18451. return Math.abs(v1-v2) < min
  18452. }
  18453. var isSame = function(now, last, k){//如果和上次相同就不改变
  18454. if(!last)return false;
  18455. var R = k.sceneRenderer;
  18456. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18457. //暂时:
  18458. var min = 0.0008
  18459. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18460. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18461. return same;
  18462. }
  18463. return function(Q, k){
  18464. if(!Q)return;
  18465. /* if(Config.ifFish && window.lowFPS){
  18466. this.fLCompute++;
  18467. if(R.AFPS < 38){
  18468. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18469. else if(k.flying && k.fLCompute%2 !=1) return;
  18470. k.fLCompute %= 4;
  18471. }else if(R.AFPS < 45){
  18472. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18473. else if(k.flying && k.fLCompute%2 !=1) return;
  18474. k.fLCompute %= 6;
  18475. }else{
  18476. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18477. //else if(k.flying && k.fLCompute%2 !=1) return;
  18478. k.fLCompute %= 2;
  18479. }
  18480. } */
  18481. var sameQ, sameP, quaternion, visible;
  18482. for(var i=0;i<2;i++){
  18483. var logo = this.floorLogos[i];
  18484. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18485. visible = true;
  18486. }
  18487. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18488. var c = k.cameraControls.activeControl;
  18489. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18490. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18491. for(var i=0;i<2;i++){
  18492. var logo = this.floorLogos[i];
  18493. if(!sameQ){
  18494. if(!quaternion){
  18495. var a = new THREE.Vector3(0,0,-1);
  18496. a.applyQuaternion(Q);
  18497. a.setY(0);
  18498. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18499. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18500. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18501. quaternion.multiply(a);
  18502. }
  18503. logo.quaternion.copy(quaternion);
  18504. }
  18505. }
  18506. }
  18507. }()
  18508. n.prototype.loadLabels = function() {//xzw
  18509. this.labels = new x(this);
  18510. var e = $.Deferred();
  18511. //加载俯视图的标签 注释这个备注就会加载
  18512. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18513. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18514. /* if (!this.showingLabels)
  18515. return e.resolve(); */
  18516. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18517. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18518. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18519. O.warn("Getting labels failed, not displaying labels."),
  18520. e.resolve()
  18521. }),
  18522. e
  18523. }
  18524. ,
  18525. n.prototype.buildRooms = function() {
  18526. this.rooms = new T(this),
  18527. this.rooms.createFromChunks(this.chunks),
  18528. this.rooms.calcRoomBoundaries()
  18529. }
  18530. ,
  18531. n.prototype.updateProjectedPanos = function() {
  18532. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18533. }
  18534. ,
  18535. n.prototype.setProjectedPanos = function(e, t, i) {
  18536. void 0 !== i && null !== i || (i = !0),
  18537. i = !!i,
  18538. this.projectedPano0 = e,
  18539. this.projectedPano1 = t,
  18540. this.skybox.material.setProjectedPanos(e, t, i),
  18541. this.chunks.forEach(function(n) {
  18542. n.materialInside.setProjectedPanos(e, t, i)
  18543. })
  18544. }
  18545. ,
  18546. n.prototype.setSide = function(e) {
  18547. this.floors.forEach(function(t) {
  18548. t.collider.material.side = e
  18549. })
  18550. }
  18551. ,
  18552. n.prototype.heroCount = function() {
  18553. return this.heroLocations ? this.heroLocations.length : 0
  18554. }
  18555. ,
  18556. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18557. if (e[0] < 0)
  18558. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18559. null;
  18560. if (this.heroCount() < 1)
  18561. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18562. null;
  18563. var t = this.heroLocations[e[0]];
  18564. if(t.heroLocations && e[1]!=void 0){
  18565. t = t.heroLocations[e[1]];
  18566. }
  18567. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18568. null) : t
  18569. }
  18570. ,
  18571. n.prototype.findPanoramicHero = function() {
  18572. for (var e in this.heroLocations)
  18573. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18574. return this.heroLocations[e];
  18575. return null
  18576. }
  18577. ,
  18578. n.prototype.listImagePanos = function() {
  18579. var e = []
  18580. , t = this;
  18581. return this.images.forEach(function(i) {
  18582. if (i.metadata && i.metadata.scan_id) {
  18583. var n = t.panos.get(i.metadata.scan_id);
  18584. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18585. }
  18586. }),
  18587. e
  18588. }
  18589. ,
  18590. n.prototype.fadePanoMarkers = function(e, t) {
  18591. this.panos.fadeMarkerOpacity(e, t)
  18592. }
  18593. ,
  18594. n.prototype.setSweepVisibility = function(e) {
  18595. this.panos.forEach(function(t) {
  18596. t.marker && (t.marker.visible = e)
  18597. })
  18598. }
  18599. ,
  18600. n.prototype.outsideAllowed = function() {
  18601. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18602. }
  18603. ,
  18604. t.exports = n
  18605. }
  18606. ).call(this, "/js/model/Model.js")
  18607. }
  18608. , {
  18609. "../constants": 8,
  18610. "../enum/AlignmentType": 17,
  18611. "../enum/RenderOrder": 42,
  18612. "../enum/Viewmode": 51,
  18613. "../exception/BasicException": 55,
  18614. "../label/Label": 90,
  18615. "../loaders/ModelLoader": 105,
  18616. "../loaders/ModelTextureLoader": 106,
  18617. "../loaders/SweepDataLoader": 107,
  18618. "../tag/tag": 123,
  18619. "../tag/tagManager": 124,
  18620. "../objects/BoundingTextureSkybox": 143,
  18621. "../objects/Chunk": 144,
  18622. "../objects/Floor": 146,
  18623. "../objects/Panorama": 148,
  18624. "../objects/Room": 150,
  18625. "../objects/Snapshot": 153,
  18626. "../settings": 166,
  18627. "../shaders": 167,
  18628. "../util/ModelUrls": 177,
  18629. "../util/PanoramaCollection": 178,
  18630. "../util/ajax": 181,
  18631. "../util/common": 185,
  18632. "../util/easing": 186,
  18633. "../util/lerp": 188,
  18634. "../util/logger": 189,
  18635. "../util/math": 190,
  18636. "../util/texture": 194,
  18637. "../util/transitions": 195,
  18638. "./../util/browser": 182,
  18639. "./../util/showcase": 193,
  18640. "./Chunks": 135,
  18641. "./FloorCollection": 136,
  18642. "./ImageCollection": 137,
  18643. "./LabelCollection": 138,
  18644. "./RoomCollection": 141,
  18645. events: 202,
  18646. three: 217,
  18647. "hot": "hot"
  18648. }],
  18649. 140: [function(e, t, i) {
  18650. "use strict";
  18651. function n() {
  18652. this.modelMap = {},
  18653. this.activeModel = null,
  18654. this.modelCount = 0,
  18655. this.tileDownloader = null,
  18656. this.panoRenderer = null
  18657. }
  18658. var r = (e("three"),
  18659. e("../util/common"))
  18660. , o = e("../exception/BasicException")
  18661. , a = e("../enum/ModelManagerEvents")
  18662. , s = e("../enum/PanoRendererEvents")
  18663. , l = e("events").EventEmitter;
  18664. n.prototype.init = function(e, t, i) {
  18665. this.tileDownloader = e,
  18666. this.panoRenderer = t,
  18667. this.qualityManager = i,
  18668. this.bindEvents()
  18669. }
  18670. ,
  18671. n.prototype.bindEvents = function() {
  18672. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18673. }
  18674. ,
  18675. n.prototype.onTileRendered = function(e, t, i, n) {}
  18676. ,
  18677. n.prototype.addModel = function(e) {
  18678. this.modelMap[e.sid] = e,
  18679. 0 === this.modelCount && this.activateModel(e.sid),
  18680. this.modelCount++,
  18681. this.emit(a.ModelAdded)
  18682. }
  18683. ,
  18684. n.prototype.getModel = function(e) {
  18685. return this.modelMap[e]
  18686. }
  18687. ,
  18688. n.prototype.activateModel = function(e) {
  18689. var t = this.modelMap[e];
  18690. if (!t)
  18691. throw new o("Tried to activate invalid model!");
  18692. var i = this.activeModel;
  18693. this.activeModel = t,
  18694. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18695. this.tileDownloader.setUrls(t.urls),
  18696. t.panos.forEach(function(e) {
  18697. e.attachToPanoRenderer(this.panoRenderer),
  18698. e.tileDownloader = this.tileDownloader,
  18699. e.qualityManager = this.qualityManager
  18700. }
  18701. .bind(this)),
  18702. this.emit(a.ActiveModelChanged, {
  18703. oldModel: i,
  18704. model: t
  18705. })
  18706. }
  18707. ,
  18708. n.prototype.getActiveModel = function() {
  18709. return this.activeModel
  18710. }
  18711. ,
  18712. r.extend(n, l),
  18713. t.exports = n
  18714. }
  18715. , {
  18716. "../enum/ModelManagerEvents": 33,
  18717. "../enum/PanoRendererEvents": 35,
  18718. "../exception/BasicException": 55,
  18719. "../util/common": 185,
  18720. events: 202,
  18721. three: 217
  18722. }],
  18723. 141: [function(e, t, i) {
  18724. (function(i) {
  18725. "use strict";
  18726. function n() {
  18727. s.call(this)
  18728. }
  18729. var r = e("../objects/Room")
  18730. , o = (e("../settings"),
  18731. e("../util/logger"))
  18732. , a = (e("../util/transitions"),
  18733. e("../util/easing"),
  18734. e("../util/common"))
  18735. , s = e("../util/IndexedCollection")
  18736. , l = e("./Chunks");
  18737. new o(i);
  18738. a.inherit(n, s),
  18739. n.prototype.getIndex = function(e) {
  18740. return e.roomId
  18741. }
  18742. ,
  18743. n.prototype.calcRoomBoundaries = function() {
  18744. this.forEach(function(e) {
  18745. e.calcBoundaries()
  18746. })
  18747. }
  18748. ,
  18749. n.prototype.createFromChunks = function(e) {
  18750. var t = {
  18751. floorId: -1,
  18752. roomId: -1
  18753. }
  18754. , i = {};
  18755. e.forEach(function(e) {
  18756. l.parseIdsFromChunkName(e.name, t);
  18757. var o = i[t.roomId];
  18758. if (!o) {
  18759. var a = n.generateRoomId(t.floorId, t.roomId);
  18760. o = new r(t.floorId,a),
  18761. this.add(o),
  18762. i[t.roomId] = o
  18763. }
  18764. o.addChunk(e)
  18765. }
  18766. .bind(this)),
  18767. this.calcRoomBoundaries()
  18768. }
  18769. ,
  18770. n.generateRoomId = function(e, t) {
  18771. return e + "_" + t
  18772. }
  18773. ,
  18774. t.exports = n
  18775. }
  18776. ).call(this, "/js/model/RoomCollection.js")
  18777. }
  18778. , {
  18779. "../objects/Room": 150,
  18780. "../settings": 166,
  18781. "../util/IndexedCollection": 175,
  18782. "../util/common": 185,
  18783. "../util/easing": 186,
  18784. "../util/logger": 189,
  18785. "../util/transitions": 195,
  18786. "./Chunks": 135
  18787. }],
  18788. 142: [function(e, t, i) {
  18789. "use strict";
  18790. function n(e, t, i) {
  18791. e = e.clone().expandByScalar(0.01);//改
  18792. var n = e.size()
  18793. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18794. o.boundingBox = e,
  18795. r.Mesh.call(this, o, t),
  18796. this.position.copy(e.center()),
  18797. this.frustumCulled = !1,
  18798. i && this.add(new r.WireframeHelper(this))
  18799. }
  18800. var r = e("three");
  18801. n.prototype = Object.create(r.Mesh.prototype),
  18802. n.prototype.constructor = n,
  18803. t.exports = n
  18804. }
  18805. , {
  18806. three: 217
  18807. }],
  18808. 143: [function(e, t, i) {
  18809. (function(i) {
  18810. "use strict";
  18811. function n(e) {
  18812. h.time("Computing a nice bounding cubemap");
  18813. var t = new a({
  18814. side: r.BackSide,
  18815. transparent: !0
  18816. });
  18817. t.uniforms.modelAlpha.value = 0,
  18818. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18819. this.renderOrder = l.boundingSkybox,
  18820. o.call(this, e, t),
  18821. h.timeEnd("Computing a nice bounding cubemap")
  18822. }
  18823. var r = e("three")
  18824. , o = (e("../enum/Viewmode"),
  18825. e("../shaders"),
  18826. e("./BoundingMesh"))
  18827. , a = e("../materials/ModelTextureMaterial")
  18828. , s = e("../settings")
  18829. , l = e("../enum/RenderOrder")
  18830. , c = e("../util/logger")
  18831. , h = new c(i);
  18832. n.prototype = Object.create(o.prototype),
  18833. n.prototype.constructor = n,
  18834. t.exports = n
  18835. }
  18836. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18837. }
  18838. , {
  18839. "../enum/RenderOrder": 42,
  18840. "../enum/Viewmode": 51,
  18841. "../materials/ModelTextureMaterial": 118,
  18842. "../settings": 166,
  18843. "../shaders": 167,
  18844. "../util/logger": 189,
  18845. "./BoundingMesh": 142,
  18846. three: 217
  18847. }],
  18848. 144: [function(e, t, i) {
  18849. "use strict";
  18850. function n(e) {
  18851. this.materialInside = new s({
  18852. side: r.DoubleSide
  18853. });
  18854. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18855. this.materialOutside = new r.RawShaderMaterial({
  18856. fragmentShader: o.modelOutside.fragmentShader,
  18857. vertexShader: o.modelOutside.vertexShader,
  18858. uniforms: t,
  18859. side: r.FrontSide,
  18860. name: "chunkOut"
  18861. }),
  18862. r.Mesh.call(this, e.geometry, this.materialInside),
  18863. this.name = e.name || "",
  18864. this.textureName = e.textureName,
  18865. this.meshUrl = e.meshUrl
  18866. }
  18867. var r = e("three")
  18868. , o = e("../shaders")
  18869. , a = e("../enum/Viewmode")
  18870. , s = e("../materials/ModelTextureMaterial");
  18871. n.prototype = Object.create(r.Mesh.prototype),
  18872. n.prototype.setTextureMap = function(e) {
  18873. this.materialInside.uniforms.map.value = e,
  18874. this.materialOutside.uniforms.map.value = e
  18875. }
  18876. ,
  18877. n.prototype.setMode = function(e) {
  18878. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18879. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18880. t.transparent = this.material.transparent,
  18881. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18882. this.material = t
  18883. }
  18884. ,
  18885. t.exports = n
  18886. }
  18887. , {
  18888. "../enum/Viewmode": 51,
  18889. "../materials/ModelTextureMaterial": 118,
  18890. "../shaders": 167,
  18891. three: 217
  18892. }],
  18893. 145: [function(e, t, i) {
  18894. "use strict";
  18895. function n(e) {
  18896. this.chunksize = e || 10,
  18897. this.chunks = {},
  18898. this.boundingBoxes = {},
  18899. this.children = [],
  18900. this.offset = new r.Vector3(0,.5,0),
  18901. this.material = new r.MeshBasicMaterial({
  18902. color: 16777215 * Math.random(),
  18903. side: r.DoubleSide
  18904. })
  18905. }
  18906. var r = e("three");
  18907. e("../enum/Viewmode");
  18908. n.prototype.add = function(e) {
  18909. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18910. m ? (t = m.position.array,
  18911. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18912. n = e.faces);
  18913. var v = new r.Vector3;
  18914. if (i)
  18915. for (o = 0,
  18916. a = i.length; o < a; o += 3) {
  18917. var A = 3 * i[o]
  18918. , y = 3 * i[o + 1]
  18919. , C = 3 * i[o + 2];
  18920. s = (t[A] + t[y] + t[C]) / 3,
  18921. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18922. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18923. h = Math.floor(s / this.chunksize),
  18924. u = Math.floor(l / this.chunksize),
  18925. d = Math.floor(c / this.chunksize),
  18926. p = h + "." + u + "." + d,
  18927. p in this.chunks ? (g = this.chunks[p],
  18928. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18929. f = this.boundingBoxes[p] = new r.Box3),
  18930. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18931. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18932. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18933. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18934. }
  18935. else
  18936. for (o = 0,
  18937. a = t.length; o < a; o += 9)
  18938. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18939. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18940. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18941. h = Math.floor(s / this.chunksize),
  18942. u = Math.floor(l / this.chunksize),
  18943. d = Math.floor(c / this.chunksize),
  18944. p = h + "." + u + "." + d,
  18945. p in this.chunks ? (g = this.chunks[p],
  18946. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18947. f = this.boundingBoxes[p] = new r.Box3),
  18948. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18949. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18950. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18951. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18952. }
  18953. ,
  18954. n.prototype.build = function() {
  18955. var e = new r.Object3D;
  18956. e.material = this.material;
  18957. for (var t in this.chunks) {
  18958. var i = this.chunks[t]
  18959. , n = new r.BufferGeometry;
  18960. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18961. n.boundingBox = this.boundingBoxes[t];
  18962. var o = new r.Mesh(n,this.material);
  18963. o.material.visible = !1,
  18964. e.add(o),
  18965. this.chunks[t] = []
  18966. }
  18967. return e
  18968. }
  18969. ,
  18970. t.exports = n
  18971. }
  18972. , {
  18973. "../enum/Viewmode": 51,
  18974. three: 217
  18975. }],
  18976. 146: [function(e, t, i) {
  18977. "use strict";
  18978. var r = e("three")
  18979. , o = e("../settings")
  18980. , a = e("../util/common")
  18981. , s = e("../util/lerp")
  18982. , l = e("./ChunkedCollider")
  18983. , c = e("../util/transitions")
  18984. , h = e("../util/easing")
  18985. , u = (e("../objects/Panorama"),
  18986. e("../enum/RenderOrder"))
  18987. , d = e("../localization/localize");
  18988. function n(e, t, i) {
  18989. r.Object3D.call(this),
  18990. this.model = e,
  18991. this.floorIndex = t,
  18992. this.lang = o.languageTag,
  18993. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18994. this.panos = [],
  18995. this.chunks = [],
  18996. this.colliderBuilder = new l(3),
  18997. this.collider = null,
  18998. this.center = null,
  18999. this.boundingBox = new r.Box3,
  19000. this.size = null,
  19001. this.hidden = !1,
  19002. this.conservativeBoundingBox = new r.Box3,
  19003. this.debugColor = 16777215 * Math.random(),
  19004. this.transition = null
  19005. }
  19006. n.prototype = Object.create(r.Object3D.prototype),
  19007. n.prototype.enter = function(e) {
  19008. this.model.setFloor(this, e)
  19009. }
  19010. ,
  19011. n.prototype.hide = function(e) {
  19012. if (!this.hidden || this.transition) {
  19013. this.chunks.forEach(function(e) {
  19014. e.material.transparent = !0
  19015. }),
  19016. c.cancel(this.transition);
  19017. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19018. , i = e ? 0 : o.hideFloorDelay / t;
  19019. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19020. this.hidden = !0
  19021. }
  19022. .bind(this), i, h.easeInOutQuad)
  19023. }
  19024. }
  19025. ,
  19026. n.prototype.show = function(e) {
  19027. if (this.hidden || this.transition) {
  19028. this.hidden = !1,
  19029. c.cancel(this.transition);
  19030. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19031. , i = e ? 0 : o.showFloorDelay / t;
  19032. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19033. this.hidden || this.chunks.forEach(function(e) {
  19034. e.material.transparent = !1
  19035. })
  19036. }
  19037. .bind(this), i, h.easeInOutQuad)
  19038. }
  19039. }
  19040. ,
  19041. n.prototype.toggle = function(e, t) {
  19042. e = void 0 === e ? this.hidden : e,
  19043. e ? this.show(t) : this.hide(t)
  19044. }
  19045. ,
  19046. n.prototype.containsPoint = function(e) {
  19047. return this.collider.children.some(function(t) {
  19048. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19049. t.geometry.boundingBox.containsPoint(e)
  19050. })
  19051. }
  19052. ,
  19053. n.prototype.distanceToPoint = function(e) {
  19054. var t = null
  19055. , i = 1 / 0;
  19056. return this.collider.children.forEach(function(n) {
  19057. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19058. var r = n.geometry.boundingBox.distanceToPoint(e);
  19059. (!t || i > r) && (i = r,
  19060. t = n)
  19061. }),
  19062. i
  19063. }
  19064. ,
  19065. n.prototype.addChunk = function(e) {
  19066. e.renderOrder = u.ghostFloor,
  19067. this.add(e),
  19068. this.chunks.push(e),
  19069. this.boundingBox.union(e.geometry.boundingBox),
  19070. this.size = this.boundingBox.size(),
  19071. this.colliderBuilder.add(e.geometry)
  19072. }
  19073. ,
  19074. n.prototype.addPano = function(e) {
  19075. this.panos.push(e),
  19076. this.add(e.skyboxMesh),
  19077. e.marker && this.add(e.marker);
  19078. var t = new r.Vector3(1,1,1)
  19079. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19080. this.boundingBox.union(i)
  19081. }
  19082. ,
  19083. n.prototype.build = function() {
  19084. this.collider = this.colliderBuilder.build(!0),
  19085. this.add(this.collider),
  19086. this.center = this.boundingBox.center(),
  19087. this.conservativeBoundingBox.copy(this.boundingBox),
  19088. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19089. return e.geometry.boundingBox.min.y
  19090. }), 5),
  19091. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19092. return e.geometry.boundingBox.max.y
  19093. }), 5),
  19094. this.colliderBuilder = null
  19095. }
  19096. ,
  19097. n.prototype.toShortString = function() {
  19098. return a.nth(this.floorIndex + 1)
  19099. }
  19100. ,
  19101. n.prototype.toString = function() {
  19102. return this.name
  19103. }
  19104. ,
  19105. t.exports = n
  19106. }
  19107. , {
  19108. "../enum/RenderOrder": 42,
  19109. "../localization/localize": 108,
  19110. "./strings-cn-CN": 109,
  19111. "../objects/Panorama": 148,
  19112. "../settings": 166,
  19113. "../util/common": 185,
  19114. "../util/easing": 186,
  19115. "../util/lerp": 188,
  19116. "../util/transitions": 195,
  19117. "./ChunkedCollider": 145,
  19118. three: 217
  19119. }],
  19120. 147: [function(e, t, i) {
  19121. "use strict";
  19122. function n(e) {
  19123. this.player = e,
  19124. this.obj3d = null,
  19125. this.UP = new r.Vector3(0,1,0)
  19126. }
  19127. var r = e("three")
  19128. , o = e("../settings");
  19129. n.prototype.prefs = {
  19130. linewidth: 3,
  19131. height: .07,
  19132. opacity: .45,
  19133. endScale: .05
  19134. },
  19135. n.prototype.discard = function() {
  19136. if (this.obj3d) {
  19137. var e = this.obj3d.parent;
  19138. e && e.remove(this.obj3d)
  19139. }
  19140. this.obj3d = null
  19141. }
  19142. ,
  19143. n.prototype.draw = function() {
  19144. if (this.discard(),
  19145. o.showNeighbors) {
  19146. var e = this.player.currentPano.floor;
  19147. this.obj3d = new r.Object3D;
  19148. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19149. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19150. i.y += this.prefs.height;
  19151. var n = .1525
  19152. , a = .127
  19153. , s = .0127
  19154. , l = .1
  19155. , c = .19
  19156. , h = .2032
  19157. , u = .2286
  19158. , d = .255
  19159. , p = new r.Matrix4;
  19160. for (var f in t)
  19161. if (t[f]) {
  19162. var g = this.player.model.panos.get(f)
  19163. , m = (g.position.clone().sub(this.player.model.position),
  19164. g.position.clone().sub(g.floorPosition))
  19165. , v = g.floorPosition.clone().sub(this.player.model.position);
  19166. v.y += this.prefs.height;
  19167. var A = new r.Geometry;
  19168. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19169. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19170. p.identity().setPosition(m),
  19171. A.applyMatrix(p),
  19172. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19173. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19174. p.lookAt(v, i, this.UP).setPosition(v),
  19175. A.applyMatrix(p),
  19176. A.vertices.push(v, i);
  19177. var y = new r.Line(A,new r.LineBasicMaterial({
  19178. color: g.debugColor.getHex(),
  19179. transparent: !0,
  19180. opacity: this.prefs.opacity,
  19181. depthWrite: !1,
  19182. name: "sLine" + f,
  19183. linewidth: this.prefs.linewidth
  19184. }));
  19185. this.obj3d.add(y)
  19186. }
  19187. e.add(this.obj3d)
  19188. }
  19189. }
  19190. ,
  19191. n.prototype.update = function() {
  19192. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19193. }
  19194. ,
  19195. t.exports = n
  19196. }
  19197. , {
  19198. "../settings": 166,
  19199. three: 217
  19200. }],
  19201. 148: [function(e, t, i) {
  19202. (function(i) {
  19203. "use strict";
  19204. function n(e, t, i, n) {
  19205. this.model = e,
  19206. this.id = t,
  19207. this.alignmentType = i.alignmentType || l.ALIGNED,
  19208. this.neighbourUUIDs = i.neighbours || null,
  19209. this.neighbourPanos = null,
  19210. this.floor = null,
  19211. this.floorIndex = i.floor,
  19212. this.failedLoadingAt = 0,
  19213. this.maxLoadRetries = 4,
  19214. this.origin = i.position.clone(),
  19215. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19216. this.quaternion = i.quaternion.clone(),
  19217. this.skyboxMesh = new r.Mesh(E),
  19218. this.skyboxMesh.position.copy(this.position),
  19219. this.skyboxMesh.quaternion.copy(this.quaternion),
  19220. this.skyboxMesh.name = "skybox",
  19221. this.skyboxMesh.visible = !1,
  19222. this.skyboxMesh.updateMatrix(),
  19223. this.skyboxMesh.updateMatrixWorld(),
  19224. this.marker = null,
  19225. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19226. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19227. map: w,
  19228. side: r.DoubleSide,
  19229. opacity: 0,
  19230. transparent: !0,
  19231. depthWrite: !1
  19232. })),
  19233. this.marker.visible = this.showFloorMarker,
  19234. this.marker.renderOrder = s.panoMarker,
  19235. this.marker.name = "marker",
  19236. this.marker.pano = this,
  19237. this.marker.layers.set(v.PANOMARKERS),
  19238. this.marker.updateMatrixWorld(),
  19239. a.colorMarkerOnLoad && this.on("load", function() {
  19240. this.marker.material.color.set(65280)
  19241. })),
  19242. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19243. this.floorPosition = i.puck ? i.puck.clone() : null,
  19244. this.tiled = n,
  19245. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19246. this.solidSkybox.flipY = !1,
  19247. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19248. this.solidSkybox.magFilter = r.LinearFilter,
  19249. this.solidSkybox.generateMipmaps = !1)),
  19250. this.zoomed = !1,
  19251. this.panoRenderer = null,
  19252. this.qualityManager = null,
  19253. this.tileDownloader = null,
  19254. this.tiledPanoRenderTarget = null,
  19255. this.minimumTiledPanoLoaded = !1,
  19256. this.highestPartialTileRenderOpCompleted = 0,
  19257. this.highestFullTileRenderOpCompleted = 0,
  19258. this.shouldRedrawOnBaseLoaded = !1,
  19259. this.lockUntilRenderingComplete = !1,
  19260. a.colorMarkerOnLoad && this.on("load", function() {
  19261. this.marker.material.color.set(65280)
  19262. });
  19263. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19264. var e = new r.TextureLoader;
  19265. e.setCrossOrigin(!0);
  19266. var g = e.load("images/texture.jpg");
  19267. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19268. color: 16777215,
  19269. transparent: !0,
  19270. opacity: .75,
  19271. map: g
  19272. })),
  19273. this.vrMarker.boluoType = "vr",
  19274. this.vrMarker.position.z = 1,
  19275. this.vrMarker.enabled = !0,
  19276. this.vrMarker.visible = !1,
  19277. window.vrMarkers = window.vrMarkers || [],
  19278. window.vrMarkers.push(this.vrMarker),
  19279. this.marker && this.marker.add(this.vrMarker),
  19280. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19281. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19282. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19283. this.adjustAngleEnable) {
  19284. var i = new r.Quaternion;
  19285. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19286. this.skyboxMesh.quaternion.multiply(i);
  19287. var m = new r.Quaternion;
  19288. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19289. this.skyboxMesh.quaternion.multiply(m);
  19290. var n = new r.Quaternion;
  19291. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19292. this.skyboxMesh.quaternion.multiply(n),
  19293. this.skyboxMesh.updateMatrix(),
  19294. this.skyboxMesh.updateMatrixWorld(),
  19295. this.model.updateProjectedPanos()
  19296. }
  19297. /**************************************************************************************************************************************/
  19298. }
  19299. var r = e("three")
  19300. , o = e("../util/logger")
  19301. , a = e("../settings")
  19302. , s = (e("../enum/Viewmode"),
  19303. e("../enum/RenderOrder"))
  19304. , l = e("../enum/AlignmentType")
  19305. , c = (e("../util/common"),
  19306. e("../util/transitions"))
  19307. , h = e("../util/lerp")
  19308. , u = e("../util/ajax")
  19309. , d = e("../util/texture")
  19310. , p = e("../util/panorama")
  19311. , f = (e("../enum/TileDownloaderEvents"),
  19312. e("../enum/PanoramaEvents"))
  19313. , g = e("../enum/PanoRendererEvents")
  19314. , m = e("../enum/PanoSizeClass")
  19315. , v = e("../enum/RenderLayers")
  19316. , A = (e("../scene/SceneRenderer"),
  19317. e("../enum/GLCubeFaces"),
  19318. e("../exception/BasicException"))
  19319. , y = e("../tile/TileUtils")
  19320. , C = e("events").EventEmitter
  19321. , I = new o(i)
  19322. , E = new r.SphereBufferGeometry(.1)
  19323. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19324. , w = d.load("images/marker-256x256.png");
  19325. n.prototype = Object.create(C.prototype),
  19326. n.prototype.enter = function() {
  19327. var e = null;
  19328. return function() {
  19329. this.setZoomed(!1),
  19330. this.emit("enter", {
  19331. oldPano: e,
  19332. newPano: this
  19333. }),
  19334. e = this
  19335. playMusic(this)
  19336. }
  19337. }(),
  19338. n.prototype.exit = function() {
  19339. this.tiled ? (this.clearWaitDeferreds(),
  19340. this.minimumTiledPanoLoaded = !1,
  19341. this.tiledPanoRenderTarget = null,
  19342. this.setZoomed(!1),
  19343. this.panoRenderer.deactivateTiledPano(this),
  19344. this.highestPartialTileRenderOpCompleted = 0,
  19345. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19346. this.solidSkybox.loaded = !1,
  19347. this.solidSkybox.version = 0),
  19348. this.emit("exit")
  19349. }
  19350. ,
  19351. n.prototype.hoverOn = function(e) {
  19352. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19353. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19354. }
  19355. ,
  19356. n.prototype.hoverOff = function(e) {
  19357. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19358. }
  19359. ,
  19360. n.prototype.build1 = function() {
  19361. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19362. this.floor.addPano(this),
  19363. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19364. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19365. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19366. }
  19367. ,
  19368. n.prototype.build2 = function() {
  19369. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19370. this.height = this.position.distanceTo(this.floorPosition),
  19371. this.placeMarker()
  19372. }
  19373. ,
  19374. n.prototype.interpolateFloorPosition = function() {
  19375. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19376. return !!e.floorPosition
  19377. }).sort(function(e, t) {
  19378. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19379. }
  19380. .bind(this))
  19381. , t = this.position.clone();
  19382. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19383. t
  19384. }
  19385. ,
  19386. n.prototype.raycastFloorPosition = function() {
  19387. I.warn("Performance warning: Raycasting to find floor position");
  19388. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19389. , t = e.intersectObjects(this.model.colliders);
  19390. return t.length ? t[0].point : null
  19391. }
  19392. ,
  19393. n.prototype.raycastToFindFloor = function() {
  19394. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19395. return function() {
  19396. I.warn("Performance warning: Raycasting to find floor index");
  19397. for (var t = 0; t < e.length; t++) {
  19398. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19399. , n = i.intersectObjects(this.model.colliders);
  19400. if (n.length)
  19401. return n[0].object.parent.parent
  19402. }
  19403. return null
  19404. }
  19405. }(),
  19406. n.prototype.placeMarker = function() {
  19407. this.marker && (this.marker.position.copy(this.floorPosition),
  19408. this.marker.position.y += .05,
  19409. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19410. }
  19411. ,
  19412. n.prototype.translate = function(e) {
  19413. this.position.add(e),
  19414. this.floorPosition.add(e)
  19415. }
  19416. ,
  19417. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19418. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19419. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19420. }
  19421. ,
  19422. n.prototype.attachToPanoRenderer = function(e) {
  19423. this.panoRenderer = e,
  19424. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19425. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19426. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19427. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19428. }
  19429. ;
  19430. var _ = {};
  19431. n.prototype.getWaitDeferred = function(e) {
  19432. var t = _[this.id];
  19433. t || (t = {},
  19434. _[this.id] = t);
  19435. var i = t[e];
  19436. return i || (i = {
  19437. deferred: $.Deferred(),
  19438. active: !1
  19439. },
  19440. t[e] = i),
  19441. i
  19442. }
  19443. ,
  19444. n.prototype.resetWaitDeferred = function(e) {
  19445. var t = this.getWaitDeferred(e);
  19446. t.active = !1,
  19447. t.deferred = $.Deferred()
  19448. }
  19449. ,
  19450. n.prototype.clearWaitDeferreds = function() {
  19451. var e = _[this.id];
  19452. e || (e = {},
  19453. _[this.id] = e);
  19454. for (var t in e)
  19455. if (e.hasOwnProperty(t)) {
  19456. var i = e[t];
  19457. i.active = !1,
  19458. i.deferred = $.Deferred()
  19459. }
  19460. }
  19461. ,
  19462. n.prototype.loadTiledPano = function() {
  19463. var e = (new r.Vector3,
  19464. [])
  19465. , t = [];
  19466. return function(i, n, r, o, a, s) {
  19467. null !== o && void 0 !== o || (o = !0),
  19468. null !== a && void 0 !== a || (a = !0);
  19469. var l = this.getWaitDeferred(i)
  19470. , c = l.deferred
  19471. , h = null
  19472. , u = null;
  19473. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19474. u = r.vFov)),
  19475. !this.isLoaded(i)) {
  19476. if (!l.active) {
  19477. if (l.active = !0,
  19478. r) {
  19479. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19480. e[this.id + ":" + i] = {
  19481. tileCount: 0,
  19482. targetTileCount: d
  19483. },
  19484. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19485. }
  19486. t[this.id] || (t[this.id] = !0,
  19487. this.on(f.LoadComplete, function(e, t) {
  19488. var i = this.getWaitDeferred(e).deferred;
  19489. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19490. this.resetWaitDeferred(e))
  19491. }
  19492. .bind(this)),
  19493. this.on(f.LoadFailed, function(e) {
  19494. var t = this.getWaitDeferred(e).deferred;
  19495. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19496. this.resetWaitDeferred(e))
  19497. }
  19498. .bind(this)),
  19499. this.on(f.TileLoaded, function(t, i, n) {
  19500. var r = this.getWaitDeferred(t).deferred;
  19501. if (r && "pending" === r.state()) {
  19502. r.notify(t, i, n);
  19503. var o = e[this.id + ":" + t];
  19504. o && (o.tileCount++,
  19505. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19506. r.resolve(t, n),
  19507. this.resetWaitDeferred(t)))
  19508. }
  19509. }
  19510. .bind(this)))
  19511. }
  19512. this.tileDownloader.clearForceQueue(),
  19513. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19514. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19515. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19516. }
  19517. return c.promise()
  19518. }
  19519. }(),
  19520. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19521. if (e === this.id) {
  19522. var n = this.qualityManager.getPanoSize(m.BASE);
  19523. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19524. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19525. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19526. }
  19527. }
  19528. ,
  19529. n.prototype.onTileRendered = function(e, t, i, n) {
  19530. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19531. }
  19532. ,
  19533. n.prototype.onPanoRendered = function(e, t, i, n) {
  19534. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19535. this.updateSkyboxForZoomLevel(),
  19536. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19537. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19538. this.emit("load", t),
  19539. this.model.emit("load", this),
  19540. this.emit(f.LoadComplete, t, i))
  19541. }
  19542. ,
  19543. n.prototype.setZoomed = function(e) {
  19544. this.zoomed = e,
  19545. this.updateSkyboxForZoomLevel()
  19546. }
  19547. ,
  19548. n.prototype.ensureSkyboxReadyForRender = function() {
  19549. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19550. this.solidSkybox.loaded = !0)
  19551. }
  19552. ,
  19553. n.prototype.updateSkyboxForZoomLevel = function() {
  19554. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19555. }
  19556. ,
  19557. n.prototype.getSkyboxTexture = function() {
  19558. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19559. }
  19560. ,
  19561. n.prototype.onTileRenderFail = function(e, t, i) {
  19562. e === this.id && this.emit(f.LoadFailed, t)
  19563. }
  19564. ,
  19565. n.prototype.isLoaded = function(e) {
  19566. if (this.tiled) {
  19567. if (e && "string" == typeof e)
  19568. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19569. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19570. }
  19571. if (e && "number" == typeof e)
  19572. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19573. return !!this.solidSkybox.high || e in this.solidSkybox
  19574. }
  19575. ,
  19576. n.prototype.loadCube = function(e) {
  19577. if (this.isLoaded(e))
  19578. return I.info("Skipping load of pano, already loaded"),
  19579. $.when();
  19580. this.emit("loading", e),
  19581. this.model.emit("loading", this);
  19582. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19583. , i = t.filter(function(e) {
  19584. return !e
  19585. });
  19586. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19587. e = "high",
  19588. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19589. var n = 0
  19590. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19591. return u.getImage(t[i])
  19592. }
  19593. .bind(this));
  19594. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19595. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19596. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19597. this.solidSkybox.low = null),
  19598. this.solidSkybox.needsUpdate = !0,
  19599. this.emit("load", e),
  19600. this.model.emit("load", this),
  19601. this
  19602. }
  19603. .bind(this), function() {
  19604. I.error("Downloading cubemap for pano", this.id, "failed"),
  19605. this.failedLoadingAt = Date.now()
  19606. }
  19607. .bind(this), function() {
  19608. return $.when(++n, 6)
  19609. })
  19610. }
  19611. ,
  19612. n.raycastsSkipped = 0,
  19613. n.raycastsDone = 0,
  19614. n.prototype.findNeighourPanos = function() {
  19615. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19616. this.model.panos.forEach(function(e) {
  19617. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19618. var t = this.position.distanceTo(e.position);
  19619. if (t > a.panoramaNeighbourMaxDistance)
  19620. return this.model.panos.setNeighbour(this, e, !1),
  19621. void n.raycastsSkipped++;
  19622. var i = e.position.clone().sub(this.position).normalize()
  19623. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19624. , s = o.intersectObjects(this.model.colliders);
  19625. n.raycastsDone++,
  19626. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19627. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19628. }
  19629. }
  19630. .bind(this)),
  19631. this.model.panos.neighbourMap[this.id]
  19632. }
  19633. ,
  19634. n.prototype.worldPosition = function() {
  19635. return this.position
  19636. }
  19637. ,
  19638. n.prototype.addTextSprite = function(e, t) {
  19639. this.removeTextSprite();
  19640. var i = document.createElement("canvas")
  19641. , n = i.getContext("2d");
  19642. i.width = 256,
  19643. i.height = 256;
  19644. var o = "Arial"
  19645. , a = 60;
  19646. n.font = "bold " + a + "px " + o,
  19647. n.fillStyle = "white";
  19648. var s = n.measureText(e).width;
  19649. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19650. var l = new r.Texture(i);
  19651. l.needsUpdate = !0;
  19652. var c = new r.SpriteMaterial({
  19653. map: l,
  19654. color: t || 16428055
  19655. });
  19656. this.text3d = new r.Sprite(c),
  19657. this.text3d.position.copy(this.skyboxMesh.position),
  19658. this.floor.add(this.text3d)
  19659. }
  19660. ,
  19661. n.prototype.removeTextSprite = function() {
  19662. this.text3d && (this.floor.remove(this.text3d),
  19663. this.text3d = null)
  19664. }
  19665. ,
  19666. n.prototype.isAligned = function() {
  19667. return this.alignmentType === l.ALIGNED
  19668. }
  19669. ,
  19670. n.filters = {
  19671. inDirection: function(e, t, i) {
  19672. return function(n) {
  19673. var r = n.position.clone().sub(e).normalize();
  19674. return r.dot(t) > i
  19675. }
  19676. },
  19677. inFloorDirection: function(e, t, i) {
  19678. return function(n) {
  19679. var r = n.floorPosition.clone().sub(e).normalize();
  19680. return r.dot(t) > i
  19681. }
  19682. },
  19683. inPanoDirection: function(e, t, i) {
  19684. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19685. function(n) {
  19686. var r = n.floorPosition.clone().sub(e).normalize()
  19687. , o = n.position.clone().sub(e).normalize();
  19688. return r.dot(t) > i || o.dot(t) > i
  19689. }
  19690. },
  19691. atFloor: function(e) {
  19692. return function(t) {
  19693. return !e || t.floor === e
  19694. }
  19695. },
  19696. not: function(e) {
  19697. return function(t) {
  19698. return t !== e
  19699. }
  19700. },
  19701. notIn: function(e) {
  19702. return function(t) {
  19703. return e.indexOf(t) === -1
  19704. }
  19705. },
  19706. isLoaded: function() {
  19707. return function(e) {
  19708. return e.isLoaded()
  19709. }
  19710. },
  19711. isNotLoaded: function() {
  19712. return function(e) {
  19713. return !e.isLoaded()
  19714. }
  19715. },
  19716. isCloseEnoughTo: function(e, t) {
  19717. return function(i) {
  19718. return e.distanceTo(i.floorPosition) < t
  19719. }
  19720. },
  19721. hasMinimumHeightDifferenceTo: function(e, t) {
  19722. return function(i) {
  19723. return Math.abs(i.position.y - e.y) > t
  19724. }
  19725. },
  19726. isNotBehindNormal: function(e, t) {
  19727. var i = new r.Vector3;
  19728. return t = t.clone(),
  19729. function(n) {
  19730. var r = i.copy(n.position).sub(e).normalize();
  19731. return r.dot(t) > 0
  19732. }
  19733. },
  19734. isNeighbourPanoTo: function(e) {
  19735. return function(t) {
  19736. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19737. }
  19738. },
  19739. isNeighbourOfNeighbourTo: function(e) {
  19740. return function(t) {
  19741. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19742. var n = e.model.panos.get(i);
  19743. return !!n && n.neighbourPanos[t.id]
  19744. })
  19745. }
  19746. },
  19747. isNotRecentlyFailed: function(e) {
  19748. return function(t) {
  19749. return Date.now() - t.failedLoadingAt > e
  19750. }
  19751. },
  19752. isOnVisibleFloor: function() {
  19753. return function(e) {
  19754. return !e.floor.hidden
  19755. }
  19756. },
  19757. isPanoAligned: function() {
  19758. return function(e) {
  19759. return e.isAligned()
  19760. }
  19761. }
  19762. },
  19763. n.sortFunctions = {
  19764. distanceToPoint: function(e) {
  19765. return function(t, i) {
  19766. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19767. }
  19768. },
  19769. floorDistanceToPoint: function(e) {
  19770. return function(t, i) {
  19771. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19772. }
  19773. },
  19774. choose: function(e) {
  19775. return function(t, i) {
  19776. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19777. }
  19778. }
  19779. },
  19780. n.scoreFunctions = {
  19781. distance: function(e, t) {
  19782. return t = t || a.navigation.distanceFactor,
  19783. function(i) {
  19784. return e ? e.position.distanceTo(i.position) * t : 0
  19785. }
  19786. },
  19787. distanceSquared: function(e, t) {
  19788. return t = t || a.navigation.distanceFactor,
  19789. function(i) {
  19790. return e ? e.position.distanceToSquared(i.position) * t : 0
  19791. }
  19792. },
  19793. direction: function(e, t) {
  19794. return function(i) {
  19795. var n = i.position.clone().sub(e).normalize();
  19796. return n.dot(t) * a.navigation.directionFactor
  19797. }
  19798. },
  19799. angle: function(e, t) {
  19800. return function(i) {
  19801. var n = i.position.clone().sub(e).normalize();
  19802. return n.angleTo(t) * a.navigation.angleFactor
  19803. }
  19804. },
  19805. inFieldOfView: function(e, t) {
  19806. return function(i) {
  19807. var n = i.position.clone().sub(e).normalize();
  19808. return n.dot(t) > .75 ? 10 : -1
  19809. }
  19810. },
  19811. optionality: function(e) {
  19812. return function(t) {
  19813. var i = t.neighbourUUIDs.filter(function(t) {
  19814. return !(t in e.neighbourUUIDs) && t !== e.id
  19815. });
  19816. return i.length * a.navigation.optionalityFactor
  19817. }
  19818. },
  19819. penalizeHeightDifferenceUnder: function(e, t) {
  19820. return function(i) {
  19821. return e.y - i.position.y < t ? -20 : 0
  19822. }
  19823. }
  19824. },
  19825. t.exports = n
  19826. }
  19827. ).call(this, "/js/objects/Panorama.js")
  19828. }
  19829. , {
  19830. "../enum/AlignmentType": 17,
  19831. "../enum/GLCubeFaces": 25,
  19832. "../enum/PanoRendererEvents": 35,
  19833. "../enum/PanoSizeClass": 36,
  19834. "../enum/PanoramaEvents": 37,
  19835. "../enum/RenderLayers": 41,
  19836. "../enum/RenderOrder": 42,
  19837. "../enum/TileDownloaderEvents": 45,
  19838. "../enum/Viewmode": 51,
  19839. "../exception/BasicException": 55,
  19840. "../scene/SceneRenderer": 158,
  19841. "../settings": 166,
  19842. "../tile/TileUtils": 174,
  19843. "../util/ajax": 181,
  19844. "../util/common": 185,
  19845. "../util/lerp": 188,
  19846. "../util/logger": 189,
  19847. "../util/panorama": 191,
  19848. "../util/texture": 194,
  19849. "../util/transitions": 195,
  19850. events: 202,
  19851. three: 217
  19852. }],
  19853. 149: [function(e, t, i) {
  19854. "use strict";
  19855. function n(e) {
  19856. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19857. t.map.value = d,
  19858. t.opacity.value = 0,
  19859. t.color.value.set(o.reticuleColor),
  19860. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19861. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19862. side: r.DoubleSide,
  19863. depthWrite: !1,
  19864. depthTest: !1,
  19865. transparent: !0,
  19866. vertexShader: c.waypoint.vertexShader,
  19867. fragmentShader: c.waypoint.fragmentShader,
  19868. uniforms: t,
  19869. name: "waypoint",
  19870. opacity: 0,
  19871. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19872. })),
  19873. this.layers.set(h.RETICULE),
  19874. this.renderOrder = u.reticule,
  19875. this.player = e,
  19876. this.direction = new r.Vector3,
  19877. this.hidden = !0,
  19878. this.mouseLastMoveTime = Date.now()
  19879. }
  19880. var r = e("three")
  19881. , o = e("../settings")
  19882. , a = e("../util/transitions")
  19883. , s = e("../util/texture")
  19884. , l = e("../util/lerp")
  19885. , c = e("../shaders")
  19886. , h = e("../enum/RenderLayers")
  19887. , u = e("../enum/RenderOrder")
  19888. , d = s.load("images/reticule-256x256.png");
  19889. n.prototype = Object.create(r.Mesh.prototype),
  19890. n.prototype.move = function(e, t, i) {
  19891. this.hidden = i,
  19892. this.mouseLastMoveTime = Date.now()
  19893. }
  19894. ,
  19895. n.prototype.hide = function() {
  19896. this.hidden || (this.hidden = !0,
  19897. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19898. }
  19899. ,
  19900. n.prototype.show = function() {
  19901. this.hidden = !1,
  19902. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19903. }
  19904. ,
  19905. n.prototype.update = function() {
  19906. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19907. }
  19908. ,
  19909. n.prototype.updatePosition = function(e, t) {
  19910. if (!this.hidden) {
  19911. if (!t)
  19912. return this.hide();
  19913. var i = t.point
  19914. , n = e.distanceTo(i)
  19915. , r = 1 + .01 * n;
  19916. n < 1 && (r -= 1 - n),
  19917. this.show(),
  19918. this.scale.set(r, r, r),
  19919. this.direction = this.direction.multiplyScalar(.8),
  19920. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19921. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19922. this.lookAt(this.position.clone().add(this.direction))
  19923. }
  19924. }
  19925. ,
  19926. n.prototype.writeAstag = function() {
  19927. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19928. , t = new Date;
  19929. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19930. var i = {
  19931. enabled: !0,
  19932. version: "0",
  19933. created: t.toISOString(),
  19934. created_by: "APITest",
  19935. position: this.position.clone(),
  19936. stem: {
  19937. enabled: o.tags.pole.enabled,
  19938. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19939. },
  19940. label: "tag " + this.tagCount,
  19941. description: "Description " + e,
  19942. floor: function(e) {
  19943. if (e.currentFloor) {
  19944. var t = e.floors.indexOf(e.currentFloor);
  19945. return t > -1 ? t : void 0
  19946. }
  19947. }(this.player.model),
  19948. type: "info",
  19949. metadata: {
  19950. preferred_camera: {
  19951. mode: this.player.mode
  19952. }
  19953. }
  19954. };
  19955. console.log("--------------------------"),
  19956. console.log(JSON.stringify(i));
  19957. var n = this.player.model.addtag(e, i).build();
  19958. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19959. n.visible || n.show(o.tags.startup.fadeInDuration))
  19960. }
  19961. ,
  19962. t.exports = n
  19963. }
  19964. , {
  19965. "../enum/RenderLayers": 41,
  19966. "../enum/RenderOrder": 42,
  19967. "../settings": 166,
  19968. "../shaders": 167,
  19969. "../util/lerp": 188,
  19970. "../util/texture": 194,
  19971. "../util/transitions": 195,
  19972. three: 217
  19973. }],
  19974. 150: [function(e, t, i) {
  19975. "use strict";
  19976. function n(e, t) {
  19977. this.chunks = [],
  19978. this.floorId = e,
  19979. this.roomId = t,
  19980. this.position = new r.Vector3
  19981. }
  19982. var r = e("three");
  19983. n.prototype.addChunk = function(e) {
  19984. this.chunks.push(e)
  19985. }
  19986. ,
  19987. n.prototype.calcBoundaries = function() {
  19988. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19989. var s = this.chunks[a]
  19990. , l = s.geometry.attributes.position;
  19991. if (l)
  19992. for (var c = 0; c < l.array.length; c += 3)
  19993. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19994. t.add(e),
  19995. 0 === c ? (i.copy(e),
  19996. n.copy(e)) : (i.max(e),
  19997. n.min(e)),
  19998. o++
  19999. }
  20000. o > 0 ? (t.multiplyScalar(1 / o),
  20001. this.average = t) : this.average = null,
  20002. this.boundsMax = i,
  20003. this.boundsMin = n,
  20004. this.center = new r.Vector3,
  20005. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20006. }
  20007. ,
  20008. t.exports = n
  20009. }
  20010. , {
  20011. three: 217
  20012. }],
  20013. 151: [function(e, t, i) {
  20014. (function(i) {
  20015. "use strict";
  20016. function n(e, t, i) {
  20017. this.obj3d = null,
  20018. this.nodes = [],
  20019. this.colorHull = [],
  20020. this.shortPaths = {},
  20021. this.floorHull = null,
  20022. this.cameraHull = null,
  20023. this.floorPathDistance = 0,
  20024. this.floorCurvePoints = null,
  20025. this.floorCurveColors = null,
  20026. this.camCurvePoints = null,
  20027. this.warpDestHeroLoc = null,
  20028. this.warpDestPano = null,
  20029. this.warpPathPoints = null,
  20030. this.warpPathLengths = [0],
  20031. this.warpLength = 0,
  20032. this.closeWarpDistance = 4,
  20033. this.UP = A.UP.clone(),
  20034. this.longestStep = 0,
  20035. this.upcomingTransType = null,
  20036. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20037. this.prevNextDist = 0,
  20038. this.nextI = 0,
  20039. this.activeTransType = null,
  20040. this.lastTransType = null,
  20041. this.bunnyObj = null,
  20042. this.director = e,
  20043. this.player = t,
  20044. this.playerControls = i,
  20045. this.modelManager = t.modelManager,
  20046. this.updateModel(),
  20047. this.updateDefaultsFromModelData(),
  20048. this.bindEvents(),
  20049. this.warping = !1,
  20050. this.waitingToWarp = !1,
  20051. this.warpInterrupted = !1,
  20052. this.warpInterruptionBlackoutStyle = null,
  20053. this.warpInterruptionTravelTime = null
  20054. }
  20055. var r = e("three")
  20056. , o = e("../util/logger")
  20057. , a = e("../enum/Viewmode")
  20058. , s = e("../enum/RenderOrder")
  20059. , l = e("../enum/WarpStyle")
  20060. , c = e("../settings")
  20061. , h = e("../util/math")
  20062. , u = e("../util/lerp")
  20063. , d = e("../util/easing")
  20064. , p = e("../util/transitions")
  20065. , f = e("../objects/Snapshot")
  20066. , g = e("../effects")
  20067. , m = e("../shaders")
  20068. , v = (e("../gui/gui"),
  20069. e("../util/texture"))
  20070. , A = e("../enum/Vectors")
  20071. , y = (e("../model/ModelManager"),
  20072. new o(i))
  20073. , C = e("../enum/PlayerEvents")
  20074. , I = e("../enum/BlackoutStyle")
  20075. , E = e("../enum/ModelManagerEvents")
  20076. , b = e("../constants")
  20077. , w = {
  20078. path: 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  20080. pathStart: 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")
  20081. };
  20082. n.prototype.setScene = function(e) {
  20083. this.createCpm(e),
  20084. this.createBunnyObj(e)
  20085. }
  20086. ,
  20087. n.prototype.updateModel = function() {
  20088. this.model = this.modelManager.getActiveModel()
  20089. }
  20090. ,
  20091. n.prototype.bindEvents = function() {
  20092. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20093. }
  20094. ,
  20095. n.prototype.updateDefaultsFromModelData = function() {
  20096. this.model.data
  20097. }
  20098. ,
  20099. n.prototype.pointPathDistance = function(e) {
  20100. for (var t = 0, i = 1; i < e.length; i += 1)
  20101. t += e[i - 1].distanceTo(e[i]);
  20102. return t
  20103. }
  20104. ,
  20105. n.prototype.pointPathLengths = function(e) {
  20106. for (var t = [0], i = 1; i < e.length; i += 1)
  20107. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20108. return t
  20109. }
  20110. ,
  20111. n.prototype.interpAlongPath = function(e, t, i) {
  20112. var n, o = new r.Vector3, a = t[t.length - 1];
  20113. if (i < 1) {
  20114. n = i * a;
  20115. for (var s = 1; s < t.length; s += 1)
  20116. if (t[s] > n) {
  20117. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20118. return o.copy(e[s]),
  20119. o.sub(e[s - 1]),
  20120. o.multiplyScalar(l),
  20121. o.add(e[s - 1]),
  20122. o
  20123. }
  20124. } else
  20125. o.copy(e[e.length - 1]);
  20126. return o
  20127. }
  20128. ,
  20129. n.prototype.pathHeight = function() {
  20130. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20131. }
  20132. ,
  20133. n.prototype.createBunnyObj = function(e) {
  20134. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20135. this.bunnyObj.visible = c.warp.showBunny),
  20136. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20137. e.add(this.bunnyObj)
  20138. }
  20139. ,
  20140. n.prototype.createCpm = function(e) {
  20141. if (!this.currentPanoMarker) {
  20142. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20143. t.material.uniforms.opacity.value = 0,
  20144. this.currentPanoMarker = {
  20145. mesh: t,
  20146. placed: !1
  20147. }
  20148. }
  20149. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20150. this.placeCpm(),
  20151. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20152. }
  20153. ,
  20154. n.prototype.placeCpm = function() {
  20155. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20156. var e = this.player.currentPano.floor;
  20157. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20158. e.add(this.currentPanoMarker.mesh)),
  20159. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20160. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20161. this.currentPanoMarker.placed = !0
  20162. } else
  20163. this.popOutCpm()
  20164. }
  20165. ,
  20166. n.prototype.fadeInCpm = function(e) {
  20167. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20168. }
  20169. ,
  20170. n.prototype.fadeOutCpm = function(e) {
  20171. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20172. }
  20173. ,
  20174. n.prototype.popInCpm = function() {
  20175. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20176. }
  20177. ,
  20178. n.prototype.popOutCpm = function() {
  20179. this.fadeOutCpm(2)
  20180. }
  20181. ,
  20182. n.prototype.brushPrefs = {
  20183. linewidth: 7,
  20184. strokeWidth: 15,
  20185. cvSegments: 48,
  20186. paveStep: .1,
  20187. paveWidth: .2,
  20188. lookBlendDist: 3,
  20189. maxTurn: r.Math.degToRad(2)
  20190. },
  20191. n.prototype.panoPathDistance = function(e) {
  20192. var t = this.model.panos;
  20193. if (!e || e.length < 2)
  20194. return 0;
  20195. for (var i = [], n = 0; n < e.length; n += 1)
  20196. i.push(t.get(e[n]).floorPosition);
  20197. return this.pointPathDistance(i)
  20198. }
  20199. ,
  20200. n.prototype.loadTileTexture = function(e) {
  20201. var t = v.load(e, function(t) {
  20202. t.wrapS = r.RepeatWrapping,
  20203. t.wrapT = r.RepeatWrapping,
  20204. t.needsUpdate = !0,
  20205. y.debug('path texture "' + e + '" is ready')
  20206. }, function() {
  20207. y.error('path texture "' + e + '" failed')
  20208. });
  20209. return t.mapping = r.UVMapping,
  20210. t
  20211. }
  20212. ,
  20213. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20214. var a = {
  20215. cameraMode: n,
  20216. position: e,
  20217. quaternion: t,
  20218. panoId: i,
  20219. orthoZoom: o,
  20220. floorVisibility: r,
  20221. thumbUrl: null,
  20222. name: null
  20223. };
  20224. return new f(a)
  20225. }
  20226. ,
  20227. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20228. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20229. }
  20230. ,
  20231. n.prototype.setWarpDestination = function(e) {
  20232. this.warpDestHeroLoc = e
  20233. }
  20234. ,
  20235. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20236. var t = this.getHeroDescriptorByHeroIndex(e);
  20237. return null !== t && (this.setWarpDestination(t),
  20238. !0)
  20239. }
  20240. ,
  20241. n.prototype.setWarpDestinationByPano = function(e, t) {
  20242. var i = this.model.panos.get(e.id);
  20243. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20244. }
  20245. ,
  20246. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20247. var i = this.model.panos.get(e);
  20248. if (i) {
  20249. t = t || new r.Quaternion;
  20250. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20251. return this.setWarpDestination(n),
  20252. !0
  20253. }
  20254. return !1
  20255. }
  20256. ,
  20257. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20258. var t = this.model.heroCount();
  20259. /* if (null !== this.warpDestHeroLoc && t < 2)
  20260. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20261. this.model.getHeroDescriptorByIndex(0); */
  20262. var i = this.model.getHeroDescriptorByIndex(e);
  20263. if (i) {
  20264. var n = i.isPano() ? i.panoId : i.cameraMode;
  20265. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20266. }
  20267. return i
  20268. }
  20269. ,
  20270. n.prototype.getHeroDescriptorByPano = function(e) {
  20271. var t = this.model.panos.get(e.id);
  20272. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20273. }
  20274. ,
  20275. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20276. var t = this.getHeroIndexFromPanoId(e);
  20277. return this.getHeroDescriptorByHeroIndex(t)
  20278. }
  20279. ,
  20280. n.prototype.getHeroIndexFromPanoId = function(e) {
  20281. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20282. var i = this.model.heroLocations[t]
  20283. , n = this.getHeroId(i);
  20284. if (n && n === e)
  20285. return t
  20286. }
  20287. return -1
  20288. }
  20289. ,
  20290. n.prototype.getHeroPano = function(e) {
  20291. if (null === e)
  20292. return y.warn("getHeroPano(): no destination"),
  20293. null;
  20294. var t = this.getHeroId(e)
  20295. , i = this.model.panos.get(t);
  20296. return void 0 === i && (i = null,
  20297. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20298. i
  20299. }
  20300. ,
  20301. n.prototype.getHeroId = function(e) {
  20302. return e.panoId
  20303. }
  20304. ,
  20305. n.prototype.setWarpDestPano = function() {
  20306. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20307. this.warpDestPano
  20308. }
  20309. ,
  20310. n.prototype.brushToWarpPano = function(e, t) {
  20311. if (this.discardPathObject(),
  20312. !this.setWarpDestPano())
  20313. return !1;
  20314. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20315. !this.warpDestPano)
  20316. return y.info("No brush"),
  20317. !1;
  20318. if (!this.player.currentPano)
  20319. return y.debug("No current pano, visibility undefined"),
  20320. !1;
  20321. if (!this.warpDestPano)
  20322. return y.info("No wPano, visibility undefined"),
  20323. !1;
  20324. if (!this.warpDestPano.isAligned())
  20325. return y.debug("Cannot brush to unaligned pano"),
  20326. !1;
  20327. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20328. , n = !0;
  20329. if (this.player.currentPano.id === this.warpDestPano.id)
  20330. y.debug("Already at destination pano");
  20331. else {
  20332. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20333. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20334. this.obj3d = new r.Object3D,
  20335. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20336. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20337. e = t) : (this.setPathHulls(this.nodes),
  20338. this.setFloorCurves(),
  20339. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20340. this.player.currentPano.floor.add(this.obj3d);
  20341. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20342. , s = e === l.STD;
  20343. if (!n && (i || s)) {
  20344. if (o) {
  20345. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20346. this.obj3d.add(h)
  20347. }
  20348. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20349. this.obj3d.add(u)
  20350. }
  20351. this.appearSlow()
  20352. }
  20353. return this.upcomingTransType = e,
  20354. !n
  20355. }
  20356. ,
  20357. n.prototype.findShortestPath = function(e, t) {
  20358. if (!e || !t)
  20359. return null;
  20360. var i = c.warp.walkExtraPanosDistance
  20361. , n = e.id + ":" + t.id + ":" + i;
  20362. if (this.shortPaths.hasOwnProperty(n))
  20363. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20364. var r = t.id + ":" + e.id + ":" + i;
  20365. if (this.shortPaths.hasOwnProperty(r))
  20366. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20367. var o = this.model.panos.aStarSearch(e, t);
  20368. return this.model.panos.includeNodesNearPath(o, i),
  20369. this.shortPaths[n] = o ? o.slice() : null,
  20370. o
  20371. }
  20372. ,
  20373. n.prototype.makePathHulls = function(e) {
  20374. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20375. t = u.get(e[0]),
  20376. r = t.floor.floorIndex;
  20377. for (var d = 0; d < e.length; d += 1)
  20378. t = u.get(e[d]),
  20379. i = t.floorPosition.clone().sub(this.model.position),
  20380. i.y += this.pathHeight(),
  20381. s.push(i),
  20382. l.push(t.position.clone()),
  20383. n = t.floor.floorIndex,
  20384. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20385. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20386. o > a && (a = o));
  20387. return a > this.longestStep && (this.longestStep = a,
  20388. y.debug("path contains " + a + " meter segment")),
  20389. {
  20390. floor: s,
  20391. camera: l,
  20392. color: h
  20393. }
  20394. }
  20395. ,
  20396. n.prototype.makeFloorCurves = function(e, t, i) {
  20397. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20398. , o = this.pointPathDistance(e) - 2 * n
  20399. , s = e.slice(0)
  20400. , l = s[1].clone().sub(s[0]);
  20401. l.y = 0,
  20402. l.normalize().multiplyScalar(n),
  20403. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20404. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20405. l.y = 0,
  20406. l.normalize().multiplyScalar(n),
  20407. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20408. var h = new r.CatmullRomCurve3(s)
  20409. , u = Math.floor(o / i);
  20410. u = 4 * Math.floor(u / 4),
  20411. u = Math.max(4, u);
  20412. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20413. f = 0,
  20414. d = g[A].distanceTo(e[0]);
  20415. for (var y = 1; y < e.length; y += 1)
  20416. v.copy(g[A]).sub(e[y]),
  20417. v.y *= 4,
  20418. p = v.length(),
  20419. p < d && (f = y);
  20420. m.push(t[f])
  20421. }
  20422. return {
  20423. distance: o,
  20424. points: g,
  20425. colors: m
  20426. }
  20427. }
  20428. ,
  20429. n.prototype.makeCameraCurvePoints = function(e, t) {
  20430. var i = this.pointPathDistance(e)
  20431. , n = new r.CatmullRomCurve3(e);
  20432. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20433. }
  20434. ,
  20435. n.prototype.makeCameraCurveTangents = function(e, t) {
  20436. var i = this.pointPathDistance(e)
  20437. , n = new r.CatmullRomCurve3(e)
  20438. , o = Math.max(2, Math.floor(i / t));
  20439. o || (o = 5);
  20440. for (var a = [], s = 0; s <= o; s++)
  20441. a.push(n.getTangentAt(s / o));
  20442. return a
  20443. }
  20444. ,
  20445. n.prototype.setPathHulls = function(e) {
  20446. var t = this.makePathHulls(e);
  20447. this.floorHull = t.floor,
  20448. this.cameraHull = t.camera,
  20449. this.colorHull = t.color
  20450. }
  20451. ,
  20452. n.prototype.setFloorCurves = function() {
  20453. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20454. this.floorPathDistance = e.distance,
  20455. this.floorCurvePoints = e.points,
  20456. this.floorCurveColors = e.colors
  20457. }
  20458. ,
  20459. n.prototype.setCameraCurvePoints = function() {
  20460. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20461. }
  20462. ,
  20463. n.prototype.chooseWarpPath = function(e) {
  20464. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20465. if (this.player.currentPano === this.warpDestPano || !e)
  20466. return this.warpPathPoints = null,
  20467. this.warpLength = 0,
  20468. !1;
  20469. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20470. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20471. t = this.warpDestPano.position.clone().sub(o.position),
  20472. i = t.clone().negate(),
  20473. t.multiplyScalar(.15).add(o.position),
  20474. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20475. t.y = o.position.y,
  20476. i.y = this.warpDestPano.position.y,
  20477. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20478. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20479. this.setCameraCurvePoints(),
  20480. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20481. this.warpLength = 0,
  20482. this.warpPathLengths = [0];
  20483. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20484. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20485. var p = s.length();
  20486. s.y *= c.warp.climbEffort;
  20487. var f = s.length() / p;
  20488. if (d > 1) {
  20489. s.setY(0).normalize(),
  20490. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20491. var g = Math.min(1, s.dot(l))
  20492. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20493. f = Math.max(m, f)
  20494. }
  20495. this.warpLength += p * f,
  20496. this.warpPathLengths[d] = this.warpLength
  20497. }
  20498. return !0
  20499. }
  20500. ,
  20501. n.prototype.drawPathRibbon = function(e, t) {
  20502. this.bunnyObj.visible = c.warp.showBunny;
  20503. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20504. h.copy(e[u]),
  20505. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20506. h.normalize(),
  20507. n.crossVectors(h, A.UP),
  20508. n.multiplyScalar(i);
  20509. var d = (new r.Vector3).copy(e[u]).add(o);
  20510. d.sub(n),
  20511. l.vertices.push(d),
  20512. d = (new r.Vector3).copy(e[u]).add(o),
  20513. d.add(n),
  20514. l.vertices.push(d)
  20515. }
  20516. var p, f = 0;
  20517. for (u = 0; u < e.length - 1; u += 1) {
  20518. var g = 2 * u
  20519. , v = f;
  20520. f += e[u + 1].distanceTo(e[u]);
  20521. var y = f
  20522. , C = t[u]
  20523. , I = t[u + 1];
  20524. p = new r.Face3(g,g + 1,g + 2),
  20525. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20526. l.faces.push(p),
  20527. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20528. p = new r.Face3(g + 2,g + 1,g + 3),
  20529. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20530. l.faces.push(p),
  20531. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20532. }
  20533. l.computeFaceNormals(),
  20534. l.computeVertexNormals();
  20535. var E, b;
  20536. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20537. b.map.value = w.path,
  20538. b.opacity.value = 0,
  20539. b.color.value.set(c.path.color),
  20540. E = new r.RawShaderMaterial({
  20541. side: r.DoubleSide,
  20542. depthWrite: !1,
  20543. transparent: !0,
  20544. vertexShader: m.ribbon.vertexShader,
  20545. fragmentShader: m.ribbon.fragmentShader,
  20546. uniforms: b,
  20547. name: "ribbonT",
  20548. opacity: 0
  20549. })) : E = new r.MeshBasicMaterial({
  20550. color: 16777215,
  20551. side: r.DoubleSide,
  20552. name: "ribbonOut",
  20553. vertexColors: r.VertexColors
  20554. });
  20555. var _ = new r.Mesh(l,E);
  20556. return _.name = "ribbon",
  20557. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20558. _
  20559. }
  20560. ,
  20561. n.prototype.drawPathPavement = function(e) {
  20562. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20563. s.copy(e[l]),
  20564. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20565. s.normalize(),
  20566. n.crossVectors(s, A.UP),
  20567. n.multiplyScalar(this.brushPrefs.paveWidth),
  20568. t = (new r.Vector3).copy(e[l]),
  20569. t.sub(n),
  20570. o.vertices.push(t),
  20571. o.vertices.push((new r.Vector3).copy(e[l])),
  20572. t = (new r.Vector3).copy(e[l]),
  20573. t.add(n),
  20574. o.vertices.push(t);
  20575. var h, u, d;
  20576. for (l = 0; l < e.length - 1; l += 1)
  20577. h = 3 * l + 1,
  20578. u = l * i,
  20579. d = u + i,
  20580. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20581. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20582. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20583. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20584. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20585. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20586. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20587. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20588. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20589. color: c.path.color,
  20590. side: r.DoubleSide,
  20591. transparent: !0,
  20592. depthWrite: !1,
  20593. opacity: 0,
  20594. name: "paveT",
  20595. map: w.path
  20596. }) : new r.MeshBasicMaterial({
  20597. color: c.path.color,
  20598. side: r.DoubleSide,
  20599. transparent: !0,
  20600. depthWrite: !1,
  20601. opacity: 1,
  20602. name: "paveO",
  20603. map: w.path
  20604. });
  20605. return new r.Mesh(o,p)
  20606. }
  20607. ,
  20608. n.prototype.hintPrefs = {
  20609. rad: .18,
  20610. width: .0125,
  20611. depth: .0625,
  20612. setBack: -.04,
  20613. markRad: .25,
  20614. markInnerRad: .16
  20615. },
  20616. n.prototype.makeWaypointObj = function(e, t) {
  20617. var i = new r.Geometry
  20618. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20619. , o = this.pathHeight();
  20620. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20621. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20622. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20623. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20624. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20625. s.map.value = e,
  20626. s.opacity.value = 0,
  20627. s.color.value.set(c.path.color);
  20628. var l = {
  20629. side: r.DoubleSide,
  20630. depthWrite: !1,
  20631. transparent: !0,
  20632. vertexShader: m.waypoint.vertexShader,
  20633. fragmentShader: m.waypoint.fragmentShader,
  20634. uniforms: s,
  20635. name: "waypoint",
  20636. opacity: 0
  20637. };
  20638. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20639. l.name = "wayPtOut");
  20640. var h = new r.RawShaderMaterial(l)
  20641. , u = new r.Mesh(i,h);
  20642. return u.name = t,
  20643. u
  20644. }
  20645. ,
  20646. n.prototype.makeStartMarker = function(e, t) {
  20647. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20648. i.y = 0,
  20649. i.normalize();
  20650. var n = Math.acos(i.x)
  20651. , o = this.makeWaypointObj(w.pathStart, "Start");
  20652. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20653. o.position.copy(e),
  20654. o
  20655. }
  20656. ,
  20657. n.prototype.makeEndMarker = function(e) {
  20658. var t = this.makeWaypointObj(w.pathEnd, "End")
  20659. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20660. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20661. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20662. t.position.copy(e),
  20663. t
  20664. }
  20665. ,
  20666. n.prototype.pathClean = function(e) {
  20667. if (e) {
  20668. for (var t in e.children)
  20669. this.pathClean(e.children[t]);
  20670. e.geometry && e.geometry.dispose(),
  20671. e.material && e.material.dispose()
  20672. }
  20673. }
  20674. ,
  20675. n.prototype.discardPathObject = function() {
  20676. if (this.obj3d) {
  20677. var e = this.obj3d.parent;
  20678. e && e.remove(this.obj3d),
  20679. this.pathClean(this.obj3d)
  20680. }
  20681. this.obj3d = null,
  20682. this.popInCpm()
  20683. }
  20684. ,
  20685. n.prototype.discardSlow = function() {
  20686. if (this.obj3d) {
  20687. if (this.player.mode !== a.PANORAMA)
  20688. return void this.discardPathObject();
  20689. for (var e, t = this, i = 0, n = function() {
  20690. this.discardPathObject()
  20691. }
  20692. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20693. e = t.obj3d.children[r],
  20694. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20695. i += 1,
  20696. n = null);
  20697. 0 === i && this.discardPathObject(),
  20698. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20699. }
  20700. }
  20701. ,
  20702. n.prototype.appearSlow = function() {
  20703. var e, t = this;
  20704. this.fadeOutCpm(c.path.fadeInTime);
  20705. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20706. e = t.obj3d.children[n],
  20707. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20708. }
  20709. ,
  20710. n.prototype.update = function() {
  20711. this.obj3d && this.obj3d.updateMatrixWorld()
  20712. }
  20713. ,
  20714. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20715. var t = r.Math.degToRad(c.warp.burnsAngle);
  20716. if (this.player.mode === a.PANORAMA) {
  20717. var i = this.burnsDir * t;
  20718. if (this.upcomingTransType === l.BLACK)
  20719. return i;
  20720. var n = e;
  20721. if (null === n)
  20722. return y.warn("Transition request for non-highlight"),
  20723. i;
  20724. var o = this.getHeroDescriptorByHeroIndex(n);
  20725. if (null === o)
  20726. return i;
  20727. if (!o.isPano())
  20728. return i;
  20729. var s = this.getHeroPano(o)
  20730. , h = this.playerControls.cameras[a.PANORAMA]
  20731. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20732. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20733. , p = function(e) {
  20734. var i = Math.acos(Math.min(1, e.dot(u)))
  20735. , n = (new r.Vector3).crossVectors(u, e);
  20736. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20737. };
  20738. if (s === this.player.currentPano)
  20739. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20740. var f = this.findShortestPath(this.player.currentPano, s);
  20741. if (void 0 === f || null === f || f.length < 1)
  20742. return y.debug("Empty path ahead..."),
  20743. i;
  20744. var g = this.makePathHulls(f)
  20745. , m = new r.CatmullRomCurve3(g.camera)
  20746. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20747. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20748. }
  20749. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20750. }
  20751. ,
  20752. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20753. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20754. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20755. var n = new r.Euler
  20756. , o = new r.Vector3;
  20757. y.debug("Starting wait: " + (void 0 !== t));
  20758. var s = this.calcBurnsAmount(e)
  20759. , h = function() {
  20760. this.endWarpState(),
  20761. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20762. t && t()
  20763. }
  20764. .bind(this)
  20765. , u = function(e, t) {
  20766. if (this.warpInterrupted)
  20767. return h(),
  20768. !0;
  20769. var r = t || 1e3 / 60;
  20770. if (c.warp.doBurns)
  20771. if (this.player.mode === a.PANORAMA) {
  20772. var l = this.playerControls.cameras[a.PANORAMA];
  20773. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20774. var u = r * s / i;
  20775. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20776. n.y += u,
  20777. o.set(0, 0, -1),
  20778. o.applyEuler(n),
  20779. o.add(l.position),
  20780. l.controls.lookAt(o),
  20781. l.controls.lookVector.copy(o)
  20782. ,l.lookAt(o)
  20783. } else
  20784. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20785. }
  20786. .bind(this);
  20787. this.startWarpState(),
  20788. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20789. }
  20790. ,
  20791. n.prototype.warpToNonPano = function(e) {
  20792. if (this.discardPathObject(),
  20793. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20794. var t = function() {
  20795. e && e()
  20796. }
  20797. .bind(this);
  20798. this.player.flyToNewMode({
  20799. mode: this.warpDestHeroLoc.cameraMode,
  20800. duration: c.warp.outsideTime,
  20801. warpDest: this.warpDestHeroLoc,
  20802. callback: t,
  20803. force: !0
  20804. })
  20805. } else
  20806. y.warn("no warp destination!!!"),
  20807. e && e()
  20808. }
  20809. ,
  20810. n.prototype._resetWarpShaderParams = function(e) {//
  20811. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20812. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20813. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20814. delete e.material.defines.newBlack;
  20815. e.material.needsUpdate = true
  20816. } */
  20817. }
  20818. ,
  20819. n.prototype._clearWarpShading = function() {
  20820. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20821. this._resetWarpShaderParams(e[t]),
  20822. e[t].visible = !0;
  20823. this._resetWarpShaderParams(this.model.skybox)
  20824. }
  20825. ,
  20826. n.prototype._warpStopFlying = function() {
  20827. this.activeTransType = null,
  20828. this.placeCpm()
  20829. }
  20830. ,
  20831. n.prototype._wrapupTravelOnlyBits = function() {
  20832. this._warpStopFlying(),
  20833. this.warpPathPoints && (this.player.currentPano.exit(),
  20834. this.warpDestPano.enter(),
  20835. this.player.currentPano = this.warpDestPano),
  20836. this.player.spider.draw(),
  20837. this.placeCpm()
  20838. }
  20839. ,
  20840. n.prototype._wrapupTravel = function(e) {
  20841. this._wrapupTravelOnlyBits(),
  20842. this.warpCameraAim(e)
  20843. }
  20844. ,
  20845. n.prototype._wrapupWarpShading = function(e) {
  20846. this._clearWarpShading(),
  20847. this._wrapupTravel(e)
  20848. }
  20849. ,
  20850. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20851. t !== I.END && this._clearWarpShading(),
  20852. this._wrapupTravelOnlyBits(),
  20853. this.upcomingTransType = null,
  20854. e && e()
  20855. }
  20856. ,
  20857. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20858. var i = this.warpDestHeroLoc.quaternion
  20859. , n = this.playerControls.cameras[a.PANORAMA]
  20860. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20861. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20862. , l = s.dot(o)
  20863. , u = r.Math.radToDeg(Math.acos(l))
  20864. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20865. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20866. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20867. m.y = h.constrainedTurn(m.y),
  20868. this.burnsDir = Math.sign(m.y);
  20869. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20870. , A = new r.Vector3
  20871. , C = function(e, t) {
  20872. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20873. v.y = g.y + e * m.y,
  20874. v.z = g.z + e * m.z,
  20875. A.set(0, 0, -1),
  20876. A.applyEuler(v),
  20877. A.add(n.position),
  20878. n.controls.lookAt(A),
  20879. n.controls.lookVector.copy(A),
  20880. void n.lookAt(A))
  20881. }
  20882. .bind(this);
  20883. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20884. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20885. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20886. ):
  20887. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20888. ,void (t && t())
  20889. ) */
  20890. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20891. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20892. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20893. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20894. ,void (t && t())
  20895. )
  20896. }
  20897. ,
  20898. n.prototype._warpBendAim = function(e, t, i, n) {
  20899. var o = n || 0
  20900. , s = this.playerControls.cameras[a.PANORAMA]
  20901. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20902. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20903. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20904. f.y = h.constrainedTurn(f.y);
  20905. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20906. f.x = g * Math.sign(f.x),
  20907. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20908. this.burnsDir = Math.sign(f.y),
  20909. g *= Math.sign(f.y),
  20910. f.y = g;
  20911. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20912. , v = new r.Vector3
  20913. , A = function(e, t) {
  20914. if (e < .5)
  20915. m.x = u.x + e * f.x,
  20916. m.y = u.y + e * f.y,
  20917. m.z = u.z + e * f.z;
  20918. else {
  20919. var i = (1 - e) * c.warp.softBendEnd;
  20920. m.x = l.x - i * f.x,
  20921. m.y = l.y - i * f.y,
  20922. m.z = l.z - i * f.z
  20923. }
  20924. v.set(0, 0, -1),
  20925. v.applyEuler(m),
  20926. v.add(s.position);
  20927. s.controls.lookAt(v),
  20928. s.controls.lookVector.copy(v),
  20929. s.lookAt(v);
  20930. }
  20931. .bind(this);
  20932. if(momentTourBlackNewType){
  20933. A(1)
  20934. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20935. }
  20936. ,
  20937. n.prototype._warpStepCameraAim = function(e, t, i) {
  20938. var n = this.playerControls.cameras[a.PANORAMA]
  20939. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20940. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20941. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20942. l.y = h.constrainedTurn(l.y),
  20943. this.burnsDir = Math.sign(l.y);
  20944. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20945. , f = new r.Vector3
  20946. , g = function(e, t) {
  20947. e < .5 ? u.copy(s) : u.copy(o),
  20948. f.set(0, 0, -1),
  20949. f.applyEuler(u),
  20950. f.add(n.position),
  20951. n.controls.lookAt(f),
  20952. n.controls.lookVector.copy(f),
  20953. n.lookAt(f)
  20954. }
  20955. .bind(this);
  20956. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20957. }
  20958. ,
  20959. n.prototype.setBurnsDir = function() {
  20960. var e = this.playerControls.cameras[a.PANORAMA]
  20961. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20962. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20963. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20964. n.y = h.constrainedTurn(n.y),
  20965. this.burnsDir = Math.sign(n.y)
  20966. }
  20967. ,
  20968. n.prototype.stepWarpPath = function(e, t) {
  20969. var i = this.playerControls.cameras[a.PANORAMA];
  20970. if (!this.warpPathPoints)
  20971. return i.position.copy(this.warpDestPano.position),
  20972. !0;
  20973. var n = this.warpPathPoints[0]
  20974. , o = this.warpDestPano.position;
  20975. if (null !== this.nodes && this.cameraHull.length > 1) {
  20976. var s = new r.Vector3;
  20977. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20978. i.position.copy(s)
  20979. } else
  20980. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20981. }
  20982. ,
  20983. n.prototype.interruptAndFastForward = function(e, t) {
  20984. this.warping && (this.warpInterrupted = !0,
  20985. this.warpInterruptionBlackoutStyle = e,
  20986. this.warpInterruptionTravelTime = t,
  20987. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20988. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20989. }
  20990. ,
  20991. n.prototype.warpCameraAim = function(e) {
  20992. var t = c.warp.minWarpTime;
  20993. if (this.upcomingTransType === l.BLACK)
  20994. t = c.warp.teleportTime;
  20995. else {
  20996. var i = this.playerControls.cameras[a.PANORAMA]
  20997. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20998. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20999. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21000. s.y = h.constrainedTurn(s.y);
  21001. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21002. t = Math.max(t, u)
  21003. }
  21004. var d = function() {
  21005. this._warpStopFlying(),
  21006. this.discardSlow(),
  21007. e && e()
  21008. }
  21009. .bind(this);
  21010. this._warpCameraAim(t, d)
  21011. }
  21012. ,
  21013. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21014. this.model.skybox.material.uniforms.blackout.value = n;
  21015. var r = u.uniform(this.model.skybox, "progress", 1)
  21016. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21017. , a = !1
  21018. , s = function() {
  21019. if (this.warpInterrupted)
  21020. return a = !0,
  21021. !0
  21022. }
  21023. .bind(this)
  21024. , l = function(e, t) {
  21025. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21026. !0) : void r(e, t)
  21027. }
  21028. .bind(this)
  21029. , h = function(e, t) {
  21030. return i && a ? (o(0),
  21031. !0) : void o(e, t)
  21032. }
  21033. .bind(this);
  21034. p.start(s, e, null, t, null, "safeHaltWatch"),
  21035. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21036. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21037. }
  21038. ,
  21039. n.prototype.warpTravel_STD = function(e) {
  21040. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21041. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21042. w += this.warpLength * c.warp.timePerMeter,
  21043. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21044. var _ = !1
  21045. , T = this.warpDestHeroLoc.quaternion
  21046. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21047. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21048. , M = S.dot(x)
  21049. , R = r.Math.radToDeg(Math.acos(M))
  21050. , P = function(e) {
  21051. var t = o
  21052. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21053. return i
  21054. }
  21055. , O = function() {
  21056. return E.lookAt(C, t, A.UP),
  21057. s.setFromRotationMatrix(E, c.warp.eOrder),
  21058. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21059. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21060. h.constrainedTurn(b.y)
  21061. }
  21062. .bind(this)
  21063. , L = function(e, t) {
  21064. if (this.warpInterrupted)
  21065. return _ = !0,
  21066. !0
  21067. }
  21068. .bind(this)
  21069. , D = function(e, t) {
  21070. return _ || !this.warpPathPoints ? (g.blur(0),
  21071. !0) : void g.blur(e)
  21072. }
  21073. .bind(this)
  21074. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21075. , B = function(e, t) {
  21076. return _ || !this.warpPathPoints ? (N(0),
  21077. !0) : void N(e, t)
  21078. }
  21079. .bind(this)
  21080. , F = function(e, t) {
  21081. if (!this.warpPathPoints)
  21082. return n.position.copy(this.warpDestPano.position),
  21083. !0;
  21084. if (_)
  21085. return !0;
  21086. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21087. n.position.copy(i),
  21088. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21089. }
  21090. .bind(this)
  21091. , V = function(e, n) {
  21092. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21093. !0)
  21094. }
  21095. .bind(this)
  21096. , U = function(e, o) {
  21097. if (_)
  21098. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21099. !0;
  21100. if (!this.warpPathPoints)
  21101. return !0;
  21102. var a = this.warpLength * e
  21103. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21104. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21105. c.warp.matchCam && (l *= 1 - u),
  21106. E.lookAt(C, t, A.UP),
  21107. s.setFromRotationMatrix(E, c.warp.eOrder),
  21108. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21109. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21110. b.y = h.constrainedTurn(b.y),
  21111. s.x = m.x + l * b.x,
  21112. s.y = m.y + l * b.y,
  21113. s.z = m.z + l * b.z,
  21114. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21115. b.y = h.constrainedTurn(b.y);
  21116. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21117. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21118. v.x = v.x + b.x * c.warp.turnFriction,
  21119. v.y = v.y + b.y * c.warp.turnFriction,
  21120. v.z = v.z + b.z * c.warp.turnFriction,
  21121. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21122. var p = t.clone().sub(C).normalize();
  21123. if (R < c.warp.maxAimRotation && u > 0) {
  21124. var g = 1 - u;
  21125. p.x = p.x * g + u * S.x,
  21126. p.y = p.y * g + u * S.y,
  21127. p.z = p.z * g + u * S.z,
  21128. p.normalize()
  21129. }
  21130. this.bunnyObj.position.copy(n.position).add(p),
  21131. f.set(0, 0, -1).applyEuler(v).normalize(),
  21132. f.multiplyScalar(8),
  21133. f.add(n.position),
  21134. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21135. n.controls.lookVector.copy(f),
  21136. n.lookAt(f))
  21137. }
  21138. .bind(this)
  21139. , k = function() {
  21140. _ ? (this.discardSlow(),
  21141. this.upcomingTransType = l.BLACK,
  21142. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21143. }
  21144. .bind(this);
  21145. V(0);
  21146. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21147. w += H;
  21148. var G = H / w;
  21149. this.warpCommonParameters(w, G, !0, I.NONE),
  21150. p.start(L, w, null, 0, null, "_haltWatcher"),
  21151. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21152. p.start(D, w, null, G, P, "blurring")),
  21153. p.start(B, w, null, G, P, "modelAlpha"),
  21154. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21155. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21156. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21157. }
  21158. ,
  21159. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21160. var r = e || 0;
  21161. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21162. if(momentTourBlackNewType){
  21163. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21164. var camera = this.playerControls.cameras[a.PANORAMA];
  21165. var end = this.warpDestHeroLoc.position
  21166. camera.position.copy(end)
  21167. setTimeout(()=>{
  21168. player.sceneRenderer.effects.transitionMaskPass.stop()
  21169. this.wrapupWarpShadingOnly(n, i);
  21170. },t)
  21171. }else{
  21172. var o = function() {
  21173. this.wrapupWarpShadingOnly(n, i);
  21174. }
  21175. .bind(this);
  21176. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21177. }
  21178. this.warpCommonParameters(t, r, !1, i)
  21179. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21180. if(window.momentTourBlackNewType){
  21181. e.material.uniforms.blackout.value = 5//i 改
  21182. //e.material.defines.newBlack = ''
  21183. //e.material.needsUpdate = true
  21184. }else{
  21185. e.material.uniforms.blackout.value = i
  21186. }
  21187. }),
  21188. this._warpBendAim(null, t, null, r);
  21189. }
  21190. ,
  21191. n.prototype.flightStepWalk = function(e, t, i) {
  21192. var n = .001
  21193. , o = 1
  21194. , a = 1.2
  21195. , s = new r.Vector3
  21196. , h = new r.Vector3
  21197. , u = function(e, t) {
  21198. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21199. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21200. h.copy(A.FORWARD),
  21201. this.player.getDirection(h),
  21202. s.copy(t).sub(e.position).normalize();
  21203. var l = s.dot(h)
  21204. , u = Math.acos(l)
  21205. , d = u / r;
  21206. return d > n && (r *= d / n,
  21207. u < o && (r *= a)),
  21208. r
  21209. };
  21210. return function(e, t, i) {
  21211. if (this.warpInterrupted)
  21212. i && i();
  21213. else if (this.activeTransType !== l.WALK)
  21214. this._clearWarpShading(),
  21215. this._warpStopFlying(),
  21216. this.player.spider.draw(),
  21217. this.placeCpm(),
  21218. i && i();
  21219. else if (this.player.currentPano !== e) {
  21220. var n = {
  21221. pano: e,
  21222. lookAtPoint: t,
  21223. duration: null,
  21224. maxDistanceOverride: c.warp.walkMaxDist,
  21225. skipWarpingCheck: !1,
  21226. constantMoveSpeed: !0
  21227. };
  21228. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21229. n.zoomLevel = this.warpDestHeroLoc.zoom
  21230. }
  21231. n.duration = u.call(this, e, t),
  21232. this.player.nonInterruptingFlyToPano(n, i)
  21233. } else
  21234. i && i()
  21235. }
  21236. }(),
  21237. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21238. return this.flightStepWalk.bind(this, e, t, i)
  21239. }
  21240. ,
  21241. n.prototype.warpTravel_WALK = function() {
  21242. var e = [];
  21243. return function(t) {
  21244. var i = this.player.model.panos;
  21245. e.length = 0;
  21246. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21247. var s = this.nodes[a]
  21248. , l = i.get(s);
  21249. a === this.nodes.length - 1;
  21250. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21251. n && o || (e.push(s),
  21252. n = l)
  21253. }
  21254. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21255. var h = e.length
  21256. , u = i.get(e[h - 1])
  21257. , d = new Array(h + 1);
  21258. d[d.length - 1] = function() {
  21259. t && t()
  21260. }
  21261. .bind(this);
  21262. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21263. var g = e[p];
  21264. u = i.get(g);
  21265. var m = new r.Vector3;
  21266. this.getLookAtForWalkingTourNode(e, p, m),
  21267. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21268. p--
  21269. }
  21270. d[0]()
  21271. }
  21272. }(),
  21273. n.prototype.getLookAtForWalkingTourNode = function() {
  21274. var e = new r.Vector3
  21275. , t = new r.Vector3
  21276. , i = new r.Vector3
  21277. , n = new r.Vector3
  21278. , o = new r.Vector3
  21279. , a = .65
  21280. , s = .75
  21281. , l = .2
  21282. , c = .4
  21283. , h = .2
  21284. , u = 3;
  21285. return function(r, d, p) {
  21286. var f = r.length;
  21287. if (d >= f)
  21288. return !1;
  21289. var g = 1
  21290. , m = 1;
  21291. t.set(0, 0, 0),
  21292. o.set(0, 0, 0);
  21293. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21294. if (v = this.player.model.panos.get(r[A]),
  21295. this.getOrientationForWalkingTourNode(r, A, i),
  21296. A === d && e.copy(i),
  21297. n.copy(i),
  21298. A > d) {
  21299. var y = n.dot(e) < a;
  21300. g *= y ? l : s,
  21301. m *= y ? h : c
  21302. }
  21303. i.multiplyScalar(g),
  21304. t.add(i),
  21305. o.lerp(v.position, m)
  21306. }
  21307. return t.normalize(),
  21308. p.copy(o),
  21309. p.add(t),
  21310. !0
  21311. }
  21312. }(),
  21313. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21314. var n = e.length;
  21315. if (t >= n)
  21316. return !1;
  21317. if (t === n - 1)
  21318. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21319. else {
  21320. var r = this.player.model.panos.get(e[t])
  21321. , o = this.player.model.panos.get(e[t + 1]);
  21322. i.copy(o.position).sub(r.position)
  21323. }
  21324. return i.normalize(),
  21325. !0
  21326. }
  21327. ,
  21328. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21329. if (this.activeTransType = this.upcomingTransType,
  21330. this.lastTransType = this.activeTransType,
  21331. this.upcomingTransType = null,
  21332. !e) {
  21333. var r = function() {
  21334. this._wrapupTravel(n)
  21335. }
  21336. .bind(this)
  21337. , o = {
  21338. pano: this.warpDestPano,
  21339. lookAtPoint: null,
  21340. duration: null,
  21341. maxDistanceOverride: null,
  21342. skipWarpingCheck: !1
  21343. };
  21344. return void this.player.flyToPano(o, r)
  21345. }
  21346. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21347. this._clearWarpShading(),
  21348. this._warpStopFlying(),
  21349. this.player.spider.draw(),
  21350. this.placeCpm(),
  21351. n && n()
  21352. }
  21353. .bind(this)) : this.warpTravel_STD(n)
  21354. }
  21355. ,
  21356. n.prototype.startWarpState = function() {
  21357. this.warping = !0,
  21358. this.warpInterrupted = !1,
  21359. this.warpInterruptionBlackoutStyle = null,
  21360. this.warpInterruptionTravelTime = null
  21361. }
  21362. ,
  21363. n.prototype.endWarpState = function() {
  21364. this.warping = !1
  21365. }
  21366. ,
  21367. n.prototype.warpToPano = function(e, t, i, n) {
  21368. if (this.warping)
  21369. return void y.warn("Cannot warp when already warping");
  21370. if (this.upcomingTransType = e,
  21371. this.activeTransType = null,
  21372. !this.setWarpDestPano())
  21373. return this.upcomingTransType = null,
  21374. void this.warpToNonPano(n);
  21375. if (this.player.mode !== a.PANORAMA)
  21376. return this.upcomingTransType = null,
  21377. this.discardSlow(),
  21378. void this.player.flyToNewMode({
  21379. mode: a.PANORAMA,
  21380. pano: this.warpDestPano,
  21381. duration: c.warp.outsideTime,
  21382. warpDest: this.warpDestHeroLoc,
  21383. callback: n,
  21384. force: !0
  21385. });
  21386. if (!this.warpDestPano)
  21387. return y.warn("no warp destination, callback dropped"),
  21388. void (this.upcomingTransType = null);
  21389. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21390. , o = this.chooseWarpPath(r);
  21391. if (o && this.upcomingTransType !== l.WALK) {
  21392. var s = function() {
  21393. this.waitingToWarp = !1,
  21394. this.warpToPano(e, t, i, n)
  21395. }
  21396. .bind(this);
  21397. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21398. return void (this.waitingToWarp = !0)
  21399. }
  21400. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21401. this.player.currentPano = this.warpDestPano,
  21402. this.placeCpm(),
  21403. this.fadeOutCpm(c.path.fadeOutTime),
  21404. this.player.spider.draw()),
  21405. y.debug("Warping to pano ", this.warpDestPano.position),
  21406. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21407. this.startWarpState();
  21408. var h = function() {
  21409. this.endWarpState(),
  21410. n && n()
  21411. }
  21412. .bind(this);
  21413. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21414. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21415. }
  21416. ,
  21417. t.exports = n
  21418. }
  21419. ).call(this, "/js/objects/ShowPath.js")
  21420. }
  21421. , {
  21422. "../constants": 8,
  21423. "../effects": 16,
  21424. "../enum/BlackoutStyle": 18,
  21425. "../enum/ModelManagerEvents": 33,
  21426. "../enum/PlayerEvents": 40,
  21427. "../enum/RenderOrder": 42,
  21428. "../enum/Vectors": 50,
  21429. "../enum/Viewmode": 51,
  21430. "../enum/WarpStyle": 52,
  21431. "../gui/gui": 65,
  21432. "../model/ModelManager": 140,
  21433. "../objects/Snapshot": 153,
  21434. "../settings": 166,
  21435. "../shaders": 167,
  21436. "../util/easing": 186,
  21437. "../util/lerp": 188,
  21438. "../util/logger": 189,
  21439. "../util/math": 190,
  21440. "../util/texture": 194,
  21441. "../util/transitions": 195,
  21442. three: 217
  21443. }],
  21444. 152: [function(e, t, i) {
  21445. "use strict";
  21446. function n() {
  21447. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21448. , t = new r.RawShaderMaterial({
  21449. fragmentShader: o.skysphere.fragmentShader,
  21450. vertexShader: o.skysphere.vertexShader,
  21451. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21452. side: r.BackSide,
  21453. name: "skysphere"
  21454. });
  21455. t.uniforms.radius.value = e.parameters.radius,
  21456. r.Mesh.call(this, e, t)
  21457. }
  21458. var r = e("three")
  21459. , o = e("../shaders")
  21460. , a = e("../settings");
  21461. n.prototype = Object.create(r.Mesh.prototype),
  21462. n.prototype.constructor = n,
  21463. t.exports = n
  21464. }
  21465. , {
  21466. "../settings": 166,
  21467. "../shaders": 167,
  21468. three: 217
  21469. }],
  21470. 153: [function(e, t, i) {
  21471. (function(i) {
  21472. "use strict";
  21473. function n(e) {
  21474. o.call(this, e),
  21475. this.sid = e.sid,//xzw add
  21476. this.panoId = e.panoId,
  21477. this.orthoZoom = e.orthoZoom,
  21478. this.floorVisibility = e.floorVisibility,
  21479. this.thumbUrl = e.thumbUrl,
  21480. this.name = e.name,
  21481. this.zoom = e.zoom
  21482. }
  21483. var r = (e("three"),
  21484. e("../util/logger"))
  21485. , o = (e("../settings"),
  21486. e("../enum/Viewmode"),
  21487. e("../util/common"),
  21488. e("../util/transitions"),
  21489. e("../util/lerp"),
  21490. e("../util/ajax"),
  21491. e("../util/texture"),
  21492. e("./View"));
  21493. e("events").EventEmitter,
  21494. new r(i);
  21495. n.prototype = Object.create(o.prototype),
  21496. n.prototype.isPano = function() {
  21497. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21498. }
  21499. ,
  21500. t.exports = n
  21501. }
  21502. ).call(this, "/js/objects/Snapshot.js")
  21503. }
  21504. , {
  21505. "../enum/Viewmode": 51,
  21506. "../settings": 166,
  21507. "../util/ajax": 181,
  21508. "../util/common": 185,
  21509. "../util/lerp": 188,
  21510. "../util/logger": 189,
  21511. "../util/texture": 194,
  21512. "../util/transitions": 195,
  21513. "./View": 154,
  21514. events: 202,
  21515. three: 217
  21516. }],
  21517. 154: [function(e, t, i) {
  21518. (function(i) {
  21519. "use strict";
  21520. function n(e) {
  21521. e = e || {},
  21522. this.position = new r.Vector3,
  21523. this.quaternion = new r.Quaternion,
  21524. this.update(e)
  21525. }
  21526. var r = e("three")
  21527. , o = e("../util/logger")
  21528. , a = (e("../settings"),
  21529. e("../enum/Viewmode"),
  21530. e("../util/common"),
  21531. e("../util/transitions"),
  21532. e("../util/lerp"),
  21533. e("../util/ajax"),
  21534. e("../util/texture"),
  21535. e("events").EventEmitter);
  21536. new o(i);
  21537. n.prototype = Object.create(a.prototype),
  21538. n.prototype.isValid = function() {
  21539. return !!this.cameraMode
  21540. }
  21541. ,
  21542. n.prototype.update = function(e) {
  21543. return this.cameraMode = e.cameraMode || this.cameraMode,
  21544. this.pano = e.pano || this.pano,
  21545. e.position && this.position.copy(e.position),
  21546. e.quaternion && this.quaternion.copy(e.quaternion),
  21547. this
  21548. }
  21549. ,
  21550. t.exports = n
  21551. }
  21552. ).call(this, "/js/objects/View.js")
  21553. }
  21554. , {
  21555. "../enum/Viewmode": 51,
  21556. "../settings": 166,
  21557. "../util/ajax": 181,
  21558. "../util/common": 185,
  21559. "../util/lerp": 188,
  21560. "../util/logger": 189,
  21561. "../util/texture": 194,
  21562. "../util/transitions": 195,
  21563. events: 202,
  21564. three: 217
  21565. }],
  21566. 155: [function(e, t, i) {//player.js
  21567. (function(i) {
  21568. "use strict";
  21569. function n(e) {
  21570. this.currentPano = null,
  21571. this.nextPano = null,
  21572. this.camera = null,
  21573. this.paused = !1,
  21574. this.flying = !1,
  21575. this.sceneIntersectionPlane = null,
  21576. this.target = new r.Vector3,
  21577. this.mouse = new r.Vector3(1.1,1.1,.5),
  21578. this.mouseAtMouseDown = new r.Vector2,
  21579. this.mouseCouldBeClickToMove = !1,
  21580. this.mouseLastMoveTime = Date.now(),
  21581. this.mouseDown = !1,
  21582. this.mouseDownTimer = null,
  21583. this.couldBeLongTap = !1,
  21584. this.containsMouse = !1, //
  21585. this.isTouchEvent = !1,
  21586. this.isPanoHover = !1,
  21587. this.reticule = new a(this),
  21588. this.panoMarkers = [],
  21589. this.spider = new h(this),
  21590. this.quaternion = new r.Quaternion,
  21591. this.position = new r.Vector3(15,10,15),
  21592. this.previousState = null,
  21593. this.lastInsideView = new c,
  21594. this.last360View = new c,
  21595. this.raycaster = new r.Raycaster,
  21596. this.intersect = null,
  21597. this.lastChangeTime = Date.now(),
  21598. this.history = new I,
  21599. this.cameraControls = null,
  21600. this.path = null,
  21601. this.model = null,
  21602. this.domElement = null,
  21603. this.cachedPanoCandidates = null,
  21604. this.basePanoSize = 0,
  21605. this.standardPanoSize = 0,
  21606. this.highPanoSize = 0,
  21607. this.ultraHighPanoSize = 0,
  21608. this.zoomLevel = 1,
  21609. this.zooming = 0,
  21610. this.zoomSpeed = .5,
  21611. this.scrollZoomSpeed = .06,
  21612. this.zoomSpeedAdjust = .05,
  21613. this.defaultZoomIncrement = .2,
  21614. this.baseFov = f.insideFOV,
  21615. this.zoomFov = this.baseFov,
  21616. this.zoomEnabled = !0,
  21617. this.preRenderingEnabled = !1,
  21618. this.setupCustomProperties(e),
  21619. this.zoomStats = new L
  21620. }
  21621. var r = e("three")
  21622. , o = e("./util/logger")
  21623. , a = e("./objects/Reticule")
  21624. , s = e("./objects/Panorama")
  21625. , l = e("./objects/ShowPath")
  21626. , c = e("./objects/View")
  21627. , h = (e("./objects/Snapshot"),
  21628. e("./objects/NSpider"))
  21629. , u = e("./enum/Viewmode")
  21630. , d = (e("./enum/TagStates"),
  21631. e("./enum/Vectors"))
  21632. , p = e("./enum/Keys")
  21633. , f = (e("./enum/AlignmentType"),
  21634. e("./settings"))
  21635. , g = e("./util/common")
  21636. , m = (e("./util/browser"),
  21637. e("./util/math"))
  21638. , v = e("./util/lerp")
  21639. , A = e("./util/easing")
  21640. , y = e("./util/transitions")
  21641. , C = e("events").EventEmitter
  21642. , I = (e("./shaders"),
  21643. e("./util/history"))
  21644. , E = (e("./util/camera"),
  21645. e("./model/ModelManager"),
  21646. e("./enum/PathDiscardMode"))
  21647. , b = e("./enum/PathDisplayMode")
  21648. , w = e("./enum/PlayerEvents")
  21649. , _ = e("./enum/ControlEvents")
  21650. , T = e("./enum/ModelManagerEvents")
  21651. , x = e("./enum/WarpStyle")
  21652. , S = e("./enum/BlackoutStyle")
  21653. , M = e("./exception/BasicException")
  21654. , R = e("./enum/PanoSizeClass")
  21655. , P = (e("./tile/TileDownloader"),
  21656. e("./tile/TilePrioritizer"))
  21657. , O = (e("./enum/PanoramaEvents"),
  21658. e("./enum/ZoomEvents"))
  21659. , L = e("./util/ZoomStats")
  21660. , D = e("./constants")
  21661. , N = e("./util/common")
  21662. , B = e("./util/cameraLight")
  21663. , Hot = e('hot')
  21664. , F = new o(i)
  21665. , V = Object.freeze({
  21666. FlyToPano: y.getUniqueId(),
  21667. FlyToNewMode: y.getUniqueId(),
  21668. FlyToSameMode: y.getUniqueId(),
  21669. FlyToViewFloor: y.getUniqueId(),
  21670. LookTransition: y.getUniqueId(),
  21671. ZoomTransition: y.getUniqueId()
  21672. });
  21673. n.prototype = Object.create(C.prototype),
  21674. n.prototype.init = function(e) {
  21675. window.player = this
  21676. this.modelManager = e.modelManager,
  21677. this.tileDownloader = e.tileDownloader,
  21678. this.panoRenderer = e.panoRenderer,
  21679. this.qualityManager = e.qualityManager,
  21680. this.domElement = e.container,
  21681. this.camera = e.camera,
  21682. this.tagManager = e.tagManager,
  21683. this.cameraControls = e.controls,
  21684. this.path = new l(e.director,this,e.controls),
  21685. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21686. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21687. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21688. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21689. this.tileDownloader.processPriorityQueue = !1,
  21690. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21691. this.bindEvents(e.container),
  21692. this.updateModel()
  21693. }
  21694. //xzw add: 截图
  21695. function dataURLtoBlob(dataurl) {
  21696. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21697. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21698. while(n--){
  21699. u8arr[n] = bstr.charCodeAt(n);
  21700. };
  21701. return new Blob([u8arr], {type:mime});
  21702. }
  21703. n.prototype.screenShot = function(o){
  21704. if(this.flying || this.flyingToTag) return;
  21705. var R = this.sceneRenderer;
  21706. R.updateScreenSize(o);
  21707. for(var i in this.model.panos.index){
  21708. if(!this.model.panos.index[i].marker) continue;
  21709. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21710. this.model.panos.index[i].marker.visible = false;
  21711. }
  21712. for(var i in this.model.hots){
  21713. this.model.hots[i].mesh.visible = false;
  21714. }
  21715. this.reticule.visible = false;
  21716. this.reticule.forceUnvisible = true;
  21717. this.path.currentPanoMarker.mesh.visible = false;
  21718. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21719. R.renderer.clear(true,true,true);
  21720. R.renderer.render(R.scene, R.camera);
  21721. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21722. o.f && o.f(imgData)
  21723. R.updateScreenSize({resize:true});
  21724. this.reticule.visible = true;
  21725. for(var i in this.model.hots){
  21726. this.model.hots[i].mesh.visible = true;
  21727. }
  21728. for(var i in this.model.panos.index){
  21729. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21730. }
  21731. this.path.currentPanoMarker.mesh.visible = true;
  21732. R.renderer.render(R.scene, R.camera);
  21733. }.bind(this),30) //这个数字不能太小
  21734. }
  21735. var scaleImg = e("scaleImg");
  21736. var ResizeImg = function(img, option){
  21737. var img2; //不能直接改img 否则可能触发第二次img.onload
  21738. var compress = function(ratio,type){
  21739. var image = img2 || img;
  21740. var c = document.createElement('canvas');
  21741. c.width = image.width; c.height = image.height;
  21742. var ctx = c.getContext('2d');
  21743. ctx.drawImage(image,0,0,image.width,image.height);
  21744. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21745. }
  21746. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21747. var image = img2 || img;
  21748. var blob = dataURLtoBlob(image.src);
  21749. if(option.maxWeight && blob.size > option.maxWeight){
  21750. compress(option.maxWeight/blob.size, "jpeg")
  21751. blob = dataURLtoBlob(image.src);
  21752. }
  21753. if(!img2){
  21754. img2 = new Image();
  21755. }
  21756. img2.base64Src = image.src;
  21757. img2.src = window.URL.createObjectURL(blob);
  21758. }
  21759. var oldSize = Math.max(img.width, img.height);
  21760. if(option.toType != "png"){//不是非要png的话
  21761. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21762. if(oldSize > option.maxSize){
  21763. compress(option.maxSize/oldSize, "jpeg");
  21764. }
  21765. reCom();
  21766. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21767. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21768. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21769. reCom();
  21770. }
  21771. }
  21772. }else{
  21773. //?貌似png会越压缩越大?
  21774. }
  21775. return img2 || img;
  21776. }
  21777. var _fixType=function(type) {
  21778. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21779. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21780. return 'image/' + r;
  21781. };
  21782. var saveFile=function(data, filename){
  21783. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21784. save_link.href = data;
  21785. save_link.download = filename;
  21786. var event = document.createEvent('MouseEvents');
  21787. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21788. save_link.dispatchEvent(event);
  21789. };
  21790. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21791. var info = this.getSnapAngleInfo();
  21792. var str = ',{\r\t' + info;
  21793. var arg = arguments[0];
  21794. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21795. if (arg && arg.__callback) {
  21796. return arg.__callback(imgData, info)
  21797. }
  21798. var img = new Image();
  21799. img.src = imgData;
  21800. img.onload = function(){
  21801. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21802. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21803. var filename = "snap" + (new Date()).getTime();
  21804. saveFile(img2.src,filename + ".jpg");
  21805. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21806. str +=('\r\t"sid":"'+filename+'",');
  21807. str +=('\r\t"name":"'+filename+'"\r}');
  21808. logData(str)
  21809. }
  21810. }});
  21811. }
  21812. ,
  21813. n.prototype.getSnapAngleInfo = function(){
  21814. var info = {};
  21815. var str = '"metadata":{';
  21816. var q = this.camera.quaternion.clone();
  21817. switch (this.mode) {
  21818. case "panorama":
  21819. info.scan_id = this.currentPano.id;
  21820. str += ('"scan_id":"'+this.currentPano.id+'",');
  21821. break;
  21822. case "floorplan":
  21823. info.camera_mode = 1;
  21824. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21825. q.multiply(this.camera.quaternion);
  21826. str += ('"camera_mode":1,');
  21827. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21828. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21829. break;
  21830. case "dollhouse":
  21831. info.camera_mode = 2;
  21832. str += ('"camera_mode":2,');
  21833. break;
  21834. }
  21835. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21836. console.log(info.camera_position)
  21837. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21838. /**fyz 对相机截屏的角度进行校对 */
  21839. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21840. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21841. out.x *= -1;
  21842. out.w *= -1;
  21843. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21844. }else{
  21845. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21846. }
  21847. info.zoom = this.zoomLevel;
  21848. console.log(info.camera_quaternion)
  21849. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21850. // fyz 扩展编辑页面, 加上导览点缩放值
  21851. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21852. return str;
  21853. }
  21854. //------end
  21855. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21856. if(!g_currentHot) return;
  21857. g_currentHot = null;
  21858. var hotPop = document.getElementById('popup');
  21859. hotPop.style.display = "none";
  21860. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21861. $("#popup iframe:last").remove();
  21862. var _bgaudio = document.getElementById("bgaudio");
  21863. //判断音乐是否暂停或者是否存在
  21864. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21865. {
  21866. //g_bgAudio.play();
  21867. manage.switchBgmState(true)
  21868. }; */
  21869. if(g_bgAudio && g_bgAudio.pauseByHot){
  21870. manage.switchBgmState(true)
  21871. }
  21872. playMusic(player.currentPano)
  21873. //$('#player').off("click",this.closePopup);
  21874. return false
  21875. }
  21876. n.prototype.setupCustomProperties = function(e) {
  21877. var t = e || u.PANORAMA;
  21878. Object.defineProperty(this, "mode", {
  21879. get: function() {
  21880. return t
  21881. },
  21882. set: function(e) {
  21883. var i = t;
  21884. t = e,
  21885. this.onModeUpdated(i, t)
  21886. }
  21887. })
  21888. }
  21889. ,
  21890. n.prototype.isInMode = function() {
  21891. for (var e = 0; e < arguments.length; e++)
  21892. if (this.mode === arguments[e])
  21893. return !0;
  21894. return !1
  21895. }
  21896. ,
  21897. n.prototype.isOutsideMode = function(e) {
  21898. return e = e || this.mode,
  21899. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21900. }
  21901. ,
  21902. n.prototype.is360View = function(e, t) {
  21903. return e === u.PANORAMA && t && !t.isAligned()
  21904. }
  21905. ,
  21906. n.prototype.setScene = function(e) {
  21907. this.sceneIntersectionPlane = e.plane,
  21908. this.path.setScene(e),
  21909. this.moveReticuleToScene(e)
  21910. }
  21911. ,
  21912. n.prototype.moveReticuleToScene = function(e) {
  21913. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21914. e.add(this.reticule)
  21915. }
  21916. ,
  21917. n.prototype.updateModel = function() {
  21918. function e(e, t, n) {
  21919. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21920. }
  21921. function t(e, t) {
  21922. if (this.mode === u.DOLLHOUSE) {
  21923. var n = e ? this.model.center.y : n = t.center.y;
  21924. i.call(this, n)
  21925. }
  21926. }
  21927. function i(e) {
  21928. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21929. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21930. , n = t.position.y + (e - i.target.y)
  21931. , r = f.showFloorDuration + f.showFloorDelay;
  21932. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21933. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21934. }
  21935. this.model = this.modelManager.getActiveModel(),
  21936. this.model.on("floor.changed", e.bind(this)),
  21937. this.model.on("allfloors.toggled", t.bind(this)),
  21938. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21939. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21940. var e2 = this;
  21941. this.model.panos.list.forEach(function(a) {
  21942. a.vrMarker.addEventListener("click", function() {
  21943. e2.flyToPano({
  21944. pano: a
  21945. })
  21946. })
  21947. })
  21948. /********************************************************************************************************************************************/
  21949. }
  21950. ,
  21951. n.prototype.updateModelDependentData = function() {
  21952. this.cameraControls.setModelForControls(this.model),
  21953. this.getPanoMarkersFromModel(this.model)
  21954. }
  21955. ,
  21956. n.prototype.onModelChanged = function() {
  21957. this.updateModel(),
  21958. this.updateModelDependentData()
  21959. }
  21960. ,
  21961. n.prototype.getPanoMarkersFromModel = function(e) {
  21962. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21963. return t.marker ? e.concat(t.marker) : e
  21964. }, [])
  21965. }
  21966. ,
  21967. n.prototype.handleControlMove = function(e) {
  21968. this.emit(w.Move, e)
  21969. }
  21970. ,
  21971. n.prototype.handleControlInputStart = function(e) {
  21972. this.emit(w.InputStart, e)
  21973. }
  21974. ,
  21975. n.prototype.onModeUpdated = function(e, t) {
  21976. this.cameraControls.activateControls(t),
  21977. this.emit(w.ModeChanged, e, t)
  21978. }
  21979. ,
  21980. n.prototype.isWarping = function() {
  21981. return this.path.warping
  21982. }
  21983. ,
  21984. n.prototype.isWaitingToWarp = function() {
  21985. return this.path.waitingToWarp
  21986. }
  21987. ,
  21988. n.prototype.getLabelScaleFactor = function() {
  21989. if (this.isOutsideMode()) {
  21990. var e = 10
  21991. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21992. return t
  21993. }
  21994. return .5
  21995. }
  21996. ,
  21997. n.prototype.changeMusic = function() {//xzw add
  21998. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21999. g_playAudio = g_bgAudio;
  22000. //g_bgAudio.play();
  22001. manage.switchBgmState(true)
  22002. }else{
  22003. if(!g_play){
  22004. g_playAudio = g_bgAudio;
  22005. }else{//防止再次播放时重播一遍
  22006. g_playAudio = null;
  22007. }
  22008. } */
  22009. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22010. manage.switchBgmState(true)
  22011. } */
  22012. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22013. }
  22014. ,
  22015. n.prototype.bindEvents = function(e) {
  22016. e !== document && e.setAttribute("tabindex", -1),
  22017. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22018. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22019. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22020. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22021. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22022. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22023. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22024. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22025. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22026. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22027. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22028. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22029. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22030. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22031. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22032. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22033. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22034. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22035. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22036. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22037. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22038. // lzb
  22039. window.getSeft && getSeft(this);
  22040. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22041. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22042. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22043. }else{
  22044. $('#closepop').on("click",this.closePopup.bind(this));
  22045. }
  22046. }
  22047. ,
  22048. n.prototype.onMouseDown = function(e) {
  22049. e.currentTarget !== document && e.currentTarget.focus(),
  22050. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22051. this.updateIntersect())
  22052. }
  22053. ,
  22054. n.prototype.onMouseMove = function(e) {
  22055. this.isTouchEvent = !1,
  22056. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22057. }
  22058. ,
  22059. n.prototype.onMouseOver = function(e) {
  22060. this.containsMouse = !0,
  22061. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22062. }
  22063. ,
  22064. n.prototype.onMouseOut = function(e) {
  22065. this.containsMouse = !1
  22066. }
  22067. ,
  22068. n.prototype.onMouseUp = function(e) {
  22069. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22070. }
  22071. ,
  22072. n.prototype.onTouchStart = function(e) {
  22073. if (e.currentTarget !== document && e.currentTarget.focus(),
  22074. !this.mouseDown) {
  22075. this.couldBeLongTap = !0;
  22076. var t = g.average(e.changedTouches, "clientX")
  22077. , i = g.average(e.changedTouches, "clientY");
  22078. this.handleInputStart.call(this, t, i, !0),
  22079. this.mouseDownTimer = setTimeout(function() {
  22080. this.updateIntersect(),
  22081. this.handleInputEnd.call(this, t, i, !0)
  22082. }
  22083. .bind(this), f.input.longTapThreshold)
  22084. }
  22085. }
  22086. ,
  22087. n.prototype.onTouchMove = function(e) {
  22088. var t = g.average(e.changedTouches, "clientX")
  22089. , i = g.average(e.changedTouches, "clientY");
  22090. this.handleInputMove.call(this, t, i, !0)
  22091. }
  22092. ,
  22093. n.prototype.onTouchEnd = function(e) {
  22094. if (clearTimeout(this.mouseDownTimer),
  22095. this.mouseDown) {
  22096. this.couldBeLongTap = !1,
  22097. this.updateIntersect();
  22098. var t = g.average(e.changedTouches, "clientX")
  22099. , i = g.average(e.changedTouches, "clientY");
  22100. this.handleInputEnd.call(this, t, i, !0)
  22101. }
  22102. }
  22103. ,
  22104. n.prototype.onPointerDown = function(e) {
  22105. return e.currentTarget !== document && e.currentTarget.focus(),
  22106. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22107. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22108. void (this.mouseDownTimer = setTimeout(function() {
  22109. this.updateIntersect(),
  22110. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22111. }
  22112. .bind(this), f.input.longTapThreshold)))
  22113. }
  22114. ,
  22115. n.prototype.onPointerMove = function(e) {
  22116. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22117. }
  22118. ,
  22119. n.prototype.onPointerUp = function(e) {
  22120. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22121. this.couldBeLongTap = !1,
  22122. this.updateIntersect(),
  22123. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22124. }
  22125. ,
  22126. n.prototype.onPointerOut = function(e) {
  22127. this.mouseDown = !1
  22128. }
  22129. ,
  22130. n.prototype.onPointerCancel = function(e) {
  22131. this.mouseDown = !1
  22132. }
  22133. ,
  22134. n.prototype.onKeyDown = function(e) {
  22135. var t = function() {
  22136. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22137. }
  22138. .bind(this)
  22139. , i = e.which;
  22140. switch (i) {
  22141. case p.F:
  22142. t(),
  22143. this.changeFloor(-1);
  22144. break;
  22145. case p.R:
  22146. t(),
  22147. this.changeFloor(1)
  22148. }
  22149. if (this.mode === u.PANORAMA)
  22150. switch (i) {
  22151. case p.UPARROW:
  22152. case p.W:
  22153. this.flyLocalDirection(d.FORWARD.clone());
  22154. break;
  22155. case p.DOWNARROW:
  22156. case p.S:
  22157. this.flyLocalDirection(d.BACK.clone());
  22158. break;
  22159. case p.A:
  22160. this.flyLocalDirection(d.LEFT.clone());
  22161. break;
  22162. case p.D:
  22163. this.flyLocalDirection(d.RIGHT.clone())
  22164. }
  22165. }
  22166. ,
  22167. n.prototype.handleScrollPinchZoom = function() {
  22168. return function(e) {
  22169. var t = e
  22170. , i = this.zoomLevel;
  22171. this.zoomBy(t),
  22172. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22173. }
  22174. }(),
  22175. n.prototype.handleControlPinch = function(e) {
  22176. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22177. }
  22178. ,
  22179. n.prototype.handleControlScroll = function(e) {
  22180. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22181. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22182. }
  22183. ,
  22184. n.prototype.handleInputStart = function(e, t, i) {
  22185. //许钟文加
  22186. var pad = this.handelPadding(e, t);
  22187. e = pad.x;
  22188. t = pad.y;
  22189. this.isTouchEvent = i,
  22190. m.convertScreenPositionToNDC(e, t, this.mouse),
  22191. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22192. this.mouseCouldBeClickToMove = !0,
  22193. this.mouseDown = !0;
  22194. if (this.mouseCouldBeClickToMove) {
  22195. //window.DownInterface && new DownInterface().state(this,Hot);
  22196. window.Hotpoint && new Hotpoint().state(this,Hot);
  22197. }
  22198. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22199. this.overlayGroup.children.forEach((overlay)=>{
  22200. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22201. })
  22202. this.overlayInitedPlay = true
  22203. playVideo()//add
  22204. }
  22205. /* this.overlayGroup.children.forEach((overlay)=>{
  22206. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22207. }) */
  22208. }
  22209. ,
  22210. n.prototype.handelPadding = function(x, y) {
  22211. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22212. if (!this.pad)
  22213. this.pad = {
  22214. x: dom.getOffset("left", $("#player")[0]),
  22215. y: dom.getOffset("top", $("#player")[0])
  22216. }
  22217. return {
  22218. x: x - this.pad.x,
  22219. y: y - this.pad.y
  22220. }
  22221. }
  22222. n.prototype.handleInputMove = function(e, t, i) {
  22223. //许钟文加
  22224. var pad = this.handelPadding(e, t);
  22225. e = pad.x;
  22226. t = pad.y;
  22227. this.isTouchEvent = i,
  22228. m.convertScreenPositionToNDC(e, t, this.mouse),
  22229. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22230. this.couldBeLongTap = !1,
  22231. clearTimeout(this.mouseDownTimer)),
  22232. this.mouseLastMoveTime = Date.now(),
  22233. this.reticule.move(e, t, i)
  22234. }
  22235. ,
  22236. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22237. if (this.isTouchEvent = i,
  22238. this.mouseDown = !1,
  22239. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22240. !i && this.couldBeLongTap)
  22241. return !0;
  22242. if (this.handleLongTap())
  22243. return !0;
  22244. if (this.mouseCouldBeClickToMove) {
  22245. if (this.flying)
  22246. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22247. !0;
  22248. //add----
  22249. if(this.checkHotClick())//add
  22250. return !0;
  22251. if(checkSoundBtnClick(this.intersect))//add
  22252. return !0;
  22253. if(this.hoveringPlane){
  22254. this.clickOverlay(this.hoveringPlane)
  22255. return;
  22256. }
  22257. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22258. this.history.invalidate(),
  22259. this.intersect)
  22260. return this.flyToPanoClosestToMouse();
  22261. if (this.mode === u.PANORAMA) {
  22262. var n = this.closestPanoInDirection(this.getMouseDirection());
  22263. return n ? this.flyToPano({
  22264. pano: n
  22265. }) : this.bump(this.getMouseDirection())
  22266. }
  22267. }
  22268. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22269. }
  22270. ,
  22271. n.prototype.handleLongTap = function() {
  22272. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22273. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22274. !0
  22275. }
  22276. ,
  22277. n.prototype.checktagClick = function() {
  22278. if (this.tagManager.intersectTag) {
  22279. var e = this.isTouchEvent
  22280. , t = this.tagManager.clickedOnTag(e, this);
  22281. return e || t || y.cancelById(V.LookTransition),
  22282. !0
  22283. }
  22284. if (this.tagManager.activeTag)
  22285. return this.tagManager.dismissActiveTag(),
  22286. !1
  22287. }
  22288. ,
  22289. n.prototype.rankedtagInDirection = function(e, t) {
  22290. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22291. }
  22292. ,
  22293. n.prototype.start = function(e) {
  22294. //-------------------
  22295. window.initOverlay(r)
  22296. this.model.loadOverlays()
  22297. loadVideo();//add
  22298. //-------------------
  22299. var t = e.mode
  22300. , i = e.pano
  22301. , n = e.position
  22302. , rr = e.quaternion
  22303. , o = e.tag
  22304. , a = e.quickstart
  22305. , s = $.Deferred();
  22306. this.updateModelDependentData(),
  22307. this.updateFromControls(),
  22308. this.findDefaultViews();
  22309. var l = this.is360View(t, i);
  22310. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22311. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22312. s.done(function(e) {
  22313. this.emit(w.Ready, l, e, o)
  22314. }
  22315. .bind(this)),
  22316. s.promise()
  22317. }
  22318. ,
  22319. n.prototype.startOutside = function(e, t) {
  22320. var i = e.mode
  22321. , n = e.pano
  22322. , r = e.position
  22323. , o = e.quaternion
  22324. , a = e.zoom
  22325. , s = e.floorVisibility
  22326. , l = e.tag;
  22327. this.emit(w.StartOutside, f[i].transitionTime),
  22328. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22329. y.cancelById(V.FlyToViewFloor),
  22330. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22331. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22332. }
  22333. ,
  22334. n.prototype.startInside = function(e, t, i, n, r) {
  22335. r = r || $.Deferred(),
  22336. this.currentPano = e;
  22337. var o = e && !e.isAligned();
  22338. if (t = o ? e.position : t || e.position,
  22339. i = i || e.quaternion,
  22340. e) {
  22341. var a = this.startInside.bind(this, e, t, i, n, r);
  22342. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22343. return
  22344. }
  22345. //add
  22346. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22347. this.updateHotVisible()
  22348. return this.mode = u.PANORAMA,
  22349. e.floor.enter(this.mode),
  22350. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22351. this.switchCameraMode(this.mode, i),
  22352. this.emit(w.StartInside, o),
  22353. r.resolve(!0),
  22354. r
  22355. }
  22356. ,
  22357. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22358. if (r = r || $.Deferred(),
  22359. this.dollhouseMode(),
  22360. !e)
  22361. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22362. r.resolve(!1),
  22363. r;
  22364. t = t || e.position;
  22365. var o = i || this.cameraControls.activeControl.camera.quaternion
  22366. , a = e.position;
  22367. return this.fitDollhouse(a, t, o),
  22368. setTimeout(function(t) {
  22369. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22370. var n = {
  22371. mode: u.PANORAMA,
  22372. pano: e,
  22373. quaternion: i,
  22374. callback: function() {
  22375. this.emit(w.FlyinFinished),
  22376. r.resolve(!0)
  22377. }
  22378. .bind(this)
  22379. };
  22380. this.flyToNewMode(n)
  22381. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22382. r
  22383. }
  22384. ,
  22385. n.prototype.checkAndWaitForPanoLoad = function() {
  22386. var e = {}
  22387. , t = {}
  22388. , i = 5e3
  22389. , n = function() {
  22390. for (var n in e)
  22391. if (e.hasOwnProperty(n) && e[n]) {
  22392. var r = performance.now() - t[n];
  22393. if (r < i)
  22394. return !0
  22395. }
  22396. return !1
  22397. };
  22398. return function(r, o, a, s, l, c, h, u, d, p) {
  22399. if (n())
  22400. return !0;
  22401. var f = function(t, i, n) {
  22402. N.delayOneFrame(function() {
  22403. e[t] = !1,
  22404. l && l(i, n)
  22405. }
  22406. .bind(this))
  22407. }
  22408. .bind(this, r.id)
  22409. , g = function(t, i) {
  22410. N.delayOneFrame(function() {
  22411. e[t] = !1,
  22412. c && c(i)
  22413. }
  22414. .bind(this))
  22415. }
  22416. .bind(this, r.id);
  22417. try {
  22418. return null !== u && void 0 !== u || (u = !0),
  22419. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22420. e[r.id] && (t[r.id] = performance.now()),
  22421. e[r.id]
  22422. } catch (n) {
  22423. throw e[r.id] = !1,
  22424. t[r.id] = performance.now() - i,
  22425. n
  22426. }
  22427. }
  22428. }(),
  22429. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22430. if (!e)
  22431. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22432. return r && this.model.waitForLoad(e, function() {
  22433. return e.isLoaded(i)
  22434. }),
  22435. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22436. !0)
  22437. }
  22438. ,
  22439. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22440. var e = new r.Vector3;
  22441. return function(t, i, n, r, o, a, s, l) {
  22442. if (!t)
  22443. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22444. return e.copy(d.FORWARD),
  22445. this.getDirection(e),
  22446. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22447. return t.isLoaded(i)
  22448. }),
  22449. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22450. n && n(e, t)
  22451. }
  22452. .bind(this)).fail(function(e) {
  22453. r && r(e)
  22454. }
  22455. .bind(this)).progress(function(e, t, i) {
  22456. o && o(e, t, i)
  22457. }
  22458. .bind(this)),
  22459. !0)
  22460. }
  22461. }(),
  22462. n.prototype.switchCameraMode = function(e, t) {
  22463. var i = this.cameraControls.controls[e]
  22464. , n = i.camera;
  22465. switch (e) {
  22466. case u.PANORAMA:
  22467. n.position.copy(this.currentPano.position);
  22468. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22469. i.lookAt(o.add(n.position));
  22470. break;
  22471. case u.DOLLHOUSE:
  22472. /* var a = this.position.clone();
  22473. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22474. n.position.copy(a),
  22475. i.target.copy(this.target.clone().setY(this.model.center.y));
  22476. break; */
  22477. //for多楼层 且 让模型刚好适应屏幕
  22478. var box = this.model.boundingBox.clone();
  22479. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22480. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22481. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22482. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22483. console.log(boxSize.x,distance, boxSize.length() / 2)
  22484. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22485. if(this.mode === u.PANORAMA){
  22486. i.target.copy(this.model.center);
  22487. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22488. }else{
  22489. i.target.copy(this.target.clone().setY(this.model.center.y))
  22490. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22491. }
  22492. vec.multiplyScalar(distance )
  22493. n.position.copy(i.target.clone().add(vec))
  22494. break
  22495. case u.FLOORPLAN:
  22496. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22497. i.target.copy(this.model.center).setY(0),
  22498. i.zoomToContain(this.model.size),
  22499. i.rotateToView(this.model.size, this.getDirection())
  22500. }
  22501. i.update(0)
  22502. }
  22503. ,
  22504. n.prototype.update = function() {
  22505. var e = (new r.Vector3,
  22506. {})
  22507. , t = [];
  22508. return function(i) {
  22509. this.updatePersistentZooming(i),
  22510. this.updateFromControls(i),
  22511. this.getCurrentNodePanos(t)
  22512. if(this.hasChanged(e) ) {
  22513. this.lastChangeTime = Date.now(),
  22514. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22515. this.emit(w.ViewChanged),
  22516. this.intersectHot && this.intersectHot.showTitle()
  22517. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22518. }
  22519. if(e.cameraChanged){
  22520. //this.controlVideosPlay()
  22521. for(var i in this.model.hots){
  22522. this.model.hots[i].update(this.camera)
  22523. }
  22524. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22525. overlay.update()
  22526. })
  22527. }
  22528. this.model.supportsTiles && (this.updateTileDownloader(t),
  22529. this.updatePanoRenderer(t)),
  22530. this.updatePreRendering(t),
  22531. this.reticule.update(),
  22532. this.path.update(),
  22533. this.spider.update(),
  22534. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22535. this.updateControlLocks(),
  22536. this.model.supportsTiles && this.updateZoomPano()
  22537. }
  22538. }(),
  22539. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22540. var lastMode, lastPano;
  22541. return function(){
  22542. var mode = this.mode;
  22543. var pano = mode == "panorama" ? this.currentPano : "";
  22544. if(mode != "panorama" || pano != lastPano){
  22545. overlay.noBlock = null
  22546. }
  22547. this.overlayGroup.children.forEach((overlay)=>{
  22548. if(overlay.overlayType == "video" ){
  22549. var matrix = overlay.plane.matrixWorld;
  22550. var inSight = false;
  22551. var cameraDir = this.getDirection();
  22552. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22553. var vertexes = []
  22554. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22555. for(let i=0; i<4; i++){
  22556. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22557. vertexes.push(vertex)
  22558. if(overlay.noBlock == null){
  22559. if(!m.ifShelter(vertex)){
  22560. overlay.noBlock = true
  22561. }
  22562. inSight = true; break;
  22563. }else{
  22564. overlay.noBlock = true
  22565. }
  22566. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22567. inSight = true; break;
  22568. }
  22569. }
  22570. }
  22571. overlay.inSight = inSight
  22572. if(!inSight)overlay.plane.material.map.image.pause()
  22573. else overlay.plane.material.map.image.play()//maybe fail
  22574. }
  22575. })
  22576. lastMode = mode, lastPano = pano
  22577. }
  22578. }() */
  22579. n.prototype.updatePersistentZooming = function(e) {
  22580. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22581. }
  22582. ,
  22583. n.prototype.updateControlLocks = function() {
  22584. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22585. }
  22586. ,
  22587. n.prototype.updatePanoRenderer = function() {
  22588. var e = new r.Vector3;
  22589. return function(t) {
  22590. var i = this.nextPano || this.currentPano;
  22591. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22592. this.getDirection(e),
  22593. this.panoRenderer.updateDirection(e))
  22594. }
  22595. }(),
  22596. n.prototype.cleanupInactivePanos = function() {
  22597. var e = []
  22598. , t = [];
  22599. return function() {
  22600. e.length = 0,
  22601. e.push(this.currentPano),
  22602. this.nextPano && e.push(this.nextPano),
  22603. t.length = 0;
  22604. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22605. t.push(this.panoRenderer.activePanos[i]);
  22606. for (var n = 0; n < t.length; n++) {
  22607. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22608. r.id === e[a].id && (o = !1);
  22609. o && r.exit()
  22610. }
  22611. }
  22612. }(),
  22613. n.prototype.updatePreRendering = function() {
  22614. var e = {};
  22615. return function(t) {
  22616. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22617. var i = this.nextPano || this.currentPano;
  22618. if (i && t && t.length > 1) {
  22619. var n = t.findIndex(function(e) {
  22620. if (e.id === i.id)
  22621. return !0
  22622. });
  22623. if (n >= 0 && n + 1 < t.length) {
  22624. var r = t[n + 1];
  22625. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22626. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22627. window.setTimeout(function(t) {
  22628. e[t.id] = !1
  22629. }
  22630. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22631. }
  22632. .bind(this, r), f.tiling.panoPreRenderDelay),
  22633. e[r.id] = !0)
  22634. }
  22635. }
  22636. }
  22637. }
  22638. }(),
  22639. n.prototype.enablePreRendering = function() {
  22640. this.preRenderingEnabled = !0
  22641. }
  22642. ,
  22643. n.prototype.disablePreRendering = function() {
  22644. this.preRenderingEnabled = !1,
  22645. this.cleanupInactivePanos()
  22646. }
  22647. ,
  22648. n.prototype.updateTileDownloader = function() {
  22649. var e = new r.Vector3;
  22650. return function(t) {
  22651. var i = this.nextPano || this.currentPano;
  22652. i && (e.copy(d.FORWARD),
  22653. this.getDirection(e),
  22654. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22655. this.tileDownloader.processPriorityQueue = !0)
  22656. }
  22657. }(),
  22658. n.prototype.updateFromControls = function(e) {
  22659. null !== e && void 0 !== e || (e = 0),
  22660. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22661. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22662. this.position.copy(this.cameraControls.activeControl.camera.position),
  22663. this.target.copy(this.cameraControls.activeControl.target),
  22664. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22665. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22666. this.camera.position.copy(this.position),
  22667. this.camera.quaternion.copy(this.quaternion),
  22668. this.camera.updateMatrix(),
  22669. this.camera.updateMatrixWorld()
  22670. }
  22671. ,
  22672. n.prototype.hasChanged = function(e) {
  22673. /* if (!this.previousState)
  22674. return this.previousState = {
  22675. allFloorsVisible: this.model.allFloorsVisible,
  22676. position: this.position.clone(),
  22677. quaternion: this.quaternion.clone(),
  22678. mouse: this.mouse.clone(),
  22679. labelScaleFactor: this.getLabelScaleFactor(),
  22680. currentFloor: this.model.currentFloor,
  22681. projectionMatrix: this.camera.projectionMatrix.clone(),
  22682. worldMatrix: this.camera.matrixWorld.clone(),
  22683. mode: this.mode,
  22684. modelPosition: this.model.position.clone(),
  22685. modelCenter: this.model.center.clone(),
  22686. zoomLevel: this.zoomLevel
  22687. },
  22688. !0;
  22689. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22690. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22691. e.moved = !this.position.equals(this.previousState.position),
  22692. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22693. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22694. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22695. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22696. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22697. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22698. e.modeChanged = this.mode !== this.previousState.mode,
  22699. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22700. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22701. e.nextPanoActive = null !== this.nextPano,
  22702. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22703. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22704. this.previousState.position.copy(this.position),
  22705. this.previousState.quaternion.copy(this.quaternion),
  22706. this.previousState.mouse.copy(this.mouse),
  22707. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22708. this.previousState.currentFloor = this.model.currentFloor,
  22709. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22710. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22711. this.previousState.mode = this.mode,
  22712. this.previousState.modelPosition.copy(this.model.position),
  22713. this.previousState.modelCenter.copy(this.model.center),
  22714. this.previousState.zoomLevel = this.zoomLevel,
  22715. !t */
  22716. if (!this.previousState)
  22717. {
  22718. this.previousState = {
  22719. allFloorsVisible: this.model.allFloorsVisible,
  22720. position: this.position.clone(),
  22721. quaternion: this.quaternion.clone(),
  22722. mouse: this.mouse.clone(),
  22723. //labelScaleFactor: this.getLabelScaleFactor(),
  22724. currentFloor: this.model.currentFloor,
  22725. projectionMatrix: this.camera.projectionMatrix.clone(),
  22726. worldMatrix: this.camera.matrixWorld.clone(),
  22727. mode: this.mode,
  22728. modelPosition: this.model.position.clone(),
  22729. modelCenter: this.model.center.clone(),
  22730. zoomLevel: this.zoomLevel
  22731. };
  22732. return !0;
  22733. }
  22734. //许钟文改 分成相机是否改变cameraChanged 和其他
  22735. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22736. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22737. e.cameraChanged = !a;
  22738. /* if(!t){//主要判断相机是否旋转
  22739. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22740. }else e.cameraChanged2 = false */
  22741. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22742. e.moved = !this.position.equals(this.previousState.position),
  22743. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22744. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22745. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22746. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22747. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22748. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22749. e.modeChanged = this.mode !== this.previousState.mode,
  22750. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22751. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22752. e.nextPanoActive = null !== this.nextPano,
  22753. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22754. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22755. this.previousState.position.copy(this.position),
  22756. this.previousState.quaternion.copy(this.quaternion),
  22757. this.previousState.mouse.copy(this.mouse),
  22758. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22759. this.previousState.currentFloor = this.model.currentFloor,
  22760. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22761. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22762. this.previousState.mode = this.mode,
  22763. this.previousState.modelPosition.copy(this.model.position),
  22764. this.previousState.modelCenter.copy(this.model.center),
  22765. this.previousState.zoomLevel = this.zoomLevel;
  22766. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22767. return !t
  22768. }
  22769. ,
  22770. n.prototype.updateIntersect = function() {
  22771. var e = this.flying || this.isWarping()
  22772. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22773. , i = y.getById(V.LookTransition)
  22774. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22775. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22776. this.intersect = this.getMouseIntersect(); //xzw change
  22777. this.intersect && this.updateClosestPano(this.intersect),
  22778. // this.intersect && console.log(this.intersect.point),
  22779. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22780. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22781. }
  22782. ,
  22783. n.prototype.checkHotClick = function() {
  22784. if(this.intersectHot){
  22785. this.intersectHot.examine(this)
  22786. /* g_touraudio.pause();
  22787. g_bgaudio = false;
  22788. document.getElementById("bgaudio").pause();
  22789. var sWidth = document.body.scrollWidth;
  22790. var sHeight = document.body.scrollHeight;
  22791. var pop1 = document.getElementById('popup');
  22792. pop1.style.display = "block";
  22793. var myElement = document.createElement("iframe");
  22794. myElement.src = g_HotMeshes[i].hotLink;
  22795. myElement.id = "id1";
  22796. myElement.allowTransparency = "true";
  22797. myElement.style.width = "100%";
  22798. myElement.style.height = "100%";
  22799. myElement.scrolling = "no";
  22800. var element=document.getElementById("id1");
  22801. if (typeof(element)== "undefined" || element == null){
  22802. document.getElementById("popup").appendChild(myElement);
  22803. }
  22804. var oClose = document.getElementById("closepop");
  22805. oClose.onclick = function() {
  22806. pop1.style.display = "none";
  22807. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22808. $("#popup iframe:last").remove();
  22809. document.getElementById("bgaudio").play();
  22810. } */
  22811. return true;
  22812. }
  22813. },
  22814. n.prototype.getMouseDirection = function(e) {
  22815. e = e || this.mouse;
  22816. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22817. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22818. return i.sub(t).normalize()
  22819. }
  22820. ,
  22821. n.prototype.hoverOverlay = function(mesh){
  22822. if(!mesh){
  22823. this.hoveringPlane = null;
  22824. $("#player").css("cursor",this.currentCursor || "" );
  22825. }else{
  22826. var overlay = mesh.parent;
  22827. $("#player").css("cursor","pointer");
  22828. this.hoveringPlane = overlay;
  22829. return true;
  22830. }
  22831. },
  22832. n.prototype.clickOverlay = function(overlay){
  22833. if(this.openOverlay && !overlay)return;
  22834. if(overlay == window.videoPlane){
  22835. if(overlay.material.map.image.paused) playVideo(true)
  22836. else playVideo(false)
  22837. return
  22838. }
  22839. var plane = overlay.plane;
  22840. if(overlay.overlayType == "video"){
  22841. if(plane.material.map.image.paused) plane.material.map.image.play()
  22842. else plane.material.map.image.pause()
  22843. }
  22844. /* if(window.EditOverlay &&EditOverlay.editing){
  22845. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22846. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22847. EditOverlay.endAddPlane();
  22848. EditOverlay.updateOverlayPanel(overlay)
  22849. EditOverlay.controlSelectOverlay(overlay)
  22850. return;
  22851. } */
  22852. },
  22853. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22854. e = e || this.mouse.clone(),
  22855. t = t || this.model.floors.reduce(function(e, t) {
  22856. return t.hidden ? e : e.concat(t.collider.children)
  22857. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22858. for(var i in this.model.hots){
  22859. t.push(this.model.hots[i].mesh);
  22860. }
  22861. window.videoPlane && t.push(window.videoPlane)
  22862. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22863. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22864. this.raycaster.set(i, this.getMouseDirection(e));
  22865. var n = this.raycaster.intersectObjects(t, true);//add true
  22866. // n[0] && console.log(n[0].point);
  22867. if(g_HotStatus=="add"){
  22868. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22869. console.log(points[0]);
  22870. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22871. }
  22872. this.intersectHot && this.intersectHot.hideTitle()
  22873. if (0 === n.length){
  22874. this.intersectHot = null; //add
  22875. if(g_HotStatus!="add") $("#player").css("cursor","");
  22876. return null;
  22877. }
  22878. var o = n[0];
  22879. if(o.object.type == "hotSprite"){ //add
  22880. this.intersectHot = o.object.belongHot;
  22881. this.intersectHot.showTitle()
  22882. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22883. return;
  22884. }
  22885. this.intersectHot = null;
  22886. if(o.object == window.videoPlane){
  22887. this.hoveringPlane = window.videoPlane;
  22888. $("#player").css("cursor","pointer");
  22889. return
  22890. }
  22891. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22892. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22893. if (o.face) {
  22894. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22895. var a = this.position.clone().sub(o.point);
  22896. a.dot(o.normal) < 0 && o.normal.negate(),
  22897. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22898. o.horizontal = o.normal.y > .8
  22899. }
  22900. // console.log(o.point);
  22901. return o
  22902. }
  22903. ,
  22904. n.prototype.updateClosestPano = function(e) {
  22905. var t = [s.filters.isPanoAligned()];
  22906. if (this.mode === u.PANORAMA) {
  22907. if (!this.currentPano)
  22908. return;
  22909. t.push(s.filters.not(this.currentPano)),
  22910. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22911. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22912. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22913. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22914. } else{
  22915. t.push((pano)=>{ // add
  22916. return this.checkHasNeighbor(pano)
  22917. })
  22918. t.push(s.filters.isOnVisibleFloor()),
  22919. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22920. }
  22921. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22922. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22923. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22924. this.closestPano = i) : this.isPanoHover = !1
  22925. }
  22926. ,
  22927. n.prototype.dollhouseMode = function(e, t) {
  22928. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22929. this.mode = u.DOLLHOUSE,
  22930. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22931. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22932. , n = new r.Vector3(15,10,15);
  22933. if (e && t) {
  22934. var o = d.FORWARD.clone().applyQuaternion(t)
  22935. , a = this.model.center.clone().sub(e)
  22936. , s = a.dot(o);
  22937. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22938. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22939. }
  22940. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22941. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22942. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22943. this.updateFromControls(),
  22944. this.model.alpha = 1,
  22945. this.model.skybox.material.uniforms.opacity.value = 0
  22946. }
  22947. ,
  22948. n.prototype.insideMode = function(e, t) {
  22949. var i = $.Deferred()
  22950. , n = t || null;
  22951. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22952. var r = [s.filters.isPanoAligned()];
  22953. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22954. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22955. this.flyToNewMode({
  22956. mode: u.PANORAMA,
  22957. pano: e,
  22958. callback: n
  22959. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22960. } else {
  22961. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22962. i.reject(o)
  22963. }
  22964. return i.promise()
  22965. }
  22966. ,
  22967. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22968. //if(urlHasValue('oldEntry')){
  22969. //搬自一代。
  22970. var maxY = this.model.boundingBox.max.y;
  22971. var n = d.FORWARD.clone().applyQuaternion(i)
  22972. , i = n.clone().add(e);
  22973. this.cameraControls.activeControl.target.copy(i),
  22974. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22975. //return;
  22976. /* //this.camera.position.copy(this.model.center);
  22977. //this.camera.updateMatrixWorld()
  22978. this.switchCameraMode("dollhouse", i) */
  22979. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22980. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22981. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22982. this.cameraControls.activeControl.target.copy(n).add(e);
  22983. var o = d.RIGHT.clone().applyQuaternion(i)
  22984. , a = d.UP.clone()
  22985. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22986. , l = this.model.boundingBox.max.clone()
  22987. , c = this.model.boundingBox.min.clone()
  22988. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22989. , u = 0
  22990. , p = 0
  22991. , g = 0;
  22992. h.forEach(function(e, t, i) {
  22993. var n = Math.abs(e.dot(o))
  22994. , r = e.dot(s);
  22995. n > u && (u = n,
  22996. p = r),
  22997. r > g && (g = r)
  22998. });
  22999. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23000. , v = s.clone().multiplyScalar(p).add(t)
  23001. , A = s.clone().multiplyScalar(g).add(t);
  23002. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23003. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23004. p = Math.max(p, 10),
  23005. g = Math.max(g, 10);
  23006. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23007. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23008. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23009. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23010. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23011. */
  23012. }
  23013. ,
  23014. n.prototype.floorplanMode = function(e, t, i) {
  23015. this.mode = u.FLOORPLAN;
  23016. var n = this.cameraControls.controls[u.FLOORPLAN];
  23017. n.reset();
  23018. var r = e ? e : this.model.center;
  23019. if (n.target.copy(r).setY(0),
  23020. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23021. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23022. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23023. t) {
  23024. var o = d.LEFT.clone().applyQuaternion(t);
  23025. n.rotateLeft(-Math.atan2(o.x, o.z))
  23026. } else
  23027. n.rotateToView(this.model.size, this.getDirection());
  23028. n.update(0)
  23029. }
  23030. ,
  23031. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23032. return e.skipWarpingCheck = !0,
  23033. this.flyToPano(e, t)
  23034. }
  23035. ,
  23036. n.prototype.updateMarkerVisi = function() {//加
  23037. if(this.mode != "panorama")return;
  23038. this.model.panos.list.forEach((pano)=>{
  23039. if(!pano.marker)return;
  23040. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23041. })
  23042. }
  23043. ,
  23044. n.prototype.updateHotVisible = function(pano){
  23045. var hots = this.model.hots;
  23046. pano = pano || this.currentPano;
  23047. for (var index in hots){
  23048. var visible;
  23049. if(this.mode != "panorama"){
  23050. visible = true;
  23051. }else{
  23052. //hots[index].mesh.material.depthTest = false;
  23053. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23054. }
  23055. hots[index].mesh.visible = visible;
  23056. }
  23057. }
  23058. n.prototype.flyToPano = function(e, t) {
  23059. var i = e.pano
  23060. , aim = e.lookAtPoint
  23061. , aimQua = e.quaternion //ADD
  23062. , o = e.duration
  23063. , a = e.aimDuration
  23064. , s = e.maxDistanceOverride
  23065. , l = e.skipWarpingCheck
  23066. , c = e.constantMoveSpeed
  23067. , h = null
  23068. , p = null
  23069. if (aim){
  23070. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23071. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23072. }
  23073. else aimQua = aimQua
  23074. var zoomLevel = e.zoomLevel || 1 //add
  23075. if(this.flying) return t && t(e)
  23076. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23077. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23078. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23079. t && t(),
  23080. !1;
  23081. if (this.updateLastView(),
  23082. this.mode !== u.PANORAMA) {
  23083. var m;
  23084. void this.flyToNewMode({
  23085. mode: u.PANORAMA,
  23086. pano: i,
  23087. duration: o,
  23088. quaternion: aimQua ,
  23089. callback: t
  23090. })
  23091. }
  23092. if (!i || (h = g.deepExtend(e),
  23093. p = function() {
  23094. N.delayOneFrame(function() {
  23095. this.flyToPano(h, t)
  23096. }
  23097. .bind(this))
  23098. }
  23099. .bind(this),
  23100. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23101. var C = function(e) {
  23102. t && t(e)
  23103. }
  23104. .bind(this);
  23105. this.currentPano || (this.currentPano = i,
  23106. this.path.placeCpm(),
  23107. this.path.fadeOutCpm(f.path.fadeOutTime),
  23108. this.spider.draw());
  23109. var I = o;
  23110. if ("number" != typeof o) {
  23111. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23112. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23113. }
  23114. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23115. zoomLevel !== this.zoomLevel)
  23116. switch (f.zoom.transitionStyle) {
  23117. case 1:
  23118. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23119. break;
  23120. case 2:
  23121. return h = g.deepExtend(e),
  23122. p = this.flyToPano.bind(this, h, t),
  23123. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23124. }
  23125. if (aimQua) {
  23126. y.cancelById(V.LookTransition),
  23127. I *= f.transition.aimSlowFactor;
  23128. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23129. , S = b.clone()
  23130. , M = new r.Vector3;
  23131. if (i === this.currentPano) {
  23132. var R = d.FORWARD.clone().applyQuaternion(b)
  23133. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23134. , O = R.angleTo(P);
  23135. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23136. void y.start(function(e) {
  23137. S.copy(b),
  23138. v.quaternion(S, aimQua)(e),
  23139. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23140. this.cameraControls.activeControl.lookAt(M)
  23141. }
  23142. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23143. }
  23144. }
  23145. if (i === this.currentPano || this.flying)
  23146. return void C();
  23147. this.flying = !0;
  23148. var L = this.position.clone()
  23149. , D = this.currentPano;
  23150. F.debug("Flying to pano ", i.position),
  23151. this.emit(w.PanoChosen, this.currentPano, i),
  23152. this.emit(w.FlyingStarted, i.position, L, i, D)
  23153. //---------before fly--------------- add
  23154. this.updateHotVisible(i); //更新热点显示
  23155. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23156. Overlay.updateVisibles([this.currentPano, i])
  23157. //地标变化
  23158. if(this.model.floorLogos){
  23159. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23160. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23161. //this.model.adjustfloorLogoHeight();
  23162. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23163. this.model.floorLogos[1].visible = true;
  23164. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23165. }
  23166. //=======================================
  23167. aimQua && y.start(function(e) {
  23168. S.copy(b),
  23169. v.quaternion(S, aimQua)(e),
  23170. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23171. this.cameraControls.activeControl.lookAt(M)
  23172. }
  23173. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23174. var B = c ? null : A[f.transition.movementEasing];
  23175. this.nextPano = i
  23176. //===========================
  23177. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23178. //===========================
  23179. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23180. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23181. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23182. this.flying = !1,
  23183. this.currentPano !== i && this.currentPano.exit(),
  23184. i.enter(),
  23185. this.currentPano = i,
  23186. this.nextPano = null,
  23187. this.path.placeCpm(),
  23188. this.path.fadeOutCpm(f.path.fadeOutTime),
  23189. this.spider.draw(),
  23190. this.emit(w.FlyingEnded, i.position, L, i, D),
  23191. this.updateMarkerVisi(),//add
  23192. C(e)
  23193. //add:
  23194. if(this.mode == "panorama" ){
  23195. if(this.model.floorLogos){
  23196. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23197. //this.model.adjustfloorLogoHeight()
  23198. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23199. this.model.floorLogos[1].visible = false;
  23200. }
  23201. updateVideo({type:"flyDone", pano:i})//add
  23202. Overlay.updateVisibles([this.currentPano])//add
  23203. }
  23204. }
  23205. .bind(this), 0, B, "camFly", V.FlyToPano)
  23206. }
  23207. }
  23208. ,
  23209. window._transitionPosId = 9999
  23210. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23211. y.cancelById(_transitionPosId)
  23212. var begin = function(object, pos, qua, scale){
  23213. if(pos){
  23214. if(!same(object.position, pos, 0.01)){
  23215. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23216. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23217. }
  23218. if(qua && !same(object.quaternion, qua, 1e-6)){
  23219. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23220. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23221. }
  23222. if(scale && !same(object.scale, scale, 0.001)){
  23223. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23224. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23225. }
  23226. }
  23227. }
  23228. var same = function(vec1, vec2, diff){
  23229. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23230. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23231. return s
  23232. }
  23233. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23234. this.overlayGroup.children.forEach(overlay=>{
  23235. var panoData = overlay.transformAtPanos[sid]
  23236. var useCustom = !panoData
  23237. //if(overlay.usingTransformData || !useCustom){
  23238. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23239. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23240. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23241. overlay.getScaleBySize(panoData.width , panoData.height)
  23242. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23243. begin(overlay, pos, qua, scale )
  23244. //}
  23245. overlay.usingTransformData = !useCustom
  23246. })
  23247. for(let i in this.model.hots){//是否判断visible?
  23248. var hot = this.model.hots[i];
  23249. var panoData = hot.transformAtPanos[sid];
  23250. var useCustom = !panoData
  23251. //if(hot.usingTransformData || !useCustom){
  23252. var pos = useCustom ? hot.position : panoData.pos;
  23253. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23254. begin(hot.mesh, pos, qua )
  23255. //}
  23256. hot.usingTransformData = !useCustom;
  23257. }
  23258. }
  23259. window._tranOutsideFocus = 4399
  23260. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23261. console.log("focusPoint")
  23262. if(this.mode == "floorplan"){
  23263. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23264. var control = this.cameraControls.controls.floorplan;
  23265. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23266. var currentScale = control.absoluteScale;
  23267. var currentTarget = control.target.clone()
  23268. y.cancelById(window._tranOutsideFocus, true);
  23269. y.start(function(progress){
  23270. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23271. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23272. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23273. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23274. }else if(player.mode == "dollhouse"){
  23275. var control = player.cameraControls.controls.dollhouse;
  23276. var radius = o.radius || 8;
  23277. var currentTarget = control.target.clone()
  23278. var dir = control.offset.clone().normalize()
  23279. var currentRadius = control.offset.length();
  23280. y.cancelById(window._tranOutsideFocus, true);
  23281. y.start(function(progress){
  23282. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23283. let radius_ = radius*progress+currentRadius*(1-progress)
  23284. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23285. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23286. }else if(this.mode == 'panorama'){
  23287. this.flyToPano({
  23288. lookAtPoint: o.aim.clone() ,
  23289. pano: this.currentPano,
  23290. aimDuration: o.dur || 600
  23291. })
  23292. }
  23293. }
  23294. n.prototype.fastForwardActivePanoFlight = function(e) {
  23295. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23296. y.adjustSpeed(V.FlyToPano, e),
  23297. y.adjustSpeed(V.LookTransition, e)
  23298. }
  23299. ,
  23300. n.prototype.flyToPanoClosestToMouse = function() {
  23301. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23302. this.intersect && this.updateClosestPano(this.intersect)),
  23303. this.closestPano)
  23304. return this.flyToPano({
  23305. pano: this.closestPano
  23306. });
  23307. var e = this.getMouseDirection();
  23308. this.flyDirection(e) || this.flyToPano({
  23309. pano: this.currentPano
  23310. })
  23311. }
  23312. ,
  23313. n.prototype.flyLocalDirection = function(e) {
  23314. var t = this.getDirection(e)
  23315. , i = 1 === e.z ? .4 : .75
  23316. , n = 1 === Math.abs(e.x);
  23317. return this.flyDirection(t, i, n)
  23318. }
  23319. ,
  23320. n.prototype.flyDirection = function(e, t, i) {
  23321. this.closePopup();//xzw add
  23322. var n = $.Deferred();
  23323. this.history.invalidate();
  23324. var r = this.closestPanoInDirection(e, t, i);
  23325. return r ? this.flyToPano({
  23326. pano: r
  23327. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23328. n.resolve(!1)),
  23329. n.promise()
  23330. }
  23331. ,
  23332. n.prototype.closestPanoInDirection = function(e, t, i) {
  23333. return this.rankedPanoInDirection(0, e, t, i)
  23334. }
  23335. ,
  23336. n.prototype.rankedPanoInDirection = function() {
  23337. var e = {
  23338. pano: null,
  23339. candidates: []
  23340. };
  23341. return function(t, i, n, r) {
  23342. t || (t = 0),
  23343. n = void 0 !== n ? n : .75;
  23344. var o = r ? "angle" : "direction";
  23345. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23346. this.cachedPanoCandidates = e.candidates,
  23347. e.pano
  23348. }
  23349. }(),
  23350. n.prototype.bump = function(e) {
  23351. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23352. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23353. if (s)
  23354. t = function() {
  23355. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23356. }
  23357. .bind(this),
  23358. i = function() {
  23359. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23360. }
  23361. .bind(this);
  23362. else {
  23363. var l = this.camera.position.clone()
  23364. , c = e.clone();
  23365. this.raycaster.set(l, c);
  23366. var h = this.model.floors.reduce(function(e, t) {
  23367. return e.concat(t.collider.children)
  23368. }, [])
  23369. , d = this.raycaster.intersectObjects(h)
  23370. , p = d.length > 0 ? d[0].distance / 25 : .04
  23371. , g = l.clone().add(c.multiplyScalar(p));
  23372. t = function() {
  23373. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23374. }
  23375. .bind(this),
  23376. i = function() {
  23377. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23378. }
  23379. .bind(this)
  23380. }
  23381. n = function() {
  23382. this.flying = !1
  23383. }
  23384. .bind(this),
  23385. this.flying = !0,
  23386. t()
  23387. }
  23388. }
  23389. ,
  23390. n.prototype.changeFloor = function(e) {
  23391. if (!this.is360View(this.mode, this.currentPano))
  23392. if (this.mode === u.PANORAMA) {
  23393. var t = this.history.reversePano(e);
  23394. t && t.isAligned() ? this.flyToPano({
  23395. pano: t
  23396. }) : this.changeFloorByScore(e)
  23397. } else
  23398. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23399. }
  23400. ,
  23401. n.prototype.changeFloorByScore = function() {
  23402. var e = {
  23403. pano: null,
  23404. candidates: []
  23405. };
  23406. return function(t) {
  23407. var i = this.model.nextFloor(t);
  23408. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23409. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23410. this.history.push(t, this.currentPano),
  23411. this.flyToPano({
  23412. pano: e.pano
  23413. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23414. }
  23415. }(),
  23416. n.prototype.gotoFloor = function(e) {
  23417. var t = e - this.model.currentFloor.floorIndex;
  23418. this.changeFloor(t)
  23419. }
  23420. ,
  23421. n.prototype.getDirection = function(e) {
  23422. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23423. e.applyQuaternion(this.camera.quaternion)
  23424. }
  23425. ,
  23426. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23427. if (o = o || $.Deferred(),
  23428. this.mode === u.TRANSITIONING)
  23429. return F.warn("should not be transitioning here"),
  23430. n && n(!1),
  23431. o.reject().promise();
  23432. var a = i || !1
  23433. , s = i ? i.position : this.position
  23434. , l = this.position.clone()
  23435. , c = this.currentPano;
  23436. if (F.debug("New pose in mode " + this.mode),
  23437. !e || (retryCallback = function() {
  23438. N.delayOneFrame(function() {
  23439. this.flyToSameMode(e, t, i, n, o)
  23440. }
  23441. .bind(this))
  23442. }
  23443. .bind(this),
  23444. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23445. var h = function() {
  23446. this.emit(w.FlyingEnded, s, l, e, c),
  23447. n && n(!0)
  23448. }
  23449. .bind(this)
  23450. , d = f[this.mode]
  23451. , p = void 0 !== t ? t : d.transitionTime
  23452. , g = new r.Vector3
  23453. , C = new r.Vector3;
  23454. if (this.emit(w.FlyingStarted, s, l, e, c),
  23455. this.mode === u.PANORAMA)
  23456. F.warn("we should not be here for panorama views");
  23457. else if (this.mode === u.DOLLHOUSE)
  23458. if (a) {
  23459. var I = new r.Vector3(0,1,0);
  23460. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23461. this.model.warpDestFloors(i.floorVisibility),
  23462. C.copy(i.position);
  23463. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23464. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23465. , _ = b.intersectObjects(this.model.colliders)
  23466. , T = 3;
  23467. _.length ? (g.copy(_[0].point),
  23468. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23469. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23470. var x = (new r.Matrix4).lookAt(C, g, I)
  23471. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23472. , M = g.distanceTo(C)
  23473. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23474. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23475. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23476. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23477. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23478. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23479. this.path.burnsDir = Math.sign(L.y);
  23480. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23481. , B = new r.Vector3;
  23482. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23483. y.start(function(e, t) {
  23484. D.x = P.x + e * L.x,
  23485. D.y = P.y + e * L.y,
  23486. D.z = P.z + e * L.z;
  23487. var i = O + e * (M - O);
  23488. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23489. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23490. }
  23491. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23492. y.start(function(e, t) {
  23493. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23494. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23495. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23496. }
  23497. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23498. } else
  23499. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23500. else if (this.path.placeCpm(),
  23501. this.path.fadeInCpm(f.path.fadeInTime),
  23502. i) {
  23503. this.model.warpDestFloors(i.floorVisibility);
  23504. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23505. , k = this.cameraControls.controls[u.FLOORPLAN]
  23506. , H = k.target.clone()
  23507. , G = i.position.clone().sub(H)
  23508. , z = U.position.clone().sub(k.target)
  23509. , W = z.length()
  23510. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23511. , Y = Math.atan2(k.offset.x, k.offset.z)
  23512. , X = Math.atan2(j.x, j.z)
  23513. , Z = k.absoluteScale
  23514. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23515. y.start(function(e, t) {
  23516. k.target.copy(G).multiplyScalar(e).add(H);
  23517. var i = Y + (X - Y) * e;
  23518. k.offset.x = W * Math.sin(i),
  23519. k.offset.z = W * Math.cos(i),
  23520. U.position.copy(k.target).add(k.offset),
  23521. k.absoluteScale = Z + e * (q - Z),
  23522. k.update(),
  23523. this.quaternion.copy(U.quaternion),
  23524. this.position.copy(U.position),
  23525. this.target.copy(k.target),
  23526. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23527. }
  23528. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23529. } else
  23530. F.info("flyToSameMode() funny floorplan view? skipping");
  23531. return y.setTimeout(function(e) {
  23532. this.mode = e,
  23533. h(),
  23534. o.resolve(!0)
  23535. }
  23536. .bind(this, this.mode), p, V.FlyToSameMode),
  23537. this.mode = u.TRANSITIONING,
  23538. o.promise()
  23539. }
  23540. }
  23541. ,
  23542. n.prototype.flyToNewMode = function(e, t) {
  23543. e = e || {};
  23544. var i = e.mode
  23545. , n = e.pano
  23546. , o = e.duration
  23547. , a = e.warpDest
  23548. , s = e.callback
  23549. , l = e.force
  23550. , c = e.quaternion;
  23551. if (t = t || $.Deferred(),
  23552. this.isWarping())
  23553. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23554. s && s(!1),
  23555. t.reject("Cannot change mode during tour transition").promise();
  23556. if (this.mode === u.TRANSITIONING)
  23557. return s && s(!1),
  23558. t.reject("Cannot change mode during mode transition").promise();
  23559. if (i === this.mode)
  23560. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23561. t.promise()) : (s && s(!1),
  23562. t.reject("Already in " + i + " mode").promise());
  23563. var h = a || !1;
  23564. F.debug("Switching mode to " + i);
  23565. var d = function() {
  23566. N.delayOneFrame(function() {
  23567. this.flyToNewMode(e, t)
  23568. }
  23569. .bind(this))
  23570. }
  23571. .bind(this);
  23572. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23573. return t.promise();
  23574. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23575. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23576. this.model.waitForLoad(this.model, function() {
  23577. return this.model.meshTexturesLoaded;
  23578. }
  23579. .bind(this)),
  23580. this.model.loadMeshTextures().done(d),
  23581. t.promise();
  23582. this.history.invalidate(),
  23583. this.updateLastView();
  23584. var p = this.mode
  23585. , C = this.cameraControls.cameras[i];
  23586. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23587. var I = void 0 !== o ? o : e.transitionTime;
  23588. this.emit(w.ModeChanging, p, i, n),
  23589. n && (this.currentPano = n),
  23590. this.switchCameraMode(i, c),
  23591. y.cancelById(V.LookTransition);
  23592. //before fly---------------------
  23593. if(this.mode == "panorama"){
  23594. if(this.model.floorLogos){
  23595. this.model.floorLogos[0].visible = false;
  23596. this.model.floorLogos[1].visible = false;
  23597. }
  23598. }
  23599. if(i == "panorama"){
  23600. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23601. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23602. }else{
  23603. updateVideo({type:"beforeFlyOut", dur:I})//add
  23604. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23605. }
  23606. //------------------------------------
  23607. var _ = (new r.Vector3).copy(this.position);
  23608. if (i === u.PANORAMA){
  23609. this.emit(w.PanoChosen, n, n),
  23610. setTimeout(function() {
  23611. n.floor.enter(i)
  23612. }
  23613. .bind(this), I / 2),
  23614. this.path.fadeOutCpm(f.path.fadeOutTime);
  23615. if(this.model.floorLogos){
  23616. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23617. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23618. }
  23619. }else if (i === u.DOLLHOUSE) {
  23620. if (h && (this.model.stayPut = !0),
  23621. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23622. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23623. this.path.placeCpm(),
  23624. this.path.fadeInCpm(f.path.fadeInTime),
  23625. h) {
  23626. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23627. _.set(15, 10, 15);
  23628. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23629. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23630. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23631. P.length ? (T.copy(P[0].point),
  23632. _.copy(a.position),
  23633. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23634. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23635. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23636. _.add(this.model.position),
  23637. C.position.copy(_),
  23638. this.cameraControls.controls[u.DOLLHOUSE].update()
  23639. }
  23640. } else if (this.path.placeCpm(),
  23641. this.path.fadeInCpm(f.path.fadeInTime),
  23642. a) {
  23643. this.model.warpDestFloors(a.floorVisibility);
  23644. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23645. , L = this.cameraControls.controls[u.FLOORPLAN]
  23646. , D = O.position.clone().sub(L.target)
  23647. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23648. , U = Math.atan2(B.x, B.z);
  23649. L.target.copy(a.position);
  23650. var k = D.length();
  23651. L.offset.x = k * Math.sin(U),
  23652. L.offset.y = 0,
  23653. L.offset.z = k * Math.cos(U),
  23654. O.position.copy(L.target).add(L.offset);
  23655. L.target.clone().sub(C.position);
  23656. C.quaternion.copy(a.quaternion),
  23657. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23658. L.absoluteScale = L.currentScale,
  23659. L.update()
  23660. } else
  23661. this.model.currentFloor.enter(i);
  23662. var H = this.currentPano
  23663. , G = this.position.clone();
  23664. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23665. this.flying = !0,
  23666. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23667. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23668. C.controls.update()),
  23669. e.blackoutStyle = S.FADEIN,
  23670. I = f.show360Views.transitionTime,
  23671. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23672. this.mode = i,
  23673. this.path && this.path.popOutCpm(),
  23674. e.blackoutStyle = S.END,
  23675. I = f.show360Views.transitionTime,
  23676. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23677. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23678. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23679. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23680. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23681. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23682. y.setTimeout(function() {
  23683. this.flying = !1,
  23684. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23685. this.currentPano.enter(),
  23686. this.path.placeCpm(),
  23687. this.path.fadeOutCpm(f.path.fadeOutTime),
  23688. this.spider.draw()),
  23689. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23690. this.mode = i,
  23691. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23692. //add:
  23693. this.updateMarkerVisi() ;
  23694. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23695. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23696. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23697. this.model.floorLogos[0].visible = true
  23698. )
  23699. if(this.mode == u.PANORAMA){
  23700. Overlay.updateVisibles([this.currentPano])
  23701. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23702. }else{
  23703. Overlay.updateVisibles(true)
  23704. }
  23705. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23706. t.resolve())
  23707. }
  23708. .bind(this), I, V.FlyToNewMode),
  23709. this.mode = u.TRANSITIONING,
  23710. p == "panorama" && this.updateHotVisible(),
  23711. t.promise()
  23712. }
  23713. ,
  23714. n.prototype.fade360View = function(e, t, i) {
  23715. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23716. $(this.domElement).fadeOut(.5 * e, function() {
  23717. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23718. this.model.alpha = i.modelAlpha,
  23719. this.position.copy(t.position),
  23720. this.quaternion.copy(t.quaternion),
  23721. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23722. $(this.domElement).fadeIn(.5 * e)
  23723. }
  23724. .bind(this))
  23725. }
  23726. ,
  23727. n.prototype.findDefaultViews = function() {
  23728. this.findDefaultView(this.lastInsideView, !0),
  23729. this.findDefaultView(this.last360View, !1)
  23730. }
  23731. ,
  23732. n.prototype.findDefaultView = function(e, t) {
  23733. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23734. if (e.cameraMode !== u.PANORAMA)
  23735. return !1;
  23736. var i = r.get(e.panoId);
  23737. return i && i.isAligned() === t
  23738. });
  23739. o >= 0 ? (i = r.get(n[o].panoId),
  23740. e.update({
  23741. cameraMode: u.PANORAMA,
  23742. pano: i,
  23743. position: n[o].position,
  23744. quaternion: n[o].quaternion
  23745. })) : (o = r.list.findIndex(function(e) {
  23746. return e.isAligned() === t
  23747. }),
  23748. o >= 0 ? (i = r.list[o],
  23749. e.update({
  23750. cameraMode: u.PANORAMA,
  23751. pano: i,
  23752. position: i.position
  23753. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23754. }
  23755. ,
  23756. n.prototype.updateLastView = function() {
  23757. if (this.mode === u.PANORAMA) {
  23758. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23759. e.update({
  23760. pano: this.currentPano,
  23761. position: this.position,
  23762. quaternion: this.quaternion
  23763. })
  23764. }
  23765. }
  23766. ,
  23767. n.prototype.goToLastView = function(e, t) {
  23768. var i = $.Deferred()
  23769. , n = i.resolve.bind(i)
  23770. , r = i.reject.bind(i)
  23771. , o = e ? this.lastInsideView : this.last360View;
  23772. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23773. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23774. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23775. mode: o.cameraMode,
  23776. pano: o.pano,
  23777. quaternion: o.quaternion,
  23778. callback: t
  23779. }).done(n).fail(r),
  23780. i.promise()
  23781. }
  23782. ,
  23783. n.prototype.fadeToView = function(e, t, i, n) {
  23784. var r = $.Deferred()
  23785. , o = r.resolve.bind(r)
  23786. , a = r.reject.bind(r);
  23787. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23788. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23789. a("Cannot go to illegal view"),
  23790. r.promise();
  23791. var s = (f[t.cameraMode],
  23792. function() {
  23793. $(this.domElement).fadeIn(.5 * i),
  23794. n && n(),
  23795. o()
  23796. }
  23797. .bind(this))
  23798. , l = e ? S.FADEIN : S.END;
  23799. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23800. $(this.domElement).fadeOut(.5 * i, function() {
  23801. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23802. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23803. pano: t.pano,
  23804. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23805. duration: 0
  23806. }, s) : this.flyToNewMode({
  23807. mode: t.cameraMode,
  23808. quaternion: t.quaternion,
  23809. duration: 0,
  23810. callback: s
  23811. })
  23812. }
  23813. .bind(this)),
  23814. r.promise()
  23815. }
  23816. ,
  23817. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23818. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23819. this.flying)
  23820. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23821. o && o(),
  23822. !1;
  23823. null !== e && void 0 !== e || (e = b.Show),
  23824. this.history.invalidate()
  23825. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23826. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23827. return this.emit(w.WarpStarted, a, i, n, r),
  23828. n = n || S.MIDDLE,
  23829. this.path.warpToPano(i, n, r, function() {
  23830. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23831. this.emit(w.WarpEnded, i),
  23832. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23833. o && o()
  23834. }
  23835. .bind(this)),
  23836. e === b.Hide && this.path.discardPathObject(),
  23837. !0
  23838. }
  23839. ,
  23840. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23841. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23842. s && s(),
  23843. !1)
  23844. }
  23845. ,
  23846. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23847. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23848. a && a(),
  23849. !1)
  23850. }
  23851. ,
  23852. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23853. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23854. }
  23855. ,
  23856. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23857. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23858. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23859. t && t(),
  23860. !1)
  23861. }
  23862. ,
  23863. n.prototype.aimTourCamera = function(e, t, i, n) {
  23864. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23865. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23866. }
  23867. ,
  23868. n.prototype.showPathToHeroLocation = function(e) {
  23869. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23870. }
  23871. ,
  23872. n.prototype.tourInterlude = function(e, t) {
  23873. this.history.invalidate();
  23874. this.path.discardSlow();
  23875. //xzw:
  23876. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23877. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23878. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23879. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23880. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23881. var timeEachItem = 2000;//假设每个item飞的时间
  23882. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23883. }
  23884. rotTime = Math.max(0, rotTime)
  23885. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23886. this.path.waitNextStep(e, function() {
  23887. t && t()
  23888. }.bind(this), rotTime)
  23889. }
  23890. ,
  23891. n.prototype.stopInterlude = function() {
  23892. this.interruptAndFastForward(null, 0)
  23893. }
  23894. ,
  23895. n.prototype.interruptAndFastForward = function(e, t) {
  23896. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23897. this.flying && this.emit(w.FlyingInterrupted),
  23898. this.path.interruptAndFastForward(e, t)
  23899. }
  23900. ,
  23901. n.prototype.setSize = function(e, t) {
  23902. var i = e / t;
  23903. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23904. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23905. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23906. for (var r in this.cameraControls.cameras) {
  23907. var o = this.cameraControls.cameras[r];
  23908. o.fov = this.baseFov * (1 / this.zoomLevel),
  23909. o.updateAspect(i)
  23910. }
  23911. }
  23912. ,
  23913. n.prototype.toJSON = function() {
  23914. var e = {};
  23915. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23916. e.camera_mode = u.toInt(this.mode),
  23917. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23918. return e.hidden ? 0 : 1
  23919. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23920. e) : e
  23921. }
  23922. ,
  23923. n.prototype.getCurrentNodePanos = function(e) {
  23924. this.model.panos.map;
  23925. if (e.length = 0, this.path.nodes){
  23926. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23927. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23928. if(this.path.nodes.length){
  23929. e.push(this.model.panos.get(this.path.nodes[0]))
  23930. }
  23931. if(this.path.nodes.length>1){
  23932. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23933. }
  23934. }else{
  23935. for (var t = 0; t < this.path.nodes.length; t++) {
  23936. var i = this.path.nodes[t];
  23937. e.push(this.model.panos.get(i))
  23938. }
  23939. }
  23940. }
  23941. }
  23942. ,
  23943. n.prototype.zoomIncrementally = function(e) {
  23944. var t = this.zoomLevel;
  23945. this.zoomTo(this.zoomLevel + e),
  23946. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23947. }
  23948. ,
  23949. n.prototype.zoomInIncrementally = function(e) {
  23950. e = e || this.defaultZoomIncrement,
  23951. this.zoomIncrementally(e)
  23952. }
  23953. ,
  23954. n.prototype.zoomOutIncrementally = function(e) {
  23955. e = e || -this.defaultZoomIncrement,
  23956. this.zoomIncrementally(e)
  23957. }
  23958. ,
  23959. n.prototype.zoomBy = function(e) {
  23960. this.zoomTo(this.zoomLevel * e)
  23961. }
  23962. ,
  23963. n.prototype.zoomIn = function() {
  23964. this.zoomBy(1 + this.zoomSpeed)
  23965. }
  23966. ,
  23967. n.prototype.zoomOut = function() {
  23968. this.zoomBy(1 - this.zoomSpeed)
  23969. }
  23970. ,
  23971. n.prototype.zoomTo = function(e, t) {
  23972. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23973. if (e < f.zoom.min && (e = f.zoom.min),
  23974. e > f.zoom.max && (e = f.zoom.max),
  23975. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23976. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23977. e === f.zoom.min && this.emit(O.ZoomMin)),
  23978. this.cameraControls.activeControl) {
  23979. var i = this.cameraControls.activeControl.camera;
  23980. this.zoomLevel = e,
  23981. i.fov = this.baseFov * (1 / this.zoomLevel),
  23982. i.updateProjectionMatrix(),
  23983. this.zoomFov = i.fov
  23984. }
  23985. }
  23986. }
  23987. ,
  23988. n.prototype.increaseZoomSpeed = function() {
  23989. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23990. }
  23991. ,
  23992. n.prototype.decreaseZoomSpeed = function() {
  23993. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23994. }
  23995. ,
  23996. n.prototype.clampZoomSpeed = function(e) {
  23997. return e < 0 ? 0 : e
  23998. }
  23999. ,
  24000. n.prototype.activatePersistentZooming = function(e) {
  24001. this.zooming = e ? 1 : -1
  24002. }
  24003. ,
  24004. n.prototype.deactivatePersistentZooming = function() {
  24005. this.zooming = 0
  24006. }
  24007. ,
  24008. n.prototype.zoomDefault = function() {
  24009. this.zoomTo(1, !0)
  24010. }
  24011. ,
  24012. window.fovTranId = 333;//add
  24013. n.prototype.smoothZoomToDefault = function(e, t) {
  24014. y.cancelById(window.fovTranId)
  24015. var i, n = this.zoomLevel,
  24016. r = function(e) {
  24017. e > 1 && (e = 1),
  24018. i = n * (1 - e) + e,
  24019. this.zoomTo(i, !0)
  24020. }.bind(this),
  24021. o = function() {
  24022. this.zoomDefault(),
  24023. t && window.setTimeout(t, 50)
  24024. }.bind(this);
  24025. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24026. }
  24027. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24028. y.cancelById(window.fovTranId)
  24029. console.log("smoothZoomFovTo "+zoomLevel)
  24030. var i,
  24031. n = this.zoomLevel,
  24032. aimLevel = zoomLevel || this.baseFov / fov
  24033. if (n == aimLevel) return
  24034. var fun = function (e) {
  24035. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24036. this.zoomTo(i, !0)
  24037. }.bind(this)
  24038. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24039. }
  24040. ,
  24041. n.prototype.updateZoomPano = function() {
  24042. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24043. var e = this.currentPano;
  24044. if (e) {
  24045. var t = this.zoomLevel > f.zoom.activationThreshold
  24046. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24047. , n = !i && !this.isWarping()
  24048. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24049. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24050. this.panoRenderer.setZoomingActive(r, e, !0);
  24051. var o = function(e, t) {
  24052. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24053. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24054. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24055. e.setZoomed(t)
  24056. }
  24057. .bind(this);
  24058. r && !e.zoomed ? (o(e, !0),
  24059. this.panoRenderer.enableUltraHighQualityMode(function() {
  24060. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24061. r && o(e, !0)
  24062. }
  24063. .bind(this))) : !t && e.zoomed && o(e, !1)
  24064. }
  24065. }
  24066. },
  24067. n.prototype.checkHasNeighbor = function(pano){//add
  24068. for(var i in pano.neighbourPanos ){
  24069. if(i == pano.id)continue;
  24070. if(pano.neighbourPanos[i]){
  24071. return true;
  24072. }
  24073. }
  24074. }
  24075. ,
  24076. t.exports = n
  24077. }
  24078. ).call(this, "/js/player.js")
  24079. }
  24080. , {
  24081. "./constants": 8,
  24082. "./enum/AlignmentType": 17,
  24083. "./enum/BlackoutStyle": 18,
  24084. "./enum/ControlEvents": 21,
  24085. "./enum/Keys": 30,
  24086. "./enum/ModelManagerEvents": 33,
  24087. "./enum/PanoSizeClass": 36,
  24088. "./enum/PanoramaEvents": 37,
  24089. "./enum/PathDiscardMode": 38,
  24090. "./enum/PathDisplayMode": 39,
  24091. "./enum/PlayerEvents": 40,
  24092. "./enum/TagStates": 44,
  24093. "./enum/Vectors": 50,
  24094. "./enum/Viewmode": 51,
  24095. "./enum/WarpStyle": 52,
  24096. "./enum/ZoomEvents": 53,
  24097. "./exception/BasicException": 55,
  24098. "./model/ModelManager": 140,
  24099. "./objects/NSpider": 147,
  24100. "./objects/Panorama": 148,
  24101. "./objects/Reticule": 149,
  24102. "./objects/ShowPath": 151,
  24103. "./objects/Snapshot": 153,
  24104. "./objects/View": 154,
  24105. "./settings": 166,
  24106. "./shaders": 167,
  24107. "./tile/TileDownloader": 171,
  24108. "./tile/TilePrioritizer": 172,
  24109. "./util/ZoomStats": 179,
  24110. "./util/browser": 182,
  24111. "./util/camera": 183,
  24112. "./util/cameraLight": 184,
  24113. "./util/common": 185,
  24114. "./util/easing": 186,
  24115. "./util/history": 187,
  24116. "./util/lerp": 188,
  24117. "./util/logger": 189,
  24118. "./util/math": 190,
  24119. "./util/transitions": 195,
  24120. "hot":"hot",
  24121. "scaleImg":"scaleImg",
  24122. events: 202,
  24123. three: 217
  24124. }],
  24125. "scaleImg":[function(t, e){// xzw
  24126. var OUTPUT = e;
  24127. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24128. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24129. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24130. return G.getImageData(0,0,s,f)}
  24131. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24132. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24133. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24134. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24135. else
  24136. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24137. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24138. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24139. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24140. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24141. W=new Float32Array(at);else
  24142. for(W=[],et=0;at>et;++et)
  24143. W[et]=0;for(b=0;w>b;b++)
  24144. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24145. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24146. delete p,h(),J=n(W)}
  24147. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24148. if("png-src"===i||"jpeg-src"===i)
  24149. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24150. return B}
  24151. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24152. OUTPUT.exports = c;
  24153. }, {}
  24154. ],
  24155. 156: [function(e, t, i) {
  24156. (function(i) {
  24157. "use strict";
  24158. function n(e, t) {
  24159. this.model = e,
  24160. this.panos = e.panos,
  24161. this.player = t,
  24162. this.imagePanos = this.listImagePanos(),
  24163. this.retryMinimumTime = 1e4
  24164. }
  24165. var r = (e("three"),
  24166. e("./enum/Viewmode"))
  24167. , o = (e("./settings"),
  24168. e("./objects/Panorama"))
  24169. , a = e("./util/logger")
  24170. , s = new a(i);
  24171. n.prototype.start = function() {
  24172. this.loadNextPano(function(e) {
  24173. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24174. setTimeout(function() {
  24175. this.start()
  24176. }
  24177. .bind(this), 1e3))
  24178. }
  24179. .bind(this))
  24180. }
  24181. ,
  24182. n.prototype.validLoadTarget = function(e) {
  24183. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24184. }
  24185. ,
  24186. n.prototype.listImagePanos = function() {
  24187. var e = []
  24188. , t = this;
  24189. return this.model.images.forEach(function(i) {
  24190. if (i.metadata && i.metadata.scan_id) {
  24191. var n = t.model.panos.get(i.metadata.scan_id);
  24192. n && !n.isLoaded("high") && e.push(n)
  24193. }
  24194. }),
  24195. e
  24196. }
  24197. ,
  24198. n.prototype.nextNotLoadedImage = function() {
  24199. for (; this.imagePanos.length > 0; ) {
  24200. var e = this.imagePanos[0];
  24201. if (!e.isLoaded("high"))
  24202. return e;
  24203. this.imagePanos.shift()
  24204. }
  24205. return null
  24206. }
  24207. ,
  24208. n.prototype.loadNextPano = function(e) {
  24209. var t, i, n = this.model.waitQueue.filter(function(e) {
  24210. return e.object instanceof o
  24211. });
  24212. n.length > 0 ? (t = n[0].object,
  24213. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24214. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24215. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24216. t = this.imagePanos[0],
  24217. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24218. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24219. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24220. s.debug("Preloading " + i + "-res pano " + t.id),
  24221. t.loadCube(i).done(e).fail(function() {
  24222. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24223. e()
  24224. })) : e && e(null)
  24225. }
  24226. ,
  24227. t.exports = n
  24228. }
  24229. ).call(this, "/js/preloaders.js")
  24230. }
  24231. , {
  24232. "./enum/Viewmode": 51,
  24233. "./objects/Panorama": 148,
  24234. "./settings": 166,
  24235. "./util/logger": 189,
  24236. three: 217
  24237. }],
  24238. 157: [function(e, t, i) {
  24239. (function(i) {
  24240. "use strict";
  24241. function n(e, t, i, n, r) {
  24242. this.qualityManager = e,
  24243. this.scene = t,
  24244. this.camera = i,
  24245. this.container = r,
  24246. this.controls = n,
  24247. this.controls.enabled = !0,
  24248. this.controls.locked = !0,
  24249. this.quickstartCamera = n.camera,
  24250. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24251. this.skybox = null
  24252. }
  24253. var r = e("three")
  24254. , o = e("../util/logger")
  24255. , a = e("../constants")
  24256. , s = (e("../util/transitions"),
  24257. e("../util/lerp"),
  24258. e("../util/easing"),
  24259. e("../enum/Vectors"))
  24260. , l = e("../enum/PanoSizeClass")
  24261. , c = (e("../materials/ModelTextureMaterial"),
  24262. e("../materials/CubemapMaterial"))
  24263. , h = (e("../cameras/PanoramaCamera"),
  24264. e("../controls/PanoramaControls"),
  24265. e("../tile/TileUtils"),
  24266. e("../util/camera"),
  24267. e("../util/cameraLight"))
  24268. , u = (e("../util/browser"),
  24269. e("../settings"),
  24270. e("../gui/helpManager"),
  24271. new o(i));
  24272. n.prototype.load = function(e) {
  24273. e.pano.shouldRedrawOnBaseLoaded = !0;
  24274. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24275. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24276. var a = this.qualityManager.getPanoSize(l.BASE)
  24277. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24278. if (e.pano.tiled) {
  24279. u.warn("Loading startPano, TILED", e.pano.id);
  24280. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24281. , p = this.quickstartCamera.fov;
  24282. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24283. t = e.pano.loadTiledPano(c, r, {
  24284. hFov: d,
  24285. vFov: p
  24286. }, !1, !1, !0),
  24287. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24288. } else
  24289. u.warn("Loading startPano", e.pano.id),
  24290. t = e.pano.loadCube("high");
  24291. return $.when(t).then(function() {
  24292. n.init(e.pano, e.quaternion),
  24293. e.pano.tiled ? i.done(function() {
  24294. e.pano.lockUntilRenderingComplete = !1,
  24295. this.controls.locked = !1
  24296. }
  24297. .bind(this)) : this.controls.locked = !1
  24298. }
  24299. .bind(this))
  24300. }
  24301. ,
  24302. n.prototype.init = function(e, t) {
  24303. u.info("Quickstart done loading, adding scene objects"),
  24304. e.lockUntilRenderingComplete = !0,
  24305. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24306. side: r.BackSide
  24307. })),
  24308. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24309. this.skybox.quaternion.copy(e.quaternion),
  24310. this.scene.add(this.skybox),
  24311. $(this.container).show()
  24312. }
  24313. ,
  24314. n.prototype.update = function(e) {
  24315. this.controls.update(e),
  24316. this.camera.copy(this.quickstartCamera)
  24317. }
  24318. ,
  24319. n.prototype.setSize = function(e, t) {
  24320. this.quickstartCamera.updateAspect(e / t)
  24321. }
  24322. ,
  24323. n.prototype.destroy = function() {
  24324. this.scene.remove(this.skybox)
  24325. }
  24326. ,
  24327. t.exports = n
  24328. }
  24329. ).call(this, "/js/scene/QuickstartManager.js")
  24330. }
  24331. , {
  24332. "../cameras/PanoramaCamera": 7,
  24333. "../constants": 8,
  24334. "../controls/PanoramaControls": 13,
  24335. "../enum/PanoSizeClass": 36,
  24336. "../enum/Vectors": 50,
  24337. "../gui/helpManager": 68,
  24338. "../materials/CubemapMaterial": 117,
  24339. "../materials/ModelTextureMaterial": 118,
  24340. "../settings": 166,
  24341. "../tile/TileUtils": 174,
  24342. "../util/browser": 182,
  24343. "../util/camera": 183,
  24344. "../util/cameraLight": 184,
  24345. "../util/easing": 186,
  24346. "../util/lerp": 188,
  24347. "../util/logger": 189,
  24348. "../util/transitions": 195,
  24349. three: 217
  24350. }],
  24351. 158: [function(e, t, i) {
  24352. "use strict";
  24353. function n(e, t, i) {
  24354. this.scene = e,
  24355. this.camera = t,
  24356. this.renderer = null,
  24357. this.effects = i,
  24358. this.animateCallback = null,
  24359. this.composer = null,
  24360. this.qualityManager = null,
  24361. e.renderWidth = 0,
  24362. e.renderHeight = 0,
  24363. this.updateClock = new r.Clock,
  24364. this.components = [],
  24365. this.updateListeners = [],
  24366. this.resizeListeners = [],
  24367. this.forceUpdateSize = !1,
  24368. this.started = !1,
  24369. this.textures = {},
  24370. this.suspendedObjects = []
  24371. }
  24372. var r = e("three")
  24373. , o = e("../shaders")
  24374. , a = e("../enum/SceneRendererEvents")
  24375. , s = e("../enum/GLTextureType")
  24376. , l = e("../enum/GLCubeFaces")
  24377. , c = e("../exception/BasicException")
  24378. , h = e("../exception/RendererCreationException")
  24379. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24380. , m = e("../util/browser")
  24381. /**************************************************************************************************************************************************/
  24382. , u = e("../settings")
  24383. , d = e("events").EventEmitter;
  24384. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24385. n.prototype = Object.create(d.prototype),
  24386. n.prototype.addComponent = function(e) {
  24387. this.components.push(e),
  24388. e.update && this.updateListeners.push(e),
  24389. e.setSize && (this.resizeListeners.push(e),
  24390. this.forceUpdateSize = !0)
  24391. }
  24392. ,
  24393. n.prototype.removeComponent = function(e) {
  24394. var t = function(t) {
  24395. return t !== e
  24396. };
  24397. this.components = this.components.filter(t),
  24398. this.updateListeners = this.updateListeners.filter(t),
  24399. this.resizeListeners = this.resizeListeners.filter(t)
  24400. }
  24401. ,
  24402. n.prototype.start = function(e) {
  24403. if (this.started)
  24404. throw new c("Can't start SceneRenderer, already started");
  24405. this.createContext(e),
  24406. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24407. m.isMobile() && this.boluoVrInit(),
  24408. /*******************************************************************************************************************************/
  24409. this.initComposer(),
  24410. this.started = !0,
  24411. (p = p.bind(this))()
  24412. }
  24413. ,
  24414. n.prototype.createContext = function(e) {
  24415. try {
  24416. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24417. this.renderer.autoClear = !0,
  24418. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24419. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24420. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24421. this.emit(a.ContextCreated)
  24422. } catch (e) {
  24423. throw new h("Unable to create a WebGL rendering context")
  24424. }
  24425. u.profiling.enabled && this.overrideTextures(),
  24426. e.appendChild(this.renderer.domElement)
  24427. /* window.stats = new Stats();
  24428. e.appendChild( stats.dom ); */
  24429. }
  24430. ,
  24431. n.prototype.overrideTextures = function() {
  24432. var e = this.renderer.context
  24433. , t = 0
  24434. , i = e.createTexture;
  24435. e.createTexture = function() {
  24436. var n = i.call(e);
  24437. return n.id = t++,
  24438. this.textures[n.id] = n,
  24439. n
  24440. }
  24441. .bind(this);
  24442. var n = e.texImage2D;
  24443. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24444. var d, p = this.getTextureTypeFromTarget(e, t);
  24445. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24446. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24447. h = a,
  24448. u = l,
  24449. o = u.naturalWidth,
  24450. a = u.naturalHeight,
  24451. n.call(e, t, i, r, c, h, u));
  24452. var f = this.textures[d.id];
  24453. f.width = p === s.TextureCube ? 6 * o : o,
  24454. f.height = a
  24455. }
  24456. .bind(this);
  24457. var r = e.deleteTexture;
  24458. e.deleteTexture = function(t) {
  24459. delete this.textures[t.id],
  24460. r.call(e, t)
  24461. }
  24462. .bind(this)
  24463. }
  24464. ,
  24465. n.prototype.updateTextureMemory = function() {
  24466. var e = null;
  24467. return function() {
  24468. var t = 0;
  24469. for (var i in this.textures) {
  24470. var n = this.textures[i];
  24471. n.width && n.height && (t += n.width * n.height * 4)
  24472. }
  24473. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24474. e = t
  24475. }
  24476. }(),
  24477. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24478. switch (t) {
  24479. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24480. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24481. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24482. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24483. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24484. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24485. return s.TextureCube;
  24486. case e.TEXTURE_2D:
  24487. return s.Texture2D;
  24488. default:
  24489. return null
  24490. }
  24491. }
  24492. ,
  24493. n.prototype.initComposer = function() {
  24494. this.composer = new r.EffectComposer(this.renderer),
  24495. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24496. //this.composer.addPass(this.effects.hblurPass),
  24497. //this.composer.addPass(this.effects.vblurPass)
  24498. this.composer.addPass(this.effects.transitionMaskPass)//add
  24499. }
  24500. ,
  24501. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24502. this.renderWidth = e,
  24503. this.renderHeight = t,
  24504. this.effects.aspect = e / t,
  24505. /* this.renderer.setSize(e, t), -----MP */
  24506. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24507. this.composer.setSize(e, t);
  24508. for (var i = 0; i < this.resizeListeners.length; i++)
  24509. this.resizeListeners[i].setSize(e, t)
  24510. }
  24511. ,
  24512. n.prototype.render = function() {
  24513. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24514. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24515. }
  24516. /******************************************************************************************************徐世廷**********************************************************************/
  24517. var vrPermission = {};
  24518. var vrPermissionCallBack = function(info1,info2){
  24519. if(info1 == "reset"){
  24520. vrPermission = {};
  24521. }else{
  24522. vrPermission[info1] = info2
  24523. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24524. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24525. }
  24526. }
  24527. }
  24528. n.prototype.boluoVrInit = function() {
  24529. console.log("boluoVrInit")
  24530. this.isHuawei5X = m.detectHUAWEI5X(),
  24531. this.oldRenderer = this.renderer,
  24532. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24533. window.panoCamera = this.camera;
  24534. var a = this;
  24535. window._vrEnabled = !1,
  24536. Object.defineProperty(window, "vrEnabled", {
  24537. get: function() {
  24538. return window._vrEnabled
  24539. },
  24540. set: function(b) {
  24541. b = !!b,
  24542. b ? (a.renderer = a.newRenderer,
  24543. window.vrMarkers.forEach(function(a) {
  24544. a.visible = !0
  24545. })) : (a.renderer = a.oldRenderer,
  24546. window.vrMarkers.forEach(function(a) {
  24547. a.visible = !1
  24548. })),
  24549. a.cursor.visible = b,
  24550. a.setSize(window.innerWidth, window.innerHeight),
  24551. window._vrEnabled = b
  24552. if(b){
  24553. setTimeout(function(){
  24554. console.log("orientEnable"+window.orientEnable)
  24555. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24556. if(m.detectIOS()/* && m.detectSafari() */){
  24557. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24558. console.log("开始获取权限 major"+b.major)
  24559. if(b.major == 12 && b.minor>=2){
  24560. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24561. else{//app??
  24562. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24563. }
  24564. }else if(b.major >= 13){
  24565. if(!window.location.href.includes("https://")){
  24566. console.log("需要https");
  24567. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24568. return;
  24569. }
  24570. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24571. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24572. if(!window.vrEnabled || window.orientEnable)return;
  24573. vrPermissionCallBack("reset")
  24574. console.log(window.DeviceMotionEvent)
  24575. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24576. console.log("开始获取权限1")
  24577. ///注意:需要https 本地服务器permissionState会得到denied
  24578. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24579. console.log("permissionState1: "+permissionState)
  24580. vrPermissionCallBack("deviceMotion", permissionState)
  24581. }).catch(function(e){
  24582. vrPermissionCallBack("deviceMotion", false)
  24583. console.log(e)
  24584. })
  24585. }else{
  24586. console.log("window.DeviceMotionEvent undefined")
  24587. vrPermissionCallBack("deviceMotion", false)
  24588. }
  24589. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24590. console.log("开始获取权限2")
  24591. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24592. console.log("permissionState2: "+permissionState)
  24593. vrPermissionCallBack("deviceOrientation", permissionState)
  24594. }).catch(function(e){
  24595. vrPermissionCallBack("deviceOrientation", false)
  24596. console.log(e)
  24597. })
  24598. }else{
  24599. console.log("window.DeviceOrientationEvent undefined")
  24600. vrPermissionCallBack("deviceOrientation", false)
  24601. }
  24602. },hasFailed ? 0 : 150)
  24603. /* /* setTimeout(function(){
  24604. if(settings.vrEnabled && !window.orientEnable){
  24605. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24606. }
  24607. },4000) */
  24608. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24609. }else{
  24610. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24611. }
  24612. }else{
  24613. //已经触发了
  24614. }
  24615. },200);
  24616. }
  24617. }
  24618. }),
  24619. this.createCursor(.5, !1, 1, 16777215, 0);
  24620. var b = {
  24621. setSize: function(b, c) {
  24622. a.camera.aspect = b / c
  24623. }
  24624. };
  24625. this.resizeListeners.push(b),
  24626. this.vrLoadingInit()
  24627. }
  24628. ,
  24629. n.prototype.vrLoadingInit = function() {
  24630. var a = function(camera) {
  24631. var a = this
  24632. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24633. , c = new r.MeshBasicMaterial({
  24634. color: 4967932,
  24635. side: r.DoubleSide
  24636. })
  24637. , d = new r.Mesh(b,c);
  24638. this.mesh = d,
  24639. d.position.z = -2,
  24640. d.scale.set(.08, .08, .08),
  24641. d.visible = !1,
  24642. camera.add(d),
  24643. //window.player.camera.add(d),
  24644. a.enabled = !1,
  24645. this.update = function(b) {
  24646. 1 == a.enabled && (d.rotation.z += 15 * b)
  24647. }
  24648. }
  24649. , a = new a(this.camera);
  24650. window.Loading = a,
  24651. this.updateListeners.push(a)
  24652. }
  24653. ,
  24654. n.prototype.createCursor = function(a, b, c, d, e) {
  24655. var g, h = new r.SpriteMaterial({
  24656. opacity: c,
  24657. color: d,
  24658. transparent: b,
  24659. map: this.boluoGetTexture("images/cursor.png"),
  24660. needsUpdate: !0,
  24661. side: r.DoubleSide
  24662. });
  24663. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24664. h.map.repeat = new r.Vector2(1 / 17,1),
  24665. h.depthTest = !1,
  24666. h.blending = r.AdditiveBlending,
  24667. g = new r.Sprite(h),
  24668. // g.scale.set(a, a, a),
  24669. g.scale.set(.3,.3,.3)
  24670. g.position.z = -2,
  24671. g.visible = !1,
  24672. g.name = "cursor",
  24673. this.camera.add(g),
  24674. this.scene.add(this.camera),
  24675. this.cursor = g;
  24676. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24677. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24678. this.updateListeners.push(i)
  24679. }
  24680. ,
  24681. window.orientEnable = 0; //是否能触发deviceorientation
  24682. n.prototype.CursorAnimation = function(a, b, c) {
  24683. function d() {
  24684. g.orient = r.Math.degToRad(window.orientation || 0)
  24685. }
  24686. function e(a) {
  24687. if(!window.vrEnabled && window.orientEnable) return;
  24688. window.orientEnable || (window.orientEnable = 1);
  24689. var b = r.Math.degToRad(a.alpha)
  24690. , c = r.Math.degToRad(a.beta)
  24691. , d = r.Math.degToRad(a.gamma);
  24692. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24693. -1e3 === g.beta && (g.beta = c),
  24694. -1e3 === g.gamma && (g.gamma = d),
  24695. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24696. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24697. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24698. g.beta = c,
  24699. g.gamma = d),
  24700. n.vrDebug) {
  24701. $("#info-device-orientation").css("display", "block");
  24702. var e = "";
  24703. e += "alpha=(" + g.alpha + ")<BR/>",
  24704. e += "beta=(" + g.beta + ")<BR/>",
  24705. e += "gamma=" + g.gamma + "<BR/>",
  24706. document.getElementById("info-device-orientation").innerHTML = e
  24707. }
  24708. }
  24709. this.cursor = b,
  24710. this.raycaster = new r.Raycaster,
  24711. this.targetEventObj = {},
  24712. this.type = 1,
  24713. this.tweenFlag = !0;
  24714. var g = this;
  24715. this.target = c,
  24716. console.log(c.uuid),
  24717. this.euler = new r.Euler,
  24718. this.q0 = new r.Quaternion,
  24719. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24720. this.zee = new r.Vector3(0,0,1),
  24721. this.alpha = -1e3,
  24722. this.beta = -1e3,
  24723. this.gamma = -1e3,
  24724. this.orient = r.Math.degToRad(window.orientation || 0),
  24725. window.addEventListener("orientationchange", d),
  24726. window.addEventListener("deviceorientation", e),
  24727. this.setObjectQuaternion = function(a, b, d, e, f) {
  24728. g.euler.set(d, b, -e, "YXZ"),
  24729. a.setFromEuler(g.euler),
  24730. a.multiply(g.q1),
  24731. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24732. c.updateMatrixWorld()
  24733. }
  24734. ,
  24735. parent !== window && window.addEventListener("message", function(a) {
  24736. var b = JSON.parse(a.data)
  24737. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24738. b && b.alpha && b.beta && b.gamma && function(a) {
  24739. var c = r.Math.degToRad(b.alpha)
  24740. , d = r.Math.degToRad(b.beta)
  24741. , e = r.Math.degToRad(b.gamma);
  24742. a ? (-1e3 === g.alpha && (g.alpha = c),
  24743. -1e3 === g.beta && (g.beta = d),
  24744. -1e3 === g.gamma && (g.gamma = e),
  24745. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24746. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24747. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24748. g.beta = d,
  24749. g.gamma = e)
  24750. }(c)
  24751. }),
  24752. this.update = function(a) {
  24753. TWEEN.update();
  24754. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24755. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24756. this.triggerTargetEvent())
  24757. }
  24758. ,
  24759. this.triggerTargetEvent = function() {
  24760. var a = this.choseObj()
  24761. , b = a ? a.object : void 0;
  24762. this.targetEventObj.currentObj = b,
  24763. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24764. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24765. b && b.enabled && this.startAnimate(function() {
  24766. this.clickCallback(b)
  24767. }
  24768. .bind(this))) : this.type,
  24769. this.targetEventObj.lastObj = b)
  24770. }
  24771. ,
  24772. this.choseObj = function() {
  24773. this.raycaster.setFromCamera({
  24774. x: 0,
  24775. y: 0
  24776. }, c);
  24777. var a = (this.raycaster.ray,
  24778. window.vrMarkers)
  24779. , b = this.raycaster.intersectObjects(a);
  24780. if (b.length > 0)
  24781. return b[0]
  24782. }
  24783. ,
  24784. this.clickCallback = function(a) {
  24785. this.runTHREEAction(a, "onclick")
  24786. }
  24787. ,
  24788. this.runTHREEAction = function(a, b) {
  24789. switch (b) {
  24790. case "onclick":
  24791. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24792. a()
  24793. });
  24794. break;
  24795. case "onhover":
  24796. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24797. a()
  24798. });
  24799. break;
  24800. case "onout":
  24801. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24802. a()
  24803. })
  24804. }
  24805. }
  24806. ,
  24807. this.startAnimate = function(a) {
  24808. this.tweenFlag && this.initAnimation(a)
  24809. }
  24810. ,
  24811. this.initAnimation = function(a) {
  24812. var b = this
  24813. , c = this.cursor.material.map.offset
  24814. , d = function(a) {
  24815. return Math.floor(17 * a) / 17
  24816. };
  24817. b.tweenFlag = !1,
  24818. this.cursorAnimate = new TWEEN.Tween(c).to({
  24819. x: 1
  24820. }, 1e3).onStart(function() {
  24821. b.tweenFlag = !1
  24822. }).onStop(function() {
  24823. b.tweenFlag = !0,
  24824. this.x = 0,
  24825. c.x = 0
  24826. }).onUpdate(function() {}).onComplete(function() {
  24827. a(),
  24828. c.x = 0,
  24829. setTimeout(function() {
  24830. b.tweenFlag = !0
  24831. }, 1500)
  24832. }),
  24833. this.cursorAnimate.easing(d),
  24834. this.cursorAnimate.start()
  24835. }
  24836. ,
  24837. this.autoCursorPosition = function(a) {
  24838. // var b = Math.abs(a.distance - 10);
  24839. // this.cursor.position.z = -b,
  24840. // b /= 10;
  24841. // alert(b);
  24842. // this.cursor.scale.set(b, b, b)
  24843. this.cursor.scale.set(.3,.3,.3)
  24844. }
  24845. }
  24846. ,
  24847. n.prototype.vrRenderer = function(a, b, c) {
  24848. var d = new b.vrCamera(c);
  24849. d.bananaAspect = .8,
  24850. this.width,
  24851. this.height;
  24852. var b = this;
  24853. this.setSize = function(c, d) {
  24854. a.setSize.call(this, c, d),
  24855. b.width = c,
  24856. b.height = d
  24857. }
  24858. ,
  24859. this.render = function(b, c, e, f) {
  24860. window.cameraQua = c.quaternion.clone();
  24861. var g, h;
  24862. if (c.__RESS__SKIP__STEREO__)
  24863. return a.render(b, c, e, f);
  24864. if ("PerspectiveCamera" === c.type)
  24865. g = d.cameraL,
  24866. h = d.cameraR,
  24867. b.updateMatrixWorld(),
  24868. null === c.parent && c.updateMatrixWorld(),
  24869. d.vrCameraUpdate(c);
  24870. else {
  24871. if ("OrthographicCamera" !== c.type)
  24872. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24873. g = h = c
  24874. }
  24875. a.setScissorTest(!0),
  24876. a.setScissor(0, 0, this.width / 2, this.height),
  24877. a.setViewport(0, 0, this.width / 2, this.height),
  24878. a.render.call(this, b, g, e, f),
  24879. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24880. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24881. a.render.call(this, b, h, e, f),
  24882. a.setScissorTest(!1)
  24883. }
  24884. ,
  24885. this.__proto__ = {
  24886. __proto__: a
  24887. }
  24888. }
  24889. ,
  24890. n.prototype.vrCamera = function(a) {
  24891. this.type = "StereoCamera",
  24892. this._aspect = 1,
  24893. this._overlap = .064,
  24894. this.cameraL = new r.PerspectiveCamera,
  24895. this.cameraL.layers.enable(1),
  24896. this.cameraL.near = 0.01,//xzw add
  24897. this.cameraL.matrixAutoUpdate = !1,
  24898. this.cameraR = new r.PerspectiveCamera,
  24899. this.cameraR.layers.enable(2),
  24900. this.cameraR.near = 0.01,//xzw add
  24901. this.cameraR.matrixAutoUpdate = !1,
  24902. this.eyeRight = new r.Matrix4,
  24903. this.eyeLeft = new r.Matrix4,
  24904. this.vrCameraNeedsUpdate = !0,
  24905. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24906. Object.defineProperty(this, "bananaAspect", {
  24907. get: function() {
  24908. return this._aspect
  24909. },
  24910. set: function(a) {
  24911. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24912. this._aspect = a
  24913. }
  24914. }),
  24915. Object.defineProperty(this, "overlap", {
  24916. get: function() {
  24917. return this._overlap
  24918. },
  24919. set: function(a) {
  24920. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24921. this._overlap = a
  24922. }
  24923. }),
  24924. this.vrCameraUpdate = function(a) {
  24925. this.vrCameraNeedsUpdate = true;
  24926. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24927. this.vrCameraNeedsUpdate) {
  24928. this.vrCameraNeedsUpdate = !1,
  24929. //console.debug("vrCameraUpdate"),
  24930. this.bananaFocus = a.focus,
  24931. this.bananaFov = a.fov,
  24932. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24933. this.bananaNear = a.near,
  24934. this.bananaFar = a.far,
  24935. //console.debug(a.aspect),
  24936. this.bananaFocus = 10;
  24937. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24938. this.eyeLeft.elements[12] = -e,
  24939. this.eyeRight.elements[12] = e,
  24940. b = -g * this.bananaReal_aspect + f,
  24941. c = g * this.bananaReal_aspect + f,
  24942. d.elements[0] = 2 * this.bananaNear / (c - b),
  24943. d.elements[8] = (c + b) / (c - b),
  24944. this.cameraL.projectionMatrix.copy(d),
  24945. b = -g * this.bananaReal_aspect - f,
  24946. c = g * this.bananaReal_aspect - f,
  24947. d.elements[0] = 2 * this.bananaNear / (c - b),
  24948. d.elements[8] = (c + b) / (c - b),
  24949. this.cameraR.projectionMatrix.copy(d)
  24950. }
  24951. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24952. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24953. }
  24954. }
  24955. ,
  24956. n.prototype.boluoGetTexture = function(a) {
  24957. var b = new r.TextureLoader;
  24958. return b.crossOrigin = "anonymous",
  24959. b.load(a)
  24960. }
  24961. ,
  24962. /***********************************************************************************************************************************************************************************/
  24963. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24964. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24965. return function(o){
  24966. var render = false;
  24967. var ratio;
  24968. var w, h; //记录应当render的大小
  24969. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24970. w = o.width, h = o.height, render = true, ratio=1;
  24971. }else{
  24972. w = $('#player').width();
  24973. h = $('#player').height();
  24974. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24975. (w !== W || h !== H || this.forceUpdateSize) &&
  24976. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24977. }
  24978. if(render){
  24979. this.setSize(w, h, ratio);
  24980. this.forceUpdateSize = !1
  24981. }
  24982. }
  24983. }()
  24984. ,
  24985. n.prototype.updateComponents = function() {
  24986. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24987. this.updateListeners[t].update(e)
  24988. }
  24989. ,
  24990. n.prototype.suspend = function() {
  24991. this.started = !1,
  24992. this.suspendedObjects = this.scene.children.map(function(e) {
  24993. return this.scene.remove(e),
  24994. e
  24995. }
  24996. .bind(this)),
  24997. this.render()
  24998. }
  24999. ,
  25000. n.prototype.resume = function() {
  25001. this.suspendedObjects.forEach(function(e) {
  25002. this.scene.add(e)
  25003. }
  25004. .bind(this)),
  25005. this.suspendedObjects = [],
  25006. this.started = !0,
  25007. p()
  25008. }
  25009. ;
  25010. var p = function() {
  25011. this.started && (window.requestAnimationFrame(p),
  25012. this.updateScreenSize(), // fyz resize
  25013. this.updateComponents(),
  25014. this.updateTextureMemory(),
  25015. this.render(),
  25016. window.stats && (window.fps = stats.update()),
  25017. this.emit(a.AfterRender))
  25018. };
  25019. n.prototype.getImageData = function() {
  25020. var e = document.createElement("canvas")
  25021. , t = e.getContext("2d");
  25022. return function(i, n, r) {
  25023. return e.width === n && e.height === r || (e.width = n,
  25024. e.height = r),
  25025. t.drawImage(i, 0, 0, n, r),
  25026. t.getImageData(0, 0, n, r)
  25027. }
  25028. }(),
  25029. n.prototype.initSizedTexture2D = function(e, t, i) {
  25030. var n = this.renderer
  25031. , o = n.context
  25032. , a = n.state
  25033. , s = new r.Texture(null);
  25034. s.flipY = !1,
  25035. i !== !0 && (i = !1),
  25036. s.generateMipmaps = i;
  25037. var l = n.paramThreeToGL(s.format)
  25038. , c = n.paramThreeToGL(s.type)
  25039. , h = n.properties.get(s)
  25040. , u = o.createTexture();
  25041. a.bindTexture(o.TEXTURE_2D, u),
  25042. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25043. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25044. s.wrapS = t,
  25045. s.wrapT = t;
  25046. var d = n.paramThreeToGL(t);
  25047. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25048. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25049. i ? (s.magFilter = r.LinearFilter,
  25050. s.minFilter = r.LinearMipMapLinearFilter,
  25051. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25052. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25053. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25054. s.minFilter = r.LinearFilter,
  25055. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25056. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25057. a.bindTexture(o.TEXTURE_2D, null),
  25058. h.__webglTexture = u,
  25059. s
  25060. }
  25061. ,
  25062. n.prototype.initSizedCubeMap = function(e, t) {
  25063. var i = this.renderer
  25064. , n = i.context
  25065. , o = i.state
  25066. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25067. a.flipY = !1,
  25068. a.generateMipmaps = t;
  25069. var s = i.paramThreeToGL(a.format)
  25070. , l = i.paramThreeToGL(a.type)
  25071. , c = i.properties.get(a)
  25072. , h = n.createTexture();
  25073. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25074. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25075. for (var u = 0; u < 6; u++)
  25076. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25077. return t ? (a.magFilter = r.LinearFilter,
  25078. a.minFilter = r.LinearMipMapLinearFilter,
  25079. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25080. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25081. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25082. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25083. a.minFilter = r.LinearFilter,
  25084. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25085. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25086. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25087. c.__image__webglTextureCube = h,
  25088. a
  25089. }
  25090. ,
  25091. n.prototype.deallocateCubeTexture = function(e) {
  25092. var t = this.renderer
  25093. , i = t.context
  25094. , n = t.properties.get(e);
  25095. i.deleteTexture(n.__image__webglTextureCube)
  25096. }
  25097. ,
  25098. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25099. var a = this.renderer
  25100. , s = a.context
  25101. , l = a.state
  25102. , c = a.properties.get(t);
  25103. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25104. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25105. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25106. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25107. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25108. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25109. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25110. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25111. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25112. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25113. l.bindTexture(s.TEXTURE_2D, null)
  25114. }
  25115. ,
  25116. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25117. var s = this.renderer
  25118. , l = s.context
  25119. , c = s.state
  25120. , h = s.properties.get(t);
  25121. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25122. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25123. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25124. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25125. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25126. }
  25127. ,
  25128. n.prototype.rebuildMipMaps2D = function(e) {
  25129. var t = this.renderer
  25130. , i = t.context
  25131. , n = t.state;
  25132. t.properties.get(e);
  25133. i.generateMipmap(i.TEXTURE_2D),
  25134. n.bindTexture(i.TEXTURE_2D, null)
  25135. }
  25136. ,
  25137. n.prototype.rebuildMipMaps3D = function(e) {
  25138. var t = this.renderer
  25139. , i = t.context
  25140. , n = t.state
  25141. , r = t.properties.get(e);
  25142. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25143. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25144. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25145. }
  25146. ,
  25147. n.prototype.renderToCubeMap = function() {
  25148. var e = !1
  25149. , t = null
  25150. , i = null
  25151. , n = null
  25152. , a = null
  25153. , s = null
  25154. , l = 1;
  25155. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25156. var _ = this.renderer;
  25157. _.context;
  25158. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25159. i.position.z = 150,
  25160. t = new r.Scene,
  25161. t.add(i),
  25162. n = new r.ShaderMaterial({
  25163. uniforms: {
  25164. tDiffuse: {
  25165. type: "t",
  25166. value: null
  25167. },
  25168. alpha: {
  25169. type: "f",
  25170. value: 1
  25171. }
  25172. },
  25173. vertexShader: o.basicTextured.vertexShader,
  25174. fragmentShader: o.basicTextured.fragmentShader,
  25175. depthWrite: !1,
  25176. depthTest: !1,
  25177. side: r.DoubleSide
  25178. }),
  25179. a = new r.PlaneBufferGeometry(l,l),
  25180. s = new r.Mesh(a,n),
  25181. s.position.z = 0,
  25182. t.add(s),
  25183. e = !0);
  25184. var T = a.getAttribute("uv");
  25185. T.setDynamic(!0),
  25186. T.needsUpdate = !0;
  25187. var x = T.array
  25188. , S = p / u
  25189. , M = f / d
  25190. , R = g / u
  25191. , P = m / d;
  25192. x[0] = S,
  25193. x[1] = M + P,
  25194. x[2] = S + R,
  25195. x[3] = M + P,
  25196. x[4] = S,
  25197. x[5] = M,
  25198. x[6] = S + R,
  25199. x[7] = M;
  25200. var O = a.getAttribute("position");
  25201. O.setDynamic(!0),
  25202. O.needsUpdate = !0;
  25203. var L = O.array
  25204. , D = v / h.width - l / 2
  25205. , N = A / h.height - l / 2
  25206. , B = y / h.width
  25207. , F = C / h.height;
  25208. L[0] = D,
  25209. L[1] = N + F,
  25210. L[3] = D + B,
  25211. L[4] = N + F,
  25212. L[6] = D,
  25213. L[7] = N,
  25214. L[9] = D + B,
  25215. L[10] = N;
  25216. this.renderer.properties.get(c);
  25217. n.uniforms.tDiffuse.value = c,
  25218. n.blending = E || r.NoBlending,
  25219. n.transparent = !!b,
  25220. void 0 !== w && null !== w || (w = 1),
  25221. n.uniforms.alpha.value = w,
  25222. n.needUpdate = !0,
  25223. h.activeCubeFace = I,
  25224. h.viewport.set(0, 0, h.width, h.height);
  25225. var V = this.renderer.autoClear;
  25226. this.renderer.autoClear = !1,
  25227. this.renderer.render(t, i, h, !1),
  25228. this.renderer.autoClear = V
  25229. }
  25230. }(),
  25231. n.prototype.copyCubeMap = function() {
  25232. var e = !1
  25233. , t = null
  25234. , i = null
  25235. , a = null
  25236. , s = null
  25237. , l = null
  25238. , c = new r.Euler;
  25239. new r.Vector3;
  25240. return function(h, u, d, p, f, g, m, v, A) {
  25241. this.renderer;
  25242. if (!e) {
  25243. var y = 2;
  25244. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25245. i.position.set(0, 0, 0),
  25246. t = new r.Scene,
  25247. t.add(i),
  25248. a = new r.ShaderMaterial({
  25249. uniforms: {
  25250. tDiffuse: {
  25251. type: "t",
  25252. value: null
  25253. },
  25254. alpha: {
  25255. type: "f",
  25256. value: 1
  25257. }
  25258. },
  25259. vertexShader: o.copyCubeMap.vertexShader,
  25260. fragmentShader: o.copyCubeMap.fragmentShader,
  25261. depthWrite: !1,
  25262. depthTest: !1,
  25263. side: r.DoubleSide
  25264. }),
  25265. s = new r.BoxGeometry(y,y,y),
  25266. l = new r.Mesh(s,a),
  25267. t.add(l),
  25268. e = !0
  25269. }
  25270. for (var C = 0; C < 6; C++)
  25271. n.getCubeOrientationForCubeFace(C, c),
  25272. l.rotation.copy(c),
  25273. l.matrixWorldNeedsUpdate = !0,
  25274. l.updateMatrixWorld(),
  25275. a.uniforms.tDiffuse.value = h,
  25276. a.blending = m || r.NoBlending,
  25277. a.transparent = !!v,
  25278. void 0 !== A && null !== A || (A = 1),
  25279. a.uniforms.alpha.value = A,
  25280. a.needUpdate = !0,
  25281. u.activeCubeFace = C,
  25282. u.viewport.set(0, 0, f, g),
  25283. this.renderer.render(t, i, u, !1)
  25284. }
  25285. }(),
  25286. n.getLookAtForCubeFace = function(e, t) {
  25287. switch (e) {
  25288. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25289. t.set(1, 0, 0);
  25290. break;
  25291. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25292. t.set(-1, 0, 0);
  25293. break;
  25294. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25295. t.set(0, 1, 0);
  25296. break;
  25297. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25298. t.set(0, -1, 0);
  25299. break;
  25300. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25301. t.set(0, 0, 1);
  25302. break;
  25303. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25304. t.set(0, 0, -1)
  25305. }
  25306. }
  25307. ,
  25308. n.getCubeOrientationForCubeFace = function(e, t) {
  25309. switch (e) {
  25310. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25311. t.set(0, -Math.PI / 2, 0);
  25312. break;
  25313. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25314. t.set(0, Math.PI / 2, 0);
  25315. break;
  25316. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25317. t.set(Math.PI / 2, Math.PI, 0);
  25318. break;
  25319. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25320. t.set(-Math.PI / 2, Math.PI, 0);
  25321. break;
  25322. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25323. t.set(0, -Math.PI, 0);
  25324. break;
  25325. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25326. t.set(0, 0, 0)
  25327. }
  25328. }
  25329. ,
  25330. t.exports = n
  25331. }
  25332. , {
  25333. "../enum/GLCubeFaces": 25,
  25334. "../enum/GLTextureType": 26,
  25335. "../enum/SceneRendererEvents": 43,
  25336. "../exception/BasicException": 55,
  25337. "../exception/RendererCreationException": 57,
  25338. "../settings": 166,
  25339. "../shaders": 167,
  25340. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25341. "../util/browser": 182,
  25342. /************************************************************************************************************************************************/
  25343. events: 202,
  25344. three: 217
  25345. }],
  25346. 159: [function(e, t, i) {
  25347. "use strict";
  25348. function n(e) {
  25349. this.messenger = new a(e),
  25350. this.clientKey = null
  25351. }
  25352. var r = e("../util/ajax")
  25353. , o = e("./PostMessageType")
  25354. , a = e("./postmessage")
  25355. , s = e("./VersionInfo")
  25356. , l = e("events").EventEmitter
  25357. , c = window.location.origin + "/api/v1/user/";
  25358. n.prototype = Object.create(l.prototype),
  25359. n.prototype.bindEvents = function() {
  25360. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25361. }
  25362. ,
  25363. n.prototype.waitForConnection = function() {
  25364. var e = new Promise(function(e, t) {
  25365. this.messenger.on(o.CONNECT, function(i) {
  25366. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25367. }
  25368. .bind(this))
  25369. }
  25370. .bind(this));
  25371. return e
  25372. }
  25373. ,
  25374. n.prototype.onConnectionReceived = function(e) {
  25375. return this.messenger.setTarget(e.source, e.origin),
  25376. this.verifyConnection(e).then(function(t, i) {
  25377. this.messenger.send({
  25378. type: o.ACCEPT,
  25379. toId: e.fromId,
  25380. warning: i
  25381. }),
  25382. this.clientKey = t,
  25383. this.messenger.removeAllListeners(o.CONNECT),
  25384. this.bindEvents()
  25385. }
  25386. .bind(this), function(t) {
  25387. this.messenger.send({
  25388. type: o.REJECT,
  25389. toId: e.fromId,
  25390. reason: t
  25391. }),
  25392. this.messenger.setTarget()
  25393. }
  25394. .bind(this))
  25395. }
  25396. ,
  25397. n.prototype.verifyConnection = function(e) {
  25398. return new Promise(function(t, i) {
  25399. var n;
  25400. if (s.isDeprecated(e.sdkVersion))
  25401. n = "这个版本正在被弃用";
  25402. else if (!s.isSupported(e.sdkVersion))
  25403. return i("不支持此版本的SDK");
  25404. var o = {
  25405. cache: !1,
  25406. headers: {
  25407. "X-port-Application-Key": e.applicationKey,
  25408. "X-port-Referrer": e.origin
  25409. }
  25410. };
  25411. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25412. }
  25413. )
  25414. }
  25415. ,
  25416. n.prototype.onMessageReceived = function(e) {
  25417. if (this.validateClientApplicationKey(e.applicationKey)) {
  25418. var t = this;
  25419. e.onDone = function(i) {
  25420. i.toId = e.fromId,
  25421. i.uid = e.uid,
  25422. i.type = o.RESPONSE,
  25423. t.messenger.send(i)
  25424. }
  25425. ,
  25426. this.emit(o.ACTION, e)
  25427. }
  25428. }
  25429. ,
  25430. n.prototype.validateClientApplicationKey = function(e) {
  25431. return this.clientKey === e
  25432. }
  25433. ,
  25434. n.prototype.sendEvent = function(e, t) {
  25435. this.messenger.send({
  25436. type: o.EVENT,
  25437. eventType: e,
  25438. eventData: t
  25439. })
  25440. }
  25441. ,
  25442. t.exports = n
  25443. }
  25444. , {
  25445. "../util/ajax": 181,
  25446. "./PostMessageType": 160,
  25447. "./VersionInfo": 163,
  25448. "./postmessage": 165,
  25449. events: 202
  25450. }],
  25451. 160: [function(e, t, i) {
  25452. "use strict";
  25453. t.exports = Object.freeze({
  25454. CONNECT: "postmessage.connect",
  25455. ACCEPT: "postmessage.accept",
  25456. REJECT: "postmessage.reject",
  25457. ACTION: "postmessage.action",
  25458. RESPONSE: "postmessage.response",
  25459. EVENT: "postmessage.event"
  25460. })
  25461. }
  25462. , {}],
  25463. 161: [function(e, t, i) {
  25464. "use strict";
  25465. t.exports = Object.freeze({
  25466. MOVE: "sdk.move",
  25467. ENTER_PANO: "sdk.enterpano",
  25468. MODEL_LOADED: "sdk.modelloaded"
  25469. })
  25470. }
  25471. , {}],
  25472. 162: [function(e, t, i) {
  25473. "use strict";
  25474. t.exports = Object.freeze({
  25475. FLY: "transition.fly",
  25476. FADEOUT: "transition.fade",
  25477. INSTANT: "transition.instant"
  25478. })
  25479. }
  25480. , {}],
  25481. 163: [function(e, t, i) {
  25482. "use strict";
  25483. t.exports = {
  25484. current: "1.0",
  25485. supported: ["1.0"],
  25486. deprecated: [],
  25487. isSupported: function(e) {
  25488. return this.supported.indexOf(e) !== -1
  25489. },
  25490. isDeprecated: function(e) {
  25491. return this.deprecated.indexOf(e) !== -1
  25492. },
  25493. isValid: function(e) {
  25494. return this.isSupported(e) || this.isDeprecated(e)
  25495. }
  25496. }
  25497. }
  25498. , {}],
  25499. 164: [function(e, t, i) {
  25500. (function(i) {
  25501. "use strict";
  25502. function n(e, t, i) {
  25503. e && (e = e.toLowerCase().trim());
  25504. var n = new I.UP.clone
  25505. , r = Math.PI / 3
  25506. , o = Math.PI / 2;
  25507. switch (e) {
  25508. case "left":
  25509. i.copy(t),
  25510. i.applyAxisAngle(n, o);
  25511. break;
  25512. case "right":
  25513. i.copy(t),
  25514. i.applyAxisAngle(n, -o);
  25515. break;
  25516. case "forwardleft":
  25517. i.copy(t),
  25518. i.applyAxisAngle(n, r);
  25519. break;
  25520. case "forwardright":
  25521. i.copy(t),
  25522. i.applyAxisAngle(n, -r);
  25523. break;
  25524. case "forward":
  25525. default:
  25526. i.copy(t)
  25527. }
  25528. return i
  25529. }
  25530. function r(e, t) {
  25531. if (e) {
  25532. var i = {
  25533. pano: e,
  25534. lookAtPoint: null,
  25535. duration: null,
  25536. maxDistanceOverride: null,
  25537. skipWarpingCheck: !1
  25538. };
  25539. this.player.flyToPano(i, function() {
  25540. t && t({
  25541. success: !0,
  25542. message: "Transition complete."
  25543. })
  25544. })
  25545. } else
  25546. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25547. t && t({
  25548. success: !1,
  25549. error: "Unable to find pano."
  25550. })
  25551. }
  25552. function o(e, t) {
  25553. var i = this.findRankedPano(e, t);
  25554. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25555. null)
  25556. }
  25557. function a(e, t) {
  25558. var i = this.findRankedtag(e, t);
  25559. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25560. null)
  25561. }
  25562. function s(e, t) {
  25563. t.copy(I.FORWARD),
  25564. e.getDirection(t)
  25565. }
  25566. function l(e) {
  25567. function t(e) {
  25568. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25569. return {
  25570. x: c.Math.radToDeg(t._x),
  25571. y: c.Math.radToDeg(t._y),
  25572. z: c.Math.radToDeg(t._z)
  25573. }
  25574. }
  25575. var i = function(e) {
  25576. return e.alignmentType !== m.ALIGNED ? null : {
  25577. x: e.position.x,
  25578. y: e.position.y,
  25579. z: e.position.z
  25580. }
  25581. };
  25582. return {
  25583. panos: e.panos.list.map(function(n) {
  25584. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25585. return {
  25586. uuid: n.id,
  25587. aligned: n.alignmentType === m.ALIGNED,
  25588. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25589. position: i(n),
  25590. rotation: t(n),
  25591. thumbnail: r
  25592. }
  25593. })
  25594. }
  25595. }
  25596. var c = e("three")
  25597. , h = e("./ApiHost")
  25598. , u = e("../util/logger")
  25599. , d = e("../util/common")
  25600. , p = e("../util/math")
  25601. , f = e("../enum/ModelManagerEvents")
  25602. , g = e("./PostMessageType")
  25603. , m = e("../enum/AlignmentType")
  25604. , v = e("../enum/Direction")
  25605. , A = e("./TransitionStyles")
  25606. , y = e("../util/panorama")
  25607. , C = e("../enum/GLCubeFaces")
  25608. , I = e("../enum/Vectors")
  25609. , E = e("../enum/Viewmode")
  25610. , b = e("../enum/WarpStyle")
  25611. , w = (e("../enum/Keys"),
  25612. e("../enum/PlayerEvents"))
  25613. , _ = e("../sdk/SdkEvents")
  25614. , I = e("../enum/Vectors")
  25615. , T = e("../enum/ControlEvents")
  25616. , x = e("../enum/RenderLayers")
  25617. , S = (e("../constants"),
  25618. e("../settings"))
  25619. , M = e("../lib/jpeg_encoder")
  25620. , R = new u(i)
  25621. , P = function() {
  25622. var e = function e() {
  25623. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25624. e.player.getDirection(e.playerDirection),
  25625. e.projectVectors();
  25626. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25627. if (e.angleTravelled += Math.abs(t),
  25628. e.angleTravelled >= Math.abs(e.angle)) {
  25629. if (e.active = !1,
  25630. e.onDone) {
  25631. var i = e.onDone;
  25632. i()
  25633. }
  25634. } else
  25635. e.lastFacingDirection.copy(e.playerDirection),
  25636. window.setTimeout(e, 4)
  25637. };
  25638. return e.active = !1,
  25639. e.angle = 0,
  25640. e.angleTravelled = 0,
  25641. e.playerDirection = new c.Vector3,
  25642. e.lastFacingDirection = new c.Vector3,
  25643. e.onDone = null,
  25644. e.player = null,
  25645. e.start = function(t, i, n, r) {
  25646. e.active = !0,
  25647. t && i && (i = 0),
  25648. e.angle = t || i,
  25649. e.xAngle = t,
  25650. e.yAngle = i,
  25651. e.angleTravelled = 0,
  25652. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25653. n.getDirection(e.playerDirection),
  25654. e.lastFacingDirection.copy(e.playerDirection),
  25655. e.projectVectors(),
  25656. e.onDone = r,
  25657. e.player = n,
  25658. e()
  25659. }
  25660. ,
  25661. e.projectVectors = function() {
  25662. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25663. e.lastFacingDirection.projectOnPlane(I.UP))
  25664. }
  25665. ,
  25666. e
  25667. }()
  25668. , O = function() {
  25669. var e = new c.Vector3;
  25670. return function(t) {
  25671. t ? (e.copy(t.position),
  25672. e.add(t.discPosition),
  25673. p.projectPositionToCanvas(e, this.player.camera, e),
  25674. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25675. }
  25676. }()
  25677. , L = function() {
  25678. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25679. }
  25680. , D = function() {
  25681. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25682. }
  25683. , N = function(e) {
  25684. var t = new c.Vector3;
  25685. return function(e) {
  25686. var i = this.player.getDirection();
  25687. t.copy(i);
  25688. var n = t.y;
  25689. t.y = 0,
  25690. t.normalize();
  25691. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25692. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25693. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25694. 0;
  25695. this.player.mode === E.DOLLHOUSE && (r = -r);
  25696. var o = L.call(this) - .1
  25697. , a = D.call(this) + .1
  25698. , s = r + e;
  25699. s > o ? s = o : s < a && (s = a);
  25700. var l = s - r;
  25701. return e > 0 && l < .01 && (l = 0),
  25702. e < 0 && l > -.01 && (l = 0),
  25703. l
  25704. }
  25705. }()
  25706. , B = function() {
  25707. var e = new c.Euler;
  25708. return function(t) {
  25709. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25710. {
  25711. position: {
  25712. x: t.position.x,
  25713. y: t.position.y,
  25714. z: t.position.z
  25715. },
  25716. rotation: {
  25717. x: c.Math.radToDeg(e.x),
  25718. y: c.Math.radToDeg(e.y),
  25719. z: 0
  25720. },
  25721. pano: t.currentPano ? t.currentPano.id : null,
  25722. mode: t.mode
  25723. }
  25724. }
  25725. }()
  25726. , F = null;
  25727. t.exports = {
  25728. init: function(e, t, i, n, r) {
  25729. V.init(e, t, i, r),
  25730. F = new Promise(function(e, t) {
  25731. i.on(w.Ready, function() {
  25732. e()
  25733. })
  25734. }
  25735. .bind(this));
  25736. var o = new h(window)
  25737. , a = o.waitForConnection();
  25738. a.then(function(e) {
  25739. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25740. });
  25741. var s = function() {
  25742. var e = Date.now();
  25743. return function() {
  25744. if (!(Date.now() - e < 100)) {
  25745. var t = B(i);
  25746. o.sendEvent(_.MOVE, {
  25747. state: t
  25748. }),
  25749. e = Date.now()
  25750. }
  25751. }
  25752. }();
  25753. i.on(w.Move, s),
  25754. i.on(w.ViewChanged, s),
  25755. n.on(f.ActiveModelChanged, function(e) {
  25756. function t(e) {
  25757. var t, i = e.newPano.id;
  25758. e.oldPano && (t = e.oldPano.id),
  25759. i !== t && o.sendEvent(_.ENTER_PANO, {
  25760. oldPano: t,
  25761. newPano: i
  25762. })
  25763. }
  25764. var i = e.model
  25765. , n = e.oldModel;
  25766. V.model = i,
  25767. a.then(function() {
  25768. o.sendEvent(_.MODEL_LOADED, {
  25769. metadata: l(i)
  25770. })
  25771. }),
  25772. n && n.panos.forEach(function(e) {
  25773. e.removeEventListener("enter", t)
  25774. }),
  25775. i.panos.forEach(function(e) {
  25776. e.on("enter", t)
  25777. })
  25778. })
  25779. }
  25780. };
  25781. var V = {
  25782. director: null,
  25783. player: null,
  25784. controls: null,
  25785. sceneRenderer: null,
  25786. model: null,
  25787. init: function(e, t, i, n) {
  25788. this.director = e,
  25789. this.player = i,
  25790. this.controls = t,
  25791. this.sceneRenderer = n
  25792. },
  25793. handleToObject: {},
  25794. objectToHandle: {},
  25795. handleCount: 0,
  25796. onMessageReceive: function(e) {
  25797. if (e) {
  25798. var t = e.targetFunction
  25799. , i = e.params
  25800. , n = e.onDone;
  25801. t && this[t] && this[t](i, n)
  25802. }
  25803. },
  25804. waitForInit: function(e, t) {
  25805. F.then(t.bind({
  25806. success: !0,
  25807. message: "Init complete."
  25808. }))
  25809. },
  25810. moveToPano: function(e, t) {
  25811. var i = new c.Euler(0,0,0,"YXZ")
  25812. , n = new c.Quaternion;
  25813. return function(e, t) {
  25814. var r = e.pano
  25815. , o = e.rotation
  25816. , a = e.transition;
  25817. if (!this.model)
  25818. return t({
  25819. success: !1,
  25820. error: "The model has not been loaded yet"
  25821. });
  25822. var s = this.model.panos.get(r);
  25823. if (!s)
  25824. return t({
  25825. success: !1,
  25826. error: r + " does not exist in this model"
  25827. });
  25828. if (!o)
  25829. return t({
  25830. sucess: !1,
  25831. erorr: o + " is not a valid rotation"
  25832. });
  25833. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25834. console.log(o.z);
  25835. var l = {
  25836. success: !0,
  25837. message: r
  25838. };
  25839. if (a === A.FADEOUT)
  25840. n.setFromEuler(i),
  25841. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25842. else {
  25843. var h, u;
  25844. a === A.INSTANT && (h = 0,
  25845. u = 0);
  25846. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25847. this.player.flyToPano({
  25848. pano: s,
  25849. lookAtPoint: d,
  25850. duration: h,
  25851. aimDuration: u
  25852. }, t.bind(this, l))
  25853. }
  25854. }
  25855. }(),
  25856. moveInDirection: function(e, t) {
  25857. var i = e.direction;
  25858. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25859. void (t && t({
  25860. success: !1,
  25861. error: "Invalid direction."
  25862. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25863. t(e ? {
  25864. success: !0,
  25865. message: "moved " + i
  25866. } : {
  25867. success: !1,
  25868. error: "Cannot move in direction: " + i
  25869. })
  25870. })
  25871. },
  25872. getPose: function(e, t) {
  25873. this.player.camera.position,
  25874. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25875. return t({
  25876. success: !0,
  25877. message: B(this.player)
  25878. })
  25879. },
  25880. takeScreenShot: function() {
  25881. var e = new c.PerspectiveCamera
  25882. , t = new c.WebGLRenderTarget;
  25883. return function(i, n) {
  25884. if (!i.resolution)
  25885. return n({
  25886. success: !1,
  25887. error: "An invalid resolution was specified"
  25888. });
  25889. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25890. var r = this.sceneRenderer.renderer.getSize();
  25891. i.resolution.width = r.width,
  25892. i.resolution.height = r.height
  25893. }
  25894. e.layers.set(x.DEFAULT),
  25895. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25896. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25897. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25898. var o = i.resolution.width
  25899. , a = i.resolution.height
  25900. , s = o / a;
  25901. e.position.copy(this.sceneRenderer.camera.position),
  25902. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25903. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25904. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25905. t.setSize(o, a),
  25906. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25907. var l = new Uint8Array(o * a * 4);
  25908. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25909. var c = M.encode({
  25910. data: l,
  25911. width: o,
  25912. height: a,
  25913. heading: 180,
  25914. pitch: 0
  25915. }, {
  25916. quality: 75,
  25917. flipY: !0
  25918. })
  25919. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25920. n({
  25921. success: !0,
  25922. message: h
  25923. })
  25924. }
  25925. }(),
  25926. findRankedPano: function(e, t) {
  25927. var i = new c.Vector3
  25928. , r = new c.Vector3;
  25929. return function(e, t) {
  25930. s(this.player, r),
  25931. n(t, r, i);
  25932. var o = this.player.rankedPanoInDirection(e, i);
  25933. if (o) {
  25934. var a = this.objectToHandle[o.id];
  25935. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25936. this.handleToObject[a] = o),
  25937. a
  25938. }
  25939. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25940. -1
  25941. }
  25942. }(),
  25943. findRankedtag: function(e, t) {
  25944. var i = new c.Vector3
  25945. , r = new c.Vector3;
  25946. return function(e, t) {
  25947. s(this.player, r),
  25948. n(t, r, i);
  25949. var o = this.player.rankedtagInDirection(e, i);
  25950. if (o) {
  25951. var a = this.objectToHandle[o.sid];
  25952. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25953. this.handleToObject[a] = o),
  25954. a
  25955. }
  25956. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25957. -1
  25958. }
  25959. }(),
  25960. clickNearesttag: function(e) {
  25961. this.clickRankedtag(0, e)
  25962. },
  25963. clickRankedtag: function(e, t) {
  25964. var i = a.call(this, e, t);
  25965. i && O.call(this, i)
  25966. },
  25967. clickNearestPano: function(e, t) {
  25968. this.clickRankedPano(0, e, t)
  25969. },
  25970. clickRankedPano: function(e, t, i) {
  25971. var n = o.call(this, e, t);
  25972. n ? r.call(this, n, i) : i(null)
  25973. },
  25974. clickPano: function(e, t) {
  25975. var i = this.handleTable[e];
  25976. i ? r.call(this, i, t) : t(null)
  25977. },
  25978. rotateDirection: function() {
  25979. return function(e, t) {
  25980. var i = e.direction
  25981. , n = e.angle;
  25982. if (!P.active) {
  25983. var r = 0
  25984. , o = 0
  25985. , a = 0
  25986. , s = 0;
  25987. if (!n || isNaN(n))
  25988. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25989. void (t && t({
  25990. success: !1,
  25991. error: "Invalid rotation angle."
  25992. }));
  25993. if (this.player.mode === E.TRANSITIONING)
  25994. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25995. void (t && t({
  25996. success: !1,
  25997. error: "Cannot rotate while transitioning"
  25998. }));
  25999. if (i === v.RIGHT || i === v.LEFT)
  26000. i === v.RIGHT && (n = -n),
  26001. r = n > 0 ? -1 : 1,
  26002. a = n;
  26003. else {
  26004. if (i !== v.UP && i !== v.DOWN)
  26005. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26006. void (t && t({
  26007. success: !1,
  26008. error: "Invalid direction for rotation."
  26009. }));
  26010. if (this.player.mode === E.FLOORPLAN)
  26011. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26012. void (t && t({
  26013. success: !1,
  26014. error: "Cannot rotate " + i + " in floorplan mode"
  26015. }));
  26016. if (i === v.DOWN && (n = -n),
  26017. n = N.call(this, n),
  26018. 0 === n)
  26019. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26020. void (t && t({
  26021. success: !1,
  26022. error: "Already at maximum rotation in direction: " + i
  26023. }));
  26024. o = n > 0 ? 1 : -1,
  26025. s = n
  26026. }
  26027. var l = n;
  26028. n = c.Math.degToRad(n),
  26029. a = c.Math.degToRad(a),
  26030. s = c.Math.degToRad(s);
  26031. var h = this.controls.activeControl
  26032. , u = function() {
  26033. h.stopRotating(!0),
  26034. t && t({
  26035. success: !0,
  26036. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26037. })
  26038. };
  26039. h.startRotating(r, o),
  26040. P.start(a, s, this.player, u)
  26041. }
  26042. }
  26043. }(),
  26044. rotate: function() {
  26045. var e = new c.Vector3
  26046. , t = new c.Vector3;
  26047. return function(i, n) {
  26048. var r = i.xAngle
  26049. , o = i.yAngle;
  26050. if (!P.active) {
  26051. if (r = r || 0,
  26052. o = o || 0,
  26053. isNaN(r) || isNaN(o))
  26054. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26055. void (n && n({
  26056. success: !1,
  26057. error: "Invalid rotation angle."
  26058. }));
  26059. if (this.player.mode === E.TRANSITIONING)
  26060. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26061. void (n && n({
  26062. success: !1,
  26063. error: "Cannot rotate while transitioning"
  26064. }));
  26065. Math.abs(r) < .01 && (r = 0),
  26066. Math.abs(o) < .01 && (o = 0);
  26067. var a = o;
  26068. o = N.call(this, o),
  26069. r = -r;
  26070. var s = a > 0 ? "UP" : "DOWN";
  26071. if (!r && a && !o)
  26072. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26073. void (n && n({
  26074. success: !1,
  26075. error: "Already at maximum rotation in direction: " + s
  26076. }));
  26077. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26078. var l = o;
  26079. o = c.Math.degToRad(o),
  26080. r = c.Math.degToRad(r),
  26081. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26082. this.player.getDirection(e),
  26083. t.copy(e).applyAxisAngle(I.UP, r),
  26084. t.applyAxisAngle(I.RIGHT, o);
  26085. var h = (e.angleTo(t),
  26086. r > 0 ? -1 : r < 0 ? 1 : 0)
  26087. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26088. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26089. var d = this.controls.activeControl
  26090. , p = function() {
  26091. d.stopRotating(!0),
  26092. n && n({
  26093. success: !0,
  26094. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26095. })
  26096. };
  26097. d.startRotating(h, u),
  26098. P.start(r, o, this.player, p)
  26099. }
  26100. }
  26101. }(),
  26102. panCamera: function(e, t) {
  26103. function i(e) {
  26104. switch (r.removeAllListeners(T.AutoPanComplete),
  26105. r.removeAllListeners(T.AutoPanInterrupt),
  26106. r.removeAllListeners(T.AutoPanClamped),
  26107. e) {
  26108. case T.AutoPanInterrupt:
  26109. t({
  26110. success: !0,
  26111. message: "Camera panning interrupted."
  26112. });
  26113. break;
  26114. case T.AutoPanClamped:
  26115. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26116. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26117. return void t({
  26118. success: !1,
  26119. error: "Already at edge of current model bounds."
  26120. });
  26121. var i = "The view point is outside the bounds for the current model. ";
  26122. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26123. console.warn(i)
  26124. }
  26125. case T.AutoPanComplete:
  26126. t({
  26127. success: !0,
  26128. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26129. })
  26130. }
  26131. }
  26132. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26133. return t({
  26134. success: !1,
  26135. error: "Camera panning is not available in the current mode: " + this.player.mode
  26136. });
  26137. var n = e.position
  26138. , r = this.player.control;
  26139. r.setAutoPanPosition(n.x, n.z),
  26140. r.autoPan = !0;
  26141. var o = function(e, t) {
  26142. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26143. };
  26144. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26145. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26146. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26147. },
  26148. click: function(e, t) {
  26149. var i = e.x
  26150. , n = e.y
  26151. , r = e.percentage;
  26152. r === !0 && (i = i / 100 * $("#player").width(),
  26153. n = n / 100 * $("#player").height()),
  26154. this.player.handleInputStart(i, n),
  26155. this.player.updateIntersect(),
  26156. this.player.handleInputEnd(i, n)
  26157. },
  26158. mouseOver: function(e, t) {
  26159. var i = e.x
  26160. , n = e.y
  26161. , r = e.percentage;
  26162. r === !0 && (i = i / 100 * $("#player").width(),
  26163. n = n / 100 * $("#player").height()),
  26164. this.player.handleInputMove(i, n),
  26165. this.player.updateIntersect()
  26166. },
  26167. moveToMode: function(e, t) {
  26168. function i(e) {
  26169. t(e ? {
  26170. success: !1,
  26171. error: "Failed to load new mode: " + e
  26172. } : {
  26173. success: !0,
  26174. message: "Moved to new mode: " + n
  26175. })
  26176. }
  26177. var n = e.mode;
  26178. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26179. i()
  26180. }, function(e) {
  26181. i(e)
  26182. }) : t({
  26183. success: !1,
  26184. error: "Invalid mode selection"
  26185. })
  26186. }
  26187. }
  26188. }
  26189. ).call(this, "/js/sdk/automation.js")
  26190. }
  26191. , {
  26192. "../constants": 8,
  26193. "../enum/AlignmentType": 17,
  26194. "../enum/ControlEvents": 21,
  26195. "../enum/Direction": 22,
  26196. "../enum/GLCubeFaces": 25,
  26197. "../enum/Keys": 30,
  26198. "../enum/ModelManagerEvents": 33,
  26199. "../enum/PlayerEvents": 40,
  26200. "../enum/RenderLayers": 41,
  26201. "../enum/Vectors": 50,
  26202. "../enum/Viewmode": 51,
  26203. "../enum/WarpStyle": 52,
  26204. "../lib/jpeg_encoder": 94,
  26205. "../sdk/SdkEvents": 161,
  26206. "../settings": 166,
  26207. "../util/common": 185,
  26208. "../util/logger": 189,
  26209. "../util/math": 190,
  26210. "../util/panorama": 191,
  26211. "./ApiHost": 159,
  26212. "./PostMessageType": 160,
  26213. "./TransitionStyles": 162,
  26214. three: 217
  26215. }],
  26216. 165: [function(e, t, i) {
  26217. "use strict";
  26218. function n(e) {
  26219. this.sourceWindow = e,
  26220. this.targetWindow = null,
  26221. this.targetOrigin = null,
  26222. this.id = Math.floor(1e5 * Math.random()),
  26223. this.bindEvents()
  26224. }
  26225. var r = e("./PostMessageType")
  26226. , o = e("events").EventEmitter;
  26227. n.prototype = Object.create(o.prototype),
  26228. n.prototype.bindEvents = function() {
  26229. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26230. }
  26231. ,
  26232. n.prototype.setTarget = function(e, t) {
  26233. this.targetWindow = e,
  26234. this.targetOrigin = t
  26235. }
  26236. ,
  26237. n.prototype.onPostmessageReceived = function(e) {
  26238. var t = e.origin || e.originalEvent.origin
  26239. , i = e.source;
  26240. switch (e.data.type) {
  26241. case r.CONNECT:
  26242. break;
  26243. case r.RESPONSE:
  26244. if (this.id !== e.data.toId)
  26245. return;
  26246. default:
  26247. if (!this.validateMessageOrigin(t))
  26248. return
  26249. }
  26250. var n = e.data;
  26251. n.source = i,
  26252. n.origin = t,
  26253. n.timestamp = Date.now(),
  26254. this.emit(e.data.type, n)
  26255. }
  26256. ,
  26257. n.prototype.validateMessageOrigin = function(e) {
  26258. return "*" === this.targetOrigin || e === this.targetOrigin
  26259. }
  26260. ,
  26261. n.prototype.send = function(e) {
  26262. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26263. this.targetWindow.postMessage(e, this.targetOrigin))
  26264. }
  26265. ,
  26266. t.exports = n
  26267. }
  26268. , {
  26269. "./PostMessageType": 160,
  26270. events: 202
  26271. }],
  26272. 166: [function(e, t, i) {
  26273. "use strict";
  26274. var n = e("three")
  26275. , r = e("./util/browser")
  26276. , o = e("./enum/Viewmode")
  26277. , a = e("./enum/VROption")
  26278. , s = e("./enum/Colors")
  26279. , l = e("./enum/WarpStyle")
  26280. , c = e("./util/easing")
  26281. , h = e("./util/common")
  26282. , u = e("./util/showcase")
  26283. , d = e("./constants")
  26284. , p = {
  26285. debug: !1,
  26286. version: "2.25.6-0-gd87e5b1",
  26287. languageTag: r.valueFromHash("lang", null),
  26288. pageTitle: "四维虚拟漫游",
  26289. authorizationHeader: u.getAuthorizationHeader(),
  26290. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26291. logLevel: r.valueFromHash("log", 2),
  26292. skyboxRadius: 2500,
  26293. modelBoundsPadding: 5,
  26294. showNeighbors: !1,
  26295. brand: r.valueFromHash("brand", !0),
  26296. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26297. startHighlights: r.valueFromHash("hl", -1),
  26298. specialEdition: r.valueFromHash("bn", 0),
  26299. useWheel: r.valueFromHash("wh", !0),
  26300. crossOrigin: "anonymous",
  26301. fancierTransition: !1,
  26302. wireframe: !1,
  26303. skyboxWireframe: !1,
  26304. modelAlpha: 1,
  26305. highlightPanoSelection: !1,
  26306. showSweeps: !0,
  26307. showSkyboxes: !1,
  26308. showMesh: !0,
  26309. showFloors: !1,
  26310. showFloorDuration: 300,
  26311. showFloorDelay: 300,
  26312. hideFloorDuration: 300,
  26313. hideFloorDelay: 0,
  26314. reticuleOpacityTransitionTime: 250,
  26315. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26316. markerOpacityTransitionTime: 500,
  26317. guiAnimationSpeed: 250,
  26318. highlightAnimationDuration: 500,
  26319. modelComponentLoadSpinnerDelay: 150,
  26320. captureErrors: !1,
  26321. maxMobileTextures: 6,
  26322. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26323. startupFlyinDelay: 3e3,
  26324. dollhouseDefault: {
  26325. minDistance: 15,
  26326. maxDistance: 50,
  26327. minPolarAngle: n.Math.degToRad(10),
  26328. maxPolarAngle: n.Math.degToRad(90)
  26329. },
  26330. hideReticuleTimeout: 1e3,
  26331. analytics: {
  26332. inactivityThreshold: 30,
  26333. sessionTrackingRate: .15,
  26334. maxTrackedErrors: 20,
  26335. sessionDurationPingFrequency: 10,
  26336. sessionDurationTimeout: 15
  26337. },
  26338. flydown: {
  26339. movementEasing: "easeInOutQuad",
  26340. movementDelay: .001,
  26341. rotationEasing: "easeInOutQuad",
  26342. rotationDelay: .5,
  26343. modelTextureDelay: .75,
  26344. skyboxDelay: .75
  26345. },
  26346. transition: {
  26347. flySpeed: .001,
  26348. flyTime: 750,
  26349. flytimeMaxDistanceThreshold: 5,
  26350. flytimeDistanceMultiplier: 150,
  26351. aimTime: 1500,
  26352. aimSlowFactor: 1.5,
  26353. blur: 0.8,
  26354. movementEasing: "easeInOutQuad",
  26355. blendEasing: "easeInOutQuad",
  26356. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26357. },
  26358. show360Views: {
  26359. enabled: !0,
  26360. transitionTime: 1e3
  26361. },
  26362. quickstart: {
  26363. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26364. animation: 1400,
  26365. showTextDelay: 500,
  26366. fadeOutDelay: 3e3,
  26367. fovChange: 10
  26368. },
  26369. appConfig: {
  26370. webvr_version: null,
  26371. segment_key: null,
  26372. embedly_key: null,
  26373. branch_key: null,
  26374. keen_write_key: null,
  26375. keen_project_id: null
  26376. },
  26377. vr: {
  26378. enabled: !0,
  26379. allowWebVR: !1,
  26380. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26381. },
  26382. share: {
  26383. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26384. },
  26385. input: {
  26386. longTapThreshold: 200,
  26387. moveToleranceNDC: .08,
  26388. touchMoveThreshold: 25
  26389. },
  26390. help: {
  26391. modalStayDuration: 600
  26392. },
  26393. immersive: {
  26394. timeToShowAgain: 1250,
  26395. uiStayDuration: 600
  26396. },
  26397. tourInteraction: {
  26398. disabled: "0" === r.valueFromHash("tourcta", null),
  26399. showPauseButton: 1e3,
  26400. showModal: 1500,
  26401. allowNextClick: 200,
  26402. largeModal: "1" === r.valueFromHash("tourcta", null),
  26403. smallModal: "2" === r.valueFromHash("tourcta", null)
  26404. },
  26405. labels: {
  26406. enabled: !1,
  26407. hideUntilStart: !0,
  26408. fadeInDuration: 250,
  26409. fadeInDelay: 250,
  26410. fadeOutDuration: 250,
  26411. fadeOutDelay: 0,
  26412. zoomHideThreshhold: {
  26413. mobile: r.isSmallScreen() ? .45 : .6,
  26414. desktop: 2
  26415. },
  26416. zoomTruncateThreshhold: {
  26417. mobile: r.isSmallScreen() ? .35 : .45,
  26418. desktop: .85
  26419. },
  26420. minLengthForTruncate: 16,
  26421. truncateLength: 12,
  26422. truncateSuffix: "..."
  26423. },
  26424. tags: {
  26425. enabled: r.valueFromHash("mt", 1),
  26426. startup: {
  26427. hideUntilStart: !0,
  26428. fadeInDuration: 500,
  26429. fadeInDelay: 100
  26430. },
  26431. visibility: {
  26432. anyDistance: !0,
  26433. visibleDistance: 8,
  26434. cameraClearance: .1,
  26435. alphaTestLevel: .05,
  26436. hideViaFloor: !0,
  26437. hideOffScreenDisc: !1,
  26438. hideOffScreenObject: !1
  26439. },
  26440. disc: {
  26441. opacity: 1,
  26442. disabledOpacity: .5,
  26443. scale: {
  26444. nearBound: 1.5,
  26445. farBound: 4.8,
  26446. linkFarBound: !1,
  26447. linkPercent: 40,
  26448. maxSize: 80,
  26449. minSize: 40,
  26450. baseViewportSize: 800,
  26451. responsiveness: 100
  26452. }
  26453. },
  26454. pole: {
  26455. enabled: !0,
  26456. height: .5,
  26457. width: 2,
  26458. opacity: .5,
  26459. color: "white"
  26460. },
  26461. navigate: {
  26462. nearestPano: !0,
  26463. lineOfSight: !0,
  26464. reactivate: !0,
  26465. aimAt: "disc",
  26466. tiltTolerance: 25,
  26467. rotateSpeedFactor: .6
  26468. }
  26469. },
  26470. path: {
  26471. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26472. colorUp: s._desat(s.newBlue, .5),
  26473. colorDown: s._darken(s.newBlue, .35),
  26474. opacity: .5,
  26475. style: "ribbon",
  26476. height: .025,
  26477. ribbonWidth: .24,
  26478. outsideHeight: .5,
  26479. waypointRadius: .5,
  26480. waypointIndoorRadius: .24,
  26481. waypointPulse: 1e3,
  26482. typ: l.BLACK,
  26483. meshFree: r.valueFromHash("mf", 1),
  26484. mapGuides: r.valueFromHash("guides", !0),
  26485. fadeInTime: 400,
  26486. fadeOutTime: 300
  26487. },
  26488. warp: {
  26489. nearPanoDist: .1,
  26490. matchCam: !1,
  26491. blur: .33,
  26492. fastTime: 1500,
  26493. teleportTime: 1500,
  26494. outsideTime: 2e3,
  26495. lookAheadMax: .3,
  26496. lookAheadDist: 2.5,
  26497. softPushDist: .37,
  26498. softPushEnd: .3,
  26499. softBendAngle: 8,
  26500. softBendTilt: 4,
  26501. softBendEnd: .3,
  26502. doBurns: true, //r.valueFromHash("kb", !0),
  26503. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26504. minBurnsAngle: 35,
  26505. minDownAngle: -35,
  26506. maxTurnPerSec: 280,
  26507. maxAimPerSec: 35,
  26508. minRotation: 12,
  26509. maxAimRotation: 33.2,
  26510. turnFriction: .2,
  26511. flySpeed: .01,
  26512. minWarpTime: 1200,
  26513. warpInterruptionRedirectTime: 500,
  26514. tourStepDelay: r.valueFromHash("st", 0),
  26515. walkDelay: 0,
  26516. walkMaxDist: 50,
  26517. walkMinDist: .8,
  26518. walkSlideShowThreshhold: 3000,
  26519. walkExtraPanosDistance: .4,
  26520. timePerMeter: 1200,
  26521. motionLeadTime: 5000,
  26522. movementEasing: "easeInOutQuad",
  26523. blendEasing: "easeInOutQuad",
  26524. showBunny: !1,
  26525. loop: r.valueFromHash("lp", !1),
  26526. auto: r.valueFromHash("ts", -1),
  26527. eOrder: 'YXZ', //"YXZ",
  26528. stepFactor: .25,
  26529. brakeStrength: 2,
  26530. minBrakeAngle: .1,
  26531. maxBrakeAngle: 1.8,
  26532. climbEffort: 4
  26533. },
  26534. rotationFriction: .05,
  26535. rotationAccelerationInside: 4.5,
  26536. rotationAccelerationOutside: .15,
  26537. rotationAfterMoveMultiplier: 40,
  26538. rotationAfterMoveHistoryCount: 5,
  26539. panFriction: .09,
  26540. panAccelerationOutside: 60,
  26541. onload: r.valueFromHash("onload", o.PANORAMA),
  26542. zoomNearLimit: .1,
  26543. zoomFarLimit: 50,
  26544. navigation: {
  26545. panoScores: !1,
  26546. mouseDirection: !0,
  26547. filterStrictness: .75,
  26548. angleFactor: -30,
  26549. directionFactor: 10,
  26550. distanceFactor: -1,
  26551. optionalityFactor: 3
  26552. },
  26553. sdkInit: !1,
  26554. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26555. console: r.valueFromHash("console", !1),
  26556. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26557. panoramaNeighbourMaxDistance: 5,
  26558. panoFloorClickRadius: .35,
  26559. showScreenshotLocations: !1,
  26560. showAxis: !1,
  26561. showNeighbourRaycasts: !1,
  26562. colorMarkerOnLoad: !1,
  26563. colorMarkerByFloor: !1,
  26564. tiling: {
  26565. panoPreRenderRepeatDelay: 2500,
  26566. panoPreRenderDelay: 500,
  26567. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26568. tilingFlagNames: ["usetiles", "tiles"],
  26569. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26570. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26571. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26572. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26573. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26574. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26575. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26576. customCompression: r.valueFromHash("tilecustcomp", 0),
  26577. // mobileHighQualityOverride: !1,
  26578. mobileHighQualityOverride: 1,
  26579. allowUltraHighResolution: true
  26580. },
  26581. zoom: {
  26582. enabled: true,
  26583. forceOff: r.valueFromHash("nozoom", 0),
  26584. overridemax: r.valueFromHash("maxzoom", null),
  26585. overridemin: r.valueFromHash("minzoom", null),
  26586. max: d.highQualityMaxZoom,
  26587. min: 1,
  26588. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26589. activationThreshold: 1.1,
  26590. restoreTime: 500
  26591. },
  26592. profiling: {
  26593. enabled: r.valueFromHash("mem", !1)
  26594. }
  26595. };
  26596. p = h.deepExtend(p, d, {
  26597. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26598. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26599. panorama: {
  26600. transitionTime: 1e3,
  26601. modelAlpha: 0,
  26602. modelAlphaDelay: p.flydown.modelTextureDelay,
  26603. modelAlphaLength: 1,
  26604. skyboxOpacity: 1,
  26605. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26606. skyboxOpacityLength: .9,
  26607. fovLength: 1,
  26608. fovDelay: 0,
  26609. cameraMatrixDuration: .8,
  26610. cameraMatrixDelay: 0,
  26611. cameraMatrixEase: c.easeInCubic,
  26612. reticuleOpacity: 1,
  26613. markerOpacity: .3,
  26614. markerOpacityOnHover: 1
  26615. },
  26616. dollhouse: {
  26617. transitionTime: 1e3,
  26618. modelAlpha: 1,
  26619. modelAlphaDelay: 0,
  26620. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26621. skyboxOpacity: 0,
  26622. skyboxOpacityDelay: 0,
  26623. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26624. fovLength: 1,
  26625. fovDelay: 0,
  26626. cameraMatrixDuration: .8,
  26627. cameraMatrixDelay: .3,
  26628. cameraMatrixEase: c.easeInCubic,
  26629. reticuleOpacity: 1,
  26630. markerOpacity: 0,
  26631. markerOpacityOnHover: 0
  26632. },
  26633. floorplan: {
  26634. transitionTime: 1e3,
  26635. modelAlpha: 1,
  26636. modelAlphaDelay: 0,
  26637. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26638. skyboxOpacity: 0,
  26639. skyboxOpacityDelay: 0,
  26640. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26641. fovLength: 1,
  26642. fovDelay: 0,
  26643. cameraMatrixDuration: .5,
  26644. cameraMatrixDelay: 0,
  26645. cameraMatrixEase: c.easeOutCubic,
  26646. reticuleOpacity: 1,
  26647. markerOpacity: 0,
  26648. markerOpacityOnHover: 0,
  26649. cameraHeight: 50
  26650. },
  26651. transitioning: {
  26652. reticuleOpacity: 0,
  26653. markerOpacity: .3,
  26654. markerOpacityOnHover: 1
  26655. },
  26656. "floorplan-dollhouse": {
  26657. rotationDelay: 0,
  26658. rotationDuration: 1
  26659. },
  26660. "floorplan-panorama": {
  26661. rotationDelay: .5,
  26662. rotationDuration: 1
  26663. },
  26664. "dollhouse-panorama": {
  26665. rotationDelay: .5,
  26666. rotationDuration: 1
  26667. },
  26668. "dollhouse-floorplan": {
  26669. rotationDelay: 0,
  26670. rotationDuration: 1,
  26671. cameraMatrixDuration: 1.05,
  26672. cameraMatrixDelay: .5
  26673. },
  26674. "panorama-dollhouse": {
  26675. rotationDelay: 0,
  26676. rotationDuration: .5
  26677. },
  26678. "panorama-floorplan": {
  26679. transitionTime: 1500,
  26680. rotationDelay: 0,
  26681. rotationDuration: .5
  26682. }
  26683. }),
  26684. p.path.meshFree && (p.path.typ = l.WALK),
  26685. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26686. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26687. t.exports = p
  26688. }
  26689. , {
  26690. "./constants": 8,
  26691. "./enum/Colors": 19,
  26692. "./enum/VROption": 47,
  26693. "./enum/Viewmode": 51,
  26694. "./enum/WarpStyle": 52,
  26695. "./util/browser": 182,
  26696. "./util/common": 185,
  26697. "./util/easing": 186,
  26698. "./util/showcase": 193,
  26699. three: 217
  26700. }],
  26701. 167: [function(e, t, i) {
  26702. "use strict";
  26703. var n = e("three")
  26704. , r = e("./settings")
  26705. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26706. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26707. t.exports = {
  26708. basicTextured: {
  26709. uniforms: {
  26710. tDiffuse: {
  26711. type: "t",
  26712. value: null
  26713. },
  26714. alpha: {
  26715. type: "f",
  26716. value: 1
  26717. }
  26718. },
  26719. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26720. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26721. },
  26722. copyCubeMap: {
  26723. uniforms: {
  26724. tDiffuse: {
  26725. type: "t",
  26726. value: null
  26727. },
  26728. alpha: {
  26729. type: "f",
  26730. value: 1
  26731. }
  26732. },
  26733. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26734. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26735. },
  26736. cube: {
  26737. uniforms: {
  26738. map: {
  26739. type: "t",
  26740. value: null
  26741. },
  26742. opacity: {
  26743. type: "f",
  26744. value: 1
  26745. }
  26746. },
  26747. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26748. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26749. },
  26750. model: {
  26751. uniforms: {
  26752. map: {
  26753. type: "t",
  26754. value: null
  26755. },
  26756. modelAlpha: {
  26757. type: "f",
  26758. value: r.modelAlpha
  26759. },
  26760. opacity: {
  26761. type: "f",
  26762. value: 1
  26763. },
  26764. progress: {
  26765. type: "f",
  26766. value: 0
  26767. },
  26768. blackout: {
  26769. type: "i",
  26770. value: 0
  26771. },
  26772. pano0Map: {
  26773. type: "t",
  26774. value: null
  26775. },
  26776. pano0Position: {
  26777. type: "v3",
  26778. value: new n.Vector3
  26779. },
  26780. pano0Matrix: {
  26781. type: "m4",
  26782. value: new n.Matrix4
  26783. },
  26784. pano1Map: {
  26785. type: "t",
  26786. value: null
  26787. },
  26788. pano1Position: {
  26789. type: "v3",
  26790. value: new n.Vector3
  26791. },
  26792. pano1Matrix: {
  26793. type: "m4",
  26794. value: new n.Matrix4
  26795. }
  26796. },
  26797. vertexShader: o + `uniform vec3 pano0Position;
  26798. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26799. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26800. varying vec3 vWorldPosition0;
  26801. varying vec3 vWorldPosition1;
  26802. uniform int blackout;
  26803. void main() {
  26804. vUv = uv;
  26805. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26806. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26807. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26808. vWorldPosition0.x *= -1.0;
  26809. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26810. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26811. vWorldPosition1.x *= -1.0;
  26812. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26813. }`,
  26814. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26815. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26816. void main() {
  26817. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26818. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26819. vec4 colorFromPanos;
  26820. if (blackout == 5){
  26821. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26822. }else{
  26823. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26824. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26825. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26826. else if (blackout == 1) {
  26827. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26828. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26829. }
  26830. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26831. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26832. }
  26833. vec4 colorFromTexture = texture2D( map, vUv );
  26834. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26835. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26836. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26837. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26838. }`
  26839. },
  26840. hot:{
  26841. uniforms:{
  26842. color:{
  26843. type: "c",
  26844. value: new n.Color( 0xff2200 )
  26845. },
  26846. opac:{
  26847. type: "f",
  26848. value: 0
  26849. },
  26850. texture1:{
  26851. type: "t",
  26852. value: null
  26853. },
  26854. texture2:{
  26855. type: "t",
  26856. value: null
  26857. }
  26858. },
  26859. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26860. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26861. },
  26862. modelOutside: {
  26863. uniforms: {
  26864. map: {
  26865. type: "t",
  26866. value: null
  26867. },
  26868. opacity: {
  26869. type: "f",
  26870. value: 1
  26871. }
  26872. },
  26873. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26874. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26875. },
  26876. ribbon: {
  26877. uniforms: {
  26878. map: {
  26879. type: "t",
  26880. value: null
  26881. },
  26882. opacity: {
  26883. type: "f",
  26884. value: 1
  26885. },
  26886. color: {
  26887. type: "c",
  26888. value: new n.Color(r.path.color)
  26889. }
  26890. },
  26891. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26892. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26893. },
  26894. waypoint: {
  26895. uniforms: {
  26896. map: {
  26897. type: "t",
  26898. value: null
  26899. },
  26900. opacity: {
  26901. type: "f",
  26902. value: 1
  26903. },
  26904. pulse: {
  26905. type: "f",
  26906. value: 1
  26907. },
  26908. nearFade: {
  26909. type: "v2",
  26910. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26911. },
  26912. color: {
  26913. type: "c",
  26914. value: new n.Color(r.reticuleColor)
  26915. }
  26916. },
  26917. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26918. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26919. },
  26920. modelDebug: {
  26921. uniforms: {
  26922. map: {
  26923. type: "t",
  26924. value: null
  26925. },
  26926. modelAlpha: {
  26927. type: "f",
  26928. value: r.modelAlpha
  26929. },
  26930. depthmapRatio: {
  26931. type: "f",
  26932. value: 0
  26933. },
  26934. opacity: {
  26935. type: "f",
  26936. value: 1
  26937. },
  26938. progress: {
  26939. type: "f",
  26940. value: 0
  26941. },
  26942. considerOcclusion: {
  26943. type: "i",
  26944. value: r.fancierTransition
  26945. },
  26946. highlightPanoSelection: {
  26947. type: "i",
  26948. value: 0
  26949. },
  26950. useThirdPano: {
  26951. type: "i",
  26952. value: r.useThirdPano
  26953. },
  26954. pano0Map: {
  26955. type: "t",
  26956. value: null
  26957. },
  26958. pano0Depth: {
  26959. type: "t",
  26960. value: null
  26961. },
  26962. pano0Position: {
  26963. type: "v3",
  26964. value: new n.Vector3
  26965. },
  26966. pano0Matrix: {
  26967. type: "m4",
  26968. value: new n.Matrix4
  26969. },
  26970. pano0Weight: {
  26971. type: "f",
  26972. value: r.transition.pano0Weight
  26973. },
  26974. pano1Map: {
  26975. type: "t",
  26976. value: null
  26977. },
  26978. pano1Depth: {
  26979. type: "t",
  26980. value: null
  26981. },
  26982. pano1Position: {
  26983. type: "v3",
  26984. value: new n.Vector3
  26985. },
  26986. pano1Matrix: {
  26987. type: "m4",
  26988. value: new n.Matrix4
  26989. },
  26990. pano1Weight: {
  26991. type: "f",
  26992. value: r.transition.pano1Weight
  26993. },
  26994. pano2Map: {
  26995. type: "t",
  26996. value: null
  26997. },
  26998. pano2Depth: {
  26999. type: "t",
  27000. value: null
  27001. },
  27002. pano2Position: {
  27003. type: "v3",
  27004. value: new n.Vector3
  27005. },
  27006. pano2Matrix: {
  27007. type: "m4",
  27008. value: new n.Matrix4
  27009. },
  27010. pano2Weight: {
  27011. type: "f",
  27012. value: r.transition.pano2Weight
  27013. }
  27014. },
  27015. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27016. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27017. },
  27018. customDepth: {
  27019. uniforms: {
  27020. panoPosition: {
  27021. type: "v3",
  27022. value: new n.Vector3
  27023. }
  27024. },
  27025. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27026. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27027. },
  27028. skysphere: {
  27029. uniforms: {
  27030. radius: {
  27031. type: "f",
  27032. value: 0
  27033. }
  27034. },
  27035. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27036. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27037. },
  27038. tagDisc: {
  27039. uniforms: {
  27040. opacity: {
  27041. type: "f",
  27042. value: 0
  27043. },
  27044. color: {
  27045. type: "c",
  27046. value: new n.Color
  27047. },
  27048. bg: {
  27049. type: "t",
  27050. value: null
  27051. },
  27052. mask: {
  27053. type: "t",
  27054. value: null
  27055. }
  27056. },
  27057. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27058. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27059. }
  27060. }
  27061. }
  27062. , {
  27063. "./settings": 166,
  27064. three: 217
  27065. }],
  27066. 168: [function(e, t, i) {
  27067. (function(i) {
  27068. "use strict";
  27069. var n = e("three")
  27070. , r = (e("url"),
  27071. e("./util/ajax"))
  27072. , o = e("./settings")
  27073. , a = e("./util/logger")
  27074. , s = e("./util/math")
  27075. , l = e("./util/showcase")
  27076. , c = e("./objects/Panorama")
  27077. , h = new a(i)
  27078. , u = e("./model/Model")
  27079. , d = e("./shaders")
  27080. , p = e("./util/transitions")
  27081. , f = e("./objects/Chunk")
  27082. , g = e("./objects/Reticule")
  27083. , m = e("./objects/Skybox")
  27084. , v = e("./objects/Floor")
  27085. , A = e("./cameras/DollhouseCamera")
  27086. , y = e("./cameras/FloorplanCamera")
  27087. , C = e("./cameras/PanoramaCamera")
  27088. , I = e("./controls/DollhouseControls")
  27089. , E = e("./controls/FloorplanControls")
  27090. , b = e("./controls/PanoramaControls");
  27091. n.ImageUtils.crossOrigin = o.crossOrigin,
  27092. t.exports = {
  27093. shaders: d,
  27094. transitions: p,
  27095. Model: u,
  27096. Chunk: f,
  27097. Floor: v,
  27098. Skybox: m,
  27099. Reticule: g,
  27100. Panorama: c,
  27101. DollhouseCamera: A,
  27102. FloorplanCamera: y,
  27103. PanoramaCamera: C,
  27104. DollhouseControls: I,
  27105. FloorplanControls: E,
  27106. PanoramaControls: b,
  27107. getModel: function(e) {
  27108. if (!e.url)
  27109. throw 'getModel(): missing parameter "url"';
  27110. e.autoload = void 0 === e.autoload || e.autoload;
  27111. var t = l.parseSidUrl(e.url);
  27112. e.urlBase = t.urlBase,
  27113. e.urlModel = t.urlModel,
  27114. e.urlFiles = t.urlFiles;
  27115. var i = this._getPlatformError();
  27116. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27117. this._loadModel().then(this._buildModel.bind(this)))
  27118. },
  27119. _getPlatformError: function() {
  27120. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27121. },
  27122. _loadModel: function() {
  27123. return r.get(this.options.urlModel, {
  27124. responseType: "json",
  27125. prefetchFrom: "model",
  27126. auth: l.getAuthorizationHeader()
  27127. }).then(null, function() {
  27128. return h.warn("Model loading failed at initial metadata load"),
  27129. "loading-failed"
  27130. })
  27131. },
  27132. _buildModel: function(e) {
  27133. e = l.normalizeModeldata(e, s);
  27134. var t = new u(this.options,e);
  27135. return this.options.autoload ? t.load(!0) : $.when(t)
  27136. }
  27137. }
  27138. }
  27139. ).call(this, "/js/showcase.js")
  27140. }
  27141. , {
  27142. "./cameras/DollhouseCamera": 5,
  27143. "./cameras/FloorplanCamera": 6,
  27144. "./cameras/PanoramaCamera": 7,
  27145. "./controls/DollhouseControls": 10,
  27146. "./controls/FloorplanControls": 11,
  27147. "./controls/PanoramaControls": 13,
  27148. "./model/Model": 139,
  27149. "./objects/Chunk": 144,
  27150. "./objects/Floor": 146,
  27151. "./objects/Panorama": 148,
  27152. "./objects/Reticule": 149,
  27153. "./objects/Skybox": 152,
  27154. "./settings": 166,
  27155. "./shaders": 167,
  27156. "./util/ajax": 181,
  27157. "./util/logger": 189,
  27158. "./util/math": 190,
  27159. "./util/showcase": 193,
  27160. "./util/transitions": 195,
  27161. three: 217,
  27162. url: 208
  27163. }],
  27164. 169: [function(e, t, i) {
  27165. "use strict";
  27166. function n() {
  27167. var e = {
  27168. renderTarget: null,
  27169. inUse: !1,
  27170. size: -1,
  27171. pano: null
  27172. };
  27173. return e
  27174. }
  27175. function r(e) {
  27176. M.push(e)
  27177. }
  27178. function o(e) {
  27179. var t = n();
  27180. return t.inUse = !0,
  27181. t.size = e,
  27182. r(t),
  27183. t
  27184. }
  27185. function a(e) {
  27186. for (var t = 0; t < M.length; t++) {
  27187. var i = M[t];
  27188. if (!i.inUse && i.size === e)
  27189. return i.inUse = !0,
  27190. i
  27191. }
  27192. return null
  27193. }
  27194. function s(e) {
  27195. for (var t = 0; t < M.length; t++) {
  27196. var i = M[t];
  27197. if (i.renderTarget === e)
  27198. return i.inUse = !1,
  27199. !0
  27200. }
  27201. return !1
  27202. }
  27203. function l() {
  27204. this.tileDirectory = {},
  27205. this.activeRenderTargetDescriptors = {},
  27206. this.activePanos = [],
  27207. this.panoLODDescriptors = {},
  27208. this.panoDescriptors = {},
  27209. this.tileTrees = {},
  27210. this.sceneRenderer = null,
  27211. this.tileDownloader = null,
  27212. this.forceQueue = [],
  27213. this.uploadQueues = {},
  27214. this.uploadInterval = null,
  27215. this.uploadIntervalCancelled = !1,
  27216. this.usingTileOverlay = !1,
  27217. this.overlayTilesLoaded = !1,
  27218. this.overlayTileBase = null,
  27219. this.overlayTilesBasic = {},
  27220. this.overlayTilesEnhanced = {},
  27221. this.zoomRenderTarget = null,
  27222. this.zoomPano = null,
  27223. this.zoomingActive = !1,
  27224. this.zoomPanoId = null,
  27225. this.zoomPanoRenderingDisabled = !1,
  27226. this.direction = new h.Vector3,
  27227. this.initTime = -1,
  27228. this.maxBaseUploadsPerFrame = x,
  27229. this.maxNonBaseUploadsPerFrame = T
  27230. }
  27231. function c() {
  27232. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27233. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27234. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27235. }
  27236. var h = e("three")
  27237. , u = e("../exception/BasicException")
  27238. , d = e("../settings")
  27239. , p = e("../enum/PanoSizeClass")
  27240. , f = (e("../objects/Panorama"),
  27241. e("../enum/PanoRendererEvents"))
  27242. , g = e("../enum/SceneRendererEvents")
  27243. , m = e("../enum/TileDownloaderEvents")
  27244. , v = e("../enum/Vectors")
  27245. , A = (e("../enum/GLCubeFaces"),
  27246. e("../objects/Panorama"),
  27247. e("./TileTree"))
  27248. , y = (e("./TileDownloader"),
  27249. e("./TilePrioritizer"))
  27250. , C = e("./TileUtils")
  27251. , p = e("../enum/PanoSizeClass")
  27252. , I = (e("../util/browser"),
  27253. e("../util/panorama"))
  27254. , E = e("events").EventEmitter
  27255. , b = !1
  27256. , w = d.tiling.uploadIntervalDelay
  27257. , _ = d.tiling.initialIntervalDelay
  27258. , T = d.tiling.maxNonBaseUploadsPerFrame
  27259. , x = d.tiling.maxBaseUploadsPerFrame
  27260. , S = {
  27261. Base: 0,
  27262. Remaining: 1
  27263. }
  27264. , M = [];
  27265. l.prototype = Object.create(E.prototype),
  27266. l.prototype.init = function(e, t, i) {
  27267. this.sceneRenderer = e,
  27268. this.tileDownloader = t,
  27269. this.qualityManager = i,
  27270. this.bindEvents(),
  27271. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27272. this.initTime = performance.now()
  27273. }
  27274. ,
  27275. l.prototype.getActivePanoTextures = function(e) {
  27276. e = e || [];
  27277. for (var t = 0; t < M.length; t++) {
  27278. var i = M[t];
  27279. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27280. }
  27281. }
  27282. ,
  27283. l.prototype.hasQueuedTiles = function() {
  27284. var e = this.peekNextFromUploadQueue();
  27285. return null !== e && void 0 !== e
  27286. }
  27287. ,
  27288. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27289. return this.activeRenderTargetDescriptors[e]
  27290. }
  27291. ,
  27292. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27293. this.activeRenderTargetDescriptors[e] = t
  27294. }
  27295. ,
  27296. l.prototype.loadOverlayTiles = function() {
  27297. if (0 !== d.tiling.overlayStyle) {
  27298. var e = 0
  27299. , t = function(t, n, r) {
  27300. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27301. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27302. e++,
  27303. e === i.length && (this.overlayTilesLoaded = !0)
  27304. }
  27305. .bind(this)
  27306. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27307. i.forEach(function(e) {
  27308. this.tileDownloader.loadImage(e[0], 0, e[1])
  27309. }
  27310. .bind(this)),
  27311. this.usingTileOverlay = !0
  27312. } else
  27313. this.usingTileOverlay = !1
  27314. }
  27315. ,
  27316. l.prototype.bindEvents = function() {
  27317. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27318. }
  27319. ,
  27320. l.prototype.setupZoomRenderTarget = function() {
  27321. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27322. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27323. return;
  27324. var e = this.zoomRenderTarget;
  27325. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27326. e) {
  27327. var t = e.width
  27328. , i = this.zoomRenderTarget.width;
  27329. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27330. e.texture.dispose(),
  27331. e.texture.loaded = !1,
  27332. e.texture.version = 0,
  27333. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27334. e.texture = null
  27335. }
  27336. this.zoomPanoRenderingDisabled = !1
  27337. } else
  27338. this.zoomPanoRenderingDisabled = !0
  27339. }
  27340. ,
  27341. l.prototype.enableUltraHighQualityMode = function(e) {
  27342. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27343. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27344. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27345. t && (this.qualityManager.enableUltraHighQualityMode(),
  27346. this.setupZoomRenderTarget(),
  27347. e())
  27348. }
  27349. .bind(this))
  27350. }
  27351. }
  27352. ,
  27353. l.prototype.activateTiledPano = function(e, t, i) {
  27354. i && this.clearAllQueuedUploads();
  27355. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27356. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27357. this.linkAllTilesAndNodes(e);
  27358. var r = this.getActiveRenderTargetDescriptor(e.id)
  27359. , l = t;
  27360. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27361. !r || l !== r.size) {
  27362. if (r && s(r.renderTarget),
  27363. r = a(l),
  27364. !r) {
  27365. var c = this.initTiledPano(l, !1);
  27366. r = o(c.width),
  27367. r.renderTarget = c
  27368. }
  27369. r.pano = e,
  27370. this.resetPanoDescriptor(e.id),
  27371. this.resetPanoLODDescriptors(e.id),
  27372. this.resetRenderStatus(e.id, !0, !0)
  27373. }
  27374. this.setActiveRenderTargetDescriptor(e.id, r);
  27375. var h = i ? 0 : 1;
  27376. return this.updateActivePanos(e, h),
  27377. r.renderTarget
  27378. }
  27379. ,
  27380. l.prototype.deactivateTiledPano = function(e) {
  27381. var t = this.getActiveRenderTargetDescriptor(e.id);
  27382. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27383. this.setActiveRenderTargetDescriptor(e.id, null);
  27384. var i = this.getUploadQueueForPano(e.id);
  27385. this.clearUploadQueue(i),
  27386. this.updateActivePanos()
  27387. }
  27388. ,
  27389. l.prototype.updateActivePanos = function() {
  27390. var e = [];
  27391. return function(t, i) {
  27392. e.length = 0;
  27393. for (var n = 0; n < this.activePanos.length; n++) {
  27394. t && e.length === i && e.push(t);
  27395. var r = this.activePanos[n]
  27396. , o = this.getActiveRenderTargetDescriptor(r.id);
  27397. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27398. }
  27399. t && i >= e.length && e.push(t),
  27400. this.activePanos.length = 0,
  27401. this.activePanos.push.apply(this.activePanos, e)
  27402. }
  27403. }(),
  27404. l.prototype.getActivePanoCount = function() {
  27405. return this.activePanos.length
  27406. }
  27407. ,
  27408. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27409. var r = null;
  27410. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27411. for (var o = function(e, n, r, o) {
  27412. i && (n.tile.zoomUploaded = !1),
  27413. t && (n.tile.uploaded = !1)
  27414. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27415. var s = this.getTileTree(e, a);
  27416. s.breadthFirst({
  27417. callback: o.bind(this, a),
  27418. minLevel: r
  27419. })
  27420. }
  27421. }
  27422. ,
  27423. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27424. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27425. t.tile.zoomUploaded = t.tile.uploaded,
  27426. t.zoomCovered = t.covered
  27427. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27428. var r = this.getTileTree(e, n);
  27429. r.breadthFirst({
  27430. callback: i.bind(this, n),
  27431. maxLevel: t
  27432. })
  27433. }
  27434. }
  27435. ,
  27436. l.prototype.renderPanoTiles = function() {
  27437. var e = [];
  27438. return function(t, i, n, r) {
  27439. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27440. i = i || this.direction || v.FORWARD;
  27441. var o = this.getActiveRenderTargetDescriptor(t);
  27442. if (!this.isRenderTargetDescriptorValid(o))
  27443. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27444. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27445. var s = this.getTileTree(t, a);
  27446. e.length = 0,
  27447. s.breadthFirst({
  27448. saveVisited: e
  27449. });
  27450. for (var l = 0; l < e.length; l++) {
  27451. var c = e[l];
  27452. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27453. }
  27454. }
  27455. this.updateDirection(i)
  27456. }
  27457. }(),
  27458. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27459. return e && e.renderTarget
  27460. }
  27461. ,
  27462. l.prototype.isPanoActive = function(e) {
  27463. var t = this.getActiveRenderTargetDescriptor(e);
  27464. return this.isRenderTargetDescriptorValid(t)
  27465. }
  27466. ,
  27467. l.prototype.isPanoZoomed = function(e) {
  27468. return this.zoomingActive && this.zoomPanoId === e
  27469. }
  27470. ,
  27471. l.prototype.initTileTree = function(e, t, i) {
  27472. var n = this.tileTrees[e];
  27473. n || (n = [],
  27474. this.tileTrees[e] = n);
  27475. var r = n[t];
  27476. if (!r) {
  27477. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27478. r = new A(C.TILE_SIZE,o),
  27479. n[t] = r
  27480. }
  27481. }
  27482. ,
  27483. l.prototype.getTileTree = function(e, t) {
  27484. var i = this.tileTrees[e];
  27485. if (!i)
  27486. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27487. var n = i[t];
  27488. if (!n)
  27489. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27490. return n
  27491. }
  27492. ,
  27493. l.prototype.initTiledPano = function(e, t) {
  27494. var i = this.sceneRenderer.renderer
  27495. , n = (i.context,
  27496. new h.WebGLRenderTargetCube(e,e,{
  27497. stencilBuffer: !1
  27498. }))
  27499. , r = new h.CubeTexture([]);
  27500. n.texture = r,
  27501. r.image = [null, null, null, null, null, null],
  27502. r.flipY = !0,
  27503. t ? (r.generateMipmaps = !0,
  27504. r.magFilter = h.LinearFilter,
  27505. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27506. r.magFilter = h.LinearFilter,
  27507. r.minFilter = h.LinearFilter),
  27508. r.format = h.RGBAFormat,
  27509. i.setRenderTarget(n),
  27510. i.setRenderTarget(null);
  27511. var o = i.properties.get(r);
  27512. return o.__image__webglTextureCube = o.__webglTexture,
  27513. n
  27514. }
  27515. ,
  27516. l.prototype.getUploadQueueForPano = function(e) {
  27517. var t = this.uploadQueues[e];
  27518. return t || (t = [],
  27519. this.uploadQueues[e] = t),
  27520. t
  27521. }
  27522. ,
  27523. l.prototype.isTileUploaded = function(e) {
  27524. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27525. }
  27526. ,
  27527. l.prototype.setUploaded = function(e, t) {
  27528. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27529. }
  27530. ,
  27531. l.prototype.queueTileUpload = function(e, t, i) {
  27532. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27533. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27534. var r = this.getUploadQueueForPano(e.panoId);
  27535. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27536. e.uploadQueued = !0,
  27537. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27538. }
  27539. }
  27540. ,
  27541. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27542. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27543. }
  27544. ,
  27545. l.prototype.getTopUploadQueue = function() {
  27546. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27547. for (var n = 0; n < this.activePanos.length; n++)
  27548. if (e = this.activePanos[n],
  27549. t = this.getUploadQueueForPano(e.id),
  27550. t.length > 0)
  27551. switch (i) {
  27552. case S.Base:
  27553. if (0 === t[0].level)
  27554. return t;
  27555. break;
  27556. case S.Remaining:
  27557. return t
  27558. }
  27559. return null
  27560. }
  27561. ,
  27562. l.prototype.getNextFromUploadQueue = function() {
  27563. var e = function(e) {
  27564. var t = e.shift();
  27565. return t.uploadQueued = !1,
  27566. t
  27567. };
  27568. return function() {
  27569. if (this.forceQueue.length > 0)
  27570. return e(this.forceQueue);
  27571. var t = this.getTopUploadQueue();
  27572. return t && t.length > 0 ? e(t) : null
  27573. }
  27574. }(),
  27575. l.prototype.peekNextFromUploadQueue = function() {
  27576. if (this.forceQueue.length > 0)
  27577. return this.forceQueue[0];
  27578. var e = this.getTopUploadQueue();
  27579. return e && e.length > 0 ? e[0] : null
  27580. }
  27581. ,
  27582. l.prototype.clearAllQueuedUploads = function() {
  27583. this.clearAllUploadQueues(null, 0)
  27584. }
  27585. ,
  27586. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27587. this.clearAllUploadQueues(e, 0)
  27588. }
  27589. ,
  27590. l.prototype.clearAllUploadQueues = function(e, t) {
  27591. if (e)
  27592. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27593. this.clearUploadQueue(this.forceQueue, t, e);
  27594. else {
  27595. for (var i = 0; i < this.activePanos.length; i++) {
  27596. var n = this.activePanos[i];
  27597. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27598. }
  27599. this.clearUploadQueue(this.forceQueue, t)
  27600. }
  27601. }
  27602. ,
  27603. l.prototype.clearUploadQueue = function(e, t, i) {
  27604. void 0 !== t && null !== t || (t = 0);
  27605. for (var n = 0; n < e.length; ) {
  27606. var r = e[n];
  27607. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27608. e.splice(n, 1)) : n++
  27609. }
  27610. }
  27611. ,
  27612. l.prototype.refreshUploadInterval = function() {
  27613. var e = null;
  27614. return function(t) {
  27615. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27616. null !== t && void 0 !== t || (t = w),
  27617. b || (t = _),
  27618. this.uploadInterval = window.setTimeout(e, t),
  27619. this.uploadIntervalDelay = t)
  27620. }
  27621. }(),
  27622. l.prototype.update = function() {
  27623. var e = performance.now()
  27624. , t = 0;
  27625. return function() {
  27626. this.uploadIntervalCancelled = !0,
  27627. window.clearTimeout(this.uploadInterval),
  27628. this.uploadInterval = null;
  27629. var i = performance.now() - e;
  27630. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27631. e = performance.now()),
  27632. t++
  27633. }
  27634. }(),
  27635. l.prototype.updateUploadQueue = function(e, t) {
  27636. e || (e = 1);
  27637. for (var i = 0, n = 0; ; ) {
  27638. if (n >= t || i >= e)
  27639. break;
  27640. var r = this.getNextFromUploadQueue();
  27641. if (!r)
  27642. break;
  27643. if (0 !== r.level ? i++ : n++,
  27644. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27645. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27646. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27647. }
  27648. }
  27649. }
  27650. ,
  27651. l.prototype.updateDirection = function(e) {
  27652. if (e = e || this.direction) {
  27653. this.direction = e;
  27654. for (var t = 0; t < this.activePanos.length; t++) {
  27655. var i = this.activePanos[t]
  27656. , n = this.getUploadQueueForPano(i.id);
  27657. y.sortPanoTiles(n, i, this.direction)
  27658. }
  27659. }
  27660. }
  27661. ,
  27662. l.prototype.uploadTile = function() {
  27663. var e = {}
  27664. , t = (new h.Vector4,
  27665. d.tiling.overlayStyle);
  27666. return function(i, n) {
  27667. var r = i.panoId
  27668. , o = i.image
  27669. , a = i.tileSize
  27670. , s = i.panoSize
  27671. , l = i.tileIndex
  27672. , c = (i.faceTileIndex,
  27673. i.totalTiles)
  27674. , u = (i.face,
  27675. i.tileX)
  27676. , d = i.tileY
  27677. , p = !0
  27678. , g = !1
  27679. , m = (this.getPanoDescriptor(r),
  27680. this.getPanoLODDescriptor(r, s))
  27681. , v = this.getActiveRenderTargetDescriptor(r)
  27682. , A = v.renderTarget
  27683. , y = v.size;
  27684. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27685. y = this.qualityManager.getMaxZoomPanoSize()),
  27686. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27687. g = !1),
  27688. n || (this.anyUploaded(i.node) && (p = !1,
  27689. g = !0),
  27690. this.isTileUploaded(i) && (p = !1,
  27691. g = !1)),
  27692. p) {
  27693. var C = u * a
  27694. , I = d * a
  27695. , E = a / s * y
  27696. , b = C / s * y
  27697. , w = I / s * y;
  27698. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27699. var _ = e[a];
  27700. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27701. 1 === t || 2 === t) {
  27702. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27703. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27704. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27705. } else
  27706. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27707. m.uploadCount++,
  27708. this.emit(f.TileRenderSuccess, r, s, l, c),
  27709. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27710. this.setUploaded(i, !0),
  27711. this.addCoverageForNode(i.node)
  27712. } else
  27713. this.setUploaded(i, !1);
  27714. return i.uploadAttempted || (m.uploadAttempts++,
  27715. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27716. i.uploadAttempted = !0,
  27717. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27718. g
  27719. }
  27720. }(),
  27721. l.prototype.linkTileAndNode = function(e, t) {
  27722. t.tile = e,
  27723. e.node = t
  27724. }
  27725. ,
  27726. l.prototype.linkAllTilesAndNodes = function(e) {
  27727. for (var t = function(t, i, n, r, o) {
  27728. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27729. this.linkTileAndNode(a, n)
  27730. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27731. var n = this.getTileTree(e.id, i);
  27732. n.breadthFirst({
  27733. callback: t.bind(this, n, i)
  27734. })
  27735. }
  27736. }
  27737. ,
  27738. l.prototype.anyUploaded = function(e) {
  27739. if (!e)
  27740. return !1;
  27741. if (e.tile && this.isTileUploaded(e.tile))
  27742. return !0;
  27743. if (e.children)
  27744. for (var t = 0; t < e.children.length; t++) {
  27745. var i = e.children[t];
  27746. if (this.anyUploaded(i))
  27747. return !0
  27748. }
  27749. return !1
  27750. }
  27751. ,
  27752. l.prototype.setNodeCovered = function(e, t) {
  27753. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27754. }
  27755. ,
  27756. l.prototype.isNodeCovered = function(e) {
  27757. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27758. }
  27759. ,
  27760. l.prototype.addCoverageForNode = function(e) {
  27761. if (this.setNodeCovered(e, !0),
  27762. e.parent && e.covered) {
  27763. var t = e.parent;
  27764. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27765. }
  27766. }
  27767. ,
  27768. l.prototype.calcFullCoverage = function(e) {
  27769. var t = !1;
  27770. if (e.children)
  27771. for (var i = 0; i < e.children.length; i++) {
  27772. var n = e.children[i];
  27773. t = t || this.calcFullCoverage(n)
  27774. }
  27775. e.covered = e.tile.uploaded || t
  27776. }
  27777. ,
  27778. l.prototype.nodeSubcovered = function(e) {
  27779. if (!e.children)
  27780. return !1;
  27781. for (var t = 0; t < e.children.length; t++)
  27782. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27783. return !1;
  27784. return !0
  27785. }
  27786. ,
  27787. l.prototype.resetPanoDescriptor = function(e) {
  27788. this.getPanoDescriptor(e)
  27789. }
  27790. ,
  27791. l.prototype.getPanoDescriptor = function(e) {
  27792. var t = this.panoDescriptors[e];
  27793. return t || (t = {},
  27794. this.panoDescriptors[e] = t),
  27795. t
  27796. }
  27797. ,
  27798. l.prototype.resetPanoLODDescriptors = function(e) {
  27799. var t = this.getPanoLODDescriptors(e);
  27800. for (var i in t)
  27801. if (t.hasOwnProperty(i)) {
  27802. var n = t[i];
  27803. n.uploadCount = 0,
  27804. n.uploadAttempts = 0
  27805. }
  27806. }
  27807. ,
  27808. l.prototype.getPanoLODDescriptor = function(e, t) {
  27809. var i = this.getPanoLODDescriptors(e)
  27810. , n = i[t];
  27811. return n || (n = {
  27812. uploadCount: 0,
  27813. uploadAttempts: 0
  27814. },
  27815. i[t] = n),
  27816. n
  27817. }
  27818. ,
  27819. l.prototype.getPanoLODDescriptors = function(e) {
  27820. var t = this.panoLODDescriptors[e];
  27821. return t || (t = {},
  27822. this.panoLODDescriptors[e] = t),
  27823. t
  27824. }
  27825. ,
  27826. l.prototype.onTileDownloaded = function(e) {
  27827. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27828. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27829. if (i.downloaded = !0,
  27830. i.image = e.image,
  27831. i.panoSize = e.panoSize,
  27832. i.tileX = e.tileX,
  27833. i.tileY = e.tileY,
  27834. i.totalTiles = e.totalTiles,
  27835. i.tileIndex = e.tileIndex,
  27836. i.faceTileIndex = e.faceTileIndex,
  27837. i.face = e.face,
  27838. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27839. i.panoId = e.panoId,
  27840. i.tileSize = e.tileSize,
  27841. i.direction = (new h.Vector3).copy(e.direction),
  27842. i.node = null,
  27843. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27844. this.isPanoActive(i.panoId)) {
  27845. var n = this.getTileTree(i.panoId, i.face)
  27846. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27847. this.linkTileAndNode(i, r),
  27848. this.queueTileUpload(i, !0)
  27849. }
  27850. }
  27851. ,
  27852. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27853. var r = this.tileDirectory[e];
  27854. r || (r = {},
  27855. this.tileDirectory[e] = r);
  27856. var o = 16384 * t + 1024 * i + n
  27857. , a = r[o];
  27858. return a || (a = {
  27859. downloaded: !1,
  27860. uploaded: !1,
  27861. zoomUploaded: !1
  27862. },
  27863. r[o] = a),
  27864. a._key = e + ":" + t + ":" + i + ":" + n,
  27865. a._tileKey = o,
  27866. a
  27867. }
  27868. ,
  27869. l.prototype.setZoomingActive = function(e, t, i) {
  27870. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27871. this.zoomPanoId = t.id,
  27872. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27873. }
  27874. ,
  27875. l.prototype.updateZoomedPanoFromBase = function(e) {
  27876. if (!this.zoomPanoRenderingDisabled) {
  27877. var t = this.getActiveRenderTargetDescriptor(e.id);
  27878. if (t && t.renderTarget) {
  27879. var i = this.qualityManager.getMaxZoomPanoSize()
  27880. , n = t.renderTarget
  27881. , r = t.size;
  27882. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27883. this.copyBaseRenderStatusToZoomed(e.id)
  27884. }
  27885. }
  27886. }
  27887. ,
  27888. t.exports = l
  27889. }
  27890. , {
  27891. "../enum/GLCubeFaces": 25,
  27892. "../enum/PanoRendererEvents": 35,
  27893. "../enum/PanoSizeClass": 36,
  27894. "../enum/SceneRendererEvents": 43,
  27895. "../enum/TileDownloaderEvents": 45,
  27896. "../enum/Vectors": 50,
  27897. "../exception/BasicException": 55,
  27898. "../objects/Panorama": 148,
  27899. "../settings": 166,
  27900. "../util/browser": 182,
  27901. "../util/panorama": 191,
  27902. "./TileDownloader": 171,
  27903. "./TilePrioritizer": 172,
  27904. "./TileTree": 173,
  27905. "./TileUtils": 174,
  27906. events: 202,
  27907. three: 217
  27908. }],
  27909. 170: [function(e, t, i) {
  27910. "use strict";
  27911. function n(e, t, i) {
  27912. this.maxNavPanoSize = -1,
  27913. this.maxZoomPanoSize = -1,
  27914. this.devicePixelDensity = e,
  27915. this.deviceScreenSize = t,
  27916. this.clientBandwidth = i,
  27917. this.panoSizeClassMap = {},
  27918. this.useHighResolutionPanos = !0,
  27919. this.useUltraHighResolutionPanos = !1,
  27920. this.modelHasUltraHighPanos = !1
  27921. }
  27922. var r = e("../enum/PanoSizeClass")
  27923. , o = e("../settings")
  27924. , a = e("../util/browser")
  27925. , s = e("../constants")
  27926. , l = e("../util/showcase")
  27927. , c = e("../enum/ModelManagerEvents");
  27928. n.prototype.init = function(e) {
  27929. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27930. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27931. this.highSize = this.getPanoSize(r.HIGH),
  27932. this.standardSize = this.getPanoSize(r.STANDARD),
  27933. this.baseSize = this.getPanoSize(r.BASE),
  27934. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27935. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27936. this.updateMaximums(),
  27937. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27938. }
  27939. ,
  27940. n.prototype.updateFromModel = function(e) {
  27941. this.updateHighResolutionSettings(e),
  27942. this.updateUltraHighResolutionSettings(e)
  27943. }
  27944. ,
  27945. n.prototype.updateHighResolutionSettings = function(e) {
  27946. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27947. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27948. //this.useHighResolutionPanos = !0;
  27949. //----------------------e n d -----------------------------------------------------------------
  27950. this.updateMaximums()
  27951. }
  27952. ,
  27953. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27954. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27955. this.updateMaximums()
  27956. }
  27957. ,
  27958. n.prototype.enableUltraHighQualityMode = function() {
  27959. this.modelHasUltraHighPanos = !0,
  27960. this.updateUltraHighResolutionSettings(null)
  27961. }
  27962. ,
  27963. n.prototype.ultraHighQualityModeEnabled = function() {
  27964. return this.modelHasUltraHighPanos
  27965. }
  27966. ,
  27967. n.prototype.onModelChanged = function(e) {
  27968. this.updateFromModel(e.model),
  27969. this.updateMaximums()
  27970. }
  27971. ,
  27972. n.prototype.updateMaximums = function() {
  27973. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27974. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27975. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27976. }
  27977. ,
  27978. n.prototype.buildPanoSizeClassMap = function() {
  27979. this.panoSizeClassMap[r.BASE] = 512,
  27980. this.panoSizeClassMap[r.STANDARD] = 1024,
  27981. this.panoSizeClassMap[r.HIGH] = 2048,
  27982. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27983. }
  27984. ,
  27985. n.prototype.getPanoSize = function(e) {
  27986. return this.panoSizeClassMap[e]
  27987. }
  27988. ,
  27989. n.prototype.getMaxPossiblePanoSize = function() {
  27990. return this.getPanoSize(r.ULTRAHIGH)
  27991. }
  27992. ,
  27993. n.prototype.getMaxPanoSize = function() {
  27994. return this.maxZoomPanoSize
  27995. }
  27996. ,
  27997. n.prototype.getMaxNavPanoSize = function() {
  27998. return this.maxNavPanoSize
  27999. }
  28000. ,
  28001. n.prototype.getMaxZoomPanoSize = function() {
  28002. return this.maxZoomPanoSize
  28003. }
  28004. ,
  28005. n.prototype.detectMaxNavPanoSizeClass = function() {
  28006. if(settings.mobileNavHigh)return r.HIGH //改
  28007. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28008. }
  28009. ,
  28010. n.prototype.detectMaxNavPanoSize = function() {
  28011. var e = this.detectMaxNavPanoSizeClass();
  28012. return this.getPanoSize(e)
  28013. }
  28014. ,
  28015. n.prototype.detectMaxZoomPanoSize = function() {
  28016. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28017. }
  28018. ,
  28019. t.exports = n
  28020. }
  28021. , {
  28022. "../constants": 8,
  28023. "../enum/ModelManagerEvents": 33,
  28024. "../enum/PanoSizeClass": 36,
  28025. "../settings": 166,
  28026. "../util/browser": 182,
  28027. "../util/showcase": 193
  28028. }],
  28029. 171: [function(e, t, i) {
  28030. (function(i) {
  28031. "use strict";
  28032. function n(e) {
  28033. this.panos = null,
  28034. this.retryMinimumTime = 1e4,
  28035. this.urls = null,
  28036. this.panoLoadCallbacks = {},
  28037. this.downloadDescriptors = {},
  28038. this.priorityQueue = [],
  28039. this.forceQueue = [],
  28040. this.activeDownloads = [],
  28041. this.qualityManager = null,
  28042. this.tilePrioritizer = null,
  28043. this.refreshInterval = null,
  28044. this.processPriorityQueue = !1,
  28045. this.concurrentDownloads = e.concurrentDownloads || 1,
  28046. this.downloadTestResults = {}
  28047. }
  28048. var r = e("three")
  28049. , o = (e("../enum/Viewmode"),
  28050. e("../settings"))
  28051. , a = (e("../objects/Panorama"),
  28052. e("../util/logger"))
  28053. , s = (e("../enum/Vectors"),
  28054. e("../enum/PanoSizeClass"),
  28055. e("../enum/TileDownloaderEvents"))
  28056. , l = e("./TilePrioritizer")
  28057. , c = e("./TileUtils")
  28058. , h = (e("../enum/GLCubeFaces"),
  28059. e("../enum/DownloadStatus"))
  28060. , u = e("../util/panorama")
  28061. , d = e("../util/ajax")
  28062. , p = e("../ab")
  28063. , f = e("events").EventEmitter
  28064. , g = (new a(i),
  28065. Object.freeze({
  28066. Testing: 1,
  28067. Success: 2,
  28068. Fail: 3
  28069. }));
  28070. n.prototype = Object.create(f.prototype),
  28071. n.IDLE_REFRESH_DELAY = 500,
  28072. n.ACTIVE_REFRESH_DELAY = 16,
  28073. n.DOWNLOAD_RETRIES = 4,
  28074. n.prototype.init = function(e) {
  28075. this.qualityManager = e
  28076. }
  28077. ,
  28078. n.prototype.setUrls = function(e) {
  28079. this.urls = e
  28080. }
  28081. ,
  28082. n.prototype.setPanoData = function(e, t, i) {
  28083. this.panos = e,
  28084. this.imagePanos = t,
  28085. this.panoGroupId = i
  28086. }
  28087. ,
  28088. n.prototype.start = function() {
  28089. this.refreshUpdateInterval(0)
  28090. }
  28091. ,
  28092. n.prototype.stop = function() {
  28093. window.cancel(this.refreshInterval)
  28094. }
  28095. ,
  28096. n.prototype.refreshUpdateInterval = function(e) {
  28097. e || (e = 0),
  28098. this.refreshInterval = window.setTimeout(function() {
  28099. var e = this.update();
  28100. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28101. }
  28102. .bind(this), e)
  28103. }
  28104. ,
  28105. n.prototype.update = function() {
  28106. var e = this.forceQueue.length > 0;
  28107. return this.processQueueForDownloading(this.forceQueue),
  28108. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28109. this.priorityQueue.length > 0 && (e = !0),
  28110. this.processQueueForDownloading(this.priorityQueue)),
  28111. e
  28112. }
  28113. ,
  28114. n.prototype.forceQueueTilesForPano = function() {
  28115. var e = []
  28116. , t = [];
  28117. return function(i, n, r, o, a, s) {
  28118. e.length = 0;
  28119. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28120. var p = u[d];
  28121. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28122. }
  28123. if (r && e.length > 0) {
  28124. l.sortPanoTiles(e, i, r),
  28125. t.length = 0,
  28126. c.matchingTilesInDirection(i, n, r, o, a, t);
  28127. for (var f = 0, g = function(e) {
  28128. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28129. }; f < e.length; ) {
  28130. var m = e[f]
  28131. , v = t.findIndex(g);
  28132. v < 0 ? e.splice(f, 1) : f++
  28133. }
  28134. }
  28135. for (var A = 0; A < e.length; A++)
  28136. this.forceQueue.push(e[A]);
  28137. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28138. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28139. s && this.processQueueForDownloading(this.forceQueue, !0)
  28140. }
  28141. }(),
  28142. n.prototype.clearForceQueue = function() {
  28143. this.clearQueue(this.forceQueue)
  28144. }
  28145. ,
  28146. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28147. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28148. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28149. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28150. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28151. }
  28152. ,
  28153. n.prototype.clearQueue = function(e) {
  28154. this.setStatusForAllDescriptors(e, h.None),
  28155. e.length = 0
  28156. }
  28157. ,
  28158. n.prototype.clearFromQueue = function(e, t, i) {
  28159. for (var n = 0; n < e.length; n++) {
  28160. var r = e[n];
  28161. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28162. }
  28163. }
  28164. ,
  28165. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28166. for (var i = 0; i < e.length; i++) {
  28167. var n = e[i];
  28168. n && (n.status = t)
  28169. }
  28170. }
  28171. ,
  28172. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28173. for (var i = 0; i < e.length; i++) {
  28174. var n = e[i];
  28175. n && (n.status !== t ? n.status = t : e[i] = null)
  28176. }
  28177. }
  28178. ,
  28179. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28180. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28181. , n = i[t];
  28182. return n || (n = this.buildDownloadDescriptorArray(t),
  28183. i[t] = n,
  28184. this.initTileDownloadDescriptors(n, e, t)),
  28185. n
  28186. }
  28187. ,
  28188. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28189. var t = this.downloadDescriptors[e.id];
  28190. return t || (t = {},
  28191. this.downloadDescriptors[e.id] = t),
  28192. t
  28193. }
  28194. ,
  28195. n.prototype.processQueueForDownloading = function(e, t) {
  28196. if (this.cleanupActiveDownloads(),
  28197. this.activeDownloads.length < this.concurrentDownloads || t)
  28198. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28199. var o = e.shift();
  28200. o && (this.startDownload(o),
  28201. n++)
  28202. }
  28203. }
  28204. ,
  28205. n.prototype.testDownload = function(e, t, i) {
  28206. var n = this.downloadTestResults[e];
  28207. if (n)
  28208. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28209. this.downloadTestResults[e] = g.Testing;
  28210. var r = this.panos.list[0]
  28211. , o = this.getTileUrl(r.id, e, t, 0)
  28212. , a = function(t) {
  28213. this.downloadTestResults[e] = g.Success,
  28214. i(!0)
  28215. }
  28216. .bind(this)
  28217. , s = function() {
  28218. this.downloadTestResults[e] = g.Fail,
  28219. i(!1)
  28220. }
  28221. .bind(this);
  28222. this.loadImage(o, 0, a, s)
  28223. }
  28224. ,
  28225. n.prototype.startDownload = function(e) {
  28226. e.status = h.Downloading;
  28227. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28228. this.activeDownloads.push(e),
  28229. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28230. }
  28231. ,
  28232. n.prototype.downloadFailed = function(e, t) {}
  28233. ,
  28234. n.prototype.downloadComplete = function(e, t) {
  28235. if (e.panoGroupId === this.panoGroupId) {
  28236. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28237. e.status = h.Downloaded,
  28238. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28239. var n = {
  28240. panoId: e.pano.id,
  28241. image: t,
  28242. tileSize: e.tileSize,
  28243. panoSize: e.panoSize,
  28244. tileIndex: e.tileIndex,
  28245. faceTileIndex: e.faceTileIndex,
  28246. totalTiles: e.totalTiles,
  28247. face: e.face,
  28248. tileX: e.tileX,
  28249. tileY: e.tileY,
  28250. direction: e.direction
  28251. };
  28252. e.image = t,
  28253. this.emit(s.TileDownloadSuccess, n),
  28254. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28255. panoId: e.pano.id,
  28256. tileSize: e.tileSize,
  28257. panoSize: e.panoSize
  28258. },
  28259. this.emit(s.PanoDownloadComplete, n),
  28260. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28261. }
  28262. }
  28263. ,
  28264. n.prototype.cleanupActiveDownloads = function() {
  28265. var e = [];
  28266. return function() {
  28267. e.length = 0;
  28268. for (var t = 0; t < this.activeDownloads.length; t++) {
  28269. var i = this.activeDownloads[t];
  28270. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28271. }
  28272. this.activeDownloads.length = 0,
  28273. this.activeDownloads.push.apply(this.activeDownloads, e)
  28274. }
  28275. }(),
  28276. n.prototype.isPanoDownloaded = function(e, t) {
  28277. var i = this.getTileDownloadDescriptors(e, t);
  28278. if (i.length <= 0)
  28279. return !1;
  28280. for (var n = 0; n < i.length; n++) {
  28281. var r = i[n];
  28282. if (r.status !== h.Downloaded)
  28283. return !1
  28284. }
  28285. return !0
  28286. }
  28287. ,
  28288. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28289. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28290. this.panoLoadCallbacks[o] = {
  28291. onLoad: i,
  28292. onFail: n,
  28293. onProgress: r
  28294. }
  28295. }
  28296. ,
  28297. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28298. var i = e.id + ":" + t;
  28299. return this.panoLoadCallbacks[i]
  28300. }
  28301. ,
  28302. n.prototype.buildDownloadDescriptorArray = function(e) {
  28303. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28304. var r = this.buildDownloadDescriptor();
  28305. i.push(r)
  28306. }
  28307. return i
  28308. }
  28309. ,
  28310. n.prototype.buildDownloadDescriptor = function() {
  28311. var e = {
  28312. panoGroupId: null,
  28313. pano: null,
  28314. panoSize: -1,
  28315. tileSize: -1,
  28316. tileIndex: -1,
  28317. totalTiles: -1,
  28318. faceTileIndex: -1,
  28319. status: h.None,
  28320. url: null,
  28321. image: null,
  28322. direction: new r.Vector3,
  28323. face: -1,
  28324. cubeFace: -1,
  28325. tileX: -1,
  28326. tileY: -1
  28327. };
  28328. return e
  28329. }
  28330. ,
  28331. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28332. for (var n = 0; n < e.length; n++) {
  28333. var r = e[n];
  28334. this.initTileDownloadDescriptor(r, t, i, n)
  28335. }
  28336. }
  28337. ,
  28338. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28339. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28340. e.face = c.getFaceForTile(i, n),
  28341. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28342. e.panoGroupId = this.panoGroupId,
  28343. e.pano = t,
  28344. e.panoSize = i,
  28345. e.tileSize = r,
  28346. e.tileIndex = n,
  28347. e.totalTiles = c.getTileCountForSize(i),
  28348. e.status = h.None,
  28349. e.image = null,
  28350. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28351. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28352. }
  28353. ,
  28354. n.prototype.getTileUrl = function() {
  28355. var e = {
  28356. 256: "256",
  28357. 512: "512",
  28358. 1024: "1k",
  28359. 2048: "2k",
  28360. 4096: "4k"
  28361. }
  28362. , t = {
  28363. face: -1,
  28364. faceTileIndex: -1,
  28365. tileX: -1,
  28366. tileY: -1
  28367. };
  28368. return function(i, n, r, a) {
  28369. c.getTileLocation(n, a, t);
  28370. var s = Math.floor(n / r)
  28371. , l = s * s
  28372. , h = Math.floor(a / l)
  28373. , u = "";
  28374. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28375. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28376. return d = p.changeIfTileGenerating(d)
  28377. }
  28378. }(),
  28379. n.prototype.loadImage = function(e, t, i, n) {
  28380. d.getImage(e, t).then(function(e) {
  28381. i(e)
  28382. }).fail(n)
  28383. }
  28384. ,
  28385. t.exports = n
  28386. }
  28387. ).call(this, "/js/tile/TileDownloader.js")
  28388. }
  28389. , {
  28390. "../ab": 3,
  28391. "../enum/DownloadStatus": 24,
  28392. "../enum/GLCubeFaces": 25,
  28393. "../enum/PanoSizeClass": 36,
  28394. "../enum/TileDownloaderEvents": 45,
  28395. "../enum/Vectors": 50,
  28396. "../enum/Viewmode": 51,
  28397. "../objects/Panorama": 148,
  28398. "../settings": 166,
  28399. "../util/ajax": 181,
  28400. "../util/logger": 189,
  28401. "../util/panorama": 191,
  28402. "./TilePrioritizer": 172,
  28403. "./TileUtils": 174,
  28404. events: 202,
  28405. three: 217
  28406. }],
  28407. 172: [function(e, t, i) {
  28408. (function(i) {
  28409. "use strict";
  28410. function n(e, t, i, o, a) {
  28411. this.qualityManager = e,
  28412. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28413. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28414. this.baseSize = t,
  28415. this.standardSize = i,
  28416. this.highSize = o,
  28417. this.ultraHighSize = a,
  28418. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28419. }
  28420. var r = e("three")
  28421. , o = (e("../enum/Viewmode"),
  28422. e("../settings"),
  28423. e("../settings"),
  28424. e("../objects/Panorama"))
  28425. , a = e("../util/logger")
  28426. , s = (e("../enum/Vectors"),
  28427. e("../enum/PanoSizeClass"),
  28428. e("../enum/ModelManagerEvents"),
  28429. e("../enum/GLCubeFaces"),
  28430. e("../enum/DownloadStatus"))
  28431. , l = (e("../util/browser"),
  28432. e("./TileUtils"))
  28433. , c = e("../util/math")
  28434. , h = (e("events").EventEmitter,
  28435. new a(i),
  28436. Object.freeze({
  28437. None: 0,
  28438. DirectionalFOV: 1
  28439. }));
  28440. n.PriorityCriteria = function(e, t, i, n, o) {
  28441. this.pano = e,
  28442. this.cameraPosition = (new r.Vector3).copy(t),
  28443. this.cameraDir = (new r.Vector3).copy(i),
  28444. this.panoSpaceDir = (new r.Vector3).copy(n),
  28445. this.upcomingPanos = o,
  28446. this.copy = function(e) {
  28447. this.pano = e.pano,
  28448. this.cameraPosition.copy(e.cameraPosition),
  28449. this.cameraDir.copy(e.cameraDir),
  28450. this.panoSpaceDir.copy(e.panoSpaceDir),
  28451. this.upcomingPanos = o
  28452. }
  28453. ,
  28454. this.zoomingActive = !1
  28455. }
  28456. ,
  28457. n.DIRECTIONAL_FOV = 180,
  28458. n.DIRECTIONAL_FOV_NARROW = 120,
  28459. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28460. n.MAX_SCORED_PANOS_TOADD = 2,
  28461. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28462. n.DIRECTION_SCORE_STRICTNESS = .75,
  28463. n.appendQueue = function(e, t) {
  28464. if (e && t)
  28465. for (var i = 0; i < t.length; i++)
  28466. e.push(t[i])
  28467. }
  28468. ,
  28469. n.prototype.updateCriteria = function(e, t, i, n) {
  28470. this.priorityCriteria.pano = e,
  28471. this.priorityCriteria.cameraPosition.copy(t),
  28472. this.priorityCriteria.cameraDir.copy(i),
  28473. this.priorityCriteria.upcomingPanos = n,
  28474. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28475. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28476. }
  28477. ,
  28478. n.prototype.filterAndPrioritize = function() {
  28479. var e = []
  28480. , t = []
  28481. , i = [];
  28482. return function(r, o, a) {
  28483. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28484. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28485. var s = this.baseSize
  28486. , l = this.standardSize
  28487. , c = this.highSize
  28488. , h = this.ultraHighSize;
  28489. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28490. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28491. i.length = 0,
  28492. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28493. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28494. n.appendQueue(r, i),
  28495. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28496. i.length = 0,
  28497. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28498. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28499. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28500. n.appendQueue(r, i),
  28501. i.length = 0,
  28502. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28503. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28504. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28505. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28506. n.appendQueue(r, i),
  28507. this.queueTilesForPanos(r, e, a, s)
  28508. }
  28509. }(),
  28510. n.prototype.canDownloadSize = function(e) {
  28511. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28512. }
  28513. ,
  28514. n.prototype.populateNeighborPanos = function(e, t, i) {
  28515. i = i || [],
  28516. i.length = 0;
  28517. var n = t.getNeighbours(e);
  28518. for (var r in n)
  28519. if (n.hasOwnProperty(r)) {
  28520. var o = t.get(r);
  28521. i.push(o)
  28522. }
  28523. return i
  28524. }
  28525. ,
  28526. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28527. i = i || [],
  28528. i.length = 0;
  28529. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28530. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28531. , c = t.sortByScore(s, l);
  28532. if (c)
  28533. for (var h = 0; h < c.length && h < a; h++) {
  28534. var u = c[h].pano;
  28535. i.push(u)
  28536. }
  28537. return i
  28538. }
  28539. ,
  28540. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28541. for (var o = 0, a = 0; a < t.length; a++) {
  28542. var s = t[a]
  28543. , l = this.queueTilesForPano(e, i, s, n);
  28544. if (o += l > 0 ? 1 : 0,
  28545. r && o >= r)
  28546. break
  28547. }
  28548. return o
  28549. }
  28550. ,
  28551. n.prototype.queueTilesForPano = function() {
  28552. var e = {
  28553. filter: h.None
  28554. };
  28555. return function(t, i, n, r) {
  28556. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28557. }
  28558. }(),
  28559. n.prototype.queueTilesForPanosInDirection = function() {
  28560. var e = new r.Vector3;
  28561. return function(t, i, n, r, o, a, s, l) {
  28562. for (var h = 0, u = 0; u < n.length; u++) {
  28563. var d = n[u];
  28564. e.copy(d.position),
  28565. e.sub(o),
  28566. e.normalize();
  28567. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28568. , f = c.getFOVDotThreshold(s);
  28569. if (p >= f) {
  28570. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28571. if (h += g > 0 ? 1 : 0,
  28572. l && h >= l)
  28573. break
  28574. }
  28575. }
  28576. return h
  28577. }
  28578. }(),
  28579. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28580. for (var l = 0, c = 0; c < i.length; c++) {
  28581. var h = i[c]
  28582. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28583. if (l += u > 0 ? 1 : 0,
  28584. s && l >= s)
  28585. break
  28586. }
  28587. return l
  28588. }
  28589. ,
  28590. n.prototype.queueTilesInDirectionForPano = function() {
  28591. var e = {
  28592. filter: h.DirectionalFOV,
  28593. direction: new r.Vector3,
  28594. fov: 60
  28595. }
  28596. , t = new r.Vector3;
  28597. return function(i, n, r, o, a, s, c) {
  28598. return t.copy(s),
  28599. l.getRelativeDirection(r.quaternion, t),
  28600. e.direction.copy(t),
  28601. e.fov = c,
  28602. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28603. }
  28604. }(),
  28605. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28606. var e = [];
  28607. return function(t, i, n, r, o) {
  28608. var a = i.getTileDownloadDescriptors(n, r);
  28609. e.length = 0,
  28610. this.filterTileDownloadDescriptors(n, a, e, o);
  28611. for (var s = 0, l = 0; l < e.length; l++) {
  28612. var c = e[l];
  28613. c && (t.push(c),
  28614. s++)
  28615. }
  28616. return s
  28617. }
  28618. }(),
  28619. n.prototype.filterTileDownloadDescriptors = function() {
  28620. new r.Vector3;
  28621. return function(e, t, i, n) {
  28622. var r, o;
  28623. switch (n.filter) {
  28624. case h.DirectionalFOV:
  28625. for (r = 0; r < t.length; r++)
  28626. o = t[r],
  28627. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28628. break;
  28629. default:
  28630. for (r = 0; r < t.length; r++)
  28631. o = t[r],
  28632. i.push(o)
  28633. }
  28634. for (r = 0; r < i.length; r++)
  28635. o = i[r],
  28636. this.canIncludeDescriptor(o) || (i[r] = null)
  28637. }
  28638. }(),
  28639. n.prototype.canIncludeDescriptor = function(e) {
  28640. return e.status !== s.Downloading && e.status !== s.Downloaded
  28641. }
  28642. ,
  28643. n.prototype.canIncludePano = function(e, t) {
  28644. return !e.isLoaded(t)
  28645. }
  28646. ,
  28647. n.getFOVDotThreshold = function(e) {
  28648. return Math.cos(r.Math.degToRad(e / 2))
  28649. }
  28650. ;
  28651. var u = function() {
  28652. var e = function e(t, i) {
  28653. var n = e._panoSpaceDir
  28654. , r = e._fovThreshold
  28655. , o = e._fovThresholdNarrow
  28656. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28657. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28658. return t._dot = a,
  28659. i._dot = s,
  28660. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28661. };
  28662. return e._panoSpaceDir = new r.Vector3,
  28663. e._fovThreshold = -1,
  28664. e._fovThresholdNarrow = -1,
  28665. e
  28666. }();
  28667. n.sortPanoTiles = function(e, t, i) {
  28668. u._panoSpaceDir.copy(i),
  28669. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28670. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28671. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28672. e.sort(u)
  28673. }
  28674. ,
  28675. n.insertSortedPanoTile = function(e, t, i, r) {
  28676. u._panoSpaceDir.copy(r),
  28677. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28678. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28679. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28680. for (var o = -1, a = 0; a < e.length; a++) {
  28681. var s = u(t, e[a]);
  28682. if (s <= 0) {
  28683. o = a;
  28684. break
  28685. }
  28686. }
  28687. if (o === -1)
  28688. e[e.length] = t;
  28689. else {
  28690. for (var h = e.length; h > o; h--)
  28691. e[h] = e[h - 1];
  28692. e[o] = t
  28693. }
  28694. }
  28695. ,
  28696. n.prototype.setZoomingActive = function(e) {
  28697. e !== this.zoomingActive && (this.zoomingActive = e)
  28698. }
  28699. ,
  28700. t.exports = n
  28701. }
  28702. ).call(this, "/js/tile/TilePrioritizer.js")
  28703. }
  28704. , {
  28705. "../enum/DownloadStatus": 24,
  28706. "../enum/GLCubeFaces": 25,
  28707. "../enum/ModelManagerEvents": 33,
  28708. "../enum/PanoSizeClass": 36,
  28709. "../enum/Vectors": 50,
  28710. "../enum/Viewmode": 51,
  28711. "../objects/Panorama": 148,
  28712. "../settings": 166,
  28713. "../util/browser": 182,
  28714. "../util/logger": 189,
  28715. "../util/math": 190,
  28716. "./TileUtils": 174,
  28717. events: 202,
  28718. three: 217
  28719. }],
  28720. 173: [function(e, t, i) {
  28721. "use strict";
  28722. function n(e, t) {
  28723. this.levels = t,
  28724. this.tileSize = e,
  28725. this.root = null,
  28726. this.allNodes = [],
  28727. a(this)
  28728. }
  28729. function r(e, t) {
  28730. this.tree = e,
  28731. this.parent = t,
  28732. this.children = [],
  28733. this.id = ++u
  28734. }
  28735. function o(e, t, i, r, a, s, l, h) {
  28736. if (e) {
  28737. l = l || n.TraversalType.PreOrder;
  28738. var u = r * c + i;
  28739. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28740. s && s.push(e)),
  28741. e.children && 0 !== e.children.length) {
  28742. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28743. for (var g = 0; g < c; g++)
  28744. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28745. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28746. s && s.push(e))
  28747. }
  28748. }
  28749. }
  28750. function a(e) {
  28751. e.root = s(e, null, 0)
  28752. }
  28753. function s(e, t, i) {
  28754. if (i > e.levels)
  28755. return null;
  28756. var n = new r(e,t);
  28757. e.allNodes.push(n);
  28758. for (var o = 0; o < h; o++)
  28759. n.children[o] = s(e, n, i + 1);
  28760. return n
  28761. }
  28762. function l(e, t, i, n, r) {
  28763. if (!e)
  28764. return null;
  28765. if (0 === i)
  28766. return e;
  28767. if (!e.children || 0 === e.children.length)
  28768. return null;
  28769. var o = Math.pow(c, i)
  28770. , a = o / c
  28771. , s = n % a
  28772. , h = r % a
  28773. , u = Math.floor(r / a)
  28774. , d = Math.floor(n / a)
  28775. , p = u * c + d
  28776. , f = e.children[p];
  28777. return l(f, t + 1, i - 1, s, h)
  28778. }
  28779. var c = (e("three"),
  28780. e("./TileUtils"),
  28781. e("../objects/Panorama"),
  28782. e("../util/panorama"),
  28783. e("events").EventEmitter,
  28784. 2)
  28785. , h = c * c;
  28786. n.TraversalType = Object.freeze({
  28787. PreOrder: 0,
  28788. PostOrder: 1
  28789. });
  28790. var u = 0;
  28791. n.getLevelCountForSize = function(e, t) {
  28792. var i = 0;
  28793. for (t < e && (t = e); ; ) {
  28794. if (t /= c,
  28795. t < e)
  28796. break;
  28797. i++
  28798. }
  28799. return i
  28800. }
  28801. ,
  28802. n.getSizeForLevel = function(e, t) {
  28803. return Math.pow(c, t) * e
  28804. }
  28805. ,
  28806. n.prototype.getSubNode = function(e, t, i) {
  28807. (!t || e < this.tileSize) && (t = 0),
  28808. (!i || e < this.tileSize) && (i = 0),
  28809. e < this.tileSize && (e = this.tileSize);
  28810. var r = n.getLevelCountForSize(this.tileSize, e)
  28811. , o = l(this.root, 0, r, t, i);
  28812. return o
  28813. }
  28814. ,
  28815. n.prototype.breadthFirst = function(e) {
  28816. e = e || {};
  28817. var t = !!e.nullLevelEnd
  28818. , i = e.maxLevel
  28819. , n = e.minLevel
  28820. , r = e.callback
  28821. , o = e.saveVisited
  28822. , a = []
  28823. , s = {}
  28824. , l = 0
  28825. , c = 0;
  28826. for (a.push(this.root),
  28827. a.push(s); a.length > 0 && !(i && l > i); ) {
  28828. var h = a.shift();
  28829. if (h === s)
  28830. (!n || l >= n) && (r && t && r(null),
  28831. o && t && o.push(null)),
  28832. a.length > 0 && a.push(s),
  28833. l++,
  28834. c = 0;
  28835. else {
  28836. if (h.children)
  28837. for (var u = 0; u < h.children.length; u++) {
  28838. var d = h.children[u];
  28839. d && a.push(h.children[u])
  28840. }
  28841. var p = this.getFaceIndexFromNode(h);
  28842. (!n || l >= n) && (r && r(h, l, p),
  28843. o && o.push(h)),
  28844. c++
  28845. }
  28846. }
  28847. }
  28848. ,
  28849. n.prototype.getFaceIndexFromNode = function(e) {
  28850. if (!e)
  28851. return -1;
  28852. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28853. var o = i.parent;
  28854. if (!o)
  28855. break;
  28856. for (var a = -1, s = 0; s < o.children.length; s++)
  28857. o.children[s] === i && (a = s);
  28858. var l = a % c
  28859. , h = Math.floor(a / c);
  28860. n = l * t + n,
  28861. r = h * t + r,
  28862. t *= c,
  28863. i = o
  28864. }
  28865. return r * t + n
  28866. }
  28867. ,
  28868. n.prototype.depthFirst = function(e, t, i) {
  28869. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28870. }
  28871. ,
  28872. t.exports = n
  28873. }
  28874. , {
  28875. "../objects/Panorama": 148,
  28876. "../util/panorama": 191,
  28877. "./TileUtils": 174,
  28878. events: 202,
  28879. three: 217
  28880. }],
  28881. 174: [function(e, t, i) {
  28882. "use strict";
  28883. var n = e("../enum/GLCubeFaces")
  28884. , r = e("../util/MathLight")
  28885. , o = {};
  28886. o.TILE_SIZE = 512,
  28887. o.FACES_PER_PANO = 6,
  28888. o.LocationOnTile = {
  28889. Center: 0,
  28890. UpperLeft: 1,
  28891. UpperRight: 2,
  28892. LowerRight: 3,
  28893. LowerLeft: 4
  28894. },
  28895. o.getTileVector = function() {
  28896. return function(e, t, i, a, s, l, c, h) {
  28897. l = l || o.LocationOnTile.Center;
  28898. var u = e / t
  28899. , d = a / u;
  28900. s = -s + (u - 1);
  28901. var p = s / u
  28902. , f = t / e
  28903. , g = 2 * f
  28904. , m = g / 2
  28905. , v = 2 * d - 1 + m
  28906. , A = 2 * p - 1 + m;
  28907. switch (l) {
  28908. case o.LocationOnTile.UpperLeft:
  28909. v -= m,
  28910. A += m,
  28911. v += c * g;
  28912. break;
  28913. case o.LocationOnTile.UpperRight:
  28914. v += m,
  28915. A += m,
  28916. A -= c * g;
  28917. break;
  28918. case o.LocationOnTile.LowerRight:
  28919. v += m,
  28920. A -= m,
  28921. v -= c * g;
  28922. break;
  28923. case o.LocationOnTile.LowerLeft:
  28924. v -= m,
  28925. A -= m,
  28926. A += c * g;
  28927. break;
  28928. case o.LocationOnTile.Center:
  28929. }
  28930. switch (i) {
  28931. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28932. r.setVector(h, -1, A, -v);
  28933. break;
  28934. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28935. r.setVector(h, 1, A, v);
  28936. break;
  28937. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28938. r.setVector(h, -v, 1, -A);
  28939. break;
  28940. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28941. r.setVector(h, -v, -1, A);
  28942. break;
  28943. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28944. r.setVector(h, -v, A, 1);
  28945. break;
  28946. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28947. r.setVector(h, v, A, -1)
  28948. }
  28949. r.normalize(h)
  28950. }
  28951. }(),
  28952. o.getFaceForTile = function(e, t) {
  28953. var i = o.TILE_SIZE;
  28954. e < o.TILE_SIZE && (i = e);
  28955. var n = Math.floor(e / i)
  28956. , r = n * n;
  28957. return Math.floor(t / r)
  28958. }
  28959. ,
  28960. o.getTileLocation = function(e, t, i) {
  28961. var n = o.TILE_SIZE;
  28962. e < o.TILE_SIZE && (n = e);
  28963. var r = o.getFaceForTile(e, t)
  28964. , a = Math.floor(e / n)
  28965. , s = a * a
  28966. , l = t - r * s;
  28967. i.tileX = l % a,
  28968. i.tileY = Math.floor(l / a),
  28969. i.face = r,
  28970. i.faceTileIndex = l
  28971. }
  28972. ,
  28973. o.getTileCountForSize = function(e) {
  28974. if (e <= o.TILE_SIZE)
  28975. return o.FACES_PER_PANO;
  28976. var t = Math.floor(e / o.TILE_SIZE)
  28977. , i = t * t
  28978. , n = i * o.FACES_PER_PANO;
  28979. return n
  28980. }
  28981. ,
  28982. o.getRelativeDirection = function() {
  28983. var e = new r.Matrix4
  28984. , t = new r.Quaternion;
  28985. return function(i, n) {
  28986. t.copy(i),
  28987. t.inverse(),
  28988. e.makeRotationFromQuaternion(t),
  28989. e.applyToVector3(n),
  28990. r.normalize(n)
  28991. }
  28992. }(),
  28993. o.matchingTilesInDirection = function() {
  28994. var e = new r.Vector3
  28995. , t = new r.Vector3(0,0,-1)
  28996. , i = new r.Quaternion
  28997. , n = function(e, t) {
  28998. e.push({
  28999. face: t.face,
  29000. faceTileIndex: t.faceTileIndex,
  29001. tileX: t.tileX,
  29002. tileY: t.tileY
  29003. })
  29004. }
  29005. , a = function() {
  29006. var e = {
  29007. face: -1,
  29008. faceTileIndex: -1,
  29009. tileX: -1,
  29010. tileY: -1
  29011. };
  29012. return function(t, i, r) {
  29013. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29014. o.getTileLocation(t, l, e),
  29015. i && !i(e) || (s++,
  29016. r && n(r, e));
  29017. return s
  29018. }
  29019. }();
  29020. return function(n, s, l, c, h, u) {
  29021. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29022. o.getTileCountForSize(s);
  29023. if (!c && !h)
  29024. return a(s, null, u);
  29025. var p = !!h;
  29026. if (h = h || c,
  29027. h = Math.max(0, Math.min(h, 360)),
  29028. c = Math.max(0, Math.min(c, 360)),
  29029. r.copyVector(l, e),
  29030. o.getRelativeDirection(n.quaternion, e),
  29031. p) {
  29032. i.setFromUnitVectors(e, t);
  29033. var f = function(e) {
  29034. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29035. };
  29036. return a(s, f, u)
  29037. }
  29038. var g = function(t) {
  29039. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29040. };
  29041. return a(s, g, u)
  29042. }
  29043. }(),
  29044. o.isTileWithinFrustum = function() {
  29045. var e = new r.Vector3
  29046. , t = 1e-5;
  29047. return function(i, n, a, s, l, c, h, u) {
  29048. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29049. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29050. r.applyQuaternionToVector(c, e),
  29051. e.z >= -t)
  29052. I++;
  29053. else {
  29054. var w = -1 / e.z
  29055. , _ = e.x * w
  29056. , T = e.y * w;
  29057. T > d ? v++ : T < p && A++,
  29058. _ > f ? y++ : _ < g && C++,
  29059. E++
  29060. }
  29061. return A !== E && v !== E && y !== E && C !== E
  29062. }
  29063. }(),
  29064. o.isTileWithinFOV = function() {
  29065. var e = new r.Vector3
  29066. , t = new r.Vector3(0,1,0)
  29067. , i = new r.Vector3(1,0,0);
  29068. return function(n, a, s, l, c, h, u) {
  29069. var d = o.mapFaceToCubemapFace(s);
  29070. if (r.cross(h, t, i),
  29071. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29072. o.isWithinFOV(e, h, u, null))
  29073. return !0;
  29074. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29075. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29076. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29077. o.isWithinFOV(e, h, u, null))
  29078. return !0;
  29079. g += p
  29080. }
  29081. return !1
  29082. }
  29083. }(),
  29084. o.isWithinFOV = function() {
  29085. var e = new r.Vector3
  29086. , t = new r.Vector3;
  29087. return function(i, n, o, a) {
  29088. if (r.copyVector(i, t),
  29089. a) {
  29090. r.copyVector(a, e),
  29091. r.normalize(e);
  29092. var s = r.dot(e, i);
  29093. e.x *= s,
  29094. e.y *= s,
  29095. e.z *= s,
  29096. r.subVector(t, e)
  29097. }
  29098. var l = o / 2 * r.RADIANS_PER_DEGREE
  29099. , c = Math.cos(l)
  29100. , h = r.dot(t, n);
  29101. return h >= c
  29102. }
  29103. }(),
  29104. o.mapFaceToCubemapFace = function() {
  29105. var e = {
  29106. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29107. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29108. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29109. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29110. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29111. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29112. };
  29113. return function(t) {
  29114. return e[t]
  29115. }
  29116. }(),
  29117. t.exports = o
  29118. }
  29119. , {
  29120. "../enum/GLCubeFaces": 25,
  29121. "../util/MathLight": 176
  29122. }],
  29123. 175: [function(e, t, i) {
  29124. (function(i) {
  29125. "use strict";
  29126. function n() {
  29127. this.list = [],
  29128. this.index = {},
  29129. Object.defineProperty(this, "length", {
  29130. get: function() {
  29131. return this.list.length
  29132. }
  29133. })
  29134. }
  29135. var r = (e("./common"),
  29136. e("./logger"));
  29137. new r(i);
  29138. n.prototype.forEach = function(e) {
  29139. this.list.forEach(e)
  29140. }
  29141. ,
  29142. n.prototype.add = function(e) {
  29143. this.list.push(e),
  29144. this.index[this.getIndex(e)] = e
  29145. }
  29146. ,
  29147. n.prototype.getIndex = function(e) {
  29148. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29149. }
  29150. ,
  29151. n.prototype.extend = function(e) {
  29152. for (var t = 0; t < e.length; t++)
  29153. this.add(e[t])
  29154. }
  29155. ,
  29156. n.prototype.get = function(e) {
  29157. return this.index[e]
  29158. }
  29159. ,
  29160. n.prototype.first = function() {
  29161. return this.list[0]
  29162. }
  29163. ,
  29164. n.prototype.last = function() {
  29165. return this.list[this.list.length - 1]
  29166. }
  29167. ,
  29168. n.prototype.reIndex = function() {
  29169. this.index = {};
  29170. var e = this;
  29171. this.forEach(function(t) {
  29172. e.index[e.getIndex(t)] = t
  29173. })
  29174. }
  29175. ,
  29176. n.prototype.filter = function(e) {
  29177. var t = this.list.filter(e);
  29178. return this.reIndex(),
  29179. t
  29180. }
  29181. ,
  29182. n.prototype.reduce = function(e, t) {
  29183. return this.list.reduce(e, t)
  29184. }
  29185. ,
  29186. n.prototype.sort = function(e) {
  29187. return this.list.sort(e)
  29188. }
  29189. ,
  29190. n.prototype.indexOf = function(e) {
  29191. for (var t = 0; t < this.list.length; ++t)
  29192. if (this.list[t] === e)
  29193. return t;
  29194. return -1
  29195. }
  29196. ,
  29197. t.exports = n
  29198. }
  29199. ).call(this, "/js/util/IndexedCollection.js")
  29200. }
  29201. , {
  29202. "./common": 185,
  29203. "./logger": 189
  29204. }],
  29205. 176: [function(e, t, i) {
  29206. "use strict";
  29207. var n = e("../constants")
  29208. , r = {};
  29209. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29210. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29211. r.Vector3 = function(e, t, i) {
  29212. this.x = e || 0,
  29213. this.y = t || 0,
  29214. this.z = i || 0
  29215. }
  29216. ,
  29217. r.Matrix4 = function() {
  29218. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29219. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29220. }
  29221. ,
  29222. r.Matrix4.prototype = {
  29223. identity: function() {
  29224. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29225. this
  29226. },
  29227. copy: function(e) {
  29228. return this.elements.set(e.elements),
  29229. this
  29230. },
  29231. applyToVector3: function(e) {
  29232. var t = e.x
  29233. , i = e.y
  29234. , n = e.z
  29235. , r = this.elements;
  29236. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29237. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29238. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29239. this
  29240. },
  29241. getInverse: function(e, t) {
  29242. var i = this.elements
  29243. , n = e.elements
  29244. , r = n[0]
  29245. , o = n[1]
  29246. , a = n[2]
  29247. , s = n[3]
  29248. , l = n[4]
  29249. , c = n[5]
  29250. , h = n[6]
  29251. , u = n[7]
  29252. , d = n[8]
  29253. , p = n[9]
  29254. , f = n[10]
  29255. , g = n[11]
  29256. , m = n[12]
  29257. , v = n[13]
  29258. , A = n[14]
  29259. , y = n[15]
  29260. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29261. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29262. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29263. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29264. , w = r * C + o * I + a * E + s * b;
  29265. if (0 === w) {
  29266. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29267. if (t)
  29268. throw new Error(_);
  29269. return console.warn(_),
  29270. this.identity()
  29271. }
  29272. var T = 1 / w;
  29273. return i[0] = C * T,
  29274. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29275. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29276. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29277. i[4] = I * T,
  29278. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29279. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29280. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29281. i[8] = E * T,
  29282. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29283. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29284. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29285. i[12] = b * T,
  29286. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29287. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29288. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29289. this
  29290. },
  29291. makeRotationFromQuaternion: function(e) {
  29292. var t = this.elements
  29293. , i = e.x
  29294. , n = e.y
  29295. , r = e.z
  29296. , o = e.w
  29297. , a = i + i
  29298. , s = n + n
  29299. , l = r + r
  29300. , c = i * a
  29301. , h = i * s
  29302. , u = i * l
  29303. , d = n * s
  29304. , p = n * l
  29305. , f = r * l
  29306. , g = o * a
  29307. , m = o * s
  29308. , v = o * l;
  29309. return t[0] = 1 - (d + f),
  29310. t[4] = h - v,
  29311. t[8] = u + m,
  29312. t[1] = h + v,
  29313. t[5] = 1 - (c + f),
  29314. t[9] = p - g,
  29315. t[2] = u - m,
  29316. t[6] = p + g,
  29317. t[10] = 1 - (c + d),
  29318. t[3] = 0,
  29319. t[7] = 0,
  29320. t[11] = 0,
  29321. t[12] = 0,
  29322. t[13] = 0,
  29323. t[14] = 0,
  29324. t[15] = 1,
  29325. this
  29326. }
  29327. },
  29328. r.Quaternion = function(e, t, i, n) {
  29329. this._x = e || 0,
  29330. this._y = t || 0,
  29331. this._z = i || 0,
  29332. this._w = void 0 !== n ? n : 1
  29333. }
  29334. ,
  29335. r.Quaternion.prototype = {
  29336. get x() {
  29337. return this._x
  29338. },
  29339. set x(e) {
  29340. this._x = e
  29341. },
  29342. get y() {
  29343. return this._y
  29344. },
  29345. set y(e) {
  29346. this._y = e
  29347. },
  29348. get z() {
  29349. return this._z
  29350. },
  29351. set z(e) {
  29352. this._z = e
  29353. },
  29354. get w() {
  29355. return this._w
  29356. },
  29357. set w(e) {
  29358. this._w = e
  29359. },
  29360. copy: function(e) {
  29361. this._x = e.x,
  29362. this._y = e.y,
  29363. this._z = e.z,
  29364. this._w = e.w
  29365. },
  29366. inverse: function() {
  29367. return this.conjugate().normalize()
  29368. },
  29369. conjugate: function() {
  29370. return this._x *= -1,
  29371. this._y *= -1,
  29372. this._z *= -1,
  29373. this
  29374. },
  29375. length: function() {
  29376. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29377. },
  29378. normalize: function() {
  29379. var e = this.length();
  29380. return 0 === e ? (this._x = 0,
  29381. this._y = 0,
  29382. this._z = 0,
  29383. this._w = 1) : (e = 1 / e,
  29384. this._x = this._x * e,
  29385. this._y = this._y * e,
  29386. this._z = this._z * e,
  29387. this._w = this._w * e),
  29388. this
  29389. },
  29390. setFromAxisAngle: function(e, t) {
  29391. var i = t / 2
  29392. , n = Math.sin(i);
  29393. return this._x = e.x * n,
  29394. this._y = e.y * n,
  29395. this._z = e.z * n,
  29396. this._w = Math.cos(i),
  29397. this
  29398. },
  29399. setFromUnitVectors: function() {
  29400. var e, t, i = 1e-6;
  29401. return function(n, o) {
  29402. return void 0 === e && (e = new r.Vector3),
  29403. t = r.dot(n, o) + 1,
  29404. t < i ? (t = 0,
  29405. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29406. this._x = e.x,
  29407. this._y = e.y,
  29408. this._z = e.z,
  29409. this._w = t,
  29410. this.normalize()
  29411. }
  29412. }(),
  29413. multiply: function(e) {
  29414. return this.multiplyQuaternions(this, e)
  29415. },
  29416. premultiply: function(e) {
  29417. return this.multiplyQuaternions(e, this)
  29418. },
  29419. multiplyQuaternions: function(e, t) {
  29420. var i = e._x
  29421. , n = e._y
  29422. , r = e._z
  29423. , o = e._w
  29424. , a = t._x
  29425. , s = t._y
  29426. , l = t._z
  29427. , c = t._w;
  29428. return this._x = i * c + o * a + n * l - r * s,
  29429. this._y = n * c + o * s + r * a - i * l,
  29430. this._z = r * c + o * l + i * s - n * a,
  29431. this._w = o * c - i * a - n * s - r * l,
  29432. this
  29433. }
  29434. },
  29435. r.convertWorkshopVector = function(e) {
  29436. return new r.Vector3(-e.x,e.y,e.z)
  29437. }
  29438. ,
  29439. r.convertWorkshopQuaternion = function(e) {
  29440. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29441. }
  29442. ;
  29443. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29444. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29445. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29446. }
  29447. ,
  29448. r.convertWorkshopPanoramaQuaternion = function(e) {
  29449. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29450. }
  29451. ,
  29452. r.normalize = function(e) {
  29453. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29454. , i = Math.sqrt(t);
  29455. e.x /= i,
  29456. e.y /= i,
  29457. e.z /= i
  29458. }
  29459. ,
  29460. r.dot = function(e, t) {
  29461. return e.x * t.x + e.y * t.y + e.z * t.z
  29462. }
  29463. ,
  29464. r.cross = function(e, t, i) {
  29465. var n = e.x
  29466. , r = e.y
  29467. , o = e.z;
  29468. i.x = r * t.z - o * t.y,
  29469. i.y = o * t.x - n * t.z,
  29470. i.z = n * t.y - r * t.x
  29471. }
  29472. ,
  29473. r.setVector = function(e, t, i, n) {
  29474. e.x = t,
  29475. e.y = i,
  29476. e.z = n
  29477. }
  29478. ,
  29479. r.copyVector = function(e, t) {
  29480. t.x = e.x,
  29481. t.y = e.y,
  29482. t.z = e.z
  29483. }
  29484. ,
  29485. r.addVector = function(e, t) {
  29486. e.x += t.x,
  29487. e.y += t.y,
  29488. e.z += t.z
  29489. }
  29490. ,
  29491. r.subVector = function(e, t) {
  29492. e.x -= t.x,
  29493. e.y -= t.y,
  29494. e.z -= t.z
  29495. }
  29496. ,
  29497. r.applyQuaternionToVector = function(e, t) {
  29498. var i = t.x
  29499. , n = t.y
  29500. , r = t.z
  29501. , o = e.x
  29502. , a = e.y
  29503. , s = e.z
  29504. , l = e.w
  29505. , c = l * i + a * r - s * n
  29506. , h = l * n + s * i - o * r
  29507. , u = l * r + o * n - a * i
  29508. , d = -o * i - a * n - s * r;
  29509. t.x = c * l + d * -o + h * -s - u * -a,
  29510. t.y = h * l + d * -a + u * -o - c * -s,
  29511. t.z = u * l + d * -s + c * -a - h * -o
  29512. }
  29513. ,
  29514. r.angleBetweenVectors = function(e, t) {
  29515. return Math.acos(r.dot(e, t))
  29516. }
  29517. ,
  29518. t.exports = r
  29519. }
  29520. , {
  29521. "../constants": 8
  29522. }],
  29523. 177: [function(e, t, i) {
  29524. (function(i) {
  29525. "use strict";
  29526. function n(e) {
  29527. this.cache = null,
  29528. this.expires = 0
  29529. }
  29530. function r() {
  29531. this.baseUrl = null,
  29532. this.cache = null,
  29533. this.expires = 0
  29534. }
  29535. function o() {
  29536. this.baseUrl = null,
  29537. this.expires = 0
  29538. }
  29539. function a(e) {
  29540. this.initialLoadingPromise = null,
  29541. this.endpoint = e + "?type=3",
  29542. this.urlContainer = null,
  29543. this.authorizationHeader = h.getAuthorizationHeader(),
  29544. this.containerClasses = [o, r, n]
  29545. }
  29546. var s = e("./ajax")
  29547. , l = e("./logger")
  29548. , c = e("../constants")
  29549. , h = e("./showcase")
  29550. , u = (e("../ab"),
  29551. new l(i));
  29552. n.prototype = {
  29553. version: 1,
  29554. validate: function(e) {
  29555. return "catalog.json"in e && Object.keys(e).length > 0
  29556. },
  29557. update: function(e) {
  29558. return this.cache = e,
  29559. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29560. $.when()
  29561. },
  29562. get: function(e) {
  29563. return this.cache[e]
  29564. }
  29565. },
  29566. r.prototype = {
  29567. version: 2,
  29568. validate: function(e) {
  29569. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29570. },
  29571. update: function(e) {
  29572. return this.baseUrl = e["base.url"],
  29573. this.cache = e,
  29574. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29575. $.when()
  29576. },
  29577. get: function(e) {
  29578. var t = this.cache[e];
  29579. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29580. }
  29581. },
  29582. o.prototype = {
  29583. version: 3,
  29584. validate: function(e) {
  29585. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29586. },
  29587. update: function(e) {
  29588. return this.baseUrl = e.templates[0],
  29589. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29590. $.when()
  29591. },
  29592. get: function(e) {
  29593. return this.baseUrl.replace("{{filename}}", e)
  29594. }
  29595. },
  29596. a.prototype = {
  29597. init: function() {
  29598. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29599. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29600. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29601. this.refresh().done(function() {
  29602. u.debug("Refreshed")
  29603. }).fail(function() {
  29604. u.error("Failed url refresh, urls might go stale soon")
  29605. }))
  29606. }
  29607. .bind(this), c.signedUrlCheckInterval),
  29608. this.initialLoadingPromise = this.refresh(),
  29609. this.initialLoadingPromise)
  29610. },
  29611. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29612. e = e || {};
  29613. /*var t = void 0 === e.cache || e.cache;
  29614. return s.get( this.endpoint , { //file
  29615. responseType: "json",
  29616. prefetchFrom: t ? "files" : null,
  29617. cache: t,
  29618. auth: this.authorizationHeader
  29619. }).then(function(e) {
  29620. if (this.urlContainer && this.urlContainer.validate(e))
  29621. return this.urlContainer.update(e);
  29622. for (var i = 0; i < this.containerClasses.length; i++) {
  29623. var n = this.containerClasses[i]
  29624. , r = new n;
  29625. if (r.validate(e))
  29626. return u.info("Using urls version " + r.version),
  29627. this.urlContainer = r,
  29628. this.urlContainer.update(e)
  29629. }
  29630. return t ? this.refresh({
  29631. cache: !1
  29632. }) : $.Deferred().reject("missing-urls")
  29633. }
  29634. .bind(this), function(e) {
  29635. return "loading-failed"
  29636. }) */
  29637. return $.Deferred().resolve();
  29638. },
  29639. get: function(e) {
  29640. //return this.urlContainer.get(e)
  29641. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29642. }
  29643. },
  29644. t.exports = a
  29645. }
  29646. ).call(this, "/js/util/ModelUrls.js")
  29647. }
  29648. , {
  29649. "../ab": 3,
  29650. "../constants": 8,
  29651. "./ajax": 181,
  29652. "./logger": 189,
  29653. "./showcase": 193
  29654. }],
  29655. 178: [function(e, t, i) {
  29656. (function(i) {
  29657. "use strict";
  29658. function n() {
  29659. u.call(this),
  29660. this.neighbourMap = {},
  29661. this.map = null
  29662. }
  29663. var r = e("three")
  29664. , o = e("./common")
  29665. , a = e("../settings")
  29666. , s = e("../objects/Panorama")
  29667. , a = e("../settings")
  29668. , l = e("./aStar")
  29669. , c = e("./logger")
  29670. , h = new c(i)
  29671. , u = e("./IndexedCollection")
  29672. , d = e("./transitions");
  29673. o.inherit(n, u),
  29674. n.prototype.getIndex = function(e) {
  29675. return e.id
  29676. }
  29677. ,
  29678. n.prototype.find = function(e, t) {
  29679. var i = o.filterAll(this.list, e);
  29680. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29681. i = o.stableSort(i, e)
  29682. }),
  29683. i[0])
  29684. }
  29685. ,
  29686. n.prototype.sortByScore = function(e, t) {
  29687. var i = o.filterAll(this.list, e);
  29688. return 0 === i.length ? null : i = i.map(function(e) {
  29689. return {
  29690. pano: e,
  29691. score: t.reduce(function(t, i) {
  29692. return t + i(e)
  29693. }, 0)
  29694. }
  29695. }).sort(function(e, t) {
  29696. return t.score - e.score;
  29697. })
  29698. }
  29699. ,
  29700. n.prototype.lowestByScore = function(e, t, i) {
  29701. return this.findRankedByScore(0, e, t, i)
  29702. }
  29703. ,
  29704. n.prototype.findRankedByScore = function(e, t, i, n) {
  29705. n && (n.candidates = null,
  29706. n.pano = null),
  29707. e || (e = 0);
  29708. var r = this.sortByScore(t, i);
  29709. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29710. n.pano = r[e].pano),
  29711. r[e].pano)
  29712. }
  29713. ,
  29714. n.prototype.showPanoScores = function(e) {
  29715. this.list.forEach(function(e) {
  29716. e.removeTextSprite()
  29717. });
  29718. var t = 6344768;
  29719. e.forEach(function(e) {
  29720. e.pano.addTextSprite(e.score.toFixed(2), t),
  29721. t = 16428055
  29722. })
  29723. }
  29724. ,
  29725. n.prototype.isNeighbour = function(e, t) {
  29726. return this.neighbourMap[e.id][t.id]
  29727. }
  29728. ,
  29729. n.prototype.getNeighbours = function(e) {
  29730. return this.neighbourMap[e.id]
  29731. }
  29732. ,
  29733. n.prototype.setNeighbour = function(e, t, i) {
  29734. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29735. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29736. this.neighbourMap[e.id][e.id] = !0,
  29737. this.neighbourMap[t.id][t.id] = !0,
  29738. this.neighbourMap[e.id][t.id] = i,
  29739. this.neighbourMap[t.id][e.id] = i,
  29740. this.neighbourMap[e.id]
  29741. }
  29742. ,
  29743. n.prototype.findClosest = function(e, t) {
  29744. var i = [s.filters.isPanoAligned()];
  29745. return t && i.push(s.filters.inDirection(e, t, .75)),
  29746. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29747. }
  29748. ,
  29749. n.prototype.dualNeighbors = function(e, t) {
  29750. var i, n = [];
  29751. for (i in this.neighbourMap[e.id])
  29752. this.neighbourMap[t.id][i] && n.push(i);
  29753. return n
  29754. }
  29755. ,
  29756. n.prototype.populate_path_graph = function() {
  29757. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29758. for (e = 0; e < this.list.length; e += 1) {
  29759. o = this.list[e],
  29760. s = {},
  29761. l = !1,
  29762. i = o.neighbourPanos || o.findNeighourPanos();
  29763. for (t in i)
  29764. if (i[t]) {
  29765. a = this.index[t],
  29766. p.copy(o.floorPosition),
  29767. p.sub(a.floorPosition);
  29768. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29769. , v = (Math.abs(p.y) / Math.max(m, .01),
  29770. Math.max(0, Math.abs(p.y) - .2));
  29771. v > 0 ? (f += 1,
  29772. v = Math.pow(4 * v, 2),
  29773. m = Math.pow(m, 2),
  29774. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29775. n = p.length()),
  29776. s[a.id] = n,
  29777. l = !0
  29778. }
  29779. l ? u[o.id] = s : d += 1
  29780. }
  29781. this.map = u,
  29782. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29783. }
  29784. ,
  29785. n.prototype.aStarSearch = function(e, t) {
  29786. var i = Date.now()
  29787. , n = new l({
  29788. start: e,
  29789. isEnd: function(e) {
  29790. return e === t
  29791. },
  29792. neighbor: function(e) {
  29793. var t = e.neighbourPanos || e.findNeighourPanos()
  29794. , i = [];
  29795. for (var n in t)
  29796. t[n] && i.push(this.index[n]); //add: t[n] &&
  29797. return i
  29798. }
  29799. .bind(this),
  29800. distance: function(e, t) {
  29801. var i = this.map[e.id]
  29802. , n = i[t.id];
  29803. return n
  29804. }
  29805. .bind(this),
  29806. heuristic: function(e, t) {
  29807. return 1
  29808. }
  29809. .bind(this),
  29810. hash: function(e) {
  29811. return e.id
  29812. },
  29813. timeout: 5e3
  29814. });
  29815. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29816. "success" !== n.status)
  29817. return h.debug("Did not find A* path from " + e + " to " + t),
  29818. null;
  29819. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29820. var r = [];
  29821. return n.path.forEach(function(e) {
  29822. r.push(e.id)
  29823. }),
  29824. r
  29825. }
  29826. ,
  29827. n.prototype.includeNodesNearPath = function() {
  29828. var e = new r.Vector3
  29829. , t = new r.Vector3
  29830. , i = new r.Vector3
  29831. , n = new r.Vector3
  29832. , o = new r.Vector3
  29833. , a = new r.Vector3
  29834. , s = new r.Vector3
  29835. , l = new r.Vector3
  29836. , c = []
  29837. , h = new r.Vector3
  29838. , u = new r.Vector3;
  29839. return function(r, d) {
  29840. if (r)
  29841. for (var p = function(e, t, i) {
  29842. return o.copy(t).sub(e),
  29843. o.dot(i)
  29844. }, f = function(e, t) {
  29845. return p(h, e.position, i) - p(h, t.position, i)
  29846. }, g = 0; g < r.length - 1; ) {
  29847. var m = r[g]
  29848. , v = r[g + 1]
  29849. , A = this.index[m]
  29850. , y = this.index[v];
  29851. h.copy(A.position),
  29852. u.copy(y.position),
  29853. c.length = 0,
  29854. e.copy(u).sub(h),
  29855. i.copy(e).normalize();
  29856. for (var C = 0; C < this.list.length; C++) {
  29857. var I = this.list[C];
  29858. o.copy(I.position).sub(h);
  29859. var E = o.dot(i);
  29860. if (E > 0) {
  29861. s.copy(i),
  29862. s.multiplyScalar(E),
  29863. a.copy(o),
  29864. a.sub(s);
  29865. var b = a.length();
  29866. if (b < d) {
  29867. t.copy(e).negate(),
  29868. n.copy(t).normalize(),
  29869. l.copy(I.position).sub(u);
  29870. var w = l.dot(n);
  29871. w > 0 && c.push(I)
  29872. }
  29873. }
  29874. }
  29875. if (c.length > 0) {
  29876. c.sort(f);
  29877. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29878. r[_] = r[_ - c.length];
  29879. for (var T = 0; T < c.length; T++)
  29880. r[T + g + 1] = c[T].id
  29881. }
  29882. g += c.length + 1
  29883. }
  29884. }
  29885. }(),
  29886. n.prototype.fadeMarkerOpacity = function(e, t) {
  29887. var i = void 0 === e ? a.panorama.markerOpacity : e
  29888. , n = this.list.findIndex(function(e) {
  29889. return e.marker
  29890. });
  29891. if (!(n < 0)) {
  29892. var r = this.list[n].marker.material.opacity;
  29893. if (r !== e) {
  29894. var o = i - r;
  29895. d.trigger({
  29896. func: function(e, t) {
  29897. var i = r + e * o;
  29898. this.forEach(function(e) {
  29899. e.marker && (e.marker.material.opacity = i)
  29900. })
  29901. }
  29902. .bind(this),
  29903. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29904. name: "_fpm"
  29905. })
  29906. }
  29907. }
  29908. }
  29909. ,
  29910. t.exports = n
  29911. }
  29912. ).call(this, "/js/util/PanoramaCollection.js")
  29913. }
  29914. , {
  29915. "../objects/Panorama": 148,
  29916. "../settings": 166,
  29917. "./IndexedCollection": 175,
  29918. "./aStar": 180,
  29919. "./common": 185,
  29920. "./logger": 189,
  29921. "./transitions": 195,
  29922. three: 217
  29923. }],
  29924. 179: [function(e, t, i) {
  29925. "use strict";
  29926. function n() {
  29927. this.actionSequence = [],
  29928. this.actionSequenceInProgress = !1
  29929. }
  29930. function r(e, t, i, n) {
  29931. s.trackAlways("zoom_" + e, {
  29932. from: t,
  29933. to: i,
  29934. pano: n
  29935. })
  29936. }
  29937. function o(e, t) {
  29938. r("initial", 1, e, t)
  29939. }
  29940. function a(e, t, i) {
  29941. r("followup", e, t, i)
  29942. }
  29943. var s = e("../analytics");
  29944. n.prototype.reset = function(e) {
  29945. this.actionSequenceInProgress = !1,
  29946. this.actionSequence.length = 0
  29947. }
  29948. ,
  29949. n.prototype.addZoomAction = function() {
  29950. var e = null
  29951. , t = null
  29952. , i = !1
  29953. , n = function() {
  29954. if (e = null,
  29955. this.actionSequence.length > 0) {
  29956. var i = this.actionSequence[0].start
  29957. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29958. 1 === i ? o(n, t) : a(i, n, t)
  29959. }
  29960. this.reset()
  29961. };
  29962. return function(r, o, a) {
  29963. if (r !== o) {
  29964. i || (n = n.bind(this),
  29965. i = !0),
  29966. e && (window.clearTimeout(e),
  29967. e = null),
  29968. a === t && this.actionSequenceInProgress || (this.reset(),
  29969. t = a),
  29970. this.actionSequenceInProgress = !0;
  29971. var s = {
  29972. start: r,
  29973. end: o
  29974. };
  29975. this.actionSequence.push(s),
  29976. e = window.setTimeout(n, 150)
  29977. }
  29978. }
  29979. }(),
  29980. t.exports = n
  29981. }
  29982. , {
  29983. "../analytics": 4
  29984. }],
  29985. 180: [function(e, t, i) {
  29986. "use strict";
  29987. function n(e) {
  29988. void 0 === e.timeout && (e.timeout = 1 / 0);
  29989. var t = e.hash || o
  29990. , i = {
  29991. data: e.start,
  29992. g: 0,
  29993. h: e.heuristic(e.start)
  29994. }
  29995. , n = i;
  29996. i.f = i.h;
  29997. var h = new s
  29998. , u = new l(a)
  29999. , d = c();
  30000. u.push(i),
  30001. d.set(t(i.data), i);
  30002. for (var p = new Date; u.size(); ) {
  30003. if (new Date - p > e.timeout)
  30004. return {
  30005. status: "timeout",
  30006. cost: n.g,
  30007. path: r(n)
  30008. };
  30009. var f = u.pop();
  30010. if (d.delete(t(f.data)),
  30011. e.isEnd(f.data))
  30012. return {
  30013. status: "success",
  30014. cost: f.g,
  30015. path: r(f)
  30016. };
  30017. h.add(t(f.data));
  30018. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30019. var v = g[m];
  30020. if (!h.contains(t(v))) {
  30021. var A = f.g + e.distance(f.data, v)
  30022. , y = d.get(t(v))
  30023. , C = !1;
  30024. if (void 0 === y)
  30025. y = {
  30026. data: v
  30027. },
  30028. d.set(t(v), y);
  30029. else {
  30030. if (y.g < A)
  30031. continue;
  30032. C = !0
  30033. }
  30034. y.parent = f,
  30035. y.g = A,
  30036. y.h = e.heuristic(v),
  30037. y.f = A + y.h,
  30038. y.h < n.h && (n = y),
  30039. C ? u.heapify() : u.push(y)
  30040. }
  30041. }
  30042. }
  30043. return {
  30044. status: "noPath",
  30045. cost: n.g,
  30046. path: r(n)
  30047. }
  30048. }
  30049. function r(e) {
  30050. if (void 0 !== e.parent) {
  30051. var t = r(e.parent);
  30052. return t.push(e.data),
  30053. t
  30054. }
  30055. return [e.data]
  30056. }
  30057. function o(e) {
  30058. return e.toString()
  30059. }
  30060. function a(e, t) {
  30061. return e.f - t.f
  30062. }
  30063. var s = e("Set")
  30064. , l = e("heap")
  30065. , c = e("dict");
  30066. t.exports = n
  30067. }
  30068. , {
  30069. Set: 196,
  30070. dict: 210,
  30071. heap: 211
  30072. }],
  30073. 181: [function(e, t, i) {
  30074. (function(i) {
  30075. "use strict";
  30076. function n(e, t, i) {
  30077. var n = new XMLHttpRequest;
  30078. if (i && "withCredentials"in n)
  30079. n.open(e, t, i);
  30080. else if ("undefined" != typeof XDomainRequest)
  30081. n = new XDomainRequest,
  30082. n.open(e, t);
  30083. else {
  30084. if (i)
  30085. throw "Browser does not support CORS!";
  30086. n.open(e, t)
  30087. }
  30088. return n
  30089. }
  30090. function r(e, t, i) {
  30091. function o() {
  30092. u.warn("Retrying ", t),
  30093. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30094. }
  30095. function a(e, t) {
  30096. var i = e.response;
  30097. if ("json" === t && "object" != typeof i)
  30098. try {
  30099. i = JSON.parse(e.responseText)
  30100. } catch (e) {
  30101. return void c.reject({
  30102. error: "Failed parsing JSON"
  30103. })
  30104. }
  30105. else if ("image/jpeg" === t) {
  30106. var n = new Uint8Array(e.response)
  30107. , r = new Blob([n],{
  30108. type: "image/jpeg"
  30109. })
  30110. , o = URL.createObjectURL(r);
  30111. i = new Image,
  30112. i.src = o,
  30113. i.crossOrigin = "Anonymous",
  30114. i.onload = function() {
  30115. URL.revokeObjectURL(o)
  30116. }
  30117. }
  30118. return i
  30119. }
  30120. var s = n(e, t, !1);
  30121. if (i = i || {},
  30122. i.retries = void 0 !== i.retries ? i.retries : 0,
  30123. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30124. i.responseType)
  30125. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30126. s.responseType = i.responseType;
  30127. else {
  30128. if ("image/jpeg" !== i.responseType)
  30129. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30130. s.responseType = "arraybuffer"
  30131. }
  30132. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30133. i.auth && s.setRequestHeader("Authorization", i.auth),
  30134. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30135. s.setRequestHeader("Content-Type", "application/json")),
  30136. "object" == typeof i.headers)
  30137. for (var l in i.headers)
  30138. s.setRequestHeader(l, i.headers[l]);
  30139. var c = $.Deferred();
  30140. return s.onreadystatechange = function(e) {
  30141. if (4 === this.readyState)
  30142. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30143. i.retries++,
  30144. setTimeout(o, 1e3);
  30145. else if (200 === this.status) {
  30146. var t = a(this, i.responseType);
  30147. c.resolve(t)
  30148. } else
  30149. c.reject(this)
  30150. }
  30151. ,
  30152. s.onprogress = function(e) {
  30153. c.notify(e)
  30154. }
  30155. ,
  30156. s.send(i.data),
  30157. c.promise()
  30158. }
  30159. function o(e) {
  30160. return Object.keys(e).sort().map(function(t) {
  30161. return {
  30162. key: t,
  30163. value: e[t]
  30164. }
  30165. })
  30166. }
  30167. function a(e, t) {
  30168. var i = t.responseType || null
  30169. , n = t.auth || null
  30170. , r = t.prefetchFrom || null
  30171. , a = e + "__" + i + "__" + n + "__" + r;
  30172. return t.headers && o(t.headers).forEach(function(e) {
  30173. a += "__" + e.key + ":" + e.value
  30174. }),
  30175. a
  30176. }
  30177. function s(e, t) {
  30178. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30179. }
  30180. function l(e, t, i) {
  30181. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30182. }
  30183. var c = e("./logger")
  30184. , h = e("../ab")
  30185. , u = new c(i);
  30186. window.URL = window.URL || window.webkitURL,
  30187. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30188. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30189. /* setTimeout(function() {//MP-- xzw delete
  30190. window.MP_REQUEST_CACHE = null,
  30191. window.MP_PREFETCHED_MODELDATA = {}
  30192. }, 6e4),
  30193. window.onpageshow = function(e) {
  30194. e.persisted && (window.MP_REQUEST_CACHE = null,
  30195. window.MP_PREFETCHED_MODELDATA = {})
  30196. } */
  30197. ,
  30198. t.exports = {
  30199. get: function(e, t) {
  30200. t = t || {};
  30201. var i = void 0 === t.cache || t.cache;
  30202. if (i) {
  30203. var n = s(e, t);
  30204. if (n)
  30205. return n
  30206. }
  30207. var o;
  30208. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30209. i && l(e, t, o),
  30210. o
  30211. },
  30212. post: function(e, t) {
  30213. return r("POST", e, t)
  30214. },
  30215. patch: function(e, t) {
  30216. return r("PATCH", e, t)
  30217. },
  30218. getImage: function(e, t) {
  30219. function i() {
  30220. u.warn("Retrying ", e),
  30221. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30222. }
  30223. var n = $.Deferred()
  30224. , r = new Image
  30225. , o = this;
  30226. return e = h.changeIfImageOptimzing(e),
  30227. null !== t && void 0 !== t || (t = 3),
  30228. r.onerror = function() {
  30229. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30230. }
  30231. ,
  30232. r.onload = function() {
  30233. n.resolve(r)
  30234. }
  30235. ,
  30236. r.crossOrigin = "anonymous",
  30237. r.src = e,
  30238. n
  30239. }
  30240. }
  30241. }
  30242. ).call(this, "/js/util/ajax.js")
  30243. }
  30244. , {
  30245. "../ab": 3,
  30246. "./logger": 189
  30247. }],
  30248. 182: [function(e, t, i) {
  30249. "use strict";
  30250. function n(e, t) {
  30251. var i = window.navigator.userAgent
  30252. , n = i.match(e);
  30253. return n = n ? n[1].split(t) : [],
  30254. {
  30255. major: parseInt(n[0]) || 0,
  30256. minor: parseInt(n[1]) || 0,
  30257. patch: parseInt(n[2]) || 0
  30258. }
  30259. }
  30260. var r = e("../exception/DeviceMismatchException");
  30261. window.browser = t.exports = {
  30262. isFullscreen: function() {
  30263. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30264. },
  30265. supportsFullscreen: function() {
  30266. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30267. },
  30268. isPointerLocked: function() {
  30269. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30270. },
  30271. requestFullscreen: function(e, t) {
  30272. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30273. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30274. },
  30275. requestPointerLock: function() {
  30276. var e;
  30277. if (document.fullscreenElement)
  30278. e = document.fullscreenElement();
  30279. else if (document.mozFullscreenElement)
  30280. e = document.mozFullscreenElement();
  30281. else if (document.mozFullScreenElement)
  30282. e = document.mozFullScreenElement();
  30283. else {
  30284. if (!document.webkitFullscreenElement)
  30285. return;
  30286. e = document.webkitFullscreenElement()
  30287. }
  30288. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30289. e.requestPointerLock(),
  30290. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30291. },
  30292. exitPointerLock: function() {
  30293. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30294. document.exitPointerLock()
  30295. },
  30296. exitFullscreen: function() {
  30297. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30298. },
  30299. details: function() {
  30300. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30301. return e ? {
  30302. name: e[1],
  30303. version: parseInt(e[2]),
  30304. platform: navigator.platform
  30305. } : {}
  30306. },
  30307. is: function(e) {
  30308. return this.details() && this.details().name === e
  30309. },
  30310. inIframe: function() {
  30311. return window.parent !== window
  30312. },
  30313. aspectRatio: function() {
  30314. var e = $("#player").width() / $("#player").height();
  30315. return isFinite(e) ? e : 0
  30316. },
  30317. userAgent: function() {
  30318. return window.navigator.userAgent
  30319. },
  30320. isMobile: function() {
  30321. var e = navigator.userAgent || navigator.vendor || window.opera;
  30322. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30323. },
  30324. isLandscape: function() {
  30325. return this.isMobile && this.aspectRatio() > 1
  30326. },
  30327. isSmallScreen: function() {
  30328. var e = screen.width / window.devicePixelRatio;
  30329. return e < 240
  30330. },
  30331. detectIE: function() {
  30332. var e = window.navigator.userAgent
  30333. , t = e.indexOf("MSIE ");
  30334. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30335. },
  30336. detectSafari: function() {
  30337. var e = window.navigator.userAgent
  30338. , t = e.indexOf("Safari");
  30339. return t !== -1 && !this.detectChrome()
  30340. },
  30341. detectFirefox: function() {
  30342. var e = window.navigator.userAgent;
  30343. return e.indexOf("Firefox") !== -1
  30344. },
  30345. detectChrome: function() {
  30346. var e = window.navigator.userAgent;
  30347. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30348. },
  30349. detectOpera: function() {
  30350. var e = window.navigator.userAgent;
  30351. return e.indexOf("OPR") !== -1
  30352. },
  30353. detectIOS: function() {
  30354. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30355. },
  30356. detectIPad: function() {
  30357. var e = window.navigator.userAgent
  30358. , t = /iPad/;
  30359. return t.test(e)
  30360. },
  30361. detectIPod: function() {
  30362. var e = window.navigator.userAgent
  30363. , t = /iPod/;
  30364. return t.test(e)
  30365. },
  30366. detectIPhone: function() {
  30367. var e = window.navigator.userAgent
  30368. , t = /iPhone/;
  30369. return t.test(e)
  30370. },
  30371. detectAndroid: function() {
  30372. var e = window.navigator.userAgent;
  30373. return e.indexOf("Android") !== -1
  30374. },
  30375. detectAndroidMobile: function() {
  30376. var e = window.navigator.userAgent;
  30377. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30378. },
  30379. detectSamsungNative: function() {
  30380. var e = window.navigator.userAgent;
  30381. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30382. },
  30383. detectSamsungS6: function() {
  30384. var e = window.navigator.userAgent;
  30385. return e.indexOf("SM-G92") !== -1
  30386. },
  30387. /************************************************************fyz改from徐世廷*************************************************************/
  30388. detectHUAWEI5X: function() {
  30389. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30390. },
  30391. /*******************************************************************************************************************************/
  30392. detectWebVR: function() {
  30393. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30394. },
  30395. getVRDisplay: function() {
  30396. var e = $.Deferred();
  30397. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30398. t.length >= 1 && e.resolve(t[0]),
  30399. e.reject(null)
  30400. }),
  30401. e) : e.reject(null)
  30402. },
  30403. iosVersion: function() {
  30404. if (!this.detectIOS())
  30405. throw new r("Did not detect an iDevice");
  30406. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30407. , t = "_";
  30408. return n(e, t)
  30409. },
  30410. androidVersion: function() {
  30411. if (!this.detectAndroid())
  30412. throw new r("Did not detect an Android based device");
  30413. var e = /Android ((?:\d+\.?){1,3})/
  30414. , t = ".";
  30415. return n(e, t)
  30416. },
  30417. valueFromCookie: function(e, t) {
  30418. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30419. if (!i)
  30420. return t;
  30421. var n = i[1];
  30422. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30423. },
  30424. valueFromHash: function(e, t) {
  30425. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30426. , n = i.exec(window.location.href);
  30427. if (!n)
  30428. return t;
  30429. var r = n[1];
  30430. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30431. }
  30432. }
  30433. //changeLog()
  30434. }
  30435. , {
  30436. "../exception/DeviceMismatchException": 56
  30437. }],
  30438. 183: [function(e, t, i) {
  30439. (function(i) {
  30440. "use strict";
  30441. function n(e, t) {
  30442. var i = r(t);
  30443. var replaceAll = function (str, f, e) {
  30444. //f全部替换成e
  30445. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30446. return str.replace(reg, e);
  30447. };
  30448. var urlFirstView = c.valueFromHash('firstView');
  30449. if(urlFirstView){
  30450. try{
  30451. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30452. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30453. urlFirstView = "{"+urlFirstView+"]}"
  30454. let info = JSON.parse(urlFirstView);
  30455. i.pano = t.index[info.pano] //panos.get(info.pano)
  30456. if(!i.pano){
  30457. urlFirstView = false
  30458. console.error('检测到firstView但是 找不到该pano')
  30459. }else{
  30460. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30461. i.zoom = -1;
  30462. i.mode = "panorama"
  30463. i.setByUrl = true
  30464. }
  30465. }catch(e){
  30466. urlFirstView = false
  30467. console.error('检测到firstView但是解析出错'+e)
  30468. }
  30469. }
  30470. if (Object.keys(i).length > 0)
  30471. return i;
  30472. if (e.heroImage)
  30473. i = o(e, t);
  30474. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30475. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30476. try {
  30477. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30478. i.position = n.camera.position,
  30479. //i.quaternion = n.camera.quaternion,
  30480. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30481. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30482. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30483. d.debug("Using camera_start"),
  30484. d.debug("Modeldata pano: ", i.pano.quaternion),
  30485. d.debug("Camera start pano: ", n.pano.quaternion)),
  30486. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30487. } catch (e) {
  30488. d.warn(e.message)
  30489. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30490. }
  30491. }
  30492. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30493. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30494. i.pano = t.findClosest(i.position),
  30495. i.quaternion = i.pano.quaternion),
  30496. 0 === Object.keys(i).length) {
  30497. var a = t.list[0];
  30498. a && (i.mode = h.PANORAMA,
  30499. i.pano = a,
  30500. i.position = a.position,
  30501. i.quaternion = a.quaternion,
  30502. d.info("Starting at 1st pano " + a.id))
  30503. }
  30504. return i.mode = i.mode || h.DOLLHOUSE,
  30505. i
  30506. }
  30507. function r(e) {
  30508. var t = c.valueFromHash("start", "")
  30509. , i = {};
  30510. if ("" !== t) {
  30511. d.debug("Start override found in parameters, trying to parse..."),
  30512. i = a(t) || {};
  30513. var n = c.valueFromHash("tag", null);
  30514. n && (i.tag = n),
  30515. i.panoId && (i.pano = e.get(i.panoId))
  30516. }
  30517. return i
  30518. }
  30519. function o(e, t) {
  30520. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30521. return {};
  30522. var i = {}
  30523. , n = e.heroImage.metadata;
  30524. d.debug("Using start position from thumbnail image"),
  30525. i.position = n.camera_position,
  30526. i.quaternion = n.camera_quaternion;
  30527. try {
  30528. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30529. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30530. } catch (e) {
  30531. d.debug(e.message)
  30532. }
  30533. return i
  30534. }
  30535. function a(e) {
  30536. return s.deserialize(e)
  30537. }
  30538. var s = e("../controls/serializer")
  30539. , l = e("../util/math")
  30540. , c = e("./browser")
  30541. , h = e("../enum/Viewmode")
  30542. , u = e("../util/logger")
  30543. , th = e("three")//xzw
  30544. , d = new u(i);
  30545. t.exports = {
  30546. getStartCameraOptions: n
  30547. }
  30548. }
  30549. ).call(this, "/js/util/camera.js")
  30550. }
  30551. , {
  30552. "../controls/serializer": 14,
  30553. "../enum/Viewmode": 51,
  30554. "../util/logger": 189,
  30555. "../util/math": 190,
  30556. "./browser": 182,
  30557. "three": 217
  30558. }],
  30559. 184: [function(e, t, i) {
  30560. "use strict";
  30561. function n(e, t, i) {
  30562. return o(e.fov, t, i)
  30563. }
  30564. var r = e("./MathLight")
  30565. , o = function(e, t, i) {
  30566. var n = t
  30567. , o = i
  30568. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30569. return a
  30570. }
  30571. , a = function(e, t, i) {
  30572. var n = t
  30573. , o = i
  30574. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30575. return a
  30576. }
  30577. , s = function(e, t, i, n) {
  30578. var r = o(e, i, n);
  30579. return r > t ? a(t, i, n) : e
  30580. };
  30581. t.exports = {
  30582. clampVFOV: s,
  30583. getHFOVForCamera: n,
  30584. getHFOVFromVFOV: o,
  30585. getVFOVFromHFOV: a
  30586. }
  30587. window.MathLight = t.exports
  30588. }
  30589. , {
  30590. "./MathLight": 176
  30591. }],
  30592. 185: [function(e, t, i) {
  30593. "use strict";
  30594. var n = e("three");
  30595. t.exports = {
  30596. delayOneFrame: function(e) {
  30597. window.setTimeout(e, 1)
  30598. },
  30599. normalizeUrl: function(e) {
  30600. return e.replace("https://", "http://")
  30601. },
  30602. domainFromUrl: function(e) {
  30603. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30604. return t ? t[3] : e
  30605. },
  30606. average: function(e, t) {
  30607. if (0 === e.length)
  30608. return null;
  30609. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30610. var o = t ? e[r][t] : e[r];
  30611. i += o,
  30612. n++
  30613. }
  30614. return i / n
  30615. },
  30616. countUnique: function(e) {
  30617. for (var t = {}, i = 0; i < e.length; i++)
  30618. t[e[i]] = 1 + (t[e[i]] || 0);
  30619. return Object.keys(t).length
  30620. },
  30621. averageVectors: function(e, t) {
  30622. var i = new n.Vector3;
  30623. if (0 === e.length)
  30624. return i;
  30625. for (var r = 0, o = 0; o < e.length; o++) {
  30626. var a = t ? e[o][t] : e[o];
  30627. i.add(a),
  30628. r++
  30629. }
  30630. return i.divideScalar(r)
  30631. },
  30632. equalLists: function(e, t) {
  30633. if (e.length !== t.length)
  30634. return !1;
  30635. for (var i = 0; i < e.length; i++)
  30636. if (e[i] !== t[i])
  30637. return !1;
  30638. return !0
  30639. },
  30640. lowerMedian: function(e, t) {
  30641. if (0 === e.length)
  30642. return null;
  30643. t = t || 2,
  30644. e.sort(function(e, t) {
  30645. return e - t
  30646. });
  30647. var i = Math.floor(e.length / t);
  30648. return e[i]
  30649. },
  30650. stableSort: function(e, t) {
  30651. return e.map(function(e, t) {
  30652. return {
  30653. value: e,
  30654. index: t
  30655. }
  30656. }).sort(function(e, i) {
  30657. var n = t(e.value, i.value);
  30658. return 0 !== n ? n : e.index - i.index
  30659. }).map(function(e) {
  30660. return e.value
  30661. })
  30662. },
  30663. filterAll: function(e, t) {
  30664. return e.filter(function(e) {
  30665. return t.every(function(t) {
  30666. return t(e)
  30667. })
  30668. })
  30669. },
  30670. formatDate: function(e) {
  30671. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30672. },
  30673. formatDatetime: function(e) {
  30674. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30675. },
  30676. randomString: function(e) {
  30677. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30678. t += i.charAt(Math.floor(Math.random() * i.length));
  30679. return t
  30680. },
  30681. uint8ToBase64: function(e, t) {
  30682. t && "number" == typeof t || (t = 8192);
  30683. for (var i = [], n = 0; n < e.length; n += t)
  30684. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30685. return btoa(i.join(""))
  30686. },
  30687. uuid4: function e(t) {
  30688. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30689. },
  30690. nth: function(e) {
  30691. return e %= 10,
  30692. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30693. },
  30694. extendObject: function(e, t) {
  30695. return Object.keys(t).forEach(function(i) {
  30696. e[i] = t[i]
  30697. }),
  30698. e
  30699. },
  30700. deepExtend: function e(t) {
  30701. t = t || {};
  30702. for (var i = 1; i < arguments.length; i++) {
  30703. var n = arguments[i];
  30704. if (n)
  30705. for (var r in n)
  30706. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30707. }
  30708. return t
  30709. },
  30710. inherit: function(e, t) {
  30711. e.prototype = Object.create(t.prototype),
  30712. e.prototype.constructor = e
  30713. },
  30714. extend: function(e, t) {
  30715. for (var i in t.prototype)
  30716. e.prototype[i] = t.prototype[i]
  30717. }
  30718. ,
  30719. getVisiblePano : function(positions = [], options={}){//add
  30720. var visiblePanos = [];
  30721. var panos = options.panos || player.model.panos.list;
  30722. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30723. panos.forEach((pano)=>{
  30724. if(!pano.isAligned())return;
  30725. var A = pano.position.clone();
  30726. var posB = options.posAtPanos[pano.id] || positions;
  30727. var posLength = posB.length
  30728. for(let i=0;i<posLength;i++){
  30729. var B = posB[i];
  30730. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30731. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30732. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30733. visiblePanos.push(pano );
  30734. break;
  30735. }
  30736. }
  30737. })
  30738. return visiblePanos
  30739. }
  30740. ,
  30741. sortByScore : function(list, request, rank) {
  30742. var i = this.filterAll(list, request);
  30743. return 0 === i.length ? null : i = i.map(function(e) {
  30744. return {
  30745. item: e,
  30746. score: rank.reduce(function(t, i) {
  30747. return t + i(e);
  30748. }, 0)
  30749. };
  30750. }).sort(function(e, t) {
  30751. return t.score - e.score;
  30752. });
  30753. }
  30754. },
  30755. Math.sign = function(e) {
  30756. return e < 0 ? -1 : 1
  30757. }
  30758. window.common = t.exports
  30759. }
  30760. , {
  30761. three: 217
  30762. }],
  30763. 186: [function(e, t, i) {
  30764. "use strict";
  30765. var n = {};
  30766. n.linearTween = function(e, t, i, n) {
  30767. return i * e / n + t
  30768. }
  30769. ,
  30770. n.easeInQuad = function(e, t, i, n) {
  30771. return e /= n,
  30772. i * e * e + t
  30773. }
  30774. ,
  30775. n.easeOutQuad = function(e, t, i, n) {
  30776. return e /= n,
  30777. -i * e * (e - 2) + t
  30778. }
  30779. ,
  30780. n.easeInOutQuad = function(e, t, i, n) {
  30781. return e /= n / 2,
  30782. e < 1 ? i / 2 * e * e + t : (e--,
  30783. -i / 2 * (e * (e - 2) - 1) + t)
  30784. }
  30785. ,
  30786. n.easeInCubic = function(e, t, i, n) {
  30787. return e /= n,
  30788. i * e * e * e + t
  30789. }
  30790. ,
  30791. n.easeOutCubic = function(e, t, i, n) {
  30792. return e /= n,
  30793. e--,
  30794. i * (e * e * e + 1) + t
  30795. }
  30796. ,
  30797. n.easeInOutCubic = function(e, t, i, n) {
  30798. return e /= n / 2,
  30799. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30800. i / 2 * (e * e * e + 2) + t)
  30801. }
  30802. ,
  30803. n.easeInQuart = function(e, t, i, n) {
  30804. return e /= n,
  30805. i * e * e * e * e + t
  30806. }
  30807. ,
  30808. n.easeOutQuart = function(e, t, i, n) {
  30809. return e /= n,
  30810. e--,
  30811. -i * (e * e * e * e - 1) + t
  30812. }
  30813. ,
  30814. n.easeInOutQuart = function(e, t, i, n) {
  30815. return e /= n / 2,
  30816. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30817. -i / 2 * (e * e * e * e - 2) + t)
  30818. }
  30819. ,
  30820. n.easeInQuint = function(e, t, i, n) {
  30821. return e /= n,
  30822. i * e * e * e * e * e + t
  30823. }
  30824. ,
  30825. n.easeOutQuint = function(e, t, i, n) {
  30826. return e /= n,
  30827. e--,
  30828. i * (e * e * e * e * e + 1) + t
  30829. }
  30830. ,
  30831. n.easeInOutQuint = function(e, t, i, n) {
  30832. return e /= n / 2,
  30833. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30834. i / 2 * (e * e * e * e * e + 2) + t)
  30835. }
  30836. ,
  30837. n.easeInSine = function(e, t, i, n) {
  30838. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30839. }
  30840. ,
  30841. n.easeOutSine = function(e, t, i, n) {
  30842. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30843. }
  30844. ,
  30845. n.easeInOutSine = function(e, t, i, n) {
  30846. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30847. }
  30848. ,
  30849. n.easeInExpo = function(e, t, i, n) {
  30850. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30851. }
  30852. ,
  30853. n.easeOutExpo = function(e, t, i, n) {
  30854. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30855. }
  30856. ,
  30857. n.easeInOutExpo = function(e, t, i, n) {
  30858. return e /= n / 2,
  30859. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30860. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30861. }
  30862. ,
  30863. n.easeInCirc = function(e, t, i, n) {
  30864. return e /= n,
  30865. -i * (Math.sqrt(1 - e * e) - 1) + t
  30866. }
  30867. ,
  30868. n.easeOutCirc = function(e, t, i, n) {
  30869. return e /= n,
  30870. e--,
  30871. i * Math.sqrt(1 - e * e) + t
  30872. }
  30873. ,
  30874. n.easeInOutCirc = function(e, t, i, n) {
  30875. return e /= n / 2,
  30876. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30877. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30878. }
  30879. ,
  30880. n.easeInElastic = function(e, t, i, n) {
  30881. var r = 1.70158
  30882. , o = 0
  30883. , a = i;
  30884. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30885. a < Math.abs(i) ? (a = i,
  30886. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30887. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30888. }
  30889. ,
  30890. n.easeOutElastic = function(e, t, i, n) {
  30891. var r = 1.70158
  30892. , o = 0
  30893. , a = i;
  30894. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30895. a < Math.abs(i) ? (a = i,
  30896. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30897. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30898. }
  30899. ,
  30900. n.easeInOutElastic = function(e, t, i, n) {
  30901. var r = 1.70158
  30902. , o = 0
  30903. , a = i;
  30904. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30905. a < Math.abs(i) ? (a = i,
  30906. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30907. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30908. }
  30909. ,
  30910. n.easeInBack = function(e, t, i, n, r) {
  30911. return void 0 === r && (r = 1.70158),
  30912. i * (e /= n) * e * ((r + 1) * e - r) + t
  30913. }
  30914. ,
  30915. n.easeOutBack = function(e, t, i, n, r) {
  30916. return void 0 === r && (r = 1.70158),
  30917. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30918. }
  30919. ,
  30920. n.easeInOutBack = function(e, t, i, n, r) {
  30921. return void 0 === r && (r = 1.70158),
  30922. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30923. }
  30924. ,
  30925. n.easeOutBounce = function(e, t, i, n) {
  30926. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30927. }
  30928. ,
  30929. n.easeInBounce = function(e, t, i, r) {
  30930. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30931. }
  30932. ,
  30933. n.easeInOutBounce = function(e, t, i, r) {
  30934. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30935. }
  30936. ,
  30937. t.exports = n
  30938. window.easing = n
  30939. }
  30940. , {}],
  30941. 187: [function(e, t, i) {
  30942. "use strict";
  30943. function n() {
  30944. this.events = [],
  30945. this.valid = !1
  30946. }
  30947. var r = e("../enum/Joystick");
  30948. n.prototype.push = function(e, t) {
  30949. this.events.push({
  30950. direction: e,
  30951. pano: t
  30952. }),
  30953. this.valid = !0
  30954. }
  30955. ,
  30956. n.prototype.pop = function(e) {
  30957. var t = this.events.pop();
  30958. return this.events.length < 1 && (this.valid = !1),
  30959. t
  30960. }
  30961. ,
  30962. n.prototype.peek = function() {
  30963. return this.events.length ? this.events[this.events.length - 1] : {
  30964. direction: null,
  30965. pano: null
  30966. }
  30967. }
  30968. ,
  30969. n.prototype.invalidate = function() {
  30970. this.events = [],
  30971. this.valid = !1
  30972. }
  30973. ,
  30974. n.prototype.reversePano = function(e) {
  30975. if (!this.valid)
  30976. return null;
  30977. var t = this.peek();
  30978. return r.opposite(e) === t.direction ? (this.pop(),
  30979. t.pano) : null
  30980. }
  30981. ,
  30982. t.exports = n
  30983. }
  30984. , {
  30985. "../enum/Joystick": 29
  30986. }],
  30987. 188: [function(e, t, i) {
  30988. "use strict";
  30989. window.lerp = t.exports = {
  30990. vector: function(e, t) {
  30991. var i = e.clone();
  30992. return t = t.clone(),
  30993. function(n) {
  30994. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30995. }
  30996. },
  30997. quaternion: function(e, t) {
  30998. var i = e.clone();
  30999. return function(n) {
  31000. e.copy(i).slerp(t, n)
  31001. }
  31002. },
  31003. property: function(e, t, i, n) {
  31004. var r = e[t];
  31005. return function(o) {
  31006. e[t] = r * (1 - o) + i * o,
  31007. n && n(e[t])
  31008. }
  31009. },
  31010. uniform: function(e, t, i) {
  31011. var n = e.material.uniforms[t].value;
  31012. return function(r) {
  31013. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31014. }
  31015. },
  31016. matrix4: function(e, t) {
  31017. var i = e.clone();
  31018. return function(n) {
  31019. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31020. r[s] = o[s] * (1 - n) + a[s] * n
  31021. }
  31022. },
  31023. allUniforms: function(e, t, i) {
  31024. var n = e.map(function(e) {
  31025. return this.uniform(e, t, i)
  31026. }
  31027. .bind(this));
  31028. return function(e) {
  31029. n.forEach(function(t) {
  31030. t(e)
  31031. })
  31032. }
  31033. }
  31034. }
  31035. }
  31036. , {}],
  31037. 189: [function(e, t, i) {
  31038. "use strict";
  31039. function n(e) {
  31040. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31041. if (n.consoleEnabled) {
  31042. var h = function(e) {
  31043. $("#debug-console").append("<p>" + e + "</p>"),
  31044. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31045. };
  31046. t = function(e) {
  31047. h(Array.prototype.slice.call(arguments).join(" "))
  31048. }
  31049. ,
  31050. i = function(e) {
  31051. h(Array.prototype.slice.call(arguments).join(" "))
  31052. }
  31053. ,
  31054. o = function(e) {
  31055. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31056. }
  31057. ,
  31058. a = function(e) {
  31059. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31060. }
  31061. } else
  31062. console.log ? (t = console.log,
  31063. i = console.info ? console.info : console.log,
  31064. o = console.warn ? console.warn : console.log,
  31065. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31066. ;
  31067. var u = function(e) {
  31068. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31069. }
  31070. , d = function(t, i) {
  31071. if (r) {
  31072. var o = Array.prototype.slice.call(t).join(" ");
  31073. r.captureMessage(o, {
  31074. level: i,
  31075. path: e,
  31076. timestamp: n.timestamp()
  31077. })
  31078. }
  31079. }
  31080. , p = function(t, i) {
  31081. if (r) {
  31082. var o = Array.prototype.slice.call(t).join(" ");
  31083. r.captureException(new Error(o), {
  31084. level: i,
  31085. path: e,
  31086. timestamp: n.timestamp()
  31087. })
  31088. }
  31089. };
  31090. return {
  31091. debug: function() {
  31092. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31093. },
  31094. info: function() {
  31095. n.level >= n.levels.info && i.apply(console, u(arguments))
  31096. },
  31097. warn: function() {
  31098. d(arguments, "warn"),
  31099. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31100. },
  31101. error: function() {
  31102. p(arguments, "error"),
  31103. n.level >= n.levels.error && a.apply(console, u(arguments))
  31104. },
  31105. v3str: function(e, t) {
  31106. var i = void 0 === t ? 2 : t;
  31107. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31108. },
  31109. eulstr: function(e, t) {
  31110. var i = void 0 === t ? 2 : t;
  31111. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31112. },
  31113. time: function(e) {
  31114. n.level >= n.levels.debug && (c[e] = Date.now())
  31115. },
  31116. timeEnd: function(e) {
  31117. if (n.level >= n.levels.debug) {
  31118. var t = c[e];
  31119. if (!t)
  31120. return;
  31121. var i = (Date.now() - t) / 1e3;
  31122. this.debug(e, i + "s")
  31123. }
  31124. }
  31125. }
  31126. }
  31127. var r = window.Raven;
  31128. n.timestamp = function() {
  31129. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31130. }
  31131. ,
  31132. n.levels = {
  31133. debug: 3,
  31134. info: 2,
  31135. warn: 1,
  31136. error: 0
  31137. },
  31138. n.level = n.levels.info,
  31139. t.exports = n
  31140. }
  31141. , {}],
  31142. 190: [function(e, t, i) {
  31143. "use strict";
  31144. var n = e("three")
  31145. , r = e("../enum/GLCubeFaces")
  31146. , o = e("../constants");
  31147. t.exports = {
  31148. convertVisionVector: function(e) {
  31149. return new n.Vector3(e.x,e.z,-e.y)
  31150. },
  31151. convertVisionQuaternion: function(e) {
  31152. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31153. },
  31154. convertWorkshopVector: function(e) {
  31155. return new n.Vector3(-e.x,e.y,e.z)
  31156. },
  31157. convertWorkshopQuaternion: function(e) {
  31158. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31159. },
  31160. convertWorkshopPanoramaQuaternion: function(e) {
  31161. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31162. },
  31163. convertWorkshopOrthoZoom: function(e) {// xzw
  31164. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31165. //return e;
  31166. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31167. },
  31168. toPrecision: function(e, t) {//xzw change
  31169. var f = function(e, t){
  31170. var i = Math.pow(10, t);
  31171. return Math.round(e * i) / i
  31172. }
  31173. if(e instanceof Array){
  31174. for(var s=0; s<e.length; s++){
  31175. e[s] = f(e[s],t);
  31176. }
  31177. return e;
  31178. }
  31179. else return f(e,t)
  31180. },
  31181. isEmptyQuaternion: function(e) {
  31182. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31183. },
  31184. projectPositionToCanvas: function(e, t, i) {
  31185. i = i || new n.Vector3,
  31186. i.copy(e);
  31187. var r = .5 * $("#player").width()
  31188. , o = .5 * $("#player").height();
  31189. return i.project(t),
  31190. i.x = i.x * r + r,
  31191. i.y = -(i.y * o) + o,
  31192. i
  31193. },
  31194. convertScreenPositionToNDC: function(e, t, i) {
  31195. return i = i || new n.Vector2,
  31196. i.x = e / $("#player").width() * 2 - 1,
  31197. i.y = 2 * -(t / $("#player").height()) + 1,
  31198. i
  31199. },
  31200. constrainedTurn: function(e) {
  31201. var t = e % (2 * Math.PI);
  31202. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31203. },
  31204. getFOVDotThreshold: function(e) {
  31205. return Math.cos(n.Math.degToRad(e / 2))
  31206. },
  31207. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31208. switch (e) {
  31209. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31210. i.set(1, t.y, t.x);
  31211. break;
  31212. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31213. i.set(-1, t.y, -t.x);
  31214. break;
  31215. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31216. i.set(-t.x, 1, -t.y);
  31217. break;
  31218. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31219. i.set(-t.x, -1, t.y);
  31220. break;
  31221. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31222. i.set(-t.x, t.y, 1);
  31223. break;
  31224. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31225. i.set(t.x, t.y, -1)
  31226. }
  31227. n && i.normalize()
  31228. },
  31229. //add:
  31230. getPos2d : function(point, camera, dom){
  31231. var camera = camera ;
  31232. var dom = dom;
  31233. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31234. var x,y;
  31235. x = (pos.x + 1) / 2 * dom.clientWidth;
  31236. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31237. var inSight = x <= dom.clientWidth && x >= 0
  31238. && y <= dom.clientHeight && y >= 0
  31239. return {
  31240. pos: new THREE.Vector2(x,y),
  31241. vector: pos,
  31242. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31243. inSight : inSight //在屏幕范围内可见
  31244. };
  31245. }
  31246. }
  31247. window.math = t.exports
  31248. }
  31249. , {
  31250. "../constants": 8,
  31251. "../enum/GLCubeFaces": 25,
  31252. three: 217
  31253. }],
  31254. 191: [function(e, t, i) {
  31255. "use strict";
  31256. function n(e, t, i) {
  31257. return a.map(function(n, o) {
  31258. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31259. }
  31260. .bind(this))
  31261. }
  31262. function r(e) {
  31263. return s[e]
  31264. }
  31265. var o = e("../enum/GLCubeFaces")
  31266. , a = [0, 1, 2, 3, 4, 5]
  31267. , s = {
  31268. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31269. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31270. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31271. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31272. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31273. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31274. };
  31275. t.exports = {
  31276. mapFaceToCubemapFace: r,
  31277. getCubemapUrls: n
  31278. }
  31279. }
  31280. , {
  31281. "../enum/GLCubeFaces": 25
  31282. }],
  31283. 192: [function(e, t, i) {
  31284. "use strict";
  31285. t.exports = {
  31286. captureErrors: function(e, t, i) {
  31287. if ("Raven"in window) {
  31288. Raven.config(e, t).install(),
  31289. i && Raven.setTagsContext(i);
  31290. var n = console.warn
  31291. , r = console.error;
  31292. console.warn = function() {
  31293. var e = Array.prototype.slice.call(arguments);
  31294. Raven.captureMessage(e.join(" "), {
  31295. level: "warning"
  31296. }),
  31297. n.apply(console, e)
  31298. }
  31299. ,
  31300. console.error = function() {
  31301. var e = Array.prototype.slice.call(arguments);
  31302. Raven.captureException(new Error(e.join(" ")), {
  31303. level: "error"
  31304. }),
  31305. r.apply(console, e)
  31306. }
  31307. } else
  31308. console.error("Raven not found, not capturing errors.")
  31309. }
  31310. }
  31311. }
  31312. , {}],
  31313. 193: [function(e, t, i) {
  31314. (function(i) {
  31315. "use strict";
  31316. var n = e("./browser")
  31317. , r = e("../constants")
  31318. , o = e("url")
  31319. , a = e("./logger")
  31320. , ss = e('three')
  31321. , s = new a(i)
  31322. , l = {
  31323. getAuthorizationHeader: function() {
  31324. var e = n.valueFromHash("auth");
  31325. if (e)
  31326. return e.replace(",", " ");
  31327. var t = n.valueFromCookie("token");
  31328. return t ? "Token " + t : null
  31329. },
  31330. parseSidUrl: function(e) {
  31331. var t, i;
  31332. t=g_Prefix;
  31333. if (e = e || "",
  31334. e.match(/^https?/)) {
  31335. var n = o.parse(e);
  31336. t = g_Prefix,
  31337. i = e
  31338. } else{
  31339. //xzw 原先的不能用
  31340. //t = window.location.protocol + "//" + window.location.host, //MP
  31341. t = g_Prefix
  31342. //i = t + "/api/player/models/" + e; //MP
  31343. i = t + "data/" + e;
  31344. }
  31345. return {
  31346. urlBase: t,
  31347. urlModel: i,
  31348. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31349. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31350. }
  31351. },
  31352. getModelIDFromQueryString: function() {
  31353. return n.valueFromHash("model") || n.valueFromHash("m")
  31354. },
  31355. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31356. e = JSON.parse(JSON.stringify(e));
  31357. var i = null;
  31358. if (e.images.forEach(function(n) {
  31359. if(!n.metadata) return;
  31360. if ("string" == typeof n.metadata)
  31361. try {
  31362. n.metadata = JSON.parse(n.metadata)
  31363. } catch (e) {
  31364. s.warn("Unable to parse image metadata"),
  31365. n.metadata = null
  31366. }
  31367. else{
  31368. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31369. }
  31370. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31371. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31372. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31373. }else{
  31374. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31375. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31376. n.metadata.zoom = n.metadata.zoom || 1;
  31377. }
  31378. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31379. }),
  31380. //icon初始视角的:
  31381. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31382. var n = {};
  31383. n.pano = {
  31384. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31385. position: t.convertWorkshopVector(i.scan_position),
  31386. uuid: i.scan_id
  31387. },
  31388. n.camera = {
  31389. quaternion: i.camera_quaternion,
  31390. position: i.camera_position
  31391. },
  31392. e.startPano = n
  31393. }
  31394. return e
  31395. },
  31396. */
  31397. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31398. e = JSON.parse(JSON.stringify(e));
  31399. var i = null;
  31400. var deal = function(n) {
  31401. if(!n.metadata) return;
  31402. if ("string" == typeof n.metadata)
  31403. try {
  31404. n.metadata = JSON.parse(n.metadata)
  31405. } catch (e) {
  31406. s.warn("Unable to parse image metadata"),
  31407. n.metadata = null
  31408. }
  31409. else{
  31410. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31411. }
  31412. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31413. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31414. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31415. }else{
  31416. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31417. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31418. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31419. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31420. }
  31421. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31422. }
  31423. //改
  31424. e.images.forEach(info=>{
  31425. if(info.locations){
  31426. info.locations.forEach(a=>deal(a))
  31427. }else{
  31428. deal(info)
  31429. }
  31430. })
  31431. //icon初始视角的:
  31432. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31433. var n = {};
  31434. n.pano = {
  31435. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31436. position: t.convertWorkshopVector(i.scan_position),
  31437. uuid: i.scan_id
  31438. },
  31439. n.camera = {
  31440. quaternion: i.camera_quaternion,
  31441. position: i.camera_position
  31442. },
  31443. e.startPano = n
  31444. }
  31445. return e
  31446. },
  31447. visionVersionToInt: function() {
  31448. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31449. return function(t) {
  31450. if (!t)
  31451. throw new Error("Vision version is required");
  31452. var i = e.exec(t);
  31453. if (null === i)
  31454. throw new Error("String is not a vision version: " + t);
  31455. return parseInt(i[1])
  31456. }
  31457. }(),
  31458. modelDataPromisesTiles: function(e) {
  31459. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31460. if (vision_version)
  31461. try {
  31462. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31463. } catch (t) {
  31464. s.warn("Invalid vision version: " + vision_version)
  31465. }
  31466. // var t = e.created ? new Date(e.created) : null;
  31467. // return t && t >= r.visionTilingStartDate
  31468. return false
  31469. }
  31470. };
  31471. t.exports = l
  31472. }
  31473. ).call(this, "/js/util/showcase.js")
  31474. }
  31475. , {
  31476. "../constants": 8,
  31477. "./browser": 182,
  31478. "./logger": 189,
  31479. three:217,
  31480. url: 208
  31481. }],
  31482. 194: [function(e, t, i) {
  31483. "use strict";
  31484. var n = e("../util/ajax")
  31485. , r = e("three")
  31486. , o = e("../settings")
  31487. , a = {};
  31488. t.exports = {
  31489. load: function(e, t, i) {
  31490. var s = a[e];
  31491. return s ? (t && setTimeout(function() {
  31492. t(s)
  31493. }, 1),
  31494. s) : (s = new r.Texture,
  31495. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31496. s.magFilter = r.LinearFilter,
  31497. s.generateMipmaps = !1),
  31498. s.sourceFile = e,
  31499. a[e] = s,
  31500. n.getImage(e).then(function(e) {
  31501. s.image = e,
  31502. s.needsUpdate = !0,
  31503. t && t(s)
  31504. }).fail(i),
  31505. s)
  31506. },
  31507. loadBase64: function(e, t) {
  31508. t = t || "png";
  31509. var i = new r.Texture;
  31510. return i.image = document.createElement("img"),
  31511. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31512. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31513. i.magFilter = r.LinearFilter,
  31514. i.generateMipmaps = !1),
  31515. i.needsUpdate = !0,
  31516. i
  31517. },
  31518. isLoaded: function(e) {
  31519. return !!a[e]
  31520. }
  31521. }
  31522. window.Texture = t.exports
  31523. }
  31524. , {
  31525. "../settings": 166,
  31526. "../util/ajax": 181,
  31527. three: 217
  31528. }],
  31529. 195: [function(e, t, i) {
  31530. "use strict";
  31531. var n = e("./easing");
  31532. window.transitions = t.exports = {
  31533. globalDone: null,
  31534. funcs: [],
  31535. counter: 0,
  31536. uniqueID: 0,
  31537. start: function(e, t, i, r, o, a, s) {
  31538. return r = r || 0,
  31539. this.funcs.push({
  31540. func: e,
  31541. current: -r * Math.abs(t),
  31542. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31543. done: i,
  31544. easing: o || n.linearTween,
  31545. cycling: t < 0,
  31546. running: !0,
  31547. debug: r < 0,
  31548. name: a || "T" + this.counter,
  31549. id: void 0 === s ? this.counter : s,
  31550. paused: !1
  31551. }),
  31552. e(0, 16),
  31553. this.counter += 1,
  31554. e
  31555. },
  31556. trigger: function(e) {
  31557. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31558. , i = e.func || function() {}
  31559. , r = void 0 === e.duration ? 0 : e.duration;
  31560. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31561. var o = e.done || null
  31562. , a = e.easing || n.linearTween
  31563. , s = e.name || "R" + this.counter
  31564. , l = void 0 === e.id ? this.counter : e.id;
  31565. return this.start(i, r, o, t, a, s, l)
  31566. },
  31567. setTimeout: function(e, t, i) {
  31568. var n = void 0 === i ? this.counter : i;
  31569. return this.trigger({
  31570. done: e,
  31571. duration: void 0 === t ? 0 : t,
  31572. name: "O" + this.counter,
  31573. id: n
  31574. })
  31575. },
  31576. pause: function() {
  31577. this.paused = !0
  31578. },
  31579. resume: function() {
  31580. this.paused = !1
  31581. },
  31582. update: function(e) {
  31583. this.funcs.forEach(function(t) {
  31584. if (!(t.paused || (t.current += 1e3 * e,
  31585. t.current < 0)))
  31586. if (t.current >= t.duration && !t.cycling) {
  31587. var i = t.easing(1, 0, 1, 1);
  31588. t.func(i, 1e3 * e),
  31589. t.done && t.done(),
  31590. t.running = !1
  31591. } else {
  31592. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31593. , r = t.func(n, 1e3 * e) || !1;
  31594. r && (t.done && t.done(),
  31595. t.running = !1)
  31596. }
  31597. });
  31598. var t = this.funcs.length;
  31599. this.funcs = this.funcs.filter(function(e) {
  31600. return e.running
  31601. });
  31602. var i = this.funcs.length;
  31603. if (t > 0 && 0 === i && this.globalDone) {
  31604. var n = this.globalDone;
  31605. this.globalDone = null,
  31606. n()
  31607. }
  31608. },
  31609. adjustSpeed: function(e, t) {
  31610. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31611. var r = i[n];
  31612. r.duration /= t,
  31613. r.current /= t
  31614. }
  31615. },
  31616. getById: function(e) {
  31617. return this.funcs.filter(function(t) {
  31618. return e === t.id
  31619. })
  31620. },
  31621. get: function(e) {
  31622. for (var t = 0; t < this.funcs.length; t += 1)
  31623. if (this.funcs[t].func === e)
  31624. return this.funcs[t];
  31625. return null
  31626. },
  31627. isRunning: function(e) {
  31628. var t = this.get(e);
  31629. return null !== t && t.running
  31630. },
  31631. countActive: function() {
  31632. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31633. e += this.funcs[t].running;
  31634. return e
  31635. },
  31636. listActive: function() {
  31637. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31638. this.funcs[t].running && e.push(this.funcs[t].name);
  31639. return e
  31640. },
  31641. done: function(e) {
  31642. this.globalDone = e
  31643. },
  31644. cancelById: function(e) {
  31645. var t = void 0 === e ? 0 : e;
  31646. this.funcs = this.funcs.filter(function(e) {
  31647. return e.id !== t
  31648. })
  31649. },
  31650. cancel: function(e) {
  31651. this.funcs = this.funcs.filter(function(t) {
  31652. return t.func !== e
  31653. })
  31654. },
  31655. getUniqueId: function() {
  31656. return this.uniqueID -= 1,
  31657. this.uniqueID
  31658. }
  31659. }
  31660. }
  31661. , {
  31662. "./easing": 186
  31663. }],
  31664. 196: [function(e, t, i) {
  31665. function n(e) {
  31666. if (this.set = {},
  31667. this.infContains = function() {
  31668. return !0
  31669. }
  31670. ,
  31671. "object" == typeof e)
  31672. if (e instanceof Array)
  31673. for (var t = 0; t < e.length; t++)
  31674. this.set[e[t]] = !0;
  31675. else
  31676. this.set = e;
  31677. else if ("function" == typeof e)
  31678. this.infContains = e;
  31679. else if ("undefined" != typeof e)
  31680. throw new Error("set must be either an array or an object.")
  31681. }
  31682. t.exports = n,
  31683. n.prototype.contains = function(e) {
  31684. return !!this.set[e]
  31685. }
  31686. ,
  31687. n.prototype.has = n.prototype.contains,
  31688. n.prototype.add = function(e) {
  31689. if (1 == arguments.length)
  31690. this.set[e] = !0;
  31691. else
  31692. for (var t = 0; t < arguments.length; t++)
  31693. this.set[arguments[t]] = !0
  31694. }
  31695. ,
  31696. n.prototype.addAll = function(e) {
  31697. if ("object" != typeof e && !(e instanceof Array))
  31698. throw new Error("arr must be an array.");
  31699. for (var t = 0; t < e.length; t++)
  31700. this.add(e[t])
  31701. }
  31702. ,
  31703. n.prototype.remove = function(e) {
  31704. if (1 == arguments.length)
  31705. delete this.set[e];
  31706. else
  31707. for (var t = 0; t < arguments.length; t++)
  31708. delete this.set[arguments[t]]
  31709. }
  31710. ,
  31711. n.prototype.delete = n.prototype.remove,
  31712. n.prototype.clear = function() {
  31713. this.set = {}
  31714. }
  31715. ,
  31716. n.prototype.size = function() {
  31717. return Object.keys(this.set).length
  31718. }
  31719. ,
  31720. n.prototype.toString = function() {
  31721. return "{" + Object.keys(this.set).toString() + "}"
  31722. }
  31723. ,
  31724. n.prototype.toArray = function() {
  31725. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31726. }
  31727. ,
  31728. n.prototype["*values"] = n.prototype.toArray
  31729. }
  31730. , {}],
  31731. 197: [function(e, t, i) {}
  31732. , {}],
  31733. 198: [function(e, t, i) {
  31734. (function(t) {
  31735. "use strict";
  31736. function n() {
  31737. try {
  31738. var e = new Uint8Array(1);
  31739. return e.__proto__ = {
  31740. __proto__: Uint8Array.prototype,
  31741. foo: function() {
  31742. return 42
  31743. }
  31744. },
  31745. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31746. } catch (e) {
  31747. return !1
  31748. }
  31749. }
  31750. function r() {
  31751. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31752. }
  31753. function o(e, t) {
  31754. if (r() < t)
  31755. throw new RangeError("Invalid typed array length");
  31756. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31757. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31758. e.length = t),
  31759. e
  31760. }
  31761. function a(e, t, i) {
  31762. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31763. return new a(e,t,i);
  31764. if ("number" == typeof e) {
  31765. if ("string" == typeof t)
  31766. throw new Error("If encoding is specified then the first argument must be a string");
  31767. return h(this, e)
  31768. }
  31769. return s(this, e, t, i)
  31770. }
  31771. function s(e, t, i, n) {
  31772. if ("number" == typeof t)
  31773. throw new TypeError('"value" argument must not be a number');
  31774. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31775. }
  31776. function l(e) {
  31777. if ("number" != typeof e)
  31778. throw new TypeError('"size" argument must be a number');
  31779. if (e < 0)
  31780. throw new RangeError('"size" argument must not be negative')
  31781. }
  31782. function c(e, t, i, n) {
  31783. return l(t),
  31784. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31785. }
  31786. function h(e, t) {
  31787. if (l(t),
  31788. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31789. !a.TYPED_ARRAY_SUPPORT)
  31790. for (var i = 0; i < t; ++i)
  31791. e[i] = 0;
  31792. return e
  31793. }
  31794. function u(e, t, i) {
  31795. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31796. !a.isEncoding(i))
  31797. throw new TypeError('"encoding" must be a valid string encoding');
  31798. var n = 0 | v(t, i);
  31799. e = o(e, n);
  31800. var r = e.write(t, i);
  31801. return r !== n && (e = e.slice(0, r)),
  31802. e
  31803. }
  31804. function d(e, t) {
  31805. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31806. e = o(e, i);
  31807. for (var n = 0; n < i; n += 1)
  31808. e[n] = 255 & t[n];
  31809. return e
  31810. }
  31811. function p(e, t, i, n) {
  31812. if (t.byteLength,
  31813. i < 0 || t.byteLength < i)
  31814. throw new RangeError("'offset' is out of bounds");
  31815. if (t.byteLength < i + (n || 0))
  31816. throw new RangeError("'length' is out of bounds");
  31817. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31818. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31819. e.__proto__ = a.prototype) : e = d(e, t),
  31820. e
  31821. }
  31822. function f(e, t) {
  31823. if (a.isBuffer(t)) {
  31824. var i = 0 | g(t.length);
  31825. return e = o(e, i),
  31826. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31827. e)
  31828. }
  31829. if (t) {
  31830. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31831. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31832. if ("Buffer" === t.type && $(t.data))
  31833. return d(e, t.data)
  31834. }
  31835. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31836. }
  31837. function g(e) {
  31838. if (e >= r())
  31839. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31840. return 0 | e
  31841. }
  31842. function m(e) {
  31843. return +e != e && (e = 0),
  31844. a.alloc(+e)
  31845. }
  31846. function v(e, t) {
  31847. if (a.isBuffer(e))
  31848. return e.length;
  31849. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31850. return e.byteLength;
  31851. "string" != typeof e && (e = "" + e);
  31852. var i = e.length;
  31853. if (0 === i)
  31854. return 0;
  31855. for (var n = !1; ; )
  31856. switch (t) {
  31857. case "ascii":
  31858. case "latin1":
  31859. case "binary":
  31860. return i;
  31861. case "utf8":
  31862. case "utf-8":
  31863. case void 0:
  31864. return j(e).length;
  31865. case "ucs2":
  31866. case "ucs-2":
  31867. case "utf16le":
  31868. case "utf-16le":
  31869. return 2 * i;
  31870. case "hex":
  31871. return i >>> 1;
  31872. case "base64":
  31873. return Z(e).length;
  31874. default:
  31875. if (n)
  31876. return j(e).length;
  31877. t = ("" + t).toLowerCase(),
  31878. n = !0
  31879. }
  31880. }
  31881. function A(e, t, i) {
  31882. var n = !1;
  31883. if ((void 0 === t || t < 0) && (t = 0),
  31884. t > this.length)
  31885. return "";
  31886. if ((void 0 === i || i > this.length) && (i = this.length),
  31887. i <= 0)
  31888. return "";
  31889. if (i >>>= 0,
  31890. t >>>= 0,
  31891. i <= t)
  31892. return "";
  31893. for (e || (e = "utf8"); ; )
  31894. switch (e) {
  31895. case "hex":
  31896. return L(this, t, i);
  31897. case "utf8":
  31898. case "utf-8":
  31899. return M(this, t, i);
  31900. case "ascii":
  31901. return P(this, t, i);
  31902. case "latin1":
  31903. case "binary":
  31904. return O(this, t, i);
  31905. case "base64":
  31906. return S(this, t, i);
  31907. case "ucs2":
  31908. case "ucs-2":
  31909. case "utf16le":
  31910. case "utf-16le":
  31911. return D(this, t, i);
  31912. default:
  31913. if (n)
  31914. throw new TypeError("Unknown encoding: " + e);
  31915. e = (e + "").toLowerCase(),
  31916. n = !0
  31917. }
  31918. }
  31919. function y(e, t, i) {
  31920. var n = e[t];
  31921. e[t] = e[i],
  31922. e[i] = n
  31923. }
  31924. function C(e, t, i, n, r) {
  31925. if (0 === e.length)
  31926. return -1;
  31927. if ("string" == typeof i ? (n = i,
  31928. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31929. i = +i,
  31930. isNaN(i) && (i = r ? 0 : e.length - 1),
  31931. i < 0 && (i = e.length + i),
  31932. i >= e.length) {
  31933. if (r)
  31934. return -1;
  31935. i = e.length - 1
  31936. } else if (i < 0) {
  31937. if (!r)
  31938. return -1;
  31939. i = 0
  31940. }
  31941. if ("string" == typeof t && (t = a.from(t, n)),
  31942. a.isBuffer(t))
  31943. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31944. if ("number" == typeof t)
  31945. return t &= 255,
  31946. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31947. throw new TypeError("val must be string, number or Buffer")
  31948. }
  31949. function I(e, t, i, n, r) {
  31950. function o(e, t) {
  31951. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31952. }
  31953. var a = 1
  31954. , s = e.length
  31955. , l = t.length;
  31956. if (void 0 !== n && (n = String(n).toLowerCase(),
  31957. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31958. if (e.length < 2 || t.length < 2)
  31959. return -1;
  31960. a = 2,
  31961. s /= 2,
  31962. l /= 2,
  31963. i /= 2
  31964. }
  31965. var c;
  31966. if (r) {
  31967. var h = -1;
  31968. for (c = i; c < s; c++)
  31969. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31970. if (h === -1 && (h = c),
  31971. c - h + 1 === l)
  31972. return h * a
  31973. } else
  31974. h !== -1 && (c -= c - h),
  31975. h = -1
  31976. } else
  31977. for (i + l > s && (i = s - l),
  31978. c = i; c >= 0; c--) {
  31979. for (var u = !0, d = 0; d < l; d++)
  31980. if (o(e, c + d) !== o(t, d)) {
  31981. u = !1;
  31982. break
  31983. }
  31984. if (u)
  31985. return c
  31986. }
  31987. return -1
  31988. }
  31989. function E(e, t, i, n) {
  31990. i = Number(i) || 0;
  31991. var r = e.length - i;
  31992. n ? (n = Number(n),
  31993. n > r && (n = r)) : n = r;
  31994. var o = t.length;
  31995. if (o % 2 !== 0)
  31996. throw new TypeError("Invalid hex string");
  31997. n > o / 2 && (n = o / 2);
  31998. for (var a = 0; a < n; ++a) {
  31999. var s = parseInt(t.substr(2 * a, 2), 16);
  32000. if (isNaN(s))
  32001. return a;
  32002. e[i + a] = s
  32003. }
  32004. return a
  32005. }
  32006. function b(e, t, i, n) {
  32007. return q(j(t, e.length - i), e, i, n)
  32008. }
  32009. function w(e, t, i, n) {
  32010. return q(Y(t), e, i, n)
  32011. }
  32012. function _(e, t, i, n) {
  32013. return w(e, t, i, n)
  32014. }
  32015. function T(e, t, i, n) {
  32016. return q(Z(t), e, i, n)
  32017. }
  32018. function x(e, t, i, n) {
  32019. return q(X(t, e.length - i), e, i, n)
  32020. }
  32021. function S(e, t, i) {
  32022. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32023. }
  32024. function M(e, t, i) {
  32025. i = Math.min(e.length, i);
  32026. for (var n = [], r = t; r < i; ) {
  32027. var o = e[r]
  32028. , a = null
  32029. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32030. if (r + s <= i) {
  32031. var l, c, h, u;
  32032. switch (s) {
  32033. case 1:
  32034. o < 128 && (a = o);
  32035. break;
  32036. case 2:
  32037. l = e[r + 1],
  32038. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32039. u > 127 && (a = u));
  32040. break;
  32041. case 3:
  32042. l = e[r + 1],
  32043. c = e[r + 2],
  32044. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32045. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32046. break;
  32047. case 4:
  32048. l = e[r + 1],
  32049. c = e[r + 2],
  32050. h = e[r + 3],
  32051. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32052. u > 65535 && u < 1114112 && (a = u))
  32053. }
  32054. }
  32055. null === a ? (a = 65533,
  32056. s = 1) : a > 65535 && (a -= 65536,
  32057. n.push(a >>> 10 & 1023 | 55296),
  32058. a = 56320 | 1023 & a),
  32059. n.push(a),
  32060. r += s
  32061. }
  32062. return R(n)
  32063. }
  32064. function R(e) {
  32065. var t = e.length;
  32066. if (t <= ee)
  32067. return String.fromCharCode.apply(String, e);
  32068. for (var i = "", n = 0; n < t; )
  32069. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32070. return i
  32071. }
  32072. function P(e, t, i) {
  32073. var n = "";
  32074. i = Math.min(e.length, i);
  32075. for (var r = t; r < i; ++r)
  32076. n += String.fromCharCode(127 & e[r]);
  32077. return n
  32078. }
  32079. function O(e, t, i) {
  32080. var n = "";
  32081. i = Math.min(e.length, i);
  32082. for (var r = t; r < i; ++r)
  32083. n += String.fromCharCode(e[r]);
  32084. return n
  32085. }
  32086. function L(e, t, i) {
  32087. var n = e.length;
  32088. (!t || t < 0) && (t = 0),
  32089. (!i || i < 0 || i > n) && (i = n);
  32090. for (var r = "", o = t; o < i; ++o)
  32091. r += W(e[o]);
  32092. return r
  32093. }
  32094. function D(e, t, i) {
  32095. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32096. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32097. return r
  32098. }
  32099. function N(e, t, i) {
  32100. if (e % 1 !== 0 || e < 0)
  32101. throw new RangeError("offset is not uint");
  32102. if (e + t > i)
  32103. throw new RangeError("Trying to access beyond buffer length")
  32104. }
  32105. function B(e, t, i, n, r, o) {
  32106. if (!a.isBuffer(e))
  32107. throw new TypeError('"buffer" argument must be a Buffer instance');
  32108. if (t > r || t < o)
  32109. throw new RangeError('"value" argument is out of bounds');
  32110. if (i + n > e.length)
  32111. throw new RangeError("Index out of range")
  32112. }
  32113. function F(e, t, i, n) {
  32114. t < 0 && (t = 65535 + t + 1);
  32115. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32116. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32117. }
  32118. function V(e, t, i, n) {
  32119. t < 0 && (t = 4294967295 + t + 1);
  32120. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32121. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32122. }
  32123. function U(e, t, i, n, r, o) {
  32124. if (i + n > e.length)
  32125. throw new RangeError("Index out of range");
  32126. if (i < 0)
  32127. throw new RangeError("Index out of range")
  32128. }
  32129. function k(e, t, i, n, r) {
  32130. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32131. J.write(e, t, i, n, 23, 4),
  32132. i + 4
  32133. }
  32134. function H(e, t, i, n, r) {
  32135. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32136. J.write(e, t, i, n, 52, 8),
  32137. i + 8
  32138. }
  32139. function G(e) {
  32140. if (e = z(e).replace(te, ""),
  32141. e.length < 2)
  32142. return "";
  32143. for (; e.length % 4 !== 0; )
  32144. e += "=";
  32145. return e
  32146. }
  32147. function z(e) {
  32148. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32149. }
  32150. function W(e) {
  32151. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32152. }
  32153. function j(e, t) {
  32154. t = t || 1 / 0;
  32155. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32156. if (i = e.charCodeAt(a),
  32157. i > 55295 && i < 57344) {
  32158. if (!r) {
  32159. if (i > 56319) {
  32160. (t -= 3) > -1 && o.push(239, 191, 189);
  32161. continue
  32162. }
  32163. if (a + 1 === n) {
  32164. (t -= 3) > -1 && o.push(239, 191, 189);
  32165. continue
  32166. }
  32167. r = i;
  32168. continue
  32169. }
  32170. if (i < 56320) {
  32171. (t -= 3) > -1 && o.push(239, 191, 189),
  32172. r = i;
  32173. continue
  32174. }
  32175. i = (r - 55296 << 10 | i - 56320) + 65536
  32176. } else
  32177. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32178. if (r = null,
  32179. i < 128) {
  32180. if ((t -= 1) < 0)
  32181. break;
  32182. o.push(i)
  32183. } else if (i < 2048) {
  32184. if ((t -= 2) < 0)
  32185. break;
  32186. o.push(i >> 6 | 192, 63 & i | 128)
  32187. } else if (i < 65536) {
  32188. if ((t -= 3) < 0)
  32189. break;
  32190. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32191. } else {
  32192. if (!(i < 1114112))
  32193. throw new Error("Invalid code point");
  32194. if ((t -= 4) < 0)
  32195. break;
  32196. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32197. }
  32198. }
  32199. return o
  32200. }
  32201. function Y(e) {
  32202. for (var t = [], i = 0; i < e.length; ++i)
  32203. t.push(255 & e.charCodeAt(i));
  32204. return t
  32205. }
  32206. function X(e, t) {
  32207. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32208. i = e.charCodeAt(a),
  32209. n = i >> 8,
  32210. r = i % 256,
  32211. o.push(r),
  32212. o.push(n);
  32213. return o
  32214. }
  32215. function Z(e) {
  32216. return Q.toByteArray(G(e))
  32217. }
  32218. function q(e, t, i, n) {
  32219. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32220. t[r + i] = e[r];
  32221. return r
  32222. }
  32223. function K(e) {
  32224. return e !== e
  32225. }
  32226. var Q = e("base64-js")
  32227. , J = e("ieee754")
  32228. , $ = e("isarray");
  32229. i.Buffer = a,
  32230. i.SlowBuffer = m,
  32231. i.INSPECT_MAX_BYTES = 50,
  32232. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32233. i.kMaxLength = r(),
  32234. a.poolSize = 8192,
  32235. a._augment = function(e) {
  32236. return e.__proto__ = a.prototype,
  32237. e
  32238. }
  32239. ,
  32240. a.from = function(e, t, i) {
  32241. return s(null, e, t, i)
  32242. }
  32243. ,
  32244. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32245. a.__proto__ = Uint8Array,
  32246. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32247. value: null,
  32248. configurable: !0
  32249. })),
  32250. a.alloc = function(e, t, i) {
  32251. return c(null, e, t, i)
  32252. }
  32253. ,
  32254. a.allocUnsafe = function(e) {
  32255. return h(null, e)
  32256. }
  32257. ,
  32258. a.allocUnsafeSlow = function(e) {
  32259. return h(null, e)
  32260. }
  32261. ,
  32262. a.isBuffer = function(e) {
  32263. return !(null == e || !e._isBuffer)
  32264. }
  32265. ,
  32266. a.compare = function(e, t) {
  32267. if (!a.isBuffer(e) || !a.isBuffer(t))
  32268. throw new TypeError("Arguments must be Buffers");
  32269. if (e === t)
  32270. return 0;
  32271. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32272. if (e[r] !== t[r]) {
  32273. i = e[r],
  32274. n = t[r];
  32275. break
  32276. }
  32277. return i < n ? -1 : n < i ? 1 : 0
  32278. }
  32279. ,
  32280. a.isEncoding = function(e) {
  32281. switch (String(e).toLowerCase()) {
  32282. case "hex":
  32283. case "utf8":
  32284. case "utf-8":
  32285. case "ascii":
  32286. case "latin1":
  32287. case "binary":
  32288. case "base64":
  32289. case "ucs2":
  32290. case "ucs-2":
  32291. case "utf16le":
  32292. case "utf-16le":
  32293. return !0;
  32294. default:
  32295. return !1
  32296. }
  32297. }
  32298. ,
  32299. a.concat = function(e, t) {
  32300. if (!$(e))
  32301. throw new TypeError('"list" argument must be an Array of Buffers');
  32302. if (0 === e.length)
  32303. return a.alloc(0);
  32304. var i;
  32305. if (void 0 === t)
  32306. for (t = 0,
  32307. i = 0; i < e.length; ++i)
  32308. t += e[i].length;
  32309. var n = a.allocUnsafe(t)
  32310. , r = 0;
  32311. for (i = 0; i < e.length; ++i) {
  32312. var o = e[i];
  32313. if (!a.isBuffer(o))
  32314. throw new TypeError('"list" argument must be an Array of Buffers');
  32315. o.copy(n, r),
  32316. r += o.length
  32317. }
  32318. return n
  32319. }
  32320. ,
  32321. a.byteLength = v,
  32322. a.prototype._isBuffer = !0,
  32323. a.prototype.swap16 = function() {
  32324. var e = this.length;
  32325. if (e % 2 !== 0)
  32326. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32327. for (var t = 0; t < e; t += 2)
  32328. y(this, t, t + 1);
  32329. return this
  32330. }
  32331. ,
  32332. a.prototype.swap32 = function() {
  32333. var e = this.length;
  32334. if (e % 4 !== 0)
  32335. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32336. for (var t = 0; t < e; t += 4)
  32337. y(this, t, t + 3),
  32338. y(this, t + 1, t + 2);
  32339. return this
  32340. }
  32341. ,
  32342. a.prototype.swap64 = function() {
  32343. var e = this.length;
  32344. if (e % 8 !== 0)
  32345. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32346. for (var t = 0; t < e; t += 8)
  32347. y(this, t, t + 7),
  32348. y(this, t + 1, t + 6),
  32349. y(this, t + 2, t + 5),
  32350. y(this, t + 3, t + 4);
  32351. return this
  32352. }
  32353. ,
  32354. a.prototype.toString = function() {
  32355. var e = 0 | this.length;
  32356. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32357. }
  32358. ,
  32359. a.prototype.equals = function(e) {
  32360. if (!a.isBuffer(e))
  32361. throw new TypeError("Argument must be a Buffer");
  32362. return this === e || 0 === a.compare(this, e)
  32363. }
  32364. ,
  32365. a.prototype.inspect = function() {
  32366. var e = ""
  32367. , t = i.INSPECT_MAX_BYTES;
  32368. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32369. this.length > t && (e += " ... ")),
  32370. "<Buffer " + e + ">"
  32371. }
  32372. ,
  32373. a.prototype.compare = function(e, t, i, n, r) {
  32374. if (!a.isBuffer(e))
  32375. throw new TypeError("Argument must be a Buffer");
  32376. if (void 0 === t && (t = 0),
  32377. void 0 === i && (i = e ? e.length : 0),
  32378. void 0 === n && (n = 0),
  32379. void 0 === r && (r = this.length),
  32380. t < 0 || i > e.length || n < 0 || r > this.length)
  32381. throw new RangeError("out of range index");
  32382. if (n >= r && t >= i)
  32383. return 0;
  32384. if (n >= r)
  32385. return -1;
  32386. if (t >= i)
  32387. return 1;
  32388. if (t >>>= 0,
  32389. i >>>= 0,
  32390. n >>>= 0,
  32391. r >>>= 0,
  32392. this === e)
  32393. return 0;
  32394. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32395. if (c[u] !== h[u]) {
  32396. o = c[u],
  32397. s = h[u];
  32398. break
  32399. }
  32400. return o < s ? -1 : s < o ? 1 : 0
  32401. }
  32402. ,
  32403. a.prototype.includes = function(e, t, i) {
  32404. return this.indexOf(e, t, i) !== -1
  32405. }
  32406. ,
  32407. a.prototype.indexOf = function(e, t, i) {
  32408. return C(this, e, t, i, !0)
  32409. }
  32410. ,
  32411. a.prototype.lastIndexOf = function(e, t, i) {
  32412. return C(this, e, t, i, !1)
  32413. }
  32414. ,
  32415. a.prototype.write = function(e, t, i, n) {
  32416. if (void 0 === t)
  32417. n = "utf8",
  32418. i = this.length,
  32419. t = 0;
  32420. else if (void 0 === i && "string" == typeof t)
  32421. n = t,
  32422. i = this.length,
  32423. t = 0;
  32424. else {
  32425. if (!isFinite(t))
  32426. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32427. t |= 0,
  32428. isFinite(i) ? (i |= 0,
  32429. void 0 === n && (n = "utf8")) : (n = i,
  32430. i = void 0)
  32431. }
  32432. var r = this.length - t;
  32433. if ((void 0 === i || i > r) && (i = r),
  32434. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32435. throw new RangeError("Attempt to write outside buffer bounds");
  32436. n || (n = "utf8");
  32437. for (var o = !1; ; )
  32438. switch (n) {
  32439. case "hex":
  32440. return E(this, e, t, i);
  32441. case "utf8":
  32442. case "utf-8":
  32443. return b(this, e, t, i);
  32444. case "ascii":
  32445. return w(this, e, t, i);
  32446. case "latin1":
  32447. case "binary":
  32448. return _(this, e, t, i);
  32449. case "base64":
  32450. return T(this, e, t, i);
  32451. case "ucs2":
  32452. case "ucs-2":
  32453. case "utf16le":
  32454. case "utf-16le":
  32455. return x(this, e, t, i);
  32456. default:
  32457. if (o)
  32458. throw new TypeError("Unknown encoding: " + n);
  32459. n = ("" + n).toLowerCase(),
  32460. o = !0
  32461. }
  32462. }
  32463. ,
  32464. a.prototype.toJSON = function() {
  32465. return {
  32466. type: "Buffer",
  32467. data: Array.prototype.slice.call(this._arr || this, 0)
  32468. }
  32469. }
  32470. ;
  32471. var ee = 4096;
  32472. a.prototype.slice = function(e, t) {
  32473. var i = this.length;
  32474. e = ~~e,
  32475. t = void 0 === t ? i : ~~t,
  32476. e < 0 ? (e += i,
  32477. e < 0 && (e = 0)) : e > i && (e = i),
  32478. t < 0 ? (t += i,
  32479. t < 0 && (t = 0)) : t > i && (t = i),
  32480. t < e && (t = e);
  32481. var n;
  32482. if (a.TYPED_ARRAY_SUPPORT)
  32483. n = this.subarray(e, t),
  32484. n.__proto__ = a.prototype;
  32485. else {
  32486. var r = t - e;
  32487. n = new a(r,void 0);
  32488. for (var o = 0; o < r; ++o)
  32489. n[o] = this[o + e]
  32490. }
  32491. return n
  32492. }
  32493. ,
  32494. a.prototype.readUIntLE = function(e, t, i) {
  32495. e |= 0,
  32496. t |= 0,
  32497. i || N(e, t, this.length);
  32498. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32499. n += this[e + o] * r;
  32500. return n
  32501. }
  32502. ,
  32503. a.prototype.readUIntBE = function(e, t, i) {
  32504. e |= 0,
  32505. t |= 0,
  32506. i || N(e, t, this.length);
  32507. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32508. n += this[e + --t] * r;
  32509. return n
  32510. }
  32511. ,
  32512. a.prototype.readUInt8 = function(e, t) {
  32513. return t || N(e, 1, this.length),
  32514. this[e]
  32515. }
  32516. ,
  32517. a.prototype.readUInt16LE = function(e, t) {
  32518. return t || N(e, 2, this.length),
  32519. this[e] | this[e + 1] << 8
  32520. }
  32521. ,
  32522. a.prototype.readUInt16BE = function(e, t) {
  32523. return t || N(e, 2, this.length),
  32524. this[e] << 8 | this[e + 1]
  32525. }
  32526. ,
  32527. a.prototype.readUInt32LE = function(e, t) {
  32528. return t || N(e, 4, this.length),
  32529. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32530. }
  32531. ,
  32532. a.prototype.readUInt32BE = function(e, t) {
  32533. return t || N(e, 4, this.length),
  32534. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32535. }
  32536. ,
  32537. a.prototype.readIntLE = function(e, t, i) {
  32538. e |= 0,
  32539. t |= 0,
  32540. i || N(e, t, this.length);
  32541. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32542. n += this[e + o] * r;
  32543. return r *= 128,
  32544. n >= r && (n -= Math.pow(2, 8 * t)),
  32545. n
  32546. }
  32547. ,
  32548. a.prototype.readIntBE = function(e, t, i) {
  32549. e |= 0,
  32550. t |= 0,
  32551. i || N(e, t, this.length);
  32552. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32553. o += this[e + --n] * r;
  32554. return r *= 128,
  32555. o >= r && (o -= Math.pow(2, 8 * t)),
  32556. o
  32557. }
  32558. ,
  32559. a.prototype.readInt8 = function(e, t) {
  32560. return t || N(e, 1, this.length),
  32561. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32562. }
  32563. ,
  32564. a.prototype.readInt16LE = function(e, t) {
  32565. t || N(e, 2, this.length);
  32566. var i = this[e] | this[e + 1] << 8;
  32567. return 32768 & i ? 4294901760 | i : i
  32568. }
  32569. ,
  32570. a.prototype.readInt16BE = function(e, t) {
  32571. t || N(e, 2, this.length);
  32572. var i = this[e + 1] | this[e] << 8;
  32573. return 32768 & i ? 4294901760 | i : i
  32574. }
  32575. ,
  32576. a.prototype.readInt32LE = function(e, t) {
  32577. return t || N(e, 4, this.length),
  32578. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32579. }
  32580. ,
  32581. a.prototype.readInt32BE = function(e, t) {
  32582. return t || N(e, 4, this.length),
  32583. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32584. }
  32585. ,
  32586. a.prototype.readFloatLE = function(e, t) {
  32587. return t || N(e, 4, this.length),
  32588. J.read(this, e, !0, 23, 4)
  32589. }
  32590. ,
  32591. a.prototype.readFloatBE = function(e, t) {
  32592. return t || N(e, 4, this.length),
  32593. J.read(this, e, !1, 23, 4)
  32594. }
  32595. ,
  32596. a.prototype.readDoubleLE = function(e, t) {
  32597. return t || N(e, 8, this.length),
  32598. J.read(this, e, !0, 52, 8)
  32599. }
  32600. ,
  32601. a.prototype.readDoubleBE = function(e, t) {
  32602. return t || N(e, 8, this.length),
  32603. J.read(this, e, !1, 52, 8)
  32604. }
  32605. ,
  32606. a.prototype.writeUIntLE = function(e, t, i, n) {
  32607. if (e = +e,
  32608. t |= 0,
  32609. i |= 0,
  32610. !n) {
  32611. var r = Math.pow(2, 8 * i) - 1;
  32612. B(this, e, t, i, r, 0)
  32613. }
  32614. var o = 1
  32615. , a = 0;
  32616. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32617. this[t + a] = e / o & 255;
  32618. return t + i
  32619. }
  32620. ,
  32621. a.prototype.writeUIntBE = function(e, t, i, n) {
  32622. if (e = +e,
  32623. t |= 0,
  32624. i |= 0,
  32625. !n) {
  32626. var r = Math.pow(2, 8 * i) - 1;
  32627. B(this, e, t, i, r, 0)
  32628. }
  32629. var o = i - 1
  32630. , a = 1;
  32631. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32632. this[t + o] = e / a & 255;
  32633. return t + i
  32634. }
  32635. ,
  32636. a.prototype.writeUInt8 = function(e, t, i) {
  32637. return e = +e,
  32638. t |= 0,
  32639. i || B(this, e, t, 1, 255, 0),
  32640. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32641. this[t] = 255 & e,
  32642. t + 1
  32643. }
  32644. ,
  32645. a.prototype.writeUInt16LE = function(e, t, i) {
  32646. return e = +e,
  32647. t |= 0,
  32648. i || B(this, e, t, 2, 65535, 0),
  32649. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32650. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32651. t + 2
  32652. }
  32653. ,
  32654. a.prototype.writeUInt16BE = function(e, t, i) {
  32655. return e = +e,
  32656. t |= 0,
  32657. i || B(this, e, t, 2, 65535, 0),
  32658. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32659. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32660. t + 2
  32661. }
  32662. ,
  32663. a.prototype.writeUInt32LE = function(e, t, i) {
  32664. return e = +e,
  32665. t |= 0,
  32666. i || B(this, e, t, 4, 4294967295, 0),
  32667. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32668. this[t + 2] = e >>> 16,
  32669. this[t + 1] = e >>> 8,
  32670. this[t] = 255 & e) : V(this, e, t, !0),
  32671. t + 4
  32672. }
  32673. ,
  32674. a.prototype.writeUInt32BE = function(e, t, i) {
  32675. return e = +e,
  32676. t |= 0,
  32677. i || B(this, e, t, 4, 4294967295, 0),
  32678. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32679. this[t + 1] = e >>> 16,
  32680. this[t + 2] = e >>> 8,
  32681. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32682. t + 4
  32683. }
  32684. ,
  32685. a.prototype.writeIntLE = function(e, t, i, n) {
  32686. if (e = +e,
  32687. t |= 0,
  32688. !n) {
  32689. var r = Math.pow(2, 8 * i - 1);
  32690. B(this, e, t, i, r - 1, -r)
  32691. }
  32692. var o = 0
  32693. , a = 1
  32694. , s = 0;
  32695. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32696. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32697. this[t + o] = (e / a >> 0) - s & 255;
  32698. return t + i
  32699. }
  32700. ,
  32701. a.prototype.writeIntBE = function(e, t, i, n) {
  32702. if (e = +e,
  32703. t |= 0,
  32704. !n) {
  32705. var r = Math.pow(2, 8 * i - 1);
  32706. B(this, e, t, i, r - 1, -r)
  32707. }
  32708. var o = i - 1
  32709. , a = 1
  32710. , s = 0;
  32711. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32712. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32713. this[t + o] = (e / a >> 0) - s & 255;
  32714. return t + i
  32715. }
  32716. ,
  32717. a.prototype.writeInt8 = function(e, t, i) {
  32718. return e = +e,
  32719. t |= 0,
  32720. i || B(this, e, t, 1, 127, -128),
  32721. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32722. e < 0 && (e = 255 + e + 1),
  32723. this[t] = 255 & e,
  32724. t + 1
  32725. }
  32726. ,
  32727. a.prototype.writeInt16LE = function(e, t, i) {
  32728. return e = +e,
  32729. t |= 0,
  32730. i || B(this, e, t, 2, 32767, -32768),
  32731. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32732. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32733. t + 2
  32734. }
  32735. ,
  32736. a.prototype.writeInt16BE = function(e, t, i) {
  32737. return e = +e,
  32738. t |= 0,
  32739. i || B(this, e, t, 2, 32767, -32768),
  32740. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32741. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32742. t + 2
  32743. }
  32744. ,
  32745. a.prototype.writeInt32LE = function(e, t, i) {
  32746. return e = +e,
  32747. t |= 0,
  32748. i || B(this, e, t, 4, 2147483647, -2147483648),
  32749. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32750. this[t + 1] = e >>> 8,
  32751. this[t + 2] = e >>> 16,
  32752. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32753. t + 4
  32754. }
  32755. ,
  32756. a.prototype.writeInt32BE = function(e, t, i) {
  32757. return e = +e,
  32758. t |= 0,
  32759. i || B(this, e, t, 4, 2147483647, -2147483648),
  32760. e < 0 && (e = 4294967295 + e + 1),
  32761. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32762. this[t + 1] = e >>> 16,
  32763. this[t + 2] = e >>> 8,
  32764. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32765. t + 4
  32766. }
  32767. ,
  32768. a.prototype.writeFloatLE = function(e, t, i) {
  32769. return k(this, e, t, !0, i)
  32770. }
  32771. ,
  32772. a.prototype.writeFloatBE = function(e, t, i) {
  32773. return k(this, e, t, !1, i)
  32774. }
  32775. ,
  32776. a.prototype.writeDoubleLE = function(e, t, i) {
  32777. return H(this, e, t, !0, i)
  32778. }
  32779. ,
  32780. a.prototype.writeDoubleBE = function(e, t, i) {
  32781. return H(this, e, t, !1, i)
  32782. }
  32783. ,
  32784. a.prototype.copy = function(e, t, i, n) {
  32785. if (i || (i = 0),
  32786. n || 0 === n || (n = this.length),
  32787. t >= e.length && (t = e.length),
  32788. t || (t = 0),
  32789. n > 0 && n < i && (n = i),
  32790. n === i)
  32791. return 0;
  32792. if (0 === e.length || 0 === this.length)
  32793. return 0;
  32794. if (t < 0)
  32795. throw new RangeError("targetStart out of bounds");
  32796. if (i < 0 || i >= this.length)
  32797. throw new RangeError("sourceStart out of bounds");
  32798. if (n < 0)
  32799. throw new RangeError("sourceEnd out of bounds");
  32800. n > this.length && (n = this.length),
  32801. e.length - t < n - i && (n = e.length - t + i);
  32802. var r, o = n - i;
  32803. if (this === e && i < t && t < n)
  32804. for (r = o - 1; r >= 0; --r)
  32805. e[r + t] = this[r + i];
  32806. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32807. for (r = 0; r < o; ++r)
  32808. e[r + t] = this[r + i];
  32809. else
  32810. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32811. return o
  32812. }
  32813. ,
  32814. a.prototype.fill = function(e, t, i, n) {
  32815. if ("string" == typeof e) {
  32816. if ("string" == typeof t ? (n = t,
  32817. t = 0,
  32818. i = this.length) : "string" == typeof i && (n = i,
  32819. i = this.length),
  32820. 1 === e.length) {
  32821. var r = e.charCodeAt(0);
  32822. r < 256 && (e = r)
  32823. }
  32824. if (void 0 !== n && "string" != typeof n)
  32825. throw new TypeError("encoding must be a string");
  32826. if ("string" == typeof n && !a.isEncoding(n))
  32827. throw new TypeError("Unknown encoding: " + n)
  32828. } else
  32829. "number" == typeof e && (e &= 255);
  32830. if (t < 0 || this.length < t || this.length < i)
  32831. throw new RangeError("Out of range index");
  32832. if (i <= t)
  32833. return this;
  32834. t >>>= 0,
  32835. i = void 0 === i ? this.length : i >>> 0,
  32836. e || (e = 0);
  32837. var o;
  32838. if ("number" == typeof e)
  32839. for (o = t; o < i; ++o)
  32840. this[o] = e;
  32841. else {
  32842. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32843. , l = s.length;
  32844. for (o = 0; o < i - t; ++o)
  32845. this[o + t] = s[o % l]
  32846. }
  32847. return this
  32848. }
  32849. ;
  32850. var te = /[^+\/0-9A-Za-z-_]/g
  32851. }
  32852. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32853. }
  32854. , {
  32855. "base64-js": 199,
  32856. ieee754: 200,
  32857. isarray: 201
  32858. }],
  32859. 199: [function(e, t, i) {
  32860. "use strict";
  32861. function n(e) {
  32862. var t = e.length;
  32863. if (t % 4 > 0)
  32864. throw new Error("Invalid string. Length must be a multiple of 4");
  32865. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32866. }
  32867. function r(e) {
  32868. return 3 * e.length / 4 - n(e)
  32869. }
  32870. function o(e) {
  32871. var t, i, r, o, a, s, l = e.length;
  32872. a = n(e),
  32873. s = new u(3 * l / 4 - a),
  32874. r = a > 0 ? l - 4 : l;
  32875. var c = 0;
  32876. for (t = 0,
  32877. i = 0; t < r; t += 4,
  32878. i += 3)
  32879. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32880. s[c++] = o >> 16 & 255,
  32881. s[c++] = o >> 8 & 255,
  32882. s[c++] = 255 & o;
  32883. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32884. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32885. s[c++] = o >> 8 & 255,
  32886. s[c++] = 255 & o),
  32887. s
  32888. }
  32889. function a(e) {
  32890. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32891. }
  32892. function s(e, t, i) {
  32893. for (var n, r = [], o = t; o < i; o += 3)
  32894. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32895. r.push(a(n));
  32896. return r.join("")
  32897. }
  32898. function l(e) {
  32899. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32900. o.push(s(e, l, l + a > h ? h : l + a));
  32901. return 1 === n ? (t = e[i - 1],
  32902. r += c[t >> 2],
  32903. r += c[t << 4 & 63],
  32904. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32905. r += c[t >> 10],
  32906. r += c[t >> 4 & 63],
  32907. r += c[t << 2 & 63],
  32908. r += "="),
  32909. o.push(r),
  32910. o.join("")
  32911. }
  32912. i.byteLength = r,
  32913. i.toByteArray = o,
  32914. i.fromByteArray = l;
  32915. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32916. c[p] = d[p],
  32917. h[d.charCodeAt(p)] = p;
  32918. h["-".charCodeAt(0)] = 62,
  32919. h["_".charCodeAt(0)] = 63
  32920. }
  32921. , {}],
  32922. 200: [function(e, t, i) {
  32923. i.read = function(e, t, i, n, r) {
  32924. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32925. for (u += d,
  32926. o = p & (1 << -h) - 1,
  32927. p >>= -h,
  32928. h += s; h > 0; o = 256 * o + e[t + u],
  32929. u += d,
  32930. h -= 8)
  32931. ;
  32932. for (a = o & (1 << -h) - 1,
  32933. o >>= -h,
  32934. h += n; h > 0; a = 256 * a + e[t + u],
  32935. u += d,
  32936. h -= 8)
  32937. ;
  32938. if (0 === o)
  32939. o = 1 - c;
  32940. else {
  32941. if (o === l)
  32942. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32943. a += Math.pow(2, n),
  32944. o -= c
  32945. }
  32946. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32947. }
  32948. ,
  32949. i.write = function(e, t, i, n, r, o) {
  32950. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32951. for (t = Math.abs(t),
  32952. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32953. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32954. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32955. l *= 2),
  32956. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32957. t * l >= 2 && (a++,
  32958. l /= 2),
  32959. a + u >= h ? (s = 0,
  32960. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32961. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32962. a = 0)); r >= 8; e[i + p] = 255 & s,
  32963. p += f,
  32964. s /= 256,
  32965. r -= 8)
  32966. ;
  32967. for (a = a << r | s,
  32968. c += r; c > 0; e[i + p] = 255 & a,
  32969. p += f,
  32970. a /= 256,
  32971. c -= 8)
  32972. ;
  32973. e[i + p - f] |= 128 * g
  32974. }
  32975. }
  32976. , {}],
  32977. 201: [function(e, t, i) {
  32978. var n = {}.toString;
  32979. t.exports = Array.isArray || function(e) {
  32980. return "[object Array]" == n.call(e)
  32981. }
  32982. }
  32983. , {}],
  32984. 202: [function(e, t, i) {
  32985. function n() {
  32986. this._events = this._events || {},
  32987. this._maxListeners = this._maxListeners || void 0
  32988. }
  32989. function r(e) {
  32990. return "function" == typeof e
  32991. }
  32992. function o(e) {
  32993. return "number" == typeof e
  32994. }
  32995. function a(e) {
  32996. return "object" == typeof e && null !== e
  32997. }
  32998. function s(e) {
  32999. return void 0 === e
  33000. }
  33001. t.exports = n,
  33002. n.EventEmitter = n,
  33003. n.prototype._events = void 0,
  33004. n.prototype._maxListeners = void 0,
  33005. n.defaultMaxListeners = 10,
  33006. n.prototype.setMaxListeners = function(e) {
  33007. if (!o(e) || e < 0 || isNaN(e))
  33008. throw TypeError("n must be a positive number");
  33009. return this._maxListeners = e,
  33010. this
  33011. }
  33012. ,
  33013. n.prototype.emit = function(e) {
  33014. var t, i, n, o, l, c;
  33015. if (this._events || (this._events = {}),
  33016. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33017. if (t = arguments[1],
  33018. t instanceof Error)
  33019. throw t;
  33020. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33021. throw h.context = t,
  33022. h
  33023. }
  33024. if (i = this._events[e],
  33025. s(i))
  33026. return !1;
  33027. if (r(i))
  33028. switch (arguments.length) {
  33029. case 1:
  33030. i.call(this);
  33031. break;
  33032. case 2:
  33033. i.call(this, arguments[1]);
  33034. break;
  33035. case 3:
  33036. i.call(this, arguments[1], arguments[2]);
  33037. break;
  33038. default:
  33039. o = Array.prototype.slice.call(arguments, 1),
  33040. i.apply(this, o)
  33041. }
  33042. else if (a(i))
  33043. for (o = Array.prototype.slice.call(arguments, 1),
  33044. c = i.slice(),
  33045. n = c.length,
  33046. l = 0; l < n; l++)
  33047. c[l].apply(this, o);
  33048. return !0
  33049. }
  33050. ,
  33051. n.prototype.addListener = function(e, t) {
  33052. var i;
  33053. if (!r(t))
  33054. throw TypeError("listener must be a function");
  33055. return this._events || (this._events = {}),
  33056. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33057. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33058. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33059. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33060. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33061. "function" == typeof console.trace && console.trace())),
  33062. this
  33063. }
  33064. ,
  33065. n.prototype.on = n.prototype.addListener,
  33066. n.prototype.once = function(e, t) {
  33067. function i() {
  33068. this.removeListener(e, i),
  33069. n || (n = !0,
  33070. t.apply(this, arguments))
  33071. }
  33072. if (!r(t))
  33073. throw TypeError("listener must be a function");
  33074. var n = !1;
  33075. return i.listener = t,
  33076. this.on(e, i),
  33077. this
  33078. }
  33079. ,
  33080. n.prototype.removeListener = function(e, t) {
  33081. var i, n, o, s;
  33082. if (!r(t))
  33083. throw TypeError("listener must be a function");
  33084. if (!this._events || !this._events[e])
  33085. return this;
  33086. if (i = this._events[e],
  33087. o = i.length,
  33088. n = -1,
  33089. i === t || r(i.listener) && i.listener === t)
  33090. delete this._events[e],
  33091. this._events.removeListener && this.emit("removeListener", e, t);
  33092. else if (a(i)) {
  33093. for (s = o; s-- > 0; )
  33094. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33095. n = s;
  33096. break
  33097. }
  33098. if (n < 0)
  33099. return this;
  33100. 1 === i.length ? (i.length = 0,
  33101. delete this._events[e]) : i.splice(n, 1),
  33102. this._events.removeListener && this.emit("removeListener", e, t)
  33103. }
  33104. return this
  33105. }
  33106. ,
  33107. n.prototype.removeAllListeners = function(e) {
  33108. var t, i;
  33109. if (!this._events)
  33110. return this;
  33111. if (!this._events.removeListener)
  33112. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33113. this;
  33114. if (0 === arguments.length) {
  33115. for (t in this._events)
  33116. "removeListener" !== t && this.removeAllListeners(t);
  33117. return this.removeAllListeners("removeListener"),
  33118. this._events = {},
  33119. this
  33120. }
  33121. if (i = this._events[e],
  33122. r(i))
  33123. this.removeListener(e, i);
  33124. else if (i)
  33125. for (; i.length; )
  33126. this.removeListener(e, i[i.length - 1]);
  33127. return delete this._events[e],
  33128. this
  33129. }
  33130. ,
  33131. n.prototype.listeners = function(e) {
  33132. var t;
  33133. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33134. }
  33135. ,
  33136. n.prototype.listenerCount = function(e) {
  33137. if (this._events) {
  33138. var t = this._events[e];
  33139. if (r(t))
  33140. return 1;
  33141. if (t)
  33142. return t.length
  33143. }
  33144. return 0
  33145. }
  33146. ,
  33147. n.listenerCount = function(e, t) {
  33148. return e.listenerCount(t)
  33149. }
  33150. }
  33151. , {}],
  33152. 203: [function(e, t, i) {
  33153. function n() {
  33154. throw new Error("setTimeout has not been defined")
  33155. }
  33156. function r() {
  33157. throw new Error("clearTimeout has not been defined")
  33158. }
  33159. function o(e) {
  33160. if (u === setTimeout)
  33161. return setTimeout(e, 0);
  33162. if ((u === n || !u) && setTimeout)
  33163. return u = setTimeout,
  33164. setTimeout(e, 0);
  33165. try {
  33166. return u(e, 0)
  33167. } catch (t) {
  33168. try {
  33169. return u.call(null, e, 0)
  33170. } catch (t) {
  33171. return u.call(this, e, 0)
  33172. }
  33173. }
  33174. }
  33175. function a(e) {
  33176. if (d === clearTimeout)
  33177. return clearTimeout(e);
  33178. if ((d === r || !d) && clearTimeout)
  33179. return d = clearTimeout,
  33180. clearTimeout(e);
  33181. try {
  33182. return d(e)
  33183. } catch (t) {
  33184. try {
  33185. return d.call(null, e)
  33186. } catch (t) {
  33187. return d.call(this, e)
  33188. }
  33189. }
  33190. }
  33191. function s() {
  33192. m && f && (m = !1,
  33193. f.length ? g = f.concat(g) : v = -1,
  33194. g.length && l())
  33195. }
  33196. function l() {
  33197. if (!m) {
  33198. var e = o(s);
  33199. m = !0;
  33200. for (var t = g.length; t; ) {
  33201. for (f = g,
  33202. g = []; ++v < t; )
  33203. f && f[v].run();
  33204. v = -1,
  33205. t = g.length
  33206. }
  33207. f = null,
  33208. m = !1,
  33209. a(e)
  33210. }
  33211. }
  33212. function c(e, t) {
  33213. this.fun = e,
  33214. this.array = t
  33215. }
  33216. function h() {}
  33217. var u, d, p = t.exports = {};
  33218. !function() {
  33219. try {
  33220. u = "function" == typeof setTimeout ? setTimeout : n
  33221. } catch (e) {
  33222. u = n
  33223. }
  33224. try {
  33225. d = "function" == typeof clearTimeout ? clearTimeout : r
  33226. } catch (e) {
  33227. d = r
  33228. }
  33229. }();
  33230. var f, g = [], m = !1, v = -1;
  33231. p.nextTick = function(e) {
  33232. var t = new Array(arguments.length - 1);
  33233. if (arguments.length > 1)
  33234. for (var i = 1; i < arguments.length; i++)
  33235. t[i - 1] = arguments[i];
  33236. g.push(new c(e,t)),
  33237. 1 !== g.length || m || o(l)
  33238. }
  33239. ,
  33240. c.prototype.run = function() {
  33241. this.fun.apply(null, this.array)
  33242. }
  33243. ,
  33244. p.title = "browser",
  33245. p.browser = !0,
  33246. p.env = {},
  33247. p.argv = [],
  33248. p.version = "",
  33249. p.versions = {},
  33250. p.on = h,
  33251. p.addListener = h,
  33252. p.once = h,
  33253. p.off = h,
  33254. p.removeListener = h,
  33255. p.removeAllListeners = h,
  33256. p.emit = h,
  33257. p.binding = function(e) {
  33258. throw new Error("process.binding is not supported")
  33259. }
  33260. ,
  33261. p.cwd = function() {
  33262. return "/"
  33263. }
  33264. ,
  33265. p.chdir = function(e) {
  33266. throw new Error("process.chdir is not supported")
  33267. }
  33268. ,
  33269. p.umask = function() {
  33270. return 0
  33271. }
  33272. }
  33273. , {}],
  33274. 204: [function(e, t, i) {
  33275. (function(e) {
  33276. !function(n) {
  33277. function r(e) {
  33278. throw new RangeError(L[e])
  33279. }
  33280. function o(e, t) {
  33281. for (var i = e.length, n = []; i--; )
  33282. n[i] = t(e[i]);
  33283. return n
  33284. }
  33285. function a(e, t) {
  33286. var i = e.split("@")
  33287. , n = "";
  33288. i.length > 1 && (n = i[0] + "@",
  33289. e = i[1]),
  33290. e = e.replace(O, ".");
  33291. var r = e.split(".")
  33292. , a = o(r, t).join(".");
  33293. return n + a
  33294. }
  33295. function s(e) {
  33296. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33297. t = e.charCodeAt(r++),
  33298. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33299. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33300. r--)) : n.push(t);
  33301. return n
  33302. }
  33303. function l(e) {
  33304. return o(e, function(e) {
  33305. var t = "";
  33306. return e > 65535 && (e -= 65536,
  33307. t += B(e >>> 10 & 1023 | 55296),
  33308. e = 56320 | 1023 & e),
  33309. t += B(e)
  33310. }).join("")
  33311. }
  33312. function c(e) {
  33313. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33314. }
  33315. function h(e, t) {
  33316. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33317. }
  33318. function u(e, t, i) {
  33319. var n = 0;
  33320. for (e = i ? N(e / T) : e >> 1,
  33321. e += N(e / t); e > D * w >> 1; n += E)
  33322. e = N(e / D);
  33323. return N(n + (D + 1) * e / (e + _))
  33324. }
  33325. function d(e) {
  33326. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33327. for (i = e.lastIndexOf(M),
  33328. i < 0 && (i = 0),
  33329. n = 0; n < i; ++n)
  33330. e.charCodeAt(n) >= 128 && r("not-basic"),
  33331. g.push(e.charCodeAt(n));
  33332. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33333. for (a = v,
  33334. s = 1,
  33335. h = E; o >= m && r("invalid-input"),
  33336. d = c(e.charCodeAt(o++)),
  33337. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33338. v += d * s,
  33339. p = h <= y ? b : h >= y + w ? w : h - y,
  33340. !(d < p); h += E)
  33341. f = E - p,
  33342. s > N(I / f) && r("overflow"),
  33343. s *= f;
  33344. t = g.length + 1,
  33345. y = u(v - a, t, 0 == a),
  33346. N(v / t) > I - A && r("overflow"),
  33347. A += N(v / t),
  33348. v %= t,
  33349. g.splice(v++, 0, A)
  33350. }
  33351. return l(g)
  33352. }
  33353. function p(e) {
  33354. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33355. for (e = s(e),
  33356. m = e.length,
  33357. t = S,
  33358. i = 0,
  33359. a = x,
  33360. l = 0; l < m; ++l)
  33361. g = e[l],
  33362. g < 128 && C.push(B(g));
  33363. for (n = o = C.length,
  33364. o && C.push(M); n < m; ) {
  33365. for (c = I,
  33366. l = 0; l < m; ++l)
  33367. g = e[l],
  33368. g >= t && g < c && (c = g);
  33369. for (v = n + 1,
  33370. c - t > N((I - i) / v) && r("overflow"),
  33371. i += (c - t) * v,
  33372. t = c,
  33373. l = 0; l < m; ++l)
  33374. if (g = e[l],
  33375. g < t && ++i > I && r("overflow"),
  33376. g == t) {
  33377. for (d = i,
  33378. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33379. !(d < f); p += E)
  33380. y = d - f,
  33381. A = E - f,
  33382. C.push(B(h(f + y % A, 0))),
  33383. d = N(y / A);
  33384. C.push(B(h(d, 0))),
  33385. a = u(i, v, n == o),
  33386. i = 0,
  33387. ++n
  33388. }
  33389. ++i,
  33390. ++t
  33391. }
  33392. return C.join("")
  33393. }
  33394. function f(e) {
  33395. return a(e, function(e) {
  33396. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33397. })
  33398. }
  33399. function g(e) {
  33400. return a(e, function(e) {
  33401. return P.test(e) ? "xn--" + p(e) : e
  33402. })
  33403. }
  33404. var m = "object" == typeof i && i && !i.nodeType && i
  33405. , v = "object" == typeof t && t && !t.nodeType && t
  33406. , A = "object" == typeof e && e;
  33407. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33408. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33409. overflow: "Overflow: input needs wider integers to process",
  33410. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33411. "invalid-input": "Invalid input"
  33412. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33413. if (y = {
  33414. version: "1.4.1",
  33415. ucs2: {
  33416. decode: s,
  33417. encode: l
  33418. },
  33419. decode: d,
  33420. encode: p,
  33421. toASCII: g,
  33422. toUnicode: f
  33423. },
  33424. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33425. define("punycode", function() {
  33426. return y
  33427. });
  33428. else if (m && v)
  33429. if (t.exports == m)
  33430. v.exports = y;
  33431. else
  33432. for (C in y)
  33433. y.hasOwnProperty(C) && (m[C] = y[C]);
  33434. else
  33435. n.punycode = y
  33436. }(this)
  33437. }
  33438. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33439. }
  33440. , {}],
  33441. 205: [function(e, t, i) {
  33442. "use strict";
  33443. function n(e, t) {
  33444. return Object.prototype.hasOwnProperty.call(e, t)
  33445. }
  33446. t.exports = function(e, t, i, o) {
  33447. t = t || "&",
  33448. i = i || "=";
  33449. var a = {};
  33450. if ("string" != typeof e || 0 === e.length)
  33451. return a;
  33452. var s = /\+/g;
  33453. e = e.split(t);
  33454. var l = 1e3;
  33455. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33456. var c = e.length;
  33457. l > 0 && c > l && (c = l);
  33458. for (var h = 0; h < c; ++h) {
  33459. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33460. m >= 0 ? (u = g.substr(0, m),
  33461. d = g.substr(m + 1)) : (u = g,
  33462. d = ""),
  33463. p = decodeURIComponent(u),
  33464. f = decodeURIComponent(d),
  33465. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33466. }
  33467. return a
  33468. }
  33469. ;
  33470. var r = Array.isArray || function(e) {
  33471. return "[object Array]" === Object.prototype.toString.call(e)
  33472. }
  33473. }
  33474. , {}],
  33475. 206: [function(e, t, i) {
  33476. "use strict";
  33477. function n(e, t) {
  33478. if (e.map)
  33479. return e.map(t);
  33480. for (var i = [], n = 0; n < e.length; n++)
  33481. i.push(t(e[n], n));
  33482. return i
  33483. }
  33484. var r = function(e) {
  33485. switch (typeof e) {
  33486. case "string":
  33487. return e;
  33488. case "boolean":
  33489. return e ? "true" : "false";
  33490. case "number":
  33491. return isFinite(e) ? e : "";
  33492. default:
  33493. return ""
  33494. }
  33495. };
  33496. t.exports = function(e, t, i, s) {
  33497. return t = t || "&",
  33498. i = i || "=",
  33499. null === e && (e = void 0),
  33500. "object" == typeof e ? n(a(e), function(a) {
  33501. var s = encodeURIComponent(r(a)) + i;
  33502. return o(e[a]) ? n(e[a], function(e) {
  33503. return s + encodeURIComponent(r(e))
  33504. }).join(t) : s + encodeURIComponent(r(e[a]))
  33505. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33506. }
  33507. ;
  33508. var o = Array.isArray || function(e) {
  33509. return "[object Array]" === Object.prototype.toString.call(e)
  33510. }
  33511. , a = Object.keys || function(e) {
  33512. var t = [];
  33513. for (var i in e)
  33514. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33515. return t
  33516. }
  33517. }
  33518. , {}],
  33519. 207: [function(e, t, i) {
  33520. "use strict";
  33521. i.decode = i.parse = e("./decode"),
  33522. i.encode = i.stringify = e("./encode")
  33523. }
  33524. , {
  33525. "./decode": 205,
  33526. "./encode": 206
  33527. }],
  33528. 208: [function(e, t, i) {
  33529. "use strict";
  33530. function n() {
  33531. this.protocol = null,
  33532. this.slashes = null,
  33533. this.auth = null,
  33534. this.host = null,
  33535. this.port = null,
  33536. this.hostname = null,
  33537. this.hash = null,
  33538. this.search = null,
  33539. this.query = null,
  33540. this.pathname = null,
  33541. this.path = null,
  33542. this.href = null
  33543. }
  33544. function r(e, t, i) {
  33545. if (e && c.isObject(e) && e instanceof n)
  33546. return e;
  33547. var r = new n;
  33548. return r.parse(e, t, i),
  33549. r
  33550. }
  33551. function o(e) {
  33552. return c.isString(e) && (e = r(e)),
  33553. e instanceof n ? e.format() : n.prototype.format.call(e)
  33554. }
  33555. function a(e, t) {
  33556. return r(e, !1, !0).resolve(t)
  33557. }
  33558. function s(e, t) {
  33559. return e ? r(e, !1, !0).resolveObject(t) : t
  33560. }
  33561. var l = e("punycode")
  33562. , c = e("./util");
  33563. i.parse = r,
  33564. i.resolve = a,
  33565. i.resolveObject = s,
  33566. i.format = o,
  33567. i.Url = n;
  33568. var h = /^([a-z0-9.+-]+:)/i
  33569. , u = /:[0-9]*$/
  33570. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33571. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33572. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33573. , g = ["'"].concat(f)
  33574. , m = ["%", "/", "?", ";", "#"].concat(g)
  33575. , v = ["/", "?", "#"]
  33576. , A = 255
  33577. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33578. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33579. , I = {
  33580. javascript: !0,
  33581. "javascript:": !0
  33582. }
  33583. , E = {
  33584. javascript: !0,
  33585. "javascript:": !0
  33586. }
  33587. , b = {
  33588. http: !0,
  33589. https: !0,
  33590. ftp: !0,
  33591. gopher: !0,
  33592. file: !0,
  33593. "http:": !0,
  33594. "https:": !0,
  33595. "ftp:": !0,
  33596. "gopher:": !0,
  33597. "file:": !0
  33598. }
  33599. , w = e("querystring");
  33600. n.prototype.parse = function(e, t, i) {
  33601. if (!c.isString(e))
  33602. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33603. var n = e.indexOf("?")
  33604. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33605. , o = e.split(r)
  33606. , a = /\\/g;
  33607. o[0] = o[0].replace(a, "/"),
  33608. e = o.join(r);
  33609. var s = e;
  33610. if (s = s.trim(),
  33611. !i && 1 === e.split("#").length) {
  33612. var u = d.exec(s);
  33613. if (u)
  33614. return this.path = s,
  33615. this.href = s,
  33616. this.pathname = u[1],
  33617. u[2] ? (this.search = u[2],
  33618. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33619. this.query = {}),
  33620. this
  33621. }
  33622. var p = h.exec(s);
  33623. if (p) {
  33624. p = p[0];
  33625. var f = p.toLowerCase();
  33626. this.protocol = f,
  33627. s = s.substr(p.length)
  33628. }
  33629. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33630. var _ = "//" === s.substr(0, 2);
  33631. !_ || p && E[p] || (s = s.substr(2),
  33632. this.slashes = !0)
  33633. }
  33634. if (!E[p] && (_ || p && !b[p])) {
  33635. for (var T = -1, x = 0; x < v.length; x++) {
  33636. var S = s.indexOf(v[x]);
  33637. S !== -1 && (T === -1 || S < T) && (T = S)
  33638. }
  33639. var M, R;
  33640. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33641. R !== -1 && (M = s.slice(0, R),
  33642. s = s.slice(R + 1),
  33643. this.auth = decodeURIComponent(M)),
  33644. T = -1;
  33645. for (var x = 0; x < m.length; x++) {
  33646. var S = s.indexOf(m[x]);
  33647. S !== -1 && (T === -1 || S < T) && (T = S)
  33648. }
  33649. T === -1 && (T = s.length),
  33650. this.host = s.slice(0, T),
  33651. s = s.slice(T),
  33652. this.parseHost(),
  33653. this.hostname = this.hostname || "";
  33654. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33655. if (!P)
  33656. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33657. var D = O[x];
  33658. if (D && !D.match(y)) {
  33659. for (var N = "", B = 0, F = D.length; B < F; B++)
  33660. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33661. if (!N.match(y)) {
  33662. var V = O.slice(0, x)
  33663. , U = O.slice(x + 1)
  33664. , k = D.match(C);
  33665. k && (V.push(k[1]),
  33666. U.unshift(k[2])),
  33667. U.length && (s = "/" + U.join(".") + s),
  33668. this.hostname = V.join(".");
  33669. break
  33670. }
  33671. }
  33672. }
  33673. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33674. P || (this.hostname = l.toASCII(this.hostname));
  33675. var H = this.port ? ":" + this.port : ""
  33676. , G = this.hostname || "";
  33677. this.host = G + H,
  33678. this.href += this.host,
  33679. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33680. "/" !== s[0] && (s = "/" + s))
  33681. }
  33682. if (!I[f])
  33683. for (var x = 0, L = g.length; x < L; x++) {
  33684. var z = g[x];
  33685. if (s.indexOf(z) !== -1) {
  33686. var W = encodeURIComponent(z);
  33687. W === z && (W = escape(z)),
  33688. s = s.split(z).join(W)
  33689. }
  33690. }
  33691. var j = s.indexOf("#");
  33692. j !== -1 && (this.hash = s.substr(j),
  33693. s = s.slice(0, j));
  33694. var Y = s.indexOf("?");
  33695. if (Y !== -1 ? (this.search = s.substr(Y),
  33696. this.query = s.substr(Y + 1),
  33697. t && (this.query = w.parse(this.query)),
  33698. s = s.slice(0, Y)) : t && (this.search = "",
  33699. this.query = {}),
  33700. s && (this.pathname = s),
  33701. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33702. this.pathname || this.search) {
  33703. var H = this.pathname || ""
  33704. , X = this.search || "";
  33705. this.path = H + X
  33706. }
  33707. return this.href = this.format(),
  33708. this
  33709. }
  33710. ,
  33711. n.prototype.format = function() {
  33712. var e = this.auth || "";
  33713. e && (e = encodeURIComponent(e),
  33714. e = e.replace(/%3A/i, ":"),
  33715. e += "@");
  33716. var t = this.protocol || ""
  33717. , i = this.pathname || ""
  33718. , n = this.hash || ""
  33719. , r = !1
  33720. , o = "";
  33721. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33722. this.port && (r += ":" + this.port)),
  33723. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33724. var a = this.search || o && "?" + o || "";
  33725. return t && ":" !== t.substr(-1) && (t += ":"),
  33726. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33727. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33728. n && "#" !== n.charAt(0) && (n = "#" + n),
  33729. a && "?" !== a.charAt(0) && (a = "?" + a),
  33730. i = i.replace(/[?#]/g, function(e) {
  33731. return encodeURIComponent(e)
  33732. }),
  33733. a = a.replace("#", "%23"),
  33734. t + r + i + a + n
  33735. }
  33736. ,
  33737. n.prototype.resolve = function(e) {
  33738. return this.resolveObject(r(e, !1, !0)).format()
  33739. }
  33740. ,
  33741. n.prototype.resolveObject = function(e) {
  33742. if (c.isString(e)) {
  33743. var t = new n;
  33744. t.parse(e, !1, !0),
  33745. e = t
  33746. }
  33747. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33748. var a = r[o];
  33749. i[a] = this[a]
  33750. }
  33751. if (i.hash = e.hash,
  33752. "" === e.href)
  33753. return i.href = i.format(),
  33754. i;
  33755. if (e.slashes && !e.protocol) {
  33756. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33757. var h = s[l];
  33758. "protocol" !== h && (i[h] = e[h])
  33759. }
  33760. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33761. i.href = i.format(),
  33762. i
  33763. }
  33764. if (e.protocol && e.protocol !== i.protocol) {
  33765. if (!b[e.protocol]) {
  33766. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33767. var p = u[d];
  33768. i[p] = e[p]
  33769. }
  33770. return i.href = i.format(),
  33771. i
  33772. }
  33773. if (i.protocol = e.protocol,
  33774. e.host || E[e.protocol])
  33775. i.pathname = e.pathname;
  33776. else {
  33777. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33778. ;
  33779. e.host || (e.host = ""),
  33780. e.hostname || (e.hostname = ""),
  33781. "" !== f[0] && f.unshift(""),
  33782. f.length < 2 && f.unshift(""),
  33783. i.pathname = f.join("/")
  33784. }
  33785. if (i.search = e.search,
  33786. i.query = e.query,
  33787. i.host = e.host || "",
  33788. i.auth = e.auth,
  33789. i.hostname = e.hostname || e.host,
  33790. i.port = e.port,
  33791. i.pathname || i.search) {
  33792. var g = i.pathname || ""
  33793. , m = i.search || "";
  33794. i.path = g + m
  33795. }
  33796. return i.slashes = i.slashes || e.slashes,
  33797. i.href = i.format(),
  33798. i
  33799. }
  33800. var v = i.pathname && "/" === i.pathname.charAt(0)
  33801. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33802. , y = A || v || i.host && e.pathname
  33803. , C = y
  33804. , I = i.pathname && i.pathname.split("/") || []
  33805. , f = e.pathname && e.pathname.split("/") || []
  33806. , w = i.protocol && !b[i.protocol];
  33807. if (w && (i.hostname = "",
  33808. i.port = null,
  33809. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33810. i.host = "",
  33811. e.protocol && (e.hostname = null,
  33812. e.port = null,
  33813. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33814. e.host = null),
  33815. y = y && ("" === f[0] || "" === I[0])),
  33816. A)
  33817. i.host = e.host || "" === e.host ? e.host : i.host,
  33818. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33819. i.search = e.search,
  33820. i.query = e.query,
  33821. I = f;
  33822. else if (f.length)
  33823. I || (I = []),
  33824. I.pop(),
  33825. I = I.concat(f),
  33826. i.search = e.search,
  33827. i.query = e.query;
  33828. else if (!c.isNullOrUndefined(e.search)) {
  33829. if (w) {
  33830. i.hostname = i.host = I.shift();
  33831. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33832. _ && (i.auth = _.shift(),
  33833. i.host = i.hostname = _.shift())
  33834. }
  33835. return i.search = e.search,
  33836. i.query = e.query,
  33837. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33838. i.href = i.format(),
  33839. i
  33840. }
  33841. if (!I.length)
  33842. return i.pathname = null,
  33843. i.search ? i.path = "/" + i.search : i.path = null,
  33844. i.href = i.format(),
  33845. i;
  33846. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33847. T = I[M],
  33848. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33849. S++) : S && (I.splice(M, 1),
  33850. S--);
  33851. if (!y && !C)
  33852. for (; S--; S)
  33853. I.unshift("..");
  33854. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33855. x && "/" !== I.join("/").substr(-1) && I.push("");
  33856. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33857. if (w) {
  33858. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33859. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33860. _ && (i.auth = _.shift(),
  33861. i.host = i.hostname = _.shift())
  33862. }
  33863. return y = y || i.host && I.length,
  33864. y && !R && I.unshift(""),
  33865. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33866. i.path = null),
  33867. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33868. i.auth = e.auth || i.auth,
  33869. i.slashes = i.slashes || e.slashes,
  33870. i.href = i.format(),
  33871. i
  33872. }
  33873. ,
  33874. n.prototype.parseHost = function() {
  33875. var e = this.host
  33876. , t = u.exec(e);
  33877. t && (t = t[0],
  33878. ":" !== t && (this.port = t.substr(1)),
  33879. e = e.substr(0, e.length - t.length)),
  33880. e && (this.hostname = e)
  33881. }
  33882. }
  33883. , {
  33884. "./util": 209,
  33885. punycode: 204,
  33886. querystring: 207
  33887. }],
  33888. 209: [function(e, t, i) {
  33889. "use strict";
  33890. t.exports = {
  33891. isString: function(e) {
  33892. return "string" == typeof e
  33893. },
  33894. isObject: function(e) {
  33895. return "object" == typeof e && null !== e
  33896. },
  33897. isNull: function(e) {
  33898. return null === e
  33899. },
  33900. isNullOrUndefined: function(e) {
  33901. return null == e
  33902. }
  33903. }
  33904. }
  33905. , {}],
  33906. 210: [function(e, t, i) {
  33907. "use strict";
  33908. function n(e) {
  33909. return l + e
  33910. }
  33911. function r(e) {
  33912. return e.substring(l.length)
  33913. }
  33914. function o(e, t) {
  33915. for (var i in t)
  33916. Object.defineProperty(e, i, {
  33917. value: t[i],
  33918. configurable: !0,
  33919. writable: !0
  33920. })
  33921. }
  33922. function a(e) {
  33923. if ("string" != typeof e)
  33924. throw new TypeError("key must be a string.")
  33925. }
  33926. var s = Object.prototype.hasOwnProperty
  33927. , l = "~";
  33928. t.exports = function(e) {
  33929. var t = Object.create(null)
  33930. , i = 0
  33931. , l = {};
  33932. return o(l, {
  33933. get: function(e, i) {
  33934. a(e);
  33935. var r = n(e);
  33936. return r in t ? t[r] : i
  33937. },
  33938. set: function(e, r) {
  33939. a(e);
  33940. var o = n(e);
  33941. return o in t || ++i,
  33942. t[o] = r
  33943. },
  33944. has: function(e) {
  33945. return a(e),
  33946. n(e)in t
  33947. },
  33948. delete: function(e) {
  33949. a(e);
  33950. var r = n(e);
  33951. return r in t && (--i,
  33952. delete t[r],
  33953. !0)
  33954. },
  33955. clear: function() {
  33956. t = Object.create(null),
  33957. i = 0
  33958. },
  33959. forEach: function(e, i) {
  33960. if ("function" != typeof e)
  33961. throw new TypeError("`callback` must be a function");
  33962. for (var n in t)
  33963. if (s.call(t, n)) {
  33964. var o = r(n)
  33965. , a = t[n];
  33966. e.call(i, a, o, l)
  33967. }
  33968. }
  33969. }),
  33970. Object.defineProperty(l, "size", {
  33971. get: function() {
  33972. return i
  33973. },
  33974. configurable: !0
  33975. }),
  33976. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33977. l.set(t, e[t])
  33978. }),
  33979. l
  33980. }
  33981. }
  33982. , {}],
  33983. 211: [function(e, t, i) {
  33984. t.exports = e("./lib/heap")
  33985. }
  33986. , {
  33987. "./lib/heap": 212
  33988. }],
  33989. 212: [function(e, t, i) {
  33990. (function() {
  33991. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33992. r = Math.floor,
  33993. u = Math.min,
  33994. n = function(e, t) {
  33995. return e < t ? -1 : e > t ? 1 : 0
  33996. }
  33997. ,
  33998. h = function(e, t, i, o, a) {
  33999. var s;
  34000. if (null == i && (i = 0),
  34001. null == a && (a = n),
  34002. i < 0)
  34003. throw new Error("lo must be non-negative");
  34004. for (null == o && (o = e.length); i < o; )
  34005. s = r((i + o) / 2),
  34006. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34007. return [].splice.apply(e, [i, i - i].concat(t)),
  34008. t
  34009. }
  34010. ,
  34011. s = function(e, t, i) {
  34012. return null == i && (i = n),
  34013. e.push(t),
  34014. g(e, 0, e.length - 1, i)
  34015. }
  34016. ,
  34017. a = function(e, t) {
  34018. var i, r;
  34019. return null == t && (t = n),
  34020. i = e.pop(),
  34021. e.length ? (r = e[0],
  34022. e[0] = i,
  34023. m(e, 0, t)) : r = i,
  34024. r
  34025. }
  34026. ,
  34027. c = function(e, t, i) {
  34028. var r;
  34029. return null == i && (i = n),
  34030. r = e[0],
  34031. e[0] = t,
  34032. m(e, 0, i),
  34033. r
  34034. }
  34035. ,
  34036. l = function(e, t, i) {
  34037. var r;
  34038. return null == i && (i = n),
  34039. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34040. t = r[0],
  34041. e[0] = r[1],
  34042. m(e, 0, i)),
  34043. t
  34044. }
  34045. ,
  34046. o = function(e, t) {
  34047. var i, o, a, s, l, c;
  34048. for (null == t && (t = n),
  34049. s = function() {
  34050. c = [];
  34051. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34052. c.push(t);
  34053. return c
  34054. }
  34055. .apply(this).reverse(),
  34056. l = [],
  34057. o = 0,
  34058. a = s.length; o < a; o++)
  34059. i = s[o],
  34060. l.push(m(e, i, t));
  34061. return l
  34062. }
  34063. ,
  34064. f = function(e, t, i) {
  34065. var r;
  34066. if (null == i && (i = n),
  34067. r = e.indexOf(t),
  34068. r !== -1)
  34069. return g(e, 0, r, i),
  34070. m(e, r, i)
  34071. }
  34072. ,
  34073. d = function(e, t, i) {
  34074. var r, a, s, c, h;
  34075. if (null == i && (i = n),
  34076. a = e.slice(0, t),
  34077. !a.length)
  34078. return a;
  34079. for (o(a, i),
  34080. h = e.slice(t),
  34081. s = 0,
  34082. c = h.length; s < c; s++)
  34083. r = h[s],
  34084. l(a, r, i);
  34085. return a.sort(i).reverse()
  34086. }
  34087. ,
  34088. p = function(e, t, i) {
  34089. var r, s, l, c, d, p, f, g, m, v;
  34090. if (null == i && (i = n),
  34091. 10 * t <= e.length) {
  34092. if (c = e.slice(0, t).sort(i),
  34093. !c.length)
  34094. return c;
  34095. for (l = c[c.length - 1],
  34096. g = e.slice(t),
  34097. d = 0,
  34098. f = g.length; d < f; d++)
  34099. r = g[d],
  34100. i(r, l) < 0 && (h(c, r, 0, null, i),
  34101. c.pop(),
  34102. l = c[c.length - 1]);
  34103. return c
  34104. }
  34105. for (o(e, i),
  34106. v = [],
  34107. s = p = 0,
  34108. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34109. v.push(a(e, i));
  34110. return v
  34111. }
  34112. ,
  34113. g = function(e, t, i, r) {
  34114. var o, a, s;
  34115. for (null == r && (r = n),
  34116. o = e[i]; i > t && (s = i - 1 >> 1,
  34117. a = e[s],
  34118. r(o, a) < 0); )
  34119. e[i] = a,
  34120. i = s;
  34121. return e[i] = o
  34122. }
  34123. ,
  34124. m = function(e, t, i) {
  34125. var r, o, a, s, l;
  34126. for (null == i && (i = n),
  34127. o = e.length,
  34128. l = t,
  34129. a = e[t],
  34130. r = 2 * t + 1; r < o; )
  34131. s = r + 1,
  34132. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34133. e[t] = e[r],
  34134. t = r,
  34135. r = 2 * t + 1;
  34136. return e[t] = a,
  34137. g(e, l, t, i)
  34138. }
  34139. ,
  34140. e = function() {
  34141. function e(e) {
  34142. this.cmp = null != e ? e : n,
  34143. this.nodes = []
  34144. }
  34145. return e.push = s,
  34146. e.pop = a,
  34147. e.replace = c,
  34148. e.pushpop = l,
  34149. e.heapify = o,
  34150. e.updateItem = f,
  34151. e.nlargest = d,
  34152. e.nsmallest = p,
  34153. e.prototype.push = function(e) {
  34154. return s(this.nodes, e, this.cmp)
  34155. }
  34156. ,
  34157. e.prototype.pop = function() {
  34158. return a(this.nodes, this.cmp)
  34159. }
  34160. ,
  34161. e.prototype.peek = function() {
  34162. return this.nodes[0]
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  34164. ,
  34165. e.prototype.contains = function(e) {
  34166. return this.nodes.indexOf(e) !== -1
  34167. }
  34168. ,
  34169. e.prototype.replace = function(e) {
  34170. return c(this.nodes, e, this.cmp)
  34171. }
  34172. ,
  34173. e.prototype.pushpop = function(e) {
  34174. return l(this.nodes, e, this.cmp)
  34175. }
  34176. ,
  34177. e.prototype.heapify = function() {
  34178. return o(this.nodes, this.cmp)
  34179. }
  34180. ,
  34181. e.prototype.updateItem = function(e) {
  34182. return f(this.nodes, e, this.cmp)
  34183. }
  34184. ,
  34185. e.prototype.clear = function() {
  34186. return this.nodes = []
  34187. }
  34188. ,
  34189. e.prototype.empty = function() {
  34190. return 0 === this.nodes.length
  34191. }
  34192. ,
  34193. e.prototype.size = function() {
  34194. return this.nodes.length
  34195. }
  34196. ,
  34197. e.prototype.clone = function() {
  34198. var t;
  34199. return t = new e,
  34200. t.nodes = this.nodes.slice(0),
  34201. t
  34202. }
  34203. ,
  34204. e.prototype.toArray = function() {
  34205. return this.nodes.slice(0)
  34206. }
  34207. ,
  34208. e.prototype.insert = e.prototype.push,
  34209. e.prototype.top = e.prototype.peek,
  34210. e.prototype.front = e.prototype.peek,
  34211. e.prototype.has = e.prototype.contains,
  34212. e.prototype.copy = e.prototype.clone,
  34213. e
  34214. }(),
  34215. function(e, n) {
  34216. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34217. }(this, function() {
  34218. return e
  34219. })
  34220. }
  34221. ).call(this)
  34222. }
  34223. , {}],
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  34225. !function(e) {
  34226. function i() {}
  34227. function n(e, t) {
  34228. return function() {
  34229. e.apply(t, arguments)
  34230. }
  34231. }
  34232. function r(e) {
  34233. if ("object" != typeof this)
  34234. throw new TypeError("Promises must be constructed via new");
  34235. if ("function" != typeof e)
  34236. throw new TypeError("not a function");
  34237. this._state = 0,
  34238. this._handled = !1,
  34239. this._value = void 0,
  34240. this._deferreds = [],
  34241. h(e, this)
  34242. }
  34243. function o(e, t) {
  34244. for (; 3 === e._state; )
  34245. e = e._value;
  34246. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34247. void r._immediateFn(function() {
  34248. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34249. if (null === i)
  34250. return void (1 === e._state ? a : s)(t.promise, e._value);
  34251. var n;
  34252. try {
  34253. n = i(e._value)
  34254. } catch (e) {
  34255. return void s(t.promise, e)
  34256. }
  34257. a(t.promise, n)
  34258. }))
  34259. }
  34260. function a(e, t) {
  34261. try {
  34262. if (t === e)
  34263. throw new TypeError("A promise cannot be resolved with itself.");
  34264. if (t && ("object" == typeof t || "function" == typeof t)) {
  34265. var i = t.then;
  34266. if (t instanceof r)
  34267. return e._state = 3,
  34268. e._value = t,
  34269. void l(e);
  34270. if ("function" == typeof i)
  34271. return void h(n(i, t), e)
  34272. }
  34273. e._state = 1,
  34274. e._value = t,
  34275. l(e)
  34276. } catch (t) {
  34277. s(e, t)
  34278. }
  34279. }
  34280. function s(e, t) {
  34281. e._state = 2,
  34282. e._value = t,
  34283. l(e)
  34284. }
  34285. function l(e) {
  34286. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34287. e._handled || r._unhandledRejectionFn(e._value)
  34288. });
  34289. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34290. o(e, e._deferreds[t]);
  34291. e._deferreds = null
  34292. }
  34293. function c(e, t, i) {
  34294. this.onFulfilled = "function" == typeof e ? e : null,
  34295. this.onRejected = "function" == typeof t ? t : null,
  34296. this.promise = i
  34297. }
  34298. function h(e, t) {
  34299. var i = !1;
  34300. try {
  34301. e(function(e) {
  34302. i || (i = !0,
  34303. a(t, e))
  34304. }, function(e) {
  34305. i || (i = !0,
  34306. s(t, e))
  34307. })
  34308. } catch (e) {
  34309. if (i)
  34310. return;
  34311. i = !0,
  34312. s(t, e)
  34313. }
  34314. }
  34315. var u = setTimeout;
  34316. r.prototype.catch = function(e) {
  34317. return this.then(null, e)
  34318. }
  34319. ,
  34320. r.prototype.then = function(e, t) {
  34321. var n = new this.constructor(i);
  34322. return o(this, new c(e,t,n)),
  34323. n
  34324. }
  34325. ,
  34326. r.all = function(e) {
  34327. var t = Array.prototype.slice.call(e);
  34328. return new r(function(e, i) {
  34329. function n(o, a) {
  34330. try {
  34331. if (a && ("object" == typeof a || "function" == typeof a)) {
  34332. var s = a.then;
  34333. if ("function" == typeof s)
  34334. return void s.call(a, function(e) {
  34335. n(o, e)
  34336. }, i)
  34337. }
  34338. t[o] = a,
  34339. 0 === --r && e(t)
  34340. } catch (e) {
  34341. i(e)
  34342. }
  34343. }
  34344. if (0 === t.length)
  34345. return e([]);
  34346. for (var r = t.length, o = 0; o < t.length; o++)
  34347. n(o, t[o])
  34348. }
  34349. )
  34350. }
  34351. ,
  34352. r.resolve = function(e) {
  34353. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34354. t(e)
  34355. }
  34356. )
  34357. }
  34358. ,
  34359. r.reject = function(e) {
  34360. return new r(function(t, i) {
  34361. i(e)
  34362. }
  34363. )
  34364. }
  34365. ,
  34366. r.race = function(e) {
  34367. return new r(function(t, i) {
  34368. for (var n = 0, r = e.length; n < r; n++)
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  34370. }
  34371. )
  34372. }
  34373. ,
  34374. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34375. setImmediate(e)
  34376. }
  34377. || function(e) {
  34378. u(e, 0)
  34379. }
  34380. ,
  34381. r._unhandledRejectionFn = function(e) {
  34382. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34383. }
  34384. ,
  34385. r._setImmediateFn = function(e) {
  34386. r._immediateFn = e
  34387. }
  34388. ,
  34389. r._setUnhandledRejectionFn = function(e) {
  34390. r._unhandledRejectionFn = e
  34391. }
  34392. ,
  34393. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34394. }(this)
  34395. }
  34396. , {}],
  34397. 214: [function(e, t, i) {
  34398. (function(i) {
  34399. !function(i, n) {
  34400. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34401. }(this, function(t, n) {
  34402. "use strict";
  34403. var r = {};
  34404. return r.ByteBuffer = t,
  34405. r.Long = t.Long || null,
  34406. r.VERSION = "5.0.1",
  34407. r.WIRE_TYPES = {},
  34408. r.WIRE_TYPES.VARINT = 0,
  34409. r.WIRE_TYPES.BITS64 = 1,
  34410. r.WIRE_TYPES.LDELIM = 2,
  34411. r.WIRE_TYPES.STARTGROUP = 3,
  34412. r.WIRE_TYPES.ENDGROUP = 4,
  34413. r.WIRE_TYPES.BITS32 = 5,
  34414. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34416. int32: {
  34417. name: "int32",
  34418. wireType: r.WIRE_TYPES.VARINT,
  34419. defaultValue: 0
  34420. },
  34421. uint32: {
  34422. name: "uint32",
  34423. wireType: r.WIRE_TYPES.VARINT,
  34424. defaultValue: 0
  34425. },
  34426. sint32: {
  34427. name: "sint32",
  34428. wireType: r.WIRE_TYPES.VARINT,
  34429. defaultValue: 0
  34430. },
  34431. int64: {
  34432. name: "int64",
  34433. wireType: r.WIRE_TYPES.VARINT,
  34434. defaultValue: r.Long ? r.Long.ZERO : void 0
  34435. },
  34436. uint64: {
  34437. name: "uint64",
  34438. wireType: r.WIRE_TYPES.VARINT,
  34439. defaultValue: r.Long ? r.Long.UZERO : void 0
  34440. },
  34441. sint64: {
  34442. name: "sint64",
  34443. wireType: r.WIRE_TYPES.VARINT,
  34444. defaultValue: r.Long ? r.Long.ZERO : void 0
  34445. },
  34446. bool: {
  34447. name: "bool",
  34448. wireType: r.WIRE_TYPES.VARINT,
  34449. defaultValue: !1
  34450. },
  34451. double: {
  34452. name: "double",
  34453. wireType: r.WIRE_TYPES.BITS64,
  34454. defaultValue: 0
  34455. },
  34456. string: {
  34457. name: "string",
  34458. wireType: r.WIRE_TYPES.LDELIM,
  34459. defaultValue: ""
  34460. },
  34461. bytes: {
  34462. name: "bytes",
  34463. wireType: r.WIRE_TYPES.LDELIM,
  34464. defaultValue: null
  34465. },
  34466. fixed32: {
  34467. name: "fixed32",
  34468. wireType: r.WIRE_TYPES.BITS32,
  34469. defaultValue: 0
  34470. },
  34471. sfixed32: {
  34472. name: "sfixed32",
  34473. wireType: r.WIRE_TYPES.BITS32,
  34474. defaultValue: 0
  34475. },
  34476. fixed64: {
  34477. name: "fixed64",
  34478. wireType: r.WIRE_TYPES.BITS64,
  34479. defaultValue: r.Long ? r.Long.UZERO : void 0
  34480. },
  34481. sfixed64: {
  34482. name: "sfixed64",
  34483. wireType: r.WIRE_TYPES.BITS64,
  34484. defaultValue: r.Long ? r.Long.ZERO : void 0
  34485. },
  34486. float: {
  34487. name: "float",
  34488. wireType: r.WIRE_TYPES.BITS32,
  34489. defaultValue: 0
  34490. },
  34491. enum: {
  34492. name: "enum",
  34493. wireType: r.WIRE_TYPES.VARINT,
  34494. defaultValue: 0
  34495. },
  34496. message: {
  34497. name: "message",
  34498. wireType: r.WIRE_TYPES.LDELIM,
  34499. defaultValue: null
  34500. },
  34501. group: {
  34502. name: "group",
  34503. wireType: r.WIRE_TYPES.STARTGROUP,
  34504. defaultValue: null
  34505. }
  34506. },
  34507. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34508. r.ID_MIN = 1,
  34509. r.ID_MAX = 536870911,
  34510. r.convertFieldsToCamelCase = !1,
  34511. r.populateAccessors = !0,
  34512. r.populateDefaults = !0,
  34513. r.Util = function() {
  34514. var t = {};
  34515. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34516. t.XHR = function() {
  34517. for (var e = [function() {
  34518. return new XMLHttpRequest
  34519. }
  34520. , function() {
  34521. return new ActiveXObject("Msxml2.XMLHTTP")
  34522. }
  34523. , function() {
  34524. return new ActiveXObject("Msxml3.XMLHTTP")
  34525. }
  34526. , function() {
  34527. return new ActiveXObject("Microsoft.XMLHTTP")
  34528. }
  34529. ], t = null, i = 0; i < e.length; i++) {
  34530. try {
  34531. t = e[i]()
  34532. } catch (e) {
  34533. continue
  34534. }
  34535. break
  34536. }
  34537. if (!t)
  34538. throw Error("XMLHttpRequest is not supported");
  34539. return t
  34540. }
  34541. ,
  34542. t.fetch = function(i, n) {
  34543. if (n && "function" != typeof n && (n = null),
  34544. t.IS_NODE) {
  34545. var r = e("fs");
  34546. if (n)
  34547. r.readFile(i, function(e, t) {
  34548. n(e ? null : "" + t)
  34549. });
  34550. else
  34551. try {
  34552. return r.readFileSync(i)
  34553. } catch (e) {
  34554. return null
  34555. }
  34556. } else {
  34557. var o = t.XHR();
  34558. if (o.open("GET", i, !!n),
  34559. o.setRequestHeader("Accept", "text/plain"),
  34560. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34561. !n)
  34562. return o.send(null),
  34563. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34564. if (o.onreadystatechange = function() {
  34565. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34566. }
  34567. ,
  34568. 4 == o.readyState)
  34569. return;
  34570. o.send(null)
  34571. }
  34572. }
  34573. ,
  34574. t.toCamelCase = function(e) {
  34575. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34576. return t.toUpperCase()
  34577. })
  34578. }
  34579. ,
  34580. t
  34581. }(),
  34582. r.Lang = {
  34583. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34584. RULE: /^(?:required|optional|repeated|map)$/,
  34585. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34586. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34587. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34588. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34589. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34590. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34591. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34592. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34593. NUMBER_OCT: /^0[0-7]+$/,
  34594. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34595. BOOL: /^(?:true|false)$/i,
  34596. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34597. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34598. WHITESPACE: /\s/,
  34599. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34600. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34601. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34602. },
  34603. r.DotProto = function(e, t) {
  34604. function i(e, i) {
  34605. var n = -1
  34606. , r = 1;
  34607. if ("-" == e.charAt(0) && (r = -1,
  34608. e = e.substring(1)),
  34609. t.NUMBER_DEC.test(e))
  34610. n = parseInt(e);
  34611. else if (t.NUMBER_HEX.test(e))
  34612. n = parseInt(e.substring(2), 16);
  34613. else {
  34614. if (!t.NUMBER_OCT.test(e))
  34615. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34616. n = parseInt(e.substring(1), 8)
  34617. }
  34618. if (n = r * n | 0,
  34619. !i && n < 0)
  34620. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34621. return n
  34622. }
  34623. function n(e) {
  34624. var i = 1;
  34625. if ("-" == e.charAt(0) && (i = -1,
  34626. e = e.substring(1)),
  34627. t.NUMBER_DEC.test(e))
  34628. return i * parseInt(e, 10);
  34629. if (t.NUMBER_HEX.test(e))
  34630. return i * parseInt(e.substring(2), 16);
  34631. if (t.NUMBER_OCT.test(e))
  34632. return i * parseInt(e.substring(1), 8);
  34633. if ("inf" === e)
  34634. return i * (1 / 0);
  34635. if ("nan" === e)
  34636. return NaN;
  34637. if (t.NUMBER_FLT.test(e))
  34638. return i * parseFloat(e);
  34639. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34640. }
  34641. function r(e, t, i) {
  34642. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34643. e[t].push(i))
  34644. }
  34645. var o = {}
  34646. , a = function(e) {
  34647. this.source = e + "",
  34648. this.index = 0,
  34649. this.line = 1,
  34650. this.stack = [],
  34651. this._stringOpen = null
  34652. }
  34653. , s = a.prototype;
  34654. s._readString = function() {
  34655. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34656. e.lastIndex = this.index - 1;
  34657. var i = e.exec(this.source);
  34658. if (!i)
  34659. throw Error("unterminated string");
  34660. return this.index = e.lastIndex,
  34661. this.stack.push(this._stringOpen),
  34662. this._stringOpen = null,
  34663. i[1]
  34664. }
  34665. ,
  34666. s.next = function() {
  34667. if (this.stack.length > 0)
  34668. return this.stack.shift();
  34669. if (this.index >= this.source.length)
  34670. return null;
  34671. if (null !== this._stringOpen)
  34672. return this._readString();
  34673. var e, i, n;
  34674. do {
  34675. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34676. if ("\n" === n && ++this.line,
  34677. ++this.index === this.source.length)
  34678. return null;
  34679. if ("/" === this.source.charAt(this.index))
  34680. if (++this.index,
  34681. "/" === this.source.charAt(this.index)) {
  34682. for (; "\n" !== this.source.charAt(++this.index); )
  34683. if (this.index == this.source.length)
  34684. return null;
  34685. ++this.index,
  34686. ++this.line,
  34687. e = !0
  34688. } else {
  34689. if ("*" !== (n = this.source.charAt(this.index)))
  34690. return "/";
  34691. do {
  34692. if ("\n" === n && ++this.line,
  34693. ++this.index === this.source.length)
  34694. return null;
  34695. i = n,
  34696. n = this.source.charAt(this.index)
  34697. } while ("*" !== i || "/" !== n);++this.index,
  34698. e = !0
  34699. }
  34700. } while (e);if (this.index === this.source.length)
  34701. return null;
  34702. var r = this.index;
  34703. t.DELIM.lastIndex = 0;
  34704. var o = t.DELIM.test(this.source.charAt(r++));
  34705. if (!o)
  34706. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34707. ++r;
  34708. var a = this.source.substring(this.index, this.index = r);
  34709. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34710. a
  34711. }
  34712. ,
  34713. s.peek = function() {
  34714. if (0 === this.stack.length) {
  34715. var e = this.next();
  34716. if (null === e)
  34717. return null;
  34718. this.stack.push(e)
  34719. }
  34720. return this.stack[0]
  34721. }
  34722. ,
  34723. s.skip = function(e) {
  34724. var t = this.next();
  34725. if (t !== e)
  34726. throw Error("illegal '" + t + "', '" + e + "' expected")
  34727. }
  34728. ,
  34729. s.omit = function(e) {
  34730. return this.peek() === e && (this.next(),
  34731. !0)
  34732. }
  34733. ,
  34734. s.toString = function() {
  34735. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34736. }
  34737. ,
  34738. o.Tokenizer = a;
  34739. var l = function(e) {
  34740. this.tn = new a(e),
  34741. this.proto3 = !1
  34742. }
  34743. , c = l.prototype;
  34744. return c.parse = function() {
  34745. var e, i, n = {
  34746. name: "[ROOT]",
  34747. package: null,
  34748. messages: [],
  34749. enums: [],
  34750. imports: [],
  34751. options: {},
  34752. services: []
  34753. }, r = !0;
  34754. try {
  34755. for (; e = this.tn.next(); )
  34756. switch (e) {
  34757. case "package":
  34758. if (!r || null !== n.package)
  34759. throw Error("unexpected 'package'");
  34760. if (e = this.tn.next(),
  34761. !t.TYPEREF.test(e))
  34762. throw Error("illegal package name: " + e);
  34763. this.tn.skip(";"),
  34764. n.package = e;
  34765. break;
  34766. case "import":
  34767. if (!r)
  34768. throw Error("unexpected 'import'");
  34769. e = this.tn.peek(),
  34770. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34771. e = this._readString(),
  34772. this.tn.skip(";"),
  34773. i || n.imports.push(e);
  34774. break;
  34775. case "syntax":
  34776. if (!r)
  34777. throw Error("unexpected 'syntax'");
  34778. this.tn.skip("="),
  34779. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34780. this.tn.skip(";");
  34781. break;
  34782. case "message":
  34783. this._parseMessage(n, null),
  34784. r = !1;
  34785. break;
  34786. case "enum":
  34787. this._parseEnum(n),
  34788. r = !1;
  34789. break;
  34790. case "option":
  34791. this._parseOption(n);
  34792. break;
  34793. case "service":
  34794. this._parseService(n);
  34795. break;
  34796. case "extend":
  34797. this._parseExtend(n);
  34798. break;
  34799. default:
  34800. throw Error("unexpected '" + e + "'")
  34801. }
  34802. } catch (e) {
  34803. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34804. e
  34805. }
  34806. return delete n.name,
  34807. n
  34808. }
  34809. ,
  34810. l.parse = function(e) {
  34811. return new l(e).parse()
  34812. }
  34813. ,
  34814. c._readString = function() {
  34815. var e, t, i = "";
  34816. do {
  34817. if (t = this.tn.next(),
  34818. "'" !== t && '"' !== t)
  34819. throw Error("illegal string delimiter: " + t);
  34820. i += this.tn.next(),
  34821. this.tn.skip(t),
  34822. e = this.tn.peek()
  34823. } while ('"' === e || '"' === e);return i
  34824. }
  34825. ,
  34826. c._readValue = function(e) {
  34827. var i = this.tn.peek();
  34828. if ('"' === i || "'" === i)
  34829. return this._readString();
  34830. if (this.tn.next(),
  34831. t.NUMBER.test(i))
  34832. return n(i);
  34833. if (t.BOOL.test(i))
  34834. return "true" === i.toLowerCase();
  34835. if (e && t.TYPEREF.test(i))
  34836. return i;
  34837. throw Error("illegal value: " + i)
  34838. }
  34839. ,
  34840. c._parseOption = function(e, i) {
  34841. var n = this.tn.next()
  34842. , r = !1;
  34843. if ("(" === n && (r = !0,
  34844. n = this.tn.next()),
  34845. !t.TYPEREF.test(n))
  34846. throw Error("illegal option name: " + n);
  34847. var o = n;
  34848. r && (this.tn.skip(")"),
  34849. o = "(" + o + ")",
  34850. n = this.tn.peek(),
  34851. t.FQTYPEREF.test(n) && (o += n,
  34852. this.tn.next())),
  34853. this.tn.skip("="),
  34854. this._parseOptionValue(e, o),
  34855. i || this.tn.skip(";")
  34856. }
  34857. ,
  34858. c._parseOptionValue = function(e, i) {
  34859. var n = this.tn.peek();
  34860. if ("{" !== n)
  34861. r(e.options, i, this._readValue(!0));
  34862. else
  34863. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34864. if (!t.NAME.test(n))
  34865. throw Error("illegal option name: " + i + "." + n);
  34866. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34867. }
  34868. }
  34869. ,
  34870. c._parseService = function(e) {
  34871. var i = this.tn.next();
  34872. if (!t.NAME.test(i))
  34873. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34874. var n = i
  34875. , r = {
  34876. name: n,
  34877. rpc: {},
  34878. options: {}
  34879. };
  34880. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34881. if ("option" === i)
  34882. this._parseOption(r);
  34883. else {
  34884. if ("rpc" !== i)
  34885. throw Error("illegal service token: " + i);
  34886. this._parseServiceRPC(r)
  34887. }
  34888. this.tn.omit(";"),
  34889. e.services.push(r)
  34890. }
  34891. ,
  34892. c._parseServiceRPC = function(e) {
  34893. var i = "rpc"
  34894. , n = this.tn.next();
  34895. if (!t.NAME.test(n))
  34896. throw Error("illegal rpc service method name: " + n);
  34897. var r = n
  34898. , o = {
  34899. request: null,
  34900. response: null,
  34901. request_stream: !1,
  34902. response_stream: !1,
  34903. options: {}
  34904. };
  34905. if (this.tn.skip("("),
  34906. n = this.tn.next(),
  34907. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34908. n = this.tn.next()),
  34909. !t.TYPEREF.test(n))
  34910. throw Error("illegal rpc service request type: " + n);
  34911. if (o.request = n,
  34912. this.tn.skip(")"),
  34913. n = this.tn.next(),
  34914. "returns" !== n.toLowerCase())
  34915. throw Error("illegal rpc service request type delimiter: " + n);
  34916. if (this.tn.skip("("),
  34917. n = this.tn.next(),
  34918. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34919. n = this.tn.next()),
  34920. o.response = n,
  34921. this.tn.skip(")"),
  34922. n = this.tn.peek(),
  34923. "{" === n) {
  34924. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34925. if ("option" !== n)
  34926. throw Error("illegal rpc service token: " + n);
  34927. this._parseOption(o)
  34928. }
  34929. this.tn.omit(";")
  34930. } else
  34931. this.tn.skip(";");
  34932. "undefined" == typeof e[i] && (e[i] = {}),
  34933. e[i][r] = o
  34934. }
  34935. ,
  34936. c._parseMessage = function(e, n) {
  34937. var r = !!n
  34938. , o = this.tn.next()
  34939. , a = {
  34940. name: "",
  34941. fields: [],
  34942. enums: [],
  34943. messages: [],
  34944. options: {},
  34945. services: [],
  34946. oneofs: {}
  34947. };
  34948. if (!t.NAME.test(o))
  34949. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34950. for (a.name = o,
  34951. r && (this.tn.skip("="),
  34952. n.id = i(this.tn.next()),
  34953. a.isGroup = !0),
  34954. o = this.tn.peek(),
  34955. "[" === o && n && this._parseFieldOptions(n),
  34956. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34957. if (t.RULE.test(o))
  34958. this._parseMessageField(a, o);
  34959. else if ("oneof" === o)
  34960. this._parseMessageOneOf(a);
  34961. else if ("enum" === o)
  34962. this._parseEnum(a);
  34963. else if ("message" === o)
  34964. this._parseMessage(a);
  34965. else if ("option" === o)
  34966. this._parseOption(a);
  34967. else if ("service" === o)
  34968. this._parseService(a);
  34969. else if ("extensions" === o)
  34970. a.extensions = this._parseExtensionRanges();
  34971. else if ("reserved" === o)
  34972. this._parseIgnored();
  34973. else if ("extend" === o)
  34974. this._parseExtend(a);
  34975. else {
  34976. if (!t.TYPEREF.test(o))
  34977. throw Error("illegal message token: " + o);
  34978. if (!this.proto3)
  34979. throw Error("illegal field rule: " + o);
  34980. this._parseMessageField(a, "optional", o)
  34981. }
  34982. return this.tn.omit(";"),
  34983. e.messages.push(a),
  34984. a
  34985. }
  34986. ,
  34987. c._parseIgnored = function() {
  34988. for (; ";" !== this.tn.peek(); )
  34989. this.tn.next();
  34990. this.tn.skip(";")
  34991. }
  34992. ,
  34993. c._parseMessageField = function(e, n, r) {
  34994. if (!t.RULE.test(n))
  34995. throw Error("illegal message field rule: " + n);
  34996. var o, a = {
  34997. rule: n,
  34998. type: "",
  34999. name: "",
  35000. options: {},
  35001. id: 0
  35002. };
  35003. if ("map" === n) {
  35004. if (r)
  35005. throw Error("illegal type: " + r);
  35006. if (this.tn.skip("<"),
  35007. o = this.tn.next(),
  35008. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35009. throw Error("illegal message field type: " + o);
  35010. if (a.keytype = o,
  35011. this.tn.skip(","),
  35012. o = this.tn.next(),
  35013. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35014. throw Error("illegal message field: " + o);
  35015. if (a.type = o,
  35016. this.tn.skip(">"),
  35017. o = this.tn.next(),
  35018. !t.NAME.test(o))
  35019. throw Error("illegal message field name: " + o);
  35020. a.name = o,
  35021. this.tn.skip("="),
  35022. a.id = i(this.tn.next()),
  35023. o = this.tn.peek(),
  35024. "[" === o && this._parseFieldOptions(a),
  35025. this.tn.skip(";")
  35026. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35027. "group" === r) {
  35028. var s = this._parseMessage(e, a);
  35029. if (!/^[A-Z]/.test(s.name))
  35030. throw Error("illegal group name: " + s.name);
  35031. a.type = s.name,
  35032. a.name = s.name.toLowerCase(),
  35033. this.tn.omit(";")
  35034. } else {
  35035. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35036. throw Error("illegal message field type: " + r);
  35037. if (a.type = r,
  35038. o = this.tn.next(),
  35039. !t.NAME.test(o))
  35040. throw Error("illegal message field name: " + o);
  35041. a.name = o,
  35042. this.tn.skip("="),
  35043. a.id = i(this.tn.next()),
  35044. o = this.tn.peek(),
  35045. "[" === o && this._parseFieldOptions(a),
  35046. this.tn.skip(";")
  35047. }
  35048. return e.fields.push(a),
  35049. a
  35050. }
  35051. ,
  35052. c._parseMessageOneOf = function(e) {
  35053. var i = this.tn.next();
  35054. if (!t.NAME.test(i))
  35055. throw Error("illegal oneof name: " + i);
  35056. var n, r = i, o = [];
  35057. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35058. n = this._parseMessageField(e, "optional", i),
  35059. n.oneof = r,
  35060. o.push(n.id);
  35061. this.tn.omit(";"),
  35062. e.oneofs[r] = o
  35063. }
  35064. ,
  35065. c._parseFieldOptions = function(e) {
  35066. this.tn.skip("[");
  35067. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35068. i || this.tn.skip(","),
  35069. this._parseOption(e, !0),
  35070. i = !1;
  35071. this.tn.next()
  35072. }
  35073. ,
  35074. c._parseEnum = function(e) {
  35075. var n = {
  35076. name: "",
  35077. values: [],
  35078. options: {}
  35079. }
  35080. , r = this.tn.next();
  35081. if (!t.NAME.test(r))
  35082. throw Error("illegal name: " + r);
  35083. for (n.name = r,
  35084. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35085. if ("option" === r)
  35086. this._parseOption(n);
  35087. else {
  35088. if (!t.NAME.test(r))
  35089. throw Error("illegal name: " + r);
  35090. this.tn.skip("=");
  35091. var o = {
  35092. name: r,
  35093. id: i(this.tn.next(), !0)
  35094. };
  35095. r = this.tn.peek(),
  35096. "[" === r && this._parseFieldOptions({
  35097. options: {}
  35098. }),
  35099. this.tn.skip(";"),
  35100. n.values.push(o)
  35101. }
  35102. this.tn.omit(";"),
  35103. e.enums.push(n)
  35104. }
  35105. ,
  35106. c._parseExtensionRanges = function() {
  35107. var t, i, r, o = [];
  35108. do {
  35109. for (i = []; ; ) {
  35110. switch (t = this.tn.next()) {
  35111. case "min":
  35112. r = e.ID_MIN;
  35113. break;
  35114. case "max":
  35115. r = e.ID_MAX;
  35116. break;
  35117. default:
  35118. r = n(t)
  35119. }
  35120. if (i.push(r),
  35121. 2 === i.length)
  35122. break;
  35123. if ("to" !== this.tn.peek()) {
  35124. i.push(r);
  35125. break
  35126. }
  35127. this.tn.next()
  35128. }
  35129. o.push(i)
  35130. } while (this.tn.omit(","));return this.tn.skip(";"),
  35131. o
  35132. }
  35133. ,
  35134. c._parseExtend = function(e) {
  35135. var i = this.tn.next();
  35136. if (!t.TYPEREF.test(i))
  35137. throw Error("illegal extend reference: " + i);
  35138. var n = {
  35139. ref: i,
  35140. fields: []
  35141. };
  35142. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35143. if (t.RULE.test(i))
  35144. this._parseMessageField(n, i);
  35145. else {
  35146. if (!t.TYPEREF.test(i))
  35147. throw Error("illegal extend token: " + i);
  35148. if (!this.proto3)
  35149. throw Error("illegal field rule: " + i);
  35150. this._parseMessageField(n, "optional", i)
  35151. }
  35152. return this.tn.omit(";"),
  35153. e.messages.push(n),
  35154. n
  35155. }
  35156. ,
  35157. c.toString = function() {
  35158. return "Parser at line " + this.tn.line
  35159. }
  35160. ,
  35161. o.Parser = l,
  35162. o
  35163. }(r, r.Lang),
  35164. r.Reflect = function(e) {
  35165. function i(i) {
  35166. if ("string" == typeof i && (i = e.TYPES[i]),
  35167. "undefined" == typeof i.defaultValue)
  35168. throw Error("default value for type " + i.name + " is not supported");
  35169. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35170. }
  35171. function n(t, i) {
  35172. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35173. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35174. if ("string" == typeof t)
  35175. return e.Long.fromString(t, i || !1, 10);
  35176. if ("number" == typeof t)
  35177. return e.Long.fromNumber(t, i || !1);
  35178. throw Error("not convertible to Long")
  35179. }
  35180. function r(t, i) {
  35181. var n = i.readVarint32()
  35182. , o = 7 & n
  35183. , a = n >>> 3;
  35184. switch (o) {
  35185. case e.WIRE_TYPES.VARINT:
  35186. do
  35187. n = i.readUint8();
  35188. while (128 === (128 & n));break;
  35189. case e.WIRE_TYPES.BITS64:
  35190. i.offset += 8;
  35191. break;
  35192. case e.WIRE_TYPES.LDELIM:
  35193. n = i.readVarint32(),
  35194. i.offset += n;
  35195. break;
  35196. case e.WIRE_TYPES.STARTGROUP:
  35197. r(a, i);
  35198. break;
  35199. case e.WIRE_TYPES.ENDGROUP:
  35200. if (a === t)
  35201. return !1;
  35202. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35203. case e.WIRE_TYPES.BITS32:
  35204. i.offset += 4;
  35205. break;
  35206. default:
  35207. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35208. }
  35209. return !0
  35210. }
  35211. var o = {}
  35212. , a = function(e, t, i) {
  35213. this.builder = e,
  35214. this.parent = t,
  35215. this.name = i,
  35216. this.className
  35217. }
  35218. , s = a.prototype;
  35219. s.fqn = function() {
  35220. for (var e = this.name, t = this; ; ) {
  35221. if (t = t.parent,
  35222. null == t)
  35223. break;
  35224. e = t.name + "." + e
  35225. }
  35226. return e
  35227. }
  35228. ,
  35229. s.toString = function(e) {
  35230. return (e ? this.className + " " : "") + this.fqn()
  35231. }
  35232. ,
  35233. s.build = function() {
  35234. throw Error(this.toString(!0) + " cannot be built directly")
  35235. }
  35236. ,
  35237. o.T = a;
  35238. var l = function(e, t, i, n, r) {
  35239. a.call(this, e, t, i),
  35240. this.className = "Namespace",
  35241. this.children = [],
  35242. this.options = n || {},
  35243. this.syntax = r || "proto2"
  35244. }
  35245. , c = l.prototype = Object.create(a.prototype);
  35246. c.getChildren = function(e) {
  35247. if (e = e || null,
  35248. null == e)
  35249. return this.children.slice();
  35250. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35251. this.children[i]instanceof e && t.push(this.children[i]);
  35252. return t
  35253. }
  35254. ,
  35255. c.addChild = function(e) {
  35256. var t;
  35257. if (t = this.getChild(e.name))
  35258. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35259. t.name = t.originalName;
  35260. else {
  35261. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35262. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35263. e.name = e.originalName
  35264. }
  35265. this.children.push(e)
  35266. }
  35267. ,
  35268. c.getChild = function(e) {
  35269. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35270. if (this.children[i][t] === e)
  35271. return this.children[i];
  35272. return null
  35273. }
  35274. ,
  35275. c.resolve = function(e, t) {
  35276. var i = "string" == typeof e ? e.split(".") : e
  35277. , n = this
  35278. , r = 0;
  35279. if ("" === i[r]) {
  35280. for (; null !== n.parent; )
  35281. n = n.parent;
  35282. r++
  35283. }
  35284. var a;
  35285. do {
  35286. do {
  35287. if (!(n instanceof o.Namespace)) {
  35288. n = null;
  35289. break
  35290. }
  35291. if (a = n.getChild(i[r]),
  35292. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35293. n = null;
  35294. break
  35295. }
  35296. n = a,
  35297. r++
  35298. } while (r < i.length);if (null != n)
  35299. break;
  35300. if (null !== this.parent)
  35301. return this.parent.resolve(e, t)
  35302. } while (null != n);return n
  35303. }
  35304. ,
  35305. c.qn = function(e) {
  35306. var t = []
  35307. , i = e;
  35308. do
  35309. t.unshift(i.name),
  35310. i = i.parent;
  35311. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35312. var r = t.slice(t.length - n);
  35313. if (e === this.resolve(r, e instanceof o.Namespace))
  35314. return r.join(".")
  35315. }
  35316. return e.fqn()
  35317. }
  35318. ,
  35319. c.build = function() {
  35320. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35321. e = i[n],
  35322. e instanceof l && (t[e.name] = e.build());
  35323. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35324. value: this.buildOpt()
  35325. }),
  35326. t
  35327. }
  35328. ,
  35329. c.buildOpt = function() {
  35330. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35331. var r = t[i]
  35332. , o = this.options[t[i]];
  35333. e[r] = o
  35334. }
  35335. return e
  35336. }
  35337. ,
  35338. c.getOption = function(e) {
  35339. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35340. }
  35341. ,
  35342. o.Namespace = l;
  35343. var h = function(t, i, n, r) {
  35344. if (this.type = t,
  35345. this.resolvedType = i,
  35346. this.isMapKey = n,
  35347. this.syntax = r,
  35348. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35349. throw Error("Invalid map key type: " + t.name)
  35350. }
  35351. , u = h.prototype;
  35352. h.defaultFieldValue = i,
  35353. u.verifyValue = function(i) {
  35354. function r(e, t) {
  35355. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35356. }
  35357. var o = this;
  35358. switch (this.type) {
  35359. case e.TYPES.int32:
  35360. case e.TYPES.sint32:
  35361. case e.TYPES.sfixed32:
  35362. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35363. i > 4294967295 ? 0 | i : i;
  35364. case e.TYPES.uint32:
  35365. case e.TYPES.fixed32:
  35366. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35367. i < 0 ? i >>> 0 : i;
  35368. case e.TYPES.int64:
  35369. case e.TYPES.sint64:
  35370. case e.TYPES.sfixed64:
  35371. if (e.Long)
  35372. try {
  35373. return n(i, !1)
  35374. } catch (e) {
  35375. r(typeof i, e.message)
  35376. }
  35377. else
  35378. r(typeof i, "requires Long.js");
  35379. case e.TYPES.uint64:
  35380. case e.TYPES.fixed64:
  35381. if (e.Long)
  35382. try {
  35383. return n(i, !0)
  35384. } catch (e) {
  35385. r(typeof i, e.message)
  35386. }
  35387. else
  35388. r(typeof i, "requires Long.js");
  35389. case e.TYPES.bool:
  35390. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35391. i;
  35392. case e.TYPES.float:
  35393. case e.TYPES.double:
  35394. return "number" != typeof i && r(typeof i, "not a number"),
  35395. i;
  35396. case e.TYPES.string:
  35397. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35398. "" + i;
  35399. case e.TYPES.bytes:
  35400. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35401. case e.TYPES.enum:
  35402. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35403. for (l = 0; l < a.length; l++) {
  35404. if (a[l].name == i)
  35405. return a[l].id;
  35406. if (a[l].id == i)
  35407. return a[l].id
  35408. }
  35409. if ("proto3" === this.syntax)
  35410. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35411. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35412. i;
  35413. r(i, "not a valid enum value");
  35414. case e.TYPES.group:
  35415. case e.TYPES.message:
  35416. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35417. i instanceof this.resolvedType.clazz)
  35418. return i;
  35419. if (i instanceof e.Builder.Message) {
  35420. var s = {};
  35421. for (var l in i)
  35422. i.hasOwnProperty(l) && (s[l] = i[l]);
  35423. i = s
  35424. }
  35425. return new this.resolvedType.clazz(i)
  35426. }
  35427. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35428. }
  35429. ,
  35430. u.calculateLength = function(i, n) {
  35431. if (null === n)
  35432. return 0;
  35433. var r;
  35434. switch (this.type) {
  35435. case e.TYPES.int32:
  35436. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35437. case e.TYPES.uint32:
  35438. return t.calculateVarint32(n);
  35439. case e.TYPES.sint32:
  35440. return t.calculateVarint32(t.zigZagEncode32(n));
  35441. case e.TYPES.fixed32:
  35442. case e.TYPES.sfixed32:
  35443. case e.TYPES.float:
  35444. return 4;
  35445. case e.TYPES.int64:
  35446. case e.TYPES.uint64:
  35447. return t.calculateVarint64(n);
  35448. case e.TYPES.sint64:
  35449. return t.calculateVarint64(t.zigZagEncode64(n));
  35450. case e.TYPES.fixed64:
  35451. case e.TYPES.sfixed64:
  35452. return 8;
  35453. case e.TYPES.bool:
  35454. return 1;
  35455. case e.TYPES.enum:
  35456. return t.calculateVarint32(n);
  35457. case e.TYPES.double:
  35458. return 8;
  35459. case e.TYPES.string:
  35460. return r = t.calculateUTF8Bytes(n),
  35461. t.calculateVarint32(r) + r;
  35462. case e.TYPES.bytes:
  35463. if (n.remaining() < 0)
  35464. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35465. return t.calculateVarint32(n.remaining()) + n.remaining();
  35466. case e.TYPES.message:
  35467. return r = this.resolvedType.calculate(n),
  35468. t.calculateVarint32(r) + r;
  35469. case e.TYPES.group:
  35470. return r = this.resolvedType.calculate(n),
  35471. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35472. }
  35473. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35474. }
  35475. ,
  35476. u.encodeValue = function(i, n, r) {
  35477. if (null === n)
  35478. return r;
  35479. switch (this.type) {
  35480. case e.TYPES.int32:
  35481. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35482. break;
  35483. case e.TYPES.uint32:
  35484. r.writeVarint32(n);
  35485. break;
  35486. case e.TYPES.sint32:
  35487. r.writeVarint32ZigZag(n);
  35488. break;
  35489. case e.TYPES.fixed32:
  35490. r.writeUint32(n);
  35491. break;
  35492. case e.TYPES.sfixed32:
  35493. r.writeInt32(n);
  35494. break;
  35495. case e.TYPES.int64:
  35496. case e.TYPES.uint64:
  35497. r.writeVarint64(n);
  35498. break;
  35499. case e.TYPES.sint64:
  35500. r.writeVarint64ZigZag(n);
  35501. break;
  35502. case e.TYPES.fixed64:
  35503. r.writeUint64(n);
  35504. break;
  35505. case e.TYPES.sfixed64:
  35506. r.writeInt64(n);
  35507. break;
  35508. case e.TYPES.bool:
  35509. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35510. break;
  35511. case e.TYPES.enum:
  35512. r.writeVarint32(n);
  35513. break;
  35514. case e.TYPES.float:
  35515. r.writeFloat32(n);
  35516. break;
  35517. case e.TYPES.double:
  35518. r.writeFloat64(n);
  35519. break;
  35520. case e.TYPES.string:
  35521. r.writeVString(n);
  35522. break;
  35523. case e.TYPES.bytes:
  35524. if (n.remaining() < 0)
  35525. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35526. var o = n.offset;
  35527. r.writeVarint32(n.remaining()),
  35528. r.append(n),
  35529. n.offset = o;
  35530. break;
  35531. case e.TYPES.message:
  35532. var a = (new t).LE();
  35533. this.resolvedType.encode(n, a),
  35534. r.writeVarint32(a.offset),
  35535. r.append(a.flip());
  35536. break;
  35537. case e.TYPES.group:
  35538. this.resolvedType.encode(n, r),
  35539. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35540. break;
  35541. default:
  35542. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35543. }
  35544. return r
  35545. }
  35546. ,
  35547. u.decode = function(t, i, n) {
  35548. if (i != this.type.wireType)
  35549. throw Error("Unexpected wire type for element");
  35550. var r, o;
  35551. switch (this.type) {
  35552. case e.TYPES.int32:
  35553. return 0 | t.readVarint32();
  35554. case e.TYPES.uint32:
  35555. return t.readVarint32() >>> 0;
  35556. case e.TYPES.sint32:
  35557. return 0 | t.readVarint32ZigZag();
  35558. case e.TYPES.fixed32:
  35559. return t.readUint32() >>> 0;
  35560. case e.TYPES.sfixed32:
  35561. return 0 | t.readInt32();
  35562. case e.TYPES.int64:
  35563. return t.readVarint64();
  35564. case e.TYPES.uint64:
  35565. return t.readVarint64().toUnsigned();
  35566. case e.TYPES.sint64:
  35567. return t.readVarint64ZigZag();
  35568. case e.TYPES.fixed64:
  35569. return t.readUint64();
  35570. case e.TYPES.sfixed64:
  35571. return t.readInt64();
  35572. case e.TYPES.bool:
  35573. return !!t.readVarint32();
  35574. case e.TYPES.enum:
  35575. return t.readVarint32();
  35576. case e.TYPES.float:
  35577. return t.readFloat();
  35578. case e.TYPES.double:
  35579. return t.readDouble();
  35580. case e.TYPES.string:
  35581. return t.readVString();
  35582. case e.TYPES.bytes:
  35583. if (o = t.readVarint32(),
  35584. t.remaining() < o)
  35585. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35586. return r = t.clone(),
  35587. r.limit = r.offset + o,
  35588. t.offset += o,
  35589. r;
  35590. case e.TYPES.message:
  35591. return o = t.readVarint32(),
  35592. this.resolvedType.decode(t, o);
  35593. case e.TYPES.group:
  35594. return this.resolvedType.decode(t, -1, n)
  35595. }
  35596. throw Error("[INTERNAL] Illegal decode type")
  35597. }
  35598. ,
  35599. u.valueFromString = function(i) {
  35600. if (!this.isMapKey)
  35601. throw Error("valueFromString() called on non-map-key element");
  35602. switch (this.type) {
  35603. case e.TYPES.int32:
  35604. case e.TYPES.sint32:
  35605. case e.TYPES.sfixed32:
  35606. case e.TYPES.uint32:
  35607. case e.TYPES.fixed32:
  35608. return this.verifyValue(parseInt(i));
  35609. case e.TYPES.int64:
  35610. case e.TYPES.sint64:
  35611. case e.TYPES.sfixed64:
  35612. case e.TYPES.uint64:
  35613. case e.TYPES.fixed64:
  35614. return this.verifyValue(i);
  35615. case e.TYPES.bool:
  35616. return "true" === i;
  35617. case e.TYPES.string:
  35618. return this.verifyValue(i);
  35619. case e.TYPES.bytes:
  35620. return t.fromBinary(i)
  35621. }
  35622. }
  35623. ,
  35624. u.valueToString = function(t) {
  35625. if (!this.isMapKey)
  35626. throw Error("valueToString() called on non-map-key element");
  35627. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35628. }
  35629. ,
  35630. o.Element = h;
  35631. var d = function(e, t, i, n, r, o) {
  35632. l.call(this, e, t, i, n, o),
  35633. this.className = "Message",
  35634. this.extensions = void 0,
  35635. this.clazz = null,
  35636. this.isGroup = !!r,
  35637. this._fields = null,
  35638. this._fieldsById = null,
  35639. this._fieldsByName = null
  35640. }
  35641. , p = d.prototype = Object.create(l.prototype);
  35642. p.build = function(i) {
  35643. if (this.clazz && !i)
  35644. return this.clazz;
  35645. var n = function(e, i) {
  35646. function n(i, r, o, a) {
  35647. if (null === i || "object" != typeof i) {
  35648. if (a && a instanceof e.Reflect.Enum) {
  35649. var s = e.Reflect.Enum.getName(a.object, i);
  35650. if (null !== s)
  35651. return s
  35652. }
  35653. return i
  35654. }
  35655. if (t.isByteBuffer(i))
  35656. return r ? i.toBase64() : i.toBuffer();
  35657. if (e.Long.isLong(i))
  35658. return o ? i.toString() : e.Long.fromValue(i);
  35659. var l;
  35660. if (Array.isArray(i))
  35661. return l = [],
  35662. i.forEach(function(e, t) {
  35663. l[t] = n(e, r, o, a)
  35664. }),
  35665. l;
  35666. if (l = {},
  35667. i instanceof e.Map) {
  35668. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35669. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35670. return l
  35671. }
  35672. var u = i.$type
  35673. , d = void 0;
  35674. for (var p in i)
  35675. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35676. return l
  35677. }
  35678. var r = i.getChildren(e.Reflect.Message.Field)
  35679. , o = i.getChildren(e.Reflect.Message.OneOf)
  35680. , a = function(n, s) {
  35681. e.Builder.Message.call(this);
  35682. for (var l = 0, c = o.length; l < c; ++l)
  35683. this[o[l].name] = null;
  35684. for (l = 0,
  35685. c = r.length; l < c; ++l) {
  35686. var h = r[l];
  35687. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35688. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35689. }
  35690. if (arguments.length > 0) {
  35691. var u;
  35692. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35693. for (l = 0,
  35694. c = arguments.length; l < c; ++l)
  35695. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35696. else
  35697. this.$set(n)
  35698. }
  35699. }
  35700. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35701. s.add = function(t, n, r) {
  35702. var o = i._fieldsByName[t];
  35703. if (!r) {
  35704. if (!o)
  35705. throw Error(this + "#" + t + " is undefined");
  35706. if (!(o instanceof e.Reflect.Message.Field))
  35707. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35708. if (!o.repeated)
  35709. throw Error(this + "#" + t + " is not a repeated field");
  35710. n = o.verifyValue(n, !0)
  35711. }
  35712. return null === this[t] && (this[t] = []),
  35713. this[t].push(n),
  35714. this
  35715. }
  35716. ,
  35717. s.$add = s.add,
  35718. s.set = function(t, n, r) {
  35719. if (t && "object" == typeof t) {
  35720. r = n;
  35721. for (var o in t)
  35722. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35723. return this
  35724. }
  35725. var a = i._fieldsByName[t];
  35726. if (r)
  35727. this[t] = n;
  35728. else {
  35729. if (!a)
  35730. throw Error(this + "#" + t + " is not a field: undefined");
  35731. if (!(a instanceof e.Reflect.Message.Field))
  35732. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35733. this[a.name] = n = a.verifyValue(n)
  35734. }
  35735. if (a && a.oneof) {
  35736. var s = this[a.oneof.name];
  35737. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35738. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35739. }
  35740. return this
  35741. }
  35742. ,
  35743. s.$set = s.set,
  35744. s.get = function(t, n) {
  35745. if (n)
  35746. return this[t];
  35747. var r = i._fieldsByName[t];
  35748. if (!(r && r instanceof e.Reflect.Message.Field))
  35749. throw Error(this + "#" + t + " is not a field: undefined");
  35750. if (!(r instanceof e.Reflect.Message.Field))
  35751. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35752. return this[r.name]
  35753. }
  35754. ,
  35755. s.$get = s.get;
  35756. for (var l = 0; l < r.length; l++) {
  35757. var c = r[l];
  35758. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35759. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35760. return e.toUpperCase().replace("_", "")
  35761. });
  35762. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35763. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35764. return "_" + e
  35765. })
  35766. , r = function(t, i) {
  35767. return this[e.name] = i ? t : e.verifyValue(t),
  35768. this
  35769. }
  35770. , o = function() {
  35771. return this[e.name]
  35772. };
  35773. null === i.getChild("set" + t) && (s["set" + t] = r),
  35774. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35775. null === i.getChild("get" + t) && (s["get" + t] = o),
  35776. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35777. }(c)
  35778. }
  35779. s.encode = function(e, n) {
  35780. "boolean" == typeof e && (n = e,
  35781. e = void 0);
  35782. var r = !1;
  35783. e || (e = new t,
  35784. r = !0);
  35785. var o = e.littleEndian;
  35786. try {
  35787. return i.encode(this, e.LE(), n),
  35788. (r ? e.flip() : e).LE(o)
  35789. } catch (t) {
  35790. throw e.LE(o),
  35791. t
  35792. }
  35793. }
  35794. ,
  35795. a.encode = function(e, t, i) {
  35796. return new a(e).encode(t, i)
  35797. }
  35798. ,
  35799. s.calculate = function() {
  35800. return i.calculate(this)
  35801. }
  35802. ,
  35803. s.encodeDelimited = function(e, n) {
  35804. var r = !1;
  35805. e || (e = new t,
  35806. r = !0);
  35807. var o = (new t).LE();
  35808. return i.encode(this, o, n).flip(),
  35809. e.writeVarint32(o.remaining()),
  35810. e.append(o),
  35811. r ? e.flip() : e
  35812. }
  35813. ,
  35814. s.encodeAB = function() {
  35815. try {
  35816. return this.encode().toArrayBuffer()
  35817. } catch (e) {
  35818. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35819. e
  35820. }
  35821. }
  35822. ,
  35823. s.toArrayBuffer = s.encodeAB,
  35824. s.encodeNB = function() {
  35825. try {
  35826. return this.encode().toBuffer()
  35827. } catch (e) {
  35828. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35829. e
  35830. }
  35831. }
  35832. ,
  35833. s.toBuffer = s.encodeNB,
  35834. s.encode64 = function() {
  35835. try {
  35836. return this.encode().toBase64()
  35837. } catch (e) {
  35838. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35839. e
  35840. }
  35841. }
  35842. ,
  35843. s.toBase64 = s.encode64,
  35844. s.encodeHex = function() {
  35845. try {
  35846. return this.encode().toHex()
  35847. } catch (e) {
  35848. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35849. e
  35850. }
  35851. }
  35852. ,
  35853. s.toHex = s.encodeHex,
  35854. s.toRaw = function(e, t) {
  35855. return n(this, !!e, !!t, this.$type)
  35856. }
  35857. ,
  35858. s.encodeJSON = function() {
  35859. return JSON.stringify(n(this, !0, !0, this.$type))
  35860. }
  35861. ,
  35862. a.decode = function(e, n, r) {
  35863. "string" == typeof n && (r = n,
  35864. n = -1),
  35865. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35866. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35867. var o = e.littleEndian;
  35868. try {
  35869. var a = i.decode(e.LE());
  35870. return e.LE(o),
  35871. a
  35872. } catch (t) {
  35873. throw e.LE(o),
  35874. t
  35875. }
  35876. }
  35877. ,
  35878. a.decodeDelimited = function(e, n) {
  35879. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35880. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35881. e.remaining() < 1)
  35882. return null;
  35883. var r = e.offset
  35884. , o = e.readVarint32();
  35885. if (e.remaining() < o)
  35886. return e.offset = r,
  35887. null;
  35888. try {
  35889. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35890. return e.offset += o,
  35891. a
  35892. } catch (t) {
  35893. throw e.offset += o,
  35894. t
  35895. }
  35896. }
  35897. ,
  35898. a.decode64 = function(e) {
  35899. return a.decode(e, "base64")
  35900. }
  35901. ,
  35902. a.decodeHex = function(e) {
  35903. return a.decode(e, "hex")
  35904. }
  35905. ,
  35906. a.decodeJSON = function(e) {
  35907. return new a(JSON.parse(e))
  35908. }
  35909. ,
  35910. s.toString = function() {
  35911. return i.toString()
  35912. }
  35913. ;
  35914. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35915. value: i.buildOpt()
  35916. }),
  35917. Object.defineProperty(s, "$options", {
  35918. value: a.$options
  35919. }),
  35920. Object.defineProperty(a, "$type", {
  35921. value: i
  35922. }),
  35923. Object.defineProperty(s, "$type", {
  35924. value: i
  35925. })),
  35926. a
  35927. }(e, this);
  35928. this._fields = [],
  35929. this._fieldsById = {},
  35930. this._fieldsByName = {};
  35931. for (var r, o = 0, a = this.children.length; o < a; o++)
  35932. if (r = this.children[o],
  35933. r instanceof A || r instanceof d || r instanceof E) {
  35934. if (n.hasOwnProperty(r.name))
  35935. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35936. n[r.name] = r.build()
  35937. } else if (r instanceof d.Field)
  35938. r.build(),
  35939. this._fields.push(r),
  35940. this._fieldsById[r.id] = r,
  35941. this._fieldsByName[r.name] = r;
  35942. else if (!(r instanceof d.OneOf || r instanceof I))
  35943. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35944. return this.clazz = n
  35945. }
  35946. ,
  35947. p.encode = function(e, t, i) {
  35948. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35949. n = this._fields[a],
  35950. r = e[n.name],
  35951. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35952. if (null !== o) {
  35953. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35954. throw l.encoded = t,
  35955. l
  35956. }
  35957. return t
  35958. }
  35959. ,
  35960. p.calculate = function(e) {
  35961. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35962. if (t = this._fields[r],
  35963. i = e[t.name],
  35964. t.required && null === i)
  35965. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35966. n += t.calculate(i, e)
  35967. }
  35968. return n
  35969. }
  35970. ,
  35971. p.decode = function(t, i, n) {
  35972. i = "number" == typeof i ? i : -1;
  35973. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35974. if (o = t.readVarint32(),
  35975. a = 7 & o,
  35976. s = o >>> 3,
  35977. a === e.WIRE_TYPES.ENDGROUP) {
  35978. if (s !== n)
  35979. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35980. break
  35981. }
  35982. if (l = this._fieldsById[s]) {
  35983. if (l.repeated && !l.options.packed)
  35984. h[l.name].push(l.decode(a, t));
  35985. else if (l.map) {
  35986. var u = l.decode(a, t);
  35987. h[l.name].set(u[0], u[1])
  35988. } else if (h[l.name] = l.decode(a, t),
  35989. l.oneof) {
  35990. var d = h[l.oneof.name];
  35991. null !== d && d !== l.name && (h[d] = null),
  35992. h[l.oneof.name] = l.name
  35993. }
  35994. } else
  35995. switch (a) {
  35996. case e.WIRE_TYPES.VARINT:
  35997. t.readVarint32();
  35998. break;
  35999. case e.WIRE_TYPES.BITS32:
  36000. t.offset += 4;
  36001. break;
  36002. case e.WIRE_TYPES.BITS64:
  36003. t.offset += 8;
  36004. break;
  36005. case e.WIRE_TYPES.LDELIM:
  36006. var p = t.readVarint32();
  36007. t.offset += p;
  36008. break;
  36009. case e.WIRE_TYPES.STARTGROUP:
  36010. for (; r(s, t); )
  36011. ;
  36012. break;
  36013. default:
  36014. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36015. }
  36016. }
  36017. for (var f = 0, g = this._fields.length; f < g; ++f)
  36018. if (l = this._fields[f],
  36019. null === h[l.name])
  36020. if ("proto3" === this.syntax)
  36021. h[l.name] = l.defaultValue;
  36022. else {
  36023. if (l.required) {
  36024. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36025. throw m.decoded = h,
  36026. m
  36027. }
  36028. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36029. }
  36030. return h
  36031. }
  36032. ,
  36033. o.Message = d;
  36034. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36035. a.call(this, t, i, s),
  36036. this.className = "Message.Field",
  36037. this.required = "required" === n,
  36038. this.repeated = "repeated" === n,
  36039. this.map = "map" === n,
  36040. this.keyType = r || null,
  36041. this.type = o,
  36042. this.resolvedType = null,
  36043. this.id = l,
  36044. this.options = c || {},
  36045. this.defaultValue = null,
  36046. this.oneof = h || null,
  36047. this.syntax = u || "proto2",
  36048. this.originalName = this.name,
  36049. this.element = null,
  36050. this.keyElement = null,
  36051. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36052. }
  36053. , g = f.prototype = Object.create(a.prototype);
  36054. g.build = function() {
  36055. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36056. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36057. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36058. }
  36059. ,
  36060. g.verifyValue = function(t, i) {
  36061. function n(e, t) {
  36062. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36063. }
  36064. i = i || !1;
  36065. var r = this;
  36066. if (null === t)
  36067. return this.required && n(typeof t, "required"),
  36068. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36069. null;
  36070. var o;
  36071. if (this.repeated && !i) {
  36072. Array.isArray(t) || (t = [t]);
  36073. var a = [];
  36074. for (o = 0; o < t.length; o++)
  36075. a.push(this.element.verifyValue(t[o]));
  36076. return a
  36077. }
  36078. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36079. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36080. this.element.verifyValue(t))
  36081. }
  36082. ,
  36083. g.hasWirePresence = function(t, i) {
  36084. if ("proto3" !== this.syntax)
  36085. return null !== t;
  36086. if (this.oneof && i[this.oneof.name] === this.name)
  36087. return !0;
  36088. switch (this.type) {
  36089. case e.TYPES.int32:
  36090. case e.TYPES.sint32:
  36091. case e.TYPES.sfixed32:
  36092. case e.TYPES.uint32:
  36093. case e.TYPES.fixed32:
  36094. return 0 !== t;
  36095. case e.TYPES.int64:
  36096. case e.TYPES.sint64:
  36097. case e.TYPES.sfixed64:
  36098. case e.TYPES.uint64:
  36099. case e.TYPES.fixed64:
  36100. return 0 !== t.low || 0 !== t.high;
  36101. case e.TYPES.bool:
  36102. return t;
  36103. case e.TYPES.float:
  36104. case e.TYPES.double:
  36105. return 0 !== t;
  36106. case e.TYPES.string:
  36107. return t.length > 0;
  36108. case e.TYPES.bytes:
  36109. return t.remaining() > 0;
  36110. case e.TYPES.enum:
  36111. return 0 !== t;
  36112. case e.TYPES.message:
  36113. return null !== t;
  36114. default:
  36115. return !0
  36116. }
  36117. }
  36118. ,
  36119. g.encode = function(i, n, r) {
  36120. if (null === this.type || "object" != typeof this.type)
  36121. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36122. if (null === i || this.repeated && 0 == i.length)
  36123. return n;
  36124. try {
  36125. if (this.repeated) {
  36126. var o;
  36127. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36128. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36129. n.ensureCapacity(n.offset += 1);
  36130. var a = n.offset;
  36131. for (o = 0; o < i.length; o++)
  36132. this.element.encodeValue(this.id, i[o], n);
  36133. var s = n.offset - a
  36134. , l = t.calculateVarint32(s);
  36135. if (l > 1) {
  36136. var c = n.slice(a, n.offset);
  36137. a += l - 1,
  36138. n.offset = a,
  36139. n.append(c)
  36140. }
  36141. n.writeVarint32(s, a - l)
  36142. } else
  36143. for (o = 0; o < i.length; o++)
  36144. n.writeVarint32(this.id << 3 | this.type.wireType),
  36145. this.element.encodeValue(this.id, i[o], n)
  36146. } else
  36147. this.map ? i.forEach(function(i, r, o) {
  36148. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36149. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36150. n.writeVarint32(a),
  36151. n.writeVarint32(8 | this.keyType.wireType),
  36152. this.keyElement.encodeValue(1, r, n),
  36153. n.writeVarint32(16 | this.type.wireType),
  36154. this.element.encodeValue(2, i, n)
  36155. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36156. this.element.encodeValue(this.id, i, n))
  36157. } catch (e) {
  36158. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36159. }
  36160. return n
  36161. }
  36162. ,
  36163. g.calculate = function(i, n) {
  36164. if (i = this.verifyValue(i),
  36165. null === this.type || "object" != typeof this.type)
  36166. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36167. if (null === i || this.repeated && 0 == i.length)
  36168. return 0;
  36169. var r = 0;
  36170. try {
  36171. if (this.repeated) {
  36172. var o, a;
  36173. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36174. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36175. a = 0,
  36176. o = 0; o < i.length; o++)
  36177. a += this.element.calculateLength(this.id, i[o]);
  36178. r += t.calculateVarint32(a),
  36179. r += a
  36180. } else
  36181. for (o = 0; o < i.length; o++)
  36182. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36183. r += this.element.calculateLength(this.id, i[o])
  36184. } else
  36185. this.map ? i.forEach(function(i, n, o) {
  36186. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36187. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36188. r += t.calculateVarint32(a),
  36189. r += a
  36190. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36191. r += this.element.calculateLength(this.id, i))
  36192. } catch (e) {
  36193. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36194. }
  36195. return r
  36196. }
  36197. ,
  36198. g.decode = function(t, i, n) {
  36199. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36200. if (!a)
  36201. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36202. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36203. o = i.readVarint32(),
  36204. o = i.offset + o;
  36205. for (var s = []; i.offset < o; )
  36206. s.push(this.decode(this.type.wireType, i, !0));
  36207. return s
  36208. }
  36209. if (this.map) {
  36210. var l = h.defaultFieldValue(this.keyType);
  36211. if (r = h.defaultFieldValue(this.type),
  36212. o = i.readVarint32(),
  36213. i.remaining() < o)
  36214. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36215. var c = i.clone();
  36216. for (c.limit = c.offset + o,
  36217. i.offset += o; c.remaining() > 0; ) {
  36218. var u = c.readVarint32();
  36219. t = 7 & u;
  36220. var d = u >>> 3;
  36221. if (1 === d)
  36222. l = this.keyElement.decode(c, t, d);
  36223. else {
  36224. if (2 !== d)
  36225. throw Error("Unexpected tag in map field key/value submessage");
  36226. r = this.element.decode(c, t, d)
  36227. }
  36228. }
  36229. return [l, r]
  36230. }
  36231. return this.element.decode(i, t, this.id)
  36232. }
  36233. ,
  36234. o.Message.Field = f;
  36235. var m = function(e, t, i, n, r, o, a) {
  36236. f.call(this, e, t, i, null, n, r, o, a),
  36237. this.extension
  36238. };
  36239. m.prototype = Object.create(f.prototype),
  36240. o.Message.ExtensionField = m;
  36241. var v = function(e, t, i) {
  36242. a.call(this, e, t, i),
  36243. this.fields = []
  36244. };
  36245. o.Message.OneOf = v;
  36246. var A = function(e, t, i, n, r) {
  36247. l.call(this, e, t, i, n, r),
  36248. this.className = "Enum",
  36249. this.object = null
  36250. };
  36251. A.getName = function(e, t) {
  36252. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36253. if (e[i = n[r]] === t)
  36254. return i;
  36255. return null
  36256. }
  36257. ;
  36258. var y = A.prototype = Object.create(l.prototype);
  36259. y.build = function(t) {
  36260. if (this.object && !t)
  36261. return this.object;
  36262. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36263. i[n[r].name] = n[r].id;
  36264. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36265. value: this.buildOpt(),
  36266. enumerable: !1
  36267. }),
  36268. this.object = i
  36269. }
  36270. ,
  36271. o.Enum = A;
  36272. var C = function(e, t, i, n) {
  36273. a.call(this, e, t, i),
  36274. this.className = "Enum.Value",
  36275. this.id = n
  36276. };
  36277. C.prototype = Object.create(a.prototype),
  36278. o.Enum.Value = C;
  36279. var I = function(e, t, i, n) {
  36280. a.call(this, e, t, i),
  36281. this.field = n
  36282. };
  36283. I.prototype = Object.create(a.prototype),
  36284. o.Extension = I;
  36285. var E = function(e, t, i, n) {
  36286. l.call(this, e, t, i, n),
  36287. this.className = "Service",
  36288. this.clazz = null
  36289. }
  36290. , b = E.prototype = Object.create(l.prototype);
  36291. b.build = function(i) {
  36292. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36293. for (var n = function(t) {
  36294. e.Builder.Service.call(this),
  36295. this.rpcImpl = t || function(e, t, i) {
  36296. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36297. }
  36298. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36299. !function(e) {
  36300. r[e.name] = function(n, r) {
  36301. try {
  36302. try {
  36303. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36304. } catch (e) {
  36305. if (!(e instanceof TypeError))
  36306. throw e
  36307. }
  36308. if (null === n || "object" != typeof n)
  36309. throw Error("Illegal arguments");
  36310. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36311. this.rpcImpl(e.fqn(), n, function(t, n) {
  36312. if (t)
  36313. return void r(t);
  36314. null === n && (n = "");
  36315. try {
  36316. n = e.resolvedResponseType.clazz.decode(n)
  36317. } catch (e) {}
  36318. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36319. })
  36320. } catch (e) {
  36321. setTimeout(r.bind(this, e), 0)
  36322. }
  36323. }
  36324. ,
  36325. n[e.name] = function(t, i, r) {
  36326. new n(t)[e.name](i, r)
  36327. }
  36328. ,
  36329. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36330. value: e.buildOpt()
  36331. }),
  36332. Object.defineProperty(r[e.name], "$options", {
  36333. value: n[e.name].$options
  36334. }))
  36335. }(o[a]);
  36336. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36337. value: i.buildOpt()
  36338. }),
  36339. Object.defineProperty(r, "$options", {
  36340. value: n.$options
  36341. }),
  36342. Object.defineProperty(n, "$type", {
  36343. value: i
  36344. }),
  36345. Object.defineProperty(r, "$type", {
  36346. value: i
  36347. })),
  36348. n
  36349. }(e, this)
  36350. }
  36351. ,
  36352. o.Service = E;
  36353. var w = function(e, t, i, n) {
  36354. a.call(this, e, t, i),
  36355. this.className = "Service.Method",
  36356. this.options = n || {}
  36357. }
  36358. , _ = w.prototype = Object.create(a.prototype);
  36359. _.buildOpt = c.buildOpt,
  36360. o.Service.Method = w;
  36361. var T = function(e, t, i, n, r, o, a, s) {
  36362. w.call(this, e, t, i, s),
  36363. this.className = "Service.RPCMethod",
  36364. this.requestName = n,
  36365. this.responseName = r,
  36366. this.requestStream = o,
  36367. this.responseStream = a,
  36368. this.resolvedRequestType = null,
  36369. this.resolvedResponseType = null
  36370. };
  36371. return T.prototype = Object.create(w.prototype),
  36372. o.Service.RPCMethod = T,
  36373. o
  36374. }(r),
  36375. r.Builder = function(t, i, n) {
  36376. function r(e) {
  36377. e.messages && e.messages.forEach(function(t) {
  36378. t.syntax = e.syntax,
  36379. r(t)
  36380. }),
  36381. e.enums && e.enums.forEach(function(t) {
  36382. t.syntax = e.syntax
  36383. })
  36384. }
  36385. var o = function(e) {
  36386. this.ns = new n.Namespace(this,null,""),
  36387. this.ptr = this.ns,
  36388. this.resolved = !1,
  36389. this.result = null,
  36390. this.files = {},
  36391. this.importRoot = null,
  36392. this.options = e || {}
  36393. }
  36394. , a = o.prototype;
  36395. return o.isMessage = function(e) {
  36396. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36397. }
  36398. ,
  36399. o.isMessageField = function(e) {
  36400. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36401. }
  36402. ,
  36403. o.isEnum = function(e) {
  36404. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36405. }
  36406. ,
  36407. o.isService = function(e) {
  36408. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36409. }
  36410. ,
  36411. o.isExtend = function(e) {
  36412. return "string" == typeof e.ref
  36413. }
  36414. ,
  36415. a.reset = function() {
  36416. return this.ptr = this.ns,
  36417. this
  36418. }
  36419. ,
  36420. a.define = function(e) {
  36421. if ("string" != typeof e || !i.TYPEREF.test(e))
  36422. throw Error("illegal namespace: " + e);
  36423. return e.split(".").forEach(function(e) {
  36424. var t = this.ptr.getChild(e);
  36425. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36426. this.ptr = t
  36427. }, this),
  36428. this
  36429. }
  36430. ,
  36431. a.create = function(e) {
  36432. if (!e)
  36433. return this;
  36434. if (Array.isArray(e)) {
  36435. if (0 === e.length)
  36436. return this;
  36437. e = e.slice()
  36438. } else
  36439. e = [e];
  36440. for (var i = [e]; i.length > 0; ) {
  36441. if (e = i.pop(),
  36442. !Array.isArray(e))
  36443. throw Error("not a valid namespace: " + JSON.stringify(e));
  36444. for (; e.length > 0; ) {
  36445. var r = e.shift();
  36446. if (o.isMessage(r)) {
  36447. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36448. , s = {};
  36449. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36450. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36451. }, this),
  36452. r.fields && r.fields.forEach(function(e) {
  36453. if (null !== a.getChild(0 | e.id))
  36454. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36455. if (e.options && "object" != typeof e.options)
  36456. throw Error("illegal field options in " + a.name + "#" + e.name);
  36457. var t = null;
  36458. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36459. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36460. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36461. t && t.fields.push(e),
  36462. a.addChild(e)
  36463. }, this);
  36464. var l = [];
  36465. if (r.enums && r.enums.forEach(function(e) {
  36466. l.push(e)
  36467. }),
  36468. r.messages && r.messages.forEach(function(e) {
  36469. l.push(e)
  36470. }),
  36471. r.services && r.services.forEach(function(e) {
  36472. l.push(e)
  36473. }),
  36474. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36475. this.ptr.addChild(a),
  36476. l.length > 0) {
  36477. i.push(e),
  36478. e = l,
  36479. l = null,
  36480. this.ptr = a,
  36481. a = null;
  36482. continue
  36483. }
  36484. l = null
  36485. } else if (o.isEnum(r))
  36486. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36487. r.values.forEach(function(e) {
  36488. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36489. }, this),
  36490. this.ptr.addChild(a);
  36491. else if (o.isService(r))
  36492. a = new n.Service(this,this.ptr,r.name,r.options),
  36493. Object.keys(r.rpc).forEach(function(e) {
  36494. var t = r.rpc[e];
  36495. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36496. }, this),
  36497. this.ptr.addChild(a);
  36498. else {
  36499. if (!o.isExtend(r))
  36500. throw Error("not a valid definition: " + JSON.stringify(r));
  36501. if (a = this.ptr.resolve(r.ref, !0))
  36502. r.fields.forEach(function(e) {
  36503. if (null !== a.getChild(0 | e.id))
  36504. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36505. if (a.extensions) {
  36506. var i = !1;
  36507. if (a.extensions.forEach(function(t) {
  36508. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36509. }),
  36510. !i)
  36511. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36512. }
  36513. var r = e.name;
  36514. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36515. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36516. , s = new n.Extension(this,this.ptr,e.name,o);
  36517. o.extension = s,
  36518. this.ptr.addChild(s),
  36519. a.addChild(o)
  36520. }, this);
  36521. else if (!/\.?google\.protobuf\./.test(r.ref))
  36522. throw Error("extended message " + r.ref + " is not defined")
  36523. }
  36524. r = null,
  36525. a = null
  36526. }
  36527. e = null,
  36528. this.ptr = this.ptr.parent
  36529. }
  36530. return this.resolved = !1,
  36531. this.result = null,
  36532. this
  36533. }
  36534. ,
  36535. a.import = function(i, n) {
  36536. var o = "/";
  36537. if ("string" == typeof n) {
  36538. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36539. this.files[n] === !0)
  36540. return this.reset();
  36541. this.files[n] = !0
  36542. } else if ("object" == typeof n) {
  36543. var a = n.root;
  36544. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36545. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36546. var s = a + o + n.file;
  36547. if (this.files[s] === !0)
  36548. return this.reset();
  36549. this.files[s] = !0
  36550. }
  36551. if (i.imports && i.imports.length > 0) {
  36552. var l, c = !1;
  36553. "object" == typeof n ? (this.importRoot = n.root,
  36554. c = !0,
  36555. l = this.importRoot,
  36556. n = n.file,
  36557. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36558. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36559. o = "\\") : l = "." : l = null;
  36560. for (var h = 0; h < i.imports.length; h++)
  36561. if ("string" == typeof i.imports[h]) {
  36562. if (!l)
  36563. throw Error("cannot determine import root");
  36564. var u = i.imports[h];
  36565. if ("google/protobuf/descriptor.proto" === u)
  36566. continue;
  36567. if (u = l + o + u,
  36568. this.files[u] === !0)
  36569. continue;
  36570. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36571. var d = t.Util.fetch(u);
  36572. if (null === d)
  36573. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36574. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36575. } else
  36576. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36577. return t + "_import" + h + "." + i
  36578. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36579. c && (this.importRoot = null)
  36580. }
  36581. i.package && this.define(i.package),
  36582. i.syntax && r(i);
  36583. var p = this.ptr;
  36584. return i.options && Object.keys(i.options).forEach(function(e) {
  36585. p.options[e] = i.options[e]
  36586. }),
  36587. i.messages && (this.create(i.messages),
  36588. this.ptr = p),
  36589. i.enums && (this.create(i.enums),
  36590. this.ptr = p),
  36591. i.services && (this.create(i.services),
  36592. this.ptr = p),
  36593. i.extends && this.create(i.extends),
  36594. this.reset()
  36595. }
  36596. ,
  36597. a.resolveAll = function() {
  36598. var e;
  36599. if (null == this.ptr || "object" == typeof this.ptr.type)
  36600. return this;
  36601. if (this.ptr instanceof n.Namespace)
  36602. this.ptr.children.forEach(function(e) {
  36603. this.ptr = e,
  36604. this.resolveAll()
  36605. }, this);
  36606. else if (this.ptr instanceof n.Message.Field) {
  36607. if (i.TYPE.test(this.ptr.type))
  36608. this.ptr.type = t.TYPES[this.ptr.type];
  36609. else {
  36610. if (!i.TYPEREF.test(this.ptr.type))
  36611. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36612. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36613. !e)
  36614. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36615. if (this.ptr.resolvedType = e,
  36616. e instanceof n.Enum) {
  36617. if (this.ptr.type = t.TYPES.enum,
  36618. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36619. throw Error("proto3 message cannot reference proto2 enum")
  36620. } else {
  36621. if (!(e instanceof n.Message))
  36622. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36623. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36624. }
  36625. }
  36626. if (this.ptr.map) {
  36627. if (!i.TYPE.test(this.ptr.keyType))
  36628. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36629. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36630. }
  36631. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36632. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36633. throw Error("illegal service type in " + this.ptr.toString(!0));
  36634. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36635. !(e && e instanceof t.Reflect.Message))
  36636. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36637. if (this.ptr.resolvedRequestType = e,
  36638. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36639. !(e && e instanceof t.Reflect.Message))
  36640. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36641. this.ptr.resolvedResponseType = e
  36642. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36643. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36644. return this.reset()
  36645. }
  36646. ,
  36647. a.build = function(e) {
  36648. if (this.reset(),
  36649. this.resolved || (this.resolveAll(),
  36650. this.resolved = !0,
  36651. this.result = null),
  36652. null === this.result && (this.result = this.ns.build()),
  36653. !e)
  36654. return this.result;
  36655. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36656. if (!i[t[n]]) {
  36657. i = null;
  36658. break
  36659. }
  36660. i = i[t[n]]
  36661. }
  36662. return i
  36663. }
  36664. ,
  36665. a.lookup = function(e, t) {
  36666. return e ? this.ns.resolve(e, t) : this.ns
  36667. }
  36668. ,
  36669. a.toString = function() {
  36670. return "Builder"
  36671. }
  36672. ,
  36673. o.Message = function() {}
  36674. ,
  36675. o.Enum = function() {}
  36676. ,
  36677. o.Service = function() {}
  36678. ,
  36679. o
  36680. }(r, r.Lang, r.Reflect),
  36681. r.Map = function(e, t) {
  36682. function i(e) {
  36683. var t = 0;
  36684. return {
  36685. next: function() {
  36686. return t < e.length ? {
  36687. done: !1,
  36688. value: e[t++]
  36689. } : {
  36690. done: !0
  36691. }
  36692. }
  36693. }
  36694. }
  36695. var n = function(e, i) {
  36696. if (!e.map)
  36697. throw Error("field is not a map");
  36698. if (this.field = e,
  36699. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36700. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36701. this.map = {},
  36702. Object.defineProperty(this, "size", {
  36703. get: function() {
  36704. return Object.keys(this.map).length
  36705. }
  36706. }),
  36707. i)
  36708. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36709. var o = this.keyElem.valueFromString(n[r])
  36710. , a = this.valueElem.verifyValue(i[n[r]]);
  36711. this.map[this.keyElem.valueToString(o)] = {
  36712. key: o,
  36713. value: a
  36714. }
  36715. }
  36716. }
  36717. , r = n.prototype;
  36718. return r.clear = function() {
  36719. this.map = {}
  36720. }
  36721. ,
  36722. r.delete = function(e) {
  36723. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36724. , i = t in this.map;
  36725. return delete this.map[t],
  36726. i
  36727. }
  36728. ,
  36729. r.entries = function() {
  36730. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36731. t.push([(e = this.map[n[r]]).key, e.value]);
  36732. return i(t)
  36733. }
  36734. ,
  36735. r.keys = function() {
  36736. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36737. e.push(this.map[t[n]].key);
  36738. return i(e)
  36739. }
  36740. ,
  36741. r.values = function() {
  36742. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36743. e.push(this.map[t[n]].value);
  36744. return i(e)
  36745. }
  36746. ,
  36747. r.forEach = function(e, t) {
  36748. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36749. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36750. }
  36751. ,
  36752. r.set = function(e, t) {
  36753. var i = this.keyElem.verifyValue(e)
  36754. , n = this.valueElem.verifyValue(t);
  36755. return this.map[this.keyElem.valueToString(i)] = {
  36756. key: i,
  36757. value: n
  36758. },
  36759. this
  36760. }
  36761. ,
  36762. r.get = function(e) {
  36763. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36764. if (t in this.map)
  36765. return this.map[t].value
  36766. }
  36767. ,
  36768. r.has = function(e) {
  36769. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36770. return t in this.map
  36771. }
  36772. ,
  36773. n
  36774. }(r, r.Reflect),
  36775. r.loadProto = function(e, t, i) {
  36776. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36777. t = void 0),
  36778. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36779. }
  36780. ,
  36781. r.protoFromString = r.loadProto,
  36782. r.loadProtoFile = function(e, t, i) {
  36783. if (t && "object" == typeof t ? (i = t,
  36784. t = null) : t && "function" == typeof t || (t = null),
  36785. t)
  36786. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36787. if (null === n)
  36788. return void t(Error("Failed to fetch file"));
  36789. try {
  36790. t(null, r.loadProto(n, i, e))
  36791. } catch (e) {
  36792. t(e)
  36793. }
  36794. });
  36795. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36796. return null === n ? null : r.loadProto(n, i, e)
  36797. }
  36798. ,
  36799. r.protoFromFile = r.loadProtoFile,
  36800. r.newBuilder = function(e) {
  36801. return e = e || {},
  36802. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36803. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36804. new r.Builder(e)
  36805. }
  36806. ,
  36807. r.loadJson = function(e, t, i) {
  36808. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36809. t = null),
  36810. t && "object" == typeof t || (t = r.newBuilder()),
  36811. "string" == typeof e && (e = JSON.parse(e)),
  36812. t.import(e, i),
  36813. t.resolveAll(),
  36814. t
  36815. }
  36816. ,
  36817. r.loadJsonFile = function(e, t, i) {
  36818. if (t && "object" == typeof t ? (i = t,
  36819. t = null) : t && "function" == typeof t || (t = null),
  36820. t)
  36821. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36822. if (null === n)
  36823. return void t(Error("Failed to fetch file"));
  36824. try {
  36825. t(null, r.loadJson(JSON.parse(n), i, e))
  36826. } catch (e) {
  36827. t(e)
  36828. }
  36829. });
  36830. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36831. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36832. }
  36833. ,
  36834. r
  36835. })
  36836. }
  36837. ).call(this, e("_process"))
  36838. }
  36839. , {
  36840. _process: 203,
  36841. bytebuffer: 215,
  36842. fs: 197,
  36843. path: 197
  36844. }],
  36845. 215: [function(e, t, i) {
  36846. !function(i, n) {
  36847. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36848. var t;
  36849. try {
  36850. t = e("long")
  36851. } catch (e) {}
  36852. return n(t)
  36853. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36854. }(this, function(e) {
  36855. "use strict";
  36856. function t(e) {
  36857. var t = 0;
  36858. return function() {
  36859. return t < e.length ? e.charCodeAt(t++) : null
  36860. }
  36861. }
  36862. function i() {
  36863. var e = []
  36864. , t = [];
  36865. return function() {
  36866. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36867. e.length = 0),
  36868. void Array.prototype.push.apply(e, arguments))
  36869. }
  36870. }
  36871. function n(e, t, i, n, r) {
  36872. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36873. for (u += d,
  36874. o = p & (1 << -h) - 1,
  36875. p >>= -h,
  36876. h += s; h > 0; o = 256 * o + e[t + u],
  36877. u += d,
  36878. h -= 8)
  36879. ;
  36880. for (a = o & (1 << -h) - 1,
  36881. o >>= -h,
  36882. h += n; h > 0; a = 256 * a + e[t + u],
  36883. u += d,
  36884. h -= 8)
  36885. ;
  36886. if (0 === o)
  36887. o = 1 - c;
  36888. else {
  36889. if (o === l)
  36890. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36891. a += Math.pow(2, n),
  36892. o -= c
  36893. }
  36894. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36895. }
  36896. function r(e, t, i, n, r, o) {
  36897. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36898. for (t = Math.abs(t),
  36899. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36900. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36901. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36902. l *= 2),
  36903. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36904. t * l >= 2 && (a++,
  36905. l /= 2),
  36906. a + u >= h ? (s = 0,
  36907. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36908. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36909. a = 0)); r >= 8; e[i + p] = 255 & s,
  36910. p += f,
  36911. s /= 256,
  36912. r -= 8)
  36913. ;
  36914. for (a = a << r | s,
  36915. c += r; c > 0; e[i + p] = 255 & a,
  36916. p += f,
  36917. a /= 256,
  36918. c -= 8)
  36919. ;
  36920. e[i + p - f] |= 128 * g
  36921. }
  36922. var o = function(e, t, i) {
  36923. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36924. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36925. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36926. !i) {
  36927. if (e |= 0,
  36928. e < 0)
  36929. throw RangeError("Illegal capacity");
  36930. t = !!t,
  36931. i = !!i
  36932. }
  36933. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36934. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36935. this.offset = 0,
  36936. this.markedOffset = -1,
  36937. this.limit = e,
  36938. this.littleEndian = t,
  36939. this.noAssert = i
  36940. };
  36941. o.VERSION = "5.0.1",
  36942. o.LITTLE_ENDIAN = !0,
  36943. o.BIG_ENDIAN = !1,
  36944. o.DEFAULT_CAPACITY = 16,
  36945. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36946. o.DEFAULT_NOASSERT = !1,
  36947. o.Long = e || null;
  36948. var a = o.prototype;
  36949. a.__isByteBuffer__,
  36950. Object.defineProperty(a, "__isByteBuffer__", {
  36951. value: !0,
  36952. enumerable: !1,
  36953. configurable: !1
  36954. });
  36955. var s = new ArrayBuffer(0)
  36956. , l = String.fromCharCode;
  36957. o.accessor = function() {
  36958. return Uint8Array
  36959. }
  36960. ,
  36961. o.allocate = function(e, t, i) {
  36962. return new o(e,t,i)
  36963. }
  36964. ,
  36965. o.concat = function(e, t, i, n) {
  36966. "boolean" != typeof t && "string" == typeof t || (n = i,
  36967. i = t,
  36968. t = void 0);
  36969. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36970. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36971. r = e[s].limit - e[s].offset,
  36972. r > 0 && (a += r);
  36973. if (0 === a)
  36974. return new o(0,i,n);
  36975. var c, h = new o(a,i,n);
  36976. for (s = 0; s < l; )
  36977. c = e[s++],
  36978. r = c.limit - c.offset,
  36979. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36980. h.offset += r);
  36981. return h.limit = h.offset,
  36982. h.offset = 0,
  36983. h
  36984. }
  36985. ,
  36986. o.isByteBuffer = function(e) {
  36987. return (e && e.__isByteBuffer__) === !0
  36988. }
  36989. ,
  36990. o.type = function() {
  36991. return ArrayBuffer
  36992. }
  36993. ,
  36994. o.wrap = function(e, t, i, n) {
  36995. if ("string" != typeof t && (n = i,
  36996. i = t,
  36997. t = void 0),
  36998. "string" == typeof e)
  36999. switch ("undefined" == typeof t && (t = "utf8"),
  37000. t) {
  37001. case "base64":
  37002. return o.fromBase64(e, i);
  37003. case "hex":
  37004. return o.fromHex(e, i);
  37005. case "binary":
  37006. return o.fromBinary(e, i);
  37007. case "utf8":
  37008. return o.fromUTF8(e, i);
  37009. case "debug":
  37010. return o.fromDebug(e, i);
  37011. default:
  37012. throw Error("Unsupported encoding: " + t)
  37013. }
  37014. if (null === e || "object" != typeof e)
  37015. throw TypeError("Illegal buffer");
  37016. var r;
  37017. if (o.isByteBuffer(e))
  37018. return r = a.clone.call(e),
  37019. r.markedOffset = -1,
  37020. r;
  37021. if (e instanceof Uint8Array)
  37022. r = new o(0,i,n),
  37023. e.length > 0 && (r.buffer = e.buffer,
  37024. r.offset = e.byteOffset,
  37025. r.limit = e.byteOffset + e.byteLength,
  37026. r.view = new Uint8Array(e.buffer));
  37027. else if (e instanceof ArrayBuffer)
  37028. r = new o(0,i,n),
  37029. e.byteLength > 0 && (r.buffer = e,
  37030. r.offset = 0,
  37031. r.limit = e.byteLength,
  37032. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37033. else {
  37034. if ("[object Array]" !== Object.prototype.toString.call(e))
  37035. throw TypeError("Illegal buffer");
  37036. r = new o(e.length,i,n),
  37037. r.limit = e.length;
  37038. for (var s = 0; s < e.length; ++s)
  37039. r.view[s] = e[s]
  37040. }
  37041. return r
  37042. }
  37043. ,
  37044. a.writeBitSet = function(e, t) {
  37045. var i = "undefined" == typeof t;
  37046. if (i && (t = this.offset),
  37047. !this.noAssert) {
  37048. if (!(e instanceof Array))
  37049. throw TypeError("Illegal BitSet: Not an array");
  37050. if ("number" != typeof t || t % 1 !== 0)
  37051. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37052. if (t >>>= 0,
  37053. t < 0 || t + 0 > this.buffer.byteLength)
  37054. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37055. }
  37056. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37057. for (t += this.writeVarint32(o, t); a--; )
  37058. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37059. this.writeByte(n, t++);
  37060. if (s < o) {
  37061. var l = 0;
  37062. for (n = 0; s < o; )
  37063. n |= (1 & !!e[s++]) << l++;
  37064. this.writeByte(n, t++)
  37065. }
  37066. return i ? (this.offset = t,
  37067. this) : t - r
  37068. }
  37069. ,
  37070. a.readBitSet = function(e) {
  37071. var t = "undefined" == typeof e;
  37072. t && (e = this.offset);
  37073. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37074. for (e += n.length; o--; )
  37075. i = this.readByte(e++),
  37076. s[a++] = !!(1 & i),
  37077. s[a++] = !!(2 & i),
  37078. s[a++] = !!(4 & i),
  37079. s[a++] = !!(8 & i),
  37080. s[a++] = !!(16 & i),
  37081. s[a++] = !!(32 & i),
  37082. s[a++] = !!(64 & i),
  37083. s[a++] = !!(128 & i);
  37084. if (a < r) {
  37085. var l = 0;
  37086. for (i = this.readByte(e++); a < r; )
  37087. s[a++] = !!(i >> l++ & 1)
  37088. }
  37089. return t && (this.offset = e),
  37090. s
  37091. }
  37092. ,
  37093. a.readBytes = function(e, t) {
  37094. var i = "undefined" == typeof t;
  37095. if (i && (t = this.offset),
  37096. !this.noAssert) {
  37097. if ("number" != typeof t || t % 1 !== 0)
  37098. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37099. if (t >>>= 0,
  37100. t < 0 || t + e > this.buffer.byteLength)
  37101. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37102. }
  37103. var n = this.slice(t, t + e);
  37104. return i && (this.offset += e),
  37105. n
  37106. }
  37107. ,
  37108. a.writeBytes = a.append,
  37109. a.writeInt8 = function(e, t) {
  37110. var i = "undefined" == typeof t;
  37111. if (i && (t = this.offset),
  37112. !this.noAssert) {
  37113. if ("number" != typeof e || e % 1 !== 0)
  37114. throw TypeError("Illegal value: " + e + " (not an integer)");
  37115. if (e |= 0,
  37116. "number" != typeof t || t % 1 !== 0)
  37117. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37118. if (t >>>= 0,
  37119. t < 0 || t + 0 > this.buffer.byteLength)
  37120. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37121. }
  37122. t += 1;
  37123. var n = this.buffer.byteLength;
  37124. return t > n && this.resize((n *= 2) > t ? n : t),
  37125. t -= 1,
  37126. this.view[t] = e,
  37127. i && (this.offset += 1),
  37128. this
  37129. }
  37130. ,
  37131. a.writeByte = a.writeInt8,
  37132. a.readInt8 = function(e) {
  37133. var t = "undefined" == typeof e;
  37134. if (t && (e = this.offset),
  37135. !this.noAssert) {
  37136. if ("number" != typeof e || e % 1 !== 0)
  37137. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37138. if (e >>>= 0,
  37139. e < 0 || e + 1 > this.buffer.byteLength)
  37140. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37141. }
  37142. var i = this.view[e];
  37143. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37144. t && (this.offset += 1),
  37145. i
  37146. }
  37147. ,
  37148. a.readByte = a.readInt8,
  37149. a.writeUint8 = function(e, t) {
  37150. var i = "undefined" == typeof t;
  37151. if (i && (t = this.offset),
  37152. !this.noAssert) {
  37153. if ("number" != typeof e || e % 1 !== 0)
  37154. throw TypeError("Illegal value: " + e + " (not an integer)");
  37155. if (e >>>= 0,
  37156. "number" != typeof t || t % 1 !== 0)
  37157. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37158. if (t >>>= 0,
  37159. t < 0 || t + 0 > this.buffer.byteLength)
  37160. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37161. }
  37162. t += 1;
  37163. var n = this.buffer.byteLength;
  37164. return t > n && this.resize((n *= 2) > t ? n : t),
  37165. t -= 1,
  37166. this.view[t] = e,
  37167. i && (this.offset += 1),
  37168. this
  37169. }
  37170. ,
  37171. a.writeUInt8 = a.writeUint8,
  37172. a.readUint8 = function(e) {
  37173. var t = "undefined" == typeof e;
  37174. if (t && (e = this.offset),
  37175. !this.noAssert) {
  37176. if ("number" != typeof e || e % 1 !== 0)
  37177. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37178. if (e >>>= 0,
  37179. e < 0 || e + 1 > this.buffer.byteLength)
  37180. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37181. }
  37182. var i = this.view[e];
  37183. return t && (this.offset += 1),
  37184. i
  37185. }
  37186. ,
  37187. a.readUInt8 = a.readUint8,
  37188. a.writeInt16 = function(e, t) {
  37189. var i = "undefined" == typeof t;
  37190. if (i && (t = this.offset),
  37191. !this.noAssert) {
  37192. if ("number" != typeof e || e % 1 !== 0)
  37193. throw TypeError("Illegal value: " + e + " (not an integer)");
  37194. if (e |= 0,
  37195. "number" != typeof t || t % 1 !== 0)
  37196. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37197. if (t >>>= 0,
  37198. t < 0 || t + 0 > this.buffer.byteLength)
  37199. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37200. }
  37201. t += 2;
  37202. var n = this.buffer.byteLength;
  37203. return t > n && this.resize((n *= 2) > t ? n : t),
  37204. t -= 2,
  37205. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37206. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37207. this.view[t + 1] = 255 & e),
  37208. i && (this.offset += 2),
  37209. this
  37210. }
  37211. ,
  37212. a.writeShort = a.writeInt16,
  37213. a.readInt16 = function(e) {
  37214. var t = "undefined" == typeof e;
  37215. if (t && (e = this.offset),
  37216. !this.noAssert) {
  37217. if ("number" != typeof e || e % 1 !== 0)
  37218. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37219. if (e >>>= 0,
  37220. e < 0 || e + 2 > this.buffer.byteLength)
  37221. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37222. }
  37223. var i = 0;
  37224. return this.littleEndian ? (i = this.view[e],
  37225. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37226. i |= this.view[e + 1]),
  37227. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37228. t && (this.offset += 2),
  37229. i
  37230. }
  37231. ,
  37232. a.readShort = a.readInt16,
  37233. a.writeUint16 = function(e, t) {
  37234. var i = "undefined" == typeof t;
  37235. if (i && (t = this.offset),
  37236. !this.noAssert) {
  37237. if ("number" != typeof e || e % 1 !== 0)
  37238. throw TypeError("Illegal value: " + e + " (not an integer)");
  37239. if (e >>>= 0,
  37240. "number" != typeof t || t % 1 !== 0)
  37241. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37242. if (t >>>= 0,
  37243. t < 0 || t + 0 > this.buffer.byteLength)
  37244. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37245. }
  37246. t += 2;
  37247. var n = this.buffer.byteLength;
  37248. return t > n && this.resize((n *= 2) > t ? n : t),
  37249. t -= 2,
  37250. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37251. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37252. this.view[t + 1] = 255 & e),
  37253. i && (this.offset += 2),
  37254. this
  37255. }
  37256. ,
  37257. a.writeUInt16 = a.writeUint16,
  37258. a.readUint16 = function(e) {
  37259. var t = "undefined" == typeof e;
  37260. if (t && (e = this.offset),
  37261. !this.noAssert) {
  37262. if ("number" != typeof e || e % 1 !== 0)
  37263. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37264. if (e >>>= 0,
  37265. e < 0 || e + 2 > this.buffer.byteLength)
  37266. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37267. }
  37268. var i = 0;
  37269. return this.littleEndian ? (i = this.view[e],
  37270. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37271. i |= this.view[e + 1]),
  37272. t && (this.offset += 2),
  37273. i
  37274. }
  37275. ,
  37276. a.readUInt16 = a.readUint16,
  37277. a.writeInt32 = function(e, t) {
  37278. var i = "undefined" == typeof t;
  37279. if (i && (t = this.offset),
  37280. !this.noAssert) {
  37281. if ("number" != typeof e || e % 1 !== 0)
  37282. throw TypeError("Illegal value: " + e + " (not an integer)");
  37283. if (e |= 0,
  37284. "number" != typeof t || t % 1 !== 0)
  37285. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37286. if (t >>>= 0,
  37287. t < 0 || t + 0 > this.buffer.byteLength)
  37288. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37289. }
  37290. t += 4;
  37291. var n = this.buffer.byteLength;
  37292. return t > n && this.resize((n *= 2) > t ? n : t),
  37293. t -= 4,
  37294. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37295. this.view[t + 2] = e >>> 16 & 255,
  37296. this.view[t + 1] = e >>> 8 & 255,
  37297. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37298. this.view[t + 1] = e >>> 16 & 255,
  37299. this.view[t + 2] = e >>> 8 & 255,
  37300. this.view[t + 3] = 255 & e),
  37301. i && (this.offset += 4),
  37302. this
  37303. }
  37304. ,
  37305. a.writeInt = a.writeInt32,
  37306. a.readInt32 = function(e) {
  37307. var t = "undefined" == typeof e;
  37308. if (t && (e = this.offset),
  37309. !this.noAssert) {
  37310. if ("number" != typeof e || e % 1 !== 0)
  37311. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37312. if (e >>>= 0,
  37313. e < 0 || e + 4 > this.buffer.byteLength)
  37314. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37315. }
  37316. var i = 0;
  37317. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37318. i |= this.view[e + 1] << 8,
  37319. i |= this.view[e],
  37320. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37321. i |= this.view[e + 2] << 8,
  37322. i |= this.view[e + 3],
  37323. i += this.view[e] << 24 >>> 0),
  37324. i |= 0,
  37325. t && (this.offset += 4),
  37326. i
  37327. }
  37328. ,
  37329. a.readInt = a.readInt32,
  37330. a.writeUint32 = function(e, t) {
  37331. var i = "undefined" == typeof t;
  37332. if (i && (t = this.offset),
  37333. !this.noAssert) {
  37334. if ("number" != typeof e || e % 1 !== 0)
  37335. throw TypeError("Illegal value: " + e + " (not an integer)");
  37336. if (e >>>= 0,
  37337. "number" != typeof t || t % 1 !== 0)
  37338. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37339. if (t >>>= 0,
  37340. t < 0 || t + 0 > this.buffer.byteLength)
  37341. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37342. }
  37343. t += 4;
  37344. var n = this.buffer.byteLength;
  37345. return t > n && this.resize((n *= 2) > t ? n : t),
  37346. t -= 4,
  37347. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37348. this.view[t + 2] = e >>> 16 & 255,
  37349. this.view[t + 1] = e >>> 8 & 255,
  37350. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37351. this.view[t + 1] = e >>> 16 & 255,
  37352. this.view[t + 2] = e >>> 8 & 255,
  37353. this.view[t + 3] = 255 & e),
  37354. i && (this.offset += 4),
  37355. this
  37356. }
  37357. ,
  37358. a.writeUInt32 = a.writeUint32,
  37359. a.readUint32 = function(e) {
  37360. var t = "undefined" == typeof e;
  37361. if (t && (e = this.offset),
  37362. !this.noAssert) {
  37363. if ("number" != typeof e || e % 1 !== 0)
  37364. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37365. if (e >>>= 0,
  37366. e < 0 || e + 4 > this.buffer.byteLength)
  37367. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37368. }
  37369. var i = 0;
  37370. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37371. i |= this.view[e + 1] << 8,
  37372. i |= this.view[e],
  37373. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37374. i |= this.view[e + 2] << 8,
  37375. i |= this.view[e + 3],
  37376. i += this.view[e] << 24 >>> 0),
  37377. t && (this.offset += 4),
  37378. i
  37379. }
  37380. ,
  37381. a.readUInt32 = a.readUint32,
  37382. e && (a.writeInt64 = function(t, i) {
  37383. var n = "undefined" == typeof i;
  37384. if (n && (i = this.offset),
  37385. !this.noAssert) {
  37386. if ("number" == typeof t)
  37387. t = e.fromNumber(t);
  37388. else if ("string" == typeof t)
  37389. t = e.fromString(t);
  37390. else if (!(t && t instanceof e))
  37391. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37392. if ("number" != typeof i || i % 1 !== 0)
  37393. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37394. if (i >>>= 0,
  37395. i < 0 || i + 0 > this.buffer.byteLength)
  37396. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37397. }
  37398. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37399. i += 8;
  37400. var r = this.buffer.byteLength;
  37401. i > r && this.resize((r *= 2) > i ? r : i),
  37402. i -= 8;
  37403. var o = t.low
  37404. , a = t.high;
  37405. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37406. this.view[i + 2] = o >>> 16 & 255,
  37407. this.view[i + 1] = o >>> 8 & 255,
  37408. this.view[i] = 255 & o,
  37409. i += 4,
  37410. this.view[i + 3] = a >>> 24 & 255,
  37411. this.view[i + 2] = a >>> 16 & 255,
  37412. this.view[i + 1] = a >>> 8 & 255,
  37413. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37414. this.view[i + 1] = a >>> 16 & 255,
  37415. this.view[i + 2] = a >>> 8 & 255,
  37416. this.view[i + 3] = 255 & a,
  37417. i += 4,
  37418. this.view[i] = o >>> 24 & 255,
  37419. this.view[i + 1] = o >>> 16 & 255,
  37420. this.view[i + 2] = o >>> 8 & 255,
  37421. this.view[i + 3] = 255 & o),
  37422. n && (this.offset += 8),
  37423. this
  37424. }
  37425. ,
  37426. a.writeLong = a.writeInt64,
  37427. a.readInt64 = function(t) {
  37428. var i = "undefined" == typeof t;
  37429. if (i && (t = this.offset),
  37430. !this.noAssert) {
  37431. if ("number" != typeof t || t % 1 !== 0)
  37432. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37433. if (t >>>= 0,
  37434. t < 0 || t + 8 > this.buffer.byteLength)
  37435. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37436. }
  37437. var n = 0
  37438. , r = 0;
  37439. this.littleEndian ? (n = this.view[t + 2] << 16,
  37440. n |= this.view[t + 1] << 8,
  37441. n |= this.view[t],
  37442. n += this.view[t + 3] << 24 >>> 0,
  37443. t += 4,
  37444. r = this.view[t + 2] << 16,
  37445. r |= this.view[t + 1] << 8,
  37446. r |= this.view[t],
  37447. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37448. r |= this.view[t + 2] << 8,
  37449. r |= this.view[t + 3],
  37450. r += this.view[t] << 24 >>> 0,
  37451. t += 4,
  37452. n = this.view[t + 1] << 16,
  37453. n |= this.view[t + 2] << 8,
  37454. n |= this.view[t + 3],
  37455. n += this.view[t] << 24 >>> 0);
  37456. var o = new e(n,r,!1);
  37457. return i && (this.offset += 8),
  37458. o
  37459. }
  37460. ,
  37461. a.readLong = a.readInt64,
  37462. a.writeUint64 = function(t, i) {
  37463. var n = "undefined" == typeof i;
  37464. if (n && (i = this.offset),
  37465. !this.noAssert) {
  37466. if ("number" == typeof t)
  37467. t = e.fromNumber(t);
  37468. else if ("string" == typeof t)
  37469. t = e.fromString(t);
  37470. else if (!(t && t instanceof e))
  37471. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37472. if ("number" != typeof i || i % 1 !== 0)
  37473. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37474. if (i >>>= 0,
  37475. i < 0 || i + 0 > this.buffer.byteLength)
  37476. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37477. }
  37478. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37479. i += 8;
  37480. var r = this.buffer.byteLength;
  37481. i > r && this.resize((r *= 2) > i ? r : i),
  37482. i -= 8;
  37483. var o = t.low
  37484. , a = t.high;
  37485. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37486. this.view[i + 2] = o >>> 16 & 255,
  37487. this.view[i + 1] = o >>> 8 & 255,
  37488. this.view[i] = 255 & o,
  37489. i += 4,
  37490. this.view[i + 3] = a >>> 24 & 255,
  37491. this.view[i + 2] = a >>> 16 & 255,
  37492. this.view[i + 1] = a >>> 8 & 255,
  37493. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37494. this.view[i + 1] = a >>> 16 & 255,
  37495. this.view[i + 2] = a >>> 8 & 255,
  37496. this.view[i + 3] = 255 & a,
  37497. i += 4,
  37498. this.view[i] = o >>> 24 & 255,
  37499. this.view[i + 1] = o >>> 16 & 255,
  37500. this.view[i + 2] = o >>> 8 & 255,
  37501. this.view[i + 3] = 255 & o),
  37502. n && (this.offset += 8),
  37503. this
  37504. }
  37505. ,
  37506. a.writeUInt64 = a.writeUint64,
  37507. a.readUint64 = function(t) {
  37508. var i = "undefined" == typeof t;
  37509. if (i && (t = this.offset),
  37510. !this.noAssert) {
  37511. if ("number" != typeof t || t % 1 !== 0)
  37512. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37513. if (t >>>= 0,
  37514. t < 0 || t + 8 > this.buffer.byteLength)
  37515. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37516. }
  37517. var n = 0
  37518. , r = 0;
  37519. this.littleEndian ? (n = this.view[t + 2] << 16,
  37520. n |= this.view[t + 1] << 8,
  37521. n |= this.view[t],
  37522. n += this.view[t + 3] << 24 >>> 0,
  37523. t += 4,
  37524. r = this.view[t + 2] << 16,
  37525. r |= this.view[t + 1] << 8,
  37526. r |= this.view[t],
  37527. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37528. r |= this.view[t + 2] << 8,
  37529. r |= this.view[t + 3],
  37530. r += this.view[t] << 24 >>> 0,
  37531. t += 4,
  37532. n = this.view[t + 1] << 16,
  37533. n |= this.view[t + 2] << 8,
  37534. n |= this.view[t + 3],
  37535. n += this.view[t] << 24 >>> 0);
  37536. var o = new e(n,r,!0);
  37537. return i && (this.offset += 8),
  37538. o
  37539. }
  37540. ,
  37541. a.readUInt64 = a.readUint64),
  37542. a.writeFloat32 = function(e, t) {
  37543. var i = "undefined" == typeof t;
  37544. if (i && (t = this.offset),
  37545. !this.noAssert) {
  37546. if ("number" != typeof e)
  37547. throw TypeError("Illegal value: " + e + " (not a number)");
  37548. if ("number" != typeof t || t % 1 !== 0)
  37549. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37550. if (t >>>= 0,
  37551. t < 0 || t + 0 > this.buffer.byteLength)
  37552. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37553. }
  37554. t += 4;
  37555. var n = this.buffer.byteLength;
  37556. return t > n && this.resize((n *= 2) > t ? n : t),
  37557. t -= 4,
  37558. r(this.view, e, t, this.littleEndian, 23, 4),
  37559. i && (this.offset += 4),
  37560. this
  37561. }
  37562. ,
  37563. a.writeFloat = a.writeFloat32,
  37564. a.readFloat32 = function(e) {
  37565. var t = "undefined" == typeof e;
  37566. if (t && (e = this.offset),
  37567. !this.noAssert) {
  37568. if ("number" != typeof e || e % 1 !== 0)
  37569. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37570. if (e >>>= 0,
  37571. e < 0 || e + 4 > this.buffer.byteLength)
  37572. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37573. }
  37574. var i = n(this.view, e, this.littleEndian, 23, 4);
  37575. return t && (this.offset += 4),
  37576. i
  37577. }
  37578. ,
  37579. a.readFloat = a.readFloat32,
  37580. a.writeFloat64 = function(e, t) {
  37581. var i = "undefined" == typeof t;
  37582. if (i && (t = this.offset),
  37583. !this.noAssert) {
  37584. if ("number" != typeof e)
  37585. throw TypeError("Illegal value: " + e + " (not a number)");
  37586. if ("number" != typeof t || t % 1 !== 0)
  37587. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37588. if (t >>>= 0,
  37589. t < 0 || t + 0 > this.buffer.byteLength)
  37590. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37591. }
  37592. t += 8;
  37593. var n = this.buffer.byteLength;
  37594. return t > n && this.resize((n *= 2) > t ? n : t),
  37595. t -= 8,
  37596. r(this.view, e, t, this.littleEndian, 52, 8),
  37597. i && (this.offset += 8),
  37598. this
  37599. }
  37600. ,
  37601. a.writeDouble = a.writeFloat64,
  37602. a.readFloat64 = function(e) {
  37603. var t = "undefined" == typeof e;
  37604. if (t && (e = this.offset),
  37605. !this.noAssert) {
  37606. if ("number" != typeof e || e % 1 !== 0)
  37607. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37608. if (e >>>= 0,
  37609. e < 0 || e + 8 > this.buffer.byteLength)
  37610. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37611. }
  37612. var i = n(this.view, e, this.littleEndian, 52, 8);
  37613. return t && (this.offset += 8),
  37614. i
  37615. }
  37616. ,
  37617. a.readDouble = a.readFloat64,
  37618. o.MAX_VARINT32_BYTES = 5,
  37619. o.calculateVarint32 = function(e) {
  37620. return e >>>= 0,
  37621. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37622. }
  37623. ,
  37624. o.zigZagEncode32 = function(e) {
  37625. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37626. }
  37627. ,
  37628. o.zigZagDecode32 = function(e) {
  37629. return e >>> 1 ^ -(1 & e) | 0
  37630. }
  37631. ,
  37632. a.writeVarint32 = function(e, t) {
  37633. var i = "undefined" == typeof t;
  37634. if (i && (t = this.offset),
  37635. !this.noAssert) {
  37636. if ("number" != typeof e || e % 1 !== 0)
  37637. throw TypeError("Illegal value: " + e + " (not an integer)");
  37638. if (e |= 0,
  37639. "number" != typeof t || t % 1 !== 0)
  37640. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37641. if (t >>>= 0,
  37642. t < 0 || t + 0 > this.buffer.byteLength)
  37643. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37644. }
  37645. var n, r = o.calculateVarint32(e);
  37646. t += r;
  37647. var a = this.buffer.byteLength;
  37648. for (t > a && this.resize((a *= 2) > t ? a : t),
  37649. t -= r,
  37650. e >>>= 0; e >= 128; )
  37651. n = 127 & e | 128,
  37652. this.view[t++] = n,
  37653. e >>>= 7;
  37654. return this.view[t++] = e,
  37655. i ? (this.offset = t,
  37656. this) : r
  37657. }
  37658. ,
  37659. a.writeVarint32ZigZag = function(e, t) {
  37660. return this.writeVarint32(o.zigZagEncode32(e), t)
  37661. }
  37662. ,
  37663. a.readVarint32 = function(e) {
  37664. var t = "undefined" == typeof e;
  37665. if (t && (e = this.offset),
  37666. !this.noAssert) {
  37667. if ("number" != typeof e || e % 1 !== 0)
  37668. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37669. if (e >>>= 0,
  37670. e < 0 || e + 1 > this.buffer.byteLength)
  37671. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37672. }
  37673. var i, n = 0, r = 0;
  37674. do {
  37675. if (!this.noAssert && e > this.limit) {
  37676. var o = Error("Truncated");
  37677. throw o.truncated = !0,
  37678. o
  37679. }
  37680. i = this.view[e++],
  37681. n < 5 && (r |= (127 & i) << 7 * n),
  37682. ++n
  37683. } while (0 !== (128 & i));return r |= 0,
  37684. t ? (this.offset = e,
  37685. r) : {
  37686. value: r,
  37687. length: n
  37688. }
  37689. }
  37690. ,
  37691. a.readVarint32ZigZag = function(e) {
  37692. var t = this.readVarint32(e);
  37693. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37694. t
  37695. }
  37696. ,
  37697. e && (o.MAX_VARINT64_BYTES = 10,
  37698. o.calculateVarint64 = function(t) {
  37699. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37700. var i = t.toInt() >>> 0
  37701. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37702. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37703. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37704. }
  37705. ,
  37706. o.zigZagEncode64 = function(t) {
  37707. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37708. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37709. }
  37710. ,
  37711. o.zigZagDecode64 = function(t) {
  37712. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37713. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37714. }
  37715. ,
  37716. a.writeVarint64 = function(t, i) {
  37717. var n = "undefined" == typeof i;
  37718. if (n && (i = this.offset),
  37719. !this.noAssert) {
  37720. if ("number" == typeof t)
  37721. t = e.fromNumber(t);
  37722. else if ("string" == typeof t)
  37723. t = e.fromString(t);
  37724. else if (!(t && t instanceof e))
  37725. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37726. if ("number" != typeof i || i % 1 !== 0)
  37727. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37728. if (i >>>= 0,
  37729. i < 0 || i + 0 > this.buffer.byteLength)
  37730. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37731. }
  37732. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37733. var r = o.calculateVarint64(t)
  37734. , a = t.toInt() >>> 0
  37735. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37736. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37737. i += r;
  37738. var c = this.buffer.byteLength;
  37739. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37740. i -= r,
  37741. r) {
  37742. case 10:
  37743. this.view[i + 9] = l >>> 7 & 1;
  37744. case 9:
  37745. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37746. case 8:
  37747. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37748. case 7:
  37749. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37750. case 6:
  37751. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37752. case 5:
  37753. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37754. case 4:
  37755. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37756. case 3:
  37757. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37758. case 2:
  37759. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37760. case 1:
  37761. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37762. }
  37763. return n ? (this.offset += r,
  37764. this) : r
  37765. }
  37766. ,
  37767. a.writeVarint64ZigZag = function(e, t) {
  37768. return this.writeVarint64(o.zigZagEncode64(e), t)
  37769. }
  37770. ,
  37771. a.readVarint64 = function(t) {
  37772. var i = "undefined" == typeof t;
  37773. if (i && (t = this.offset),
  37774. !this.noAssert) {
  37775. if ("number" != typeof t || t % 1 !== 0)
  37776. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37777. if (t >>>= 0,
  37778. t < 0 || t + 1 > this.buffer.byteLength)
  37779. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37780. }
  37781. var n = t
  37782. , r = 0
  37783. , o = 0
  37784. , a = 0
  37785. , s = 0;
  37786. if (s = this.view[t++],
  37787. r = 127 & s,
  37788. 128 & s && (s = this.view[t++],
  37789. r |= (127 & s) << 7,
  37790. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37791. r |= (127 & s) << 14,
  37792. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37793. r |= (127 & s) << 21,
  37794. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37795. o = 127 & s,
  37796. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37797. o |= (127 & s) << 7,
  37798. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37799. o |= (127 & s) << 14,
  37800. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37801. o |= (127 & s) << 21,
  37802. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37803. a = 127 & s,
  37804. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37805. a |= (127 & s) << 7,
  37806. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37807. throw Error("Buffer overrun");
  37808. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37809. return i ? (this.offset = t,
  37810. l) : {
  37811. value: l,
  37812. length: t - n
  37813. }
  37814. }
  37815. ,
  37816. a.readVarint64ZigZag = function(t) {
  37817. var i = this.readVarint64(t);
  37818. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37819. i
  37820. }
  37821. ),
  37822. a.writeCString = function(e, i) {
  37823. var n = "undefined" == typeof i;
  37824. n && (i = this.offset);
  37825. var r, o = e.length;
  37826. if (!this.noAssert) {
  37827. if ("string" != typeof e)
  37828. throw TypeError("Illegal str: Not a string");
  37829. for (r = 0; r < o; ++r)
  37830. if (0 === e.charCodeAt(r))
  37831. throw RangeError("Illegal str: Contains NULL-characters");
  37832. if ("number" != typeof i || i % 1 !== 0)
  37833. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37834. if (i >>>= 0,
  37835. i < 0 || i + 0 > this.buffer.byteLength)
  37836. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37837. }
  37838. o = h.calculateUTF16asUTF8(t(e))[1],
  37839. i += o + 1;
  37840. var a = this.buffer.byteLength;
  37841. return i > a && this.resize((a *= 2) > i ? a : i),
  37842. i -= o + 1,
  37843. h.encodeUTF16toUTF8(t(e), function(e) {
  37844. this.view[i++] = e
  37845. }
  37846. .bind(this)),
  37847. this.view[i++] = 0,
  37848. n ? (this.offset = i,
  37849. this) : o
  37850. }
  37851. ,
  37852. a.readCString = function(e) {
  37853. var t = "undefined" == typeof e;
  37854. if (t && (e = this.offset),
  37855. !this.noAssert) {
  37856. if ("number" != typeof e || e % 1 !== 0)
  37857. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37858. if (e >>>= 0,
  37859. e < 0 || e + 1 > this.buffer.byteLength)
  37860. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37861. }
  37862. var n, r = e, o = -1;
  37863. return h.decodeUTF8toUTF16(function() {
  37864. if (0 === o)
  37865. return null;
  37866. if (e >= this.limit)
  37867. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37868. return o = this.view[e++],
  37869. 0 === o ? null : o
  37870. }
  37871. .bind(this), n = i(), !0),
  37872. t ? (this.offset = e,
  37873. n()) : {
  37874. string: n(),
  37875. length: e - r
  37876. }
  37877. }
  37878. ,
  37879. a.writeIString = function(e, i) {
  37880. var n = "undefined" == typeof i;
  37881. if (n && (i = this.offset),
  37882. !this.noAssert) {
  37883. if ("string" != typeof e)
  37884. throw TypeError("Illegal str: Not a string");
  37885. if ("number" != typeof i || i % 1 !== 0)
  37886. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37887. if (i >>>= 0,
  37888. i < 0 || i + 0 > this.buffer.byteLength)
  37889. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37890. }
  37891. var r, o = i;
  37892. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37893. i += 4 + r;
  37894. var a = this.buffer.byteLength;
  37895. if (i > a && this.resize((a *= 2) > i ? a : i),
  37896. i -= 4 + r,
  37897. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37898. this.view[i + 2] = r >>> 16 & 255,
  37899. this.view[i + 1] = r >>> 8 & 255,
  37900. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37901. this.view[i + 1] = r >>> 16 & 255,
  37902. this.view[i + 2] = r >>> 8 & 255,
  37903. this.view[i + 3] = 255 & r),
  37904. i += 4,
  37905. h.encodeUTF16toUTF8(t(e), function(e) {
  37906. this.view[i++] = e
  37907. }
  37908. .bind(this)),
  37909. i !== o + 4 + r)
  37910. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37911. return n ? (this.offset = i,
  37912. this) : i - o
  37913. }
  37914. ,
  37915. a.readIString = function(e) {
  37916. var t = "undefined" == typeof e;
  37917. if (t && (e = this.offset),
  37918. !this.noAssert) {
  37919. if ("number" != typeof e || e % 1 !== 0)
  37920. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37921. if (e >>>= 0,
  37922. e < 0 || e + 4 > this.buffer.byteLength)
  37923. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37924. }
  37925. var i = e
  37926. , n = this.readUint32(e)
  37927. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37928. return e += r.length,
  37929. t ? (this.offset = e,
  37930. r.string) : {
  37931. string: r.string,
  37932. length: e - i
  37933. }
  37934. }
  37935. ,
  37936. o.METRICS_CHARS = "c",
  37937. o.METRICS_BYTES = "b",
  37938. a.writeUTF8String = function(e, i) {
  37939. var n = "undefined" == typeof i;
  37940. if (n && (i = this.offset),
  37941. !this.noAssert) {
  37942. if ("number" != typeof i || i % 1 !== 0)
  37943. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37944. if (i >>>= 0,
  37945. i < 0 || i + 0 > this.buffer.byteLength)
  37946. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37947. }
  37948. var r, o = i;
  37949. r = h.calculateUTF16asUTF8(t(e))[1],
  37950. i += r;
  37951. var a = this.buffer.byteLength;
  37952. return i > a && this.resize((a *= 2) > i ? a : i),
  37953. i -= r,
  37954. h.encodeUTF16toUTF8(t(e), function(e) {
  37955. this.view[i++] = e
  37956. }
  37957. .bind(this)),
  37958. n ? (this.offset = i,
  37959. this) : i - o
  37960. }
  37961. ,
  37962. a.writeString = a.writeUTF8String,
  37963. o.calculateUTF8Chars = function(e) {
  37964. return h.calculateUTF16asUTF8(t(e))[0]
  37965. }
  37966. ,
  37967. o.calculateUTF8Bytes = function(e) {
  37968. return h.calculateUTF16asUTF8(t(e))[1]
  37969. }
  37970. ,
  37971. o.calculateString = o.calculateUTF8Bytes,
  37972. a.readUTF8String = function(e, t, n) {
  37973. "number" == typeof t && (n = t,
  37974. t = void 0);
  37975. var r = "undefined" == typeof n;
  37976. if (r && (n = this.offset),
  37977. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37978. !this.noAssert) {
  37979. if ("number" != typeof e || e % 1 !== 0)
  37980. throw TypeError("Illegal length: " + e + " (not an integer)");
  37981. if (e |= 0,
  37982. "number" != typeof n || n % 1 !== 0)
  37983. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37984. if (n >>>= 0,
  37985. n < 0 || n + 0 > this.buffer.byteLength)
  37986. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37987. }
  37988. var a, s = 0, l = n;
  37989. if (t === o.METRICS_CHARS) {
  37990. if (a = i(),
  37991. h.decodeUTF8(function() {
  37992. return s < e && n < this.limit ? this.view[n++] : null
  37993. }
  37994. .bind(this), function(e) {
  37995. ++s,
  37996. h.UTF8toUTF16(e, a)
  37997. }),
  37998. s !== e)
  37999. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38000. return r ? (this.offset = n,
  38001. a()) : {
  38002. string: a(),
  38003. length: n - l
  38004. }
  38005. }
  38006. if (t === o.METRICS_BYTES) {
  38007. if (!this.noAssert) {
  38008. if ("number" != typeof n || n % 1 !== 0)
  38009. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38010. if (n >>>= 0,
  38011. n < 0 || n + e > this.buffer.byteLength)
  38012. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38013. }
  38014. var c = n + e;
  38015. if (h.decodeUTF8toUTF16(function() {
  38016. return n < c ? this.view[n++] : null
  38017. }
  38018. .bind(this), a = i(), this.noAssert),
  38019. n !== c)
  38020. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38021. return r ? (this.offset = n,
  38022. a()) : {
  38023. string: a(),
  38024. length: n - l
  38025. }
  38026. }
  38027. throw TypeError("Unsupported metrics: " + t)
  38028. }
  38029. ,
  38030. a.readString = a.readUTF8String,
  38031. a.writeVString = function(e, i) {
  38032. var n = "undefined" == typeof i;
  38033. if (n && (i = this.offset),
  38034. !this.noAssert) {
  38035. if ("string" != typeof e)
  38036. throw TypeError("Illegal str: Not a string");
  38037. if ("number" != typeof i || i % 1 !== 0)
  38038. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38039. if (i >>>= 0,
  38040. i < 0 || i + 0 > this.buffer.byteLength)
  38041. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38042. }
  38043. var r, a, s = i;
  38044. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38045. a = o.calculateVarint32(r),
  38046. i += a + r;
  38047. var l = this.buffer.byteLength;
  38048. if (i > l && this.resize((l *= 2) > i ? l : i),
  38049. i -= a + r,
  38050. i += this.writeVarint32(r, i),
  38051. h.encodeUTF16toUTF8(t(e), function(e) {
  38052. this.view[i++] = e
  38053. }
  38054. .bind(this)),
  38055. i !== s + r + a)
  38056. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38057. return n ? (this.offset = i,
  38058. this) : i - s
  38059. }
  38060. ,
  38061. a.readVString = function(e) {
  38062. var t = "undefined" == typeof e;
  38063. if (t && (e = this.offset),
  38064. !this.noAssert) {
  38065. if ("number" != typeof e || e % 1 !== 0)
  38066. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38067. if (e >>>= 0,
  38068. e < 0 || e + 1 > this.buffer.byteLength)
  38069. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38070. }
  38071. var i = e
  38072. , n = this.readVarint32(e)
  38073. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38074. return e += r.length,
  38075. t ? (this.offset = e,
  38076. r.string) : {
  38077. string: r.string,
  38078. length: e - i
  38079. }
  38080. }
  38081. ,
  38082. a.append = function(e, t, i) {
  38083. "number" != typeof t && "string" == typeof t || (i = t,
  38084. t = void 0);
  38085. var n = "undefined" == typeof i;
  38086. if (n && (i = this.offset),
  38087. !this.noAssert) {
  38088. if ("number" != typeof i || i % 1 !== 0)
  38089. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38090. if (i >>>= 0,
  38091. i < 0 || i + 0 > this.buffer.byteLength)
  38092. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38093. }
  38094. e instanceof o || (e = o.wrap(e, t));
  38095. var r = e.limit - e.offset;
  38096. if (r <= 0)
  38097. return this;
  38098. i += r;
  38099. var a = this.buffer.byteLength;
  38100. return i > a && this.resize((a *= 2) > i ? a : i),
  38101. i -= r,
  38102. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38103. e.offset += r,
  38104. n && (this.offset += r),
  38105. this
  38106. }
  38107. ,
  38108. a.appendTo = function(e, t) {
  38109. return e.append(this, t),
  38110. this
  38111. }
  38112. ,
  38113. a.assert = function(e) {
  38114. return this.noAssert = !e,
  38115. this
  38116. }
  38117. ,
  38118. a.capacity = function() {
  38119. return this.buffer.byteLength
  38120. }
  38121. ,
  38122. a.clear = function() {
  38123. return this.offset = 0,
  38124. this.limit = this.buffer.byteLength,
  38125. this.markedOffset = -1,
  38126. this
  38127. }
  38128. ,
  38129. a.clone = function(e) {
  38130. var t = new o(0,this.littleEndian,this.noAssert);
  38131. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38132. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38133. t.view = this.view),
  38134. t.offset = this.offset,
  38135. t.markedOffset = this.markedOffset,
  38136. t.limit = this.limit,
  38137. t
  38138. }
  38139. ,
  38140. a.compact = function(e, t) {
  38141. if ("undefined" == typeof e && (e = this.offset),
  38142. "undefined" == typeof t && (t = this.limit),
  38143. !this.noAssert) {
  38144. if ("number" != typeof e || e % 1 !== 0)
  38145. throw TypeError("Illegal begin: Not an integer");
  38146. if (e >>>= 0,
  38147. "number" != typeof t || t % 1 !== 0)
  38148. throw TypeError("Illegal end: Not an integer");
  38149. if (t >>>= 0,
  38150. e < 0 || e > t || t > this.buffer.byteLength)
  38151. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38152. }
  38153. if (0 === e && t === this.buffer.byteLength)
  38154. return this;
  38155. var i = t - e;
  38156. if (0 === i)
  38157. return this.buffer = s,
  38158. this.view = null,
  38159. this.markedOffset >= 0 && (this.markedOffset -= e),
  38160. this.offset = 0,
  38161. this.limit = 0,
  38162. this;
  38163. var n = new ArrayBuffer(i)
  38164. , r = new Uint8Array(n);
  38165. return r.set(this.view.subarray(e, t)),
  38166. this.buffer = n,
  38167. this.view = r,
  38168. this.markedOffset >= 0 && (this.markedOffset -= e),
  38169. this.offset = 0,
  38170. this.limit = i,
  38171. this
  38172. }
  38173. ,
  38174. a.copy = function(e, t) {
  38175. if ("undefined" == typeof e && (e = this.offset),
  38176. "undefined" == typeof t && (t = this.limit),
  38177. !this.noAssert) {
  38178. if ("number" != typeof e || e % 1 !== 0)
  38179. throw TypeError("Illegal begin: Not an integer");
  38180. if (e >>>= 0,
  38181. "number" != typeof t || t % 1 !== 0)
  38182. throw TypeError("Illegal end: Not an integer");
  38183. if (t >>>= 0,
  38184. e < 0 || e > t || t > this.buffer.byteLength)
  38185. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38186. }
  38187. if (e === t)
  38188. return new o(0,this.littleEndian,this.noAssert);
  38189. var i = t - e
  38190. , n = new o(i,this.littleEndian,this.noAssert);
  38191. return n.offset = 0,
  38192. n.limit = i,
  38193. n.markedOffset >= 0 && (n.markedOffset -= e),
  38194. this.copyTo(n, 0, e, t),
  38195. n
  38196. }
  38197. ,
  38198. a.copyTo = function(e, t, i, n) {
  38199. var r, a;
  38200. if (!this.noAssert && !o.isByteBuffer(e))
  38201. throw TypeError("Illegal target: Not a ByteBuffer");
  38202. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38203. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38204. n = "undefined" == typeof n ? this.limit : 0 | n,
  38205. t < 0 || t > e.buffer.byteLength)
  38206. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38207. if (i < 0 || n > this.buffer.byteLength)
  38208. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38209. var s = n - i;
  38210. return 0 === s ? e : (e.ensureCapacity(t + s),
  38211. e.view.set(this.view.subarray(i, n), t),
  38212. r && (this.offset += s),
  38213. a && (e.offset += s),
  38214. this)
  38215. }
  38216. ,
  38217. a.ensureCapacity = function(e) {
  38218. var t = this.buffer.byteLength;
  38219. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38220. }
  38221. ,
  38222. a.fill = function(e, t, i) {
  38223. var n = "undefined" == typeof t;
  38224. if (n && (t = this.offset),
  38225. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38226. "undefined" == typeof t && (t = this.offset),
  38227. "undefined" == typeof i && (i = this.limit),
  38228. !this.noAssert) {
  38229. if ("number" != typeof e || e % 1 !== 0)
  38230. throw TypeError("Illegal value: " + e + " (not an integer)");
  38231. if (e |= 0,
  38232. "number" != typeof t || t % 1 !== 0)
  38233. throw TypeError("Illegal begin: Not an integer");
  38234. if (t >>>= 0,
  38235. "number" != typeof i || i % 1 !== 0)
  38236. throw TypeError("Illegal end: Not an integer");
  38237. if (i >>>= 0,
  38238. t < 0 || t > i || i > this.buffer.byteLength)
  38239. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38240. }
  38241. if (t >= i)
  38242. return this;
  38243. for (; t < i; )
  38244. this.view[t++] = e;
  38245. return n && (this.offset = t),
  38246. this
  38247. }
  38248. ,
  38249. a.flip = function() {
  38250. return this.limit = this.offset,
  38251. this.offset = 0,
  38252. this
  38253. }
  38254. ,
  38255. a.mark = function(e) {
  38256. if (e = "undefined" == typeof e ? this.offset : e,
  38257. !this.noAssert) {
  38258. if ("number" != typeof e || e % 1 !== 0)
  38259. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38260. if (e >>>= 0,
  38261. e < 0 || e + 0 > this.buffer.byteLength)
  38262. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38263. }
  38264. return this.markedOffset = e,
  38265. this
  38266. }
  38267. ,
  38268. a.order = function(e) {
  38269. if (!this.noAssert && "boolean" != typeof e)
  38270. throw TypeError("Illegal littleEndian: Not a boolean");
  38271. return this.littleEndian = !!e,
  38272. this
  38273. }
  38274. ,
  38275. a.LE = function(e) {
  38276. return this.littleEndian = "undefined" == typeof e || !!e,
  38277. this
  38278. }
  38279. ,
  38280. a.BE = function(e) {
  38281. return this.littleEndian = "undefined" != typeof e && !e,
  38282. this
  38283. }
  38284. ,
  38285. a.prepend = function(e, t, i) {
  38286. "number" != typeof t && "string" == typeof t || (i = t,
  38287. t = void 0);
  38288. var n = "undefined" == typeof i;
  38289. if (n && (i = this.offset),
  38290. !this.noAssert) {
  38291. if ("number" != typeof i || i % 1 !== 0)
  38292. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38293. if (i >>>= 0,
  38294. i < 0 || i + 0 > this.buffer.byteLength)
  38295. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38296. }
  38297. e instanceof o || (e = o.wrap(e, t));
  38298. var r = e.limit - e.offset;
  38299. if (r <= 0)
  38300. return this;
  38301. var a = r - i;
  38302. if (a > 0) {
  38303. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38304. , l = new Uint8Array(s);
  38305. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38306. this.buffer = s,
  38307. this.view = l,
  38308. this.offset += a,
  38309. this.markedOffset >= 0 && (this.markedOffset += a),
  38310. this.limit += a,
  38311. i += a
  38312. } else {
  38313. new Uint8Array(this.buffer)
  38314. }
  38315. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38316. e.offset = e.limit,
  38317. n && (this.offset -= r),
  38318. this
  38319. }
  38320. ,
  38321. a.prependTo = function(e, t) {
  38322. return e.prepend(this, t),
  38323. this
  38324. }
  38325. ,
  38326. a.printDebug = function(e) {
  38327. "function" != typeof e && (e = console.log.bind(console)),
  38328. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38329. }
  38330. ,
  38331. a.remaining = function() {
  38332. return this.limit - this.offset
  38333. }
  38334. ,
  38335. a.reset = function() {
  38336. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38337. this.markedOffset = -1) : this.offset = 0,
  38338. this
  38339. }
  38340. ,
  38341. a.resize = function(e) {
  38342. if (!this.noAssert) {
  38343. if ("number" != typeof e || e % 1 !== 0)
  38344. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38345. if (e |= 0,
  38346. e < 0)
  38347. throw RangeError("Illegal capacity: 0 <= " + e)
  38348. }
  38349. if (this.buffer.byteLength < e) {
  38350. var t = new ArrayBuffer(e)
  38351. , i = new Uint8Array(t);
  38352. i.set(this.view),
  38353. this.buffer = t,
  38354. this.view = i
  38355. }
  38356. return this
  38357. }
  38358. ,
  38359. a.reverse = function(e, t) {
  38360. if ("undefined" == typeof e && (e = this.offset),
  38361. "undefined" == typeof t && (t = this.limit),
  38362. !this.noAssert) {
  38363. if ("number" != typeof e || e % 1 !== 0)
  38364. throw TypeError("Illegal begin: Not an integer");
  38365. if (e >>>= 0,
  38366. "number" != typeof t || t % 1 !== 0)
  38367. throw TypeError("Illegal end: Not an integer");
  38368. if (t >>>= 0,
  38369. e < 0 || e > t || t > this.buffer.byteLength)
  38370. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38371. }
  38372. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38373. this)
  38374. }
  38375. ,
  38376. a.skip = function(e) {
  38377. if (!this.noAssert) {
  38378. if ("number" != typeof e || e % 1 !== 0)
  38379. throw TypeError("Illegal length: " + e + " (not an integer)");
  38380. e |= 0
  38381. }
  38382. var t = this.offset + e;
  38383. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38384. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38385. return this.offset = t,
  38386. this
  38387. }
  38388. ,
  38389. a.slice = function(e, t) {
  38390. if ("undefined" == typeof e && (e = this.offset),
  38391. "undefined" == typeof t && (t = this.limit),
  38392. !this.noAssert) {
  38393. if ("number" != typeof e || e % 1 !== 0)
  38394. throw TypeError("Illegal begin: Not an integer");
  38395. if (e >>>= 0,
  38396. "number" != typeof t || t % 1 !== 0)
  38397. throw TypeError("Illegal end: Not an integer");
  38398. if (t >>>= 0,
  38399. e < 0 || e > t || t > this.buffer.byteLength)
  38400. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38401. }
  38402. var i = this.clone();
  38403. return i.offset = e,
  38404. i.limit = t,
  38405. i
  38406. }
  38407. ,
  38408. a.toBuffer = function(e) {
  38409. var t = this.offset
  38410. , i = this.limit;
  38411. if (!this.noAssert) {
  38412. if ("number" != typeof t || t % 1 !== 0)
  38413. throw TypeError("Illegal offset: Not an integer");
  38414. if (t >>>= 0,
  38415. "number" != typeof i || i % 1 !== 0)
  38416. throw TypeError("Illegal limit: Not an integer");
  38417. if (i >>>= 0,
  38418. t < 0 || t > i || i > this.buffer.byteLength)
  38419. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38420. }
  38421. if (!e && 0 === t && i === this.buffer.byteLength)
  38422. return this.buffer;
  38423. if (t === i)
  38424. return s;
  38425. var n = new ArrayBuffer(i - t);
  38426. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38427. n
  38428. }
  38429. ,
  38430. a.toArrayBuffer = a.toBuffer,
  38431. a.toString = function(e, t, i) {
  38432. if ("undefined" == typeof e)
  38433. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38434. switch ("number" == typeof e && (e = "utf8",
  38435. t = e,
  38436. i = t),
  38437. e) {
  38438. case "utf8":
  38439. return this.toUTF8(t, i);
  38440. case "base64":
  38441. return this.toBase64(t, i);
  38442. case "hex":
  38443. return this.toHex(t, i);
  38444. case "binary":
  38445. return this.toBinary(t, i);
  38446. case "debug":
  38447. return this.toDebug();
  38448. case "columns":
  38449. return this.toColumns();
  38450. default:
  38451. throw Error("Unsupported encoding: " + e)
  38452. }
  38453. }
  38454. ;
  38455. var c = function() {
  38456. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38457. i[t[n]] = n;
  38458. return e.encode = function(e, i) {
  38459. for (var n, r; null !== (n = e()); )
  38460. i(t[n >> 2 & 63]),
  38461. r = (3 & n) << 4,
  38462. null !== (n = e()) ? (r |= n >> 4 & 15,
  38463. i(t[63 & (r | n >> 4 & 15)]),
  38464. r = (15 & n) << 2,
  38465. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38466. i(t[63 & n])) : (i(t[63 & r]),
  38467. i(61))) : (i(t[63 & r]),
  38468. i(61),
  38469. i(61))
  38470. }
  38471. ,
  38472. e.decode = function(e, t) {
  38473. function n(e) {
  38474. throw Error("Illegal character code: " + e)
  38475. }
  38476. for (var r, o, a; null !== (r = e()); )
  38477. if (o = i[r],
  38478. "undefined" == typeof o && n(r),
  38479. null !== (r = e()) && (a = i[r],
  38480. "undefined" == typeof a && n(r),
  38481. t(o << 2 >>> 0 | (48 & a) >> 4),
  38482. null !== (r = e()))) {
  38483. if (o = i[r],
  38484. "undefined" == typeof o) {
  38485. if (61 === r)
  38486. break;
  38487. n(r)
  38488. }
  38489. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38490. null !== (r = e())) {
  38491. if (a = i[r],
  38492. "undefined" == typeof a) {
  38493. if (61 === r)
  38494. break;
  38495. n(r)
  38496. }
  38497. t((3 & o) << 6 >>> 0 | a)
  38498. }
  38499. }
  38500. }
  38501. ,
  38502. e.test = function(e) {
  38503. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38504. }
  38505. ,
  38506. e
  38507. }();
  38508. a.toBase64 = function(e, t) {
  38509. if ("undefined" == typeof e && (e = this.offset),
  38510. "undefined" == typeof t && (t = this.limit),
  38511. e |= 0,
  38512. t |= 0,
  38513. e < 0 || t > this.capacity || e > t)
  38514. throw RangeError("begin, end");
  38515. var n;
  38516. return c.encode(function() {
  38517. return e < t ? this.view[e++] : null
  38518. }
  38519. .bind(this), n = i()),
  38520. n()
  38521. }
  38522. ,
  38523. o.fromBase64 = function(e, i) {
  38524. if ("string" != typeof e)
  38525. throw TypeError("str");
  38526. var n = new o(e.length / 4 * 3,i)
  38527. , r = 0;
  38528. return c.decode(t(e), function(e) {
  38529. n.view[r++] = e
  38530. }),
  38531. n.limit = r,
  38532. n
  38533. }
  38534. ,
  38535. o.btoa = function(e) {
  38536. return o.fromBinary(e).toBase64()
  38537. }
  38538. ,
  38539. o.atob = function(e) {
  38540. return o.fromBase64(e).toBinary()
  38541. }
  38542. ,
  38543. a.toBinary = function(e, t) {
  38544. if ("undefined" == typeof e && (e = this.offset),
  38545. "undefined" == typeof t && (t = this.limit),
  38546. e |= 0,
  38547. t |= 0,
  38548. e < 0 || t > this.capacity() || e > t)
  38549. throw RangeError("begin, end");
  38550. if (e === t)
  38551. return "";
  38552. for (var i = [], n = []; e < t; )
  38553. i.push(this.view[e++]),
  38554. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38555. i = []);
  38556. return n.join("") + String.fromCharCode.apply(String, i)
  38557. }
  38558. ,
  38559. o.fromBinary = function(e, t) {
  38560. if ("string" != typeof e)
  38561. throw TypeError("str");
  38562. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38563. if (i = e.charCodeAt(n),
  38564. i > 255)
  38565. throw RangeError("illegal char code: " + i);
  38566. a.view[n++] = i
  38567. }
  38568. return a.limit = r,
  38569. a
  38570. }
  38571. ,
  38572. a.toDebug = function(e) {
  38573. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38574. if (i !== -1 && (t = this.view[i],
  38575. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38576. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38577. ++i,
  38578. e && i > 0 && i % 16 === 0 && i !== n) {
  38579. for (; r.length < 51; )
  38580. r += " ";
  38581. a += r + o + "\n",
  38582. r = o = ""
  38583. }
  38584. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38585. }
  38586. if (e && " " !== r) {
  38587. for (; r.length < 51; )
  38588. r += " ";
  38589. a += r + o + "\n"
  38590. }
  38591. return e ? a : r
  38592. }
  38593. ,
  38594. o.fromDebug = function(e, t, i) {
  38595. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38596. switch (n = e.charAt(l++)) {
  38597. case "!":
  38598. if (!i) {
  38599. if (u || d || p) {
  38600. f = !0;
  38601. break
  38602. }
  38603. u = d = p = !0
  38604. }
  38605. s.offset = s.markedOffset = s.limit = c,
  38606. h = !1;
  38607. break;
  38608. case "|":
  38609. if (!i) {
  38610. if (u || p) {
  38611. f = !0;
  38612. break
  38613. }
  38614. u = p = !0
  38615. }
  38616. s.offset = s.limit = c,
  38617. h = !1;
  38618. break;
  38619. case "[":
  38620. if (!i) {
  38621. if (u || d) {
  38622. f = !0;
  38623. break
  38624. }
  38625. u = d = !0
  38626. }
  38627. s.offset = s.markedOffset = c,
  38628. h = !1;
  38629. break;
  38630. case "<":
  38631. if (!i) {
  38632. if (u) {
  38633. f = !0;
  38634. break
  38635. }
  38636. u = !0
  38637. }
  38638. s.offset = c,
  38639. h = !1;
  38640. break;
  38641. case "]":
  38642. if (!i) {
  38643. if (p || d) {
  38644. f = !0;
  38645. break
  38646. }
  38647. p = d = !0
  38648. }
  38649. s.limit = s.markedOffset = c,
  38650. h = !1;
  38651. break;
  38652. case ">":
  38653. if (!i) {
  38654. if (p) {
  38655. f = !0;
  38656. break
  38657. }
  38658. p = !0
  38659. }
  38660. s.limit = c,
  38661. h = !1;
  38662. break;
  38663. case "'":
  38664. if (!i) {
  38665. if (d) {
  38666. f = !0;
  38667. break
  38668. }
  38669. d = !0
  38670. }
  38671. s.markedOffset = c,
  38672. h = !1;
  38673. break;
  38674. case " ":
  38675. h = !1;
  38676. break;
  38677. default:
  38678. if (!i && h) {
  38679. f = !0;
  38680. break
  38681. }
  38682. if (r = parseInt(n + e.charAt(l++), 16),
  38683. !i && (isNaN(r) || r < 0 || r > 255))
  38684. throw TypeError("Illegal str: Not a debug encoded string");
  38685. s.view[c++] = r,
  38686. h = !0
  38687. }
  38688. if (f)
  38689. throw TypeError("Illegal str: Invalid symbol at " + l)
  38690. }
  38691. if (!i) {
  38692. if (!u || !p)
  38693. throw TypeError("Illegal str: Missing offset or limit");
  38694. if (c < s.buffer.byteLength)
  38695. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38696. }
  38697. return s
  38698. }
  38699. ,
  38700. a.toHex = function(e, t) {
  38701. if (e = "undefined" == typeof e ? this.offset : e,
  38702. t = "undefined" == typeof t ? this.limit : t,
  38703. !this.noAssert) {
  38704. if ("number" != typeof e || e % 1 !== 0)
  38705. throw TypeError("Illegal begin: Not an integer");
  38706. if (e >>>= 0,
  38707. "number" != typeof t || t % 1 !== 0)
  38708. throw TypeError("Illegal end: Not an integer");
  38709. if (t >>>= 0,
  38710. e < 0 || e > t || t > this.buffer.byteLength)
  38711. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38712. }
  38713. for (var i, n = new Array(t - e); e < t; )
  38714. i = this.view[e++],
  38715. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38716. return n.join("")
  38717. }
  38718. ,
  38719. o.fromHex = function(e, t, i) {
  38720. if (!i) {
  38721. if ("string" != typeof e)
  38722. throw TypeError("Illegal str: Not a string");
  38723. if (e.length % 2 !== 0)
  38724. throw TypeError("Illegal str: Length not a multiple of 2")
  38725. }
  38726. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38727. if (n = parseInt(e.substring(s, s + 2), 16),
  38728. !i && (!isFinite(n) || n < 0 || n > 255))
  38729. throw TypeError("Illegal str: Contains non-hex characters");
  38730. a.view[l++] = n
  38731. }
  38732. return a.limit = l,
  38733. a
  38734. }
  38735. ;
  38736. var h = function() {
  38737. var e = {};
  38738. return e.MAX_CODEPOINT = 1114111,
  38739. e.encodeUTF8 = function(e, t) {
  38740. var i = null;
  38741. for ("number" == typeof e && (i = e,
  38742. e = function() {
  38743. return null
  38744. }
  38745. ); null !== i || null !== (i = e()); )
  38746. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38747. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38748. t(i >> 6 & 63 | 128),
  38749. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38750. t(i >> 12 & 63 | 128),
  38751. t(i >> 6 & 63 | 128),
  38752. t(63 & i | 128)),
  38753. i = null
  38754. }
  38755. ,
  38756. e.decodeUTF8 = function(e, t) {
  38757. for (var i, n, r, o, a = function(e) {
  38758. e = e.slice(0, e.indexOf(null));
  38759. var t = Error(e.toString());
  38760. throw t.name = "TruncatedError",
  38761. t.bytes = e,
  38762. t
  38763. }; null !== (i = e()); )
  38764. if (0 === (128 & i))
  38765. t(i);
  38766. else if (192 === (224 & i))
  38767. null === (n = e()) && a([i, n]),
  38768. t((31 & i) << 6 | 63 & n);
  38769. else if (224 === (240 & i))
  38770. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38771. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38772. else {
  38773. if (240 !== (248 & i))
  38774. throw RangeError("Illegal starting byte: " + i);
  38775. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38776. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38777. }
  38778. }
  38779. ,
  38780. e.UTF16toUTF8 = function(e, t) {
  38781. for (var i, n = null; ; ) {
  38782. if (null === (i = null !== n ? n : e()))
  38783. break;
  38784. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38785. n = null) : t(i)
  38786. }
  38787. null !== n && t(n)
  38788. }
  38789. ,
  38790. e.UTF8toUTF16 = function(e, t) {
  38791. var i = null;
  38792. for ("number" == typeof e && (i = e,
  38793. e = function() {
  38794. return null
  38795. }
  38796. ); null !== i || null !== (i = e()); )
  38797. i <= 65535 ? t(i) : (i -= 65536,
  38798. t((i >> 10) + 55296),
  38799. t(i % 1024 + 56320)),
  38800. i = null
  38801. }
  38802. ,
  38803. e.encodeUTF16toUTF8 = function(t, i) {
  38804. e.UTF16toUTF8(t, function(t) {
  38805. e.encodeUTF8(t, i)
  38806. })
  38807. }
  38808. ,
  38809. e.decodeUTF8toUTF16 = function(t, i) {
  38810. e.decodeUTF8(t, function(t) {
  38811. e.UTF8toUTF16(t, i)
  38812. })
  38813. }
  38814. ,
  38815. e.calculateCodePoint = function(e) {
  38816. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38817. }
  38818. ,
  38819. e.calculateUTF8 = function(e) {
  38820. for (var t, i = 0; null !== (t = e()); )
  38821. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38822. return i
  38823. }
  38824. ,
  38825. e.calculateUTF16asUTF8 = function(t) {
  38826. var i = 0
  38827. , n = 0;
  38828. return e.UTF16toUTF8(t, function(e) {
  38829. ++i,
  38830. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38831. }),
  38832. [i, n]
  38833. }
  38834. ,
  38835. e
  38836. }();
  38837. return a.toUTF8 = function(e, t) {
  38838. if ("undefined" == typeof e && (e = this.offset),
  38839. "undefined" == typeof t && (t = this.limit),
  38840. !this.noAssert) {
  38841. if ("number" != typeof e || e % 1 !== 0)
  38842. throw TypeError("Illegal begin: Not an integer");
  38843. if (e >>>= 0,
  38844. "number" != typeof t || t % 1 !== 0)
  38845. throw TypeError("Illegal end: Not an integer");
  38846. if (t >>>= 0,
  38847. e < 0 || e > t || t > this.buffer.byteLength)
  38848. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38849. }
  38850. var n;
  38851. try {
  38852. h.decodeUTF8toUTF16(function() {
  38853. return e < t ? this.view[e++] : null
  38854. }
  38855. .bind(this), n = i())
  38856. } catch (i) {
  38857. if (e !== t)
  38858. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38859. }
  38860. return n()
  38861. }
  38862. ,
  38863. o.fromUTF8 = function(e, i, n) {
  38864. if (!n && "string" != typeof e)
  38865. throw TypeError("Illegal str: Not a string");
  38866. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38867. , a = 0;
  38868. return h.encodeUTF16toUTF8(t(e), function(e) {
  38869. r.view[a++] = e
  38870. }),
  38871. r.limit = a,
  38872. r
  38873. }
  38874. ,
  38875. o
  38876. })
  38877. }
  38878. , {
  38879. long: 216
  38880. }],
  38881. 216: [function(e, t, i) {
  38882. !function(i, n) {
  38883. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38884. }(this, function() {
  38885. "use strict";
  38886. function e(e, t, i) {
  38887. this.low = 0 | e,
  38888. this.high = 0 | t,
  38889. this.unsigned = !!i
  38890. }
  38891. function t(e) {
  38892. return (e && e.__isLong__) === !0
  38893. }
  38894. function i(e, t) {
  38895. var i, n, o;
  38896. return t ? (e >>>= 0,
  38897. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38898. o && (l[e] = i),
  38899. i)) : (e |= 0,
  38900. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38901. o && (s[e] = i),
  38902. i))
  38903. }
  38904. function n(e, t) {
  38905. if (isNaN(e) || !isFinite(e))
  38906. return t ? m : g;
  38907. if (t) {
  38908. if (e < 0)
  38909. return m;
  38910. if (e >= d)
  38911. return I
  38912. } else {
  38913. if (e <= -p)
  38914. return E;
  38915. if (e + 1 >= p)
  38916. return C
  38917. }
  38918. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38919. }
  38920. function r(t, i, n) {
  38921. return new e(t,i,n)
  38922. }
  38923. function o(e, t, i) {
  38924. if (0 === e.length)
  38925. throw Error("empty string");
  38926. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38927. return g;
  38928. if ("number" == typeof t ? (i = t,
  38929. t = !1) : t = !!t,
  38930. i = i || 10,
  38931. i < 2 || 36 < i)
  38932. throw RangeError("radix");
  38933. var r;
  38934. if ((r = e.indexOf("-")) > 0)
  38935. throw Error("interior hyphen");
  38936. if (0 === r)
  38937. return o(e.substring(1), t, i).neg();
  38938. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38939. var h = Math.min(8, e.length - l)
  38940. , u = parseInt(e.substring(l, l + h), i);
  38941. if (h < 8) {
  38942. var d = n(c(i, h));
  38943. s = s.mul(d).add(n(u))
  38944. } else
  38945. s = s.mul(a),
  38946. s = s.add(n(u))
  38947. }
  38948. return s.unsigned = t,
  38949. s
  38950. }
  38951. function a(t) {
  38952. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38953. }
  38954. e.prototype.__isLong__,
  38955. Object.defineProperty(e.prototype, "__isLong__", {
  38956. value: !0,
  38957. enumerable: !1,
  38958. configurable: !1
  38959. }),
  38960. e.isLong = t;
  38961. var s = {}
  38962. , l = {};
  38963. e.fromInt = i,
  38964. e.fromNumber = n,
  38965. e.fromBits = r;
  38966. var c = Math.pow;
  38967. e.fromString = o,
  38968. e.fromValue = a;
  38969. var h = 1 << 24
  38970. , u = 4294967296
  38971. , d = 0x10000000000000000
  38972. , p = d / 2
  38973. , f = i(h)
  38974. , g = i(0);
  38975. e.ZERO = g;
  38976. var m = i(0, !0);
  38977. e.UZERO = m;
  38978. var v = i(1);
  38979. e.ONE = v;
  38980. var A = i(1, !0);
  38981. e.UONE = A;
  38982. var y = i(-1);
  38983. e.NEG_ONE = y;
  38984. var C = r(-1, 2147483647, !1);
  38985. e.MAX_VALUE = C;
  38986. var I = r(-1, -1, !0);
  38987. e.MAX_UNSIGNED_VALUE = I;
  38988. var E = r(0, -2147483648, !1);
  38989. e.MIN_VALUE = E;
  38990. var b = e.prototype;
  38991. return b.toInt = function() {
  38992. return this.unsigned ? this.low >>> 0 : this.low
  38993. }
  38994. ,
  38995. b.toNumber = function() {
  38996. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38997. }
  38998. ,
  38999. b.toString = function(e) {
  39000. if (e = e || 10,
  39001. e < 2 || 36 < e)
  39002. throw RangeError("radix");
  39003. if (this.isZero())
  39004. return "0";
  39005. if (this.isNegative()) {
  39006. if (this.eq(E)) {
  39007. var t = n(e)
  39008. , i = this.div(t)
  39009. , r = i.mul(t).sub(this);
  39010. return i.toString(e) + r.toInt().toString(e)
  39011. }
  39012. return "-" + this.neg().toString(e)
  39013. }
  39014. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39015. var l = a.div(o)
  39016. , h = a.sub(l.mul(o)).toInt() >>> 0
  39017. , u = h.toString(e);
  39018. if (a = l,
  39019. a.isZero())
  39020. return u + s;
  39021. for (; u.length < 6; )
  39022. u = "0" + u;
  39023. s = "" + u + s
  39024. }
  39025. }
  39026. ,
  39027. b.getHighBits = function() {
  39028. return this.high
  39029. }
  39030. ,
  39031. b.getHighBitsUnsigned = function() {
  39032. return this.high >>> 0
  39033. }
  39034. ,
  39035. b.getLowBits = function() {
  39036. return this.low
  39037. }
  39038. ,
  39039. b.getLowBitsUnsigned = function() {
  39040. return this.low >>> 0
  39041. }
  39042. ,
  39043. b.getNumBitsAbs = function() {
  39044. if (this.isNegative())
  39045. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39046. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39047. ;
  39048. return 0 != this.high ? t + 33 : t + 1
  39049. }
  39050. ,
  39051. b.isZero = function() {
  39052. return 0 === this.high && 0 === this.low
  39053. }
  39054. ,
  39055. b.isNegative = function() {
  39056. return !this.unsigned && this.high < 0
  39057. }
  39058. ,
  39059. b.isPositive = function() {
  39060. return this.unsigned || this.high >= 0
  39061. }
  39062. ,
  39063. b.isOdd = function() {
  39064. return 1 === (1 & this.low)
  39065. }
  39066. ,
  39067. b.isEven = function() {
  39068. return 0 === (1 & this.low)
  39069. }
  39070. ,
  39071. b.equals = function(e) {
  39072. return t(e) || (e = a(e)),
  39073. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39074. }
  39075. ,
  39076. b.eq = b.equals,
  39077. b.notEquals = function(e) {
  39078. return !this.eq(e)
  39079. }
  39080. ,
  39081. b.neq = b.notEquals,
  39082. b.lessThan = function(e) {
  39083. return this.comp(e) < 0
  39084. }
  39085. ,
  39086. b.lt = b.lessThan,
  39087. b.lessThanOrEqual = function(e) {
  39088. return this.comp(e) <= 0
  39089. }
  39090. ,
  39091. b.lte = b.lessThanOrEqual,
  39092. b.greaterThan = function(e) {
  39093. return this.comp(e) > 0
  39094. }
  39095. ,
  39096. b.gt = b.greaterThan,
  39097. b.greaterThanOrEqual = function(e) {
  39098. return this.comp(e) >= 0
  39099. }
  39100. ,
  39101. b.gte = b.greaterThanOrEqual,
  39102. b.compare = function(e) {
  39103. if (t(e) || (e = a(e)),
  39104. this.eq(e))
  39105. return 0;
  39106. var i = this.isNegative()
  39107. , n = e.isNegative();
  39108. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39109. }
  39110. ,
  39111. b.comp = b.compare,
  39112. b.negate = function() {
  39113. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39114. }
  39115. ,
  39116. b.neg = b.negate,
  39117. b.add = function(e) {
  39118. t(e) || (e = a(e));
  39119. var i = this.high >>> 16
  39120. , n = 65535 & this.high
  39121. , o = this.low >>> 16
  39122. , s = 65535 & this.low
  39123. , l = e.high >>> 16
  39124. , c = 65535 & e.high
  39125. , h = e.low >>> 16
  39126. , u = 65535 & e.low
  39127. , d = 0
  39128. , p = 0
  39129. , f = 0
  39130. , g = 0;
  39131. return g += s + u,
  39132. f += g >>> 16,
  39133. g &= 65535,
  39134. f += o + h,
  39135. p += f >>> 16,
  39136. f &= 65535,
  39137. p += n + c,
  39138. d += p >>> 16,
  39139. p &= 65535,
  39140. d += i + l,
  39141. d &= 65535,
  39142. r(f << 16 | g, d << 16 | p, this.unsigned)
  39143. }
  39144. ,
  39145. b.subtract = function(e) {
  39146. return t(e) || (e = a(e)),
  39147. this.add(e.neg())
  39148. }
  39149. ,
  39150. b.sub = b.subtract,
  39151. b.multiply = function(e) {
  39152. if (this.isZero())
  39153. return g;
  39154. if (t(e) || (e = a(e)),
  39155. e.isZero())
  39156. return g;
  39157. if (this.eq(E))
  39158. return e.isOdd() ? E : g;
  39159. if (e.eq(E))
  39160. return this.isOdd() ? E : g;
  39161. if (this.isNegative())
  39162. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39163. if (e.isNegative())
  39164. return this.mul(e.neg()).neg();
  39165. if (this.lt(f) && e.lt(f))
  39166. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39167. var i = this.high >>> 16
  39168. , o = 65535 & this.high
  39169. , s = this.low >>> 16
  39170. , l = 65535 & this.low
  39171. , c = e.high >>> 16
  39172. , h = 65535 & e.high
  39173. , u = e.low >>> 16
  39174. , d = 65535 & e.low
  39175. , p = 0
  39176. , m = 0
  39177. , v = 0
  39178. , A = 0;
  39179. return A += l * d,
  39180. v += A >>> 16,
  39181. A &= 65535,
  39182. v += s * d,
  39183. m += v >>> 16,
  39184. v &= 65535,
  39185. v += l * u,
  39186. m += v >>> 16,
  39187. v &= 65535,
  39188. m += o * d,
  39189. p += m >>> 16,
  39190. m &= 65535,
  39191. m += s * u,
  39192. p += m >>> 16,
  39193. m &= 65535,
  39194. m += l * h,
  39195. p += m >>> 16,
  39196. m &= 65535,
  39197. p += i * d + o * u + s * h + l * c,
  39198. p &= 65535,
  39199. r(v << 16 | A, p << 16 | m, this.unsigned)
  39200. }
  39201. ,
  39202. b.mul = b.multiply,
  39203. b.divide = function(e) {
  39204. if (t(e) || (e = a(e)),
  39205. e.isZero())
  39206. throw Error("division by zero");
  39207. if (this.isZero())
  39208. return this.unsigned ? m : g;
  39209. var i, r, o;
  39210. if (this.unsigned) {
  39211. if (e.unsigned || (e = e.toUnsigned()),
  39212. e.gt(this))
  39213. return m;
  39214. if (e.gt(this.shru(1)))
  39215. return A;
  39216. o = m
  39217. } else {
  39218. if (this.eq(E)) {
  39219. if (e.eq(v) || e.eq(y))
  39220. return E;
  39221. if (e.eq(E))
  39222. return v;
  39223. var s = this.shr(1);
  39224. return i = s.div(e).shl(1),
  39225. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39226. o = i.add(r.div(e)))
  39227. }
  39228. if (e.eq(E))
  39229. return this.unsigned ? m : g;
  39230. if (this.isNegative())
  39231. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39232. if (e.isNegative())
  39233. return this.div(e.neg()).neg();
  39234. o = g
  39235. }
  39236. for (r = this; r.gte(e); ) {
  39237. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39238. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39239. i -= h,
  39240. u = n(i, this.unsigned),
  39241. d = u.mul(e);
  39242. u.isZero() && (u = v),
  39243. o = o.add(u),
  39244. r = r.sub(d)
  39245. }
  39246. return o
  39247. }
  39248. ,
  39249. b.div = b.divide,
  39250. b.modulo = function(e) {
  39251. return t(e) || (e = a(e)),
  39252. this.sub(this.div(e).mul(e))
  39253. }
  39254. ,
  39255. b.mod = b.modulo,
  39256. b.not = function() {
  39257. return r(~this.low, ~this.high, this.unsigned)
  39258. }
  39259. ,
  39260. b.and = function(e) {
  39261. return t(e) || (e = a(e)),
  39262. r(this.low & e.low, this.high & e.high, this.unsigned)
  39263. }
  39264. ,
  39265. b.or = function(e) {
  39266. return t(e) || (e = a(e)),
  39267. r(this.low | e.low, this.high | e.high, this.unsigned)
  39268. }
  39269. ,
  39270. b.xor = function(e) {
  39271. return t(e) || (e = a(e)),
  39272. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39273. }
  39274. ,
  39275. b.shiftLeft = function(e) {
  39276. return t(e) && (e = e.toInt()),
  39277. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39278. }
  39279. ,
  39280. b.shl = b.shiftLeft,
  39281. b.shiftRight = function(e) {
  39282. return t(e) && (e = e.toInt()),
  39283. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39284. }
  39285. ,
  39286. b.shr = b.shiftRight,
  39287. b.shiftRightUnsigned = function(e) {
  39288. if (t(e) && (e = e.toInt()),
  39289. e &= 63,
  39290. 0 === e)
  39291. return this;
  39292. var i = this.high;
  39293. if (e < 32) {
  39294. var n = this.low;
  39295. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39296. }
  39297. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39298. }
  39299. ,
  39300. b.shru = b.shiftRightUnsigned,
  39301. b.toSigned = function() {
  39302. return this.unsigned ? r(this.low, this.high, !1) : this
  39303. }
  39304. ,
  39305. b.toUnsigned = function() {
  39306. return this.unsigned ? this : r(this.low, this.high, !0)
  39307. }
  39308. ,
  39309. b.toBytes = function(e) {
  39310. return e ? this.toBytesLE() : this.toBytesBE()
  39311. }
  39312. ,
  39313. b.toBytesLE = function() {
  39314. var e = this.high
  39315. , t = this.low;
  39316. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39317. }
  39318. ,
  39319. b.toBytesBE = function() {
  39320. var e = this.high
  39321. , t = this.low;
  39322. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39323. }
  39324. ,
  39325. e
  39326. })
  39327. }
  39328. , {}],
  39329. 217: [function(e, t, i) {
  39330. var n = {
  39331. REVISION: "75"
  39332. };
  39333. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39334. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39335. void 0 === Math.sign && (Math.sign = function(e) {
  39336. return e < 0 ? -1 : e > 0 ? 1 : +e
  39337. }
  39338. ),
  39339. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39340. get: function() {
  39341. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39342. }
  39343. }),
  39344. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39345. writable: !0,
  39346. configurable: !0,
  39347. value: function(e) {
  39348. "use strict";
  39349. if (void 0 === e || null === e)
  39350. throw new TypeError("Cannot convert first argument to object");
  39351. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39352. var r = arguments[i];
  39353. if (void 0 !== r && null !== r) {
  39354. r = Object(r);
  39355. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39356. var l = o[a]
  39357. , c = Object.getOwnPropertyDescriptor(r, l);
  39358. void 0 !== c && c.enumerable && (t[l] = r[l])
  39359. }
  39360. }
  39361. }
  39362. return t
  39363. }
  39364. }),
  39365. n.MOUSE = {
  39366. LEFT: 0,
  39367. MIDDLE: 1,
  39368. RIGHT: 2
  39369. },
  39370. n.CullFaceNone = 0,
  39371. n.CullFaceBack = 1,
  39372. n.CullFaceFront = 2,
  39373. n.CullFaceFrontBack = 3,
  39374. n.FrontFaceDirectionCW = 0,
  39375. n.FrontFaceDirectionCCW = 1,
  39376. n.BasicShadowMap = 0,
  39377. n.PCFShadowMap = 1,
  39378. n.PCFSoftShadowMap = 2,
  39379. n.FrontSide = 0,
  39380. n.BackSide = 1,
  39381. n.DoubleSide = 2,
  39382. n.FlatShading = 1,
  39383. n.SmoothShading = 2,
  39384. n.NoColors = 0,
  39385. n.FaceColors = 1,
  39386. n.VertexColors = 2,
  39387. n.NoBlending = 0,
  39388. n.NormalBlending = 1,
  39389. n.AdditiveBlending = 2,
  39390. n.SubtractiveBlending = 3,
  39391. n.MultiplyBlending = 4,
  39392. n.CustomBlending = 5,
  39393. n.AddEquation = 100,
  39394. n.SubtractEquation = 101,
  39395. n.ReverseSubtractEquation = 102,
  39396. n.MinEquation = 103,
  39397. n.MaxEquation = 104,
  39398. n.ZeroFactor = 200,
  39399. n.OneFactor = 201,
  39400. n.SrcColorFactor = 202,
  39401. n.OneMinusSrcColorFactor = 203,
  39402. n.SrcAlphaFactor = 204,
  39403. n.OneMinusSrcAlphaFactor = 205,
  39404. n.DstAlphaFactor = 206,
  39405. n.OneMinusDstAlphaFactor = 207,
  39406. n.DstColorFactor = 208,
  39407. n.OneMinusDstColorFactor = 209,
  39408. n.SrcAlphaSaturateFactor = 210,
  39409. n.NeverDepth = 0,
  39410. n.AlwaysDepth = 1,
  39411. n.LessDepth = 2,
  39412. n.LessEqualDepth = 3,
  39413. n.EqualDepth = 4,
  39414. n.GreaterEqualDepth = 5,
  39415. n.GreaterDepth = 6,
  39416. n.NotEqualDepth = 7,
  39417. n.MultiplyOperation = 0,
  39418. n.MixOperation = 1,
  39419. n.AddOperation = 2,
  39420. n.NoToneMapping = 0,
  39421. n.LinearToneMapping = 1,
  39422. n.ReinhardToneMapping = 2,
  39423. n.Uncharted2ToneMapping = 3,
  39424. n.CineonToneMapping = 4,
  39425. n.UVMapping = 300,
  39426. n.CubeReflectionMapping = 301,
  39427. n.CubeRefractionMapping = 302,
  39428. n.EquirectangularReflectionMapping = 303,
  39429. n.EquirectangularRefractionMapping = 304,
  39430. n.SphericalReflectionMapping = 305,
  39431. n.CubeUVReflectionMapping = 306,
  39432. n.CubeUVRefractionMapping = 307,
  39433. n.RepeatWrapping = 1e3,
  39434. n.ClampToEdgeWrapping = 1001,
  39435. n.MirroredRepeatWrapping = 1002,
  39436. n.NearestFilter = 1003,
  39437. n.NearestMipMapNearestFilter = 1004,
  39438. n.NearestMipMapLinearFilter = 1005,
  39439. n.LinearFilter = 1006,
  39440. n.LinearMipMapNearestFilter = 1007,
  39441. n.LinearMipMapLinearFilter = 1008,
  39442. n.UnsignedByteType = 1009,
  39443. n.ByteType = 1010,
  39444. n.ShortType = 1011,
  39445. n.UnsignedShortType = 1012,
  39446. n.IntType = 1013,
  39447. n.UnsignedIntType = 1014,
  39448. n.FloatType = 1015,
  39449. n.HalfFloatType = 1025,
  39450. n.UnsignedShort4444Type = 1016,
  39451. n.UnsignedShort5551Type = 1017,
  39452. n.UnsignedShort565Type = 1018,
  39453. n.AlphaFormat = 1019,
  39454. n.RGBFormat = 1020,
  39455. n.RGBAFormat = 1021,
  39456. n.LuminanceFormat = 1022,
  39457. n.LuminanceAlphaFormat = 1023,
  39458. n.RGBEFormat = n.RGBAFormat,
  39459. n.RGB_S3TC_DXT1_Format = 2001,
  39460. n.RGBA_S3TC_DXT1_Format = 2002,
  39461. n.RGBA_S3TC_DXT3_Format = 2003,
  39462. n.RGBA_S3TC_DXT5_Format = 2004,
  39463. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39464. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39465. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39466. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39467. n.RGB_ETC1_Format = 2151,
  39468. n.LoopOnce = 2200,
  39469. n.LoopRepeat = 2201,
  39470. n.LoopPingPong = 2202,
  39471. n.InterpolateDiscrete = 2300,
  39472. n.InterpolateLinear = 2301,
  39473. n.InterpolateSmooth = 2302,
  39474. n.ZeroCurvatureEnding = 2400,
  39475. n.ZeroSlopeEnding = 2401,
  39476. n.WrapAroundEnding = 2402,
  39477. n.TrianglesDrawMode = 0,
  39478. n.TriangleStripDrawMode = 1,
  39479. n.TriangleFanDrawMode = 2,
  39480. n.LinearEncoding = 3e3,
  39481. n.sRGBEncoding = 3001,
  39482. n.GammaEncoding = 3007,
  39483. n.RGBEEncoding = 3002,
  39484. n.LogLuvEncoding = 3003,
  39485. n.RGBM7Encoding = 3004,
  39486. n.RGBM16Encoding = 3005,
  39487. n.RGBDEncoding = 3006,
  39488. n.Color = function(e) {
  39489. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39490. }
  39491. ,
  39492. n.Color.prototype = {
  39493. constructor: n.Color,
  39494. r: 1,
  39495. g: 1,
  39496. b: 1,
  39497. set: function(e) {
  39498. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39499. this
  39500. },
  39501. setScalar: function(e) {
  39502. this.r = e,
  39503. this.g = e,
  39504. this.b = e
  39505. },
  39506. setHex: function(e) {
  39507. return e = Math.floor(e),
  39508. this.r = (e >> 16 & 255) / 255,
  39509. this.g = (e >> 8 & 255) / 255,
  39510. this.b = (255 & e) / 255,
  39511. this
  39512. },
  39513. setRGB: function(e, t, i) {
  39514. return this.r = e,
  39515. this.g = t,
  39516. this.b = i,
  39517. this
  39518. },
  39519. setHSL: function() {
  39520. function e(e, t, i) {
  39521. return i < 0 && (i += 1),
  39522. i > 1 && (i -= 1),
  39523. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39524. }
  39525. return function(t, i, r) {
  39526. if (t = n.Math.euclideanModulo(t, 1),
  39527. i = n.Math.clamp(i, 0, 1),
  39528. r = n.Math.clamp(r, 0, 1),
  39529. 0 === i)
  39530. this.r = this.g = this.b = r;
  39531. else {
  39532. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39533. , a = 2 * r - o;
  39534. this.r = e(a, o, t + 1 / 3),
  39535. this.g = e(a, o, t),
  39536. this.b = e(a, o, t - 1 / 3)
  39537. }
  39538. return this
  39539. }
  39540. }(),
  39541. setStyle: function(e) {
  39542. function t(t) {
  39543. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39544. }
  39545. var i;
  39546. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39547. var r, o = i[1], a = i[2];
  39548. switch (o) {
  39549. case "rgb":
  39550. case "rgba":
  39551. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39552. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39553. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39554. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39555. t(r[5]),
  39556. this;
  39557. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39558. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39559. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39560. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39561. t(r[5]),
  39562. this;
  39563. break;
  39564. case "hsl":
  39565. case "hsla":
  39566. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39567. var s = parseFloat(r[1]) / 360
  39568. , l = parseInt(r[2], 10) / 100
  39569. , c = parseInt(r[3], 10) / 100;
  39570. return t(r[5]),
  39571. this.setHSL(s, l, c)
  39572. }
  39573. }
  39574. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39575. var h = i[1]
  39576. , u = h.length;
  39577. if (3 === u)
  39578. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39579. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39580. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39581. this;
  39582. if (6 === u)
  39583. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39584. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39585. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39586. this
  39587. }
  39588. if (e && e.length > 0) {
  39589. var h = n.ColorKeywords[e];
  39590. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39591. }
  39592. return this
  39593. },
  39594. clone: function() {
  39595. return new this.constructor(this.r,this.g,this.b)
  39596. },
  39597. copy: function(e) {
  39598. return this.r = e.r,
  39599. this.g = e.g,
  39600. this.b = e.b,
  39601. this
  39602. },
  39603. copyGammaToLinear: function(e, t) {
  39604. return void 0 === t && (t = 2),
  39605. this.r = Math.pow(e.r, t),
  39606. this.g = Math.pow(e.g, t),
  39607. this.b = Math.pow(e.b, t),
  39608. this
  39609. },
  39610. copyLinearToGamma: function(e, t) {
  39611. void 0 === t && (t = 2);
  39612. var i = t > 0 ? 1 / t : 1;
  39613. return this.r = Math.pow(e.r, i),
  39614. this.g = Math.pow(e.g, i),
  39615. this.b = Math.pow(e.b, i),
  39616. this
  39617. },
  39618. convertGammaToLinear: function() {
  39619. var e = this.r
  39620. , t = this.g
  39621. , i = this.b;
  39622. return this.r = e * e,
  39623. this.g = t * t,
  39624. this.b = i * i,
  39625. this
  39626. },
  39627. convertLinearToGamma: function() {
  39628. return this.r = Math.sqrt(this.r),
  39629. this.g = Math.sqrt(this.g),
  39630. this.b = Math.sqrt(this.b),
  39631. this
  39632. },
  39633. getHex: function() {
  39634. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39635. },
  39636. getHexString: function() {
  39637. return ("000000" + this.getHex().toString(16)).slice(-6)
  39638. },
  39639. getHSL: function(e) {
  39640. var t, i, n = e || {
  39641. h: 0,
  39642. s: 0,
  39643. l: 0
  39644. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39645. if (l === s)
  39646. t = 0,
  39647. i = 0;
  39648. else {
  39649. var h = s - l;
  39650. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39651. s) {
  39652. case r:
  39653. t = (o - a) / h + (o < a ? 6 : 0);
  39654. break;
  39655. case o:
  39656. t = (a - r) / h + 2;
  39657. break;
  39658. case a:
  39659. t = (r - o) / h + 4
  39660. }
  39661. t /= 6
  39662. }
  39663. return n.h = t,
  39664. n.s = i,
  39665. n.l = c,
  39666. n
  39667. },
  39668. getStyle: function() {
  39669. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39670. },
  39671. offsetHSL: function(e, t, i) {
  39672. var n = this.getHSL();
  39673. return n.h += e,
  39674. n.s += t,
  39675. n.l += i,
  39676. this.setHSL(n.h, n.s, n.l),
  39677. this
  39678. },
  39679. add: function(e) {
  39680. return this.r += e.r,
  39681. this.g += e.g,
  39682. this.b += e.b,
  39683. this
  39684. },
  39685. addColors: function(e, t) {
  39686. return this.r = e.r + t.r,
  39687. this.g = e.g + t.g,
  39688. this.b = e.b + t.b,
  39689. this
  39690. },
  39691. addScalar: function(e) {
  39692. return this.r += e,
  39693. this.g += e,
  39694. this.b += e,
  39695. this
  39696. },
  39697. multiply: function(e) {
  39698. return this.r *= e.r,
  39699. this.g *= e.g,
  39700. this.b *= e.b,
  39701. this
  39702. },
  39703. multiplyScalar: function(e) {
  39704. return this.r *= e,
  39705. this.g *= e,
  39706. this.b *= e,
  39707. this
  39708. },
  39709. lerp: function(e, t) {
  39710. return this.r += (e.r - this.r) * t,
  39711. this.g += (e.g - this.g) * t,
  39712. this.b += (e.b - this.b) * t,
  39713. this
  39714. },
  39715. equals: function(e) {
  39716. return e.r === this.r && e.g === this.g && e.b === this.b
  39717. },
  39718. fromArray: function(e, t) {
  39719. return void 0 === t && (t = 0),
  39720. this.r = e[t],
  39721. this.g = e[t + 1],
  39722. this.b = e[t + 2],
  39723. this
  39724. },
  39725. toArray: function(e, t) {
  39726. return void 0 === e && (e = []),
  39727. void 0 === t && (t = 0),
  39728. e[t] = this.r,
  39729. e[t + 1] = this.g,
  39730. e[t + 2] = this.b,
  39731. e
  39732. }
  39733. },
  39734. n.ColorKeywords = {
  39735. aliceblue: 15792383,
  39736. antiquewhite: 16444375,
  39737. aqua: 65535,
  39738. aquamarine: 8388564,
  39739. azure: 15794175,
  39740. beige: 16119260,
  39741. bisque: 16770244,
  39742. black: 0,
  39743. blanchedalmond: 16772045,
  39744. blue: 255,
  39745. blueviolet: 9055202,
  39746. brown: 10824234,
  39747. burlywood: 14596231,
  39748. cadetblue: 6266528,
  39749. chartreuse: 8388352,
  39750. chocolate: 13789470,
  39751. coral: 16744272,
  39752. cornflowerblue: 6591981,
  39753. cornsilk: 16775388,
  39754. crimson: 14423100,
  39755. cyan: 65535,
  39756. darkblue: 139,
  39757. darkcyan: 35723,
  39758. darkgoldenrod: 12092939,
  39759. darkgray: 11119017,
  39760. darkgreen: 25600,
  39761. darkgrey: 11119017,
  39762. darkkhaki: 12433259,
  39763. darkmagenta: 9109643,
  39764. darkolivegreen: 5597999,
  39765. darkorange: 16747520,
  39766. darkorchid: 10040012,
  39767. darkred: 9109504,
  39768. darksalmon: 15308410,
  39769. darkseagreen: 9419919,
  39770. darkslateblue: 4734347,
  39771. darkslategray: 3100495,
  39772. darkslategrey: 3100495,
  39773. darkturquoise: 52945,
  39774. darkviolet: 9699539,
  39775. deeppink: 16716947,
  39776. deepskyblue: 49151,
  39777. dimgray: 6908265,
  39778. dimgrey: 6908265,
  39779. dodgerblue: 2003199,
  39780. firebrick: 11674146,
  39781. floralwhite: 16775920,
  39782. forestgreen: 2263842,
  39783. fuchsia: 16711935,
  39784. gainsboro: 14474460,
  39785. ghostwhite: 16316671,
  39786. gold: 16766720,
  39787. goldenrod: 14329120,
  39788. gray: 8421504,
  39789. green: 32768,
  39790. greenyellow: 11403055,
  39791. grey: 8421504,
  39792. honeydew: 15794160,
  39793. hotpink: 16738740,
  39794. indianred: 13458524,
  39795. indigo: 4915330,
  39796. ivory: 16777200,
  39797. khaki: 15787660,
  39798. lavender: 15132410,
  39799. lavenderblush: 16773365,
  39800. lawngreen: 8190976,
  39801. lemonchiffon: 16775885,
  39802. lightblue: 11393254,
  39803. lightcoral: 15761536,
  39804. lightcyan: 14745599,
  39805. lightgoldenrodyellow: 16448210,
  39806. lightgray: 13882323,
  39807. lightgreen: 9498256,
  39808. lightgrey: 13882323,
  39809. lightpink: 16758465,
  39810. lightsalmon: 16752762,
  39811. lightseagreen: 2142890,
  39812. lightskyblue: 8900346,
  39813. lightslategray: 7833753,
  39814. lightslategrey: 7833753,
  39815. lightsteelblue: 11584734,
  39816. lightyellow: 16777184,
  39817. lime: 65280,
  39818. limegreen: 3329330,
  39819. linen: 16445670,
  39820. magenta: 16711935,
  39821. maroon: 8388608,
  39822. mediumaquamarine: 6737322,
  39823. mediumblue: 205,
  39824. mediumorchid: 12211667,
  39825. mediumpurple: 9662683,
  39826. mediumseagreen: 3978097,
  39827. mediumslateblue: 8087790,
  39828. mediumspringgreen: 64154,
  39829. mediumturquoise: 4772300,
  39830. mediumvioletred: 13047173,
  39831. midnightblue: 1644912,
  39832. mintcream: 16121850,
  39833. mistyrose: 16770273,
  39834. moccasin: 16770229,
  39835. navajowhite: 16768685,
  39836. navy: 128,
  39837. oldlace: 16643558,
  39838. olive: 8421376,
  39839. olivedrab: 7048739,
  39840. orange: 16753920,
  39841. orangered: 16729344,
  39842. orchid: 14315734,
  39843. palegoldenrod: 15657130,
  39844. palegreen: 10025880,
  39845. paleturquoise: 11529966,
  39846. palevioletred: 14381203,
  39847. papayawhip: 16773077,
  39848. peachpuff: 16767673,
  39849. peru: 13468991,
  39850. pink: 16761035,
  39851. plum: 14524637,
  39852. powderblue: 11591910,
  39853. purple: 8388736,
  39854. red: 16711680,
  39855. rosybrown: 12357519,
  39856. royalblue: 4286945,
  39857. saddlebrown: 9127187,
  39858. salmon: 16416882,
  39859. sandybrown: 16032864,
  39860. seagreen: 3050327,
  39861. seashell: 16774638,
  39862. sienna: 10506797,
  39863. silver: 12632256,
  39864. skyblue: 8900331,
  39865. slateblue: 6970061,
  39866. slategray: 7372944,
  39867. slategrey: 7372944,
  39868. snow: 16775930,
  39869. springgreen: 65407,
  39870. steelblue: 4620980,
  39871. tan: 13808780,
  39872. teal: 32896,
  39873. thistle: 14204888,
  39874. tomato: 16737095,
  39875. turquoise: 4251856,
  39876. violet: 15631086,
  39877. wheat: 16113331,
  39878. white: 16777215,
  39879. whitesmoke: 16119285,
  39880. yellow: 16776960,
  39881. yellowgreen: 10145074
  39882. },
  39883. n.Quaternion = function(e, t, i, n) {
  39884. this._x = e || 0,
  39885. this._y = t || 0,
  39886. this._z = i || 0,
  39887. this._w = void 0 !== n ? n : 1
  39888. }
  39889. ,
  39890. n.Quaternion.prototype = {
  39891. constructor: n.Quaternion,
  39892. get x() {
  39893. return this._x
  39894. },
  39895. set x(e) {
  39896. this._x = e,
  39897. this.onChangeCallback()
  39898. },
  39899. get y() {
  39900. return this._y
  39901. },
  39902. set y(e) {
  39903. this._y = e,
  39904. this.onChangeCallback()
  39905. },
  39906. get z() {
  39907. return this._z
  39908. },
  39909. set z(e) {
  39910. this._z = e,
  39911. this.onChangeCallback()
  39912. },
  39913. get w() {
  39914. return this._w
  39915. },
  39916. set w(e) {
  39917. this._w = e,
  39918. this.onChangeCallback()
  39919. },
  39920. set: function(e, t, i, n) {
  39921. return this._x = e,
  39922. this._y = t,
  39923. this._z = i,
  39924. this._w = n,
  39925. this.onChangeCallback(),
  39926. this
  39927. },
  39928. clone: function() {
  39929. return new this.constructor(this._x,this._y,this._z,this._w)
  39930. },
  39931. copy: function(e) {
  39932. return this._x = e.x,
  39933. this._y = e.y,
  39934. this._z = e.z,
  39935. this._w = e.w,
  39936. this.onChangeCallback(),
  39937. this
  39938. },
  39939. setFromEuler: function(e, t) {
  39940. if (e instanceof n.Euler == !1)
  39941. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39942. var i = Math.cos(e._x / 2)
  39943. , r = Math.cos(e._y / 2)
  39944. , o = Math.cos(e._z / 2)
  39945. , a = Math.sin(e._x / 2)
  39946. , s = Math.sin(e._y / 2)
  39947. , l = Math.sin(e._z / 2)
  39948. , c = e.order;
  39949. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39950. this._y = i * s * o - a * r * l,
  39951. this._z = i * r * l + a * s * o,
  39952. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39953. this._y = i * s * o - a * r * l,
  39954. this._z = i * r * l - a * s * o,
  39955. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39956. this._y = i * s * o + a * r * l,
  39957. this._z = i * r * l + a * s * o,
  39958. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39959. this._y = i * s * o + a * r * l,
  39960. this._z = i * r * l - a * s * o,
  39961. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39962. this._y = i * s * o + a * r * l,
  39963. this._z = i * r * l - a * s * o,
  39964. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39965. this._y = i * s * o - a * r * l,
  39966. this._z = i * r * l + a * s * o,
  39967. this._w = i * r * o + a * s * l),
  39968. t !== !1 && this.onChangeCallback(),
  39969. this
  39970. },
  39971. setFromAxisAngle: function(e, t) {
  39972. var i = t / 2
  39973. , n = Math.sin(i);
  39974. return this._x = e.x * n,
  39975. this._y = e.y * n,
  39976. this._z = e.z * n,
  39977. this._w = Math.cos(i),
  39978. this.onChangeCallback(),
  39979. this
  39980. },
  39981. setFromRotationMatrix: function(e) {
  39982. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39983. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39984. this._w = .25 / t,
  39985. this._x = (h - l) * t,
  39986. this._y = (o - c) * t,
  39987. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39988. this._w = (h - l) / t,
  39989. this._x = .25 * t,
  39990. this._y = (r + a) / t,
  39991. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39992. this._w = (o - c) / t,
  39993. this._x = (r + a) / t,
  39994. this._y = .25 * t,
  39995. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39996. this._w = (a - r) / t,
  39997. this._x = (o + c) / t,
  39998. this._y = (l + h) / t,
  39999. this._z = .25 * t),
  40000. this.onChangeCallback(),
  40001. this
  40002. },
  40003. setFromUnitVectors: function() {
  40004. var e, t, i = 1e-6;
  40005. return function(r, o) {
  40006. return void 0 === e && (e = new n.Vector3),
  40007. t = r.dot(o) + 1,
  40008. t < i ? (t = 0,
  40009. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40010. this._x = e.x,
  40011. this._y = e.y,
  40012. this._z = e.z,
  40013. this._w = t,
  40014. this.normalize(),
  40015. this
  40016. }
  40017. }(),
  40018. inverse: function() {
  40019. return this.conjugate().normalize(),
  40020. this
  40021. },
  40022. conjugate: function() {
  40023. return this._x *= -1,
  40024. this._y *= -1,
  40025. this._z *= -1,
  40026. this.onChangeCallback(),
  40027. this
  40028. },
  40029. dot: function(e) {
  40030. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40031. },
  40032. lengthSq: function() {
  40033. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40034. },
  40035. length: function() {
  40036. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40037. },
  40038. normalize: function() {
  40039. var e = this.length();
  40040. return 0 === e ? (this._x = 0,
  40041. this._y = 0,
  40042. this._z = 0,
  40043. this._w = 1) : (e = 1 / e,
  40044. this._x = this._x * e,
  40045. this._y = this._y * e,
  40046. this._z = this._z * e,
  40047. this._w = this._w * e),
  40048. this.onChangeCallback(),
  40049. this
  40050. },
  40051. multiply: function(e, t) {
  40052. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40053. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40054. },
  40055. multiplyQuaternions: function(e, t) {
  40056. var i = e._x
  40057. , n = e._y
  40058. , r = e._z
  40059. , o = e._w
  40060. , a = t._x
  40061. , s = t._y
  40062. , l = t._z
  40063. , c = t._w;
  40064. return this._x = i * c + o * a + n * l - r * s,
  40065. this._y = n * c + o * s + r * a - i * l,
  40066. this._z = r * c + o * l + i * s - n * a,
  40067. this._w = o * c - i * a - n * s - r * l,
  40068. this.onChangeCallback(),
  40069. this
  40070. },
  40071. slerp: function(e, t) {
  40072. if (0 === t)
  40073. return this;
  40074. if (1 === t)
  40075. return this.copy(e);
  40076. var i = this._x
  40077. , n = this._y
  40078. , r = this._z
  40079. , o = this._w
  40080. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40081. if (a < 0 ? (this._w = -e._w,
  40082. this._x = -e._x,
  40083. this._y = -e._y,
  40084. this._z = -e._z,
  40085. a = -a) : this.copy(e),
  40086. a >= 1)
  40087. return this._w = o,
  40088. this._x = i,
  40089. this._y = n,
  40090. this._z = r,
  40091. this;
  40092. var s = Math.sqrt(1 - a * a);
  40093. if (Math.abs(s) < .001)
  40094. return this._w = .5 * (o + this._w),
  40095. this._x = .5 * (i + this._x),
  40096. this._y = .5 * (n + this._y),
  40097. this._z = .5 * (r + this._z),
  40098. this;
  40099. var l = Math.atan2(s, a)
  40100. , c = Math.sin((1 - t) * l) / s
  40101. , h = Math.sin(t * l) / s;
  40102. return this._w = o * c + this._w * h,
  40103. this._x = i * c + this._x * h,
  40104. this._y = n * c + this._y * h,
  40105. this._z = r * c + this._z * h,
  40106. this.onChangeCallback(),
  40107. this
  40108. },
  40109. equals: function(e) {
  40110. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40111. },
  40112. fromArray: function(e, t) {
  40113. return void 0 === t && (t = 0),
  40114. this._x = e[t],
  40115. this._y = e[t + 1],
  40116. this._z = e[t + 2],
  40117. this._w = e[t + 3],
  40118. this.onChangeCallback(),
  40119. this
  40120. },
  40121. toArray: function(e, t) {
  40122. return void 0 === e && (e = []),
  40123. void 0 === t && (t = 0),
  40124. e[t] = this._x,
  40125. e[t + 1] = this._y,
  40126. e[t + 2] = this._z,
  40127. e[t + 3] = this._w,
  40128. e
  40129. },
  40130. onChange: function(e) {
  40131. return this.onChangeCallback = e,
  40132. this
  40133. },
  40134. onChangeCallback: function() {}
  40135. },
  40136. Object.assign(n.Quaternion, {
  40137. slerp: function(e, t, i, n) {
  40138. return i.copy(e).slerp(t, n)
  40139. },
  40140. slerpFlat: function(e, t, i, n, r, o, a) {
  40141. var s = i[n + 0]
  40142. , l = i[n + 1]
  40143. , c = i[n + 2]
  40144. , h = i[n + 3]
  40145. , u = r[o + 0]
  40146. , d = r[o + 1]
  40147. , p = r[o + 2]
  40148. , f = r[o + 3];
  40149. if (h !== f || s !== u || l !== d || c !== p) {
  40150. var g = 1 - a
  40151. , m = s * u + l * d + c * p + h * f
  40152. , v = m >= 0 ? 1 : -1
  40153. , A = 1 - m * m;
  40154. if (A > Number.EPSILON) {
  40155. var y = Math.sqrt(A)
  40156. , C = Math.atan2(y, m * v);
  40157. g = Math.sin(g * C) / y,
  40158. a = Math.sin(a * C) / y
  40159. }
  40160. var I = a * v;
  40161. if (s = s * g + u * I,
  40162. l = l * g + d * I,
  40163. c = c * g + p * I,
  40164. h = h * g + f * I,
  40165. g === 1 - a) {
  40166. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40167. s *= E,
  40168. l *= E,
  40169. c *= E,
  40170. h *= E
  40171. }
  40172. }
  40173. e[t] = s,
  40174. e[t + 1] = l,
  40175. e[t + 2] = c,
  40176. e[t + 3] = h
  40177. }
  40178. }),
  40179. n.Vector2 = function(e, t) {
  40180. this.x = e || 0,
  40181. this.y = t || 0
  40182. }
  40183. ,
  40184. n.Vector2.prototype = {
  40185. constructor: n.Vector2,
  40186. get width() {
  40187. return this.x
  40188. },
  40189. set width(e) {
  40190. this.x = e
  40191. },
  40192. get height() {
  40193. return this.y
  40194. },
  40195. set height(e) {
  40196. this.y = e
  40197. },
  40198. set: function(e, t) {
  40199. return this.x = e,
  40200. this.y = t,
  40201. this
  40202. },
  40203. setScalar: function(e) {
  40204. return this.x = e,
  40205. this.y = e,
  40206. this
  40207. },
  40208. setX: function(e) {
  40209. return this.x = e,
  40210. this
  40211. },
  40212. setY: function(e) {
  40213. return this.y = e,
  40214. this
  40215. },
  40216. setComponent: function(e, t) {
  40217. switch (e) {
  40218. case 0:
  40219. this.x = t;
  40220. break;
  40221. case 1:
  40222. this.y = t;
  40223. break;
  40224. default:
  40225. throw new Error("index is out of range: " + e)
  40226. }
  40227. },
  40228. getComponent: function(e) {
  40229. switch (e) {
  40230. case 0:
  40231. return this.x;
  40232. case 1:
  40233. return this.y;
  40234. default:
  40235. throw new Error("index is out of range: " + e)
  40236. }
  40237. },
  40238. clone: function() {
  40239. return new this.constructor(this.x,this.y)
  40240. },
  40241. copy: function(e) {
  40242. return this.x = e.x,
  40243. this.y = e.y,
  40244. this
  40245. },
  40246. add: function(e, t) {
  40247. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40248. this.addVectors(e, t)) : (this.x += e.x,
  40249. this.y += e.y,
  40250. this)
  40251. },
  40252. addScalar: function(e) {
  40253. return this.x += e,
  40254. this.y += e,
  40255. this
  40256. },
  40257. addVectors: function(e, t) {
  40258. return this.x = e.x + t.x,
  40259. this.y = e.y + t.y,
  40260. this
  40261. },
  40262. addScaledVector: function(e, t) {
  40263. return this.x += e.x * t,
  40264. this.y += e.y * t,
  40265. this
  40266. },
  40267. sub: function(e, t) {
  40268. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40269. this.subVectors(e, t)) : (this.x -= e.x,
  40270. this.y -= e.y,
  40271. this)
  40272. },
  40273. subScalar: function(e) {
  40274. return this.x -= e,
  40275. this.y -= e,
  40276. this
  40277. },
  40278. subVectors: function(e, t) {
  40279. return this.x = e.x - t.x,
  40280. this.y = e.y - t.y,
  40281. this
  40282. },
  40283. multiply: function(e) {
  40284. return this.x *= e.x,
  40285. this.y *= e.y,
  40286. this
  40287. },
  40288. multiplyScalar: function(e) {
  40289. return isFinite(e) ? (this.x *= e,
  40290. this.y *= e) : (this.x = 0,
  40291. this.y = 0),
  40292. this
  40293. },
  40294. divide: function(e) {
  40295. return this.x /= e.x,
  40296. this.y /= e.y,
  40297. this
  40298. },
  40299. divideScalar: function(e) {
  40300. return this.multiplyScalar(1 / e)
  40301. },
  40302. min: function(e) {
  40303. return this.x = Math.min(this.x, e.x),
  40304. this.y = Math.min(this.y, e.y),
  40305. this
  40306. },
  40307. max: function(e) {
  40308. return this.x = Math.max(this.x, e.x),
  40309. this.y = Math.max(this.y, e.y),
  40310. this
  40311. },
  40312. clamp: function(e, t) {
  40313. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40314. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40315. this
  40316. },
  40317. clampScalar: function() {
  40318. var e, t;
  40319. return function(i, r) {
  40320. return void 0 === e && (e = new n.Vector2,
  40321. t = new n.Vector2),
  40322. e.set(i, i),
  40323. t.set(r, r),
  40324. this.clamp(e, t)
  40325. }
  40326. }(),
  40327. clampLength: function(e, t) {
  40328. var i = this.length();
  40329. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40330. this
  40331. },
  40332. floor: function() {
  40333. return this.x = Math.floor(this.x),
  40334. this.y = Math.floor(this.y),
  40335. this
  40336. },
  40337. ceil: function() {
  40338. return this.x = Math.ceil(this.x),
  40339. this.y = Math.ceil(this.y),
  40340. this
  40341. },
  40342. round: function() {
  40343. return this.x = Math.round(this.x),
  40344. this.y = Math.round(this.y),
  40345. this
  40346. },
  40347. roundToZero: function() {
  40348. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40349. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40350. this
  40351. },
  40352. negate: function() {
  40353. return this.x = -this.x,
  40354. this.y = -this.y,
  40355. this
  40356. },
  40357. dot: function(e) {
  40358. return this.x * e.x + this.y * e.y
  40359. },
  40360. lengthSq: function() {
  40361. return this.x * this.x + this.y * this.y
  40362. },
  40363. length: function() {
  40364. return Math.sqrt(this.x * this.x + this.y * this.y)
  40365. },
  40366. lengthManhattan: function() {
  40367. return Math.abs(this.x) + Math.abs(this.y)
  40368. },
  40369. normalize: function() {
  40370. return this.divideScalar(this.length())
  40371. },
  40372. angle: function() {
  40373. var e = Math.atan2(this.y, this.x);
  40374. return e < 0 && (e += 2 * Math.PI),
  40375. e
  40376. },
  40377. distanceTo: function(e) {
  40378. return Math.sqrt(this.distanceToSquared(e))
  40379. },
  40380. distanceToSquared: function(e) {
  40381. var t = this.x - e.x
  40382. , i = this.y - e.y;
  40383. return t * t + i * i
  40384. },
  40385. setLength: function(e) {
  40386. return this.multiplyScalar(e / this.length())
  40387. },
  40388. lerp: function(e, t) {
  40389. return this.x += (e.x - this.x) * t,
  40390. this.y += (e.y - this.y) * t,
  40391. this
  40392. },
  40393. lerpVectors: function(e, t, i) {
  40394. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40395. this
  40396. },
  40397. equals: function(e) {
  40398. return e.x === this.x && e.y === this.y
  40399. },
  40400. fromArray: function(e, t) {
  40401. return void 0 === t && (t = 0),
  40402. this.x = e[t],
  40403. this.y = e[t + 1],
  40404. this
  40405. },
  40406. toArray: function(e, t) {
  40407. return void 0 === e && (e = []),
  40408. void 0 === t && (t = 0),
  40409. e[t] = this.x,
  40410. e[t + 1] = this.y,
  40411. e
  40412. },
  40413. fromAttribute: function(e, t, i) {
  40414. return void 0 === i && (i = 0),
  40415. t = t * e.itemSize + i,
  40416. this.x = e.array[t],
  40417. this.y = e.array[t + 1],
  40418. this
  40419. },
  40420. rotateAround: function(e, t) {
  40421. var i = Math.cos(t)
  40422. , n = Math.sin(t)
  40423. , r = this.x - e.x
  40424. , o = this.y - e.y;
  40425. return this.x = r * i - o * n + e.x,
  40426. this.y = r * n + o * i + e.y,
  40427. this
  40428. }
  40429. },
  40430. n.Vector3 = function(e, t, i) {
  40431. this.x = e || 0,
  40432. this.y = t || 0,
  40433. this.z = i || 0
  40434. }
  40435. ,
  40436. n.Vector3.prototype = {
  40437. constructor: n.Vector3,
  40438. set: function(e, t, i) {
  40439. return this.x = e,
  40440. this.y = t,
  40441. this.z = i,
  40442. this
  40443. },
  40444. setScalar: function(e) {
  40445. return this.x = e,
  40446. this.y = e,
  40447. this.z = e,
  40448. this
  40449. },
  40450. setX: function(e) {
  40451. return this.x = e,
  40452. this
  40453. },
  40454. setY: function(e) {
  40455. return this.y = e,
  40456. this
  40457. },
  40458. setZ: function(e) {
  40459. return this.z = e,
  40460. this
  40461. },
  40462. setComponent: function(e, t) {
  40463. switch (e) {
  40464. case 0:
  40465. this.x = t;
  40466. break;
  40467. case 1:
  40468. this.y = t;
  40469. break;
  40470. case 2:
  40471. this.z = t;
  40472. break;
  40473. default:
  40474. throw new Error("index is out of range: " + e)
  40475. }
  40476. },
  40477. getComponent: function(e) {
  40478. switch (e) {
  40479. case 0:
  40480. return this.x;
  40481. case 1:
  40482. return this.y;
  40483. case 2:
  40484. return this.z;
  40485. default:
  40486. throw new Error("index is out of range: " + e)
  40487. }
  40488. },
  40489. clone: function() {
  40490. return new this.constructor(this.x,this.y,this.z)
  40491. },
  40492. copy: function(e) {
  40493. return this.x = e.x,
  40494. this.y = e.y,
  40495. this.z = e.z,
  40496. this
  40497. },
  40498. add: function(e, t) {
  40499. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40500. this.addVectors(e, t)) : (this.x += e.x,
  40501. this.y += e.y,
  40502. this.z += e.z,
  40503. this)
  40504. },
  40505. addScalar: function(e) {
  40506. return this.x += e,
  40507. this.y += e,
  40508. this.z += e,
  40509. this
  40510. },
  40511. addVectors: function(e, t) {
  40512. return this.x = e.x + t.x,
  40513. this.y = e.y + t.y,
  40514. this.z = e.z + t.z,
  40515. this
  40516. },
  40517. addScaledVector: function(e, t) {
  40518. return this.x += e.x * t,
  40519. this.y += e.y * t,
  40520. this.z += e.z * t,
  40521. this
  40522. },
  40523. sub: function(e, t) {
  40524. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40525. this.subVectors(e, t)) : (this.x -= e.x,
  40526. this.y -= e.y,
  40527. this.z -= e.z,
  40528. this)
  40529. },
  40530. subScalar: function(e) {
  40531. return this.x -= e,
  40532. this.y -= e,
  40533. this.z -= e,
  40534. this
  40535. },
  40536. subVectors: function(e, t) {
  40537. return this.x = e.x - t.x,
  40538. this.y = e.y - t.y,
  40539. this.z = e.z - t.z,
  40540. this
  40541. },
  40542. multiply: function(e, t) {
  40543. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40544. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40545. this.y *= e.y,
  40546. this.z *= e.z,
  40547. this)
  40548. },
  40549. multiplyScalar: function(e) {
  40550. return isFinite(e) ? (this.x *= e,
  40551. this.y *= e,
  40552. this.z *= e) : (this.x = 0,
  40553. this.y = 0,
  40554. this.z = 0),
  40555. this
  40556. },
  40557. multiplyVectors: function(e, t) {
  40558. return this.x = e.x * t.x,
  40559. this.y = e.y * t.y,
  40560. this.z = e.z * t.z,
  40561. this
  40562. },
  40563. applyEuler: function() {
  40564. var e;
  40565. return function(t) {
  40566. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40567. void 0 === e && (e = new n.Quaternion),
  40568. this.applyQuaternion(e.setFromEuler(t)),
  40569. this
  40570. }
  40571. }(),
  40572. applyAxisAngle: function() {
  40573. var e;
  40574. return function(t, i) {
  40575. return void 0 === e && (e = new n.Quaternion),
  40576. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40577. this
  40578. }
  40579. }(),
  40580. applyMatrix3: function(e) {
  40581. var t = this.x
  40582. , i = this.y
  40583. , n = this.z
  40584. , r = e.elements;
  40585. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40586. this.y = r[1] * t + r[4] * i + r[7] * n,
  40587. this.z = r[2] * t + r[5] * i + r[8] * n,
  40588. this
  40589. },
  40590. applyMatrix4: function(e) {
  40591. var t = this.x
  40592. , i = this.y
  40593. , n = this.z
  40594. , r = e.elements;
  40595. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40596. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40597. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40598. this
  40599. },
  40600. applyProjection: function(e) {
  40601. var t = this.x
  40602. , i = this.y
  40603. , n = this.z
  40604. , r = e.elements
  40605. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40606. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40607. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40608. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40609. this
  40610. },
  40611. applyQuaternion: function(e) {
  40612. var t = this.x
  40613. , i = this.y
  40614. , n = this.z
  40615. , r = e.x
  40616. , o = e.y
  40617. , a = e.z
  40618. , s = e.w
  40619. , l = s * t + o * n - a * i
  40620. , c = s * i + a * t - r * n
  40621. , h = s * n + r * i - o * t
  40622. , u = -r * t - o * i - a * n;
  40623. return this.x = l * s + u * -r + c * -a - h * -o,
  40624. this.y = c * s + u * -o + h * -r - l * -a,
  40625. this.z = h * s + u * -a + l * -o - c * -r,
  40626. this
  40627. },
  40628. project: function() {
  40629. var e;
  40630. return function(t) {
  40631. return void 0 === e && (e = new n.Matrix4),
  40632. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40633. this.applyProjection(e)
  40634. }
  40635. }(),
  40636. unproject: function() {
  40637. var e;
  40638. return function(t) {
  40639. return void 0 === e && (e = new n.Matrix4),
  40640. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40641. this.applyProjection(e)
  40642. }
  40643. }(),
  40644. transformDirection: function(e) {
  40645. var t = this.x
  40646. , i = this.y
  40647. , n = this.z
  40648. , r = e.elements;
  40649. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40650. this.y = r[1] * t + r[5] * i + r[9] * n,
  40651. this.z = r[2] * t + r[6] * i + r[10] * n,
  40652. this.normalize(),
  40653. this
  40654. },
  40655. divide: function(e) {
  40656. return this.x /= e.x,
  40657. this.y /= e.y,
  40658. this.z /= e.z,
  40659. this
  40660. },
  40661. divideScalar: function(e) {
  40662. return this.multiplyScalar(1 / e)
  40663. },
  40664. min: function(e) {
  40665. return this.x = Math.min(this.x, e.x),
  40666. this.y = Math.min(this.y, e.y),
  40667. this.z = Math.min(this.z, e.z),
  40668. this
  40669. },
  40670. max: function(e) {
  40671. return this.x = Math.max(this.x, e.x),
  40672. this.y = Math.max(this.y, e.y),
  40673. this.z = Math.max(this.z, e.z),
  40674. this
  40675. },
  40676. clamp: function(e, t) {
  40677. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40678. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40679. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40680. this
  40681. },
  40682. clampScalar: function() {
  40683. var e, t;
  40684. return function(i, r) {
  40685. return void 0 === e && (e = new n.Vector3,
  40686. t = new n.Vector3),
  40687. e.set(i, i, i),
  40688. t.set(r, r, r),
  40689. this.clamp(e, t)
  40690. }
  40691. }(),
  40692. clampLength: function(e, t) {
  40693. var i = this.length();
  40694. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40695. this
  40696. },
  40697. floor: function() {
  40698. return this.x = Math.floor(this.x),
  40699. this.y = Math.floor(this.y),
  40700. this.z = Math.floor(this.z),
  40701. this
  40702. },
  40703. ceil: function() {
  40704. return this.x = Math.ceil(this.x),
  40705. this.y = Math.ceil(this.y),
  40706. this.z = Math.ceil(this.z),
  40707. this
  40708. },
  40709. round: function() {
  40710. return this.x = Math.round(this.x),
  40711. this.y = Math.round(this.y),
  40712. this.z = Math.round(this.z),
  40713. this
  40714. },
  40715. roundToZero: function() {
  40716. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40717. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40718. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40719. this
  40720. },
  40721. negate: function() {
  40722. return this.x = -this.x,
  40723. this.y = -this.y,
  40724. this.z = -this.z,
  40725. this
  40726. },
  40727. dot: function(e) {
  40728. return this.x * e.x + this.y * e.y + this.z * e.z
  40729. },
  40730. lengthSq: function() {
  40731. return this.x * this.x + this.y * this.y + this.z * this.z
  40732. },
  40733. length: function() {
  40734. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40735. },
  40736. lengthManhattan: function() {
  40737. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40738. },
  40739. normalize: function() {
  40740. return this.divideScalar(this.length())
  40741. },
  40742. setLength: function(e) {
  40743. return this.multiplyScalar(e / this.length())
  40744. },
  40745. lerp: function(e, t) {
  40746. return this.x += (e.x - this.x) * t,
  40747. this.y += (e.y - this.y) * t,
  40748. this.z += (e.z - this.z) * t,
  40749. this
  40750. },
  40751. lerpVectors: function(e, t, i) {
  40752. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40753. this
  40754. },
  40755. cross: function(e, t) {
  40756. if (void 0 !== t)
  40757. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40758. this.crossVectors(e, t);
  40759. var i = this.x
  40760. , n = this.y
  40761. , r = this.z;
  40762. return this.x = n * e.z - r * e.y,
  40763. this.y = r * e.x - i * e.z,
  40764. this.z = i * e.y - n * e.x,
  40765. this
  40766. },
  40767. crossVectors: function(e, t) {
  40768. var i = e.x
  40769. , n = e.y
  40770. , r = e.z
  40771. , o = t.x
  40772. , a = t.y
  40773. , s = t.z;
  40774. return this.x = n * s - r * a,
  40775. this.y = r * o - i * s,
  40776. this.z = i * a - n * o,
  40777. this
  40778. },
  40779. projectOnVector: function() {
  40780. var e, t;
  40781. return function(i) {
  40782. return void 0 === e && (e = new n.Vector3),
  40783. e.copy(i).normalize(),
  40784. t = this.dot(e),
  40785. this.copy(e).multiplyScalar(t)
  40786. }
  40787. }(),
  40788. projectOnPlane: function() {
  40789. var e;
  40790. return function(t) {
  40791. return void 0 === e && (e = new n.Vector3),
  40792. e.copy(this).projectOnVector(t),
  40793. this.sub(e)
  40794. }
  40795. }(),
  40796. reflect: function() {
  40797. var e;
  40798. return function(t) {
  40799. return void 0 === e && (e = new n.Vector3),
  40800. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40801. }
  40802. }(),
  40803. angleTo: function(e) {
  40804. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40805. return Math.acos(n.Math.clamp(t, -1, 1))
  40806. },
  40807. distanceTo: function(e) {
  40808. return Math.sqrt(this.distanceToSquared(e))
  40809. },
  40810. distanceToSquared: function(e) {
  40811. var t = this.x - e.x
  40812. , i = this.y - e.y
  40813. , n = this.z - e.z;
  40814. return t * t + i * i + n * n
  40815. },
  40816. setFromSpherical: function(e) {
  40817. var t = Math.sin(e.phi) * e.radius;
  40818. return this.x = t * Math.sin(e.theta),
  40819. this.y = Math.cos(e.phi) * e.radius,
  40820. this.z = t * Math.cos(e.theta),
  40821. this
  40822. },
  40823. setFromMatrixPosition: function(e) {
  40824. return this.setFromMatrixColumn(e, 3)
  40825. },
  40826. setFromMatrixScale: function(e) {
  40827. var t = this.setFromMatrixColumn(e, 0).length()
  40828. , i = this.setFromMatrixColumn(e, 1).length()
  40829. , n = this.setFromMatrixColumn(e, 2).length();
  40830. return this.x = t,
  40831. this.y = i,
  40832. this.z = n,
  40833. this
  40834. },
  40835. setFromMatrixColumn: function(e, t) {
  40836. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40837. e = arguments[1],
  40838. t = arguments[0]),
  40839. this.fromArray(e.elements, 4 * t)
  40840. },
  40841. equals: function(e) {
  40842. return e.x === this.x && e.y === this.y && e.z === this.z
  40843. },
  40844. fromArray: function(e, t) {
  40845. return void 0 === t && (t = 0),
  40846. this.x = e[t],
  40847. this.y = e[t + 1],
  40848. this.z = e[t + 2],
  40849. this
  40850. },
  40851. toArray: function(e, t) {
  40852. return void 0 === e && (e = []),
  40853. void 0 === t && (t = 0),
  40854. e[t] = this.x,
  40855. e[t + 1] = this.y,
  40856. e[t + 2] = this.z,
  40857. e
  40858. },
  40859. fromAttribute: function(e, t, i) {
  40860. return void 0 === i && (i = 0),
  40861. t = t * e.itemSize + i,
  40862. this.x = e.array[t],
  40863. this.y = e.array[t + 1],
  40864. this.z = e.array[t + 2],
  40865. this
  40866. }
  40867. },
  40868. n.Vector4 = function(e, t, i, n) {
  40869. this.x = e || 0,
  40870. this.y = t || 0,
  40871. this.z = i || 0,
  40872. this.w = void 0 !== n ? n : 1
  40873. }
  40874. ,
  40875. n.Vector4.prototype = {
  40876. constructor: n.Vector4,
  40877. set: function(e, t, i, n) {
  40878. return this.x = e,
  40879. this.y = t,
  40880. this.z = i,
  40881. this.w = n,
  40882. this
  40883. },
  40884. setScalar: function(e) {
  40885. return this.x = e,
  40886. this.y = e,
  40887. this.z = e,
  40888. this.w = e,
  40889. this
  40890. },
  40891. setX: function(e) {
  40892. return this.x = e,
  40893. this
  40894. },
  40895. setY: function(e) {
  40896. return this.y = e,
  40897. this
  40898. },
  40899. setZ: function(e) {
  40900. return this.z = e,
  40901. this
  40902. },
  40903. setW: function(e) {
  40904. return this.w = e,
  40905. this
  40906. },
  40907. setComponent: function(e, t) {
  40908. switch (e) {
  40909. case 0:
  40910. this.x = t;
  40911. break;
  40912. case 1:
  40913. this.y = t;
  40914. break;
  40915. case 2:
  40916. this.z = t;
  40917. break;
  40918. case 3:
  40919. this.w = t;
  40920. break;
  40921. default:
  40922. throw new Error("index is out of range: " + e)
  40923. }
  40924. },
  40925. getComponent: function(e) {
  40926. switch (e) {
  40927. case 0:
  40928. return this.x;
  40929. case 1:
  40930. return this.y;
  40931. case 2:
  40932. return this.z;
  40933. case 3:
  40934. return this.w;
  40935. default:
  40936. throw new Error("index is out of range: " + e)
  40937. }
  40938. },
  40939. clone: function() {
  40940. return new this.constructor(this.x,this.y,this.z,this.w)
  40941. },
  40942. copy: function(e) {
  40943. return this.x = e.x,
  40944. this.y = e.y,
  40945. this.z = e.z,
  40946. this.w = void 0 !== e.w ? e.w : 1,
  40947. this
  40948. },
  40949. add: function(e, t) {
  40950. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40951. this.addVectors(e, t)) : (this.x += e.x,
  40952. this.y += e.y,
  40953. this.z += e.z,
  40954. this.w += e.w,
  40955. this)
  40956. },
  40957. addScalar: function(e) {
  40958. return this.x += e,
  40959. this.y += e,
  40960. this.z += e,
  40961. this.w += e,
  40962. this
  40963. },
  40964. addVectors: function(e, t) {
  40965. return this.x = e.x + t.x,
  40966. this.y = e.y + t.y,
  40967. this.z = e.z + t.z,
  40968. this.w = e.w + t.w,
  40969. this
  40970. },
  40971. addScaledVector: function(e, t) {
  40972. return this.x += e.x * t,
  40973. this.y += e.y * t,
  40974. this.z += e.z * t,
  40975. this.w += e.w * t,
  40976. this
  40977. },
  40978. sub: function(e, t) {
  40979. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40980. this.subVectors(e, t)) : (this.x -= e.x,
  40981. this.y -= e.y,
  40982. this.z -= e.z,
  40983. this.w -= e.w,
  40984. this)
  40985. },
  40986. subScalar: function(e) {
  40987. return this.x -= e,
  40988. this.y -= e,
  40989. this.z -= e,
  40990. this.w -= e,
  40991. this
  40992. },
  40993. subVectors: function(e, t) {
  40994. return this.x = e.x - t.x,
  40995. this.y = e.y - t.y,
  40996. this.z = e.z - t.z,
  40997. this.w = e.w - t.w,
  40998. this
  40999. },
  41000. multiplyScalar: function(e) {
  41001. return isFinite(e) ? (this.x *= e,
  41002. this.y *= e,
  41003. this.z *= e,
  41004. this.w *= e) : (this.x = 0,
  41005. this.y = 0,
  41006. this.z = 0,
  41007. this.w = 0),
  41008. this
  41009. },
  41010. applyMatrix4: function(e) {
  41011. var t = this.x
  41012. , i = this.y
  41013. , n = this.z
  41014. , r = this.w
  41015. , o = e.elements;
  41016. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41017. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41018. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41019. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41020. this
  41021. },
  41022. divideScalar: function(e) {
  41023. return this.multiplyScalar(1 / e)
  41024. },
  41025. setAxisAngleFromQuaternion: function(e) {
  41026. this.w = 2 * Math.acos(e.w);
  41027. var t = Math.sqrt(1 - e.w * e.w);
  41028. return t < 1e-4 ? (this.x = 1,
  41029. this.y = 0,
  41030. this.z = 0) : (this.x = e.x / t,
  41031. this.y = e.y / t,
  41032. this.z = e.z / t),
  41033. this
  41034. },
  41035. setAxisAngleFromRotationMatrix: function(e) {
  41036. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41037. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41038. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41039. return this.set(1, 0, 0, 0),
  41040. this;
  41041. t = Math.PI;
  41042. var v = (l + 1) / 2
  41043. , A = (d + 1) / 2
  41044. , y = (m + 1) / 2
  41045. , C = (c + u) / 4
  41046. , I = (h + f) / 4
  41047. , E = (p + g) / 4;
  41048. return v > A && v > y ? v < o ? (i = 0,
  41049. n = .707106781,
  41050. r = .707106781) : (i = Math.sqrt(v),
  41051. n = C / i,
  41052. r = I / i) : A > y ? A < o ? (i = .707106781,
  41053. n = 0,
  41054. r = .707106781) : (n = Math.sqrt(A),
  41055. i = C / n,
  41056. r = E / n) : y < o ? (i = .707106781,
  41057. n = .707106781,
  41058. r = 0) : (r = Math.sqrt(y),
  41059. i = I / r,
  41060. n = E / r),
  41061. this.set(i, n, r, t),
  41062. this
  41063. }
  41064. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41065. return Math.abs(b) < .001 && (b = 1),
  41066. this.x = (g - p) / b,
  41067. this.y = (h - f) / b,
  41068. this.z = (u - c) / b,
  41069. this.w = Math.acos((l + d + m - 1) / 2),
  41070. this
  41071. },
  41072. min: function(e) {
  41073. return this.x = Math.min(this.x, e.x),
  41074. this.y = Math.min(this.y, e.y),
  41075. this.z = Math.min(this.z, e.z),
  41076. this.w = Math.min(this.w, e.w),
  41077. this
  41078. },
  41079. max: function(e) {
  41080. return this.x = Math.max(this.x, e.x),
  41081. this.y = Math.max(this.y, e.y),
  41082. this.z = Math.max(this.z, e.z),
  41083. this.w = Math.max(this.w, e.w),
  41084. this
  41085. },
  41086. clamp: function(e, t) {
  41087. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41088. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41089. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41090. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41091. this
  41092. },
  41093. clampScalar: function() {
  41094. var e, t;
  41095. return function(i, r) {
  41096. return void 0 === e && (e = new n.Vector4,
  41097. t = new n.Vector4),
  41098. e.set(i, i, i, i),
  41099. t.set(r, r, r, r),
  41100. this.clamp(e, t)
  41101. }
  41102. }(),
  41103. floor: function() {
  41104. return this.x = Math.floor(this.x),
  41105. this.y = Math.floor(this.y),
  41106. this.z = Math.floor(this.z),
  41107. this.w = Math.floor(this.w),
  41108. this
  41109. },
  41110. ceil: function() {
  41111. return this.x = Math.ceil(this.x),
  41112. this.y = Math.ceil(this.y),
  41113. this.z = Math.ceil(this.z),
  41114. this.w = Math.ceil(this.w),
  41115. this
  41116. },
  41117. round: function() {
  41118. return this.x = Math.round(this.x),
  41119. this.y = Math.round(this.y),
  41120. this.z = Math.round(this.z),
  41121. this.w = Math.round(this.w),
  41122. this
  41123. },
  41124. roundToZero: function() {
  41125. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41126. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41127. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41128. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41129. this
  41130. },
  41131. negate: function() {
  41132. return this.x = -this.x,
  41133. this.y = -this.y,
  41134. this.z = -this.z,
  41135. this.w = -this.w,
  41136. this
  41137. },
  41138. dot: function(e) {
  41139. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41140. },
  41141. lengthSq: function() {
  41142. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41143. },
  41144. length: function() {
  41145. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41146. },
  41147. lengthManhattan: function() {
  41148. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41149. },
  41150. normalize: function() {
  41151. return this.divideScalar(this.length())
  41152. },
  41153. setLength: function(e) {
  41154. return this.multiplyScalar(e / this.length())
  41155. },
  41156. lerp: function(e, t) {
  41157. return this.x += (e.x - this.x) * t,
  41158. this.y += (e.y - this.y) * t,
  41159. this.z += (e.z - this.z) * t,
  41160. this.w += (e.w - this.w) * t,
  41161. this
  41162. },
  41163. lerpVectors: function(e, t, i) {
  41164. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41165. this
  41166. },
  41167. equals: function(e) {
  41168. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41169. },
  41170. fromArray: function(e, t) {
  41171. return void 0 === t && (t = 0),
  41172. this.x = e[t],
  41173. this.y = e[t + 1],
  41174. this.z = e[t + 2],
  41175. this.w = e[t + 3],
  41176. this
  41177. },
  41178. toArray: function(e, t) {
  41179. return void 0 === e && (e = []),
  41180. void 0 === t && (t = 0),
  41181. e[t] = this.x,
  41182. e[t + 1] = this.y,
  41183. e[t + 2] = this.z,
  41184. e[t + 3] = this.w,
  41185. e
  41186. },
  41187. fromAttribute: function(e, t, i) {
  41188. return void 0 === i && (i = 0),
  41189. t = t * e.itemSize + i,
  41190. this.x = e.array[t],
  41191. this.y = e.array[t + 1],
  41192. this.z = e.array[t + 2],
  41193. this.w = e.array[t + 3],
  41194. this
  41195. }
  41196. },
  41197. n.Euler = function(e, t, i, r) {
  41198. this._x = e || 0,
  41199. this._y = t || 0,
  41200. this._z = i || 0,
  41201. this._order = r || n.Euler.DefaultOrder
  41202. }
  41203. ,
  41204. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41205. n.Euler.DefaultOrder = "XYZ",
  41206. n.Euler.prototype = {
  41207. constructor: n.Euler,
  41208. get x() {
  41209. return this._x
  41210. },
  41211. set x(e) {
  41212. this._x = e,
  41213. this.onChangeCallback()
  41214. },
  41215. get y() {
  41216. return this._y
  41217. },
  41218. set y(e) {
  41219. this._y = e,
  41220. this.onChangeCallback()
  41221. },
  41222. get z() {
  41223. return this._z
  41224. },
  41225. set z(e) {
  41226. this._z = e,
  41227. this.onChangeCallback()
  41228. },
  41229. get order() {
  41230. return this._order
  41231. },
  41232. set order(e) {
  41233. this._order = e,
  41234. this.onChangeCallback()
  41235. },
  41236. set: function(e, t, i, n) {
  41237. return this._x = e,
  41238. this._y = t,
  41239. this._z = i,
  41240. this._order = n || this._order,
  41241. this.onChangeCallback(),
  41242. this
  41243. },
  41244. clone: function() {
  41245. return new this.constructor(this._x,this._y,this._z,this._order)
  41246. },
  41247. copy: function(e) {
  41248. return this._x = e._x,
  41249. this._y = e._y,
  41250. this._z = e._z,
  41251. this._order = e._order,
  41252. this.onChangeCallback(),
  41253. this
  41254. },
  41255. setFromRotationMatrix: function(e, t, i) {
  41256. var r = n.Math.clamp
  41257. , o = e.elements
  41258. , a = o[0]
  41259. , s = o[4]
  41260. , l = o[8]
  41261. , c = o[1]
  41262. , h = o[5]
  41263. , u = o[9]
  41264. , d = o[2]
  41265. , p = o[6]
  41266. , f = o[10];
  41267. return t = t || this._order,
  41268. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41269. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41270. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41271. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41272. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41273. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41274. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41275. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41276. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41277. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41278. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41279. this._z = Math.atan2(c, a)) : (this._x = 0,
  41280. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41281. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41282. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41283. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41284. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41285. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41286. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41287. this._order = t,
  41288. i !== !1 && this.onChangeCallback(),
  41289. this
  41290. },
  41291. setFromQuaternion: function() {
  41292. var e;
  41293. return function(t, i, r) {
  41294. return void 0 === e && (e = new n.Matrix4),
  41295. e.makeRotationFromQuaternion(t),
  41296. this.setFromRotationMatrix(e, i, r),
  41297. this
  41298. }
  41299. }(),
  41300. setFromVector3: function(e, t) {
  41301. return this.set(e.x, e.y, e.z, t || this._order)
  41302. },
  41303. reorder: function() {
  41304. var e = new n.Quaternion;
  41305. return function(t) {
  41306. e.setFromEuler(this),
  41307. this.setFromQuaternion(e, t)
  41308. }
  41309. }(),
  41310. equals: function(e) {
  41311. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41312. },
  41313. fromArray: function(e) {
  41314. return this._x = e[0],
  41315. this._y = e[1],
  41316. this._z = e[2],
  41317. void 0 !== e[3] && (this._order = e[3]),
  41318. this.onChangeCallback(),
  41319. this
  41320. },
  41321. toArray: function(e, t) {
  41322. return void 0 === e && (e = []),
  41323. void 0 === t && (t = 0),
  41324. e[t] = this._x,
  41325. e[t + 1] = this._y,
  41326. e[t + 2] = this._z,
  41327. e[t + 3] = this._order,
  41328. e
  41329. },
  41330. toVector3: function(e) {
  41331. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41332. },
  41333. onChange: function(e) {
  41334. return this.onChangeCallback = e,
  41335. this
  41336. },
  41337. onChangeCallback: function() {}
  41338. },
  41339. n.Line3 = function(e, t) {
  41340. this.start = void 0 !== e ? e : new n.Vector3,
  41341. this.end = void 0 !== t ? t : new n.Vector3
  41342. }
  41343. ,
  41344. n.Line3.prototype = {
  41345. constructor: n.Line3,
  41346. set: function(e, t) {
  41347. return this.start.copy(e),
  41348. this.end.copy(t),
  41349. this
  41350. },
  41351. clone: function() {
  41352. return (new this.constructor).copy(this)
  41353. },
  41354. copy: function(e) {
  41355. return this.start.copy(e.start),
  41356. this.end.copy(e.end),
  41357. this
  41358. },
  41359. center: function(e) {
  41360. var t = e || new n.Vector3;
  41361. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41362. },
  41363. delta: function(e) {
  41364. var t = e || new n.Vector3;
  41365. return t.subVectors(this.end, this.start)
  41366. },
  41367. distanceSq: function() {
  41368. return this.start.distanceToSquared(this.end)
  41369. },
  41370. distance: function() {
  41371. return this.start.distanceTo(this.end)
  41372. },
  41373. at: function(e, t) {
  41374. var i = t || new n.Vector3;
  41375. return this.delta(i).multiplyScalar(e).add(this.start)
  41376. },
  41377. closestPointToPointParameter: function() {
  41378. var e = new n.Vector3
  41379. , t = new n.Vector3;
  41380. return function(i, r) {
  41381. e.subVectors(i, this.start),
  41382. t.subVectors(this.end, this.start);
  41383. var o = t.dot(t)
  41384. , a = t.dot(e)
  41385. , s = a / o;
  41386. return r && (s = n.Math.clamp(s, 0, 1)),
  41387. s
  41388. }
  41389. }(),
  41390. closestPointToPoint: function(e, t, i) {
  41391. var r = this.closestPointToPointParameter(e, t)
  41392. , o = i || new n.Vector3;
  41393. return this.delta(o).multiplyScalar(r).add(this.start)
  41394. },
  41395. applyMatrix4: function(e) {
  41396. return this.start.applyMatrix4(e),
  41397. this.end.applyMatrix4(e),
  41398. this
  41399. },
  41400. equals: function(e) {
  41401. return e.start.equals(this.start) && e.end.equals(this.end)
  41402. }
  41403. },
  41404. n.Box2 = function(e, t) {
  41405. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41406. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41407. }
  41408. ,
  41409. n.Box2.prototype = {
  41410. constructor: n.Box2,
  41411. set: function(e, t) {
  41412. return this.min.copy(e),
  41413. this.max.copy(t),
  41414. this
  41415. },
  41416. setFromPoints: function(e) {
  41417. this.makeEmpty();
  41418. for (var t = 0, i = e.length; t < i; t++)
  41419. this.expandByPoint(e[t]);
  41420. return this
  41421. },
  41422. setFromCenterAndSize: function() {
  41423. var e = new n.Vector2;
  41424. return function(t, i) {
  41425. var n = e.copy(i).multiplyScalar(.5);
  41426. return this.min.copy(t).sub(n),
  41427. this.max.copy(t).add(n),
  41428. this
  41429. }
  41430. }(),
  41431. clone: function() {
  41432. return (new this.constructor).copy(this)
  41433. },
  41434. copy: function(e) {
  41435. return this.min.copy(e.min),
  41436. this.max.copy(e.max),
  41437. this
  41438. },
  41439. makeEmpty: function() {
  41440. return this.min.x = this.min.y = +(1 / 0),
  41441. this.max.x = this.max.y = -(1 / 0),
  41442. this
  41443. },
  41444. isEmpty: function() {
  41445. return this.max.x < this.min.x || this.max.y < this.min.y
  41446. },
  41447. center: function(e) {
  41448. var t = e || new n.Vector2;
  41449. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41450. },
  41451. size: function(e) {
  41452. var t = e || new n.Vector2;
  41453. return t.subVectors(this.max, this.min)
  41454. },
  41455. expandByPoint: function(e) {
  41456. return this.min.min(e),
  41457. this.max.max(e),
  41458. this
  41459. },
  41460. expandByVector: function(e) {
  41461. return this.min.sub(e),
  41462. this.max.add(e),
  41463. this
  41464. },
  41465. expandByScalar: function(e) {
  41466. return this.min.addScalar(-e),
  41467. this.max.addScalar(e),
  41468. this
  41469. },
  41470. containsPoint: function(e) {
  41471. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41472. },
  41473. containsBox: function(e) {
  41474. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41475. },
  41476. getParameter: function(e, t) {
  41477. var i = t || new n.Vector2;
  41478. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41479. },
  41480. intersectsBox: function(e) {
  41481. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41482. },
  41483. clampPoint: function(e, t) {
  41484. var i = t || new n.Vector2;
  41485. return i.copy(e).clamp(this.min, this.max)
  41486. },
  41487. distanceToPoint: function() {
  41488. var e = new n.Vector2;
  41489. return function(t) {
  41490. var i = e.copy(t).clamp(this.min, this.max);
  41491. return i.sub(t).length()
  41492. }
  41493. }(),
  41494. intersect: function(e) {
  41495. return this.min.max(e.min),
  41496. this.max.min(e.max),
  41497. this
  41498. },
  41499. union: function(e) {
  41500. return this.min.min(e.min),
  41501. this.max.max(e.max),
  41502. this
  41503. },
  41504. translate: function(e) {
  41505. return this.min.add(e),
  41506. this.max.add(e),
  41507. this
  41508. },
  41509. equals: function(e) {
  41510. return e.min.equals(this.min) && e.max.equals(this.max)
  41511. }
  41512. },
  41513. n.Box3 = function(e, t) {
  41514. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41515. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41516. }
  41517. ,
  41518. n.Box3.prototype = {
  41519. constructor: n.Box3,
  41520. set: function(e, t) {
  41521. return this.min.copy(e),
  41522. this.max.copy(t),
  41523. this
  41524. },
  41525. setFromArray: function(e) {
  41526. this.makeEmpty();
  41527. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41528. var c = e[s]
  41529. , h = e[s + 1]
  41530. , u = e[s + 2];
  41531. c < t && (t = c),
  41532. h < i && (i = h),
  41533. u < n && (n = u),
  41534. c > r && (r = c),
  41535. h > o && (o = h),
  41536. u > a && (a = u)
  41537. }
  41538. this.min.set(t, i, n),
  41539. this.max.set(r, o, a)
  41540. },
  41541. setFromPoints: function(e) {
  41542. this.makeEmpty();
  41543. for (var t = 0, i = e.length; t < i; t++)
  41544. this.expandByPoint(e[t]);
  41545. return this
  41546. },
  41547. setFromCenterAndSize: function() {
  41548. var e = new n.Vector3;
  41549. return function(t, i) {
  41550. var n = e.copy(i).multiplyScalar(.5);
  41551. return this.min.copy(t).sub(n),
  41552. this.max.copy(t).add(n),
  41553. this
  41554. }
  41555. }(),
  41556. setFromObject: function() {
  41557. var e;
  41558. return function(t) {
  41559. void 0 === e && (e = new n.Box3);
  41560. var i = this;
  41561. return this.makeEmpty(),
  41562. t.updateMatrixWorld(!0),
  41563. t.traverse(function(t) {
  41564. var n = t.geometry;
  41565. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41566. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41567. e.applyMatrix4(t.matrixWorld),
  41568. i.union(e)))
  41569. }),
  41570. this
  41571. }
  41572. }(),
  41573. clone: function() {
  41574. return (new this.constructor).copy(this)
  41575. },
  41576. copy: function(e) {
  41577. return this.min.copy(e.min),
  41578. this.max.copy(e.max),
  41579. this
  41580. },
  41581. makeEmpty: function() {
  41582. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41583. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41584. this
  41585. },
  41586. isEmpty: function() {
  41587. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41588. },
  41589. center: function(e) {
  41590. var t = e || new n.Vector3;
  41591. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41592. },
  41593. size: function(e) {
  41594. var t = e || new n.Vector3;
  41595. return t.subVectors(this.max, this.min)
  41596. },
  41597. expandByPoint: function(e) {
  41598. return this.min.min(e),
  41599. this.max.max(e),
  41600. this
  41601. },
  41602. expandByVector: function(e) {
  41603. return this.min.sub(e),
  41604. this.max.add(e),
  41605. this
  41606. },
  41607. expandByScalar: function(e) {
  41608. return this.min.addScalar(-e),
  41609. this.max.addScalar(e),
  41610. this
  41611. },
  41612. containsPoint: function(e) {
  41613. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41614. },
  41615. containsBox: function(e) {
  41616. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41617. },
  41618. getParameter: function(e, t) {
  41619. var i = t || new n.Vector3;
  41620. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41621. },
  41622. intersectsBox: function(e) {
  41623. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41624. },
  41625. intersectsSphere: function() {
  41626. var e;
  41627. return function(t) {
  41628. return void 0 === e && (e = new n.Vector3),
  41629. this.clampPoint(t.center, e),
  41630. e.distanceToSquared(t.center) <= t.radius * t.radius
  41631. }
  41632. }(),
  41633. intersectsPlane: function(e) {
  41634. var t, i;
  41635. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41636. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41637. i = e.normal.x * this.min.x),
  41638. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41639. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41640. i += e.normal.y * this.min.y),
  41641. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41642. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41643. i += e.normal.z * this.min.z),
  41644. t <= e.constant && i >= e.constant
  41645. },
  41646. clampPoint: function(e, t) {
  41647. var i = t || new n.Vector3;
  41648. return i.copy(e).clamp(this.min, this.max)
  41649. },
  41650. distanceToPoint: function() {
  41651. var e = new n.Vector3;
  41652. return function(t) {
  41653. var i = e.copy(t).clamp(this.min, this.max);
  41654. return i.sub(t).length()
  41655. }
  41656. }(),
  41657. getBoundingSphere: function() {
  41658. var e = new n.Vector3;
  41659. return function(t) {
  41660. var i = t || new n.Sphere;
  41661. return i.center = this.center(),
  41662. i.radius = .5 * this.size(e).length(),
  41663. i
  41664. }
  41665. }(),
  41666. intersect: function(e) {
  41667. return this.min.max(e.min),
  41668. this.max.min(e.max),
  41669. this
  41670. },
  41671. union: function(e) {
  41672. return this.min.min(e.min),
  41673. this.max.max(e.max),
  41674. this
  41675. },
  41676. applyMatrix4: function() {
  41677. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41678. return function(t) {
  41679. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41680. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41681. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41682. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41683. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41684. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41685. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41686. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41687. this.makeEmpty(),
  41688. this.setFromPoints(e),
  41689. this
  41690. }
  41691. }(),
  41692. translate: function(e) {
  41693. return this.min.add(e),
  41694. this.max.add(e),
  41695. this
  41696. },
  41697. equals: function(e) {
  41698. return e.min.equals(this.min) && e.max.equals(this.max)
  41699. }
  41700. },
  41701. n.Matrix3 = function() {
  41702. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41703. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41704. }
  41705. ,
  41706. n.Matrix3.prototype = {
  41707. constructor: n.Matrix3,
  41708. set: function(e, t, i, n, r, o, a, s, l) {
  41709. var c = this.elements;
  41710. return c[0] = e,
  41711. c[1] = n,
  41712. c[2] = a,
  41713. c[3] = t,
  41714. c[4] = r,
  41715. c[5] = s,
  41716. c[6] = i,
  41717. c[7] = o,
  41718. c[8] = l,
  41719. this
  41720. },
  41721. identity: function() {
  41722. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41723. this
  41724. },
  41725. clone: function() {
  41726. return (new this.constructor).fromArray(this.elements)
  41727. },
  41728. copy: function(e) {
  41729. var t = e.elements;
  41730. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41731. this
  41732. },
  41733. setFromMatrix4: function(e) {
  41734. var t = e.elements;
  41735. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41736. this
  41737. },
  41738. applyToVector3Array: function() {
  41739. var e;
  41740. return function(t, i, r) {
  41741. void 0 === e && (e = new n.Vector3),
  41742. void 0 === i && (i = 0),
  41743. void 0 === r && (r = t.length);
  41744. for (var o = 0, a = i; o < r; o += 3,
  41745. a += 3)
  41746. e.fromArray(t, a),
  41747. e.applyMatrix3(this),
  41748. e.toArray(t, a);
  41749. return t
  41750. }
  41751. }(),
  41752. applyToBuffer: function() {
  41753. var e;
  41754. return function(t, i, r) {
  41755. void 0 === e && (e = new n.Vector3),
  41756. void 0 === i && (i = 0),
  41757. void 0 === r && (r = t.length / t.itemSize);
  41758. for (var o = 0, a = i; o < r; o++,
  41759. a++)
  41760. e.x = t.getX(a),
  41761. e.y = t.getY(a),
  41762. e.z = t.getZ(a),
  41763. e.applyMatrix3(this),
  41764. t.setXYZ(e.x, e.y, e.z);
  41765. return t
  41766. }
  41767. }(),
  41768. multiplyScalar: function(e) {
  41769. var t = this.elements;
  41770. return t[0] *= e,
  41771. t[3] *= e,
  41772. t[6] *= e,
  41773. t[1] *= e,
  41774. t[4] *= e,
  41775. t[7] *= e,
  41776. t[2] *= e,
  41777. t[5] *= e,
  41778. t[8] *= e,
  41779. this
  41780. },
  41781. determinant: function() {
  41782. var e = this.elements
  41783. , t = e[0]
  41784. , i = e[1]
  41785. , n = e[2]
  41786. , r = e[3]
  41787. , o = e[4]
  41788. , a = e[5]
  41789. , s = e[6]
  41790. , l = e[7]
  41791. , c = e[8];
  41792. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41793. },
  41794. getInverse: function(e, t) {
  41795. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41796. var i = e.elements
  41797. , r = this.elements
  41798. , o = i[0]
  41799. , a = i[1]
  41800. , s = i[2]
  41801. , l = i[3]
  41802. , c = i[4]
  41803. , h = i[5]
  41804. , u = i[6]
  41805. , d = i[7]
  41806. , p = i[8]
  41807. , f = p * c - h * d
  41808. , g = h * u - p * l
  41809. , m = d * l - c * u
  41810. , v = o * f + a * g + s * m;
  41811. if (0 === v) {
  41812. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41813. if (t)
  41814. throw new Error(A);
  41815. return console.warn(A),
  41816. this.identity()
  41817. }
  41818. return r[0] = f,
  41819. r[1] = s * d - p * a,
  41820. r[2] = h * a - s * c,
  41821. r[3] = g,
  41822. r[4] = p * o - s * u,
  41823. r[5] = s * l - h * o,
  41824. r[6] = m,
  41825. r[7] = a * u - d * o,
  41826. r[8] = c * o - a * l,
  41827. this.multiplyScalar(1 / v)
  41828. },
  41829. transpose: function() {
  41830. var e, t = this.elements;
  41831. return e = t[1],
  41832. t[1] = t[3],
  41833. t[3] = e,
  41834. e = t[2],
  41835. t[2] = t[6],
  41836. t[6] = e,
  41837. e = t[5],
  41838. t[5] = t[7],
  41839. t[7] = e,
  41840. this
  41841. },
  41842. flattenToArrayOffset: function(e, t) {
  41843. var i = this.elements;
  41844. return e[t] = i[0],
  41845. e[t + 1] = i[1],
  41846. e[t + 2] = i[2],
  41847. e[t + 3] = i[3],
  41848. e[t + 4] = i[4],
  41849. e[t + 5] = i[5],
  41850. e[t + 6] = i[6],
  41851. e[t + 7] = i[7],
  41852. e[t + 8] = i[8],
  41853. e
  41854. },
  41855. getNormalMatrix: function(e) {
  41856. return this.setFromMatrix4(e).getInverse(this).transpose()
  41857. },
  41858. transposeIntoArray: function(e) {
  41859. var t = this.elements;
  41860. return e[0] = t[0],
  41861. e[1] = t[3],
  41862. e[2] = t[6],
  41863. e[3] = t[1],
  41864. e[4] = t[4],
  41865. e[5] = t[7],
  41866. e[6] = t[2],
  41867. e[7] = t[5],
  41868. e[8] = t[8],
  41869. this
  41870. },
  41871. fromArray: function(e) {
  41872. return this.elements.set(e),
  41873. this
  41874. },
  41875. toArray: function() {
  41876. var e = this.elements;
  41877. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41878. }
  41879. },
  41880. n.Matrix4 = function() {
  41881. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41882. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41883. }
  41884. ,
  41885. n.Matrix4.prototype = {
  41886. constructor: n.Matrix4,
  41887. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41888. var m = this.elements;
  41889. return m[0] = e,
  41890. m[4] = t,
  41891. m[8] = i,
  41892. m[12] = n,
  41893. m[1] = r,
  41894. m[5] = o,
  41895. m[9] = a,
  41896. m[13] = s,
  41897. m[2] = l,
  41898. m[6] = c,
  41899. m[10] = h,
  41900. m[14] = u,
  41901. m[3] = d,
  41902. m[7] = p,
  41903. m[11] = f,
  41904. m[15] = g,
  41905. this
  41906. },
  41907. identity: function() {
  41908. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41909. this
  41910. },
  41911. clone: function() {
  41912. return (new n.Matrix4).fromArray(this.elements)
  41913. },
  41914. copy: function(e) {
  41915. return this.elements.set(e.elements),
  41916. this
  41917. },
  41918. copyPosition: function(e) {
  41919. var t = this.elements
  41920. , i = e.elements;
  41921. return t[12] = i[12],
  41922. t[13] = i[13],
  41923. t[14] = i[14],
  41924. this
  41925. },
  41926. extractBasis: function(e, t, i) {
  41927. return e.setFromMatrixColumn(this, 0),
  41928. t.setFromMatrixColumn(this, 1),
  41929. i.setFromMatrixColumn(this, 2),
  41930. this
  41931. },
  41932. makeBasis: function(e, t, i) {
  41933. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41934. this
  41935. },
  41936. extractRotation: function() {
  41937. var e;
  41938. return function(t) {
  41939. void 0 === e && (e = new n.Vector3);
  41940. var i = this.elements
  41941. , r = t.elements
  41942. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41943. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41944. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41945. return i[0] = r[0] * o,
  41946. i[1] = r[1] * o,
  41947. i[2] = r[2] * o,
  41948. i[4] = r[4] * a,
  41949. i[5] = r[5] * a,
  41950. i[6] = r[6] * a,
  41951. i[8] = r[8] * s,
  41952. i[9] = r[9] * s,
  41953. i[10] = r[10] * s,
  41954. this
  41955. }
  41956. }(),
  41957. makeRotationFromEuler: function(e) {
  41958. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41959. var t = this.elements
  41960. , i = e.x
  41961. , r = e.y
  41962. , o = e.z
  41963. , a = Math.cos(i)
  41964. , s = Math.sin(i)
  41965. , l = Math.cos(r)
  41966. , c = Math.sin(r)
  41967. , h = Math.cos(o)
  41968. , u = Math.sin(o);
  41969. if ("XYZ" === e.order) {
  41970. var d = a * h
  41971. , p = a * u
  41972. , f = s * h
  41973. , g = s * u;
  41974. t[0] = l * h,
  41975. t[4] = -l * u,
  41976. t[8] = c,
  41977. t[1] = p + f * c,
  41978. t[5] = d - g * c,
  41979. t[9] = -s * l,
  41980. t[2] = g - d * c,
  41981. t[6] = f + p * c,
  41982. t[10] = a * l
  41983. } else if ("YXZ" === e.order) {
  41984. var m = l * h
  41985. , v = l * u
  41986. , A = c * h
  41987. , y = c * u;
  41988. t[0] = m + y * s,
  41989. t[4] = A * s - v,
  41990. t[8] = a * c,
  41991. t[1] = a * u,
  41992. t[5] = a * h,
  41993. t[9] = -s,
  41994. t[2] = v * s - A,
  41995. t[6] = y + m * s,
  41996. t[10] = a * l
  41997. } else if ("ZXY" === e.order) {
  41998. var m = l * h
  41999. , v = l * u
  42000. , A = c * h
  42001. , y = c * u;
  42002. t[0] = m - y * s,
  42003. t[4] = -a * u,
  42004. t[8] = A + v * s,
  42005. t[1] = v + A * s,
  42006. t[5] = a * h,
  42007. t[9] = y - m * s,
  42008. t[2] = -a * c,
  42009. t[6] = s,
  42010. t[10] = a * l
  42011. } else if ("ZYX" === e.order) {
  42012. var d = a * h
  42013. , p = a * u
  42014. , f = s * h
  42015. , g = s * u;
  42016. t[0] = l * h,
  42017. t[4] = f * c - p,
  42018. t[8] = d * c + g,
  42019. t[1] = l * u,
  42020. t[5] = g * c + d,
  42021. t[9] = p * c - f,
  42022. t[2] = -c,
  42023. t[6] = s * l,
  42024. t[10] = a * l
  42025. } else if ("YZX" === e.order) {
  42026. var C = a * l
  42027. , I = a * c
  42028. , E = s * l
  42029. , b = s * c;
  42030. t[0] = l * h,
  42031. t[4] = b - C * u,
  42032. t[8] = E * u + I,
  42033. t[1] = u,
  42034. t[5] = a * h,
  42035. t[9] = -s * h,
  42036. t[2] = -c * h,
  42037. t[6] = I * u + E,
  42038. t[10] = C - b * u
  42039. } else if ("XZY" === e.order) {
  42040. var C = a * l
  42041. , I = a * c
  42042. , E = s * l
  42043. , b = s * c;
  42044. t[0] = l * h,
  42045. t[4] = -u,
  42046. t[8] = c * h,
  42047. t[1] = C * u + b,
  42048. t[5] = a * h,
  42049. t[9] = I * u - E,
  42050. t[2] = E * u - I,
  42051. t[6] = s * h,
  42052. t[10] = b * u + C
  42053. }
  42054. return t[3] = 0,
  42055. t[7] = 0,
  42056. t[11] = 0,
  42057. t[12] = 0,
  42058. t[13] = 0,
  42059. t[14] = 0,
  42060. t[15] = 1,
  42061. this
  42062. },
  42063. makeRotationFromQuaternion: function(e) {
  42064. var t = this.elements
  42065. , i = e.x
  42066. , n = e.y
  42067. , r = e.z
  42068. , o = e.w
  42069. , a = i + i
  42070. , s = n + n
  42071. , l = r + r
  42072. , c = i * a
  42073. , h = i * s
  42074. , u = i * l
  42075. , d = n * s
  42076. , p = n * l
  42077. , f = r * l
  42078. , g = o * a
  42079. , m = o * s
  42080. , v = o * l;
  42081. return t[0] = 1 - (d + f),
  42082. t[4] = h - v,
  42083. t[8] = u + m,
  42084. t[1] = h + v,
  42085. t[5] = 1 - (c + f),
  42086. t[9] = p - g,
  42087. t[2] = u - m,
  42088. t[6] = p + g,
  42089. t[10] = 1 - (c + d),
  42090. t[3] = 0,
  42091. t[7] = 0,
  42092. t[11] = 0,
  42093. t[12] = 0,
  42094. t[13] = 0,
  42095. t[14] = 0,
  42096. t[15] = 1,
  42097. this
  42098. },
  42099. lookAt: function() {
  42100. var e, t, i;
  42101. return function(r, o, a) {
  42102. void 0 === e && (e = new n.Vector3),
  42103. void 0 === t && (t = new n.Vector3),
  42104. void 0 === i && (i = new n.Vector3);
  42105. var s = this.elements;
  42106. return i.subVectors(r, o).normalize(),
  42107. 0 === i.lengthSq() && (i.z = 1),
  42108. e.crossVectors(a, i).normalize(),
  42109. 0 === e.lengthSq() && (i.x += 1e-4,
  42110. e.crossVectors(a, i).normalize()),
  42111. t.crossVectors(i, e),
  42112. s[0] = e.x,
  42113. s[4] = t.x,
  42114. s[8] = i.x,
  42115. s[1] = e.y,
  42116. s[5] = t.y,
  42117. s[9] = i.y,
  42118. s[2] = e.z,
  42119. s[6] = t.z,
  42120. s[10] = i.z,
  42121. this
  42122. }
  42123. }(),
  42124. multiply: function(e, t) {
  42125. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42126. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42127. },
  42128. multiplyMatrices: function(e, t) {
  42129. var i = e.elements
  42130. , n = t.elements
  42131. , r = this.elements
  42132. , o = i[0]
  42133. , a = i[4]
  42134. , s = i[8]
  42135. , l = i[12]
  42136. , c = i[1]
  42137. , h = i[5]
  42138. , u = i[9]
  42139. , d = i[13]
  42140. , p = i[2]
  42141. , f = i[6]
  42142. , g = i[10]
  42143. , m = i[14]
  42144. , v = i[3]
  42145. , A = i[7]
  42146. , y = i[11]
  42147. , C = i[15]
  42148. , I = n[0]
  42149. , E = n[4]
  42150. , b = n[8]
  42151. , w = n[12]
  42152. , _ = n[1]
  42153. , T = n[5]
  42154. , x = n[9]
  42155. , S = n[13]
  42156. , M = n[2]
  42157. , R = n[6]
  42158. , P = n[10]
  42159. , O = n[14]
  42160. , L = n[3]
  42161. , D = n[7]
  42162. , N = n[11]
  42163. , B = n[15];
  42164. return r[0] = o * I + a * _ + s * M + l * L,
  42165. r[4] = o * E + a * T + s * R + l * D,
  42166. r[8] = o * b + a * x + s * P + l * N,
  42167. r[12] = o * w + a * S + s * O + l * B,
  42168. r[1] = c * I + h * _ + u * M + d * L,
  42169. r[5] = c * E + h * T + u * R + d * D,
  42170. r[9] = c * b + h * x + u * P + d * N,
  42171. r[13] = c * w + h * S + u * O + d * B,
  42172. r[2] = p * I + f * _ + g * M + m * L,
  42173. r[6] = p * E + f * T + g * R + m * D,
  42174. r[10] = p * b + f * x + g * P + m * N,
  42175. r[14] = p * w + f * S + g * O + m * B,
  42176. r[3] = v * I + A * _ + y * M + C * L,
  42177. r[7] = v * E + A * T + y * R + C * D,
  42178. r[11] = v * b + A * x + y * P + C * N,
  42179. r[15] = v * w + A * S + y * O + C * B,
  42180. this
  42181. },
  42182. multiplyToArray: function(e, t, i) {
  42183. var n = this.elements;
  42184. return this.multiplyMatrices(e, t),
  42185. i[0] = n[0],
  42186. i[1] = n[1],
  42187. i[2] = n[2],
  42188. i[3] = n[3],
  42189. i[4] = n[4],
  42190. i[5] = n[5],
  42191. i[6] = n[6],
  42192. i[7] = n[7],
  42193. i[8] = n[8],
  42194. i[9] = n[9],
  42195. i[10] = n[10],
  42196. i[11] = n[11],
  42197. i[12] = n[12],
  42198. i[13] = n[13],
  42199. i[14] = n[14],
  42200. i[15] = n[15],
  42201. this
  42202. },
  42203. multiplyScalar: function(e) {
  42204. var t = this.elements;
  42205. return t[0] *= e,
  42206. t[4] *= e,
  42207. t[8] *= e,
  42208. t[12] *= e,
  42209. t[1] *= e,
  42210. t[5] *= e,
  42211. t[9] *= e,
  42212. t[13] *= e,
  42213. t[2] *= e,
  42214. t[6] *= e,
  42215. t[10] *= e,
  42216. t[14] *= e,
  42217. t[3] *= e,
  42218. t[7] *= e,
  42219. t[11] *= e,
  42220. t[15] *= e,
  42221. this
  42222. },
  42223. applyToVector3Array: function() {
  42224. var e;
  42225. return function(t, i, r) {
  42226. void 0 === e && (e = new n.Vector3),
  42227. void 0 === i && (i = 0),
  42228. void 0 === r && (r = t.length);
  42229. for (var o = 0, a = i; o < r; o += 3,
  42230. a += 3)
  42231. e.fromArray(t, a),
  42232. e.applyMatrix4(this),
  42233. e.toArray(t, a);
  42234. return t
  42235. }
  42236. }(),
  42237. applyToBuffer: function() {
  42238. var e;
  42239. return function(t, i, r) {
  42240. void 0 === e && (e = new n.Vector3),
  42241. void 0 === i && (i = 0),
  42242. void 0 === r && (r = t.length / t.itemSize);
  42243. for (var o = 0, a = i; o < r; o++,
  42244. a++)
  42245. e.x = t.getX(a),
  42246. e.y = t.getY(a),
  42247. e.z = t.getZ(a),
  42248. e.applyMatrix4(this),
  42249. t.setXYZ(e.x, e.y, e.z);
  42250. return t
  42251. }
  42252. }(),
  42253. determinant: function() {
  42254. var e = this.elements
  42255. , t = e[0]
  42256. , i = e[4]
  42257. , n = e[8]
  42258. , r = e[12]
  42259. , o = e[1]
  42260. , a = e[5]
  42261. , s = e[9]
  42262. , l = e[13]
  42263. , c = e[2]
  42264. , h = e[6]
  42265. , u = e[10]
  42266. , d = e[14]
  42267. , p = e[3]
  42268. , f = e[7]
  42269. , g = e[11]
  42270. , m = e[15];
  42271. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42272. },
  42273. transpose: function() {
  42274. var e, t = this.elements;
  42275. return e = t[1],
  42276. t[1] = t[4],
  42277. t[4] = e,
  42278. e = t[2],
  42279. t[2] = t[8],
  42280. t[8] = e,
  42281. e = t[6],
  42282. t[6] = t[9],
  42283. t[9] = e,
  42284. e = t[3],
  42285. t[3] = t[12],
  42286. t[12] = e,
  42287. e = t[7],
  42288. t[7] = t[13],
  42289. t[13] = e,
  42290. e = t[11],
  42291. t[11] = t[14],
  42292. t[14] = e,
  42293. this
  42294. },
  42295. flattenToArrayOffset: function(e, t) {
  42296. var i = this.elements;
  42297. return e[t] = i[0],
  42298. e[t + 1] = i[1],
  42299. e[t + 2] = i[2],
  42300. e[t + 3] = i[3],
  42301. e[t + 4] = i[4],
  42302. e[t + 5] = i[5],
  42303. e[t + 6] = i[6],
  42304. e[t + 7] = i[7],
  42305. e[t + 8] = i[8],
  42306. e[t + 9] = i[9],
  42307. e[t + 10] = i[10],
  42308. e[t + 11] = i[11],
  42309. e[t + 12] = i[12],
  42310. e[t + 13] = i[13],
  42311. e[t + 14] = i[14],
  42312. e[t + 15] = i[15],
  42313. e
  42314. },
  42315. getPosition: function() {
  42316. var e;
  42317. return function() {
  42318. return void 0 === e && (e = new n.Vector3),
  42319. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42320. e.setFromMatrixColumn(this, 3)
  42321. }
  42322. }(),
  42323. setPosition: function(e) {
  42324. var t = this.elements;
  42325. return t[12] = e.x,
  42326. t[13] = e.y,
  42327. t[14] = e.z,
  42328. this
  42329. },
  42330. getInverse: function(e, t) {
  42331. var i = this.elements
  42332. , n = e.elements
  42333. , r = n[0]
  42334. , o = n[1]
  42335. , a = n[2]
  42336. , s = n[3]
  42337. , l = n[4]
  42338. , c = n[5]
  42339. , h = n[6]
  42340. , u = n[7]
  42341. , d = n[8]
  42342. , p = n[9]
  42343. , f = n[10]
  42344. , g = n[11]
  42345. , m = n[12]
  42346. , v = n[13]
  42347. , A = n[14]
  42348. , y = n[15]
  42349. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42350. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42351. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42352. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42353. , w = r * C + o * I + a * E + s * b;
  42354. if (0 === w) {
  42355. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42356. if (t)
  42357. throw new Error(_);
  42358. return console.warn(_),
  42359. this.identity()
  42360. }
  42361. return i[0] = C,
  42362. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42363. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42364. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42365. i[4] = I,
  42366. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42367. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42368. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42369. i[8] = E,
  42370. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42371. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42372. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42373. i[12] = b,
  42374. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42375. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42376. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42377. this.multiplyScalar(1 / w)
  42378. },
  42379. scale: function(e) {
  42380. var t = this.elements
  42381. , i = e.x
  42382. , n = e.y
  42383. , r = e.z;
  42384. return t[0] *= i,
  42385. t[4] *= n,
  42386. t[8] *= r,
  42387. t[1] *= i,
  42388. t[5] *= n,
  42389. t[9] *= r,
  42390. t[2] *= i,
  42391. t[6] *= n,
  42392. t[10] *= r,
  42393. t[3] *= i,
  42394. t[7] *= n,
  42395. t[11] *= r,
  42396. this
  42397. },
  42398. getMaxScaleOnAxis: function() {
  42399. var e = this.elements
  42400. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42401. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42402. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42403. return Math.sqrt(Math.max(t, i, n))
  42404. },
  42405. makeTranslation: function(e, t, i) {
  42406. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42407. this
  42408. },
  42409. makeRotationX: function(e) {
  42410. var t = Math.cos(e)
  42411. , i = Math.sin(e);
  42412. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42413. this
  42414. },
  42415. makeRotationY: function(e) {
  42416. var t = Math.cos(e)
  42417. , i = Math.sin(e);
  42418. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42419. this
  42420. },
  42421. makeRotationZ: function(e) {
  42422. var t = Math.cos(e)
  42423. , i = Math.sin(e);
  42424. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42425. this
  42426. },
  42427. makeRotationAxis: function(e, t) {
  42428. var i = Math.cos(t)
  42429. , n = Math.sin(t)
  42430. , r = 1 - i
  42431. , o = e.x
  42432. , a = e.y
  42433. , s = e.z
  42434. , l = r * o
  42435. , c = r * a;
  42436. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42437. this
  42438. },
  42439. makeScale: function(e, t, i) {
  42440. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42441. this
  42442. },
  42443. compose: function(e, t, i) {
  42444. return this.makeRotationFromQuaternion(t),
  42445. this.scale(i),
  42446. this.setPosition(e),
  42447. this
  42448. },
  42449. decompose: function() {
  42450. var e, t;
  42451. return function(i, r, o) {
  42452. void 0 === e && (e = new n.Vector3),
  42453. void 0 === t && (t = new n.Matrix4);
  42454. var a = this.elements
  42455. , s = e.set(a[0], a[1], a[2]).length()
  42456. , l = e.set(a[4], a[5], a[6]).length()
  42457. , c = e.set(a[8], a[9], a[10]).length()
  42458. , h = this.determinant();
  42459. h < 0 && (s = -s),
  42460. i.x = a[12],
  42461. i.y = a[13],
  42462. i.z = a[14],
  42463. t.elements.set(this.elements);
  42464. var u = 1 / s
  42465. , d = 1 / l
  42466. , p = 1 / c;
  42467. return t.elements[0] *= u,
  42468. t.elements[1] *= u,
  42469. t.elements[2] *= u,
  42470. t.elements[4] *= d,
  42471. t.elements[5] *= d,
  42472. t.elements[6] *= d,
  42473. t.elements[8] *= p,
  42474. t.elements[9] *= p,
  42475. t.elements[10] *= p,
  42476. r.setFromRotationMatrix(t),
  42477. o.x = s,
  42478. o.y = l,
  42479. o.z = c,
  42480. this
  42481. }
  42482. }(),
  42483. makeFrustum: function(e, t, i, n, r, o) {
  42484. var a = this.elements
  42485. , s = 2 * r / (t - e)
  42486. , l = 2 * r / (n - i)
  42487. , c = (t + e) / (t - e)
  42488. , h = (n + i) / (n - i)
  42489. , u = -(o + r) / (o - r)
  42490. , d = -2 * o * r / (o - r);
  42491. return a[0] = s,
  42492. a[4] = 0,
  42493. a[8] = c,
  42494. a[12] = 0,
  42495. a[1] = 0,
  42496. a[5] = l,
  42497. a[9] = h,
  42498. a[13] = 0,
  42499. a[2] = 0,
  42500. a[6] = 0,
  42501. a[10] = u,
  42502. a[14] = d,
  42503. a[3] = 0,
  42504. a[7] = 0,
  42505. a[11] = -1,
  42506. a[15] = 0,
  42507. this
  42508. },
  42509. makePerspective: function(e, t, i, r) {
  42510. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42511. , a = -o
  42512. , s = a * t
  42513. , l = o * t;
  42514. return this.makeFrustum(s, l, a, o, i, r)
  42515. },
  42516. makeOrthographic: function(e, t, i, n, r, o) {
  42517. var a = this.elements
  42518. , s = 1 / (t - e)
  42519. , l = 1 / (i - n)
  42520. , c = 1 / (o - r)
  42521. , h = (t + e) * s
  42522. , u = (i + n) * l
  42523. , d = (o + r) * c;
  42524. return a[0] = 2 * s,
  42525. a[4] = 0,
  42526. a[8] = 0,
  42527. a[12] = -h,
  42528. a[1] = 0,
  42529. a[5] = 2 * l,
  42530. a[9] = 0,
  42531. a[13] = -u,
  42532. a[2] = 0,
  42533. a[6] = 0,
  42534. a[10] = -2 * c,
  42535. a[14] = -d,
  42536. a[3] = 0,
  42537. a[7] = 0,
  42538. a[11] = 0,
  42539. a[15] = 1,
  42540. this
  42541. },
  42542. equals: function(e) {
  42543. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42544. if (t[n] !== i[n])
  42545. return !1;
  42546. return !0
  42547. },
  42548. fromArray: function(e) {
  42549. return this.elements.set(e),
  42550. this
  42551. },
  42552. toArray: function() {
  42553. var e = this.elements;
  42554. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42555. }
  42556. },
  42557. n.Ray = function(e, t) {
  42558. this.origin = void 0 !== e ? e : new n.Vector3,
  42559. this.direction = void 0 !== t ? t : new n.Vector3
  42560. }
  42561. ,
  42562. n.Ray.prototype = {
  42563. constructor: n.Ray,
  42564. set: function(e, t) {
  42565. return this.origin.copy(e),
  42566. this.direction.copy(t),
  42567. this
  42568. },
  42569. clone: function() {
  42570. return (new this.constructor).copy(this)
  42571. },
  42572. copy: function(e) {
  42573. return this.origin.copy(e.origin),
  42574. this.direction.copy(e.direction),
  42575. this
  42576. },
  42577. at: function(e, t) {
  42578. var i = t || new n.Vector3;
  42579. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42580. },
  42581. lookAt: function(e) {
  42582. this.direction.copy(e).sub(this.origin).normalize()
  42583. },
  42584. recast: function() {
  42585. var e = new n.Vector3;
  42586. return function(t) {
  42587. return this.origin.copy(this.at(t, e)),
  42588. this
  42589. }
  42590. }(),
  42591. closestPointToPoint: function(e, t) {
  42592. var i = t || new n.Vector3;
  42593. i.subVectors(e, this.origin);
  42594. var r = i.dot(this.direction);
  42595. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42596. },
  42597. distanceToPoint: function(e) {
  42598. return Math.sqrt(this.distanceSqToPoint(e))
  42599. },
  42600. distanceSqToPoint: function() {
  42601. var e = new n.Vector3;
  42602. return function(t) {
  42603. var i = e.subVectors(t, this.origin).dot(this.direction);
  42604. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42605. e.distanceToSquared(t))
  42606. }
  42607. }(),
  42608. distanceSqToSegment: function() {
  42609. var e = new n.Vector3
  42610. , t = new n.Vector3
  42611. , i = new n.Vector3;
  42612. return function(n, r, o, a) {
  42613. e.copy(n).add(r).multiplyScalar(.5),
  42614. t.copy(r).sub(n).normalize(),
  42615. i.copy(this.origin).sub(e);
  42616. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42617. if (m > 0)
  42618. if (s = d * f - p,
  42619. l = d * p - f,
  42620. h = u * m,
  42621. s >= 0)
  42622. if (l >= -h)
  42623. if (l <= h) {
  42624. var v = 1 / m;
  42625. s *= v,
  42626. l *= v,
  42627. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42628. } else
  42629. l = u,
  42630. s = Math.max(0, -(d * l + p)),
  42631. c = -s * s + l * (l + 2 * f) + g;
  42632. else
  42633. l = -u,
  42634. s = Math.max(0, -(d * l + p)),
  42635. c = -s * s + l * (l + 2 * f) + g;
  42636. else
  42637. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42638. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42639. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42640. l = Math.min(Math.max(-u, -f), u),
  42641. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42642. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42643. c = -s * s + l * (l + 2 * f) + g);
  42644. else
  42645. l = d > 0 ? -u : u,
  42646. s = Math.max(0, -(d * l + p)),
  42647. c = -s * s + l * (l + 2 * f) + g;
  42648. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42649. a && a.copy(t).multiplyScalar(l).add(e),
  42650. c
  42651. }
  42652. }(),
  42653. intersectSphere: function() {
  42654. var e = new n.Vector3;
  42655. return function(t, i) {
  42656. e.subVectors(t.center, this.origin);
  42657. var n = e.dot(this.direction)
  42658. , r = e.dot(e) - n * n
  42659. , o = t.radius * t.radius;
  42660. if (r > o)
  42661. return null;
  42662. var a = Math.sqrt(o - r)
  42663. , s = n - a
  42664. , l = n + a;
  42665. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42666. }
  42667. }(),
  42668. intersectsSphere: function(e) {
  42669. return this.distanceToPoint(e.center) <= e.radius
  42670. },
  42671. distanceToPlane: function(e) {
  42672. var t = e.normal.dot(this.direction);
  42673. if (0 === t)
  42674. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42675. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42676. return i >= 0 ? i : null
  42677. },
  42678. intersectPlane: function(e, t) {
  42679. var i = this.distanceToPlane(e);
  42680. return null === i ? null : this.at(i, t)
  42681. },
  42682. intersectsPlane: function(e) {
  42683. var t = e.distanceToPoint(this.origin);
  42684. if (0 === t)
  42685. return !0;
  42686. var i = e.normal.dot(this.direction);
  42687. return i * t < 0
  42688. },
  42689. intersectBox: function(e, t) {
  42690. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42691. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42692. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42693. n = (e.min.x - u.x) * l),
  42694. c >= 0 ? (r = (e.min.y - u.y) * c,
  42695. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42696. o = (e.min.y - u.y) * c),
  42697. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42698. (o < n || n !== n) && (n = o),
  42699. h >= 0 ? (a = (e.min.z - u.z) * h,
  42700. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42701. s = (e.min.z - u.z) * h),
  42702. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42703. (s < n || n !== n) && (n = s),
  42704. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42705. },
  42706. intersectsBox: function() {
  42707. var e = new n.Vector3;
  42708. return function(t) {
  42709. return null !== this.intersectBox(t, e)
  42710. }
  42711. }(),
  42712. intersectTriangle: function() {
  42713. var e = new n.Vector3
  42714. , t = new n.Vector3
  42715. , i = new n.Vector3
  42716. , r = new n.Vector3;
  42717. return function(n, o, a, s, l) {
  42718. t.subVectors(o, n),
  42719. i.subVectors(a, n),
  42720. r.crossVectors(t, i);
  42721. var c, h = this.direction.dot(r);
  42722. if (h > 0) {
  42723. if (s)
  42724. return null;
  42725. c = 1
  42726. } else {
  42727. if (!(h < 0))
  42728. return null;
  42729. c = -1,
  42730. h = -h
  42731. }
  42732. e.subVectors(this.origin, n);
  42733. var u = c * this.direction.dot(i.crossVectors(e, i));
  42734. if (u < 0)
  42735. return null;
  42736. var d = c * this.direction.dot(t.cross(e));
  42737. if (d < 0)
  42738. return null;
  42739. if (u + d > h)
  42740. return null;
  42741. var p = -c * e.dot(r);
  42742. return p < 0 ? null : this.at(p / h, l)
  42743. }
  42744. }(),
  42745. applyMatrix4: function(e) {
  42746. return this.direction.add(this.origin).applyMatrix4(e),
  42747. this.origin.applyMatrix4(e),
  42748. this.direction.sub(this.origin),
  42749. this.direction.normalize(),
  42750. this
  42751. },
  42752. equals: function(e) {
  42753. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42754. }
  42755. },
  42756. n.Sphere = function(e, t) {
  42757. this.center = void 0 !== e ? e : new n.Vector3,
  42758. this.radius = void 0 !== t ? t : 0
  42759. }
  42760. ,
  42761. n.Sphere.prototype = {
  42762. constructor: n.Sphere,
  42763. set: function(e, t) {
  42764. return this.center.copy(e),
  42765. this.radius = t,
  42766. this
  42767. },
  42768. setFromPoints: function() {
  42769. var e = new n.Box3;
  42770. return function(t, i) {
  42771. var n = this.center;
  42772. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42773. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42774. r = Math.max(r, n.distanceToSquared(t[o]));
  42775. return this.radius = Math.sqrt(r),
  42776. this
  42777. }
  42778. }(),
  42779. clone: function() {
  42780. return (new this.constructor).copy(this)
  42781. },
  42782. copy: function(e) {
  42783. return this.center.copy(e.center),
  42784. this.radius = e.radius,
  42785. this
  42786. },
  42787. empty: function() {
  42788. return this.radius <= 0
  42789. },
  42790. containsPoint: function(e) {
  42791. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42792. },
  42793. distanceToPoint: function(e) {
  42794. return e.distanceTo(this.center) - this.radius
  42795. },
  42796. intersectsSphere: function(e) {
  42797. var t = this.radius + e.radius;
  42798. return e.center.distanceToSquared(this.center) <= t * t
  42799. },
  42800. intersectsBox: function(e) {
  42801. return e.intersectsSphere(this)
  42802. },
  42803. intersectsPlane: function(e) {
  42804. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42805. },
  42806. clampPoint: function(e, t) {
  42807. var i = this.center.distanceToSquared(e)
  42808. , r = t || new n.Vector3;
  42809. return r.copy(e),
  42810. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42811. r.multiplyScalar(this.radius).add(this.center)),
  42812. r
  42813. },
  42814. getBoundingBox: function(e) {
  42815. var t = e || new n.Box3;
  42816. return t.set(this.center, this.center),
  42817. t.expandByScalar(this.radius),
  42818. t
  42819. },
  42820. applyMatrix4: function(e) {
  42821. return this.center.applyMatrix4(e),
  42822. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42823. this
  42824. },
  42825. translate: function(e) {
  42826. return this.center.add(e),
  42827. this
  42828. },
  42829. equals: function(e) {
  42830. return e.center.equals(this.center) && e.radius === this.radius
  42831. }
  42832. },
  42833. n.Frustum = function(e, t, i, r, o, a) {
  42834. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42835. }
  42836. ,
  42837. n.Frustum.prototype = {
  42838. constructor: n.Frustum,
  42839. set: function(e, t, i, n, r, o) {
  42840. var a = this.planes;
  42841. return a[0].copy(e),
  42842. a[1].copy(t),
  42843. a[2].copy(i),
  42844. a[3].copy(n),
  42845. a[4].copy(r),
  42846. a[5].copy(o),
  42847. this
  42848. },
  42849. clone: function() {
  42850. return (new this.constructor).copy(this)
  42851. },
  42852. copy: function(e) {
  42853. for (var t = this.planes, i = 0; i < 6; i++)
  42854. t[i].copy(e.planes[i]);
  42855. return this
  42856. },
  42857. setFromMatrix: function(e) {
  42858. var t = this.planes
  42859. , i = e.elements
  42860. , n = i[0]
  42861. , r = i[1]
  42862. , o = i[2]
  42863. , a = i[3]
  42864. , s = i[4]
  42865. , l = i[5]
  42866. , c = i[6]
  42867. , h = i[7]
  42868. , u = i[8]
  42869. , d = i[9]
  42870. , p = i[10]
  42871. , f = i[11]
  42872. , g = i[12]
  42873. , m = i[13]
  42874. , v = i[14]
  42875. , A = i[15];
  42876. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42877. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42878. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42879. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42880. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42881. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42882. this
  42883. },
  42884. intersectsObject: function() {
  42885. var e = new n.Sphere;
  42886. return function(t) {
  42887. var i = t.geometry;
  42888. return null === i.boundingSphere && i.computeBoundingSphere(),
  42889. e.copy(i.boundingSphere),
  42890. e.applyMatrix4(t.matrixWorld),
  42891. this.intersectsSphere(e)
  42892. }
  42893. }(),
  42894. intersectsSphere: function(e) {
  42895. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42896. var o = t[r].distanceToPoint(i);
  42897. if (o < n)
  42898. return !1
  42899. }
  42900. return !0
  42901. },
  42902. intersectsBox: function() {
  42903. var e = new n.Vector3
  42904. , t = new n.Vector3;
  42905. return function(i) {
  42906. for (var n = this.planes, r = 0; r < 6; r++) {
  42907. var o = n[r];
  42908. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42909. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42910. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42911. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42912. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42913. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42914. var a = o.distanceToPoint(e)
  42915. , s = o.distanceToPoint(t);
  42916. if (a < 0 && s < 0)
  42917. return !1
  42918. }
  42919. return !0
  42920. }
  42921. }(),
  42922. containsPoint: function(e) {
  42923. for (var t = this.planes, i = 0; i < 6; i++)
  42924. if (t[i].distanceToPoint(e) < 0)
  42925. return !1;
  42926. return !0
  42927. }
  42928. },
  42929. n.Plane = function(e, t) {
  42930. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42931. this.constant = void 0 !== t ? t : 0
  42932. }
  42933. ,
  42934. n.Plane.prototype = {
  42935. constructor: n.Plane,
  42936. set: function(e, t) {
  42937. return this.normal.copy(e),
  42938. this.constant = t,
  42939. this
  42940. },
  42941. setComponents: function(e, t, i, n) {
  42942. return this.normal.set(e, t, i),
  42943. this.constant = n,
  42944. this
  42945. },
  42946. setFromNormalAndCoplanarPoint: function(e, t) {
  42947. return this.normal.copy(e),
  42948. this.constant = -t.dot(this.normal),
  42949. this
  42950. },
  42951. setFromCoplanarPoints: function() {
  42952. var e = new n.Vector3
  42953. , t = new n.Vector3;
  42954. return function(i, n, r) {
  42955. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42956. return this.setFromNormalAndCoplanarPoint(o, i),
  42957. this
  42958. }
  42959. }(),
  42960. clone: function() {
  42961. return (new this.constructor).copy(this)
  42962. },
  42963. copy: function(e) {
  42964. return this.normal.copy(e.normal),
  42965. this.constant = e.constant,
  42966. this
  42967. },
  42968. normalize: function() {
  42969. var e = 1 / this.normal.length();
  42970. return this.normal.multiplyScalar(e),
  42971. this.constant *= e,
  42972. this
  42973. },
  42974. negate: function() {
  42975. return this.constant *= -1,
  42976. this.normal.negate(),
  42977. this
  42978. },
  42979. distanceToPoint: function(e) {
  42980. return this.normal.dot(e) + this.constant
  42981. },
  42982. distanceToSphere: function(e) {
  42983. return this.distanceToPoint(e.center) - e.radius
  42984. },
  42985. projectPoint: function(e, t) {
  42986. return this.orthoPoint(e, t).sub(e).negate()
  42987. },
  42988. orthoPoint: function(e, t) {
  42989. var i = this.distanceToPoint(e)
  42990. , r = t || new n.Vector3;
  42991. return r.copy(this.normal).multiplyScalar(i)
  42992. },
  42993. intersectLine: function() {
  42994. var e = new n.Vector3;
  42995. return function(t, i) {
  42996. var r = i || new n.Vector3
  42997. , o = t.delta(e)
  42998. , a = this.normal.dot(o);
  42999. if (0 !== a) {
  43000. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43001. if (!(s < 0 || s > 1))
  43002. return r.copy(o).multiplyScalar(s).add(t.start)
  43003. } else if (0 === this.distanceToPoint(t.start))
  43004. return r.copy(t.start)
  43005. }
  43006. }(),
  43007. intersectsLine: function(e) {
  43008. var t = this.distanceToPoint(e.start)
  43009. , i = this.distanceToPoint(e.end);
  43010. return t < 0 && i > 0 || i < 0 && t > 0
  43011. },
  43012. intersectsBox: function(e) {
  43013. return e.intersectsPlane(this)
  43014. },
  43015. intersectsSphere: function(e) {
  43016. return e.intersectsPlane(this)
  43017. },
  43018. coplanarPoint: function(e) {
  43019. var t = e || new n.Vector3;
  43020. return t.copy(this.normal).multiplyScalar(-this.constant)
  43021. },
  43022. applyMatrix4: function() {
  43023. var e = new n.Vector3
  43024. , t = new n.Vector3
  43025. , i = new n.Matrix3;
  43026. return function(n, r) {
  43027. var o = r || i.getNormalMatrix(n)
  43028. , a = e.copy(this.normal).applyMatrix3(o)
  43029. , s = this.coplanarPoint(t);
  43030. return s.applyMatrix4(n),
  43031. this.setFromNormalAndCoplanarPoint(a, s),
  43032. this
  43033. }
  43034. }(),
  43035. translate: function(e) {
  43036. return this.constant = this.constant - e.dot(this.normal),
  43037. this
  43038. },
  43039. equals: function(e) {
  43040. return e.normal.equals(this.normal) && e.constant === this.constant
  43041. }
  43042. },
  43043. n.Spherical = function(e, t, i) {
  43044. return this.radius = void 0 !== e ? e : 1,
  43045. this.phi = void 0 !== t ? t : 0,
  43046. this.theta = void 0 !== i ? i : 0,
  43047. this
  43048. }
  43049. ,
  43050. n.Spherical.prototype = {
  43051. constructor: n.Spherical,
  43052. set: function(e, t, i) {
  43053. this.radius = e,
  43054. this.phi = t,
  43055. this.theta = i
  43056. },
  43057. clone: function() {
  43058. return (new this.constructor).copy(this)
  43059. },
  43060. copy: function(e) {
  43061. return this.radius.copy(e.radius),
  43062. this.phi.copy(e.phi),
  43063. this.theta.copy(e.theta),
  43064. this
  43065. },
  43066. makeSafe: function() {
  43067. var e = 1e-6;
  43068. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43069. },
  43070. setFromVector3: function(e) {
  43071. return this.radius = e.length(),
  43072. 0 === this.radius ? (this.theta = 0,
  43073. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43074. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43075. this
  43076. }
  43077. },
  43078. n.Math = {
  43079. generateUUID: function() {
  43080. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43081. return function() {
  43082. for (var r = 0; r < 36; r++)
  43083. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43084. e = 15 & n,
  43085. n >>= 4,
  43086. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43087. return i.join("")
  43088. }
  43089. }(),
  43090. clamp: function(e, t, i) {
  43091. return Math.max(t, Math.min(i, e))
  43092. },
  43093. euclideanModulo: function(e, t) {
  43094. return (e % t + t) % t
  43095. },
  43096. mapLinear: function(e, t, i, n, r) {
  43097. return n + (e - t) * (r - n) / (i - t)
  43098. },
  43099. smoothstep: function(e, t, i) {
  43100. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43101. e * e * (3 - 2 * e))
  43102. },
  43103. smootherstep: function(e, t, i) {
  43104. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43105. e * e * e * (e * (6 * e - 15) + 10))
  43106. },
  43107. random16: function() {
  43108. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43109. Math.random()
  43110. },
  43111. randInt: function(e, t) {
  43112. return e + Math.floor(Math.random() * (t - e + 1))
  43113. },
  43114. randFloat: function(e, t) {
  43115. return e + Math.random() * (t - e)
  43116. },
  43117. randFloatSpread: function(e) {
  43118. return e * (.5 - Math.random())
  43119. },
  43120. degToRad: function() {
  43121. var e = Math.PI / 180;
  43122. return function(t) {
  43123. return t * e
  43124. }
  43125. }(),
  43126. radToDeg: function() {
  43127. var e = 180 / Math.PI;
  43128. return function(t) {
  43129. return t * e
  43130. }
  43131. }(),
  43132. isPowerOfTwo: function(e) {
  43133. return 0 === (e & e - 1) && 0 !== e
  43134. },
  43135. nearestPowerOfTwo: function(e) {
  43136. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43137. },
  43138. nextPowerOfTwo: function(e) {
  43139. return e--,
  43140. e |= e >> 1,
  43141. e |= e >> 2,
  43142. e |= e >> 4,
  43143. e |= e >> 8,
  43144. e |= e >> 16,
  43145. e++,
  43146. e
  43147. }
  43148. },
  43149. n.Spline = function(e) {
  43150. function t(e, t, i, n, r, o, a) {
  43151. var s = .5 * (i - e)
  43152. , l = .5 * (n - t);
  43153. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43154. }
  43155. this.points = e;
  43156. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43157. x: 0,
  43158. y: 0,
  43159. z: 0
  43160. };
  43161. this.initFromArray = function(e) {
  43162. this.points = [];
  43163. for (var t = 0; t < e.length; t++)
  43164. this.points[t] = {
  43165. x: e[t][0],
  43166. y: e[t][1],
  43167. z: e[t][2]
  43168. }
  43169. }
  43170. ,
  43171. this.getPoint = function(e) {
  43172. return i = (this.points.length - 1) * e,
  43173. r = Math.floor(i),
  43174. o = i - r,
  43175. d[0] = 0 === r ? r : r - 1,
  43176. d[1] = r,
  43177. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43178. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43179. l = this.points[d[0]],
  43180. c = this.points[d[1]],
  43181. h = this.points[d[2]],
  43182. u = this.points[d[3]],
  43183. a = o * o,
  43184. s = o * a,
  43185. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43186. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43187. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43188. p
  43189. }
  43190. ,
  43191. this.getControlPointsArray = function() {
  43192. var e, t, i = this.points.length, n = [];
  43193. for (e = 0; e < i; e++)
  43194. t = this.points[e],
  43195. n[e] = [t.x, t.y, t.z];
  43196. return n
  43197. }
  43198. ,
  43199. this.getLength = function(e) {
  43200. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43201. for (u[0] = 0,
  43202. e || (e = 100),
  43203. r = this.points.length * e,
  43204. c.copy(this.points[0]),
  43205. t = 1; t < r; t++)
  43206. i = t / r,
  43207. o = this.getPoint(i),
  43208. h.copy(o),
  43209. d += h.distanceTo(c),
  43210. c.copy(o),
  43211. a = (this.points.length - 1) * i,
  43212. s = Math.floor(a),
  43213. s !== l && (u[s] = d,
  43214. l = s);
  43215. return u[u.length] = d,
  43216. {
  43217. chunks: u,
  43218. total: d
  43219. }
  43220. }
  43221. ,
  43222. this.reparametrizeByArcLength = function(e) {
  43223. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43224. for (h.push(u.copy(this.points[0]).clone()),
  43225. t = 1; t < this.points.length; t++) {
  43226. for (s = d.chunks[t] - d.chunks[t - 1],
  43227. l = Math.ceil(e * s / d.total),
  43228. o = (t - 1) / (this.points.length - 1),
  43229. a = t / (this.points.length - 1),
  43230. i = 1; i < l - 1; i++)
  43231. r = o + i * (1 / l) * (a - o),
  43232. c = this.getPoint(r),
  43233. h.push(u.copy(c).clone());
  43234. h.push(u.copy(this.points[t]).clone())
  43235. }
  43236. this.points = h
  43237. }
  43238. }
  43239. ,
  43240. n.Triangle = function(e, t, i) {
  43241. this.a = void 0 !== e ? e : new n.Vector3,
  43242. this.b = void 0 !== t ? t : new n.Vector3,
  43243. this.c = void 0 !== i ? i : new n.Vector3
  43244. }
  43245. ,
  43246. n.Triangle.normal = function() {
  43247. var e = new n.Vector3;
  43248. return function(t, i, r, o) {
  43249. var a = o || new n.Vector3;
  43250. a.subVectors(r, i),
  43251. e.subVectors(t, i),
  43252. a.cross(e);
  43253. var s = a.lengthSq();
  43254. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43255. }
  43256. }(),
  43257. n.Triangle.barycoordFromPoint = function() {
  43258. var e = new n.Vector3
  43259. , t = new n.Vector3
  43260. , i = new n.Vector3;
  43261. return function(r, o, a, s, l) {
  43262. e.subVectors(s, o),
  43263. t.subVectors(a, o),
  43264. i.subVectors(r, o);
  43265. var c = e.dot(e)
  43266. , h = e.dot(t)
  43267. , u = e.dot(i)
  43268. , d = t.dot(t)
  43269. , p = t.dot(i)
  43270. , f = c * d - h * h
  43271. , g = l || new n.Vector3;
  43272. if (0 === f)
  43273. return g.set(-2, -1, -1);
  43274. var m = 1 / f
  43275. , v = (d * u - h * p) * m
  43276. , A = (c * p - h * u) * m;
  43277. return g.set(1 - v - A, A, v)
  43278. }
  43279. }(),
  43280. n.Triangle.containsPoint = function() {
  43281. var e = new n.Vector3;
  43282. return function(t, i, r, o) {
  43283. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43284. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43285. }
  43286. }(),
  43287. n.Triangle.prototype = {
  43288. constructor: n.Triangle,
  43289. set: function(e, t, i) {
  43290. return this.a.copy(e),
  43291. this.b.copy(t),
  43292. this.c.copy(i),
  43293. this
  43294. },
  43295. setFromPointsAndIndices: function(e, t, i, n) {
  43296. return this.a.copy(e[t]),
  43297. this.b.copy(e[i]),
  43298. this.c.copy(e[n]),
  43299. this
  43300. },
  43301. clone: function() {
  43302. return (new this.constructor).copy(this)
  43303. },
  43304. copy: function(e) {
  43305. return this.a.copy(e.a),
  43306. this.b.copy(e.b),
  43307. this.c.copy(e.c),
  43308. this
  43309. },
  43310. area: function() {
  43311. var e = new n.Vector3
  43312. , t = new n.Vector3;
  43313. return function() {
  43314. return e.subVectors(this.c, this.b),
  43315. t.subVectors(this.a, this.b),
  43316. .5 * e.cross(t).length()
  43317. }
  43318. }(),
  43319. midpoint: function(e) {
  43320. var t = e || new n.Vector3;
  43321. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43322. },
  43323. normal: function(e) {
  43324. return n.Triangle.normal(this.a, this.b, this.c, e)
  43325. },
  43326. plane: function(e) {
  43327. var t = e || new n.Plane;
  43328. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43329. },
  43330. barycoordFromPoint: function(e, t) {
  43331. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43332. },
  43333. containsPoint: function(e) {
  43334. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43335. },
  43336. equals: function(e) {
  43337. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43338. }
  43339. },
  43340. n.Interpolant = function(e, t, i, n) {
  43341. this.parameterPositions = e,
  43342. this._cachedIndex = 0,
  43343. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43344. this.sampleValues = t,
  43345. this.valueSize = i
  43346. }
  43347. ,
  43348. n.Interpolant.prototype = {
  43349. constructor: n.Interpolant,
  43350. evaluate: function(e) {
  43351. var t = this.parameterPositions
  43352. , i = this._cachedIndex
  43353. , n = t[i]
  43354. , r = t[i - 1];
  43355. e: {
  43356. t: {
  43357. var o;
  43358. i: {
  43359. n: if (!(e < n)) {
  43360. for (var a = i + 2; ; ) {
  43361. if (void 0 === n) {
  43362. if (e < r)
  43363. break n;
  43364. return i = t.length,
  43365. this._cachedIndex = i,
  43366. this.afterEnd_(i - 1, e, r)
  43367. }
  43368. if (i === a)
  43369. break;
  43370. if (r = n,
  43371. n = t[++i],
  43372. e < n)
  43373. break t
  43374. }
  43375. o = t.length;
  43376. break i
  43377. }
  43378. {
  43379. if (e >= r)
  43380. break e;
  43381. var s = t[1];
  43382. e < s && (i = 2,
  43383. r = s);
  43384. for (var a = i - 2; ; ) {
  43385. if (void 0 === r)
  43386. return this._cachedIndex = 0,
  43387. this.beforeStart_(0, e, n);
  43388. if (i === a)
  43389. break;
  43390. if (n = r,
  43391. r = t[--i - 1],
  43392. e >= r)
  43393. break t
  43394. }
  43395. o = i,
  43396. i = 0
  43397. }
  43398. }
  43399. for (; i < o; ) {
  43400. var l = i + o >>> 1;
  43401. e < t[l] ? o = l : i = l + 1
  43402. }
  43403. if (n = t[i],
  43404. r = t[i - 1],
  43405. void 0 === r)
  43406. return this._cachedIndex = 0,
  43407. this.beforeStart_(0, e, n);
  43408. if (void 0 === n)
  43409. return i = t.length,
  43410. this._cachedIndex = i,
  43411. this.afterEnd_(i - 1, r, e)
  43412. }
  43413. this._cachedIndex = i,
  43414. this.intervalChanged_(i, r, n)
  43415. }
  43416. return this.interpolate_(i, r, e, n)
  43417. },
  43418. settings: null,
  43419. DefaultSettings_: {},
  43420. getSettings_: function() {
  43421. return this.settings || this.DefaultSettings_
  43422. },
  43423. copySampleValue_: function(e) {
  43424. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43425. t[o] = i[r + o];
  43426. return t
  43427. },
  43428. interpolate_: function(e, t, i, n) {
  43429. throw new Error("call to abstract method")
  43430. },
  43431. intervalChanged_: function(e, t, i) {}
  43432. },
  43433. Object.assign(n.Interpolant.prototype, {
  43434. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43435. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43436. }),
  43437. n.CubicInterpolant = function(e, t, i, r) {
  43438. n.Interpolant.call(this, e, t, i, r),
  43439. this._weightPrev = -0,
  43440. this._offsetPrev = -0,
  43441. this._weightNext = -0,
  43442. this._offsetNext = -0
  43443. }
  43444. ,
  43445. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43446. constructor: n.CubicInterpolant,
  43447. DefaultSettings_: {
  43448. endingStart: n.ZeroCurvatureEnding,
  43449. endingEnd: n.ZeroCurvatureEnding
  43450. },
  43451. intervalChanged_: function(e, t, i) {
  43452. var r = this.parameterPositions
  43453. , o = e - 2
  43454. , a = e + 1
  43455. , s = r[o]
  43456. , l = r[a];
  43457. if (void 0 === s)
  43458. switch (this.getSettings_().endingStart) {
  43459. case n.ZeroSlopeEnding:
  43460. o = e,
  43461. s = 2 * t - i;
  43462. break;
  43463. case n.WrapAroundEnding:
  43464. o = r.length - 2,
  43465. s = t + r[o] - r[o + 1];
  43466. break;
  43467. default:
  43468. o = e,
  43469. s = i
  43470. }
  43471. if (void 0 === l)
  43472. switch (this.getSettings_().endingEnd) {
  43473. case n.ZeroSlopeEnding:
  43474. a = e,
  43475. l = 2 * i - t;
  43476. break;
  43477. case n.WrapAroundEnding:
  43478. a = 1,
  43479. l = i + r[1] - r[0];
  43480. break;
  43481. default:
  43482. a = e - 1,
  43483. l = t
  43484. }
  43485. var c = .5 * (i - t)
  43486. , h = this.valueSize;
  43487. this._weightPrev = c / (t - s),
  43488. this._weightNext = c / (l - i),
  43489. this._offsetPrev = o * h,
  43490. this._offsetNext = a * h
  43491. },
  43492. interpolate_: function(e, t, i, n) {
  43493. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43494. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43495. return r
  43496. }
  43497. }),
  43498. n.DiscreteInterpolant = function(e, t, i, r) {
  43499. n.Interpolant.call(this, e, t, i, r)
  43500. }
  43501. ,
  43502. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43503. constructor: n.DiscreteInterpolant,
  43504. interpolate_: function(e, t, i, n) {
  43505. return this.copySampleValue_(e - 1)
  43506. }
  43507. }),
  43508. n.LinearInterpolant = function(e, t, i, r) {
  43509. n.Interpolant.call(this, e, t, i, r)
  43510. }
  43511. ,
  43512. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43513. constructor: n.LinearInterpolant,
  43514. interpolate_: function(e, t, i, n) {
  43515. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43516. r[u] = o[l + u] * h + o[s + u] * c;
  43517. return r
  43518. }
  43519. }),
  43520. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43521. n.Interpolant.call(this, e, t, i, r)
  43522. }
  43523. ,
  43524. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43525. constructor: n.QuaternionLinearInterpolant,
  43526. interpolate_: function(e, t, i, r) {
  43527. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43528. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43529. return o
  43530. }
  43531. }),
  43532. n.Clock = function(e) {
  43533. this.autoStart = void 0 === e || e,
  43534. this.startTime = 0,
  43535. this.oldTime = 0,
  43536. this.elapsedTime = 0,
  43537. this.running = !1
  43538. }
  43539. ,
  43540. n.Clock.prototype = {
  43541. constructor: n.Clock,
  43542. start: function() {
  43543. this.startTime = performance.now(),
  43544. this.oldTime = this.startTime,
  43545. this.running = !0
  43546. },
  43547. stop: function() {
  43548. this.getElapsedTime(),
  43549. this.running = !1
  43550. },
  43551. getElapsedTime: function() {
  43552. return this.getDelta(),
  43553. this.elapsedTime
  43554. },
  43555. getDelta: function() {
  43556. var e = 0;
  43557. if (this.autoStart && !this.running && this.start(),
  43558. this.running) {
  43559. var t = performance.now();
  43560. e = .001 * (t - this.oldTime),
  43561. this.oldTime = t,
  43562. this.elapsedTime += e
  43563. }
  43564. return e
  43565. }
  43566. },
  43567. n.EventDispatcher = function() {}
  43568. ,
  43569. n.EventDispatcher.prototype = {
  43570. constructor: n.EventDispatcher,
  43571. apply: function(e) {
  43572. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43573. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43574. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43575. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43576. },
  43577. addEventListener: function(e, t) {
  43578. void 0 === this._listeners && (this._listeners = {});
  43579. var i = this._listeners;
  43580. void 0 === i[e] && (i[e] = []),
  43581. i[e].indexOf(t) === -1 && i[e].push(t)
  43582. },
  43583. hasEventListener: function(e, t) {
  43584. if (void 0 === this._listeners)
  43585. return !1;
  43586. var i = this._listeners;
  43587. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43588. },
  43589. removeEventListener: function(e, t) {
  43590. if (void 0 !== this._listeners) {
  43591. var i = this._listeners
  43592. , n = i[e];
  43593. if (void 0 !== n) {
  43594. var r = n.indexOf(t);
  43595. r !== -1 && n.splice(r, 1)
  43596. }
  43597. }
  43598. },
  43599. dispatchEvent: function(e) {
  43600. if (void 0 !== this._listeners) {
  43601. var t = this._listeners
  43602. , i = t[e.type];
  43603. if (void 0 !== i) {
  43604. e.target = this;
  43605. for (var n = [], r = i.length, o = 0; o < r; o++)
  43606. n[o] = i[o];
  43607. for (var o = 0; o < r; o++)
  43608. n[o].call(this, e)
  43609. }
  43610. }
  43611. }
  43612. },
  43613. n.Layers = function() {
  43614. this.mask = 1
  43615. }
  43616. ,
  43617. n.Layers.prototype = {
  43618. constructor: n.Layers,
  43619. set: function(e) {
  43620. this.mask = 1 << e
  43621. },
  43622. enable: function(e) {
  43623. this.mask |= 1 << e
  43624. },
  43625. toggle: function(e) {
  43626. this.mask ^= 1 << e
  43627. },
  43628. disable: function(e) {
  43629. this.mask &= ~(1 << e)
  43630. },
  43631. test: function(e) {
  43632. return 0 !== (this.mask & e.mask)
  43633. }
  43634. },
  43635. function(e) {
  43636. function t(e, t) {
  43637. return e.distance - t.distance
  43638. }
  43639. function i(e, t, n, r) {
  43640. if (e.visible !== !1 && (e.raycast(t, n),
  43641. r === !0))
  43642. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43643. i(o[a], t, n, !0)
  43644. }
  43645. e.Raycaster = function(t, i, n, r) {
  43646. this.ray = new e.Ray(t,i),
  43647. this.near = n || 0,
  43648. this.far = r || 1 / 0,
  43649. this.params = {
  43650. Mesh: {},
  43651. Line: {},
  43652. LOD: {},
  43653. Points: {
  43654. threshold: 1
  43655. },
  43656. Sprite: {}
  43657. },
  43658. Object.defineProperties(this.params, {
  43659. PointCloud: {
  43660. get: function() {
  43661. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43662. this.Points
  43663. }
  43664. }
  43665. })
  43666. }
  43667. ,
  43668. e.Raycaster.prototype = {
  43669. constructor: e.Raycaster,
  43670. linePrecision: 1,
  43671. set: function(e, t) {
  43672. this.ray.set(e, t)
  43673. },
  43674. setFromCamera: function(t, i) {
  43675. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43676. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43677. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43678. },
  43679. intersectObject: function(e, n) {
  43680. var r = [];
  43681. return i(e, this, r, n),
  43682. r.sort(t),
  43683. r
  43684. },
  43685. intersectObjects: function(e, n) {
  43686. var r = [];
  43687. if (Array.isArray(e) === !1)
  43688. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43689. r;
  43690. for (var o = 0, a = e.length; o < a; o++)
  43691. i(e[o], this, r, n);
  43692. return r.sort(t),
  43693. r
  43694. }
  43695. }
  43696. }(n),
  43697. n.Object3D = function() {
  43698. function e() {
  43699. o.setFromEuler(r, !1)
  43700. }
  43701. function t() {
  43702. r.setFromQuaternion(o, void 0, !1)
  43703. }
  43704. Object.defineProperty(this, "id", {
  43705. value: n.Object3DIdCount++
  43706. }),
  43707. this.uuid = n.Math.generateUUID(),
  43708. this.name = "",
  43709. this.type = "Object3D",
  43710. this.parent = null,
  43711. this.children = [],
  43712. this.up = n.Object3D.DefaultUp.clone();
  43713. var i = new n.Vector3
  43714. , r = new n.Euler
  43715. , o = new n.Quaternion
  43716. , a = new n.Vector3(1,1,1);
  43717. r.onChange(e),
  43718. o.onChange(t),
  43719. Object.defineProperties(this, {
  43720. position: {
  43721. enumerable: !0,
  43722. value: i
  43723. },
  43724. rotation: {
  43725. enumerable: !0,
  43726. value: r
  43727. },
  43728. quaternion: {
  43729. enumerable: !0,
  43730. value: o
  43731. },
  43732. scale: {
  43733. enumerable: !0,
  43734. value: a
  43735. },
  43736. modelViewMatrix: {
  43737. value: new n.Matrix4
  43738. },
  43739. normalMatrix: {
  43740. value: new n.Matrix3
  43741. }
  43742. }),
  43743. this.rotationAutoUpdate = !0,
  43744. this.matrix = new n.Matrix4,
  43745. this.matrixWorld = new n.Matrix4,
  43746. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43747. this.matrixWorldNeedsUpdate = !1,
  43748. this.layers = new n.Layers,
  43749. this.visible = !0,
  43750. this.castShadow = !1,
  43751. this.receiveShadow = !1,
  43752. this.frustumCulled = !0,
  43753. this.renderOrder = 0,
  43754. this.userData = {}
  43755. }
  43756. ,
  43757. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43758. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43759. n.Object3D.prototype = {
  43760. constructor: n.Object3D,
  43761. applyMatrix: function(e) {
  43762. this.matrix.multiplyMatrices(e, this.matrix),
  43763. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43764. },
  43765. setRotationFromAxisAngle: function(e, t) {
  43766. this.quaternion.setFromAxisAngle(e, t)
  43767. },
  43768. setRotationFromEuler: function(e) {
  43769. this.quaternion.setFromEuler(e, !0)
  43770. },
  43771. setRotationFromMatrix: function(e) {
  43772. this.quaternion.setFromRotationMatrix(e)
  43773. },
  43774. setRotationFromQuaternion: function(e) {
  43775. this.quaternion.copy(e)
  43776. },
  43777. rotateOnAxis: function() {
  43778. var e = new n.Quaternion;
  43779. return function(t, i) {
  43780. return e.setFromAxisAngle(t, i),
  43781. this.quaternion.multiply(e),
  43782. this
  43783. }
  43784. }(),
  43785. rotateX: function() {
  43786. var e = new n.Vector3(1,0,0);
  43787. return function(t) {
  43788. return this.rotateOnAxis(e, t)
  43789. }
  43790. }(),
  43791. rotateY: function() {
  43792. var e = new n.Vector3(0,1,0);
  43793. return function(t) {
  43794. return this.rotateOnAxis(e, t)
  43795. }
  43796. }(),
  43797. rotateZ: function() {
  43798. var e = new n.Vector3(0,0,1);
  43799. return function(t) {
  43800. return this.rotateOnAxis(e, t)
  43801. }
  43802. }(),
  43803. translateOnAxis: function() {
  43804. var e = new n.Vector3;
  43805. return function(t, i) {
  43806. return e.copy(t).applyQuaternion(this.quaternion),
  43807. this.position.add(e.multiplyScalar(i)),
  43808. this
  43809. }
  43810. }(),
  43811. translateX: function() {
  43812. var e = new n.Vector3(1,0,0);
  43813. return function(t) {
  43814. return this.translateOnAxis(e, t)
  43815. }
  43816. }(),
  43817. translateY: function() {
  43818. var e = new n.Vector3(0,1,0);
  43819. return function(t) {
  43820. return this.translateOnAxis(e, t)
  43821. }
  43822. }(),
  43823. translateZ: function() {
  43824. var e = new n.Vector3(0,0,1);
  43825. return function(t) {
  43826. return this.translateOnAxis(e, t)
  43827. }
  43828. }(),
  43829. localToWorld: function(e) {
  43830. return e.applyMatrix4(this.matrixWorld)
  43831. },
  43832. worldToLocal: function() {
  43833. var e = new n.Matrix4;
  43834. return function(t) {
  43835. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43836. }
  43837. }(),
  43838. lookAt: function() {
  43839. var e = new n.Matrix4;
  43840. return function(t) {
  43841. e.lookAt(t, this.position, this.up),
  43842. this.quaternion.setFromRotationMatrix(e)
  43843. }
  43844. }(),
  43845. add: function(e) {
  43846. if (arguments.length > 1) {
  43847. for (var t = 0; t < arguments.length; t++)
  43848. this.add(arguments[t]);
  43849. return this
  43850. }
  43851. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43852. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43853. e.parent = this,
  43854. e.dispatchEvent({
  43855. type: "added"
  43856. }),
  43857. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43858. this)
  43859. },
  43860. remove: function(e) {
  43861. if (arguments.length > 1)
  43862. for (var t = 0; t < arguments.length; t++)
  43863. this.remove(arguments[t]);
  43864. var i = this.children.indexOf(e);
  43865. i !== -1 && (e.parent = null,
  43866. e.dispatchEvent({
  43867. type: "removed"
  43868. }),
  43869. this.children.splice(i, 1))
  43870. },
  43871. getObjectById: function(e) {
  43872. return this.getObjectByProperty("id", e)
  43873. },
  43874. getObjectByName: function(e) {
  43875. return this.getObjectByProperty("name", e)
  43876. },
  43877. getObjectByProperty: function(e, t) {
  43878. if (this[e] === t)
  43879. return this;
  43880. for (var i = 0, n = this.children.length; i < n; i++) {
  43881. var r = this.children[i]
  43882. , o = r.getObjectByProperty(e, t);
  43883. if (void 0 !== o)
  43884. return o
  43885. }
  43886. },
  43887. getWorldPosition: function(e) {
  43888. var t = e || new n.Vector3;
  43889. return this.updateMatrixWorld(!0),
  43890. t.setFromMatrixPosition(this.matrixWorld)
  43891. },
  43892. getWorldQuaternion: function() {
  43893. var e = new n.Vector3
  43894. , t = new n.Vector3;
  43895. return function(i) {
  43896. var r = i || new n.Quaternion;
  43897. return this.updateMatrixWorld(!0),
  43898. this.matrixWorld.decompose(e, r, t),
  43899. r
  43900. }
  43901. }(),
  43902. getWorldRotation: function() {
  43903. var e = new n.Quaternion;
  43904. return function(t) {
  43905. var i = t || new n.Euler;
  43906. return this.getWorldQuaternion(e),
  43907. i.setFromQuaternion(e, this.rotation.order, !1)
  43908. }
  43909. }(),
  43910. getWorldScale: function() {
  43911. var e = new n.Vector3
  43912. , t = new n.Quaternion;
  43913. return function(i) {
  43914. var r = i || new n.Vector3;
  43915. return this.updateMatrixWorld(!0),
  43916. this.matrixWorld.decompose(e, t, r),
  43917. r
  43918. }
  43919. }(),
  43920. getWorldDirection: function() {
  43921. var e = new n.Quaternion;
  43922. return function(t) {
  43923. var i = t || new n.Vector3;
  43924. return this.getWorldQuaternion(e),
  43925. i.set(0, 0, 1).applyQuaternion(e)
  43926. }
  43927. }(),
  43928. raycast: function() {},
  43929. traverse: function(e) {
  43930. e(this);
  43931. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43932. t[i].traverse(e)
  43933. },
  43934. traverseVisible: function(e) {
  43935. if (this.visible !== !1) {
  43936. e(this);
  43937. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43938. t[i].traverseVisible(e)
  43939. }
  43940. },
  43941. traverseAncestors: function(e) {
  43942. var t = this.parent;
  43943. null !== t && (e(t),
  43944. t.traverseAncestors(e))
  43945. },
  43946. updateMatrix: function() {
  43947. this.matrix.compose(this.position, this.quaternion, this.scale),
  43948. this.matrixWorldNeedsUpdate = !0
  43949. },
  43950. updateMatrixWorld: function(e) {
  43951. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43952. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43953. this.matrixWorldNeedsUpdate = !1,
  43954. e = !0);
  43955. for (var t = 0, i = this.children.length; t < i; t++)
  43956. this.children[t].updateMatrixWorld(e)
  43957. },
  43958. toJSON: function(e) {
  43959. function t(e) {
  43960. var t = [];
  43961. for (var i in e) {
  43962. var n = e[i];
  43963. delete n.metadata,
  43964. t.push(n)
  43965. }
  43966. return t
  43967. }
  43968. var i = void 0 === e
  43969. , n = {};
  43970. i && (e = {
  43971. geometries: {},
  43972. materials: {},
  43973. textures: {},
  43974. images: {}
  43975. },
  43976. n.metadata = {
  43977. version: 4.4,
  43978. type: "Object",
  43979. generator: "Object3D.toJSON"
  43980. });
  43981. var r = {};
  43982. if (r.uuid = this.uuid,
  43983. r.type = this.type,
  43984. "" !== this.name && (r.name = this.name),
  43985. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43986. this.castShadow === !0 && (r.castShadow = !0),
  43987. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43988. this.visible === !1 && (r.visible = !1),
  43989. r.matrix = this.matrix.toArray(),
  43990. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43991. r.geometry = this.geometry.uuid),
  43992. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43993. r.material = this.material.uuid),
  43994. this.children.length > 0) {
  43995. r.children = [];
  43996. for (var o = 0; o < this.children.length; o++)
  43997. r.children.push(this.children[o].toJSON(e).object)
  43998. }
  43999. if (i) {
  44000. var a = t(e.geometries)
  44001. , s = t(e.materials)
  44002. , l = t(e.textures)
  44003. , c = t(e.images);
  44004. a.length > 0 && (n.geometries = a),
  44005. s.length > 0 && (n.materials = s),
  44006. l.length > 0 && (n.textures = l),
  44007. c.length > 0 && (n.images = c)
  44008. }
  44009. return n.object = r,
  44010. n
  44011. },
  44012. clone: function(e) {
  44013. return (new this.constructor).copy(this, e)
  44014. },
  44015. copy: function(e, t) {
  44016. if (void 0 === t && (t = !0),
  44017. this.name = e.name,
  44018. this.up.copy(e.up),
  44019. this.position.copy(e.position),
  44020. this.quaternion.copy(e.quaternion),
  44021. this.scale.copy(e.scale),
  44022. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44023. this.matrix.copy(e.matrix),
  44024. this.matrixWorld.copy(e.matrixWorld),
  44025. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44026. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44027. this.visible = e.visible,
  44028. this.castShadow = e.castShadow,
  44029. this.receiveShadow = e.receiveShadow,
  44030. this.frustumCulled = e.frustumCulled,
  44031. this.renderOrder = e.renderOrder,
  44032. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44033. t === !0)
  44034. for (var i = 0; i < e.children.length; i++) {
  44035. var n = e.children[i];
  44036. this.add(n.clone())
  44037. }
  44038. return this
  44039. }
  44040. },
  44041. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44042. n.Object3DIdCount = 0,
  44043. n.Face3 = function(e, t, i, r, o, a) {
  44044. this.a = e,
  44045. this.b = t,
  44046. this.c = i,
  44047. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44048. this.vertexNormals = Array.isArray(r) ? r : [],
  44049. this.color = o instanceof n.Color ? o : new n.Color,
  44050. this.vertexColors = Array.isArray(o) ? o : [],
  44051. this.materialIndex = void 0 !== a ? a : 0
  44052. }
  44053. ,
  44054. n.Face3.prototype = {
  44055. constructor: n.Face3,
  44056. clone: function() {
  44057. return (new this.constructor).copy(this)
  44058. },
  44059. copy: function(e) {
  44060. this.a = e.a,
  44061. this.b = e.b,
  44062. this.c = e.c,
  44063. this.normal.copy(e.normal),
  44064. this.color.copy(e.color),
  44065. this.materialIndex = e.materialIndex;
  44066. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44067. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44068. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44069. this.vertexColors[t] = e.vertexColors[t].clone();
  44070. return this
  44071. }
  44072. },
  44073. n.BufferAttribute = function(e, t) {
  44074. this.uuid = n.Math.generateUUID(),
  44075. this.array = e,
  44076. this.itemSize = t,
  44077. this.dynamic = !1,
  44078. this.updateRange = {
  44079. offset: 0,
  44080. count: -1
  44081. },
  44082. this.version = 0
  44083. }
  44084. ,
  44085. n.BufferAttribute.prototype = {
  44086. constructor: n.BufferAttribute,
  44087. get count() {
  44088. return this.array.length / this.itemSize
  44089. },
  44090. set needsUpdate(e) {
  44091. e === !0 && this.version++
  44092. },
  44093. setDynamic: function(e) {
  44094. return this.dynamic = e,
  44095. this
  44096. },
  44097. copy: function(e) {
  44098. return this.array = new e.array.constructor(e.array),
  44099. this.itemSize = e.itemSize,
  44100. this.dynamic = e.dynamic,
  44101. this
  44102. },
  44103. copyAt: function(e, t, i) {
  44104. e *= this.itemSize,
  44105. i *= t.itemSize;
  44106. for (var n = 0, r = this.itemSize; n < r; n++)
  44107. this.array[e + n] = t.array[i + n];
  44108. return this
  44109. },
  44110. copyArray: function(e) {
  44111. return this.array.set(e),
  44112. this
  44113. },
  44114. copyColorsArray: function(e) {
  44115. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44116. var a = e[r];
  44117. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44118. a = new n.Color),
  44119. t[i++] = a.r,
  44120. t[i++] = a.g,
  44121. t[i++] = a.b
  44122. }
  44123. return this
  44124. },
  44125. copyIndicesArray: function(e) {
  44126. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44127. var o = e[n];
  44128. t[i++] = o.a,
  44129. t[i++] = o.b,
  44130. t[i++] = o.c
  44131. }
  44132. return this
  44133. },
  44134. copyVector2sArray: function(e) {
  44135. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44136. var a = e[r];
  44137. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44138. a = new n.Vector2),
  44139. t[i++] = a.x,
  44140. t[i++] = a.y
  44141. }
  44142. return this
  44143. },
  44144. copyVector3sArray: function(e) {
  44145. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44146. var a = e[r];
  44147. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44148. a = new n.Vector3),
  44149. t[i++] = a.x,
  44150. t[i++] = a.y,
  44151. t[i++] = a.z
  44152. }
  44153. return this
  44154. },
  44155. copyVector4sArray: function(e) {
  44156. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44157. var a = e[r];
  44158. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44159. a = new n.Vector4),
  44160. t[i++] = a.x,
  44161. t[i++] = a.y,
  44162. t[i++] = a.z,
  44163. t[i++] = a.w
  44164. }
  44165. return this
  44166. },
  44167. set: function(e, t) {
  44168. return void 0 === t && (t = 0),
  44169. this.array.set(e, t),
  44170. this
  44171. },
  44172. getX: function(e) {
  44173. return this.array[e * this.itemSize]
  44174. },
  44175. setX: function(e, t) {
  44176. return this.array[e * this.itemSize] = t,
  44177. this
  44178. },
  44179. getY: function(e) {
  44180. return this.array[e * this.itemSize + 1]
  44181. },
  44182. setY: function(e, t) {
  44183. return this.array[e * this.itemSize + 1] = t,
  44184. this
  44185. },
  44186. getZ: function(e) {
  44187. return this.array[e * this.itemSize + 2]
  44188. },
  44189. setZ: function(e, t) {
  44190. return this.array[e * this.itemSize + 2] = t,
  44191. this
  44192. },
  44193. getW: function(e) {
  44194. return this.array[e * this.itemSize + 3]
  44195. },
  44196. setW: function(e, t) {
  44197. return this.array[e * this.itemSize + 3] = t,
  44198. this
  44199. },
  44200. setXY: function(e, t, i) {
  44201. return e *= this.itemSize,
  44202. this.array[e + 0] = t,
  44203. this.array[e + 1] = i,
  44204. this
  44205. },
  44206. setXYZ: function(e, t, i, n) {
  44207. return e *= this.itemSize,
  44208. this.array[e + 0] = t,
  44209. this.array[e + 1] = i,
  44210. this.array[e + 2] = n,
  44211. this
  44212. },
  44213. setXYZW: function(e, t, i, n, r) {
  44214. return e *= this.itemSize,
  44215. this.array[e + 0] = t,
  44216. this.array[e + 1] = i,
  44217. this.array[e + 2] = n,
  44218. this.array[e + 3] = r,
  44219. this
  44220. },
  44221. clone: function() {
  44222. return (new this.constructor).copy(this)
  44223. }
  44224. },
  44225. n.Int8Attribute = function(e, t) {
  44226. return new n.BufferAttribute(new Int8Array(e),t)
  44227. }
  44228. ,
  44229. n.Uint8Attribute = function(e, t) {
  44230. return new n.BufferAttribute(new Uint8Array(e),t)
  44231. }
  44232. ,
  44233. n.Uint8ClampedAttribute = function(e, t) {
  44234. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44235. }
  44236. ,
  44237. n.Int16Attribute = function(e, t) {
  44238. return new n.BufferAttribute(new Int16Array(e),t)
  44239. }
  44240. ,
  44241. n.Uint16Attribute = function(e, t) {
  44242. return new n.BufferAttribute(new Uint16Array(e),t)
  44243. }
  44244. ;
  44245. n.Int32Attribute = function(e, t) {
  44246. return new n.BufferAttribute(new Int32Array(e),t)
  44247. }
  44248. ;
  44249. n.Uint32Attribute = function(e, t) {
  44250. return new n.BufferAttribute(new Uint32Array(e),t)
  44251. }
  44252. ,
  44253. n.Float32Attribute = function(e, t) {
  44254. return new n.BufferAttribute(new Float32Array(e),t)
  44255. }
  44256. ,
  44257. n.Float64Attribute = function(e, t) {
  44258. return new n.BufferAttribute(new Float64Array(e),t)
  44259. }
  44260. ,
  44261. n.DynamicBufferAttribute = function(e, t) {
  44262. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44263. new n.BufferAttribute(e,t).setDynamic(!0)
  44264. }
  44265. ,
  44266. n.InstancedBufferAttribute = function(e, t, i) {
  44267. n.BufferAttribute.call(this, e, t),
  44268. this.meshPerAttribute = i || 1
  44269. }
  44270. ,
  44271. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44272. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44273. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44274. return n.BufferAttribute.prototype.copy.call(this, e),
  44275. this.meshPerAttribute = e.meshPerAttribute,
  44276. this
  44277. }
  44278. ,
  44279. n.InterleavedBuffer = function(e, t) {
  44280. this.uuid = n.Math.generateUUID(),
  44281. this.array = e,
  44282. this.stride = t,
  44283. this.dynamic = !1,
  44284. this.updateRange = {
  44285. offset: 0,
  44286. count: -1
  44287. },
  44288. this.version = 0
  44289. }
  44290. ,
  44291. n.InterleavedBuffer.prototype = {
  44292. constructor: n.InterleavedBuffer,
  44293. get length() {
  44294. return this.array.length
  44295. },
  44296. get count() {
  44297. return this.array.length / this.stride
  44298. },
  44299. set needsUpdate(e) {
  44300. e === !0 && this.version++
  44301. },
  44302. setDynamic: function(e) {
  44303. return this.dynamic = e,
  44304. this
  44305. },
  44306. copy: function(e) {
  44307. return this.array = new e.array.constructor(e.array),
  44308. this.stride = e.stride,
  44309. this.dynamic = e.dynamic,
  44310. this
  44311. },
  44312. copyAt: function(e, t, i) {
  44313. e *= this.stride,
  44314. i *= t.stride;
  44315. for (var n = 0, r = this.stride; n < r; n++)
  44316. this.array[e + n] = t.array[i + n];
  44317. return this
  44318. },
  44319. set: function(e, t) {
  44320. return void 0 === t && (t = 0),
  44321. this.array.set(e, t),
  44322. this
  44323. },
  44324. clone: function() {
  44325. return (new this.constructor).copy(this)
  44326. }
  44327. },
  44328. n.InstancedInterleavedBuffer = function(e, t, i) {
  44329. n.InterleavedBuffer.call(this, e, t),
  44330. this.meshPerAttribute = i || 1
  44331. }
  44332. ,
  44333. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44334. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44335. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44336. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44337. this.meshPerAttribute = e.meshPerAttribute,
  44338. this
  44339. }
  44340. ,
  44341. n.InterleavedBufferAttribute = function(e, t, i) {
  44342. this.uuid = n.Math.generateUUID(),
  44343. this.data = e,
  44344. this.itemSize = t,
  44345. this.offset = i
  44346. }
  44347. ,
  44348. n.InterleavedBufferAttribute.prototype = {
  44349. constructor: n.InterleavedBufferAttribute,
  44350. get length() {
  44351. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44352. this.array.length
  44353. },
  44354. get count() {
  44355. return this.data.count
  44356. },
  44357. setX: function(e, t) {
  44358. return this.data.array[e * this.data.stride + this.offset] = t,
  44359. this
  44360. },
  44361. setY: function(e, t) {
  44362. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44363. this
  44364. },
  44365. setZ: function(e, t) {
  44366. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44367. this
  44368. },
  44369. setW: function(e, t) {
  44370. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44371. this
  44372. },
  44373. getX: function(e) {
  44374. return this.data.array[e * this.data.stride + this.offset]
  44375. },
  44376. getY: function(e) {
  44377. return this.data.array[e * this.data.stride + this.offset + 1]
  44378. },
  44379. getZ: function(e) {
  44380. return this.data.array[e * this.data.stride + this.offset + 2]
  44381. },
  44382. getW: function(e) {
  44383. return this.data.array[e * this.data.stride + this.offset + 3]
  44384. },
  44385. setXY: function(e, t, i) {
  44386. return e = e * this.data.stride + this.offset,
  44387. this.data.array[e + 0] = t,
  44388. this.data.array[e + 1] = i,
  44389. this
  44390. },
  44391. setXYZ: function(e, t, i, n) {
  44392. return e = e * this.data.stride + this.offset,
  44393. this.data.array[e + 0] = t,
  44394. this.data.array[e + 1] = i,
  44395. this.data.array[e + 2] = n,
  44396. this
  44397. },
  44398. setXYZW: function(e, t, i, n, r) {
  44399. return e = e * this.data.stride + this.offset,
  44400. this.data.array[e + 0] = t,
  44401. this.data.array[e + 1] = i,
  44402. this.data.array[e + 2] = n,
  44403. this.data.array[e + 3] = r,
  44404. this
  44405. }
  44406. },
  44407. n.Geometry = function() {
  44408. Object.defineProperty(this, "id", {
  44409. value: n.GeometryIdCount++
  44410. }),
  44411. this.uuid = n.Math.generateUUID(),
  44412. this.name = "",
  44413. this.type = "Geometry",
  44414. this.vertices = [],
  44415. this.colors = [],
  44416. this.faces = [],
  44417. this.faceVertexUvs = [[]],
  44418. this.morphTargets = [],
  44419. this.morphNormals = [],
  44420. this.skinWeights = [],
  44421. this.skinIndices = [],
  44422. this.lineDistances = [],
  44423. this.boundingBox = null,
  44424. this.boundingSphere = null,
  44425. this.verticesNeedUpdate = !1,
  44426. this.elementsNeedUpdate = !1,
  44427. this.uvsNeedUpdate = !1,
  44428. this.normalsNeedUpdate = !1,
  44429. this.colorsNeedUpdate = !1,
  44430. this.lineDistancesNeedUpdate = !1,
  44431. this.groupsNeedUpdate = !1
  44432. }
  44433. ,
  44434. n.Geometry.prototype = {
  44435. constructor: n.Geometry,
  44436. applyMatrix: function(e) {
  44437. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44438. var o = this.vertices[i];
  44439. o.applyMatrix4(e)
  44440. }
  44441. for (var i = 0, r = this.faces.length; i < r; i++) {
  44442. var a = this.faces[i];
  44443. a.normal.applyMatrix3(t).normalize();
  44444. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44445. a.vertexNormals[s].applyMatrix3(t).normalize()
  44446. }
  44447. return null !== this.boundingBox && this.computeBoundingBox(),
  44448. null !== this.boundingSphere && this.computeBoundingSphere(),
  44449. this.verticesNeedUpdate = !0,
  44450. this.normalsNeedUpdate = !0,
  44451. this
  44452. },
  44453. rotateX: function() {
  44454. var e;
  44455. return function(t) {
  44456. return void 0 === e && (e = new n.Matrix4),
  44457. e.makeRotationX(t),
  44458. this.applyMatrix(e),
  44459. this
  44460. }
  44461. }(),
  44462. rotateY: function() {
  44463. var e;
  44464. return function(t) {
  44465. return void 0 === e && (e = new n.Matrix4),
  44466. e.makeRotationY(t),
  44467. this.applyMatrix(e),
  44468. this
  44469. }
  44470. }(),
  44471. rotateZ: function() {
  44472. var e;
  44473. return function(t) {
  44474. return void 0 === e && (e = new n.Matrix4),
  44475. e.makeRotationZ(t),
  44476. this.applyMatrix(e),
  44477. this
  44478. }
  44479. }(),
  44480. translate: function() {
  44481. var e;
  44482. return function(t, i, r) {
  44483. return void 0 === e && (e = new n.Matrix4),
  44484. e.makeTranslation(t, i, r),
  44485. this.applyMatrix(e),
  44486. this
  44487. }
  44488. }(),
  44489. scale: function() {
  44490. var e;
  44491. return function(t, i, r) {
  44492. return void 0 === e && (e = new n.Matrix4),
  44493. e.makeScale(t, i, r),
  44494. this.applyMatrix(e),
  44495. this
  44496. }
  44497. }(),
  44498. lookAt: function() {
  44499. var e;
  44500. return function(t) {
  44501. void 0 === e && (e = new n.Object3D),
  44502. e.lookAt(t),
  44503. e.updateMatrix(),
  44504. this.applyMatrix(e.matrix)
  44505. }
  44506. }(),
  44507. fromBufferGeometry: function(e) {
  44508. function t(e, t, r, o) {
  44509. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44510. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44511. , g = new n.Face3(e,t,r,a,f,o);
  44512. i.faces.push(g),
  44513. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44514. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44515. }
  44516. var i = this
  44517. , r = null !== e.index ? e.index.array : void 0
  44518. , o = e.attributes
  44519. , a = o.position.array
  44520. , s = void 0 !== o.normal ? o.normal.array : void 0
  44521. , l = void 0 !== o.color ? o.color.array : void 0
  44522. , c = void 0 !== o.uv ? o.uv.array : void 0
  44523. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44524. void 0 !== h && (this.faceVertexUvs[1] = []);
  44525. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44526. g += 2)
  44527. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44528. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44529. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44530. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44531. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44532. if (void 0 !== r) {
  44533. var m = e.groups;
  44534. if (m.length > 0)
  44535. for (var f = 0; f < m.length; f++)
  44536. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44537. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44538. else
  44539. for (var f = 0; f < r.length; f += 3)
  44540. t(r[f], r[f + 1], r[f + 2])
  44541. } else
  44542. for (var f = 0; f < a.length / 3; f += 3)
  44543. t(f, f + 1, f + 2);
  44544. return this.computeFaceNormals(),
  44545. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44546. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44547. this
  44548. },
  44549. center: function() {
  44550. this.computeBoundingBox();
  44551. var e = this.boundingBox.center().negate();
  44552. return this.translate(e.x, e.y, e.z),
  44553. e
  44554. },
  44555. normalize: function() {
  44556. this.computeBoundingSphere();
  44557. var e = this.boundingSphere.center
  44558. , t = this.boundingSphere.radius
  44559. , i = 0 === t ? 1 : 1 / t
  44560. , r = new n.Matrix4;
  44561. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44562. this.applyMatrix(r),
  44563. this
  44564. },
  44565. computeFaceNormals: function() {
  44566. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44567. var o = this.faces[i]
  44568. , a = this.vertices[o.a]
  44569. , s = this.vertices[o.b]
  44570. , l = this.vertices[o.c];
  44571. e.subVectors(l, s),
  44572. t.subVectors(a, s),
  44573. e.cross(t),
  44574. e.normalize(),
  44575. o.normal.copy(e)
  44576. }
  44577. },
  44578. computeVertexNormals: function(e) {
  44579. void 0 === e && (e = !0);
  44580. var t, i, r, o, a, s;
  44581. for (s = new Array(this.vertices.length),
  44582. t = 0,
  44583. i = this.vertices.length; t < i; t++)
  44584. s[t] = new n.Vector3;
  44585. if (e) {
  44586. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44587. for (r = 0,
  44588. o = this.faces.length; r < o; r++)
  44589. a = this.faces[r],
  44590. l = this.vertices[a.a],
  44591. c = this.vertices[a.b],
  44592. h = this.vertices[a.c],
  44593. u.subVectors(h, c),
  44594. d.subVectors(l, c),
  44595. u.cross(d),
  44596. s[a.a].add(u),
  44597. s[a.b].add(u),
  44598. s[a.c].add(u)
  44599. } else
  44600. for (r = 0,
  44601. o = this.faces.length; r < o; r++)
  44602. a = this.faces[r],
  44603. s[a.a].add(a.normal),
  44604. s[a.b].add(a.normal),
  44605. s[a.c].add(a.normal);
  44606. for (t = 0,
  44607. i = this.vertices.length; t < i; t++)
  44608. s[t].normalize();
  44609. for (r = 0,
  44610. o = this.faces.length; r < o; r++) {
  44611. a = this.faces[r];
  44612. var p = a.vertexNormals;
  44613. 3 === p.length ? (p[0].copy(s[a.a]),
  44614. p[1].copy(s[a.b]),
  44615. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44616. p[1] = s[a.b].clone(),
  44617. p[2] = s[a.c].clone())
  44618. }
  44619. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44620. },
  44621. computeMorphNormals: function() {
  44622. var e, t, i, r, o;
  44623. for (i = 0,
  44624. r = this.faces.length; i < r; i++)
  44625. for (o = this.faces[i],
  44626. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44627. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44628. e = 0,
  44629. t = o.vertexNormals.length; e < t; e++)
  44630. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44631. var a = new n.Geometry;
  44632. for (a.faces = this.faces,
  44633. e = 0,
  44634. t = this.morphTargets.length; e < t; e++) {
  44635. if (!this.morphNormals[e]) {
  44636. this.morphNormals[e] = {},
  44637. this.morphNormals[e].faceNormals = [],
  44638. this.morphNormals[e].vertexNormals = [];
  44639. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44640. for (i = 0,
  44641. r = this.faces.length; i < r; i++)
  44642. s = new n.Vector3,
  44643. l = {
  44644. a: new n.Vector3,
  44645. b: new n.Vector3,
  44646. c: new n.Vector3
  44647. },
  44648. c.push(s),
  44649. h.push(l)
  44650. }
  44651. var u = this.morphNormals[e];
  44652. a.vertices = this.morphTargets[e].vertices,
  44653. a.computeFaceNormals(),
  44654. a.computeVertexNormals();
  44655. var s, l;
  44656. for (i = 0,
  44657. r = this.faces.length; i < r; i++)
  44658. o = this.faces[i],
  44659. s = u.faceNormals[i],
  44660. l = u.vertexNormals[i],
  44661. s.copy(o.normal),
  44662. l.a.copy(o.vertexNormals[0]),
  44663. l.b.copy(o.vertexNormals[1]),
  44664. l.c.copy(o.vertexNormals[2])
  44665. }
  44666. for (i = 0,
  44667. r = this.faces.length; i < r; i++)
  44668. o = this.faces[i],
  44669. o.normal = o.__originalFaceNormal,
  44670. o.vertexNormals = o.__originalVertexNormals
  44671. },
  44672. computeTangents: function() {
  44673. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44674. },
  44675. computeLineDistances: function() {
  44676. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44677. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44678. this.lineDistances[i] = e
  44679. },
  44680. computeBoundingBox: function() {
  44681. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44682. this.boundingBox.setFromPoints(this.vertices)
  44683. },
  44684. computeBoundingSphere: function() {
  44685. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44686. this.boundingSphere.setFromPoints(this.vertices)
  44687. },
  44688. merge: function(e, t, i) {
  44689. if (e instanceof n.Geometry == !1)
  44690. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44691. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44692. void 0 === i && (i = 0),
  44693. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44694. for (var d = 0, p = s.length; d < p; d++) {
  44695. var f = s[d]
  44696. , g = f.clone();
  44697. void 0 !== t && g.applyMatrix4(t),
  44698. a.push(g)
  44699. }
  44700. for (d = 0,
  44701. p = c.length; d < p; d++) {
  44702. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44703. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44704. m.normal.copy(y.normal),
  44705. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44706. for (var E = 0, b = C.length; E < b; E++)
  44707. v = C[E].clone(),
  44708. void 0 !== r && v.applyMatrix3(r).normalize(),
  44709. m.vertexNormals.push(v);
  44710. m.color.copy(y.color);
  44711. for (var E = 0, b = I.length; E < b; E++)
  44712. A = I[E],
  44713. m.vertexColors.push(A.clone());
  44714. m.materialIndex = y.materialIndex + i,
  44715. l.push(m)
  44716. }
  44717. for (d = 0,
  44718. p = u.length; d < p; d++) {
  44719. var w = u[d]
  44720. , _ = [];
  44721. if (void 0 !== w) {
  44722. for (var E = 0, b = w.length; E < b; E++)
  44723. _.push(w[E].clone());
  44724. h.push(_)
  44725. }
  44726. }
  44727. },
  44728. mergeMesh: function(e) {
  44729. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44730. void this.merge(e.geometry, e.matrix))
  44731. },
  44732. mergeVertices: function() {
  44733. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44734. for (i = 0,
  44735. n = this.vertices.length; i < n; i++)
  44736. e = this.vertices[i],
  44737. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44738. void 0 === l[t] ? (l[t] = i,
  44739. c.push(this.vertices[i]),
  44740. h[i] = c.length - 1) : h[i] = h[l[t]];
  44741. var p = [];
  44742. for (i = 0,
  44743. n = this.faces.length; i < n; i++) {
  44744. r = this.faces[i],
  44745. r.a = h[r.a],
  44746. r.b = h[r.b],
  44747. r.c = h[r.c],
  44748. o = [r.a, r.b, r.c];
  44749. for (var f = -1, g = 0; g < 3; g++)
  44750. if (o[g] === o[(g + 1) % 3]) {
  44751. f = g,
  44752. p.push(i);
  44753. break
  44754. }
  44755. }
  44756. for (i = p.length - 1; i >= 0; i--) {
  44757. var m = p[i];
  44758. for (this.faces.splice(m, 1),
  44759. a = 0,
  44760. s = this.faceVertexUvs.length; a < s; a++)
  44761. this.faceVertexUvs[a].splice(m, 1)
  44762. }
  44763. var v = this.vertices.length - c.length;
  44764. return this.vertices = c,
  44765. v
  44766. },
  44767. sortFacesByMaterialIndex: function() {
  44768. function e(e, t) {
  44769. return e.materialIndex - t.materialIndex
  44770. }
  44771. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44772. t[n]._id = n;
  44773. t.sort(e);
  44774. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44775. a && a.length === i && (r = []),
  44776. s && s.length === i && (o = []);
  44777. for (var n = 0; n < i; n++) {
  44778. var l = t[n]._id;
  44779. r && r.push(a[l]),
  44780. o && o.push(s[l])
  44781. }
  44782. r && (this.faceVertexUvs[0] = r),
  44783. o && (this.faceVertexUvs[1] = o)
  44784. },
  44785. toJSON: function() {
  44786. function e(e, t, i) {
  44787. return i ? e | 1 << t : e & ~(1 << t)
  44788. }
  44789. function t(e) {
  44790. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44791. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44792. u.push(e.x, e.y, e.z),
  44793. d[t])
  44794. }
  44795. function i(e) {
  44796. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44797. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44798. p.push(e.getHex()),
  44799. f[t])
  44800. }
  44801. function n(e) {
  44802. var t = e.x.toString() + e.y.toString();
  44803. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44804. g.push(e.x, e.y),
  44805. m[t])
  44806. }
  44807. var r = {
  44808. metadata: {
  44809. version: 4.4,
  44810. type: "Geometry",
  44811. generator: "Geometry.toJSON"
  44812. }
  44813. };
  44814. if (r.uuid = this.uuid,
  44815. r.type = this.type,
  44816. "" !== this.name && (r.name = this.name),
  44817. void 0 !== this.parameters) {
  44818. var o = this.parameters;
  44819. for (var a in o)
  44820. void 0 !== o[a] && (r[a] = o[a]);
  44821. return r
  44822. }
  44823. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44824. var c = this.vertices[l];
  44825. s.push(c.x, c.y, c.z)
  44826. }
  44827. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44828. var v = this.faces[l]
  44829. , A = !0
  44830. , y = !1
  44831. , C = void 0 !== this.faceVertexUvs[0][l]
  44832. , I = v.normal.length() > 0
  44833. , E = v.vertexNormals.length > 0
  44834. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44835. , w = v.vertexColors.length > 0
  44836. , _ = 0;
  44837. if (_ = e(_, 0, 0),
  44838. _ = e(_, 1, A),
  44839. _ = e(_, 2, y),
  44840. _ = e(_, 3, C),
  44841. _ = e(_, 4, I),
  44842. _ = e(_, 5, E),
  44843. _ = e(_, 6, b),
  44844. _ = e(_, 7, w),
  44845. h.push(_),
  44846. h.push(v.a, v.b, v.c),
  44847. h.push(v.materialIndex),
  44848. C) {
  44849. var T = this.faceVertexUvs[0][l];
  44850. h.push(n(T[0]), n(T[1]), n(T[2]))
  44851. }
  44852. if (I && h.push(t(v.normal)),
  44853. E) {
  44854. var x = v.vertexNormals;
  44855. h.push(t(x[0]), t(x[1]), t(x[2]))
  44856. }
  44857. if (b && h.push(i(v.color)),
  44858. w) {
  44859. var S = v.vertexColors;
  44860. h.push(i(S[0]), i(S[1]), i(S[2]))
  44861. }
  44862. }
  44863. return r.data = {},
  44864. r.data.vertices = s,
  44865. r.data.normals = u,
  44866. p.length > 0 && (r.data.colors = p),
  44867. g.length > 0 && (r.data.uvs = [g]),
  44868. r.data.faces = h,
  44869. r
  44870. },
  44871. clone: function() {
  44872. return (new n.Geometry).copy(this)
  44873. },
  44874. copy: function(e) {
  44875. this.vertices = [],
  44876. this.faces = [],
  44877. this.faceVertexUvs = [[]];
  44878. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44879. this.vertices.push(t[i].clone());
  44880. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44881. this.faces.push(r[i].clone());
  44882. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44883. var o = e.faceVertexUvs[i];
  44884. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44885. for (var a = 0, s = o.length; a < s; a++) {
  44886. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44887. var d = l[h];
  44888. c.push(d.clone())
  44889. }
  44890. this.faceVertexUvs[i].push(c)
  44891. }
  44892. }
  44893. return this
  44894. },
  44895. dispose: function() {
  44896. this.dispatchEvent({
  44897. type: "dispose"
  44898. })
  44899. }
  44900. },
  44901. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44902. n.GeometryIdCount = 0,
  44903. n.DirectGeometry = function() {
  44904. Object.defineProperty(this, "id", {
  44905. value: n.GeometryIdCount++
  44906. }),
  44907. this.uuid = n.Math.generateUUID(),
  44908. this.name = "",
  44909. this.type = "DirectGeometry",
  44910. this.indices = [],
  44911. this.vertices = [],
  44912. this.normals = [],
  44913. this.colors = [],
  44914. this.uvs = [],
  44915. this.uvs2 = [],
  44916. this.groups = [],
  44917. this.morphTargets = {},
  44918. this.skinWeights = [],
  44919. this.skinIndices = [],
  44920. this.boundingBox = null,
  44921. this.boundingSphere = null,
  44922. this.verticesNeedUpdate = !1,
  44923. this.normalsNeedUpdate = !1,
  44924. this.colorsNeedUpdate = !1,
  44925. this.uvsNeedUpdate = !1,
  44926. this.groupsNeedUpdate = !1
  44927. }
  44928. ,
  44929. n.DirectGeometry.prototype = {
  44930. constructor: n.DirectGeometry,
  44931. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44932. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44933. computeFaceNormals: function() {
  44934. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44935. },
  44936. computeVertexNormals: function() {
  44937. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44938. },
  44939. computeGroups: function(e) {
  44940. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44941. var a = r[o];
  44942. a.materialIndex !== i && (i = a.materialIndex,
  44943. void 0 !== t && (t.count = 3 * o - t.start,
  44944. n.push(t)),
  44945. t = {
  44946. start: 3 * o,
  44947. materialIndex: i
  44948. })
  44949. }
  44950. void 0 !== t && (t.count = 3 * o - t.start,
  44951. n.push(t)),
  44952. this.groups = n
  44953. },
  44954. fromGeometry: function(e) {
  44955. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44956. if (c > 0) {
  44957. t = [];
  44958. for (var h = 0; h < c; h++)
  44959. t[h] = [];
  44960. this.morphTargets.position = t
  44961. }
  44962. var u, d = e.morphNormals, p = d.length;
  44963. if (p > 0) {
  44964. u = [];
  44965. for (var h = 0; h < p; h++)
  44966. u[h] = [];
  44967. this.morphTargets.normal = u
  44968. }
  44969. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44970. var A = i[h];
  44971. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44972. var y = A.vertexNormals;
  44973. if (3 === y.length)
  44974. this.normals.push(y[0], y[1], y[2]);
  44975. else {
  44976. var C = A.normal;
  44977. this.normals.push(C, C, C)
  44978. }
  44979. var I = A.vertexColors;
  44980. if (3 === I.length)
  44981. this.colors.push(I[0], I[1], I[2]);
  44982. else {
  44983. var E = A.color;
  44984. this.colors.push(E, E, E)
  44985. }
  44986. if (a === !0) {
  44987. var b = o[0][h];
  44988. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44989. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44990. }
  44991. if (s === !0) {
  44992. var b = o[1][h];
  44993. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44994. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44995. }
  44996. for (var w = 0; w < c; w++) {
  44997. var _ = l[w].vertices;
  44998. t[w].push(_[A.a], _[A.b], _[A.c])
  44999. }
  45000. for (var w = 0; w < p; w++) {
  45001. var T = d[w].vertexNormals[h];
  45002. u[w].push(T.a, T.b, T.c)
  45003. }
  45004. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45005. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45006. }
  45007. return this.computeGroups(e),
  45008. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45009. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45010. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45011. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45012. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45013. this
  45014. },
  45015. dispose: function() {
  45016. this.dispatchEvent({
  45017. type: "dispose"
  45018. })
  45019. }
  45020. },
  45021. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45022. n.BufferGeometry = function() {
  45023. Object.defineProperty(this, "id", {
  45024. value: n.GeometryIdCount++
  45025. }),
  45026. this.uuid = n.Math.generateUUID(),
  45027. this.name = "",
  45028. this.type = "BufferGeometry",
  45029. this.index = null,
  45030. this.attributes = {},
  45031. this.morphAttributes = {},
  45032. this.groups = [],
  45033. this.boundingBox = null,
  45034. this.boundingSphere = null,
  45035. this.drawRange = {
  45036. start: 0,
  45037. count: 1 / 0
  45038. }
  45039. }
  45040. ,
  45041. n.BufferGeometry.prototype = {
  45042. constructor: n.BufferGeometry,
  45043. getIndex: function() {
  45044. return this.index
  45045. },
  45046. setIndex: function(e) {
  45047. this.index = e
  45048. },
  45049. addAttribute: function(e, t) {
  45050. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45051. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45052. void this.setIndex(t)) : (this.attributes[e] = t,
  45053. this)
  45054. },
  45055. getAttribute: function(e) {
  45056. return this.attributes[e]
  45057. },
  45058. removeAttribute: function(e) {
  45059. return delete this.attributes[e],
  45060. this
  45061. },
  45062. addGroup: function(e, t, i) {
  45063. this.groups.push({
  45064. start: e,
  45065. count: t,
  45066. materialIndex: void 0 !== i ? i : 0
  45067. })
  45068. },
  45069. clearGroups: function() {
  45070. this.groups = []
  45071. },
  45072. setDrawRange: function(e, t) {
  45073. this.drawRange.start = e,
  45074. this.drawRange.count = t
  45075. },
  45076. applyMatrix: function(e) {
  45077. var t = this.attributes.position;
  45078. void 0 !== t && (e.applyToVector3Array(t.array),
  45079. t.needsUpdate = !0);
  45080. var i = this.attributes.normal;
  45081. if (void 0 !== i) {
  45082. var r = (new n.Matrix3).getNormalMatrix(e);
  45083. r.applyToVector3Array(i.array),
  45084. i.needsUpdate = !0
  45085. }
  45086. return null !== this.boundingBox && this.computeBoundingBox(),
  45087. null !== this.boundingSphere && this.computeBoundingSphere(),
  45088. this
  45089. },
  45090. rotateX: function() {
  45091. var e;
  45092. return function(t) {
  45093. return void 0 === e && (e = new n.Matrix4),
  45094. e.makeRotationX(t),
  45095. this.applyMatrix(e),
  45096. this
  45097. }
  45098. }(),
  45099. rotateY: function() {
  45100. var e;
  45101. return function(t) {
  45102. return void 0 === e && (e = new n.Matrix4),
  45103. e.makeRotationY(t),
  45104. this.applyMatrix(e),
  45105. this
  45106. }
  45107. }(),
  45108. rotateZ: function() {
  45109. var e;
  45110. return function(t) {
  45111. return void 0 === e && (e = new n.Matrix4),
  45112. e.makeRotationZ(t),
  45113. this.applyMatrix(e),
  45114. this
  45115. }
  45116. }(),
  45117. translate: function() {
  45118. var e;
  45119. return function(t, i, r) {
  45120. return void 0 === e && (e = new n.Matrix4),
  45121. e.makeTranslation(t, i, r),
  45122. this.applyMatrix(e),
  45123. this
  45124. }
  45125. }(),
  45126. scale: function() {
  45127. var e;
  45128. return function(t, i, r) {
  45129. return void 0 === e && (e = new n.Matrix4),
  45130. e.makeScale(t, i, r),
  45131. this.applyMatrix(e),
  45132. this
  45133. }
  45134. }(),
  45135. lookAt: function() {
  45136. var e;
  45137. return function(t) {
  45138. void 0 === e && (e = new n.Object3D),
  45139. e.lookAt(t),
  45140. e.updateMatrix(),
  45141. this.applyMatrix(e.matrix)
  45142. }
  45143. }(),
  45144. center: function() {
  45145. this.computeBoundingBox();
  45146. var e = this.boundingBox.center().negate();
  45147. return this.translate(e.x, e.y, e.z),
  45148. e
  45149. },
  45150. setFromObject: function(e) {
  45151. var t = e.geometry;
  45152. if (e instanceof n.Points || e instanceof n.Line) {
  45153. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45154. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45155. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45156. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45157. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45158. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45159. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45160. }
  45161. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45162. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45163. } else
  45164. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45165. return this
  45166. },
  45167. updateFromObject: function(e) {
  45168. var t = e.geometry;
  45169. if (e instanceof n.Mesh) {
  45170. var i = t.__directGeometry;
  45171. if (void 0 === i)
  45172. return this.fromGeometry(t);
  45173. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45174. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45175. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45176. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45177. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45178. t.verticesNeedUpdate = !1,
  45179. t.normalsNeedUpdate = !1,
  45180. t.colorsNeedUpdate = !1,
  45181. t.uvsNeedUpdate = !1,
  45182. t.groupsNeedUpdate = !1,
  45183. t = i
  45184. }
  45185. if (t.verticesNeedUpdate === !0) {
  45186. var r = this.attributes.position;
  45187. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45188. r.needsUpdate = !0),
  45189. t.verticesNeedUpdate = !1
  45190. }
  45191. if (t.normalsNeedUpdate === !0) {
  45192. var r = this.attributes.normal;
  45193. void 0 !== r && (r.copyVector3sArray(t.normals),
  45194. r.needsUpdate = !0),
  45195. t.normalsNeedUpdate = !1
  45196. }
  45197. if (t.colorsNeedUpdate === !0) {
  45198. var r = this.attributes.color;
  45199. void 0 !== r && (r.copyColorsArray(t.colors),
  45200. r.needsUpdate = !0),
  45201. t.colorsNeedUpdate = !1
  45202. }
  45203. if (t.uvsNeedUpdate) {
  45204. var r = this.attributes.uv;
  45205. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45206. r.needsUpdate = !0),
  45207. t.uvsNeedUpdate = !1
  45208. }
  45209. if (t.lineDistancesNeedUpdate) {
  45210. var r = this.attributes.lineDistance;
  45211. void 0 !== r && (r.copyArray(t.lineDistances),
  45212. r.needsUpdate = !0),
  45213. t.lineDistancesNeedUpdate = !1
  45214. }
  45215. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45216. this.groups = t.groups,
  45217. t.groupsNeedUpdate = !1),
  45218. this
  45219. },
  45220. fromGeometry: function(e) {
  45221. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45222. this.fromDirectGeometry(e.__directGeometry)
  45223. },
  45224. fromDirectGeometry: function(e) {
  45225. var t = new Float32Array(3 * e.vertices.length);
  45226. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45227. e.normals.length > 0) {
  45228. var i = new Float32Array(3 * e.normals.length);
  45229. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45230. }
  45231. if (e.colors.length > 0) {
  45232. var r = new Float32Array(3 * e.colors.length);
  45233. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45234. }
  45235. if (e.uvs.length > 0) {
  45236. var o = new Float32Array(2 * e.uvs.length);
  45237. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45238. }
  45239. if (e.uvs2.length > 0) {
  45240. var a = new Float32Array(2 * e.uvs2.length);
  45241. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45242. }
  45243. if (e.indices.length > 0) {
  45244. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45245. , l = new s(3 * e.indices.length);
  45246. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45247. }
  45248. this.groups = e.groups;
  45249. for (var c in e.morphTargets) {
  45250. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45251. var f = u[d]
  45252. , g = new n.Float32Attribute(3 * f.length,3);
  45253. h.push(g.copyVector3sArray(f))
  45254. }
  45255. this.morphAttributes[c] = h
  45256. }
  45257. if (e.skinIndices.length > 0) {
  45258. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45259. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45260. }
  45261. if (e.skinWeights.length > 0) {
  45262. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45263. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45264. }
  45265. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45266. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45267. this
  45268. },
  45269. computeBoundingBox: function() {
  45270. new n.Vector3;
  45271. return function() {
  45272. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45273. var e = this.attributes.position.array;
  45274. e && this.boundingBox.setFromArray(e),
  45275. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45276. this.boundingBox.max.set(0, 0, 0)),
  45277. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45278. }
  45279. }(),
  45280. computeBoundingSphere: function() {
  45281. var e = new n.Box3
  45282. , t = new n.Vector3;
  45283. return function() {
  45284. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45285. var i = this.attributes.position.array;
  45286. if (i) {
  45287. var r = this.boundingSphere.center;
  45288. e.setFromArray(i),
  45289. e.center(r);
  45290. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45291. t.fromArray(i, a),
  45292. o = Math.max(o, r.distanceToSquared(t));
  45293. this.boundingSphere.radius = Math.sqrt(o),
  45294. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45295. }
  45296. }
  45297. }(),
  45298. computeFaceNormals: function() {},
  45299. computeVertexNormals: function() {
  45300. var e = this.index
  45301. , t = this.attributes
  45302. , i = this.groups;
  45303. if (t.position) {
  45304. var r = t.position.array;
  45305. if (void 0 === t.normal)
  45306. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45307. else
  45308. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45309. o[a] = 0;
  45310. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45311. if (e) {
  45312. var v = e.array;
  45313. 0 === i.length && this.addGroup(0, v.length);
  45314. for (var A = 0, y = i.length; A < y; ++A)
  45315. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45316. l = 3 * v[a + 0],
  45317. c = 3 * v[a + 1],
  45318. h = 3 * v[a + 2],
  45319. d.fromArray(r, l),
  45320. p.fromArray(r, c),
  45321. f.fromArray(r, h),
  45322. g.subVectors(f, p),
  45323. m.subVectors(d, p),
  45324. g.cross(m),
  45325. u[l] += g.x,
  45326. u[l + 1] += g.y,
  45327. u[l + 2] += g.z,
  45328. u[c] += g.x,
  45329. u[c + 1] += g.y,
  45330. u[c + 2] += g.z,
  45331. u[h] += g.x,
  45332. u[h + 1] += g.y,
  45333. u[h + 2] += g.z
  45334. } else
  45335. for (var a = 0, s = r.length; a < s; a += 9)
  45336. d.fromArray(r, a),
  45337. p.fromArray(r, a + 3),
  45338. f.fromArray(r, a + 6),
  45339. g.subVectors(f, p),
  45340. m.subVectors(d, p),
  45341. g.cross(m),
  45342. u[a] = g.x,
  45343. u[a + 1] = g.y,
  45344. u[a + 2] = g.z,
  45345. u[a + 3] = g.x,
  45346. u[a + 4] = g.y,
  45347. u[a + 5] = g.z,
  45348. u[a + 6] = g.x,
  45349. u[a + 7] = g.y,
  45350. u[a + 8] = g.z;
  45351. this.normalizeNormals(),
  45352. t.normal.needsUpdate = !0
  45353. }
  45354. },
  45355. merge: function(e, t) {
  45356. if (e instanceof n.BufferGeometry == !1)
  45357. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45358. void 0 === t && (t = 0);
  45359. var i = this.attributes;
  45360. for (var r in i)
  45361. if (void 0 !== e.attributes[r])
  45362. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45363. u++)
  45364. a[u] = l[h];
  45365. return this
  45366. },
  45367. normalizeNormals: function() {
  45368. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45369. e = r[o],
  45370. t = r[o + 1],
  45371. i = r[o + 2],
  45372. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45373. r[o] *= n,
  45374. r[o + 1] *= n,
  45375. r[o + 2] *= n
  45376. },
  45377. toNonIndexed: function() {
  45378. if (null === this.index)
  45379. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45380. this;
  45381. var e = new n.BufferGeometry
  45382. , t = this.index.array
  45383. , i = this.attributes;
  45384. for (var r in i) {
  45385. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45386. c = t[u] * s;
  45387. for (var p = 0; p < s; p++)
  45388. l[h++] = a[c++]
  45389. }
  45390. e.addAttribute(r, new n.BufferAttribute(l,s))
  45391. }
  45392. return e
  45393. },
  45394. toJSON: function() {
  45395. var e = {
  45396. metadata: {
  45397. version: 4.4,
  45398. type: "BufferGeometry",
  45399. generator: "BufferGeometry.toJSON"
  45400. }
  45401. };
  45402. if (e.uuid = this.uuid,
  45403. e.type = this.type,
  45404. "" !== this.name && (e.name = this.name),
  45405. void 0 !== this.parameters) {
  45406. var t = this.parameters;
  45407. for (var i in t)
  45408. void 0 !== t[i] && (e[i] = t[i]);
  45409. return e
  45410. }
  45411. e.data = {
  45412. attributes: {}
  45413. };
  45414. var n = this.index;
  45415. if (null !== n) {
  45416. var r = Array.prototype.slice.call(n.array);
  45417. e.data.index = {
  45418. type: n.array.constructor.name,
  45419. array: r
  45420. }
  45421. }
  45422. var o = this.attributes;
  45423. for (var i in o) {
  45424. var a = o[i]
  45425. , r = Array.prototype.slice.call(a.array);
  45426. e.data.attributes[i] = {
  45427. itemSize: a.itemSize,
  45428. type: a.array.constructor.name,
  45429. array: r
  45430. }
  45431. }
  45432. var s = this.groups;
  45433. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45434. var l = this.boundingSphere;
  45435. return null !== l && (e.data.boundingSphere = {
  45436. center: l.center.toArray(),
  45437. radius: l.radius
  45438. }),
  45439. e
  45440. },
  45441. clone: function() {
  45442. return (new n.BufferGeometry).copy(this)
  45443. },
  45444. copy: function(e) {
  45445. var t = e.index;
  45446. null !== t && this.setIndex(t.clone());
  45447. var i = e.attributes;
  45448. for (var n in i) {
  45449. var r = i[n];
  45450. this.addAttribute(n, r.clone())
  45451. }
  45452. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45453. var l = o[a];
  45454. this.addGroup(l.start, l.count)
  45455. }
  45456. return this
  45457. },
  45458. dispose: function() {
  45459. this.dispatchEvent({
  45460. type: "dispose"
  45461. })
  45462. }
  45463. },
  45464. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45465. n.BufferGeometry.MaxIndex = 65535,
  45466. n.InstancedBufferGeometry = function() {
  45467. n.BufferGeometry.call(this),
  45468. this.type = "InstancedBufferGeometry",
  45469. this.maxInstancedCount = void 0
  45470. }
  45471. ,
  45472. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45473. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45474. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45475. this.groups.push({
  45476. start: e,
  45477. count: t,
  45478. instances: i
  45479. })
  45480. }
  45481. ,
  45482. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45483. var t = e.index;
  45484. null !== t && this.setIndex(t.clone());
  45485. var i = e.attributes;
  45486. for (var n in i) {
  45487. var r = i[n];
  45488. this.addAttribute(n, r.clone())
  45489. }
  45490. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45491. var l = o[a];
  45492. this.addGroup(l.start, l.count, l.instances)
  45493. }
  45494. return this
  45495. }
  45496. ,
  45497. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45498. n.Uniform = function(e, t) {
  45499. this.type = e,
  45500. this.value = t,
  45501. this.dynamic = !1
  45502. }
  45503. ,
  45504. n.Uniform.prototype = {
  45505. constructor: n.Uniform,
  45506. onUpdate: function(e) {
  45507. return this.dynamic = !0,
  45508. this.onUpdateCallback = e,
  45509. this
  45510. }
  45511. },
  45512. n.AnimationClip = function(e, t, i) {
  45513. this.name = e || n.Math.generateUUID(),
  45514. this.tracks = i,
  45515. this.duration = void 0 !== t ? t : -1,
  45516. this.duration < 0 && this.resetDuration(),
  45517. this.trim(),
  45518. this.optimize()
  45519. }
  45520. ,
  45521. n.AnimationClip.prototype = {
  45522. constructor: n.AnimationClip,
  45523. resetDuration: function() {
  45524. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45525. var r = this.tracks[i];
  45526. t = Math.max(t, r.times[r.times.length - 1])
  45527. }
  45528. this.duration = t
  45529. },
  45530. trim: function() {
  45531. for (var e = 0; e < this.tracks.length; e++)
  45532. this.tracks[e].trim(0, this.duration);
  45533. return this
  45534. },
  45535. optimize: function() {
  45536. for (var e = 0; e < this.tracks.length; e++)
  45537. this.tracks[e].optimize();
  45538. return this
  45539. }
  45540. },
  45541. Object.assign(n.AnimationClip, {
  45542. parse: function(e) {
  45543. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45544. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45545. return new n.AnimationClip(e.name,e.duration,t)
  45546. },
  45547. toJSON: function(e) {
  45548. for (var t = [], i = e.tracks, r = {
  45549. name: e.name,
  45550. duration: e.duration,
  45551. tracks: t
  45552. }, o = 0, a = i.length; o !== a; ++o)
  45553. t.push(n.KeyframeTrack.toJSON(i[o]));
  45554. return r
  45555. },
  45556. CreateFromMorphTargetSequence: function(e, t, i) {
  45557. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45558. var s = []
  45559. , l = [];
  45560. s.push((a + r - 1) % r, a, (a + 1) % r),
  45561. l.push(0, 1, 0);
  45562. var c = n.AnimationUtils.getKeyframeOrder(s);
  45563. s = n.AnimationUtils.sortedArray(s, 1, c),
  45564. l = n.AnimationUtils.sortedArray(l, 1, c),
  45565. 0 === s[0] && (s.push(r),
  45566. l.push(l[0])),
  45567. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45568. }
  45569. return new n.AnimationClip(e,-1,o)
  45570. },
  45571. findByName: function(e, t) {
  45572. for (var i = 0; i < e.length; i++)
  45573. if (e[i].name === t)
  45574. return e[i];
  45575. return null
  45576. },
  45577. CreateClipsFromMorphTargetSequences: function(e, t) {
  45578. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45579. var s = e[o]
  45580. , l = s.name.match(r);
  45581. if (l && l.length > 1) {
  45582. var c = l[1]
  45583. , h = i[c];
  45584. h || (i[c] = h = []),
  45585. h.push(s)
  45586. }
  45587. }
  45588. var u = [];
  45589. for (var c in i)
  45590. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45591. return u
  45592. },
  45593. parseAnimation: function(e, t, i) {
  45594. if (!e)
  45595. return console.error(" no animation in JSONLoader data"),
  45596. null;
  45597. for (var r = function(e, t, i, r, o) {
  45598. if (0 !== i.length) {
  45599. var a = []
  45600. , s = [];
  45601. n.AnimationUtils.flattenJSON(i, a, s, r),
  45602. 0 !== a.length && o.push(new e(t,a,s))
  45603. }
  45604. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45605. var u = c[h].keys;
  45606. if (u && 0 != u.length)
  45607. if (u[0].morphTargets) {
  45608. for (var d = {}, p = 0; p < u.length; p++)
  45609. if (u[p].morphTargets)
  45610. for (var f = 0; f < u[p].morphTargets.length; f++)
  45611. d[u[p].morphTargets[f]] = -1;
  45612. for (var g in d) {
  45613. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45614. var A = u[p];
  45615. m.push(A.time),
  45616. v.push(A.morphTarget === g ? 1 : 0)
  45617. }
  45618. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45619. }
  45620. s = d.length * (l || 1)
  45621. } else {
  45622. var y = ".bones[" + t[h].name + "]";
  45623. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45624. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45625. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45626. }
  45627. }
  45628. if (0 === o.length)
  45629. return null;
  45630. var C = new n.AnimationClip(a,s,o);
  45631. return C
  45632. }
  45633. }),
  45634. n.AnimationMixer = function(e) {
  45635. this._root = e,
  45636. this._initMemoryManager(),
  45637. this._accuIndex = 0,
  45638. this.time = 0,
  45639. this.timeScale = 1
  45640. }
  45641. ,
  45642. n.AnimationMixer.prototype = {
  45643. constructor: n.AnimationMixer,
  45644. clipAction: function(e, t) {
  45645. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45646. if (void 0 !== l) {
  45647. var c = l.actionByRoot[o];
  45648. if (void 0 !== c)
  45649. return c;
  45650. if (i = l.knownActions[0],
  45651. s = i._clip,
  45652. e !== a && e !== s)
  45653. throw new Error("Different clips with the same name detected!")
  45654. }
  45655. if (null === s)
  45656. return null;
  45657. var h = new n.AnimationMixer._Action(this,s,t);
  45658. return this._bindAction(h, i),
  45659. this._addInactiveAction(h, a, o),
  45660. h
  45661. },
  45662. existingAction: function(e, t) {
  45663. var i = t || this._root
  45664. , n = i.uuid
  45665. , r = "string" == typeof e ? e : e.name
  45666. , o = this._actionsByClip[r];
  45667. return void 0 !== o ? o.actionByRoot[n] || null : null
  45668. },
  45669. stopAllAction: function() {
  45670. var e = this._actions
  45671. , t = this._nActiveActions
  45672. , i = this._bindings
  45673. , n = this._nActiveBindings;
  45674. this._nActiveActions = 0,
  45675. this._nActiveBindings = 0;
  45676. for (var r = 0; r !== t; ++r)
  45677. e[r].reset();
  45678. for (var r = 0; r !== n; ++r)
  45679. i[r].useCount = 0;
  45680. return this
  45681. },
  45682. update: function(e) {
  45683. e *= this.timeScale;
  45684. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45685. var s = t[a];
  45686. s.enabled && s._update(n, e, r, o)
  45687. }
  45688. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45689. l[a].apply(o);
  45690. return this
  45691. },
  45692. getRoot: function() {
  45693. return this._root
  45694. },
  45695. uncacheClip: function(e) {
  45696. var t = this._actions
  45697. , i = e.name
  45698. , n = this._actionsByClip
  45699. , r = n[i];
  45700. if (void 0 !== r) {
  45701. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45702. var l = o[a];
  45703. this._deactivateAction(l);
  45704. var c = l._cacheIndex
  45705. , h = t[t.length - 1];
  45706. l._cacheIndex = null,
  45707. l._byClipCacheIndex = null,
  45708. h._cacheIndex = c,
  45709. t[c] = h,
  45710. t.pop(),
  45711. this._removeInactiveBindingsForAction(l)
  45712. }
  45713. delete n[i]
  45714. }
  45715. },
  45716. uncacheRoot: function(e) {
  45717. var t = e.uuid
  45718. , i = this._actionsByClip;
  45719. for (var n in i) {
  45720. var r = i[n].actionByRoot
  45721. , o = r[t];
  45722. void 0 !== o && (this._deactivateAction(o),
  45723. this._removeInactiveAction(o))
  45724. }
  45725. var a = this._bindingsByRootAndName
  45726. , s = a[t];
  45727. if (void 0 !== s)
  45728. for (var l in s) {
  45729. var c = s[l];
  45730. c.restoreOriginalState(),
  45731. this._removeInactiveBinding(c)
  45732. }
  45733. },
  45734. uncacheAction: function(e, t) {
  45735. var i = this.existingAction(e, t);
  45736. null !== i && (this._deactivateAction(i),
  45737. this._removeInactiveAction(i))
  45738. }
  45739. },
  45740. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45741. n.AnimationMixer._Action = function(e, t, i) {
  45742. this._mixer = e,
  45743. this._clip = t,
  45744. this._localRoot = i || null;
  45745. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45746. endingStart: n.ZeroCurvatureEnding,
  45747. endingEnd: n.ZeroCurvatureEnding
  45748. }, l = 0; l !== o; ++l) {
  45749. var c = r[l].createInterpolant(null);
  45750. a[l] = c,
  45751. c.settings = s
  45752. }
  45753. this._interpolantSettings = s,
  45754. this._interpolants = a,
  45755. this._propertyBindings = new Array(o),
  45756. this._cacheIndex = null,
  45757. this._byClipCacheIndex = null,
  45758. this._timeScaleInterpolant = null,
  45759. this._weightInterpolant = null,
  45760. this.loop = n.LoopRepeat,
  45761. this._loopCount = -1,
  45762. this._startTime = null,
  45763. this.time = 0,
  45764. this.timeScale = 1,
  45765. this._effectiveTimeScale = 1,
  45766. this.weight = 1,
  45767. this._effectiveWeight = 1,
  45768. this.repetitions = 1 / 0,
  45769. this.paused = !1,
  45770. this.enabled = !0,
  45771. this.clampWhenFinished = !1,
  45772. this.zeroSlopeAtStart = !0,
  45773. this.zeroSlopeAtEnd = !0
  45774. }
  45775. ,
  45776. n.AnimationMixer._Action.prototype = {
  45777. constructor: n.AnimationMixer._Action,
  45778. play: function() {
  45779. return this._mixer._activateAction(this),
  45780. this
  45781. },
  45782. stop: function() {
  45783. return this._mixer._deactivateAction(this),
  45784. this.reset()
  45785. },
  45786. reset: function() {
  45787. return this.paused = !1,
  45788. this.enabled = !0,
  45789. this.time = 0,
  45790. this._loopCount = -1,
  45791. this._startTime = null,
  45792. this.stopFading().stopWarping()
  45793. },
  45794. isRunning: function() {
  45795. this._startTime;
  45796. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45797. },
  45798. isScheduled: function() {
  45799. return this._mixer._isActiveAction(this)
  45800. },
  45801. startAt: function(e) {
  45802. return this._startTime = e,
  45803. this
  45804. },
  45805. setLoop: function(e, t) {
  45806. return this.loop = e,
  45807. this.repetitions = t,
  45808. this
  45809. },
  45810. setEffectiveWeight: function(e) {
  45811. return this.weight = e,
  45812. this._effectiveWeight = this.enabled ? e : 0,
  45813. this.stopFading()
  45814. },
  45815. getEffectiveWeight: function() {
  45816. return this._effectiveWeight
  45817. },
  45818. fadeIn: function(e) {
  45819. return this._scheduleFading(e, 0, 1)
  45820. },
  45821. fadeOut: function(e) {
  45822. return this._scheduleFading(e, 1, 0)
  45823. },
  45824. crossFadeFrom: function(e, t, i) {
  45825. this._mixer;
  45826. if (e.fadeOut(t),
  45827. this.fadeIn(t),
  45828. i) {
  45829. var n = this._clip.duration
  45830. , r = e._clip.duration
  45831. , o = r / n
  45832. , a = n / r;
  45833. e.warp(1, o, t),
  45834. this.warp(a, 1, t)
  45835. }
  45836. return this
  45837. },
  45838. crossFadeTo: function(e, t, i) {
  45839. return e.crossFadeFrom(this, t, i)
  45840. },
  45841. stopFading: function() {
  45842. var e = this._weightInterpolant;
  45843. return null !== e && (this._weightInterpolant = null,
  45844. this._mixer._takeBackControlInterpolant(e)),
  45845. this
  45846. },
  45847. setEffectiveTimeScale: function(e) {
  45848. return this.timeScale = e,
  45849. this._effectiveTimeScale = this.paused ? 0 : e,
  45850. this.stopWarping()
  45851. },
  45852. getEffectiveTimeScale: function() {
  45853. return this._effectiveTimeScale
  45854. },
  45855. setDuration: function(e) {
  45856. return this.timeScale = this._clip.duration / e,
  45857. this.stopWarping()
  45858. },
  45859. syncWith: function(e) {
  45860. return this.time = e.time,
  45861. this.timeScale = e.timeScale,
  45862. this.stopWarping()
  45863. },
  45864. halt: function(e) {
  45865. return this.warp(this._currentTimeScale, 0, e)
  45866. },
  45867. warp: function(e, t, i) {
  45868. var n = this._mixer
  45869. , r = n.time
  45870. , o = this._timeScaleInterpolant
  45871. , a = this.timeScale;
  45872. null === o && (o = n._lendControlInterpolant(),
  45873. this._timeScaleInterpolant = o);
  45874. var s = o.parameterPositions
  45875. , l = o.sampleValues;
  45876. return s[0] = r,
  45877. s[1] = r + i,
  45878. l[0] = e / a,
  45879. l[1] = t / a,
  45880. this
  45881. },
  45882. stopWarping: function() {
  45883. var e = this._timeScaleInterpolant;
  45884. return null !== e && (this._timeScaleInterpolant = null,
  45885. this._mixer._takeBackControlInterpolant(e)),
  45886. this
  45887. },
  45888. getMixer: function() {
  45889. return this._mixer
  45890. },
  45891. getClip: function() {
  45892. return this._clip
  45893. },
  45894. getRoot: function() {
  45895. return this._localRoot || this._mixer._root
  45896. },
  45897. _update: function(e, t, i, n) {
  45898. var r = this._startTime;
  45899. if (null !== r) {
  45900. var o = (e - r) * i;
  45901. if (o < 0 || 0 === i)
  45902. return;
  45903. this._startTime = null,
  45904. t = i * o
  45905. }
  45906. t *= this._updateTimeScale(e);
  45907. var a = this._updateTime(t)
  45908. , s = this._updateWeight(e);
  45909. if (s > 0)
  45910. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45911. l[h].evaluate(a),
  45912. c[h].accumulate(n, s)
  45913. },
  45914. _updateWeight: function(e) {
  45915. var t = 0;
  45916. if (this.enabled) {
  45917. t = this.weight;
  45918. var i = this._weightInterpolant;
  45919. if (null !== i) {
  45920. var n = i.evaluate(e)[0];
  45921. t *= n,
  45922. e > i.parameterPositions[1] && (this.stopFading(),
  45923. 0 === n && (this.enabled = !1))
  45924. }
  45925. }
  45926. return this._effectiveWeight = t,
  45927. t
  45928. },
  45929. _updateTimeScale: function(e) {
  45930. var t = 0;
  45931. if (!this.paused) {
  45932. t = this.timeScale;
  45933. var i = this._timeScaleInterpolant;
  45934. if (null !== i) {
  45935. var n = i.evaluate(e)[0];
  45936. t *= n,
  45937. e > i.parameterPositions[1] && (this.stopWarping(),
  45938. 0 === t ? this.pause = !0 : this.timeScale = t)
  45939. }
  45940. }
  45941. return this._effectiveTimeScale = t,
  45942. t
  45943. },
  45944. _updateTime: function(e) {
  45945. var t = this.time + e;
  45946. if (0 === e)
  45947. return t;
  45948. var i = this._clip.duration
  45949. , r = this.loop
  45950. , o = this._loopCount
  45951. , a = !1;
  45952. switch (r) {
  45953. case n.LoopOnce:
  45954. if (o === -1 && (this.loopCount = 0,
  45955. this._setEndings(!0, !0, !1)),
  45956. t >= i)
  45957. t = i;
  45958. else {
  45959. if (!(t < 0))
  45960. break;
  45961. t = 0
  45962. }
  45963. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45964. this._mixer.dispatchEvent({
  45965. type: "finished",
  45966. action: this,
  45967. direction: e < 0 ? -1 : 1
  45968. });
  45969. break;
  45970. case n.LoopPingPong:
  45971. a = !0;
  45972. case n.LoopRepeat:
  45973. if (o === -1 && (e > 0 ? (o = 0,
  45974. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45975. t >= i || t < 0) {
  45976. var s = Math.floor(t / i);
  45977. t -= i * s,
  45978. o += Math.abs(s);
  45979. var l = this.repetitions - o;
  45980. if (l < 0) {
  45981. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45982. t = e > 0 ? i : 0,
  45983. this._mixer.dispatchEvent({
  45984. type: "finished",
  45985. action: this,
  45986. direction: e > 0 ? 1 : -1
  45987. });
  45988. break
  45989. }
  45990. if (0 === l) {
  45991. var c = e < 0;
  45992. this._setEndings(c, !c, a)
  45993. } else
  45994. this._setEndings(!1, !1, a);
  45995. this._loopCount = o,
  45996. this._mixer.dispatchEvent({
  45997. type: "loop",
  45998. action: this,
  45999. loopDelta: s
  46000. })
  46001. }
  46002. if (r === n.LoopPingPong && 1 === (1 & o))
  46003. return this.time = t,
  46004. i - t
  46005. }
  46006. return this.time = t,
  46007. t
  46008. },
  46009. _setEndings: function(e, t, i) {
  46010. var r = this._interpolantSettings;
  46011. i ? (r.endingStart = n.ZeroSlopeEnding,
  46012. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46013. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46014. },
  46015. _scheduleFading: function(e, t, i) {
  46016. var n = this._mixer
  46017. , r = n.time
  46018. , o = this._weightInterpolant;
  46019. null === o && (o = n._lendControlInterpolant(),
  46020. this._weightInterpolant = o);
  46021. var a = o.parameterPositions
  46022. , s = o.sampleValues;
  46023. return a[0] = r,
  46024. s[0] = t,
  46025. a[1] = r + e,
  46026. s[1] = i,
  46027. this
  46028. }
  46029. },
  46030. Object.assign(n.AnimationMixer.prototype, {
  46031. _bindAction: function(e, t) {
  46032. var i = e._localRoot || this._root
  46033. , r = e._clip.tracks
  46034. , o = r.length
  46035. , a = e._propertyBindings
  46036. , s = e._interpolants
  46037. , l = i.uuid
  46038. , c = this._bindingsByRootAndName
  46039. , h = c[l];
  46040. void 0 === h && (h = {},
  46041. c[l] = h);
  46042. for (var u = 0; u !== o; ++u) {
  46043. var d = r[u]
  46044. , p = d.name
  46045. , f = h[p];
  46046. if (void 0 !== f)
  46047. a[u] = f;
  46048. else {
  46049. if (f = a[u],
  46050. void 0 !== f) {
  46051. null === f._cacheIndex && (++f.referenceCount,
  46052. this._addInactiveBinding(f, l, p));
  46053. continue
  46054. }
  46055. var g = t && t._propertyBindings[u].binding.parsedPath;
  46056. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46057. ++f.referenceCount,
  46058. this._addInactiveBinding(f, l, p),
  46059. a[u] = f
  46060. }
  46061. s[u].resultBuffer = f.buffer
  46062. }
  46063. },
  46064. _activateAction: function(e) {
  46065. if (!this._isActiveAction(e)) {
  46066. if (null === e._cacheIndex) {
  46067. var t = (e._localRoot || this._root).uuid
  46068. , i = e._clip.name
  46069. , n = this._actionsByClip[i];
  46070. this._bindAction(e, n && n.knownActions[0]),
  46071. this._addInactiveAction(e, i, t)
  46072. }
  46073. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46074. var s = r[o];
  46075. 0 === s.useCount++ && (this._lendBinding(s),
  46076. s.saveOriginalState())
  46077. }
  46078. this._lendAction(e)
  46079. }
  46080. },
  46081. _deactivateAction: function(e) {
  46082. if (this._isActiveAction(e)) {
  46083. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46084. var r = t[i];
  46085. 0 === --r.useCount && (r.restoreOriginalState(),
  46086. this._takeBackBinding(r))
  46087. }
  46088. this._takeBackAction(e)
  46089. }
  46090. },
  46091. _initMemoryManager: function() {
  46092. this._actions = [],
  46093. this._nActiveActions = 0,
  46094. this._actionsByClip = {},
  46095. this._bindings = [],
  46096. this._nActiveBindings = 0,
  46097. this._bindingsByRootAndName = {},
  46098. this._controlInterpolants = [],
  46099. this._nActiveControlInterpolants = 0;
  46100. var e = this;
  46101. this.stats = {
  46102. actions: {
  46103. get total() {
  46104. return e._actions.length
  46105. },
  46106. get inUse() {
  46107. return e._nActiveActions
  46108. }
  46109. },
  46110. bindings: {
  46111. get total() {
  46112. return e._bindings.length
  46113. },
  46114. get inUse() {
  46115. return e._nActiveBindings
  46116. }
  46117. },
  46118. controlInterpolants: {
  46119. get total() {
  46120. return e._controlInterpolants.length
  46121. },
  46122. get inUse() {
  46123. return e._nActiveControlInterpolants
  46124. }
  46125. }
  46126. }
  46127. },
  46128. _isActiveAction: function(e) {
  46129. var t = e._cacheIndex;
  46130. return null !== t && t < this._nActiveActions
  46131. },
  46132. _addInactiveAction: function(e, t, i) {
  46133. var n = this._actions
  46134. , r = this._actionsByClip
  46135. , o = r[t];
  46136. if (void 0 === o)
  46137. o = {
  46138. knownActions: [e],
  46139. actionByRoot: {}
  46140. },
  46141. e._byClipCacheIndex = 0,
  46142. r[t] = o;
  46143. else {
  46144. var a = o.knownActions;
  46145. e._byClipCacheIndex = a.length,
  46146. a.push(e)
  46147. }
  46148. e._cacheIndex = n.length,
  46149. n.push(e),
  46150. o.actionByRoot[i] = e
  46151. },
  46152. _removeInactiveAction: function(e) {
  46153. var t = this._actions
  46154. , i = t[t.length - 1]
  46155. , n = e._cacheIndex;
  46156. i._cacheIndex = n,
  46157. t[n] = i,
  46158. t.pop(),
  46159. e._cacheIndex = null;
  46160. var r = e._clip.name
  46161. , o = this._actionsByClip
  46162. , a = o[r]
  46163. , s = a.knownActions
  46164. , l = s[s.length - 1]
  46165. , c = e._byClipCacheIndex;
  46166. l._byClipCacheIndex = c,
  46167. s[c] = l,
  46168. s.pop(),
  46169. e._byClipCacheIndex = null;
  46170. var h = a.actionByRoot
  46171. , u = (t._localRoot || this._root).uuid;
  46172. delete h[u],
  46173. 0 === s.length && delete o[r],
  46174. this._removeInactiveBindingsForAction(e)
  46175. },
  46176. _removeInactiveBindingsForAction: function(e) {
  46177. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46178. var r = t[i];
  46179. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46180. }
  46181. },
  46182. _lendAction: function(e) {
  46183. var t = this._actions
  46184. , i = e._cacheIndex
  46185. , n = this._nActiveActions++
  46186. , r = t[n];
  46187. e._cacheIndex = n,
  46188. t[n] = e,
  46189. r._cacheIndex = i,
  46190. t[i] = r
  46191. },
  46192. _takeBackAction: function(e) {
  46193. var t = this._actions
  46194. , i = e._cacheIndex
  46195. , n = --this._nActiveActions
  46196. , r = t[n];
  46197. e._cacheIndex = n,
  46198. t[n] = e,
  46199. r._cacheIndex = i,
  46200. t[i] = r
  46201. },
  46202. _addInactiveBinding: function(e, t, i) {
  46203. var n = this._bindingsByRootAndName
  46204. , r = n[t]
  46205. , o = this._bindings;
  46206. void 0 === r && (r = {},
  46207. n[t] = r),
  46208. r[i] = e,
  46209. e._cacheIndex = o.length,
  46210. o.push(e)
  46211. },
  46212. _removeInactiveBinding: function(e) {
  46213. var t = this._bindings
  46214. , i = e.binding
  46215. , n = i.rootNode.uuid
  46216. , r = i.path
  46217. , o = this._bindingsByRootAndName
  46218. , a = o[n]
  46219. , s = t[t.length - 1]
  46220. , l = e._cacheIndex;
  46221. s._cacheIndex = l,
  46222. t[l] = s,
  46223. t.pop(),
  46224. delete a[r];
  46225. e: {
  46226. for (var c in a)
  46227. break e;
  46228. delete o[n]
  46229. }
  46230. },
  46231. _lendBinding: function(e) {
  46232. var t = this._bindings
  46233. , i = e._cacheIndex
  46234. , n = this._nActiveBindings++
  46235. , r = t[n];
  46236. e._cacheIndex = n,
  46237. t[n] = e,
  46238. r._cacheIndex = i,
  46239. t[i] = r
  46240. },
  46241. _takeBackBinding: function(e) {
  46242. var t = this._bindings
  46243. , i = e._cacheIndex
  46244. , n = --this._nActiveBindings
  46245. , r = t[n];
  46246. e._cacheIndex = n,
  46247. t[n] = e,
  46248. r._cacheIndex = i,
  46249. t[i] = r
  46250. },
  46251. _lendControlInterpolant: function() {
  46252. var e = this._controlInterpolants
  46253. , t = this._nActiveControlInterpolants++
  46254. , i = e[t];
  46255. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46256. i.__cacheIndex = t,
  46257. e[t] = i),
  46258. i
  46259. },
  46260. _takeBackControlInterpolant: function(e) {
  46261. var t = this._controlInterpolants
  46262. , i = e.__cacheIndex
  46263. , n = --this._nActiveControlInterpolants
  46264. , r = t[n];
  46265. e.__cacheIndex = n,
  46266. t[n] = e,
  46267. r.__cacheIndex = i,
  46268. t[i] = r
  46269. },
  46270. _controlInterpolantsResultBuffer: new Float32Array(1)
  46271. }),
  46272. n.AnimationObjectGroup = function(e) {
  46273. this.uuid = n.Math.generateUUID(),
  46274. this._objects = Array.prototype.slice.call(arguments),
  46275. this.nCachedObjects_ = 0;
  46276. var t = {};
  46277. this._indicesByUUID = t;
  46278. for (var i = 0, r = arguments.length; i !== r; ++i)
  46279. t[arguments[i].uuid] = i;
  46280. this._paths = [],
  46281. this._parsedPaths = [],
  46282. this._bindings = [],
  46283. this._bindingsIndicesByPath = {};
  46284. var o = this;
  46285. this.stats = {
  46286. objects: {
  46287. get total() {
  46288. return o._objects.length
  46289. },
  46290. get inUse() {
  46291. return this.total - o.nCachedObjects_
  46292. }
  46293. },
  46294. get bindingsPerObject() {
  46295. return o._bindings.length
  46296. }
  46297. }
  46298. }
  46299. ,
  46300. n.AnimationObjectGroup.prototype = {
  46301. constructor: n.AnimationObjectGroup,
  46302. add: function(e) {
  46303. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46304. var d = arguments[h]
  46305. , p = d.uuid
  46306. , f = o[p];
  46307. if (void 0 === f) {
  46308. f = i++,
  46309. o[p] = f,
  46310. t.push(d);
  46311. for (var g = 0, m = c; g !== m; ++g)
  46312. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46313. } else if (f < r) {
  46314. var v = t[f]
  46315. , A = --r
  46316. , y = t[A];
  46317. o[y.uuid] = f,
  46318. t[f] = y,
  46319. o[p] = A,
  46320. t[A] = d;
  46321. for (var g = 0, m = c; g !== m; ++g) {
  46322. var C = l[g]
  46323. , I = C[A]
  46324. , E = C[f];
  46325. C[f] = I,
  46326. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46327. C[A] = E
  46328. }
  46329. } else
  46330. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46331. }
  46332. this.nCachedObjects_ = r
  46333. },
  46334. remove: function(e) {
  46335. for (var t = this._objects, i = (t.length,
  46336. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46337. var l = arguments[a]
  46338. , c = l.uuid
  46339. , h = n[c];
  46340. if (void 0 !== h && h >= i) {
  46341. var u = i++
  46342. , d = t[u];
  46343. n[d.uuid] = h,
  46344. t[h] = d,
  46345. n[c] = u,
  46346. t[u] = l;
  46347. for (var p = 0, f = o; p !== f; ++p) {
  46348. var g = r[p]
  46349. , m = g[u]
  46350. , v = g[h];
  46351. g[h] = m,
  46352. g[u] = v
  46353. }
  46354. }
  46355. }
  46356. this.nCachedObjects_ = i
  46357. },
  46358. uncache: function(e) {
  46359. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46360. var c = arguments[s]
  46361. , h = c.uuid
  46362. , u = r[h];
  46363. if (void 0 !== u)
  46364. if (delete r[h],
  46365. u < n) {
  46366. var d = --n
  46367. , p = t[d]
  46368. , f = --i
  46369. , g = t[f];
  46370. r[p.uuid] = u,
  46371. t[u] = p,
  46372. r[g.uuid] = d,
  46373. t[d] = g,
  46374. t.pop();
  46375. for (var m = 0, v = a; m !== v; ++m) {
  46376. var A = o[m]
  46377. , y = A[d]
  46378. , C = A[f];
  46379. A[u] = y,
  46380. A[d] = C,
  46381. A.pop()
  46382. }
  46383. } else {
  46384. var f = --i
  46385. , g = t[f];
  46386. r[g.uuid] = u,
  46387. t[u] = g,
  46388. t.pop();
  46389. for (var m = 0, v = a; m !== v; ++m) {
  46390. var A = o[m];
  46391. A[u] = A[f],
  46392. A.pop()
  46393. }
  46394. }
  46395. }
  46396. this.nCachedObjects_ = n
  46397. },
  46398. subscribe_: function(e, t) {
  46399. var i = this._bindingsIndicesByPath
  46400. , r = i[e]
  46401. , o = this._bindings;
  46402. if (void 0 !== r)
  46403. return o[r];
  46404. var a = this._paths
  46405. , s = this._parsedPaths
  46406. , l = this._objects
  46407. , c = l.length
  46408. , h = this.nCachedObjects_
  46409. , u = new Array(c);
  46410. r = o.length,
  46411. i[e] = r,
  46412. a.push(e),
  46413. s.push(t),
  46414. o.push(u);
  46415. for (var d = h, p = l.length; d !== p; ++d) {
  46416. var f = l[d];
  46417. u[d] = new n.PropertyBinding(f,e,t)
  46418. }
  46419. return u
  46420. },
  46421. unsubscribe_: function(e) {
  46422. var t = this._bindingsIndicesByPath
  46423. , i = t[e];
  46424. if (void 0 !== i) {
  46425. var n = this._paths
  46426. , r = this._parsedPaths
  46427. , o = this._bindings
  46428. , a = o.length - 1
  46429. , s = o[a]
  46430. , l = e[a];
  46431. t[l] = i,
  46432. o[i] = s,
  46433. o.pop(),
  46434. r[i] = r[a],
  46435. r.pop(),
  46436. n[i] = n[a],
  46437. n.pop()
  46438. }
  46439. }
  46440. },
  46441. n.AnimationUtils = {
  46442. arraySlice: function(e, t, i) {
  46443. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46444. },
  46445. convertArray: function(e, t, i) {
  46446. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46447. },
  46448. isTypedArray: function(e) {
  46449. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46450. },
  46451. getKeyframeOrder: function(e) {
  46452. function t(t, i) {
  46453. return e[t] - e[i]
  46454. }
  46455. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46456. n[r] = r;
  46457. return n.sort(t),
  46458. n
  46459. },
  46460. sortedArray: function(e, t, i) {
  46461. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46462. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46463. r[a++] = e[s + l];
  46464. return r
  46465. },
  46466. flattenJSON: function(e, t, i, n) {
  46467. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46468. o = e[r++];
  46469. if (void 0 !== o) {
  46470. var a = o[n];
  46471. if (void 0 !== a)
  46472. if (Array.isArray(a)) {
  46473. do
  46474. a = o[n],
  46475. void 0 !== a && (t.push(o.time),
  46476. i.push.apply(i, a)),
  46477. o = e[r++];
  46478. while (void 0 !== o)
  46479. } else if (void 0 !== a.toArray) {
  46480. do
  46481. a = o[n],
  46482. void 0 !== a && (t.push(o.time),
  46483. a.toArray(i, i.length)),
  46484. o = e[r++];
  46485. while (void 0 !== o)
  46486. } else
  46487. do
  46488. a = o[n],
  46489. void 0 !== a && (t.push(o.time),
  46490. i.push(a)),
  46491. o = e[r++];
  46492. while (void 0 !== o)
  46493. }
  46494. }
  46495. },
  46496. n.KeyframeTrack = function(e, t, i, r) {
  46497. if (void 0 === e)
  46498. throw new Error("track name is undefined");
  46499. if (void 0 === t || 0 === t.length)
  46500. throw new Error("no keyframes in track named " + e);
  46501. this.name = e,
  46502. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46503. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46504. this.setInterpolation(r || this.DefaultInterpolation),
  46505. this.validate(),
  46506. this.optimize()
  46507. }
  46508. ,
  46509. n.KeyframeTrack.prototype = {
  46510. constructor: n.KeyframeTrack,
  46511. TimeBufferType: Float32Array,
  46512. ValueBufferType: Float32Array,
  46513. DefaultInterpolation: n.InterpolateLinear,
  46514. InterpolantFactoryMethodDiscrete: function(e) {
  46515. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46516. },
  46517. InterpolantFactoryMethodLinear: function(e) {
  46518. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46519. },
  46520. InterpolantFactoryMethodSmooth: function(e) {
  46521. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46522. },
  46523. setInterpolation: function(e) {
  46524. var t = void 0;
  46525. switch (e) {
  46526. case n.InterpolateDiscrete:
  46527. t = this.InterpolantFactoryMethodDiscrete;
  46528. break;
  46529. case n.InterpolateLinear:
  46530. t = this.InterpolantFactoryMethodLinear;
  46531. break;
  46532. case n.InterpolateSmooth:
  46533. t = this.InterpolantFactoryMethodSmooth
  46534. }
  46535. if (void 0 === t) {
  46536. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46537. if (void 0 === this.createInterpolant) {
  46538. if (e === this.DefaultInterpolation)
  46539. throw new Error(i);
  46540. this.setInterpolation(this.DefaultInterpolation)
  46541. }
  46542. return void console.warn(i)
  46543. }
  46544. this.createInterpolant = t
  46545. },
  46546. getInterpolation: function() {
  46547. switch (this.createInterpolant) {
  46548. case this.InterpolantFactoryMethodDiscrete:
  46549. return n.InterpolateDiscrete;
  46550. case this.InterpolantFactoryMethodLinear:
  46551. return n.InterpolateLinear;
  46552. case this.InterpolantFactoryMethodSmooth:
  46553. return n.InterpolateSmooth
  46554. }
  46555. },
  46556. getValueSize: function() {
  46557. return this.values.length / this.times.length
  46558. },
  46559. shift: function(e) {
  46560. if (0 !== e)
  46561. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46562. t[i] += e;
  46563. return this
  46564. },
  46565. scale: function(e) {
  46566. if (1 !== e)
  46567. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46568. t[i] *= e;
  46569. return this
  46570. },
  46571. trim: function(e, t) {
  46572. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46573. ++o;
  46574. for (; a !== -1 && i[a] > t; )
  46575. --a;
  46576. if (++a,
  46577. 0 !== o || a !== r) {
  46578. o >= a && (a = Math.max(a, 1),
  46579. o = a - 1);
  46580. var s = this.getValueSize();
  46581. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46582. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46583. }
  46584. return this
  46585. },
  46586. validate: function() {
  46587. var e = !0
  46588. , t = this.getValueSize();
  46589. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46590. e = !1);
  46591. var i = this.times
  46592. , r = this.values
  46593. , o = i.length;
  46594. 0 === o && (console.error("track is empty", this),
  46595. e = !1);
  46596. for (var a = null, s = 0; s !== o; s++) {
  46597. var l = i[s];
  46598. if ("number" == typeof l && isNaN(l)) {
  46599. console.error("time is not a valid number", this, s, l),
  46600. e = !1;
  46601. break
  46602. }
  46603. if (null !== a && a > l) {
  46604. console.error("out of order keys", this, s, l, a),
  46605. e = !1;
  46606. break
  46607. }
  46608. a = l
  46609. }
  46610. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46611. for (var s = 0, c = r.length; s !== c; ++s) {
  46612. var h = r[s];
  46613. if (isNaN(h)) {
  46614. console.error("value is not a valid number", this, s, h),
  46615. e = !1;
  46616. break
  46617. }
  46618. }
  46619. return e
  46620. },
  46621. optimize: function() {
  46622. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46623. var s = !1
  46624. , l = e[o]
  46625. , c = e[o + 1];
  46626. if (l !== c && (1 !== o || l !== l[0]))
  46627. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46628. var f = t[h + p];
  46629. if (f !== t[u + p] || f !== t[d + p]) {
  46630. s = !0;
  46631. break
  46632. }
  46633. }
  46634. if (s) {
  46635. if (o !== r) {
  46636. e[r] = e[o];
  46637. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46638. t[m + p] = t[g + p]
  46639. }
  46640. ++r
  46641. }
  46642. }
  46643. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46644. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46645. this
  46646. }
  46647. },
  46648. Object.assign(n.KeyframeTrack, {
  46649. parse: function(e) {
  46650. if (void 0 === e.type)
  46651. throw new Error("track type undefined, can not parse");
  46652. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46653. if (void 0 === e.times) {
  46654. console.warn("legacy JSON format detected, converting");
  46655. var i = []
  46656. , r = [];
  46657. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46658. e.times = i,
  46659. e.values = r
  46660. }
  46661. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46662. },
  46663. toJSON: function(e) {
  46664. var t, i = e.constructor;
  46665. if (void 0 !== i.toJSON)
  46666. t = i.toJSON(e);
  46667. else {
  46668. t = {
  46669. name: e.name,
  46670. times: n.AnimationUtils.convertArray(e.times, Array),
  46671. values: n.AnimationUtils.convertArray(e.values, Array)
  46672. };
  46673. var r = e.getInterpolation();
  46674. r !== e.DefaultInterpolation && (t.interpolation = r)
  46675. }
  46676. return t.type = e.ValueTypeName,
  46677. t
  46678. },
  46679. _getTrackTypeForValueTypeName: function(e) {
  46680. switch (e.toLowerCase()) {
  46681. case "scalar":
  46682. case "double":
  46683. case "float":
  46684. case "number":
  46685. case "integer":
  46686. return n.NumberKeyframeTrack;
  46687. case "vector":
  46688. case "vector2":
  46689. case "vector3":
  46690. case "vector4":
  46691. return n.VectorKeyframeTrack;
  46692. case "color":
  46693. return n.ColorKeyframeTrack;
  46694. case "quaternion":
  46695. return n.QuaternionKeyframeTrack;
  46696. case "bool":
  46697. case "boolean":
  46698. return n.BooleanKeyframeTrack;
  46699. case "string":
  46700. return n.StringKeyframeTrack
  46701. }
  46702. throw new Error("Unsupported typeName: " + e)
  46703. }
  46704. }),
  46705. n.PropertyBinding = function(e, t, i) {
  46706. this.path = t,
  46707. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46708. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46709. this.rootNode = e
  46710. }
  46711. ,
  46712. n.PropertyBinding.prototype = {
  46713. constructor: n.PropertyBinding,
  46714. getValue: function(e, t) {
  46715. this.bind(),
  46716. this.getValue(e, t)
  46717. },
  46718. setValue: function(e, t) {
  46719. this.bind(),
  46720. this.setValue(e, t)
  46721. },
  46722. bind: function() {
  46723. var e = this.node
  46724. , t = this.parsedPath
  46725. , i = t.objectName
  46726. , r = t.propertyName
  46727. , o = t.propertyIndex;
  46728. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46729. this.node = e),
  46730. this.getValue = this._getValue_unavailable,
  46731. this.setValue = this._setValue_unavailable,
  46732. !e)
  46733. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46734. if (i) {
  46735. var a = t.objectIndex;
  46736. switch (i) {
  46737. case "materials":
  46738. if (!e.material)
  46739. return void console.error(" can not bind to material as node does not have a material", this);
  46740. if (!e.material.materials)
  46741. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46742. e = e.material.materials;
  46743. break;
  46744. case "bones":
  46745. if (!e.skeleton)
  46746. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46747. e = e.skeleton.bones;
  46748. for (var s = 0; s < e.length; s++)
  46749. if (e[s].name === a) {
  46750. a = s;
  46751. break
  46752. }
  46753. break;
  46754. default:
  46755. if (void 0 === e[i])
  46756. return void console.error(" can not bind to objectName of node, undefined", this);
  46757. e = e[i]
  46758. }
  46759. if (void 0 !== a) {
  46760. if (void 0 === e[a])
  46761. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46762. e = e[a]
  46763. }
  46764. }
  46765. var l = e[r];
  46766. if (!l) {
  46767. var c = t.nodeName;
  46768. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46769. }
  46770. var h = this.Versioning.None;
  46771. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46772. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46773. this.targetObject = e);
  46774. var u = this.BindingType.Direct;
  46775. if (void 0 !== o) {
  46776. if ("morphTargetInfluences" === r) {
  46777. if (!e.geometry)
  46778. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46779. if (!e.geometry.morphTargets)
  46780. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46781. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46782. if (e.geometry.morphTargets[s].name === o) {
  46783. o = s;
  46784. break
  46785. }
  46786. }
  46787. u = this.BindingType.ArrayElement,
  46788. this.resolvedProperty = l,
  46789. this.propertyIndex = o
  46790. } else
  46791. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46792. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46793. this.resolvedProperty = l) : this.propertyName = r;
  46794. this.getValue = this.GetterByBindingType[u],
  46795. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46796. },
  46797. unbind: function() {
  46798. this.node = null,
  46799. this.getValue = this._getValue_unbound,
  46800. this.setValue = this._setValue_unbound
  46801. }
  46802. },
  46803. Object.assign(n.PropertyBinding.prototype, {
  46804. _getValue_unavailable: function() {},
  46805. _setValue_unavailable: function() {},
  46806. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46807. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46808. BindingType: {
  46809. Direct: 0,
  46810. EntireArray: 1,
  46811. ArrayElement: 2,
  46812. HasFromToArray: 3
  46813. },
  46814. Versioning: {
  46815. None: 0,
  46816. NeedsUpdate: 1,
  46817. MatrixWorldNeedsUpdate: 2
  46818. },
  46819. GetterByBindingType: [function(e, t) {
  46820. e[t] = this.node[this.propertyName]
  46821. }
  46822. , function(e, t) {
  46823. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46824. e[t++] = i[n]
  46825. }
  46826. , function(e, t) {
  46827. e[t] = this.resolvedProperty[this.propertyIndex]
  46828. }
  46829. , function(e, t) {
  46830. this.resolvedProperty.toArray(e, t)
  46831. }
  46832. ],
  46833. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46834. this.node[this.propertyName] = e[t]
  46835. }
  46836. , function(e, t) {
  46837. this.node[this.propertyName] = e[t],
  46838. this.targetObject.needsUpdate = !0
  46839. }
  46840. , function(e, t) {
  46841. this.node[this.propertyName] = e[t],
  46842. this.targetObject.matrixWorldNeedsUpdate = !0
  46843. }
  46844. ], [function(e, t) {
  46845. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46846. i[n] = e[t++]
  46847. }
  46848. , function(e, t) {
  46849. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46850. i[n] = e[t++];
  46851. this.targetObject.needsUpdate = !0
  46852. }
  46853. , function(e, t) {
  46854. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46855. i[n] = e[t++];
  46856. this.targetObject.matrixWorldNeedsUpdate = !0
  46857. }
  46858. ], [function(e, t) {
  46859. this.resolvedProperty[this.propertyIndex] = e[t]
  46860. }
  46861. , function(e, t) {
  46862. this.resolvedProperty[this.propertyIndex] = e[t],
  46863. this.targetObject.needsUpdate = !0
  46864. }
  46865. , function(e, t) {
  46866. this.resolvedProperty[this.propertyIndex] = e[t],
  46867. this.targetObject.matrixWorldNeedsUpdate = !0
  46868. }
  46869. ], [function(e, t) {
  46870. this.resolvedProperty.fromArray(e, t)
  46871. }
  46872. , function(e, t) {
  46873. this.resolvedProperty.fromArray(e, t),
  46874. this.targetObject.needsUpdate = !0
  46875. }
  46876. , function(e, t) {
  46877. this.resolvedProperty.fromArray(e, t),
  46878. this.targetObject.matrixWorldNeedsUpdate = !0
  46879. }
  46880. ]]
  46881. }),
  46882. n.PropertyBinding.Composite = function(e, t, i) {
  46883. var r = i || n.PropertyBinding.parseTrackName(t);
  46884. this._targetGroup = e,
  46885. this._bindings = e.subscribe_(t, r)
  46886. }
  46887. ,
  46888. n.PropertyBinding.Composite.prototype = {
  46889. constructor: n.PropertyBinding.Composite,
  46890. getValue: function(e, t) {
  46891. this.bind();
  46892. var i = this._targetGroup.nCachedObjects_
  46893. , n = this._bindings[i];
  46894. void 0 !== n && n.getValue(e, t)
  46895. },
  46896. setValue: function(e, t) {
  46897. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46898. i[n].setValue(e, t)
  46899. },
  46900. bind: function() {
  46901. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46902. e[t].bind()
  46903. },
  46904. unbind: function() {
  46905. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46906. e[t].unbind()
  46907. }
  46908. },
  46909. n.PropertyBinding.create = function(e, t, i) {
  46910. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46911. }
  46912. ,
  46913. n.PropertyBinding.parseTrackName = function(e) {
  46914. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46915. , i = t.exec(e);
  46916. if (!i)
  46917. throw new Error("cannot parse trackName at all: " + e);
  46918. i.index === t.lastIndex && t.lastIndex++;
  46919. var n = {
  46920. nodeName: i[3],
  46921. objectName: i[5],
  46922. objectIndex: i[7],
  46923. propertyName: i[9],
  46924. propertyIndex: i[11]
  46925. };
  46926. if (null === n.propertyName || 0 === n.propertyName.length)
  46927. throw new Error("can not parse propertyName from trackName: " + e);
  46928. return n
  46929. }
  46930. ,
  46931. n.PropertyBinding.findNode = function(e, t) {
  46932. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46933. return e;
  46934. if (e.skeleton) {
  46935. var i = function(e) {
  46936. for (var i = 0; i < e.bones.length; i++) {
  46937. var n = e.bones[i];
  46938. if (n.name === t)
  46939. return n
  46940. }
  46941. return null
  46942. }
  46943. , n = i(e.skeleton);
  46944. if (n)
  46945. return n
  46946. }
  46947. if (e.children) {
  46948. var r = function(e) {
  46949. for (var i = 0; i < e.length; i++) {
  46950. var n = e[i];
  46951. if (n.name === t || n.uuid === t)
  46952. return n;
  46953. var o = r(n.children);
  46954. if (o)
  46955. return o
  46956. }
  46957. return null
  46958. }
  46959. , o = r(e.children);
  46960. if (o)
  46961. return o
  46962. }
  46963. return null
  46964. }
  46965. ,
  46966. n.PropertyMixer = function(e, t, i) {
  46967. this.binding = e,
  46968. this.valueSize = i;
  46969. var n, r = Float64Array;
  46970. switch (t) {
  46971. case "quaternion":
  46972. n = this._slerp;
  46973. break;
  46974. case "string":
  46975. case "bool":
  46976. r = Array,
  46977. n = this._select;
  46978. break;
  46979. default:
  46980. n = this._lerp
  46981. }
  46982. this.buffer = new r(4 * i),
  46983. this._mixBufferRegion = n,
  46984. this.cumulativeWeight = 0,
  46985. this.useCount = 0,
  46986. this.referenceCount = 0
  46987. }
  46988. ,
  46989. n.PropertyMixer.prototype = {
  46990. constructor: n.PropertyMixer,
  46991. accumulate: function(e, t) {
  46992. var i = this.buffer
  46993. , n = this.valueSize
  46994. , r = e * n + n
  46995. , o = this.cumulativeWeight;
  46996. if (0 === o) {
  46997. for (var a = 0; a !== n; ++a)
  46998. i[r + a] = i[a];
  46999. o = t
  47000. } else {
  47001. o += t;
  47002. var s = t / o;
  47003. this._mixBufferRegion(i, r, 0, s, n)
  47004. }
  47005. this.cumulativeWeight = o
  47006. },
  47007. apply: function(e) {
  47008. var t = this.valueSize
  47009. , i = this.buffer
  47010. , n = e * t + t
  47011. , r = this.cumulativeWeight
  47012. , o = this.binding;
  47013. if (this.cumulativeWeight = 0,
  47014. r < 1) {
  47015. var a = 3 * t;
  47016. this._mixBufferRegion(i, n, a, 1 - r, t)
  47017. }
  47018. for (var s = t, l = t + t; s !== l; ++s)
  47019. if (i[s] !== i[s + t]) {
  47020. o.setValue(i, n);
  47021. break
  47022. }
  47023. },
  47024. saveOriginalState: function() {
  47025. var e = this.binding
  47026. , t = this.buffer
  47027. , i = this.valueSize
  47028. , n = 3 * i;
  47029. e.getValue(t, n);
  47030. for (var r = i, o = n; r !== o; ++r)
  47031. t[r] = t[n + r % i];
  47032. this.cumulativeWeight = 0
  47033. },
  47034. restoreOriginalState: function() {
  47035. var e = 3 * this.valueSize;
  47036. this.binding.setValue(this.buffer, e)
  47037. },
  47038. _select: function(e, t, i, n, r) {
  47039. if (n >= .5)
  47040. for (var o = 0; o !== r; ++o)
  47041. e[t + o] = e[i + o]
  47042. },
  47043. _slerp: function(e, t, i, r, o) {
  47044. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47045. },
  47046. _lerp: function(e, t, i, n, r) {
  47047. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47048. var s = t + a;
  47049. e[s] = e[s] * o + e[i + a] * n
  47050. }
  47051. }
  47052. },
  47053. n.BooleanKeyframeTrack = function(e, t, i) {
  47054. n.KeyframeTrack.call(this, e, t, i)
  47055. }
  47056. ,
  47057. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47058. constructor: n.BooleanKeyframeTrack,
  47059. ValueTypeName: "bool",
  47060. ValueBufferType: Array,
  47061. DefaultInterpolation: n.IntepolateDiscrete,
  47062. InterpolantFactoryMethodLinear: void 0,
  47063. InterpolantFactoryMethodSmooth: void 0
  47064. }),
  47065. n.NumberKeyframeTrack = function(e, t, i, r) {
  47066. n.KeyframeTrack.call(this, e, t, i, r)
  47067. }
  47068. ,
  47069. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47070. constructor: n.NumberKeyframeTrack,
  47071. ValueTypeName: "number"
  47072. }),
  47073. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47074. n.KeyframeTrack.call(this, e, t, i, r)
  47075. }
  47076. ,
  47077. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47078. constructor: n.QuaternionKeyframeTrack,
  47079. ValueTypeName: "quaternion",
  47080. DefaultInterpolation: n.InterpolateLinear,
  47081. InterpolantFactoryMethodLinear: function(e) {
  47082. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47083. },
  47084. InterpolantFactoryMethodSmooth: void 0
  47085. }),
  47086. n.StringKeyframeTrack = function(e, t, i, r) {
  47087. n.KeyframeTrack.call(this, e, t, i, r)
  47088. }
  47089. ,
  47090. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47091. constructor: n.StringKeyframeTrack,
  47092. ValueTypeName: "string",
  47093. ValueBufferType: Array,
  47094. DefaultInterpolation: n.IntepolateDiscrete,
  47095. InterpolantFactoryMethodLinear: void 0,
  47096. InterpolantFactoryMethodSmooth: void 0
  47097. }),
  47098. n.VectorKeyframeTrack = function(e, t, i, r) {
  47099. n.KeyframeTrack.call(this, e, t, i, r)
  47100. }
  47101. ,
  47102. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47103. constructor: n.VectorKeyframeTrack,
  47104. ValueTypeName: "vector"
  47105. }),
  47106. n.Audio = function(e) {
  47107. n.Object3D.call(this),
  47108. this.type = "Audio",
  47109. this.context = e.context,
  47110. this.source = this.context.createBufferSource(),
  47111. this.source.onended = this.onEnded.bind(this),
  47112. this.gain = this.context.createGain(),
  47113. this.gain.connect(e.getInput()),
  47114. this.autoplay = !1,
  47115. this.startTime = 0,
  47116. this.playbackRate = 1,
  47117. this.isPlaying = !1,
  47118. this.hasPlaybackControl = !0,
  47119. this.sourceType = "empty",
  47120. this.filter = null
  47121. }
  47122. ,
  47123. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47124. n.Audio.prototype.constructor = n.Audio,
  47125. n.Audio.prototype.getOutput = function() {
  47126. return this.gain
  47127. }
  47128. ,
  47129. n.Audio.prototype.load = function(e) {
  47130. var t = new n.AudioBuffer(this.context);
  47131. return t.load(e),
  47132. this.setBuffer(t),
  47133. this
  47134. }
  47135. ,
  47136. n.Audio.prototype.setNodeSource = function(e) {
  47137. return this.hasPlaybackControl = !1,
  47138. this.sourceType = "audioNode",
  47139. this.source = e,
  47140. this.connect(),
  47141. this
  47142. }
  47143. ,
  47144. n.Audio.prototype.setBuffer = function(e) {
  47145. var t = this;
  47146. return e.onReady(function(e) {
  47147. t.source.buffer = e,
  47148. t.sourceType = "buffer",
  47149. t.autoplay && t.play()
  47150. }),
  47151. this
  47152. }
  47153. ,
  47154. n.Audio.prototype.play = function() {
  47155. if (this.isPlaying === !0)
  47156. return void console.warn("THREE.Audio: Audio is already playing.");
  47157. if (this.hasPlaybackControl === !1)
  47158. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47159. var e = this.context.createBufferSource();
  47160. e.buffer = this.source.buffer,
  47161. e.loop = this.source.loop,
  47162. e.onended = this.source.onended,
  47163. e.start(0, this.startTime),
  47164. e.playbackRate.value = this.playbackRate,
  47165. this.isPlaying = !0,
  47166. this.source = e,
  47167. this.connect()
  47168. }
  47169. ,
  47170. n.Audio.prototype.pause = function() {
  47171. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47172. void (this.startTime = this.context.currentTime))
  47173. }
  47174. ,
  47175. n.Audio.prototype.stop = function() {
  47176. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47177. void (this.startTime = 0))
  47178. }
  47179. ,
  47180. n.Audio.prototype.connect = function() {
  47181. null !== this.filter ? (this.source.connect(this.filter),
  47182. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47183. }
  47184. ,
  47185. n.Audio.prototype.disconnect = function() {
  47186. null !== this.filter ? (this.source.disconnect(this.filter),
  47187. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47188. }
  47189. ,
  47190. n.Audio.prototype.getFilter = function() {
  47191. return this.filter
  47192. }
  47193. ,
  47194. n.Audio.prototype.setFilter = function(e) {
  47195. void 0 === e && (e = null),
  47196. this.isPlaying === !0 ? (this.disconnect(),
  47197. this.filter = e,
  47198. this.connect()) : this.filter = e
  47199. }
  47200. ,
  47201. n.Audio.prototype.setPlaybackRate = function(e) {
  47202. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47203. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47204. }
  47205. ,
  47206. n.Audio.prototype.getPlaybackRate = function() {
  47207. return this.playbackRate
  47208. }
  47209. ,
  47210. n.Audio.prototype.onEnded = function() {
  47211. this.isPlaying = !1
  47212. }
  47213. ,
  47214. n.Audio.prototype.setLoop = function(e) {
  47215. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47216. }
  47217. ,
  47218. n.Audio.prototype.getLoop = function() {
  47219. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47220. !1) : this.source.loop
  47221. }
  47222. ,
  47223. n.Audio.prototype.setVolume = function(e) {
  47224. this.gain.gain.value = e
  47225. }
  47226. ,
  47227. n.Audio.prototype.getVolume = function() {
  47228. return this.gain.gain.value
  47229. }
  47230. ,
  47231. n.AudioAnalyser = function(e, t) {
  47232. this.analyser = e.context.createAnalyser(),
  47233. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47234. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47235. e.getOutput().connect(this.analyser)
  47236. }
  47237. ,
  47238. n.AudioAnalyser.prototype = {
  47239. constructor: n.AudioAnalyser,
  47240. getData: function() {
  47241. return this.analyser.getByteFrequencyData(this.data),
  47242. this.data
  47243. }
  47244. },
  47245. n.AudioBuffer = function(e) {
  47246. this.context = e,
  47247. this.ready = !1,
  47248. this.readyCallbacks = []
  47249. }
  47250. ,
  47251. n.AudioBuffer.prototype.load = function(e) {
  47252. var t = this
  47253. , i = new XMLHttpRequest;
  47254. return i.open("GET", e, !0),
  47255. i.responseType = "arraybuffer",
  47256. i.onload = function(e) {
  47257. t.context.decodeAudioData(this.response, function(e) {
  47258. t.buffer = e,
  47259. t.ready = !0;
  47260. for (var i = 0; i < t.readyCallbacks.length; i++)
  47261. t.readyCallbacks[i](t.buffer);
  47262. t.readyCallbacks = []
  47263. })
  47264. }
  47265. ,
  47266. i.send(),
  47267. this
  47268. }
  47269. ,
  47270. n.AudioBuffer.prototype.onReady = function(e) {
  47271. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47272. }
  47273. ,
  47274. n.PositionalAudio = function(e) {
  47275. n.Audio.call(this, e),
  47276. this.panner = this.context.createPanner(),
  47277. this.panner.connect(this.gain)
  47278. }
  47279. ,
  47280. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47281. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47282. n.PositionalAudio.prototype.getOutput = function() {
  47283. return this.panner
  47284. }
  47285. ,
  47286. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47287. this.panner.refDistance = e
  47288. }
  47289. ,
  47290. n.PositionalAudio.prototype.getRefDistance = function() {
  47291. return this.panner.refDistance
  47292. }
  47293. ,
  47294. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47295. this.panner.rolloffFactor = e
  47296. }
  47297. ,
  47298. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47299. return this.panner.rolloffFactor
  47300. }
  47301. ,
  47302. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47303. this.panner.distanceModel = e
  47304. }
  47305. ,
  47306. n.PositionalAudio.prototype.getDistanceModel = function() {
  47307. return this.panner.distanceModel
  47308. }
  47309. ,
  47310. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47311. this.panner.maxDistance = e
  47312. }
  47313. ,
  47314. n.PositionalAudio.prototype.getMaxDistance = function() {
  47315. return this.panner.maxDistance
  47316. }
  47317. ,
  47318. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47319. var e = new n.Vector3;
  47320. return function(t) {
  47321. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47322. e.setFromMatrixPosition(this.matrixWorld),
  47323. this.panner.setPosition(e.x, e.y, e.z)
  47324. }
  47325. }(),
  47326. n.AudioListener = function() {
  47327. n.Object3D.call(this),
  47328. this.type = "AudioListener",
  47329. this.context = new (window.AudioContext || window.webkitAudioContext),
  47330. this.gain = this.context.createGain(),
  47331. this.gain.connect(this.context.destination),
  47332. this.filter = null
  47333. }
  47334. ,
  47335. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47336. n.AudioListener.prototype.constructor = n.AudioListener,
  47337. n.AudioListener.prototype.getInput = function() {
  47338. return this.gain
  47339. }
  47340. ,
  47341. n.AudioListener.prototype.removeFilter = function() {
  47342. null !== this.filter && (this.gain.disconnect(this.filter),
  47343. this.filter.disconnect(this.context.destination),
  47344. this.gain.connect(this.context.destination),
  47345. this.filter = null)
  47346. }
  47347. ,
  47348. n.AudioListener.prototype.setFilter = function(e) {
  47349. null !== this.filter ? (this.gain.disconnect(this.filter),
  47350. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47351. this.filter = e,
  47352. this.gain.connect(this.filter),
  47353. this.filter.connect(this.context.destination)
  47354. }
  47355. ,
  47356. n.AudioListener.prototype.getFilter = function() {
  47357. return this.filter
  47358. }
  47359. ,
  47360. n.AudioListener.prototype.setMasterVolume = function(e) {
  47361. this.gain.gain.value = e
  47362. }
  47363. ,
  47364. n.AudioListener.prototype.getMasterVolume = function() {
  47365. return this.gain.gain.value
  47366. }
  47367. ,
  47368. n.AudioListener.prototype.updateMatrixWorld = function() {
  47369. var e = new n.Vector3
  47370. , t = new n.Quaternion
  47371. , i = new n.Vector3
  47372. , r = new n.Vector3;
  47373. return function(o) {
  47374. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47375. var a = this.context.listener
  47376. , s = this.up;
  47377. this.matrixWorld.decompose(e, t, i),
  47378. r.set(0, 0, -1).applyQuaternion(t),
  47379. a.setPosition(e.x, e.y, e.z),
  47380. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47381. }
  47382. }(),
  47383. n.Camera = function() {
  47384. n.Object3D.call(this),
  47385. this.type = "Camera",
  47386. this.matrixWorldInverse = new n.Matrix4,
  47387. this.projectionMatrix = new n.Matrix4
  47388. }
  47389. ,
  47390. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47391. n.Camera.prototype.constructor = n.Camera,
  47392. n.Camera.prototype.getWorldDirection = function() {
  47393. var e = new n.Quaternion;
  47394. return function(t) {
  47395. var i = t || new n.Vector3;
  47396. return this.getWorldQuaternion(e),
  47397. i.set(0, 0, -1).applyQuaternion(e)
  47398. }
  47399. }(),
  47400. n.Camera.prototype.lookAt = function() {
  47401. var e = new n.Matrix4;
  47402. return function(t) {
  47403. e.lookAt(this.position, t, this.up),
  47404. this.quaternion.setFromRotationMatrix(e)
  47405. }
  47406. }(),
  47407. n.Camera.prototype.clone = function() {
  47408. return (new this.constructor).copy(this)
  47409. }
  47410. ,
  47411. n.Camera.prototype.copy = function(e) {
  47412. return n.Object3D.prototype.copy.call(this, e),
  47413. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47414. this.projectionMatrix.copy(e.projectionMatrix),
  47415. this
  47416. }
  47417. ,
  47418. n.CubeCamera = function(e, t, i) {
  47419. n.Object3D.call(this),
  47420. this.type = "CubeCamera";
  47421. var r = 90
  47422. , o = 1
  47423. , a = new n.PerspectiveCamera(r,o,e,t);
  47424. a.up.set(0, -1, 0),
  47425. a.lookAt(new n.Vector3(1,0,0)),
  47426. this.add(a);
  47427. var s = new n.PerspectiveCamera(r,o,e,t);
  47428. s.up.set(0, -1, 0),
  47429. s.lookAt(new n.Vector3(-1,0,0)),
  47430. this.add(s);
  47431. var l = new n.PerspectiveCamera(r,o,e,t);
  47432. l.up.set(0, 0, 1),
  47433. l.lookAt(new n.Vector3(0,1,0)),
  47434. this.add(l);
  47435. var c = new n.PerspectiveCamera(r,o,e,t);
  47436. c.up.set(0, 0, -1),
  47437. c.lookAt(new n.Vector3(0,-1,0)),
  47438. this.add(c);
  47439. var h = new n.PerspectiveCamera(r,o,e,t);
  47440. h.up.set(0, -1, 0),
  47441. h.lookAt(new n.Vector3(0,0,1)),
  47442. this.add(h);
  47443. var u = new n.PerspectiveCamera(r,o,e,t);
  47444. u.up.set(0, -1, 0),
  47445. u.lookAt(new n.Vector3(0,0,-1)),
  47446. this.add(u);
  47447. var d = {
  47448. format: n.RGBFormat,
  47449. magFilter: n.LinearFilter,
  47450. minFilter: n.LinearFilter
  47451. };
  47452. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47453. this.updateCubeMap = function(e, t) {
  47454. null === this.parent && this.updateMatrixWorld();
  47455. var i = this.renderTarget
  47456. , n = i.texture.generateMipmaps;
  47457. i.texture.generateMipmaps = !1,
  47458. i.activeCubeFace = 0,
  47459. e.render(t, a, i),
  47460. i.activeCubeFace = 1,
  47461. e.render(t, s, i),
  47462. i.activeCubeFace = 2,
  47463. e.render(t, l, i),
  47464. i.activeCubeFace = 3,
  47465. e.render(t, c, i),
  47466. i.activeCubeFace = 4,
  47467. e.render(t, h, i),
  47468. i.texture.generateMipmaps = n,
  47469. i.activeCubeFace = 5,
  47470. e.render(t, u, i),
  47471. e.setRenderTarget(null)
  47472. }
  47473. }
  47474. ,
  47475. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47476. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47477. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47478. n.Camera.call(this),
  47479. this.type = "OrthographicCamera",
  47480. this.zoom = 1,
  47481. this.left = e,
  47482. this.right = t,
  47483. this.top = i,
  47484. this.bottom = r,
  47485. this.near = void 0 !== o ? o : .1,
  47486. this.far = void 0 !== a ? a : 2e3,
  47487. this.updateProjectionMatrix()
  47488. }
  47489. ,
  47490. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47491. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47492. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47493. var e = (this.right - this.left) / (2 * this.zoom)
  47494. , t = (this.top - this.bottom) / (2 * this.zoom)
  47495. , i = (this.right + this.left) / 2
  47496. , n = (this.top + this.bottom) / 2;
  47497. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47498. }
  47499. ,
  47500. n.OrthographicCamera.prototype.copy = function(e) {
  47501. return n.Camera.prototype.copy.call(this, e),
  47502. this.left = e.left,
  47503. this.right = e.right,
  47504. this.top = e.top,
  47505. this.bottom = e.bottom,
  47506. this.near = e.near,
  47507. this.far = e.far,
  47508. this.zoom = e.zoom,
  47509. this
  47510. }
  47511. ,
  47512. n.OrthographicCamera.prototype.toJSON = function(e) {
  47513. var t = n.Object3D.prototype.toJSON.call(this, e);
  47514. return t.object.zoom = this.zoom,
  47515. t.object.left = this.left,
  47516. t.object.right = this.right,
  47517. t.object.top = this.top,
  47518. t.object.bottom = this.bottom,
  47519. t.object.near = this.near,
  47520. t.object.far = this.far,
  47521. t
  47522. }
  47523. ,
  47524. n.PerspectiveCamera = function(e, t, i, r) {
  47525. n.Camera.call(this),
  47526. this.type = "PerspectiveCamera",
  47527. this.focalLength = 10,
  47528. this.zoom = 1,
  47529. this.fov = void 0 !== e ? e : 50,
  47530. this.aspect = void 0 !== t ? t : 1,
  47531. this.near = void 0 !== i ? i : .1,
  47532. this.far = void 0 !== r ? r : 2e3,
  47533. this.updateProjectionMatrix()
  47534. }
  47535. ,
  47536. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47537. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47538. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47539. void 0 === t && (t = 24),
  47540. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47541. this.updateProjectionMatrix()
  47542. }
  47543. ,
  47544. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47545. this.fullWidth = e,
  47546. this.fullHeight = t,
  47547. this.x = i,
  47548. this.y = n,
  47549. this.width = r,
  47550. this.height = o,
  47551. this.updateProjectionMatrix()
  47552. }
  47553. ,
  47554. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47555. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47556. if (this.fullWidth) {
  47557. var t = this.fullWidth / this.fullHeight
  47558. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47559. , r = -i
  47560. , o = t * r
  47561. , a = t * i
  47562. , s = Math.abs(a - o)
  47563. , l = Math.abs(i - r);
  47564. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47565. } else
  47566. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47567. }
  47568. ,
  47569. n.PerspectiveCamera.prototype.copy = function(e) {
  47570. return n.Camera.prototype.copy.call(this, e),
  47571. this.focalLength = e.focalLength,
  47572. this.zoom = e.zoom,
  47573. this.fov = e.fov,
  47574. this.aspect = e.aspect,
  47575. this.near = e.near,
  47576. this.far = e.far,
  47577. this
  47578. }
  47579. ,
  47580. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47581. var t = n.Object3D.prototype.toJSON.call(this, e);
  47582. return t.object.focalLength = this.focalLength,
  47583. t.object.zoom = this.zoom,
  47584. t.object.fov = this.fov,
  47585. t.object.aspect = this.aspect,
  47586. t.object.near = this.near,
  47587. t.object.far = this.far,
  47588. t
  47589. }
  47590. ,
  47591. n.StereoCamera = function() {
  47592. this.type = "StereoCamera",
  47593. this.aspect = 1,
  47594. this.cameraL = new n.PerspectiveCamera,
  47595. this.cameraL.layers.enable(1),
  47596. this.cameraL.matrixAutoUpdate = !1,
  47597. this.cameraR = new n.PerspectiveCamera,
  47598. this.cameraR.layers.enable(2),
  47599. this.cameraR.matrixAutoUpdate = !1
  47600. }
  47601. ,
  47602. n.StereoCamera.prototype = {
  47603. constructor: n.StereoCamera,
  47604. update: function() {
  47605. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47606. return function(l) {
  47607. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47608. if (c) {
  47609. e = l.focalLength,
  47610. t = l.fov,
  47611. i = l.aspect * this.aspect,
  47612. r = l.near,
  47613. o = l.far;
  47614. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47615. s.elements[12] = -p,
  47616. a.elements[12] = p,
  47617. h = -g * i + f,
  47618. u = g * i + f,
  47619. d.elements[0] = 2 * r / (u - h),
  47620. d.elements[8] = (u + h) / (u - h),
  47621. this.cameraL.projectionMatrix.copy(d),
  47622. h = -g * i - f,
  47623. u = g * i - f,
  47624. d.elements[0] = 2 * r / (u - h),
  47625. d.elements[8] = (u + h) / (u - h),
  47626. this.cameraR.projectionMatrix.copy(d)
  47627. }
  47628. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47629. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47630. }
  47631. }()
  47632. },
  47633. n.Light = function(e, t) {
  47634. n.Object3D.call(this),
  47635. this.type = "Light",
  47636. this.color = new n.Color(e),
  47637. this.intensity = void 0 !== t ? t : 1,
  47638. this.receiveShadow = void 0
  47639. }
  47640. ,
  47641. n.Light.prototype = Object.create(n.Object3D.prototype),
  47642. n.Light.prototype.constructor = n.Light,
  47643. n.Light.prototype.copy = function(e) {
  47644. return n.Object3D.prototype.copy.call(this, e),
  47645. this.color.copy(e.color),
  47646. this.intensity = e.intensity,
  47647. this
  47648. }
  47649. ,
  47650. n.Light.prototype.toJSON = function(e) {
  47651. var t = n.Object3D.prototype.toJSON.call(this, e);
  47652. return t.object.color = this.color.getHex(),
  47653. t.object.intensity = this.intensity,
  47654. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47655. void 0 !== this.distance && (t.object.distance = this.distance),
  47656. void 0 !== this.angle && (t.object.angle = this.angle),
  47657. void 0 !== this.decay && (t.object.decay = this.decay),
  47658. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47659. t
  47660. }
  47661. ,
  47662. n.LightShadow = function(e) {
  47663. this.camera = e,
  47664. this.bias = 0,
  47665. this.radius = 1,
  47666. this.mapSize = new n.Vector2(512,512),
  47667. this.map = null,
  47668. this.matrix = new n.Matrix4
  47669. }
  47670. ,
  47671. n.LightShadow.prototype = {
  47672. constructor: n.LightShadow,
  47673. copy: function(e) {
  47674. return this.camera = e.camera.clone(),
  47675. this.bias = e.bias,
  47676. this.radius = e.radius,
  47677. this.mapSize.copy(e.mapSize),
  47678. this
  47679. },
  47680. clone: function() {
  47681. return (new this.constructor).copy(this)
  47682. }
  47683. },
  47684. n.AmbientLight = function(e, t) {
  47685. n.Light.call(this, e, t),
  47686. this.type = "AmbientLight",
  47687. this.castShadow = void 0
  47688. }
  47689. ,
  47690. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47691. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47692. n.DirectionalLight = function(e, t) {
  47693. n.Light.call(this, e, t),
  47694. this.type = "DirectionalLight",
  47695. this.position.set(0, 1, 0),
  47696. this.updateMatrix(),
  47697. this.target = new n.Object3D,
  47698. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47699. }
  47700. ,
  47701. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47702. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47703. n.DirectionalLight.prototype.copy = function(e) {
  47704. return n.Light.prototype.copy.call(this, e),
  47705. this.target = e.target.clone(),
  47706. this.shadow = e.shadow.clone(),
  47707. this
  47708. }
  47709. ,
  47710. n.HemisphereLight = function(e, t, i) {
  47711. n.Light.call(this, e, i),
  47712. this.type = "HemisphereLight",
  47713. this.castShadow = void 0,
  47714. this.position.set(0, 1, 0),
  47715. this.updateMatrix(),
  47716. this.groundColor = new n.Color(t)
  47717. }
  47718. ,
  47719. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47720. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47721. n.HemisphereLight.prototype.copy = function(e) {
  47722. return n.Light.prototype.copy.call(this, e),
  47723. this.groundColor.copy(e.groundColor),
  47724. this
  47725. }
  47726. ,
  47727. n.PointLight = function(e, t, i, r) {
  47728. n.Light.call(this, e, t),
  47729. this.type = "PointLight",
  47730. this.distance = void 0 !== i ? i : 0,
  47731. this.decay = void 0 !== r ? r : 1,
  47732. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47733. }
  47734. ,
  47735. n.PointLight.prototype = Object.create(n.Light.prototype),
  47736. n.PointLight.prototype.constructor = n.PointLight,
  47737. Object.defineProperty(n.PointLight.prototype, "power", {
  47738. get: function() {
  47739. return 4 * this.intensity * Math.PI
  47740. },
  47741. set: function(e) {
  47742. this.intensity = e / (4 * Math.PI)
  47743. }
  47744. }),
  47745. n.PointLight.prototype.copy = function(e) {
  47746. return n.Light.prototype.copy.call(this, e),
  47747. this.distance = e.distance,
  47748. this.decay = e.decay,
  47749. this.shadow = e.shadow.clone(),
  47750. this
  47751. }
  47752. ,
  47753. n.SpotLight = function(e, t, i, r, o, a) {
  47754. n.Light.call(this, e, t),
  47755. this.type = "SpotLight",
  47756. this.position.set(0, 1, 0),
  47757. this.updateMatrix(),
  47758. this.target = new n.Object3D,
  47759. this.distance = void 0 !== i ? i : 0,
  47760. this.angle = void 0 !== r ? r : Math.PI / 3,
  47761. this.penumbra = void 0 !== o ? o : 0,
  47762. this.decay = void 0 !== a ? a : 1,
  47763. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47764. }
  47765. ,
  47766. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47767. n.SpotLight.prototype.constructor = n.SpotLight,
  47768. Object.defineProperty(n.SpotLight.prototype, "power", {
  47769. get: function() {
  47770. return this.intensity * Math.PI
  47771. },
  47772. set: function(e) {
  47773. this.intensity = e / Math.PI
  47774. }
  47775. }),
  47776. n.SpotLight.prototype.copy = function(e) {
  47777. return n.Light.prototype.copy.call(this, e),
  47778. this.distance = e.distance,
  47779. this.angle = e.angle,
  47780. this.penumbra = e.penumbra,
  47781. this.decay = e.decay,
  47782. this.target = e.target.clone(),
  47783. this.shadow = e.shadow.clone(),
  47784. this
  47785. }
  47786. ,
  47787. n.Cache = {
  47788. enabled: !1,
  47789. files: {},
  47790. add: function(e, t) {
  47791. this.enabled !== !1 && (this.files[e] = t)
  47792. },
  47793. get: function(e) {
  47794. if (this.enabled !== !1)
  47795. return this.files[e]
  47796. },
  47797. remove: function(e) {
  47798. delete this.files[e]
  47799. },
  47800. clear: function() {
  47801. this.files = {}
  47802. }
  47803. },
  47804. n.Loader = function() {
  47805. this.onLoadStart = function() {}
  47806. ,
  47807. this.onLoadProgress = function() {}
  47808. ,
  47809. this.onLoadComplete = function() {}
  47810. }
  47811. ,
  47812. n.Loader.prototype = {
  47813. constructor: n.Loader,
  47814. crossOrigin: void 0,
  47815. extractUrlBase: function(e) {
  47816. var t = e.split("/");
  47817. return 1 === t.length ? "./" : (t.pop(),
  47818. t.join("/") + "/")
  47819. },
  47820. initMaterials: function(e, t, i) {
  47821. for (var n = [], r = 0; r < e.length; ++r)
  47822. n[r] = this.createMaterial(e[r], t, i);
  47823. return n
  47824. },
  47825. createMaterial: function() {
  47826. var e, t, i;
  47827. return function(r, o, a) {
  47828. function s(e, i, r, s, c) {
  47829. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47830. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47831. h = t.load(u)),
  47832. void 0 !== i && (h.repeat.fromArray(i),
  47833. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47834. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47835. void 0 !== r && h.offset.fromArray(r),
  47836. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47837. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47838. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47839. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47840. void 0 !== c && (h.anisotropy = c);
  47841. var p = n.Math.generateUUID();
  47842. return l[p] = h,
  47843. p
  47844. }
  47845. void 0 === e && (e = new n.Color),
  47846. void 0 === t && (t = new n.TextureLoader),
  47847. void 0 === i && (i = new n.MaterialLoader);
  47848. var l = {}
  47849. , c = {
  47850. uuid: n.Math.generateUUID(),
  47851. type: "MeshLambertMaterial"
  47852. };
  47853. for (var h in r) {
  47854. var u = r[h];
  47855. switch (h) {
  47856. case "DbgColor":
  47857. case "DbgIndex":
  47858. case "opticalDensity":
  47859. case "illumination":
  47860. break;
  47861. case "DbgName":
  47862. c.name = u;
  47863. break;
  47864. case "blending":
  47865. c.blending = n[u];
  47866. break;
  47867. case "colorAmbient":
  47868. case "mapAmbient":
  47869. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47870. break;
  47871. case "colorDiffuse":
  47872. c.color = e.fromArray(u).getHex();
  47873. break;
  47874. case "colorSpecular":
  47875. c.specular = e.fromArray(u).getHex();
  47876. break;
  47877. case "colorEmissive":
  47878. c.emissive = e.fromArray(u).getHex();
  47879. break;
  47880. case "specularCoef":
  47881. c.shininess = u;
  47882. break;
  47883. case "shading":
  47884. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47885. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47886. break;
  47887. case "mapDiffuse":
  47888. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47889. break;
  47890. case "mapDiffuseRepeat":
  47891. case "mapDiffuseOffset":
  47892. case "mapDiffuseWrap":
  47893. case "mapDiffuseAnisotropy":
  47894. break;
  47895. case "mapLight":
  47896. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47897. break;
  47898. case "mapLightRepeat":
  47899. case "mapLightOffset":
  47900. case "mapLightWrap":
  47901. case "mapLightAnisotropy":
  47902. break;
  47903. case "mapAO":
  47904. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47905. break;
  47906. case "mapAORepeat":
  47907. case "mapAOOffset":
  47908. case "mapAOWrap":
  47909. case "mapAOAnisotropy":
  47910. break;
  47911. case "mapBump":
  47912. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47913. break;
  47914. case "mapBumpScale":
  47915. c.bumpScale = u;
  47916. break;
  47917. case "mapBumpRepeat":
  47918. case "mapBumpOffset":
  47919. case "mapBumpWrap":
  47920. case "mapBumpAnisotropy":
  47921. break;
  47922. case "mapNormal":
  47923. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47924. break;
  47925. case "mapNormalFactor":
  47926. c.normalScale = [u, u];
  47927. break;
  47928. case "mapNormalRepeat":
  47929. case "mapNormalOffset":
  47930. case "mapNormalWrap":
  47931. case "mapNormalAnisotropy":
  47932. break;
  47933. case "mapSpecular":
  47934. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47935. break;
  47936. case "mapSpecularRepeat":
  47937. case "mapSpecularOffset":
  47938. case "mapSpecularWrap":
  47939. case "mapSpecularAnisotropy":
  47940. break;
  47941. case "mapAlpha":
  47942. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47943. break;
  47944. case "mapAlphaRepeat":
  47945. case "mapAlphaOffset":
  47946. case "mapAlphaWrap":
  47947. case "mapAlphaAnisotropy":
  47948. break;
  47949. case "flipSided":
  47950. c.side = n.BackSide;
  47951. break;
  47952. case "doubleSided":
  47953. c.side = n.DoubleSide;
  47954. break;
  47955. case "transparency":
  47956. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47957. c.opacity = u;
  47958. break;
  47959. case "depthTest":
  47960. case "depthWrite":
  47961. case "colorWrite":
  47962. case "opacity":
  47963. case "reflectivity":
  47964. case "transparent":
  47965. case "visible":
  47966. case "wireframe":
  47967. c[h] = u;
  47968. break;
  47969. case "vertexColors":
  47970. u === !0 && (c.vertexColors = n.VertexColors),
  47971. "face" === u && (c.vertexColors = n.FaceColors);
  47972. break;
  47973. default:
  47974. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47975. }
  47976. }
  47977. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47978. "MeshPhongMaterial" !== c.type && delete c.specular,
  47979. c.opacity < 1 && (c.transparent = !0),
  47980. i.setTextures(l),
  47981. i.parse(c)
  47982. }
  47983. }()
  47984. },
  47985. n.Loader.Handlers = {
  47986. handlers: [],
  47987. add: function(e, t) {
  47988. this.handlers.push(e, t)
  47989. },
  47990. get: function(e) {
  47991. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47992. var r = t[i]
  47993. , o = t[i + 1];
  47994. if (r.test(e))
  47995. return o
  47996. }
  47997. return null
  47998. }
  47999. },
  48000. n.XHRLoader = function(e) {
  48001. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48002. }
  48003. ,
  48004. n.XHRLoader.prototype = {
  48005. constructor: n.XHRLoader,
  48006. load: function(e, t, i, r) {
  48007. void 0 !== this.path && (e = this.path + e);
  48008. var o = this
  48009. , a = n.Cache.get(e);
  48010. if (void 0 !== a)
  48011. return t && setTimeout(function() {
  48012. t(a)
  48013. }, 0),
  48014. a;
  48015. var s = new XMLHttpRequest;
  48016. return s.overrideMimeType("text/plain"),
  48017. s.open("GET", e, !0),
  48018. s.addEventListener("load", function(i) {
  48019. var a = i.target.response;
  48020. n.Cache.add(e, a),
  48021. 200 === this.status ? (t && t(a),
  48022. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48023. t && t(a),
  48024. o.manager.itemEnd(e)) : (r && r(i),
  48025. o.manager.itemError(e))
  48026. }, !1),
  48027. void 0 !== i && s.addEventListener("progress", function(e) {
  48028. i(e)
  48029. }, !1),
  48030. s.addEventListener("error", function(t) {
  48031. r && r(t),
  48032. o.manager.itemError(e)
  48033. }, !1),
  48034. void 0 !== this.responseType && (s.responseType = this.responseType),
  48035. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48036. s.send(null),
  48037. o.manager.itemStart(e),
  48038. s
  48039. },
  48040. setPath: function(e) {
  48041. this.path = e
  48042. },
  48043. setResponseType: function(e) {
  48044. this.responseType = e
  48045. },
  48046. setWithCredentials: function(e) {
  48047. this.withCredentials = e
  48048. }
  48049. },
  48050. n.FontLoader = function(e) {
  48051. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48052. }
  48053. ,
  48054. n.FontLoader.prototype = {
  48055. constructor: n.FontLoader,
  48056. load: function(e, t, i, r) {
  48057. var o = new n.XHRLoader(this.manager);
  48058. o.load(e, function(e) {
  48059. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48060. }, i, r)
  48061. }
  48062. },
  48063. n.ImageLoader = function(e) {
  48064. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48065. }
  48066. ,
  48067. n.ImageLoader.prototype = {
  48068. constructor: n.ImageLoader,
  48069. load: function(e, t, i, r) {
  48070. void 0 !== this.path && (e = this.path + e);
  48071. var o = this
  48072. , a = n.Cache.get(e);
  48073. if (void 0 !== a)
  48074. return o.manager.itemStart(e),
  48075. t ? setTimeout(function() {
  48076. t(a),
  48077. o.manager.itemEnd(e)
  48078. }, 0) : o.manager.itemEnd(e),
  48079. a;
  48080. var s = document.createElement("img");
  48081. return s.addEventListener("load", function(i) {
  48082. n.Cache.add(e, this),
  48083. t && t(this),
  48084. o.manager.itemEnd(e)
  48085. }, !1),
  48086. void 0 !== i && s.addEventListener("progress", function(e) {
  48087. i(e)
  48088. }, !1),
  48089. s.addEventListener("error", function(t) {
  48090. r && r(t),
  48091. o.manager.itemError(e)
  48092. }, !1),
  48093. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48094. o.manager.itemStart(e),
  48095. s.src = e,
  48096. s
  48097. },
  48098. setCrossOrigin: function(e) {
  48099. this.crossOrigin = e
  48100. },
  48101. setPath: function(e) {
  48102. this.path = e
  48103. }
  48104. },
  48105. n.JSONLoader = function(e) {
  48106. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48107. e = void 0),
  48108. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48109. this.withCredentials = !1
  48110. }
  48111. ,
  48112. n.JSONLoader.prototype = {
  48113. constructor: n.JSONLoader,
  48114. get statusDomElement() {
  48115. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48116. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48117. this._statusDomElement
  48118. },
  48119. load: function(e, t, i, r) {
  48120. var o = this
  48121. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48122. , s = new n.XHRLoader(this.manager);
  48123. s.setWithCredentials(this.withCredentials),
  48124. s.load(e, function(i) {
  48125. var n = JSON.parse(i)
  48126. , r = n.metadata;
  48127. if (void 0 !== r) {
  48128. var s = r.type;
  48129. if (void 0 !== s) {
  48130. if ("object" === s.toLowerCase())
  48131. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48132. if ("scene" === s.toLowerCase())
  48133. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48134. }
  48135. }
  48136. var l = o.parse(n, a);
  48137. t(l.geometry, l.materials)
  48138. }, i, r)
  48139. },
  48140. setTexturePath: function(e) {
  48141. this.texturePath = e
  48142. },
  48143. parse: function(e, t) {
  48144. function i(t) {
  48145. function i(e, t) {
  48146. return e & 1 << t
  48147. }
  48148. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48149. if (void 0 !== e.uvs) {
  48150. for (r = 0; r < e.uvs.length; r++)
  48151. e.uvs[r].length && B++;
  48152. for (r = 0; r < B; r++)
  48153. s.faceVertexUvs[r] = []
  48154. }
  48155. for (l = 0,
  48156. c = L.length; l < c; )
  48157. E = new n.Vector3,
  48158. E.x = L[l++] * t,
  48159. E.y = L[l++] * t,
  48160. E.z = L[l++] * t,
  48161. s.vertices.push(E);
  48162. for (l = 0,
  48163. c = O.length; l < c; )
  48164. if (f = O[l++],
  48165. g = i(f, 0),
  48166. m = i(f, 1),
  48167. v = i(f, 3),
  48168. A = i(f, 4),
  48169. y = i(f, 5),
  48170. C = i(f, 6),
  48171. I = i(f, 7),
  48172. g) {
  48173. if (w = new n.Face3,
  48174. w.a = O[l],
  48175. w.b = O[l + 1],
  48176. w.c = O[l + 3],
  48177. _ = new n.Face3,
  48178. _.a = O[l + 1],
  48179. _.b = O[l + 2],
  48180. _.c = O[l + 3],
  48181. l += 4,
  48182. m && (p = O[l++],
  48183. w.materialIndex = p,
  48184. _.materialIndex = p),
  48185. a = s.faces.length,
  48186. v)
  48187. for (r = 0; r < B; r++)
  48188. for (S = e.uvs[r],
  48189. s.faceVertexUvs[r][a] = [],
  48190. s.faceVertexUvs[r][a + 1] = [],
  48191. o = 0; o < 4; o++)
  48192. d = O[l++],
  48193. R = S[2 * d],
  48194. P = S[2 * d + 1],
  48195. M = new n.Vector2(R,P),
  48196. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48197. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48198. if (A && (u = 3 * O[l++],
  48199. w.normal.set(D[u++], D[u++], D[u]),
  48200. _.normal.copy(w.normal)),
  48201. y)
  48202. for (r = 0; r < 4; r++)
  48203. u = 3 * O[l++],
  48204. x = new n.Vector3(D[u++],D[u++],D[u]),
  48205. 2 !== r && w.vertexNormals.push(x),
  48206. 0 !== r && _.vertexNormals.push(x);
  48207. if (C && (h = O[l++],
  48208. T = N[h],
  48209. w.color.setHex(T),
  48210. _.color.setHex(T)),
  48211. I)
  48212. for (r = 0; r < 4; r++)
  48213. h = O[l++],
  48214. T = N[h],
  48215. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48216. 0 !== r && _.vertexColors.push(new n.Color(T));
  48217. s.faces.push(w),
  48218. s.faces.push(_)
  48219. } else {
  48220. if (b = new n.Face3,
  48221. b.a = O[l++],
  48222. b.b = O[l++],
  48223. b.c = O[l++],
  48224. m && (p = O[l++],
  48225. b.materialIndex = p),
  48226. a = s.faces.length,
  48227. v)
  48228. for (r = 0; r < B; r++)
  48229. for (S = e.uvs[r],
  48230. s.faceVertexUvs[r][a] = [],
  48231. o = 0; o < 3; o++)
  48232. d = O[l++],
  48233. R = S[2 * d],
  48234. P = S[2 * d + 1],
  48235. M = new n.Vector2(R,P),
  48236. s.faceVertexUvs[r][a].push(M);
  48237. if (A && (u = 3 * O[l++],
  48238. b.normal.set(D[u++], D[u++], D[u])),
  48239. y)
  48240. for (r = 0; r < 3; r++)
  48241. u = 3 * O[l++],
  48242. x = new n.Vector3(D[u++],D[u++],D[u]),
  48243. b.vertexNormals.push(x);
  48244. if (C && (h = O[l++],
  48245. b.color.setHex(N[h])),
  48246. I)
  48247. for (r = 0; r < 3; r++)
  48248. h = O[l++],
  48249. b.vertexColors.push(new n.Color(N[h]));
  48250. s.faces.push(b)
  48251. }
  48252. }
  48253. function r() {
  48254. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48255. if (e.skinWeights)
  48256. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48257. var o = e.skinWeights[i]
  48258. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48259. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48260. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48261. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48262. }
  48263. if (e.skinIndices)
  48264. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48265. var h = e.skinIndices[i]
  48266. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48267. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48268. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48269. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48270. }
  48271. s.bones = e.bones,
  48272. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48273. }
  48274. function o(t) {
  48275. if (void 0 !== e.morphTargets)
  48276. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48277. s.morphTargets[i] = {},
  48278. s.morphTargets[i].name = e.morphTargets[i].name,
  48279. s.morphTargets[i].vertices = [];
  48280. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48281. var h = new n.Vector3;
  48282. h.x = a[l] * t,
  48283. h.y = a[l + 1] * t,
  48284. h.z = a[l + 2] * t,
  48285. o.push(h)
  48286. }
  48287. }
  48288. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48289. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48290. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48291. u[i].color.fromArray(d, 3 * i)
  48292. }
  48293. }
  48294. function a() {
  48295. var t = []
  48296. , i = [];
  48297. void 0 !== e.animation && i.push(e.animation),
  48298. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48299. for (var r = 0; r < i.length; r++) {
  48300. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48301. o && t.push(o)
  48302. }
  48303. if (s.morphTargets) {
  48304. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48305. t = t.concat(a)
  48306. }
  48307. t.length > 0 && (s.animations = t)
  48308. }
  48309. var s = new n.Geometry
  48310. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48311. if (i(l),
  48312. r(),
  48313. o(l),
  48314. a(),
  48315. s.computeFaceNormals(),
  48316. s.computeBoundingSphere(),
  48317. void 0 === e.materials || 0 === e.materials.length)
  48318. return {
  48319. geometry: s
  48320. };
  48321. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48322. return {
  48323. geometry: s,
  48324. materials: c
  48325. }
  48326. }
  48327. },
  48328. n.LoadingManager = function(e, t, i) {
  48329. var n = this
  48330. , r = !1
  48331. , o = 0
  48332. , a = 0;
  48333. this.onStart = void 0,
  48334. this.onLoad = e,
  48335. this.onProgress = t,
  48336. this.onError = i,
  48337. this.itemStart = function(e) {
  48338. a++,
  48339. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48340. r = !0
  48341. }
  48342. ,
  48343. this.itemEnd = function(e) {
  48344. o++,
  48345. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48346. o === a && (r = !1,
  48347. void 0 !== n.onLoad && n.onLoad())
  48348. }
  48349. ,
  48350. this.itemError = function(e) {
  48351. void 0 !== n.onError && n.onError(e)
  48352. }
  48353. }
  48354. ,
  48355. n.DefaultLoadingManager = new n.LoadingManager,
  48356. n.BufferGeometryLoader = function(e) {
  48357. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48358. }
  48359. ,
  48360. n.BufferGeometryLoader.prototype = {
  48361. constructor: n.BufferGeometryLoader,
  48362. load: function(e, t, i, r) {
  48363. var o = this
  48364. , a = new n.XHRLoader(o.manager);
  48365. a.load(e, function(e) {
  48366. t(o.parse(JSON.parse(e)))
  48367. }, i, r)
  48368. },
  48369. parse: function(e) {
  48370. var t = new n.BufferGeometry
  48371. , i = e.data.index
  48372. , r = {
  48373. Int8Array: Int8Array,
  48374. Uint8Array: Uint8Array,
  48375. Uint8ClampedArray: Uint8ClampedArray,
  48376. Int16Array: Int16Array,
  48377. Uint16Array: Uint16Array,
  48378. Int32Array: Int32Array,
  48379. Uint32Array: Uint32Array,
  48380. Float32Array: Float32Array,
  48381. Float64Array: Float64Array
  48382. };
  48383. if (void 0 !== i) {
  48384. var o = new r[i.type](i.array);
  48385. t.setIndex(new n.BufferAttribute(o,1))
  48386. }
  48387. var a = e.data.attributes;
  48388. for (var s in a) {
  48389. var l = a[s]
  48390. , o = new r[l.type](l.array);
  48391. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48392. }
  48393. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48394. if (void 0 !== c)
  48395. for (var h = 0, u = c.length; h !== u; ++h) {
  48396. var d = c[h];
  48397. t.addGroup(d.start, d.count, d.materialIndex)
  48398. }
  48399. var p = e.data.boundingSphere;
  48400. if (void 0 !== p) {
  48401. var f = new n.Vector3;
  48402. void 0 !== p.center && f.fromArray(p.center),
  48403. t.boundingSphere = new n.Sphere(f,p.radius)
  48404. }
  48405. return t
  48406. }
  48407. },
  48408. n.MaterialLoader = function(e) {
  48409. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48410. this.textures = {}
  48411. }
  48412. ,
  48413. n.MaterialLoader.prototype = {
  48414. constructor: n.MaterialLoader,
  48415. load: function(e, t, i, r) {
  48416. var o = this
  48417. , a = new n.XHRLoader(o.manager);
  48418. a.load(e, function(e) {
  48419. t(o.parse(JSON.parse(e)))
  48420. }, i, r)
  48421. },
  48422. setTextures: function(e) {
  48423. this.textures = e
  48424. },
  48425. getTexture: function(e) {
  48426. var t = this.textures;
  48427. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48428. t[e]
  48429. },
  48430. parse: function(e) {
  48431. var t = new n[e.type];
  48432. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48433. void 0 !== e.name && (t.name = e.name),
  48434. void 0 !== e.color && t.color.setHex(e.color),
  48435. void 0 !== e.roughness && (t.roughness = e.roughness),
  48436. void 0 !== e.metalness && (t.metalness = e.metalness),
  48437. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48438. void 0 !== e.specular && t.specular.setHex(e.specular),
  48439. void 0 !== e.shininess && (t.shininess = e.shininess),
  48440. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48441. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48442. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48443. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48444. void 0 !== e.shading && (t.shading = e.shading),
  48445. void 0 !== e.blending && (t.blending = e.blending),
  48446. void 0 !== e.side && (t.side = e.side),
  48447. void 0 !== e.opacity && (t.opacity = e.opacity),
  48448. void 0 !== e.transparent && (t.transparent = e.transparent),
  48449. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48450. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48451. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48452. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48453. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48454. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48455. void 0 !== e.size && (t.size = e.size),
  48456. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48457. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48458. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48459. t.transparent = !0),
  48460. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48461. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48462. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48463. void 0 !== e.normalScale) {
  48464. var i = e.normalScale;
  48465. Array.isArray(i) === !1 && (i = [i, i]),
  48466. t.normalScale = (new n.Vector2).fromArray(i)
  48467. }
  48468. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48469. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48470. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48471. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48472. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48473. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48474. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48475. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48476. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48477. t.combine = n.MultiplyOperation),
  48478. e.reflectivity && (t.reflectivity = e.reflectivity),
  48479. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48480. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48481. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48482. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48483. void 0 !== e.materials)
  48484. for (var r = 0, o = e.materials.length; r < o; r++)
  48485. t.materials.push(this.parse(e.materials[r]));
  48486. return t
  48487. }
  48488. },
  48489. n.ObjectLoader = function(e) {
  48490. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48491. this.texturePath = ""
  48492. }
  48493. ,
  48494. n.ObjectLoader.prototype = {
  48495. constructor: n.ObjectLoader,
  48496. load: function(e, t, i, r) {
  48497. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48498. var o = this
  48499. , a = new n.XHRLoader(o.manager);
  48500. a.load(e, function(e) {
  48501. o.parse(JSON.parse(e), t)
  48502. }, i, r)
  48503. },
  48504. setTexturePath: function(e) {
  48505. this.texturePath = e
  48506. },
  48507. setCrossOrigin: function(e) {
  48508. this.crossOrigin = e
  48509. },
  48510. parse: function(e, t) {
  48511. var i = this.parseGeometries(e.geometries)
  48512. , n = this.parseImages(e.images, function() {
  48513. void 0 !== t && t(a)
  48514. })
  48515. , r = this.parseTextures(e.textures, n)
  48516. , o = this.parseMaterials(e.materials, r)
  48517. , a = this.parseObject(e.object, i, o);
  48518. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48519. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48520. a
  48521. },
  48522. parseGeometries: function(e) {
  48523. var t = {};
  48524. if (void 0 !== e)
  48525. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48526. var s, l = e[o];
  48527. switch (l.type) {
  48528. case "PlaneGeometry":
  48529. case "PlaneBufferGeometry":
  48530. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48531. break;
  48532. case "BoxGeometry":
  48533. case "BoxBufferGeometry":
  48534. case "CubeGeometry":
  48535. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48536. break;
  48537. case "CircleGeometry":
  48538. case "CircleBufferGeometry":
  48539. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48540. break;
  48541. case "CylinderGeometry":
  48542. case "CylinderBufferGeometry":
  48543. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48544. break;
  48545. case "SphereGeometry":
  48546. case "SphereBufferGeometry":
  48547. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48548. break;
  48549. case "DodecahedronGeometry":
  48550. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48551. break;
  48552. case "IcosahedronGeometry":
  48553. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48554. break;
  48555. case "OctahedronGeometry":
  48556. s = new n.OctahedronGeometry(l.radius,l.detail);
  48557. break;
  48558. case "TetrahedronGeometry":
  48559. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48560. break;
  48561. case "RingGeometry":
  48562. case "RingBufferGeometry":
  48563. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48564. break;
  48565. case "TorusGeometry":
  48566. case "TorusBufferGeometry":
  48567. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48568. break;
  48569. case "TorusKnotGeometry":
  48570. case "TorusKnotBufferGeometry":
  48571. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48572. break;
  48573. case "LatheGeometry":
  48574. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48575. break;
  48576. case "BufferGeometry":
  48577. s = r.parse(l);
  48578. break;
  48579. case "Geometry":
  48580. s = i.parse(l.data, this.texturePath).geometry;
  48581. break;
  48582. default:
  48583. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48584. continue
  48585. }
  48586. s.uuid = l.uuid,
  48587. void 0 !== l.name && (s.name = l.name),
  48588. t[l.uuid] = s
  48589. }
  48590. return t
  48591. },
  48592. parseMaterials: function(e, t) {
  48593. var i = {};
  48594. if (void 0 !== e) {
  48595. var r = new n.MaterialLoader;
  48596. r.setTextures(t);
  48597. for (var o = 0, a = e.length; o < a; o++) {
  48598. var s = r.parse(e[o]);
  48599. i[s.uuid] = s
  48600. }
  48601. }
  48602. return i
  48603. },
  48604. parseAnimations: function(e) {
  48605. for (var t = [], i = 0; i < e.length; i++) {
  48606. var r = n.AnimationClip.parse(e[i]);
  48607. t.push(r)
  48608. }
  48609. return t
  48610. },
  48611. parseImages: function(e, t) {
  48612. function i(e) {
  48613. return r.manager.itemStart(e),
  48614. s.load(e, function() {
  48615. r.manager.itemEnd(e)
  48616. })
  48617. }
  48618. var r = this
  48619. , o = {};
  48620. if (void 0 !== e && e.length > 0) {
  48621. var a = new n.LoadingManager(t)
  48622. , s = new n.ImageLoader(a);
  48623. s.setCrossOrigin(this.crossOrigin);
  48624. for (var l = 0, c = e.length; l < c; l++) {
  48625. var h = e[l]
  48626. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48627. o[h.uuid] = i(u)
  48628. }
  48629. }
  48630. return o
  48631. },
  48632. parseTextures: function(e, t) {
  48633. function i(e) {
  48634. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48635. n[e])
  48636. }
  48637. var r = {};
  48638. if (void 0 !== e)
  48639. for (var o = 0, a = e.length; o < a; o++) {
  48640. var s = e[o];
  48641. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48642. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48643. var l = new n.Texture(t[s.image]);
  48644. l.needsUpdate = !0,
  48645. l.uuid = s.uuid,
  48646. void 0 !== s.name && (l.name = s.name),
  48647. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48648. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48649. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48650. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48651. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48652. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48653. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48654. l.wrapT = i(s.wrap[1])),
  48655. r[s.uuid] = l
  48656. }
  48657. return r
  48658. },
  48659. parseObject: function() {
  48660. var e = new n.Matrix4;
  48661. return function(t, i, r) {
  48662. function o(e) {
  48663. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48664. i[e]
  48665. }
  48666. function a(e) {
  48667. if (void 0 !== e)
  48668. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48669. r[e]
  48670. }
  48671. var s;
  48672. switch (t.type) {
  48673. case "Scene":
  48674. s = new n.Scene;
  48675. break;
  48676. case "PerspectiveCamera":
  48677. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48678. break;
  48679. case "OrthographicCamera":
  48680. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48681. break;
  48682. case "AmbientLight":
  48683. s = new n.AmbientLight(t.color,t.intensity);
  48684. break;
  48685. case "DirectionalLight":
  48686. s = new n.DirectionalLight(t.color,t.intensity);
  48687. break;
  48688. case "PointLight":
  48689. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48690. break;
  48691. case "SpotLight":
  48692. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48693. break;
  48694. case "HemisphereLight":
  48695. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48696. break;
  48697. case "Mesh":
  48698. var l = o(t.geometry)
  48699. , c = a(t.material);
  48700. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48701. break;
  48702. case "LOD":
  48703. s = new n.LOD;
  48704. break;
  48705. case "Line":
  48706. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48707. break;
  48708. case "PointCloud":
  48709. case "Points":
  48710. s = new n.Points(o(t.geometry),a(t.material));
  48711. break;
  48712. case "Sprite":
  48713. s = new n.Sprite(a(t.material));
  48714. break;
  48715. case "Group":
  48716. s = new n.Group;
  48717. break;
  48718. default:
  48719. s = new n.Object3D
  48720. }
  48721. if (s.uuid = t.uuid,
  48722. void 0 !== t.name && (s.name = t.name),
  48723. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48724. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48725. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48726. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48727. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48728. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48729. void 0 !== t.visible && (s.visible = t.visible),
  48730. void 0 !== t.userData && (s.userData = t.userData),
  48731. void 0 !== t.children)
  48732. for (var h in t.children)
  48733. s.add(this.parseObject(t.children[h], i, r));
  48734. if ("LOD" === t.type)
  48735. for (var u = t.levels, d = 0; d < u.length; d++) {
  48736. var p = u[d]
  48737. , h = s.getObjectByProperty("uuid", p.object);
  48738. void 0 !== h && s.addLevel(h, p.distance)
  48739. }
  48740. return s
  48741. }
  48742. }()
  48743. },
  48744. n.TextureLoader = function(e) {
  48745. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48746. }
  48747. ,
  48748. n.TextureLoader.prototype = {
  48749. constructor: n.TextureLoader,
  48750. load: function(e, t, i, r) {
  48751. var o = new n.Texture
  48752. , a = new n.ImageLoader(this.manager);
  48753. return a.setCrossOrigin(this.crossOrigin),
  48754. a.setPath(this.path),
  48755. a.load(e, function(e) {
  48756. o.image = e,
  48757. o.needsUpdate = !0,
  48758. void 0 !== t && t(o)
  48759. }, i, r),
  48760. o
  48761. },
  48762. setCrossOrigin: function(e) {
  48763. this.crossOrigin = e
  48764. },
  48765. setPath: function(e) {
  48766. this.path = e
  48767. }
  48768. },
  48769. n.CubeTextureLoader = function(e) {
  48770. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48771. }
  48772. ,
  48773. n.CubeTextureLoader.prototype = {
  48774. constructor: n.CubeTextureLoader,
  48775. load: function(e, t, i, r) {
  48776. function o(i) {
  48777. s.load(e[i], function(e) {
  48778. a.images[i] = e,
  48779. l++,
  48780. 6 === l && (a.needsUpdate = !0,
  48781. t && t(a))
  48782. }, void 0, r)
  48783. }
  48784. var a = new n.CubeTexture
  48785. , s = new n.ImageLoader(this.manager);
  48786. s.setCrossOrigin(this.crossOrigin),
  48787. s.setPath(this.path);
  48788. for (var l = 0, c = 0; c < e.length; ++c)
  48789. o(c);
  48790. return a
  48791. },
  48792. setCrossOrigin: function(e) {
  48793. this.crossOrigin = e
  48794. },
  48795. setPath: function(e) {
  48796. this.path = e
  48797. }
  48798. },
  48799. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48800. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48801. this._parser = null
  48802. }
  48803. ,
  48804. n.BinaryTextureLoader.prototype = {
  48805. constructor: n.BinaryTextureLoader,
  48806. load: function(e, t, i, r) {
  48807. var o = this
  48808. , a = new n.DataTexture
  48809. , s = new n.XHRLoader(this.manager);
  48810. return s.setResponseType("arraybuffer"),
  48811. s.load(e, function(e) {
  48812. var i = o._parser(e);
  48813. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48814. a.image.height = i.height,
  48815. a.image.data = i.data),
  48816. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48817. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48818. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48819. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48820. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48821. void 0 !== i.format && (a.format = i.format),
  48822. void 0 !== i.type && (a.type = i.type),
  48823. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48824. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48825. a.needsUpdate = !0,
  48826. t && t(a, i))
  48827. }, i, r),
  48828. a
  48829. }
  48830. },
  48831. n.CompressedTextureLoader = function(e) {
  48832. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48833. this._parser = null
  48834. }
  48835. ;
  48836. n.CompressedTextureLoader.prototype = {
  48837. constructor: n.CompressedTextureLoader,
  48838. load: function(e, t, i, r) {
  48839. function o(o) {
  48840. c.load(e[o], function(e) {
  48841. var i = a._parser(e, !0);
  48842. s[o] = {
  48843. width: i.width,
  48844. height: i.height,
  48845. format: i.format,
  48846. mipmaps: i.mipmaps
  48847. },
  48848. h += 1,
  48849. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48850. l.format = i.format,
  48851. l.needsUpdate = !0,
  48852. t && t(l))
  48853. }, i, r)
  48854. }
  48855. var a = this
  48856. , s = []
  48857. , l = new n.CompressedTexture;
  48858. l.image = s;
  48859. var c = new n.XHRLoader(this.manager);
  48860. if (c.setPath(this.path),
  48861. c.setResponseType("arraybuffer"),
  48862. Array.isArray(e))
  48863. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48864. o(u);
  48865. else
  48866. c.load(e, function(e) {
  48867. var i = a._parser(e, !0);
  48868. if (i.isCubemap)
  48869. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48870. s[o] = {
  48871. mipmaps: []
  48872. };
  48873. for (var c = 0; c < i.mipmapCount; c++)
  48874. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48875. s[o].format = i.format,
  48876. s[o].width = i.width,
  48877. s[o].height = i.height
  48878. }
  48879. else
  48880. l.image.width = i.width,
  48881. l.image.height = i.height,
  48882. l.mipmaps = i.mipmaps;
  48883. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48884. l.format = i.format,
  48885. l.needsUpdate = !0,
  48886. t && t(l)
  48887. }, i, r);
  48888. return l
  48889. },
  48890. setPath: function(e) {
  48891. this.path = e
  48892. }
  48893. };
  48894. n.Material = function() {
  48895. Object.defineProperty(this, "id", {
  48896. value: n.MaterialIdCount++
  48897. }),
  48898. this.uuid = n.Math.generateUUID(),
  48899. this.name = "",
  48900. this.type = "Material",
  48901. this.side = n.FrontSide,
  48902. this.opacity = 1,
  48903. this.transparent = !1,
  48904. this.blending = n.NormalBlending,
  48905. this.blendSrc = n.SrcAlphaFactor,
  48906. this.blendDst = n.OneMinusSrcAlphaFactor,
  48907. this.blendEquation = n.AddEquation,
  48908. this.blendSrcAlpha = null,
  48909. this.blendDstAlpha = null,
  48910. this.blendEquationAlpha = null,
  48911. this.depthFunc = n.LessEqualDepth,
  48912. this.depthTest = !0,
  48913. this.depthWrite = !0,
  48914. this.colorWrite = !0,
  48915. this.precision = null,
  48916. this.polygonOffset = !1,
  48917. this.polygonOffsetFactor = 0,
  48918. this.polygonOffsetUnits = 0,
  48919. this.alphaTest = 0,
  48920. this.premultipliedAlpha = !1,
  48921. this.overdraw = 0,
  48922. this.visible = !0,
  48923. this._needsUpdate = !0
  48924. }
  48925. ,
  48926. n.Material.prototype = {
  48927. constructor: n.Material,
  48928. get needsUpdate() {
  48929. return this._needsUpdate
  48930. },
  48931. set needsUpdate(e) {
  48932. e === !0 && this.update(),
  48933. this._needsUpdate = e
  48934. },
  48935. setValues: function(e) {
  48936. if (void 0 !== e)
  48937. for (var t in e) {
  48938. var i = e[t];
  48939. if (void 0 !== i) {
  48940. var r = this[t];
  48941. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48942. } else
  48943. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48944. }
  48945. },
  48946. toJSON: function(e) {
  48947. function t(e) {
  48948. var t = [];
  48949. for (var i in e) {
  48950. var n = e[i];
  48951. delete n.metadata,
  48952. t.push(n)
  48953. }
  48954. return t
  48955. }
  48956. var i = void 0 === e;
  48957. i && (e = {
  48958. textures: {},
  48959. images: {}
  48960. });
  48961. var r = {
  48962. metadata: {
  48963. version: 4.4,
  48964. type: "Material",
  48965. generator: "Material.toJSON"
  48966. }
  48967. };
  48968. if (r.uuid = this.uuid,
  48969. r.type = this.type,
  48970. "" !== this.name && (r.name = this.name),
  48971. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48972. .5 !== this.roughness && (r.roughness = this.roughness),
  48973. .5 !== this.metalness && (r.metalness = this.metalness),
  48974. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48975. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48976. void 0 !== this.shininess && (r.shininess = this.shininess),
  48977. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48978. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48979. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48980. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48981. r.bumpScale = this.bumpScale),
  48982. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48983. r.normalScale = this.normalScale.toArray()),
  48984. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48985. r.displacementScale = this.displacementScale,
  48986. r.displacementBias = this.displacementBias),
  48987. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48988. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48989. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48990. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48991. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48992. r.reflectivity = this.reflectivity),
  48993. void 0 !== this.size && (r.size = this.size),
  48994. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48995. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48996. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48997. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48998. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48999. this.opacity < 1 && (r.opacity = this.opacity),
  49000. this.transparent === !0 && (r.transparent = this.transparent),
  49001. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49002. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49003. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49004. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49005. i) {
  49006. var o = t(e.textures)
  49007. , a = t(e.images);
  49008. o.length > 0 && (r.textures = o),
  49009. a.length > 0 && (r.images = a)
  49010. }
  49011. return r
  49012. },
  49013. clone: function() {
  49014. return (new this.constructor).copy(this)
  49015. },
  49016. copy: function(e) {
  49017. return this.name = e.name,
  49018. this.side = e.side,
  49019. this.opacity = e.opacity,
  49020. this.transparent = e.transparent,
  49021. this.blending = e.blending,
  49022. this.blendSrc = e.blendSrc,
  49023. this.blendDst = e.blendDst,
  49024. this.blendEquation = e.blendEquation,
  49025. this.blendSrcAlpha = e.blendSrcAlpha,
  49026. this.blendDstAlpha = e.blendDstAlpha,
  49027. this.blendEquationAlpha = e.blendEquationAlpha,
  49028. this.depthFunc = e.depthFunc,
  49029. this.depthTest = e.depthTest,
  49030. this.depthWrite = e.depthWrite,
  49031. this.colorWrite = e.colorWrite,
  49032. this.precision = e.precision,
  49033. this.polygonOffset = e.polygonOffset,
  49034. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49035. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49036. this.alphaTest = e.alphaTest,
  49037. this.premultipliedAlpha = e.premultipliedAlpha,
  49038. this.overdraw = e.overdraw,
  49039. this.visible = e.visible,
  49040. this
  49041. },
  49042. update: function() {
  49043. this.dispatchEvent({
  49044. type: "update"
  49045. })
  49046. },
  49047. dispose: function() {
  49048. this.dispatchEvent({
  49049. type: "dispose"
  49050. })
  49051. }
  49052. },
  49053. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49054. n.MaterialIdCount = 0,
  49055. n.LineBasicMaterial = function(e) {
  49056. n.Material.call(this),
  49057. this.type = "LineBasicMaterial",
  49058. this.color = new n.Color(16777215),
  49059. this.linewidth = 1,
  49060. this.linecap = "round",
  49061. this.linejoin = "round",
  49062. this.blending = n.NormalBlending,
  49063. this.vertexColors = n.NoColors,
  49064. this.fog = !0,
  49065. this.setValues(e)
  49066. }
  49067. ,
  49068. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49069. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49070. n.LineBasicMaterial.prototype.copy = function(e) {
  49071. return n.Material.prototype.copy.call(this, e),
  49072. this.color.copy(e.color),
  49073. this.linewidth = e.linewidth,
  49074. this.linecap = e.linecap,
  49075. this.linejoin = e.linejoin,
  49076. this.vertexColors = e.vertexColors,
  49077. this.fog = e.fog,
  49078. this
  49079. }
  49080. ,
  49081. n.LineDashedMaterial = function(e) {
  49082. n.Material.call(this),
  49083. this.type = "LineDashedMaterial",
  49084. this.color = new n.Color(16777215),
  49085. this.linewidth = 1,
  49086. this.scale = 1,
  49087. this.dashSize = 3,
  49088. this.gapSize = 1,
  49089. this.blending = n.NormalBlending,
  49090. this.vertexColors = n.NoColors,
  49091. this.fog = !0,
  49092. this.setValues(e)
  49093. }
  49094. ,
  49095. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49096. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49097. n.LineDashedMaterial.prototype.copy = function(e) {
  49098. return n.Material.prototype.copy.call(this, e),
  49099. this.color.copy(e.color),
  49100. this.linewidth = e.linewidth,
  49101. this.scale = e.scale,
  49102. this.dashSize = e.dashSize,
  49103. this.gapSize = e.gapSize,
  49104. this.vertexColors = e.vertexColors,
  49105. this.fog = e.fog,
  49106. this
  49107. }
  49108. ,
  49109. n.MeshBasicMaterial = function(e) {
  49110. n.Material.call(this),
  49111. this.type = "MeshBasicMaterial",
  49112. this.color = new n.Color(16777215),
  49113. this.map = null,
  49114. this.aoMap = null,
  49115. this.aoMapIntensity = 1,
  49116. this.specularMap = null,
  49117. this.alphaMap = null,
  49118. this.envMap = null,
  49119. this.combine = n.MultiplyOperation,
  49120. this.reflectivity = 1,
  49121. this.refractionRatio = .98,
  49122. this.fog = !0,
  49123. this.shading = n.SmoothShading,
  49124. this.blending = n.NormalBlending,
  49125. this.wireframe = !1,
  49126. this.wireframeLinewidth = 1,
  49127. this.wireframeLinecap = "round",
  49128. this.wireframeLinejoin = "round",
  49129. this.vertexColors = n.NoColors,
  49130. this.skinning = !1,
  49131. this.morphTargets = !1,
  49132. this.setValues(e)
  49133. }
  49134. ,
  49135. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49136. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49137. n.MeshBasicMaterial.prototype.copy = function(e) {
  49138. return n.Material.prototype.copy.call(this, e),
  49139. this.color.copy(e.color),
  49140. this.map = e.map,
  49141. this.aoMap = e.aoMap,
  49142. this.aoMapIntensity = e.aoMapIntensity,
  49143. this.specularMap = e.specularMap,
  49144. this.alphaMap = e.alphaMap,
  49145. this.envMap = e.envMap,
  49146. this.combine = e.combine,
  49147. this.reflectivity = e.reflectivity,
  49148. this.refractionRatio = e.refractionRatio,
  49149. this.fog = e.fog,
  49150. this.shading = e.shading,
  49151. this.wireframe = e.wireframe,
  49152. this.wireframeLinewidth = e.wireframeLinewidth,
  49153. this.wireframeLinecap = e.wireframeLinecap,
  49154. this.wireframeLinejoin = e.wireframeLinejoin,
  49155. this.vertexColors = e.vertexColors,
  49156. this.skinning = e.skinning,
  49157. this.morphTargets = e.morphTargets,
  49158. this
  49159. }
  49160. ,
  49161. n.MeshLambertMaterial = function(e) {
  49162. n.Material.call(this),
  49163. this.type = "MeshLambertMaterial",
  49164. this.color = new n.Color(16777215),
  49165. this.map = null,
  49166. this.lightMap = null,
  49167. this.lightMapIntensity = 1,
  49168. this.aoMap = null,
  49169. this.aoMapIntensity = 1,
  49170. this.emissive = new n.Color(0),
  49171. this.emissiveIntensity = 1,
  49172. this.emissiveMap = null,
  49173. this.specularMap = null,
  49174. this.alphaMap = null,
  49175. this.envMap = null,
  49176. this.combine = n.MultiplyOperation,
  49177. this.reflectivity = 1,
  49178. this.refractionRatio = .98,
  49179. this.fog = !0,
  49180. this.blending = n.NormalBlending,
  49181. this.wireframe = !1,
  49182. this.wireframeLinewidth = 1,
  49183. this.wireframeLinecap = "round",
  49184. this.wireframeLinejoin = "round",
  49185. this.vertexColors = n.NoColors,
  49186. this.skinning = !1,
  49187. this.morphTargets = !1,
  49188. this.morphNormals = !1,
  49189. this.setValues(e)
  49190. }
  49191. ,
  49192. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49193. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49194. n.MeshLambertMaterial.prototype.copy = function(e) {
  49195. return n.Material.prototype.copy.call(this, e),
  49196. this.color.copy(e.color),
  49197. this.map = e.map,
  49198. this.lightMap = e.lightMap,
  49199. this.lightMapIntensity = e.lightMapIntensity,
  49200. this.aoMap = e.aoMap,
  49201. this.aoMapIntensity = e.aoMapIntensity,
  49202. this.emissive.copy(e.emissive),
  49203. this.emissiveMap = e.emissiveMap,
  49204. this.emissiveIntensity = e.emissiveIntensity,
  49205. this.specularMap = e.specularMap,
  49206. this.alphaMap = e.alphaMap,
  49207. this.envMap = e.envMap,
  49208. this.combine = e.combine,
  49209. this.reflectivity = e.reflectivity,
  49210. this.refractionRatio = e.refractionRatio,
  49211. this.fog = e.fog,
  49212. this.wireframe = e.wireframe,
  49213. this.wireframeLinewidth = e.wireframeLinewidth,
  49214. this.wireframeLinecap = e.wireframeLinecap,
  49215. this.wireframeLinejoin = e.wireframeLinejoin,
  49216. this.vertexColors = e.vertexColors,
  49217. this.skinning = e.skinning,
  49218. this.morphTargets = e.morphTargets,
  49219. this.morphNormals = e.morphNormals,
  49220. this
  49221. }
  49222. ,
  49223. n.MeshPhongMaterial = function(e) {
  49224. n.Material.call(this),
  49225. this.type = "MeshPhongMaterial",
  49226. this.color = new n.Color(16777215),
  49227. this.specular = new n.Color(1118481),
  49228. this.shininess = 30,
  49229. this.map = null,
  49230. this.lightMap = null,
  49231. this.lightMapIntensity = 1,
  49232. this.aoMap = null,
  49233. this.aoMapIntensity = 1,
  49234. this.emissive = new n.Color(0),
  49235. this.emissiveIntensity = 1,
  49236. this.emissiveMap = null,
  49237. this.bumpMap = null,
  49238. this.bumpScale = 1,
  49239. this.normalMap = null,
  49240. this.normalScale = new n.Vector2(1,1),
  49241. this.displacementMap = null,
  49242. this.displacementScale = 1,
  49243. this.displacementBias = 0,
  49244. this.specularMap = null,
  49245. this.alphaMap = null,
  49246. this.envMap = null,
  49247. this.combine = n.MultiplyOperation,
  49248. this.reflectivity = 1,
  49249. this.refractionRatio = .98,
  49250. this.fog = !0,
  49251. this.shading = n.SmoothShading,
  49252. this.blending = n.NormalBlending,
  49253. this.wireframe = !1,
  49254. this.wireframeLinewidth = 1,
  49255. this.wireframeLinecap = "round",
  49256. this.wireframeLinejoin = "round",
  49257. this.vertexColors = n.NoColors,
  49258. this.skinning = !1,
  49259. this.morphTargets = !1,
  49260. this.morphNormals = !1,
  49261. this.setValues(e)
  49262. }
  49263. ,
  49264. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49265. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49266. n.MeshPhongMaterial.prototype.copy = function(e) {
  49267. return n.Material.prototype.copy.call(this, e),
  49268. this.color.copy(e.color),
  49269. this.specular.copy(e.specular),
  49270. this.shininess = e.shininess,
  49271. this.map = e.map,
  49272. this.lightMap = e.lightMap,
  49273. this.lightMapIntensity = e.lightMapIntensity,
  49274. this.aoMap = e.aoMap,
  49275. this.aoMapIntensity = e.aoMapIntensity,
  49276. this.emissive.copy(e.emissive),
  49277. this.emissiveMap = e.emissiveMap,
  49278. this.emissiveIntensity = e.emissiveIntensity,
  49279. this.bumpMap = e.bumpMap,
  49280. this.bumpScale = e.bumpScale,
  49281. this.normalMap = e.normalMap,
  49282. this.normalScale.copy(e.normalScale),
  49283. this.displacementMap = e.displacementMap,
  49284. this.displacementScale = e.displacementScale,
  49285. this.displacementBias = e.displacementBias,
  49286. this.specularMap = e.specularMap,
  49287. this.alphaMap = e.alphaMap,
  49288. this.envMap = e.envMap,
  49289. this.combine = e.combine,
  49290. this.reflectivity = e.reflectivity,
  49291. this.refractionRatio = e.refractionRatio,
  49292. this.fog = e.fog,
  49293. this.shading = e.shading,
  49294. this.wireframe = e.wireframe,
  49295. this.wireframeLinewidth = e.wireframeLinewidth,
  49296. this.wireframeLinecap = e.wireframeLinecap,
  49297. this.wireframeLinejoin = e.wireframeLinejoin,
  49298. this.vertexColors = e.vertexColors,
  49299. this.skinning = e.skinning,
  49300. this.morphTargets = e.morphTargets,
  49301. this.morphNormals = e.morphNormals,
  49302. this
  49303. }
  49304. ,
  49305. n.MeshStandardMaterial = function(e) {
  49306. n.Material.call(this),
  49307. this.type = "MeshStandardMaterial",
  49308. this.color = new n.Color(16777215),
  49309. this.roughness = .5,
  49310. this.metalness = .5,
  49311. this.map = null,
  49312. this.lightMap = null,
  49313. this.lightMapIntensity = 1,
  49314. this.aoMap = null,
  49315. this.aoMapIntensity = 1,
  49316. this.emissive = new n.Color(0),
  49317. this.emissiveIntensity = 1,
  49318. this.emissiveMap = null,
  49319. this.bumpMap = null,
  49320. this.bumpScale = 1,
  49321. this.normalMap = null,
  49322. this.normalScale = new n.Vector2(1,1),
  49323. this.displacementMap = null,
  49324. this.displacementScale = 1,
  49325. this.displacementBias = 0,
  49326. this.roughnessMap = null,
  49327. this.metalnessMap = null,
  49328. this.alphaMap = null,
  49329. this.envMap = null,
  49330. this.envMapIntensity = 1,
  49331. this.refractionRatio = .98,
  49332. this.fog = !0,
  49333. this.shading = n.SmoothShading,
  49334. this.blending = n.NormalBlending,
  49335. this.wireframe = !1,
  49336. this.wireframeLinewidth = 1,
  49337. this.wireframeLinecap = "round",
  49338. this.wireframeLinejoin = "round",
  49339. this.vertexColors = n.NoColors,
  49340. this.skinning = !1,
  49341. this.morphTargets = !1,
  49342. this.morphNormals = !1,
  49343. this.setValues(e)
  49344. }
  49345. ,
  49346. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49347. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49348. n.MeshStandardMaterial.prototype.copy = function(e) {
  49349. return n.Material.prototype.copy.call(this, e),
  49350. this.color.copy(e.color),
  49351. this.roughness = e.roughness,
  49352. this.metalness = e.metalness,
  49353. this.map = e.map,
  49354. this.lightMap = e.lightMap,
  49355. this.lightMapIntensity = e.lightMapIntensity,
  49356. this.aoMap = e.aoMap,
  49357. this.aoMapIntensity = e.aoMapIntensity,
  49358. this.emissive.copy(e.emissive),
  49359. this.emissiveMap = e.emissiveMap,
  49360. this.emissiveIntensity = e.emissiveIntensity,
  49361. this.bumpMap = e.bumpMap,
  49362. this.bumpScale = e.bumpScale,
  49363. this.normalMap = e.normalMap,
  49364. this.normalScale.copy(e.normalScale),
  49365. this.displacementMap = e.displacementMap,
  49366. this.displacementScale = e.displacementScale,
  49367. this.displacementBias = e.displacementBias,
  49368. this.roughnessMap = e.roughnessMap,
  49369. this.metalnessMap = e.metalnessMap,
  49370. this.alphaMap = e.alphaMap,
  49371. this.envMap = e.envMap,
  49372. this.envMapIntensity = e.envMapIntensity,
  49373. this.refractionRatio = e.refractionRatio,
  49374. this.fog = e.fog,
  49375. this.shading = e.shading,
  49376. this.wireframe = e.wireframe,
  49377. this.wireframeLinewidth = e.wireframeLinewidth,
  49378. this.wireframeLinecap = e.wireframeLinecap,
  49379. this.wireframeLinejoin = e.wireframeLinejoin,
  49380. this.vertexColors = e.vertexColors,
  49381. this.skinning = e.skinning,
  49382. this.morphTargets = e.morphTargets,
  49383. this.morphNormals = e.morphNormals,
  49384. this
  49385. }
  49386. ,
  49387. n.MeshDepthMaterial = function(e) {
  49388. n.Material.call(this),
  49389. this.type = "MeshDepthMaterial",
  49390. this.morphTargets = !1,
  49391. this.wireframe = !1,
  49392. this.wireframeLinewidth = 1,
  49393. this.setValues(e)
  49394. }
  49395. ,
  49396. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49397. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49398. n.MeshDepthMaterial.prototype.copy = function(e) {
  49399. return n.Material.prototype.copy.call(this, e),
  49400. this.wireframe = e.wireframe,
  49401. this.wireframeLinewidth = e.wireframeLinewidth,
  49402. this
  49403. }
  49404. ,
  49405. n.MeshNormalMaterial = function(e) {
  49406. n.Material.call(this, e),
  49407. this.type = "MeshNormalMaterial",
  49408. this.wireframe = !1,
  49409. this.wireframeLinewidth = 1,
  49410. this.morphTargets = !1,
  49411. this.setValues(e)
  49412. }
  49413. ,
  49414. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49415. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49416. n.MeshNormalMaterial.prototype.copy = function(e) {
  49417. return n.Material.prototype.copy.call(this, e),
  49418. this.wireframe = e.wireframe,
  49419. this.wireframeLinewidth = e.wireframeLinewidth,
  49420. this
  49421. }
  49422. ,
  49423. n.MultiMaterial = function(e) {
  49424. this.uuid = n.Math.generateUUID(),
  49425. this.type = "MultiMaterial",
  49426. this.materials = e instanceof Array ? e : [],
  49427. this.visible = !0
  49428. }
  49429. ,
  49430. n.MultiMaterial.prototype = {
  49431. constructor: n.MultiMaterial,
  49432. toJSON: function(e) {
  49433. for (var t = {
  49434. metadata: {
  49435. version: 4.2,
  49436. type: "material",
  49437. generator: "MaterialExporter"
  49438. },
  49439. uuid: this.uuid,
  49440. type: this.type,
  49441. materials: []
  49442. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49443. var o = i[n].toJSON(e);
  49444. delete o.metadata,
  49445. t.materials.push(o)
  49446. }
  49447. return t.visible = this.visible,
  49448. t
  49449. },
  49450. clone: function() {
  49451. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49452. e.materials.push(this.materials[t].clone());
  49453. return e.visible = this.visible,
  49454. e
  49455. }
  49456. },
  49457. n.PointsMaterial = function(e) {
  49458. n.Material.call(this),
  49459. this.type = "PointsMaterial",
  49460. this.color = new n.Color(16777215),
  49461. this.map = null,
  49462. this.size = 1,
  49463. this.sizeAttenuation = !0,
  49464. this.blending = n.NormalBlending,
  49465. this.vertexColors = n.NoColors,
  49466. this.fog = !0,
  49467. this.setValues(e)
  49468. }
  49469. ,
  49470. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49471. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49472. n.PointsMaterial.prototype.copy = function(e) {
  49473. return n.Material.prototype.copy.call(this, e),
  49474. this.color.copy(e.color),
  49475. this.map = e.map,
  49476. this.size = e.size,
  49477. this.sizeAttenuation = e.sizeAttenuation,
  49478. this.vertexColors = e.vertexColors,
  49479. this.fog = e.fog,
  49480. this
  49481. }
  49482. ,
  49483. n.ShaderMaterial = function(e) {
  49484. n.Material.call(this),
  49485. this.type = "ShaderMaterial",
  49486. this.defines = {},
  49487. this.uniforms = {},
  49488. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49489. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49490. this.shading = n.SmoothShading,
  49491. this.linewidth = 1,
  49492. this.wireframe = !1,
  49493. this.wireframeLinewidth = 1,
  49494. this.fog = !1,
  49495. this.lights = !1,
  49496. this.vertexColors = n.NoColors,
  49497. this.skinning = !1,
  49498. this.morphTargets = !1,
  49499. this.morphNormals = !1,
  49500. this.extensions = {
  49501. derivatives: !1,
  49502. fragDepth: !1,
  49503. drawBuffers: !1,
  49504. shaderTextureLOD: !1
  49505. },
  49506. this.defaultAttributeValues = {
  49507. color: [1, 1, 1],
  49508. uv: [0, 0],
  49509. uv2: [0, 0]
  49510. },
  49511. this.index0AttributeName = void 0,
  49512. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49513. this.setValues(e))
  49514. }
  49515. ,
  49516. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49517. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49518. n.ShaderMaterial.prototype.copy = function(e) {
  49519. return n.Material.prototype.copy.call(this, e),
  49520. this.fragmentShader = e.fragmentShader,
  49521. this.vertexShader = e.vertexShader,
  49522. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49523. this.defines = e.defines,
  49524. this.shading = e.shading,
  49525. this.wireframe = e.wireframe,
  49526. this.wireframeLinewidth = e.wireframeLinewidth,
  49527. this.fog = e.fog,
  49528. this.lights = e.lights,
  49529. this.vertexColors = e.vertexColors,
  49530. this.skinning = e.skinning,
  49531. this.morphTargets = e.morphTargets,
  49532. this.morphNormals = e.morphNormals,
  49533. this.extensions = e.extensions,
  49534. this
  49535. }
  49536. ,
  49537. n.ShaderMaterial.prototype.toJSON = function(e) {
  49538. var t = n.Material.prototype.toJSON.call(this, e);
  49539. return t.uniforms = this.uniforms,
  49540. t.vertexShader = this.vertexShader,
  49541. t.fragmentShader = this.fragmentShader,
  49542. t
  49543. }
  49544. ,
  49545. n.RawShaderMaterial = function(e) {
  49546. n.ShaderMaterial.call(this, e),
  49547. this.type = "RawShaderMaterial"
  49548. }
  49549. ,
  49550. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49551. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49552. n.SpriteMaterial = function(e) {
  49553. n.Material.call(this),
  49554. this.type = "SpriteMaterial",
  49555. this.color = new n.Color(16777215),
  49556. this.map = null,
  49557. this.rotation = 0,
  49558. this.fog = !1,
  49559. this.setValues(e)
  49560. }
  49561. ,
  49562. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49563. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49564. n.SpriteMaterial.prototype.copy = function(e) {
  49565. return n.Material.prototype.copy.call(this, e),
  49566. this.color.copy(e.color),
  49567. this.map = e.map,
  49568. this.rotation = e.rotation,
  49569. this.fog = e.fog,
  49570. this
  49571. }
  49572. ,
  49573. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49574. Object.defineProperty(this, "id", {
  49575. value: n.TextureIdCount++
  49576. }),
  49577. this.uuid = n.Math.generateUUID(),
  49578. this.name = "",
  49579. this.sourceFile = "",
  49580. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49581. this.mipmaps = [],
  49582. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49583. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49584. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49585. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49586. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49587. this.anisotropy = void 0 !== c ? c : 1,
  49588. this.format = void 0 !== s ? s : n.RGBAFormat,
  49589. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49590. this.offset = new n.Vector2(0,0),
  49591. this.repeat = new n.Vector2(1,1),
  49592. this.generateMipmaps = !0,
  49593. this.premultiplyAlpha = !1,
  49594. this.flipY = !0,
  49595. this.unpackAlignment = 4,
  49596. this.encoding = n.LinearEncoding,
  49597. this.version = 0,
  49598. this.onUpdate = null
  49599. }
  49600. ,
  49601. n.Texture.DEFAULT_IMAGE = void 0,
  49602. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49603. n.Texture.prototype = {
  49604. constructor: n.Texture,
  49605. set needsUpdate(e) {
  49606. e === !0 && this.version++
  49607. },
  49608. clone: function() {
  49609. return (new this.constructor).copy(this)
  49610. },
  49611. copy: function(e) {
  49612. return this.image = e.image,
  49613. this.mipmaps = e.mipmaps.slice(0),
  49614. this.mapping = e.mapping,
  49615. this.wrapS = e.wrapS,
  49616. this.wrapT = e.wrapT,
  49617. this.magFilter = e.magFilter,
  49618. this.minFilter = e.minFilter,
  49619. this.anisotropy = e.anisotropy,
  49620. this.format = e.format,
  49621. this.type = e.type,
  49622. this.offset.copy(e.offset),
  49623. this.repeat.copy(e.repeat),
  49624. this.generateMipmaps = e.generateMipmaps,
  49625. this.premultiplyAlpha = e.premultiplyAlpha,
  49626. this.flipY = e.flipY,
  49627. this.unpackAlignment = e.unpackAlignment,
  49628. this.encoding = e.encoding,
  49629. this
  49630. },
  49631. toJSON: function(e) {
  49632. function t(e) {
  49633. var t;
  49634. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49635. t.width = e.width,
  49636. t.height = e.height,
  49637. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49638. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49639. }
  49640. if (void 0 !== e.textures[this.uuid])
  49641. return e.textures[this.uuid];
  49642. var i = {
  49643. metadata: {
  49644. version: 4.4,
  49645. type: "Texture",
  49646. generator: "Texture.toJSON"
  49647. },
  49648. uuid: this.uuid,
  49649. name: this.name,
  49650. mapping: this.mapping,
  49651. repeat: [this.repeat.x, this.repeat.y],
  49652. offset: [this.offset.x, this.offset.y],
  49653. wrap: [this.wrapS, this.wrapT],
  49654. minFilter: this.minFilter,
  49655. magFilter: this.magFilter,
  49656. anisotropy: this.anisotropy
  49657. };
  49658. if (void 0 !== this.image) {
  49659. var r = this.image;
  49660. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49661. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49662. uuid: r.uuid,
  49663. url: t(r)
  49664. }),
  49665. i.image = r.uuid
  49666. }
  49667. return e.textures[this.uuid] = i,
  49668. i
  49669. },
  49670. dispose: function() {
  49671. this.dispatchEvent({
  49672. type: "dispose"
  49673. })
  49674. },
  49675. transformUv: function(e) {
  49676. if (this.mapping === n.UVMapping) {
  49677. if (e.multiply(this.repeat),
  49678. e.add(this.offset),
  49679. e.x < 0 || e.x > 1)
  49680. switch (this.wrapS) {
  49681. case n.RepeatWrapping:
  49682. e.x = e.x - Math.floor(e.x);
  49683. break;
  49684. case n.ClampToEdgeWrapping:
  49685. e.x = e.x < 0 ? 0 : 1;
  49686. break;
  49687. case n.MirroredRepeatWrapping:
  49688. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49689. }
  49690. if (e.y < 0 || e.y > 1)
  49691. switch (this.wrapT) {
  49692. case n.RepeatWrapping:
  49693. e.y = e.y - Math.floor(e.y);
  49694. break;
  49695. case n.ClampToEdgeWrapping:
  49696. e.y = e.y < 0 ? 0 : 1;
  49697. break;
  49698. case n.MirroredRepeatWrapping:
  49699. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49700. }
  49701. this.flipY && (e.y = 1 - e.y)
  49702. }
  49703. }
  49704. },
  49705. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49706. n.TextureIdCount = 0,
  49707. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49708. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49709. this.needsUpdate = !0
  49710. }
  49711. ,
  49712. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49713. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49714. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49715. e = void 0 !== e ? e : [],
  49716. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49717. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49718. this.flipY = !1
  49719. }
  49720. ,
  49721. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49722. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49723. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49724. get: function() {
  49725. return this.image
  49726. },
  49727. set: function(e) {
  49728. this.image = e
  49729. }
  49730. }),
  49731. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49732. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49733. this.image = {
  49734. width: t,
  49735. height: i
  49736. },
  49737. this.mipmaps = e,
  49738. this.flipY = !1,
  49739. this.generateMipmaps = !1
  49740. }
  49741. ,
  49742. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49743. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49744. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49745. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49746. this.image = {
  49747. data: e,
  49748. width: t,
  49749. height: i
  49750. },
  49751. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49752. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49753. this.flipY = !1,
  49754. this.generateMipmaps = !1
  49755. }
  49756. ,
  49757. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49758. n.DataTexture.prototype.constructor = n.DataTexture,
  49759. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49760. function h() {
  49761. requestAnimationFrame(h)
  49762. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49763. u.needsUpdate = !0
  49764. }
  49765. }
  49766. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49767. this.generateMipmaps = !1;
  49768. var u = this;
  49769. h()
  49770. }
  49771. ,
  49772. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49773. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49774. n.Group = function() {
  49775. n.Object3D.call(this),
  49776. this.type = "Group"
  49777. }
  49778. ,
  49779. n.Group.prototype = Object.create(n.Object3D.prototype),
  49780. n.Group.prototype.constructor = n.Group,
  49781. n.Points = function(e, t) {
  49782. n.Object3D.call(this),
  49783. this.type = "Points",
  49784. this.geometry = void 0 !== e ? e : new n.Geometry,
  49785. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49786. color: 16777215 * Math.random()
  49787. })
  49788. }
  49789. ,
  49790. n.Points.prototype = Object.create(n.Object3D.prototype),
  49791. n.Points.prototype.constructor = n.Points,
  49792. n.Points.prototype.raycast = function() {
  49793. var e = new n.Matrix4
  49794. , t = new n.Ray
  49795. , i = new n.Sphere;
  49796. return function(r, o) {
  49797. function a(e, i) {
  49798. var n = t.distanceSqToPoint(e);
  49799. if (n < d) {
  49800. var a = t.closestPointToPoint(e);
  49801. a.applyMatrix4(c);
  49802. var l = r.ray.origin.distanceTo(a);
  49803. if (l < r.near || l > r.far)
  49804. return;
  49805. o.push({
  49806. distance: l,
  49807. distanceToRay: Math.sqrt(n),
  49808. point: a.clone(),
  49809. index: i,
  49810. face: null,
  49811. object: s
  49812. })
  49813. }
  49814. }
  49815. var s = this
  49816. , l = this.geometry
  49817. , c = this.matrixWorld
  49818. , h = r.params.Points.threshold;
  49819. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49820. i.copy(l.boundingSphere),
  49821. i.applyMatrix4(c),
  49822. r.ray.intersectsSphere(i) !== !1) {
  49823. e.getInverse(c),
  49824. t.copy(r.ray).applyMatrix4(e);
  49825. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49826. , d = u * u
  49827. , p = new n.Vector3;
  49828. if (l instanceof n.BufferGeometry) {
  49829. var f = l.index
  49830. , g = l.attributes
  49831. , m = g.position.array;
  49832. if (null !== f)
  49833. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49834. var C = v[A];
  49835. p.fromArray(m, 3 * C),
  49836. a(p, C)
  49837. }
  49838. else
  49839. for (var A = 0, I = m.length / 3; A < I; A++)
  49840. p.fromArray(m, 3 * A),
  49841. a(p, A)
  49842. } else
  49843. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49844. a(E[A], A)
  49845. }
  49846. }
  49847. }(),
  49848. n.Points.prototype.clone = function() {
  49849. return new this.constructor(this.geometry,this.material).copy(this)
  49850. }
  49851. ,
  49852. n.Line = function(e, t, i) {
  49853. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49854. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49855. this.type = "Line",
  49856. this.geometry = void 0 !== e ? e : new n.Geometry,
  49857. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49858. color: 16777215 * Math.random()
  49859. })))
  49860. }
  49861. ,
  49862. n.Line.prototype = Object.create(n.Object3D.prototype),
  49863. n.Line.prototype.constructor = n.Line,
  49864. n.Line.prototype.raycast = function() {
  49865. var e = new n.Matrix4
  49866. , t = new n.Ray
  49867. , i = new n.Sphere;
  49868. return function(r, o) {
  49869. var a = r.linePrecision
  49870. , s = a * a
  49871. , l = this.geometry
  49872. , c = this.matrixWorld;
  49873. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49874. i.copy(l.boundingSphere),
  49875. i.applyMatrix4(c),
  49876. r.ray.intersectsSphere(i) !== !1) {
  49877. e.getInverse(c),
  49878. t.copy(r.ray).applyMatrix4(e);
  49879. var h = new n.Vector3
  49880. , u = new n.Vector3
  49881. , d = new n.Vector3
  49882. , p = new n.Vector3
  49883. , f = this instanceof n.LineSegments ? 2 : 1;
  49884. if (l instanceof n.BufferGeometry) {
  49885. var g = l.index
  49886. , m = l.attributes
  49887. , v = m.position.array;
  49888. if (null !== g)
  49889. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49890. var I = A[y]
  49891. , E = A[y + 1];
  49892. h.fromArray(v, 3 * I),
  49893. u.fromArray(v, 3 * E);
  49894. var b = t.distanceSqToSegment(h, u, p, d);
  49895. if (!(b > s)) {
  49896. p.applyMatrix4(this.matrixWorld);
  49897. var w = r.ray.origin.distanceTo(p);
  49898. w < r.near || w > r.far || o.push({
  49899. distance: w,
  49900. point: d.clone().applyMatrix4(this.matrixWorld),
  49901. index: y,
  49902. face: null,
  49903. faceIndex: null,
  49904. object: this
  49905. })
  49906. }
  49907. }
  49908. else
  49909. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49910. h.fromArray(v, 3 * y),
  49911. u.fromArray(v, 3 * y + 3);
  49912. var b = t.distanceSqToSegment(h, u, p, d);
  49913. if (!(b > s)) {
  49914. p.applyMatrix4(this.matrixWorld);
  49915. var w = r.ray.origin.distanceTo(p);
  49916. w < r.near || w > r.far || o.push({
  49917. distance: w,
  49918. point: d.clone().applyMatrix4(this.matrixWorld),
  49919. index: y,
  49920. face: null,
  49921. faceIndex: null,
  49922. object: this
  49923. })
  49924. }
  49925. }
  49926. } else if (l instanceof n.Geometry)
  49927. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49928. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49929. if (!(b > s)) {
  49930. p.applyMatrix4(this.matrixWorld);
  49931. var w = r.ray.origin.distanceTo(p);
  49932. w < r.near || w > r.far || o.push({
  49933. distance: w,
  49934. point: d.clone().applyMatrix4(this.matrixWorld),
  49935. index: y,
  49936. face: null,
  49937. faceIndex: null,
  49938. object: this
  49939. })
  49940. }
  49941. }
  49942. }
  49943. }
  49944. }(),
  49945. n.Line.prototype.clone = function() {
  49946. return new this.constructor(this.geometry,this.material).copy(this)
  49947. }
  49948. ,
  49949. n.LineStrip = 0,
  49950. n.LinePieces = 1,
  49951. n.LineSegments = function(e, t) {
  49952. n.Line.call(this, e, t),
  49953. this.type = "LineSegments"
  49954. }
  49955. ,
  49956. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49957. n.LineSegments.prototype.constructor = n.LineSegments,
  49958. n.Mesh = function(e, t) {
  49959. n.Object3D.call(this),
  49960. this.type = "Mesh",
  49961. this.geometry = void 0 !== e ? e : new n.Geometry,
  49962. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49963. color: 16777215 * Math.random()
  49964. }),
  49965. this.drawMode = n.TrianglesDrawMode,
  49966. this.updateMorphTargets()
  49967. }
  49968. ,
  49969. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49970. n.Mesh.prototype.constructor = n.Mesh,
  49971. n.Mesh.prototype.setDrawMode = function(e) {
  49972. this.drawMode = e
  49973. }
  49974. ,
  49975. n.Mesh.prototype.updateMorphTargets = function() {
  49976. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49977. this.morphTargetBase = -1,
  49978. this.morphTargetInfluences = [],
  49979. this.morphTargetDictionary = {};
  49980. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49981. this.morphTargetInfluences.push(0),
  49982. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49983. }
  49984. }
  49985. ,
  49986. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49987. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49988. 0)
  49989. }
  49990. ,
  49991. n.Mesh.prototype.raycast = function() {
  49992. function e(e, t, i, r, o, a, s) {
  49993. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49994. o.multiplyScalar(m.x),
  49995. a.multiplyScalar(m.y),
  49996. s.multiplyScalar(m.z),
  49997. o.add(a).add(s),
  49998. o.clone()
  49999. }
  50000. function t(e, t, i, r, o, a, s) {
  50001. var l, c = e.material;
  50002. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50003. null === l)
  50004. return null;
  50005. A.copy(s),
  50006. A.applyMatrix4(e.matrixWorld);
  50007. var h = t.ray.origin.distanceTo(A);
  50008. return h < t.near || h > t.far ? null : {
  50009. distance: h,
  50010. point: A.clone(),
  50011. object: e
  50012. }
  50013. }
  50014. function i(i, r, o, a, h, u, d, m) {
  50015. s.fromArray(a, 3 * u),
  50016. l.fromArray(a, 3 * d),
  50017. c.fromArray(a, 3 * m);
  50018. var A = t(i, r, o, s, l, c, v);
  50019. return A && (h && (p.fromArray(h, 2 * u),
  50020. f.fromArray(h, 2 * d),
  50021. g.fromArray(h, 2 * m),
  50022. A.uv = e(v, s, l, c, p, f, g)),
  50023. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50024. A.faceIndex = u),
  50025. A
  50026. }
  50027. var r = new n.Matrix4
  50028. , o = new n.Ray
  50029. , a = new n.Sphere
  50030. , s = new n.Vector3
  50031. , l = new n.Vector3
  50032. , c = new n.Vector3
  50033. , h = new n.Vector3
  50034. , u = new n.Vector3
  50035. , d = new n.Vector3
  50036. , p = new n.Vector2
  50037. , f = new n.Vector2
  50038. , g = new n.Vector2
  50039. , m = new n.Vector3
  50040. , v = new n.Vector3
  50041. , A = new n.Vector3;
  50042. return function(m, A) {
  50043. var y = this.geometry
  50044. , C = this.material
  50045. , I = this.matrixWorld;
  50046. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50047. a.copy(y.boundingSphere),
  50048. a.applyMatrix4(I),
  50049. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50050. o.copy(m.ray).applyMatrix4(r),
  50051. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50052. var E, b;
  50053. if (y instanceof n.BufferGeometry) {
  50054. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50055. if (void 0 !== S.uv && (E = S.uv.array),
  50056. null !== x)
  50057. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50058. w = R[P],
  50059. _ = R[P + 1],
  50060. T = R[P + 2],
  50061. b = i(this, m, o, M, E, w, _, T),
  50062. b && (b.faceIndex = Math.floor(P / 3),
  50063. A.push(b));
  50064. else
  50065. for (var P = 0, O = M.length; P < O; P += 9)
  50066. w = P / 3,
  50067. _ = w + 1,
  50068. T = w + 2,
  50069. b = i(this, m, o, M, E, w, _, T),
  50070. b && (b.index = w,
  50071. A.push(b))
  50072. } else if (y instanceof n.Geometry) {
  50073. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50074. k.length > 0 && (E = k);
  50075. for (var H = 0, G = U.length; H < G; H++) {
  50076. var z = U[H]
  50077. , W = B === !0 ? F[z.materialIndex] : C;
  50078. if (void 0 !== W) {
  50079. if (L = V[z.a],
  50080. D = V[z.b],
  50081. N = V[z.c],
  50082. W.morphTargets === !0) {
  50083. var j = y.morphTargets
  50084. , Y = this.morphTargetInfluences;
  50085. s.set(0, 0, 0),
  50086. l.set(0, 0, 0),
  50087. c.set(0, 0, 0);
  50088. for (var X = 0, Z = j.length; X < Z; X++) {
  50089. var q = Y[X];
  50090. if (0 !== q) {
  50091. var K = j[X].vertices;
  50092. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50093. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50094. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50095. }
  50096. }
  50097. s.add(L),
  50098. l.add(D),
  50099. c.add(N),
  50100. L = s,
  50101. D = l,
  50102. N = c
  50103. }
  50104. if (b = t(this, m, o, L, D, N, v)) {
  50105. if (E) {
  50106. var Q = E[H];
  50107. p.copy(Q[0]),
  50108. f.copy(Q[1]),
  50109. g.copy(Q[2]),
  50110. b.uv = e(v, L, D, N, p, f, g)
  50111. }
  50112. b.face = z,
  50113. b.faceIndex = H,
  50114. A.push(b)
  50115. }
  50116. }
  50117. }
  50118. }
  50119. }
  50120. }
  50121. }(),
  50122. n.Mesh.prototype.clone = function() {
  50123. return new this.constructor(this.geometry,this.material).copy(this)
  50124. }
  50125. ,
  50126. n.Bone = function(e) {
  50127. n.Object3D.call(this),
  50128. this.type = "Bone",
  50129. this.skin = e
  50130. }
  50131. ,
  50132. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50133. n.Bone.prototype.constructor = n.Bone,
  50134. n.Bone.prototype.copy = function(e) {
  50135. return n.Object3D.prototype.copy.call(this, e),
  50136. this.skin = e.skin,
  50137. this
  50138. }
  50139. ,
  50140. n.Skeleton = function(e, t, i) {
  50141. if (this.useVertexTexture = void 0 === i || i,
  50142. this.identityMatrix = new n.Matrix4,
  50143. e = e || [],
  50144. this.bones = e.slice(0),
  50145. this.useVertexTexture) {
  50146. var r = Math.sqrt(4 * this.bones.length);
  50147. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50148. r = Math.max(r, 4),
  50149. this.boneTextureWidth = r,
  50150. this.boneTextureHeight = r,
  50151. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50152. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50153. } else
  50154. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50155. if (void 0 === t)
  50156. this.calculateInverses();
  50157. else if (this.bones.length === t.length)
  50158. this.boneInverses = t.slice(0);
  50159. else {
  50160. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50161. this.boneInverses = [];
  50162. for (var o = 0, a = this.bones.length; o < a; o++)
  50163. this.boneInverses.push(new n.Matrix4)
  50164. }
  50165. }
  50166. ,
  50167. n.Skeleton.prototype.calculateInverses = function() {
  50168. this.boneInverses = [];
  50169. for (var e = 0, t = this.bones.length; e < t; e++) {
  50170. var i = new n.Matrix4;
  50171. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50172. this.boneInverses.push(i)
  50173. }
  50174. }
  50175. ,
  50176. n.Skeleton.prototype.pose = function() {
  50177. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50178. e = this.bones[t],
  50179. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50180. for (var t = 0, i = this.bones.length; t < i; t++)
  50181. e = this.bones[t],
  50182. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50183. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50184. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50185. }
  50186. ,
  50187. n.Skeleton.prototype.update = function() {
  50188. var e = new n.Matrix4;
  50189. return function() {
  50190. for (var t = 0, i = this.bones.length; t < i; t++) {
  50191. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50192. e.multiplyMatrices(n, this.boneInverses[t]),
  50193. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50194. }
  50195. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50196. }
  50197. }(),
  50198. n.Skeleton.prototype.clone = function() {
  50199. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50200. }
  50201. ,
  50202. n.SkinnedMesh = function(e, t, i) {
  50203. n.Mesh.call(this, e, t),
  50204. this.type = "SkinnedMesh",
  50205. this.bindMode = "attached",
  50206. this.bindMatrix = new n.Matrix4,
  50207. this.bindMatrixInverse = new n.Matrix4;
  50208. var r = [];
  50209. if (this.geometry && void 0 !== this.geometry.bones) {
  50210. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50211. a = this.geometry.bones[s],
  50212. o = new n.Bone(this),
  50213. r.push(o),
  50214. o.name = a.name,
  50215. o.position.fromArray(a.pos),
  50216. o.quaternion.fromArray(a.rotq),
  50217. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50218. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50219. a = this.geometry.bones[s],
  50220. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50221. }
  50222. this.normalizeSkinWeights(),
  50223. this.updateMatrixWorld(!0),
  50224. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50225. }
  50226. ,
  50227. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50228. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50229. n.SkinnedMesh.prototype.bind = function(e, t) {
  50230. this.skeleton = e,
  50231. void 0 === t && (this.updateMatrixWorld(!0),
  50232. this.skeleton.calculateInverses(),
  50233. t = this.matrixWorld),
  50234. this.bindMatrix.copy(t),
  50235. this.bindMatrixInverse.getInverse(t)
  50236. }
  50237. ,
  50238. n.SkinnedMesh.prototype.pose = function() {
  50239. this.skeleton.pose()
  50240. }
  50241. ,
  50242. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50243. if (this.geometry instanceof n.Geometry)
  50244. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50245. var t = this.geometry.skinWeights[e]
  50246. , i = 1 / t.lengthManhattan();
  50247. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50248. }
  50249. else if (this.geometry instanceof n.BufferGeometry)
  50250. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50251. r.x = o.getX(e),
  50252. r.y = o.getY(e),
  50253. r.z = o.getZ(e),
  50254. r.w = o.getW(e);
  50255. var i = 1 / r.lengthManhattan();
  50256. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50257. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50258. }
  50259. }
  50260. ,
  50261. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50262. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50263. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50264. }
  50265. ,
  50266. n.SkinnedMesh.prototype.clone = function() {
  50267. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50268. }
  50269. ,
  50270. n.LOD = function() {
  50271. n.Object3D.call(this),
  50272. this.type = "LOD",
  50273. Object.defineProperties(this, {
  50274. levels: {
  50275. enumerable: !0,
  50276. value: []
  50277. },
  50278. objects: {
  50279. get: function() {
  50280. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50281. this.levels
  50282. }
  50283. }
  50284. })
  50285. }
  50286. ,
  50287. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50288. n.LOD.prototype.constructor = n.LOD,
  50289. n.LOD.prototype.addLevel = function(e, t) {
  50290. void 0 === t && (t = 0),
  50291. t = Math.abs(t);
  50292. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50293. ;
  50294. i.splice(n, 0, {
  50295. distance: t,
  50296. object: e
  50297. }),
  50298. this.add(e)
  50299. }
  50300. ,
  50301. n.LOD.prototype.getObjectForDistance = function(e) {
  50302. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50303. ;
  50304. return t[i - 1].object
  50305. }
  50306. ,
  50307. n.LOD.prototype.raycast = function() {
  50308. var e = new n.Vector3;
  50309. return function(t, i) {
  50310. e.setFromMatrixPosition(this.matrixWorld);
  50311. var n = t.ray.origin.distanceTo(e);
  50312. this.getObjectForDistance(n).raycast(t, i)
  50313. }
  50314. }(),
  50315. n.LOD.prototype.update = function() {
  50316. var e = new n.Vector3
  50317. , t = new n.Vector3;
  50318. return function(i) {
  50319. var n = this.levels;
  50320. if (n.length > 1) {
  50321. e.setFromMatrixPosition(i.matrixWorld),
  50322. t.setFromMatrixPosition(this.matrixWorld);
  50323. var r = e.distanceTo(t);
  50324. n[0].object.visible = !0;
  50325. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50326. n[o - 1].object.visible = !1,
  50327. n[o].object.visible = !0;
  50328. for (; o < a; o++)
  50329. n[o].object.visible = !1
  50330. }
  50331. }
  50332. }(),
  50333. n.LOD.prototype.copy = function(e) {
  50334. n.Object3D.prototype.copy.call(this, e, !1);
  50335. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50336. var o = t[i];
  50337. this.addLevel(o.object.clone(), o.distance)
  50338. }
  50339. return this
  50340. }
  50341. ,
  50342. n.LOD.prototype.toJSON = function(e) {
  50343. var t = n.Object3D.prototype.toJSON.call(this, e);
  50344. t.object.levels = [];
  50345. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50346. var a = i[r];
  50347. t.object.levels.push({
  50348. object: a.object.uuid,
  50349. distance: a.distance
  50350. })
  50351. }
  50352. return t
  50353. }
  50354. ,
  50355. n.Sprite = function() {
  50356. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50357. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50358. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50359. , r = new n.BufferGeometry;
  50360. return r.setIndex(new n.BufferAttribute(e,1)),
  50361. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50362. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50363. function(e) {
  50364. n.Object3D.call(this),
  50365. this.type = "Sprite",
  50366. this.geometry = r,
  50367. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50368. }
  50369. }(),
  50370. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50371. n.Sprite.prototype.constructor = n.Sprite,
  50372. n.Sprite.prototype.raycast = function() {
  50373. var e = new n.Vector3;
  50374. return function(t, i) {
  50375. e.setFromMatrixPosition(this.matrixWorld);
  50376. var n = t.ray.distanceSqToPoint(e)
  50377. , r = this.scale.x * this.scale.y;
  50378. n > r || i.push({
  50379. distance: Math.sqrt(n),
  50380. point: this.position,
  50381. face: null,
  50382. object: this
  50383. })
  50384. }
  50385. }(),
  50386. n.Sprite.prototype.clone = function() {
  50387. return new this.constructor(this.material).copy(this)
  50388. }
  50389. ,
  50390. n.Particle = n.Sprite,
  50391. n.LensFlare = function(e, t, i, r, o) {
  50392. n.Object3D.call(this),
  50393. this.lensFlares = [],
  50394. this.positionScreen = new n.Vector3,
  50395. this.customUpdateCallback = void 0,
  50396. void 0 !== e && this.add(e, t, i, r, o)
  50397. }
  50398. ,
  50399. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50400. n.LensFlare.prototype.constructor = n.LensFlare,
  50401. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50402. void 0 === t && (t = -1),
  50403. void 0 === i && (i = 0),
  50404. void 0 === a && (a = 1),
  50405. void 0 === o && (o = new n.Color(16777215)),
  50406. void 0 === r && (r = n.NormalBlending),
  50407. i = Math.min(i, Math.max(0, i)),
  50408. this.lensFlares.push({
  50409. texture: e,
  50410. size: t,
  50411. distance: i,
  50412. x: 0,
  50413. y: 0,
  50414. z: 0,
  50415. scale: 1,
  50416. rotation: 0,
  50417. opacity: a,
  50418. color: o,
  50419. blending: r
  50420. })
  50421. }
  50422. ,
  50423. n.LensFlare.prototype.updateLensFlares = function() {
  50424. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50425. for (e = 0; e < i; e++)
  50426. t = this.lensFlares[e],
  50427. t.x = this.positionScreen.x + n * t.distance,
  50428. t.y = this.positionScreen.y + r * t.distance,
  50429. t.wantedRotation = t.x * Math.PI * .25,
  50430. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50431. }
  50432. ,
  50433. n.LensFlare.prototype.copy = function(e) {
  50434. n.Object3D.prototype.copy.call(this, e),
  50435. this.positionScreen.copy(e.positionScreen),
  50436. this.customUpdateCallback = e.customUpdateCallback;
  50437. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50438. this.lensFlares.push(e.lensFlares[t]);
  50439. return this
  50440. }
  50441. ,
  50442. n.Scene = function() {
  50443. n.Object3D.call(this),
  50444. this.type = "Scene",
  50445. this.fog = null,
  50446. this.overrideMaterial = null,
  50447. this.autoUpdate = !0
  50448. }
  50449. ,
  50450. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50451. n.Scene.prototype.constructor = n.Scene,
  50452. n.Scene.prototype.copy = function(e, t) {
  50453. return n.Object3D.prototype.copy.call(this, e, t),
  50454. null !== e.fog && (this.fog = e.fog.clone()),
  50455. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50456. this.autoUpdate = e.autoUpdate,
  50457. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50458. this
  50459. }
  50460. ,
  50461. n.Fog = function(e, t, i) {
  50462. this.name = "",
  50463. this.color = new n.Color(e),
  50464. this.near = void 0 !== t ? t : 1,
  50465. this.far = void 0 !== i ? i : 1e3
  50466. }
  50467. ,
  50468. n.Fog.prototype.clone = function() {
  50469. return new n.Fog(this.color.getHex(),this.near,this.far)
  50470. }
  50471. ,
  50472. n.FogExp2 = function(e, t) {
  50473. this.name = "",
  50474. this.color = new n.Color(e),
  50475. this.density = void 0 !== t ? t : 25e-5
  50476. }
  50477. ,
  50478. n.FogExp2.prototype.clone = function() {
  50479. return new n.FogExp2(this.color.getHex(),this.density)
  50480. }
  50481. ,
  50482. n.ShaderChunk = {},
  50483. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50484. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50485. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50486. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50487. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50488. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50489. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50490. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50491. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50492. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50493. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50494. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50495. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50496. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50497. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50498. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50499. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50500. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50501. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50502. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50503. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50504. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50505. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50506. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50507. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50508. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50509. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50510. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50511. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50512. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50513. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50514. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50515. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50516. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50517. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50518. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50519. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50520. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50521. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50522. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50523. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50524. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50525. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50526. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50527. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50528. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50529. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50530. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50531. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50532. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50533. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50534. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50535. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50536. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50537. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50538. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50539. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50540. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50541. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50542. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50543. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50544. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50545. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50546. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50547. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50548. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50549. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50550. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50551. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50552. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50553. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50554. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50555. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50556. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50557. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50558. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50559. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50560. n.UniformsUtils = {
  50561. merge: function(e) {
  50562. for (var t = {}, i = 0; i < e.length; i++) {
  50563. var n = this.clone(e[i]);
  50564. for (var r in n)
  50565. t[r] = n[r]
  50566. }
  50567. return t
  50568. },
  50569. clone: function(e) {
  50570. var t = {};
  50571. for (var i in e) {
  50572. t[i] = {};
  50573. for (var r in e[i]) {
  50574. var o = e[i][r];
  50575. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50576. }
  50577. }
  50578. return t
  50579. }
  50580. },
  50581. n.UniformsLib = {
  50582. common: {
  50583. diffuse: {
  50584. type: "c",
  50585. value: new n.Color(15658734)
  50586. },
  50587. opacity: {
  50588. type: "f",
  50589. value: 1
  50590. },
  50591. map: {
  50592. type: "t",
  50593. value: null
  50594. },
  50595. offsetRepeat: {
  50596. type: "v4",
  50597. value: new n.Vector4(0,0,1,1)
  50598. },
  50599. specularMap: {
  50600. type: "t",
  50601. value: null
  50602. },
  50603. alphaMap: {
  50604. type: "t",
  50605. value: null
  50606. },
  50607. envMap: {
  50608. type: "t",
  50609. value: null
  50610. },
  50611. flipEnvMap: {
  50612. type: "f",
  50613. value: -1
  50614. },
  50615. reflectivity: {
  50616. type: "f",
  50617. value: 1
  50618. },
  50619. refractionRatio: {
  50620. type: "f",
  50621. value: .98
  50622. }
  50623. },
  50624. aomap: {
  50625. aoMap: {
  50626. type: "t",
  50627. value: null
  50628. },
  50629. aoMapIntensity: {
  50630. type: "f",
  50631. value: 1
  50632. }
  50633. },
  50634. lightmap: {
  50635. lightMap: {
  50636. type: "t",
  50637. value: null
  50638. },
  50639. lightMapIntensity: {
  50640. type: "f",
  50641. value: 1
  50642. }
  50643. },
  50644. emissivemap: {
  50645. emissiveMap: {
  50646. type: "t",
  50647. value: null
  50648. }
  50649. },
  50650. bumpmap: {
  50651. bumpMap: {
  50652. type: "t",
  50653. value: null
  50654. },
  50655. bumpScale: {
  50656. type: "f",
  50657. value: 1
  50658. }
  50659. },
  50660. normalmap: {
  50661. normalMap: {
  50662. type: "t",
  50663. value: null
  50664. },
  50665. normalScale: {
  50666. type: "v2",
  50667. value: new n.Vector2(1,1)
  50668. }
  50669. },
  50670. displacementmap: {
  50671. displacementMap: {
  50672. type: "t",
  50673. value: null
  50674. },
  50675. displacementScale: {
  50676. type: "f",
  50677. value: 1
  50678. },
  50679. displacementBias: {
  50680. type: "f",
  50681. value: 0
  50682. }
  50683. },
  50684. roughnessmap: {
  50685. roughnessMap: {
  50686. type: "t",
  50687. value: null
  50688. }
  50689. },
  50690. metalnessmap: {
  50691. metalnessMap: {
  50692. type: "t",
  50693. value: null
  50694. }
  50695. },
  50696. fog: {
  50697. fogDensity: {
  50698. type: "f",
  50699. value: 25e-5
  50700. },
  50701. fogNear: {
  50702. type: "f",
  50703. value: 1
  50704. },
  50705. fogFar: {
  50706. type: "f",
  50707. value: 2e3
  50708. },
  50709. fogColor: {
  50710. type: "c",
  50711. value: new n.Color(16777215)
  50712. }
  50713. },
  50714. lights: {
  50715. ambientLightColor: {
  50716. type: "fv",
  50717. value: []
  50718. },
  50719. directionalLights: {
  50720. type: "sa",
  50721. value: [],
  50722. properties: {
  50723. direction: {
  50724. type: "v3"
  50725. },
  50726. color: {
  50727. type: "c"
  50728. },
  50729. shadow: {
  50730. type: "i"
  50731. },
  50732. shadowBias: {
  50733. type: "f"
  50734. },
  50735. shadowRadius: {
  50736. type: "f"
  50737. },
  50738. shadowMapSize: {
  50739. type: "v2"
  50740. }
  50741. }
  50742. },
  50743. directionalShadowMap: {
  50744. type: "tv",
  50745. value: []
  50746. },
  50747. directionalShadowMatrix: {
  50748. type: "m4v",
  50749. value: []
  50750. },
  50751. spotLights: {
  50752. type: "sa",
  50753. value: [],
  50754. properties: {
  50755. color: {
  50756. type: "c"
  50757. },
  50758. position: {
  50759. type: "v3"
  50760. },
  50761. direction: {
  50762. type: "v3"
  50763. },
  50764. distance: {
  50765. type: "f"
  50766. },
  50767. coneCos: {
  50768. type: "f"
  50769. },
  50770. penumbraCos: {
  50771. type: "f"
  50772. },
  50773. decay: {
  50774. type: "f"
  50775. },
  50776. shadow: {
  50777. type: "i"
  50778. },
  50779. shadowBias: {
  50780. type: "f"
  50781. },
  50782. shadowRadius: {
  50783. type: "f"
  50784. },
  50785. shadowMapSize: {
  50786. type: "v2"
  50787. }
  50788. }
  50789. },
  50790. spotShadowMap: {
  50791. type: "tv",
  50792. value: []
  50793. },
  50794. spotShadowMatrix: {
  50795. type: "m4v",
  50796. value: []
  50797. },
  50798. pointLights: {
  50799. type: "sa",
  50800. value: [],
  50801. properties: {
  50802. color: {
  50803. type: "c"
  50804. },
  50805. position: {
  50806. type: "v3"
  50807. },
  50808. decay: {
  50809. type: "f"
  50810. },
  50811. distance: {
  50812. type: "f"
  50813. },
  50814. shadow: {
  50815. type: "i"
  50816. },
  50817. shadowBias: {
  50818. type: "f"
  50819. },
  50820. shadowRadius: {
  50821. type: "f"
  50822. },
  50823. shadowMapSize: {
  50824. type: "v2"
  50825. }
  50826. }
  50827. },
  50828. pointShadowMap: {
  50829. type: "tv",
  50830. value: []
  50831. },
  50832. pointShadowMatrix: {
  50833. type: "m4v",
  50834. value: []
  50835. },
  50836. hemisphereLights: {
  50837. type: "sa",
  50838. value: [],
  50839. properties: {
  50840. direction: {
  50841. type: "v3"
  50842. },
  50843. skyColor: {
  50844. type: "c"
  50845. },
  50846. groundColor: {
  50847. type: "c"
  50848. }
  50849. }
  50850. }
  50851. },
  50852. points: {
  50853. diffuse: {
  50854. type: "c",
  50855. value: new n.Color(15658734)
  50856. },
  50857. opacity: {
  50858. type: "f",
  50859. value: 1
  50860. },
  50861. size: {
  50862. type: "f",
  50863. value: 1
  50864. },
  50865. scale: {
  50866. type: "f",
  50867. value: 1
  50868. },
  50869. map: {
  50870. type: "t",
  50871. value: null
  50872. },
  50873. offsetRepeat: {
  50874. type: "v4",
  50875. value: new n.Vector4(0,0,1,1)
  50876. }
  50877. }
  50878. },
  50879. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50880. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50881. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50882. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50883. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50884. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50885. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50886. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50887. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50888. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50889. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50890. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50891. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50892. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50893. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50894. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50895. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50896. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50897. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50898. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50899. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50900. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50901. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50902. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50903. n.ShaderLib = {
  50904. basic: {
  50905. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50906. vertexShader: n.ShaderChunk.meshbasic_vert,
  50907. fragmentShader: n.ShaderChunk.meshbasic_frag
  50908. },
  50909. lambert: {
  50910. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50911. emissive: {
  50912. type: "c",
  50913. value: new n.Color(0)
  50914. }
  50915. }]),
  50916. vertexShader: n.ShaderChunk.meshlambert_vert,
  50917. fragmentShader: n.ShaderChunk.meshlambert_frag
  50918. },
  50919. phong: {
  50920. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50921. emissive: {
  50922. type: "c",
  50923. value: new n.Color(0)
  50924. },
  50925. specular: {
  50926. type: "c",
  50927. value: new n.Color(1118481)
  50928. },
  50929. shininess: {
  50930. type: "f",
  50931. value: 30
  50932. }
  50933. }]),
  50934. vertexShader: n.ShaderChunk.meshphong_vert,
  50935. fragmentShader: n.ShaderChunk.meshphong_frag
  50936. },
  50937. standard: {
  50938. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50939. emissive: {
  50940. type: "c",
  50941. value: new n.Color(0)
  50942. },
  50943. roughness: {
  50944. type: "f",
  50945. value: .5
  50946. },
  50947. metalness: {
  50948. type: "f",
  50949. value: 0
  50950. },
  50951. envMapIntensity: {
  50952. type: "f",
  50953. value: 1
  50954. }
  50955. }]),
  50956. vertexShader: n.ShaderChunk.meshstandard_vert,
  50957. fragmentShader: n.ShaderChunk.meshstandard_frag
  50958. },
  50959. points: {
  50960. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50961. vertexShader: n.ShaderChunk.points_vert,
  50962. fragmentShader: n.ShaderChunk.points_frag
  50963. },
  50964. dashed: {
  50965. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50966. scale: {
  50967. type: "f",
  50968. value: 1
  50969. },
  50970. dashSize: {
  50971. type: "f",
  50972. value: 1
  50973. },
  50974. totalSize: {
  50975. type: "f",
  50976. value: 2
  50977. }
  50978. }]),
  50979. vertexShader: n.ShaderChunk.linedashed_vert,
  50980. fragmentShader: n.ShaderChunk.linedashed_frag
  50981. },
  50982. depth: {
  50983. uniforms: {
  50984. mNear: {
  50985. type: "f",
  50986. value: 1
  50987. },
  50988. mFar: {
  50989. type: "f",
  50990. value: 2e3
  50991. },
  50992. opacity: {
  50993. type: "f",
  50994. value: 1
  50995. }
  50996. },
  50997. vertexShader: n.ShaderChunk.depth_vert,
  50998. fragmentShader: n.ShaderChunk.depth_frag
  50999. },
  51000. normal: {
  51001. uniforms: {
  51002. opacity: {
  51003. type: "f",
  51004. value: 1
  51005. }
  51006. },
  51007. vertexShader: n.ShaderChunk.normal_vert,
  51008. fragmentShader: n.ShaderChunk.normal_frag
  51009. },
  51010. cube: {
  51011. uniforms: {
  51012. tCube: {
  51013. type: "t",
  51014. value: null
  51015. },
  51016. tFlip: {
  51017. type: "f",
  51018. value: -1
  51019. }
  51020. },
  51021. vertexShader: n.ShaderChunk.cube_vert,
  51022. fragmentShader: n.ShaderChunk.cube_frag
  51023. },
  51024. equirect: {
  51025. uniforms: {
  51026. tEquirect: {
  51027. type: "t",
  51028. value: null
  51029. },
  51030. tFlip: {
  51031. type: "f",
  51032. value: -1
  51033. }
  51034. },
  51035. vertexShader: n.ShaderChunk.equirect_vert,
  51036. fragmentShader: n.ShaderChunk.equirect_frag
  51037. },
  51038. depthRGBA: {
  51039. uniforms: {},
  51040. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51041. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51042. },
  51043. distanceRGBA: {
  51044. uniforms: {
  51045. lightPos: {
  51046. type: "v3",
  51047. value: new n.Vector3(0,0,0)
  51048. }
  51049. },
  51050. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51051. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51052. }
  51053. },
  51054. n.WebGLRenderer = function(e) {
  51055. function t() {
  51056. return null === ye ? Oe : 1
  51057. }
  51058. function i(e, t, i, n) {
  51059. se === !0 && (e *= n,
  51060. t *= n,
  51061. i *= n),
  51062. Ye.clearColor(e, t, i, n)
  51063. }
  51064. function r() {
  51065. Ye.init(),
  51066. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51067. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51068. i(Se.r, Se.g, Se.b, Me)
  51069. }
  51070. function o() {
  51071. Ae = null,
  51072. be = null,
  51073. Ee = "",
  51074. Ie = -1,
  51075. Ye.reset()
  51076. }
  51077. function a(e) {
  51078. e.preventDefault(),
  51079. o(),
  51080. r(),
  51081. Xe.clear()
  51082. }
  51083. function s(e) {
  51084. var t = e.target;
  51085. t.removeEventListener("dispose", s),
  51086. h(t),
  51087. ke.textures--
  51088. }
  51089. function l(e) {
  51090. var t = e.target;
  51091. t.removeEventListener("dispose", l),
  51092. u(t),
  51093. ke.textures--
  51094. }
  51095. function c(e) {
  51096. var t = e.target;
  51097. t.removeEventListener("dispose", c),
  51098. d(t)
  51099. }
  51100. function h(e) {
  51101. var t = Xe.get(e);
  51102. if (e.image && t.__image__webglTextureCube)
  51103. Ge.deleteTexture(t.__image__webglTextureCube);
  51104. else {
  51105. if (void 0 === t.__webglInit)
  51106. return;
  51107. Ge.deleteTexture(t.__webglTexture)
  51108. }
  51109. Xe.delete(e)
  51110. }
  51111. function u(e) {
  51112. var t = Xe.get(e)
  51113. , i = Xe.get(e.texture);
  51114. if (e && void 0 !== i.__webglTexture) {
  51115. if (Ge.deleteTexture(i.__webglTexture),
  51116. e instanceof n.WebGLRenderTargetCube)
  51117. for (var r = 0; r < 6; r++)
  51118. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51119. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51120. else
  51121. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51122. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51123. Xe.delete(e.texture),
  51124. Xe.delete(e)
  51125. }
  51126. }
  51127. function d(e) {
  51128. p(e),
  51129. Xe.delete(e)
  51130. }
  51131. function p(e) {
  51132. var t = Xe.get(e).program;
  51133. e.program = void 0,
  51134. void 0 !== t && qe.releaseProgram(t)
  51135. }
  51136. function f(e, t, i, r) {
  51137. var o;
  51138. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51139. null === o))
  51140. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51141. void 0 === r && (r = 0),
  51142. Ye.initAttributes();
  51143. var a = i.attributes
  51144. , s = t.getAttributes()
  51145. , l = e.defaultAttributeValues;
  51146. for (var c in s) {
  51147. var h = s[c];
  51148. if (h >= 0) {
  51149. var u = a[c];
  51150. if (void 0 !== u) {
  51151. var d = u.itemSize
  51152. , p = Ze.getAttributeBuffer(u);
  51153. if (u instanceof n.InterleavedBufferAttribute) {
  51154. var f = u.data
  51155. , g = f.stride
  51156. , m = u.offset;
  51157. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51158. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51159. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51160. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51161. } else
  51162. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51163. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51164. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51165. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51166. } else if (void 0 !== l) {
  51167. var v = l[c];
  51168. if (void 0 !== v)
  51169. switch (v.length) {
  51170. case 2:
  51171. Ge.vertexAttrib2fv(h, v);
  51172. break;
  51173. case 3:
  51174. Ge.vertexAttrib3fv(h, v);
  51175. break;
  51176. case 4:
  51177. Ge.vertexAttrib4fv(h, v);
  51178. break;
  51179. default:
  51180. Ge.vertexAttrib1fv(h, v)
  51181. }
  51182. }
  51183. }
  51184. }
  51185. Ye.disableUnusedAttributes()
  51186. }
  51187. function g(e, t) {
  51188. return Math.abs(t[0]) - Math.abs(e[0])
  51189. }
  51190. function m(e, t) {
  51191. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51192. }
  51193. function v(e, t) {
  51194. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51195. }
  51196. function A(e, t, i, n, r) {
  51197. var o, a;
  51198. i.transparent ? (o = de,
  51199. a = ++pe) : (o = he,
  51200. a = ++ue);
  51201. var s = o[a];
  51202. void 0 !== s ? (s.id = e.id,
  51203. s.object = e,
  51204. s.geometry = t,
  51205. s.material = i,
  51206. s.z = Ve.z,
  51207. s.group = r) : (s = {
  51208. id: e.id,
  51209. object: e,
  51210. geometry: t,
  51211. material: i,
  51212. z: Ve.z,
  51213. group: r
  51214. },
  51215. o.push(s))
  51216. }
  51217. function y(e, t) {
  51218. if (e.visible !== !1) {
  51219. if (e.layers.test(t.layers))
  51220. if (e instanceof n.Light)
  51221. ce.push(e);
  51222. else if (e instanceof n.Sprite)
  51223. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51224. else if (e instanceof n.LensFlare)
  51225. me.push(e);
  51226. else if (e instanceof n.ImmediateRenderObject)
  51227. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51228. Ve.applyProjection(Fe)),
  51229. A(e, null, e.material, Ve.z, null);
  51230. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51231. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51232. var i = e.material;
  51233. if (i.visible === !0) {
  51234. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51235. Ve.applyProjection(Fe));
  51236. var r = Ze.update(e);
  51237. if (i instanceof n.MultiMaterial)
  51238. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51239. var c = o[s]
  51240. , h = a[c.materialIndex];
  51241. h.visible === !0 && A(e, r, h, Ve.z, c)
  51242. }
  51243. else
  51244. A(e, r, i, Ve.z, null)
  51245. }
  51246. }
  51247. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51248. y(u[s], t)
  51249. }
  51250. }
  51251. function C(e, t, i, r) {
  51252. for (var o = 0, a = e.length; o < a; o++) {
  51253. var s = e[o]
  51254. , l = s.object
  51255. , c = s.geometry
  51256. , h = void 0 === r ? s.material : r
  51257. , u = s.group;
  51258. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51259. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51260. l instanceof n.ImmediateRenderObject) {
  51261. E(h);
  51262. var d = w(t, i, h, l);
  51263. Ee = "",
  51264. l.render(function(e) {
  51265. ve.renderBufferImmediate(e, d, h)
  51266. })
  51267. } else
  51268. ve.renderBufferDirect(t, i, c, h, l, u)
  51269. }
  51270. }
  51271. function I(e, t, i) {
  51272. var r = Xe.get(e)
  51273. , o = qe.getParameters(e, Ue, t, i)
  51274. , a = qe.getProgramCode(e, o)
  51275. , s = r.program
  51276. , l = !0;
  51277. if (void 0 === s)
  51278. e.addEventListener("dispose", c);
  51279. else if (s.code !== a)
  51280. p(e);
  51281. else {
  51282. if (void 0 !== o.shaderID)
  51283. return;
  51284. l = !1
  51285. }
  51286. if (l) {
  51287. if (o.shaderID) {
  51288. var h = n.ShaderLib[o.shaderID];
  51289. r.__webglShader = {
  51290. name: e.type,
  51291. uniforms: n.UniformsUtils.clone(h.uniforms),
  51292. vertexShader: h.vertexShader,
  51293. fragmentShader: h.fragmentShader
  51294. }
  51295. } else
  51296. r.__webglShader = {
  51297. name: e.type,
  51298. uniforms: e.uniforms,
  51299. vertexShader: e.vertexShader,
  51300. fragmentShader: e.fragmentShader
  51301. };
  51302. e.__webglShader = r.__webglShader,
  51303. s = qe.acquireProgram(e, o, a),
  51304. r.program = s,
  51305. e.program = s
  51306. }
  51307. var u = s.getAttributes();
  51308. if (e.morphTargets) {
  51309. e.numSupportedMorphTargets = 0;
  51310. for (var d = 0; d < ve.maxMorphTargets; d++)
  51311. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51312. }
  51313. if (e.morphNormals) {
  51314. e.numSupportedMorphNormals = 0;
  51315. for (var d = 0; d < ve.maxMorphNormals; d++)
  51316. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51317. }
  51318. r.uniformsList = [];
  51319. var f = r.__webglShader.uniforms
  51320. , g = r.program.getUniforms();
  51321. for (var m in f) {
  51322. var v = g[m];
  51323. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51324. }
  51325. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51326. f.ambientLightColor.value = Ue.ambient,
  51327. f.directionalLights.value = Ue.directional,
  51328. f.spotLights.value = Ue.spot,
  51329. f.pointLights.value = Ue.point,
  51330. f.hemisphereLights.value = Ue.hemi,
  51331. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51332. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51333. f.spotShadowMap.value = Ue.spotShadowMap,
  51334. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51335. f.pointShadowMap.value = Ue.pointShadowMap,
  51336. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51337. r.hasDynamicUniforms = !1;
  51338. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51339. var C = r.uniformsList[A][0];
  51340. if (C.dynamic === !0) {
  51341. r.hasDynamicUniforms = !0;
  51342. break
  51343. }
  51344. }
  51345. }
  51346. function E(e) {
  51347. b(e),
  51348. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51349. Ye.setDepthFunc(e.depthFunc),
  51350. Ye.setDepthTest(e.depthTest),
  51351. Ye.setDepthWrite(e.depthWrite),
  51352. Ye.setColorWrite(e.colorWrite),
  51353. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51354. }
  51355. function b(e) {
  51356. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51357. Ye.setFlipSided(e.side === n.BackSide)
  51358. }
  51359. function w(e, t, i, r) {
  51360. xe = 0;
  51361. var o = Xe.get(i);
  51362. void 0 === o.program && (i.needsUpdate = !0),
  51363. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51364. i.needsUpdate && (I(i, t, r),
  51365. i.needsUpdate = !1);
  51366. var a = !1
  51367. , s = !1
  51368. , l = !1
  51369. , c = o.program
  51370. , h = c.getUniforms()
  51371. , u = o.__webglShader.uniforms;
  51372. if (c.id !== Ae && (Ge.useProgram(c.program),
  51373. Ae = c.id,
  51374. a = !0,
  51375. s = !0,
  51376. l = !0),
  51377. i.id !== Ie && (Ie = i.id,
  51378. s = !0),
  51379. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51380. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51381. e !== be && (be = e,
  51382. s = !0,
  51383. l = !0),
  51384. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51385. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51386. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51387. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51388. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51389. i.skinning)
  51390. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51391. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51392. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51393. if (void 0 !== h.boneTexture) {
  51394. var d = B();
  51395. Ge.uniform1i(h.boneTexture, d),
  51396. ve.setTexture(r.skeleton.boneTexture, d)
  51397. }
  51398. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51399. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51400. } else
  51401. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51402. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51403. t && i.fog && R(u, t),
  51404. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51405. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51406. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51407. u.mFar.value = e.far,
  51408. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51409. V(o.uniformsList)),
  51410. N(h, r),
  51411. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51412. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51413. c
  51414. }
  51415. function _(e, t, i) {
  51416. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51417. var a = e[r][0]
  51418. , s = a.onUpdateCallback;
  51419. void 0 !== s && (s.bind(a)(t, i),
  51420. n.push(e[r]))
  51421. }
  51422. V(n)
  51423. }
  51424. function T(e, t) {
  51425. e.opacity.value = t.opacity,
  51426. e.diffuse.value = t.color,
  51427. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51428. e.map.value = t.map,
  51429. e.specularMap.value = t.specularMap,
  51430. e.alphaMap.value = t.alphaMap,
  51431. t.aoMap && (e.aoMap.value = t.aoMap,
  51432. e.aoMapIntensity.value = t.aoMapIntensity);
  51433. var i;
  51434. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51435. void 0 !== i) {
  51436. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51437. var r = i.offset
  51438. , o = i.repeat;
  51439. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51440. }
  51441. e.envMap.value = t.envMap,
  51442. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51443. e.reflectivity.value = t.reflectivity,
  51444. e.refractionRatio.value = t.refractionRatio
  51445. }
  51446. function x(e, t) {
  51447. e.diffuse.value = t.color,
  51448. e.opacity.value = t.opacity
  51449. }
  51450. function S(e, t) {
  51451. e.dashSize.value = t.dashSize,
  51452. e.totalSize.value = t.dashSize + t.gapSize,
  51453. e.scale.value = t.scale
  51454. }
  51455. function M(e, t) {
  51456. if (e.diffuse.value = t.color,
  51457. e.opacity.value = t.opacity,
  51458. e.size.value = t.size * Oe,
  51459. e.scale.value = te.clientHeight / 2,
  51460. e.map.value = t.map,
  51461. null !== t.map) {
  51462. var i = t.map.offset
  51463. , n = t.map.repeat;
  51464. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51465. }
  51466. }
  51467. function R(e, t) {
  51468. e.fogColor.value = t.color,
  51469. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51470. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51471. }
  51472. function P(e, t) {
  51473. t.lightMap && (e.lightMap.value = t.lightMap,
  51474. e.lightMapIntensity.value = t.lightMapIntensity),
  51475. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51476. }
  51477. function O(e, t) {
  51478. e.specular.value = t.specular,
  51479. e.shininess.value = Math.max(t.shininess, 1e-4),
  51480. t.lightMap && (e.lightMap.value = t.lightMap,
  51481. e.lightMapIntensity.value = t.lightMapIntensity),
  51482. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51483. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51484. e.bumpScale.value = t.bumpScale),
  51485. t.normalMap && (e.normalMap.value = t.normalMap,
  51486. e.normalScale.value.copy(t.normalScale)),
  51487. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51488. e.displacementScale.value = t.displacementScale,
  51489. e.displacementBias.value = t.displacementBias)
  51490. }
  51491. function L(e, t) {
  51492. e.roughness.value = t.roughness,
  51493. e.metalness.value = t.metalness,
  51494. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51495. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51496. t.lightMap && (e.lightMap.value = t.lightMap,
  51497. e.lightMapIntensity.value = t.lightMapIntensity),
  51498. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51499. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51500. e.bumpScale.value = t.bumpScale),
  51501. t.normalMap && (e.normalMap.value = t.normalMap,
  51502. e.normalScale.value.copy(t.normalScale)),
  51503. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51504. e.displacementScale.value = t.displacementScale,
  51505. e.displacementBias.value = t.displacementBias),
  51506. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51507. }
  51508. function D(e, t) {
  51509. e.ambientLightColor.needsUpdate = t,
  51510. e.directionalLights.needsUpdate = t,
  51511. e.pointLights.needsUpdate = t,
  51512. e.spotLights.needsUpdate = t,
  51513. e.hemisphereLights.needsUpdate = t
  51514. }
  51515. function N(e, t) {
  51516. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51517. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51518. }
  51519. function B() {
  51520. var e = xe;
  51521. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51522. xe += 1,
  51523. e
  51524. }
  51525. function F(e, t, i, r) {
  51526. var o, a;
  51527. if ("1i" === t)
  51528. Ge.uniform1i(i, r);
  51529. else if ("1f" === t)
  51530. Ge.uniform1f(i, r);
  51531. else if ("2f" === t)
  51532. Ge.uniform2f(i, r[0], r[1]);
  51533. else if ("3f" === t)
  51534. Ge.uniform3f(i, r[0], r[1], r[2]);
  51535. else if ("4f" === t)
  51536. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51537. else if ("1iv" === t)
  51538. Ge.uniform1iv(i, r);
  51539. else if ("3iv" === t)
  51540. Ge.uniform3iv(i, r);
  51541. else if ("1fv" === t)
  51542. Ge.uniform1fv(i, r);
  51543. else if ("2fv" === t)
  51544. Ge.uniform2fv(i, r);
  51545. else if ("3fv" === t)
  51546. Ge.uniform3fv(i, r);
  51547. else if ("4fv" === t)
  51548. Ge.uniform4fv(i, r);
  51549. else if ("Matrix2fv" === t)
  51550. Ge.uniformMatrix2fv(i, !1, r);
  51551. else if ("Matrix3fv" === t)
  51552. Ge.uniformMatrix3fv(i, !1, r);
  51553. else if ("Matrix4fv" === t)
  51554. Ge.uniformMatrix4fv(i, !1, r);
  51555. else if ("i" === t)
  51556. Ge.uniform1i(i, r);
  51557. else if ("f" === t)
  51558. Ge.uniform1f(i, r);
  51559. else if ("v2" === t)
  51560. Ge.uniform2f(i, r.x, r.y);
  51561. else if ("v3" === t)
  51562. Ge.uniform3f(i, r.x, r.y, r.z);
  51563. else if ("v4" === t)
  51564. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51565. else if ("c" === t)
  51566. Ge.uniform3f(i, r.r, r.g, r.b);
  51567. else if ("s" === t) {
  51568. var s = e.properties;
  51569. for (var l in s) {
  51570. var c = s[l]
  51571. , h = i[l]
  51572. , u = r[l];
  51573. F(c, c.type, h, u)
  51574. }
  51575. } else if ("sa" === t)
  51576. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51577. for (var l in s) {
  51578. var c = s[l]
  51579. , h = i[d][l]
  51580. , u = r[d][l];
  51581. F(c, c.type, h, u)
  51582. }
  51583. else if ("iv1" === t)
  51584. Ge.uniform1iv(i, r);
  51585. else if ("iv" === t)
  51586. Ge.uniform3iv(i, r);
  51587. else if ("fv1" === t)
  51588. Ge.uniform1fv(i, r);
  51589. else if ("fv" === t)
  51590. Ge.uniform3fv(i, r);
  51591. else if ("v2v" === t) {
  51592. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51593. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51594. f += 2)
  51595. e._array[f + 0] = r[d].x,
  51596. e._array[f + 1] = r[d].y;
  51597. Ge.uniform2fv(i, e._array)
  51598. } else if ("v3v" === t) {
  51599. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51600. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51601. m += 3)
  51602. e._array[m + 0] = r[d].x,
  51603. e._array[m + 1] = r[d].y,
  51604. e._array[m + 2] = r[d].z;
  51605. Ge.uniform3fv(i, e._array)
  51606. } else if ("v4v" === t) {
  51607. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51608. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51609. v += 4)
  51610. e._array[v + 0] = r[d].x,
  51611. e._array[v + 1] = r[d].y,
  51612. e._array[v + 2] = r[d].z,
  51613. e._array[v + 3] = r[d].w;
  51614. Ge.uniform4fv(i, e._array)
  51615. } else if ("m2" === t)
  51616. Ge.uniformMatrix2fv(i, !1, r.elements);
  51617. else if ("m3" === t)
  51618. Ge.uniformMatrix3fv(i, !1, r.elements);
  51619. else if ("m3v" === t) {
  51620. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51621. for (var d = 0, g = r.length; d < g; d++)
  51622. r[d].flattenToArrayOffset(e._array, 9 * d);
  51623. Ge.uniformMatrix3fv(i, !1, e._array)
  51624. } else if ("m4" === t)
  51625. Ge.uniformMatrix4fv(i, !1, r.elements);
  51626. else if ("m4v" === t) {
  51627. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51628. for (var d = 0, g = r.length; d < g; d++)
  51629. r[d].flattenToArrayOffset(e._array, 16 * d);
  51630. Ge.uniformMatrix4fv(i, !1, e._array)
  51631. } else if ("t" === t) {
  51632. if (o = r,
  51633. a = B(),
  51634. Ge.uniform1i(i, a),
  51635. !o)
  51636. return;
  51637. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51638. } else if ("tv" === t) {
  51639. void 0 === e._array && (e._array = []);
  51640. for (var d = 0, g = e.value.length; d < g; d++)
  51641. e._array[d] = B();
  51642. Ge.uniform1iv(i, e._array);
  51643. for (var d = 0, g = e.value.length; d < g; d++)
  51644. o = e.value[d],
  51645. a = e._array[d],
  51646. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51647. } else
  51648. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51649. }
  51650. function V(e) {
  51651. for (var t = 0, i = e.length; t < i; t++) {
  51652. var n = e[t][0];
  51653. if (n.needsUpdate !== !1) {
  51654. var r = n.type
  51655. , o = e[t][1]
  51656. , a = n.value;
  51657. F(n, r, o, a)
  51658. }
  51659. }
  51660. }
  51661. function U(e, t) {
  51662. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51663. for (Ue.shadowsPointLight = 0,
  51664. i = 0,
  51665. r = e.length; i < r; i++)
  51666. if (o = e[i],
  51667. a = o.color,
  51668. s = o.intensity,
  51669. l = o.distance,
  51670. o instanceof n.AmbientLight)
  51671. c += a.r * s,
  51672. h += a.g * s,
  51673. u += a.b * s;
  51674. else if (o instanceof n.DirectionalLight) {
  51675. var A = Ke.get(o);
  51676. A.color.copy(o.color).multiplyScalar(o.intensity),
  51677. A.direction.setFromMatrixPosition(o.matrixWorld),
  51678. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51679. A.direction.sub(Ve),
  51680. A.direction.transformDirection(d),
  51681. A.shadow = o.castShadow,
  51682. o.castShadow && (A.shadowBias = o.shadow.bias,
  51683. A.shadowRadius = o.shadow.radius,
  51684. A.shadowMapSize = o.shadow.mapSize,
  51685. Ue.shadows[v++] = o),
  51686. Ue.directionalShadowMap[p] = o.shadow.map,
  51687. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51688. Ue.directional[p++] = A
  51689. } else if (o instanceof n.SpotLight) {
  51690. var A = Ke.get(o);
  51691. A.position.setFromMatrixPosition(o.matrixWorld),
  51692. A.position.applyMatrix4(d),
  51693. A.color.copy(a).multiplyScalar(s),
  51694. A.distance = l,
  51695. A.direction.setFromMatrixPosition(o.matrixWorld),
  51696. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51697. A.direction.sub(Ve),
  51698. A.direction.transformDirection(d),
  51699. A.coneCos = Math.cos(o.angle),
  51700. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51701. A.decay = 0 === o.distance ? 0 : o.decay,
  51702. A.shadow = o.castShadow,
  51703. o.castShadow && (A.shadowBias = o.shadow.bias,
  51704. A.shadowRadius = o.shadow.radius,
  51705. A.shadowMapSize = o.shadow.mapSize,
  51706. Ue.shadows[v++] = o),
  51707. Ue.spotShadowMap[g] = o.shadow.map,
  51708. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51709. Ue.spot[g++] = A
  51710. } else if (o instanceof n.PointLight) {
  51711. var A = Ke.get(o);
  51712. A.position.setFromMatrixPosition(o.matrixWorld),
  51713. A.position.applyMatrix4(d),
  51714. A.color.copy(o.color).multiplyScalar(o.intensity),
  51715. A.distance = o.distance,
  51716. A.decay = 0 === o.distance ? 0 : o.decay,
  51717. A.shadow = o.castShadow,
  51718. o.castShadow && (A.shadowBias = o.shadow.bias,
  51719. A.shadowRadius = o.shadow.radius,
  51720. A.shadowMapSize = o.shadow.mapSize,
  51721. Ue.shadows[v++] = o),
  51722. Ue.pointShadowMap[f] = o.shadow.map,
  51723. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51724. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51725. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51726. Ue.point[f++] = A
  51727. } else if (o instanceof n.HemisphereLight) {
  51728. var A = Ke.get(o);
  51729. A.direction.setFromMatrixPosition(o.matrixWorld),
  51730. A.direction.transformDirection(d),
  51731. A.direction.normalize(),
  51732. A.skyColor.copy(o.color).multiplyScalar(s),
  51733. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51734. Ue.hemi[m++] = A
  51735. }
  51736. Ue.ambient[0] = c,
  51737. Ue.ambient[1] = h,
  51738. Ue.ambient[2] = u,
  51739. Ue.directional.length = p,
  51740. Ue.spot.length = g,
  51741. Ue.point.length = f,
  51742. Ue.hemi.length = m,
  51743. Ue.shadows.length = v,
  51744. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51745. }
  51746. function k(e, t, i) {
  51747. var r;
  51748. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51749. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51750. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51751. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51752. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51753. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51754. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51755. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51756. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51757. r = We.get("EXT_texture_filter_anisotropic")) {
  51758. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51759. return;
  51760. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51761. return;
  51762. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51763. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51764. }
  51765. }
  51766. function H(e, t, i) {
  51767. void 0 === e.__webglInit && (e.__webglInit = !0,
  51768. t.addEventListener("dispose", s),
  51769. e.__webglTexture = Ge.createTexture(),
  51770. ke.textures++),
  51771. Ye.activeTexture(Ge.TEXTURE0 + i),
  51772. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51773. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51774. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51775. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51776. var r = G(t.image, je.maxTextureSize);
  51777. W(t) && z(r) === !1 && (r = j(r));
  51778. var o = z(r)
  51779. , a = ee(t.format)
  51780. , l = ee(t.type);
  51781. k(Ge.TEXTURE_2D, t, o);
  51782. var c, h = t.mipmaps;
  51783. if (t instanceof n.DataTexture)
  51784. if (h.length > 0 && o) {
  51785. for (var u = 0, d = h.length; u < d; u++)
  51786. c = h[u],
  51787. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51788. t.generateMipmaps = !1
  51789. } else
  51790. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51791. else if (t instanceof n.CompressedTexture)
  51792. for (var u = 0, d = h.length; u < d; u++)
  51793. c = h[u],
  51794. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51795. else if (h.length > 0 && o) {
  51796. for (var u = 0, d = h.length; u < d; u++)
  51797. c = h[u],
  51798. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51799. t.generateMipmaps = !1
  51800. } else
  51801. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51802. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51803. e.__version = t.version,
  51804. t.onUpdate && t.onUpdate(t)
  51805. }
  51806. function G(e, t) {
  51807. if (e.width > t || e.height > t) {
  51808. var i = t / Math.max(e.width, e.height)
  51809. , n = document.createElement("canvas");
  51810. n.width = Math.floor(e.width * i),
  51811. n.height = Math.floor(e.height * i);
  51812. var r = n.getContext("2d");
  51813. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51814. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51815. n
  51816. }
  51817. return e
  51818. }
  51819. function z(e) {
  51820. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51821. }
  51822. function W(e) {
  51823. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51824. }
  51825. function j(e) {
  51826. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51827. var t = document.createElement("canvas");
  51828. t.width = n.Math.nearestPowerOfTwo(e.width),
  51829. t.height = n.Math.nearestPowerOfTwo(e.height);
  51830. var i = t.getContext("2d");
  51831. return i.drawImage(e, 0, 0, t.width, t.height),
  51832. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51833. t
  51834. }
  51835. return e
  51836. }
  51837. function Y(e, t) {
  51838. var i = Xe.get(e);
  51839. if (6 === e.image.length)
  51840. if (e.version > 0 && i.__version !== e.version) {
  51841. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51842. i.__image__webglTextureCube = Ge.createTexture(),
  51843. ke.textures++),
  51844. Ye.activeTexture(Ge.TEXTURE0 + t),
  51845. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51846. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51847. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51848. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51849. var c = a[0]
  51850. , h = z(c)
  51851. , u = ee(e.format)
  51852. , d = ee(e.type);
  51853. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51854. for (var l = 0; l < 6; l++)
  51855. if (r)
  51856. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51857. p = f[g],
  51858. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51859. else
  51860. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51861. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51862. i.__version = e.version,
  51863. e.onUpdate && e.onUpdate(e)
  51864. } else
  51865. Ye.activeTexture(Ge.TEXTURE0 + t),
  51866. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51867. }
  51868. function X(e, t) {
  51869. Ye.activeTexture(Ge.TEXTURE0 + t),
  51870. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51871. }
  51872. function Z(e, t, i, n) {
  51873. var r = ee(t.texture.format)
  51874. , o = ee(t.texture.type);
  51875. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51876. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51877. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51878. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51879. }
  51880. function q(e, t) {
  51881. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51882. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51883. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51884. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51885. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51886. }
  51887. function K(e) {
  51888. var t = Xe.get(e)
  51889. , i = e instanceof n.WebGLRenderTargetCube;
  51890. if (i) {
  51891. t.__webglDepthbuffer = [];
  51892. for (var r = 0; r < 6; r++)
  51893. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51894. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51895. q(t.__webglDepthbuffer[r], e)
  51896. } else
  51897. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51898. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51899. q(t.__webglDepthbuffer, e);
  51900. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51901. }
  51902. function Q(e) {
  51903. var t = Xe.get(e)
  51904. , i = Xe.get(e.texture);
  51905. e.addEventListener("dispose", l),
  51906. i.__webglTexture = Ge.createTexture(),
  51907. ke.textures++;
  51908. var r = e instanceof n.WebGLRenderTargetCube
  51909. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51910. if (r) {
  51911. t.__webglFramebuffer = [];
  51912. for (var a = 0; a < 6; a++)
  51913. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51914. } else
  51915. t.__webglFramebuffer = Ge.createFramebuffer();
  51916. if (r) {
  51917. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51918. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51919. for (var a = 0; a < 6; a++)
  51920. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51921. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51922. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51923. } else
  51924. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51925. k(Ge.TEXTURE_2D, e.texture, o),
  51926. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51927. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51928. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51929. e.depthBuffer && K(e)
  51930. }
  51931. function J(e) {
  51932. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51933. , i = Xe.get(e.texture).__webglTexture;
  51934. Ye.bindTexture(t, i),
  51935. Ge.generateMipmap(t),
  51936. Ye.bindTexture(t, null)
  51937. }
  51938. function $(e) {
  51939. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51940. }
  51941. function ee(e) {
  51942. var t;
  51943. if (e === n.RepeatWrapping)
  51944. return Ge.REPEAT;
  51945. if (e === n.ClampToEdgeWrapping)
  51946. return Ge.CLAMP_TO_EDGE;
  51947. if (e === n.MirroredRepeatWrapping)
  51948. return Ge.MIRRORED_REPEAT;
  51949. if (e === n.NearestFilter)
  51950. return Ge.NEAREST;
  51951. if (e === n.NearestMipMapNearestFilter)
  51952. return Ge.NEAREST_MIPMAP_NEAREST;
  51953. if (e === n.NearestMipMapLinearFilter)
  51954. return Ge.NEAREST_MIPMAP_LINEAR;
  51955. if (e === n.LinearFilter)
  51956. return Ge.LINEAR;
  51957. if (e === n.LinearMipMapNearestFilter)
  51958. return Ge.LINEAR_MIPMAP_NEAREST;
  51959. if (e === n.LinearMipMapLinearFilter)
  51960. return Ge.LINEAR_MIPMAP_LINEAR;
  51961. if (e === n.UnsignedByteType)
  51962. return Ge.UNSIGNED_BYTE;
  51963. if (e === n.UnsignedShort4444Type)
  51964. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51965. if (e === n.UnsignedShort5551Type)
  51966. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51967. if (e === n.UnsignedShort565Type)
  51968. return Ge.UNSIGNED_SHORT_5_6_5;
  51969. if (e === n.ByteType)
  51970. return Ge.BYTE;
  51971. if (e === n.ShortType)
  51972. return Ge.SHORT;
  51973. if (e === n.UnsignedShortType)
  51974. return Ge.UNSIGNED_SHORT;
  51975. if (e === n.IntType)
  51976. return Ge.INT;
  51977. if (e === n.UnsignedIntType)
  51978. return Ge.UNSIGNED_INT;
  51979. if (e === n.FloatType)
  51980. return Ge.FLOAT;
  51981. if (t = We.get("OES_texture_half_float"),
  51982. null !== t && e === n.HalfFloatType)
  51983. return t.HALF_FLOAT_OES;
  51984. if (e === n.AlphaFormat)
  51985. return Ge.ALPHA;
  51986. if (e === n.RGBFormat)
  51987. return Ge.RGB;
  51988. if (e === n.RGBAFormat)
  51989. return Ge.RGBA;
  51990. if (e === n.LuminanceFormat)
  51991. return Ge.LUMINANCE;
  51992. if (e === n.LuminanceAlphaFormat)
  51993. return Ge.LUMINANCE_ALPHA;
  51994. if (e === n.AddEquation)
  51995. return Ge.FUNC_ADD;
  51996. if (e === n.SubtractEquation)
  51997. return Ge.FUNC_SUBTRACT;
  51998. if (e === n.ReverseSubtractEquation)
  51999. return Ge.FUNC_REVERSE_SUBTRACT;
  52000. if (e === n.ZeroFactor)
  52001. return Ge.ZERO;
  52002. if (e === n.OneFactor)
  52003. return Ge.ONE;
  52004. if (e === n.SrcColorFactor)
  52005. return Ge.SRC_COLOR;
  52006. if (e === n.OneMinusSrcColorFactor)
  52007. return Ge.ONE_MINUS_SRC_COLOR;
  52008. if (e === n.SrcAlphaFactor)
  52009. return Ge.SRC_ALPHA;
  52010. if (e === n.OneMinusSrcAlphaFactor)
  52011. return Ge.ONE_MINUS_SRC_ALPHA;
  52012. if (e === n.DstAlphaFactor)
  52013. return Ge.DST_ALPHA;
  52014. if (e === n.OneMinusDstAlphaFactor)
  52015. return Ge.ONE_MINUS_DST_ALPHA;
  52016. if (e === n.DstColorFactor)
  52017. return Ge.DST_COLOR;
  52018. if (e === n.OneMinusDstColorFactor)
  52019. return Ge.ONE_MINUS_DST_COLOR;
  52020. if (e === n.SrcAlphaSaturateFactor)
  52021. return Ge.SRC_ALPHA_SATURATE;
  52022. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52023. null !== t) {
  52024. if (e === n.RGB_S3TC_DXT1_Format)
  52025. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52026. if (e === n.RGBA_S3TC_DXT1_Format)
  52027. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52028. if (e === n.RGBA_S3TC_DXT3_Format)
  52029. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52030. if (e === n.RGBA_S3TC_DXT5_Format)
  52031. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52032. }
  52033. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52034. null !== t) {
  52035. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52036. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52037. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52038. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52039. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52040. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52041. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52042. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52043. }
  52044. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52045. null !== t && e === n.RGB_ETC1_Format)
  52046. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52047. if (t = We.get("EXT_blend_minmax"),
  52048. null !== t) {
  52049. if (e === n.MinEquation)
  52050. return t.MIN_EXT;
  52051. if (e === n.MaxEquation)
  52052. return t.MAX_EXT
  52053. }
  52054. return 0
  52055. }
  52056. console.log("THREE.WebGLRenderer", n.REVISION),
  52057. e = e || {};
  52058. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52059. , ie = void 0 !== e.context ? e.context : null
  52060. , ne = void 0 !== e.alpha && e.alpha
  52061. , re = void 0 === e.depth || e.depth
  52062. , oe = void 0 === e.stencil || e.stencil
  52063. , ae = void 0 !== e.antialias && e.antialias
  52064. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52065. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52066. , ce = []
  52067. , he = []
  52068. , ue = -1
  52069. , de = []
  52070. , pe = -1
  52071. , fe = new Float32Array(8)
  52072. , ge = []
  52073. , me = [];
  52074. this.domElement = te,
  52075. this.context = null,
  52076. this.autoClear = !0,
  52077. this.autoClearColor = !0,
  52078. this.autoClearDepth = !0,
  52079. this.autoClearStencil = !0,
  52080. this.sortObjects = !0,
  52081. this.gammaFactor = 2,
  52082. this.gammaInput = !1,
  52083. this.gammaOutput = !1,
  52084. this.physicallyCorrectLights = !1,
  52085. this.toneMapping = n.LinearToneMapping,
  52086. this.toneMappingExposure = 1,
  52087. this.toneMappingWhitePoint = 1,
  52088. this.maxMorphTargets = 8,
  52089. this.maxMorphNormals = 4,
  52090. this.autoScaleCubemaps = !0;
  52091. var ve = this
  52092. , Ae = null
  52093. , ye = null
  52094. , Ce = null
  52095. , Ie = -1
  52096. , Ee = ""
  52097. , be = null
  52098. , we = new n.Vector4
  52099. , _e = null
  52100. , Te = new n.Vector4
  52101. , xe = 0
  52102. , Se = new n.Color(0)
  52103. , Me = 0
  52104. , Re = te.width
  52105. , Pe = te.height
  52106. , Oe = 1
  52107. , Le = new n.Vector4(0,0,Re,Pe)
  52108. , De = !1
  52109. , Ne = new n.Vector4(0,0,Re,Pe)
  52110. , Be = new n.Frustum
  52111. , Fe = new n.Matrix4
  52112. , Ve = new n.Vector3
  52113. , Ue = {
  52114. hash: "",
  52115. ambient: [0, 0, 0],
  52116. directional: [],
  52117. directionalShadowMap: [],
  52118. directionalShadowMatrix: [],
  52119. spot: [],
  52120. spotShadowMap: [],
  52121. spotShadowMatrix: [],
  52122. point: [],
  52123. pointShadowMap: [],
  52124. pointShadowMatrix: [],
  52125. hemi: [],
  52126. shadows: [],
  52127. shadowsPointLight: 0
  52128. }
  52129. , ke = {
  52130. geometries: 0,
  52131. textures: 0
  52132. }
  52133. , He = {
  52134. calls: 0,
  52135. vertices: 0,
  52136. faces: 0,
  52137. points: 0
  52138. };
  52139. this.info = {
  52140. render: He,
  52141. memory: ke,
  52142. programs: null
  52143. };
  52144. var Ge;
  52145. try {
  52146. var ze = {
  52147. alpha: ne,
  52148. depth: re,
  52149. stencil: oe,
  52150. antialias: ae,
  52151. premultipliedAlpha: se,
  52152. preserveDrawingBuffer: le
  52153. };
  52154. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52155. null === Ge)
  52156. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52157. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52158. return {
  52159. rangeMin: 1,
  52160. rangeMax: 1,
  52161. precision: 1
  52162. }
  52163. }
  52164. ),
  52165. te.addEventListener("webglcontextlost", a, !1)
  52166. } catch (e) {
  52167. console.error("THREE.WebGLRenderer: " + e)
  52168. }
  52169. var We = new n.WebGLExtensions(Ge);
  52170. We.get("OES_texture_float"),
  52171. We.get("OES_texture_float_linear"),
  52172. We.get("OES_texture_half_float"),
  52173. We.get("OES_texture_half_float_linear"),
  52174. We.get("OES_standard_derivatives"),
  52175. We.get("ANGLE_instanced_arrays"),
  52176. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52177. var je = new n.WebGLCapabilities(Ge,We,e)
  52178. , Ye = new n.WebGLState(Ge,We,ee)
  52179. , Xe = new n.WebGLProperties
  52180. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52181. , qe = new n.WebGLPrograms(this,je)
  52182. , Ke = new n.WebGLLights;
  52183. this.info.programs = qe.programs;
  52184. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52185. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52186. r(),
  52187. this.context = Ge,
  52188. this.capabilities = je,
  52189. this.extensions = We,
  52190. this.properties = Xe,
  52191. this.state = Ye;
  52192. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52193. this.shadowMap = $e;
  52194. var et = new n.SpritePlugin(this,ge)
  52195. , tt = new n.LensFlarePlugin(this,me);
  52196. this.getContext = function() {
  52197. return Ge
  52198. }
  52199. ,
  52200. this.getContextAttributes = function() {
  52201. return Ge.getContextAttributes()
  52202. }
  52203. ,
  52204. this.forceContextLoss = function() {
  52205. We.get("WEBGL_lose_context").loseContext()
  52206. }
  52207. ,
  52208. this.getMaxAnisotropy = function() {
  52209. var e;
  52210. return function() {
  52211. if (void 0 !== e)
  52212. return e;
  52213. var t = We.get("EXT_texture_filter_anisotropic");
  52214. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52215. }
  52216. }(),
  52217. this.getPrecision = function() {
  52218. return je.precision
  52219. }
  52220. ,
  52221. this.getPixelRatio = function() {
  52222. return Oe
  52223. }
  52224. ,
  52225. this.setPixelRatio = function(e) {
  52226. void 0 !== e && (Oe = e,
  52227. this.setSize(Ne.z, Ne.w, !1))
  52228. }
  52229. ,
  52230. this.getSize = function() {
  52231. return {
  52232. width: Re,
  52233. height: Pe
  52234. }
  52235. }
  52236. ,
  52237. this.setSize = function(e, t, i, devicePixelRatio) {
  52238. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52239. Re = e,
  52240. Pe = t,
  52241. te.width = e * Oe,
  52242. te.height = t * Oe,
  52243. i !== !1 && (te.style.width = e + "px",
  52244. te.style.height = t + "px"),
  52245. this.setViewport(0, 0, e, t)
  52246. }
  52247. ,
  52248. this.setViewport = function(e, t, i, n) {
  52249. Ye.viewport(Ne.set(e, t, i, n))
  52250. }
  52251. ,
  52252. this.setScissor = function(e, t, i, n) {
  52253. Ye.scissor(Le.set(e, t, i, n))
  52254. }
  52255. ,
  52256. this.setScissorTest = function(e) {
  52257. Ye.setScissorTest(De = e)
  52258. }
  52259. ,
  52260. this.getClearColor = function() {
  52261. return Se
  52262. }
  52263. ,
  52264. this.setClearColor = function(e, t) {
  52265. Se.set(e),
  52266. Me = void 0 !== t ? t : 1,
  52267. i(Se.r, Se.g, Se.b, Me)
  52268. }
  52269. ,
  52270. this.getClearAlpha = function() {
  52271. return Me
  52272. }
  52273. ,
  52274. this.setClearAlpha = function(e) {
  52275. Me = e,
  52276. i(Se.r, Se.g, Se.b, Me)
  52277. }
  52278. ,
  52279. this.clear = function(e, t, i) {
  52280. var n = 0;
  52281. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52282. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52283. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52284. Ge.clear(n)
  52285. }
  52286. ,
  52287. this.clearColor = function() {
  52288. this.clear(!0, !1, !1)
  52289. }
  52290. ,
  52291. this.clearDepth = function() {
  52292. this.clear(!1, !0, !1)
  52293. }
  52294. ,
  52295. this.clearStencil = function() {
  52296. this.clear(!1, !1, !0)
  52297. }
  52298. ,
  52299. this.clearTarget = function(e, t, i, n) {
  52300. this.setRenderTarget(e),
  52301. this.clear(t, i, n)
  52302. }
  52303. ,
  52304. this.resetGLState = o,
  52305. this.dispose = function() {
  52306. te.removeEventListener("webglcontextlost", a, !1)
  52307. }
  52308. ,
  52309. this.renderBufferImmediate = function(e, t, i) {
  52310. Ye.initAttributes();
  52311. var r = Xe.get(e);
  52312. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52313. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52314. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52315. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52316. var o = t.getAttributes();
  52317. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52318. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52319. Ye.enableAttribute(o.position),
  52320. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52321. e.hasNormals) {
  52322. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52323. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52324. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52325. var l = e.normalArray
  52326. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52327. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52328. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52329. l[a + 0] = c,
  52330. l[a + 1] = h,
  52331. l[a + 2] = u,
  52332. l[a + 3] = c,
  52333. l[a + 4] = h,
  52334. l[a + 5] = u,
  52335. l[a + 6] = c,
  52336. l[a + 7] = h,
  52337. l[a + 8] = u
  52338. }
  52339. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52340. Ye.enableAttribute(o.normal),
  52341. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52342. }
  52343. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52344. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52345. Ye.enableAttribute(o.uv),
  52346. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52347. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52348. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52349. Ye.enableAttribute(o.color),
  52350. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52351. Ye.disableUnusedAttributes(),
  52352. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52353. e.count = 0
  52354. }
  52355. ,
  52356. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52357. E(o);
  52358. var l = w(e, i, o, a)
  52359. , c = !1
  52360. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52361. h !== Ee && (Ee = h,
  52362. c = !0);
  52363. var u = a.morphTargetInfluences;
  52364. if (void 0 !== u) {
  52365. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52366. var v = u[p];
  52367. d.push([v, p])
  52368. }
  52369. d.sort(g),
  52370. d.length > 8 && (d.length = 8);
  52371. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52372. var v = d[p];
  52373. if (fe[p] = v[0],
  52374. 0 !== v[0]) {
  52375. var y = v[1];
  52376. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52377. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52378. } else
  52379. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52380. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52381. }
  52382. var C = l.getUniforms();
  52383. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52384. c = !0
  52385. }
  52386. var y = r.index
  52387. , I = r.attributes.position;
  52388. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52389. var b;
  52390. null !== y ? (b = Je,
  52391. b.setIndex(y)) : b = Qe,
  52392. c && (f(o, l, r),
  52393. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52394. var _ = 0
  52395. , T = 1 / 0;
  52396. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52397. var x = r.drawRange.start
  52398. , S = r.drawRange.count
  52399. , M = null !== s ? s.start : 0
  52400. , R = null !== s ? s.count : 1 / 0
  52401. , P = Math.max(_, x, M)
  52402. , O = Math.min(_ + T, x + S, M + R) - 1
  52403. , L = Math.max(0, O - P + 1);
  52404. if (a instanceof n.Mesh)
  52405. if (o.wireframe === !0)
  52406. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52407. b.setMode(Ge.LINES);
  52408. else
  52409. switch (a.drawMode) {
  52410. case n.TrianglesDrawMode:
  52411. b.setMode(Ge.TRIANGLES);
  52412. break;
  52413. case n.TriangleStripDrawMode:
  52414. b.setMode(Ge.TRIANGLE_STRIP);
  52415. break;
  52416. case n.TriangleFanDrawMode:
  52417. b.setMode(Ge.TRIANGLE_FAN)
  52418. }
  52419. else if (a instanceof n.Line) {
  52420. var D = o.linewidth;
  52421. void 0 === D && (D = 1),
  52422. Ye.setLineWidth(D * t()),
  52423. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52424. } else
  52425. a instanceof n.Points && b.setMode(Ge.POINTS);
  52426. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52427. }
  52428. ,
  52429. this.render = function(e, t, i, r) {
  52430. if (t instanceof n.Camera == !1)
  52431. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52432. var o = e.fog;
  52433. if (Ee = "",
  52434. Ie = -1,
  52435. be = null,
  52436. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52437. null === t.parent && t.updateMatrixWorld(),
  52438. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52439. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52440. Be.setFromMatrix(Fe),
  52441. ce.length = 0,
  52442. ue = -1,
  52443. pe = -1,
  52444. ge.length = 0,
  52445. me.length = 0,
  52446. y(e, t),
  52447. he.length = ue + 1,
  52448. de.length = pe + 1,
  52449. ve.sortObjects === !0 && (he.sort(m),
  52450. de.sort(v)),
  52451. U(ce, t),
  52452. $e.render(e, t),
  52453. He.calls = 0,
  52454. He.vertices = 0,
  52455. He.faces = 0,
  52456. He.points = 0,
  52457. void 0 === i && (i = null),
  52458. this.setRenderTarget(i),
  52459. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52460. e.overrideMaterial) {
  52461. var a = e.overrideMaterial;
  52462. C(he, t, o, a),
  52463. C(de, t, o, a)
  52464. } else
  52465. Ye.setBlending(n.NoBlending),
  52466. C(he, t, o),
  52467. C(de, t, o);
  52468. if (et.render(e, t),
  52469. tt.render(e, t, Te),
  52470. i) {
  52471. var s = i.texture;
  52472. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52473. }
  52474. Ye.setDepthTest(!0),
  52475. Ye.setDepthWrite(!0),
  52476. Ye.setColorWrite(!0)
  52477. }
  52478. ,
  52479. this.setFaceCulling = function(e, t) {
  52480. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52481. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52482. Ye.enable(Ge.CULL_FACE))
  52483. }
  52484. ,
  52485. this.setTexture = function(e, t) {
  52486. var i = Xe.get(e);
  52487. if (e.version > 0 && i.__version !== e.version) {
  52488. var n = e.image;
  52489. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52490. }
  52491. Ye.activeTexture(Ge.TEXTURE0 + t),
  52492. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52493. }
  52494. ,
  52495. this.getCurrentRenderTarget = function() {
  52496. return ye
  52497. }
  52498. ,
  52499. this.setRenderTarget = function(e) {
  52500. ye = e,
  52501. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52502. var t, i = e instanceof n.WebGLRenderTargetCube;
  52503. if (e) {
  52504. var r = Xe.get(e);
  52505. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52506. we.copy(e.scissor),
  52507. _e = e.scissorTest,
  52508. Te.copy(e.viewport)
  52509. } else
  52510. t = null,
  52511. we.copy(Le).multiplyScalar(Oe),
  52512. _e = De,
  52513. Te.copy(Ne).multiplyScalar(Oe);
  52514. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52515. Ce = t),
  52516. Ye.scissor(we),
  52517. Ye.setScissorTest(_e),
  52518. Ye.viewport(Te),
  52519. i) {
  52520. var o = Xe.get(e.texture);
  52521. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52522. }
  52523. }
  52524. ,
  52525. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52526. if (e instanceof n.WebGLRenderTarget == !1)
  52527. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52528. var s = Xe.get(e).__webglFramebuffer;
  52529. if (s) {
  52530. var l = !1;
  52531. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52532. l = !0);
  52533. try {
  52534. var c = e.texture;
  52535. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52536. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52537. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52538. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52539. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52540. } finally {
  52541. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52542. }
  52543. }
  52544. }
  52545. }
  52546. ,
  52547. n.WebGLRenderTarget = function(e, t, i) {
  52548. this.uuid = n.Math.generateUUID(),
  52549. this.width = e,
  52550. this.height = t,
  52551. this.scissor = new n.Vector4(0,0,e,t),
  52552. this.scissorTest = !1,
  52553. this.viewport = new n.Vector4(0,0,e,t),
  52554. i = i || {},
  52555. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52556. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52557. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52558. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52559. }
  52560. ,
  52561. n.WebGLRenderTarget.prototype = {
  52562. constructor: n.WebGLRenderTarget,
  52563. setSize: function(e, t) {
  52564. this.width === e && this.height === t || (this.width = e,
  52565. this.height = t,
  52566. this.dispose()),
  52567. this.viewport.set(0, 0, e, t),
  52568. this.scissor.set(0, 0, e, t)
  52569. },
  52570. clone: function() {
  52571. return (new this.constructor).copy(this)
  52572. },
  52573. copy: function(e) {
  52574. return this.width = e.width,
  52575. this.height = e.height,
  52576. this.viewport.copy(e.viewport),
  52577. this.texture = e.texture.clone(),
  52578. this.depthBuffer = e.depthBuffer,
  52579. this.stencilBuffer = e.stencilBuffer,
  52580. this
  52581. },
  52582. dispose: function() {
  52583. this.dispatchEvent({
  52584. type: "dispose"
  52585. })
  52586. }
  52587. },
  52588. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52589. n.WebGLRenderTargetCube = function(e, t, i) {
  52590. n.WebGLRenderTarget.call(this, e, t, i),
  52591. this.activeCubeFace = 0,
  52592. this.activeMipMapLevel = 0
  52593. }
  52594. ,
  52595. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52596. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52597. n.WebGLBufferRenderer = function(e, t, i) {
  52598. function r(e) {
  52599. s = e
  52600. }
  52601. function o(t, n) {
  52602. e.drawArrays(s, t, n),
  52603. i.calls++,
  52604. i.vertices += n,
  52605. s === e.TRIANGLES && (i.faces += n / 3)
  52606. }
  52607. function a(r) {
  52608. var o = t.get("ANGLE_instanced_arrays");
  52609. if (null === o)
  52610. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52611. var a = r.attributes.position
  52612. , l = 0;
  52613. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52614. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52615. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52616. i.calls++,
  52617. i.vertices += l * r.maxInstancedCount,
  52618. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52619. }
  52620. var s;
  52621. this.setMode = r,
  52622. this.render = o,
  52623. this.renderInstances = a
  52624. }
  52625. ,
  52626. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52627. function n(e) {
  52628. s = e
  52629. }
  52630. function r(i) {
  52631. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52632. c = 4) : (l = e.UNSIGNED_SHORT,
  52633. c = 2)
  52634. }
  52635. function o(t, n) {
  52636. e.drawElements(s, n, l, t * c),
  52637. i.calls++,
  52638. i.vertices += n,
  52639. s === e.TRIANGLES && (i.faces += n / 3)
  52640. }
  52641. function a(n, r, o) {
  52642. var a = t.get("ANGLE_instanced_arrays");
  52643. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52644. i.calls++,
  52645. i.vertices += o * n.maxInstancedCount,
  52646. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52647. }
  52648. var s, l, c;
  52649. this.setMode = n,
  52650. this.setIndex = r,
  52651. this.render = o,
  52652. this.renderInstances = a
  52653. }
  52654. ,
  52655. n.WebGLExtensions = function(e) {
  52656. var t = {};
  52657. this.get = function(i) {
  52658. if (void 0 !== t[i])
  52659. return t[i];
  52660. var n;
  52661. switch (i) {
  52662. case "EXT_texture_filter_anisotropic":
  52663. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52664. break;
  52665. case "WEBGL_compressed_texture_s3tc":
  52666. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52667. break;
  52668. case "WEBGL_compressed_texture_pvrtc":
  52669. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52670. break;
  52671. case "WEBGL_compressed_texture_etc1":
  52672. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52673. break;
  52674. default:
  52675. n = e.getExtension(i)
  52676. }
  52677. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52678. t[i] = n,
  52679. n
  52680. }
  52681. }
  52682. ,
  52683. n.WebGLCapabilities = function(e, t, i) {
  52684. function n(t) {
  52685. if ("highp" === t) {
  52686. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52687. return "highp";
  52688. t = "mediump"
  52689. }
  52690. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52691. }
  52692. this.getMaxPrecision = n,
  52693. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52694. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52695. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52696. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52697. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52698. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52699. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52700. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52701. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52702. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52703. this.vertexTextures = this.maxVertexTextures > 0,
  52704. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52705. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52706. var r = n(this.precision);
  52707. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52708. this.precision = r),
  52709. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52710. }
  52711. ,
  52712. n.WebGLGeometries = function(e, t, i) {
  52713. function r(e) {
  52714. var t = e.geometry;
  52715. if (void 0 !== h[t.id])
  52716. return h[t.id];
  52717. t.addEventListener("dispose", o);
  52718. var r;
  52719. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52720. r = t._bufferGeometry),
  52721. h[t.id] = r,
  52722. i.memory.geometries++,
  52723. r
  52724. }
  52725. function o(e) {
  52726. var n = e.target
  52727. , r = h[n.id];
  52728. null !== r.index && s(r.index),
  52729. l(r.attributes),
  52730. n.removeEventListener("dispose", o),
  52731. delete h[n.id];
  52732. var a = t.get(n);
  52733. a.wireframe && s(a.wireframe),
  52734. t.delete(n);
  52735. var c = t.get(r);
  52736. c.wireframe && s(c.wireframe),
  52737. t.delete(r),
  52738. i.memory.geometries--
  52739. }
  52740. function a(e) {
  52741. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52742. }
  52743. function s(t) {
  52744. var i = a(t);
  52745. void 0 !== i && (e.deleteBuffer(i),
  52746. c(t))
  52747. }
  52748. function l(e) {
  52749. for (var t in e)
  52750. s(e[t])
  52751. }
  52752. function c(e) {
  52753. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52754. }
  52755. var h = {};
  52756. this.get = r
  52757. }
  52758. ,
  52759. n.WebGLLights = function() {
  52760. var e = {};
  52761. this.get = function(t) {
  52762. if (void 0 !== e[t.id])
  52763. return e[t.id];
  52764. var i;
  52765. switch (t.type) {
  52766. case "DirectionalLight":
  52767. i = {
  52768. direction: new n.Vector3,
  52769. color: new n.Color,
  52770. shadow: !1,
  52771. shadowBias: 0,
  52772. shadowRadius: 1,
  52773. shadowMapSize: new n.Vector2
  52774. };
  52775. break;
  52776. case "SpotLight":
  52777. i = {
  52778. position: new n.Vector3,
  52779. direction: new n.Vector3,
  52780. color: new n.Color,
  52781. distance: 0,
  52782. coneCos: 0,
  52783. penumbraCos: 0,
  52784. decay: 0,
  52785. shadow: !1,
  52786. shadowBias: 0,
  52787. shadowRadius: 1,
  52788. shadowMapSize: new n.Vector2
  52789. };
  52790. break;
  52791. case "PointLight":
  52792. i = {
  52793. position: new n.Vector3,
  52794. color: new n.Color,
  52795. distance: 0,
  52796. decay: 0,
  52797. shadow: !1,
  52798. shadowBias: 0,
  52799. shadowRadius: 1,
  52800. shadowMapSize: new n.Vector2
  52801. };
  52802. break;
  52803. case "HemisphereLight":
  52804. i = {
  52805. direction: new n.Vector3,
  52806. skyColor: new n.Color,
  52807. groundColor: new n.Color
  52808. }
  52809. }
  52810. return e[t.id] = i,
  52811. i
  52812. }
  52813. }
  52814. ,
  52815. n.WebGLObjects = function(e, t, i) {
  52816. function r(t) {
  52817. var i = u.get(t);
  52818. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52819. var r = i.index
  52820. , a = i.attributes;
  52821. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52822. for (var s in a)
  52823. o(a[s], e.ARRAY_BUFFER);
  52824. var l = i.morphAttributes;
  52825. for (var s in l)
  52826. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52827. o(c[h], e.ARRAY_BUFFER);
  52828. return i
  52829. }
  52830. function o(e, i) {
  52831. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52832. , o = t.get(r);
  52833. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52834. }
  52835. function a(t, i, n) {
  52836. t.__webglBuffer = e.createBuffer(),
  52837. e.bindBuffer(n, t.__webglBuffer);
  52838. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52839. e.bufferData(n, i.array, r),
  52840. t.version = i.version
  52841. }
  52842. function s(t, i, n) {
  52843. e.bindBuffer(n, t.__webglBuffer),
  52844. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52845. i.updateRange.count = 0),
  52846. t.version = i.version
  52847. }
  52848. function l(e) {
  52849. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52850. }
  52851. function c(i) {
  52852. var r = t.get(i);
  52853. if (void 0 !== r.wireframe)
  52854. return r.wireframe;
  52855. var a = []
  52856. , s = i.index
  52857. , l = i.attributes
  52858. , c = l.position;
  52859. if (null !== s)
  52860. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52861. var g = d[p + 0]
  52862. , m = d[p + 1]
  52863. , v = d[p + 2];
  52864. h(u, g, m) && a.push(g, m),
  52865. h(u, m, v) && a.push(m, v),
  52866. h(u, v, g) && a.push(v, g)
  52867. }
  52868. else
  52869. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52870. var g = p + 0
  52871. , m = p + 1
  52872. , v = p + 2;
  52873. a.push(g, m, m, v, v, g)
  52874. }
  52875. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52876. , y = new n.BufferAttribute(new A(a),1);
  52877. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52878. r.wireframe = y,
  52879. y
  52880. }
  52881. function h(e, t, i) {
  52882. if (t > i) {
  52883. var n = t;
  52884. t = i,
  52885. i = n
  52886. }
  52887. var r = e[t];
  52888. return void 0 === r ? (e[t] = [i],
  52889. !0) : r.indexOf(i) === -1 && (r.push(i),
  52890. !0)
  52891. }
  52892. var u = new n.WebGLGeometries(e,t,i);
  52893. this.getAttributeBuffer = l,
  52894. this.getWireframeAttribute = c,
  52895. this.update = r
  52896. }
  52897. ,
  52898. n.WebGLProgram = function() {
  52899. function e(e) {
  52900. switch (e) {
  52901. case n.LinearEncoding:
  52902. return ["Linear", "( value )"];
  52903. case n.sRGBEncoding:
  52904. return ["sRGB", "( value )"];
  52905. case n.RGBEEncoding:
  52906. return ["RGBE", "( value )"];
  52907. case n.RGBM7Encoding:
  52908. return ["RGBM", "( value, 7.0 )"];
  52909. case n.RGBM16Encoding:
  52910. return ["RGBM", "( value, 16.0 )"];
  52911. case n.RGBDEncoding:
  52912. return ["RGBD", "( value, 256.0 )"];
  52913. case n.GammaEncoding:
  52914. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52915. default:
  52916. throw new Error("unsupported encoding: " + e)
  52917. }
  52918. }
  52919. function t(t, i) {
  52920. var n = e(i);
  52921. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52922. }
  52923. function i(t, i) {
  52924. var n = e(i);
  52925. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52926. }
  52927. function r(e, t) {
  52928. var i;
  52929. switch (t) {
  52930. case n.LinearToneMapping:
  52931. i = "Linear";
  52932. break;
  52933. case n.ReinhardToneMapping:
  52934. i = "Reinhard";
  52935. break;
  52936. case n.Uncharted2ToneMapping:
  52937. i = "Uncharted2";
  52938. break;
  52939. case n.CineonToneMapping:
  52940. i = "OptimizedCineon";
  52941. break;
  52942. default:
  52943. throw new Error("unsupported toneMapping: " + t)
  52944. }
  52945. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52946. }
  52947. function o(e, t, i) {
  52948. e = e || {};
  52949. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52950. return n.filter(c).join("\n")
  52951. }
  52952. function a(e) {
  52953. var t = [];
  52954. for (var i in e) {
  52955. var n = e[i];
  52956. n !== !1 && t.push("#define " + i + " " + n)
  52957. }
  52958. return t.join("\n")
  52959. }
  52960. function s(e, t, i) {
  52961. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52962. var a = e.getActiveUniform(t, o)
  52963. , s = a.name
  52964. , l = e.getUniformLocation(t, s)
  52965. , c = f.exec(s);
  52966. if (c) {
  52967. var h = c[1]
  52968. , u = c[2]
  52969. , d = n[h];
  52970. d || (d = n[h] = {}),
  52971. d[u] = l
  52972. } else if (c = g.exec(s)) {
  52973. var p = c[1]
  52974. , v = c[2]
  52975. , A = c[3]
  52976. , y = n[p];
  52977. y || (y = n[p] = []);
  52978. var C = y[v];
  52979. C || (C = y[v] = {}),
  52980. C[A] = l
  52981. } else if (c = m.exec(s)) {
  52982. var p = c[1];
  52983. n[p] = l
  52984. } else
  52985. n[s] = l
  52986. }
  52987. return n
  52988. }
  52989. function l(e, t, i) {
  52990. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52991. var a = e.getActiveAttrib(t, o)
  52992. , s = a.name;
  52993. n[s] = e.getAttribLocation(t, s)
  52994. }
  52995. return n
  52996. }
  52997. function c(e) {
  52998. return "" !== e
  52999. }
  53000. function h(e, t) {
  53001. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53002. }
  53003. function u(e) {
  53004. function t(e, t) {
  53005. var i = n.ShaderChunk[t];
  53006. if (void 0 === i)
  53007. throw new Error("Can not resolve #include <" + t + ">");
  53008. return u(i)
  53009. }
  53010. var i = /#include +<([\w\d.]+)>/g;
  53011. return e.replace(i, t)
  53012. }
  53013. function d(e) {
  53014. function t(e, t, i, n) {
  53015. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53016. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53017. return r
  53018. }
  53019. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53020. return e.replace(i, t)
  53021. }
  53022. var p = 0
  53023. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53024. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53025. , m = /^([\w\d_]+)\[0\]$/;
  53026. return function(e, f, g, m) {
  53027. var v = e.context
  53028. , A = g.extensions
  53029. , y = g.defines
  53030. , C = g.__webglShader.vertexShader
  53031. , I = g.__webglShader.fragmentShader
  53032. , E = "SHADOWMAP_TYPE_BASIC";
  53033. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53034. var b = "ENVMAP_TYPE_CUBE"
  53035. , w = "ENVMAP_MODE_REFLECTION"
  53036. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53037. if (m.envMap) {
  53038. switch (g.envMap.mapping) {
  53039. case n.CubeReflectionMapping:
  53040. case n.CubeRefractionMapping:
  53041. b = "ENVMAP_TYPE_CUBE";
  53042. break;
  53043. case n.CubeUVReflectionMapping:
  53044. case n.CubeUVRefractionMapping:
  53045. b = "ENVMAP_TYPE_CUBE_UV";
  53046. break;
  53047. case n.EquirectangularReflectionMapping:
  53048. case n.EquirectangularRefractionMapping:
  53049. b = "ENVMAP_TYPE_EQUIREC";
  53050. break;
  53051. case n.SphericalReflectionMapping:
  53052. b = "ENVMAP_TYPE_SPHERE"
  53053. }
  53054. switch (g.envMap.mapping) {
  53055. case n.CubeRefractionMapping:
  53056. case n.EquirectangularRefractionMapping:
  53057. w = "ENVMAP_MODE_REFRACTION"
  53058. }
  53059. switch (g.combine) {
  53060. case n.MultiplyOperation:
  53061. _ = "ENVMAP_BLENDING_MULTIPLY";
  53062. break;
  53063. case n.MixOperation:
  53064. _ = "ENVMAP_BLENDING_MIX";
  53065. break;
  53066. case n.AddOperation:
  53067. _ = "ENVMAP_BLENDING_ADD"
  53068. }
  53069. }
  53070. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53071. g instanceof n.RawShaderMaterial ? (T = "",
  53072. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53073. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53074. C = u(C, m),
  53075. C = h(C, m),
  53076. I = u(I, m),
  53077. I = h(I, m),
  53078. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53079. I = d(I));
  53080. var O = T + C
  53081. , L = x + I
  53082. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53083. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53084. v.attachShader(P, D),
  53085. v.attachShader(P, N),
  53086. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53087. v.linkProgram(P);
  53088. var B = v.getProgramInfoLog(P)
  53089. , F = v.getShaderInfoLog(D)
  53090. , V = v.getShaderInfoLog(N)
  53091. , U = !0
  53092. , k = !0;
  53093. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53094. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53095. k && (this.diagnostics = {
  53096. runnable: U,
  53097. material: g,
  53098. programLog: B,
  53099. vertexShader: {
  53100. log: F,
  53101. prefix: T
  53102. },
  53103. fragmentShader: {
  53104. log: V,
  53105. prefix: x
  53106. }
  53107. }),
  53108. v.deleteShader(D),
  53109. v.deleteShader(N);
  53110. var H;
  53111. this.getUniforms = function() {
  53112. return void 0 === H && (H = s(v, P)),
  53113. H
  53114. }
  53115. ;
  53116. var G;
  53117. return this.getAttributes = function() {
  53118. return void 0 === G && (G = l(v, P)),
  53119. G
  53120. }
  53121. ,
  53122. this.destroy = function() {
  53123. v.deleteProgram(P),
  53124. this.program = void 0
  53125. }
  53126. ,
  53127. Object.defineProperties(this, {
  53128. uniforms: {
  53129. get: function() {
  53130. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53131. this.getUniforms()
  53132. }
  53133. },
  53134. attributes: {
  53135. get: function() {
  53136. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53137. this.getAttributes()
  53138. }
  53139. }
  53140. }),
  53141. this.id = p++,
  53142. this.code = f,
  53143. this.usedTimes = 1,
  53144. this.program = P,
  53145. this.vertexShader = D,
  53146. this.fragmentShader = N,
  53147. this
  53148. }
  53149. }(),
  53150. n.WebGLPrograms = function(e, t) {
  53151. function i(e) {
  53152. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53153. return 1024;
  53154. var i = t.maxVertexUniforms
  53155. , r = Math.floor((i - 20) / 4)
  53156. , o = r;
  53157. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53158. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53159. o
  53160. }
  53161. function r(e, t) {
  53162. var i;
  53163. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53164. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53165. i
  53166. }
  53167. var o = []
  53168. , a = {
  53169. MeshDepthMaterial: "depth",
  53170. MeshNormalMaterial: "normal",
  53171. MeshBasicMaterial: "basic",
  53172. MeshLambertMaterial: "lambert",
  53173. MeshPhongMaterial: "phong",
  53174. MeshStandardMaterial: "standard",
  53175. LineBasicMaterial: "basic",
  53176. LineDashedMaterial: "dashed",
  53177. PointsMaterial: "points"
  53178. }
  53179. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53180. this.getParameters = function(o, s, l, c) {
  53181. var h = a[o.type]
  53182. , u = i(c)
  53183. , d = e.getPrecision();
  53184. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53185. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53186. var p = {
  53187. shaderID: h,
  53188. precision: d,
  53189. supportsVertexTextures: t.vertexTextures,
  53190. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53191. map: !!o.map,
  53192. mapEncoding: r(o.map, e.gammaInput),
  53193. envMap: !!o.envMap,
  53194. envMapMode: o.envMap && o.envMap.mapping,
  53195. envMapEncoding: r(o.envMap, e.gammaInput),
  53196. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53197. lightMap: !!o.lightMap,
  53198. aoMap: !!o.aoMap,
  53199. emissiveMap: !!o.emissiveMap,
  53200. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53201. bumpMap: !!o.bumpMap,
  53202. normalMap: !!o.normalMap,
  53203. displacementMap: !!o.displacementMap,
  53204. roughnessMap: !!o.roughnessMap,
  53205. metalnessMap: !!o.metalnessMap,
  53206. specularMap: !!o.specularMap,
  53207. alphaMap: !!o.alphaMap,
  53208. combine: o.combine,
  53209. vertexColors: o.vertexColors,
  53210. fog: l,
  53211. useFog: o.fog,
  53212. fogExp: l instanceof n.FogExp2,
  53213. flatShading: o.shading === n.FlatShading,
  53214. sizeAttenuation: o.sizeAttenuation,
  53215. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53216. skinning: o.skinning,
  53217. maxBones: u,
  53218. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53219. morphTargets: o.morphTargets,
  53220. morphNormals: o.morphNormals,
  53221. maxMorphTargets: e.maxMorphTargets,
  53222. maxMorphNormals: e.maxMorphNormals,
  53223. numDirLights: s.directional.length,
  53224. numPointLights: s.point.length,
  53225. numSpotLights: s.spot.length,
  53226. numHemiLights: s.hemi.length,
  53227. pointLightShadows: s.shadowsPointLight,
  53228. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53229. shadowMapType: e.shadowMap.type,
  53230. toneMapping: e.toneMapping,
  53231. physicallyCorrectLights: e.physicallyCorrectLights,
  53232. premultipliedAlpha: o.premultipliedAlpha,
  53233. alphaTest: o.alphaTest,
  53234. doubleSided: o.side === n.DoubleSide,
  53235. flipSided: o.side === n.BackSide
  53236. };
  53237. return p
  53238. }
  53239. ,
  53240. this.getProgramCode = function(e, t) {
  53241. var i = [];
  53242. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53243. i.push(e.vertexShader)),
  53244. void 0 !== e.defines)
  53245. for (var n in e.defines)
  53246. i.push(n),
  53247. i.push(e.defines[n]);
  53248. for (var r = 0; r < s.length; r++) {
  53249. var o = s[r];
  53250. i.push(o),
  53251. i.push(t[o])
  53252. }
  53253. return i.join()
  53254. }
  53255. ,
  53256. this.acquireProgram = function(t, i, r) {
  53257. for (var a, s = 0, l = o.length; s < l; s++) {
  53258. var c = o[s];
  53259. if (c.code === r) {
  53260. a = c,
  53261. ++a.usedTimes;
  53262. break
  53263. }
  53264. }
  53265. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53266. o.push(a)),
  53267. a
  53268. }
  53269. ,
  53270. this.releaseProgram = function(e) {
  53271. if (0 === --e.usedTimes) {
  53272. var t = o.indexOf(e);
  53273. o[t] = o[o.length - 1],
  53274. o.pop(),
  53275. e.destroy()
  53276. }
  53277. }
  53278. ,
  53279. this.programs = o
  53280. }
  53281. ,
  53282. n.WebGLProperties = function() {
  53283. var e = {};
  53284. this.get = function(t) {
  53285. var i = t.uuid
  53286. , n = e[i];
  53287. return void 0 === n && (n = {},
  53288. e[i] = n),
  53289. n
  53290. }
  53291. ,
  53292. this.delete = function(t) {
  53293. delete e[t.uuid]
  53294. }
  53295. ,
  53296. this.clear = function() {
  53297. e = {}
  53298. }
  53299. }
  53300. ,
  53301. n.WebGLShader = function() {
  53302. function e(e) {
  53303. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53304. t[i] = i + 1 + ": " + t[i];
  53305. return t.join("\n")
  53306. }
  53307. return function(t, i, n) {
  53308. var r = t.createShader(i);
  53309. return t.shaderSource(r, n),
  53310. t.compileShader(r),
  53311. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53312. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53313. r
  53314. }
  53315. }(),
  53316. n.WebGLShadowMap = function(e, t, i) {
  53317. function r(e, t, i, r) {
  53318. var o = e.geometry
  53319. , a = null
  53320. , s = v
  53321. , l = e.customDepthMaterial;
  53322. if (i && (s = A,
  53323. l = e.customDistanceMaterial),
  53324. l)
  53325. a = l;
  53326. else {
  53327. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53328. , h = e instanceof n.SkinnedMesh && t.skinning
  53329. , u = 0;
  53330. c && (u |= f),
  53331. h && (u |= g),
  53332. a = s[u]
  53333. }
  53334. return a.visible = t.visible,
  53335. a.wireframe = t.wireframe,
  53336. a.wireframeLinewidth = t.wireframeLinewidth,
  53337. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53338. a
  53339. }
  53340. function o(e, t, i) {
  53341. if (e.visible !== !1) {
  53342. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53343. var r = e.material;
  53344. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53345. p.push(e))
  53346. }
  53347. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53348. o(a[s], t, i)
  53349. }
  53350. }
  53351. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53352. var x = 0 !== (T & f)
  53353. , S = 0 !== (T & g)
  53354. , M = new n.ShaderMaterial({
  53355. uniforms: b,
  53356. vertexShader: E.vertexShader,
  53357. fragmentShader: E.fragmentShader,
  53358. morphTargets: x,
  53359. skinning: S
  53360. });
  53361. v[T] = M;
  53362. var R = new n.ShaderMaterial({
  53363. defines: {
  53364. USE_SHADOWMAP: ""
  53365. },
  53366. uniforms: _,
  53367. vertexShader: w.vertexShader,
  53368. fragmentShader: w.fragmentShader,
  53369. morphTargets: x,
  53370. skinning: S
  53371. });
  53372. A[T] = R
  53373. }
  53374. var P = this;
  53375. this.enabled = !1,
  53376. this.autoUpdate = !0,
  53377. this.needsUpdate = !1,
  53378. this.type = n.PCFShadowMap,
  53379. this.cullFace = n.CullFaceFront,
  53380. this.render = function(f, g) {
  53381. var m, v, A = t.shadows;
  53382. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53383. s.clearColor(1, 1, 1, 1),
  53384. s.disable(a.BLEND),
  53385. s.enable(a.CULL_FACE),
  53386. a.frontFace(a.CCW),
  53387. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53388. s.setDepthTest(!0),
  53389. s.setScissorTest(!1);
  53390. for (var E = 0, b = A.length; E < b; E++) {
  53391. var w = A[E]
  53392. , _ = w.shadow
  53393. , T = _.camera;
  53394. if (h.copy(_.mapSize),
  53395. w instanceof n.PointLight) {
  53396. m = 6,
  53397. v = !0;
  53398. var x = h.x
  53399. , S = h.y;
  53400. I[0].set(2 * x, S, x, S),
  53401. I[1].set(0, S, x, S),
  53402. I[2].set(3 * x, S, x, S),
  53403. I[3].set(x, S, x, S),
  53404. I[4].set(3 * x, 0, x, S),
  53405. I[5].set(x, 0, x, S),
  53406. h.x *= 4,
  53407. h.y *= 2
  53408. } else
  53409. m = 1,
  53410. v = !1;
  53411. if (null === _.map) {
  53412. var M = {
  53413. minFilter: n.NearestFilter,
  53414. magFilter: n.NearestFilter,
  53415. format: n.RGBAFormat
  53416. };
  53417. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53418. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53419. T.updateProjectionMatrix()
  53420. }
  53421. var R = _.map
  53422. , O = _.matrix;
  53423. d.setFromMatrixPosition(w.matrixWorld),
  53424. T.position.copy(d),
  53425. e.setRenderTarget(R),
  53426. e.clear();
  53427. for (var L = 0; L < m; L++) {
  53428. if (v) {
  53429. u.copy(T.position),
  53430. u.add(y[L]),
  53431. T.up.copy(C[L]),
  53432. T.lookAt(u);
  53433. var D = I[L];
  53434. s.viewport(D)
  53435. } else
  53436. u.setFromMatrixPosition(w.target.matrixWorld),
  53437. T.lookAt(u);
  53438. T.updateMatrixWorld(),
  53439. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53440. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53441. O.multiply(T.projectionMatrix),
  53442. O.multiply(T.matrixWorldInverse),
  53443. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53444. l.setFromMatrix(c),
  53445. p.length = 0,
  53446. o(f, g, T);
  53447. for (var N = 0, B = p.length; N < B; N++) {
  53448. var F = p[N]
  53449. , V = i.update(F)
  53450. , U = F.material;
  53451. if (U instanceof n.MultiMaterial)
  53452. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53453. var W = k[G]
  53454. , j = H[W.materialIndex];
  53455. if (j.visible === !0) {
  53456. var Y = r(F, j, v, d);
  53457. e.renderBufferDirect(T, null, V, Y, F, W)
  53458. }
  53459. }
  53460. else {
  53461. var Y = r(F, U, v, d);
  53462. e.renderBufferDirect(T, null, V, Y, F, null)
  53463. }
  53464. }
  53465. }
  53466. }
  53467. var X = e.getClearColor()
  53468. , Z = e.getClearAlpha();
  53469. e.setClearColor(X, Z),
  53470. s.enable(a.BLEND),
  53471. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53472. P.needsUpdate = !1
  53473. }
  53474. }
  53475. }
  53476. ,
  53477. n.WebGLState = function(e, t, i) {
  53478. var r = this
  53479. , o = new n.Vector4
  53480. , a = new Uint8Array(16)
  53481. , s = new Uint8Array(16)
  53482. , l = new Uint8Array(16)
  53483. , c = {}
  53484. , h = null
  53485. , u = null
  53486. , d = null
  53487. , p = null
  53488. , f = null
  53489. , g = null
  53490. , m = null
  53491. , v = null
  53492. , A = !1
  53493. , y = null
  53494. , C = null
  53495. , I = null
  53496. , E = null
  53497. , b = null
  53498. , w = null
  53499. , _ = null
  53500. , T = null
  53501. , x = null
  53502. , S = null
  53503. , M = null
  53504. , R = null
  53505. , P = null
  53506. , O = null
  53507. , L = null
  53508. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53509. , N = void 0
  53510. , B = {}
  53511. , F = new n.Vector4
  53512. , V = null
  53513. , U = null
  53514. , k = new n.Vector4
  53515. , H = new n.Vector4
  53516. , G = e.createTexture();
  53517. e.bindTexture(e.TEXTURE_2D, G),
  53518. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53519. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53520. this.init = function() {
  53521. this.clearColor(0, 0, 0, 1),
  53522. this.clearDepth(1),
  53523. this.clearStencil(0),
  53524. this.enable(e.DEPTH_TEST),
  53525. e.depthFunc(e.LEQUAL),
  53526. e.frontFace(e.CCW),
  53527. e.cullFace(e.BACK),
  53528. this.enable(e.CULL_FACE),
  53529. this.enable(e.BLEND),
  53530. e.blendEquation(e.FUNC_ADD),
  53531. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53532. }
  53533. ,
  53534. this.initAttributes = function() {
  53535. for (var e = 0, t = a.length; e < t; e++)
  53536. a[e] = 0
  53537. }
  53538. ,
  53539. this.enableAttribute = function(i) {
  53540. if (a[i] = 1,
  53541. 0 === s[i] && (e.enableVertexAttribArray(i),
  53542. s[i] = 1),
  53543. 0 !== l[i]) {
  53544. var n = t.get("ANGLE_instanced_arrays");
  53545. n.vertexAttribDivisorANGLE(i, 0),
  53546. l[i] = 0
  53547. }
  53548. }
  53549. ,
  53550. this.enableAttributeAndDivisor = function(t, i, n) {
  53551. a[t] = 1,
  53552. 0 === s[t] && (e.enableVertexAttribArray(t),
  53553. s[t] = 1),
  53554. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53555. l[t] = i)
  53556. }
  53557. ,
  53558. this.disableUnusedAttributes = function() {
  53559. for (var t = 0, i = s.length; t < i; t++)
  53560. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53561. s[t] = 0)
  53562. }
  53563. ,
  53564. this.enable = function(t) {
  53565. c[t] !== !0 && (e.enable(t),
  53566. c[t] = !0)
  53567. }
  53568. ,
  53569. this.disable = function(t) {
  53570. c[t] !== !1 && (e.disable(t),
  53571. c[t] = !1)
  53572. }
  53573. ,
  53574. this.getCompressedTextureFormats = function() {
  53575. if (null === h && (h = [],
  53576. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53577. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53578. h.push(i[n]);
  53579. return h
  53580. }
  53581. ,
  53582. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53583. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53584. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53585. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53586. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53587. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53588. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53589. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53590. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53591. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53592. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53593. u = t,
  53594. A = h),
  53595. t === n.CustomBlending ? (s = s || r,
  53596. l = l || o,
  53597. c = c || a,
  53598. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53599. d = r,
  53600. g = s),
  53601. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53602. p = o,
  53603. f = a,
  53604. m = l,
  53605. v = c)) : (d = null,
  53606. p = null,
  53607. f = null,
  53608. g = null,
  53609. m = null,
  53610. v = null)
  53611. }
  53612. ,
  53613. this.setDepthFunc = function(t) {
  53614. if (y !== t) {
  53615. if (t)
  53616. switch (t) {
  53617. case n.NeverDepth:
  53618. e.depthFunc(e.NEVER);
  53619. break;
  53620. case n.AlwaysDepth:
  53621. e.depthFunc(e.ALWAYS);
  53622. break;
  53623. case n.LessDepth:
  53624. e.depthFunc(e.LESS);
  53625. break;
  53626. case n.LessEqualDepth:
  53627. e.depthFunc(e.LEQUAL);
  53628. break;
  53629. case n.EqualDepth:
  53630. e.depthFunc(e.EQUAL);
  53631. break;
  53632. case n.GreaterEqualDepth:
  53633. e.depthFunc(e.GEQUAL);
  53634. break;
  53635. case n.GreaterDepth:
  53636. e.depthFunc(e.GREATER);
  53637. break;
  53638. case n.NotEqualDepth:
  53639. e.depthFunc(e.NOTEQUAL);
  53640. break;
  53641. default:
  53642. e.depthFunc(e.LEQUAL)
  53643. }
  53644. else
  53645. e.depthFunc(e.LEQUAL);
  53646. y = t
  53647. }
  53648. }
  53649. ,
  53650. this.setDepthTest = function(t) {
  53651. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53652. }
  53653. ,
  53654. this.setDepthWrite = function(t) {
  53655. C !== t && (e.depthMask(t),
  53656. C = t)
  53657. }
  53658. ,
  53659. this.setColorWrite = function(t) {
  53660. I !== t && (e.colorMask(t, t, t, t),
  53661. I = t)
  53662. }
  53663. ,
  53664. this.setStencilFunc = function(t, i, n) {
  53665. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53666. b = t,
  53667. w = i,
  53668. _ = n)
  53669. }
  53670. ,
  53671. this.setStencilOp = function(t, i, n) {
  53672. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53673. T = t,
  53674. x = i,
  53675. S = n)
  53676. }
  53677. ,
  53678. this.setStencilTest = function(t) {
  53679. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53680. }
  53681. ,
  53682. this.setStencilWrite = function(t) {
  53683. E !== t && (e.stencilMask(t),
  53684. E = t)
  53685. }
  53686. ,
  53687. this.setFlipSided = function(t) {
  53688. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53689. M = t)
  53690. }
  53691. ,
  53692. this.setLineWidth = function(t) {
  53693. t !== R && (e.lineWidth(t),
  53694. R = t)
  53695. }
  53696. ,
  53697. this.setPolygonOffset = function(t, i, n) {
  53698. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53699. !t || P === i && O === n || (e.polygonOffset(i, n),
  53700. P = i,
  53701. O = n)
  53702. }
  53703. ,
  53704. this.getScissorTest = function() {
  53705. return L
  53706. }
  53707. ,
  53708. this.setScissorTest = function(t) {
  53709. L = t,
  53710. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53711. }
  53712. ,
  53713. this.activeTexture = function(t) {
  53714. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53715. N !== t && (e.activeTexture(t),
  53716. N = t)
  53717. }
  53718. ,
  53719. this.bindTexture = function(t, i) {
  53720. void 0 === N && r.activeTexture();
  53721. var n = B[N];
  53722. void 0 === n && (n = {
  53723. type: void 0,
  53724. texture: void 0
  53725. },
  53726. B[N] = n),
  53727. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53728. n.type = t,
  53729. n.texture = i)
  53730. }
  53731. ,
  53732. this.compressedTexImage2D = function() {
  53733. try {
  53734. e.compressedTexImage2D.apply(e, arguments)
  53735. } catch (e) {
  53736. console.error(e)
  53737. }
  53738. }
  53739. ,
  53740. this.texImage2D = function() {
  53741. try {
  53742. e.texImage2D.apply(e, arguments)
  53743. } catch (e) {
  53744. console.error(e)
  53745. }
  53746. }
  53747. ,
  53748. this.clearColor = function(t, i, n, r) {
  53749. o.set(t, i, n, r),
  53750. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53751. F.copy(o))
  53752. }
  53753. ,
  53754. this.clearDepth = function(t) {
  53755. V !== t && (e.clearDepth(t),
  53756. V = t)
  53757. }
  53758. ,
  53759. this.clearStencil = function(t) {
  53760. U !== t && (e.clearStencil(t),
  53761. U = t)
  53762. }
  53763. ,
  53764. this.scissor = function(t) {
  53765. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53766. k.copy(t))
  53767. }
  53768. ,
  53769. this.viewport = function(t) {
  53770. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53771. H.copy(t))
  53772. }
  53773. ,
  53774. this.reset = function() {
  53775. for (var t = 0; t < s.length; t++)
  53776. 1 === s[t] && (e.disableVertexAttribArray(t),
  53777. s[t] = 0);
  53778. c = {},
  53779. h = null,
  53780. N = void 0,
  53781. B = {},
  53782. u = null,
  53783. I = null,
  53784. C = null,
  53785. E = null,
  53786. M = null
  53787. }
  53788. }
  53789. ,
  53790. n.LensFlarePlugin = function(e, t) {
  53791. function i() {
  53792. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53793. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53794. o = p.createBuffer(),
  53795. a = p.createBuffer(),
  53796. p.bindBuffer(p.ARRAY_BUFFER, o),
  53797. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53798. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53799. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53800. u = p.createTexture(),
  53801. d = p.createTexture(),
  53802. f.bindTexture(p.TEXTURE_2D, u),
  53803. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53804. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53805. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53806. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53807. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53808. f.bindTexture(p.TEXTURE_2D, d),
  53809. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53810. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53811. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53812. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53813. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53814. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53815. var i;
  53816. i = h ? {
  53817. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53818. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53819. } : {
  53820. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53821. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53822. },
  53823. s = r(i),
  53824. l = {
  53825. vertex: p.getAttribLocation(s, "position"),
  53826. uv: p.getAttribLocation(s, "uv")
  53827. },
  53828. c = {
  53829. renderType: p.getUniformLocation(s, "renderType"),
  53830. map: p.getUniformLocation(s, "map"),
  53831. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53832. opacity: p.getUniformLocation(s, "opacity"),
  53833. color: p.getUniformLocation(s, "color"),
  53834. scale: p.getUniformLocation(s, "scale"),
  53835. rotation: p.getUniformLocation(s, "rotation"),
  53836. screenPosition: p.getUniformLocation(s, "screenPosition")
  53837. }
  53838. }
  53839. function r(t) {
  53840. var i = p.createProgram()
  53841. , n = p.createShader(p.FRAGMENT_SHADER)
  53842. , r = p.createShader(p.VERTEX_SHADER)
  53843. , o = "precision " + e.getPrecision() + " float;\n";
  53844. return p.shaderSource(n, o + t.fragmentShader),
  53845. p.shaderSource(r, o + t.vertexShader),
  53846. p.compileShader(n),
  53847. p.compileShader(r),
  53848. p.attachShader(i, n),
  53849. p.attachShader(i, r),
  53850. p.linkProgram(i),
  53851. i
  53852. }
  53853. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53854. this.render = function(r, g, m) {
  53855. if (0 !== t.length) {
  53856. var v = new n.Vector3
  53857. , A = m.w / m.z
  53858. , y = .5 * m.z
  53859. , C = .5 * m.w
  53860. , I = 16 / m.w
  53861. , E = new n.Vector2(I * A,I)
  53862. , b = new n.Vector3(1,1,0)
  53863. , w = new n.Vector2(1,1);
  53864. void 0 === s && i(),
  53865. p.useProgram(s),
  53866. f.initAttributes(),
  53867. f.enableAttribute(l.vertex),
  53868. f.enableAttribute(l.uv),
  53869. f.disableUnusedAttributes(),
  53870. p.uniform1i(c.occlusionMap, 0),
  53871. p.uniform1i(c.map, 1),
  53872. p.bindBuffer(p.ARRAY_BUFFER, o),
  53873. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53874. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53875. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53876. f.disable(p.CULL_FACE),
  53877. f.setDepthWrite(!1);
  53878. for (var _ = 0, T = t.length; _ < T; _++) {
  53879. I = 16 / m.w,
  53880. E.set(I * A, I);
  53881. var x = t[_];
  53882. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53883. v.applyMatrix4(g.matrixWorldInverse),
  53884. v.applyProjection(g.projectionMatrix),
  53885. b.copy(v),
  53886. w.x = b.x * y + y,
  53887. w.y = b.y * C + C,
  53888. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53889. f.activeTexture(p.TEXTURE0),
  53890. f.bindTexture(p.TEXTURE_2D, null),
  53891. f.activeTexture(p.TEXTURE1),
  53892. f.bindTexture(p.TEXTURE_2D, u),
  53893. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53894. p.uniform1i(c.renderType, 0),
  53895. p.uniform2f(c.scale, E.x, E.y),
  53896. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53897. f.disable(p.BLEND),
  53898. f.enable(p.DEPTH_TEST),
  53899. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53900. f.activeTexture(p.TEXTURE0),
  53901. f.bindTexture(p.TEXTURE_2D, d),
  53902. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53903. p.uniform1i(c.renderType, 1),
  53904. f.disable(p.DEPTH_TEST),
  53905. f.activeTexture(p.TEXTURE1),
  53906. f.bindTexture(p.TEXTURE_2D, u),
  53907. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53908. x.positionScreen.copy(b),
  53909. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53910. p.uniform1i(c.renderType, 2),
  53911. f.enable(p.BLEND);
  53912. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53913. var R = x.lensFlares[S];
  53914. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53915. b.y = R.y,
  53916. b.z = R.z,
  53917. I = R.size * R.scale / m.w,
  53918. E.x = I * A,
  53919. E.y = I,
  53920. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53921. p.uniform2f(c.scale, E.x, E.y),
  53922. p.uniform1f(c.rotation, R.rotation),
  53923. p.uniform1f(c.opacity, R.opacity),
  53924. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53925. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53926. e.setTexture(R.texture, 1),
  53927. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53928. }
  53929. }
  53930. }
  53931. f.enable(p.CULL_FACE),
  53932. f.enable(p.DEPTH_TEST),
  53933. f.setDepthWrite(!0),
  53934. e.resetGLState()
  53935. }
  53936. }
  53937. }
  53938. ,
  53939. n.SpritePlugin = function(e, t) {
  53940. function i() {
  53941. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53942. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53943. a = d.createBuffer(),
  53944. s = d.createBuffer(),
  53945. d.bindBuffer(d.ARRAY_BUFFER, a),
  53946. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53947. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53948. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53949. l = r(),
  53950. c = {
  53951. position: d.getAttribLocation(l, "position"),
  53952. uv: d.getAttribLocation(l, "uv")
  53953. },
  53954. h = {
  53955. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53956. uvScale: d.getUniformLocation(l, "uvScale"),
  53957. rotation: d.getUniformLocation(l, "rotation"),
  53958. scale: d.getUniformLocation(l, "scale"),
  53959. color: d.getUniformLocation(l, "color"),
  53960. map: d.getUniformLocation(l, "map"),
  53961. opacity: d.getUniformLocation(l, "opacity"),
  53962. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53963. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53964. fogType: d.getUniformLocation(l, "fogType"),
  53965. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53966. fogNear: d.getUniformLocation(l, "fogNear"),
  53967. fogFar: d.getUniformLocation(l, "fogFar"),
  53968. fogColor: d.getUniformLocation(l, "fogColor"),
  53969. alphaTest: d.getUniformLocation(l, "alphaTest")
  53970. };
  53971. var i = document.createElement("canvas");
  53972. i.width = 8,
  53973. i.height = 8;
  53974. var o = i.getContext("2d");
  53975. o.fillStyle = "white",
  53976. o.fillRect(0, 0, 8, 8),
  53977. u = new n.Texture(i),
  53978. u.needsUpdate = !0
  53979. }
  53980. function r() {
  53981. var t = d.createProgram()
  53982. , i = d.createShader(d.VERTEX_SHADER)
  53983. , n = d.createShader(d.FRAGMENT_SHADER);
  53984. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53985. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53986. d.compileShader(i),
  53987. d.compileShader(n),
  53988. d.attachShader(t, i),
  53989. d.attachShader(t, n),
  53990. d.linkProgram(t),
  53991. t
  53992. }
  53993. function o(e, t) {
  53994. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53995. }
  53996. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53997. this.render = function(r, v) {
  53998. if (0 !== t.length) {
  53999. void 0 === l && i(),
  54000. d.useProgram(l),
  54001. p.initAttributes(),
  54002. p.enableAttribute(c.position),
  54003. p.enableAttribute(c.uv),
  54004. p.disableUnusedAttributes(),
  54005. p.disable(d.CULL_FACE),
  54006. p.enable(d.BLEND),
  54007. d.bindBuffer(d.ARRAY_BUFFER, a),
  54008. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54009. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54010. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54011. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54012. p.activeTexture(d.TEXTURE0),
  54013. d.uniform1i(h.map, 0);
  54014. var A = 0
  54015. , y = 0
  54016. , C = r.fog;
  54017. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54018. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54019. d.uniform1f(h.fogFar, C.far),
  54020. d.uniform1i(h.fogType, 1),
  54021. A = 1,
  54022. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54023. d.uniform1i(h.fogType, 2),
  54024. A = 2,
  54025. y = 2)) : (d.uniform1i(h.fogType, 0),
  54026. A = 0,
  54027. y = 0);
  54028. for (var I = 0, E = t.length; I < E; I++) {
  54029. var b = t[I];
  54030. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54031. b.z = -b.modelViewMatrix.elements[14]
  54032. }
  54033. t.sort(o);
  54034. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54035. var b = t[I]
  54036. , _ = b.material;
  54037. d.uniform1f(h.alphaTest, _.alphaTest),
  54038. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54039. b.matrixWorld.decompose(f, g, m),
  54040. w[0] = m.x,
  54041. w[1] = m.y;
  54042. var T = 0;
  54043. r.fog && _.fog && (T = y),
  54044. A !== T && (d.uniform1i(h.fogType, T),
  54045. A = T),
  54046. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54047. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54048. d.uniform2f(h.uvScale, 1, 1)),
  54049. d.uniform1f(h.opacity, _.opacity),
  54050. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54051. d.uniform1f(h.rotation, _.rotation),
  54052. d.uniform2fv(h.scale, w),
  54053. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54054. p.setDepthTest(_.depthTest),
  54055. p.setDepthWrite(_.depthWrite),
  54056. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54057. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54058. }
  54059. p.enable(d.CULL_FACE),
  54060. e.resetGLState()
  54061. }
  54062. }
  54063. }
  54064. ,
  54065. Object.defineProperties(n.Box2.prototype, {
  54066. empty: {
  54067. value: function() {
  54068. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54069. this.isEmpty()
  54070. }
  54071. },
  54072. isIntersectionBox: {
  54073. value: function(e) {
  54074. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54075. this.intersectsBox(e)
  54076. }
  54077. }
  54078. }),
  54079. Object.defineProperties(n.Box3.prototype, {
  54080. empty: {
  54081. value: function() {
  54082. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54083. this.isEmpty()
  54084. }
  54085. },
  54086. isIntersectionBox: {
  54087. value: function(e) {
  54088. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54089. this.intersectsBox(e)
  54090. }
  54091. },
  54092. isIntersectionSphere: {
  54093. value: function(e) {
  54094. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54095. this.intersectsSphere(e)
  54096. }
  54097. }
  54098. }),
  54099. Object.defineProperties(n.Matrix3.prototype, {
  54100. multiplyVector3: {
  54101. value: function(e) {
  54102. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54103. e.applyMatrix3(this)
  54104. }
  54105. },
  54106. multiplyVector3Array: {
  54107. value: function(e) {
  54108. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54109. this.applyToVector3Array(e)
  54110. }
  54111. }
  54112. }),
  54113. Object.defineProperties(n.Matrix4.prototype, {
  54114. extractPosition: {
  54115. value: function(e) {
  54116. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54117. this.copyPosition(e)
  54118. }
  54119. },
  54120. setRotationFromQuaternion: {
  54121. value: function(e) {
  54122. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54123. this.makeRotationFromQuaternion(e)
  54124. }
  54125. },
  54126. multiplyVector3: {
  54127. value: function(e) {
  54128. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54129. e.applyProjection(this)
  54130. }
  54131. },
  54132. multiplyVector4: {
  54133. value: function(e) {
  54134. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54135. e.applyMatrix4(this)
  54136. }
  54137. },
  54138. multiplyVector3Array: {
  54139. value: function(e) {
  54140. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54141. this.applyToVector3Array(e)
  54142. }
  54143. },
  54144. rotateAxis: {
  54145. value: function(e) {
  54146. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54147. e.transformDirection(this)
  54148. }
  54149. },
  54150. crossVector: {
  54151. value: function(e) {
  54152. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54153. e.applyMatrix4(this)
  54154. }
  54155. },
  54156. translate: {
  54157. value: function(e) {
  54158. console.error("THREE.Matrix4: .translate() has been removed.")
  54159. }
  54160. },
  54161. rotateX: {
  54162. value: function(e) {
  54163. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54164. }
  54165. },
  54166. rotateY: {
  54167. value: function(e) {
  54168. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54169. }
  54170. },
  54171. rotateZ: {
  54172. value: function(e) {
  54173. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54174. }
  54175. },
  54176. rotateByAxis: {
  54177. value: function(e, t) {
  54178. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54179. }
  54180. }
  54181. }),
  54182. Object.defineProperties(n.Plane.prototype, {
  54183. isIntersectionLine: {
  54184. value: function(e) {
  54185. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54186. this.intersectsLine(e)
  54187. }
  54188. }
  54189. }),
  54190. Object.defineProperties(n.Quaternion.prototype, {
  54191. multiplyVector3: {
  54192. value: function(e) {
  54193. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54194. e.applyQuaternion(this)
  54195. }
  54196. }
  54197. }),
  54198. Object.defineProperties(n.Ray.prototype, {
  54199. isIntersectionBox: {
  54200. value: function(e) {
  54201. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54202. this.intersectsBox(e)
  54203. }
  54204. },
  54205. isIntersectionPlane: {
  54206. value: function(e) {
  54207. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54208. this.intersectsPlane(e)
  54209. }
  54210. },
  54211. isIntersectionSphere: {
  54212. value: function(e) {
  54213. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54214. this.intersectsSphere(e)
  54215. }
  54216. }
  54217. }),
  54218. Object.defineProperties(n.Vector3.prototype, {
  54219. setEulerFromRotationMatrix: {
  54220. value: function() {
  54221. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54222. }
  54223. },
  54224. setEulerFromQuaternion: {
  54225. value: function() {
  54226. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54227. }
  54228. },
  54229. getPositionFromMatrix: {
  54230. value: function(e) {
  54231. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54232. this.setFromMatrixPosition(e)
  54233. }
  54234. },
  54235. getScaleFromMatrix: {
  54236. value: function(e) {
  54237. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54238. this.setFromMatrixScale(e)
  54239. }
  54240. },
  54241. getColumnFromMatrix: {
  54242. value: function(e, t) {
  54243. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54244. this.setFromMatrixColumn(e, t)
  54245. }
  54246. }
  54247. }),
  54248. n.Face4 = function(e, t, i, r, o, a, s) {
  54249. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54250. new n.Face3(e,t,i,o,a,s)
  54251. }
  54252. ,
  54253. n.Vertex = function(e, t, i) {
  54254. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54255. new n.Vector3(e,t,i)
  54256. }
  54257. ,
  54258. Object.defineProperties(n.Object3D.prototype, {
  54259. eulerOrder: {
  54260. get: function() {
  54261. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54262. this.rotation.order
  54263. },
  54264. set: function(e) {
  54265. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54266. this.rotation.order = e
  54267. }
  54268. },
  54269. getChildByName: {
  54270. value: function(e) {
  54271. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54272. this.getObjectByName(e)
  54273. }
  54274. },
  54275. renderDepth: {
  54276. set: function(e) {
  54277. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54278. }
  54279. },
  54280. translate: {
  54281. value: function(e, t) {
  54282. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54283. this.translateOnAxis(t, e)
  54284. }
  54285. },
  54286. useQuaternion: {
  54287. get: function() {
  54288. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54289. },
  54290. set: function(e) {
  54291. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54292. }
  54293. }
  54294. }),
  54295. Object.defineProperties(n, {
  54296. PointCloud: {
  54297. value: function(e, t) {
  54298. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54299. new n.Points(e,t)
  54300. }
  54301. },
  54302. ParticleSystem: {
  54303. value: function(e, t) {
  54304. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54305. new n.Points(e,t)
  54306. }
  54307. }
  54308. }),
  54309. Object.defineProperties(n.Light.prototype, {
  54310. onlyShadow: {
  54311. set: function(e) {
  54312. console.warn("THREE.Light: .onlyShadow has been removed.")
  54313. }
  54314. },
  54315. shadowCameraFov: {
  54316. set: function(e) {
  54317. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54318. this.shadow.camera.fov = e
  54319. }
  54320. },
  54321. shadowCameraLeft: {
  54322. set: function(e) {
  54323. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54324. this.shadow.camera.left = e
  54325. }
  54326. },
  54327. shadowCameraRight: {
  54328. set: function(e) {
  54329. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54330. this.shadow.camera.right = e
  54331. }
  54332. },
  54333. shadowCameraTop: {
  54334. set: function(e) {
  54335. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54336. this.shadow.camera.top = e
  54337. }
  54338. },
  54339. shadowCameraBottom: {
  54340. set: function(e) {
  54341. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54342. this.shadow.camera.bottom = e
  54343. }
  54344. },
  54345. shadowCameraNear: {
  54346. set: function(e) {
  54347. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54348. this.shadow.camera.near = e
  54349. }
  54350. },
  54351. shadowCameraFar: {
  54352. set: function(e) {
  54353. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54354. this.shadow.camera.far = e
  54355. }
  54356. },
  54357. shadowCameraVisible: {
  54358. set: function(e) {
  54359. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54360. }
  54361. },
  54362. shadowBias: {
  54363. set: function(e) {
  54364. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54365. this.shadow.bias = e
  54366. }
  54367. },
  54368. shadowDarkness: {
  54369. set: function(e) {
  54370. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54371. }
  54372. },
  54373. shadowMapWidth: {
  54374. set: function(e) {
  54375. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54376. this.shadow.mapSize.width = e
  54377. }
  54378. },
  54379. shadowMapHeight: {
  54380. set: function(e) {
  54381. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54382. this.shadow.mapSize.height = e
  54383. }
  54384. }
  54385. }),
  54386. Object.defineProperties(n.BufferAttribute.prototype, {
  54387. length: {
  54388. get: function() {
  54389. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54390. this.array.length
  54391. }
  54392. }
  54393. }),
  54394. Object.defineProperties(n.BufferGeometry.prototype, {
  54395. drawcalls: {
  54396. get: function() {
  54397. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54398. this.groups
  54399. }
  54400. },
  54401. offsets: {
  54402. get: function() {
  54403. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54404. this.groups
  54405. }
  54406. },
  54407. addIndex: {
  54408. value: function(e) {
  54409. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54410. this.setIndex(e)
  54411. }
  54412. },
  54413. addDrawCall: {
  54414. value: function(e, t, i) {
  54415. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54416. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54417. this.addGroup(e, t)
  54418. }
  54419. },
  54420. clearDrawCalls: {
  54421. value: function() {
  54422. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54423. this.clearGroups()
  54424. }
  54425. },
  54426. computeTangents: {
  54427. value: function() {
  54428. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54429. }
  54430. },
  54431. computeOffsets: {
  54432. value: function() {
  54433. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54434. }
  54435. }
  54436. }),
  54437. Object.defineProperties(n.Material.prototype, {
  54438. wrapAround: {
  54439. get: function() {
  54440. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54441. },
  54442. set: function(e) {
  54443. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54444. }
  54445. },
  54446. wrapRGB: {
  54447. get: function() {
  54448. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54449. new n.Color
  54450. }
  54451. }
  54452. }),
  54453. Object.defineProperties(n, {
  54454. PointCloudMaterial: {
  54455. value: function(e) {
  54456. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54457. new n.PointsMaterial(e)
  54458. }
  54459. },
  54460. ParticleBasicMaterial: {
  54461. value: function(e) {
  54462. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54463. new n.PointsMaterial(e)
  54464. }
  54465. },
  54466. ParticleSystemMaterial: {
  54467. value: function(e) {
  54468. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54469. new n.PointsMaterial(e)
  54470. }
  54471. }
  54472. }),
  54473. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54474. metal: {
  54475. get: function() {
  54476. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54477. !1
  54478. },
  54479. set: function(e) {
  54480. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54481. }
  54482. }
  54483. }),
  54484. Object.defineProperties(n.ShaderMaterial.prototype, {
  54485. derivatives: {
  54486. get: function() {
  54487. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54488. this.extensions.derivatives
  54489. },
  54490. set: function(e) {
  54491. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54492. this.extensions.derivatives = e
  54493. }
  54494. }
  54495. }),
  54496. Object.defineProperties(n.WebGLRenderer.prototype, {
  54497. supportsFloatTextures: {
  54498. value: function() {
  54499. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54500. this.extensions.get("OES_texture_float")
  54501. }
  54502. },
  54503. supportsHalfFloatTextures: {
  54504. value: function() {
  54505. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54506. this.extensions.get("OES_texture_half_float")
  54507. }
  54508. },
  54509. supportsStandardDerivatives: {
  54510. value: function() {
  54511. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54512. this.extensions.get("OES_standard_derivatives")
  54513. }
  54514. },
  54515. supportsCompressedTextureS3TC: {
  54516. value: function() {
  54517. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54518. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54519. }
  54520. },
  54521. supportsCompressedTexturePVRTC: {
  54522. value: function() {
  54523. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54524. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54525. }
  54526. },
  54527. supportsBlendMinMax: {
  54528. value: function() {
  54529. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54530. this.extensions.get("EXT_blend_minmax")
  54531. }
  54532. },
  54533. supportsVertexTextures: {
  54534. value: function() {
  54535. return this.capabilities.vertexTextures
  54536. }
  54537. },
  54538. supportsInstancedArrays: {
  54539. value: function() {
  54540. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54541. this.extensions.get("ANGLE_instanced_arrays")
  54542. }
  54543. },
  54544. enableScissorTest: {
  54545. value: function(e) {
  54546. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54547. this.setScissorTest(e)
  54548. }
  54549. },
  54550. initMaterial: {
  54551. value: function() {
  54552. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54553. }
  54554. },
  54555. addPrePlugin: {
  54556. value: function() {
  54557. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54558. }
  54559. },
  54560. addPostPlugin: {
  54561. value: function() {
  54562. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54563. }
  54564. },
  54565. updateShadowMap: {
  54566. value: function() {
  54567. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54568. }
  54569. },
  54570. shadowMapEnabled: {
  54571. get: function() {
  54572. return this.shadowMap.enabled
  54573. },
  54574. set: function(e) {
  54575. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54576. this.shadowMap.enabled = e
  54577. }
  54578. },
  54579. shadowMapType: {
  54580. get: function() {
  54581. return this.shadowMap.type
  54582. },
  54583. set: function(e) {
  54584. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54585. this.shadowMap.type = e
  54586. }
  54587. },
  54588. shadowMapCullFace: {
  54589. get: function() {
  54590. return this.shadowMap.cullFace
  54591. },
  54592. set: function(e) {
  54593. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54594. this.shadowMap.cullFace = e
  54595. }
  54596. }
  54597. }),
  54598. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54599. wrapS: {
  54600. get: function() {
  54601. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54602. this.texture.wrapS
  54603. },
  54604. set: function(e) {
  54605. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54606. this.texture.wrapS = e
  54607. }
  54608. },
  54609. wrapT: {
  54610. get: function() {
  54611. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54612. this.texture.wrapT
  54613. },
  54614. set: function(e) {
  54615. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54616. this.texture.wrapT = e
  54617. }
  54618. },
  54619. magFilter: {
  54620. get: function() {
  54621. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54622. this.texture.magFilter
  54623. },
  54624. set: function(e) {
  54625. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54626. this.texture.magFilter = e
  54627. }
  54628. },
  54629. minFilter: {
  54630. get: function() {
  54631. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54632. this.texture.minFilter
  54633. },
  54634. set: function(e) {
  54635. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54636. this.texture.minFilter = e
  54637. }
  54638. },
  54639. anisotropy: {
  54640. get: function() {
  54641. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54642. this.texture.anisotropy
  54643. },
  54644. set: function(e) {
  54645. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54646. this.texture.anisotropy = e
  54647. }
  54648. },
  54649. offset: {
  54650. get: function() {
  54651. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54652. this.texture.offset
  54653. },
  54654. set: function(e) {
  54655. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54656. this.texture.offset = e
  54657. }
  54658. },
  54659. repeat: {
  54660. get: function() {
  54661. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54662. this.texture.repeat
  54663. },
  54664. set: function(e) {
  54665. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54666. this.texture.repeat = e
  54667. }
  54668. },
  54669. format: {
  54670. get: function() {
  54671. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54672. this.texture.format
  54673. },
  54674. set: function(e) {
  54675. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54676. this.texture.format = e
  54677. }
  54678. },
  54679. type: {
  54680. get: function() {
  54681. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54682. this.texture.type
  54683. },
  54684. set: function(e) {
  54685. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54686. this.texture.type = e
  54687. }
  54688. },
  54689. generateMipmaps: {
  54690. get: function() {
  54691. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54692. this.texture.generateMipmaps
  54693. },
  54694. set: function(e) {
  54695. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54696. this.texture.generateMipmaps = e
  54697. }
  54698. }
  54699. }),
  54700. n.GeometryUtils = {
  54701. merge: function(e, t, i) {
  54702. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54703. var r;
  54704. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54705. r = t.matrix,
  54706. t = t.geometry),
  54707. e.merge(t, r, i)
  54708. },
  54709. center: function(e) {
  54710. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54711. e.center()
  54712. }
  54713. },
  54714. n.ImageUtils = {
  54715. crossOrigin: void 0,
  54716. loadTexture: function(e, t, i, r) {
  54717. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54718. var o = new n.TextureLoader;
  54719. o.setCrossOrigin(this.crossOrigin);
  54720. var a = o.load(e, i, void 0, r);
  54721. return t && (a.mapping = t),
  54722. a
  54723. },
  54724. loadTextureCube: function(e, t, i, r) {
  54725. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54726. var o = new n.CubeTextureLoader;
  54727. o.setCrossOrigin(this.crossOrigin);
  54728. var a = o.load(e, i, void 0, r);
  54729. return t && (a.mapping = t),
  54730. a
  54731. },
  54732. loadCompressedTexture: function() {
  54733. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54734. },
  54735. loadCompressedTextureCube: function() {
  54736. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54737. }
  54738. },
  54739. n.Projector = function() {
  54740. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54741. this.projectVector = function(e, t) {
  54742. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54743. e.project(t)
  54744. }
  54745. ,
  54746. this.unprojectVector = function(e, t) {
  54747. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54748. e.unproject(t)
  54749. }
  54750. ,
  54751. this.pickingRay = function(e, t) {
  54752. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54753. }
  54754. }
  54755. ,
  54756. n.CanvasRenderer = function() {
  54757. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54758. this.domElement = document.createElement("canvas"),
  54759. this.clear = function() {}
  54760. ,
  54761. this.render = function() {}
  54762. ,
  54763. this.setClearColor = function() {}
  54764. ,
  54765. this.setSize = function() {}
  54766. }
  54767. ,
  54768. n.MeshFaceMaterial = n.MultiMaterial,
  54769. n.CurveUtils = {
  54770. tangentQuadraticBezier: function(e, t, i, n) {
  54771. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54772. },
  54773. tangentCubicBezier: function(e, t, i, n, r) {
  54774. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54775. },
  54776. tangentSpline: function(e, t, i, n, r) {
  54777. var o = 6 * e * e - 6 * e
  54778. , a = 3 * e * e - 4 * e + 1
  54779. , s = -6 * e * e + 6 * e
  54780. , l = 3 * e * e - 2 * e;
  54781. return o + a + s + l
  54782. },
  54783. interpolate: function(e, t, i, n, r) {
  54784. var o = .5 * (i - e)
  54785. , a = .5 * (n - t)
  54786. , s = r * r
  54787. , l = r * s;
  54788. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54789. }
  54790. },
  54791. n.SceneUtils = {
  54792. createMultiMaterialObject: function(e, t) {
  54793. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54794. i.add(new n.Mesh(e,t[r]));
  54795. return i
  54796. },
  54797. detach: function(e, t, i) {
  54798. e.applyMatrix(t.matrixWorld),
  54799. t.remove(e),
  54800. i.add(e)
  54801. },
  54802. attach: function(e, t, i) {
  54803. var r = new n.Matrix4;
  54804. r.getInverse(i.matrixWorld),
  54805. e.applyMatrix(r),
  54806. t.remove(e),
  54807. i.add(e)
  54808. }
  54809. },
  54810. n.ShapeUtils = {
  54811. area: function(e) {
  54812. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54813. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54814. return .5 * i
  54815. },
  54816. triangulate: function() {
  54817. function e(e, t, i, n, r, o) {
  54818. var a, s, l, c, h, u, d, p, f;
  54819. if (s = e[o[t]].x,
  54820. l = e[o[t]].y,
  54821. c = e[o[i]].x,
  54822. h = e[o[i]].y,
  54823. u = e[o[n]].x,
  54824. d = e[o[n]].y,
  54825. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54826. return !1;
  54827. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54828. for (g = u - c,
  54829. m = d - h,
  54830. v = s - u,
  54831. A = l - d,
  54832. y = c - s,
  54833. C = h - l,
  54834. a = 0; a < r; a++)
  54835. if (p = e[o[a]].x,
  54836. f = e[o[a]].y,
  54837. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54838. E = f - l,
  54839. b = p - c,
  54840. w = f - h,
  54841. _ = p - u,
  54842. T = f - d,
  54843. M = g * w - m * b,
  54844. x = y * E - C * I,
  54845. S = v * T - A * _,
  54846. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54847. return !1;
  54848. return !0
  54849. }
  54850. return function(t, i) {
  54851. var r = t.length;
  54852. if (r < 3)
  54853. return null;
  54854. var o, a, s, l = [], c = [], h = [];
  54855. if (n.ShapeUtils.area(t) > 0)
  54856. for (a = 0; a < r; a++)
  54857. c[a] = a;
  54858. else
  54859. for (a = 0; a < r; a++)
  54860. c[a] = r - 1 - a;
  54861. var u = r
  54862. , d = 2 * u;
  54863. for (a = u - 1; u > 2; ) {
  54864. if (d-- <= 0)
  54865. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54866. i ? h : l;
  54867. if (o = a,
  54868. u <= o && (o = 0),
  54869. a = o + 1,
  54870. u <= a && (a = 0),
  54871. s = a + 1,
  54872. u <= s && (s = 0),
  54873. e(t, o, a, s, u, c)) {
  54874. var p, f, g, m, v;
  54875. for (p = c[o],
  54876. f = c[a],
  54877. g = c[s],
  54878. l.push([t[p], t[f], t[g]]),
  54879. h.push([c[o], c[a], c[s]]),
  54880. m = a,
  54881. v = a + 1; v < u; m++,
  54882. v++)
  54883. c[m] = c[v];
  54884. u--,
  54885. d = 2 * u
  54886. }
  54887. }
  54888. return i ? h : l
  54889. }
  54890. }(),
  54891. triangulateShape: function(e, t) {
  54892. function i(e, t, i) {
  54893. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54894. }
  54895. function r(e, t, n, r, o) {
  54896. var a = t.x - e.x
  54897. , s = t.y - e.y
  54898. , l = r.x - n.x
  54899. , c = r.y - n.y
  54900. , h = e.x - n.x
  54901. , u = e.y - n.y
  54902. , d = s * l - a * c
  54903. , p = s * h - a * u;
  54904. if (Math.abs(d) > Number.EPSILON) {
  54905. var f;
  54906. if (d > 0) {
  54907. if (p < 0 || p > d)
  54908. return [];
  54909. if (f = c * h - l * u,
  54910. f < 0 || f > d)
  54911. return []
  54912. } else {
  54913. if (p > 0 || p < d)
  54914. return [];
  54915. if (f = c * h - l * u,
  54916. f > 0 || f < d)
  54917. return []
  54918. }
  54919. if (0 === f)
  54920. return !o || 0 !== p && p !== d ? [e] : [];
  54921. if (f === d)
  54922. return !o || 0 !== p && p !== d ? [t] : [];
  54923. if (0 === p)
  54924. return [n];
  54925. if (p === d)
  54926. return [r];
  54927. var g = f / d;
  54928. return [{
  54929. x: e.x + g * a,
  54930. y: e.y + g * s
  54931. }]
  54932. }
  54933. if (0 !== p || c * h !== l * u)
  54934. return [];
  54935. var m = 0 === a && 0 === s
  54936. , v = 0 === l && 0 === c;
  54937. if (m && v)
  54938. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54939. if (m)
  54940. return i(n, r, e) ? [e] : [];
  54941. if (v)
  54942. return i(e, t, n) ? [n] : [];
  54943. var A, y, C, I, E, b, w, _;
  54944. return 0 !== a ? (e.x < t.x ? (A = e,
  54945. C = e.x,
  54946. y = t,
  54947. I = t.x) : (A = t,
  54948. C = t.x,
  54949. y = e,
  54950. I = e.x),
  54951. n.x < r.x ? (E = n,
  54952. w = n.x,
  54953. b = r,
  54954. _ = r.x) : (E = r,
  54955. w = r.x,
  54956. b = n,
  54957. _ = n.x)) : (e.y < t.y ? (A = e,
  54958. C = e.y,
  54959. y = t,
  54960. I = t.y) : (A = t,
  54961. C = t.y,
  54962. y = e,
  54963. I = e.y),
  54964. n.y < r.y ? (E = n,
  54965. w = n.y,
  54966. b = r,
  54967. _ = r.y) : (E = r,
  54968. w = r.y,
  54969. b = n,
  54970. _ = n.y)),
  54971. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54972. }
  54973. function o(e, t, i, n) {
  54974. var r = t.x - e.x
  54975. , o = t.y - e.y
  54976. , a = i.x - e.x
  54977. , s = i.y - e.y
  54978. , l = n.x - e.x
  54979. , c = n.y - e.y
  54980. , h = r * s - o * a
  54981. , u = r * c - o * l;
  54982. if (Math.abs(h) > Number.EPSILON) {
  54983. var d = l * s - c * a;
  54984. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54985. }
  54986. return u > 0
  54987. }
  54988. function a(e, t) {
  54989. function i(e, t) {
  54990. var i = A.length - 1
  54991. , n = e - 1;
  54992. n < 0 && (n = i);
  54993. var r = e + 1;
  54994. r > i && (r = 0);
  54995. var a = o(A[e], A[n], A[r], s[t]);
  54996. if (!a)
  54997. return !1;
  54998. var l = s.length - 1
  54999. , c = t - 1;
  55000. c < 0 && (c = l);
  55001. var h = t + 1;
  55002. return h > l && (h = 0),
  55003. a = o(s[t], s[c], s[h], A[e]),
  55004. !!a
  55005. }
  55006. function n(e, t) {
  55007. var i, n, o;
  55008. for (i = 0; i < A.length; i++)
  55009. if (n = i + 1,
  55010. n %= A.length,
  55011. o = r(e, t, A[i], A[n], !0),
  55012. o.length > 0)
  55013. return !0;
  55014. return !1
  55015. }
  55016. function a(e, i) {
  55017. var n, o, a, s, l;
  55018. for (n = 0; n < y.length; n++)
  55019. for (o = t[y[n]],
  55020. a = 0; a < o.length; a++)
  55021. if (s = a + 1,
  55022. s %= o.length,
  55023. l = r(e, i, o[a], o[s], !0),
  55024. l.length > 0)
  55025. return !0;
  55026. return !1
  55027. }
  55028. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55029. y.push(I);
  55030. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55031. if (w--,
  55032. w < 0) {
  55033. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55034. break
  55035. }
  55036. for (c = b; c < A.length; c++) {
  55037. h = A[c],
  55038. l = -1;
  55039. for (var I = 0; I < y.length; I++)
  55040. if (d = y[I],
  55041. p = h.x + ":" + h.y + ":" + d,
  55042. void 0 === C[p]) {
  55043. s = t[d];
  55044. for (var _ = 0; _ < s.length; _++)
  55045. if (u = s[_],
  55046. i(c, _) && !n(h, u) && !a(h, u)) {
  55047. l = _,
  55048. y.splice(I, 1),
  55049. f = A.slice(0, c + 1),
  55050. g = A.slice(c),
  55051. m = s.slice(l),
  55052. v = s.slice(0, l + 1),
  55053. A = f.concat(m).concat(v).concat(g),
  55054. b = c;
  55055. break
  55056. }
  55057. if (l >= 0)
  55058. break;
  55059. C[p] = !0
  55060. }
  55061. if (l >= 0)
  55062. break
  55063. }
  55064. }
  55065. return A
  55066. }
  55067. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55068. Array.prototype.push.apply(f, t[g]);
  55069. for (s = 0,
  55070. l = f.length; s < l; s++)
  55071. u = f[s].x + ":" + f[s].y,
  55072. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55073. p[u] = s;
  55074. var v = a(e, t)
  55075. , A = n.ShapeUtils.triangulate(v, !1);
  55076. for (s = 0,
  55077. l = A.length; s < l; s++)
  55078. for (h = A[s],
  55079. c = 0; c < 3; c++)
  55080. u = h[c].x + ":" + h[c].y,
  55081. d = p[u],
  55082. void 0 !== d && (h[c] = d);
  55083. return A.concat()
  55084. },
  55085. isClockWise: function(e) {
  55086. return n.ShapeUtils.area(e) < 0
  55087. },
  55088. b2: function() {
  55089. function e(e, t) {
  55090. var i = 1 - e;
  55091. return i * i * t
  55092. }
  55093. function t(e, t) {
  55094. return 2 * (1 - e) * e * t
  55095. }
  55096. function i(e, t) {
  55097. return e * e * t
  55098. }
  55099. return function(n, r, o, a) {
  55100. return e(n, r) + t(n, o) + i(n, a)
  55101. }
  55102. }(),
  55103. b3: function() {
  55104. function e(e, t) {
  55105. var i = 1 - e;
  55106. return i * i * i * t
  55107. }
  55108. function t(e, t) {
  55109. var i = 1 - e;
  55110. return 3 * i * i * e * t
  55111. }
  55112. function i(e, t) {
  55113. var i = 1 - e;
  55114. return 3 * i * e * e * t
  55115. }
  55116. function n(e, t) {
  55117. return e * e * e * t
  55118. }
  55119. return function(r, o, a, s, l) {
  55120. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55121. }
  55122. }()
  55123. },
  55124. n.Curve = function() {}
  55125. ,
  55126. n.Curve.prototype = {
  55127. constructor: n.Curve,
  55128. getPoint: function(e) {
  55129. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55130. null
  55131. },
  55132. getPointAt: function(e) {
  55133. var t = this.getUtoTmapping(e);
  55134. return this.getPoint(t)
  55135. },
  55136. getPoints: function(e) {
  55137. e || (e = 5);
  55138. var t, i = [];
  55139. for (t = 0; t <= e; t++)
  55140. i.push(this.getPoint(t / e));
  55141. return i
  55142. },
  55143. getSpacedPoints: function(e) {
  55144. e || (e = 5);
  55145. var t, i = [];
  55146. for (t = 0; t <= e; t++)
  55147. i.push(this.getPointAt(t / e));
  55148. return i
  55149. },
  55150. getLength: function() {
  55151. var e = this.getLengths();
  55152. return e[e.length - 1]
  55153. },
  55154. getLengths: function(e) {
  55155. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55156. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55157. return this.cacheArcLengths;
  55158. this.needsUpdate = !1;
  55159. var t, i, n = [], r = this.getPoint(0), o = 0;
  55160. for (n.push(0),
  55161. i = 1; i <= e; i++)
  55162. t = this.getPoint(i / e),
  55163. o += t.distanceTo(r),
  55164. n.push(o),
  55165. r = t;
  55166. return this.cacheArcLengths = n,
  55167. n
  55168. },
  55169. updateArcLengths: function() {
  55170. this.needsUpdate = !0,
  55171. this.getLengths()
  55172. },
  55173. getUtoTmapping: function(e, t) {
  55174. var i, n = this.getLengths(), r = 0, o = n.length;
  55175. i = t ? t : e * n[o - 1];
  55176. for (var a, s = 0, l = o - 1; s <= l; )
  55177. if (r = Math.floor(s + (l - s) / 2),
  55178. a = n[r] - i,
  55179. a < 0)
  55180. s = r + 1;
  55181. else {
  55182. if (!(a > 0)) {
  55183. l = r;
  55184. break
  55185. }
  55186. l = r - 1
  55187. }
  55188. if (r = l,
  55189. n[r] === i) {
  55190. var c = r / (o - 1);
  55191. return c
  55192. }
  55193. var h = n[r]
  55194. , u = n[r + 1]
  55195. , d = u - h
  55196. , p = (i - h) / d
  55197. , c = (r + p) / (o - 1);
  55198. return c
  55199. },
  55200. getTangent: function(e) {
  55201. var t = 1e-4
  55202. , i = e - t
  55203. , n = e + t;
  55204. i < 0 && (i = 0),
  55205. n > 1 && (n = 1);
  55206. var r = this.getPoint(i)
  55207. , o = this.getPoint(n)
  55208. , a = o.clone().sub(r);
  55209. return a.normalize()
  55210. },
  55211. getTangentAt: function(e) {
  55212. var t = this.getUtoTmapping(e);
  55213. return this.getTangent(t)
  55214. }
  55215. },
  55216. n.Curve.create = function(e, t) {
  55217. return e.prototype = Object.create(n.Curve.prototype),
  55218. e.prototype.constructor = e,
  55219. e.prototype.getPoint = t,
  55220. e
  55221. }
  55222. ,
  55223. n.CurvePath = function() {
  55224. this.curves = [],
  55225. this.autoClose = !1
  55226. }
  55227. ,
  55228. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55229. n.CurvePath.prototype.constructor = n.CurvePath,
  55230. n.CurvePath.prototype.add = function(e) {
  55231. this.curves.push(e)
  55232. }
  55233. ,
  55234. n.CurvePath.prototype.closePath = function() {
  55235. var e = this.curves[0].getPoint(0)
  55236. , t = this.curves[this.curves.length - 1].getPoint(1);
  55237. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55238. }
  55239. ,
  55240. n.CurvePath.prototype.getPoint = function(e) {
  55241. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55242. if (i[n] >= t) {
  55243. var r = i[n] - t
  55244. , o = this.curves[n]
  55245. , a = 1 - r / o.getLength();
  55246. return o.getPointAt(a)
  55247. }
  55248. n++
  55249. }
  55250. return null
  55251. }
  55252. ,
  55253. n.CurvePath.prototype.getLength = function() {
  55254. var e = this.getCurveLengths();
  55255. return e[e.length - 1]
  55256. }
  55257. ,
  55258. n.CurvePath.prototype.getCurveLengths = function() {
  55259. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55260. return this.cacheLengths;
  55261. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55262. t += this.curves[i].getLength(),
  55263. e.push(t);
  55264. return this.cacheLengths = e,
  55265. e
  55266. }
  55267. ,
  55268. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55269. var t = this.getPoints(e);
  55270. return this.createGeometry(t)
  55271. }
  55272. ,
  55273. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55274. var t = this.getSpacedPoints(e);
  55275. return this.createGeometry(t)
  55276. }
  55277. ,
  55278. n.CurvePath.prototype.createGeometry = function(e) {
  55279. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55280. var o = e[i];
  55281. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55282. }
  55283. return t
  55284. }
  55285. ,
  55286. n.Font = function(e) {
  55287. this.data = e
  55288. }
  55289. ,
  55290. n.Font.prototype = {
  55291. constructor: n.Font,
  55292. generateShapes: function(e, t, i) {
  55293. function r(e) {
  55294. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55295. var c = o(i[l], n, r);
  55296. r += c.offset,
  55297. s.push(c.path)
  55298. }
  55299. return s
  55300. }
  55301. function o(e, t, r) {
  55302. var o = a.glyphs[e] || a.glyphs["?"];
  55303. if (o) {
  55304. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55305. if (o.o)
  55306. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55307. var _ = E[b++];
  55308. switch (_) {
  55309. case "m":
  55310. s = E[b++] * t + r,
  55311. l = E[b++] * t,
  55312. A.moveTo(s, l);
  55313. break;
  55314. case "l":
  55315. s = E[b++] * t + r,
  55316. l = E[b++] * t,
  55317. A.lineTo(s, l);
  55318. break;
  55319. case "q":
  55320. if (c = E[b++] * t + r,
  55321. h = E[b++] * t,
  55322. p = E[b++] * t + r,
  55323. f = E[b++] * t,
  55324. A.quadraticCurveTo(p, f, c, h),
  55325. v = y[y.length - 1]) {
  55326. u = v.x,
  55327. d = v.y;
  55328. for (var T = 1; T <= i; T++) {
  55329. var x = T / i;
  55330. C(x, u, p, c),
  55331. C(x, d, f, h)
  55332. }
  55333. }
  55334. break;
  55335. case "b":
  55336. if (c = E[b++] * t + r,
  55337. h = E[b++] * t,
  55338. p = E[b++] * t + r,
  55339. f = E[b++] * t,
  55340. g = E[b++] * t + r,
  55341. m = E[b++] * t,
  55342. A.bezierCurveTo(p, f, g, m, c, h),
  55343. v = y[y.length - 1]) {
  55344. u = v.x,
  55345. d = v.y;
  55346. for (var T = 1; T <= i; T++) {
  55347. var x = T / i;
  55348. I(x, u, p, g, c),
  55349. I(x, d, f, m, h)
  55350. }
  55351. }
  55352. }
  55353. }
  55354. return {
  55355. offset: o.ha * t,
  55356. path: A
  55357. }
  55358. }
  55359. }
  55360. void 0 === t && (t = 100),
  55361. void 0 === i && (i = 4);
  55362. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55363. Array.prototype.push.apply(l, s[c].toShapes());
  55364. return l
  55365. }
  55366. },
  55367. n.Path = function(e) {
  55368. n.CurvePath.call(this),
  55369. this.actions = [],
  55370. e && this.fromPoints(e)
  55371. }
  55372. ,
  55373. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55374. n.Path.prototype.constructor = n.Path,
  55375. n.Path.prototype.fromPoints = function(e) {
  55376. this.moveTo(e[0].x, e[0].y);
  55377. for (var t = 1, i = e.length; t < i; t++)
  55378. this.lineTo(e[t].x, e[t].y)
  55379. }
  55380. ,
  55381. n.Path.prototype.moveTo = function(e, t) {
  55382. this.actions.push({
  55383. action: "moveTo",
  55384. args: [e, t]
  55385. })
  55386. }
  55387. ,
  55388. n.Path.prototype.lineTo = function(e, t) {
  55389. var i = this.actions[this.actions.length - 1].args
  55390. , r = i[i.length - 2]
  55391. , o = i[i.length - 1]
  55392. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55393. this.curves.push(a),
  55394. this.actions.push({
  55395. action: "lineTo",
  55396. args: [e, t]
  55397. })
  55398. }
  55399. ,
  55400. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55401. var o = this.actions[this.actions.length - 1].args
  55402. , a = o[o.length - 2]
  55403. , s = o[o.length - 1]
  55404. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55405. this.curves.push(l),
  55406. this.actions.push({
  55407. action: "quadraticCurveTo",
  55408. args: [e, t, i, r]
  55409. })
  55410. }
  55411. ,
  55412. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55413. var s = this.actions[this.actions.length - 1].args
  55414. , l = s[s.length - 2]
  55415. , c = s[s.length - 1]
  55416. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55417. this.curves.push(h),
  55418. this.actions.push({
  55419. action: "bezierCurveTo",
  55420. args: [e, t, i, r, o, a]
  55421. })
  55422. }
  55423. ,
  55424. n.Path.prototype.splineThru = function(e) {
  55425. var t = Array.prototype.slice.call(arguments)
  55426. , i = this.actions[this.actions.length - 1].args
  55427. , r = i[i.length - 2]
  55428. , o = i[i.length - 1]
  55429. , a = [new n.Vector2(r,o)];
  55430. Array.prototype.push.apply(a, e);
  55431. var s = new n.SplineCurve(a);
  55432. this.curves.push(s),
  55433. this.actions.push({
  55434. action: "splineThru",
  55435. args: t
  55436. })
  55437. }
  55438. ,
  55439. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55440. var a = this.actions[this.actions.length - 1].args
  55441. , s = a[a.length - 2]
  55442. , l = a[a.length - 1];
  55443. this.absarc(e + s, t + l, i, n, r, o)
  55444. }
  55445. ,
  55446. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55447. this.absellipse(e, t, i, i, n, r, o)
  55448. }
  55449. ,
  55450. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55451. var l = this.actions[this.actions.length - 1].args
  55452. , c = l[l.length - 2]
  55453. , h = l[l.length - 1];
  55454. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55455. }
  55456. ,
  55457. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55458. var c = [e, t, i, r, o, a, s, l || 0]
  55459. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55460. this.curves.push(h);
  55461. var u = h.getPoint(1);
  55462. c.push(u.x),
  55463. c.push(u.y),
  55464. this.actions.push({
  55465. action: "ellipse",
  55466. args: c
  55467. })
  55468. }
  55469. ,
  55470. n.Path.prototype.getSpacedPoints = function(e) {
  55471. e || (e = 40);
  55472. for (var t = [], i = 0; i < e; i++)
  55473. t.push(this.getPoint(i / e));
  55474. return this.autoClose && t.push(t[0]),
  55475. t
  55476. }
  55477. ,
  55478. n.Path.prototype.getPoints = function(e) {
  55479. e = e || 12;
  55480. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55481. var A = this.actions[m]
  55482. , y = A.action
  55483. , C = A.args;
  55484. switch (y) {
  55485. case "moveTo":
  55486. g.push(new n.Vector2(C[0],C[1]));
  55487. break;
  55488. case "lineTo":
  55489. g.push(new n.Vector2(C[0],C[1]));
  55490. break;
  55491. case "quadraticCurveTo":
  55492. t = C[2],
  55493. i = C[3],
  55494. a = C[0],
  55495. s = C[1],
  55496. g.length > 0 ? (h = g[g.length - 1],
  55497. l = h.x,
  55498. c = h.y) : (h = this.actions[m - 1].args,
  55499. l = h[h.length - 2],
  55500. c = h[h.length - 1]);
  55501. for (var I = 1; I <= e; I++) {
  55502. var E = I / e;
  55503. u = p(E, l, a, t),
  55504. d = p(E, c, s, i),
  55505. g.push(new n.Vector2(u,d))
  55506. }
  55507. break;
  55508. case "bezierCurveTo":
  55509. t = C[4],
  55510. i = C[5],
  55511. a = C[0],
  55512. s = C[1],
  55513. r = C[2],
  55514. o = C[3],
  55515. g.length > 0 ? (h = g[g.length - 1],
  55516. l = h.x,
  55517. c = h.y) : (h = this.actions[m - 1].args,
  55518. l = h[h.length - 2],
  55519. c = h[h.length - 1]);
  55520. for (var I = 1; I <= e; I++) {
  55521. var E = I / e;
  55522. u = f(E, l, a, r, t),
  55523. d = f(E, c, s, o, i),
  55524. g.push(new n.Vector2(u,d))
  55525. }
  55526. break;
  55527. case "splineThru":
  55528. h = this.actions[m - 1].args;
  55529. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55530. , w = [b]
  55531. , _ = e * C[0].length;
  55532. w = w.concat(C[0]);
  55533. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55534. g.push(T.getPointAt(I / _));
  55535. break;
  55536. case "arc":
  55537. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55538. var E = I / N;
  55539. L || (E = 1 - E),
  55540. x = P + E * D,
  55541. u = S + R * Math.cos(x),
  55542. d = M + R * Math.sin(x),
  55543. g.push(new n.Vector2(u,d))
  55544. }
  55545. break;
  55546. case "ellipse":
  55547. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55548. 0 !== k && (B = Math.cos(k),
  55549. F = Math.sin(k));
  55550. for (var I = 1; I <= N; I++) {
  55551. var E = I / N;
  55552. if (L || (E = 1 - E),
  55553. x = P + E * D,
  55554. u = S + V * Math.cos(x),
  55555. d = M + U * Math.sin(x),
  55556. 0 !== k) {
  55557. var H = u
  55558. , G = d;
  55559. u = (H - S) * B - (G - M) * F + S,
  55560. d = (H - S) * F + (G - M) * B + M
  55561. }
  55562. g.push(new n.Vector2(u,d))
  55563. }
  55564. }
  55565. }
  55566. var z = g[g.length - 1];
  55567. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55568. this.autoClose && g.push(g[0]),
  55569. g
  55570. }
  55571. ,
  55572. n.Path.prototype.toShapes = function(e, t) {
  55573. function i(e) {
  55574. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55575. var a = e[r]
  55576. , s = a.args
  55577. , l = a.action;
  55578. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55579. i = new n.Path),
  55580. i[l].apply(i, s)
  55581. }
  55582. return 0 !== i.actions.length && t.push(i),
  55583. t
  55584. }
  55585. function r(e) {
  55586. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55587. var o = e[i]
  55588. , a = new n.Shape;
  55589. a.actions = o.actions,
  55590. a.curves = o.curves,
  55591. t.push(a)
  55592. }
  55593. return t
  55594. }
  55595. function o(e, t) {
  55596. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55597. var a = t[r]
  55598. , s = t[o]
  55599. , l = s.x - a.x
  55600. , c = s.y - a.y;
  55601. if (Math.abs(c) > Number.EPSILON) {
  55602. if (c < 0 && (a = t[o],
  55603. l = -l,
  55604. s = t[r],
  55605. c = -c),
  55606. e.y < a.y || e.y > s.y)
  55607. continue;
  55608. if (e.y === a.y) {
  55609. if (e.x === a.x)
  55610. return !0
  55611. } else {
  55612. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55613. if (0 === h)
  55614. return !0;
  55615. if (h < 0)
  55616. continue;
  55617. n = !n
  55618. }
  55619. } else {
  55620. if (e.y !== a.y)
  55621. continue;
  55622. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55623. return !0
  55624. }
  55625. }
  55626. return n
  55627. }
  55628. var a = n.ShapeUtils.isClockWise
  55629. , s = i(this.actions);
  55630. if (0 === s.length)
  55631. return [];
  55632. if (t === !0)
  55633. return r(s);
  55634. var l, c, h, u = [];
  55635. if (1 === s.length)
  55636. return c = s[0],
  55637. h = new n.Shape,
  55638. h.actions = c.actions,
  55639. h.curves = c.curves,
  55640. u.push(h),
  55641. u;
  55642. var d = !a(s[0].getPoints());
  55643. d = e ? !d : d;
  55644. var p, f = [], g = [], m = [], v = 0;
  55645. g[v] = void 0,
  55646. m[v] = [];
  55647. for (var A = 0, y = s.length; A < y; A++)
  55648. c = s[A],
  55649. p = c.getPoints(),
  55650. l = a(p),
  55651. l = e ? !l : l,
  55652. l ? (!d && g[v] && v++,
  55653. g[v] = {
  55654. s: new n.Shape,
  55655. p: p
  55656. },
  55657. g[v].s.actions = c.actions,
  55658. g[v].s.curves = c.curves,
  55659. d && v++,
  55660. m[v] = []) : m[v].push({
  55661. h: c,
  55662. p: p[0]
  55663. });
  55664. if (!g[0])
  55665. return r(s);
  55666. if (g.length > 1) {
  55667. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55668. f[E] = [];
  55669. for (var E = 0, b = g.length; E < b; E++)
  55670. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55671. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55672. o(T.p, g[S].p) && (E !== S && I.push({
  55673. froms: E,
  55674. tos: S,
  55675. hole: _
  55676. }),
  55677. x ? (x = !1,
  55678. f[S].push(T)) : C = !0);
  55679. x && f[E].push(T)
  55680. }
  55681. I.length > 0 && (C || (m = f))
  55682. }
  55683. for (var M, A = 0, R = g.length; A < R; A++) {
  55684. h = g[A].s,
  55685. u.push(h),
  55686. M = m[A];
  55687. for (var P = 0, O = M.length; P < O; P++)
  55688. h.holes.push(M[P].h)
  55689. }
  55690. return u
  55691. }
  55692. ,
  55693. n.Shape = function() {
  55694. n.Path.apply(this, arguments),
  55695. this.holes = []
  55696. }
  55697. ,
  55698. n.Shape.prototype = Object.create(n.Path.prototype),
  55699. n.Shape.prototype.constructor = n.Shape,
  55700. n.Shape.prototype.extrude = function(e) {
  55701. return new n.ExtrudeGeometry(this,e)
  55702. }
  55703. ,
  55704. n.Shape.prototype.makeGeometry = function(e) {
  55705. return new n.ShapeGeometry(this,e)
  55706. }
  55707. ,
  55708. n.Shape.prototype.getPointsHoles = function(e) {
  55709. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55710. t[i] = this.holes[i].getPoints(e);
  55711. return t
  55712. }
  55713. ,
  55714. n.Shape.prototype.extractAllPoints = function(e) {
  55715. return {
  55716. shape: this.getPoints(e),
  55717. holes: this.getPointsHoles(e)
  55718. }
  55719. }
  55720. ,
  55721. n.Shape.prototype.extractPoints = function(e) {
  55722. return this.extractAllPoints(e)
  55723. }
  55724. ,
  55725. n.LineCurve = function(e, t) {
  55726. this.v1 = e,
  55727. this.v2 = t
  55728. }
  55729. ,
  55730. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55731. n.LineCurve.prototype.constructor = n.LineCurve,
  55732. n.LineCurve.prototype.getPoint = function(e) {
  55733. var t = this.v2.clone().sub(this.v1);
  55734. return t.multiplyScalar(e).add(this.v1),
  55735. t
  55736. }
  55737. ,
  55738. n.LineCurve.prototype.getPointAt = function(e) {
  55739. return this.getPoint(e)
  55740. }
  55741. ,
  55742. n.LineCurve.prototype.getTangent = function(e) {
  55743. var t = this.v2.clone().sub(this.v1);
  55744. return t.normalize()
  55745. }
  55746. ,
  55747. n.QuadraticBezierCurve = function(e, t, i) {
  55748. this.v0 = e,
  55749. this.v1 = t,
  55750. this.v2 = i
  55751. }
  55752. ,
  55753. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55754. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55755. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55756. var t = n.ShapeUtils.b2;
  55757. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55758. }
  55759. ,
  55760. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55761. var t = n.CurveUtils.tangentQuadraticBezier;
  55762. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55763. }
  55764. ,
  55765. n.CubicBezierCurve = function(e, t, i, n) {
  55766. this.v0 = e,
  55767. this.v1 = t,
  55768. this.v2 = i,
  55769. this.v3 = n
  55770. }
  55771. ,
  55772. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55773. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55774. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55775. var t = n.ShapeUtils.b3;
  55776. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55777. }
  55778. ,
  55779. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55780. var t = n.CurveUtils.tangentCubicBezier;
  55781. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55782. }
  55783. ,
  55784. n.SplineCurve = function(e) {
  55785. this.points = void 0 == e ? [] : e
  55786. }
  55787. ,
  55788. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55789. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55790. n.SplineCurve.prototype.getPoint = function(e) {
  55791. var t = this.points
  55792. , i = (t.length - 1) * e
  55793. , r = Math.floor(i)
  55794. , o = i - r
  55795. , a = t[0 === r ? r : r - 1]
  55796. , s = t[r]
  55797. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55798. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55799. , h = n.CurveUtils.interpolate;
  55800. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55801. }
  55802. ,
  55803. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55804. this.aX = e,
  55805. this.aY = t,
  55806. this.xRadius = i,
  55807. this.yRadius = n,
  55808. this.aStartAngle = r,
  55809. this.aEndAngle = o,
  55810. this.aClockwise = a,
  55811. this.aRotation = s || 0
  55812. }
  55813. ,
  55814. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55815. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55816. n.EllipseCurve.prototype.getPoint = function(e) {
  55817. var t = this.aEndAngle - this.aStartAngle;
  55818. t < 0 && (t += 2 * Math.PI),
  55819. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55820. var i;
  55821. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55822. var r = this.aX + this.xRadius * Math.cos(i)
  55823. , o = this.aY + this.yRadius * Math.sin(i);
  55824. if (0 !== this.aRotation) {
  55825. var a = Math.cos(this.aRotation)
  55826. , s = Math.sin(this.aRotation)
  55827. , l = r
  55828. , c = o;
  55829. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55830. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55831. }
  55832. return new n.Vector2(r,o)
  55833. }
  55834. ,
  55835. n.ArcCurve = function(e, t, i, r, o, a) {
  55836. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55837. }
  55838. ,
  55839. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55840. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55841. n.LineCurve3 = n.Curve.create(function(e, t) {
  55842. this.v1 = e,
  55843. this.v2 = t
  55844. }, function(e) {
  55845. var t = new n.Vector3;
  55846. return t.subVectors(this.v2, this.v1),
  55847. t.multiplyScalar(e),
  55848. t.add(this.v1),
  55849. t
  55850. }),
  55851. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55852. this.v0 = e,
  55853. this.v1 = t,
  55854. this.v2 = i
  55855. }, function(e) {
  55856. var t = n.ShapeUtils.b2;
  55857. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55858. }),
  55859. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55860. this.v0 = e,
  55861. this.v1 = t,
  55862. this.v2 = i,
  55863. this.v3 = n
  55864. }, function(e) {
  55865. var t = n.ShapeUtils.b3;
  55866. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55867. }),
  55868. n.SplineCurve3 = n.Curve.create(function(e) {
  55869. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55870. this.points = void 0 == e ? [] : e
  55871. }, function(e) {
  55872. var t = this.points
  55873. , i = (t.length - 1) * e
  55874. , r = Math.floor(i)
  55875. , o = i - r
  55876. , a = t[0 == r ? r : r - 1]
  55877. , s = t[r]
  55878. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55879. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55880. , h = n.CurveUtils.interpolate;
  55881. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55882. }),
  55883. n.CatmullRomCurve3 = function() {
  55884. function e() {}
  55885. var t = new n.Vector3
  55886. , i = new e
  55887. , r = new e
  55888. , o = new e;
  55889. return e.prototype.init = function(e, t, i, n) {
  55890. this.c0 = e,
  55891. this.c1 = i,
  55892. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55893. this.c3 = 2 * e - 2 * t + i + n
  55894. }
  55895. ,
  55896. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55897. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55898. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55899. s *= o,
  55900. l *= o,
  55901. this.init(t, i, s, l)
  55902. }
  55903. ,
  55904. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55905. this.init(t, i, r * (i - e), r * (n - t))
  55906. }
  55907. ,
  55908. e.prototype.calc = function(e) {
  55909. var t = e * e
  55910. , i = t * e;
  55911. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55912. }
  55913. ,
  55914. n.Curve.create(function(e) {
  55915. this.points = e || [],
  55916. this.closed = !1
  55917. }, function(e) {
  55918. var a, s, l, c, h = this.points;
  55919. c = h.length,
  55920. c < 2 && console.log("duh, you need at least 2 points"),
  55921. a = (c - (this.closed ? 0 : 1)) * e,
  55922. s = Math.floor(a),
  55923. l = a - s,
  55924. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55925. l = 1);
  55926. var u, d, p, f;
  55927. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55928. u = t),
  55929. d = h[s % c],
  55930. p = h[(s + 1) % c],
  55931. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55932. f = t),
  55933. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55934. var g = "chordal" === this.type ? .5 : .25
  55935. , m = Math.pow(u.distanceToSquared(d), g)
  55936. , v = Math.pow(d.distanceToSquared(p), g)
  55937. , A = Math.pow(p.distanceToSquared(f), g);
  55938. v < 1e-4 && (v = 1),
  55939. m < 1e-4 && (m = v),
  55940. A < 1e-4 && (A = v),
  55941. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55942. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55943. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55944. } else if ("catmullrom" === this.type) {
  55945. var y = void 0 !== this.tension ? this.tension : .5;
  55946. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55947. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55948. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55949. }
  55950. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55951. return C
  55952. })
  55953. }(),
  55954. n.ClosedSplineCurve3 = function(e) {
  55955. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55956. n.CatmullRomCurve3.call(this, e),
  55957. this.type = "catmullrom",
  55958. this.closed = !0
  55959. }
  55960. ,
  55961. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55962. n.BoxGeometry = function(e, t, i, r, o, a) {
  55963. n.Geometry.call(this),
  55964. this.type = "BoxGeometry",
  55965. this.parameters = {
  55966. width: e,
  55967. height: t,
  55968. depth: i,
  55969. widthSegments: r,
  55970. heightSegments: o,
  55971. depthSegments: a
  55972. },
  55973. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55974. this.mergeVertices()
  55975. }
  55976. ,
  55977. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55978. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55979. n.CubeGeometry = n.BoxGeometry,
  55980. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55981. function s(e, t, i) {
  55982. var n = 0;
  55983. return n += e * t * 2,
  55984. n += e * i * 2,
  55985. n += i * t * 2,
  55986. 4 * n
  55987. }
  55988. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55989. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55990. for (var L = O * b - _, D = 0; D < x; D++) {
  55991. var N = D * E - w;
  55992. P[e] = N * r,
  55993. P[t] = L * o,
  55994. P[i] = T,
  55995. p[m] = P.x,
  55996. p[m + 1] = P.y,
  55997. p[m + 2] = P.z,
  55998. P[e] = 0,
  55999. P[t] = 0,
  56000. P[i] = l > 0 ? 1 : -1,
  56001. f[m] = P.x,
  56002. f[m + 1] = P.y,
  56003. f[m + 2] = P.z,
  56004. g[v] = D / h,
  56005. g[v + 1] = 1 - O / u,
  56006. m += 3,
  56007. v += 2,
  56008. M += 1
  56009. }
  56010. for (O = 0; O < u; O++)
  56011. for (D = 0; D < h; D++) {
  56012. var B = y + D + x * O
  56013. , F = y + D + x * (O + 1)
  56014. , V = y + (D + 1) + x * (O + 1)
  56015. , U = y + (D + 1) + x * O;
  56016. d[A] = B,
  56017. d[A + 1] = F,
  56018. d[A + 2] = U,
  56019. d[A + 3] = F,
  56020. d[A + 4] = V,
  56021. d[A + 5] = U,
  56022. A += 6,
  56023. R += 6
  56024. }
  56025. c.addGroup(C, R, I),
  56026. C += R,
  56027. y += M
  56028. }
  56029. n.BufferGeometry.call(this),
  56030. this.type = "BoxBufferGeometry",
  56031. this.parameters = {
  56032. width: e,
  56033. height: t,
  56034. depth: i,
  56035. widthSegments: r,
  56036. heightSegments: o,
  56037. depthSegments: a
  56038. };
  56039. var c = this;
  56040. r = Math.floor(r) || 1,
  56041. o = Math.floor(o) || 1,
  56042. a = Math.floor(a) || 1;
  56043. var h = s(r, o, a)
  56044. , u = h / 4 * 6
  56045. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56046. , p = new Float32Array(3 * h)
  56047. , f = new Float32Array(3 * h)
  56048. , g = new Float32Array(2 * h)
  56049. , m = 0
  56050. , v = 0
  56051. , A = 0
  56052. , y = 0
  56053. , C = 0;
  56054. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56055. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56056. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56057. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56058. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56059. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56060. this.setIndex(new n.BufferAttribute(d,1)),
  56061. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56062. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56063. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56064. }
  56065. ,
  56066. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56067. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56068. n.CircleGeometry = function(e, t, i, r) {
  56069. n.Geometry.call(this),
  56070. this.type = "CircleGeometry",
  56071. this.parameters = {
  56072. radius: e,
  56073. segments: t,
  56074. thetaStart: i,
  56075. thetaLength: r
  56076. },
  56077. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56078. }
  56079. ,
  56080. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56081. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56082. n.CircleBufferGeometry = function(e, t, i, r) {
  56083. n.BufferGeometry.call(this),
  56084. this.type = "CircleBufferGeometry",
  56085. this.parameters = {
  56086. radius: e,
  56087. segments: t,
  56088. thetaStart: i,
  56089. thetaLength: r
  56090. },
  56091. e = e || 50,
  56092. t = void 0 !== t ? Math.max(3, t) : 8,
  56093. i = void 0 !== i ? i : 0,
  56094. r = void 0 !== r ? r : 2 * Math.PI;
  56095. var o = t + 2
  56096. , a = new Float32Array(3 * o)
  56097. , s = new Float32Array(3 * o)
  56098. , l = new Float32Array(2 * o);
  56099. s[2] = 1,
  56100. l[0] = .5,
  56101. l[1] = .5;
  56102. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56103. h += 3,
  56104. u += 2) {
  56105. var d = i + c / t * r;
  56106. a[h] = e * Math.cos(d),
  56107. a[h + 1] = e * Math.sin(d),
  56108. s[h + 2] = 1,
  56109. l[u] = (a[h] / e + 1) / 2,
  56110. l[u + 1] = (a[h + 1] / e + 1) / 2
  56111. }
  56112. for (var p = [], h = 1; h <= t; h++)
  56113. p.push(h, h + 1, 0);
  56114. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56115. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56116. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56117. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56118. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56119. }
  56120. ,
  56121. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56122. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56123. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56124. function c() {
  56125. var e = (r + 1) * (o + 1);
  56126. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56127. e
  56128. }
  56129. function h() {
  56130. var e = r * o * 2 * 3;
  56131. return a === !1 && (e += 2 * r * 3),
  56132. e
  56133. }
  56134. function u() {
  56135. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56136. for (c = 0; c <= o; c++) {
  56137. var p = []
  56138. , f = c / o
  56139. , b = f * (t - e) + e;
  56140. for (a = 0; a <= r; a++) {
  56141. var w = a / r;
  56142. u.x = b * Math.sin(w * l + s),
  56143. u.y = -f * i + E,
  56144. u.z = b * Math.cos(w * l + s),
  56145. m.setXYZ(y, u.x, u.y, u.z),
  56146. h.copy(u),
  56147. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56148. h.z = Math.cos(w * l + s)),
  56149. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56150. v.setXYZ(y, h.x, h.y, h.z),
  56151. A.setXY(y, w, 1 - f),
  56152. p.push(y),
  56153. y++
  56154. }
  56155. I.push(p)
  56156. }
  56157. for (a = 0; a < r; a++)
  56158. for (c = 0; c < o; c++) {
  56159. var _ = I[c][a]
  56160. , T = I[c + 1][a]
  56161. , x = I[c + 1][a + 1]
  56162. , S = I[c][a + 1];
  56163. g.setX(C, _),
  56164. C++,
  56165. g.setX(C, T),
  56166. C++,
  56167. g.setX(C, S),
  56168. C++,
  56169. g.setX(C, T),
  56170. C++,
  56171. g.setX(C, x),
  56172. C++,
  56173. g.setX(C, S),
  56174. C++
  56175. }
  56176. }
  56177. function d(i) {
  56178. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56179. for (a = y,
  56180. o = 1; o <= r; o++)
  56181. m.setXYZ(y, 0, E * p, 0),
  56182. v.setXYZ(y, 0, p, 0),
  56183. i === !0 ? (h.x = o / r,
  56184. h.y = 0) : (h.x = (o - 1) / r,
  56185. h.y = 1),
  56186. A.setXY(y, h.x, h.y),
  56187. y++;
  56188. for (c = y,
  56189. o = 0; o <= r; o++) {
  56190. var f = o / r;
  56191. u.x = d * Math.sin(f * l + s),
  56192. u.y = E * p,
  56193. u.z = d * Math.cos(f * l + s),
  56194. m.setXYZ(y, u.x, u.y, u.z),
  56195. v.setXYZ(y, 0, p, 0),
  56196. A.setXY(y, f, i === !0 ? 1 : 0),
  56197. y++
  56198. }
  56199. for (o = 0; o < r; o++) {
  56200. var I = a + o
  56201. , b = c + o;
  56202. i === !0 ? (g.setX(C, b),
  56203. C++,
  56204. g.setX(C, b + 1),
  56205. C++,
  56206. g.setX(C, I),
  56207. C++) : (g.setX(C, b + 1),
  56208. C++,
  56209. g.setX(C, b),
  56210. C++,
  56211. g.setX(C, I),
  56212. C++)
  56213. }
  56214. }
  56215. n.BufferGeometry.call(this),
  56216. this.type = "CylinderBufferGeometry",
  56217. this.parameters = {
  56218. radiusTop: e,
  56219. radiusBottom: t,
  56220. height: i,
  56221. radialSegments: r,
  56222. heightSegments: o,
  56223. openEnded: a,
  56224. thetaStart: s,
  56225. thetaLength: l
  56226. },
  56227. e = void 0 !== e ? e : 20,
  56228. t = void 0 !== t ? t : 20,
  56229. i = void 0 !== i ? i : 100,
  56230. r = Math.floor(r) || 8,
  56231. o = Math.floor(o) || 1,
  56232. a = void 0 !== a && a,
  56233. s = void 0 !== s ? s : 0,
  56234. l = void 0 !== l ? l : 2 * Math.PI;
  56235. var p = c()
  56236. , f = h()
  56237. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56238. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56239. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56240. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56241. , y = 0
  56242. , C = 0
  56243. , I = []
  56244. , E = i / 2;
  56245. u(),
  56246. a === !1 && (e > 0 && d(!0),
  56247. t > 0 && d(!1)),
  56248. this.setIndex(g),
  56249. this.addAttribute("position", m),
  56250. this.addAttribute("normal", v),
  56251. this.addAttribute("uv", A)
  56252. }
  56253. ,
  56254. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56255. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56256. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56257. n.Geometry.call(this),
  56258. this.type = "CylinderGeometry",
  56259. this.parameters = {
  56260. radiusTop: e,
  56261. radiusBottom: t,
  56262. height: i,
  56263. radialSegments: r,
  56264. heightSegments: o,
  56265. openEnded: a,
  56266. thetaStart: s,
  56267. thetaLength: l
  56268. },
  56269. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56270. this.mergeVertices()
  56271. }
  56272. ,
  56273. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56274. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56275. n.EdgesGeometry = function(e, t) {
  56276. function i(e, t) {
  56277. return e - t
  56278. }
  56279. n.BufferGeometry.call(this),
  56280. t = void 0 !== t ? t : 1;
  56281. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56282. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56283. r.fromBufferGeometry(e)) : r = e.clone(),
  56284. r.mergeVertices(),
  56285. r.computeFaceNormals();
  56286. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56287. for (var p = h[u], f = 0; f < 3; f++) {
  56288. a[0] = p[l[f]],
  56289. a[1] = p[l[(f + 1) % 3]],
  56290. a.sort(i);
  56291. var g = a.toString();
  56292. void 0 === s[g] ? s[g] = {
  56293. vert1: a[0],
  56294. vert2: a[1],
  56295. face1: u,
  56296. face2: void 0
  56297. } : s[g].face2 = u
  56298. }
  56299. var m = [];
  56300. for (var g in s) {
  56301. var v = s[g];
  56302. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56303. var A = c[v.vert1];
  56304. m.push(A.x),
  56305. m.push(A.y),
  56306. m.push(A.z),
  56307. A = c[v.vert2],
  56308. m.push(A.x),
  56309. m.push(A.y),
  56310. m.push(A.z)
  56311. }
  56312. }
  56313. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56314. }
  56315. ,
  56316. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56317. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56318. n.ExtrudeGeometry = function(e, t) {
  56319. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56320. this.type = "ExtrudeGeometry",
  56321. e = Array.isArray(e) ? e : [e],
  56322. this.addShapeList(e, t),
  56323. void this.computeFaceNormals())
  56324. }
  56325. ;
  56326. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56327. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56328. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56329. for (var i = e.length, n = 0; n < i; n++) {
  56330. var r = e[n];
  56331. this.addShape(r, t)
  56332. }
  56333. }
  56334. ,
  56335. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56336. function i(e, t, i) {
  56337. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56338. t.clone().multiplyScalar(i).add(e)
  56339. }
  56340. function r(e, t, i) {
  56341. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56342. if (Math.abs(d) > Number.EPSILON) {
  56343. var p = Math.sqrt(u)
  56344. , f = Math.sqrt(c * c + h * h)
  56345. , g = t.x - l / p
  56346. , m = t.y + s / p
  56347. , v = i.x - h / f
  56348. , A = i.y + c / f
  56349. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56350. r = g + s * y - e.x,
  56351. o = m + l * y - e.y;
  56352. var C = r * r + o * o;
  56353. if (C <= 2)
  56354. return new n.Vector2(r,o);
  56355. a = Math.sqrt(C / 2)
  56356. } else {
  56357. var I = !1;
  56358. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56359. I ? (r = -l,
  56360. o = s,
  56361. a = Math.sqrt(u)) : (r = s,
  56362. o = l,
  56363. a = Math.sqrt(u / 2))
  56364. }
  56365. return new n.Vector2(r / a,o / a)
  56366. }
  56367. function o() {
  56368. if (C) {
  56369. var e = 0
  56370. , t = z * e;
  56371. for (Y = 0; Y < W; Y++)
  56372. G = N[Y],
  56373. c(G[2] + t, G[1] + t, G[0] + t);
  56374. for (e = E + 2 * y,
  56375. t = z * e,
  56376. Y = 0; Y < W; Y++)
  56377. G = N[Y],
  56378. c(G[0] + t, G[1] + t, G[2] + t)
  56379. } else {
  56380. for (Y = 0; Y < W; Y++)
  56381. G = N[Y],
  56382. c(G[2], G[1], G[0]);
  56383. for (Y = 0; Y < W; Y++)
  56384. G = N[Y],
  56385. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56386. }
  56387. }
  56388. function a() {
  56389. var e = 0;
  56390. for (s(B, e),
  56391. e += B.length,
  56392. x = 0,
  56393. S = L.length; x < S; x++)
  56394. T = L[x],
  56395. s(T, e),
  56396. e += T.length
  56397. }
  56398. function s(e, t) {
  56399. var i, n;
  56400. for (Y = e.length; --Y >= 0; ) {
  56401. i = Y,
  56402. n = Y - 1,
  56403. n < 0 && (n = e.length - 1);
  56404. var r = 0
  56405. , o = E + 2 * y;
  56406. for (r = 0; r < o; r++) {
  56407. var a = z * r
  56408. , s = z * (r + 1)
  56409. , l = t + i + a
  56410. , c = t + n + a
  56411. , u = t + n + s
  56412. , d = t + i + s;
  56413. h(l, c, u, d, e, r, o, i, n)
  56414. }
  56415. }
  56416. }
  56417. function l(e, t, i) {
  56418. M.vertices.push(new n.Vector3(e,t,i))
  56419. }
  56420. function c(e, t, i) {
  56421. e += R,
  56422. t += R,
  56423. i += R,
  56424. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56425. var r = _.generateTopUV(M, e, t, i);
  56426. M.faceVertexUvs[0].push(r)
  56427. }
  56428. function h(e, t, i, r, o, a, s, l, c) {
  56429. e += R,
  56430. t += R,
  56431. i += R,
  56432. r += R,
  56433. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56434. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56435. var h = _.generateSideWallUV(M, e, t, i, r);
  56436. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56437. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56438. }
  56439. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56440. b && (u = b.getSpacedPoints(E),
  56441. w = !0,
  56442. C = !1,
  56443. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56444. p = new n.Vector3,
  56445. f = new n.Vector3,
  56446. g = new n.Vector3),
  56447. C || (y = 0,
  56448. v = 0,
  56449. A = 0);
  56450. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56451. if (D) {
  56452. for (O = O.reverse(),
  56453. x = 0,
  56454. S = L.length; x < S; x++)
  56455. T = L[x],
  56456. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56457. D = !1
  56458. }
  56459. var N = n.ShapeUtils.triangulateShape(O, L)
  56460. , B = O;
  56461. for (x = 0,
  56462. S = L.length; x < S; x++)
  56463. T = L[x],
  56464. O = O.concat(T);
  56465. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56466. Z++,
  56467. q++)
  56468. Z === X && (Z = 0),
  56469. q === X && (q = 0),
  56470. j[Y] = r(B[Y], B[Z], B[q]);
  56471. var K, Q = [], J = j.concat();
  56472. for (x = 0,
  56473. S = L.length; x < S; x++) {
  56474. for (T = L[x],
  56475. K = [],
  56476. Y = 0,
  56477. X = T.length,
  56478. Z = X - 1,
  56479. q = Y + 1; Y < X; Y++,
  56480. Z++,
  56481. q++)
  56482. Z === X && (Z = 0),
  56483. q === X && (q = 0),
  56484. K[Y] = r(T[Y], T[Z], T[q]);
  56485. Q.push(K),
  56486. J = J.concat(K)
  56487. }
  56488. for (F = 0; F < y; F++) {
  56489. for (U = F / y,
  56490. k = v * (1 - U),
  56491. V = A * Math.sin(U * Math.PI / 2),
  56492. Y = 0,
  56493. X = B.length; Y < X; Y++)
  56494. H = i(B[Y], j[Y], V),
  56495. l(H.x, H.y, -k);
  56496. for (x = 0,
  56497. S = L.length; x < S; x++)
  56498. for (T = L[x],
  56499. K = Q[x],
  56500. Y = 0,
  56501. X = T.length; Y < X; Y++)
  56502. H = i(T[Y], K[Y], V),
  56503. l(H.x, H.y, -k)
  56504. }
  56505. for (V = A,
  56506. Y = 0; Y < z; Y++)
  56507. H = C ? i(O[Y], J[Y], V) : O[Y],
  56508. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56509. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56510. g.copy(u[0]).add(f).add(p),
  56511. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56512. var $;
  56513. for ($ = 1; $ <= E; $++)
  56514. for (Y = 0; Y < z; Y++)
  56515. H = C ? i(O[Y], J[Y], V) : O[Y],
  56516. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56517. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56518. g.copy(u[$]).add(f).add(p),
  56519. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56520. for (F = y - 1; F >= 0; F--) {
  56521. for (U = F / y,
  56522. k = v * (1 - U),
  56523. V = A * Math.sin(U * Math.PI / 2),
  56524. Y = 0,
  56525. X = B.length; Y < X; Y++)
  56526. H = i(B[Y], j[Y], V),
  56527. l(H.x, H.y, m + k);
  56528. for (x = 0,
  56529. S = L.length; x < S; x++)
  56530. for (T = L[x],
  56531. K = Q[x],
  56532. Y = 0,
  56533. X = T.length; Y < X; Y++)
  56534. H = i(T[Y], K[Y], V),
  56535. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56536. }
  56537. o(),
  56538. a()
  56539. }
  56540. ,
  56541. n.ExtrudeGeometry.WorldUVGenerator = {
  56542. generateTopUV: function(e, t, i, r) {
  56543. var o = e.vertices
  56544. , a = o[t]
  56545. , s = o[i]
  56546. , l = o[r];
  56547. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56548. },
  56549. generateSideWallUV: function(e, t, i, r, o) {
  56550. var a = e.vertices
  56551. , s = a[t]
  56552. , l = a[i]
  56553. , c = a[r]
  56554. , h = a[o];
  56555. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56556. }
  56557. },
  56558. n.ShapeGeometry = function(e, t) {
  56559. n.Geometry.call(this),
  56560. this.type = "ShapeGeometry",
  56561. Array.isArray(e) === !1 && (e = [e]),
  56562. this.addShapeList(e, t),
  56563. this.computeFaceNormals()
  56564. }
  56565. ,
  56566. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56567. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56568. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56569. for (var i = 0, n = e.length; i < n; i++)
  56570. this.addShape(e[i], t);
  56571. return this
  56572. }
  56573. ,
  56574. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56575. void 0 === t && (t = {});
  56576. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56577. if (p) {
  56578. for (u = u.reverse(),
  56579. i = 0,
  56580. r = d.length; i < r; i++)
  56581. o = d[i],
  56582. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56583. p = !1
  56584. }
  56585. var f = n.ShapeUtils.triangulateShape(u, d);
  56586. for (i = 0,
  56587. r = d.length; i < r; i++)
  56588. o = d[i],
  56589. u = u.concat(o);
  56590. var g, m, v = u.length, A = f.length;
  56591. for (i = 0; i < v; i++)
  56592. g = u[i],
  56593. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56594. for (i = 0; i < A; i++) {
  56595. m = f[i];
  56596. var y = m[0] + c
  56597. , C = m[1] + c
  56598. , I = m[2] + c;
  56599. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56600. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56601. }
  56602. }
  56603. ,
  56604. n.LatheBufferGeometry = function(e, t, i, r) {
  56605. n.BufferGeometry.call(this),
  56606. this.type = "LatheBufferGeometry",
  56607. this.parameters = {
  56608. points: e,
  56609. segments: t,
  56610. phiStart: i,
  56611. phiLength: r
  56612. },
  56613. t = Math.floor(t) || 12,
  56614. i = i || 0,
  56615. r = r || 2 * Math.PI,
  56616. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56617. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56618. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56619. for (a = 0; a <= t; a++) {
  56620. var A = i + a * g * r
  56621. , y = Math.sin(A)
  56622. , C = Math.cos(A);
  56623. for (s = 0; s <= e.length - 1; s++)
  56624. m.x = e[s].x * y,
  56625. m.y = e[s].y,
  56626. m.z = e[s].x * C,
  56627. u.setXYZ(p, m.x, m.y, m.z),
  56628. v.x = a / t,
  56629. v.y = s / (e.length - 1),
  56630. d.setXY(p, v.x, v.y),
  56631. p++
  56632. }
  56633. for (a = 0; a < t; a++)
  56634. for (s = 0; s < e.length - 1; s++) {
  56635. o = s + a * e.length;
  56636. var I = o
  56637. , E = o + e.length
  56638. , b = o + e.length + 1
  56639. , w = o + 1;
  56640. h.setX(f, I),
  56641. f++,
  56642. h.setX(f, E),
  56643. f++,
  56644. h.setX(f, w),
  56645. f++,
  56646. h.setX(f, E),
  56647. f++,
  56648. h.setX(f, b),
  56649. f++,
  56650. h.setX(f, w),
  56651. f++
  56652. }
  56653. if (this.setIndex(h),
  56654. this.addAttribute("position", u),
  56655. this.addAttribute("uv", d),
  56656. this.computeVertexNormals(),
  56657. r === 2 * Math.PI) {
  56658. var _ = this.attributes.normal.array
  56659. , T = new n.Vector3
  56660. , x = new n.Vector3
  56661. , S = new n.Vector3;
  56662. for (o = t * e.length * 3,
  56663. a = 0,
  56664. s = 0; a < e.length; a++,
  56665. s += 3)
  56666. T.x = _[s + 0],
  56667. T.y = _[s + 1],
  56668. T.z = _[s + 2],
  56669. x.x = _[o + s + 0],
  56670. x.y = _[o + s + 1],
  56671. x.z = _[o + s + 2],
  56672. S.addVectors(T, x).normalize(),
  56673. _[s + 0] = _[o + s + 0] = S.x,
  56674. _[s + 1] = _[o + s + 1] = S.y,
  56675. _[s + 2] = _[o + s + 2] = S.z
  56676. }
  56677. }
  56678. ,
  56679. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56680. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56681. n.LatheGeometry = function(e, t, i, r) {
  56682. n.Geometry.call(this),
  56683. this.type = "LatheGeometry",
  56684. this.parameters = {
  56685. points: e,
  56686. segments: t,
  56687. phiStart: i,
  56688. phiLength: r
  56689. },
  56690. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56691. this.mergeVertices()
  56692. }
  56693. ,
  56694. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56695. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56696. n.PlaneGeometry = function(e, t, i, r) {
  56697. n.Geometry.call(this),
  56698. this.type = "PlaneGeometry",
  56699. this.parameters = {
  56700. width: e,
  56701. height: t,
  56702. widthSegments: i,
  56703. heightSegments: r
  56704. },
  56705. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56706. }
  56707. ,
  56708. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56709. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56710. n.PlaneBufferGeometry = function(e, t, i, r) {
  56711. n.BufferGeometry.call(this),
  56712. this.type = "PlaneBufferGeometry",
  56713. this.parameters = {
  56714. width: e,
  56715. height: t,
  56716. widthSegments: i,
  56717. heightSegments: r
  56718. };
  56719. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56720. for (var y = A * d - a, C = 0; C < c; C++) {
  56721. var I = C * u - o;
  56722. p[m] = I,
  56723. p[m + 1] = -y,
  56724. f[m + 2] = 1,
  56725. g[v] = C / s,
  56726. g[v + 1] = 1 - A / l,
  56727. m += 3,
  56728. v += 2
  56729. }
  56730. m = 0;
  56731. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56732. for (var C = 0; C < s; C++) {
  56733. var b = C + c * A
  56734. , w = C + c * (A + 1)
  56735. , _ = C + 1 + c * (A + 1)
  56736. , T = C + 1 + c * A;
  56737. E[m] = b,
  56738. E[m + 1] = w,
  56739. E[m + 2] = T,
  56740. E[m + 3] = w,
  56741. E[m + 4] = _,
  56742. E[m + 5] = T,
  56743. m += 6
  56744. }
  56745. this.setIndex(new n.BufferAttribute(E,1)),
  56746. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56747. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56748. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56749. }
  56750. ,
  56751. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56752. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56753. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56754. n.BufferGeometry.call(this),
  56755. this.type = "RingBufferGeometry",
  56756. this.parameters = {
  56757. innerRadius: e,
  56758. outerRadius: t,
  56759. thetaSegments: i,
  56760. phiSegments: r,
  56761. thetaStart: o,
  56762. thetaLength: a
  56763. },
  56764. e = e || 20,
  56765. t = t || 50,
  56766. o = void 0 !== o ? o : 0,
  56767. a = void 0 !== a ? a : 2 * Math.PI,
  56768. i = void 0 !== i ? Math.max(3, i) : 8,
  56769. r = void 0 !== r ? Math.max(1, r) : 1;
  56770. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56771. for (l = 0; l <= r; l++) {
  56772. for (c = 0; c <= i; c++)
  56773. s = o + c / i * a,
  56774. C.x = A * Math.cos(s),
  56775. C.y = A * Math.sin(s),
  56776. p.setXYZ(m, C.x, C.y, C.z),
  56777. f.setXYZ(m, 0, 0, 1),
  56778. I.x = (C.x / t + 1) / 2,
  56779. I.y = (C.y / t + 1) / 2,
  56780. g.setXY(m, I.x, I.y),
  56781. m++;
  56782. A += y
  56783. }
  56784. for (l = 0; l < r; l++) {
  56785. var E = l * (i + 1);
  56786. for (c = 0; c < i; c++) {
  56787. s = c + E;
  56788. var b = s
  56789. , w = s + i + 1
  56790. , _ = s + i + 2
  56791. , T = s + 1;
  56792. d.setX(v, b),
  56793. v++,
  56794. d.setX(v, w),
  56795. v++,
  56796. d.setX(v, _),
  56797. v++,
  56798. d.setX(v, b),
  56799. v++,
  56800. d.setX(v, _),
  56801. v++,
  56802. d.setX(v, T),
  56803. v++
  56804. }
  56805. }
  56806. this.setIndex(d),
  56807. this.addAttribute("position", p),
  56808. this.addAttribute("normal", f),
  56809. this.addAttribute("uv", g)
  56810. }
  56811. ,
  56812. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56813. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56814. n.RingGeometry = function(e, t, i, r, o, a) {
  56815. n.Geometry.call(this),
  56816. this.type = "RingGeometry",
  56817. this.parameters = {
  56818. innerRadius: e,
  56819. outerRadius: t,
  56820. thetaSegments: i,
  56821. phiSegments: r,
  56822. thetaStart: o,
  56823. thetaLength: a
  56824. },
  56825. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56826. }
  56827. ,
  56828. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56829. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56830. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56831. n.Geometry.call(this),
  56832. this.type = "SphereGeometry",
  56833. this.parameters = {
  56834. radius: e,
  56835. widthSegments: t,
  56836. heightSegments: i,
  56837. phiStart: r,
  56838. phiLength: o,
  56839. thetaStart: a,
  56840. thetaLength: s
  56841. },
  56842. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56843. }
  56844. ,
  56845. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56846. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56847. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56848. n.BufferGeometry.call(this),
  56849. this.type = "SphereBufferGeometry",
  56850. this.parameters = {
  56851. radius: e,
  56852. widthSegments: t,
  56853. heightSegments: i,
  56854. phiStart: r,
  56855. phiLength: o,
  56856. thetaStart: a,
  56857. thetaLength: s
  56858. },
  56859. e = e || 50,
  56860. t = Math.max(3, Math.floor(t) || 8),
  56861. i = Math.max(2, Math.floor(i) || 6),
  56862. r = void 0 !== r ? r : 0,
  56863. o = void 0 !== o ? o : 2 * Math.PI,
  56864. a = void 0 !== a ? a : 0,
  56865. s = void 0 !== s ? s : Math.PI;
  56866. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56867. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56868. var C = y / t
  56869. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56870. , E = e * Math.cos(a + A * s)
  56871. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56872. g.set(I, E, b).normalize(),
  56873. h.setXYZ(p, I, E, b),
  56874. u.setXYZ(p, g.x, g.y, g.z),
  56875. d.setXY(p, C, 1 - A),
  56876. v.push(p),
  56877. p++
  56878. }
  56879. f.push(v)
  56880. }
  56881. for (var w = [], m = 0; m < i; m++)
  56882. for (var y = 0; y < t; y++) {
  56883. var _ = f[m][y + 1]
  56884. , T = f[m][y]
  56885. , x = f[m + 1][y]
  56886. , S = f[m + 1][y + 1];
  56887. (0 !== m || a > 0) && w.push(_, T, S),
  56888. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56889. }
  56890. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56891. this.addAttribute("position", h),
  56892. this.addAttribute("normal", u),
  56893. this.addAttribute("uv", d),
  56894. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56895. }
  56896. ,
  56897. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56898. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56899. n.TextGeometry = function(e, t) {
  56900. t = t || {};
  56901. var i = t.font;
  56902. if (i instanceof n.Font == !1)
  56903. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56904. new n.Geometry;
  56905. var r = i.generateShapes(e, t.size, t.curveSegments);
  56906. t.amount = void 0 !== t.height ? t.height : 50,
  56907. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56908. void 0 === t.bevelSize && (t.bevelSize = 8),
  56909. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56910. n.ExtrudeGeometry.call(this, r, t),
  56911. this.type = "TextGeometry"
  56912. }
  56913. ,
  56914. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56915. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56916. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56917. n.BufferGeometry.call(this),
  56918. this.type = "TorusBufferGeometry",
  56919. this.parameters = {
  56920. radius: e,
  56921. tube: t,
  56922. radialSegments: i,
  56923. tubularSegments: r,
  56924. arc: o
  56925. },
  56926. e = e || 100,
  56927. t = t || 40,
  56928. i = Math.floor(i) || 8,
  56929. r = Math.floor(r) || 6,
  56930. o = o || 2 * Math.PI;
  56931. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56932. for (a = 0; a <= i; a++)
  56933. for (s = 0; s <= r; s++) {
  56934. var C = s / r * o
  56935. , I = a / i * Math.PI * 2;
  56936. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56937. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56938. A.z = t * Math.sin(I),
  56939. u[f] = A.x,
  56940. u[f + 1] = A.y,
  56941. u[f + 2] = A.z,
  56942. v.x = e * Math.cos(C),
  56943. v.y = e * Math.sin(C),
  56944. y.subVectors(A, v).normalize(),
  56945. d[f] = y.x,
  56946. d[f + 1] = y.y,
  56947. d[f + 2] = y.z,
  56948. p[g] = s / r,
  56949. p[g + 1] = a / i,
  56950. f += 3,
  56951. g += 2
  56952. }
  56953. for (a = 1; a <= i; a++)
  56954. for (s = 1; s <= r; s++) {
  56955. var E = (r + 1) * a + s - 1
  56956. , b = (r + 1) * (a - 1) + s - 1
  56957. , w = (r + 1) * (a - 1) + s
  56958. , _ = (r + 1) * a + s;
  56959. h[m] = E,
  56960. h[m + 1] = b,
  56961. h[m + 2] = _,
  56962. h[m + 3] = b,
  56963. h[m + 4] = w,
  56964. h[m + 5] = _,
  56965. m += 6
  56966. }
  56967. this.setIndex(new n.BufferAttribute(h,1)),
  56968. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56969. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56970. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56971. }
  56972. ,
  56973. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56974. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56975. n.TorusGeometry = function(e, t, i, r, o) {
  56976. n.Geometry.call(this),
  56977. this.type = "TorusGeometry",
  56978. this.parameters = {
  56979. radius: e,
  56980. tube: t,
  56981. radialSegments: i,
  56982. tubularSegments: r,
  56983. arc: o
  56984. },
  56985. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56986. }
  56987. ,
  56988. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56989. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56990. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56991. function s(e, t, i, n, r) {
  56992. var o = Math.cos(e)
  56993. , a = Math.sin(e)
  56994. , s = i / t * e
  56995. , l = Math.cos(s);
  56996. r.x = n * (2 + l) * .5 * o,
  56997. r.y = n * (2 + l) * a * .5,
  56998. r.z = n * Math.sin(s) * .5
  56999. }
  57000. n.BufferGeometry.call(this),
  57001. this.type = "TorusKnotBufferGeometry",
  57002. this.parameters = {
  57003. radius: e,
  57004. tube: t,
  57005. tubularSegments: i,
  57006. radialSegments: r,
  57007. p: o,
  57008. q: a
  57009. },
  57010. e = e || 100,
  57011. t = t || 40,
  57012. i = Math.floor(i) || 64,
  57013. r = Math.floor(r) || 8,
  57014. o = o || 2,
  57015. a = a || 3;
  57016. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57017. for (l = 0; l <= i; ++l) {
  57018. var T = l / i * o * Math.PI * 2;
  57019. for (s(T, o, a, e, I),
  57020. s(T + .01, o, a, e, E),
  57021. w.subVectors(E, I),
  57022. _.addVectors(E, I),
  57023. b.crossVectors(w, _),
  57024. _.crossVectors(b, w),
  57025. b.normalize(),
  57026. _.normalize(),
  57027. c = 0; c <= r; ++c) {
  57028. var x = c / r * Math.PI * 2
  57029. , S = -t * Math.cos(x)
  57030. , M = t * Math.sin(x);
  57031. A.x = I.x + (S * _.x + M * b.x),
  57032. A.y = I.y + (S * _.y + M * b.y),
  57033. A.z = I.z + (S * _.z + M * b.z),
  57034. p.setXYZ(m, A.x, A.y, A.z),
  57035. y.subVectors(A, I).normalize(),
  57036. f.setXYZ(m, y.x, y.y, y.z),
  57037. C.x = l / i,
  57038. C.y = c / r,
  57039. g.setXY(m, C.x, C.y),
  57040. m++
  57041. }
  57042. }
  57043. for (c = 1; c <= i; c++)
  57044. for (l = 1; l <= r; l++) {
  57045. var R = (r + 1) * (c - 1) + (l - 1)
  57046. , P = (r + 1) * c + (l - 1)
  57047. , O = (r + 1) * c + l
  57048. , L = (r + 1) * (c - 1) + l;
  57049. d.setX(v, R),
  57050. v++,
  57051. d.setX(v, P),
  57052. v++,
  57053. d.setX(v, L),
  57054. v++,
  57055. d.setX(v, P),
  57056. v++,
  57057. d.setX(v, O),
  57058. v++,
  57059. d.setX(v, L),
  57060. v++
  57061. }
  57062. this.setIndex(d),
  57063. this.addAttribute("position", p),
  57064. this.addAttribute("normal", f),
  57065. this.addAttribute("uv", g)
  57066. }
  57067. ,
  57068. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57069. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57070. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57071. n.Geometry.call(this),
  57072. this.type = "TorusKnotGeometry",
  57073. this.parameters = {
  57074. radius: e,
  57075. tube: t,
  57076. tubularSegments: i,
  57077. radialSegments: r,
  57078. p: o,
  57079. q: a
  57080. },
  57081. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57082. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57083. this.mergeVertices()
  57084. }
  57085. ,
  57086. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57087. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57088. n.TubeGeometry = function(e, t, i, r, o, a) {
  57089. function s(e, t, i) {
  57090. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57091. }
  57092. n.Geometry.call(this),
  57093. this.type = "TubeGeometry",
  57094. this.parameters = {
  57095. path: e,
  57096. segments: t,
  57097. radius: i,
  57098. radialSegments: r,
  57099. closed: o,
  57100. taper: a
  57101. },
  57102. t = t || 64,
  57103. i = i || 1,
  57104. r = r || 8,
  57105. o = o || !1,
  57106. a = a || n.TubeGeometry.NoTaper;
  57107. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57108. for (this.tangents = D,
  57109. this.normals = N,
  57110. this.binormals = B,
  57111. v = 0; v < P; v++)
  57112. for (M[v] = [],
  57113. u = v / (P - 1),
  57114. m = e.getPointAt(u),
  57115. l = D[v],
  57116. c = N[v],
  57117. h = B[v],
  57118. p = i * a(u),
  57119. A = 0; A < r; A++)
  57120. d = A / r * 2 * Math.PI,
  57121. f = -p * Math.cos(d),
  57122. g = p * Math.sin(d),
  57123. O.copy(m),
  57124. O.x += f * c.x + g * h.x,
  57125. O.y += f * c.y + g * h.y,
  57126. O.z += f * c.z + g * h.z,
  57127. M[v][A] = s(O.x, O.y, O.z);
  57128. for (v = 0; v < t; v++)
  57129. for (A = 0; A < r; A++)
  57130. y = o ? (v + 1) % t : v + 1,
  57131. C = (A + 1) % r,
  57132. I = M[v][A],
  57133. E = M[y][A],
  57134. b = M[y][C],
  57135. w = M[v][C],
  57136. _ = new n.Vector2(v / t,A / r),
  57137. T = new n.Vector2((v + 1) / t,A / r),
  57138. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57139. S = new n.Vector2(v / t,(A + 1) / r),
  57140. this.faces.push(new n.Face3(I,E,w)),
  57141. this.faceVertexUvs[0].push([_, T, S]),
  57142. this.faces.push(new n.Face3(E,b,w)),
  57143. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57144. this.computeFaceNormals(),
  57145. this.computeVertexNormals()
  57146. }
  57147. ,
  57148. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57149. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57150. n.TubeGeometry.NoTaper = function(e) {
  57151. return 1
  57152. }
  57153. ,
  57154. n.TubeGeometry.SinusoidalTaper = function(e) {
  57155. return Math.sin(Math.PI * e)
  57156. }
  57157. ,
  57158. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57159. function r() {
  57160. f[0] = new n.Vector3,
  57161. g[0] = new n.Vector3,
  57162. a = Number.MAX_VALUE,
  57163. s = Math.abs(p[0].x),
  57164. l = Math.abs(p[0].y),
  57165. c = Math.abs(p[0].z),
  57166. s <= a && (a = s,
  57167. d.set(1, 0, 0)),
  57168. l <= a && (a = l,
  57169. d.set(0, 1, 0)),
  57170. c <= a && d.set(0, 0, 1),
  57171. m.crossVectors(p[0], d).normalize(),
  57172. f[0].crossVectors(p[0], m),
  57173. g[0].crossVectors(p[0], f[0])
  57174. }
  57175. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57176. for (this.tangents = p,
  57177. this.normals = f,
  57178. this.binormals = g,
  57179. h = 0; h < A; h++)
  57180. u = h / (A - 1),
  57181. p[h] = e.getTangentAt(u),
  57182. p[h].normalize();
  57183. for (r(),
  57184. h = 1; h < A; h++)
  57185. f[h] = f[h - 1].clone(),
  57186. g[h] = g[h - 1].clone(),
  57187. m.crossVectors(p[h - 1], p[h]),
  57188. m.length() > Number.EPSILON && (m.normalize(),
  57189. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57190. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57191. g[h].crossVectors(p[h], f[h]);
  57192. if (i)
  57193. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57194. o /= A - 1,
  57195. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57196. h = 1; h < A; h++)
  57197. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57198. g[h].crossVectors(p[h], f[h])
  57199. }
  57200. ,
  57201. n.PolyhedronGeometry = function(e, t, i, r) {
  57202. function o(e) {
  57203. var t = e.normalize().clone();
  57204. t.index = u.vertices.push(t) - 1;
  57205. var i = l(e) / 2 / Math.PI + .5
  57206. , r = c(e) / Math.PI + .5;
  57207. return t.uv = new n.Vector2(i,1 - r),
  57208. t
  57209. }
  57210. function a(e, t, i, r) {
  57211. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57212. u.faces.push(o),
  57213. C.copy(e).add(t).add(i).divideScalar(3);
  57214. var a = l(C);
  57215. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57216. }
  57217. function s(e, t) {
  57218. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57219. l[h] = [];
  57220. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57221. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57222. }
  57223. for (var h = 0; h < i; h++)
  57224. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57225. var m = Math.floor(g / 2);
  57226. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57227. }
  57228. }
  57229. function l(e) {
  57230. return Math.atan2(e.z, -e.x)
  57231. }
  57232. function c(e) {
  57233. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57234. }
  57235. function h(e, t, i) {
  57236. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57237. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57238. e.clone()
  57239. }
  57240. n.Geometry.call(this),
  57241. this.type = "PolyhedronGeometry",
  57242. this.parameters = {
  57243. vertices: e,
  57244. indices: t,
  57245. radius: i,
  57246. detail: r
  57247. },
  57248. i = i || 1,
  57249. r = r || 0;
  57250. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57251. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57252. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57253. m++) {
  57254. var v = f[t[d]]
  57255. , A = f[t[d + 1]]
  57256. , y = f[t[d + 2]];
  57257. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57258. }
  57259. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57260. s(g[d], r);
  57261. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57262. var I = this.faceVertexUvs[0][d]
  57263. , E = I[0].x
  57264. , b = I[1].x
  57265. , w = I[2].x
  57266. , _ = Math.max(E, b, w)
  57267. , T = Math.min(E, b, w);
  57268. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57269. b < .2 && (I[1].x += 1),
  57270. w < .2 && (I[2].x += 1))
  57271. }
  57272. for (var d = 0, p = this.vertices.length; d < p; d++)
  57273. this.vertices[d].multiplyScalar(i);
  57274. this.mergeVertices(),
  57275. this.computeFaceNormals(),
  57276. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57277. }
  57278. ,
  57279. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57280. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57281. n.DodecahedronGeometry = function(e, t) {
  57282. var i = (1 + Math.sqrt(5)) / 2
  57283. , r = 1 / i
  57284. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57285. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57286. n.PolyhedronGeometry.call(this, o, a, e, t),
  57287. this.type = "DodecahedronGeometry",
  57288. this.parameters = {
  57289. radius: e,
  57290. detail: t
  57291. }
  57292. }
  57293. ,
  57294. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57295. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57296. n.IcosahedronGeometry = function(e, t) {
  57297. var i = (1 + Math.sqrt(5)) / 2
  57298. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57299. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57300. n.PolyhedronGeometry.call(this, r, o, e, t),
  57301. this.type = "IcosahedronGeometry",
  57302. this.parameters = {
  57303. radius: e,
  57304. detail: t
  57305. }
  57306. }
  57307. ,
  57308. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57309. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57310. n.OctahedronGeometry = function(e, t) {
  57311. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57312. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57313. n.PolyhedronGeometry.call(this, i, r, e, t),
  57314. this.type = "OctahedronGeometry",
  57315. this.parameters = {
  57316. radius: e,
  57317. detail: t
  57318. }
  57319. }
  57320. ,
  57321. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57322. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57323. n.TetrahedronGeometry = function(e, t) {
  57324. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57325. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57326. n.PolyhedronGeometry.call(this, i, r, e, t),
  57327. this.type = "TetrahedronGeometry",
  57328. this.parameters = {
  57329. radius: e,
  57330. detail: t
  57331. }
  57332. }
  57333. ,
  57334. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57335. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57336. n.ParametricGeometry = function(e, t, i) {
  57337. n.Geometry.call(this),
  57338. this.type = "ParametricGeometry",
  57339. this.parameters = {
  57340. func: e,
  57341. slices: t,
  57342. stacks: i
  57343. };
  57344. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57345. for (r = 0; r <= i; r++)
  57346. for (l = r / i,
  57347. o = 0; o <= t; o++)
  57348. s = o / t,
  57349. a = e(s, l),
  57350. c.push(a);
  57351. var p, f, g, m, v, A, y, C;
  57352. for (r = 0; r < i; r++)
  57353. for (o = 0; o < t; o++)
  57354. p = r * d + o,
  57355. f = r * d + o + 1,
  57356. g = (r + 1) * d + o + 1,
  57357. m = (r + 1) * d + o,
  57358. v = new n.Vector2(o / t,r / i),
  57359. A = new n.Vector2((o + 1) / t,r / i),
  57360. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57361. C = new n.Vector2(o / t,(r + 1) / i),
  57362. h.push(new n.Face3(p,f,m)),
  57363. u.push([v, A, C]),
  57364. h.push(new n.Face3(f,g,m)),
  57365. u.push([A.clone(), y, C.clone()]);
  57366. this.computeFaceNormals(),
  57367. this.computeVertexNormals()
  57368. }
  57369. ,
  57370. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57371. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57372. n.WireframeGeometry = function(e) {
  57373. function t(e, t) {
  57374. return e - t
  57375. }
  57376. n.BufferGeometry.call(this);
  57377. var i = [0, 0]
  57378. , r = {}
  57379. , o = ["a", "b", "c"];
  57380. if (e instanceof n.Geometry) {
  57381. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57382. for (var d = s[h], p = 0; p < 3; p++) {
  57383. i[0] = d[o[p]],
  57384. i[1] = d[o[(p + 1) % 3]],
  57385. i.sort(t);
  57386. var f = i.toString();
  57387. void 0 === r[f] && (c[2 * l] = i[0],
  57388. c[2 * l + 1] = i[1],
  57389. r[f] = !0,
  57390. l++)
  57391. }
  57392. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57393. for (var p = 0; p < 2; p++) {
  57394. var m = a[c[2 * h + p]]
  57395. , v = 6 * h + 3 * p;
  57396. g[v + 0] = m.x,
  57397. g[v + 1] = m.y,
  57398. g[v + 2] = m.z
  57399. }
  57400. this.addAttribute("position", new n.BufferAttribute(g,3))
  57401. } else if (e instanceof n.BufferGeometry)
  57402. if (null !== e.index) {
  57403. var A = e.index.array
  57404. , a = e.attributes.position
  57405. , y = e.groups
  57406. , l = 0;
  57407. 0 === y.length && e.addGroup(0, A.length);
  57408. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57409. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57410. for (var p = 0; p < 3; p++) {
  57411. i[0] = A[h + p],
  57412. i[1] = A[h + (p + 1) % 3],
  57413. i.sort(t);
  57414. var f = i.toString();
  57415. void 0 === r[f] && (c[2 * l] = i[0],
  57416. c[2 * l + 1] = i[1],
  57417. r[f] = !0,
  57418. l++)
  57419. }
  57420. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57421. for (var p = 0; p < 2; p++) {
  57422. var v = 6 * h + 3 * p
  57423. , T = c[2 * h + p];
  57424. g[v + 0] = a.getX(T),
  57425. g[v + 1] = a.getY(T),
  57426. g[v + 2] = a.getZ(T)
  57427. }
  57428. this.addAttribute("position", new n.BufferAttribute(g,3))
  57429. } else {
  57430. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57431. for (var p = 0; p < 3; p++) {
  57432. var v = 18 * h + 6 * p
  57433. , S = 9 * h + 3 * p;
  57434. g[v + 0] = a[S],
  57435. g[v + 1] = a[S + 1],
  57436. g[v + 2] = a[S + 2];
  57437. var T = 9 * h + 3 * ((p + 1) % 3);
  57438. g[v + 3] = a[T],
  57439. g[v + 4] = a[T + 1],
  57440. g[v + 5] = a[T + 2]
  57441. }
  57442. this.addAttribute("position", new n.BufferAttribute(g,3))
  57443. }
  57444. }
  57445. ,
  57446. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57447. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57448. n.AxisHelper = function(e) {
  57449. e = e || 1;
  57450. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57451. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57452. , r = new n.BufferGeometry;
  57453. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57454. r.addAttribute("color", new n.BufferAttribute(i,3));
  57455. var o = new n.LineBasicMaterial({
  57456. vertexColors: n.VertexColors
  57457. });
  57458. n.LineSegments.call(this, r, o)
  57459. }
  57460. ,
  57461. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57462. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57463. n.ArrowHelper = function() {
  57464. var e = new n.Geometry;
  57465. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57466. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57467. return t.translate(0, -.5, 0),
  57468. function(i, r, o, a, s, l) {
  57469. n.Object3D.call(this),
  57470. void 0 === a && (a = 16776960),
  57471. void 0 === o && (o = 1),
  57472. void 0 === s && (s = .2 * o),
  57473. void 0 === l && (l = .2 * s),
  57474. this.position.copy(r),
  57475. this.line = new n.Line(e,new n.LineBasicMaterial({
  57476. color: a
  57477. })),
  57478. this.line.matrixAutoUpdate = !1,
  57479. this.add(this.line),
  57480. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57481. color: a
  57482. })),
  57483. this.cone.matrixAutoUpdate = !1,
  57484. this.add(this.cone),
  57485. this.setDirection(i),
  57486. this.setLength(o, s, l)
  57487. }
  57488. }(),
  57489. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57490. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57491. n.ArrowHelper.prototype.setDirection = function() {
  57492. var e, t = new n.Vector3;
  57493. return function(i) {
  57494. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57495. e = Math.acos(i.y),
  57496. this.quaternion.setFromAxisAngle(t, e))
  57497. }
  57498. }(),
  57499. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57500. void 0 === t && (t = .2 * e),
  57501. void 0 === i && (i = .2 * t),
  57502. this.line.scale.set(1, Math.max(0, e - t), 1),
  57503. this.line.updateMatrix(),
  57504. this.cone.scale.set(i, t, i),
  57505. this.cone.position.y = e,
  57506. this.cone.updateMatrix()
  57507. }
  57508. ,
  57509. n.ArrowHelper.prototype.setColor = function(e) {
  57510. this.line.material.color.set(e),
  57511. this.cone.material.color.set(e)
  57512. }
  57513. ,
  57514. n.BoxHelper = function(e) {
  57515. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57516. , i = new Float32Array(24)
  57517. , r = new n.BufferGeometry;
  57518. r.setIndex(new n.BufferAttribute(t,1)),
  57519. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57520. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57521. color: 16776960
  57522. })),
  57523. void 0 !== e && this.update(e)
  57524. }
  57525. ,
  57526. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57527. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57528. n.BoxHelper.prototype.update = function() {
  57529. var e = new n.Box3;
  57530. return function(t) {
  57531. if (e.setFromObject(t),
  57532. !e.isEmpty()) {
  57533. var i = e.min
  57534. , n = e.max
  57535. , r = this.geometry.attributes.position
  57536. , o = r.array;
  57537. o[0] = n.x,
  57538. o[1] = n.y,
  57539. o[2] = n.z,
  57540. o[3] = i.x,
  57541. o[4] = n.y,
  57542. o[5] = n.z,
  57543. o[6] = i.x,
  57544. o[7] = i.y,
  57545. o[8] = n.z,
  57546. o[9] = n.x,
  57547. o[10] = i.y,
  57548. o[11] = n.z,
  57549. o[12] = n.x,
  57550. o[13] = n.y,
  57551. o[14] = i.z,
  57552. o[15] = i.x,
  57553. o[16] = n.y,
  57554. o[17] = i.z,
  57555. o[18] = i.x,
  57556. o[19] = i.y,
  57557. o[20] = i.z,
  57558. o[21] = n.x,
  57559. o[22] = i.y,
  57560. o[23] = i.z,
  57561. r.needsUpdate = !0,
  57562. this.geometry.computeBoundingSphere()
  57563. }
  57564. }
  57565. }(),
  57566. n.BoundingBoxHelper = function(e, t) {
  57567. var i = void 0 !== t ? t : 8947848;
  57568. this.object = e,
  57569. this.box = new n.Box3,
  57570. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57571. color: i,
  57572. wireframe: !0
  57573. }))
  57574. }
  57575. ,
  57576. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57577. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57578. n.BoundingBoxHelper.prototype.update = function() {
  57579. this.box.setFromObject(this.object),
  57580. this.box.size(this.scale),
  57581. this.box.center(this.position)
  57582. }
  57583. ,
  57584. n.CameraHelper = function(e) {
  57585. function t(e, t, n) {
  57586. i(e, n),
  57587. i(t, n)
  57588. }
  57589. function i(e, t) {
  57590. r.vertices.push(new n.Vector3),
  57591. r.colors.push(new n.Color(t)),
  57592. void 0 === a[e] && (a[e] = []),
  57593. a[e].push(r.vertices.length - 1)
  57594. }
  57595. var r = new n.Geometry
  57596. , o = new n.LineBasicMaterial({
  57597. color: 16777215,
  57598. vertexColors: n.FaceColors
  57599. })
  57600. , a = {}
  57601. , s = 16755200
  57602. , l = 16711680
  57603. , c = 43775
  57604. , h = 16777215
  57605. , u = 3355443;
  57606. t("n1", "n2", s),
  57607. t("n2", "n4", s),
  57608. t("n4", "n3", s),
  57609. t("n3", "n1", s),
  57610. t("f1", "f2", s),
  57611. t("f2", "f4", s),
  57612. t("f4", "f3", s),
  57613. t("f3", "f1", s),
  57614. t("n1", "f1", s),
  57615. t("n2", "f2", s),
  57616. t("n3", "f3", s),
  57617. t("n4", "f4", s),
  57618. t("p", "n1", l),
  57619. t("p", "n2", l),
  57620. t("p", "n3", l),
  57621. t("p", "n4", l),
  57622. t("u1", "u2", c),
  57623. t("u2", "u3", c),
  57624. t("u3", "u1", c),
  57625. t("c", "t", h),
  57626. t("p", "c", u),
  57627. t("cn1", "cn2", u),
  57628. t("cn3", "cn4", u),
  57629. t("cf1", "cf2", u),
  57630. t("cf3", "cf4", u),
  57631. n.LineSegments.call(this, r, o),
  57632. this.camera = e,
  57633. this.camera.updateProjectionMatrix(),
  57634. this.matrix = e.matrixWorld,
  57635. this.matrixAutoUpdate = !1,
  57636. this.pointMap = a,
  57637. this.update()
  57638. }
  57639. ,
  57640. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57641. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57642. n.CameraHelper.prototype.update = function() {
  57643. function e(e, n, a, s) {
  57644. r.set(n, a, s).unproject(o);
  57645. var l = i[e];
  57646. if (void 0 !== l)
  57647. for (var c = 0, h = l.length; c < h; c++)
  57648. t.vertices[l[c]].copy(r)
  57649. }
  57650. var t, i, r = new n.Vector3, o = new n.Camera;
  57651. return function() {
  57652. t = this.geometry,
  57653. i = this.pointMap;
  57654. var n = 1
  57655. , r = 1;
  57656. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57657. e("c", 0, 0, -1),
  57658. e("t", 0, 0, 1),
  57659. e("n1", -n, -r, -1),
  57660. e("n2", n, -r, -1),
  57661. e("n3", -n, r, -1),
  57662. e("n4", n, r, -1),
  57663. e("f1", -n, -r, 1),
  57664. e("f2", n, -r, 1),
  57665. e("f3", -n, r, 1),
  57666. e("f4", n, r, 1),
  57667. e("u1", .7 * n, 1.1 * r, -1),
  57668. e("u2", .7 * -n, 1.1 * r, -1),
  57669. e("u3", 0, 2 * r, -1),
  57670. e("cf1", -n, 0, 1),
  57671. e("cf2", n, 0, 1),
  57672. e("cf3", 0, -r, 1),
  57673. e("cf4", 0, r, 1),
  57674. e("cn1", -n, 0, -1),
  57675. e("cn2", n, 0, -1),
  57676. e("cn3", 0, -r, -1),
  57677. e("cn4", 0, r, -1),
  57678. t.verticesNeedUpdate = !0
  57679. }
  57680. }(),
  57681. n.DirectionalLightHelper = function(e, t) {
  57682. n.Object3D.call(this),
  57683. this.light = e,
  57684. this.light.updateMatrixWorld(),
  57685. this.matrix = e.matrixWorld,
  57686. this.matrixAutoUpdate = !1,
  57687. t = t || 1;
  57688. var i = new n.Geometry;
  57689. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57690. var r = new n.LineBasicMaterial({
  57691. fog: !1
  57692. });
  57693. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57694. this.lightPlane = new n.Line(i,r),
  57695. this.add(this.lightPlane),
  57696. i = new n.Geometry,
  57697. i.vertices.push(new n.Vector3, new n.Vector3),
  57698. r = new n.LineBasicMaterial({
  57699. fog: !1
  57700. }),
  57701. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57702. this.targetLine = new n.Line(i,r),
  57703. this.add(this.targetLine),
  57704. this.update()
  57705. }
  57706. ,
  57707. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57708. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57709. n.DirectionalLightHelper.prototype.dispose = function() {
  57710. this.lightPlane.geometry.dispose(),
  57711. this.lightPlane.material.dispose(),
  57712. this.targetLine.geometry.dispose(),
  57713. this.targetLine.material.dispose()
  57714. }
  57715. ,
  57716. n.DirectionalLightHelper.prototype.update = function() {
  57717. var e = new n.Vector3
  57718. , t = new n.Vector3
  57719. , i = new n.Vector3;
  57720. return function() {
  57721. e.setFromMatrixPosition(this.light.matrixWorld),
  57722. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57723. i.subVectors(t, e),
  57724. this.lightPlane.lookAt(i),
  57725. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57726. this.targetLine.geometry.vertices[1].copy(i),
  57727. this.targetLine.geometry.verticesNeedUpdate = !0,
  57728. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57729. }
  57730. }(),
  57731. n.EdgesHelper = function(e, t, i) {
  57732. var r = void 0 !== t ? t : 16777215;
  57733. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57734. color: r
  57735. })),
  57736. this.matrix = e.matrixWorld,
  57737. this.matrixAutoUpdate = !1
  57738. }
  57739. ,
  57740. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57741. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57742. n.FaceNormalsHelper = function(e, t, i, r) {
  57743. this.object = e,
  57744. this.size = void 0 !== t ? t : 1;
  57745. var o = void 0 !== i ? i : 16776960
  57746. , a = void 0 !== r ? r : 1
  57747. , s = 0
  57748. , l = this.object.geometry;
  57749. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57750. var c = new n.BufferGeometry
  57751. , h = new n.Float32Attribute(2 * s * 3,3);
  57752. c.addAttribute("position", h),
  57753. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57754. color: o,
  57755. linewidth: a
  57756. })),
  57757. this.matrixAutoUpdate = !1,
  57758. this.update()
  57759. }
  57760. ,
  57761. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57762. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57763. n.FaceNormalsHelper.prototype.update = function() {
  57764. var e = new n.Vector3
  57765. , t = new n.Vector3
  57766. , i = new n.Matrix3;
  57767. return function() {
  57768. this.object.updateMatrixWorld(!0),
  57769. i.getNormalMatrix(this.object.matrixWorld);
  57770. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57771. var u = s[c]
  57772. , d = u.normal;
  57773. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57774. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57775. r.setXYZ(l, e.x, e.y, e.z),
  57776. l += 1,
  57777. r.setXYZ(l, t.x, t.y, t.z),
  57778. l += 1
  57779. }
  57780. return r.needsUpdate = !0,
  57781. this
  57782. }
  57783. }(),
  57784. n.GridHelper = function(e, t) {
  57785. var i = new n.Geometry
  57786. , r = new n.LineBasicMaterial({
  57787. vertexColors: n.VertexColors
  57788. });
  57789. this.color1 = new n.Color(4473924),
  57790. this.color2 = new n.Color(8947848);
  57791. for (var o = -e; o <= e; o += t) {
  57792. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57793. var a = 0 === o ? this.color1 : this.color2;
  57794. i.colors.push(a, a, a, a)
  57795. }
  57796. n.LineSegments.call(this, i, r)
  57797. }
  57798. ,
  57799. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57800. n.GridHelper.prototype.constructor = n.GridHelper,
  57801. n.GridHelper.prototype.setColors = function(e, t) {
  57802. this.color1.set(e),
  57803. this.color2.set(t),
  57804. this.geometry.colorsNeedUpdate = !0
  57805. }
  57806. ,
  57807. n.HemisphereLightHelper = function(e, t) {
  57808. n.Object3D.call(this),
  57809. this.light = e,
  57810. this.light.updateMatrixWorld(),
  57811. this.matrix = e.matrixWorld,
  57812. this.matrixAutoUpdate = !1,
  57813. this.colors = [new n.Color, new n.Color];
  57814. var i = new n.SphereGeometry(t,4,2);
  57815. i.rotateX(-Math.PI / 2);
  57816. for (var r = 0, o = 8; r < o; r++)
  57817. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57818. var a = new n.MeshBasicMaterial({
  57819. vertexColors: n.FaceColors,
  57820. wireframe: !0
  57821. });
  57822. this.lightSphere = new n.Mesh(i,a),
  57823. this.add(this.lightSphere),
  57824. this.update()
  57825. }
  57826. ,
  57827. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57828. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57829. n.HemisphereLightHelper.prototype.dispose = function() {
  57830. this.lightSphere.geometry.dispose(),
  57831. this.lightSphere.material.dispose()
  57832. }
  57833. ,
  57834. n.HemisphereLightHelper.prototype.update = function() {
  57835. var e = new n.Vector3;
  57836. return function() {
  57837. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57838. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57839. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57840. this.lightSphere.geometry.colorsNeedUpdate = !0
  57841. }
  57842. }(),
  57843. n.PointLightHelper = function(e, t) {
  57844. this.light = e,
  57845. this.light.updateMatrixWorld();
  57846. var i = new n.SphereGeometry(t,4,2)
  57847. , r = new n.MeshBasicMaterial({
  57848. wireframe: !0,
  57849. fog: !1
  57850. });
  57851. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57852. n.Mesh.call(this, i, r),
  57853. this.matrix = this.light.matrixWorld,
  57854. this.matrixAutoUpdate = !1
  57855. }
  57856. ,
  57857. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57858. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57859. n.PointLightHelper.prototype.dispose = function() {
  57860. this.geometry.dispose(),
  57861. this.material.dispose()
  57862. }
  57863. ,
  57864. n.PointLightHelper.prototype.update = function() {
  57865. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57866. }
  57867. ,
  57868. n.SkeletonHelper = function(e) {
  57869. this.bones = this.getBoneList(e);
  57870. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57871. var r = this.bones[i];
  57872. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57873. t.vertices.push(new n.Vector3),
  57874. t.colors.push(new n.Color(0,0,1)),
  57875. t.colors.push(new n.Color(0,1,0)))
  57876. }
  57877. t.dynamic = !0;
  57878. var o = new n.LineBasicMaterial({
  57879. vertexColors: n.VertexColors,
  57880. depthTest: !1,
  57881. depthWrite: !1,
  57882. transparent: !0
  57883. });
  57884. n.LineSegments.call(this, t, o),
  57885. this.root = e,
  57886. this.matrix = e.matrixWorld,
  57887. this.matrixAutoUpdate = !1,
  57888. this.update()
  57889. }
  57890. ,
  57891. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57892. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57893. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57894. var t = [];
  57895. e instanceof n.Bone && t.push(e);
  57896. for (var i = 0; i < e.children.length; i++)
  57897. t.push.apply(t, this.getBoneList(e.children[i]));
  57898. return t
  57899. }
  57900. ,
  57901. n.SkeletonHelper.prototype.update = function() {
  57902. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57903. var a = this.bones[o];
  57904. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57905. e.vertices[r].setFromMatrixPosition(i),
  57906. i.multiplyMatrices(t, a.parent.matrixWorld),
  57907. e.vertices[r + 1].setFromMatrixPosition(i),
  57908. r += 2)
  57909. }
  57910. e.verticesNeedUpdate = !0,
  57911. e.computeBoundingSphere()
  57912. }
  57913. ,
  57914. n.SpotLightHelper = function(e) {
  57915. n.Object3D.call(this),
  57916. this.light = e,
  57917. this.light.updateMatrixWorld(),
  57918. this.matrix = e.matrixWorld,
  57919. this.matrixAutoUpdate = !1;
  57920. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57921. t.translate(0, -.5, 0),
  57922. t.rotateX(-Math.PI / 2);
  57923. var i = new n.MeshBasicMaterial({
  57924. wireframe: !0,
  57925. fog: !1
  57926. });
  57927. this.cone = new n.Mesh(t,i),
  57928. this.add(this.cone),
  57929. this.update()
  57930. }
  57931. ,
  57932. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57933. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57934. n.SpotLightHelper.prototype.dispose = function() {
  57935. this.cone.geometry.dispose(),
  57936. this.cone.material.dispose()
  57937. }
  57938. ,
  57939. n.SpotLightHelper.prototype.update = function() {
  57940. var e = new n.Vector3
  57941. , t = new n.Vector3;
  57942. return function() {
  57943. var i = this.light.distance ? this.light.distance : 1e4
  57944. , n = i * Math.tan(this.light.angle);
  57945. this.cone.scale.set(n, n, i),
  57946. e.setFromMatrixPosition(this.light.matrixWorld),
  57947. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57948. this.cone.lookAt(t.sub(e)),
  57949. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57950. }
  57951. }(),
  57952. n.VertexNormalsHelper = function(e, t, i, r) {
  57953. this.object = e,
  57954. this.size = void 0 !== t ? t : 1;
  57955. var o = void 0 !== i ? i : 16711680
  57956. , a = void 0 !== r ? r : 1
  57957. , s = 0
  57958. , l = this.object.geometry;
  57959. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57960. var c = new n.BufferGeometry
  57961. , h = new n.Float32Attribute(2 * s * 3,3);
  57962. c.addAttribute("position", h),
  57963. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57964. color: o,
  57965. linewidth: a
  57966. })),
  57967. this.matrixAutoUpdate = !1,
  57968. this.update()
  57969. }
  57970. ,
  57971. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57972. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57973. n.VertexNormalsHelper.prototype.update = function() {
  57974. var e = new n.Vector3
  57975. , t = new n.Vector3
  57976. , i = new n.Matrix3;
  57977. return function() {
  57978. var r = ["a", "b", "c"];
  57979. this.object.updateMatrixWorld(!0),
  57980. i.getNormalMatrix(this.object.matrixWorld);
  57981. var o = this.object.matrixWorld
  57982. , a = this.geometry.attributes.position
  57983. , s = this.object.geometry;
  57984. if (s instanceof n.Geometry)
  57985. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57986. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57987. var m = l[p[r[f]]]
  57988. , v = p.vertexNormals[f];
  57989. e.copy(m).applyMatrix4(o),
  57990. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57991. a.setXYZ(h, e.x, e.y, e.z),
  57992. h += 1,
  57993. a.setXYZ(h, t.x, t.y, t.z),
  57994. h += 1
  57995. }
  57996. else if (s instanceof n.BufferGeometry)
  57997. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57998. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57999. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58000. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58001. a.setXYZ(h, e.x, e.y, e.z),
  58002. h += 1,
  58003. a.setXYZ(h, t.x, t.y, t.z),
  58004. h += 1;
  58005. return a.needsUpdate = !0,
  58006. this
  58007. }
  58008. }(),
  58009. n.WireframeHelper = function(e, t) {
  58010. var i = void 0 !== t ? t : 16777215;
  58011. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58012. color: i
  58013. })),
  58014. this.matrix = e.matrixWorld,
  58015. this.matrixAutoUpdate = !1
  58016. }
  58017. ,
  58018. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58019. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58020. n.ImmediateRenderObject = function(e) {
  58021. n.Object3D.call(this),
  58022. this.material = e,
  58023. this.render = function(e) {}
  58024. }
  58025. ,
  58026. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58027. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58028. n.MorphBlendMesh = function(e, t) {
  58029. n.Mesh.call(this, e, t),
  58030. this.animationsMap = {},
  58031. this.animationsList = [];
  58032. var i = this.geometry.morphTargets.length
  58033. , r = "__default"
  58034. , o = 0
  58035. , a = i - 1
  58036. , s = i / 1;
  58037. this.createAnimation(r, o, a, s),
  58038. this.setAnimationWeight(r, 1)
  58039. }
  58040. ,
  58041. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58042. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58043. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58044. var r = {
  58045. start: t,
  58046. end: i,
  58047. length: i - t + 1,
  58048. fps: n,
  58049. duration: (i - t) / n,
  58050. lastFrame: 0,
  58051. currentFrame: 0,
  58052. active: !1,
  58053. time: 0,
  58054. direction: 1,
  58055. weight: 1,
  58056. directionBackwards: !1,
  58057. mirroredLoop: !1
  58058. };
  58059. this.animationsMap[e] = r,
  58060. this.animationsList.push(r)
  58061. }
  58062. ,
  58063. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58064. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58065. var s = r.morphTargets[o]
  58066. , l = s.name.match(i);
  58067. if (l && l.length > 1) {
  58068. var c = l[1];
  58069. n[c] || (n[c] = {
  58070. start: 1 / 0,
  58071. end: -(1 / 0)
  58072. });
  58073. var h = n[c];
  58074. o < h.start && (h.start = o),
  58075. o > h.end && (h.end = o),
  58076. t || (t = c)
  58077. }
  58078. }
  58079. for (var c in n) {
  58080. var h = n[c];
  58081. this.createAnimation(c, h.start, h.end, e)
  58082. }
  58083. this.firstAnimation = t
  58084. }
  58085. ,
  58086. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58087. var t = this.animationsMap[e];
  58088. t && (t.direction = 1,
  58089. t.directionBackwards = !1)
  58090. }
  58091. ,
  58092. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58093. var t = this.animationsMap[e];
  58094. t && (t.direction = -1,
  58095. t.directionBackwards = !0)
  58096. }
  58097. ,
  58098. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58099. var i = this.animationsMap[e];
  58100. i && (i.fps = t,
  58101. i.duration = (i.end - i.start) / i.fps)
  58102. }
  58103. ,
  58104. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58105. var i = this.animationsMap[e];
  58106. i && (i.duration = t,
  58107. i.fps = (i.end - i.start) / i.duration)
  58108. }
  58109. ,
  58110. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58111. var i = this.animationsMap[e];
  58112. i && (i.weight = t)
  58113. }
  58114. ,
  58115. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58116. var i = this.animationsMap[e];
  58117. i && (i.time = t)
  58118. }
  58119. ,
  58120. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58121. var t = 0
  58122. , i = this.animationsMap[e];
  58123. return i && (t = i.time),
  58124. t
  58125. }
  58126. ,
  58127. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58128. var t = -1
  58129. , i = this.animationsMap[e];
  58130. return i && (t = i.duration),
  58131. t
  58132. }
  58133. ,
  58134. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58135. var t = this.animationsMap[e];
  58136. t ? (t.time = 0,
  58137. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58138. }
  58139. ,
  58140. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58141. var t = this.animationsMap[e];
  58142. t && (t.active = !1)
  58143. }
  58144. ,
  58145. n.MorphBlendMesh.prototype.update = function(e) {
  58146. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58147. var r = this.animationsList[t];
  58148. if (r.active) {
  58149. var o = r.duration / r.length;
  58150. r.time += r.direction * e,
  58151. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58152. r.time > r.duration && (r.time = r.duration,
  58153. r.directionBackwards = !0),
  58154. r.time < 0 && (r.time = 0,
  58155. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58156. r.time < 0 && (r.time += r.duration));
  58157. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58158. , s = r.weight;
  58159. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58160. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58161. this.morphTargetInfluences[a] = 0,
  58162. r.lastFrame = r.currentFrame,
  58163. r.currentFrame = a);
  58164. var l = r.time % o / o;
  58165. r.directionBackwards && (l = 1 - l),
  58166. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58167. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58168. }
  58169. }
  58170. }
  58171. ,
  58172. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58173. i.THREE = n) : this.THREE = n
  58174. window.THREE = n
  58175. }
  58176. , {}]
  58177. }, {}, [116]);
  58178. function initTransitionPass(THREE){
  58179. THREE.TransitionPass = function ( scene, camera ) {
  58180. this.renderScene = scene;
  58181. this.renderCamera = camera;
  58182. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58183. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58184. format: THREE.RGBAFormat
  58185. });
  58186. this.coverTex = this.coverRenderTarget.texture;
  58187. this.enabled = false;
  58188. this.oldClearColor = new THREE.Color();
  58189. this.oldClearAlpha = 1;
  58190. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58191. this.scene = new THREE.Scene();
  58192. this.material = this.getMaskMaterial()
  58193. var copyShader = THREE.CopyShader;
  58194. this.materialCopy = new THREE.ShaderMaterial( {
  58195. uniforms: this.copyUniforms,
  58196. vertexShader: copyShader.vertexShader,
  58197. fragmentShader: copyShader.fragmentShader,
  58198. blending: THREE.NoBlending,
  58199. depthTest: false,
  58200. depthWrite: false,
  58201. transparent: true
  58202. } );
  58203. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58204. this.quad.frustumCulled = false; // Avoid getting clipped
  58205. this.scene.add( this.quad );
  58206. }
  58207. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58208. constructor: THREE.TransitionPass,
  58209. setSize: function ( width, height ) {
  58210. this.coverRenderTarget.setSize( width, height );
  58211. },
  58212. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58213. var oldAutoClear = renderer.autoClear;
  58214. renderer.autoClear = false;
  58215. var uniforms = this.quad.material.uniforms
  58216. uniforms.bgTex.value = readBuffer.texture;
  58217. uniforms.coverTex.value = this.coverTex;
  58218. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58219. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58220. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58221. renderer.render( this.scene, this.camera);
  58222. renderer.autoClear = oldAutoClear;
  58223. },
  58224. start:function(sceneRenderer){
  58225. this.enabled = true
  58226. //draw coverTex
  58227. this.quad.material.uniforms.progress.value = 1;
  58228. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58229. },
  58230. stop:function(){
  58231. this.enabled = false
  58232. }
  58233. ,
  58234. getMaskMaterial :function(){
  58235. return new THREE.ShaderMaterial( {
  58236. uniforms: {
  58237. coverTex: {
  58238. type: "t",
  58239. value: null
  58240. },
  58241. bgTex: {
  58242. type: "t",
  58243. value: null
  58244. },
  58245. progress:{
  58246. type: "f",
  58247. value: 0
  58248. },
  58249. screenRatio:{
  58250. type: "f",
  58251. value: 1
  58252. }
  58253. },
  58254. vertexShader: `
  58255. varying vec2 vUv;
  58256. void main()
  58257. {
  58258. vUv = uv;
  58259. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58260. }
  58261. `,
  58262. fragmentShader: `
  58263. uniform sampler2D coverTex;
  58264. uniform sampler2D bgTex;
  58265. uniform float progress;
  58266. uniform float screenRatio;
  58267. varying vec2 vUv;
  58268. void main() {
  58269. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58270. const float minRadius = 0.0 ;
  58271. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58272. float diff = 0.15;
  58273. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58274. float radiusOut = radiusIn + diff;
  58275. if(radius < radiusIn) {
  58276. gl_FragColor = texture2D(bgTex, vUv);
  58277. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58278. }else if(radius>radiusOut){
  58279. gl_FragColor = texture2D(coverTex, vUv) ;
  58280. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58281. }else{
  58282. vec4 color1 = texture2D(bgTex, vUv);
  58283. vec4 color2 = texture2D(coverTex, vUv);
  58284. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58285. gl_FragColor = mix(color1, color2, rotio);
  58286. }
  58287. }
  58288. `
  58289. } );
  58290. },
  58291. }
  58292. }
  58293. /*
  58294. 笔记:
  58295. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58296. */